main_2020_edit.js 2.5 MB

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  1. if (function() {
  2. "use strict";
  3. function o(e, t) {
  4. return typeof e === t
  5. }
  6. function a(e, t) {
  7. return e instanceof t
  8. }
  9. function s(e) {
  10. return e && e.nodeType
  11. }
  12. function l(e) {
  13. return s(e) ? e : a(e, y) ? e[0] : void 0
  14. }
  15. function e(e, i, n) {
  16. return y.each(e, function(e, t) {
  17. n = i.call(t, n, e, t)
  18. }),
  19. n
  20. }
  21. function t(e, t, i) {
  22. var n, r, o;
  23. if (e === t)
  24. return !0;
  25. if (!e || !t || e.constructor !== t.constructor)
  26. return !1;
  27. for (n = 0,
  28. r = i.length; n < r; n += 1) {
  29. if (e[o = i[n]] && E(e[o].equals) && !e[o].equals(t[o]))
  30. return !1;
  31. if (e[o] !== t[o])
  32. return !1
  33. }
  34. return !0
  35. }
  36. function c(e, t, i, n) {
  37. this.left = w(e),
  38. this.top = w(t),
  39. this.width = w(i),
  40. this.height = w(n),
  41. this.right = this.left + this.width,
  42. this.bottom = this.top + this.height
  43. }
  44. function h(e, t, i, n) {
  45. this.visible = e || 0,
  46. this.viewport = t || 0,
  47. this.possible = i || 0,
  48. this.rects = n && I({}, n) || null
  49. }
  50. function r(e, t) {
  51. this.els = e,
  52. this.viewport = t
  53. }
  54. function n(e, t) {
  55. return e.val - t.val
  56. }
  57. function u(e, t) {
  58. return t.val - e.val
  59. }
  60. function d(e) {
  61. var t = c.ofContent(e, !0)
  62. , i = c.ofViewport(e, !0)
  63. , n = t.width - i.width
  64. , r = t.height - i.height;
  65. this.content = t,
  66. this.viewport = i,
  67. this.width = n <= 0 ? null : i.left / n,
  68. this.height = r <= 0 ? null : i.top / r,
  69. this.left = i.left,
  70. this.top = i.top,
  71. this.right = t.right - i.right,
  72. this.bottom = t.bottom - i.bottom
  73. }
  74. function p(e) {
  75. this.el = e || window
  76. }
  77. function f(e, t) {
  78. this.context = e,
  79. this.viewport = t,
  80. this.init()
  81. }
  82. function g(e, t, i, n) {
  83. this.context = new r(e,t),
  84. this.property = i,
  85. this.descending = n,
  86. this.init()
  87. }
  88. function m(e) {
  89. e && e !== window && e !== document ? (this.context = e,
  90. this.$autoTarget = y(e)) : this.context = window,
  91. this.init()
  92. }
  93. var i, v, y = jQuery, A = y(window), C = y(document), I = y.extend, E = y.isFunction, _ = Math.max, b = Math.min, w = Math.round, T = (i = {},
  94. v = 1,
  95. function(e) {
  96. return e ? (i[e] || (i[e] = v,
  97. v += 1),
  98. i[e]) : 0
  99. }
  100. );
  101. I(c.prototype, {
  102. equals: function(e) {
  103. return t(this, e, ["left", "top", "width", "height"])
  104. },
  105. area: function() {
  106. return this.width * this.height
  107. },
  108. relativeTo: function(e) {
  109. return new c(this.left - e.left,this.top - e.top,this.width,this.height)
  110. },
  111. intersection: function(e) {
  112. if (!a(e, c))
  113. return null;
  114. var t = _(this.left, e.left)
  115. , i = b(this.right, e.right)
  116. , n = _(this.top, e.top)
  117. , r = i - t
  118. , o = b(this.bottom, e.bottom) - n;
  119. return 0 <= r && 0 <= o ? new c(t,n,r,o) : null
  120. },
  121. envelope: function(e) {
  122. if (!a(e, c))
  123. return this;
  124. var t = b(this.left, e.left)
  125. , i = _(this.right, e.right)
  126. , n = b(this.top, e.top);
  127. return new c(t,n,i - t,_(this.bottom, e.bottom) - n)
  128. }
  129. }),
  130. I(c, {
  131. ofContent: function(e, t) {
  132. return e && e !== document && e !== window ? t ? new c(0,0,e.scrollWidth,e.scrollHeight) : new c(e.offsetLeft - e.scrollLeft,e.offsetTop - e.scrollTop,e.scrollWidth,e.scrollHeight) : new c(0,0,C.width(),C.height())
  133. },
  134. ofViewport: function(e, t) {
  135. return e && e !== document && e !== window ? t ? new c(e.scrollLeft,e.scrollTop,e.clientWidth,e.clientHeight) : new c(e.offsetLeft,e.offsetTop,e.clientWidth,e.clientHeight) : new c(A.scrollLeft(),A.scrollTop(),A.width(),A.height())
  136. },
  137. ofElement: function(e) {
  138. var t = y(e);
  139. if (!t.is(":visible"))
  140. return null;
  141. var i = t.offset();
  142. return new c(i.left,i.top,t.outerWidth(),t.outerHeight())
  143. }
  144. }),
  145. I(h.prototype, {
  146. equals: function(e) {
  147. return this.fracsEqual(e) && this.rectsEqual(e)
  148. },
  149. fracsEqual: function(e) {
  150. return t(this, e, ["visible", "viewport", "possible"])
  151. },
  152. rectsEqual: function(e) {
  153. return t(this.rects, e.rects, ["document", "element", "viewport"])
  154. }
  155. }),
  156. I(h, {
  157. of: function(e, t) {
  158. var i, n, r;
  159. return e = s(e) && c.ofElement(e) || e,
  160. t = s(t) && c.ofViewport(t) || t || c.ofViewport(),
  161. e instanceof c && (i = e.intersection(t)) ? (n = i.area(),
  162. r = b(e.width, t.width) * b(e.height, t.height),
  163. new h(n / e.area(),n / t.area(),n / r,{
  164. document: i,
  165. element: i.relativeTo(e),
  166. viewport: i.relativeTo(t)
  167. })) : new h
  168. }
  169. });
  170. var x = ["width", "height", "left", "right", "top", "bottom"]
  171. , S = ["possible", "visible", "viewport"];
  172. I(r.prototype, {
  173. sorted: function(t, e) {
  174. var i = this.viewport;
  175. return y.map(this.els, function(e) {
  176. return {
  177. el: e,
  178. val: function(e, t, i) {
  179. var n;
  180. return 0 <= y.inArray(i, x) ? n = c.ofElement(e) : 0 <= y.inArray(i, S) && (n = h.of(e, t)),
  181. n ? n[i] : 0
  182. }(e, i, t)
  183. }
  184. }).sort(e ? u : n)
  185. },
  186. best: function(e, t) {
  187. return this.els.length ? this.sorted(e, t)[0] : null
  188. }
  189. }),
  190. I(d.prototype, {
  191. equals: function(e) {
  192. return t(this, e, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  193. }
  194. }),
  195. I(p.prototype, {
  196. equals: function(e) {
  197. return t(this, e, ["el"])
  198. },
  199. scrollState: function() {
  200. return new d(this.el)
  201. },
  202. scrollTo: function(e, t, i) {
  203. var n = y(this.el === window ? "html,body" : this.el);
  204. e = e || 0,
  205. t = t || 0,
  206. i = isNaN(i) ? 1e3 : i,
  207. n.stop(!0).animate({
  208. scrollLeft: e,
  209. scrollTop: t
  210. }, i)
  211. },
  212. scroll: function(e, t, i) {
  213. var n = this.el === window ? A : y(this.el);
  214. e = e || 0,
  215. t = t || 0,
  216. this.scrollTo(n.scrollLeft() + e, n.scrollTop() + t, i)
  217. },
  218. scrollToRect: function(e, t, i, n) {
  219. t = t || 0,
  220. i = i || 0,
  221. this.scrollTo(e.left - t, e.top - i, n)
  222. },
  223. scrollToElement: function(e, t, i, n) {
  224. var r = c.ofElement(e).relativeTo(c.ofContent(this.el));
  225. this.scrollToRect(r, t, i, n)
  226. }
  227. });
  228. var M = {
  229. init: function() {
  230. this.callbacks = y.Callbacks("memory unique"),
  231. this.currVal = null,
  232. this.prevVal = null,
  233. this.checkProxy = y.proxy(this.check, this),
  234. this.autoCheck()
  235. },
  236. bind: function(e) {
  237. this.callbacks.add(e)
  238. },
  239. unbind: function(e) {
  240. e ? this.callbacks.remove(e) : this.callbacks.empty()
  241. },
  242. trigger: function() {
  243. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  244. },
  245. check: function(e) {
  246. var t = this.updatedValue(e);
  247. return void 0 !== t && (this.prevVal = this.currVal,
  248. this.currVal = t,
  249. this.trigger(),
  250. !0)
  251. },
  252. $autoTarget: A,
  253. autoEvents: "load resize scroll",
  254. autoCheck: function(e) {
  255. this.$autoTarget[!1 === e ? "off" : "on"](this.autoEvents, this.checkProxy)
  256. }
  257. };
  258. I(f.prototype, M, {
  259. updatedValue: function() {
  260. var e = h.of(this.context, this.viewport);
  261. return this.currVal && this.currVal.equals(e) ? void 0 : e
  262. }
  263. }),
  264. I(g.prototype, M, {
  265. updatedValue: function() {
  266. var e = this.context.best(this.property, this.descending);
  267. return e && (e = 0 < e.val ? e.el : null,
  268. this.currVal !== e) ? e : void 0
  269. }
  270. }),
  271. I(m.prototype, M, {
  272. updatedValue: function() {
  273. var e = new d(this.context);
  274. return this.currVal && this.currVal.equals(e) ? void 0 : e
  275. }
  276. });
  277. var R, P, O, L, D, N, F, B, V, k, U = "fracs";
  278. function H(e, t, i, n) {
  279. return i = N(i) ? i.apply(e, t) : i,
  280. N(n[i]) ? n[i].apply(e, t) : void L.error('Method "' + i + '" does not exist on jQuery.' + R)
  281. }
  282. R = U,
  283. P = {
  284. statics: {
  285. version: "0.15.0",
  286. Rect: c,
  287. Fractions: h,
  288. Group: r,
  289. ScrollState: d,
  290. Viewport: p,
  291. FracsCallbacks: f,
  292. GroupCallbacks: g,
  293. ScrollStateCallbacks: m,
  294. fracs: function(e, t) {
  295. return h.of(e, t)
  296. }
  297. },
  298. methods: {
  299. content: function(e) {
  300. return this.length ? c.ofContent(this[0], e) : null
  301. },
  302. envelope: function() {
  303. return e(this, function(e) {
  304. var t = c.ofElement(this);
  305. return e ? e.envelope(t) : t
  306. })
  307. },
  308. fracs: function(e, i, n) {
  309. o(e, "string") || (n = i,
  310. i = e,
  311. e = null),
  312. E(i) || (n = i,
  313. i = null),
  314. n = l(n);
  315. var r = U + ".fracs." + T(n);
  316. return "unbind" === e ? this.each(function() {
  317. var e = y(this).data(r);
  318. e && e.unbind(i)
  319. }) : "check" === e ? this.each(function() {
  320. var e = y(this).data(r);
  321. e && e.check()
  322. }) : E(i) ? this.each(function() {
  323. var e = y(this)
  324. , t = e.data(r);
  325. t || (t = new f(this,n),
  326. e.data(r, t)),
  327. t.bind(i)
  328. }) : this.length ? h.of(this[0], n) : null
  329. },
  330. intersection: function() {
  331. return e(this, function(e) {
  332. var t = c.ofElement(this);
  333. return e ? e.intersection(t) : t
  334. })
  335. },
  336. max: function(e, t, i) {
  337. return E(t) || (i = t,
  338. t = null),
  339. i = l(i),
  340. t ? (new g(this,i,e,!0).bind(t),
  341. this) : this.pushStack(new r(this,i).best(e, !0).el)
  342. },
  343. min: function(e, t, i) {
  344. return E(t) || (i = t,
  345. t = null),
  346. i = l(i),
  347. t ? (new g(this,i,e).bind(t),
  348. this) : this.pushStack(new r(this,i).best(e).el)
  349. },
  350. rect: function() {
  351. return this.length ? c.ofElement(this[0]) : null
  352. },
  353. scrollState: function(e, i) {
  354. var n = U + ".scrollState";
  355. return o(e, "string") || (i = e,
  356. e = null),
  357. "unbind" === e ? this.each(function() {
  358. var e = y(this).data(n);
  359. e && e.unbind(i)
  360. }) : "check" === e ? this.each(function() {
  361. var e = y(this).data(n);
  362. e && e.check()
  363. }) : E(i) ? this.each(function() {
  364. var e = y(this)
  365. , t = e.data(n);
  366. t || (t = new m(this),
  367. e.data(n, t)),
  368. t.bind(i)
  369. }) : this.length ? new d(this[0]) : null
  370. },
  371. scroll: function(e, t, i) {
  372. return this.each(function() {
  373. new p(this).scroll(e, t, i)
  374. })
  375. },
  376. scrollTo: function(e, t, i, n) {
  377. return y.isNumeric(e) && (n = i,
  378. i = t,
  379. t = e,
  380. e = null),
  381. e = l(e),
  382. this.each(function() {
  383. e ? new p(this).scrollToElement(e, t, i, n) : new p(this).scrollTo(t, i, n)
  384. })
  385. },
  386. scrollToThis: function(e, t, i, n) {
  387. return (n = new p(l(n))).scrollToElement(this[0], e, t, i),
  388. this
  389. },
  390. softLink: function(t, i, n, r) {
  391. return r = new p(l(r)),
  392. this.filter("a[href^=#]").each(function() {
  393. var e = y(this);
  394. e.on("click", function() {
  395. r.scrollToElement(y(e.attr("href"))[0], t, i, n)
  396. })
  397. })
  398. },
  399. sort: function(e, t, i) {
  400. return o(t, "boolean") || (i = t,
  401. t = null),
  402. i = l(i),
  403. this.pushStack(y.map(new r(this,i).sorted(e, !t), function(e) {
  404. return e.el
  405. }))
  406. },
  407. viewport: function(e) {
  408. return this.length ? c.ofViewport(this[0], e) : null
  409. }
  410. },
  411. defaultStatic: "fracs",
  412. defaultMethod: "fracs"
  413. },
  414. O = [].slice,
  415. L = jQuery,
  416. D = L.extend,
  417. N = L.isFunction,
  418. F = D({}, P),
  419. B = function() {
  420. return H(this, O.call(arguments), F.defaultStatic, B)
  421. }
  422. ,
  423. V = function(e) {
  424. return N(V[e]) ? V[e].apply(this, O.call(arguments, 1)) : H(this, O.call(arguments), F.defaultMethod, V)
  425. }
  426. ,
  427. (k = function(e) {
  428. e && (D(B, e.statics),
  429. D(V, e.methods)),
  430. B.modplug = k
  431. }
  432. ).prev = {
  433. statics: L[R],
  434. methods: L.fn[R]
  435. },
  436. k(P),
  437. L[R] = B,
  438. L.fn[R] = V
  439. }(),
  440. "undefined" == typeof jQuery)
  441. throw new Error("Bootstrap's JavaScript requires jQuery");
  442. !function(m) {
  443. "use strict";
  444. function r(e, t) {
  445. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  446. this.init("tooltip", e, t)
  447. }
  448. r.VERSION = "3.2.0",
  449. r.DEFAULTS = {
  450. animation: !0,
  451. placement: "top",
  452. selector: !1,
  453. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  454. trigger: "hover focus",
  455. title: "",
  456. delay: 0,
  457. html: !1,
  458. container: !1,
  459. viewport: {
  460. selector: "body",
  461. padding: 0
  462. }
  463. },
  464. r.prototype.init = function(e, t, i) {
  465. this.enabled = !0,
  466. this.type = e,
  467. this.$element = m(t),
  468. this.options = this.getOptions(i),
  469. this.$viewport = this.options.viewport && m(this.options.viewport.selector || this.options.viewport);
  470. for (var n = this.options.trigger.split(" "), r = n.length; r--; ) {
  471. var o = n[r];
  472. if ("click" == o)
  473. this.$element.on("click." + this.type, this.options.selector, m.proxy(this.toggle, this));
  474. else if ("manual" != o) {
  475. var a = "hover" == o ? "mouseenter" : "focusin"
  476. , s = "hover" == o ? "mouseleave" : "focusout";
  477. this.$element.on(a + "." + this.type, this.options.selector, m.proxy(this.enter, this)),
  478. this.$element.on(s + "." + this.type, this.options.selector, m.proxy(this.leave, this))
  479. }
  480. }
  481. this.options.selector ? this._options = m.extend({}, this.options, {
  482. trigger: "manual",
  483. selector: ""
  484. }) : this.fixTitle()
  485. }
  486. ,
  487. r.prototype.getDefaults = function() {
  488. return r.DEFAULTS
  489. }
  490. ,
  491. r.prototype.getOptions = function(e) {
  492. return (e = m.extend({}, this.getDefaults(), this.$element.data(), e)).delay && "number" == typeof e.delay && (e.delay = {
  493. show: e.delay,
  494. hide: e.delay
  495. }),
  496. e
  497. }
  498. ,
  499. r.prototype.getDelegateOptions = function() {
  500. var i = {}
  501. , n = this.getDefaults();
  502. return this._options && m.each(this._options, function(e, t) {
  503. n[e] != t && (i[e] = t)
  504. }),
  505. i
  506. }
  507. ,
  508. r.prototype.enter = function(e) {
  509. var t = e instanceof this.constructor ? e : m(e.currentTarget).data("bs." + this.type);
  510. return t || (t = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  511. m(e.currentTarget).data("bs." + this.type, t)),
  512. clearTimeout(t.timeout),
  513. t.hoverState = "in",
  514. t.options.delay && t.options.delay.show ? void (t.timeout = setTimeout(function() {}, t.options.delay.show)) : t.show()
  515. }
  516. ,
  517. r.prototype.leave = function(e) {
  518. var t = e instanceof this.constructor ? e : m(e.currentTarget).data("bs." + this.type);
  519. return t || (t = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  520. m(e.currentTarget).data("bs." + this.type, t)),
  521. clearTimeout(t.timeout),
  522. t.hoverState = "out",
  523. t.options.delay && t.options.delay.hide ? void (t.timeout = setTimeout(function() {
  524. "out" == t.hoverState && t.hide()
  525. }, t.options.delay.hide)) : t.hide()
  526. }
  527. ,
  528. r.prototype.show = function() {
  529. var e = m.Event("show.bs." + this.type);
  530. if (this.hasContent() && this.enabled) {
  531. this.$element.trigger(e);
  532. var t = m.contains(document.documentElement, this.$element[0]);
  533. if (e.isDefaultPrevented() || !t)
  534. return;
  535. var i = this
  536. , n = this.tip()
  537. , r = this.getUID(this.type);
  538. this.setContent(),
  539. n.attr("id", r),
  540. this.$element.attr("aria-describedby", r),
  541. this.options.animation && n.addClass("fade");
  542. var o = "function" == typeof this.options.placement ? this.options.placement.call(this, n[0], this.$element[0]) : this.options.placement
  543. , a = /\s?auto?\s?/i
  544. , s = a.test(o);
  545. s && (o = o.replace(a, "") || "top"),
  546. n.detach().css({
  547. top: 0,
  548. left: 0,
  549. display: "block"
  550. }).addClass(o).data("bs." + this.type, this),
  551. this.options.container ? n.appendTo(this.options.container) : n.insertAfter(this.$element);
  552. var l = this.getPosition()
  553. , c = n[0].offsetWidth
  554. , h = n[0].offsetHeight;
  555. if (s) {
  556. var u = o
  557. , d = this.$element.parent()
  558. , p = this.getPosition(d);
  559. o = "bottom" == o && l.top + l.height + h - p.scroll > p.height ? "top" : "top" == o && l.top - p.scroll - h < 0 ? "bottom" : "right" == o && l.right + c > p.width ? "left" : "left" == o && l.left - c < p.left ? "right" : o,
  560. n.removeClass(u).addClass(o)
  561. }
  562. var f = this.getCalculatedOffset(o, l, c, h);
  563. this.applyPlacement(f, o);
  564. var g = function() {
  565. i.$element.trigger("shown.bs." + i.type),
  566. i.hoverState = null
  567. };
  568. m.support.transition && this.$tip.hasClass("fade") ? n.one("bsTransitionEnd", g).emulateTransitionEnd(150) : g()
  569. }
  570. }
  571. ,
  572. r.prototype.applyPlacement = function(e, t) {
  573. var i = this.tip()
  574. , n = i[0].offsetWidth
  575. , r = i[0].offsetHeight
  576. , o = parseInt(i.css("margin-top"), 10)
  577. , a = parseInt(i.css("margin-left"), 10);
  578. isNaN(o) && (o = 0),
  579. isNaN(a) && (a = 0),
  580. e.top = e.top + o,
  581. e.left = e.left + a,
  582. m.offset.setOffset(i[0], m.extend({
  583. using: function(e) {
  584. i.css({
  585. top: Math.round(e.top),
  586. left: Math.round(e.left)
  587. })
  588. }
  589. }, e), 0),
  590. i.addClass("in");
  591. var s = i[0].offsetWidth
  592. , l = i[0].offsetHeight;
  593. "top" == t && l != r && (e.top = e.top + r - l);
  594. var c = this.getViewportAdjustedDelta(t, e, s, l);
  595. c.left ? e.left += c.left : e.top += c.top;
  596. var h = c.left ? 2 * c.left - n + s : 2 * c.top - r + l
  597. , u = c.left ? "left" : "top"
  598. , d = c.left ? "offsetWidth" : "offsetHeight";
  599. i.offset(e),
  600. this.replaceArrow(h, i[0][d], u)
  601. }
  602. ,
  603. r.prototype.replaceArrow = function(e, t, i) {
  604. this.arrow().css(i, e ? 50 * (1 - e / t) + "%" : "")
  605. }
  606. ,
  607. r.prototype.setContent = function() {
  608. var e = this.tip()
  609. , t = this.getTitle();
  610. e.find(".tooltip-inner")[this.options.html ? "html" : "text"](t),
  611. e.removeClass("fade in top bottom left right")
  612. }
  613. ,
  614. r.prototype.hide = function() {
  615. function e() {
  616. "in" != t.hoverState && i.detach(),
  617. t.$element.trigger("hidden.bs." + t.type)
  618. }
  619. var t = this
  620. , i = this.tip()
  621. , n = m.Event("hide.bs." + this.type);
  622. if (this.$element.removeAttr("aria-describedby"),
  623. this.$element.trigger(n),
  624. !n.isDefaultPrevented())
  625. return i.removeClass("in"),
  626. m.support.transition && this.$tip.hasClass("fade") ? i.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  627. this.hoverState = null,
  628. this
  629. }
  630. ,
  631. r.prototype.fixTitle = function() {
  632. var e = this.$element;
  633. !e.attr("title") && "string" == typeof e.attr("data-original-title") || e.attr("data-original-title", e.attr("title") || "").attr("title", "")
  634. }
  635. ,
  636. r.prototype.hasContent = function() {
  637. return this.getTitle()
  638. }
  639. ,
  640. r.prototype.getPosition = function(e) {
  641. var t = (e = e || this.$element)[0]
  642. , i = "BODY" == t.tagName;
  643. return m.extend({}, "function" == typeof t.getBoundingClientRect ? t.getBoundingClientRect() : null, {
  644. scroll: i ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  645. width: i ? m(window).width() : e.outerWidth(),
  646. height: i ? m(window).height() : e.outerHeight()
  647. }, i ? {
  648. top: 0,
  649. left: 0
  650. } : e.offset())
  651. }
  652. ,
  653. r.prototype.getCalculatedOffset = function(e, t, i, n) {
  654. return "bottom" == e ? {
  655. top: t.top + t.height,
  656. left: t.left + t.width / 2 - i / 2
  657. } : "top" == e ? {
  658. top: t.top - n,
  659. left: t.left + t.width / 2 - i / 2
  660. } : "left" == e ? {
  661. top: t.top + t.height / 2 - n / 2,
  662. left: t.left - i
  663. } : {
  664. top: t.top + t.height / 2 - n / 2,
  665. left: t.left + t.width
  666. }
  667. }
  668. ,
  669. r.prototype.getViewportAdjustedDelta = function(e, t, i, n) {
  670. var r = {
  671. top: 0,
  672. left: 0
  673. };
  674. if (!this.$viewport)
  675. return r;
  676. var o = this.options.viewport && this.options.viewport.padding || 0
  677. , a = this.getPosition(this.$viewport);
  678. if (/right|left/.test(e)) {
  679. var s = t.top - o - a.scroll
  680. , l = t.top + o - a.scroll + n;
  681. s < a.top ? r.top = a.top - s : l > a.top + a.height && (r.top = a.top + a.height - l)
  682. } else {
  683. var c = t.left - o
  684. , h = t.left + o + i;
  685. c < a.left ? r.left = a.left - c : h > a.width && (r.left = a.left + a.width - h)
  686. }
  687. return r
  688. }
  689. ,
  690. r.prototype.getTitle = function() {
  691. var e = this.$element
  692. , t = this.options;
  693. return e.attr("data-original-title") || ("function" == typeof t.title ? t.title.call(e[0]) : t.title)
  694. }
  695. ,
  696. r.prototype.getUID = function(e) {
  697. for (; e += ~~(1e6 * Math.random()),
  698. document.getElementById(e); )
  699. ;
  700. return e
  701. }
  702. ,
  703. r.prototype.tip = function() {
  704. return this.$tip = this.$tip || m(this.options.template)
  705. }
  706. ,
  707. r.prototype.arrow = function() {
  708. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  709. }
  710. ,
  711. r.prototype.validate = function() {
  712. this.$element[0].parentNode || (this.hide(),
  713. this.$element = null,
  714. this.options = null)
  715. }
  716. ,
  717. r.prototype.enable = function() {
  718. this.enabled = !0
  719. }
  720. ,
  721. r.prototype.disable = function() {
  722. this.enabled = !1
  723. }
  724. ,
  725. r.prototype.toggleEnabled = function() {
  726. this.enabled = !this.enabled
  727. }
  728. ,
  729. r.prototype.toggle = function(e) {
  730. var t = this;
  731. e && ((t = m(e.currentTarget).data("bs." + this.type)) || (t = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  732. m(e.currentTarget).data("bs." + this.type, t))),
  733. t.tip().hasClass("in") ? t.leave(t) : t.enter(t)
  734. }
  735. ,
  736. r.prototype.destroy = function() {
  737. clearTimeout(this.timeout),
  738. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  739. }
  740. ;
  741. var e = m.fn.tooltip;
  742. m.fn.tooltip = function(n) {
  743. return this.each(function() {
  744. var e = m(this)
  745. , t = e.data("bs.tooltip")
  746. , i = "object" == typeof n && n;
  747. !t && "destroy" == n || (t || e.data("bs.tooltip", t = new r(this,i)),
  748. "string" == typeof n && t[n]())
  749. })
  750. }
  751. ,
  752. m.fn.tooltip.Constructor = r,
  753. m.fn.tooltip.noConflict = function() {
  754. return m.fn.tooltip = e,
  755. this
  756. }
  757. }(jQuery),
  758. function(e, t, i) {
  759. "undefined" != typeof module && module.exports ? module.exports = i() : "function" == typeof define && define.amd ? define(i) : t.Keen = i()
  760. }(0, this, function() {
  761. "use strict";
  762. function Keen() {
  763. return _init.apply(this, arguments)
  764. }
  765. function _init(e) {
  766. if (_isUndefined(e))
  767. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  768. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  769. throw new Error("Please provide a projectId");
  770. this.configure(e)
  771. }
  772. function _extend(e) {
  773. for (var t = 1; t < arguments.length; t++)
  774. for (var i in arguments[t])
  775. e[i] = arguments[t][i];
  776. return e
  777. }
  778. function _isUndefined(e) {
  779. return void 0 === e
  780. }
  781. function _type(e) {
  782. var t = e && e.constructor ? e.constructor.toString() : void 0;
  783. return t ? t.match(/function (.*)\(/)[1] : "Null"
  784. }
  785. function _each(e, t, i) {
  786. var n;
  787. if (!e)
  788. return 0;
  789. if (i = i || e,
  790. "array" === _type(e)) {
  791. for (n = 0; n < e.length; n++)
  792. if (!1 === t.call(i, e[n], n, e))
  793. return 0
  794. } else
  795. for (n in e)
  796. if (e.hasOwnProperty(n) && !1 === t.call(i, e[n], n, e))
  797. return 0;
  798. return 1
  799. }
  800. function _parse_params(e) {
  801. for (var t, i = {}, n = /\+/g, r = /([^&=]+)=?([^&]*)/g, o = function(e) {
  802. return decodeURIComponent(e.replace(n, " "))
  803. }, a = e.split("?")[1]; t = r.exec(a); )
  804. i[o(t[1])] = o(t[2]);
  805. return i
  806. }
  807. function _set_protocol(e) {
  808. switch (e) {
  809. case "http":
  810. return "http";
  811. case "auto":
  812. return location.protocol.replace(/:/g, "");
  813. case "https":
  814. case void 0:
  815. default:
  816. return "https"
  817. }
  818. }
  819. function _set_request_type(e) {
  820. var t = e || "jsonp"
  821. , i = !1;
  822. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (i = !0),
  823. null == t || "xhr" == t ? i ? "xhr" : "jsonp" : t
  824. }
  825. function _build_url(e) {
  826. return this.client.endpoint + "/projects/" + this.client.projectId + e
  827. }
  828. function _uploadEvent(e, t, i, n, r) {
  829. var o = _build_url.apply(this, ["/events/" + e])
  830. , a = {};
  831. for (var s in i = !1 !== i,
  832. this.client.globalProperties && (a = this.client.globalProperties(e)),
  833. t)
  834. t.hasOwnProperty(s) && (a[s] = t[s]);
  835. switch (this.client.requestType) {
  836. case "xhr":
  837. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, i, n, r]);
  838. break;
  839. case "jsonp":
  840. var l = JSON.stringify(a)
  841. , c = Keen.Base64.encode(l);
  842. o = (o = (o = o + "?api_key=" + this.client.writeKey) + "&data=" + c) + "&modified=" + (new Date).getTime(),
  843. _request.jsonp.apply(this, [o, this.client.writeKey, n, r]);
  844. break;
  845. case "beacon":
  846. l = JSON.stringify(a),
  847. c = Keen.Base64.encode(l);
  848. o = (o = (o = o + "?api_key=" + encodeURIComponent(this.client.writeKey)) + "&data=" + encodeURIComponent(c)) + "&modified=" + encodeURIComponent((new Date).getTime()),
  849. o += "&c=clv1",
  850. _request.beacon.apply(this, [o, null, n, r])
  851. }
  852. }
  853. Keen.prototype.configure = function(e) {
  854. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  855. e.protocol = _set_protocol(e.protocol),
  856. e.requestType = _set_request_type(e.requestType),
  857. this.client = {
  858. projectId: e.projectId,
  859. writeKey: e.writeKey,
  860. readKey: e.readKey,
  861. globalProperties: null,
  862. endpoint: e.protocol + "://" + e.host,
  863. requestType: e.requestType
  864. },
  865. Keen.trigger("client", this, e),
  866. this.trigger("ready"),
  867. this
  868. }
  869. ;
  870. var _request = {
  871. xhr: function(e, t, i, n, r, o, a, s) {
  872. if (!r)
  873. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  874. var l = new XMLHttpRequest;
  875. if (l.onreadystatechange = function() {
  876. if (4 == l.readyState)
  877. if (200 <= l.status && l.status < 300) {
  878. var e;
  879. try {
  880. e = JSON.parse(l.responseText)
  881. } catch (e) {
  882. Keen.log("Could not JSON parse HTTP response: " + l.responseText),
  883. s && s(l, e)
  884. }
  885. a && e && a(e)
  886. } else
  887. Keen.log("HTTP request failed."),
  888. s && s(l, null)
  889. }
  890. ,
  891. l.open(e, t, o),
  892. r && l.setRequestHeader("Authorization", r),
  893. n && l.setRequestHeader("Content-Type", "application/json"),
  894. i)
  895. for (var c in i)
  896. i.hasOwnProperty(c) && l.setRequestHeader(c, i[c]);
  897. var h = n ? JSON.stringify(n) : null;
  898. l.send(h)
  899. },
  900. jsonp: function(e, t, i, n) {
  901. if (!t)
  902. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  903. if (t && e.indexOf("api_key") < 0) {
  904. var r = 0 < e.indexOf("?") ? "&" : "?";
  905. e = e + r + "api_key=" + t
  906. }
  907. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  908. o += "a";
  909. var a = !1;
  910. window[o] = function(e) {
  911. a = !0,
  912. i && e && i(e),
  913. window[o] = void 0
  914. }
  915. ,
  916. e = e + "&jsonp=" + o;
  917. var s = document.createElement("script");
  918. s.id = "keen-jsonp",
  919. s.src = e,
  920. document.getElementsByTagName("head")[0].appendChild(s),
  921. s.onreadystatechange = function() {
  922. !1 === a && "loaded" === this.readyState && (a = !0,
  923. n && n())
  924. }
  925. ,
  926. s.onerror = function() {
  927. !1 === a && (a = !0,
  928. n && n())
  929. }
  930. },
  931. beacon: function(e, t, i, n) {
  932. if (t && e.indexOf("api_key") < 0) {
  933. var r = 0 < e.indexOf("?") ? "&" : "?";
  934. e = e + r + "api_key=" + t
  935. }
  936. var o = document.createElement("img");
  937. o.onload = function() {
  938. if (!0,
  939. "naturalHeight"in this) {
  940. if (this.naturalHeight + this.naturalWidth === 0)
  941. return void this.onerror()
  942. } else if (this.width + this.height === 0)
  943. return void this.onerror();
  944. i && i({
  945. created: !0
  946. })
  947. }
  948. ,
  949. o.onerror = function() {
  950. !0,
  951. n && n()
  952. }
  953. ,
  954. o.src = e
  955. }
  956. }
  957. , Events = Keen.Events = {
  958. on: function(e, t) {
  959. return this.listeners || (this.listeners = {}),
  960. (this.listeners[e] || (this.listeners[e] = [])).push({
  961. callback: t
  962. }),
  963. this
  964. },
  965. off: function(e, t) {
  966. if (!e && !t)
  967. return this.listeners = void 0,
  968. delete this.listeners,
  969. this;
  970. for (var i = this.listeners[e] || [], n = i.length; n--; )
  971. t && t == i[n].callback && this.listeners[e].splice(n, 1),
  972. t && 0 != i.length || (this.listeners[e] = void 0,
  973. delete this.listeners[e]);
  974. return this
  975. },
  976. trigger: function(e) {
  977. if (!this.listeners)
  978. return this;
  979. for (var t = Array.prototype.slice.call(arguments, 1), i = this.listeners[e] || [], n = 0; n < i.length; n++)
  980. i[n].callback.apply(this, t);
  981. return this
  982. }
  983. };
  984. _extend(Keen.prototype, Events),
  985. _extend(Keen, Events),
  986. Keen.loaded = !0,
  987. Keen.utils = {
  988. each: _each,
  989. extend: _extend,
  990. parseParams: _parse_params
  991. },
  992. Keen.ready = function(e) {
  993. Keen.loaded ? e() : Keen.on("ready", e)
  994. }
  995. ,
  996. Keen.log = function(e) {
  997. "object" == typeof console && console.log("[Keen IO]", e)
  998. }
  999. ;
  1000. var Plugins = Keen.Plugins = {}, Hh, Ih;
  1001. Keen.prototype.addEvent = function() {
  1002. _uploadEvent.apply(this, arguments)
  1003. }
  1004. ,
  1005. Keen.prototype.addEventSync = function(e, t, i, n) {
  1006. _uploadEvent.apply(this, [e, t, !1, i, n])
  1007. }
  1008. ,
  1009. Keen.prototype.trackExternalLink = function(e, t, i, n, r) {
  1010. var o = e
  1011. , a = o.metaKey
  1012. , s = o.target
  1013. , l = !1
  1014. , c = function() {};
  1015. return void 0 === n && (n = 500),
  1016. "A" === s.nodeName ? c = function() {
  1017. a || l || (l = !0,
  1018. window.location = s.href)
  1019. }
  1020. : "FORM" === s.nodeName && (c = function() {
  1021. l || (l = !0,
  1022. s.submit())
  1023. }
  1024. ),
  1025. r && (c = function() {
  1026. l || (l = !0,
  1027. r())
  1028. }
  1029. ),
  1030. _uploadEvent.call(this, t, i, c, c),
  1031. setTimeout(function() {
  1032. c()
  1033. }, n),
  1034. !!a && void 0
  1035. }
  1036. ,
  1037. Keen.prototype.setGlobalProperties = function(e) {
  1038. if (!this.client)
  1039. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1040. if (!e || "function" != typeof e)
  1041. throw new Error("Invalid value for global properties: " + e);
  1042. this.client.globalProperties = e
  1043. }
  1044. ,
  1045. Keen.Base64 = {
  1046. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1047. encode: function(e) {
  1048. var t, i, n, r, o, a, s, l = "", c = 0, h = this.map;
  1049. for (e = this.utf8.encode(e); c < e.length; )
  1050. t = e.charCodeAt(c++),
  1051. i = e.charCodeAt(c++),
  1052. n = e.charCodeAt(c++),
  1053. r = t >> 2,
  1054. o = (3 & t) << 4 | i >> 4,
  1055. a = isNaN(i) ? 64 : (15 & i) << 2 | n >> 6,
  1056. s = isNaN(i) || isNaN(n) ? 64 : 63 & n,
  1057. l = l + h.charAt(r) + h.charAt(o) + h.charAt(a) + h.charAt(s);
  1058. return l
  1059. },
  1060. decode: function(e) {
  1061. var t, i, n, r, o, a, s = "", l = 0, c = this.map, h = String.fromCharCode;
  1062. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1063. t = c.indexOf(e.charAt(l++)),
  1064. o = (15 & (i = c.indexOf(e.charAt(l++)))) << 4 | (n = c.indexOf(e.charAt(l++))) >> 2,
  1065. a = (3 & n) << 6 | (r = c.indexOf(e.charAt(l++))),
  1066. s = s + (h(t << 2 | i >> 4) + (64 != n ? h(o) : "")) + (64 != r ? h(a) : "");
  1067. return this.utf8.decode(s)
  1068. },
  1069. utf8: {
  1070. encode: function(e) {
  1071. for (var t, i = "", n = 0, r = String.fromCharCode; n < e.length; )
  1072. i += (t = e.charCodeAt(n++)) < 128 ? r(t) : 127 < t && t < 2048 ? r(t >> 6 | 192) + r(63 & t | 128) : r(t >> 12 | 224) + r(t >> 6 & 63 | 128) + r(63 & t | 128);
  1073. return i
  1074. },
  1075. decode: function(e) {
  1076. for (var t, i = "", n = 0, r = String.fromCharCode; n < e.length; )
  1077. i += (t = e.charCodeAt(n)) < 128 ? [r(t), n++][0] : 191 < t && t < 224 ? [r((31 & t) << 6 | 63 & e.charCodeAt(n + 1)), n += 2][0] : [r((15 & t) << 12 | (63 & e.charCodeAt(n + 1)) << 6 | 63 & (c3 = e.charCodeAt(n + 2))), n += 3][0];
  1078. return i
  1079. }
  1080. }
  1081. },
  1082. "object" != typeof JSON && (JSON = {}),
  1083. function() {
  1084. function f(e) {
  1085. return e < 10 ? "0" + e : e
  1086. }
  1087. function quote(e) {
  1088. return escapable.lastIndex = 0,
  1089. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1090. var t = meta[e];
  1091. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1092. }) + '"' : '"' + e + '"'
  1093. }
  1094. function str(e, t) {
  1095. var i, n, r, o, a, s = gap, l = t[e];
  1096. switch (l && "object" == typeof l && "function" == typeof l.toJSON && (l = l.toJSON(e)),
  1097. "function" == typeof rep && (l = rep.call(t, e, l)),
  1098. typeof l) {
  1099. case "string":
  1100. return quote(l);
  1101. case "number":
  1102. return isFinite(l) ? String(l) : "null";
  1103. case "boolean":
  1104. case "null":
  1105. return String(l);
  1106. case "object":
  1107. if (!l)
  1108. return "null";
  1109. if (gap += indent,
  1110. a = [],
  1111. "[object Array]" === Object.prototype.toString.apply(l)) {
  1112. for (o = l.length,
  1113. i = 0; i < o; i += 1)
  1114. a[i] = str(i, l) || "null";
  1115. return r = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + s + "]" : "[" + a.join(",") + "]",
  1116. gap = s,
  1117. r
  1118. }
  1119. if (rep && "object" == typeof rep)
  1120. for (o = rep.length,
  1121. i = 0; i < o; i += 1)
  1122. "string" == typeof rep[i] && ((r = str(n = rep[i], l)) && a.push(quote(n) + (gap ? ": " : ":") + r));
  1123. else
  1124. for (n in l)
  1125. Object.prototype.hasOwnProperty.call(l, n) && ((r = str(n, l)) && a.push(quote(n) + (gap ? ": " : ":") + r));
  1126. return r = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + s + "}" : "{" + a.join(",") + "}",
  1127. gap = s,
  1128. r
  1129. }
  1130. }
  1131. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1132. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1133. }
  1134. ,
  1135. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1136. return this.valueOf()
  1137. }
  1138. );
  1139. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1140. "\b": "\\b",
  1141. "\t": "\\t",
  1142. "\n": "\\n",
  1143. "\f": "\\f",
  1144. "\r": "\\r",
  1145. '"': '\\"',
  1146. "\\": "\\\\"
  1147. }, rep;
  1148. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, i) {
  1149. var n;
  1150. if (indent = gap = "",
  1151. "number" == typeof i)
  1152. for (n = 0; n < i; n += 1)
  1153. indent += " ";
  1154. else
  1155. "string" == typeof i && (indent = i);
  1156. if ((rep = t) && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1157. throw new Error("JSON.stringify");
  1158. return str("", {
  1159. "": e
  1160. })
  1161. }
  1162. ),
  1163. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1164. function walk(e, t) {
  1165. var i, n, r = e[t];
  1166. if (r && "object" == typeof r)
  1167. for (i in r)
  1168. Object.prototype.hasOwnProperty.call(r, i) && (void 0 !== (n = walk(r, i)) ? r[i] = n : delete r[i]);
  1169. return reviver.call(e, t, r)
  1170. }
  1171. var j;
  1172. if (text = String(text),
  1173. cx.lastIndex = 0,
  1174. cx.test(text) && (text = text.replace(cx, function(e) {
  1175. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1176. })),
  1177. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1178. return j = eval("(" + text + ")"),
  1179. "function" == typeof reviver ? walk({
  1180. "": j
  1181. }, "") : j;
  1182. throw new SyntaxError("JSON.parse")
  1183. }
  1184. )
  1185. }(),
  1186. Hh = Keen.utils,
  1187. Ih = function(i) {
  1188. function e(e) {
  1189. for (u = 1; e = n.shift(); )
  1190. e()
  1191. }
  1192. var t, n = [], r = document, o = r.documentElement, a = o.doScroll, s = "DOMContentLoaded", l = "addEventListener", c = "onreadystatechange", h = "readyState", u = (a ? /^loaded|^c/ : /^loaded|c/).test(r[h]);
  1193. return r[l] && r[l](s, t = function() {
  1194. r.removeEventListener(s, t, !1),
  1195. e()
  1196. }
  1197. , !1),
  1198. a && r.attachEvent(c, t = function() {
  1199. /^c/.test(r[h]) && (r.detachEvent(c, t),
  1200. e())
  1201. }
  1202. ),
  1203. i = a ? function(t) {
  1204. self != top ? u ? t() : n.push(t) : function() {
  1205. try {
  1206. o.doScroll("left")
  1207. } catch (e) {
  1208. return setTimeout(function() {
  1209. i(t)
  1210. }, 50)
  1211. }
  1212. t()
  1213. }()
  1214. }
  1215. : function(e) {
  1216. u ? e() : n.push(e)
  1217. }
  1218. }
  1219. ,
  1220. "undefined" != typeof module && module.exports ? module.exports = Ih() : "function" == typeof define && define.amd ? define(Ih) : Hh.domready = Ih();
  1221. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1222. if (loaded && cached) {
  1223. for (var instance in clients = cached.clients || {},
  1224. ready = cached.ready || [],
  1225. clients)
  1226. if (clients.hasOwnProperty(instance)) {
  1227. var client = clients[instance];
  1228. for (var method in Keen.prototype)
  1229. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1230. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1231. ,
  1232. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1233. ,
  1234. client._config && (client.configure.call(client, client._config),
  1235. delete client._config),
  1236. client._setGlobalProperties) {
  1237. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1238. client.setGlobalProperties.apply(client, globals[i]);
  1239. delete client._setGlobalProperties
  1240. }
  1241. if (client._addEvent) {
  1242. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1243. client.addEvent.apply(client, queue[i]);
  1244. delete client._addEvent
  1245. }
  1246. var callback = client._on || [];
  1247. if (client._on) {
  1248. for (var i = 0; i < callback.length; i++)
  1249. client.on.apply(client, callback[i]);
  1250. client.trigger("ready"),
  1251. delete client._on
  1252. }
  1253. }
  1254. for (var i = 0; i < ready.length; i++) {
  1255. var callback = ready[i];
  1256. Keen.on("ready", function() {
  1257. callback()
  1258. })
  1259. }
  1260. }
  1261. return Keen.loaded && setTimeout(function() {
  1262. Keen.utils.domready(function() {
  1263. Keen.trigger("ready")
  1264. })
  1265. }, 0),
  1266. Keen
  1267. }),
  1268. function() {
  1269. var i = window.analytics = window.analytics || [];
  1270. if (!i.initialize) {
  1271. if (i.invoked)
  1272. return window.console && console.error && console.error("Segment snippet included twice.");
  1273. i.invoked = !0,
  1274. i.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1275. i.factory = function(t) {
  1276. return function() {
  1277. var e = Array.prototype.slice.call(arguments);
  1278. return e.unshift(t),
  1279. i.push(e),
  1280. i
  1281. }
  1282. }
  1283. ;
  1284. for (var e = 0; e < i.methods.length; e++) {
  1285. var t = i.methods[e];
  1286. i[t] = i.factory(t)
  1287. }
  1288. i.load = function(e) {
  1289. var t = document.createElement("script");
  1290. t.type = "text/javascript",
  1291. t.async = !0,
  1292. t.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + e + "/analytics.min.js";
  1293. var i = document.getElementsByTagName("script")[0];
  1294. i.parentNode.insertBefore(t, i)
  1295. }
  1296. ,
  1297. i.SNIPPET_VERSION = "4.0.0"
  1298. }
  1299. }(),
  1300. function(i, u) {
  1301. "use strict";
  1302. var d = "function"
  1303. , p = "undefined"
  1304. , f = "object"
  1305. , e = "major"
  1306. , t = "model"
  1307. , n = "name"
  1308. , r = "type"
  1309. , o = "vendor"
  1310. , a = "version"
  1311. , s = "architecture"
  1312. , l = "console"
  1313. , c = "mobile"
  1314. , h = "tablet"
  1315. , g = {
  1316. has: function(e, t) {
  1317. return -1 !== t.toLowerCase().indexOf(e.toLowerCase())
  1318. },
  1319. lowerize: function(e) {
  1320. return e.toLowerCase()
  1321. }
  1322. }
  1323. , m = {
  1324. rgx: function() {
  1325. for (var e, t, i, n, r, o, a, s = 0, l = arguments; s < l.length; s += 2) {
  1326. var c = l[s]
  1327. , h = l[s + 1];
  1328. if (typeof e == p)
  1329. for (n in e = {},
  1330. h)
  1331. typeof (r = h[n]) == f ? e[r[0]] = u : e[r] = u;
  1332. for (t = i = 0; t < c.length; t++)
  1333. if (o = c[t].exec(this.getUA())) {
  1334. for (n = 0; n < h.length; n++)
  1335. a = o[++i],
  1336. typeof (r = h[n]) == f && 0 < r.length ? 2 == r.length ? typeof r[1] == d ? e[r[0]] = r[1].call(this, a) : e[r[0]] = r[1] : 3 == r.length ? typeof r[1] != d || r[1].exec && r[1].test ? e[r[0]] = a ? a.replace(r[1], r[2]) : u : e[r[0]] = a ? r[1].call(this, a, r[2]) : u : 4 == r.length && (e[r[0]] = a ? r[3].call(this, a.replace(r[1], r[2])) : u) : e[r] = a || u;
  1337. break
  1338. }
  1339. if (o)
  1340. break
  1341. }
  1342. return e
  1343. },
  1344. str: function(e, t) {
  1345. for (var i in t)
  1346. if (typeof t[i] == f && 0 < t[i].length) {
  1347. for (var n = 0; n < t[i].length; n++)
  1348. if (g.has(t[i][n], e))
  1349. return "?" === i ? u : i
  1350. } else if (g.has(t[i], e))
  1351. return "?" === i ? u : i;
  1352. return e
  1353. }
  1354. }
  1355. , v = {
  1356. browser: {
  1357. oldsafari: {
  1358. major: {
  1359. 1: ["/8", "/1", "/3"],
  1360. 2: "/4",
  1361. "?": "/"
  1362. },
  1363. version: {
  1364. "1.0": "/8",
  1365. 1.2: "/1",
  1366. 1.3: "/3",
  1367. "2.0": "/412",
  1368. "2.0.2": "/416",
  1369. "2.0.3": "/417",
  1370. "2.0.4": "/419",
  1371. "?": "/"
  1372. }
  1373. }
  1374. },
  1375. device: {
  1376. sprint: {
  1377. model: {
  1378. "Evo Shift 4G": "7373KT"
  1379. },
  1380. vendor: {
  1381. HTC: "APA",
  1382. Sprint: "Sprint"
  1383. }
  1384. }
  1385. },
  1386. os: {
  1387. windows: {
  1388. version: {
  1389. ME: "4.90",
  1390. "NT 3.11": "NT3.51",
  1391. "NT 4.0": "NT4.0",
  1392. 2e3: "NT 5.0",
  1393. XP: ["NT 5.1", "NT 5.2"],
  1394. Vista: "NT 6.0",
  1395. 7: "NT 6.1",
  1396. 8: "NT 6.2",
  1397. 8.1: "NT 6.3",
  1398. RT: "ARM"
  1399. }
  1400. }
  1401. }
  1402. }
  1403. , y = {
  1404. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [n, a, e], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[n, "Opera"], a, e], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [n, a, e], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[n, "IE"], a, e], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[n, "Yandex"], a, e], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[n, /_/g, " "], a, e], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [n, a, e], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[n, "Dolphin"], a, e], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[n, "Chrome"], a, e], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [a, e, [n, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [a, e, n], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [n, [e, m.str, v.browser.oldsafari.major], [a, m.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [n, a, e], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[n, "Netscape"], a, e], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [n, a, e], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [n, a, e], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [n, a], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [n, a, e], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [n, a, e], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [n, a, e], [/(flrp)\/((\d+)[\w\.-]+)/i], [[n, "Flip Player"], a, e], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [n], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [n, a, e], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [n, a, e], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[n, /_/g, " "], a, e], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [n, a], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [n, a, e], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [n], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [n, a, e], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [n, a, e], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [n, a, e], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [n, a, e], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [n], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [n, a, e], [/(smp)((\d+)[\d\.]+)/i], [n, a, e], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [n, a, e], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[n, /-/g, " "], a, e], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [a, e, [n, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [n, a, e], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[n, "rad.io"], a, e]],
  1405. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[s, "amd64"]], [/(ia32(?=;))/i], [[s, g.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[s, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[s, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[s, /ower/, "", g.lowerize]], [/(sun4\w)[;\)]/i], [[s, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [s, g.lowerize]],
  1406. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [t, o, [r, h]], [/applecoremedia\/[\w\.]+ \((ipad)/], [t, [o, "Apple"], [r, h]], [/(apple\s{0,1}tv)/i], [[t, "Apple TV"], [o, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [o, t, [r, h]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [t, o, [r, c]], [/\((ip[honed|\s\w*]+);/i], [t, [o, "Apple"], [r, c]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [o, t, [r, c]], [/\((bb10);\s(\w+)/i], [[o, "BlackBerry"], t, [r, c]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[o, "Asus"], t, [r, h]], [/(sony)\s(tablet\s[ps])/i], [o, t, [r, h]], [/(nintendo)\s([wids3u]+)/i], [o, t, [r, l]], [/((playstation)\s[3portablevi]+)/i], [[o, "Sony"], t, [r, l]], [/(sprint\s(\w+))/i], [[o, m.str, v.device.sprint.vendor], [t, m.str, v.device.sprint.model], [r, c]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [o, [t, /_/g, " "], [r, c]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[o, "Motorola"], t, [r, c]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[o, "Motorola"], t, [r, h]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[o, "Samsung"], t, [r, h]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[o, "Samsung"], t, [r, c]], [/(sie)-(\w+)*/i], [[o, "Siemens"], t, [r, c]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[o, "Nokia"], t, [r, c]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[o, "Acer"], t, [r, h]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[o, "LG"], t, [r, h]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[o, "LG"], t, [r, c]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[o, "Lenovo"], t, [r, h]], [/(lg) netcast\.tv/i], [o, [r, "smarttv"]], [/(mobile|tablet);.+rv\:.+gecko\//i], [r, o, t]],
  1407. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [n, a], [/rv\:([\w\.]+).*(gecko)/i], [a, n]],
  1408. os: [[/microsoft\s(windows)\s(vista|xp)/i], [n, a], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [n, [a, m.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[n, "Windows"], [a, m.str, v.os.windows.version]], [/\((bb)(10);/i], [[n, "BlackBerry"], a], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [n, a], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[n, "Symbian"], a], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[n, "Firefox OS"], a], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [n, a], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[n, "Chromium OS"], a], [/(sunos)\s?([\w\.]+\d)*/i], [[n, "Solaris"], a], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [n, a], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[n, "iOS"], [a, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [n, [a, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [n, a]]
  1409. }
  1410. , A = function(e) {
  1411. var t = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : "");
  1412. return this instanceof A ? (this.getBrowser = function() {
  1413. return m.rgx.apply(this, y.browser)
  1414. }
  1415. ,
  1416. this.getCPU = function() {
  1417. return m.rgx.apply(this, y.cpu)
  1418. }
  1419. ,
  1420. this.getDevice = function() {
  1421. return m.rgx.apply(this, y.device)
  1422. }
  1423. ,
  1424. this.getEngine = function() {
  1425. return m.rgx.apply(this, y.engine)
  1426. }
  1427. ,
  1428. this.getOS = function() {
  1429. return m.rgx.apply(this, y.os)
  1430. }
  1431. ,
  1432. this.getResult = function() {
  1433. return {
  1434. ua: this.getUA(),
  1435. browser: this.getBrowser(),
  1436. engine: this.getEngine(),
  1437. os: this.getOS(),
  1438. device: this.getDevice(),
  1439. cpu: this.getCPU()
  1440. }
  1441. }
  1442. ,
  1443. this.getUA = function() {
  1444. return t
  1445. }
  1446. ,
  1447. this.setUA = function(e) {
  1448. return t = e,
  1449. this
  1450. }
  1451. ,
  1452. void this.setUA(t)) : new A(e).getResult()
  1453. };
  1454. if (typeof exports != p)
  1455. typeof module != p && module.exports && (exports = module.exports = A),
  1456. exports.UAParser = A;
  1457. else if (i.UAParser = A,
  1458. typeof define == d && define.amd && define(function() {
  1459. return A
  1460. }),
  1461. typeof i.jQuery != p) {
  1462. var C = i.jQuery
  1463. , I = new A;
  1464. C.ua = I.getResult(),
  1465. C.ua.get = function() {
  1466. return I.getUA()
  1467. }
  1468. ,
  1469. C.ua.set = function(e) {
  1470. I.setUA(e);
  1471. var t = I.getResult();
  1472. for (var i in t)
  1473. C.ua[i] = t[i]
  1474. }
  1475. }
  1476. }(this),
  1477. window.Modernizr = function(e, t) {
  1478. function i(e, t) {
  1479. return typeof e === t
  1480. }
  1481. var n, r, o, a = {}, s = t.documentElement, l = t.createElement("modernizr"), c = l.style, h = {}, u = [], d = u.slice, p = {}.hasOwnProperty;
  1482. for (var f in r = i(p, "undefined") || i(p.call, "undefined") ? function(e, t) {
  1483. return t in e && i(e.constructor.prototype[t], "undefined")
  1484. }
  1485. : function(e, t) {
  1486. return p.call(e, t)
  1487. }
  1488. ,
  1489. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1490. var r = this;
  1491. if ("function" != typeof r)
  1492. throw new TypeError;
  1493. var o = d.call(arguments, 1)
  1494. , a = function() {
  1495. if (this instanceof a) {
  1496. function e() {}
  1497. e.prototype = r.prototype;
  1498. var t = new e
  1499. , i = r.apply(t, o.concat(d.call(arguments)));
  1500. return Object(i) === i ? i : t
  1501. }
  1502. return r.apply(n, o.concat(d.call(arguments)))
  1503. };
  1504. return a
  1505. }
  1506. ),
  1507. h.webgl = function() {
  1508. return !!e.WebGLRenderingContext
  1509. }
  1510. ,
  1511. h)
  1512. r(h, f) && (n = f.toLowerCase(),
  1513. a[n] = h[f](),
  1514. u.push((a[n] ? "" : "no-") + n));
  1515. return a.addTest = function(e, t) {
  1516. if ("object" == typeof e)
  1517. for (var i in e)
  1518. r(e, i) && a.addTest(i, e[i]);
  1519. else {
  1520. if (e = e.toLowerCase(),
  1521. void 0 !== a[e])
  1522. return a;
  1523. t = "function" == typeof t ? t() : t,
  1524. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (t ? "" : "no-") + e),
  1525. a[e] = t
  1526. }
  1527. return a
  1528. }
  1529. ,
  1530. o = "",
  1531. c.cssText = o,
  1532. l = null,
  1533. a._version = "2.8.2",
  1534. a
  1535. }(this, this.document),
  1536. function(xe, e, Se) {
  1537. "use strict";
  1538. function Me(s, e, n) {
  1539. function a(e) {
  1540. var t = Q.length;
  1541. if (G.old = xe.extend({}, G),
  1542. H = V ? 0 : k[F.horizontal ? "width" : "height"](),
  1543. Y = W[F.horizontal ? "width" : "height"](),
  1544. z = V ? s : U[F.horizontal ? "outerWidth" : "outerHeight"](),
  1545. Q.length = 0,
  1546. G.start = 0,
  1547. G.end = nt(z - H, 0),
  1548. le) {
  1549. $.length,
  1550. J = U.children(F.itemSelector),
  1551. $.length = 0;
  1552. var h, u = Ne(U, F.horizontal ? "paddingLeft" : "paddingTop"), d = Ne(U, F.horizontal ? "paddingRight" : "paddingBottom"), i = "border-box" === xe(J).css("boxSizing"), p = "none" !== J.css("float"), f = 0, g = J.length - 1;
  1553. z = 0,
  1554. J.each(function(e, t) {
  1555. var i = xe(t)
  1556. , n = t.getBoundingClientRect()
  1557. , r = it(F.horizontal ? n.width || n.right - n.left : n.height || n.bottom - n.top)
  1558. , o = Ne(i, F.horizontal ? "marginLeft" : "marginTop")
  1559. , a = Ne(i, F.horizontal ? "marginRight" : "marginBottom")
  1560. , s = r + o + a
  1561. , l = !o || !a
  1562. , c = {};
  1563. c.el = t,
  1564. c.size = l ? r : s,
  1565. c.half = c.size / 2,
  1566. c.start = z + (l ? o : 0),
  1567. c.center = c.start - it(H / 2 - c.size / 2),
  1568. c.end = c.start - H + c.size,
  1569. e || (z += u),
  1570. z += s,
  1571. F.horizontal || p || a && o && 0 < e && (z -= rt(o, a)),
  1572. e === g && (c.end += d,
  1573. z += d,
  1574. f = l ? a : 0),
  1575. $.push(c),
  1576. h = c
  1577. }),
  1578. U[0].style[F.horizontal ? "width" : "height"] = (i ? z : z - u - d) + "px",
  1579. z -= f,
  1580. $.length ? (G.start = $[0][ae ? "center" : "start"],
  1581. G.end = ae ? h.center : H < z ? h.end : G.start) : G.start = G.end = 0
  1582. }
  1583. if (G.center = it(G.end / 2 + G.start / 2),
  1584. v(),
  1585. j.length && 0 < Y && (F.dynamicHandle ? (q = Fe(q = G.start === G.end ? Y : it(Y * H / z), F.minHandleSize, Y),
  1586. j[0].style[F.horizontal ? "width" : "height"] = q + "px") : q = j[F.horizontal ? "outerWidth" : "outerHeight"](),
  1587. X.end = Y - q,
  1588. _e || c()),
  1589. !V && 0 < H) {
  1590. var n = G.start
  1591. , r = "";
  1592. if (le)
  1593. xe.each($, function(e, t) {
  1594. ae ? Q.push(t.center) : t.start + t.size > n && n <= G.end && (n = t.start,
  1595. Q.push(n),
  1596. (n += H) > G.end && n < G.end + H && Q.push(G.end))
  1597. });
  1598. else
  1599. for (; n - H < G.end; )
  1600. Q.push(n),
  1601. n += H;
  1602. if (Z[0] && t !== Q.length) {
  1603. for (var o = 0; o < Q.length; o++)
  1604. r += F.pageBuilder.call(B, o);
  1605. (K = Z.html(r).children()).eq(ee.activePage).addClass(F.activeClass)
  1606. }
  1607. }
  1608. if (ee.slideeSize = z,
  1609. ee.frameSize = H,
  1610. ee.sbSize = Y,
  1611. ee.handleSize = q,
  1612. le) {
  1613. e && null != F.startAt && (m(F.startAt),
  1614. B[se ? "toCenter" : "toStart"](F.startAt));
  1615. var a = $[ee.activeItem];
  1616. l(se && a ? a.center : Fe(G.dest, G.start, G.end))
  1617. } else
  1618. e ? null != F.startAt && l(F.startAt, 1) : l(Fe(G.dest, G.start, G.end));
  1619. L("load")
  1620. }
  1621. function l(e, t, i) {
  1622. if (le && Ie.released && !i) {
  1623. var n = d(e)
  1624. , r = e > G.start && e < G.end;
  1625. se ? (r && (e = $[n.centerItem].center),
  1626. ae && F.activateMiddle && m(n.centerItem)) : r && (e = $[n.firstItem].start)
  1627. }
  1628. Ie.init && Ie.slidee && F.elasticBounds ? e > G.end ? e = G.end + (e - G.end) / 6 : e < G.start && (e = G.start + (e - G.start) / 6) : e = Fe(e, G.start, G.end),
  1629. Ae.start = +new Date,
  1630. Ae.time = 0,
  1631. Ae.from = G.cur,
  1632. Ae.to = e,
  1633. Ae.delta = e - G.cur,
  1634. Ae.tweesing = Ie.tweese || Ie.init && !Ie.slidee,
  1635. Ae.immediate = !Ae.tweesing && (t || Ie.init && Ie.slidee || !F.speed),
  1636. Ie.tweese = 0,
  1637. e !== G.dest && (G.dest = e,
  1638. L("change"),
  1639. _e || o()),
  1640. g(),
  1641. v(),
  1642. p(),
  1643. K[0] && ye.page !== ee.activePage && (ye.page = ee.activePage,
  1644. K.removeClass(F.activeClass).eq(ee.activePage).addClass(F.activeClass),
  1645. L("activePage", ye.page))
  1646. }
  1647. function o() {
  1648. if (B.initialized) {
  1649. if (!_e)
  1650. return _e = Ge(o),
  1651. void (Ie.released && L("moveStart"));
  1652. Ae.immediate ? G.cur = Ae.to : Ae.tweesing ? (Ae.tweeseDelta = Ae.to - G.cur,
  1653. $e(Ae.tweeseDelta) < .1 ? G.cur = Ae.to : G.cur += Ae.tweeseDelta * (Ie.released ? F.swingSpeed : F.syncSpeed)) : (Ae.time = rt(+new Date - Ae.start, F.speed),
  1654. G.cur = Ae.from + Ae.delta * xe.easing[F.easing](Ae.time / F.speed, Ae.time, 0, 1, F.speed)),
  1655. Ae.to === G.cur ? (G.cur = Ae.to,
  1656. Ie.tweese = _e = 0) : _e = Ge(o),
  1657. L("move"),
  1658. V || (Ve ? U[0].style[Ve] = ke + (F.horizontal ? "translateX" : "translateY") + "(" + -G.cur + "px)" : U[0].style[F.horizontal ? "left" : "top"] = -it(G.cur) + "px"),
  1659. !_e && Ie.released && L("moveEnd"),
  1660. c()
  1661. }
  1662. }
  1663. function c() {
  1664. j.length && (X.cur = G.start === G.end ? 0 : ((Ie.init && !Ie.slidee ? G.dest : G.cur) - G.start) / (G.end - G.start) * X.end,
  1665. X.cur = Fe(it(X.cur), X.start, X.end),
  1666. ye.hPos !== X.cur && (ye.hPos = X.cur,
  1667. Ve ? j[0].style[Ve] = ke + (F.horizontal ? "translateX" : "translateY") + "(" + X.cur + "px)" : j[0].style[F.horizontal ? "left" : "top"] = X.cur + "px"))
  1668. }
  1669. function t() {
  1670. Ce.speed && G.cur !== (0 < Ce.speed ? G.end : G.start) || B.stop(),
  1671. Te = Ie.init ? Ge(t) : 0,
  1672. Ce.now = +new Date,
  1673. Ce.pos = G.cur + (Ce.now - Ce.lastTime) / 1e3 * Ce.speed,
  1674. l(Ie.init ? Ce.pos : it(Ce.pos)),
  1675. Ie.init || G.cur !== G.dest || L("moveEnd"),
  1676. Ce.lastTime = Ce.now
  1677. }
  1678. function i(e, t, i) {
  1679. if ("boolean" === Re(t) && (i = t,
  1680. t = Se),
  1681. t === Se)
  1682. l(G[e], i);
  1683. else {
  1684. if (se && "center" !== e)
  1685. return;
  1686. var n = B.getPos(t);
  1687. n && l(n[e], i, !se)
  1688. }
  1689. }
  1690. function h(e) {
  1691. return null != e ? De(e) ? 0 <= e && e < $.length ? e : -1 : J.index(e) : -1
  1692. }
  1693. function u(e) {
  1694. return h(De(e) && e < 0 ? e + $.length : e)
  1695. }
  1696. function m(e, t) {
  1697. var i = h(e);
  1698. return !(!le || i < 0) && (ye.active === i && !t || (J.eq(ee.activeItem).removeClass(F.activeClass),
  1699. J.eq(i).addClass(F.activeClass),
  1700. ye.active = ee.activeItem = i,
  1701. p(),
  1702. L("active", i)),
  1703. i)
  1704. }
  1705. function d(e) {
  1706. e = Fe(De(e) ? e : G.dest, G.start, G.end);
  1707. var t = {}
  1708. , i = ae ? 0 : H / 2;
  1709. if (!V)
  1710. for (var n = 0, r = Q.length; n < r; n++) {
  1711. if (e >= G.end || n === Q.length - 1) {
  1712. t.activePage = Q.length - 1;
  1713. break
  1714. }
  1715. if (e <= Q[n] + i) {
  1716. t.activePage = n;
  1717. break
  1718. }
  1719. }
  1720. if (le) {
  1721. for (var o = !1, a = !1, s = !1, l = 0, c = $.length; l < c; l++)
  1722. if (!1 === o && e <= $[l].start + $[l].half && (o = l),
  1723. !1 === s && e <= $[l].center + $[l].half && (s = l),
  1724. l === c - 1 || e <= $[l].end + $[l].half) {
  1725. a = l;
  1726. break
  1727. }
  1728. t.firstItem = De(o) ? o : 0,
  1729. t.centerItem = De(s) ? s : t.firstItem,
  1730. t.lastItem = De(a) ? a : t.centerItem
  1731. }
  1732. return t
  1733. }
  1734. function v(e) {
  1735. xe.extend(ee, d(e))
  1736. }
  1737. function p() {
  1738. var e = G.dest <= G.start
  1739. , t = G.dest >= G.end
  1740. , i = (e ? 1 : 0) | (t ? 2 : 0);
  1741. if (ye.slideePosState !== i && (ye.slideePosState = i,
  1742. ge.is("button,input") && ge.prop("disabled", e),
  1743. me.is("button,input") && me.prop("disabled", t),
  1744. ge.add(de)[e ? "addClass" : "removeClass"](F.disabledClass),
  1745. me.add(ue)[t ? "addClass" : "removeClass"](F.disabledClass)),
  1746. ye.fwdbwdState !== i && Ie.released && (ye.fwdbwdState = i,
  1747. de.is("button,input") && de.prop("disabled", e),
  1748. ue.is("button,input") && ue.prop("disabled", t)),
  1749. le && null != ee.activeItem) {
  1750. var n = 0 === ee.activeItem
  1751. , r = ee.activeItem >= $.length - 1
  1752. , o = (n ? 1 : 0) | (r ? 2 : 0);
  1753. ye.itemsButtonState !== o && (ye.itemsButtonState = o,
  1754. pe.is("button,input") && pe.prop("disabled", n),
  1755. fe.is("button,input") && fe.prop("disabled", r),
  1756. pe[n ? "addClass" : "removeClass"](F.disabledClass),
  1757. fe[r ? "addClass" : "removeClass"](F.disabledClass))
  1758. }
  1759. }
  1760. function r(e, t, i) {
  1761. if (e = u(e),
  1762. t = u(t),
  1763. -1 < e && -1 < t && e !== t && (!i || t !== e - 1) && (i || t !== e + 1)) {
  1764. J.eq(e)[i ? "insertAfter" : "insertBefore"]($[t].el);
  1765. var n = e < t ? e : i ? t : t - 1
  1766. , r = t < e ? e : i ? t + 1 : t
  1767. , o = t < e;
  1768. null != ee.activeItem && (e === ee.activeItem ? ye.active = ee.activeItem = i ? o ? t + 1 : t : o ? t : t - 1 : ee.activeItem > n && ee.activeItem < r && (ye.active = ee.activeItem += o ? 1 : -1)),
  1769. a()
  1770. }
  1771. }
  1772. function f(e, t) {
  1773. for (var i = 0, n = ve[e].length; i < n; i++)
  1774. if (ve[e][i] === t)
  1775. return i;
  1776. return -1
  1777. }
  1778. function g() {
  1779. Ie.released && !B.isPaused && B.resume()
  1780. }
  1781. function y(e) {
  1782. return it(Fe(e, X.start, X.end) / X.end * (G.end - G.start)) + G.start
  1783. }
  1784. function A() {
  1785. Ie.history[0] = Ie.history[1],
  1786. Ie.history[1] = Ie.history[2],
  1787. Ie.history[2] = Ie.history[3],
  1788. Ie.history[3] = Ie.delta
  1789. }
  1790. function C(e) {
  1791. Ie.released = 0,
  1792. Ie.source = e,
  1793. Ie.slidee = "slidee" === e
  1794. }
  1795. function I(e) {
  1796. var t = "touchstart" === e.type
  1797. , i = e.data.source
  1798. , n = "slidee" === i;
  1799. Ie.init || !t && b(e.target) || !("handle" !== i || F.dragHandle && X.start !== X.end) || n && !(t ? F.touchDragging : F.mouseDragging && e.which < 2) || (t || Pe(e),
  1800. C(i),
  1801. Ie.init = 0,
  1802. Ie.$source = xe(e.target),
  1803. Ie.touch = t,
  1804. Ie.pointer = t ? e.originalEvent.touches[0] : e,
  1805. Ie.initX = Ie.pointer.pageX,
  1806. Ie.initY = Ie.pointer.pageY,
  1807. Ie.initPos = n ? G.cur : X.cur,
  1808. Ie.start = +new Date,
  1809. Ie.time = 0,
  1810. Ie.path = 0,
  1811. Ie.delta = 0,
  1812. Ie.locked = 0,
  1813. Ie.history = [0, 0, 0, 0],
  1814. Ie.pathToLock = n ? t ? 30 : 10 : 0,
  1815. We.on(t ? qe : Ye, E),
  1816. B.pause(1),
  1817. (n ? U : j).addClass(F.draggedClass),
  1818. L("moveStart"),
  1819. n && (be = setInterval(A, 10)))
  1820. }
  1821. function E(e) {
  1822. if (Ie.released = "mouseup" === e.type || "touchend" === e.type,
  1823. Ie.pointer = Ie.touch ? e.originalEvent[Ie.released ? "changedTouches" : "touches"][0] : e,
  1824. Ie.pathX = Ie.pointer.pageX - Ie.initX,
  1825. Ie.pathY = Ie.pointer.pageY - Ie.initY,
  1826. Ie.path = et(tt(Ie.pathX, 2) + tt(Ie.pathY, 2)),
  1827. Ie.delta = F.horizontal ? Ie.pathX : Ie.pathY,
  1828. Ie.released || !(Ie.path < 1)) {
  1829. if (!Ie.init) {
  1830. if (!(F.horizontal ? $e(Ie.pathX) > $e(Ie.pathY) : $e(Ie.pathX) < $e(Ie.pathY)))
  1831. return _();
  1832. Ie.init = 1
  1833. }
  1834. Pe(e),
  1835. !Ie.locked && Ie.path > Ie.pathToLock && Ie.slidee && (Ie.locked = 1,
  1836. Ie.$source.on(Ze, Oe)),
  1837. Ie.released && (_(),
  1838. F.releaseSwing && Ie.slidee && (Ie.swing = (Ie.delta - Ie.history[0]) / 40 * 300,
  1839. Ie.delta += Ie.swing,
  1840. Ie.tweese = 10 < $e(Ie.swing))),
  1841. l(Ie.slidee ? it(Ie.initPos - Ie.delta) : y(Ie.initPos + Ie.delta))
  1842. }
  1843. }
  1844. function _() {
  1845. clearInterval(be),
  1846. Ie.released = !0,
  1847. We.off(Ie.touch ? qe : Ye, E),
  1848. (Ie.slidee ? U : j).removeClass(F.draggedClass),
  1849. setTimeout(function() {
  1850. Ie.$source.off(Ze, Oe)
  1851. }),
  1852. G.cur === G.dest && Ie.init && L("moveEnd"),
  1853. B.resume(1),
  1854. Ie.init = 0
  1855. }
  1856. function b(e) {
  1857. return ~xe.inArray(e.nodeName, Qe) || xe(e).is(F.interactive)
  1858. }
  1859. function w() {
  1860. B.stop(),
  1861. We.off("mouseup", w)
  1862. }
  1863. function T(e) {
  1864. switch (Pe(e),
  1865. this) {
  1866. case ue[0]:
  1867. case de[0]:
  1868. B.moveBy(ue.is(this) ? F.moveBy : -F.moveBy),
  1869. We.on("mouseup", w);
  1870. break;
  1871. case pe[0]:
  1872. B.prev();
  1873. break;
  1874. case fe[0]:
  1875. B.next();
  1876. break;
  1877. case ge[0]:
  1878. B.prevPage();
  1879. break;
  1880. case me[0]:
  1881. B.nextPage()
  1882. }
  1883. }
  1884. function x(e) {
  1885. e.originalEvent[He] = B;
  1886. var t = +new Date;
  1887. if (ot + F.scrollHijack > t && ce[0] !== document && ce[0] !== window)
  1888. ot = t;
  1889. else if (F.scrollBy && G.start !== G.end) {
  1890. var i = function(e) {
  1891. return Ee.curDelta = (F.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1892. Ee.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1893. le ? (Ue = +new Date,
  1894. Ee.last < Ue - Ee.resetTime && (Ee.delta = 0),
  1895. Ee.last = Ue,
  1896. Ee.delta += Ee.curDelta,
  1897. $e(Ee.delta) < 1 ? Ee.finalDelta = 0 : (Ee.finalDelta = it(Ee.delta / 1),
  1898. Ee.delta %= 1),
  1899. Ee.finalDelta) : Ee.curDelta
  1900. }(e.originalEvent);
  1901. (F.scrollTrap || 0 < i && G.dest < G.end || i < 0 && G.dest > G.start) && Pe(e, 1),
  1902. B.slideBy(F.scrollBy * i)
  1903. }
  1904. }
  1905. function S(e) {
  1906. F.clickBar && e.target === W[0] && (Pe(e),
  1907. l(y((F.horizontal ? e.pageX - W.offset().left : e.pageY - W.offset().top) - q / 2)))
  1908. }
  1909. function M(e) {
  1910. if (F.keyboardNavBy)
  1911. switch (e.which) {
  1912. case F.horizontal ? 37 : 38:
  1913. Pe(e),
  1914. B["pages" === F.keyboardNavBy ? "prevPage" : "prev"]();
  1915. break;
  1916. case F.horizontal ? 39 : 40:
  1917. Pe(e),
  1918. B["pages" === F.keyboardNavBy ? "nextPage" : "next"]()
  1919. }
  1920. }
  1921. function R(e) {
  1922. return b(this) ? void (e.originalEvent[He + "ignore"] = !0) : void (this.parentNode !== U[0] || e.originalEvent[He + "ignore"] || B.activate(this))
  1923. }
  1924. function P() {
  1925. this.parentNode === Z[0] && B.activatePage(K.index(this))
  1926. }
  1927. function O(e) {
  1928. F.pauseOnHover && B["mouseenter" === e.type ? "pause" : "resume"](2)
  1929. }
  1930. function L(e, t) {
  1931. if (ve[e]) {
  1932. for (N = ve[e].length,
  1933. Je.length = 0,
  1934. D = 0; D < N; D++)
  1935. Je.push(ve[e][D]);
  1936. for (D = 0; D < N; D++)
  1937. Je[D].call(B, e, t)
  1938. }
  1939. }
  1940. var D, N, F = xe.extend({}, Me.defaults, e), B = this, V = De(s), k = xe(s), U = F.slidee ? xe(F.slidee).eq(0) : k.children().eq(0), H = 0, z = 0, G = {
  1941. start: 0,
  1942. center: 0,
  1943. end: 0,
  1944. cur: 0,
  1945. dest: 0
  1946. }, W = xe(F.scrollBar).eq(0), j = W.children().eq(0), Y = 0, q = 0, X = {
  1947. start: 0,
  1948. end: 0,
  1949. cur: 0
  1950. }, Z = xe(F.pagesBar), K = 0, Q = [], J = 0, $ = [], ee = {
  1951. firstItem: 0,
  1952. lastItem: 0,
  1953. centerItem: 0,
  1954. activeItem: null,
  1955. activePage: 0
  1956. }, te = new Be(k[0]), ie = new Be(U[0]), ne = new Be(W[0]), re = new Be(j[0]), oe = "basic" === F.itemNav, ae = "forceCentered" === F.itemNav, se = "centered" === F.itemNav || ae, le = !V && (oe || se || ae), ce = F.scrollSource ? xe(F.scrollSource) : k, he = F.dragSource ? xe(F.dragSource) : k, ue = xe(F.forward), de = xe(F.backward), pe = xe(F.prev), fe = xe(F.next), ge = xe(F.prevPage), me = xe(F.nextPage), ve = {}, ye = {}, Ae = {}, Ce = {}, Ie = {
  1957. released: 1
  1958. }, Ee = {
  1959. last: 0,
  1960. delta: 0,
  1961. resetTime: 200
  1962. }, _e = 0, be = 0, we = 0, Te = 0;
  1963. V || (s = k[0]),
  1964. B.initialized = 0,
  1965. B.frame = s,
  1966. B.slidee = U[0],
  1967. B.pos = G,
  1968. B.rel = ee,
  1969. B.items = $,
  1970. B.pages = Q,
  1971. B.isPaused = 0,
  1972. B.options = F,
  1973. B.dragging = Ie,
  1974. B.reload = function() {
  1975. a()
  1976. }
  1977. ,
  1978. B.getPos = function(e) {
  1979. if (le) {
  1980. var t = h(e);
  1981. return -1 !== t && $[t]
  1982. }
  1983. var i = U.find(e).eq(0);
  1984. if (i[0]) {
  1985. var n = F.horizontal ? i.offset().left - U.offset().left : i.offset().top - U.offset().top
  1986. , r = i[F.horizontal ? "outerWidth" : "outerHeight"]();
  1987. return {
  1988. start: n,
  1989. center: n - H / 2 + r / 2,
  1990. end: n - H + r,
  1991. size: r
  1992. }
  1993. }
  1994. return !1
  1995. }
  1996. ,
  1997. B.moveBy = function(e) {
  1998. Ce.speed = e,
  1999. !Ie.init && Ce.speed && G.cur !== (0 < Ce.speed ? G.end : G.start) && (Ce.lastTime = +new Date,
  2000. Ce.startPos = G.cur,
  2001. C("button"),
  2002. Ie.init = 1,
  2003. L("moveStart"),
  2004. ze(Te),
  2005. t())
  2006. }
  2007. ,
  2008. B.stop = function() {
  2009. "button" === Ie.source && (Ie.init = 0,
  2010. Ie.released = 1)
  2011. }
  2012. ,
  2013. B.prev = function() {
  2014. B.activate(null == ee.activeItem ? 0 : ee.activeItem - 1)
  2015. }
  2016. ,
  2017. B.next = function() {
  2018. B.activate(null == ee.activeItem ? 0 : ee.activeItem + 1)
  2019. }
  2020. ,
  2021. B.prevPage = function() {
  2022. B.activatePage(ee.activePage - 1)
  2023. }
  2024. ,
  2025. B.nextPage = function() {
  2026. B.activatePage(ee.activePage + 1)
  2027. }
  2028. ,
  2029. B.slideBy = function(e, t) {
  2030. e && (le ? B[se ? "toCenter" : "toStart"](Fe((se ? ee.centerItem : ee.firstItem) + F.scrollBy * e, 0, $.length)) : l(G.dest + e, t))
  2031. }
  2032. ,
  2033. B.slideTo = function(e, t) {
  2034. l(e, t)
  2035. }
  2036. ,
  2037. B.toStart = function(e, t) {
  2038. i("start", e, t)
  2039. }
  2040. ,
  2041. B.toEnd = function(e, t) {
  2042. i("end", e, t)
  2043. }
  2044. ,
  2045. B.toCenter = function(e, t) {
  2046. i("center", e, t)
  2047. }
  2048. ,
  2049. B.getIndex = h,
  2050. B.activate = function(e, t) {
  2051. var i = m(e);
  2052. F.smart && !1 !== i && (se ? B.toCenter(i, t) : i >= ee.lastItem ? B.toStart(i, t) : i <= ee.firstItem ? B.toEnd(i, t) : g())
  2053. }
  2054. ,
  2055. B.activatePage = function(e, t) {
  2056. De(e) && l(Q[Fe(e, 0, Q.length - 1)], t)
  2057. }
  2058. ,
  2059. B.resume = function(e) {
  2060. F.cycleBy && F.cycleInterval && ("items" !== F.cycleBy || $[0] && null != ee.activeItem) && !(e < B.isPaused) && (B.isPaused = 0,
  2061. we ? we = clearTimeout(we) : L("resume"),
  2062. we = setTimeout(function() {
  2063. switch (L("cycle"),
  2064. F.cycleBy) {
  2065. case "items":
  2066. B.activate(ee.activeItem >= $.length - 1 ? 0 : ee.activeItem + 1);
  2067. break;
  2068. case "pages":
  2069. B.activatePage(ee.activePage >= Q.length - 1 ? 0 : ee.activePage + 1)
  2070. }
  2071. }, F.cycleInterval))
  2072. }
  2073. ,
  2074. B.pause = function(e) {
  2075. e < B.isPaused || (B.isPaused = e || 100,
  2076. we && (we = clearTimeout(we),
  2077. L("pause")))
  2078. }
  2079. ,
  2080. B.toggle = function() {
  2081. B[we ? "pause" : "resume"]()
  2082. }
  2083. ,
  2084. B.set = function(e, t) {
  2085. xe.isPlainObject(e) ? xe.extend(F, e) : F.hasOwnProperty(e) && (F[e] = t)
  2086. }
  2087. ,
  2088. B.add = function(e, t) {
  2089. var i = xe(e);
  2090. le ? (null == t || !$[0] || t >= $.length ? i.appendTo(U) : $.length && i.insertBefore($[t].el),
  2091. null != ee.activeItem && t <= ee.activeItem && (ye.active = ee.activeItem += i.length)) : U.append(i),
  2092. a()
  2093. }
  2094. ,
  2095. B.remove = function(e) {
  2096. if (le) {
  2097. var t = u(e);
  2098. if (-1 < t) {
  2099. J.eq(t).remove();
  2100. var i = t === ee.activeItem;
  2101. null != ee.activeItem && t < ee.activeItem && (ye.active = --ee.activeItem),
  2102. a(),
  2103. i && (ye.active = null,
  2104. B.activate(ee.activeItem))
  2105. }
  2106. } else
  2107. xe(e).remove(),
  2108. a()
  2109. }
  2110. ,
  2111. B.moveAfter = function(e, t) {
  2112. r(e, t, 1)
  2113. }
  2114. ,
  2115. B.moveBefore = function(e, t) {
  2116. r(e, t)
  2117. }
  2118. ,
  2119. B.on = function(e, t) {
  2120. if ("object" === Re(e))
  2121. for (var i in e)
  2122. e.hasOwnProperty(i) && B.on(i, e[i]);
  2123. else if ("function" === Re(t))
  2124. for (var n = e.split(" "), r = 0, o = n.length; r < o; r++)
  2125. ve[n[r]] = ve[n[r]] || [],
  2126. -1 === f(n[r], t) && ve[n[r]].push(t);
  2127. else if ("array" === Re(t))
  2128. for (var a = 0, s = t.length; a < s; a++)
  2129. B.on(e, t[a])
  2130. }
  2131. ,
  2132. B.one = function(t, i) {
  2133. B.on(t, function e() {
  2134. i.apply(B, arguments),
  2135. B.off(t, e)
  2136. })
  2137. }
  2138. ,
  2139. B.off = function(e, t) {
  2140. if (t instanceof Array)
  2141. for (var i = 0, n = t.length; i < n; i++)
  2142. B.off(e, t[i]);
  2143. else
  2144. for (var r = e.split(" "), o = 0, a = r.length; o < a; o++)
  2145. if (ve[r[o]] = ve[r[o]] || [],
  2146. null == t)
  2147. ve[r[o]].length = 0;
  2148. else {
  2149. var s = f(r[o], t);
  2150. -1 !== s && ve[r[o]].splice(s, 1)
  2151. }
  2152. }
  2153. ,
  2154. B.destroy = function() {
  2155. return ce.add(j).add(W).add(Z).add(ue).add(de).add(pe).add(fe).add(ge).add(me).off("." + He),
  2156. We.off("keydown", M),
  2157. pe.add(fe).add(ge).add(me).removeClass(F.disabledClass),
  2158. J && null != ee.activeItem && J.eq(ee.activeItem).removeClass(F.activeClass),
  2159. Z.empty(),
  2160. V || (k.off("." + He),
  2161. te.restore(),
  2162. ie.restore(),
  2163. ne.restore(),
  2164. re.restore(),
  2165. xe.removeData(s, He)),
  2166. $.length = Q.length = 0,
  2167. ye = {},
  2168. B.initialized = 0,
  2169. B
  2170. }
  2171. ,
  2172. B.init = function() {
  2173. if (!B.initialized) {
  2174. B.on(n);
  2175. var e = ["overflow", "position"]
  2176. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2177. te.save.apply(te, e),
  2178. ne.save.apply(ne, e),
  2179. ie.save.apply(ie, t),
  2180. re.save.apply(re, t);
  2181. var i = j;
  2182. return V || (i = i.add(U),
  2183. k.css("overflow", "hidden"),
  2184. Ve || "static" !== k.css("position") || k.css("position", "relative")),
  2185. Ve ? ke && i.css(Ve, ke) : ("static" === W.css("position") && W.css("position", "relative"),
  2186. i.css({
  2187. position: "absolute"
  2188. })),
  2189. F.forward && ue.on(Ke, T),
  2190. F.backward && de.on(Ke, T),
  2191. F.prev && pe.on(Ze, T),
  2192. F.next && fe.on(Ze, T),
  2193. F.prevPage && ge.on(Ze, T),
  2194. F.nextPage && me.on(Ze, T),
  2195. ce.on(Xe, x),
  2196. W[0] && W.on(Ze, S),
  2197. le && F.activateOn && k.on(F.activateOn + "." + He, "*", R),
  2198. Z[0] && F.activatePageOn && Z.on(F.activatePageOn + "." + He, "*", P),
  2199. he.on(je, {
  2200. source: "slidee"
  2201. }, I),
  2202. j && j.on(je, {
  2203. source: "handle"
  2204. }, I),
  2205. We.on("keydown", M),
  2206. V || (k.on("mouseenter." + He + " mouseleave." + He, O),
  2207. k.on("scroll." + He, Le)),
  2208. B.initialized = 1,
  2209. a(!0),
  2210. F.cycleBy && !V && B[F.startPaused ? "pause" : "resume"](),
  2211. B
  2212. }
  2213. }
  2214. }
  2215. function Re(e) {
  2216. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2217. }
  2218. function Pe(e, t) {
  2219. e.preventDefault(),
  2220. t && e.stopPropagation()
  2221. }
  2222. function Oe(e) {
  2223. Pe(e, 1),
  2224. xe(this).off(e.type, Oe)
  2225. }
  2226. function Le() {
  2227. this.scrollLeft = 0,
  2228. this.scrollTop = 0
  2229. }
  2230. function De(e) {
  2231. return !isNaN(parseFloat(e)) && isFinite(e)
  2232. }
  2233. function Ne(e, t) {
  2234. return 0 | it(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2235. }
  2236. function Fe(e, t, i) {
  2237. return e < t ? t : i < e ? i : e
  2238. }
  2239. function Be(t) {
  2240. var i = {
  2241. style: {},
  2242. save: function() {
  2243. if (t && t.nodeType) {
  2244. for (var e = 0; e < arguments.length; e++)
  2245. i.style[arguments[e]] = t.style[arguments[e]];
  2246. return i
  2247. }
  2248. },
  2249. restore: function() {
  2250. if (t && t.nodeType) {
  2251. for (var e in i.style)
  2252. i.style.hasOwnProperty(e) && (t.style[e] = i.style[e]);
  2253. return i
  2254. }
  2255. }
  2256. };
  2257. return i
  2258. }
  2259. var Ve, ke, Ue, r, o, He = "sly", ze = e.cancelAnimationFrame || e.cancelRequestAnimationFrame, Ge = e.requestAnimationFrame, We = xe(document), je = "touchstart." + He + " mousedown." + He, Ye = "mousemove." + He + " mouseup." + He, qe = "touchmove." + He + " touchend." + He, Xe = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + He, Ze = "click." + He, Ke = "mousedown." + He, Qe = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], Je = [], $e = Math.abs, et = Math.sqrt, tt = Math.pow, it = Math.round, nt = Math.max, rt = Math.min, ot = 0;
  2260. function t(e) {
  2261. for (var t = 0, i = r.length; t < i; t++) {
  2262. var n = r[t] ? r[t] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2263. if (null != o.style[n])
  2264. return n
  2265. }
  2266. }
  2267. We.on(Xe, function(e) {
  2268. var t = e.originalEvent[He]
  2269. , i = +new Date;
  2270. (!t || t.options.scrollHijack < i - ot) && (ot = i)
  2271. }),
  2272. function(t) {
  2273. Ge = t.requestAnimationFrame || t.webkitRequestAnimationFrame || function(e) {
  2274. var t = (new Date).getTime()
  2275. , i = Math.max(0, 16 - (t - r))
  2276. , n = setTimeout(e, i);
  2277. return r = t,
  2278. n
  2279. }
  2280. ;
  2281. var r = (new Date).getTime()
  2282. , i = t.cancelAnimationFrame || t.webkitCancelAnimationFrame || t.clearTimeout;
  2283. ze = function(e) {
  2284. i.call(t, e)
  2285. }
  2286. }(window),
  2287. r = ["", "webkit", "moz", "ms", "o"],
  2288. o = document.createElement("div"),
  2289. Ve = t("transform"),
  2290. ke = t("perspective") ? "translateZ(0) " : "",
  2291. e.Sly = Me,
  2292. xe.fn.sly = function(n, r) {
  2293. var o, a;
  2294. return xe.isPlainObject(n) || ("string" !== Re(n) && !1 !== n || (o = !1 === n ? "destroy" : n,
  2295. a = Array.prototype.slice.call(arguments, 1)),
  2296. n = {}),
  2297. this.each(function(e, t) {
  2298. var i = xe.data(t, He);
  2299. i || o ? i && o && i[o] && i[o].apply(i, a) : i = xe.data(t, He, new Me(t,n,r).init())
  2300. })
  2301. }
  2302. ,
  2303. Me.defaults = {
  2304. slidee: null,
  2305. horizontal: !1,
  2306. itemNav: null,
  2307. itemSelector: null,
  2308. smart: !1,
  2309. activateOn: null,
  2310. activateMiddle: !1,
  2311. scrollSource: null,
  2312. scrollBy: 0,
  2313. scrollHijack: 300,
  2314. scrollTrap: !1,
  2315. dragSource: null,
  2316. mouseDragging: !1,
  2317. touchDragging: !1,
  2318. releaseSwing: !1,
  2319. swingSpeed: .2,
  2320. elasticBounds: !1,
  2321. interactive: null,
  2322. scrollBar: null,
  2323. dragHandle: !1,
  2324. dynamicHandle: !1,
  2325. minHandleSize: 50,
  2326. clickBar: !1,
  2327. syncSpeed: .5,
  2328. pagesBar: null,
  2329. activatePageOn: null,
  2330. pageBuilder: function(e) {
  2331. return "<li>" + (e + 1) + "</li>"
  2332. },
  2333. forward: null,
  2334. backward: null,
  2335. prev: null,
  2336. next: null,
  2337. prevPage: null,
  2338. nextPage: null,
  2339. cycleBy: null,
  2340. cycleInterval: 5e3,
  2341. pauseOnHover: !1,
  2342. startPaused: !1,
  2343. moveBy: 300,
  2344. speed: 0,
  2345. easing: "swing",
  2346. startAt: null,
  2347. keyboardNavBy: null,
  2348. draggedClass: "dragged",
  2349. activeClass: "active",
  2350. disabledClass: "disabled"
  2351. }
  2352. }(jQuery, window),
  2353. function o(a, s, l) {
  2354. function c(i, e) {
  2355. if (!s[i]) {
  2356. if (!a[i]) {
  2357. var t = "function" == typeof require && require;
  2358. if (!e && t)
  2359. return t(i, !0);
  2360. if (h)
  2361. return h(i, !0);
  2362. var n = new Error("Cannot find module '" + i + "'");
  2363. throw n.code = "MODULE_NOT_FOUND",
  2364. n
  2365. }
  2366. var r = s[i] = {
  2367. exports: {}
  2368. };
  2369. a[i][0].call(r.exports, function(e) {
  2370. var t = a[i][1][e];
  2371. return c(t || e)
  2372. }, r, r.exports, o, a, s, l)
  2373. }
  2374. return s[i].exports
  2375. }
  2376. for (var h = "function" == typeof require && require, e = 0; e < l.length; e++)
  2377. c(l[e]);
  2378. return c
  2379. }({
  2380. 1: [function(p, f, e) {
  2381. (function(e) {
  2382. "use strict";
  2383. function t(e) {
  2384. this.player = null,
  2385. this.director = null,
  2386. this.modelManager = null,
  2387. this.container = null,
  2388. this.tagManager = null,
  2389. this.fadeInSpeed = e,
  2390. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2391. }
  2392. var r = p("three")
  2393. , i = p("./util/logger")
  2394. , n = (p("./util/common"),
  2395. p("./enum/PlayerEvents"))
  2396. , o = p("./enum/DirectorEvents")
  2397. , a = p("./settings")
  2398. , s = p("./enum/Viewmode")
  2399. , l = (p("./enum/WarpStyle"),
  2400. p("./enum/BlackoutStyle"),
  2401. p("./enum/ModelManagerEvents"))
  2402. , c = p("./enum/tagEvents")
  2403. , h = p("./util/transitions")
  2404. , u = p("./util/lerp")
  2405. , d = new i(e);
  2406. t.prototype.init = function(e, t, i, n, r) {
  2407. (window.app = this).player = t,
  2408. this.director = e,
  2409. this.modelManager = i,
  2410. this.tagManager = n,
  2411. this.container = r,
  2412. this.updateModel(),
  2413. this.bindEvents()
  2414. }
  2415. ,
  2416. t.prototype.bindEvents = function() {
  2417. this.modelManager.on(l.ActiveModelChanged, this.updateModel.bind(this)),
  2418. this.player.on(n.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2419. this.player.on(n.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2420. this.player.on(n.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2421. this.player.on(n.StartInside, this.handleStartInside.bind(this)),
  2422. this.player.on(n.StartOutside, this.handleStartOutside.bind(this)),
  2423. this.player.on(n.WarpStarted, this.handleWarpStarted.bind(this)),
  2424. this.director.on(o.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2425. this.tagManager.on(c.TagActivated, this.ontagActivated.bind(this)),
  2426. this.tagManager.on(c.TagNavigation, this.onNavigationTotag.bind(this))
  2427. }
  2428. ,
  2429. t.prototype.updateModel = function() {
  2430. this.model = this.modelManager.getActiveModel()
  2431. }
  2432. ,
  2433. t.prototype.handleWarpStarted = function() {
  2434. this.hidePlayerReticule()
  2435. }
  2436. ,
  2437. t.prototype.ontagActivated = function() {
  2438. this.hidePlayerReticule()
  2439. }
  2440. ,
  2441. t.prototype.onNavigationTotag = function() {
  2442. this.hidePlayerReticule()
  2443. }
  2444. ,
  2445. t.prototype.handlePlayerModeChanging = function(e, t, i) {
  2446. var n = this.modelManager.getActiveModel()
  2447. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : a[t].markerOpacity;
  2448. n.fadePanoMarkers(r),
  2449. n.setMode(t)
  2450. }
  2451. ,
  2452. t.prototype.handlePlayerModeChanged = function(e, t) {
  2453. var i = this.modelManager.getActiveModel()
  2454. , n = t === s.PANORAMA ? r.DoubleSide : r.FrontSide;
  2455. i.setSide(n),
  2456. i.setMode(t)
  2457. }
  2458. ,
  2459. t.prototype.handleClosestPanoChanging = function(e, t, i) {
  2460. i !== s.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2461. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2462. }
  2463. ,
  2464. t.prototype.handleActionInterruption = function() {}
  2465. ,
  2466. t.prototype.handleStartInside = function(e) {
  2467. var t = a[this.player.mode]
  2468. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2469. this.fadeIn(this.fadeInSpeed),
  2470. this.model.alpha = 0,
  2471. this.model.skybox.material.uniforms.opacity.value = 1,
  2472. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2473. var n = this.player.reticule;
  2474. h.start(u.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2475. }
  2476. ,
  2477. t.prototype.handleStartOutside = function(e) {
  2478. this.fadeIn(e)
  2479. }
  2480. ,
  2481. t.prototype.fadeIn = function(e) {
  2482. null != e || (e = 2e3,
  2483. d.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2484. $(this.container).fadeIn(e)
  2485. }
  2486. ,
  2487. t.prototype.hidePlayerReticule = function() {
  2488. this.player.reticule.hide()
  2489. }
  2490. ,
  2491. f.exports = t
  2492. }
  2493. ).call(this, "/js/DisplayController.js")
  2494. }
  2495. , {
  2496. "./enum/BlackoutStyle": 18,
  2497. "./enum/DirectorEvents": 23,
  2498. "./enum/tagEvents": 32,
  2499. "./enum/ModelManagerEvents": 33,
  2500. "./enum/PlayerEvents": 40,
  2501. "./enum/Viewmode": 51,
  2502. "./enum/WarpStyle": 52,
  2503. "./settings": 166,
  2504. "./util/common": 185,
  2505. "./util/lerp": 188,
  2506. "./util/logger": 189,
  2507. "./util/transitions": 195,
  2508. three: 217
  2509. }],
  2510. 2: [function(e, t, i) {
  2511. "use strict";
  2512. function n() {
  2513. this.baseStartTime = performance.timing.navigationStart,
  2514. this.loadingStartTime = null,
  2515. this.waitingStartTime = null,
  2516. this.appReadyTime = null
  2517. }
  2518. n.prototype.setBaseStartTime = function(e) {
  2519. this.baseStartTime = e || Date.now()
  2520. }
  2521. ,
  2522. n.prototype.setWaitingStartTime = function(e) {
  2523. this.waitingStartTime = e || Date.now()
  2524. }
  2525. ,
  2526. n.prototype.setLoadingStartTime = function(e) {
  2527. this.loadingStartTime = e || Date.now()
  2528. }
  2529. ,
  2530. n.prototype.setAppReadyTime = function(e) {
  2531. this.appReadyTime = e || Date.now()
  2532. }
  2533. ,
  2534. n.prototype.calcFullLoadingTime = function() {
  2535. var e = this.appReadyTime - this.baseStartTime;
  2536. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2537. e
  2538. }
  2539. ,
  2540. t.exports = n
  2541. }
  2542. , {}],
  2543. 3: [function(i, n, e) {
  2544. (function(e) {
  2545. "use strict";
  2546. function a() {
  2547. return 100 * Math.random()
  2548. }
  2549. var t = i("./util/logger")
  2550. , s = i("./util/browser")
  2551. , l = new t(e)
  2552. , c = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2553. initialized: !1,
  2554. init: function(e, t) {
  2555. if (t = t || {},
  2556. !this.initialized) {
  2557. for (var i in this.initialized = !0,
  2558. s.valueFromHash("tilegen") && (t.tilegen = 1 === s.valueFromHash("tilegen", 0)),
  2559. s.valueFromHash("imgopt") && (t.imgopt = 1 === s.valueFromHash("imgopt", 0)),
  2560. e) {
  2561. var n = i.match("^sc_tilegen_([0-9]+)$");
  2562. n && (c.tilegen = a() < parseInt(n[1]));
  2563. var r = i.match("^sc_imgopt_([0-9]+)$");
  2564. r && (c.imgopt = a() < parseInt(r[1]))
  2565. }
  2566. for (var o in t)
  2567. c[o] = t[o],
  2568. l.debug("A/B override:", o, c[o])
  2569. }
  2570. },
  2571. changeIfTileGenerating: function(e) {
  2572. return c.tilegen && (e += -1 === e.indexOf("?") ? "?" : "&",
  2573. e += ""),
  2574. e
  2575. },
  2576. changeIfImageOptimzing: function(e) {
  2577. if(e.includes("blob:http"))return e;//add
  2578. return c.imgopt && -1 === e.indexOf("imgopt=1") && (e += -1 === e.indexOf("?") ? "?" : "&",
  2579. e += ""),
  2580. e
  2581. },
  2582. tilegen: !1,
  2583. imgopt: !1
  2584. };
  2585. n.exports = c
  2586. }
  2587. ).call(this, "/js/ab.js")
  2588. }
  2589. , {
  2590. "./util/browser": 182,
  2591. "./util/logger": 189
  2592. }],
  2593. 4: [function(u, d, e) {
  2594. (function(e) {
  2595. "use strict";
  2596. function r(n, e, t, i) {
  2597. function r(e) {
  2598. a[e.sid] = !0;
  2599. var t = e.billboard.media && e.billboard.media.type
  2600. , i = {
  2601. tag_id: e.sid,
  2602. tags_visited: Object.keys(a).length,
  2603. tag_count: Object.keys(n.tags).length,
  2604. tag_view_count: ++d,
  2605. has_media: !!t
  2606. };
  2607. t && (i.media_type = t),
  2608. g("tag_opened", i)
  2609. }
  2610. var o, a = {}, s = Date.now() - P, l = null;
  2611. i && (l = Date.now() - window.navigationStart);
  2612. try {
  2613. o = /* n.data.player_options.highlight_reel && */ 0 < n.heroLocations.length
  2614. } catch (n) {
  2615. o = !1
  2616. }
  2617. var c, h = n.supportsVR;
  2618. h || (c = "VR disabled at the model/account level",
  2619. y.valueFromHash("vr") === w.NONE ? c = "VR disabled, using &vr=0" : y.detectAndroid() ? _.isDeviceSupported(b.Android) || (c = "VR disabled, unsupported Android version") : y.detectIOS() && (_.isDeviceSupported(b.IOS) || (c = "VR disabled, unsupported iOS version"))),
  2620. g("model_loaded", {
  2621. duration: s,
  2622. duration_from_navigation_start: l,
  2623. has_hlr: o,
  2624. has_vr: h,
  2625. vr_reason: c
  2626. });
  2627. var u = 0;
  2628. n.panos.forEach(function(e) {
  2629. e.on("enter", function() {
  2630. f("pano_viewed", {
  2631. pano_id: e.id,
  2632. pano_view_count: ++u,
  2633. alignment_type: e.alignmentType,
  2634. interaction_source: R,
  2635. navigation_source: v
  2636. })
  2637. })
  2638. });
  2639. var d = 0;
  2640. for (var p in n.tags)
  2641. n.tags[p].billboard.on(M.OPENED, r.bind(this, n.tags[p]));
  2642. e.on("tour_auto", function(e) {
  2643. v = "tour_" + e
  2644. }),
  2645. e.on("tour_manual", function(e) {
  2646. R = "gui-" + e,
  2647. v = "tour_manual"
  2648. }),
  2649. t.on(C.InteractionKey, function() {
  2650. e.mode === A.TRANSITIONING || e.flying || m(C.InteractionKey)
  2651. }),
  2652. t.on(C.InteractionDirect, function() {
  2653. e.mode === A.TRANSITIONING || e.flying || m(C.InteractionDirect)
  2654. }),
  2655. function(t) {
  2656. I.on(T.OPENED, function() {
  2657. f("showcase_share_intent", {
  2658. pano_id: t.currentPano && t.currentPano.id
  2659. })
  2660. }),
  2661. I.on(T.LINK_CLICKED, function(e) {
  2662. f("showcase_share_action", {
  2663. channel: e.channel,
  2664. pano_id: t.currentPano && t.currentPano.id
  2665. })
  2666. }),
  2667. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2668. f("showcase_share_origin_link_clicked")
  2669. })
  2670. }(e),
  2671. function() {
  2672. _.on(S.OPENED, f.bind(this, "showcase_gui", {
  2673. gui_action: "click_vr_button"
  2674. })),
  2675. _.on(S.LAUNCH, function(e) {
  2676. f("showcase_gui", {
  2677. gui_action: "launch_vr",
  2678. vr_platform: e.vr_platform,
  2679. vr_app: e.vr_app
  2680. })
  2681. }),
  2682. _.on(S.PREV, f.bind(this, "showcase_gui", {
  2683. gui_action: "vr_modal_prev"
  2684. })),
  2685. _.on(S.NEXT, function(e) {
  2686. f("showcase_gui", {
  2687. gui_action: e.nextAction
  2688. })
  2689. }),
  2690. _.on(S.CLOSED, f.bind(this, "showcase_gui", {
  2691. gui_action: "vr_modal_close"
  2692. })),
  2693. _.on(S.falseICECHOSEN, function(e) {
  2694. f("showcase_gui", {
  2695. gui_action: e.name + " "
  2696. })
  2697. }),
  2698. _.on(S.STORE, function(e) {
  2699. f("showcase_gui", {
  2700. gui_action: "launch_store",
  2701. store: e
  2702. })
  2703. })
  2704. }()
  2705. }
  2706. function f(e, t) {
  2707. if (t = t || {},
  2708. i)
  2709. try {
  2710. window.analytics.track(e, s.extendObject(t, c), {
  2711. context: {
  2712. app: {
  2713. name: "showcase",
  2714. version: "2.25.6-0-gd87e5b1"
  2715. },
  2716. screen: {
  2717. width: window.screen.width,
  2718. height: window.screen.height,
  2719. density: window.devicePixelRatio
  2720. }
  2721. }
  2722. })
  2723. } catch (t) {
  2724. console.warn("Failed to send data to segment for " + e)
  2725. }
  2726. }
  2727. function g(e, t) {
  2728. f(e, t = t || {})
  2729. }
  2730. function m(e, t) {
  2731. R = e === C.InteractionGui ? "gui-" + t : e,
  2732. v = "self_guided"
  2733. }
  2734. var v, o, a = (u("three"),
  2735. u("./util/ajax"),
  2736. u("./ab")), y = u("./util/browser"), s = u("./util/common"), t = u("./settings"), A = (u("./localization/localize"),
  2737. u("./enum/Viewmode")), C = u("./enum/ControlEvents"), I = u("./gui/sharing/modal"), E = u("./gui/title/titleBar"), _ = u("./gui/vr/vrModal"), b = u("./enum/VRPlatforms"), w = u("./enum/VROption"), T = u("./gui/sharing/ShareEvents"), x = u("./gui/title/TitleEvents"), S = u("./gui/vr/vrEvent"), M = u("./tag/Billboard/BillboardEvent"), l = new (u("./util/logger"))(e), R = (u("./enum/PlayerEvents"),
  2738. "direct"), i = null, n = !1, P = null, c = null, h = s.uuid4();
  2739. d.exports = {
  2740. report: function(e, t, i, n) {
  2741. !function(e, t) {
  2742. if (o)
  2743. try {
  2744. o.addEvent(e, s.extendObject({
  2745. host: window.location.host,
  2746. keen: {
  2747. addons: [{
  2748. name: "keen:ua_parser",
  2749. input: {
  2750. ua_string: "user_agent"
  2751. },
  2752. output: "parsed_user_agent"
  2753. }]
  2754. },
  2755. user_agent: "${keen.user_agent}",
  2756. referrer: {
  2757. url: s.normalizeUrl(document.referrer),
  2758. domain: s.domainFromUrl(document.referrer),
  2759. url_original: document.referrer
  2760. },
  2761. embedded: y.inIframe(),
  2762. is_mobile: y.isMobile(),
  2763. version: "2.25.6-0-gd87e5b1"
  2764. }, t))
  2765. } catch (e) {
  2766. l.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2767. }
  2768. }("Session starts", {
  2769. model: e,
  2770. status: t,
  2771. loadtime: Date.now() - (P || Date.now()),
  2772. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2773. autoplay: i,
  2774. quickstart: n,
  2775. ab_tilegen: a.tilegen,
  2776. ab_imgopt: a.imgopt
  2777. })
  2778. },
  2779. impression: function(e) {
  2780. g("impression", {
  2781. visible: void 0 === (e = e || {}).isVisible || e.isVisible,
  2782. url_params: (void 0 !== e.immediate && e.immediate,
  2783. window.location.search.substr(1).split("&"))
  2784. })
  2785. },
  2786. initKeen: function(e) {
  2787. return e.token && e.appId ? void (o = new Keen({
  2788. projectId: e.appId,
  2789. writeKey: e.token,
  2790. readKey: "",
  2791. requestType: "xhr"
  2792. })) : void l.warn("no keen token/appId")
  2793. },
  2794. initSegment: function(e) {
  2795. return e.token ? (i = e.token,
  2796. window.analytics.load(e.token),
  2797. c = {
  2798. model_id: e.model,
  2799. start_source: e.startSource,
  2800. autoplay: e.autoplay,
  2801. quickstart: e.quickstart,
  2802. language_tag: t.languageTag,
  2803. is_mobile: y.isMobile(),
  2804. iframe: y.inIframe(),
  2805. aspect_ratio: y.aspectRatio(),
  2806. session_id: h,
  2807. window: {
  2808. width: $("#player").width(),
  2809. height: $("#player").height()
  2810. },
  2811. platform: {
  2812. browser: {
  2813. name: $.ua.browser.name,
  2814. major: $.ua.browser.major,
  2815. version: $.ua.browser.version
  2816. },
  2817. os: {
  2818. name: $.ua.os.name,
  2819. version: $.ua.os.version
  2820. },
  2821. device: {
  2822. vendor: $.ua.device.vendor,
  2823. model: $.ua.device.model,
  2824. type: $.ua.device.type
  2825. }
  2826. }
  2827. },
  2828. n = Math.random() < t.analytics.sessionTrackingRate,
  2829. l.debug("tracking sample rate = " + t.analytics.sessionTrackingRate),
  2830. void l.debug("tracking this session = " + n)) : void l.warn("no segment token")
  2831. },
  2832. sessionStart: function(e) {
  2833. l.debug("analytics user_session_start"),
  2834. f("session_started"),
  2835. P = Date.now(),
  2836. window.addEventListener("unload", function() {
  2837. !function(e, t) {
  2838. if (t = t || {},
  2839. navigator.sendBeacon && i)
  2840. try {
  2841. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2842. event: e,
  2843. anonymousId: window.analytics.user().anonymousId(),
  2844. properties: s.extendObject(t, c),
  2845. writeKey: i,
  2846. sentAt: Date.now(),
  2847. type: "track",
  2848. context: {
  2849. userAgent: y.userAgent(),
  2850. library: {
  2851. name: "showcase-beacon",
  2852. version: "2.25.6-0-gd87e5b1"
  2853. },
  2854. app: {
  2855. name: "showcase",
  2856. version: "2.25.6-0-gd87e5b1"
  2857. }
  2858. }
  2859. }))
  2860. } catch (e) {
  2861. console.warn("Failed to send async segment request")
  2862. }
  2863. }("session_ended", {
  2864. duration: Date.now() - P
  2865. })
  2866. })
  2867. },
  2868. modelLoaded: function(e, t, i, n) {
  2869. r(e, t, i, n)
  2870. },
  2871. loadComplete: function(e) {
  2872. f("load_times", {
  2873. time_to_app_start: e
  2874. })
  2875. },
  2876. track: function(e, t) {
  2877. n && (l.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2878. f(e, t))
  2879. },
  2880. trackAlways: function(e, t) {
  2881. l.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2882. f(e, t)
  2883. },
  2884. getSessionId: function() {
  2885. return h
  2886. },
  2887. updateInteraction: m
  2888. }
  2889. }
  2890. ).call(this, "/js/analytics.js")
  2891. }
  2892. , {
  2893. "./ab": 3,
  2894. "./enum/ControlEvents": 21,
  2895. "./enum/PlayerEvents": 40,
  2896. "./enum/VROption": 47,
  2897. "./enum/VRPlatforms": 49,
  2898. "./enum/Viewmode": 51,
  2899. "./gui/sharing/ShareEvents": 76,
  2900. "./gui/sharing/modal": 77,
  2901. "./gui/title/TitleEvents": 80,
  2902. "./gui/title/titleBar": 82,
  2903. "./gui/vr/vrEvent": 85,
  2904. "./gui/vr/vrModal": 87,
  2905. "./localization/localize": 108,
  2906. "./tag/Billboard/BillboardEvent": 120,
  2907. "./settings": 166,
  2908. "./util/ajax": 181,
  2909. "./util/browser": 182,
  2910. "./util/common": 185,
  2911. "./util/logger": 189,
  2912. three: 217
  2913. }],
  2914. 5: [function(e, t, i) {
  2915. "use strict";
  2916. function n() {
  2917. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  2918. this.controls = null
  2919. }
  2920. var r = e("three")
  2921. , o = e("../constants")
  2922. , a = e("../util/cameraLight");
  2923. (n.prototype = Object.create(r.PerspectiveCamera.prototype)).updateAspect = function(e) {
  2924. this.aspect = e,
  2925. this.updateProjectionMatrix()
  2926. }
  2927. ,
  2928. t.exports = n
  2929. }
  2930. , {
  2931. "../constants": 8,
  2932. "../util/cameraLight": 184,
  2933. three: 217
  2934. }],
  2935. 6: [function(e, t, i) {
  2936. "use strict";
  2937. function n() {
  2938. var e = $("#player").width() / $("#player").height();
  2939. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  2940. this.controls = null,
  2941. this.updateAspect(e)
  2942. }
  2943. var r = e("three")
  2944. , o = e("../constants");
  2945. (n.prototype = Object.create(r.OrthographicCamera.prototype)).updateAspect = function(e) {
  2946. this.aspect = e,
  2947. this.top = o.orthoBase / e,
  2948. this.bottom = -o.orthoBase / e,
  2949. this.updateProjectionMatrix()
  2950. }
  2951. ,
  2952. t.exports = n
  2953. }
  2954. , {
  2955. "../constants": 8,
  2956. three: 217
  2957. }],
  2958. 7: [function(e, t, i) {
  2959. "use strict";
  2960. function n() {
  2961. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  2962. this.controls = null
  2963. }
  2964. var r = e("three")
  2965. , o = e("../settings")
  2966. , a = e("../util/cameraLight");
  2967. (n.prototype = Object.create(r.PerspectiveCamera.prototype)).updateAspect = function(e) {
  2968. this.aspect = e,
  2969. this.updateProjectionMatrix()
  2970. }
  2971. ,
  2972. t.exports = n
  2973. }
  2974. , {
  2975. "../settings": 166,
  2976. "../util/cameraLight": 184,
  2977. three: 217
  2978. }],
  2979. 8: [function(e, t, i) {
  2980. "use strict";
  2981. t.exports = {
  2982. signedUrlDefaultExpireTime: 24e4,
  2983. signedUrlCheckInterval: 1e4,
  2984. signedUrlRefreshBuffer: 15e3,
  2985. dollhouseFOV: 70,
  2986. dollhouseNear: .1,//1,
  2987. dollhouseFar: 5e3,
  2988. insideFOV: 70,
  2989. insideFOVMax: 120,
  2990. insideNear: 0.01,//.1,
  2991. insideFar: 5e3,
  2992. insideLookSpeed: .12,
  2993. insideLookLimitUp: 40,
  2994. insideLookLimitDown: -40,
  2995. orthoNear: 1,
  2996. orthoFar: 5e3,
  2997. orthoBase: 10,
  2998. narrowLandscapeHeight: 290,
  2999. reallyNarrowLandscapeHeight: 250,
  3000. visionTilingStartDate: new Date("8/26/2016"),
  3001. visionTilingStartVersion: "1.1.407.13667",
  3002. windowHeightHighQualityThreshold: 900,
  3003. tourStepDelayDefault: 3500,
  3004. tourStepDelaySlideShow: 5e3,
  3005. workshopApsect: 9 / 16,
  3006. highQualityMaxZoom: 2,
  3007. ultraHighQualityMaxZoom: 3
  3008. }
  3009. }
  3010. , {}],
  3011. 9: [function(e, t, i) {
  3012. "use strict";
  3013. function n() {
  3014. this.activeControl = null,
  3015. this.controls = {},
  3016. this.cameras = {}
  3017. }
  3018. var a = e("./PanoramaControls")
  3019. , s = e("./DollhouseControls")
  3020. , l = e("./FloorplanControls")
  3021. , c = e("../cameras/PanoramaCamera")
  3022. , h = e("../cameras/DollhouseCamera")
  3023. , u = e("../cameras/FloorplanCamera")
  3024. , r = e("events").EventEmitter
  3025. , d = e("../enum/ControlEvents")
  3026. , o = e("../enum/ModelManagerEvents")
  3027. , p = e("../enum/Viewmode")
  3028. , f = e("../settings");
  3029. (n.prototype = Object.create(r.prototype)).init = function(e, t) {
  3030. this.setUpControls(),
  3031. this.bindEvents(e, t)
  3032. }
  3033. ,
  3034. n.prototype.activateControls = function(e) {
  3035. this.activeControl && (this.activeControl.reset(),
  3036. this.activeControl.enabled = !1),
  3037. this.controls[e] && (this.controls[e].enabled = !0),
  3038. this.activeControl = this.controls[e]
  3039. }
  3040. ,
  3041. n.prototype.setUpControls = function() {
  3042. var i = {}
  3043. , n = {}
  3044. , e = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3045. , r = [c, h, u]
  3046. , o = [a, s, l];
  3047. e.forEach(function(e, t) {
  3048. i[e] = new r[t],
  3049. n[e] = new o[t](i[e]),
  3050. n[e].on(d.Move, this.emit.bind(this, d.Move)),
  3051. n[e].on(d.InputStart, this.emit.bind(this, d.InputStart)),
  3052. n[e].on(d.InteractionDirect, this.emit.bind(this, d.InteractionDirect)),
  3053. n[e].on(d.InteractionKey, this.emit.bind(this, d.InteractionKey)),
  3054. n[e].on(d.Pinch, this.emit.bind(this, d.Pinch)),
  3055. n[e].on(d.Scroll, this.emit.bind(this, d.Scroll))
  3056. }
  3057. .bind(this)),
  3058. this.controls = n,
  3059. this.cameras = i
  3060. }
  3061. ,
  3062. n.prototype.bindEvents = function(e, t) {
  3063. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3064. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3065. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3066. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3067. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this), {
  3068. passive: !1
  3069. }),
  3070. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3071. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3072. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3073. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3074. e.addEventListener("contextmenu", function(e) {
  3075. e.preventDefault()
  3076. }),
  3077. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3078. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3079. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3080. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3081. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3082. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3083. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3084. t.on(o.ActiveModelChanged, function(e) {
  3085. this.setModelForControls(e.model)
  3086. }
  3087. .bind(this))
  3088. }
  3089. ,
  3090. n.prototype.setModelForControls = function(e) {
  3091. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3092. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3093. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3094. this.controls[e].setBounds(t)
  3095. }
  3096. .bind(this))
  3097. }
  3098. ,
  3099. n.prototype.onMouseDown = function(e) {
  3100. e.preventDefault(),
  3101. this.activeControl && this.activeControl.onMouseDown(e)
  3102. }
  3103. ,
  3104. n.prototype.onMouseMove = function(e) {
  3105. e.preventDefault(),
  3106. this.activeControl && this.activeControl.onMouseMove(e)
  3107. }
  3108. ,
  3109. n.prototype.onMouseUp = function(e) {
  3110. e.preventDefault(),
  3111. this.activeControl && this.activeControl.onMouseUp(e)
  3112. }
  3113. ,
  3114. n.prototype.onMouseOver = function(e) {
  3115. e.preventDefault(),
  3116. this.activeControl && this.activeControl.onMouseOver(e)
  3117. }
  3118. ,
  3119. n.prototype.onMouseWheel = function(e) {
  3120. e.preventDefault(),
  3121. this.activeControl && this.activeControl.onMouseWheel(e)
  3122. }
  3123. ,
  3124. n.prototype.onTouchStart = function(e) {
  3125. e.preventDefault(),
  3126. this.activeControl && this.activeControl.onTouchStart(e),
  3127. $("#hotListWrap")[0].classList.remove("hotListActive"),
  3128. $("#hotListContent ul .active").removeClass("active"),
  3129. $("#hotList")[0].classList.remove("active")
  3130. }
  3131. ,
  3132. n.prototype.onTouchMove = function(e) {
  3133. e.preventDefault(),
  3134. this.activeControl && this.activeControl.onTouchMove(e)
  3135. }
  3136. ,
  3137. n.prototype.onTouchEnd = function(e) {
  3138. e.preventDefault(),
  3139. this.activeControl && this.activeControl.onTouchEnd(e)
  3140. }
  3141. ,
  3142. n.prototype.onPointerDown = function(e) {
  3143. if (e.preventDefault(),
  3144. this.activeControl)
  3145. switch (e.pointerType) {
  3146. case "mouse":
  3147. this.activeControl.onMouseDown(e);
  3148. break;
  3149. default:
  3150. this.activeControl.onPointerDown(e)
  3151. }
  3152. }
  3153. ,
  3154. n.prototype.onPointerMove = function(e) {
  3155. if (e.preventDefault(),
  3156. this.activeControl)
  3157. switch (e.pointerType) {
  3158. case "mouse":
  3159. this.activeControl.onMouseMove(e);
  3160. break;
  3161. default:
  3162. this.activeControl.onPointerMove(e)
  3163. }
  3164. }
  3165. ,
  3166. n.prototype.onPointerUp = function(e) {
  3167. if (e.preventDefault(),
  3168. this.activeControl)
  3169. switch (e.pointerType) {
  3170. case "mouse":
  3171. this.activeControl.onMouseUp(e);
  3172. break;
  3173. default:
  3174. this.activeControl.onPointerUp(e)
  3175. }
  3176. }
  3177. ,
  3178. n.prototype.onPointerCancel = function(e) {
  3179. e.preventDefault(),
  3180. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3181. }
  3182. ,
  3183. n.prototype.onKeyDown = function(e) {
  3184. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3185. this.activeControl && this.activeControl.onKeyDown(e))
  3186. }
  3187. ,
  3188. n.prototype.onKeyUp = function(e) {
  3189. e.preventDefault(),
  3190. this.activeControl && this.activeControl.onKeyUp(e)
  3191. }
  3192. ,
  3193. t.exports = n
  3194. }
  3195. , {
  3196. "../cameras/DollhouseCamera": 5,
  3197. "../cameras/FloorplanCamera": 6,
  3198. "../cameras/PanoramaCamera": 7,
  3199. "../enum/ControlEvents": 21,
  3200. "../enum/ModelManagerEvents": 33,
  3201. "../enum/Viewmode": 51,
  3202. "../settings": 166,
  3203. "./DollhouseControls": 10,
  3204. "./FloorplanControls": 11,
  3205. "./PanoramaControls": 13,
  3206. events: 202
  3207. }],
  3208. 10: [function(e, t, i) {
  3209. "use strict";
  3210. function n(e) {
  3211. a.call(this, e),
  3212. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3213. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3214. this.minDistance = o.dollhouseDefault.minDistance,
  3215. this.maxDistance = o.dollhouseDefault.maxDistance,
  3216. this.adjustedMinDistance = this.minDistance,
  3217. this.adjustedMaxDistance = this.maxDistance
  3218. }
  3219. var r = e("three")
  3220. , o = e("../settings")
  3221. , a = e("./OutsideControls");
  3222. (n.prototype = Object.create(a.prototype)).pan = function(e, t) {
  3223. this.camera.updateMatrix();
  3224. var i = this.camera.position.clone().sub(this.target).length();
  3225. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3226. this.panLeft(2 * e * i / $("#player").height()),
  3227. this.panUp(-2 * t * i / $("#player").height())
  3228. }
  3229. ,
  3230. n.prototype.updateZoom = function() {
  3231. return this.offset.length() * this.scale
  3232. }
  3233. ,
  3234. n.prototype.setZoomBounds = function(e) {
  3235. var t = e.min.distanceTo(e.max);
  3236. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3237. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3238. this.minDistance = this.adjustedMinDistance,
  3239. this.maxDistance = this.adjustedMaxDistance
  3240. }
  3241. ,
  3242. n.prototype.resetRanges = function(e, t) {
  3243. e ? (this.minDistance = Math.min(e, this.minDistance),
  3244. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3245. this.maxDistance = this.adjustedMaxDistance),
  3246. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3247. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3248. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3249. }
  3250. ,
  3251. n.prototype.toJSON = function() {
  3252. return a.prototype.toJSON.call(this)
  3253. }
  3254. ,
  3255. t.exports = n
  3256. }
  3257. , {
  3258. "../settings": 166,
  3259. "./OutsideControls": 12,
  3260. three: 217
  3261. }],
  3262. 11: [function(e, t, i) {
  3263. "use strict";
  3264. function n(e) {
  3265. c.call(this, e),
  3266. this.minDistance = 15,
  3267. this.maxDistance = 50,
  3268. this.noRotateUpDown = !0,
  3269. this.minPolarAngle = 0,
  3270. this.maxPolarAngle = 0,
  3271. this.mouseActions[u.LEFT] = h.PAN,
  3272. this.mouseActions[u.MIDDLE] = h.DOLLY,
  3273. this.mouseActions[u.RIGHT] = h.ROTATE,
  3274. this.touchActions[1] = h.PAN,
  3275. this.touchActions[2] = h.ROTATE_DOLLY,
  3276. this.absoluteScale = 1,
  3277. this.currentScale = 1
  3278. }
  3279. var r, o, a, s = e("three"), l = e("../settings"), c = e("./OutsideControls"), h = e("../enum/ControlActions"), u = e("../enum/MouseButton"), d = e("../util/math"), p = e("../util/browser");
  3280. (n.prototype = Object.create(c.prototype)).zoomToContain = function(e) {
  3281. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3282. this.currentScale = this.absoluteScale
  3283. }
  3284. ,
  3285. /* n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3286. var t = Math.max(modelSize.x, modelSize.z)
  3287. , i = Math.min(modelSize.x, modelSize.z)
  3288. , n = Math.max(t, i * this.camera.aspect)
  3289. , r = Math.max(i, t * this.camera.aspect);
  3290. var absoluteScale = (p.aspectRatio() < 1 ? r : n) / 2 / l.orthoBase * 1.2
  3291. return absoluteScale
  3292. }, */
  3293. n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) {
  3294. let defaultRatio = 1.2 , absoluteScale
  3295. if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3296. var angle = parseFloat(_settings.floorPlanAngle)
  3297. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3298. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3299. var screenSize = Math.min($("#player").width(), $("#player").height())
  3300. var maxSize = 800;//模型最大占据像素
  3301. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ;
  3302. absoluteScale = n / 2 / l.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3303. }else{
  3304. var t = Math.max(modelSize.x, modelSize.z)
  3305. , i = Math.min(modelSize.x, modelSize.z)
  3306. , n = Math.max(t, i * this.camera.aspect)
  3307. , r = Math.max(i, t * this.camera.aspect);
  3308. absoluteScale = (p.aspectRatio() < 1 ? r : n) / 2 / l.orthoBase * defaultRatio
  3309. }
  3310. return absoluteScale
  3311. },
  3312. n.prototype.rotateToView = function(modelSize, direction) {
  3313. let i = 0, n = p.aspectRatio() < 1 //是否模型尺寸显“细长”
  3314. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3315. i = parseFloat(_settings.floorPlanAngle)
  3316. }else{
  3317. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3318. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3319. {
  3320. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3321. {
  3322. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3323. }
  3324. //(第二种情况) 不做处理
  3325. }
  3326. else if(direction.x > 0)
  3327. {
  3328. i = Math.PI / 2;
  3329. }
  3330. else
  3331. {
  3332. i = -Math.PI / 2;
  3333. }
  3334. }
  3335. this.rotateLeft(i);
  3336. this.update(0);
  3337. }
  3338. ,
  3339. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3340. this.rotateLeft(angle + this.lon);
  3341. this.update(0);
  3342. }
  3343. ,
  3344. n.prototype.pan = function(e, t) {
  3345. this.camera.updateMatrix(),
  3346. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3347. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3348. }
  3349. ,
  3350. n.prototype.updateZoom = function() {
  3351. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3352. this.absoluteScale = Math.max(l.zoomNearLimit, Math.min(this.absoluteScale, l.zoomFarLimit)),
  3353. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3354. this.camera.left = -l.orthoBase * this.currentScale,
  3355. this.camera.right = l.orthoBase * this.currentScale,
  3356. this.camera.top = l.orthoBase * this.currentScale / this.camera.aspect,
  3357. this.camera.bottom = -l.orthoBase * this.currentScale / this.camera.aspect,
  3358. this.camera.updateProjectionMatrix(),
  3359. this.offset.length()
  3360. }
  3361. ,
  3362. n.prototype.toJSON = (r = new s.Quaternion,
  3363. o = (new s.Quaternion).setFromAxisAngle(new s.Vector3(0,1,0), s.Math.degToRad(90)),
  3364. a = new s.Quaternion,
  3365. function() {
  3366. var e = c.prototype.toJSON.call(this);
  3367. return r.copy(e.camera_quaternion),
  3368. a.copy(o),
  3369. a.multiply(r),
  3370. e.camera_quaternion.x = d.toPrecision(a.x, 4),
  3371. e.camera_quaternion.y = d.toPrecision(a.y, 4),
  3372. e.camera_quaternion.z = d.toPrecision(a.z, 4),
  3373. e.camera_quaternion.w = d.toPrecision(a.w, 4),
  3374. e.ortho_zoom = d.toPrecision(this.currentScale * this.camera.aspect, 4),
  3375. e
  3376. }
  3377. ),
  3378. t.exports = n
  3379. }
  3380. , {
  3381. "../enum/ControlActions": 20,
  3382. "../enum/MouseButton": 34,
  3383. "../settings": 166,
  3384. "../util/browser": 182,
  3385. "../util/math": 190,
  3386. "./OutsideControls": 12,
  3387. three: 217
  3388. }],
  3389. 12: [function(e, t, i) {
  3390. "use strict";
  3391. function n(e) {
  3392. this.camera = e,
  3393. (this.camera.controls = this).enabled = !1,
  3394. this.target = new a.Vector3,
  3395. this.targetBounds = new a.Box3,
  3396. this.zoomSpeed = 2,//编辑时缩放快一些
  3397. this.minDistance = 0,
  3398. this.maxDistance = 1 / 0,
  3399. this.noRotateUpDown = !1,
  3400. this.rotateSpeed = 1,
  3401. this.keyboardZoomSpeed = 0,
  3402. this.keyPanSpeed = 7,
  3403. this.autoRotate = !1,
  3404. this.autoRotateSpeed = 2,
  3405. this.autoPan = !1,
  3406. this.autoPanPosition = new a.Vector3,
  3407. this.minPolarAngle = a.Math.degToRad(25),
  3408. this.maxPolarAngle = a.Math.degToRad(65),
  3409. this.rotationAcceleration = new a.Vector2,
  3410. this.rotationSpeed = new a.Vector2,
  3411. this.panAcceleration = new a.Vector2,
  3412. this.panSpeed = new a.Vector2,
  3413. this.rotateStart = new a.Vector2,
  3414. this.rotateEnd = new a.Vector2,
  3415. this.rotateDelta = new a.Vector2,
  3416. this.panStart = new a.Vector2,
  3417. this.panEnd = new a.Vector2,
  3418. this.panDelta = new a.Vector2,
  3419. this.panOffset = new a.Vector3,
  3420. this.offset = new a.Vector3,
  3421. this.dollyStart = new a.Vector2,
  3422. this.dollyEnd = new a.Vector2,
  3423. this.dollyDelta = new a.Vector2,
  3424. this.phiDelta = 0,
  3425. this.thetaDelta = 0,
  3426. this.scale = 1,
  3427. this.panVector = new a.Vector3,
  3428. this.lastPosition = new a.Vector3,
  3429. this.state = u.NONE,
  3430. this.mouseActions = {},
  3431. this.mouseActions[d.LEFT] = u.ROTATE,
  3432. this.mouseActions[d.MIDDLE] = u.DOLLY,
  3433. this.mouseActions[d.RIGHT] = u.PAN,
  3434. this.touchActions = {},
  3435. this.touchActions[1] = u.ROTATE,
  3436. this.touchActions[2] = u.PAN_DOLLY,
  3437. this.lastMoveTime = 0,
  3438. this.pointersLimit = 2,
  3439. this.pointers = []
  3440. }
  3441. var r, o, a = e("three"), c = e("../settings"), h = e("../util/common"), s = e("../util/math"), l = e("../enum/Vectors"), u = e("../enum/ControlActions"), d = e("../enum/MouseButton"), p = e("../enum/Keys"), f = e("../enum/ControlEvents"), g = e("events").EventEmitter;
  3442. (n.prototype = Object.create(g.prototype)).setBounds = function(e) {
  3443. this.targetBounds = e
  3444. }
  3445. ,
  3446. n.prototype.isEngaged = function() {
  3447. return this.state !== u.NONE
  3448. }
  3449. ,
  3450. n.prototype.rotateLeft = function(e) {
  3451. void 0 === e && (e = this.getAutoRotationAngle()),
  3452. this.thetaDelta -= e
  3453. }
  3454. ,
  3455. n.prototype.rotateUp = function(e) {
  3456. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3457. this.phiDelta -= e)
  3458. }
  3459. ,
  3460. n.prototype.panLeft = function(e) {
  3461. var t = this.camera.matrix.elements;
  3462. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3463. this.panOffset.multiplyScalar(-e),
  3464. this.panVector.add(this.panOffset)
  3465. }
  3466. ,
  3467. n.prototype.panUp = function(e) {
  3468. var t = this.camera.matrix.elements;
  3469. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3470. this.panOffset.multiplyScalar(-e),
  3471. this.panVector.add(this.panOffset)
  3472. }
  3473. ,
  3474. n.prototype.startRotating = function(e, t) {
  3475. e && this.navRotationAcc("x", e),
  3476. t && this.navRotationAcc("y", t)
  3477. }
  3478. ,
  3479. n.prototype.stopRotating = function(e) {
  3480. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3481. this.navRotationAcc("x", 0),
  3482. this.navRotationAcc("y", 0)
  3483. }
  3484. ,
  3485. n.prototype.setAutoPanPosition = (r = new a.Vector3,
  3486. o = new a.Vector3,
  3487. function(e, t) {
  3488. r.copy(this.camera.position),
  3489. void 0 === e && null === e || r.setX(e),
  3490. void 0 === t && null === t || r.setZ(t);
  3491. var i = this.camera.position.distanceTo(this.target)
  3492. , n = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3493. this.targetClamped = !1,
  3494. o.copy(r).addScaledVector(n, i),
  3495. this.targetBounds.containsPoint(o) || (this.targetBounds.clampPoint(o, o),
  3496. r.copy(o).addScaledVector(n, -i),
  3497. this.targetClamped = !0),
  3498. this.autoPanPosition.x = r.x,
  3499. this.autoPanPosition.z = r.z,
  3500. this.autoPan && this.stopAutoPanning()
  3501. }
  3502. ),
  3503. n.prototype.stopAutoPanning = function() {
  3504. var e = this.autoPan;
  3505. this.autoPan = !1,
  3506. this.emit(this.targetClamped ? f.AutoPanClamped : e ? f.AutoPanInterrupt : f.AutoPanComplete)
  3507. }
  3508. ,
  3509. n.prototype.dollyIn = function(e) {
  3510. void 0 === e && (e = this.getZoomScale()),
  3511. this.scale /= e
  3512. }
  3513. ,
  3514. n.prototype.dollyOut = function(e) {
  3515. void 0 === e && (e = this.getZoomScale()),
  3516. this.scale *= e
  3517. }
  3518. ,
  3519. n.prototype.updatePan = function(e) {
  3520. if (this.panSpeed.multiplyScalar(1 - c.panFriction).addScaledVector(this.panAcceleration, c.panAccelerationOutside * e),
  3521. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3522. this.autoPan) {
  3523. var t = (new a.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3524. t.setY(0).clampLength(0, 50 * e),
  3525. this.target.add(t),
  3526. this.camera.position.add(t),
  3527. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3528. this.stopAutoPanning())
  3529. }
  3530. }
  3531. ,
  3532. n.prototype.update = function(e) {
  3533. e = e || 1 / 60,
  3534. this.rotationSpeed.multiplyScalar(1 - c.rotationFriction).addScaledVector(this.rotationAcceleration, c.rotationAccelerationOutside * e),
  3535. this.rotateLeft(-this.rotationSpeed.x),
  3536. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3537. this.updatePan(e);
  3538. var t = this.camera.position;
  3539. this.offset.copy(t).sub(this.target);
  3540. var i = Math.atan2(this.offset.x, this.offset.z)
  3541. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3542. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3543. i += this.thetaDelta,
  3544. n += this.phiDelta,
  3545. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3546. n = Math.max(1e-6, Math.min(Math.PI - 1e-6, n));
  3547. this.lon = i, this.lat = n//add
  3548. var r = this.updateZoom();
  3549. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3550. this.target.add(this.panVector),
  3551. this.targetBounds.clampPoint(this.target, this.target),
  3552. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3553. this.offset.y = r * Math.cos(n),
  3554. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3555. t.copy(this.target).add(this.offset),
  3556. this.camera.lookAt(this.target),
  3557. this.thetaDelta = 0,
  3558. this.phiDelta = 0,
  3559. this.scale = 1,
  3560. this.panVector.set(0, 0, 0),
  3561. 0 < this.lastPosition.distanceTo(this.camera.position) && this.lastPosition.copy(this.camera.position)
  3562. }
  3563. ,
  3564. n.prototype.getAutoRotationAngle = function() {
  3565. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3566. }
  3567. ,
  3568. n.prototype.getZoomScale = function() {
  3569. return Math.pow(.95, this.zoomSpeed)
  3570. }
  3571. ,
  3572. n.prototype.onMouseDown = function(e) {
  3573. if (this.enabled) {
  3574. switch (e.preventDefault(),
  3575. this.stopAutoPanning(),
  3576. this.mouseDown = !0,
  3577. this.state = this.mouseActions[e.button],
  3578. this.state) {
  3579. case u.ROTATE:
  3580. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3581. this.rotationSpeed.set(0, 0);
  3582. break;
  3583. case u.DOLLY:
  3584. this.dollyStart.set(e.clientX, e.clientY);
  3585. break;
  3586. case u.PAN:
  3587. this.panStart.set(e.clientX, e.clientY)
  3588. }
  3589. this.emit(f.InputStart, "mouse")
  3590. }
  3591. }
  3592. ,
  3593. n.prototype.onMouseMove = function(e) {
  3594. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3595. switch (e.preventDefault(),
  3596. this.state) {
  3597. case u.ROTATE:
  3598. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3599. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3600. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3601. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3602. this.rotateStart.copy(this.rotateEnd);
  3603. break;
  3604. case u.DOLLY:
  3605. this.dollyEnd.set(e.clientX, e.clientY),
  3606. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart),
  3607. (0 < this.dollyDelta.y ? this.dollyIn : this.dollyOut).call(this),
  3608. this.dollyStart.copy(this.dollyEnd);
  3609. break;
  3610. case u.PAN:
  3611. this.panEnd.set(e.clientX, e.clientY),
  3612. this.panDelta.subVectors(this.panEnd, this.panStart),
  3613. this.pan(this.panDelta.x, this.panDelta.y),
  3614. this.panStart.copy(this.panEnd)
  3615. }
  3616. this.emit(f.Move, "mouse"),
  3617. this.lastMoveTime = e.timeStamp,
  3618. this.update()
  3619. }
  3620. }
  3621. ,
  3622. n.prototype.onMouseUp = function(e) {
  3623. this.enabled && (this.mouseDown = !1,
  3624. this.state = u.NONE,
  3625. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3626. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3627. this.update(),
  3628. this.rotationAcceleration.set(0, 0),
  3629. this.rotateDelta.set(0, 0)))
  3630. }
  3631. ,
  3632. n.prototype.onMouseOver = function(e) {
  3633. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3634. }
  3635. ,
  3636. n.prototype.onMouseWheel = function(e) {
  3637. this.enabled && c.useWheel && (this.emit(f.Move, "wheel"),
  3638. (0 < (e.wheelDelta || -e.detail) ? this.dollyOut : this.dollyIn).call(this),
  3639. this.update())
  3640. }
  3641. ,
  3642. n.prototype.onKeyDown = function(e) {
  3643. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3644. this.handleKeyDown(e.which)))
  3645. }
  3646. ,
  3647. n.prototype.navRotationAcc = function(e, t) {
  3648. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3649. }
  3650. ,
  3651. n.prototype.navPanAcc = function(e, t) {
  3652. this.stopAutoPanning(),
  3653. this.panAcceleration[e] = t
  3654. }
  3655. ,
  3656. n.prototype.handleKeyDown = function(e) {
  3657. var t = !0;
  3658. switch (e) {
  3659. case p.UPARROW:
  3660. case p.I:
  3661. this.navRotationAcc("y", 1);
  3662. break;
  3663. case p.DOWNARROW:
  3664. case p.K:
  3665. this.navRotationAcc("y", -1);
  3666. break;
  3667. case p.LEFTARROW:
  3668. case p.J:
  3669. this.navRotationAcc("x", -1);
  3670. break;
  3671. case p.RIGHTARROW:
  3672. case p.L:
  3673. this.navRotationAcc("x", 1);
  3674. break;
  3675. case p.W:
  3676. this.navPanAcc("y", 1);
  3677. break;
  3678. case p.S:
  3679. this.navPanAcc("y", -1);
  3680. break;
  3681. case p.A:
  3682. this.navPanAcc("x", -1);
  3683. break;
  3684. case p.D:
  3685. this.navPanAcc("x", 1);
  3686. break;
  3687. default:
  3688. t = !1
  3689. }
  3690. t && this.emit(f.Move, "key")
  3691. }
  3692. ,
  3693. n.prototype.onKeyUp = function(e) {
  3694. this.enabled && (e.preventDefault(),
  3695. e.stopPropagation(),
  3696. this.handleKeyUp(e.which))
  3697. }
  3698. ,
  3699. n.prototype.handleKeyUp = function(e) {
  3700. switch (e) {
  3701. case p.I:
  3702. case p.K:
  3703. case p.UPARROW:
  3704. case p.DOWNARROW:
  3705. this.keyboardZoomSpeed = 0,
  3706. this.rotationAcceleration.y = 0;
  3707. break;
  3708. case p.J:
  3709. case p.L:
  3710. case p.LEFTARROW:
  3711. case p.RIGHTARROW:
  3712. this.rotationAcceleration.x = 0;
  3713. break;
  3714. case p.S:
  3715. case p.W:
  3716. this.panAcceleration.y = 0;
  3717. break;
  3718. case p.A:
  3719. case p.D:
  3720. this.panAcceleration.x = 0
  3721. }
  3722. }
  3723. ,
  3724. n.prototype.onTouchStart = function(i) {
  3725. if (this.enabled || this.state === u.NONE) {
  3726. i.preventDefault(),
  3727. i.stopPropagation(),
  3728. this.stopAutoPanning();
  3729. var e = function() {
  3730. if (2 === i.touches.length) {
  3731. var e = i.touches[0].pageX - i.touches[1].pageX
  3732. , t = i.touches[0].pageY - i.touches[1].pageY;
  3733. this.dollyStart.set(e, t)
  3734. }
  3735. }
  3736. .bind(this)
  3737. , t = function() {
  3738. this.panStart.set(h.average(i.touches, "pageX"), h.average(i.touches, "pageY"))
  3739. }
  3740. .bind(this)
  3741. , n = function() {
  3742. this.rotateStart.set(h.average(i.touches, "pageX"), h.average(i.touches, "pageY"))
  3743. }
  3744. .bind(this);
  3745. switch (this.state = this.touchActions[i.touches.length],
  3746. this.state) {
  3747. case u.PAN_DOLLY:
  3748. e();
  3749. case u.PAN:
  3750. t();
  3751. break;
  3752. case u.ROTATE_DOLLY:
  3753. e();
  3754. case u.ROTATE:
  3755. n()
  3756. }
  3757. this.rotationSpeed.set(0, 0),
  3758. this.emit(f.InputStart, "touch")
  3759. }
  3760. }
  3761. ,
  3762. n.prototype.onTouchMove = function(a) {
  3763. if (this.enabled && this.state !== u.NONE) {
  3764. a.preventDefault(),
  3765. a.stopPropagation();
  3766. var s = function() {
  3767. var e = a.touches[0].pageX - a.touches[1].pageX
  3768. , t = a.touches[0].pageY - a.touches[1].pageY;
  3769. this.dollyEnd.set(e, t);
  3770. var i = this.dollyStart.length() - this.dollyEnd.length();
  3771. 0 < i ? this.dollyOut(1 + i / 500) : this.dollyIn(1 - i / 500),
  3772. this.dollyStart.copy(this.dollyEnd)
  3773. }
  3774. .bind(this)
  3775. , e = function() {
  3776. this.panEnd.set(h.average(a.touches, "pageX"), h.average(a.touches, "pageY")),
  3777. this.panDelta.subVectors(this.panEnd, this.panStart),
  3778. this.pan(this.panDelta.x, this.panDelta.y),
  3779. this.panStart.copy(this.panEnd),
  3780. this.rotateDelta.set(0, 0)
  3781. }
  3782. .bind(this)
  3783. , l = function() {
  3784. this.rotateEnd.set(h.average(a.touches, "pageX"), h.average(a.touches, "pageY")),
  3785. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3786. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3787. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3788. this.rotateStart.copy(this.rotateEnd)
  3789. }
  3790. .bind(this)
  3791. , t = function() {
  3792. if (2 === a.touches.length) {
  3793. var e = window.devicePixelRatio || 1
  3794. , t = a.touches[1].pageX - a.touches[0].pageX
  3795. , i = a.touches[1].pageY - a.touches[0].pageY
  3796. , n = Math.sqrt(t * t + i * i);
  3797. if (Math.abs(this.dollyStart.length() - n) > c.input.touchMoveThreshold * e)
  3798. this.state = u.DOLLY,
  3799. s();
  3800. else {
  3801. var r = h.average(a.touches, "pageX")
  3802. , o = h.average(a.touches, "pageY");
  3803. this.rotateDelta.set(r, o).sub(this.rotateStart).length() > c.input.touchMoveThreshold && (this.state = u.ROTATE,
  3804. this.rotateStart.set(r, o),
  3805. l())
  3806. }
  3807. }
  3808. }
  3809. .bind(this);
  3810. switch (this.state) {
  3811. case u.PAN_DOLLY:
  3812. s();
  3813. case u.PAN:
  3814. e();
  3815. break;
  3816. case u.ROTATE_DOLLY:
  3817. t();
  3818. break;
  3819. case u.DOLLY:
  3820. s();
  3821. break;
  3822. case u.ROTATE:
  3823. l();
  3824. break;
  3825. default:
  3826. this.state = u.NONE
  3827. }
  3828. this.lastMoveTime = a.timeStamp,
  3829. this.emit(f.Move, "touch")
  3830. }
  3831. }
  3832. ,
  3833. n.prototype.onTouchEnd = function(e) {
  3834. this.enabled && (this.state === u.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3835. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3836. this.state = u.NONE,
  3837. this.update(),
  3838. this.rotationAcceleration.set(0, 0),
  3839. this.rotateDelta.set(0, 0))
  3840. }
  3841. ,
  3842. n.prototype.onPointerDown = function(e) {
  3843. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3844. id: e.pointerId,
  3845. pageX: e.pageX,
  3846. pageY: e.pageY
  3847. }),
  3848. e.touches = this.pointers,
  3849. this.onTouchStart(e)),
  3850. this.emit(f.InputStart, "pointer"))
  3851. }
  3852. ,
  3853. n.prototype.onPointerMove = function(t) {
  3854. this.enabled && "touch" === t.pointerType && (this.pointers.forEach(function(e) {
  3855. t.pointerId === e.id && (e.pageX = t.pageX,
  3856. e.pageY = t.pageY)
  3857. }),
  3858. t.touches = this.pointers,
  3859. this.onTouchMove(t))
  3860. }
  3861. ,
  3862. n.prototype.onPointerUp = function(i) {
  3863. this.enabled && "touch" === i.pointerType && (this.pointers.forEach(function(e, t) {
  3864. i.pointerId === e.id && this.pointers.splice(t, 1)
  3865. }
  3866. .bind(this)),
  3867. i.touches = this.pointers,
  3868. this.onTouchEnd(i))
  3869. }
  3870. ,
  3871. n.prototype.reset = function() {
  3872. this.state = u.NONE,
  3873. this.stopAutoPanning(),
  3874. this.rotationSpeed.set(0, 0),
  3875. this.rotationAcceleration.set(0, 0),
  3876. this.panSpeed.set(0, 0),
  3877. this.panAcceleration.set(0, 0)
  3878. }
  3879. ,
  3880. n.prototype.toJSON = function() {
  3881. return {
  3882. camera_position: {
  3883. x: s.toPrecision(this.camera.position.x, 4),
  3884. y: s.toPrecision(this.camera.position.y, 4),
  3885. z: s.toPrecision(this.camera.position.z, 4)
  3886. },
  3887. camera_quaternion: {
  3888. x: s.toPrecision(this.camera.quaternion.x, 4),
  3889. y: s.toPrecision(this.camera.quaternion.y, 4),
  3890. z: s.toPrecision(this.camera.quaternion.z, 4),
  3891. w: s.toPrecision(this.camera.quaternion.w, 4)
  3892. }
  3893. }
  3894. }
  3895. ,
  3896. t.exports = n
  3897. }
  3898. , {
  3899. "../enum/ControlActions": 20,
  3900. "../enum/ControlEvents": 21,
  3901. "../enum/Keys": 30,
  3902. "../enum/MouseButton": 34,
  3903. "../enum/Vectors": 50,
  3904. "../settings": 166,
  3905. "../util/common": 185,
  3906. "../util/math": 190,
  3907. events: 202,
  3908. three: 217
  3909. }],
  3910. 13: [function(u, d, e) {
  3911. (function(e) {
  3912. "use strict";
  3913. function t(e) {
  3914. this.camera = e,
  3915. (this.camera.controls = this).target = new s.Vector3(0,0,0),
  3916. this.lookVector = new s.Vector3,
  3917. this.lookSpeed = .05,
  3918. this.rotationAcc = new s.Vector2,
  3919. this.rotationSpeed = new s.Vector2,
  3920. this.lat = 0,
  3921. this.lon = 0,
  3922. this.phi = 0,
  3923. this.theta = 0,
  3924. this.enabled = !1,
  3925. this.locked = !1,
  3926. this.pointer = new s.Vector2(0,0),
  3927. this.rotationHistory = [],
  3928. this.rotationDifference = new s.Vector2,
  3929. this.pointerDragOn = !1,
  3930. this.pointerDragStart = new s.Vector2(0,0),
  3931. this.pinchDistance = 0,
  3932. this.moveStart = new s.Vector2,
  3933. this.moveTolerance = .01,
  3934. this.pointersLimit = 2,
  3935. this.pointers = []
  3936. //watch(this, 'enabled', this.enabled)
  3937. }
  3938. var s = u("three")
  3939. , i = u("../util/logger")
  3940. , n = u("../settings")
  3941. , r = u("../util/common")
  3942. , o = u("../util/math")
  3943. , a = (u("../enum/Vectors"),
  3944. u("../enum/MouseButton"))
  3945. , l = u("../enum/Keys")
  3946. , c = u("../enum/ControlEvents")
  3947. , h = u("events").EventEmitter;
  3948. new i(e),
  3949. (t.prototype = Object.create(h.prototype)).usable = function() {
  3950. return this.enabled && !this.locked
  3951. }
  3952. ,
  3953. /* t.prototype.lookAt = function(e) {
  3954. var t = this.camera.position.clone().sub(e)
  3955. , i = Math.atan(t.z / t.x);
  3956. i += t.x < 0 ? Math.PI : 0,
  3957. i += 0 < t.x && t.z < 0 ? 2 * Math.PI : 0,
  3958. this.lon = s.Math.radToDeg(i) + 180;
  3959. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  3960. , r = Math.atan(t.y / n);
  3961. this.lat = -s.Math.radToDeg(r)
  3962. } */
  3963. t.prototype.lookAt = function(aim, dir) {
  3964. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  3965. var i = Math.atan(t.z / t.x);
  3966. i += t.x < 0 ? Math.PI : 0;
  3967. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  3968. this.lon = s.Math.radToDeg(i) + 180;
  3969. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  3970. o = Math.atan(t.y / n);
  3971. this.lat = -s.Math.radToDeg(o);
  3972. }
  3973. ,
  3974. t.prototype.startRotationFrom = function(e, t) {
  3975. o.convertScreenPositionToNDC(e, t, this.pointer),
  3976. this.pointerDragOn = !0,
  3977. this.pointerDragStart.copy(this.pointer),
  3978. this.moveStart.copy(this.pointer),
  3979. this.rotationHistory = [],
  3980. this.rotationSpeed.set(0, 0)
  3981. }
  3982. ,
  3983. t.prototype.onMouseOver = function(e) {
  3984. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3985. }
  3986. ,
  3987. t.prototype.onTouchStart = function(e) {
  3988. if (this.usable()) {
  3989. switch (e.preventDefault(),
  3990. e.stopPropagation(),
  3991. e.touches.length) {
  3992. case 1:
  3993. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  3994. break;
  3995. case 2:
  3996. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  3997. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  3998. this.pinchDistance = Math.sqrt(t * t + i * i)
  3999. }
  4000. this.emit(c.InputStart, "touch")
  4001. }
  4002. }
  4003. ,
  4004. t.prototype.onPointerDown = function(e) {
  4005. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4006. id: e.pointerId,
  4007. clientX: e.clientX,
  4008. clientY: e.clientY
  4009. }),
  4010. e.touches = this.pointers,
  4011. this.onTouchStart(e),
  4012. this.emit(c.InputStart, "pointer"))
  4013. }
  4014. ,
  4015. t.prototype.onMouseDown = function(e) {
  4016. if (this.usable()) {
  4017. switch (e.preventDefault(),
  4018. e.stopPropagation(),
  4019. e.button) {
  4020. case a.LEFT:
  4021. this.startRotationFrom(e.clientX, e.clientY)
  4022. }
  4023. this.emit(c.InputStart, "mouse")
  4024. }
  4025. }
  4026. ,
  4027. t.prototype.updateRotation = function() {
  4028. if (this.usable() && this.pointerDragOn) {
  4029. var e = new s.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4030. , t = new s.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4031. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4032. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4033. , r = Math.atan2(e.y, i)
  4034. , o = Math.atan2(t.y, n);
  4035. this.rotationDifference.y = s.Math.radToDeg(r - o),
  4036. e.y = 0,
  4037. t.y = 0;
  4038. var a = Math.acos(e.dot(t) / e.length() / t.length());
  4039. isNaN(a) || (this.rotationDifference.x = s.Math.radToDeg(a),
  4040. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4041. this.pointerDragStart.copy(this.pointer)
  4042. }
  4043. }
  4044. ,
  4045. t.prototype.onMouseMove = function(e) {
  4046. this.usable() && (o.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4047. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(c.Move, "mouse"))
  4048. }
  4049. ,
  4050. t.prototype.onTouchMove = function(e) {
  4051. if (this.usable())
  4052. switch (this.emit(c.Move, "touch"),
  4053. e.touches.length) {
  4054. case 1:
  4055. o.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4056. break;
  4057. case 2:
  4058. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4059. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4060. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4061. .01 < Math.abs(n) && (this.emit(c.InteractionDirect),
  4062. this.emit(c.Pinch, n),
  4063. this.pinchDistance -= n)
  4064. }
  4065. }
  4066. ,
  4067. t.prototype.onPointerMove = function(t) {
  4068. this.usable() && "touch" === t.pointerType && (this.pointers.forEach(function(e) {
  4069. t.pointerId === e.id && (e.clientX = t.clientX,
  4070. e.clientY = t.clientY)
  4071. }),
  4072. t.touches = this.pointers,
  4073. this.onTouchMove(t))
  4074. }
  4075. ,
  4076. t.prototype.endRotation = function() {
  4077. this.pointerDragOn = !1;
  4078. var e = r.averageVectors(this.rotationHistory);
  4079. this.rotationSpeed.set(e.x * n.rotationAfterMoveMultiplier, e.y * n.rotationAfterMoveMultiplier)
  4080. }
  4081. ,
  4082. t.prototype.onTouchEnd = function(e) {
  4083. this.usable() && (e.preventDefault(),
  4084. e.stopPropagation(),
  4085. this.endRotation())
  4086. }
  4087. ,
  4088. t.prototype.onMouseUp = function(e) {
  4089. this.usable() && (e.preventDefault(),
  4090. e.stopPropagation(),
  4091. this.endRotation())
  4092. }
  4093. ,
  4094. t.prototype.onPointerUp = function(i) {
  4095. this.usable() && "touch" === i.pointerType && (this.pointers.forEach(function(e, t) {
  4096. i.pointerId === e.id && this.pointers.splice(t, 1)
  4097. }
  4098. .bind(this)),
  4099. i.touches = this.pointers,
  4100. this.onTouchEnd(i))
  4101. }
  4102. ,
  4103. t.prototype.update = function(e) {
  4104. for (this.lon,
  4105. this.lat,
  4106. this.updateRotation(),
  4107. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > n.rotationAfterMoveHistoryCount; )
  4108. this.rotationHistory.shift();
  4109. this.lon += this.rotationDifference.x,
  4110. this.lat += this.rotationDifference.y,
  4111. this.rotationDifference.set(0, 0),
  4112. this.rotationSpeed.x = this.rotationSpeed.x * (1 - n.rotationFriction) + this.rotationAcc.x * n.rotationAccelerationInside,
  4113. this.rotationSpeed.y = this.rotationSpeed.y * (1 - n.rotationFriction) + this.rotationAcc.y * n.rotationAccelerationInside,
  4114. this.lon += this.rotationSpeed.x * e,
  4115. this.lat += this.rotationSpeed.y * e
  4116. var insideLookLimitDown = n.insideLookLimitDown - n.insideFOV/2 + this.camera.fov / 2
  4117. var insideLookLimitUp = n.insideLookLimitUp + n.insideFOV/2 - this.camera.fov / 2
  4118. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4119. //this.lat = Math.max(n.insideLookLimitDown, Math.min(n.insideLookLimitUp, this.lat)),
  4120. this.phi = s.Math.degToRad(90 - this.lat),
  4121. this.theta = s.Math.degToRad(this.lon),
  4122. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4123. this.lookVector.y = Math.cos(this.phi),
  4124. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4125. this.target.copy(this.lookVector).add(this.camera.position),
  4126. this.camera.lookAt(this.target)
  4127. }
  4128. ,
  4129. t.prototype.onMouseWheel = function(e) {
  4130. if (this.usable()) {
  4131. var t = e.wheelDelta || -e.detail;
  4132. this.emit(c.InteractionDirect),
  4133. this.emit(c.Scroll, t)
  4134. }
  4135. }
  4136. ,
  4137. t.prototype.onKeyDown = function(e) {
  4138. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4139. this.handleKeyDown(e.which)))
  4140. }
  4141. ,
  4142. t.prototype.handleKeyDown = function(e) {
  4143. var t = function(e, t) {
  4144. this.rotationAcc[e] = t
  4145. }
  4146. .bind(this);
  4147. this.emit(c.InteractionKey);
  4148. var i = !0;
  4149. switch (e) {
  4150. case l.LEFTARROW:
  4151. case l.J:
  4152. t("x", -1);
  4153. break;
  4154. case l.RIGHTARROW:
  4155. case l.L:
  4156. t("x", 1);
  4157. break;
  4158. case l.I:
  4159. t("y", 1);
  4160. break;
  4161. case l.K:
  4162. t("y", -1);
  4163. break;
  4164. default:
  4165. i = !1
  4166. }
  4167. i && this.emit(c.Move, "key")
  4168. }
  4169. ,
  4170. t.prototype.onKeyUp = function(e) {
  4171. this.usable() && (e.preventDefault(),
  4172. e.stopPropagation(),
  4173. this.handleKeyUp(e.which))
  4174. }
  4175. ,
  4176. t.prototype.handleKeyUp = function(e) {
  4177. switch (e) {
  4178. case l.LEFTARROW:
  4179. case l.J:
  4180. case l.RIGHTARROW:
  4181. case l.L:
  4182. this.rotationAcc.x = 0;
  4183. break;
  4184. case l.I:
  4185. case l.K:
  4186. this.rotationAcc.y = 0
  4187. }
  4188. }
  4189. ,
  4190. t.prototype.startRotating = function(e, t) {
  4191. e && (this.rotationAcc.x = e),
  4192. t && (this.rotationAcc.y = t)
  4193. }
  4194. ,
  4195. t.prototype.stopRotating = function(e) {
  4196. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4197. this.rotationAcc.set(0, 0)
  4198. }
  4199. ,
  4200. t.prototype.reset = function() {
  4201. this.pointerDragOn = !1,
  4202. this.rotationAcc.set(0, 0),
  4203. this.rotationSpeed.set(0, 0),
  4204. this.pointers = []
  4205. }
  4206. ,
  4207. t.prototype.toJSON = function() {
  4208. return {
  4209. camera_position: {
  4210. x: o.toPrecision(this.camera.position.x, 4),
  4211. y: o.toPrecision(this.camera.position.y, 4),
  4212. z: o.toPrecision(this.camera.position.z, 4)
  4213. },
  4214. camera_quaternion: {
  4215. x: o.toPrecision(this.camera.quaternion.x, 4),
  4216. y: o.toPrecision(this.camera.quaternion.y, 4),
  4217. z: o.toPrecision(this.camera.quaternion.z, 4),
  4218. w: o.toPrecision(this.camera.quaternion.w, 4)
  4219. }
  4220. }
  4221. }
  4222. ,
  4223. t.prototype.setStateFromJSON = function(e) {
  4224. this.camera.position.copy(e.camera_position),
  4225. this.camera.quaternion.copy(e.camera_quaternion)
  4226. }
  4227. ,
  4228. d.exports = t
  4229. }
  4230. ).call(this, "/js/controls/PanoramaControls.js")
  4231. }
  4232. , {
  4233. "../enum/ControlEvents": 21,
  4234. "../enum/Keys": 30,
  4235. "../enum/MouseButton": 34,
  4236. "../enum/Vectors": 50,
  4237. "../settings": 166,
  4238. "../util/common": 185,
  4239. "../util/logger": 189,
  4240. "../util/math": 190,
  4241. events: 202,
  4242. three: 217
  4243. }],
  4244. 14: [function(t, i, e) {
  4245. (function(e) {
  4246. "use strict";
  4247. var c = t("three")
  4248. , h = t("../enum/Viewmode")
  4249. , u = new (t("../util/logger"))(e);
  4250. i.exports = {
  4251. serialize: function(e) {
  4252. return encodeURI(JSON.stringify(e))
  4253. },
  4254. deserialize: function(e) {
  4255. function t(e) {
  4256. return e.reduce(function(e, t) {
  4257. return e && "number" == typeof t && !isNaN(t)
  4258. }, !0)
  4259. }
  4260. try {
  4261. var i = JSON.parse(decodeURI(e))
  4262. , n = {
  4263. mode: h.fromInt(i.camera_mode),
  4264. panoId: i.scan_id,
  4265. position: (new c.Vector3).copy(i.camera_position),
  4266. quaternion: (new c.Quaternion).copy(i.camera_quaternion),
  4267. zoom: i.ortho_zoom,
  4268. floorVisibility: i.floor_visibility
  4269. }
  4270. , r = n.position;
  4271. t([r.x, r.y, r.z]) || n.position.set(0, 0, 0);
  4272. var o = n.quaternion;
  4273. return t([o.x, o.y, o.z, o.w]) || n.quaternion.set(0, 0, 0, 1),
  4274. n
  4275. } catch (i) {
  4276. u.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4277. try {
  4278. var a = e.split(",")
  4279. , s = {
  4280. x: parseFloat(a[2]),
  4281. y: parseFloat(a[3]),
  4282. z: parseFloat(a[4])
  4283. }
  4284. , l = {
  4285. x: parseFloat(a[5]),
  4286. y: parseFloat(a[6]),
  4287. z: parseFloat(a[7]),
  4288. w: parseFloat(a[8])
  4289. };
  4290. return t([s.x, s.y, s.z]) || (s.x = 0,
  4291. s.y = 0,
  4292. s.z = 0),
  4293. t([l.x, l.y, l.z, l.w]) || (l.x = 0,
  4294. l.y = 0,
  4295. l.z = 0,
  4296. l.w = 1),
  4297. {
  4298. mode: h.fromInt(a[0]),
  4299. panoId: a[1],
  4300. position: (new c.Vector3).copy(s),
  4301. quaternion: (new c.Quaternion).copy(l)
  4302. }
  4303. } catch (t) {
  4304. u.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4305. }
  4306. }
  4307. return null
  4308. }
  4309. }
  4310. }
  4311. ).call(this, "/js/controls/serializer.js")
  4312. }
  4313. , {
  4314. "../enum/Viewmode": 51,
  4315. "../util/logger": 189,
  4316. three: 217
  4317. }],
  4318. 15: [function(C, I, e) {
  4319. (function(e) {
  4320. "use strict";
  4321. function t() {
  4322. this.endlessLoop = r.warp.loop,
  4323. this.clock = new i.Clock(!0),
  4324. this.model = null,
  4325. this.player = null,
  4326. this.currentItem = null,
  4327. this.destinationItem = null,
  4328. this.tourIsPlaying = !1,
  4329. this.transitionStage = v.None,
  4330. this.nextFunc = null,
  4331. this.onTheBus = !1,
  4332. this.tourInProgress = !1,
  4333. this.reachSource = null,
  4334. this.interrupted = !1,
  4335. this.nItems = 0,
  4336. this.walkingSectionPaused = !1
  4337. }
  4338. var i = C("three")
  4339. , n = C("./util/logger")
  4340. , r = C("./settings")
  4341. , o = C("./util/transitions")
  4342. , a = C("events").EventEmitter
  4343. , s = C("./enum/Viewmode")
  4344. , l = C("./analytics")
  4345. , c = C("./enum/WarpStyle")
  4346. , h = (o = C("./util/transitions"),
  4347. C("./model/ModelManager"),
  4348. C("./enum/ModelManagerEvents"))
  4349. , u = C("./enum/DirectorEvents")
  4350. , d = C("./enum/PlayerEvents")
  4351. , p = (C("./enum/ControlEvents"),
  4352. C("./enum/BlackoutStyle"))
  4353. , f = C("./enum/PathDiscardMode")
  4354. , g = C("./enum/PathDisplayMode")
  4355. , m = (C("./player"),
  4356. new n(e))
  4357. , v = Object.freeze({
  4358. None: 0,
  4359. Moving: 1,
  4360. Aiming: 2,
  4361. Interlude: 3
  4362. })
  4363. , y = Object.freeze({
  4364. Forward: 1,
  4365. NoChange: 0,
  4366. Backwards: -1
  4367. })
  4368. , A = o.getUniqueId();
  4369. (t.prototype = Object.create(a.prototype)).init = function(e, t) {
  4370. this.player = e,
  4371. this.modelManager = t,
  4372. this.updateModel(),
  4373. this.resetAll(),
  4374. this.bindEvents()
  4375. }
  4376. ,
  4377. t.prototype.resetAll = function() {
  4378. if (this.currentItem = null,
  4379. this.destinationItem = null,
  4380. this.tourIsPlaying = !1,
  4381. //this.bgmReplay(),
  4382. this.transitionStage = v.None,
  4383. this.nextFunc = null,
  4384. this.onTheBus = !1,
  4385. this.reachSource = null,
  4386. this.interrupted = !1,
  4387. this.model) {
  4388. var e = r.path.typ === c.WALK ? c.WALK : c.STD;
  4389. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && !1 === this.model.data.player_options.fast_transitions ? e : c.BLACK
  4390. } else
  4391. this.defaultWarpStyle = c.BLACK,
  4392. m.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4393. this.resetSpecialTransition()
  4394. }
  4395. ,
  4396. t.prototype.updateModel = function() {
  4397. this.model = this.modelManager.getActiveModel(),
  4398. this.nItems = this.model.heroLocations.length
  4399. }
  4400. ,
  4401. t.prototype.bindEvents = function() {
  4402. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  4403. this.player.on(d.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4404. this.player.on(d.Move, this.handlePlayerMove.bind(this)),
  4405. this.player.on(d.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4406. this.player.on(d.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4407. this.player.on(d.InputStart, this.handlePlayerInputStart.bind(this)),
  4408. this.player.on(d.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4409. this.player.once(d.Move, function() {
  4410. o.cancelById(A)
  4411. })
  4412. }
  4413. ,
  4414. t.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4415. return /* e === c.WALK && ( */this.interrupt(p.NONE),
  4416. this.pauseWalkingSection(),
  4417. this.player.fastForwardActivePanoFlight(),
  4418. !0/* ) */
  4419. }
  4420. ,
  4421. t.prototype.handlePlayerMove = function(e) {
  4422. this.transitionStage === v.Interlude && this.interrupt(p.NONE),
  4423. this.emit("update.controls")
  4424. }
  4425. ,
  4426. t.prototype.handlePlayerPanoChosen = function(e, t) {
  4427. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4428. this.emit("update.controls"))
  4429. }
  4430. ,
  4431. t.prototype.handlePlayerModeChanged = function(e, t) {
  4432. this.intermediateState() || e === t || (this.onTheBus = !1,
  4433. this.emit("update.controls"))
  4434. }
  4435. ,
  4436. t.prototype.handlePlayerInputStart = function(e) {
  4437. this.transitionStage === v.Interlude && this.interrupt(p.NONE)
  4438. }
  4439. ,
  4440. t.prototype.handlePlayerFlyingStarted = function() {
  4441. this.clearWalkingSectionPaused()
  4442. }
  4443. ,
  4444. t.prototype.describe = function() {
  4445. return {
  4446. nItems: this.nItems,
  4447. currentItem: this.currentItem,
  4448. destinationItem: this.destinationItem,
  4449. tourIsPlaying: this.tourIsPlaying,
  4450. onTheBus: this.onTheBus,
  4451. endlessLoop: this.endlessLoop,
  4452. viewMode: this.player.mode,
  4453. inTransition: this._inTransition(),
  4454. transitionStage: this.transitionStage,
  4455. tourInProgress: this.tourInProgress
  4456. }
  4457. }
  4458. ,
  4459. t.prototype._inTransition = function() {
  4460. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === s.TRANSITIONING || this.tourIsPlaying
  4461. }
  4462. ,
  4463. t.prototype.bounceable = function() {
  4464. var e = this.clock.getDelta();
  4465. return this.isInterrupted() || e < .9 && .01 < e || this.player.flying && !this.player.isWarping()
  4466. }
  4467. ,
  4468. t.prototype.itemCompare = function(item1, item2, type){//add
  4469. if(type == 'equal'){//==
  4470. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4471. }else if(type == 'less'){//<
  4472. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4473. }
  4474. }
  4475. t.prototype.currentMoveDirection = function() {
  4476. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4477. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4478. }
  4479. ,
  4480. t.prototype.clearPath = function() {
  4481. this._inTransition() || this.player.path.discardPathObject()
  4482. }
  4483. ,
  4484. t.prototype.allFloors = function() {
  4485. this.model.toggleAllFloors()
  4486. }
  4487. ,
  4488. t.prototype.actionComplete = function(e) {
  4489. if (this.interrupted = !1,
  4490. this.transitionStage = v.None,
  4491. this.resetSpecialTransition(),
  4492. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4493. this.tourIsPlaying || (this.player.disablePreRendering(),
  4494. this.player.mode === s.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4495. this.emit("update.controls"),
  4496. this.nextFunc) {
  4497. var t = this.nextFunc;
  4498. this.nextFunc = null,
  4499. t()
  4500. }
  4501. }
  4502. ,
  4503. t.prototype.awaitCompletion = function(e, t) {
  4504. this.nextFunc = t,
  4505. e()
  4506. }
  4507. ,
  4508. t.prototype.updateSuccessFunction = function(e) {
  4509. this.nextFunc = e
  4510. }
  4511. ,
  4512. t.prototype.interrupt = function(e, t) {
  4513. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4514. this.tourIsPlaying = !1,
  4515. //this.bgmReplay(),
  4516. this.interrupted = !0,
  4517. this.nextFunc = null,
  4518. this.emit(u.ActionInterrupted),
  4519. null != e || (e = p.BEGINNING),
  4520. this.player.interruptAndFastForward(e, t),
  4521. !0)
  4522. }
  4523. ,
  4524. t.prototype.wouldInterrupt = function() {
  4525. return this.transitionStage !== v.None
  4526. }
  4527. ,
  4528. t.prototype.intermediateState = function() {
  4529. return this.transitionStage !== v.None
  4530. }
  4531. ,
  4532. t.prototype.isInterrupted = function() {
  4533. return this.interrupted
  4534. }
  4535. ,
  4536. t.prototype.pauseWalkingSection = function() {
  4537. this.walkingSectionPaused = !0
  4538. }
  4539. ,
  4540. t.prototype.clearWalkingSectionPaused = function() {
  4541. this.walkingSectionPaused = !1
  4542. }
  4543. ,
  4544. t.prototype.autoTour = function() {
  4545. var i = Date.now();
  4546. this.model.auxDataPromise.then(function() {
  4547. i = Date.now() - i;
  4548. var e = r.warp.auto
  4549. , t = this.model.data && this.model.data.player_options/* && this.model.data.player_options.highlight_reel */;
  4550. 0 <= e && 1 < this.model.heroCount() && t && o.trigger({
  4551. duration: Math.max(1e3 * Math.min(300, e) - i, 0),
  4552. done: function() {
  4553. this.playTour()
  4554. }
  4555. .bind(this),
  4556. name: "_atr",
  4557. id: A
  4558. })
  4559. }
  4560. .bind(this))
  4561. }
  4562. ,
  4563. t.prototype.atDestinationPano = function() {
  4564. if (!this.player.currentPano || null === this.destinationItem)
  4565. return !1;
  4566. var e = this.player.currentPano.id;
  4567. if (void 0 === e)
  4568. return !1;
  4569. var t = this.model.heroLocations;
  4570. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4571. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4572. return destination && destination.panoId == e
  4573. }
  4574. ,
  4575. t.prototype.redirectToItem = function(e, t) {
  4576. if (null != e)
  4577. if (this.wouldInterrupt())
  4578. if (this.player.mode !== s.TRANSITIONING) {
  4579. m.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4580. var i = function() {
  4581. o.setTimeout(function() {
  4582. this.setDestinationItem(e),
  4583. this.goToDestination(!0, p.BEGINNING, r.warp.warpInterruptionRedirectTime, !1)
  4584. }
  4585. .bind(this), 0)
  4586. }
  4587. .bind(this);
  4588. this.interrupt(p.END, 0),
  4589. this.updateSuccessFunction(i)
  4590. } else
  4591. m.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4592. else
  4593. m.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4594. else
  4595. m.warn("Director.redirectToItem() -> Redirecting to null item.")
  4596. }
  4597. ,
  4598. t.prototype.useSpecialTransition = function(e) {
  4599. void 0 !== e && this.defaultWarpStyle !== c.BLACK && m.debug("useSpecialTransition(): " + e),
  4600. this.nextWarpStyle = c.BLACK
  4601. }
  4602. ,
  4603. t.prototype.resetSpecialTransition = function() {
  4604. this.nextWarpStyle = this.defaultWarpStyle
  4605. }
  4606. ,
  4607. t.prototype.arrivedAtDestination = function(e) {
  4608. if (this.player.flying || this.player.isWarping())
  4609. m.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4610. else {
  4611. this.transitionStage = v.Aiming;
  4612. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4613. this.player.model.fadePanoMarkers(0),
  4614. this.awaitCompletion(function() {
  4615. this.resetSpecialTransition(),
  4616. e ? this.player.aimTourCamera(this.destinationItem, g.Retain, g.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4617. }
  4618. .bind(this), t)
  4619. }
  4620. }
  4621. ,
  4622. t.prototype.goToDestination = function(e, t, i, n) {
  4623. //音频
  4624. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo //只有外层有音乐
  4625. if(musicInfo && musicInfo.music){
  4626. let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4627. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4628. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4629. let audioSrc2 = common.getFileNameFromUrl(src)
  4630. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4631. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4632. SoundManager.play('tour',null,0) // currentTime = 0;
  4633. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4634. SoundManager.play('tour')//继续播。 如果不是< 说明播完了,item[1]不为0应该是继续播放就不需要从头
  4635. }
  4636. }else{//很可能是该folder的起始
  4637. SoundManager.play('tour', manage.dealURL(src))
  4638. }
  4639. }
  4640. if (this.onTheBus = !0,
  4641. this.emit("update.controls"),
  4642. this.player.updateLastView(),
  4643. n || !this.atDestinationPano()){
  4644. if (this.player.flying || this.player.isWarping())
  4645. m.warn("Cannot go to new destination while player is flying or warping.");
  4646. else {
  4647. var a = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4648. , s = null
  4649. , l = null;
  4650. if (a.isPano()) {
  4651. var o1 = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  4652. l = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, g.Show, f.Slow, o1, !0, i, this.actionComplete.bind(this)),
  4653. s = this.arrivedAtDestination.bind(this, !0)
  4654. //add
  4655. if(o1=='black' && a.zoom && a.zoom != this.player.zoomLevel){
  4656. this.player.smoothZoomFovTo(null, a.zoom, r.warp.teleportTime) //瞬间过渡的时间
  4657. }
  4658. } else{
  4659. l = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4660. s = this.arrivedAtDestination.bind(this, !1);
  4661. }
  4662. this.transitionStage = v.Moving,
  4663. this.model.fadePanoMarkers(0),
  4664. this.awaitCompletion(function() {
  4665. l()
  4666. }
  4667. .bind(this), s),
  4668. this.emit("update.controls")
  4669. }
  4670. }else{
  4671. //add 原地旋转时, 写到_warpCameraAim里,因那有时间
  4672. /* var a = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4673. if(a.zoom && a.zoom != this.player.zoomLevel){
  4674. this.player.smoothZoomFovTo(null, a.zoom, r.warp.teleportTime) //瞬间过渡的时间
  4675. } */
  4676. this.arrivedAtDestination(!0)
  4677. }
  4678. }
  4679. ,
  4680. t.prototype.tourInterlude = function() {
  4681. if (l.trackAlways("reach_highlight", {
  4682. reach_source: this.reachSource
  4683. }),
  4684. this.model.fadePanoMarkers(0),
  4685. this.emit("update.controls"),
  4686. this.tourIsPlaying)
  4687. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4688. this.stopTour(),
  4689. this.emit(u.TourEnd),
  4690. void (this.player.mode === s.PANORAMA && this.model.fadePanoMarkers(r.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4691. this.transitionStage = v.Interlude,
  4692. this.player.tourInterlude(this.nextItem(this.currentItem), this.actionComplete.bind(this))
  4693. }
  4694. .bind(this), this.goNext.bind(this))
  4695. }
  4696. ,
  4697. t.prototype.playTour = function() {
  4698. if (!this.bounceable())
  4699. return this.tourIsPlaying ? void m.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4700. this.tourInProgress = !0,
  4701. this.reachSource = "play",
  4702. this.tourIsPlaying = !0,
  4703. this.wasZoomEnabled = this.player.zoomEnabled,
  4704. this.player.zoomEnabled = !1,
  4705. this.resetSpecialTransition(),
  4706. this.emit("update.controls"),
  4707. this.emit(u.TourStart),
  4708. this.player.enablePreRendering(),
  4709. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4710. this.goToDestination()) : this.goNext()))
  4711. }
  4712. ,
  4713. t.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4714. this.isInterrupted() || this.transitionStage === v.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4715. this.tourIsPlaying = !1,
  4716. //(!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4717. this.interrupt(),
  4718. this.clearWalkingSectionPaused(),
  4719. this.resetSpecialTransition(),
  4720. this.emit("update.controls"))
  4721. }
  4722. ,
  4723. t.prototype.endTourProgress = function() {
  4724. this.tourInProgress = !1,
  4725. this.emit("update.controls"),
  4726. this.emit(u.TourEnd)
  4727. }
  4728. ,
  4729. t.prototype.goToHighlight = function(e) {
  4730. if (this.wouldInterrupt())
  4731. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4732. else {
  4733. if (m.debug("<tour.goto " + e + ">"),
  4734. this.isInterrupted())
  4735. return;
  4736. this.clearWalkingSectionPaused(),
  4737. this.setDestinationItem(e),
  4738. this.useSpecialTransition("Hilight"),
  4739. this.goToDestination(true),//add true
  4740. l.trackAlways("reach_highlight", {
  4741. reach_source: "thumb"
  4742. })
  4743. }
  4744. }
  4745. ,
  4746. t.prototype.prevHighlight = function() {
  4747. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4748. this.interrupt(p.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4749. this.reachSource = "prev",
  4750. this.goPrev()))
  4751. }
  4752. ,
  4753. t.prototype.nextHighlight = function() {
  4754. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4755. this.interrupt(p.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4756. this.reachSource = "next",
  4757. this.goNext()))
  4758. }
  4759. ,
  4760. t.prototype.changeMode = function(e) {
  4761. var t = $.Deferred()
  4762. , i = t.resolve.bind(t)
  4763. , n = t.reject.bind(t);
  4764. if (this.emit(u.StartModeChange),
  4765. !function() {
  4766. return this.clearWalkingSectionPaused(),
  4767. !!this.wouldInterrupt() && (this.interrupt(),
  4768. !0)
  4769. }
  4770. .bind(this)()) {
  4771. switch (e) {
  4772. case s.PANORAMA:
  4773. this.player.mode === s.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4774. break;
  4775. case s.DOLLHOUSE:
  4776. case s.FLOORPLAN:
  4777. this.player.flyToNewMode({
  4778. mode: e
  4779. }).done(i).fail(n);
  4780. break;
  4781. case s.OUTDOOR:
  4782. this.player.model.has360Views && (this.player.mode !== s.PANORAMA || this.player.mode === s.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4783. }
  4784. return t.promise()
  4785. }
  4786. }
  4787. ,
  4788. t.prototype.atEndOfTour = function(item) {
  4789. //return this.currentItem >= this.nItems - 1
  4790. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4791. if(end){
  4792. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4793. if(heroLocations){
  4794. end = this.currentItem[1] >= heroLocations.length - 1
  4795. }
  4796. }
  4797. return end;
  4798. }
  4799. ,
  4800. t.prototype.firstDestination = function() {
  4801. //return 0 < this.nItems ? 0 : null
  4802. return 0 < this.nItems ? [0,0]: null
  4803. }
  4804. ,
  4805. t.prototype.finalDestination = function() {
  4806. //return 0 < this.nItems ? this.nItems - 1 : null
  4807. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4808. }
  4809. ,
  4810. t.prototype.goPrev = function() {
  4811. this.tourAdvance(-1)
  4812. }
  4813. ,
  4814. t.prototype.goNext = function() {
  4815. this.tourAdvance(1)
  4816. }
  4817. ,
  4818. t.prototype.setDestinationItem = function(e) {
  4819. this.destinationItem = e,
  4820. this.emit("update.controls")
  4821. }
  4822. ,
  4823. t.prototype.setCurrentItem = function(e) {
  4824. this.currentItem = e,
  4825. this.emit("update.controls")
  4826. }
  4827. ,
  4828. t.prototype.nextItem = function(currentItem) {
  4829. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4830. if(currentItem == void 0)return this.firstDestination()
  4831. var currentLocation = this.model.heroLocations[currentItem[0]];
  4832. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4833. var item;
  4834. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4835. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  4836. }else{
  4837. item = [currentItem[0] , currentItem[1]+1]
  4838. }
  4839. if(item[0] >= this.nItems ){
  4840. item = this.firstDestination()
  4841. }
  4842. return item;
  4843. //暂时不理会endlessLoop,默认为false
  4844. }
  4845. ,
  4846. t.prototype.prevItem = function(currentItem) {
  4847. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4848. if(currentItem == void 0)return this.firstDestination()//finalDestination?
  4849. var item;
  4850. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  4851. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  4852. else{
  4853. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  4854. if(this.currentItem[1] == 0){//子目录中第一个
  4855. return [currentItem[0] - 1, lastChildNum-1]
  4856. }else{
  4857. return [currentItem[0], currentItem[1]-1]
  4858. }
  4859. }
  4860. }
  4861. ,
  4862. t.prototype.tourAdvance = function(e) {//e是1或-1
  4863. m.debug("tourAdvance(" + e + ")")
  4864. if(null === this.currentItem || void 0 === this.currentItem){
  4865. this.setDestinationItem(this.firstDestination())
  4866. }else{
  4867. var item
  4868. if(e == 1){
  4869. item = this.nextItem(this.currentItem)
  4870. /* var currentLocation = this.model.heroLocations[this.currentItem[0]];
  4871. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4872. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4873. this.setDestinationItem([this.currentItem[0] + 1, 0]) //结果可能超出nItems
  4874. }else{
  4875. this.setDestinationItem([this.currentItem[0] , this.currentItem[1]+1])
  4876. } */
  4877. }else if(e == -1){
  4878. item = this.prevItem(this.currentItem)
  4879. /* var lastLocation = this.model.heroLocations[this.currentItem[0]-1];
  4880. if(!lastLocation) this.setDestinationItem([-1, 0]) //结果小于0
  4881. else{
  4882. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  4883. if(this.currentItem[1] == 0){//子目录中第一个
  4884. this.setDestinationItem([this.currentItem[0] - 1, lastChildNum-1])
  4885. }else{
  4886. this.setDestinationItem([this.currentItem[0], this.currentItem[1]-1])
  4887. }
  4888. } */
  4889. }
  4890. //this.setDestinationItem(this.currentItem + e)
  4891. this.setDestinationItem(item)
  4892. }
  4893. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  4894. this.useSpecialTransition("reverse-looping to end")
  4895. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  4896. this.useSpecialTransition("looping back to start")
  4897. }
  4898. /* if(this.destinationItem[0] < 0 ){
  4899. this.setDestinationItem(this.finalDestination())
  4900. this.useSpecialTransition("reverse-looping to end")
  4901. }else{
  4902. this.destinationItem[0] >= this.nItems && (this.setDestinationItem(this.firstDestination()),
  4903. this.useSpecialTransition("looping back to start"))
  4904. } */
  4905. /* var momentTour = this.getMomentTour(this.destinationItem);
  4906. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  4907. var i = this.player.zoomLevel;
  4908. this.player.zoomEnabled = !0;
  4909. var t = function(e, t) {
  4910. this.player.zoomTo((1 - e) * i, !0)
  4911. }
  4912. .bind(this);
  4913. o.start(t, 1500, function() {}, 0, h.easeOutQuad, "zoom")
  4914. } */
  4915. this.goToDestination()
  4916. }
  4917. ,
  4918. t.prototype.getMomentTour = function(destinationItem) {//add
  4919. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  4920. if(!destinationItem) return wholeMomentTour
  4921. else{
  4922. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  4923. if(currentLocation.momentTour)return currentLocation.momentTour;
  4924. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  4925. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  4926. }
  4927. }
  4928. ,
  4929. I.exports = t
  4930. }
  4931. ).call(this, "/js/director.js")
  4932. }
  4933. , {
  4934. "./analytics": 4,
  4935. "./enum/BlackoutStyle": 18,
  4936. "./enum/ControlEvents": 21,
  4937. "./enum/DirectorEvents": 23,
  4938. "./enum/ModelManagerEvents": 33,
  4939. "./enum/PathDiscardMode": 38,
  4940. "./enum/PathDisplayMode": 39,
  4941. "./enum/PlayerEvents": 40,
  4942. "./enum/Viewmode": 51,
  4943. "./enum/WarpStyle": 52,
  4944. "./model/ModelManager": 140,
  4945. "./player": 155,
  4946. "./settings": 166,
  4947. "./util/logger": 189,
  4948. "./util/transitions": 195,
  4949. events: 202,
  4950. three: 217
  4951. }],
  4952. 16: [function(e, t, i) {
  4953. "use strict";
  4954. var n = e("three")
  4955. , r = e("./enum/Viewmode")
  4956. , o = (e("./settings"),
  4957. e("./util/transitions"))
  4958. , a = e("./enum/PlayerEvents")
  4959. , s = new n.ShaderPass(n.HorizontalBlurShader)
  4960. , l = new n.ShaderPass(n.VerticalBlurShader);
  4961. l.renderToScreen = !0;
  4962. var c = $("#player").width() / $("#player").height();
  4963. isNaN(c) && (c = 1);
  4964. //initTransitionPass(n)
  4965. var h = {
  4966. currentBlur: 0,
  4967. aspect: c,
  4968. blurStrength: 1,
  4969. hblurPass: s,
  4970. vblurPass: l,
  4971. transitionMaskPass : new n.TransitionPass(),
  4972. bindEvents: function(e) {
  4973. e.on(a.ModeChanged, function(e, t) {
  4974. e === r.PANORAMA && (o.cancel(h.blur),
  4975. o.cancel(h.addBlur),
  4976. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  4977. })
  4978. },
  4979. blur: function(e) {
  4980. var t = (h.currentBlur = e) * h.blurStrength;
  4981. l.uniforms.v.value = t / 512 * h.aspect,
  4982. s.uniforms.h.value = t / 512
  4983. },
  4984. addBlur: function(e) {
  4985. e = Math.max(e, h.currentBlur),
  4986. h.blur(e)
  4987. },
  4988. removeBlur: function(e) {
  4989. e = Math.min(1 - e, h.currentBlur),
  4990. h.blur(e)
  4991. }
  4992. };
  4993. h.blur(0),
  4994. t.exports = h
  4995. }
  4996. , {
  4997. "./enum/PlayerEvents": 40,
  4998. "./enum/Viewmode": 51,
  4999. "./settings": 166,
  5000. "./util/transitions": 195,
  5001. three: 217
  5002. }],
  5003. 17: [function(e, t, i) {
  5004. "use strict";
  5005. t.exports = {
  5006. UNKNOWN: 0,
  5007. ALIGNED: 1,
  5008. UNALIGNED: 2,
  5009. PLACED: 3
  5010. }
  5011. }
  5012. , {}],
  5013. 18: [function(e, t, i) {
  5014. "use strict";
  5015. t.exports = {
  5016. NONE: 0,
  5017. MIDDLE: 1,
  5018. END: 2,
  5019. BEGINNING: 3,
  5020. FADEIN: 4
  5021. }
  5022. }
  5023. , {}],
  5024. 19: [function(e, t, i) {
  5025. "use strict";
  5026. var r = e("three");
  5027. t.exports = {
  5028. newBlue: new r.Color(4967932),
  5029. altBlue: new r.Color(47355),
  5030. tagDefault: new r.Color(223357),
  5031. classicBlue: new r.Color(53759),
  5032. mpYellow: new r.Color(16502016),
  5033. mpOrange: new r.Color(16428055),
  5034. mpBlue: new r.Color(12096),
  5035. mpLtGrey: new r.Color(13751252),
  5036. mpDkGrey: new r.Color(10000019),
  5037. mpRed: new r.Color(12525854),
  5038. mpOrangeDesat: new r.Color(16764529),
  5039. mpBlueDesat: new r.Color(4034734),
  5040. mpRedDesat: new r.Color(14705505),
  5041. white: new r.Color(16777215),
  5042. black: new r.Color(0),
  5043. _desat: function(e, t) {
  5044. var i = t || .3
  5045. , n = (new r.Color).copy(e).getHSL();
  5046. return (new r.Color).setHSL(n.h, n.s * (1 - i), n.l)
  5047. },
  5048. _darken: function(e, t) {
  5049. var i = t || .2
  5050. , n = e.getHSL();
  5051. return (new r.Color).setHSL(n.h, n.s, n.l * (1 - i))
  5052. }
  5053. }
  5054. }
  5055. , {
  5056. three: 217
  5057. }],
  5058. 20: [function(e, t, i) {
  5059. "use strict";
  5060. t.exports = {
  5061. NONE: -1,
  5062. ROTATE: 0,
  5063. DOLLY: 1,
  5064. PAN: 2,
  5065. ROTATE_DOLLY: 3,
  5066. PAN_DOLLY: 4
  5067. }
  5068. }
  5069. , {}],
  5070. 21: [function(e, t, i) {
  5071. "use strict";
  5072. t.exports = {
  5073. Move: "move",
  5074. InteractionDirect: "interaction.direct",
  5075. InteractionKey: "interaction.key",
  5076. InteractionGui: "interaction.gui",
  5077. FlyInDirection: "fly.direction",
  5078. InputStart: "input.start",
  5079. Pinch: "input.pinch",
  5080. Scroll: "input.scroll",
  5081. AutoPanInterrupt: "autopan.interrupt",
  5082. AutoPanComplete: "autopan.complete",
  5083. AutoPanClamped: "autopan.clamped",
  5084. LongTap: "longtap"
  5085. }
  5086. }
  5087. , {}],
  5088. 22: [function(e, t, i) {
  5089. "use strict";
  5090. t.exports = Object.freeze({
  5091. FORWARD: "FORWARD",
  5092. LEFT: "LEFT",
  5093. RIGHT: "RIGHT",
  5094. BACK: "BACK",
  5095. UP: "UP",
  5096. DOWN: "DOWN"
  5097. })
  5098. }
  5099. , {}],
  5100. 23: [function(e, t, i) {
  5101. "use strict";
  5102. t.exports = {
  5103. ActionInterrupted: "action.interrupted",
  5104. TourStart: "tour.start",
  5105. TourEnd: "tour.end",
  5106. StartModeChange: "mode.startChange"
  5107. }
  5108. }
  5109. , {}],
  5110. 24: [function(e, t, i) {
  5111. "use strict";
  5112. t.exports = Object.freeze({
  5113. None: 0,
  5114. Queued: 1,
  5115. ForceQueued: 2,
  5116. Downloading: 3,
  5117. Downloaded: 4,
  5118. DownloadFailed: 5
  5119. })
  5120. }
  5121. , {}],
  5122. 25: [function(e, t, i) {
  5123. "use strict";
  5124. t.exports = {
  5125. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5126. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5127. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5128. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5129. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5130. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5131. }
  5132. }
  5133. , {}],
  5134. 26: [function(e, t, i) {
  5135. "use strict";
  5136. t.exports = {
  5137. Texture2D: 0,
  5138. TextureCube: 1
  5139. }
  5140. }
  5141. , {}],
  5142. 27: [function(e, t, i) {
  5143. "use strict";
  5144. t.exports = {
  5145. SMALL: "small",
  5146. LARGE: "large"
  5147. }
  5148. }
  5149. , {}],
  5150. 28: [function(e, t, i) {
  5151. "use strict";
  5152. var n = e("./Viewmode")
  5153. , r = {
  5154. LANDING: {},
  5155. NAVIGATION: "navigation",
  5156. MORE_HELP: "moreHelp",
  5157. TOUR_INTERACTION: {}
  5158. };
  5159. r.LANDING[n.PANORAMA] = "panorama.landing",
  5160. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5161. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5162. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5163. r.TOUR_INTERACTION.standard = "standard.tour",
  5164. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5165. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5166. t.exports = r
  5167. }
  5168. , {
  5169. "./Viewmode": 51
  5170. }],
  5171. 29: [function(e, t, i) {
  5172. "use strict";
  5173. var n = {
  5174. UP: 1,
  5175. DOWN: -1,
  5176. LEFT: "L",
  5177. RIGHT: "R",
  5178. FORWARD: "F",
  5179. BACK: "B",
  5180. reverse: {},
  5181. opposite: function(e) {
  5182. return this.reverse[e.toString()]
  5183. }
  5184. };
  5185. n.reverse[n.UP] = n.DOWN,
  5186. n.reverse[n.DOWN] = n.UP,
  5187. n.reverse[n.LEFT] = n.RIGHT,
  5188. n.reverse[n.RIGHT] = n.LEFT,
  5189. n.reverse[n.FORWARD] = n.BACK,
  5190. n.reverse[n.BACK] = n.FORWARD,
  5191. t.exports = n
  5192. }
  5193. , {}],
  5194. 30: [function(e, t, i) {
  5195. "use strict";
  5196. var n = {
  5197. ZERO: 48,
  5198. ONE: 49,
  5199. TWO: 50,
  5200. THREE: 51,
  5201. FOUR: 52,
  5202. FIVE: 53,
  5203. SIX: 54,
  5204. SEVEN: 55,
  5205. EIGHT: 56,
  5206. NINE: 57,
  5207. LEFTARROW: 37,
  5208. UPARROW: 38,
  5209. RIGHTARROW: 39,
  5210. DOWNARROW: 40,
  5211. A: 65,
  5212. B: 66,
  5213. C: 67,
  5214. D: 68,
  5215. E: 69,
  5216. F: 70,
  5217. G: 71,
  5218. H: 72,
  5219. I: 73,
  5220. J: 74,
  5221. K: 75,
  5222. L: 76,
  5223. M: 77,
  5224. N: 78,
  5225. O: 79,
  5226. P: 80,
  5227. Q: 81,
  5228. R: 82,
  5229. S: 83,
  5230. T: 84,
  5231. U: 85,
  5232. V: 86,
  5233. W: 87,
  5234. X: 88,
  5235. Y: 89,
  5236. Z: 90,
  5237. SPACE: 32,
  5238. RETURN: 13,
  5239. SEMICOLON: 186,
  5240. PLUSEQUALS: 187,
  5241. DASHUNDERSCORE: 189,
  5242. OPENBRACKET: 219
  5243. };
  5244. e("../util/browser").detectFirefox() && (n.SEMICOLON = 59,
  5245. n.PLUSEQUALS = 61,
  5246. n.DASHUNDERSCORE = 173),
  5247. t.exports = n
  5248. }
  5249. , {
  5250. "../util/browser": 182
  5251. }],
  5252. 31: [function(e, t, i) {
  5253. "use strict";
  5254. t.exports = {
  5255. EN_US: "en-US",
  5256. ES_MX: "es-MX",
  5257. FR_FR: "fr-FR",
  5258. DE_DE: "de-DE",
  5259. RU_RU: "ru-RU",
  5260. CN_CN: "cn-CN",
  5261. JP_JP: "jp-JP"
  5262. }
  5263. }
  5264. , {}],
  5265. 32: [function(e, t, i) {
  5266. "use strict";
  5267. t.exports = {
  5268. TagActivated: "tag.activated",
  5269. TagDismissed: "tag.dismissed",
  5270. TagNavigation: "tag.navigation"
  5271. }
  5272. }
  5273. , {}],
  5274. 33: [function(e, t, i) {
  5275. "use strict";
  5276. t.exports = {
  5277. ModelAdded: "model-added",
  5278. ActiveModelChanged: "active-model-changed"
  5279. }
  5280. }
  5281. , {}],
  5282. 34: [function(e, t, i) {
  5283. "use strict";
  5284. t.exports = {
  5285. LEFT: 0,
  5286. MIDDLE: 1,
  5287. RIGHT: 2
  5288. }
  5289. }
  5290. , {}],
  5291. 35: [function(e, t, i) {
  5292. "use strict";
  5293. t.exports = {
  5294. PanoRenderComplete: "panorama.render.complete",
  5295. TileRenderFailure: "panorama.tile.render.failed",
  5296. TileRenderSuccess: "panorama.tile.render.success",
  5297. TileUploadAttempted: "panorama.tile.upload.attempted",
  5298. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5299. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5300. }
  5301. }
  5302. , {}],
  5303. 36: [function(e, t, i) {
  5304. "use strict";
  5305. t.exports = {
  5306. BASE: 1,
  5307. STANDARD: 2,
  5308. HIGH: 3,
  5309. ULTRAHIGH: 4
  5310. }
  5311. }
  5312. , {}],
  5313. 37: [function(e, t, i) {
  5314. "use strict";
  5315. t.exports = {
  5316. LoadComplete: "panorama.load.complete",
  5317. LoadFailed: "panorama.load.failed",
  5318. TileLoaded: "panorama.tile.loaded"
  5319. }
  5320. }
  5321. , {}],
  5322. 38: [function(e, t, i) {
  5323. "use strict";
  5324. t.exports = Object.freeze({
  5325. Standard: 0,
  5326. Slow: 1,
  5327. Retain: 2
  5328. })
  5329. }
  5330. , {}],
  5331. 39: [function(e, t, i) {
  5332. "use strict";
  5333. t.exports = Object.freeze({
  5334. Show: 0,
  5335. Hide: 1,
  5336. Retain: 2
  5337. })
  5338. }
  5339. , {}],
  5340. 40: [function(e, t, i) {
  5341. "use strict";
  5342. t.exports = {
  5343. Move: "move",
  5344. MoveComplete: "move.complete",
  5345. ModeChanged: "mode.changed",
  5346. ModeChanging: "mode.changing",
  5347. PanoChosen: "pano.chosen",
  5348. ClosestPanoChanging: "closest.pano.changing",
  5349. WarpStarted: "warp.started",
  5350. WarpInterrupted: "warp.interrupted",
  5351. WarpEnded: "warp.ended",
  5352. FlyinFinished: "flyin.finished",
  5353. FlyingStarted: "flying.started",
  5354. FlyingInterrupted: "flying.interrupted",
  5355. FlyingEnded: "flying.ended",
  5356. Ready: "ready",
  5357. StartInside: "start.inside",
  5358. StartOutside: "start.outside",
  5359. ViewChanged: "view.changed",
  5360. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5361. InputStart: "input.start"
  5362. }
  5363. }
  5364. , {}],
  5365. 41: [function(e, t, i) {
  5366. "use strict";
  5367. t.exports = Object.freeze({
  5368. DEFAULT: 0,
  5369. PANOMARKERS: 1,
  5370. RETICULE: 2,
  5371. TAG: 3
  5372. })
  5373. }
  5374. , {}],
  5375. 42: [function(e, t, i) {
  5376. "use strict";
  5377. t.exports = {
  5378. visibleFloor: 1,
  5379. ghostFloor: 3,
  5380. boundingSkybox: 1,
  5381. panoMarker: 2,
  5382. reticule: 3,
  5383. tagStem: 4,
  5384. tagDisc: 5,
  5385. ribbon: 100
  5386. }
  5387. }
  5388. , {}],
  5389. 43: [function(e, t, i) {
  5390. "use strict";
  5391. t.exports = {
  5392. ContextCreated: "scene-renderer-context-created",
  5393. AfterRender: "after-render",
  5394. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5395. }
  5396. }
  5397. , {}],
  5398. 44: [function(e, t, i) {
  5399. "use strict";
  5400. t.exports = {
  5401. IDLE: "idle",
  5402. BROWSE: "browse",
  5403. EXAMINE: "examine"
  5404. }
  5405. }
  5406. , {}],
  5407. 45: [function(e, t, i) {
  5408. "use strict";
  5409. t.exports = {
  5410. TileDownloadSuccess: "tiledownloader.download.success",
  5411. TileDownloadFailure: "tiledownloader.download.failure",
  5412. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5413. }
  5414. }
  5415. , {}],
  5416. 46: [function(e, t, i) {
  5417. "use strict";
  5418. t.exports = {
  5419. CardboardAndroid: "googlevr",
  5420. GearVR: "gearvr",
  5421. CardboardIOS: "googlevrios",
  5422. Cardboard: "googlevr"
  5423. }
  5424. }
  5425. , {}],
  5426. 47: [function(e, t, i) {
  5427. "use strict";
  5428. t.exports = {
  5429. NONE: 0,
  5430. CONTEXTUAL: 1,
  5431. ANDROID: 2
  5432. }
  5433. }
  5434. , {}],
  5435. 48: [function(e, t, i) {
  5436. "use strict";
  5437. var n = {
  5438. Title: 0,
  5439. Cardboard: 1
  5440. }
  5441. , r = {
  5442. Title: 0,
  5443. Cardboard: 1,
  5444. Gear: 2
  5445. };
  5446. [n, r].forEach(function(e) {
  5447. e.pageCount = Object.keys(e).length
  5448. }),
  5449. t.exports.ios = n,
  5450. t.exports.standard = r
  5451. }
  5452. , {}],
  5453. 49: [function(e, t, i) {
  5454. "use strict";
  5455. t.exports = {
  5456. Android: "android",
  5457. IOS: "ios",
  5458. Desktop: "desktop",
  5459. UnsupportedAndroid: "android-unsupported"
  5460. }
  5461. }
  5462. , {}],
  5463. 50: [function(e, t, i) {
  5464. "use strict";
  5465. var n = e("three");
  5466. t.exports = {
  5467. UP: new n.Vector3(0,1,0),
  5468. DOWN: new n.Vector3(0,-1,0),
  5469. LEFT: new n.Vector3(-1,0,0),
  5470. RIGHT: new n.Vector3(1,0,0),
  5471. FORWARD: new n.Vector3(0,0,-1),
  5472. BACK: new n.Vector3(0,0,1)
  5473. }
  5474. }
  5475. , {
  5476. three: 217
  5477. }],
  5478. 51: [function(e, t, i) {
  5479. "use strict";
  5480. var n = e("../exception/ViewmodeConvertException")
  5481. , r = e("./coreViewmodes")
  5482. , o = {
  5483. MESH: "mesh",
  5484. OUTDOOR: "outdoor",
  5485. TRANSITIONING: "transitioning",
  5486. toInt: function(e) {
  5487. switch (e) {
  5488. case this.PANORAMA:
  5489. return 1;
  5490. case this.DOLLHOUSE:
  5491. return 2;
  5492. case this.FLOORPLAN:
  5493. return 3;
  5494. case this.OUTDOOR:
  5495. return 4;
  5496. case this.TRANSITIONING:
  5497. return -1
  5498. }
  5499. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5500. },
  5501. fromInt: function(e) {
  5502. switch (e) {
  5503. case "1":
  5504. case 1:
  5505. return this.PANORAMA;
  5506. case "2":
  5507. case 2:
  5508. return this.DOLLHOUSE;
  5509. case "3":
  5510. case 3:
  5511. return this.FLOORPLAN;
  5512. case "4":
  5513. case 4:
  5514. return this.OUTDOOR
  5515. }
  5516. throw new n("No known conversion for int to viewmode for int: " + e)
  5517. },
  5518. convertWorkshopModeInt: function(e) {
  5519. switch (e) {
  5520. case "0":
  5521. case 0:
  5522. case void 0:
  5523. return this.PANORAMA;
  5524. case "1":
  5525. case 1:
  5526. return this.FLOORPLAN;
  5527. case "2":
  5528. case 2:
  5529. return this.DOLLHOUSE;
  5530. case "3":
  5531. case 3:
  5532. return this.MESH
  5533. }
  5534. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5535. }
  5536. };
  5537. e("../util/common").extendObject(o, r),
  5538. t.exports = o
  5539. }
  5540. , {
  5541. "../exception/ViewmodeConvertException": 58,
  5542. "../util/common": 185,
  5543. "./coreViewmodes": 54
  5544. }],
  5545. 52: [function(e, t, i) {
  5546. "use strict";
  5547. t.exports = {
  5548. BLACK: "black",
  5549. STD: "std",
  5550. WALK: "walk"
  5551. }
  5552. }
  5553. , {}],
  5554. 53: [function(e, t, i) {
  5555. "use strict";
  5556. t.exports = {
  5557. ZoomIn: "zoom.in",
  5558. ZoomOut: "zoom.out",
  5559. ZoomMax: "zoom.max",
  5560. ZoomMin: "zoom.min"
  5561. }
  5562. }
  5563. , {}],
  5564. 54: [function(e, t, i) {
  5565. "use strict";
  5566. t.exports = {
  5567. PANORAMA: "panorama",
  5568. DOLLHOUSE: "dollhouse",
  5569. FLOORPLAN: "floorplan"
  5570. }
  5571. }
  5572. , {}],
  5573. 55: [function(e, t, i) {
  5574. "use strict";
  5575. t.exports = function(e) {
  5576. this.message = e
  5577. }
  5578. }
  5579. , {}],
  5580. 56: [function(e, t, i) {
  5581. "use strict";
  5582. function n(e) {
  5583. r.call(this, e)
  5584. }
  5585. var r = e("./BasicException");
  5586. n.prototype = Object.create(r.prototype),
  5587. t.exports = n
  5588. }
  5589. , {
  5590. "./BasicException": 55
  5591. }],
  5592. 57: [function(e, t, i) {
  5593. "use strict";
  5594. function n(e) {
  5595. r.call(this, e)
  5596. }
  5597. var r = e("./BasicException");
  5598. n.prototype = Object.create(r.prototype),
  5599. t.exports = n
  5600. }
  5601. , {
  5602. "./BasicException": 55
  5603. }],
  5604. 58: [function(e, t, i) {
  5605. "use strict";
  5606. function n(e) {
  5607. r.call(this, e)
  5608. }
  5609. var r = e("./BasicException");
  5610. n.prototype = Object.create(r.prototype),
  5611. t.exports = n
  5612. }
  5613. , {
  5614. "./BasicException": 55
  5615. }],
  5616. 59: [function(a, s, e) {
  5617. (function(e) {
  5618. "use strict";
  5619. var i = a("./util/ajax")
  5620. , n = a("./util/showcase")
  5621. , t = a("./util/logger")
  5622. , r = new t(e)
  5623. , o = {};
  5624. s.exports = {
  5625. loadFeatureFlags: function(e) {
  5626. var t = $.Deferred();
  5627. return i.get(e.urlBase + "", {
  5628. responseType: "json",
  5629. prefetchFrom: "user",
  5630. auth: n.getAuthorizationHeader()
  5631. }).done(function(e) {
  5632. (o = function(e) {
  5633. var t = {};
  5634. if (e) {
  5635. var i = e.flags;
  5636. if (i)
  5637. for (var n in i)
  5638. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5639. return t
  5640. }
  5641. return r.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5642. null
  5643. }(e)) ? t.resolve(o) : t.reject("loading-failed")
  5644. }).fail(function() {
  5645. r.debug("Retrieval of feature flags failed."),
  5646. t.reject("loading-failed")
  5647. }),
  5648. t.promise()
  5649. },
  5650. getFlags: function() {
  5651. return o
  5652. },
  5653. updateDependentSettings: function(e, t) {
  5654. (e = e || o).labels && (t.labels.enabled = !0),
  5655. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5656. e.showcase_sdk && (t.sdkInit = !0),
  5657. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5658. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5659. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5660. e.hide_sc_sharing && (t.share.enabled = !1)
  5661. }
  5662. }
  5663. }
  5664. ).call(this, "/js/featureflags.js")
  5665. }
  5666. , {
  5667. "./util/ajax": 181,
  5668. "./util/logger": 189,
  5669. "./util/showcase": 193
  5670. }],
  5671. 60: [function(e, t, i) {
  5672. "use strict";
  5673. var n = (e("../util/common"),
  5674. {
  5675. status: 0,
  5676. set: function(e) {
  5677. if (isNaN(e))
  5678. return !1;
  5679. var t = $(".progressbar");
  5680. e < 0 && (e = 0),
  5681. 100 < e && (e = 100);
  5682. var i = e * (parseInt(t.css("width").replace("px", "")) / 100)
  5683. , n = Math.round(e)
  5684. , r = parseInt(i) - 15;
  5685. t.find(".bar").css("width", i),
  5686. t.find(".label").css("left", r),
  5687. t.find(".perc").text(n + "%"),
  5688. this.status = e
  5689. },
  5690. done: function(e) {
  5691. return e || this.status ? (this.status = null,
  5692. this.set(100)) : this
  5693. }
  5694. });
  5695. t.exports.circleLoader = n
  5696. }
  5697. , {
  5698. "../util/common": 185
  5699. }],
  5700. 61: [function(e, t, i) {
  5701. "use strict";
  5702. t.exports = Object.freeze({
  5703. CLOSE: "modal.closer.close"
  5704. })
  5705. }
  5706. , {}],
  5707. 62: [function(e, t, i) {
  5708. "use strict";
  5709. function n(t, e) {
  5710. function i() {
  5711. var e = t.offsetHeight >= $("#player").height() && t.offsetWidth >= $("#player").width();
  5712. e !== p && ((p = e) ? (t.classList.add("closeByFooter"),
  5713. c.classList.add("closeByFooter")) : (t.classList.remove("closeByFooter"),
  5714. c.classList.remove("closeByFooter")))
  5715. }
  5716. e ? setTimeout(i, r.guiAnimationSpeed) : i()
  5717. }
  5718. var r = e("../../settings")
  5719. , o = (e("../../tag/Media/MediaEvent"),
  5720. e("../../util/browser"))
  5721. , a = e("../../util/common")
  5722. , s = e("./ModalCloserEvent")
  5723. , l = e("events").EventEmitter
  5724. , c = document.getElementsByClassName("footer")[0]
  5725. , h = c.querySelectorAll(".close")[0]
  5726. , u = null
  5727. , d = null
  5728. , p = null
  5729. , f = (o.isMobile(),
  5730. {
  5731. open: function(e) {
  5732. e && (n(e),
  5733. u && h.removeEventListener("click", u, !0),
  5734. u = function(e, t) {
  5735. t && (t.stopPropagation(),
  5736. t.preventDefault()),
  5737. e && this.emit(s.CLOSE, e),
  5738. f.reset()
  5739. }
  5740. .bind(this, e.id),
  5741. h.addEventListener("click", u, !0),
  5742. d && window.removeEventListener("resize", d, !0),
  5743. d = n.bind(this, e),
  5744. window.addEventListener("resize", d, !0))
  5745. },
  5746. reset: function() {
  5747. c.classList.remove("closeByFooter"),
  5748. h.removeEventListener("click", u, !0),
  5749. window.removeEventListener("resize", d, !0),
  5750. u = d = p = null
  5751. }
  5752. });
  5753. a.extendObject(f, l.prototype),
  5754. t.exports = f
  5755. }
  5756. , {
  5757. "../../tag/Media/MediaEvent": 131,
  5758. "../../settings": 166,
  5759. "../../util/browser": 182,
  5760. "../../util/common": 185,
  5761. "./ModalCloserEvent": 61,
  5762. events: 202
  5763. }],
  5764. 63: [function(e, t, i) {
  5765. "use strict";
  5766. var A = e("../lib/dat.gui")
  5767. , C = e("three")
  5768. , I = e("../util/easing")
  5769. , E = e("../enum/Viewmode")
  5770. , _ = e("../enum/Colors")
  5771. , b = e("../enum/WarpStyle")
  5772. , w = e("../settings");
  5773. e("../tag/tag"),
  5774. A.GUI.prototype.removeFolder = function(e) {
  5775. var t = this.__folders[e];
  5776. t && (t.close(),
  5777. this.__ul.removeChild(t.domElement.parentNode),
  5778. delete this.__folders[e],
  5779. this.onResize())
  5780. }
  5781. ,
  5782. t.exports.toggle = function(t, e, i) {
  5783. var n = new A.GUI({
  5784. width: 400
  5785. })
  5786. , r = n.addFolder("Flydown from Dollhouse");
  5787. r.add(w.flydown, "movementEasing", Object.keys(I)),
  5788. r.add(w.flydown, "movementDelay", 0, 1).step(.01),
  5789. r.add(w.flydown, "rotationEasing", Object.keys(I)),
  5790. r.add(w.flydown, "rotationDelay", 0, 1).step(.01),
  5791. r.add(w.flydown, "modelTextureDelay", 0, 1).step(.01),
  5792. r.add(w.flydown, "skyboxDelay", 0, 1).step(.01),
  5793. r.add(w.dollhouseDefault, "minPolarAngle", 0, C.Math.degToRad(50)),
  5794. r.add(w.dollhouseDefault, "maxPolarAngle", C.Math.degToRad(50), C.Math.degToRad(170));
  5795. var o = n.addFolder("Transition between panos");
  5796. o.add(w.transition, "blur", 0, 10).onFinishChange(function() {}),
  5797. o.add(w.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5798. w.transition.flyTime = 0,
  5799. o.__controllers.forEach(function(e) {
  5800. e.updateDisplay()
  5801. })
  5802. }),
  5803. o.add(w.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5804. w.transition.flySpeed = 0,
  5805. o.__controllers.forEach(function(e) {
  5806. e.updateDisplay()
  5807. })
  5808. }),
  5809. o.add(w.transition, "aimTime", 500, 2500).step(50),
  5810. o.add(w.transition, "aimSlowFactor", 1, 3).step(.1),
  5811. o.add(w.transition, "movementEasing", Object.keys(I));
  5812. var a = n.addFolder("Path Display");
  5813. a.add(w.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5814. a.add(w.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5815. a.add(w.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5816. a.add(w.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5817. a.add(w.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5818. a.add(w.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5819. a.add(w.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5820. a.add(w.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5821. a.add(w.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5822. a.add(w.path, "color", Object.keys(_)).onFinishChange(function() {
  5823. w.path.color = _[w.path.color],
  5824. w.path.colorUp = _._desat(w.path.color),
  5825. w.path.colorDown = _.darken(w.path.color)
  5826. }),
  5827. a.add(w, "reticuleColor", Object.keys(_)).onFinishChange(function() {
  5828. w.reticuleColor = _[w.reticuleColor]
  5829. });
  5830. var s = n.addFolder("Warping")
  5831. , l = s.addFolder("Warp/Teleport");
  5832. l.add(w.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5833. l.add(w.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5834. l.add(w.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5835. l.add(w.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5836. l.add(w.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5837. l.add(w.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5838. l.add(w.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5839. l.add(w.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5840. l.add(w.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5841. l.add(w.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5842. l.add(w.path, "mapGuides").onFinishChange(function() {}),
  5843. l.add(w.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5844. l.add(w.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5845. l.add(w.path, "typ", Object.keys(b)).onFinishChange(function() {
  5846. w.path.typ = b[w.path.typ]
  5847. }),
  5848. l.add(w.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5849. e.endlessLoop = w.warp.loop
  5850. }),
  5851. l.add(w.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5852. l.add(w.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5853. l.add(w.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5854. var c = s.addFolder("Long Warp Only");
  5855. c.add(w.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5856. w.warp.flySpeed = 0,
  5857. c.__controllers.forEach(function(e) {
  5858. e.updateDisplay()
  5859. })
  5860. }),
  5861. c.add(w.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5862. c.add(w.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5863. c.add(w.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5864. c.add(w.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5865. c.add(w.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5866. c.add(w.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5867. c.add(w.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5868. c.add(w.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5869. c.add(w.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5870. var h = n.addFolder("Warp Esoterica");
  5871. h.add(w.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5872. h.add(w.warp, "blur", .01, 1).onFinishChange(function() {}),
  5873. h.add(w.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5874. w.warp.minWarpTime = 0,
  5875. h.__controllers.forEach(function(e) {
  5876. e.updateDisplay()
  5877. })
  5878. }),
  5879. h.add(w.warp, "showBunny").onFinishChange(function() {}),
  5880. h.add(w.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  5881. h.add(w.warp, "movementEasing", Object.keys(I));
  5882. var u = n.addFolder("Misc");
  5883. u.add(w, "dollhouseFOV", 10, 180).onChange(function() {
  5884. i.cameras[E.DOLLHOUSE].fov = w.dollhouseFOV
  5885. }),
  5886. u.add(w, "insideFOV", 10, 180).onChange(function() {
  5887. i.cameras[E.PANORAMA].fov = w.insideFOV
  5888. }),
  5889. u.add(w, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  5890. u.add(w, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  5891. u.add(w, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  5892. var d = n.addFolder("Navigation");
  5893. d.add(w.navigation, "panoScores").onFinishChange(function() {
  5894. w.navigation.panoScores || t.panos.forEach(function(e) {
  5895. e.floor.remove(e.text3d),
  5896. e.text3d = null
  5897. })
  5898. }),
  5899. d.add(w.navigation, "mouseDirection"),
  5900. d.add(w.navigation, "filterStrictness", 0, 1),
  5901. d.add(w.navigation, "angleFactor", -60, 0),
  5902. d.add(w.navigation, "directionFactor", 1, 20),
  5903. d.add(w.navigation, "distanceFactor", -5, 5),
  5904. d.add(w.navigation, "optionalityFactor", .1, 10);
  5905. var p = n.addFolder("tags")
  5906. , f = p.addFolder("Tag Creation");
  5907. f.add(w.tags.pole, "enabled").name("poleEnabled"),
  5908. f.add(w.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  5909. f.add(w.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  5910. f.add(w.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  5911. var g = p.addFolder("Visibility");
  5912. g.add(w.tags.visibility, "anyDistance"),
  5913. g.add(w.tags.visibility, "visibleDistance", .1, 30).step(.1),
  5914. g.add(w.tags.visibility, "cameraClearance", 0, 1).step(.01),
  5915. g.add(w.tags.visibility, "hideViaFloor"),
  5916. g.add(w.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  5917. g.add(w.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  5918. var m = p.addFolder("Disc Parameters");
  5919. m.add(w.tags.disc.scale, "nearBound", .1, 10).step(.1),
  5920. m.add(w.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  5921. m.add(w.tags.disc.scale, "linkFarBound").onChange(function(e) {
  5922. e && (w.tags.disc.scale.farBound = w.tags.visibility.visibleDistance * (1 - w.tags.disc.scale.linkPercent / 100))
  5923. }),
  5924. m.add(w.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  5925. w.tags.disc.scale.linkFarBound && (w.tags.disc.scale.farBound = w.tags.visibility.visibleDistance * (1 - e / 100))
  5926. }),
  5927. m.add(w.tags.disc.scale, "maxSize", 40, 200).step(1),
  5928. m.add(w.tags.disc.scale, "minSize", 20, 100).step(1),
  5929. m.add(w.tags.disc.scale, "responsiveness", 0, 100).step(1);
  5930. var v = p.addFolder("Navigate");
  5931. v.add(w.tags.navigate, "nearestPano").name("nearestPano"),
  5932. v.add(w.tags.navigate, "lineOfSight").name("lineOfSight"),
  5933. v.add(w.tags.navigate, "reactivate").name("reactivate"),
  5934. v.add(w.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  5935. v.add(w.tags.navigate, "tiltTolerance", 0, 50).step(1),
  5936. v.add(w.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  5937. var y = n.addFolder("Debug");
  5938. y.add(w, "wireframe").onFinishChange(function() {
  5939. t.chunks.forEach(function(e) {
  5940. e.material && (e.wireframeTwin || (e.wireframeTwin = new C.WireframeHelper(e),
  5941. e.wireframeTwin.material.depthWrite = !1,
  5942. e.wireframeTwin.material.depthTest = !1,
  5943. e.wireframeTwin.material.opacity = .5,
  5944. e.wireframeTwin.material.transparent = !0),
  5945. w.wireframe ? t.add(e.wireframeTwin) : t.remove(e.wireframeTwin))
  5946. })
  5947. }),
  5948. y.add(w, "skyboxWireframe").onFinishChange(function() {
  5949. w.skyboxWireframe ? (t.skybox.wireframe = new C.WireframeHelper(t.skybox),
  5950. t.add(t.skybox.wireframe)) : (t.remove(t.skybox.wireframe),
  5951. t.skybox.wireframe = null)
  5952. }),
  5953. y.add(w, "showSweeps").onFinishChange(function() {
  5954. t.setSweepVisibility(w.showSweeps)
  5955. }),
  5956. y.add(w, "showMesh").onFinishChange(function() {
  5957. t.chunks.forEach(function(e) {
  5958. e.visible = w.showMesh
  5959. })
  5960. }),
  5961. y.add(w, "showFloors").onFinishChange(function() {
  5962. t.floors.forEach(function(e) {
  5963. e.collider.children.forEach(function(e) {
  5964. e.material.visible = w.showFloors
  5965. })
  5966. })
  5967. }),
  5968. y.add(w, "showSkyboxes").onFinishChange(function() {
  5969. t.panos.forEach(function(e) {
  5970. e.skyboxMesh.visible = w.showSkyboxes
  5971. })
  5972. }),
  5973. y.add(w, "showNeighbors").onChange(function() {}),
  5974. y.add(t, "alpha", 0, 1)
  5975. }
  5976. }
  5977. , {
  5978. "../enum/Colors": 19,
  5979. "../enum/Viewmode": 51,
  5980. "../enum/WarpStyle": 52,
  5981. "../lib/dat.gui": 93,
  5982. "../tag/tag": 123,
  5983. "../settings": 166,
  5984. "../util/easing": 186,
  5985. three: 217
  5986. }],
  5987. 64: [function(c, h, e) {
  5988. (function(e) {
  5989. "use strict";
  5990. function i(e, t, i, n) {
  5991. $(".gui-error .error-problem-text").text(e),
  5992. $(".gui-error .error-solution-text").text(t),
  5993. $(".gui-error .error-explanation").text(i),
  5994. $(".gui-error .error-actions").html(n),
  5995. $(window).resize(),
  5996. $(".gui-error").fadeIn(),
  5997. $("#bottom-logo").fadeIn()
  5998. }
  5999. function n(e) {
  6000. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6001. i(e, s.ERROR_BROWSER_SOLUTION, s.ERROR_BROWSER_EXPLANATION, t),
  6002. r.isMobile() || $("[rel=tiletip]").tooltip({
  6003. placement: "bottom",
  6004. delay: {
  6005. show: 50,
  6006. hide: 0
  6007. },
  6008. trigger: "hover",
  6009. viewport: {
  6010. selector: "body",
  6011. padding: 10
  6012. }
  6013. })
  6014. }
  6015. function t() {
  6016. var e = r.isMobile() ? "" : '<span class="link install-browser">' + s.ERROR_GENERIC_ACTIONS_2 + "</span>" + s.ERROR_GENERIC_ACTIONS_3
  6017. , t = [s.ERROR_GENERIC_ACTIONS_1, e].join("");
  6018. i(s.ERROR_GENERIC_PROBLEM, s.ERROR_GENERIC_SOLUTION, "", t),
  6019. r.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6020. e.preventDefault(),
  6021. e.stopPropagation(),
  6022. n(" ")
  6023. })
  6024. }
  6025. var r = c("./../util/browser")
  6026. , o = c("./../analytics")
  6027. , a = c("./../settings")
  6028. , s = c("../localization/localize")
  6029. , l = new (c("./../util/logger"))(e);
  6030. h.exports.error = function(e) {
  6031. if ($("head title").text(a.pageTitle),
  6032. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6033. $("#gui-loading").fadeOut(250),
  6034. $("#quick-blackout").hide(),
  6035. o.track("showcase_error", {
  6036. error_key: e
  6037. }),
  6038. s.locale || s.init(),
  6039. "webgl-unsupported" === e)
  6040. r.isMobile() ? t() : n(s.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6041. else if ("webgl-ios" === e)
  6042. i(s.ERROR_WEBGL_IOS_PROBLEM, s.ERROR_WEBGL_IOS_SOLUTION, "", s.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + s.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6043. else if ("webgl-safari" === e)
  6044. i(s.ERROR_WEBGL_SAFARI_PROBLEM, "", "", s.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + s.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + s.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + s.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6045. else if ("webgl-generic" === e)
  6046. t();
  6047. else if ("missing-urls" === e)
  6048. i(s.ERROR_MISSING_URLS_PROBLEM, "", s.ERROR_MISSING_URLS_EXPLANATION);
  6049. else if ("loading-failed" === e)
  6050. i(s.ERROR_LOADING_FAILED_PROBLEM, "", "", s.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href="https://support.port.com/hc/articles/208220058">' + s.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6051. else {
  6052. if ("loading-failed-maintenance" !== e)
  6053. return void l.error("Unhandled error: " + e);
  6054. i(s.ERROR_MAINTENANCE_PROBLEM, s.ERROR_MAINTENANCE_SOLUTION)
  6055. }
  6056. }
  6057. }
  6058. ).call(this, "/js/gui/error.js")
  6059. }
  6060. , {
  6061. "../localization/localize": 108,
  6062. "./../analytics": 4,
  6063. "./../settings": 166,
  6064. "./../util/browser": 182,
  6065. "./../util/logger": 189
  6066. }],
  6067. 65: [function(Oe, Le, e) {
  6068. (function(e) {
  6069. "use strict";
  6070. function c() {
  6071. for (var e in Ce)
  6072. if (Ce.hasOwnProperty(e)) {
  6073. var t = Ce[e];
  6074. if (!t.visible)
  6075. for (var i = 0; i < t.elements.length; i++)
  6076. $(t.elements[i]).hide()
  6077. }
  6078. Ce.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6079. !1 === Ce.tourControls.visible && $("#drawer").addClass("fullWidth"),
  6080. ge = [],
  6081. Ce.floors.visible && ge.push(".gui-floor", ".gui-floor-title"),
  6082. ge.push(".hideTarget", ".pinTop.right")
  6083. }
  6084. function v(e, t) {
  6085. var i = !S.isMobile() && M.zoom.enabled && t.mode === ie.PANORAMA && !e.tourIsPlaying;
  6086. $("#gui-zoomin").toggle(i),
  6087. $("#gui-zoomout").toggle(i)
  6088. }
  6089. function l() {
  6090. n(),
  6091. $(".pinBottom").toggleClass("open"),
  6092. $("#drawer").toggleClass("open"),
  6093. $(".footer").toggleClass("open"),
  6094. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", se.CLOSE_HIGHLIGHTS),
  6095. _e("highlights")) : ($("#pullTab .icon").attr("data-original-title", se.OPEN_HIGHLIGHTS),
  6096. O.resetDrawer()),
  6097. setTimeout(function() {
  6098. $("#pullTab").toggleClass("opened")
  6099. }, $("#drawer").hasClass("open") ? 0 : M.highlightAnimationDuration),
  6100. $(".pinBottom").hasClass("open") && t($(".vr-popup")) && $(".vr-popup").is(":visible") && X.dismiss()
  6101. }
  6102. function t(e) {
  6103. var t;
  6104. return "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6105. t = e.position().top + e.outerHeight(),
  6106. e.attr("style", "display: none")),
  6107. $("#player").outerHeight() - 130 < t + 25
  6108. }
  6109. function y(e) {
  6110. "touchstart" === e.type && e.preventDefault(),
  6111. e.stopPropagation()
  6112. }
  6113. function n() {
  6114. w && (w.reload(),
  6115. w.init())
  6116. }
  6117. function r() {
  6118. $("#gui-spinner").stop(!0, !0),
  6119. $("#gui-spinner").fadeOut(1e3),
  6120. !(Ae = !0)
  6121. }
  6122. function A(e, t) {
  6123. var i = e.mode
  6124. , n = t || e.currentPano;
  6125. $("#gui-modes-dollhouse").toggleClass("active", i === ie.DOLLHOUSE),
  6126. $("#gui-modes-floorplan").toggleClass("active", i === ie.FLOORPLAN),
  6127. $("#gui-modes-inside").toggleClass("active", i === ie.PANORAMA),
  6128. i === ie.PANORAMA ? ($("#view-controllers").slideUp(500),
  6129. M.show360Views.enabled && !n.isAligned() ? ($(".gui-floor").addClass("hidden"),
  6130. $("#gui-modes-outside").addClass("desktop-only")) : ($(".gui-floor").removeClass("hidden"),
  6131. $("#gui-modes-outside").removeClass("desktop-only")),
  6132. $("#gui-modes-outside").removeClass("hidden")) : i !== ie.TRANSITIONING && (r(),
  6133. pe = i,
  6134. $("#gui-modes-outside").addClass("hidden"),
  6135. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6136. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(M.guiAnimationSpeed))
  6137. }
  6138. function C(t, i) {
  6139. function e() {
  6140. document.getElementById("vr").classList.remove("hidden"),
  6141. M.vr.allowWebVR ? S.getVRDisplay().then(function(e) {
  6142. S.supportsFullscreen() ? function(e) {
  6143. ue.info(e.displayName + " detected, VR button activates WebVR experience"),
  6144. Q.init(t.data, i, e, x),
  6145. Q.on(J.OPENED, _e.bind(gui, "vr")),
  6146. Q.on(J.SHOW_TERMS, W.show.bind(W))
  6147. }(e) : (ue.warn("Unable to use WebVR when full screen is not supported"),
  6148. $(".improper-embed").toggleClass("hidden", !1),
  6149. n())
  6150. }, function(e) {
  6151. n()
  6152. }) : n()
  6153. }
  6154. function n() {
  6155. var e;
  6156. ue.info("WebVR support not found, VR button activates native app VR modal"),
  6157. X.init(t.data, x),
  6158. X.on(Z.OPENED, (e = document.getElementById("vr-modal"),
  6159. function() {
  6160. _e("vr"),
  6161. V.open(e)
  6162. }
  6163. )),
  6164. X.on(Z.CLOSED, V.reset)
  6165. }
  6166. if (M.vr.enabled && t.supportsVR && !S.valueFromHash("mls", 0))
  6167. switch (M.vr.option) {
  6168. case le.CONTEXTUAL:
  6169. e();
  6170. break;
  6171. case le.ANDROID:
  6172. S.detectAndroid() && e();
  6173. break;
  6174. case le.NONE:
  6175. }
  6176. }
  6177. function h(e, i) {
  6178. for (var n = $(".gui-floor"), t = 0; t < e.floors.length; t++)
  6179. if ("372" !== getQueryVariable("m")) {
  6180. var r = $('<div class="floorChoice" data-index="' + t + '"></div>').text(e.floors.get(t).name);
  6181. $(".gui-floor").find(".container").prepend(r)
  6182. }
  6183. n.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + se.FLOOR_ALL + "</div>"),
  6184. n.on("click", function(e) {
  6185. y(e),
  6186. _e("floor"),
  6187. n.toggleClass("open")
  6188. }),
  6189. $(".floorChoice").on("click", function(e) {
  6190. y(e);
  6191. var t = $(this).data("index");
  6192. "all" !== t ? (R.updateInteraction(oe.InteractionGui, "floor-control"),
  6193. i.player.gotoFloor(t),
  6194. R.track("showcase_gui", {
  6195. gui_action: "click_floor_select_button",
  6196. interaction_source: "gui"
  6197. })) : (R.updateInteraction(oe.InteractionGui, "floor-control"),
  6198. _e("move"),
  6199. i.allFloors(),
  6200. R.track("showcase_gui", {
  6201. gui_action: "click_toggle_all_floors_button",
  6202. interaction_source: "gui"
  6203. })),
  6204. n.removeClass("open")
  6205. //add:
  6206. if (window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setTagVisible || VisiSet.setPanoLog)){
  6207. VisiSet.changePanoVisi(true)
  6208. }
  6209. })
  6210. }
  6211. function I(e, t) {
  6212. e && (t === ie.DOLLHOUSE || t === ie.FLOORPLAN ? ($(".allFloorBtn").show(),
  6213. $(".gui-floor-icon").hide(),
  6214. $(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),
  6215. $(".gui-floor-icon").show(),
  6216. $(".gui-floor-title").hide()),
  6217. e.model.allFloorsVisible ? ($(".gui-floor-title").text(se.FLOOR_ALL),
  6218. $(".gui-floor-number").text(se.FLOOR_ALL),
  6219. $(".floorChoice").removeClass("active"),
  6220. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6221. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6222. $(".floorChoice").removeClass("active"),
  6223. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6224. }
  6225. function E() {
  6226. var e = $("#player").width() - 20
  6227. , t = $("#scroller")
  6228. , i = $("#drawer")
  6229. , n = $(".pinBottom");
  6230. $("#player").width() < 488 || $("#player").height() < 488 ? (t.addClass("hidden"),
  6231. i.addClass("noScroll"),
  6232. n.addClass("noScroll")) : e < T != !i.hasClass("noScroll") && (t.toggleClass("hidden"),
  6233. i.toggleClass("noScroll"),
  6234. n.toggleClass("noScroll"))
  6235. }
  6236. function _(e) {
  6237. e.waitQueue.length <= 0 ? r() : ye || function(e) {
  6238. e = e || 0,
  6239. Ae = !1,
  6240. window.setTimeout(function() {
  6241. Ae || (!0,
  6242. $("#gui-spinner").stop(!0, !0).show())
  6243. }
  6244. .bind(this), e)
  6245. }(M.modelComponentLoadSpinnerDelay)
  6246. }
  6247. function b(e, t) {
  6248. for (var i = []; e; )
  6249. i.push(e),
  6250. e = e.parentNode;
  6251. for (; t && -1 === i.indexOf(t); )
  6252. t = t.parentNode;
  6253. return t
  6254. }
  6255. var w, T, o, a, x, i, s, u, d, p, f, g, S = (Oe("three"),
  6256. Oe("../util/ajax"),
  6257. Oe("../util/browser")), M = Oe("../settings"), R = Oe("../analytics"), m = (Oe("../util/transitions"),
  6258. Oe("../util/camera"),
  6259. Oe("../util/logger")), P = (Oe("../objects/Snapshot"),
  6260. Oe("./helpManager")), O = Oe("./immersiveMode"), L = Oe("./loadingScreen"), D = Oe("./landingScreen"), N = Oe("./playButton"), F = Oe("./populateModal"), B = Oe("./memoryUsage"), V = Oe("./closer/modalCloser"), k = Oe("./closer/ModalCloserEvent"), U = Oe("./help/help"), H = Oe("./help/HelpEvent"), z = Oe("./title/titleBar"), G = Oe("./title/TitleEvents"), W = Oe("./terms/terms"), j = Oe("./terms/TermsEvent"), Y = Oe("./title/tagToggle"), q = Oe("./tourInteraction"), X = Oe("./vr/vrModal"), Z = Oe("./vr/vrEvent"), K = Oe("./sharing/modal"), Q = Oe("./webvr/webVRgui"), J = Oe("./webvr/WebVrEvent"), ee = Oe("../controls/serializer"), te = Oe("../enum/Keys"), ie = Oe("../enum/Viewmode"), ne = (Oe("../enum/BlackoutStyle"),
  6261. Oe("../tag/Media/MediaEvent")), re = (Oe("../enum/PathDiscardMode"),
  6262. Oe("../enum/PathDisplayMode"),
  6263. Oe("../enum/DirectorEvents"),
  6264. Oe("../enum/PlayerEvents")), oe = Oe("../enum/ControlEvents"), ae = Oe("./sharing/ShareEvents"), se = Oe("../localization/localize"), le = (Oe("../enum/Vectors"),
  6265. Oe("../enum/WarpStyle"),
  6266. Oe("../enum/AlignmentType"),
  6267. Oe("../enum/VROption")), ce = Oe("./konami"), he = Oe("../lib/dat.gui"), ue = new m(e), de = (Oe("../util/showcase"),
  6268. Oe("../enum/ZoomEvents")), pe = ie.DOLLHOUSE, fe = 0, ge = [".hideTarget"], me = null, ve = null, ye = !1, Ae = !1, Ce = {
  6269. coBrand: {
  6270. visible: !0,
  6271. elements: [".co-brand", "#loaderCoBrand"]
  6272. },
  6273. help: {
  6274. visible: !0,
  6275. elements: [".nav-help", "#nav-help"]
  6276. },
  6277. tourControls: {
  6278. visible: !0,
  6279. elements: [".next", ".previous", "#play"]
  6280. },
  6281. highlight: {
  6282. visible: !0,
  6283. elements: ["#drawer", "#pullTab"]
  6284. },
  6285. share: {
  6286. visible: !0,
  6287. elements: [".socialButton", "#share"]
  6288. },
  6289. fullScreen: {
  6290. visible: !0,
  6291. elements: ["#gui-fullscreen"]
  6292. },
  6293. floors: {
  6294. visible: !0,
  6295. elements: [".gui-floor"]
  6296. }
  6297. }, Ie = (g = document.getElementById("drawer"),
  6298. function() {
  6299. $("#player").height() < 400 && g.classList.contains("open") && l()
  6300. }
  6301. ), Ee = (f = document.getElementById("meta-info"),
  6302. function() {
  6303. $("#player").height() < 400 && f.classList.contains("expand") && z.toggleMeta(!0)
  6304. }
  6305. ), _e = (i = document.getElementById("meta-info"),
  6306. s = document.getElementById("interaction-modal"),
  6307. u = $("#drawer").eq(0),
  6308. d = $(".gui-floor").eq(0),
  6309. p = $(".vr-popup").eq(0),
  6310. function(e) {
  6311. switch (e) {
  6312. case "info":
  6313. we(),
  6314. Te(),
  6315. Ie(),
  6316. Me(),
  6317. Re(),
  6318. xe(),
  6319. Pe();
  6320. break;
  6321. case "terms":
  6322. be(),
  6323. Te(),
  6324. Se(),
  6325. Me(),
  6326. Re(),
  6327. xe(),
  6328. Pe();
  6329. break;
  6330. case "help":
  6331. be(),
  6332. we(),
  6333. Me(),
  6334. Re(),
  6335. xe(),
  6336. Pe();
  6337. break;
  6338. case "vr":
  6339. be(),
  6340. we(),
  6341. Me(),
  6342. Re(),
  6343. Te(),
  6344. Pe(),
  6345. t(p) && Se();
  6346. break;
  6347. case "highlights":
  6348. Ee(),
  6349. we(),
  6350. Me(),
  6351. Re();
  6352. break;
  6353. case "share":
  6354. be(),
  6355. we(),
  6356. Te(),
  6357. Re(),
  6358. xe(),
  6359. Pe();
  6360. break;
  6361. case "floor":
  6362. we(),
  6363. Me(),
  6364. xe();
  6365. break;
  6366. case "view":
  6367. Re(),
  6368. Me(),
  6369. we(),
  6370. xe();
  6371. break;
  6372. case "tour":
  6373. case "move":
  6374. we(),
  6375. Me(),
  6376. Re(),
  6377. xe();
  6378. break;
  6379. case "resize":
  6380. be(),
  6381. Ie(),
  6382. Re();
  6383. break;
  6384. case "tag":
  6385. we(),
  6386. Te(),
  6387. Me(),
  6388. Re(),
  6389. xe()
  6390. }
  6391. }
  6392. );
  6393. function be() {
  6394. i.classList.contains("expand") && z.toggleMeta(!0)
  6395. }
  6396. function we() {
  6397. W.hide()
  6398. }
  6399. function Te() {
  6400. U.close()
  6401. }
  6402. function xe() {
  6403. X.dismiss()
  6404. }
  6405. function Se() {
  6406. u.hasClass("open") && l()
  6407. }
  6408. function Me() {
  6409. K.hide()
  6410. }
  6411. function Re() {
  6412. d.hasClass("open") && d.removeClass("open")
  6413. }
  6414. function Pe() {
  6415. s.classList.contains("fadeIn") && (s.classList.contains("landing") ? D.dismissModal() : s.classList.contains("tour") && q.dismissModal())
  6416. }
  6417. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  6418. $("#gui-fullscreen").toggle(!S.isFullscreen()),
  6419. $("#gui-fullscreen-exit").toggle(!!S.isFullscreen()),
  6420. setTimeout(function() {
  6421. $(".icon:visible").hide().show(0)
  6422. }, 100)
  6423. }),
  6424. $("#gui-fullscreen").find("a").on("click", function(e) {
  6425. y(e),
  6426. S.requestFullscreen($("body")[0]),
  6427. R.track("showcase_gui", {
  6428. gui_action: "click_enter_fullscreen",
  6429. interaction_source: "gui"
  6430. })
  6431. }),
  6432. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  6433. y(e),
  6434. S.exitFullscreen(),
  6435. R.track("showcase_gui", {
  6436. gui_action: "click_exit_fullscreen",
  6437. interaction_source: "gui"
  6438. })
  6439. }),
  6440. $(window).on("resize", function(e) {
  6441. var t = e.target.innerHeight
  6442. , i = e.target.innerWidth;
  6443. t === o && i === a || (Ce.highlight.visible && E(),
  6444. _e("resize"),
  6445. $(".pinTop.right").removeClass("hideUnderMeta"),
  6446. n(),
  6447. o = t,
  6448. a = i)
  6449. }).resize(),
  6450. S.supportsFullscreen() || $("#gui-fullscreen").hide(),
  6451. $("#pullTab").on("click", function(e) {
  6452. y(e),
  6453. $("#drawer").hasClass("open") ? (R.trackAlways("showcase_gui", {
  6454. gui_action: "hide_highlight_reel"
  6455. }),
  6456. $(this).addClass("open").children("img").attr("src", "images/auto.png")) : (R.trackAlways("showcase_gui", {
  6457. gui_action: "show_highlight_reel"
  6458. }),
  6459. $(this).removeClass("open").children("img").attr("src", "images/auto-suspend.png")),
  6460. l()
  6461. }),
  6462. window.DATA.showHotListSta && ($("#hotList").css("display", ""),
  6463. $("#hotList").on("click", function(e) {
  6464. y(e);
  6465. var t = $("#hotListWrap")[0];
  6466. t.classList.contains("hotListActive") ? (t.classList.remove("hotListActive"),
  6467. this.classList.remove("active")) : (t.classList.add("hotListActive"),
  6468. this.classList.add("active"))
  6469. }),
  6470. $("#hotListContent ul").on("mouseover", function(e) {
  6471. y(e);
  6472. var t = e.target
  6473. , i = document.getElementById("hotListWrap");
  6474. if ("SPAN" === t.tagName) {
  6475. var n = t.parentElement.parentElement;
  6476. t.offsetWidth + 116 >= n.clientWidth ? i.style.width = t.offsetWidth + 116 + "px" : i.style.width = ""
  6477. } else if ("LI" === t.tagName) {
  6478. n = t.parentElement;
  6479. t.children[0].offsetWidth + 116 >= n.clientWidth ? i.style.width = t.children[0].offsetWidth + 116 + "px" : i.style.width = ""
  6480. } else
  6481. i.style.width = ""
  6482. }),
  6483. $("#hotListContent ul").on("click", function(e) {
  6484. y(e),
  6485. this.preElem && this.preElem.classList.remove("active"),
  6486. "SPAN" === e.target.tagName ? (e.target.parentElement.classList.add("active"),
  6487. e.target.parentElement.hot && e.target.parentElement.hot.examine(!0),
  6488. this.preElem = e.target.parentElement) : (e.target.classList.add("active"),
  6489. e.target.hot && e.target.hot.examine(!0),
  6490. this.preElem = e.target)
  6491. }),
  6492. $("#hotListClose").on("click", function(e) {
  6493. y(e),
  6494. $("#hotListWrap")[0].classList.remove("hotListActive"),
  6495. $("#hotListContent ul .active").removeClass("active"),
  6496. $("#hotList")[0].classList.remove("active")
  6497. })),
  6498. "true" === window.DATA.supportsVR && $("#vr").css("display", ""),
  6499. $("#more-menu-button").on("click", function(e) {
  6500. y(e),
  6501. $("#more-menu").toggleClass("open")
  6502. }),
  6503. Le.exports.init = function(s, l, c, e, t, i, n) {
  6504. var r;
  6505. x = n,
  6506. s.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6507. s.supportedModes[ie.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6508. F.init(),
  6509. D.init(s, i),
  6510. ce.init(s, l, e),
  6511. $(".icon").on("mouseover", function() {
  6512. l.player && l.player.reticule.hide()
  6513. }),
  6514. function(e, t) {
  6515. var i = t.player;
  6516. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6517. y(e),
  6518. R.updateInteraction(oe.InteractionGui, "inside-button"),
  6519. R.track("USER", {
  6520. event_type: "showcase_gui",
  6521. gui_action: "click_inside_mode_button"
  6522. }),
  6523. t.changeMode(ie.PANORAMA)
  6524. }),
  6525. $("#gui-modes-outside").find("a").on("click", function(e) {
  6526. y(e),
  6527. R.track("showcase_gui", {
  6528. gui_action: "click_outside_mode_button"
  6529. }),
  6530. t.changeMode(pe)
  6531. }),
  6532. $("#gui-modes-floorplan").on("click", function(e) {
  6533. y(e),
  6534. i.mode !== ie.FLOORPLAN && (R.track("showcase_gui", {
  6535. gui_action: "click_floorplan_mode_button"
  6536. }),
  6537. t.changeMode(ie.FLOORPLAN))
  6538. }),
  6539. $("#gui-modes-dollhouse").on("click", function(e) {
  6540. y(e),
  6541. i.mode !== ie.DOLLHOUSE && (R.track("showcase_gui", {
  6542. gui_action: "click_dollhouse_mode_button"
  6543. }),
  6544. t.changeMode(ie.DOLLHOUSE))
  6545. })
  6546. }(0, l),
  6547. function(e, t) {
  6548. $("#play").on("mousedown touchstart", function(e) {
  6549. y(e),
  6550. _e("tour"),
  6551. q.play(),
  6552. R.trackAlways("showcase_gui", {
  6553. gui_action: "play_highlights"
  6554. })
  6555. }),
  6556. window.startAndPlay = function(e) {
  6557. _e("tour"),
  6558. q.play(),
  6559. R.trackAlways("showcase_gui", {
  6560. gui_action: "play_highlights"
  6561. })
  6562. }
  6563. ,
  6564. $("#pause").on("mousedown touchstart", function(e) {
  6565. y(e),
  6566. q.pause(),
  6567. R.trackAlways("showcase_gui", {
  6568. gui_action: "pause_highlights"
  6569. })
  6570. }),
  6571. $("#gui-zoomin").find("a").on("click", function(e) {
  6572. y(e),
  6573. t.player.zoomInIncrementally()
  6574. }),
  6575. $("#gui-zoomout").find("a").on("click", function(e) {
  6576. y(e),
  6577. t.player.zoomOutIncrementally()
  6578. })
  6579. }(0, l),
  6580. s.data.enable_social_sharing && s.data.is_public && M.share.enabled && (K.init(DATA.name/* s.data.name */),
  6581. K.on(ae.OPENED, (r = document.getElementById("share-modal"),
  6582. function() {
  6583. _e("share"),
  6584. V.open(r)
  6585. }
  6586. )),
  6587. K.on(ae.CLOSED, V.reset)),
  6588. 0 < s.heroLocations.length ? function(e, i, t) {
  6589. var n = 100 / (fe = e.heroLocations.length) + "%"
  6590. , r = $("#thumb-container")
  6591. , o = $("#progressBar");
  6592. $("#status").find(".totalSteps").text(fe);
  6593. for (var a = 0; a < fe; a++) {
  6594. var s = e.heroLocations[a]
  6595. , l = $('<li class="thumbImg" data-index=""><img src=""></li>');
  6596. if(s.heroLocations){//有子项,选第一张截图
  6597. var tmp = s.heroLocations[0].thumbUrl.replace('https://','').replace('http://','')
  6598. }else{
  6599. var tmp = s.thumbUrl.replace('https://','').replace('http://','')
  6600. }
  6601. if (l.attr("data-index", a),
  6602. //Ce.highlight.visible && l.find("img").attr("src",'https://'+tmp),
  6603. Ce.highlight.visible && l.find("img").attr("src", 'http://'+tmp),// xzw改 导览图片 https在某些服务器打不开
  6604. s.name) {
  6605. var c = $('<div class="overlay"></div>').text(s.name);
  6606. l.prepend(c)
  6607. }
  6608. if (e.has360Views && s.cameraMode === ie.PANORAMA) {
  6609. var h = e.panos.get(s.panoId)
  6610. , u = h && !h.isAligned() ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6611. l.prepend(u)
  6612. }
  6613. r.append(l),
  6614. o.append('<div class="step" data-idx="' + a + '" style="width:' + n + '"></div>')
  6615. }
  6616. T = 144 * fe,
  6617. 111 * fe,
  6618. $(".thumbImg").on("mouseover", function() {
  6619. !function(e) {
  6620. return e.describe().inTransition
  6621. }(i) && t.showPathToHeroLocation([$(this).data("index"),0])//改
  6622. }),
  6623. $(".thumbImg").on("mouseout", function() {
  6624. i.clearPath()
  6625. }),
  6626. $(".thumbImg").on("click", function(e) {
  6627. y(e);
  6628. var t = $(this);
  6629. R.updateInteraction(oe.InteractionGui, "thumbnail"),
  6630. R.trackAlways("showcase_gui", {
  6631. gui_action: "click_highlight"
  6632. }),
  6633. i.goToHighlight([t.data("index"),0])//改
  6634. }),
  6635. $(".previous").find("a").on("click", function(e) {
  6636. y(e),
  6637. R.trackAlways("showcase_gui", {
  6638. gui_action: "prev_highlight"
  6639. }),
  6640. i.prevHighlight()
  6641. }),
  6642. $(".next").find("a").on("click", function(e) {
  6643. y(e),
  6644. R.trackAlways("showcase_gui", {
  6645. gui_action: "next_highlight"
  6646. }),
  6647. i.nextHighlight()
  6648. }),
  6649. $("#drawer").on("mouseleave", function(t) {
  6650. var i;
  6651. y(t);
  6652. try {
  6653. i = new MouseEvent("mouseup",{
  6654. clientX: t.clientX,
  6655. clientY: t.clientY,
  6656. screenX: t.screenX,
  6657. screenY: t.screenY
  6658. })
  6659. } catch (e) {
  6660. (i = document.createEvent("MouseEvents")).initMouseEvent("mouseup", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  6661. }
  6662. document.dispatchEvent(i)
  6663. }),
  6664. (w = new Sly($("#scrollFrame"),{
  6665. horizontal: !0,
  6666. itemNav: "centered",
  6667. smart: !0,
  6668. scrollTrap: !0,
  6669. scrollBy: 1,
  6670. mouseDragging: !0,
  6671. touchDragging: !0,
  6672. speed: 300,
  6673. dragHandle: !0,
  6674. dynamicHandle: !0,
  6675. clickBar: !0,
  6676. scrollBar: $("#scroller"),
  6677. activateOn: null
  6678. }).init()).on("active", function(e, t) {
  6679. t,
  6680. _e("tour"),
  6681. $(".step").removeClass("active"),
  6682. $("#status").find(".curIdx").text(t + 1);
  6683. for (var i = 0; i <= t; i++)
  6684. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6685. }),
  6686. E()
  6687. }(s, l, c) : (Ce.highlight.visible = !1,
  6688. Ce.tourControls.visible = !1),
  6689. z.on(G.OPEN_INFO, _e.bind(this, "info")),
  6690. function() {
  6691. var n;
  6692. document.body.addEventListener("mousedown", function(e) {
  6693. n = 0 === e.button || 1 === e.which ? e.target : null
  6694. }, !0),
  6695. document.body.addEventListener("mouseup", function(t) {
  6696. n !== t.target && (n = b(n, t.target));
  6697. var e = document.getElementById("gui-parent");
  6698. if (b(e, n) !== e && (n = null),
  6699. n) {
  6700. var i;
  6701. try {
  6702. i = new MouseEvent("click",t)
  6703. } catch (e) {
  6704. (i = document.createEvent("MouseEvents")).initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  6705. }
  6706. i.syntheticClick = !0,
  6707. n.dispatchEvent(i),
  6708. n = null
  6709. }
  6710. }, !0),
  6711. document.getElementById("gui-parent").addEventListener("click", function(e) {
  6712. e.syntheticClick || (e.stopPropagation(),
  6713. "A" === e.target.nodeName && e.preventDefault())
  6714. }, !0)
  6715. }(),
  6716. A(c),
  6717. C(s, t),
  6718. s.on("floor.changed", I),
  6719. s.on("waiting", function(e) {
  6720. _(e)
  6721. }
  6722. .bind(this, s)),
  6723. s.on("waiting-done", function(e) {
  6724. _(e)
  6725. }
  6726. .bind(this, s)),
  6727. c.on(re.ModeChanged, function(e, t) {
  6728. A(c),
  6729. v(l, c),
  6730. t === ie.PANORAMA && c.currentPano && !c.currentPano.isAligned() && (t = ie.OUTDOOR),
  6731. U.updateMode(t)
  6732. }),
  6733. e.on(oe.Move, _e.bind(this, "move")),
  6734. c.on(re.Ready, function() {
  6735. O.init(e, c, c.tagManager, l),
  6736. c.on(re.ModeChanged, function(e, t) {
  6737. e !== t && $(".vr-popup").is(":visible") && X.dismiss()
  6738. })
  6739. }),
  6740. c.on(re.PanoChosen, function(e, t) {
  6741. A(c, t),
  6742. U.updateMode(t && !t.isAligned() ? ie.OUTDOOR : ie.PANORAMA)
  6743. }),
  6744. V.on(k.CLOSE, function(e) {
  6745. switch (e) {
  6746. case "vr-modal":
  6747. X.dismiss();
  6748. break;
  6749. case "share-modal":
  6750. K.hide();
  6751. break;
  6752. case "terms-modal":
  6753. W.hide()
  6754. }
  6755. });
  6756. var o, h = $("#play").eq(0), u = $("#pause").eq(0), d = $(".pinBottom").toArray(), p = $("#drawer").eq(0), f = $("#playHead").eq(0), a = $("#progressBar").eq(0), g = $("#thumb-container").eq(0).children(), m = a.children();
  6757. l.on("update.controls", function() {
  6758. var e, t, i, n = l.describe();
  6759. if (n.tourIsPlaying || c.isWarping() ? (Ce.tourControls.visible && (h.hide(),
  6760. u.show()),
  6761. n.tourInProgress && (d.forEach(function(e) {
  6762. e.classList.add("playing")
  6763. }),
  6764. p.addClass("playing"),
  6765. f.addClass("playing"))) : (Ce.tourControls.visible && (h.show(),
  6766. u.hide()),
  6767. n.tourInProgress || (q.stopTour(),
  6768. d.forEach(function(e) {
  6769. e.classList.remove("playing")
  6770. }),
  6771. p.removeClass("playing"),
  6772. f.removeClass("playing"))),
  6773. null !== n.currentItem) {
  6774. var r, o;
  6775. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6776. n.onTheBus ? (r = "active",
  6777. o = "recent") : (o = "active",
  6778. r = "recent");
  6779. var a = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6780. for (e = 0; e < s.heroLocations.length; e += 1)
  6781. i = g.eq(e),
  6782. t = m.eq(e),
  6783. i.removeClass(o),
  6784. t.removeClass(o),
  6785. n.onTheBus && e === n.destinationItem[0] ? (i.addClass(r),
  6786. t.addClass(r),
  6787. w.activate(e)) : n.onTheBus && a && e === n.currentItem[0] ? (i.addClass(r),
  6788. t.addClass(r)) : (i.removeClass(r),
  6789. t.removeClass(r))
  6790. } else
  6791. for (e = 0; e < s.heroLocations.length; e += 1)
  6792. i = g.eq(e),
  6793. t = m.eq(e),
  6794. i.removeClass("active recent"),
  6795. t.removeClass("active recent");
  6796. v(l, c)
  6797. }),
  6798. document.addEventListener("keydown", function(e) {
  6799. switch (R.updateInteraction(oe.InteractionKey),
  6800. e.which) {
  6801. case te.ZERO:
  6802. M.debug && s.toggleAlpha();
  6803. break;
  6804. case te.NINE:
  6805. M.debug && B.toggle();
  6806. break;
  6807. case te.ONE:
  6808. c.isInMode(ie.TRANSITIONING) || l.changeMode(ie.PANORAMA);
  6809. break;
  6810. case te.TWO:
  6811. s.outsideAllowed() && !c.isInMode(ie.DOLLHOUSE, ie.TRANSITIONING) && l.changeMode(ie.DOLLHOUSE);
  6812. break;
  6813. case te.THREE:
  6814. s.outsideAllowed() && !c.isInMode(ie.FLOORPLAN, ie.TRANSITIONING) && l.changeMode(ie.FLOORPLAN);
  6815. break;
  6816. case te.FOUR:
  6817. c.isInMode(ie.TRANSITIONING) || l.changeMode(ie.OUTDOOR);
  6818. break;
  6819. case te.SPACE:
  6820. Ce.tourControls.visible && ($("#playHead").hasClass("playing") || _e("tour"));
  6821. break;
  6822. case te.RETURN:
  6823. M.debug && s.toggleExplodeUp();
  6824. break;
  6825. case te.P:
  6826. !function(e) {
  6827. me.gui || (me.gui = function(e) {
  6828. var t = new he.GUI;
  6829. return t.add(M, "showSweeps").name("Show sweeps").onFinishChange(function() {
  6830. e.setSweepVisibility(M.showSweeps)
  6831. }),
  6832. t.add(M, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  6833. t.add(M.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  6834. M.transition.flySpeed = 0,
  6835. t.__controllers.forEach(function(e) {
  6836. e.updateDisplay()
  6837. })
  6838. }),
  6839. t.add(M.path, "opacity", 0, 1).name("Path opacity"),
  6840. $(t.__closeButton).hide(),
  6841. t
  6842. }(me.model)),
  6843. (me.visible = e) ? $(me.gui.domElement).show() : $(me.gui.domElement).hide()
  6844. }(!me.visible);
  6845. break;
  6846. case te.U:
  6847. !function(e) {
  6848. ve.gui || (ve.gui = function(t, i) {
  6849. function e() {
  6850. var e = i.toJSON();
  6851. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + t.sid + "&start=" + ee.serialize(e),
  6852. i.tagManager.activeTag && (n.linkToLocation += "&tag=" + i.tagManager.activeTag.sid)
  6853. }
  6854. var n = {}
  6855. , r = new he.GUI({
  6856. autoPlace: !0,
  6857. width: "60%"
  6858. });
  6859. return e(),
  6860. i.on(re.ViewChanged, e),
  6861. r.add(n, "linkToLocation").name(se.LINK_TO_LOCATION).listen(),
  6862. r.domElement.id = "datLinks",
  6863. [].slice.call(r.domElement.querySelectorAll(".property-name")).forEach(function(e) {
  6864. if (!S.detectSafari()) {
  6865. var t = document.createElement("button");
  6866. t.classList.add("btn-deep-link"),
  6867. t.innerText = se.MENU_COPY,
  6868. e.nextSibling.appendChild(t);
  6869. var n = function() {
  6870. alert(se.LINK_ALERT_COPY),
  6871. t.hide()
  6872. };
  6873. t.addEventListener("click", function(e) {
  6874. try {
  6875. var t = e.target.parentNode.childNodes[0];
  6876. t.select();
  6877. var i = document.execCommand("copy");
  6878. t.blur(),
  6879. i || n()
  6880. } catch (e) {
  6881. n()
  6882. }
  6883. })
  6884. }
  6885. }),
  6886. $(r.__closeButton).hide(),
  6887. r
  6888. }(ve.model, ve.player)),
  6889. (ve.visible = e) ? $(ve.gui.domElement).show() : $(ve.gui.domElement).hide()
  6890. }(!ve.visible);
  6891. break;
  6892. case te.X:
  6893. M.debug && s.toggleExplode();
  6894. break;
  6895. case te.PLUSEQUALS:
  6896. l.player.activatePersistentZooming(!0),
  6897. O.hideUi();
  6898. break;
  6899. case te.DASHUNDERSCORE:
  6900. l.player.activatePersistentZooming(!1),
  6901. O.hideUi();
  6902. break;
  6903. case te.SEVEN:
  6904. ue.info("Zoom level: " + l.player.zoomLevel + ", FOV: " + l.player.zoomFov);
  6905. break;
  6906. case te.EIGHT:
  6907. l.player.decreaseZoomSpeed();
  6908. break;
  6909. case te.NINE:
  6910. l.player.increaseZoomSpeed()
  6911. }
  6912. return c && c.reticule.hide(),
  6913. !0
  6914. }
  6915. .bind(this)),
  6916. document.addEventListener("keyup", function(e) {
  6917. switch (e.which) {
  6918. case te.PLUSEQUALS:
  6919. l.player.deactivatePersistentZooming();
  6920. break;
  6921. case te.DASHUNDERSCORE:
  6922. l.player.deactivatePersistentZooming()
  6923. }
  6924. }
  6925. .bind(this)),
  6926. function(e) {
  6927. me = {
  6928. gui: null,
  6929. visible: !1,
  6930. model: e
  6931. }
  6932. }(s),
  6933. function(e, t) {
  6934. ve = {
  6935. gui: null,
  6936. visible: !1,
  6937. model: e,
  6938. player: t
  6939. }
  6940. }(s, l.player),
  6941. function(e) {
  6942. function t(e, i) {
  6943. $(e).find("a").each(function(e, t) {
  6944. i ? $(t).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(t).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6945. t.style.pointerEvents = i ? "auto" : "none"
  6946. })
  6947. }
  6948. e.on(de.ZoomMax, function() {
  6949. t("#gui-zoomin", !1),
  6950. t("#gui-zoomout", !0)
  6951. }),
  6952. e.on(de.ZoomMin, function() {
  6953. t("#gui-zoomin", !0),
  6954. t("#gui-zoomout", !1)
  6955. }),
  6956. e.on(de.ZoomIn, function() {
  6957. t("#gui-zoomout", !0)
  6958. }),
  6959. e.on(de.ZoomOut, function() {
  6960. t("#gui-zoomin", !0)
  6961. }),
  6962. e.zoomLevel >= M.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6963. e.zoomLevel <= M.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6964. }(c),
  6965. P.setAutoPlay(s.heroCount()),
  6966. U.init(c, i.mode),
  6967. U.on(H.OPENED, _e.bind(this, "help")),
  6968. W.init(),
  6969. W.on(j.OPENED, (o = document.getElementById("terms-modal"),
  6970. function() {
  6971. _e("terms"),
  6972. V.open(o)
  6973. }
  6974. )),
  6975. W.on(j.CLOSED, V.reset),
  6976. M.quickstart.enabled || D.delayLanding(i.mode).then(D.showMessage.bind(this, c, l, Ce.coBrand.visible)),
  6977. (M.quickstart.enabled || c.model.outsideAllowed()) && O.init(e, c, c.tagManager, l),
  6978. M.profiling.enabled && B.show(),
  6979. q.init(l)
  6980. }
  6981. ,
  6982. Le.exports.startLoading = function(e, t, i, n, r, o) {
  6983. function a() {
  6984. o.setLoadingStartTime(),
  6985. function() {
  6986. function e(e) {
  6987. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)
  6988. }
  6989. $("body").css("touch-action", "none"),
  6990. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {});
  6991. var t = document.getElementById("terms-text")
  6992. , i = document.getElementById("more-help-wrapper")
  6993. , n = (document.getElementById("navigation-help-wrapper"),
  6994. document.getElementById("help-dialog"),
  6995. document.getElementById("tag-billboards"));
  6996. M.useWheel && (document.body.addEventListener("mousewheel", e, {
  6997. passive: !1
  6998. }),
  6999. document.body.addEventListener("DOMMouseScroll", e)),
  7000. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7001. e.stopPropagation()
  7002. })
  7003. }(),
  7004. r ? (D.showMessage(t, i, Ce.coBrand.visible),
  7005. l()) : function(e) {
  7006. L.show(e),
  7007. c()
  7008. }(l)
  7009. }
  7010. var s = $.Deferred()
  7011. , l = s.resolve.bind(s);
  7012. ye = !0,
  7013. _(e);
  7014. e.data.player_options && function(e) {
  7015. Ce.tourControls.visible = true//e.tour_buttons && S.valueFromHash("gt", 1),
  7016. Ce.coBrand.visible = e.presented_by && 1 !== M.specialEdition && M.brand && !S.valueFromHash("mls", !1),
  7017. Ce.highlight.visible = /* e.highlight_reel && */ 1 !== M.specialEdition && M.showHighlights
  7018. }(e.data.player_options),
  7019. 1 === M.specialEdition && $("body").addClass("specialEdition");
  7020. se.localizeGUI();
  7021. !function(i) {
  7022. function e(e, t) {
  7023. return !!i.player_options[e] && i[t || e]
  7024. }
  7025. $(".model-title").text(i.name);
  7026. var t = M.pageTitle;
  7027. 2 !== S.valueFromHash("mls", 0) && i.name && (t = i.name),
  7028. document.title = t,
  7029. S.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7030. delay: {
  7031. show: 50,
  7032. hide: 0
  7033. },
  7034. trigger: "hover",
  7035. html: !1,
  7036. viewport: {
  7037. selector: "body",
  7038. padding: 10
  7039. }
  7040. }),
  7041. S.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7042. z.populate({
  7043. name: e("model_name", "name"),
  7044. coBrand: e("presented_by"),
  7045. description: e("model_summary", "summary") || "暂无内容",
  7046. contactName: e("contact_name"),
  7047. address: e("address"),
  7048. phone: e("contact_phone"),
  7049. formattedPhone: i.formatted_contact_phone,
  7050. email: e("contact_email"),
  7051. url: e("external_url"),
  7052. socialSharing: i.enable_social_sharing && i.is_public
  7053. })
  7054. }(e.data);
  7055. r || $(".quick").addClass("hidden");
  7056. n ? (R.impression(),
  7057. a()) : (o.setWaitingStartTime(),
  7058. N.show(r, a))
  7059. return s
  7060. }
  7061. ,
  7062. Le.exports.endLoading = function(e, t, i) {
  7063. var n = t.player;
  7064. function r() {
  7065. i.dismissExaminedTag(),
  7066. i.disableHovering()
  7067. }
  7068. $("#gui-thumb").fadeOut(2500),
  7069. L.hide(function() {
  7070. ye = !1
  7071. }),
  7072. Y.init(e, i),
  7073. z.finishSetup(Object.keys(e.tags).length),
  7074. i.on(ne.IMAGE_OPENED, _e.bind(this, "tag")),
  7075. X.on(Z.OPENED, r),
  7076. K.on(ae.OPENED, r),
  7077. U.on(H.OPENED, r),
  7078. W.on(j.OPENED, r);
  7079. var o = i.enableHovering.bind(i);
  7080. if (X.on(Z.CLOSED, o),
  7081. K.on(ae.CLOSED, o),
  7082. U.on(H.CLOSED, o),
  7083. W.on(j.CLOSED, o),
  7084. M.labels.enabled && Object.keys(e.labels).length,
  7085. e.floors.length <= 1 || !Ce.floors.visible ? Ce.floors.visible = !1 : (h(e, t),
  7086. I(e.currentFloor, n.mode)),
  7087. "372" === getQueryVariable("m") && (Ce.floors.visible = 1,
  7088. h(e, t)),
  7089. c(),
  7090. v(t, t.player),
  7091. $("#gui").fadeIn(1500),
  7092. Ce.highlight.visible && (2 !== M.startHighlights || e.has360Views) && setTimeout(function() {
  7093. l(),
  7094. (!e.has360Views && 1 !== M.startHighlights || e.has360Views && 0 === M.startHighlights) && setTimeout(l, 2e3)
  7095. }, 2e3),
  7096. !S.isMobile())
  7097. for (var a = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], s = 0; s < a.length; s++)
  7098. $(a[s]).addClass("hasHover");
  7099. _(e),
  7100. z.setupToggling(),
  7101. window.editHotPanel && editHotPanel(),
  7102. function() {
  7103. var i = $("#pullTab")
  7104. , e = {
  7105. bottom: {
  7106. "border-bottom-left-radius": "10px",
  7107. "border-bottom-right-radius": "10px"
  7108. },
  7109. top: {
  7110. "border-top-left-radius": "10px",
  7111. "border-top-right-radius": "10px"
  7112. }
  7113. }
  7114. , t = {
  7115. bottom: {
  7116. "border-top-right-radius": "10px",
  7117. "border-bottom-right-radius": "10px"
  7118. },
  7119. top: {
  7120. "border-bottom-left-radius": "10px",
  7121. "border-top-left-radius": "10px"
  7122. }
  7123. };
  7124. function n(e, t) {
  7125. $("#gui-modes-map > div:visible:last").css(e),
  7126. i.is(":visible") ? $(".viewContainer > div:visible:first").css(t) : $("#gui-modes-map > div:visible:first").css(t)
  7127. }
  7128. /Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent) ? n(e.bottom, e.top) : n(t.bottom, t.top);
  7129. (window.DATA.model.special || "true" === window.DATA.special) && window.specialScene && specialScene.special().afterImplement()
  7130. }()
  7131. $(".toolRight a").removeClass('hasHover')
  7132. }
  7133. ,
  7134. Le.exports.onProgress = function(e) {
  7135. L.progress(e)
  7136. }
  7137. }
  7138. ).call(this, "/js/gui/gui.js")
  7139. }
  7140. , {
  7141. "../analytics": 4,
  7142. "../controls/serializer": 14,
  7143. "../enum/AlignmentType": 17,
  7144. "../enum/BlackoutStyle": 18,
  7145. "../enum/ControlEvents": 21,
  7146. "../enum/DirectorEvents": 23,
  7147. "../enum/Keys": 30,
  7148. "../enum/PathDiscardMode": 38,
  7149. "../enum/PathDisplayMode": 39,
  7150. "../enum/PlayerEvents": 40,
  7151. "../enum/VROption": 47,
  7152. "../enum/Vectors": 50,
  7153. "../enum/Viewmode": 51,
  7154. "../enum/WarpStyle": 52,
  7155. "../enum/ZoomEvents": 53,
  7156. "../lib/dat.gui": 93,
  7157. "../localization/localize": 108,
  7158. "../tag/Media/MediaEvent": 131,
  7159. "../objects/Snapshot": 153,
  7160. "../settings": 166,
  7161. "../util/ajax": 181,
  7162. "../util/browser": 182,
  7163. "../util/camera": 183,
  7164. "../util/logger": 189,
  7165. "../util/showcase": 193,
  7166. "../util/transitions": 195,
  7167. "./closer/ModalCloserEvent": 61,
  7168. "./closer/modalCloser": 62,
  7169. "./help/HelpEvent": 66,
  7170. "./help/help": 67,
  7171. "./helpManager": 68,
  7172. "./immersiveMode": 69,
  7173. "./konami": 70,
  7174. "./landingScreen": 71,
  7175. "./loadingScreen": 72,
  7176. "./memoryUsage": 73,
  7177. "./playButton": 74,
  7178. "./populateModal": 75,
  7179. "./sharing/ShareEvents": 76,
  7180. "./sharing/modal": 77,
  7181. "./terms/TermsEvent": 78,
  7182. "./terms/terms": 79,
  7183. "./title/TitleEvents": 80,
  7184. "./title/tagToggle": 81,
  7185. "./title/titleBar": 82,
  7186. "./tourInteraction": 84,
  7187. "./vr/vrEvent": 85,
  7188. "./vr/vrModal": 87,
  7189. "./webvr/WebVrEvent": 88,
  7190. "./webvr/webVRgui": 89,
  7191. three: 217
  7192. }],
  7193. 66: [function(e, t, i) {
  7194. "use strict";
  7195. t.exports = Object.freeze({
  7196. OPENED: "help.opened",
  7197. CLOSED: "help.closed"
  7198. })
  7199. }
  7200. , {}],
  7201. 67: [function(e, t, i) {
  7202. "use strict";
  7203. function n() {
  7204. p.on("click", function(e) {
  7205. T && T !== a.TRANSITIONING && (0 < window.getComputedStyle(v).getPropertyValue("opacity") && !x ? S.close() : T && T !== a.TRANSITIONING && (x = !0,
  7206. setTimeout(function() {
  7207. x = !1
  7208. }, h.help.modalStayDuration),
  7209. S.emit(l.OPENED),
  7210. f.addClass("open " + T),
  7211. p.addClass("open"),
  7212. o(),
  7213. r(),
  7214. v.style.removeProperty ? v.style.removeProperty("display") : v.style.removeAttribute("display"),
  7215. v.classList.add("fadeIn")))
  7216. }),
  7217. E.on("click", function(e) {
  7218. S.close()
  7219. }),
  7220. C.on("click", function(e) {
  7221. T && T !== a.TRANSITIONING && (o(),
  7222. r())
  7223. }),
  7224. I.on("click", function(e) {
  7225. o(),
  7226. I.addClass("underline-tab"),
  7227. c.fill(b, s.MORE_HELP),
  7228. f.addClass("more-help")
  7229. })
  7230. }
  7231. function r() {
  7232. C.addClass("underline-tab"),
  7233. c.fill(_, s.NAVIGATION, T),
  7234. f.addClass(T)
  7235. }
  7236. function o() {
  7237. f.removeClass("more-help " + a.PANORAMA + " " + a.DOLLHOUSE + " " + a.FLOORPLAN + " " + a.OUTDOOR),
  7238. A.forEach(function(e) {
  7239. e.classList.remove("underline-tab")
  7240. })
  7241. }
  7242. var a = e("../../enum/Viewmode")
  7243. , s = e("../../enum/HelpModalType")
  7244. , l = e("./HelpEvent")
  7245. , c = (e("../helpManager"),
  7246. e("./../populateModal"))
  7247. , h = e("../../settings")
  7248. , u = e("../../util/common")
  7249. , d = e("events").EventEmitter
  7250. , p = $(".footer-help").eq(0)
  7251. , f = $("#help-dialog").eq(0)
  7252. , g = document.querySelector("#quick-logo")
  7253. , m = document.querySelector("#loaderCoBrand")
  7254. , v = document.querySelector("#help-dialog")
  7255. , y = document.querySelector(".footer")
  7256. , A = $(".help-tabs").children().toArray()
  7257. , C = $(".navigation-tab").eq(0)
  7258. , I = $(".more-help-tab").eq(0)
  7259. , E = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7260. f.find(".close").eq(0))
  7261. , _ = f.find(".interactions").toArray()
  7262. , b = f.find(".ui-instructions").toArray()
  7263. , w = a.PANORAMA
  7264. , T = a.PANORAMA
  7265. , x = !1
  7266. , S = {
  7267. init: function(e, t) {
  7268. w = T = t,
  7269. [v, m, g, y].forEach(function(e) {
  7270. e.classList.add(c.deviceType)
  7271. }),
  7272. n()
  7273. },
  7274. close: function() {
  7275. if (f.hasClass("open") && (this.emit(l.CLOSED),
  7276. p.removeClass("open"),
  7277. f.removeClass("open"),
  7278. v.classList.contains("fadeIn"))) {
  7279. v.classList.remove("fadeIn");
  7280. var e = T === a.TRANSITIONING ? w : T;
  7281. c.clear(_, s.NAVIGATION, e)
  7282. }
  7283. },
  7284. updateMode: function(e) {
  7285. w = T,
  7286. T = e
  7287. }
  7288. };
  7289. u.extendObject(S, d.prototype),
  7290. t.exports = S
  7291. }
  7292. , {
  7293. "../../enum/HelpModalType": 28,
  7294. "../../enum/Viewmode": 51,
  7295. "../../settings": 166,
  7296. "../../util/common": 185,
  7297. "../helpManager": 68,
  7298. "./../populateModal": 75,
  7299. "./HelpEvent": 66,
  7300. events: 202
  7301. }],
  7302. 68: [function(s, l, e) {
  7303. (function(e) {
  7304. "use strict";
  7305. var t = s("../util/browser")
  7306. , i = s("./../util/logger")
  7307. , n = s("./../settings")
  7308. , r = new i(e)
  7309. , o = function() {
  7310. var t;
  7311. try {
  7312. return t = window.localStorage.getItem("visitCount") || "0",
  7313. t = (parseFloat(t) + 1).toString(),
  7314. window.localStorage.setItem("visitCount", t),
  7315. r.debug("visitCount = " + t),
  7316. t
  7317. } catch (e) {
  7318. t = "1",
  7319. r.debug("couldn't set local storage")
  7320. }
  7321. }()
  7322. , a = !1;
  7323. l.exports = {
  7324. isHelpDisabled: function() {
  7325. return "0" === t.valueFromHash("help", null) || a
  7326. },
  7327. isLargeHelpEnabled: function() {
  7328. return ("1" === o || "1" === t.valueFromHash("help", null)) && !this.isHelpDisabled()
  7329. },
  7330. isSmallHelpEnabled: function() {
  7331. return "2" === t.valueFromHash("help", null) && !this.isHelpDisabled()
  7332. },
  7333. isHelpEnabled: function() {
  7334. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7335. },
  7336. setAutoPlay: function(e) {
  7337. a = 0 <= n.warp.auto && 1 < e
  7338. }
  7339. }
  7340. }
  7341. ).call(this, "/js/gui/helpManager.js")
  7342. }
  7343. , {
  7344. "../util/browser": 182,
  7345. "./../settings": 166,
  7346. "./../util/logger": 189
  7347. }],
  7348. 69: [function(e, t, i) {
  7349. "use strict";
  7350. function r(e) {
  7351. M || n(e) && C.hasClass("playing") || (clearTimeout(x),
  7352. T = !0,
  7353. h.close(),
  7354. function(e) {
  7355. !n(e) && S ? v.forEach(function(e) {
  7356. e.classList.remove("drawerOpen"),
  7357. e.classList.add("duringTour")
  7358. }) : C.hasClass("open") ? v.forEach(function(e) {
  7359. e.classList.remove("duringTour"),
  7360. e.classList.add("drawerOpen")
  7361. }) : P || R === g.FLOORPLAN || R === g.DOLLHOUSE || v.forEach(function(e) {
  7362. e.classList.add("fadeOut")
  7363. })
  7364. }(e),
  7365. R !== g.DOLLHOUSE && R !== g.FLOORPLAN && (E.hasClass("expand") && !_.hasClass("closed") || l.valueFromHash("title", 1),
  7366. C.hasClass("playing") || (y.forEach(function(e) {
  7367. e.classList.add("detectHover")
  7368. }),
  7369. x = setTimeout(a, c.immersive.timeToShowAgain))))
  7370. }
  7371. function o() {
  7372. C.hasClass("playing") || (clearTimeout(x),
  7373. x = setTimeout(a, c.immersive.timeToShowAgain))
  7374. }
  7375. function a() {
  7376. clearTimeout(x),
  7377. T = !1,
  7378. m.forEach(function(e) {
  7379. e.classList.remove("drawerOpen")
  7380. }),
  7381. S || v.forEach(function(e) {
  7382. e.classList.remove("duringTour")
  7383. }),
  7384. y.forEach(function(e) {
  7385. e.classList.remove("detectHover")
  7386. })
  7387. }
  7388. function s() {
  7389. T ? a() : r(),
  7390. M = !0,
  7391. setTimeout(function() {
  7392. M = !1
  7393. }, c.immersive.uiStayDuration)
  7394. }
  7395. function n(e) {
  7396. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7397. }
  7398. var l = e("../util/browser")
  7399. , c = e("../settings")
  7400. , h = e("./help/help")
  7401. , u = e("../enum/tagEvents")
  7402. , d = e("../enum/ControlEvents")
  7403. , p = e("../enum/PlayerEvents")
  7404. , f = e("../enum/DirectorEvents")
  7405. , g = (p = e("../enum/PlayerEvents"),
  7406. e("../enum/Viewmode"))
  7407. , m = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7408. , v = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7409. , y = $("#hover-bottom, #hover-top").toArray()
  7410. , A = ($("#pullTab").eq(0),
  7411. $("#playHead").eq(0),
  7412. $(".pinBottom-container").eq(0))
  7413. , C = $("#drawer").eq(0)
  7414. , I = $("#drawer-container").eq(0)
  7415. , E = $("#meta-info").eq(0)
  7416. , _ = $(".pinTop.left").eq(0)
  7417. , b = $("#player").eq(0)
  7418. , w = document.getElementById("pullTab")
  7419. , T = !1
  7420. , x = null
  7421. , S = !1
  7422. , M = !1
  7423. , R = null
  7424. , P = !1;
  7425. t.exports.init = function(e, t, i, n) {
  7426. (function(t, i, e, n) {
  7427. [g.PANORAMA, g.DOLLHOUSE, g.FLOORPLAN].forEach(function(e) {
  7428. t.controls[e].on(d.Move, r),
  7429. t.controls[e].on(d.LongTap, s)
  7430. }),
  7431. b.on("mousewheel DOMMouseScroll", r),
  7432. e.on(u.TagActivated, r),
  7433. e.on(u.TagNavigation, r),
  7434. i.on(p.FlyingEnded, o),
  7435. i.on(p.ModeChanging, function(e, t) {
  7436. P = t !== g.PANORAMA && e !== g.PANORAMA
  7437. }),
  7438. i.on(p.ModeChanged, function(e, t) {
  7439. R = i.mode,
  7440. t !== g.TRANSITIONING ? a() : r("modeChange")
  7441. }),
  7442. n.on(f.TourStart, function() {
  7443. S = !0,
  7444. r()
  7445. }),
  7446. n.on(f.TourEnd, function() {
  7447. S = !1,
  7448. a()
  7449. }),
  7450. n.on(f.ActionInterrupted, function() {
  7451. S = !1
  7452. }),
  7453. w.addEventListener("touchend", function() {
  7454. $("#pullTab").hasClass("opened") && !S && a()
  7455. }, !0)
  7456. }
  7457. )(e, t, i, n),
  7458. l.isMobile() ? (y.forEach(function(e) {
  7459. e.classList.add("mobile")
  7460. }),
  7461. A.click(a)) : (y.forEach(function(e) {
  7462. e.addEventListener("mouseleave", function() {
  7463. !b.is(":hover") && y[0].classList.contains("detectHover") && a()
  7464. }, !0)
  7465. }),
  7466. b.mouseleave(function() {
  7467. y[0].classList.contains("detectHover") && a()
  7468. })),
  7469. R = t.mode
  7470. }
  7471. ,
  7472. t.exports.hideUi = r,
  7473. t.exports.resetDrawer = function() {
  7474. I.hasClass("duringTour") || (S = !1,
  7475. r("gui"),
  7476. a())
  7477. }
  7478. }
  7479. , {
  7480. "../enum/ControlEvents": 21,
  7481. "../enum/DirectorEvents": 23,
  7482. "../enum/tagEvents": 32,
  7483. "../enum/PlayerEvents": 40,
  7484. "../enum/Viewmode": 51,
  7485. "../settings": 166,
  7486. "../util/browser": 182,
  7487. "./help/help": 67
  7488. }],
  7489. 70: [function(i, n, e) {
  7490. (function(e) {
  7491. "use strict";
  7492. var t = i("./../util/logger")
  7493. , o = i("./../settings")
  7494. , a = i("./debug")
  7495. , s = i("./../util/common")
  7496. , l = (i("./gui"),
  7497. new t(e));
  7498. o.console && $("body").append('<div id="debug-console"></div>'),
  7499. n.exports.init = function(i, n, r) {
  7500. l.debug("konami has the modelInstance");
  7501. var t = [];
  7502. $(window).on("keydown", function(e) {
  7503. t.push(e.which),
  7504. t.length > o.secretPanelWord.length && t.shift(),
  7505. s.equalLists(t, o.secretPanelWord) && (l.debug("Developer mode active."),
  7506. o.debug = !0)
  7507. }),
  7508. $(window).on("keydown", function e(t) {
  7509. o.debug && 72 === t.which && (i && r ? (a.toggle(i, n, r),
  7510. $(window).off("keydown", e)) : console.warn("sorry we're not ready yet"))
  7511. })
  7512. }
  7513. }
  7514. ).call(this, "/js/gui/konami.js")
  7515. }
  7516. , {
  7517. "./../settings": 166,
  7518. "./../util/common": 185,
  7519. "./../util/logger": 189,
  7520. "./debug": 63,
  7521. "./gui": 65
  7522. }],
  7523. 71: [function(e, t, i) {
  7524. "use strict";
  7525. function r() {
  7526. s.clear(m, l.LANDING[v]),
  7527. g.removeClass("fadeIn")
  7528. }
  7529. var o = e("../settings")
  7530. , a = (e("./help/help"),
  7531. e("./helpManager"))
  7532. , s = e("./populateModal")
  7533. , l = e("../enum/HelpModalType")
  7534. , n = e("../enum/Viewmode")
  7535. , c = e("../enum/DirectorEvents")
  7536. , h = e("../enum/PlayerEvents")
  7537. , u = $("#quick-blackout").eq(0)
  7538. , d = $("#quick-logo").eq(0)
  7539. , p = $(".quick-brand").toArray()
  7540. , f = $("#loaderCoBrand").eq(0)
  7541. , g = $("#interaction-modal").eq(0)
  7542. , m = g.find(".interaction").toArray()
  7543. , v = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7544. "");
  7545. t.exports.delayLanding = function(e) {
  7546. var t = $.Deferred();
  7547. e || t.resolve();
  7548. var i = o.startupFlyinDelay;
  7549. return e === n.PANORAMA && (i += o.dollhouse.transitionTime),
  7550. setTimeout(t.resolve.bind(t), i),
  7551. t
  7552. }
  7553. ,
  7554. t.exports.showMessage = function(e, t, i) {
  7555. var n = 0;
  7556. o.quickstart.enabled && (function(e) {
  7557. /* e && (f.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7558. d.before(f),
  7559. p = $(".quick-brand").toArray()), */
  7560. u.addClass("fadeOut")
  7561. /* setTimeout(function() {
  7562. p.forEach(function(e) {
  7563. e.classList.add("fadeIn")
  7564. })
  7565. }, o.quickstart.showTextDelay),
  7566. setTimeout(function() {
  7567. p.forEach(function(e) {
  7568. e.classList.add("fadeOut")
  7569. })
  7570. }, o.quickstart.fadeOutDelay) */
  7571. }(i),
  7572. n = o.quickstart.showTextDelay + o.quickstart.fadeOutDelay),
  7573. function(e, t) {
  7574. setTimeout(function() {
  7575. if (a.isHelpEnabled()) {
  7576. if (t(),
  7577. s.init(),
  7578. g.addClass("fadeIn landing " + s.deviceType),
  7579. a.isSmallHelpEnabled())
  7580. return void g.addClass("small");
  7581. s.fill(m, l.LANDING[v]),
  7582. g.addClass(v)
  7583. }
  7584. }, e);
  7585. var i = {
  7586. pc: ["images/pc_step1.png", "images/pc_step2.png", "images/pc_step3.png"],
  7587. mobile: ["images/phone_step1.png", "images/phone_step2.png", "images/phone_step3.png"]
  7588. }
  7589. , n = $(".nav-icon .icon");
  7590. /Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent) && n.attr("src", i.mobile[0]);
  7591. function r(e) {
  7592. e.on("click", function() {
  7593. var e = null;
  7594. if (e = "plus" == $(this).attr("data-id") ? +n.attr("data-page") + 1 : +n.attr("data-page") - 1,
  7595. i.length < e || e < 1)
  7596. return !1;
  7597. /Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent) ? n.attr({
  7598. "data-page": e,
  7599. src: i.mobile[e - 1]
  7600. }) : n.attr({
  7601. "data-page": e,
  7602. src: i.pc[e - 1]
  7603. })
  7604. })
  7605. }
  7606. r($(".next-button")),
  7607. r($(".prev-button"))
  7608. }(n, function() {
  7609. e.once(h.Move, r),
  7610. t.once(c.TourStart, r)
  7611. })
  7612. }
  7613. ,
  7614. t.exports.init = function(e, t) {
  7615. v = t.mode === n.PANORAMA && t.pano && !t.pano.isAligned() ? n.OUTDOOR : t.mode
  7616. }
  7617. ,
  7618. t.exports.dismissModal = r
  7619. }
  7620. , {
  7621. "../enum/DirectorEvents": 23,
  7622. "../enum/HelpModalType": 28,
  7623. "../enum/PlayerEvents": 40,
  7624. "../enum/Viewmode": 51,
  7625. "../settings": 166,
  7626. "./help/help": 67,
  7627. "./helpManager": 68,
  7628. "./populateModal": 75
  7629. }],
  7630. 72: [function(e, t, i) {
  7631. "use strict";
  7632. var n = e("./circleLoader").circleLoader;
  7633. t.exports = {
  7634. element: $("#gui-loading"),
  7635. hide: function(e) {
  7636. n.done(),
  7637. this.element.fadeOut(1500, e)
  7638. },
  7639. show: function(e) {
  7640. this.element.fadeIn(500, function() {
  7641. this.element.css("display", "table"),
  7642. e && e()
  7643. }
  7644. .bind(this))
  7645. },
  7646. progress: function(e) {
  7647. n.set(e)
  7648. }
  7649. }
  7650. }
  7651. , {
  7652. "./circleLoader": 60
  7653. }],
  7654. 73: [function(e, t, i) {
  7655. "use strict";
  7656. var n = e("../settings")
  7657. , r = $("#memory-info")
  7658. , o = r.find("#memory-gpu")
  7659. , a = !1;
  7660. t.exports = {
  7661. show: function() {
  7662. n.profiling.enabled && (r.show(),
  7663. a = !0)
  7664. },
  7665. hide: function() {
  7666. r.hide(),
  7667. a = !1
  7668. },
  7669. toggle: function() {
  7670. a ? this.hide() : this.show()
  7671. },
  7672. update: function(e) {
  7673. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7674. }
  7675. }
  7676. }
  7677. , {
  7678. "../settings": 166
  7679. }],
  7680. 74: [function(e, t, i) {
  7681. "use strict";
  7682. e("../util/browser"),
  7683. e("../analytics");
  7684. e("../settings"),
  7685. t.exports = {
  7686. show: function(e, t) {
  7687. $("#gui-message").fadeOut(500, function() {
  7688. t()
  7689. })
  7690. }
  7691. }
  7692. }
  7693. , {
  7694. "../analytics": 4,
  7695. "../settings": 166,
  7696. "../util/browser": 182
  7697. }],
  7698. 75: [function(e, t, i) {
  7699. "use strict";
  7700. function n(e, t, i, n) {
  7701. i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType]
  7702. }
  7703. var r = e("../util/browser")
  7704. , o = e("../localization/localize")
  7705. , a = e("../enum/HelpModalType")
  7706. , s = (e("../enum/HelpModalSize"),
  7707. e("../enum/Viewmode"));
  7708. t.exports = {
  7709. init: function() {
  7710. if (!this.hasInitialized) {
  7711. this.hasInitialized = !0,
  7712. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7713. this.assets = {},
  7714. this.assets[a.LANDING[s.PANORAMA]] = {
  7715. desktop: {
  7716. left: {
  7717. "top-info": o.ROTATE,
  7718. "big-image": "images/nav_help_mouse_drag_left.png",
  7719. keyboard: "images/nav_help_keyboard_left_right.png"
  7720. },
  7721. middle: {
  7722. "top-info": o.MOVE,
  7723. "big-image": "images/nav_help_mouse_click.png",
  7724. keyboard: "images/nav_help_keyboard_up_down.png"
  7725. },
  7726. right: {
  7727. "top-info": o.ZOOM,
  7728. "big-image": "images/nav_help_mouse_zoom.png",
  7729. keyboard: "images/nav_help_zoom_keys.png"
  7730. }
  7731. },
  7732. mobile: {
  7733. left: {
  7734. "top-info": o.ROTATE,
  7735. "big-image": "images/nav_help_gesture_drag.png"
  7736. },
  7737. middle: {
  7738. "top-info": o.MOVE,
  7739. "big-image": "images/nav_help_gesture_tap.png"
  7740. },
  7741. right: {
  7742. "top-info": o.ZOOM,
  7743. "big-image": "images/nav_help_gesture_pinch.png"
  7744. }
  7745. }
  7746. },
  7747. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  7748. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  7749. desktop: {
  7750. left: {
  7751. "top-info": o.ROTATE,
  7752. "big-image": "images/nav_help_mouse_drag_left.png",
  7753. keyboard: "images/nav_help_keyboard_left_right.png"
  7754. },
  7755. middle: {
  7756. "top-info": o.MOVE,
  7757. "big-image": "images/nav_help_mouse_position_right.png"
  7758. }
  7759. },
  7760. mobile: {
  7761. left: {
  7762. "top-info": o.ROTATE,
  7763. "big-image": "images/nav_help_gesture_drag.png"
  7764. },
  7765. middle: {
  7766. "top-info": o.MOVE,
  7767. "big-image": "images/nav_help_gesture_position_two_finger.png"
  7768. }
  7769. }
  7770. },
  7771. this.assets[a.LANDING[s.FLOORPLAN]] = {
  7772. desktop: {
  7773. left: {
  7774. "top-info": o.MOVE,
  7775. "big-image": "images/nav_help_mouse_position_left.png"
  7776. },
  7777. middle: {
  7778. "top-info": o.ROTATE,
  7779. "big-image": "images/nav_help_mouse_drag_right.png",
  7780. keyboard: "images/nav_help_keyboard_left_right.png"
  7781. }
  7782. },
  7783. mobile: {
  7784. left: {
  7785. "top-info": o.MOVE,
  7786. "big-image": "images/nav_help_gesture_position.png"
  7787. },
  7788. middle: {
  7789. "top-info": o.ROTATE,
  7790. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  7791. }
  7792. }
  7793. };
  7794. var e = {
  7795. "top-info": o.INSIDE,
  7796. "big-image": "images/nav_help_click_inside.png",
  7797. keyboard: "images/nav_help_inside_key.png"
  7798. };
  7799. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  7800. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  7801. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  7802. var t = {
  7803. "top-info": o.INSIDE,
  7804. "big-image": "images/nav_help_tap_inside.png"
  7805. };
  7806. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  7807. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  7808. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  7809. this.assets[a.NAVIGATION] = {},
  7810. this.assets[a.NAVIGATION][s.PANORAMA] = {
  7811. desktop: {
  7812. left: {
  7813. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  7814. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  7815. "big-image": "images/nav_help_mouse_drag_left.png",
  7816. keyboard: "images/nav_help_keyboard_left_right.png"
  7817. },
  7818. middle: {
  7819. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  7820. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  7821. "big-image": "images/nav_help_mouse_click.png",
  7822. keyboard: "images/nav_help_keyboard_up_down.png"
  7823. },
  7824. right: {
  7825. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  7826. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  7827. "big-image": "images/nav_help_mouse_zoom.png",
  7828. keyboard: "images/nav_help_zoom_keys.png"
  7829. }
  7830. },
  7831. mobile: {
  7832. left: {
  7833. "top-info": o.HELP_MOBILE_PANORAMA_1,
  7834. "big-image": "images/nav_help_gesture_drag.png"
  7835. },
  7836. middle: {
  7837. "top-info": o.HELP_MOBILE_PANORAMA_2,
  7838. "big-image": "images/nav_help_gesture_tap.png"
  7839. },
  7840. right: {
  7841. "top-info": o.HELP_MOBILE_3,
  7842. "big-image": "images/nav_help_gesture_pinch.png"
  7843. }
  7844. }
  7845. },
  7846. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  7847. desktop: {
  7848. left: {
  7849. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  7850. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  7851. "big-image": "images/nav_help_mouse_drag_left.png",
  7852. keyboard: "images/nav_help_keyboard_all.png"
  7853. },
  7854. middle: {
  7855. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  7856. "big-image": "images/nav_help_mouse_position_right.png"
  7857. },
  7858. right: {
  7859. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  7860. "big-image": "images/nav_help_mouse_zoom.png"
  7861. }
  7862. },
  7863. mobile: {
  7864. left: {
  7865. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  7866. "big-image": "images/nav_help_gesture_drag.png"
  7867. },
  7868. middle: {
  7869. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  7870. "big-image": "images/nav_help_gesture_position_two_finger.png"
  7871. },
  7872. right: {
  7873. "top-info": o.HELP_MOBILE_3,
  7874. "big-image": "images/nav_help_gesture_pinch.png"
  7875. }
  7876. }
  7877. },
  7878. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  7879. desktop: {
  7880. left: {
  7881. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  7882. "big-image": "images/nav_help_mouse_position_left.png"
  7883. },
  7884. middle: {
  7885. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  7886. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  7887. "big-image": "images/nav_help_mouse_drag_right.png",
  7888. keyboard: "images/nav_help_keyboard_left_right.png"
  7889. },
  7890. right: {
  7891. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  7892. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  7893. "big-image": "images/nav_help_mouse_zoom.png",
  7894. keyboard: "images/nav_help_keyboard_up_down.png"
  7895. }
  7896. },
  7897. mobile: {
  7898. left: {
  7899. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  7900. "big-image": "images/nav_help_gesture_position.png"
  7901. },
  7902. middle: {
  7903. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  7904. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  7905. },
  7906. right: {
  7907. "top-info": o.HELP_MOBILE_3,
  7908. "big-image": "images/nav_help_gesture_pinch.png"
  7909. }
  7910. }
  7911. },
  7912. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  7913. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  7914. "top-info": o.HELP_DESKTOP_360_2A,
  7915. "bottom-info": o.HELP_DESKTOP_360_2B,
  7916. "big-image": "images/nav_help_click_inside.png",
  7917. keyboard: "images/nav_help_inside_key.png"
  7918. },
  7919. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  7920. "top-info": o.HELP_MOBILE_360_2,
  7921. "big-image": "images/nav_help_tap_inside.png"
  7922. },
  7923. this.assets[a.MORE_HELP] = {
  7924. desktop: {
  7925. "more-help-hlr": {
  7926. "top-info": o.HELP_MORE_HLR_A,
  7927. "big-image": "images/nav_help_expand.svg",
  7928. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  7929. },
  7930. "more-help-dollhouse": {
  7931. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  7932. "big-image": "images/nav_help_dollhouse.svg",
  7933. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  7934. },
  7935. "more-help-floors": {
  7936. "top-info": o.HELP_MORE_FLOORS_A,
  7937. "big-image": "images/nav_help_floor picker.svg",
  7938. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  7939. },
  7940. "more-help-tag": {
  7941. "top-info": o.HELP_MORE_TAG_A,
  7942. "big-image": "images/nav_help_tag.svg",
  7943. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  7944. },
  7945. "more-help-zoom": {
  7946. "top-info": o.HELP_MORE_ZOOM_A,
  7947. "big-image": "images/nav_help_zoom.svg",
  7948. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  7949. },
  7950. "more-help-tour": {
  7951. "top-info": o.HELP_MORE_TOUR_A,
  7952. "big-image": "images/nav_help_play.png",
  7953. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  7954. },
  7955. "more-help-inside": {
  7956. "top-info": o.HELP_MORE_INSIDE_A,
  7957. "big-image": "images/nav_help_inside.svg",
  7958. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  7959. },
  7960. "more-help-vr": {
  7961. "top-info": o.HELP_MORE_VR_A,
  7962. "big-image": "images/nav_help_vr.svg",
  7963. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  7964. },
  7965. "more-help-360": {
  7966. "top-info": o.HELP_MORE_360_A,
  7967. "big-image": "images/nav_help_360.svg",
  7968. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  7969. },
  7970. "more-help-fullscreen": {
  7971. "top-info": o.HELP_MORE_FULLSCREEN_A,
  7972. "big-image": "images/nav_help_fullscreen.svg",
  7973. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  7974. }
  7975. },
  7976. mobile: {
  7977. "more-help-hlr": {
  7978. "top-info": o.HELP_MORE_HLR_A,
  7979. "big-image": "images/nav_help_expand.svg",
  7980. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  7981. },
  7982. "more-help-dollhouse": {
  7983. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  7984. "big-image": "images/nav_help_dollhouse.svg",
  7985. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  7986. },
  7987. "more-help-floors": {
  7988. "top-info": o.HELP_MORE_FLOORS_A,
  7989. "big-image": "images/nav_help_floor picker.svg",
  7990. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  7991. },
  7992. "more-help-tag": {
  7993. "top-info": o.HELP_MORE_TAG_A,
  7994. "big-image": "images/nav_help_tag.svg",
  7995. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  7996. },
  7997. "more-help-tour": {
  7998. "top-info": o.HELP_MORE_TOUR_A,
  7999. "big-image": "images/nav_help_play.png",
  8000. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8001. },
  8002. "more-help-inside": {
  8003. "top-info": o.HELP_MORE_INSIDE_A,
  8004. "big-image": "images/nav_help_inside.svg",
  8005. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8006. },
  8007. "more-help-vr": {
  8008. "top-info": o.HELP_MORE_VR_A,
  8009. "big-image": "images/webvr.svg",
  8010. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8011. },
  8012. "more-help-360": {
  8013. "top-info": o.HELP_MORE_360_A,
  8014. "big-image": "images/nav_help_360.svg",
  8015. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8016. }
  8017. }
  8018. },
  8019. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8020. desktop: {
  8021. left: {
  8022. "top-info": o.ROTATE,
  8023. "big-image": "images/nav_help_mouse_drag_left.png",
  8024. keyboard: "images/nav_help_keyboard_left_right.png"
  8025. },
  8026. middle: {
  8027. "top-info": o.MOVE,
  8028. "big-image": "images/nav_help_mouse_click.png",
  8029. keyboard: "images/nav_help_keyboard_up_down.png"
  8030. },
  8031. right: {
  8032. "top-info": o.PLAY,
  8033. "big-image": "images/Desktop-help-play-button.svg",
  8034. keyboard: "images/Desktop-help-spacebar-2.svg"
  8035. }
  8036. },
  8037. mobile: {
  8038. left: {
  8039. "top-info": o.ROTATE,
  8040. "big-image": "images/nav_help_gesture_drag.png"
  8041. },
  8042. middle: {
  8043. "top-info": o.MOVE,
  8044. "big-image": "images/nav_help_gesture_tap.png"
  8045. },
  8046. right: {
  8047. "top-info": o.PLAY,
  8048. "big-image": "images/mobile-help-play-button.svg"
  8049. }
  8050. }
  8051. },
  8052. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8053. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8054. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8055. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8056. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8057. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8058. }
  8059. },
  8060. fill: function(e, t, i) {
  8061. n.call(this, e, t, i, !0)
  8062. },
  8063. clear: function(e, t, i) {
  8064. n.call(this, e, t, i, !1)
  8065. }
  8066. }
  8067. }
  8068. , {
  8069. "../enum/HelpModalSize": 27,
  8070. "../enum/HelpModalType": 28,
  8071. "../enum/Viewmode": 51,
  8072. "../localization/localize": 108,
  8073. "../util/browser": 182
  8074. }],
  8075. 76: [function(e, t, i) {
  8076. "use strict";
  8077. t.exports = Object.freeze({
  8078. OPENED: "share.open",
  8079. CLOSED: "share.closed",
  8080. LINK_CLICKED: "share.linked"
  8081. })
  8082. }
  8083. , {}],
  8084. 77: [function(e, t, i) {
  8085. "use strict";
  8086. function n(n) {
  8087. function e(e, t) {
  8088. var i = "top=" + (window.screenY + ($("#player").height() - t) / 2) + ",left=" + (window.screenX + ($("#player").width() - e) / 2) + ",width=" + e + ",height=" + t;
  8089. I.emit(l.LINK_CLICKED, {
  8090. channel: n
  8091. }),
  8092. window.open(C[n], "shareWindow", i)
  8093. }
  8094. switch (n) {
  8095. case A.FACEBOOK:
  8096. e(580, 420);
  8097. break;
  8098. case A.TWITTER:
  8099. e(550, 440);
  8100. break;
  8101. case A.MAIL:
  8102. I.emit(l.LINK_CLICKED, {
  8103. channel: "email"
  8104. }),
  8105. window.open(C[n], "_blank");
  8106. break;
  8107. case A.LINKEDIN:
  8108. }
  8109. }
  8110. function r(e) {
  8111. I.emit(l.LINK_CLICKED, {
  8112. channel: "copylink"
  8113. });
  8114. var t = document.createRange();
  8115. t.selectNodeContents(v);
  8116. var i = window.getSelection();
  8117. i.removeAllRanges(),
  8118. i.addRange(t),
  8119. document.execCommand("copy"),
  8120. y.classList.remove("hidden"),
  8121. v.classList.add("highlighted")
  8122. }
  8123. function o(e) {
  8124. e && (e.stopPropagation(),
  8125. e.target === v) || (window.getSelection().removeAllRanges(),
  8126. v.classList.remove("highlighted"),
  8127. y.classList.add("hidden"))
  8128. }
  8129. var a = e("../../util/browser")
  8130. , s = e("../../localization/localize")
  8131. , l = e("./ShareEvents")
  8132. , c = e("../../util/common")
  8133. , h = e("events").EventEmitter
  8134. , u = document.getElementById("sharing")
  8135. , d = document.getElementById("share-modal")
  8136. , p = document.getElementById("share-close")
  8137. , f = document.getElementById("facebook-share")
  8138. , g = document.getElementById("twitter-share")
  8139. , m = document.getElementById("mail-share")
  8140. , v = document.getElementById("share-url-text")
  8141. , y = document.getElementById("copy-success")
  8142. , A = Object.freeze({
  8143. FACEBOOK: "facebook",
  8144. TWITTER: "twitter",
  8145. MAIL: "mail",
  8146. LINKEDIN: "linkedin"
  8147. })
  8148. , C = {};
  8149. C[A.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8150. C[A.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8151. C[A.MAIL] = "mailto:?subject=";
  8152. var I = {
  8153. init: function(e) {
  8154. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8155. C[A.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8156. C[A.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8157. C[A.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8158. u.addEventListener("click", this.toggle.bind(this)),
  8159. p.addEventListener("click", this.hide.bind(this)),
  8160. v.addEventListener("click", r),
  8161. d.addEventListener("click", o),
  8162. f.addEventListener("click", n.bind(this, A.FACEBOOK)),
  8163. g.addEventListener("click", n.bind(this, A.TWITTER)),
  8164. m.addEventListener("click", n.bind(this, A.MAIL)),
  8165. v.textContent = window.location.href + "&utm_source=4",
  8166. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8167. u.classList.remove("hidden")
  8168. },
  8169. show: function() {
  8170. this.emit(l.OPENED),
  8171. d.classList.add("fadeIn")
  8172. },
  8173. hide: function() {
  8174. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8175. document.selection && document.selection.empty(),
  8176. window.getSelection().removeAllRanges(),
  8177. o(),
  8178. d.classList.remove("fadeIn"))
  8179. },
  8180. toggle: function() {
  8181. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8182. }
  8183. };
  8184. c.extendObject(I, h.prototype),
  8185. t.exports = I
  8186. }
  8187. , {
  8188. "../../localization/localize": 108,
  8189. "../../util/browser": 182,
  8190. "../../util/common": 185,
  8191. "./ShareEvents": 76,
  8192. events: 202
  8193. }],
  8194. 78: [function(e, t, i) {
  8195. "use strict";
  8196. t.exports = Object.freeze({
  8197. OPENED: "terms.opened",
  8198. CLOSED: "terms.closed"
  8199. })
  8200. }
  8201. , {}],
  8202. 79: [function(e, t, i) {
  8203. "use strict";
  8204. var n = e("./TermsEvent")
  8205. , r = e("../../localization/localize")
  8206. , o = e("../../analytics")
  8207. , a = e("../../util/ajax")
  8208. , s = e("../../util/common")
  8209. , l = e("events").EventEmitter
  8210. , c = document.getElementById("terms-modal")
  8211. , h = {
  8212. init: function() {
  8213. $(".footer-terms").on("click", function(e) {
  8214. e.preventDefault(),
  8215. this.show()
  8216. }
  8217. .bind(this)),
  8218. $("#terms-modal .close").on("click", this.hide.bind(this))
  8219. },
  8220. show: function() {
  8221. this.emit(n.OPENED),
  8222. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8223. var t = $("#terms-text").html(e);
  8224. o.track("showcase_gui", {
  8225. gui_action: "click_terms_button",
  8226. interaction_source: "gui"
  8227. }),
  8228. t.find("a").attr("target", "_blank")
  8229. }).fail(function() {
  8230. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8231. }),
  8232. c.classList.add("fadeIn")
  8233. },
  8234. hide: function(e) {
  8235. e && e.preventDefault(),
  8236. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8237. c.classList.remove("fadeIn")
  8238. }
  8239. };
  8240. s.extendObject(h, l.prototype),
  8241. t.exports = h
  8242. }
  8243. , {
  8244. "../../analytics": 4,
  8245. "../../localization/localize": 108,
  8246. "../../util/ajax": 181,
  8247. "../../util/common": 185,
  8248. "./TermsEvent": 78,
  8249. events: 202
  8250. }],
  8251. 80: [function(e, t, i) {
  8252. "use strict";
  8253. t.exports = Object.freeze({
  8254. OPEN_INFO: "title.open.info",
  8255. CLOSE_INFO: "title.close.info",
  8256. SHOW_INFO: "title.show.info",
  8257. HIDE_INFO: "title.hide.info",
  8258. LINK_CLICKED: "title.link.click",
  8259. CONTACT_LINK_CLICKED: "title.contact.click",
  8260. ORIGIN_LINK_CLICKED: "title.origin.click"
  8261. })
  8262. }
  8263. , {}],
  8264. 81: [function(e, t, i) {
  8265. "use strict";
  8266. var o = e("../../settings");
  8267. t.exports.init = function(e, t) {
  8268. o.tags.enabled && 0 !== Object.keys(e.tags).length && function(t, i) {
  8269. function e(e) {
  8270. t.shouldShowtags = "show" === this.value,
  8271. t.shouldShowtags ? i.showAlltags(o.tags.startup.fadeInDuration) : i.hideAlltags(o.tags.startup.fadeInDuration)
  8272. }
  8273. document.getElementById("tag-toggles").classList.remove("hidden"),
  8274. document.getElementById("radio-tag-show").checked = !0;
  8275. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8276. n[r].addEventListener("change", e)
  8277. }(e, t)
  8278. }
  8279. }
  8280. , {
  8281. "../../settings": 166
  8282. }],
  8283. 82: [function(S, M, e) {
  8284. (function(e) {
  8285. "use strict";
  8286. function i(e) {
  8287. return !(!e || l.inIframe() && document.referrer === e || (E.classList.remove("hidden"),
  8288. _.innerHTML = r.WEBVR_LEARN_MORE + ": ",
  8289. _.appendChild(function(e) {
  8290. var t = document.createElement("a");
  8291. return t.id = "url",
  8292. t.target = "_blank",
  8293. t.href = e,
  8294. t.innerText = e,
  8295. t.addEventListener("click", x.emit.bind(x, a.ORIGIN_LINK_CLICKED)),
  8296. t
  8297. }(e)),
  8298. b.forEach(function(e) {
  8299. e.classList.add("share-link")
  8300. }),
  8301. 0))
  8302. }
  8303. function s(e, t) {
  8304. var i = e
  8305. , n = t;
  8306. return function(e, t) {
  8307. i.push(t || n, e)
  8308. }
  8309. }
  8310. var l = S("../../util/browser")
  8311. , t = S("../../util/common")
  8312. , n = S("../../util/logger")
  8313. , r = S("../../localization/localize")
  8314. , o = S("./titleBarSettings")
  8315. , c = S("../../settings")
  8316. , a = S("./TitleEvents")
  8317. , h = S("events").EventEmitter
  8318. , u = new n(e)
  8319. , d = document.querySelector(".pinTop.left")
  8320. , p = document.getElementsByClassName("title-container")[0]
  8321. , f = document.getElementById("title-toggle").querySelector("i")
  8322. , g = document.getElementById("meta-info-wrapper")
  8323. , m = document.getElementById("meta-info")
  8324. , v = document.getElementById("meta-description")
  8325. , y = document.getElementsByClassName("contact-info")[0]
  8326. , A = document.getElementById("contact-data")
  8327. , C = document.getElementById("addressTxt")
  8328. , I = document.getElementById("tag-toggles")
  8329. , E = document.getElementById("share-origin")
  8330. , _ = document.getElementById("share-link-wrapper")
  8331. , b = [m, g, p]
  8332. , w = !1
  8333. , T = !1
  8334. , x = {
  8335. populate: function(e) {
  8336. if (function(e, t) {
  8337. return e && l.valueFromHash("title", 1) && 2 !== l.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e,
  8338. (g_weixinObj.title = e).length > o.minTooltipCharacters && p.parentElement.setAttribute("data-original-title", e),
  8339. t && 1 !== c.specialEdition && c.brand && !c.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8340. document.getElementById("gui-name").classList.add("noCoBrand"),
  8341. document.getElementById("cobrandTitle").classList.add("hidden")),
  8342. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8343. !1)
  8344. }(DATA.name, e.coBrand)) {
  8345. if (function(e) {
  8346. e ? (w = !0,
  8347. v.innerHTML = e) : v.classList.add("hidden")
  8348. }(e.description),
  8349. function(e, t, i, n) {
  8350. if ((e || t || i) && c.brand && !l.valueFromHash("mls", !1)) {
  8351. w = !0;
  8352. var r = []
  8353. , o = s(r, "<br>");
  8354. if (e && o('<span id="contactName">' + e + "</span>"),
  8355. t) {
  8356. var a = n || t;
  8357. o(l.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>")
  8358. }
  8359. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8360. r[0] = "",
  8361. A.innerHTML = r.join("")
  8362. } else
  8363. y.classList.add("hidden")
  8364. }(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8365. function(e) {
  8366. if ("string" == typeof e)
  8367. try {
  8368. e = JSON.parse(e)
  8369. } catch (e) {
  8370. return u.warn("Unable to parse address data"),
  8371. C.parentElement.classList.add("hidden")
  8372. }
  8373. if (e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)) {
  8374. w = !0;
  8375. var t = []
  8376. , i = s(t, " ");
  8377. e.address_1 && i(e.address_1),
  8378. e.address_2 && i(e.address_2),
  8379. e.city && i(e.city, ", "),
  8380. e.state && i(e.state, ", "),
  8381. e.zip && i(e.zip, e.state ? " " : ", "),
  8382. t[0] = "",
  8383. C.innerText = t.join("")
  8384. } else
  8385. C.parentElement.classList.add("hidden")
  8386. }(e.address),
  8387. w) {
  8388. var t = document.createElement("br");
  8389. I.insertBefore(t, I.firstElementChild)
  8390. }
  8391. e.socialSharing && c.share.enabled && (T = i(e.url))
  8392. }
  8393. },
  8394. finishSetup: function(e) {
  8395. w = w || !!e,
  8396. document.getElementById("title-toggle").addEventListener("click", x.toggleTitle.bind(x)),
  8397. w && p.addEventListener("click", x.toggleMeta.bind(x, !1)),
  8398. [].slice.call(v.querySelectorAll("a")).forEach(function(e) {
  8399. e.addEventListener("click", x.emit.bind(x, a.LINK_CLICKED))
  8400. }),
  8401. [].slice.call(y.querySelectorAll("a")).forEach(function(e) {
  8402. e.addEventListener("click", x.emit.bind(x, a.CONTACT_LINK_CLICKED, {
  8403. contact_type: e.getAttribute("id")
  8404. }))
  8405. }),
  8406. w || (T ? p.classList.add("share-only") : p.classList.add("no-meta"))
  8407. },
  8408. toggleMeta: function(e, t) {
  8409. var i = document.getElementById("model-title");
  8410. t && t.preventDefault();
  8411. var n = m.classList.contains("expand");
  8412. e && !n || (n ? (b.forEach(function(e) {
  8413. e.classList.remove("expand")
  8414. }),
  8415. this.emit(a.CLOSE_INFO),
  8416. i.classList.remove("expand")) : (b.forEach(function(e) {
  8417. e.classList.add("expand")
  8418. }),
  8419. i.classList.add("expand"),
  8420. this.emit(a.OPEN_INFO)))
  8421. },
  8422. setupToggling: function() {
  8423. g.style.height = m.offsetHeight + "px",
  8424. m.addEventListener("transitionend", function() {
  8425. g.style.height = m.offsetHeight + "px"
  8426. })
  8427. },
  8428. toggleTitle: function(e) {
  8429. e && e.preventDefault(),
  8430. d.classList.contains("closed") ? (d.classList.add("open"),
  8431. f.classList.remove("icon-dpad-right"),
  8432. f.classList.add("icon-dpad-left"),
  8433. this.emit(a.SHOW_INFO),
  8434. setTimeout(function() {
  8435. d.classList.remove("closed"),
  8436. d.classList.remove("open")
  8437. }, o.removeAnimationClasses)) : (d.classList.add("closed"),
  8438. f.classList.remove("icon-dpad-left"),
  8439. f.classList.add("icon-dpad-right"),
  8440. this.emit(a.HIDE_INFO))
  8441. }
  8442. };
  8443. t.extendObject(x, h.prototype),
  8444. M.exports = x
  8445. }
  8446. ).call(this, "/js/gui/title/titleBar.js")
  8447. }
  8448. , {
  8449. "../../localization/localize": 108,
  8450. "../../settings": 166,
  8451. "../../util/browser": 182,
  8452. "../../util/common": 185,
  8453. "../../util/logger": 189,
  8454. "./TitleEvents": 80,
  8455. "./titleBarSettings": 83,
  8456. events: 202
  8457. }],
  8458. 83: [function(e, t, i) {
  8459. "use strict";
  8460. t.exports = Object.freeze({
  8461. minTooltipCharacters: 19,
  8462. removeAnimationClasses: 500
  8463. })
  8464. }
  8465. , {}],
  8466. 84: [function(e, t, i) {
  8467. "use strict";
  8468. function n() {
  8469. v.playTour(),
  8470. y && clearTimeout(y),
  8471. c(),
  8472. E.removeClass("fadeIn")
  8473. }
  8474. function r() {
  8475. A.classList.contains("playing") && (v.stopTour(),
  8476. E.addClass("fadeIn"),
  8477. setTimeout(function() {
  8478. E.removeClass("fadeIn")
  8479. }, h.tourInteraction.showPauseButton),
  8480. M || (clearTimeout(y),
  8481. y = setTimeout(s, h.tourInteraction.showModal)),
  8482. setTimeout(function() {
  8483. A.classList.remove("playing")
  8484. }, h.tourInteraction.allowNextClick))
  8485. }
  8486. function o() {
  8487. v.tourInProgress && (v.stopTour(),
  8488. v.endTourProgress(),
  8489. A.classList.remove("playing"))
  8490. }
  8491. function a() {
  8492. _.is(":visible") ? n() : r()
  8493. }
  8494. function s() {//去掉导览结束时的提示
  8495. /* if (!h.tourInteraction.disabled) {
  8496. T.removeClass("small landing " + d.FLOORPLAN + " " + d.OUTDOOR + " " + d.PANORAMA),
  8497. T.addClass("fadeIn tour " + p.deviceType);
  8498. var e, t = h.tourInteraction.smallModal ? m.SMALL : m.LARGE;
  8499. if (!h.tourInteraction.smallModal)
  8500. e = v.player.mode === d.PANORAMA && !v.player.currentPano.isAligned() || v.player.mode === d.DOLLHOUSE ? d.OUTDOOR : v.player.mode === d.FLOORPLAN ? d.FLOORPLAN : d.PANORAMA,
  8501. p.fill(x, g.TOUR_INTERACTION[e]),
  8502. T.addClass(e);
  8503. T.addClass(t)
  8504. } */
  8505. }
  8506. function l(e, t) {
  8507. if (t) {
  8508. if($.contains($('.toolRight')[0],t.target))return //add 防止编辑时input 空格开始导览
  8509. var i = "keydown" === t.type
  8510. , n = t.which === u.SPACE || v.tourIsPlaying;
  8511. i && n || e || (M = !0),
  8512. v.atEndOfTour() && c(),
  8513. !v.tourIsPlaying && v.tourInProgress && (E.removeClass("fadeIn"),
  8514. c(),
  8515. t.which !== u.SPACE && o()),
  8516. i && n && a()
  8517. }
  8518. }
  8519. function c() {
  8520. T.removeClass("fadeIn")
  8521. }
  8522. var h = (e("../util/browser"),
  8523. e("../settings"))
  8524. , u = e("../enum/Keys")
  8525. , d = e("../enum/Viewmode")
  8526. , p = (e("./helpManager"),
  8527. e("./populateModal"))
  8528. , f = e("../enum/DirectorEvents")
  8529. , g = e("../enum/HelpModalType")
  8530. , m = e("../enum/HelpModalSize")
  8531. , v = null
  8532. , y = null
  8533. , A = document.getElementById("pause-overlay")
  8534. , C = document.getElementById("player")
  8535. , I = document.getElementById("gui")
  8536. , E = $("#pause-icon").eq(0)
  8537. , _ = $("#play").eq(0)
  8538. , b = $("#playHead").eq(0)
  8539. , w = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8540. , T = $("#interaction-modal").eq(0)
  8541. , x = $("#interaction-modal .interaction").toArray()
  8542. , S = ["touchstart", "mousedown", "pointerdown"]
  8543. , M = !1;
  8544. t.exports.init = function(e) {
  8545. v = e,
  8546. S.forEach(function(t) {
  8547. C.addEventListener(t, l.bind(this, !1), !0),
  8548. I.addEventListener(t, l.bind(this, !0), !0),
  8549. A.addEventListener(t, r, !0),
  8550. w.forEach(function(e) {
  8551. e.addEventListener(t, o, !0)
  8552. }),
  8553. $("#drawer img").on(t, o)
  8554. }),
  8555. document.addEventListener("keydown", l.bind(this, !1), !0),
  8556. v.on(f.TourStart, function() {
  8557. A.classList.add("playing")
  8558. })
  8559. }
  8560. ,
  8561. t.exports.play = n,
  8562. t.exports.pause = r,
  8563. t.exports.pauseWithoutCTA = o,
  8564. t.exports.togglePlay = a,
  8565. t.exports.stopTour = function() {
  8566. b.hasClass("playing") && (clearTimeout(y),
  8567. v.atEndOfTour() ? (A.classList.remove("playing"),
  8568. s()) : E.removeClass("fadeIn"))
  8569. }
  8570. ,
  8571. t.exports.dismissModal = c
  8572. }
  8573. , {
  8574. "../enum/DirectorEvents": 23,
  8575. "../enum/HelpModalSize": 27,
  8576. "../enum/HelpModalType": 28,
  8577. "../enum/Keys": 30,
  8578. "../enum/Viewmode": 51,
  8579. "../settings": 166,
  8580. "../util/browser": 182,
  8581. "./helpManager": 68,
  8582. "./populateModal": 75
  8583. }],
  8584. 85: [function(e, t, i) {
  8585. "use strict";
  8586. t.exports = Object.freeze({
  8587. OPENED: "vr.modal.opened",
  8588. LAUNCH: "vr.modal.launch",
  8589. CLOSED: "vr.modal.closed",
  8590. NEXT: "vr.modal.next",
  8591. PREV: "vr.modal.prev",
  8592. STORE: "vr.modal.store",
  8593. falseICECHOSEN: "vr.modal.device"
  8594. })
  8595. }
  8596. , {}],
  8597. 86: [function(e, t, i) {
  8598. "use strict";
  8599. var h = e("../../util/browser")
  8600. , u = e("../../enum/VRApps")
  8601. , n = e("../../enum/VRPlatforms")
  8602. , d = e("../../util/ajax")
  8603. , p = e("../../settings")
  8604. , r = {};
  8605. for (var o in r[u.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8606. r[u.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8607. r[u.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=",
  8608. u) {
  8609. var a = u[o];
  8610. r[a] += encodeURIComponent(document.referrer + "&display=" + a)
  8611. }
  8612. var s, f = {}, g = (-1 === (s = window.location.host).indexOf(".port.com") && -1 === s.indexOf("localhost") && (s = "my.port.com"),
  8613. "https://" + s);
  8614. t.exports.init = function(e, t, o) {
  8615. function a(e, t, i, n) {
  8616. function r() {
  8617. return "&utm_medium=" + (h.inIframe() ? "embed" : "direct") + ("&utm_source=" + s) + ("&utm_showcase_session_id=" + o)
  8618. }
  8619. return h.valueFromHash("vrcoll", !1) ? l + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(i) + "&ld=" + encodeURIComponent(n) + "&display=" + e + r() : c + "&m=" + t + "&display=" + e + r()
  8620. }
  8621. var s = h.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8622. , l = g + "/vr/dlist/?ret=" + s
  8623. , c = g + "/vr/show/?ret=" + s;
  8624. switch (e) {
  8625. case n.IOS:
  8626. !function(t, e, i, n) {
  8627. var r = a(t, e, i, n)
  8628. , o = {
  8629. responseType: "json",
  8630. data: {
  8631. branch_key: p.appConfig.branch_key,
  8632. data: {
  8633. m: e,
  8634. full_url: r,
  8635. $desktop_url: "",
  8636. $og_app_id: "331853976762864119",
  8637. $og_title: i,
  8638. $og_description: n,
  8639. $og_image_url: location.origin + "/api/v1/player/models/" + e + "/thumb",
  8640. $canonical_url: window.location.href
  8641. }
  8642. }
  8643. };
  8644. d.post("https://api.branch.io/v1/url", o).done(function(e) {
  8645. f[t] = e.url
  8646. }).fail(function(e) {
  8647. f[t] = e
  8648. }
  8649. .bind(this, r))
  8650. }(u.CardboardIOS, t.sid, t.name, t.summary);
  8651. break;
  8652. default:
  8653. !function(e, t, i) {
  8654. for (var n in u) {
  8655. var r = u[n]
  8656. , o = a(r, e, t, i);
  8657. f[r] = o
  8658. }
  8659. }(t.sid, t.name, t.summary)
  8660. }
  8661. }
  8662. ,
  8663. t.exports.launch = function(e) {
  8664. var t = f[e];
  8665. window.open(t, "_blank")
  8666. }
  8667. ,
  8668. t.exports.launchStore = function(e) {
  8669. var t = r[e];
  8670. window.open(t, "_blank")
  8671. }
  8672. }
  8673. , {
  8674. "../../enum/VRApps": 46,
  8675. "../../enum/VRPlatforms": 49,
  8676. "../../settings": 166,
  8677. "../../util/ajax": 181,
  8678. "../../util/browser": 182
  8679. }],
  8680. 87: [function(e, t, i) {
  8681. "use strict";
  8682. function c(e) {
  8683. var t;
  8684. switch (e) {
  8685. case y.IOS:
  8686. return 9 < (t = g.iosVersion()).major || 9 === t.major && 1 <= t.minor;
  8687. case y.Android:
  8688. return 4 < (t = g.androidVersion()).major || 4 === t.major && 4 < t.minor || 4 === t.major && 4 === t.minor && 4 <= t.patch
  8689. }
  8690. return !1
  8691. }
  8692. function h(e) {
  8693. switch (e) {
  8694. case y.Android:
  8695. x.filter(".cardboard").off().on("click", q.cardboardAndroid),
  8696. x.filter(".gearvr").off().on("click", q.gear),
  8697. n(k, U, "logo-button", "same-line");
  8698. break;
  8699. case y.UnsupportedAndroid:
  8700. n("", H, "", "");
  8701. break;
  8702. case y.IOS:
  8703. x.filter(".cardboard").off().on("click", q.cardboardIOS),
  8704. n(k, "", "logo-button", "");
  8705. break;
  8706. case y.Desktop:
  8707. x.filter(".cardboard").off().on("click", r.bind(this, null, N, B)),
  8708. x.filter(".gearvr").off().on("click", r.bind(this, U, F, null)),
  8709. n(k, U, "logo-button", "same-line"),
  8710. Q.cardboard()
  8711. }
  8712. }
  8713. function u(e) {
  8714. $(".p1, .p2, .p3").hide(),
  8715. l.insertAfter(T),
  8716. w.removeClass("front-page"),
  8717. w.removeClass("details-page"),
  8718. w.removeClass("lastPage"),
  8719. x.removeClass("logo-button"),
  8720. x.removeClass("same-line"),
  8721. T.removeClass("headsetOptions"),
  8722. S.attr("src", ""),
  8723. S.filter(".second").removeClass("gear"),
  8724. S.css("display", "inline-block"),
  8725. S.off(),
  8726. M.filter(".second").css("display", ""),
  8727. O.css("display", "none"),
  8728. $(".p" + (e + 1) + _).show(),
  8729. S.filter(".third").insertBefore(M.filter(".third"))
  8730. }
  8731. function n(e, t, i, n) {
  8732. w.addClass("front-page"),
  8733. S.filter(".first").attr("src", e),
  8734. S.filter(".second").attr("src", t),
  8735. x.filter(".first").addClass(i),
  8736. x.filter(".second").addClass(i),
  8737. x.addClass(n),
  8738. ".show-desktop" === _ && T.insertAfter(l)
  8739. }
  8740. function r(e, t, i) {
  8741. T.addClass("headsetOptions"),
  8742. x.off(),
  8743. S.filter(".second").attr("src", t),
  8744. O.css("display", "block"),
  8745. M.filter(".second").css("display", "none"),
  8746. O.on("click", function() {
  8747. u(b.Title),
  8748. h(y.Desktop)
  8749. }),
  8750. e && (X.emit(C.falseICECHOSEN, {
  8751. name: v.GearVR
  8752. }),
  8753. S.filter(".first").attr("src", e),
  8754. S.filter(".second").addClass("gear"),
  8755. S.filter(".second").on("click", m.launchStore.bind(this, v.GearVR)),
  8756. Q.gearvr()),
  8757. i && (X.emit(C.falseICECHOSEN, {
  8758. name: v.Cardboard
  8759. }),
  8760. S.filter(".third").attr("src", i),
  8761. S.filter(".third").show(),
  8762. S.filter(".third").insertAfter(S.filter(".second")),
  8763. S.filter(".third").addClass("link"),
  8764. S.filter(".second").addClass("link"),
  8765. S.filter(".second").on("click", m.launchStore.bind(this, v.CardboardIOS)),
  8766. S.filter(".third").on("click", m.launchStore.bind(this, v.CardboardAndroid)),
  8767. Q.cardboard())
  8768. }
  8769. function d(e, t) {
  8770. switch (t) {
  8771. case y.IOS:
  8772. j = W,
  8773. Y = G;
  8774. break;
  8775. case y.Desktop:
  8776. e === b.Cardboard ? (j = N,
  8777. Y = B,
  8778. S.filter(".second").on("click", m.launchStore.bind(this, v.CardboardIOS)),
  8779. S.filter(".third").on("click", m.launchStore.bind(this, v.CardboardAndroid))) : (j = F,
  8780. S.filter(".second").on("click", m.launchStore.bind(this, v.GearVR)),
  8781. Y = "");
  8782. break;
  8783. default:
  8784. Y = e === b.Cardboard ? (j = H,
  8785. G) : (j = V,
  8786. z)
  8787. }
  8788. }
  8789. function p(e, t, i) {
  8790. w.find(".inner").addClass("details-page"),
  8791. w.addClass("details-page"),
  8792. S.filter(".first").attr("src", e),
  8793. S.filter(".second").attr("src", t),
  8794. S.filter(".third").attr("src", i)
  8795. }
  8796. function f() {
  8797. var e = 1 < g.aspectRatio() && g.isMobile();
  8798. w.toggleClass("landscape", e).toggleClass("portrait", !e),
  8799. w.toggleClass("tiny", $("#player").height() <= o.narrowLandscapeHeight),
  8800. w.toggleClass("tinier", $("#player").height() <= o.reallyNarrowLandscapeHeight)
  8801. }
  8802. var g = e("../../util/browser")
  8803. , m = e("./vrLink")
  8804. , v = e("../../enum/VRApps")
  8805. , y = e("../../enum/VRPlatforms")
  8806. , A = e("../../enum/VRPages")
  8807. , C = e("./vrEvent")
  8808. , o = (e("../../settings"),
  8809. e("../../constants"))
  8810. , I = e("../../localization/localize")
  8811. , a = e("../../util/common")
  8812. , s = e("events").EventEmitter
  8813. , E = 0
  8814. , _ = null
  8815. , b = A.standard
  8816. , w = $(".vr-popup")
  8817. , l = w.find(".vr-popup-body")
  8818. , T = w.find(".vr-images")
  8819. , x = w.find(".img-container")
  8820. , S = w.find(".vr-sm-image")
  8821. , M = x.find(".vr-img-caption")
  8822. , R = $(".vr-buttons").find(".prev-button")
  8823. , P = $(".vr-buttons").find(".next-button")
  8824. , O = T.find(".front-close")
  8825. , L = $(".vr-page")
  8826. , D = w.find("img")
  8827. , N = "images/apple-store.png"
  8828. , F = "images/badge-oculus.png"
  8829. , B = "images/badge-cardboard.png"
  8830. , V = "images/logo-samsung.png"
  8831. , k = "images/headset-cardboard.png"
  8832. , U = "images/headset-gearvr.png"
  8833. , H = "images/ico-android-robot.png"
  8834. , z = "images/ico-gearvr.png"
  8835. , G = "images/ico-vr.png"
  8836. , W = "images/apple-logo-white.svg"
  8837. , j = null
  8838. , Y = null
  8839. , q = {}
  8840. , X = {
  8841. init: function(e, t) {
  8842. function i(e) {
  8843. X.emit(C.STORE, {
  8844. type: e
  8845. }),
  8846. m.launchStore(e)
  8847. }
  8848. function n(e) {
  8849. switch (e !== b.pageCount && (u(e),
  8850. L.text(e + 1 + " / " + b.pageCount)),
  8851. e) {
  8852. case b.Title:
  8853. R.css("display", "none"),
  8854. P.text(a[e]),
  8855. h(r);
  8856. break;
  8857. case b.Cardboard:
  8858. R.css("display", "block"),
  8859. P.text(a[e]),
  8860. x.filter(".cardboard").off(),
  8861. x.filter(".gearvr").off(),
  8862. d(e, r),
  8863. p(k, j, Y);
  8864. break;
  8865. case b.Gear:
  8866. P.text(a[e]),
  8867. d(e, r),
  8868. w.addClass("lastPage"),
  8869. p(U, j, Y);
  8870. break;
  8871. case b.pageCount:
  8872. w.removeClass("fadeIn"),
  8873. X.emit(C.CLOSED)
  8874. }
  8875. D.filter("[src='']").hide()
  8876. }
  8877. var r = g.detectAndroid() ? g.detectAndroidMobile() && c(y.Android) ? (w.addClass("supported"),
  8878. _ = ".show-supported",
  8879. y.Android) : (w.addClass("unsupported"),
  8880. _ = ".show-unsupported",
  8881. y.UnsupportedAndroid) : g.detectIPhone() || g.detectIPod() ? (w.addClass("ios"),
  8882. _ = ".show-ios",
  8883. b = A.ios,
  8884. y.IOS) : (w.addClass("desktop"),
  8885. _ = ".show-desktop",
  8886. y.Desktop);
  8887. function o(e) {
  8888. X.emit(C.LAUNCH, {
  8889. vr_platform: r,
  8890. vr_app: e
  8891. }),
  8892. m.launch(e)
  8893. }
  8894. m.init(r, e, t),
  8895. r !== y.Desktop && w.addClass("mobile"),
  8896. q.cardboardAndroid = o.bind(this, v.CardboardAndroid),
  8897. q.gear = o.bind(this, v.GearVR),
  8898. q.cardboardIOS = o.bind(this, v.CardboardIOS),
  8899. f(),
  8900. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  8901. $(_).show();
  8902. var a = [I.VR_LEARN_MORE_CAPS, I.VR_NEXT_CAPS, I.VR_GOT_IT_CAPS]
  8903. , s = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  8904. r === y.IOS && (a.splice(1, 1),
  8905. s.splice(1, 1)),
  8906. $("#vr").on("click", function(e) {
  8907. e.preventDefault(),
  8908. window.vrEnabled || (window.vrEnabled = !0,
  8909. this.classList.add("active"),
  8910. $("#gui div").not("#vrOff").addClass("vrHide"),
  8911. $("#vrOffImg").css({
  8912. display: "inline-block"
  8913. }))
  8914. }),
  8915. $("#vrOff").on("click", function() {
  8916. window.vrEnabled = !1,
  8917. $("#gui div").not("#vrOff").removeClass("vrHide"),
  8918. $("#vrOffImg").css({
  8919. display: "none"
  8920. }),
  8921. $("#player canvas").css({
  8922. width: "",
  8923. height: ""
  8924. }),
  8925. $("#vr").removeClass("active")
  8926. });
  8927. var l = "https://my.port.com/vr/show/?m=" + e.sid;
  8928. r === y.IOS ? $(".cardboardLink").on("click", i.bind(this, v.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, v.CardboardAndroid)),
  8929. $(".gearLink").on("click", i.bind(this, v.GearVR)),
  8930. $("span.modelLink").text(l),
  8931. R.on("click", function(e) {
  8932. X.emit(C.PREV),
  8933. n(--E)
  8934. }),
  8935. P.on("click", function(e) {
  8936. P.text(),
  8937. X.emit(C.NEXT, {
  8938. nextAction: s[E]
  8939. }),
  8940. n(++E)
  8941. }),
  8942. w.find(".close").on("click", X.dismiss)
  8943. },
  8944. dismiss: function() {
  8945. w.hasClass("fadeIn") && (w.removeClass("fadeIn"),
  8946. X.emit(C.CLOSED))
  8947. },
  8948. isDeviceSupported: c
  8949. };
  8950. a.extendObject(X, s.prototype),
  8951. $(window).resize(f);
  8952. var Z, K, Q = (Z = M.filter(".first").find(".cardboard"),
  8953. K = M.filter(".first").find(".gearvr"),
  8954. {
  8955. cardboard: function() {
  8956. K.addClass("hidden"),
  8957. Z.removeClass("hidden")
  8958. },
  8959. gearvr: function() {
  8960. Z.addClass("hidden"),
  8961. K.removeClass("hidden")
  8962. }
  8963. });
  8964. t.exports = X
  8965. }
  8966. , {
  8967. "../../constants": 8,
  8968. "../../enum/VRApps": 46,
  8969. "../../enum/VRPages": 48,
  8970. "../../enum/VRPlatforms": 49,
  8971. "../../localization/localize": 108,
  8972. "../../settings": 166,
  8973. "../../util/browser": 182,
  8974. "../../util/common": 185,
  8975. "./vrEvent": 85,
  8976. "./vrLink": 86,
  8977. events: 202
  8978. }],
  8979. 88: [function(e, t, i) {
  8980. "use strict";
  8981. t.exports = Object.freeze({
  8982. OPENED: "webvr.modal.opened",
  8983. SHOW_TERMS: "webvr.footer.show.terms"
  8984. })
  8985. }
  8986. , {}],
  8987. 89: [function(B, V, e) {
  8988. (function(e) {
  8989. "use strict";
  8990. function a() {
  8991. function t() {
  8992. p.isPresenting || (r.info("exiting webVR"),
  8993. c("webvr_exit_app"),
  8994. -1 === window.location.search.indexOf("&qs=1") ? window.location = window.location + "&qs=1" : window.location = window.location,
  8995. window.removeEventListener("vrdisplaypresentchange", t))
  8996. }
  8997. r.info("Headset mounted"),
  8998. u.suspend();
  8999. var e = document.createElement("canvas");
  9000. for (e.getContext("webgl"),
  9001. e.className = "webvr-canvas",
  9002. document.bgColor = "#000",
  9003. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9004. document.body.removeChild(document.body.firstChild);
  9005. document.body.appendChild(e),
  9006. c("webvr_enter_app"),
  9007. p.requestPresent([{
  9008. source: e,
  9009. predistorted: !0
  9010. }]).catch(function(e) {
  9011. r.error("Failed to present: " + e),
  9012. c("webvr_exit_calibrate"),
  9013. t()
  9014. }),
  9015. d.then(function() {
  9016. window.dispatchEvent(new Event("vrapp-start"))
  9017. }),
  9018. window.addEventListener("vrdisplaypresentchange", t)
  9019. }
  9020. function s() {
  9021. c("webvr_modal_close"),
  9022. _.find(".enter-button").off("click", a),
  9023. E.fadeOut(g.guiAnimationSpeed, function() {
  9024. _.toggleClass("hidden", !1),
  9025. b.toggleClass("hidden", !0),
  9026. f.exitFullscreen()
  9027. }),
  9028. I.fadeIn(g.guiAnimationSpeed)
  9029. }
  9030. function t() {
  9031. M.toggleClass("hidden", !0),
  9032. S.toggleClass("hidden", !1)
  9033. }
  9034. function l() {
  9035. _.toggleClass("hidden"),
  9036. b.toggleClass("hidden")
  9037. }
  9038. function c(e) {
  9039. var t = f.isLandscape() ? "landscape" : "portrait";
  9040. i.trackAlways("showcase_gui", {
  9041. gui_action: e,
  9042. orientation: t
  9043. })
  9044. }
  9045. function h() {
  9046. var e = f.isLandscape();
  9047. E.toggleClass("landscape", e).toggleClass("portrait", !e)
  9048. }
  9049. var u, d, p, f = B("../../util/browser"), g = B("../../settings"), m = (B("./../gui"),
  9050. B("../../enum/VRPlatforms")), v = B("../../enum/VRApps"), y = B("./../vr/vrLink"), A = B("./WebVrEvent"), i = B("../../analytics"), C = (B("../../constants"),
  9051. B("../../localization/localize")), n = B("../../util/common"), r = new (B("../../util/logger"))(e), o = B("events").EventEmitter, I = $("#gui"), E = $(".webvr-popup"), _ = $(".webvr-popup .page.p1"), b = $(".webvr-popup .page.p2"), w = E.find(".image"), T = $(".webvr-popup .detail.headset"), x = $(".webvr-popup .detail.phone"), S = $(".webvr-popup .tab-content.webvr"), M = $(".webvr-popup .tab-content.native"), R = "images/headset-cardboard.png", P = "https://madeby.google.com/vr/", O = "webvr_daydream_link", L = P, D = O, N = {
  9052. init: function(e, t, i, n) {
  9053. function r(e) {
  9054. e.preventDefault(),
  9055. o(e.currentTarget.id)
  9056. }
  9057. function o(i) {
  9058. F[i](),
  9059. Object.keys(F).map(function(e, t) {
  9060. $("#" + e).toggleClass("tabs-underlined", e === i)
  9061. })
  9062. }
  9063. p = i,
  9064. u = t,
  9065. y.init(m.Android, e, n),
  9066. h(),
  9067. new RegExp("daydream","i").test(p.displayName) ? (o("tabdaydream"),
  9068. w.filter(".device-headset-side").attr("src", "images/device-daydream-side.png"),
  9069. _.find(".title").text(C.localizeText("WEBVR_FOR_DAYDREAM"))) : (o("tabcardboard"),
  9070. w.filter(".device-headset-side").attr("src", R),
  9071. _.find(".title").text(C.localizeText("WEBVR_FOR_CARDBOARD"))),
  9072. $("#vr").on("click", function(e) {
  9073. e.preventDefault(),
  9074. c("click_webvr_button"),
  9075. E.is(":hidden") && (N.emit(A.OPENED),
  9076. I.fadeOut(g.guiAnimationSpeed),
  9077. E.fadeIn(g.guiAnimationSpeed),
  9078. function() {
  9079. if (!d) {
  9080. var n = "https://static.port.com/webvr/" + (f.valueFromHash("webvr") || g.appConfig.webvr_version) + "/js/main.js";
  9081. d = new Promise(function(e, t) {
  9082. var i = document.createElement("script");
  9083. i.type = "text/javascript",
  9084. i.src = n,
  9085. i.onload = e,
  9086. document.head.appendChild(i)
  9087. }
  9088. )
  9089. }
  9090. _.find(".enter-button").on("click", a)
  9091. }())
  9092. }),
  9093. $(".webvr-popup .close").on("click", function(e) {
  9094. e.preventDefault(),
  9095. _.hasClass("hidden") ? (c("webvr_help_close"),
  9096. l()) : s()
  9097. }),
  9098. $("#tabcardboard").on("click", r),
  9099. $("#tabdaydream").on("click", r),
  9100. $("#tabnative").on("click", r),
  9101. $(".webvr-popup .open-with-app").on("click", function(e) {
  9102. e.preventDefault(),
  9103. c("webvr_learn_more"),
  9104. o("tabnative"),
  9105. l()
  9106. }),
  9107. $(".webvr-popup .help").on("click", function(e) {
  9108. e.preventDefault(),
  9109. c(_.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9110. l()
  9111. }),
  9112. $(".webvr-popup .terms").on("click", function(e) {
  9113. e.preventDefault(),
  9114. c("webvr_click_terms"),
  9115. s(),
  9116. N.emit(A.SHOW_TERMS)
  9117. }),
  9118. T.on("click", function(e) {
  9119. e.preventDefault(),
  9120. c(D),
  9121. window.open(L, "_blank")
  9122. }),
  9123. x.on("click", function(e) {
  9124. e.preventDefault(),
  9125. c("webvr_phone_link"),
  9126. window.open("https://vr.google.com/daydream/phones/", "_blank")
  9127. }),
  9128. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9129. e.preventDefault(),
  9130. c("webvr_cardboard_link"),
  9131. y.launch(v.CardboardAndroid)
  9132. }),
  9133. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9134. e.preventDefault(),
  9135. c("webvr_oculus_link"),
  9136. y.launch(v.GearVR)
  9137. })
  9138. }
  9139. }, F = {
  9140. tabcardboard: function() {
  9141. w.filter(".device-headset").attr("src", R),
  9142. w.filter(".device-phone").attr("src", "images/ico-android-robot.png"),
  9143. L = "https://vr.google.com/cardboard/get-cardboard/",
  9144. D = "webvr_cardboard_link",
  9145. T.text(C.localizeText("VR_GOOGLE_CARDBOARD")),
  9146. x.text(C.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9147. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9148. t()
  9149. },
  9150. tabdaydream: function() {
  9151. w.filter(".device-headset").attr("src", "images/device-daydream.png"),
  9152. w.filter(".device-phone").attr("src", "images/device-pixel.png"),
  9153. L = P,
  9154. D = O,
  9155. T.text(C.localizeText("WEBVR_DAYDREAM_VIEW")),
  9156. x.text(C.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9157. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9158. t()
  9159. },
  9160. tabnative: function() {
  9161. w.filter(".badge-cardboard").attr("src", "images/badge-cardboard.png"),
  9162. w.filter(".badge-oculus").attr("src", "images/badge-oculus.png"),
  9163. M.toggleClass("hidden", !1),
  9164. S.toggleClass("hidden", !0)
  9165. }
  9166. };
  9167. n.extendObject(N, o.prototype),
  9168. $(window).resize(h),
  9169. V.exports = N
  9170. }
  9171. ).call(this, "/js/gui/webvr/webVRgui.js")
  9172. }
  9173. , {
  9174. "../../analytics": 4,
  9175. "../../constants": 8,
  9176. "../../enum/VRApps": 46,
  9177. "../../enum/VRPlatforms": 49,
  9178. "../../localization/localize": 108,
  9179. "../../settings": 166,
  9180. "../../util/browser": 182,
  9181. "../../util/common": 185,
  9182. "../../util/logger": 189,
  9183. "./../gui": 65,
  9184. "./../vr/vrLink": 86,
  9185. "./WebVrEvent": 88,
  9186. events: 202
  9187. }],
  9188. 90: [function(e, t, i) {
  9189. "use strict";
  9190. function n(e, t, i, n, r) {
  9191. this.floorId = n || 0 === n ? n : -1,
  9192. this.roomId = r || "",
  9193. this.labelId = e,
  9194. this.position = (new o.Vector3).copy(t),
  9195. this.text = i
  9196. }
  9197. var o = e("three")
  9198. , r = e("../util/browser");
  9199. n.prototype.build = function() {
  9200. var e = window.document.createElement("div");
  9201. r.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9202. var t = window.document.createElement("div");
  9203. t.setAttribute("class", "gui-floorplan-label-text");
  9204. var i = window.document.createTextNode(this.text);
  9205. t.appendChild(i),
  9206. e.appendChild(t),
  9207. window.document.body.appendChild(e),
  9208. this.labelGui = e,
  9209. this.textBlock = t,
  9210. $(this.labelGui).hide();
  9211. var n = window.getComputedStyle(this.labelGui);
  9212. this.initialTransform = n.transform || n.webkitTransform
  9213. }
  9214. ,
  9215. t.exports = n
  9216. }
  9217. , {
  9218. "../util/browser": 182,
  9219. three: 217
  9220. }],
  9221. 91: [function(e, t, i) {
  9222. "use strict";
  9223. function n() {
  9224. this.player = null,
  9225. this.modelManager = null,
  9226. this.container = null
  9227. }
  9228. var c, o, r = e("three"), a = (e("../util/common"),
  9229. e("../enum/PlayerEvents")), s = (e("../enum/DirectorEvents"),
  9230. e("../enum/ModelManagerEvents")), l = e("../settings"), h = e("../enum/Viewmode"), u = (e("../enum/WarpStyle"),
  9231. e("../util/transitions"),
  9232. e("../util/lerp"),
  9233. e("../util/browser"));
  9234. n.prototype.init = function(e, t, i) {
  9235. this.player = e,
  9236. this.modelManager = t,
  9237. this.container = i,
  9238. this.updateModel(),
  9239. this.bindEvents()
  9240. }
  9241. ,
  9242. n.prototype.bindEvents = function() {
  9243. this.modelManager.on(s.ActiveModelChanged, this.updateModel.bind(this)),
  9244. this.player.on(a.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9245. this.player.on(a.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9246. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  9247. this.player.on(a.StartOutside, this.handleStartOutside.bind(this))
  9248. }
  9249. ,
  9250. n.prototype.updateModel = function() {
  9251. this.model = this.modelManager.getActiveModel()
  9252. }
  9253. ,
  9254. n.prototype.handlePlayerViewChanged = function() {
  9255. this.updateLabelVisibility(),
  9256. this.updateLabelDisplay()
  9257. }
  9258. ,
  9259. n.prototype.getLabelsForFloor = function(t, i) {
  9260. return (i = i || []).length = 0,
  9261. this.model.labels.forEach(function(e) {
  9262. this.labelVisibleForFloor(e, t) && i.push(e)
  9263. }
  9264. .bind(this)),
  9265. i
  9266. }
  9267. ,
  9268. n.prototype.getLabelsForCurrentFloor = function(e) {
  9269. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9270. }
  9271. ,
  9272. n.prototype.labelVisibleForFloor = function(e, t) {
  9273. var i = u.isMobile() && this.player.getLabelScaleFactor() < l.labels.zoomHideThreshhold.mobile || !u.isMobile() && this.player.getLabelScaleFactor() < l.labels.zoomHideThreshhold.desktop;
  9274. if (!this.model.showingLabels || !e.labelGui || !i)
  9275. return !1;
  9276. var n = e.floorId === this.model.floors.size() - 1;
  9277. return this.model.allFloorsVisible ? n : e.floorId === t
  9278. }
  9279. ,
  9280. n.prototype.updateLabelVisibility = function(e) {
  9281. this.model.labels.forEach(function(e) {
  9282. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, l.labels.fadeInDelay, l.labels.fadeInDuration) : this.hideLabel(e, l.labels.fadeOutDelay, l.labels.fadeOutDuration)
  9283. }
  9284. .bind(this))
  9285. }
  9286. ,
  9287. n.prototype.showAllLabels = function(t, i) {
  9288. this.model.labels.forEach(function(e) {
  9289. this.showLabel(e, t, i)
  9290. }
  9291. .bind(this))
  9292. }
  9293. ,
  9294. n.prototype.hideAllLabels = function(t, i) {
  9295. this.model.labels.forEach(function(e) {
  9296. this.hideLabel(e, t, i)
  9297. }
  9298. .bind(this))
  9299. }
  9300. ,
  9301. n.prototype.showLabel = function(e, t, i) {
  9302. this.model.showingLabels && (e.visible || (e.visible = !0,
  9303. e.labelGui.style.display = "block",
  9304. e.labelGui.style.opacity = 0,
  9305. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9306. }
  9307. ,
  9308. n.prototype.hideLabel = function(e, t, i) {
  9309. e.visible && (e.visible = !1,
  9310. u.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9311. }
  9312. ,
  9313. n.prototype.supportedMode = function() {
  9314. return this.player.mode === h.FLOORPLAN
  9315. }
  9316. ,
  9317. n.prototype.updateLabelDisplay = (new r.Vector3,
  9318. new r.Vector3,
  9319. o = [],
  9320. function() {
  9321. var e = this.player.getLabelScaleFactor()
  9322. , t = 1.2 * (1 - e) + .6
  9323. , i = u.isMobile() ? l.labels.zoomTruncateThreshhold.mobile : l.labels.zoomTruncateThreshhold.desktop;
  9324. this.getLabelsForCurrentFloor(o);
  9325. for (var n = 0; n < o.length; n++) {
  9326. var r = o[n];
  9327. this.supportedMode() && r.labelGui && (this.updateProjectedGuiElement(r.labelGui, r.textBlock, r.position, t, t),
  9328. i <= e && r.text.length >= l.labels.minLengthForTruncate ? r.textBlock.innerText = r.text.substring(0, l.labels.truncateLength) + l.labels.truncateSuffix : r.textBlock.innerText = r.text)
  9329. }
  9330. }
  9331. ),
  9332. n.prototype.updateProjectedGuiElement = (c = new r.Vector3,
  9333. new r.Vector3,
  9334. function(e, t, i, n, r) {
  9335. t.style.fontSize = 100 * r + "%";
  9336. var o = .5 * $("#player").width()
  9337. , a = .5 * $("#player").height();
  9338. c.copy(i),
  9339. c.project(this.player.camera);
  9340. var s = c.x * o + o
  9341. , l = -c.y * a + a;
  9342. s -= e.offsetWidth / 2,
  9343. l -= e.offsetHeight / 2,
  9344. e.style.left = s + "px",
  9345. e.style.top = l + "px"
  9346. }
  9347. ),
  9348. n.prototype.handleStartInside = function(e) {
  9349. this.updateLabelVisibility()
  9350. }
  9351. ,
  9352. n.prototype.handleStartOutside = function() {
  9353. this.updateLabelVisibility()
  9354. }
  9355. ,
  9356. t.exports = n
  9357. }
  9358. , {
  9359. "../enum/DirectorEvents": 23,
  9360. "../enum/ModelManagerEvents": 33,
  9361. "../enum/PlayerEvents": 40,
  9362. "../enum/Viewmode": 51,
  9363. "../enum/WarpStyle": 52,
  9364. "../settings": 166,
  9365. "../util/browser": 182,
  9366. "../util/common": 185,
  9367. "../util/lerp": 188,
  9368. "../util/transitions": 195,
  9369. three: 217
  9370. }],
  9371. 92: [function(e, t, i) {
  9372. "use strict";
  9373. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9374. if (null == this)
  9375. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9376. if ("function" != typeof e)
  9377. throw new TypeError("predicate must be a function");
  9378. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9379. if (t = i[o],
  9380. e.call(r, t, o, i))
  9381. return o;
  9382. return -1
  9383. }
  9384. ),
  9385. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9386. value: function(e) {
  9387. if (null == this)
  9388. throw new TypeError('"this" is null or not defined');
  9389. var t = Object(this)
  9390. , i = t.length >>> 0;
  9391. if ("function" != typeof e)
  9392. throw new TypeError("predicate must be a function");
  9393. for (var n = arguments[1], r = 0; r < i; ) {
  9394. var o = t[r];
  9395. if (e.call(n, o, r, t))
  9396. return o;
  9397. r++
  9398. }
  9399. }
  9400. })
  9401. }
  9402. , {}],
  9403. 93: [function(e, t, i) {
  9404. "use strict";
  9405. var n, r, o, a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M, R, P, O, L, D, N, F, B, V, k, U, H, z, G, W, j, Y, q, X, Z, K, Q, J, ee = ee || {};
  9406. function te() {
  9407. this.backgroundElement = document.createElement("div"),
  9408. r.extend(this.backgroundElement.style, {
  9409. backgroundColor: "rgba(0,0,0,0.8)",
  9410. top: 0,
  9411. left: 0,
  9412. display: "none",
  9413. zIndex: "1000",
  9414. opacity: 0,
  9415. WebkitTransition: "opacity 0.2s linear"
  9416. }),
  9417. n.makeFullscreen(this.backgroundElement),
  9418. this.backgroundElement.style.position = "fixed",
  9419. this.domElement = document.createElement("div"),
  9420. r.extend(this.domElement.style, {
  9421. position: "fixed",
  9422. display: "none",
  9423. zIndex: "1001",
  9424. opacity: 0,
  9425. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  9426. }),
  9427. document.body.appendChild(this.backgroundElement),
  9428. document.body.appendChild(this.domElement);
  9429. var e = this;
  9430. n.bind(this.backgroundElement, "click", function() {
  9431. e.hide()
  9432. })
  9433. }
  9434. function ie(e, t, i) {
  9435. Object.defineProperty(e, t, {
  9436. get: function() {
  9437. return "RGB" === this.__state.space || re(this, t, i),
  9438. this.__state[t]
  9439. },
  9440. set: function(e) {
  9441. "RGB" !== this.__state.space && (re(this, t, i),
  9442. this.__state.space = "RGB"),
  9443. this.__state[t] = e
  9444. }
  9445. })
  9446. }
  9447. function ne(e, t) {
  9448. Object.defineProperty(e, t, {
  9449. get: function() {
  9450. return "HSV" === this.__state.space || oe(this),
  9451. this.__state[t]
  9452. },
  9453. set: function(e) {
  9454. "HSV" !== this.__state.space && (oe(this),
  9455. this.__state.space = "HSV"),
  9456. this.__state[t] = e
  9457. }
  9458. })
  9459. }
  9460. function re(e, t, i) {
  9461. if ("HEX" === e.__state.space)
  9462. e.__state[t] = a.component_from_hex(e.__state.hex, i);
  9463. else {
  9464. if ("HSV" !== e.__state.space)
  9465. throw "Corrupted color state";
  9466. l.extend(e.__state, a.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  9467. }
  9468. }
  9469. function oe(e) {
  9470. var t = a.rgb_to_hsv(e.r, e.g, e.b);
  9471. l.extend(e.__state, {
  9472. s: t.s,
  9473. v: t.v
  9474. }),
  9475. l.isNaN(t.h) ? l.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = t.h
  9476. }
  9477. function ae() {
  9478. if (this.__state = o.apply(this, arguments),
  9479. !1 === this.__state)
  9480. throw "Failed to interpret color arguments";
  9481. this.__state.a = this.__state.a || 1
  9482. }
  9483. function se(e) {
  9484. return -1 < (e = e.toString()).indexOf(".") ? e.length - e.indexOf(".") - 1 : 0
  9485. }
  9486. function le(e, t) {
  9487. this.initialValue = e[t],
  9488. this.domElement = document.createElement("div"),
  9489. this.object = e,
  9490. this.property = t,
  9491. this.__onChange = void 0,
  9492. this.__onFinishChange = void 0
  9493. }
  9494. (t.exports = ee).gui = ee.gui || {},
  9495. ee.utils = ee.utils || {},
  9496. ee.controllers = ee.controllers || {},
  9497. ee.dom = ee.dom || {},
  9498. ee.color = ee.color || {},
  9499. ee.utils.css = {
  9500. load: function(e, t) {
  9501. var i = (t = t || document).createElement("link");
  9502. i.type = "text/css",
  9503. i.rel = "stylesheet",
  9504. i.href = e,
  9505. t.getElementsByTagName("head")[0].appendChild(i)
  9506. },
  9507. inject: function(e, t) {
  9508. t = t || document;
  9509. var i = document.createElement("style");
  9510. i.type = "text/css",
  9511. i.innerHTML = e,
  9512. t.getElementsByTagName("head")[0].appendChild(i)
  9513. }
  9514. },
  9515. ee.utils.common = (Q = Array.prototype.forEach,
  9516. J = Array.prototype.slice,
  9517. {
  9518. BREAK: {},
  9519. extend: function(i) {
  9520. return this.each(J.call(arguments, 1), function(e) {
  9521. for (var t in e)
  9522. this.isUndefined(e[t]) || (i[t] = e[t])
  9523. }, this),
  9524. i
  9525. },
  9526. defaults: function(i) {
  9527. return this.each(J.call(arguments, 1), function(e) {
  9528. for (var t in e)
  9529. this.isUndefined(i[t]) && (i[t] = e[t])
  9530. }, this),
  9531. i
  9532. },
  9533. compose: function() {
  9534. var i = J.call(arguments);
  9535. return function() {
  9536. for (var e = J.call(arguments), t = i.length - 1; 0 <= t; t--)
  9537. e = [i[t].apply(this, e)];
  9538. return e[0]
  9539. }
  9540. },
  9541. each: function(e, t, i) {
  9542. if (e)
  9543. if (Q && e.forEach && e.forEach === Q)
  9544. e.forEach(t, i);
  9545. else if (e.length === e.length + 0) {
  9546. for (var n = 0, r = e.length; n < r; n++)
  9547. if (n in e && t.call(i, e[n], n) === this.BREAK)
  9548. return
  9549. } else
  9550. for (var n in e)
  9551. if (t.call(i, e[n], n) === this.BREAK)
  9552. return
  9553. },
  9554. defer: function(e) {
  9555. setTimeout(e, 0)
  9556. },
  9557. toArray: function(e) {
  9558. return e.toArray ? e.toArray() : J.call(e)
  9559. },
  9560. isUndefined: function(e) {
  9561. return void 0 === e
  9562. },
  9563. isNull: function(e) {
  9564. return null === e
  9565. },
  9566. isNaN: function(e) {
  9567. return e != e
  9568. },
  9569. isArray: Array.isArray || function(e) {
  9570. return e.constructor === Array
  9571. }
  9572. ,
  9573. isObject: function(e) {
  9574. return e === Object(e)
  9575. },
  9576. isNumber: function(e) {
  9577. return e === e + 0
  9578. },
  9579. isString: function(e) {
  9580. return e === e + ""
  9581. },
  9582. isBoolean: function(e) {
  9583. return !1 === e || !0 === e
  9584. },
  9585. isFunction: function(e) {
  9586. return "[object Function]" === Object.prototype.toString.call(e)
  9587. }
  9588. }),
  9589. ee.controllers.Controller = (ee.utils.common.extend(le.prototype, {
  9590. onChange: function(e) {
  9591. return this.__onChange = e,
  9592. this
  9593. },
  9594. onFinishChange: function(e) {
  9595. return this.__onFinishChange = e,
  9596. this
  9597. },
  9598. setValue: function(e) {
  9599. return this.object[this.property] = e,
  9600. this.__onChange && this.__onChange.call(this, e),
  9601. this.updateDisplay(),
  9602. this
  9603. },
  9604. getValue: function() {
  9605. return this.object[this.property]
  9606. },
  9607. updateDisplay: function() {
  9608. return this
  9609. },
  9610. isModified: function() {
  9611. return this.initialValue !== this.getValue()
  9612. }
  9613. }),
  9614. le),
  9615. ee.dom.dom = function(c) {
  9616. function i(e) {
  9617. if ("0" === e || c.isUndefined(e))
  9618. return 0;
  9619. var t = e.match(n);
  9620. return c.isNull(t) ? 0 : parseFloat(t[1])
  9621. }
  9622. var h = {};
  9623. c.each({
  9624. HTMLEvents: ["change"],
  9625. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9626. KeyboardEvents: ["keydown"]
  9627. }, function(e, t) {
  9628. c.each(e, function(e) {
  9629. h[e] = t
  9630. })
  9631. });
  9632. var n = /(\d+(\.\d+)?)px/
  9633. , r = {
  9634. makeSelectable: function(e, t) {
  9635. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9636. return !1
  9637. }
  9638. : function() {}
  9639. ,
  9640. e.style.MozUserSelect = t ? "auto" : "none",
  9641. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9642. e.unselectable = t ? "on" : "off")
  9643. },
  9644. makeFullscreen: function(e, t, i) {
  9645. c.isUndefined(t) && (t = !0),
  9646. c.isUndefined(i) && (i = !0),
  9647. e.style.position = "absolute",
  9648. t && (e.style.left = 0,
  9649. e.style.right = 0),
  9650. i && (e.style.top = 0,
  9651. e.style.bottom = 0)
  9652. },
  9653. fakeEvent: function(e, t, i, n) {
  9654. i = i || {};
  9655. var r = h[t];
  9656. if (!r)
  9657. throw new Error("Event type " + t + " not supported.");
  9658. var o = document.createEvent(r);
  9659. switch (r) {
  9660. case "MouseEvents":
  9661. var a = i.x || i.clientX || 0
  9662. , s = i.y || i.clientY || 0;
  9663. o.initMouseEvent(t, i.bubbles || !1, i.cancelable || !0, window, i.clickCount || 1, 0, 0, a, s, !1, !1, !1, !1, 0, null);
  9664. break;
  9665. case "KeyboardEvents":
  9666. var l = o.initKeyboardEvent || o.initKeyEvent;
  9667. c.defaults(i, {
  9668. cancelable: !0,
  9669. ctrlKey: !1,
  9670. altKey: !1,
  9671. shiftKey: !1,
  9672. metaKey: !1,
  9673. keyCode: void 0,
  9674. charCode: void 0
  9675. }),
  9676. l(t, i.bubbles || !1, i.cancelable, window, i.ctrlKey, i.altKey, i.shiftKey, i.metaKey, i.keyCode, i.charCode);
  9677. break;
  9678. default:
  9679. o.initEvent(t, i.bubbles || !1, i.cancelable || !0)
  9680. }
  9681. c.defaults(o, n),
  9682. e.dispatchEvent(o)
  9683. },
  9684. bind: function(e, t, i, n) {
  9685. return n = n || !1,
  9686. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9687. r
  9688. },
  9689. unbind: function(e, t, i, n) {
  9690. return n = n || !1,
  9691. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9692. r
  9693. },
  9694. addClass: function(e, t) {
  9695. if (void 0 === e.className)
  9696. e.className = t;
  9697. else if (e.className !== t) {
  9698. var i = e.className.split(/ +/);
  9699. -1 == i.indexOf(t) && (i.push(t),
  9700. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9701. }
  9702. return r
  9703. },
  9704. removeClass: function(e, t) {
  9705. if (t)
  9706. if (void 0 === e.className)
  9707. ;
  9708. else if (e.className === t)
  9709. e.removeAttribute("class");
  9710. else {
  9711. var i = e.className.split(/ +/)
  9712. , n = i.indexOf(t);
  9713. -1 != n && (i.splice(n, 1),
  9714. e.className = i.join(" "))
  9715. }
  9716. else
  9717. e.className = void 0;
  9718. return r
  9719. },
  9720. hasClass: function(e, t) {
  9721. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  9722. },
  9723. getWidth: function(e) {
  9724. var t = getComputedStyle(e);
  9725. return i(t["border-left-width"]) + i(t["border-right-width"]) + i(t["padding-left"]) + i(t["padding-right"]) + i(t.width)
  9726. },
  9727. getHeight: function(e) {
  9728. var t = getComputedStyle(e);
  9729. return i(t["border-top-width"]) + i(t["border-bottom-width"]) + i(t["padding-top"]) + i(t["padding-bottom"]) + i(t.height)
  9730. },
  9731. getOffset: function(e) {
  9732. var t = {
  9733. left: 0,
  9734. top: 0
  9735. };
  9736. if (e.offsetParent)
  9737. for (; t.left += e.offsetLeft,
  9738. t.top += e.offsetTop,
  9739. e = e.offsetParent; )
  9740. ;
  9741. return t
  9742. },
  9743. isActive: function(e) {
  9744. return e === document.activeElement && (e.type || e.href)
  9745. }
  9746. };
  9747. return r
  9748. }(ee.utils.common),
  9749. ee.controllers.OptionController = (q = ee.controllers.Controller,
  9750. X = ee.dom.dom,
  9751. Z = ee.utils.common,
  9752. (K = function(e, t, i) {
  9753. K.superclass.call(this, e, t);
  9754. var n = this;
  9755. if (this.__select = document.createElement("select"),
  9756. Z.isArray(i)) {
  9757. var r = {};
  9758. Z.each(i, function(e) {
  9759. r[e] = e
  9760. }),
  9761. i = r
  9762. }
  9763. Z.each(i, function(e, t) {
  9764. var i = document.createElement("option");
  9765. i.innerHTML = t,
  9766. i.setAttribute("value", e),
  9767. n.__select.appendChild(i)
  9768. }),
  9769. this.updateDisplay(),
  9770. X.bind(this.__select, "change", function() {
  9771. var e = this.options[this.selectedIndex].value;
  9772. n.setValue(e)
  9773. }),
  9774. this.domElement.appendChild(this.__select)
  9775. }
  9776. ).superclass = q,
  9777. Z.extend(K.prototype, q.prototype, {
  9778. setValue: function(e) {
  9779. var t = K.superclass.prototype.setValue.call(this, e);
  9780. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  9781. t
  9782. },
  9783. updateDisplay: function() {
  9784. return this.__select.value = this.getValue(),
  9785. K.superclass.prototype.updateDisplay.call(this)
  9786. }
  9787. }),
  9788. K),
  9789. ee.controllers.NumberController = (W = ee.controllers.Controller,
  9790. j = ee.utils.common,
  9791. (Y = function(e, t, i) {
  9792. Y.superclass.call(this, e, t),
  9793. i = i || {},
  9794. this.__min = i.min,
  9795. this.__max = i.max,
  9796. this.__step = i.step,
  9797. j.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  9798. this.__precision = se(this.__impliedStep)
  9799. }
  9800. ).superclass = W,
  9801. j.extend(Y.prototype, W.prototype, {
  9802. setValue: function(e) {
  9803. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  9804. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  9805. Y.superclass.prototype.setValue.call(this, e)
  9806. },
  9807. min: function(e) {
  9808. return this.__min = e,
  9809. this
  9810. },
  9811. max: function(e) {
  9812. return this.__max = e,
  9813. this
  9814. },
  9815. step: function(e) {
  9816. return this.__step = e,
  9817. this.__impliedStep = e,
  9818. this.__precision = se(e),
  9819. this
  9820. }
  9821. }),
  9822. Y),
  9823. ee.controllers.NumberControllerBox = (U = ee.controllers.NumberController,
  9824. H = ee.dom.dom,
  9825. z = ee.utils.common,
  9826. (G = function(e, t, i) {
  9827. function n() {
  9828. var e = parseFloat(s.__input.value);
  9829. z.isNaN(e) || s.setValue(e)
  9830. }
  9831. function r(e) {
  9832. var t = a - e.clientY;
  9833. s.setValue(s.getValue() + t * s.__impliedStep),
  9834. a = e.clientY
  9835. }
  9836. function o() {
  9837. H.unbind(window, "mousemove", r),
  9838. H.unbind(window, "mouseup", o)
  9839. }
  9840. this.__truncationSuspended = !1,
  9841. G.superclass.call(this, e, t, i);
  9842. var a, s = this;
  9843. this.__input = document.createElement("input"),
  9844. this.__input.setAttribute("type", "text"),
  9845. H.bind(this.__input, "change", n),
  9846. H.bind(this.__input, "blur", function() {
  9847. n(),
  9848. s.__onFinishChange && s.__onFinishChange.call(s, s.getValue())
  9849. }),
  9850. H.bind(this.__input, "mousedown", function(e) {
  9851. H.bind(window, "mousemove", r),
  9852. H.bind(window, "mouseup", o),
  9853. a = e.clientY
  9854. }),
  9855. H.bind(this.__input, "keydown", function(e) {
  9856. 13 === e.keyCode && (s.__truncationSuspended = !0,
  9857. this.blur(),
  9858. s.__truncationSuspended = !1)
  9859. }),
  9860. this.updateDisplay(),
  9861. this.domElement.appendChild(this.__input)
  9862. }
  9863. ).superclass = U,
  9864. z.extend(G.prototype, U.prototype, {
  9865. updateDisplay: function() {
  9866. return this.__input.value = this.__truncationSuspended ? this.getValue() : function(e, t) {
  9867. var i = Math.pow(10, t);
  9868. return Math.round(e * i) / i
  9869. }(this.getValue(), this.__precision),
  9870. G.superclass.prototype.updateDisplay.call(this)
  9871. }
  9872. }),
  9873. G),
  9874. ee.controllers.NumberControllerSlider = (N = ee.controllers.NumberController,
  9875. F = ee.dom.dom,
  9876. B = ee.utils.css,
  9877. V = ee.utils.common,
  9878. (k = function(e, t, i, n, r) {
  9879. function o(e) {
  9880. e.preventDefault();
  9881. var t = F.getOffset(s.__background)
  9882. , i = F.getWidth(s.__background);
  9883. return s.setValue(function(e, t, i, n, r) {
  9884. return n + (e - t) / (i - t) * (r - n)
  9885. }(e.clientX, t.left, t.left + i, s.__min, s.__max)),
  9886. !1
  9887. }
  9888. function a() {
  9889. F.unbind(window, "mousemove", o),
  9890. F.unbind(window, "mouseup", a),
  9891. s.__onFinishChange && s.__onFinishChange.call(s, s.getValue())
  9892. }
  9893. k.superclass.call(this, e, t, {
  9894. min: i,
  9895. max: n,
  9896. step: r
  9897. });
  9898. var s = this;
  9899. this.__background = document.createElement("div"),
  9900. this.__foreground = document.createElement("div"),
  9901. F.bind(this.__background, "mousedown", function(e) {
  9902. F.bind(window, "mousemove", o),
  9903. F.bind(window, "mouseup", a),
  9904. o(e)
  9905. }),
  9906. F.addClass(this.__background, "slider"),
  9907. F.addClass(this.__foreground, "slider-fg"),
  9908. this.updateDisplay(),
  9909. this.__background.appendChild(this.__foreground),
  9910. this.domElement.appendChild(this.__background)
  9911. }
  9912. ).superclass = N,
  9913. k.useDefaultStyles = function() {
  9914. B.inject("/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}")
  9915. }
  9916. ,
  9917. V.extend(k.prototype, N.prototype, {
  9918. updateDisplay: function() {
  9919. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  9920. return this.__foreground.style.width = 100 * e + "%",
  9921. k.superclass.prototype.updateDisplay.call(this)
  9922. }
  9923. }),
  9924. k),
  9925. ee.controllers.FunctionController = (P = ee.controllers.Controller,
  9926. O = ee.dom.dom,
  9927. L = ee.utils.common,
  9928. (D = function(e, t, i) {
  9929. D.superclass.call(this, e, t);
  9930. var n = this;
  9931. this.__button = document.createElement("div"),
  9932. this.__button.innerHTML = void 0 === i ? "Fire" : i,
  9933. O.bind(this.__button, "click", function(e) {
  9934. return e.preventDefault(),
  9935. n.fire(),
  9936. !1
  9937. }),
  9938. O.addClass(this.__button, "button"),
  9939. this.domElement.appendChild(this.__button)
  9940. }
  9941. ).superclass = P,
  9942. L.extend(D.prototype, P.prototype, {
  9943. fire: function() {
  9944. this.__onChange && this.__onChange.call(this),
  9945. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  9946. this.getValue().call(this.object)
  9947. }
  9948. }),
  9949. D),
  9950. ee.controllers.BooleanController = (x = ee.controllers.Controller,
  9951. S = ee.dom.dom,
  9952. M = ee.utils.common,
  9953. (R = function(e, t) {
  9954. R.superclass.call(this, e, t);
  9955. var i = this;
  9956. this.__prev = this.getValue(),
  9957. this.__checkbox = document.createElement("input"),
  9958. this.__checkbox.setAttribute("type", "checkbox"),
  9959. S.bind(this.__checkbox, "change", function() {
  9960. i.setValue(!i.__prev)
  9961. }, !1),
  9962. this.domElement.appendChild(this.__checkbox),
  9963. this.updateDisplay()
  9964. }
  9965. ).superclass = x,
  9966. M.extend(R.prototype, x.prototype, {
  9967. setValue: function(e) {
  9968. var t = R.superclass.prototype.setValue.call(this, e);
  9969. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  9970. this.__prev = this.getValue(),
  9971. t
  9972. },
  9973. updateDisplay: function() {
  9974. return !0 === this.getValue() ? (this.__checkbox.setAttribute("checked", "checked"),
  9975. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  9976. R.superclass.prototype.updateDisplay.call(this)
  9977. }
  9978. }),
  9979. R),
  9980. ee.color.toString = (T = ee.utils.common,
  9981. function(e) {
  9982. if (1 == e.a || T.isUndefined(e.a)) {
  9983. for (var t = e.hex.toString(16); t.length < 6; )
  9984. t = "0" + t;
  9985. return "#" + t
  9986. }
  9987. return "rgba(" + Math.round(e.r) + "," + Math.round(e.g) + "," + Math.round(e.b) + "," + e.a + ")"
  9988. }
  9989. ),
  9990. ee.color.interpret = (I = ee.color.toString,
  9991. E = ee.utils.common,
  9992. w = [{
  9993. litmus: E.isString,
  9994. conversions: {
  9995. THREE_CHAR_HEX: {
  9996. read: function(e) {
  9997. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  9998. return null !== t && {
  9999. space: "HEX",
  10000. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10001. }
  10002. },
  10003. write: I
  10004. },
  10005. SIX_CHAR_HEX: {
  10006. read: function(e) {
  10007. var t = e.match(/^#([A-F0-9]{6})$/i);
  10008. return null !== t && {
  10009. space: "HEX",
  10010. hex: parseInt("0x" + t[1].toString())
  10011. }
  10012. },
  10013. write: I
  10014. },
  10015. CSS_RGB: {
  10016. read: function(e) {
  10017. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10018. return null !== t && {
  10019. space: "RGB",
  10020. r: parseFloat(t[1]),
  10021. g: parseFloat(t[2]),
  10022. b: parseFloat(t[3])
  10023. }
  10024. },
  10025. write: I
  10026. },
  10027. CSS_RGBA: {
  10028. read: function(e) {
  10029. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10030. return null !== t && {
  10031. space: "RGB",
  10032. r: parseFloat(t[1]),
  10033. g: parseFloat(t[2]),
  10034. b: parseFloat(t[3]),
  10035. a: parseFloat(t[4])
  10036. }
  10037. },
  10038. write: I
  10039. }
  10040. }
  10041. }, {
  10042. litmus: E.isNumber,
  10043. conversions: {
  10044. HEX: {
  10045. read: function(e) {
  10046. return {
  10047. space: "HEX",
  10048. hex: e,
  10049. conversionName: "HEX"
  10050. }
  10051. },
  10052. write: function(e) {
  10053. return e.hex
  10054. }
  10055. }
  10056. }
  10057. }, {
  10058. litmus: E.isArray,
  10059. conversions: {
  10060. RGB_ARRAY: {
  10061. read: function(e) {
  10062. return 3 == e.length && {
  10063. space: "RGB",
  10064. r: e[0],
  10065. g: e[1],
  10066. b: e[2]
  10067. }
  10068. },
  10069. write: function(e) {
  10070. return [e.r, e.g, e.b]
  10071. }
  10072. },
  10073. RGBA_ARRAY: {
  10074. read: function(e) {
  10075. return 4 == e.length && {
  10076. space: "RGB",
  10077. r: e[0],
  10078. g: e[1],
  10079. b: e[2],
  10080. a: e[3]
  10081. }
  10082. },
  10083. write: function(e) {
  10084. return [e.r, e.g, e.b, e.a]
  10085. }
  10086. }
  10087. }
  10088. }, {
  10089. litmus: E.isObject,
  10090. conversions: {
  10091. RGBA_OBJ: {
  10092. read: function(e) {
  10093. return !!(E.isNumber(e.r) && E.isNumber(e.g) && E.isNumber(e.b) && E.isNumber(e.a)) && {
  10094. space: "RGB",
  10095. r: e.r,
  10096. g: e.g,
  10097. b: e.b,
  10098. a: e.a
  10099. }
  10100. },
  10101. write: function(e) {
  10102. return {
  10103. r: e.r,
  10104. g: e.g,
  10105. b: e.b,
  10106. a: e.a
  10107. }
  10108. }
  10109. },
  10110. RGB_OBJ: {
  10111. read: function(e) {
  10112. return !!(E.isNumber(e.r) && E.isNumber(e.g) && E.isNumber(e.b)) && {
  10113. space: "RGB",
  10114. r: e.r,
  10115. g: e.g,
  10116. b: e.b
  10117. }
  10118. },
  10119. write: function(e) {
  10120. return {
  10121. r: e.r,
  10122. g: e.g,
  10123. b: e.b
  10124. }
  10125. }
  10126. },
  10127. HSVA_OBJ: {
  10128. read: function(e) {
  10129. return !!(E.isNumber(e.h) && E.isNumber(e.s) && E.isNumber(e.v) && E.isNumber(e.a)) && {
  10130. space: "HSV",
  10131. h: e.h,
  10132. s: e.s,
  10133. v: e.v,
  10134. a: e.a
  10135. }
  10136. },
  10137. write: function(e) {
  10138. return {
  10139. h: e.h,
  10140. s: e.s,
  10141. v: e.v,
  10142. a: e.a
  10143. }
  10144. }
  10145. },
  10146. HSV_OBJ: {
  10147. read: function(e) {
  10148. return !!(E.isNumber(e.h) && E.isNumber(e.s) && E.isNumber(e.v)) && {
  10149. space: "HSV",
  10150. h: e.h,
  10151. s: e.s,
  10152. v: e.v
  10153. }
  10154. },
  10155. write: function(e) {
  10156. return {
  10157. h: e.h,
  10158. s: e.s,
  10159. v: e.v
  10160. }
  10161. }
  10162. }
  10163. }
  10164. }],
  10165. function() {
  10166. b = !1;
  10167. var i = 1 < arguments.length ? E.toArray(arguments) : arguments[0];
  10168. return E.each(w, function(e) {
  10169. if (e.litmus(i))
  10170. return E.each(e.conversions, function(e, t) {
  10171. if (_ = e.read(i),
  10172. !1 === b && !1 !== _)
  10173. return (b = _).conversionName = t,
  10174. _.conversion = e,
  10175. E.BREAK
  10176. }),
  10177. E.BREAK
  10178. }),
  10179. b
  10180. }
  10181. ),
  10182. ee.GUI = ee.gui.GUI = function(e, t, i, c, h, u, d, p, f, n, g, r, o, m, v) {
  10183. function y(e, t, i, n) {
  10184. if (void 0 === t[i])
  10185. throw new Error("Object " + t + ' has no property "' + i + '"');
  10186. var r;
  10187. if (n.color)
  10188. r = new g(t,i);
  10189. else {
  10190. var o = [t, i].concat(n.factoryArgs);
  10191. r = c.apply(e, o)
  10192. }
  10193. n.before instanceof h && (n.before = n.before.__li),
  10194. C(e, r),
  10195. m.addClass(r.domElement, "c");
  10196. var a = document.createElement("span");
  10197. m.addClass(a, "property-name"),
  10198. a.innerHTML = r.property;
  10199. var s = document.createElement("div");
  10200. s.appendChild(a),
  10201. s.appendChild(r.domElement);
  10202. var l = A(e, s, n.before);
  10203. return m.addClass(l, R.CLASS_CONTROLLER_ROW),
  10204. m.addClass(l, typeof r.getValue()),
  10205. function(t, i, n) {
  10206. if (n.__li = i,
  10207. n.__gui = t,
  10208. v.extend(n, {
  10209. options: function(e) {
  10210. return 1 < arguments.length ? (n.remove(),
  10211. y(t, n.object, n.property, {
  10212. before: n.__li.nextElementSibling,
  10213. factoryArgs: [v.toArray(arguments)]
  10214. })) : v.isArray(e) || v.isObject(e) ? (n.remove(),
  10215. y(t, n.object, n.property, {
  10216. before: n.__li.nextElementSibling,
  10217. factoryArgs: [e]
  10218. })) : void 0
  10219. },
  10220. name: function(e) {
  10221. return n.__li.firstElementChild.firstElementChild.innerHTML = e,
  10222. n
  10223. },
  10224. listen: function() {
  10225. return n.__gui.listen(n),
  10226. n
  10227. },
  10228. remove: function() {
  10229. return n.__gui.remove(n),
  10230. n
  10231. }
  10232. }),
  10233. n instanceof f) {
  10234. var r = new p(n.object,n.property,{
  10235. min: n.__min,
  10236. max: n.__max,
  10237. step: n.__step
  10238. });
  10239. v.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10240. var t = n[e]
  10241. , i = r[e];
  10242. n[e] = r[e] = function() {
  10243. var e = Array.prototype.slice.call(arguments);
  10244. return t.apply(n, e),
  10245. i.apply(r, e)
  10246. }
  10247. }),
  10248. m.addClass(i, "has-slider"),
  10249. n.domElement.insertBefore(r.domElement, n.domElement.firstElementChild)
  10250. } else if (n instanceof p) {
  10251. var e = function(e) {
  10252. return v.isNumber(n.__min) && v.isNumber(n.__max) ? (n.remove(),
  10253. y(t, n.object, n.property, {
  10254. before: n.__li.nextElementSibling,
  10255. factoryArgs: [n.__min, n.__max, n.__step]
  10256. })) : e
  10257. };
  10258. n.min = v.compose(e, n.min),
  10259. n.max = v.compose(e, n.max)
  10260. } else
  10261. n instanceof u ? (m.bind(i, "click", function() {
  10262. m.fakeEvent(n.__checkbox, "click")
  10263. }),
  10264. m.bind(n.__checkbox, "click", function(e) {
  10265. e.stopPropagation()
  10266. })) : n instanceof d ? (m.bind(i, "click", function() {
  10267. m.fakeEvent(n.__button, "click")
  10268. }),
  10269. m.bind(i, "mouseover", function() {
  10270. m.addClass(n.__button, "hover")
  10271. }),
  10272. m.bind(i, "mouseout", function() {
  10273. m.removeClass(n.__button, "hover")
  10274. })) : n instanceof g && (m.addClass(i, "color"),
  10275. n.updateDisplay = v.compose(function(e) {
  10276. return i.style.borderLeftColor = n.__color.toString(),
  10277. e
  10278. }, n.updateDisplay),
  10279. n.updateDisplay());
  10280. n.setValue = v.compose(function(e) {
  10281. return t.getRoot().__preset_select && n.isModified() && _(t.getRoot(), !0),
  10282. e
  10283. }, n.setValue)
  10284. }(e, l, r),
  10285. e.__controllers.push(r),
  10286. r
  10287. }
  10288. function A(e, t, i) {
  10289. var n = document.createElement("li");
  10290. return t && n.appendChild(t),
  10291. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10292. e.onResize(),
  10293. n
  10294. }
  10295. function C(e, t) {
  10296. var i = e.getRoot()
  10297. , n = i.__rememberedObjects.indexOf(t.object);
  10298. if (-1 != n) {
  10299. var r = i.__rememberedObjectIndecesToControllers[n];
  10300. if (void 0 === r && (r = {},
  10301. i.__rememberedObjectIndecesToControllers[n] = r),
  10302. r[t.property] = t,
  10303. i.load && i.load.remembered) {
  10304. var o, a = i.load.remembered;
  10305. if (a[e.preset])
  10306. o = a[e.preset];
  10307. else {
  10308. if (!a[T])
  10309. return;
  10310. o = a[T]
  10311. }
  10312. if (o[n] && void 0 !== o[n][t.property]) {
  10313. var s = o[n][t.property];
  10314. t.initialValue = s,
  10315. t.setValue(s)
  10316. }
  10317. }
  10318. }
  10319. }
  10320. function I(e, t) {
  10321. return document.location.href + "." + t
  10322. }
  10323. function l(e, t) {
  10324. e.domElement.style.width = t + "px",
  10325. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10326. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10327. }
  10328. function a(r, o) {
  10329. var a = {};
  10330. return v.each(r.__rememberedObjects, function(e, t) {
  10331. var i = {}
  10332. , n = r.__rememberedObjectIndecesToControllers[t];
  10333. v.each(n, function(e, t) {
  10334. i[t] = o ? e.initialValue : e.getValue()
  10335. }),
  10336. a[t] = i
  10337. }),
  10338. a
  10339. }
  10340. function E(e, t, i) {
  10341. var n = document.createElement("option");
  10342. n.innerHTML = t,
  10343. n.value = t,
  10344. e.__preset_select.appendChild(n),
  10345. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10346. }
  10347. function _(e, t) {
  10348. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10349. i.innerHTML = t ? i.value + "*" : i.value
  10350. }
  10351. e.inject(".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n");
  10352. var b, w, T = "Default", x = function() {
  10353. try {
  10354. return "localStorage"in window && null !== window.localStorage
  10355. } catch (e) {
  10356. return !1
  10357. }
  10358. }(), S = !0, s = !1, M = [], R = function(t) {
  10359. var i = this;
  10360. this.domElement = document.createElement("div"),
  10361. this.__ul = document.createElement("ul"),
  10362. this.domElement.appendChild(this.__ul),
  10363. m.addClass(this.domElement, "dg"),
  10364. this.__folders = {},
  10365. this.__controllers = [],
  10366. this.__rememberedObjects = [],
  10367. this.__rememberedObjectIndecesToControllers = [],
  10368. this.__listening = [],
  10369. t = t || {},
  10370. t = v.defaults(t, {
  10371. autoPlace: !0,
  10372. width: R.DEFAULT_WIDTH
  10373. }),
  10374. t = v.defaults(t, {
  10375. resizable: t.autoPlace,
  10376. hideable: t.autoPlace
  10377. }),
  10378. v.isUndefined(t.load) ? t.load = {
  10379. preset: T
  10380. } : t.preset && (t.load.preset = t.preset),
  10381. v.isUndefined(t.parent) && t.hideable && M.push(this),
  10382. t.resizable = v.isUndefined(t.parent) && t.resizable,
  10383. t.autoPlace && v.isUndefined(t.scrollable) && (t.scrollable = !0);
  10384. var n, e, r = x && "true" === localStorage.getItem(I(0, "isLocal"));
  10385. if (Object.defineProperties(this, {
  10386. parent: {
  10387. get: function() {
  10388. return t.parent
  10389. }
  10390. },
  10391. scrollable: {
  10392. get: function() {
  10393. return t.scrollable
  10394. }
  10395. },
  10396. autoPlace: {
  10397. get: function() {
  10398. return t.autoPlace
  10399. }
  10400. },
  10401. preset: {
  10402. get: function() {
  10403. return i.parent ? i.getRoot().preset : t.load.preset
  10404. },
  10405. set: function(e) {
  10406. i.parent ? i.getRoot().preset = e : t.load.preset = e,
  10407. function(e) {
  10408. for (var t = 0; t < e.__preset_select.length; t++)
  10409. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10410. }(this),
  10411. i.revert()
  10412. }
  10413. },
  10414. width: {
  10415. get: function() {
  10416. return t.width
  10417. },
  10418. set: function(e) {
  10419. t.width = e,
  10420. l(i, e)
  10421. }
  10422. },
  10423. name: {
  10424. get: function() {
  10425. return t.name
  10426. },
  10427. set: function(e) {
  10428. t.name = e,
  10429. a && (a.innerHTML = t.name)
  10430. }
  10431. },
  10432. closed: {
  10433. get: function() {
  10434. return t.closed
  10435. },
  10436. set: function(e) {
  10437. t.closed = e,
  10438. t.closed ? m.addClass(i.__ul, R.CLASS_CLOSED) : m.removeClass(i.__ul, R.CLASS_CLOSED),
  10439. this.onResize(),
  10440. i.__closeButton && (i.__closeButton.innerHTML = e ? R.TEXT_OPEN : R.TEXT_CLOSED)
  10441. }
  10442. },
  10443. load: {
  10444. get: function() {
  10445. return t.load
  10446. }
  10447. },
  10448. useLocalStorage: {
  10449. get: function() {
  10450. return r
  10451. },
  10452. set: function(e) {
  10453. x && ((r = e) ? m.bind(window, "unload", n) : m.unbind(window, "unload", n),
  10454. localStorage.setItem(I(0, "isLocal"), e))
  10455. }
  10456. }
  10457. }),
  10458. v.isUndefined(t.parent)) {
  10459. if (t.closed = !1,
  10460. m.addClass(this.domElement, R.CLASS_MAIN),
  10461. m.makeSelectable(this.domElement, !1),
  10462. x && r) {
  10463. i.useLocalStorage = !0;
  10464. var o = localStorage.getItem(I(0, "gui"));
  10465. o && (t.load = JSON.parse(o))
  10466. }
  10467. this.__closeButton = document.createElement("div"),
  10468. this.__closeButton.innerHTML = R.TEXT_CLOSED,
  10469. m.addClass(this.__closeButton, R.CLASS_CLOSE_BUTTON),
  10470. this.domElement.appendChild(this.__closeButton),
  10471. m.bind(this.__closeButton, "click", function() {
  10472. i.closed = !i.closed
  10473. })
  10474. } else {
  10475. void 0 === t.closed && (t.closed = !0);
  10476. var a = document.createTextNode(t.name);
  10477. m.addClass(a, "controller-name");
  10478. var s = A(i, a);
  10479. m.addClass(this.__ul, R.CLASS_CLOSED),
  10480. m.addClass(s, "title"),
  10481. m.bind(s, "click", function(e) {
  10482. return e.preventDefault(),
  10483. i.closed = !i.closed,
  10484. !1
  10485. }),
  10486. t.closed || (this.closed = !1)
  10487. }
  10488. t.autoPlace && (v.isUndefined(t.parent) && (S && (w = document.createElement("div"),
  10489. m.addClass(w, "dg"),
  10490. m.addClass(w, R.CLASS_AUTO_PLACE_CONTAINER),
  10491. document.body.appendChild(w),
  10492. S = !1),
  10493. w.appendChild(this.domElement),
  10494. m.addClass(this.domElement, R.CLASS_AUTO_PLACE)),
  10495. this.parent || l(i, t.width)),
  10496. m.bind(window, "resize", function() {
  10497. i.onResize()
  10498. }),
  10499. m.bind(this.__ul, "webkitTransitionEnd", function() {
  10500. i.onResize()
  10501. }),
  10502. m.bind(this.__ul, "transitionend", function() {
  10503. i.onResize()
  10504. }),
  10505. m.bind(this.__ul, "oTransitionEnd", function() {
  10506. i.onResize()
  10507. }),
  10508. this.onResize(),
  10509. t.resizable && function(t) {
  10510. function e(e) {
  10511. return e.preventDefault(),
  10512. r = e.clientX,
  10513. m.addClass(t.__closeButton, R.CLASS_DRAG),
  10514. m.bind(window, "mousemove", i),
  10515. m.bind(window, "mouseup", n),
  10516. !1
  10517. }
  10518. function i(e) {
  10519. return e.preventDefault(),
  10520. t.width += r - e.clientX,
  10521. t.onResize(),
  10522. r = e.clientX,
  10523. !1
  10524. }
  10525. function n() {
  10526. m.removeClass(t.__closeButton, R.CLASS_DRAG),
  10527. m.unbind(window, "mousemove", i),
  10528. m.unbind(window, "mouseup", n)
  10529. }
  10530. var r;
  10531. t.__resize_handle = document.createElement("div"),
  10532. v.extend(t.__resize_handle.style, {
  10533. width: "6px",
  10534. marginLeft: "-3px",
  10535. height: "200px",
  10536. cursor: "ew-resize",
  10537. position: "absolute"
  10538. }),
  10539. m.bind(t.__resize_handle, "mousedown", e),
  10540. m.bind(t.__closeButton, "mousedown", e),
  10541. t.domElement.insertBefore(t.__resize_handle, t.domElement.firstElementChild)
  10542. }(this),
  10543. n = function() {
  10544. x && "true" === localStorage.getItem(I(0, "isLocal")) && localStorage.setItem(I(0, "gui"), JSON.stringify(i.getSaveObject()))
  10545. }
  10546. ,
  10547. this.saveToLocalStorageIfPossible = n,
  10548. i.getRoot(),
  10549. t.parent || ((e = i.getRoot()).width += 1,
  10550. v.defer(function() {
  10551. e.width -= 1
  10552. }))
  10553. };
  10554. return R.toggleHide = function() {
  10555. s = !s,
  10556. v.each(M, function(e) {
  10557. e.domElement.style.zIndex = s ? -999 : 999,
  10558. e.domElement.style.opacity = s ? 0 : 1
  10559. })
  10560. }
  10561. ,
  10562. R.CLASS_AUTO_PLACE = "a",
  10563. R.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10564. R.CLASS_MAIN = "main",
  10565. R.CLASS_CONTROLLER_ROW = "cr",
  10566. R.CLASS_TOO_TALL = "taller-than-window",
  10567. R.CLASS_CLOSED = "closed",
  10568. R.CLASS_CLOSE_BUTTON = "close-button",
  10569. R.CLASS_DRAG = "drag",
  10570. R.DEFAULT_WIDTH = 245,
  10571. R.TEXT_CLOSED = "Close Controls",
  10572. R.TEXT_OPEN = "Open Controls",
  10573. m.bind(window, "keydown", function(e) {
  10574. "text" === document.activeElement.type || 72 !== e.which && 72 != e.keyCode || R.toggleHide()
  10575. }, !1),
  10576. v.extend(R.prototype, {
  10577. add: function(e, t) {
  10578. return y(this, e, t, {
  10579. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10580. })
  10581. },
  10582. addColor: function(e, t) {
  10583. return y(this, e, t, {
  10584. color: !0
  10585. })
  10586. },
  10587. remove: function(e) {
  10588. this.__ul.removeChild(e.__li),
  10589. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10590. var t = this;
  10591. v.defer(function() {
  10592. t.onResize()
  10593. })
  10594. },
  10595. destroy: function() {
  10596. this.autoPlace && w.removeChild(this.domElement)
  10597. },
  10598. addFolder: function(e) {
  10599. if (void 0 !== this.__folders[e])
  10600. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10601. var t = {
  10602. name: e,
  10603. parent: this
  10604. };
  10605. t.autoPlace = this.autoPlace,
  10606. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10607. t.load = this.load.folders[e]);
  10608. var i = new R(t);
  10609. this.__folders[e] = i;
  10610. var n = A(this, i.domElement);
  10611. return m.addClass(n, "folder"),
  10612. i
  10613. },
  10614. open: function() {
  10615. this.closed = !1
  10616. },
  10617. close: function() {
  10618. this.closed = !0
  10619. },
  10620. onResize: function() {
  10621. var t = this.getRoot();
  10622. if (t.scrollable) {
  10623. var e = m.getOffset(t.__ul).top
  10624. , i = 0;
  10625. v.each(t.__ul.childNodes, function(e) {
  10626. t.autoPlace && e === t.__save_row || (i += m.getHeight(e))
  10627. }),
  10628. $("#player").height() - e - 20 < i ? (m.addClass(t.domElement, R.CLASS_TOO_TALL),
  10629. t.__ul.style.height = $("#player").height() - e - 20 + "px") : (m.removeClass(t.domElement, R.CLASS_TOO_TALL),
  10630. t.__ul.style.height = "auto")
  10631. }
  10632. t.__resize_handle && v.defer(function() {
  10633. t.__resize_handle.style.height = t.__ul.offsetHeight + "px"
  10634. }),
  10635. t.__closeButton && (t.__closeButton.style.width = t.width + "px")
  10636. },
  10637. remember: function() {
  10638. if (v.isUndefined(b) && ((b = new o).domElement.innerHTML = '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>'),
  10639. this.parent)
  10640. throw new Error("You can only call remember on a top level GUI.");
  10641. var t = this;
  10642. v.each(Array.prototype.slice.call(arguments), function(e) {
  10643. 0 == t.__rememberedObjects.length && function(i) {
  10644. var e = i.__save_row = document.createElement("li");
  10645. m.addClass(i.domElement, "has-save"),
  10646. i.__ul.insertBefore(e, i.__ul.firstChild),
  10647. m.addClass(e, "save-row");
  10648. var t = document.createElement("span");
  10649. t.innerHTML = "&nbsp;",
  10650. m.addClass(t, "button gears");
  10651. var n = document.createElement("span");
  10652. n.innerHTML = "Save",
  10653. m.addClass(n, "button"),
  10654. m.addClass(n, "save");
  10655. var r = document.createElement("span");
  10656. r.innerHTML = "New",
  10657. m.addClass(r, "button"),
  10658. m.addClass(r, "save-as");
  10659. var o = document.createElement("span");
  10660. o.innerHTML = "Revert",
  10661. m.addClass(o, "button"),
  10662. m.addClass(o, "revert");
  10663. var a = i.__preset_select = document.createElement("select");
  10664. if (i.load && i.load.remembered ? v.each(i.load.remembered, function(e, t) {
  10665. E(i, t, t == i.preset)
  10666. }) : E(i, T, !1),
  10667. m.bind(a, "change", function() {
  10668. for (var e = 0; e < i.__preset_select.length; e++)
  10669. i.__preset_select[e].innerHTML = i.__preset_select[e].value;
  10670. i.preset = this.value
  10671. }),
  10672. e.appendChild(a),
  10673. e.appendChild(t),
  10674. e.appendChild(n),
  10675. e.appendChild(r),
  10676. e.appendChild(o),
  10677. x) {
  10678. var s = document.getElementById("dg-save-locally")
  10679. , l = document.getElementById("dg-local-explain");
  10680. s.style.display = "block";
  10681. var c = document.getElementById("dg-local-storage");
  10682. "true" === localStorage.getItem(I(0, "isLocal")) && c.setAttribute("checked", "checked");
  10683. var h = function() {
  10684. l.style.display = i.useLocalStorage ? "block" : "none"
  10685. };
  10686. h(),
  10687. m.bind(c, "change", function() {
  10688. i.useLocalStorage = !i.useLocalStorage,
  10689. h()
  10690. })
  10691. }
  10692. var u = document.getElementById("dg-new-constructor");
  10693. m.bind(u, "keydown", function(e) {
  10694. !e.metaKey || 67 !== e.which && 67 != e.keyCode || b.hide()
  10695. }),
  10696. m.bind(t, "click", function() {
  10697. u.innerHTML = JSON.stringify(i.getSaveObject(), void 0, 2),
  10698. b.show(),
  10699. u.focus(),
  10700. u.select()
  10701. }),
  10702. m.bind(n, "click", function() {
  10703. i.save()
  10704. }),
  10705. m.bind(r, "click", function() {
  10706. var e = prompt("Enter a new preset name.");
  10707. e && i.saveAs(e)
  10708. }),
  10709. m.bind(o, "click", function() {
  10710. i.revert()
  10711. })
  10712. }(t),
  10713. -1 == t.__rememberedObjects.indexOf(e) && t.__rememberedObjects.push(e)
  10714. }),
  10715. this.autoPlace && l(this, this.width)
  10716. },
  10717. getRoot: function() {
  10718. for (var e = this; e.parent; )
  10719. e = e.parent;
  10720. return e
  10721. },
  10722. getSaveObject: function() {
  10723. var i = this.load;
  10724. return i.closed = this.closed,
  10725. 0 < this.__rememberedObjects.length && (i.preset = this.preset,
  10726. i.remembered || (i.remembered = {}),
  10727. i.remembered[this.preset] = a(this)),
  10728. i.folders = {},
  10729. v.each(this.__folders, function(e, t) {
  10730. i.folders[t] = e.getSaveObject()
  10731. }),
  10732. i
  10733. },
  10734. save: function() {
  10735. this.load.remembered || (this.load.remembered = {}),
  10736. this.load.remembered[this.preset] = a(this),
  10737. _(this, !1),
  10738. this.saveToLocalStorageIfPossible()
  10739. },
  10740. saveAs: function(e) {
  10741. this.load.remembered || (this.load.remembered = {},
  10742. this.load.remembered[T] = a(this, !0)),
  10743. this.load.remembered[e] = a(this),
  10744. this.preset = e,
  10745. E(this, e, !0),
  10746. this.saveToLocalStorageIfPossible()
  10747. },
  10748. revert: function(t) {
  10749. v.each(this.__controllers, function(e) {
  10750. this.getRoot().load.remembered ? C(t || this.getRoot(), e) : e.setValue(e.initialValue)
  10751. }, this),
  10752. v.each(this.__folders, function(e) {
  10753. e.revert(e)
  10754. }),
  10755. t || _(this.getRoot(), !1)
  10756. },
  10757. listen: function(e) {
  10758. var t = 0 == this.__listening.length;
  10759. this.__listening.push(e),
  10760. t && function e(t) {
  10761. 0 != t.length && r(function() {
  10762. e(t)
  10763. }),
  10764. v.each(t, function(e) {
  10765. e.updateDisplay()
  10766. })
  10767. }(this.__listening)
  10768. }
  10769. }),
  10770. R
  10771. }(ee.utils.css, 0, 0, ee.controllers.factory = (h = ee.controllers.OptionController,
  10772. u = ee.controllers.NumberControllerBox,
  10773. d = ee.controllers.NumberControllerSlider,
  10774. p = ee.controllers.StringController = (v = ee.controllers.Controller,
  10775. y = ee.dom.dom,
  10776. A = ee.utils.common,
  10777. (C = function(e, t) {
  10778. function i() {
  10779. n.setValue(n.__input.value)
  10780. }
  10781. C.superclass.call(this, e, t);
  10782. var n = this;
  10783. this.__input = document.createElement("input"),
  10784. this.__input.setAttribute("type", "text"),
  10785. y.bind(this.__input, "keyup", i),
  10786. y.bind(this.__input, "change", i),
  10787. y.bind(this.__input, "blur", function() {
  10788. n.__onFinishChange && n.__onFinishChange.call(n, n.getValue())
  10789. }),
  10790. y.bind(this.__input, "keydown", function(e) {
  10791. 13 === e.keyCode && this.blur()
  10792. }),
  10793. this.updateDisplay(),
  10794. this.domElement.appendChild(this.__input)
  10795. }
  10796. ).superclass = v,
  10797. A.extend(C.prototype, v.prototype, {
  10798. updateDisplay: function() {
  10799. return y.isActive(this.__input) || (this.__input.value = this.getValue()),
  10800. C.superclass.prototype.updateDisplay.call(this)
  10801. }
  10802. }),
  10803. C),
  10804. f = ee.controllers.FunctionController,
  10805. g = ee.controllers.BooleanController,
  10806. m = ee.utils.common,
  10807. function(e, t) {
  10808. var i = e[t];
  10809. return m.isArray(arguments[2]) || m.isObject(arguments[2]) ? new h(e,t,arguments[2]) : m.isNumber(i) ? m.isNumber(arguments[2]) && m.isNumber(arguments[3]) ? new d(e,t,arguments[2],arguments[3]) : new u(e,t,{
  10810. min: arguments[2],
  10811. max: arguments[3]
  10812. }) : m.isString(i) ? new p(e,t) : m.isFunction(i) ? new f(e,t,"") : m.isBoolean(i) ? new g(e,t) : void 0
  10813. }
  10814. ), ee.controllers.Controller, ee.controllers.BooleanController, ee.controllers.FunctionController, ee.controllers.NumberControllerBox, ee.controllers.NumberControllerSlider, ee.controllers.OptionController, ee.controllers.ColorController = function(e, h, u, d, p) {
  10815. function f(t, i, n, r) {
  10816. t.style.background = "",
  10817. p.each(o, function(e) {
  10818. t.style.cssText += "background: " + e + "linear-gradient(" + i + ", " + n + " 0%, " + r + " 100%); "
  10819. })
  10820. }
  10821. var g = function(e, t) {
  10822. function i(e) {
  10823. a(e),
  10824. h.bind(window, "mousemove", a),
  10825. h.bind(window, "mouseup", n)
  10826. }
  10827. function n() {
  10828. h.unbind(window, "mousemove", a),
  10829. h.unbind(window, "mouseup", n)
  10830. }
  10831. function r() {
  10832. var e = d(this.value);
  10833. !1 !== e ? (l.__color.__state = e,
  10834. l.setValue(l.__color.toOriginal())) : this.value = l.__color.toString()
  10835. }
  10836. function o() {
  10837. h.unbind(window, "mousemove", s),
  10838. h.unbind(window, "mouseup", o)
  10839. }
  10840. function a(e) {
  10841. e.preventDefault();
  10842. var t = h.getWidth(l.__saturation_field)
  10843. , i = h.getOffset(l.__saturation_field)
  10844. , n = (e.clientX - i.left + document.body.scrollLeft) / t
  10845. , r = 1 - (e.clientY - i.top + document.body.scrollTop) / t;
  10846. return 1 < r ? r = 1 : r < 0 && (r = 0),
  10847. 1 < n ? n = 1 : n < 0 && (n = 0),
  10848. l.__color.v = r,
  10849. l.__color.s = n,
  10850. l.setValue(l.__color.toOriginal()),
  10851. !1
  10852. }
  10853. function s(e) {
  10854. e.preventDefault();
  10855. var t = h.getHeight(l.__hue_field)
  10856. , i = h.getOffset(l.__hue_field)
  10857. , n = 1 - (e.clientY - i.top + document.body.scrollTop) / t;
  10858. return 1 < n ? n = 1 : n < 0 && (n = 0),
  10859. l.__color.h = 360 * n,
  10860. l.setValue(l.__color.toOriginal()),
  10861. !1
  10862. }
  10863. g.superclass.call(this, e, t),
  10864. this.__color = new u(this.getValue()),
  10865. this.__temp = new u(0);
  10866. var l = this;
  10867. this.domElement = document.createElement("div"),
  10868. h.makeSelectable(this.domElement, !1),
  10869. this.__selector = document.createElement("div"),
  10870. this.__selector.className = "selector",
  10871. this.__saturation_field = document.createElement("div"),
  10872. this.__saturation_field.className = "saturation-field",
  10873. this.__field_knob = document.createElement("div"),
  10874. this.__field_knob.className = "field-knob",
  10875. this.__field_knob_border = "2px solid ",
  10876. this.__hue_knob = document.createElement("div"),
  10877. this.__hue_knob.className = "hue-knob",
  10878. this.__hue_field = document.createElement("div"),
  10879. this.__hue_field.className = "hue-field",
  10880. this.__input = document.createElement("input"),
  10881. this.__input.type = "text",
  10882. this.__input_textShadow = "0 1px 1px ",
  10883. h.bind(this.__input, "keydown", function(e) {
  10884. 13 === e.keyCode && r.call(this)
  10885. }),
  10886. h.bind(this.__input, "blur", r),
  10887. h.bind(this.__selector, "mousedown", function(e) {
  10888. h.addClass(this, "drag").bind(window, "mouseup", function(e) {
  10889. h.removeClass(l.__selector, "drag")
  10890. })
  10891. });
  10892. var c = document.createElement("div");
  10893. p.extend(this.__selector.style, {
  10894. width: "122px",
  10895. height: "102px",
  10896. padding: "3px",
  10897. backgroundColor: "#222",
  10898. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  10899. }),
  10900. p.extend(this.__field_knob.style, {
  10901. position: "absolute",
  10902. width: "12px",
  10903. height: "12px",
  10904. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  10905. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  10906. borderRadius: "12px",
  10907. zIndex: 1
  10908. }),
  10909. p.extend(this.__hue_knob.style, {
  10910. position: "absolute",
  10911. width: "15px",
  10912. height: "2px",
  10913. borderRight: "4px solid #fff",
  10914. zIndex: 1
  10915. }),
  10916. p.extend(this.__saturation_field.style, {
  10917. width: "100px",
  10918. height: "100px",
  10919. border: "1px solid #555",
  10920. marginRight: "3px",
  10921. display: "inline-block",
  10922. cursor: "pointer"
  10923. }),
  10924. p.extend(c.style, {
  10925. width: "100%",
  10926. height: "100%",
  10927. background: "none"
  10928. }),
  10929. f(c, "top", "rgba(0,0,0,0)", "#000"),
  10930. p.extend(this.__hue_field.style, {
  10931. width: "15px",
  10932. height: "100px",
  10933. display: "inline-block",
  10934. border: "1px solid #555",
  10935. cursor: "ns-resize"
  10936. }),
  10937. function(e) {
  10938. e.style.background = "",
  10939. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  10940. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  10941. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  10942. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  10943. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  10944. }(this.__hue_field),
  10945. p.extend(this.__input.style, {
  10946. outline: "none",
  10947. textAlign: "center",
  10948. color: "#fff",
  10949. border: 0,
  10950. fontWeight: "bold",
  10951. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  10952. }),
  10953. h.bind(this.__saturation_field, "mousedown", i),
  10954. h.bind(this.__field_knob, "mousedown", i),
  10955. h.bind(this.__hue_field, "mousedown", function(e) {
  10956. s(e),
  10957. h.bind(window, "mousemove", s),
  10958. h.bind(window, "mouseup", o)
  10959. }),
  10960. this.__saturation_field.appendChild(c),
  10961. this.__selector.appendChild(this.__field_knob),
  10962. this.__selector.appendChild(this.__saturation_field),
  10963. this.__selector.appendChild(this.__hue_field),
  10964. this.__hue_field.appendChild(this.__hue_knob),
  10965. this.domElement.appendChild(this.__input),
  10966. this.domElement.appendChild(this.__selector),
  10967. this.updateDisplay()
  10968. };
  10969. g.superclass = e,
  10970. p.extend(g.prototype, e.prototype, {
  10971. updateDisplay: function() {
  10972. var t = d(this.getValue());
  10973. if (!1 !== t) {
  10974. var i = !1;
  10975. p.each(u.COMPONENTS, function(e) {
  10976. if (!p.isUndefined(t[e]) && !p.isUndefined(this.__color.__state[e]) && t[e] !== this.__color.__state[e])
  10977. return i = !0,
  10978. {}
  10979. }, this),
  10980. i && p.extend(this.__color.__state, t)
  10981. }
  10982. p.extend(this.__temp.__state, this.__color.__state),
  10983. this.__temp.a = 1;
  10984. var e = this.__color.v < .5 || .5 < this.__color.s ? 255 : 0
  10985. , n = 255 - e;
  10986. p.extend(this.__field_knob.style, {
  10987. marginLeft: 100 * this.__color.s - 7 + "px",
  10988. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  10989. backgroundColor: this.__temp.toString(),
  10990. border: this.__field_knob_border + "rgb(" + e + "," + e + "," + e + ")"
  10991. }),
  10992. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  10993. this.__temp.s = 1,
  10994. this.__temp.v = 1,
  10995. f(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  10996. p.extend(this.__input.style, {
  10997. backgroundColor: this.__input.value = this.__color.toString(),
  10998. color: "rgb(" + e + "," + e + "," + e + ")",
  10999. textShadow: this.__input_textShadow + "rgba(" + n + "," + n + "," + n + ",.7)"
  11000. })
  11001. }
  11002. });
  11003. var o = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11004. return g
  11005. }(ee.controllers.Controller, ee.dom.dom, ee.color.Color = (o = ee.color.interpret,
  11006. a = ee.color.math = {
  11007. hsv_to_rgb: function(e, t, i) {
  11008. var n = Math.floor(e / 60) % 6
  11009. , r = e / 60 - Math.floor(e / 60)
  11010. , o = i * (1 - t)
  11011. , a = i * (1 - r * t)
  11012. , s = i * (1 - (1 - r) * t)
  11013. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11014. return {
  11015. r: 255 * l[0],
  11016. g: 255 * l[1],
  11017. b: 255 * l[2]
  11018. }
  11019. },
  11020. rgb_to_hsv: function(e, t, i) {
  11021. var n, r = Math.min(e, t, i), o = Math.max(e, t, i), a = o - r;
  11022. return 0 == o ? {
  11023. h: NaN,
  11024. s: 0,
  11025. v: 0
  11026. } : (n = e == o ? (t - i) / a : t == o ? 2 + (i - e) / a : 4 + (e - t) / a,
  11027. (n /= 6) < 0 && (n += 1),
  11028. {
  11029. h: 360 * n,
  11030. s: a / o,
  11031. v: o / 255
  11032. })
  11033. },
  11034. rgb_to_hex: function(e, t, i) {
  11035. var n = this.hex_with_component(0, 2, e);
  11036. return n = this.hex_with_component(n, 1, t),
  11037. this.hex_with_component(n, 0, i)
  11038. },
  11039. component_from_hex: function(e, t) {
  11040. return e >> 8 * t & 255
  11041. },
  11042. hex_with_component: function(e, t, i) {
  11043. return i << (c = 8 * t) | e & ~(255 << c)
  11044. }
  11045. },
  11046. s = ee.color.toString,
  11047. l = ee.utils.common,
  11048. ae.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11049. l.extend(ae.prototype, {
  11050. toString: function() {
  11051. return s(this)
  11052. },
  11053. toOriginal: function() {
  11054. return this.__state.conversion.write(this)
  11055. }
  11056. }),
  11057. ie(ae.prototype, "r", 2),
  11058. ie(ae.prototype, "g", 1),
  11059. ie(ae.prototype, "b", 0),
  11060. ne(ae.prototype, "h"),
  11061. ne(ae.prototype, "s"),
  11062. ne(ae.prototype, "v"),
  11063. Object.defineProperty(ae.prototype, "a", {
  11064. get: function() {
  11065. return this.__state.a
  11066. },
  11067. set: function(e) {
  11068. this.__state.a = e
  11069. }
  11070. }),
  11071. Object.defineProperty(ae.prototype, "hex", {
  11072. get: function() {
  11073. return "HEX" !== !this.__state.space && (this.__state.hex = a.rgb_to_hex(this.r, this.g, this.b)),
  11074. this.__state.hex
  11075. },
  11076. set: function(e) {
  11077. this.__state.space = "HEX",
  11078. this.__state.hex = e
  11079. }
  11080. }),
  11081. ae), ee.color.interpret, ee.utils.common), ee.utils.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11082. window.setTimeout(e, 1e3 / 60)
  11083. }
  11084. , ee.dom.CenteredDiv = (n = ee.dom.dom,
  11085. r = ee.utils.common,
  11086. te.prototype.show = function() {
  11087. var e = this;
  11088. this.backgroundElement.style.display = "block",
  11089. this.domElement.style.display = "block",
  11090. this.domElement.style.opacity = 0,
  11091. this.domElement.style.webkitTransform = "scale(1.1)",
  11092. this.layout(),
  11093. r.defer(function() {
  11094. e.backgroundElement.style.opacity = 1,
  11095. e.domElement.style.opacity = 1,
  11096. e.domElement.style.webkitTransform = "scale(1)"
  11097. })
  11098. }
  11099. ,
  11100. te.prototype.hide = function() {
  11101. var e = this
  11102. , t = function() {
  11103. e.domElement.style.display = "none",
  11104. e.backgroundElement.style.display = "none",
  11105. n.unbind(e.domElement, "webkitTransitionEnd", t),
  11106. n.unbind(e.domElement, "transitionend", t),
  11107. n.unbind(e.domElement, "oTransitionEnd", t)
  11108. };
  11109. n.bind(this.domElement, "webkitTransitionEnd", t),
  11110. n.bind(this.domElement, "transitionend", t),
  11111. n.bind(this.domElement, "oTransitionEnd", t),
  11112. this.backgroundElement.style.opacity = 0,
  11113. this.domElement.style.opacity = 0,
  11114. this.domElement.style.webkitTransform = "scale(1.1)"
  11115. }
  11116. ,
  11117. te.prototype.layout = function() {
  11118. this.domElement.style.left = $("#player").width() / 2 - n.getWidth(this.domElement) / 2 + "px",
  11119. this.domElement.style.top = $("#player").height() / 2 - n.getHeight(this.domElement) / 2 + "px"
  11120. }
  11121. ,
  11122. te), ee.dom.dom, ee.utils.common)
  11123. }
  11124. , {}],
  11125. 94: [function(e, t, i) {
  11126. (function(J) {
  11127. "use strict";
  11128. function i(e) {
  11129. function t(e, t) {
  11130. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11131. for (var a = 1; a <= e[o]; a++)
  11132. r[t[n]] = [],
  11133. r[t[n]][0] = i,
  11134. r[t[n]][1] = o,
  11135. n++,
  11136. i++;
  11137. i *= 2
  11138. }
  11139. return r
  11140. }
  11141. function _(e) {
  11142. for (var t = e[0], i = e[1] - 1; 0 <= i; )
  11143. t & 1 << i && (B |= 1 << V),
  11144. i--,
  11145. --V < 0 && (255 == B ? (b(255),
  11146. b(0)) : b(B),
  11147. V = 7,
  11148. B = 0)
  11149. }
  11150. function b(e) {
  11151. F.push(e)
  11152. }
  11153. function w(e) {
  11154. b(e >> 8 & 255),
  11155. b(255 & e)
  11156. }
  11157. function T(e, t, i, n, r) {
  11158. for (var o, a = r[0], s = r[240], l = function(e, t) {
  11159. var i, n, r, o, a, s, l, c, h, u, d = 0;
  11160. for (h = 0; h < 8; ++h) {
  11161. i = e[d],
  11162. n = e[d + 1],
  11163. r = e[d + 2],
  11164. o = e[d + 3],
  11165. a = e[d + 4],
  11166. s = e[d + 5],
  11167. l = e[d + 6];
  11168. var p = i + (c = e[d + 7])
  11169. , f = i - c
  11170. , g = n + l
  11171. , m = n - l
  11172. , v = r + s
  11173. , y = r - s
  11174. , A = o + a
  11175. , C = o - a
  11176. , I = p + A
  11177. , E = p - A
  11178. , _ = g + v
  11179. , b = g - v;
  11180. e[d] = I + _,
  11181. e[d + 4] = I - _;
  11182. var w = .707106781 * (b + E);
  11183. e[d + 2] = E + w,
  11184. e[d + 6] = E - w;
  11185. var T = .382683433 * ((I = C + y) - (b = m + f))
  11186. , x = .5411961 * I + T
  11187. , S = 1.306562965 * b + T
  11188. , M = .707106781 * (_ = y + m)
  11189. , R = f + M
  11190. , P = f - M;
  11191. e[d + 5] = P + x,
  11192. e[d + 3] = P - x,
  11193. e[d + 1] = R + S,
  11194. e[d + 7] = R - S,
  11195. d += 8
  11196. }
  11197. for (h = d = 0; h < 8; ++h) {
  11198. i = e[d],
  11199. n = e[d + 8],
  11200. r = e[d + 16],
  11201. o = e[d + 24],
  11202. a = e[d + 32],
  11203. s = e[d + 40],
  11204. l = e[d + 48];
  11205. var O = i + (c = e[d + 56])
  11206. , L = i - c
  11207. , D = n + l
  11208. , N = n - l
  11209. , F = r + s
  11210. , B = r - s
  11211. , V = o + a
  11212. , k = o - a
  11213. , U = O + V
  11214. , H = O - V
  11215. , z = D + F
  11216. , G = D - F;
  11217. e[d] = U + z,
  11218. e[d + 32] = U - z;
  11219. var W = .707106781 * (G + H);
  11220. e[d + 16] = H + W,
  11221. e[d + 48] = H - W;
  11222. var j = .382683433 * ((U = k + B) - (G = N + L))
  11223. , Y = .5411961 * U + j
  11224. , q = 1.306562965 * G + j
  11225. , X = .707106781 * (z = B + N)
  11226. , Z = L + X
  11227. , K = L - X;
  11228. e[d + 40] = K + Y,
  11229. e[d + 24] = K - Y,
  11230. e[d + 8] = Z + q,
  11231. e[d + 56] = Z - q,
  11232. d++
  11233. }
  11234. for (h = 0; h < 64; ++h)
  11235. u = e[h] * t[h],
  11236. Q[h] = 0 < u ? .5 + u | 0 : u - .5 | 0;
  11237. return Q
  11238. }(e, t), c = 0; c < 64; ++c)
  11239. A[C[c]] = l[c];
  11240. var h = A[0] - i;
  11241. i = A[0],
  11242. 0 == h ? _(n[0]) : (_(n[y[o = 32767 + h]]),
  11243. _(v[o]));
  11244. for (var u = 63; 0 < u && 0 == A[u]; u--)
  11245. ;
  11246. if (0 == u)
  11247. return _(a),
  11248. i;
  11249. for (var d, p = 1; p <= u; ) {
  11250. for (var f = p; 0 == A[p] && p <= u; ++p)
  11251. ;
  11252. var g = p - f;
  11253. if (16 <= g) {
  11254. d = g >> 4;
  11255. for (var m = 1; m <= d; ++m)
  11256. _(s);
  11257. g &= 15
  11258. }
  11259. o = 32767 + A[p],
  11260. _(r[(g << 4) + y[o]]),
  11261. _(v[o]),
  11262. p++
  11263. }
  11264. return 63 != u && _(a),
  11265. i
  11266. }
  11267. function x(e) {
  11268. if (e <= 0 && (e = 1),
  11269. 100 < e && (e = 100),
  11270. i != e) {
  11271. (function(e) {
  11272. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11273. var n = u((t[i] * e + 50) / 100);
  11274. n < 1 ? n = 1 : 255 < n && (n = 255),
  11275. O[C[i]] = n
  11276. }
  11277. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11278. var a = u((r[o] * e + 50) / 100);
  11279. a < 1 ? a = 1 : 255 < a && (a = 255),
  11280. L[C[o]] = a
  11281. }
  11282. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11283. for (var h = 0; h < 8; h++)
  11284. D[l] = 1 / (O[C[l]] * s[c] * s[h] * 8),
  11285. N[l] = 1 / (L[C[l]] * s[c] * s[h] * 8),
  11286. l++
  11287. }
  11288. )(e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e)),
  11289. i = e
  11290. }
  11291. }
  11292. var S, M, R, P, i, u = (Math.round,
  11293. Math.floor), O = new Array(64), L = new Array(64), D = new Array(64), N = new Array(64), v = new Array(65535), y = new Array(65535), Q = new Array(64), A = new Array(64), F = [], B = 0, V = 7, k = new Array(64), U = new Array(64), H = new Array(64), n = new Array(256), z = new Array(2048), C = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], G = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], q = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], X = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], Z = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11294. this.encode = function(e, t) {
  11295. var i = ((new Date).getTime(),
  11296. t.quality);
  11297. i && x(i),
  11298. F = new Array,
  11299. B = 0,
  11300. V = 7,
  11301. w(65496),
  11302. w(65504),
  11303. w(16),
  11304. b(74),
  11305. b(70),
  11306. b(73),
  11307. b(70),
  11308. b(0),
  11309. b(1),
  11310. b(1),
  11311. b(0),
  11312. w(1),
  11313. w(1),
  11314. b(0),
  11315. b(0),
  11316. function() {
  11317. w(65499),
  11318. w(132),
  11319. b(0);
  11320. for (var e = 0; e < 64; e++)
  11321. b(O[e]);
  11322. b(1);
  11323. for (var t = 0; t < 64; t++)
  11324. b(L[t])
  11325. }(),
  11326. function(e, t) {
  11327. w(65472),
  11328. w(17),
  11329. b(8),
  11330. w(t),
  11331. w(e),
  11332. b(3),
  11333. b(1),
  11334. b(17),
  11335. b(0),
  11336. b(2),
  11337. b(17),
  11338. b(1),
  11339. b(3),
  11340. b(17),
  11341. b(1)
  11342. }(e.width, e.height),
  11343. function() {
  11344. w(65476),
  11345. w(418),
  11346. b(0);
  11347. for (var e = 0; e < 16; e++)
  11348. b(G[e + 1]);
  11349. for (var t = 0; t <= 11; t++)
  11350. b(W[t]);
  11351. b(16);
  11352. for (var i = 0; i < 16; i++)
  11353. b(j[i + 1]);
  11354. for (var n = 0; n <= 161; n++)
  11355. b(Y[n]);
  11356. b(1);
  11357. for (var r = 0; r < 16; r++)
  11358. b(q[r + 1]);
  11359. for (var o = 0; o <= 11; o++)
  11360. b(X[o]);
  11361. b(17);
  11362. for (var a = 0; a < 16; a++)
  11363. b(Z[a + 1]);
  11364. for (var s = 0; s <= 161; s++)
  11365. b(K[s])
  11366. }(),
  11367. w(65498),
  11368. w(12),
  11369. b(3),
  11370. b(1),
  11371. b(0),
  11372. b(2),
  11373. b(17),
  11374. b(3),
  11375. b(17),
  11376. b(0),
  11377. b(63),
  11378. b(0);
  11379. var n = 0
  11380. , r = 0
  11381. , o = 0;
  11382. B = 0,
  11383. V = 7,
  11384. this.encode.displayName = "_encode_";
  11385. for (var a, s, l, c, h, u, d, p, f, g = e.data, m = e.width, v = e.height, y = t.flipY, A = 4 * m, C = y ? v : 0, I = y ? -8 : 8; y && 0 < C || !y && C < v; ) {
  11386. for (a = 0; a < A; ) {
  11387. for (u = h = A * C + a,
  11388. d = -1,
  11389. f = p = 0; f < 64; f++)
  11390. u = h + (p = (y ? 63 - f : f) >> 3) * A + (d = 4 * (7 & f)),
  11391. v <= C + p && (u -= A * (C + 1 + p - v)),
  11392. A <= a + d && (u -= a + d - A + 4),
  11393. s = g[u++],
  11394. l = g[u++],
  11395. c = g[u++],
  11396. k[f] = (z[s] + z[l + 256 >> 0] + z[c + 512 >> 0] >> 16) - 128,
  11397. U[f] = (z[s + 768 >> 0] + z[l + 1024 >> 0] + z[c + 1280 >> 0] >> 16) - 128,
  11398. H[f] = (z[s + 1280 >> 0] + z[l + 1536 >> 0] + z[c + 1792 >> 0] >> 16) - 128;
  11399. n = T(k, D, n, S, R),
  11400. r = T(U, N, r, M, P),
  11401. o = T(H, N, o, M, P),
  11402. a += 32
  11403. }
  11404. C += I
  11405. }
  11406. if (0 <= V) {
  11407. var E = [];
  11408. E[1] = V + 1,
  11409. E[0] = (1 << V + 1) - 1,
  11410. _(E)
  11411. }
  11412. return w(65497),
  11413. new J(F)
  11414. }
  11415. ,
  11416. (new Date).getTime(),
  11417. e = e || 50,
  11418. function() {
  11419. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11420. n[t] = e(t)
  11421. }(),
  11422. S = t(G, W),
  11423. M = t(q, X),
  11424. R = t(j, Y),
  11425. P = t(Z, K),
  11426. function() {
  11427. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11428. for (var n = e; n < t; n++)
  11429. y[32767 + n] = i,
  11430. v[32767 + n] = [],
  11431. v[32767 + n][1] = i,
  11432. v[32767 + n][0] = n;
  11433. for (var r = -(t - 1); r <= -e; r++)
  11434. y[32767 + r] = i,
  11435. v[32767 + r] = [],
  11436. v[32767 + r][1] = i,
  11437. v[32767 + r][0] = t - 1 + r;
  11438. e <<= 1,
  11439. t <<= 1
  11440. }
  11441. }(),
  11442. function() {
  11443. for (var e = 0; e < 256; e++)
  11444. z[e] = 19595 * e,
  11445. z[e + 256 >> 0] = 38470 * e,
  11446. z[e + 512 >> 0] = 7471 * e + 32768,
  11447. z[e + 768 >> 0] = -11059 * e,
  11448. z[e + 1024 >> 0] = -21709 * e,
  11449. z[e + 1280 >> 0] = 32768 * e + 8421375,
  11450. z[e + 1536 >> 0] = -27439 * e,
  11451. z[e + 1792 >> 0] = -5329 * e
  11452. }(),
  11453. x(e),
  11454. (new Date).getTime()
  11455. }
  11456. t.exports.encode = function(e, t) {
  11457. return (t = t || {}).quality = t.quality || 50,
  11458. {
  11459. data: new i(t.quality).encode(e, t),
  11460. width: e.width,
  11461. height: e.height
  11462. }
  11463. }
  11464. }
  11465. ).call(this, e("buffer").Buffer)
  11466. }
  11467. , {
  11468. buffer: 198
  11469. }],
  11470. 95: [function(e, t, i) {
  11471. "use strict";
  11472. !function() {
  11473. if ("performance"in window == 0 && (window.performance = {}),
  11474. Date.now = Date.now || function() {
  11475. return (new Date).getTime()
  11476. }
  11477. ,
  11478. "now"in window.performance == 0) {
  11479. var e = Date.now();
  11480. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11481. window.performance.now = function() {
  11482. return Date.now() - e
  11483. }
  11484. }
  11485. }()
  11486. }
  11487. , {}],
  11488. 96: [function(e, t, i) {
  11489. "use strict";
  11490. var a = e("three");
  11491. a.EffectComposer = function(e, t) {
  11492. if (this.renderer = e,
  11493. void 0 === t) {
  11494. var i = {
  11495. minFilter: a.LinearFilter,
  11496. magFilter: a.LinearFilter,
  11497. format: a.RGBAFormat,
  11498. stencilBuffer: !1
  11499. }
  11500. , n = e.getSize();
  11501. t = new a.WebGLRenderTarget(n.width,n.height,i)
  11502. }
  11503. this.renderTarget1 = t,
  11504. this.renderTarget2 = t.clone(),
  11505. this.writeBuffer = this.renderTarget1,
  11506. this.readBuffer = this.renderTarget2,
  11507. this.passes = [],
  11508. void 0 === a.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11509. this.copyPass = new a.ShaderPass(a.CopyShader)
  11510. }
  11511. ,
  11512. a.EffectComposer.prototype = {
  11513. swapBuffers: function() {
  11514. var e = this.readBuffer;
  11515. this.readBuffer = this.writeBuffer,
  11516. this.writeBuffer = e
  11517. },
  11518. addPass: function(e) {
  11519. this.passes.push(e)
  11520. },
  11521. insertPass: function(e, t) {
  11522. this.passes.splice(t, 0, e)
  11523. },
  11524. render: function(e) {
  11525. this.writeBuffer = this.renderTarget1,
  11526. this.readBuffer = this.renderTarget2;
  11527. var t, i, n = !1, r = this.passes.length;
  11528. for (i = 0; i < r; i++)
  11529. if ((t = this.passes[i]).enabled) {
  11530. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, n),
  11531. t.needsSwap) {
  11532. if (n) {
  11533. var o = this.renderer.context;
  11534. o.stencilFunc(o.NOTEQUAL, 1, 4294967295),
  11535. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11536. o.stencilFunc(o.EQUAL, 1, 4294967295)
  11537. }
  11538. this.swapBuffers()
  11539. }
  11540. t instanceof a.MaskPass ? n = !0 : t instanceof a.ClearMaskPass && (n = !1)
  11541. }
  11542. },
  11543. reset: function(e) {
  11544. if (void 0 === e) {
  11545. var t = this.renderer.getSize();
  11546. (e = this.renderTarget1.clone()).setSize(t.width, t.height)
  11547. }
  11548. this.renderTarget1.dispose(),
  11549. this.renderTarget2.dispose(),
  11550. this.renderTarget1 = e,
  11551. this.renderTarget2 = e.clone(),
  11552. this.writeBuffer = this.renderTarget1,
  11553. this.readBuffer = this.renderTarget2
  11554. },
  11555. setSize: function(e, t) {
  11556. this.renderTarget1.setSize(e, t),
  11557. this.renderTarget2.setSize(e, t)
  11558. this.passes.forEach(a=>{//add for TransitionPass
  11559. a.setSize && a.setSize(e, t)
  11560. })
  11561. }
  11562. }
  11563. }
  11564. , {
  11565. three: 217
  11566. }],
  11567. 97: [function(e, t, i) {
  11568. "use strict";
  11569. var n = e("three");
  11570. n.MaskPass = function(e, t) {
  11571. this.scene = e,
  11572. this.camera = t,
  11573. this.enabled = !0,
  11574. this.clear = !0,
  11575. this.needsSwap = !1,
  11576. this.inverse = !1
  11577. }
  11578. ,
  11579. n.MaskPass.prototype = {
  11580. render: function(e, t, i, n) {
  11581. var r, o, a = e.context;
  11582. a.colorMask(!1, !1, !1, !1),
  11583. a.depthMask(!1),
  11584. o = this.inverse ? (r = 0,
  11585. 1) : (r = 1,
  11586. 0),
  11587. a.enable(a.STENCIL_TEST),
  11588. a.stencilOp(a.REPLACE, a.REPLACE, a.REPLACE),
  11589. a.stencilFunc(a.ALWAYS, r, 4294967295),
  11590. a.clearStencil(o),
  11591. e.render(this.scene, this.camera, i, this.clear),
  11592. e.render(this.scene, this.camera, t, this.clear),
  11593. a.colorMask(!0, !0, !0, !0),
  11594. a.depthMask(!0),
  11595. a.stencilFunc(a.EQUAL, 1, 4294967295),
  11596. a.stencilOp(a.KEEP, a.KEEP, a.KEEP)
  11597. }
  11598. },
  11599. n.ClearMaskPass = function() {
  11600. this.enabled = !0
  11601. }
  11602. ,
  11603. n.ClearMaskPass.prototype = {
  11604. render: function(e, t, i, n) {
  11605. var r = e.context;
  11606. r.disable(r.STENCIL_TEST)
  11607. }
  11608. }
  11609. }
  11610. , {
  11611. three: 217
  11612. }],
  11613. 98: [function(e, t, i) {
  11614. "use strict";
  11615. var o = e("three");
  11616. o.RenderPass = function(e, t, i, n, r) {
  11617. this.scene = e,
  11618. this.camera = t,
  11619. this.overrideMaterial = i,
  11620. this.clearColor = n,
  11621. this.clearAlpha = void 0 !== r ? r : 1,
  11622. this.oldClearColor = new o.Color,
  11623. this.oldClearAlpha = 1,
  11624. this.enabled = !0,
  11625. this.clear = !0,
  11626. this.needsSwap = !1
  11627. }
  11628. ,
  11629. o.RenderPass.prototype = {
  11630. render: function(e, t, i, n) {
  11631. this.scene.overrideMaterial = this.overrideMaterial,
  11632. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  11633. this.oldClearAlpha = e.getClearAlpha(),
  11634. e.setClearColor(this.clearColor, this.clearAlpha)),
  11635. e.render(this.scene, this.camera, i, this.clear),
  11636. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  11637. this.scene.overrideMaterial = null
  11638. }
  11639. }
  11640. }
  11641. , {
  11642. three: 217
  11643. }],
  11644. 99: [function(e, t, i) {
  11645. "use strict";
  11646. var n = e("three");
  11647. n.ShaderPass = function(e, t) {
  11648. this.textureID = void 0 !== t ? t : "tDiffuse",
  11649. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  11650. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  11651. this.material = new n.ShaderMaterial({
  11652. defines: e.defines || {},
  11653. uniforms: this.uniforms,
  11654. vertexShader: e.vertexShader,
  11655. fragmentShader: e.fragmentShader
  11656. })),
  11657. this.renderToScreen = !1,
  11658. this.enabled = !0,
  11659. this.needsSwap = !0,
  11660. this.clear = !1,
  11661. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  11662. this.scene = new n.Scene,
  11663. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  11664. this.scene.add(this.quad)
  11665. }
  11666. ,
  11667. n.ShaderPass.prototype = {
  11668. render: function(e, t, i, n) {
  11669. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  11670. this.quad.material = this.material,
  11671. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  11672. }
  11673. }
  11674. }
  11675. , {
  11676. three: 217
  11677. }],
  11678. 100: [function(e, t, i) {
  11679. "use strict";
  11680. e("three").CopyShader = {
  11681. uniforms: {
  11682. tDiffuse: {
  11683. type: "t",
  11684. value: null
  11685. },
  11686. opacity: {
  11687. type: "f",
  11688. value: 1
  11689. }
  11690. },
  11691. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  11692. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  11693. }
  11694. }
  11695. , {
  11696. three: 217
  11697. }],
  11698. 101: [function(e, t, i) {
  11699. "use strict";
  11700. e("three").HorizontalBlurShader = {
  11701. uniforms: {
  11702. tDiffuse: {
  11703. type: "t",
  11704. value: null
  11705. },
  11706. h: {
  11707. type: "f",
  11708. value: 1 / 512
  11709. }
  11710. },
  11711. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  11712. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  11713. }
  11714. }
  11715. , {
  11716. three: 217
  11717. }],
  11718. 102: [function(e, t, i) {
  11719. "use strict";
  11720. e("three").VerticalBlurShader = {
  11721. uniforms: {
  11722. tDiffuse: {
  11723. type: "t",
  11724. value: null
  11725. },
  11726. v: {
  11727. type: "f",
  11728. value: 1 / 512
  11729. }
  11730. },
  11731. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  11732. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  11733. }
  11734. }
  11735. , {
  11736. three: 217
  11737. }],
  11738. 103: [function(e, t, i) {
  11739. "use strict";
  11740. var z = e("three");
  11741. !function() {
  11742. if ("performance"in window == 0 && (window.performance = {}),
  11743. "now"in window.performance == 0) {
  11744. var e = Date.now();
  11745. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11746. window.performance.now = function() {
  11747. return Date.now() - e
  11748. }
  11749. }
  11750. }(),
  11751. z.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  11752. var t, i = this.extensions, n = this.context;
  11753. if (e === z.RepeatWrapping)
  11754. return n.REPEAT;
  11755. if (e === z.ClampToEdgeWrapping)
  11756. return n.CLAMP_TO_EDGE;
  11757. if (e === z.MirroredRepeatWrapping)
  11758. return n.MIRRORED_REPEAT;
  11759. if (e === z.NearestFilter)
  11760. return n.NEAREST;
  11761. if (e === z.NearestMipMapNearestFilter)
  11762. return n.NEAREST_MIPMAP_NEAREST;
  11763. if (e === z.NearestMipMapLinearFilter)
  11764. return n.NEAREST_MIPMAP_LINEAR;
  11765. if (e === z.LinearFilter)
  11766. return n.LINEAR;
  11767. if (e === z.LinearMipMapNearestFilter)
  11768. return n.LINEAR_MIPMAP_NEAREST;
  11769. if (e === z.LinearMipMapLinearFilter)
  11770. return n.LINEAR_MIPMAP_LINEAR;
  11771. if (e === z.UnsignedByteType)
  11772. return n.UNSIGNED_BYTE;
  11773. if (e === z.UnsignedShort4444Type)
  11774. return n.UNSIGNED_SHORT_4_4_4_4;
  11775. if (e === z.UnsignedShort5551Type)
  11776. return n.UNSIGNED_SHORT_5_5_5_1;
  11777. if (e === z.UnsignedShort565Type)
  11778. return n.UNSIGNED_SHORT_5_6_5;
  11779. if (e === z.ByteType)
  11780. return n.BYTE;
  11781. if (e === z.ShortType)
  11782. return n.SHORT;
  11783. if (e === z.UnsignedShortType)
  11784. return n.UNSIGNED_SHORT;
  11785. if (e === z.IntType)
  11786. return n.INT;
  11787. if (e === z.UnsignedIntType)
  11788. return n.UNSIGNED_INT;
  11789. if (e === z.FloatType)
  11790. return n.FLOAT;
  11791. if (null !== (t = i.get("OES_texture_half_float")) && e === z.HalfFloatType)
  11792. return t.HALF_FLOAT_OES;
  11793. if (e === z.AlphaFormat)
  11794. return n.ALPHA;
  11795. if (e === z.RGBFormat)
  11796. return n.RGB;
  11797. if (e === z.RGBAFormat)
  11798. return n.RGBA;
  11799. if (e === z.LuminanceFormat)
  11800. return n.LUMINANCE;
  11801. if (e === z.LuminanceAlphaFormat)
  11802. return n.LUMINANCE_ALPHA;
  11803. if (e === z.AddEquation)
  11804. return n.FUNC_ADD;
  11805. if (e === z.SubtractEquation)
  11806. return n.FUNC_SUBTRACT;
  11807. if (e === z.ReverseSubtractEquation)
  11808. return n.FUNC_REVERSE_SUBTRACT;
  11809. if (e === z.ZeroFactor)
  11810. return n.ZERO;
  11811. if (e === z.OneFactor)
  11812. return n.ONE;
  11813. if (e === z.SrcColorFactor)
  11814. return n.SRC_COLOR;
  11815. if (e === z.OneMinusSrcColorFactor)
  11816. return n.ONE_MINUS_SRC_COLOR;
  11817. if (e === z.SrcAlphaFactor)
  11818. return n.SRC_ALPHA;
  11819. if (e === z.OneMinusSrcAlphaFactor)
  11820. return n.ONE_MINUS_SRC_ALPHA;
  11821. if (e === z.DstAlphaFactor)
  11822. return n.DST_ALPHA;
  11823. if (e === z.OneMinusDstAlphaFactor)
  11824. return n.ONE_MINUS_DST_ALPHA;
  11825. if (e === z.DstColorFactor)
  11826. return n.DST_COLOR;
  11827. if (e === z.OneMinusDstColorFactor)
  11828. return n.ONE_MINUS_DST_COLOR;
  11829. if (e === z.SrcAlphaSaturateFactor)
  11830. return n.SRC_ALPHA_SATURATE;
  11831. if (null !== (t = i.get("WEBGL_compressed_texture_s3tc"))) {
  11832. if (e === z.RGB_S3TC_DXT1_Format)
  11833. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  11834. if (e === z.RGBA_S3TC_DXT1_Format)
  11835. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  11836. if (e === z.RGBA_S3TC_DXT3_Format)
  11837. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  11838. if (e === z.RGBA_S3TC_DXT5_Format)
  11839. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  11840. }
  11841. if (null !== (t = i.get("WEBGL_compressed_texture_pvrtc"))) {
  11842. if (e === z.RGB_PVRTC_4BPPV1_Format)
  11843. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  11844. if (e === z.RGB_PVRTC_2BPPV1_Format)
  11845. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  11846. if (e === z.RGBA_PVRTC_4BPPV1_Format)
  11847. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  11848. if (e === z.RGBA_PVRTC_2BPPV1_Format)
  11849. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  11850. }
  11851. if (null !== (t = i.get("WEBGL_compressed_texture_etc1")) && e === z.RGB_ETC1_Format)
  11852. return t.COMPRESSED_RGB_ETC1_WEBGL;
  11853. if (null !== (t = i.get("EXT_blend_minmax"))) {
  11854. if (e === z.MinEquation)
  11855. return t.MIN_EXT;
  11856. if (e === z.MaxEquation)
  11857. return t.MAX_EXT
  11858. }
  11859. return 0
  11860. }
  11861. ,
  11862. z.WebGLState = function(l, i, c) {
  11863. var n = this
  11864. , r = new z.Vector4
  11865. , e = l.getParameter(l.MAX_VERTEX_ATTRIBS)
  11866. , o = new Uint8Array(e)
  11867. , a = new Uint8Array(e)
  11868. , s = new Uint8Array(e)
  11869. , t = {}
  11870. , h = null
  11871. , u = null
  11872. , d = null
  11873. , p = null
  11874. , f = null
  11875. , g = null
  11876. , m = null
  11877. , v = null
  11878. , y = !1
  11879. , A = null
  11880. , C = null
  11881. , I = null
  11882. , E = null
  11883. , _ = null
  11884. , b = null
  11885. , w = null
  11886. , T = null
  11887. , x = null
  11888. , S = null
  11889. , M = null
  11890. , R = null
  11891. , P = null
  11892. , O = null
  11893. , L = null
  11894. , D = l.getParameter(l.MAX_TEXTURE_IMAGE_UNITS)
  11895. , N = void 0
  11896. , F = {}
  11897. , B = new z.Vector4
  11898. , V = null
  11899. , k = null
  11900. , U = new z.Vector4
  11901. , H = new z.Vector4;
  11902. this.init = function() {
  11903. this.clearColor(0, 0, 0, 1),
  11904. this.clearDepth(1),
  11905. this.clearStencil(0),
  11906. this.enable(l.DEPTH_TEST),
  11907. l.depthFunc(l.LEQUAL),
  11908. l.frontFace(l.CCW),
  11909. l.cullFace(l.BACK),
  11910. this.enable(l.CULL_FACE),
  11911. this.enable(l.BLEND),
  11912. l.blendEquation(l.FUNC_ADD),
  11913. l.blendFunc(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA)
  11914. }
  11915. ,
  11916. this.initAttributes = function() {
  11917. for (var e = 0, t = o.length; e < t; e++)
  11918. o[e] = 0
  11919. }
  11920. ,
  11921. this.enableAttribute = function(e) {
  11922. o[e] = 1,
  11923. 0 === a[e] && (l.enableVertexAttribArray(e),
  11924. a[e] = 1),
  11925. 0 !== s[e] && (i.get("ANGLE_instanced_arrays").vertexAttribDivisorANGLE(e, 0),
  11926. s[e] = 0)
  11927. }
  11928. ,
  11929. this.enableAttributeAndDivisor = function(e, t, i) {
  11930. o[e] = 1,
  11931. 0 === a[e] && (l.enableVertexAttribArray(e),
  11932. a[e] = 1),
  11933. s[e] !== t && (i.vertexAttribDivisorANGLE(e, t),
  11934. s[e] = t)
  11935. }
  11936. ,
  11937. this.disableUnusedAttributes = function() {
  11938. for (var e = 0, t = a.length; e < t; e++)
  11939. a[e] !== o[e] && (l.disableVertexAttribArray(e),
  11940. a[e] = 0)
  11941. }
  11942. ,
  11943. this.enable = function(e) {
  11944. !0 !== t[e] && (l.enable(e),
  11945. t[e] = !0)
  11946. }
  11947. ,
  11948. this.disable = function(e) {
  11949. !1 !== t[e] && (l.disable(e),
  11950. t[e] = !1)
  11951. }
  11952. ,
  11953. this.getCompressedTextureFormats = function() {
  11954. if (null === h && (h = [],
  11955. i.get("WEBGL_compressed_texture_pvrtc") || i.get("WEBGL_compressed_texture_s3tc") || i.get("WEBGL_compressed_texture_etc1")))
  11956. for (var e = l.getParameter(l.COMPRESSED_TEXTURE_FORMATS), t = 0; t < e.length; t++)
  11957. h.push(e[t]);
  11958. return h
  11959. }
  11960. ,
  11961. this.setBlending = function(e, t, i, n, r, o, a, s) {
  11962. e === z.NoBlending ? this.disable(l.BLEND) : this.enable(l.BLEND),
  11963. e === u && s === y || (e === z.AdditiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  11964. l.blendFuncSeparate(l.ONE, l.ONE, l.ONE, l.ONE)) : (l.blendEquation(l.FUNC_ADD),
  11965. l.blendFunc(l.SRC_ALPHA, l.ONE)) : e === z.SubtractiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  11966. l.blendFuncSeparate(l.ZERO, l.ZERO, l.ONE_MINUS_SRC_COLOR, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD),
  11967. l.blendFunc(l.ZERO, l.ONE_MINUS_SRC_COLOR)) : e === z.MultiplyBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  11968. l.blendFuncSeparate(l.ZERO, l.ZERO, l.SRC_COLOR, l.SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD),
  11969. l.blendFunc(l.ZERO, l.SRC_COLOR)) : s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  11970. l.blendFuncSeparate(l.ONE, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  11971. l.blendFuncSeparate(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)),
  11972. u = e,
  11973. y = s),
  11974. e === z.CustomBlending ? (r = r || t,
  11975. o = o || i,
  11976. a = a || n,
  11977. t === d && r === g || (l.blendEquationSeparate(c(t), c(r)),
  11978. d = t,
  11979. g = r),
  11980. i === p && n === f && o === m && a === v || (l.blendFuncSeparate(c(i), c(n), c(o), c(a)),
  11981. p = i,
  11982. f = n,
  11983. m = o,
  11984. v = a)) : v = m = g = f = p = d = null
  11985. }
  11986. ,
  11987. this.setDepthFunc = function(e) {
  11988. if (A !== e) {
  11989. if (e)
  11990. switch (e) {
  11991. case z.NeverDepth:
  11992. l.depthFunc(l.NEVER);
  11993. break;
  11994. case z.AlwaysDepth:
  11995. l.depthFunc(l.ALWAYS);
  11996. break;
  11997. case z.LessDepth:
  11998. l.depthFunc(l.LESS);
  11999. break;
  12000. case z.LessEqualDepth:
  12001. l.depthFunc(l.LEQUAL);
  12002. break;
  12003. case z.EqualDepth:
  12004. l.depthFunc(l.EQUAL);
  12005. break;
  12006. case z.GreaterEqualDepth:
  12007. l.depthFunc(l.GEQUAL);
  12008. break;
  12009. case z.GreaterDepth:
  12010. l.depthFunc(l.GREATER);
  12011. break;
  12012. case z.NotEqualDepth:
  12013. l.depthFunc(l.NOTEQUAL);
  12014. break;
  12015. default:
  12016. l.depthFunc(l.LEQUAL)
  12017. }
  12018. else
  12019. l.depthFunc(l.LEQUAL);
  12020. A = e
  12021. }
  12022. }
  12023. ,
  12024. this.setDepthTest = function(e) {
  12025. e ? this.enable(l.DEPTH_TEST) : this.disable(l.DEPTH_TEST)
  12026. }
  12027. ,
  12028. this.setDepthWrite = function(e) {
  12029. C !== e && (l.depthMask(e),
  12030. C = e)
  12031. }
  12032. ,
  12033. this.setColorWrite = function(e) {
  12034. I !== e && (l.colorMask(e, e, e, e),
  12035. I = e)
  12036. }
  12037. ,
  12038. this.setStencilFunc = function(e, t, i) {
  12039. _ === e && b === t && w === i || (l.stencilFunc(e, t, i),
  12040. _ = e,
  12041. b = t,
  12042. w = i)
  12043. }
  12044. ,
  12045. this.setStencilOp = function(e, t, i) {
  12046. T === e && x === t && S === i || (l.stencilOp(e, t, i),
  12047. T = e,
  12048. x = t,
  12049. S = i)
  12050. }
  12051. ,
  12052. this.setStencilTest = function(e) {
  12053. e ? this.enable(l.STENCIL_TEST) : this.disable(l.STENCIL_TEST)
  12054. }
  12055. ,
  12056. this.setStencilWrite = function(e) {
  12057. E !== e && (l.stencilMask(e),
  12058. E = e)
  12059. }
  12060. ,
  12061. this.setFlipSided = function(e) {
  12062. M !== e && (e ? l.frontFace(l.CW) : l.frontFace(l.CCW),
  12063. M = e)
  12064. }
  12065. ,
  12066. this.setLineWidth = function(e) {
  12067. e !== R && (l.lineWidth(e),
  12068. R = e)
  12069. }
  12070. ,
  12071. this.setPolygonOffset = function(e, t, i) {
  12072. e ? this.enable(l.POLYGON_OFFSET_FILL) : this.disable(l.POLYGON_OFFSET_FILL),
  12073. !e || P === t && O === i || (l.polygonOffset(t, i),
  12074. P = t,
  12075. O = i)
  12076. }
  12077. ,
  12078. this.getScissorTest = function() {
  12079. return L
  12080. }
  12081. ,
  12082. this.setScissorTest = function(e) {
  12083. (L = e) ? this.enable(l.SCISSOR_TEST) : this.disable(l.SCISSOR_TEST)
  12084. }
  12085. ,
  12086. this.activeTexture = function(e) {
  12087. void 0 === e && (e = l.TEXTURE0 + D - 1),
  12088. N !== e && (l.activeTexture(e),
  12089. N = e)
  12090. }
  12091. ,
  12092. this.bindTexture = function(e, t) {
  12093. void 0 === N && n.activeTexture();
  12094. var i = F[N];
  12095. void 0 === i && (i = {
  12096. type: void 0,
  12097. texture: void 0
  12098. },
  12099. F[N] = i),
  12100. i.type === e && i.texture === t || (l.bindTexture(e, t),
  12101. i.type = e,
  12102. i.texture = t)
  12103. }
  12104. ,
  12105. this.compressedTexImage2D = function() {
  12106. try {
  12107. l.compressedTexImage2D.apply(l, arguments)
  12108. } catch (e) {
  12109. console.error(e)
  12110. }
  12111. }
  12112. ,
  12113. this.texImage2D = function() {
  12114. try {
  12115. l.texImage2D.apply(l, arguments)
  12116. } catch (e) {
  12117. console.error(e)
  12118. }
  12119. }
  12120. ,
  12121. this.clearColor = function(e, t, i, n) {
  12122. r.set(e, t, i, n),
  12123. !1 === B.equals(r) && (l.clearColor(e, t, i, n),
  12124. B.copy(r))
  12125. }
  12126. ,
  12127. this.clearDepth = function(e) {
  12128. V !== e && (l.clearDepth(e),
  12129. V = e)
  12130. }
  12131. ,
  12132. this.clearStencil = function(e) {
  12133. k !== e && (l.clearStencil(e),
  12134. k = e)
  12135. }
  12136. ,
  12137. this.scissor = function(e) {
  12138. !1 === U.equals(e) && (l.scissor(e.x, e.y, e.z, e.w),
  12139. U.copy(e))
  12140. }
  12141. ,
  12142. this.viewport = function(e) {
  12143. !1 === H.equals(e) && (l.viewport(e.x, e.y, e.z, e.w),
  12144. H.copy(e))
  12145. }
  12146. ,
  12147. this.reset = function() {
  12148. for (var e = 0; e < a.length; e++)
  12149. 1 === a[e] && (l.disableVertexAttribArray(e),
  12150. a[e] = 0);
  12151. t = {},
  12152. N = void 0,
  12153. F = {},
  12154. M = E = C = I = u = h = null
  12155. }
  12156. }
  12157. }
  12158. , {
  12159. three: 217
  12160. }],
  12161. 104: [function(a, h, e) {
  12162. (function(i, e) {
  12163. "use strict";
  12164. function t(e) {
  12165. this.urls = e;
  12166. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12167. this.builder = n.loadProto(t),
  12168. this.decoder = this.builder.build("binary_mesh")
  12169. }
  12170. var s = a("three")
  12171. , n = a("protobufjs")
  12172. , r = a("../util/logger")
  12173. , o = (a("../util/common"),
  12174. a("../util/ajax"))
  12175. , l = a("../objects/Chunk")
  12176. , c = new r(e);
  12177. t.prototype = {
  12178. constructor: t,
  12179. load: function(t, i, n, r) {
  12180. return c.time("download"),
  12181. o.get(t, {
  12182. responseType: "arraybuffer"
  12183. }).done(function(e) {
  12184. c.timeEnd("download"),
  12185. this.parse(e, t, i, n, r)
  12186. }
  12187. .bind(this)).fail(r)
  12188. },
  12189. parse: function(e, t, i, n, r) {
  12190. var o = this.readProtobuf(e);
  12191. if (!o)
  12192. return r();
  12193. try {
  12194. c.time("convert to webgl"),
  12195. this.convertProtobufToSceneObject(o, t, i, n, r),
  12196. c.timeEnd("convert to webgl")
  12197. } catch (e) {
  12198. return c.error("failed parsing .dam"),
  12199. c.error(e.message),
  12200. r()
  12201. }
  12202. },
  12203. readProtobuf: function(e) {
  12204. var t;
  12205. try {
  12206. c.time("parse proto"),
  12207. t = this.decoder.decode(e),
  12208. c.timeEnd("parse proto")
  12209. } catch (e) {
  12210. return c.error("failed parsing proto for .dam"),
  12211. c.error(e.message),
  12212. null
  12213. }
  12214. return t
  12215. },
  12216. convertProtobufToSceneObject: function(e, i, t, n, r) {
  12217. if (0 === e.chunk.length)
  12218. return c.warn("No chunks in damfile..."),
  12219. t([]);
  12220. var o = new s.Matrix4;
  12221. o.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12222. var a = e.chunk.map(function(e) {
  12223. var t = new s.BufferGeometry;
  12224. return t.addAttribute("position", new s.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12225. 0 < e.vertices.uv.length && t.addAttribute("uv", new s.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12226. t.setIndex(new s.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12227. t.applyMatrix(o),
  12228. t.computeBoundingBox(),
  12229. new l({
  12230. geometry: t,
  12231. textureName: e.material_name,
  12232. name: e.chunk_name,
  12233. meshUrl: i
  12234. })
  12235. });
  12236. return a ? t(a) : (c.error(".dam protobuf came out with no chunks..."),
  12237. r())
  12238. }
  12239. },
  12240. h.exports = t
  12241. }
  12242. ).call(this, a("buffer").Buffer, "/js/loaders/DamLoader.js")
  12243. }
  12244. , {
  12245. "../objects/Chunk": 144,
  12246. "../util/ajax": 181,
  12247. "../util/common": 185,
  12248. "../util/logger": 189,
  12249. buffer: 198,
  12250. protobufjs: 214,
  12251. three: 217
  12252. }],
  12253. 105: [function(n, r, e) {
  12254. (function(e) {
  12255. "use strict";
  12256. var t = (n("three"),
  12257. n("../settings"),
  12258. n("../util/browser"),
  12259. n("./DamLoader"))
  12260. , i = n("../util/logger")
  12261. , u = (n("../ab"),
  12262. new i(e));
  12263. r.exports = {
  12264. getLoaders: function() {
  12265. return [["_50k", ".dam", t], ["", ".dam", t]]
  12266. },
  12267. load: function(e, t, i, n, r, o) {
  12268. var a = this.getLoaders()[o = o || 0];
  12269. if (a) {
  12270. var s = a[0]
  12271. , l = a[1]
  12272. , c = new a[2](t)
  12273. , h = t.get(e + s + l);
  12274. h ? (u.debug("Trying " + s + l),
  12275. c.load(h, i, n, function() {
  12276. this.load(e, t, i, n, r, ++o)
  12277. }
  12278. .bind(this))) : (u.debug("Skipping " + l + ", not available"),
  12279. this.load(e, t, i, n, r, ++o))
  12280. } else
  12281. r && r("No suitable model file found...")
  12282. }
  12283. }
  12284. }
  12285. ).call(this, "/js/loaders/ModelLoader.js")
  12286. }
  12287. , {
  12288. "../ab": 3,
  12289. "../settings": 166,
  12290. "../util/browser": 182,
  12291. "../util/logger": 189,
  12292. "./DamLoader": 104,
  12293. three: 217
  12294. }],
  12295. 106: [function(i, n, e) {
  12296. (function(e) {
  12297. "use strict";
  12298. var l = i("../util/common")
  12299. , c = i("../util/texture")
  12300. , h = i("../util/browser")
  12301. , t = i("../util/logger")
  12302. , u = i("../settings")
  12303. , d = new t(e);
  12304. n.exports = {
  12305. load: function(i, n) {
  12306. if (!i.chunks[0] || !i.chunks[0].meshUrl)
  12307. return $.when();
  12308. var r = l.countUnique(i.chunks.map(function(e) {
  12309. return e.textureName
  12310. }))
  12311. , e = -1 !== i.chunks[0].meshUrl.indexOf("_50k") ? "_50k" : ""
  12312. , t = "_50k" == e ? "high" : "low";
  12313. u.minimalMemoryMode && "high" === t && (h.detectSamsungS6() ? (d.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12314. t = "low") : r > u.maxMobileTextures && (d.warn("Model probably too large for mobile, turning down quality."),
  12315. t = "low"));
  12316. var o = i.data.job.uuid + e + "_texture_jpg_" + t + "/"
  12317. , a = $.Deferred()
  12318. , s = 0;
  12319. return i.chunks.forEach(function(e) {
  12320. if (!e.material.map && e.textureName) {
  12321. var t = i.urls.get(o + e.textureName);
  12322. e.setTextureMap(c.load(t, function(e, t) {
  12323. e || (n.push(t),
  12324. s++,
  12325. a.notify(s, r),
  12326. s === r && a.resolve())
  12327. }
  12328. .bind(this, c.isLoaded(t))))
  12329. }
  12330. }),
  12331. a.promise()
  12332. }
  12333. }
  12334. }
  12335. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12336. }
  12337. , {
  12338. "../settings": 166,
  12339. "../util/browser": 182,
  12340. "../util/common": 185,
  12341. "../util/logger": 189,
  12342. "../util/texture": 194
  12343. }],
  12344. 107: [function(s, l, e) {
  12345. (function(n, e) {
  12346. "use strict";
  12347. function t(e) {
  12348. this.model = e,
  12349. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12350. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12351. var t = n("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", "base64")
  12352. , i = r.loadProto(t);
  12353. this.decoder = i.build("VisionModeldata")
  12354. }
  12355. var r = s("protobufjs")
  12356. , i = s("../util/ajax")
  12357. , o = (s("../util/common"),
  12358. s("../util/math"))
  12359. , a = new (s("../util/logger"))(e);
  12360. t.prototype.load = function() {
  12361. return this.modelDataPath ? (a.info("Using vision.modeldata"),
  12362. this.loadVisionModelData()) : this.sweepLocationsPath ? (a.warn("Using sweep_locations.csv"),
  12363. this.loadSweepLocationsCSV()) : (a.warn("No sweep file found"),
  12364. $.when([]))
  12365. }
  12366. ,
  12367. t.prototype.loadVisionModelData = function() {
  12368. return i.get(this.modelDataPath, {
  12369. responseType: "arraybuffer"
  12370. }).then(function(e) {
  12371. var t;
  12372. try {
  12373. t = this.decoder.decode(e)
  12374. } catch (e) {
  12375. return a.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12376. this.loadSweepLocationsCSV()
  12377. }
  12378. var i = t.sweepLocations.map(function(e) {
  12379. return {
  12380. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12381. position: {
  12382. x: e.pose.translation.x,
  12383. y: e.pose.translation.y,
  12384. z: e.pose.translation.z
  12385. },
  12386. quaternion: {
  12387. x: e.pose.rotation.x,
  12388. y: e.pose.rotation.y,
  12389. z: e.pose.rotation.z,
  12390. w: e.pose.rotation.w
  12391. },
  12392. puck: {
  12393. x: e.puck.x,
  12394. y: e.puck.y,
  12395. z: e.puck.z
  12396. },
  12397. floor: e.group,
  12398. neighbours: e.visibles,
  12399. alignmentType: e.alignment_type
  12400. }
  12401. }).map(function(e) {
  12402. return e.position = o.convertVisionVector(e.position),
  12403. e.quaternion = o.convertVisionQuaternion(e.quaternion),
  12404. e.puck = o.convertVisionVector(e.puck),
  12405. e
  12406. });
  12407. return i.forEach(function(e) {
  12408. if(e.neighbours.find(a=>a==-1)){
  12409. console.log('%c neighbours 存在-1 ' +e.uuid ,"color:#f00")
  12410. }
  12411. e.neighbours = e.neighbours.filter(e=>i[e])
  12412. e.neighbours = e.neighbours.map(function(e) {
  12413. return i[e].uuid
  12414. })
  12415. }),
  12416. i
  12417. }
  12418. .bind(this), function() {
  12419. return a.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12420. this.loadSweepLocationsCSV()
  12421. }
  12422. .bind(this))
  12423. }
  12424. ,
  12425. t.prototype.loadSweepLocationsCSV = function() {
  12426. return i.get(this.sweepLocationsPath).then(function(e) {
  12427. return e.split("\n").map(function(e) {
  12428. return e.split(", ")
  12429. }).filter(function(e) {
  12430. return 1 < e.length
  12431. }).map(function(e) {
  12432. return {
  12433. uuid: e[0],
  12434. position: {
  12435. x: parseFloat(e[1]),
  12436. y: parseFloat(e[2]),
  12437. z: parseFloat(e[3])
  12438. },
  12439. quaternion: {
  12440. x: parseFloat(e[4]),
  12441. y: parseFloat(e[5]),
  12442. z: parseFloat(e[6]),
  12443. w: parseFloat(e[7])
  12444. }
  12445. }
  12446. }).map(function(e) {
  12447. return e.position = o.convertVisionVector(e.position),
  12448. e.quaternion = o.convertVisionQuaternion(e.quaternion),
  12449. e
  12450. })
  12451. }).fail(function() {
  12452. a.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12453. })
  12454. }
  12455. ,
  12456. l.exports = t
  12457. }
  12458. ).call(this, s("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12459. }
  12460. , {
  12461. "../util/ajax": 181,
  12462. "../util/common": 185,
  12463. "../util/logger": 189,
  12464. "../util/math": 190,
  12465. buffer: 198,
  12466. protobufjs: 214
  12467. }],
  12468. 108: [function(s, l, e) {
  12469. (function(e) {
  12470. "use strict";
  12471. function t() {
  12472. this.locale = null
  12473. }
  12474. var i = s("../settings")
  12475. , n = s("../util/common")
  12476. , r = s("../util/logger")
  12477. , o = s("../enum/Locale")
  12478. , a = new r(e);
  12479. t.prototype.init = function() {
  12480. var e;
  12481. switch (i.languageTag) {
  12482. case null:
  12483. case "en":
  12484. case o.EN_US:
  12485. this.locale = o.EN_US,
  12486. e = s("./strings-en-US");
  12487. break;
  12488. case "es":
  12489. case o.ES_MX:
  12490. this.locale = o.ES_MX,
  12491. e = s("./strings-es-MX");
  12492. break;
  12493. case "fr":
  12494. case o.FR_FR:
  12495. this.locale = o.FR_FR,
  12496. e = s("./strings-fr-FR");
  12497. break;
  12498. case "de":
  12499. case o.DE_DE:
  12500. this.locale = o.DE_DE,
  12501. e = s("./strings-de-DE");
  12502. break;
  12503. case "ru":
  12504. case o.RU_RU:
  12505. this.locale = o.RU_RU,
  12506. e = s("./strings-ru-RU");
  12507. break;
  12508. case "cn":
  12509. case o.CN_CN:
  12510. this.locale = o.CN_CN,
  12511. e = s("./strings-cn-CN");
  12512. break;
  12513. case "jp":
  12514. case o.JP_JP:
  12515. this.locale = o.JP_JP,
  12516. e = s("./strings-jp-JP");
  12517. break;
  12518. default:
  12519. a.info("Unsupported language tag, defaulting to 'en-US'"),
  12520. this.locale = o.EN_US,
  12521. e = s("./strings-en-US")
  12522. }
  12523. a.info("Using locale '" + this.locale + "'"),
  12524. n.extendObject(this, e)
  12525. }
  12526. ,
  12527. t.prototype.localizeGUI = function() {
  12528. var e = document.querySelector("#gui-parent");
  12529. this.localizeTree(e),
  12530. this.localizeLoadingText()
  12531. }
  12532. ,
  12533. t.prototype.localizeLoadingText = function() {
  12534. document.querySelector("#help-dialog").classList.add(this.locale),
  12535. document.querySelector("#interaction-modal").classList.add(this.locale),
  12536. document.querySelector("#gui").classList.add(this.locale)
  12537. }
  12538. ,
  12539. t.prototype.localizeTree = function(e) {
  12540. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12541. if (e.nodeType === Node.TEXT_NODE)
  12542. (t = e.data.match(n)) && (i = t[1],
  12543. e.data = this.localizeText(i) || i);
  12544. else if (e.nodeType === Node.ELEMENT_NODE) {
  12545. var r = e.getAttribute("title");
  12546. r && ((t = r.match(n)) && (i = t[1],
  12547. e.setAttribute("title", this.localizeText(i) || i)))
  12548. }
  12549. for (e = e.firstChild; e; )
  12550. this.localizeTree(e),
  12551. e = e.nextSibling
  12552. }
  12553. ,
  12554. t.prototype.localizeText = function(e) {
  12555. var t = this[e];
  12556. return t || this.locale === o.EN_US || (a.warn("Localization key '" + e + "' not available for locale '" + this.locale + "', defaulting to English."),
  12557. t = s("./strings-en-US")[e]),
  12558. t || a.warn("Localization key '" + e + "' not available for locale 'en-US'"),
  12559. t
  12560. }
  12561. ,
  12562. l.exports = new t
  12563. }
  12564. ).call(this, "/js/localization/localize.js")
  12565. }
  12566. , {
  12567. "../enum/Locale": 31,
  12568. "../settings": 166,
  12569. "../util/common": 185,
  12570. "../util/logger": 189,
  12571. "./strings-cn-CN": 109,
  12572. "./strings-de-DE": 110,
  12573. "./strings-en-US": 111,
  12574. "./strings-es-MX": 112,
  12575. "./strings-fr-FR": 113,
  12576. "./strings-jp-JP": 114,
  12577. "./strings-ru-RU": 115
  12578. }],
  12579. 109: [function(e, t, i) {
  12580. "use strict";
  12581. t.exports = {
  12582. PAGE_TITLE: "",
  12583. LOADING: "正在加载",
  12584. PRESENTED_BY_CAPS: "呈现者:",
  12585. POWERED_BY: "技术支持:",
  12586. POWERED_BY_CAPS: "技术支持:",
  12587. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12588. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12589. PRESENTED_BY: "呈现者:",
  12590. MORE: "更多 ",
  12591. LESS: "更少 ",
  12592. TAG_CONTENT: "tag™ 内容",
  12593. SHOW: "显示",
  12594. HIDE: "隐藏",
  12595. DOLLHOUSE: "场景屋",
  12596. FLOOR_PLAN: "楼层平面图",
  12597. OPEN_HIGHLIGHTS: "打开精彩片段",
  12598. CLOSE_HIGHLIGHTS: "关闭",
  12599. PREVIOUS: "上一个",
  12600. PLAY: "播放",
  12601. PAUSE: "暂停",
  12602. NEXT: "下一个",
  12603. EXPLORE_3D_SPACE: "探索 3D 空间",
  12604. VIEW_DOLLHOUSE: "观看场景屋",
  12605. SOCIAL_SHARING: "分享这个空间",
  12606. VIEW_IN_VR: "以 VR 观看",
  12607. VIEW_FULLSCREEN: "全屏观看",
  12608. EXIT_FULLSCREEN: " 退出全屏",
  12609. ZOOM_IN: "放大",
  12610. ZOOM_OUT: "缩小",
  12611. FLOOR_NAME: "楼层",
  12612. FLOOR_ALL: "ALL",
  12613. FLOOR_Lang: ["Floor", ""],
  12614. TERMS: "条款",
  12615. PORT_TERMS: "port 条款",
  12616. TERMS_OF_USE: "使用条款",
  12617. CLOSE_TERMS: "关闭",
  12618. TERMS_TEXT_FILE: "terms-cn-CN.html",
  12619. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  12620. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  12621. WEBVR_ENTER_WEBVR: "进入 VR",
  12622. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  12623. WEBVR_LEARN_MORE: "了解更多",
  12624. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  12625. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  12626. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  12627. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  12628. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  12629. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  12630. VR_LEARN_MORE_CAPS: "了解更多",
  12631. VR_PREVIOUS_CAPS: "上一个’,",
  12632. VR_NEXT_CAPS: "下一个",
  12633. VR_GOT_IT_CAPS: "明白了",
  12634. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  12635. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  12636. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  12637. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  12638. VR_WHAT_YOU_NEED: "关于...您需要什么",
  12639. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  12640. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  12641. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  12642. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  12643. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  12644. VR_GOOGLE_DAYDREAM: "Google Daydream",
  12645. VR_APP: "port VR 应用程序",
  12646. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  12647. VR_COMPATIBLE_IPHONES_1: "iPhones",
  12648. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  12649. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  12650. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  12651. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  12652. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  12653. VR_ANDROID_DVICES: "Android 设备",
  12654. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  12655. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  12656. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  12657. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  12658. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  12659. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  12660. VR_DOWNLOAD_HERE: "在此下载",
  12661. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  12662. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  12663. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  12664. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  12665. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  12666. SHARE_TO: "分享到",
  12667. SHARE_LINK: "直接链接",
  12668. SHARE_EXPLORE: "探索",
  12669. SHARE_AT: "在",
  12670. SHARE_WITH: "使用",
  12671. SHARE_3D: "以 3D",
  12672. SHARE_COPIED: "已复制!",
  12673. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  12674. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  12675. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  12676. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  12677. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  12678. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  12679. ERROR_GENERIC_ACTIONS_3: " 或",
  12680. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  12681. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  12682. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  12683. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  12684. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  12685. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  12686. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  12687. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  12688. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  12689. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  12690. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  12691. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  12692. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  12693. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  12694. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  12695. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  12696. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  12697. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  12698. LINK_TO_LOCATION: "地点链接",
  12699. MENU_COPY: "复制",
  12700. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  12701. ROTATE: "旋转",
  12702. MOVE: "移动",
  12703. INSIDE: "内部",
  12704. ZOOM: "缩放",
  12705. HELP: "小帮手",
  12706. HELP_NAVIGATION_TAB: "导航",
  12707. HELP_MORE_HELP_TAB: "更多帮助",
  12708. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  12709. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  12710. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  12711. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  12712. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  12713. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  12714. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  12715. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  12716. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  12717. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  12718. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  12719. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  12720. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  12721. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  12722. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  12723. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  12724. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  12725. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  12726. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  12727. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  12728. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  12729. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  12730. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  12731. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  12732. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  12733. HELP_MORE_HLR_A: "精彩片段集锦",
  12734. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  12735. HELP_MORE_DOLLHOUSE_A: "场景屋",
  12736. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  12737. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  12738. HELP_MORE_FLOORS_A: "楼层选择器",
  12739. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  12740. HELP_MORE_TAG_A: "tag™ 贴文",
  12741. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  12742. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  12743. HELP_MORE_ZOOM_A: "缩放控件",
  12744. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  12745. HELP_MORE_TOUR_A: "导览控件",
  12746. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  12747. HELP_MORE_INSIDE_A: "内部视图",
  12748. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  12749. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  12750. HELP_MORE_VR_A: "VR 模式",
  12751. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  12752. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  12753. HELP_MORE_360_A: "360° 视图",
  12754. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  12755. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  12756. HELP_MORE_FULLSCREEN_A: "全屏",
  12757. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  12758. CLOSE: "关闭"
  12759. }
  12760. }
  12761. , {}],
  12762. 110: [function(e, t, i) {
  12763. "use strict";
  12764. t.exports = {
  12765. PAGE_TITLE: "",
  12766. LOADING: "Lädt",
  12767. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  12768. POWERED_BY: "Angetrieben von",
  12769. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  12770. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  12771. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  12772. PRESENTED_BY: "Präsentiert von ",
  12773. MORE: "Mehr ",
  12774. LESS: "Weniger ",
  12775. TAG_CONTENT: "tag™ Inhalt",
  12776. SHOW: "Anzeigen",
  12777. HIDE: "Verbergen",
  12778. DOLLHOUSE: "Puppenhaus",
  12779. FLOOR_PLAN: "Grundriss",
  12780. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  12781. CLOSE_HIGHLIGHTS: "Schließen",
  12782. PREVIOUS: "Vorheriges",
  12783. PLAY: "Abspielen",
  12784. PAUSE: "Pausieren",
  12785. NEXT: "Nächstes",
  12786. EXPLORE_3D_SPACE: "Innenraum betreten",
  12787. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  12788. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  12789. VIEW_IN_VR: "In VR ansehen",
  12790. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  12791. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  12792. ZOOM_IN: "Vergrößern",
  12793. ZOOM_OUT: "Verkleinern",
  12794. FLOOR_NAME: "Etage ",
  12795. FLOOR_ALL: "Alle",
  12796. TERMS: "Bedingungen",
  12797. PORT_TERMS: "port Bedingungen",
  12798. TERMS_OF_USE: "Nutzungsbedingungen",
  12799. TERMS_TEXT_FILE: "terms-de-DE.html",
  12800. CLOSE_TERMS: "Schließen",
  12801. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  12802. HELP: "Hilfe",
  12803. HELP_NAVIGATION_TAB: "Navigation",
  12804. HELP_MORE_HELP_TAB: "Hilfe-Details",
  12805. CLOSE: "Schließen",
  12806. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  12807. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  12808. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  12809. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  12810. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  12811. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  12812. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  12813. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  12814. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  12815. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  12816. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  12817. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  12818. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  12819. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  12820. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  12821. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  12822. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  12823. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  12824. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  12825. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  12826. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  12827. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  12828. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  12829. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  12830. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  12831. HELP_MORE_HLR_A: "Liste das Highlight",
  12832. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  12833. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  12834. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  12835. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  12836. HELP_MORE_FLOORS_A: "Etage auswählen",
  12837. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  12838. HELP_MORE_TAG_A: "tag™ Posts",
  12839. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  12840. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  12841. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  12842. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  12843. HELP_MORE_TOUR_A: "Tour Steuerung",
  12844. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  12845. HELP_MORE_INSIDE_A: "Innenansicht",
  12846. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  12847. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  12848. HELP_MORE_VR_A: "VR Modus",
  12849. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  12850. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  12851. HELP_MORE_360_A: "360° Views Ansicht ",
  12852. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  12853. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  12854. HELP_MORE_FULLSCREEN_A: "Vollbild",
  12855. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  12856. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  12857. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  12858. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  12859. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  12860. WEBVR_LEARN_MORE: "Mehr Infos",
  12861. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  12862. WEBVR_DAYDREAM_VIEW: "Daydream View",
  12863. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  12864. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  12865. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  12866. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  12867. VR_GOOGLE_DAYDREAM: "Google Daydream",
  12868. VR_APP: "port VR App",
  12869. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  12870. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  12871. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  12872. VR_APP_FOR_ANDROID: "port VR app für Android",
  12873. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  12874. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  12875. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  12876. VR_PREVIOUS_CAPS: "ZURÜCK",
  12877. VR_NEXT_CAPS: "WEITER",
  12878. VR_GOT_IT_CAPS: "VERSTANDEN",
  12879. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  12880. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  12881. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  12882. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  12883. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  12884. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  12885. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  12886. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  12887. VR_COMPATIBLE_IPHONES_1: "iPhones",
  12888. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  12889. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  12890. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  12891. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  12892. VR_ANDROID_DVICES: "Android Geräte",
  12893. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  12894. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  12895. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  12896. VR_DOWNLOAD_HERE: "Hier runterladen",
  12897. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  12898. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  12899. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  12900. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  12901. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  12902. SHARE_TO: "Teilen auf",
  12903. SHARE_LINK: "Direkter Link",
  12904. SHARE_EXPLORE: "Umsehen",
  12905. SHARE_AT: "auf",
  12906. SHARE_WITH: "mit",
  12907. SHARE_3D: "in 3D",
  12908. SHARE_COPIED: "Kopiert!",
  12909. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  12910. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  12911. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  12912. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  12913. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  12914. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  12915. ERROR_GENERIC_ACTIONS_3: " oder ",
  12916. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  12917. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  12918. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  12919. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  12920. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  12921. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  12922. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  12923. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  12924. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  12925. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  12926. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  12927. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  12928. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  12929. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  12930. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  12931. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  12932. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  12933. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  12934. LINK_TO_LOCATION: "Link zu",
  12935. MENU_COPY: "Kopieren",
  12936. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  12937. ROTATE: "Drehen",
  12938. INSIDE: "Drinnen",
  12939. MOVE: "Bewegen",
  12940. ZOOM: "Vergrößern"
  12941. }
  12942. }
  12943. , {}],
  12944. 111: [function(e, t, i) {
  12945. "use strict";
  12946. t.exports = {
  12947. PAGE_TITLE: "",
  12948. LOADING: "Loading",
  12949. PRESENTED_BY_CAPS: "PRESENTED BY",
  12950. POWERED_BY: "powered by ",
  12951. POWERED_BY_CAPS: "POWERED BY",
  12952. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  12953. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  12954. PRESENTED_BY: "Presented by ",
  12955. MORE: "More ",
  12956. LESS: "Less ",
  12957. TAG_CONTENT: "tag™ Content",
  12958. SHOW: "Show",
  12959. HIDE: "Hide",
  12960. DOLLHOUSE: "Dollhouse",
  12961. FLOOR_PLAN: "Floor plan",
  12962. OPEN_HIGHLIGHTS: "Open Highlights",
  12963. CLOSE_HIGHLIGHTS: "Close",
  12964. PREVIOUS: "Previous",
  12965. PLAY: "Play",
  12966. PAUSE: "Pause",
  12967. NEXT: "Next",
  12968. EXPLORE_3D_SPACE: "Explore 3D Space",
  12969. VIEW_DOLLHOUSE: "View dollhouse",
  12970. SOCIAL_SHARING: "Share this Space",
  12971. VIEW_IN_VR: "View in VR",
  12972. VIEW_FULLSCREEN: "全屏",
  12973. EXIT_FULLSCREEN: "退出全屏",
  12974. ZOOM_IN: "Zoom in",
  12975. ZOOM_OUT: "Zoom out",
  12976. FLOOR_NAME: "Floor ",
  12977. FLOOR_ALL: "全部",
  12978. TERMS: "Terms",
  12979. PORT_TERMS: "port terms",
  12980. TERMS_OF_USE: "Terms of Use",
  12981. TERMS_TEXT_FILE: "terms-en-US.html",
  12982. CLOSE_TERMS: "Close",
  12983. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  12984. HELP: "Help",
  12985. HELP_NAVIGATION_TAB: "Navigation",
  12986. HELP_MORE_HELP_TAB: "More Help",
  12987. CLOSE: "Close",
  12988. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  12989. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  12990. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  12991. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  12992. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  12993. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  12994. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  12995. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  12996. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  12997. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  12998. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  12999. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13000. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13001. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13002. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13003. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13004. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13005. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13006. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13007. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13008. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13009. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13010. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13011. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13012. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13013. HELP_MORE_HLR_A: "Highlight Reel",
  13014. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13015. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13016. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13017. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13018. HELP_MORE_FLOORS_A: "Floor Selector",
  13019. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13020. HELP_MORE_TAG_A: "tag™ Posts",
  13021. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13022. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13023. HELP_MORE_ZOOM_A: "Zoom Controls",
  13024. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13025. HELP_MORE_TOUR_A: "Tour Controls",
  13026. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13027. HELP_MORE_INSIDE_A: "Inside View",
  13028. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13029. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13030. HELP_MORE_VR_A: "VR Mode",
  13031. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13032. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13033. HELP_MORE_360_A: "360° Views",
  13034. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13035. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13036. HELP_MORE_FULLSCREEN_A: "Full screen",
  13037. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13038. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13039. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13040. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13041. WEBVR_ENTER_WEBVR: "ENTER VR",
  13042. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13043. WEBVR_LEARN_MORE: "Learn more",
  13044. WEBVR_VIEW_SPACE: "View Space in VR",
  13045. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13046. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13047. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13048. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13049. VR_PREVIOUS_CAPS: "PREVIOUS",
  13050. VR_NEXT_CAPS: "NEXT",
  13051. VR_GOT_IT_CAPS: "GOT IT",
  13052. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13053. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13054. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13055. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13056. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13057. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13058. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13059. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13060. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13061. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13062. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13063. VR_APP: "port VR App",
  13064. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13065. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13066. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13067. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13068. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13069. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13070. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13071. VR_ANDROID_DVICES: "Android Devices",
  13072. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13073. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13074. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13075. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13076. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13077. VR_APP_OPEN: "Open with the port VR app instead",
  13078. VR_DOWNLOAD_HERE: "Download here",
  13079. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13080. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13081. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13082. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13083. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13084. SHARE_TO: "Share to",
  13085. SHARE_LINK: "Direct Link",
  13086. SHARE_EXPLORE: "Explore ",
  13087. SHARE_AT: "at",
  13088. SHARE_WITH: "with",
  13089. SHARE_3D: " in 3D",
  13090. SHARE_COPIED: "Copied!",
  13091. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13092. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13093. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13094. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13095. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13096. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13097. ERROR_GENERIC_ACTIONS_3: " or ",
  13098. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13099. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13100. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13101. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13102. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13103. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13104. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13105. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13106. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13107. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13108. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13109. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13110. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13111. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13112. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13113. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13114. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13115. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13116. LINK_TO_LOCATION: "Link to location",
  13117. MENU_COPY: "Copy",
  13118. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13119. ROTATE: "Rotate",
  13120. INSIDE: "Inside",
  13121. MOVE: "Move",
  13122. ZOOM: "Zoom"
  13123. }
  13124. }
  13125. , {}],
  13126. 112: [function(e, t, i) {
  13127. "use strict";
  13128. t.exports = {
  13129. PAGE_TITLE: "",
  13130. LOADING: "Cargando",
  13131. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13132. POWERED_BY: "potenciando por ",
  13133. POWERED_BY_CAPS: "POTENCIADO POR ",
  13134. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13135. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13136. PRESENTED_BY: "Presentado por ",
  13137. MORE: "Más ",
  13138. LESS: "Menos ",
  13139. TAG_CONTENT: "Contenido de tag™",
  13140. SHOW: "Mostrar",
  13141. HIDE: "Ocultar",
  13142. DOLLHOUSE: "Dollhouse",
  13143. FLOOR_PLAN: "Planos",
  13144. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13145. CLOSE_HIGHLIGHTS: "Cerrar",
  13146. PREVIOUS: "Anterior",
  13147. PLAY: "Play",
  13148. PAUSE: "Pausa",
  13149. NEXT: "Siguiente",
  13150. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13151. VIEW_DOLLHOUSE: "Ver dollhouse",
  13152. SOCIAL_SHARING: "Compartir este espacio",
  13153. VIEW_IN_VR: "Ver en realidad virtual",
  13154. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13155. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13156. ZOOM_IN: "Acercar",
  13157. ZOOM_OUT: "Alejar",
  13158. FLOOR_NAME: "Piso ",
  13159. FLOOR_ALL: "Todas",
  13160. TERMS: "Condiciones",
  13161. PORT_TERMS: "port términos de uso",
  13162. TERMS_OF_USE: "Términos de uso",
  13163. TERMS_TEXT_FILE: "terms-es-MX.html",
  13164. CLOSE_TERMS: "Cerrar",
  13165. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13166. HELP: "Ayuda",
  13167. HELP_NAVIGATION_TAB: "Navegación",
  13168. HELP_MORE_HELP_TAB: "Más Ayuda",
  13169. CLOSE: "Cerrar",
  13170. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13171. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13172. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13173. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13174. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13175. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13176. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13177. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13178. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13179. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13180. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13181. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13182. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13183. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13184. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13185. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13186. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13187. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13188. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13189. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13190. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13191. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13192. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13193. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13194. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13195. HELP_MORE_HLR_A: "Galería destacada",
  13196. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13197. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13198. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13199. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13200. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13201. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13202. HELP_MORE_TAG_A: "tag™ Posts",
  13203. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13204. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13205. HELP_MORE_ZOOM_A: "Controles de zoom",
  13206. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13207. HELP_MORE_TOUR_A: "Controles de recorrido",
  13208. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13209. HELP_MORE_INSIDE_A: "Vista interior",
  13210. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13211. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13212. HELP_MORE_VR_A: "Modo de realidad virtual",
  13213. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13214. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13215. HELP_MORE_360_A: "360° Views",
  13216. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13217. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13218. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13219. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13220. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13221. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13222. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13223. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13224. WEBVR_LEARN_MORE: "Más información",
  13225. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13226. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13227. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13228. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13229. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13230. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13231. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13232. VR_APP: "port VR App",
  13233. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13234. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13235. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13236. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13237. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13238. VR_PREVIOUS_CAPS: "ANTERIOR",
  13239. VR_NEXT_CAPS: "SIGUIENTE",
  13240. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13241. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13242. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13243. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13244. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13245. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13246. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13247. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13248. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13249. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13250. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13251. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13252. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13253. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13254. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13255. VR_ANDROID_DVICES: "Dispositivos Android",
  13256. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13257. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13258. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13259. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13260. VR_DOWNLOAD_HERE: "Descargar aquí",
  13261. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13262. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13263. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13264. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13265. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13266. SHARE_TO: "Compartir en",
  13267. SHARE_LINK: "Enlace directo",
  13268. SHARE_EXPLORE: "Explorar ",
  13269. SHARE_AT: "en",
  13270. SHARE_WITH: "con",
  13271. SHARE_3D: " en 3D",
  13272. SHARE_COPIED: "¡Copiado!",
  13273. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13274. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13275. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13276. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13277. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13278. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13279. ERROR_GENERIC_ACTIONS_3: " o ",
  13280. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13281. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13282. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13283. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13284. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13285. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13286. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13287. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13288. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13289. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13290. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13291. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13292. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13293. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13294. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13295. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13296. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13297. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13298. LINK_TO_LOCATION: "Enlace a la ubicación",
  13299. MENU_COPY: "Copiar",
  13300. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13301. ROTATE: "Girar",
  13302. INSIDE: "Interior",
  13303. MOVE: "Moverse",
  13304. ZOOM: "Acercar o alejar"
  13305. }
  13306. }
  13307. , {}],
  13308. 113: [function(e, t, i) {
  13309. "use strict";
  13310. t.exports = {
  13311. PAGE_TITLE: "",
  13312. LOADING: "Chargement",
  13313. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13314. POWERED_BY: "alimenté par ",
  13315. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13316. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13317. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13318. PRESENTED_BY: "Présenté par ",
  13319. MORE: "Plus ",
  13320. LESS: "Moins ",
  13321. TAG_CONTENT: "Contenu tag™",
  13322. SHOW: "Montrer",
  13323. HIDE: "Cacher",
  13324. DOLLHOUSE: "Dollhouse",
  13325. FLOOR_PLAN: "Plan de sol",
  13326. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13327. CLOSE_HIGHLIGHTS: "Fermer",
  13328. PREVIOUS: "Précédent",
  13329. PLAY: "Lecture",
  13330. PAUSE: "Pause",
  13331. NEXT: "Suivant",
  13332. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13333. VIEW_DOLLHOUSE: "Voir dollhouse",
  13334. SOCIAL_SHARING: "Partager cet espace",
  13335. VIEW_IN_VR: "Voir en VR",
  13336. VIEW_FULLSCREEN: "Plein écran",
  13337. EXIT_FULLSCREEN: "Fermer plein écran",
  13338. ZOOM_IN: "Zoom avant",
  13339. ZOOM_OUT: "Zoom arrière",
  13340. FLOOR_NAME: "Étage ",
  13341. FLOOR_ALL: "Tous",
  13342. TERMS: "Mentions légales",
  13343. PORT_TERMS: "port mentions légales",
  13344. TERMS_OF_USE: "Conditions d'utilisation",
  13345. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13346. CLOSE_TERMS: "Fermer",
  13347. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13348. HELP: "Aide",
  13349. HELP_NAVIGATION_TAB: "Navigation",
  13350. HELP_MORE_HELP_TAB: "Aide",
  13351. CLOSE: "Fermer",
  13352. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13353. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13354. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13355. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13356. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13357. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13358. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13359. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13360. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13361. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13362. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13363. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13364. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13365. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13366. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13367. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13368. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13369. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13370. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13371. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13372. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13373. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13374. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13375. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13376. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13377. HELP_MORE_HLR_A: "Carrousel",
  13378. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13379. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13380. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13381. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13382. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13383. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13384. HELP_MORE_TAG_A: "tag™ Posts",
  13385. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13386. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13387. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13388. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13389. HELP_MORE_TOUR_A: "Commandes de la visite",
  13390. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13391. HELP_MORE_INSIDE_A: "Vue intérieure",
  13392. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13393. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13394. HELP_MORE_VR_A: "Mode RV",
  13395. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13396. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13397. HELP_MORE_360_A: "Vues 360°",
  13398. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13399. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13400. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13401. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13402. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13403. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13404. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13405. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13406. WEBVR_LEARN_MORE: "En savoir plus",
  13407. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13408. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13409. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13410. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13411. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13412. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13413. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13414. VR_NEXT_CAPS: "SUIVANT",
  13415. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13416. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13417. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13418. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13419. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13420. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13421. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13422. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13423. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13424. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13425. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13426. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13427. VR_APP: "port VR App",
  13428. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13429. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13430. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13431. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13432. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13433. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13434. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13435. VR_ANDROID_DVICES: "Appareils Android",
  13436. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13437. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13438. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13439. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13440. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13441. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13442. VR_DOWNLOAD_HERE: "Télécharger ici",
  13443. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13444. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13445. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13446. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13447. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13448. SHARE_TO: "Partager sur",
  13449. SHARE_LINK: "Lien direct",
  13450. SHARE_EXPLORE: "Explorer ",
  13451. SHARE_AT: "à",
  13452. SHARE_WITH: "avec",
  13453. SHARE_3D: " en 3D",
  13454. SHARE_COPIED: "Copié!",
  13455. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13456. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13457. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13458. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13459. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13460. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13461. ERROR_GENERIC_ACTIONS_3: " ou ",
  13462. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13463. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13464. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13465. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13466. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13467. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13468. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13469. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13470. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13471. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13472. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13473. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13474. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13475. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13476. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13477. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13478. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13479. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13480. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13481. MENU_COPY: "Copie",
  13482. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13483. ROTATE: "Faire pivoter",
  13484. INSIDE: "Intérieure",
  13485. MOVE: "Se déplacer",
  13486. ZOOM: "Zoom"
  13487. }
  13488. }
  13489. , {}],
  13490. 114: [function(e, t, i) {
  13491. "use strict";
  13492. t.exports = {
  13493. PAGE_TITLE: "",
  13494. LOADING: "読み込み中",
  13495. PRESENTED_BY_CAPS: "PRESENTED BY",
  13496. POWERED_BY: "powered by",
  13497. POWERED_BY_CAPS: "POWERED BY",
  13498. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13499. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13500. PRESENTED_BY: "Presented by ",
  13501. MORE: "全て表示 ",
  13502. LESS: "閉じる ",
  13503. TAG_CONTENT: "tag™コンテンツ ",
  13504. SHOW: "表示",
  13505. HIDE: "非表示",
  13506. DOLLHOUSE: "ドールハウス",
  13507. FLOOR_PLAN: "フロアプラン",
  13508. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13509. CLOSE_HIGHLIGHTS: "閉じる",
  13510. PREVIOUS: "前へ",
  13511. PLAY: "再生",
  13512. PAUSE: "一時停止",
  13513. NEXT: "次へ",
  13514. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13515. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13516. SOCIAL_SHARING: "このSpaceを共有する",
  13517. VIEW_IN_VR: "VRで表示",
  13518. VIEW_FULLSCREEN: "フルスクリーン表示",
  13519. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13520. ZOOM_IN: "ズームイン",
  13521. ZOOM_OUT: "ズームアウト",
  13522. FLOOR_NAME: "フロア ",
  13523. FLOOR_ALL: "すべて",
  13524. TERMS: "規約",
  13525. PORT_TERMS: "port規約",
  13526. TERMS_OF_USE: "利用規約",
  13527. CLOSE_TERMS: "閉じる",
  13528. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13529. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13530. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13531. WEBVR_ENTER_WEBVR: "VRに入る",
  13532. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13533. WEBVR_LEARN_MORE: "もっと詳しく",
  13534. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13535. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13536. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13537. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13538. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13539. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13540. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13541. VR_PREVIOUS_CAPS: "前へ",
  13542. VR_NEXT_CAPS: "次へ",
  13543. VR_GOT_IT_CAPS: "了解",
  13544. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13545. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13546. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13547. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13548. VR_WHAT_YOU_NEED: "必要なもの",
  13549. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13550. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13551. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  13552. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  13553. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13554. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13555. VR_APP: "port VRアプリ",
  13556. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13557. VR_COMPATIBLE_IPHONES_1: "iPhone",
  13558. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  13559. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  13560. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  13561. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  13562. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  13563. VR_ANDROID_DVICES: "Androidデバイス",
  13564. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  13565. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  13566. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  13567. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  13568. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  13569. VR_APP_OPEN: "port VRアプリで開く",
  13570. VR_DOWNLOAD_HERE: "ここからダウンロード",
  13571. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  13572. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  13573. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  13574. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  13575. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  13576. SHARE_TO: "共有先",
  13577. SHARE_LINK: "ダイレクトリンク",
  13578. SHARE_EXPLORE: "探索",
  13579. SHARE_AT: "場所",
  13580. SHARE_WITH: "使用アプリ",
  13581. SHARE_3D: "3Dで",
  13582. SHARE_COPIED: "コピーされました!",
  13583. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  13584. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  13585. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  13586. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  13587. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  13588. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  13589. ERROR_GENERIC_ACTIONS_3: "または",
  13590. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  13591. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  13592. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  13593. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  13594. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  13595. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  13596. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  13597. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  13598. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  13599. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  13600. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  13601. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  13602. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  13603. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  13604. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  13605. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  13606. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  13607. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  13608. LINK_TO_LOCATION: "ロケーションへのリンク",
  13609. MENU_COPY: "コピー",
  13610. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  13611. ROTATE: "回転",
  13612. MOVE: "移動",
  13613. INSIDE: "内側",
  13614. ZOOM: "ズーム",
  13615. HELP: "ヘルプ",
  13616. HELP_NAVIGATION_TAB: "ナビゲーション",
  13617. HELP_MORE_HELP_TAB: "その他のヘルプ",
  13618. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  13619. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  13620. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13621. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  13622. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  13623. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  13624. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  13625. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  13626. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  13627. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  13628. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13629. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  13630. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  13631. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  13632. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13633. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  13634. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  13635. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  13636. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  13637. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  13638. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  13639. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  13640. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  13641. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  13642. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  13643. HELP_MORE_HLR_A: "ハイライト",
  13644. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  13645. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  13646. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  13647. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  13648. HELP_MORE_FLOORS_A: "フロアセレクター",
  13649. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  13650. HELP_MORE_TAG_A: "tag™ Posts",
  13651. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  13652. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  13653. HELP_MORE_ZOOM_A: "ズームコントロール",
  13654. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  13655. HELP_MORE_TOUR_A: "ツアーコントロール",
  13656. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  13657. HELP_MORE_INSIDE_A: "内側ビュー",
  13658. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  13659. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  13660. HELP_MORE_VR_A: "VRモード",
  13661. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  13662. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  13663. HELP_MORE_360_A: "360° Views",
  13664. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  13665. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  13666. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  13667. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  13668. CLOSE: "閉じる"
  13669. }
  13670. }
  13671. , {}],
  13672. 115: [function(e, t, i) {
  13673. "use strict";
  13674. t.exports = {
  13675. PAGE_TITLE: "",
  13676. LOADING: "Загрузка",
  13677. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  13678. POWERED_BY: "разработано на платформе ",
  13679. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  13680. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  13681. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  13682. PRESENTED_BY: "Представлено ",
  13683. MORE: "Больше ",
  13684. LESS: "Меньше ",
  13685. TAG_CONTENT: "tag™ Контент",
  13686. SHOW: "Показать",
  13687. HIDE: "Скрыть",
  13688. DOLLHOUSE: "Dollhouse",
  13689. FLOOR_PLAN: "Планировка",
  13690. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  13691. CLOSE_HIGHLIGHTS: "Закрыть",
  13692. PREVIOUS: "Предыдущий",
  13693. PLAY: "Воспроизвести",
  13694. PAUSE: "Пауза",
  13695. NEXT: "Следующий",
  13696. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  13697. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  13698. SOCIAL_SHARING: "Поделиться этой моделью",
  13699. VIEW_IN_VR: "Посмотреть в VR",
  13700. VIEW_FULLSCREEN: "Полный экран",
  13701. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  13702. ZOOM_IN: "Увеличить",
  13703. ZOOM_OUT: "Уменьшить",
  13704. FLOOR_NAME: "Этаж ",
  13705. FLOOR_ALL: "Все",
  13706. TERMS: "Условия",
  13707. PORT_TERMS: "Правила пользования",
  13708. TERMS_OF_USE: "Условия использования",
  13709. TERMS_TEXT_FILE: "terms-ru-RU.html",
  13710. CLOSE_TERMS: "Закрыть",
  13711. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  13712. HELP: "Помощь",
  13713. HELP_NAVIGATION_TAB: "Навигация",
  13714. HELP_MORE_HELP_TAB: "Доп. Помощь",
  13715. CLOSE: "Закрыть",
  13716. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  13717. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  13718. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  13719. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  13720. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  13721. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  13722. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  13723. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  13724. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  13725. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  13726. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  13727. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  13728. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  13729. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  13730. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  13731. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  13732. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  13733. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  13734. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  13735. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  13736. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  13737. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  13738. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  13739. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  13740. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  13741. HELP_MORE_HLR_A: "Фотоколлаж",
  13742. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  13743. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  13744. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  13745. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  13746. HELP_MORE_FLOORS_A: "Выбор Этажа",
  13747. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  13748. HELP_MORE_TAG_A: "tag™ Posts",
  13749. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  13750. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  13751. HELP_MORE_ZOOM_A: "Масштаб",
  13752. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  13753. HELP_MORE_TOUR_A: "Управление Туром",
  13754. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  13755. HELP_MORE_INSIDE_A: "Вид Изнутри",
  13756. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  13757. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  13758. HELP_MORE_VR_A: "Режим VR",
  13759. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  13760. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  13761. HELP_MORE_360_A: "360° Views",
  13762. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  13763. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  13764. HELP_MORE_FULLSCREEN_A: "Полный экран",
  13765. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  13766. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  13767. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  13768. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  13769. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  13770. WEBVR_LEARN_MORE: "Узнать больше",
  13771. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  13772. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  13773. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  13774. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  13775. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  13776. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  13777. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13778. VR_APP: "port VR App",
  13779. VR_APP_OPEN: "Или открыть через приложение port VR",
  13780. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  13781. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  13782. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  13783. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  13784. VR_VIEW_SPACE: "Запустить модель в VR",
  13785. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  13786. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  13787. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  13788. VR_GOT_IT_CAPS: "ЯСНО",
  13789. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  13790. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  13791. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  13792. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  13793. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  13794. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  13795. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13796. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13797. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13798. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  13799. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  13800. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  13801. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  13802. VR_ANDROID_DVICES: "Android устройства",
  13803. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  13804. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  13805. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  13806. VR_DOWNLOAD_HERE: "Скачать здесь",
  13807. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  13808. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  13809. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  13810. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  13811. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  13812. SHARE_TO: "Поделиться",
  13813. SHARE_LINK: "Прямая ссылка",
  13814. SHARE_EXPLORE: "просмотреть",
  13815. SHARE_AT: "на",
  13816. SHARE_WITH: "с",
  13817. SHARE_3D: "в 3D",
  13818. SHARE_COPIED: "Скопировано!",
  13819. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  13820. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  13821. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  13822. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  13823. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  13824. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  13825. ERROR_GENERIC_ACTIONS_3: " или ",
  13826. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  13827. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  13828. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  13829. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  13830. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  13831. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  13832. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  13833. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  13834. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  13835. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  13836. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  13837. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  13838. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  13839. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  13840. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  13841. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  13842. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  13843. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  13844. LINK_TO_LOCATION: "Ссылка на местоположение",
  13845. MENU_COPY: "Копировать",
  13846. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  13847. ROTATE: "Вращать",
  13848. MOVE: "Передвигаться",
  13849. INSIDE: "Вид изнутри",
  13850. ZOOM: "Масштаб"
  13851. }
  13852. }
  13853. , {}],
  13854. 116: [function(r, e, t) {
  13855. (function(i) {
  13856. "use strict";
  13857. function re(e) {
  13858. console.log("e1:" + e),
  13859. e = Math.round(.4 * e * 100),
  13860. console.log("e2:" + e);
  13861. var t = $(".progressbar");
  13862. t.find(".bar").css("width", e + "%"),
  13863. t.find(".label").css("left", t.width() * e / 100 - 15 + "px"),
  13864. t.find(".perc").text(e + "%")
  13865. }
  13866. $("#gui-loading").fadeIn(200),
  13867. re(.1);
  13868. var e = g_version ? "modeldata.js" : "someData.json";
  13869. $.ajax(g_Prefix + "data/" + window.number + "/" + e + "?" + randomTime().getTime(), {
  13870. dataType: "json"
  13871. }).done(function(e) {
  13872. var t = matcher(e);
  13873. t.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}", window.number),
  13874. t.user = {
  13875. is_authenticated: !1,
  13876. flags: ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  13877. }
  13878. try{//处理一下导览数据
  13879. t.model.images = t.model.images.filter(e=>{
  13880. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  13881. if(e.locations)e.locations = e.locations.filter(e=>e)
  13882. if(e.locations && e.locations.length == 0)return;
  13883. return e
  13884. })
  13885. }catch(e){console.log(e) }
  13886. window.editTool = new EditTools()
  13887. t.hotIconScale = parseFloat(t.hotIconScale || 1)
  13888. window.DATA = t
  13889. t.model.summary = t.summary
  13890. t.model.name = t.name
  13891. for(let i in t){
  13892. t[i] == "false" && (t[i] = false)
  13893. }
  13894. re(.7),
  13895. function() {
  13896. function y(e) {
  13897. t.update(e)
  13898. }
  13899. function A(e, t) {
  13900. ne.error(t),
  13901. n.error(t),
  13902. N.report(e, "error-" + t)
  13903. }
  13904. function C(e, t, i) {
  13905. try {
  13906. e.start(t)
  13907. } catch (e) {
  13908. throw ne.warn(e.message),
  13909. function(e) {
  13910. var t = O.details();
  13911. t && "Safari" === t.name && 500 < t.version && t.version < 600 ? (n.error("webgl-safari"),
  13912. N.report(e, "error-webgl-safari")) : (n.error("webgl-generic"),
  13913. N.report(e, "error-webgl-generic"))
  13914. }(i.sid),
  13915. e
  13916. }
  13917. }
  13918. function I(e) {
  13919. e.stopPropagation(),
  13920. e.preventDefault()
  13921. }
  13922. window.DATA.hoticon && (g_HotImage = {
  13923. point: window.DATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  13924. point2: window.DATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  13925. });
  13926. if (window.DATA.backgroundMusic) {
  13927. if(window.isLocal){
  13928. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  13929. }else{
  13930. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  13931. }
  13932. $("#volume").show();
  13933. }else if (g_version === "one"){
  13934. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  13935. $("#volume").show();
  13936. }
  13937. //隐藏公司logo
  13938. window.DATA.loadlogo && showLogo();
  13939. r("./lib/three75-shim"),
  13940. r("./lib/array-polyfill"),
  13941. r("./lib/performance-polyfill"),
  13942. r("./lib/shaders/CopyShader.js"),
  13943. r("./lib/shaders/HorizontalBlurShader.js"),
  13944. r("./lib/shaders/VerticalBlurShader.js"),
  13945. r("./lib/postprocessing/EffectComposer.js"),
  13946. r("./lib/postprocessing/RenderPass.js"),
  13947. r("./lib/postprocessing/MaskPass.js"),
  13948. r("./lib/postprocessing/ShaderPass.js"),
  13949. window.Promise || (window.Promise = r("promise-polyfill"));
  13950. var E = r("three")
  13951. , _ = r("three")
  13952. , b = (r("./util/sentry"),
  13953. r("./player"))
  13954. , w = r("./director")
  13955. , T = r("./controls/CameraControls")
  13956. , x = r("./model/ModelManager")
  13957. , S = r("./DisplayController")
  13958. , M = r("./label/LabelDisplayController")
  13959. , R = r("./enum/Viewmode")
  13960. , e = r("./util/logger")
  13961. , P = r("./showcase")
  13962. , O = r("./util/browser")
  13963. , L = r("./settings")
  13964. , D = r("./gui/gui")
  13965. , n = r("./gui/error")
  13966. , N = r("./analytics")
  13967. , F = r("./util/transitions")
  13968. , B = r("./effects")
  13969. , V = r("./objects/Skybox")
  13970. , k = (r("./util/common"),
  13971. r("./util/PanoramaCollection"),
  13972. r("./util/math"),
  13973. r("./util/showcase"))
  13974. , U = r("./util/camera")
  13975. , H = (r("./objects/Panorama"),
  13976. r("./cameras/PanoramaCamera"),
  13977. r("./preloaders"))
  13978. , z = r("events").EventEmitter
  13979. , G = r("./featureflags")
  13980. , W = (r("./util/lerp"),
  13981. r("./util/ajax"),
  13982. r("./ab"))
  13983. , j = r("./sdk/automation.js")
  13984. , Y = r("./scene/SceneRenderer")
  13985. , q = r("./scene/QuickstartManager")
  13986. , X = r("./tile/QualityManager.js")
  13987. , Z = r("./localization/localize")
  13988. , K = r("./tag/tagManager")
  13989. , Q = r("./tile/TileDownloader")
  13990. , J = r("./tile/PanoRenderer")
  13991. , ee = (r("./enum/PanoSizeClass"),
  13992. r("./enum/PanoramaEvents"),
  13993. r("./enum/SceneRendererEvents"))
  13994. , t = r("./gui/memoryUsage")
  13995. , te = r("./enum/RenderLayers")
  13996. , ie = r("./TimingData")
  13997. , ne = new e(i);
  13998. e.level = L.logLevel,
  13999. e.consoleEnabled = L.console,
  14000. function() {
  14001. var e = window.number//k.getModelIDFromQueryString();
  14002. if (!e)
  14003. return A(null, "loading-failed");
  14004. var t = k.parseSidUrl(e)
  14005. , i = O.valueFromHash("play", !1) ? "autoplay" : O.inIframe() ? "click" : "fullpage"
  14006. , n = {
  14007. panoElementsToLoad: 6,
  14008. modelElementsToLoad: 0,
  14009. totalElementsLoaded: 0,
  14010. totalElementsToLoad: 0,
  14011. totalPercentageLoaded: 0,
  14012. progressCallback: null
  14013. }
  14014. , r = document.getElementById("player")
  14015. , o = L.quickstart.enabled
  14016. , a = null
  14017. , s = null
  14018. , l = null
  14019. , c = null
  14020. , h = null
  14021. , u = null
  14022. , d = null
  14023. , p = null
  14024. , f = null
  14025. , g = null
  14026. , m = null
  14027. , v = new ie;
  14028. !function(e) {
  14029. ne.info("Version", "2.25.6-0-gd87e5b1"),
  14030. z.defaultMaxListeners = 1e3,
  14031. function(e) {
  14032. e.addEventListener("dragenter", I, !1),
  14033. e.addEventListener("dragover", I, !1)
  14034. }(e),
  14035. O.valueFromHash("title", !0) || $(document).ready(function() {
  14036. $(".model-title").hide()
  14037. })
  14038. }(r),
  14039. function(e) {
  14040. return G.loadFeatureFlags(e).done(function(e) {
  14041. G.updateDependentSettings(e, L)
  14042. })
  14043. }({
  14044. urlBase: t.urlBase
  14045. }).then(function() {
  14046. return Z.init(),
  14047. function(e, t) {
  14048. var i = P.getModel({
  14049. url: t,
  14050. floors: O.valueFromHash("f", !0),
  14051. autoload: !1
  14052. });
  14053. return $.when(i, y).then(null, function(e) {
  14054. return this
  14055. })
  14056. }(0, e)
  14057. }).then(function(e) {
  14058. return re(.9),
  14059. function(e, t, i, n, r) {
  14060. ne.info("Model data loaded"),
  14061. ne.debug("UUID: " + e.data.job.uuid),
  14062. W.init(G.getFlags()),
  14063. i && N.initKeen({
  14064. token: i,
  14065. appId: n
  14066. }),
  14067. N.initSegment({
  14068. model: e.sid,
  14069. version: "2.25.6-0-gd87e5b1",
  14070. startSource: r.startSource,
  14071. token: t,
  14072. autoplay: r.autoplay,
  14073. quickstart: r.quickstart
  14074. })
  14075. }(g = e, L.appConfig.segment_key, L.appConfig.keen_write_key, L.appConfig.keen_project_id, {
  14076. startSource: i,
  14077. autoplay: L.autoplay,
  14078. quickstart: o
  14079. }),
  14080. g.urls.init()
  14081. }).then(function() {
  14082. return g.loadPanos()
  14083. }).then(function() {
  14084. s = U.getStartCameraOptions(g, g.panos);
  14085. //初始画面
  14086. window.DATA.camera_start && window.DATA.camera_start.thumbImg && function(e) {
  14087. $("<img/>").attr("src", e).on("load", function() {
  14088. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14089. $(this).remove()
  14090. $(".screen .shotImg.innerBtn").removeClass('blank').css("background-image", "url(" + e + ")")
  14091. })
  14092. }(window.DATA.camera_start.thumbImg);
  14093. {//初始化导览时间
  14094. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14095. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14096. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14097. /* if(DATA.tourWalkSpeed!=void 0){
  14098. let r = 100 / DATA.tourWalkSpeed;
  14099. window._settings.warp.flytimeDistanceMultiplier = settings.flytimeDistanceMultiplier * r
  14100. window._settings.warp.flyTime = settings.flyTime * r
  14101. }else{
  14102. window._settings.warp.flyTime = settings.flyTime
  14103. } */
  14104. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14105. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14106. }
  14107. }
  14108. {//其他
  14109. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14110. }
  14111. d = function(e) {
  14112. var t = new E.PerspectiveCamera;
  14113. t.layers.enable(te.PANOMARKERS),
  14114. t.layers.enable(te.RETICULE),
  14115. t.layers.enable(te.TAG);
  14116. var o = new E.Scene
  14117. , i = new E.AmbientLight(16777215);
  14118. return o.add(i),
  14119. o.skybox = new V,
  14120. o.add(o.skybox),
  14121. o.plane = new E.Mesh(new E.PlaneBufferGeometry(1e5,1e5),new E.RawShaderMaterial({
  14122. side: E.DoubleSide
  14123. })),
  14124. o.plane.position.y = 0,
  14125. o.plane.rotateX(-Math.PI / 2),
  14126. o.plane.material.visible = !1,
  14127. o.add(o.plane),
  14128. o.updateMatrixWorld(),
  14129. L.showScreenshotLocations && e.data.images.forEach(function(e) {
  14130. if (e.metadata && e.metadata.camera_position) {
  14131. var t = e.metadata.camera_position
  14132. , i = new E.Mesh(new E.BoxGeometry(.3,.3,.3));
  14133. i.position = t.clone(),
  14134. o.add(i);
  14135. var n = e.metadata.camera_quaternion
  14136. , r = new E.Vector3(0,0,-1).applyQuaternion(n);
  14137. o.add(new E.ArrowHelper(r,t.clone(),1,16711680))
  14138. }
  14139. }),
  14140. L.showAxis && (o.add(new E.ArrowHelper(new E.Vector3(0,1,0),new E.Vector3(0,0,0),1,255)),
  14141. o.add(new E.ArrowHelper(new E.Vector3(0,0,1),new E.Vector3(0,0,0),1,16711680)),
  14142. o.add(new E.ArrowHelper(new E.Vector3(1,0,0),new E.Vector3(0,0,0),1,65280))),
  14143. new Y(o,t,B)
  14144. }(g),
  14145. m = function(e, t) {
  14146. var i = e ? 1 : 1e3
  14147. , n = W.tilegen || W.imgopt ? 6 : 2;
  14148. n = O.valueFromHash("tileconc", n);
  14149. var r = new X
  14150. , o = new Q({
  14151. concurrentDownloads: n
  14152. })
  14153. , a = new J
  14154. , s = new x
  14155. , l = new w
  14156. , c = new b(t)
  14157. , h = new T
  14158. , u = new S(i)
  14159. , d = new M
  14160. , p = new K;
  14161. return {
  14162. qualityManager: r,
  14163. panoRenderer: a,
  14164. tileDownloader: o,
  14165. player: c,
  14166. director: l,
  14167. modelManager: s,
  14168. tagManager: p,
  14169. displayController: u,
  14170. labelDisplayController: d,
  14171. controls: h
  14172. }
  14173. }(o, s.mode),
  14174. l = m.controls,
  14175. c = m.player,
  14176. h = m.director,
  14177. u = m.tagManager,
  14178. p = m.tileDownloader,
  14179. f = m.qualityManager,
  14180. m.panoRenderer,
  14181. function(e, t, i, n) {
  14182. var r = i.controls
  14183. , o = i.qualityManager
  14184. , a = i.panoRenderer
  14185. , s = i.tileDownloader
  14186. , l = i.modelManager;
  14187. r.init(n, l),
  14188. j.init(i.director, r, i.player, l, t),
  14189. o.init(l),
  14190. s.init(o),
  14191. a.init(t, s, o),
  14192. l.init(s, a, o),
  14193. l.addModel(e),
  14194. t.addComponent(F)
  14195. }(g, d, m, r),
  14196. c.director = h,
  14197. g.supportsTiles && p.start(),
  14198. !o || s.mode === R.PANORAMA && s.pano || (ne.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14199. o = !1);
  14200. var e = null;
  14201. if (o) {
  14202. ne.warn("Quickstart engaged. Hold on to your knickers.");
  14203. var t = l.controls[R.PANORAMA];
  14204. a = new q(f,d.scene,d.camera,t,r),
  14205. C(d, r, g),
  14206. e = a.load(s).then(function() {
  14207. d.addComponent(a),
  14208. d.once(ee.AfterRender, function() {
  14209. ne.warn("First render after quickstart load finished.")
  14210. })
  14211. })
  14212. }
  14213. return window.flyToFirst = function() {
  14214. var e = c.model.panos.get("8d778e19657f433fb9cf8947d823bb70")
  14215. , t = new _.Quaternion(.7099827027821568,-.07708150183830938,.6958985789714591,.07555241737970636)
  14216. , i = new _.Vector3(0,0,-1).applyQuaternion(t).add(e.position);
  14217. c.flyToPano({
  14218. pano: e,
  14219. lookAtPoint: i
  14220. })
  14221. }
  14222. ,
  14223. $.when(e, D.startLoading(g, c, h, L.autoplay, o, v))
  14224. }).then(function() {
  14225. return function(e, t, i, n, r) {
  14226. return r.progressCallback = t,
  14227. N.sessionStart(),
  14228. e.load(n).progress(function(e, t) {
  14229. e.modelElementsToLoad = t[1],
  14230. function(e) {
  14231. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14232. }(e),
  14233. function(e) {
  14234. e.totalElementsLoaded++,
  14235. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14236. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0),
  14237. e.totalPercentageLoaded = .4 + .6 * e.totalPercentageLoaded,
  14238. console.log("pro:" + e.totalPercentageLoaded),
  14239. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14240. }(e)
  14241. }
  14242. .bind(this, r))
  14243. }(g, D.onProgress, 0, !o, n)
  14244. }).then(function() {
  14245. s.quickstart = o,
  14246. function(e, t, i, n) {
  14247. var r = i.qualityManager
  14248. , o = i.panoRenderer
  14249. , a = i.tileDownloader
  14250. , s = i.modelManager
  14251. , l = i.player
  14252. , c = i.director
  14253. , h = i.tagManager
  14254. , u = i.displayController
  14255. , d = i.labelDisplayController
  14256. , p = i.controls;
  14257. t.scene.add(e),
  14258. t.qualityManager = r;
  14259. var f = {
  14260. camera: t.camera,
  14261. director: c,
  14262. modelManager: s,
  14263. tileDownloader: a,
  14264. panoRenderer: o,
  14265. qualityManager: r,
  14266. tagManager: h,
  14267. container: n,
  14268. controls: p
  14269. };
  14270. l.init(f),
  14271. l.setScene(t.scene),
  14272. h.init(s, l),
  14273. c.init(l, s),
  14274. u.init(c, l, s, h, n),
  14275. d.init(l, s, n),
  14276. B.bindEvents(l),
  14277. t.addComponent(h),
  14278. t.addComponent(l),
  14279. t.addComponent(o),
  14280. l.sceneRenderer = t
  14281. }(g, d, m, r),
  14282. d.started || C(d, r, g),
  14283. N.modelLoaded(g, c, l, L.autoplay),
  14284. function(e, t, i, n) {
  14285. return ne.info("Starting player in " + i.mode),
  14286. N.report(t.sid, "started-playing", n, i.quickstart),
  14287. e.start(i)
  14288. }(c, g, s, L.autoplay).done(function() {
  14289. h.autoTour()
  14290. }),
  14291. g.supportsTiles || new H(g,c).start();
  14292. o && (d.removeComponent(a),
  14293. a.destroy(),
  14294. s.pano.enter()),
  14295. D.init(g, h, c, l, d, s, N.getSessionId()),
  14296. D.endLoading(g, h, u),
  14297. d.once(ee.AfterRender, function() {
  14298. v.setAppReadyTime();
  14299. var e = v.calcFullLoadingTime();
  14300. ne.warn("Total load time: " + e / 1e3),
  14301. N.loadComplete(e),
  14302. ne.warn("First render after model load finished.");
  14303. editTool.loadDone('data', window.DATA)
  14304. }),
  14305. d.on(ee.MemoryUsageUpdated, y)
  14306. }).fail(A.bind(this, e))
  14307. }()
  14308. }()
  14309. }).fail(e=>{
  14310. alert("缺少someData文件,请检查场景码是否正确。")
  14311. })
  14312. }
  14313. ).call(this, "/js/main.js")
  14314. }
  14315. , {
  14316. "./DisplayController": 1,
  14317. "./TimingData": 2,
  14318. "./ab": 3,
  14319. "./analytics": 4,
  14320. "./cameras/PanoramaCamera": 7,
  14321. "./controls/CameraControls": 9,
  14322. "./director": 15,
  14323. "./effects": 16,
  14324. "./enum/PanoSizeClass": 36,
  14325. "./enum/PanoramaEvents": 37,
  14326. "./enum/RenderLayers": 41,
  14327. "./enum/SceneRendererEvents": 43,
  14328. "./enum/Viewmode": 51,
  14329. "./featureflags": 59,
  14330. "./gui/error": 64,
  14331. "./gui/gui": 65,
  14332. "./gui/memoryUsage": 73,
  14333. "./label/LabelDisplayController": 91,
  14334. "./lib/array-polyfill": 92,
  14335. "./lib/performance-polyfill": 95,
  14336. "./lib/postprocessing/EffectComposer.js": 96,
  14337. "./lib/postprocessing/MaskPass.js": 97,
  14338. "./lib/postprocessing/RenderPass.js": 98,
  14339. "./lib/postprocessing/ShaderPass.js": 99,
  14340. "./lib/shaders/CopyShader.js": 100,
  14341. "./lib/shaders/HorizontalBlurShader.js": 101,
  14342. "./lib/shaders/VerticalBlurShader.js": 102,
  14343. "./lib/three75-shim": 103,
  14344. "./localization/localize": 108,
  14345. "./tag/tagManager": 124,
  14346. "./model/ModelManager": 140,
  14347. "./objects/Panorama": 148,
  14348. "./objects/Skybox": 152,
  14349. "./player": 155,
  14350. "./preloaders": 156,
  14351. "./scene/QuickstartManager": 157,
  14352. "./scene/SceneRenderer": 158,
  14353. "./sdk/automation.js": 164,
  14354. "./settings": 166,
  14355. "./showcase": 168,
  14356. "./tile/PanoRenderer": 169,
  14357. "./tile/QualityManager.js": 170,
  14358. "./tile/TileDownloader": 171,
  14359. "./util/PanoramaCollection": 178,
  14360. "./util/ajax": 181,
  14361. "./util/browser": 182,
  14362. "./util/camera": 183,
  14363. "./util/common": 185,
  14364. "./util/lerp": 188,
  14365. "./util/logger": 189,
  14366. "./util/math": 190,
  14367. "./util/sentry": 192,
  14368. "./util/showcase": 193,
  14369. "./util/transitions": 195,
  14370. events: 202,
  14371. "promise-polyfill": 213,
  14372. three: 217
  14373. }],
  14374. 117: [function(e, t, i) {
  14375. "use strict";
  14376. function n(e) {
  14377. e = e || {},
  14378. r.RawShaderMaterial.call(this, a.extendObject({
  14379. fragmentShader: o.cube.fragmentShader,
  14380. vertexShader: o.cube.vertexShader,
  14381. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14382. name: "CubemapMaterial"
  14383. }, e))
  14384. }
  14385. var r = e("three")
  14386. , o = e("../shaders")
  14387. , a = e("../util/common");
  14388. (n.prototype = Object.create(r.RawShaderMaterial.prototype)).constructor = n,
  14389. t.exports = n
  14390. }
  14391. , {
  14392. "../shaders": 167,
  14393. "../util/common": 185,
  14394. three: 217
  14395. }],
  14396. 118: [function(e, t, i) {
  14397. "use strict";
  14398. function n(e) {
  14399. e = e || {},
  14400. r.RawShaderMaterial.call(this, a.extendObject({
  14401. fragmentShader: o.model.fragmentShader,
  14402. vertexShader: o.model.vertexShader,
  14403. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14404. name: "ModelTextureMaterial"
  14405. }, e))
  14406. }
  14407. var r = e("three")
  14408. , o = e("../shaders")
  14409. , a = e("../util/common");
  14410. ((n.prototype = Object.create(r.RawShaderMaterial.prototype)).constructor = n).prototype.setProjectedPanos = function(e, t, i) {
  14411. i && (this.uniforms.progress.value = 0),
  14412. e.ensureSkyboxReadyForRender(),
  14413. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14414. this.uniforms.pano0Position.value.copy(e.position),
  14415. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14416. t.ensureSkyboxReadyForRender(),
  14417. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14418. this.uniforms.pano1Position.value.copy(t.position),
  14419. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14420. }
  14421. ,
  14422. t.exports = n
  14423. }
  14424. , {
  14425. "../shaders": 167,
  14426. "../util/common": 185,
  14427. three: 217
  14428. }],
  14429. 119: [function(m, v, e) {
  14430. (function(e) {
  14431. "use strict";
  14432. function t(e, t, i, n) {
  14433. this.div = null,
  14434. this.body = null,
  14435. this.label = e,
  14436. this.description = t,
  14437. this.parsedDescription = [],
  14438. this.media = i || {
  14439. type: null
  14440. },
  14441. this.loadingSpinner = null,
  14442. this.parser = new r({
  14443. supportLinks: !c.valueFromHash("mls"),
  14444. keepLinkLabels: !0
  14445. }),
  14446. this.state = g.CLOSED,
  14447. this.orientation = "",
  14448. this.initialTransform = "",
  14449. this.hovering = !1,
  14450. this.openTransition = null,
  14451. this.closeTransition = null,
  14452. this.openPromise = null,
  14453. this.closePromise = null,
  14454. this.animationTransition = null,
  14455. this.animationScale = 0
  14456. }
  14457. var r = m("../Parser/DescriptionParser")
  14458. , i = m("../Media/Link")
  14459. , n = m("../Media/Image")
  14460. , o = m("../Media/EmbedlyPlayer")
  14461. , a = m("../Media/EmbedlyEmbed")
  14462. , s = m("../../util/transitions")
  14463. , l = m("../../util/lerp")
  14464. , c = m("../../util/browser")
  14465. , b = m("./BillboardEvent")
  14466. , w = m("../Media/MediaEvent")
  14467. , h = m("../Parser/DescriptionChunkType")
  14468. , u = m("events").EventEmitter
  14469. , d = m("./billboardSettings")
  14470. , T = m("./overlaySettings")
  14471. , p = new (m("../../util/logger"))(e)
  14472. , f = document.getElementById("tag-billboards");
  14473. f.addEventListener("touchend", function(e) {
  14474. f.style.pointerEvents = "none"
  14475. }),
  14476. f.addEventListener("touchcancel", function(e) {
  14477. f.style.pointerEvents = "none"
  14478. });
  14479. var g = {
  14480. CLOSED: "closed",
  14481. OPENING: "opening",
  14482. OPEN: "open",
  14483. CLOSING: "closing",
  14484. ACTIVE: "active"
  14485. };
  14486. (t.prototype = Object.create(u.prototype)).build = function(e) {
  14487. this.parsedDescription = this.parser.parse(this.description);
  14488. var t = document.createElement("div");
  14489. t.className = "tag-container has-hotzone",
  14490. this.div = t,
  14491. this.body = document.createElement("div"),
  14492. this.body.className = "tag-body";
  14493. var i = document.createElement("div");
  14494. i.classList.add("tag-content");
  14495. var n = document.createElement("div");
  14496. n.classList.add("tag-text-content");
  14497. var r = document.createElement("div");
  14498. r.className = "tag-label",
  14499. r.textContent = this.label,
  14500. n.appendChild(r);
  14501. var o = document.createElement("div");
  14502. o.className = "tag-desc",
  14503. n.appendChild(o),
  14504. i.appendChild(n),
  14505. this.body.appendChild(i),
  14506. this.appendDescriptionElements(this.parsedDescription, o),
  14507. this.appendMedia(),
  14508. t.appendChild(this.body),
  14509. f.appendChild(t),
  14510. this.bindEvents(t, this.body)
  14511. }
  14512. ,
  14513. t.prototype.bindEvents = function(i, e) {
  14514. function t(n) {
  14515. return function(e) {
  14516. if (!this.div.classList.contains("overlay")) {
  14517. var t, i = document.getElementById("player");
  14518. try {
  14519. t = new MouseEvent(n,e)
  14520. } catch (i) {
  14521. (t = document.createEvent("MouseEvents")).initMouseEvent(n, e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  14522. }
  14523. i.dispatchEvent(t)
  14524. }
  14525. }
  14526. }
  14527. e.addEventListener("mousedown", function(e) {
  14528. e.stopPropagation()
  14529. }),
  14530. e.addEventListener("mouseup", function(e) {
  14531. e.stopPropagation()
  14532. }),
  14533. i.addEventListener("touchstart", function(e) {
  14534. f.style.pointerEvents = "auto"
  14535. }),
  14536. i.addEventListener("mousedown", t("mousedown").bind(this)),
  14537. i.addEventListener("mouseup", t("mouseup").bind(this)),
  14538. e.addEventListener("mouseover", function(e) {
  14539. this.state === g.OPEN && i.classList.remove("has-hotzone")
  14540. }
  14541. .bind(this)),
  14542. i.addEventListener("mouseenter", function(e) {
  14543. this.state !== g.CLOSING && (this.hovering = !0,
  14544. this.emit(b.ENTER))
  14545. }
  14546. .bind(this)),
  14547. i.addEventListener("mouseleave", function(e) {
  14548. this.hovering = !1,
  14549. this.emit(b.LEAVE)
  14550. }
  14551. .bind(this)),
  14552. i.addEventListener("gesturestart", function(e) {
  14553. e.preventDefault()
  14554. });
  14555. var n = i.querySelector(".tag-text-content")
  14556. , r = 0;
  14557. n.addEventListener("touchstart", function(e) {
  14558. r = e.changedTouches[0].clientY
  14559. }),
  14560. n.addEventListener("touchmove", function(t) {
  14561. function e(e) {
  14562. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight == 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  14563. }
  14564. return i.classList.contains("overlay") ? e(this.querySelector(".tag-desc")) : void e(this)
  14565. }),
  14566. i.addEventListener("touchmove", function(e) {
  14567. 0 == (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  14568. })
  14569. }
  14570. ,
  14571. t.prototype.appendDescriptionElements = function(e, i) {
  14572. 0 < e.length && this.div.classList.add("has-text"),
  14573. e.forEach(function(e, t) {
  14574. switch (e.type) {
  14575. case h.TEXT:
  14576. i.appendChild(this.createTextElement(e.text));
  14577. break;
  14578. case h.LINK:
  14579. i.appendChild(this.createLinkElement(e.link))
  14580. }
  14581. }
  14582. .bind(this))
  14583. }
  14584. ,
  14585. t.prototype.appendLoadingSpinner = function() {
  14586. this.loadingSpinner = document.createElement("div"),
  14587. this.loadingSpinner.classList.add("loading-spinner");
  14588. var e = document.createElement("div");
  14589. e.classList.add("gui-spinner-icon"),
  14590. this.loadingSpinner.appendChild(e),
  14591. this.body.appendChild(this.loadingSpinner)
  14592. }
  14593. ,
  14594. t.prototype.onMediaLoadFinished = function() {
  14595. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  14596. this.applyOrientation(this.orientation),
  14597. this.loadingSpinner = null)
  14598. }
  14599. ,
  14600. t.prototype.appendMedia = function() {
  14601. if (this.media && this.media.type && "error" !== this.media.type && (!c.valueFromHash("mls", 0) || this.media.type === h.IMAGE)) {
  14602. this.appendLoadingSpinner();
  14603. var e = document.createElement("div");
  14604. e.classList.add("tag-media-content");
  14605. var t = document.createElement("i");
  14606. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  14607. t.classList.add(e)
  14608. }),
  14609. this.body.appendChild(t),
  14610. this.body.appendChild(e),
  14611. this.media.type) {
  14612. case h.IMAGE:
  14613. e.appendChild(this.createImageElement(this.media, this.body));
  14614. break;
  14615. case h.VIDEO:
  14616. e.appendChild(this.createVideoElement(this.media, this.body));
  14617. break;
  14618. case h.RICH:
  14619. e.appendChild(this.createEmbedElement(this.media, this.body))
  14620. }
  14621. }
  14622. }
  14623. ,
  14624. t.prototype.createTextElement = function(e) {
  14625. var t = document.createElement("span");
  14626. return t.textContent = e,
  14627. t
  14628. }
  14629. ,
  14630. t.prototype.createLinkElement = function(e) {
  14631. var t = new i(e);
  14632. return t.on(w.LINK_CLICK, this.emit.bind(this, w.LINK_CLICK)),
  14633. t.createDomElement()
  14634. }
  14635. ,
  14636. t.prototype.createImageElement = function(t, C) {
  14637. function e() {
  14638. function e() {
  14639. p || (E.classList.remove("view-image"),
  14640. a.classList.add("overlay"),
  14641. t(),
  14642. window.addEventListener("resize", A),
  14643. a.addEventListener("click", i),
  14644. c.addEventListener("click", r),
  14645. o.addEventListener("click", n),
  14646. p = !0,
  14647. _.emit(w.IMAGE_OPENED))
  14648. }
  14649. function t() {
  14650. C.classList.add("show-info"),
  14651. s.classList.remove("collapsible"),
  14652. s.style.height = "";
  14653. var e = parseFloat(getComputedStyle(v).lineHeight)
  14654. , t = g + e
  14655. , i = a.clientWidth - 2 * T.boundaryWidth - m
  14656. , n = a.clientHeight - 2 * T.boundaryHeight - m - t
  14657. , r = n
  14658. , o = r * I.aspect;
  14659. i < o && (r = (o = i) / I.aspect),
  14660. n < r && (o = (r = n) * I.aspect),
  14661. o += m,
  14662. r += m + t,
  14663. C.style.width = o + "px",
  14664. C.style.height = r + "px",
  14665. l.style.paddingTop = e + m + "px",
  14666. 0 < _.description.length && (s.classList.add("collapsible"),
  14667. s.style.height = s.clientHeight + 12 + "px",
  14668. y.style.height = "calc(100% - " + v.clientHeight + "px)")
  14669. }
  14670. function i(e) {
  14671. e.target === a && n()
  14672. }
  14673. function n() {
  14674. p && (p = !1,
  14675. E.classList.add("view-image"),
  14676. a.classList.remove("overlay"),
  14677. s.style.height = "",
  14678. l.style.paddingTop = "",
  14679. C.style.width = "",
  14680. C.style.height = "",
  14681. window.removeEventListener("resize", A),
  14682. a.removeEventListener("click", i),
  14683. c.removeEventListener("click", r),
  14684. o.removeEventListener("click", n),
  14685. _.emit(w.IMAGE_CLOSED),
  14686. _.close(!0))
  14687. }
  14688. function r(e) {
  14689. C.classList.toggle("show-info")
  14690. }
  14691. var a = _.div
  14692. , s = a.getElementsByClassName("tag-content")[0]
  14693. , l = a.getElementsByClassName("tag-media-content")[0]
  14694. , o = C.getElementsByClassName("close")[0]
  14695. , c = s.getElementsByClassName("tag-label")[0];
  14696. a.classList.add("has-image"),
  14697. E.classList.add("view-image"),
  14698. a.classList.add(1 <= I.aspect ? "image-landscape" : "image-portrait"),
  14699. _.applyOrientation(_.orientation);
  14700. var h, u, d, p = !1, f = getComputedStyle(s), g = parseFloat(f.paddingTop) + parseFloat(f.paddingBottom), m = 2 * parseFloat(getComputedStyle(l).paddingLeft), v = s.querySelector(".tag-label"), y = s.querySelector(".tag-desc"), A = (d = 0,
  14701. function() {
  14702. clearInterval(h),
  14703. clearTimeout(u),
  14704. h = setInterval(function() {
  14705. var e = a.clientHeight;
  14706. d !== e && (t(),
  14707. d = e)
  14708. }, 100),
  14709. u = setTimeout(clearInterval.bind(this, h), 1e3)
  14710. }
  14711. );
  14712. I.on(w.IMAGE_OPENING, e),
  14713. _.on(b.ACTIVATE, e),
  14714. _.on(w.IMAGE_CLOSED, I.onClosed.bind(I)),
  14715. _.on(b.CLOSING, n)
  14716. }
  14717. var I = new n
  14718. , E = I.createDomElement();
  14719. this.once(b.OPENED, function() {
  14720. I.load(t.src).then(e).catch(function(e) {
  14721. p.warn("Failed to load image:", t.src),
  14722. p.warn("with error:", e)
  14723. }).then(this.onMediaLoadFinished.bind(this))
  14724. });
  14725. var _ = this;
  14726. return E
  14727. }
  14728. ,
  14729. t.prototype.createVideoElement = function(t, e) {
  14730. var i = new o({
  14731. autoPlay: !0,
  14732. autoResume: !0,
  14733. startMuted: !1,
  14734. loop: !1
  14735. })
  14736. , n = i.createDomElement();
  14737. return this.once(b.OPENED, function() {
  14738. i.load(t.src).then(function() {
  14739. this.div.classList.add("has-video"),
  14740. this.state !== g.OPEN && this.state !== g.ACTIVE || (i.show(),
  14741. i.play()),
  14742. this.on(b.OPENING, i.show.bind(i)),
  14743. this.on(b.OPENED, i.play.bind(i)),
  14744. this.on(b.CLOSING, i.pause.bind(i)),
  14745. this.on(b.CLOSED, i.hide.bind(i))
  14746. }
  14747. .bind(this)).catch(function(e) {
  14748. p.warn("Failed to embed video:", t.src),
  14749. p.warn("with error:", e)
  14750. }).then(this.onMediaLoadFinished.bind(this))
  14751. }
  14752. .bind(this)),
  14753. n
  14754. }
  14755. ,
  14756. t.prototype.createEmbedElement = function(t, e) {
  14757. var i = new a
  14758. , n = i.createDomElement();
  14759. return this.once(b.OPENED, function() {
  14760. i.load(t.src).then(function() {
  14761. this.div.classList.add("has-embed"),
  14762. this.state !== g.OPEN && this.state !== g.ACTIVE || i.show(),
  14763. this.applyOrientation(this.orientation),
  14764. this.on(b.OPENING, i.show.bind(i)),
  14765. this.on(b.CLOSED, i.hide.bind(i))
  14766. }
  14767. .bind(this)).catch(function(e) {
  14768. p.warn("Failed to embed:", t.src),
  14769. p.warn("with error:", e)
  14770. }).then(this.onMediaLoadFinished.bind(this))
  14771. }
  14772. .bind(this)),
  14773. n
  14774. }
  14775. ,
  14776. t.prototype.open = function(e) {
  14777. return this.openPromise = $.Deferred(),
  14778. this.state === g.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  14779. this.openTransition ? e && this.setActiveState() : this.openTransition = s.setTimeout(function() {
  14780. this.state !== g.OPEN && (this.emit(b.OPENING),
  14781. e && this.emit(b.ACTIVATING),
  14782. this.state = g.OPENING,
  14783. this.animateOpen(function() {
  14784. e && this.setActiveState(),
  14785. this.openPromise.resolve()
  14786. }
  14787. .bind(this)))
  14788. }
  14789. .bind(this), d.animation.openDelay),
  14790. s.cancel(this.closeTransition),
  14791. this.closePromise && this.closePromise.reject(),
  14792. this.closeTransition = void 0,
  14793. this.openPromise.promise())
  14794. }
  14795. ,
  14796. t.prototype.close = function(e) {
  14797. return this.closePromise = $.Deferred(),
  14798. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = s.setTimeout(function() {
  14799. this.state !== g.CLOSED && (this.emit(b.CLOSING),
  14800. this.state = g.CLOSING,
  14801. this.animateClose())
  14802. }
  14803. .bind(this), d.animation.closeDelay)),
  14804. s.cancel(this.openTransition),
  14805. this.openPromise && this.openPromise.reject(),
  14806. this.openTransition = void 0,
  14807. this.closePromise.resolve(),
  14808. this.closePromise.promise())
  14809. }
  14810. ,
  14811. t.prototype.setActiveState = function() {
  14812. this.state !== g.CLOSED && (this.state = g.ACTIVE,
  14813. this.emit(b.ACTIVATE),
  14814. this.div.classList.remove("has-hotzone"))
  14815. }
  14816. ,
  14817. t.prototype.animateOpen = function(e) {
  14818. if (this.state === g.OPENING) {
  14819. if (s.cancel(this.animationTransition),
  14820. c.detectSamsungNative())
  14821. return this.boardOrientation = null,
  14822. this.div.style.visibility = "visible",
  14823. this.emit(b.OPENED),
  14824. this.state = g.OPEN,
  14825. void (e && e());
  14826. this.div.style.webkitTransform = "scale(0)",
  14827. this.div.style.transform = "scale(0)",
  14828. this.div.style.visibility = "visible",
  14829. this.animationTransition = s.start(l.property(this, "animationScale", 1), d.animation.openDuration, function() {
  14830. this.emit(b.OPENED),
  14831. this.state = g.OPEN,
  14832. e && e()
  14833. }
  14834. .bind(this))
  14835. }
  14836. }
  14837. ,
  14838. t.prototype.animateClose = function(e) {
  14839. this.state === g.CLOSING && (s.cancel(this.animationTransition),
  14840. this.animationTransition = s.start(l.property(this, "animationScale", 0), d.animation.closeDuration, function() {
  14841. this.emit(b.CLOSED),
  14842. this.state = g.CLOSED,
  14843. this.div.style.visibility = "hidden",
  14844. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  14845. e && e()
  14846. }
  14847. .bind(this)))
  14848. }
  14849. ,
  14850. t.prototype.needsUpdate = function() {
  14851. return this.state !== g.CLOSED
  14852. }
  14853. ,
  14854. t.prototype.update = function(e, t) {
  14855. if (this.needsUpdate()) {
  14856. var i = (this.updateOrientation(e),
  14857. this.calcScale(t))
  14858. , n = {
  14859. x: (e.x + 1) * $("#player").width() / 2,
  14860. y: (e.y + 1) * $("#player").height() / 2
  14861. };
  14862. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  14863. this.div.style.webkitTransform = this.div.screenTransform,
  14864. this.div.style.transform = this.div.screenTransform
  14865. }
  14866. }
  14867. ,
  14868. t.prototype.getDimensions = function() {
  14869. return this.div.getBoundingClientRect()
  14870. }
  14871. ,
  14872. t.prototype.calcScale = function(e) {
  14873. return Math.sqrt(e / 40) * d.boardToDiscRatio
  14874. }
  14875. ,
  14876. t.prototype.updateOrientation = function(e) {
  14877. if (this.state !== g.ACTIVE) {
  14878. var t = e.y < -1 / 3 ? 0 : e.y < 1 / 3 ? 1 : 2
  14879. , i = e.x < -1 / 3 ? 0 : e.x < 1 / 3 ? 1 : 2
  14880. , n = "";
  14881. n += 0 == i ? "right" : 2 == i ? "left" : "",
  14882. n += 0 == t ? "-down" : 2 == t ? "-up" : "",
  14883. 1 == i && (n = 0 == t ? "bottom" : 2 == t ? "top" : "",
  14884. 1 == t && (n = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  14885. 1 == i && 1 == t && n === this.orientation || this.applyOrientation(n)
  14886. }
  14887. }
  14888. ,
  14889. t.prototype.applyOrientation = function(e) {
  14890. this.div.style.transform = this.div.style.webkitTransform = "",
  14891. this.div.classList.remove("tag-container-" + this.orientation),
  14892. this.div.classList.add("tag-container-" + e);
  14893. var t = window.getComputedStyle(this.div);
  14894. this.initialTransform = t.transform || t.webkitTransform,
  14895. "none" === this.initialTransform && (this.initialTransform = "");
  14896. var i = t.transform.slice(7, -1).split(",")
  14897. , n = -i[4]
  14898. , r = -i[5];
  14899. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  14900. this.div.style.transformOrigin = n + "px " + r + "px",
  14901. this.orientation = e
  14902. }
  14903. ,
  14904. v.exports = t
  14905. }
  14906. ).call(this, "/js/tag/Billboard/Billboard.js")
  14907. }
  14908. , {
  14909. "../../util/browser": 182,
  14910. "../../util/lerp": 188,
  14911. "../../util/logger": 189,
  14912. "../../util/transitions": 195,
  14913. "../Media/EmbedlyEmbed": 125,
  14914. "../Media/EmbedlyPlayer": 126,
  14915. "../Media/Image": 128,
  14916. "../Media/Link": 129,
  14917. "../Media/MediaEvent": 131,
  14918. "../Parser/DescriptionChunkType": 133,
  14919. "../Parser/DescriptionParser": 134,
  14920. "./BillboardEvent": 120,
  14921. "./billboardSettings": 121,
  14922. "./overlaySettings": 122,
  14923. events: 202
  14924. }],
  14925. 120: [function(e, t, i) {
  14926. "use strict";
  14927. t.exports = Object.freeze({
  14928. ENTER: "billboard.enter",
  14929. LEAVE: "billboard.leave",
  14930. OPENING: "billboard.opening",
  14931. OPENED: "billboard.open",
  14932. CLOSING: "billboard.closing",
  14933. CLOSED: "billboard.closed",
  14934. ACTIVATING: "billboard.activating",
  14935. ACTIVATE: "billboard.activate"
  14936. })
  14937. }
  14938. , {}],
  14939. 121: [function(e, t, i) {
  14940. "use strict";
  14941. t.exports = Object.freeze({
  14942. animation: Object.freeze({
  14943. hoverOnClosing: !1,
  14944. openDelay: 100,
  14945. closeDelay: 50,
  14946. openDuration: 200,
  14947. closeDuration: 100
  14948. }),
  14949. boardToDiscRatio: 1.2
  14950. })
  14951. }
  14952. , {}],
  14953. 122: [function(e, t, i) {
  14954. "use strict";
  14955. t.exports = Object.freeze({
  14956. boundaryWidth: 30,
  14957. boundaryHeight: 0
  14958. })
  14959. }
  14960. , {}],
  14961. 123: [function(M, R, e) {
  14962. (function(e) {
  14963. "use strict";
  14964. function d(e, t, i) {
  14965. var n = i.version || "0";
  14966. "0" !== n && w.info("tag defined using version " + n),
  14967. this.model = e,
  14968. this.sid = t,
  14969. this.color = (new f.Color).set(i.color || o.tagDefault),
  14970. this.hoverColor = o._darken(this.color, .2),
  14971. this.floor = null,
  14972. this.floorIndex = i.floor,
  14973. this.mode = m.PANORAMA,
  14974. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  14975. this.obj3d = null,
  14976. this.disc = null,
  14977. this.materials = {
  14978. disc: null,
  14979. pole: null
  14980. },
  14981. this.position = (new f.Vector3).copy(i.position),
  14982. this.discPosition = (new f.Vector3).copy(i.stem.direction),
  14983. this.discWorldPosition = null,
  14984. this.discScale = .05,
  14985. this.poleEnabled = i.stem.enabled,
  14986. this.billboard = new r(i.label,i.description,i.media,this),
  14987. this.visibleTransition = null,
  14988. this.hoveringDisc = !1
  14989. }
  14990. var i, l, c, h, u, p, n, f = M("three"), r = M("./Billboard/Billboard"), g = M("../settings"), m = M("../enum/Viewmode"), o = M("../enum/Colors"), a = M("../enum/RenderLayers"), s = M("../enum/RenderOrder"), v = (M("../util/common"),
  14991. M("../util/math")), t = M("../util/texture"), y = M("../objects/Panorama"), A = M("../shaders"), C = M("../util/transitions"), I = M("../util/lerp"), E = M("../util/easing"), _ = M("./Billboard/BillboardEvent"), b = M("events").EventEmitter, w = new (M("../util/logger"))(e), T = t.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg=="), x = t.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC"), S = new f.PlaneBufferGeometry(1,1);
  14992. d.prototype = Object.create(b.prototype),
  14993. d.raycaster = new f.Raycaster,
  14994. d.prototype.bindEvents = function() {
  14995. this.billboard.on(_.ENTER, this.setHoverState.bind(this)),
  14996. this.billboard.on(_.LEAVE, this.setFreeState.bind(this))
  14997. }
  14998. ,
  14999. d.prototype.build = function() {
  15000. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15001. this.floor && (this.billboard.build(this.model.sid),
  15002. this.obj3d = this.buildObject3D(),
  15003. this.floor.add(this.obj3d)),
  15004. this
  15005. }
  15006. ,
  15007. d.prototype.buildObject3D = function() {
  15008. var e = new f.Object3D;
  15009. e.position.copy(this.position);
  15010. var t = f.UniformsUtils.clone(A.tagDisc.uniforms);
  15011. t.bg.value = x,
  15012. t.mask.value = T,
  15013. t.color.value.copy(this.color),
  15014. this.materials.disc = new f.RawShaderMaterial({
  15015. transparent: !0,
  15016. vertexShader: A.tagDisc.vertexShader,
  15017. fragmentShader: A.tagDisc.fragmentShader,
  15018. uniforms: t
  15019. }),
  15020. this.disc = new f.Mesh(S,this.materials.disc),
  15021. this.disc.layers.set(a.TAG),
  15022. this.disc.position.copy(this.discPosition),
  15023. this.disc.renderOrder = s.tagDisc;
  15024. var i = (this.disc.tag = this).buildPole();
  15025. return i.layers.set(a.TAG),
  15026. i.renderOrder = s.tagStem,
  15027. e.add(i),
  15028. e.layers.set(a.TAG),
  15029. e.add(this.disc)
  15030. }
  15031. ,
  15032. d.prototype.buildPole = function() {
  15033. var e = new f.BufferGeometry
  15034. , t = new Float32Array(6);
  15035. return t[0] = t[1] = t[2] = 0,
  15036. t[3] = this.discPosition.x,
  15037. t[4] = this.discPosition.y,
  15038. t[5] = this.discPosition.z,
  15039. e.addAttribute("position", new f.BufferAttribute(t,3)),
  15040. this.materials.pole = new f.LineBasicMaterial({
  15041. linewidth: g.tags.pole.width,
  15042. color: g.tags.pole.color,
  15043. opacity: 0,
  15044. visible: this.poleEnabled,
  15045. transparent: !0,
  15046. depthWrite: !1
  15047. }),
  15048. new f.Line(e,this.materials.pole)
  15049. }
  15050. ,
  15051. d.prototype.setFreeState = function(e) {
  15052. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15053. this.materials.disc.uniforms.color.value = this.color
  15054. }
  15055. .bind(this))
  15056. }
  15057. ,
  15058. d.prototype.setHoverState = function(e) {
  15059. this.billboard.open(e),
  15060. this.materials.disc.uniforms.color.value = this.hoverColor
  15061. }
  15062. ,
  15063. d.prototype.hide = function(e, t) {
  15064. var i = $.Deferred();
  15065. if (0 === this.materials.disc.uniforms.opacity.value && !C.isRunning(this.visibleTransition))
  15066. return i.resolve().promise();
  15067. e = e || 0,
  15068. t = t || 0,
  15069. C.cancel(this.visibleTransition);
  15070. var n, r, o, a = this.materials.disc.uniforms.opacity.value / g.tags.disc.opacity, s = t + e, l = t / s;
  15071. return this.visibleTransition = C.start((n = this,
  15072. r = I.property(n.materials.disc.uniforms.opacity, "value", 0),
  15073. o = I.property(n.materials.pole, "opacity", 0),
  15074. function(e) {
  15075. r(e),
  15076. n.materials.pole && o(e)
  15077. }
  15078. ), s * a, function() {
  15079. i.resolve()
  15080. }, l, E[g.warp.blendEasing]),
  15081. i.promise()
  15082. }
  15083. ,
  15084. d.prototype.show = function(e, t) {
  15085. var i = $.Deferred();
  15086. if (this.materials.disc.uniforms.opacity.value === g.tags.disc.opacity && !C.isRunning(this.visibleTransition))
  15087. return i.resolve().promise();
  15088. e = e || 0,
  15089. t = t || 0,
  15090. C.cancel(this.visibleTransition);
  15091. var n, r, o, a = (g.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / g.tags.disc.opacity, s = t + e, l = t / s;
  15092. return this.visibleTransition = C.start((n = this,
  15093. r = I.property(n.materials.disc.uniforms.opacity, "value", g.tags.disc.opacity),
  15094. o = I.property(n.materials.pole, "opacity", g.tags.pole.opacity),
  15095. function(e) {
  15096. r(e),
  15097. n.materials.pole && o(e)
  15098. }
  15099. ), s * a, function() {
  15100. i.resolve()
  15101. }, l, E[g.warp.blendEasing]),
  15102. i.promise()
  15103. }
  15104. ,
  15105. d.prototype.closestPanoTowardTag = function(e, t) {
  15106. var i = []
  15107. , n = []
  15108. , r = this.disc.getWorldPosition();
  15109. if (e === m.PANORAMA) {
  15110. var o = t.position.clone().sub(r).normalize();
  15111. i.push(y.filters.isPanoAligned()),
  15112. i.push(y.filters.inPanoDirection(r, o, .5)),
  15113. i.push(y.filters.isNeighbourPanoTo(t)),
  15114. n.push(y.scoreFunctions.direction(r, o))
  15115. }
  15116. var a = new f.Vector3;
  15117. i.push(function(e) {
  15118. return Math.abs(e.position.x - r.x) > g.tags.visibility.cameraClearance || Math.abs(e.position.z - r.z) > g.tags.visibility.cameraClearance
  15119. }, function(e) {
  15120. a.copy(r).sub(e.position);
  15121. var t = -f.Math.radToDeg(Math.atan(a.y / Math.sqrt(a.x * a.x + a.z * a.z)))
  15122. , i = g.tags.navigate.tiltTolerance;
  15123. return g.insideLookLimitDown - i < t && t < g.insideLookLimitUp + i
  15124. }),
  15125. n.push(y.scoreFunctions.distanceSquared(this, -2));
  15126. var s = this.model.panos.sortByScore(i, n);
  15127. if (g.tags.navigate.lineOfSight) {
  15128. for (var l = 0; l < s.length; l++) {
  15129. var c = s[l].pano
  15130. , h = c.position.distanceTo(r);
  15131. if (!g.tags.visibility.anyDistance && h > g.tags.visibility.visibleDistance)
  15132. return null;
  15133. d.raycaster.set(c.position, r.clone().sub(c.position).normalize());
  15134. var u = d.raycaster.intersectObjects(this.model.colliders);
  15135. if (0 === u.length || u[0].distance > h)
  15136. return c
  15137. }
  15138. return null
  15139. }
  15140. return 0 < s.length && s[0].pano
  15141. }
  15142. ,
  15143. d.prototype.examine = function(i) {
  15144. if(!player.currentPano)return;
  15145. var e = i.mode
  15146. , n = g.tags.navigate.nearestPano && this.closestPanoTowardTag(e, i.currentPano) || i.currentPano
  15147. , t = this.disc.getWorldPosition();
  15148. this.billboard.setActiveState();
  15149. var r = function() {
  15150. var e = this.billboard.getDimensions()
  15151. , t = new f.Vector3;
  15152. v.convertScreenPositionToNDC(e.left + e.width / 2, e.top + e.height / 2, t),
  15153. t.unproject(i.camera),
  15154. i.flyToPano({
  15155. pano: n,
  15156. lookAtPoint: t
  15157. })
  15158. }
  15159. .bind(this);
  15160. if (e === m.PANORAMA)
  15161. if (n !== i.currentPano) {
  15162. var o = {
  15163. pano: n,
  15164. lookAtPoint: t,
  15165. duration: null,
  15166. maxDistanceOverride: null,
  15167. skipWarpingCheck: !1
  15168. };
  15169. i.flyToPano(o, r)
  15170. } else
  15171. setTimeout(function() {
  15172. this.billboard.open().then(function() {
  15173. r()
  15174. })
  15175. }
  15176. .bind(this), 0);
  15177. else {
  15178. var a = {
  15179. pano: n
  15180. };
  15181. if (t) {
  15182. var s = (new f.Matrix4).lookAt(n.position, t, new f.Vector3(0,1,0));
  15183. a.quaternion = (new f.Quaternion).setFromRotationMatrix(s)
  15184. }
  15185. a.callback = r,
  15186. a.duration = 1500,
  15187. a.mode = m.PANORAMA,
  15188. i.flyToNewMode(a)
  15189. }
  15190. }
  15191. ,
  15192. d.prototype.update = (n = new f.Vector3,
  15193. function(e, t) {
  15194. this.discWorldPosition = this.disc.getWorldPosition(),
  15195. this.updateDisc(e, t),
  15196. this.billboard.needsUpdate() && (n.copy(this.discWorldPosition).project(t),
  15197. n.z < 1 && (n.y *= -1,
  15198. this.billboard.update(n, this.getDiscRadius(n, t))))
  15199. }
  15200. ),
  15201. d.prototype.updateDisc = (l = new f.Vector3,
  15202. c = new f.Vector3,
  15203. h = new f.Vector3,
  15204. u = new f.Vector3,
  15205. p = new f.Vector3,
  15206. function(e, t) {
  15207. var i = g.tags.visibility
  15208. , n = g.tags.disc.scale
  15209. , r = e === m.DOLLHOUSE || e === m.FLOORPLAN ? g.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15210. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (i.anyDistance || r <= i.visibleDistance || e === m.TRANSITIONING) && (!i.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!i.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!i.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15211. this.obj3d.visible) {
  15212. this.disc.quaternion.copy(t.quaternion);
  15213. var o = n.maxSize - (n.maxSize - n.minSize) * f.Math.smoothstep(r, n.nearBound, n.farBound);
  15214. l.copy(this.discWorldPosition).project(t),
  15215. c.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(l),
  15216. h.set(o / 2, 0, 0).add(c),
  15217. u.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(h),
  15218. p.copy(u).unproject(t);
  15219. var a = p.distanceTo(this.discWorldPosition)
  15220. , s = 1 + g.tags.disc.scale.responsiveness / 100 * (d.viewportScale() - 1);
  15221. this.discScale = a * s,
  15222. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15223. }
  15224. }
  15225. ),
  15226. d.prototype.getDiscRadius = (i = new f.Vector3,
  15227. function(e, t) {
  15228. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15229. Math.abs(e.x - i.x) * $("#player").width()
  15230. }
  15231. ),
  15232. d.prototype.tagVisibleOnCurrentFloor = function(e) {
  15233. return !(e === m.DOLLHOUSE || e === m.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15234. }
  15235. ,
  15236. d.prototype.offScreen = function(e, t) {
  15237. var i = e.getWorldPosition().project(t);
  15238. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15239. }
  15240. ,
  15241. d.viewportScale = function() {
  15242. return d.viewportWidth === $("#player").width() && d.viewportHeight === $("#player").height() || (d.viewportWidth = $("#player").width(),
  15243. d.viewportHeight = $("#player").height(),
  15244. d.currentViewportScale = Math.sqrt(Math.min(d.viewportWidth, d.viewportHeight) / g.tags.disc.scale.baseViewportSize)),
  15245. d.currentViewportScale
  15246. }
  15247. ,
  15248. R.exports = d
  15249. }
  15250. ).call(this, "/js/tag/tag.js")
  15251. }
  15252. , {
  15253. "../enum/Colors": 19,
  15254. "../enum/RenderLayers": 41,
  15255. "../enum/RenderOrder": 42,
  15256. "../enum/Viewmode": 51,
  15257. "../objects/Panorama": 148,
  15258. "../settings": 166,
  15259. "../shaders": 167,
  15260. "../util/common": 185,
  15261. "../util/easing": 186,
  15262. "../util/lerp": 188,
  15263. "../util/logger": 189,
  15264. "../util/math": 190,
  15265. "../util/texture": 194,
  15266. "../util/transitions": 195,
  15267. "./Billboard/Billboard": 119,
  15268. "./Billboard/BillboardEvent": 120,
  15269. events: 202,
  15270. three: 217
  15271. }],
  15272. 124: [function(M, R, e) {
  15273. (function(e) {
  15274. "use strict";
  15275. function t() {
  15276. this.tagState = T.IDLE,
  15277. this.intersectTag = null,
  15278. this.hoveredTag = null,
  15279. this.activeTag = null,
  15280. this.tagDiscs = [],
  15281. this.raycaster = new i.Raycaster,
  15282. this.modelManager = null,
  15283. this.player = null,
  15284. this.totaltags = 0,
  15285. this.navigatingViaTag = !1,
  15286. this.enabled = !1
  15287. }
  15288. var o, h, u, d, p, f, s, l, c, i = M("three"), n = M("../util/logger"), r = M("../util/common"), a = M("../controls/serializer"), g = M("../objects/Snapshot"), m = M("../settings"), v = M("./Billboard/BillboardEvent"), y = M("./Media/MediaEvent"), A = M("./Media/LinkType"), C = M("../enum/Viewmode"), I = M("../enum/WarpStyle"), E = M("../enum/BlackoutStyle"), _ = M("../enum/ModelManagerEvents"), b = M("../enum/tagEvents"), w = M("../enum/PlayerEvents"), T = (M("../util/lerp"),
  15289. M("../enum/TagStates")), x = M("events").EventEmitter, S = new n(e);
  15290. r.extend(t, x),
  15291. t.prototype.init = function(e, t) {
  15292. this.modelManager = e,
  15293. this.player = t,
  15294. this.updateModel(),
  15295. this.bindEvents()
  15296. }
  15297. ,
  15298. t.prototype.update = function(e) {
  15299. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  15300. }
  15301. ,
  15302. t.prototype.updateTags = function(e, t, i, n) {
  15303. for (var r in this.model.tags)
  15304. this.model.tags[r].update(e, t, i, n)
  15305. }
  15306. ,
  15307. t.prototype.updateModel = function() {
  15308. this.model = this.modelManager.getActiveModel(),
  15309. this.gettagsFromModel(),
  15310. this.totaltags = Object.keys(this.model.tags).length
  15311. }
  15312. ,
  15313. t.prototype.gettagsFromModel = function() {
  15314. for (var e in this.tagDiscs = [],
  15315. this.model.tags) {
  15316. var t = this.model.tags[e].disc;
  15317. t && this.tagDiscs.push(t)
  15318. }
  15319. }
  15320. ,
  15321. t.prototype.bindEvents = function() {
  15322. function e() {
  15323. Object.keys(this.model.tags).forEach(function(e) {
  15324. var t = this.model.tags[e];
  15325. t.bindEvents(),
  15326. t.billboard.on(y.LINK_CLICK, function(e) {
  15327. e.type === A.NAVIGATION && this.navigateViaLink(e.url)
  15328. }
  15329. .bind(this)),
  15330. t.billboard.on(y.IMAGE_OPENED, function() {
  15331. this.tagState = T.EXAMINE,
  15332. this.emit(y.IMAGE_OPENED)
  15333. }
  15334. .bind(this)),
  15335. t.billboard.on(v.CLOSING, this.dismissExaminedTag.bind(this))
  15336. }
  15337. .bind(this))
  15338. }
  15339. this.modelManager.on(_.ActiveModelChanged, this.updateModel.bind(this)),
  15340. this.modelManager.on(_.ActiveModelChanged, e.bind(this)),
  15341. this.player.on(w.ModeChanging, this.onPlayerModeChanging.bind(this)),
  15342. this.player.on(w.PanoChosen, this.onPanoChange.bind(this)),
  15343. this.player.on(w.Ready, this.onPlayerReady.bind(this)),
  15344. this.player.on(w.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  15345. this.player.on(w.WarpStarted, this.handleWarpStart.bind(this)),
  15346. this.player.on(w.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  15347. e.call(this)
  15348. }
  15349. ,
  15350. t.prototype.navigateViaLink = function(e) {
  15351. var t = a.deserialize(e);
  15352. if (t)
  15353. if (t.mode === C.PANORAMA) {
  15354. try {
  15355. this.player.model.panos.get(t.panoId)
  15356. } catch (e) {
  15357. return void S.warn("Unable to find panorama location", t.panoId)
  15358. }
  15359. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, I.BLACK)
  15360. } else {
  15361. var i = {
  15362. cameraMode: t.mode,
  15363. position: t.position,
  15364. quaternion: t.quaternion,
  15365. scanId: t.panoId,
  15366. orthoZoom: t.zoom,
  15367. floorVisibility: t.floorVisibility,
  15368. thumbUrl: null,
  15369. name: null
  15370. };
  15371. this.player.flyToNewMode({
  15372. mode: t.mode,
  15373. duration: m.warp.outsideTime,
  15374. warpDest: new g(i),
  15375. force: !0
  15376. })
  15377. }
  15378. }
  15379. ,
  15380. t.prototype.handleWarpStart = function(e, t, i, n) {
  15381. this.dismissExaminedTag(),
  15382. t === I.BLACK && (null != n || (n = m.warp.teleportTime),
  15383. e && (i = E.END),
  15384. this.hideShowTagsForBlackoutStyle(i, n))
  15385. }
  15386. ,
  15387. t.prototype.handleWarpInterruption = function(e, t, i) {
  15388. null != i || (i = m.warp.teleportTime),
  15389. this.hideShowTagsForBlackoutStyle(t, i)
  15390. }
  15391. ,
  15392. t.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  15393. var i = 0
  15394. , n = 0
  15395. , r = t / 2;
  15396. switch (null != e || (e = E.MIDDLE),
  15397. e) {
  15398. case E.END:
  15399. this.hideAlltags(r);
  15400. break;
  15401. case E.BEGINNING:
  15402. this.hideAlltags().done(this.showAlltags.bind(this, r));
  15403. break;
  15404. case E.NONE:
  15405. break;
  15406. case E.MIDDLE:
  15407. n = i = r,
  15408. this.hideAlltags(n),
  15409. setTimeout(function() {
  15410. this.showAlltags(i)
  15411. }
  15412. .bind(this), n);
  15413. break;
  15414. case E.FADEIN:
  15415. setTimeout(function() {
  15416. this.showAlltags(r)
  15417. }
  15418. .bind(this), r)
  15419. }
  15420. }
  15421. ,
  15422. t.prototype.onPlayerModeChanging = function(e, t) {
  15423. t !== C.PANORAMA && this.dismissExaminedTag(),
  15424. t === C.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = C.OUTDOOR);
  15425. var i = t !== C.OUTDOOR;
  15426. i !== this.model.tagsShown && (i ? this.showAlltags(m.tags.startup.fadeInDuration) : this.hideAlltags(m.tags.startup.fadeInDuration))
  15427. }
  15428. ,
  15429. t.prototype.onPanoChange = function(e, t) {
  15430. var i = this.navigatingViaTag;
  15431. if (this.navigatingViaTag = !1,
  15432. !i) {
  15433. this.dismissExaminedTag();
  15434. var n = e && !e.isAligned() ? C.OUTDOOR : C.PANORAMA
  15435. , r = t && !t.isAligned() ? C.OUTDOOR : C.PANORAMA;
  15436. n !== r && (r === C.PANORAMA ? this.showAlltags(m.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(m.tags.startup.fadeInDuration))
  15437. }
  15438. }
  15439. ,
  15440. t.prototype.onPlayerReady = function(e, t, i) {
  15441. this.startAlltags(e, t ? i : null)
  15442. }
  15443. ,
  15444. t.prototype.onPlayerFlyingEnded = function(e, t) {
  15445. this.updateClosestTags(e)
  15446. }
  15447. ,
  15448. t.prototype.dismissExaminedTag = function() {
  15449. this.activeTag && this.tagState === T.EXAMINE && this.dismissActiveTag(),
  15450. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  15451. this.hoveredTag = null)
  15452. }
  15453. ,
  15454. t.prototype.startAlltags = function(e, t) {
  15455. this.model.shouldShowtags = m.tags.enabled,
  15456. this.enabled = !0,
  15457. e || (this.showAlltags(m.tags.startup.fadeInDuration, m.tags.startup.fadeInDelay),
  15458. t && setTimeout(function() {
  15459. this.activateTag(this.model.getTagBySid(t))
  15460. }
  15461. .bind(this), m.tags.startup.fadeInDuration / 2))
  15462. }
  15463. ,
  15464. t.prototype.showAlltags = function(e, t, i) {
  15465. function n() {
  15466. ++o === this.totaltags && (this.model.tagsShown = !0,
  15467. r.resolve())
  15468. }
  15469. var r = $.Deferred();
  15470. if (!i && this.player.mode === C.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  15471. return r.resolve().promise();
  15472. var o = 0;
  15473. for (var a in this.model.tags) {
  15474. this.model.tags[a].show(e, t).done(n.bind(this))
  15475. }
  15476. return r.promise()
  15477. }
  15478. ,
  15479. t.prototype.hideAlltags = function(e, t) {
  15480. function i() {
  15481. ++r === this.totaltags && (this.model.tagsShown = !1,
  15482. n.resolve())
  15483. }
  15484. var n = $.Deferred()
  15485. , r = 0;
  15486. for (var o in this.model.tags) {
  15487. var a = this.model.tags[o];
  15488. a.hide(e, t).done(i.bind(this)),
  15489. a === this.activeTag && this.dismissActiveTag()
  15490. }
  15491. return n.promise()
  15492. }
  15493. ,
  15494. t.prototype.enableHovering = function() {
  15495. this.enabled = !0
  15496. }
  15497. ,
  15498. t.prototype.disableHovering = function() {
  15499. this.enabled = !1
  15500. }
  15501. ,
  15502. t.prototype.activateTag = function(e, t) {
  15503. t = t || T.EXAMINE,
  15504. this.activeTag = e,
  15505. this.activeTag.hoveringDisc = !0,
  15506. this.activeTag.setHoverState(t === T.EXAMINE),
  15507. this.tagState = t,
  15508. this.emit(b.TagActivated, e)
  15509. }
  15510. ,
  15511. t.prototype.dismissActiveTag = function() {
  15512. this.activeTag.hoveringDisc = !1,
  15513. this.activeTag.setFreeState(!0);
  15514. var e = this.activeTag;
  15515. this.activeTag = null,
  15516. this.tagState = T.IDLE,
  15517. this.emit(b.TagDismissed, e)
  15518. }
  15519. ,
  15520. t.prototype.clickedOnTag = function(e) {
  15521. var t = function() {
  15522. this.navigatingViaTag = !0,
  15523. this.activeTag.examine(this.player),
  15524. this.emit(b.TagNavigation, this.activeTag)
  15525. }
  15526. .bind(this);
  15527. return this.tagState !== T.EXAMINE ? (this.activateTag(this.intersectTag, T.EXAMINE),
  15528. this.activeTag = this.intersectTag,
  15529. t(),
  15530. !0) : (this.dismissActiveTag(),
  15531. !1)
  15532. }
  15533. ,
  15534. t.prototype.intersecttag = (s = new i.Vector3,
  15535. l = new i.Vector3,
  15536. c = new i.Vector3,
  15537. function(e, t, i) {
  15538. if (!this.enabled)
  15539. return null;
  15540. var n = null
  15541. , r = this.tagDiscs.filter(function(e) {
  15542. return e.parent.visible
  15543. });
  15544. if (0 < r.length) {
  15545. var o = this.model.floors.reduce(function(e, t) {
  15546. return t.hidden ? e : e.concat(t.collider.children)
  15547. }, r);
  15548. s.set(e.x, e.y, -1).unproject(i),
  15549. l.set(e.x, e.y, 1).unproject(i),
  15550. c.copy(l).sub(s).normalize(),
  15551. this.raycaster.set(s, c);
  15552. var a = this.raycaster.intersectObjects(o);
  15553. 0 < a.length && -1 !== r.indexOf(a[0].object) && (n = a[0].object.tag)
  15554. }
  15555. return this.intersectTag = n,
  15556. t && (this.activeTag && n !== this.activeTag && (this.tagState === T.BROWSE || this.tagState === T.EXAMINE && n) && this.dismissActiveTag(),
  15557. n && n !== this.activeTag && (n.listeners(v.ENTER).length < 1 && (n.billboard.on(v.ENTER, function() {
  15558. this.hoveredTag = n
  15559. }
  15560. .bind(this)),
  15561. n.billboard.on(v.LEAVE, function() {
  15562. this.hoveredTag = null
  15563. }
  15564. .bind(this))),
  15565. this.activateTag(n, T.BROWSE))),
  15566. n
  15567. }
  15568. ),
  15569. t.prototype.rankedtagInDirection = (h = [],
  15570. u = [],
  15571. d = new i.Vector3,
  15572. p = new i.Vector3,
  15573. f = new i.Vector3,
  15574. function(e, t, i, n) {
  15575. for (var r = 0, o = u.length = 0; o < this.closesttags.length; o++) {
  15576. var a = this.closesttags[o];
  15577. p.copy(a.position),
  15578. p.add(a.discPosition),
  15579. d.copy(t),
  15580. d.sub(p).negate(),
  15581. d.normalize();
  15582. var s = d.dot(n);
  15583. if (0 <= s && (f.copy(p),
  15584. f.project(i),
  15585. this.intersecttag(f, !1, i))) {
  15586. if (r >= h.length)
  15587. for (var l = 0; l < 64; l++)
  15588. h.push({
  15589. tag: a,
  15590. dot: s
  15591. });
  15592. var c = h[r];
  15593. c.tag = a,
  15594. c.dot = s,
  15595. c.position = math.projectPositionToCanvas(p, i),
  15596. u.push(c),
  15597. r++
  15598. }
  15599. }
  15600. return u.sort(function(e, t) {
  15601. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  15602. }),
  15603. e < u.length ? u[e].tag : null
  15604. }
  15605. ),
  15606. t.prototype.updateClosestTags = (o = new i.Vector3,
  15607. function(e) {
  15608. this.closesttags || (this.closesttags = []),
  15609. this.closesttags.length = 0;
  15610. var t = this.model.tags;
  15611. if (t)
  15612. for (var i in t)
  15613. if (t.hasOwnProperty(i)) {
  15614. var n = t[i]
  15615. , r = n.position;
  15616. o.copy(e),
  15617. o.sub(r).negate(),
  15618. o.lengthSq() < 30 && this.closesttags.push(n)
  15619. }
  15620. }
  15621. ),
  15622. R.exports = t
  15623. }
  15624. ).call(this, "/js/tag/tagManager.js")
  15625. }
  15626. , {
  15627. "../controls/serializer": 14,
  15628. "../enum/BlackoutStyle": 18,
  15629. "../enum/tagEvents": 32,
  15630. "../enum/ModelManagerEvents": 33,
  15631. "../enum/PlayerEvents": 40,
  15632. "../enum/TagStates": 44,
  15633. "../enum/Viewmode": 51,
  15634. "../enum/WarpStyle": 52,
  15635. "../objects/Snapshot": 153,
  15636. "../settings": 166,
  15637. "../util/common": 185,
  15638. "../util/lerp": 188,
  15639. "../util/logger": 189,
  15640. "./Billboard/BillboardEvent": 120,
  15641. "./Media/LinkType": 130,
  15642. "./Media/MediaEvent": 131,
  15643. events: 202,
  15644. three: 217
  15645. }],
  15646. 125: [function(r, o, e) {
  15647. (function(e) {
  15648. "use strict";
  15649. function t() {
  15650. this.embedWrapper = null,
  15651. this.embedElement = null
  15652. }
  15653. var i = r("../../util/ajax")
  15654. , a = r("./mediaSettings")
  15655. , n = r("../../settings")
  15656. , s = new (r("../../util/logger"))(e);
  15657. t.prototype.createDomElement = function() {
  15658. return this.embedWrapper = document.createElement("div"),
  15659. this.embedWrapper.classList.add("tag-embed"),
  15660. this.embedWrapper.classList.add("hidden"),
  15661. this.embedWrapper
  15662. }
  15663. ,
  15664. t.prototype.load = function(e) {
  15665. var t = "https://api.embedly.com/1/oembed?key=" + n.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + a.maxEmbedWidth;
  15666. return new Promise(function(r, o) {
  15667. i.get(t).then(function(e) {
  15668. if ((e = JSON.parse(e)).html && -1 === e.html.indexOf("<script")) {
  15669. this.embedWrapper.innerHTML = e.html;
  15670. var t = Math.min(e.width, a.maxEmbedWidth) || a.maxEmbedWidth;
  15671. if (this.embedWrapper.style.width = t + "px",
  15672. e.height) {
  15673. var i = e.height / e.width;
  15674. this.embedWrapper.style.height = t * i + "px"
  15675. }
  15676. this.embedElement = this.embedWrapper.firstChild;
  15677. var n = [];
  15678. try {
  15679. n = [].slice.call(this.embedElement.querySelectorAll("a"))
  15680. } catch (e) {
  15681. s.debug("Error getting `a` elements for embed; was it an iframe?")
  15682. }
  15683. n.forEach(function(e) {
  15684. e.setAttribute("target", "_blank")
  15685. }),
  15686. this.embedElement.classList.add("hidden"),
  15687. this.embedWrapper.classList.remove("hidden"),
  15688. r()
  15689. } else
  15690. o("Not a valid embed")
  15691. }
  15692. .bind(this), function(e) {
  15693. o(e.response)
  15694. })
  15695. }
  15696. .bind(this))
  15697. }
  15698. ,
  15699. t.prototype.show = function() {
  15700. this.embedElement && this.embedElement.classList.remove("hidden")
  15701. }
  15702. ,
  15703. t.prototype.hide = function() {
  15704. this.embedElement && this.embedElement.classList.add("hidden")
  15705. }
  15706. ,
  15707. o.exports = t
  15708. }
  15709. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  15710. }
  15711. , {
  15712. "../../settings": 166,
  15713. "../../util/ajax": 181,
  15714. "../../util/logger": 189,
  15715. "./mediaSettings": 132
  15716. }],
  15717. 126: [function(a, s, e) {
  15718. (function(e) {
  15719. "use strict";
  15720. function t(e) {
  15721. r.call(this),
  15722. this.options = e,
  15723. this.playerControls = null,
  15724. this.state = o.NOT_READY
  15725. }
  15726. var i, n = a("../../util/browser"), r = a("./EmbedlyEmbed"), o = (new (a("../../util/logger"))(e),
  15727. Object.freeze({
  15728. NOT_READY: "player.not.ready",
  15729. CUED: "player.cued",
  15730. PLAYING: "player.playing",
  15731. PAUSED: "player.paused"
  15732. }));
  15733. (t.prototype = Object.create(r.prototype)).createDomElement = function() {
  15734. return this.embedWrapper = document.createElement("div"),
  15735. this.embedWrapper.classList.add("tag-video"),
  15736. this.embedWrapper.classList.add("hidden"),
  15737. this.embedWrapper
  15738. }
  15739. ,
  15740. t.prototype.load = function(e) {
  15741. var t = function() {
  15742. function e(e) {
  15743. this.playerState = e
  15744. }
  15745. this.playerControls = new playerjs.Player(this.embedElement),
  15746. this.playerControls.on("ready", function(e) {
  15747. this.playerState = o.CUED,
  15748. this.options.startMuted && this.playerControls.mute()
  15749. }
  15750. .bind(this)),
  15751. this.playerControls.on("play", e.bind(this, o.PLAYING)),
  15752. this.playerControls.on("pause", e.bind(this, o.PAUSED)),
  15753. this.playerControls.on("ended", function(e) {
  15754. this.playerControls.setCurrentTime(0),
  15755. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  15756. }
  15757. .bind(this))
  15758. }
  15759. .bind(this);
  15760. return r.prototype.load.call(this, e).then(t.bind(this))
  15761. }
  15762. ,
  15763. t.prototype.play = (i = n.isMobile(),
  15764. function() {
  15765. this.playerState !== o.NOT_READY && this.playerControls && !i && (this.state === o.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  15766. }
  15767. ),
  15768. t.prototype.pause = function() {
  15769. this.playerState !== o.NOT_READY && this.playerControls && this.playerControls.pause()
  15770. }
  15771. ,
  15772. s.exports = t
  15773. }
  15774. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  15775. }
  15776. , {
  15777. "../../util/browser": 182,
  15778. "../../util/logger": 189,
  15779. "./EmbedlyEmbed": 125
  15780. }],
  15781. 127: [function(t, i, e) {
  15782. (function(e) {
  15783. "use strict";
  15784. var r = t("../../util/ajax")
  15785. , o = new (t("./mediaSettings"),
  15786. t("../../util/logger"))(e)
  15787. , a = Promise.resolve();
  15788. i.exports.enqueue = function(i) {
  15789. function n() {}
  15790. return a = new Promise(function(e, t) {
  15791. a.catch(n).then(function() {
  15792. (o.debug("requesting file from embedly:", i.href),
  15793. r.get(i.href, {
  15794. responseType: i.responseType
  15795. }).then(function(e) {
  15796. return o.debug("requesting file finished:", i.href),
  15797. e
  15798. })).then(e, t)
  15799. })
  15800. }
  15801. )
  15802. }
  15803. }
  15804. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  15805. }
  15806. , {
  15807. "../../util/ajax": 181,
  15808. "../../util/logger": 189,
  15809. "./mediaSettings": 132
  15810. }],
  15811. 128: [function(s, l, e) {
  15812. (function(e) {
  15813. "use strict";
  15814. function t() {
  15815. this.imageWrapper = null,
  15816. this.width = 0,
  15817. this.height = 0,
  15818. this.aspect = 1
  15819. }
  15820. var i = s("./MediaEvent")
  15821. , n = s("./EmbedlyQueue")
  15822. , r = s("events").EventEmitter
  15823. , o = s("../../util/logger")
  15824. , a = s("../../settings");
  15825. new o(e),
  15826. (t.prototype = Object.create(r.prototype)).createDomElement = function() {
  15827. return this.imageWrapper = document.createElement("div"),
  15828. this.imageWrapper.classList.add("tag-image"),
  15829. this.imageWrapper.classList.add("hidden"),
  15830. this.imageWrapper.addEventListener("click", function(e) {
  15831. e.stopPropagation(),
  15832. this.emit(i.IMAGE_OPENING),
  15833. this.imageWrapper.style.pointerEvents = "none"
  15834. }
  15835. .bind(this)),
  15836. this.imageWrapper
  15837. }
  15838. ,
  15839. t.prototype.onClosed = function() {
  15840. this.imageWrapper.style.pointerEvents = "auto"
  15841. }
  15842. ,
  15843. t.prototype.load = function(e) {
  15844. var t = Math.max(window.screen.height, window.screen.width)
  15845. , i = "https://i.embed.ly/1/display/resize?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  15846. return new Promise(function(o, e) {
  15847. n.enqueue({
  15848. href: i,
  15849. responseType: "arraybuffer"
  15850. }).then(function(e) {
  15851. var t = new Uint8Array(e)
  15852. , i = new Blob([t])
  15853. , n = new window.Image;
  15854. n.addEventListener("load", function(e) {
  15855. var t = e.target;
  15856. this.width = t.naturalWidth,
  15857. this.height = t.naturalHeight,
  15858. this.aspect = this.width / this.height;
  15859. var i = e.target.src;
  15860. this.imageWrapper.style.backgroundImage = 'url("' + i + '")',
  15861. this.imageWrapper.style.width = this.width + "px",
  15862. this.imageWrapper.style.height = this.height + "px",
  15863. this.imageWrapper.classList.remove("hidden"),
  15864. o()
  15865. }
  15866. .bind(this));
  15867. var r = URL.createObjectURL(i);
  15868. n.src = r
  15869. }
  15870. .bind(this), e)
  15871. }
  15872. .bind(this))
  15873. }
  15874. ,
  15875. l.exports = t
  15876. }
  15877. ).call(this, "/js/tag/Media/Image.js")
  15878. }
  15879. , {
  15880. "../../settings": 166,
  15881. "../../util/logger": 189,
  15882. "./EmbedlyQueue": 127,
  15883. "./MediaEvent": 131,
  15884. events: 202
  15885. }],
  15886. 129: [function(e, t, i) {
  15887. "use strict";
  15888. function n(e) {
  15889. this.label = e.label,
  15890. this.href = e.url,
  15891. this.type = this.updateLinkForType(),
  15892. this.domElement = null,
  15893. this.id = c++
  15894. }
  15895. var r = e("./LinkType")
  15896. , o = e("./MediaEvent")
  15897. , a = e("../../util/browser")
  15898. , s = e("../../analytics")
  15899. , l = e("events").EventEmitter
  15900. , c = 0;
  15901. (n.prototype = Object.create(l.prototype)).updateLinkForType = function() {
  15902. var e, t = a.valueFromHash("m") || a.valueFromHash("model");
  15903. return -1 !== this.href.indexOf("port.com/show") || -1 !== this.href.indexOf(window.location.host + "/show") ? -1 !== this.href.indexOf(t) && -1 !== this.href.indexOf("start=") ? (this.href = (e = this.href,
  15904. new RegExp("[#&?]start=([^#&?]*)").exec(e)[1]),
  15905. r.NAVIGATION) : (this.href = this.href + "&play=1",
  15906. r.MODEL) : r.EXT_LINK
  15907. }
  15908. ;
  15909. var h = {};
  15910. n.prototype.createDomElement = function() {
  15911. if (this.domElement = document.createElement("a"),
  15912. this.domElement.classList.add("tag-link"),
  15913. this.domElement.textContent = this.label,
  15914. this.type === r.EXT_LINK) {
  15915. this.domElement.textContent += " ";
  15916. var e = document.createElement("i");
  15917. e.classList.add("icon-ext-link"),
  15918. e.title = "Link to external web site",
  15919. this.domElement.appendChild(e)
  15920. }
  15921. return this.domElement.addEventListener("click", function(e) {
  15922. switch (e.stopPropagation(),
  15923. h[this.id] = !0,
  15924. s.trackAlways("click_tag_link", {
  15925. link_type: this.type,
  15926. link_count: c,
  15927. links_clicked: Object.keys(h).length
  15928. }),
  15929. this.type) {
  15930. case r.MODEL:
  15931. window.location.replace(this.href);
  15932. break;
  15933. case r.EXT_LINK:
  15934. window.open(this.href, "_blank")
  15935. }
  15936. this.emit(o.LINK_CLICK, {
  15937. type: this.type,
  15938. url: this.href
  15939. })
  15940. }
  15941. .bind(this)),
  15942. this.domElement
  15943. }
  15944. ,
  15945. t.exports = n
  15946. }
  15947. , {
  15948. "../../analytics": 4,
  15949. "../../util/browser": 182,
  15950. "./LinkType": 130,
  15951. "./MediaEvent": 131,
  15952. events: 202
  15953. }],
  15954. 130: [function(e, t, i) {
  15955. "use strict";
  15956. t.exports = {
  15957. NAVIGATION: "navigation",
  15958. MODEL: "model",
  15959. EXT_LINK: "ext-link"
  15960. }
  15961. }
  15962. , {}],
  15963. 131: [function(e, t, i) {
  15964. "use strict";
  15965. t.exports = Object.freeze({
  15966. LINK_CLICK: "mtmedia.link",
  15967. IMAGE_LOADED: "mtmedia.image.loaded",
  15968. IMAGE_OPENING: "mtmedia.image.opening",
  15969. IMAGE_OPENED: "mtmedia.image.opened",
  15970. IMAGE_CLOSING: "mtmedia.image.closing",
  15971. IMAGE_CLOSED: "mtmedia.image.closed",
  15972. VIDEO_START: "mtmedia.video.start",
  15973. VIDEO_PAUSE: "mtmedia.video.pause",
  15974. VIDEO_ENDED: "mtmedia.video.end"
  15975. })
  15976. }
  15977. , {}],
  15978. 132: [function(e, t, i) {
  15979. "use strict";
  15980. t.exports = Object.freeze({
  15981. maxEmbedWidth: 350,
  15982. defaultAspectRatio: .75
  15983. })
  15984. }
  15985. , {}],
  15986. 133: [function(e, t, i) {
  15987. "use strict";
  15988. t.exports = Object.freeze({
  15989. TEXT: "text",
  15990. LINK: "link",
  15991. IMAGE: "photo",
  15992. VIDEO: "video",
  15993. RICH: "rich"
  15994. })
  15995. }
  15996. , {}],
  15997. 134: [function(e, t, i) {
  15998. "use strict";
  15999. function n(e) {
  16000. this.capabilities = {
  16001. links: {
  16002. enable: e.supportLinks,
  16003. keepLabels: e.keepLinkLabels
  16004. }
  16005. }
  16006. }
  16007. var r = e("./DescriptionChunkType");
  16008. n.prototype.parse = function(e, i) {
  16009. var n = [];
  16010. return e.split("[").map(function(e, t) {
  16011. return 0 === t ? e : "[" + e
  16012. }).forEach(function(e) {
  16013. var t = this.findMarkdown(e);
  16014. if (t) {
  16015. if (-1 !== t.url.indexOf("javascript:"))
  16016. return;
  16017. this.addLinkChunk(n, t, i),
  16018. this.addTextChunk(n, e.slice(t.markdown.length))
  16019. } else
  16020. this.addTextChunk(n, e)
  16021. }
  16022. .bind(this)),
  16023. n
  16024. }
  16025. ,
  16026. n.prototype.findMarkdown = function(e) {
  16027. var t = e.match(/\[([^\]]*)\]\((.*)\)/);
  16028. if (t) {
  16029. for (var i = t[2], n = 1, r = 0; r < i.length && ("(" === i[r] ? n++ : ")" === i[r] && n--,
  16030. 0 !== n); )
  16031. r++;
  16032. var o = i.length - r;
  16033. return {
  16034. markdown: t[0].substring(0, t[0].length - o),
  16035. label: t[1],
  16036. url: t[2].substring(0, r)
  16037. }
  16038. }
  16039. }
  16040. ,
  16041. n.prototype.addTextChunk = function(e, t) {
  16042. 0 !== t.length && e.push({
  16043. type: r.TEXT,
  16044. text: t
  16045. })
  16046. }
  16047. ,
  16048. n.prototype.addLinkChunk = function(e, t) {
  16049. if (this.capabilities.links.enable) {
  16050. var i = {
  16051. label: t.label,
  16052. url: t.url
  16053. };
  16054. -1 === i.url.indexOf("://") && (i.url = "http://" + i.url),
  16055. e.push({
  16056. type: r.LINK,
  16057. link: i
  16058. })
  16059. } else
  16060. this.capabilities.links.keepLabels && this.addTextChunk(e, t.label)
  16061. }
  16062. ,
  16063. t.exports = n
  16064. }
  16065. , {
  16066. "./DescriptionChunkType": 133
  16067. }],
  16068. 135: [function(t, r, e) {
  16069. (function(e) {
  16070. "use strict";
  16071. var i = new (t("../util/logger"))(e)
  16072. , n = {
  16073. parseIdsFromChunkName: function(e, t) {
  16074. t.floorId = n.parseFloor(e),
  16075. t.roomId = n.parseRoom(e)
  16076. },
  16077. parseFloor: function(e) {
  16078. var t = e.match(/_group([0-9]+)/);
  16079. if (!t)
  16080. return 0;
  16081. try {
  16082. return parseInt(t[1], 10)
  16083. } catch (e) {
  16084. return i.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16085. 0
  16086. }
  16087. },
  16088. parseRoom: function(e) {
  16089. var t = e.match(/_sub([0-9]+)/);
  16090. if (!t)
  16091. return -1;
  16092. try {
  16093. return parseInt(t[1], 10)
  16094. } catch (e) {
  16095. return i.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16096. 0
  16097. }
  16098. }
  16099. };
  16100. r.exports = n
  16101. }
  16102. ).call(this, "/js/model/Chunks.js")
  16103. }
  16104. , {
  16105. "../util/logger": 189
  16106. }],
  16107. 136: [function(a, c, e) {
  16108. (function(e) {
  16109. "use strict";
  16110. function t(e) {
  16111. r.call(this),
  16112. this.model = e,
  16113. this.exploded = !1
  16114. }
  16115. var i = a("../objects/Floor")
  16116. , n = (a("../settings"),
  16117. a("../util/logger"))
  16118. , s = a("../util/transitions")
  16119. , r = a("../util/IndexedCollection")
  16120. , o = a("../util/common")
  16121. , l = a("../util/easing");
  16122. new n(e),
  16123. o.inherit(t, r),
  16124. t.prototype.add = function(e) {
  16125. r.prototype.add.call(this, e),
  16126. this.model.add(e)
  16127. }
  16128. ,
  16129. t.prototype.getIndex = function(e) {
  16130. return e.floorIndex
  16131. }
  16132. ,
  16133. t.prototype.build = function() {
  16134. this.list.forEach(function(e) {
  16135. e.build()
  16136. })
  16137. }
  16138. ,
  16139. t.prototype.size = function() {
  16140. return this.length
  16141. }
  16142. ,
  16143. t.prototype.sort = function() {
  16144. r.prototype.sort.call(this, function(e, t) {
  16145. return e.floorIndex - t.floorIndex
  16146. })
  16147. }
  16148. ,
  16149. t.prototype.nextFloor = function(e, t) {
  16150. return this.index[e.floorIndex + t] || null
  16151. }
  16152. ,
  16153. t.prototype.getFloorAtPoint = function(e) {
  16154. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16155. var r = this.list[n]
  16156. , o = r.distanceToPoint(e);
  16157. (!t || o < i) && (i = o,
  16158. t = r)
  16159. }
  16160. return t
  16161. }
  16162. ,
  16163. t.prototype.getOrMakeFloor = function(e) {
  16164. var t = this.index[e];
  16165. return t || (t = new i(this.model,e),
  16166. this.add(t)),
  16167. t
  16168. }
  16169. ,
  16170. t.prototype.hide = function() {
  16171. this.list.forEach(function(e) {
  16172. e.hide()
  16173. })
  16174. }
  16175. ,
  16176. t.prototype.show = function() {
  16177. this.list.forEach(function(e) {
  16178. e.show()
  16179. })
  16180. }
  16181. ,
  16182. t.prototype.names = function() {
  16183. return this.list.reduce(function(e, t) {
  16184. return e.concat(t.name)
  16185. }, [])
  16186. }
  16187. ,
  16188. t.prototype.toggleExplodeHorizontal = function() {
  16189. function i(e, t) {
  16190. a.copy(e.position),
  16191. e.position.x = r[e.floorIndex] * t,
  16192. e.position.y = 1 * e.floorIndex * t,
  16193. a.sub(e.position).multiplyScalar(-1),
  16194. e.panos.forEach(function(e) {
  16195. e.translate(a)
  16196. })
  16197. }
  16198. var n, r = [], o = 0;
  16199. this.list.forEach(function(e, t, i) {
  16200. n = 0 < t ? Math.max(i[t - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16201. o += n,
  16202. r[t] = o
  16203. }),
  16204. r = r.map(function(e) {
  16205. return e - o / 2
  16206. });
  16207. var a = this.list[0].position.clone();
  16208. this.exploded ? this.list.forEach(function(t) {
  16209. s.start(function(e) {
  16210. i(t, 1 - e)
  16211. }, 1500, null, 0, l.easeOutExpo)
  16212. }) : this.list.forEach(function(t) {
  16213. s.start(function(e) {
  16214. i(t, e)
  16215. }, 1500, null, 0, l.easeOutExpo)
  16216. }),
  16217. this.exploded = !this.exploded
  16218. }
  16219. ,
  16220. t.prototype.toggleExplodeVertical = function() {
  16221. function i(e, t) {
  16222. var i = i.copy(e.position);
  16223. e.position.y = (5 * e.floorIndex - n.y / 2) * t,
  16224. i.sub(e.position).multiplyScalar(-1),
  16225. e.panos.forEach(function(e) {
  16226. e.translate(i)
  16227. })
  16228. }
  16229. var n = this.model.size;
  16230. this.list[0].position.clone(),
  16231. this.exploded ? this.list.forEach(function(t) {
  16232. s.start(function(e) {
  16233. i(t, 1 - e)
  16234. }, 1500, null, 0, l.easeOutExpo)
  16235. }) : this.list.forEach(function(t) {
  16236. s.start(function(e) {
  16237. i(t, e)
  16238. }, 1500, null, 0, l.easeOutExpo)
  16239. }),
  16240. this.exploded = !this.exploded
  16241. }
  16242. ,
  16243. c.exports = t
  16244. }
  16245. ).call(this, "/js/model/FloorCollection.js")
  16246. }
  16247. , {
  16248. "../objects/Floor": 146,
  16249. "../settings": 166,
  16250. "../util/IndexedCollection": 175,
  16251. "../util/common": 185,
  16252. "../util/easing": 186,
  16253. "../util/logger": 189,
  16254. "../util/transitions": 195
  16255. }],
  16256. 137: [function(r, o, e) {
  16257. (function(e) {
  16258. "use strict";
  16259. function h() {
  16260. n.call(this)
  16261. }
  16262. var u = r("../settings")
  16263. , t = r("../util/logger")
  16264. , d = r("../enum/Viewmode")
  16265. , p = r("../objects/Snapshot")
  16266. , i = (r("../util/math"),
  16267. r("../util/common"))
  16268. , n = r("../util/IndexedCollection")
  16269. , l = new t(e);
  16270. i.inherit(h, n),
  16271. h.prototype.getImage = function(e) {
  16272. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  16273. }
  16274. ,
  16275. h.prototype.filterByModesAndReel = function(e, t) {
  16276. for (var i = [], n = 0; n < t.length; n += 1) {
  16277. var r = t[n]
  16278. , o = this.index[r.sid];
  16279. o && i.push(o)
  16280. }
  16281. var a = e[d.DOLLHOUSE]
  16282. , s = e[d.FLOORPLAN];
  16283. (i = i.filter(function(e) {
  16284. if (!e.metadata || void 0 === e.metadata.camera_mode)
  16285. return !0;
  16286. var t;
  16287. try {
  16288. t = d.convertWorkshopModeInt(e.metadata.camera_mode)
  16289. } catch (e) {
  16290. return l.debug(e.message),
  16291. !1
  16292. }
  16293. return t === d.PANORAMA || t === d.FLOORPLAN && s || t === d.DOLLHOUSE && a
  16294. })).length !== this.list.length && l.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  16295. this.list = i,
  16296. this.reIndex()
  16297. }
  16298. ,
  16299. h.prototype.getHeroLocations = function(panos) {//改 增加二级location
  16300. if (0 === this.list.length)
  16301. return [];
  16302. var locations = [];
  16303. var deal = (n, container)=>{
  16304. var r = n.thumbnail_signed_src,
  16305. o = n.name || "";
  16306. if (n.metadata && void 0 !== n.metadata.camera_quaternion) {
  16307. if (!u.show360Views.enabled && n.metadata.scan_id) {
  16308. var a = panos.get(n.metadata.scan_id);
  16309. if (a && !a.isAligned()) return
  16310. }
  16311. var s = d.convertWorkshopModeInt(n.metadata.camera_mode);
  16312. if (s === d.MESH) return
  16313. if(window.isLocal)var src = manage.dealURL(r)
  16314. else var src = "one" === g_version ? g_Prefix + r + "?" + randomTime().getTime() : r + "?" + randomTime().getTime()
  16315. var l = {
  16316. cameraMode: s,
  16317. position: n.metadata.camera_position,
  16318. quaternion: n.metadata.camera_quaternion,
  16319. zoom: n.metadata.zoom,
  16320. panoId: n.metadata.scan_id,
  16321. orthoZoom: n.metadata.ortho_zoom,
  16322. floorVisibility: void 0 !== n.metadata.floor_visibility ? n.metadata.floor_visibility.slice(0) : [],
  16323. thumbUrl: src,
  16324. name: h.filterImageName(o),
  16325. sid: n.sid
  16326. }
  16327. var item = new p(l);
  16328. item.momentTour = n.momentTour
  16329. item.dontRot = n.dontRot
  16330. item.rotTime = n.rotTime
  16331. container.push(item)
  16332. return item
  16333. }
  16334. }
  16335. this.list.forEach(image=>{
  16336. if(image.images){
  16337. var folder = $.extend({}, image )
  16338. folder.heroLocations = [];
  16339. image.images.list.forEach(child=>{
  16340. deal(child, folder.heroLocations);
  16341. })
  16342. folder.musicInfo = folder.musicInfo || {}
  16343. locations.push(folder)
  16344. delete folder.images;
  16345. delete folder.locations;
  16346. }else{
  16347. var item = deal(image, locations);
  16348. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  16349. }
  16350. })
  16351. return locations
  16352. }
  16353. ,
  16354. h.prototype.getIndex = function(e) {
  16355. return e.sid
  16356. }
  16357. ,
  16358. h.filterImageName = function(e) {
  16359. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  16360. }
  16361. ,
  16362. o.exports = h
  16363. }
  16364. ).call(this, "/js/model/ImageCollection.js")
  16365. }
  16366. , {
  16367. "../enum/Viewmode": 51,
  16368. "../objects/Snapshot": 153,
  16369. "../settings": 166,
  16370. "../util/IndexedCollection": 175,
  16371. "../util/common": 185,
  16372. "../util/logger": 189,
  16373. "../util/math": 190
  16374. }],
  16375. 138: [function(h, u, e) {
  16376. (function(e) {
  16377. "use strict";
  16378. function n() {
  16379. c.call(this)
  16380. }
  16381. var r = h("../label/Label")
  16382. , i = h("../settings")
  16383. , t = h("../util/logger")
  16384. , o = h("../util/math")
  16385. , a = h("../util/ajax")
  16386. , s = h("./RoomCollection")
  16387. , l = h("../util/common")
  16388. , c = h("../util/IndexedCollection");
  16389. new t(e),
  16390. l.inherit(n, c),
  16391. n.prototype.getIndex = function(e) {
  16392. return e.labelId
  16393. }
  16394. ,
  16395. n.prototype.associateWithRooms = function(e) {
  16396. this.forEach(function(t) {
  16397. e.forEach(function(e) {
  16398. e.roomId === t.roomId && (t.room = e)
  16399. })
  16400. })
  16401. }
  16402. ,
  16403. n.prototype.createFromLabelData = function(e) {
  16404. e.forEach(function(e) {
  16405. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  16406. t = s.generateRoomId(e.floorId, t);
  16407. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  16408. i.position = o.convertWorkshopVector(i.position),
  16409. this.add(i),
  16410. i.build()
  16411. }
  16412. .bind(this))
  16413. }
  16414. ,
  16415. n.prototype.load = function(e, t) {
  16416. return a.get(e, {
  16417. responseType: "json",
  16418. auth: t ? i.authorizationHeader : null
  16419. }).done(function(e) {
  16420. var t = [];
  16421. for (var i in e) {
  16422. var n = e[i];
  16423. t.push(n)
  16424. }
  16425. this.createFromLabelData(t)
  16426. }
  16427. .bind(this))
  16428. }
  16429. ,
  16430. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  16431. var t = -1;
  16432. if (e) {
  16433. if(typeof e == 'number'){
  16434. t = parseInt(e)
  16435. }else{
  16436. var i = e.split("_");
  16437. t = parseInt(i[0])
  16438. }
  16439. }
  16440. return t
  16441. }
  16442. ,
  16443. u.exports = n
  16444. }
  16445. ).call(this, "/js/model/LabelCollection.js")
  16446. }
  16447. , {
  16448. "../label/Label": 90,
  16449. "../settings": 166,
  16450. "../util/IndexedCollection": 175,
  16451. "../util/ajax": 181,
  16452. "../util/common": 185,
  16453. "../util/logger": 189,
  16454. "../util/math": 190,
  16455. "./RoomCollection": 141
  16456. }],
  16457. 139: [function(P, O, e) {
  16458. (function(e) {
  16459. "use strict";
  16460. function t(e, t) {
  16461. o.Object3D.call(this),
  16462. this.sid = window.number;//t.sid,
  16463. this.data = t,
  16464. this.options = e,
  16465. this.urls = new i(e.urlFiles),
  16466. this.isPublic = void 0 !== t.is_public && t.is_public,
  16467. //创建heroLocations
  16468. this.images = new E(this),
  16469. this.images.extend(t.images),
  16470. this.images.forEach((info)=>{
  16471. if(info.locations){
  16472. info.images = new E(this);
  16473. info.images.extend(info.locations)
  16474. }
  16475. })
  16476. this.heroLocations = []
  16477. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  16478. this.outdoorPanoLocations = [],
  16479. this.floors = new c(this),
  16480. this.floorsEnabled = void 0 === e.floors || e.floors,
  16481. this.changingFloor = !1,
  16482. this.chunks = [],
  16483. this.panos = new g,
  16484. this.colliders = [],
  16485. this.loadPanosPromise = null,
  16486. this.loadMeshTexturesPromise = null,
  16487. this.auxDataPromise = null,
  16488. this.meshTexturesLoaded = !1,
  16489. this.meshTextures = [],
  16490. this.tags = {},
  16491. this.tagsShown = !1,
  16492. this.shouldShowtags = !1,
  16493. this.has360Views = !1,
  16494. this.showingLabels = u.labels.enabled && t.player_options.labels,
  16495. this.supportedModes = {},
  16496. this.supportedModes[s.PANORAMA] = !0,
  16497. this.supportedModes[s.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && I.valueFromHash("dh", 1),
  16498. this.supportedModes[s.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && I.valueFromHash("dh", 1),
  16499. this.supportedModes[s.TRANSITIONING] = !0,
  16500. this.supportsTiles = this.configureTiling(),
  16501. this.supportsVR = window.DATA.supportsVR || false//!0,
  16502. this.mode = s.DOLLHOUSE,
  16503. this.size = null,
  16504. this.center = null,
  16505. this.boundingBox = new o.Box3,
  16506. this.currentFloor = null,
  16507. this.allFloorsVisible = !0,
  16508. this.projectedPano0 = null,
  16509. this.projectedPano1 = null,
  16510. this.floorsEnabled && t.floors && -1 !== t.floors.indexOf(",") && t.floors.split(",").forEach(function(e, t) {
  16511. this.addFloor(new r(this,t,e.trim()))
  16512. }
  16513. .bind(this)),
  16514. this.waitQueue = [],
  16515. this.on("load", function(e) {
  16516. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  16517. return !e.isLoadedCallback()
  16518. }),
  16519. 0 === this.waitQueue.length && this.emit("waiting-done"))
  16520. }
  16521. .bind(this)),
  16522. this.setupCustomProperties(),
  16523. this.hots = {}
  16524. }
  16525. var o = P("three")
  16526. , a = P("../util/ajax")
  16527. , i = P("../util/ModelUrls")
  16528. , n = P("../objects/BoundingTextureSkybox")
  16529. , s = P("../enum/Viewmode")
  16530. , l = P("../enum/RenderOrder")
  16531. , r = (P("../enum/AlignmentType"),
  16532. P("../objects/Floor"))
  16533. , c = P("./FloorCollection")
  16534. , h = P("../objects/Chunk")
  16535. , u = (P("../objects/Room"),
  16536. P("../objects/Snapshot"),
  16537. P("../label/Label"),
  16538. P("../util/math"),
  16539. P("../settings"))
  16540. , d = P("../shaders")
  16541. , p = P("../util/logger")
  16542. , f = (P("../tag/tag"),
  16543. P("../tag/tagManager"),
  16544. P("../objects/Panorama"))
  16545. , g = P("../util/PanoramaCollection")
  16546. , m = P("../loaders/ModelLoader")
  16547. , v = P("../loaders/ModelTextureLoader")
  16548. , y = P("../loaders/SweepDataLoader")
  16549. , A = P("../util/transitions")
  16550. , C = (P("../util/easing"),
  16551. P("../util/lerp"),
  16552. P("../util/common"))
  16553. , I = (P("../util/texture"),
  16554. P("./../util/browser"))
  16555. , E = P("./ImageCollection")
  16556. , _ = P("./RoomCollection")
  16557. , b = P("./LabelCollection")
  16558. , w = P("./Chunks")
  16559. , T = P("./../util/showcase")
  16560. , x = P("../exception/BasicException")
  16561. , S = (P("../constants"),
  16562. P("events").EventEmitter)
  16563. // , M = P("hot")
  16564. , R = new p(e);
  16565. t.prototype = Object.create(o.Object3D.prototype),
  16566. C.extend(t, S),
  16567. t.prototype.setupCustomProperties = function() {
  16568. var t = u.modelAlpha;
  16569. Object.defineProperty(this, "alpha", {
  16570. get: function() {
  16571. return t
  16572. },
  16573. set: function(e) {
  16574. t = e,
  16575. this.chunks.forEach(function(e) {
  16576. e.material && e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = t)
  16577. })
  16578. }
  16579. })
  16580. }
  16581. ,
  16582. t.prototype.configureTiling = function() {
  16583. var e = function() {
  16584. try {
  16585. var e = document.createElement("canvas")
  16586. , t = e.getContext("webgl");
  16587. return (t = t || e.getContext("experimental-webgl")).getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE)
  16588. } catch (e) {
  16589. return 0
  16590. }
  16591. }();
  16592. if (e < 2048)
  16593. return !1;
  16594. R.warn("Max cube texture size: " + e);
  16595. for (var t = 0; t < u.tiling.tilingFlagNames.length; t++) {
  16596. var i = u.tiling.tilingFlagNames[t];
  16597. if ("1" === I.valueFromHash(i, null))
  16598. return !0;
  16599. if ("0" === I.valueFromHash(i, null))
  16600. return !1
  16601. }
  16602. return !!T.modelDataPromisesTiles(this.data)
  16603. }
  16604. ,
  16605. t.prototype.toggleAlpha = function() {
  16606. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  16607. }
  16608. ,
  16609. t.prototype.load = function(e) {
  16610. var t = this.urls.init().then(function() {
  16611. return $.when(this.loadPanos(), this.loadMesh())
  16612. }
  16613. .bind(this));
  16614. return e ? t = t.then(this.loadMeshTextures.bind(this)) : t.then(this.loadMeshTextures.bind(this)),
  16615. this.auxDataPromise = $.when(this.loadhots(), this.loadLabels()),
  16616. $.when(t, this.auxDataPromise).done(this.build.bind(this))
  16617. }
  16618. ,
  16619. t.prototype.loadMesh = function() {
  16620. var n = $.Deferred()
  16621. , r = this;
  16622. return m.load(r.data.job.uuid, r.urls, function(e, t) {
  16623. if (0 === e.length) {
  16624. R.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  16625. r.supportedModes[s.DOLLHOUSE] = !1,
  16626. r.supportedModes[s.FLOORPLAN] = !1;
  16627. var i = new h({
  16628. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  16629. });
  16630. i.material.visible = !1,
  16631. i.rotateX(-Math.PI / 2),
  16632. i.geometry.computeBoundingBox(),
  16633. e = [i]
  16634. }
  16635. e.forEach(function(e) {
  16636. var t = r.floorsEnabled ? w.parseFloor(e.name) : 0;
  16637. r.addChunk(t, e)
  16638. }),
  16639. r.floors.sort(),
  16640. n.resolve(r)
  16641. }, function(e, t) {
  16642. n.notify(e, t)
  16643. }, function(e) {
  16644. R.error(e),
  16645. n.reject("loading-failed")
  16646. }),
  16647. n.promise()
  16648. }
  16649. ,
  16650. t.prototype.loadMeshTextures = function() {
  16651. return this.loadTexturesPromise || (this.loadTexturesPromise = v.load(this, this.meshTextures).then(function() {
  16652. this.meshTexturesLoaded = !0
  16653. }
  16654. .bind(this))),
  16655. this.loadTexturesPromise
  16656. }
  16657. ,
  16658. t.prototype.loadhots = function() {
  16659. initHot(this)
  16660. var r = $.Deferred()
  16661. , e = g_Prefix + "data/" + this.sid + "/data2.js?" + randomTime().getTime();
  16662. return a.get(e, {
  16663. responseType: "json",
  16664. auth: this.isPublic ? null : u.authorizationHeader
  16665. }).done(function(e) {
  16666. window.data2 = e;
  16667. this.roomLabels = []
  16668. editTool.loadDone('data2', e)
  16669. if(!e){
  16670. console.error("data2 is null")
  16671. }else{
  16672. g_data2 = hotMatcher(e)
  16673. this.hotsCount = 0;
  16674. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  16675. //window.hotData = {}
  16676. /* if(e.hots){
  16677. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  16678. sids.forEach((sid)=>{
  16679. this.hotsCount++,
  16680. this.hots[sid] = new M(sid,e.hots[sid] ,this);
  16681. //e.hots[sid].infoAttribute || (e.hots[sid].infoAttribute = {})
  16682. //this.hots[sid].initStyleImg(e.hots[sid].infoAttribute);
  16683. window.hotData[sid] = e.hots[sid];
  16684. })
  16685. }*/
  16686. if(e.hots){
  16687. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  16688. sids.forEach((sid)=>{
  16689. e.hots[sid].sid = sid
  16690. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  16691. })
  16692. }
  16693. if(e.overlays){
  16694. e.overlays.forEach((info)=>{
  16695. new Hot(info, 'byOverlay')
  16696. })
  16697. }
  16698. Hot.createHotList();
  16699. if(DATA.roomLabels){
  16700. DATA.roomLabels.forEach((data)=>{
  16701. this.roomLabels.push(new RoomLabel(data))
  16702. })
  16703. }
  16704. /* if(e.multiOverlays){
  16705. e.multiOverlays.forEach((info)=>{
  16706. new Hot(info)
  16707. })
  16708. }) */
  16709. Hot.startLoad()
  16710. e.weixinDesc && (g_weixinObj.desc = e.weixinDesc)
  16711. }
  16712. r.resolve()
  16713. }
  16714. .bind(this)).fail(function() {
  16715. console.log("没有热点"),
  16716. editTool.loadDone('data2', null)
  16717. r.resolve()
  16718. }),
  16719. r
  16720. }
  16721. ,
  16722. t.prototype.loadPanos = function() {
  16723. if (this.loadPanosPromise)
  16724. return this.loadPanosPromise;
  16725. var e = new y(this);
  16726. return this.loadPanosPromise = e.load().then(function(e) {
  16727. window.panoListOriData = e.map(a=>a.uuid) //包括!enabled的点
  16728. return this.data.sweeps && 0 < Object.keys(this.data.sweeps).length && (e = e.filter(function(e) {
  16729. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  16730. else console.log(e.uuid)
  16731. //return this.data.sototype.loadOverlaysweeps[e.uuid].enabled
  16732. }
  16733. .bind(this))),
  16734. this.panos.extend(e.map(function(e) {
  16735. return new f(this,e.uuid,e,this.supportsTiles)
  16736. }
  16737. .bind(this))),
  16738. this.panos.forEach(function(i) {
  16739. i.neighbourUUIDs && (i.neighbourUUIDs.forEach(function(e) {
  16740. var t = this.panos.get(e);
  16741. t && this.panos.setNeighbour(i, t, !0)
  16742. }
  16743. .bind(this)),
  16744. i.neighbourPanos = this.panos.getNeighbours(i) || this.panos.setNeighbour(i, i, !0))
  16745. }
  16746. .bind(this)),
  16747. 0 === this.panos.length && (R.warn("Model has no panos, turning off inside mode"),
  16748. this.supportedModes[s.PANORAMA] = !1),
  16749. $.when(this)
  16750. }
  16751. .bind(this)),
  16752. this.loadPanosPromise
  16753. }
  16754. ,
  16755. t.prototype.loadHighlightReel = function() {
  16756. var t = $.Deferred()
  16757. , e = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  16758. return a.get(e, {
  16759. responseType: "json",
  16760. auth: this.isPublic ? null : u.authorizationHeader
  16761. }).done(function(e) {
  16762. e.reel ? (R.info("Got highlight reel with " + e.reel.length + " items"),
  16763. this.images.filterByModesAndReel(this.supportedModes, e.reel)) : R.info("No highlight reel found"),
  16764. t.resolve()
  16765. }
  16766. .bind(this)).fail(function() {
  16767. R.warn("Getting highlight reel failed, no highlights available"),
  16768. t.resolve()
  16769. }),
  16770. t
  16771. }
  16772. ,
  16773. t.prototype.waitForLoad = function(e, t) {
  16774. t() || (this.waitQueue.push({
  16775. object: e,
  16776. isLoadedCallback: t
  16777. }),
  16778. 1 === this.waitQueue.length && this.emit("waiting"))
  16779. }
  16780. ,
  16781. t.prototype.hide = function() {
  16782. this.floors.hide()
  16783. }
  16784. ,
  16785. t.prototype.show = function() {
  16786. this.floors.show()
  16787. }
  16788. ,
  16789. t.prototype.floorNames = function() {
  16790. return this.floors.names()
  16791. }
  16792. ,
  16793. t.prototype.warpDestFloors = function(e, t) {
  16794. if (e && this.floors.length === e.length) {
  16795. var i = e.findIndex(function(e) {
  16796. return e
  16797. }
  16798. .bind(this));
  16799. -1 !== i && this.setFloor(this.floors.list[i], null, t)
  16800. } else
  16801. this.toggleAllFloors(!0)
  16802. }
  16803. ,
  16804. t.prototype.setFloor = function(e, t, i) {
  16805. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  16806. this.allFloorsVisible = !1,
  16807. this._setFloor(e, t, i)
  16808. }
  16809. ,
  16810. t.prototype.toggleAllFloors = function(e) {
  16811. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  16812. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  16813. this._setFloor(this.currentFloor)
  16814. }
  16815. ,
  16816. t.prototype._setFloor = function(e, t, i) {
  16817. var n;
  16818. if (t = t || this.mode,
  16819. this.emit("floor.changed", e, t, this.currentFloor),
  16820. this.currentFloor = e,
  16821. t === s.PANORAMA) {
  16822. if (this.show(),
  16823. this.shouldShowtags && this.tagsShown)
  16824. for (n in this.tags)
  16825. this.tags[n].show(u.showFloorDuration)
  16826. } else if ((t === s.FLOORPLAN || t === s.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  16827. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  16828. }
  16829. .bind(this)),
  16830. this.shouldShowtags && this.tagsShown))
  16831. for (n in this.tags) {
  16832. var r = this.tags[n];
  16833. this.allFloorsVisible ? r.show(u.showFloorDuration) : r.floor === this.currentFloor ? r.show(u.showFloorDuration, u.showFloorDelay) : r.hide(u.hideFloorDuration, u.hideFloorDelay)
  16834. }
  16835. var o = this
  16836. , a = e;
  16837. A.start(function() {}, u.showFloorDelay, function() {
  16838. o.floors.forEach(function(t) {
  16839. t.chunks.forEach(function(e) {
  16840. e.renderOrder = t === a ? l.visibleFloor : l.ghostFloor
  16841. })
  16842. })
  16843. }
  16844. .bind(this))
  16845. }
  16846. ,
  16847. t.prototype.toggleExplode = function() {
  16848. this.floors.toggleExplodeHorizontal()
  16849. }
  16850. ,
  16851. t.prototype.toggleExplodeUp = function() {
  16852. this.floors.toggleExplodeVertical()
  16853. }
  16854. ,
  16855. t.prototype.nextFloor = function(e) {
  16856. return this.floors.nextFloor(this.currentFloor, e)
  16857. }
  16858. ,
  16859. t.prototype.addFloor = function(e) {
  16860. this.floors.add(e)
  16861. }
  16862. ,
  16863. t.prototype.getFloorAtPoint = function(e) {
  16864. return this.floors.getFloorAtPoint(e)
  16865. }
  16866. ,
  16867. t.prototype.getTagBySid = function(e) {
  16868. return this.tags[e]
  16869. }
  16870. ,
  16871. t.prototype.addChunk = function(e, t) {
  16872. this.floors.getOrMakeFloor(e).addChunk(t),
  16873. this.chunks.push(t)
  16874. }
  16875. ,
  16876. t.prototype.setMode = function(t) {
  16877. if (!this.supportedModes[t])
  16878. throw new x("Mode not supported for this model: " + t);
  16879. this.mode = t
  16880. this.skybox.material.transparent = t == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  16881. this.chunks.forEach(function(e) {
  16882. e.setMode(t)
  16883. })
  16884. }
  16885. ,
  16886. t.prototype.build = function() {
  16887. this.heroLocations = this.images.getHeroLocations(this.panos);
  16888. var e = function() {
  16889. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  16890. }
  16891. .bind(this)();
  16892. for (var t in this.has360Views = u.show360Views.enabled && this.heroLocations.some(function(e) {
  16893. return e.cameraMode === s.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  16894. }
  16895. .bind(this)) || e,
  16896. null === this.heroImage && R.warn("No hero image defined."),
  16897. this.currentFloor = this.floors.last(),
  16898. this.floors.build(),
  16899. this.colliders = this.floors.reduce(function(e, t) {
  16900. return e.concat(t.collider.children)
  16901. }, []),
  16902. this.panos.forEach(function(e) {
  16903. e.build1(),
  16904. e.on("enter", function() {
  16905. e.floor !== this.currentFloor && this.setFloor(e.floor)
  16906. }
  16907. .bind(this))
  16908. }
  16909. .bind(this)),
  16910. this.panos.forEach(function(e) {
  16911. e.build2()
  16912. }),
  16913. this.floors.forEach(function(e) {
  16914. this.boundingBox.union(e.boundingBox)
  16915. }
  16916. .bind(this)),
  16917. this.size = this.boundingBox.size(),
  16918. this.center = this.boundingBox.center(),
  16919. this.floors.forEach(function(e) {
  16920. R.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  16921. }
  16922. .bind(this)),
  16923. this.panos.populate_path_graph(),
  16924. this.skybox = new n(this.boundingBox),
  16925. this.skybox.matrixWorldNeedsUpdate = !0,
  16926. this.add(this.skybox),
  16927. setTimeout(function() {
  16928. //this.hotsCount && this.shineHots()
  16929. Hot.beginShineHot()
  16930. }
  16931. .bind(this), 1300),
  16932. this.tags)
  16933. this.tags[t].build();
  16934. //add-----
  16935. console.log('计算visiblePanos开始,可能需要一段时间')
  16936. for(let i in this.hots){
  16937. this.hots[i].setVisiblePanos(this.hots[i].info.visiblePanos);
  16938. }
  16939. console.log('计算visiblePanos完毕')
  16940. //---------
  16941. return R.debug("Done building model"),
  16942. 0 < f.raycastsDone && (R.warn("raycasts: " + f.raycastsDone),
  16943. R.warn("raycasts skipped: " + f.raycastsSkipped)),
  16944. this.buildRooms(),
  16945. this.labels.associateWithRooms(this.rooms),
  16946. $.when(this)
  16947. }
  16948. ,
  16949. t.prototype.loadLabels = function() {
  16950. this.labels = new b(this);
  16951. var e = $.Deferred();
  16952. window.DATA.showingLabels ? this.showingLabels = true : '';
  16953. if (!this.showingLabels)
  16954. return e.resolve();
  16955. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  16956. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  16957. R.warn("Getting labels failed, not displaying labels."),
  16958. e.resolve()
  16959. }),
  16960. e
  16961. }
  16962. ,
  16963. t.prototype.buildRooms = function() {
  16964. this.rooms = new _(this),
  16965. this.rooms.createFromChunks(this.chunks),
  16966. this.rooms.calcRoomBoundaries()
  16967. }
  16968. ,
  16969. t.prototype.updateProjectedPanos = function() {
  16970. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  16971. }
  16972. ,
  16973. t.prototype.setProjectedPanos = function(t, i, n) {
  16974. null != n || (n = !0),
  16975. n = !!n,
  16976. this.projectedPano0 = t,
  16977. this.projectedPano1 = i,
  16978. this.skybox.material.setProjectedPanos(t, i, n),
  16979. this.chunks.forEach(function(e) {
  16980. e.materialInside.setProjectedPanos(t, i, n)
  16981. })
  16982. }
  16983. ,
  16984. t.prototype.setSide = function(t) {
  16985. this.floors.forEach(function(e) {
  16986. e.collider.material.side = t
  16987. })
  16988. }
  16989. ,
  16990. t.prototype.heroCount = function() {
  16991. return this.heroLocations ? this.heroLocations.length : 0
  16992. }
  16993. ,
  16994. t.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  16995. if (e[0] < 0)
  16996. return R.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  16997. null;
  16998. if (this.heroCount() < 1)
  16999. return R.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17000. null;
  17001. var t = this.heroLocations[e[0]];
  17002. if(t.heroLocations && e[1]!=void 0){
  17003. t = t.heroLocations[e[1]];
  17004. }
  17005. return void 0 === t ? (R.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17006. null) : t
  17007. }
  17008. ,
  17009. t.prototype.findPanoramicHero = function() {
  17010. for (var e in this.heroLocations)
  17011. if (this.heroLocations[e].cameraMode === s.PANORAMA)
  17012. return this.heroLocations[e];
  17013. return null
  17014. }
  17015. ,
  17016. t.prototype.listImagePanos = function() {
  17017. var i = []
  17018. , n = this;
  17019. return this.images.forEach(function(e) {
  17020. if (e.metadata && e.metadata.scan_id) {
  17021. var t = n.panos.get(e.metadata.scan_id);
  17022. t && (n.supportsTiles || t.isLoaded("high") || i.push(t))
  17023. }
  17024. }),
  17025. i
  17026. }
  17027. ,
  17028. t.prototype.fadePanoMarkers = function(e, t) {
  17029. this.panos.fadeMarkerOpacity(e, t)
  17030. }
  17031. ,
  17032. t.prototype.setSweepVisibility = function(t) {
  17033. this.panos.forEach(function(e) {
  17034. e.marker && (e.marker.visible = t)
  17035. })
  17036. }
  17037. ,
  17038. t.prototype.outsideAllowed = function() {
  17039. return this.supportedModes[s.DOLLHOUSE] && this.supportedModes[s.FLOORPLAN]
  17040. }
  17041. ,
  17042. O.exports = t
  17043. }
  17044. ).call(this, "/js/model/Model.js")
  17045. }
  17046. , {
  17047. "../constants": 8,
  17048. "../enum/AlignmentType": 17,
  17049. "../enum/RenderOrder": 42,
  17050. "../enum/Viewmode": 51,
  17051. "../exception/BasicException": 55,
  17052. "../label/Label": 90,
  17053. "../loaders/ModelLoader": 105,
  17054. "../loaders/ModelTextureLoader": 106,
  17055. "../loaders/SweepDataLoader": 107,
  17056. "../tag/tag": 123,
  17057. "../tag/tagManager": 124,
  17058. "../objects/BoundingTextureSkybox": 143,
  17059. "../objects/Chunk": 144,
  17060. "../objects/Floor": 146,
  17061. "../objects/Panorama": 148,
  17062. "../objects/Room": 150,
  17063. "../objects/Snapshot": 153,
  17064. "../settings": 166,
  17065. "../shaders": 167,
  17066. "../util/ModelUrls": 177,
  17067. "../util/PanoramaCollection": 178,
  17068. "../util/ajax": 181,
  17069. "../util/common": 185,
  17070. "../util/easing": 186,
  17071. "../util/lerp": 188,
  17072. "../util/logger": 189,
  17073. "../util/math": 190,
  17074. "../util/texture": 194,
  17075. "../util/transitions": 195,
  17076. "./../util/browser": 182,
  17077. "./../util/showcase": 193,
  17078. "./Chunks": 135,
  17079. "./FloorCollection": 136,
  17080. "./ImageCollection": 137,
  17081. "./LabelCollection": 138,
  17082. "./RoomCollection": 141,
  17083. events: 202,
  17084. three: 217,
  17085. //hot: "hot"
  17086. }],
  17087. 140: [function(e, t, i) {
  17088. "use strict";
  17089. function n() {
  17090. this.modelMap = {},
  17091. this.activeModel = null,
  17092. this.modelCount = 0,
  17093. this.tileDownloader = null,
  17094. this.panoRenderer = null
  17095. }
  17096. var r = (e("three"),
  17097. e("../util/common"))
  17098. , o = e("../exception/BasicException")
  17099. , a = e("../enum/ModelManagerEvents")
  17100. , s = e("../enum/PanoRendererEvents")
  17101. , l = e("events").EventEmitter;
  17102. n.prototype.init = function(e, t, i) {
  17103. this.tileDownloader = e,
  17104. this.panoRenderer = t,
  17105. this.qualityManager = i,
  17106. this.bindEvents()
  17107. }
  17108. ,
  17109. n.prototype.bindEvents = function() {
  17110. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  17111. }
  17112. ,
  17113. n.prototype.onTileRendered = function(e, t, i, n) {}
  17114. ,
  17115. n.prototype.addModel = function(e) {
  17116. this.modelMap[e.sid] = e,
  17117. 0 === this.modelCount && this.activateModel(e.sid),
  17118. this.modelCount++,
  17119. this.emit(a.ModelAdded)
  17120. }
  17121. ,
  17122. n.prototype.getModel = function(e) {
  17123. return this.modelMap[e]
  17124. }
  17125. ,
  17126. n.prototype.activateModel = function(e) {
  17127. var t = this.modelMap[e];
  17128. if (!t)
  17129. throw new o("Tried to activate invalid model!");
  17130. var i = this.activeModel;
  17131. this.activeModel = t,
  17132. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  17133. this.tileDownloader.setUrls(t.urls),
  17134. t.panos.forEach(function(e) {
  17135. e.attachToPanoRenderer(this.panoRenderer),
  17136. e.tileDownloader = this.tileDownloader,
  17137. e.qualityManager = this.qualityManager
  17138. }
  17139. .bind(this)),
  17140. this.emit(a.ActiveModelChanged, {
  17141. oldModel: i,
  17142. model: t
  17143. })
  17144. }
  17145. ,
  17146. n.prototype.getActiveModel = function() {
  17147. return this.activeModel
  17148. }
  17149. ,
  17150. r.extend(n, l),
  17151. t.exports = n
  17152. }
  17153. , {
  17154. "../enum/ModelManagerEvents": 33,
  17155. "../enum/PanoRendererEvents": 35,
  17156. "../exception/BasicException": 55,
  17157. "../util/common": 185,
  17158. events: 202,
  17159. three: 217
  17160. }],
  17161. 141: [function(r, l, e) {
  17162. (function(e) {
  17163. "use strict";
  17164. function o() {
  17165. n.call(this)
  17166. }
  17167. var a = r("../objects/Room")
  17168. , t = (r("../settings"),
  17169. r("../util/logger"))
  17170. , i = (r("../util/transitions"),
  17171. r("../util/easing"),
  17172. r("../util/common"))
  17173. , n = r("../util/IndexedCollection")
  17174. , s = r("./Chunks");
  17175. new t(e),
  17176. i.inherit(o, n),
  17177. o.prototype.getIndex = function(e) {
  17178. return e.roomId
  17179. }
  17180. ,
  17181. o.prototype.calcRoomBoundaries = function() {
  17182. this.forEach(function(e) {
  17183. e.calcBoundaries()
  17184. })
  17185. }
  17186. ,
  17187. o.prototype.createFromChunks = function(e) {
  17188. var n = {
  17189. floorId: -1,
  17190. roomId: -1
  17191. }
  17192. , r = {};
  17193. e.forEach(function(e) {
  17194. s.parseIdsFromChunkName(e.name, n);
  17195. var t = r[n.roomId];
  17196. if (!t) {
  17197. var i = o.generateRoomId(n.floorId, n.roomId);
  17198. t = new a(n.floorId,i),
  17199. this.add(t),
  17200. r[n.roomId] = t
  17201. }
  17202. t.addChunk(e)
  17203. }
  17204. .bind(this)),
  17205. this.calcRoomBoundaries()
  17206. }
  17207. ,
  17208. o.generateRoomId = function(e, t) {
  17209. return e + "_" + t
  17210. }
  17211. ,
  17212. l.exports = o
  17213. }
  17214. ).call(this, "/js/model/RoomCollection.js")
  17215. }
  17216. , {
  17217. "../objects/Room": 150,
  17218. "../settings": 166,
  17219. "../util/IndexedCollection": 175,
  17220. "../util/common": 185,
  17221. "../util/easing": 186,
  17222. "../util/logger": 189,
  17223. "../util/transitions": 195,
  17224. "./Chunks": 135
  17225. }],
  17226. 142: [function(e, t, i) {
  17227. "use strict";
  17228. function n(e, t, i) {
  17229. var n = (e = e.clone().expandByScalar(0.01)).size()
  17230. , r = new o.BoxGeometry(n.x,n.y,n.z);
  17231. r.boundingBox = e,
  17232. o.Mesh.call(this, r, t),
  17233. this.position.copy(e.center()),
  17234. this.frustumCulled = !1,
  17235. i && this.add(new o.WireframeHelper(this))
  17236. }
  17237. var o = e("three");
  17238. (n.prototype = Object.create(o.Mesh.prototype)).constructor = n,
  17239. t.exports = n
  17240. }
  17241. , {
  17242. three: 217
  17243. }],
  17244. 143: [function(l, c, e) {
  17245. (function(e) {
  17246. "use strict";
  17247. function t(e) {
  17248. s.time("Computing a nice bounding cubemap");
  17249. var t = new r({
  17250. side: i.BackSide,
  17251. transparent: !0
  17252. });
  17253. t.uniforms.modelAlpha.value = 0,
  17254. t.uniforms.opacity.value = 1 - o.modelAlpha,
  17255. this.renderOrder = a.boundingSkybox,
  17256. n.call(this, e, t),
  17257. s.timeEnd("Computing a nice bounding cubemap")
  17258. }
  17259. var i = l("three")
  17260. , n = (l("../enum/Viewmode"),
  17261. l("../shaders"),
  17262. l("./BoundingMesh"))
  17263. , r = l("../materials/ModelTextureMaterial")
  17264. , o = l("../settings")
  17265. , a = l("../enum/RenderOrder")
  17266. , s = new (l("../util/logger"))(e);
  17267. (t.prototype = Object.create(n.prototype)).constructor = t,
  17268. c.exports = t
  17269. }
  17270. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  17271. }
  17272. , {
  17273. "../enum/RenderOrder": 42,
  17274. "../enum/Viewmode": 51,
  17275. "../materials/ModelTextureMaterial": 118,
  17276. "../settings": 166,
  17277. "../shaders": 167,
  17278. "../util/logger": 189,
  17279. "./BoundingMesh": 142,
  17280. three: 217
  17281. }],
  17282. 144: [function(e, t, i) {
  17283. "use strict";
  17284. function n(e) {
  17285. this.materialInside = new s({
  17286. side: r.DoubleSide
  17287. });
  17288. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  17289. this.materialOutside = new r.RawShaderMaterial({
  17290. fragmentShader: o.modelOutside.fragmentShader,
  17291. vertexShader: o.modelOutside.vertexShader,
  17292. uniforms: t,
  17293. side: r.FrontSide,
  17294. name: "chunkOut"
  17295. }),
  17296. r.Mesh.call(this, e.geometry, this.materialInside),
  17297. this.name = e.name || "",
  17298. this.textureName = e.textureName,
  17299. this.meshUrl = e.meshUrl
  17300. }
  17301. var r = e("three")
  17302. , o = e("../shaders")
  17303. , a = e("../enum/Viewmode")
  17304. , s = e("../materials/ModelTextureMaterial");
  17305. (n.prototype = Object.create(r.Mesh.prototype)).setTextureMap = function(e) {
  17306. this.materialInside.uniforms.map.value = e,
  17307. this.materialOutside.uniforms.map.value = e
  17308. }
  17309. ,
  17310. n.prototype.setMode = function(e) {
  17311. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  17312. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  17313. t.transparent = this.material.transparent,
  17314. t.uniforms.opacity.value = this.material.uniforms.opacity.value;
  17315. this.material = t
  17316. }
  17317. ,
  17318. t.exports = n
  17319. }
  17320. , {
  17321. "../enum/Viewmode": 51,
  17322. "../materials/ModelTextureMaterial": 118,
  17323. "../shaders": 167,
  17324. three: 217
  17325. }],
  17326. 145: [function(e, t, i) {
  17327. "use strict";
  17328. function n(e) {
  17329. this.chunksize = e || 10,
  17330. this.chunks = {},
  17331. this.boundingBoxes = {},
  17332. this.children = [],
  17333. this.offset = new m.Vector3(0,.5,0),
  17334. this.material = new m.MeshBasicMaterial({
  17335. color: 16777215 * Math.random(),
  17336. side: m.DoubleSide
  17337. })
  17338. }
  17339. var m = e("three");
  17340. e("../enum/Viewmode"),
  17341. n.prototype.add = function(e) {
  17342. var t, i, n, r, o, a, s, l, c, h, u = e.attributes;
  17343. u ? (t = u.position.array,
  17344. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  17345. e.faces);
  17346. var d = new m.Vector3;
  17347. if (i)
  17348. for (n = 0,
  17349. r = i.length; n < r; n += 3) {
  17350. var p = 3 * i[n]
  17351. , f = 3 * i[n + 1]
  17352. , g = 3 * i[n + 2];
  17353. o = (t[p] + t[f] + t[g]) / 3,
  17354. a = (t[1 + p] + t[1 + f] + t[1 + g]) / 3,
  17355. s = (t[2 + p] + t[2 + f] + t[2 + g]) / 3,
  17356. c = (l = Math.floor(o / this.chunksize) + "." + Math.floor(a / this.chunksize) + "." + Math.floor(s / this.chunksize))in this.chunks ? (h = this.chunks[l],
  17357. this.boundingBoxes[l]) : (h = this.chunks[l] = [],
  17358. this.boundingBoxes[l] = new m.Box3),
  17359. h.push(t[p], t[1 + p], t[2 + p], t[f], t[1 + f], t[2 + f], t[g], t[1 + g], t[2 + g]),
  17360. c.expandByPoint(d.set(t[p], t[1 + p], t[2 + p])),
  17361. c.expandByPoint(d.set(t[f], t[1 + f], t[2 + f])),
  17362. c.expandByPoint(d.set(t[g], t[1 + g], t[2 + g]))
  17363. }
  17364. else
  17365. for (n = 0,
  17366. r = t.length; n < r; n += 9)
  17367. o = (t[n] + t[n + 3] + t[n + 6]) / 3,
  17368. a = (t[n + 1] + t[n + 4] + t[n + 7]) / 3,
  17369. s = (t[n + 2] + t[n + 5] + t[n + 8]) / 3,
  17370. c = (l = Math.floor(o / this.chunksize) + "." + Math.floor(a / this.chunksize) + "." + Math.floor(s / this.chunksize))in this.chunks ? (h = this.chunks[l],
  17371. this.boundingBoxes[l]) : (h = this.chunks[l] = [],
  17372. this.boundingBoxes[l] = new m.Box3),
  17373. h.push(t[n], t[n + 1], t[n + 2], t[n + 3], t[n + 4], t[n + 5], t[n + 6], t[n + 7], t[n + 8]),
  17374. c.expandByPoint(d.set(t[n], t[n + 1], t[n + 2])),
  17375. c.expandByPoint(d.set(t[n + 3], t[n + 4], t[n + 5])),
  17376. c.expandByPoint(d.set(t[n + 6], t[n + 7], t[n + 8]))
  17377. }
  17378. ,
  17379. n.prototype.build = function() {
  17380. var e = new m.Object3D;
  17381. for (var t in e.material = this.material,
  17382. this.chunks) {
  17383. var i = this.chunks[t]
  17384. , n = new m.BufferGeometry;
  17385. n.addAttribute("position", new m.BufferAttribute(new Float32Array(i),3)),
  17386. n.boundingBox = this.boundingBoxes[t];
  17387. var r = new m.Mesh(n,this.material);
  17388. r.material.visible = !1,
  17389. e.add(r),
  17390. this.chunks[t] = []
  17391. }
  17392. return e
  17393. }
  17394. ,
  17395. t.exports = n
  17396. }
  17397. , {
  17398. "../enum/Viewmode": 51,
  17399. three: 217
  17400. }],
  17401. 146: [function(e, t, i) {
  17402. "use strict";
  17403. var n = e("three")
  17404. , r = e("../settings")
  17405. , o = e("../util/common")
  17406. , a = e("../util/lerp")
  17407. , s = e("./ChunkedCollider")
  17408. , l = e("../util/transitions")
  17409. , c = e("../util/easing")
  17410. , h = (e("../objects/Panorama"),
  17411. e("../enum/RenderOrder"));
  17412. e("../localization/localize");
  17413. function u(e, t, i) {
  17414. n.Object3D.call(this),
  17415. this.model = e,
  17416. this.floorIndex = t,
  17417. this.lang = r.languageTag,
  17418. this.name = i || "cn" === r.languageTag ? "Floor " + (t + 1) : "第" + (t + 1) + "层",
  17419. this.panos = [],
  17420. this.chunks = [],
  17421. this.colliderBuilder = new s(3),
  17422. this.collider = null,
  17423. this.center = null,
  17424. this.boundingBox = new n.Box3,
  17425. this.size = null,
  17426. this.hidden = !1,
  17427. this.conservativeBoundingBox = new n.Box3,
  17428. this.debugColor = 16777215 * Math.random(),
  17429. this.transition = null
  17430. }
  17431. (u.prototype = Object.create(n.Object3D.prototype)).enter = function(e) {
  17432. this.model.setFloor(this, e)
  17433. }
  17434. ,
  17435. u.prototype.hide = function(e) {
  17436. if (!this.hidden || this.transition) {
  17437. this.chunks.forEach(function(e) {
  17438. e.material.transparent = !0
  17439. }),
  17440. l.cancel(this.transition);
  17441. var t = e ? 0 : r.hideFloorDuration + r.hideFloorDelay
  17442. , i = e ? 0 : r.hideFloorDelay / t;
  17443. this.transition = l.start(a.allUniforms(this.chunks, "opacity", .08), t, function() {
  17444. this.hidden = !0
  17445. }
  17446. .bind(this), i, c.easeInOutQuad)
  17447. }
  17448. }
  17449. ,
  17450. u.prototype.show = function(e) {
  17451. if (this.hidden || this.transition) {
  17452. this.hidden = !1,
  17453. l.cancel(this.transition);
  17454. var t = e ? r.showFloorDuration : r.showFloorDuration + r.showFloorDelay
  17455. , i = e ? 0 : r.showFloorDelay / t;
  17456. this.transition = l.start(a.allUniforms(this.chunks, "opacity", 1), t, function() {
  17457. this.hidden || this.chunks.forEach(function(e) {
  17458. e.material.transparent = !1
  17459. })
  17460. }
  17461. .bind(this), i, c.easeInOutQuad)
  17462. }
  17463. }
  17464. ,
  17465. u.prototype.toggle = function(e, t) {
  17466. (e = void 0 === e ? this.hidden : e) ? this.show(t) : this.hide(t)
  17467. }
  17468. ,
  17469. u.prototype.containsPoint = function(t) {
  17470. return this.collider.children.some(function(e) {
  17471. return e.geometry.boundingBox || e.geometry.computeBoundingBox(),
  17472. e.geometry.boundingBox.containsPoint(t)
  17473. })
  17474. }
  17475. ,
  17476. u.prototype.distanceToPoint = function(i) {
  17477. var n = null
  17478. , r = 1 / 0;
  17479. return this.collider.children.forEach(function(e) {
  17480. e.geometry.boundingBox || e.geometry.computeBoundingBox();
  17481. var t = e.geometry.boundingBox.distanceToPoint(i);
  17482. (!n || t < r) && (r = t,
  17483. n = e)
  17484. }),
  17485. r
  17486. }
  17487. ,
  17488. u.prototype.addChunk = function(e) {
  17489. e.renderOrder = h.ghostFloor,
  17490. this.add(e),
  17491. this.chunks.push(e),
  17492. this.boundingBox.union(e.geometry.boundingBox),
  17493. this.size = this.boundingBox.size(),
  17494. this.colliderBuilder.add(e.geometry)
  17495. }
  17496. ,
  17497. u.prototype.addPano = function(e) {
  17498. this.panos.push(e),
  17499. this.add(e.skyboxMesh),
  17500. e.marker && this.add(e.marker);
  17501. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  17502. var t = new n.Vector3(1,1,1)
  17503. , i = (new n.Box3).setFromCenterAndSize(e.position, t);
  17504. this.boundingBox.union(i)
  17505. }
  17506. }
  17507. ,
  17508. u.prototype.build = function() {
  17509. this.collider = this.colliderBuilder.build(!0),
  17510. this.add(this.collider),
  17511. this.center = this.boundingBox.center(),
  17512. this.conservativeBoundingBox.copy(this.boundingBox),
  17513. this.conservativeBoundingBox.min.y = o.lowerMedian(this.collider.children.map(function(e) {
  17514. return e.geometry.boundingBox.min.y
  17515. }), 5),
  17516. this.conservativeBoundingBox.max.y = o.lowerMedian(this.collider.children.map(function(e) {
  17517. return e.geometry.boundingBox.max.y
  17518. }), 5),
  17519. this.colliderBuilder = null
  17520. }
  17521. ,
  17522. u.prototype.toShortString = function() {
  17523. return o.nth(this.floorIndex + 1)
  17524. }
  17525. ,
  17526. u.prototype.toString = function() {
  17527. return this.name
  17528. }
  17529. ,
  17530. t.exports = u
  17531. }
  17532. , {
  17533. "../enum/RenderOrder": 42,
  17534. "../localization/localize": 108,
  17535. "./strings-cn-CN": 109,
  17536. "../objects/Panorama": 148,
  17537. "../settings": 166,
  17538. "../util/common": 185,
  17539. "../util/easing": 186,
  17540. "../util/lerp": 188,
  17541. "../util/transitions": 195,
  17542. "./ChunkedCollider": 145,
  17543. three: 217
  17544. }],
  17545. 147: [function(e, t, i) {
  17546. "use strict";
  17547. function n(e) {
  17548. this.player = e,
  17549. this.obj3d = null,
  17550. this.UP = new u.Vector3(0,1,0)
  17551. }
  17552. var u = e("three")
  17553. , d = e("../settings");
  17554. n.prototype.prefs = {
  17555. linewidth: 3,
  17556. height: .07,
  17557. opacity: .45,
  17558. endScale: .05
  17559. },
  17560. n.prototype.discard = function() {
  17561. if (this.obj3d) {
  17562. var e = this.obj3d.parent;
  17563. e && e.remove(this.obj3d)
  17564. }
  17565. this.obj3d = null
  17566. }
  17567. ,
  17568. n.prototype.draw = function() {
  17569. if (this.discard(),
  17570. d.showNeighbors) {
  17571. var e = this.player.currentPano.floor;
  17572. this.obj3d = new u.Object3D;
  17573. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  17574. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  17575. i.y += this.prefs.height;
  17576. var n = .1525
  17577. , r = new u.Matrix4;
  17578. for (var o in t)
  17579. if (t[o]) {
  17580. var a = this.player.model.panos.get(o)
  17581. , s = (a.position.clone().sub(this.player.model.position),
  17582. a.position.clone().sub(a.floorPosition))
  17583. , l = a.floorPosition.clone().sub(this.player.model.position);
  17584. l.y += this.prefs.height;
  17585. var c = new u.Geometry;
  17586. c.vertices.push(new u.Vector3(0,-.0127,0), new u.Vector3(-.0127,0,0), new u.Vector3(0,.0127,0), new u.Vector3(.0127,0,0), new u.Vector3(0,-.0127,0)),
  17587. c.vertices.push(new u.Vector3(0,-.255,0), new u.Vector3(.255,-.255,0), new u.Vector3(.255,n,0), new u.Vector3(-n,n,0), new u.Vector3(-n,.127,0), new u.Vector3(-.19,.1,0), new u.Vector3(-.19,-.2032,0), new u.Vector3(-n,-.2286,0), new u.Vector3(-n,-.255,0), new u.Vector3(0,-.255,0)),
  17588. r.identity().setPosition(s),
  17589. c.applyMatrix(r),
  17590. c.vertices.push(new u.Vector3(0,-this.prefs.endScale,0)),
  17591. c.vertices.push(new u.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new u.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new u.Vector3(this.prefs.endScale,this.prefs.endScale,0), new u.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  17592. r.lookAt(l, i, this.UP).setPosition(l),
  17593. c.applyMatrix(r),
  17594. c.vertices.push(l, i);
  17595. var h = new u.Line(c,new u.LineBasicMaterial({
  17596. color: a.debugColor.getHex(),
  17597. transparent: !0,
  17598. opacity: this.prefs.opacity,
  17599. depthWrite: !1,
  17600. name: "sLine" + o,
  17601. linewidth: this.prefs.linewidth
  17602. }));
  17603. this.obj3d.add(h)
  17604. }
  17605. e.add(this.obj3d)
  17606. }
  17607. }
  17608. ,
  17609. n.prototype.update = function() {
  17610. d.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  17611. }
  17612. ,
  17613. t.exports = n
  17614. }
  17615. , {
  17616. "../settings": 166,
  17617. three: 217
  17618. }],
  17619. 148: [function(S, M, e) {
  17620. (function(e) {
  17621. "use strict";
  17622. function r(e, t, i, n) {
  17623. this.model = e,
  17624. this.id = t,
  17625. this.alignmentType = i.alignmentType || c.ALIGNED,
  17626. this.neighbourUUIDs = i.neighbours,
  17627. this.neighbourPanos = null,
  17628. this.floor = null,
  17629. this.floorIndex = i.floor,
  17630. this.failedLoadingAt = 0,
  17631. this.maxLoadRetries = 4,
  17632. this.origin = i.position.clone(),
  17633. this.position = this.alignmentType === c.UNALIGNED ? new s.Vector3(0,-5,0) : i.position.clone(),
  17634. this.quaternion = i.quaternion.clone(),
  17635. this.skyboxMesh = new s.Mesh(E),
  17636. this.skyboxMesh.position.copy(this.position),
  17637. this.skyboxMesh.quaternion.copy(this.quaternion),
  17638. this.skyboxMesh.name = "skybox",
  17639. this.skyboxMesh.visible = !1,
  17640. this.skyboxMesh.updateMatrix(),
  17641. this.skyboxMesh.updateMatrixWorld(),
  17642. this.marker = null,
  17643. this.showFloorMarker = this.showFloorMarker = !window.DATA.hideFloorMarker,
  17644. this.isAligned() && (this.marker = new s.Mesh(_,new s.MeshBasicMaterial({
  17645. map: b,
  17646. side: s.DoubleSide,
  17647. opacity: 0,
  17648. transparent: !0,
  17649. depthWrite: !1
  17650. })),
  17651. this.marker.visible = this.showFloorMarker,
  17652. this.marker.renderOrder = l.panoMarker,
  17653. this.marker.name = "marker",
  17654. (this.marker.pano = this).marker.layers.set(v.PANOMARKERS),
  17655. this.marker.updateMatrixWorld(),
  17656. a.colorMarkerOnLoad && this.on("load", function() {
  17657. this.marker.material.color.set(65280)
  17658. })),
  17659. this.debugColor = (new s.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  17660. this.floorPosition = i.puck ? i.puck.clone() : null,
  17661. this.tiled = n,
  17662. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new s.Texture([null, null, null, null, null, null]),
  17663. this.solidSkybox.flipY = !1,
  17664. a.minimalMemoryMode && (this.solidSkybox.minFilter = s.LinearFilter,
  17665. this.solidSkybox.magFilter = s.LinearFilter,
  17666. this.solidSkybox.generateMipmaps = !1)),
  17667. this.zoomed = !1,
  17668. this.panoRenderer = null,
  17669. this.qualityManager = null,
  17670. this.tileDownloader = null,
  17671. this.tiledPanoRenderTarget = null,
  17672. this.minimumTiledPanoLoaded = !1,
  17673. this.highestPartialTileRenderOpCompleted = 0,
  17674. this.highestFullTileRenderOpCompleted = 0,
  17675. this.shouldRedrawOnBaseLoaded = !1,
  17676. this.lockUntilRenderingComplete = !1,
  17677. a.colorMarkerOnLoad && this.on("load", function() {
  17678. this.marker.material.color.set(65280)
  17679. }),
  17680. (e = new s.TextureLoader).setCrossOrigin(!0);
  17681. var r = e.load("images/texture.jpg");
  17682. if (this.vrMarker = new s.Mesh(new s.OctahedronGeometry(.1,0),new s.MeshLambertMaterial({
  17683. color: 16777215,
  17684. transparent: !0,
  17685. opacity: .75,
  17686. map: r
  17687. })),
  17688. this.vrMarker.boluoType = "vr",
  17689. this.vrMarker.position.z = 1,
  17690. this.vrMarker.enabled = !0,
  17691. this.vrMarker.visible = !1,
  17692. window.vrMarkers = window.vrMarkers || [],
  17693. window.vrMarkers.push(this.vrMarker),
  17694. this.marker && this.marker.add(this.vrMarker),
  17695. a.showAxis && (this.skyboxMesh.add(new s.ArrowHelper(new s.Vector3(0,1,0),new s.Vector3(0,0,0),1,255)),
  17696. this.skyboxMesh.add(new s.ArrowHelper(new s.Vector3(0,0,1),new s.Vector3(0,0,0),1,16711680)),
  17697. this.skyboxMesh.add(new s.ArrowHelper(new s.Vector3(1,0,0),new s.Vector3(0,0,0),1,65280))),
  17698. this.adjustAngleEnable) {
  17699. (i = new s.Quaternion).setFromAxisAngle(new s.Vector3(1,0,0), this.adjustAngleX),
  17700. this.skyboxMesh.quaternion.multiply(i);
  17701. var o = new s.Quaternion;
  17702. o.setFromAxisAngle(new s.Vector3(0,1,0), this.adjustAngleY),
  17703. this.skyboxMesh.quaternion.multiply(o),
  17704. (n = new s.Quaternion).setFromAxisAngle(new s.Vector3(0,0,1), this.adjustAngleZ),
  17705. this.skyboxMesh.quaternion.multiply(n),
  17706. this.skyboxMesh.updateMatrix(),
  17707. this.skyboxMesh.updateMatrixWorld(),
  17708. this.model.updateProjectedPanos()
  17709. }
  17710. }
  17711. var i, t, s = S("three"), n = S("../util/logger"), a = S("../settings"), l = (S("../enum/Viewmode"),
  17712. S("../enum/RenderOrder")), c = S("../enum/AlignmentType"), o = (S("../util/common"),
  17713. S("../util/transitions")), h = S("../util/lerp"), u = S("../util/ajax"), d = S("../util/texture"), p = S("../util/panorama"), f = (S("../enum/TileDownloaderEvents"),
  17714. S("../enum/PanoramaEvents")), g = S("../enum/PanoRendererEvents"), m = S("../enum/PanoSizeClass"), v = S("../enum/RenderLayers"), y = (S("../scene/SceneRenderer"),
  17715. S("../enum/GLCubeFaces"),
  17716. S("../exception/BasicException")), A = S("../tile/TileUtils"), C = S("events").EventEmitter, I = new n(e), E = new s.SphereBufferGeometry(.1), _ = new s.PlaneBufferGeometry(.4,.4,1,1), b = d.load("images/marker-256x256.png");
  17717. (r.prototype = Object.create(C.prototype)).enter = (t = null,
  17718. function() {
  17719. this.setZoomed(!1),
  17720. this.emit("enter", {
  17721. oldPano: t,
  17722. newPano: this
  17723. }),
  17724. t = this
  17725. }
  17726. ),
  17727. r.prototype.exit = function() {
  17728. this.tiled ? (this.clearWaitDeferreds(),
  17729. this.minimumTiledPanoLoaded = !1,
  17730. this.tiledPanoRenderTarget = null,
  17731. this.setZoomed(!1),
  17732. this.panoRenderer.deactivateTiledPano(this),
  17733. this.highestPartialTileRenderOpCompleted = 0,
  17734. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  17735. this.solidSkybox.loaded = !1,
  17736. this.solidSkybox.version = 0),
  17737. this.emit("exit")
  17738. }
  17739. ,
  17740. r.prototype.hoverOn = function(e) {
  17741. this.marker && (o.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  17742. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  17743. }
  17744. ,
  17745. r.prototype.hoverOff = function(e) {
  17746. this.marker && o.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  17747. }
  17748. ,
  17749. r.prototype.build1 = function() {
  17750. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position), //改
  17751. this.floor.addPano(this)
  17752. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  17753. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  17754. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  17755. this.neighbourUUIDs = this.neighbourUUIDs || [] //add
  17756. }
  17757. ,
  17758. r.prototype.build2 = function() {
  17759. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  17760. this.height = this.position.distanceTo(this.floorPosition),
  17761. this.placeMarker()
  17762. }
  17763. ,
  17764. r.prototype.interpolateFloorPosition = function() {
  17765. var e = this.model.panos.filter(r.filters.isNeighbourPanoTo(this)).filter(function(e) {
  17766. return !!e.floorPosition
  17767. }).sort(function(e, t) {
  17768. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  17769. }
  17770. .bind(this))
  17771. , t = this.position.clone();
  17772. return 2 <= e.length ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  17773. t
  17774. }
  17775. ,
  17776. r.prototype.raycastFloorPosition = function() {
  17777. I.warn("Performance warning: Raycasting to find floor position");
  17778. var e = new s.Raycaster(this.position,new s.Vector3(0,-1,0)).intersectObjects(this.model.colliders);
  17779. return e.length ? e[0].point : null
  17780. }
  17781. ,
  17782. r.prototype.raycastToFindFloor = (i = [new s.Vector3(0,-1,0), new s.Vector3(1,-1,0), new s.Vector3(0,-1,1), new s.Vector3(-1,-1,0), new s.Vector3(0,-1,-1), new s.Vector3(1,0,0), new s.Vector3(0,0,1), new s.Vector3(-1,0,0), new s.Vector3(0,0,-1)],
  17783. function() {
  17784. I.warn("Performance warning: Raycasting to find floor index");
  17785. for (var e = 0; e < i.length; e++) {
  17786. var t = new s.Raycaster(this.position.clone(),i[e].clone()).intersectObjects(this.model.colliders);
  17787. if (t.length)
  17788. return t[0].object.parent.parent
  17789. }
  17790. return null
  17791. }
  17792. ),
  17793. r.prototype.placeMarker = function() {
  17794. this.marker && (this.marker.position.copy(this.floorPosition),
  17795. this.marker.position.y += .05,
  17796. this.marker.lookAt(new s.Vector3(0,1,0).add(this.marker.position)))
  17797. }
  17798. ,
  17799. r.prototype.translate = function(e) {
  17800. this.position.add(e),
  17801. this.floorPosition.add(e)
  17802. }
  17803. ,
  17804. r.prototype.findClosestMidtpointPanoTo = function(e) {
  17805. return (new s.Vector3).addVectors(this.position, e.position).divideScalar(2),
  17806. this.model.panos.find([r.filters.notIn([this, e])], [r.sortFunctions.distanceToPoint(point)])
  17807. }
  17808. ,
  17809. r.prototype.attachToPanoRenderer = function(e) {
  17810. this.panoRenderer = e,
  17811. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  17812. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  17813. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  17814. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  17815. }
  17816. ;
  17817. var w, T, x = {};
  17818. r.prototype.getWaitDeferred = function(e) {
  17819. var t = x[this.id];
  17820. t || (t = {},
  17821. x[this.id] = t);
  17822. var i = t[e];
  17823. return i || (i = {
  17824. deferred: $.Deferred(),
  17825. active: !1
  17826. },
  17827. t[e] = i),
  17828. i
  17829. }
  17830. ,
  17831. r.prototype.resetWaitDeferred = function(e) {
  17832. var t = this.getWaitDeferred(e);
  17833. t.active = !1,
  17834. t.deferred = $.Deferred()
  17835. }
  17836. ,
  17837. r.prototype.clearWaitDeferreds = function() {
  17838. var e = x[this.id];
  17839. for (var t in e || (e = {},
  17840. x[this.id] = e),
  17841. e)
  17842. if (e.hasOwnProperty(t)) {
  17843. var i = e[t];
  17844. i.active = !1,
  17845. i.deferred = $.Deferred()
  17846. }
  17847. }
  17848. ,
  17849. r.prototype.loadTiledPano = (new s.Vector3,
  17850. w = [],
  17851. T = [],
  17852. function(e, t, i, n, r, o) {
  17853. null != n || (n = !0),
  17854. null != r || (r = !0);
  17855. var a = this.getWaitDeferred(e)
  17856. , s = a.deferred
  17857. , l = null
  17858. , c = null;
  17859. if (i && ("number" == typeof i ? l = i : (l = i.hFov,
  17860. c = i.vFov)),
  17861. !this.isLoaded(e)) {
  17862. if (!a.active) {
  17863. if (a.active = !0,
  17864. i) {
  17865. var h = A.matchingTilesInDirection(this, e, t, l, c);
  17866. w[this.id + ":" + e] = {
  17867. tileCount: 0,
  17868. targetTileCount: h
  17869. },
  17870. I.info("Loading partial pano: " + this.id + " with " + h + " tiles")
  17871. }
  17872. T[this.id] || (T[this.id] = !0,
  17873. this.on(f.LoadComplete, function(e, t) {
  17874. var i = this.getWaitDeferred(e).deferred;
  17875. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  17876. this.resetWaitDeferred(e))
  17877. }
  17878. .bind(this)),
  17879. this.on(f.LoadFailed, function(e) {
  17880. var t = this.getWaitDeferred(e).deferred;
  17881. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  17882. this.resetWaitDeferred(e))
  17883. }
  17884. .bind(this)),
  17885. this.on(f.TileLoaded, function(e, t, i) {
  17886. var n = this.getWaitDeferred(e).deferred;
  17887. if (n && "pending" === n.state()) {
  17888. n.notify(e, t, i);
  17889. var r = w[this.id + ":" + e];
  17890. r && (r.tileCount++,
  17891. r.tileCount === r.targetTileCount && (this.onPanoRendered(this.id, e, i, !0),
  17892. n.resolve(e, i),
  17893. this.resetWaitDeferred(e)))
  17894. }
  17895. }
  17896. .bind(this)))
  17897. }
  17898. this.tileDownloader.clearForceQueue(),
  17899. this.tileDownloader.forceQueueTilesForPano(this, e, t, l, c, o),
  17900. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), n),
  17901. this.panoRenderer.renderPanoTiles(this.id, t, r)
  17902. }
  17903. return s.promise()
  17904. }
  17905. ),
  17906. r.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  17907. e === this.id && t === this.qualityManager.getPanoSize(m.BASE) && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  17908. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  17909. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  17910. }
  17911. ,
  17912. r.prototype.onTileRendered = function(e, t, i, n) {
  17913. e === this.id && this.emit(f.TileLoaded, t, i, n)
  17914. }
  17915. ,
  17916. r.prototype.onPanoRendered = function(e, t, i, n) {
  17917. e === this.id && (this.minimumTiledPanoLoaded = !0,
  17918. this.updateSkyboxForZoomLevel(),
  17919. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  17920. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  17921. this.emit("load", t),
  17922. this.model.emit("load", this),
  17923. this.emit(f.LoadComplete, t, i))
  17924. }
  17925. ,
  17926. r.prototype.setZoomed = function(e) {
  17927. this.zoomed = e,
  17928. this.updateSkyboxForZoomLevel()
  17929. }
  17930. ,
  17931. r.prototype.ensureSkyboxReadyForRender = function() {
  17932. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  17933. this.solidSkybox.loaded = !0)
  17934. }
  17935. ,
  17936. r.prototype.updateSkyboxForZoomLevel = function() {
  17937. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  17938. }
  17939. ,
  17940. r.prototype.getSkyboxTexture = function() {
  17941. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  17942. }
  17943. ,
  17944. r.prototype.onTileRenderFail = function(e, t, i) {
  17945. e === this.id && this.emit(f.LoadFailed, t)
  17946. }
  17947. ,
  17948. r.prototype.isLoaded = function(e) {
  17949. if (this.tiled) {
  17950. if (e && "string" == typeof e)
  17951. throw new y("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  17952. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  17953. }
  17954. if (e && "number" == typeof e)
  17955. throw new y("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  17956. return !!this.solidSkybox.high || e in this.solidSkybox
  17957. }
  17958. ,
  17959. r.prototype.loadCube = function(a) {
  17960. if (this.isLoaded(a))
  17961. return I.info("Skipping load of pano, already loaded"),
  17962. $.when();
  17963. this.emit("loading", a),
  17964. this.model.emit("loading", this);
  17965. var n = p.getCubemapUrls(this.model.urls, this.id, a)
  17966. , e = n.filter(function(e) {
  17967. return !e
  17968. });
  17969. "low" === a && 0 < e.length && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  17970. a = "high",
  17971. n = p.getCubemapUrls(this.model.urls, this.id, a));
  17972. var t = 0
  17973. , i = [0, 1, 2, 3, 4, 5].map(function(e, t, i) {
  17974. return u.getImage(n[t])
  17975. }
  17976. .bind(this));
  17977. return $.when(i[0], i[1], i[2], i[3], i[4], i[5]).then(function(e, t, i, n, r, o) {
  17978. return this.solidSkybox[a] = [e, t, i, n, r, o],
  17979. "high" !== a && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[a],
  17980. this.solidSkybox.low = null),
  17981. this.solidSkybox.needsUpdate = !0,
  17982. this.emit("load", a),
  17983. this.model.emit("load", this),
  17984. this
  17985. }
  17986. .bind(this), function() {
  17987. I.error("Downloading cubemap for pano", this.id, "failed"),
  17988. this.failedLoadingAt = Date.now()
  17989. }
  17990. .bind(this), function() {
  17991. return $.when(++t, 6)
  17992. })
  17993. }
  17994. ,
  17995. r.raycastsSkipped = 0,
  17996. r.raycastsDone = 0,
  17997. r.prototype.findNeighourPanos = function() {
  17998. return this.model.panos.setNeighbour(this.id, this.id, !1),
  17999. this.model.panos.forEach(function(e) {
  18000. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  18001. var t = this.position.distanceTo(e.position);
  18002. if (t > a.panoramaNeighbourMaxDistance)
  18003. return this.model.panos.setNeighbour(this, e, !1),
  18004. void r.raycastsSkipped++;
  18005. var i = e.position.clone().sub(this.position).normalize()
  18006. , n = new s.Raycaster(this.position,i.clone(),0,t).intersectObjects(this.model.colliders);
  18007. r.raycastsDone++,
  18008. this.model.panos.setNeighbour(this, e, 0 === n.length),
  18009. a.showNeighbourRaycasts && (n.length ? this.floor.model.add(new s.ArrowHelper(i,this.position,n[0].distance,16711680)) : this.floor.model.add(new s.ArrowHelper(i,this.position,t,16777215,0,0)))
  18010. }
  18011. }
  18012. .bind(this)),
  18013. this.model.panos.neighbourMap[this.id]
  18014. }
  18015. ,
  18016. r.prototype.worldPosition = function() {
  18017. return this.position
  18018. }
  18019. ,
  18020. r.prototype.addTextSprite = function(e, color, parent) {
  18021. this.removeTextSprite();
  18022. var ratio = 16;
  18023. var i = document.createElement("canvas")
  18024. , n = i.getContext("2d");
  18025. i.width = 1024,
  18026. i.height = i.width / ratio;
  18027. n.font = " 30px Arial",
  18028. n.fillStyle = "white";
  18029. var r = n.measureText(e).width;
  18030. n.fillText(e, (i.width - r) / 2, (i.height + 60) / 2);
  18031. var o = new s.Texture(i);
  18032. o.needsUpdate = !0;
  18033. var a = new s.SpriteMaterial({
  18034. map: o,
  18035. color: color || 16428055,
  18036. depthTest:false
  18037. });
  18038. this.text3d = new s.Sprite(a)
  18039. if(parent){
  18040. parent.add(this.text3d)
  18041. }else{
  18042. this.text3d.position.copy(this.skyboxMesh.position)
  18043. this.floor.add(this.text3d)
  18044. }
  18045. var scale = 5
  18046. this.text3d.scale.y = scale/ratio
  18047. this.text3d.scale.x = scale
  18048. }
  18049. ,
  18050. r.prototype.removeTextSprite = function() {
  18051. this.text3d && (this.text3d.parent.remove(this.text3d),
  18052. this.text3d.material.map.dispose(),
  18053. this.text3d = null)
  18054. }
  18055. ,
  18056. r.prototype.isAligned = function() {
  18057. return this.alignmentType === c.ALIGNED
  18058. }
  18059. ,
  18060. r.filters = {
  18061. inDirection: function(t, i, n) {
  18062. return function(e) {
  18063. return e.position.clone().sub(t).normalize().dot(i) > n
  18064. }
  18065. },
  18066. inFloorDirection: function(t, i, n) {
  18067. return function(e) {
  18068. return e.floorPosition.clone().sub(t).normalize().dot(i) > n
  18069. }
  18070. },
  18071. inPanoDirection: function(n, r, o) {
  18072. return o = a.navigation.panoScores ? a.navigation.filterStrictness : o,
  18073. function(e) {
  18074. var t = e.floorPosition.clone().sub(n).normalize()
  18075. , i = e.position.clone().sub(n).normalize();
  18076. return t.dot(r) > o || i.dot(r) > o
  18077. }
  18078. },
  18079. atFloor: function(t) {
  18080. return function(e) {
  18081. return !t || e.floor === t
  18082. }
  18083. },
  18084. not: function(t) {
  18085. return function(e) {
  18086. return e !== t
  18087. }
  18088. },
  18089. notIn: function(t) {
  18090. return function(e) {
  18091. return -1 === t.indexOf(e)
  18092. }
  18093. },
  18094. isLoaded: function() {
  18095. return function(e) {
  18096. return e.isLoaded()
  18097. }
  18098. },
  18099. isNotLoaded: function() {
  18100. return function(e) {
  18101. return !e.isLoaded()
  18102. }
  18103. },
  18104. isCloseEnoughTo: function(t, i) {
  18105. return function(e) {
  18106. return t.distanceTo(e.floorPosition) < i
  18107. }
  18108. },
  18109. hasMinimumHeightDifferenceTo: function(t, i) {
  18110. return function(e) {
  18111. return Math.abs(e.position.y - t.y) > i
  18112. }
  18113. },
  18114. isNotBehindNormal: function(t, i) {
  18115. var n = new s.Vector3;
  18116. return i = i.clone(),
  18117. function(e) {
  18118. return 0 < n.copy(e.position).sub(t).normalize().dot(i)
  18119. }
  18120. },
  18121. isNeighbourPanoTo: function(t) {
  18122. return function(e) {
  18123. return !t || !t.neighbourPanos || !!t.neighbourPanos[e.id]
  18124. }
  18125. },
  18126. isNeighbourOfNeighbourTo: function(n) {
  18127. return function(i) {
  18128. return !!n.neighbourPanos[i.id] || n.neighbourUUIDs.some(function(e) {
  18129. var t = n.model.panos.get(e);
  18130. return !!t && t.neighbourPanos[i.id]
  18131. })
  18132. }
  18133. },
  18134. isNotRecentlyFailed: function(t) {
  18135. return function(e) {
  18136. return Date.now() - e.failedLoadingAt > t
  18137. }
  18138. },
  18139. isOnVisibleFloor: function() {
  18140. return function(e) {
  18141. return !e.floor.hidden
  18142. }
  18143. },
  18144. isPanoAligned: function() {
  18145. return function(e) {
  18146. return e.isAligned()
  18147. }
  18148. }
  18149. },
  18150. r.sortFunctions = {
  18151. distanceToPoint: function(i) {
  18152. return function(e, t) {
  18153. return e.position.distanceTo(i) - t.position.distanceTo(i)
  18154. }
  18155. },
  18156. floorDistanceToPoint: function(i) {
  18157. return function(e, t) {
  18158. return e.floorPosition.distanceTo(i) - t.floorPosition.distanceTo(i)
  18159. }
  18160. },
  18161. choose: function(i) {
  18162. return function(e, t) {
  18163. return i.id === e.id ? -1 : i.id === t.id ? 1 : 0
  18164. }
  18165. }
  18166. },
  18167. r.scoreFunctions = {
  18168. distance: function(t, i) {
  18169. return i = i || a.navigation.distanceFactor,
  18170. function(e) {
  18171. return t ? t.position.distanceTo(e.position) * i : 0
  18172. }
  18173. },
  18174. distanceSquared: function(t, i) {
  18175. return i = i || a.navigation.distanceFactor,
  18176. function(e) {
  18177. return t ? t.position.distanceToSquared(e.position) * i : 0
  18178. }
  18179. },
  18180. direction: function(t, i) {
  18181. return function(e) {
  18182. return e.position.clone().sub(t).normalize().dot(i) * a.navigation.directionFactor
  18183. }
  18184. },
  18185. angle: function(t, i) {
  18186. return function(e) {
  18187. return e.position.clone().sub(t).normalize().angleTo(i) * a.navigation.angleFactor
  18188. }
  18189. },
  18190. inFieldOfView: function(t, i) {
  18191. return function(e) {
  18192. return .75 < e.position.clone().sub(t).normalize().dot(i) ? 10 : -1
  18193. }
  18194. },
  18195. optionality: function(t) {
  18196. return function(e) {
  18197. return e.neighbourUUIDs.filter(function(e) {
  18198. return !(e in t.neighbourUUIDs) && e !== t.id
  18199. }).length * a.navigation.optionalityFactor
  18200. }
  18201. },
  18202. penalizeHeightDifferenceUnder: function(t, i) {
  18203. return function(e) {
  18204. return t.y - e.position.y < i ? -20 : 0
  18205. }
  18206. }
  18207. },
  18208. M.exports = r
  18209. }
  18210. ).call(this, "/js/objects/Panorama.js")
  18211. }
  18212. , {
  18213. "../enum/AlignmentType": 17,
  18214. "../enum/GLCubeFaces": 25,
  18215. "../enum/PanoRendererEvents": 35,
  18216. "../enum/PanoSizeClass": 36,
  18217. "../enum/PanoramaEvents": 37,
  18218. "../enum/RenderLayers": 41,
  18219. "../enum/RenderOrder": 42,
  18220. "../enum/TileDownloaderEvents": 45,
  18221. "../enum/Viewmode": 51,
  18222. "../exception/BasicException": 55,
  18223. "../scene/SceneRenderer": 158,
  18224. "../settings": 166,
  18225. "../tile/TileUtils": 174,
  18226. "../util/ajax": 181,
  18227. "../util/common": 185,
  18228. "../util/lerp": 188,
  18229. "../util/logger": 189,
  18230. "../util/panorama": 191,
  18231. "../util/texture": 194,
  18232. "../util/transitions": 195,
  18233. events: 202,
  18234. three: 217
  18235. }],
  18236. 149: [function(e, t, i) {
  18237. "use strict";
  18238. function n(e) {
  18239. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  18240. t.map.value = d,
  18241. t.opacity.value = 0,
  18242. t.color.value.set(o.reticuleColor),
  18243. t.showMouseMarker = !window.DATA.hideMouseMarker;
  18244. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  18245. side: r.DoubleSide,
  18246. depthWrite: !1,
  18247. depthTest: !1,
  18248. transparent: !0,
  18249. vertexShader: c.waypoint.vertexShader,
  18250. fragmentShader: c.waypoint.fragmentShader,
  18251. uniforms: t,
  18252. name: "waypoint",
  18253. opacity: 0,
  18254. visible: t.showMouseMarker
  18255. })),
  18256. this.layers.set(h.RETICULE),
  18257. this.renderOrder = u.reticule,
  18258. this.player = e,
  18259. this.direction = new r.Vector3,
  18260. this.hidden = !0,
  18261. this.mouseLastMoveTime = Date.now()
  18262. }
  18263. var r = e("three")
  18264. , o = e("../settings")
  18265. , a = e("../util/transitions")
  18266. , s = e("../util/texture")
  18267. , l = e("../util/lerp")
  18268. , c = e("../shaders")
  18269. , h = e("../enum/RenderLayers")
  18270. , u = e("../enum/RenderOrder")
  18271. , d = s.load("images/reticule-256x256.png");
  18272. (n.prototype = Object.create(r.Mesh.prototype)).move = function(e, t, i) {
  18273. this.hidden = i,
  18274. this.mouseLastMoveTime = Date.now()
  18275. }
  18276. ,
  18277. n.prototype.hide = function() {
  18278. this.hidden || (this.hidden = !0,
  18279. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  18280. }
  18281. ,
  18282. n.prototype.show = function() {
  18283. this.hidden = !1,
  18284. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  18285. }
  18286. ,
  18287. n.prototype.update = function() {
  18288. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  18289. }
  18290. ,
  18291. n.prototype.updatePosition = function(e, t) {
  18292. if (!this.hidden) {
  18293. if (!t)
  18294. return this.hide();
  18295. var i = t.point
  18296. , n = e.distanceTo(i)
  18297. , r = 1 + .01 * n;
  18298. n < 1 && (r -= 1 - n),
  18299. this.show(),
  18300. this.scale.set(r, r, r),
  18301. this.direction = this.direction.multiplyScalar(.8),
  18302. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  18303. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  18304. this.lookAt(this.position.clone().add(this.direction))
  18305. }
  18306. }
  18307. ,
  18308. n.prototype.writeAstag = function() {
  18309. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  18310. , t = new Date;
  18311. this.tagCount = void 0 === this.tagCount ? 1 : this.tagCount + 1;
  18312. var i = {
  18313. enabled: !0,
  18314. version: "0",
  18315. created: t.toISOString(),
  18316. created_by: "APITest",
  18317. position: this.position.clone(),
  18318. stem: {
  18319. enabled: o.tags.pole.enabled,
  18320. direction: this.direction.multiplyScalar(o.tags.pole.height)
  18321. },
  18322. label: "tag " + this.tagCount,
  18323. description: "Description " + e,
  18324. floor: function(e) {
  18325. if (e.currentFloor) {
  18326. var t = e.floors.indexOf(e.currentFloor);
  18327. return -1 < t ? t : void 0
  18328. }
  18329. }(this.player.model),
  18330. type: "info",
  18331. metadata: {
  18332. preferred_camera: {
  18333. mode: this.player.mode
  18334. }
  18335. }
  18336. };
  18337. console.log("--------------------------"),
  18338. console.log(JSON.stringify(i));
  18339. var n = this.player.model.addtag(e, i).build();
  18340. n && (n.disc && this.player.tagDiscs.push(n.disc),
  18341. n.visible || n.show(o.tags.startup.fadeInDuration))
  18342. }
  18343. ,
  18344. t.exports = n
  18345. }
  18346. , {
  18347. "../enum/RenderLayers": 41,
  18348. "../enum/RenderOrder": 42,
  18349. "../settings": 166,
  18350. "../shaders": 167,
  18351. "../util/lerp": 188,
  18352. "../util/texture": 194,
  18353. "../util/transitions": 195,
  18354. three: 217
  18355. }],
  18356. 150: [function(e, t, i) {
  18357. "use strict";
  18358. function n(e, t) {
  18359. this.chunks = [],
  18360. this.floorId = e,
  18361. this.roomId = t,
  18362. this.position = new l.Vector3
  18363. }
  18364. var l = e("three");
  18365. n.prototype.addChunk = function(e) {
  18366. this.chunks.push(e)
  18367. }
  18368. ,
  18369. n.prototype.calcBoundaries = function() {
  18370. for (var e = new l.Vector3, t = new l.Vector3(0,0,0), i = new l.Vector3(0,0,0), n = new l.Vector3(0,0,0), r = 0, o = 0; o < this.chunks.length; o++) {
  18371. var a = this.chunks[o].geometry.attributes.position;
  18372. if (a)
  18373. for (var s = 0; s < a.array.length; s += 3)
  18374. e.set(a.array[s], a.array[s + 1], a.array[s + 2]),
  18375. t.add(e),
  18376. 0 === s ? (i.copy(e),
  18377. n.copy(e)) : (i.max(e),
  18378. n.min(e)),
  18379. r++
  18380. }
  18381. 0 < r ? (t.multiplyScalar(1 / r),
  18382. this.average = t) : this.average = null,
  18383. this.boundsMax = i,
  18384. this.boundsMin = n,
  18385. this.center = new l.Vector3,
  18386. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  18387. }
  18388. ,
  18389. t.exports = n
  18390. }
  18391. , {
  18392. three: 217
  18393. }],
  18394. 151: [function(o, v, e) {
  18395. (function(e) {
  18396. "use strict";
  18397. function t(e, t, i) {
  18398. this.obj3d = null,
  18399. this.nodes = [],
  18400. this.colorHull = [],
  18401. this.shortPaths = {},
  18402. this.floorHull = null,
  18403. this.cameraHull = null,
  18404. this.floorPathDistance = 0,
  18405. this.floorCurvePoints = null,
  18406. this.floorCurveColors = null,
  18407. this.camCurvePoints = null,
  18408. this.warpDestHeroLoc = null,
  18409. this.warpDestPano = null,
  18410. this.warpPathPoints = null,
  18411. this.warpPathLengths = [0],
  18412. this.warpLength = 0,
  18413. this.closeWarpDistance = 4,
  18414. this.UP = U.UP.clone(),
  18415. this.longestStep = 0,
  18416. this.upcomingTransType = null,
  18417. this.burnsDir = 1,
  18418. this.prevNextDist = 0,
  18419. this.nextI = 0,
  18420. this.activeTransType = null,
  18421. this.lastTransType = null,
  18422. this.bunnyObj = null,
  18423. this.director = e,
  18424. this.player = t,
  18425. this.playerControls = i,
  18426. this.modelManager = t.modelManager,
  18427. this.updateModel(),
  18428. this.updateDefaultsFromModelData(),
  18429. this.bindEvents(),
  18430. this.warping = !1,
  18431. this.waitingToWarp = !1,
  18432. this.warpInterrupted = !1,
  18433. this.warpInterruptionBlackoutStyle = null,
  18434. this.warpInterruptionTravelTime = null
  18435. }
  18436. var c, h, u, d, p, f, a, s, P = o("three"), i = o("../util/logger"), O = o("../enum/Viewmode"), A = o("../enum/RenderOrder"), L = o("../enum/WarpStyle"), D = o("../settings"), N = o("../util/math"), F = o("../util/lerp"), B = o("../util/easing"), V = o("../util/transitions"), l = o("../objects/Snapshot"), k = o("../effects"), C = o("../shaders"), n = (o("../gui/gui"),
  18437. o("../util/texture")), U = o("../enum/Vectors"), H = (o("../model/ModelManager"),
  18438. new i(e)), g = o("../enum/PlayerEvents"), z = o("../enum/BlackoutStyle"), r = o("../enum/ModelManagerEvents"), m = o("../constants"), I = {
  18439. path: 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  18440. pathEnd: n.load("images/End.png"),
  18441. pathStart: 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")
  18442. };
  18443. t.prototype.setScene = function(e) {
  18444. this.createCpm(e),
  18445. this.createBunnyObj(e)
  18446. }
  18447. ,
  18448. t.prototype.updateModel = function() {
  18449. this.model = this.modelManager.getActiveModel()
  18450. }
  18451. ,
  18452. t.prototype.bindEvents = function() {
  18453. this.modelManager.on(r.ActiveModelChanged, this.updateModel.bind(this))
  18454. }
  18455. ,
  18456. t.prototype.updateDefaultsFromModelData = function() {
  18457. this.model.data
  18458. }
  18459. ,
  18460. t.prototype.pointPathDistance = function(e) {
  18461. for (var t = 0, i = 1; i < e.length; i += 1)
  18462. t += e[i - 1].distanceTo(e[i]);
  18463. return t
  18464. }
  18465. ,
  18466. t.prototype.pointPathLengths = function(e) {
  18467. for (var t = [0], i = 1; i < e.length; i += 1)
  18468. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  18469. return t
  18470. }
  18471. ,
  18472. t.prototype.interpAlongPath = function(e, t, i) {
  18473. var n, r = new P.Vector3, o = t[t.length - 1];
  18474. if (i < 1) {
  18475. n = i * o;
  18476. for (var a = 1; a < t.length; a += 1)
  18477. if (t[a] > n) {
  18478. var s = (n - t[a - 1]) / (t[a] - t[a - 1]);
  18479. return r.copy(e[a]),
  18480. r.sub(e[a - 1]),
  18481. r.multiplyScalar(s),
  18482. r.add(e[a - 1]),
  18483. r
  18484. }
  18485. } else
  18486. r.copy(e[e.length - 1]);
  18487. return r
  18488. }
  18489. ,
  18490. t.prototype.pathHeight = function() {
  18491. return this.player.mode !== O.FLOORPLAN ? D.path.height : D.path.outsideHeight
  18492. }
  18493. ,
  18494. t.prototype.createBunnyObj = function(e) {
  18495. this.bunnyObj || (this.bunnyObj = new P.AxisHelper(.1),
  18496. this.bunnyObj.visible = D.warp.showBunny),
  18497. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  18498. e.add(this.bunnyObj)
  18499. }
  18500. ,
  18501. t.prototype.createCpm = function(e) {
  18502. if (!this.currentPanoMarker) {
  18503. var t = this.makeWaypointObj(I.pathEnd, "Current");
  18504. t.material.uniforms.opacity.value = 0,
  18505. this.currentPanoMarker = {
  18506. mesh: t,
  18507. placed: !1
  18508. }
  18509. }
  18510. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  18511. this.placeCpm(),
  18512. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  18513. }
  18514. ,
  18515. t.prototype.placeCpm = function() {
  18516. if (D.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  18517. var e = this.player.currentPano.floor;
  18518. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  18519. e.add(this.currentPanoMarker.mesh)),
  18520. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  18521. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  18522. this.currentPanoMarker.placed = !0
  18523. } else
  18524. this.popOutCpm()
  18525. }
  18526. ,
  18527. t.prototype.fadeInCpm = function(e) {
  18528. this.player.mode === O.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || D.path.mapGuides && this.currentPanoMarker.placed && V.start(F.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  18529. }
  18530. ,
  18531. t.prototype.fadeOutCpm = function(e) {
  18532. V.start(F.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  18533. }
  18534. ,
  18535. t.prototype.popInCpm = function() {
  18536. D.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  18537. }
  18538. ,
  18539. t.prototype.popOutCpm = function() {
  18540. this.fadeOutCpm(2)
  18541. }
  18542. ,
  18543. t.prototype.brushPrefs = {
  18544. linewidth: 7,
  18545. strokeWidth: 15,
  18546. cvSegments: 48,
  18547. paveStep: .1,
  18548. paveWidth: .2,
  18549. lookBlendDist: 3,
  18550. maxTurn: P.Math.degToRad(2)
  18551. },
  18552. t.prototype.panoPathDistance = function(e) {
  18553. var t = this.model.panos;
  18554. if (!e || e.length < 2)
  18555. return 0;
  18556. for (var i = [], n = 0; n < e.length; n += 1)
  18557. i.push(t.get(e[n]).floorPosition);
  18558. return this.pointPathDistance(i)
  18559. }
  18560. ,
  18561. t.prototype.loadTileTexture = function(t) {
  18562. var e = n.load(t, function(e) {
  18563. e.wrapS = P.RepeatWrapping,
  18564. e.wrapT = P.RepeatWrapping,
  18565. e.needsUpdate = !0,
  18566. H.debug('path texture "' + t + '" is ready')
  18567. }, function() {
  18568. H.error('path texture "' + t + '" failed')
  18569. });
  18570. return e.mapping = P.UVMapping,
  18571. e
  18572. }
  18573. ,
  18574. t.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  18575. return new l({
  18576. cameraMode: n,
  18577. position: e,
  18578. quaternion: t,
  18579. panoId: i,
  18580. orthoZoom: o,
  18581. floorVisibility: r,
  18582. thumbUrl: null,
  18583. name: null
  18584. })
  18585. }
  18586. ,
  18587. t.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  18588. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  18589. }
  18590. ,
  18591. t.prototype.setWarpDestination = function(e) {
  18592. this.warpDestHeroLoc = e
  18593. }
  18594. ,
  18595. t.prototype.setWarpDestinationByHeroIndex = function(e) {
  18596. var t = this.getHeroDescriptorByHeroIndex(e);
  18597. return null !== t && (this.setWarpDestination(t),
  18598. !0)
  18599. }
  18600. ,
  18601. t.prototype.setWarpDestinationByPano = function(e, t) {
  18602. return !!this.model.panos.get(e.id) && this.setWarpDestinationByPanoId(e.id, t)
  18603. }
  18604. ,
  18605. t.prototype.setWarpDestinationByPanoId = function(e, t) {
  18606. var i = this.model.panos.get(e);
  18607. if (i) {
  18608. t = t || new P.Quaternion;
  18609. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  18610. return this.setWarpDestination(n),
  18611. !0
  18612. }
  18613. return !1
  18614. }
  18615. ,
  18616. t.prototype.getHeroDescriptorByHeroIndex = function(e) {
  18617. var t = this.model.heroCount();
  18618. if (null !== this.warpDestHeroLoc && t < 1)
  18619. return H.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  18620. this.model.getHeroDescriptorByIndex(0);
  18621. var i = this.model.getHeroDescriptorByIndex(e);
  18622. if (i) {
  18623. var n = i.isPano() ? i.panoId : i.cameraMode;
  18624. H.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  18625. }
  18626. return i
  18627. }
  18628. ,
  18629. t.prototype.getHeroDescriptorByPano = function(e) {
  18630. return this.model.panos.get(e.id) ? this.getHeroDescriptorByPanoId(e.id) : null
  18631. }
  18632. ,
  18633. t.prototype.getHeroDescriptorByPanoId = function(e) {
  18634. var t = this.getHeroIndexFromPanoId(e);
  18635. return this.getHeroDescriptorByHeroIndex(t)
  18636. }
  18637. ,
  18638. t.prototype.getHeroIndexFromPanoId = function(e) {
  18639. for (var t = 0; t < this.model.heroLocations.length; t++) {
  18640. var i = this.model.heroLocations[t]
  18641. , n = this.getHeroId(i);
  18642. if (n && n === e)
  18643. return t
  18644. }
  18645. return -1
  18646. }
  18647. ,
  18648. t.prototype.getHeroPano = function(e) {
  18649. if (null === e)
  18650. return H.warn("getHeroPano(): no destination"),
  18651. null;
  18652. var t = this.getHeroId(e)
  18653. , i = this.model.panos.get(t);
  18654. return void 0 === i && (i = null,
  18655. "" !== t && H.debug('unable to find pano "' + t + '"')),
  18656. i
  18657. }
  18658. ,
  18659. t.prototype.getHeroId = function(e) {
  18660. return e.panoId
  18661. }
  18662. ,
  18663. t.prototype.setWarpDestPano = function() {
  18664. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  18665. this.warpDestPano
  18666. }
  18667. ,
  18668. t.prototype.brushToWarpPano = function(e, t) {
  18669. if (this.discardPathObject(),
  18670. !this.setWarpDestPano())
  18671. return !1;
  18672. if (this.warpDestHeroLoc.cameraMode !== O.PANORAMA && H.warn("Can only brush from pano to pano"),
  18673. !this.warpDestPano)
  18674. return H.info("No brush"),
  18675. !1;
  18676. if (!this.player.currentPano)
  18677. return H.debug("No current pano, visibility undefined"),
  18678. !1;
  18679. if (!this.warpDestPano)
  18680. return H.info("No wPano, visibility undefined"),
  18681. !1;
  18682. if (!this.warpDestPano.isAligned())
  18683. return H.debug("Cannot brush to unaligned pano"),
  18684. !1;
  18685. var i = (e === L.STD || e === L.WALK) && D.path.mapGuides
  18686. , n = !0;
  18687. if (this.player.currentPano.id === this.warpDestPano.id)
  18688. H.debug("Already at destination pano");
  18689. else {
  18690. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  18691. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  18692. this.obj3d = new P.Object3D,
  18693. H.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  18694. n ? (H.info('No "walkable" route, using fall-back warp style transition'),
  18695. e = t) : (this.setPathHulls(this.nodes),
  18696. this.setFloorCurves(),
  18697. i && ("chevron" === D.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === D.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  18698. this.player.currentPano.floor.add(this.obj3d);
  18699. var r = this.player.mode === O.DOLLHOUSE || this.player.mode === O.FLOORPLAN
  18700. , o = e === L.STD;
  18701. if (!n && (i || o)) {
  18702. if (r) {
  18703. var a = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  18704. this.obj3d.add(a)
  18705. }
  18706. var s = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  18707. this.obj3d.add(s)
  18708. }
  18709. this.appearSlow()
  18710. }
  18711. return this.upcomingTransType = e,
  18712. !n
  18713. }
  18714. ,
  18715. t.prototype.findShortestPath = function(e, t) {
  18716. if (!e || !t)
  18717. return null;
  18718. var i = D.warp.walkExtraPanosDistance
  18719. , n = e.id + ":" + t.id + ":" + i;
  18720. if (this.shortPaths.hasOwnProperty(n))
  18721. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  18722. var r = t.id + ":" + e.id + ":" + i;
  18723. if (this.shortPaths.hasOwnProperty(r))
  18724. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  18725. var o = this.model.panos.aStarSearch(e, t);
  18726. return this.model.panos.includeNodesNearPath(o, i),
  18727. this.shortPaths[n] = o ? o.slice() : null,
  18728. o
  18729. }
  18730. ,
  18731. t.prototype.makePathHulls = function(e) {
  18732. var t, i, n, r, o, a = 0, s = [], l = [], c = [], h = this.model.panos;
  18733. r = (t = h.get(e[0])).floor.floorIndex;
  18734. for (var u = 0; u < e.length; u += 1)
  18735. (i = (t = h.get(e[u])).floorPosition.clone().sub(this.model.position)).y += this.pathHeight(),
  18736. s.push(i),
  18737. l.push(t.position.clone()),
  18738. n = t.floor.floorIndex,
  18739. c.push(r < n ? D.path.colorUp : n < r ? D.path.colorDown : D.path.color),
  18740. 0 < u && (a < (o = l[u].distanceTo(l[u - 1])) && (a = o));
  18741. return a > this.longestStep && (this.longestStep = a,
  18742. H.debug("path contains " + a + " meter segment")),
  18743. {
  18744. floor: s,
  18745. camera: l,
  18746. color: c
  18747. }
  18748. }
  18749. ,
  18750. t.prototype.makeFloorCurves = function(e, t, i) {
  18751. var n = this.player.mode === O.PANORAMA ? D.path.waypointIndoorRadius : D.path.waypointRadius
  18752. , r = this.pointPathDistance(e) - 2 * n
  18753. , o = e.slice(0)
  18754. , a = o[1].clone().sub(o[0]);
  18755. a.y = 0,
  18756. a.normalize().multiplyScalar(n),
  18757. o[0] = (new P.Vector3).copy(o[0]).add(a),
  18758. (a = o[o.length - 2].clone().sub(o[o.length - 1])).y = 0,
  18759. a.normalize().multiplyScalar(n),
  18760. o[o.length - 1] = (new P.Vector3).copy(o[o.length - 1]).add(a);
  18761. var s = new P.CatmullRomCurve3(o)
  18762. , l = Math.floor(r / i);
  18763. l = 4 * Math.floor(l / 4),
  18764. l = Math.max(4, l);
  18765. for (var c, h, u = s.getSpacedPoints(l), d = [], p = new P.Vector3, f = 0; f < u.length; f += 1) {
  18766. h = 0,
  18767. c = u[f].distanceTo(e[0]);
  18768. for (var g = 1; g < e.length; g += 1)
  18769. p.copy(u[f]).sub(e[g]),
  18770. p.y *= 4,
  18771. p.length() < c && (h = g);
  18772. d.push(t[h])
  18773. }
  18774. return {
  18775. distance: r,
  18776. points: u,
  18777. colors: d
  18778. }
  18779. }
  18780. ,
  18781. t.prototype.makeCameraCurvePoints = function(e, t) {
  18782. var i = this.pointPathDistance(e);
  18783. return new P.CatmullRomCurve3(e).getSpacedPoints(Math.max(2, Math.floor(i / t)))
  18784. }
  18785. ,
  18786. t.prototype.makeCameraCurveTangents = function(e, t) {
  18787. var i = this.pointPathDistance(e)
  18788. , n = new P.CatmullRomCurve3(e)
  18789. , r = Math.max(2, Math.floor(i / t));
  18790. r = r || 5;
  18791. for (var o = [], a = 0; a <= r; a++)
  18792. o.push(n.getTangentAt(a / r));
  18793. return o
  18794. }
  18795. ,
  18796. t.prototype.setPathHulls = function(e) {
  18797. var t = this.makePathHulls(e);
  18798. this.floorHull = t.floor,
  18799. this.cameraHull = t.camera,
  18800. this.colorHull = t.color
  18801. }
  18802. ,
  18803. t.prototype.setFloorCurves = function() {
  18804. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  18805. this.floorPathDistance = e.distance,
  18806. this.floorCurvePoints = e.points,
  18807. this.floorCurveColors = e.colors
  18808. }
  18809. ,
  18810. t.prototype.setCameraCurvePoints = function() {
  18811. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, D.warp.stepFactor * this.brushPrefs.paveStep)
  18812. }
  18813. ,
  18814. t.prototype.chooseWarpPath = function(e) {
  18815. var t, i, n, r = this.playerControls.cameras[O.PANORAMA];
  18816. if (this.player.currentPano === this.warpDestPano || !e)
  18817. return this.warpPathPoints = null,
  18818. this.warpLength = 0,
  18819. !1;
  18820. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  18821. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (H.debug("warp path to unreachable node"),
  18822. i = (t = this.warpDestPano.position.clone().sub(r.position)).clone().negate(),
  18823. t.multiplyScalar(.15).add(r.position),
  18824. i.multiplyScalar(.15).add(this.warpDestPano.position),
  18825. t.y = r.position.y,
  18826. i.y = this.warpDestPano.position.y,
  18827. n = new P.CubicBezierCurve3(r.position.clone(),t,i,this.warpDestPano.position.clone()),
  18828. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (H.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  18829. this.setCameraCurvePoints(),
  18830. this.warpPathPoints = this.camCurvePoints.slice(0)),
  18831. this.warpLength = 0,
  18832. this.warpPathLengths = [0];
  18833. for (var o = new P.Vector3, a = new P.Vector3, s = Math.cos(P.Math.degToRad(D.warp.minBrakeAngle)), l = Math.cos(P.Math.degToRad(D.warp.maxBrakeAngle)), c = 1; c < this.warpPathPoints.length; c += 1) {
  18834. o.copy(this.warpPathPoints[c - 1]).sub(this.warpPathPoints[c]);
  18835. var h = o.length();
  18836. o.y *= D.warp.climbEffort;
  18837. var u = o.length() / h;
  18838. if (1 < c) {
  18839. o.setY(0).normalize(),
  18840. a.copy(this.warpPathPoints[c - 2]).sub(this.warpPathPoints[c - 1]).setY(0).normalize();
  18841. var d = Math.min(1, o.dot(a))
  18842. , p = 1 + (D.warp.brakeStrength - 1) * (1 - P.Math.smoothstep(d, l, s));
  18843. u = Math.max(p, u)
  18844. }
  18845. this.warpLength += h * u,
  18846. this.warpPathLengths[c] = this.warpLength
  18847. }
  18848. return !0
  18849. }
  18850. ,
  18851. t.prototype.drawPathRibbon = function(e, t) {
  18852. this.bunnyObj.visible = D.warp.showBunny;
  18853. for (var i = .6 * D.path.ribbonWidth * .5, n = new P.Vector3, r = new P.Vector3(0,this.pathHeight(),0), o = new P.Geometry, a = new P.Vector3, s = 0; s < e.length; s += 1) {
  18854. a.copy(e[s]),
  18855. 0 === s ? a.sub(e[s + 1]) : a.sub(e[s - 1]).negate(),
  18856. a.normalize(),
  18857. n.crossVectors(a, U.UP),
  18858. n.multiplyScalar(i);
  18859. var l = (new P.Vector3).copy(e[s]).add(r);
  18860. l.sub(n),
  18861. o.vertices.push(l),
  18862. (l = (new P.Vector3).copy(e[s]).add(r)).add(n),
  18863. o.vertices.push(l)
  18864. }
  18865. var c, h, u, d = 0;
  18866. for (s = 0; s < e.length - 1; s += 1) {
  18867. var p = 2 * s
  18868. , f = d
  18869. , g = d += e[s + 1].distanceTo(e[s])
  18870. , m = t[s]
  18871. , v = t[s + 1];
  18872. (c = new P.Face3(p,1 + p,2 + p)).vertexColors = [new P.Color(m), new P.Color(m), new P.Color(v)],
  18873. o.faces.push(c),
  18874. o.faceVertexUvs[0].push([new P.Vector2(0,f), new P.Vector2(1,f), new P.Vector2(0,g)]),
  18875. (c = new P.Face3(2 + p,1 + p,3 + p)).vertexColors = [new P.Color(v), new P.Color(m), new P.Color(v)],
  18876. o.faces.push(c),
  18877. o.faceVertexUvs[0].push([new P.Vector2(0,g), new P.Vector2(1,f), new P.Vector2(1,g)])
  18878. }
  18879. o.computeFaceNormals(),
  18880. o.computeVertexNormals(),
  18881. h = this.player.mode === O.PANORAMA ? ((u = P.UniformsUtils.clone(C.ribbon.uniforms)).map.value = I.path,
  18882. u.opacity.value = 0,
  18883. u.color.value.set(D.path.color),
  18884. new P.RawShaderMaterial({
  18885. side: P.DoubleSide,
  18886. depthWrite: !1,
  18887. transparent: !0,
  18888. vertexShader: C.ribbon.vertexShader,
  18889. fragmentShader: C.ribbon.fragmentShader,
  18890. uniforms: u,
  18891. name: "ribbonT",
  18892. opacity: 0
  18893. })) : new P.MeshBasicMaterial({
  18894. color: 16777215,
  18895. side: P.DoubleSide,
  18896. name: "ribbonOut",
  18897. vertexColors: P.VertexColors
  18898. });
  18899. var y = new P.Mesh(o,h);
  18900. return y.name = "ribbon",
  18901. this.player.mode === O.PANORAMA && (y.renderOrder = A.ribbon),
  18902. y
  18903. }
  18904. ,
  18905. t.prototype.drawPathPavement = function(e) {
  18906. for (var t, i = new P.Vector3, n = new P.Geometry, r = new P.Vector3, o = 0; o < e.length; o += 1)
  18907. r.copy(e[o]),
  18908. 0 === o ? r.sub(e[o + 1]).negate() : r.sub(e[o - 1]),
  18909. r.normalize(),
  18910. i.crossVectors(r, U.UP),
  18911. i.multiplyScalar(this.brushPrefs.paveWidth),
  18912. (t = (new P.Vector3).copy(e[o])).sub(i),
  18913. n.vertices.push(t),
  18914. n.vertices.push((new P.Vector3).copy(e[o])),
  18915. (t = (new P.Vector3).copy(e[o])).add(i),
  18916. n.vertices.push(t);
  18917. var a, s, l;
  18918. for (o = 0; o < e.length - 1; o += 1)
  18919. a = 3 * o + 1,
  18920. l = .25 + (s = .25 * o),
  18921. n.faces.push(new P.Face3(a - 1,a,3 + a)),
  18922. n.faceVertexUvs[0].push([new P.Vector2(0,s), new P.Vector2(.5,s), new P.Vector2(.5,l)]),
  18923. n.faces.push(new P.Face3(3 + a,2 + a,a - 1)),
  18924. n.faceVertexUvs[0].push([new P.Vector2(.5,l), new P.Vector2(0,l), new P.Vector2(0,s)]),
  18925. n.faces.push(new P.Face3(3 + a,a,1 + a)),
  18926. n.faceVertexUvs[0].push([new P.Vector2(.5,l), new P.Vector2(.5,s), new P.Vector2(1,s)]),
  18927. n.faces.push(new P.Face3(3 + a,1 + a,4 + a)),
  18928. n.faceVertexUvs[0].push([new P.Vector2(.5,l), new P.Vector2(1,s), new P.Vector2(1,l)]);
  18929. var c = this.player.mode === O.PANORAMA ? new P.MeshBasicMaterial({
  18930. color: D.path.color,
  18931. side: P.DoubleSide,
  18932. transparent: !0,
  18933. depthWrite: !1,
  18934. opacity: 0,
  18935. name: "paveT",
  18936. map: I.path
  18937. }) : new P.MeshBasicMaterial({
  18938. color: D.path.color,
  18939. side: P.DoubleSide,
  18940. transparent: !0,
  18941. depthWrite: !1,
  18942. opacity: 1,
  18943. name: "paveO",
  18944. map: I.path
  18945. });
  18946. return new P.Mesh(n,c)
  18947. }
  18948. ,
  18949. t.prototype.hintPrefs = {
  18950. rad: .18,
  18951. width: .0125,
  18952. depth: .0625,
  18953. setBack: -.04,
  18954. markRad: .25,
  18955. markInnerRad: .16
  18956. },
  18957. t.prototype.makeWaypointObj = function(e, t) {
  18958. var i = new P.Geometry
  18959. , n = this.player.mode === O.PANORAMA ? D.path.waypointIndoorRadius : D.path.waypointRadius
  18960. , r = this.pathHeight();
  18961. i.vertices.push(new P.Vector3(-n,r,n), new P.Vector3(-n,r,-n), new P.Vector3(n,r,-n), new P.Vector3(n,r,n)),
  18962. i.faces.push(new P.Face3(0,1,2), new P.Face3(2,3,0)),
  18963. i.faceVertexUvs[0].push([new P.Vector2(0,0), new P.Vector2(1,0), new P.Vector2(1,1)]),
  18964. i.faceVertexUvs[0].push([new P.Vector2(1,1), new P.Vector2(0,1), new P.Vector2(0,0)]);
  18965. var o = P.UniformsUtils.clone(C.waypoint.uniforms);
  18966. o.map.value = e,
  18967. o.opacity.value = 0,
  18968. o.color.value.set(D.path.color);
  18969. var a = {
  18970. side: P.DoubleSide,
  18971. depthWrite: !1,
  18972. transparent: !0,
  18973. vertexShader: C.waypoint.vertexShader,
  18974. fragmentShader: C.waypoint.fragmentShader,
  18975. uniforms: o,
  18976. name: "waypoint",
  18977. opacity: 0
  18978. };
  18979. this.player.mode !== O.PANORAMA && (a.depthTest = !1,
  18980. a.name = "wayPtOut");
  18981. var s = new P.RawShaderMaterial(a)
  18982. , l = new P.Mesh(i,s);
  18983. return l.name = t,
  18984. l
  18985. }
  18986. ,
  18987. t.prototype.makeStartMarker = function(e, t) {
  18988. var i = (new P.Vector3).copy(t[1]).sub(t[0]);
  18989. i.y = 0,
  18990. i.normalize();
  18991. var n = Math.acos(i.x)
  18992. , r = this.makeWaypointObj(I.pathStart, "Start");
  18993. return r.rotateOnAxis(new P.Vector3(0,1,0), n),
  18994. r.position.copy(e),
  18995. r
  18996. }
  18997. ,
  18998. t.prototype.makeEndMarker = function(e) {
  18999. var t = this.makeWaypointObj(I.pathEnd, "End")
  19000. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  19001. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  19002. return i < n ? t.material.uniforms.color.value.set(D.path.colorUp) : n < i && t.material.uniforms.color.value.set(D.path.colorDown),
  19003. t.position.copy(e),
  19004. t
  19005. }
  19006. ,
  19007. t.prototype.pathClean = function(e) {
  19008. if (e) {
  19009. for (var t in e.children)
  19010. this.pathClean(e.children[t]);
  19011. e.geometry && e.geometry.dispose(),
  19012. e.material && e.material.dispose()
  19013. }
  19014. }
  19015. ,
  19016. t.prototype.discardPathObject = function() {
  19017. if (this.obj3d) {
  19018. var e = this.obj3d.parent;
  19019. e && e.remove(this.obj3d),
  19020. this.pathClean(this.obj3d)
  19021. }
  19022. this.obj3d = null,
  19023. this.popInCpm()
  19024. }
  19025. ,
  19026. t.prototype.discardSlow = function() {
  19027. if (this.obj3d) {
  19028. if (this.player.mode !== O.PANORAMA)
  19029. return void this.discardPathObject();
  19030. for (var e, t = 0, i = function() {
  19031. this.discardPathObject()
  19032. }
  19033. .bind(this), n = 0; n < this.obj3d.children.length; n += 1)
  19034. void 0 !== (e = this.obj3d.children[n]).material && !0 === e.material.transparent && (void 0 !== e.material.uniforms ? V.start(F.property(e.material.uniforms.opacity, "value", 0), D.path.fadeOutTime, i, 0, B[D.warp.blendEasing]) : V.start(F.property(e.material, "opacity", 0), D.path.fadeOutTime, i, 0, B[D.warp.blendEasing]),
  19035. t += 1,
  19036. i = null);
  19037. 0 === t && this.discardPathObject(),
  19038. this.player.mode !== O.PANORAMA && this.fadeInCpm(D.path.fadeInTime - 3)
  19039. }
  19040. }
  19041. ,
  19042. t.prototype.appearSlow = function() {
  19043. var e;
  19044. this.fadeOutCpm(D.path.fadeInTime);
  19045. for (var t = this.player.mode === O.PANORAMA ? D.path.opacity : 1, i = 0; i < this.obj3d.children.length; i += 1)
  19046. void 0 !== (e = this.obj3d.children[i]).material && !0 === e.material.transparent && (void 0 !== e.material.uniforms ? V.start(F.property(e.material.uniforms.opacity, "value", t), D.path.fadeInTime, null, 0, B[D.warp.blendEasing]) : V.start(F.property(e.material, "opacity", t), D.path.fadeInTime, null, 0, B[D.warp.blendEasing]))
  19047. }
  19048. ,
  19049. t.prototype.update = function() {
  19050. this.obj3d && this.obj3d.updateMatrixWorld()
  19051. }
  19052. ,
  19053. t.prototype.calcBurnsAmount = function(e) {
  19054. var n = P.Math.degToRad(D.warp.burnsAngle);
  19055. if (this.player.mode !== O.PANORAMA)
  19056. return this.player.mode === O.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir;
  19057. var t = this.burnsDir * n;
  19058. if (this.upcomingTransType === L.BLACK)
  19059. return t;
  19060. var i = e;
  19061. if (null === i)
  19062. return H.warn("Transition request for non-highlight"),
  19063. t;
  19064. var r = this.getHeroDescriptorByHeroIndex(i);
  19065. if (null === r)
  19066. return t;
  19067. if (!r.isPano())
  19068. return t;
  19069. function o(e) {
  19070. var t = Math.acos(Math.min(1, e.dot(l)))
  19071. , i = (new P.Vector3).crossVectors(l, e);
  19072. return Math.max(c, Math.min(Math.abs(t), n)) * Math.sign(i.y)
  19073. }
  19074. var a = this.getHeroPano(r)
  19075. , s = this.playerControls.cameras[O.PANORAMA]
  19076. , l = U.FORWARD.clone().applyQuaternion(s.quaternion).setY(0).normalize()
  19077. , c = Math.min(P.Math.degToRad(D.warp.minBurnsAngle), n);
  19078. if (a === this.player.currentPano)
  19079. return o(U.FORWARD.clone().applyQuaternion(r.quaternion).setY(0).normalize());
  19080. var h = this.findShortestPath(this.player.currentPano, a);
  19081. if (null == h || h.length < 1)
  19082. return H.debug("Empty path ahead..."),
  19083. t;
  19084. var u = this.makePathHulls(h)
  19085. , d = new P.CatmullRomCurve3(u.camera)
  19086. , p = Math.min(.1, D.warp.lookAheadDist / d.getLength());
  19087. return o(d.getPointAt(p).clone().sub(s.position).setY(0).normalize())
  19088. }
  19089. ,
  19090. t.prototype.waitNextStep = function(e, t, i) {
  19091. var o = null == i ? D.warp.tourStepDelay : i;
  19092. o = o != void 0? o: (this.lastTransType === L.BLACK ? m.tourStepDelaySlideShow : m.tourStepDelayDefault);
  19093. var a = new P.Euler
  19094. , s = new P.Vector3;
  19095. H.debug("Starting wait: " + (void 0 !== t));
  19096. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)//this.model.heroLocations[this.director.currentItem[0]]
  19097. var l = currentLocation.dontRot || this.calcBurnsAmount(e)
  19098. , c = function() {
  19099. this.endWarpState(),
  19100. this.player.mode === O.DOLLHOUSE && (this.playerControls.cameras[O.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  19101. t && t()
  19102. }
  19103. .bind(this)
  19104. , n = function(e, t) {
  19105. if (this.warpInterrupted)
  19106. return c(),
  19107. !0;
  19108. var i = t || 1e3 / 60;
  19109. if (D.warp.doBurns && !currentLocation.dontRot )
  19110. if (this.player.mode === O.PANORAMA) {
  19111. var n = this.playerControls.cameras[O.PANORAMA];
  19112. a.setFromQuaternion(n.quaternion, D.warp.eOrder);
  19113. var r = o == 0 ? l : i * l / o;
  19114. r = Math.sign(r) * Math.max(r, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  19115. a.y += r,
  19116. s.set(0, 0, -1),
  19117. s.applyEuler(a),
  19118. s.add(n.position),
  19119. n.controls.lookAt(s),
  19120. n.controls.lookVector.copy(s),
  19121. n.lookAt(s)
  19122. } else
  19123. this.player.mode === O.DOLLHOUSE ? this.playerControls.controls[O.DOLLHOUSE].rotationAcceleration.x = l : this.playerControls.controls[O.FLOORPLAN].absoluteScale *= .9996
  19124. }
  19125. .bind(this);
  19126. this.startWarpState(),
  19127. V.start(n, o, c, 0, B.easeInOutQuad, "wait");
  19128. }
  19129. ,
  19130. t.prototype.warpToNonPano = function(e) {
  19131. if (this.discardPathObject(),
  19132. this.warpDestHeroLoc.cameraMode === O.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === O.FLOORPLAN) {
  19133. var t = function() {
  19134. e && e()
  19135. }
  19136. .bind(this);
  19137. this.player.flyToNewMode({
  19138. mode: this.warpDestHeroLoc.cameraMode,
  19139. duration: D.warp.outsideTime,
  19140. warpDest: this.warpDestHeroLoc,
  19141. callback: t,
  19142. force: !0
  19143. })
  19144. } else
  19145. H.warn("no warp destination!!!"),
  19146. e && e()
  19147. }
  19148. ,
  19149. t.prototype._resetWarpShaderParams = function(e) {
  19150. this.player.mode === O.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  19151. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  19152. }
  19153. ,
  19154. t.prototype._clearWarpShading = function() {
  19155. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  19156. this._resetWarpShaderParams(e[t]),
  19157. e[t].visible = !0;
  19158. this._resetWarpShaderParams(this.model.skybox)
  19159. }
  19160. ,
  19161. t.prototype._warpStopFlying = function() {
  19162. this.activeTransType = null,
  19163. this.placeCpm()
  19164. }
  19165. ,
  19166. t.prototype._wrapupTravelOnlyBits = function() {
  19167. this._warpStopFlying(),
  19168. this.warpPathPoints && (this.player.currentPano.exit(),
  19169. this.warpDestPano.enter(),
  19170. this.player.currentPano = this.warpDestPano),
  19171. this.player.spider.draw(),
  19172. this.placeCpm()
  19173. }
  19174. ,
  19175. t.prototype._wrapupTravel = function(e) {
  19176. this._wrapupTravelOnlyBits(),
  19177. this.warpCameraAim(e)
  19178. }
  19179. ,
  19180. t.prototype._wrapupWarpShading = function(e) {
  19181. this._clearWarpShading(),
  19182. this._wrapupTravel(e)
  19183. }
  19184. ,
  19185. t.prototype.wrapupWarpShadingOnly = function(e, t) {
  19186. t !== z.END && this._clearWarpShading(),
  19187. this._wrapupTravelOnlyBits(),
  19188. this.upcomingTransType = null,
  19189. e && e()
  19190. }
  19191. ,
  19192. t.prototype._warpCameraAim = function(e, t) {
  19193. var i = this.warpDestHeroLoc.quaternion
  19194. , n = this.playerControls.cameras[O.PANORAMA]
  19195. , r = new P.Vector3(0,0,1).applyQuaternion(i).normalize()
  19196. , o = new P.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize().dot(r)
  19197. , a = P.Math.radToDeg(Math.acos(o))
  19198. , s = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(i, D.warp.eOrder)
  19199. , l = (new P.Euler).setFromQuaternion(n.quaternion, D.warp.eOrder)
  19200. , c = new P.Euler(s.x - l.x,s.y - l.y,s.z - l.z,D.warp.eOrder);
  19201. c.y = N.constrainedTurn(c.y),
  19202. this.burnsDir = Math.sign(c.y);
  19203. var h = new P.Euler(0,0,0,D.warp.eOrder)
  19204. , u = new P.Vector3
  19205. , d = function(e, t) {
  19206. return !!this.warpInterrupted || (h.x = l.x + e * c.x,
  19207. h.y = l.y + e * c.y,
  19208. h.z = l.z + e * c.z,
  19209. u.set(0, 0, -1),
  19210. u.applyEuler(h),
  19211. u.add(n.position),
  19212. n.controls.lookAt(u),
  19213. n.controls.lookVector.copy(u),
  19214. void n.lookAt(u))
  19215. }
  19216. .bind(this);
  19217. /* return a > D.warp.minRotation ? (V.start(d, e, t, 0, B[D.warp.movementEasing])
  19218. , (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  19219. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  19220. )
  19221. : (H.info("Aim angle only is " + a.toPrecision(3) + " degrees, skipping explicit re-aim"),
  19222. void (t && t())) */
  19223. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  19224. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  19225. return a > D.warp.minRotation ? V.start(d, e, t, 0, B[D.warp.movementEasing])
  19226. : (/* H.info("Aim angle only is " + a.toPrecision(3) + " degrees, skipping explicit re-aim") ,*/
  19227. void (t && t()))
  19228. }
  19229. ,
  19230. t.prototype._warpBendAim = function(e, t, i, n) {
  19231. var r = n || 0
  19232. , o = this.playerControls.cameras[O.PANORAMA]
  19233. , a = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder)
  19234. , s = (new P.Euler).setFromQuaternion(o.quaternion, D.warp.eOrder)
  19235. , l = new P.Euler(a.x - s.x,a.y - s.y,a.z - s.z,D.warp.eOrder);
  19236. l.y = N.constrainedTurn(l.y);
  19237. var c = Math.min(P.Math.degToRad(D.warp.softBendTilt), Math.abs(l.x));
  19238. l.x = c * Math.sign(l.x),
  19239. c = Math.min(P.Math.degToRad(Math.max(0, D.warp.softBendAngle)), c),
  19240. this.burnsDir = Math.sign(l.y),
  19241. c *= Math.sign(l.y),
  19242. l.y = c;
  19243. var h = new P.Euler(0,0,0,D.warp.eOrder)
  19244. , u = new P.Vector3
  19245. , d = function(e, t) {
  19246. if (e < .5)
  19247. h.x = s.x + e * l.x,
  19248. h.y = s.y + e * l.y,
  19249. h.z = s.z + e * l.z;
  19250. else {
  19251. var i = (1 - e) * D.warp.softBendEnd;
  19252. h.x = a.x - i * l.x,
  19253. h.y = a.y - i * l.y,
  19254. h.z = a.z - i * l.z
  19255. }
  19256. u.set(0, 0, -1),
  19257. u.applyEuler(h),
  19258. u.add(o.position),
  19259. o.controls.lookAt(u),
  19260. o.controls.lookVector.copy(u),
  19261. o.lookAt(u)
  19262. }
  19263. .bind(this);
  19264. if(window.DATA.momentTourBlackNewType){
  19265. d(1)
  19266. }else return V.start(d, t, i, r, B[D.warp.movementEasing])
  19267. }
  19268. ,
  19269. t.prototype._warpStepCameraAim = function(e, t, i) {
  19270. var n = this.playerControls.cameras[O.PANORAMA]
  19271. , r = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder)
  19272. , o = (new P.Euler).setFromQuaternion(n.quaternion, D.warp.eOrder)
  19273. , a = new P.Euler(r.x - o.x,r.y - o.y,r.z - o.z,D.warp.eOrder);
  19274. a.y = N.constrainedTurn(a.y),
  19275. this.burnsDir = Math.sign(a.y);
  19276. var s = new P.Euler(0,0,0,D.warp.eOrder)
  19277. , l = new P.Vector3
  19278. , c = function(e, t) {
  19279. e < .5 ? s.copy(o) : s.copy(r),
  19280. l.set(0, 0, -1),
  19281. l.applyEuler(s),
  19282. l.add(n.position),
  19283. n.controls.lookAt(l),
  19284. n.controls.lookVector.copy(l),
  19285. n.lookAt(l)
  19286. }
  19287. .bind(this);
  19288. return V.start(c, t, i, 0, B[D.warp.movementEasing])
  19289. }
  19290. ,
  19291. t.prototype.setBurnsDir = function() {
  19292. var e = this.playerControls.cameras[O.PANORAMA]
  19293. , t = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder)
  19294. , i = (new P.Euler).setFromQuaternion(e.quaternion, D.warp.eOrder)
  19295. , n = new P.Euler(t.x - i.x,t.y - i.y,t.z - i.z,D.warp.eOrder);
  19296. n.y = N.constrainedTurn(n.y),
  19297. this.burnsDir = Math.sign(n.y)
  19298. }
  19299. ,
  19300. t.prototype.stepWarpPath = function(firstPos, e ) {
  19301. var i = this.playerControls.cameras[O.PANORAMA];
  19302. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  19303. if (!n){
  19304. return i.position.copy(this.warpDestPano.position),
  19305. !0;
  19306. }
  19307. /* if (!this.warpPathPoints)
  19308. return i.position.copy(this.warpDestPano.position),
  19309. !0;
  19310. var n = this.warpPathPoints[0] */
  19311. var r = this.warpDestPano.position;
  19312. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  19313. var o = new P.Vector3;
  19314. e < .5 ? o.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(D.warp.softPushDist * e).add(n) : o.copy(this.cameraHull[this.cameraHull.length - 2]).sub(r).normalize().multiplyScalar(D.warp.softPushDist * D.warp.softPushEnd * (1 - e)).add(r),
  19315. i.position.copy(o)
  19316. } else
  19317. e < .5 ? i.position.copy(n) : i.position.copy(r)
  19318. }
  19319. ,
  19320. t.prototype.interruptAndFastForward = function(e, t) {
  19321. this.warping && (this.warpInterrupted = !0,
  19322. this.warpInterruptionBlackoutStyle = e,
  19323. this.warpInterruptionTravelTime = t,
  19324. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = z.MIDDLE),
  19325. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = D.minWarpTime))
  19326. }
  19327. ,
  19328. t.prototype.warpCameraAim = function(e) {
  19329. var t = D.warp.minWarpTime;
  19330. if (this.upcomingTransType === L.BLACK)
  19331. t = D.warp.teleportTime;
  19332. else {
  19333. var i = this.playerControls.cameras[O.PANORAMA]
  19334. , n = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder)
  19335. , r = (new P.Euler).setFromQuaternion(i.quaternion, D.warp.eOrder)
  19336. , o = new P.Euler(n.x - r.x,n.y - r.y,n.z - r.z,D.warp.eOrder);
  19337. o.y = N.constrainedTurn(o.y);
  19338. var a = 1e3 * Math.abs(o.y) / P.Math.degToRad(D.warp.maxAimPerSec);
  19339. t = Math.max(t, a)
  19340. }
  19341. var s = function() {
  19342. this._warpStopFlying(),
  19343. this.discardSlow(),
  19344. e && e()
  19345. }
  19346. .bind(this);
  19347. this._warpCameraAim(t, s)
  19348. }
  19349. ,
  19350. t.prototype.warpCommonParameters = function(e, t, i, n) {
  19351. this.model.skybox.material.uniforms.blackout.value = n;
  19352. var r = F.uniform(this.model.skybox, "progress", 1)
  19353. , o = F.allUniforms(this.model.chunks, "progress", 1)
  19354. , a = !1
  19355. , s = function() {
  19356. if (this.warpInterrupted)
  19357. return a = !0
  19358. }
  19359. .bind(this)
  19360. , l = function(e, t) {
  19361. return i && a ? !(this.model.skybox.material.uniforms.progress.value = 0) : void r(e, t)
  19362. }
  19363. .bind(this)
  19364. , c = function(e, t) {
  19365. return i && a ? (o(0),
  19366. !0) : void o(e, t)
  19367. }
  19368. .bind(this);
  19369. V.start(s, e, null, t, null, "safeHaltWatch"),
  19370. V.start(l, e, null, t, B[D.warp.blendEasing], "skyboxProgress"),
  19371. V.start(c, e, null, t, B[D.warp.blendEasing], "chunkProgress")
  19372. }
  19373. ,
  19374. t.prototype.warpTravel_STD = function(e) {
  19375. var l, c = Math.min(D.warp.lookAheadMax, D.warp.lookAheadDist / this.warpLength), h = this.playerControls.cameras[O.PANORAMA], i = (Math.min(.25, 3 / this.warpLength),
  19376. Math.min(.35, 7 / this.warpLength)), u = new P.Euler(0,0,0,D.warp.eOrder), d = new P.Vector3, p = (new P.Euler).setFromQuaternion(h.quaternion, D.warp.eOrder), f = (new P.Euler).copy(p), g = h.position.clone(), m = new P.Matrix4, v = new P.Euler, t = D.warp.minWarpTime;
  19377. t += this.warpLength * D.warp.timePerMeter,
  19378. .01 < D.warp.flySpeed && (t = 1e3 * this.warpLength / D.warp.flySpeed);
  19379. function n(e) {
  19380. var t = i;
  19381. return P.Math.smoothstep(e, 0, t) * (1 - P.Math.smoothstep(e, 1 - t, 1))
  19382. }
  19383. var y = !1
  19384. , r = this.warpDestHeroLoc.quaternion
  19385. , o = new P.Vector3(0,0,-1).applyQuaternion(r).normalize()
  19386. , A = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  19387. , a = A.dot(o)
  19388. , C = P.Math.radToDeg(Math.acos(a))
  19389. , s = function() {
  19390. return m.lookAt(g, l, U.UP),
  19391. u.setFromRotationMatrix(m, D.warp.eOrder),
  19392. p.setFromQuaternion(h.quaternion, D.warp.eOrder),
  19393. v.set(u.x - p.x, u.y - p.y, u.z - p.z, D.warp.eOrder),
  19394. N.constrainedTurn(v.y)
  19395. }
  19396. .bind(this)
  19397. , I = function(e, t) {
  19398. if (this.warpInterrupted)
  19399. return y = !0
  19400. }
  19401. .bind(this)
  19402. , E = function(e, t) {
  19403. return y || !this.warpPathPoints ? (k.blur(0),
  19404. !0) : void k.blur(e)
  19405. }
  19406. .bind(this)
  19407. , _ = F.allUniforms(this.model.chunks, "modelAlpha", 1)
  19408. , b = function(e, t) {
  19409. return y || !this.warpPathPoints ? (_(0),
  19410. !0) : void _(e, t)
  19411. }
  19412. .bind(this)
  19413. , w = function(e, t) {
  19414. if (!this.warpPathPoints)
  19415. return h.position.copy(this.warpDestPano.position),
  19416. !0;
  19417. if (y)
  19418. return !0;
  19419. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  19420. h.position.copy(i),
  19421. g = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  19422. }
  19423. .bind(this)
  19424. , T = function(e, t) {
  19425. return this.warpPathPoints ? !!y || void (l = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + c, 1))) : (H.debug("Lost bunny."),
  19426. !0)
  19427. }
  19428. .bind(this)
  19429. , x = function(e, t) {
  19430. if (y)
  19431. return H.debug(">>>> Walkthrough interupted at t=" + e),
  19432. !0;
  19433. if (!this.warpPathPoints)
  19434. return !0;
  19435. var i = this.warpLength * e
  19436. , n = P.Math.smoothstep(i, 0, this.brushPrefs.lookBlendDist)
  19437. , r = P.Math.smoothstep(i, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  19438. D.warp.matchCam && (n *= 1 - r),
  19439. m.lookAt(g, l, U.UP),
  19440. u.setFromRotationMatrix(m, D.warp.eOrder),
  19441. p.setFromQuaternion(h.quaternion, D.warp.eOrder),
  19442. v.set(u.x - p.x, u.y - p.y, u.z - p.z, D.warp.eOrder),
  19443. v.y = N.constrainedTurn(v.y),
  19444. u.x = p.x + n * v.x,
  19445. u.y = p.y + n * v.y,
  19446. u.z = p.z + n * v.z,
  19447. v.set(u.x - f.x, u.y - f.y, u.z - f.z, D.warp.eOrder),
  19448. v.y = N.constrainedTurn(v.y);
  19449. var o = P.Math.degToRad(D.warp.maxTurnPerSec) * t / 1e3;
  19450. v.y = Math.sign(v.y) * Math.min(o, Math.abs(v.y)),
  19451. f.x = f.x + v.x * D.warp.turnFriction,
  19452. f.y = f.y + v.y * D.warp.turnFriction,
  19453. f.z = f.z + v.z * D.warp.turnFriction,
  19454. f.x = Math.max(P.Math.degToRad(D.warp.minDownAngle), f.x);
  19455. var a = l.clone().sub(g).normalize();
  19456. if (C < D.warp.maxAimRotation && 0 < r) {
  19457. var s = 1 - r;
  19458. a.x = a.x * s + r * A.x,
  19459. a.y = a.y * s + r * A.y,
  19460. a.z = a.z * s + r * A.z,
  19461. a.normalize()
  19462. }
  19463. this.bunnyObj.position.copy(h.position).add(a),
  19464. d.set(0, 0, -1).applyEuler(f).normalize(),
  19465. d.multiplyScalar(8),
  19466. d.add(h.position),
  19467. 1 - c < e && D.warp.matchCam || (h.controls.lookAt(d),
  19468. h.controls.lookVector.copy(d),
  19469. h.lookAt(d))
  19470. }
  19471. .bind(this)
  19472. , S = function() {
  19473. y ? (this.discardSlow(),
  19474. this.upcomingTransType = L.BLACK,
  19475. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, z.BEGINNING, e)) : this._wrapupWarpShading(e)
  19476. }
  19477. .bind(this);
  19478. T(0);
  19479. var M = D.warp.motionLeadTime + 1e3 * Math.abs(s()) / P.Math.degToRad(D.warp.maxTurnPerSec)
  19480. , R = M / (t += M);
  19481. this.warpCommonParameters(t, R, !0, z.NONE),
  19482. V.start(I, t, null, 0, null, "_haltWatcher"),
  19483. 0 < D.warp.blur && (k.blurStrength = D.warp.blur,
  19484. V.start(E, t, null, R, n, "blurring")),
  19485. V.start(b, t, null, R, n, "modelAlpha"),
  19486. V.start(w, t, null, R, B[D.warp.blendEasing], "followPath"),
  19487. V.start(T, t, null, R, B[D.warp.blendEasing], "goBunny"),
  19488. V.start(x, t, S, 0, B[D.warp.blendEasing], "lookAtBunny")
  19489. }
  19490. ,
  19491. t.prototype.warpTravel_BLACK = function(e, t, i, n) {
  19492. var r = e || 0;
  19493. null != t || (t = D.warp.teleportTime)
  19494. //add
  19495. var done = ()=>{
  19496. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  19497. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  19498. }
  19499. if(window.DATA.momentTourBlackNewType){
  19500. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  19501. var camera = this.playerControls.cameras['panorama'];
  19502. var end = this.warpDestHeroLoc.position
  19503. camera.position.copy(end)
  19504. setTimeout(()=>{
  19505. player.sceneRenderer.effects.transitionMaskPass.stop()
  19506. this.wrapupWarpShadingOnly(n, i);
  19507. done()
  19508. },t)
  19509. }else{
  19510. var o = function() {
  19511. this.wrapupWarpShadingOnly(n, i);
  19512. done()
  19513. }
  19514. .bind(this);
  19515. var firstPos = this.player.position.clone()//add
  19516. V.start(this.stepWarpPath.bind(this, firstPos), t, o, r, B[D.warp.blendEasing], "stepMotion")
  19517. }
  19518. this.warpCommonParameters(t, r, !1, i)
  19519. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  19520. if(window.DATA.momentTourBlackNewType){
  19521. e.material.uniforms.blackout.value = 5//i 改
  19522. //e.material.defines.newBlack = ''
  19523. //e.material.needsUpdate = true
  19524. }else{
  19525. e.material.uniforms.blackout.value = i
  19526. }
  19527. }),
  19528. this._warpBendAim(null, t, null, r);
  19529. /* this.warpCommonParameters(t, r, !1, i)
  19530. this.model.chunks.forEach(function(e) {
  19531. e.material.uniforms.blackout.value = i
  19532. }),
  19533. this._warpBendAim(null, t, null, r);
  19534. //add
  19535. var done = ()=>{
  19536. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  19537. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  19538. }
  19539. var o = function() {
  19540. this.wrapupWarpShadingOnly(n, i)
  19541. done()
  19542. }
  19543. .bind(this);
  19544. var firstPos = this.player.position.clone()//add
  19545. V.start(this.stepWarpPath.bind(this, firstPos), t, o, r, B[D.warp.blendEasing], "stepMotion")
  19546. */
  19547. }
  19548. ,
  19549. t.prototype.flightStepWalk = (a = new P.Vector3,
  19550. s = new P.Vector3,
  19551. function(e, t, i) {
  19552. if (this.warpInterrupted)
  19553. i && i();
  19554. else if (this.activeTransType !== L.WALK)
  19555. this._clearWarpShading(),
  19556. this._warpStopFlying(),
  19557. this.player.spider.draw(),
  19558. this.placeCpm(),
  19559. i && i();
  19560. else if (this.player.currentPano !== e) {
  19561. var n = {
  19562. pano: e,
  19563. lookAtPoint: t,
  19564. duration: null,
  19565. maxDistanceOverride: D.warp.walkMaxDist,
  19566. skipWarpingCheck: !1,
  19567. constantMoveSpeed: !0
  19568. };
  19569. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  19570. n.zoomLevel = this.warpDestHeroLoc.zoom
  19571. }
  19572. n.duration = function(e, t) {
  19573. var i = Math.min(this.player.position.distanceTo(e.position), D.transition.flytimeMaxDistanceThreshold) * D.transition.flytimeDistanceMultiplier + D.transition.flyTime;
  19574. s.copy(U.FORWARD),
  19575. this.player.getDirection(s),
  19576. a.copy(t).sub(e.position).normalize();
  19577. var n = a.dot(s)
  19578. , r = Math.acos(n)
  19579. , o = r / i;
  19580. .001 < o && (i *= o / .001, //-----这是什么????
  19581. r < 1 && (i *= 1.2))
  19582. return i / DATA.tourWalkSpeed * 100
  19583. }
  19584. .call(this, e, t),
  19585. this.player.nonInterruptingFlyToPano(n, i)
  19586. } else
  19587. i && i()
  19588. }
  19589. ),
  19590. t.prototype.makeWalkFlightFunc = function(e, t, i) {
  19591. return this.flightStepWalk.bind(this, e, t, i)
  19592. }
  19593. ,
  19594. t.prototype.warpTravel_WALK = (f = [],
  19595. function(e) {
  19596. for (var t = this.player.model.panos, i = null, n = !1, r = f.length = 0; r < this.nodes.length; r++) {
  19597. var o = this.nodes[r]
  19598. , a = t.get(o);
  19599. this.nodes.length,
  19600. n = i && a.position.distanceTo(i.position) < D.warp.walkMinDist,
  19601. i && n || (f.push(o),
  19602. i = a)
  19603. }
  19604. n && 1 < this.nodes.length && (f[f.length - 1] = this.nodes[this.nodes.length - 1]);
  19605. var s = f.length
  19606. , l = t.get(f[s - 1])
  19607. , c = new Array(s + 1);
  19608. c[c.length - 1] = function() {
  19609. e && e()
  19610. }
  19611. .bind(this);
  19612. for (var h = s - 1, u = c.length - 1; 0 < u; u -= 1) {
  19613. var d = f[h];
  19614. l = t.get(d);
  19615. var p = new P.Vector3;
  19616. this.getLookAtForWalkingTourNode(f, h, p),
  19617. c[u - 1] = this.makeWalkFlightFunc(l, p, c[u]),
  19618. h--
  19619. }
  19620. c[0]()
  19621. }
  19622. ),
  19623. t.prototype.getLookAtForWalkingTourNode = (c = new P.Vector3,
  19624. h = new P.Vector3,
  19625. u = new P.Vector3,
  19626. d = new P.Vector3,
  19627. p = new P.Vector3,
  19628. function(e, t, i) {
  19629. var n = e.length;
  19630. if (n <= t)
  19631. return !1;
  19632. var r = 1
  19633. , o = 1;
  19634. h.set(0, 0, 0),
  19635. p.set(0, 0, 0);
  19636. for (var a = null, s = t; s < t + 3 && !(n <= s); s++) {
  19637. if (a = this.player.model.panos.get(e[s]),
  19638. this.getOrientationForWalkingTourNode(e, s, u),
  19639. s === t && c.copy(u),
  19640. d.copy(u),
  19641. t < s) {
  19642. var l = d.dot(c) < .65;
  19643. r *= l ? .2 : .75,
  19644. o *= l ? .2 : .4
  19645. }
  19646. u.multiplyScalar(r),
  19647. h.add(u),
  19648. p.lerp(a.position, o)
  19649. }
  19650. return h.normalize(),
  19651. i.copy(p),
  19652. i.add(h),
  19653. !0
  19654. }
  19655. ),
  19656. t.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  19657. var n = e.length;
  19658. if (n <= t)
  19659. return !1;
  19660. if (t === n - 1)
  19661. i.copy(U.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  19662. else {
  19663. var r = this.player.model.panos.get(e[t])
  19664. , o = this.player.model.panos.get(e[t + 1]);
  19665. i.copy(o.position).sub(r.position)
  19666. }
  19667. return i.normalize(),
  19668. !0
  19669. }
  19670. ,
  19671. t.prototype.warpCameraTravel = function(e, t, i, n) {
  19672. if (this.activeTransType = this.upcomingTransType,
  19673. this.lastTransType = this.activeTransType,
  19674. this.upcomingTransType = null,
  19675. e)
  19676. this.activeTransType === L.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === L.WALK ? this.warpTravel_WALK(function() {
  19677. this._clearWarpShading(),
  19678. this._warpStopFlying(),
  19679. this.player.spider.draw(),
  19680. this.placeCpm(),
  19681. n && n()
  19682. }
  19683. .bind(this)) : this.warpTravel_STD(n);
  19684. else {
  19685. var r = function() {
  19686. this._wrapupTravel(n)
  19687. }
  19688. .bind(this)
  19689. , o = {
  19690. pano: this.warpDestPano,
  19691. lookAtPoint: null,
  19692. duration: null,
  19693. maxDistanceOverride: null,
  19694. skipWarpingCheck: !1
  19695. };
  19696. this.player.flyToPano(o, r)
  19697. }
  19698. }
  19699. ,
  19700. t.prototype.startWarpState = function() {
  19701. this.warping = !0,
  19702. this.warpInterrupted = !1,
  19703. this.warpInterruptionBlackoutStyle = null,
  19704. this.warpInterruptionTravelTime = null
  19705. }
  19706. ,
  19707. t.prototype.endWarpState = function() {
  19708. this.warping = !1
  19709. }
  19710. ,
  19711. t.prototype.warpToPano = function(e, t, i, n) {
  19712. if (this.warping)
  19713. H.warn("Cannot warp when already warping");
  19714. else {
  19715. if (this.upcomingTransType = e,
  19716. this.activeTransType = null,
  19717. !this.setWarpDestPano())
  19718. return this.upcomingTransType = null,
  19719. void this.warpToNonPano(n);
  19720. if (this.player.mode !== O.PANORAMA)
  19721. return this.upcomingTransType = null,
  19722. this.discardSlow(),
  19723. void this.player.flyToNewMode({
  19724. mode: O.PANORAMA,
  19725. pano: this.warpDestPano,
  19726. duration: D.warp.outsideTime,
  19727. warpDest: this.warpDestHeroLoc,
  19728. callback: n,
  19729. force: !0
  19730. });
  19731. if (!this.warpDestPano)
  19732. return H.warn("no warp destination, callback dropped"),
  19733. void (this.upcomingTransType = null);
  19734. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < D.warp.nearPanoDist)
  19735. , o = this.chooseWarpPath(r);
  19736. if (o && this.upcomingTransType !== L.WALK) {
  19737. var a = function() {
  19738. this.waitingToWarp = !1,
  19739. this.warpToPano(e, t, i, n)
  19740. }
  19741. .bind(this);
  19742. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, a))
  19743. return void (this.waitingToWarp = !0)
  19744. }
  19745. this.player.currentPano || (H.warn("Arrived at a very strange spot!"),
  19746. this.player.currentPano = this.warpDestPano,
  19747. this.placeCpm(),
  19748. this.fadeOutCpm(D.path.fadeOutTime),
  19749. this.player.spider.draw()),
  19750. H.debug("Warping to pano ", this.warpDestPano.position),
  19751. this.upcomingTransType !== L.WALK && this.player.emit(g.PanoChosen, this.player.currentPano, this.warpDestPano),
  19752. this.startWarpState();
  19753. var s = function() {
  19754. this.endWarpState(),
  19755. n && n()
  19756. }
  19757. .bind(this);
  19758. o ? this.warpCameraTravel(r, t, i, s) : this.warpCameraAim(s)
  19759. }
  19760. }
  19761. ,
  19762. v.exports = t
  19763. }
  19764. ).call(this, "/js/objects/ShowPath.js")
  19765. }
  19766. , {
  19767. "../constants": 8,
  19768. "../effects": 16,
  19769. "../enum/BlackoutStyle": 18,
  19770. "../enum/ModelManagerEvents": 33,
  19771. "../enum/PlayerEvents": 40,
  19772. "../enum/RenderOrder": 42,
  19773. "../enum/Vectors": 50,
  19774. "../enum/Viewmode": 51,
  19775. "../enum/WarpStyle": 52,
  19776. "../gui/gui": 65,
  19777. "../model/ModelManager": 140,
  19778. "../objects/Snapshot": 153,
  19779. "../settings": 166,
  19780. "../shaders": 167,
  19781. "../util/easing": 186,
  19782. "../util/lerp": 188,
  19783. "../util/logger": 189,
  19784. "../util/math": 190,
  19785. "../util/texture": 194,
  19786. "../util/transitions": 195,
  19787. three: 217
  19788. }],
  19789. 152: [function(e, t, i) {
  19790. "use strict";
  19791. function n() {
  19792. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  19793. , t = new r.RawShaderMaterial({
  19794. fragmentShader: o.skysphere.fragmentShader,
  19795. vertexShader: o.skysphere.vertexShader,
  19796. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  19797. side: r.BackSide,
  19798. name: "skysphere"
  19799. });
  19800. t.uniforms.radius.value = e.parameters.radius,
  19801. r.Mesh.call(this, e, t)
  19802. }
  19803. var r = e("three")
  19804. , o = e("../shaders")
  19805. , a = e("../settings");
  19806. (n.prototype = Object.create(r.Mesh.prototype)).constructor = n,
  19807. t.exports = n
  19808. }
  19809. , {
  19810. "../settings": 166,
  19811. "../shaders": 167,
  19812. three: 217
  19813. }],
  19814. 153: [function(r, o, e) {
  19815. (function(e) {
  19816. "use strict";
  19817. function t(e) {
  19818. n.call(this, e),
  19819. this.sid = e.sid,
  19820. this.panoId = e.panoId,
  19821. this.orthoZoom = e.orthoZoom,
  19822. this.floorVisibility = e.floorVisibility,
  19823. this.thumbUrl = e.thumbUrl,
  19824. this.name = e.name,
  19825. this.zoom = e.zoom
  19826. }
  19827. var i = (r("three"),
  19828. r("../util/logger"))
  19829. , n = (r("../settings"),
  19830. r("../enum/Viewmode"),
  19831. r("../util/common"),
  19832. r("../util/transitions"),
  19833. r("../util/lerp"),
  19834. r("../util/ajax"),
  19835. r("../util/texture"),
  19836. r("./View"));
  19837. r("events").EventEmitter,
  19838. new i(e),
  19839. (t.prototype = Object.create(n.prototype)).isPano = function() {
  19840. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  19841. }
  19842. ,
  19843. o.exports = t
  19844. }
  19845. ).call(this, "/js/objects/Snapshot.js")
  19846. }
  19847. , {
  19848. "../enum/Viewmode": 51,
  19849. "../settings": 166,
  19850. "../util/ajax": 181,
  19851. "../util/common": 185,
  19852. "../util/lerp": 188,
  19853. "../util/logger": 189,
  19854. "../util/texture": 194,
  19855. "../util/transitions": 195,
  19856. "./View": 154,
  19857. events: 202,
  19858. three: 217
  19859. }],
  19860. 154: [function(o, a, e) {
  19861. (function(e) {
  19862. "use strict";
  19863. function t(e) {
  19864. e = e || {},
  19865. this.position = new i.Vector3,
  19866. this.quaternion = new i.Quaternion,
  19867. this.update(e)
  19868. }
  19869. var i = o("three")
  19870. , n = o("../util/logger")
  19871. , r = (o("../settings"),
  19872. o("../enum/Viewmode"),
  19873. o("../util/common"),
  19874. o("../util/transitions"),
  19875. o("../util/lerp"),
  19876. o("../util/ajax"),
  19877. o("../util/texture"),
  19878. o("events").EventEmitter);
  19879. new n(e),
  19880. (t.prototype = Object.create(r.prototype)).isValid = function() {
  19881. return !!this.cameraMode
  19882. }
  19883. ,
  19884. t.prototype.update = function(e) {
  19885. return this.cameraMode = e.cameraMode || this.cameraMode,
  19886. this.pano = e.pano || this.pano,
  19887. e.position && this.position.copy(e.position),
  19888. e.quaternion && this.quaternion.copy(e.quaternion),
  19889. this
  19890. }
  19891. ,
  19892. a.exports = t
  19893. }
  19894. ).call(this, "/js/objects/View.js")
  19895. }
  19896. , {
  19897. "../enum/Viewmode": 51,
  19898. "../settings": 166,
  19899. "../util/ajax": 181,
  19900. "../util/common": 185,
  19901. "../util/lerp": 188,
  19902. "../util/logger": 189,
  19903. "../util/texture": 194,
  19904. "../util/transitions": 195,
  19905. events: 202,
  19906. three: 217
  19907. }],
  19908. 155: [function(J, ee, e) {
  19909. (function(e) {
  19910. "use strict";
  19911. function t(e) {
  19912. this.currentPano = null,
  19913. this.nextPano = null,
  19914. this.camera = null,
  19915. this.paused = !1,
  19916. this.flying = !1,
  19917. this.sceneIntersectionPlane = null,
  19918. this.target = new B.Vector3,
  19919. this.mouse = new B.Vector3(1.1,1.1,.5),
  19920. this.mouseAtMouseDown = new B.Vector2,
  19921. this.mouseCouldBeClickToMove = !1,
  19922. this.mouseLastMoveTime = Date.now(),
  19923. this.mouseDown = !1,
  19924. this.mouseDownTimer = null,
  19925. this.couldBeLongTap = !1,
  19926. this.containsMouse = !0,
  19927. this.isTouchEvent = !1,
  19928. this.isPanoHover = !1,
  19929. this.reticule = new n(this),
  19930. this.panoMarkers = [],
  19931. this.spider = new s(this),
  19932. this.quaternion = new B.Quaternion,
  19933. this.position = new B.Vector3(15,10,15),
  19934. this.previousState = null,
  19935. this.lastInsideView = new o,
  19936. this.last360View = new o,
  19937. this.raycaster = new B.Raycaster,
  19938. this.intersect = null,
  19939. this.lastChangeTime = Date.now(),
  19940. this.history = new h,
  19941. this.cameraControls = null,
  19942. this.path = null,
  19943. this.model = null,
  19944. this.domElement = null,
  19945. this.cachedPanoCandidates = null,
  19946. this.basePanoSize = 0,
  19947. this.standardPanoSize = 0,
  19948. this.highPanoSize = 0,
  19949. this.ultraHighPanoSize = 0,
  19950. this.zoomLevel = 1,
  19951. this.zooming = 0,
  19952. this.zoomSpeed = .5,
  19953. this.scrollZoomSpeed = .06,
  19954. this.zoomSpeedAdjust = .05,
  19955. this.defaultZoomIncrement = .2,
  19956. this.baseFov = k.insideFOV,
  19957. this.zoomFov = this.baseFov,
  19958. this.zoomEnabled = !0,
  19959. this.preRenderingEnabled = !1,
  19960. this.setupCustomProperties(e),
  19961. this.zoomStats = new v,
  19962. this.modeTran = 'dollhouse-panorama'
  19963. this.currentCursor = '';
  19964. window.player = this
  19965. }
  19966. var B = J("three")
  19967. , i = J("./util/logger")
  19968. , n = J("./objects/Reticule")
  19969. , a = J("./objects/Panorama")
  19970. , r = J("./objects/ShowPath")
  19971. , o = J("./objects/View")
  19972. , s = (J("./objects/Snapshot"),
  19973. J("./objects/NSpider"))
  19974. , V = J("./enum/Viewmode")
  19975. , T = (J("./enum/TagStates"),
  19976. J("./enum/Vectors"))
  19977. , l = J("./enum/Keys")
  19978. , k = (J("./enum/AlignmentType"),
  19979. J("./settings"))
  19980. , x = J("./util/common")
  19981. , U = (J("./util/browser"),
  19982. J("./util/math"))
  19983. , H = J("./util/lerp")
  19984. , z = J("./util/easing")
  19985. , G = J("./util/transitions")
  19986. , c = J("events").EventEmitter
  19987. , h = (J("./shaders"),
  19988. J("./util/history"))
  19989. , S = (J("./util/camera"),
  19990. J("./model/ModelManager"),
  19991. J("./enum/PathDiscardMode"))
  19992. , M = J("./enum/PathDisplayMode")
  19993. , W = J("./enum/PlayerEvents")
  19994. , u = J("./enum/ControlEvents")
  19995. , d = J("./enum/ModelManagerEvents")
  19996. , R = J("./enum/WarpStyle")
  19997. , P = J("./enum/BlackoutStyle")
  19998. , p = J("./exception/BasicException")
  19999. , f = J("./enum/PanoSizeClass")
  20000. , g = (J("./tile/TileDownloader"),
  20001. J("./tile/TilePrioritizer"))
  20002. , m = (J("./enum/PanoramaEvents"),
  20003. J("./enum/ZoomEvents"))
  20004. , v = J("./util/ZoomStats")
  20005. , y = J("./constants")
  20006. , j = J("./util/common")
  20007. , A = J("./util/cameraLight")
  20008. //, C = J("hot")
  20009. , Y = new i(e)
  20010. , q = Object.freeze({
  20011. FlyToPano: G.getUniqueId(),
  20012. FlyToNewMode: G.getUniqueId(),
  20013. FlyToSameMode: G.getUniqueId(),
  20014. FlyToViewFloor: G.getUniqueId(),
  20015. LookTransition: G.getUniqueId(),
  20016. ZoomTransition: G.getUniqueId()
  20017. });
  20018. function I(e) {
  20019. for (var t = e.split(","), i = t[0].match(/:(.*?);/)[1], n = atob(t[1]), r = n.length, o = new Uint8Array(r); r--; )
  20020. o[r] = n.charCodeAt(r);
  20021. return new Blob([o],{
  20022. type: i
  20023. })
  20024. }
  20025. (t.prototype = Object.create(c.prototype)).init = function(e) {
  20026. this.modelManager = e.modelManager,
  20027. this.tileDownloader = e.tileDownloader,
  20028. this.panoRenderer = e.panoRenderer,
  20029. this.qualityManager = e.qualityManager,
  20030. this.domElement = e.container,
  20031. this.camera = e.camera,
  20032. this.tagManager = e.tagManager,
  20033. this.cameraControls = e.controls,
  20034. this.path = new r(e.director,this,e.controls),
  20035. this.basePanoSize = this.qualityManager.getPanoSize(f.BASE),
  20036. this.standardPanoSize = this.qualityManager.getPanoSize(f.STANDARD),
  20037. this.highPanoSize = this.qualityManager.getPanoSize(f.HIGH),
  20038. this.ultraHighPanoSize = this.qualityManager.getPanoSize(f.ULTRAHIGH),
  20039. this.tileDownloader.processPriorityQueue = !1,
  20040. this.tileDownloader.tilePrioritizer = new g(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  20041. this.bindEvents(e.container),
  20042. this.updateModel()
  20043. window.bus.dispatchEvent({type:'playerAndModelReady'})
  20044. }
  20045. ,
  20046. t.prototype.screenShot = function(i) {
  20047. if (!this.flying && !this.flyingToTag) {
  20048. var n = this.sceneRenderer;
  20049. n.updateScreenSize(i)
  20050. this.model.panos.forEach(e=>{
  20051. if(e.marker){
  20052. e.marker.forceHide = e.marker.visible
  20053. e.marker.visible = !1;
  20054. }
  20055. })
  20056. /* for (var e in this.model.hots)
  20057. this.model.hots[e].mesh.visible = !1; */
  20058. player.model.hotGroup.visible = false
  20059. this.reticule.visible = !1,
  20060. this.reticule.forceUnvisible = !0,
  20061. this.path.currentPanoMarker.mesh.visible = !1,
  20062. setTimeout(function() {
  20063. n.renderer.clear(!0, !0, !0),
  20064. n.renderer.render(n.scene, n.camera);
  20065. var e = n.renderer.domElement.toDataURL(i.type, .9);
  20066. i.f && i.f(e)
  20067. n.updateScreenSize({
  20068. resize: !0
  20069. })
  20070. this.reticule.visible = !0
  20071. player.model.hotGroup.visible = true
  20072. this.model.panos.forEach(e=>{
  20073. e.marker && (e.marker.visible = e.marker.forceHide);
  20074. })
  20075. this.path.currentPanoMarker.mesh.visible = !0,
  20076. n.renderer.render(n.scene, n.camera)
  20077. }
  20078. .bind(this), 30)
  20079. }
  20080. }
  20081. ;
  20082. var E, _, b, w, O, L, D, N, F, X, Z, K, Q = J("scaleImg");
  20083. t.prototype.getWrapShot = function() {
  20084. var i = this.getSnapAngleInfo()
  20085. , n = ",{\r\t" + i
  20086. , r = arguments[0];
  20087. this.screenShot({
  20088. width: g_snapShotWidth,
  20089. height: g_snapShotHeight,
  20090. type: "image/jpeg",
  20091. f: function(e) {
  20092. if (r && r.__callback)
  20093. return r.__callback(e, i);
  20094. var t = new Image;
  20095. t.src = e,
  20096. t.onload = function() {
  20097. var e = function(r, i) {
  20098. function n(e, t) {
  20099. var i = o || r
  20100. , n = document.createElement("canvas");
  20101. n.width = i.width,
  20102. n.height = i.height,
  20103. n.getContext("2d").drawImage(i, 0, 0, i.width, i.height),
  20104. o = Q(e, n, t)
  20105. }
  20106. function e() {
  20107. var e = o || r
  20108. , t = I(e.src);
  20109. i.maxWeight && t.size > i.maxWeight && (n(i.maxWeight / t.size, "jpeg"),
  20110. t = I(e.src)),
  20111. (o = o || new Image).base64Src = e.src,
  20112. o.src = window.URL.createObjectURL(t)
  20113. }
  20114. var o, t = Math.max(r.width, r.height);
  20115. return "png" != i.toType && ("jpeg" == i.oldType ? (t > i.maxSize && n(i.maxSize / t, "jpeg"),
  20116. e()) : "png" == i.oldType && i.maxWeight && i.weight > i.maxWeight && (n(t > i.maxSize ? i.maxSize / t : 1, "jpeg"),
  20117. e())),
  20118. o || r
  20119. }(this, {
  20120. maxSize: g_snapShotWidth,
  20121. oldType: "jpeg"
  20122. });
  20123. e.src.replace(function(e) {
  20124. return "image/" + (e = e.toLowerCase().replace(/jpg/i, "jpeg")).match(/png|jpeg|bmp|gif/)[0]
  20125. }("image/jpeg"), "image/octet-stream");
  20126. var t = "snap" + (new Date).getTime();
  20127. !function(e, t) {
  20128. var i = document.createElementNS("http://www.w3.org/1999/xhtml", "a");
  20129. i.href = e,
  20130. i.download = t;
  20131. var n = document.createEvent("MouseEvents");
  20132. n.initMouseEvent("click", !0, !1, window, 0, 0, 0, 0, 0, !1, !1, !1, !1, 0, null),
  20133. i.dispatchEvent(n)
  20134. }(e.src, t + ".jpg"),
  20135. n += ',\r\t"thumbnail_signed_src":"' + t + '.jpg",',
  20136. n += '\r\t"sid":"' + t + '",',
  20137. n += '\r\t"name":"' + t + '"\r}',
  20138. logData(n)
  20139. }
  20140. }
  20141. })
  20142. }
  20143. /* ,
  20144. t.prototype.getSnapAngleInfo = function() {
  20145. var e = {}
  20146. , t = '"metadata":{'
  20147. , i = this.camera.quaternion.clone();
  20148. switch (this.mode) {
  20149. case "panorama":
  20150. e.scan_id = this.currentPano.id,
  20151. t += '"scan_id":"' + this.currentPano.id + '",';
  20152. break;
  20153. case "floorplan":
  20154. e.camera_mode = 1,
  20155. (i = (new B.Quaternion).setFromAxisAngle(new B.Vector3(0,1,0), B.Math.degToRad(90))).multiply(this.camera.quaternion),
  20156. t += '"camera_mode":1,',
  20157. t += '"ortho_zoom":' + U.toPrecision(this.cameraControls.activeControl.currentScale, 4) + ",";
  20158. break;
  20159. case "dollhouse":
  20160. e.camera_mode = 2,
  20161. t += '"camera_mode":2,'
  20162. }
  20163. var n = new B.Quaternion(i.x,i.y,i.z,i.w);
  20164. return n.multiply(new B.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0).conjugate()),
  20165. n.x *= -1,
  20166. n.w *= -1,
  20167. e.camera_position = U.toPrecision(this.camera.position.toArray(), 4),
  20168. e.camera_quaternion = U.toPrecision(n.toArray(), 4),
  20169. e.zoom = this.zoomLevel,
  20170. t += '"camera_position":[' + e.camera_position + '],"camera_quaternion":[' + e.camera_quaternion + '], "zoom":' + e.zoom + "}"
  20171. }
  20172. , */
  20173. t.prototype.getSnapAngleInfo = function(){
  20174. var info = {};
  20175. var str = '"metadata":{';
  20176. var q = this.camera.quaternion.clone();
  20177. switch (this.mode) {
  20178. case "panorama":
  20179. info.scan_id = this.currentPano.id;
  20180. str += ('"scan_id":"'+this.currentPano.id+'",');
  20181. break;
  20182. case "floorplan":
  20183. info.camera_mode = 1;
  20184. q = (new B.Quaternion).setFromAxisAngle(new B.Vector3(0,1,0), B.Math.degToRad(90))
  20185. q.multiply(this.camera.quaternion);
  20186. str += ('"camera_mode":1,');
  20187. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  20188. str += ('"ortho_zoom":'+ U.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  20189. break;
  20190. case "dollhouse":
  20191. info.camera_mode = 2;
  20192. str += ('"camera_mode":2,');
  20193. break;
  20194. }
  20195. info.camera_position = U.toPrecision(this.camera.position.toArray(),4);
  20196. //console.log(info.camera_position)
  20197. info.camera_quaternion = U.toPrecision(q.toArray(),4);
  20198. /* if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的 fyz 对相机截屏的角度进行校对
  20199. var out = new B.Quaternion(q.x, q.y, q.z, q.w)
  20200. out.multiply(new B.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  20201. out.x *= -1;
  20202. out.w *= -1;
  20203. info.camera_quaternion = U.toPrecision(out.toArray(),4);
  20204. }else{
  20205. info.camera_quaternion = U.toPrecision(q.toArray(),4);;
  20206. } */
  20207. info.zoom = this.zoomLevel;
  20208. //console.log(info.camera_quaternion)
  20209. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  20210. // fyz 扩展编辑页面, 加上导览点缩放值
  20211. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  20212. console.log(str)
  20213. return str;
  20214. }
  20215. //------end
  20216. ,
  20217. t.prototype.setupCustomProperties = function(e) {
  20218. var i = e || V.PANORAMA;
  20219. Object.defineProperty(this, "mode", {
  20220. get: function() {
  20221. return i
  20222. },
  20223. set: function(e) {
  20224. var t = i;
  20225. i = e,
  20226. this.onModeUpdated(t, i)
  20227. }
  20228. })
  20229. }
  20230. ,
  20231. t.prototype.isInMode = function() {
  20232. for (var e = 0; e < arguments.length; e++)
  20233. if (this.mode === arguments[e])
  20234. return !0;
  20235. return !1
  20236. }
  20237. ,
  20238. t.prototype.isOutsideMode = function(e) {
  20239. return (e = e || this.mode) === V.DOLLHOUSE || e === V.FLOORPLAN
  20240. }
  20241. ,
  20242. t.prototype.is360View = function(e, t) {
  20243. return e === V.PANORAMA && t && !t.isAligned()
  20244. }
  20245. ,
  20246. t.prototype.setScene = function(e) {
  20247. this.sceneIntersectionPlane = e.plane,
  20248. this.path.setScene(e),
  20249. this.moveReticuleToScene(e)
  20250. }
  20251. ,
  20252. t.prototype.moveReticuleToScene = function(e) {
  20253. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  20254. e.add(this.reticule)
  20255. }
  20256. ,
  20257. t.prototype.updateModel = function() {
  20258. function n(e) {
  20259. var t = this.cameraControls.cameras[V.DOLLHOUSE]
  20260. , i = this.cameraControls.controls[V.DOLLHOUSE]
  20261. , n = t.position.y + (e - i.target.y)
  20262. , r = k.showFloorDuration + k.showFloorDelay;
  20263. G.start(H.property(i.target, "y", e), r, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToViewFloor),
  20264. G.start(H.property(t.position, "y", n), r, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToViewFloor)
  20265. }
  20266. this.model = this.modelManager.getActiveModel(),
  20267. this.model.on("floor.changed", function(e, t, i) {
  20268. this.mode === V.DOLLHOUSE && e !== i && n.call(this, e.center.y)
  20269. }
  20270. .bind(this)),
  20271. this.model.on("allfloors.toggled", function(e, t) {
  20272. if (this.mode === V.DOLLHOUSE) {
  20273. var i = e ? this.model.center.y : i = t.center.y;
  20274. n.call(this, i)
  20275. }
  20276. }
  20277. .bind(this)),
  20278. this.on(W.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  20279. var t = this;
  20280. this.model.panos.list.forEach(function(e) {
  20281. e.vrMarker.addEventListener("click", function() {
  20282. t.flyToPano({
  20283. pano: e
  20284. })
  20285. })
  20286. })
  20287. }
  20288. ,
  20289. t.prototype.updateModelDependentData = function() {
  20290. this.cameraControls.setModelForControls(this.model),
  20291. this.getPanoMarkersFromModel(this.model)
  20292. }
  20293. ,
  20294. t.prototype.onModelChanged = function() {
  20295. this.updateModel(),
  20296. this.updateModelDependentData()
  20297. }
  20298. ,
  20299. t.prototype.getPanoMarkersFromModel = function(e) {
  20300. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  20301. return t.marker ? e.concat(t.marker) : e
  20302. }, [])
  20303. }
  20304. ,
  20305. t.prototype.handleControlMove = function(e) {
  20306. this.emit(W.Move, e)
  20307. }
  20308. ,
  20309. t.prototype.handleControlInputStart = function(e) {
  20310. this.emit(W.InputStart, e)
  20311. }
  20312. ,
  20313. t.prototype.onModeUpdated = function(e, t) {
  20314. this.cameraControls.activateControls(t),
  20315. this.emit(W.ModeChanged, e, t)
  20316. }
  20317. ,
  20318. t.prototype.isWarping = function() {
  20319. return this.path.warping
  20320. }
  20321. ,
  20322. t.prototype.isWaitingToWarp = function() {
  20323. return this.path.waitingToWarp
  20324. }
  20325. ,
  20326. t.prototype.getLabelScaleFactor = function() {
  20327. if (this.isOutsideMode()) {
  20328. return Math.sqrt(this.cameraControls.controls[V.FLOORPLAN].currentScale / 10)
  20329. }
  20330. return .5
  20331. }
  20332. ,
  20333. t.prototype.bindEvents = function(e) {
  20334. e !== document && e.setAttribute("tabindex", -1),
  20335. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  20336. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  20337. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  20338. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  20339. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  20340. this.modelManager.on(d.ActiveModelChanged, this.onModelChanged.bind(this)),
  20341. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  20342. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  20343. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  20344. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  20345. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  20346. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  20347. document.addEventListener("pointerup", ()=>{//add
  20348. window.transformControls && transformControls.onPointerUp()
  20349. }),
  20350. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  20351. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  20352. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  20353. this.cameraControls.on(u.Move, this.handleControlMove.bind(this)),
  20354. this.cameraControls.on(u.InputStart, this.handleControlInputStart.bind(this)),
  20355. this.cameraControls.on(u.Pinch, this.handleControlPinch.bind(this)),
  20356. this.cameraControls.on(u.Scroll, this.handleControlScroll.bind(this)),
  20357. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),
  20358. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this)),
  20359. window.getSeft && getSeft(this)
  20360. }
  20361. ,
  20362. t.prototype.onMouseDown = function(e) {
  20363. e.currentTarget !== document && e.currentTarget.focus(),
  20364. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  20365. this.updateIntersect())
  20366. }
  20367. ,
  20368. t.prototype.onMouseMove = function(e) {
  20369. this.isTouchEvent = !1,
  20370. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  20371. }
  20372. ,
  20373. t.prototype.onMouseOver = function(e) {
  20374. this.containsMouse = !0,
  20375. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  20376. }
  20377. ,
  20378. t.prototype.onMouseOut = function(e) {
  20379. this.containsMouse = !1
  20380. }
  20381. ,
  20382. t.prototype.onMouseUp = function(e) {
  20383. this.handleInputEnd.call(this, e.clientX, e.clientY, !1)
  20384. }
  20385. ,
  20386. t.prototype.onTouchStart = function(e) {
  20387. if (e.currentTarget !== document && e.currentTarget.focus(),
  20388. !this.mouseDown) {
  20389. this.couldBeLongTap = !0;
  20390. var t = x.average(e.changedTouches, "clientX")
  20391. , i = x.average(e.changedTouches, "clientY");
  20392. this.handleInputStart.call(this, t, i, !0),
  20393. this.mouseDownTimer = setTimeout(function() {
  20394. this.updateIntersect(),
  20395. this.handleInputEnd.call(this, t, i, !0)
  20396. }
  20397. .bind(this), k.input.longTapThreshold)
  20398. }
  20399. }
  20400. ,
  20401. t.prototype.onTouchMove = function(e) {
  20402. var t = x.average(e.changedTouches, "clientX")
  20403. , i = x.average(e.changedTouches, "clientY");
  20404. this.handleInputMove.call(this, t, i, !0)
  20405. }
  20406. ,
  20407. t.prototype.onTouchEnd = function(e) {
  20408. if (clearTimeout(this.mouseDownTimer),
  20409. this.mouseDown) {
  20410. this.couldBeLongTap = !1,
  20411. this.updateIntersect();
  20412. var t = x.average(e.changedTouches, "clientX")
  20413. , i = x.average(e.changedTouches, "clientY");
  20414. this.handleInputEnd.call(this, t, i, !0)
  20415. }
  20416. }
  20417. ,
  20418. t.prototype.onPointerDown = function(e) {
  20419. return e.currentTarget !== document && e.currentTarget.focus(),
  20420. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  20421. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  20422. void (this.mouseDownTimer = setTimeout(function() {
  20423. this.updateIntersect(),
  20424. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  20425. }
  20426. .bind(this), k.input.longTapThreshold)))
  20427. }
  20428. ,
  20429. t.prototype.onPointerMove = function(e) {
  20430. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  20431. }
  20432. ,
  20433. t.prototype.onPointerUp = function(e) {
  20434. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  20435. this.couldBeLongTap = !1,
  20436. this.updateIntersect(),
  20437. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  20438. }
  20439. ,
  20440. t.prototype.onPointerOut = function(e) {
  20441. this.mouseDown = !1
  20442. }
  20443. ,
  20444. t.prototype.onPointerCancel = function(e) {
  20445. this.mouseDown = !1
  20446. }
  20447. ,
  20448. t.prototype.onKeyDown = function(e) {
  20449. var t = function() {
  20450. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(u.Move, "key")
  20451. }
  20452. .bind(this)
  20453. , i = e.which;
  20454. switch (i) {
  20455. case l.F:
  20456. t(),
  20457. this.changeFloor(-1);
  20458. break;
  20459. case l.R:
  20460. t(),
  20461. this.changeFloor(1)
  20462. }
  20463. if (this.mode === V.PANORAMA)
  20464. switch (i) {
  20465. case l.UPARROW:
  20466. case l.W:
  20467. this.flyLocalDirection(T.FORWARD.clone());
  20468. break;
  20469. case l.DOWNARROW:
  20470. case l.S:
  20471. this.flyLocalDirection(T.BACK.clone());
  20472. break;
  20473. case l.A:
  20474. this.flyLocalDirection(T.LEFT.clone());
  20475. break;
  20476. case l.D:
  20477. this.flyLocalDirection(T.RIGHT.clone())
  20478. }
  20479. }
  20480. ,
  20481. t.prototype.handleScrollPinchZoom = function(e) {
  20482. var t = e
  20483. , i = this.zoomLevel;
  20484. this.zoomBy(t),
  20485. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  20486. }
  20487. ,
  20488. t.prototype.handleControlPinch = function(e) {
  20489. k.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new B.Vector3(0,0,e).normalize())
  20490. }
  20491. ,
  20492. t.prototype.handleControlScroll = function(e) {
  20493. k.zoom.enabled ? (0 < e ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  20494. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new B.Vector3(0,0,-e).normalize())
  20495. }
  20496. ,
  20497. t.prototype.handleInputStart = function(e, t, i) {
  20498. var n = this.handelPadding(e, t);
  20499. e = n.x,
  20500. t = n.y,
  20501. this.isTouchEvent = i,
  20502. U.convertScreenPositionToNDC(e, t, this.mouse),
  20503. U.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  20504. this.mouseCouldBeClickToMove = !0,
  20505. this.mouseDown = !0
  20506. //this.mouseCouldBeClickToMove && window.Hotpoint && (new Hotpoint).state(this, C)
  20507. this.mouseCouldBeClickToMove && editTool.hotpoint.addHot()
  20508. window.transformControls && transformControls.onPointerDown()
  20509. }
  20510. ,
  20511. t.prototype.handelPadding = function(e, t) {
  20512. return this.pad || (this.pad = {
  20513. x: dom.getOffset("left", $("#player")[0]),
  20514. y: dom.getOffset("top", $("#player")[0])
  20515. }),
  20516. {
  20517. x: e - this.pad.x,
  20518. y: t - this.pad.y
  20519. }
  20520. }
  20521. ,
  20522. t.prototype.handleInputMove = function(e, t, i) {
  20523. var n = this.handelPadding(e, t);
  20524. e = n.x,
  20525. t = n.y,
  20526. this.isTouchEvent = i,
  20527. U.convertScreenPositionToNDC(e, t, this.mouse);
  20528. var moveToleranceNDC = (window.transformControls && transformControls.visible) ? 0.0000001 : k.input.moveToleranceNDC
  20529. this.mouseAtMouseDown.distanceTo(this.mouse) > moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  20530. this.couldBeLongTap = !1,
  20531. clearTimeout(this.mouseDownTimer)),
  20532. this.mouseLastMoveTime = Date.now(),
  20533. this.reticule.move(e, t, i)
  20534. window.transformControls && transformControls.onPointerMove()
  20535. }
  20536. ,
  20537. t.prototype.handleInputEnd = function(e, t, i) {
  20538. if (this.isTouchEvent = i,
  20539. this.mouseDown = !1,
  20540. this.cameraControls.controls[V.PANORAMA].emit("interaction.direct"),
  20541. !i && this.couldBeLongTap)
  20542. return !0;
  20543. if (this.handleLongTap())
  20544. return !0;
  20545. window.transformControls && transformControls.onPointerUp()
  20546. if (this.mouseCouldBeClickToMove) {
  20547. if (this.flying)
  20548. return this.path.activeTransType === R.WALK && this.emit(W.WarpInterruptedWithFlyTo, this.path.activeTransType),
  20549. !0;
  20550. //add----
  20551. if (this.checkHotClick())
  20552. return !0;
  20553. if (window.VisiSet && VisiSet.setPanoVisible) {//正在设置漫游可行
  20554. this.intersect && this.intersect.object.visible && VisiSet.dealPanoVisible(this.intersect.object.name);
  20555. return;
  20556. }
  20557. if (window.VisiSet && VisiSet.setTagVisible ) {
  20558. VisiSet.tagVsetting && this.intersect && this.intersect.object.visible && VisiSet.dealTagVisible(VisiSet.tagVsetting, this.intersect.object.name);
  20559. return;
  20560. }
  20561. if (window.VisiSet && VisiSet.setPanoLog ) {
  20562. this.intersect && this.intersect.object.visible && VisiSet.dealPanoLogClick( this.intersect.object);
  20563. return;
  20564. }
  20565. if(this.hoveringPlane){
  20566. this.clickOverlay(this.hoveringPlane)
  20567. return;
  20568. }
  20569. if(window.EditOverlay && EditOverlay.objCursorType == "overlay"){
  20570. return EditOverlay.addPlane({intersect:this.intersect});
  20571. }
  20572. /* if(objects.mainDesign && objects.mainDesign.editing && objects.mainDesign.handleClickEnd(this)){//许钟文加
  20573. if(objects.mainDesign.editType == "wallDesign" && this.mode == "panorama") return !0;
  20574. else if(objects.mainDesign.editType == "addOverlay")return !0;
  20575. } */
  20576. //----------
  20577. if(this.intersect){// for cad add door etc.
  20578. let result = {}
  20579. this.emit('getIntersect', this.intersect, (state)=>{//consume
  20580. result.consume = true
  20581. })
  20582. if(result.consume)return; //有效使用了,就return
  20583. }
  20584. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(u.Move, this.isTouchEvent ? "touch" : "mouse"),
  20585. this.history.invalidate(),
  20586. this.intersect)
  20587. return this.flyToPanoClosestToMouse();
  20588. if (this.mode === V.PANORAMA) {
  20589. var n = this.closestPanoInDirection(this.getMouseDirection());
  20590. return n ? this.flyToPano({
  20591. pano: n
  20592. }) : this.bump(this.getMouseDirection())
  20593. }
  20594. }
  20595. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  20596. }
  20597. ,
  20598. t.prototype.handleLongTap = function() {
  20599. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== V.PANORAMA))
  20600. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(u.LongTap, "touch"),
  20601. !0
  20602. }
  20603. ,
  20604. t.prototype.checktagClick = function() {
  20605. if (this.tagManager.intersectTag) {
  20606. var e = this.isTouchEvent
  20607. , t = this.tagManager.clickedOnTag(e, this);
  20608. return e || t || G.cancelById(q.LookTransition),
  20609. !0
  20610. }
  20611. if (this.tagManager.activeTag)
  20612. return this.tagManager.dismissActiveTag(),
  20613. !1
  20614. }
  20615. ,
  20616. t.prototype.rankedtagInDirection = function(e, t) {
  20617. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  20618. }
  20619. ,
  20620. t.prototype.start = function(e) {
  20621. $(".toolLeft").removeClass("unable");
  20622. $(".toolTop").removeClass("unable");
  20623. //-------------------
  20624. window.initTransformCtl(B)
  20625. //this.model.loadOverlays()
  20626. //window.EditOverlay && window.EditOverlay.init(B);
  20627. window.VisiSet && VisiSet.init()
  20628. //-------------------
  20629. var t = e.mode
  20630. , i = e.pano
  20631. , n = e.position
  20632. , r = e.quaternion
  20633. , o = e.tag
  20634. , a = e.quickstart
  20635. , s = $.Deferred();
  20636. this.updateModelDependentData(),
  20637. this.updateFromControls(),
  20638. this.findDefaultViews();
  20639. var l = this.is360View(t, i);
  20640. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, r, o, s) : this.startOutside(e, s),
  20641. s.done(function(e) {
  20642. this.emit(W.Ready, l, e, o)
  20643. }
  20644. .bind(this)),
  20645. s.promise()
  20646. }
  20647. ,
  20648. t.prototype.startOutside = function(e, t) {
  20649. var i = e.mode
  20650. , n = e.pano
  20651. , r = e.position
  20652. , o = e.quaternion
  20653. , a = e.zoom
  20654. , s = e.floorVisibility
  20655. , l = e.tag;
  20656. this.emit(W.StartOutside, k[i].transitionTime),
  20657. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  20658. G.cancelById(q.FlyToViewFloor),
  20659. i === V.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  20660. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  20661. }
  20662. ,
  20663. t.prototype.startInside = function(e, t, i, n, r) {
  20664. r = r || $.Deferred();
  20665. var o = (this.currentPano = e) && !e.isAligned();
  20666. if (t = o ? e.position : t || e.position,
  20667. i = i || e.quaternion,
  20668. e) {
  20669. var a = this.startInside.bind(this, e, t, i, n, r);
  20670. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  20671. return
  20672. }
  20673. //add
  20674. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  20675. //this.updateHotVisible()
  20676. //EditOverlay.updatePano()
  20677. editTool.hotpoint.updatePano()
  20678. Hot.updateVisibles([this.currentPano])
  20679. return this.mode = V.PANORAMA,
  20680. e.floor.enter(this.mode),
  20681. this.emit(W.PanoChosen, this.currentPano, this.currentPano),
  20682. this.switchCameraMode(this.mode, i),
  20683. this.emit(W.StartInside, o),
  20684. r.resolve(!0),
  20685. r
  20686. }
  20687. ,
  20688. t.prototype.startInsideWithFlyin = function(i, e, n, t, r) {
  20689. if (r = r || $.Deferred(),
  20690. this.dollhouseMode(),
  20691. !i)
  20692. return Y.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  20693. r.resolve(!1),
  20694. r;
  20695. e = e || i.position;
  20696. var o = n || this.cameraControls.activeControl.camera.quaternion
  20697. , a = i.position;
  20698. return this.fitDollhouse(a, e, o),
  20699. setTimeout(function(e) {
  20700. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = e);
  20701. var t = {
  20702. mode: V.PANORAMA,
  20703. pano: i,
  20704. quaternion: n,
  20705. callback: function() {
  20706. this.emit(W.FlyinFinished),
  20707. r.resolve(!0)
  20708. }
  20709. .bind(this)
  20710. };
  20711. this.flyToNewMode(t)
  20712. }
  20713. .bind(this, this.cameraControls.activeControl.maxDistance), k.startupFlyinDelay),
  20714. r
  20715. }
  20716. ,
  20717. t.prototype.checkAndWaitForPanoLoad = (Z = {},
  20718. K = {},
  20719. function(t, e, i, n, r, o, a, s, l, c) {
  20720. if (function() {
  20721. for (var e in Z)
  20722. if (Z.hasOwnProperty(e) && Z[e] && performance.now() - K[e] < 5e3)
  20723. return !0;
  20724. return !1
  20725. }())
  20726. return !0;
  20727. var h = function(e, t, i) {
  20728. j.delayOneFrame(function() {
  20729. Z[e] = !1,
  20730. r && r(t, i)
  20731. }
  20732. .bind(this))
  20733. }
  20734. .bind(this, t.id)
  20735. , u = function(e, t) {
  20736. j.delayOneFrame(function() {
  20737. Z[e] = !1,
  20738. o && o(t)
  20739. }
  20740. .bind(this))
  20741. }
  20742. .bind(this, t.id);
  20743. try {
  20744. return null != s || (s = !0),
  20745. this.model.supportsTiles ? Z[t.id] = this.checkAndWaitForTiledPanoLoad(t, n, h, u, a, s, l, c) : Z[t.id] = this.checkAndWaitForWholePanoLoad(t, e, i, h, s),
  20746. Z[t.id] && (K[t.id] = performance.now()),
  20747. Z[t.id]
  20748. } catch (e) {
  20749. throw Z[t.id] = !1,
  20750. K[t.id] = performance.now() - 5e3,
  20751. e
  20752. }
  20753. }
  20754. ),
  20755. t.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  20756. if (!e)
  20757. throw new p("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  20758. return r && this.model.waitForLoad(e, function() {
  20759. return e.isLoaded(i)
  20760. }),
  20761. !e.isLoaded(t) && (e.loadCube(t).done(n),
  20762. !0)
  20763. }
  20764. ,
  20765. t.prototype.checkAndWaitForTiledPanoLoad = (X = new B.Vector3,
  20766. function(e, t, i, n, r, o, a, s) {
  20767. if (!e)
  20768. throw new p("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  20769. return X.copy(T.FORWARD),
  20770. this.getDirection(X),
  20771. !e.isLoaded(t) && (o && this.model.waitForLoad(e, function() {
  20772. return e.isLoaded(t)
  20773. }),
  20774. e.loadTiledPano(t, X, null, a, s).done(function(e, t) {
  20775. i && i(e, t)
  20776. }
  20777. .bind(this)).fail(function(e) {
  20778. n && n(e)
  20779. }
  20780. .bind(this)).progress(function(e, t, i) {
  20781. r && r(e, t, i)
  20782. }
  20783. .bind(this)),
  20784. !0)
  20785. }
  20786. ),
  20787. t.prototype.switchCameraMode = function(e, t) {
  20788. var i = this.cameraControls.controls[e]
  20789. , n = i.camera;
  20790. switch (e) {
  20791. case V.PANORAMA:
  20792. n.position.copy(this.currentPano.position);
  20793. var r = t ? T.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  20794. i.lookAt(r.add(n.position));
  20795. break;
  20796. case V.DOLLHOUSE:
  20797. var o = this.position.clone();
  20798. this.mode === V.PANORAMA ? o.add(new B.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : o.add(T.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  20799. n.position.copy(o),
  20800. i.target.copy(this.target.clone().setY(this.model.center.y));
  20801. break;
  20802. //for多楼层 且 让模型刚好适应屏幕
  20803. /* var box = this.model.boundingBox.clone();
  20804. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  20805. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  20806. var fov = A.getHFOVFromVFOV(k.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  20807. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  20808. console.log(boxSize.x,distance, boxSize.length() / 2)
  20809. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  20810. if(this.mode === V.PANORAMA){
  20811. i.target.copy(this.model.center);
  20812. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  20813. }else{
  20814. i.target.copy(this.target.clone().setY(this.model.center.y))
  20815. var vec = T.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  20816. }
  20817. vec.multiplyScalar(distance )
  20818. n.position.copy(i.target.clone().add(vec)) */
  20819. break
  20820. case V.FLOORPLAN:
  20821. n.position.copy(this.model.center).setY(k.floorplan.cameraHeight),
  20822. i.target.copy(this.model.center).setY(0),
  20823. i.zoomToContain(this.model.size),
  20824. i.rotateToView(this.model.size, this.getDirection())
  20825. }
  20826. i.update(0)
  20827. }
  20828. ,
  20829. t.prototype.update = (new B.Vector3,
  20830. N = {},
  20831. F = [],
  20832. function(e) {
  20833. this.updatePersistentZooming(e),
  20834. this.updateFromControls(e),
  20835. this.getCurrentNodePanos(F)
  20836. if(this.hasChanged(N)){
  20837. this.lastChangeTime = Date.now(),
  20838. !this.mouseDown && this.containsMouse && this.updateIntersect()
  20839. this.emit(W.ViewChanged, N)
  20840. //add:
  20841. if (window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setTagVisible || VisiSet.setPanoLog)) VisiSet.updateFootIconSize();
  20842. //this.intersectHot && this.intersectHot.showTitle()
  20843. //editTool.hotpoint.showTitileSpots && editTool.hotpoint.showTitileSpots.forEach(e=>e.showTitle())
  20844. for(var i in this.model.hots){
  20845. this.model.hots[i].update(this)
  20846. this.model.hots[i].updateTitle(this)
  20847. }
  20848. /* if(this.mode == 'panorama')this.model.hotGroup&&this.model.hotGroup.children.forEach(overlay=>{
  20849. overlay.update()
  20850. }) */
  20851. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z },this.cameraControls.controls.panorama.lon);
  20852. }
  20853. this.model.supportsTiles && (this.updateTileDownloader(F),
  20854. this.updatePanoRenderer(F)),
  20855. this.updatePreRendering(F),
  20856. this.reticule.update(),
  20857. this.path.update(),
  20858. this.spider.update(),
  20859. this.cachedPanoCandidates && k.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  20860. this.updateControlLocks(),
  20861. this.model.supportsTiles && this.updateZoomPano()
  20862. }
  20863. ),
  20864. t.prototype.updatePersistentZooming = function(e) {
  20865. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : -1 === this.zooming && this.zoomBy(1 - this.zoomSpeed * e)
  20866. }
  20867. ,
  20868. t.prototype.updateControlLocks = function() {
  20869. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[V.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  20870. }
  20871. ,
  20872. t.prototype.updatePanoRenderer = (D = new B.Vector3,
  20873. function(e) {
  20874. var t = this.nextPano || this.currentPano;
  20875. this.panoRenderer.hasQueuedTiles() && t && (D.copy(T.FORWARD),
  20876. this.getDirection(D),
  20877. this.panoRenderer.updateDirection(D))
  20878. }
  20879. ),
  20880. t.prototype.cleanupInactivePanos = (O = [],
  20881. L = [],
  20882. function() {
  20883. O.length = 0,
  20884. O.push(this.currentPano),
  20885. this.nextPano && O.push(this.nextPano);
  20886. for (var e = L.length = 0; e < this.panoRenderer.activePanos.length; e++)
  20887. L.push(this.panoRenderer.activePanos[e]);
  20888. for (var t = 0; t < L.length; t++) {
  20889. for (var i = L[t], n = !0, r = 0; r < O.length; r++)
  20890. i.id === O[r].id && (n = !1);
  20891. n && i.exit()
  20892. }
  20893. }
  20894. ),
  20895. t.prototype.updatePreRendering = (w = {},
  20896. function(e) {
  20897. if (1 === k.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  20898. var t = this.nextPano || this.currentPano;
  20899. if (t && e && 1 < e.length) {
  20900. var i = e.findIndex(function(e) {
  20901. if (e.id === t.id)
  20902. return !0
  20903. });
  20904. if (0 <= i && i + 1 < e.length) {
  20905. var n = e[i + 1];
  20906. n.isLoaded(this.basePanoSize) || w[n.id] || (window.setTimeout(function(e) {
  20907. this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  20908. window.setTimeout(function(e) {
  20909. w[e.id] = !1
  20910. }
  20911. .bind(this, e), k.tiling.panoPreRenderRepeatDelay)
  20912. }
  20913. .bind(this, n), k.tiling.panoPreRenderDelay),
  20914. w[n.id] = !0)
  20915. }
  20916. }
  20917. }
  20918. }
  20919. ),
  20920. t.prototype.enablePreRendering = function() {
  20921. this.preRenderingEnabled = !0
  20922. }
  20923. ,
  20924. t.prototype.disablePreRendering = function() {
  20925. this.preRenderingEnabled = !1,
  20926. this.cleanupInactivePanos()
  20927. }
  20928. ,
  20929. t.prototype.updateTileDownloader = (b = new B.Vector3,
  20930. function(e) {
  20931. var t = this.nextPano || this.currentPano;
  20932. t && (b.copy(T.FORWARD),
  20933. this.getDirection(b),
  20934. this.tileDownloader.tilePrioritizer.updateCriteria(t, this.position, b, 0 < e.length ? e : null),
  20935. this.tileDownloader.processPriorityQueue = !0)
  20936. }
  20937. ),
  20938. t.prototype.updateFromControls = function(e) {
  20939. null != e || (e = 0),
  20940. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  20941. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  20942. this.position.copy(this.cameraControls.activeControl.camera.position),
  20943. this.target.copy(this.cameraControls.activeControl.target),
  20944. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  20945. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  20946. this.camera.position.copy(this.position),
  20947. this.camera.quaternion.copy(this.quaternion),
  20948. this.camera.updateMatrix(),
  20949. this.camera.updateMatrixWorld()
  20950. }
  20951. ,
  20952. t.prototype.hasChanged = function(e) {
  20953. if (!this.previousState){
  20954. e.cameraChanged = true
  20955. return this.previousState = {
  20956. allFloorsVisible: this.model.allFloorsVisible,
  20957. position: this.position.clone(),
  20958. quaternion: this.quaternion.clone(),
  20959. mouse: this.mouse.clone(),
  20960. labelScaleFactor: this.getLabelScaleFactor(),
  20961. currentFloor: this.model.currentFloor,
  20962. projectionMatrix: this.camera.projectionMatrix.clone(),
  20963. worldMatrix: this.camera.matrixWorld.clone(),
  20964. mode: this.mode,
  20965. modelPosition: this.model.position.clone(),
  20966. modelCenter: this.model.center.clone(),
  20967. zoomLevel: this.zoomLevel
  20968. },
  20969. !0;
  20970. }
  20971. //许钟文改 分成相机是否改变cameraChanged 和其他
  20972. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  20973. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  20974. e.cameraChanged = !a;
  20975. //var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  20976. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  20977. e.moved = !this.position.equals(this.previousState.position),
  20978. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  20979. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  20980. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  20981. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  20982. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  20983. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  20984. e.modeChanged = this.mode !== this.previousState.mode,
  20985. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  20986. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  20987. e.nextPanoActive = null !== this.nextPano,
  20988. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  20989. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  20990. this.previousState.position.copy(this.position),
  20991. this.previousState.quaternion.copy(this.quaternion),
  20992. this.previousState.mouse.copy(this.mouse),
  20993. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  20994. this.previousState.currentFloor = this.model.currentFloor,
  20995. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  20996. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  20997. this.previousState.mode = this.mode,
  20998. this.previousState.modelPosition.copy(this.model.position),
  20999. this.previousState.modelCenter.copy(this.model.center),
  21000. this.previousState.zoomLevel = this.zoomLevel,
  21001. !t
  21002. }
  21003. ,
  21004. t.prototype.updateIntersect = function() {
  21005. var e = this.flying || this.isWarping()
  21006. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  21007. , i = G.getById(q.LookTransition);
  21008. e || t || this.isTouchEvent || i.length && i[0].running;
  21009. {//clear:
  21010. //if(this.intersectHot) this.intersectHot.hideTitle()
  21011. if(this.intersectHot) this.intersectHot.setHoverState(false)
  21012. this.intersectHot = null
  21013. //$("#player").css("cursor", "")
  21014. CursorDeal.remove('hoverFootIcon' )
  21015. CursorDeal.remove('hoverHot' )
  21016. $(".toolRight .spotList ul li").removeClass("active")
  21017. }
  21018. var deal = ()=>{
  21019. if(this.intersect && this.intersect.object.visible ){
  21020. if("hotSprite" == this.intersect.object.type){
  21021. this.intersectHot = this.intersect.object
  21022. while(!(this.intersectHot instanceof Hot)){
  21023. this.intersectHot = this.intersectHot.parent
  21024. }
  21025. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  21026. this.intersectHot.setHoverState(true)
  21027. }
  21028. }
  21029. }
  21030. if (window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setTagVisible || VisiSet.setPanoLog)) {
  21031. this.intersect = this.getMouseIntersect(null, this.model.hotGroup.children.concat(VisiSet.footIcons||[]) );
  21032. deal()
  21033. if(this.intersect){
  21034. CursorDeal.add('hoverFootIcon' ) //$("#player").css("cursor", "pointer");
  21035. }
  21036. if(this.intersectHot){
  21037. this.intersect = null
  21038. }
  21039. return
  21040. }else if (g_HotStatus) {//加热点
  21041. this.intersect = this.getMouseIntersect(null, this.model.colliders.concat(this.model.skybox));
  21042. if(this.intersect){
  21043. //$("#player").css("cursor", "cell")
  21044. CursorDeal.remove('noIntersect' )
  21045. }else{
  21046. //$("#player").css("cursor", "not-allowed")
  21047. CursorDeal.add('noIntersect' )
  21048. }
  21049. return;
  21050. }else{
  21051. if(this.model.hotGroup){
  21052. if(editTool.atPanel == 'hotpoint'){
  21053. var hots = this.model.hotGroup.children
  21054. }else{
  21055. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.fastTran || e.info.actionType.openHot || e.info.actionType.playAndPause)
  21056. }
  21057. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  21058. if(this.intersect){
  21059. deal()
  21060. this.intersectHot && CursorDeal.add('hoverHot' ) //$("#player").css("cursor", "pointer");
  21061. }
  21062. }else{
  21063. this.intersect = this.getMouseIntersect()
  21064. }
  21065. }
  21066. this.intersect && this.updateClosestPano(this.intersect),
  21067. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  21068. k.navigation.panoScores && !k.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  21069. }
  21070. ,
  21071. t.prototype.checkHotClick = function() {
  21072. if (this.intersectHot){
  21073. if (window.VisiSet && VisiSet.setTagVisible ) {
  21074. VisiSet.SetOneTagVisible(this.intersectHot); //设置这个热点的可见性
  21075. return;
  21076. }else if(editTool.atPanel == 'hotpoint'){
  21077. if(editTool.hotpoint.editSpot && this.intersectHot != editTool.hotpoint.editSpot){
  21078. var sure = confirm("是否保存当前热点?")
  21079. if(sure){
  21080. editTool.hotpoint.saveHot().then(()=>{
  21081. editTool.hotpoint.editHot(this.intersectHot)
  21082. })
  21083. }else{
  21084. editTool.hotpoint.editHot(this.intersectHot)
  21085. }
  21086. }else{
  21087. editTool.hotpoint.editHot(this.intersectHot)
  21088. }
  21089. }else{
  21090. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  21091. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  21092. }
  21093. this.intersectHot.examine()
  21094. }
  21095. return !0
  21096. }
  21097. }
  21098. ,
  21099. t.prototype.getMouseDirection = function(e) {
  21100. e = e || this.mouse;
  21101. var t = new B.Vector3(e.x,e.y,-1).unproject(this.camera);
  21102. return new B.Vector3(e.x,e.y,1).unproject(this.camera).sub(t).normalize()
  21103. }
  21104. ,
  21105. /* t.prototype.hoverOverlay = function(mesh){
  21106. if(!mesh){
  21107. this.hoveringPlane = null;
  21108. $("#player").css("cursor",this.currentCursor || "" );
  21109. }else{
  21110. var overlay = mesh.parent;
  21111. $("#player").css("cursor","pointer");
  21112. this.hoveringPlane = overlay;
  21113. return true;
  21114. }
  21115. }, */
  21116. t.prototype.clickOverlay = function(overlay){
  21117. if(this.openOverlay && !overlay)return;
  21118. var plane = overlay.plane;
  21119. if(overlay.texType == "video"){
  21120. overlay.switchPlay(!!overlay.pausedByUser)
  21121. }
  21122. if(window.EditOverlay && EditOverlay.editing){
  21123. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane){
  21124. var sure = confirm("是否保存当前展览?")
  21125. if(sure){
  21126. $("#overlayProp button.submit").click()
  21127. }else{
  21128. EditOverlay.closeOverlayPanel('cancel')
  21129. }
  21130. }
  21131. EditOverlay.beginEdit(overlay);
  21132. return;
  21133. }
  21134. },
  21135. t.prototype.getMouseIntersect = function(e, t1) {
  21136. e = e || this.mouse.clone()
  21137. var t = t1 || this.model.floors.reduce(function(e, t) {
  21138. return t.hidden ? e : e.concat(t.collider.children)
  21139. }, this.mode === V.PANORAMA ? this.panoMarkers : []),
  21140. t = t.slice(0)
  21141. i = new B.Vector3(e.x,e.y,-1).unproject(this.camera);
  21142. this.raycaster.set(i, this.getMouseDirection(e));
  21143. var n = this.raycaster.intersectObjects(t , true );//add true
  21144. var o = n[0];
  21145. if(o){
  21146. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  21147. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  21148. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  21149. o.horizontal = .8 < o.normal.y);
  21150. return o
  21151. }
  21152. }
  21153. ,
  21154. t.prototype.updateClosestPano = function(e) {
  21155. var t = [a.filters.isPanoAligned()];
  21156. if (this.mode === V.PANORAMA) {
  21157. if (!this.currentPano)
  21158. return;
  21159. t.push(a.filters.not(this.currentPano)),
  21160. t.push(a.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  21161. t.push(a.filters.isNeighbourPanoTo(this.currentPano)),
  21162. t.push(a.filters.isCloseEnoughTo(e.point, k.panoFloorClickRadius)),
  21163. t.push(a.filters.isNotBehindNormal(e.point, e.normal))
  21164. } else{
  21165. t.push((pano)=>{ // add
  21166. return this.checkHasNeighbor(pano)
  21167. })
  21168. t.push(a.filters.isOnVisibleFloor()),
  21169. this.mode !== V.FLOORPLAN && t.push(a.filters.inDirection(this.position, this.getDirection(), .25));
  21170. }
  21171. var i = this.model.panos.find(t, [a.sortFunctions.floorDistanceToPoint(e.point)]);
  21172. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  21173. this.emit(W.ClosestPanoChanging, this.closestPano, i, this.mode),
  21174. this.closestPano = i) : this.isPanoHover = !1
  21175. }
  21176. ,
  21177. t.prototype.dollhouseMode = function(e, t) {
  21178. this.emit(W.ModeChanging, this.mode, V.DOLLHOUSE),
  21179. this.mode = V.DOLLHOUSE,
  21180. this.cameraControls.controls[V.DOLLHOUSE].reset();
  21181. var i = new B.Vector3(this.model.center.x,0,this.model.center.z)
  21182. , n = new B.Vector3(15,10,15);
  21183. if (e && t) {
  21184. var r = T.FORWARD.clone().applyQuaternion(t)
  21185. , o = this.model.center.clone().sub(e).dot(r);
  21186. 0 < o ? (i = r.clone().multiplyScalar(o).add(e),
  21187. n.copy(e)) : Y.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  21188. }
  21189. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(0, !0),
  21190. this.cameraControls.controls[V.DOLLHOUSE].target.copy(i),
  21191. this.cameraControls.cameras[V.DOLLHOUSE].position.copy(n),
  21192. this.updateFromControls(),
  21193. this.model.alpha = 1,
  21194. this.model.skybox.material.uniforms.opacity.value = 0
  21195. }
  21196. ,
  21197. t.prototype.insideMode = function(e, t) {
  21198. var i = $.Deferred()
  21199. , n = t || null;
  21200. if (this.mode !== V.PANORAMA && this.mode !== V.TRANSITIONING) {
  21201. var r = [a.filters.isPanoAligned()];
  21202. this.model.currentFloor && r.push(a.filters.atFloor(this.model.currentFloor)),
  21203. e = e || this.currentPano || this.model.panos.find(r, [a.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  21204. this.flyToNewMode({
  21205. mode: V.PANORAMA,
  21206. pano: e,
  21207. callback: n
  21208. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  21209. } else {
  21210. var o = this.mode === V.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  21211. i.reject(o)
  21212. }
  21213. return i.promise()
  21214. }
  21215. ,
  21216. t.prototype.fitDollhouse = function(e, t, i) {
  21217. var maxY = this.model.boundingBox.max.y;//add
  21218. var n = T.FORWARD.clone().applyQuaternion(i);
  21219. i = n.clone().add(e);
  21220. this.cameraControls.activeControl.target.copy(i),
  21221. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  21222. }
  21223. ,
  21224. t.prototype.floorplanMode = function(e, t, i) {
  21225. this.mode = V.FLOORPLAN;
  21226. var n = this.cameraControls.controls[V.FLOORPLAN];
  21227. n.reset();
  21228. var r = e || this.model.center;
  21229. if (n.target.copy(r).setY(0),
  21230. n.camera.position.copy(r).setY(k.floorplan.cameraHeight),
  21231. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  21232. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  21233. t) {
  21234. var o = T.LEFT.clone().applyQuaternion(t);
  21235. n.rotateLeft(-Math.atan2(o.x, o.z))
  21236. } else
  21237. n.rotateToView(this.model.size, this.getDirection());
  21238. n.update(0)
  21239. }
  21240. ,
  21241. t.prototype.nonInterruptingFlyToPano = function(e, t) {
  21242. return e.skipWarpingCheck = !0,
  21243. this.flyToPano(e, t)
  21244. }
  21245. ,
  21246. t.prototype.updateMarkerVisi = function() {//加
  21247. if(this.mode != "panorama")return;
  21248. this.model.panos.list.forEach((pano)=>{
  21249. if(!pano.marker)return;
  21250. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  21251. })
  21252. }
  21253. ,
  21254. /* t.prototype.updateHotVisible = function(pano){
  21255. if (window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setPanoLog))return
  21256. var hots = this.model.hots;
  21257. pano = pano || this.currentPano;
  21258. for (var index in hots){
  21259. var visible;
  21260. if(this.mode != "panorama"){
  21261. visible = true;
  21262. }else{
  21263. //hots[index].mesh.material.depthTest = false;
  21264. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  21265. }
  21266. hots[index].mesh.visible = visible;
  21267. }
  21268. }
  21269. */
  21270. t.prototype.flyToPano = function(e, t) {
  21271. var i, n = e.pano, aim = e.lookAtPoint, aimQua = e.quaternion,//ADD
  21272. o = e.duration, a = e.aimDuration, s = e.maxDistanceOverride,
  21273. l = e.skipWarpingCheck, c = e.constantMoveSpeed, h = null, u = null
  21274. if (aim){
  21275. var m = (new B.Matrix4).lookAt(n.position, aim, T.UP)
  21276. aimQua = (new B.Quaternion).setFromRotationMatrix(m)
  21277. }
  21278. else aimQua = aimQua
  21279. var zoomLevel = e.zoomLevel || 1 //add
  21280. if(this.flying) return t && t(e)
  21281. if (window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(n),
  21282. this.isWarping() && !l && (this.path.activeTransType === R.BLACK || this.path.activeTransType === R.STD))
  21283. return Y.warn("Player.flyToPano() -> Cannot fly when warping"),
  21284. t && t(),
  21285. !1;
  21286. this.updateLastView()
  21287. if (this.mode !== V.PANORAMA)
  21288. return void this.flyToNewMode({
  21289. mode: V.PANORAMA,
  21290. pano: n,
  21291. duration: o,
  21292. quaternion: aimQua,
  21293. callback: t
  21294. });
  21295. if (!n || (h = x.deepExtend(e), u = function() {
  21296. j.delayOneFrame(function() {
  21297. this.flyToPano(h, t)
  21298. }.bind(this))
  21299. }.bind(this),
  21300. !this.checkAndWaitForPanoLoad(n, "high", "low", this.basePanoSize, u))) {
  21301. var d = function(e) {
  21302. t && t(e)
  21303. }
  21304. .bind(this);
  21305. this.currentPano || (this.currentPano = n,
  21306. this.path.placeCpm(),
  21307. this.path.fadeOutCpm(k.path.fadeOutTime),
  21308. this.spider.draw());
  21309. var p = o;
  21310. if ("number" != typeof o) {
  21311. var f = s || k.transition.flytimeMaxDistanceThreshold;
  21312. p = Math.min(this.currentPano.position.distanceTo(n.position), f) * k.transition.flytimeDistanceMultiplier + k.transition.flyTime
  21313. }
  21314. if (.01 < k.transition.flySpeed && (p = 1e3 * this.currentPano.position.distanceTo(n.position) / k.transition.flySpeed),
  21315. zoomLevel !== this.zoomLevel)
  21316. switch (k.zoom.transitionStyle) {
  21317. case 1:
  21318. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? p / 2 : p); //改
  21319. break;
  21320. case 2:
  21321. return h = x.deepExtend(e),
  21322. u = this.flyToPano.bind(this, h, t),
  21323. void this.smoothZoomFovTo(null, zoomLevel, k.zoom.restoreTime * (this.zoomLevel - 1), u)
  21324. }
  21325. if (aimQua) {
  21326. G.cancelById(q.LookTransition),
  21327. p *= k.transition.aimSlowFactor;
  21328. var g = this.cameraControls.activeControl.camera.quaternion.clone()
  21329. , y = g.clone()
  21330. , A = new B.Vector3;
  21331. if (n === this.currentPano) {
  21332. var C = T.FORWARD.clone().applyQuaternion(g)
  21333. , I = T.FORWARD.clone().applyQuaternion(aimQua)
  21334. , E = C.angleTo(I);
  21335. return null != a || (a = 1 * Math.sqrt(E) / k.tags.navigate.rotateSpeedFactor * 1e3),
  21336. void G.start(function(e) {
  21337. y.copy(g),
  21338. H.quaternion(y, aimQua)(e),
  21339. A.copy(T.FORWARD).applyQuaternion(y).add(this.cameraControls.activeControl.camera.position),
  21340. this.cameraControls.activeControl.lookAt(A)
  21341. }
  21342. .bind(this), a, d, 0, z[k.transition.movementEasing], null, q.LookTransition)
  21343. }
  21344. }
  21345. if (n === this.currentPano )
  21346. return void d();
  21347. this.flying = !0;
  21348. var _ = this.position.clone()
  21349. , b = this.currentPano;
  21350. Y.debug("Flying to pano ", n.position);
  21351. this.emit(W.PanoChosen, this.currentPano, n);
  21352. this.emit(W.FlyingStarted, n.position, _, n, b);
  21353. //this.updateHotVisible(n); //更新热点显示
  21354. this.transitionPos({type:"beforeFlytopano", pano:n, dur:p})//add
  21355. Hot.updateVisibles([this.currentPano, n])
  21356. aimQua && G.start(function(e) {
  21357. y.copy(g),
  21358. H.quaternion(y, aimQua)(e),
  21359. A.copy(T.FORWARD).applyQuaternion(y).add(this.cameraControls.activeControl.camera.position),
  21360. this.cameraControls.activeControl.lookAt(A)
  21361. }
  21362. .bind(this), p, null, 0, z[k.transition.movementEasing], null, q.LookTransition);
  21363. var w = c ? null : z[k.transition.movementEasing];
  21364. this.nextPano = n;
  21365. G.start(H.uniform(this.model.skybox, "progress", 1), p, null, 0, z[k.transition.blendEasing], "skyFly", q.FlyToPano),
  21366. G.start(H.allUniforms(this.model.chunks, "progress", 1), p, null, 0, z[k.transition.blendEasing], "chunkFly", q.FlyToPano),
  21367. G.start(H.vector(this.cameraControls.cameras[V.PANORAMA].position, n.position), p, function(e) {
  21368. this.flying = !1,
  21369. this.currentPano !== n && this.currentPano.exit(),
  21370. n.enter(),
  21371. this.currentPano = n,
  21372. this.nextPano = null,
  21373. this.path.placeCpm(),
  21374. this.path.fadeOutCpm(k.path.fadeOutTime),
  21375. this.spider.draw(),
  21376. this.emit(W.FlyingEnded, n.position, _, n, b),
  21377. this.updateMarkerVisi();//add
  21378. d(e)
  21379. if(this.mode == "panorama" ){
  21380. //EditOverlay.updatePano()
  21381. editTool.hotpoint.updatePano()
  21382. Hot.updateVisibles([this.currentPano])
  21383. }
  21384. }
  21385. .bind(this), 0, w, "camFly", q.FlyToPano)
  21386. }
  21387. }
  21388. ,
  21389. t.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  21390. if(this.flying || this.isWarping() )return;
  21391. let pano = o.pano || this.model.panos.index[o.panoId]
  21392. if(this.mode != 'panorama'){
  21393. return this.flyToNewMode({
  21394. mode : 'panorama',
  21395. pano,
  21396. quaternion: o.quaternion
  21397. })
  21398. }
  21399. let oldPos = this.position.clone();
  21400. let oldPano = this.currentPano
  21401. this.path.warpDestPano = pano
  21402. var retry = ()=>{
  21403. this.waitingToWarp = !1,
  21404. this.blackToPano(o)
  21405. }
  21406. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  21407. return void (this.waitingToWarp = !0)
  21408. this.emit("pano.chosen", oldPano, pano)
  21409. console.log('blackToPano')
  21410. this.flying = true
  21411. this.nextPano = pano //提前加载高清图片
  21412. this.path.warpDestHeroLoc = {
  21413. panoId : o.panoId,
  21414. position: pano.position,
  21415. quaternion: o.quaternion || this.quaternion.clone()
  21416. }
  21417. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  21418. pano != this.currentPano && this.currentPano.exit()
  21419. pano.enter()
  21420. this.currentPano = pano
  21421. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  21422. this.flying = false
  21423. this.nextPano = null
  21424. this.updateMarkerVisi();//add
  21425. console.log('blackToPano end')
  21426. } )
  21427. }
  21428. window._transitionPosId = 9999
  21429. t.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  21430. G.cancelById(_transitionPosId)
  21431. var begin = function(object, pos, qua, scale){
  21432. if(pos){
  21433. if(!same(object.position, pos, 0.01)){
  21434. G.start(H.vector(object.position, pos), o.dur, (e)=>{
  21435. },0, z[k.transition.movementEasing], "transitionPos", _transitionPosId)
  21436. }
  21437. if(qua && !same(object.quaternion, qua, 1e-6)){
  21438. G.start(H.quaternion(object.quaternion, qua), o.dur, (e)=>{
  21439. },0, z[k.transition.movementEasing], "transitionPos", _transitionPosId)
  21440. }
  21441. if(scale && !same(object.scale, scale, 0.001)){
  21442. G.start(H.vector(object.scale, scale), o.dur, (e)=>{
  21443. },0, z[k.transition.movementEasing], "transitionPos", _transitionPosId)
  21444. }
  21445. }
  21446. }
  21447. var same = function(vec1, vec2, diff){
  21448. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  21449. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  21450. return s
  21451. }
  21452. var sid = o.pano != void 0 ? o.pano.id : "outside";
  21453. /* this.model.hotGroup.children.forEach(overlay=>{
  21454. var panoData = overlay.transformAtPanos[sid]
  21455. var useCustom = !panoData
  21456. //if(overlay.usingTransformData || !useCustom){
  21457. var pos = useCustom ? overlay.posCustom : panoData.pos;
  21458. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  21459. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  21460. overlay.getScaleBySize(panoData.width , panoData.height)
  21461. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  21462. begin(overlay, pos, qua, scale )
  21463. //}
  21464. overlay.usingTransformData = !useCustom
  21465. }) */
  21466. for(let i in this.model.hots){//是否判断visible?
  21467. var hot = this.model.hots[i];
  21468. var panoData = hot.info.transformAtPanos[sid];
  21469. var useCustom = !panoData
  21470. //if(hot.usingTransformData || !useCustom){
  21471. var pos = useCustom ? hot.info.position : panoData.pos;
  21472. //var qua = hot.isSprite ? null : (useCustom ? hot.quaternion : panoData.qua);
  21473. begin(hot, pos/* , qua */ )
  21474. //}
  21475. //hot.usingTransformData = !useCustom;
  21476. }
  21477. }
  21478. window._tranOutsideFocus = 4399
  21479. t.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  21480. console.log("focusPoint")
  21481. if(this.mode == "floorplan"){
  21482. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  21483. var control = player.cameraControls.controls.floorplan;
  21484. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  21485. var currentScale = control.absoluteScale;
  21486. var currentTarget = control.target.clone()
  21487. G.cancelById(window._tranOutsideFocus, true);
  21488. G.start(function(progress){
  21489. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  21490. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  21491. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  21492. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, z[k.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  21493. }else if(player.mode == "dollhouse"){
  21494. var control = player.cameraControls.controls.dollhouse;
  21495. var radius = o.radius || 8;
  21496. var currentTarget = control.target.clone()
  21497. var dir = control.offset.clone().normalize()
  21498. var currentRadius = control.offset.length();
  21499. G.cancelById(window._tranOutsideFocus, true);
  21500. G.start(function(progress){
  21501. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  21502. let radius_ = radius*progress+currentRadius*(1-progress)
  21503. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  21504. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, z[k.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  21505. }else if(this.mode == 'panorama'){
  21506. this.flyToPano({
  21507. lookAtPoint: o.aim.clone() ,
  21508. pano: this.currentPano,
  21509. aimDuration: o.dur || 600
  21510. })
  21511. }
  21512. }
  21513. t.prototype.fastForwardActivePanoFlight = function(e) {
  21514. e = e || k.transition.fastForwardFactor / 10 * 4 + 1,
  21515. G.adjustSpeed(q.FlyToPano, e),
  21516. G.adjustSpeed(q.LookTransition, e)
  21517. }
  21518. ,
  21519. t.prototype.flyToPanoClosestToMouse = function() {
  21520. if (50 < Date.now() - this.mouseLastMoveTime && (this.intersect = this.getMouseIntersect(),
  21521. this.intersect && this.updateClosestPano(this.intersect)),
  21522. this.closestPano)
  21523. return this.flyToPano({
  21524. pano: this.closestPano
  21525. });
  21526. var e = this.getMouseDirection();
  21527. this.flyDirection(e) || this.flyToPano({
  21528. pano: this.currentPano
  21529. })
  21530. }
  21531. ,
  21532. t.prototype.flyLocalDirection = function(e) {
  21533. var t = this.getDirection(e)
  21534. , i = 1 === e.z ? .4 : .75
  21535. , n = 1 === Math.abs(e.x);
  21536. return this.flyDirection(t, i, n)
  21537. }
  21538. ,
  21539. t.prototype.flyDirection = function(e, t, i) {
  21540. Hot.closePopup();//xzw add
  21541. var n = $.Deferred();
  21542. this.history.invalidate();
  21543. var r = this.closestPanoInDirection(e, t, i);
  21544. return r ? this.flyToPano({
  21545. pano: r
  21546. }, n.resolve.bind(n, !0)) : (this.bump(e),
  21547. n.resolve(!1)),
  21548. n.promise()
  21549. }
  21550. ,
  21551. t.prototype.closestPanoInDirection = function(e, t, i) {
  21552. return this.rankedPanoInDirection(0, e, t, i)
  21553. }
  21554. ,
  21555. t.prototype.rankedPanoInDirection = (_ = {
  21556. pano: null,
  21557. candidates: []
  21558. },
  21559. function(e, t, i, n) {
  21560. e = e || 0,
  21561. i = void 0 !== i ? i : .75;
  21562. var r = n ? "angle" : "direction";
  21563. return this.model.panos.findRankedByScore(e, [a.filters.isPanoAligned(), a.filters.inPanoDirection(this.position, t, i), a.filters.isNeighbourPanoTo(this.currentPano), a.filters.not(this.currentPano)], [a.scoreFunctions.distanceSquared(this.currentPano), a.scoreFunctions[r](this.position, t)], _),
  21564. this.cachedPanoCandidates = _.candidates,
  21565. _.pano
  21566. }
  21567. ),
  21568. t.prototype.bump = function(e) {
  21569. if (this.mode === V.PANORAMA && !this.flying && !this.isWarping()) {
  21570. var t, i, n, r = k.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e);
  21571. if (.5 < Math.abs(a))
  21572. t = function() {
  21573. G.start(H.property(this.cameraControls.cameras[V.PANORAMA], "zoom", 0 < a ? 1.04 : .96), o, i, 0, z.easeInOutSine, "bumpZStart")
  21574. }
  21575. .bind(this),
  21576. i = function() {
  21577. G.start(H.property(this.cameraControls.cameras[V.PANORAMA], "zoom", 1), 5 * o, n, 0, z.easeInOutSine, "bumpZRelax")
  21578. }
  21579. .bind(this);
  21580. else {
  21581. var s = this.camera.position.clone()
  21582. , l = e.clone();
  21583. this.raycaster.set(s, l);
  21584. var c = this.model.floors.reduce(function(e, t) {
  21585. return e.concat(t.collider.children)
  21586. }, [])
  21587. , h = this.raycaster.intersectObjects(c)
  21588. , u = 0 < h.length ? h[0].distance / 25 : .04
  21589. , d = s.clone().add(l.multiplyScalar(u));
  21590. t = function() {
  21591. G.start(H.vector(this.cameraControls.cameras[V.PANORAMA].position, d), o, i, 0, z.easeInOutSine, "bumpTStart")
  21592. }
  21593. .bind(this),
  21594. i = function() {
  21595. G.start(H.vector(this.cameraControls.cameras[V.PANORAMA].position, s), 5 * o, n, 0, z.easeInOutSine, "bumpTRelax")
  21596. }
  21597. .bind(this)
  21598. }
  21599. n = function() {
  21600. this.flying = !1
  21601. }
  21602. .bind(this),
  21603. this.flying = !0,
  21604. t()
  21605. }
  21606. }
  21607. ,
  21608. t.prototype.changeFloor = function(e) {
  21609. if (!this.is360View(this.mode, this.currentPano))
  21610. if (this.mode === V.PANORAMA) {
  21611. var t = this.history.reversePano(e);
  21612. t && t.isAligned() ? this.flyToPano({
  21613. pano: t
  21614. }) : this.changeFloorByScore(e)
  21615. } else
  21616. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  21617. }
  21618. ,
  21619. t.prototype.changeFloorByScore = (E = {
  21620. pano: null,
  21621. candidates: []
  21622. },
  21623. function(e) {
  21624. var t = this.model.nextFloor(e);
  21625. return t ? (this.model.panos.lowestByScore([a.filters.atFloor(t), a.filters.isPanoAligned()], [a.scoreFunctions.distance(this.currentPano), a.scoreFunctions.direction(this.position, new B.Vector3(0,e,0)), a.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], E),
  21626. void (E.pano ? (this.cachedPanoCandidates = E.candidates,
  21627. this.history.push(e, this.currentPano),
  21628. this.flyToPano({
  21629. pano: E.pano
  21630. })) : Y.warn("No pano found on selected floor, not moving there."))) : void Y.debug("player.changeFloor(" + e + "): no such floor")
  21631. }
  21632. ),
  21633. t.prototype.gotoFloor = function(e) {
  21634. var t = e - this.model.currentFloor.floorIndex;
  21635. this.changeFloor(t)
  21636. }
  21637. ,
  21638. t.prototype.getDirection = function(e) {
  21639. return (e = e || (new B.Vector3).copy(T.FORWARD)).applyQuaternion(this.camera.quaternion)
  21640. }
  21641. ,
  21642. t.prototype.flyToSameMode = function(e, t, i, n, r) {
  21643. if (r = r || $.Deferred(),
  21644. this.mode === V.TRANSITIONING)
  21645. return Y.warn("should not be transitioning here"),
  21646. n && n(!1),
  21647. r.reject().promise();
  21648. var o = i || !1
  21649. , a = i ? i.position : this.position
  21650. , s = this.position.clone()
  21651. , l = this.currentPano;
  21652. if (Y.debug("New pose in mode " + this.mode),
  21653. !e || (retryCallback = function() {
  21654. j.delayOneFrame(function() {
  21655. this.flyToSameMode(e, t, i, n, r)
  21656. }
  21657. .bind(this))
  21658. }
  21659. .bind(this),
  21660. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  21661. var c = function() {
  21662. this.emit(W.FlyingEnded, a, s, e, l),
  21663. n && n(!0)
  21664. }
  21665. .bind(this)
  21666. , h = k[this.mode]
  21667. , u = void 0 !== t ? t : h.transitionTime
  21668. , d = new B.Vector3
  21669. , p = new B.Vector3;
  21670. if (this.emit(W.FlyingStarted, a, s, e, l),
  21671. this.mode === V.PANORAMA)
  21672. Y.warn("we should not be here for panorama views");
  21673. else if (this.mode === V.DOLLHOUSE)
  21674. if (o) {
  21675. var f = new B.Vector3(0,1,0);
  21676. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(1, !0),
  21677. this.model.warpDestFloors(i.floorVisibility),
  21678. p.copy(i.position);
  21679. var g = new B.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  21680. , m = new B.Raycaster(p.clone(),g.clone(),0,1 / 0).intersectObjects(this.model.colliders)
  21681. , v = 3;
  21682. m.length ? (d.copy(m[0].point),
  21683. v = .75 * p.distanceTo(d)) : (d.copy(g).multiplyScalar(3).add(p),
  21684. Y.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  21685. var y = (new B.Matrix4).lookAt(p, d, f)
  21686. , A = (new B.Euler).setFromRotationMatrix(y, k.warp.eOrder)
  21687. , C = d.distanceTo(p)
  21688. , I = (new B.Matrix4).lookAt(this.cameraControls.cameras[V.DOLLHOUSE].position, this.cameraControls.controls[V.DOLLHOUSE].target, f)
  21689. , E = (new B.Euler).setFromRotationMatrix(I, k.warp.eOrder)
  21690. , _ = this.cameraControls.cameras[V.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[V.DOLLHOUSE].target);
  21691. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(Math.min(_, v), !0);
  21692. var b = new B.Euler(A.x - E.x,A.y - E.y,A.z - E.z,k.warp.eOrder);
  21693. b.y = b.y > Math.PI ? b.y -= 2 * Math.PI : b.y < -Math.PI ? b.y += 2 * Math.PI : b.y,
  21694. this.path.burnsDir = Math.sign(b.y);
  21695. var w = new B.Euler(0,0,0,k.warp.eOrder)
  21696. , T = new B.Vector3;
  21697. G.start(H.vector(this.cameraControls.controls[V.DOLLHOUSE].target, d), u, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToSameMode),
  21698. G.start(function(e, t) {
  21699. w.x = E.x + e * b.x,
  21700. w.y = E.y + e * b.y,
  21701. w.z = E.z + e * b.z;
  21702. var i = _ + e * (C - _);
  21703. T.set(0, 0, i).applyEuler(w).add(this.cameraControls.controls[V.DOLLHOUSE].target),
  21704. this.cameraControls.cameras[V.DOLLHOUSE].position.copy(T).add(this.model.position)
  21705. }
  21706. .bind(this), u, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToSameMode),
  21707. G.start(function(e, t) {
  21708. this.cameraControls.controls[V.DOLLHOUSE].update(),
  21709. this.quaternion.copy(this.cameraControls.cameras[V.DOLLHOUSE].quaternion),
  21710. this.position.copy(this.cameraControls.cameras[V.DOLLHOUSE].position)
  21711. }
  21712. .bind(this), u, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToSameMode)
  21713. } else
  21714. Y.warn("invalid warp destination in flyToSameMode()? ignore it then");
  21715. else if (this.path.placeCpm(),
  21716. this.path.fadeInCpm(k.path.fadeInTime),
  21717. i) {
  21718. this.model.warpDestFloors(i.floorVisibility);
  21719. var x = this.cameraControls.cameras[V.FLOORPLAN]
  21720. , S = this.cameraControls.controls[V.FLOORPLAN]
  21721. , M = S.target.clone()
  21722. , R = i.position.clone().sub(M)
  21723. , P = x.position.clone().sub(S.target).length()
  21724. , O = new B.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  21725. , L = Math.atan2(S.offset.x, S.offset.z)
  21726. , D = Math.atan2(O.x, O.z)
  21727. , N = S.absoluteScale
  21728. , F = U.convertWorkshopOrthoZoom(i.orthoZoom);
  21729. G.start(function(e, t) {
  21730. S.target.copy(R).multiplyScalar(e).add(M);
  21731. var i = L + (D - L) * e;
  21732. S.offset.x = P * Math.sin(i),
  21733. S.offset.z = P * Math.cos(i),
  21734. x.position.copy(S.target).add(S.offset),
  21735. S.absoluteScale = N + e * (F - N),
  21736. S.update(),
  21737. this.quaternion.copy(x.quaternion),
  21738. this.position.copy(x.position),
  21739. this.target.copy(S.target),
  21740. this.camera.projectionMatrix.copy(x.projectionMatrix)
  21741. }
  21742. .bind(this), u, null, 0, z[k.flydown.movementEasing], null, q.FlyToSameMode)
  21743. } else
  21744. Y.info("flyToSameMode() funny floorplan view? skipping");
  21745. return G.setTimeout(function(e) {
  21746. this.mode = e,
  21747. c(),
  21748. r.resolve(!0)
  21749. }
  21750. .bind(this, this.mode), u, q.FlyToSameMode),
  21751. this.mode = V.TRANSITIONING,
  21752. r.promise()
  21753. }
  21754. }
  21755. ,
  21756. t.prototype.flyToNewMode = function(e, t) {
  21757. Hot.closePopup();//xzw add
  21758. var i = (e = e || {}).mode
  21759. , n = e.pano
  21760. , r = e.duration
  21761. , o = e.warpDest
  21762. , a = e.callback
  21763. , s = e.force
  21764. , l = e.quaternion;
  21765. if (t = t || $.Deferred(),
  21766. this.isWarping())
  21767. return Y.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  21768. a && a(!1),
  21769. t.reject("Cannot change mode during tour transition").promise();
  21770. if (this.mode === V.TRANSITIONING)
  21771. return a && a(!1),
  21772. t.reject("Cannot change mode during mode transition").promise();
  21773. if (i === this.mode)
  21774. return s ? (this.flyToSameMode(n, r, o, a).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  21775. t.promise()) : (a && a(!1),
  21776. t.reject("Already in " + i + " mode").promise());
  21777. var c = o || !1;
  21778. Y.debug("Switching mode to " + i);
  21779. var h = function() {
  21780. j.delayOneFrame(function() {
  21781. this.flyToNewMode(e, t)
  21782. }
  21783. .bind(this))
  21784. }
  21785. .bind(this);
  21786. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, h))
  21787. return t.promise();
  21788. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i)){
  21789. return Y.info("Waiting for model textures to be loaded before going out to dollhouse"),
  21790. this.model.waitForLoad(this.model, function() {
  21791. return this.model.meshTexturesLoaded
  21792. }
  21793. .bind(this)),
  21794. this.model.loadMeshTextures().done(h),
  21795. t.promise();
  21796. }
  21797. this.history.invalidate()
  21798. this.updateLastView();
  21799. var u = this.mode
  21800. , d = this.cameraControls.cameras[i];
  21801. e = x.deepExtend({}, k[i], k[u + "-" + i]);
  21802. var p = void 0 !== r ? r : e.transitionTime;
  21803. this.emit(W.ModeChanging, u, i, n, p)
  21804. n && (this.currentPano = n)
  21805. this.switchCameraMode(i, l)
  21806. G.cancelById(q.LookTransition);
  21807. var f = (new B.Vector3).copy(this.position);
  21808. this.modeTran = this.mode + "-" + i;
  21809. if(this.mode == "floorplan" && window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setTagVisible || VisiSet.setPanoLog)){
  21810. VisiSet.finishSetPanoVisible()
  21811. VisiSet.finishSetTagVisible()
  21812. VisiSet.finishSetPanoLog()
  21813. }
  21814. /* if(editTool.atPanel == "screen"){
  21815. if(this.mode == "panorama") $(".confirmSnap").addClass("unable")
  21816. else if(i == "panorama") $(".confirmSnap").removeClass("unable")
  21817. } */
  21818. if(i == "panorama"){
  21819. this.transitionPos({type:"beforeFlyIn", pano:n, dur:p})//add
  21820. }else{
  21821. this.transitionPos({type:"beforeFlyOut", dur:p/2})//add
  21822. }
  21823. if (i === V.PANORAMA)
  21824. this.emit(W.PanoChosen, n, n),
  21825. setTimeout(function() {
  21826. n.floor.enter(i)
  21827. }
  21828. .bind(this), p / 2),
  21829. this.path.fadeOutCpm(k.path.fadeOutTime);
  21830. else if (i === V.DOLLHOUSE) {
  21831. if (c && (this.model.stayPut = !0),
  21832. o ? (this.cameraControls.controls[V.DOLLHOUSE].resetRanges(1, !0),
  21833. this.model.warpDestFloors(o.floorVisibility)) : this.model.toggleAllFloors(!0),
  21834. this.path.placeCpm(),
  21835. this.path.fadeInCpm(k.path.fadeInTime),
  21836. c) {
  21837. var g = new B.Vector3(this.model.center.x,0,this.model.center.z);
  21838. f.set(15, 10, 15);
  21839. var m = new B.Vector3(0,0,-1).applyQuaternion(o.quaternion)
  21840. , v = new B.Raycaster(o.position.clone(),m.clone(),0,1 / 0).intersectObjects([this.sceneIntersectionPlane]);
  21841. v.length ? (g.copy(v[0].point),
  21842. f.copy(o.position),
  21843. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(.75 * f.distanceTo(g), !0)) : (Y.warn("Tried to restore dollhouse mode that did not intersect...", o.position, o.quaternion),
  21844. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(3, !0)),
  21845. this.cameraControls.controls[V.DOLLHOUSE].target.copy(g),
  21846. f.add(this.model.position),
  21847. d.position.copy(f),
  21848. this.cameraControls.controls[V.DOLLHOUSE].update()
  21849. }
  21850. } else if (this.path.placeCpm(),
  21851. this.path.fadeInCpm(k.path.fadeInTime),
  21852. o) {
  21853. this.model.warpDestFloors(o.floorVisibility);
  21854. var y = this.cameraControls.cameras[V.FLOORPLAN]
  21855. , A = this.cameraControls.controls[V.FLOORPLAN]
  21856. , C = y.position.clone().sub(A.target)
  21857. , I = new B.Vector3(-1,0,0).applyQuaternion(o.quaternion).normalize()
  21858. , E = Math.atan2(I.x, I.z);
  21859. A.target.copy(o.position);
  21860. var _ = C.length();
  21861. A.offset.x = _ * Math.sin(E),
  21862. A.offset.y = 0,
  21863. A.offset.z = _ * Math.cos(E),
  21864. y.position.copy(A.target).add(A.offset),
  21865. A.target.clone().sub(d.position),
  21866. d.quaternion.copy(o.quaternion),
  21867. A.currentScale = U.convertWorkshopOrthoZoom(o.orthoZoom),
  21868. A.absoluteScale = A.currentScale,
  21869. A.update()
  21870. } else
  21871. this.model.currentFloor.enter(i);
  21872. var b = this.currentPano
  21873. , w = this.position.clone();
  21874. return this.emit(W.FlyingStarted, f, w, n, this.currentPano),
  21875. this.flying = !0,
  21876. this.isOutsideMode(i) && this.is360View(u, b) ? (c || i !== V.DOLLHOUSE || (d.position.set(15, 10, 15),
  21877. d.controls.target.set(this.model.center.x, 0, this.model.center.z),
  21878. d.controls.update()),
  21879. e.blackoutStyle = P.FADEIN,
  21880. p = k.show360Views.transitionTime,
  21881. this.fade360View(p, d, e)) : this.isOutsideMode(u) && this.is360View(i, n) ? (c && this.switchCameraMode(i, c.quaternion),
  21882. this.mode = i,
  21883. this.path && this.path.popOutCpm(),
  21884. e.blackoutStyle = P.END,
  21885. p = k.show360Views.transitionTime,
  21886. this.fade360View(p, d, e)) : (G.start(H.property(this.model, "alpha", e.modelAlpha, null), p * e.modelAlphaLength, null, e.modelAlphaDelay, null, q.FlyToNewMode),
  21887. G.start(H.vector(this.position, d.position), p, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToNewMode),
  21888. G.start(H.quaternion(this.quaternion, d.quaternion), p * e.rotationDuration, null, e.rotationDelay, z[k.flydown.rotationEasing], null, q.FlyToNewMode),
  21889. G.start(H.matrix4(this.camera.projectionMatrix, d.projectionMatrix), p * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, q.FlyToNewMode),
  21890. G.start(H.uniform(this.model.skybox, "opacity", e.skyboxOpacity), p * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, q.FlyToNewMode),
  21891. G.start(H.property(this.reticule.material.uniforms.opacity, "value", 0), p, null, q.FlyToNewMode)),
  21892. G.setTimeout(function() {
  21893. this.flying = !1,
  21894. u === V.PANORAMA && i !== V.PANORAMA ? this.currentPano.exit() : u !== V.PANORAMA && i === V.PANORAMA && (this.currentPano !== b && b.exit(),
  21895. this.currentPano.enter(),
  21896. this.path.placeCpm(),
  21897. this.path.fadeOutCpm(k.path.fadeOutTime),
  21898. this.spider.draw()),
  21899. u === V.DOLLHOUSE && this.cameraControls.controls[V.DOLLHOUSE].resetRanges(),
  21900. this.mode = i,
  21901. this.emit(W.FlyingEnded, f, w, this.currentPano, b)
  21902. if (this.afterCModeFuc) {
  21903. //手动加的函数
  21904. var cf = this.afterCModeFuc;
  21905. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  21906. cf();
  21907. }
  21908. this.updateMarkerVisi();//add
  21909. //(this.mode == u.PANORAMA) && this.updateHotVisible()//add
  21910. if(this.mode == "panorama" ){
  21911. //EditOverlay.updatePano()
  21912. editTool.hotpoint.updatePano()
  21913. }
  21914. //this.mode == u.PANORAMA && this.transitionPos({type:"flyDone", this.currentPano})//add
  21915. if(this.mode == V.PANORAMA){
  21916. Hot.updateVisibles([this.currentPano])
  21917. }else{
  21918. Hot.updateVisibles(true)
  21919. this.model.hotGroup.children.forEach(overlay=>{
  21920. if(overlay.animateInfo){
  21921. GifTexDeal.start(overlay.animation)
  21922. }
  21923. })
  21924. }
  21925. c && u !== V.PANORAMA && i === V.PANORAMA ? this.startWarp(M.Retain, S.Retain, R.BLACK, null, null, a) : (a && a(),
  21926. t.resolve())
  21927. }
  21928. .bind(this), p, q.FlyToNewMode),
  21929. this.mode = V.TRANSITIONING,
  21930. //EditOverlay.updatePano(),//add
  21931. editTool.hotpoint.updatePano(),//add
  21932. //u == "panorama" && this.updateHotVisible(),
  21933. t.promise()
  21934. }
  21935. ,
  21936. t.prototype.fade360View = function(e, t, i) {
  21937. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  21938. $(this.domElement).fadeOut(.5 * e, function() {
  21939. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  21940. this.model.alpha = i.modelAlpha,
  21941. this.position.copy(t.position),
  21942. this.quaternion.copy(t.quaternion),
  21943. this.camera.projectionMatrix.copy(t.projectionMatrix),
  21944. $(this.domElement).fadeIn(.5 * e)
  21945. }
  21946. .bind(this))
  21947. }
  21948. ,
  21949. t.prototype.findDefaultViews = function() {
  21950. this.findDefaultView(this.lastInsideView, !0),
  21951. this.findDefaultView(this.last360View, !1)
  21952. }
  21953. ,
  21954. t.prototype.findDefaultView = function(e, i) {
  21955. var t, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  21956. if (e.cameraMode !== V.PANORAMA)
  21957. return !1;
  21958. var t = r.get(e.panoId);
  21959. return t && t.isAligned() === i
  21960. });
  21961. 0 <= o ? (t = r.get(n[o].panoId),
  21962. e.update({
  21963. cameraMode: V.PANORAMA,
  21964. pano: t,
  21965. position: n[o].position,
  21966. quaternion: n[o].quaternion
  21967. })) : 0 <= (o = r.list.findIndex(function(e) {
  21968. return e.isAligned() === i
  21969. })) ? (t = r.list[o],
  21970. e.update({
  21971. cameraMode: V.PANORAMA,
  21972. pano: t,
  21973. position: t.position
  21974. })) : Y.warn("There are no", i ? "inside" : "360º", "views in this model")
  21975. }
  21976. ,
  21977. t.prototype.updateLastView = function() {
  21978. this.mode === V.PANORAMA && (this.currentPano.isAligned() ? this.lastInsideView : this.last360View).update({
  21979. pano: this.currentPano,
  21980. position: this.position,
  21981. quaternion: this.quaternion
  21982. })
  21983. }
  21984. ,
  21985. t.prototype.goToLastView = function(e, t) {
  21986. var i = $.Deferred()
  21987. , n = i.resolve.bind(i)
  21988. , r = i.reject.bind(i)
  21989. , o = e ? this.lastInsideView : this.last360View;
  21990. return this.isInMode(V.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  21991. this.isInMode(V.PANORAMA) ? (this.path && this.path.popOutCpm(),
  21992. this.fadeToView(e, o, k.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  21993. mode: o.cameraMode,
  21994. pano: o.pano,
  21995. quaternion: o.quaternion,
  21996. callback: t
  21997. }).done(n).fail(r),
  21998. i.promise()
  21999. }
  22000. ,
  22001. t.prototype.fadeToView = function(e, t, i, n) {
  22002. var r = $.Deferred()
  22003. , o = r.resolve.bind(r)
  22004. , a = r.reject.bind(r);
  22005. if (!t.isValid() || t.cameraMode === V.PANORAMA && !t.pano)
  22006. return Y.warn("Tried to fade to an illegal view", t.cameraMode),
  22007. a("Cannot go to illegal view"),
  22008. r.promise();
  22009. var s = (k[t.cameraMode],
  22010. function() {
  22011. $(this.domElement).fadeIn(.5 * i),
  22012. n && n(),
  22013. o()
  22014. }
  22015. .bind(this))
  22016. , l = e ? P.FADEIN : P.END;
  22017. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  22018. $(this.domElement).fadeOut(.5 * i, function() {
  22019. this.model.fadePanoMarkers(e ? k.panorama.markerOpacity : 0),
  22020. t.cameraMode === V.PANORAMA ? this.flyToPano({
  22021. pano: t.pano,
  22022. lookAtPoint: T.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  22023. duration: 0
  22024. }, s) : this.flyToNewMode({
  22025. mode: t.cameraMode,
  22026. quaternion: t.quaternion,
  22027. duration: 0,
  22028. callback: s
  22029. })
  22030. }
  22031. .bind(this)),
  22032. r.promise()
  22033. }
  22034. ,
  22035. t.prototype.startWarp = function(e, t, i, n, r, o) {
  22036. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  22037. this.flying)
  22038. return Y.warn("Player.startWarp() -> Cannot warp when flying"),
  22039. o && o(),
  22040. !1;
  22041. null != e || (e = M.Show),
  22042. this.history.invalidate(),
  22043. e !== M.Retain ? this.path.brushToWarpPano(i, R.BLACK) || (i = R.BLACK) : i = this.path.upcomingTransType;
  22044. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  22045. return this.emit(W.WarpStarted, a, i, n, r),
  22046. n = n || P.MIDDLE,
  22047. this.path.warpToPano(i, n, r, function() {
  22048. t === S.Slow ? this.path.discardSlow() : t === S.Standard && this.path.discardPathObject(),
  22049. this.emit(W.WarpEnded, i),
  22050. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  22051. o && o()
  22052. }
  22053. .bind(this)),
  22054. e === M.Hide && this.path.discardPathObject(),
  22055. !0
  22056. }
  22057. ,
  22058. t.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  22059. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (Y.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  22060. s && s(),
  22061. !1)
  22062. }
  22063. ,
  22064. t.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  22065. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (Y.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  22066. a && a(),
  22067. !1)
  22068. }
  22069. ,
  22070. t.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  22071. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  22072. }
  22073. ,
  22074. t.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  22075. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  22076. !0) : (Y.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  22077. t && t(),
  22078. !1)
  22079. }
  22080. ,
  22081. t.prototype.aimTourCamera = function(e, t, i, n) {
  22082. return Y.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  22083. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  22084. }
  22085. ,
  22086. t.prototype.showPathToHeroLocation = function(e) {
  22087. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(R.STD, R.BLACK)
  22088. }
  22089. ,
  22090. t.prototype.tourInterlude = function(e, t) {
  22091. this.history.invalidate(),
  22092. this.path.discardSlow();
  22093. var defaultRotTime = DATA.tourRotTime * 1000
  22094. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  22095. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)
  22096. var currentLocation0 = this.model.heroLocations[this.director.currentItem[0]]
  22097. var rotTime
  22098. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  22099. var restChildCount = currentLocation0.heroLocations ? (currentLocation0.heroLocations.length-this.director.currentItem[1]-1) : 0
  22100. var hasMusic = currentLocation0.musicInfo && currentLocation0.musicInfo.music
  22101. if(hasMusic){
  22102. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  22103. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  22104. rotTime = currentLocation0.musicInfo.time - current
  22105. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  22106. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  22107. }
  22108. }else{
  22109. rotTime = defaultRotTime
  22110. }
  22111. rotTime = Math.max(0, rotTime)
  22112. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation0.musicInfo.time) : ''))
  22113. }else{
  22114. rotTime = currentLocation.rotTime * 1000
  22115. console.log("rotTime "+rotTime +" at item "+this.director.currentItem)
  22116. }
  22117. this.path.waitNextStep(e, function() {//等待音乐播放一段时间再下一步,此时镜头会缓慢旋转
  22118. t && t()
  22119. }
  22120. .bind(this), rotTime)
  22121. }
  22122. ,
  22123. t.prototype.stopInterlude = function() {
  22124. this.interruptAndFastForward(null, 0)
  22125. }
  22126. ,
  22127. t.prototype.interruptAndFastForward = function(e, t) {
  22128. this.isWarping() && this.emit(W.WarpInterrupted, this.path.activeTransType, e, t),
  22129. this.flying && this.emit(W.FlyingInterrupted),
  22130. this.path.interruptAndFastForward(e, t)
  22131. }
  22132. ,
  22133. t.prototype.setSize = function(e, t) {
  22134. var i = e / t;
  22135. this.baseFov = A.clampVFOV(k.insideFOV, k.insideFOVMax, e, t);
  22136. var n = A.getHFOVFromVFOV(k.insideFOV, e, t);
  22137. for (var r in n > k.insideFOVMax ? this.baseFov = A.getVFOVFromHFOV(k.insideFOVMax, e, t) : this.baseFov = k.insideFOV,
  22138. this.cameraControls.cameras) {
  22139. var o = this.cameraControls.cameras[r];
  22140. o.fov = this.baseFov * (1 / this.zoomLevel),
  22141. o.updateAspect(i)
  22142. }
  22143. }
  22144. ,
  22145. t.prototype.toJSON = function() {
  22146. var e = {};
  22147. return this.cameraControls.activeControl && ((e = this.cameraControls.activeControl.toJSON()).camera_mode = V.toInt(this.mode),
  22148. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  22149. return e.hidden ? 0 : 1
  22150. }) : V.PANORAMA && (e.scan_id = this.currentPano.id)),
  22151. e
  22152. }
  22153. ,
  22154. t.prototype.getCurrentNodePanos = function(e) {
  22155. if (this.model.panos.map,
  22156. e.length = 0,
  22157. this.path.nodes)
  22158. for (var t = 0; t < this.path.nodes.length; t++) {
  22159. var i = this.path.nodes[t];
  22160. e.push(this.model.panos.get(i))
  22161. }
  22162. }
  22163. ,
  22164. t.prototype.zoomIncrementally = function(e) {
  22165. var t = this.zoomLevel;
  22166. this.zoomTo(this.zoomLevel + e),
  22167. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  22168. }
  22169. ,
  22170. t.prototype.zoomInIncrementally = function(e) {
  22171. e = e || this.defaultZoomIncrement,
  22172. this.zoomIncrementally(e)
  22173. }
  22174. ,
  22175. t.prototype.zoomOutIncrementally = function(e) {
  22176. e = e || -this.defaultZoomIncrement,
  22177. this.zoomIncrementally(e)
  22178. }
  22179. ,
  22180. t.prototype.zoomBy = function(e) {
  22181. this.zoomTo(this.zoomLevel * e)
  22182. }
  22183. ,
  22184. t.prototype.zoomIn = function() {
  22185. this.zoomBy(1 + this.zoomSpeed)
  22186. }
  22187. ,
  22188. t.prototype.zoomOut = function() {
  22189. this.zoomBy(1 - this.zoomSpeed)
  22190. }
  22191. ,
  22192. t.prototype.zoomTo = function(e, t) {
  22193. if ((t || k.zoom.enabled && this.mode === V.PANORAMA && this.zoomEnabled) && (e < k.zoom.min && (e = k.zoom.min),
  22194. e > k.zoom.max && (e = k.zoom.max),
  22195. e > this.zoomLevel ? (this.emit(m.ZoomIn),
  22196. e === k.zoom.max && this.emit(m.ZoomMax)) : e < this.zoomLevel && (this.emit(m.ZoomOut),
  22197. e === k.zoom.min && this.emit(m.ZoomMin)),
  22198. this.cameraControls.activeControl)) {
  22199. var i = this.cameraControls.activeControl.camera;
  22200. this.zoomLevel = e,
  22201. i.fov = this.baseFov * (1 / this.zoomLevel),
  22202. i.updateProjectionMatrix(),
  22203. this.zoomFov = i.fov
  22204. }
  22205. }
  22206. ,
  22207. t.prototype.increaseZoomSpeed = function() {
  22208. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  22209. }
  22210. ,
  22211. t.prototype.decreaseZoomSpeed = function() {
  22212. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  22213. }
  22214. ,
  22215. t.prototype.clampZoomSpeed = function(e) {
  22216. return e < 0 ? 0 : e
  22217. }
  22218. ,
  22219. t.prototype.activatePersistentZooming = function(e) {
  22220. this.zooming = e ? 1 : -1
  22221. }
  22222. ,
  22223. t.prototype.deactivatePersistentZooming = function() {
  22224. this.zooming = 0
  22225. }
  22226. ,
  22227. t.prototype.zoomDefault = function() {
  22228. this.zoomTo(1, !0)
  22229. }
  22230. window.fovTranId = 333;//add
  22231. t.prototype.smoothZoomToDefault = function(e, t) {
  22232. G.cancelById(window.fovTranId)
  22233. var i, n = this.zoomLevel, r = function(e) {
  22234. 1 < e && (e = 1),
  22235. i = n * (1 - e) + e,
  22236. this.zoomTo(i, !0)
  22237. }
  22238. .bind(this), o = function() {
  22239. this.zoomDefault(),
  22240. t && window.setTimeout(t, 50)
  22241. }
  22242. .bind(this);
  22243. G.start(r, e, o, null, 0, z[k.transition.blendEasing], null, window.fovTranId)
  22244. }
  22245. ,
  22246. t.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  22247. G.cancelById(window.fovTranId)
  22248. var i,
  22249. n = this.zoomLevel,
  22250. aimLevel = zoomLevel || this.baseFov / fov
  22251. if (n == aimLevel) return
  22252. var fun = function (e) {
  22253. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel), this.zoomTo(i, !0)
  22254. }.bind(this)
  22255. G.start(fun, dur, callback, null, 0, z[k.transition.easeInCubic], null, window.fovTranId)
  22256. }
  22257. ,
  22258. t.prototype.updateZoomPano = function() {
  22259. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === V.PANORAMA) {
  22260. var e = this.currentPano;
  22261. if (e) {
  22262. var t = this.zoomLevel > k.zoom.activationThreshold
  22263. , i = (this.flying && this.nextPano && this.nextPano !== this.currentPano || this.isWarping(),
  22264. t);
  22265. this.tileDownloader.tilePrioritizer.setZoomingActive(i),
  22266. this.panoRenderer.setZoomingActive(i, e, !0);
  22267. var n = function(e, t) {
  22268. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  22269. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  22270. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  22271. e.setZoomed(t)
  22272. }
  22273. .bind(this);
  22274. i && !e.zoomed ? (n(e, !0),
  22275. this.panoRenderer.enableUltraHighQualityMode(function() {
  22276. this.qualityManager.useUltraHighResolutionPanos && !k.zoom.overridemax && (k.zoom.max = y.ultraHighQualityMaxZoom),
  22277. i && n(e, !0)
  22278. }
  22279. .bind(this))) : !t && e.zoomed && n(e, !1)
  22280. }
  22281. }
  22282. },
  22283. //--------
  22284. t.prototype.flyToMode = function(mode, f1){ //飞到某个模式后再执行f1函数
  22285. var f2;
  22286. if (this.mode == mode) {
  22287. f1 && f1()
  22288. } else {
  22289. f2 = f1;
  22290. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22291. this.afterCModeFuc = function() {
  22292. this.afterCModeFuc = f2
  22293. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano });
  22294. }.bind(this)
  22295. } else {
  22296. this.afterCModeFuc = f2;//飞入后执行
  22297. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22298. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano});
  22299. }catch(e){}
  22300. }
  22301. }
  22302. }
  22303. ,
  22304. t.prototype.checkHasNeighbor = function(pano){//add
  22305. for(var i in pano.neighbourPanos ){
  22306. if(i == pano.id)continue;
  22307. if(pano.neighbourPanos[i]){
  22308. return true;
  22309. }
  22310. }
  22311. }
  22312. ,
  22313. ee.exports = t
  22314. }
  22315. ).call(this, "/js/player.js")
  22316. }
  22317. , {
  22318. "./constants": 8,
  22319. "./enum/AlignmentType": 17,
  22320. "./enum/BlackoutStyle": 18,
  22321. "./enum/ControlEvents": 21,
  22322. "./enum/Keys": 30,
  22323. "./enum/ModelManagerEvents": 33,
  22324. "./enum/PanoSizeClass": 36,
  22325. "./enum/PanoramaEvents": 37,
  22326. "./enum/PathDiscardMode": 38,
  22327. "./enum/PathDisplayMode": 39,
  22328. "./enum/PlayerEvents": 40,
  22329. "./enum/TagStates": 44,
  22330. "./enum/Vectors": 50,
  22331. "./enum/Viewmode": 51,
  22332. "./enum/WarpStyle": 52,
  22333. "./enum/ZoomEvents": 53,
  22334. "./exception/BasicException": 55,
  22335. "./model/ModelManager": 140,
  22336. "./objects/NSpider": 147,
  22337. "./objects/Panorama": 148,
  22338. "./objects/Reticule": 149,
  22339. "./objects/ShowPath": 151,
  22340. "./objects/Snapshot": 153,
  22341. "./objects/View": 154,
  22342. "./settings": 166,
  22343. "./shaders": 167,
  22344. "./tile/TileDownloader": 171,
  22345. "./tile/TilePrioritizer": 172,
  22346. "./util/ZoomStats": 179,
  22347. "./util/browser": 182,
  22348. "./util/camera": 183,
  22349. "./util/cameraLight": 184,
  22350. "./util/common": 185,
  22351. "./util/easing": 186,
  22352. "./util/history": 187,
  22353. "./util/lerp": 188,
  22354. "./util/logger": 189,
  22355. "./util/math": 190,
  22356. "./util/transitions": 195,
  22357. // hot: "hot",
  22358. scaleImg: "scaleImg",
  22359. events: 202,
  22360. three: 217
  22361. }],
  22362. scaleImg: [function(e, t) {
  22363. var i = t;
  22364. (function() {
  22365. function e(e, t, i, n) {
  22366. function r() {
  22367. (U = "object" == typeof i ? i : t.src || n ? s : document.createElement("canvas")).width = d,
  22368. U.height = p,
  22369. H = U.getContext("2d")
  22370. }
  22371. function o(e) {
  22372. if (e) {
  22373. var t, i = H.getImageData(0, 0, d, p), n = i.data;
  22374. for (t = 0; t < ie; t += 4)
  22375. n[t] = e[t] * ne | 0,
  22376. n[t + 1] = e[t + 1] * ne | 0,
  22377. n[t + 2] = e[t + 2] * ne | 0,
  22378. n[t + 3] = e[t + 3] * ne | 0;
  22379. return delete e,
  22380. i
  22381. }
  22382. return H.getImageData(0, 0, d, p)
  22383. }
  22384. function a(e, t, i, n, r) {
  22385. return .5 * (n - t + (2 * t - 5 * i + 4 * n - r + (3 * (i - n) + r - t) * e) * e) * e + i
  22386. }
  22387. var s, l;
  22388. if (t || (t = e.input,
  22389. i = e.output,
  22390. n = e.inputRemovable,
  22391. e.scale && (e = e.scale)),
  22392. t.src)
  22393. if (s = document.createElement("canvas"),
  22394. null != t.naturalWidth)
  22395. s.width = t.naturalWidth,
  22396. s.height = t.naturalHeight;
  22397. else if (null != t.runtimeStyle) {
  22398. var c = t.runtimeStyle
  22399. , h = c.width
  22400. , u = c.height;
  22401. c.width = "auto",
  22402. c.height = "auto",
  22403. s.width = t.width,
  22404. s.height = t.height,
  22405. c.width = h,
  22406. c.height = u
  22407. } else {
  22408. h = t.width,
  22409. u = t.height;
  22410. t.removeAttribute && (t.removeAttribute("width"),
  22411. t.removeAttribute("height")),
  22412. s.width = t.width,
  22413. s.height = t.height,
  22414. t.width = h,
  22415. t.height = u
  22416. }
  22417. else
  22418. s = t;
  22419. l = s.getContext("2d"),
  22420. t.src && l.drawImage(t, 0, 0);
  22421. var d, p, f = s.width, g = s.height, m = l.getImageData(0, 0, f, g).data;
  22422. if (!f || !g)
  22423. return !1;
  22424. (t.src || n) && s.clearRect(0, 0, f, g),
  22425. p = "object" == typeof e ? e.width ? (d = e.width + .5 | 0,
  22426. e.height + .5 | 0) : (d = f * e.scaleX + .5 | 0,
  22427. g * e.scaleY + .5 | 0) : (d = e * f + .5 | 0,
  22428. e * g + .5 | 0);
  22429. var v, y, A, C, I, E, _, b, w, T, x, S, M, R, P, O, L, D, N, F, B, V, k, U, H, z, G, W, j, Y, q, X, Z, K, Q, J = d << 2, $ = f << 2, ee = 0, te = 0, ie = J * p, ne = 255.99 / 255, re = d / f, oe = p / g, ae = re * oe;
  22430. if (1 < re || 1 < oe)
  22431. for (r(),
  22432. G = (z = o()).data,
  22433. C = 0; C < p; C++)
  22434. for (V = (y = C / oe) - (w = 0 | y),
  22435. j = w * $,
  22436. W = w < 1 ? j : j - $,
  22437. w < g - 2 ? (Y = j + $,
  22438. q = (2 + w) * $) : Y = q = g - 2 < w ? j : j + $,
  22439. A = 0; A < d; A++,
  22440. te += 4)
  22441. Z = (b = 0 | (v = A / re)) << 2,
  22442. b < f - 2 ? (K = Z + 4,
  22443. Q = Z + 8) : K = Q = f - 2 < b ? Z : Z + 4,
  22444. D = a(V, a(k = v - b, m[W + (X = b < 1 ? Z : Z - 4)], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0,
  22445. ++Z,
  22446. ++K,
  22447. ++Q,
  22448. F = a(V, a(k, m[W + ++X], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0,
  22449. ++Z,
  22450. ++K,
  22451. ++Q,
  22452. B = a(V, a(k, m[W + ++X], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0,
  22453. ++Z,
  22454. ++K,
  22455. ++Q,
  22456. N = a(V, a(k, m[W + ++X], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0,
  22457. G[te] = 0 <= D ? D < 256 ? D : 255 : 0,
  22458. G[te + 1] = 0 <= F ? F < 256 ? F : 255 : 0,
  22459. G[te + 2] = 0 <= B ? B < 256 ? B : 255 : 0,
  22460. G[te + 3] = 0 <= N ? N < 256 ? N : 255 : 0;
  22461. else {
  22462. if (le.Float32Array)
  22463. L = new Float32Array(ie);
  22464. else
  22465. for (L = [],
  22466. te = 0; te < ie; ++te)
  22467. L[te] = 0;
  22468. for (y = 0; y < g; y++)
  22469. for (I = (_ = 0 | (C = y * oe)) * J,
  22470. (O = !!((_ - (C + oe | 0)) * (g - 1 - y)) << 1) && (M = 1 + _ - C,
  22471. R = C + oe - _ - 1),
  22472. v = 0; v < f; v++,
  22473. ee += 4)
  22474. switch (A = v * re,
  22475. E = 0 | A,
  22476. te = I + (E << 2),
  22477. P = !!((E - (A + re | 0)) * (f - 1 - v)),
  22478. P && (x = 1 + E - A,
  22479. S = A + re - E - 1),
  22480. D = m[ee],
  22481. F = m[ee + 1],
  22482. B = m[ee + 2],
  22483. N = m[ee + 3],
  22484. P + O) {
  22485. case 0:
  22486. L[te] += D * ae,
  22487. L[te + 1] += F * ae,
  22488. L[te + 2] += B * ae,
  22489. L[te + 3] += N * ae;
  22490. break;
  22491. case 1:
  22492. T = x * oe,
  22493. L[te] += D * T,
  22494. L[te + 1] += F * T,
  22495. L[te + 2] += B * T,
  22496. L[te + 3] += N * T,
  22497. T = S * oe,
  22498. L[te + 4] += D * T,
  22499. L[te + 5] += F * T,
  22500. L[te + 6] += B * T,
  22501. L[te + 7] += N * T;
  22502. break;
  22503. case 2:
  22504. T = re * M,
  22505. L[te] += D * T,
  22506. L[te + 1] += F * T,
  22507. L[te + 2] += B * T,
  22508. L[te + 3] += N * T,
  22509. T = re * R,
  22510. L[te += J] += D * T,
  22511. L[te + 1] += F * T,
  22512. L[te + 2] += B * T,
  22513. L[te + 3] += N * T;
  22514. break;
  22515. default:
  22516. T = x * M,
  22517. L[te] += D * T,
  22518. L[te + 1] += F * T,
  22519. L[te + 2] += B * T,
  22520. L[te + 3] += N * T,
  22521. T = S * M,
  22522. L[te + 4] += D * T,
  22523. L[te + 5] += F * T,
  22524. L[te + 6] += B * T,
  22525. L[te + 7] += N * T,
  22526. T = x * R,
  22527. L[te += J] += D * T,
  22528. L[te + 1] += F * T,
  22529. L[te + 2] += B * T,
  22530. L[te + 3] += N * T,
  22531. T = S * R,
  22532. L[te + 4] += D * T,
  22533. L[te + 5] += F * T,
  22534. L[te + 6] += B * T,
  22535. L[te + 7] += N * T
  22536. }
  22537. delete m,
  22538. r(),
  22539. z = o(L)
  22540. }
  22541. if (H.putImageData(z, 0, 0),
  22542. "string" == typeof i) {
  22543. var se;
  22544. if ("png" === i || "jpeg" === i)
  22545. return (se = n && t.src ? t : new Image).width = d,
  22546. se.height = p,
  22547. se.src = U.toDataURL("image/" + i, .85),
  22548. se;
  22549. if ("png-src" === i || "jpeg-src" === i)
  22550. return U.toDataURL("image/" + i.split("-")[0], .85)
  22551. }
  22552. return U
  22553. }
  22554. var le = this;
  22555. "undefined" != typeof exports ? ("undefined" != typeof module && module.exports && (exports = module.exports = e),
  22556. exports.scale = e) : c = e
  22557. }
  22558. ).call(this),
  22559. i.exports = c
  22560. }
  22561. , {}],
  22562. 156: [function(i, n, e) {
  22563. (function(e) {
  22564. "use strict";
  22565. function t(e, t) {
  22566. this.model = e,
  22567. this.panos = e.panos,
  22568. this.player = t,
  22569. this.imagePanos = this.listImagePanos(),
  22570. this.retryMinimumTime = 1e4
  22571. }
  22572. var r = (i("three"),
  22573. i("./enum/Viewmode"))
  22574. , o = (i("./settings"),
  22575. i("./objects/Panorama"))
  22576. , a = new (i("./util/logger"))(e);
  22577. t.prototype.start = function() {
  22578. this.loadNextPano(function(e) {
  22579. e ? this.start() : (a.debug("No suitable pano loaded, waiting a little while before looking again"),
  22580. setTimeout(function() {
  22581. this.start()
  22582. }
  22583. .bind(this), 1e3))
  22584. }
  22585. .bind(this))
  22586. }
  22587. ,
  22588. t.prototype.validLoadTarget = function(e) {
  22589. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  22590. }
  22591. ,
  22592. t.prototype.listImagePanos = function() {
  22593. var i = []
  22594. , n = this;
  22595. return this.model.images.forEach(function(e) {
  22596. if (e.metadata && e.metadata.scan_id) {
  22597. var t = n.model.panos.get(e.metadata.scan_id);
  22598. t && !t.isLoaded("high") && i.push(t)
  22599. }
  22600. }),
  22601. i
  22602. }
  22603. ,
  22604. t.prototype.nextNotLoadedImage = function() {
  22605. for (; 0 < this.imagePanos.length; ) {
  22606. var e = this.imagePanos[0];
  22607. if (!e.isLoaded("high"))
  22608. return e;
  22609. this.imagePanos.shift()
  22610. }
  22611. return null
  22612. }
  22613. ,
  22614. t.prototype.loadNextPano = function(e) {
  22615. var t, i, n = this.model.waitQueue.filter(function(e) {
  22616. return e.object instanceof o
  22617. });
  22618. 0 < n.length ? (t = n[0].object,
  22619. a.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  22620. a.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  22621. a.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  22622. t = this.imagePanos[0],
  22623. a.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode !== r.PANORAMA || (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())])) && a.debug("Normal pano selection: neighbor " + t.id),
  22624. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  22625. a.debug("Preloading " + i + "-res pano " + t.id),
  22626. t.loadCube(i).done(e).fail(function() {
  22627. a.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  22628. e()
  22629. })) : e && e(null)
  22630. }
  22631. ,
  22632. n.exports = t
  22633. }
  22634. ).call(this, "/js/preloaders.js")
  22635. }
  22636. , {
  22637. "./enum/Viewmode": 51,
  22638. "./objects/Panorama": 148,
  22639. "./settings": 166,
  22640. "./util/logger": 189,
  22641. three: 217
  22642. }],
  22643. 157: [function(a, s, e) {
  22644. (function(e) {
  22645. "use strict";
  22646. function t(e, t, i, n, r) {
  22647. this.qualityManager = e,
  22648. this.scene = t,
  22649. this.camera = i,
  22650. this.container = r,
  22651. this.controls = n,
  22652. this.controls.enabled = !0,
  22653. this.controls.locked = !0,
  22654. this.quickstartCamera = n.camera,
  22655. this.quickstartCamera.fov = d.clampVFOV(o.insideFOV, o.insideFOVMax, $("#player").width(), $("#player").height()),
  22656. this.skybox = null
  22657. }
  22658. var i = a("three")
  22659. , n = a("../util/logger")
  22660. , o = a("../constants")
  22661. , h = (a("../util/transitions"),
  22662. a("../util/lerp"),
  22663. a("../util/easing"),
  22664. a("../enum/Vectors"))
  22665. , u = a("../enum/PanoSizeClass")
  22666. , r = (a("../materials/ModelTextureMaterial"),
  22667. a("../materials/CubemapMaterial"))
  22668. , d = (a("../cameras/PanoramaCamera"),
  22669. a("../controls/PanoramaControls"),
  22670. a("../tile/TileUtils"),
  22671. a("../util/camera"),
  22672. a("../util/cameraLight"))
  22673. , p = (a("../util/browser"),
  22674. a("../settings"),
  22675. a("../gui/helpManager"),
  22676. new n(e));
  22677. t.prototype.load = function(e) {
  22678. e.pano.shouldRedrawOnBaseLoaded = !0;
  22679. var t, i, n = this, r = h.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  22680. this.controls.lookAt(r.add(this.quickstartCamera.position));
  22681. var a = this.qualityManager.getPanoSize(u.BASE)
  22682. , s = this.qualityManager.getPanoSize(u.STANDARD);
  22683. if (e.pano.tiled) {
  22684. p.warn("Loading startPano, TILED", e.pano.id);
  22685. var l = d.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  22686. , c = this.quickstartCamera.fov;
  22687. p.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + l + ", vertical FOV: " + c + "]"),
  22688. t = e.pano.loadTiledPano(s, r, {
  22689. hFov: l,
  22690. vFov: c
  22691. }, !1, !1, !0),
  22692. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  22693. } else
  22694. p.warn("Loading startPano", e.pano.id),
  22695. t = e.pano.loadCube("high");
  22696. return $.when(t).then(function() {
  22697. n.init(e.pano, e.quaternion),
  22698. e.pano.tiled ? i.done(function() {
  22699. e.pano.lockUntilRenderingComplete = !1,
  22700. this.controls.locked = !1
  22701. }
  22702. .bind(this)) : this.controls.locked = !1
  22703. }
  22704. .bind(this))
  22705. }
  22706. ,
  22707. t.prototype.init = function(e, t) {
  22708. p.info("Quickstart done loading, adding scene objects"),
  22709. e.lockUntilRenderingComplete = !0,
  22710. this.skybox = new i.Mesh(new i.CubeGeometry(1,1,1),new r({
  22711. side: i.BackSide
  22712. })),
  22713. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  22714. this.skybox.quaternion.copy(e.quaternion),
  22715. this.scene.add(this.skybox),
  22716. $(this.container).show()
  22717. }
  22718. ,
  22719. t.prototype.update = function(e) {
  22720. this.controls.update(e),
  22721. this.camera.copy(this.quickstartCamera)
  22722. }
  22723. ,
  22724. t.prototype.setSize = function(e, t) {
  22725. this.quickstartCamera.updateAspect(e / t)
  22726. }
  22727. ,
  22728. t.prototype.destroy = function() {
  22729. this.scene.remove(this.skybox)
  22730. }
  22731. ,
  22732. s.exports = t
  22733. }
  22734. ).call(this, "/js/scene/QuickstartManager.js")
  22735. }
  22736. , {
  22737. "../cameras/PanoramaCamera": 7,
  22738. "../constants": 8,
  22739. "../controls/PanoramaControls": 13,
  22740. "../enum/PanoSizeClass": 36,
  22741. "../enum/Vectors": 50,
  22742. "../gui/helpManager": 68,
  22743. "../materials/CubemapMaterial": 117,
  22744. "../materials/ModelTextureMaterial": 118,
  22745. "../settings": 166,
  22746. "../tile/TileUtils": 174,
  22747. "../util/browser": 182,
  22748. "../util/camera": 183,
  22749. "../util/cameraLight": 184,
  22750. "../util/easing": 186,
  22751. "../util/lerp": 188,
  22752. "../util/logger": 189,
  22753. "../util/transitions": 195,
  22754. three: 217
  22755. }],
  22756. 158: [function(e, t, i) {
  22757. "use strict";
  22758. function h(e, t, i) {
  22759. this.scene = e,
  22760. this.camera = t,
  22761. this.renderer = null,
  22762. this.effects = i,
  22763. this.animateCallback = null,
  22764. this.composer = null,
  22765. this.qualityManager = null,
  22766. e.renderWidth = 0,
  22767. e.renderHeight = 0,
  22768. this.updateClock = new M.Clock,
  22769. this.components = [],
  22770. this.updateListeners = [],
  22771. this.resizeListeners = [],
  22772. this.forceUpdateSize = !1,
  22773. this.started = !1,
  22774. this.textures = {},
  22775. this.suspendedObjects = []
  22776. }
  22777. var o, a, n, M = e("three"), R = e("../shaders"), r = e("../enum/SceneRendererEvents"), f = e("../enum/GLTextureType"), s = e("../enum/GLCubeFaces"), l = e("../exception/BasicException"), c = e("../exception/RendererCreationException"), u = e("../util/browser"), d = e("../settings"), p = e("events").EventEmitter;
  22778. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  22779. (h.prototype = Object.create(p.prototype)).addComponent = function(e) {
  22780. this.components.push(e),
  22781. e.update && this.updateListeners.push(e),
  22782. e.setSize && (this.resizeListeners.push(e),
  22783. this.forceUpdateSize = !0)
  22784. }
  22785. ,
  22786. h.prototype.removeComponent = function(t) {
  22787. function e(e) {
  22788. return e !== t
  22789. }
  22790. this.components = this.components.filter(e),
  22791. this.updateListeners = this.updateListeners.filter(e),
  22792. this.resizeListeners = this.resizeListeners.filter(e)
  22793. }
  22794. ,
  22795. h.prototype.start = function(e) {
  22796. if (this.started)
  22797. throw new l("Can't start SceneRenderer, already started");
  22798. this.createContext(e),
  22799. //u.isMobile() && this.boluoVrInit(),
  22800. this.initComposer(),
  22801. this.started = !0,
  22802. (b = b.bind(this))()
  22803. }
  22804. ,
  22805. h.prototype.createContext = function(e) {
  22806. try {
  22807. this.renderer = new M.WebGLRenderer({antialias: !u.isMobile()}),
  22808. this.renderer.autoClear = !0,
  22809. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  22810. this.renderer.setSize($("#player").width(), $("#player").height(), !1),
  22811. this.emit(r.ContextCreated)
  22812. } catch (e) {
  22813. throw new c("Unable to create a WebGL rendering context")
  22814. }
  22815. d.profiling.enabled && this.overrideTextures(),
  22816. e.appendChild(this.renderer.domElement)
  22817. }
  22818. ,
  22819. h.prototype.overrideTextures = function() {
  22820. var d = this.renderer.context
  22821. , t = 0
  22822. , i = d.createTexture;
  22823. d.createTexture = function() {
  22824. var e = i.call(d);
  22825. return e.id = t++,
  22826. this.textures[e.id] = e
  22827. }
  22828. .bind(this);
  22829. var p = d.texImage2D;
  22830. d.texImage2D = function(e, t, i, n, r, o, a, s, l) {
  22831. var c, h = this.getTextureTypeFromTarget(d, e);
  22832. c = h === f.TextureCube ? d.getParameter(d.TEXTURE_BINDING_CUBE_MAP) : d.getParameter(d.TEXTURE_BINDING_2D),
  22833. void 0 !== a ? p.call(d, e, t, i, n, r, o, a, s, l) : (a = n,
  22834. s = r,
  22835. n = (l = o).naturalWidth,
  22836. r = l.naturalHeight,
  22837. p.call(d, e, t, i, a, s, l));
  22838. var u = this.textures[c.id];
  22839. u.width = h === f.TextureCube ? 6 * n : n,
  22840. u.height = r
  22841. }
  22842. .bind(this);
  22843. var n = d.deleteTexture;
  22844. d.deleteTexture = function(e) {
  22845. delete this.textures[e.id],
  22846. n.call(d, e)
  22847. }
  22848. .bind(this)
  22849. }
  22850. ,
  22851. h.prototype.updateTextureMemory = (n = null,
  22852. function() {
  22853. var e = 0;
  22854. for (var t in this.textures) {
  22855. var i = this.textures[t];
  22856. i.width && i.height && (e += i.width * i.height * 4)
  22857. }
  22858. e !== n && this.emit(r.MemoryUsageUpdated, e),
  22859. n = e
  22860. }
  22861. ),
  22862. h.prototype.getTextureTypeFromTarget = function(e, t) {
  22863. switch (t) {
  22864. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  22865. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  22866. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  22867. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  22868. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  22869. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  22870. return f.TextureCube;
  22871. case e.TEXTURE_2D:
  22872. return f.Texture2D;
  22873. default:
  22874. return null
  22875. }
  22876. }
  22877. ,
  22878. h.prototype.initComposer = function() {
  22879. this.composer = new M.EffectComposer(this.renderer),
  22880. this.composer.addPass(new M.RenderPass(this.scene,this.camera)),
  22881. /* this.composer.addPass(this.effects.hblurPass),
  22882. this.composer.addPass(this.effects.vblurPass) */
  22883. this.composer.addPass(this.effects.transitionMaskPass)//add
  22884. }
  22885. ,
  22886. h.prototype.setSize = function(e, t, i) {
  22887. this.renderWidth = e,
  22888. this.renderHeight = t,
  22889. this.effects.aspect = e / t,
  22890. this.renderer.setSize(e, t, !1, i),
  22891. this.composer.setSize(e, t);
  22892. for (var n = 0; n < this.resizeListeners.length; n++)
  22893. this.resizeListeners[n].setSize(e, t)
  22894. }
  22895. ,
  22896. h.prototype.render = function() {
  22897. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  22898. }
  22899. ,
  22900. h.prototype.boluoVrInit = function() {
  22901. console.log("boluoVrInit"),
  22902. this.isHuawei5X = u.detectHUAWEI5X(),
  22903. this.oldRenderer = this.renderer,
  22904. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera),
  22905. window.panoCamera = this.camera;
  22906. var i = this;
  22907. window._vrEnabled = !1,
  22908. Object.defineProperty(window, "vrEnabled", {
  22909. get: function() {
  22910. return window._vrEnabled
  22911. },
  22912. set: function(e) {
  22913. (e = !!e) ? (i.renderer = i.newRenderer,
  22914. window.vrMarkers.forEach(function(e) {
  22915. e.visible = !0
  22916. })) : (i.renderer = i.oldRenderer,
  22917. window.vrMarkers.forEach(function(e) {
  22918. e.visible = !1
  22919. })),
  22920. i.cursor.visible = e,
  22921. i.setSize($("#player").width(), $("#player").height()),
  22922. window._vrEnabled = e,
  22923. setTimeout(function() {
  22924. console.log(player.cameraControls.activeControl.camera.fov)
  22925. }, 500)
  22926. }
  22927. }),
  22928. this.createCursor(.5, !1, 1, 16777215, 0);
  22929. var e = {
  22930. setSize: function(e, t) {
  22931. i.camera.aspect = e / t
  22932. }
  22933. };
  22934. this.resizeListeners.push(e),
  22935. this.vrLoadingInit()
  22936. }
  22937. ,
  22938. h.prototype.vrLoadingInit = function() {
  22939. var e = new (e = function(camera) {
  22940. var t = this
  22941. , e = new M.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  22942. , i = new M.MeshBasicMaterial({
  22943. color: 4967932,
  22944. side: M.DoubleSide
  22945. })
  22946. , n = new M.Mesh(e,i);
  22947. (this.mesh = n).position.z = -2,
  22948. n.scale.set(.08, .08, .08),
  22949. n.visible = !1,
  22950. //window.player.camera.add(n),
  22951. camera.add(n),
  22952. t.enabled = !1,
  22953. this.update = function(e) {
  22954. 1 == t.enabled && (n.rotation.z += 15 * e)
  22955. }
  22956. }
  22957. )(this.camera);
  22958. window.Loading = e,
  22959. this.updateListeners.push(e)
  22960. }
  22961. ,
  22962. h.prototype.createCursor = function(e, t, i, n, r) {
  22963. var o, a = new M.SpriteMaterial({
  22964. opacity: i,
  22965. color: n,
  22966. transparent: t,
  22967. map: this.boluoGetTexture("images/cursor.png"),
  22968. needsUpdate: !0,
  22969. side: M.DoubleSide
  22970. });
  22971. a.map.offset = new M.Vector2(1 / 17 * r,0),
  22972. a.map.repeat = new M.Vector2(1 / 17,1),
  22973. a.depthTest = !1,
  22974. a.blending = M.AdditiveBlending,
  22975. (o = new M.Sprite(a)).scale.set(.3, .3, .3),
  22976. o.position.z = -2,
  22977. o.visible = !1,
  22978. o.name = "cursor",
  22979. this.camera.add(o),
  22980. this.scene.add(this.camera),
  22981. this.cursor = o;
  22982. var s = new this.CursorAnimation(this.scene,o,this.camera);
  22983. this.cursor.triggerTargetEvent = s.triggerTargetEvent,
  22984. this.updateListeners.push(s)
  22985. }
  22986. ,
  22987. h.prototype.CursorAnimation = function(e, t, o) {
  22988. this.cursor = t,
  22989. this.raycaster = new M.Raycaster,
  22990. this.targetEventObj = {},
  22991. this.type = 1,
  22992. this.tweenFlag = !0;
  22993. var s = this;
  22994. this.target = o,
  22995. console.log(o.uuid),
  22996. this.euler = new M.Euler,
  22997. this.q0 = new M.Quaternion,
  22998. this.q1 = new M.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  22999. this.zee = new M.Vector3(0,0,1),
  23000. this.alpha = -1e3,
  23001. this.beta = -1e3,
  23002. this.gamma = -1e3,
  23003. this.orient = M.Math.degToRad(window.orientation || 0),
  23004. window.addEventListener("orientationchange", function() {
  23005. s.orient = M.Math.degToRad(window.orientation || 0)
  23006. }),
  23007. window.addEventListener("deviceorientation", function(e) {
  23008. var t = M.Math.degToRad(e.alpha)
  23009. , i = M.Math.degToRad(e.beta)
  23010. , n = M.Math.degToRad(e.gamma);
  23011. if (this.isHuawei5X ? (-1e3 === s.alpha && (s.alpha = t),
  23012. -1e3 === s.beta && (s.beta = i),
  23013. -1e3 === s.gamma && (s.gamma = n),
  23014. .06 < Math.abs(t - s.alpha) && (s.alpha = t),
  23015. .006 < Math.abs(i - s.beta) && (s.beta = i),
  23016. .006 < Math.abs(n - s.gamma) && (s.gamma = n)) : (s.alpha = t,
  23017. s.beta = i,
  23018. s.gamma = n),
  23019. h.vrDebug) {
  23020. $("#info-device-orientation").css("display", "block");
  23021. var r = "";
  23022. r += "alpha=(" + s.alpha + ")<BR/>",
  23023. r += "beta=(" + s.beta + ")<BR/>",
  23024. r += "gamma=" + s.gamma + "<BR/>",
  23025. document.getElementById("info-device-orientation").innerHTML = r
  23026. }
  23027. }),
  23028. this.setObjectQuaternion = function(e, t, i, n, r) {
  23029. s.euler.set(i, t, -n, "YXZ"),
  23030. e.setFromEuler(s.euler),
  23031. e.multiply(s.q1),
  23032. e.multiply(s.q0.setFromAxisAngle(s.zee, -r)),
  23033. o.updateMatrixWorld()
  23034. }
  23035. ,
  23036. parent !== window && window.addEventListener("message", function(e) {
  23037. var t, i, n, r, o = JSON.parse(e.data), a = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  23038. o && o.alpha && o.beta && o.gamma && (t = a,
  23039. i = M.Math.degToRad(o.alpha),
  23040. n = M.Math.degToRad(o.beta),
  23041. r = M.Math.degToRad(o.gamma),
  23042. t ? (-1e3 === s.alpha && (s.alpha = i),
  23043. -1e3 === s.beta && (s.beta = n),
  23044. -1e3 === s.gamma && (s.gamma = r),
  23045. .06 < Math.abs(i - s.alpha) && (s.alpha = i),
  23046. .006 < Math.abs(n - s.beta) && (s.beta = n),
  23047. .006 < Math.abs(r - s.gamma) && (s.gamma = r)) : (s.alpha = i,
  23048. s.beta = n,
  23049. s.gamma = r))
  23050. }),
  23051. this.update = function(e) {
  23052. TWEEN.update(),
  23053. window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient),
  23054. this.triggerTargetEvent())
  23055. }
  23056. ,
  23057. this.triggerTargetEvent = function() {
  23058. var e = this.choseObj()
  23059. , t = e ? e.object : void 0;
  23060. (this.targetEventObj.currentObj = t) !== this.targetEventObj.lastObj && (t && this.autoCursorPosition(e),
  23061. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  23062. t && t.enabled && this.startAnimate(function() {
  23063. this.clickCallback(t)
  23064. }
  23065. .bind(this))) : this.type,
  23066. this.targetEventObj.lastObj = t)
  23067. }
  23068. ,
  23069. this.choseObj = function() {
  23070. this.raycaster.setFromCamera({
  23071. x: 0,
  23072. y: 0
  23073. }, o);
  23074. var e = (this.raycaster.ray,
  23075. window.vrMarkers)
  23076. , t = this.raycaster.intersectObjects(e);
  23077. if (0 < t.length)
  23078. return t[0]
  23079. }
  23080. ,
  23081. this.clickCallback = function(e) {
  23082. this.runTHREEAction(e, "onclick")
  23083. }
  23084. ,
  23085. this.runTHREEAction = function(e, t) {
  23086. switch (t) {
  23087. case "onclick":
  23088. e._listeners && e._listeners.click && e._listeners.click.forEach(function(e) {
  23089. e()
  23090. });
  23091. break;
  23092. case "onhover":
  23093. e._listeners && e._listeners.hover && e._listeners.hover.forEach(function(e) {
  23094. e()
  23095. });
  23096. break;
  23097. case "onout":
  23098. e._listeners && e._listeners.out && e._listeners.out.forEach(function(e) {
  23099. e()
  23100. })
  23101. }
  23102. }
  23103. ,
  23104. this.startAnimate = function(e) {
  23105. this.tweenFlag && this.initAnimation(e)
  23106. }
  23107. ,
  23108. this.initAnimation = function(e) {
  23109. var t = this
  23110. , i = this.cursor.material.map.offset;
  23111. t.tweenFlag = !1,
  23112. this.cursorAnimate = new TWEEN.Tween(i).to({
  23113. x: 1
  23114. }, 1e3).onStart(function() {
  23115. t.tweenFlag = !1
  23116. }).onStop(function() {
  23117. t.tweenFlag = !0,
  23118. this.x = 0,
  23119. i.x = 0
  23120. }).onUpdate(function() {}).onComplete(function() {
  23121. e(),
  23122. i.x = 0,
  23123. setTimeout(function() {
  23124. t.tweenFlag = !0
  23125. }, 1500)
  23126. }),
  23127. this.cursorAnimate.easing(function(e) {
  23128. return Math.floor(17 * e) / 17
  23129. }),
  23130. this.cursorAnimate.start()
  23131. }
  23132. ,
  23133. this.autoCursorPosition = function(e) {
  23134. this.cursor.scale.set(.3, .3, .3)
  23135. }
  23136. }
  23137. ,
  23138. h.prototype.vrRenderer = function(a, i, e) {
  23139. var s = new i.vrCamera(e);
  23140. s.bananaAspect = .8,
  23141. this.width,
  23142. this.height;
  23143. i = this;
  23144. this.setSize = function(e, t) {
  23145. a.setSize.call(this, e, t),
  23146. i.width = e,
  23147. i.height = t
  23148. }
  23149. ,
  23150. this.render = function(e, t, i, n) {
  23151. var r, o;
  23152. if (window.cameraQua = t.quaternion.clone(),
  23153. t.__RESS__SKIP__STEREO__)
  23154. return a.render(e, t, i, n);
  23155. if ("PerspectiveCamera" === t.type)
  23156. r = s.cameraL,
  23157. o = s.cameraR,
  23158. e.updateMatrixWorld(),
  23159. null === t.parent && t.updateMatrixWorld(),
  23160. s.vrCameraUpdate(t);
  23161. else {
  23162. if ("OrthographicCamera" !== t.type)
  23163. return DEBUG && console.error("Unsupported renderer: ", t.type);
  23164. r = o = t
  23165. }
  23166. a.setScissorTest(!0),
  23167. a.setScissor(0, 0, this.width / 2, this.height),
  23168. a.setViewport(0, 0, this.width / 2, this.height),
  23169. a.render.call(this, e, r, i, n),
  23170. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  23171. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  23172. a.render.call(this, e, o, i, n),
  23173. a.setScissorTest(!1)
  23174. }
  23175. ,
  23176. this.__proto__ = {
  23177. __proto__: a
  23178. }
  23179. }
  23180. ,
  23181. h.prototype.vrCamera = function(e) {
  23182. this.type = "StereoCamera",
  23183. this._aspect = 1,
  23184. this._overlap = .064,
  23185. this.cameraL = new M.PerspectiveCamera,
  23186. this.cameraL.layers.enable(1),
  23187. this.cameraL.matrixAutoUpdate = !1,
  23188. this.cameraR = new M.PerspectiveCamera,
  23189. this.cameraR.layers.enable(2),
  23190. this.cameraR.matrixAutoUpdate = !1,
  23191. this.eyeRight = new M.Matrix4,
  23192. this.eyeLeft = new M.Matrix4,
  23193. this.vrCameraNeedsUpdate = !0,
  23194. window.vrCameraL = this.cameraL,
  23195. Object.defineProperty(this, "bananaAspect", {
  23196. get: function() {
  23197. return this._aspect
  23198. },
  23199. set: function(e) {
  23200. this._aspect !== e && (this.vrCameraNeedsUpdate = !0),
  23201. this._aspect = e
  23202. }
  23203. }),
  23204. Object.defineProperty(this, "overlap", {
  23205. get: function() {
  23206. return this._overlap
  23207. },
  23208. set: function(e) {
  23209. this._overlap !== e && (this.vrCameraNeedsUpdate = !0),
  23210. this._overlap = e
  23211. }
  23212. }),
  23213. this.vrCameraUpdate = function(e) {
  23214. if (this.vrCameraNeedsUpdate = !0,
  23215. this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== e.fov || this.bananaReal_aspect !== e.aspect * this.bananaAspect || this.bananaNear !== e.near || this.bananaFar !== e.far,
  23216. this.vrCameraNeedsUpdate) {
  23217. this.vrCameraNeedsUpdate = !1,
  23218. console.debug("vrCameraUpdate"),
  23219. this.bananaFocus = e.focus,
  23220. this.bananaFov = e.fov,
  23221. this.bananaReal_aspect = e.aspect * this.bananaAspect,
  23222. this.bananaNear = e.near,
  23223. this.bananaFar = e.far,
  23224. console.debug(e.aspect),
  23225. this.bananaFocus = 10;
  23226. var t, i, n = e.projectionMatrix.clone(), r = this.overlap / 2, o = r * this.bananaNear / this.bananaFocus, a = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  23227. this.eyeLeft.elements[12] = -r,
  23228. this.eyeRight.elements[12] = r,
  23229. t = -a * this.bananaReal_aspect + o,
  23230. i = a * this.bananaReal_aspect + o,
  23231. n.elements[0] = 2 * this.bananaNear / (i - t),
  23232. n.elements[8] = (i + t) / (i - t),
  23233. this.cameraL.projectionMatrix.copy(n),
  23234. t = -a * this.bananaReal_aspect - o,
  23235. i = a * this.bananaReal_aspect - o,
  23236. n.elements[0] = 2 * this.bananaNear / (i - t),
  23237. n.elements[8] = (i + t) / (i - t),
  23238. this.cameraR.projectionMatrix.copy(n)
  23239. }
  23240. this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(this.eyeLeft),
  23241. this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(this.eyeRight)
  23242. }
  23243. }
  23244. ,
  23245. h.prototype.boluoGetTexture = function(e) {
  23246. var t = new M.TextureLoader;
  23247. return t.crossOrigin = "anonymous",
  23248. t.load(e)
  23249. }
  23250. ,
  23251. h.prototype.updateScreenSize = function(e) {
  23252. var t, i, n, r = !1;
  23253. e && !e.resize && null != e.width && null != e.height ? (i = e.width,
  23254. n = e.height,
  23255. r = !0,
  23256. t = 1) : (i = $("#player").width(),
  23257. n = $("#player").height(),
  23258. e && e.resize && (o = this.renderWidth,
  23259. a = this.renderHeight),
  23260. i === o && n === a && !this.forceUpdateSize || (o = i,
  23261. a = n,
  23262. r = !0,
  23263. t = window.devicePixelRatio)),
  23264. r && (this.setSize(i, n, t),
  23265. this.forceUpdateSize = !1)
  23266. }
  23267. ,
  23268. h.prototype.updateComponents = function() {
  23269. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  23270. this.updateListeners[t].update(e)
  23271. }
  23272. ,
  23273. h.prototype.suspend = function() {
  23274. this.started = !1,
  23275. this.suspendedObjects = this.scene.children.map(function(e) {
  23276. return this.scene.remove(e),
  23277. e
  23278. }
  23279. .bind(this)),
  23280. this.render()
  23281. }
  23282. ,
  23283. h.prototype.resume = function() {
  23284. this.suspendedObjects.forEach(function(e) {
  23285. this.scene.add(e)
  23286. }
  23287. .bind(this)),
  23288. this.suspendedObjects = [],
  23289. this.started = !0,
  23290. b()
  23291. }
  23292. ;
  23293. var g, m, v, y, A, C, I, P, O, L, D, N, F, E, _, b = function() {
  23294. this.started && (window.requestAnimationFrame(b),
  23295. this.updateScreenSize(),
  23296. this.updateComponents(),
  23297. this.updateTextureMemory(),
  23298. this.render(),
  23299. this.emit(r.AfterRender))
  23300. };
  23301. h.prototype.getImageData = (E = document.createElement("canvas"),
  23302. _ = E.getContext("2d"),
  23303. function(e, t, i) {
  23304. return E.width === t && E.height === i || (E.width = t,
  23305. E.height = i),
  23306. _.drawImage(e, 0, 0, t, i),
  23307. _.getImageData(0, 0, t, i)
  23308. }
  23309. ),
  23310. h.prototype.initSizedTexture2D = function(e, t, i) {
  23311. var n = this.renderer
  23312. , r = n.context
  23313. , o = n.state
  23314. , a = new M.Texture(null);
  23315. !(a.flipY = !1) !== i && (i = !1),
  23316. a.generateMipmaps = i;
  23317. var s = n.paramThreeToGL(a.format)
  23318. , l = n.paramThreeToGL(a.type)
  23319. , c = n.properties.get(a)
  23320. , h = r.createTexture();
  23321. o.bindTexture(r.TEXTURE_2D, h),
  23322. r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL, a.flipY),
  23323. r.texImage2D(r.TEXTURE_2D, 0, s, e, e, 0, s, l, null),
  23324. a.wrapS = t,
  23325. a.wrapT = t;
  23326. var u = n.paramThreeToGL(t);
  23327. return r.texParameteri(r.TEXTURE_2D, r.TEXTURE_WRAP_S, u),
  23328. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_WRAP_T, u),
  23329. i ? (a.magFilter = M.LinearFilter,
  23330. a.minFilter = M.LinearMipMapLinearFilter,
  23331. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MAG_FILTER, r.LINEAR),
  23332. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MIN_FILTER, r.LINEAR_MIPMAP_NEAREST),
  23333. r.generateMipmap(r.TEXTURE_2D)) : (a.magFilter = M.LinearFilter,
  23334. a.minFilter = M.LinearFilter,
  23335. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MAG_FILTER, r.LINEAR),
  23336. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MIN_FILTER, r.LINEAR)),
  23337. o.bindTexture(r.TEXTURE_2D, null),
  23338. c.__webglTexture = h,
  23339. a
  23340. }
  23341. ,
  23342. h.prototype.initSizedCubeMap = function(e, t) {
  23343. var i = this.renderer
  23344. , n = i.context
  23345. , r = i.state
  23346. , o = new M.CubeTexture([null, null, null, null, null, null]);
  23347. o.flipY = !1,
  23348. o.generateMipmaps = t;
  23349. var a = i.paramThreeToGL(o.format)
  23350. , s = i.paramThreeToGL(o.type)
  23351. , l = i.properties.get(o)
  23352. , c = n.createTexture();
  23353. r.bindTexture(n.TEXTURE_CUBE_MAP, c),
  23354. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, o.flipY);
  23355. for (var h = 0; h < 6; h++)
  23356. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + h, 0, a, e, e, 0, a, s, null);
  23357. return t ? (o.magFilter = M.LinearFilter,
  23358. o.minFilter = M.LinearMipMapLinearFilter,
  23359. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  23360. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  23361. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  23362. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (o.magFilter = M.LinearFilter,
  23363. o.minFilter = M.LinearFilter,
  23364. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  23365. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  23366. r.bindTexture(n.TEXTURE_CUBE_MAP, null),
  23367. l.__image__webglTextureCube = c,
  23368. o
  23369. }
  23370. ,
  23371. h.prototype.deallocateCubeTexture = function(e) {
  23372. var t = this.renderer
  23373. , i = t.context
  23374. , n = t.properties.get(e);
  23375. i.deleteTexture(n.__image__webglTextureCube)
  23376. }
  23377. ,
  23378. h.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  23379. var a = this.renderer
  23380. , s = a.context
  23381. , l = a.state
  23382. , c = a.properties.get(t);
  23383. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  23384. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  23385. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  23386. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  23387. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  23388. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  23389. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  23390. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  23391. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  23392. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  23393. l.bindTexture(s.TEXTURE_2D, null)
  23394. }
  23395. ,
  23396. h.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  23397. var s = this.renderer
  23398. , l = s.context
  23399. , c = s.state
  23400. , h = s.properties.get(t);
  23401. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  23402. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  23403. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  23404. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  23405. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  23406. }
  23407. ,
  23408. h.prototype.rebuildMipMaps2D = function(e) {
  23409. var t = this.renderer
  23410. , i = t.context
  23411. , n = t.state;
  23412. t.properties.get(e),
  23413. i.generateMipmap(i.TEXTURE_2D),
  23414. n.bindTexture(i.TEXTURE_2D, null)
  23415. }
  23416. ,
  23417. h.prototype.rebuildMipMaps3D = function(e) {
  23418. var t = this.renderer
  23419. , i = t.context
  23420. , n = t.state
  23421. , r = t.properties.get(e);
  23422. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  23423. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  23424. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  23425. }
  23426. ,
  23427. h.prototype.renderToCubeMap = (P = !1,
  23428. F = N = D = L = O = null,
  23429. function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  23430. this.renderer.context,
  23431. P || ((L = new M.OrthographicCamera(-.5,.5,.5,-.5,-200,200)).position.z = 150,
  23432. (O = new M.Scene).add(L),
  23433. D = new M.ShaderMaterial({
  23434. uniforms: {
  23435. tDiffuse: {
  23436. type: "t",
  23437. value: null
  23438. },
  23439. alpha: {
  23440. type: "f",
  23441. value: 1
  23442. }
  23443. },
  23444. vertexShader: R.basicTextured.vertexShader,
  23445. fragmentShader: R.basicTextured.fragmentShader,
  23446. depthWrite: !1,
  23447. depthTest: !1,
  23448. side: M.DoubleSide
  23449. }),
  23450. N = new M.PlaneBufferGeometry(1,1),
  23451. (F = new M.Mesh(N,D)).position.z = 0,
  23452. O.add(F),
  23453. P = !0);
  23454. var m = N.getAttribute("uv");
  23455. m.setDynamic(!0),
  23456. m.needsUpdate = !0;
  23457. var v = m.array
  23458. , y = r / i
  23459. , A = o / n
  23460. , C = a / i
  23461. , I = s / n;
  23462. v[0] = y,
  23463. v[1] = A + I,
  23464. v[2] = y + C,
  23465. v[3] = A + I,
  23466. v[4] = y,
  23467. v[5] = A,
  23468. v[6] = y + C,
  23469. v[7] = A;
  23470. var E = N.getAttribute("position");
  23471. E.setDynamic(!0),
  23472. E.needsUpdate = !0;
  23473. var _ = E.array
  23474. , b = l / t.width - .5
  23475. , w = c / t.height - .5
  23476. , T = h / t.width
  23477. , x = u / t.height;
  23478. _[0] = b,
  23479. _[1] = w + x,
  23480. _[3] = b + T,
  23481. _[4] = w + x,
  23482. _[6] = b,
  23483. _[7] = w,
  23484. _[9] = b + T,
  23485. _[10] = w,
  23486. this.renderer.properties.get(e),
  23487. D.uniforms.tDiffuse.value = e,
  23488. D.blending = p || M.NoBlending,
  23489. D.transparent = !!f,
  23490. null != g || (g = 1),
  23491. D.uniforms.alpha.value = g,
  23492. D.needUpdate = !0,
  23493. t.activeCubeFace = d,
  23494. t.viewport.set(0, 0, t.width, t.height);
  23495. var S = this.renderer.autoClear;
  23496. this.renderer.autoClear = !1,
  23497. this.renderer.render(O, L, t, !1),
  23498. this.renderer.autoClear = S
  23499. }
  23500. ),
  23501. h.prototype.copyCubeMap = (g = !1,
  23502. C = A = y = v = m = null,
  23503. I = new M.Euler,
  23504. new M.Vector3,
  23505. function(e, t, i, n, r, o, a, s, l) {
  23506. this.renderer,
  23507. g || ((v = new M.OrthographicCamera(-1,1,1,-1,0,200)).position.set(0, 0, 0),
  23508. (m = new M.Scene).add(v),
  23509. y = new M.ShaderMaterial({
  23510. uniforms: {
  23511. tDiffuse: {
  23512. type: "t",
  23513. value: null
  23514. },
  23515. alpha: {
  23516. type: "f",
  23517. value: 1
  23518. }
  23519. },
  23520. vertexShader: R.copyCubeMap.vertexShader,
  23521. fragmentShader: R.copyCubeMap.fragmentShader,
  23522. depthWrite: !1,
  23523. depthTest: !1,
  23524. side: M.DoubleSide
  23525. }),
  23526. A = new M.BoxGeometry(2,2,2),
  23527. C = new M.Mesh(A,y),
  23528. m.add(C),
  23529. g = !0);
  23530. for (var c = 0; c < 6; c++)
  23531. h.getCubeOrientationForCubeFace(c, I),
  23532. C.rotation.copy(I),
  23533. C.matrixWorldNeedsUpdate = !0,
  23534. C.updateMatrixWorld(),
  23535. y.uniforms.tDiffuse.value = e,
  23536. y.blending = a || M.NoBlending,
  23537. y.transparent = !!s,
  23538. null != l || (l = 1),
  23539. y.uniforms.alpha.value = l,
  23540. y.needUpdate = !0,
  23541. t.activeCubeFace = c,
  23542. t.viewport.set(0, 0, r, o),
  23543. this.renderer.render(m, v, t, !1)
  23544. }
  23545. ),
  23546. h.getLookAtForCubeFace = function(e, t) {
  23547. switch (e) {
  23548. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  23549. t.set(1, 0, 0);
  23550. break;
  23551. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  23552. t.set(-1, 0, 0);
  23553. break;
  23554. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  23555. t.set(0, 1, 0);
  23556. break;
  23557. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23558. t.set(0, -1, 0);
  23559. break;
  23560. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  23561. t.set(0, 0, 1);
  23562. break;
  23563. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23564. t.set(0, 0, -1)
  23565. }
  23566. }
  23567. ,
  23568. h.getCubeOrientationForCubeFace = function(e, t) {
  23569. switch (e) {
  23570. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  23571. t.set(0, -Math.PI / 2, 0);
  23572. break;
  23573. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  23574. t.set(0, Math.PI / 2, 0);
  23575. break;
  23576. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  23577. t.set(Math.PI / 2, Math.PI, 0);
  23578. break;
  23579. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23580. t.set(-Math.PI / 2, Math.PI, 0);
  23581. break;
  23582. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  23583. t.set(0, -Math.PI, 0);
  23584. break;
  23585. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23586. t.set(0, 0, 0)
  23587. }
  23588. }
  23589. ,
  23590. t.exports = h
  23591. }
  23592. , {
  23593. "../enum/GLCubeFaces": 25,
  23594. "../enum/GLTextureType": 26,
  23595. "../enum/SceneRendererEvents": 43,
  23596. "../exception/BasicException": 55,
  23597. "../exception/RendererCreationException": 57,
  23598. "../settings": 166,
  23599. "../shaders": 167,
  23600. "../util/browser": 182,
  23601. events: 202,
  23602. three: 217
  23603. }],
  23604. 159: [function(e, t, i) {
  23605. "use strict";
  23606. function n(e) {
  23607. this.messenger = new a(e),
  23608. this.clientKey = null
  23609. }
  23610. var o = e("../util/ajax")
  23611. , r = e("./PostMessageType")
  23612. , a = e("./postmessage")
  23613. , s = e("./VersionInfo")
  23614. , l = e("events").EventEmitter
  23615. , c = window.location.origin + "/api/v1/user/";
  23616. (n.prototype = Object.create(l.prototype)).bindEvents = function() {
  23617. this.messenger.on(r.ACTION, this.onMessageReceived.bind(this))
  23618. }
  23619. ,
  23620. n.prototype.waitForConnection = function() {
  23621. return new Promise(function(t, i) {
  23622. this.messenger.on(r.CONNECT, function(e) {
  23623. this.onConnectionReceived(e).then(t.bind(this, e.sdkVersion), i.bind())
  23624. }
  23625. .bind(this))
  23626. }
  23627. .bind(this))
  23628. }
  23629. ,
  23630. n.prototype.onConnectionReceived = function(i) {
  23631. return this.messenger.setTarget(i.source, i.origin),
  23632. this.verifyConnection(i).then(function(e, t) {
  23633. this.messenger.send({
  23634. type: r.ACCEPT,
  23635. toId: i.fromId,
  23636. warning: t
  23637. }),
  23638. this.clientKey = e,
  23639. this.messenger.removeAllListeners(r.CONNECT),
  23640. this.bindEvents()
  23641. }
  23642. .bind(this), function(e) {
  23643. this.messenger.send({
  23644. type: r.REJECT,
  23645. toId: i.fromId,
  23646. reason: e
  23647. }),
  23648. this.messenger.setTarget()
  23649. }
  23650. .bind(this))
  23651. }
  23652. ,
  23653. n.prototype.verifyConnection = function(r) {
  23654. return new Promise(function(e, t) {
  23655. var i;
  23656. if (s.isDeprecated(r.sdkVersion))
  23657. i = "这个版本正在被弃用";
  23658. else if (!s.isSupported(r.sdkVersion))
  23659. return t("不支持此版本的SDK");
  23660. var n = {
  23661. cache: !1,
  23662. headers: {
  23663. "X-port-Application-Key": r.applicationKey,
  23664. "X-port-Referrer": r.origin
  23665. }
  23666. };
  23667. o.get(c, n).done(e.bind(this, r.applicationKey, i)).fail(t.bind(this, "key/referrer mismatch"))
  23668. }
  23669. )
  23670. }
  23671. ,
  23672. n.prototype.onMessageReceived = function(t) {
  23673. if (this.validateClientApplicationKey(t.applicationKey)) {
  23674. var i = this;
  23675. t.onDone = function(e) {
  23676. e.toId = t.fromId,
  23677. e.uid = t.uid,
  23678. e.type = r.RESPONSE,
  23679. i.messenger.send(e)
  23680. }
  23681. ,
  23682. this.emit(r.ACTION, t)
  23683. }
  23684. }
  23685. ,
  23686. n.prototype.validateClientApplicationKey = function(e) {
  23687. return this.clientKey === e
  23688. }
  23689. ,
  23690. n.prototype.sendEvent = function(e, t) {
  23691. this.messenger.send({
  23692. type: r.EVENT,
  23693. eventType: e,
  23694. eventData: t
  23695. })
  23696. }
  23697. ,
  23698. t.exports = n
  23699. }
  23700. , {
  23701. "../util/ajax": 181,
  23702. "./PostMessageType": 160,
  23703. "./VersionInfo": 163,
  23704. "./postmessage": 165,
  23705. events: 202
  23706. }],
  23707. 160: [function(e, t, i) {
  23708. "use strict";
  23709. t.exports = Object.freeze({
  23710. CONNECT: "postmessage.connect",
  23711. ACCEPT: "postmessage.accept",
  23712. REJECT: "postmessage.reject",
  23713. ACTION: "postmessage.action",
  23714. RESPONSE: "postmessage.response",
  23715. EVENT: "postmessage.event"
  23716. })
  23717. }
  23718. , {}],
  23719. 161: [function(e, t, i) {
  23720. "use strict";
  23721. t.exports = Object.freeze({
  23722. MOVE: "sdk.move",
  23723. ENTER_PANO: "sdk.enterpano",
  23724. MODEL_LOADED: "sdk.modelloaded"
  23725. })
  23726. }
  23727. , {}],
  23728. 162: [function(e, t, i) {
  23729. "use strict";
  23730. t.exports = Object.freeze({
  23731. FLY: "transition.fly",
  23732. FADEOUT: "transition.fade",
  23733. INSTANT: "transition.instant"
  23734. })
  23735. }
  23736. , {}],
  23737. 163: [function(e, t, i) {
  23738. "use strict";
  23739. t.exports = {
  23740. current: "1.0",
  23741. supported: ["1.0"],
  23742. deprecated: [],
  23743. isSupported: function(e) {
  23744. return -1 !== this.supported.indexOf(e)
  23745. },
  23746. isDeprecated: function(e) {
  23747. return -1 !== this.deprecated.indexOf(e)
  23748. },
  23749. isValid: function(e) {
  23750. return this.isSupported(e) || this.isDeprecated(e)
  23751. }
  23752. }
  23753. }
  23754. , {}],
  23755. 164: [function(q, X, e) {
  23756. (function(e) {
  23757. "use strict";
  23758. function r(e, t, i) {
  23759. e = e && e.toLowerCase().trim();
  23760. var n = new C.UP.clone
  23761. , r = Math.PI / 3
  23762. , o = Math.PI / 2;
  23763. switch (e) {
  23764. case "left":
  23765. i.copy(t),
  23766. i.applyAxisAngle(n, o);
  23767. break;
  23768. case "right":
  23769. i.copy(t),
  23770. i.applyAxisAngle(n, -o);
  23771. break;
  23772. case "forwardleft":
  23773. i.copy(t),
  23774. i.applyAxisAngle(n, r);
  23775. break;
  23776. case "forwardright":
  23777. i.copy(t),
  23778. i.applyAxisAngle(n, -r);
  23779. break;
  23780. case "forward":
  23781. default:
  23782. i.copy(t)
  23783. }
  23784. return i
  23785. }
  23786. function o(e, t) {
  23787. if (e) {
  23788. var i = {
  23789. pano: e,
  23790. lookAtPoint: null,
  23791. duration: null,
  23792. maxDistanceOverride: null,
  23793. skipWarpingCheck: !1
  23794. };
  23795. this.player.flyToPano(i, function() {
  23796. t && t({
  23797. success: !0,
  23798. message: "Transition complete."
  23799. })
  23800. })
  23801. } else
  23802. M.warn("Showcase -> clickPanoObject: Unable to find pano."),
  23803. t && t({
  23804. success: !1,
  23805. error: "Unable to find pano."
  23806. })
  23807. }
  23808. function a(e, t) {
  23809. t.copy(C.FORWARD),
  23810. e.getDirection(t)
  23811. }
  23812. function c(i) {
  23813. return {
  23814. panos: i.panos.list.map(function(e) {
  23815. var t = y.getCubemapUrls(i.urls, e.id, "high")[A.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  23816. return {
  23817. uuid: e.id,
  23818. aligned: e.alignmentType === g.ALIGNED,
  23819. neighbourUUIDs: e.neighbourUUIDs.slice(),
  23820. position: function(e) {
  23821. return e.alignmentType !== g.ALIGNED ? null : {
  23822. x: e.position.x,
  23823. y: e.position.y,
  23824. z: e.position.z
  23825. }
  23826. }(e),
  23827. rotation: function(e) {
  23828. var t = (new h.Euler).setFromQuaternion(e.quaternion, "YXZ");
  23829. return {
  23830. x: h.Math.radToDeg(t._x),
  23831. y: h.Math.radToDeg(t._y),
  23832. z: h.Math.radToDeg(t._z)
  23833. }
  23834. }(e),
  23835. thumbnail: t
  23836. }
  23837. })
  23838. }
  23839. }
  23840. var t, l, i, h = q("three"), u = q("./ApiHost"), n = q("../util/logger"), d = q("../util/common"), s = q("../util/math"), p = q("../enum/ModelManagerEvents"), f = q("./PostMessageType"), g = q("../enum/AlignmentType"), m = q("../enum/Direction"), v = q("./TransitionStyles"), y = q("../util/panorama"), A = q("../enum/GLCubeFaces"), C = q("../enum/Vectors"), I = q("../enum/Viewmode"), E = q("../enum/WarpStyle"), _ = (q("../enum/Keys"),
  23841. q("../enum/PlayerEvents")), b = q("../sdk/SdkEvents"), w = (C = q("../enum/Vectors"),
  23842. q("../enum/ControlEvents")), T = q("../enum/RenderLayers"), x = (q("../constants"),
  23843. q("../settings")), S = q("../lib/jpeg_encoder"), M = new n(e), R = (N.active = !1,
  23844. N.angle = 0,
  23845. N.angleTravelled = 0,
  23846. N.playerDirection = new h.Vector3,
  23847. N.lastFacingDirection = new h.Vector3,
  23848. N.onDone = null,
  23849. N.player = null,
  23850. N.start = function(e, t, i, n) {
  23851. N.active = !0,
  23852. e && t && (t = 0),
  23853. N.angle = e || t,
  23854. N.xAngle = e,
  23855. N.yAngle = t,
  23856. N.angleTravelled = 0,
  23857. N.playerDirection.copy(i.mode === I.FLOORPLAN ? C.UP : C.FORWARD),
  23858. i.getDirection(N.playerDirection),
  23859. N.lastFacingDirection.copy(N.playerDirection),
  23860. N.projectVectors(),
  23861. N.onDone = n,
  23862. N.player = i,
  23863. N()
  23864. }
  23865. ,
  23866. N.projectVectors = function() {
  23867. N.xAngle && (N.playerDirection.projectOnPlane(C.UP),
  23868. N.lastFacingDirection.projectOnPlane(C.UP))
  23869. }
  23870. ,
  23871. N), P = (i = new h.Vector3,
  23872. function(e) {
  23873. e ? (i.copy(e.position),
  23874. i.add(e.discPosition),
  23875. s.projectPositionToCanvas(i, this.player.camera, i),
  23876. this.click(i.x, i.y)) : M.warn("Showcase -> clicktagObject: Unable to find tag.")
  23877. }
  23878. ), O = (l = new h.Vector3,
  23879. function(e) {
  23880. var t = this.player.getDirection();
  23881. l.copy(t);
  23882. var i = l.y;
  23883. l.y = 0,
  23884. l.normalize();
  23885. var n = h.Math.radToDeg(l.angleTo(t)) * (i < 0 ? -1 : 1);
  23886. if (this.player.mode !== I.DOLLHOUSE && this.player.mode !== I.PANORAMA)
  23887. return 0 !== e && M.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  23888. 0;
  23889. this.player.mode === I.DOLLHOUSE && (n = -n);
  23890. var r = function() {
  23891. return this.player.mode === I.PANORAMA ? x.insideLookLimitUp : this.player.mode === I.DOLLHOUSE ? 90 - h.Math.radToDeg(x.dollhouseDefault.minPolarAngle) : null
  23892. }
  23893. .call(this) - .1
  23894. , o = function() {
  23895. return this.player.mode === I.PANORAMA ? x.insideLookLimitDown : this.player.mode === I.DOLLHOUSE ? 90 - h.Math.radToDeg(x.dollhouseDefault.maxPolarAngle) : null
  23896. }
  23897. .call(this) + .1
  23898. , a = n + e;
  23899. r < a ? a = r : a < o && (a = o);
  23900. var s = a - n;
  23901. return 0 < e && s < .01 && (s = 0),
  23902. e < 0 && -.01 < s && (s = 0),
  23903. s
  23904. }
  23905. ), L = (t = new h.Euler,
  23906. function(e) {
  23907. return t.setFromQuaternion(e.quaternion, "YXZ"),
  23908. {
  23909. position: {
  23910. x: e.position.x,
  23911. y: e.position.y,
  23912. z: e.position.z
  23913. },
  23914. rotation: {
  23915. x: h.Math.radToDeg(t.x),
  23916. y: h.Math.radToDeg(t.y),
  23917. z: 0
  23918. },
  23919. pano: e.currentPano ? e.currentPano.id : null,
  23920. mode: e.mode
  23921. }
  23922. }
  23923. ), D = null;
  23924. function N() {
  23925. N.playerDirection.copy(N.player.mode === I.FLOORPLAN ? C.UP : C.FORWARD),
  23926. N.player.getDirection(N.playerDirection),
  23927. N.projectVectors();
  23928. var e = N.playerDirection.angleTo(N.lastFacingDirection);
  23929. (N.angleTravelled += Math.abs(e)) >= Math.abs(N.angle) ? (N.active = !1,
  23930. N.onDone && (0,
  23931. N.onDone)()) : (N.lastFacingDirection.copy(N.playerDirection),
  23932. window.setTimeout(N, 4))
  23933. }
  23934. X.exports = {
  23935. init: function(e, t, i, n, r) {
  23936. Y.init(e, t, i, r),
  23937. D = new Promise(function(e, t) {
  23938. i.on(_.Ready, function() {
  23939. e()
  23940. })
  23941. }
  23942. .bind(this));
  23943. var o = new u(window)
  23944. , a = o.waitForConnection();
  23945. a.then(function(e) {
  23946. o.on(f.ACTION, Y.onMessageReceive.bind(Y))
  23947. });
  23948. var s, l = (s = Date.now(),
  23949. function() {
  23950. if (!(Date.now() - s < 100)) {
  23951. var e = L(i);
  23952. o.sendEvent(b.MOVE, {
  23953. state: e
  23954. }),
  23955. s = Date.now()
  23956. }
  23957. }
  23958. );
  23959. i.on(_.Move, l),
  23960. i.on(_.ViewChanged, l),
  23961. n.on(p.ActiveModelChanged, function(e) {
  23962. function t(e) {
  23963. var t, i = e.newPano.id;
  23964. e.oldPano && (t = e.oldPano.id),
  23965. i !== t && o.sendEvent(b.ENTER_PANO, {
  23966. oldPano: t,
  23967. newPano: i
  23968. })
  23969. }
  23970. var i = e.model
  23971. , n = e.oldModel;
  23972. Y.model = i,
  23973. a.then(function() {
  23974. o.sendEvent(b.MODEL_LOADED, {
  23975. metadata: c(i)
  23976. })
  23977. }),
  23978. n && n.panos.forEach(function(e) {
  23979. e.removeEventListener("enter", t)
  23980. }),
  23981. i.panos.forEach(function(e) {
  23982. e.on("enter", t)
  23983. })
  23984. })
  23985. }
  23986. };
  23987. var F, B, V, k, U, H, z, G, W, j, Y = {
  23988. director: null,
  23989. player: null,
  23990. controls: null,
  23991. sceneRenderer: null,
  23992. model: null,
  23993. init: function(e, t, i, n) {
  23994. this.director = e,
  23995. this.player = i,
  23996. this.controls = t,
  23997. this.sceneRenderer = n
  23998. },
  23999. handleToObject: {},
  24000. objectToHandle: {},
  24001. handleCount: 0,
  24002. onMessageReceive: function(e) {
  24003. if (e) {
  24004. var t = e.targetFunction
  24005. , i = e.params
  24006. , n = e.onDone;
  24007. t && this[t] && this[t](i, n)
  24008. }
  24009. },
  24010. waitForInit: function(e, t) {
  24011. D.then(t.bind({
  24012. success: !0,
  24013. message: "Init complete."
  24014. }))
  24015. },
  24016. moveToPano: (W = new h.Euler(0,0,0,"YXZ"),
  24017. j = new h.Quaternion,
  24018. function(e, t) {
  24019. var i = e.pano
  24020. , n = e.rotation
  24021. , r = e.transition;
  24022. if (!this.model)
  24023. return t({
  24024. success: !1,
  24025. error: "The model has not been loaded yet"
  24026. });
  24027. var o = this.model.panos.get(i);
  24028. if (!o)
  24029. return t({
  24030. success: !1,
  24031. error: i + " does not exist in this model"
  24032. });
  24033. if (!n)
  24034. return t({
  24035. sucess: !1,
  24036. erorr: n + " is not a valid rotation"
  24037. });
  24038. W.set(h.Math.degToRad(n.x || 0), h.Math.degToRad(n.y || 0), h.Math.degToRad(n.z || 0), "YXZ"),
  24039. console.log(n.z);
  24040. var a = {
  24041. success: !0,
  24042. message: i
  24043. };
  24044. if (r === v.FADEOUT)
  24045. j.setFromEuler(W),
  24046. this.player.warpToPano(o, j, null, null, E.BLACK, null, null, t.bind(this, a));
  24047. else {
  24048. var s, l;
  24049. r === v.INSTANT && (l = s = 0);
  24050. var c = C.FORWARD.clone().applyEuler(W).add(o.position);
  24051. this.player.flyToPano({
  24052. pano: o,
  24053. lookAtPoint: c,
  24054. duration: s,
  24055. aimDuration: l
  24056. }, t.bind(this, a))
  24057. }
  24058. }
  24059. ),
  24060. moveInDirection: function(e, t) {
  24061. var i = e.direction;
  24062. return void 0 === m[i] ? (M.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  24063. void (t && t({
  24064. success: !1,
  24065. error: "Invalid direction."
  24066. }))) : void this.player.flyLocalDirection(C[i].clone()).then(function(e) {
  24067. t(e ? {
  24068. success: !0,
  24069. message: "moved " + i
  24070. } : {
  24071. success: !1,
  24072. error: "Cannot move in direction: " + i
  24073. })
  24074. })
  24075. },
  24076. getPose: function(e, t) {
  24077. return this.player.camera.position,
  24078. (new h.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ"),
  24079. t({
  24080. success: !0,
  24081. message: L(this.player)
  24082. })
  24083. },
  24084. takeScreenShot: (z = new h.PerspectiveCamera,
  24085. G = new h.WebGLRenderTarget,
  24086. function(e, t) {
  24087. if (!e.resolution)
  24088. return t({
  24089. success: !1,
  24090. error: "An invalid resolution was specified"
  24091. });
  24092. if (-1 === e.resolution.width || -1 === e.resolution.height) {
  24093. var i = this.sceneRenderer.renderer.getSize();
  24094. e.resolution.width = i.width,
  24095. e.resolution.height = i.height
  24096. }
  24097. z.layers.set(T.DEFAULT),
  24098. e.visibleObjects && (e.visibleObjects.showtags && z.layers.enable(T.TAG),
  24099. e.visibleObjects.showPucks && z.layers.enable(T.PANOMARKERS),
  24100. e.visibleObjects.showReticule && z.layers.enable(T.RETICULE));
  24101. var n = e.resolution.width
  24102. , r = e.resolution.height
  24103. , o = n / r;
  24104. z.position.copy(this.sceneRenderer.camera.position),
  24105. z.quaternion.copy(this.sceneRenderer.camera.quaternion),
  24106. z.projectionMatrix.copy(this.player.camera.projectionMatrix),
  24107. z.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / o,
  24108. G.setSize(n, r),
  24109. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, z, G);
  24110. var a = new Uint8Array(n * r * 4);
  24111. this.sceneRenderer.renderer.readRenderTargetPixels(G, 0, 0, n, r, a);
  24112. var s = S.encode({
  24113. data: a,
  24114. width: n,
  24115. height: r,
  24116. heading: 180,
  24117. pitch: 0
  24118. }, {
  24119. quality: 75,
  24120. flipY: !0
  24121. });
  24122. t({
  24123. success: !0,
  24124. message: "data:image/jpg;base64," + d.uint8ToBase64(s.data)
  24125. })
  24126. }
  24127. ),
  24128. findRankedPano: (U = new h.Vector3,
  24129. H = new h.Vector3,
  24130. function(e, t) {
  24131. a(this.player, H),
  24132. r(t, H, U);
  24133. var i = this.player.rankedPanoInDirection(e, U);
  24134. if (i) {
  24135. var n = this.objectToHandle[i.id];
  24136. return n || (this.objectToHandle[i.id] = n = this.handleCount++,
  24137. this.handleToObject[n] = i),
  24138. n
  24139. }
  24140. return M.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  24141. -1
  24142. }
  24143. ),
  24144. findRankedtag: (V = new h.Vector3,
  24145. k = new h.Vector3,
  24146. function(e, t) {
  24147. a(this.player, k),
  24148. r(t, k, V);
  24149. var i = this.player.rankedtagInDirection(e, V);
  24150. if (i) {
  24151. var n = this.objectToHandle[i.sid];
  24152. return n || (this.objectToHandle[i.sid] = n = this.handleCount++,
  24153. this.handleToObject[n] = i),
  24154. n
  24155. }
  24156. return M.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  24157. -1
  24158. }
  24159. ),
  24160. clickNearesttag: function(e) {
  24161. this.clickRankedtag(0, e)
  24162. },
  24163. clickRankedtag: function(e, t) {
  24164. var i = function(e, t) {
  24165. var i = this.findRankedtag(e, t);
  24166. return 0 <= i ? this.handleToObject[i] : (M.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24167. null)
  24168. }
  24169. .call(this, e, t);
  24170. i && P.call(this, i)
  24171. },
  24172. clickNearestPano: function(e, t) {
  24173. this.clickRankedPano(0, e, t)
  24174. },
  24175. clickRankedPano: function(e, t, i) {
  24176. var n = function(e, t) {
  24177. var i = this.findRankedPano(e, t);
  24178. return 0 <= i ? this.handleToObject[i] : (M.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24179. null)
  24180. }
  24181. .call(this, e, t);
  24182. n ? o.call(this, n, i) : i(null)
  24183. },
  24184. clickPano: function(e, t) {
  24185. var i = this.handleTable[e];
  24186. i ? o.call(this, i, t) : t(null)
  24187. },
  24188. rotateDirection: function(e, t) {
  24189. var i = e.direction
  24190. , n = e.angle;
  24191. if (!R.active) {
  24192. var r = 0
  24193. , o = 0
  24194. , a = 0
  24195. , s = 0;
  24196. if (!n || isNaN(n))
  24197. return M.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  24198. void (t && t({
  24199. success: !1,
  24200. error: "Invalid rotation angle."
  24201. }));
  24202. if (this.player.mode === I.TRANSITIONING)
  24203. return M.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  24204. void (t && t({
  24205. success: !1,
  24206. error: "Cannot rotate while transitioning"
  24207. }));
  24208. if (i === m.RIGHT || i === m.LEFT)
  24209. i === m.RIGHT && (n = -n),
  24210. r = 0 < n ? -1 : 1,
  24211. a = n;
  24212. else {
  24213. if (i !== m.UP && i !== m.DOWN)
  24214. return M.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  24215. void (t && t({
  24216. success: !1,
  24217. error: "Invalid direction for rotation."
  24218. }));
  24219. if (this.player.mode === I.FLOORPLAN)
  24220. return M.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  24221. void (t && t({
  24222. success: !1,
  24223. error: "Cannot rotate " + i + " in floorplan mode"
  24224. }));
  24225. if (i === m.DOWN && (n = -n),
  24226. 0 === (n = O.call(this, n)))
  24227. return M.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  24228. void (t && t({
  24229. success: !1,
  24230. error: "Already at maximum rotation in direction: " + i
  24231. }));
  24232. o = 0 < n ? 1 : -1,
  24233. s = n
  24234. }
  24235. var l = n;
  24236. n = h.Math.degToRad(n),
  24237. a = h.Math.degToRad(a),
  24238. s = h.Math.degToRad(s);
  24239. var c = this.controls.activeControl;
  24240. c.startRotating(r, o),
  24241. R.start(a, s, this.player, function() {
  24242. c.stopRotating(!0),
  24243. t && t({
  24244. success: !0,
  24245. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  24246. })
  24247. })
  24248. }
  24249. },
  24250. rotate: (F = new h.Vector3,
  24251. B = new h.Vector3,
  24252. function(e, t) {
  24253. var i = e.xAngle
  24254. , n = e.yAngle;
  24255. if (!R.active) {
  24256. if (i = i || 0,
  24257. n = n || 0,
  24258. isNaN(i) || isNaN(n))
  24259. return M.warn("Showcase -> rotate: Invalid rotation angle."),
  24260. void (t && t({
  24261. success: !1,
  24262. error: "Invalid rotation angle."
  24263. }));
  24264. if (this.player.mode === I.TRANSITIONING)
  24265. return M.warn("Automation -> rotate: Cannot rotate while transitioning"),
  24266. void (t && t({
  24267. success: !1,
  24268. error: "Cannot rotate while transitioning"
  24269. }));
  24270. Math.abs(i) < .01 && (i = 0),
  24271. Math.abs(n) < .01 && (n = 0);
  24272. var r = n;
  24273. n = O.call(this, n);
  24274. var o = 0 < r ? "UP" : "DOWN";
  24275. if (!(i = -i) && r && !n)
  24276. return M.warn("Showcase -> rotate: Already at maximum rotation in direction: " + o),
  24277. void (t && t({
  24278. success: !1,
  24279. error: "Already at maximum rotation in direction: " + o
  24280. }));
  24281. n < r && M.warn("Showcase -> rotate: Reached maximum rotation in direction: " + o);
  24282. var a = n;
  24283. n = h.Math.degToRad(n),
  24284. i = h.Math.degToRad(i),
  24285. F.copy(this.player.mode === I.FLOORPLAN ? C.UP : C.FORWARD),
  24286. this.player.getDirection(F),
  24287. B.copy(F).applyAxisAngle(C.UP, i),
  24288. B.applyAxisAngle(C.RIGHT, n);
  24289. var s = (F.angleTo(B),
  24290. 0 < i ? -1 : i < 0 ? 1 : 0)
  24291. , l = 0 < n ? 1 : n < 0 ? -1 : 0;
  24292. Math.abs(i) > Math.abs(n) ? l *= Math.abs(n / i) : Math.abs(n) > Math.abs(i) && (s *= Math.abs(i / n));
  24293. var c = this.controls.activeControl;
  24294. c.startRotating(s, l),
  24295. R.start(i, n, this.player, function() {
  24296. c.stopRotating(!0),
  24297. t && t({
  24298. success: !0,
  24299. message: "Rotated " + e.xAngle.toFixed(2) + "° horizontally, " + a.toFixed(2) + "° vertically"
  24300. })
  24301. })
  24302. }
  24303. }
  24304. ),
  24305. panCamera: function(e, i) {
  24306. function t(e) {
  24307. switch (r.removeAllListeners(w.AutoPanComplete),
  24308. r.removeAllListeners(w.AutoPanInterrupt),
  24309. r.removeAllListeners(w.AutoPanClamped),
  24310. e) {
  24311. case w.AutoPanInterrupt:
  24312. i({
  24313. success: !0,
  24314. message: "Camera panning interrupted."
  24315. });
  24316. break;
  24317. case w.AutoPanClamped:
  24318. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  24319. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  24320. return void i({
  24321. success: !1,
  24322. error: "Already at edge of current model bounds."
  24323. });
  24324. var t = "The view point is outside the bounds for the current model. ";
  24325. t += "The view point was clamped to " + o(r.target.x, r.target.z),
  24326. console.warn(t)
  24327. }
  24328. case w.AutoPanComplete:
  24329. i({
  24330. success: !0,
  24331. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  24332. })
  24333. }
  24334. }
  24335. if (this.player.mode !== I.DOLLHOUSE && this.player.mode !== I.FLOORPLAN)
  24336. return i({
  24337. success: !1,
  24338. error: "Camera panning is not available in the current mode: " + this.player.mode
  24339. });
  24340. var n = e.position
  24341. , r = this.player.control;
  24342. r.setAutoPanPosition(n.x, n.z),
  24343. r.autoPan = !0;
  24344. var o = function(e, t) {
  24345. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  24346. };
  24347. r.on(w.AutoPanComplete, t.bind(this, w.AutoPanComplete)),
  24348. r.on(w.AutoPanInterrupt, t.bind(this, w.AutoPanInterrupt)),
  24349. r.on(w.AutoPanClamped, t.bind(this, w.AutoPanClamped))
  24350. },
  24351. click: function(e, t) {
  24352. var i = e.x
  24353. , n = e.y;
  24354. !0 === e.percentage && (i = i / 100 * $("#player").width(),
  24355. n = n / 100 * $("#player").height()),
  24356. this.player.handleInputStart(i, n),
  24357. this.player.updateIntersect(),
  24358. this.player.handleInputEnd(i, n)
  24359. },
  24360. mouseOver: function(e, t) {
  24361. var i = e.x
  24362. , n = e.y;
  24363. !0 === e.percentage && (i = i / 100 * $("#player").width(),
  24364. n = n / 100 * $("#player").height()),
  24365. this.player.handleInputMove(i, n),
  24366. this.player.updateIntersect()
  24367. },
  24368. moveToMode: function(e, t) {
  24369. function i(e) {
  24370. t(e ? {
  24371. success: !1,
  24372. error: "Failed to load new mode: " + e
  24373. } : {
  24374. success: !0,
  24375. message: "Moved to new mode: " + n
  24376. })
  24377. }
  24378. var n = e.mode;
  24379. n === I.PANORAMA || n === I.DOLLHOUSE || n === I.FLOORPLAN ? this.director.changeMode(n).then(function() {
  24380. i()
  24381. }, function(e) {
  24382. i(e)
  24383. }) : t({
  24384. success: !1,
  24385. error: "Invalid mode selection"
  24386. })
  24387. }
  24388. }
  24389. }
  24390. ).call(this, "/js/sdk/automation.js")
  24391. }
  24392. , {
  24393. "../constants": 8,
  24394. "../enum/AlignmentType": 17,
  24395. "../enum/ControlEvents": 21,
  24396. "../enum/Direction": 22,
  24397. "../enum/GLCubeFaces": 25,
  24398. "../enum/Keys": 30,
  24399. "../enum/ModelManagerEvents": 33,
  24400. "../enum/PlayerEvents": 40,
  24401. "../enum/RenderLayers": 41,
  24402. "../enum/Vectors": 50,
  24403. "../enum/Viewmode": 51,
  24404. "../enum/WarpStyle": 52,
  24405. "../lib/jpeg_encoder": 94,
  24406. "../sdk/SdkEvents": 161,
  24407. "../settings": 166,
  24408. "../util/common": 185,
  24409. "../util/logger": 189,
  24410. "../util/math": 190,
  24411. "../util/panorama": 191,
  24412. "./ApiHost": 159,
  24413. "./PostMessageType": 160,
  24414. "./TransitionStyles": 162,
  24415. three: 217
  24416. }],
  24417. 165: [function(e, t, i) {
  24418. "use strict";
  24419. function n(e) {
  24420. this.sourceWindow = e,
  24421. this.targetWindow = null,
  24422. this.targetOrigin = null,
  24423. this.id = Math.floor(1e5 * Math.random()),
  24424. this.bindEvents()
  24425. }
  24426. var r = e("./PostMessageType")
  24427. , o = e("events").EventEmitter;
  24428. (n.prototype = Object.create(o.prototype)).bindEvents = function() {
  24429. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  24430. }
  24431. ,
  24432. n.prototype.setTarget = function(e, t) {
  24433. this.targetWindow = e,
  24434. this.targetOrigin = t
  24435. }
  24436. ,
  24437. n.prototype.onPostmessageReceived = function(e) {
  24438. var t = e.origin || e.originalEvent.origin
  24439. , i = e.source;
  24440. switch (e.data.type) {
  24441. case r.CONNECT:
  24442. break;
  24443. case r.RESPONSE:
  24444. if (this.id !== e.data.toId)
  24445. return;
  24446. default:
  24447. if (!this.validateMessageOrigin(t))
  24448. return
  24449. }
  24450. var n = e.data;
  24451. n.source = i,
  24452. n.origin = t,
  24453. n.timestamp = Date.now(),
  24454. this.emit(e.data.type, n)
  24455. }
  24456. ,
  24457. n.prototype.validateMessageOrigin = function(e) {
  24458. return "*" === this.targetOrigin || e === this.targetOrigin
  24459. }
  24460. ,
  24461. n.prototype.send = function(e) {
  24462. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  24463. this.targetWindow.postMessage(e, this.targetOrigin))
  24464. }
  24465. ,
  24466. t.exports = n
  24467. }
  24468. , {
  24469. "./PostMessageType": 160,
  24470. events: 202
  24471. }],
  24472. 166: [function(e, t, i) {
  24473. "use strict";
  24474. var n = e("three")
  24475. , r = e("./util/browser")
  24476. , o = e("./enum/Viewmode")
  24477. , a = e("./enum/VROption")
  24478. , s = e("./enum/Colors")
  24479. , l = e("./enum/WarpStyle")
  24480. , c = e("./util/easing")
  24481. , h = e("./util/common")
  24482. , u = e("./util/showcase")
  24483. , d = e("./constants")
  24484. , p = {
  24485. debug: !1,
  24486. version: "2.25.6-0-gd87e5b1",
  24487. languageTag: r.valueFromHash("lang", null),
  24488. pageTitle: "四维虚拟漫游",
  24489. authorizationHeader: u.getAuthorizationHeader(),
  24490. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  24491. logLevel: r.valueFromHash("log", 2),
  24492. skyboxRadius: 2500,
  24493. modelBoundsPadding: 5,
  24494. showNeighbors: !1,
  24495. brand: r.valueFromHash("brand", !0),
  24496. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  24497. startHighlights: r.valueFromHash("hl", -1),
  24498. specialEdition: r.valueFromHash("bn", 0),
  24499. useWheel: r.valueFromHash("wh", !0),
  24500. crossOrigin: "anonymous",
  24501. fancierTransition: !1,
  24502. wireframe: !1,
  24503. skyboxWireframe: !1,
  24504. modelAlpha: 1,
  24505. highlightPanoSelection: !1,
  24506. showSweeps: !0,
  24507. showSkyboxes: !1,
  24508. showMesh: !0,
  24509. showFloors: !1,
  24510. showFloorDuration: 300,
  24511. showFloorDelay: 300,
  24512. hideFloorDuration: 300,
  24513. hideFloorDelay: 0,
  24514. reticuleOpacityTransitionTime: 250,
  24515. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue,
  24516. markerOpacityTransitionTime: 500,
  24517. guiAnimationSpeed: 250,
  24518. highlightAnimationDuration: 500,
  24519. modelComponentLoadSpinnerDelay: 150,
  24520. captureErrors: !1,
  24521. maxMobileTextures: 6,
  24522. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  24523. startupFlyinDelay: 3e3,
  24524. dollhouseDefault: {
  24525. minDistance: 1,//15, //编辑页面给近一些
  24526. maxDistance: 50,
  24527. minPolarAngle: n.Math.degToRad(10),
  24528. maxPolarAngle: n.Math.degToRad(90)
  24529. },
  24530. hideReticuleTimeout: 1e3,
  24531. analytics: {
  24532. inactivityThreshold: 30,
  24533. sessionTrackingRate: .15,
  24534. maxTrackedErrors: 20,
  24535. sessionDurationPingFrequency: 10,
  24536. sessionDurationTimeout: 15
  24537. },
  24538. flydown: {
  24539. movementEasing: "easeInOutQuad",
  24540. movementDelay: .001,
  24541. rotationEasing: "easeInOutQuad",
  24542. rotationDelay: .5,
  24543. modelTextureDelay: .75,
  24544. skyboxDelay: .75
  24545. },
  24546. transition: {
  24547. flySpeed: .001,
  24548. flyTime: 750,
  24549. flytimeMaxDistanceThreshold: 5,
  24550. flytimeDistanceMultiplier: 150,
  24551. aimTime: 1500,
  24552. aimSlowFactor: 1.5,
  24553. blur: .8,
  24554. movementEasing: "easeInOutQuad",
  24555. blendEasing: "easeInOutQuad",
  24556. fastForwardFactor: 4
  24557. },
  24558. show360Views: {
  24559. enabled: !0,
  24560. transitionTime: 1e3
  24561. },
  24562. quickstart: {
  24563. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  24564. animation: 1400,
  24565. showTextDelay: 500,
  24566. fadeOutDelay: 3e3,
  24567. fovChange: 10
  24568. },
  24569. appConfig: {
  24570. webvr_version: null,
  24571. segment_key: null,
  24572. embedly_key: null,
  24573. branch_key: null,
  24574. keen_write_key: null,
  24575. keen_project_id: null
  24576. },
  24577. vr: {
  24578. enabled: !0,
  24579. allowWebVR: !1,
  24580. option: r.valueFromHash("vr", a.CONTEXTUAL)
  24581. },
  24582. share: {
  24583. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  24584. },
  24585. input: {
  24586. longTapThreshold: 200,
  24587. moveToleranceNDC: .08,
  24588. touchMoveThreshold: 25
  24589. },
  24590. help: {
  24591. modalStayDuration: 600
  24592. },
  24593. immersive: {
  24594. timeToShowAgain: 1250,
  24595. uiStayDuration: 600
  24596. },
  24597. tourInteraction: {
  24598. disabled: "0" === r.valueFromHash("tourcta", null),
  24599. showPauseButton: 1e3,
  24600. showModal: 1500,
  24601. allowNextClick: 200,
  24602. largeModal: "1" === r.valueFromHash("tourcta", null),
  24603. smallModal: "2" === r.valueFromHash("tourcta", null)
  24604. },
  24605. labels: {
  24606. enabled: !1,
  24607. hideUntilStart: !0,
  24608. fadeInDuration: 250,
  24609. fadeInDelay: 250,
  24610. fadeOutDuration: 250,
  24611. fadeOutDelay: 0,
  24612. zoomHideThreshhold: {
  24613. mobile: r.isSmallScreen() ? .45 : .6,
  24614. desktop: 2
  24615. },
  24616. zoomTruncateThreshhold: {
  24617. mobile: r.isSmallScreen() ? .35 : .45,
  24618. desktop: .85
  24619. },
  24620. minLengthForTruncate: 16,
  24621. truncateLength: 12,
  24622. truncateSuffix: "..."
  24623. },
  24624. tags: {
  24625. enabled: r.valueFromHash("mt", 1),
  24626. startup: {
  24627. hideUntilStart: !0,
  24628. fadeInDuration: 500,
  24629. fadeInDelay: 100
  24630. },
  24631. visibility: {
  24632. anyDistance: !0,
  24633. visibleDistance: 8,
  24634. cameraClearance: .1,
  24635. alphaTestLevel: .05,
  24636. hideViaFloor: !0,
  24637. hideOffScreenDisc: !1,
  24638. hideOffScreenObject: !1
  24639. },
  24640. disc: {
  24641. opacity: 1,
  24642. disabledOpacity: .5,
  24643. scale: {
  24644. nearBound: 1.5,
  24645. farBound: 4.8,
  24646. linkFarBound: !1,
  24647. linkPercent: 40,
  24648. maxSize: 80,
  24649. minSize: 40,
  24650. baseViewportSize: 800,
  24651. responsiveness: 100
  24652. }
  24653. },
  24654. pole: {
  24655. enabled: !0,
  24656. height: .5,
  24657. width: 2,
  24658. opacity: .5,
  24659. color: "white"
  24660. },
  24661. navigate: {
  24662. nearestPano: !0,
  24663. lineOfSight: !0,
  24664. reactivate: !0,
  24665. aimAt: "disc",
  24666. tiltTolerance: 25,
  24667. rotateSpeedFactor: .6
  24668. }
  24669. },
  24670. path: {
  24671. color: window.DATA.floorMarkerColor || s.newBlue,
  24672. colorUp: s._desat(s.newBlue, .5),
  24673. colorDown: s._darken(s.newBlue, .35),
  24674. opacity: .5,
  24675. style: "ribbon",
  24676. height: .025,
  24677. ribbonWidth: .24,
  24678. outsideHeight: .5,
  24679. waypointRadius: .5,
  24680. waypointIndoorRadius: .24,
  24681. waypointPulse: 1e3,
  24682. typ: l.BLACK,
  24683. meshFree: r.valueFromHash("mf", 1),
  24684. mapGuides: r.valueFromHash("guides", !0),
  24685. fadeInTime: 400,
  24686. fadeOutTime: 300
  24687. },
  24688. warp: {
  24689. nearPanoDist: .1,
  24690. matchCam: !1,
  24691. blur: .33,
  24692. fastTime: 1500,
  24693. teleportTime: 1500,//瞬间过渡的时间
  24694. flytimeDistanceMultiplier:150,//add
  24695. flyTime:750,//add
  24696. outsideTime: 2e3,
  24697. lookAheadMax: .3,
  24698. lookAheadDist: 2.5,
  24699. softPushDist: .37,
  24700. softPushEnd: .3,
  24701. softBendAngle: 8,
  24702. softBendTilt: 4,
  24703. softBendEnd: .3,
  24704. doBurns: !0,
  24705. burnsAngle: 8,
  24706. minBurnsAngle: 35,
  24707. minDownAngle: -35,
  24708. maxTurnPerSec: 280,
  24709. maxAimPerSec: 35,
  24710. minRotation: 12,
  24711. maxAimRotation: 33.2,
  24712. turnFriction: .2,
  24713. flySpeed: .01,
  24714. minWarpTime: 1200,
  24715. warpInterruptionRedirectTime: 500,
  24716. tourStepDelay: r.valueFromHash("st", 0),
  24717. walkDelay: 0,
  24718. walkMaxDist: 50,
  24719. walkMinDist: .8,
  24720. walkSlideShowThreshhold: 3e3,
  24721. walkExtraPanosDistance: .4,
  24722. timePerMeter: 1200,
  24723. motionLeadTime: 5e3,
  24724. movementEasing: "easeInOutQuad",
  24725. blendEasing: "easeInOutQuad",
  24726. showBunny: !1,
  24727. loop: r.valueFromHash("lp", !1),
  24728. auto: r.valueFromHash("ts", -1),
  24729. eOrder: "YXZ",
  24730. stepFactor: .25,
  24731. brakeStrength: 2,
  24732. minBrakeAngle: .1,
  24733. maxBrakeAngle: 1.8,
  24734. climbEffort: 4
  24735. },
  24736. rotationFriction: .05,
  24737. rotationAccelerationInside: 4.5,
  24738. rotationAccelerationOutside: .15,
  24739. rotationAfterMoveMultiplier: 40,
  24740. rotationAfterMoveHistoryCount: 5,
  24741. panFriction: .09,
  24742. panAccelerationOutside: 60,
  24743. onload: r.valueFromHash("onload", o.PANORAMA),
  24744. zoomNearLimit: .1,
  24745. zoomFarLimit: 50,
  24746. navigation: {
  24747. panoScores: !1,
  24748. mouseDirection: !0,
  24749. filterStrictness: .75,
  24750. angleFactor: -30,
  24751. directionFactor: 10,
  24752. distanceFactor: -1,
  24753. optionalityFactor: 3
  24754. },
  24755. sdkInit: !1,
  24756. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  24757. console: r.valueFromHash("console", !1),
  24758. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  24759. panoramaNeighbourMaxDistance: 5,
  24760. panoFloorClickRadius: .35,
  24761. showScreenshotLocations: !1,
  24762. showAxis: !1,
  24763. showNeighbourRaycasts: !1,
  24764. colorMarkerOnLoad: !1,
  24765. colorMarkerByFloor: !1,
  24766. tiling: {
  24767. panoPreRenderRepeatDelay: 2500,
  24768. panoPreRenderDelay: 500,
  24769. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  24770. tilingFlagNames: ["usetiles", "tiles"],
  24771. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  24772. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  24773. overlayStyle: r.valueFromHash("tileoverlay", 0),
  24774. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  24775. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  24776. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  24777. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  24778. customCompression: r.valueFromHash("tilecustcomp", 0),
  24779. mobileHighQualityOverride: 1,
  24780. allowUltraHighResolution: !0
  24781. },
  24782. zoom: {
  24783. enabled: !0,
  24784. forceOff: r.valueFromHash("nozoom", 0),
  24785. overridemax: r.valueFromHash("maxzoom", null),
  24786. overridemin: r.valueFromHash("minzoom", null),
  24787. max: d.highQualityMaxZoom,
  24788. min: 1,
  24789. transitionStyle: r.valueFromHash("zoomtrans", 1),
  24790. activationThreshold: 1.1,
  24791. restoreTime: 500
  24792. },
  24793. profiling: {
  24794. enabled: r.valueFromHash("mem", !1)
  24795. }
  24796. };
  24797. (p = h.deepExtend(p, d, {
  24798. insideFOV: r.valueFromHash("fov", d.insideFOV),
  24799. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  24800. panorama: {
  24801. transitionTime: 1e3,
  24802. modelAlpha: 0,
  24803. modelAlphaDelay: p.flydown.modelTextureDelay,
  24804. modelAlphaLength: 1,
  24805. skyboxOpacity: 1,
  24806. skyboxOpacityDelay: p.flydown.skyboxDelay,
  24807. skyboxOpacityLength: .9,
  24808. fovLength: 1,
  24809. fovDelay: 0,
  24810. cameraMatrixDuration: .8,
  24811. cameraMatrixDelay: 0,
  24812. cameraMatrixEase: c.easeInCubic,
  24813. reticuleOpacity: 1,
  24814. markerOpacity: .3,
  24815. markerOpacityOnHover: 1
  24816. },
  24817. dollhouse: {
  24818. transitionTime: 1e3,
  24819. modelAlpha: 1,
  24820. modelAlphaDelay: 0,
  24821. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  24822. skyboxOpacity: 0,
  24823. skyboxOpacityDelay: 0,
  24824. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  24825. fovLength: 1,
  24826. fovDelay: 0,
  24827. cameraMatrixDuration: .8,
  24828. cameraMatrixDelay: .3,
  24829. cameraMatrixEase: c.easeInCubic,
  24830. reticuleOpacity: 1,
  24831. markerOpacity: 0,
  24832. markerOpacityOnHover: 0
  24833. },
  24834. floorplan: {
  24835. transitionTime: 1e3,
  24836. modelAlpha: 1,
  24837. modelAlphaDelay: 0,
  24838. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  24839. skyboxOpacity: 0,
  24840. skyboxOpacityDelay: 0,
  24841. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  24842. fovLength: 1,
  24843. fovDelay: 0,
  24844. cameraMatrixDuration: .5,
  24845. cameraMatrixDelay: 0,
  24846. cameraMatrixEase: c.easeOutCubic,
  24847. reticuleOpacity: 1,
  24848. markerOpacity: 0,
  24849. markerOpacityOnHover: 0,
  24850. cameraHeight: 50
  24851. },
  24852. transitioning: {
  24853. reticuleOpacity: 0,
  24854. markerOpacity: .3,
  24855. markerOpacityOnHover: 1
  24856. },
  24857. "floorplan-dollhouse": {
  24858. rotationDelay: 0,
  24859. rotationDuration: 1
  24860. },
  24861. "floorplan-panorama": {
  24862. rotationDelay: .5,
  24863. rotationDuration: 1
  24864. },
  24865. "dollhouse-panorama": {
  24866. rotationDelay: .5,
  24867. rotationDuration: 1
  24868. },
  24869. "dollhouse-floorplan": {
  24870. rotationDelay: 0,
  24871. rotationDuration: 1,
  24872. cameraMatrixDuration: 1.05,
  24873. cameraMatrixDelay: .5
  24874. },
  24875. "panorama-dollhouse": {
  24876. rotationDelay: 0,
  24877. rotationDuration: .5
  24878. },
  24879. "panorama-floorplan": {
  24880. transitionTime: 1500,
  24881. rotationDelay: 0,
  24882. rotationDuration: .5
  24883. }
  24884. })).path.meshFree && (p.path.typ = l.WALK),
  24885. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  24886. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  24887. window._settings = t.exports = p
  24888. }
  24889. , {
  24890. "./constants": 8,
  24891. "./enum/Colors": 19,
  24892. "./enum/VROption": 47,
  24893. "./enum/Viewmode": 51,
  24894. "./enum/WarpStyle": 52,
  24895. "./util/browser": 182,
  24896. "./util/common": 185,
  24897. "./util/easing": 186,
  24898. "./util/showcase": 193,
  24899. three: 217
  24900. }],
  24901. 167: [function(e, t, i) {
  24902. "use strict";
  24903. var n = e("three")
  24904. , r = e("./settings")
  24905. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  24906. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  24907. t.exports = {
  24908. basicTextured: {
  24909. uniforms: {
  24910. tDiffuse: {
  24911. type: "t",
  24912. value: null
  24913. },
  24914. alpha: {
  24915. type: "f",
  24916. value: 1
  24917. }
  24918. },
  24919. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  24920. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  24921. },
  24922. copyCubeMap: {
  24923. uniforms: {
  24924. tDiffuse: {
  24925. type: "t",
  24926. value: null
  24927. },
  24928. alpha: {
  24929. type: "f",
  24930. value: 1
  24931. }
  24932. },
  24933. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  24934. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  24935. },
  24936. cube: {
  24937. uniforms: {
  24938. map: {
  24939. type: "t",
  24940. value: null
  24941. },
  24942. opacity: {
  24943. type: "f",
  24944. value: 1
  24945. }
  24946. },
  24947. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  24948. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  24949. },
  24950. model: {
  24951. uniforms: {
  24952. map: {
  24953. type: "t",
  24954. value: null
  24955. },
  24956. modelAlpha: {
  24957. type: "f",
  24958. value: r.modelAlpha
  24959. },
  24960. opacity: {
  24961. type: "f",
  24962. value: 1
  24963. },
  24964. progress: {
  24965. type: "f",
  24966. value: 0
  24967. },
  24968. blackout: {
  24969. type: "i",
  24970. value: 0
  24971. },
  24972. pano0Map: {
  24973. type: "t",
  24974. value: null
  24975. },
  24976. pano0Position: {
  24977. type: "v3",
  24978. value: new n.Vector3
  24979. },
  24980. pano0Matrix: {
  24981. type: "m4",
  24982. value: new n.Matrix4
  24983. },
  24984. pano1Map: {
  24985. type: "t",
  24986. value: null
  24987. },
  24988. pano1Position: {
  24989. type: "v3",
  24990. value: new n.Vector3
  24991. },
  24992. pano1Matrix: {
  24993. type: "m4",
  24994. value: new n.Matrix4
  24995. }
  24996. },
  24997. /* vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\n vUv = uv;\n vec4 worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  24998. fragmentShader: a + "uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\tconst vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);\n\tconst vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);\n\n\tvec4 colorFromPanos;\n\tvec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);\n\tvec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);\n\n\tif (blackout == 0) {\n\t\tcolorFromPanos = mix(colorFromPano0, colorFromPano1, progress);\n\t} else if (blackout == 1) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));\n\t\tcolorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} else if (blackout == 2) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, progress);\n\t} else if (blackout == 3) {\n\t\tcolorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} \n\n\tvec4 colorFromTexture = texture2D( map, vUv );\n\tcolorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n\tfloat whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n\tcolorFromPanos = mix(colorFromPanos, GREY, whiteness);\n\tgl_FragColor = vec4(colorFromPanos.rgb, opacity);\n}\n"
  24999. */
  25000. vertexShader: o + `uniform vec3 pano0Position;
  25001. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  25002. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  25003. varying vec3 vWorldPosition0;
  25004. varying vec3 vWorldPosition1;
  25005. uniform int blackout;
  25006. void main() {
  25007. vUv = uv;
  25008. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  25009. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  25010. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  25011. vWorldPosition0.x *= -1.0;
  25012. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  25013. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  25014. vWorldPosition1.x *= -1.0;
  25015. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  25016. }`,
  25017. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  25018. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  25019. void main() {
  25020. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  25021. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  25022. vec4 colorFromPanos;
  25023. if (blackout == 5){//add for TransitionPass
  25024. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  25025. }else{
  25026. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  25027. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  25028. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  25029. else if (blackout == 1) {
  25030. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  25031. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  25032. }
  25033. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  25034. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  25035. }
  25036. vec4 colorFromTexture = texture2D( map, vUv );
  25037. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  25038. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  25039. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  25040. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  25041. }`
  25042. },
  25043. hot: {
  25044. uniforms: {
  25045. color: {
  25046. type: "c",
  25047. value: new n.Color(16720384)
  25048. },
  25049. opac: {
  25050. type: "f",
  25051. value: 0
  25052. },
  25053. texture1: {
  25054. type: "t",
  25055. value: null
  25056. },
  25057. texture2: {
  25058. type: "t",
  25059. value: null
  25060. }
  25061. },
  25062. vertexShader: "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25063. fragmentShader: "varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  25064. },
  25065. modelOutside: {
  25066. uniforms: {
  25067. map: {
  25068. type: "t",
  25069. value: null
  25070. },
  25071. opacity: {
  25072. type: "f",
  25073. value: 1
  25074. }
  25075. },
  25076. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25077. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  25078. },
  25079. ribbon: {
  25080. uniforms: {
  25081. map: {
  25082. type: "t",
  25083. value: null
  25084. },
  25085. opacity: {
  25086. type: "f",
  25087. value: 1
  25088. },
  25089. color: {
  25090. type: "c",
  25091. value: new n.Color(r.path.color)
  25092. }
  25093. },
  25094. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  25095. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  25096. },
  25097. waypoint: {
  25098. uniforms: {
  25099. map: {
  25100. type: "t",
  25101. value: null
  25102. },
  25103. opacity: {
  25104. type: "f",
  25105. value: 1
  25106. },
  25107. pulse: {
  25108. type: "f",
  25109. value: 1
  25110. },
  25111. nearFade: {
  25112. type: "v2",
  25113. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  25114. },
  25115. color: {
  25116. type: "c",
  25117. value: new n.Color(r.reticuleColor)
  25118. }
  25119. },
  25120. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  25121. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  25122. },
  25123. modelDebug: {
  25124. uniforms: {
  25125. map: {
  25126. type: "t",
  25127. value: null
  25128. },
  25129. modelAlpha: {
  25130. type: "f",
  25131. value: r.modelAlpha
  25132. },
  25133. depthmapRatio: {
  25134. type: "f",
  25135. value: 0
  25136. },
  25137. opacity: {
  25138. type: "f",
  25139. value: 1
  25140. },
  25141. progress: {
  25142. type: "f",
  25143. value: 0
  25144. },
  25145. considerOcclusion: {
  25146. type: "i",
  25147. value: r.fancierTransition
  25148. },
  25149. highlightPanoSelection: {
  25150. type: "i",
  25151. value: 0
  25152. },
  25153. useThirdPano: {
  25154. type: "i",
  25155. value: r.useThirdPano
  25156. },
  25157. pano0Map: {
  25158. type: "t",
  25159. value: null
  25160. },
  25161. pano0Depth: {
  25162. type: "t",
  25163. value: null
  25164. },
  25165. pano0Position: {
  25166. type: "v3",
  25167. value: new n.Vector3
  25168. },
  25169. pano0Matrix: {
  25170. type: "m4",
  25171. value: new n.Matrix4
  25172. },
  25173. pano0Weight: {
  25174. type: "f",
  25175. value: r.transition.pano0Weight
  25176. },
  25177. pano1Map: {
  25178. type: "t",
  25179. value: null
  25180. },
  25181. pano1Depth: {
  25182. type: "t",
  25183. value: null
  25184. },
  25185. pano1Position: {
  25186. type: "v3",
  25187. value: new n.Vector3
  25188. },
  25189. pano1Matrix: {
  25190. type: "m4",
  25191. value: new n.Matrix4
  25192. },
  25193. pano1Weight: {
  25194. type: "f",
  25195. value: r.transition.pano1Weight
  25196. },
  25197. pano2Map: {
  25198. type: "t",
  25199. value: null
  25200. },
  25201. pano2Depth: {
  25202. type: "t",
  25203. value: null
  25204. },
  25205. pano2Position: {
  25206. type: "v3",
  25207. value: new n.Vector3
  25208. },
  25209. pano2Matrix: {
  25210. type: "m4",
  25211. value: new n.Matrix4
  25212. },
  25213. pano2Weight: {
  25214. type: "f",
  25215. value: r.transition.pano2Weight
  25216. }
  25217. },
  25218. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25219. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  25220. },
  25221. customDepth: {
  25222. uniforms: {
  25223. panoPosition: {
  25224. type: "v3",
  25225. value: new n.Vector3
  25226. }
  25227. },
  25228. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25229. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  25230. },
  25231. skysphere: {
  25232. uniforms: {
  25233. radius: {
  25234. type: "f",
  25235. value: 0
  25236. }
  25237. },
  25238. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25239. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  25240. },
  25241. tagDisc: {
  25242. uniforms: {
  25243. opacity: {
  25244. type: "f",
  25245. value: 0
  25246. },
  25247. color: {
  25248. type: "c",
  25249. value: new n.Color
  25250. },
  25251. bg: {
  25252. type: "t",
  25253. value: null
  25254. },
  25255. mask: {
  25256. type: "t",
  25257. value: null
  25258. }
  25259. },
  25260. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25261. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  25262. }
  25263. }
  25264. window.shaders = t.exports;
  25265. }
  25266. , {
  25267. "./settings": 166,
  25268. three: 217
  25269. }],
  25270. 168: [function(E, _, e) {
  25271. (function(e) {
  25272. "use strict";
  25273. var t = E("three")
  25274. , i = (E("url"),
  25275. E("./util/ajax"))
  25276. , n = E("./settings")
  25277. , r = E("./util/logger")
  25278. , o = E("./util/math")
  25279. , a = E("./util/showcase")
  25280. , s = E("./objects/Panorama")
  25281. , l = new r(e)
  25282. , c = E("./model/Model")
  25283. , h = E("./shaders")
  25284. , u = E("./util/transitions")
  25285. , d = E("./objects/Chunk")
  25286. , p = E("./objects/Reticule")
  25287. , f = E("./objects/Skybox")
  25288. , g = E("./objects/Floor")
  25289. , m = E("./cameras/DollhouseCamera")
  25290. , v = E("./cameras/FloorplanCamera")
  25291. , y = E("./cameras/PanoramaCamera")
  25292. , A = E("./controls/DollhouseControls")
  25293. , C = E("./controls/FloorplanControls")
  25294. , I = E("./controls/PanoramaControls");
  25295. t.ImageUtils.crossOrigin = n.crossOrigin,
  25296. _.exports = {
  25297. shaders: h,
  25298. transitions: u,
  25299. Model: c,
  25300. Chunk: d,
  25301. Floor: g,
  25302. Skybox: f,
  25303. Reticule: p,
  25304. Panorama: s,
  25305. DollhouseCamera: m,
  25306. FloorplanCamera: v,
  25307. PanoramaCamera: y,
  25308. DollhouseControls: A,
  25309. FloorplanControls: C,
  25310. PanoramaControls: I,
  25311. getModel: function(e) {
  25312. if (!e.url)
  25313. throw 'getModel(): missing parameter "url"';
  25314. e.autoload = void 0 === e.autoload || e.autoload;
  25315. var t = a.parseSidUrl(e.url);
  25316. e.urlBase = t.urlBase,
  25317. e.urlModel = t.urlModel,
  25318. e.urlFiles = t.urlFiles;
  25319. var i = this._getPlatformError();
  25320. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  25321. this._loadModel().then(this._buildModel.bind(this)))
  25322. },
  25323. _getPlatformError: function() {
  25324. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  25325. },
  25326. _loadModel: function() {
  25327. return i.get(this.options.urlModel, {
  25328. responseType: "json",
  25329. prefetchFrom: "model",
  25330. auth: a.getAuthorizationHeader()
  25331. }).then(null, function() {
  25332. return l.warn("Model loading failed at initial metadata load"),
  25333. "loading-failed"
  25334. })
  25335. },
  25336. _buildModel: function(e) {
  25337. e = a.normalizeModeldata(e, o);
  25338. var t = new c(this.options,e);
  25339. return this.options.autoload ? t.load(!0) : $.when(t)
  25340. }
  25341. }
  25342. }
  25343. ).call(this, "/js/showcase.js")
  25344. }
  25345. , {
  25346. "./cameras/DollhouseCamera": 5,
  25347. "./cameras/FloorplanCamera": 6,
  25348. "./cameras/PanoramaCamera": 7,
  25349. "./controls/DollhouseControls": 10,
  25350. "./controls/FloorplanControls": 11,
  25351. "./controls/PanoramaControls": 13,
  25352. "./model/Model": 139,
  25353. "./objects/Chunk": 144,
  25354. "./objects/Floor": 146,
  25355. "./objects/Panorama": 148,
  25356. "./objects/Reticule": 149,
  25357. "./objects/Skybox": 152,
  25358. "./settings": 166,
  25359. "./shaders": 167,
  25360. "./util/ajax": 181,
  25361. "./util/logger": 189,
  25362. "./util/math": 190,
  25363. "./util/showcase": 193,
  25364. "./util/transitions": 195,
  25365. three: 217,
  25366. url: 208
  25367. }],
  25368. 169: [function(e, t, i) {
  25369. "use strict";
  25370. function l(e) {
  25371. var t = {
  25372. renderTarget: null,
  25373. inUse: !1,
  25374. size: -1,
  25375. pano: null
  25376. };
  25377. return t.inUse = !0,
  25378. t.size = e,
  25379. function(e) {
  25380. O.push(e)
  25381. }(t),
  25382. t
  25383. }
  25384. function c(e) {
  25385. for (var t = 0; t < O.length; t++) {
  25386. var i = O[t];
  25387. if (i.renderTarget === e)
  25388. return !(i.inUse = !1)
  25389. }
  25390. return !1
  25391. }
  25392. function n() {
  25393. this.tileDirectory = {},
  25394. this.activeRenderTargetDescriptors = {},
  25395. this.activePanos = [],
  25396. this.panoLODDescriptors = {},
  25397. this.panoDescriptors = {},
  25398. this.tileTrees = {},
  25399. this.sceneRenderer = null,
  25400. this.tileDownloader = null,
  25401. this.forceQueue = [],
  25402. this.uploadQueues = {},
  25403. this.uploadInterval = null,
  25404. this.uploadIntervalCancelled = !1,
  25405. this.usingTileOverlay = !1,
  25406. this.overlayTilesLoaded = !1,
  25407. this.overlayTileBase = null,
  25408. this.overlayTilesBasic = {},
  25409. this.overlayTilesEnhanced = {},
  25410. this.zoomRenderTarget = null,
  25411. this.zoomPano = null,
  25412. this.zoomingActive = !1,
  25413. this.zoomPanoId = null,
  25414. this.zoomPanoRenderingDisabled = !1,
  25415. this.direction = new _.Vector3,
  25416. this.initTime = -1,
  25417. this.maxBaseUploadsPerFrame = R,
  25418. this.maxNonBaseUploadsPerFrame = M
  25419. }
  25420. var I, E, r, o, a, h, s, _ = e("three"), u = e("../exception/BasicException"), d = e("../settings"), p = e("../enum/PanoSizeClass"), b = (e("../objects/Panorama"),
  25421. e("../enum/PanoRendererEvents")), f = e("../enum/SceneRendererEvents"), g = e("../enum/TileDownloaderEvents"), m = e("../enum/Vectors"), v = (e("../enum/GLCubeFaces"),
  25422. e("../objects/Panorama"),
  25423. e("./TileTree")), y = (e("./TileDownloader"),
  25424. e("./TilePrioritizer")), A = e("./TileUtils"), C = (p = e("../enum/PanoSizeClass"),
  25425. e("../util/browser"),
  25426. e("../util/panorama")), w = e("events").EventEmitter, T = !1, x = d.tiling.uploadIntervalDelay, S = d.tiling.initialIntervalDelay, M = d.tiling.maxNonBaseUploadsPerFrame, R = d.tiling.maxBaseUploadsPerFrame, P = {
  25427. Base: 0,
  25428. Remaining: 1
  25429. }, O = [];
  25430. function L(e) {
  25431. var t = e.shift();
  25432. return t.uploadQueued = !1,
  25433. t
  25434. }
  25435. (n.prototype = Object.create(w.prototype)).init = function(e, t, i) {
  25436. this.sceneRenderer = e,
  25437. this.tileDownloader = t,
  25438. this.qualityManager = i,
  25439. this.bindEvents(),
  25440. this.sceneRenderer.on(f.ContextCreated, this.loadOverlayTiles.bind(this)),
  25441. this.initTime = performance.now()
  25442. }
  25443. ,
  25444. n.prototype.getActivePanoTextures = function(e) {
  25445. e = e || [];
  25446. for (var t = 0; t < O.length; t++) {
  25447. var i = O[t];
  25448. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  25449. }
  25450. }
  25451. ,
  25452. n.prototype.hasQueuedTiles = function() {
  25453. var e = this.peekNextFromUploadQueue();
  25454. return null != e
  25455. }
  25456. ,
  25457. n.prototype.getActiveRenderTargetDescriptor = function(e) {
  25458. return this.activeRenderTargetDescriptors[e]
  25459. }
  25460. ,
  25461. n.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  25462. this.activeRenderTargetDescriptors[e] = t
  25463. }
  25464. ,
  25465. n.prototype.loadOverlayTiles = function() {
  25466. if (0 !== d.tiling.overlayStyle) {
  25467. var n = 0
  25468. , e = function(e, t, i) {
  25469. e = t ? e[t] = this.sceneRenderer.initSizedTexture2D(A.TILE_SIZE, _.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(A.TILE_SIZE, _.ClampToEdgeWrapping),
  25470. this.sceneRenderer.uploadTexture2D(i, e, 0, 0, A.TILE_SIZE, A.TILE_SIZE),
  25471. ++n === r.length && (this.overlayTilesLoaded = !0)
  25472. }
  25473. .bind(this)
  25474. , r = [["images/outlineBase.png", e.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", e.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", e.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", e.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", e.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", e.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", e.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", e.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", e.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", e.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", e.bind(this, this.overlayTilesEnhanced, 4096)]];
  25475. r.forEach(function(e) {
  25476. this.tileDownloader.loadImage(e[0], 0, e[1])
  25477. }
  25478. .bind(this)),
  25479. this.usingTileOverlay = !0
  25480. } else
  25481. this.usingTileOverlay = !1
  25482. }
  25483. ,
  25484. n.prototype.bindEvents = function() {
  25485. this.tileDownloader.on(g.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  25486. }
  25487. ,
  25488. n.prototype.setupZoomRenderTarget = function() {
  25489. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  25490. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  25491. return;
  25492. var e = this.zoomRenderTarget;
  25493. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  25494. e) {
  25495. var t = e.width
  25496. , i = this.zoomRenderTarget.width;
  25497. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  25498. e.texture.dispose(),
  25499. e.texture.loaded = !1,
  25500. e.texture.version = 0,
  25501. this.sceneRenderer.deallocateCubeTexture(e.texture),
  25502. e.texture = null
  25503. }
  25504. this.zoomPanoRenderingDisabled = !1
  25505. } else
  25506. this.zoomPanoRenderingDisabled = !0
  25507. }
  25508. ,
  25509. n.prototype.enableUltraHighQualityMode = function(t) {
  25510. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  25511. var e = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  25512. this.tileDownloader.testDownload(e, A.TILE_SIZE, function(e) {
  25513. e && (this.qualityManager.enableUltraHighQualityMode(),
  25514. this.setupZoomRenderTarget(),
  25515. t())
  25516. }
  25517. .bind(this))
  25518. }
  25519. }
  25520. ,
  25521. n.prototype.activateTiledPano = function(e, t, i) {
  25522. i && this.clearAllQueuedUploads();
  25523. for (var n = 0; n < A.FACES_PER_PANO; n++)
  25524. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  25525. this.linkAllTilesAndNodes(e);
  25526. var r = this.getActiveRenderTargetDescriptor(e.id)
  25527. , o = t;
  25528. if (o > this.qualityManager.getMaxNavPanoSize() && (o = this.qualityManager.getMaxNavPanoSize()),
  25529. !r || o !== r.size) {
  25530. if (r && c(r.renderTarget),
  25531. !(r = function(e) {
  25532. for (var t = 0; t < O.length; t++) {
  25533. var i = O[t];
  25534. if (!i.inUse && i.size === e)
  25535. return i.inUse = !0,
  25536. i
  25537. }
  25538. return null
  25539. }(o))) {
  25540. var a = this.initTiledPano(o, !1);
  25541. (r = l(a.width)).renderTarget = a
  25542. }
  25543. r.pano = e,
  25544. this.resetPanoDescriptor(e.id),
  25545. this.resetPanoLODDescriptors(e.id),
  25546. this.resetRenderStatus(e.id, !0, !0)
  25547. }
  25548. this.setActiveRenderTargetDescriptor(e.id, r);
  25549. var s = i ? 0 : 1;
  25550. return this.updateActivePanos(e, s),
  25551. r.renderTarget
  25552. }
  25553. ,
  25554. n.prototype.deactivateTiledPano = function(e) {
  25555. var t = this.getActiveRenderTargetDescriptor(e.id);
  25556. this.isRenderTargetDescriptorValid(t) && c(t.renderTarget),
  25557. this.setActiveRenderTargetDescriptor(e.id, null);
  25558. var i = this.getUploadQueueForPano(e.id);
  25559. this.clearUploadQueue(i),
  25560. this.updateActivePanos()
  25561. }
  25562. ,
  25563. n.prototype.updateActivePanos = (s = [],
  25564. function(e, t) {
  25565. for (var i = s.length = 0; i < this.activePanos.length; i++) {
  25566. e && s.length === t && s.push(e);
  25567. var n = this.activePanos[i]
  25568. , r = this.getActiveRenderTargetDescriptor(n.id);
  25569. e && n.id === e.id || !this.isRenderTargetDescriptorValid(r) || s.push(n)
  25570. }
  25571. e && t >= s.length && s.push(e),
  25572. this.activePanos.length = 0,
  25573. this.activePanos.push.apply(this.activePanos, s)
  25574. }
  25575. ),
  25576. n.prototype.getActivePanoCount = function() {
  25577. return this.activePanos.length
  25578. }
  25579. ,
  25580. n.prototype.resetRenderStatus = function(e, r, o, t) {
  25581. var i = null;
  25582. t && (i = v.getLevelCountForSize(A.TILE_SIZE, t) + 1);
  25583. for (var n = function(e, t, i, n) {
  25584. o && (t.tile.zoomUploaded = !1),
  25585. r && (t.tile.uploaded = !1)
  25586. }, a = 0; a < A.FACES_PER_PANO; a++) {
  25587. this.getTileTree(e, a).breadthFirst({
  25588. callback: n.bind(this, a),
  25589. minLevel: i
  25590. })
  25591. }
  25592. }
  25593. ,
  25594. n.prototype.copyBaseRenderStatusToZoomed = function(e) {
  25595. for (var t = v.getLevelCountForSize(A.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  25596. t.tile.zoomUploaded = t.tile.uploaded,
  25597. t.zoomCovered = t.covered
  25598. }, n = 0; n < A.FACES_PER_PANO; n++) {
  25599. this.getTileTree(e, n).breadthFirst({
  25600. callback: i.bind(this, n),
  25601. maxLevel: t
  25602. })
  25603. }
  25604. }
  25605. ,
  25606. n.prototype.renderPanoTiles = (h = [],
  25607. function(e, t, i, n) {
  25608. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  25609. t = t || this.direction || m.FORWARD;
  25610. var r = this.getActiveRenderTargetDescriptor(e);
  25611. if (!this.isRenderTargetDescriptorValid(r))
  25612. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  25613. for (var o = 0; o < A.FACES_PER_PANO; o++) {
  25614. var a = this.getTileTree(e, o);
  25615. h.length = 0,
  25616. a.breadthFirst({
  25617. saveVisited: h
  25618. });
  25619. for (var s = 0; s < h.length; s++) {
  25620. var l = h[s];
  25621. this.queueTileUpload(l.tile, !1, n || 0 === s && i)
  25622. }
  25623. }
  25624. this.updateDirection(t)
  25625. }
  25626. ),
  25627. n.prototype.isRenderTargetDescriptorValid = function(e) {
  25628. return e && e.renderTarget
  25629. }
  25630. ,
  25631. n.prototype.isPanoActive = function(e) {
  25632. var t = this.getActiveRenderTargetDescriptor(e);
  25633. return this.isRenderTargetDescriptorValid(t)
  25634. }
  25635. ,
  25636. n.prototype.isPanoZoomed = function(e) {
  25637. return this.zoomingActive && this.zoomPanoId === e
  25638. }
  25639. ,
  25640. n.prototype.initTileTree = function(e, t, i) {
  25641. var n = this.tileTrees[e];
  25642. n || (n = [],
  25643. this.tileTrees[e] = n);
  25644. var r = n[t];
  25645. if (!r) {
  25646. var o = v.getLevelCountForSize(A.TILE_SIZE, i);
  25647. r = new v(A.TILE_SIZE,o),
  25648. n[t] = r
  25649. }
  25650. }
  25651. ,
  25652. n.prototype.getTileTree = function(e, t) {
  25653. var i = this.tileTrees[e];
  25654. if (!i)
  25655. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  25656. var n = i[t];
  25657. if (!n)
  25658. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  25659. return n
  25660. }
  25661. ,
  25662. n.prototype.initTiledPano = function(e, t) {
  25663. var i = this.sceneRenderer.renderer
  25664. , n = (i.context,
  25665. new _.WebGLRenderTargetCube(e,e,{
  25666. stencilBuffer: !1
  25667. }))
  25668. , r = new _.CubeTexture([]);
  25669. (n.texture = r).image = [null, null, null, null, null, null],
  25670. r.flipY = !0,
  25671. t ? (r.generateMipmaps = !0,
  25672. r.magFilter = _.LinearFilter,
  25673. r.minFilter = _.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  25674. r.magFilter = _.LinearFilter,
  25675. r.minFilter = _.LinearFilter),
  25676. r.format = _.RGBAFormat,
  25677. i.setRenderTarget(n),
  25678. i.setRenderTarget(null);
  25679. var o = i.properties.get(r);
  25680. return o.__image__webglTextureCube = o.__webglTexture,
  25681. n
  25682. }
  25683. ,
  25684. n.prototype.getUploadQueueForPano = function(e) {
  25685. var t = this.uploadQueues[e];
  25686. return t || (t = [],
  25687. this.uploadQueues[e] = t),
  25688. t
  25689. }
  25690. ,
  25691. n.prototype.isTileUploaded = function(e) {
  25692. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  25693. }
  25694. ,
  25695. n.prototype.setUploaded = function(e, t) {
  25696. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  25697. }
  25698. ,
  25699. n.prototype.queueTileUpload = function(e, t, i) {
  25700. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  25701. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  25702. var r = this.getUploadQueueForPano(e.panoId);
  25703. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  25704. e.uploadQueued = !0,
  25705. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  25706. }
  25707. }
  25708. ,
  25709. n.prototype.shoulPushToFrontOfQueue = function(e) {
  25710. return 0 === v.getLevelCountForSize(A.TILE_SIZE, e.panoSize)
  25711. }
  25712. ,
  25713. n.prototype.getTopUploadQueue = function() {
  25714. for (var e = null, t = null, i = P.Base; i <= P.Remaining; i++)
  25715. for (var n = 0; n < this.activePanos.length; n++)
  25716. if (e = this.activePanos[n],
  25717. 0 < (t = this.getUploadQueueForPano(e.id)).length)
  25718. switch (i) {
  25719. case P.Base:
  25720. if (0 === t[0].level)
  25721. return t;
  25722. break;
  25723. case P.Remaining:
  25724. return t
  25725. }
  25726. return null
  25727. }
  25728. ,
  25729. n.prototype.getNextFromUploadQueue = function() {
  25730. if (0 < this.forceQueue.length)
  25731. return L(this.forceQueue);
  25732. var e = this.getTopUploadQueue();
  25733. return e && 0 < e.length ? L(e) : null
  25734. }
  25735. ,
  25736. n.prototype.peekNextFromUploadQueue = function() {
  25737. if (0 < this.forceQueue.length)
  25738. return this.forceQueue[0];
  25739. var e = this.getTopUploadQueue();
  25740. return e && 0 < e.length ? e[0] : null
  25741. }
  25742. ,
  25743. n.prototype.clearAllQueuedUploads = function() {
  25744. this.clearAllUploadQueues(null, 0)
  25745. }
  25746. ,
  25747. n.prototype.clearAllQueuedUploadsForPano = function(e) {
  25748. this.clearAllUploadQueues(e, 0)
  25749. }
  25750. ,
  25751. n.prototype.clearAllUploadQueues = function(e, t) {
  25752. if (e)
  25753. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  25754. this.clearUploadQueue(this.forceQueue, t, e);
  25755. else {
  25756. for (var i = 0; i < this.activePanos.length; i++) {
  25757. var n = this.activePanos[i];
  25758. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  25759. }
  25760. this.clearUploadQueue(this.forceQueue, t)
  25761. }
  25762. }
  25763. ,
  25764. n.prototype.clearUploadQueue = function(e, t, i) {
  25765. null != t || (t = 0);
  25766. for (var n = 0; n < e.length; ) {
  25767. var r = e[n];
  25768. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  25769. e.splice(n, 1)) : n++
  25770. }
  25771. }
  25772. ,
  25773. n.prototype.refreshUploadInterval = (a = null,
  25774. function(e) {
  25775. this.uploadIntervalCancelled || (a = a || function() {
  25776. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (T = !0,
  25777. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  25778. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(x) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  25779. }
  25780. .bind(this),
  25781. null != e || (e = x),
  25782. T || (e = S),
  25783. this.uploadInterval = window.setTimeout(a, e),
  25784. this.uploadIntervalDelay = e)
  25785. }
  25786. ),
  25787. n.prototype.update = (r = performance.now(),
  25788. o = 0,
  25789. function() {
  25790. this.uploadIntervalCancelled = !0,
  25791. window.clearTimeout(this.uploadInterval),
  25792. this.uploadInterval = null;
  25793. var e = performance.now() - r;
  25794. !(x < e || 0 === o) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  25795. r = performance.now()),
  25796. o++
  25797. }
  25798. ),
  25799. n.prototype.updateUploadQueue = function(e, t) {
  25800. e = e || 1;
  25801. for (var i = 0, n = 0; !(t <= n || e <= i); ) {
  25802. var r = this.getNextFromUploadQueue();
  25803. if (!r)
  25804. break;
  25805. if (0 !== r.level ? i++ : n++,
  25806. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  25807. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  25808. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  25809. }
  25810. }
  25811. }
  25812. ,
  25813. n.prototype.updateDirection = function(e) {
  25814. if (e = e || this.direction) {
  25815. this.direction = e;
  25816. for (var t = 0; t < this.activePanos.length; t++) {
  25817. var i = this.activePanos[t]
  25818. , n = this.getUploadQueueForPano(i.id);
  25819. y.sortPanoTiles(n, i, this.direction)
  25820. }
  25821. }
  25822. }
  25823. ,
  25824. n.prototype.uploadTile = (I = {},
  25825. new _.Vector4,
  25826. E = d.tiling.overlayStyle,
  25827. function(e, t) {
  25828. var i = e.panoId
  25829. , n = e.image
  25830. , r = e.tileSize
  25831. , o = e.panoSize
  25832. , a = e.tileIndex
  25833. , s = (e.faceTileIndex,
  25834. e.totalTiles)
  25835. , l = (e.face,
  25836. e.tileX)
  25837. , c = e.tileY
  25838. , h = !0
  25839. , u = !1
  25840. , d = (this.getPanoDescriptor(i),
  25841. this.getPanoLODDescriptor(i, o))
  25842. , p = this.getActiveRenderTargetDescriptor(i)
  25843. , f = p.renderTarget
  25844. , g = p.size;
  25845. if (this.isPanoZoomed(i) && (f = this.zoomRenderTarget,
  25846. g = this.qualityManager.getMaxZoomPanoSize()),
  25847. this.isRenderTargetDescriptorValid(p) || (u = h = !1),
  25848. t || (this.anyUploaded(e.node) && (u = !(h = !1)),
  25849. this.isTileUploaded(e) && (u = h = !1)),
  25850. h) {
  25851. var m = r / o * g
  25852. , v = l * r / o * g
  25853. , y = c * r / o * g;
  25854. I[r] || (I[r] = this.sceneRenderer.initSizedTexture2D(r, _.ClampToEdgeWrapping));
  25855. var A = I[r];
  25856. if (this.sceneRenderer.uploadTexture2D(n, A, 0, 0, r, r),
  25857. 1 === E || 2 === E) {
  25858. var C = 1 === E ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  25859. this.sceneRenderer.renderToCubeMap(A, f, r, r, 0, 0, r, r, v, y, m, m, e.cubeFace),
  25860. this.sceneRenderer.renderToCubeMap(C[o], f, r, r, 0, 0, r, r, v, y, m, m, e.cubeFace, _.NormalBlending, !0, .5)
  25861. } else
  25862. this.sceneRenderer.renderToCubeMap(A, f, r, r, 0, 0, r, r, v, y, m, m, e.cubeFace);
  25863. d.uploadCount++,
  25864. this.emit(b.TileRenderSuccess, i, o, a, s),
  25865. d.uploadCount === s && this.emit(b.PanoRenderComplete, i, o, s),
  25866. this.setUploaded(e, !0),
  25867. this.addCoverageForNode(e.node)
  25868. } else
  25869. this.setUploaded(e, !1);
  25870. return e.uploadAttempted || (d.uploadAttempts++,
  25871. this.emit(b.TileUploadAttempted, i, o, a, s)),
  25872. e.uploadAttempted = !0,
  25873. d.uploadAttempts === s && this.emit(b.UploadAttemptedForAllTiles, i, o, s),
  25874. u
  25875. }
  25876. ),
  25877. n.prototype.linkTileAndNode = function(e, t) {
  25878. (t.tile = e).node = t
  25879. }
  25880. ,
  25881. n.prototype.linkAllTilesAndNodes = function(a) {
  25882. for (var e = function(e, t, i, n, r) {
  25883. var o = this.getTileDirectoryEntry(a.id, t, n, r);
  25884. this.linkTileAndNode(o, i)
  25885. }, t = 0; t < A.FACES_PER_PANO; t++) {
  25886. var i = this.getTileTree(a.id, t);
  25887. i.breadthFirst({
  25888. callback: e.bind(this, i, t)
  25889. })
  25890. }
  25891. }
  25892. ,
  25893. n.prototype.anyUploaded = function(e) {
  25894. if (!e)
  25895. return !1;
  25896. if (e.tile && this.isTileUploaded(e.tile))
  25897. return !0;
  25898. if (e.children)
  25899. for (var t = 0; t < e.children.length; t++) {
  25900. var i = e.children[t];
  25901. if (this.anyUploaded(i))
  25902. return !0
  25903. }
  25904. return !1
  25905. }
  25906. ,
  25907. n.prototype.setNodeCovered = function(e, t) {
  25908. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  25909. }
  25910. ,
  25911. n.prototype.isNodeCovered = function(e) {
  25912. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  25913. }
  25914. ,
  25915. n.prototype.addCoverageForNode = function(e) {
  25916. if (this.setNodeCovered(e, !0),
  25917. e.parent && e.covered) {
  25918. var t = e.parent;
  25919. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  25920. }
  25921. }
  25922. ,
  25923. n.prototype.calcFullCoverage = function(e) {
  25924. var t = !1;
  25925. if (e.children)
  25926. for (var i = 0; i < e.children.length; i++) {
  25927. var n = e.children[i];
  25928. t = t || this.calcFullCoverage(n)
  25929. }
  25930. e.covered = e.tile.uploaded || t
  25931. }
  25932. ,
  25933. n.prototype.nodeSubcovered = function(e) {
  25934. if (!e.children)
  25935. return !1;
  25936. for (var t = 0; t < e.children.length; t++)
  25937. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  25938. return !1;
  25939. return !0
  25940. }
  25941. ,
  25942. n.prototype.resetPanoDescriptor = function(e) {
  25943. this.getPanoDescriptor(e)
  25944. }
  25945. ,
  25946. n.prototype.getPanoDescriptor = function(e) {
  25947. var t = this.panoDescriptors[e];
  25948. return t || (t = {},
  25949. this.panoDescriptors[e] = t),
  25950. t
  25951. }
  25952. ,
  25953. n.prototype.resetPanoLODDescriptors = function(e) {
  25954. var t = this.getPanoLODDescriptors(e);
  25955. for (var i in t)
  25956. if (t.hasOwnProperty(i)) {
  25957. var n = t[i];
  25958. n.uploadCount = 0,
  25959. n.uploadAttempts = 0
  25960. }
  25961. }
  25962. ,
  25963. n.prototype.getPanoLODDescriptor = function(e, t) {
  25964. var i = this.getPanoLODDescriptors(e)
  25965. , n = i[t];
  25966. return n || (n = {
  25967. uploadCount: 0,
  25968. uploadAttempts: 0
  25969. },
  25970. i[t] = n),
  25971. n
  25972. }
  25973. ,
  25974. n.prototype.getPanoLODDescriptors = function(e) {
  25975. var t = this.panoLODDescriptors[e];
  25976. return t || (t = {},
  25977. this.panoLODDescriptors[e] = t),
  25978. t
  25979. }
  25980. ,
  25981. n.prototype.onTileDownloaded = function(e) {
  25982. var t = v.getLevelCountForSize(A.TILE_SIZE, e.panoSize)
  25983. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  25984. if (i.downloaded = !0,
  25985. i.image = e.image,
  25986. i.panoSize = e.panoSize,
  25987. i.tileX = e.tileX,
  25988. i.tileY = e.tileY,
  25989. i.totalTiles = e.totalTiles,
  25990. i.tileIndex = e.tileIndex,
  25991. i.faceTileIndex = e.faceTileIndex,
  25992. i.face = e.face,
  25993. i.cubeFace = C.mapFaceToCubemapFace(e.face),
  25994. i.panoId = e.panoId,
  25995. i.tileSize = e.tileSize,
  25996. i.direction = (new _.Vector3).copy(e.direction),
  25997. i.node = null,
  25998. i.level = v.getLevelCountForSize(A.TILE_SIZE, i.panoSize),
  25999. this.isPanoActive(i.panoId)) {
  26000. var n = this.getTileTree(i.panoId, i.face).getSubNode(i.panoSize, i.tileX, i.tileY);
  26001. this.linkTileAndNode(i, n),
  26002. this.queueTileUpload(i, !0)
  26003. }
  26004. }
  26005. ,
  26006. n.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  26007. var r = this.tileDirectory[e];
  26008. r || (r = {},
  26009. this.tileDirectory[e] = r);
  26010. var o = 16384 * t + 1024 * i + n
  26011. , a = r[o];
  26012. return a || (a = {
  26013. downloaded: !1,
  26014. uploaded: !1,
  26015. zoomUploaded: !1
  26016. },
  26017. r[o] = a),
  26018. a._key = e + ":" + t + ":" + i + ":" + n,
  26019. a._tileKey = o,
  26020. a
  26021. }
  26022. ,
  26023. n.prototype.setZoomingActive = function(e, t, i) {
  26024. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  26025. this.zoomPanoId = t.id,
  26026. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  26027. }
  26028. ,
  26029. n.prototype.updateZoomedPanoFromBase = function(e) {
  26030. if (!this.zoomPanoRenderingDisabled) {
  26031. var t = this.getActiveRenderTargetDescriptor(e.id);
  26032. if (t && t.renderTarget) {
  26033. var i = this.qualityManager.getMaxZoomPanoSize()
  26034. , n = t.renderTarget
  26035. , r = t.size;
  26036. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  26037. this.copyBaseRenderStatusToZoomed(e.id)
  26038. }
  26039. }
  26040. }
  26041. ,
  26042. t.exports = n
  26043. }
  26044. , {
  26045. "../enum/GLCubeFaces": 25,
  26046. "../enum/PanoRendererEvents": 35,
  26047. "../enum/PanoSizeClass": 36,
  26048. "../enum/SceneRendererEvents": 43,
  26049. "../enum/TileDownloaderEvents": 45,
  26050. "../enum/Vectors": 50,
  26051. "../exception/BasicException": 55,
  26052. "../objects/Panorama": 148,
  26053. "../settings": 166,
  26054. "../util/browser": 182,
  26055. "../util/panorama": 191,
  26056. "./TileDownloader": 171,
  26057. "./TilePrioritizer": 172,
  26058. "./TileTree": 173,
  26059. "./TileUtils": 174,
  26060. events: 202,
  26061. three: 217
  26062. }],
  26063. 170: [function(e, t, i) {
  26064. "use strict";
  26065. function n(e, t, i) {
  26066. this.maxNavPanoSize = -1,
  26067. this.maxZoomPanoSize = -1,
  26068. this.devicePixelDensity = e,
  26069. this.deviceScreenSize = t,
  26070. this.clientBandwidth = i,
  26071. this.panoSizeClassMap = {},
  26072. this.useHighResolutionPanos = !0,
  26073. this.useUltraHighResolutionPanos = !1,
  26074. this.modelHasUltraHighPanos = !1
  26075. }
  26076. var r = e("../enum/PanoSizeClass")
  26077. , o = e("../settings")
  26078. , a = e("../util/browser")
  26079. , s = e("../constants")
  26080. , l = e("../util/showcase")
  26081. , c = e("../enum/ModelManagerEvents");
  26082. n.prototype.init = function(e) {
  26083. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  26084. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  26085. this.highSize = this.getPanoSize(r.HIGH),
  26086. this.standardSize = this.getPanoSize(r.STANDARD),
  26087. this.baseSize = this.getPanoSize(r.BASE),
  26088. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  26089. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  26090. this.updateMaximums(),
  26091. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  26092. }
  26093. ,
  26094. n.prototype.updateFromModel = function(e) {
  26095. this.updateHighResolutionSettings(e),
  26096. this.updateUltraHighResolutionSettings(e)
  26097. }
  26098. ,
  26099. n.prototype.updateHighResolutionSettings = function(e) {
  26100. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  26101. this.updateMaximums()
  26102. }
  26103. ,
  26104. n.prototype.updateUltraHighResolutionSettings = function(e) {
  26105. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  26106. this.updateMaximums()
  26107. }
  26108. ,
  26109. n.prototype.enableUltraHighQualityMode = function() {
  26110. this.modelHasUltraHighPanos = !0,
  26111. this.updateUltraHighResolutionSettings(null)
  26112. }
  26113. ,
  26114. n.prototype.ultraHighQualityModeEnabled = function() {
  26115. return this.modelHasUltraHighPanos
  26116. }
  26117. ,
  26118. n.prototype.onModelChanged = function(e) {
  26119. this.updateFromModel(e.model),
  26120. this.updateMaximums()
  26121. }
  26122. ,
  26123. n.prototype.updateMaximums = function() {
  26124. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  26125. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  26126. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  26127. }
  26128. ,
  26129. n.prototype.buildPanoSizeClassMap = function() {
  26130. this.panoSizeClassMap[r.BASE] = 512,
  26131. this.panoSizeClassMap[r.STANDARD] = 1024,
  26132. this.panoSizeClassMap[r.HIGH] = 2048,
  26133. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  26134. }
  26135. ,
  26136. n.prototype.getPanoSize = function(e) {
  26137. return this.panoSizeClassMap[e]
  26138. }
  26139. ,
  26140. n.prototype.getMaxPossiblePanoSize = function() {
  26141. return this.getPanoSize(r.ULTRAHIGH)
  26142. }
  26143. ,
  26144. n.prototype.getMaxPanoSize = function() {
  26145. return this.maxZoomPanoSize
  26146. }
  26147. ,
  26148. n.prototype.getMaxNavPanoSize = function() {
  26149. return this.maxNavPanoSize
  26150. }
  26151. ,
  26152. n.prototype.getMaxZoomPanoSize = function() {
  26153. return this.maxZoomPanoSize
  26154. }
  26155. ,
  26156. n.prototype.detectMaxNavPanoSizeClass = function() {
  26157. return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  26158. }
  26159. ,
  26160. n.prototype.detectMaxNavPanoSize = function() {
  26161. var e = this.detectMaxNavPanoSizeClass();
  26162. return this.getPanoSize(e)
  26163. }
  26164. ,
  26165. n.prototype.detectMaxZoomPanoSize = function() {
  26166. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  26167. }
  26168. ,
  26169. t.exports = n
  26170. }
  26171. , {
  26172. "../constants": 8,
  26173. "../enum/ModelManagerEvents": 33,
  26174. "../enum/PanoSizeClass": 36,
  26175. "../settings": 166,
  26176. "../util/browser": 182,
  26177. "../util/showcase": 193
  26178. }],
  26179. 171: [function(A, C, e) {
  26180. (function(e) {
  26181. "use strict";
  26182. function i(e) {
  26183. this.panos = null,
  26184. this.retryMinimumTime = 1e4,
  26185. this.urls = null,
  26186. this.panoLoadCallbacks = {},
  26187. this.downloadDescriptors = {},
  26188. this.priorityQueue = [],
  26189. this.forceQueue = [],
  26190. this.activeDownloads = [],
  26191. this.qualityManager = null,
  26192. this.tilePrioritizer = null,
  26193. this.refreshInterval = null,
  26194. this.processPriorityQueue = !1,
  26195. this.concurrentDownloads = e.concurrentDownloads || 1,
  26196. this.downloadTestResults = {}
  26197. }
  26198. var c, h, n, p, f, t = A("three"), u = (A("../enum/Viewmode"),
  26199. A("../settings")), r = (A("../objects/Panorama"),
  26200. A("../util/logger")), o = (A("../enum/Vectors"),
  26201. A("../enum/PanoSizeClass"),
  26202. A("../enum/TileDownloaderEvents")), g = A("./TilePrioritizer"), m = A("./TileUtils"), v = (A("../enum/GLCubeFaces"),
  26203. A("../enum/DownloadStatus")), a = A("../util/panorama"), s = A("../util/ajax"), d = A("../ab"), l = A("events").EventEmitter, y = (new r(e),
  26204. Object.freeze({
  26205. Testing: 1,
  26206. Success: 2,
  26207. Fail: 3
  26208. }));
  26209. i.prototype = Object.create(l.prototype),
  26210. i.IDLE_REFRESH_DELAY = 500,
  26211. i.ACTIVE_REFRESH_DELAY = 16,
  26212. i.DOWNLOAD_RETRIES = 4,
  26213. i.prototype.init = function(e) {
  26214. this.qualityManager = e
  26215. }
  26216. ,
  26217. i.prototype.setUrls = function(e) {
  26218. this.urls = e
  26219. }
  26220. ,
  26221. i.prototype.setPanoData = function(e, t, i) {
  26222. this.panos = e,
  26223. this.imagePanos = t,
  26224. this.panoGroupId = i
  26225. }
  26226. ,
  26227. i.prototype.start = function() {
  26228. this.refreshUpdateInterval(0)
  26229. }
  26230. ,
  26231. i.prototype.stop = function() {
  26232. window.cancel(this.refreshInterval)
  26233. }
  26234. ,
  26235. i.prototype.refreshUpdateInterval = function(e) {
  26236. e = e || 0,
  26237. this.refreshInterval = window.setTimeout(function() {
  26238. this.update() ? this.refreshUpdateInterval(i.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(i.IDLE_REFRESH_DELAY)
  26239. }
  26240. .bind(this), e)
  26241. }
  26242. ,
  26243. i.prototype.update = function() {
  26244. var e = 0 < this.forceQueue.length;
  26245. return this.processQueueForDownloading(this.forceQueue),
  26246. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  26247. 0 < this.priorityQueue.length && (e = !0),
  26248. this.processQueueForDownloading(this.priorityQueue)),
  26249. e
  26250. }
  26251. ,
  26252. i.prototype.forceQueueTilesForPano = (p = [],
  26253. f = [],
  26254. function(e, t, i, n, r, o) {
  26255. p.length = 0;
  26256. for (var a = this.getTileDownloadDescriptors(e, t), s = 0; s < a.length; s++) {
  26257. var l = a[s];
  26258. l.status !== v.None && l.status !== v.Queued || p.push(l)
  26259. }
  26260. if (i && 0 < p.length) {
  26261. g.sortPanoTiles(p, e, i),
  26262. f.length = 0,
  26263. m.matchingTilesInDirection(e, t, i, n, r, f);
  26264. for (var c = 0, h = function(e) {
  26265. return e.face === u.face && e.faceTileIndex === u.faceTileIndex
  26266. }; c < p.length; ) {
  26267. var u = p[c];
  26268. f.findIndex(h) < 0 ? p.splice(c, 1) : c++
  26269. }
  26270. }
  26271. for (var d = 0; d < p.length; d++)
  26272. this.forceQueue.push(p[d]);
  26273. this.setStatusForAllDescriptors(this.forceQueue, v.ForceQueued),
  26274. this.clearFromQueue(this.priorityQueue, v.ForceQueued, !1),
  26275. o && this.processQueueForDownloading(this.forceQueue, !0)
  26276. }
  26277. ),
  26278. i.prototype.clearForceQueue = function() {
  26279. this.clearQueue(this.forceQueue)
  26280. }
  26281. ,
  26282. i.prototype.queuePrioritizedTilesForPanos = function(e) {
  26283. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  26284. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  26285. this.clearFromQueue(this.priorityQueue, v.None, !0),
  26286. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, v.Queued))
  26287. }
  26288. ,
  26289. i.prototype.clearQueue = function(e) {
  26290. this.setStatusForAllDescriptors(e, v.None),
  26291. e.length = 0
  26292. }
  26293. ,
  26294. i.prototype.clearFromQueue = function(e, t, i) {
  26295. for (var n = 0; n < e.length; n++) {
  26296. var r = e[n];
  26297. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  26298. }
  26299. }
  26300. ,
  26301. i.prototype.setStatusForAllDescriptors = function(e, t) {
  26302. for (var i = 0; i < e.length; i++) {
  26303. var n = e[i];
  26304. n && (n.status = t)
  26305. }
  26306. }
  26307. ,
  26308. i.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  26309. for (var i = 0; i < e.length; i++) {
  26310. var n = e[i];
  26311. n && (n.status !== t ? n.status = t : e[i] = null)
  26312. }
  26313. }
  26314. ,
  26315. i.prototype.getTileDownloadDescriptors = function(e, t) {
  26316. var i = this.getAllTileDownloadDescriptorsForPano(e)
  26317. , n = i[t];
  26318. return n || (n = this.buildDownloadDescriptorArray(t),
  26319. i[t] = n,
  26320. this.initTileDownloadDescriptors(n, e, t)),
  26321. n
  26322. }
  26323. ,
  26324. i.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  26325. var t = this.downloadDescriptors[e.id];
  26326. return t || (t = {},
  26327. this.downloadDescriptors[e.id] = t),
  26328. t
  26329. }
  26330. ,
  26331. i.prototype.processQueueForDownloading = function(e, t) {
  26332. if (this.cleanupActiveDownloads(),
  26333. this.activeDownloads.length < this.concurrentDownloads || t)
  26334. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0; n < i && 0 < e.length; 0) {
  26335. var r = e.shift();
  26336. r && (this.startDownload(r),
  26337. n++)
  26338. }
  26339. }
  26340. ,
  26341. i.prototype.testDownload = function(t, e, i) {
  26342. var n = this.downloadTestResults[t];
  26343. if (n)
  26344. n === y.Success ? i(!0) : n === y.Fail && i(!1);
  26345. else {
  26346. this.downloadTestResults[t] = y.Testing;
  26347. var r = this.panos.list[0]
  26348. , o = this.getTileUrl(r.id, t, e, 0)
  26349. , a = function(e) {
  26350. this.downloadTestResults[t] = y.Success,
  26351. i(!0)
  26352. }
  26353. .bind(this)
  26354. , s = function() {
  26355. this.downloadTestResults[t] = y.Fail,
  26356. i(!1)
  26357. }
  26358. .bind(this);
  26359. this.loadImage(o, 0, a, s)
  26360. }
  26361. }
  26362. ,
  26363. i.prototype.startDownload = function(e) {
  26364. e.status = v.Downloading;
  26365. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  26366. this.activeDownloads.push(e),
  26367. this.loadImage(t, i.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  26368. }
  26369. ,
  26370. i.prototype.downloadFailed = function(e, t) {}
  26371. ,
  26372. i.prototype.downloadComplete = function(e, t) {
  26373. if (e.panoGroupId === this.panoGroupId) {
  26374. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  26375. e.status = v.Downloaded,
  26376. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  26377. var n = {
  26378. panoId: e.pano.id,
  26379. image: t,
  26380. tileSize: e.tileSize,
  26381. panoSize: e.panoSize,
  26382. tileIndex: e.tileIndex,
  26383. faceTileIndex: e.faceTileIndex,
  26384. totalTiles: e.totalTiles,
  26385. face: e.face,
  26386. tileX: e.tileX,
  26387. tileY: e.tileY,
  26388. direction: e.direction
  26389. };
  26390. e.image = t,
  26391. this.emit(o.TileDownloadSuccess, n),
  26392. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  26393. panoId: e.pano.id,
  26394. tileSize: e.tileSize,
  26395. panoSize: e.panoSize
  26396. },
  26397. this.emit(o.PanoDownloadComplete, n),
  26398. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  26399. }
  26400. }
  26401. ,
  26402. i.prototype.cleanupActiveDownloads = (n = [],
  26403. function() {
  26404. for (var e = n.length = 0; e < this.activeDownloads.length; e++) {
  26405. var t = this.activeDownloads[e];
  26406. t.status !== v.Downloaded && t.status !== v.Failed && n.push(t)
  26407. }
  26408. this.activeDownloads.length = 0,
  26409. this.activeDownloads.push.apply(this.activeDownloads, n)
  26410. }
  26411. ),
  26412. i.prototype.isPanoDownloaded = function(e, t) {
  26413. var i = this.getTileDownloadDescriptors(e, t);
  26414. if (i.length <= 0)
  26415. return !1;
  26416. for (var n = 0; n < i.length; n++) {
  26417. if (i[n].status !== v.Downloaded)
  26418. return !1
  26419. }
  26420. return !0
  26421. }
  26422. ,
  26423. i.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  26424. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  26425. this.panoLoadCallbacks[o] = {
  26426. onLoad: i,
  26427. onFail: n,
  26428. onProgress: r
  26429. }
  26430. }
  26431. ,
  26432. i.prototype.getPanoLoadCallbacks = function(e, t) {
  26433. var i = e.id + ":" + t;
  26434. return this.panoLoadCallbacks[i]
  26435. }
  26436. ,
  26437. i.prototype.buildDownloadDescriptorArray = function(e) {
  26438. for (var t = m.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  26439. var r = this.buildDownloadDescriptor();
  26440. i.push(r)
  26441. }
  26442. return i
  26443. }
  26444. ,
  26445. i.prototype.buildDownloadDescriptor = function() {
  26446. return {
  26447. panoGroupId: null,
  26448. pano: null,
  26449. panoSize: -1,
  26450. tileSize: -1,
  26451. tileIndex: -1,
  26452. totalTiles: -1,
  26453. faceTileIndex: -1,
  26454. status: v.None,
  26455. url: null,
  26456. image: null,
  26457. direction: new t.Vector3,
  26458. face: -1,
  26459. cubeFace: -1,
  26460. tileX: -1,
  26461. tileY: -1
  26462. }
  26463. }
  26464. ,
  26465. i.prototype.initTileDownloadDescriptors = function(e, t, i) {
  26466. for (var n = 0; n < e.length; n++) {
  26467. var r = e[n];
  26468. this.initTileDownloadDescriptor(r, t, i, n)
  26469. }
  26470. }
  26471. ,
  26472. i.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  26473. var r = i >= m.TILE_SIZE ? m.TILE_SIZE : i;
  26474. e.face = m.getFaceForTile(i, n),
  26475. e.cubeFace = a.mapFaceToCubemapFace(e.face),
  26476. e.panoGroupId = this.panoGroupId,
  26477. e.pano = t,
  26478. e.panoSize = i,
  26479. e.tileSize = r,
  26480. e.tileIndex = n,
  26481. e.totalTiles = m.getTileCountForSize(i),
  26482. e.status = v.None,
  26483. e.image = null,
  26484. m.getTileLocation(e.panoSize, e.tileIndex, e),
  26485. m.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, m.LocationOnTile.Center, 0, e.direction)
  26486. }
  26487. ,
  26488. i.prototype.getTileUrl = (c = {
  26489. 256: "256",
  26490. 512: "512",
  26491. 1024: "1k",
  26492. 2048: "2k",
  26493. 4096: "4k"
  26494. },
  26495. h = {
  26496. face: -1,
  26497. faceTileIndex: -1,
  26498. tileX: -1,
  26499. tileY: -1
  26500. },
  26501. function(e, t, i, n) {
  26502. m.getTileLocation(t, n, h);
  26503. var r = Math.floor(t / i)
  26504. , o = r * r
  26505. , a = Math.floor(n / o)
  26506. , s = "";
  26507. 1 === u.tiling.customCompression && (s = "_" + u.tiling["q" + c[t]]);
  26508. var l = this.urls.get("tiles/" + e + "/" + c[t] + s + "_face" + a + "_" + h.tileX + "_" + h.tileY + ".jpg");
  26509. return d.changeIfTileGenerating(l)
  26510. }
  26511. ),
  26512. i.prototype.loadImage = function(e, t, i, n) {
  26513. s.getImage(e, t).then(function(e) {
  26514. i(e)
  26515. }).fail(n)
  26516. }
  26517. ,
  26518. C.exports = i
  26519. }
  26520. ).call(this, "/js/tile/TileDownloader.js")
  26521. }
  26522. , {
  26523. "../ab": 3,
  26524. "../enum/DownloadStatus": 24,
  26525. "../enum/GLCubeFaces": 25,
  26526. "../enum/PanoSizeClass": 36,
  26527. "../enum/TileDownloaderEvents": 45,
  26528. "../enum/Vectors": 50,
  26529. "../enum/Viewmode": 51,
  26530. "../objects/Panorama": 148,
  26531. "../settings": 166,
  26532. "../util/ajax": 181,
  26533. "../util/logger": 189,
  26534. "../util/panorama": 191,
  26535. "./TilePrioritizer": 172,
  26536. "./TileUtils": 174,
  26537. events: 202,
  26538. three: 217
  26539. }],
  26540. 172: [function(n, C, e) {
  26541. (function(e) {
  26542. "use strict";
  26543. function h(e, t, i, n, r) {
  26544. this.qualityManager = e,
  26545. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  26546. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  26547. this.baseSize = t,
  26548. this.standardSize = i,
  26549. this.highSize = n,
  26550. this.ultraHighSize = r,
  26551. this.priorityCriteria = new h.PriorityCriteria(null,new o.Vector3(0,0,0),new o.Vector3(0,0,-1),new o.Vector3(0,0,-1))
  26552. }
  26553. var c, s, l, d, r, u, p, f, o = n("three"), g = (n("../enum/Viewmode"),
  26554. n("../settings"),
  26555. n("../settings"),
  26556. n("../objects/Panorama")), t = n("../util/logger"), i = (n("../enum/Vectors"),
  26557. n("../enum/PanoSizeClass"),
  26558. n("../enum/ModelManagerEvents"),
  26559. n("../enum/GLCubeFaces"),
  26560. n("../enum/DownloadStatus")), m = (n("../util/browser"),
  26561. n("./TileUtils")), v = n("../util/math"), a = (n("events").EventEmitter,
  26562. new t(e),
  26563. Object.freeze({
  26564. None: 0,
  26565. DirectionalFOV: 1
  26566. }));
  26567. h.PriorityCriteria = function(e, t, i, n, r) {
  26568. this.pano = e,
  26569. this.cameraPosition = (new o.Vector3).copy(t),
  26570. this.cameraDir = (new o.Vector3).copy(i),
  26571. this.panoSpaceDir = (new o.Vector3).copy(n),
  26572. this.upcomingPanos = r,
  26573. this.copy = function(e) {
  26574. this.pano = e.pano,
  26575. this.cameraPosition.copy(e.cameraPosition),
  26576. this.cameraDir.copy(e.cameraDir),
  26577. this.panoSpaceDir.copy(e.panoSpaceDir),
  26578. this.upcomingPanos = r
  26579. }
  26580. ,
  26581. this.zoomingActive = !1
  26582. }
  26583. ,
  26584. h.DIRECTIONAL_FOV = 180,
  26585. h.DIRECTIONAL_FOV_NARROW = 120,
  26586. h.MAX_SCORED_PANOS_TOCONSIDER = 6,
  26587. h.MAX_SCORED_PANOS_TOADD = 2,
  26588. h.MAX_UPCOMING_PANOS_TOADD = 3,
  26589. h.DIRECTION_SCORE_STRICTNESS = .75,
  26590. h.appendQueue = function(e, t) {
  26591. if (e && t)
  26592. for (var i = 0; i < t.length; i++)
  26593. e.push(t[i])
  26594. }
  26595. ,
  26596. h.prototype.updateCriteria = function(e, t, i, n) {
  26597. this.priorityCriteria.pano = e,
  26598. this.priorityCriteria.cameraPosition.copy(t),
  26599. this.priorityCriteria.cameraDir.copy(i),
  26600. this.priorityCriteria.upcomingPanos = n,
  26601. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  26602. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  26603. }
  26604. ,
  26605. h.prototype.filterAndPrioritize = (u = [],
  26606. p = [],
  26607. f = [],
  26608. function(e, t, i) {
  26609. this.populateNeighborPanos(this.priorityCriteria.pano, t, u),
  26610. this.populateScoredPanos(this.priorityCriteria.pano, t, p, this.priorityCriteria.cameraDir, h.MAX_SCORED_PANOS_TOCONSIDER);
  26611. var n = this.baseSize
  26612. , r = this.standardSize
  26613. , o = this.highSize
  26614. , a = this.ultraHighSize;
  26615. this.queueTilesForPano(e, i, this.priorityCriteria.pano, n),
  26616. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(e, this.priorityCriteria.upcomingPanos, i, n, h.MAX_UPCOMING_PANOS_TOADD),
  26617. f.length = 0,
  26618. this.canDownloadSize(r) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, r, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV_NARROW),
  26619. h.sortPanoTiles(f, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  26620. h.appendQueue(e, f),
  26621. this.queueTilesForPanos(e, p, i, n, h.MAX_SCORED_PANOS_TOADD),
  26622. f.length = 0,
  26623. this.canDownloadSize(o) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, o, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV_NARROW),
  26624. this.canDownloadSize(a) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, a, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV_NARROW),
  26625. h.sortPanoTiles(f, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  26626. h.appendQueue(e, f),
  26627. f.length = 0,
  26628. this.canDownloadSize(r) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, r, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV),
  26629. this.canDownloadSize(o) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, o, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV),
  26630. this.canDownloadSize(a) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, a, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV),
  26631. h.sortPanoTiles(f, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  26632. h.appendQueue(e, f),
  26633. this.queueTilesForPanos(e, u, i, n)
  26634. }
  26635. ),
  26636. h.prototype.canDownloadSize = function(e) {
  26637. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  26638. }
  26639. ,
  26640. h.prototype.populateNeighborPanos = function(e, t, i) {
  26641. (i = i || []).length = 0;
  26642. var n = t.getNeighbours(e);
  26643. for (var r in n)
  26644. if (n.hasOwnProperty(r)) {
  26645. var o = t.get(r);
  26646. i.push(o)
  26647. }
  26648. return i
  26649. }
  26650. ,
  26651. h.prototype.populateScoredPanos = function(e, t, i, n, r) {
  26652. (i = i || []).length = 0;
  26653. var o = [g.filters.inPanoDirection(e.position, n, h.DIRECTION_SCORE_STRICTNESS), g.filters.not(e)]
  26654. , a = [g.scoreFunctions.distanceSquared(e), g.scoreFunctions.direction(e.position, n)]
  26655. , s = t.sortByScore(o, a);
  26656. if (s)
  26657. for (var l = 0; l < s.length && l < r; l++) {
  26658. var c = s[l].pano;
  26659. i.push(c)
  26660. }
  26661. return i
  26662. }
  26663. ,
  26664. h.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  26665. for (var o = 0, a = 0; a < t.length; a++) {
  26666. var s = t[a];
  26667. if (o += 0 < this.queueTilesForPano(e, i, s, n) ? 1 : 0,
  26668. r && r <= o)
  26669. break
  26670. }
  26671. return o
  26672. }
  26673. ,
  26674. h.prototype.queueTilesForPano = (r = {
  26675. filter: a.None
  26676. },
  26677. function(e, t, i, n) {
  26678. return this.filterAndQueueTileDownloadDescriptors(e, t, i, n, r)
  26679. }
  26680. ),
  26681. h.prototype.queueTilesForPanosInDirection = (d = new o.Vector3,
  26682. function(e, t, i, n, r, o, a, s) {
  26683. for (var l = 0, c = 0; c < i.length; c++) {
  26684. var h = i[c];
  26685. d.copy(h.position),
  26686. d.sub(r),
  26687. d.normalize();
  26688. var u = Math.max(Math.min(o.dot(d), 1), -1);
  26689. if (v.getFOVDotThreshold(a) <= u && (l += 0 < this.queueTilesInDirectionForPano(e, t, h, n, r, o, a) ? 1 : 0,
  26690. s && s <= l))
  26691. break
  26692. }
  26693. return l
  26694. }
  26695. ),
  26696. h.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  26697. for (var l = 0, c = 0; c < i.length; c++) {
  26698. var h = i[c];
  26699. if (l += 0 < this.queueTilesInDirectionForPano(e, t, h, n, o, a) ? 1 : 0,
  26700. s && s <= l)
  26701. break
  26702. }
  26703. return l
  26704. }
  26705. ,
  26706. h.prototype.queueTilesInDirectionForPano = (s = {
  26707. filter: a.DirectionalFOV,
  26708. direction: new o.Vector3,
  26709. fov: 60
  26710. },
  26711. l = new o.Vector3,
  26712. function(e, t, i, n, r, o, a) {
  26713. return l.copy(o),
  26714. m.getRelativeDirection(i.quaternion, l),
  26715. s.direction.copy(l),
  26716. s.fov = a,
  26717. this.filterAndQueueTileDownloadDescriptors(e, t, i, n, s)
  26718. }
  26719. ),
  26720. h.prototype.filterAndQueueTileDownloadDescriptors = (c = [],
  26721. function(e, t, i, n, r) {
  26722. var o = t.getTileDownloadDescriptors(i, n);
  26723. c.length = 0,
  26724. this.filterTileDownloadDescriptors(i, o, c, r);
  26725. for (var a = 0, s = 0; s < c.length; s++) {
  26726. var l = c[s];
  26727. l && (e.push(l),
  26728. a++)
  26729. }
  26730. return a
  26731. }
  26732. ),
  26733. h.prototype.filterTileDownloadDescriptors = (new o.Vector3,
  26734. function(e, t, i, n) {
  26735. var r, o;
  26736. switch (n.filter) {
  26737. case a.DirectionalFOV:
  26738. for (r = 0; r < t.length; r++)
  26739. o = t[r],
  26740. m.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  26741. break;
  26742. default:
  26743. for (r = 0; r < t.length; r++)
  26744. o = t[r],
  26745. i.push(o)
  26746. }
  26747. for (r = 0; r < i.length; r++)
  26748. o = i[r],
  26749. this.canIncludeDescriptor(o) || (i[r] = null)
  26750. }
  26751. ),
  26752. h.prototype.canIncludeDescriptor = function(e) {
  26753. return e.status !== i.Downloading && e.status !== i.Downloaded
  26754. }
  26755. ,
  26756. h.prototype.canIncludePano = function(e, t) {
  26757. return !e.isLoaded(t)
  26758. }
  26759. ,
  26760. h.getFOVDotThreshold = function(e) {
  26761. return Math.cos(o.Math.degToRad(e / 2))
  26762. }
  26763. ;
  26764. var y = (A._panoSpaceDir = new o.Vector3,
  26765. A._fovThreshold = -1,
  26766. A._fovThresholdNarrow = -1,
  26767. A);
  26768. function A(e, t) {
  26769. var i = A._panoSpaceDir
  26770. , n = A._fovThreshold
  26771. , r = A._fovThresholdNarrow
  26772. , o = Math.max(Math.min(i.dot(e.direction), 1), -1)
  26773. , a = Math.max(Math.min(i.dot(t.direction), 1), -1);
  26774. return e._dot = o,
  26775. t._dot = a,
  26776. n <= o && a < n ? -1 : o < n && n <= a ? 1 : r <= o && a < r ? -1 : o < r && r <= a ? 1 : e.panoSize > t.panoSize ? 1 : t.panoSize > e.panoSize ? -1 : -(o - a)
  26777. }
  26778. h.sortPanoTiles = function(e, t, i) {
  26779. y._panoSpaceDir.copy(i),
  26780. m.getRelativeDirection(t.quaternion, y._panoSpaceDir),
  26781. y._fovThresholdNarrow = v.getFOVDotThreshold(h.DIRECTIONAL_FOV_NARROW),
  26782. y._fovThreshold = v.getFOVDotThreshold(h.DIRECTIONAL_FOV),
  26783. e.sort(y)
  26784. }
  26785. ,
  26786. h.insertSortedPanoTile = function(e, t, i, n) {
  26787. y._panoSpaceDir.copy(n),
  26788. m.getRelativeDirection(i.quaternion, y._panoSpaceDir),
  26789. y._fovThresholdNarrow = v.getFOVDotThreshold(h.DIRECTIONAL_FOV_NARROW),
  26790. y._fovThreshold = v.getFOVDotThreshold(h.DIRECTIONAL_FOV);
  26791. for (var r = -1, o = 0; o < e.length; o++) {
  26792. if (y(t, e[o]) <= 0) {
  26793. r = o;
  26794. break
  26795. }
  26796. }
  26797. if (-1 === r)
  26798. e[e.length] = t;
  26799. else {
  26800. for (var a = e.length; r < a; a--)
  26801. e[a] = e[a - 1];
  26802. e[r] = t
  26803. }
  26804. }
  26805. ,
  26806. h.prototype.setZoomingActive = function(e) {
  26807. e !== this.zoomingActive && (this.zoomingActive = e)
  26808. }
  26809. ,
  26810. C.exports = h
  26811. }
  26812. ).call(this, "/js/tile/TilePrioritizer.js")
  26813. }
  26814. , {
  26815. "../enum/DownloadStatus": 24,
  26816. "../enum/GLCubeFaces": 25,
  26817. "../enum/ModelManagerEvents": 33,
  26818. "../enum/PanoSizeClass": 36,
  26819. "../enum/Vectors": 50,
  26820. "../enum/Viewmode": 51,
  26821. "../objects/Panorama": 148,
  26822. "../settings": 166,
  26823. "../util/browser": 182,
  26824. "../util/logger": 189,
  26825. "../util/math": 190,
  26826. "./TileUtils": 174,
  26827. events: 202,
  26828. three: 217
  26829. }],
  26830. 173: [function(e, t, i) {
  26831. "use strict";
  26832. function f(e, t) {
  26833. this.levels = t,
  26834. this.tileSize = e,
  26835. this.root = null,
  26836. this.allNodes = [],
  26837. function(e) {
  26838. e.root = function e(t, i, n) {
  26839. if (n > t.levels)
  26840. return null;
  26841. var r = new a(t,i);
  26842. t.allNodes.push(r);
  26843. for (var o = 0; o < s; o++)
  26844. r.children[o] = e(t, r, n + 1);
  26845. return r
  26846. }(e, null, 0)
  26847. }(this)
  26848. }
  26849. function a(e, t) {
  26850. this.tree = e,
  26851. this.parent = t,
  26852. this.children = [],
  26853. this.id = ++n
  26854. }
  26855. var g = (e("three"),
  26856. e("./TileUtils"),
  26857. e("../objects/Panorama"),
  26858. e("../util/panorama"),
  26859. e("events").EventEmitter,
  26860. 2)
  26861. , s = g * g;
  26862. f.TraversalType = Object.freeze({
  26863. PreOrder: 0,
  26864. PostOrder: 1
  26865. });
  26866. var n = 0;
  26867. f.getLevelCountForSize = function(e, t) {
  26868. var i = 0;
  26869. for (t < e && (t = e); !((t /= g) < e); )
  26870. i++;
  26871. return i
  26872. }
  26873. ,
  26874. f.getSizeForLevel = function(e, t) {
  26875. return Math.pow(g, t) * e
  26876. }
  26877. ,
  26878. f.prototype.getSubNode = function(e, t, i) {
  26879. (!t || e < this.tileSize) && (t = 0),
  26880. (!i || e < this.tileSize) && (i = 0),
  26881. e < this.tileSize && (e = this.tileSize);
  26882. var n = f.getLevelCountForSize(this.tileSize, e);
  26883. return function e(t, i, n, r, o) {
  26884. if (!t)
  26885. return null;
  26886. if (0 === n)
  26887. return t;
  26888. if (!t.children || 0 === t.children.length)
  26889. return null;
  26890. var a = Math.pow(g, n) / g
  26891. , s = r % a
  26892. , l = o % a
  26893. , c = Math.floor(o / a)
  26894. , h = Math.floor(r / a)
  26895. , u = c * g + h;
  26896. return e(t.children[u], i + 1, n - 1, s, l)
  26897. }(this.root, 0, n, t, i)
  26898. }
  26899. ,
  26900. f.prototype.breadthFirst = function(e) {
  26901. var t = !!(e = e || {}).nullLevelEnd
  26902. , i = e.maxLevel
  26903. , n = e.minLevel
  26904. , r = e.callback
  26905. , o = e.saveVisited
  26906. , a = []
  26907. , s = {}
  26908. , l = 0;
  26909. for (a.push(this.root),
  26910. a.push(s); 0 < a.length && !(i && i < l); ) {
  26911. var c = a.shift();
  26912. if (c === s)
  26913. (!n || n <= l) && (r && t && r(null),
  26914. o && t && o.push(null)),
  26915. 0 < a.length && a.push(s),
  26916. l++,
  26917. 0;
  26918. else {
  26919. if (c.children)
  26920. for (var h = 0; h < c.children.length; h++) {
  26921. c.children[h] && a.push(c.children[h])
  26922. }
  26923. var u = this.getFaceIndexFromNode(c);
  26924. (!n || n <= l) && (r && r(c, l, u),
  26925. o && o.push(c)),
  26926. 0
  26927. }
  26928. }
  26929. }
  26930. ,
  26931. f.prototype.getFaceIndexFromNode = function(e) {
  26932. if (!e)
  26933. return -1;
  26934. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  26935. var o = i.parent;
  26936. if (!o)
  26937. break;
  26938. for (var a = -1, s = 0; s < o.children.length; s++)
  26939. o.children[s] === i && (a = s);
  26940. n = a % g * t + n,
  26941. r = Math.floor(a / g) * t + r,
  26942. t *= g,
  26943. i = o
  26944. }
  26945. return r * t + n
  26946. }
  26947. ,
  26948. f.prototype.depthFirst = function(e, t, i) {
  26949. !function e(t, i, n, r, o, a, s, l) {
  26950. if (t) {
  26951. s = s || f.TraversalType.PreOrder;
  26952. var c = r * g + n;
  26953. if (s === f.TraversalType.PreOrder && (o && o(t, i, c, n, r),
  26954. a && a.push(t)),
  26955. t.children && 0 !== t.children.length) {
  26956. for (var h = r * g, u = n * g, d = 0; d < g; d++)
  26957. for (var p = 0; p < g; p++)
  26958. e(t.children[p * g + d], i + 1, u + d, h + p, o, a, s, l);
  26959. s === f.TraversalType.PostOrder && (o && o(t, i, c, n, r),
  26960. a && a.push(t))
  26961. }
  26962. }
  26963. }(this.root, 0, 0, 0, e, t, i, this.tileSize)
  26964. }
  26965. ,
  26966. t.exports = f
  26967. }
  26968. , {
  26969. "../objects/Panorama": 148,
  26970. "../util/panorama": 191,
  26971. "./TileUtils": 174,
  26972. events: 202,
  26973. three: 217
  26974. }],
  26975. 174: [function(e, t, i) {
  26976. "use strict";
  26977. var n, a, s, p, f, g, E, l, c, h, u, d, r, o, m = e("../enum/GLCubeFaces"), _ = e("../util/MathLight"), b = {};
  26978. b.TILE_SIZE = 512,
  26979. b.FACES_PER_PANO = 6,
  26980. b.LocationOnTile = {
  26981. Center: 0,
  26982. UpperLeft: 1,
  26983. UpperRight: 2,
  26984. LowerRight: 3,
  26985. LowerLeft: 4
  26986. },
  26987. b.getTileVector = function(e, t, i, n, r, o, a, s) {
  26988. var l = e / t
  26989. , c = t / e * 2
  26990. , h = c / 2
  26991. , u = n / l * 2 - 1 + h
  26992. , d = (r = l - 1 - r) / l * 2 - 1 + h;
  26993. switch (o = o || b.LocationOnTile.Center) {
  26994. case b.LocationOnTile.UpperLeft:
  26995. u -= h,
  26996. d += h,
  26997. u += a * c;
  26998. break;
  26999. case b.LocationOnTile.UpperRight:
  27000. u += h,
  27001. d += h,
  27002. d -= a * c;
  27003. break;
  27004. case b.LocationOnTile.LowerRight:
  27005. u += h,
  27006. d -= h,
  27007. u -= a * c;
  27008. break;
  27009. case b.LocationOnTile.LowerLeft:
  27010. u -= h,
  27011. d -= h,
  27012. d += a * c;
  27013. break;
  27014. case b.LocationOnTile.Center:
  27015. }
  27016. switch (i) {
  27017. case m.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  27018. _.setVector(s, -1, d, -u);
  27019. break;
  27020. case m.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  27021. _.setVector(s, 1, d, u);
  27022. break;
  27023. case m.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  27024. _.setVector(s, -u, 1, -d);
  27025. break;
  27026. case m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  27027. _.setVector(s, -u, -1, d);
  27028. break;
  27029. case m.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  27030. _.setVector(s, -u, d, 1);
  27031. break;
  27032. case m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  27033. _.setVector(s, u, d, -1)
  27034. }
  27035. _.normalize(s)
  27036. }
  27037. ,
  27038. b.getFaceForTile = function(e, t) {
  27039. var i = b.TILE_SIZE;
  27040. e < b.TILE_SIZE && (i = e);
  27041. var n = Math.floor(e / i)
  27042. , r = n * n;
  27043. return Math.floor(t / r)
  27044. }
  27045. ,
  27046. b.getTileLocation = function(e, t, i) {
  27047. var n = b.TILE_SIZE;
  27048. e < b.TILE_SIZE && (n = e);
  27049. var r = b.getFaceForTile(e, t)
  27050. , o = Math.floor(e / n)
  27051. , a = t - r * (o * o);
  27052. i.tileX = a % o,
  27053. i.tileY = Math.floor(a / o),
  27054. i.face = r,
  27055. i.faceTileIndex = a
  27056. }
  27057. ,
  27058. b.getTileCountForSize = function(e) {
  27059. if (e <= b.TILE_SIZE)
  27060. return b.FACES_PER_PANO;
  27061. var t = Math.floor(e / b.TILE_SIZE);
  27062. return t * t * b.FACES_PER_PANO
  27063. }
  27064. ,
  27065. b.getRelativeDirection = (r = new _.Matrix4,
  27066. o = new _.Quaternion,
  27067. function(e, t) {
  27068. o.copy(e),
  27069. o.inverse(),
  27070. r.makeRotationFromQuaternion(o),
  27071. r.applyToVector3(t),
  27072. _.normalize(t)
  27073. }
  27074. ),
  27075. b.matchingTilesInDirection = (c = new _.Vector3,
  27076. h = new _.Vector3(0,0,-1),
  27077. u = new _.Quaternion,
  27078. l = {
  27079. face: -1,
  27080. faceTileIndex: -1,
  27081. tileX: -1,
  27082. tileY: -1
  27083. },
  27084. d = function(e, t, i) {
  27085. for (var n = b.getTileCountForSize(e), r = 0, o = 0; o < n; o++)
  27086. b.getTileLocation(e, o, l),
  27087. t && !t(l) || (r++,
  27088. i && (a = l,
  27089. i.push({
  27090. face: a.face,
  27091. faceTileIndex: a.faceTileIndex,
  27092. tileX: a.tileX,
  27093. tileY: a.tileY
  27094. })));
  27095. var a;
  27096. return r
  27097. }
  27098. ,
  27099. function(e, t, i, n, r, o) {
  27100. var a = t < b.TILE_SIZE ? t : b.TILE_SIZE;
  27101. if (b.getTileCountForSize(t),
  27102. !n && !r)
  27103. return d(t, null, o);
  27104. var s = !!r;
  27105. return r = r || n,
  27106. r = Math.max(0, Math.min(r, 360)),
  27107. n = Math.max(0, Math.min(n, 360)),
  27108. _.copyVector(i, c),
  27109. b.getRelativeDirection(e.quaternion, c),
  27110. s ? (u.setFromUnitVectors(c, h),
  27111. d(t, function(e) {
  27112. return b.isTileWithinFrustum(t, a, e.face, e.tileX, e.tileY, u, n, r)
  27113. }, o)) : d(t, function(e) {
  27114. return b.isTileWithinFOV(t, a, e.face, e.tileX, e.tileY, c, n)
  27115. }, o)
  27116. }
  27117. ),
  27118. b.isTileWithinFrustum = (E = new _.Vector3,
  27119. function(e, t, i, n, r, o, a, s) {
  27120. for (var l = Math.tan(.5 * s * _.RADIANS_PER_DEGREE), c = -l, h = Math.tan(.5 * a * _.RADIANS_PER_DEGREE), u = -h, d = b.mapFaceToCubemapFace(i), p = 0, f = 0, g = 0, m = 0, v = 0, y = b.LocationOnTile.Center; y <= b.LocationOnTile.LowerLeft; y++)
  27121. if (b.getTileVector(e, t, d, n, r, y, 0, E),
  27122. _.applyQuaternionToVector(o, E),
  27123. -1e-5 <= E.z)
  27124. ;
  27125. else {
  27126. var A = -1 / E.z
  27127. , C = E.x * A
  27128. , I = E.y * A;
  27129. l < I ? p++ : I < c && f++,
  27130. h < C ? g++ : C < u && m++,
  27131. v++
  27132. }
  27133. return f !== v && p !== v && g !== v && m !== v
  27134. }
  27135. ),
  27136. b.isTileWithinFOV = (p = new _.Vector3,
  27137. f = new _.Vector3(0,1,0),
  27138. g = new _.Vector3(1,0,0),
  27139. function(e, t, i, n, r, o, a) {
  27140. var s = b.mapFaceToCubemapFace(i);
  27141. if (_.cross(o, f, g),
  27142. b.getTileVector(e, t, s, n, r, b.LocationOnTile.Center, 0, p),
  27143. b.isWithinFOV(p, o, a, null))
  27144. return !0;
  27145. for (var l = a / 360, c = Math.floor(1 / l), h = 0, u = 0; u < c; u++) {
  27146. for (var d = b.LocationOnTile.UpperLeft; d <= b.LocationOnTile.LowerLeft; d++)
  27147. if (b.getTileVector(e, t, s, n, r, d, h, p),
  27148. b.isWithinFOV(p, o, a, null))
  27149. return !0;
  27150. h += l
  27151. }
  27152. return !1
  27153. }
  27154. ),
  27155. b.isWithinFOV = (a = new _.Vector3,
  27156. s = new _.Vector3,
  27157. function(e, t, i, n) {
  27158. if (_.copyVector(e, s),
  27159. n) {
  27160. _.copyVector(n, a),
  27161. _.normalize(a);
  27162. var r = _.dot(a, e);
  27163. a.x *= r,
  27164. a.y *= r,
  27165. a.z *= r,
  27166. _.subVector(s, a)
  27167. }
  27168. var o = i / 2 * _.RADIANS_PER_DEGREE;
  27169. return Math.cos(o) <= _.dot(s, t)
  27170. }
  27171. ),
  27172. b.mapFaceToCubemapFace = (n = {
  27173. 0: m.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  27174. 1: m.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  27175. 2: m.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  27176. 3: m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  27177. 4: m.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  27178. 5: m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  27179. },
  27180. function(e) {
  27181. return n[e]
  27182. }
  27183. ),
  27184. t.exports = b
  27185. }
  27186. , {
  27187. "../enum/GLCubeFaces": 25,
  27188. "../util/MathLight": 176
  27189. }],
  27190. 175: [function(i, n, e) {
  27191. (function(e) {
  27192. "use strict";
  27193. function t() {
  27194. this.list = [],
  27195. this.index = {},
  27196. Object.defineProperty(this, "length", {
  27197. get: function() {
  27198. return this.list.length
  27199. }
  27200. })
  27201. }
  27202. new (i("./common"),
  27203. i("./logger"))(e),
  27204. t.prototype.forEach = function(e) {
  27205. this.list.forEach(e)
  27206. }
  27207. ,
  27208. t.prototype.add = function(e) {
  27209. this.list.push(e),
  27210. this.index[this.getIndex(e)] = e
  27211. }
  27212. ,
  27213. t.prototype.getIndex = function(e) {
  27214. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  27215. }
  27216. ,
  27217. t.prototype.extend = function(e) {
  27218. for (var t = 0; t < e.length; t++)
  27219. this.add(e[t])
  27220. }
  27221. ,
  27222. t.prototype.get = function(e) {
  27223. return this.index[e]
  27224. }
  27225. ,
  27226. t.prototype.first = function() {
  27227. return this.list[0]
  27228. }
  27229. ,
  27230. t.prototype.last = function() {
  27231. return this.list[this.list.length - 1]
  27232. }
  27233. ,
  27234. t.prototype.reIndex = function() {
  27235. this.index = {};
  27236. var t = this;
  27237. this.forEach(function(e) {
  27238. t.index[t.getIndex(e)] = e
  27239. })
  27240. }
  27241. ,
  27242. t.prototype.filter = function(e) {
  27243. var t = this.list.filter(e);
  27244. return this.reIndex(),
  27245. t
  27246. }
  27247. ,
  27248. t.prototype.reduce = function(e, t) {
  27249. return this.list.reduce(e, t)
  27250. }
  27251. ,
  27252. t.prototype.sort = function(e) {
  27253. return this.list.sort(e)
  27254. }
  27255. ,
  27256. t.prototype.indexOf = function(e) {
  27257. for (var t = 0; t < this.list.length; ++t)
  27258. if (this.list[t] === e)
  27259. return t;
  27260. return -1
  27261. }
  27262. ,
  27263. n.exports = t
  27264. }
  27265. ).call(this, "/js/util/IndexedCollection.js")
  27266. }
  27267. , {
  27268. "./common": 185,
  27269. "./logger": 189
  27270. }],
  27271. 176: [function(e, t, i) {
  27272. "use strict";
  27273. e("../constants");
  27274. var n, r, o = {};
  27275. o.RADIANS_PER_DEGREE = Math.PI / 180,
  27276. o.DEGREES_PER_RADIAN = 180 / Math.PI,
  27277. o.Vector3 = function(e, t, i) {
  27278. this.x = e || 0,
  27279. this.y = t || 0,
  27280. this.z = i || 0
  27281. }
  27282. ,
  27283. o.Matrix4 = function() {
  27284. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  27285. 0 < arguments.length && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  27286. }
  27287. ,
  27288. o.Matrix4.prototype = {
  27289. identity: function() {
  27290. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  27291. this
  27292. },
  27293. copy: function(e) {
  27294. return this.elements.set(e.elements),
  27295. this
  27296. },
  27297. applyToVector3: function(e) {
  27298. var t = e.x
  27299. , i = e.y
  27300. , n = e.z
  27301. , r = this.elements;
  27302. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  27303. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  27304. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  27305. this
  27306. },
  27307. getInverse: function(e, t) {
  27308. var i = this.elements
  27309. , n = e.elements
  27310. , r = n[0]
  27311. , o = n[1]
  27312. , a = n[2]
  27313. , s = n[3]
  27314. , l = n[4]
  27315. , c = n[5]
  27316. , h = n[6]
  27317. , u = n[7]
  27318. , d = n[8]
  27319. , p = n[9]
  27320. , f = n[10]
  27321. , g = n[11]
  27322. , m = n[12]
  27323. , v = n[13]
  27324. , y = n[14]
  27325. , A = n[15]
  27326. , C = p * y * u - v * f * u + v * h * g - c * y * g - p * h * A + c * f * A
  27327. , I = m * f * u - d * y * u - m * h * g + l * y * g + d * h * A - l * f * A
  27328. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * A + l * p * A
  27329. , _ = m * p * h - d * v * h - m * c * f + l * v * f + d * c * y - l * p * y
  27330. , b = r * C + o * I + a * E + s * _;
  27331. if (0 == b) {
  27332. var w = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  27333. if (t)
  27334. throw new Error(w);
  27335. return console.warn(w),
  27336. this.identity()
  27337. }
  27338. var T = 1 / b;
  27339. return i[0] = C * T,
  27340. i[1] = (v * f * s - p * y * s - v * a * g + o * y * g + p * a * A - o * f * A) * T,
  27341. i[2] = (c * y * s - v * h * s + v * a * u - o * y * u - c * a * A + o * h * A) * T,
  27342. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  27343. i[4] = I * T,
  27344. i[5] = (d * y * s - m * f * s + m * a * g - r * y * g - d * a * A + r * f * A) * T,
  27345. i[6] = (m * h * s - l * y * s - m * a * u + r * y * u + l * a * A - r * h * A) * T,
  27346. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  27347. i[8] = E * T,
  27348. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * A - r * p * A) * T,
  27349. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * A + r * c * A) * T,
  27350. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  27351. i[12] = _ * T,
  27352. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * y + r * p * y) * T,
  27353. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * y - r * c * y) * T,
  27354. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  27355. this
  27356. },
  27357. makeRotationFromQuaternion: function(e) {
  27358. var t = this.elements
  27359. , i = e.x
  27360. , n = e.y
  27361. , r = e.z
  27362. , o = e.w
  27363. , a = i + i
  27364. , s = n + n
  27365. , l = r + r
  27366. , c = i * a
  27367. , h = i * s
  27368. , u = i * l
  27369. , d = n * s
  27370. , p = n * l
  27371. , f = r * l
  27372. , g = o * a
  27373. , m = o * s
  27374. , v = o * l;
  27375. return t[0] = 1 - (d + f),
  27376. t[4] = h - v,
  27377. t[8] = u + m,
  27378. t[1] = h + v,
  27379. t[5] = 1 - (c + f),
  27380. t[9] = p - g,
  27381. t[2] = u - m,
  27382. t[6] = p + g,
  27383. t[10] = 1 - (c + d),
  27384. t[3] = 0,
  27385. t[7] = 0,
  27386. t[11] = 0,
  27387. t[12] = 0,
  27388. t[13] = 0,
  27389. t[14] = 0,
  27390. t[15] = 1,
  27391. this
  27392. }
  27393. },
  27394. o.Quaternion = function(e, t, i, n) {
  27395. this._x = e || 0,
  27396. this._y = t || 0,
  27397. this._z = i || 0,
  27398. this._w = void 0 !== n ? n : 1
  27399. }
  27400. ,
  27401. o.Quaternion.prototype = {
  27402. get x() {
  27403. return this._x
  27404. },
  27405. set x(e) {
  27406. this._x = e
  27407. },
  27408. get y() {
  27409. return this._y
  27410. },
  27411. set y(e) {
  27412. this._y = e
  27413. },
  27414. get z() {
  27415. return this._z
  27416. },
  27417. set z(e) {
  27418. this._z = e
  27419. },
  27420. get w() {
  27421. return this._w
  27422. },
  27423. set w(e) {
  27424. this._w = e
  27425. },
  27426. copy: function(e) {
  27427. this._x = e.x,
  27428. this._y = e.y,
  27429. this._z = e.z,
  27430. this._w = e.w
  27431. },
  27432. inverse: function() {
  27433. return this.conjugate().normalize()
  27434. },
  27435. conjugate: function() {
  27436. return this._x *= -1,
  27437. this._y *= -1,
  27438. this._z *= -1,
  27439. this
  27440. },
  27441. length: function() {
  27442. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  27443. },
  27444. normalize: function() {
  27445. var e = this.length();
  27446. return 0 === e ? (this._x = 0,
  27447. this._y = 0,
  27448. this._z = 0,
  27449. this._w = 1) : (e = 1 / e,
  27450. this._x = this._x * e,
  27451. this._y = this._y * e,
  27452. this._z = this._z * e,
  27453. this._w = this._w * e),
  27454. this
  27455. },
  27456. setFromAxisAngle: function(e, t) {
  27457. var i = t / 2
  27458. , n = Math.sin(i);
  27459. return this._x = e.x * n,
  27460. this._y = e.y * n,
  27461. this._z = e.z * n,
  27462. this._w = Math.cos(i),
  27463. this
  27464. },
  27465. setFromUnitVectors: function(e, t) {
  27466. return void 0 === n && (n = new o.Vector3),
  27467. (r = o.dot(e, t) + 1) < 1e-6 ? (r = 0,
  27468. Math.abs(e.x) > Math.abs(e.z) ? o.setVector(n, -e.y, e.x, 0) : o.setVector(n, 0, -e.z, e.y)) : o.cross(e, t, n),
  27469. this._x = n.x,
  27470. this._y = n.y,
  27471. this._z = n.z,
  27472. this._w = r,
  27473. this.normalize()
  27474. },
  27475. multiply: function(e) {
  27476. return this.multiplyQuaternions(this, e)
  27477. },
  27478. premultiply: function(e) {
  27479. return this.multiplyQuaternions(e, this)
  27480. },
  27481. multiplyQuaternions: function(e, t) {
  27482. var i = e._x
  27483. , n = e._y
  27484. , r = e._z
  27485. , o = e._w
  27486. , a = t._x
  27487. , s = t._y
  27488. , l = t._z
  27489. , c = t._w;
  27490. return this._x = i * c + o * a + n * l - r * s,
  27491. this._y = n * c + o * s + r * a - i * l,
  27492. this._z = r * c + o * l + i * s - n * a,
  27493. this._w = o * c - i * a - n * s - r * l,
  27494. this
  27495. }
  27496. },
  27497. o.convertWorkshopVector = function(e) {
  27498. return new o.Vector3(-e.x,e.y,e.z)
  27499. }
  27500. ,
  27501. o.convertWorkshopQuaternion = function(e) {
  27502. return new o.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new o.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  27503. }
  27504. ,
  27505. o.convertWorkshopOrthoZoom = function(e) {
  27506. return -1 === e ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight
  27507. }
  27508. ,
  27509. o.convertWorkshopPanoramaQuaternion = function(e) {
  27510. return new o.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new o.Quaternion).setFromAxisAngle(new o.Vector3(0,1,0), 270 * o.RADIANS_PER_DEGREE))
  27511. }
  27512. ,
  27513. o.normalize = function(e) {
  27514. var t = e.x * e.x + e.y * e.y + e.z * e.z
  27515. , i = Math.sqrt(t);
  27516. e.x /= i,
  27517. e.y /= i,
  27518. e.z /= i
  27519. }
  27520. ,
  27521. o.dot = function(e, t) {
  27522. return e.x * t.x + e.y * t.y + e.z * t.z
  27523. }
  27524. ,
  27525. o.cross = function(e, t, i) {
  27526. var n = e.x
  27527. , r = e.y
  27528. , o = e.z;
  27529. i.x = r * t.z - o * t.y,
  27530. i.y = o * t.x - n * t.z,
  27531. i.z = n * t.y - r * t.x
  27532. }
  27533. ,
  27534. o.setVector = function(e, t, i, n) {
  27535. e.x = t,
  27536. e.y = i,
  27537. e.z = n
  27538. }
  27539. ,
  27540. o.copyVector = function(e, t) {
  27541. t.x = e.x,
  27542. t.y = e.y,
  27543. t.z = e.z
  27544. }
  27545. ,
  27546. o.addVector = function(e, t) {
  27547. e.x += t.x,
  27548. e.y += t.y,
  27549. e.z += t.z
  27550. }
  27551. ,
  27552. o.subVector = function(e, t) {
  27553. e.x -= t.x,
  27554. e.y -= t.y,
  27555. e.z -= t.z
  27556. }
  27557. ,
  27558. o.applyQuaternionToVector = function(e, t) {
  27559. var i = t.x
  27560. , n = t.y
  27561. , r = t.z
  27562. , o = e.x
  27563. , a = e.y
  27564. , s = e.z
  27565. , l = e.w
  27566. , c = l * i + a * r - s * n
  27567. , h = l * n + s * i - o * r
  27568. , u = l * r + o * n - a * i
  27569. , d = -o * i - a * n - s * r;
  27570. t.x = c * l + d * -o + h * -s - u * -a,
  27571. t.y = h * l + d * -a + u * -o - c * -s,
  27572. t.z = u * l + d * -s + c * -a - h * -o
  27573. }
  27574. ,
  27575. o.angleBetweenVectors = function(e, t) {
  27576. return Math.acos(o.dot(e, t))
  27577. }
  27578. ,
  27579. t.exports = o
  27580. }
  27581. , {
  27582. "../constants": 8
  27583. }],
  27584. 177: [function(c, h, e) {
  27585. (function(e) {
  27586. "use strict";
  27587. function t(e) {
  27588. this.cache = null,
  27589. this.expires = 0
  27590. }
  27591. function i() {
  27592. this.baseUrl = null,
  27593. this.cache = null,
  27594. this.expires = 0
  27595. }
  27596. function n() {
  27597. this.baseUrl = null,
  27598. this.expires = 0
  27599. }
  27600. function r(e) {
  27601. this.initialLoadingPromise = null,
  27602. this.endpoint = e + "?type=3",
  27603. this.urlContainer = null,
  27604. this.authorizationHeader = s.getAuthorizationHeader(),
  27605. this.containerClasses = [n, i, t]
  27606. }
  27607. c("./ajax");
  27608. var o = c("./logger")
  27609. , a = c("../constants")
  27610. , s = c("./showcase")
  27611. , l = (c("../ab"),
  27612. new o(e));
  27613. t.prototype = {
  27614. version: 1,
  27615. validate: function(e) {
  27616. return "catalog.json"in e && 0 < Object.keys(e).length
  27617. },
  27618. update: function(e) {
  27619. return this.cache = e,
  27620. this.expires = Date.now() + a.signedUrlDefaultExpireTime,
  27621. $.when()
  27622. },
  27623. get: function(e) {
  27624. return this.cache[e]
  27625. }
  27626. },
  27627. i.prototype = {
  27628. version: 2,
  27629. validate: function(e) {
  27630. return "catalog.json"in e && "base.url"in e && 1 < Object.keys(e).length
  27631. },
  27632. update: function(e) {
  27633. return this.baseUrl = e["base.url"],
  27634. this.cache = e,
  27635. this.expires = Date.now() + a.signedUrlDefaultExpireTime,
  27636. $.when()
  27637. },
  27638. get: function(e) {
  27639. var t = this.cache[e];
  27640. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  27641. }
  27642. },
  27643. n.prototype = {
  27644. version: 3,
  27645. validate: function(e) {
  27646. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  27647. },
  27648. update: function(e) {
  27649. return this.baseUrl = e.templates[0],
  27650. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + a.signedUrlDefaultExpireTime,
  27651. $.when()
  27652. },
  27653. get: function(e) {
  27654. return this.baseUrl.replace("{{filename}}", e)
  27655. }
  27656. },
  27657. r.prototype = {
  27658. init: function() {
  27659. return this.initialLoadingPromise || (setInterval(function() {
  27660. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  27661. Date.now() + a.signedUrlRefreshBuffer > e && (l.debug("Refreshing urls..."),
  27662. this.refresh().done(function() {
  27663. l.debug("Refreshed")
  27664. }).fail(function() {
  27665. l.error("Failed url refresh, urls might go stale soon")
  27666. }))
  27667. }
  27668. .bind(this), a.signedUrlCheckInterval),
  27669. this.initialLoadingPromise = this.refresh()),
  27670. this.initialLoadingPromise
  27671. },
  27672. refresh: function(e) {
  27673. return {},
  27674. $.Deferred().resolve()
  27675. },
  27676. get: function(e) {
  27677. return window.DATA.files.templates[0].replace("{{filename}}", e)
  27678. }
  27679. },
  27680. h.exports = r
  27681. }
  27682. ).call(this, "/js/util/ModelUrls.js")
  27683. }
  27684. , {
  27685. "../ab": 3,
  27686. "../constants": 8,
  27687. "./ajax": 181,
  27688. "./logger": 189,
  27689. "./showcase": 193
  27690. }],
  27691. 178: [function(l, c, e) {
  27692. (function(e) {
  27693. "use strict";
  27694. function t() {
  27695. i.call(this),
  27696. this.neighbourMap = {},
  27697. this.map = null
  27698. }
  27699. var f, g, m, v, y, A, C, I, E, _, b, w = l("three"), n = l("./common"), a = l("../settings"), r = l("../objects/Panorama"), o = (a = l("../settings"),
  27700. l("./aStar")), T = new (l("./logger"))(e), i = l("./IndexedCollection"), s = l("./transitions");
  27701. n.inherit(t, i),
  27702. t.prototype.getIndex = function(e) {
  27703. return e.id
  27704. }
  27705. ,
  27706. t.prototype.find = function(e, t) {
  27707. var i = n.filterAll(this.list, e);
  27708. return 0 === i.length ? null : (t && t.forEach(function(e) {
  27709. i = n.stableSort(i, e)
  27710. }),
  27711. i[0])
  27712. }
  27713. ,
  27714. t.prototype.sortByScore = function(e, t) {
  27715. var i = n.filterAll(this.list, e);
  27716. return 0 === i.length ? null : i = i.map(function(i) {
  27717. return {
  27718. pano: i,
  27719. score: t.reduce(function(e, t) {
  27720. return e + t(i)
  27721. }, 0)
  27722. }
  27723. }).sort(function(e, t) {
  27724. return t.score - e.score
  27725. })
  27726. }
  27727. ,
  27728. t.prototype.lowestByScore = function(e, t, i) {
  27729. return this.findRankedByScore(0, e, t, i)
  27730. }
  27731. ,
  27732. t.prototype.findRankedByScore = function(e, t, i, n) {
  27733. n && (n.candidates = null,
  27734. n.pano = null),
  27735. e = e || 0;
  27736. var r = this.sortByScore(t, i);
  27737. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  27738. n.pano = r[e].pano),
  27739. r[e].pano)
  27740. }
  27741. ,
  27742. t.prototype.showPanoScores = function(e) {
  27743. this.list.forEach(function(e) {
  27744. e.removeTextSprite()
  27745. });
  27746. var t = 6344768;
  27747. e.forEach(function(e) {
  27748. e.pano.addTextSprite(e.score.toFixed(2), t),
  27749. t = 16428055
  27750. })
  27751. }
  27752. ,
  27753. t.prototype.isNeighbour = function(e, t) {
  27754. return this.neighbourMap[e.id][t.id]
  27755. }
  27756. ,
  27757. t.prototype.getNeighbours = function(e) {
  27758. return this.neighbourMap[e.id]
  27759. }
  27760. ,
  27761. t.prototype.setNeighbour = function(e, t, i) {
  27762. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  27763. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  27764. this.neighbourMap[e.id][e.id] = !0,
  27765. this.neighbourMap[t.id][t.id] = !0,
  27766. this.neighbourMap[e.id][t.id] = i,
  27767. this.neighbourMap[t.id][e.id] = i,
  27768. this.neighbourMap[e.id]
  27769. }
  27770. ,
  27771. t.prototype.findClosest = function(e, t) {
  27772. var i = [r.filters.isPanoAligned()];
  27773. return t && i.push(r.filters.inDirection(e, t, .75)),
  27774. this.find(i, [r.sortFunctions.distanceToPoint(e)])
  27775. }
  27776. ,
  27777. t.prototype.dualNeighbors = function(e, t) {
  27778. var i, n = [];
  27779. for (i in this.neighbourMap[e.id])
  27780. this.neighbourMap[t.id][i] && n.push(i);
  27781. return n
  27782. }
  27783. ,
  27784. t.prototype.populate_path_graph = function() {
  27785. var e, t, i, n, r, o, a, s, l = Date.now(), c = {}, h = 0, u = new w.Vector3(0,0,0);
  27786. for (e = 0; e < this.list.length; e += 1) {
  27787. for (t in s = !(a = {}),
  27788. i = (r = this.list[e]).neighbourPanos || r.findNeighourPanos())
  27789. if (i[t]) {
  27790. o = this.index[t],
  27791. u.copy(r.floorPosition),
  27792. u.sub(o.floorPosition);
  27793. var d = Math.sqrt(u.x * u.x + u.z * u.z)
  27794. , p = (Math.abs(u.y),
  27795. Math.max(d, .01),
  27796. Math.max(0, Math.abs(u.y) - .2));
  27797. n = 0 < p ? (1,
  27798. p = Math.pow(4 * p, 2),
  27799. d = Math.pow(d, 2),
  27800. Math.sqrt(p * p + d * d)) : (1,
  27801. u.length()),
  27802. a[o.id] = n,
  27803. s = !0
  27804. }
  27805. s ? c[r.id] = a : h += 1
  27806. }
  27807. this.map = c,
  27808. T.info("graph ready in " + (Date.now() - l) + "ms, " + h + " had no neighbors")
  27809. }
  27810. ,
  27811. t.prototype.aStarSearch = function(e, t) {
  27812. var i = Date.now()
  27813. , n = new o({
  27814. start: e,
  27815. isEnd: function(e) {
  27816. return e === t
  27817. },
  27818. neighbor: function(e) {
  27819. var t = e.neighbourPanos || e.findNeighourPanos()
  27820. , i = [];
  27821. for (var n in t)
  27822. t[n] && i.push(this.index[n]); //add: t[n] &&
  27823. return i
  27824. }
  27825. .bind(this),
  27826. distance: function(e, t) {
  27827. return this.map[e.id][t.id]
  27828. }
  27829. .bind(this),
  27830. heuristic: function(e, t) {
  27831. return 1
  27832. }
  27833. .bind(this),
  27834. hash: function(e) {
  27835. return e.id
  27836. },
  27837. timeout: 5e3
  27838. });
  27839. if (T.debug("A* search in " + (Date.now() - i) + "ms"),
  27840. "success" !== n.status)
  27841. return T.debug("Did not find A* path from " + e + " to " + t),
  27842. null;
  27843. T.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  27844. var r = [];
  27845. return n.path.forEach(function(e) {
  27846. r.push(e.id)
  27847. }),
  27848. r
  27849. }
  27850. ,
  27851. t.prototype.includeNodesNearPath = (f = new w.Vector3,
  27852. g = new w.Vector3,
  27853. m = new w.Vector3,
  27854. v = new w.Vector3,
  27855. y = new w.Vector3,
  27856. A = new w.Vector3,
  27857. C = new w.Vector3,
  27858. I = new w.Vector3,
  27859. E = [],
  27860. _ = new w.Vector3,
  27861. b = new w.Vector3,
  27862. function(e, t) {
  27863. if (e)
  27864. for (var i = function(e, t, i) {
  27865. return y.copy(t).sub(e),
  27866. y.dot(i)
  27867. }, n = function(e, t) {
  27868. return i(_, e.position, m) - i(_, t.position, m)
  27869. }, r = 0; r < e.length - 1; ) {
  27870. var o = e[r]
  27871. , a = e[r + 1]
  27872. , s = this.index[o]
  27873. , l = this.index[a];
  27874. _.copy(s.position),
  27875. b.copy(l.position),
  27876. E.length = 0,
  27877. f.copy(b).sub(_),
  27878. m.copy(f).normalize();
  27879. for (var c = 0; c < this.list.length; c++) {
  27880. var h = this.list[c];
  27881. y.copy(h.position).sub(_);
  27882. var u = y.dot(m);
  27883. 0 < u && (C.copy(m),
  27884. C.multiplyScalar(u),
  27885. A.copy(y),
  27886. A.sub(C),
  27887. A.length() < t && (g.copy(f).negate(),
  27888. v.copy(g).normalize(),
  27889. I.copy(h.position).sub(b),
  27890. 0 < I.dot(v) && E.push(h)))
  27891. }
  27892. if (0 < E.length) {
  27893. E.sort(n);
  27894. for (var d = e.length + E.length - 1; d >= r + E.length; d--)
  27895. e[d] = e[d - E.length];
  27896. for (var p = 0; p < E.length; p++)
  27897. e[p + r + 1] = E[p].id
  27898. }
  27899. r += E.length + 1
  27900. }
  27901. }
  27902. ),
  27903. t.prototype.fadeMarkerOpacity = function(e, t) {
  27904. var i = void 0 === e ? a.panorama.markerOpacity : e
  27905. , n = this.list.findIndex(function(e) {
  27906. return e.marker
  27907. });
  27908. if (!(n < 0)) {
  27909. var r = this.list[n].marker.material.opacity;
  27910. if (r !== e) {
  27911. var o = i - r;
  27912. s.trigger({
  27913. func: function(e, t) {
  27914. var i = r + e * o;
  27915. this.forEach(function(e) {
  27916. e.marker && (e.marker.material.opacity = i)
  27917. })
  27918. }
  27919. .bind(this),
  27920. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  27921. name: "_fpm"
  27922. })
  27923. }
  27924. }
  27925. }
  27926. ,
  27927. c.exports = t
  27928. }
  27929. ).call(this, "/js/util/PanoramaCollection.js")
  27930. }
  27931. , {
  27932. "../objects/Panorama": 148,
  27933. "../settings": 166,
  27934. "./IndexedCollection": 175,
  27935. "./aStar": 180,
  27936. "./common": 185,
  27937. "./logger": 189,
  27938. "./transitions": 195,
  27939. three: 217
  27940. }],
  27941. 179: [function(e, t, i) {
  27942. "use strict";
  27943. function n() {
  27944. this.actionSequence = [],
  27945. this.actionSequenceInProgress = !1
  27946. }
  27947. function r(e, t, i, n) {
  27948. c.trackAlways("zoom_" + e, {
  27949. from: t,
  27950. to: i,
  27951. pano: n
  27952. })
  27953. }
  27954. var o, a, s, l, c = e("../analytics");
  27955. n.prototype.reset = function(e) {
  27956. this.actionSequenceInProgress = !1,
  27957. this.actionSequence.length = 0
  27958. }
  27959. ,
  27960. n.prototype.addZoomAction = (a = o = null,
  27961. s = !1,
  27962. l = function() {
  27963. if (o = null,
  27964. 0 < this.actionSequence.length) {
  27965. var e = this.actionSequence[0].start
  27966. , t = this.actionSequence[this.actionSequence.length - 1].end;
  27967. 1 === e ? function(e, t) {
  27968. r("initial", 1, e, t)
  27969. }(t, a) : function(e, t, i) {
  27970. r("followup", e, t, i)
  27971. }(e, t, a)
  27972. }
  27973. this.reset()
  27974. }
  27975. ,
  27976. function(e, t, i) {
  27977. if (e !== t) {
  27978. s || (l = l.bind(this),
  27979. s = !0),
  27980. o && (window.clearTimeout(o),
  27981. o = null),
  27982. i === a && this.actionSequenceInProgress || (this.reset(),
  27983. a = i),
  27984. this.actionSequenceInProgress = !0;
  27985. var n = {
  27986. start: e,
  27987. end: t
  27988. };
  27989. this.actionSequence.push(n),
  27990. o = window.setTimeout(l, 150)
  27991. }
  27992. }
  27993. ),
  27994. t.exports = n
  27995. }
  27996. , {
  27997. "../analytics": 4
  27998. }],
  27999. 180: [function(e, t, i) {
  28000. "use strict";
  28001. function g(e) {
  28002. if (void 0 === e.parent)
  28003. return [e.data];
  28004. var t = g(e.parent);
  28005. return t.push(e.data),
  28006. t
  28007. }
  28008. function m(e) {
  28009. return e.toString()
  28010. }
  28011. function v(e, t) {
  28012. return e.f - t.f
  28013. }
  28014. var y = e("Set")
  28015. , A = e("heap")
  28016. , C = e("dict");
  28017. t.exports = function(e) {
  28018. void 0 === e.timeout && (e.timeout = 1 / 0);
  28019. var t = e.hash || m
  28020. , i = {
  28021. data: e.start,
  28022. g: 0,
  28023. h: e.heuristic(e.start)
  28024. }
  28025. , n = i;
  28026. i.f = i.h;
  28027. var r = new y
  28028. , o = new A(v)
  28029. , a = C();
  28030. o.push(i),
  28031. a.set(t(i.data), i);
  28032. for (var s = new Date; o.size(); ) {
  28033. if (new Date - s > e.timeout)
  28034. return {
  28035. status: "timeout",
  28036. cost: n.g,
  28037. path: g(n)
  28038. };
  28039. var l = o.pop();
  28040. if (a.delete(t(l.data)),
  28041. e.isEnd(l.data))
  28042. return {
  28043. status: "success",
  28044. cost: l.g,
  28045. path: g(l)
  28046. };
  28047. r.add(t(l.data));
  28048. for (var c = e.neighbor(l.data), h = 0; h < c.length; h++) {
  28049. var u = c[h];
  28050. if (!r.contains(t(u))) {
  28051. var d = l.g + e.distance(l.data, u)
  28052. , p = a.get(t(u))
  28053. , f = !1;
  28054. if (void 0 === p)
  28055. p = {
  28056. data: u
  28057. },
  28058. a.set(t(u), p);
  28059. else {
  28060. if (p.g < d)
  28061. continue;
  28062. f = !0
  28063. }
  28064. p.parent = l,
  28065. p.g = d,
  28066. p.h = e.heuristic(u),
  28067. p.f = d + p.h,
  28068. p.h < n.h && (n = p),
  28069. f ? o.heapify() : o.push(p)
  28070. }
  28071. }
  28072. }
  28073. return {
  28074. status: "noPath",
  28075. cost: n.g,
  28076. path: g(n)
  28077. }
  28078. }
  28079. }
  28080. , {
  28081. Set: 196,
  28082. dict: 210,
  28083. heap: 211
  28084. }],
  28085. 181: [function(i, n, e) {
  28086. (function(e) {
  28087. "use strict";
  28088. function s(e, t, i) {
  28089. function n() {
  28090. l.warn("Retrying ", t),
  28091. s(e, t, i).done(a.resolve.bind(a)).progress(a.notify.bind(a)).fail(a.reject.bind(a))
  28092. }
  28093. var r = function(e, t, i) {
  28094. var n = new XMLHttpRequest;
  28095. if (i && "withCredentials"in n)
  28096. n.open(e, t, i);
  28097. else if ("undefined" != typeof XDomainRequest)
  28098. (n = new XDomainRequest).open(e, t);
  28099. else {
  28100. if (i)
  28101. throw "Browser does not support CORS!";
  28102. n.open(e, t)
  28103. }
  28104. return n
  28105. }(e, t, !1);
  28106. if ((i = i || {}).retries = void 0 !== i.retries ? i.retries : 0,
  28107. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  28108. i.responseType)
  28109. if (-1 < ["arraybuffer", "text", "json"].indexOf(i.responseType))
  28110. r.responseType = i.responseType;
  28111. else {
  28112. if ("image/jpeg" !== i.responseType)
  28113. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  28114. r.responseType = "arraybuffer"
  28115. }
  28116. if ("json" === i.responseType && r.setRequestHeader("Accept", "application/json"),
  28117. i.auth && r.setRequestHeader("Authorization", i.auth),
  28118. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  28119. r.setRequestHeader("Content-Type", "application/json")),
  28120. "object" == typeof i.headers)
  28121. for (var o in i.headers)
  28122. r.setRequestHeader(o, i.headers[o]);
  28123. var a = $.Deferred();
  28124. return r.onreadystatechange = function(e) {
  28125. if (4 === this.readyState)
  28126. if (500 <= this.status && this.status <= 600 && i.retry && i.retries < 3)
  28127. i.retries++,
  28128. setTimeout(n, 1e3);
  28129. else if (200 === this.status) {
  28130. var t = function(e, t) {
  28131. var i = e.response;
  28132. if ("json" === t && "object" != typeof i)
  28133. try {
  28134. i = JSON.parse(e.responseText)
  28135. } catch (e) {
  28136. return void a.reject({
  28137. error: "Failed parsing JSON"
  28138. })
  28139. }
  28140. else if ("image/jpeg" === t) {
  28141. var n = new Uint8Array(e.response)
  28142. , r = new Blob([n],{
  28143. type: "image/jpeg"
  28144. })
  28145. , o = URL.createObjectURL(r);
  28146. (i = new Image).src = o,
  28147. i.crossOrigin = "Anonymous",
  28148. i.onload = function() {
  28149. URL.revokeObjectURL(o)
  28150. }
  28151. }
  28152. return i
  28153. }(this, i.responseType);
  28154. a.resolve(t)
  28155. } else
  28156. a.reject(this)
  28157. }
  28158. ,
  28159. r.onprogress = function(e) {
  28160. a.notify(e)
  28161. }
  28162. ,
  28163. r.send(i.data),
  28164. a.promise()
  28165. }
  28166. function o(e, t) {
  28167. var i = e + "__" + (t.responseType || null) + "__" + (t.auth || null) + "__" + (t.prefetchFrom || null);
  28168. return t.headers && function(t) {
  28169. return Object.keys(t).sort().map(function(e) {
  28170. return {
  28171. key: e,
  28172. value: t[e]
  28173. }
  28174. })
  28175. }(t.headers).forEach(function(e) {
  28176. i += "__" + e.key + ":" + e.value
  28177. }),
  28178. i
  28179. }
  28180. var t = i("./logger")
  28181. , a = i("../ab")
  28182. , l = new t(e);
  28183. window.URL = window.URL || window.webkitURL,
  28184. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  28185. window.DATA = window.DATA || {},
  28186. n.exports = {
  28187. get: function(e, t) {
  28188. var i, n = void 0 === (t = t || {}).cache || t.cache;
  28189. if (n) {
  28190. var r = function(e, t) {
  28191. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[o(e, t)] : null
  28192. }(e, t);
  28193. if (r)
  28194. return r
  28195. }
  28196. return i = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : s("GET", e, t),
  28197. n && function(e, t, i) {
  28198. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[o(e, t)] = i)
  28199. }(e, t, i),
  28200. i
  28201. },
  28202. post: function(e, t) {
  28203. return s("POST", e, t)
  28204. },
  28205. patch: function(e, t) {
  28206. return s("PATCH", e, t)
  28207. },
  28208. getImage: function(e, t) {
  28209. function i() {
  28210. l.warn("Retrying ", e),
  28211. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  28212. }
  28213. var n = $.Deferred()
  28214. , r = new Image
  28215. , o = this;
  28216. return e = a.changeIfImageOptimzing(e),
  28217. null != t || (t = 3),
  28218. r.onerror = function() {
  28219. 0 < t ? setTimeout(i, 1e3) : n.reject()
  28220. }
  28221. ,
  28222. r.onload = function() {
  28223. n.resolve(r)
  28224. }
  28225. ,
  28226. r.crossOrigin = "anonymous",
  28227. r.src = e,
  28228. n
  28229. }
  28230. }
  28231. }
  28232. ).call(this, "/js/util/ajax.js")
  28233. }
  28234. , {
  28235. "../ab": 3,
  28236. "./logger": 189
  28237. }],
  28238. 182: [function(e, t, i) {
  28239. "use strict";
  28240. function n(e, t) {
  28241. var i = window.navigator.userAgent.match(e);
  28242. return i = i ? i[1].split(t) : [],
  28243. {
  28244. major: parseInt(i[0]) || 0,
  28245. minor: parseInt(i[1]) || 0,
  28246. patch: parseInt(i[2]) || 0
  28247. }
  28248. }
  28249. var r = e("../exception/DeviceMismatchException");
  28250. window.browser = t.exports = {
  28251. isFullscreen: function() {
  28252. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  28253. },
  28254. supportsFullscreen: function() {
  28255. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  28256. },
  28257. isPointerLocked: function() {
  28258. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  28259. },
  28260. requestFullscreen: function(e, t) {
  28261. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  28262. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  28263. },
  28264. requestPointerLock: function() {
  28265. var e;
  28266. if (document.fullscreenElement)
  28267. e = document.fullscreenElement();
  28268. else if (document.mozFullscreenElement)
  28269. e = document.mozFullscreenElement();
  28270. else if (document.mozFullScreenElement)
  28271. e = document.mozFullScreenElement();
  28272. else {
  28273. if (!document.webkitFullscreenElement)
  28274. return;
  28275. e = document.webkitFullscreenElement()
  28276. }
  28277. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  28278. e.requestPointerLock(),
  28279. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  28280. },
  28281. exitPointerLock: function() {
  28282. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  28283. document.exitPointerLock()
  28284. },
  28285. exitFullscreen: function() {
  28286. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  28287. },
  28288. details: function() {
  28289. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  28290. return e ? {
  28291. name: e[1],
  28292. version: parseInt(e[2]),
  28293. platform: navigator.platform
  28294. } : {}
  28295. },
  28296. is: function(e) {
  28297. return this.details() && this.details().name === e
  28298. },
  28299. inIframe: function() {
  28300. return window.parent !== window
  28301. },
  28302. aspectRatio: function() {
  28303. var e = $("#player").width() / $("#player").height();
  28304. return isFinite(e) ? e : 0
  28305. },
  28306. userAgent: function() {
  28307. return window.navigator.userAgent
  28308. },
  28309. isMobile: function() {
  28310. var e = navigator.userAgent || navigator.vendor || window.opera;
  28311. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  28312. },
  28313. isLandscape: function() {
  28314. return this.isMobile && 1 < this.aspectRatio()
  28315. },
  28316. isSmallScreen: function() {
  28317. return screen.width / window.devicePixelRatio < 240
  28318. },
  28319. detectIE: function() {
  28320. return -1 !== window.navigator.userAgent.indexOf("MSIE ") || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  28321. },
  28322. detectSafari: function() {
  28323. return -1 !== window.navigator.userAgent.indexOf("Safari") && !this.detectChrome()
  28324. },
  28325. detectFirefox: function() {
  28326. return -1 !== window.navigator.userAgent.indexOf("Firefox")
  28327. },
  28328. detectChrome: function() {
  28329. return -1 !== window.navigator.userAgent.indexOf("Chrome") && !this.detectOpera()
  28330. },
  28331. detectOpera: function() {
  28332. return -1 !== window.navigator.userAgent.indexOf("OPR")
  28333. },
  28334. detectIOS: function() {
  28335. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  28336. },
  28337. detectIPad: function() {
  28338. var e = window.navigator.userAgent;
  28339. return /iPad/.test(e)
  28340. },
  28341. detectIPod: function() {
  28342. var e = window.navigator.userAgent;
  28343. return /iPod/.test(e)
  28344. },
  28345. detectIPhone: function() {
  28346. var e = window.navigator.userAgent;
  28347. return /iPhone/.test(e)
  28348. },
  28349. detectAndroid: function() {
  28350. return -1 !== window.navigator.userAgent.indexOf("Android")
  28351. },
  28352. detectAndroidMobile: function() {
  28353. var e = window.navigator.userAgent;
  28354. return this.detectAndroid() && -1 !== e.indexOf("Mobile")
  28355. },
  28356. detectSamsungNative: function() {
  28357. var e = window.navigator.userAgent;
  28358. return -1 !== e.indexOf("SM-G900H") || -1 !== e.indexOf("GT-I9500") || -1 !== e.indexOf("SM-N900")
  28359. },
  28360. detectSamsungS6: function() {
  28361. return -1 !== window.navigator.userAgent.indexOf("SM-G92")
  28362. },
  28363. detectHUAWEI5X: function() {
  28364. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  28365. },
  28366. detectWebVR: function() {
  28367. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  28368. },
  28369. getVRDisplay: function() {
  28370. var t = $.Deferred();
  28371. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(e) {
  28372. 1 <= e.length && t.resolve(e[0]),
  28373. t.reject(null)
  28374. }),
  28375. t) : t.reject(null)
  28376. },
  28377. iosVersion: function() {
  28378. if (!this.detectIOS())
  28379. throw new r("Did not detect an iDevice");
  28380. return n(/((?:\d+\_?){1,3}) like Mac OS/, "_")
  28381. },
  28382. androidVersion: function() {
  28383. if (!this.detectAndroid())
  28384. throw new r("Did not detect an Android based device");
  28385. return n(/Android ((?:\d+\.?){1,3})/, ".")
  28386. },
  28387. valueFromCookie: function(e, t) {
  28388. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  28389. if (!i)
  28390. return t;
  28391. var n = i[1];
  28392. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  28393. },
  28394. valueFromHash: function(e, t) {
  28395. var i = new RegExp("[#&?]" + e + "=([^#&?]*)").exec(window.location.href);
  28396. if (!i)
  28397. return t;
  28398. var n = i[1];
  28399. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : window.decodeURIComponent(n)
  28400. }
  28401. }
  28402. }
  28403. , {
  28404. "../exception/DeviceMismatchException": 56
  28405. }],
  28406. 183: [function(i, n, e) {
  28407. (function(e) {
  28408. "use strict";
  28409. var o = i("../controls/serializer")
  28410. , a = i("../util/math")
  28411. , s = i("./browser")
  28412. , l = i("../enum/Viewmode")
  28413. , t = i("../util/logger")
  28414. , c = i("three")
  28415. , h = new t(e);
  28416. n.exports = {
  28417. getStartCameraOptions: function(e, t) {
  28418. var i = function(e) {
  28419. var t = s.valueFromHash("start", "")
  28420. , i = {};
  28421. if ("" !== t) {
  28422. h.debug("Start override found in parameters, trying to parse..."),
  28423. i = function(e) {
  28424. return o.deserialize(e)
  28425. }(t) || {};
  28426. var n = s.valueFromHash("tag", null);
  28427. n && (i.tag = n),
  28428. i.panoId && (i.pano = e.get(i.panoId))
  28429. }
  28430. return i
  28431. }(t);
  28432. if (0 < Object.keys(i).length)
  28433. return i;
  28434. if (e.heroImage)
  28435. i = function(e, t) {
  28436. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  28437. return {};
  28438. var i = {}
  28439. , n = e.heroImage.metadata;
  28440. h.debug("Using start position from thumbnail image"),
  28441. i.position = n.camera_position,
  28442. i.quaternion = n.camera_quaternion;
  28443. try {
  28444. i.mode = l.convertWorkshopModeInt(n.camera_mode),
  28445. i.mode === l.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  28446. } catch (e) {
  28447. h.debug(e.message)
  28448. }
  28449. return i
  28450. }(e, t);
  28451. else if (window.DATA.camera_start) {
  28452. var n = window.DATA.camera_start;
  28453. try {
  28454. 0 < Object.keys(n).length && !a.isEmptyQuaternion(n.camera.quaternion) && (i.mode = l.convertWorkshopModeInt(n.mode),
  28455. i.position = (new c.Vector3).fromArray(n.camera.position),
  28456. i.quaternion = (new c.Quaternion).fromArray(n.camera.quaternion),
  28457. i.zoom = a.convertWorkshopOrthoZoom(n.camera.zoom),
  28458. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  28459. h.debug("Using camera_start"),
  28460. h.debug("Modeldata pano: ", i.pano.quaternion),
  28461. h.debug("Camera start pano: ", n.pano.quaternion)),
  28462. i.mode !== l.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility));
  28463. } catch (e) {
  28464. h.warn(e.message)
  28465. if(i.mode == "panorama" && !i.pano){
  28466. i.pano = t.list[0]
  28467. }
  28468. }
  28469. }
  28470. if (e.outsideAllowed() || i.mode === l.PANORAMA || (i = {}),
  28471. i.mode === l.MESH && i.position && (i.mode = l.PANORAMA,
  28472. i.pano = t.findClosest(i.position) ,
  28473. i.quaternion = i.pano.quaternion),
  28474. 0 === Object.keys(i).length) {
  28475. var r = t.list[0];
  28476. r && (i.mode = l.PANORAMA,
  28477. i.pano = r,
  28478. i.position = r.position,
  28479. i.quaternion = r.quaternion,
  28480. h.info("Starting at 1st pano " + r.id))
  28481. }
  28482. return i.mode = i.mode || l.DOLLHOUSE,
  28483. i
  28484. }
  28485. }
  28486. }
  28487. ).call(this, "/js/util/camera.js")
  28488. }
  28489. , {
  28490. "../controls/serializer": 14,
  28491. "../enum/Viewmode": 51,
  28492. "../util/logger": 189,
  28493. "../util/math": 190,
  28494. "./browser": 182,
  28495. three: 217
  28496. }],
  28497. 184: [function(e, t, i) {
  28498. "use strict";
  28499. function r(e, t, i) {
  28500. var n = t
  28501. , r = i;
  28502. return 2 * Math.atan(Math.tan(e * a.RADIANS_PER_DEGREE / 2) * (n / r)) * a.DEGREES_PER_RADIAN
  28503. }
  28504. function o(e, t, i) {
  28505. var n = t
  28506. , r = i;
  28507. return 2 * Math.atan(Math.tan(e * a.RADIANS_PER_DEGREE / 2) * (r / n)) * a.DEGREES_PER_RADIAN
  28508. }
  28509. var a = e("./MathLight");
  28510. t.exports = {
  28511. clampVFOV: function(e, t, i, n) {
  28512. return t < r(e, i, n) ? o(t, i, n) : e
  28513. },
  28514. getHFOVForCamera: function(e, t, i) {
  28515. return r(e.fov, t, i)
  28516. },
  28517. getHFOVFromVFOV: r,
  28518. getVFOVFromHFOV: o
  28519. }
  28520. window.MathLight = t.exports
  28521. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  28522. var prec = Math.pow(10, - (precision || 4));
  28523. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  28524. if(e1.w){
  28525. return s1 && Math.abs(e1.w - e2.w) < prec
  28526. }else return s1
  28527. }
  28528. }
  28529. , {
  28530. "./MathLight": 176
  28531. }],
  28532. 185: [function(e, t, i) {
  28533. "use strict";
  28534. var a = e("three");
  28535. t.exports = {
  28536. delayOneFrame: function(e) {
  28537. window.setTimeout(e, 1)
  28538. },
  28539. normalizeUrl: function(e) {
  28540. return e.replace("https://", "http://")
  28541. },
  28542. domainFromUrl: function(e) {
  28543. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  28544. return t ? t[3] : e
  28545. },
  28546. average: function(e, t) {
  28547. if (0 === e.length)
  28548. return null;
  28549. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  28550. i += t ? e[r][t] : e[r],
  28551. n++
  28552. }
  28553. return i / n
  28554. },
  28555. countUnique: function(e) {
  28556. for (var t = {}, i = 0; i < e.length; i++)
  28557. t[e[i]] = 1 + (t[e[i]] || 0);
  28558. return Object.keys(t).length
  28559. },
  28560. averageVectors: function(e, t) {
  28561. var i = new a.Vector3;
  28562. if (0 === e.length)
  28563. return i;
  28564. for (var n = 0, r = 0; r < e.length; r++) {
  28565. var o = t ? e[r][t] : e[r];
  28566. i.add(o),
  28567. n++
  28568. }
  28569. return i.divideScalar(n)
  28570. },
  28571. equalLists: function(e, t) {
  28572. if (e.length !== t.length)
  28573. return !1;
  28574. for (var i = 0; i < e.length; i++)
  28575. if (e[i] !== t[i])
  28576. return !1;
  28577. return !0
  28578. },
  28579. lowerMedian: function(e, t) {
  28580. return 0 === e.length ? null : (t = t || 2,
  28581. e.sort(function(e, t) {
  28582. return e - t
  28583. }),
  28584. e[Math.floor(e.length / t)])
  28585. },
  28586. stableSort: function(e, n) {
  28587. return e.map(function(e, t) {
  28588. return {
  28589. value: e,
  28590. index: t
  28591. }
  28592. }).sort(function(e, t) {
  28593. var i = n(e.value, t.value);
  28594. return 0 !== i ? i : e.index - t.index
  28595. }).map(function(e) {
  28596. return e.value
  28597. })
  28598. },
  28599. filterAll: function(e, i) {
  28600. return e.filter(function(t) {
  28601. return i.every(function(e) {
  28602. return e(t)
  28603. })
  28604. })
  28605. },
  28606. formatDate: function(e) {
  28607. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  28608. },
  28609. formatDatetime: function(e) {
  28610. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  28611. },
  28612. randomString: function(e) {
  28613. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  28614. t += i.charAt(Math.floor(Math.random() * i.length));
  28615. return t
  28616. },
  28617. uint8ToBase64: function(e, t) {
  28618. t && "number" == typeof t || (t = 8192);
  28619. for (var i = [], n = 0; n < e.length; n += t)
  28620. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  28621. return btoa(i.join(""))
  28622. },
  28623. uuid4: function e(t) {
  28624. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  28625. },
  28626. nth: function(e) {
  28627. return 1 === (e %= 10) ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  28628. },
  28629. extendObject: function(t, i) {
  28630. return Object.keys(i).forEach(function(e) {
  28631. t[e] = i[e]
  28632. }),
  28633. t
  28634. },
  28635. deepExtend: function e(t) {
  28636. t = t || {};
  28637. for (var i = 1; i < arguments.length; i++) {
  28638. var n = arguments[i];
  28639. if (n)
  28640. for (var r in n)
  28641. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  28642. }
  28643. return t
  28644. },
  28645. inherit: function(e, t) {
  28646. e.prototype = Object.create(t.prototype),
  28647. e.prototype.constructor = e
  28648. },
  28649. extend: function(e, t) {
  28650. for (var i in t.prototype)
  28651. e.prototype[i] = t.prototype[i]
  28652. },
  28653. getVisiblePano : function(positions = [], panos, options={}){//add
  28654. var visiblePanos = [];
  28655. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  28656. panos.forEach((pano)=>{
  28657. if(!pano.isAligned())return;
  28658. var A = pano.position.clone();
  28659. var posB = options.posAtPanos[pano.id] || positions;
  28660. var posLength = posB.length
  28661. for(let i=0;i<posLength;i++){
  28662. var B = posB[i];
  28663. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  28664. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  28665. if (!o || !o.length){ //只要有一点可见,就算整体可见
  28666. visiblePanos.push(pano.id);
  28667. break;
  28668. }
  28669. }
  28670. })
  28671. return visiblePanos
  28672. }
  28673. ,
  28674. sortByScore : function(list, request, rank) {
  28675. var i = this.filterAll(list, request);
  28676. return 0 === i.length ? null : i = i.map(function(e) {
  28677. return {
  28678. item: e,
  28679. score: rank.reduce(function(t, i) {
  28680. return t + i(e);
  28681. }, 0)
  28682. };
  28683. }).sort(function(e, t) {
  28684. return t.score - e.score;
  28685. });
  28686. }
  28687. ,
  28688. getFileNameFromUrl:function(url){
  28689. return url.split('/').pop();
  28690. }
  28691. },
  28692. Math.sign = function(e) {
  28693. return e < 0 ? -1 : 1
  28694. }
  28695. window.common = t.exports
  28696. }
  28697. , {
  28698. three: 217
  28699. }],
  28700. 186: [function(e, t, i) {
  28701. "use strict";
  28702. var r = {
  28703. linearTween: function(e, t, i, n) {
  28704. return i * e / n + t
  28705. },
  28706. easeInQuad: function(e, t, i, n) {
  28707. return i * (e /= n) * e + t
  28708. },
  28709. easeOutQuad: function(e, t, i, n) {
  28710. return -i * (e /= n) * (e - 2) + t
  28711. },
  28712. easeInOutQuad: function(e, t, i, n) {
  28713. return (e /= n / 2) < 1 ? i / 2 * e * e + t : -i / 2 * (--e * (e - 2) - 1) + t
  28714. },
  28715. easeInCubic: function(e, t, i, n) {
  28716. return i * (e /= n) * e * e + t
  28717. },
  28718. easeOutCubic: function(e, t, i, n) {
  28719. return e /= n,
  28720. i * (--e * e * e + 1) + t
  28721. },
  28722. easeInOutCubic: function(e, t, i, n) {
  28723. return (e /= n / 2) < 1 ? i / 2 * e * e * e + t : i / 2 * ((e -= 2) * e * e + 2) + t
  28724. },
  28725. easeInQuart: function(e, t, i, n) {
  28726. return i * (e /= n) * e * e * e + t
  28727. },
  28728. easeOutQuart: function(e, t, i, n) {
  28729. return e /= n,
  28730. -i * (--e * e * e * e - 1) + t
  28731. },
  28732. easeInOutQuart: function(e, t, i, n) {
  28733. return (e /= n / 2) < 1 ? i / 2 * e * e * e * e + t : -i / 2 * ((e -= 2) * e * e * e - 2) + t
  28734. },
  28735. easeInQuint: function(e, t, i, n) {
  28736. return i * (e /= n) * e * e * e * e + t
  28737. },
  28738. easeOutQuint: function(e, t, i, n) {
  28739. return e /= n,
  28740. i * (--e * e * e * e * e + 1) + t
  28741. },
  28742. easeInOutQuint: function(e, t, i, n) {
  28743. return (e /= n / 2) < 1 ? i / 2 * e * e * e * e * e + t : i / 2 * ((e -= 2) * e * e * e * e + 2) + t
  28744. },
  28745. easeInSine: function(e, t, i, n) {
  28746. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  28747. },
  28748. easeOutSine: function(e, t, i, n) {
  28749. return i * Math.sin(e / n * (Math.PI / 2)) + t
  28750. },
  28751. easeInOutSine: function(e, t, i, n) {
  28752. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  28753. },
  28754. easeInExpo: function(e, t, i, n) {
  28755. return i * Math.pow(2, 10 * (e / n - 1)) + t
  28756. },
  28757. easeOutExpo: function(e, t, i, n) {
  28758. return i * (1 - Math.pow(2, -10 * e / n)) + t
  28759. },
  28760. easeInOutExpo: function(e, t, i, n) {
  28761. return (e /= n / 2) < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  28762. i / 2 * (2 - Math.pow(2, -10 * e)) + t)
  28763. },
  28764. easeInCirc: function(e, t, i, n) {
  28765. return e /= n,
  28766. -i * (Math.sqrt(1 - e * e) - 1) + t
  28767. },
  28768. easeOutCirc: function(e, t, i, n) {
  28769. return e /= n,
  28770. e--,
  28771. i * Math.sqrt(1 - e * e) + t
  28772. },
  28773. easeInOutCirc: function(e, t, i, n) {
  28774. return (e /= n / 2) < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  28775. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  28776. },
  28777. easeInElastic: function(e, t, i, n) {
  28778. var r = 1.70158
  28779. , o = 0
  28780. , a = i;
  28781. return 0 === e ? t : 1 == (e /= n) ? t + i : (o = o || .3 * n,
  28782. r = a < Math.abs(i) ? (a = i,
  28783. o / 4) : o / (2 * Math.PI) * Math.asin(i / a),
  28784. -a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) + t)
  28785. },
  28786. easeOutElastic: function(e, t, i, n) {
  28787. var r = 1.70158
  28788. , o = 0
  28789. , a = i;
  28790. return 0 === e ? t : 1 == (e /= n) ? t + i : (o = o || .3 * n,
  28791. r = a < Math.abs(i) ? (a = i,
  28792. o / 4) : o / (2 * Math.PI) * Math.asin(i / a),
  28793. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  28794. },
  28795. easeInOutElastic: function(e, t, i, n) {
  28796. var r = 1.70158
  28797. , o = 0
  28798. , a = i;
  28799. return 0 === e ? t : 2 == (e /= n / 2) ? t + i : (o = o || n * (.3 * 1.5),
  28800. r = a < Math.abs(i) ? (a = i,
  28801. o / 4) : o / (2 * Math.PI) * Math.asin(i / a),
  28802. e < 1 ? a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * -.5 + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  28803. },
  28804. easeInBack: function(e, t, i, n, r) {
  28805. return void 0 === r && (r = 1.70158),
  28806. i * (e /= n) * e * ((r + 1) * e - r) + t
  28807. },
  28808. easeOutBack: function(e, t, i, n, r) {
  28809. return void 0 === r && (r = 1.70158),
  28810. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  28811. },
  28812. easeInOutBack: function(e, t, i, n, r) {
  28813. return void 0 === r && (r = 1.70158),
  28814. (e /= n / 2) < 1 ? i / 2 * (e * e * ((1 + (r *= 1.525)) * e - r)) + t : i / 2 * ((e -= 2) * e * ((1 + (r *= 1.525)) * e + r) + 2) + t
  28815. },
  28816. easeOutBounce: function(e, t, i, n) {
  28817. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  28818. },
  28819. easeInBounce: function(e, t, i, n) {
  28820. return i - r.easeOutBounce(n - e, 0, i, n) + t
  28821. },
  28822. easeInOutBounce: function(e, t, i, n) {
  28823. return e < n / 2 ? .5 * r.easeInBounce(2 * e, 0, i, n) + t : .5 * r.easeOutBounce(x, 2 * e - n, 0, i, n) + .5 * i + t
  28824. }
  28825. };
  28826. window.easing = t.exports = r
  28827. }
  28828. , {}],
  28829. 187: [function(e, t, i) {
  28830. "use strict";
  28831. function n() {
  28832. this.events = [],
  28833. this.valid = !1
  28834. }
  28835. var r = e("../enum/Joystick");
  28836. n.prototype.push = function(e, t) {
  28837. this.events.push({
  28838. direction: e,
  28839. pano: t
  28840. }),
  28841. this.valid = !0
  28842. }
  28843. ,
  28844. n.prototype.pop = function(e) {
  28845. var t = this.events.pop();
  28846. return this.events.length < 1 && (this.valid = !1),
  28847. t
  28848. }
  28849. ,
  28850. n.prototype.peek = function() {
  28851. return this.events.length ? this.events[this.events.length - 1] : {
  28852. direction: null,
  28853. pano: null
  28854. }
  28855. }
  28856. ,
  28857. n.prototype.invalidate = function() {
  28858. this.events = [],
  28859. this.valid = !1
  28860. }
  28861. ,
  28862. n.prototype.reversePano = function(e) {
  28863. if (!this.valid)
  28864. return null;
  28865. var t = this.peek();
  28866. return r.opposite(e) === t.direction ? (this.pop(),
  28867. t.pano) : null
  28868. }
  28869. ,
  28870. t.exports = n
  28871. }
  28872. , {
  28873. "../enum/Joystick": 29
  28874. }],
  28875. 188: [function(e, t, i) {
  28876. "use strict";
  28877. t.exports = {
  28878. vector: function(t, i) {
  28879. var n = t.clone();
  28880. return i = i.clone(),
  28881. function(e) {
  28882. t.set(n.x * (1 - e) + i.x * e, n.y * (1 - e) + i.y * e, n.z * (1 - e) + i.z * e)
  28883. }
  28884. },
  28885. quaternion: function(t, i) {
  28886. var n = t.clone();
  28887. return function(e) {
  28888. t.copy(n).slerp(i, e)
  28889. }
  28890. },
  28891. property: function(t, i, n, r) {
  28892. var o = t[i];
  28893. return function(e) {
  28894. t[i] = o * (1 - e) + n * e,
  28895. r && r(t[i])
  28896. }
  28897. },
  28898. uniform: function(t, i, n) {
  28899. var r = t.material.uniforms[i].value;
  28900. return function(e) {
  28901. t.material.uniforms[i] && (t.material.uniforms[i].value = r * (1 - e) + n * e)
  28902. }
  28903. },
  28904. matrix4: function(o, a) {
  28905. var s = o.clone();
  28906. return function(e) {
  28907. for (var t = o.elements, i = s.elements, n = a.elements, r = 0; r < 16; r++)
  28908. t[r] = i[r] * (1 - e) + n[r] * e
  28909. }
  28910. },
  28911. allUniforms: function(e, t, i) {
  28912. var n = e.map(function(e) {
  28913. return this.uniform(e, t, i)
  28914. }
  28915. .bind(this));
  28916. return function(t) {
  28917. n.forEach(function(e) {
  28918. e(t)
  28919. })
  28920. }
  28921. }
  28922. }
  28923. }
  28924. , {}],
  28925. 189: [function(e, t, i) {
  28926. "use strict";
  28927. function h(n) {
  28928. var e, t, i, r, o = n.split("/"), a = "[" + o[o.length - 1].replace(".js", "") + "]", s = {};
  28929. if (h.consoleEnabled) {
  28930. var l = function(e) {
  28931. $("#debug-console").append("<p>" + e + "</p>"),
  28932. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  28933. };
  28934. e = function(e) {
  28935. l(Array.prototype.slice.call(arguments).join(" "))
  28936. }
  28937. ,
  28938. t = function(e) {
  28939. l(Array.prototype.slice.call(arguments).join(" "))
  28940. }
  28941. ,
  28942. i = function(e) {
  28943. l("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  28944. }
  28945. ,
  28946. r = function(e) {
  28947. l("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  28948. }
  28949. } else
  28950. console.log ? (e = console.log,
  28951. t = console.info ? console.info : console.log,
  28952. i = console.warn ? console.warn : console.log,
  28953. r = console.error ? console.error : console.log) : e = t = i = r = function() {}
  28954. ;
  28955. function c(e) {
  28956. return [a, h.timestamp()].concat(Array.prototype.slice.call(e))
  28957. }
  28958. return {
  28959. debug: function() {
  28960. h.level >= h.levels.debug && e.apply(console, c(arguments))
  28961. },
  28962. info: function() {
  28963. h.level >= h.levels.info && t.apply(console, c(arguments))
  28964. },
  28965. warn: function() {
  28966. (function(e, t) {
  28967. if (u) {
  28968. var i = Array.prototype.slice.call(e).join(" ");
  28969. u.captureMessage(i, {
  28970. level: t,
  28971. path: n,
  28972. timestamp: h.timestamp()
  28973. })
  28974. }
  28975. }
  28976. )(arguments, "warn"),
  28977. h.level >= h.levels.warn && i.apply(console, c(arguments))
  28978. },
  28979. error: function() {
  28980. (function(e, t) {
  28981. if (u) {
  28982. var i = Array.prototype.slice.call(e).join(" ");
  28983. u.captureException(new Error(i), {
  28984. level: t,
  28985. path: n,
  28986. timestamp: h.timestamp()
  28987. })
  28988. }
  28989. }
  28990. )(arguments, "error"),
  28991. h.level >= h.levels.error && r.apply(console, c(arguments))
  28992. },
  28993. v3str: function(e, t) {
  28994. var i = void 0 === t ? 2 : t;
  28995. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  28996. },
  28997. eulstr: function(e, t) {
  28998. var i = void 0 === t ? 2 : t;
  28999. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  29000. },
  29001. time: function(e) {
  29002. h.level >= h.levels.debug && (s[e] = Date.now())
  29003. },
  29004. timeEnd: function(e) {
  29005. if (h.level >= h.levels.debug) {
  29006. var t = s[e];
  29007. if (!t)
  29008. return;
  29009. var i = (Date.now() - t) / 1e3;
  29010. this.debug(e, i + "s")
  29011. }
  29012. }
  29013. }
  29014. }
  29015. var u = window.Raven;
  29016. h.timestamp = function() {
  29017. return (Date.now() - window.navigationStart) / 1e3 + "s"
  29018. }
  29019. ,
  29020. h.level = (h.levels = {
  29021. debug: 3,
  29022. info: 2,
  29023. warn: 1,
  29024. error: 0
  29025. }).info,
  29026. t.exports = h
  29027. }
  29028. , {}],
  29029. 190: [function(e, t, i) {
  29030. "use strict";
  29031. var o = e("three")
  29032. , r = e("../enum/GLCubeFaces");
  29033. e("../constants");
  29034. t.exports = {
  29035. convertVisionVector: function(e) {
  29036. return new o.Vector3(e.x,e.z,-e.y)
  29037. },
  29038. convertVisionQuaternion: function(e) {
  29039. return new o.Quaternion(e.x,e.z,-e.y,e.w).multiply((new o.Quaternion).setFromAxisAngle(new o.Vector3(0,1,0), o.Math.degToRad(90)))
  29040. },
  29041. convertWorkshopVector: function(e) {
  29042. return new o.Vector3(-e.x,e.y,e.z)
  29043. },
  29044. convertWorkshopQuaternion: function(e) {
  29045. return new o.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new o.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29046. },
  29047. convertWorkshopPanoramaQuaternion: function(e) {
  29048. return new o.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new o.Quaternion).setFromAxisAngle(new o.Vector3(0,1,0), o.Math.degToRad(270)))
  29049. },
  29050. convertWorkshopOrthoZoom: function(e) {
  29051. return -1 === e ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight
  29052. },
  29053. toPrecision: function(e, t) {
  29054. function i(e, t) {
  29055. var i = Math.pow(10, t);
  29056. return Math.round(e * i) / i
  29057. }
  29058. if (e instanceof Array) {
  29059. for (var n = 0; n < e.length; n++)
  29060. e[n] = i(e[n], t);
  29061. return e
  29062. }
  29063. return i(e, t)
  29064. },
  29065. isEmptyQuaternion: function(e) {
  29066. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  29067. },
  29068. projectPositionToCanvas: function(e, t, i) {
  29069. (i = i || new o.Vector3).copy(e);
  29070. var n = .5 * $("#player").width()
  29071. , r = .5 * $("#player").height();
  29072. return i.project(t),
  29073. i.x = i.x * n + n,
  29074. i.y = -i.y * r + r,
  29075. i
  29076. },
  29077. convertScreenPositionToNDC: function(e, t, i) {
  29078. return (i = i || new o.Vector2).x = e / $("#player").width() * 2 - 1,
  29079. i.y = -t / $("#player").height() * 2 + 1,
  29080. i
  29081. },
  29082. constrainedTurn: function(e) {
  29083. var t = e % (2 * Math.PI);
  29084. return t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  29085. },
  29086. getFOVDotThreshold: function(e) {
  29087. return Math.cos(o.Math.degToRad(e / 2))
  29088. },
  29089. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  29090. switch (e) {
  29091. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  29092. i.set(1, t.y, t.x);
  29093. break;
  29094. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  29095. i.set(-1, t.y, -t.x);
  29096. break;
  29097. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  29098. i.set(-t.x, 1, -t.y);
  29099. break;
  29100. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  29101. i.set(-t.x, -1, t.y);
  29102. break;
  29103. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  29104. i.set(-t.x, t.y, 1);
  29105. break;
  29106. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  29107. i.set(t.x, t.y, -1)
  29108. }
  29109. n && i.normalize()
  29110. },
  29111. //add:
  29112. getPos2d : function(point, camera, dom){
  29113. var camera = camera ;
  29114. var dom = dom;
  29115. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  29116. var x,y;
  29117. x = (pos.x + 1) / 2 * dom.clientWidth;
  29118. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  29119. var inSight = x <= dom.clientWidth && x >= 0
  29120. && y <= dom.clientHeight && y >= 0
  29121. return {
  29122. pos: new THREE.Vector2(x,y),
  29123. vector: pos,
  29124. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  29125. inSight : inSight //在屏幕范围内可见
  29126. };
  29127. },
  29128. getDirByLonLat: function(lon, lat) {
  29129. var dir = new THREE.Vector3();
  29130. var phi = THREE.Math.degToRad(90 - lat);
  29131. var theta = THREE.Math.degToRad(lon);
  29132. dir.x = Math.sin(phi) * Math.cos(theta);
  29133. dir.y = Math.cos(phi);
  29134. dir.z = Math.sin(phi) * Math.sin(theta);
  29135. return dir.negate();
  29136. }
  29137. }
  29138. window.math = t.exports
  29139. }
  29140. , {
  29141. "../constants": 8,
  29142. "../enum/GLCubeFaces": 25,
  29143. three: 217
  29144. }],
  29145. 191: [function(e, t, i) {
  29146. "use strict";
  29147. function o(e) {
  29148. return r[e]
  29149. }
  29150. var n = e("../enum/GLCubeFaces")
  29151. , a = [0, 1, 2, 3, 4, 5]
  29152. , r = {
  29153. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29154. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29155. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29156. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29157. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29158. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29159. };
  29160. t.exports = {
  29161. mapFaceToCubemapFace: o,
  29162. getCubemapUrls: function(i, n, r) {
  29163. return a.map(function(e, t) {
  29164. return i.get("pan/" + r + "/" + n + "_skybox" + o(e) + ".jpg")
  29165. }
  29166. .bind(this))
  29167. }
  29168. }
  29169. }
  29170. , {
  29171. "../enum/GLCubeFaces": 25
  29172. }],
  29173. 192: [function(e, t, i) {
  29174. "use strict";
  29175. t.exports = {
  29176. captureErrors: function(e, t, i) {
  29177. if ("Raven"in window) {
  29178. Raven.config(e, t).install(),
  29179. i && Raven.setTagsContext(i);
  29180. var n = console.warn
  29181. , r = console.error;
  29182. console.warn = function() {
  29183. var e = Array.prototype.slice.call(arguments);
  29184. Raven.captureMessage(e.join(" "), {
  29185. level: "warning"
  29186. }),
  29187. n.apply(console, e)
  29188. }
  29189. ,
  29190. console.error = function() {
  29191. var e = Array.prototype.slice.call(arguments);
  29192. Raven.captureException(new Error(e.join(" ")), {
  29193. level: "error"
  29194. }),
  29195. r.apply(console, e)
  29196. }
  29197. } else
  29198. console.error("Raven not found, not capturing errors.")
  29199. }
  29200. }
  29201. }
  29202. , {}],
  29203. 193: [function(c, h, e) {
  29204. (function(e) {
  29205. "use strict";
  29206. var i, n = c("./browser"), r = c("../constants"), o = c("url"), t = c("./logger"), a = c("three"), s = new t(e), l = {
  29207. getAuthorizationHeader: function() {
  29208. var e = n.valueFromHash("auth");
  29209. if (e)
  29210. return e.replace(",", " ");
  29211. var t = n.valueFromCookie("token");
  29212. return t ? "Token " + t : null
  29213. },
  29214. parseSidUrl: function(e) {
  29215. var t, i;
  29216. if (t = g_Prefix,
  29217. (e = e || "").match(/^https?/)) {
  29218. o.parse(e);
  29219. t = g_Prefix,
  29220. i = e
  29221. } else
  29222. i = (t = g_Prefix) + "data/" + e;
  29223. return {
  29224. urlBase: t,
  29225. urlModel: i,
  29226. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  29227. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  29228. }
  29229. },
  29230. getModelIDFromQueryString: function() {
  29231. return n.valueFromHash("model") || n.valueFromHash("m")
  29232. },
  29233. /* normalizeModeldata: function(e, i) {
  29234. e = JSON.parse(JSON.stringify(e));
  29235. var n = null;
  29236. if (e.images.forEach(function(t) {
  29237. if (t.metadata) {
  29238. if ("string" == typeof t.metadata)
  29239. try {
  29240. t.metadata = JSON.parse(t.metadata)
  29241. } catch (e) {
  29242. s.warn("Unable to parse image metadata"),
  29243. t.metadata = null
  29244. }
  29245. else
  29246. "object" == typeof t.metadata && s.debug("image.metadata already a JSON object");
  29247. t.metadata.camera_position instanceof Array ? (t.metadata.camera_position = (new a.Vector3).fromArray(t.metadata.camera_position),
  29248. t.metadata.camera_quaternion = (new a.Quaternion).fromArray(t.metadata.camera_quaternion)) : (t.metadata.camera_quaternion && (t.metadata.camera_quaternion = i.convertWorkshopQuaternion(t.metadata.camera_quaternion)),
  29249. t.metadata.camera_position && (t.metadata.camera_position = i.convertWorkshopVector(t.metadata.camera_position)),
  29250. t.metadata.zoom = t.metadata.zoom || 1),
  29251. !n && e.icon && e.icon === t.sid && (n = t.metadata)
  29252. }
  29253. }),
  29254. n && n.camera_quaternion && n.camera_position && n.scan_position && n.scan_quaternion) {
  29255. var t = {};
  29256. t.pano = {
  29257. quaternion: i.convertWorkshopPanoramaQuaternion(n.scan_quaternion),
  29258. position: i.convertWorkshopVector(n.scan_position),
  29259. uuid: n.scan_id
  29260. },
  29261. t.camera = {
  29262. quaternion: n.camera_quaternion,
  29263. position: n.camera_position
  29264. },
  29265. e.startPano = t
  29266. }
  29267. return e
  29268. }, */
  29269. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  29270. e = JSON.parse(JSON.stringify(e));
  29271. var i = null;
  29272. var deal = function(n) {
  29273. if(!n.metadata) return;
  29274. if ("string" == typeof n.metadata)
  29275. try {
  29276. n.metadata = JSON.parse(n.metadata)
  29277. } catch (e) {
  29278. s.warn("Unable to parse image metadata"),
  29279. n.metadata = null
  29280. }
  29281. else{
  29282. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  29283. }
  29284. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  29285. n.metadata.camera_position = new a.Vector3().fromArray(n.metadata.camera_position);
  29286. n.metadata.camera_quaternion = new a.Quaternion().fromArray(n.metadata.camera_quaternion);
  29287. }else{
  29288. n.metadata.camera_position = new a.Vector3().copy(n.metadata.camera_position)
  29289. n.metadata.camera_quaternion = new a.Quaternion().copy(n.metadata.camera_quaternion)
  29290. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  29291. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  29292. }
  29293. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  29294. }
  29295. //改
  29296. e.images.forEach(info=>{
  29297. if(info.locations){
  29298. info.locations.forEach(a=>deal(a))
  29299. }else{
  29300. deal(info)
  29301. }
  29302. })
  29303. //icon初始视角的:
  29304. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  29305. var n = {};
  29306. n.pano = {
  29307. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  29308. position: t.convertWorkshopVector(i.scan_position),
  29309. uuid: i.scan_id
  29310. },
  29311. n.camera = {
  29312. quaternion: i.camera_quaternion,
  29313. position: i.camera_position
  29314. },
  29315. e.startPano = n
  29316. }
  29317. return e
  29318. },
  29319. visionVersionToInt: (i = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join("")),
  29320. function(e) {
  29321. if (!e)
  29322. throw new Error("Vision version is required");
  29323. var t = i.exec(e);
  29324. if (null === t)
  29325. throw new Error("String is not a vision version: " + e);
  29326. return parseInt(t[1])
  29327. }
  29328. ),
  29329. modelDataPromisesTiles: function(e) {
  29330. var t = e.vision_version || window.DATA.vision_version;
  29331. if (t)
  29332. try {
  29333. return l.visionVersionToInt(t) >= l.visionVersionToInt(r.visionTilingStartVersion)
  29334. } catch (e) {
  29335. s.warn("Invalid vision version: " + t)
  29336. }
  29337. return !1
  29338. }
  29339. };
  29340. h.exports = l
  29341. }
  29342. ).call(this, "/js/util/showcase.js")
  29343. }
  29344. , {
  29345. "../constants": 8,
  29346. "./browser": 182,
  29347. "./logger": 189,
  29348. three: 217,
  29349. url: 208
  29350. }],
  29351. 194: [function(e, t, i) {
  29352. "use strict";
  29353. var r = e("../util/ajax")
  29354. , o = e("three")
  29355. , a = e("../settings")
  29356. , s = {};
  29357. t.exports = {
  29358. load: function(e, t, i) {
  29359. var n = s[e];
  29360. return n ? t && setTimeout(function() {
  29361. t(n)
  29362. }, 1) : (n = new o.Texture,
  29363. a.minimalMemoryMode && (n.minFilter = o.LinearFilter,
  29364. n.magFilter = o.LinearFilter,
  29365. n.generateMipmaps = !1),
  29366. n.sourceFile = e,
  29367. s[e] = n,
  29368. r.getImage(e).then(function(e) {
  29369. n.image = e,
  29370. n.needsUpdate = !0,
  29371. t && t(n)
  29372. }).fail(i)),
  29373. n
  29374. },
  29375. loadBase64: function(e, t) {
  29376. t = t || "png";
  29377. var i = new o.Texture;
  29378. return i.image = document.createElement("img"),
  29379. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  29380. a.minimalMemoryMode && (i.minFilter = o.LinearFilter,
  29381. i.magFilter = o.LinearFilter,
  29382. i.generateMipmaps = !1),
  29383. i.needsUpdate = !0,
  29384. i
  29385. },
  29386. isLoaded: function(e) {
  29387. return !!s[e]
  29388. }
  29389. }
  29390. window.Texture = t.exports
  29391. }
  29392. , {
  29393. "../settings": 166,
  29394. "../util/ajax": 181,
  29395. three: 217
  29396. }],
  29397. 195: [function(e, t, i) {
  29398. "use strict";
  29399. var l = e("./easing");
  29400. window.transitions = t.exports = {
  29401. globalDone: null,
  29402. funcs: [],
  29403. counter: 0,
  29404. uniqueID: 0,
  29405. start: function(e, t, i, n, r, o, a) {
  29406. return n = n || 0,
  29407. this.funcs.push({
  29408. func: e,
  29409. current: -n * Math.abs(t),
  29410. duration: (1 - Math.max(n, 0)) * Math.abs(t),
  29411. done: i,
  29412. easing: r || l.linearTween,
  29413. cycling: t < 0,
  29414. running: !0,
  29415. debug: n < 0,
  29416. name: o || "T" + this.counter,
  29417. id: void 0 === a ? this.counter : a,
  29418. paused: !1
  29419. }),
  29420. e(0, 16),
  29421. this.counter += 1,
  29422. e
  29423. },
  29424. trigger: function(e) {
  29425. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  29426. , i = e.func || function() {}
  29427. , n = void 0 === e.duration ? 0 : e.duration;
  29428. void 0 !== e.cycling && e.cycling && (n = -Math.abs(n));
  29429. var r = e.done || null
  29430. , o = e.easing || l.linearTween
  29431. , a = e.name || "R" + this.counter
  29432. , s = void 0 === e.id ? this.counter : e.id;
  29433. return this.start(i, n, r, t, o, a, s)
  29434. },
  29435. setTimeout: function(e, t, i) {
  29436. var n = void 0 === i ? this.counter : i;
  29437. return this.trigger({
  29438. done: e,
  29439. duration: void 0 === t ? 0 : t,
  29440. name: "O" + this.counter,
  29441. id: n
  29442. })
  29443. },
  29444. pause: function() {
  29445. this.paused = !0
  29446. },
  29447. resume: function() {
  29448. this.paused = !1
  29449. },
  29450. update: function(n) {
  29451. this.funcs.forEach(function(e) {
  29452. if (!(e.paused || (e.current += 1e3 * n,
  29453. e.current < 0)))
  29454. if (e.current >= e.duration && !e.cycling) {
  29455. var t = e.easing(1, 0, 1, 1);
  29456. e.func(t, 1e3 * n),
  29457. e.done && e.done(),
  29458. e.running = !1
  29459. } else {
  29460. var i = e.easing(e.current % e.duration / e.duration, 0, 1, 1);
  29461. (e.func(i, 1e3 * n) || !1) && (e.done && e.done(),
  29462. e.running = !1)
  29463. }
  29464. });
  29465. var e = this.funcs.length;
  29466. this.funcs = this.funcs.filter(function(e) {
  29467. return e.running
  29468. });
  29469. var t = this.funcs.length;
  29470. if (0 < e && 0 === t && this.globalDone) {
  29471. var i = this.globalDone;
  29472. this.globalDone = null,
  29473. i()
  29474. }
  29475. },
  29476. adjustSpeed: function(e, t) {
  29477. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  29478. var r = i[n];
  29479. r.duration /= t,
  29480. r.current /= t
  29481. }
  29482. },
  29483. getById: function(t) {
  29484. return this.funcs.filter(function(e) {
  29485. return t === e.id
  29486. })
  29487. },
  29488. get: function(e) {
  29489. for (var t = 0; t < this.funcs.length; t += 1)
  29490. if (this.funcs[t].func === e)
  29491. return this.funcs[t];
  29492. return null
  29493. },
  29494. isRunning: function(e) {
  29495. var t = this.get(e);
  29496. return null !== t && t.running
  29497. },
  29498. countActive: function() {
  29499. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  29500. e += this.funcs[t].running;
  29501. return e
  29502. },
  29503. listActive: function() {
  29504. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  29505. this.funcs[t].running && e.push(this.funcs[t].name);
  29506. return e
  29507. },
  29508. done: function(e) {
  29509. this.globalDone = e
  29510. },
  29511. cancelById: function(e) {
  29512. var t = void 0 === e ? 0 : e;
  29513. this.funcs = this.funcs.filter(function(e) {
  29514. return e.id !== t
  29515. })
  29516. },
  29517. cancel: function(t) {
  29518. this.funcs = this.funcs.filter(function(e) {
  29519. return e.func !== t
  29520. })
  29521. },
  29522. getUniqueId: function() {
  29523. return this.uniqueID -= 1,
  29524. this.uniqueID
  29525. }
  29526. }
  29527. }
  29528. , {
  29529. "./easing": 186
  29530. }],
  29531. 196: [function(e, t, i) {
  29532. function n(e) {
  29533. if (this.set = {},
  29534. this.infContains = function() {
  29535. return !0
  29536. }
  29537. ,
  29538. "object" == typeof e)
  29539. if (e instanceof Array)
  29540. for (var t = 0; t < e.length; t++)
  29541. this.set[e[t]] = !0;
  29542. else
  29543. this.set = e;
  29544. else if ("function" == typeof e)
  29545. this.infContains = e;
  29546. else if (void 0 !== e)
  29547. throw new Error("set must be either an array or an object.")
  29548. }
  29549. (t.exports = n).prototype.has = n.prototype.contains = function(e) {
  29550. return !!this.set[e]
  29551. }
  29552. ,
  29553. n.prototype.add = function(e) {
  29554. if (1 == arguments.length)
  29555. this.set[e] = !0;
  29556. else
  29557. for (var t = 0; t < arguments.length; t++)
  29558. this.set[arguments[t]] = !0
  29559. }
  29560. ,
  29561. n.prototype.addAll = function(e) {
  29562. if ("object" != typeof e && !(e instanceof Array))
  29563. throw new Error("arr must be an array.");
  29564. for (var t = 0; t < e.length; t++)
  29565. this.add(e[t])
  29566. }
  29567. ,
  29568. n.prototype.delete = n.prototype.remove = function(e) {
  29569. if (1 == arguments.length)
  29570. delete this.set[e];
  29571. else
  29572. for (var t = 0; t < arguments.length; t++)
  29573. delete this.set[arguments[t]]
  29574. }
  29575. ,
  29576. n.prototype.clear = function() {
  29577. this.set = {}
  29578. }
  29579. ,
  29580. n.prototype.size = function() {
  29581. return Object.keys(this.set).length
  29582. }
  29583. ,
  29584. n.prototype.toString = function() {
  29585. return "{" + Object.keys(this.set).toString() + "}"
  29586. }
  29587. ,
  29588. n.prototype["*values"] = n.prototype.toArray = function() {
  29589. return void 0 === this.set ? [] : Object.keys(this.set)
  29590. }
  29591. }
  29592. , {}],
  29593. 197: [function(e, t, i) {}
  29594. , {}],
  29595. 198: [function(N, e, F) {
  29596. (function(e) {
  29597. "use strict";
  29598. function i() {
  29599. return u.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  29600. }
  29601. function o(e, t) {
  29602. if (i() < t)
  29603. throw new RangeError("Invalid typed array length");
  29604. return u.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t)).__proto__ = u.prototype : (null === e && (e = new u(t)),
  29605. e.length = t),
  29606. e
  29607. }
  29608. function u(e, t, i) {
  29609. if (!(u.TYPED_ARRAY_SUPPORT || this instanceof u))
  29610. return new u(e,t,i);
  29611. if ("number" != typeof e)
  29612. return n(this, e, t, i);
  29613. if ("string" == typeof t)
  29614. throw new Error("If encoding is specified then the first argument must be a string");
  29615. return a(this, e)
  29616. }
  29617. function n(e, t, i, n) {
  29618. if ("number" == typeof t)
  29619. throw new TypeError('"value" argument must not be a number');
  29620. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? function(e, t, i, n) {
  29621. if (t.byteLength,
  29622. i < 0 || t.byteLength < i)
  29623. throw new RangeError("'offset' is out of bounds");
  29624. if (t.byteLength < i + (n || 0))
  29625. throw new RangeError("'length' is out of bounds");
  29626. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  29627. u.TYPED_ARRAY_SUPPORT ? (e = t).__proto__ = u.prototype : e = s(e, t),
  29628. e
  29629. }(e, t, i, n) : "string" == typeof t ? function(e, t, i) {
  29630. if ("string" == typeof i && "" !== i || (i = "utf8"),
  29631. !u.isEncoding(i))
  29632. throw new TypeError('"encoding" must be a valid string encoding');
  29633. var n = 0 | c(t, i)
  29634. , r = (e = o(e, n)).write(t, i);
  29635. return r !== n && (e = e.slice(0, r)),
  29636. e
  29637. }(e, t, i) : function(e, t) {
  29638. if (u.isBuffer(t)) {
  29639. var i = 0 | l(t.length);
  29640. return 0 === (e = o(e, i)).length || t.copy(e, 0, 0, i),
  29641. e
  29642. }
  29643. if (t) {
  29644. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  29645. return "number" != typeof t.length || function(e) {
  29646. return e != e
  29647. }(t.length) ? o(e, 0) : s(e, t);
  29648. if ("Buffer" === t.type && L(t.data))
  29649. return s(e, t.data)
  29650. }
  29651. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  29652. }(e, t)
  29653. }
  29654. function r(e) {
  29655. if ("number" != typeof e)
  29656. throw new TypeError('"size" argument must be a number');
  29657. if (e < 0)
  29658. throw new RangeError('"size" argument must not be negative')
  29659. }
  29660. function a(e, t) {
  29661. if (r(t),
  29662. e = o(e, t < 0 ? 0 : 0 | l(t)),
  29663. !u.TYPED_ARRAY_SUPPORT)
  29664. for (var i = 0; i < t; ++i)
  29665. e[i] = 0;
  29666. return e
  29667. }
  29668. function s(e, t) {
  29669. var i = t.length < 0 ? 0 : 0 | l(t.length);
  29670. e = o(e, i);
  29671. for (var n = 0; n < i; n += 1)
  29672. e[n] = 255 & t[n];
  29673. return e
  29674. }
  29675. function l(e) {
  29676. if (e >= i())
  29677. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + i().toString(16) + " bytes");
  29678. return 0 | e
  29679. }
  29680. function c(e, t) {
  29681. if (u.isBuffer(e))
  29682. return e.length;
  29683. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  29684. return e.byteLength;
  29685. "string" != typeof e && (e = "" + e);
  29686. var i = e.length;
  29687. if (0 === i)
  29688. return 0;
  29689. for (var n = !1; ; )
  29690. switch (t) {
  29691. case "ascii":
  29692. case "latin1":
  29693. case "binary":
  29694. return i;
  29695. case "utf8":
  29696. case "utf-8":
  29697. case void 0:
  29698. return S(e).length;
  29699. case "ucs2":
  29700. case "ucs-2":
  29701. case "utf16le":
  29702. case "utf-16le":
  29703. return 2 * i;
  29704. case "hex":
  29705. return i >>> 1;
  29706. case "base64":
  29707. return M(e).length;
  29708. default:
  29709. if (n)
  29710. return S(e).length;
  29711. t = ("" + t).toLowerCase(),
  29712. n = !0
  29713. }
  29714. }
  29715. function h(e, t, i) {
  29716. var n = e[t];
  29717. e[t] = e[i],
  29718. e[i] = n
  29719. }
  29720. function d(e, t, i, n, r) {
  29721. if (0 === e.length)
  29722. return -1;
  29723. if ("string" == typeof i ? (n = i,
  29724. i = 0) : 2147483647 < i ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  29725. i = +i,
  29726. isNaN(i) && (i = r ? 0 : e.length - 1),
  29727. i < 0 && (i = e.length + i),
  29728. i >= e.length) {
  29729. if (r)
  29730. return -1;
  29731. i = e.length - 1
  29732. } else if (i < 0) {
  29733. if (!r)
  29734. return -1;
  29735. i = 0
  29736. }
  29737. if ("string" == typeof t && (t = u.from(t, n)),
  29738. u.isBuffer(t))
  29739. return 0 === t.length ? -1 : p(e, t, i, n, r);
  29740. if ("number" == typeof t)
  29741. return t &= 255,
  29742. u.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : p(e, [t], i, n, r);
  29743. throw new TypeError("val must be string, number or Buffer")
  29744. }
  29745. function p(e, t, i, n, r) {
  29746. function o(e, t) {
  29747. return 1 === s ? e[t] : e.readUInt16BE(t * s)
  29748. }
  29749. var a, s = 1, l = e.length, c = t.length;
  29750. if (void 0 !== n && ("ucs2" === (n = String(n).toLowerCase()) || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  29751. if (e.length < 2 || t.length < 2)
  29752. return -1;
  29753. l /= s = 2,
  29754. c /= 2,
  29755. i /= 2
  29756. }
  29757. if (r) {
  29758. var h = -1;
  29759. for (a = i; a < l; a++)
  29760. if (o(e, a) === o(t, -1 === h ? 0 : a - h)) {
  29761. if (-1 === h && (h = a),
  29762. a - h + 1 === c)
  29763. return h * s
  29764. } else
  29765. -1 !== h && (a -= a - h),
  29766. h = -1
  29767. } else
  29768. for (l < i + c && (i = l - c),
  29769. a = i; 0 <= a; a--) {
  29770. for (var u = !0, d = 0; d < c; d++)
  29771. if (o(e, a + d) !== o(t, d)) {
  29772. u = !1;
  29773. break
  29774. }
  29775. if (u)
  29776. return a
  29777. }
  29778. return -1
  29779. }
  29780. function g(e, t, i, n) {
  29781. i = Number(i) || 0;
  29782. var r = e.length - i;
  29783. n ? r < (n = Number(n)) && (n = r) : n = r;
  29784. var o = t.length;
  29785. if (o % 2 != 0)
  29786. throw new TypeError("Invalid hex string");
  29787. o / 2 < n && (n = o / 2);
  29788. for (var a = 0; a < n; ++a) {
  29789. var s = parseInt(t.substr(2 * a, 2), 16);
  29790. if (isNaN(s))
  29791. return a;
  29792. e[i + a] = s
  29793. }
  29794. return a
  29795. }
  29796. function m(e, t, i, n) {
  29797. return R(function(e) {
  29798. for (var t = [], i = 0; i < e.length; ++i)
  29799. t.push(255 & e.charCodeAt(i));
  29800. return t
  29801. }(t), e, i, n)
  29802. }
  29803. function f(e, t, i) {
  29804. i = Math.min(e.length, i);
  29805. for (var n = [], r = t; r < i; ) {
  29806. var o, a, s, l, c = e[r], h = null, u = 239 < c ? 4 : 223 < c ? 3 : 191 < c ? 2 : 1;
  29807. if (r + u <= i)
  29808. switch (u) {
  29809. case 1:
  29810. c < 128 && (h = c);
  29811. break;
  29812. case 2:
  29813. 128 == (192 & (o = e[r + 1])) && (127 < (l = (31 & c) << 6 | 63 & o) && (h = l));
  29814. break;
  29815. case 3:
  29816. o = e[r + 1],
  29817. a = e[r + 2],
  29818. 128 == (192 & o) && 128 == (192 & a) && (2047 < (l = (15 & c) << 12 | (63 & o) << 6 | 63 & a) && (l < 55296 || 57343 < l) && (h = l));
  29819. break;
  29820. case 4:
  29821. o = e[r + 1],
  29822. a = e[r + 2],
  29823. s = e[r + 3],
  29824. 128 == (192 & o) && 128 == (192 & a) && 128 == (192 & s) && (65535 < (l = (15 & c) << 18 | (63 & o) << 12 | (63 & a) << 6 | 63 & s) && l < 1114112 && (h = l))
  29825. }
  29826. null === h ? (h = 65533,
  29827. u = 1) : 65535 < h && (h -= 65536,
  29828. n.push(h >>> 10 & 1023 | 55296),
  29829. h = 56320 | 1023 & h),
  29830. n.push(h),
  29831. r += u
  29832. }
  29833. return function(e) {
  29834. var t = e.length;
  29835. if (t <= D)
  29836. return String.fromCharCode.apply(String, e);
  29837. for (var i = "", n = 0; n < t; )
  29838. i += String.fromCharCode.apply(String, e.slice(n, n += D));
  29839. return i
  29840. }(n)
  29841. }
  29842. function v(e, t, i) {
  29843. var n = "";
  29844. i = Math.min(e.length, i);
  29845. for (var r = t; r < i; ++r)
  29846. n += String.fromCharCode(127 & e[r]);
  29847. return n
  29848. }
  29849. function y(e, t, i) {
  29850. var n = "";
  29851. i = Math.min(e.length, i);
  29852. for (var r = t; r < i; ++r)
  29853. n += String.fromCharCode(e[r]);
  29854. return n
  29855. }
  29856. function A(e, t, i) {
  29857. var n, r = e.length;
  29858. (!t || t < 0) && (t = 0),
  29859. (!i || i < 0 || r < i) && (i = r);
  29860. for (var o = "", a = t; a < i; ++a)
  29861. o += (n = e[a]) < 16 ? "0" + n.toString(16) : n.toString(16);
  29862. return o
  29863. }
  29864. function C(e, t, i) {
  29865. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  29866. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  29867. return r
  29868. }
  29869. function I(e, t, i) {
  29870. if (e % 1 != 0 || e < 0)
  29871. throw new RangeError("offset is not uint");
  29872. if (i < e + t)
  29873. throw new RangeError("Trying to access beyond buffer length")
  29874. }
  29875. function E(e, t, i, n, r, o) {
  29876. if (!u.isBuffer(e))
  29877. throw new TypeError('"buffer" argument must be a Buffer instance');
  29878. if (r < t || t < o)
  29879. throw new RangeError('"value" argument is out of bounds');
  29880. if (i + n > e.length)
  29881. throw new RangeError("Index out of range")
  29882. }
  29883. function _(e, t, i, n) {
  29884. t < 0 && (t = 65535 + t + 1);
  29885. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  29886. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  29887. }
  29888. function b(e, t, i, n) {
  29889. t < 0 && (t = 4294967295 + t + 1);
  29890. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  29891. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  29892. }
  29893. function w(e, t, i, n) {
  29894. if (i + n > e.length)
  29895. throw new RangeError("Index out of range");
  29896. if (i < 0)
  29897. throw new RangeError("Index out of range")
  29898. }
  29899. function T(e, t, i, n, r) {
  29900. return r || w(e, 0, i, 4),
  29901. O.write(e, t, i, n, 23, 4),
  29902. i + 4
  29903. }
  29904. function x(e, t, i, n, r) {
  29905. return r || w(e, 0, i, 8),
  29906. O.write(e, t, i, n, 52, 8),
  29907. i + 8
  29908. }
  29909. function S(e, t) {
  29910. t = t || 1 / 0;
  29911. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  29912. if (55295 < (i = e.charCodeAt(a)) && i < 57344) {
  29913. if (!r) {
  29914. if (56319 < i) {
  29915. -1 < (t -= 3) && o.push(239, 191, 189);
  29916. continue
  29917. }
  29918. if (a + 1 === n) {
  29919. -1 < (t -= 3) && o.push(239, 191, 189);
  29920. continue
  29921. }
  29922. r = i;
  29923. continue
  29924. }
  29925. if (i < 56320) {
  29926. -1 < (t -= 3) && o.push(239, 191, 189),
  29927. r = i;
  29928. continue
  29929. }
  29930. i = 65536 + (r - 55296 << 10 | i - 56320)
  29931. } else
  29932. r && -1 < (t -= 3) && o.push(239, 191, 189);
  29933. if (r = null,
  29934. i < 128) {
  29935. if ((t -= 1) < 0)
  29936. break;
  29937. o.push(i)
  29938. } else if (i < 2048) {
  29939. if ((t -= 2) < 0)
  29940. break;
  29941. o.push(i >> 6 | 192, 63 & i | 128)
  29942. } else if (i < 65536) {
  29943. if ((t -= 3) < 0)
  29944. break;
  29945. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  29946. } else {
  29947. if (!(i < 1114112))
  29948. throw new Error("Invalid code point");
  29949. if ((t -= 4) < 0)
  29950. break;
  29951. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  29952. }
  29953. }
  29954. return o
  29955. }
  29956. function M(e) {
  29957. return P.toByteArray(function(e) {
  29958. if ((e = function(e) {
  29959. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  29960. }(e).replace(t, "")).length < 2)
  29961. return "";
  29962. for (; e.length % 4 != 0; )
  29963. e += "=";
  29964. return e
  29965. }(e))
  29966. }
  29967. function R(e, t, i, n) {
  29968. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  29969. t[r + i] = e[r];
  29970. return r
  29971. }
  29972. var P = N("base64-js")
  29973. , O = N("ieee754")
  29974. , L = N("isarray");
  29975. F.Buffer = u,
  29976. F.SlowBuffer = function(e) {
  29977. return +e != e && (e = 0),
  29978. u.alloc(+e)
  29979. }
  29980. ,
  29981. F.INSPECT_MAX_BYTES = 50,
  29982. u.TYPED_ARRAY_SUPPORT = void 0 !== e.TYPED_ARRAY_SUPPORT ? e.TYPED_ARRAY_SUPPORT : function() {
  29983. try {
  29984. var e = new Uint8Array(1);
  29985. return e.__proto__ = {
  29986. __proto__: Uint8Array.prototype,
  29987. foo: function() {
  29988. return 42
  29989. }
  29990. },
  29991. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  29992. } catch (e) {
  29993. return !1
  29994. }
  29995. }(),
  29996. F.kMaxLength = i(),
  29997. u.poolSize = 8192,
  29998. u._augment = function(e) {
  29999. return e.__proto__ = u.prototype,
  30000. e
  30001. }
  30002. ,
  30003. u.from = function(e, t, i) {
  30004. return n(null, e, t, i)
  30005. }
  30006. ,
  30007. u.TYPED_ARRAY_SUPPORT && (u.prototype.__proto__ = Uint8Array.prototype,
  30008. u.__proto__ = Uint8Array,
  30009. "undefined" != typeof Symbol && Symbol.species && u[Symbol.species] === u && Object.defineProperty(u, Symbol.species, {
  30010. value: null,
  30011. configurable: !0
  30012. })),
  30013. u.alloc = function(e, t, i) {
  30014. return function(e, t, i, n) {
  30015. return r(t),
  30016. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  30017. }(null, e, t, i)
  30018. }
  30019. ,
  30020. u.allocUnsafe = function(e) {
  30021. return a(null, e)
  30022. }
  30023. ,
  30024. u.allocUnsafeSlow = function(e) {
  30025. return a(null, e)
  30026. }
  30027. ,
  30028. u.isBuffer = function(e) {
  30029. return !(null == e || !e._isBuffer)
  30030. }
  30031. ,
  30032. u.compare = function(e, t) {
  30033. if (!u.isBuffer(e) || !u.isBuffer(t))
  30034. throw new TypeError("Arguments must be Buffers");
  30035. if (e === t)
  30036. return 0;
  30037. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  30038. if (e[r] !== t[r]) {
  30039. i = e[r],
  30040. n = t[r];
  30041. break
  30042. }
  30043. return i < n ? -1 : n < i ? 1 : 0
  30044. }
  30045. ,
  30046. u.isEncoding = function(e) {
  30047. switch (String(e).toLowerCase()) {
  30048. case "hex":
  30049. case "utf8":
  30050. case "utf-8":
  30051. case "ascii":
  30052. case "latin1":
  30053. case "binary":
  30054. case "base64":
  30055. case "ucs2":
  30056. case "ucs-2":
  30057. case "utf16le":
  30058. case "utf-16le":
  30059. return !0;
  30060. default:
  30061. return !1
  30062. }
  30063. }
  30064. ,
  30065. u.concat = function(e, t) {
  30066. if (!L(e))
  30067. throw new TypeError('"list" argument must be an Array of Buffers');
  30068. if (0 === e.length)
  30069. return u.alloc(0);
  30070. var i;
  30071. if (void 0 === t)
  30072. for (i = t = 0; i < e.length; ++i)
  30073. t += e[i].length;
  30074. var n = u.allocUnsafe(t)
  30075. , r = 0;
  30076. for (i = 0; i < e.length; ++i) {
  30077. var o = e[i];
  30078. if (!u.isBuffer(o))
  30079. throw new TypeError('"list" argument must be an Array of Buffers');
  30080. o.copy(n, r),
  30081. r += o.length
  30082. }
  30083. return n
  30084. }
  30085. ,
  30086. u.byteLength = c,
  30087. u.prototype._isBuffer = !0,
  30088. u.prototype.swap16 = function() {
  30089. var e = this.length;
  30090. if (e % 2 != 0)
  30091. throw new RangeError("Buffer size must be a multiple of 16-bits");
  30092. for (var t = 0; t < e; t += 2)
  30093. h(this, t, t + 1);
  30094. return this
  30095. }
  30096. ,
  30097. u.prototype.swap32 = function() {
  30098. var e = this.length;
  30099. if (e % 4 != 0)
  30100. throw new RangeError("Buffer size must be a multiple of 32-bits");
  30101. for (var t = 0; t < e; t += 4)
  30102. h(this, t, t + 3),
  30103. h(this, t + 1, t + 2);
  30104. return this
  30105. }
  30106. ,
  30107. u.prototype.swap64 = function() {
  30108. var e = this.length;
  30109. if (e % 8 != 0)
  30110. throw new RangeError("Buffer size must be a multiple of 64-bits");
  30111. for (var t = 0; t < e; t += 8)
  30112. h(this, t, t + 7),
  30113. h(this, t + 1, t + 6),
  30114. h(this, t + 2, t + 5),
  30115. h(this, t + 3, t + 4);
  30116. return this
  30117. }
  30118. ,
  30119. u.prototype.toString = function() {
  30120. var e = 0 | this.length;
  30121. return 0 == e ? "" : 0 === arguments.length ? f(this, 0, e) : function(e, t, i) {
  30122. var n, r, o, a = !1;
  30123. if ((void 0 === t || t < 0) && (t = 0),
  30124. t > this.length)
  30125. return "";
  30126. if ((void 0 === i || i > this.length) && (i = this.length),
  30127. i <= 0)
  30128. return "";
  30129. if ((i >>>= 0) <= (t >>>= 0))
  30130. return "";
  30131. for (e = e || "utf8"; ; )
  30132. switch (e) {
  30133. case "hex":
  30134. return A(this, t, i);
  30135. case "utf8":
  30136. case "utf-8":
  30137. return f(this, t, i);
  30138. case "ascii":
  30139. return v(this, t, i);
  30140. case "latin1":
  30141. case "binary":
  30142. return y(this, t, i);
  30143. case "base64":
  30144. return n = this,
  30145. o = i,
  30146. 0 === (r = t) && o === n.length ? P.fromByteArray(n) : P.fromByteArray(n.slice(r, o));
  30147. case "ucs2":
  30148. case "ucs-2":
  30149. case "utf16le":
  30150. case "utf-16le":
  30151. return C(this, t, i);
  30152. default:
  30153. if (a)
  30154. throw new TypeError("Unknown encoding: " + e);
  30155. e = (e + "").toLowerCase(),
  30156. a = !0
  30157. }
  30158. }
  30159. .apply(this, arguments)
  30160. }
  30161. ,
  30162. u.prototype.equals = function(e) {
  30163. if (!u.isBuffer(e))
  30164. throw new TypeError("Argument must be a Buffer");
  30165. return this === e || 0 === u.compare(this, e)
  30166. }
  30167. ,
  30168. u.prototype.inspect = function() {
  30169. var e = ""
  30170. , t = F.INSPECT_MAX_BYTES;
  30171. return 0 < this.length && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  30172. this.length > t && (e += " ... ")),
  30173. "<Buffer " + e + ">"
  30174. }
  30175. ,
  30176. u.prototype.compare = function(e, t, i, n, r) {
  30177. if (!u.isBuffer(e))
  30178. throw new TypeError("Argument must be a Buffer");
  30179. if (void 0 === t && (t = 0),
  30180. void 0 === i && (i = e ? e.length : 0),
  30181. void 0 === n && (n = 0),
  30182. void 0 === r && (r = this.length),
  30183. t < 0 || i > e.length || n < 0 || r > this.length)
  30184. throw new RangeError("out of range index");
  30185. if (r <= n && i <= t)
  30186. return 0;
  30187. if (r <= n)
  30188. return -1;
  30189. if (i <= t)
  30190. return 1;
  30191. if (this === e)
  30192. return 0;
  30193. for (var o = (r >>>= 0) - (n >>>= 0), a = (i >>>= 0) - (t >>>= 0), s = Math.min(o, a), l = this.slice(n, r), c = e.slice(t, i), h = 0; h < s; ++h)
  30194. if (l[h] !== c[h]) {
  30195. o = l[h],
  30196. a = c[h];
  30197. break
  30198. }
  30199. return o < a ? -1 : a < o ? 1 : 0
  30200. }
  30201. ,
  30202. u.prototype.includes = function(e, t, i) {
  30203. return -1 !== this.indexOf(e, t, i)
  30204. }
  30205. ,
  30206. u.prototype.indexOf = function(e, t, i) {
  30207. return d(this, e, t, i, !0)
  30208. }
  30209. ,
  30210. u.prototype.lastIndexOf = function(e, t, i) {
  30211. return d(this, e, t, i, !1)
  30212. }
  30213. ,
  30214. u.prototype.write = function(e, t, i, n) {
  30215. if (void 0 === t)
  30216. n = "utf8",
  30217. i = this.length,
  30218. t = 0;
  30219. else if (void 0 === i && "string" == typeof t)
  30220. n = t,
  30221. i = this.length,
  30222. t = 0;
  30223. else {
  30224. if (!isFinite(t))
  30225. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  30226. t |= 0,
  30227. isFinite(i) ? (i |= 0,
  30228. void 0 === n && (n = "utf8")) : (n = i,
  30229. i = void 0)
  30230. }
  30231. var r, o, a, s, l, c, h, u, d, p = this.length - t;
  30232. if ((void 0 === i || p < i) && (i = p),
  30233. 0 < e.length && (i < 0 || t < 0) || t > this.length)
  30234. throw new RangeError("Attempt to write outside buffer bounds");
  30235. n = n || "utf8";
  30236. for (var f = !1; ; )
  30237. switch (n) {
  30238. case "hex":
  30239. return g(this, e, t, i);
  30240. case "utf8":
  30241. case "utf-8":
  30242. return u = t,
  30243. d = i,
  30244. R(S(e, (h = this).length - u), h, u, d);
  30245. case "ascii":
  30246. return m(this, e, t, i);
  30247. case "latin1":
  30248. case "binary":
  30249. return m(this, e, t, i);
  30250. case "base64":
  30251. return s = this,
  30252. l = t,
  30253. c = i,
  30254. R(M(e), s, l, c);
  30255. case "ucs2":
  30256. case "ucs-2":
  30257. case "utf16le":
  30258. case "utf-16le":
  30259. return o = t,
  30260. a = i,
  30261. R(function(e, t) {
  30262. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  30263. i = e.charCodeAt(a),
  30264. n = i >> 8,
  30265. r = i % 256,
  30266. o.push(r),
  30267. o.push(n);
  30268. return o
  30269. }(e, (r = this).length - o), r, o, a);
  30270. default:
  30271. if (f)
  30272. throw new TypeError("Unknown encoding: " + n);
  30273. n = ("" + n).toLowerCase(),
  30274. f = !0
  30275. }
  30276. }
  30277. ,
  30278. u.prototype.toJSON = function() {
  30279. return {
  30280. type: "Buffer",
  30281. data: Array.prototype.slice.call(this._arr || this, 0)
  30282. }
  30283. }
  30284. ;
  30285. var D = 4096;
  30286. u.prototype.slice = function(e, t) {
  30287. var i, n = this.length;
  30288. if ((e = ~~e) < 0 ? (e += n) < 0 && (e = 0) : n < e && (e = n),
  30289. (t = void 0 === t ? n : ~~t) < 0 ? (t += n) < 0 && (t = 0) : n < t && (t = n),
  30290. t < e && (t = e),
  30291. u.TYPED_ARRAY_SUPPORT)
  30292. (i = this.subarray(e, t)).__proto__ = u.prototype;
  30293. else {
  30294. var r = t - e;
  30295. i = new u(r,void 0);
  30296. for (var o = 0; o < r; ++o)
  30297. i[o] = this[o + e]
  30298. }
  30299. return i
  30300. }
  30301. ,
  30302. u.prototype.readUIntLE = function(e, t, i) {
  30303. e |= 0,
  30304. t |= 0,
  30305. i || I(e, t, this.length);
  30306. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  30307. n += this[e + o] * r;
  30308. return n
  30309. }
  30310. ,
  30311. u.prototype.readUIntBE = function(e, t, i) {
  30312. e |= 0,
  30313. t |= 0,
  30314. i || I(e, t, this.length);
  30315. for (var n = this[e + --t], r = 1; 0 < t && (r *= 256); )
  30316. n += this[e + --t] * r;
  30317. return n
  30318. }
  30319. ,
  30320. u.prototype.readUInt8 = function(e, t) {
  30321. return t || I(e, 1, this.length),
  30322. this[e]
  30323. }
  30324. ,
  30325. u.prototype.readUInt16LE = function(e, t) {
  30326. return t || I(e, 2, this.length),
  30327. this[e] | this[e + 1] << 8
  30328. }
  30329. ,
  30330. u.prototype.readUInt16BE = function(e, t) {
  30331. return t || I(e, 2, this.length),
  30332. this[e] << 8 | this[e + 1]
  30333. }
  30334. ,
  30335. u.prototype.readUInt32LE = function(e, t) {
  30336. return t || I(e, 4, this.length),
  30337. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  30338. }
  30339. ,
  30340. u.prototype.readUInt32BE = function(e, t) {
  30341. return t || I(e, 4, this.length),
  30342. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  30343. }
  30344. ,
  30345. u.prototype.readIntLE = function(e, t, i) {
  30346. e |= 0,
  30347. t |= 0,
  30348. i || I(e, t, this.length);
  30349. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  30350. n += this[e + o] * r;
  30351. return (r *= 128) <= n && (n -= Math.pow(2, 8 * t)),
  30352. n
  30353. }
  30354. ,
  30355. u.prototype.readIntBE = function(e, t, i) {
  30356. e |= 0,
  30357. t |= 0,
  30358. i || I(e, t, this.length);
  30359. for (var n = t, r = 1, o = this[e + --n]; 0 < n && (r *= 256); )
  30360. o += this[e + --n] * r;
  30361. return (r *= 128) <= o && (o -= Math.pow(2, 8 * t)),
  30362. o
  30363. }
  30364. ,
  30365. u.prototype.readInt8 = function(e, t) {
  30366. return t || I(e, 1, this.length),
  30367. 128 & this[e] ? -1 * (255 - this[e] + 1) : this[e]
  30368. }
  30369. ,
  30370. u.prototype.readInt16LE = function(e, t) {
  30371. t || I(e, 2, this.length);
  30372. var i = this[e] | this[e + 1] << 8;
  30373. return 32768 & i ? 4294901760 | i : i
  30374. }
  30375. ,
  30376. u.prototype.readInt16BE = function(e, t) {
  30377. t || I(e, 2, this.length);
  30378. var i = this[e + 1] | this[e] << 8;
  30379. return 32768 & i ? 4294901760 | i : i
  30380. }
  30381. ,
  30382. u.prototype.readInt32LE = function(e, t) {
  30383. return t || I(e, 4, this.length),
  30384. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  30385. }
  30386. ,
  30387. u.prototype.readInt32BE = function(e, t) {
  30388. return t || I(e, 4, this.length),
  30389. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  30390. }
  30391. ,
  30392. u.prototype.readFloatLE = function(e, t) {
  30393. return t || I(e, 4, this.length),
  30394. O.read(this, e, !0, 23, 4)
  30395. }
  30396. ,
  30397. u.prototype.readFloatBE = function(e, t) {
  30398. return t || I(e, 4, this.length),
  30399. O.read(this, e, !1, 23, 4)
  30400. }
  30401. ,
  30402. u.prototype.readDoubleLE = function(e, t) {
  30403. return t || I(e, 8, this.length),
  30404. O.read(this, e, !0, 52, 8)
  30405. }
  30406. ,
  30407. u.prototype.readDoubleBE = function(e, t) {
  30408. return t || I(e, 8, this.length),
  30409. O.read(this, e, !1, 52, 8)
  30410. }
  30411. ,
  30412. u.prototype.writeUIntLE = function(e, t, i, n) {
  30413. e = +e,
  30414. t |= 0,
  30415. i |= 0,
  30416. n || E(this, e, t, i, Math.pow(2, 8 * i) - 1, 0);
  30417. var r = 1
  30418. , o = 0;
  30419. for (this[t] = 255 & e; ++o < i && (r *= 256); )
  30420. this[t + o] = e / r & 255;
  30421. return t + i
  30422. }
  30423. ,
  30424. u.prototype.writeUIntBE = function(e, t, i, n) {
  30425. e = +e,
  30426. t |= 0,
  30427. i |= 0,
  30428. n || E(this, e, t, i, Math.pow(2, 8 * i) - 1, 0);
  30429. var r = i - 1
  30430. , o = 1;
  30431. for (this[t + r] = 255 & e; 0 <= --r && (o *= 256); )
  30432. this[t + r] = e / o & 255;
  30433. return t + i
  30434. }
  30435. ,
  30436. u.prototype.writeUInt8 = function(e, t, i) {
  30437. return e = +e,
  30438. t |= 0,
  30439. i || E(this, e, t, 1, 255, 0),
  30440. u.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  30441. this[t] = 255 & e,
  30442. t + 1
  30443. }
  30444. ,
  30445. u.prototype.writeUInt16LE = function(e, t, i) {
  30446. return e = +e,
  30447. t |= 0,
  30448. i || E(this, e, t, 2, 65535, 0),
  30449. u.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  30450. this[t + 1] = e >>> 8) : _(this, e, t, !0),
  30451. t + 2
  30452. }
  30453. ,
  30454. u.prototype.writeUInt16BE = function(e, t, i) {
  30455. return e = +e,
  30456. t |= 0,
  30457. i || E(this, e, t, 2, 65535, 0),
  30458. u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  30459. this[t + 1] = 255 & e) : _(this, e, t, !1),
  30460. t + 2
  30461. }
  30462. ,
  30463. u.prototype.writeUInt32LE = function(e, t, i) {
  30464. return e = +e,
  30465. t |= 0,
  30466. i || E(this, e, t, 4, 4294967295, 0),
  30467. u.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  30468. this[t + 2] = e >>> 16,
  30469. this[t + 1] = e >>> 8,
  30470. this[t] = 255 & e) : b(this, e, t, !0),
  30471. t + 4
  30472. }
  30473. ,
  30474. u.prototype.writeUInt32BE = function(e, t, i) {
  30475. return e = +e,
  30476. t |= 0,
  30477. i || E(this, e, t, 4, 4294967295, 0),
  30478. u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  30479. this[t + 1] = e >>> 16,
  30480. this[t + 2] = e >>> 8,
  30481. this[t + 3] = 255 & e) : b(this, e, t, !1),
  30482. t + 4
  30483. }
  30484. ,
  30485. u.prototype.writeIntLE = function(e, t, i, n) {
  30486. if (e = +e,
  30487. t |= 0,
  30488. !n) {
  30489. var r = Math.pow(2, 8 * i - 1);
  30490. E(this, e, t, i, r - 1, -r)
  30491. }
  30492. var o = 0
  30493. , a = 1
  30494. , s = 0;
  30495. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  30496. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  30497. this[t + o] = (e / a >> 0) - s & 255;
  30498. return t + i
  30499. }
  30500. ,
  30501. u.prototype.writeIntBE = function(e, t, i, n) {
  30502. if (e = +e,
  30503. t |= 0,
  30504. !n) {
  30505. var r = Math.pow(2, 8 * i - 1);
  30506. E(this, e, t, i, r - 1, -r)
  30507. }
  30508. var o = i - 1
  30509. , a = 1
  30510. , s = 0;
  30511. for (this[t + o] = 255 & e; 0 <= --o && (a *= 256); )
  30512. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  30513. this[t + o] = (e / a >> 0) - s & 255;
  30514. return t + i
  30515. }
  30516. ,
  30517. u.prototype.writeInt8 = function(e, t, i) {
  30518. return e = +e,
  30519. t |= 0,
  30520. i || E(this, e, t, 1, 127, -128),
  30521. u.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  30522. e < 0 && (e = 255 + e + 1),
  30523. this[t] = 255 & e,
  30524. t + 1
  30525. }
  30526. ,
  30527. u.prototype.writeInt16LE = function(e, t, i) {
  30528. return e = +e,
  30529. t |= 0,
  30530. i || E(this, e, t, 2, 32767, -32768),
  30531. u.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  30532. this[t + 1] = e >>> 8) : _(this, e, t, !0),
  30533. t + 2
  30534. }
  30535. ,
  30536. u.prototype.writeInt16BE = function(e, t, i) {
  30537. return e = +e,
  30538. t |= 0,
  30539. i || E(this, e, t, 2, 32767, -32768),
  30540. u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  30541. this[t + 1] = 255 & e) : _(this, e, t, !1),
  30542. t + 2
  30543. }
  30544. ,
  30545. u.prototype.writeInt32LE = function(e, t, i) {
  30546. return e = +e,
  30547. t |= 0,
  30548. i || E(this, e, t, 4, 2147483647, -2147483648),
  30549. u.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  30550. this[t + 1] = e >>> 8,
  30551. this[t + 2] = e >>> 16,
  30552. this[t + 3] = e >>> 24) : b(this, e, t, !0),
  30553. t + 4
  30554. }
  30555. ,
  30556. u.prototype.writeInt32BE = function(e, t, i) {
  30557. return e = +e,
  30558. t |= 0,
  30559. i || E(this, e, t, 4, 2147483647, -2147483648),
  30560. e < 0 && (e = 4294967295 + e + 1),
  30561. u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  30562. this[t + 1] = e >>> 16,
  30563. this[t + 2] = e >>> 8,
  30564. this[t + 3] = 255 & e) : b(this, e, t, !1),
  30565. t + 4
  30566. }
  30567. ,
  30568. u.prototype.writeFloatLE = function(e, t, i) {
  30569. return T(this, e, t, !0, i)
  30570. }
  30571. ,
  30572. u.prototype.writeFloatBE = function(e, t, i) {
  30573. return T(this, e, t, !1, i)
  30574. }
  30575. ,
  30576. u.prototype.writeDoubleLE = function(e, t, i) {
  30577. return x(this, e, t, !0, i)
  30578. }
  30579. ,
  30580. u.prototype.writeDoubleBE = function(e, t, i) {
  30581. return x(this, e, t, !1, i)
  30582. }
  30583. ,
  30584. u.prototype.copy = function(e, t, i, n) {
  30585. if (i = i || 0,
  30586. n || 0 === n || (n = this.length),
  30587. t >= e.length && (t = e.length),
  30588. t = t || 0,
  30589. 0 < n && n < i && (n = i),
  30590. n === i)
  30591. return 0;
  30592. if (0 === e.length || 0 === this.length)
  30593. return 0;
  30594. if (t < 0)
  30595. throw new RangeError("targetStart out of bounds");
  30596. if (i < 0 || i >= this.length)
  30597. throw new RangeError("sourceStart out of bounds");
  30598. if (n < 0)
  30599. throw new RangeError("sourceEnd out of bounds");
  30600. n > this.length && (n = this.length),
  30601. e.length - t < n - i && (n = e.length - t + i);
  30602. var r, o = n - i;
  30603. if (this === e && i < t && t < n)
  30604. for (r = o - 1; 0 <= r; --r)
  30605. e[r + t] = this[r + i];
  30606. else if (o < 1e3 || !u.TYPED_ARRAY_SUPPORT)
  30607. for (r = 0; r < o; ++r)
  30608. e[r + t] = this[r + i];
  30609. else
  30610. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  30611. return o
  30612. }
  30613. ,
  30614. u.prototype.fill = function(e, t, i, n) {
  30615. if ("string" == typeof e) {
  30616. if ("string" == typeof t ? (n = t,
  30617. t = 0,
  30618. i = this.length) : "string" == typeof i && (n = i,
  30619. i = this.length),
  30620. 1 === e.length) {
  30621. var r = e.charCodeAt(0);
  30622. r < 256 && (e = r)
  30623. }
  30624. if (void 0 !== n && "string" != typeof n)
  30625. throw new TypeError("encoding must be a string");
  30626. if ("string" == typeof n && !u.isEncoding(n))
  30627. throw new TypeError("Unknown encoding: " + n)
  30628. } else
  30629. "number" == typeof e && (e &= 255);
  30630. if (t < 0 || this.length < t || this.length < i)
  30631. throw new RangeError("Out of range index");
  30632. if (i <= t)
  30633. return this;
  30634. var o;
  30635. if (t >>>= 0,
  30636. i = void 0 === i ? this.length : i >>> 0,
  30637. "number" == typeof (e = e || 0))
  30638. for (o = t; o < i; ++o)
  30639. this[o] = e;
  30640. else {
  30641. var a = u.isBuffer(e) ? e : S(new u(e,n).toString())
  30642. , s = a.length;
  30643. for (o = 0; o < i - t; ++o)
  30644. this[o + t] = a[o % s]
  30645. }
  30646. return this
  30647. }
  30648. ;
  30649. var t = /[^+\/0-9A-Za-z-_]/g
  30650. }
  30651. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  30652. }
  30653. , {
  30654. "base64-js": 199,
  30655. ieee754: 200,
  30656. isarray: 201
  30657. }],
  30658. 199: [function(e, t, i) {
  30659. "use strict";
  30660. function l(e) {
  30661. var t = e.length;
  30662. if (0 < t % 4)
  30663. throw new Error("Invalid string. Length must be a multiple of 4");
  30664. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  30665. }
  30666. function c(e, t, i) {
  30667. for (var n, r = [], o = t; o < i; o += 3)
  30668. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  30669. r.push(h[(a = n) >> 18 & 63] + h[a >> 12 & 63] + h[a >> 6 & 63] + h[63 & a]);
  30670. var a;
  30671. return r.join("")
  30672. }
  30673. i.byteLength = function(e) {
  30674. return 3 * e.length / 4 - l(e)
  30675. }
  30676. ,
  30677. i.toByteArray = function(e) {
  30678. var t, i, n, r, o, a = e.length;
  30679. r = l(e),
  30680. o = new d(3 * a / 4 - r),
  30681. i = 0 < r ? a - 4 : a;
  30682. var s = 0;
  30683. for (t = 0; t < i; t += 4,
  30684. 3)
  30685. n = u[e.charCodeAt(t)] << 18 | u[e.charCodeAt(t + 1)] << 12 | u[e.charCodeAt(t + 2)] << 6 | u[e.charCodeAt(t + 3)],
  30686. o[s++] = n >> 16 & 255,
  30687. o[s++] = n >> 8 & 255,
  30688. o[s++] = 255 & n;
  30689. return 2 === r ? (n = u[e.charCodeAt(t)] << 2 | u[e.charCodeAt(t + 1)] >> 4,
  30690. o[s++] = 255 & n) : 1 === r && (n = u[e.charCodeAt(t)] << 10 | u[e.charCodeAt(t + 1)] << 4 | u[e.charCodeAt(t + 2)] >> 2,
  30691. o[s++] = n >> 8 & 255,
  30692. o[s++] = 255 & n),
  30693. o
  30694. }
  30695. ,
  30696. i.fromByteArray = function(e) {
  30697. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 0, s = i - n; a < s; a += 16383)
  30698. o.push(c(e, a, s < a + 16383 ? s : a + 16383));
  30699. return 1 == n ? (t = e[i - 1],
  30700. r += h[t >> 2],
  30701. r += h[t << 4 & 63],
  30702. r += "==") : 2 == n && (t = (e[i - 2] << 8) + e[i - 1],
  30703. r += h[t >> 10],
  30704. r += h[t >> 4 & 63],
  30705. r += h[t << 2 & 63],
  30706. r += "="),
  30707. o.push(r),
  30708. o.join("")
  30709. }
  30710. ;
  30711. for (var h = [], u = [], d = "undefined" != typeof Uint8Array ? Uint8Array : Array, n = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", r = 0, o = n.length; r < o; ++r)
  30712. h[r] = n[r],
  30713. u[n.charCodeAt(r)] = r;
  30714. u["-".charCodeAt(0)] = 62,
  30715. u["_".charCodeAt(0)] = 63
  30716. }
  30717. , {}],
  30718. 200: [function(e, t, i) {
  30719. i.read = function(e, t, i, n, r) {
  30720. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  30721. for (u += d,
  30722. o = p & (1 << -h) - 1,
  30723. p >>= -h,
  30724. h += s; 0 < h; o = 256 * o + e[t + u],
  30725. u += d,
  30726. h -= 8)
  30727. ;
  30728. for (a = o & (1 << -h) - 1,
  30729. o >>= -h,
  30730. h += n; 0 < h; a = 256 * a + e[t + u],
  30731. u += d,
  30732. h -= 8)
  30733. ;
  30734. if (0 === o)
  30735. o = 1 - c;
  30736. else {
  30737. if (o === l)
  30738. return a ? NaN : 1 / 0 * (p ? -1 : 1);
  30739. a += Math.pow(2, n),
  30740. o -= c
  30741. }
  30742. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  30743. }
  30744. ,
  30745. i.write = function(e, t, i, n, r, o) {
  30746. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  30747. for (t = Math.abs(t),
  30748. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  30749. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  30750. t * (l = Math.pow(2, -a)) < 1 && (a--,
  30751. l *= 2),
  30752. 2 <= (t += 1 <= a + u ? d / l : d * Math.pow(2, 1 - u)) * l && (a++,
  30753. l /= 2),
  30754. h <= a + u ? (s = 0,
  30755. a = h) : 1 <= a + u ? (s = (t * l - 1) * Math.pow(2, r),
  30756. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  30757. a = 0)); 8 <= r; e[i + p] = 255 & s,
  30758. p += f,
  30759. s /= 256,
  30760. r -= 8)
  30761. ;
  30762. for (a = a << r | s,
  30763. c += r; 0 < c; e[i + p] = 255 & a,
  30764. p += f,
  30765. a /= 256,
  30766. c -= 8)
  30767. ;
  30768. e[i + p - f] |= 128 * g
  30769. }
  30770. }
  30771. , {}],
  30772. 201: [function(e, t, i) {
  30773. var n = {}.toString;
  30774. t.exports = Array.isArray || function(e) {
  30775. return "[object Array]" == n.call(e)
  30776. }
  30777. }
  30778. , {}],
  30779. 202: [function(e, t, i) {
  30780. function n() {
  30781. this._events = this._events || {},
  30782. this._maxListeners = this._maxListeners || void 0
  30783. }
  30784. function l(e) {
  30785. return "function" == typeof e
  30786. }
  30787. function c(e) {
  30788. return "object" == typeof e && null !== e
  30789. }
  30790. function h(e) {
  30791. return void 0 === e
  30792. }
  30793. ((t.exports = n).EventEmitter = n).prototype._events = void 0,
  30794. n.prototype._maxListeners = void 0,
  30795. n.defaultMaxListeners = 10,
  30796. n.prototype.setMaxListeners = function(e) {
  30797. if (!function(e) {
  30798. return "number" == typeof e
  30799. }(e) || e < 0 || isNaN(e))
  30800. throw TypeError("n must be a positive number");
  30801. return this._maxListeners = e,
  30802. this
  30803. }
  30804. ,
  30805. n.prototype.emit = function(e) {
  30806. var t, i, n, r, o, a;
  30807. if (this._events || (this._events = {}),
  30808. "error" === e && (!this._events.error || c(this._events.error) && !this._events.error.length)) {
  30809. if ((t = arguments[1])instanceof Error)
  30810. throw t;
  30811. var s = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  30812. throw s.context = t,
  30813. s
  30814. }
  30815. if (h(i = this._events[e]))
  30816. return !1;
  30817. if (l(i))
  30818. switch (arguments.length) {
  30819. case 1:
  30820. i.call(this);
  30821. break;
  30822. case 2:
  30823. i.call(this, arguments[1]);
  30824. break;
  30825. case 3:
  30826. i.call(this, arguments[1], arguments[2]);
  30827. break;
  30828. default:
  30829. r = Array.prototype.slice.call(arguments, 1),
  30830. i.apply(this, r)
  30831. }
  30832. else if (c(i))
  30833. for (r = Array.prototype.slice.call(arguments, 1),
  30834. n = (a = i.slice()).length,
  30835. o = 0; o < n; o++)
  30836. a[o].apply(this, r);
  30837. return !0
  30838. }
  30839. ,
  30840. n.prototype.on = n.prototype.addListener = function(e, t) {
  30841. var i;
  30842. if (!l(t))
  30843. throw TypeError("listener must be a function");
  30844. return this._events || (this._events = {}),
  30845. this._events.newListener && this.emit("newListener", e, l(t.listener) ? t.listener : t),
  30846. this._events[e] ? c(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  30847. c(this._events[e]) && !this._events[e].warned && ((i = h(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners) && 0 < i && this._events[e].length > i && (this._events[e].warned = !0,
  30848. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  30849. "function" == typeof console.trace && console.trace())),
  30850. this
  30851. }
  30852. ,
  30853. n.prototype.once = function(e, t) {
  30854. function i() {
  30855. this.removeListener(e, i),
  30856. n || (n = !0,
  30857. t.apply(this, arguments))
  30858. }
  30859. if (!l(t))
  30860. throw TypeError("listener must be a function");
  30861. var n = !1;
  30862. return i.listener = t,
  30863. this.on(e, i),
  30864. this
  30865. }
  30866. ,
  30867. n.prototype.removeListener = function(e, t) {
  30868. var i, n, r, o;
  30869. if (!l(t))
  30870. throw TypeError("listener must be a function");
  30871. if (!this._events || !this._events[e])
  30872. return this;
  30873. if (r = (i = this._events[e]).length,
  30874. n = -1,
  30875. i === t || l(i.listener) && i.listener === t)
  30876. delete this._events[e],
  30877. this._events.removeListener && this.emit("removeListener", e, t);
  30878. else if (c(i)) {
  30879. for (o = r; 0 < o--; )
  30880. if (i[o] === t || i[o].listener && i[o].listener === t) {
  30881. n = o;
  30882. break
  30883. }
  30884. if (n < 0)
  30885. return this;
  30886. 1 === i.length ? (i.length = 0,
  30887. delete this._events[e]) : i.splice(n, 1),
  30888. this._events.removeListener && this.emit("removeListener", e, t)
  30889. }
  30890. return this
  30891. }
  30892. ,
  30893. n.prototype.removeAllListeners = function(e) {
  30894. var t, i;
  30895. if (!this._events)
  30896. return this;
  30897. if (!this._events.removeListener)
  30898. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  30899. this;
  30900. if (0 === arguments.length) {
  30901. for (t in this._events)
  30902. "removeListener" !== t && this.removeAllListeners(t);
  30903. return this.removeAllListeners("removeListener"),
  30904. this._events = {},
  30905. this
  30906. }
  30907. if (l(i = this._events[e]))
  30908. this.removeListener(e, i);
  30909. else if (i)
  30910. for (; i.length; )
  30911. this.removeListener(e, i[i.length - 1]);
  30912. return delete this._events[e],
  30913. this
  30914. }
  30915. ,
  30916. n.prototype.listeners = function(e) {
  30917. return this._events && this._events[e] ? l(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  30918. }
  30919. ,
  30920. n.prototype.listenerCount = function(e) {
  30921. if (this._events) {
  30922. var t = this._events[e];
  30923. if (l(t))
  30924. return 1;
  30925. if (t)
  30926. return t.length
  30927. }
  30928. return 0
  30929. }
  30930. ,
  30931. n.listenerCount = function(e, t) {
  30932. return e.listenerCount(t)
  30933. }
  30934. }
  30935. , {}],
  30936. 203: [function(e, t, i) {
  30937. function n() {
  30938. throw new Error("setTimeout has not been defined")
  30939. }
  30940. function r() {
  30941. throw new Error("clearTimeout has not been defined")
  30942. }
  30943. function o(t) {
  30944. if (h === setTimeout)
  30945. return setTimeout(t, 0);
  30946. if ((h === n || !h) && setTimeout)
  30947. return h = setTimeout,
  30948. setTimeout(t, 0);
  30949. try {
  30950. return h(t, 0)
  30951. } catch (e) {
  30952. try {
  30953. return h.call(null, t, 0)
  30954. } catch (e) {
  30955. return h.call(this, t, 0)
  30956. }
  30957. }
  30958. }
  30959. function a() {
  30960. g && p && (g = !1,
  30961. p.length ? f = p.concat(f) : m = -1,
  30962. f.length && s())
  30963. }
  30964. function s() {
  30965. if (!g) {
  30966. var e = o(a);
  30967. g = !0;
  30968. for (var t = f.length; t; ) {
  30969. for (p = f,
  30970. f = []; ++m < t; )
  30971. p && p[m].run();
  30972. m = -1,
  30973. t = f.length
  30974. }
  30975. p = null,
  30976. g = !1,
  30977. function(t) {
  30978. if (u === clearTimeout)
  30979. return clearTimeout(t);
  30980. if ((u === r || !u) && clearTimeout)
  30981. return u = clearTimeout,
  30982. clearTimeout(t);
  30983. try {
  30984. u(t)
  30985. } catch (e) {
  30986. try {
  30987. return u.call(null, t)
  30988. } catch (e) {
  30989. return u.call(this, t)
  30990. }
  30991. }
  30992. }(e)
  30993. }
  30994. }
  30995. function l(e, t) {
  30996. this.fun = e,
  30997. this.array = t
  30998. }
  30999. function c() {}
  31000. var h, u, d = t.exports = {};
  31001. !function() {
  31002. try {
  31003. h = "function" == typeof setTimeout ? setTimeout : n
  31004. } catch (e) {
  31005. h = n
  31006. }
  31007. try {
  31008. u = "function" == typeof clearTimeout ? clearTimeout : r
  31009. } catch (e) {
  31010. u = r
  31011. }
  31012. }();
  31013. var p, f = [], g = !1, m = -1;
  31014. d.nextTick = function(e) {
  31015. var t = new Array(arguments.length - 1);
  31016. if (1 < arguments.length)
  31017. for (var i = 1; i < arguments.length; i++)
  31018. t[i - 1] = arguments[i];
  31019. f.push(new l(e,t)),
  31020. 1 !== f.length || g || o(s)
  31021. }
  31022. ,
  31023. l.prototype.run = function() {
  31024. this.fun.apply(null, this.array)
  31025. }
  31026. ,
  31027. d.title = "browser",
  31028. d.browser = !0,
  31029. d.env = {},
  31030. d.argv = [],
  31031. d.version = "",
  31032. d.versions = {},
  31033. d.on = c,
  31034. d.addListener = c,
  31035. d.once = c,
  31036. d.off = c,
  31037. d.removeListener = c,
  31038. d.removeAllListeners = c,
  31039. d.emit = c,
  31040. d.binding = function(e) {
  31041. throw new Error("process.binding is not supported")
  31042. }
  31043. ,
  31044. d.cwd = function() {
  31045. return "/"
  31046. }
  31047. ,
  31048. d.chdir = function(e) {
  31049. throw new Error("process.chdir is not supported")
  31050. }
  31051. ,
  31052. d.umask = function() {
  31053. return 0
  31054. }
  31055. }
  31056. , {}],
  31057. 204: [function(e, O, L) {
  31058. (function(P) {
  31059. !function(e) {
  31060. function v(e) {
  31061. throw new RangeError(g[e])
  31062. }
  31063. function r(e, t) {
  31064. for (var i = e.length, n = []; i--; )
  31065. n[i] = t(e[i]);
  31066. return n
  31067. }
  31068. function t(e, t) {
  31069. var i = e.split("@")
  31070. , n = "";
  31071. return 1 < i.length && (n = i[0] + "@",
  31072. e = i[1]),
  31073. n + r((e = e.replace(f, ".")).split("."), t).join(".")
  31074. }
  31075. function y(e) {
  31076. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  31077. 55296 <= (t = e.charCodeAt(r++)) && t <= 56319 && r < o ? 56320 == (64512 & (i = e.charCodeAt(r++))) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  31078. r--) : n.push(t);
  31079. return n
  31080. }
  31081. function A(e) {
  31082. return r(e, function(e) {
  31083. var t = "";
  31084. return 65535 < e && (t += R((e -= 65536) >>> 10 & 1023 | 55296),
  31085. e = 56320 | 1023 & e),
  31086. t + R(e)
  31087. }).join("")
  31088. }
  31089. function C(e, t) {
  31090. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  31091. }
  31092. function I(e, t, i) {
  31093. var n = 0;
  31094. for (e = i ? M(e / u) : e >> 1,
  31095. e += M(e / t); m * w >> 1 < e; n += _)
  31096. e = M(e / m);
  31097. return M(n + (m + 1) * e / (e + h))
  31098. }
  31099. function i(e) {
  31100. var t, i, n, r, o, a, s, l, c, h, u, d = [], p = e.length, f = 0, g = x, m = T;
  31101. for ((i = e.lastIndexOf(S)) < 0 && (i = 0),
  31102. n = 0; n < i; ++n)
  31103. 128 <= e.charCodeAt(n) && v("not-basic"),
  31104. d.push(e.charCodeAt(n));
  31105. for (r = 0 < i ? i + 1 : 0; r < p; ) {
  31106. for (o = f,
  31107. a = 1,
  31108. s = _; p <= r && v("invalid-input"),
  31109. u = e.charCodeAt(r++),
  31110. (_ <= (l = u - 48 < 10 ? u - 22 : u - 65 < 26 ? u - 65 : u - 97 < 26 ? u - 97 : _) || l > M((E - f) / a)) && v("overflow"),
  31111. f += l * a,
  31112. !(l < (c = s <= m ? b : m + w <= s ? w : s - m)); s += _)
  31113. a > M(E / (h = _ - c)) && v("overflow"),
  31114. a *= h;
  31115. m = I(f - o, t = d.length + 1, 0 == o),
  31116. M(f / t) > E - g && v("overflow"),
  31117. g += M(f / t),
  31118. f %= t,
  31119. d.splice(f++, 0, g)
  31120. }
  31121. return A(d)
  31122. }
  31123. function n(e) {
  31124. var t, i, n, r, o, a, s, l, c, h, u, d, p, f, g, m = [];
  31125. for (d = (e = y(e)).length,
  31126. t = x,
  31127. o = T,
  31128. a = i = 0; a < d; ++a)
  31129. (u = e[a]) < 128 && m.push(R(u));
  31130. for (n = r = m.length,
  31131. r && m.push(S); n < d; ) {
  31132. for (s = E,
  31133. a = 0; a < d; ++a)
  31134. t <= (u = e[a]) && u < s && (s = u);
  31135. for (s - t > M((E - i) / (p = n + 1)) && v("overflow"),
  31136. i += (s - t) * p,
  31137. t = s,
  31138. a = 0; a < d; ++a)
  31139. if ((u = e[a]) < t && ++i > E && v("overflow"),
  31140. u == t) {
  31141. for (l = i,
  31142. c = _; !(l < (h = c <= o ? b : o + w <= c ? w : c - o)); c += _)
  31143. g = l - h,
  31144. f = _ - h,
  31145. m.push(R(C(h + g % f, 0))),
  31146. l = M(g / f);
  31147. m.push(R(C(l, 0))),
  31148. o = I(i, p, n == r),
  31149. i = 0,
  31150. ++n
  31151. }
  31152. ++i,
  31153. ++t
  31154. }
  31155. return m.join("")
  31156. }
  31157. var o = "object" == typeof L && L && !L.nodeType && L
  31158. , a = "object" == typeof O && O && !O.nodeType && O
  31159. , s = "object" == typeof P && P;
  31160. s.global !== s && s.window !== s && s.self !== s || (e = s);
  31161. var l, c, E = 2147483647, _ = 36, b = 1, w = 26, h = 38, u = 700, T = 72, x = 128, S = "-", d = /^xn--/, p = /[^\x20-\x7E]/, f = /[\x2E\u3002\uFF0E\uFF61]/g, g = {
  31162. overflow: "Overflow: input needs wider integers to process",
  31163. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  31164. "invalid-input": "Invalid input"
  31165. }, m = _ - b, M = Math.floor, R = String.fromCharCode;
  31166. if (l = {
  31167. version: "1.4.1",
  31168. ucs2: {
  31169. decode: y,
  31170. encode: A
  31171. },
  31172. decode: i,
  31173. encode: n,
  31174. toASCII: function(e) {
  31175. return t(e, function(e) {
  31176. return p.test(e) ? "xn--" + n(e) : e
  31177. })
  31178. },
  31179. toUnicode: function(e) {
  31180. return t(e, function(e) {
  31181. return d.test(e) ? i(e.slice(4).toLowerCase()) : e
  31182. })
  31183. }
  31184. },
  31185. "function" == typeof define && "object" == typeof define.amd && define.amd)
  31186. define("punycode", function() {
  31187. return l
  31188. });
  31189. else if (o && a)
  31190. if (O.exports == o)
  31191. a.exports = l;
  31192. else
  31193. for (c in l)
  31194. l.hasOwnProperty(c) && (o[c] = l[c]);
  31195. else
  31196. e.punycode = l
  31197. }(this)
  31198. }
  31199. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  31200. }
  31201. , {}],
  31202. 205: [function(e, t, i) {
  31203. "use strict";
  31204. t.exports = function(e, t, i, n) {
  31205. t = t || "&",
  31206. i = i || "=";
  31207. var r = {};
  31208. if ("string" != typeof e || 0 === e.length)
  31209. return r;
  31210. var o = /\+/g;
  31211. e = e.split(t);
  31212. var a = 1e3;
  31213. n && "number" == typeof n.maxKeys && (a = n.maxKeys);
  31214. var s, l, c = e.length;
  31215. 0 < a && a < c && (c = a);
  31216. for (var h = 0; h < c; ++h) {
  31217. var u, d, p, f, g = e[h].replace(o, "%20"), m = g.indexOf(i);
  31218. d = 0 <= m ? (u = g.substr(0, m),
  31219. g.substr(m + 1)) : (u = g,
  31220. ""),
  31221. p = decodeURIComponent(u),
  31222. f = decodeURIComponent(d),
  31223. s = r,
  31224. l = p,
  31225. Object.prototype.hasOwnProperty.call(s, l) ? v(r[p]) ? r[p].push(f) : r[p] = [r[p], f] : r[p] = f
  31226. }
  31227. return r
  31228. }
  31229. ;
  31230. var v = Array.isArray || function(e) {
  31231. return "[object Array]" === Object.prototype.toString.call(e)
  31232. }
  31233. }
  31234. , {}],
  31235. 206: [function(e, t, i) {
  31236. "use strict";
  31237. function o(e, t) {
  31238. if (e.map)
  31239. return e.map(t);
  31240. for (var i = [], n = 0; n < e.length; n++)
  31241. i.push(t(e[n], n));
  31242. return i
  31243. }
  31244. function a(e) {
  31245. switch (typeof e) {
  31246. case "string":
  31247. return e;
  31248. case "boolean":
  31249. return e ? "true" : "false";
  31250. case "number":
  31251. return isFinite(e) ? e : "";
  31252. default:
  31253. return ""
  31254. }
  31255. }
  31256. t.exports = function(i, n, r, e) {
  31257. return n = n || "&",
  31258. r = r || "=",
  31259. null === i && (i = void 0),
  31260. "object" == typeof i ? o(l(i), function(e) {
  31261. var t = encodeURIComponent(a(e)) + r;
  31262. return s(i[e]) ? o(i[e], function(e) {
  31263. return t + encodeURIComponent(a(e))
  31264. }).join(n) : t + encodeURIComponent(a(i[e]))
  31265. }).join(n) : e ? encodeURIComponent(a(e)) + r + encodeURIComponent(a(i)) : ""
  31266. }
  31267. ;
  31268. var s = Array.isArray || function(e) {
  31269. return "[object Array]" === Object.prototype.toString.call(e)
  31270. }
  31271. , l = Object.keys || function(e) {
  31272. var t = [];
  31273. for (var i in e)
  31274. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  31275. return t
  31276. }
  31277. }
  31278. , {}],
  31279. 207: [function(e, t, i) {
  31280. "use strict";
  31281. i.decode = i.parse = e("./decode"),
  31282. i.encode = i.stringify = e("./encode")
  31283. }
  31284. , {
  31285. "./decode": 205,
  31286. "./encode": 206
  31287. }],
  31288. 208: [function(e, t, i) {
  31289. "use strict";
  31290. function x() {
  31291. this.protocol = null,
  31292. this.slashes = null,
  31293. this.auth = null,
  31294. this.host = null,
  31295. this.port = null,
  31296. this.hostname = null,
  31297. this.hash = null,
  31298. this.search = null,
  31299. this.query = null,
  31300. this.pathname = null,
  31301. this.path = null,
  31302. this.href = null
  31303. }
  31304. function n(e, t, i) {
  31305. if (e && D.isObject(e) && e instanceof x)
  31306. return e;
  31307. var n = new x;
  31308. return n.parse(e, t, i),
  31309. n
  31310. }
  31311. var L = e("punycode")
  31312. , D = e("./util");
  31313. i.parse = n,
  31314. i.resolve = function(e, t) {
  31315. return n(e, !1, !0).resolve(t)
  31316. }
  31317. ,
  31318. i.resolveObject = function(e, t) {
  31319. return e ? n(e, !1, !0).resolveObject(t) : t
  31320. }
  31321. ,
  31322. i.format = function(e) {
  31323. return D.isString(e) && (e = n(e)),
  31324. e instanceof x ? e.format() : x.prototype.format.call(e)
  31325. }
  31326. ,
  31327. i.Url = x;
  31328. var N = /^([a-z0-9.+-]+:)/i
  31329. , r = /:[0-9]*$/
  31330. , F = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  31331. , o = ["{", "}", "|", "\\", "^", "`"].concat(["<", ">", '"', "`", " ", "\r", "\n", "\t"])
  31332. , B = ["'"].concat(o)
  31333. , V = ["%", "/", "?", ";", "#"].concat(B)
  31334. , k = ["/", "?", "#"]
  31335. , U = /^[+a-z0-9A-Z_-]{0,63}$/
  31336. , H = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  31337. , z = {
  31338. javascript: !0,
  31339. "javascript:": !0
  31340. }
  31341. , G = {
  31342. javascript: !0,
  31343. "javascript:": !0
  31344. }
  31345. , W = {
  31346. http: !0,
  31347. https: !0,
  31348. ftp: !0,
  31349. gopher: !0,
  31350. file: !0,
  31351. "http:": !0,
  31352. "https:": !0,
  31353. "ftp:": !0,
  31354. "gopher:": !0,
  31355. "file:": !0
  31356. }
  31357. , j = e("querystring");
  31358. x.prototype.parse = function(e, t, i) {
  31359. if (!D.isString(e))
  31360. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  31361. var n = e.indexOf("?")
  31362. , r = -1 !== n && n < e.indexOf("#") ? "?" : "#"
  31363. , o = e.split(r);
  31364. o[0] = o[0].replace(/\\/g, "/");
  31365. var a = e = o.join(r);
  31366. if (a = a.trim(),
  31367. !i && 1 === e.split("#").length) {
  31368. var s = F.exec(a);
  31369. if (s)
  31370. return this.path = a,
  31371. this.href = a,
  31372. this.pathname = s[1],
  31373. s[2] ? (this.search = s[2],
  31374. this.query = t ? j.parse(this.search.substr(1)) : this.search.substr(1)) : t && (this.search = "",
  31375. this.query = {}),
  31376. this
  31377. }
  31378. var l = N.exec(a);
  31379. if (l) {
  31380. var c = (l = l[0]).toLowerCase();
  31381. this.protocol = c,
  31382. a = a.substr(l.length)
  31383. }
  31384. if (i || l || a.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  31385. var h = "//" === a.substr(0, 2);
  31386. !h || l && G[l] || (a = a.substr(2),
  31387. this.slashes = !0)
  31388. }
  31389. if (!G[l] && (h || l && !W[l])) {
  31390. for (var u = -1, d = 0; d < k.length; d++) {
  31391. -1 !== (g = a.indexOf(k[d])) && (-1 === u || g < u) && (u = g)
  31392. }
  31393. var p, f;
  31394. -1 !== (f = -1 === u ? a.lastIndexOf("@") : a.lastIndexOf("@", u)) && (p = a.slice(0, f),
  31395. a = a.slice(f + 1),
  31396. this.auth = decodeURIComponent(p)),
  31397. u = -1;
  31398. for (d = 0; d < V.length; d++) {
  31399. var g;
  31400. -1 !== (g = a.indexOf(V[d])) && (-1 === u || g < u) && (u = g)
  31401. }
  31402. -1 === u && (u = a.length),
  31403. this.host = a.slice(0, u),
  31404. a = a.slice(u),
  31405. this.parseHost(),
  31406. this.hostname = this.hostname || "";
  31407. var m = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  31408. if (!m)
  31409. for (var v = this.hostname.split(/\./), y = (d = 0,
  31410. v.length); d < y; d++) {
  31411. var A = v[d];
  31412. if (A && !A.match(U)) {
  31413. for (var C = "", I = 0, E = A.length; I < E; I++)
  31414. C += 127 < A.charCodeAt(I) ? "x" : A[I];
  31415. if (!C.match(U)) {
  31416. var _ = v.slice(0, d)
  31417. , b = v.slice(d + 1)
  31418. , w = A.match(H);
  31419. w && (_.push(w[1]),
  31420. b.unshift(w[2])),
  31421. b.length && (a = "/" + b.join(".") + a),
  31422. this.hostname = _.join(".");
  31423. break
  31424. }
  31425. }
  31426. }
  31427. 255 < this.hostname.length ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  31428. m || (this.hostname = L.toASCII(this.hostname));
  31429. var T = this.port ? ":" + this.port : ""
  31430. , x = this.hostname || "";
  31431. this.host = x + T,
  31432. this.href += this.host,
  31433. m && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  31434. "/" !== a[0] && (a = "/" + a))
  31435. }
  31436. if (!z[c])
  31437. for (d = 0,
  31438. y = B.length; d < y; d++) {
  31439. var S = B[d];
  31440. if (-1 !== a.indexOf(S)) {
  31441. var M = encodeURIComponent(S);
  31442. M === S && (M = escape(S)),
  31443. a = a.split(S).join(M)
  31444. }
  31445. }
  31446. var R = a.indexOf("#");
  31447. -1 !== R && (this.hash = a.substr(R),
  31448. a = a.slice(0, R));
  31449. var P = a.indexOf("?");
  31450. if (-1 !== P ? (this.search = a.substr(P),
  31451. this.query = a.substr(P + 1),
  31452. t && (this.query = j.parse(this.query)),
  31453. a = a.slice(0, P)) : t && (this.search = "",
  31454. this.query = {}),
  31455. a && (this.pathname = a),
  31456. W[c] && this.hostname && !this.pathname && (this.pathname = "/"),
  31457. this.pathname || this.search) {
  31458. T = this.pathname || "";
  31459. var O = this.search || "";
  31460. this.path = T + O
  31461. }
  31462. return this.href = this.format(),
  31463. this
  31464. }
  31465. ,
  31466. x.prototype.format = function() {
  31467. var e = this.auth || "";
  31468. e && (e = (e = encodeURIComponent(e)).replace(/%3A/i, ":"),
  31469. e += "@");
  31470. var t = this.protocol || ""
  31471. , i = this.pathname || ""
  31472. , n = this.hash || ""
  31473. , r = !1
  31474. , o = "";
  31475. this.host ? r = e + this.host : this.hostname && (r = e + (-1 === this.hostname.indexOf(":") ? this.hostname : "[" + this.hostname + "]"),
  31476. this.port && (r += ":" + this.port)),
  31477. this.query && D.isObject(this.query) && Object.keys(this.query).length && (o = j.stringify(this.query));
  31478. var a = this.search || o && "?" + o || "";
  31479. return t && ":" !== t.substr(-1) && (t += ":"),
  31480. this.slashes || (!t || W[t]) && !1 !== r ? (r = "//" + (r || ""),
  31481. i && "/" !== i.charAt(0) && (i = "/" + i)) : r = r || "",
  31482. n && "#" !== n.charAt(0) && (n = "#" + n),
  31483. a && "?" !== a.charAt(0) && (a = "?" + a),
  31484. t + r + (i = i.replace(/[?#]/g, function(e) {
  31485. return encodeURIComponent(e)
  31486. })) + (a = a.replace("#", "%23")) + n
  31487. }
  31488. ,
  31489. x.prototype.resolve = function(e) {
  31490. return this.resolveObject(n(e, !1, !0)).format()
  31491. }
  31492. ,
  31493. x.prototype.resolveObject = function(e) {
  31494. if (D.isString(e)) {
  31495. var t = new x;
  31496. t.parse(e, !1, !0),
  31497. e = t
  31498. }
  31499. for (var i = new x, n = Object.keys(this), r = 0; r < n.length; r++) {
  31500. var o = n[r];
  31501. i[o] = this[o]
  31502. }
  31503. if (i.hash = e.hash,
  31504. "" === e.href)
  31505. return i.href = i.format(),
  31506. i;
  31507. if (e.slashes && !e.protocol) {
  31508. for (var a = Object.keys(e), s = 0; s < a.length; s++) {
  31509. var l = a[s];
  31510. "protocol" !== l && (i[l] = e[l])
  31511. }
  31512. return W[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  31513. i.href = i.format(),
  31514. i
  31515. }
  31516. if (e.protocol && e.protocol !== i.protocol) {
  31517. if (!W[e.protocol]) {
  31518. for (var c = Object.keys(e), h = 0; h < c.length; h++) {
  31519. var u = c[h];
  31520. i[u] = e[u]
  31521. }
  31522. return i.href = i.format(),
  31523. i
  31524. }
  31525. if (i.protocol = e.protocol,
  31526. e.host || G[e.protocol])
  31527. i.pathname = e.pathname;
  31528. else {
  31529. for (var d = (e.pathname || "").split("/"); d.length && !(e.host = d.shift()); )
  31530. ;
  31531. e.host || (e.host = ""),
  31532. e.hostname || (e.hostname = ""),
  31533. "" !== d[0] && d.unshift(""),
  31534. d.length < 2 && d.unshift(""),
  31535. i.pathname = d.join("/")
  31536. }
  31537. if (i.search = e.search,
  31538. i.query = e.query,
  31539. i.host = e.host || "",
  31540. i.auth = e.auth,
  31541. i.hostname = e.hostname || e.host,
  31542. i.port = e.port,
  31543. i.pathname || i.search) {
  31544. var p = i.pathname || ""
  31545. , f = i.search || "";
  31546. i.path = p + f
  31547. }
  31548. return i.slashes = i.slashes || e.slashes,
  31549. i.href = i.format(),
  31550. i
  31551. }
  31552. var g = i.pathname && "/" === i.pathname.charAt(0)
  31553. , m = e.host || e.pathname && "/" === e.pathname.charAt(0)
  31554. , v = m || g || i.host && e.pathname
  31555. , y = v
  31556. , A = i.pathname && i.pathname.split("/") || []
  31557. , C = (d = e.pathname && e.pathname.split("/") || [],
  31558. i.protocol && !W[i.protocol]);
  31559. if (C && (i.hostname = "",
  31560. i.port = null,
  31561. i.host && ("" === A[0] ? A[0] = i.host : A.unshift(i.host)),
  31562. i.host = "",
  31563. e.protocol && (e.hostname = null,
  31564. e.port = null,
  31565. e.host && ("" === d[0] ? d[0] = e.host : d.unshift(e.host)),
  31566. e.host = null),
  31567. v = v && ("" === d[0] || "" === A[0])),
  31568. m)
  31569. i.host = e.host || "" === e.host ? e.host : i.host,
  31570. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  31571. i.search = e.search,
  31572. i.query = e.query,
  31573. A = d;
  31574. else if (d.length)
  31575. (A = A || []).pop(),
  31576. A = A.concat(d),
  31577. i.search = e.search,
  31578. i.query = e.query;
  31579. else if (!D.isNullOrUndefined(e.search)) {
  31580. if (C)
  31581. i.hostname = i.host = A.shift(),
  31582. (w = !!(i.host && 0 < i.host.indexOf("@")) && i.host.split("@")) && (i.auth = w.shift(),
  31583. i.host = i.hostname = w.shift());
  31584. return i.search = e.search,
  31585. i.query = e.query,
  31586. D.isNull(i.pathname) && D.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  31587. i.href = i.format(),
  31588. i
  31589. }
  31590. if (!A.length)
  31591. return i.pathname = null,
  31592. i.search ? i.path = "/" + i.search : i.path = null,
  31593. i.href = i.format(),
  31594. i;
  31595. for (var I = A.slice(-1)[0], E = (i.host || e.host || 1 < A.length) && ("." === I || ".." === I) || "" === I, _ = 0, b = A.length; 0 <= b; b--)
  31596. "." === (I = A[b]) ? A.splice(b, 1) : ".." === I ? (A.splice(b, 1),
  31597. _++) : _ && (A.splice(b, 1),
  31598. _--);
  31599. if (!v && !y)
  31600. for (; _--; )
  31601. A.unshift("..");
  31602. !v || "" === A[0] || A[0] && "/" === A[0].charAt(0) || A.unshift(""),
  31603. E && "/" !== A.join("/").substr(-1) && A.push("");
  31604. var w, T = "" === A[0] || A[0] && "/" === A[0].charAt(0);
  31605. C && (i.hostname = i.host = T ? "" : A.length ? A.shift() : "",
  31606. (w = !!(i.host && 0 < i.host.indexOf("@")) && i.host.split("@")) && (i.auth = w.shift(),
  31607. i.host = i.hostname = w.shift()));
  31608. return (v = v || i.host && A.length) && !T && A.unshift(""),
  31609. A.length ? i.pathname = A.join("/") : (i.pathname = null,
  31610. i.path = null),
  31611. D.isNull(i.pathname) && D.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  31612. i.auth = e.auth || i.auth,
  31613. i.slashes = i.slashes || e.slashes,
  31614. i.href = i.format(),
  31615. i
  31616. }
  31617. ,
  31618. x.prototype.parseHost = function() {
  31619. var e = this.host
  31620. , t = r.exec(e);
  31621. t && (":" !== (t = t[0]) && (this.port = t.substr(1)),
  31622. e = e.substr(0, e.length - t.length)),
  31623. e && (this.hostname = e)
  31624. }
  31625. }
  31626. , {
  31627. "./util": 209,
  31628. punycode: 204,
  31629. querystring: 207
  31630. }],
  31631. 209: [function(e, t, i) {
  31632. "use strict";
  31633. t.exports = {
  31634. isString: function(e) {
  31635. return "string" == typeof e
  31636. },
  31637. isObject: function(e) {
  31638. return "object" == typeof e && null !== e
  31639. },
  31640. isNull: function(e) {
  31641. return null === e
  31642. },
  31643. isNullOrUndefined: function(e) {
  31644. return null == e
  31645. }
  31646. }
  31647. }
  31648. , {}],
  31649. 210: [function(e, t, i) {
  31650. "use strict";
  31651. function r(e) {
  31652. return c + e
  31653. }
  31654. function s(e) {
  31655. if ("string" != typeof e)
  31656. throw new TypeError("key must be a string.")
  31657. }
  31658. var l = Object.prototype.hasOwnProperty
  31659. , c = "~";
  31660. t.exports = function(t) {
  31661. var o = Object.create(null)
  31662. , n = 0
  31663. , a = {};
  31664. return function(e, t) {
  31665. for (var i in t)
  31666. Object.defineProperty(e, i, {
  31667. value: t[i],
  31668. configurable: !0,
  31669. writable: !0
  31670. })
  31671. }(a, {
  31672. get: function(e, t) {
  31673. s(e);
  31674. var i = r(e);
  31675. return i in o ? o[i] : t
  31676. },
  31677. set: function(e, t) {
  31678. s(e);
  31679. var i = r(e);
  31680. return i in o || ++n,
  31681. o[i] = t
  31682. },
  31683. has: function(e) {
  31684. return s(e),
  31685. r(e)in o
  31686. },
  31687. delete: function(e) {
  31688. s(e);
  31689. var t = r(e);
  31690. return t in o && (--n,
  31691. delete o[t],
  31692. !0)
  31693. },
  31694. clear: function() {
  31695. o = Object.create(null),
  31696. n = 0
  31697. },
  31698. forEach: function(e, t) {
  31699. if ("function" != typeof e)
  31700. throw new TypeError("`callback` must be a function");
  31701. for (var i in o)
  31702. if (l.call(o, i)) {
  31703. var n = i.substring(c.length)
  31704. , r = o[i];
  31705. e.call(t, r, n, a)
  31706. }
  31707. }
  31708. }),
  31709. Object.defineProperty(a, "size", {
  31710. get: function() {
  31711. return n
  31712. },
  31713. configurable: !0
  31714. }),
  31715. "object" == typeof t && null !== t && Object.keys(t).forEach(function(e) {
  31716. a.set(e, t[e])
  31717. }),
  31718. a
  31719. }
  31720. }
  31721. , {}],
  31722. 211: [function(e, t, i) {
  31723. t.exports = e("./lib/heap")
  31724. }
  31725. , {
  31726. "./lib/heap": 212
  31727. }],
  31728. 212: [function(e, y, A) {
  31729. (function() {
  31730. var e, d, l, p, f, t, c, i, g, m, n, r, o, h, u, a, s;
  31731. function v(e) {
  31732. this.cmp = null != e ? e : d,
  31733. this.nodes = []
  31734. }
  31735. l = Math.floor,
  31736. m = Math.min,
  31737. d = function(e, t) {
  31738. return e < t ? -1 : t < e ? 1 : 0
  31739. }
  31740. ,
  31741. g = function(e, t, i, n, r) {
  31742. var o;
  31743. if (null == i && (i = 0),
  31744. null == r && (r = d),
  31745. i < 0)
  31746. throw new Error("lo must be non-negative");
  31747. for (null == n && (n = e.length); i < n; )
  31748. r(t, e[o = l((i + n) / 2)]) < 0 ? n = o : i = o + 1;
  31749. return [].splice.apply(e, [i, i - i].concat(t)),
  31750. t
  31751. }
  31752. ,
  31753. t = function(e, t, i) {
  31754. return null == i && (i = d),
  31755. e.push(t),
  31756. h(e, 0, e.length - 1, i)
  31757. }
  31758. ,
  31759. f = function(e, t) {
  31760. var i, n;
  31761. return null == t && (t = d),
  31762. i = e.pop(),
  31763. e.length ? (n = e[0],
  31764. e[0] = i,
  31765. u(e, 0, t)) : n = i,
  31766. n
  31767. }
  31768. ,
  31769. i = function(e, t, i) {
  31770. var n;
  31771. return null == i && (i = d),
  31772. n = e[0],
  31773. e[0] = t,
  31774. u(e, 0, i),
  31775. n
  31776. }
  31777. ,
  31778. c = function(e, t, i) {
  31779. var n;
  31780. return null == i && (i = d),
  31781. e.length && i(e[0], t) < 0 && (t = (n = [e[0], t])[0],
  31782. e[0] = n[1],
  31783. u(e, 0, i)),
  31784. t
  31785. }
  31786. ,
  31787. p = function(i, e) {
  31788. var t, n, r, o, a, s;
  31789. for (null == e && (e = d),
  31790. a = [],
  31791. n = 0,
  31792. r = (o = function() {
  31793. s = [];
  31794. for (var e = 0, t = l(i.length / 2); 0 <= t ? e < t : t < e; 0 <= t ? e++ : e--)
  31795. s.push(e);
  31796. return s
  31797. }
  31798. .apply(this).reverse()).length; n < r; n++)
  31799. t = o[n],
  31800. a.push(u(i, t, e));
  31801. return a
  31802. }
  31803. ,
  31804. o = function(e, t, i) {
  31805. var n;
  31806. if (null == i && (i = d),
  31807. -1 !== (n = e.indexOf(t)))
  31808. return h(e, 0, n, i),
  31809. u(e, n, i)
  31810. }
  31811. ,
  31812. n = function(e, t, i) {
  31813. var n, r, o, a, s;
  31814. if (null == i && (i = d),
  31815. !(r = e.slice(0, t)).length)
  31816. return r;
  31817. for (p(r, i),
  31818. o = 0,
  31819. a = (s = e.slice(t)).length; o < a; o++)
  31820. n = s[o],
  31821. c(r, n, i);
  31822. return r.sort(i).reverse()
  31823. }
  31824. ,
  31825. r = function(e, t, i) {
  31826. var n, r, o, a, s, l, c, h, u;
  31827. if (null == i && (i = d),
  31828. 10 * t <= e.length) {
  31829. if (!(o = e.slice(0, t).sort(i)).length)
  31830. return o;
  31831. for (r = o[o.length - 1],
  31832. a = 0,
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  31834. i(n = c[a], r) < 0 && (g(o, n, 0, null, i),
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  31902. return p(this.nodes, this.cmp)
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  31922. var e;
  31923. return (e = new v).nodes = this.nodes.slice(0),
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  31925. }
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  31927. v.prototype.toArray = function() {
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  31929. }
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  31931. v.prototype.insert = v.prototype.push,
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  31933. v.prototype.front = v.prototype.peek,
  31934. v.prototype.has = v.prototype.contains,
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  31950. if ("object" != typeof this)
  31951. throw new TypeError("Promises must be constructed via new");
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  31968. try {
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  31973. a(n.promise, t)
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  31979. try {
  31980. if (t === e)
  31981. throw new TypeError("A promise cannot be resolved with itself.");
  31982. if (t && ("object" == typeof t || "function" == typeof t)) {
  31983. var i = t.then;
  31984. if (t instanceof o)
  31985. return e._state = 3,
  31986. e._value = t,
  31987. void l(e);
  31988. if ("function" == typeof i)
  31989. return void h(function(e, t) {
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  32005. l(e)
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  32008. 2 === e._state && 0 === e._deferreds.length && o._immediateFn(function() {
  32009. e._handled || o._unhandledRejectionFn(e._value)
  32010. });
  32011. for (var t = 0, i = e._deferreds.length; t < i; t++)
  32012. r(e, e._deferreds[t]);
  32013. e._deferreds = null
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  32016. this.onFulfilled = "function" == typeof e ? e : null,
  32017. this.onRejected = "function" == typeof t ? t : null,
  32018. this.promise = i
  32019. }
  32020. function h(e, t) {
  32021. var i = !1;
  32022. try {
  32023. e(function(e) {
  32024. i || (i = !0,
  32025. a(t, e))
  32026. }, function(e) {
  32027. i || (i = !0,
  32028. s(t, e))
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  32031. if (i)
  32032. return;
  32033. i = !0,
  32034. s(t, e)
  32035. }
  32036. }
  32037. var u, d;
  32038. u = this,
  32039. d = setTimeout,
  32040. o.prototype.catch = function(e) {
  32041. return this.then(null, e)
  32042. }
  32043. ,
  32044. o.prototype.then = function(e, t) {
  32045. var i = new this.constructor(n);
  32046. return r(this, new c(e,t,i)),
  32047. i
  32048. }
  32049. ,
  32050. o.all = function(e) {
  32051. var s = Array.prototype.slice.call(e);
  32052. return new o(function(n, r) {
  32053. function o(t, e) {
  32054. try {
  32055. if (e && ("object" == typeof e || "function" == typeof e)) {
  32056. var i = e.then;
  32057. if ("function" == typeof i)
  32058. return void i.call(e, function(e) {
  32059. o(t, e)
  32060. }, r)
  32061. }
  32062. s[t] = e,
  32063. 0 == --a && n(s)
  32064. } catch (e) {
  32065. r(e)
  32066. }
  32067. }
  32068. if (0 === s.length)
  32069. return n([]);
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  32072. }
  32073. )
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  32075. ,
  32076. o.resolve = function(t) {
  32077. return t && "object" == typeof t && t.constructor === o ? t : new o(function(e) {
  32078. e(t)
  32079. }
  32080. )
  32081. }
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  32084. return new o(function(e, t) {
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  32087. )
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  32090. o.race = function(r) {
  32091. return new o(function(e, t) {
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  32095. )
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  32104. ,
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  32116. ,
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  32119. , {}],
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  32124. t = function(I, e) {
  32125. "use strict";
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  32128. o.Long = I.Long || null,
  32129. o.VERSION = "5.0.1",
  32130. o.WIRE_TYPES = {},
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  32132. o.WIRE_TYPES.BITS64 = 1,
  32133. o.WIRE_TYPES.LDELIM = 2,
  32134. o.WIRE_TYPES.STARTGROUP = 3,
  32135. o.WIRE_TYPES.ENDGROUP = 4,
  32136. o.WIRE_TYPES.BITS32 = 5,
  32137. o.PACKABLE_WIRE_TYPES = [o.WIRE_TYPES.VARINT, o.WIRE_TYPES.BITS64, o.WIRE_TYPES.BITS32],
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  32140. name: "int32",
  32141. wireType: o.WIRE_TYPES.VARINT,
  32142. defaultValue: 0
  32143. },
  32144. uint32: {
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  32146. wireType: o.WIRE_TYPES.VARINT,
  32147. defaultValue: 0
  32148. },
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  32151. wireType: o.WIRE_TYPES.VARINT,
  32152. defaultValue: 0
  32153. },
  32154. int64: {
  32155. name: "int64",
  32156. wireType: o.WIRE_TYPES.VARINT,
  32157. defaultValue: o.Long ? o.Long.ZERO : void 0
  32158. },
  32159. uint64: {
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  32161. wireType: o.WIRE_TYPES.VARINT,
  32162. defaultValue: o.Long ? o.Long.UZERO : void 0
  32163. },
  32164. sint64: {
  32165. name: "sint64",
  32166. wireType: o.WIRE_TYPES.VARINT,
  32167. defaultValue: o.Long ? o.Long.ZERO : void 0
  32168. },
  32169. bool: {
  32170. name: "bool",
  32171. wireType: o.WIRE_TYPES.VARINT,
  32172. defaultValue: !1
  32173. },
  32174. double: {
  32175. name: "double",
  32176. wireType: o.WIRE_TYPES.BITS64,
  32177. defaultValue: 0
  32178. },
  32179. string: {
  32180. name: "string",
  32181. wireType: o.WIRE_TYPES.LDELIM,
  32182. defaultValue: ""
  32183. },
  32184. bytes: {
  32185. name: "bytes",
  32186. wireType: o.WIRE_TYPES.LDELIM,
  32187. defaultValue: null
  32188. },
  32189. fixed32: {
  32190. name: "fixed32",
  32191. wireType: o.WIRE_TYPES.BITS32,
  32192. defaultValue: 0
  32193. },
  32194. sfixed32: {
  32195. name: "sfixed32",
  32196. wireType: o.WIRE_TYPES.BITS32,
  32197. defaultValue: 0
  32198. },
  32199. fixed64: {
  32200. name: "fixed64",
  32201. wireType: o.WIRE_TYPES.BITS64,
  32202. defaultValue: o.Long ? o.Long.UZERO : void 0
  32203. },
  32204. sfixed64: {
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  32206. wireType: o.WIRE_TYPES.BITS64,
  32207. defaultValue: o.Long ? o.Long.ZERO : void 0
  32208. },
  32209. float: {
  32210. name: "float",
  32211. wireType: o.WIRE_TYPES.BITS32,
  32212. defaultValue: 0
  32213. },
  32214. enum: {
  32215. name: "enum",
  32216. wireType: o.WIRE_TYPES.VARINT,
  32217. defaultValue: 0
  32218. },
  32219. message: {
  32220. name: "message",
  32221. wireType: o.WIRE_TYPES.LDELIM,
  32222. defaultValue: null
  32223. },
  32224. group: {
  32225. name: "group",
  32226. wireType: o.WIRE_TYPES.STARTGROUP,
  32227. defaultValue: null
  32228. }
  32229. },
  32230. o.MAP_KEY_TYPES = [o.TYPES.int32, o.TYPES.sint32, o.TYPES.sfixed32, o.TYPES.uint32, o.TYPES.fixed32, o.TYPES.int64, o.TYPES.sint64, o.TYPES.sfixed64, o.TYPES.uint64, o.TYPES.fixed64, o.TYPES.bool, o.TYPES.string, o.TYPES.bytes],
  32231. o.ID_MIN = 1,
  32232. o.ID_MAX = 536870911,
  32233. o.convertFieldsToCamelCase = !1,
  32234. o.populateAccessors = !0,
  32235. o.populateDefaults = !0,
  32236. o.Util = ((r = {}).IS_NODE = !("object" != typeof d || d + "" != "[object process]" || d.browser),
  32237. r.XHR = function() {
  32238. for (var e = [function() {
  32239. return new XMLHttpRequest
  32240. }
  32241. , function() {
  32242. return new ActiveXObject("Msxml2.XMLHTTP")
  32243. }
  32244. , function() {
  32245. return new ActiveXObject("Msxml3.XMLHTTP")
  32246. }
  32247. , function() {
  32248. return new ActiveXObject("Microsoft.XMLHTTP")
  32249. }
  32250. ], t = null, i = 0; i < e.length; i++) {
  32251. try {
  32252. t = e[i]()
  32253. } catch (e) {
  32254. continue
  32255. }
  32256. break
  32257. }
  32258. if (!t)
  32259. throw Error("XMLHttpRequest is not supported");
  32260. return t
  32261. }
  32262. ,
  32263. r.fetch = function(e, i) {
  32264. if (i && "function" != typeof i && (i = null),
  32265. r.IS_NODE) {
  32266. var t = p("fs");
  32267. if (i)
  32268. t.readFile(e, function(e, t) {
  32269. i(e ? null : "" + t)
  32270. });
  32271. else
  32272. try {
  32273. return t.readFileSync(e)
  32274. } catch (e) {
  32275. return null
  32276. }
  32277. } else {
  32278. var n = r.XHR();
  32279. if (n.open("GET", e, !!i),
  32280. n.setRequestHeader("Accept", "text/plain"),
  32281. "function" == typeof n.overrideMimeType && n.overrideMimeType("text/plain"),
  32282. !i)
  32283. return n.send(null),
  32284. 200 == n.status || 0 == n.status && "string" == typeof n.responseText ? n.responseText : null;
  32285. if (n.onreadystatechange = function() {
  32286. 4 == n.readyState && i(200 == n.status || 0 == n.status && "string" == typeof n.responseText ? n.responseText : null)
  32287. }
  32288. ,
  32289. 4 == n.readyState)
  32290. return;
  32291. n.send(null)
  32292. }
  32293. }
  32294. ,
  32295. r.toCamelCase = function(e) {
  32296. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  32297. return t.toUpperCase()
  32298. })
  32299. }
  32300. ,
  32301. r),
  32302. o.Lang = {
  32303. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  32304. RULE: /^(?:required|optional|repeated|map)$/,
  32305. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  32306. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  32307. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  32308. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  32309. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  32310. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  32311. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  32312. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  32313. NUMBER_OCT: /^0[0-7]+$/,
  32314. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  32315. BOOL: /^(?:true|false)$/i,
  32316. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  32317. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  32318. WHITESPACE: /\s/,
  32319. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  32320. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  32321. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  32322. },
  32323. o.DotProto = function(r, a) {
  32324. function s(e, t) {
  32325. var i = -1
  32326. , n = 1;
  32327. if ("-" == e.charAt(0) && (n = -1,
  32328. e = e.substring(1)),
  32329. a.NUMBER_DEC.test(e))
  32330. i = parseInt(e);
  32331. else if (a.NUMBER_HEX.test(e))
  32332. i = parseInt(e.substring(2), 16);
  32333. else {
  32334. if (!a.NUMBER_OCT.test(e))
  32335. throw Error("illegal id value: " + (n < 0 ? "-" : "") + e);
  32336. i = parseInt(e.substring(1), 8)
  32337. }
  32338. if (i = n * i | 0,
  32339. !t && i < 0)
  32340. throw Error("illegal id value: " + (n < 0 ? "-" : "") + e);
  32341. return i
  32342. }
  32343. function o(e) {
  32344. var t = 1;
  32345. if ("-" == e.charAt(0) && (t = -1,
  32346. e = e.substring(1)),
  32347. a.NUMBER_DEC.test(e))
  32348. return t * parseInt(e, 10);
  32349. if (a.NUMBER_HEX.test(e))
  32350. return t * parseInt(e.substring(2), 16);
  32351. if (a.NUMBER_OCT.test(e))
  32352. return t * parseInt(e.substring(1), 8);
  32353. if ("inf" === e)
  32354. return t * (1 / 0);
  32355. if ("nan" === e)
  32356. return NaN;
  32357. if (a.NUMBER_FLT.test(e))
  32358. return t * parseFloat(e);
  32359. throw Error("illegal number value: " + (t < 0 ? "-" : "") + e)
  32360. }
  32361. function n(e, t, i) {
  32362. void 0 === e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  32363. e[t].push(i))
  32364. }
  32365. function t(e) {
  32366. this.source = e + "",
  32367. this.index = 0,
  32368. this.line = 1,
  32369. this.stack = [],
  32370. this._stringOpen = null
  32371. }
  32372. var e = {}
  32373. , i = t.prototype;
  32374. i._readString = function() {
  32375. var e = '"' === this._stringOpen ? a.STRING_DQ : a.STRING_SQ;
  32376. e.lastIndex = this.index - 1;
  32377. var t = e.exec(this.source);
  32378. if (!t)
  32379. throw Error("unterminated string");
  32380. return this.index = e.lastIndex,
  32381. this.stack.push(this._stringOpen),
  32382. this._stringOpen = null,
  32383. t[1]
  32384. }
  32385. ,
  32386. i.next = function() {
  32387. if (0 < this.stack.length)
  32388. return this.stack.shift();
  32389. if (this.index >= this.source.length)
  32390. return null;
  32391. if (null !== this._stringOpen)
  32392. return this._readString();
  32393. var e, t, i;
  32394. do {
  32395. for (e = !1; a.WHITESPACE.test(i = this.source.charAt(this.index)); )
  32396. if ("\n" === i && ++this.line,
  32397. ++this.index === this.source.length)
  32398. return null;
  32399. if ("/" === this.source.charAt(this.index))
  32400. if (++this.index,
  32401. "/" === this.source.charAt(this.index)) {
  32402. for (; "\n" !== this.source.charAt(++this.index); )
  32403. if (this.index == this.source.length)
  32404. return null;
  32405. ++this.index,
  32406. ++this.line,
  32407. e = !0
  32408. } else {
  32409. if ("*" !== (i = this.source.charAt(this.index)))
  32410. return "/";
  32411. do {
  32412. if ("\n" === i && ++this.line,
  32413. ++this.index === this.source.length)
  32414. return null;
  32415. t = i,
  32416. i = this.source.charAt(this.index)
  32417. } while ("*" !== t || "/" !== i);++this.index,
  32418. e = !0
  32419. }
  32420. } while (e);if (this.index === this.source.length)
  32421. return null;
  32422. var n = this.index;
  32423. if (a.DELIM.lastIndex = 0,
  32424. !a.DELIM.test(this.source.charAt(n++)))
  32425. for (; n < this.source.length && !a.DELIM.test(this.source.charAt(n)); )
  32426. ++n;
  32427. var r = this.source.substring(this.index, this.index = n);
  32428. return '"' !== r && "'" !== r || (this._stringOpen = r),
  32429. r
  32430. }
  32431. ,
  32432. i.peek = function() {
  32433. if (0 === this.stack.length) {
  32434. var e = this.next();
  32435. if (null === e)
  32436. return null;
  32437. this.stack.push(e)
  32438. }
  32439. return this.stack[0]
  32440. }
  32441. ,
  32442. i.skip = function(e) {
  32443. var t = this.next();
  32444. if (t !== e)
  32445. throw Error("illegal '" + t + "', '" + e + "' expected")
  32446. }
  32447. ,
  32448. i.omit = function(e) {
  32449. return this.peek() === e && (this.next(),
  32450. !0)
  32451. }
  32452. ,
  32453. i.toString = function() {
  32454. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  32455. }
  32456. ,
  32457. e.Tokenizer = t;
  32458. function l(e) {
  32459. this.tn = new t(e),
  32460. this.proto3 = !1
  32461. }
  32462. var c = l.prototype;
  32463. return c.parse = function() {
  32464. var e, t, i = {
  32465. name: "[ROOT]",
  32466. package: null,
  32467. messages: [],
  32468. enums: [],
  32469. imports: [],
  32470. options: {},
  32471. services: []
  32472. }, n = !0;
  32473. try {
  32474. for (; e = this.tn.next(); )
  32475. switch (e) {
  32476. case "package":
  32477. if (!n || null !== i.package)
  32478. throw Error("unexpected 'package'");
  32479. if (e = this.tn.next(),
  32480. !a.TYPEREF.test(e))
  32481. throw Error("illegal package name: " + e);
  32482. this.tn.skip(";"),
  32483. i.package = e;
  32484. break;
  32485. case "import":
  32486. if (!n)
  32487. throw Error("unexpected 'import'");
  32488. "public" !== (e = this.tn.peek()) && !(t = "weak" === e) || this.tn.next(),
  32489. e = this._readString(),
  32490. this.tn.skip(";"),
  32491. t || i.imports.push(e);
  32492. break;
  32493. case "syntax":
  32494. if (!n)
  32495. throw Error("unexpected 'syntax'");
  32496. this.tn.skip("="),
  32497. "proto3" === (i.syntax = this._readString()) && (this.proto3 = !0),
  32498. this.tn.skip(";");
  32499. break;
  32500. case "message":
  32501. this._parseMessage(i, null),
  32502. n = !1;
  32503. break;
  32504. case "enum":
  32505. this._parseEnum(i),
  32506. n = !1;
  32507. break;
  32508. case "option":
  32509. this._parseOption(i);
  32510. break;
  32511. case "service":
  32512. this._parseService(i);
  32513. break;
  32514. case "extend":
  32515. this._parseExtend(i);
  32516. break;
  32517. default:
  32518. throw Error("unexpected '" + e + "'")
  32519. }
  32520. } catch (e) {
  32521. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  32522. e
  32523. }
  32524. return delete i.name,
  32525. i
  32526. }
  32527. ,
  32528. l.parse = function(e) {
  32529. return new l(e).parse()
  32530. }
  32531. ,
  32532. c._readString = function() {
  32533. var e, t, i = "";
  32534. do {
  32535. if ("'" !== (t = this.tn.next()) && '"' !== t)
  32536. throw Error("illegal string delimiter: " + t);
  32537. i += this.tn.next(),
  32538. this.tn.skip(t),
  32539. e = this.tn.peek()
  32540. } while ('"' === e || '"' === e);return i
  32541. }
  32542. ,
  32543. c._readValue = function(e) {
  32544. var t = this.tn.peek();
  32545. if ('"' === t || "'" === t)
  32546. return this._readString();
  32547. if (this.tn.next(),
  32548. a.NUMBER.test(t))
  32549. return o(t);
  32550. if (a.BOOL.test(t))
  32551. return "true" === t.toLowerCase();
  32552. if (e && a.TYPEREF.test(t))
  32553. return t;
  32554. throw Error("illegal value: " + t)
  32555. }
  32556. ,
  32557. c._parseOption = function(e, t) {
  32558. var i = this.tn.next()
  32559. , n = !1;
  32560. if ("(" === i && (n = !0,
  32561. i = this.tn.next()),
  32562. !a.TYPEREF.test(i))
  32563. throw Error("illegal option name: " + i);
  32564. var r = i;
  32565. n && (this.tn.skip(")"),
  32566. r = "(" + r + ")",
  32567. i = this.tn.peek(),
  32568. a.FQTYPEREF.test(i) && (r += i,
  32569. this.tn.next())),
  32570. this.tn.skip("="),
  32571. this._parseOptionValue(e, r),
  32572. t || this.tn.skip(";")
  32573. }
  32574. ,
  32575. c._parseOptionValue = function(e, t) {
  32576. var i = this.tn.peek();
  32577. if ("{" !== i)
  32578. n(e.options, t, this._readValue(!0));
  32579. else
  32580. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); ) {
  32581. if (!a.NAME.test(i))
  32582. throw Error("illegal option name: " + t + "." + i);
  32583. this.tn.omit(":") ? n(e.options, t + "." + i, this._readValue(!0)) : this._parseOptionValue(e, t + "." + i)
  32584. }
  32585. }
  32586. ,
  32587. c._parseService = function(e) {
  32588. var t = this.tn.next();
  32589. if (!a.NAME.test(t))
  32590. throw Error("illegal service name at line " + this.tn.line + ": " + t);
  32591. var i = {
  32592. name: t,
  32593. rpc: {},
  32594. options: {}
  32595. };
  32596. for (this.tn.skip("{"); "}" !== (t = this.tn.next()); )
  32597. if ("option" === t)
  32598. this._parseOption(i);
  32599. else {
  32600. if ("rpc" !== t)
  32601. throw Error("illegal service token: " + t);
  32602. this._parseServiceRPC(i)
  32603. }
  32604. this.tn.omit(";"),
  32605. e.services.push(i)
  32606. }
  32607. ,
  32608. c._parseServiceRPC = function(e) {
  32609. var t = this.tn.next();
  32610. if (!a.NAME.test(t))
  32611. throw Error("illegal rpc service method name: " + t);
  32612. var i = t
  32613. , n = {
  32614. request: null,
  32615. response: null,
  32616. request_stream: !1,
  32617. response_stream: !1,
  32618. options: {}
  32619. };
  32620. if (this.tn.skip("("),
  32621. "stream" === (t = this.tn.next()).toLowerCase() && (n.request_stream = !0,
  32622. t = this.tn.next()),
  32623. !a.TYPEREF.test(t))
  32624. throw Error("illegal rpc service request type: " + t);
  32625. if (n.request = t,
  32626. this.tn.skip(")"),
  32627. "returns" !== (t = this.tn.next()).toLowerCase())
  32628. throw Error("illegal rpc service request type delimiter: " + t);
  32629. if (this.tn.skip("("),
  32630. "stream" === (t = this.tn.next()).toLowerCase() && (n.response_stream = !0,
  32631. t = this.tn.next()),
  32632. n.response = t,
  32633. this.tn.skip(")"),
  32634. "{" === (t = this.tn.peek())) {
  32635. for (this.tn.next(); "}" !== (t = this.tn.next()); ) {
  32636. if ("option" !== t)
  32637. throw Error("illegal rpc service token: " + t);
  32638. this._parseOption(n)
  32639. }
  32640. this.tn.omit(";")
  32641. } else
  32642. this.tn.skip(";");
  32643. void 0 === e.rpc && (e.rpc = {}),
  32644. e.rpc[i] = n
  32645. }
  32646. ,
  32647. c._parseMessage = function(e, t) {
  32648. var i = !!t
  32649. , n = this.tn.next()
  32650. , r = {
  32651. name: "",
  32652. fields: [],
  32653. enums: [],
  32654. messages: [],
  32655. options: {},
  32656. services: [],
  32657. oneofs: {}
  32658. };
  32659. if (!a.NAME.test(n))
  32660. throw Error("illegal " + (i ? "group" : "message") + " name: " + n);
  32661. for (r.name = n,
  32662. i && (this.tn.skip("="),
  32663. t.id = s(this.tn.next()),
  32664. r.isGroup = !0),
  32665. "[" === (n = this.tn.peek()) && t && this._parseFieldOptions(t),
  32666. this.tn.skip("{"); "}" !== (n = this.tn.next()); )
  32667. if (a.RULE.test(n))
  32668. this._parseMessageField(r, n);
  32669. else if ("oneof" === n)
  32670. this._parseMessageOneOf(r);
  32671. else if ("enum" === n)
  32672. this._parseEnum(r);
  32673. else if ("message" === n)
  32674. this._parseMessage(r);
  32675. else if ("option" === n)
  32676. this._parseOption(r);
  32677. else if ("service" === n)
  32678. this._parseService(r);
  32679. else if ("extensions" === n)
  32680. r.extensions = this._parseExtensionRanges();
  32681. else if ("reserved" === n)
  32682. this._parseIgnored();
  32683. else if ("extend" === n)
  32684. this._parseExtend(r);
  32685. else {
  32686. if (!a.TYPEREF.test(n))
  32687. throw Error("illegal message token: " + n);
  32688. if (!this.proto3)
  32689. throw Error("illegal field rule: " + n);
  32690. this._parseMessageField(r, "optional", n)
  32691. }
  32692. return this.tn.omit(";"),
  32693. e.messages.push(r),
  32694. r
  32695. }
  32696. ,
  32697. c._parseIgnored = function() {
  32698. for (; ";" !== this.tn.peek(); )
  32699. this.tn.next();
  32700. this.tn.skip(";")
  32701. }
  32702. ,
  32703. c._parseMessageField = function(e, t, i) {
  32704. if (!a.RULE.test(t))
  32705. throw Error("illegal message field rule: " + t);
  32706. var n, r = {
  32707. rule: t,
  32708. type: "",
  32709. name: "",
  32710. options: {},
  32711. id: 0
  32712. };
  32713. if ("map" === t) {
  32714. if (i)
  32715. throw Error("illegal type: " + i);
  32716. if (this.tn.skip("<"),
  32717. n = this.tn.next(),
  32718. !a.TYPE.test(n) && !a.TYPEREF.test(n))
  32719. throw Error("illegal message field type: " + n);
  32720. if (r.keytype = n,
  32721. this.tn.skip(","),
  32722. n = this.tn.next(),
  32723. !a.TYPE.test(n) && !a.TYPEREF.test(n))
  32724. throw Error("illegal message field: " + n);
  32725. if (r.type = n,
  32726. this.tn.skip(">"),
  32727. n = this.tn.next(),
  32728. !a.NAME.test(n))
  32729. throw Error("illegal message field name: " + n);
  32730. r.name = n,
  32731. this.tn.skip("="),
  32732. r.id = s(this.tn.next()),
  32733. "[" === (n = this.tn.peek()) && this._parseFieldOptions(r),
  32734. this.tn.skip(";")
  32735. } else if ("group" === (i = void 0 !== i ? i : this.tn.next())) {
  32736. var o = this._parseMessage(e, r);
  32737. if (!/^[A-Z]/.test(o.name))
  32738. throw Error("illegal group name: " + o.name);
  32739. r.type = o.name,
  32740. r.name = o.name.toLowerCase(),
  32741. this.tn.omit(";")
  32742. } else {
  32743. if (!a.TYPE.test(i) && !a.TYPEREF.test(i))
  32744. throw Error("illegal message field type: " + i);
  32745. if (r.type = i,
  32746. n = this.tn.next(),
  32747. !a.NAME.test(n))
  32748. throw Error("illegal message field name: " + n);
  32749. r.name = n,
  32750. this.tn.skip("="),
  32751. r.id = s(this.tn.next()),
  32752. "[" === (n = this.tn.peek()) && this._parseFieldOptions(r),
  32753. this.tn.skip(";")
  32754. }
  32755. return e.fields.push(r),
  32756. r
  32757. }
  32758. ,
  32759. c._parseMessageOneOf = function(e) {
  32760. var t = this.tn.next();
  32761. if (!a.NAME.test(t))
  32762. throw Error("illegal oneof name: " + t);
  32763. var i, n = t, r = [];
  32764. for (this.tn.skip("{"); "}" !== (t = this.tn.next()); )
  32765. (i = this._parseMessageField(e, "optional", t)).oneof = n,
  32766. r.push(i.id);
  32767. this.tn.omit(";"),
  32768. e.oneofs[n] = r
  32769. }
  32770. ,
  32771. c._parseFieldOptions = function(e) {
  32772. this.tn.skip("[");
  32773. for (var t = !0; "]" !== this.tn.peek(); )
  32774. t || this.tn.skip(","),
  32775. this._parseOption(e, !0),
  32776. t = !1;
  32777. this.tn.next()
  32778. }
  32779. ,
  32780. c._parseEnum = function(e) {
  32781. var t = {
  32782. name: "",
  32783. values: [],
  32784. options: {}
  32785. }
  32786. , i = this.tn.next();
  32787. if (!a.NAME.test(i))
  32788. throw Error("illegal name: " + i);
  32789. for (t.name = i,
  32790. this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  32791. if ("option" === i)
  32792. this._parseOption(t);
  32793. else {
  32794. if (!a.NAME.test(i))
  32795. throw Error("illegal name: " + i);
  32796. this.tn.skip("=");
  32797. var n = {
  32798. name: i,
  32799. id: s(this.tn.next(), !0)
  32800. };
  32801. "[" === (i = this.tn.peek()) && this._parseFieldOptions({
  32802. options: {}
  32803. }),
  32804. this.tn.skip(";"),
  32805. t.values.push(n)
  32806. }
  32807. this.tn.omit(";"),
  32808. e.enums.push(t)
  32809. }
  32810. ,
  32811. c._parseExtensionRanges = function() {
  32812. var e, t, i, n = [];
  32813. do {
  32814. for (t = []; ; ) {
  32815. switch (e = this.tn.next()) {
  32816. case "min":
  32817. i = r.ID_MIN;
  32818. break;
  32819. case "max":
  32820. i = r.ID_MAX;
  32821. break;
  32822. default:
  32823. i = o(e)
  32824. }
  32825. if (t.push(i),
  32826. 2 === t.length)
  32827. break;
  32828. if ("to" !== this.tn.peek()) {
  32829. t.push(i);
  32830. break
  32831. }
  32832. this.tn.next()
  32833. }
  32834. n.push(t)
  32835. } while (this.tn.omit(","));return this.tn.skip(";"),
  32836. n
  32837. }
  32838. ,
  32839. c._parseExtend = function(e) {
  32840. var t = this.tn.next();
  32841. if (!a.TYPEREF.test(t))
  32842. throw Error("illegal extend reference: " + t);
  32843. var i = {
  32844. ref: t,
  32845. fields: []
  32846. };
  32847. for (this.tn.skip("{"); "}" !== (t = this.tn.next()); )
  32848. if (a.RULE.test(t))
  32849. this._parseMessageField(i, t);
  32850. else {
  32851. if (!a.TYPEREF.test(t))
  32852. throw Error("illegal extend token: " + t);
  32853. if (!this.proto3)
  32854. throw Error("illegal field rule: " + t);
  32855. this._parseMessageField(i, "optional", t)
  32856. }
  32857. return this.tn.omit(";"),
  32858. e.messages.push(i),
  32859. i
  32860. }
  32861. ,
  32862. c.toString = function() {
  32863. return "Parser at line " + this.tn.line
  32864. }
  32865. ,
  32866. e.Parser = l,
  32867. e
  32868. }(o, o.Lang),
  32869. o.Reflect = function(g) {
  32870. function a(e, t) {
  32871. if (e && "number" == typeof e.low && "number" == typeof e.high && "boolean" == typeof e.unsigned && e.low == e.low && e.high == e.high)
  32872. return new g.Long(e.low,e.high,void 0 === t ? e.unsigned : t);
  32873. if ("string" == typeof e)
  32874. return g.Long.fromString(e, t || !1, 10);
  32875. if ("number" == typeof e)
  32876. return g.Long.fromNumber(e, t || !1);
  32877. throw Error("not convertible to Long")
  32878. }
  32879. function m(e, t) {
  32880. var i = t.readVarint32()
  32881. , n = 7 & i
  32882. , r = i >>> 3;
  32883. switch (n) {
  32884. case g.WIRE_TYPES.VARINT:
  32885. for (; 128 == (128 & (i = t.readUint8())); )
  32886. ;
  32887. break;
  32888. case g.WIRE_TYPES.BITS64:
  32889. t.offset += 8;
  32890. break;
  32891. case g.WIRE_TYPES.LDELIM:
  32892. i = t.readVarint32(),
  32893. t.offset += i;
  32894. break;
  32895. case g.WIRE_TYPES.STARTGROUP:
  32896. m(r, t);
  32897. break;
  32898. case g.WIRE_TYPES.ENDGROUP:
  32899. if (r === e)
  32900. return !1;
  32901. throw Error("Illegal GROUPEND after unknown group: " + r + " (" + e + " expected)");
  32902. case g.WIRE_TYPES.BITS32:
  32903. t.offset += 4;
  32904. break;
  32905. default:
  32906. throw Error("Illegal wire type in unknown group " + e + ": " + n)
  32907. }
  32908. return !0
  32909. }
  32910. function h(e, t, i) {
  32911. this.builder = e,
  32912. this.parent = t,
  32913. this.name = i,
  32914. this.className
  32915. }
  32916. var s = {}
  32917. , e = h.prototype;
  32918. e.fqn = function() {
  32919. for (var e = this.name, t = this; null != (t = t.parent); )
  32920. e = t.name + "." + e;
  32921. return e
  32922. }
  32923. ,
  32924. e.toString = function(e) {
  32925. return (e ? this.className + " " : "") + this.fqn()
  32926. }
  32927. ,
  32928. e.build = function() {
  32929. throw Error(this.toString(!0) + " cannot be built directly")
  32930. }
  32931. ,
  32932. s.T = h;
  32933. function l(e, t, i, n, r) {
  32934. h.call(this, e, t, i),
  32935. this.className = "Namespace",
  32936. this.children = [],
  32937. this.options = n || {},
  32938. this.syntax = r || "proto2"
  32939. }
  32940. var t = l.prototype = Object.create(h.prototype);
  32941. t.getChildren = function(e) {
  32942. if (null == (e = e || null))
  32943. return this.children.slice();
  32944. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  32945. this.children[i]instanceof e && t.push(this.children[i]);
  32946. return t
  32947. }
  32948. ,
  32949. t.addChild = function(e) {
  32950. var t;
  32951. if (t = this.getChild(e.name))
  32952. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  32953. t.name = t.originalName;
  32954. else {
  32955. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  32956. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  32957. e.name = e.originalName
  32958. }
  32959. this.children.push(e)
  32960. }
  32961. ,
  32962. t.getChild = function(e) {
  32963. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  32964. if (this.children[i][t] === e)
  32965. return this.children[i];
  32966. return null
  32967. }
  32968. ,
  32969. t.resolve = function(e, t) {
  32970. var i, n = "string" == typeof e ? e.split(".") : e, r = this, o = 0;
  32971. if ("" === n[o]) {
  32972. for (; null !== r.parent; )
  32973. r = r.parent;
  32974. o++
  32975. }
  32976. do {
  32977. do {
  32978. if (!(r instanceof s.Namespace)) {
  32979. r = null;
  32980. break
  32981. }
  32982. if (!(i = r.getChild(n[o])) || !(i instanceof s.T) || t && !(i instanceof s.Namespace)) {
  32983. r = null;
  32984. break
  32985. }
  32986. r = i,
  32987. o++
  32988. } while (o < n.length);if (null != r)
  32989. break;
  32990. if (null !== this.parent)
  32991. return this.parent.resolve(e, t)
  32992. } while (null != r);return r
  32993. }
  32994. ,
  32995. t.qn = function(e) {
  32996. for (var t = [], i = e; t.unshift(i.name),
  32997. null !== (i = i.parent); )
  32998. ;
  32999. for (var n = 1; n <= t.length; n++) {
  33000. var r = t.slice(t.length - n);
  33001. if (e === this.resolve(r, e instanceof s.Namespace))
  33002. return r.join(".")
  33003. }
  33004. return e.fqn()
  33005. }
  33006. ,
  33007. t.build = function() {
  33008. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  33009. (e = i[n])instanceof l && (t[e.name] = e.build());
  33010. return Object.defineProperty && Object.defineProperty(t, "$options", {
  33011. value: this.buildOpt()
  33012. }),
  33013. t
  33014. }
  33015. ,
  33016. t.buildOpt = function() {
  33017. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  33018. var r = t[i]
  33019. , o = this.options[t[i]];
  33020. e[r] = o
  33021. }
  33022. return e
  33023. }
  33024. ,
  33025. t.getOption = function(e) {
  33026. return void 0 === e ? this.options : void 0 !== this.options[e] ? this.options[e] : null
  33027. }
  33028. ,
  33029. s.Namespace = l;
  33030. function u(e, t, i, n) {
  33031. if (this.type = e,
  33032. this.resolvedType = t,
  33033. this.isMapKey = i,
  33034. this.syntax = n,
  33035. i && g.MAP_KEY_TYPES.indexOf(e) < 0)
  33036. throw Error("Invalid map key type: " + e.name)
  33037. }
  33038. var i = u.prototype;
  33039. u.defaultFieldValue = function(e) {
  33040. if ("string" == typeof e && (e = g.TYPES[e]),
  33041. void 0 === e.defaultValue)
  33042. throw Error("default value for type " + e.name + " is not supported");
  33043. return e == g.TYPES.bytes ? new I(0) : e.defaultValue
  33044. }
  33045. ,
  33046. i.verifyValue = function(t) {
  33047. function i(e, t) {
  33048. throw Error("Illegal value for " + n.toString(!0) + " of type " + n.type.name + ": " + e + " (" + t + ")")
  33049. }
  33050. var n = this;
  33051. switch (this.type) {
  33052. case g.TYPES.int32:
  33053. case g.TYPES.sint32:
  33054. case g.TYPES.sfixed32:
  33055. return ("number" != typeof t || t == t && t % 1 != 0) && i(typeof t, "not an integer"),
  33056. 4294967295 < t ? 0 | t : t;
  33057. case g.TYPES.uint32:
  33058. case g.TYPES.fixed32:
  33059. return ("number" != typeof t || t == t && t % 1 != 0) && i(typeof t, "not an integer"),
  33060. t < 0 ? t >>> 0 : t;
  33061. case g.TYPES.int64:
  33062. case g.TYPES.sint64:
  33063. case g.TYPES.sfixed64:
  33064. if (g.Long)
  33065. try {
  33066. return a(t, !1)
  33067. } catch (e) {
  33068. i(typeof t, e.message)
  33069. }
  33070. else
  33071. i(typeof t, "requires Long.js");
  33072. case g.TYPES.uint64:
  33073. case g.TYPES.fixed64:
  33074. if (g.Long)
  33075. try {
  33076. return a(t, !0)
  33077. } catch (e) {
  33078. i(typeof t, e.message)
  33079. }
  33080. else
  33081. i(typeof t, "requires Long.js");
  33082. case g.TYPES.bool:
  33083. return "boolean" != typeof t && i(typeof t, "not a boolean"),
  33084. t;
  33085. case g.TYPES.float:
  33086. case g.TYPES.double:
  33087. return "number" != typeof t && i(typeof t, "not a number"),
  33088. t;
  33089. case g.TYPES.string:
  33090. return "string" == typeof t || t && t instanceof String || i(typeof t, "not a string"),
  33091. "" + t;
  33092. case g.TYPES.bytes:
  33093. return I.isByteBuffer(t) ? t : I.wrap(t, "base64");
  33094. case g.TYPES.enum:
  33095. var e = this.resolvedType.getChildren(g.Reflect.Enum.Value);
  33096. for (o = 0; o < e.length; o++) {
  33097. if (e[o].name == t)
  33098. return e[o].id;
  33099. if (e[o].id == t)
  33100. return e[o].id
  33101. }
  33102. if ("proto3" === this.syntax)
  33103. return ("number" != typeof t || t == t && t % 1 != 0) && i(typeof t, "not an integer"),
  33104. (4294967295 < t || t < 0) && i(typeof t, "not in range for uint32"),
  33105. t;
  33106. i(t, "not a valid enum value");
  33107. case g.TYPES.group:
  33108. case g.TYPES.message:
  33109. if (t && "object" == typeof t || i(typeof t, "object expected"),
  33110. t instanceof this.resolvedType.clazz)
  33111. return t;
  33112. if (t instanceof g.Builder.Message) {
  33113. var r = {};
  33114. for (var o in t)
  33115. t.hasOwnProperty(o) && (r[o] = t[o]);
  33116. t = r
  33117. }
  33118. return new this.resolvedType.clazz(t)
  33119. }
  33120. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + t + " (undefined type " + this.type + ")")
  33121. }
  33122. ,
  33123. i.calculateLength = function(e, t) {
  33124. if (null === t)
  33125. return 0;
  33126. var i;
  33127. switch (this.type) {
  33128. case g.TYPES.int32:
  33129. return t < 0 ? I.calculateVarint64(t) : I.calculateVarint32(t);
  33130. case g.TYPES.uint32:
  33131. return I.calculateVarint32(t);
  33132. case g.TYPES.sint32:
  33133. return I.calculateVarint32(I.zigZagEncode32(t));
  33134. case g.TYPES.fixed32:
  33135. case g.TYPES.sfixed32:
  33136. case g.TYPES.float:
  33137. return 4;
  33138. case g.TYPES.int64:
  33139. case g.TYPES.uint64:
  33140. return I.calculateVarint64(t);
  33141. case g.TYPES.sint64:
  33142. return I.calculateVarint64(I.zigZagEncode64(t));
  33143. case g.TYPES.fixed64:
  33144. case g.TYPES.sfixed64:
  33145. return 8;
  33146. case g.TYPES.bool:
  33147. return 1;
  33148. case g.TYPES.enum:
  33149. return I.calculateVarint32(t);
  33150. case g.TYPES.double:
  33151. return 8;
  33152. case g.TYPES.string:
  33153. return i = I.calculateUTF8Bytes(t),
  33154. I.calculateVarint32(i) + i;
  33155. case g.TYPES.bytes:
  33156. if (t.remaining() < 0)
  33157. throw Error("Illegal value for " + this.toString(!0) + ": " + t.remaining() + " bytes remaining");
  33158. return I.calculateVarint32(t.remaining()) + t.remaining();
  33159. case g.TYPES.message:
  33160. return i = this.resolvedType.calculate(t),
  33161. I.calculateVarint32(i) + i;
  33162. case g.TYPES.group:
  33163. return (i = this.resolvedType.calculate(t)) + I.calculateVarint32(e << 3 | g.WIRE_TYPES.ENDGROUP)
  33164. }
  33165. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + t + " (unknown type)")
  33166. }
  33167. ,
  33168. i.encodeValue = function(e, t, i) {
  33169. if (null === t)
  33170. return i;
  33171. switch (this.type) {
  33172. case g.TYPES.int32:
  33173. t < 0 ? i.writeVarint64(t) : i.writeVarint32(t);
  33174. break;
  33175. case g.TYPES.uint32:
  33176. i.writeVarint32(t);
  33177. break;
  33178. case g.TYPES.sint32:
  33179. i.writeVarint32ZigZag(t);
  33180. break;
  33181. case g.TYPES.fixed32:
  33182. i.writeUint32(t);
  33183. break;
  33184. case g.TYPES.sfixed32:
  33185. i.writeInt32(t);
  33186. break;
  33187. case g.TYPES.int64:
  33188. case g.TYPES.uint64:
  33189. i.writeVarint64(t);
  33190. break;
  33191. case g.TYPES.sint64:
  33192. i.writeVarint64ZigZag(t);
  33193. break;
  33194. case g.TYPES.fixed64:
  33195. i.writeUint64(t);
  33196. break;
  33197. case g.TYPES.sfixed64:
  33198. i.writeInt64(t);
  33199. break;
  33200. case g.TYPES.bool:
  33201. "string" == typeof t ? i.writeVarint32("false" === t.toLowerCase() ? 0 : !!t) : i.writeVarint32(t ? 1 : 0);
  33202. break;
  33203. case g.TYPES.enum:
  33204. i.writeVarint32(t);
  33205. break;
  33206. case g.TYPES.float:
  33207. i.writeFloat32(t);
  33208. break;
  33209. case g.TYPES.double:
  33210. i.writeFloat64(t);
  33211. break;
  33212. case g.TYPES.string:
  33213. i.writeVString(t);
  33214. break;
  33215. case g.TYPES.bytes:
  33216. if (t.remaining() < 0)
  33217. throw Error("Illegal value for " + this.toString(!0) + ": " + t.remaining() + " bytes remaining");
  33218. var n = t.offset;
  33219. i.writeVarint32(t.remaining()),
  33220. i.append(t),
  33221. t.offset = n;
  33222. break;
  33223. case g.TYPES.message:
  33224. var r = (new I).LE();
  33225. this.resolvedType.encode(t, r),
  33226. i.writeVarint32(r.offset),
  33227. i.append(r.flip());
  33228. break;
  33229. case g.TYPES.group:
  33230. this.resolvedType.encode(t, i),
  33231. i.writeVarint32(e << 3 | g.WIRE_TYPES.ENDGROUP);
  33232. break;
  33233. default:
  33234. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + t + " (unknown type)")
  33235. }
  33236. return i
  33237. }
  33238. ,
  33239. i.decode = function(e, t, i) {
  33240. if (t != this.type.wireType)
  33241. throw Error("Unexpected wire type for element");
  33242. var n, r;
  33243. switch (this.type) {
  33244. case g.TYPES.int32:
  33245. return 0 | e.readVarint32();
  33246. case g.TYPES.uint32:
  33247. return e.readVarint32() >>> 0;
  33248. case g.TYPES.sint32:
  33249. return 0 | e.readVarint32ZigZag();
  33250. case g.TYPES.fixed32:
  33251. return e.readUint32() >>> 0;
  33252. case g.TYPES.sfixed32:
  33253. return 0 | e.readInt32();
  33254. case g.TYPES.int64:
  33255. return e.readVarint64();
  33256. case g.TYPES.uint64:
  33257. return e.readVarint64().toUnsigned();
  33258. case g.TYPES.sint64:
  33259. return e.readVarint64ZigZag();
  33260. case g.TYPES.fixed64:
  33261. return e.readUint64();
  33262. case g.TYPES.sfixed64:
  33263. return e.readInt64();
  33264. case g.TYPES.bool:
  33265. return !!e.readVarint32();
  33266. case g.TYPES.enum:
  33267. return e.readVarint32();
  33268. case g.TYPES.float:
  33269. return e.readFloat();
  33270. case g.TYPES.double:
  33271. return e.readDouble();
  33272. case g.TYPES.string:
  33273. return e.readVString();
  33274. case g.TYPES.bytes:
  33275. if (r = e.readVarint32(),
  33276. e.remaining() < r)
  33277. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + r + " required but got only " + e.remaining());
  33278. return (n = e.clone()).limit = n.offset + r,
  33279. e.offset += r,
  33280. n;
  33281. case g.TYPES.message:
  33282. return r = e.readVarint32(),
  33283. this.resolvedType.decode(e, r);
  33284. case g.TYPES.group:
  33285. return this.resolvedType.decode(e, -1, i)
  33286. }
  33287. throw Error("[INTERNAL] Illegal decode type")
  33288. }
  33289. ,
  33290. i.valueFromString = function(e) {
  33291. if (!this.isMapKey)
  33292. throw Error("valueFromString() called on non-map-key element");
  33293. switch (this.type) {
  33294. case g.TYPES.int32:
  33295. case g.TYPES.sint32:
  33296. case g.TYPES.sfixed32:
  33297. case g.TYPES.uint32:
  33298. case g.TYPES.fixed32:
  33299. return this.verifyValue(parseInt(e));
  33300. case g.TYPES.int64:
  33301. case g.TYPES.sint64:
  33302. case g.TYPES.sfixed64:
  33303. case g.TYPES.uint64:
  33304. case g.TYPES.fixed64:
  33305. return this.verifyValue(e);
  33306. case g.TYPES.bool:
  33307. return "true" === e;
  33308. case g.TYPES.string:
  33309. return this.verifyValue(e);
  33310. case g.TYPES.bytes:
  33311. return I.fromBinary(e)
  33312. }
  33313. }
  33314. ,
  33315. i.valueToString = function(e) {
  33316. if (!this.isMapKey)
  33317. throw Error("valueToString() called on non-map-key element");
  33318. return this.type === g.TYPES.bytes ? e.toString("binary") : e.toString()
  33319. }
  33320. ,
  33321. s.Element = u;
  33322. var d = function(e, t, i, n, r, o) {
  33323. l.call(this, e, t, i, n, o),
  33324. this.className = "Message",
  33325. this.extensions = void 0,
  33326. this.clazz = null,
  33327. this.isGroup = !!r,
  33328. this._fields = null,
  33329. this._fieldsById = null,
  33330. this._fieldsByName = null
  33331. }
  33332. , n = d.prototype = Object.create(l.prototype);
  33333. n.build = function(e) {
  33334. if (this.clazz && !e)
  33335. return this.clazz;
  33336. var t = function(u, a) {
  33337. function d(e, i, n, r) {
  33338. if (null === e || "object" != typeof e) {
  33339. if (r && r instanceof u.Reflect.Enum) {
  33340. var t = u.Reflect.Enum.getName(r.object, e);
  33341. if (null !== t)
  33342. return t
  33343. }
  33344. return e
  33345. }
  33346. if (I.isByteBuffer(e))
  33347. return i ? e.toBase64() : e.toBuffer();
  33348. if (u.Long.isLong(e))
  33349. return n ? e.toString() : u.Long.fromValue(e);
  33350. var o;
  33351. if (Array.isArray(e))
  33352. return o = [],
  33353. e.forEach(function(e, t) {
  33354. o[t] = d(e, i, n, r)
  33355. }),
  33356. o;
  33357. if (o = {},
  33358. e instanceof u.Map) {
  33359. for (var a = e.entries(), s = a.next(); !s.done; s = a.next())
  33360. o[e.keyElem.valueToString(s.value[0])] = d(s.value[1], i, n, e.valueElem.resolvedType);
  33361. return o
  33362. }
  33363. var l = e.$type
  33364. , c = void 0;
  33365. for (var h in e)
  33366. e.hasOwnProperty(h) && (l && (c = l.getChild(h)) ? o[h] = d(e[h], i, n, c.resolvedType) : o[h] = d(e[h], i, n));
  33367. return o
  33368. }
  33369. var s = a.getChildren(u.Reflect.Message.Field)
  33370. , l = a.getChildren(u.Reflect.Message.OneOf)
  33371. , c = function(e, t) {
  33372. u.Builder.Message.call(this);
  33373. for (var i = 0, n = l.length; i < n; ++i)
  33374. this[l[i].name] = null;
  33375. for (i = 0,
  33376. n = s.length; i < n; ++i) {
  33377. var r = s[i];
  33378. this[r.name] = r.repeated ? [] : r.map ? new u.Map(r) : null,
  33379. !r.required && "proto3" !== a.syntax || null === r.defaultValue || (this[r.name] = r.defaultValue)
  33380. }
  33381. var o;
  33382. if (0 < arguments.length)
  33383. if (1 !== arguments.length || null === e || "object" != typeof e || !("function" != typeof e.encode || e instanceof c) || Array.isArray(e) || e instanceof u.Map || I.isByteBuffer(e) || e instanceof ArrayBuffer || u.Long && e instanceof u.Long)
  33384. for (i = 0,
  33385. n = arguments.length; i < n; ++i)
  33386. void 0 !== (o = arguments[i]) && this.$set(s[i].name, o);
  33387. else
  33388. this.$set(e)
  33389. }
  33390. , o = c.prototype = Object.create(u.Builder.Message.prototype);
  33391. o.add = function(e, t, i) {
  33392. var n = a._fieldsByName[e];
  33393. if (!i) {
  33394. if (!n)
  33395. throw Error(this + "#" + e + " is undefined");
  33396. if (!(n instanceof u.Reflect.Message.Field))
  33397. throw Error(this + "#" + e + " is not a field: " + n.toString(!0));
  33398. if (!n.repeated)
  33399. throw Error(this + "#" + e + " is not a repeated field");
  33400. t = n.verifyValue(t, !0)
  33401. }
  33402. return null === this[e] && (this[e] = []),
  33403. this[e].push(t),
  33404. this
  33405. }
  33406. ,
  33407. o.$add = o.add,
  33408. o.set = function(e, t, i) {
  33409. if (e && "object" == typeof e) {
  33410. for (var n in i = t,
  33411. e)
  33412. e.hasOwnProperty(n) && void 0 !== (t = e[n]) && this.$set(n, t, i);
  33413. return this
  33414. }
  33415. var r = a._fieldsByName[e];
  33416. if (i)
  33417. this[e] = t;
  33418. else {
  33419. if (!r)
  33420. throw Error(this + "#" + e + " is not a field: undefined");
  33421. if (!(r instanceof u.Reflect.Message.Field))
  33422. throw Error(this + "#" + e + " is not a field: " + r.toString(!0));
  33423. this[r.name] = t = r.verifyValue(t)
  33424. }
  33425. if (r && r.oneof) {
  33426. var o = this[r.oneof.name];
  33427. null !== t ? (null !== o && o !== r.name && (this[o] = null),
  33428. this[r.oneof.name] = r.name) : o === e && (this[r.oneof.name] = null)
  33429. }
  33430. return this
  33431. }
  33432. ,
  33433. o.$set = o.set,
  33434. o.get = function(e, t) {
  33435. if (t)
  33436. return this[e];
  33437. var i = a._fieldsByName[e];
  33438. if (!(i && i instanceof u.Reflect.Message.Field))
  33439. throw Error(this + "#" + e + " is not a field: undefined");
  33440. if (!(i instanceof u.Reflect.Message.Field))
  33441. throw Error(this + "#" + e + " is not a field: " + i.toString(!0));
  33442. return this[i.name]
  33443. }
  33444. ,
  33445. o.$get = o.get;
  33446. for (var e = 0; e < s.length; e++) {
  33447. var t = s[e];
  33448. t instanceof u.Reflect.Message.ExtensionField || a.builder.options.populateAccessors && function(i) {
  33449. var e = i.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  33450. return e.toUpperCase().replace("_", "")
  33451. });
  33452. e = e.substring(0, 1).toUpperCase() + e.substring(1);
  33453. function t(e, t) {
  33454. return this[i.name] = t ? e : i.verifyValue(e),
  33455. this
  33456. }
  33457. function n() {
  33458. return this[i.name]
  33459. }
  33460. var r = i.originalName.replace(/([A-Z])/g, function(e) {
  33461. return "_" + e
  33462. });
  33463. null === a.getChild("set" + e) && (o["set" + e] = t),
  33464. null === a.getChild("set_" + r) && (o["set_" + r] = t),
  33465. null === a.getChild("get" + e) && (o["get" + e] = n),
  33466. null === a.getChild("get_" + r) && (o["get_" + r] = n)
  33467. }(t)
  33468. }
  33469. return o.encode = function(t, e) {
  33470. "boolean" == typeof t && (e = t,
  33471. t = void 0);
  33472. var i = !1;
  33473. t || (t = new I,
  33474. i = !0);
  33475. var n = t.littleEndian;
  33476. try {
  33477. return a.encode(this, t.LE(), e),
  33478. (i ? t.flip() : t).LE(n)
  33479. } catch (e) {
  33480. throw t.LE(n),
  33481. e
  33482. }
  33483. }
  33484. ,
  33485. c.encode = function(e, t, i) {
  33486. return new c(e).encode(t, i)
  33487. }
  33488. ,
  33489. o.calculate = function() {
  33490. return a.calculate(this)
  33491. }
  33492. ,
  33493. o.encodeDelimited = function(e, t) {
  33494. var i = !1;
  33495. e || (e = new I,
  33496. i = !0);
  33497. var n = (new I).LE();
  33498. return a.encode(this, n, t).flip(),
  33499. e.writeVarint32(n.remaining()),
  33500. e.append(n),
  33501. i ? e.flip() : e
  33502. }
  33503. ,
  33504. o.encodeAB = function() {
  33505. try {
  33506. return this.encode().toArrayBuffer()
  33507. } catch (e) {
  33508. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  33509. e
  33510. }
  33511. }
  33512. ,
  33513. o.toArrayBuffer = o.encodeAB,
  33514. o.encodeNB = function() {
  33515. try {
  33516. return this.encode().toBuffer()
  33517. } catch (e) {
  33518. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  33519. e
  33520. }
  33521. }
  33522. ,
  33523. o.toBuffer = o.encodeNB,
  33524. o.encode64 = function() {
  33525. try {
  33526. return this.encode().toBase64()
  33527. } catch (e) {
  33528. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  33529. e
  33530. }
  33531. }
  33532. ,
  33533. o.toBase64 = o.encode64,
  33534. o.encodeHex = function() {
  33535. try {
  33536. return this.encode().toHex()
  33537. } catch (e) {
  33538. throw e.encoded && (e.encoded = e.encoded.toHex()),
  33539. e
  33540. }
  33541. }
  33542. ,
  33543. o.toHex = o.encodeHex,
  33544. o.toRaw = function(e, t) {
  33545. return d(this, !!e, !!t, this.$type)
  33546. }
  33547. ,
  33548. o.encodeJSON = function() {
  33549. return JSON.stringify(d(this, !0, !0, this.$type))
  33550. }
  33551. ,
  33552. c.decode = function(t, e, i) {
  33553. "string" == typeof e && (i = e,
  33554. e = -1),
  33555. "string" == typeof t && (t = I.wrap(t, i || "base64"));
  33556. var n = (t = I.isByteBuffer(t) ? t : I.wrap(t)).littleEndian;
  33557. try {
  33558. var r = a.decode(t.LE());
  33559. return t.LE(n),
  33560. r
  33561. } catch (e) {
  33562. throw t.LE(n),
  33563. e
  33564. }
  33565. }
  33566. ,
  33567. c.decodeDelimited = function(t, e) {
  33568. if ("string" == typeof t && (t = I.wrap(t, e || "base64")),
  33569. (t = I.isByteBuffer(t) ? t : I.wrap(t)).remaining() < 1)
  33570. return null;
  33571. var i = t.offset
  33572. , n = t.readVarint32();
  33573. if (t.remaining() < n)
  33574. return t.offset = i,
  33575. null;
  33576. try {
  33577. var r = a.decode(t.slice(t.offset, t.offset + n).LE());
  33578. return t.offset += n,
  33579. r
  33580. } catch (e) {
  33581. throw t.offset += n,
  33582. e
  33583. }
  33584. }
  33585. ,
  33586. c.decode64 = function(e) {
  33587. return c.decode(e, "base64")
  33588. }
  33589. ,
  33590. c.decodeHex = function(e) {
  33591. return c.decode(e, "hex")
  33592. }
  33593. ,
  33594. c.decodeJSON = function(e) {
  33595. return new c(JSON.parse(e))
  33596. }
  33597. ,
  33598. o.toString = function() {
  33599. return a.toString()
  33600. }
  33601. ,
  33602. Object.defineProperty && (Object.defineProperty(c, "$options", {
  33603. value: a.buildOpt()
  33604. }),
  33605. Object.defineProperty(o, "$options", {
  33606. value: c.$options
  33607. }),
  33608. Object.defineProperty(c, "$type", {
  33609. value: a
  33610. }),
  33611. Object.defineProperty(o, "$type", {
  33612. value: a
  33613. })),
  33614. c
  33615. }(g, this);
  33616. this._fields = [],
  33617. this._fieldsById = {},
  33618. this._fieldsByName = {};
  33619. for (var i, n = 0, r = this.children.length; n < r; n++)
  33620. if ((i = this.children[n])instanceof p || i instanceof d || i instanceof y) {
  33621. if (t.hasOwnProperty(i.name))
  33622. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + i.toString(!0) + " cannot override static property '" + i.name + "'");
  33623. t[i.name] = i.build()
  33624. } else if (i instanceof d.Field)
  33625. i.build(),
  33626. this._fields.push(i),
  33627. this._fieldsById[i.id] = i,
  33628. this._fieldsByName[i.name] = i;
  33629. else if (!(i instanceof d.OneOf || i instanceof v))
  33630. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[n].toString(!0));
  33631. return this.clazz = t
  33632. }
  33633. ,
  33634. n.encode = function(e, t, i) {
  33635. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  33636. r = e[(n = this._fields[a]).name],
  33637. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  33638. if (null === o)
  33639. return t;
  33640. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  33641. throw l.encoded = t,
  33642. l
  33643. }
  33644. ,
  33645. n.calculate = function(e) {
  33646. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  33647. if (i = e[(t = this._fields[r]).name],
  33648. t.required && null === i)
  33649. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  33650. n += t.calculate(i, e)
  33651. }
  33652. return n
  33653. }
  33654. ,
  33655. n.decode = function(e, t, i) {
  33656. t = "number" == typeof t ? t : -1;
  33657. for (var n, r, o, a, s = e.offset, l = new this.clazz; e.offset < s + t || -1 === t && 0 < e.remaining(); ) {
  33658. if (o = (n = e.readVarint32()) >>> 3,
  33659. (r = 7 & n) === g.WIRE_TYPES.ENDGROUP) {
  33660. if (o !== i)
  33661. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + o + " (" + (i ? i + " expected" : "not a group") + ")");
  33662. break
  33663. }
  33664. if (a = this._fieldsById[o]) {
  33665. if (a.repeated && !a.options.packed)
  33666. l[a.name].push(a.decode(r, e));
  33667. else if (a.map) {
  33668. var c = a.decode(r, e);
  33669. l[a.name].set(c[0], c[1])
  33670. } else if (l[a.name] = a.decode(r, e),
  33671. a.oneof) {
  33672. var h = l[a.oneof.name];
  33673. null !== h && h !== a.name && (l[h] = null),
  33674. l[a.oneof.name] = a.name
  33675. }
  33676. } else
  33677. switch (r) {
  33678. case g.WIRE_TYPES.VARINT:
  33679. e.readVarint32();
  33680. break;
  33681. case g.WIRE_TYPES.BITS32:
  33682. e.offset += 4;
  33683. break;
  33684. case g.WIRE_TYPES.BITS64:
  33685. e.offset += 8;
  33686. break;
  33687. case g.WIRE_TYPES.LDELIM:
  33688. var u = e.readVarint32();
  33689. e.offset += u;
  33690. break;
  33691. case g.WIRE_TYPES.STARTGROUP:
  33692. for (; m(o, e); )
  33693. ;
  33694. break;
  33695. default:
  33696. throw Error("Illegal wire type for unknown field " + o + " in " + this.toString(!0) + "#decode: " + r)
  33697. }
  33698. }
  33699. for (var d = 0, p = this._fields.length; d < p; ++d)
  33700. if (null === l[(a = this._fields[d]).name])
  33701. if ("proto3" === this.syntax)
  33702. l[a.name] = a.defaultValue;
  33703. else {
  33704. if (a.required) {
  33705. var f = Error("Missing at least one required field for " + this.toString(!0) + ": " + a.name);
  33706. throw f.decoded = l,
  33707. f
  33708. }
  33709. g.populateDefaults && null !== a.defaultValue && (l[a.name] = a.defaultValue)
  33710. }
  33711. return l
  33712. }
  33713. ,
  33714. s.Message = d;
  33715. function c(e, t, i, n, r, o, a, s, l, c) {
  33716. h.call(this, e, t, o),
  33717. this.className = "Message.Field",
  33718. this.required = "required" === i,
  33719. this.repeated = "repeated" === i,
  33720. this.map = "map" === i,
  33721. this.keyType = n || null,
  33722. this.type = r,
  33723. this.resolvedType = null,
  33724. this.id = a,
  33725. this.options = s || {},
  33726. this.defaultValue = null,
  33727. this.oneof = l || null,
  33728. this.syntax = c || "proto2",
  33729. this.originalName = this.name,
  33730. this.element = null,
  33731. this.keyElement = null,
  33732. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = g.Util.toCamelCase(this.name))
  33733. }
  33734. var r = c.prototype = Object.create(h.prototype);
  33735. r.build = function() {
  33736. this.element = new u(this.type,this.resolvedType,!1,this.syntax),
  33737. this.map && (this.keyElement = new u(this.keyType,void 0,!0,this.syntax)),
  33738. "proto3" !== this.syntax || this.repeated || this.map ? void 0 !== this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = u.defaultFieldValue(this.type)
  33739. }
  33740. ,
  33741. r.verifyValue = function(e, t) {
  33742. function i(e, t) {
  33743. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  33744. }
  33745. t = t || !1;
  33746. var n, r = this;
  33747. if (null === e)
  33748. return this.required && i(typeof e, "required"),
  33749. "proto3" === this.syntax && this.type !== g.TYPES.message && i(typeof e, "proto3 field without field presence cannot be null"),
  33750. null;
  33751. if (!this.repeated || t)
  33752. return this.map && !t ? e instanceof g.Map ? e : (e instanceof Object || i(typeof e, "expected ProtoBuf.Map or raw object for map field"),
  33753. new g.Map(this,e)) : (!this.repeated && Array.isArray(e) && i(typeof e, "no array expected"),
  33754. this.element.verifyValue(e));
  33755. Array.isArray(e) || (e = [e]);
  33756. var o = [];
  33757. for (n = 0; n < e.length; n++)
  33758. o.push(this.element.verifyValue(e[n]));
  33759. return o
  33760. }
  33761. ,
  33762. r.hasWirePresence = function(e, t) {
  33763. if ("proto3" !== this.syntax)
  33764. return null !== e;
  33765. if (this.oneof && t[this.oneof.name] === this.name)
  33766. return !0;
  33767. switch (this.type) {
  33768. case g.TYPES.int32:
  33769. case g.TYPES.sint32:
  33770. case g.TYPES.sfixed32:
  33771. case g.TYPES.uint32:
  33772. case g.TYPES.fixed32:
  33773. return 0 !== e;
  33774. case g.TYPES.int64:
  33775. case g.TYPES.sint64:
  33776. case g.TYPES.sfixed64:
  33777. case g.TYPES.uint64:
  33778. case g.TYPES.fixed64:
  33779. return 0 !== e.low || 0 !== e.high;
  33780. case g.TYPES.bool:
  33781. return e;
  33782. case g.TYPES.float:
  33783. case g.TYPES.double:
  33784. return 0 !== e;
  33785. case g.TYPES.string:
  33786. return 0 < e.length;
  33787. case g.TYPES.bytes:
  33788. return 0 < e.remaining();
  33789. case g.TYPES.enum:
  33790. return 0 !== e;
  33791. case g.TYPES.message:
  33792. return null !== e;
  33793. default:
  33794. return !0
  33795. }
  33796. }
  33797. ,
  33798. r.encode = function(t, r, e) {
  33799. if (null === this.type || "object" != typeof this.type)
  33800. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  33801. if (null === t || this.repeated && 0 == t.length)
  33802. return r;
  33803. try {
  33804. var i;
  33805. if (this.repeated)
  33806. if (this.options.packed && 0 <= g.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType)) {
  33807. r.writeVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM),
  33808. r.ensureCapacity(r.offset += 1);
  33809. var n = r.offset;
  33810. for (i = 0; i < t.length; i++)
  33811. this.element.encodeValue(this.id, t[i], r);
  33812. var o = r.offset - n
  33813. , a = I.calculateVarint32(o);
  33814. if (1 < a) {
  33815. var s = r.slice(n, r.offset);
  33816. n += a - 1,
  33817. r.offset = n,
  33818. r.append(s)
  33819. }
  33820. r.writeVarint32(o, n - a)
  33821. } else
  33822. for (i = 0; i < t.length; i++)
  33823. r.writeVarint32(this.id << 3 | this.type.wireType),
  33824. this.element.encodeValue(this.id, t[i], r);
  33825. else
  33826. this.map ? t.forEach(function(e, t, i) {
  33827. var n = I.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, t) + I.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, e);
  33828. r.writeVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM),
  33829. r.writeVarint32(n),
  33830. r.writeVarint32(8 | this.keyType.wireType),
  33831. this.keyElement.encodeValue(1, t, r),
  33832. r.writeVarint32(16 | this.type.wireType),
  33833. this.element.encodeValue(2, e, r)
  33834. }, this) : this.hasWirePresence(t, e) && (r.writeVarint32(this.id << 3 | this.type.wireType),
  33835. this.element.encodeValue(this.id, t, r))
  33836. } catch (e) {
  33837. throw Error("Illegal value for " + this.toString(!0) + ": " + t + " (" + e + ")")
  33838. }
  33839. return r
  33840. }
  33841. ,
  33842. r.calculate = function(t, e) {
  33843. if (t = this.verifyValue(t),
  33844. null === this.type || "object" != typeof this.type)
  33845. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  33846. if (null === t || this.repeated && 0 == t.length)
  33847. return 0;
  33848. var r = 0;
  33849. try {
  33850. var i, n;
  33851. if (this.repeated)
  33852. if (this.options.packed && 0 <= g.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType)) {
  33853. for (r += I.calculateVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM),
  33854. i = n = 0; i < t.length; i++)
  33855. n += this.element.calculateLength(this.id, t[i]);
  33856. r += I.calculateVarint32(n),
  33857. r += n
  33858. } else
  33859. for (i = 0; i < t.length; i++)
  33860. r += I.calculateVarint32(this.id << 3 | this.type.wireType),
  33861. r += this.element.calculateLength(this.id, t[i]);
  33862. else
  33863. this.map ? t.forEach(function(e, t, i) {
  33864. var n = I.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, t) + I.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, e);
  33865. r += I.calculateVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM),
  33866. r += I.calculateVarint32(n),
  33867. r += n
  33868. }, this) : this.hasWirePresence(t, e) && (r += I.calculateVarint32(this.id << 3 | this.type.wireType),
  33869. r += this.element.calculateLength(this.id, t))
  33870. } catch (e) {
  33871. throw Error("Illegal value for " + this.toString(!0) + ": " + t + " (" + e + ")")
  33872. }
  33873. return r
  33874. }
  33875. ,
  33876. r.decode = function(e, t, i) {
  33877. var n, r;
  33878. if (!(!this.map && e == this.type.wireType || !i && this.repeated && this.options.packed && e == g.WIRE_TYPES.LDELIM || this.map && e == g.WIRE_TYPES.LDELIM))
  33879. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + e + " (" + this.type.wireType + " expected)");
  33880. if (e == g.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && 0 <= g.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) && !i) {
  33881. r = t.readVarint32(),
  33882. r = t.offset + r;
  33883. for (var o = []; t.offset < r; )
  33884. o.push(this.decode(this.type.wireType, t, !0));
  33885. return o
  33886. }
  33887. if (this.map) {
  33888. var a = u.defaultFieldValue(this.keyType);
  33889. if (n = u.defaultFieldValue(this.type),
  33890. r = t.readVarint32(),
  33891. t.remaining() < r)
  33892. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + r + " required but got only " + t.remaining());
  33893. var s = t.clone();
  33894. for (s.limit = s.offset + r,
  33895. t.offset += r; 0 < s.remaining(); ) {
  33896. var l = s.readVarint32();
  33897. e = 7 & l;
  33898. var c = l >>> 3;
  33899. if (1 == c)
  33900. a = this.keyElement.decode(s, e, c);
  33901. else {
  33902. if (2 != c)
  33903. throw Error("Unexpected tag in map field key/value submessage");
  33904. n = this.element.decode(s, e, c)
  33905. }
  33906. }
  33907. return [a, n]
  33908. }
  33909. return this.element.decode(t, e, this.id)
  33910. }
  33911. ,
  33912. s.Message.Field = c;
  33913. function o(e, t, i, n, r, o, a) {
  33914. c.call(this, e, t, i, null, n, r, o, a),
  33915. this.extension
  33916. }
  33917. o.prototype = Object.create(c.prototype),
  33918. s.Message.ExtensionField = o;
  33919. s.Message.OneOf = function(e, t, i) {
  33920. h.call(this, e, t, i),
  33921. this.fields = []
  33922. }
  33923. ;
  33924. var p = function(e, t, i, n, r) {
  33925. l.call(this, e, t, i, n, r),
  33926. this.className = "Enum",
  33927. this.object = null
  33928. };
  33929. p.getName = function(e, t) {
  33930. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  33931. if (e[i = n[r]] === t)
  33932. return i;
  33933. return null
  33934. }
  33935. ,
  33936. (p.prototype = Object.create(l.prototype)).build = function(e) {
  33937. if (this.object && !e)
  33938. return this.object;
  33939. for (var t = new g.Builder.Enum, i = this.getChildren(p.Value), n = 0, r = i.length; n < r; ++n)
  33940. t[i[n].name] = i[n].id;
  33941. return Object.defineProperty && Object.defineProperty(t, "$options", {
  33942. value: this.buildOpt(),
  33943. enumerable: !1
  33944. }),
  33945. this.object = t
  33946. }
  33947. ,
  33948. s.Enum = p;
  33949. function f(e, t, i, n) {
  33950. h.call(this, e, t, i),
  33951. this.className = "Enum.Value",
  33952. this.id = n
  33953. }
  33954. f.prototype = Object.create(h.prototype),
  33955. s.Enum.Value = f;
  33956. var v = function(e, t, i, n) {
  33957. h.call(this, e, t, i),
  33958. this.field = n
  33959. };
  33960. v.prototype = Object.create(h.prototype),
  33961. s.Extension = v;
  33962. var y = function(e, t, i, n) {
  33963. l.call(this, e, t, i, n),
  33964. this.className = "Service",
  33965. this.clazz = null
  33966. };
  33967. (y.prototype = Object.create(l.prototype)).build = function(e) {
  33968. return this.clazz && !e ? this.clazz : this.clazz = function(t, r) {
  33969. for (var o = function(e) {
  33970. t.Builder.Service.call(this),
  33971. this.rpcImpl = e || function(e, t, i) {
  33972. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  33973. }
  33974. }, e = o.prototype = Object.create(t.Builder.Service.prototype), i = r.getChildren(t.Reflect.Service.RPCMethod), n = 0; n < i.length; n++)
  33975. !function(n) {
  33976. e[n.name] = function(e, i) {
  33977. try {
  33978. try {
  33979. e = n.resolvedRequestType.clazz.decode(I.wrap(e))
  33980. } catch (e) {
  33981. if (!(e instanceof TypeError))
  33982. throw e
  33983. }
  33984. if (null === e || "object" != typeof e)
  33985. throw Error("Illegal arguments");
  33986. e instanceof n.resolvedRequestType.clazz || (e = new n.resolvedRequestType.clazz(e)),
  33987. this.rpcImpl(n.fqn(), e, function(e, t) {
  33988. if (!e) {
  33989. null === t && (t = "");
  33990. try {
  33991. t = n.resolvedResponseType.clazz.decode(t)
  33992. } catch (e) {}
  33993. return t && t instanceof n.resolvedResponseType.clazz ? void i(null, t) : void i(Error("Illegal response type received in service method " + r.name + "#" + n.name))
  33994. }
  33995. i(e)
  33996. })
  33997. } catch (e) {
  33998. setTimeout(i.bind(this, e), 0)
  33999. }
  34000. }
  34001. ,
  34002. o[n.name] = function(e, t, i) {
  34003. new o(e)[n.name](t, i)
  34004. }
  34005. ,
  34006. Object.defineProperty && (Object.defineProperty(o[n.name], "$options", {
  34007. value: n.buildOpt()
  34008. }),
  34009. Object.defineProperty(e[n.name], "$options", {
  34010. value: o[n.name].$options
  34011. }))
  34012. }(i[n]);
  34013. return Object.defineProperty && (Object.defineProperty(o, "$options", {
  34014. value: r.buildOpt()
  34015. }),
  34016. Object.defineProperty(e, "$options", {
  34017. value: o.$options
  34018. }),
  34019. Object.defineProperty(o, "$type", {
  34020. value: r
  34021. }),
  34022. Object.defineProperty(e, "$type", {
  34023. value: r
  34024. })),
  34025. o
  34026. }(g, this)
  34027. }
  34028. ,
  34029. s.Service = y;
  34030. function A(e, t, i, n) {
  34031. h.call(this, e, t, i),
  34032. this.className = "Service.Method",
  34033. this.options = n || {}
  34034. }
  34035. (A.prototype = Object.create(h.prototype)).buildOpt = t.buildOpt,
  34036. s.Service.Method = A;
  34037. function C(e, t, i, n, r, o, a, s) {
  34038. A.call(this, e, t, i, s),
  34039. this.className = "Service.RPCMethod",
  34040. this.requestName = n,
  34041. this.responseName = r,
  34042. this.requestStream = o,
  34043. this.responseStream = a,
  34044. this.resolvedRequestType = null,
  34045. this.resolvedResponseType = null
  34046. }
  34047. return C.prototype = Object.create(A.prototype),
  34048. s.Service.RPCMethod = C,
  34049. s
  34050. }(o),
  34051. o.Builder = (i = (u = o).Lang,
  34052. s = o.Reflect,
  34053. n = h.prototype,
  34054. h.isMessage = function(e) {
  34055. return "string" == typeof e.name && void 0 === e.values && void 0 === e.rpc
  34056. }
  34057. ,
  34058. h.isMessageField = function(e) {
  34059. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && void 0 !== e.id
  34060. }
  34061. ,
  34062. h.isEnum = function(e) {
  34063. return "string" == typeof e.name && !(void 0 === e.values || !Array.isArray(e.values) || 0 === e.values.length)
  34064. }
  34065. ,
  34066. h.isService = function(e) {
  34067. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  34068. }
  34069. ,
  34070. h.isExtend = function(e) {
  34071. return "string" == typeof e.ref
  34072. }
  34073. ,
  34074. n.reset = function() {
  34075. return this.ptr = this.ns,
  34076. this
  34077. }
  34078. ,
  34079. n.define = function(e) {
  34080. if ("string" != typeof e || !i.TYPEREF.test(e))
  34081. throw Error("illegal namespace: " + e);
  34082. return e.split(".").forEach(function(e) {
  34083. var t = this.ptr.getChild(e);
  34084. null === t && this.ptr.addChild(t = new s.Namespace(this,this.ptr,e)),
  34085. this.ptr = t
  34086. }, this),
  34087. this
  34088. }
  34089. ,
  34090. n.create = function(e) {
  34091. if (!e)
  34092. return this;
  34093. if (Array.isArray(e)) {
  34094. if (0 === e.length)
  34095. return this;
  34096. e = e.slice()
  34097. } else
  34098. e = [e];
  34099. for (var t = [e]; 0 < t.length; ) {
  34100. if (e = t.pop(),
  34101. !Array.isArray(e))
  34102. throw Error("not a valid namespace: " + JSON.stringify(e));
  34103. for (; 0 < e.length; ) {
  34104. var i = e.shift();
  34105. if (h.isMessage(i)) {
  34106. var o = new s.Message(this,this.ptr,i.name,i.options,i.isGroup,i.syntax)
  34107. , n = {};
  34108. i.oneofs && Object.keys(i.oneofs).forEach(function(e) {
  34109. o.addChild(n[e] = new s.Message.OneOf(this,o,e))
  34110. }, this),
  34111. i.fields && i.fields.forEach(function(e) {
  34112. if (null !== o.getChild(0 | e.id))
  34113. throw Error("duplicate or invalid field id in " + o.name + ": " + e.id);
  34114. if (e.options && "object" != typeof e.options)
  34115. throw Error("illegal field options in " + o.name + "#" + e.name);
  34116. var t = null;
  34117. if ("string" == typeof e.oneof && !(t = n[e.oneof]))
  34118. throw Error("illegal oneof in " + o.name + "#" + e.name + ": " + e.oneof);
  34119. e = new s.Message.Field(this,o,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,i.syntax),
  34120. t && t.fields.push(e),
  34121. o.addChild(e)
  34122. }, this);
  34123. var r = [];
  34124. if (i.enums && i.enums.forEach(function(e) {
  34125. r.push(e)
  34126. }),
  34127. i.messages && i.messages.forEach(function(e) {
  34128. r.push(e)
  34129. }),
  34130. i.services && i.services.forEach(function(e) {
  34131. r.push(e)
  34132. }),
  34133. i.extensions && ("number" == typeof i.extensions[0] ? o.extensions = [i.extensions] : o.extensions = i.extensions),
  34134. this.ptr.addChild(o),
  34135. 0 < r.length) {
  34136. t.push(e),
  34137. e = r,
  34138. r = null,
  34139. this.ptr = o,
  34140. o = null;
  34141. continue
  34142. }
  34143. r = null
  34144. } else if (h.isEnum(i))
  34145. o = new s.Enum(this,this.ptr,i.name,i.options,i.syntax),
  34146. i.values.forEach(function(e) {
  34147. o.addChild(new s.Enum.Value(this,o,e.name,e.id))
  34148. }, this),
  34149. this.ptr.addChild(o);
  34150. else if (h.isService(i))
  34151. o = new s.Service(this,this.ptr,i.name,i.options),
  34152. Object.keys(i.rpc).forEach(function(e) {
  34153. var t = i.rpc[e];
  34154. o.addChild(new s.Service.RPCMethod(this,o,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  34155. }, this),
  34156. this.ptr.addChild(o);
  34157. else {
  34158. if (!h.isExtend(i))
  34159. throw Error("not a valid definition: " + JSON.stringify(i));
  34160. if (o = this.ptr.resolve(i.ref, !0))
  34161. i.fields.forEach(function(t) {
  34162. if (null !== o.getChild(0 | t.id))
  34163. throw Error("duplicate extended field id in " + o.name + ": " + t.id);
  34164. if (o.extensions) {
  34165. var i = !1;
  34166. if (o.extensions.forEach(function(e) {
  34167. t.id >= e[0] && t.id <= e[1] && (i = !0)
  34168. }),
  34169. !i)
  34170. throw Error("illegal extended field id in " + o.name + ": " + t.id + " (not within valid ranges)")
  34171. }
  34172. var e = t.name;
  34173. this.options.convertFieldsToCamelCase && (e = u.Util.toCamelCase(e));
  34174. var n = new s.Message.ExtensionField(this,o,t.rule,t.type,this.ptr.fqn() + "." + e,t.id,t.options)
  34175. , r = new s.Extension(this,this.ptr,t.name,n);
  34176. n.extension = r,
  34177. this.ptr.addChild(r),
  34178. o.addChild(n)
  34179. }, this);
  34180. else if (!/\.?google\.protobuf\./.test(i.ref))
  34181. throw Error("extended message " + i.ref + " is not defined")
  34182. }
  34183. o = i = null
  34184. }
  34185. e = null,
  34186. this.ptr = this.ptr.parent
  34187. }
  34188. return this.resolved = !1,
  34189. this.result = null,
  34190. this
  34191. }
  34192. ,
  34193. n.import = function(t, e) {
  34194. var i = "/";
  34195. if ("string" == typeof e) {
  34196. if (u.Util.IS_NODE && (e = p("path").resolve(e)),
  34197. !0 === this.files[e])
  34198. return this.reset();
  34199. this.files[e] = !0
  34200. } else if ("object" == typeof e) {
  34201. var n = e.root;
  34202. u.Util.IS_NODE && (n = p("path").resolve(n)),
  34203. (0 <= n.indexOf("\\") || 0 <= e.file.indexOf("\\")) && (i = "\\");
  34204. var r = n + i + e.file;
  34205. if (!0 === this.files[r])
  34206. return this.reset();
  34207. this.files[r] = !0
  34208. }
  34209. if (t.imports && 0 < t.imports.length) {
  34210. var o, a = !1;
  34211. "object" == typeof e ? (this.importRoot = e.root,
  34212. a = !0,
  34213. o = this.importRoot,
  34214. e = e.file,
  34215. (0 <= o.indexOf("\\") || 0 <= e.indexOf("\\")) && (i = "\\")) : "string" == typeof e ? this.importRoot ? o = this.importRoot : 0 <= e.indexOf("/") ? "" === (o = e.replace(/\/[^\/]*$/, "")) && (o = "/") : 0 <= e.indexOf("\\") ? (o = e.replace(/\\[^\\]*$/, ""),
  34216. i = "\\") : o = "." : o = null;
  34217. for (var s = 0; s < t.imports.length; s++)
  34218. if ("string" == typeof t.imports[s]) {
  34219. if (!o)
  34220. throw Error("cannot determine import root");
  34221. var l = t.imports[s];
  34222. if ("google/protobuf/descriptor.proto" === l)
  34223. continue;
  34224. if (l = o + i + l,
  34225. !0 === this.files[l])
  34226. continue;
  34227. /\.proto$/i.test(l) && !u.DotProto && (l = l.replace(/\.proto$/, ".json"));
  34228. var c = u.Util.fetch(l);
  34229. if (null === c)
  34230. throw Error("failed to import '" + l + "' in '" + e + "': file not found");
  34231. /\.json$/i.test(l) ? this.import(JSON.parse(c + ""), l) : this.import(u.DotProto.Parser.parse(c), l)
  34232. } else
  34233. e ? /\.(\w+)$/.test(e) ? this.import(t.imports[s], e.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  34234. return t + "_import" + s + "." + i
  34235. })) : this.import(t.imports[s], e + "_import" + s) : this.import(t.imports[s]);
  34236. a && (this.importRoot = null)
  34237. }
  34238. t.package && this.define(t.package),
  34239. t.syntax && function t(i) {
  34240. i.messages && i.messages.forEach(function(e) {
  34241. e.syntax = i.syntax,
  34242. t(e)
  34243. }),
  34244. i.enums && i.enums.forEach(function(e) {
  34245. e.syntax = i.syntax
  34246. })
  34247. }(t);
  34248. var h = this.ptr;
  34249. return t.options && Object.keys(t.options).forEach(function(e) {
  34250. h.options[e] = t.options[e]
  34251. }),
  34252. t.messages && (this.create(t.messages),
  34253. this.ptr = h),
  34254. t.enums && (this.create(t.enums),
  34255. this.ptr = h),
  34256. t.services && (this.create(t.services),
  34257. this.ptr = h),
  34258. t.extends && this.create(t.extends),
  34259. this.reset()
  34260. }
  34261. ,
  34262. n.resolveAll = function() {
  34263. var e;
  34264. if (null == this.ptr || "object" == typeof this.ptr.type)
  34265. return this;
  34266. if (this.ptr instanceof s.Namespace)
  34267. this.ptr.children.forEach(function(e) {
  34268. this.ptr = e,
  34269. this.resolveAll()
  34270. }, this);
  34271. else if (this.ptr instanceof s.Message.Field) {
  34272. if (i.TYPE.test(this.ptr.type))
  34273. this.ptr.type = u.TYPES[this.ptr.type];
  34274. else {
  34275. if (!i.TYPEREF.test(this.ptr.type))
  34276. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  34277. if (!(e = (this.ptr instanceof s.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0)))
  34278. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  34279. if ((this.ptr.resolvedType = e)instanceof s.Enum) {
  34280. if (this.ptr.type = u.TYPES.enum,
  34281. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  34282. throw Error("proto3 message cannot reference proto2 enum")
  34283. } else {
  34284. if (!(e instanceof s.Message))
  34285. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  34286. this.ptr.type = e.isGroup ? u.TYPES.group : u.TYPES.message
  34287. }
  34288. }
  34289. if (this.ptr.map) {
  34290. if (!i.TYPE.test(this.ptr.keyType))
  34291. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  34292. this.ptr.keyType = u.TYPES[this.ptr.keyType]
  34293. }
  34294. } else if (this.ptr instanceof u.Reflect.Service.Method) {
  34295. if (!(this.ptr instanceof u.Reflect.Service.RPCMethod))
  34296. throw Error("illegal service type in " + this.ptr.toString(!0));
  34297. if (!((e = this.ptr.parent.resolve(this.ptr.requestName, !0)) && e instanceof u.Reflect.Message))
  34298. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  34299. if (this.ptr.resolvedRequestType = e,
  34300. !((e = this.ptr.parent.resolve(this.ptr.responseName, !0)) && e instanceof u.Reflect.Message))
  34301. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  34302. this.ptr.resolvedResponseType = e
  34303. } else if (!(this.ptr instanceof u.Reflect.Message.OneOf || this.ptr instanceof u.Reflect.Extension || this.ptr instanceof u.Reflect.Enum.Value))
  34304. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  34305. return this.reset()
  34306. }
  34307. ,
  34308. n.build = function(e) {
  34309. if (this.reset(),
  34310. this.resolved || (this.resolveAll(),
  34311. this.resolved = !0,
  34312. this.result = null),
  34313. null === this.result && (this.result = this.ns.build()),
  34314. !e)
  34315. return this.result;
  34316. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  34317. if (!i[t[n]]) {
  34318. i = null;
  34319. break
  34320. }
  34321. i = i[t[n]]
  34322. }
  34323. return i
  34324. }
  34325. ,
  34326. n.lookup = function(e, t) {
  34327. return e ? this.ns.resolve(e, t) : this.ns
  34328. }
  34329. ,
  34330. n.toString = function() {
  34331. return "Builder"
  34332. }
  34333. ,
  34334. h.Message = function() {}
  34335. ,
  34336. h.Enum = function() {}
  34337. ,
  34338. h.Service = function() {}
  34339. ,
  34340. h),
  34341. o.Map = (a = o.Reflect,
  34342. (t = c.prototype).clear = function() {
  34343. this.map = {}
  34344. }
  34345. ,
  34346. t.delete = function(e) {
  34347. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  34348. , i = t in this.map;
  34349. return delete this.map[t],
  34350. i
  34351. }
  34352. ,
  34353. t.entries = function() {
  34354. for (var e, t = [], i = Object.keys(this.map), n = 0; n < i.length; n++)
  34355. t.push([(e = this.map[i[n]]).key, e.value]);
  34356. return l(t)
  34357. }
  34358. ,
  34359. t.keys = function() {
  34360. for (var e = [], t = Object.keys(this.map), i = 0; i < t.length; i++)
  34361. e.push(this.map[t[i]].key);
  34362. return l(e)
  34363. }
  34364. ,
  34365. t.values = function() {
  34366. for (var e = [], t = Object.keys(this.map), i = 0; i < t.length; i++)
  34367. e.push(this.map[t[i]].value);
  34368. return l(e)
  34369. }
  34370. ,
  34371. t.forEach = function(e, t) {
  34372. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  34373. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  34374. }
  34375. ,
  34376. t.set = function(e, t) {
  34377. var i = this.keyElem.verifyValue(e)
  34378. , n = this.valueElem.verifyValue(t);
  34379. return this.map[this.keyElem.valueToString(i)] = {
  34380. key: i,
  34381. value: n
  34382. },
  34383. this
  34384. }
  34385. ,
  34386. t.get = function(e) {
  34387. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  34388. if (t in this.map)
  34389. return this.map[t].value
  34390. }
  34391. ,
  34392. t.has = function(e) {
  34393. return this.keyElem.valueToString(this.keyElem.verifyValue(e))in this.map
  34394. }
  34395. ,
  34396. c),
  34397. o.loadProto = function(e, t, i) {
  34398. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  34399. t = void 0),
  34400. o.loadJson(o.DotProto.Parser.parse(e), t, i)
  34401. }
  34402. ,
  34403. o.protoFromString = o.loadProto,
  34404. o.loadProtoFile = function(t, i, n) {
  34405. if (i && "object" == typeof i ? (n = i,
  34406. i = null) : i && "function" == typeof i || (i = null),
  34407. i)
  34408. return o.Util.fetch("string" == typeof t ? t : t.root + "/" + t.file, function(e) {
  34409. if (null !== e)
  34410. try {
  34411. i(null, o.loadProto(e, n, t))
  34412. } catch (e) {
  34413. i(e)
  34414. }
  34415. else
  34416. i(Error("Failed to fetch file"))
  34417. });
  34418. var e = o.Util.fetch("object" == typeof t ? t.root + "/" + t.file : t);
  34419. return null === e ? null : o.loadProto(e, n, t)
  34420. }
  34421. ,
  34422. o.protoFromFile = o.loadProtoFile,
  34423. o.newBuilder = function(e) {
  34424. return void 0 === (e = e || {}).convertFieldsToCamelCase && (e.convertFieldsToCamelCase = o.convertFieldsToCamelCase),
  34425. void 0 === e.populateAccessors && (e.populateAccessors = o.populateAccessors),
  34426. new o.Builder(e)
  34427. }
  34428. ,
  34429. o.loadJson = function(e, t, i) {
  34430. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  34431. t = null),
  34432. t && "object" == typeof t || (t = o.newBuilder()),
  34433. "string" == typeof e && (e = JSON.parse(e)),
  34434. t.import(e, i),
  34435. t.resolveAll(),
  34436. t
  34437. }
  34438. ,
  34439. o.loadJsonFile = function(t, i, n) {
  34440. if (i && "object" == typeof i ? (n = i,
  34441. i = null) : i && "function" == typeof i || (i = null),
  34442. i)
  34443. return o.Util.fetch("string" == typeof t ? t : t.root + "/" + t.file, function(e) {
  34444. if (null !== e)
  34445. try {
  34446. i(null, o.loadJson(JSON.parse(e), n, t))
  34447. } catch (e) {
  34448. i(e)
  34449. }
  34450. else
  34451. i(Error("Failed to fetch file"))
  34452. });
  34453. var e = o.Util.fetch("object" == typeof t ? t.root + "/" + t.file : t);
  34454. return null === e ? null : o.loadJson(JSON.parse(e), n, t)
  34455. }
  34456. ,
  34457. o;
  34458. function l(e) {
  34459. var t = 0;
  34460. return {
  34461. next: function() {
  34462. return t < e.length ? {
  34463. done: !1,
  34464. value: e[t++]
  34465. } : {
  34466. done: !0
  34467. }
  34468. }
  34469. }
  34470. }
  34471. function c(e, t) {
  34472. if (!e.map)
  34473. throw Error("field is not a map");
  34474. if (this.field = e,
  34475. this.keyElem = new a.Element(e.keyType,null,!0,e.syntax),
  34476. this.valueElem = new a.Element(e.type,e.resolvedType,!1,e.syntax),
  34477. this.map = {},
  34478. Object.defineProperty(this, "size", {
  34479. get: function() {
  34480. return Object.keys(this.map).length
  34481. }
  34482. }),
  34483. t)
  34484. for (var i = Object.keys(t), n = 0; n < i.length; n++) {
  34485. var r = this.keyElem.valueFromString(i[n])
  34486. , o = this.valueElem.verifyValue(t[i[n]]);
  34487. this.map[this.keyElem.valueToString(r)] = {
  34488. key: r,
  34489. value: o
  34490. }
  34491. }
  34492. }
  34493. function h(e) {
  34494. this.ns = new s.Namespace(this,null,""),
  34495. this.ptr = this.ns,
  34496. this.resolved = !1,
  34497. this.result = null,
  34498. this.files = {},
  34499. this.importRoot = null,
  34500. this.options = e || {}
  34501. }
  34502. }
  34503. ,
  34504. "function" == typeof define && define.amd ? define(["bytebuffer"], t) : "function" == typeof p && "object" == typeof i && i && i.exports ? i.exports = t(p("bytebuffer")) : (e.dcodeIO = e.dcodeIO || {}).ProtoBuf = t(e.dcodeIO.ByteBuffer)
  34505. }
  34506. ).call(this, p("_process"))
  34507. }
  34508. , {
  34509. _process: 203,
  34510. bytebuffer: 215,
  34511. fs: 197,
  34512. path: 197
  34513. }],
  34514. 215: [function(t, e, i) {
  34515. var n, r;
  34516. n = this,
  34517. r = function(l) {
  34518. "use strict";
  34519. function s(e) {
  34520. var t = 0;
  34521. return function() {
  34522. return t < e.length ? e.charCodeAt(t++) : null
  34523. }
  34524. }
  34525. function c() {
  34526. var e = []
  34527. , t = [];
  34528. return function() {
  34529. return 0 === arguments.length ? t.join("") + i.apply(String, e) : (1024 < e.length + arguments.length && (t.push(i.apply(String, e)),
  34530. e.length = 0),
  34531. void Array.prototype.push.apply(e, arguments))
  34532. }
  34533. }
  34534. function n(e, t, i, n, r) {
  34535. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  34536. for (u += d,
  34537. o = p & (1 << -h) - 1,
  34538. p >>= -h,
  34539. h += s; 0 < h; o = 256 * o + e[t + u],
  34540. u += d,
  34541. h -= 8)
  34542. ;
  34543. for (a = o & (1 << -h) - 1,
  34544. o >>= -h,
  34545. h += n; 0 < h; a = 256 * a + e[t + u],
  34546. u += d,
  34547. h -= 8)
  34548. ;
  34549. if (0 === o)
  34550. o = 1 - c;
  34551. else {
  34552. if (o === l)
  34553. return a ? NaN : 1 / 0 * (p ? -1 : 1);
  34554. a += Math.pow(2, n),
  34555. o -= c
  34556. }
  34557. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  34558. }
  34559. function r(e, t, i, n, r, o) {
  34560. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  34561. for (t = Math.abs(t),
  34562. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  34563. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  34564. t * (l = Math.pow(2, -a)) < 1 && (a--,
  34565. l *= 2),
  34566. 2 <= (t += 1 <= a + u ? d / l : d * Math.pow(2, 1 - u)) * l && (a++,
  34567. l /= 2),
  34568. h <= a + u ? (s = 0,
  34569. a = h) : 1 <= a + u ? (s = (t * l - 1) * Math.pow(2, r),
  34570. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  34571. a = 0)); 8 <= r; e[i + p] = 255 & s,
  34572. p += f,
  34573. s /= 256,
  34574. r -= 8)
  34575. ;
  34576. for (a = a << r | s,
  34577. c += r; 0 < c; e[i + p] = 255 & a,
  34578. p += f,
  34579. a /= 256,
  34580. c -= 8)
  34581. ;
  34582. e[i + p - f] |= 128 * g
  34583. }
  34584. var f = function(e, t, i) {
  34585. if (void 0 === e && (e = f.DEFAULT_CAPACITY),
  34586. void 0 === t && (t = f.DEFAULT_ENDIAN),
  34587. void 0 === i && (i = f.DEFAULT_NOASSERT),
  34588. !i) {
  34589. if ((e |= 0) < 0)
  34590. throw RangeError("Illegal capacity");
  34591. t = !!t,
  34592. i = !!i
  34593. }
  34594. this.buffer = 0 === e ? o : new ArrayBuffer(e),
  34595. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  34596. this.offset = 0,
  34597. this.markedOffset = -1,
  34598. this.limit = e,
  34599. this.littleEndian = t,
  34600. this.noAssert = i
  34601. };
  34602. f.VERSION = "5.0.1",
  34603. f.LITTLE_ENDIAN = !0,
  34604. f.BIG_ENDIAN = !1,
  34605. f.DEFAULT_CAPACITY = 16,
  34606. f.DEFAULT_ENDIAN = f.BIG_ENDIAN,
  34607. f.DEFAULT_NOASSERT = !1,
  34608. f.Long = l || null;
  34609. var a = f.prototype;
  34610. a.__isByteBuffer__,
  34611. Object.defineProperty(a, "__isByteBuffer__", {
  34612. value: !0,
  34613. enumerable: !1,
  34614. configurable: !1
  34615. });
  34616. var o = new ArrayBuffer(0)
  34617. , i = String.fromCharCode;
  34618. f.accessor = function() {
  34619. return Uint8Array
  34620. }
  34621. ,
  34622. f.allocate = function(e, t, i) {
  34623. return new f(e,t,i)
  34624. }
  34625. ,
  34626. f.concat = function(e, t, i, n) {
  34627. "boolean" != typeof t && "string" == typeof t || (n = i,
  34628. i = t,
  34629. t = void 0);
  34630. for (var r, o = 0, a = 0, s = e.length; a < s; ++a)
  34631. f.isByteBuffer(e[a]) || (e[a] = f.wrap(e[a], t)),
  34632. 0 < (r = e[a].limit - e[a].offset) && (o += r);
  34633. if (0 === o)
  34634. return new f(0,i,n);
  34635. var l, c = new f(o,i,n);
  34636. for (a = 0; a < s; )
  34637. (r = (l = e[a++]).limit - l.offset) <= 0 || (c.view.set(l.view.subarray(l.offset, l.limit), c.offset),
  34638. c.offset += r);
  34639. return c.limit = c.offset,
  34640. c.offset = 0,
  34641. c
  34642. }
  34643. ,
  34644. f.isByteBuffer = function(e) {
  34645. return !0 === (e && e.__isByteBuffer__)
  34646. }
  34647. ,
  34648. f.type = function() {
  34649. return ArrayBuffer
  34650. }
  34651. ,
  34652. f.wrap = function(e, t, i, n) {
  34653. if ("string" != typeof t && (n = i,
  34654. i = t,
  34655. t = void 0),
  34656. "string" == typeof e)
  34657. switch (void 0 === t && (t = "utf8"),
  34658. t) {
  34659. case "base64":
  34660. return f.fromBase64(e, i);
  34661. case "hex":
  34662. return f.fromHex(e, i);
  34663. case "binary":
  34664. return f.fromBinary(e, i);
  34665. case "utf8":
  34666. return f.fromUTF8(e, i);
  34667. case "debug":
  34668. return f.fromDebug(e, i);
  34669. default:
  34670. throw Error("Unsupported encoding: " + t)
  34671. }
  34672. if (null === e || "object" != typeof e)
  34673. throw TypeError("Illegal buffer");
  34674. var r;
  34675. if (f.isByteBuffer(e))
  34676. return (r = a.clone.call(e)).markedOffset = -1,
  34677. r;
  34678. if (e instanceof Uint8Array)
  34679. r = new f(0,i,n),
  34680. 0 < e.length && (r.buffer = e.buffer,
  34681. r.offset = e.byteOffset,
  34682. r.limit = e.byteOffset + e.byteLength,
  34683. r.view = new Uint8Array(e.buffer));
  34684. else if (e instanceof ArrayBuffer)
  34685. r = new f(0,i,n),
  34686. 0 < e.byteLength && (r.buffer = e,
  34687. r.offset = 0,
  34688. r.limit = e.byteLength,
  34689. r.view = 0 < e.byteLength ? new Uint8Array(e) : null);
  34690. else {
  34691. if ("[object Array]" !== Object.prototype.toString.call(e))
  34692. throw TypeError("Illegal buffer");
  34693. (r = new f(e.length,i,n)).limit = e.length;
  34694. for (var o = 0; o < e.length; ++o)
  34695. r.view[o] = e[o]
  34696. }
  34697. return r
  34698. }
  34699. ,
  34700. a.writeBitSet = function(e, t) {
  34701. var i = void 0 === t;
  34702. if (i && (t = this.offset),
  34703. !this.noAssert) {
  34704. if (!(e instanceof Array))
  34705. throw TypeError("Illegal BitSet: Not an array");
  34706. if ("number" != typeof t || t % 1 != 0)
  34707. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34708. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34709. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34710. }
  34711. var n, r = t, o = e.length, a = o >> 3, s = 0;
  34712. for (t += this.writeVarint32(o, t); a--; )
  34713. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  34714. this.writeByte(n, t++);
  34715. if (s < o) {
  34716. var l = 0;
  34717. for (n = 0; s < o; )
  34718. n |= (1 & !!e[s++]) << l++;
  34719. this.writeByte(n, t++)
  34720. }
  34721. return i ? (this.offset = t,
  34722. this) : t - r
  34723. }
  34724. ,
  34725. a.readBitSet = function(e) {
  34726. var t = void 0 === e;
  34727. t && (e = this.offset);
  34728. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  34729. for (e += n.length; o--; )
  34730. i = this.readByte(e++),
  34731. s[a++] = !!(1 & i),
  34732. s[a++] = !!(2 & i),
  34733. s[a++] = !!(4 & i),
  34734. s[a++] = !!(8 & i),
  34735. s[a++] = !!(16 & i),
  34736. s[a++] = !!(32 & i),
  34737. s[a++] = !!(64 & i),
  34738. s[a++] = !!(128 & i);
  34739. if (a < r) {
  34740. var l = 0;
  34741. for (i = this.readByte(e++); a < r; )
  34742. s[a++] = !!(i >> l++ & 1)
  34743. }
  34744. return t && (this.offset = e),
  34745. s
  34746. }
  34747. ,
  34748. a.readBytes = function(e, t) {
  34749. var i = void 0 === t;
  34750. if (i && (t = this.offset),
  34751. !this.noAssert) {
  34752. if ("number" != typeof t || t % 1 != 0)
  34753. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34754. if ((t >>>= 0) < 0 || t + e > this.buffer.byteLength)
  34755. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  34756. }
  34757. var n = this.slice(t, t + e);
  34758. return i && (this.offset += e),
  34759. n
  34760. }
  34761. ,
  34762. a.writeBytes = a.append,
  34763. a.writeInt8 = function(e, t) {
  34764. var i = void 0 === t;
  34765. if (i && (t = this.offset),
  34766. !this.noAssert) {
  34767. if ("number" != typeof e || e % 1 != 0)
  34768. throw TypeError("Illegal value: " + e + " (not an integer)");
  34769. if (e |= 0,
  34770. "number" != typeof t || t % 1 != 0)
  34771. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34772. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34773. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34774. }
  34775. t += 1;
  34776. var n = this.buffer.byteLength;
  34777. return n < t && this.resize((n *= 2) > t ? n : t),
  34778. t -= 1,
  34779. this.view[t] = e,
  34780. i && (this.offset += 1),
  34781. this
  34782. }
  34783. ,
  34784. a.writeByte = a.writeInt8,
  34785. a.readInt8 = function(e) {
  34786. var t = void 0 === e;
  34787. if (t && (e = this.offset),
  34788. !this.noAssert) {
  34789. if ("number" != typeof e || e % 1 != 0)
  34790. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34791. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  34792. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  34793. }
  34794. var i = this.view[e];
  34795. return 128 == (128 & i) && (i = -(255 - i + 1)),
  34796. t && (this.offset += 1),
  34797. i
  34798. }
  34799. ,
  34800. a.readByte = a.readInt8,
  34801. a.writeUint8 = function(e, t) {
  34802. var i = void 0 === t;
  34803. if (i && (t = this.offset),
  34804. !this.noAssert) {
  34805. if ("number" != typeof e || e % 1 != 0)
  34806. throw TypeError("Illegal value: " + e + " (not an integer)");
  34807. if (e >>>= 0,
  34808. "number" != typeof t || t % 1 != 0)
  34809. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34810. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34811. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34812. }
  34813. t += 1;
  34814. var n = this.buffer.byteLength;
  34815. return n < t && this.resize((n *= 2) > t ? n : t),
  34816. t -= 1,
  34817. this.view[t] = e,
  34818. i && (this.offset += 1),
  34819. this
  34820. }
  34821. ,
  34822. a.writeUInt8 = a.writeUint8,
  34823. a.readUint8 = function(e) {
  34824. var t = void 0 === e;
  34825. if (t && (e = this.offset),
  34826. !this.noAssert) {
  34827. if ("number" != typeof e || e % 1 != 0)
  34828. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34829. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  34830. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  34831. }
  34832. var i = this.view[e];
  34833. return t && (this.offset += 1),
  34834. i
  34835. }
  34836. ,
  34837. a.readUInt8 = a.readUint8,
  34838. a.writeInt16 = function(e, t) {
  34839. var i = void 0 === t;
  34840. if (i && (t = this.offset),
  34841. !this.noAssert) {
  34842. if ("number" != typeof e || e % 1 != 0)
  34843. throw TypeError("Illegal value: " + e + " (not an integer)");
  34844. if (e |= 0,
  34845. "number" != typeof t || t % 1 != 0)
  34846. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34847. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34848. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34849. }
  34850. t += 2;
  34851. var n = this.buffer.byteLength;
  34852. return n < t && this.resize((n *= 2) > t ? n : t),
  34853. t -= 2,
  34854. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  34855. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  34856. this.view[t + 1] = 255 & e),
  34857. i && (this.offset += 2),
  34858. this
  34859. }
  34860. ,
  34861. a.writeShort = a.writeInt16,
  34862. a.readInt16 = function(e) {
  34863. var t = void 0 === e;
  34864. if (t && (e = this.offset),
  34865. !this.noAssert) {
  34866. if ("number" != typeof e || e % 1 != 0)
  34867. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34868. if ((e >>>= 0) < 0 || e + 2 > this.buffer.byteLength)
  34869. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  34870. }
  34871. var i = 0;
  34872. return this.littleEndian ? (i = this.view[e],
  34873. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  34874. i |= this.view[e + 1]),
  34875. 32768 == (32768 & i) && (i = -(65535 - i + 1)),
  34876. t && (this.offset += 2),
  34877. i
  34878. }
  34879. ,
  34880. a.readShort = a.readInt16,
  34881. a.writeUint16 = function(e, t) {
  34882. var i = void 0 === t;
  34883. if (i && (t = this.offset),
  34884. !this.noAssert) {
  34885. if ("number" != typeof e || e % 1 != 0)
  34886. throw TypeError("Illegal value: " + e + " (not an integer)");
  34887. if (e >>>= 0,
  34888. "number" != typeof t || t % 1 != 0)
  34889. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34890. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34891. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34892. }
  34893. t += 2;
  34894. var n = this.buffer.byteLength;
  34895. return n < t && this.resize((n *= 2) > t ? n : t),
  34896. t -= 2,
  34897. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  34898. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  34899. this.view[t + 1] = 255 & e),
  34900. i && (this.offset += 2),
  34901. this
  34902. }
  34903. ,
  34904. a.writeUInt16 = a.writeUint16,
  34905. a.readUint16 = function(e) {
  34906. var t = void 0 === e;
  34907. if (t && (e = this.offset),
  34908. !this.noAssert) {
  34909. if ("number" != typeof e || e % 1 != 0)
  34910. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34911. if ((e >>>= 0) < 0 || e + 2 > this.buffer.byteLength)
  34912. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  34913. }
  34914. var i = 0;
  34915. return this.littleEndian ? (i = this.view[e],
  34916. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  34917. i |= this.view[e + 1]),
  34918. t && (this.offset += 2),
  34919. i
  34920. }
  34921. ,
  34922. a.readUInt16 = a.readUint16,
  34923. a.writeInt32 = function(e, t) {
  34924. var i = void 0 === t;
  34925. if (i && (t = this.offset),
  34926. !this.noAssert) {
  34927. if ("number" != typeof e || e % 1 != 0)
  34928. throw TypeError("Illegal value: " + e + " (not an integer)");
  34929. if (e |= 0,
  34930. "number" != typeof t || t % 1 != 0)
  34931. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34932. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34933. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34934. }
  34935. t += 4;
  34936. var n = this.buffer.byteLength;
  34937. return n < t && this.resize((n *= 2) > t ? n : t),
  34938. t -= 4,
  34939. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  34940. this.view[t + 2] = e >>> 16 & 255,
  34941. this.view[t + 1] = e >>> 8 & 255,
  34942. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  34943. this.view[t + 1] = e >>> 16 & 255,
  34944. this.view[t + 2] = e >>> 8 & 255,
  34945. this.view[t + 3] = 255 & e),
  34946. i && (this.offset += 4),
  34947. this
  34948. }
  34949. ,
  34950. a.writeInt = a.writeInt32,
  34951. a.readInt32 = function(e) {
  34952. var t = void 0 === e;
  34953. if (t && (e = this.offset),
  34954. !this.noAssert) {
  34955. if ("number" != typeof e || e % 1 != 0)
  34956. throw TypeError("Illegal offset: " + e + " (not an integer)");
  34957. if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength)
  34958. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  34959. }
  34960. var i = 0;
  34961. return this.littleEndian ? (i = this.view[e + 2] << 16,
  34962. i |= this.view[e + 1] << 8,
  34963. i |= this.view[e],
  34964. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  34965. i |= this.view[e + 2] << 8,
  34966. i |= this.view[e + 3],
  34967. i += this.view[e] << 24 >>> 0),
  34968. i |= 0,
  34969. t && (this.offset += 4),
  34970. i
  34971. }
  34972. ,
  34973. a.readInt = a.readInt32,
  34974. a.writeUint32 = function(e, t) {
  34975. var i = void 0 === t;
  34976. if (i && (t = this.offset),
  34977. !this.noAssert) {
  34978. if ("number" != typeof e || e % 1 != 0)
  34979. throw TypeError("Illegal value: " + e + " (not an integer)");
  34980. if (e >>>= 0,
  34981. "number" != typeof t || t % 1 != 0)
  34982. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34983. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34984. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34985. }
  34986. t += 4;
  34987. var n = this.buffer.byteLength;
  34988. return n < t && this.resize((n *= 2) > t ? n : t),
  34989. t -= 4,
  34990. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  34991. this.view[t + 2] = e >>> 16 & 255,
  34992. this.view[t + 1] = e >>> 8 & 255,
  34993. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  34994. this.view[t + 1] = e >>> 16 & 255,
  34995. this.view[t + 2] = e >>> 8 & 255,
  34996. this.view[t + 3] = 255 & e),
  34997. i && (this.offset += 4),
  34998. this
  34999. }
  35000. ,
  35001. a.writeUInt32 = a.writeUint32,
  35002. a.readUint32 = function(e) {
  35003. var t = void 0 === e;
  35004. if (t && (e = this.offset),
  35005. !this.noAssert) {
  35006. if ("number" != typeof e || e % 1 != 0)
  35007. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35008. if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength)
  35009. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  35010. }
  35011. var i = 0;
  35012. return this.littleEndian ? (i = this.view[e + 2] << 16,
  35013. i |= this.view[e + 1] << 8,
  35014. i |= this.view[e],
  35015. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  35016. i |= this.view[e + 2] << 8,
  35017. i |= this.view[e + 3],
  35018. i += this.view[e] << 24 >>> 0),
  35019. t && (this.offset += 4),
  35020. i
  35021. }
  35022. ,
  35023. a.readUInt32 = a.readUint32,
  35024. l && (a.writeInt64 = function(e, t) {
  35025. var i = void 0 === t;
  35026. if (i && (t = this.offset),
  35027. !this.noAssert) {
  35028. if ("number" == typeof e)
  35029. e = l.fromNumber(e);
  35030. else if ("string" == typeof e)
  35031. e = l.fromString(e);
  35032. else if (!(e && e instanceof l))
  35033. throw TypeError("Illegal value: " + e + " (not an integer or Long)");
  35034. if ("number" != typeof t || t % 1 != 0)
  35035. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35036. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35037. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35038. }
  35039. "number" == typeof e ? e = l.fromNumber(e) : "string" == typeof e && (e = l.fromString(e)),
  35040. t += 8;
  35041. var n = this.buffer.byteLength;
  35042. n < t && this.resize((n *= 2) > t ? n : t),
  35043. t -= 8;
  35044. var r = e.low
  35045. , o = e.high;
  35046. return this.littleEndian ? (this.view[t + 3] = r >>> 24 & 255,
  35047. this.view[t + 2] = r >>> 16 & 255,
  35048. this.view[t + 1] = r >>> 8 & 255,
  35049. this.view[t] = 255 & r,
  35050. t += 4,
  35051. this.view[t + 3] = o >>> 24 & 255,
  35052. this.view[t + 2] = o >>> 16 & 255,
  35053. this.view[t + 1] = o >>> 8 & 255,
  35054. this.view[t] = 255 & o) : (this.view[t] = o >>> 24 & 255,
  35055. this.view[t + 1] = o >>> 16 & 255,
  35056. this.view[t + 2] = o >>> 8 & 255,
  35057. this.view[t + 3] = 255 & o,
  35058. t += 4,
  35059. this.view[t] = r >>> 24 & 255,
  35060. this.view[t + 1] = r >>> 16 & 255,
  35061. this.view[t + 2] = r >>> 8 & 255,
  35062. this.view[t + 3] = 255 & r),
  35063. i && (this.offset += 8),
  35064. this
  35065. }
  35066. ,
  35067. a.writeLong = a.writeInt64,
  35068. a.readInt64 = function(e) {
  35069. var t = void 0 === e;
  35070. if (t && (e = this.offset),
  35071. !this.noAssert) {
  35072. if ("number" != typeof e || e % 1 != 0)
  35073. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35074. if ((e >>>= 0) < 0 || e + 8 > this.buffer.byteLength)
  35075. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  35076. }
  35077. var i = 0
  35078. , n = 0;
  35079. this.littleEndian ? (i = this.view[e + 2] << 16,
  35080. i |= this.view[e + 1] << 8,
  35081. i |= this.view[e],
  35082. i += this.view[e + 3] << 24 >>> 0,
  35083. e += 4,
  35084. n = this.view[e + 2] << 16,
  35085. n |= this.view[e + 1] << 8,
  35086. n |= this.view[e],
  35087. n += this.view[e + 3] << 24 >>> 0) : (n = this.view[e + 1] << 16,
  35088. n |= this.view[e + 2] << 8,
  35089. n |= this.view[e + 3],
  35090. n += this.view[e] << 24 >>> 0,
  35091. e += 4,
  35092. i = this.view[e + 1] << 16,
  35093. i |= this.view[e + 2] << 8,
  35094. i |= this.view[e + 3],
  35095. i += this.view[e] << 24 >>> 0);
  35096. var r = new l(i,n,!1);
  35097. return t && (this.offset += 8),
  35098. r
  35099. }
  35100. ,
  35101. a.readLong = a.readInt64,
  35102. a.writeUint64 = function(e, t) {
  35103. var i = void 0 === t;
  35104. if (i && (t = this.offset),
  35105. !this.noAssert) {
  35106. if ("number" == typeof e)
  35107. e = l.fromNumber(e);
  35108. else if ("string" == typeof e)
  35109. e = l.fromString(e);
  35110. else if (!(e && e instanceof l))
  35111. throw TypeError("Illegal value: " + e + " (not an integer or Long)");
  35112. if ("number" != typeof t || t % 1 != 0)
  35113. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35114. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35115. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35116. }
  35117. "number" == typeof e ? e = l.fromNumber(e) : "string" == typeof e && (e = l.fromString(e)),
  35118. t += 8;
  35119. var n = this.buffer.byteLength;
  35120. n < t && this.resize((n *= 2) > t ? n : t),
  35121. t -= 8;
  35122. var r = e.low
  35123. , o = e.high;
  35124. return this.littleEndian ? (this.view[t + 3] = r >>> 24 & 255,
  35125. this.view[t + 2] = r >>> 16 & 255,
  35126. this.view[t + 1] = r >>> 8 & 255,
  35127. this.view[t] = 255 & r,
  35128. t += 4,
  35129. this.view[t + 3] = o >>> 24 & 255,
  35130. this.view[t + 2] = o >>> 16 & 255,
  35131. this.view[t + 1] = o >>> 8 & 255,
  35132. this.view[t] = 255 & o) : (this.view[t] = o >>> 24 & 255,
  35133. this.view[t + 1] = o >>> 16 & 255,
  35134. this.view[t + 2] = o >>> 8 & 255,
  35135. this.view[t + 3] = 255 & o,
  35136. t += 4,
  35137. this.view[t] = r >>> 24 & 255,
  35138. this.view[t + 1] = r >>> 16 & 255,
  35139. this.view[t + 2] = r >>> 8 & 255,
  35140. this.view[t + 3] = 255 & r),
  35141. i && (this.offset += 8),
  35142. this
  35143. }
  35144. ,
  35145. a.writeUInt64 = a.writeUint64,
  35146. a.readUint64 = function(e) {
  35147. var t = void 0 === e;
  35148. if (t && (e = this.offset),
  35149. !this.noAssert) {
  35150. if ("number" != typeof e || e % 1 != 0)
  35151. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35152. if ((e >>>= 0) < 0 || e + 8 > this.buffer.byteLength)
  35153. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  35154. }
  35155. var i = 0
  35156. , n = 0;
  35157. this.littleEndian ? (i = this.view[e + 2] << 16,
  35158. i |= this.view[e + 1] << 8,
  35159. i |= this.view[e],
  35160. i += this.view[e + 3] << 24 >>> 0,
  35161. e += 4,
  35162. n = this.view[e + 2] << 16,
  35163. n |= this.view[e + 1] << 8,
  35164. n |= this.view[e],
  35165. n += this.view[e + 3] << 24 >>> 0) : (n = this.view[e + 1] << 16,
  35166. n |= this.view[e + 2] << 8,
  35167. n |= this.view[e + 3],
  35168. n += this.view[e] << 24 >>> 0,
  35169. e += 4,
  35170. i = this.view[e + 1] << 16,
  35171. i |= this.view[e + 2] << 8,
  35172. i |= this.view[e + 3],
  35173. i += this.view[e] << 24 >>> 0);
  35174. var r = new l(i,n,!0);
  35175. return t && (this.offset += 8),
  35176. r
  35177. }
  35178. ,
  35179. a.readUInt64 = a.readUint64),
  35180. a.writeFloat32 = function(e, t) {
  35181. var i = void 0 === t;
  35182. if (i && (t = this.offset),
  35183. !this.noAssert) {
  35184. if ("number" != typeof e)
  35185. throw TypeError("Illegal value: " + e + " (not a number)");
  35186. if ("number" != typeof t || t % 1 != 0)
  35187. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35188. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35189. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35190. }
  35191. t += 4;
  35192. var n = this.buffer.byteLength;
  35193. return n < t && this.resize((n *= 2) > t ? n : t),
  35194. t -= 4,
  35195. r(this.view, e, t, this.littleEndian, 23, 4),
  35196. i && (this.offset += 4),
  35197. this
  35198. }
  35199. ,
  35200. a.writeFloat = a.writeFloat32,
  35201. a.readFloat32 = function(e) {
  35202. var t = void 0 === e;
  35203. if (t && (e = this.offset),
  35204. !this.noAssert) {
  35205. if ("number" != typeof e || e % 1 != 0)
  35206. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35207. if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength)
  35208. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  35209. }
  35210. var i = n(this.view, e, this.littleEndian, 23, 4);
  35211. return t && (this.offset += 4),
  35212. i
  35213. }
  35214. ,
  35215. a.readFloat = a.readFloat32,
  35216. a.writeFloat64 = function(e, t) {
  35217. var i = void 0 === t;
  35218. if (i && (t = this.offset),
  35219. !this.noAssert) {
  35220. if ("number" != typeof e)
  35221. throw TypeError("Illegal value: " + e + " (not a number)");
  35222. if ("number" != typeof t || t % 1 != 0)
  35223. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35224. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35225. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35226. }
  35227. t += 8;
  35228. var n = this.buffer.byteLength;
  35229. return n < t && this.resize((n *= 2) > t ? n : t),
  35230. t -= 8,
  35231. r(this.view, e, t, this.littleEndian, 52, 8),
  35232. i && (this.offset += 8),
  35233. this
  35234. }
  35235. ,
  35236. a.writeDouble = a.writeFloat64,
  35237. a.readFloat64 = function(e) {
  35238. var t = void 0 === e;
  35239. if (t && (e = this.offset),
  35240. !this.noAssert) {
  35241. if ("number" != typeof e || e % 1 != 0)
  35242. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35243. if ((e >>>= 0) < 0 || e + 8 > this.buffer.byteLength)
  35244. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  35245. }
  35246. var i = n(this.view, e, this.littleEndian, 52, 8);
  35247. return t && (this.offset += 8),
  35248. i
  35249. }
  35250. ,
  35251. a.readDouble = a.readFloat64,
  35252. f.MAX_VARINT32_BYTES = 5,
  35253. f.calculateVarint32 = function(e) {
  35254. return (e >>>= 0) < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  35255. }
  35256. ,
  35257. f.zigZagEncode32 = function(e) {
  35258. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  35259. }
  35260. ,
  35261. f.zigZagDecode32 = function(e) {
  35262. return e >>> 1 ^ -(1 & e) | 0
  35263. }
  35264. ,
  35265. a.writeVarint32 = function(e, t) {
  35266. var i = void 0 === t;
  35267. if (i && (t = this.offset),
  35268. !this.noAssert) {
  35269. if ("number" != typeof e || e % 1 != 0)
  35270. throw TypeError("Illegal value: " + e + " (not an integer)");
  35271. if (e |= 0,
  35272. "number" != typeof t || t % 1 != 0)
  35273. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35274. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35275. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35276. }
  35277. var n, r = f.calculateVarint32(e);
  35278. t += r;
  35279. var o = this.buffer.byteLength;
  35280. for (o < t && this.resize((o *= 2) > t ? o : t),
  35281. t -= r,
  35282. e >>>= 0; 128 <= e; )
  35283. n = 127 & e | 128,
  35284. this.view[t++] = n,
  35285. e >>>= 7;
  35286. return this.view[t++] = e,
  35287. i ? (this.offset = t,
  35288. this) : r
  35289. }
  35290. ,
  35291. a.writeVarint32ZigZag = function(e, t) {
  35292. return this.writeVarint32(f.zigZagEncode32(e), t)
  35293. }
  35294. ,
  35295. a.readVarint32 = function(e) {
  35296. var t = void 0 === e;
  35297. if (t && (e = this.offset),
  35298. !this.noAssert) {
  35299. if ("number" != typeof e || e % 1 != 0)
  35300. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35301. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35302. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35303. }
  35304. var i, n = 0, r = 0;
  35305. do {
  35306. if (!this.noAssert && e > this.limit) {
  35307. var o = Error("Truncated");
  35308. throw o.truncated = !0,
  35309. o
  35310. }
  35311. i = this.view[e++],
  35312. n < 5 && (r |= (127 & i) << 7 * n),
  35313. ++n
  35314. } while (0 != (128 & i));return r |= 0,
  35315. t ? (this.offset = e,
  35316. r) : {
  35317. value: r,
  35318. length: n
  35319. }
  35320. }
  35321. ,
  35322. a.readVarint32ZigZag = function(e) {
  35323. var t = this.readVarint32(e);
  35324. return "object" == typeof t ? t.value = f.zigZagDecode32(t.value) : t = f.zigZagDecode32(t),
  35325. t
  35326. }
  35327. ,
  35328. l && (f.MAX_VARINT64_BYTES = 10,
  35329. f.calculateVarint64 = function(e) {
  35330. "number" == typeof e ? e = l.fromNumber(e) : "string" == typeof e && (e = l.fromString(e));
  35331. var t = e.toInt() >>> 0
  35332. , i = e.shiftRightUnsigned(28).toInt() >>> 0
  35333. , n = e.shiftRightUnsigned(56).toInt() >>> 0;
  35334. return 0 == n ? 0 == i ? t < 16384 ? t < 128 ? 1 : 2 : t < 1 << 21 ? 3 : 4 : i < 16384 ? i < 128 ? 5 : 6 : i < 1 << 21 ? 7 : 8 : n < 128 ? 9 : 10
  35335. }
  35336. ,
  35337. f.zigZagEncode64 = function(e) {
  35338. return "number" == typeof e ? e = l.fromNumber(e, !1) : "string" == typeof e ? e = l.fromString(e, !1) : !1 !== e.unsigned && (e = e.toSigned()),
  35339. e.shiftLeft(1).xor(e.shiftRight(63)).toUnsigned()
  35340. }
  35341. ,
  35342. f.zigZagDecode64 = function(e) {
  35343. return "number" == typeof e ? e = l.fromNumber(e, !1) : "string" == typeof e ? e = l.fromString(e, !1) : !1 !== e.unsigned && (e = e.toSigned()),
  35344. e.shiftRightUnsigned(1).xor(e.and(l.ONE).toSigned().negate()).toSigned()
  35345. }
  35346. ,
  35347. a.writeVarint64 = function(e, t) {
  35348. var i = void 0 === t;
  35349. if (i && (t = this.offset),
  35350. !this.noAssert) {
  35351. if ("number" == typeof e)
  35352. e = l.fromNumber(e);
  35353. else if ("string" == typeof e)
  35354. e = l.fromString(e);
  35355. else if (!(e && e instanceof l))
  35356. throw TypeError("Illegal value: " + e + " (not an integer or Long)");
  35357. if ("number" != typeof t || t % 1 != 0)
  35358. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35359. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35360. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35361. }
  35362. "number" == typeof e ? e = l.fromNumber(e, !1) : "string" == typeof e ? e = l.fromString(e, !1) : !1 !== e.unsigned && (e = e.toSigned());
  35363. var n = f.calculateVarint64(e)
  35364. , r = e.toInt() >>> 0
  35365. , o = e.shiftRightUnsigned(28).toInt() >>> 0
  35366. , a = e.shiftRightUnsigned(56).toInt() >>> 0;
  35367. t += n;
  35368. var s = this.buffer.byteLength;
  35369. switch (s < t && this.resize((s *= 2) > t ? s : t),
  35370. t -= n,
  35371. n) {
  35372. case 10:
  35373. this.view[t + 9] = a >>> 7 & 1;
  35374. case 9:
  35375. this.view[t + 8] = 9 !== n ? 128 | a : 127 & a;
  35376. case 8:
  35377. this.view[t + 7] = 8 !== n ? o >>> 21 | 128 : o >>> 21 & 127;
  35378. case 7:
  35379. this.view[t + 6] = 7 !== n ? o >>> 14 | 128 : o >>> 14 & 127;
  35380. case 6:
  35381. this.view[t + 5] = 6 !== n ? o >>> 7 | 128 : o >>> 7 & 127;
  35382. case 5:
  35383. this.view[t + 4] = 5 !== n ? 128 | o : 127 & o;
  35384. case 4:
  35385. this.view[t + 3] = 4 !== n ? r >>> 21 | 128 : r >>> 21 & 127;
  35386. case 3:
  35387. this.view[t + 2] = 3 !== n ? r >>> 14 | 128 : r >>> 14 & 127;
  35388. case 2:
  35389. this.view[t + 1] = 2 !== n ? r >>> 7 | 128 : r >>> 7 & 127;
  35390. case 1:
  35391. this.view[t] = 1 !== n ? 128 | r : 127 & r
  35392. }
  35393. return i ? (this.offset += n,
  35394. this) : n
  35395. }
  35396. ,
  35397. a.writeVarint64ZigZag = function(e, t) {
  35398. return this.writeVarint64(f.zigZagEncode64(e), t)
  35399. }
  35400. ,
  35401. a.readVarint64 = function(e) {
  35402. var t = void 0 === e;
  35403. if (t && (e = this.offset),
  35404. !this.noAssert) {
  35405. if ("number" != typeof e || e % 1 != 0)
  35406. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35407. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35408. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35409. }
  35410. var i = e
  35411. , n = 0
  35412. , r = 0
  35413. , o = 0
  35414. , a = 0;
  35415. if (n = 127 & (a = this.view[e++]),
  35416. 128 & a && (n |= (127 & (a = this.view[e++])) << 7,
  35417. (128 & a || this.noAssert && void 0 === a) && (n |= (127 & (a = this.view[e++])) << 14,
  35418. (128 & a || this.noAssert && void 0 === a) && (n |= (127 & (a = this.view[e++])) << 21,
  35419. (128 & a || this.noAssert && void 0 === a) && (r = 127 & (a = this.view[e++]),
  35420. (128 & a || this.noAssert && void 0 === a) && (r |= (127 & (a = this.view[e++])) << 7,
  35421. (128 & a || this.noAssert && void 0 === a) && (r |= (127 & (a = this.view[e++])) << 14,
  35422. (128 & a || this.noAssert && void 0 === a) && (r |= (127 & (a = this.view[e++])) << 21,
  35423. (128 & a || this.noAssert && void 0 === a) && (o = 127 & (a = this.view[e++]),
  35424. (128 & a || this.noAssert && void 0 === a) && (o |= (127 & (a = this.view[e++])) << 7,
  35425. 128 & a || this.noAssert && void 0 === a))))))))))
  35426. throw Error("Buffer overrun");
  35427. var s = l.fromBits(n | r << 28, r >>> 4 | o << 24, !1);
  35428. return t ? (this.offset = e,
  35429. s) : {
  35430. value: s,
  35431. length: e - i
  35432. }
  35433. }
  35434. ,
  35435. a.readVarint64ZigZag = function(e) {
  35436. var t = this.readVarint64(e);
  35437. return t && t.value instanceof l ? t.value = f.zigZagDecode64(t.value) : t = f.zigZagDecode64(t),
  35438. t
  35439. }
  35440. ),
  35441. a.writeCString = function(e, t) {
  35442. var i = void 0 === t;
  35443. i && (t = this.offset);
  35444. var n, r = e.length;
  35445. if (!this.noAssert) {
  35446. if ("string" != typeof e)
  35447. throw TypeError("Illegal str: Not a string");
  35448. for (n = 0; n < r; ++n)
  35449. if (0 === e.charCodeAt(n))
  35450. throw RangeError("Illegal str: Contains NULL-characters");
  35451. if ("number" != typeof t || t % 1 != 0)
  35452. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35453. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35454. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35455. }
  35456. r = d.calculateUTF16asUTF8(s(e))[1],
  35457. t += r + 1;
  35458. var o = this.buffer.byteLength;
  35459. return o < t && this.resize((o *= 2) > t ? o : t),
  35460. t -= r + 1,
  35461. d.encodeUTF16toUTF8(s(e), function(e) {
  35462. this.view[t++] = e
  35463. }
  35464. .bind(this)),
  35465. this.view[t++] = 0,
  35466. i ? (this.offset = t,
  35467. this) : r
  35468. }
  35469. ,
  35470. a.readCString = function(e) {
  35471. var t = void 0 === e;
  35472. if (t && (e = this.offset),
  35473. !this.noAssert) {
  35474. if ("number" != typeof e || e % 1 != 0)
  35475. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35476. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35477. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35478. }
  35479. var i, n = e, r = -1;
  35480. return d.decodeUTF8toUTF16(function() {
  35481. if (0 === r)
  35482. return null;
  35483. if (e >= this.limit)
  35484. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  35485. return 0 === (r = this.view[e++]) ? null : r
  35486. }
  35487. .bind(this), i = c(), !0),
  35488. t ? (this.offset = e,
  35489. i()) : {
  35490. string: i(),
  35491. length: e - n
  35492. }
  35493. }
  35494. ,
  35495. a.writeIString = function(e, t) {
  35496. var i = void 0 === t;
  35497. if (i && (t = this.offset),
  35498. !this.noAssert) {
  35499. if ("string" != typeof e)
  35500. throw TypeError("Illegal str: Not a string");
  35501. if ("number" != typeof t || t % 1 != 0)
  35502. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35503. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35504. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35505. }
  35506. var n, r = t;
  35507. n = d.calculateUTF16asUTF8(s(e), this.noAssert)[1],
  35508. t += 4 + n;
  35509. var o = this.buffer.byteLength;
  35510. if (o < t && this.resize((o *= 2) > t ? o : t),
  35511. t -= 4 + n,
  35512. this.littleEndian ? (this.view[t + 3] = n >>> 24 & 255,
  35513. this.view[t + 2] = n >>> 16 & 255,
  35514. this.view[t + 1] = n >>> 8 & 255,
  35515. this.view[t] = 255 & n) : (this.view[t] = n >>> 24 & 255,
  35516. this.view[t + 1] = n >>> 16 & 255,
  35517. this.view[t + 2] = n >>> 8 & 255,
  35518. this.view[t + 3] = 255 & n),
  35519. t += 4,
  35520. d.encodeUTF16toUTF8(s(e), function(e) {
  35521. this.view[t++] = e
  35522. }
  35523. .bind(this)),
  35524. t !== r + 4 + n)
  35525. throw RangeError("Illegal range: Truncated data, " + t + " == " + (t + 4 + n));
  35526. return i ? (this.offset = t,
  35527. this) : t - r
  35528. }
  35529. ,
  35530. a.readIString = function(e) {
  35531. var t = void 0 === e;
  35532. if (t && (e = this.offset),
  35533. !this.noAssert) {
  35534. if ("number" != typeof e || e % 1 != 0)
  35535. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35536. if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength)
  35537. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  35538. }
  35539. var i = e
  35540. , n = this.readUint32(e)
  35541. , r = this.readUTF8String(n, f.METRICS_BYTES, e += 4);
  35542. return e += r.length,
  35543. t ? (this.offset = e,
  35544. r.string) : {
  35545. string: r.string,
  35546. length: e - i
  35547. }
  35548. }
  35549. ,
  35550. f.METRICS_CHARS = "c",
  35551. f.METRICS_BYTES = "b",
  35552. a.writeUTF8String = function(e, t) {
  35553. var i = void 0 === t;
  35554. if (i && (t = this.offset),
  35555. !this.noAssert) {
  35556. if ("number" != typeof t || t % 1 != 0)
  35557. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35558. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35559. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35560. }
  35561. var n, r = t;
  35562. n = d.calculateUTF16asUTF8(s(e))[1],
  35563. t += n;
  35564. var o = this.buffer.byteLength;
  35565. return o < t && this.resize((o *= 2) > t ? o : t),
  35566. t -= n,
  35567. d.encodeUTF16toUTF8(s(e), function(e) {
  35568. this.view[t++] = e
  35569. }
  35570. .bind(this)),
  35571. i ? (this.offset = t,
  35572. this) : t - r
  35573. }
  35574. ,
  35575. a.writeString = a.writeUTF8String,
  35576. f.calculateUTF8Chars = function(e) {
  35577. return d.calculateUTF16asUTF8(s(e))[0]
  35578. }
  35579. ,
  35580. f.calculateUTF8Bytes = function(e) {
  35581. return d.calculateUTF16asUTF8(s(e))[1]
  35582. }
  35583. ,
  35584. f.calculateString = f.calculateUTF8Bytes,
  35585. a.readUTF8String = function(e, t, i) {
  35586. "number" == typeof t && (i = t,
  35587. t = void 0);
  35588. var n = void 0 === i;
  35589. if (n && (i = this.offset),
  35590. void 0 === t && (t = f.METRICS_CHARS),
  35591. !this.noAssert) {
  35592. if ("number" != typeof e || e % 1 != 0)
  35593. throw TypeError("Illegal length: " + e + " (not an integer)");
  35594. if (e |= 0,
  35595. "number" != typeof i || i % 1 != 0)
  35596. throw TypeError("Illegal offset: " + i + " (not an integer)");
  35597. if ((i >>>= 0) < 0 || i + 0 > this.buffer.byteLength)
  35598. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  35599. }
  35600. var r, o = 0, a = i;
  35601. if (t === f.METRICS_CHARS) {
  35602. if (r = c(),
  35603. d.decodeUTF8(function() {
  35604. return o < e && i < this.limit ? this.view[i++] : null
  35605. }
  35606. .bind(this), function(e) {
  35607. ++o,
  35608. d.UTF8toUTF16(e, r)
  35609. }),
  35610. o !== e)
  35611. throw RangeError("Illegal range: Truncated data, " + o + " == " + e);
  35612. return n ? (this.offset = i,
  35613. r()) : {
  35614. string: r(),
  35615. length: i - a
  35616. }
  35617. }
  35618. if (t !== f.METRICS_BYTES)
  35619. throw TypeError("Unsupported metrics: " + t);
  35620. if (!this.noAssert) {
  35621. if ("number" != typeof i || i % 1 != 0)
  35622. throw TypeError("Illegal offset: " + i + " (not an integer)");
  35623. if ((i >>>= 0) < 0 || i + e > this.buffer.byteLength)
  35624. throw RangeError("Illegal offset: 0 <= " + i + " (+" + e + ") <= " + this.buffer.byteLength)
  35625. }
  35626. var s = i + e;
  35627. if (d.decodeUTF8toUTF16(function() {
  35628. return i < s ? this.view[i++] : null
  35629. }
  35630. .bind(this), r = c(), this.noAssert),
  35631. i !== s)
  35632. throw RangeError("Illegal range: Truncated data, " + i + " == " + s);
  35633. return n ? (this.offset = i,
  35634. r()) : {
  35635. string: r(),
  35636. length: i - a
  35637. }
  35638. }
  35639. ,
  35640. a.readString = a.readUTF8String,
  35641. a.writeVString = function(e, t) {
  35642. var i = void 0 === t;
  35643. if (i && (t = this.offset),
  35644. !this.noAssert) {
  35645. if ("string" != typeof e)
  35646. throw TypeError("Illegal str: Not a string");
  35647. if ("number" != typeof t || t % 1 != 0)
  35648. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35649. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35650. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35651. }
  35652. var n, r, o = t;
  35653. n = d.calculateUTF16asUTF8(s(e), this.noAssert)[1],
  35654. r = f.calculateVarint32(n),
  35655. t += r + n;
  35656. var a = this.buffer.byteLength;
  35657. if (a < t && this.resize((a *= 2) > t ? a : t),
  35658. t -= r + n,
  35659. t += this.writeVarint32(n, t),
  35660. d.encodeUTF16toUTF8(s(e), function(e) {
  35661. this.view[t++] = e
  35662. }
  35663. .bind(this)),
  35664. t !== o + n + r)
  35665. throw RangeError("Illegal range: Truncated data, " + t + " == " + (t + n + r));
  35666. return i ? (this.offset = t,
  35667. this) : t - o
  35668. }
  35669. ,
  35670. a.readVString = function(e) {
  35671. var t = void 0 === e;
  35672. if (t && (e = this.offset),
  35673. !this.noAssert) {
  35674. if ("number" != typeof e || e % 1 != 0)
  35675. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35676. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35677. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35678. }
  35679. var i = e
  35680. , n = this.readVarint32(e)
  35681. , r = this.readUTF8String(n.value, f.METRICS_BYTES, e += n.length);
  35682. return e += r.length,
  35683. t ? (this.offset = e,
  35684. r.string) : {
  35685. string: r.string,
  35686. length: e - i
  35687. }
  35688. }
  35689. ,
  35690. a.append = function(e, t, i) {
  35691. "number" != typeof t && "string" == typeof t || (i = t,
  35692. t = void 0);
  35693. var n = void 0 === i;
  35694. if (n && (i = this.offset),
  35695. !this.noAssert) {
  35696. if ("number" != typeof i || i % 1 != 0)
  35697. throw TypeError("Illegal offset: " + i + " (not an integer)");
  35698. if ((i >>>= 0) < 0 || i + 0 > this.buffer.byteLength)
  35699. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  35700. }
  35701. e instanceof f || (e = f.wrap(e, t));
  35702. var r = e.limit - e.offset;
  35703. if (r <= 0)
  35704. return this;
  35705. i += r;
  35706. var o = this.buffer.byteLength;
  35707. return o < i && this.resize((o *= 2) > i ? o : i),
  35708. i -= r,
  35709. this.view.set(e.view.subarray(e.offset, e.limit), i),
  35710. e.offset += r,
  35711. n && (this.offset += r),
  35712. this
  35713. }
  35714. ,
  35715. a.appendTo = function(e, t) {
  35716. return e.append(this, t),
  35717. this
  35718. }
  35719. ,
  35720. a.assert = function(e) {
  35721. return this.noAssert = !e,
  35722. this
  35723. }
  35724. ,
  35725. a.capacity = function() {
  35726. return this.buffer.byteLength
  35727. }
  35728. ,
  35729. a.clear = function() {
  35730. return this.offset = 0,
  35731. this.limit = this.buffer.byteLength,
  35732. this.markedOffset = -1,
  35733. this
  35734. }
  35735. ,
  35736. a.clone = function(e) {
  35737. var t = new f(0,this.littleEndian,this.noAssert);
  35738. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  35739. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  35740. t.view = this.view),
  35741. t.offset = this.offset,
  35742. t.markedOffset = this.markedOffset,
  35743. t.limit = this.limit,
  35744. t
  35745. }
  35746. ,
  35747. a.compact = function(e, t) {
  35748. if (void 0 === e && (e = this.offset),
  35749. void 0 === t && (t = this.limit),
  35750. !this.noAssert) {
  35751. if ("number" != typeof e || e % 1 != 0)
  35752. throw TypeError("Illegal begin: Not an integer");
  35753. if (e >>>= 0,
  35754. "number" != typeof t || t % 1 != 0)
  35755. throw TypeError("Illegal end: Not an integer");
  35756. if (t >>>= 0,
  35757. e < 0 || t < e || t > this.buffer.byteLength)
  35758. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  35759. }
  35760. if (0 === e && t === this.buffer.byteLength)
  35761. return this;
  35762. var i = t - e;
  35763. if (0 == i)
  35764. return this.buffer = o,
  35765. this.view = null,
  35766. 0 <= this.markedOffset && (this.markedOffset -= e),
  35767. this.offset = 0,
  35768. this.limit = 0,
  35769. this;
  35770. var n = new ArrayBuffer(i)
  35771. , r = new Uint8Array(n);
  35772. return r.set(this.view.subarray(e, t)),
  35773. this.buffer = n,
  35774. this.view = r,
  35775. 0 <= this.markedOffset && (this.markedOffset -= e),
  35776. this.offset = 0,
  35777. this.limit = i,
  35778. this
  35779. }
  35780. ,
  35781. a.copy = function(e, t) {
  35782. if (void 0 === e && (e = this.offset),
  35783. void 0 === t && (t = this.limit),
  35784. !this.noAssert) {
  35785. if ("number" != typeof e || e % 1 != 0)
  35786. throw TypeError("Illegal begin: Not an integer");
  35787. if (e >>>= 0,
  35788. "number" != typeof t || t % 1 != 0)
  35789. throw TypeError("Illegal end: Not an integer");
  35790. if (t >>>= 0,
  35791. e < 0 || t < e || t > this.buffer.byteLength)
  35792. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  35793. }
  35794. if (e === t)
  35795. return new f(0,this.littleEndian,this.noAssert);
  35796. var i = t - e
  35797. , n = new f(i,this.littleEndian,this.noAssert);
  35798. return n.offset = 0,
  35799. n.limit = i,
  35800. 0 <= n.markedOffset && (n.markedOffset -= e),
  35801. this.copyTo(n, 0, e, t),
  35802. n
  35803. }
  35804. ,
  35805. a.copyTo = function(e, t, i, n) {
  35806. var r, o;
  35807. if (!this.noAssert && !f.isByteBuffer(e))
  35808. throw TypeError("Illegal target: Not a ByteBuffer");
  35809. if (t = (o = void 0 === t) ? e.offset : 0 | t,
  35810. i = (r = void 0 === i) ? this.offset : 0 | i,
  35811. n = void 0 === n ? this.limit : 0 | n,
  35812. t < 0 || t > e.buffer.byteLength)
  35813. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  35814. if (i < 0 || n > this.buffer.byteLength)
  35815. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  35816. var a = n - i;
  35817. return 0 == a ? e : (e.ensureCapacity(t + a),
  35818. e.view.set(this.view.subarray(i, n), t),
  35819. r && (this.offset += a),
  35820. o && (e.offset += a),
  35821. this)
  35822. }
  35823. ,
  35824. a.ensureCapacity = function(e) {
  35825. var t = this.buffer.byteLength;
  35826. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  35827. }
  35828. ,
  35829. a.fill = function(e, t, i) {
  35830. var n = void 0 === t;
  35831. if (n && (t = this.offset),
  35832. "string" == typeof e && 0 < e.length && (e = e.charCodeAt(0)),
  35833. void 0 === t && (t = this.offset),
  35834. void 0 === i && (i = this.limit),
  35835. !this.noAssert) {
  35836. if ("number" != typeof e || e % 1 != 0)
  35837. throw TypeError("Illegal value: " + e + " (not an integer)");
  35838. if (e |= 0,
  35839. "number" != typeof t || t % 1 != 0)
  35840. throw TypeError("Illegal begin: Not an integer");
  35841. if (t >>>= 0,
  35842. "number" != typeof i || i % 1 != 0)
  35843. throw TypeError("Illegal end: Not an integer");
  35844. if (i >>>= 0,
  35845. t < 0 || i < t || i > this.buffer.byteLength)
  35846. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  35847. }
  35848. if (i <= t)
  35849. return this;
  35850. for (; t < i; )
  35851. this.view[t++] = e;
  35852. return n && (this.offset = t),
  35853. this
  35854. }
  35855. ,
  35856. a.flip = function() {
  35857. return this.limit = this.offset,
  35858. this.offset = 0,
  35859. this
  35860. }
  35861. ,
  35862. a.mark = function(e) {
  35863. if (e = void 0 === e ? this.offset : e,
  35864. !this.noAssert) {
  35865. if ("number" != typeof e || e % 1 != 0)
  35866. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35867. if ((e >>>= 0) < 0 || e + 0 > this.buffer.byteLength)
  35868. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  35869. }
  35870. return this.markedOffset = e,
  35871. this
  35872. }
  35873. ,
  35874. a.order = function(e) {
  35875. if (!this.noAssert && "boolean" != typeof e)
  35876. throw TypeError("Illegal littleEndian: Not a boolean");
  35877. return this.littleEndian = !!e,
  35878. this
  35879. }
  35880. ,
  35881. a.LE = function(e) {
  35882. return this.littleEndian = void 0 === e || !!e,
  35883. this
  35884. }
  35885. ,
  35886. a.BE = function(e) {
  35887. return this.littleEndian = void 0 !== e && !e,
  35888. this
  35889. }
  35890. ,
  35891. a.prepend = function(e, t, i) {
  35892. "number" != typeof t && "string" == typeof t || (i = t,
  35893. t = void 0);
  35894. var n = void 0 === i;
  35895. if (n && (i = this.offset),
  35896. !this.noAssert) {
  35897. if ("number" != typeof i || i % 1 != 0)
  35898. throw TypeError("Illegal offset: " + i + " (not an integer)");
  35899. if ((i >>>= 0) < 0 || i + 0 > this.buffer.byteLength)
  35900. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  35901. }
  35902. e instanceof f || (e = f.wrap(e, t));
  35903. var r = e.limit - e.offset;
  35904. if (r <= 0)
  35905. return this;
  35906. var o = r - i;
  35907. if (0 < o) {
  35908. var a = new ArrayBuffer(this.buffer.byteLength + o)
  35909. , s = new Uint8Array(a);
  35910. s.set(this.view.subarray(i, this.buffer.byteLength), r),
  35911. this.buffer = a,
  35912. this.view = s,
  35913. this.offset += o,
  35914. 0 <= this.markedOffset && (this.markedOffset += o),
  35915. this.limit += o,
  35916. i += o
  35917. } else
  35918. new Uint8Array(this.buffer);
  35919. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  35920. e.offset = e.limit,
  35921. n && (this.offset -= r),
  35922. this
  35923. }
  35924. ,
  35925. a.prependTo = function(e, t) {
  35926. return e.prepend(this, t),
  35927. this
  35928. }
  35929. ,
  35930. a.printDebug = function(e) {
  35931. "function" != typeof e && (e = console.log.bind(console)),
  35932. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  35933. }
  35934. ,
  35935. a.remaining = function() {
  35936. return this.limit - this.offset
  35937. }
  35938. ,
  35939. a.reset = function() {
  35940. return 0 <= this.markedOffset ? (this.offset = this.markedOffset,
  35941. this.markedOffset = -1) : this.offset = 0,
  35942. this
  35943. }
  35944. ,
  35945. a.resize = function(e) {
  35946. if (!this.noAssert) {
  35947. if ("number" != typeof e || e % 1 != 0)
  35948. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  35949. if ((e |= 0) < 0)
  35950. throw RangeError("Illegal capacity: 0 <= " + e)
  35951. }
  35952. if (this.buffer.byteLength < e) {
  35953. var t = new ArrayBuffer(e)
  35954. , i = new Uint8Array(t);
  35955. i.set(this.view),
  35956. this.buffer = t,
  35957. this.view = i
  35958. }
  35959. return this
  35960. }
  35961. ,
  35962. a.reverse = function(e, t) {
  35963. if (void 0 === e && (e = this.offset),
  35964. void 0 === t && (t = this.limit),
  35965. !this.noAssert) {
  35966. if ("number" != typeof e || e % 1 != 0)
  35967. throw TypeError("Illegal begin: Not an integer");
  35968. if (e >>>= 0,
  35969. "number" != typeof t || t % 1 != 0)
  35970. throw TypeError("Illegal end: Not an integer");
  35971. if (t >>>= 0,
  35972. e < 0 || t < e || t > this.buffer.byteLength)
  35973. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  35974. }
  35975. return e === t || Array.prototype.reverse.call(this.view.subarray(e, t)),
  35976. this
  35977. }
  35978. ,
  35979. a.skip = function(e) {
  35980. if (!this.noAssert) {
  35981. if ("number" != typeof e || e % 1 != 0)
  35982. throw TypeError("Illegal length: " + e + " (not an integer)");
  35983. e |= 0
  35984. }
  35985. var t = this.offset + e;
  35986. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  35987. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  35988. return this.offset = t,
  35989. this
  35990. }
  35991. ,
  35992. a.slice = function(e, t) {
  35993. if (void 0 === e && (e = this.offset),
  35994. void 0 === t && (t = this.limit),
  35995. !this.noAssert) {
  35996. if ("number" != typeof e || e % 1 != 0)
  35997. throw TypeError("Illegal begin: Not an integer");
  35998. if (e >>>= 0,
  35999. "number" != typeof t || t % 1 != 0)
  36000. throw TypeError("Illegal end: Not an integer");
  36001. if (t >>>= 0,
  36002. e < 0 || t < e || t > this.buffer.byteLength)
  36003. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  36004. }
  36005. var i = this.clone();
  36006. return i.offset = e,
  36007. i.limit = t,
  36008. i
  36009. }
  36010. ,
  36011. a.toBuffer = function(e) {
  36012. var t = this.offset
  36013. , i = this.limit;
  36014. if (!this.noAssert) {
  36015. if ("number" != typeof t || t % 1 != 0)
  36016. throw TypeError("Illegal offset: Not an integer");
  36017. if (t >>>= 0,
  36018. "number" != typeof i || i % 1 != 0)
  36019. throw TypeError("Illegal limit: Not an integer");
  36020. if (i >>>= 0,
  36021. t < 0 || i < t || i > this.buffer.byteLength)
  36022. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  36023. }
  36024. if (!e && 0 === t && i === this.buffer.byteLength)
  36025. return this.buffer;
  36026. if (t === i)
  36027. return o;
  36028. var n = new ArrayBuffer(i - t);
  36029. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  36030. n
  36031. }
  36032. ,
  36033. a.toArrayBuffer = a.toBuffer,
  36034. a.toString = function(e, t, i) {
  36035. if (void 0 === e)
  36036. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  36037. switch ("number" == typeof e && (i = t = e = "utf8"),
  36038. e) {
  36039. case "utf8":
  36040. return this.toUTF8(t, i);
  36041. case "base64":
  36042. return this.toBase64(t, i);
  36043. case "hex":
  36044. return this.toHex(t, i);
  36045. case "binary":
  36046. return this.toBinary(t, i);
  36047. case "debug":
  36048. return this.toDebug();
  36049. case "columns":
  36050. return this.toColumns();
  36051. default:
  36052. throw Error("Unsupported encoding: " + e)
  36053. }
  36054. }
  36055. ;
  36056. var h = function() {
  36057. for (var e = {}, r = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], a = [], t = 0, i = r.length; t < i; ++t)
  36058. a[r[t]] = t;
  36059. return e.encode = function(e, t) {
  36060. for (var i, n; null !== (i = e()); )
  36061. t(r[i >> 2 & 63]),
  36062. n = (3 & i) << 4,
  36063. null !== (i = e()) ? (t(r[63 & ((n |= i >> 4 & 15) | i >> 4 & 15)]),
  36064. n = (15 & i) << 2,
  36065. null !== (i = e()) ? (t(r[63 & (n | i >> 6 & 3)]),
  36066. t(r[63 & i])) : (t(r[63 & n]),
  36067. t(61))) : (t(r[63 & n]),
  36068. t(61),
  36069. t(61))
  36070. }
  36071. ,
  36072. e.decode = function(e, t) {
  36073. function i(e) {
  36074. throw Error("Illegal character code: " + e)
  36075. }
  36076. for (var n, r, o; null !== (n = e()); )
  36077. if (void 0 === (r = a[n]) && i(n),
  36078. null !== (n = e()) && (void 0 === (o = a[n]) && i(n),
  36079. t(r << 2 >>> 0 | (48 & o) >> 4),
  36080. null !== (n = e()))) {
  36081. if (void 0 === (r = a[n])) {
  36082. if (61 === n)
  36083. break;
  36084. i(n)
  36085. }
  36086. if (t((15 & o) << 4 >>> 0 | (60 & r) >> 2),
  36087. null !== (n = e())) {
  36088. if (void 0 === (o = a[n])) {
  36089. if (61 === n)
  36090. break;
  36091. i(n)
  36092. }
  36093. t((3 & r) << 6 >>> 0 | o)
  36094. }
  36095. }
  36096. }
  36097. ,
  36098. e.test = function(e) {
  36099. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  36100. }
  36101. ,
  36102. e
  36103. }();
  36104. a.toBase64 = function(e, t) {
  36105. if (void 0 === e && (e = this.offset),
  36106. void 0 === t && (t = this.limit),
  36107. t |= 0,
  36108. (e |= 0) < 0 || t > this.capacity || t < e)
  36109. throw RangeError("begin, end");
  36110. var i;
  36111. return h.encode(function() {
  36112. return e < t ? this.view[e++] : null
  36113. }
  36114. .bind(this), i = c()),
  36115. i()
  36116. }
  36117. ,
  36118. f.fromBase64 = function(e, t) {
  36119. if ("string" != typeof e)
  36120. throw TypeError("str");
  36121. var i = new f(e.length / 4 * 3,t)
  36122. , n = 0;
  36123. return h.decode(s(e), function(e) {
  36124. i.view[n++] = e
  36125. }),
  36126. i.limit = n,
  36127. i
  36128. }
  36129. ,
  36130. f.btoa = function(e) {
  36131. return f.fromBinary(e).toBase64()
  36132. }
  36133. ,
  36134. f.atob = function(e) {
  36135. return f.fromBase64(e).toBinary()
  36136. }
  36137. ,
  36138. a.toBinary = function(e, t) {
  36139. if (void 0 === e && (e = this.offset),
  36140. void 0 === t && (t = this.limit),
  36141. t |= 0,
  36142. (e |= 0) < 0 || t > this.capacity() || t < e)
  36143. throw RangeError("begin, end");
  36144. if (e === t)
  36145. return "";
  36146. for (var i = [], n = []; e < t; )
  36147. i.push(this.view[e++]),
  36148. 1024 <= i.length && (n.push(String.fromCharCode.apply(String, i)),
  36149. i = []);
  36150. return n.join("") + String.fromCharCode.apply(String, i)
  36151. }
  36152. ,
  36153. f.fromBinary = function(e, t) {
  36154. if ("string" != typeof e)
  36155. throw TypeError("str");
  36156. for (var i, n = 0, r = e.length, o = new f(r,t); n < r; ) {
  36157. if (255 < (i = e.charCodeAt(n)))
  36158. throw RangeError("illegal char code: " + i);
  36159. o.view[n++] = i
  36160. }
  36161. return o.limit = r,
  36162. o
  36163. }
  36164. ,
  36165. a.toDebug = function(e) {
  36166. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  36167. if (-1 !== i && (r += (t = this.view[i]) < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  36168. e && (o += 32 < t && t < 127 ? String.fromCharCode(t) : ".")),
  36169. ++i,
  36170. e && 0 < i && i % 16 == 0 && i !== n) {
  36171. for (; r.length < 51; )
  36172. r += " ";
  36173. a += r + o + "\n",
  36174. r = o = ""
  36175. }
  36176. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  36177. }
  36178. if (e && " " !== r) {
  36179. for (; r.length < 51; )
  36180. r += " ";
  36181. a += r + o + "\n"
  36182. }
  36183. return e ? a : r
  36184. }
  36185. ,
  36186. f.fromDebug = function(e, t, i) {
  36187. for (var n, r, o = e.length, a = new f((o + 1) / 3 | 0,t,i), s = 0, l = 0, c = !1, h = !1, u = !1, d = !1, p = !1; s < o; ) {
  36188. switch (n = e.charAt(s++)) {
  36189. case "!":
  36190. if (!i) {
  36191. if (h || u || d) {
  36192. p = !0;
  36193. break
  36194. }
  36195. h = u = d = !0
  36196. }
  36197. a.offset = a.markedOffset = a.limit = l,
  36198. c = !1;
  36199. break;
  36200. case "|":
  36201. if (!i) {
  36202. if (h || d) {
  36203. p = !0;
  36204. break
  36205. }
  36206. h = d = !0
  36207. }
  36208. a.offset = a.limit = l,
  36209. c = !1;
  36210. break;
  36211. case "[":
  36212. if (!i) {
  36213. if (h || u) {
  36214. p = !0;
  36215. break
  36216. }
  36217. h = u = !0
  36218. }
  36219. a.offset = a.markedOffset = l,
  36220. c = !1;
  36221. break;
  36222. case "<":
  36223. if (!i) {
  36224. if (h) {
  36225. p = !0;
  36226. break
  36227. }
  36228. h = !0
  36229. }
  36230. a.offset = l,
  36231. c = !1;
  36232. break;
  36233. case "]":
  36234. if (!i) {
  36235. if (d || u) {
  36236. p = !0;
  36237. break
  36238. }
  36239. d = u = !0
  36240. }
  36241. a.limit = a.markedOffset = l,
  36242. c = !1;
  36243. break;
  36244. case ">":
  36245. if (!i) {
  36246. if (d) {
  36247. p = !0;
  36248. break
  36249. }
  36250. d = !0
  36251. }
  36252. a.limit = l,
  36253. c = !1;
  36254. break;
  36255. case "'":
  36256. if (!i) {
  36257. if (u) {
  36258. p = !0;
  36259. break
  36260. }
  36261. u = !0
  36262. }
  36263. a.markedOffset = l,
  36264. c = !1;
  36265. break;
  36266. case " ":
  36267. c = !1;
  36268. break;
  36269. default:
  36270. if (!i && c) {
  36271. p = !0;
  36272. break
  36273. }
  36274. if (r = parseInt(n + e.charAt(s++), 16),
  36275. !i && (isNaN(r) || r < 0 || 255 < r))
  36276. throw TypeError("Illegal str: Not a debug encoded string");
  36277. a.view[l++] = r,
  36278. c = !0
  36279. }
  36280. if (p)
  36281. throw TypeError("Illegal str: Invalid symbol at " + s)
  36282. }
  36283. if (!i) {
  36284. if (!h || !d)
  36285. throw TypeError("Illegal str: Missing offset or limit");
  36286. if (l < a.buffer.byteLength)
  36287. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + l + " < " + o)
  36288. }
  36289. return a
  36290. }
  36291. ,
  36292. a.toHex = function(e, t) {
  36293. if (e = void 0 === e ? this.offset : e,
  36294. t = void 0 === t ? this.limit : t,
  36295. !this.noAssert) {
  36296. if ("number" != typeof e || e % 1 != 0)
  36297. throw TypeError("Illegal begin: Not an integer");
  36298. if (e >>>= 0,
  36299. "number" != typeof t || t % 1 != 0)
  36300. throw TypeError("Illegal end: Not an integer");
  36301. if (t >>>= 0,
  36302. e < 0 || t < e || t > this.buffer.byteLength)
  36303. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  36304. }
  36305. for (var i, n = new Array(t - e); e < t; )
  36306. (i = this.view[e++]) < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  36307. return n.join("")
  36308. }
  36309. ,
  36310. f.fromHex = function(e, t, i) {
  36311. if (!i) {
  36312. if ("string" != typeof e)
  36313. throw TypeError("Illegal str: Not a string");
  36314. if (e.length % 2 != 0)
  36315. throw TypeError("Illegal str: Length not a multiple of 2")
  36316. }
  36317. for (var n, r = e.length, o = new f(r / 2 | 0,t), a = 0, s = 0; a < r; a += 2) {
  36318. if (n = parseInt(e.substring(a, a + 2), 16),
  36319. !i && (!isFinite(n) || n < 0 || 255 < n))
  36320. throw TypeError("Illegal str: Contains non-hex characters");
  36321. o.view[s++] = n
  36322. }
  36323. return o.limit = s,
  36324. o
  36325. }
  36326. ;
  36327. var u, d = u = {
  36328. MAX_CODEPOINT: 1114111,
  36329. encodeUTF8: function(e, t) {
  36330. var i = null;
  36331. for ("number" == typeof e && (i = e,
  36332. e = function() {
  36333. return null
  36334. }
  36335. ); null !== i || null !== (i = e()); )
  36336. i < 128 ? t(127 & i) : (i < 2048 ? t(i >> 6 & 31 | 192) : (i < 65536 ? t(i >> 12 & 15 | 224) : (t(i >> 18 & 7 | 240),
  36337. t(i >> 12 & 63 | 128)),
  36338. t(i >> 6 & 63 | 128)),
  36339. t(63 & i | 128)),
  36340. i = null
  36341. },
  36342. decodeUTF8: function(e, t) {
  36343. for (var i, n, r, o, a = function(e) {
  36344. e = e.slice(0, e.indexOf(null));
  36345. var t = Error(e.toString());
  36346. throw t.name = "TruncatedError",
  36347. t.bytes = e,
  36348. t
  36349. }; null !== (i = e()); )
  36350. if (0 == (128 & i))
  36351. t(i);
  36352. else if (192 == (224 & i))
  36353. null === (n = e()) && a([i, n]),
  36354. t((31 & i) << 6 | 63 & n);
  36355. else if (224 == (240 & i))
  36356. null !== (n = e()) && null !== (r = e()) || a([i, n, r]),
  36357. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  36358. else {
  36359. if (240 != (248 & i))
  36360. throw RangeError("Illegal starting byte: " + i);
  36361. null !== (n = e()) && null !== (r = e()) && null !== (o = e()) || a([i, n, r, o]),
  36362. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  36363. }
  36364. },
  36365. UTF16toUTF8: function(e, t) {
  36366. for (var i, n = null; null !== (i = null !== n ? n : e()); )
  36367. 55296 <= i && i <= 57343 && null !== (n = e()) && 56320 <= n && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  36368. n = null) : t(i);
  36369. null !== n && t(n)
  36370. },
  36371. UTF8toUTF16: function(e, t) {
  36372. var i = null;
  36373. for ("number" == typeof e && (i = e,
  36374. e = function() {
  36375. return null
  36376. }
  36377. ); null !== i || null !== (i = e()); )
  36378. i <= 65535 ? t(i) : (t(55296 + ((i -= 65536) >> 10)),
  36379. t(i % 1024 + 56320)),
  36380. i = null
  36381. },
  36382. encodeUTF16toUTF8: function(e, t) {
  36383. u.UTF16toUTF8(e, function(e) {
  36384. u.encodeUTF8(e, t)
  36385. })
  36386. },
  36387. decodeUTF8toUTF16: function(e, t) {
  36388. u.decodeUTF8(e, function(e) {
  36389. u.UTF8toUTF16(e, t)
  36390. })
  36391. },
  36392. calculateCodePoint: function(e) {
  36393. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  36394. },
  36395. calculateUTF8: function(e) {
  36396. for (var t, i = 0; null !== (t = e()); )
  36397. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  36398. return i
  36399. },
  36400. calculateUTF16asUTF8: function(e) {
  36401. var t = 0
  36402. , i = 0;
  36403. return u.UTF16toUTF8(e, function(e) {
  36404. ++t,
  36405. i += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  36406. }),
  36407. [t, i]
  36408. }
  36409. };
  36410. return a.toUTF8 = function(t, i) {
  36411. if (void 0 === t && (t = this.offset),
  36412. void 0 === i && (i = this.limit),
  36413. !this.noAssert) {
  36414. if ("number" != typeof t || t % 1 != 0)
  36415. throw TypeError("Illegal begin: Not an integer");
  36416. if (t >>>= 0,
  36417. "number" != typeof i || i % 1 != 0)
  36418. throw TypeError("Illegal end: Not an integer");
  36419. if (i >>>= 0,
  36420. t < 0 || i < t || i > this.buffer.byteLength)
  36421. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  36422. }
  36423. var e;
  36424. try {
  36425. d.decodeUTF8toUTF16(function() {
  36426. return t < i ? this.view[t++] : null
  36427. }
  36428. .bind(this), e = c())
  36429. } catch (e) {
  36430. if (t !== i)
  36431. throw RangeError("Illegal range: Truncated data, " + t + " != " + i)
  36432. }
  36433. return e()
  36434. }
  36435. ,
  36436. f.fromUTF8 = function(e, t, i) {
  36437. if (!i && "string" != typeof e)
  36438. throw TypeError("Illegal str: Not a string");
  36439. var n = new f(d.calculateUTF16asUTF8(s(e), !0)[1],t,i)
  36440. , r = 0;
  36441. return d.encodeUTF16toUTF8(s(e), function(e) {
  36442. n.view[r++] = e
  36443. }),
  36444. n.limit = r,
  36445. n
  36446. }
  36447. ,
  36448. f
  36449. }
  36450. ,
  36451. "function" == typeof define && define.amd ? define(["long"], r) : "function" == typeof t && "object" == typeof e && e && e.exports ? e.exports = function() {
  36452. var e;
  36453. try {
  36454. e = t("long")
  36455. } catch (e) {}
  36456. return r(e)
  36457. }() : (n.dcodeIO = n.dcodeIO || {}).ByteBuffer = r(n.dcodeIO.Long)
  36458. }
  36459. , {
  36460. long: 216
  36461. }],
  36462. 216: [function(e, t, i) {
  36463. var n, r;
  36464. n = this,
  36465. r = function() {
  36466. "use strict";
  36467. function n(e, t, i) {
  36468. this.low = 0 | e,
  36469. this.high = 0 | t,
  36470. this.unsigned = !!i
  36471. }
  36472. function p(e) {
  36473. return !0 === (e && e.__isLong__)
  36474. }
  36475. function e(e, t) {
  36476. var i, n, r;
  36477. return t ? (r = 0 <= (e >>>= 0) && e < 256) && (n = a[e]) ? n : (i = g(e, (0 | e) < 0 ? -1 : 0, !0),
  36478. r && (a[e] = i),
  36479. i) : (r = -128 <= (e |= 0) && e < 128) && (n = o[e]) ? n : (i = g(e, e < 0 ? -1 : 0, !1),
  36480. r && (o[e] = i),
  36481. i)
  36482. }
  36483. function f(e, t) {
  36484. if (isNaN(e) || !isFinite(e))
  36485. return t ? l : y;
  36486. if (t) {
  36487. if (e < 0)
  36488. return l;
  36489. if (r <= e)
  36490. return I
  36491. } else {
  36492. if (e <= -s)
  36493. return E;
  36494. if (s <= e + 1)
  36495. return C
  36496. }
  36497. return e < 0 ? f(-e, t).neg() : g(e % i | 0, e / i | 0, t)
  36498. }
  36499. function g(e, t, i) {
  36500. return new n(e,t,i)
  36501. }
  36502. function h(e, t, i) {
  36503. if (0 === e.length)
  36504. throw Error("empty string");
  36505. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  36506. return y;
  36507. if (t = "number" == typeof t ? (i = t,
  36508. !1) : !!t,
  36509. (i = i || 10) < 2 || 36 < i)
  36510. throw RangeError("radix");
  36511. var n;
  36512. if (0 < (n = e.indexOf("-")))
  36513. throw Error("interior hyphen");
  36514. if (0 === n)
  36515. return h(e.substring(1), t, i).neg();
  36516. for (var r = f(u(i, 8)), o = y, a = 0; a < e.length; a += 8) {
  36517. var s = Math.min(8, e.length - a)
  36518. , l = parseInt(e.substring(a, a + s), i);
  36519. if (s < 8) {
  36520. var c = f(u(i, s));
  36521. o = o.mul(c).add(f(l))
  36522. } else
  36523. o = (o = o.mul(r)).add(f(l))
  36524. }
  36525. return o.unsigned = t,
  36526. o
  36527. }
  36528. function m(e) {
  36529. return e instanceof n ? e : "number" == typeof e ? f(e) : "string" == typeof e ? h(e) : g(e.low, e.high, e.unsigned)
  36530. }
  36531. Object.defineProperty(n.prototype, "__isLong__", {
  36532. value: !0,
  36533. enumerable: !1,
  36534. configurable: !1
  36535. }),
  36536. n.isLong = p;
  36537. var o = {}
  36538. , a = {};
  36539. n.fromInt = e,
  36540. n.fromNumber = f,
  36541. n.fromBits = g;
  36542. var u = Math.pow;
  36543. n.fromString = h,
  36544. n.fromValue = m;
  36545. var i = 4294967296
  36546. , r = 0x10000000000000000
  36547. , s = r / 2
  36548. , v = e(1 << 24)
  36549. , y = e(0);
  36550. n.ZERO = y;
  36551. var l = e(0, !0);
  36552. n.UZERO = l;
  36553. var c = e(1);
  36554. n.ONE = c;
  36555. var d = e(1, !0);
  36556. n.UONE = d;
  36557. var A = e(-1);
  36558. n.NEG_ONE = A;
  36559. var C = g(-1, 2147483647, !1);
  36560. n.MAX_VALUE = C;
  36561. var I = g(-1, -1, !0);
  36562. n.MAX_UNSIGNED_VALUE = I;
  36563. var E = g(0, -2147483648, !1);
  36564. n.MIN_VALUE = E;
  36565. var t = n.prototype;
  36566. return t.toInt = function() {
  36567. return this.unsigned ? this.low >>> 0 : this.low
  36568. }
  36569. ,
  36570. t.toNumber = function() {
  36571. return this.unsigned ? (this.high >>> 0) * i + (this.low >>> 0) : this.high * i + (this.low >>> 0)
  36572. }
  36573. ,
  36574. t.toString = function(e) {
  36575. if ((e = e || 10) < 2 || 36 < e)
  36576. throw RangeError("radix");
  36577. if (this.isZero())
  36578. return "0";
  36579. if (this.isNegative()) {
  36580. if (this.eq(E)) {
  36581. var t = f(e)
  36582. , i = this.div(t)
  36583. , n = i.mul(t).sub(this);
  36584. return i.toString(e) + n.toInt().toString(e)
  36585. }
  36586. return "-" + this.neg().toString(e)
  36587. }
  36588. for (var r = f(u(e, 6), this.unsigned), o = this, a = ""; ; ) {
  36589. var s = o.div(r)
  36590. , l = (o.sub(s.mul(r)).toInt() >>> 0).toString(e);
  36591. if ((o = s).isZero())
  36592. return l + a;
  36593. for (; l.length < 6; )
  36594. l = "0" + l;
  36595. a = "" + l + a
  36596. }
  36597. }
  36598. ,
  36599. t.getHighBits = function() {
  36600. return this.high
  36601. }
  36602. ,
  36603. t.getHighBitsUnsigned = function() {
  36604. return this.high >>> 0
  36605. }
  36606. ,
  36607. t.getLowBits = function() {
  36608. return this.low
  36609. }
  36610. ,
  36611. t.getLowBitsUnsigned = function() {
  36612. return this.low >>> 0
  36613. }
  36614. ,
  36615. t.getNumBitsAbs = function() {
  36616. if (this.isNegative())
  36617. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  36618. for (var e = 0 != this.high ? this.high : this.low, t = 31; 0 < t && 0 == (e & 1 << t); t--)
  36619. ;
  36620. return 0 != this.high ? t + 33 : t + 1
  36621. }
  36622. ,
  36623. t.isZero = function() {
  36624. return 0 === this.high && 0 === this.low
  36625. }
  36626. ,
  36627. t.isNegative = function() {
  36628. return !this.unsigned && this.high < 0
  36629. }
  36630. ,
  36631. t.isPositive = function() {
  36632. return this.unsigned || 0 <= this.high
  36633. }
  36634. ,
  36635. t.isOdd = function() {
  36636. return 1 == (1 & this.low)
  36637. }
  36638. ,
  36639. t.isEven = function() {
  36640. return 0 == (1 & this.low)
  36641. }
  36642. ,
  36643. t.equals = function(e) {
  36644. return p(e) || (e = m(e)),
  36645. (this.unsigned === e.unsigned || this.high >>> 31 != 1 || e.high >>> 31 != 1) && this.high === e.high && this.low === e.low
  36646. }
  36647. ,
  36648. t.eq = t.equals,
  36649. t.notEquals = function(e) {
  36650. return !this.eq(e)
  36651. }
  36652. ,
  36653. t.neq = t.notEquals,
  36654. t.lessThan = function(e) {
  36655. return this.comp(e) < 0
  36656. }
  36657. ,
  36658. t.lt = t.lessThan,
  36659. t.lessThanOrEqual = function(e) {
  36660. return this.comp(e) <= 0
  36661. }
  36662. ,
  36663. t.lte = t.lessThanOrEqual,
  36664. t.greaterThan = function(e) {
  36665. return 0 < this.comp(e)
  36666. }
  36667. ,
  36668. t.gt = t.greaterThan,
  36669. t.greaterThanOrEqual = function(e) {
  36670. return 0 <= this.comp(e)
  36671. }
  36672. ,
  36673. t.gte = t.greaterThanOrEqual,
  36674. t.compare = function(e) {
  36675. if (p(e) || (e = m(e)),
  36676. this.eq(e))
  36677. return 0;
  36678. var t = this.isNegative()
  36679. , i = e.isNegative();
  36680. return t && !i ? -1 : !t && i ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  36681. }
  36682. ,
  36683. t.comp = t.compare,
  36684. t.negate = function() {
  36685. return !this.unsigned && this.eq(E) ? E : this.not().add(c)
  36686. }
  36687. ,
  36688. t.neg = t.negate,
  36689. t.add = function(e) {
  36690. p(e) || (e = m(e));
  36691. var t = this.high >>> 16
  36692. , i = 65535 & this.high
  36693. , n = this.low >>> 16
  36694. , r = 65535 & this.low
  36695. , o = e.high >>> 16
  36696. , a = 65535 & e.high
  36697. , s = e.low >>> 16
  36698. , l = 0
  36699. , c = 0
  36700. , h = 0
  36701. , u = 0;
  36702. return h += (u += r + (65535 & e.low)) >>> 16,
  36703. c += (h += n + s) >>> 16,
  36704. l += (c += i + a) >>> 16,
  36705. l += t + o,
  36706. g((h &= 65535) << 16 | (u &= 65535), (l &= 65535) << 16 | (c &= 65535), this.unsigned)
  36707. }
  36708. ,
  36709. t.subtract = function(e) {
  36710. return p(e) || (e = m(e)),
  36711. this.add(e.neg())
  36712. }
  36713. ,
  36714. t.sub = t.subtract,
  36715. t.multiply = function(e) {
  36716. if (this.isZero())
  36717. return y;
  36718. if (p(e) || (e = m(e)),
  36719. e.isZero())
  36720. return y;
  36721. if (this.eq(E))
  36722. return e.isOdd() ? E : y;
  36723. if (e.eq(E))
  36724. return this.isOdd() ? E : y;
  36725. if (this.isNegative())
  36726. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  36727. if (e.isNegative())
  36728. return this.mul(e.neg()).neg();
  36729. if (this.lt(v) && e.lt(v))
  36730. return f(this.toNumber() * e.toNumber(), this.unsigned);
  36731. var t = this.high >>> 16
  36732. , i = 65535 & this.high
  36733. , n = this.low >>> 16
  36734. , r = 65535 & this.low
  36735. , o = e.high >>> 16
  36736. , a = 65535 & e.high
  36737. , s = e.low >>> 16
  36738. , l = 65535 & e.low
  36739. , c = 0
  36740. , h = 0
  36741. , u = 0
  36742. , d = 0;
  36743. return u += (d += r * l) >>> 16,
  36744. h += (u += n * l) >>> 16,
  36745. u &= 65535,
  36746. h += (u += r * s) >>> 16,
  36747. c += (h += i * l) >>> 16,
  36748. h &= 65535,
  36749. c += (h += n * s) >>> 16,
  36750. h &= 65535,
  36751. c += (h += r * a) >>> 16,
  36752. c += t * l + i * s + n * a + r * o,
  36753. g((u &= 65535) << 16 | (d &= 65535), (c &= 65535) << 16 | (h &= 65535), this.unsigned)
  36754. }
  36755. ,
  36756. t.mul = t.multiply,
  36757. t.divide = function(e) {
  36758. if (p(e) || (e = m(e)),
  36759. e.isZero())
  36760. throw Error("division by zero");
  36761. if (this.isZero())
  36762. return this.unsigned ? l : y;
  36763. var t, i, n;
  36764. if (this.unsigned) {
  36765. if (e.unsigned || (e = e.toUnsigned()),
  36766. e.gt(this))
  36767. return l;
  36768. if (e.gt(this.shru(1)))
  36769. return d;
  36770. n = l
  36771. } else {
  36772. if (this.eq(E))
  36773. return e.eq(c) || e.eq(A) ? E : e.eq(E) ? c : (t = this.shr(1).div(e).shl(1)).eq(y) ? e.isNegative() ? c : A : (i = this.sub(e.mul(t)),
  36774. n = t.add(i.div(e)));
  36775. if (e.eq(E))
  36776. return this.unsigned ? l : y;
  36777. if (this.isNegative())
  36778. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  36779. if (e.isNegative())
  36780. return this.div(e.neg()).neg();
  36781. n = y
  36782. }
  36783. for (i = this; i.gte(e); ) {
  36784. t = Math.max(1, Math.floor(i.toNumber() / e.toNumber()));
  36785. for (var r = Math.ceil(Math.log(t) / Math.LN2), o = r <= 48 ? 1 : u(2, r - 48), a = f(t), s = a.mul(e); s.isNegative() || s.gt(i); )
  36786. s = (a = f(t -= o, this.unsigned)).mul(e);
  36787. a.isZero() && (a = c),
  36788. n = n.add(a),
  36789. i = i.sub(s)
  36790. }
  36791. return n
  36792. }
  36793. ,
  36794. t.div = t.divide,
  36795. t.modulo = function(e) {
  36796. return p(e) || (e = m(e)),
  36797. this.sub(this.div(e).mul(e))
  36798. }
  36799. ,
  36800. t.mod = t.modulo,
  36801. t.not = function() {
  36802. return g(~this.low, ~this.high, this.unsigned)
  36803. }
  36804. ,
  36805. t.and = function(e) {
  36806. return p(e) || (e = m(e)),
  36807. g(this.low & e.low, this.high & e.high, this.unsigned)
  36808. }
  36809. ,
  36810. t.or = function(e) {
  36811. return p(e) || (e = m(e)),
  36812. g(this.low | e.low, this.high | e.high, this.unsigned)
  36813. }
  36814. ,
  36815. t.xor = function(e) {
  36816. return p(e) || (e = m(e)),
  36817. g(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  36818. }
  36819. ,
  36820. t.shiftLeft = function(e) {
  36821. return p(e) && (e = e.toInt()),
  36822. 0 == (e &= 63) ? this : e < 32 ? g(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : g(0, this.low << e - 32, this.unsigned)
  36823. }
  36824. ,
  36825. t.shl = t.shiftLeft,
  36826. t.shiftRight = function(e) {
  36827. return p(e) && (e = e.toInt()),
  36828. 0 == (e &= 63) ? this : e < 32 ? g(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : g(this.high >> e - 32, 0 <= this.high ? 0 : -1, this.unsigned)
  36829. }
  36830. ,
  36831. t.shr = t.shiftRight,
  36832. t.shiftRightUnsigned = function(e) {
  36833. if (p(e) && (e = e.toInt()),
  36834. 0 === (e &= 63))
  36835. return this;
  36836. var t = this.high;
  36837. return e < 32 ? g(this.low >>> e | t << 32 - e, t >>> e, this.unsigned) : g(32 === e ? t : t >>> e - 32, 0, this.unsigned)
  36838. }
  36839. ,
  36840. t.shru = t.shiftRightUnsigned,
  36841. t.toSigned = function() {
  36842. return this.unsigned ? g(this.low, this.high, !1) : this
  36843. }
  36844. ,
  36845. t.toUnsigned = function() {
  36846. return this.unsigned ? this : g(this.low, this.high, !0)
  36847. }
  36848. ,
  36849. t.toBytes = function(e) {
  36850. return e ? this.toBytesLE() : this.toBytesBE()
  36851. }
  36852. ,
  36853. t.toBytesLE = function() {
  36854. var e = this.high
  36855. , t = this.low;
  36856. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  36857. }
  36858. ,
  36859. t.toBytesBE = function() {
  36860. var e = this.high
  36861. , t = this.low;
  36862. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  36863. }
  36864. ,
  36865. n
  36866. }
  36867. ,
  36868. "function" == typeof define && define.amd ? define([], r) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = r() : (n.dcodeIO = n.dcodeIO || {}).Long = r()
  36869. }
  36870. , {}],
  36871. 217: [function(e, t, i) {
  36872. var n, r, o, a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M, R, P, O, L, D, N, F, B, V, k, U, H, z, G, W, j, Y, q, X, Z, K, Q, J, $, ee, te, ie, ne, re, oe, ae, se, le, ce, he, ue, de, pe, fe, ge, me, ve, ye, Ae, Ce, Ie, Ee, _e, be, we, Te, xe, Se, Me, Re, Pe, Oe, Le, De, Ne, Fe, Be, Ve, ke, Ue, He, ze, Ge, We, je, Ye, qe, Xe, Ze, Ke, Qe, Je, $e, et, tt, it, nt, rt, ot, at, st, lt, ct, ht, ut, dt, pt, ft, gt, mt, vt, yt, At, Ct, It, Et, _t, bt, wt, Tt, xt, St, Mt, Rt, Pt, Ot, Lt, Dt, Nt, Ft, Bt, Vt, kt, Ut, Ht, zt, Gt, Wt, jt, Yt, qt, Xt, Zt, Kt, Qt, Jt, $t, ei, ti, ii, ni, ri, oi, ai, si, li, ci, hi, ui, di, pi, fi, gi, mi, vi, yi, Ai, Ci = {
  36873. REVISION: "75"
  36874. };
  36875. function Ii(e, t) {
  36876. return e.distance - t.distance
  36877. }
  36878. function Ei(e, t, i, n) {
  36879. if (!1 !== e.visible && (e.raycast(t, i),
  36880. !0 === n))
  36881. for (var r = e.children, o = 0, a = r.length; o < a; o++)
  36882. Ei(r[o], t, i, !0)
  36883. }
  36884. function _i(e, t, i) {
  36885. return i < 0 && (i += 1),
  36886. 1 < i && (i -= 1),
  36887. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  36888. }
  36889. function bi(e, t, i, n, r, o, a) {
  36890. return Ci.Triangle.barycoordFromPoint(e, t, i, n, Vt),
  36891. r.multiplyScalar(Vt.x),
  36892. o.multiplyScalar(Vt.y),
  36893. a.multiplyScalar(Vt.z),
  36894. r.add(o).add(a),
  36895. r.clone()
  36896. }
  36897. function wi(e, t, i, n, r, o, a) {
  36898. var s = e.material;
  36899. if (null === (s.side === Ci.BackSide ? i.intersectTriangle(o, r, n, !0, a) : i.intersectTriangle(n, r, o, s.side !== Ci.DoubleSide, a)))
  36900. return null;
  36901. Ut.copy(a),
  36902. Ut.applyMatrix4(e.matrixWorld);
  36903. var l = t.ray.origin.distanceTo(Ut);
  36904. return l < t.near || l > t.far ? null : {
  36905. distance: l,
  36906. point: Ut.clone(),
  36907. object: e
  36908. }
  36909. }
  36910. function Ti(e, t, i, n, r, o, a, s) {
  36911. Mt.fromArray(n, 3 * o),
  36912. Rt.fromArray(n, 3 * a),
  36913. Pt.fromArray(n, 3 * s);
  36914. var l = wi(e, t, i, Mt, Rt, Pt, kt);
  36915. return l && (r && (Nt.fromArray(r, 2 * o),
  36916. Ft.fromArray(r, 2 * a),
  36917. Bt.fromArray(r, 2 * s),
  36918. l.uv = bi(kt, Mt, Rt, Pt, Nt, Ft, Bt)),
  36919. l.face = new Ci.Face3(o,a,s,Ci.Triangle.normal(Mt, Rt, Pt)),
  36920. l.faceIndex = o),
  36921. l
  36922. }
  36923. function xi() {}
  36924. function Si(e, t, i, n, r, o) {
  36925. var a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E;
  36926. if (s = e[o[t]].x,
  36927. l = e[o[t]].y,
  36928. c = e[o[i]].x,
  36929. h = e[o[i]].y,
  36930. u = e[o[n]].x,
  36931. d = e[o[n]].y,
  36932. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  36933. return !1;
  36934. for (g = u - c,
  36935. m = d - h,
  36936. v = s - u,
  36937. y = l - d,
  36938. A = c - s,
  36939. C = h - l,
  36940. a = 0; a < r; a++)
  36941. if (p = e[o[a]].x,
  36942. f = e[o[a]].y,
  36943. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = A * (f - l) - C * (p - s),
  36944. E = v * (f - d) - y * (p - u),
  36945. g * (f - h) - m * (p - c) >= -Number.EPSILON && E >= -Number.EPSILON && I >= -Number.EPSILON))
  36946. return !1;
  36947. return !0
  36948. }
  36949. function Mi(e) {
  36950. switch (e) {
  36951. case Ci.LinearEncoding:
  36952. return ["Linear", "( value )"];
  36953. case Ci.sRGBEncoding:
  36954. return ["sRGB", "( value )"];
  36955. case Ci.RGBEEncoding:
  36956. return ["RGBE", "( value )"];
  36957. case Ci.RGBM7Encoding:
  36958. return ["RGBM", "( value, 7.0 )"];
  36959. case Ci.RGBM16Encoding:
  36960. return ["RGBM", "( value, 16.0 )"];
  36961. case Ci.RGBDEncoding:
  36962. return ["RGBD", "( value, 256.0 )"];
  36963. case Ci.GammaEncoding:
  36964. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  36965. default:
  36966. throw new Error("unsupported encoding: " + e)
  36967. }
  36968. }
  36969. function Ri(e, t) {
  36970. var i = Mi(t);
  36971. return "vec4 " + e + "( vec4 value ) { return " + i[0] + "ToLinear" + i[1] + "; }"
  36972. }
  36973. function Pi(e) {
  36974. return "" !== e
  36975. }
  36976. function Oi(e, t) {
  36977. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  36978. }
  36979. function Li(e) {
  36980. return e.replace(/#include +<([\w\d.]+)>/g, function(e, t) {
  36981. var i = Ci.ShaderChunk[t];
  36982. if (void 0 === i)
  36983. throw new Error("Can not resolve #include <" + t + ">");
  36984. return Li(i)
  36985. })
  36986. }
  36987. function Di(e) {
  36988. return e.replace(/for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g, function(e, t, i, n) {
  36989. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  36990. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  36991. return r
  36992. })
  36993. }
  36994. function Ni(e, t, i, n) {
  36995. gi.set(t, i, n).unproject(mi);
  36996. var r = fi[e];
  36997. if (void 0 !== r)
  36998. for (var o = 0, a = r.length; o < a; o++)
  36999. pi.vertices[r[o]].copy(gi)
  37000. }
  37001. "function" == typeof define && define.amd ? define("three", Ci) : void 0 !== i && void 0 !== t && (t.exports = Ci),
  37002. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  37003. void 0 === Math.sign && (Math.sign = function(e) {
  37004. return e < 0 ? -1 : 0 < e ? 1 : +e
  37005. }
  37006. ),
  37007. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  37008. get: function() {
  37009. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  37010. }
  37011. }),
  37012. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  37013. writable: !0,
  37014. configurable: !0,
  37015. value: function(e) {
  37016. "use strict";
  37017. if (null == e)
  37018. throw new TypeError("Cannot convert first argument to object");
  37019. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  37020. var r = arguments[i];
  37021. if (null != r) {
  37022. r = Object(r);
  37023. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  37024. var l = o[a]
  37025. , c = Object.getOwnPropertyDescriptor(r, l);
  37026. void 0 !== c && c.enumerable && (t[l] = r[l])
  37027. }
  37028. }
  37029. }
  37030. return t
  37031. }
  37032. }),
  37033. Ci.MOUSE = {
  37034. LEFT: 0,
  37035. MIDDLE: 1,
  37036. RIGHT: 2
  37037. },
  37038. Ci.CullFaceNone = 0,
  37039. Ci.CullFaceBack = 1,
  37040. Ci.CullFaceFront = 2,
  37041. Ci.CullFaceFrontBack = 3,
  37042. Ci.FrontFaceDirectionCW = 0,
  37043. Ci.FrontFaceDirectionCCW = 1,
  37044. Ci.BasicShadowMap = 0,
  37045. Ci.PCFShadowMap = 1,
  37046. Ci.PCFSoftShadowMap = 2,
  37047. Ci.FrontSide = 0,
  37048. Ci.BackSide = 1,
  37049. Ci.DoubleSide = 2,
  37050. Ci.FlatShading = 1,
  37051. Ci.SmoothShading = 2,
  37052. Ci.NoColors = 0,
  37053. Ci.FaceColors = 1,
  37054. Ci.VertexColors = 2,
  37055. Ci.NoBlending = 0,
  37056. Ci.NormalBlending = 1,
  37057. Ci.AdditiveBlending = 2,
  37058. Ci.SubtractiveBlending = 3,
  37059. Ci.MultiplyBlending = 4,
  37060. Ci.CustomBlending = 5,
  37061. Ci.AddEquation = 100,
  37062. Ci.SubtractEquation = 101,
  37063. Ci.ReverseSubtractEquation = 102,
  37064. Ci.MinEquation = 103,
  37065. Ci.MaxEquation = 104,
  37066. Ci.ZeroFactor = 200,
  37067. Ci.OneFactor = 201,
  37068. Ci.SrcColorFactor = 202,
  37069. Ci.OneMinusSrcColorFactor = 203,
  37070. Ci.SrcAlphaFactor = 204,
  37071. Ci.OneMinusSrcAlphaFactor = 205,
  37072. Ci.DstAlphaFactor = 206,
  37073. Ci.OneMinusDstAlphaFactor = 207,
  37074. Ci.DstColorFactor = 208,
  37075. Ci.OneMinusDstColorFactor = 209,
  37076. Ci.SrcAlphaSaturateFactor = 210,
  37077. Ci.NeverDepth = 0,
  37078. Ci.AlwaysDepth = 1,
  37079. Ci.LessDepth = 2,
  37080. Ci.LessEqualDepth = 3,
  37081. Ci.EqualDepth = 4,
  37082. Ci.GreaterEqualDepth = 5,
  37083. Ci.GreaterDepth = 6,
  37084. Ci.NotEqualDepth = 7,
  37085. Ci.MultiplyOperation = 0,
  37086. Ci.MixOperation = 1,
  37087. Ci.AddOperation = 2,
  37088. Ci.NoToneMapping = 0,
  37089. Ci.LinearToneMapping = 1,
  37090. Ci.ReinhardToneMapping = 2,
  37091. Ci.Uncharted2ToneMapping = 3,
  37092. Ci.CineonToneMapping = 4,
  37093. Ci.UVMapping = 300,
  37094. Ci.CubeReflectionMapping = 301,
  37095. Ci.CubeRefractionMapping = 302,
  37096. Ci.EquirectangularReflectionMapping = 303,
  37097. Ci.EquirectangularRefractionMapping = 304,
  37098. Ci.SphericalReflectionMapping = 305,
  37099. Ci.CubeUVReflectionMapping = 306,
  37100. Ci.CubeUVRefractionMapping = 307,
  37101. Ci.RepeatWrapping = 1e3,
  37102. Ci.ClampToEdgeWrapping = 1001,
  37103. Ci.MirroredRepeatWrapping = 1002,
  37104. Ci.NearestFilter = 1003,
  37105. Ci.NearestMipMapNearestFilter = 1004,
  37106. Ci.NearestMipMapLinearFilter = 1005,
  37107. Ci.LinearFilter = 1006,
  37108. Ci.LinearMipMapNearestFilter = 1007,
  37109. Ci.LinearMipMapLinearFilter = 1008,
  37110. Ci.UnsignedByteType = 1009,
  37111. Ci.ByteType = 1010,
  37112. Ci.ShortType = 1011,
  37113. Ci.UnsignedShortType = 1012,
  37114. Ci.IntType = 1013,
  37115. Ci.UnsignedIntType = 1014,
  37116. Ci.FloatType = 1015,
  37117. Ci.HalfFloatType = 1025,
  37118. Ci.UnsignedShort4444Type = 1016,
  37119. Ci.UnsignedShort5551Type = 1017,
  37120. Ci.UnsignedShort565Type = 1018,
  37121. Ci.AlphaFormat = 1019,
  37122. Ci.RGBFormat = 1020,
  37123. Ci.RGBAFormat = 1021,
  37124. Ci.LuminanceFormat = 1022,
  37125. Ci.LuminanceAlphaFormat = 1023,
  37126. Ci.RGBEFormat = Ci.RGBAFormat,
  37127. Ci.RGB_S3TC_DXT1_Format = 2001,
  37128. Ci.RGBA_S3TC_DXT1_Format = 2002,
  37129. Ci.RGBA_S3TC_DXT3_Format = 2003,
  37130. Ci.RGBA_S3TC_DXT5_Format = 2004,
  37131. Ci.RGB_PVRTC_4BPPV1_Format = 2100,
  37132. Ci.RGB_PVRTC_2BPPV1_Format = 2101,
  37133. Ci.RGBA_PVRTC_4BPPV1_Format = 2102,
  37134. Ci.RGBA_PVRTC_2BPPV1_Format = 2103,
  37135. Ci.RGB_ETC1_Format = 2151,
  37136. Ci.LoopOnce = 2200,
  37137. Ci.LoopRepeat = 2201,
  37138. Ci.LoopPingPong = 2202,
  37139. Ci.InterpolateDiscrete = 2300,
  37140. Ci.InterpolateLinear = 2301,
  37141. Ci.InterpolateSmooth = 2302,
  37142. Ci.ZeroCurvatureEnding = 2400,
  37143. Ci.ZeroSlopeEnding = 2401,
  37144. Ci.WrapAroundEnding = 2402,
  37145. Ci.TrianglesDrawMode = 0,
  37146. Ci.TriangleStripDrawMode = 1,
  37147. Ci.TriangleFanDrawMode = 2,
  37148. Ci.LinearEncoding = 3e3,
  37149. Ci.sRGBEncoding = 3001,
  37150. Ci.GammaEncoding = 3007,
  37151. Ci.RGBEEncoding = 3002,
  37152. Ci.LogLuvEncoding = 3003,
  37153. Ci.RGBM7Encoding = 3004,
  37154. Ci.RGBM16Encoding = 3005,
  37155. Ci.RGBDEncoding = 3006,
  37156. Ci.Color = function(e) {
  37157. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  37158. }
  37159. ,
  37160. Ci.Color.prototype = {
  37161. constructor: Ci.Color,
  37162. r: 1,
  37163. g: 1,
  37164. b: 1,
  37165. set: function(e) {
  37166. return e instanceof Ci.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  37167. this
  37168. },
  37169. setScalar: function(e) {
  37170. this.r = e,
  37171. this.g = e,
  37172. this.b = e
  37173. },
  37174. setHex: function(e) {
  37175. return e = Math.floor(e),
  37176. this.r = (e >> 16 & 255) / 255,
  37177. this.g = (e >> 8 & 255) / 255,
  37178. this.b = (255 & e) / 255,
  37179. this
  37180. },
  37181. setRGB: function(e, t, i) {
  37182. return this.r = e,
  37183. this.g = t,
  37184. this.b = i,
  37185. this
  37186. },
  37187. setHSL: function(e, t, i) {
  37188. if (e = Ci.Math.euclideanModulo(e, 1),
  37189. t = Ci.Math.clamp(t, 0, 1),
  37190. i = Ci.Math.clamp(i, 0, 1),
  37191. 0 === t)
  37192. this.r = this.g = this.b = i;
  37193. else {
  37194. var n = i <= .5 ? i * (1 + t) : i + t - i * t
  37195. , r = 2 * i - n;
  37196. this.r = _i(r, n, e + 1 / 3),
  37197. this.g = _i(r, n, e),
  37198. this.b = _i(r, n, e - 1 / 3)
  37199. }
  37200. return this
  37201. },
  37202. setStyle: function(t) {
  37203. function e(e) {
  37204. void 0 !== e && parseFloat(e) < 1 && console.warn("THREE.Color: Alpha component of " + t + " will be ignored.")
  37205. }
  37206. var i;
  37207. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(t)) {
  37208. var n, r = i[1], o = i[2];
  37209. switch (r) {
  37210. case "rgb":
  37211. case "rgba":
  37212. if (n = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o))
  37213. return this.r = Math.min(255, parseInt(n[1], 10)) / 255,
  37214. this.g = Math.min(255, parseInt(n[2], 10)) / 255,
  37215. this.b = Math.min(255, parseInt(n[3], 10)) / 255,
  37216. e(n[5]),
  37217. this;
  37218. if (n = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o))
  37219. return this.r = Math.min(100, parseInt(n[1], 10)) / 100,
  37220. this.g = Math.min(100, parseInt(n[2], 10)) / 100,
  37221. this.b = Math.min(100, parseInt(n[3], 10)) / 100,
  37222. e(n[5]),
  37223. this;
  37224. break;
  37225. case "hsl":
  37226. case "hsla":
  37227. if (n = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o)) {
  37228. var a = parseFloat(n[1]) / 360
  37229. , s = parseInt(n[2], 10) / 100
  37230. , l = parseInt(n[3], 10) / 100;
  37231. return e(n[5]),
  37232. this.setHSL(a, s, l)
  37233. }
  37234. }
  37235. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(t)) {
  37236. var c, h = (c = i[1]).length;
  37237. if (3 === h)
  37238. return this.r = parseInt(c.charAt(0) + c.charAt(0), 16) / 255,
  37239. this.g = parseInt(c.charAt(1) + c.charAt(1), 16) / 255,
  37240. this.b = parseInt(c.charAt(2) + c.charAt(2), 16) / 255,
  37241. this;
  37242. if (6 === h)
  37243. return this.r = parseInt(c.charAt(0) + c.charAt(1), 16) / 255,
  37244. this.g = parseInt(c.charAt(2) + c.charAt(3), 16) / 255,
  37245. this.b = parseInt(c.charAt(4) + c.charAt(5), 16) / 255,
  37246. this
  37247. }
  37248. t && 0 < t.length && (void 0 !== (c = Ci.ColorKeywords[t]) ? this.setHex(c) : console.warn("THREE.Color: Unknown color " + t));
  37249. return this
  37250. },
  37251. clone: function() {
  37252. return new this.constructor(this.r,this.g,this.b)
  37253. },
  37254. copy: function(e) {
  37255. return this.r = e.r,
  37256. this.g = e.g,
  37257. this.b = e.b,
  37258. this
  37259. },
  37260. copyGammaToLinear: function(e, t) {
  37261. return void 0 === t && (t = 2),
  37262. this.r = Math.pow(e.r, t),
  37263. this.g = Math.pow(e.g, t),
  37264. this.b = Math.pow(e.b, t),
  37265. this
  37266. },
  37267. copyLinearToGamma: function(e, t) {
  37268. void 0 === t && (t = 2);
  37269. var i = 0 < t ? 1 / t : 1;
  37270. return this.r = Math.pow(e.r, i),
  37271. this.g = Math.pow(e.g, i),
  37272. this.b = Math.pow(e.b, i),
  37273. this
  37274. },
  37275. convertGammaToLinear: function() {
  37276. var e = this.r
  37277. , t = this.g
  37278. , i = this.b;
  37279. return this.r = e * e,
  37280. this.g = t * t,
  37281. this.b = i * i,
  37282. this
  37283. },
  37284. convertLinearToGamma: function() {
  37285. return this.r = Math.sqrt(this.r),
  37286. this.g = Math.sqrt(this.g),
  37287. this.b = Math.sqrt(this.b),
  37288. this
  37289. },
  37290. getHex: function() {
  37291. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  37292. },
  37293. getHexString: function() {
  37294. return ("000000" + this.getHex().toString(16)).slice(-6)
  37295. },
  37296. getHSL: function(e) {
  37297. var t, i, n = e || {
  37298. h: 0,
  37299. s: 0,
  37300. l: 0
  37301. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  37302. if (l === s)
  37303. i = t = 0;
  37304. else {
  37305. var h = s - l;
  37306. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  37307. s) {
  37308. case r:
  37309. t = (o - a) / h + (o < a ? 6 : 0);
  37310. break;
  37311. case o:
  37312. t = (a - r) / h + 2;
  37313. break;
  37314. case a:
  37315. t = (r - o) / h + 4
  37316. }
  37317. t /= 6
  37318. }
  37319. return n.h = t,
  37320. n.s = i,
  37321. n.l = c,
  37322. n
  37323. },
  37324. getStyle: function() {
  37325. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  37326. },
  37327. offsetHSL: function(e, t, i) {
  37328. var n = this.getHSL();
  37329. return n.h += e,
  37330. n.s += t,
  37331. n.l += i,
  37332. this.setHSL(n.h, n.s, n.l),
  37333. this
  37334. },
  37335. add: function(e) {
  37336. return this.r += e.r,
  37337. this.g += e.g,
  37338. this.b += e.b,
  37339. this
  37340. },
  37341. addColors: function(e, t) {
  37342. return this.r = e.r + t.r,
  37343. this.g = e.g + t.g,
  37344. this.b = e.b + t.b,
  37345. this
  37346. },
  37347. addScalar: function(e) {
  37348. return this.r += e,
  37349. this.g += e,
  37350. this.b += e,
  37351. this
  37352. },
  37353. multiply: function(e) {
  37354. return this.r *= e.r,
  37355. this.g *= e.g,
  37356. this.b *= e.b,
  37357. this
  37358. },
  37359. multiplyScalar: function(e) {
  37360. return this.r *= e,
  37361. this.g *= e,
  37362. this.b *= e,
  37363. this
  37364. },
  37365. lerp: function(e, t) {
  37366. return this.r += (e.r - this.r) * t,
  37367. this.g += (e.g - this.g) * t,
  37368. this.b += (e.b - this.b) * t,
  37369. this
  37370. },
  37371. equals: function(e) {
  37372. return e.r === this.r && e.g === this.g && e.b === this.b
  37373. },
  37374. fromArray: function(e, t) {
  37375. return void 0 === t && (t = 0),
  37376. this.r = e[t],
  37377. this.g = e[t + 1],
  37378. this.b = e[t + 2],
  37379. this
  37380. },
  37381. toArray: function(e, t) {
  37382. return void 0 === e && (e = []),
  37383. void 0 === t && (t = 0),
  37384. e[t] = this.r,
  37385. e[t + 1] = this.g,
  37386. e[t + 2] = this.b,
  37387. e
  37388. }
  37389. },
  37390. Ci.ColorKeywords = {
  37391. aliceblue: 15792383,
  37392. antiquewhite: 16444375,
  37393. aqua: 65535,
  37394. aquamarine: 8388564,
  37395. azure: 15794175,
  37396. beige: 16119260,
  37397. bisque: 16770244,
  37398. black: 0,
  37399. blanchedalmond: 16772045,
  37400. blue: 255,
  37401. blueviolet: 9055202,
  37402. brown: 10824234,
  37403. burlywood: 14596231,
  37404. cadetblue: 6266528,
  37405. chartreuse: 8388352,
  37406. chocolate: 13789470,
  37407. coral: 16744272,
  37408. cornflowerblue: 6591981,
  37409. cornsilk: 16775388,
  37410. crimson: 14423100,
  37411. cyan: 65535,
  37412. darkblue: 139,
  37413. darkcyan: 35723,
  37414. darkgoldenrod: 12092939,
  37415. darkgray: 11119017,
  37416. darkgreen: 25600,
  37417. darkgrey: 11119017,
  37418. darkkhaki: 12433259,
  37419. darkmagenta: 9109643,
  37420. darkolivegreen: 5597999,
  37421. darkorange: 16747520,
  37422. darkorchid: 10040012,
  37423. darkred: 9109504,
  37424. darksalmon: 15308410,
  37425. darkseagreen: 9419919,
  37426. darkslateblue: 4734347,
  37427. darkslategray: 3100495,
  37428. darkslategrey: 3100495,
  37429. darkturquoise: 52945,
  37430. darkviolet: 9699539,
  37431. deeppink: 16716947,
  37432. deepskyblue: 49151,
  37433. dimgray: 6908265,
  37434. dimgrey: 6908265,
  37435. dodgerblue: 2003199,
  37436. firebrick: 11674146,
  37437. floralwhite: 16775920,
  37438. forestgreen: 2263842,
  37439. fuchsia: 16711935,
  37440. gainsboro: 14474460,
  37441. ghostwhite: 16316671,
  37442. gold: 16766720,
  37443. goldenrod: 14329120,
  37444. gray: 8421504,
  37445. green: 32768,
  37446. greenyellow: 11403055,
  37447. grey: 8421504,
  37448. honeydew: 15794160,
  37449. hotpink: 16738740,
  37450. indianred: 13458524,
  37451. indigo: 4915330,
  37452. ivory: 16777200,
  37453. khaki: 15787660,
  37454. lavender: 15132410,
  37455. lavenderblush: 16773365,
  37456. lawngreen: 8190976,
  37457. lemonchiffon: 16775885,
  37458. lightblue: 11393254,
  37459. lightcoral: 15761536,
  37460. lightcyan: 14745599,
  37461. lightgoldenrodyellow: 16448210,
  37462. lightgray: 13882323,
  37463. lightgreen: 9498256,
  37464. lightgrey: 13882323,
  37465. lightpink: 16758465,
  37466. lightsalmon: 16752762,
  37467. lightseagreen: 2142890,
  37468. lightskyblue: 8900346,
  37469. lightslategray: 7833753,
  37470. lightslategrey: 7833753,
  37471. lightsteelblue: 11584734,
  37472. lightyellow: 16777184,
  37473. lime: 65280,
  37474. limegreen: 3329330,
  37475. linen: 16445670,
  37476. magenta: 16711935,
  37477. maroon: 8388608,
  37478. mediumaquamarine: 6737322,
  37479. mediumblue: 205,
  37480. mediumorchid: 12211667,
  37481. mediumpurple: 9662683,
  37482. mediumseagreen: 3978097,
  37483. mediumslateblue: 8087790,
  37484. mediumspringgreen: 64154,
  37485. mediumturquoise: 4772300,
  37486. mediumvioletred: 13047173,
  37487. midnightblue: 1644912,
  37488. mintcream: 16121850,
  37489. mistyrose: 16770273,
  37490. moccasin: 16770229,
  37491. navajowhite: 16768685,
  37492. navy: 128,
  37493. oldlace: 16643558,
  37494. olive: 8421376,
  37495. olivedrab: 7048739,
  37496. orange: 16753920,
  37497. orangered: 16729344,
  37498. orchid: 14315734,
  37499. palegoldenrod: 15657130,
  37500. palegreen: 10025880,
  37501. paleturquoise: 11529966,
  37502. palevioletred: 14381203,
  37503. papayawhip: 16773077,
  37504. peachpuff: 16767673,
  37505. peru: 13468991,
  37506. pink: 16761035,
  37507. plum: 14524637,
  37508. powderblue: 11591910,
  37509. purple: 8388736,
  37510. red: 16711680,
  37511. rosybrown: 12357519,
  37512. royalblue: 4286945,
  37513. saddlebrown: 9127187,
  37514. salmon: 16416882,
  37515. sandybrown: 16032864,
  37516. seagreen: 3050327,
  37517. seashell: 16774638,
  37518. sienna: 10506797,
  37519. silver: 12632256,
  37520. skyblue: 8900331,
  37521. slateblue: 6970061,
  37522. slategray: 7372944,
  37523. slategrey: 7372944,
  37524. snow: 16775930,
  37525. springgreen: 65407,
  37526. steelblue: 4620980,
  37527. tan: 13808780,
  37528. teal: 32896,
  37529. thistle: 14204888,
  37530. tomato: 16737095,
  37531. turquoise: 4251856,
  37532. violet: 15631086,
  37533. wheat: 16113331,
  37534. white: 16777215,
  37535. whitesmoke: 16119285,
  37536. yellow: 16776960,
  37537. yellowgreen: 10145074
  37538. },
  37539. Ci.Quaternion = function(e, t, i, n) {
  37540. this._x = e || 0,
  37541. this._y = t || 0,
  37542. this._z = i || 0,
  37543. this._w = void 0 !== n ? n : 1
  37544. }
  37545. ,
  37546. Ci.Quaternion.prototype = {
  37547. constructor: Ci.Quaternion,
  37548. get x() {
  37549. return this._x
  37550. },
  37551. set x(e) {
  37552. this._x = e,
  37553. this.onChangeCallback()
  37554. },
  37555. get y() {
  37556. return this._y
  37557. },
  37558. set y(e) {
  37559. this._y = e,
  37560. this.onChangeCallback()
  37561. },
  37562. get z() {
  37563. return this._z
  37564. },
  37565. set z(e) {
  37566. this._z = e,
  37567. this.onChangeCallback()
  37568. },
  37569. get w() {
  37570. return this._w
  37571. },
  37572. set w(e) {
  37573. this._w = e,
  37574. this.onChangeCallback()
  37575. },
  37576. set: function(e, t, i, n) {
  37577. return this._x = e,
  37578. this._y = t,
  37579. this._z = i,
  37580. this._w = n,
  37581. this.onChangeCallback(),
  37582. this
  37583. },
  37584. clone: function() {
  37585. return new this.constructor(this._x,this._y,this._z,this._w)
  37586. },
  37587. toObject:function(){//add
  37588. return {x:this.x, y:this.y,z:this.z, w:this.w};
  37589. },
  37590. copy: function(e) {
  37591. return this._x = e.x,
  37592. this._y = e.y,
  37593. this._z = e.z,
  37594. this._w = e.w,
  37595. this.onChangeCallback(),
  37596. this
  37597. },
  37598. setFromEuler: function(e, t) {
  37599. if (e instanceof Ci.Euler == 0)
  37600. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  37601. var i = Math.cos(e._x / 2)
  37602. , n = Math.cos(e._y / 2)
  37603. , r = Math.cos(e._z / 2)
  37604. , o = Math.sin(e._x / 2)
  37605. , a = Math.sin(e._y / 2)
  37606. , s = Math.sin(e._z / 2)
  37607. , l = e.order;
  37608. return "XYZ" === l ? (this._x = o * n * r + i * a * s,
  37609. this._y = i * a * r - o * n * s,
  37610. this._z = i * n * s + o * a * r,
  37611. this._w = i * n * r - o * a * s) : "YXZ" === l ? (this._x = o * n * r + i * a * s,
  37612. this._y = i * a * r - o * n * s,
  37613. this._z = i * n * s - o * a * r,
  37614. this._w = i * n * r + o * a * s) : "ZXY" === l ? (this._x = o * n * r - i * a * s,
  37615. this._y = i * a * r + o * n * s,
  37616. this._z = i * n * s + o * a * r,
  37617. this._w = i * n * r - o * a * s) : "ZYX" === l ? (this._x = o * n * r - i * a * s,
  37618. this._y = i * a * r + o * n * s,
  37619. this._z = i * n * s - o * a * r,
  37620. this._w = i * n * r + o * a * s) : "YZX" === l ? (this._x = o * n * r + i * a * s,
  37621. this._y = i * a * r + o * n * s,
  37622. this._z = i * n * s - o * a * r,
  37623. this._w = i * n * r - o * a * s) : "XZY" === l && (this._x = o * n * r - i * a * s,
  37624. this._y = i * a * r - o * n * s,
  37625. this._z = i * n * s + o * a * r,
  37626. this._w = i * n * r + o * a * s),
  37627. !1 !== t && this.onChangeCallback(),
  37628. this
  37629. },
  37630. setFromAxisAngle: function(e, t) {
  37631. var i = t / 2
  37632. , n = Math.sin(i);
  37633. return this._x = e.x * n,
  37634. this._y = e.y * n,
  37635. this._z = e.z * n,
  37636. this._w = Math.cos(i),
  37637. this.onChangeCallback(),
  37638. this
  37639. },
  37640. setFromRotationMatrix: function(e) {
  37641. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  37642. return 0 < d ? (t = .5 / Math.sqrt(d + 1),
  37643. this._w = .25 / t,
  37644. this._x = (h - l) * t,
  37645. this._y = (o - c) * t,
  37646. this._z = (a - r) * t) : s < n && u < n ? (t = 2 * Math.sqrt(1 + n - s - u),
  37647. this._w = (h - l) / t,
  37648. this._x = .25 * t,
  37649. this._y = (r + a) / t,
  37650. this._z = (o + c) / t) : u < s ? (t = 2 * Math.sqrt(1 + s - n - u),
  37651. this._w = (o - c) / t,
  37652. this._x = (r + a) / t,
  37653. this._y = .25 * t,
  37654. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  37655. this._w = (a - r) / t,
  37656. this._x = (o + c) / t,
  37657. this._y = (l + h) / t,
  37658. this._z = .25 * t),
  37659. this.onChangeCallback(),
  37660. this
  37661. },
  37662. setFromUnitVectors: function(e, t) {
  37663. return void 0 === Be && (Be = new Ci.Vector3),
  37664. (Ve = e.dot(t) + 1) < 1e-6 ? (Ve = 0,
  37665. Math.abs(e.x) > Math.abs(e.z) ? Be.set(-e.y, e.x, 0) : Be.set(0, -e.z, e.y)) : Be.crossVectors(e, t),
  37666. this._x = Be.x,
  37667. this._y = Be.y,
  37668. this._z = Be.z,
  37669. this._w = Ve,
  37670. this.normalize(),
  37671. this
  37672. },
  37673. inverse: function() {
  37674. return this.conjugate().normalize(),
  37675. this
  37676. },
  37677. conjugate: function() {
  37678. return this._x *= -1,
  37679. this._y *= -1,
  37680. this._z *= -1,
  37681. this.onChangeCallback(),
  37682. this
  37683. },
  37684. dot: function(e) {
  37685. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  37686. },
  37687. lengthSq: function() {
  37688. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  37689. },
  37690. length: function() {
  37691. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  37692. },
  37693. normalize: function() {
  37694. var e = this.length();
  37695. return 0 === e ? (this._x = 0,
  37696. this._y = 0,
  37697. this._z = 0,
  37698. this._w = 1) : (e = 1 / e,
  37699. this._x = this._x * e,
  37700. this._y = this._y * e,
  37701. this._z = this._z * e,
  37702. this._w = this._w * e),
  37703. this.onChangeCallback(),
  37704. this
  37705. },
  37706. multiply: function(e, t) {
  37707. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  37708. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  37709. },
  37710. multiplyQuaternions: function(e, t) {
  37711. var i = e._x
  37712. , n = e._y
  37713. , r = e._z
  37714. , o = e._w
  37715. , a = t._x
  37716. , s = t._y
  37717. , l = t._z
  37718. , c = t._w;
  37719. return this._x = i * c + o * a + n * l - r * s,
  37720. this._y = n * c + o * s + r * a - i * l,
  37721. this._z = r * c + o * l + i * s - n * a,
  37722. this._w = o * c - i * a - n * s - r * l,
  37723. this.onChangeCallback(),
  37724. this
  37725. },
  37726. slerp: function(e, t) {
  37727. if (0 === t)
  37728. return this;
  37729. if (1 === t)
  37730. return this.copy(e);
  37731. var i = this._x
  37732. , n = this._y
  37733. , r = this._z
  37734. , o = this._w
  37735. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  37736. if (a < 0 ? (this._w = -e._w,
  37737. this._x = -e._x,
  37738. this._y = -e._y,
  37739. this._z = -e._z,
  37740. a = -a) : this.copy(e),
  37741. 1 <= a)
  37742. return this._w = o,
  37743. this._x = i,
  37744. this._y = n,
  37745. this._z = r,
  37746. this;
  37747. var s = Math.sqrt(1 - a * a);
  37748. if (Math.abs(s) < .001)
  37749. return this._w = .5 * (o + this._w),
  37750. this._x = .5 * (i + this._x),
  37751. this._y = .5 * (n + this._y),
  37752. this._z = .5 * (r + this._z),
  37753. this;
  37754. var l = Math.atan2(s, a)
  37755. , c = Math.sin((1 - t) * l) / s
  37756. , h = Math.sin(t * l) / s;
  37757. return this._w = o * c + this._w * h,
  37758. this._x = i * c + this._x * h,
  37759. this._y = n * c + this._y * h,
  37760. this._z = r * c + this._z * h,
  37761. this.onChangeCallback(),
  37762. this
  37763. },
  37764. equals: function(e) {
  37765. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  37766. },
  37767. fromArray: function(e, t) {
  37768. return void 0 === t && (t = 0),
  37769. this._x = e[t],
  37770. this._y = e[t + 1],
  37771. this._z = e[t + 2],
  37772. this._w = e[t + 3],
  37773. this.onChangeCallback(),
  37774. this
  37775. },
  37776. toArray: function(e, t) {
  37777. return void 0 === e && (e = []),
  37778. void 0 === t && (t = 0),
  37779. e[t] = this._x,
  37780. e[t + 1] = this._y,
  37781. e[t + 2] = this._z,
  37782. e[t + 3] = this._w,
  37783. e
  37784. },
  37785. onChange: function(e) {
  37786. return this.onChangeCallback = e,
  37787. this
  37788. },
  37789. onChangeCallback: function() {}
  37790. },
  37791. Object.assign(Ci.Quaternion, {
  37792. slerp: function(e, t, i, n) {
  37793. return i.copy(e).slerp(t, n)
  37794. },
  37795. slerpFlat: function(e, t, i, n, r, o, a) {
  37796. var s = i[n + 0]
  37797. , l = i[n + 1]
  37798. , c = i[n + 2]
  37799. , h = i[n + 3]
  37800. , u = r[o + 0]
  37801. , d = r[o + 1]
  37802. , p = r[o + 2]
  37803. , f = r[o + 3];
  37804. if (h !== f || s !== u || l !== d || c !== p) {
  37805. var g = 1 - a
  37806. , m = s * u + l * d + c * p + h * f
  37807. , v = 0 <= m ? 1 : -1
  37808. , y = 1 - m * m;
  37809. if (y > Number.EPSILON) {
  37810. var A = Math.sqrt(y)
  37811. , C = Math.atan2(A, m * v);
  37812. g = Math.sin(g * C) / A,
  37813. a = Math.sin(a * C) / A
  37814. }
  37815. var I = a * v;
  37816. if (s = s * g + u * I,
  37817. l = l * g + d * I,
  37818. c = c * g + p * I,
  37819. h = h * g + f * I,
  37820. g === 1 - a) {
  37821. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  37822. s *= E,
  37823. l *= E,
  37824. c *= E,
  37825. h *= E
  37826. }
  37827. }
  37828. e[t] = s,
  37829. e[t + 1] = l,
  37830. e[t + 2] = c,
  37831. e[t + 3] = h
  37832. }
  37833. }),
  37834. Ci.Vector2 = function(e, t) {
  37835. this.x = e || 0,
  37836. this.y = t || 0
  37837. }
  37838. ,
  37839. Ci.Vector2.prototype = {
  37840. constructor: Ci.Vector2,
  37841. get width() {
  37842. return this.x
  37843. },
  37844. set width(e) {
  37845. this.x = e
  37846. },
  37847. get height() {
  37848. return this.y
  37849. },
  37850. set height(e) {
  37851. this.y = e
  37852. },
  37853. set: function(e, t) {
  37854. return this.x = e,
  37855. this.y = t,
  37856. this
  37857. },
  37858. setScalar: function(e) {
  37859. return this.x = e,
  37860. this.y = e,
  37861. this
  37862. },
  37863. setX: function(e) {
  37864. return this.x = e,
  37865. this
  37866. },
  37867. setY: function(e) {
  37868. return this.y = e,
  37869. this
  37870. },
  37871. setComponent: function(e, t) {
  37872. switch (e) {
  37873. case 0:
  37874. this.x = t;
  37875. break;
  37876. case 1:
  37877. this.y = t;
  37878. break;
  37879. default:
  37880. throw new Error("index is out of range: " + e)
  37881. }
  37882. },
  37883. getComponent: function(e) {
  37884. switch (e) {
  37885. case 0:
  37886. return this.x;
  37887. case 1:
  37888. return this.y;
  37889. default:
  37890. throw new Error("index is out of range: " + e)
  37891. }
  37892. },
  37893. clone: function() {
  37894. return new this.constructor(this.x,this.y)
  37895. },
  37896. copy: function(e) {
  37897. return this.x = e.x,
  37898. this.y = e.y,
  37899. this
  37900. },
  37901. add: function(e, t) {
  37902. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  37903. this.addVectors(e, t)) : (this.x += e.x,
  37904. this.y += e.y,
  37905. this)
  37906. },
  37907. addScalar: function(e) {
  37908. return this.x += e,
  37909. this.y += e,
  37910. this
  37911. },
  37912. addVectors: function(e, t) {
  37913. return this.x = e.x + t.x,
  37914. this.y = e.y + t.y,
  37915. this
  37916. },
  37917. addScaledVector: function(e, t) {
  37918. return this.x += e.x * t,
  37919. this.y += e.y * t,
  37920. this
  37921. },
  37922. sub: function(e, t) {
  37923. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  37924. this.subVectors(e, t)) : (this.x -= e.x,
  37925. this.y -= e.y,
  37926. this)
  37927. },
  37928. subScalar: function(e) {
  37929. return this.x -= e,
  37930. this.y -= e,
  37931. this
  37932. },
  37933. subVectors: function(e, t) {
  37934. return this.x = e.x - t.x,
  37935. this.y = e.y - t.y,
  37936. this
  37937. },
  37938. multiply: function(e) {
  37939. return this.x *= e.x,
  37940. this.y *= e.y,
  37941. this
  37942. },
  37943. multiplyScalar: function(e) {
  37944. return isFinite(e) ? (this.x *= e,
  37945. this.y *= e) : (this.x = 0,
  37946. this.y = 0),
  37947. this
  37948. },
  37949. divide: function(e) {
  37950. return this.x /= e.x,
  37951. this.y /= e.y,
  37952. this
  37953. },
  37954. divideScalar: function(e) {
  37955. return this.multiplyScalar(1 / e)
  37956. },
  37957. min: function(e) {
  37958. return this.x = Math.min(this.x, e.x),
  37959. this.y = Math.min(this.y, e.y),
  37960. this
  37961. },
  37962. max: function(e) {
  37963. return this.x = Math.max(this.x, e.x),
  37964. this.y = Math.max(this.y, e.y),
  37965. this
  37966. },
  37967. clamp: function(e, t) {
  37968. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  37969. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  37970. this
  37971. },
  37972. clampScalar: function(e, t) {
  37973. return void 0 === Ne && (Ne = new Ci.Vector2,
  37974. Fe = new Ci.Vector2),
  37975. Ne.set(e, e),
  37976. Fe.set(t, t),
  37977. this.clamp(Ne, Fe)
  37978. },
  37979. clampLength: function(e, t) {
  37980. var i = this.length();
  37981. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  37982. this
  37983. },
  37984. floor: function() {
  37985. return this.x = Math.floor(this.x),
  37986. this.y = Math.floor(this.y),
  37987. this
  37988. },
  37989. ceil: function() {
  37990. return this.x = Math.ceil(this.x),
  37991. this.y = Math.ceil(this.y),
  37992. this
  37993. },
  37994. round: function() {
  37995. return this.x = Math.round(this.x),
  37996. this.y = Math.round(this.y),
  37997. this
  37998. },
  37999. roundToZero: function() {
  38000. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  38001. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  38002. this
  38003. },
  38004. negate: function() {
  38005. return this.x = -this.x,
  38006. this.y = -this.y,
  38007. this
  38008. },
  38009. dot: function(e) {
  38010. return this.x * e.x + this.y * e.y
  38011. },
  38012. lengthSq: function() {
  38013. return this.x * this.x + this.y * this.y
  38014. },
  38015. length: function() {
  38016. return Math.sqrt(this.x * this.x + this.y * this.y)
  38017. },
  38018. lengthManhattan: function() {
  38019. return Math.abs(this.x) + Math.abs(this.y)
  38020. },
  38021. normalize: function() {
  38022. return this.divideScalar(this.length())
  38023. },
  38024. angle: function() {
  38025. var e = Math.atan2(this.y, this.x);
  38026. return e < 0 && (e += 2 * Math.PI),
  38027. e
  38028. },
  38029. distanceTo: function(e) {
  38030. return Math.sqrt(this.distanceToSquared(e))
  38031. },
  38032. distanceToSquared: function(e) {
  38033. var t = this.x - e.x
  38034. , i = this.y - e.y;
  38035. return t * t + i * i
  38036. },
  38037. setLength: function(e) {
  38038. return this.multiplyScalar(e / this.length())
  38039. },
  38040. lerp: function(e, t) {
  38041. return this.x += (e.x - this.x) * t,
  38042. this.y += (e.y - this.y) * t,
  38043. this
  38044. },
  38045. lerpVectors: function(e, t, i) {
  38046. return this.subVectors(t, e).multiplyScalar(i).add(e),
  38047. this
  38048. },
  38049. equals: function(e) {
  38050. return e.x === this.x && e.y === this.y
  38051. },
  38052. fromArray: function(e, t) {
  38053. return void 0 === t && (t = 0),
  38054. this.x = e[t],
  38055. this.y = e[t + 1],
  38056. this
  38057. },
  38058. toArray: function(e, t) {
  38059. return void 0 === e && (e = []),
  38060. void 0 === t && (t = 0),
  38061. e[t] = this.x,
  38062. e[t + 1] = this.y,
  38063. e
  38064. },
  38065. fromAttribute: function(e, t, i) {
  38066. return void 0 === i && (i = 0),
  38067. t = t * e.itemSize + i,
  38068. this.x = e.array[t],
  38069. this.y = e.array[t + 1],
  38070. this
  38071. },
  38072. rotateAround: function(e, t) {
  38073. var i = Math.cos(t)
  38074. , n = Math.sin(t)
  38075. , r = this.x - e.x
  38076. , o = this.y - e.y;
  38077. return this.x = r * i - o * n + e.x,
  38078. this.y = r * n + o * i + e.y,
  38079. this
  38080. }
  38081. },
  38082. Ci.Vector3 = function(e, t, i) {
  38083. this.x = e || 0,
  38084. this.y = t || 0,
  38085. this.z = i || 0
  38086. }
  38087. ,
  38088. Ci.Vector3.prototype = {
  38089. constructor: Ci.Vector3,
  38090. set: function(e, t, i) {
  38091. return this.x = e,
  38092. this.y = t,
  38093. this.z = i,
  38094. this
  38095. },
  38096. setScalar: function(e) {
  38097. return this.x = e,
  38098. this.y = e,
  38099. this.z = e,
  38100. this
  38101. },
  38102. setX: function(e) {
  38103. return this.x = e,
  38104. this
  38105. },
  38106. setY: function(e) {
  38107. return this.y = e,
  38108. this
  38109. },
  38110. setZ: function(e) {
  38111. return this.z = e,
  38112. this
  38113. },
  38114. setComponent: function(e, t) {
  38115. switch (e) {
  38116. case 0:
  38117. this.x = t;
  38118. break;
  38119. case 1:
  38120. this.y = t;
  38121. break;
  38122. case 2:
  38123. this.z = t;
  38124. break;
  38125. default:
  38126. throw new Error("index is out of range: " + e)
  38127. }
  38128. },
  38129. getComponent: function(e) {
  38130. switch (e) {
  38131. case 0:
  38132. return this.x;
  38133. case 1:
  38134. return this.y;
  38135. case 2:
  38136. return this.z;
  38137. default:
  38138. throw new Error("index is out of range: " + e)
  38139. }
  38140. },
  38141. clone: function() {
  38142. return new this.constructor(this.x,this.y,this.z)
  38143. },
  38144. copy: function(e) {
  38145. return this.x = e.x,
  38146. this.y = e.y,
  38147. this.z = e.z,
  38148. this
  38149. },
  38150. add: function(e, t) {
  38151. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  38152. this.addVectors(e, t)) : (this.x += e.x,
  38153. this.y += e.y,
  38154. this.z += e.z,
  38155. this)
  38156. },
  38157. addScalar: function(e) {
  38158. return this.x += e,
  38159. this.y += e,
  38160. this.z += e,
  38161. this
  38162. },
  38163. addVectors: function(e, t) {
  38164. return this.x = e.x + t.x,
  38165. this.y = e.y + t.y,
  38166. this.z = e.z + t.z,
  38167. this
  38168. },
  38169. addScaledVector: function(e, t) {
  38170. return this.x += e.x * t,
  38171. this.y += e.y * t,
  38172. this.z += e.z * t,
  38173. this
  38174. },
  38175. sub: function(e, t) {
  38176. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  38177. this.subVectors(e, t)) : (this.x -= e.x,
  38178. this.y -= e.y,
  38179. this.z -= e.z,
  38180. this)
  38181. },
  38182. subScalar: function(e) {
  38183. return this.x -= e,
  38184. this.y -= e,
  38185. this.z -= e,
  38186. this
  38187. },
  38188. subVectors: function(e, t) {
  38189. return this.x = e.x - t.x,
  38190. this.y = e.y - t.y,
  38191. this.z = e.z - t.z,
  38192. this
  38193. },
  38194. multiply: function(e, t) {
  38195. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  38196. this.multiplyVectors(e, t)) : (this.x *= e.x,
  38197. this.y *= e.y,
  38198. this.z *= e.z,
  38199. this)
  38200. },
  38201. multiplyScalar: function(e) {
  38202. return isFinite(e) ? (this.x *= e,
  38203. this.y *= e,
  38204. this.z *= e) : (this.x = 0,
  38205. this.y = 0,
  38206. this.z = 0),
  38207. this
  38208. },
  38209. multiplyVectors: function(e, t) {
  38210. return this.x = e.x * t.x,
  38211. this.y = e.y * t.y,
  38212. this.z = e.z * t.z,
  38213. this
  38214. },
  38215. applyEuler: function(e) {
  38216. return e instanceof Ci.Euler == 0 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  38217. void 0 === De && (De = new Ci.Quaternion),
  38218. this.applyQuaternion(De.setFromEuler(e)),
  38219. this
  38220. },
  38221. applyAxisAngle: function(e, t) {
  38222. return void 0 === Le && (Le = new Ci.Quaternion),
  38223. this.applyQuaternion(Le.setFromAxisAngle(e, t)),
  38224. this
  38225. },
  38226. applyMatrix3: function(e) {
  38227. var t = this.x
  38228. , i = this.y
  38229. , n = this.z
  38230. , r = e.elements;
  38231. return this.x = r[0] * t + r[3] * i + r[6] * n,
  38232. this.y = r[1] * t + r[4] * i + r[7] * n,
  38233. this.z = r[2] * t + r[5] * i + r[8] * n,
  38234. this
  38235. },
  38236. applyMatrix4: function(e) {
  38237. var t = this.x
  38238. , i = this.y
  38239. , n = this.z
  38240. , r = e.elements;
  38241. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  38242. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  38243. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  38244. this
  38245. },
  38246. applyProjection: function(e) {
  38247. var t = this.x
  38248. , i = this.y
  38249. , n = this.z
  38250. , r = e.elements
  38251. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  38252. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  38253. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  38254. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  38255. this
  38256. },
  38257. applyQuaternion: function(e) {
  38258. var t = this.x
  38259. , i = this.y
  38260. , n = this.z
  38261. , r = e.x
  38262. , o = e.y
  38263. , a = e.z
  38264. , s = e.w
  38265. , l = s * t + o * n - a * i
  38266. , c = s * i + a * t - r * n
  38267. , h = s * n + r * i - o * t
  38268. , u = -r * t - o * i - a * n;
  38269. return this.x = l * s + u * -r + c * -a - h * -o,
  38270. this.y = c * s + u * -o + h * -r - l * -a,
  38271. this.z = h * s + u * -a + l * -o - c * -r,
  38272. this
  38273. },
  38274. project: function(e) {
  38275. return void 0 === Oe && (Oe = new Ci.Matrix4),
  38276. Oe.multiplyMatrices(e.projectionMatrix, Oe.getInverse(e.matrixWorld)),
  38277. this.applyProjection(Oe)
  38278. },
  38279. unproject: function(e) {
  38280. return void 0 === Pe && (Pe = new Ci.Matrix4),
  38281. Pe.multiplyMatrices(e.matrixWorld, Pe.getInverse(e.projectionMatrix)),
  38282. this.applyProjection(Pe)
  38283. },
  38284. transformDirection: function(e) {
  38285. var t = this.x
  38286. , i = this.y
  38287. , n = this.z
  38288. , r = e.elements;
  38289. return this.x = r[0] * t + r[4] * i + r[8] * n,
  38290. this.y = r[1] * t + r[5] * i + r[9] * n,
  38291. this.z = r[2] * t + r[6] * i + r[10] * n,
  38292. this.normalize(),
  38293. this
  38294. },
  38295. divide: function(e) {
  38296. return this.x /= e.x,
  38297. this.y /= e.y,
  38298. this.z /= e.z,
  38299. this
  38300. },
  38301. divideScalar: function(e) {
  38302. return this.multiplyScalar(1 / e)
  38303. },
  38304. min: function(e) {
  38305. return this.x = Math.min(this.x, e.x),
  38306. this.y = Math.min(this.y, e.y),
  38307. this.z = Math.min(this.z, e.z),
  38308. this
  38309. },
  38310. max: function(e) {
  38311. return this.x = Math.max(this.x, e.x),
  38312. this.y = Math.max(this.y, e.y),
  38313. this.z = Math.max(this.z, e.z),
  38314. this
  38315. },
  38316. clamp: function(e, t) {
  38317. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  38318. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  38319. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  38320. this
  38321. },
  38322. clampScalar: function(e, t) {
  38323. return void 0 === Me && (Me = new Ci.Vector3,
  38324. Re = new Ci.Vector3),
  38325. Me.set(e, e, e),
  38326. Re.set(t, t, t),
  38327. this.clamp(Me, Re)
  38328. },
  38329. clampLength: function(e, t) {
  38330. var i = this.length();
  38331. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  38332. this
  38333. },
  38334. floor: function() {
  38335. return this.x = Math.floor(this.x),
  38336. this.y = Math.floor(this.y),
  38337. this.z = Math.floor(this.z),
  38338. this
  38339. },
  38340. ceil: function() {
  38341. return this.x = Math.ceil(this.x),
  38342. this.y = Math.ceil(this.y),
  38343. this.z = Math.ceil(this.z),
  38344. this
  38345. },
  38346. round: function() {
  38347. return this.x = Math.round(this.x),
  38348. this.y = Math.round(this.y),
  38349. this.z = Math.round(this.z),
  38350. this
  38351. },
  38352. roundToZero: function() {
  38353. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  38354. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  38355. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  38356. this
  38357. },
  38358. negate: function() {
  38359. return this.x = -this.x,
  38360. this.y = -this.y,
  38361. this.z = -this.z,
  38362. this
  38363. },
  38364. dot: function(e) {
  38365. return this.x * e.x + this.y * e.y + this.z * e.z
  38366. },
  38367. lengthSq: function() {
  38368. return this.x * this.x + this.y * this.y + this.z * this.z
  38369. },
  38370. length: function() {
  38371. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  38372. },
  38373. lengthManhattan: function() {
  38374. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  38375. },
  38376. normalize: function() {
  38377. return this.divideScalar(this.length())
  38378. },
  38379. setLength: function(e) {
  38380. return this.multiplyScalar(e / this.length())
  38381. },
  38382. lerp: function(e, t) {
  38383. return this.x += (e.x - this.x) * t,
  38384. this.y += (e.y - this.y) * t,
  38385. this.z += (e.z - this.z) * t,
  38386. this
  38387. },
  38388. lerpVectors: function(e, t, i) {
  38389. return this.subVectors(t, e).multiplyScalar(i).add(e),
  38390. this
  38391. },
  38392. cross: function(e, t) {
  38393. if (void 0 !== t)
  38394. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  38395. this.crossVectors(e, t);
  38396. var i = this.x
  38397. , n = this.y
  38398. , r = this.z;
  38399. return this.x = n * e.z - r * e.y,
  38400. this.y = r * e.x - i * e.z,
  38401. this.z = i * e.y - n * e.x,
  38402. this
  38403. },
  38404. crossVectors: function(e, t) {
  38405. var i = e.x
  38406. , n = e.y
  38407. , r = e.z
  38408. , o = t.x
  38409. , a = t.y
  38410. , s = t.z;
  38411. return this.x = n * s - r * a,
  38412. this.y = r * o - i * s,
  38413. this.z = i * a - n * o,
  38414. this
  38415. },
  38416. projectOnVector: function(e) {
  38417. return void 0 === xe && (xe = new Ci.Vector3),
  38418. xe.copy(e).normalize(),
  38419. Se = this.dot(xe),
  38420. this.copy(xe).multiplyScalar(Se)
  38421. },
  38422. projectOnPlane: function(e) {
  38423. return void 0 === Te && (Te = new Ci.Vector3),
  38424. Te.copy(this).projectOnVector(e),
  38425. this.sub(Te)
  38426. },
  38427. reflect: function(e) {
  38428. return void 0 === we && (we = new Ci.Vector3),
  38429. this.sub(we.copy(e).multiplyScalar(2 * this.dot(e)))
  38430. },
  38431. angleTo: function(e) {
  38432. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  38433. return Math.acos(Ci.Math.clamp(t, -1, 1))
  38434. },
  38435. distanceTo: function(e) {
  38436. return Math.sqrt(this.distanceToSquared(e))
  38437. },
  38438. distanceToSquared: function(e) {
  38439. var t = this.x - e.x
  38440. , i = this.y - e.y
  38441. , n = this.z - e.z;
  38442. return t * t + i * i + n * n
  38443. },
  38444. setFromSpherical: function(e) {
  38445. var t = Math.sin(e.phi) * e.radius;
  38446. return this.x = t * Math.sin(e.theta),
  38447. this.y = Math.cos(e.phi) * e.radius,
  38448. this.z = t * Math.cos(e.theta),
  38449. this
  38450. },
  38451. setFromMatrixPosition: function(e) {
  38452. return this.setFromMatrixColumn(e, 3)
  38453. },
  38454. setFromMatrixScale: function(e) {
  38455. var t = this.setFromMatrixColumn(e, 0).length()
  38456. , i = this.setFromMatrixColumn(e, 1).length()
  38457. , n = this.setFromMatrixColumn(e, 2).length();
  38458. return this.x = t,
  38459. this.y = i,
  38460. this.z = n,
  38461. this
  38462. },
  38463. setFromMatrixColumn: function(e, t) {
  38464. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  38465. t = e = t),
  38466. this.fromArray(e.elements, 4 * t)
  38467. },
  38468. equals: function(e) {
  38469. return e.x === this.x && e.y === this.y && e.z === this.z
  38470. },
  38471. fromArray: function(e, t) {
  38472. return void 0 === t && (t = 0),
  38473. this.x = e[t],
  38474. this.y = e[t + 1],
  38475. this.z = e[t + 2],
  38476. this
  38477. },
  38478. toArray: function(e, t) {
  38479. return void 0 === e && (e = []),
  38480. void 0 === t && (t = 0),
  38481. e[t] = this.x,
  38482. e[t + 1] = this.y,
  38483. e[t + 2] = this.z,
  38484. e
  38485. },
  38486. fromAttribute: function(e, t, i) {
  38487. return void 0 === i && (i = 0),
  38488. t = t * e.itemSize + i,
  38489. this.x = e.array[t],
  38490. this.y = e.array[t + 1],
  38491. this.z = e.array[t + 2],
  38492. this
  38493. }
  38494. },
  38495. Ci.Vector4 = function(e, t, i, n) {
  38496. this.x = e || 0,
  38497. this.y = t || 0,
  38498. this.z = i || 0,
  38499. this.w = void 0 !== n ? n : 1
  38500. }
  38501. ,
  38502. Ci.Vector4.prototype = {
  38503. constructor: Ci.Vector4,
  38504. set: function(e, t, i, n) {
  38505. return this.x = e,
  38506. this.y = t,
  38507. this.z = i,
  38508. this.w = n,
  38509. this
  38510. },
  38511. setScalar: function(e) {
  38512. return this.x = e,
  38513. this.y = e,
  38514. this.z = e,
  38515. this.w = e,
  38516. this
  38517. },
  38518. setX: function(e) {
  38519. return this.x = e,
  38520. this
  38521. },
  38522. setY: function(e) {
  38523. return this.y = e,
  38524. this
  38525. },
  38526. setZ: function(e) {
  38527. return this.z = e,
  38528. this
  38529. },
  38530. setW: function(e) {
  38531. return this.w = e,
  38532. this
  38533. },
  38534. setComponent: function(e, t) {
  38535. switch (e) {
  38536. case 0:
  38537. this.x = t;
  38538. break;
  38539. case 1:
  38540. this.y = t;
  38541. break;
  38542. case 2:
  38543. this.z = t;
  38544. break;
  38545. case 3:
  38546. this.w = t;
  38547. break;
  38548. default:
  38549. throw new Error("index is out of range: " + e)
  38550. }
  38551. },
  38552. getComponent: function(e) {
  38553. switch (e) {
  38554. case 0:
  38555. return this.x;
  38556. case 1:
  38557. return this.y;
  38558. case 2:
  38559. return this.z;
  38560. case 3:
  38561. return this.w;
  38562. default:
  38563. throw new Error("index is out of range: " + e)
  38564. }
  38565. },
  38566. clone: function() {
  38567. return new this.constructor(this.x,this.y,this.z,this.w)
  38568. },
  38569. copy: function(e) {
  38570. return this.x = e.x,
  38571. this.y = e.y,
  38572. this.z = e.z,
  38573. this.w = void 0 !== e.w ? e.w : 1,
  38574. this
  38575. },
  38576. add: function(e, t) {
  38577. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  38578. this.addVectors(e, t)) : (this.x += e.x,
  38579. this.y += e.y,
  38580. this.z += e.z,
  38581. this.w += e.w,
  38582. this)
  38583. },
  38584. addScalar: function(e) {
  38585. return this.x += e,
  38586. this.y += e,
  38587. this.z += e,
  38588. this.w += e,
  38589. this
  38590. },
  38591. addVectors: function(e, t) {
  38592. return this.x = e.x + t.x,
  38593. this.y = e.y + t.y,
  38594. this.z = e.z + t.z,
  38595. this.w = e.w + t.w,
  38596. this
  38597. },
  38598. addScaledVector: function(e, t) {
  38599. return this.x += e.x * t,
  38600. this.y += e.y * t,
  38601. this.z += e.z * t,
  38602. this.w += e.w * t,
  38603. this
  38604. },
  38605. sub: function(e, t) {
  38606. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  38607. this.subVectors(e, t)) : (this.x -= e.x,
  38608. this.y -= e.y,
  38609. this.z -= e.z,
  38610. this.w -= e.w,
  38611. this)
  38612. },
  38613. subScalar: function(e) {
  38614. return this.x -= e,
  38615. this.y -= e,
  38616. this.z -= e,
  38617. this.w -= e,
  38618. this
  38619. },
  38620. subVectors: function(e, t) {
  38621. return this.x = e.x - t.x,
  38622. this.y = e.y - t.y,
  38623. this.z = e.z - t.z,
  38624. this.w = e.w - t.w,
  38625. this
  38626. },
  38627. multiplyScalar: function(e) {
  38628. return isFinite(e) ? (this.x *= e,
  38629. this.y *= e,
  38630. this.z *= e,
  38631. this.w *= e) : (this.x = 0,
  38632. this.y = 0,
  38633. this.z = 0,
  38634. this.w = 0),
  38635. this
  38636. },
  38637. applyMatrix4: function(e) {
  38638. var t = this.x
  38639. , i = this.y
  38640. , n = this.z
  38641. , r = this.w
  38642. , o = e.elements;
  38643. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  38644. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  38645. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  38646. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  38647. this
  38648. },
  38649. divideScalar: function(e) {
  38650. return this.multiplyScalar(1 / e)
  38651. },
  38652. setAxisAngleFromQuaternion: function(e) {
  38653. this.w = 2 * Math.acos(e.w);
  38654. var t = Math.sqrt(1 - e.w * e.w);
  38655. return t < 1e-4 ? (this.x = 1,
  38656. this.y = 0,
  38657. this.z = 0) : (this.x = e.x / t,
  38658. this.y = e.y / t,
  38659. this.z = e.z / t),
  38660. this
  38661. },
  38662. setAxisAngleFromRotationMatrix: function(e) {
  38663. var t, i, n, r, o = e.elements, a = o[0], s = o[4], l = o[8], c = o[1], h = o[5], u = o[9], d = o[2], p = o[6], f = o[10];
  38664. if (Math.abs(s - c) < .01 && Math.abs(l - d) < .01 && Math.abs(u - p) < .01) {
  38665. if (Math.abs(s + c) < .1 && Math.abs(l + d) < .1 && Math.abs(u + p) < .1 && Math.abs(a + h + f - 3) < .1)
  38666. return this.set(1, 0, 0, 0),
  38667. this;
  38668. t = Math.PI;
  38669. var g = (a + 1) / 2
  38670. , m = (h + 1) / 2
  38671. , v = (f + 1) / 2
  38672. , y = (s + c) / 4
  38673. , A = (l + d) / 4
  38674. , C = (u + p) / 4;
  38675. return m < g && v < g ? r = g < .01 ? (i = 0,
  38676. n = .707106781) : (n = y / (i = Math.sqrt(g)),
  38677. A / i) : v < m ? r = m < .01 ? (n = 0,
  38678. i = .707106781) : (i = y / (n = Math.sqrt(m)),
  38679. C / n) : v < .01 ? (n = i = .707106781,
  38680. r = 0) : (i = A / (r = Math.sqrt(v)),
  38681. n = C / r),
  38682. this.set(i, n, r, t),
  38683. this
  38684. }
  38685. var I = Math.sqrt((p - u) * (p - u) + (l - d) * (l - d) + (c - s) * (c - s));
  38686. return Math.abs(I) < .001 && (I = 1),
  38687. this.x = (p - u) / I,
  38688. this.y = (l - d) / I,
  38689. this.z = (c - s) / I,
  38690. this.w = Math.acos((a + h + f - 1) / 2),
  38691. this
  38692. },
  38693. min: function(e) {
  38694. return this.x = Math.min(this.x, e.x),
  38695. this.y = Math.min(this.y, e.y),
  38696. this.z = Math.min(this.z, e.z),
  38697. this.w = Math.min(this.w, e.w),
  38698. this
  38699. },
  38700. max: function(e) {
  38701. return this.x = Math.max(this.x, e.x),
  38702. this.y = Math.max(this.y, e.y),
  38703. this.z = Math.max(this.z, e.z),
  38704. this.w = Math.max(this.w, e.w),
  38705. this
  38706. },
  38707. clamp: function(e, t) {
  38708. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  38709. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  38710. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  38711. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  38712. this
  38713. },
  38714. clampScalar: function(e, t) {
  38715. return void 0 === _e && (_e = new Ci.Vector4,
  38716. be = new Ci.Vector4),
  38717. _e.set(e, e, e, e),
  38718. be.set(t, t, t, t),
  38719. this.clamp(_e, be)
  38720. },
  38721. floor: function() {
  38722. return this.x = Math.floor(this.x),
  38723. this.y = Math.floor(this.y),
  38724. this.z = Math.floor(this.z),
  38725. this.w = Math.floor(this.w),
  38726. this
  38727. },
  38728. ceil: function() {
  38729. return this.x = Math.ceil(this.x),
  38730. this.y = Math.ceil(this.y),
  38731. this.z = Math.ceil(this.z),
  38732. this.w = Math.ceil(this.w),
  38733. this
  38734. },
  38735. round: function() {
  38736. return this.x = Math.round(this.x),
  38737. this.y = Math.round(this.y),
  38738. this.z = Math.round(this.z),
  38739. this.w = Math.round(this.w),
  38740. this
  38741. },
  38742. roundToZero: function() {
  38743. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  38744. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  38745. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  38746. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  38747. this
  38748. },
  38749. negate: function() {
  38750. return this.x = -this.x,
  38751. this.y = -this.y,
  38752. this.z = -this.z,
  38753. this.w = -this.w,
  38754. this
  38755. },
  38756. dot: function(e) {
  38757. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  38758. },
  38759. lengthSq: function() {
  38760. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  38761. },
  38762. length: function() {
  38763. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  38764. },
  38765. lengthManhattan: function() {
  38766. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  38767. },
  38768. normalize: function() {
  38769. return this.divideScalar(this.length())
  38770. },
  38771. setLength: function(e) {
  38772. return this.multiplyScalar(e / this.length())
  38773. },
  38774. lerp: function(e, t) {
  38775. return this.x += (e.x - this.x) * t,
  38776. this.y += (e.y - this.y) * t,
  38777. this.z += (e.z - this.z) * t,
  38778. this.w += (e.w - this.w) * t,
  38779. this
  38780. },
  38781. lerpVectors: function(e, t, i) {
  38782. return this.subVectors(t, e).multiplyScalar(i).add(e),
  38783. this
  38784. },
  38785. equals: function(e) {
  38786. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  38787. },
  38788. fromArray: function(e, t) {
  38789. return void 0 === t && (t = 0),
  38790. this.x = e[t],
  38791. this.y = e[t + 1],
  38792. this.z = e[t + 2],
  38793. this.w = e[t + 3],
  38794. this
  38795. },
  38796. toArray: function(e, t) {
  38797. return void 0 === e && (e = []),
  38798. void 0 === t && (t = 0),
  38799. e[t] = this.x,
  38800. e[t + 1] = this.y,
  38801. e[t + 2] = this.z,
  38802. e[t + 3] = this.w,
  38803. e
  38804. },
  38805. fromAttribute: function(e, t, i) {
  38806. return void 0 === i && (i = 0),
  38807. t = t * e.itemSize + i,
  38808. this.x = e.array[t],
  38809. this.y = e.array[t + 1],
  38810. this.z = e.array[t + 2],
  38811. this.w = e.array[t + 3],
  38812. this
  38813. }
  38814. },
  38815. Ci.Euler = function(e, t, i, n) {
  38816. this._x = e || 0,
  38817. this._y = t || 0,
  38818. this._z = i || 0,
  38819. this._order = n || Ci.Euler.DefaultOrder
  38820. }
  38821. ,
  38822. Ci.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  38823. Ci.Euler.DefaultOrder = "XYZ",
  38824. Ci.Euler.prototype = {
  38825. constructor: Ci.Euler,
  38826. get x() {
  38827. return this._x
  38828. },
  38829. set x(e) {
  38830. this._x = e,
  38831. this.onChangeCallback()
  38832. },
  38833. get y() {
  38834. return this._y
  38835. },
  38836. set y(e) {
  38837. this._y = e,
  38838. this.onChangeCallback()
  38839. },
  38840. get z() {
  38841. return this._z
  38842. },
  38843. set z(e) {
  38844. this._z = e,
  38845. this.onChangeCallback()
  38846. },
  38847. get order() {
  38848. return this._order
  38849. },
  38850. set order(e) {
  38851. this._order = e,
  38852. this.onChangeCallback()
  38853. },
  38854. set: function(e, t, i, n) {
  38855. return this._x = e,
  38856. this._y = t,
  38857. this._z = i,
  38858. this._order = n || this._order,
  38859. this.onChangeCallback(),
  38860. this
  38861. },
  38862. clone: function() {
  38863. return new this.constructor(this._x,this._y,this._z,this._order)
  38864. },
  38865. copy: function(e) {
  38866. return this._x = e._x,
  38867. this._y = e._y,
  38868. this._z = e._z,
  38869. this._order = e._order,
  38870. this.onChangeCallback(),
  38871. this
  38872. },
  38873. toObject: function() {//xzw
  38874. return {x:this.x,y:this.y,z:this.z}
  38875. },
  38876. setFromRotationMatrix: function(e, t, i) {
  38877. var n = Ci.Math.clamp
  38878. , r = e.elements
  38879. , o = r[0]
  38880. , a = r[4]
  38881. , s = r[8]
  38882. , l = r[1]
  38883. , c = r[5]
  38884. , h = r[9]
  38885. , u = r[2]
  38886. , d = r[6]
  38887. , p = r[10];
  38888. return "XYZ" === (t = t || this._order) ? (this._y = Math.asin(n(s, -1, 1)),
  38889. Math.abs(s) < .99999 ? (this._x = Math.atan2(-h, p),
  38890. this._z = Math.atan2(-a, o)) : (this._x = Math.atan2(d, c),
  38891. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-n(h, -1, 1)),
  38892. Math.abs(h) < .99999 ? (this._y = Math.atan2(s, p),
  38893. this._z = Math.atan2(l, c)) : (this._y = Math.atan2(-u, o),
  38894. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(n(d, -1, 1)),
  38895. Math.abs(d) < .99999 ? (this._y = Math.atan2(-u, p),
  38896. this._z = Math.atan2(-a, c)) : (this._y = 0,
  38897. this._z = Math.atan2(l, o))) : "ZYX" === t ? (this._y = Math.asin(-n(u, -1, 1)),
  38898. Math.abs(u) < .99999 ? (this._x = Math.atan2(d, p),
  38899. this._z = Math.atan2(l, o)) : (this._x = 0,
  38900. this._z = Math.atan2(-a, c))) : "YZX" === t ? (this._z = Math.asin(n(l, -1, 1)),
  38901. Math.abs(l) < .99999 ? (this._x = Math.atan2(-h, c),
  38902. this._y = Math.atan2(-u, o)) : (this._x = 0,
  38903. this._y = Math.atan2(s, p))) : "XZY" === t ? (this._z = Math.asin(-n(a, -1, 1)),
  38904. Math.abs(a) < .99999 ? (this._x = Math.atan2(d, c),
  38905. this._y = Math.atan2(s, o)) : (this._x = Math.atan2(-h, p),
  38906. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  38907. this._order = t,
  38908. !1 !== i && this.onChangeCallback(),
  38909. this
  38910. },
  38911. setFromQuaternion: function(e, t, i) {
  38912. return void 0 === Ee && (Ee = new Ci.Matrix4),
  38913. Ee.makeRotationFromQuaternion(e),
  38914. this.setFromRotationMatrix(Ee, t, i),
  38915. this
  38916. },
  38917. setFromVector3: function(e, t) {
  38918. return this.set(e.x, e.y, e.z, t || this._order)
  38919. },
  38920. reorder: (Ie = new Ci.Quaternion,
  38921. function(e) {
  38922. Ie.setFromEuler(this),
  38923. this.setFromQuaternion(Ie, e)
  38924. }
  38925. ),
  38926. equals: function(e) {
  38927. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  38928. },
  38929. fromArray: function(e) {
  38930. return this._x = e[0],
  38931. this._y = e[1],
  38932. this._z = e[2],
  38933. void 0 !== e[3] && (this._order = e[3]),
  38934. this.onChangeCallback(),
  38935. this
  38936. },
  38937. toArray: function(e, t) {
  38938. return void 0 === e && (e = []),
  38939. void 0 === t && (t = 0),
  38940. e[t] = this._x,
  38941. e[t + 1] = this._y,
  38942. e[t + 2] = this._z,
  38943. e[t + 3] = this._order,
  38944. e
  38945. },
  38946. toVector3: function(e) {
  38947. return e ? e.set(this._x, this._y, this._z) : new Ci.Vector3(this._x,this._y,this._z)
  38948. },
  38949. onChange: function(e) {
  38950. return this.onChangeCallback = e,
  38951. this
  38952. },
  38953. onChangeCallback: function() {}
  38954. },
  38955. Ci.Line3 = function(e, t) {
  38956. this.start = void 0 !== e ? e : new Ci.Vector3,
  38957. this.end = void 0 !== t ? t : new Ci.Vector3
  38958. }
  38959. ,
  38960. Ci.Line3.prototype = {
  38961. constructor: Ci.Line3,
  38962. set: function(e, t) {
  38963. return this.start.copy(e),
  38964. this.end.copy(t),
  38965. this
  38966. },
  38967. clone: function() {
  38968. return (new this.constructor).copy(this)
  38969. },
  38970. copy: function(e) {
  38971. return this.start.copy(e.start),
  38972. this.end.copy(e.end),
  38973. this
  38974. },
  38975. center: function(e) {
  38976. return (e || new Ci.Vector3).addVectors(this.start, this.end).multiplyScalar(.5)
  38977. },
  38978. delta: function(e) {
  38979. return (e || new Ci.Vector3).subVectors(this.end, this.start)
  38980. },
  38981. distanceSq: function() {
  38982. return this.start.distanceToSquared(this.end)
  38983. },
  38984. distance: function() {
  38985. return this.start.distanceTo(this.end)
  38986. },
  38987. at: function(e, t) {
  38988. var i = t || new Ci.Vector3;
  38989. return this.delta(i).multiplyScalar(e).add(this.start)
  38990. },
  38991. closestPointToPointParameter: (Ae = new Ci.Vector3,
  38992. Ce = new Ci.Vector3,
  38993. function(e, t) {
  38994. Ae.subVectors(e, this.start),
  38995. Ce.subVectors(this.end, this.start);
  38996. var i = Ce.dot(Ce)
  38997. , n = Ce.dot(Ae) / i;
  38998. return t && (n = Ci.Math.clamp(n, 0, 1)),
  38999. n
  39000. }
  39001. ),
  39002. closestPointToPoint: function(e, t, i) {
  39003. var n = this.closestPointToPointParameter(e, t)
  39004. , r = i || new Ci.Vector3;
  39005. return this.delta(r).multiplyScalar(n).add(this.start)
  39006. },
  39007. applyMatrix4: function(e) {
  39008. return this.start.applyMatrix4(e),
  39009. this.end.applyMatrix4(e),
  39010. this
  39011. },
  39012. equals: function(e) {
  39013. return e.start.equals(this.start) && e.end.equals(this.end)
  39014. }
  39015. },
  39016. Ci.Box2 = function(e, t) {
  39017. this.min = void 0 !== e ? e : new Ci.Vector2(1 / 0,1 / 0),
  39018. this.max = void 0 !== t ? t : new Ci.Vector2(-1 / 0,-1 / 0)
  39019. }
  39020. ,
  39021. Ci.Box2.prototype = {
  39022. constructor: Ci.Box2,
  39023. set: function(e, t) {
  39024. return this.min.copy(e),
  39025. this.max.copy(t),
  39026. this
  39027. },
  39028. setFromPoints: function(e) {
  39029. this.makeEmpty();
  39030. for (var t = 0, i = e.length; t < i; t++)
  39031. this.expandByPoint(e[t]);
  39032. return this
  39033. },
  39034. setFromCenterAndSize: (ye = new Ci.Vector2,
  39035. function(e, t) {
  39036. var i = ye.copy(t).multiplyScalar(.5);
  39037. return this.min.copy(e).sub(i),
  39038. this.max.copy(e).add(i),
  39039. this
  39040. }
  39041. ),
  39042. clone: function() {
  39043. return (new this.constructor).copy(this)
  39044. },
  39045. copy: function(e) {
  39046. return this.min.copy(e.min),
  39047. this.max.copy(e.max),
  39048. this
  39049. },
  39050. makeEmpty: function() {
  39051. return this.min.x = this.min.y = 1 / 0,
  39052. this.max.x = this.max.y = -1 / 0,
  39053. this
  39054. },
  39055. isEmpty: function() {
  39056. return this.max.x < this.min.x || this.max.y < this.min.y
  39057. },
  39058. center: function(e) {
  39059. return (e || new Ci.Vector2).addVectors(this.min, this.max).multiplyScalar(.5)
  39060. },
  39061. size: function(e) {
  39062. return (e || new Ci.Vector2).subVectors(this.max, this.min)
  39063. },
  39064. expandByPoint: function(e) {
  39065. return this.min.min(e),
  39066. this.max.max(e),
  39067. this
  39068. },
  39069. expandByVector: function(e) {
  39070. return this.min.sub(e),
  39071. this.max.add(e),
  39072. this
  39073. },
  39074. expandByScalar: function(e) {
  39075. return this.min.addScalar(-e),
  39076. this.max.addScalar(e),
  39077. this
  39078. },
  39079. containsPoint: function(e) {
  39080. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  39081. },
  39082. containsBox: function(e) {
  39083. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  39084. },
  39085. getParameter: function(e, t) {
  39086. return (t || new Ci.Vector2).set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  39087. },
  39088. intersectsBox: function(e) {
  39089. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  39090. },
  39091. clampPoint: function(e, t) {
  39092. return (t || new Ci.Vector2).copy(e).clamp(this.min, this.max)
  39093. },
  39094. distanceToPoint: (ve = new Ci.Vector2,
  39095. function(e) {
  39096. return ve.copy(e).clamp(this.min, this.max).sub(e).length()
  39097. }
  39098. ),
  39099. intersect: function(e) {
  39100. return this.min.max(e.min),
  39101. this.max.min(e.max),
  39102. this
  39103. },
  39104. union: function(e) {
  39105. return this.min.min(e.min),
  39106. this.max.max(e.max),
  39107. this
  39108. },
  39109. translate: function(e) {
  39110. return this.min.add(e),
  39111. this.max.add(e),
  39112. this
  39113. },
  39114. equals: function(e) {
  39115. return e.min.equals(this.min) && e.max.equals(this.max)
  39116. }
  39117. },
  39118. Ci.Box3 = function(e, t) {
  39119. this.min = void 0 !== e ? e : new Ci.Vector3(1 / 0,1 / 0,1 / 0),
  39120. this.max = void 0 !== t ? t : new Ci.Vector3(-1 / 0,-1 / 0,-1 / 0)
  39121. }
  39122. ,
  39123. Ci.Box3.prototype = {
  39124. constructor: Ci.Box3,
  39125. set: function(e, t) {
  39126. return this.min.copy(e),
  39127. this.max.copy(t),
  39128. this
  39129. },
  39130. setFromArray: function(e) {
  39131. this.makeEmpty();
  39132. for (var t = 1 / 0, i = 1 / 0, n = 1 / 0, r = -1 / 0, o = -1 / 0, a = -1 / 0, s = 0, l = e.length; s < l; s += 3) {
  39133. var c = e[s]
  39134. , h = e[s + 1]
  39135. , u = e[s + 2];
  39136. c < t && (t = c),
  39137. h < i && (i = h),
  39138. u < n && (n = u),
  39139. r < c && (r = c),
  39140. o < h && (o = h),
  39141. a < u && (a = u)
  39142. }
  39143. this.min.set(t, i, n),
  39144. this.max.set(r, o, a)
  39145. },
  39146. setFromPoints: function(e) {
  39147. this.makeEmpty();
  39148. for (var t = 0, i = e.length; t < i; t++)
  39149. this.expandByPoint(e[t]);
  39150. return this
  39151. },
  39152. setFromCenterAndSize: (me = new Ci.Vector3,
  39153. function(e, t) {
  39154. var i = me.copy(t).multiplyScalar(.5);
  39155. return this.min.copy(e).sub(i),
  39156. this.max.copy(e).add(i),
  39157. this
  39158. }
  39159. ),
  39160. setFromObject: function(e) {
  39161. void 0 === ge && (ge = new Ci.Box3);
  39162. var i = this;
  39163. return this.makeEmpty(),
  39164. e.updateMatrixWorld(!0),
  39165. e.traverse(function(e) {
  39166. var t = e.geometry;
  39167. void 0 !== t && (null === t.boundingBox && t.computeBoundingBox(),
  39168. !1 === t.boundingBox.isEmpty() && (ge.copy(t.boundingBox),
  39169. ge.applyMatrix4(e.matrixWorld),
  39170. i.union(ge)))
  39171. }),
  39172. this
  39173. },
  39174. clone: function() {
  39175. return (new this.constructor).copy(this)
  39176. },
  39177. copy: function(e) {
  39178. return this.min.copy(e.min),
  39179. this.max.copy(e.max),
  39180. this
  39181. },
  39182. makeEmpty: function() {
  39183. return this.min.x = this.min.y = this.min.z = 1 / 0,
  39184. this.max.x = this.max.y = this.max.z = -1 / 0,
  39185. this
  39186. },
  39187. isEmpty: function() {
  39188. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  39189. },
  39190. center: function(e) {
  39191. return (e || new Ci.Vector3).addVectors(this.min, this.max).multiplyScalar(.5)
  39192. },
  39193. size: function(e) {
  39194. return (e || new Ci.Vector3).subVectors(this.max, this.min)
  39195. },
  39196. expandByPoint: function(e) {
  39197. return this.min.min(e),
  39198. this.max.max(e),
  39199. this
  39200. },
  39201. expandByVector: function(e) {
  39202. return this.min.sub(e),
  39203. this.max.add(e),
  39204. this
  39205. },
  39206. expandByScalar: function(e) {
  39207. return this.min.addScalar(-e),
  39208. this.max.addScalar(e),
  39209. this
  39210. },
  39211. containsPoint: function(e) {
  39212. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  39213. },
  39214. containsBox: function(e) {
  39215. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  39216. },
  39217. getParameter: function(e, t) {
  39218. return (t || new Ci.Vector3).set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  39219. },
  39220. intersectsBox: function(e) {
  39221. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  39222. },
  39223. intersectsSphere: function(e) {
  39224. return void 0 === fe && (fe = new Ci.Vector3),
  39225. this.clampPoint(e.center, fe),
  39226. fe.distanceToSquared(e.center) <= e.radius * e.radius
  39227. },
  39228. intersectsPlane: function(e) {
  39229. var t, i;
  39230. return i = 0 < e.normal.x ? (t = e.normal.x * this.min.x,
  39231. e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  39232. e.normal.x * this.min.x),
  39233. 0 < e.normal.y ? (t += e.normal.y * this.min.y,
  39234. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  39235. i += e.normal.y * this.min.y),
  39236. 0 < e.normal.z ? (t += e.normal.z * this.min.z,
  39237. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  39238. i += e.normal.z * this.min.z),
  39239. t <= e.constant && i >= e.constant
  39240. },
  39241. clampPoint: function(e, t) {
  39242. return (t || new Ci.Vector3).copy(e).clamp(this.min, this.max)
  39243. },
  39244. distanceToPoint: (pe = new Ci.Vector3,
  39245. function(e) {
  39246. return pe.copy(e).clamp(this.min, this.max).sub(e).length()
  39247. }
  39248. ),
  39249. getBoundingSphere: (de = new Ci.Vector3,
  39250. function(e) {
  39251. var t = e || new Ci.Sphere;
  39252. return t.center = this.center(),
  39253. t.radius = .5 * this.size(de).length(),
  39254. t
  39255. }
  39256. ),
  39257. intersect: function(e) {
  39258. return this.min.max(e.min),
  39259. this.max.min(e.max),
  39260. this
  39261. },
  39262. union: function(e) {
  39263. return this.min.min(e.min),
  39264. this.max.max(e.max),
  39265. this
  39266. },
  39267. applyMatrix4: (ue = [new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3],
  39268. function(e) {
  39269. return ue[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(e),
  39270. ue[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(e),
  39271. ue[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(e),
  39272. ue[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(e),
  39273. ue[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(e),
  39274. ue[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(e),
  39275. ue[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(e),
  39276. ue[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(e),
  39277. this.makeEmpty(),
  39278. this.setFromPoints(ue),
  39279. this
  39280. }
  39281. ),
  39282. translate: function(e) {
  39283. return this.min.add(e),
  39284. this.max.add(e),
  39285. this
  39286. },
  39287. equals: function(e) {
  39288. return e.min.equals(this.min) && e.max.equals(this.max)
  39289. }
  39290. },
  39291. Ci.Matrix3 = function() {
  39292. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  39293. 0 < arguments.length && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  39294. }
  39295. ,
  39296. Ci.Matrix3.prototype = {
  39297. constructor: Ci.Matrix3,
  39298. set: function(e, t, i, n, r, o, a, s, l) {
  39299. var c = this.elements;
  39300. return c[0] = e,
  39301. c[1] = n,
  39302. c[2] = a,
  39303. c[3] = t,
  39304. c[4] = r,
  39305. c[5] = s,
  39306. c[6] = i,
  39307. c[7] = o,
  39308. c[8] = l,
  39309. this
  39310. },
  39311. identity: function() {
  39312. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  39313. this
  39314. },
  39315. clone: function() {
  39316. return (new this.constructor).fromArray(this.elements)
  39317. },
  39318. copy: function(e) {
  39319. var t = e.elements;
  39320. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  39321. this
  39322. },
  39323. setFromMatrix4: function(e) {
  39324. var t = e.elements;
  39325. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  39326. this
  39327. },
  39328. applyToVector3Array: function(e, t, i) {
  39329. void 0 === he && (he = new Ci.Vector3),
  39330. void 0 === t && (t = 0),
  39331. void 0 === i && (i = e.length);
  39332. for (var n = 0, r = t; n < i; n += 3,
  39333. r += 3)
  39334. he.fromArray(e, r),
  39335. he.applyMatrix3(this),
  39336. he.toArray(e, r);
  39337. return e
  39338. },
  39339. applyToBuffer: function(e, t, i) {
  39340. void 0 === ce && (ce = new Ci.Vector3),
  39341. void 0 === t && (t = 0),
  39342. void 0 === i && (i = e.length / e.itemSize);
  39343. for (var n = 0, r = t; n < i; n++,
  39344. r++)
  39345. ce.x = e.getX(r),
  39346. ce.y = e.getY(r),
  39347. ce.z = e.getZ(r),
  39348. ce.applyMatrix3(this),
  39349. e.setXYZ(ce.x, ce.y, ce.z);
  39350. return e
  39351. },
  39352. multiplyScalar: function(e) {
  39353. var t = this.elements;
  39354. return t[0] *= e,
  39355. t[3] *= e,
  39356. t[6] *= e,
  39357. t[1] *= e,
  39358. t[4] *= e,
  39359. t[7] *= e,
  39360. t[2] *= e,
  39361. t[5] *= e,
  39362. t[8] *= e,
  39363. this
  39364. },
  39365. determinant: function() {
  39366. var e = this.elements
  39367. , t = e[0]
  39368. , i = e[1]
  39369. , n = e[2]
  39370. , r = e[3]
  39371. , o = e[4]
  39372. , a = e[5]
  39373. , s = e[6]
  39374. , l = e[7]
  39375. , c = e[8];
  39376. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  39377. },
  39378. getInverse: function(e, t) {
  39379. e instanceof Ci.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  39380. var i = e.elements
  39381. , n = this.elements
  39382. , r = i[0]
  39383. , o = i[1]
  39384. , a = i[2]
  39385. , s = i[3]
  39386. , l = i[4]
  39387. , c = i[5]
  39388. , h = i[6]
  39389. , u = i[7]
  39390. , d = i[8]
  39391. , p = d * l - c * u
  39392. , f = c * h - d * s
  39393. , g = u * s - l * h
  39394. , m = r * p + o * f + a * g;
  39395. if (0 != m)
  39396. return n[0] = p,
  39397. n[1] = a * u - d * o,
  39398. n[2] = c * o - a * l,
  39399. n[3] = f,
  39400. n[4] = d * r - a * h,
  39401. n[5] = a * s - c * r,
  39402. n[6] = g,
  39403. n[7] = o * h - u * r,
  39404. n[8] = l * r - o * s,
  39405. this.multiplyScalar(1 / m);
  39406. var v = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  39407. if (t)
  39408. throw new Error(v);
  39409. return this.identity()/* console.warn(v), *///许钟文删 boxHelper报的
  39410. },
  39411. transpose: function() {
  39412. var e, t = this.elements;
  39413. return e = t[1],
  39414. t[1] = t[3],
  39415. t[3] = e,
  39416. e = t[2],
  39417. t[2] = t[6],
  39418. t[6] = e,
  39419. e = t[5],
  39420. t[5] = t[7],
  39421. t[7] = e,
  39422. this
  39423. },
  39424. flattenToArrayOffset: function(e, t) {
  39425. var i = this.elements;
  39426. return e[t] = i[0],
  39427. e[t + 1] = i[1],
  39428. e[t + 2] = i[2],
  39429. e[t + 3] = i[3],
  39430. e[t + 4] = i[4],
  39431. e[t + 5] = i[5],
  39432. e[t + 6] = i[6],
  39433. e[t + 7] = i[7],
  39434. e[t + 8] = i[8],
  39435. e
  39436. },
  39437. getNormalMatrix: function(e) {
  39438. return this.setFromMatrix4(e).getInverse(this).transpose()
  39439. },
  39440. transposeIntoArray: function(e) {
  39441. var t = this.elements;
  39442. return e[0] = t[0],
  39443. e[1] = t[3],
  39444. e[2] = t[6],
  39445. e[3] = t[1],
  39446. e[4] = t[4],
  39447. e[5] = t[7],
  39448. e[6] = t[2],
  39449. e[7] = t[5],
  39450. e[8] = t[8],
  39451. this
  39452. },
  39453. fromArray: function(e) {
  39454. return this.elements.set(e),
  39455. this
  39456. },
  39457. toArray: function() {
  39458. var e = this.elements;
  39459. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  39460. }
  39461. },
  39462. Ci.Matrix4 = function() {
  39463. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  39464. 0 < arguments.length && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  39465. }
  39466. ,
  39467. Ci.Matrix4.prototype = {
  39468. constructor: Ci.Matrix4,
  39469. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  39470. var m = this.elements;
  39471. return m[0] = e,
  39472. m[4] = t,
  39473. m[8] = i,
  39474. m[12] = n,
  39475. m[1] = r,
  39476. m[5] = o,
  39477. m[9] = a,
  39478. m[13] = s,
  39479. m[2] = l,
  39480. m[6] = c,
  39481. m[10] = h,
  39482. m[14] = u,
  39483. m[3] = d,
  39484. m[7] = p,
  39485. m[11] = f,
  39486. m[15] = g,
  39487. this
  39488. },
  39489. identity: function() {
  39490. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  39491. this
  39492. },
  39493. clone: function() {
  39494. return (new Ci.Matrix4).fromArray(this.elements)
  39495. },
  39496. copy: function(e) {
  39497. return this.elements.set(e.elements),
  39498. this
  39499. },
  39500. copyPosition: function(e) {
  39501. var t = this.elements
  39502. , i = e.elements;
  39503. return t[12] = i[12],
  39504. t[13] = i[13],
  39505. t[14] = i[14],
  39506. this
  39507. },
  39508. extractBasis: function(e, t, i) {
  39509. return e.setFromMatrixColumn(this, 0),
  39510. t.setFromMatrixColumn(this, 1),
  39511. i.setFromMatrixColumn(this, 2),
  39512. this
  39513. },
  39514. makeBasis: function(e, t, i) {
  39515. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  39516. this
  39517. },
  39518. extractRotation: function(e) {
  39519. void 0 === le && (le = new Ci.Vector3);
  39520. var t = this.elements
  39521. , i = e.elements
  39522. , n = 1 / le.setFromMatrixColumn(e, 0).length()
  39523. , r = 1 / le.setFromMatrixColumn(e, 1).length()
  39524. , o = 1 / le.setFromMatrixColumn(e, 2).length();
  39525. return t[0] = i[0] * n,
  39526. t[1] = i[1] * n,
  39527. t[2] = i[2] * n,
  39528. t[4] = i[4] * r,
  39529. t[5] = i[5] * r,
  39530. t[6] = i[6] * r,
  39531. t[8] = i[8] * o,
  39532. t[9] = i[9] * o,
  39533. t[10] = i[10] * o,
  39534. this
  39535. },
  39536. makeRotationFromEuler: function(e) {
  39537. e instanceof Ci.Euler == 0 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39538. var t = this.elements
  39539. , i = e.x
  39540. , n = e.y
  39541. , r = e.z
  39542. , o = Math.cos(i)
  39543. , a = Math.sin(i)
  39544. , s = Math.cos(n)
  39545. , l = Math.sin(n)
  39546. , c = Math.cos(r)
  39547. , h = Math.sin(r);
  39548. if ("XYZ" === e.order) {
  39549. var u = o * c
  39550. , d = o * h
  39551. , p = a * c
  39552. , f = a * h;
  39553. t[0] = s * c,
  39554. t[4] = -s * h,
  39555. t[8] = l,
  39556. t[1] = d + p * l,
  39557. t[5] = u - f * l,
  39558. t[9] = -a * s,
  39559. t[2] = f - u * l,
  39560. t[6] = p + d * l,
  39561. t[10] = o * s
  39562. } else if ("YXZ" === e.order) {
  39563. var g = s * c
  39564. , m = s * h
  39565. , v = l * c
  39566. , y = l * h;
  39567. t[0] = g + y * a,
  39568. t[4] = v * a - m,
  39569. t[8] = o * l,
  39570. t[1] = o * h,
  39571. t[5] = o * c,
  39572. t[9] = -a,
  39573. t[2] = m * a - v,
  39574. t[6] = y + g * a,
  39575. t[10] = o * s
  39576. } else if ("ZXY" === e.order) {
  39577. g = s * c,
  39578. m = s * h,
  39579. v = l * c,
  39580. y = l * h;
  39581. t[0] = g - y * a,
  39582. t[4] = -o * h,
  39583. t[8] = v + m * a,
  39584. t[1] = m + v * a,
  39585. t[5] = o * c,
  39586. t[9] = y - g * a,
  39587. t[2] = -o * l,
  39588. t[6] = a,
  39589. t[10] = o * s
  39590. } else if ("ZYX" === e.order) {
  39591. u = o * c,
  39592. d = o * h,
  39593. p = a * c,
  39594. f = a * h;
  39595. t[0] = s * c,
  39596. t[4] = p * l - d,
  39597. t[8] = u * l + f,
  39598. t[1] = s * h,
  39599. t[5] = f * l + u,
  39600. t[9] = d * l - p,
  39601. t[2] = -l,
  39602. t[6] = a * s,
  39603. t[10] = o * s
  39604. } else if ("YZX" === e.order) {
  39605. var A = o * s
  39606. , C = o * l
  39607. , I = a * s
  39608. , E = a * l;
  39609. t[0] = s * c,
  39610. t[4] = E - A * h,
  39611. t[8] = I * h + C,
  39612. t[1] = h,
  39613. t[5] = o * c,
  39614. t[9] = -a * c,
  39615. t[2] = -l * c,
  39616. t[6] = C * h + I,
  39617. t[10] = A - E * h
  39618. } else if ("XZY" === e.order) {
  39619. A = o * s,
  39620. C = o * l,
  39621. I = a * s,
  39622. E = a * l;
  39623. t[0] = s * c,
  39624. t[4] = -h,
  39625. t[8] = l * c,
  39626. t[1] = A * h + E,
  39627. t[5] = o * c,
  39628. t[9] = C * h - I,
  39629. t[2] = I * h - C,
  39630. t[6] = a * c,
  39631. t[10] = E * h + A
  39632. }
  39633. return t[3] = 0,
  39634. t[7] = 0,
  39635. t[11] = 0,
  39636. t[12] = 0,
  39637. t[13] = 0,
  39638. t[14] = 0,
  39639. t[15] = 1,
  39640. this
  39641. },
  39642. makeRotationFromQuaternion: function(e) {
  39643. var t = this.elements
  39644. , i = e.x
  39645. , n = e.y
  39646. , r = e.z
  39647. , o = e.w
  39648. , a = i + i
  39649. , s = n + n
  39650. , l = r + r
  39651. , c = i * a
  39652. , h = i * s
  39653. , u = i * l
  39654. , d = n * s
  39655. , p = n * l
  39656. , f = r * l
  39657. , g = o * a
  39658. , m = o * s
  39659. , v = o * l;
  39660. return t[0] = 1 - (d + f),
  39661. t[4] = h - v,
  39662. t[8] = u + m,
  39663. t[1] = h + v,
  39664. t[5] = 1 - (c + f),
  39665. t[9] = p - g,
  39666. t[2] = u - m,
  39667. t[6] = p + g,
  39668. t[10] = 1 - (c + d),
  39669. t[3] = 0,
  39670. t[7] = 0,
  39671. t[11] = 0,
  39672. t[12] = 0,
  39673. t[13] = 0,
  39674. t[14] = 0,
  39675. t[15] = 1,
  39676. this
  39677. },
  39678. lookAt: function(e, t, i) {
  39679. void 0 === oe && (oe = new Ci.Vector3),
  39680. void 0 === ae && (ae = new Ci.Vector3),
  39681. void 0 === se && (se = new Ci.Vector3);
  39682. var n = this.elements;
  39683. return se.subVectors(e, t).normalize(),
  39684. 0 === se.lengthSq() && (se.z = 1),
  39685. oe.crossVectors(i, se).normalize(),
  39686. 0 === oe.lengthSq() && (se.x += 1e-4,
  39687. oe.crossVectors(i, se).normalize()),
  39688. ae.crossVectors(se, oe),
  39689. n[0] = oe.x,
  39690. n[4] = ae.x,
  39691. n[8] = se.x,
  39692. n[1] = oe.y,
  39693. n[5] = ae.y,
  39694. n[9] = se.y,
  39695. n[2] = oe.z,
  39696. n[6] = ae.z,
  39697. n[10] = se.z,
  39698. this
  39699. },
  39700. multiply: function(e, t) {
  39701. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  39702. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  39703. },
  39704. multiplyMatrices: function(e, t) {
  39705. var i = e.elements
  39706. , n = t.elements
  39707. , r = this.elements
  39708. , o = i[0]
  39709. , a = i[4]
  39710. , s = i[8]
  39711. , l = i[12]
  39712. , c = i[1]
  39713. , h = i[5]
  39714. , u = i[9]
  39715. , d = i[13]
  39716. , p = i[2]
  39717. , f = i[6]
  39718. , g = i[10]
  39719. , m = i[14]
  39720. , v = i[3]
  39721. , y = i[7]
  39722. , A = i[11]
  39723. , C = i[15]
  39724. , I = n[0]
  39725. , E = n[4]
  39726. , _ = n[8]
  39727. , b = n[12]
  39728. , w = n[1]
  39729. , T = n[5]
  39730. , x = n[9]
  39731. , S = n[13]
  39732. , M = n[2]
  39733. , R = n[6]
  39734. , P = n[10]
  39735. , O = n[14]
  39736. , L = n[3]
  39737. , D = n[7]
  39738. , N = n[11]
  39739. , F = n[15];
  39740. return r[0] = o * I + a * w + s * M + l * L,
  39741. r[4] = o * E + a * T + s * R + l * D,
  39742. r[8] = o * _ + a * x + s * P + l * N,
  39743. r[12] = o * b + a * S + s * O + l * F,
  39744. r[1] = c * I + h * w + u * M + d * L,
  39745. r[5] = c * E + h * T + u * R + d * D,
  39746. r[9] = c * _ + h * x + u * P + d * N,
  39747. r[13] = c * b + h * S + u * O + d * F,
  39748. r[2] = p * I + f * w + g * M + m * L,
  39749. r[6] = p * E + f * T + g * R + m * D,
  39750. r[10] = p * _ + f * x + g * P + m * N,
  39751. r[14] = p * b + f * S + g * O + m * F,
  39752. r[3] = v * I + y * w + A * M + C * L,
  39753. r[7] = v * E + y * T + A * R + C * D,
  39754. r[11] = v * _ + y * x + A * P + C * N,
  39755. r[15] = v * b + y * S + A * O + C * F,
  39756. this
  39757. },
  39758. multiplyToArray: function(e, t, i) {
  39759. var n = this.elements;
  39760. return this.multiplyMatrices(e, t),
  39761. i[0] = n[0],
  39762. i[1] = n[1],
  39763. i[2] = n[2],
  39764. i[3] = n[3],
  39765. i[4] = n[4],
  39766. i[5] = n[5],
  39767. i[6] = n[6],
  39768. i[7] = n[7],
  39769. i[8] = n[8],
  39770. i[9] = n[9],
  39771. i[10] = n[10],
  39772. i[11] = n[11],
  39773. i[12] = n[12],
  39774. i[13] = n[13],
  39775. i[14] = n[14],
  39776. i[15] = n[15],
  39777. this
  39778. },
  39779. multiplyScalar: function(e) {
  39780. var t = this.elements;
  39781. return t[0] *= e,
  39782. t[4] *= e,
  39783. t[8] *= e,
  39784. t[12] *= e,
  39785. t[1] *= e,
  39786. t[5] *= e,
  39787. t[9] *= e,
  39788. t[13] *= e,
  39789. t[2] *= e,
  39790. t[6] *= e,
  39791. t[10] *= e,
  39792. t[14] *= e,
  39793. t[3] *= e,
  39794. t[7] *= e,
  39795. t[11] *= e,
  39796. t[15] *= e,
  39797. this
  39798. },
  39799. applyToVector3Array: function(e, t, i) {
  39800. void 0 === re && (re = new Ci.Vector3),
  39801. void 0 === t && (t = 0),
  39802. void 0 === i && (i = e.length);
  39803. for (var n = 0, r = t; n < i; n += 3,
  39804. r += 3)
  39805. re.fromArray(e, r),
  39806. re.applyMatrix4(this),
  39807. re.toArray(e, r);
  39808. return e
  39809. },
  39810. applyToBuffer: function(e, t, i) {
  39811. void 0 === ne && (ne = new Ci.Vector3),
  39812. void 0 === t && (t = 0),
  39813. void 0 === i && (i = e.length / e.itemSize);
  39814. for (var n = 0, r = t; n < i; n++,
  39815. r++)
  39816. ne.x = e.getX(r),
  39817. ne.y = e.getY(r),
  39818. ne.z = e.getZ(r),
  39819. ne.applyMatrix4(this),
  39820. e.setXYZ(ne.x, ne.y, ne.z);
  39821. return e
  39822. },
  39823. determinant: function() {
  39824. var e = this.elements
  39825. , t = e[0]
  39826. , i = e[4]
  39827. , n = e[8]
  39828. , r = e[12]
  39829. , o = e[1]
  39830. , a = e[5]
  39831. , s = e[9]
  39832. , l = e[13]
  39833. , c = e[2]
  39834. , h = e[6]
  39835. , u = e[10]
  39836. , d = e[14];
  39837. return e[3] * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + e[7] * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + e[11] * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + e[15] * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  39838. },
  39839. transpose: function() {
  39840. var e, t = this.elements;
  39841. return e = t[1],
  39842. t[1] = t[4],
  39843. t[4] = e,
  39844. e = t[2],
  39845. t[2] = t[8],
  39846. t[8] = e,
  39847. e = t[6],
  39848. t[6] = t[9],
  39849. t[9] = e,
  39850. e = t[3],
  39851. t[3] = t[12],
  39852. t[12] = e,
  39853. e = t[7],
  39854. t[7] = t[13],
  39855. t[13] = e,
  39856. e = t[11],
  39857. t[11] = t[14],
  39858. t[14] = e,
  39859. this
  39860. },
  39861. flattenToArrayOffset: function(e, t) {
  39862. var i = this.elements;
  39863. return e[t] = i[0],
  39864. e[t + 1] = i[1],
  39865. e[t + 2] = i[2],
  39866. e[t + 3] = i[3],
  39867. e[t + 4] = i[4],
  39868. e[t + 5] = i[5],
  39869. e[t + 6] = i[6],
  39870. e[t + 7] = i[7],
  39871. e[t + 8] = i[8],
  39872. e[t + 9] = i[9],
  39873. e[t + 10] = i[10],
  39874. e[t + 11] = i[11],
  39875. e[t + 12] = i[12],
  39876. e[t + 13] = i[13],
  39877. e[t + 14] = i[14],
  39878. e[t + 15] = i[15],
  39879. e
  39880. },
  39881. getPosition: function() {
  39882. return void 0 === ie && (ie = new Ci.Vector3),
  39883. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  39884. ie.setFromMatrixColumn(this, 3)
  39885. },
  39886. setPosition: function(e) {
  39887. var t = this.elements;
  39888. return t[12] = e.x,
  39889. t[13] = e.y,
  39890. t[14] = e.z,
  39891. this
  39892. },
  39893. getInverse: function(e, t) {
  39894. var i = this.elements
  39895. , n = e.elements
  39896. , r = n[0]
  39897. , o = n[1]
  39898. , a = n[2]
  39899. , s = n[3]
  39900. , l = n[4]
  39901. , c = n[5]
  39902. , h = n[6]
  39903. , u = n[7]
  39904. , d = n[8]
  39905. , p = n[9]
  39906. , f = n[10]
  39907. , g = n[11]
  39908. , m = n[12]
  39909. , v = n[13]
  39910. , y = n[14]
  39911. , A = n[15]
  39912. , C = p * y * u - v * f * u + v * h * g - c * y * g - p * h * A + c * f * A
  39913. , I = m * f * u - d * y * u - m * h * g + l * y * g + d * h * A - l * f * A
  39914. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * A + l * p * A
  39915. , _ = m * p * h - d * v * h - m * c * f + l * v * f + d * c * y - l * p * y
  39916. , b = r * C + o * I + a * E + s * _;
  39917. if (0 != b)
  39918. return i[0] = C,
  39919. i[1] = v * f * s - p * y * s - v * a * g + o * y * g + p * a * A - o * f * A,
  39920. i[2] = c * y * s - v * h * s + v * a * u - o * y * u - c * a * A + o * h * A,
  39921. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  39922. i[4] = I,
  39923. i[5] = d * y * s - m * f * s + m * a * g - r * y * g - d * a * A + r * f * A,
  39924. i[6] = m * h * s - l * y * s - m * a * u + r * y * u + l * a * A - r * h * A,
  39925. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  39926. i[8] = E,
  39927. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * A - r * p * A,
  39928. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * A + r * c * A,
  39929. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  39930. i[12] = _,
  39931. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * y + r * p * y,
  39932. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * y - r * c * y,
  39933. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  39934. this.multiplyScalar(1 / b);
  39935. var w = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  39936. if (t)
  39937. throw new Error(w);
  39938. return console.warn(w),
  39939. this.identity()
  39940. },
  39941. scale: function(e) {
  39942. var t = this.elements
  39943. , i = e.x
  39944. , n = e.y
  39945. , r = e.z;
  39946. return t[0] *= i,
  39947. t[4] *= n,
  39948. t[8] *= r,
  39949. t[1] *= i,
  39950. t[5] *= n,
  39951. t[9] *= r,
  39952. t[2] *= i,
  39953. t[6] *= n,
  39954. t[10] *= r,
  39955. t[3] *= i,
  39956. t[7] *= n,
  39957. t[11] *= r,
  39958. this
  39959. },
  39960. getMaxScaleOnAxis: function() {
  39961. var e = this.elements
  39962. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  39963. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  39964. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  39965. return Math.sqrt(Math.max(t, i, n))
  39966. },
  39967. makeTranslation: function(e, t, i) {
  39968. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  39969. this
  39970. },
  39971. makeRotationX: function(e) {
  39972. var t = Math.cos(e)
  39973. , i = Math.sin(e);
  39974. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  39975. this
  39976. },
  39977. makeRotationY: function(e) {
  39978. var t = Math.cos(e)
  39979. , i = Math.sin(e);
  39980. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  39981. this
  39982. },
  39983. makeRotationZ: function(e) {
  39984. var t = Math.cos(e)
  39985. , i = Math.sin(e);
  39986. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  39987. this
  39988. },
  39989. makeRotationAxis: function(e, t) {
  39990. var i = Math.cos(t)
  39991. , n = Math.sin(t)
  39992. , r = 1 - i
  39993. , o = e.x
  39994. , a = e.y
  39995. , s = e.z
  39996. , l = r * o
  39997. , c = r * a;
  39998. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  39999. this
  40000. },
  40001. makeScale: function(e, t, i) {
  40002. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  40003. this
  40004. },
  40005. compose: function(e, t, i) {
  40006. return this.makeRotationFromQuaternion(t),
  40007. this.scale(i),
  40008. this.setPosition(e),
  40009. this
  40010. },
  40011. decompose: function(e, t, i) {
  40012. void 0 === ee && (ee = new Ci.Vector3),
  40013. void 0 === te && (te = new Ci.Matrix4);
  40014. var n = this.elements
  40015. , r = ee.set(n[0], n[1], n[2]).length()
  40016. , o = ee.set(n[4], n[5], n[6]).length()
  40017. , a = ee.set(n[8], n[9], n[10]).length();
  40018. this.determinant() < 0 && (r = -r),
  40019. e.x = n[12],
  40020. e.y = n[13],
  40021. e.z = n[14],
  40022. te.elements.set(this.elements);
  40023. var s = 1 / r
  40024. , l = 1 / o
  40025. , c = 1 / a;
  40026. return te.elements[0] *= s,
  40027. te.elements[1] *= s,
  40028. te.elements[2] *= s,
  40029. te.elements[4] *= l,
  40030. te.elements[5] *= l,
  40031. te.elements[6] *= l,
  40032. te.elements[8] *= c,
  40033. te.elements[9] *= c,
  40034. te.elements[10] *= c,
  40035. t.setFromRotationMatrix(te),
  40036. i.x = r,
  40037. i.y = o,
  40038. i.z = a,
  40039. this
  40040. },
  40041. makeFrustum: function(e, t, i, n, r, o) {
  40042. var a = this.elements
  40043. , s = 2 * r / (t - e)
  40044. , l = 2 * r / (n - i)
  40045. , c = (t + e) / (t - e)
  40046. , h = (n + i) / (n - i)
  40047. , u = -(o + r) / (o - r)
  40048. , d = -2 * o * r / (o - r);
  40049. return a[0] = s,
  40050. a[4] = 0,
  40051. a[8] = c,
  40052. a[12] = 0,
  40053. a[1] = 0,
  40054. a[5] = l,
  40055. a[9] = h,
  40056. a[13] = 0,
  40057. a[2] = 0,
  40058. a[6] = 0,
  40059. a[10] = u,
  40060. a[14] = d,
  40061. a[3] = 0,
  40062. a[7] = 0,
  40063. a[11] = -1,
  40064. a[15] = 0,
  40065. this
  40066. },
  40067. makePerspective: function(e, t, i, n) {
  40068. var r = i * Math.tan(Ci.Math.degToRad(.5 * e))
  40069. , o = -r
  40070. , a = o * t
  40071. , s = r * t;
  40072. return this.makeFrustum(a, s, o, r, i, n)
  40073. },
  40074. makeOrthographic: function(e, t, i, n, r, o) {
  40075. var a = this.elements
  40076. , s = 1 / (t - e)
  40077. , l = 1 / (i - n)
  40078. , c = 1 / (o - r)
  40079. , h = (t + e) * s
  40080. , u = (i + n) * l
  40081. , d = (o + r) * c;
  40082. return a[0] = 2 * s,
  40083. a[4] = 0,
  40084. a[8] = 0,
  40085. a[12] = -h,
  40086. a[1] = 0,
  40087. a[5] = 2 * l,
  40088. a[9] = 0,
  40089. a[13] = -u,
  40090. a[2] = 0,
  40091. a[6] = 0,
  40092. a[10] = -2 * c,
  40093. a[14] = -d,
  40094. a[3] = 0,
  40095. a[7] = 0,
  40096. a[11] = 0,
  40097. a[15] = 1,
  40098. this
  40099. },
  40100. equals: function(e) {
  40101. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  40102. if (t[n] !== i[n])
  40103. return !1;
  40104. return !0
  40105. },
  40106. fromArray: function(e) {
  40107. return this.elements.set(e),
  40108. this
  40109. },
  40110. toArray: function() {
  40111. var e = this.elements;
  40112. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  40113. }
  40114. },
  40115. Ci.Ray = function(e, t) {
  40116. this.origin = void 0 !== e ? e : new Ci.Vector3,
  40117. this.direction = void 0 !== t ? t : new Ci.Vector3
  40118. }
  40119. ,
  40120. Ci.Ray.prototype = {
  40121. constructor: Ci.Ray,
  40122. set: function(e, t) {
  40123. return this.origin.copy(e),
  40124. this.direction.copy(t),
  40125. this
  40126. },
  40127. clone: function() {
  40128. return (new this.constructor).copy(this)
  40129. },
  40130. copy: function(e) {
  40131. return this.origin.copy(e.origin),
  40132. this.direction.copy(e.direction),
  40133. this
  40134. },
  40135. at: function(e, t) {
  40136. return (t || new Ci.Vector3).copy(this.direction).multiplyScalar(e).add(this.origin)
  40137. },
  40138. lookAt: function(e) {
  40139. this.direction.copy(e).sub(this.origin).normalize()
  40140. },
  40141. recast: ($ = new Ci.Vector3,
  40142. function(e) {
  40143. return this.origin.copy(this.at(e, $)),
  40144. this
  40145. }
  40146. ),
  40147. closestPointToPoint: function(e, t) {
  40148. var i = t || new Ci.Vector3;
  40149. i.subVectors(e, this.origin);
  40150. var n = i.dot(this.direction);
  40151. return n < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(n).add(this.origin)
  40152. },
  40153. distanceToPoint: function(e) {
  40154. return Math.sqrt(this.distanceSqToPoint(e))
  40155. },
  40156. distanceSqToPoint: (J = new Ci.Vector3,
  40157. function(e) {
  40158. var t = J.subVectors(e, this.origin).dot(this.direction);
  40159. return t < 0 ? this.origin.distanceToSquared(e) : (J.copy(this.direction).multiplyScalar(t).add(this.origin),
  40160. J.distanceToSquared(e))
  40161. }
  40162. ),
  40163. distanceSqToSegment: (Z = new Ci.Vector3,
  40164. K = new Ci.Vector3,
  40165. Q = new Ci.Vector3,
  40166. function(e, t, i, n) {
  40167. Z.copy(e).add(t).multiplyScalar(.5),
  40168. K.copy(t).sub(e).normalize(),
  40169. Q.copy(this.origin).sub(Z);
  40170. var r, o, a, s, l = .5 * e.distanceTo(t), c = -this.direction.dot(K), h = Q.dot(this.direction), u = -Q.dot(K), d = Q.lengthSq(), p = Math.abs(1 - c * c);
  40171. if (0 < p)
  40172. if (o = c * h - u,
  40173. s = l * p,
  40174. 0 <= (r = c * u - h))
  40175. if (-s <= o)
  40176. if (o <= s) {
  40177. var f = 1 / p;
  40178. a = (r *= f) * (r + c * (o *= f) + 2 * h) + o * (c * r + o + 2 * u) + d
  40179. } else
  40180. o = l,
  40181. a = -(r = Math.max(0, -(c * o + h))) * r + o * (o + 2 * u) + d;
  40182. else
  40183. o = -l,
  40184. a = -(r = Math.max(0, -(c * o + h))) * r + o * (o + 2 * u) + d;
  40185. else
  40186. a = o <= -s ? -(r = Math.max(0, -(-c * l + h))) * r + (o = 0 < r ? -l : Math.min(Math.max(-l, -u), l)) * (o + 2 * u) + d : o <= s ? (r = 0,
  40187. (o = Math.min(Math.max(-l, -u), l)) * (o + 2 * u) + d) : -(r = Math.max(0, -(c * l + h))) * r + (o = 0 < r ? l : Math.min(Math.max(-l, -u), l)) * (o + 2 * u) + d;
  40188. else
  40189. o = 0 < c ? -l : l,
  40190. a = -(r = Math.max(0, -(c * o + h))) * r + o * (o + 2 * u) + d;
  40191. return i && i.copy(this.direction).multiplyScalar(r).add(this.origin),
  40192. n && n.copy(K).multiplyScalar(o).add(Z),
  40193. a
  40194. }
  40195. ),
  40196. intersectSphere: (X = new Ci.Vector3,
  40197. function(e, t) {
  40198. X.subVectors(e.center, this.origin);
  40199. var i = X.dot(this.direction)
  40200. , n = X.dot(X) - i * i
  40201. , r = e.radius * e.radius;
  40202. if (r < n)
  40203. return null;
  40204. var o = Math.sqrt(r - n)
  40205. , a = i - o
  40206. , s = i + o;
  40207. return a < 0 && s < 0 ? null : a < 0 ? this.at(s, t) : this.at(a, t)
  40208. }
  40209. ),
  40210. intersectsSphere: function(e) {
  40211. return this.distanceToPoint(e.center) <= e.radius
  40212. },
  40213. distanceToPlane: function(e) {
  40214. var t = e.normal.dot(this.direction);
  40215. if (0 === t)
  40216. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  40217. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  40218. return 0 <= i ? i : null
  40219. },
  40220. intersectPlane: function(e, t) {
  40221. var i = this.distanceToPlane(e);
  40222. return null === i ? null : this.at(i, t)
  40223. },
  40224. intersectsPlane: function(e) {
  40225. var t = e.distanceToPoint(this.origin);
  40226. return 0 === t || e.normal.dot(this.direction) * t < 0
  40227. },
  40228. intersectBox: function(e, t) {
  40229. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  40230. return n = 0 <= l ? (i = (e.min.x - u.x) * l,
  40231. (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  40232. (e.min.x - u.x) * l),
  40233. (o = 0 <= c ? (r = (e.min.y - u.y) * c,
  40234. (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  40235. (e.min.y - u.y) * c)) < i || n < r ? null : ((i < r || i != i) && (i = r),
  40236. (o < n || n != n) && (n = o),
  40237. (s = 0 <= h ? (a = (e.min.z - u.z) * h,
  40238. (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  40239. (e.min.z - u.z) * h)) < i || n < a ? null : ((i < a || i != i) && (i = a),
  40240. (s < n || n != n) && (n = s),
  40241. n < 0 ? null : this.at(0 <= i ? i : n, t)))
  40242. },
  40243. intersectsBox: (q = new Ci.Vector3,
  40244. function(e) {
  40245. return null !== this.intersectBox(e, q)
  40246. }
  40247. ),
  40248. intersectTriangle: (G = new Ci.Vector3,
  40249. W = new Ci.Vector3,
  40250. j = new Ci.Vector3,
  40251. Y = new Ci.Vector3,
  40252. function(e, t, i, n, r) {
  40253. W.subVectors(t, e),
  40254. j.subVectors(i, e),
  40255. Y.crossVectors(W, j);
  40256. var o, a = this.direction.dot(Y);
  40257. if (0 < a) {
  40258. if (n)
  40259. return null;
  40260. o = 1
  40261. } else {
  40262. if (!(a < 0))
  40263. return null;
  40264. o = -1,
  40265. a = -a
  40266. }
  40267. G.subVectors(this.origin, e);
  40268. var s = o * this.direction.dot(j.crossVectors(G, j));
  40269. if (s < 0)
  40270. return null;
  40271. var l = o * this.direction.dot(W.cross(G));
  40272. if (l < 0)
  40273. return null;
  40274. if (a < s + l)
  40275. return null;
  40276. var c = -o * G.dot(Y);
  40277. return c < 0 ? null : this.at(c / a, r)
  40278. }
  40279. ),
  40280. applyMatrix4: function(e) {
  40281. return this.direction.add(this.origin).applyMatrix4(e),
  40282. this.origin.applyMatrix4(e),
  40283. this.direction.sub(this.origin),
  40284. this.direction.normalize(),
  40285. this
  40286. },
  40287. equals: function(e) {
  40288. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  40289. }
  40290. },
  40291. Ci.Sphere = function(e, t) {
  40292. this.center = void 0 !== e ? e : new Ci.Vector3,
  40293. this.radius = void 0 !== t ? t : 0
  40294. }
  40295. ,
  40296. Ci.Sphere.prototype = {
  40297. constructor: Ci.Sphere,
  40298. set: function(e, t) {
  40299. return this.center.copy(e),
  40300. this.radius = t,
  40301. this
  40302. },
  40303. setFromPoints: (z = new Ci.Box3,
  40304. function(e, t) {
  40305. var i = this.center;
  40306. void 0 !== t ? i.copy(t) : z.setFromPoints(e).center(i);
  40307. for (var n = 0, r = 0, o = e.length; r < o; r++)
  40308. n = Math.max(n, i.distanceToSquared(e[r]));
  40309. return this.radius = Math.sqrt(n),
  40310. this
  40311. }
  40312. ),
  40313. clone: function() {
  40314. return (new this.constructor).copy(this)
  40315. },
  40316. copy: function(e) {
  40317. return this.center.copy(e.center),
  40318. this.radius = e.radius,
  40319. this
  40320. },
  40321. empty: function() {
  40322. return this.radius <= 0
  40323. },
  40324. containsPoint: function(e) {
  40325. return e.distanceToSquared(this.center) <= this.radius * this.radius
  40326. },
  40327. distanceToPoint: function(e) {
  40328. return e.distanceTo(this.center) - this.radius
  40329. },
  40330. intersectsSphere: function(e) {
  40331. var t = this.radius + e.radius;
  40332. return e.center.distanceToSquared(this.center) <= t * t
  40333. },
  40334. intersectsBox: function(e) {
  40335. return e.intersectsSphere(this)
  40336. },
  40337. intersectsPlane: function(e) {
  40338. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  40339. },
  40340. clampPoint: function(e, t) {
  40341. var i = this.center.distanceToSquared(e)
  40342. , n = t || new Ci.Vector3;
  40343. return n.copy(e),
  40344. i > this.radius * this.radius && (n.sub(this.center).normalize(),
  40345. n.multiplyScalar(this.radius).add(this.center)),
  40346. n
  40347. },
  40348. getBoundingBox: function(e) {
  40349. var t = e || new Ci.Box3;
  40350. return t.set(this.center, this.center),
  40351. t.expandByScalar(this.radius),
  40352. t
  40353. },
  40354. applyMatrix4: function(e) {
  40355. return this.center.applyMatrix4(e),
  40356. this.radius = this.radius * e.getMaxScaleOnAxis(),
  40357. this
  40358. },
  40359. translate: function(e) {
  40360. return this.center.add(e),
  40361. this
  40362. },
  40363. equals: function(e) {
  40364. return e.center.equals(this.center) && e.radius === this.radius
  40365. }
  40366. },
  40367. Ci.Frustum = function(e, t, i, n, r, o) {
  40368. this.planes = [void 0 !== e ? e : new Ci.Plane, void 0 !== t ? t : new Ci.Plane, void 0 !== i ? i : new Ci.Plane, void 0 !== n ? n : new Ci.Plane, void 0 !== r ? r : new Ci.Plane, void 0 !== o ? o : new Ci.Plane]
  40369. }
  40370. ,
  40371. Ci.Frustum.prototype = {
  40372. constructor: Ci.Frustum,
  40373. set: function(e, t, i, n, r, o) {
  40374. var a = this.planes;
  40375. return a[0].copy(e),
  40376. a[1].copy(t),
  40377. a[2].copy(i),
  40378. a[3].copy(n),
  40379. a[4].copy(r),
  40380. a[5].copy(o),
  40381. this
  40382. },
  40383. clone: function() {
  40384. return (new this.constructor).copy(this)
  40385. },
  40386. copy: function(e) {
  40387. for (var t = this.planes, i = 0; i < 6; i++)
  40388. t[i].copy(e.planes[i]);
  40389. return this
  40390. },
  40391. setFromMatrix: function(e) {
  40392. var t = this.planes
  40393. , i = e.elements
  40394. , n = i[0]
  40395. , r = i[1]
  40396. , o = i[2]
  40397. , a = i[3]
  40398. , s = i[4]
  40399. , l = i[5]
  40400. , c = i[6]
  40401. , h = i[7]
  40402. , u = i[8]
  40403. , d = i[9]
  40404. , p = i[10]
  40405. , f = i[11]
  40406. , g = i[12]
  40407. , m = i[13]
  40408. , v = i[14]
  40409. , y = i[15];
  40410. return t[0].setComponents(a - n, h - s, f - u, y - g).normalize(),
  40411. t[1].setComponents(a + n, h + s, f + u, y + g).normalize(),
  40412. t[2].setComponents(a + r, h + l, f + d, y + m).normalize(),
  40413. t[3].setComponents(a - r, h - l, f - d, y - m).normalize(),
  40414. t[4].setComponents(a - o, h - c, f - p, y - v).normalize(),
  40415. t[5].setComponents(a + o, h + c, f + p, y + v).normalize(),
  40416. this
  40417. },
  40418. intersectsObject: (H = new Ci.Sphere,
  40419. function(e) {
  40420. var t = e.geometry;
  40421. return null === t.boundingSphere && t.computeBoundingSphere(),
  40422. H.copy(t.boundingSphere),
  40423. H.applyMatrix4(e.matrixWorld),
  40424. this.intersectsSphere(H)
  40425. }
  40426. ),
  40427. intersectsSphere: function(e) {
  40428. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  40429. if (t[r].distanceToPoint(i) < n)
  40430. return !1
  40431. }
  40432. return !0
  40433. },
  40434. intersectsBox: (k = new Ci.Vector3,
  40435. U = new Ci.Vector3,
  40436. function(e) {
  40437. for (var t = this.planes, i = 0; i < 6; i++) {
  40438. var n = t[i];
  40439. k.x = 0 < n.normal.x ? e.min.x : e.max.x,
  40440. U.x = 0 < n.normal.x ? e.max.x : e.min.x,
  40441. k.y = 0 < n.normal.y ? e.min.y : e.max.y,
  40442. U.y = 0 < n.normal.y ? e.max.y : e.min.y,
  40443. k.z = 0 < n.normal.z ? e.min.z : e.max.z,
  40444. U.z = 0 < n.normal.z ? e.max.z : e.min.z;
  40445. var r = n.distanceToPoint(k)
  40446. , o = n.distanceToPoint(U);
  40447. if (r < 0 && o < 0)
  40448. return !1
  40449. }
  40450. return !0
  40451. }
  40452. ),
  40453. containsPoint: function(e) {
  40454. for (var t = this.planes, i = 0; i < 6; i++)
  40455. if (t[i].distanceToPoint(e) < 0)
  40456. return !1;
  40457. return !0
  40458. }
  40459. },
  40460. Ci.Plane = function(e, t) {
  40461. this.normal = void 0 !== e ? e : new Ci.Vector3(1,0,0),
  40462. this.constant = void 0 !== t ? t : 0
  40463. }
  40464. ,
  40465. Ci.Plane.prototype = {
  40466. constructor: Ci.Plane,
  40467. set: function(e, t) {
  40468. return this.normal.copy(e),
  40469. this.constant = t,
  40470. this
  40471. },
  40472. setComponents: function(e, t, i, n) {
  40473. return this.normal.set(e, t, i),
  40474. this.constant = n,
  40475. this
  40476. },
  40477. setFromNormalAndCoplanarPoint: function(e, t) {
  40478. return this.normal.copy(e),
  40479. this.constant = -t.dot(this.normal),
  40480. this
  40481. },
  40482. setFromCoplanarPoints: (B = new Ci.Vector3,
  40483. V = new Ci.Vector3,
  40484. function(e, t, i) {
  40485. var n = B.subVectors(i, t).cross(V.subVectors(e, t)).normalize();
  40486. return this.setFromNormalAndCoplanarPoint(n, e),
  40487. this
  40488. }
  40489. ),
  40490. clone: function() {
  40491. return (new this.constructor).copy(this)
  40492. },
  40493. copy: function(e) {
  40494. return this.normal.copy(e.normal),
  40495. this.constant = e.constant,
  40496. this
  40497. },
  40498. normalize: function() {
  40499. var e = 1 / this.normal.length();
  40500. return this.normal.multiplyScalar(e),
  40501. this.constant *= e,
  40502. this
  40503. },
  40504. negate: function() {
  40505. return this.constant *= -1,
  40506. this.normal.negate(),
  40507. this
  40508. },
  40509. distanceToPoint: function(e) {
  40510. return this.normal.dot(e) + this.constant
  40511. },
  40512. distanceToSphere: function(e) {
  40513. return this.distanceToPoint(e.center) - e.radius
  40514. },
  40515. projectPoint: function(e, t) {
  40516. return this.orthoPoint(e, t).sub(e).negate()
  40517. },
  40518. orthoPoint: function(e, t) {
  40519. var i = this.distanceToPoint(e);
  40520. return (t || new Ci.Vector3).copy(this.normal).multiplyScalar(i)
  40521. },
  40522. intersectLine: (F = new Ci.Vector3,
  40523. function(e, t) {
  40524. var i = t || new Ci.Vector3
  40525. , n = e.delta(F)
  40526. , r = this.normal.dot(n);
  40527. if (0 !== r) {
  40528. var o = -(e.start.dot(this.normal) + this.constant) / r;
  40529. if (!(o < 0 || 1 < o))
  40530. return i.copy(n).multiplyScalar(o).add(e.start)
  40531. } else if (0 === this.distanceToPoint(e.start))
  40532. return i.copy(e.start)
  40533. }
  40534. ),
  40535. intersectsLine: function(e) {
  40536. var t = this.distanceToPoint(e.start)
  40537. , i = this.distanceToPoint(e.end);
  40538. return t < 0 && 0 < i || i < 0 && 0 < t
  40539. },
  40540. intersectsBox: function(e) {
  40541. return e.intersectsPlane(this)
  40542. },
  40543. intersectsSphere: function(e) {
  40544. return e.intersectsPlane(this)
  40545. },
  40546. coplanarPoint: function(e) {
  40547. return (e || new Ci.Vector3).copy(this.normal).multiplyScalar(-this.constant)
  40548. },
  40549. applyMatrix4: (L = new Ci.Vector3,
  40550. D = new Ci.Vector3,
  40551. N = new Ci.Matrix3,
  40552. function(e, t) {
  40553. var i = t || N.getNormalMatrix(e)
  40554. , n = L.copy(this.normal).applyMatrix3(i)
  40555. , r = this.coplanarPoint(D);
  40556. return r.applyMatrix4(e),
  40557. this.setFromNormalAndCoplanarPoint(n, r),
  40558. this
  40559. }
  40560. ),
  40561. translate: function(e) {
  40562. return this.constant = this.constant - e.dot(this.normal),
  40563. this
  40564. },
  40565. equals: function(e) {
  40566. return e.normal.equals(this.normal) && e.constant === this.constant
  40567. }
  40568. },
  40569. Ci.Spherical = function(e, t, i) {
  40570. return this.radius = void 0 !== e ? e : 1,
  40571. this.phi = void 0 !== t ? t : 0,
  40572. this.theta = void 0 !== i ? i : 0,
  40573. this
  40574. }
  40575. ,
  40576. Ci.Spherical.prototype = {
  40577. constructor: Ci.Spherical,
  40578. set: function(e, t, i) {
  40579. this.radius = e,
  40580. this.phi = t,
  40581. this.theta = i
  40582. },
  40583. clone: function() {
  40584. return (new this.constructor).copy(this)
  40585. },
  40586. copy: function(e) {
  40587. return this.radius.copy(e.radius),
  40588. this.phi.copy(e.phi),
  40589. this.theta.copy(e.theta),
  40590. this
  40591. },
  40592. makeSafe: function() {
  40593. this.phi = Math.max(1e-6, Math.min(Math.PI - 1e-6, this.phi))
  40594. },
  40595. setFromVector3: function(e) {
  40596. return this.radius = e.length(),
  40597. 0 === this.radius ? (this.theta = 0,
  40598. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  40599. this.phi = Math.acos(Ci.Math.clamp(e.y / this.radius, -1, 1))),
  40600. this
  40601. }
  40602. },
  40603. Ci.Math = {
  40604. generateUUID: (R = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""),
  40605. P = new Array(36),
  40606. O = 0,
  40607. function() {
  40608. for (var e = 0; e < 36; e++)
  40609. 8 === e || 13 === e || 18 === e || 23 === e ? P[e] = "-" : 14 === e ? P[e] = "4" : (O <= 2 && (O = 33554432 + 16777216 * Math.random() | 0),
  40610. M = 15 & O,
  40611. O >>= 4,
  40612. P[e] = R[19 === e ? 3 & M | 8 : M]);
  40613. return P.join("")
  40614. }
  40615. ),
  40616. clamp: function(e, t, i) {
  40617. return Math.max(t, Math.min(i, e))
  40618. },
  40619. euclideanModulo: function(e, t) {
  40620. return (e % t + t) % t
  40621. },
  40622. mapLinear: function(e, t, i, n, r) {
  40623. return n + (e - t) * (r - n) / (i - t)
  40624. },
  40625. smoothstep: function(e, t, i) {
  40626. return e <= t ? 0 : i <= e ? 1 : (e = (e - t) / (i - t)) * e * (3 - 2 * e)
  40627. },
  40628. smootherstep: function(e, t, i) {
  40629. return e <= t ? 0 : i <= e ? 1 : (e = (e - t) / (i - t)) * e * e * (e * (6 * e - 15) + 10)
  40630. },
  40631. random16: function() {
  40632. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  40633. Math.random()
  40634. },
  40635. randInt: function(e, t) {
  40636. return e + Math.floor(Math.random() * (t - e + 1))
  40637. },
  40638. randFloat: function(e, t) {
  40639. return e + Math.random() * (t - e)
  40640. },
  40641. randFloatSpread: function(e) {
  40642. return e * (.5 - Math.random())
  40643. },
  40644. degToRad: (S = Math.PI / 180,
  40645. function(e) {
  40646. return e * S
  40647. }
  40648. ),
  40649. radToDeg: (x = 180 / Math.PI,
  40650. function(e) {
  40651. return e * x
  40652. }
  40653. ),
  40654. isPowerOfTwo: function(e) {
  40655. return 0 == (e & e - 1) && 0 !== e
  40656. },
  40657. nearestPowerOfTwo: function(e) {
  40658. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  40659. },
  40660. nextPowerOfTwo: function(e) {
  40661. return e--,
  40662. e |= e >> 1,
  40663. e |= e >> 2,
  40664. e |= e >> 4,
  40665. e |= e >> 8,
  40666. e |= e >> 16,
  40667. ++e
  40668. }
  40669. },
  40670. Ci.Spline = function(e) {
  40671. function t(e, t, i, n, r, o, a) {
  40672. var s = .5 * (i - e)
  40673. , l = .5 * (n - t);
  40674. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  40675. }
  40676. this.points = e;
  40677. var i, n, r, o, a, s, l, c, h, u = [], d = {
  40678. x: 0,
  40679. y: 0,
  40680. z: 0
  40681. };
  40682. this.initFromArray = function(e) {
  40683. this.points = [];
  40684. for (var t = 0; t < e.length; t++)
  40685. this.points[t] = {
  40686. x: e[t][0],
  40687. y: e[t][1],
  40688. z: e[t][2]
  40689. }
  40690. }
  40691. ,
  40692. this.getPoint = function(e) {
  40693. return i = (this.points.length - 1) * e,
  40694. n = Math.floor(i),
  40695. r = i - n,
  40696. u[0] = 0 === n ? n : n - 1,
  40697. u[1] = n,
  40698. u[2] = n > this.points.length - 2 ? this.points.length - 1 : n + 1,
  40699. u[3] = n > this.points.length - 3 ? this.points.length - 1 : n + 2,
  40700. s = this.points[u[0]],
  40701. l = this.points[u[1]],
  40702. c = this.points[u[2]],
  40703. h = this.points[u[3]],
  40704. a = r * (o = r * r),
  40705. d.x = t(s.x, l.x, c.x, h.x, r, o, a),
  40706. d.y = t(s.y, l.y, c.y, h.y, r, o, a),
  40707. d.z = t(s.z, l.z, c.z, h.z, r, o, a),
  40708. d
  40709. }
  40710. ,
  40711. this.getControlPointsArray = function() {
  40712. var e, t, i = this.points.length, n = [];
  40713. for (e = 0; e < i; e++)
  40714. t = this.points[e],
  40715. n[e] = [t.x, t.y, t.z];
  40716. return n
  40717. }
  40718. ,
  40719. this.getLength = function(e) {
  40720. var t, i, n, r, o = 0, a = 0, s = 0, l = new Ci.Vector3, c = new Ci.Vector3, h = [], u = 0;
  40721. for (h[0] = 0,
  40722. e = e || 100,
  40723. n = this.points.length * e,
  40724. l.copy(this.points[0]),
  40725. t = 1; t < n; t++)
  40726. i = t / n,
  40727. r = this.getPoint(i),
  40728. c.copy(r),
  40729. u += c.distanceTo(l),
  40730. l.copy(r),
  40731. o = (this.points.length - 1) * i,
  40732. (a = Math.floor(o)) !== s && (h[a] = u,
  40733. s = a);
  40734. return h[h.length] = u,
  40735. {
  40736. chunks: h,
  40737. total: u
  40738. }
  40739. }
  40740. ,
  40741. this.reparametrizeByArcLength = function(e) {
  40742. var t, i, n, r, o, a, s, l, c = [], h = new Ci.Vector3, u = this.getLength();
  40743. for (c.push(h.copy(this.points[0]).clone()),
  40744. t = 1; t < this.points.length; t++) {
  40745. for (a = u.chunks[t] - u.chunks[t - 1],
  40746. s = Math.ceil(e * a / u.total),
  40747. r = (t - 1) / (this.points.length - 1),
  40748. o = t / (this.points.length - 1),
  40749. i = 1; i < s - 1; i++)
  40750. n = r + i * (1 / s) * (o - r),
  40751. l = this.getPoint(n),
  40752. c.push(h.copy(l).clone());
  40753. c.push(h.copy(this.points[t]).clone())
  40754. }
  40755. this.points = c
  40756. }
  40757. }
  40758. ,
  40759. Ci.Triangle = function(e, t, i) {
  40760. this.a = void 0 !== e ? e : new Ci.Vector3,
  40761. this.b = void 0 !== t ? t : new Ci.Vector3,
  40762. this.c = void 0 !== i ? i : new Ci.Vector3
  40763. }
  40764. ,
  40765. Ci.Triangle.normal = (T = new Ci.Vector3,
  40766. function(e, t, i, n) {
  40767. var r = n || new Ci.Vector3;
  40768. r.subVectors(i, t),
  40769. T.subVectors(e, t),
  40770. r.cross(T);
  40771. var o = r.lengthSq();
  40772. return 0 < o ? r.multiplyScalar(1 / Math.sqrt(o)) : r.set(0, 0, 0)
  40773. }
  40774. ),
  40775. Ci.Triangle.barycoordFromPoint = (_ = new Ci.Vector3,
  40776. b = new Ci.Vector3,
  40777. w = new Ci.Vector3,
  40778. function(e, t, i, n, r) {
  40779. _.subVectors(n, t),
  40780. b.subVectors(i, t),
  40781. w.subVectors(e, t);
  40782. var o = _.dot(_)
  40783. , a = _.dot(b)
  40784. , s = _.dot(w)
  40785. , l = b.dot(b)
  40786. , c = b.dot(w)
  40787. , h = o * l - a * a
  40788. , u = r || new Ci.Vector3;
  40789. if (0 == h)
  40790. return u.set(-2, -1, -1);
  40791. var d = 1 / h
  40792. , p = (l * s - a * c) * d
  40793. , f = (o * c - a * s) * d;
  40794. return u.set(1 - p - f, f, p)
  40795. }
  40796. ),
  40797. Ci.Triangle.containsPoint = (E = new Ci.Vector3,
  40798. function(e, t, i, n) {
  40799. var r = Ci.Triangle.barycoordFromPoint(e, t, i, n, E);
  40800. return 0 <= r.x && 0 <= r.y && r.x + r.y <= 1
  40801. }
  40802. ),
  40803. Ci.Triangle.prototype = {
  40804. constructor: Ci.Triangle,
  40805. set: function(e, t, i) {
  40806. return this.a.copy(e),
  40807. this.b.copy(t),
  40808. this.c.copy(i),
  40809. this
  40810. },
  40811. setFromPointsAndIndices: function(e, t, i, n) {
  40812. return this.a.copy(e[t]),
  40813. this.b.copy(e[i]),
  40814. this.c.copy(e[n]),
  40815. this
  40816. },
  40817. clone: function() {
  40818. return (new this.constructor).copy(this)
  40819. },
  40820. copy: function(e) {
  40821. return this.a.copy(e.a),
  40822. this.b.copy(e.b),
  40823. this.c.copy(e.c),
  40824. this
  40825. },
  40826. area: (C = new Ci.Vector3,
  40827. I = new Ci.Vector3,
  40828. function() {
  40829. return C.subVectors(this.c, this.b),
  40830. I.subVectors(this.a, this.b),
  40831. .5 * C.cross(I).length()
  40832. }
  40833. ),
  40834. midpoint: function(e) {
  40835. return (e || new Ci.Vector3).addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  40836. },
  40837. normal: function(e) {
  40838. return Ci.Triangle.normal(this.a, this.b, this.c, e)
  40839. },
  40840. plane: function(e) {
  40841. return (e || new Ci.Plane).setFromCoplanarPoints(this.a, this.b, this.c)
  40842. },
  40843. barycoordFromPoint: function(e, t) {
  40844. return Ci.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  40845. },
  40846. containsPoint: function(e) {
  40847. return Ci.Triangle.containsPoint(e, this.a, this.b, this.c)
  40848. },
  40849. equals: function(e) {
  40850. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  40851. }
  40852. },
  40853. Ci.Interpolant = function(e, t, i, n) {
  40854. this.parameterPositions = e,
  40855. this._cachedIndex = 0,
  40856. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  40857. this.sampleValues = t,
  40858. this.valueSize = i
  40859. }
  40860. ,
  40861. Ci.Interpolant.prototype = {
  40862. constructor: Ci.Interpolant,
  40863. evaluate: function(e) {
  40864. var t = this.parameterPositions
  40865. , i = this._cachedIndex
  40866. , n = t[i]
  40867. , r = t[i - 1];
  40868. e: {
  40869. t: {
  40870. var o;
  40871. i: {
  40872. n: if (!(e < n)) {
  40873. for (var a = i + 2; ; ) {
  40874. if (void 0 === n) {
  40875. if (e < r)
  40876. break n;
  40877. return i = t.length,
  40878. this._cachedIndex = i,
  40879. this.afterEnd_(i - 1, e, r)
  40880. }
  40881. if (i === a)
  40882. break;
  40883. if (r = n,
  40884. e < (n = t[++i]))
  40885. break t
  40886. }
  40887. o = t.length;
  40888. break i
  40889. }
  40890. if (r <= e)
  40891. break e;
  40892. var s = t[1];
  40893. e < s && (i = 2,
  40894. r = s);
  40895. for (a = i - 2; ; ) {
  40896. if (void 0 === r)
  40897. return this._cachedIndex = 0,
  40898. this.beforeStart_(0, e, n);
  40899. if (i === a)
  40900. break;
  40901. if (n = r,
  40902. (r = t[--i - 1]) <= e)
  40903. break t
  40904. }
  40905. o = i,
  40906. i = 0
  40907. }
  40908. for (; i < o; ) {
  40909. var l = i + o >>> 1;
  40910. e < t[l] ? o = l : i = 1 + l
  40911. }
  40912. if (n = t[i],
  40913. void 0 === (r = t[i - 1]))
  40914. return this._cachedIndex = 0,
  40915. this.beforeStart_(0, e, n);
  40916. if (void 0 === n)
  40917. return i = t.length,
  40918. this._cachedIndex = i,
  40919. this.afterEnd_(i - 1, r, e)
  40920. }
  40921. this._cachedIndex = i,
  40922. this.intervalChanged_(i, r, n)
  40923. }
  40924. return this.interpolate_(i, r, e, n)
  40925. },
  40926. settings: null,
  40927. DefaultSettings_: {},
  40928. getSettings_: function() {
  40929. return this.settings || this.DefaultSettings_
  40930. },
  40931. copySampleValue_: function(e) {
  40932. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  40933. t[o] = i[r + o];
  40934. return t
  40935. },
  40936. interpolate_: function(e, t, i, n) {
  40937. throw new Error("call to abstract method")
  40938. },
  40939. intervalChanged_: function(e, t, i) {}
  40940. },
  40941. Object.assign(Ci.Interpolant.prototype, {
  40942. beforeStart_: Ci.Interpolant.prototype.copySampleValue_,
  40943. afterEnd_: Ci.Interpolant.prototype.copySampleValue_
  40944. }),
  40945. Ci.CubicInterpolant = function(e, t, i, n) {
  40946. Ci.Interpolant.call(this, e, t, i, n),
  40947. this._weightPrev = -0,
  40948. this._offsetPrev = -0,
  40949. this._weightNext = -0,
  40950. this._offsetNext = -0
  40951. }
  40952. ,
  40953. Ci.CubicInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), {
  40954. constructor: Ci.CubicInterpolant,
  40955. DefaultSettings_: {
  40956. endingStart: Ci.ZeroCurvatureEnding,
  40957. endingEnd: Ci.ZeroCurvatureEnding
  40958. },
  40959. intervalChanged_: function(e, t, i) {
  40960. var n = this.parameterPositions
  40961. , r = e - 2
  40962. , o = e + 1
  40963. , a = n[r]
  40964. , s = n[o];
  40965. if (void 0 === a)
  40966. switch (this.getSettings_().endingStart) {
  40967. case Ci.ZeroSlopeEnding:
  40968. r = e,
  40969. a = 2 * t - i;
  40970. break;
  40971. case Ci.WrapAroundEnding:
  40972. a = t + n[r = n.length - 2] - n[r + 1];
  40973. break;
  40974. default:
  40975. r = e,
  40976. a = i
  40977. }
  40978. if (void 0 === s)
  40979. switch (this.getSettings_().endingEnd) {
  40980. case Ci.ZeroSlopeEnding:
  40981. o = e,
  40982. s = 2 * i - t;
  40983. break;
  40984. case Ci.WrapAroundEnding:
  40985. s = i + n[o = 1] - n[0];
  40986. break;
  40987. default:
  40988. o = e - 1,
  40989. s = t
  40990. }
  40991. var l = .5 * (i - t)
  40992. , c = this.valueSize;
  40993. this._weightPrev = l / (t - a),
  40994. this._weightNext = l / (s - i),
  40995. this._offsetPrev = r * c,
  40996. this._offsetNext = o * c
  40997. },
  40998. interpolate_: function(e, t, i, n) {
  40999. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, y = (-1 - d) * g + (1.5 + d) * f + .5 * p, A = d * g - d * f, C = 0; C !== a; ++C)
  41000. r[C] = m * o[c + C] + v * o[l + C] + y * o[s + C] + A * o[h + C];
  41001. return r
  41002. }
  41003. }),
  41004. Ci.DiscreteInterpolant = function(e, t, i, n) {
  41005. Ci.Interpolant.call(this, e, t, i, n)
  41006. }
  41007. ,
  41008. Ci.DiscreteInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), {
  41009. constructor: Ci.DiscreteInterpolant,
  41010. interpolate_: function(e, t, i, n) {
  41011. return this.copySampleValue_(e - 1)
  41012. }
  41013. }),
  41014. Ci.LinearInterpolant = function(e, t, i, n) {
  41015. Ci.Interpolant.call(this, e, t, i, n)
  41016. }
  41017. ,
  41018. Ci.LinearInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), {
  41019. constructor: Ci.LinearInterpolant,
  41020. interpolate_: function(e, t, i, n) {
  41021. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  41022. r[u] = o[l + u] * h + o[s + u] * c;
  41023. return r
  41024. }
  41025. }),
  41026. Ci.QuaternionLinearInterpolant = function(e, t, i, n) {
  41027. Ci.Interpolant.call(this, e, t, i, n)
  41028. }
  41029. ,
  41030. Ci.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), {
  41031. constructor: Ci.QuaternionLinearInterpolant,
  41032. interpolate_: function(e, t, i, n) {
  41033. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = (i - t) / (n - t), c = s + a; s !== c; s += 4)
  41034. Ci.Quaternion.slerpFlat(r, 0, o, s - a, o, s, l);
  41035. return r
  41036. }
  41037. }),
  41038. Ci.Clock = function(e) {
  41039. this.autoStart = void 0 === e || e,
  41040. this.startTime = 0,
  41041. this.oldTime = 0,
  41042. this.elapsedTime = 0,
  41043. this.running = !1
  41044. }
  41045. ,
  41046. Ci.Clock.prototype = {
  41047. constructor: Ci.Clock,
  41048. start: function() {
  41049. this.startTime = performance.now(),
  41050. this.oldTime = this.startTime,
  41051. this.running = !0
  41052. },
  41053. stop: function() {
  41054. this.getElapsedTime(),
  41055. this.running = !1
  41056. },
  41057. getElapsedTime: function() {
  41058. return this.getDelta(),
  41059. this.elapsedTime
  41060. },
  41061. getDelta: function() {
  41062. var e = 0;
  41063. if (this.autoStart && !this.running && this.start(),
  41064. this.running) {
  41065. var t = performance.now();
  41066. e = .001 * (t - this.oldTime),
  41067. this.oldTime = t,
  41068. this.elapsedTime += e
  41069. }
  41070. return e
  41071. }
  41072. },
  41073. Ci.EventDispatcher = function() {}
  41074. ,
  41075. Ci.EventDispatcher.prototype = {
  41076. constructor: Ci.EventDispatcher,
  41077. apply: function(e) {
  41078. e.addEventListener = Ci.EventDispatcher.prototype.addEventListener,
  41079. e.hasEventListener = Ci.EventDispatcher.prototype.hasEventListener,
  41080. e.removeEventListener = Ci.EventDispatcher.prototype.removeEventListener,
  41081. e.dispatchEvent = Ci.EventDispatcher.prototype.dispatchEvent
  41082. },
  41083. addEventListener: function(e, t) {
  41084. void 0 === this._listeners && (this._listeners = {});
  41085. var i = this._listeners;
  41086. void 0 === i[e] && (i[e] = []),
  41087. -1 === i[e].indexOf(t) && i[e].push(t)
  41088. },
  41089. hasEventListener: function(e, t) {
  41090. if (void 0 === this._listeners)
  41091. return !1;
  41092. var i = this._listeners;
  41093. return void 0 !== i[e] && -1 !== i[e].indexOf(t)
  41094. },
  41095. removeEventListener: function(e, t) {
  41096. if (void 0 !== this._listeners) {
  41097. var i = this._listeners[e];
  41098. if (void 0 !== i) {
  41099. var n = i.indexOf(t);
  41100. -1 !== n && i.splice(n, 1)
  41101. }
  41102. }
  41103. },
  41104. dispatchEvent: function(e) {
  41105. if (void 0 !== this._listeners) {
  41106. var t = this._listeners[e.type];
  41107. if (void 0 !== t) {
  41108. e.target = this;
  41109. for (var i = [], n = t.length, r = 0; r < n; r++)
  41110. i[r] = t[r];
  41111. for (r = 0; r < n; r++)
  41112. i[r].call(this, e)
  41113. }
  41114. }
  41115. }
  41116. },
  41117. Ci.Layers = function() {
  41118. this.mask = 1
  41119. }
  41120. ,
  41121. Ci.Layers.prototype = {
  41122. constructor: Ci.Layers,
  41123. set: function(e) {
  41124. this.mask = 1 << e
  41125. },
  41126. enable: function(e) {
  41127. this.mask |= 1 << e
  41128. },
  41129. toggle: function(e) {
  41130. this.mask ^= 1 << e
  41131. },
  41132. disable: function(e) {
  41133. this.mask &= ~(1 << e)
  41134. },
  41135. test: function(e) {
  41136. return 0 != (this.mask & e.mask)
  41137. }
  41138. },
  41139. (A = Ci).Raycaster = function(e, t, i, n) {
  41140. this.ray = new A.Ray(e,t),
  41141. this.near = i || 0,
  41142. this.far = n || 1 / 0,
  41143. this.params = {
  41144. Mesh: {},
  41145. Line: {},
  41146. LOD: {},
  41147. Points: {
  41148. threshold: 1
  41149. },
  41150. Sprite: {}
  41151. },
  41152. Object.defineProperties(this.params, {
  41153. PointCloud: {
  41154. get: function() {
  41155. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  41156. this.Points
  41157. }
  41158. }
  41159. })
  41160. }
  41161. ,
  41162. A.Raycaster.prototype = {
  41163. constructor: A.Raycaster,
  41164. linePrecision: 1,
  41165. set: function(e, t) {
  41166. this.ray.set(e, t)
  41167. },
  41168. setFromCamera: function(e, t) {
  41169. t instanceof A.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(t.matrixWorld),
  41170. this.ray.direction.set(e.x, e.y, .5).unproject(t).sub(this.ray.origin).normalize()) : t instanceof A.OrthographicCamera ? (this.ray.origin.set(e.x, e.y, -1).unproject(t),
  41171. this.ray.direction.set(0, 0, -1).transformDirection(t.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  41172. },
  41173. intersectObject: function(e, t) {
  41174. var i = [];
  41175. return Ei(e, this, i, t),
  41176. i.sort(Ii),
  41177. i
  41178. },
  41179. intersectObjects: function(e, t) {
  41180. var i = [];
  41181. if (!1 === Array.isArray(e))
  41182. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  41183. i;
  41184. for (var n = 0, r = e.length; n < r; n++)
  41185. Ei(e[n], this, i, t);
  41186. return i.sort(Ii),
  41187. i
  41188. }
  41189. },
  41190. Ci.Object3D = function() {
  41191. Object.defineProperty(this, "id", {
  41192. value: Ci.Object3DIdCount++
  41193. }),
  41194. this.uuid = Ci.Math.generateUUID(),
  41195. this.name = "",
  41196. this.type = "Object3D",
  41197. this.parent = null,
  41198. this.children = [],
  41199. this.up = Ci.Object3D.DefaultUp.clone();
  41200. var e = new Ci.Vector3
  41201. , t = new Ci.Euler
  41202. , i = new Ci.Quaternion
  41203. , n = new Ci.Vector3(1,1,1);
  41204. t.onChange(function() {
  41205. i.setFromEuler(t, !1)
  41206. }),
  41207. i.onChange(function() {
  41208. t.setFromQuaternion(i, void 0, !1)
  41209. }),
  41210. Object.defineProperties(this, {
  41211. position: {
  41212. enumerable: !0,
  41213. value: e
  41214. },
  41215. rotation: {
  41216. enumerable: !0,
  41217. value: t
  41218. },
  41219. quaternion: {
  41220. enumerable: !0,
  41221. value: i
  41222. },
  41223. scale: {
  41224. enumerable: !0,
  41225. value: n
  41226. },
  41227. modelViewMatrix: {
  41228. value: new Ci.Matrix4
  41229. },
  41230. normalMatrix: {
  41231. value: new Ci.Matrix3
  41232. }
  41233. }),
  41234. this.rotationAutoUpdate = !0,
  41235. this.matrix = new Ci.Matrix4,
  41236. this.matrixWorld = new Ci.Matrix4,
  41237. this.matrixAutoUpdate = Ci.Object3D.DefaultMatrixAutoUpdate,
  41238. this.matrixWorldNeedsUpdate = !1,
  41239. this.layers = new Ci.Layers,
  41240. this.visible = !0,
  41241. this.castShadow = !1,
  41242. this.receiveShadow = !1,
  41243. this.frustumCulled = !0,
  41244. this.renderOrder = 0,
  41245. this.userData = {}
  41246. }
  41247. ,
  41248. Ci.Object3D.DefaultUp = new Ci.Vector3(0,1,0),
  41249. Ci.Object3D.DefaultMatrixAutoUpdate = !0,
  41250. Ci.Object3D.prototype = {
  41251. constructor: Ci.Object3D,
  41252. applyMatrix: function(e) {
  41253. this.matrix.multiplyMatrices(e, this.matrix),
  41254. this.matrix.decompose(this.position, this.quaternion, this.scale)
  41255. },
  41256. setRotationFromAxisAngle: function(e, t) {
  41257. this.quaternion.setFromAxisAngle(e, t)
  41258. },
  41259. setRotationFromEuler: function(e) {
  41260. this.quaternion.setFromEuler(e, !0)
  41261. },
  41262. setRotationFromMatrix: function(e) {
  41263. this.quaternion.setFromRotationMatrix(e)
  41264. },
  41265. setRotationFromQuaternion: function(e) {
  41266. this.quaternion.copy(e)
  41267. },
  41268. rotateOnAxis: (y = new Ci.Quaternion,
  41269. function(e, t) {
  41270. return y.setFromAxisAngle(e, t),
  41271. this.quaternion.multiply(y),
  41272. this
  41273. }
  41274. ),
  41275. rotateX: (v = new Ci.Vector3(1,0,0),
  41276. function(e) {
  41277. return this.rotateOnAxis(v, e)
  41278. }
  41279. ),
  41280. rotateY: (m = new Ci.Vector3(0,1,0),
  41281. function(e) {
  41282. return this.rotateOnAxis(m, e)
  41283. }
  41284. ),
  41285. rotateZ: (g = new Ci.Vector3(0,0,1),
  41286. function(e) {
  41287. return this.rotateOnAxis(g, e)
  41288. }
  41289. ),
  41290. translateOnAxis: (f = new Ci.Vector3,
  41291. function(e, t) {
  41292. return f.copy(e).applyQuaternion(this.quaternion),
  41293. this.position.add(f.multiplyScalar(t)),
  41294. this
  41295. }
  41296. ),
  41297. translateX: (p = new Ci.Vector3(1,0,0),
  41298. function(e) {
  41299. return this.translateOnAxis(p, e)
  41300. }
  41301. ),
  41302. translateY: (d = new Ci.Vector3(0,1,0),
  41303. function(e) {
  41304. return this.translateOnAxis(d, e)
  41305. }
  41306. ),
  41307. translateZ: (u = new Ci.Vector3(0,0,1),
  41308. function(e) {
  41309. return this.translateOnAxis(u, e)
  41310. }
  41311. ),
  41312. localToWorld: function(e) {
  41313. return e.applyMatrix4(this.matrixWorld)
  41314. },
  41315. worldToLocal: (h = new Ci.Matrix4,
  41316. function(e) {
  41317. return e.applyMatrix4(h.getInverse(this.matrixWorld))
  41318. }
  41319. ),
  41320. lookAt: (c = new Ci.Matrix4,
  41321. function(e) {
  41322. c.lookAt(e, this.position, this.up),
  41323. this.quaternion.setFromRotationMatrix(c)
  41324. }
  41325. ),
  41326. add: function(e) {
  41327. if (1 < arguments.length) {
  41328. for (var t = 0; t < arguments.length; t++)
  41329. this.add(arguments[t]);
  41330. return this
  41331. }
  41332. return e === this ? console.error("THREE.Object3D.add: object can't be added as a child of itself.", e) : e instanceof Ci.Object3D ? (null !== e.parent && e.parent.remove(e),
  41333. e.parent = this,
  41334. e.dispatchEvent({
  41335. type: "added"
  41336. }),
  41337. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  41338. this
  41339. },
  41340. remove: function(e) {
  41341. if (1 < arguments.length)
  41342. for (var t = 0; t < arguments.length; t++)
  41343. this.remove(arguments[t]);
  41344. var i = this.children.indexOf(e);
  41345. -1 !== i && (e.parent = null,
  41346. e.dispatchEvent({
  41347. type: "removed"
  41348. }),
  41349. this.children.splice(i, 1))
  41350. },
  41351. getObjectById: function(e) {
  41352. return this.getObjectByProperty("id", e)
  41353. },
  41354. getObjectByName: function(e) {
  41355. return this.getObjectByProperty("name", e)
  41356. },
  41357. getObjectByProperty: function(e, t) {
  41358. if (this[e] === t)
  41359. return this;
  41360. for (var i = 0, n = this.children.length; i < n; i++) {
  41361. var r = this.children[i].getObjectByProperty(e, t);
  41362. if (void 0 !== r)
  41363. return r
  41364. }
  41365. },
  41366. getWorldPosition: function(e) {
  41367. var t = e || new Ci.Vector3;
  41368. return this.updateMatrixWorld(!0),
  41369. t.setFromMatrixPosition(this.matrixWorld)
  41370. },
  41371. getWorldQuaternion: (s = new Ci.Vector3,
  41372. l = new Ci.Vector3,
  41373. function(e) {
  41374. var t = e || new Ci.Quaternion;
  41375. return this.updateMatrixWorld(!0),
  41376. this.matrixWorld.decompose(s, t, l),
  41377. t
  41378. }
  41379. ),
  41380. getWorldRotation: (a = new Ci.Quaternion,
  41381. function(e) {
  41382. var t = e || new Ci.Euler;
  41383. return this.getWorldQuaternion(a),
  41384. t.setFromQuaternion(a, this.rotation.order, !1)
  41385. }
  41386. ),
  41387. getWorldScale: (r = new Ci.Vector3,
  41388. o = new Ci.Quaternion,
  41389. function(e) {
  41390. var t = e || new Ci.Vector3;
  41391. return this.updateMatrixWorld(!0),
  41392. this.matrixWorld.decompose(r, o, t),
  41393. t
  41394. }
  41395. ),
  41396. getWorldDirection: (n = new Ci.Quaternion,
  41397. function(e) {
  41398. var t = e || new Ci.Vector3;
  41399. return this.getWorldQuaternion(n),
  41400. t.set(0, 0, 1).applyQuaternion(n)
  41401. }
  41402. ),
  41403. raycast: function() {},
  41404. traverse: function(e) {
  41405. e(this);
  41406. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  41407. t[i].traverse(e)
  41408. },
  41409. traverseVisible: function(e) {
  41410. if (!1 !== this.visible) {
  41411. e(this);
  41412. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  41413. t[i].traverseVisible(e)
  41414. }
  41415. },
  41416. traverseAncestors: function(e) {
  41417. var t = this.parent;
  41418. null !== t && (e(t),
  41419. t.traverseAncestors(e))
  41420. },
  41421. updateMatrix: function() {
  41422. this.matrix.compose(this.position, this.quaternion, this.scale),
  41423. this.matrixWorldNeedsUpdate = !0
  41424. },
  41425. updateMatrixWorld: function(e) {
  41426. !0 === this.matrixAutoUpdate && this.updateMatrix(),
  41427. !0 !== this.matrixWorldNeedsUpdate && !0 !== e || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  41428. e = !(this.matrixWorldNeedsUpdate = !1));
  41429. for (var t = 0, i = this.children.length; t < i; t++)
  41430. this.children[t].updateMatrixWorld(e)
  41431. },
  41432. toJSON: function(e) {
  41433. function t(e) {
  41434. var t = [];
  41435. for (var i in e) {
  41436. var n = e[i];
  41437. delete n.metadata,
  41438. t.push(n)
  41439. }
  41440. return t
  41441. }
  41442. var i = void 0 === e
  41443. , n = {};
  41444. i && (e = {
  41445. geometries: {},
  41446. materials: {},
  41447. textures: {},
  41448. images: {}
  41449. },
  41450. n.metadata = {
  41451. version: 4.4,
  41452. type: "Object",
  41453. generator: "Object3D.toJSON"
  41454. });
  41455. var r = {};
  41456. if (r.uuid = this.uuid,
  41457. r.type = this.type,
  41458. "" !== this.name && (r.name = this.name),
  41459. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  41460. !0 === this.castShadow && (r.castShadow = !0),
  41461. !0 === this.receiveShadow && (r.receiveShadow = !0),
  41462. !1 === this.visible && (r.visible = !1),
  41463. r.matrix = this.matrix.toArray(),
  41464. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  41465. r.geometry = this.geometry.uuid),
  41466. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  41467. r.material = this.material.uuid),
  41468. 0 < this.children.length) {
  41469. r.children = [];
  41470. for (var o = 0; o < this.children.length; o++)
  41471. r.children.push(this.children[o].toJSON(e).object)
  41472. }
  41473. if (i) {
  41474. var a = t(e.geometries)
  41475. , s = t(e.materials)
  41476. , l = t(e.textures)
  41477. , c = t(e.images);
  41478. 0 < a.length && (n.geometries = a),
  41479. 0 < s.length && (n.materials = s),
  41480. 0 < l.length && (n.textures = l),
  41481. 0 < c.length && (n.images = c)
  41482. }
  41483. return n.object = r,
  41484. n
  41485. },
  41486. clone: function(e) {
  41487. return (new this.constructor).copy(this, e)
  41488. },
  41489. copy: function(e, t) {
  41490. if (void 0 === t && (t = !0),
  41491. this.name = e.name,
  41492. this.up.copy(e.up),
  41493. this.position.copy(e.position),
  41494. this.quaternion.copy(e.quaternion),
  41495. this.scale.copy(e.scale),
  41496. this.rotationAutoUpdate = e.rotationAutoUpdate,
  41497. this.matrix.copy(e.matrix),
  41498. this.matrixWorld.copy(e.matrixWorld),
  41499. this.matrixAutoUpdate = e.matrixAutoUpdate,
  41500. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  41501. this.visible = e.visible,
  41502. this.castShadow = e.castShadow,
  41503. this.receiveShadow = e.receiveShadow,
  41504. this.frustumCulled = e.frustumCulled,
  41505. this.renderOrder = e.renderOrder,
  41506. this.userData = JSON.parse(JSON.stringify(e.userData)),
  41507. !0 === t)
  41508. for (var i = 0; i < e.children.length; i++) {
  41509. var n = e.children[i];
  41510. this.add(n.clone())
  41511. }
  41512. return this
  41513. }
  41514. },
  41515. Ci.EventDispatcher.prototype.apply(Ci.Object3D.prototype),
  41516. Ci.Object3DIdCount = 0,
  41517. Ci.Face3 = function(e, t, i, n, r, o) {
  41518. this.a = e,
  41519. this.b = t,
  41520. this.c = i,
  41521. this.normal = n instanceof Ci.Vector3 ? n : new Ci.Vector3,
  41522. this.vertexNormals = Array.isArray(n) ? n : [],
  41523. this.color = r instanceof Ci.Color ? r : new Ci.Color,
  41524. this.vertexColors = Array.isArray(r) ? r : [],
  41525. this.materialIndex = void 0 !== o ? o : 0
  41526. }
  41527. ,
  41528. Ci.Face3.prototype = {
  41529. constructor: Ci.Face3,
  41530. clone: function() {
  41531. return (new this.constructor).copy(this)
  41532. },
  41533. copy: function(e) {
  41534. this.a = e.a,
  41535. this.b = e.b,
  41536. this.c = e.c,
  41537. this.normal.copy(e.normal),
  41538. this.color.copy(e.color),
  41539. this.materialIndex = e.materialIndex;
  41540. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  41541. this.vertexNormals[t] = e.vertexNormals[t].clone();
  41542. for (t = 0,
  41543. i = e.vertexColors.length; t < i; t++)
  41544. this.vertexColors[t] = e.vertexColors[t].clone();
  41545. return this
  41546. }
  41547. },
  41548. Ci.BufferAttribute = function(e, t) {
  41549. this.uuid = Ci.Math.generateUUID(),
  41550. this.array = e,
  41551. this.itemSize = t,
  41552. this.dynamic = !1,
  41553. this.updateRange = {
  41554. offset: 0,
  41555. count: -1
  41556. },
  41557. this.version = 0
  41558. }
  41559. ,
  41560. Ci.BufferAttribute.prototype = {
  41561. constructor: Ci.BufferAttribute,
  41562. get count() {
  41563. return this.array.length / this.itemSize
  41564. },
  41565. set needsUpdate(e) {
  41566. !0 === e && this.version++
  41567. },
  41568. setDynamic: function(e) {
  41569. return this.dynamic = e,
  41570. this
  41571. },
  41572. copy: function(e) {
  41573. return this.array = new e.array.constructor(e.array),
  41574. this.itemSize = e.itemSize,
  41575. this.dynamic = e.dynamic,
  41576. this
  41577. },
  41578. copyAt: function(e, t, i) {
  41579. e *= this.itemSize,
  41580. i *= t.itemSize;
  41581. for (var n = 0, r = this.itemSize; n < r; n++)
  41582. this.array[e + n] = t.array[i + n];
  41583. return this
  41584. },
  41585. copyArray: function(e) {
  41586. return this.array.set(e),
  41587. this
  41588. },
  41589. copyColorsArray: function(e) {
  41590. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41591. var o = e[n];
  41592. void 0 === o && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", n),
  41593. o = new Ci.Color),
  41594. t[i++] = o.r,
  41595. t[i++] = o.g,
  41596. t[i++] = o.b
  41597. }
  41598. return this
  41599. },
  41600. copyIndicesArray: function(e) {
  41601. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41602. var o = e[n];
  41603. t[i++] = o.a,
  41604. t[i++] = o.b,
  41605. t[i++] = o.c
  41606. }
  41607. return this
  41608. },
  41609. copyVector2sArray: function(e) {
  41610. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41611. var o = e[n];
  41612. void 0 === o && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", n),
  41613. o = new Ci.Vector2),
  41614. t[i++] = o.x,
  41615. t[i++] = o.y
  41616. }
  41617. return this
  41618. },
  41619. copyVector3sArray: function(e) {
  41620. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41621. var o = e[n];
  41622. void 0 === o && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", n),
  41623. o = new Ci.Vector3),
  41624. t[i++] = o.x,
  41625. t[i++] = o.y,
  41626. t[i++] = o.z
  41627. }
  41628. return this
  41629. },
  41630. copyVector4sArray: function(e) {
  41631. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41632. var o = e[n];
  41633. void 0 === o && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", n),
  41634. o = new Ci.Vector4),
  41635. t[i++] = o.x,
  41636. t[i++] = o.y,
  41637. t[i++] = o.z,
  41638. t[i++] = o.w
  41639. }
  41640. return this
  41641. },
  41642. set: function(e, t) {
  41643. return void 0 === t && (t = 0),
  41644. this.array.set(e, t),
  41645. this
  41646. },
  41647. getX: function(e) {
  41648. return this.array[e * this.itemSize]
  41649. },
  41650. setX: function(e, t) {
  41651. return this.array[e * this.itemSize] = t,
  41652. this
  41653. },
  41654. getY: function(e) {
  41655. return this.array[e * this.itemSize + 1]
  41656. },
  41657. setY: function(e, t) {
  41658. return this.array[e * this.itemSize + 1] = t,
  41659. this
  41660. },
  41661. getZ: function(e) {
  41662. return this.array[e * this.itemSize + 2]
  41663. },
  41664. setZ: function(e, t) {
  41665. return this.array[e * this.itemSize + 2] = t,
  41666. this
  41667. },
  41668. getW: function(e) {
  41669. return this.array[e * this.itemSize + 3]
  41670. },
  41671. setW: function(e, t) {
  41672. return this.array[e * this.itemSize + 3] = t,
  41673. this
  41674. },
  41675. setXY: function(e, t, i) {
  41676. return e *= this.itemSize,
  41677. this.array[e + 0] = t,
  41678. this.array[e + 1] = i,
  41679. this
  41680. },
  41681. setXYZ: function(e, t, i, n) {
  41682. return e *= this.itemSize,
  41683. this.array[e + 0] = t,
  41684. this.array[e + 1] = i,
  41685. this.array[e + 2] = n,
  41686. this
  41687. },
  41688. setXYZW: function(e, t, i, n, r) {
  41689. return e *= this.itemSize,
  41690. this.array[e + 0] = t,
  41691. this.array[e + 1] = i,
  41692. this.array[e + 2] = n,
  41693. this.array[e + 3] = r,
  41694. this
  41695. },
  41696. clone: function() {
  41697. return (new this.constructor).copy(this)
  41698. }
  41699. },
  41700. Ci.Int8Attribute = function(e, t) {
  41701. return new Ci.BufferAttribute(new Int8Array(e),t)
  41702. }
  41703. ,
  41704. Ci.Uint8Attribute = function(e, t) {
  41705. return new Ci.BufferAttribute(new Uint8Array(e),t)
  41706. }
  41707. ,
  41708. Ci.Uint8ClampedAttribute = function(e, t) {
  41709. return new Ci.BufferAttribute(new Uint8ClampedArray(e),t)
  41710. }
  41711. ,
  41712. Ci.Int16Attribute = function(e, t) {
  41713. return new Ci.BufferAttribute(new Int16Array(e),t)
  41714. }
  41715. ,
  41716. Ci.Uint16Attribute = function(e, t) {
  41717. return new Ci.BufferAttribute(new Uint16Array(e),t)
  41718. }
  41719. ,
  41720. Ci.Int32Attribute = function(e, t) {
  41721. return new Ci.BufferAttribute(new Int32Array(e),t)
  41722. }
  41723. ,
  41724. Ci.Uint32Attribute = function(e, t) {
  41725. return new Ci.BufferAttribute(new Uint32Array(e),t)
  41726. }
  41727. ,
  41728. Ci.Float32Attribute = function(e, t) {
  41729. return new Ci.BufferAttribute(new Float32Array(e),t)
  41730. }
  41731. ,
  41732. Ci.Float64Attribute = function(e, t) {
  41733. return new Ci.BufferAttribute(new Float64Array(e),t)
  41734. }
  41735. ,
  41736. Ci.DynamicBufferAttribute = function(e, t) {
  41737. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  41738. new Ci.BufferAttribute(e,t).setDynamic(!0)
  41739. }
  41740. ,
  41741. Ci.InstancedBufferAttribute = function(e, t, i) {
  41742. Ci.BufferAttribute.call(this, e, t),
  41743. this.meshPerAttribute = i || 1
  41744. }
  41745. ,
  41746. Ci.InstancedBufferAttribute.prototype = Object.create(Ci.BufferAttribute.prototype),
  41747. Ci.InstancedBufferAttribute.prototype.constructor = Ci.InstancedBufferAttribute,
  41748. Ci.InstancedBufferAttribute.prototype.copy = function(e) {
  41749. return Ci.BufferAttribute.prototype.copy.call(this, e),
  41750. this.meshPerAttribute = e.meshPerAttribute,
  41751. this
  41752. }
  41753. ,
  41754. Ci.InterleavedBuffer = function(e, t) {
  41755. this.uuid = Ci.Math.generateUUID(),
  41756. this.array = e,
  41757. this.stride = t,
  41758. this.dynamic = !1,
  41759. this.updateRange = {
  41760. offset: 0,
  41761. count: -1
  41762. },
  41763. this.version = 0
  41764. }
  41765. ,
  41766. Ci.InterleavedBuffer.prototype = {
  41767. constructor: Ci.InterleavedBuffer,
  41768. get length() {
  41769. return this.array.length
  41770. },
  41771. get count() {
  41772. return this.array.length / this.stride
  41773. },
  41774. set needsUpdate(e) {
  41775. !0 === e && this.version++
  41776. },
  41777. setDynamic: function(e) {
  41778. return this.dynamic = e,
  41779. this
  41780. },
  41781. copy: function(e) {
  41782. return this.array = new e.array.constructor(e.array),
  41783. this.stride = e.stride,
  41784. this.dynamic = e.dynamic,
  41785. this
  41786. },
  41787. copyAt: function(e, t, i) {
  41788. e *= this.stride,
  41789. i *= t.stride;
  41790. for (var n = 0, r = this.stride; n < r; n++)
  41791. this.array[e + n] = t.array[i + n];
  41792. return this
  41793. },
  41794. set: function(e, t) {
  41795. return void 0 === t && (t = 0),
  41796. this.array.set(e, t),
  41797. this
  41798. },
  41799. clone: function() {
  41800. return (new this.constructor).copy(this)
  41801. }
  41802. },
  41803. Ci.InstancedInterleavedBuffer = function(e, t, i) {
  41804. Ci.InterleavedBuffer.call(this, e, t),
  41805. this.meshPerAttribute = i || 1
  41806. }
  41807. ,
  41808. Ci.InstancedInterleavedBuffer.prototype = Object.create(Ci.InterleavedBuffer.prototype),
  41809. Ci.InstancedInterleavedBuffer.prototype.constructor = Ci.InstancedInterleavedBuffer,
  41810. Ci.InstancedInterleavedBuffer.prototype.copy = function(e) {
  41811. return Ci.InterleavedBuffer.prototype.copy.call(this, e),
  41812. this.meshPerAttribute = e.meshPerAttribute,
  41813. this
  41814. }
  41815. ,
  41816. Ci.InterleavedBufferAttribute = function(e, t, i) {
  41817. this.uuid = Ci.Math.generateUUID(),
  41818. this.data = e,
  41819. this.itemSize = t,
  41820. this.offset = i
  41821. }
  41822. ,
  41823. Ci.InterleavedBufferAttribute.prototype = {
  41824. constructor: Ci.InterleavedBufferAttribute,
  41825. get length() {
  41826. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  41827. this.array.length
  41828. },
  41829. get count() {
  41830. return this.data.count
  41831. },
  41832. setX: function(e, t) {
  41833. return this.data.array[e * this.data.stride + this.offset] = t,
  41834. this
  41835. },
  41836. setY: function(e, t) {
  41837. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  41838. this
  41839. },
  41840. setZ: function(e, t) {
  41841. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  41842. this
  41843. },
  41844. setW: function(e, t) {
  41845. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  41846. this
  41847. },
  41848. getX: function(e) {
  41849. return this.data.array[e * this.data.stride + this.offset]
  41850. },
  41851. getY: function(e) {
  41852. return this.data.array[e * this.data.stride + this.offset + 1]
  41853. },
  41854. getZ: function(e) {
  41855. return this.data.array[e * this.data.stride + this.offset + 2]
  41856. },
  41857. getW: function(e) {
  41858. return this.data.array[e * this.data.stride + this.offset + 3]
  41859. },
  41860. setXY: function(e, t, i) {
  41861. return e = e * this.data.stride + this.offset,
  41862. this.data.array[e + 0] = t,
  41863. this.data.array[e + 1] = i,
  41864. this
  41865. },
  41866. setXYZ: function(e, t, i, n) {
  41867. return e = e * this.data.stride + this.offset,
  41868. this.data.array[e + 0] = t,
  41869. this.data.array[e + 1] = i,
  41870. this.data.array[e + 2] = n,
  41871. this
  41872. },
  41873. setXYZW: function(e, t, i, n, r) {
  41874. return e = e * this.data.stride + this.offset,
  41875. this.data.array[e + 0] = t,
  41876. this.data.array[e + 1] = i,
  41877. this.data.array[e + 2] = n,
  41878. this.data.array[e + 3] = r,
  41879. this
  41880. }
  41881. },
  41882. Ci.Geometry = function() {
  41883. Object.defineProperty(this, "id", {
  41884. value: Ci.GeometryIdCount++
  41885. }),
  41886. this.uuid = Ci.Math.generateUUID(),
  41887. this.name = "",
  41888. this.type = "Geometry",
  41889. this.vertices = [],
  41890. this.colors = [],
  41891. this.faces = [],
  41892. this.faceVertexUvs = [[]],
  41893. this.morphTargets = [],
  41894. this.morphNormals = [],
  41895. this.skinWeights = [],
  41896. this.skinIndices = [],
  41897. this.lineDistances = [],
  41898. this.boundingBox = null,
  41899. this.boundingSphere = null,
  41900. this.verticesNeedUpdate = !1,
  41901. this.elementsNeedUpdate = !1,
  41902. this.uvsNeedUpdate = !1,
  41903. this.normalsNeedUpdate = !1,
  41904. this.colorsNeedUpdate = !1,
  41905. this.lineDistancesNeedUpdate = !1,
  41906. this.groupsNeedUpdate = !1
  41907. }
  41908. ,
  41909. Ci.Geometry.prototype = {
  41910. constructor: Ci.Geometry,
  41911. applyMatrix: function(e) {
  41912. for (var t = (new Ci.Matrix3).getNormalMatrix(e), i = 0, n = this.vertices.length; i < n; i++) {
  41913. this.vertices[i].applyMatrix4(e)
  41914. }
  41915. for (i = 0,
  41916. n = this.faces.length; i < n; i++) {
  41917. var r = this.faces[i];
  41918. r.normal.applyMatrix3(t).normalize();
  41919. for (var o = 0, a = r.vertexNormals.length; o < a; o++)
  41920. r.vertexNormals[o].applyMatrix3(t).normalize()
  41921. }
  41922. return null !== this.boundingBox && this.computeBoundingBox(),
  41923. null !== this.boundingSphere && this.computeBoundingSphere(),
  41924. this.verticesNeedUpdate = !0,
  41925. this.normalsNeedUpdate = !0,
  41926. this
  41927. },
  41928. rotateX: function(e) {
  41929. return void 0 === mt && (mt = new Ci.Matrix4),
  41930. mt.makeRotationX(e),
  41931. this.applyMatrix(mt),
  41932. this
  41933. },
  41934. rotateY: function(e) {
  41935. return void 0 === gt && (gt = new Ci.Matrix4),
  41936. gt.makeRotationY(e),
  41937. this.applyMatrix(gt),
  41938. this
  41939. },
  41940. rotateZ: function(e) {
  41941. return void 0 === ft && (ft = new Ci.Matrix4),
  41942. ft.makeRotationZ(e),
  41943. this.applyMatrix(ft),
  41944. this
  41945. },
  41946. translate: function(e, t, i) {
  41947. return void 0 === pt && (pt = new Ci.Matrix4),
  41948. pt.makeTranslation(e, t, i),
  41949. this.applyMatrix(pt),
  41950. this
  41951. },
  41952. scale: function(e, t, i) {
  41953. return void 0 === dt && (dt = new Ci.Matrix4),
  41954. dt.makeScale(e, t, i),
  41955. this.applyMatrix(dt),
  41956. this
  41957. },
  41958. lookAt: function(e) {
  41959. void 0 === ut && (ut = new Ci.Object3D),
  41960. ut.lookAt(e),
  41961. ut.updateMatrix(),
  41962. this.applyMatrix(ut.matrix)
  41963. },
  41964. fromBufferGeometry: function(e) {
  41965. function t(e, t, i, n) {
  41966. var r = void 0 !== l ? [d[e].clone(), d[t].clone(), d[i].clone()] : []
  41967. , o = void 0 !== c ? [s.colors[e].clone(), s.colors[t].clone(), s.colors[i].clone()] : []
  41968. , a = new Ci.Face3(e,t,i,r,o,n);
  41969. s.faces.push(a),
  41970. void 0 !== h && s.faceVertexUvs[0].push([p[e].clone(), p[t].clone(), p[i].clone()]),
  41971. void 0 !== u && s.faceVertexUvs[1].push([f[e].clone(), f[t].clone(), f[i].clone()])
  41972. }
  41973. var s = this
  41974. , i = null !== e.index ? e.index.array : void 0
  41975. , n = e.attributes
  41976. , r = n.position.array
  41977. , l = void 0 !== n.normal ? n.normal.array : void 0
  41978. , c = void 0 !== n.color ? n.color.array : void 0
  41979. , h = void 0 !== n.uv ? n.uv.array : void 0
  41980. , u = void 0 !== n.uv2 ? n.uv2.array : void 0;
  41981. void 0 !== u && (this.faceVertexUvs[1] = []);
  41982. for (var d = [], p = [], f = [], o = 0, a = 0; o < r.length; o += 3,
  41983. a += 2)
  41984. s.vertices.push(new Ci.Vector3(r[o],r[o + 1],r[o + 2])),
  41985. void 0 !== l && d.push(new Ci.Vector3(l[o],l[o + 1],l[o + 2])),
  41986. void 0 !== c && s.colors.push(new Ci.Color(c[o],c[o + 1],c[o + 2])),
  41987. void 0 !== h && p.push(new Ci.Vector2(h[a],h[a + 1])),
  41988. void 0 !== u && f.push(new Ci.Vector2(u[a],u[a + 1]));
  41989. if (void 0 !== i) {
  41990. var g = e.groups;
  41991. if (0 < g.length)
  41992. for (o = 0; o < g.length; o++)
  41993. for (var m = g[o], v = m.start, y = (a = v,
  41994. v + m.count); a < y; a += 3)
  41995. t(i[a], i[a + 1], i[a + 2], m.materialIndex);
  41996. else
  41997. for (o = 0; o < i.length; o += 3)
  41998. t(i[o], i[o + 1], i[o + 2])
  41999. } else
  42000. for (o = 0; o < r.length / 3; o += 3)
  42001. t(o, o + 1, o + 2);
  42002. return this.computeFaceNormals(),
  42003. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  42004. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  42005. this
  42006. },
  42007. center: function() {
  42008. this.computeBoundingBox();
  42009. var e = this.boundingBox.center().negate();
  42010. return this.translate(e.x, e.y, e.z),
  42011. e
  42012. },
  42013. normalize: function() {
  42014. this.computeBoundingSphere();
  42015. var e = this.boundingSphere.center
  42016. , t = this.boundingSphere.radius
  42017. , i = 0 === t ? 1 : 1 / t
  42018. , n = new Ci.Matrix4;
  42019. return n.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  42020. this.applyMatrix(n),
  42021. this
  42022. },
  42023. computeFaceNormals: function() {
  42024. for (var e = new Ci.Vector3, t = new Ci.Vector3, i = 0, n = this.faces.length; i < n; i++) {
  42025. var r = this.faces[i]
  42026. , o = this.vertices[r.a]
  42027. , a = this.vertices[r.b]
  42028. , s = this.vertices[r.c];
  42029. e.subVectors(s, a),
  42030. t.subVectors(o, a),
  42031. e.cross(t),
  42032. e.normalize(),
  42033. r.normal.copy(e)
  42034. }
  42035. },
  42036. computeVertexNormals: function(e) {
  42037. var t, i, n, r, o, a;
  42038. for (void 0 === e && (e = !0),
  42039. a = new Array(this.vertices.length),
  42040. t = 0,
  42041. i = this.vertices.length; t < i; t++)
  42042. a[t] = new Ci.Vector3;
  42043. if (e) {
  42044. var s, l, c, h = new Ci.Vector3, u = new Ci.Vector3;
  42045. for (n = 0,
  42046. r = this.faces.length; n < r; n++)
  42047. o = this.faces[n],
  42048. s = this.vertices[o.a],
  42049. l = this.vertices[o.b],
  42050. c = this.vertices[o.c],
  42051. h.subVectors(c, l),
  42052. u.subVectors(s, l),
  42053. h.cross(u),
  42054. a[o.a].add(h),
  42055. a[o.b].add(h),
  42056. a[o.c].add(h)
  42057. } else
  42058. for (n = 0,
  42059. r = this.faces.length; n < r; n++)
  42060. a[(o = this.faces[n]).a].add(o.normal),
  42061. a[o.b].add(o.normal),
  42062. a[o.c].add(o.normal);
  42063. for (t = 0,
  42064. i = this.vertices.length; t < i; t++)
  42065. a[t].normalize();
  42066. for (n = 0,
  42067. r = this.faces.length; n < r; n++) {
  42068. var d = (o = this.faces[n]).vertexNormals;
  42069. 3 === d.length ? (d[0].copy(a[o.a]),
  42070. d[1].copy(a[o.b]),
  42071. d[2].copy(a[o.c])) : (d[0] = a[o.a].clone(),
  42072. d[1] = a[o.b].clone(),
  42073. d[2] = a[o.c].clone())
  42074. }
  42075. 0 < this.faces.length && (this.normalsNeedUpdate = !0)
  42076. },
  42077. computeMorphNormals: function() {
  42078. var e, t, i, n, r;
  42079. for (i = 0,
  42080. n = this.faces.length; i < n; i++)
  42081. for ((r = this.faces[i]).__originalFaceNormal ? r.__originalFaceNormal.copy(r.normal) : r.__originalFaceNormal = r.normal.clone(),
  42082. r.__originalVertexNormals || (r.__originalVertexNormals = []),
  42083. e = 0,
  42084. t = r.vertexNormals.length; e < t; e++)
  42085. r.__originalVertexNormals[e] ? r.__originalVertexNormals[e].copy(r.vertexNormals[e]) : r.__originalVertexNormals[e] = r.vertexNormals[e].clone();
  42086. var o = new Ci.Geometry;
  42087. for (o.faces = this.faces,
  42088. e = 0,
  42089. t = this.morphTargets.length; e < t; e++) {
  42090. if (!this.morphNormals[e]) {
  42091. this.morphNormals[e] = {},
  42092. this.morphNormals[e].faceNormals = [],
  42093. this.morphNormals[e].vertexNormals = [];
  42094. var a = this.morphNormals[e].faceNormals
  42095. , s = this.morphNormals[e].vertexNormals;
  42096. for (i = 0,
  42097. n = this.faces.length; i < n; i++)
  42098. l = new Ci.Vector3,
  42099. c = {
  42100. a: new Ci.Vector3,
  42101. b: new Ci.Vector3,
  42102. c: new Ci.Vector3
  42103. },
  42104. a.push(l),
  42105. s.push(c)
  42106. }
  42107. var l, c, h = this.morphNormals[e];
  42108. for (o.vertices = this.morphTargets[e].vertices,
  42109. o.computeFaceNormals(),
  42110. o.computeVertexNormals(),
  42111. i = 0,
  42112. n = this.faces.length; i < n; i++)
  42113. r = this.faces[i],
  42114. l = h.faceNormals[i],
  42115. c = h.vertexNormals[i],
  42116. l.copy(r.normal),
  42117. c.a.copy(r.vertexNormals[0]),
  42118. c.b.copy(r.vertexNormals[1]),
  42119. c.c.copy(r.vertexNormals[2])
  42120. }
  42121. for (i = 0,
  42122. n = this.faces.length; i < n; i++)
  42123. (r = this.faces[i]).normal = r.__originalFaceNormal,
  42124. r.vertexNormals = r.__originalVertexNormals
  42125. },
  42126. computeTangents: function() {
  42127. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  42128. },
  42129. computeLineDistances: function() {
  42130. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  42131. 0 < i && (e += t[i].distanceTo(t[i - 1])),
  42132. this.lineDistances[i] = e
  42133. },
  42134. computeBoundingBox: function() {
  42135. null === this.boundingBox && (this.boundingBox = new Ci.Box3),
  42136. this.boundingBox.setFromPoints(this.vertices)
  42137. },
  42138. computeBoundingSphere: function() {
  42139. null === this.boundingSphere && (this.boundingSphere = new Ci.Sphere),
  42140. this.boundingSphere.setFromPoints(this.vertices)
  42141. },
  42142. merge: function(e, t, i) {
  42143. if (e instanceof Ci.Geometry != 0) {
  42144. var n, r = this.vertices.length, o = this.vertices, a = e.vertices, s = this.faces, l = e.faces, c = this.faceVertexUvs[0], h = e.faceVertexUvs[0];
  42145. void 0 === i && (i = 0),
  42146. void 0 !== t && (n = (new Ci.Matrix3).getNormalMatrix(t));
  42147. for (var u = 0, d = a.length; u < d; u++) {
  42148. var p = a[u].clone();
  42149. void 0 !== t && p.applyMatrix4(t),
  42150. o.push(p)
  42151. }
  42152. for (u = 0,
  42153. d = l.length; u < d; u++) {
  42154. var f, g, m, v = l[u], y = v.vertexNormals, A = v.vertexColors;
  42155. (f = new Ci.Face3(v.a + r,v.b + r,v.c + r)).normal.copy(v.normal),
  42156. void 0 !== n && f.normal.applyMatrix3(n).normalize();
  42157. for (var C = 0, I = y.length; C < I; C++)
  42158. g = y[C].clone(),
  42159. void 0 !== n && g.applyMatrix3(n).normalize(),
  42160. f.vertexNormals.push(g);
  42161. f.color.copy(v.color);
  42162. for (C = 0,
  42163. I = A.length; C < I; C++)
  42164. m = A[C],
  42165. f.vertexColors.push(m.clone());
  42166. f.materialIndex = v.materialIndex + i,
  42167. s.push(f)
  42168. }
  42169. for (u = 0,
  42170. d = h.length; u < d; u++) {
  42171. var E = h[u]
  42172. , _ = [];
  42173. if (void 0 !== E) {
  42174. for (C = 0,
  42175. I = E.length; C < I; C++)
  42176. _.push(E[C].clone());
  42177. c.push(_)
  42178. }
  42179. }
  42180. } else
  42181. console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e)
  42182. },
  42183. mergeMesh: function(e) {
  42184. return e instanceof Ci.Mesh == 0 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  42185. void this.merge(e.geometry, e.matrix))
  42186. },
  42187. mergeVertices: function() {
  42188. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = Math.pow(10, 4);
  42189. for (i = 0,
  42190. n = this.vertices.length; i < n; i++)
  42191. e = this.vertices[i],
  42192. void 0 === l[t = Math.round(e.x * u) + "_" + Math.round(e.y * u) + "_" + Math.round(e.z * u)] ? (l[t] = i,
  42193. c.push(this.vertices[i]),
  42194. h[i] = c.length - 1) : h[i] = h[l[t]];
  42195. var d = [];
  42196. for (i = 0,
  42197. n = this.faces.length; i < n; i++) {
  42198. (r = this.faces[i]).a = h[r.a],
  42199. r.b = h[r.b],
  42200. r.c = h[r.c],
  42201. o = [r.a, r.b, r.c];
  42202. for (var p = 0; p < 3; p++)
  42203. if (o[p] === o[(p + 1) % 3]) {
  42204. p,
  42205. d.push(i);
  42206. break
  42207. }
  42208. }
  42209. for (i = d.length - 1; 0 <= i; i--) {
  42210. var f = d[i];
  42211. for (this.faces.splice(f, 1),
  42212. a = 0,
  42213. s = this.faceVertexUvs.length; a < s; a++)
  42214. this.faceVertexUvs[a].splice(f, 1)
  42215. }
  42216. var g = this.vertices.length - c.length;
  42217. return this.vertices = c,
  42218. g
  42219. },
  42220. sortFacesByMaterialIndex: function() {
  42221. for (var e = this.faces, t = e.length, i = 0; i < t; i++)
  42222. e[i]._id = i;
  42223. e.sort(function(e, t) {
  42224. return e.materialIndex - t.materialIndex
  42225. });
  42226. var n, r, o = this.faceVertexUvs[0], a = this.faceVertexUvs[1];
  42227. o && o.length === t && (n = []),
  42228. a && a.length === t && (r = []);
  42229. for (i = 0; i < t; i++) {
  42230. var s = e[i]._id;
  42231. n && n.push(o[s]),
  42232. r && r.push(a[s])
  42233. }
  42234. n && (this.faceVertexUvs[0] = n),
  42235. r && (this.faceVertexUvs[1] = r)
  42236. },
  42237. toJSON: function() {
  42238. function e(e, t, i) {
  42239. return i ? e | 1 << t : e & ~(1 << t)
  42240. }
  42241. function t(e) {
  42242. var t = e.x.toString() + e.y.toString() + e.z.toString();
  42243. return void 0 !== d[t] || (d[t] = u.length / 3,
  42244. u.push(e.x, e.y, e.z)),
  42245. d[t]
  42246. }
  42247. function i(e) {
  42248. var t = e.r.toString() + e.g.toString() + e.b.toString();
  42249. return void 0 !== f[t] || (f[t] = p.length,
  42250. p.push(e.getHex())),
  42251. f[t]
  42252. }
  42253. function n(e) {
  42254. var t = e.x.toString() + e.y.toString();
  42255. return void 0 !== m[t] || (m[t] = g.length / 2,
  42256. g.push(e.x, e.y)),
  42257. m[t]
  42258. }
  42259. var r = {
  42260. metadata: {
  42261. version: 4.4,
  42262. type: "Geometry",
  42263. generator: "Geometry.toJSON"
  42264. }
  42265. };
  42266. if (r.uuid = this.uuid,
  42267. r.type = this.type,
  42268. "" !== this.name && (r.name = this.name),
  42269. void 0 !== this.parameters) {
  42270. var o = this.parameters;
  42271. for (var a in o)
  42272. void 0 !== o[a] && (r[a] = o[a]);
  42273. return r
  42274. }
  42275. for (var s = [], l = 0; l < this.vertices.length; l++) {
  42276. var c = this.vertices[l];
  42277. s.push(c.x, c.y, c.z)
  42278. }
  42279. var h = []
  42280. , u = []
  42281. , d = {}
  42282. , p = []
  42283. , f = {}
  42284. , g = []
  42285. , m = {};
  42286. for (l = 0; l < this.faces.length; l++) {
  42287. var v = this.faces[l]
  42288. , y = void 0 !== this.faceVertexUvs[0][l]
  42289. , A = 0 < v.normal.length()
  42290. , C = 0 < v.vertexNormals.length
  42291. , I = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  42292. , E = 0 < v.vertexColors.length
  42293. , _ = 0;
  42294. if (_ = e(_ = e(_ = e(_ = e(_ = e(_ = e(_ = e(_ = e(_, 0, 0), 1, !0), 2, !1), 3, y), 4, A), 5, C), 6, I), 7, E),
  42295. h.push(_),
  42296. h.push(v.a, v.b, v.c),
  42297. h.push(v.materialIndex),
  42298. y) {
  42299. var b = this.faceVertexUvs[0][l];
  42300. h.push(n(b[0]), n(b[1]), n(b[2]))
  42301. }
  42302. if (A && h.push(t(v.normal)),
  42303. C) {
  42304. var w = v.vertexNormals;
  42305. h.push(t(w[0]), t(w[1]), t(w[2]))
  42306. }
  42307. if (I && h.push(i(v.color)),
  42308. E) {
  42309. var T = v.vertexColors;
  42310. h.push(i(T[0]), i(T[1]), i(T[2]))
  42311. }
  42312. }
  42313. return r.data = {},
  42314. r.data.vertices = s,
  42315. r.data.normals = u,
  42316. 0 < p.length && (r.data.colors = p),
  42317. 0 < g.length && (r.data.uvs = [g]),
  42318. r.data.faces = h,
  42319. r
  42320. },
  42321. clone: function() {
  42322. return (new Ci.Geometry).copy(this)
  42323. },
  42324. copy: function(e) {
  42325. this.vertices = [],
  42326. this.faces = [],
  42327. this.faceVertexUvs = [[]];
  42328. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  42329. this.vertices.push(t[i].clone());
  42330. var r = e.faces;
  42331. for (i = 0,
  42332. n = r.length; i < n; i++)
  42333. this.faces.push(r[i].clone());
  42334. for (i = 0,
  42335. n = e.faceVertexUvs.length; i < n; i++) {
  42336. var o = e.faceVertexUvs[i];
  42337. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  42338. for (var a = 0, s = o.length; a < s; a++) {
  42339. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  42340. var d = l[h];
  42341. c.push(d.clone())
  42342. }
  42343. this.faceVertexUvs[i].push(c)
  42344. }
  42345. }
  42346. return this
  42347. },
  42348. dispose: function() {
  42349. this.dispatchEvent({
  42350. type: "dispose"
  42351. })
  42352. }
  42353. },
  42354. Ci.EventDispatcher.prototype.apply(Ci.Geometry.prototype),
  42355. Ci.GeometryIdCount = 0,
  42356. Ci.DirectGeometry = function() {
  42357. Object.defineProperty(this, "id", {
  42358. value: Ci.GeometryIdCount++
  42359. }),
  42360. this.uuid = Ci.Math.generateUUID(),
  42361. this.name = "",
  42362. this.type = "DirectGeometry",
  42363. this.indices = [],
  42364. this.vertices = [],
  42365. this.normals = [],
  42366. this.colors = [],
  42367. this.uvs = [],
  42368. this.uvs2 = [],
  42369. this.groups = [],
  42370. this.morphTargets = {},
  42371. this.skinWeights = [],
  42372. this.skinIndices = [],
  42373. this.boundingBox = null,
  42374. this.boundingSphere = null,
  42375. this.verticesNeedUpdate = !1,
  42376. this.normalsNeedUpdate = !1,
  42377. this.colorsNeedUpdate = !1,
  42378. this.uvsNeedUpdate = !1,
  42379. this.groupsNeedUpdate = !1
  42380. }
  42381. ,
  42382. Ci.DirectGeometry.prototype = {
  42383. constructor: Ci.DirectGeometry,
  42384. computeBoundingBox: Ci.Geometry.prototype.computeBoundingBox,
  42385. computeBoundingSphere: Ci.Geometry.prototype.computeBoundingSphere,
  42386. computeFaceNormals: function() {
  42387. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  42388. },
  42389. computeVertexNormals: function() {
  42390. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  42391. },
  42392. computeGroups: function(e) {
  42393. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  42394. var a = r[o];
  42395. a.materialIndex !== i && (i = a.materialIndex,
  42396. void 0 !== t && (t.count = 3 * o - t.start,
  42397. n.push(t)),
  42398. t = {
  42399. start: 3 * o,
  42400. materialIndex: i
  42401. })
  42402. }
  42403. void 0 !== t && (t.count = 3 * o - t.start,
  42404. n.push(t)),
  42405. this.groups = n
  42406. },
  42407. fromGeometry: function(e) {
  42408. var t, i = e.faces, n = e.vertices, r = e.faceVertexUvs, o = r[0] && 0 < r[0].length, a = r[1] && 0 < r[1].length, s = e.morphTargets, l = s.length;
  42409. if (0 < l) {
  42410. t = [];
  42411. for (var c = 0; c < l; c++)
  42412. t[c] = [];
  42413. this.morphTargets.position = t
  42414. }
  42415. var h, u = e.morphNormals, d = u.length;
  42416. if (0 < d) {
  42417. h = [];
  42418. for (c = 0; c < d; c++)
  42419. h[c] = [];
  42420. this.morphTargets.normal = h
  42421. }
  42422. var p = e.skinIndices
  42423. , f = e.skinWeights
  42424. , g = p.length === n.length
  42425. , m = f.length === n.length;
  42426. for (c = 0; c < i.length; c++) {
  42427. var v = i[c];
  42428. this.vertices.push(n[v.a], n[v.b], n[v.c]);
  42429. var y = v.vertexNormals;
  42430. if (3 === y.length)
  42431. this.normals.push(y[0], y[1], y[2]);
  42432. else {
  42433. var A = v.normal;
  42434. this.normals.push(A, A, A)
  42435. }
  42436. var C, I = v.vertexColors;
  42437. if (3 === I.length)
  42438. this.colors.push(I[0], I[1], I[2]);
  42439. else {
  42440. var E = v.color;
  42441. this.colors.push(E, E, E)
  42442. }
  42443. if (!0 === o)
  42444. void 0 !== (C = r[0][c]) ? this.uvs.push(C[0], C[1], C[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", c),
  42445. this.uvs.push(new Ci.Vector2, new Ci.Vector2, new Ci.Vector2));
  42446. if (!0 === a)
  42447. void 0 !== (C = r[1][c]) ? this.uvs2.push(C[0], C[1], C[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", c),
  42448. this.uvs2.push(new Ci.Vector2, new Ci.Vector2, new Ci.Vector2));
  42449. for (var _ = 0; _ < l; _++) {
  42450. var b = s[_].vertices;
  42451. t[_].push(b[v.a], b[v.b], b[v.c])
  42452. }
  42453. for (_ = 0; _ < d; _++) {
  42454. var w = u[_].vertexNormals[c];
  42455. h[_].push(w.a, w.b, w.c)
  42456. }
  42457. g && this.skinIndices.push(p[v.a], p[v.b], p[v.c]),
  42458. m && this.skinWeights.push(f[v.a], f[v.b], f[v.c])
  42459. }
  42460. return this.computeGroups(e),
  42461. this.verticesNeedUpdate = e.verticesNeedUpdate,
  42462. this.normalsNeedUpdate = e.normalsNeedUpdate,
  42463. this.colorsNeedUpdate = e.colorsNeedUpdate,
  42464. this.uvsNeedUpdate = e.uvsNeedUpdate,
  42465. this.groupsNeedUpdate = e.groupsNeedUpdate,
  42466. this
  42467. },
  42468. dispose: function() {
  42469. this.dispatchEvent({
  42470. type: "dispose"
  42471. })
  42472. }
  42473. },
  42474. Ci.EventDispatcher.prototype.apply(Ci.DirectGeometry.prototype),
  42475. Ci.BufferGeometry = function() {
  42476. Object.defineProperty(this, "id", {
  42477. value: Ci.GeometryIdCount++
  42478. }),
  42479. this.uuid = Ci.Math.generateUUID(),
  42480. this.name = "",
  42481. this.type = "BufferGeometry",
  42482. this.index = null,
  42483. this.attributes = {},
  42484. this.morphAttributes = {},
  42485. this.groups = [],
  42486. this.boundingBox = null,
  42487. this.boundingSphere = null,
  42488. this.drawRange = {
  42489. start: 0,
  42490. count: 1 / 0
  42491. }
  42492. }
  42493. ,
  42494. Ci.BufferGeometry.prototype = {
  42495. constructor: Ci.BufferGeometry,
  42496. getIndex: function() {
  42497. return this.index
  42498. },
  42499. setIndex: function(e) {
  42500. this.index = e
  42501. },
  42502. addAttribute: function(e, t) {
  42503. return t instanceof Ci.BufferAttribute == 0 && t instanceof Ci.InterleavedBufferAttribute == 0 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  42504. void this.addAttribute(e, new Ci.BufferAttribute(t,arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  42505. void this.setIndex(t)) : (this.attributes[e] = t,
  42506. this)
  42507. },
  42508. getAttribute: function(e) {
  42509. return this.attributes[e]
  42510. },
  42511. removeAttribute: function(e) {
  42512. return delete this.attributes[e],
  42513. this
  42514. },
  42515. addGroup: function(e, t, i) {
  42516. this.groups.push({
  42517. start: e,
  42518. count: t,
  42519. materialIndex: void 0 !== i ? i : 0
  42520. })
  42521. },
  42522. clearGroups: function() {
  42523. this.groups = []
  42524. },
  42525. setDrawRange: function(e, t) {
  42526. this.drawRange.start = e,
  42527. this.drawRange.count = t
  42528. },
  42529. applyMatrix: function(e) {
  42530. var t = this.attributes.position;
  42531. void 0 !== t && (e.applyToVector3Array(t.array),
  42532. t.needsUpdate = !0);
  42533. var i = this.attributes.normal;
  42534. void 0 !== i && ((new Ci.Matrix3).getNormalMatrix(e).applyToVector3Array(i.array),
  42535. i.needsUpdate = !0);
  42536. return null !== this.boundingBox && this.computeBoundingBox(),
  42537. null !== this.boundingSphere && this.computeBoundingSphere(),
  42538. this
  42539. },
  42540. rotateX: function(e) {
  42541. return void 0 === ht && (ht = new Ci.Matrix4),
  42542. ht.makeRotationX(e),
  42543. this.applyMatrix(ht),
  42544. this
  42545. },
  42546. rotateY: function(e) {
  42547. return void 0 === ct && (ct = new Ci.Matrix4),
  42548. ct.makeRotationY(e),
  42549. this.applyMatrix(ct),
  42550. this
  42551. },
  42552. rotateZ: function(e) {
  42553. return void 0 === lt && (lt = new Ci.Matrix4),
  42554. lt.makeRotationZ(e),
  42555. this.applyMatrix(lt),
  42556. this
  42557. },
  42558. translate: function(e, t, i) {
  42559. return void 0 === st && (st = new Ci.Matrix4),
  42560. st.makeTranslation(e, t, i),
  42561. this.applyMatrix(st),
  42562. this
  42563. },
  42564. scale: function(e, t, i) {
  42565. return void 0 === at && (at = new Ci.Matrix4),
  42566. at.makeScale(e, t, i),
  42567. this.applyMatrix(at),
  42568. this
  42569. },
  42570. lookAt: function(e) {
  42571. void 0 === ot && (ot = new Ci.Object3D),
  42572. ot.lookAt(e),
  42573. ot.updateMatrix(),
  42574. this.applyMatrix(ot.matrix)
  42575. },
  42576. center: function() {
  42577. this.computeBoundingBox();
  42578. var e = this.boundingBox.center().negate();
  42579. return this.translate(e.x, e.y, e.z),
  42580. e
  42581. },
  42582. setFromObject: function(e) {
  42583. var t = e.geometry;
  42584. if (e instanceof Ci.Points || e instanceof Ci.Line) {
  42585. var i = new Ci.Float32Attribute(3 * t.vertices.length,3)
  42586. , n = new Ci.Float32Attribute(3 * t.colors.length,3);
  42587. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  42588. this.addAttribute("color", n.copyColorsArray(t.colors)),
  42589. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  42590. var r = new Ci.Float32Attribute(t.lineDistances.length,1);
  42591. this.addAttribute("lineDistance", r.copyArray(t.lineDistances))
  42592. }
  42593. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  42594. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  42595. } else
  42596. e instanceof Ci.Mesh && t instanceof Ci.Geometry && this.fromGeometry(t);
  42597. return this
  42598. },
  42599. updateFromObject: function(e) {
  42600. var t, i = e.geometry;
  42601. if (e instanceof Ci.Mesh) {
  42602. var n = i.__directGeometry;
  42603. if (void 0 === n)
  42604. return this.fromGeometry(i);
  42605. n.verticesNeedUpdate = i.verticesNeedUpdate,
  42606. n.normalsNeedUpdate = i.normalsNeedUpdate,
  42607. n.colorsNeedUpdate = i.colorsNeedUpdate,
  42608. n.uvsNeedUpdate = i.uvsNeedUpdate,
  42609. n.groupsNeedUpdate = i.groupsNeedUpdate,
  42610. i.verticesNeedUpdate = !1,
  42611. i.normalsNeedUpdate = !1,
  42612. i.colorsNeedUpdate = !1,
  42613. i.uvsNeedUpdate = !1,
  42614. i.groupsNeedUpdate = !1,
  42615. i = n
  42616. }
  42617. !0 === i.verticesNeedUpdate && (void 0 !== (t = this.attributes.position) && (t.copyVector3sArray(i.vertices),
  42618. t.needsUpdate = !0),
  42619. i.verticesNeedUpdate = !1);
  42620. !0 === i.normalsNeedUpdate && (void 0 !== (t = this.attributes.normal) && (t.copyVector3sArray(i.normals),
  42621. t.needsUpdate = !0),
  42622. i.normalsNeedUpdate = !1);
  42623. !0 === i.colorsNeedUpdate && (void 0 !== (t = this.attributes.color) && (t.copyColorsArray(i.colors),
  42624. t.needsUpdate = !0),
  42625. i.colorsNeedUpdate = !1);
  42626. i.uvsNeedUpdate && (void 0 !== (t = this.attributes.uv) && (t.copyVector2sArray(i.uvs),
  42627. t.needsUpdate = !0),
  42628. i.uvsNeedUpdate = !1);
  42629. i.lineDistancesNeedUpdate && (void 0 !== (t = this.attributes.lineDistance) && (t.copyArray(i.lineDistances),
  42630. t.needsUpdate = !0),
  42631. i.lineDistancesNeedUpdate = !1);
  42632. return i.groupsNeedUpdate && (i.computeGroups(e.geometry),
  42633. this.groups = i.groups,
  42634. i.groupsNeedUpdate = !1),
  42635. this
  42636. },
  42637. fromGeometry: function(e) {
  42638. return e.__directGeometry = (new Ci.DirectGeometry).fromGeometry(e),
  42639. this.fromDirectGeometry(e.__directGeometry)
  42640. },
  42641. fromDirectGeometry: function(e) {
  42642. var t = new Float32Array(3 * e.vertices.length);
  42643. if (this.addAttribute("position", new Ci.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  42644. 0 < e.normals.length) {
  42645. var i = new Float32Array(3 * e.normals.length);
  42646. this.addAttribute("normal", new Ci.BufferAttribute(i,3).copyVector3sArray(e.normals))
  42647. }
  42648. if (0 < e.colors.length) {
  42649. var n = new Float32Array(3 * e.colors.length);
  42650. this.addAttribute("color", new Ci.BufferAttribute(n,3).copyColorsArray(e.colors))
  42651. }
  42652. if (0 < e.uvs.length) {
  42653. var r = new Float32Array(2 * e.uvs.length);
  42654. this.addAttribute("uv", new Ci.BufferAttribute(r,2).copyVector2sArray(e.uvs))
  42655. }
  42656. if (0 < e.uvs2.length) {
  42657. var o = new Float32Array(2 * e.uvs2.length);
  42658. this.addAttribute("uv2", new Ci.BufferAttribute(o,2).copyVector2sArray(e.uvs2))
  42659. }
  42660. if (0 < e.indices.length) {
  42661. var a = new (65535 < e.vertices.length ? Uint32Array : Uint16Array)(3 * e.indices.length);
  42662. this.setIndex(new Ci.BufferAttribute(a,1).copyIndicesArray(e.indices))
  42663. }
  42664. for (var s in this.groups = e.groups,
  42665. e.morphTargets) {
  42666. for (var l = [], c = e.morphTargets[s], h = 0, u = c.length; h < u; h++) {
  42667. var d = c[h]
  42668. , p = new Ci.Float32Attribute(3 * d.length,3);
  42669. l.push(p.copyVector3sArray(d))
  42670. }
  42671. this.morphAttributes[s] = l
  42672. }
  42673. if (0 < e.skinIndices.length) {
  42674. var f = new Ci.Float32Attribute(4 * e.skinIndices.length,4);
  42675. this.addAttribute("skinIndex", f.copyVector4sArray(e.skinIndices))
  42676. }
  42677. if (0 < e.skinWeights.length) {
  42678. var g = new Ci.Float32Attribute(4 * e.skinWeights.length,4);
  42679. this.addAttribute("skinWeight", g.copyVector4sArray(e.skinWeights))
  42680. }
  42681. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  42682. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  42683. this
  42684. },
  42685. computeBoundingBox: (new Ci.Vector3,
  42686. function() {
  42687. null === this.boundingBox && (this.boundingBox = new Ci.Box3);
  42688. var e = this.attributes.position.array;
  42689. e && this.boundingBox.setFromArray(e),
  42690. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  42691. this.boundingBox.max.set(0, 0, 0)),
  42692. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  42693. }
  42694. ),
  42695. computeBoundingSphere: (nt = new Ci.Box3,
  42696. rt = new Ci.Vector3,
  42697. function() {
  42698. null === this.boundingSphere && (this.boundingSphere = new Ci.Sphere);
  42699. var e = this.attributes.position.array;
  42700. if (e) {
  42701. var t = this.boundingSphere.center;
  42702. nt.setFromArray(e),
  42703. nt.center(t);
  42704. for (var i = 0, n = 0, r = e.length; n < r; n += 3)
  42705. rt.fromArray(e, n),
  42706. i = Math.max(i, t.distanceToSquared(rt));
  42707. this.boundingSphere.radius = Math.sqrt(i),
  42708. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  42709. }
  42710. }
  42711. ),
  42712. computeFaceNormals: function() {},
  42713. computeVertexNormals: function() {
  42714. var e = this.index
  42715. , t = this.attributes
  42716. , i = this.groups;
  42717. if (t.position) {
  42718. var n = t.position.array;
  42719. if (void 0 === t.normal)
  42720. this.addAttribute("normal", new Ci.BufferAttribute(new Float32Array(n.length),3));
  42721. else
  42722. for (var r = t.normal.array, o = 0, a = r.length; o < a; o++)
  42723. r[o] = 0;
  42724. var s, l, c, h = t.normal.array, u = new Ci.Vector3, d = new Ci.Vector3, p = new Ci.Vector3, f = new Ci.Vector3, g = new Ci.Vector3;
  42725. if (e) {
  42726. var m = e.array;
  42727. 0 === i.length && this.addGroup(0, m.length);
  42728. for (var v = 0, y = i.length; v < y; ++v) {
  42729. var A = i[v]
  42730. , C = A.start;
  42731. for (o = C,
  42732. a = C + A.count; o < a; o += 3)
  42733. s = 3 * m[o + 0],
  42734. l = 3 * m[o + 1],
  42735. c = 3 * m[o + 2],
  42736. u.fromArray(n, s),
  42737. d.fromArray(n, l),
  42738. p.fromArray(n, c),
  42739. f.subVectors(p, d),
  42740. g.subVectors(u, d),
  42741. f.cross(g),
  42742. h[s] += f.x,
  42743. h[1 + s] += f.y,
  42744. h[2 + s] += f.z,
  42745. h[l] += f.x,
  42746. h[1 + l] += f.y,
  42747. h[2 + l] += f.z,
  42748. h[c] += f.x,
  42749. h[1 + c] += f.y,
  42750. h[2 + c] += f.z
  42751. }
  42752. } else
  42753. for (o = 0,
  42754. a = n.length; o < a; o += 9)
  42755. u.fromArray(n, o),
  42756. d.fromArray(n, o + 3),
  42757. p.fromArray(n, o + 6),
  42758. f.subVectors(p, d),
  42759. g.subVectors(u, d),
  42760. f.cross(g),
  42761. h[o] = f.x,
  42762. h[o + 1] = f.y,
  42763. h[o + 2] = f.z,
  42764. h[o + 3] = f.x,
  42765. h[o + 4] = f.y,
  42766. h[o + 5] = f.z,
  42767. h[o + 6] = f.x,
  42768. h[o + 7] = f.y,
  42769. h[o + 8] = f.z;
  42770. this.normalizeNormals(),
  42771. t.normal.needsUpdate = !0
  42772. }
  42773. },
  42774. merge: function(e, t) {
  42775. if (e instanceof Ci.BufferGeometry != 0) {
  42776. void 0 === t && (t = 0);
  42777. var i = this.attributes;
  42778. for (var n in i)
  42779. if (void 0 !== e.attributes[n])
  42780. for (var r = i[n].array, o = e.attributes[n], a = o.array, s = 0, l = o.itemSize * t; s < a.length; s++,
  42781. l++)
  42782. r[l] = a[s];
  42783. return this
  42784. }
  42785. console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e)
  42786. },
  42787. normalizeNormals: function() {
  42788. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  42789. e = r[o],
  42790. t = r[o + 1],
  42791. i = r[o + 2],
  42792. n = 1 / Math.sqrt(e * e + t * t + i * i),
  42793. r[o] *= n,
  42794. r[o + 1] *= n,
  42795. r[o + 2] *= n
  42796. },
  42797. toNonIndexed: function() {
  42798. if (null === this.index)
  42799. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  42800. this;
  42801. var e = new Ci.BufferGeometry
  42802. , t = this.index.array
  42803. , i = this.attributes;
  42804. for (var n in i) {
  42805. for (var r = i[n], o = r.array, a = r.itemSize, s = new o.constructor(t.length * a), l = 0, c = 0, h = 0, u = t.length; h < u; h++) {
  42806. l = t[h] * a;
  42807. for (var d = 0; d < a; d++)
  42808. s[c++] = o[l++]
  42809. }
  42810. e.addAttribute(n, new Ci.BufferAttribute(s,a))
  42811. }
  42812. return e
  42813. },
  42814. toJSON: function() {
  42815. var e = {
  42816. metadata: {
  42817. version: 4.4,
  42818. type: "BufferGeometry",
  42819. generator: "BufferGeometry.toJSON"
  42820. }
  42821. };
  42822. if (e.uuid = this.uuid,
  42823. e.type = this.type,
  42824. "" !== this.name && (e.name = this.name),
  42825. void 0 !== this.parameters) {
  42826. var t = this.parameters;
  42827. for (var i in t)
  42828. void 0 !== t[i] && (e[i] = t[i]);
  42829. return e
  42830. }
  42831. e.data = {
  42832. attributes: {}
  42833. };
  42834. var n = this.index;
  42835. if (null !== n) {
  42836. var r = Array.prototype.slice.call(n.array);
  42837. e.data.index = {
  42838. type: n.array.constructor.name,
  42839. array: r
  42840. }
  42841. }
  42842. var o = this.attributes;
  42843. for (var i in o) {
  42844. var a = o[i];
  42845. r = Array.prototype.slice.call(a.array);
  42846. e.data.attributes[i] = {
  42847. itemSize: a.itemSize,
  42848. type: a.array.constructor.name,
  42849. array: r
  42850. }
  42851. }
  42852. var s = this.groups;
  42853. 0 < s.length && (e.data.groups = JSON.parse(JSON.stringify(s)));
  42854. var l = this.boundingSphere;
  42855. return null !== l && (e.data.boundingSphere = {
  42856. center: l.center.toArray(),
  42857. radius: l.radius
  42858. }),
  42859. e
  42860. },
  42861. clone: function() {
  42862. return (new Ci.BufferGeometry).copy(this)
  42863. },
  42864. copy: function(e) {
  42865. var t = e.index;
  42866. null !== t && this.setIndex(t.clone());
  42867. var i = e.attributes;
  42868. for (var n in i) {
  42869. var r = i[n];
  42870. this.addAttribute(n, r.clone())
  42871. }
  42872. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  42873. var l = o[a];
  42874. this.addGroup(l.start, l.count)
  42875. }
  42876. return this
  42877. },
  42878. dispose: function() {
  42879. this.dispatchEvent({
  42880. type: "dispose"
  42881. })
  42882. }
  42883. },
  42884. Ci.EventDispatcher.prototype.apply(Ci.BufferGeometry.prototype),
  42885. Ci.BufferGeometry.MaxIndex = 65535,
  42886. Ci.InstancedBufferGeometry = function() {
  42887. Ci.BufferGeometry.call(this),
  42888. this.type = "InstancedBufferGeometry",
  42889. this.maxInstancedCount = void 0
  42890. }
  42891. ,
  42892. Ci.InstancedBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  42893. Ci.InstancedBufferGeometry.prototype.constructor = Ci.InstancedBufferGeometry,
  42894. Ci.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  42895. this.groups.push({
  42896. start: e,
  42897. count: t,
  42898. instances: i
  42899. })
  42900. }
  42901. ,
  42902. Ci.InstancedBufferGeometry.prototype.copy = function(e) {
  42903. var t = e.index;
  42904. null !== t && this.setIndex(t.clone());
  42905. var i = e.attributes;
  42906. for (var n in i) {
  42907. var r = i[n];
  42908. this.addAttribute(n, r.clone())
  42909. }
  42910. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  42911. var l = o[a];
  42912. this.addGroup(l.start, l.count, l.instances)
  42913. }
  42914. return this
  42915. }
  42916. ,
  42917. Ci.EventDispatcher.prototype.apply(Ci.InstancedBufferGeometry.prototype),
  42918. Ci.Uniform = function(e, t) {
  42919. this.type = e,
  42920. this.value = t,
  42921. this.dynamic = !1
  42922. }
  42923. ,
  42924. Ci.Uniform.prototype = {
  42925. constructor: Ci.Uniform,
  42926. onUpdate: function(e) {
  42927. return this.dynamic = !0,
  42928. this.onUpdateCallback = e,
  42929. this
  42930. }
  42931. },
  42932. Ci.AnimationClip = function(e, t, i) {
  42933. this.name = e || Ci.Math.generateUUID(),
  42934. this.tracks = i,
  42935. this.duration = void 0 !== t ? t : -1,
  42936. this.duration < 0 && this.resetDuration(),
  42937. this.trim(),
  42938. this.optimize()
  42939. }
  42940. ,
  42941. Ci.AnimationClip.prototype = {
  42942. constructor: Ci.AnimationClip,
  42943. resetDuration: function() {
  42944. for (var e = 0, t = 0, i = this.tracks.length; t !== i; ++t) {
  42945. var n = this.tracks[t];
  42946. e = Math.max(e, n.times[n.times.length - 1])
  42947. }
  42948. this.duration = e
  42949. },
  42950. trim: function() {
  42951. for (var e = 0; e < this.tracks.length; e++)
  42952. this.tracks[e].trim(0, this.duration);
  42953. return this
  42954. },
  42955. optimize: function() {
  42956. for (var e = 0; e < this.tracks.length; e++)
  42957. this.tracks[e].optimize();
  42958. return this
  42959. }
  42960. },
  42961. Object.assign(Ci.AnimationClip, {
  42962. parse: function(e) {
  42963. for (var t = [], i = e.tracks, n = 1 / (e.fps || 1), r = 0, o = i.length; r !== o; ++r)
  42964. t.push(Ci.KeyframeTrack.parse(i[r]).scale(n));
  42965. return new Ci.AnimationClip(e.name,e.duration,t)
  42966. },
  42967. toJSON: function(e) {
  42968. for (var t = [], i = e.tracks, n = {
  42969. name: e.name,
  42970. duration: e.duration,
  42971. tracks: t
  42972. }, r = 0, o = i.length; r !== o; ++r)
  42973. t.push(Ci.KeyframeTrack.toJSON(i[r]));
  42974. return n
  42975. },
  42976. CreateFromMorphTargetSequence: function(e, t, i) {
  42977. for (var n = t.length, r = [], o = 0; o < n; o++) {
  42978. var a = []
  42979. , s = [];
  42980. a.push((o + n - 1) % n, o, (o + 1) % n),
  42981. s.push(0, 1, 0);
  42982. var l = Ci.AnimationUtils.getKeyframeOrder(a);
  42983. a = Ci.AnimationUtils.sortedArray(a, 1, l),
  42984. s = Ci.AnimationUtils.sortedArray(s, 1, l),
  42985. 0 === a[0] && (a.push(n),
  42986. s.push(s[0])),
  42987. r.push(new Ci.NumberKeyframeTrack(".morphTargetInfluences[" + t[o].name + "]",a,s).scale(1 / i))
  42988. }
  42989. return new Ci.AnimationClip(e,-1,r)
  42990. },
  42991. findByName: function(e, t) {
  42992. for (var i = 0; i < e.length; i++)
  42993. if (e[i].name === t)
  42994. return e[i];
  42995. return null
  42996. },
  42997. CreateClipsFromMorphTargetSequences: function(e, t) {
  42998. for (var i = {}, n = /^([\w-]*?)([\d]+)$/, r = 0, o = e.length; r < o; r++) {
  42999. var a = e[r]
  43000. , s = a.name.match(n);
  43001. if (s && 1 < s.length) {
  43002. var l = i[h = s[1]];
  43003. l || (i[h] = l = []),
  43004. l.push(a)
  43005. }
  43006. }
  43007. var c = [];
  43008. for (var h in i)
  43009. c.push(Ci.AnimationClip.CreateFromMorphTargetSequence(h, i[h], t));
  43010. return c
  43011. },
  43012. parseAnimation: function(e, t, i) {
  43013. if (!e)
  43014. return console.error(" no animation in JSONLoader data"),
  43015. null;
  43016. function n(e, t, i, n, r) {
  43017. if (0 !== i.length) {
  43018. var o = []
  43019. , a = [];
  43020. Ci.AnimationUtils.flattenJSON(i, o, a, n),
  43021. 0 !== o.length && r.push(new e(t,o,a))
  43022. }
  43023. }
  43024. for (var r = [], o = e.name || "default", a = e.length || -1, s = e.fps || 30, l = e.hierarchy || [], c = 0; c < l.length; c++) {
  43025. var h = l[c].keys;
  43026. if (h && 0 != h.length)
  43027. if (h[0].morphTargets) {
  43028. for (var u = {}, d = 0; d < h.length; d++)
  43029. if (h[d].morphTargets)
  43030. for (var p = 0; p < h[d].morphTargets.length; p++)
  43031. u[h[d].morphTargets[p]] = -1;
  43032. for (var f in u) {
  43033. var g = []
  43034. , m = [];
  43035. for (p = 0; p !== h[d].morphTargets.length; ++p) {
  43036. var v = h[d];
  43037. g.push(v.time),
  43038. m.push(v.morphTarget === f ? 1 : 0)
  43039. }
  43040. r.push(new Ci.NumberKeyframeTrack(".morphTargetInfluence[" + f + "]",g,m))
  43041. }
  43042. a = u.length * (s || 1)
  43043. } else {
  43044. var y = ".bones[" + t[c].name + "]";
  43045. n(Ci.VectorKeyframeTrack, y + ".position", h, "pos", r),
  43046. n(Ci.QuaternionKeyframeTrack, y + ".quaternion", h, "rot", r),
  43047. n(Ci.VectorKeyframeTrack, y + ".scale", h, "scl", r)
  43048. }
  43049. }
  43050. return 0 === r.length ? null : new Ci.AnimationClip(o,a,r)
  43051. }
  43052. }),
  43053. Ci.AnimationMixer = function(e) {
  43054. this._root = e,
  43055. this._initMemoryManager(),
  43056. this._accuIndex = 0,
  43057. this.time = 0,
  43058. this.timeScale = 1
  43059. }
  43060. ,
  43061. Ci.AnimationMixer.prototype = {
  43062. constructor: Ci.AnimationMixer,
  43063. clipAction: function(e, t) {
  43064. var i, n = (t || this._root).uuid, r = "string" == typeof e ? e : e.name, o = e !== r ? e : null, a = this._actionsByClip[r];
  43065. if (void 0 !== a) {
  43066. var s = a.actionByRoot[n];
  43067. if (void 0 !== s)
  43068. return s;
  43069. if (o = (i = a.knownActions[0])._clip,
  43070. e !== r && e !== o)
  43071. throw new Error("Different clips with the same name detected!")
  43072. }
  43073. if (null === o)
  43074. return null;
  43075. var l = new Ci.AnimationMixer._Action(this,o,t);
  43076. return this._bindAction(l, i),
  43077. this._addInactiveAction(l, r, n),
  43078. l
  43079. },
  43080. existingAction: function(e, t) {
  43081. var i = (t || this._root).uuid
  43082. , n = "string" == typeof e ? e : e.name
  43083. , r = this._actionsByClip[n];
  43084. return void 0 !== r && r.actionByRoot[i] || null
  43085. },
  43086. stopAllAction: function() {
  43087. var e = this._actions
  43088. , t = this._nActiveActions
  43089. , i = this._bindings
  43090. , n = this._nActiveBindings;
  43091. this._nActiveActions = 0;
  43092. for (var r = this._nActiveBindings = 0; r !== t; ++r)
  43093. e[r].reset();
  43094. for (r = 0; r !== n; ++r)
  43095. i[r].useCount = 0;
  43096. return this
  43097. },
  43098. update: function(e) {
  43099. e *= this.timeScale;
  43100. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  43101. var s = t[a];
  43102. s.enabled && s._update(n, e, r, o)
  43103. }
  43104. var l = this._bindings
  43105. , c = this._nActiveBindings;
  43106. for (a = 0; a !== c; ++a)
  43107. l[a].apply(o);
  43108. return this
  43109. },
  43110. getRoot: function() {
  43111. return this._root
  43112. },
  43113. uncacheClip: function(e) {
  43114. var t = this._actions
  43115. , i = e.name
  43116. , n = this._actionsByClip
  43117. , r = n[i];
  43118. if (void 0 !== r) {
  43119. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  43120. var l = o[a];
  43121. this._deactivateAction(l);
  43122. var c = l._cacheIndex
  43123. , h = t[t.length - 1];
  43124. l._cacheIndex = null,
  43125. l._byClipCacheIndex = null,
  43126. t[h._cacheIndex = c] = h,
  43127. t.pop(),
  43128. this._removeInactiveBindingsForAction(l)
  43129. }
  43130. delete n[i]
  43131. }
  43132. },
  43133. uncacheRoot: function(e) {
  43134. var t = e.uuid
  43135. , i = this._actionsByClip;
  43136. for (var n in i) {
  43137. var r = i[n].actionByRoot[t];
  43138. void 0 !== r && (this._deactivateAction(r),
  43139. this._removeInactiveAction(r))
  43140. }
  43141. var o = this._bindingsByRootAndName[t];
  43142. if (void 0 !== o)
  43143. for (var a in o) {
  43144. var s = o[a];
  43145. s.restoreOriginalState(),
  43146. this._removeInactiveBinding(s)
  43147. }
  43148. },
  43149. uncacheAction: function(e, t) {
  43150. var i = this.existingAction(e, t);
  43151. null !== i && (this._deactivateAction(i),
  43152. this._removeInactiveAction(i))
  43153. }
  43154. },
  43155. Ci.EventDispatcher.prototype.apply(Ci.AnimationMixer.prototype),
  43156. Ci.AnimationMixer._Action = function(e, t, i) {
  43157. this._mixer = e,
  43158. this._clip = t,
  43159. this._localRoot = i || null;
  43160. for (var n = t.tracks, r = n.length, o = new Array(r), a = {
  43161. endingStart: Ci.ZeroCurvatureEnding,
  43162. endingEnd: Ci.ZeroCurvatureEnding
  43163. }, s = 0; s !== r; ++s) {
  43164. var l = n[s].createInterpolant(null);
  43165. (o[s] = l).settings = a
  43166. }
  43167. this._interpolantSettings = a,
  43168. this._interpolants = o,
  43169. this._propertyBindings = new Array(r),
  43170. this._cacheIndex = null,
  43171. this._byClipCacheIndex = null,
  43172. this._timeScaleInterpolant = null,
  43173. this._weightInterpolant = null,
  43174. this.loop = Ci.LoopRepeat,
  43175. this._loopCount = -1,
  43176. this._startTime = null,
  43177. this.time = 0,
  43178. this.timeScale = 1,
  43179. this._effectiveTimeScale = 1,
  43180. this.weight = 1,
  43181. this._effectiveWeight = 1,
  43182. this.repetitions = 1 / 0,
  43183. this.paused = !1,
  43184. this.enabled = !0,
  43185. this.clampWhenFinished = !1,
  43186. this.zeroSlopeAtStart = !0,
  43187. this.zeroSlopeAtEnd = !0
  43188. }
  43189. ,
  43190. Ci.AnimationMixer._Action.prototype = {
  43191. constructor: Ci.AnimationMixer._Action,
  43192. play: function() {
  43193. return this._mixer._activateAction(this),
  43194. this
  43195. },
  43196. stop: function() {
  43197. return this._mixer._deactivateAction(this),
  43198. this.reset()
  43199. },
  43200. reset: function() {
  43201. return this.paused = !1,
  43202. this.enabled = !0,
  43203. this.time = 0,
  43204. this._loopCount = -1,
  43205. this._startTime = null,
  43206. this.stopFading().stopWarping()
  43207. },
  43208. isRunning: function() {
  43209. return this._startTime,
  43210. this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  43211. },
  43212. isScheduled: function() {
  43213. return this._mixer._isActiveAction(this)
  43214. },
  43215. startAt: function(e) {
  43216. return this._startTime = e,
  43217. this
  43218. },
  43219. setLoop: function(e, t) {
  43220. return this.loop = e,
  43221. this.repetitions = t,
  43222. this
  43223. },
  43224. setEffectiveWeight: function(e) {
  43225. return this.weight = e,
  43226. this._effectiveWeight = this.enabled ? e : 0,
  43227. this.stopFading()
  43228. },
  43229. getEffectiveWeight: function() {
  43230. return this._effectiveWeight
  43231. },
  43232. fadeIn: function(e) {
  43233. return this._scheduleFading(e, 0, 1)
  43234. },
  43235. fadeOut: function(e) {
  43236. return this._scheduleFading(e, 1, 0)
  43237. },
  43238. crossFadeFrom: function(e, t, i) {
  43239. if (this._mixer,
  43240. e.fadeOut(t),
  43241. this.fadeIn(t),
  43242. i) {
  43243. var n = this._clip.duration
  43244. , r = e._clip.duration
  43245. , o = r / n
  43246. , a = n / r;
  43247. e.warp(1, o, t),
  43248. this.warp(a, 1, t)
  43249. }
  43250. return this
  43251. },
  43252. crossFadeTo: function(e, t, i) {
  43253. return e.crossFadeFrom(this, t, i)
  43254. },
  43255. stopFading: function() {
  43256. var e = this._weightInterpolant;
  43257. return null !== e && (this._weightInterpolant = null,
  43258. this._mixer._takeBackControlInterpolant(e)),
  43259. this
  43260. },
  43261. setEffectiveTimeScale: function(e) {
  43262. return this.timeScale = e,
  43263. this._effectiveTimeScale = this.paused ? 0 : e,
  43264. this.stopWarping()
  43265. },
  43266. getEffectiveTimeScale: function() {
  43267. return this._effectiveTimeScale
  43268. },
  43269. setDuration: function(e) {
  43270. return this.timeScale = this._clip.duration / e,
  43271. this.stopWarping()
  43272. },
  43273. syncWith: function(e) {
  43274. return this.time = e.time,
  43275. this.timeScale = e.timeScale,
  43276. this.stopWarping()
  43277. },
  43278. halt: function(e) {
  43279. return this.warp(this._currentTimeScale, 0, e)
  43280. },
  43281. warp: function(e, t, i) {
  43282. var n = this._mixer
  43283. , r = n.time
  43284. , o = this._timeScaleInterpolant
  43285. , a = this.timeScale;
  43286. null === o && (o = n._lendControlInterpolant(),
  43287. this._timeScaleInterpolant = o);
  43288. var s = o.parameterPositions
  43289. , l = o.sampleValues;
  43290. return s[0] = r,
  43291. s[1] = r + i,
  43292. l[0] = e / a,
  43293. l[1] = t / a,
  43294. this
  43295. },
  43296. stopWarping: function() {
  43297. var e = this._timeScaleInterpolant;
  43298. return null !== e && (this._timeScaleInterpolant = null,
  43299. this._mixer._takeBackControlInterpolant(e)),
  43300. this
  43301. },
  43302. getMixer: function() {
  43303. return this._mixer
  43304. },
  43305. getClip: function() {
  43306. return this._clip
  43307. },
  43308. getRoot: function() {
  43309. return this._localRoot || this._mixer._root
  43310. },
  43311. _update: function(e, t, i, n) {
  43312. var r = this._startTime;
  43313. if (null !== r) {
  43314. var o = (e - r) * i;
  43315. if (o < 0 || 0 === i)
  43316. return;
  43317. this._startTime = null,
  43318. t = i * o
  43319. }
  43320. t *= this._updateTimeScale(e);
  43321. var a = this._updateTime(t)
  43322. , s = this._updateWeight(e);
  43323. if (0 < s)
  43324. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  43325. l[h].evaluate(a),
  43326. c[h].accumulate(n, s)
  43327. },
  43328. _updateWeight: function(e) {
  43329. var t = 0;
  43330. if (this.enabled) {
  43331. t = this.weight;
  43332. var i = this._weightInterpolant;
  43333. if (null !== i) {
  43334. var n = i.evaluate(e)[0];
  43335. t *= n,
  43336. e > i.parameterPositions[1] && (this.stopFading(),
  43337. 0 === n && (this.enabled = !1))
  43338. }
  43339. }
  43340. return this._effectiveWeight = t
  43341. },
  43342. _updateTimeScale: function(e) {
  43343. var t = 0;
  43344. if (!this.paused) {
  43345. t = this.timeScale;
  43346. var i = this._timeScaleInterpolant;
  43347. if (null !== i)
  43348. t *= i.evaluate(e)[0],
  43349. e > i.parameterPositions[1] && (this.stopWarping(),
  43350. 0 === t ? this.pause = !0 : this.timeScale = t)
  43351. }
  43352. return this._effectiveTimeScale = t
  43353. },
  43354. _updateTime: function(e) {
  43355. var t = this.time + e;
  43356. if (0 === e)
  43357. return t;
  43358. var i = this._clip.duration
  43359. , n = this.loop
  43360. , r = this._loopCount
  43361. , o = !1;
  43362. switch (n) {
  43363. case Ci.LoopOnce:
  43364. if (-1 === r && (this.loopCount = 0,
  43365. this._setEndings(!0, !0, !1)),
  43366. i <= t)
  43367. t = i;
  43368. else {
  43369. if (!(t < 0))
  43370. break;
  43371. t = 0
  43372. }
  43373. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  43374. this._mixer.dispatchEvent({
  43375. type: "finished",
  43376. action: this,
  43377. direction: e < 0 ? -1 : 1
  43378. });
  43379. break;
  43380. case Ci.LoopPingPong:
  43381. o = !0;
  43382. case Ci.LoopRepeat:
  43383. if (-1 === r && (0 < e ? (r = 0,
  43384. this._setEndings(!0, 0 === this.repetitions, o)) : this._setEndings(0 === this.repetitions, !0, o)),
  43385. i <= t || t < 0) {
  43386. var a = Math.floor(t / i);
  43387. t -= i * a,
  43388. r += Math.abs(a);
  43389. var s = this.repetitions - r;
  43390. if (s < 0) {
  43391. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  43392. t = 0 < e ? i : 0,
  43393. this._mixer.dispatchEvent({
  43394. type: "finished",
  43395. action: this,
  43396. direction: 0 < e ? 1 : -1
  43397. });
  43398. break
  43399. }
  43400. if (0 == s) {
  43401. var l = e < 0;
  43402. this._setEndings(l, !l, o)
  43403. } else
  43404. this._setEndings(!1, !1, o);
  43405. this._loopCount = r,
  43406. this._mixer.dispatchEvent({
  43407. type: "loop",
  43408. action: this,
  43409. loopDelta: a
  43410. })
  43411. }
  43412. if (n === Ci.LoopPingPong && 1 == (1 & r))
  43413. return i - (this.time = t)
  43414. }
  43415. return this.time = t
  43416. },
  43417. _setEndings: function(e, t, i) {
  43418. var n = this._interpolantSettings;
  43419. i ? (n.endingStart = Ci.ZeroSlopeEnding,
  43420. n.endingEnd = Ci.ZeroSlopeEnding) : (n.endingStart = e ? this.zeroSlopeAtStart ? Ci.ZeroSlopeEnding : Ci.ZeroCurvatureEnding : Ci.WrapAroundEnding,
  43421. n.endingEnd = t ? this.zeroSlopeAtEnd ? Ci.ZeroSlopeEnding : Ci.ZeroCurvatureEnding : Ci.WrapAroundEnding)
  43422. },
  43423. _scheduleFading: function(e, t, i) {
  43424. var n = this._mixer
  43425. , r = n.time
  43426. , o = this._weightInterpolant;
  43427. null === o && (o = n._lendControlInterpolant(),
  43428. this._weightInterpolant = o);
  43429. var a = o.parameterPositions
  43430. , s = o.sampleValues;
  43431. return a[0] = r,
  43432. s[0] = t,
  43433. a[1] = r + e,
  43434. s[1] = i,
  43435. this
  43436. }
  43437. },
  43438. Object.assign(Ci.AnimationMixer.prototype, {
  43439. _bindAction: function(e, t) {
  43440. var i = e._localRoot || this._root
  43441. , n = e._clip.tracks
  43442. , r = n.length
  43443. , o = e._propertyBindings
  43444. , a = e._interpolants
  43445. , s = i.uuid
  43446. , l = this._bindingsByRootAndName
  43447. , c = l[s];
  43448. void 0 === c && (c = {},
  43449. l[s] = c);
  43450. for (var h = 0; h !== r; ++h) {
  43451. var u = n[h]
  43452. , d = u.name
  43453. , p = c[d];
  43454. if (void 0 !== p)
  43455. o[h] = p;
  43456. else {
  43457. if (void 0 !== (p = o[h])) {
  43458. null === p._cacheIndex && (++p.referenceCount,
  43459. this._addInactiveBinding(p, s, d));
  43460. continue
  43461. }
  43462. var f = t && t._propertyBindings[h].binding.parsedPath;
  43463. ++(p = new Ci.PropertyMixer(Ci.PropertyBinding.create(i, d, f),u.ValueTypeName,u.getValueSize())).referenceCount,
  43464. this._addInactiveBinding(p, s, d),
  43465. o[h] = p
  43466. }
  43467. a[h].resultBuffer = p.buffer
  43468. }
  43469. },
  43470. _activateAction: function(e) {
  43471. if (!this._isActiveAction(e)) {
  43472. if (null === e._cacheIndex) {
  43473. var t = (e._localRoot || this._root).uuid
  43474. , i = e._clip.name
  43475. , n = this._actionsByClip[i];
  43476. this._bindAction(e, n && n.knownActions[0]),
  43477. this._addInactiveAction(e, i, t)
  43478. }
  43479. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  43480. var s = r[o];
  43481. 0 == s.useCount++ && (this._lendBinding(s),
  43482. s.saveOriginalState())
  43483. }
  43484. this._lendAction(e)
  43485. }
  43486. },
  43487. _deactivateAction: function(e) {
  43488. if (this._isActiveAction(e)) {
  43489. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  43490. var r = t[i];
  43491. 0 == --r.useCount && (r.restoreOriginalState(),
  43492. this._takeBackBinding(r))
  43493. }
  43494. this._takeBackAction(e)
  43495. }
  43496. },
  43497. _initMemoryManager: function() {
  43498. this._actions = [],
  43499. this._nActiveActions = 0,
  43500. this._actionsByClip = {},
  43501. this._bindings = [],
  43502. this._nActiveBindings = 0,
  43503. this._bindingsByRootAndName = {},
  43504. this._controlInterpolants = [],
  43505. this._nActiveControlInterpolants = 0;
  43506. var e = this;
  43507. this.stats = {
  43508. actions: {
  43509. get total() {
  43510. return e._actions.length
  43511. },
  43512. get inUse() {
  43513. return e._nActiveActions
  43514. }
  43515. },
  43516. bindings: {
  43517. get total() {
  43518. return e._bindings.length
  43519. },
  43520. get inUse() {
  43521. return e._nActiveBindings
  43522. }
  43523. },
  43524. controlInterpolants: {
  43525. get total() {
  43526. return e._controlInterpolants.length
  43527. },
  43528. get inUse() {
  43529. return e._nActiveControlInterpolants
  43530. }
  43531. }
  43532. }
  43533. },
  43534. _isActiveAction: function(e) {
  43535. var t = e._cacheIndex;
  43536. return null !== t && t < this._nActiveActions
  43537. },
  43538. _addInactiveAction: function(e, t, i) {
  43539. var n = this._actions
  43540. , r = this._actionsByClip
  43541. , o = r[t];
  43542. if (void 0 === o)
  43543. o = {
  43544. knownActions: [e],
  43545. actionByRoot: {}
  43546. },
  43547. e._byClipCacheIndex = 0,
  43548. r[t] = o;
  43549. else {
  43550. var a = o.knownActions;
  43551. e._byClipCacheIndex = a.length,
  43552. a.push(e)
  43553. }
  43554. e._cacheIndex = n.length,
  43555. n.push(e),
  43556. o.actionByRoot[i] = e
  43557. },
  43558. _removeInactiveAction: function(e) {
  43559. var t = this._actions
  43560. , i = t[t.length - 1]
  43561. , n = e._cacheIndex;
  43562. t[i._cacheIndex = n] = i,
  43563. t.pop(),
  43564. e._cacheIndex = null;
  43565. var r = e._clip.name
  43566. , o = this._actionsByClip
  43567. , a = o[r]
  43568. , s = a.knownActions
  43569. , l = s[s.length - 1]
  43570. , c = e._byClipCacheIndex;
  43571. s[l._byClipCacheIndex = c] = l,
  43572. s.pop(),
  43573. e._byClipCacheIndex = null,
  43574. delete a.actionByRoot[(t._localRoot || this._root).uuid],
  43575. 0 === s.length && delete o[r],
  43576. this._removeInactiveBindingsForAction(e)
  43577. },
  43578. _removeInactiveBindingsForAction: function(e) {
  43579. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  43580. var r = t[i];
  43581. 0 == --r.referenceCount && this._removeInactiveBinding(r)
  43582. }
  43583. },
  43584. _lendAction: function(e) {
  43585. var t = this._actions
  43586. , i = e._cacheIndex
  43587. , n = this._nActiveActions++
  43588. , r = t[n];
  43589. t[e._cacheIndex = n] = e,
  43590. t[r._cacheIndex = i] = r
  43591. },
  43592. _takeBackAction: function(e) {
  43593. var t = this._actions
  43594. , i = e._cacheIndex
  43595. , n = --this._nActiveActions
  43596. , r = t[n];
  43597. t[e._cacheIndex = n] = e,
  43598. t[r._cacheIndex = i] = r
  43599. },
  43600. _addInactiveBinding: function(e, t, i) {
  43601. var n = this._bindingsByRootAndName
  43602. , r = n[t]
  43603. , o = this._bindings;
  43604. void 0 === r && (r = {},
  43605. n[t] = r),
  43606. (r[i] = e)._cacheIndex = o.length,
  43607. o.push(e)
  43608. },
  43609. _removeInactiveBinding: function(e) {
  43610. var t = this._bindings
  43611. , i = e.binding
  43612. , n = i.rootNode.uuid
  43613. , r = i.path
  43614. , o = this._bindingsByRootAndName
  43615. , a = o[n]
  43616. , s = t[t.length - 1]
  43617. , l = e._cacheIndex;
  43618. t[s._cacheIndex = l] = s,
  43619. t.pop(),
  43620. delete a[r];
  43621. e: {
  43622. for (var c in a)
  43623. break e;
  43624. delete o[n]
  43625. }
  43626. },
  43627. _lendBinding: function(e) {
  43628. var t = this._bindings
  43629. , i = e._cacheIndex
  43630. , n = this._nActiveBindings++
  43631. , r = t[n];
  43632. t[e._cacheIndex = n] = e,
  43633. t[r._cacheIndex = i] = r
  43634. },
  43635. _takeBackBinding: function(e) {
  43636. var t = this._bindings
  43637. , i = e._cacheIndex
  43638. , n = --this._nActiveBindings
  43639. , r = t[n];
  43640. t[e._cacheIndex = n] = e,
  43641. t[r._cacheIndex = i] = r
  43642. },
  43643. _lendControlInterpolant: function() {
  43644. var e = this._controlInterpolants
  43645. , t = this._nActiveControlInterpolants++
  43646. , i = e[t];
  43647. return void 0 === i && (e[(i = new Ci.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer)).__cacheIndex = t] = i),
  43648. i
  43649. },
  43650. _takeBackControlInterpolant: function(e) {
  43651. var t = this._controlInterpolants
  43652. , i = e.__cacheIndex
  43653. , n = --this._nActiveControlInterpolants
  43654. , r = t[n];
  43655. t[e.__cacheIndex = n] = e,
  43656. t[r.__cacheIndex = i] = r
  43657. },
  43658. _controlInterpolantsResultBuffer: new Float32Array(1)
  43659. }),
  43660. Ci.AnimationObjectGroup = function(e) {
  43661. this.uuid = Ci.Math.generateUUID(),
  43662. this._objects = Array.prototype.slice.call(arguments),
  43663. this.nCachedObjects_ = 0;
  43664. var t = {};
  43665. this._indicesByUUID = t;
  43666. for (var i = 0, n = arguments.length; i !== n; ++i)
  43667. t[arguments[i].uuid] = i;
  43668. this._paths = [],
  43669. this._parsedPaths = [],
  43670. this._bindings = [],
  43671. this._bindingsIndicesByPath = {};
  43672. var r = this;
  43673. this.stats = {
  43674. objects: {
  43675. get total() {
  43676. return r._objects.length
  43677. },
  43678. get inUse() {
  43679. return this.total - r.nCachedObjects_
  43680. }
  43681. },
  43682. get bindingsPerObject() {
  43683. return r._bindings.length
  43684. }
  43685. }
  43686. }
  43687. ,
  43688. Ci.AnimationObjectGroup.prototype = {
  43689. constructor: Ci.AnimationObjectGroup,
  43690. add: function(e) {
  43691. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._paths, a = this._parsedPaths, s = this._bindings, l = s.length, c = 0, h = arguments.length; c !== h; ++c) {
  43692. var u = arguments[c]
  43693. , d = u.uuid
  43694. , p = r[d];
  43695. if (void 0 === p) {
  43696. p = i++,
  43697. r[d] = p,
  43698. t.push(u);
  43699. for (var f = 0, g = l; f !== g; ++f)
  43700. s[f].push(new Ci.PropertyBinding(u,o[f],a[f]))
  43701. } else if (p < n) {
  43702. var m = t[p]
  43703. , v = --n
  43704. , y = t[v];
  43705. t[r[y.uuid] = p] = y,
  43706. t[r[d] = v] = u;
  43707. for (f = 0,
  43708. g = l; f !== g; ++f) {
  43709. var A = s[f]
  43710. , C = A[v]
  43711. , I = A[p];
  43712. A[p] = C,
  43713. void 0 === I && (I = new Ci.PropertyBinding(u,o[f],a[f])),
  43714. A[v] = I
  43715. }
  43716. } else
  43717. t[p] !== m && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  43718. }
  43719. this.nCachedObjects_ = n
  43720. },
  43721. remove: function(e) {
  43722. for (var t = this._objects, i = (t.length,
  43723. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  43724. var l = arguments[a]
  43725. , c = l.uuid
  43726. , h = n[c];
  43727. if (void 0 !== h && i <= h) {
  43728. var u = i++
  43729. , d = t[u];
  43730. t[n[d.uuid] = h] = d,
  43731. t[n[c] = u] = l;
  43732. for (var p = 0, f = o; p !== f; ++p) {
  43733. var g = r[p]
  43734. , m = g[u]
  43735. , v = g[h];
  43736. g[h] = m,
  43737. g[u] = v
  43738. }
  43739. }
  43740. }
  43741. this.nCachedObjects_ = i
  43742. },
  43743. uncache: function(e) {
  43744. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  43745. var c = arguments[s].uuid
  43746. , h = r[c];
  43747. if (void 0 !== h)
  43748. if (delete r[c],
  43749. h < n) {
  43750. var u = --n
  43751. , d = t[u]
  43752. , p = t[y = --i];
  43753. t[r[d.uuid] = h] = d,
  43754. t[r[p.uuid] = u] = p,
  43755. t.pop();
  43756. for (var f = 0, g = a; f !== g; ++f) {
  43757. var m = (A = o[f])[u]
  43758. , v = A[y];
  43759. A[h] = m,
  43760. A[u] = v,
  43761. A.pop()
  43762. }
  43763. } else {
  43764. var y;
  43765. t[r[(p = t[y = --i]).uuid] = h] = p,
  43766. t.pop();
  43767. for (f = 0,
  43768. g = a; f !== g; ++f) {
  43769. var A;
  43770. (A = o[f])[h] = A[y],
  43771. A.pop()
  43772. }
  43773. }
  43774. }
  43775. this.nCachedObjects_ = n
  43776. },
  43777. subscribe_: function(e, t) {
  43778. var i = this._bindingsIndicesByPath
  43779. , n = i[e]
  43780. , r = this._bindings;
  43781. if (void 0 !== n)
  43782. return r[n];
  43783. var o = this._paths
  43784. , a = this._parsedPaths
  43785. , s = this._objects
  43786. , l = s.length
  43787. , c = this.nCachedObjects_
  43788. , h = new Array(l);
  43789. n = r.length,
  43790. i[e] = n,
  43791. o.push(e),
  43792. a.push(t),
  43793. r.push(h);
  43794. for (var u = c, d = s.length; u !== d; ++u) {
  43795. var p = s[u];
  43796. h[u] = new Ci.PropertyBinding(p,e,t)
  43797. }
  43798. return h
  43799. },
  43800. unsubscribe_: function(e) {
  43801. var t = this._bindingsIndicesByPath
  43802. , i = t[e];
  43803. if (void 0 !== i) {
  43804. var n = this._paths
  43805. , r = this._parsedPaths
  43806. , o = this._bindings
  43807. , a = o.length - 1
  43808. , s = o[a];
  43809. o[t[e[a]] = i] = s,
  43810. o.pop(),
  43811. r[i] = r[a],
  43812. r.pop(),
  43813. n[i] = n[a],
  43814. n.pop()
  43815. }
  43816. }
  43817. },
  43818. Ci.AnimationUtils = {
  43819. arraySlice: function(e, t, i) {
  43820. return Ci.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  43821. },
  43822. convertArray: function(e, t, i) {
  43823. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  43824. },
  43825. isTypedArray: function(e) {
  43826. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  43827. },
  43828. getKeyframeOrder: function(i) {
  43829. for (var e = i.length, t = new Array(e), n = 0; n !== e; ++n)
  43830. t[n] = n;
  43831. return t.sort(function(e, t) {
  43832. return i[e] - i[t]
  43833. }),
  43834. t
  43835. },
  43836. sortedArray: function(e, t, i) {
  43837. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  43838. for (var s = i[o] * t, l = 0; l !== t; ++l)
  43839. r[a++] = e[s + l];
  43840. return r
  43841. },
  43842. flattenJSON: function(e, t, i, n) {
  43843. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  43844. o = e[r++];
  43845. if (void 0 !== o) {
  43846. var a = o[n];
  43847. if (void 0 !== a)
  43848. if (Array.isArray(a))
  43849. for (; void 0 !== (a = o[n]) && (t.push(o.time),
  43850. i.push.apply(i, a)),
  43851. void 0 !== (o = e[r++]); )
  43852. ;
  43853. else if (void 0 !== a.toArray)
  43854. for (; void 0 !== (a = o[n]) && (t.push(o.time),
  43855. a.toArray(i, i.length)),
  43856. void 0 !== (o = e[r++]); )
  43857. ;
  43858. else
  43859. for (; void 0 !== (a = o[n]) && (t.push(o.time),
  43860. i.push(a)),
  43861. void 0 !== (o = e[r++]); )
  43862. ;
  43863. }
  43864. }
  43865. },
  43866. Ci.KeyframeTrack = function(e, t, i, n) {
  43867. if (void 0 === e)
  43868. throw new Error("track name is undefined");
  43869. if (void 0 === t || 0 === t.length)
  43870. throw new Error("no keyframes in track named " + e);
  43871. this.name = e,
  43872. this.times = Ci.AnimationUtils.convertArray(t, this.TimeBufferType),
  43873. this.values = Ci.AnimationUtils.convertArray(i, this.ValueBufferType),
  43874. this.setInterpolation(n || this.DefaultInterpolation),
  43875. this.validate(),
  43876. this.optimize()
  43877. }
  43878. ,
  43879. Ci.KeyframeTrack.prototype = {
  43880. constructor: Ci.KeyframeTrack,
  43881. TimeBufferType: Float32Array,
  43882. ValueBufferType: Float32Array,
  43883. DefaultInterpolation: Ci.InterpolateLinear,
  43884. InterpolantFactoryMethodDiscrete: function(e) {
  43885. return new Ci.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  43886. },
  43887. InterpolantFactoryMethodLinear: function(e) {
  43888. return new Ci.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  43889. },
  43890. InterpolantFactoryMethodSmooth: function(e) {
  43891. return new Ci.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  43892. },
  43893. setInterpolation: function(e) {
  43894. var t = void 0;
  43895. switch (e) {
  43896. case Ci.InterpolateDiscrete:
  43897. t = this.InterpolantFactoryMethodDiscrete;
  43898. break;
  43899. case Ci.InterpolateLinear:
  43900. t = this.InterpolantFactoryMethodLinear;
  43901. break;
  43902. case Ci.InterpolateSmooth:
  43903. t = this.InterpolantFactoryMethodSmooth
  43904. }
  43905. if (void 0 !== t)
  43906. this.createInterpolant = t;
  43907. else {
  43908. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  43909. if (void 0 === this.createInterpolant) {
  43910. if (e === this.DefaultInterpolation)
  43911. throw new Error(i);
  43912. this.setInterpolation(this.DefaultInterpolation)
  43913. }
  43914. console.warn(i)
  43915. }
  43916. },
  43917. getInterpolation: function() {
  43918. switch (this.createInterpolant) {
  43919. case this.InterpolantFactoryMethodDiscrete:
  43920. return Ci.InterpolateDiscrete;
  43921. case this.InterpolantFactoryMethodLinear:
  43922. return Ci.InterpolateLinear;
  43923. case this.InterpolantFactoryMethodSmooth:
  43924. return Ci.InterpolateSmooth
  43925. }
  43926. },
  43927. getValueSize: function() {
  43928. return this.values.length / this.times.length
  43929. },
  43930. shift: function(e) {
  43931. if (0 !== e)
  43932. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  43933. t[i] += e;
  43934. return this
  43935. },
  43936. scale: function(e) {
  43937. if (1 !== e)
  43938. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  43939. t[i] *= e;
  43940. return this
  43941. },
  43942. trim: function(e, t) {
  43943. for (var i = this.times, n = i.length, r = 0, o = n - 1; r !== n && i[r] < e; )
  43944. ++r;
  43945. for (; -1 !== o && i[o] > t; )
  43946. --o;
  43947. if (++o,
  43948. 0 !== r || o !== n) {
  43949. o <= r && (r = (o = Math.max(o, 1)) - 1);
  43950. var a = this.getValueSize();
  43951. this.times = Ci.AnimationUtils.arraySlice(i, r, o),
  43952. this.values = Ci.AnimationUtils.arraySlice(this.values, r * a, o * a)
  43953. }
  43954. return this
  43955. },
  43956. validate: function() {
  43957. var e = !0
  43958. , t = this.getValueSize();
  43959. t - Math.floor(t) != 0 && (console.error("invalid value size in track", this),
  43960. e = !1);
  43961. var i = this.times
  43962. , n = this.values
  43963. , r = i.length;
  43964. 0 === r && (console.error("track is empty", this),
  43965. e = !1);
  43966. for (var o = null, a = 0; a !== r; a++) {
  43967. var s = i[a];
  43968. if ("number" == typeof s && isNaN(s)) {
  43969. console.error("time is not a valid number", this, a, s),
  43970. e = !1;
  43971. break
  43972. }
  43973. if (null !== o && s < o) {
  43974. console.error("out of order keys", this, a, s, o),
  43975. e = !1;
  43976. break
  43977. }
  43978. o = s
  43979. }
  43980. if (void 0 !== n && Ci.AnimationUtils.isTypedArray(n)) {
  43981. a = 0;
  43982. for (var l = n.length; a !== l; ++a) {
  43983. var c = n[a];
  43984. if (isNaN(c)) {
  43985. console.error("value is not a valid number", this, a, c),
  43986. e = !1;
  43987. break
  43988. }
  43989. }
  43990. }
  43991. return e
  43992. },
  43993. optimize: function() {
  43994. for (var e = this.times, t = this.values, i = this.getValueSize(), n = 1, r = 1, o = e.length - 1; r <= o; ++r) {
  43995. var a = !1
  43996. , s = e[r];
  43997. if (s !== e[r + 1] && (1 !== r || s !== s[0]))
  43998. for (var l = r * i, c = l - i, h = l + i, u = 0; u !== i; ++u) {
  43999. var d = t[l + u];
  44000. if (d !== t[c + u] || d !== t[h + u]) {
  44001. a = !0;
  44002. break
  44003. }
  44004. }
  44005. if (a) {
  44006. if (r !== n) {
  44007. e[n] = e[r];
  44008. var p = r * i
  44009. , f = n * i;
  44010. for (u = 0; u !== i; ++u)
  44011. t[f + u] = t[p + u]
  44012. }
  44013. ++n
  44014. }
  44015. }
  44016. return n !== e.length && (this.times = Ci.AnimationUtils.arraySlice(e, 0, n),
  44017. this.values = Ci.AnimationUtils.arraySlice(t, 0, n * i)),
  44018. this
  44019. }
  44020. },
  44021. Object.assign(Ci.KeyframeTrack, {
  44022. parse: function(e) {
  44023. if (void 0 === e.type)
  44024. throw new Error("track type undefined, can not parse");
  44025. var t = Ci.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  44026. if (void 0 === e.times) {
  44027. console.warn("legacy JSON format detected, converting");
  44028. var i = []
  44029. , n = [];
  44030. Ci.AnimationUtils.flattenJSON(e.keys, i, n, "value"),
  44031. e.times = i,
  44032. e.values = n
  44033. }
  44034. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  44035. },
  44036. toJSON: function(e) {
  44037. var t, i = e.constructor;
  44038. if (void 0 !== i.toJSON)
  44039. t = i.toJSON(e);
  44040. else {
  44041. t = {
  44042. name: e.name,
  44043. times: Ci.AnimationUtils.convertArray(e.times, Array),
  44044. values: Ci.AnimationUtils.convertArray(e.values, Array)
  44045. };
  44046. var n = e.getInterpolation();
  44047. n !== e.DefaultInterpolation && (t.interpolation = n)
  44048. }
  44049. return t.type = e.ValueTypeName,
  44050. t
  44051. },
  44052. _getTrackTypeForValueTypeName: function(e) {
  44053. switch (e.toLowerCase()) {
  44054. case "scalar":
  44055. case "double":
  44056. case "float":
  44057. case "number":
  44058. case "integer":
  44059. return Ci.NumberKeyframeTrack;
  44060. case "vector":
  44061. case "vector2":
  44062. case "vector3":
  44063. case "vector4":
  44064. return Ci.VectorKeyframeTrack;
  44065. case "color":
  44066. return Ci.ColorKeyframeTrack;
  44067. case "quaternion":
  44068. return Ci.QuaternionKeyframeTrack;
  44069. case "bool":
  44070. case "boolean":
  44071. return Ci.BooleanKeyframeTrack;
  44072. case "string":
  44073. return Ci.StringKeyframeTrack
  44074. }
  44075. throw new Error("Unsupported typeName: " + e)
  44076. }
  44077. }),
  44078. Ci.PropertyBinding = function(e, t, i) {
  44079. this.path = t,
  44080. this.parsedPath = i || Ci.PropertyBinding.parseTrackName(t),
  44081. this.node = Ci.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  44082. this.rootNode = e
  44083. }
  44084. ,
  44085. Ci.PropertyBinding.prototype = {
  44086. constructor: Ci.PropertyBinding,
  44087. getValue: function(e, t) {
  44088. this.bind(),
  44089. this.getValue(e, t)
  44090. },
  44091. setValue: function(e, t) {
  44092. this.bind(),
  44093. this.setValue(e, t)
  44094. },
  44095. bind: function() {
  44096. var e = this.node
  44097. , t = this.parsedPath
  44098. , i = t.objectName
  44099. , n = t.propertyName
  44100. , r = t.propertyIndex;
  44101. if (e || (e = Ci.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  44102. this.node = e),
  44103. this.getValue = this._getValue_unavailable,
  44104. this.setValue = this._setValue_unavailable,
  44105. e) {
  44106. if (i) {
  44107. var o = t.objectIndex;
  44108. switch (i) {
  44109. case "materials":
  44110. if (!e.material)
  44111. return void console.error(" can not bind to material as node does not have a material", this);
  44112. if (!e.material.materials)
  44113. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  44114. e = e.material.materials;
  44115. break;
  44116. case "bones":
  44117. if (!e.skeleton)
  44118. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  44119. e = e.skeleton.bones;
  44120. for (var a = 0; a < e.length; a++)
  44121. if (e[a].name === o) {
  44122. o = a;
  44123. break
  44124. }
  44125. break;
  44126. default:
  44127. if (void 0 === e[i])
  44128. return void console.error(" can not bind to objectName of node, undefined", this);
  44129. e = e[i]
  44130. }
  44131. if (void 0 !== o) {
  44132. if (void 0 === e[o])
  44133. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  44134. e = e[o]
  44135. }
  44136. }
  44137. var s = e[n];
  44138. if (s) {
  44139. var l = this.Versioning.None;
  44140. void 0 !== e.needsUpdate ? (l = this.Versioning.NeedsUpdate,
  44141. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (l = this.Versioning.MatrixWorldNeedsUpdate,
  44142. this.targetObject = e);
  44143. var c = this.BindingType.Direct;
  44144. if (void 0 !== r) {
  44145. if ("morphTargetInfluences" === n) {
  44146. if (!e.geometry)
  44147. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  44148. if (!e.geometry.morphTargets)
  44149. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  44150. for (a = 0; a < this.node.geometry.morphTargets.length; a++)
  44151. if (e.geometry.morphTargets[a].name === r) {
  44152. r = a;
  44153. break
  44154. }
  44155. }
  44156. c = this.BindingType.ArrayElement,
  44157. this.resolvedProperty = s,
  44158. this.propertyIndex = r
  44159. } else
  44160. void 0 !== s.fromArray && void 0 !== s.toArray ? (c = this.BindingType.HasFromToArray,
  44161. this.resolvedProperty = s) : void 0 !== s.length ? (c = this.BindingType.EntireArray,
  44162. this.resolvedProperty = s) : this.propertyName = n;
  44163. this.getValue = this.GetterByBindingType[c],
  44164. this.setValue = this.SetterByBindingTypeAndVersioning[c][l]
  44165. } else {
  44166. var h = t.nodeName;
  44167. console.error(" trying to update property for track: " + h + "." + n + " but it wasn't found.", e)
  44168. }
  44169. } else
  44170. console.error(" trying to update node for track: " + this.path + " but it wasn't found.")
  44171. },
  44172. unbind: function() {
  44173. this.node = null,
  44174. this.getValue = this._getValue_unbound,
  44175. this.setValue = this._setValue_unbound
  44176. }
  44177. },
  44178. Object.assign(Ci.PropertyBinding.prototype, {
  44179. _getValue_unavailable: function() {},
  44180. _setValue_unavailable: function() {},
  44181. _getValue_unbound: Ci.PropertyBinding.prototype.getValue,
  44182. _setValue_unbound: Ci.PropertyBinding.prototype.setValue,
  44183. BindingType: {
  44184. Direct: 0,
  44185. EntireArray: 1,
  44186. ArrayElement: 2,
  44187. HasFromToArray: 3
  44188. },
  44189. Versioning: {
  44190. None: 0,
  44191. NeedsUpdate: 1,
  44192. MatrixWorldNeedsUpdate: 2
  44193. },
  44194. GetterByBindingType: [function(e, t) {
  44195. e[t] = this.node[this.propertyName]
  44196. }
  44197. , function(e, t) {
  44198. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  44199. e[t++] = i[n]
  44200. }
  44201. , function(e, t) {
  44202. e[t] = this.resolvedProperty[this.propertyIndex]
  44203. }
  44204. , function(e, t) {
  44205. this.resolvedProperty.toArray(e, t)
  44206. }
  44207. ],
  44208. SetterByBindingTypeAndVersioning: [[function(e, t) {
  44209. this.node[this.propertyName] = e[t]
  44210. }
  44211. , function(e, t) {
  44212. this.node[this.propertyName] = e[t],
  44213. this.targetObject.needsUpdate = !0
  44214. }
  44215. , function(e, t) {
  44216. this.node[this.propertyName] = e[t],
  44217. this.targetObject.matrixWorldNeedsUpdate = !0
  44218. }
  44219. ], [function(e, t) {
  44220. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  44221. i[n] = e[t++]
  44222. }
  44223. , function(e, t) {
  44224. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  44225. i[n] = e[t++];
  44226. this.targetObject.needsUpdate = !0
  44227. }
  44228. , function(e, t) {
  44229. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  44230. i[n] = e[t++];
  44231. this.targetObject.matrixWorldNeedsUpdate = !0
  44232. }
  44233. ], [function(e, t) {
  44234. this.resolvedProperty[this.propertyIndex] = e[t]
  44235. }
  44236. , function(e, t) {
  44237. this.resolvedProperty[this.propertyIndex] = e[t],
  44238. this.targetObject.needsUpdate = !0
  44239. }
  44240. , function(e, t) {
  44241. this.resolvedProperty[this.propertyIndex] = e[t],
  44242. this.targetObject.matrixWorldNeedsUpdate = !0
  44243. }
  44244. ], [function(e, t) {
  44245. this.resolvedProperty.fromArray(e, t)
  44246. }
  44247. , function(e, t) {
  44248. this.resolvedProperty.fromArray(e, t),
  44249. this.targetObject.needsUpdate = !0
  44250. }
  44251. , function(e, t) {
  44252. this.resolvedProperty.fromArray(e, t),
  44253. this.targetObject.matrixWorldNeedsUpdate = !0
  44254. }
  44255. ]]
  44256. }),
  44257. Ci.PropertyBinding.Composite = function(e, t, i) {
  44258. var n = i || Ci.PropertyBinding.parseTrackName(t);
  44259. this._targetGroup = e,
  44260. this._bindings = e.subscribe_(t, n)
  44261. }
  44262. ,
  44263. Ci.PropertyBinding.Composite.prototype = {
  44264. constructor: Ci.PropertyBinding.Composite,
  44265. getValue: function(e, t) {
  44266. this.bind();
  44267. var i = this._targetGroup.nCachedObjects_
  44268. , n = this._bindings[i];
  44269. void 0 !== n && n.getValue(e, t)
  44270. },
  44271. setValue: function(e, t) {
  44272. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  44273. i[n].setValue(e, t)
  44274. },
  44275. bind: function() {
  44276. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  44277. e[t].bind()
  44278. },
  44279. unbind: function() {
  44280. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  44281. e[t].unbind()
  44282. }
  44283. },
  44284. Ci.PropertyBinding.create = function(e, t, i) {
  44285. return e instanceof Ci.AnimationObjectGroup ? new Ci.PropertyBinding.Composite(e,t,i) : new Ci.PropertyBinding(e,t,i)
  44286. }
  44287. ,
  44288. Ci.PropertyBinding.parseTrackName = function(e) {
  44289. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  44290. , i = t.exec(e);
  44291. if (!i)
  44292. throw new Error("cannot parse trackName at all: " + e);
  44293. i.index === t.lastIndex && t.lastIndex++;
  44294. var n = {
  44295. nodeName: i[3],
  44296. objectName: i[5],
  44297. objectIndex: i[7],
  44298. propertyName: i[9],
  44299. propertyIndex: i[11]
  44300. };
  44301. if (null === n.propertyName || 0 === n.propertyName.length)
  44302. throw new Error("can not parse propertyName from trackName: " + e);
  44303. return n
  44304. }
  44305. ,
  44306. Ci.PropertyBinding.findNode = function(e, r) {
  44307. if (!r || "" === r || "root" === r || "." === r || -1 === r || r === e.name || r === e.uuid)
  44308. return e;
  44309. if (e.skeleton) {
  44310. var t = function(e) {
  44311. for (var t = 0; t < e.bones.length; t++) {
  44312. var i = e.bones[t];
  44313. if (i.name === r)
  44314. return i
  44315. }
  44316. return null
  44317. }(e.skeleton);
  44318. if (t)
  44319. return t
  44320. }
  44321. if (e.children) {
  44322. var o = function(e) {
  44323. for (var t = 0; t < e.length; t++) {
  44324. var i = e[t];
  44325. if (i.name === r || i.uuid === r)
  44326. return i;
  44327. var n = o(i.children);
  44328. if (n)
  44329. return n
  44330. }
  44331. return null
  44332. }
  44333. , i = o(e.children);
  44334. if (i)
  44335. return i
  44336. }
  44337. return null
  44338. }
  44339. ,
  44340. Ci.PropertyMixer = function(e, t, i) {
  44341. this.binding = e,
  44342. this.valueSize = i;
  44343. var n, r = Float64Array;
  44344. switch (t) {
  44345. case "quaternion":
  44346. n = this._slerp;
  44347. break;
  44348. case "string":
  44349. case "bool":
  44350. r = Array,
  44351. n = this._select;
  44352. break;
  44353. default:
  44354. n = this._lerp
  44355. }
  44356. this.buffer = new r(4 * i),
  44357. this._mixBufferRegion = n,
  44358. this.cumulativeWeight = 0,
  44359. this.useCount = 0,
  44360. this.referenceCount = 0
  44361. }
  44362. ,
  44363. Ci.PropertyMixer.prototype = {
  44364. constructor: Ci.PropertyMixer,
  44365. accumulate: function(e, t) {
  44366. var i = this.buffer
  44367. , n = this.valueSize
  44368. , r = e * n + n
  44369. , o = this.cumulativeWeight;
  44370. if (0 === o) {
  44371. for (var a = 0; a !== n; ++a)
  44372. i[r + a] = i[a];
  44373. o = t
  44374. } else {
  44375. var s = t / (o += t);
  44376. this._mixBufferRegion(i, r, 0, s, n)
  44377. }
  44378. this.cumulativeWeight = o
  44379. },
  44380. apply: function(e) {
  44381. var t = this.valueSize
  44382. , i = this.buffer
  44383. , n = e * t + t
  44384. , r = this.cumulativeWeight
  44385. , o = this.binding;
  44386. if (this.cumulativeWeight = 0,
  44387. r < 1) {
  44388. var a = 3 * t;
  44389. this._mixBufferRegion(i, n, a, 1 - r, t)
  44390. }
  44391. for (var s = t, l = t + t; s !== l; ++s)
  44392. if (i[s] !== i[s + t]) {
  44393. o.setValue(i, n);
  44394. break
  44395. }
  44396. },
  44397. saveOriginalState: function() {
  44398. var e = this.binding
  44399. , t = this.buffer
  44400. , i = this.valueSize
  44401. , n = 3 * i;
  44402. e.getValue(t, n);
  44403. for (var r = i, o = n; r !== o; ++r)
  44404. t[r] = t[n + r % i];
  44405. this.cumulativeWeight = 0
  44406. },
  44407. restoreOriginalState: function() {
  44408. var e = 3 * this.valueSize;
  44409. this.binding.setValue(this.buffer, e)
  44410. },
  44411. _select: function(e, t, i, n, r) {
  44412. if (.5 <= n)
  44413. for (var o = 0; o !== r; ++o)
  44414. e[t + o] = e[i + o]
  44415. },
  44416. _slerp: function(e, t, i, n, r) {
  44417. Ci.Quaternion.slerpFlat(e, t, e, t, e, i, n)
  44418. },
  44419. _lerp: function(e, t, i, n, r) {
  44420. for (var o = 1 - n, a = 0; a !== r; ++a) {
  44421. var s = t + a;
  44422. e[s] = e[s] * o + e[i + a] * n
  44423. }
  44424. }
  44425. },
  44426. Ci.BooleanKeyframeTrack = function(e, t, i) {
  44427. Ci.KeyframeTrack.call(this, e, t, i)
  44428. }
  44429. ,
  44430. Ci.BooleanKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44431. constructor: Ci.BooleanKeyframeTrack,
  44432. ValueTypeName: "bool",
  44433. ValueBufferType: Array,
  44434. DefaultInterpolation: Ci.IntepolateDiscrete,
  44435. InterpolantFactoryMethodLinear: void 0,
  44436. InterpolantFactoryMethodSmooth: void 0
  44437. }),
  44438. Ci.NumberKeyframeTrack = function(e, t, i, n) {
  44439. Ci.KeyframeTrack.call(this, e, t, i, n)
  44440. }
  44441. ,
  44442. Ci.NumberKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44443. constructor: Ci.NumberKeyframeTrack,
  44444. ValueTypeName: "number"
  44445. }),
  44446. Ci.QuaternionKeyframeTrack = function(e, t, i, n) {
  44447. Ci.KeyframeTrack.call(this, e, t, i, n)
  44448. }
  44449. ,
  44450. Ci.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44451. constructor: Ci.QuaternionKeyframeTrack,
  44452. ValueTypeName: "quaternion",
  44453. DefaultInterpolation: Ci.InterpolateLinear,
  44454. InterpolantFactoryMethodLinear: function(e) {
  44455. return new Ci.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  44456. },
  44457. InterpolantFactoryMethodSmooth: void 0
  44458. }),
  44459. Ci.StringKeyframeTrack = function(e, t, i, n) {
  44460. Ci.KeyframeTrack.call(this, e, t, i, n)
  44461. }
  44462. ,
  44463. Ci.StringKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44464. constructor: Ci.StringKeyframeTrack,
  44465. ValueTypeName: "string",
  44466. ValueBufferType: Array,
  44467. DefaultInterpolation: Ci.IntepolateDiscrete,
  44468. InterpolantFactoryMethodLinear: void 0,
  44469. InterpolantFactoryMethodSmooth: void 0
  44470. }),
  44471. Ci.VectorKeyframeTrack = function(e, t, i, n) {
  44472. Ci.KeyframeTrack.call(this, e, t, i, n)
  44473. }
  44474. ,
  44475. Ci.VectorKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44476. constructor: Ci.VectorKeyframeTrack,
  44477. ValueTypeName: "vector"
  44478. }),
  44479. Ci.Audio = function(e) {
  44480. Ci.Object3D.call(this),
  44481. this.type = "Audio",
  44482. this.context = e.context,
  44483. this.source = this.context.createBufferSource(),
  44484. this.source.onended = this.onEnded.bind(this),
  44485. this.gain = this.context.createGain(),
  44486. this.gain.connect(e.getInput()),
  44487. this.autoplay = !1,
  44488. this.startTime = 0,
  44489. this.playbackRate = 1,
  44490. this.isPlaying = !1,
  44491. this.hasPlaybackControl = !0,
  44492. this.sourceType = "empty",
  44493. this.filter = null
  44494. }
  44495. ,
  44496. Ci.Audio.prototype = Object.create(Ci.Object3D.prototype),
  44497. Ci.Audio.prototype.constructor = Ci.Audio,
  44498. Ci.Audio.prototype.getOutput = function() {
  44499. return this.gain
  44500. }
  44501. ,
  44502. Ci.Audio.prototype.load = function(e) {
  44503. var t = new Ci.AudioBuffer(this.context);
  44504. return t.load(e),
  44505. this.setBuffer(t),
  44506. this
  44507. }
  44508. ,
  44509. Ci.Audio.prototype.setNodeSource = function(e) {
  44510. return this.hasPlaybackControl = !1,
  44511. this.sourceType = "audioNode",
  44512. this.source = e,
  44513. this.connect(),
  44514. this
  44515. }
  44516. ,
  44517. Ci.Audio.prototype.setBuffer = function(e) {
  44518. var t = this;
  44519. return e.onReady(function(e) {
  44520. t.source.buffer = e,
  44521. t.sourceType = "buffer",
  44522. t.autoplay && t.play()
  44523. }),
  44524. this
  44525. }
  44526. ,
  44527. Ci.Audio.prototype.play = function() {
  44528. if (!0 !== this.isPlaying)
  44529. if (!1 !== this.hasPlaybackControl) {
  44530. var e = this.context.createBufferSource();
  44531. e.buffer = this.source.buffer,
  44532. e.loop = this.source.loop,
  44533. e.onended = this.source.onended,
  44534. e.start(0, this.startTime),
  44535. e.playbackRate.value = this.playbackRate,
  44536. this.isPlaying = !0,
  44537. this.source = e,
  44538. this.connect()
  44539. } else
  44540. console.warn("THREE.Audio: this Audio has no playback control.");
  44541. else
  44542. console.warn("THREE.Audio: Audio is already playing.")
  44543. }
  44544. ,
  44545. Ci.Audio.prototype.pause = function() {
  44546. return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  44547. void (this.startTime = this.context.currentTime))
  44548. }
  44549. ,
  44550. Ci.Audio.prototype.stop = function() {
  44551. return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  44552. void (this.startTime = 0))
  44553. }
  44554. ,
  44555. Ci.Audio.prototype.connect = function() {
  44556. null !== this.filter ? (this.source.connect(this.filter),
  44557. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  44558. }
  44559. ,
  44560. Ci.Audio.prototype.disconnect = function() {
  44561. null !== this.filter ? (this.source.disconnect(this.filter),
  44562. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  44563. }
  44564. ,
  44565. Ci.Audio.prototype.getFilter = function() {
  44566. return this.filter
  44567. }
  44568. ,
  44569. Ci.Audio.prototype.setFilter = function(e) {
  44570. void 0 === e && (e = null),
  44571. !0 === this.isPlaying ? (this.disconnect(),
  44572. this.filter = e,
  44573. this.connect()) : this.filter = e
  44574. }
  44575. ,
  44576. Ci.Audio.prototype.setPlaybackRate = function(e) {
  44577. return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  44578. void (!0 === this.isPlaying && (this.source.playbackRate.value = this.playbackRate)))
  44579. }
  44580. ,
  44581. Ci.Audio.prototype.getPlaybackRate = function() {
  44582. return this.playbackRate
  44583. }
  44584. ,
  44585. Ci.Audio.prototype.onEnded = function() {
  44586. this.isPlaying = !1
  44587. }
  44588. ,
  44589. Ci.Audio.prototype.setLoop = function(e) {
  44590. return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  44591. }
  44592. ,
  44593. Ci.Audio.prototype.getLoop = function() {
  44594. return !1 === this.hasPlaybackControl ? (console.warn("THREE.Audio: this Audio has no playback control."),
  44595. !1) : this.source.loop
  44596. }
  44597. ,
  44598. Ci.Audio.prototype.setVolume = function(e) {
  44599. this.gain.gain.value = e
  44600. }
  44601. ,
  44602. Ci.Audio.prototype.getVolume = function() {
  44603. return this.gain.gain.value
  44604. }
  44605. ,
  44606. Ci.AudioAnalyser = function(e, t) {
  44607. this.analyser = e.context.createAnalyser(),
  44608. this.analyser.fftSize = void 0 !== t ? t : 2048,
  44609. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  44610. e.getOutput().connect(this.analyser)
  44611. }
  44612. ,
  44613. Ci.AudioAnalyser.prototype = {
  44614. constructor: Ci.AudioAnalyser,
  44615. getData: function() {
  44616. return this.analyser.getByteFrequencyData(this.data),
  44617. this.data
  44618. }
  44619. },
  44620. Ci.AudioBuffer = function(e) {
  44621. this.context = e,
  44622. this.ready = !1,
  44623. this.readyCallbacks = []
  44624. }
  44625. ,
  44626. Ci.AudioBuffer.prototype.load = function(e) {
  44627. var i = this
  44628. , t = new XMLHttpRequest;
  44629. return t.open("GET", e, !0),
  44630. t.responseType = "arraybuffer",
  44631. t.onload = function(e) {
  44632. i.context.decodeAudioData(this.response, function(e) {
  44633. i.buffer = e,
  44634. i.ready = !0;
  44635. for (var t = 0; t < i.readyCallbacks.length; t++)
  44636. i.readyCallbacks[t](i.buffer);
  44637. i.readyCallbacks = []
  44638. })
  44639. }
  44640. ,
  44641. t.send(),
  44642. this
  44643. }
  44644. ,
  44645. Ci.AudioBuffer.prototype.onReady = function(e) {
  44646. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  44647. }
  44648. ,
  44649. Ci.PositionalAudio = function(e) {
  44650. Ci.Audio.call(this, e),
  44651. this.panner = this.context.createPanner(),
  44652. this.panner.connect(this.gain)
  44653. }
  44654. ,
  44655. Ci.PositionalAudio.prototype = Object.create(Ci.Audio.prototype),
  44656. Ci.PositionalAudio.prototype.constructor = Ci.PositionalAudio,
  44657. Ci.PositionalAudio.prototype.getOutput = function() {
  44658. return this.panner
  44659. }
  44660. ,
  44661. Ci.PositionalAudio.prototype.setRefDistance = function(e) {
  44662. this.panner.refDistance = e
  44663. }
  44664. ,
  44665. Ci.PositionalAudio.prototype.getRefDistance = function() {
  44666. return this.panner.refDistance
  44667. }
  44668. ,
  44669. Ci.PositionalAudio.prototype.setRolloffFactor = function(e) {
  44670. this.panner.rolloffFactor = e
  44671. }
  44672. ,
  44673. Ci.PositionalAudio.prototype.getRolloffFactor = function() {
  44674. return this.panner.rolloffFactor
  44675. }
  44676. ,
  44677. Ci.PositionalAudio.prototype.setDistanceModel = function(e) {
  44678. this.panner.distanceModel = e
  44679. }
  44680. ,
  44681. Ci.PositionalAudio.prototype.getDistanceModel = function() {
  44682. return this.panner.distanceModel
  44683. }
  44684. ,
  44685. Ci.PositionalAudio.prototype.setMaxDistance = function(e) {
  44686. this.panner.maxDistance = e
  44687. }
  44688. ,
  44689. Ci.PositionalAudio.prototype.getMaxDistance = function() {
  44690. return this.panner.maxDistance
  44691. }
  44692. ,
  44693. Ci.PositionalAudio.prototype.updateMatrixWorld = (it = new Ci.Vector3,
  44694. function(e) {
  44695. Ci.Object3D.prototype.updateMatrixWorld.call(this, e),
  44696. it.setFromMatrixPosition(this.matrixWorld),
  44697. this.panner.setPosition(it.x, it.y, it.z)
  44698. }
  44699. ),
  44700. Ci.AudioListener = function() {
  44701. Ci.Object3D.call(this),
  44702. this.type = "AudioListener",
  44703. this.context = new (window.AudioContext || window.webkitAudioContext),
  44704. this.gain = this.context.createGain(),
  44705. this.gain.connect(this.context.destination),
  44706. this.filter = null
  44707. }
  44708. ,
  44709. Ci.AudioListener.prototype = Object.create(Ci.Object3D.prototype),
  44710. Ci.AudioListener.prototype.constructor = Ci.AudioListener,
  44711. Ci.AudioListener.prototype.getInput = function() {
  44712. return this.gain
  44713. }
  44714. ,
  44715. Ci.AudioListener.prototype.removeFilter = function() {
  44716. null !== this.filter && (this.gain.disconnect(this.filter),
  44717. this.filter.disconnect(this.context.destination),
  44718. this.gain.connect(this.context.destination),
  44719. this.filter = null)
  44720. }
  44721. ,
  44722. Ci.AudioListener.prototype.setFilter = function(e) {
  44723. null !== this.filter ? (this.gain.disconnect(this.filter),
  44724. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  44725. this.filter = e,
  44726. this.gain.connect(this.filter),
  44727. this.filter.connect(this.context.destination)
  44728. }
  44729. ,
  44730. Ci.AudioListener.prototype.getFilter = function() {
  44731. return this.filter
  44732. }
  44733. ,
  44734. Ci.AudioListener.prototype.setMasterVolume = function(e) {
  44735. this.gain.gain.value = e
  44736. }
  44737. ,
  44738. Ci.AudioListener.prototype.getMasterVolume = function() {
  44739. return this.gain.gain.value
  44740. }
  44741. ,
  44742. Ci.AudioListener.prototype.updateMatrixWorld = (Je = new Ci.Vector3,
  44743. $e = new Ci.Quaternion,
  44744. et = new Ci.Vector3,
  44745. tt = new Ci.Vector3,
  44746. function(e) {
  44747. Ci.Object3D.prototype.updateMatrixWorld.call(this, e);
  44748. var t = this.context.listener
  44749. , i = this.up;
  44750. this.matrixWorld.decompose(Je, $e, et),
  44751. tt.set(0, 0, -1).applyQuaternion($e),
  44752. t.setPosition(Je.x, Je.y, Je.z),
  44753. t.setOrientation(tt.x, tt.y, tt.z, i.x, i.y, i.z)
  44754. }
  44755. ),
  44756. Ci.Camera = function() {
  44757. Ci.Object3D.call(this),
  44758. this.type = "Camera",
  44759. this.matrixWorldInverse = new Ci.Matrix4,
  44760. this.projectionMatrix = new Ci.Matrix4
  44761. }
  44762. ,
  44763. Ci.Camera.prototype = Object.create(Ci.Object3D.prototype),
  44764. Ci.Camera.prototype.constructor = Ci.Camera,
  44765. Ci.Camera.prototype.getWorldDirection = (Qe = new Ci.Quaternion,
  44766. function(e) {
  44767. var t = e || new Ci.Vector3;
  44768. return this.getWorldQuaternion(Qe),
  44769. t.set(0, 0, -1).applyQuaternion(Qe)
  44770. }
  44771. ),
  44772. Ci.Camera.prototype.lookAt = (Ke = new Ci.Matrix4,
  44773. function(e) {
  44774. Ke.lookAt(this.position, e, this.up),
  44775. this.quaternion.setFromRotationMatrix(Ke)
  44776. }
  44777. ),
  44778. Ci.Camera.prototype.clone = function() {
  44779. return (new this.constructor).copy(this)
  44780. }
  44781. ,
  44782. Ci.Camera.prototype.copy = function(e) {
  44783. return Ci.Object3D.prototype.copy.call(this, e),
  44784. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  44785. this.projectionMatrix.copy(e.projectionMatrix),
  44786. this
  44787. }
  44788. ,
  44789. Ci.CubeCamera = function(e, t, i) {
  44790. Ci.Object3D.call(this),
  44791. this.type = "CubeCamera";
  44792. var r = new Ci.PerspectiveCamera(90,1,e,t);
  44793. r.up.set(0, -1, 0),
  44794. r.lookAt(new Ci.Vector3(1,0,0)),
  44795. this.add(r);
  44796. var o = new Ci.PerspectiveCamera(90,1,e,t);
  44797. o.up.set(0, -1, 0),
  44798. o.lookAt(new Ci.Vector3(-1,0,0)),
  44799. this.add(o);
  44800. var a = new Ci.PerspectiveCamera(90,1,e,t);
  44801. a.up.set(0, 0, 1),
  44802. a.lookAt(new Ci.Vector3(0,1,0)),
  44803. this.add(a);
  44804. var s = new Ci.PerspectiveCamera(90,1,e,t);
  44805. s.up.set(0, 0, -1),
  44806. s.lookAt(new Ci.Vector3(0,-1,0)),
  44807. this.add(s);
  44808. var l = new Ci.PerspectiveCamera(90,1,e,t);
  44809. l.up.set(0, -1, 0),
  44810. l.lookAt(new Ci.Vector3(0,0,1)),
  44811. this.add(l);
  44812. var c = new Ci.PerspectiveCamera(90,1,e,t);
  44813. c.up.set(0, -1, 0),
  44814. c.lookAt(new Ci.Vector3(0,0,-1)),
  44815. this.add(c);
  44816. var n = {
  44817. format: Ci.RGBFormat,
  44818. magFilter: Ci.LinearFilter,
  44819. minFilter: Ci.LinearFilter
  44820. };
  44821. this.renderTarget = new Ci.WebGLRenderTargetCube(i,i,n),
  44822. this.updateCubeMap = function(e, t) {
  44823. null === this.parent && this.updateMatrixWorld();
  44824. var i = this.renderTarget
  44825. , n = i.texture.generateMipmaps;
  44826. i.texture.generateMipmaps = !1,
  44827. i.activeCubeFace = 0,
  44828. e.render(t, r, i),
  44829. i.activeCubeFace = 1,
  44830. e.render(t, o, i),
  44831. i.activeCubeFace = 2,
  44832. e.render(t, a, i),
  44833. i.activeCubeFace = 3,
  44834. e.render(t, s, i),
  44835. i.activeCubeFace = 4,
  44836. e.render(t, l, i),
  44837. i.texture.generateMipmaps = n,
  44838. i.activeCubeFace = 5,
  44839. e.render(t, c, i),
  44840. e.setRenderTarget(null)
  44841. }
  44842. }
  44843. ,
  44844. Ci.CubeCamera.prototype = Object.create(Ci.Object3D.prototype),
  44845. Ci.CubeCamera.prototype.constructor = Ci.CubeCamera,
  44846. Ci.OrthographicCamera = function(e, t, i, n, r, o) {
  44847. Ci.Camera.call(this),
  44848. this.type = "OrthographicCamera",
  44849. this.zoom = 1,
  44850. this.left = e,
  44851. this.right = t,
  44852. this.top = i,
  44853. this.bottom = n,
  44854. this.near = void 0 !== r ? r : .1,
  44855. this.far = void 0 !== o ? o : 2e3,
  44856. this.updateProjectionMatrix()
  44857. }
  44858. ,
  44859. Ci.OrthographicCamera.prototype = Object.create(Ci.Camera.prototype),
  44860. Ci.OrthographicCamera.prototype.constructor = Ci.OrthographicCamera,
  44861. Ci.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  44862. var e = (this.right - this.left) / (2 * this.zoom)
  44863. , t = (this.top - this.bottom) / (2 * this.zoom)
  44864. , i = (this.right + this.left) / 2
  44865. , n = (this.top + this.bottom) / 2;
  44866. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  44867. }
  44868. ,
  44869. Ci.OrthographicCamera.prototype.copy = function(e) {
  44870. return Ci.Camera.prototype.copy.call(this, e),
  44871. this.left = e.left,
  44872. this.right = e.right,
  44873. this.top = e.top,
  44874. this.bottom = e.bottom,
  44875. this.near = e.near,
  44876. this.far = e.far,
  44877. this.zoom = e.zoom,
  44878. this
  44879. }
  44880. ,
  44881. Ci.OrthographicCamera.prototype.toJSON = function(e) {
  44882. var t = Ci.Object3D.prototype.toJSON.call(this, e);
  44883. return t.object.zoom = this.zoom,
  44884. t.object.left = this.left,
  44885. t.object.right = this.right,
  44886. t.object.top = this.top,
  44887. t.object.bottom = this.bottom,
  44888. t.object.near = this.near,
  44889. t.object.far = this.far,
  44890. t
  44891. }
  44892. ,
  44893. Ci.PerspectiveCamera = function(e, t, i, n) {
  44894. Ci.Camera.call(this),
  44895. this.type = "PerspectiveCamera",
  44896. this.focalLength = 10,
  44897. this.zoom = 1,
  44898. this.fov = void 0 !== e ? e : 50,
  44899. this.aspect = void 0 !== t ? t : 1,
  44900. this.near = void 0 !== i ? i : .1,
  44901. this.far = void 0 !== n ? n : 2e3,
  44902. this.updateProjectionMatrix()
  44903. }
  44904. ,
  44905. Ci.PerspectiveCamera.prototype = Object.create(Ci.Camera.prototype),
  44906. Ci.PerspectiveCamera.prototype.constructor = Ci.PerspectiveCamera,
  44907. Ci.PerspectiveCamera.prototype.setLens = function(e, t) {
  44908. void 0 === t && (t = 24),
  44909. this.fov = 2 * Ci.Math.radToDeg(Math.atan(t / (2 * e))),
  44910. this.updateProjectionMatrix()
  44911. }
  44912. ,
  44913. Ci.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  44914. this.fullWidth = e,
  44915. this.fullHeight = t,
  44916. this.x = i,
  44917. this.y = n,
  44918. this.width = r,
  44919. this.height = o,
  44920. this.updateProjectionMatrix()
  44921. }
  44922. ,
  44923. Ci.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  44924. var e = Ci.Math.radToDeg(2 * Math.atan(Math.tan(.5 * Ci.Math.degToRad(this.fov)) / this.zoom));
  44925. if (this.fullWidth) {
  44926. var t = this.fullWidth / this.fullHeight
  44927. , i = Math.tan(Ci.Math.degToRad(.5 * e)) * this.near
  44928. , n = -i
  44929. , r = t * n
  44930. , o = t * i
  44931. , a = Math.abs(o - r)
  44932. , s = Math.abs(i - n);
  44933. this.projectionMatrix.makeFrustum(r + this.x * a / this.fullWidth, r + (this.x + this.width) * a / this.fullWidth, i - (this.y + this.height) * s / this.fullHeight, i - this.y * s / this.fullHeight, this.near, this.far)
  44934. } else
  44935. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  44936. }
  44937. ,
  44938. Ci.PerspectiveCamera.prototype.copy = function(e) {
  44939. return Ci.Camera.prototype.copy.call(this, e),
  44940. this.focalLength = e.focalLength,
  44941. this.zoom = e.zoom,
  44942. this.fov = e.fov,
  44943. this.aspect = e.aspect,
  44944. this.near = e.near,
  44945. this.far = e.far,
  44946. this
  44947. }
  44948. ,
  44949. Ci.PerspectiveCamera.prototype.toJSON = function(e) {
  44950. var t = Ci.Object3D.prototype.toJSON.call(this, e);
  44951. return t.object.focalLength = this.focalLength,
  44952. t.object.zoom = this.zoom,
  44953. t.object.fov = this.fov,
  44954. t.object.aspect = this.aspect,
  44955. t.object.near = this.near,
  44956. t.object.far = this.far,
  44957. t
  44958. }
  44959. ,
  44960. Ci.StereoCamera = function() {
  44961. this.type = "StereoCamera",
  44962. this.aspect = 1,
  44963. this.cameraL = new Ci.PerspectiveCamera,
  44964. this.cameraL.layers.enable(1),
  44965. this.cameraL.matrixAutoUpdate = !1,
  44966. this.cameraR = new Ci.PerspectiveCamera,
  44967. this.cameraR.layers.enable(2),
  44968. this.cameraR.matrixAutoUpdate = !1
  44969. }
  44970. ,
  44971. Ci.StereoCamera.prototype = {
  44972. constructor: Ci.StereoCamera,
  44973. update: (Xe = new Ci.Matrix4,
  44974. Ze = new Ci.Matrix4,
  44975. function(e) {
  44976. if (Ge !== e.focalLength || We !== e.fov || je !== e.aspect * this.aspect || Ye !== e.near || qe !== e.far) {
  44977. Ge = e.focalLength,
  44978. We = e.fov,
  44979. je = e.aspect * this.aspect,
  44980. Ye = e.near,
  44981. qe = e.far;
  44982. var t, i, n = e.projectionMatrix.clone(), r = .032 * Ye / Ge, o = Ye * Math.tan(Ci.Math.degToRad(.5 * We));
  44983. Ze.elements[12] = -.032,
  44984. Xe.elements[12] = .032,
  44985. t = -o * je + r,
  44986. i = o * je + r,
  44987. n.elements[0] = 2 * Ye / (i - t),
  44988. n.elements[8] = (i + t) / (i - t),
  44989. this.cameraL.projectionMatrix.copy(n),
  44990. t = -o * je - r,
  44991. i = o * je - r,
  44992. n.elements[0] = 2 * Ye / (i - t),
  44993. n.elements[8] = (i + t) / (i - t),
  44994. this.cameraR.projectionMatrix.copy(n)
  44995. }
  44996. this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(Ze),
  44997. this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(Xe)
  44998. }
  44999. )
  45000. },
  45001. Ci.Light = function(e, t) {
  45002. Ci.Object3D.call(this),
  45003. this.type = "Light",
  45004. this.color = new Ci.Color(e),
  45005. this.intensity = void 0 !== t ? t : 1,
  45006. this.receiveShadow = void 0
  45007. }
  45008. ,
  45009. Ci.Light.prototype = Object.create(Ci.Object3D.prototype),
  45010. Ci.Light.prototype.constructor = Ci.Light,
  45011. Ci.Light.prototype.copy = function(e) {
  45012. return Ci.Object3D.prototype.copy.call(this, e),
  45013. this.color.copy(e.color),
  45014. this.intensity = e.intensity,
  45015. this
  45016. }
  45017. ,
  45018. Ci.Light.prototype.toJSON = function(e) {
  45019. var t = Ci.Object3D.prototype.toJSON.call(this, e);
  45020. return t.object.color = this.color.getHex(),
  45021. t.object.intensity = this.intensity,
  45022. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  45023. void 0 !== this.distance && (t.object.distance = this.distance),
  45024. void 0 !== this.angle && (t.object.angle = this.angle),
  45025. void 0 !== this.decay && (t.object.decay = this.decay),
  45026. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  45027. t
  45028. }
  45029. ,
  45030. Ci.LightShadow = function(e) {
  45031. this.camera = e,
  45032. this.bias = 0,
  45033. this.radius = 1,
  45034. this.mapSize = new Ci.Vector2(512,512),
  45035. this.map = null,
  45036. this.matrix = new Ci.Matrix4
  45037. }
  45038. ,
  45039. Ci.LightShadow.prototype = {
  45040. constructor: Ci.LightShadow,
  45041. copy: function(e) {
  45042. return this.camera = e.camera.clone(),
  45043. this.bias = e.bias,
  45044. this.radius = e.radius,
  45045. this.mapSize.copy(e.mapSize),
  45046. this
  45047. },
  45048. clone: function() {
  45049. return (new this.constructor).copy(this)
  45050. }
  45051. },
  45052. Ci.AmbientLight = function(e, t) {
  45053. Ci.Light.call(this, e, t),
  45054. this.type = "AmbientLight",
  45055. this.castShadow = void 0
  45056. }
  45057. ,
  45058. Ci.AmbientLight.prototype = Object.create(Ci.Light.prototype),
  45059. Ci.AmbientLight.prototype.constructor = Ci.AmbientLight,
  45060. Ci.DirectionalLight = function(e, t) {
  45061. Ci.Light.call(this, e, t),
  45062. this.type = "DirectionalLight",
  45063. this.position.set(0, 1, 0),
  45064. this.updateMatrix(),
  45065. this.target = new Ci.Object3D,
  45066. this.shadow = new Ci.LightShadow(new Ci.OrthographicCamera(-5,5,5,-5,.5,500))
  45067. }
  45068. ,
  45069. Ci.DirectionalLight.prototype = Object.create(Ci.Light.prototype),
  45070. Ci.DirectionalLight.prototype.constructor = Ci.DirectionalLight,
  45071. Ci.DirectionalLight.prototype.copy = function(e) {
  45072. return Ci.Light.prototype.copy.call(this, e),
  45073. this.target = e.target.clone(),
  45074. this.shadow = e.shadow.clone(),
  45075. this
  45076. }
  45077. ,
  45078. Ci.HemisphereLight = function(e, t, i) {
  45079. Ci.Light.call(this, e, i),
  45080. this.type = "HemisphereLight",
  45081. this.castShadow = void 0,
  45082. this.position.set(0, 1, 0),
  45083. this.updateMatrix(),
  45084. this.groundColor = new Ci.Color(t)
  45085. }
  45086. ,
  45087. Ci.HemisphereLight.prototype = Object.create(Ci.Light.prototype),
  45088. Ci.HemisphereLight.prototype.constructor = Ci.HemisphereLight,
  45089. Ci.HemisphereLight.prototype.copy = function(e) {
  45090. return Ci.Light.prototype.copy.call(this, e),
  45091. this.groundColor.copy(e.groundColor),
  45092. this
  45093. }
  45094. ,
  45095. Ci.PointLight = function(e, t, i, n) {
  45096. Ci.Light.call(this, e, t),
  45097. this.type = "PointLight",
  45098. this.distance = void 0 !== i ? i : 0,
  45099. this.decay = void 0 !== n ? n : 1,
  45100. this.shadow = new Ci.LightShadow(new Ci.PerspectiveCamera(90,1,.5,500))
  45101. }
  45102. ,
  45103. Ci.PointLight.prototype = Object.create(Ci.Light.prototype),
  45104. Ci.PointLight.prototype.constructor = Ci.PointLight,
  45105. Object.defineProperty(Ci.PointLight.prototype, "power", {
  45106. get: function() {
  45107. return 4 * this.intensity * Math.PI
  45108. },
  45109. set: function(e) {
  45110. this.intensity = e / (4 * Math.PI)
  45111. }
  45112. }),
  45113. Ci.PointLight.prototype.copy = function(e) {
  45114. return Ci.Light.prototype.copy.call(this, e),
  45115. this.distance = e.distance,
  45116. this.decay = e.decay,
  45117. this.shadow = e.shadow.clone(),
  45118. this
  45119. }
  45120. ,
  45121. Ci.SpotLight = function(e, t, i, n, r, o) {
  45122. Ci.Light.call(this, e, t),
  45123. this.type = "SpotLight",
  45124. this.position.set(0, 1, 0),
  45125. this.updateMatrix(),
  45126. this.target = new Ci.Object3D,
  45127. this.distance = void 0 !== i ? i : 0,
  45128. this.angle = void 0 !== n ? n : Math.PI / 3,
  45129. this.penumbra = void 0 !== r ? r : 0,
  45130. this.decay = void 0 !== o ? o : 1,
  45131. this.shadow = new Ci.LightShadow(new Ci.PerspectiveCamera(50,1,.5,500))
  45132. }
  45133. ,
  45134. Ci.SpotLight.prototype = Object.create(Ci.Light.prototype),
  45135. Ci.SpotLight.prototype.constructor = Ci.SpotLight,
  45136. Object.defineProperty(Ci.SpotLight.prototype, "power", {
  45137. get: function() {
  45138. return this.intensity * Math.PI
  45139. },
  45140. set: function(e) {
  45141. this.intensity = e / Math.PI
  45142. }
  45143. }),
  45144. Ci.SpotLight.prototype.copy = function(e) {
  45145. return Ci.Light.prototype.copy.call(this, e),
  45146. this.distance = e.distance,
  45147. this.angle = e.angle,
  45148. this.penumbra = e.penumbra,
  45149. this.decay = e.decay,
  45150. this.target = e.target.clone(),
  45151. this.shadow = e.shadow.clone(),
  45152. this
  45153. }
  45154. ,
  45155. Ci.Cache = {
  45156. enabled: !1,
  45157. files: {},
  45158. add: function(e, t) {
  45159. !1 !== this.enabled && (this.files[e] = t)
  45160. },
  45161. get: function(e) {
  45162. if (!1 !== this.enabled)
  45163. return this.files[e]
  45164. },
  45165. remove: function(e) {
  45166. delete this.files[e]
  45167. },
  45168. clear: function() {
  45169. this.files = {}
  45170. }
  45171. },
  45172. Ci.Loader = function() {
  45173. this.onLoadStart = function() {}
  45174. ,
  45175. this.onLoadProgress = function() {}
  45176. ,
  45177. this.onLoadComplete = function() {}
  45178. }
  45179. ,
  45180. Ci.Loader.prototype = {
  45181. constructor: Ci.Loader,
  45182. crossOrigin: void 0,
  45183. extractUrlBase: function(e) {
  45184. var t = e.split("/");
  45185. return 1 === t.length ? "./" : (t.pop(),
  45186. t.join("/") + "/")
  45187. },
  45188. initMaterials: function(e, t, i) {
  45189. for (var n = [], r = 0; r < e.length; ++r)
  45190. n[r] = this.createMaterial(e[r], t, i);
  45191. return n
  45192. },
  45193. createMaterial: function(e, c, h) {
  45194. function t(e, t, i, n, r) {
  45195. var o, a = c + e, s = Ci.Loader.Handlers.get(a);
  45196. o = null !== s ? s.load(a) : (He.setCrossOrigin(h),
  45197. He.load(a)),
  45198. void 0 !== t && (o.repeat.fromArray(t),
  45199. 1 !== t[0] && (o.wrapS = Ci.RepeatWrapping),
  45200. 1 !== t[1] && (o.wrapT = Ci.RepeatWrapping)),
  45201. void 0 !== i && o.offset.fromArray(i),
  45202. void 0 !== n && ("repeat" === n[0] && (o.wrapS = Ci.RepeatWrapping),
  45203. "mirror" === n[0] && (o.wrapS = Ci.MirroredRepeatWrapping),
  45204. "repeat" === n[1] && (o.wrapT = Ci.RepeatWrapping),
  45205. "mirror" === n[1] && (o.wrapT = Ci.MirroredRepeatWrapping)),
  45206. void 0 !== r && (o.anisotropy = r);
  45207. var l = Ci.Math.generateUUID();
  45208. return u[l] = o,
  45209. l
  45210. }
  45211. void 0 === Ue && (Ue = new Ci.Color),
  45212. void 0 === He && (He = new Ci.TextureLoader),
  45213. void 0 === ze && (ze = new Ci.MaterialLoader);
  45214. var u = {}
  45215. , i = {
  45216. uuid: Ci.Math.generateUUID(),
  45217. type: "MeshLambertMaterial"
  45218. };
  45219. for (var n in e) {
  45220. var r = e[n];
  45221. switch (n) {
  45222. case "DbgColor":
  45223. case "DbgIndex":
  45224. case "opticalDensity":
  45225. case "illumination":
  45226. break;
  45227. case "DbgName":
  45228. i.name = r;
  45229. break;
  45230. case "blending":
  45231. i.blending = Ci[r];
  45232. break;
  45233. case "colorAmbient":
  45234. case "mapAmbient":
  45235. console.warn("THREE.Loader.createMaterial:", n, "is no longer supported.");
  45236. break;
  45237. case "colorDiffuse":
  45238. i.color = Ue.fromArray(r).getHex();
  45239. break;
  45240. case "colorSpecular":
  45241. i.specular = Ue.fromArray(r).getHex();
  45242. break;
  45243. case "colorEmissive":
  45244. i.emissive = Ue.fromArray(r).getHex();
  45245. break;
  45246. case "specularCoef":
  45247. i.shininess = r;
  45248. break;
  45249. case "shading":
  45250. "basic" === r.toLowerCase() && (i.type = "MeshBasicMaterial"),
  45251. "phong" === r.toLowerCase() && (i.type = "MeshPhongMaterial");
  45252. break;
  45253. case "mapDiffuse":
  45254. i.map = t(r, e.mapDiffuseRepeat, e.mapDiffuseOffset, e.mapDiffuseWrap, e.mapDiffuseAnisotropy);
  45255. break;
  45256. case "mapDiffuseRepeat":
  45257. case "mapDiffuseOffset":
  45258. case "mapDiffuseWrap":
  45259. case "mapDiffuseAnisotropy":
  45260. break;
  45261. case "mapLight":
  45262. i.lightMap = t(r, e.mapLightRepeat, e.mapLightOffset, e.mapLightWrap, e.mapLightAnisotropy);
  45263. break;
  45264. case "mapLightRepeat":
  45265. case "mapLightOffset":
  45266. case "mapLightWrap":
  45267. case "mapLightAnisotropy":
  45268. break;
  45269. case "mapAO":
  45270. i.aoMap = t(r, e.mapAORepeat, e.mapAOOffset, e.mapAOWrap, e.mapAOAnisotropy);
  45271. break;
  45272. case "mapAORepeat":
  45273. case "mapAOOffset":
  45274. case "mapAOWrap":
  45275. case "mapAOAnisotropy":
  45276. break;
  45277. case "mapBump":
  45278. i.bumpMap = t(r, e.mapBumpRepeat, e.mapBumpOffset, e.mapBumpWrap, e.mapBumpAnisotropy);
  45279. break;
  45280. case "mapBumpScale":
  45281. i.bumpScale = r;
  45282. break;
  45283. case "mapBumpRepeat":
  45284. case "mapBumpOffset":
  45285. case "mapBumpWrap":
  45286. case "mapBumpAnisotropy":
  45287. break;
  45288. case "mapNormal":
  45289. i.normalMap = t(r, e.mapNormalRepeat, e.mapNormalOffset, e.mapNormalWrap, e.mapNormalAnisotropy);
  45290. break;
  45291. case "mapNormalFactor":
  45292. i.normalScale = [r, r];
  45293. break;
  45294. case "mapNormalRepeat":
  45295. case "mapNormalOffset":
  45296. case "mapNormalWrap":
  45297. case "mapNormalAnisotropy":
  45298. break;
  45299. case "mapSpecular":
  45300. i.specularMap = t(r, e.mapSpecularRepeat, e.mapSpecularOffset, e.mapSpecularWrap, e.mapSpecularAnisotropy);
  45301. break;
  45302. case "mapSpecularRepeat":
  45303. case "mapSpecularOffset":
  45304. case "mapSpecularWrap":
  45305. case "mapSpecularAnisotropy":
  45306. break;
  45307. case "mapAlpha":
  45308. i.alphaMap = t(r, e.mapAlphaRepeat, e.mapAlphaOffset, e.mapAlphaWrap, e.mapAlphaAnisotropy);
  45309. break;
  45310. case "mapAlphaRepeat":
  45311. case "mapAlphaOffset":
  45312. case "mapAlphaWrap":
  45313. case "mapAlphaAnisotropy":
  45314. break;
  45315. case "flipSided":
  45316. i.side = Ci.BackSide;
  45317. break;
  45318. case "doubleSided":
  45319. i.side = Ci.DoubleSide;
  45320. break;
  45321. case "transparency":
  45322. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  45323. i.opacity = r;
  45324. break;
  45325. case "depthTest":
  45326. case "depthWrite":
  45327. case "colorWrite":
  45328. case "opacity":
  45329. case "reflectivity":
  45330. case "transparent":
  45331. case "visible":
  45332. case "wireframe":
  45333. i[n] = r;
  45334. break;
  45335. case "vertexColors":
  45336. !0 === r && (i.vertexColors = Ci.VertexColors),
  45337. "face" === r && (i.vertexColors = Ci.FaceColors);
  45338. break;
  45339. default:
  45340. console.error("THREE.Loader.createMaterial: Unsupported", n, r)
  45341. }
  45342. }
  45343. return "MeshBasicMaterial" === i.type && delete i.emissive,
  45344. "MeshPhongMaterial" !== i.type && delete i.specular,
  45345. i.opacity < 1 && (i.transparent = !0),
  45346. ze.setTextures(u),
  45347. ze.parse(i)
  45348. }
  45349. },
  45350. Ci.Loader.Handlers = {
  45351. handlers: [],
  45352. add: function(e, t) {
  45353. this.handlers.push(e, t)
  45354. },
  45355. get: function(e) {
  45356. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  45357. var r = t[i]
  45358. , o = t[i + 1];
  45359. if (r.test(e))
  45360. return o
  45361. }
  45362. return null
  45363. }
  45364. },
  45365. Ci.XHRLoader = function(e) {
  45366. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45367. }
  45368. ,
  45369. Ci.XHRLoader.prototype = {
  45370. constructor: Ci.XHRLoader,
  45371. load: function(i, n, t, r) {
  45372. void 0 !== this.path && (i = this.path + i);
  45373. var o = this
  45374. , e = Ci.Cache.get(i);
  45375. if (void 0 !== e)
  45376. return n && setTimeout(function() {
  45377. n(e)
  45378. }, 0),
  45379. e;
  45380. var a = new XMLHttpRequest;
  45381. return a.overrideMimeType("text/plain"),
  45382. a.open("GET", i, !0),
  45383. a.addEventListener("load", function(e) {
  45384. var t = e.target.response;
  45385. Ci.Cache.add(i, t),
  45386. 200 === this.status ? (n && n(t),
  45387. o.manager.itemEnd(i)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  45388. n && n(t),
  45389. o.manager.itemEnd(i)) : (r && r(e),
  45390. o.manager.itemError(i))
  45391. }, !1),
  45392. void 0 !== t && a.addEventListener("progress", function(e) {
  45393. t(e)
  45394. }, !1),
  45395. a.addEventListener("error", function(e) {
  45396. r && r(e),
  45397. o.manager.itemError(i)
  45398. }, !1),
  45399. void 0 !== this.responseType && (a.responseType = this.responseType),
  45400. void 0 !== this.withCredentials && (a.withCredentials = this.withCredentials),
  45401. a.send(null),
  45402. o.manager.itemStart(i),
  45403. a
  45404. },
  45405. setPath: function(e) {
  45406. this.path = e
  45407. },
  45408. setResponseType: function(e) {
  45409. this.responseType = e
  45410. },
  45411. setWithCredentials: function(e) {
  45412. this.withCredentials = e
  45413. }
  45414. },
  45415. Ci.FontLoader = function(e) {
  45416. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45417. }
  45418. ,
  45419. Ci.FontLoader.prototype = {
  45420. constructor: Ci.FontLoader,
  45421. load: function(e, t, i, n) {
  45422. new Ci.XHRLoader(this.manager).load(e, function(e) {
  45423. t(new Ci.Font(JSON.parse(e.substring(65, e.length - 2))))
  45424. }, i, n)
  45425. }
  45426. },
  45427. Ci.ImageLoader = function(e) {
  45428. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45429. }
  45430. ,
  45431. Ci.ImageLoader.prototype = {
  45432. constructor: Ci.ImageLoader,
  45433. load: function(t, i, n, r) {
  45434. void 0 !== this.path && (t = this.path + t);
  45435. var o = this
  45436. , e = Ci.Cache.get(t);
  45437. if (void 0 !== e)
  45438. return o.manager.itemStart(t),
  45439. i ? setTimeout(function() {
  45440. i(e),
  45441. o.manager.itemEnd(t)
  45442. }, 0) : o.manager.itemEnd(t),
  45443. e;
  45444. var a = document.createElement("img");
  45445. return a.addEventListener("load", function(e) {
  45446. Ci.Cache.add(t, this),
  45447. i && i(this),
  45448. o.manager.itemEnd(t)
  45449. }, !1),
  45450. void 0 !== n && a.addEventListener("progress", function(e) {
  45451. n(e)
  45452. }, !1),
  45453. a.addEventListener("error", function(e) {
  45454. r && r(e),
  45455. o.manager.itemError(t)
  45456. }, !1),
  45457. void 0 !== this.crossOrigin && (a.crossOrigin = this.crossOrigin),
  45458. o.manager.itemStart(t),
  45459. a.src = t,
  45460. a
  45461. },
  45462. setCrossOrigin: function(e) {
  45463. this.crossOrigin = e
  45464. },
  45465. setPath: function(e) {
  45466. this.path = e
  45467. }
  45468. },
  45469. Ci.JSONLoader = function(e) {
  45470. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  45471. e = void 0),
  45472. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  45473. this.withCredentials = !1
  45474. }
  45475. ,
  45476. Ci.JSONLoader.prototype = {
  45477. constructor: Ci.JSONLoader,
  45478. get statusDomElement() {
  45479. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  45480. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  45481. this._statusDomElement
  45482. },
  45483. load: function(o, a, e, t) {
  45484. var s = this
  45485. , l = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : Ci.Loader.prototype.extractUrlBase(o)
  45486. , i = new Ci.XHRLoader(this.manager);
  45487. i.setWithCredentials(this.withCredentials),
  45488. i.load(o, function(e) {
  45489. var t = JSON.parse(e)
  45490. , i = t.metadata;
  45491. if (void 0 !== i) {
  45492. var n = i.type;
  45493. if (void 0 !== n) {
  45494. if ("object" === n.toLowerCase())
  45495. return void console.error("THREE.JSONLoader: " + o + " should be loaded with THREE.ObjectLoader instead.");
  45496. if ("scene" === n.toLowerCase())
  45497. return void console.error("THREE.JSONLoader: " + o + " should be loaded with THREE.SceneLoader instead.")
  45498. }
  45499. }
  45500. var r = s.parse(t, l);
  45501. a(r.geometry, r.materials)
  45502. }, e, t)
  45503. },
  45504. setTexturePath: function(e) {
  45505. this.texturePath = e
  45506. },
  45507. parse: function(D, e) {
  45508. var N = new Ci.Geometry
  45509. , t = void 0 !== D.scale ? 1 / D.scale : 1;
  45510. if (function(e) {
  45511. function t(e, t) {
  45512. return e & 1 << t
  45513. }
  45514. var i, n, r, o, a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M = D.faces, R = D.vertices, P = D.normals, O = D.colors, L = 0;
  45515. if (void 0 !== D.uvs) {
  45516. for (i = 0; i < D.uvs.length; i++)
  45517. D.uvs[i].length && L++;
  45518. for (i = 0; i < L; i++)
  45519. N.faceVertexUvs[i] = []
  45520. }
  45521. for (o = 0,
  45522. a = R.length; o < a; )
  45523. (A = new Ci.Vector3).x = R[o++] * e,
  45524. A.y = R[o++] * e,
  45525. A.z = R[o++] * e,
  45526. N.vertices.push(A);
  45527. for (o = 0,
  45528. a = M.length; o < a; )
  45529. if (d = t(u = M[o++], 0),
  45530. p = t(u, 1),
  45531. f = t(u, 3),
  45532. g = t(u, 4),
  45533. m = t(u, 5),
  45534. v = t(u, 6),
  45535. y = t(u, 7),
  45536. d) {
  45537. if ((I = new Ci.Face3).a = M[o],
  45538. I.b = M[o + 1],
  45539. I.c = M[o + 3],
  45540. (E = new Ci.Face3).a = M[o + 1],
  45541. E.b = M[o + 2],
  45542. E.c = M[o + 3],
  45543. o += 4,
  45544. p && (h = M[o++],
  45545. I.materialIndex = h,
  45546. E.materialIndex = h),
  45547. r = N.faces.length,
  45548. f)
  45549. for (i = 0; i < L; i++)
  45550. for (w = D.uvs[i],
  45551. N.faceVertexUvs[i][r] = [],
  45552. N.faceVertexUvs[i][r + 1] = [],
  45553. n = 0; n < 4; n++)
  45554. x = w[2 * (c = M[o++])],
  45555. S = w[2 * c + 1],
  45556. T = new Ci.Vector2(x,S),
  45557. 2 !== n && N.faceVertexUvs[i][r].push(T),
  45558. 0 !== n && N.faceVertexUvs[i][r + 1].push(T);
  45559. if (g && (l = 3 * M[o++],
  45560. I.normal.set(P[l++], P[l++], P[l]),
  45561. E.normal.copy(I.normal)),
  45562. m)
  45563. for (i = 0; i < 4; i++)
  45564. l = 3 * M[o++],
  45565. b = new Ci.Vector3(P[l++],P[l++],P[l]),
  45566. 2 !== i && I.vertexNormals.push(b),
  45567. 0 !== i && E.vertexNormals.push(b);
  45568. if (v && (_ = O[s = M[o++]],
  45569. I.color.setHex(_),
  45570. E.color.setHex(_)),
  45571. y)
  45572. for (i = 0; i < 4; i++)
  45573. _ = O[s = M[o++]],
  45574. 2 !== i && I.vertexColors.push(new Ci.Color(_)),
  45575. 0 !== i && E.vertexColors.push(new Ci.Color(_));
  45576. N.faces.push(I),
  45577. N.faces.push(E)
  45578. } else {
  45579. if ((C = new Ci.Face3).a = M[o++],
  45580. C.b = M[o++],
  45581. C.c = M[o++],
  45582. p && (h = M[o++],
  45583. C.materialIndex = h),
  45584. r = N.faces.length,
  45585. f)
  45586. for (i = 0; i < L; i++)
  45587. for (w = D.uvs[i],
  45588. N.faceVertexUvs[i][r] = [],
  45589. n = 0; n < 3; n++)
  45590. x = w[2 * (c = M[o++])],
  45591. S = w[2 * c + 1],
  45592. T = new Ci.Vector2(x,S),
  45593. N.faceVertexUvs[i][r].push(T);
  45594. if (g && (l = 3 * M[o++],
  45595. C.normal.set(P[l++], P[l++], P[l])),
  45596. m)
  45597. for (i = 0; i < 3; i++)
  45598. l = 3 * M[o++],
  45599. b = new Ci.Vector3(P[l++],P[l++],P[l]),
  45600. C.vertexNormals.push(b);
  45601. if (v && (s = M[o++],
  45602. C.color.setHex(O[s])),
  45603. y)
  45604. for (i = 0; i < 3; i++)
  45605. s = M[o++],
  45606. C.vertexColors.push(new Ci.Color(O[s]));
  45607. N.faces.push(C)
  45608. }
  45609. }(t),
  45610. function() {
  45611. var e = void 0 !== D.influencesPerVertex ? D.influencesPerVertex : 2;
  45612. if (D.skinWeights)
  45613. for (var t = 0, i = D.skinWeights.length; t < i; t += e) {
  45614. var n = D.skinWeights[t]
  45615. , r = 1 < e ? D.skinWeights[t + 1] : 0
  45616. , o = 2 < e ? D.skinWeights[t + 2] : 0
  45617. , a = 3 < e ? D.skinWeights[t + 3] : 0;
  45618. N.skinWeights.push(new Ci.Vector4(n,r,o,a))
  45619. }
  45620. if (D.skinIndices)
  45621. for (t = 0,
  45622. i = D.skinIndices.length; t < i; t += e) {
  45623. var s = D.skinIndices[t]
  45624. , l = 1 < e ? D.skinIndices[t + 1] : 0
  45625. , c = 2 < e ? D.skinIndices[t + 2] : 0
  45626. , h = 3 < e ? D.skinIndices[t + 3] : 0;
  45627. N.skinIndices.push(new Ci.Vector4(s,l,c,h))
  45628. }
  45629. N.bones = D.bones,
  45630. N.bones && 0 < N.bones.length && (N.skinWeights.length !== N.skinIndices.length || N.skinIndices.length !== N.vertices.length) && console.warn("When skinning, number of vertices (" + N.vertices.length + "), skinIndices (" + N.skinIndices.length + "), and skinWeights (" + N.skinWeights.length + ") should match.")
  45631. }(),
  45632. function(e) {
  45633. if (void 0 !== D.morphTargets)
  45634. for (var t = 0, i = D.morphTargets.length; t < i; t++) {
  45635. N.morphTargets[t] = {},
  45636. N.morphTargets[t].name = D.morphTargets[t].name,
  45637. N.morphTargets[t].vertices = [];
  45638. for (var n = N.morphTargets[t].vertices, r = D.morphTargets[t].vertices, o = 0, a = r.length; o < a; o += 3) {
  45639. var s = new Ci.Vector3;
  45640. s.x = r[o] * e,
  45641. s.y = r[o + 1] * e,
  45642. s.z = r[o + 2] * e,
  45643. n.push(s)
  45644. }
  45645. }
  45646. if (void 0 !== D.morphColors && 0 < D.morphColors.length) {
  45647. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  45648. var l = N.faces
  45649. , c = D.morphColors[0].colors;
  45650. for (t = 0,
  45651. i = l.length; t < i; t++)
  45652. l[t].color.fromArray(c, 3 * t)
  45653. }
  45654. }(t),
  45655. function() {
  45656. var e = []
  45657. , t = [];
  45658. void 0 !== D.animation && t.push(D.animation),
  45659. void 0 !== D.animations && (D.animations.length ? t = t.concat(D.animations) : t.push(D.animations));
  45660. for (var i = 0; i < t.length; i++) {
  45661. var n = Ci.AnimationClip.parseAnimation(t[i], N.bones);
  45662. n && e.push(n)
  45663. }
  45664. if (N.morphTargets) {
  45665. var r = Ci.AnimationClip.CreateClipsFromMorphTargetSequences(N.morphTargets, 10);
  45666. e = e.concat(r)
  45667. }
  45668. 0 < e.length && (N.animations = e)
  45669. }(),
  45670. N.computeFaceNormals(),
  45671. N.computeBoundingSphere(),
  45672. void 0 === D.materials || 0 === D.materials.length)
  45673. return {
  45674. geometry: N
  45675. };
  45676. var i = Ci.Loader.prototype.initMaterials(D.materials, e, this.crossOrigin);
  45677. return {
  45678. geometry: N,
  45679. materials: i
  45680. }
  45681. }
  45682. },
  45683. Ci.LoadingManager = function(e, t, i) {
  45684. var n = this
  45685. , r = !1
  45686. , o = 0
  45687. , a = 0;
  45688. this.onStart = void 0,
  45689. this.onLoad = e,
  45690. this.onProgress = t,
  45691. this.onError = i,
  45692. this.itemStart = function(e) {
  45693. a++,
  45694. !1 === r && void 0 !== n.onStart && n.onStart(e, o, a),
  45695. r = !0
  45696. }
  45697. ,
  45698. this.itemEnd = function(e) {
  45699. o++,
  45700. void 0 !== n.onProgress && n.onProgress(e, o, a),
  45701. o === a && (r = !1,
  45702. void 0 !== n.onLoad && n.onLoad())
  45703. }
  45704. ,
  45705. this.itemError = function(e) {
  45706. void 0 !== n.onError && n.onError(e)
  45707. }
  45708. }
  45709. ,
  45710. Ci.DefaultLoadingManager = new Ci.LoadingManager,
  45711. Ci.BufferGeometryLoader = function(e) {
  45712. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45713. }
  45714. ,
  45715. Ci.BufferGeometryLoader.prototype = {
  45716. constructor: Ci.BufferGeometryLoader,
  45717. load: function(e, t, i, n) {
  45718. var r = this;
  45719. new Ci.XHRLoader(r.manager).load(e, function(e) {
  45720. t(r.parse(JSON.parse(e)))
  45721. }, i, n)
  45722. },
  45723. parse: function(e) {
  45724. var t = new Ci.BufferGeometry
  45725. , i = e.data.index
  45726. , n = {
  45727. Int8Array: Int8Array,
  45728. Uint8Array: Uint8Array,
  45729. Uint8ClampedArray: Uint8ClampedArray,
  45730. Int16Array: Int16Array,
  45731. Uint16Array: Uint16Array,
  45732. Int32Array: Int32Array,
  45733. Uint32Array: Uint32Array,
  45734. Float32Array: Float32Array,
  45735. Float64Array: Float64Array
  45736. };
  45737. if (void 0 !== i) {
  45738. var r = new n[i.type](i.array);
  45739. t.setIndex(new Ci.BufferAttribute(r,1))
  45740. }
  45741. var o = e.data.attributes;
  45742. for (var a in o) {
  45743. var s = o[a];
  45744. r = new n[s.type](s.array);
  45745. t.addAttribute(a, new Ci.BufferAttribute(r,s.itemSize))
  45746. }
  45747. var l = e.data.groups || e.data.drawcalls || e.data.offsets;
  45748. if (void 0 !== l)
  45749. for (var c = 0, h = l.length; c !== h; ++c) {
  45750. var u = l[c];
  45751. t.addGroup(u.start, u.count, u.materialIndex)
  45752. }
  45753. var d = e.data.boundingSphere;
  45754. if (void 0 !== d) {
  45755. var p = new Ci.Vector3;
  45756. void 0 !== d.center && p.fromArray(d.center),
  45757. t.boundingSphere = new Ci.Sphere(p,d.radius)
  45758. }
  45759. return t
  45760. }
  45761. },
  45762. Ci.MaterialLoader = function(e) {
  45763. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  45764. this.textures = {}
  45765. }
  45766. ,
  45767. Ci.MaterialLoader.prototype = {
  45768. constructor: Ci.MaterialLoader,
  45769. load: function(e, t, i, n) {
  45770. var r = this;
  45771. new Ci.XHRLoader(r.manager).load(e, function(e) {
  45772. t(r.parse(JSON.parse(e)))
  45773. }, i, n)
  45774. },
  45775. setTextures: function(e) {
  45776. this.textures = e
  45777. },
  45778. getTexture: function(e) {
  45779. var t = this.textures;
  45780. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  45781. t[e]
  45782. },
  45783. parse: function(e) {
  45784. var t = new Ci[e.type];
  45785. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  45786. void 0 !== e.name && (t.name = e.name),
  45787. void 0 !== e.color && t.color.setHex(e.color),
  45788. void 0 !== e.roughness && (t.roughness = e.roughness),
  45789. void 0 !== e.metalness && (t.metalness = e.metalness),
  45790. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  45791. void 0 !== e.specular && t.specular.setHex(e.specular),
  45792. void 0 !== e.shininess && (t.shininess = e.shininess),
  45793. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  45794. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  45795. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  45796. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  45797. void 0 !== e.shading && (t.shading = e.shading),
  45798. void 0 !== e.blending && (t.blending = e.blending),
  45799. void 0 !== e.side && (t.side = e.side),
  45800. void 0 !== e.opacity && (t.opacity = e.opacity),
  45801. void 0 !== e.transparent && (t.transparent = e.transparent),
  45802. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  45803. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  45804. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  45805. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  45806. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  45807. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  45808. void 0 !== e.size && (t.size = e.size),
  45809. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  45810. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  45811. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  45812. t.transparent = !0),
  45813. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  45814. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  45815. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  45816. void 0 !== e.normalScale) {
  45817. var i = e.normalScale;
  45818. !1 === Array.isArray(i) && (i = [i, i]),
  45819. t.normalScale = (new Ci.Vector2).fromArray(i)
  45820. }
  45821. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  45822. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  45823. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  45824. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  45825. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  45826. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  45827. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  45828. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  45829. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  45830. t.combine = Ci.MultiplyOperation),
  45831. e.reflectivity && (t.reflectivity = e.reflectivity),
  45832. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  45833. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  45834. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  45835. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  45836. void 0 !== e.materials)
  45837. for (var n = 0, r = e.materials.length; n < r; n++)
  45838. t.materials.push(this.parse(e.materials[n]));
  45839. return t
  45840. }
  45841. },
  45842. Ci.ObjectLoader = function(e) {
  45843. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  45844. this.texturePath = ""
  45845. }
  45846. ,
  45847. Ci.ObjectLoader.prototype = {
  45848. constructor: Ci.ObjectLoader,
  45849. load: function(e, t, i, n) {
  45850. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  45851. var r = this;
  45852. new Ci.XHRLoader(r.manager).load(e, function(e) {
  45853. r.parse(JSON.parse(e), t)
  45854. }, i, n)
  45855. },
  45856. setTexturePath: function(e) {
  45857. this.texturePath = e
  45858. },
  45859. setCrossOrigin: function(e) {
  45860. this.crossOrigin = e
  45861. },
  45862. parse: function(e, t) {
  45863. var i = this.parseGeometries(e.geometries)
  45864. , n = this.parseImages(e.images, function() {
  45865. void 0 !== t && t(a)
  45866. })
  45867. , r = this.parseTextures(e.textures, n)
  45868. , o = this.parseMaterials(e.materials, r)
  45869. , a = this.parseObject(e.object, i, o);
  45870. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  45871. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  45872. a
  45873. },
  45874. parseGeometries: function(e) {
  45875. var t = {};
  45876. if (void 0 !== e)
  45877. for (var i = new Ci.JSONLoader, n = new Ci.BufferGeometryLoader, r = 0, o = e.length; r < o; r++) {
  45878. var a, s = e[r];
  45879. switch (s.type) {
  45880. case "PlaneGeometry":
  45881. case "PlaneBufferGeometry":
  45882. a = new Ci[s.type](s.width,s.height,s.widthSegments,s.heightSegments);
  45883. break;
  45884. case "BoxGeometry":
  45885. case "BoxBufferGeometry":
  45886. case "CubeGeometry":
  45887. a = new Ci[s.type](s.width,s.height,s.depth,s.widthSegments,s.heightSegments,s.depthSegments);
  45888. break;
  45889. case "CircleGeometry":
  45890. case "CircleBufferGeometry":
  45891. a = new Ci[s.type](s.radius,s.segments,s.thetaStart,s.thetaLength);
  45892. break;
  45893. case "CylinderGeometry":
  45894. case "CylinderBufferGeometry":
  45895. a = new Ci[s.type](s.radiusTop,s.radiusBottom,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);
  45896. break;
  45897. case "SphereGeometry":
  45898. case "SphereBufferGeometry":
  45899. a = new Ci[s.type](s.radius,s.widthSegments,s.heightSegments,s.phiStart,s.phiLength,s.thetaStart,s.thetaLength);
  45900. break;
  45901. case "DodecahedronGeometry":
  45902. a = new Ci.DodecahedronGeometry(s.radius,s.detail);
  45903. break;
  45904. case "IcosahedronGeometry":
  45905. a = new Ci.IcosahedronGeometry(s.radius,s.detail);
  45906. break;
  45907. case "OctahedronGeometry":
  45908. a = new Ci.OctahedronGeometry(s.radius,s.detail);
  45909. break;
  45910. case "TetrahedronGeometry":
  45911. a = new Ci.TetrahedronGeometry(s.radius,s.detail);
  45912. break;
  45913. case "RingGeometry":
  45914. case "RingBufferGeometry":
  45915. a = new Ci[s.type](s.innerRadius,s.outerRadius,s.thetaSegments,s.phiSegments,s.thetaStart,s.thetaLength);
  45916. break;
  45917. case "TorusGeometry":
  45918. case "TorusBufferGeometry":
  45919. a = new Ci[s.type](s.radius,s.tube,s.radialSegments,s.tubularSegments,s.arc);
  45920. break;
  45921. case "TorusKnotGeometry":
  45922. case "TorusKnotBufferGeometry":
  45923. a = new Ci[s.type](s.radius,s.tube,s.tubularSegments,s.radialSegments,s.p,s.q);
  45924. break;
  45925. case "LatheGeometry":
  45926. a = new Ci.LatheGeometry(s.points,s.segments,s.phiStart,s.phiLength);
  45927. break;
  45928. case "BufferGeometry":
  45929. a = n.parse(s);
  45930. break;
  45931. case "Geometry":
  45932. a = i.parse(s.data, this.texturePath).geometry;
  45933. break;
  45934. default:
  45935. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + s.type + '"');
  45936. continue
  45937. }
  45938. a.uuid = s.uuid,
  45939. void 0 !== s.name && (a.name = s.name),
  45940. t[s.uuid] = a
  45941. }
  45942. return t
  45943. },
  45944. parseMaterials: function(e, t) {
  45945. var i = {};
  45946. if (void 0 !== e) {
  45947. var n = new Ci.MaterialLoader;
  45948. n.setTextures(t);
  45949. for (var r = 0, o = e.length; r < o; r++) {
  45950. var a = n.parse(e[r]);
  45951. i[a.uuid] = a
  45952. }
  45953. }
  45954. return i
  45955. },
  45956. parseAnimations: function(e) {
  45957. for (var t = [], i = 0; i < e.length; i++) {
  45958. var n = Ci.AnimationClip.parse(e[i]);
  45959. t.push(n)
  45960. }
  45961. return t
  45962. },
  45963. parseImages: function(e, t) {
  45964. function i(e) {
  45965. return n.manager.itemStart(e),
  45966. a.load(e, function() {
  45967. n.manager.itemEnd(e)
  45968. })
  45969. }
  45970. var n = this
  45971. , r = {};
  45972. if (void 0 !== e && 0 < e.length) {
  45973. var o = new Ci.LoadingManager(t)
  45974. , a = new Ci.ImageLoader(o);
  45975. a.setCrossOrigin(this.crossOrigin);
  45976. for (var s = 0, l = e.length; s < l; s++) {
  45977. var c = e[s]
  45978. , h = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(c.url) ? c.url : n.texturePath + c.url;
  45979. r[c.uuid] = i(h)
  45980. }
  45981. }
  45982. return r
  45983. },
  45984. parseTextures: function(e, t) {
  45985. function i(e) {
  45986. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  45987. Ci[e])
  45988. }
  45989. var n = {};
  45990. if (void 0 !== e)
  45991. for (var r = 0, o = e.length; r < o; r++) {
  45992. var a = e[r];
  45993. void 0 === a.image && console.warn('THREE.ObjectLoader: No "image" specified for', a.uuid),
  45994. void 0 === t[a.image] && console.warn("THREE.ObjectLoader: Undefined image", a.image);
  45995. var s = new Ci.Texture(t[a.image]);
  45996. s.needsUpdate = !0,
  45997. s.uuid = a.uuid,
  45998. void 0 !== a.name && (s.name = a.name),
  45999. void 0 !== a.mapping && (s.mapping = i(a.mapping)),
  46000. void 0 !== a.offset && (s.offset = new Ci.Vector2(a.offset[0],a.offset[1])),
  46001. void 0 !== a.repeat && (s.repeat = new Ci.Vector2(a.repeat[0],a.repeat[1])),
  46002. void 0 !== a.minFilter && (s.minFilter = i(a.minFilter)),
  46003. void 0 !== a.magFilter && (s.magFilter = i(a.magFilter)),
  46004. void 0 !== a.anisotropy && (s.anisotropy = a.anisotropy),
  46005. Array.isArray(a.wrap) && (s.wrapS = i(a.wrap[0]),
  46006. s.wrapT = i(a.wrap[1])),
  46007. n[a.uuid] = s
  46008. }
  46009. return n
  46010. },
  46011. parseObject: (ke = new Ci.Matrix4,
  46012. function(e, t, i) {
  46013. function n(e) {
  46014. return void 0 === t[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  46015. t[e]
  46016. }
  46017. function r(e) {
  46018. if (void 0 !== e)
  46019. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  46020. i[e]
  46021. }
  46022. var o;
  46023. switch (e.type) {
  46024. case "Scene":
  46025. o = new Ci.Scene;
  46026. break;
  46027. case "PerspectiveCamera":
  46028. o = new Ci.PerspectiveCamera(e.fov,e.aspect,e.near,e.far);
  46029. break;
  46030. case "OrthographicCamera":
  46031. o = new Ci.OrthographicCamera(e.left,e.right,e.top,e.bottom,e.near,e.far);
  46032. break;
  46033. case "AmbientLight":
  46034. o = new Ci.AmbientLight(e.color,e.intensity);
  46035. break;
  46036. case "DirectionalLight":
  46037. o = new Ci.DirectionalLight(e.color,e.intensity);
  46038. break;
  46039. case "PointLight":
  46040. o = new Ci.PointLight(e.color,e.intensity,e.distance,e.decay);
  46041. break;
  46042. case "SpotLight":
  46043. o = new Ci.SpotLight(e.color,e.intensity,e.distance,e.angle,e.penumbra,e.decay);
  46044. break;
  46045. case "HemisphereLight":
  46046. o = new Ci.HemisphereLight(e.color,e.groundColor,e.intensity);
  46047. break;
  46048. case "Mesh":
  46049. var a = n(e.geometry)
  46050. , s = r(e.material);
  46051. o = a.bones && 0 < a.bones.length ? new Ci.SkinnedMesh(a,s) : new Ci.Mesh(a,s);
  46052. break;
  46053. case "LOD":
  46054. o = new Ci.LOD;
  46055. break;
  46056. case "Line":
  46057. o = new Ci.Line(n(e.geometry),r(e.material),e.mode);
  46058. break;
  46059. case "PointCloud":
  46060. case "Points":
  46061. o = new Ci.Points(n(e.geometry),r(e.material));
  46062. break;
  46063. case "Sprite":
  46064. o = new Ci.Sprite(r(e.material));
  46065. break;
  46066. case "Group":
  46067. o = new Ci.Group;
  46068. break;
  46069. default:
  46070. o = new Ci.Object3D
  46071. }
  46072. if (o.uuid = e.uuid,
  46073. void 0 !== e.name && (o.name = e.name),
  46074. void 0 !== e.matrix ? (ke.fromArray(e.matrix),
  46075. ke.decompose(o.position, o.quaternion, o.scale)) : (void 0 !== e.position && o.position.fromArray(e.position),
  46076. void 0 !== e.rotation && o.rotation.fromArray(e.rotation),
  46077. void 0 !== e.scale && o.scale.fromArray(e.scale)),
  46078. void 0 !== e.castShadow && (o.castShadow = e.castShadow),
  46079. void 0 !== e.receiveShadow && (o.receiveShadow = e.receiveShadow),
  46080. void 0 !== e.visible && (o.visible = e.visible),
  46081. void 0 !== e.userData && (o.userData = e.userData),
  46082. void 0 !== e.children)
  46083. for (var l in e.children)
  46084. o.add(this.parseObject(e.children[l], t, i));
  46085. if ("LOD" === e.type)
  46086. for (var c = e.levels, h = 0; h < c.length; h++) {
  46087. var u = c[h];
  46088. void 0 !== (l = o.getObjectByProperty("uuid", u.object)) && o.addLevel(l, u.distance)
  46089. }
  46090. return o
  46091. }
  46092. )
  46093. },
  46094. Ci.TextureLoader = function(e) {
  46095. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  46096. }
  46097. ,
  46098. Ci.TextureLoader.prototype = {
  46099. constructor: Ci.TextureLoader,
  46100. load: function(e, t, i, n) {
  46101. var r = new Ci.Texture
  46102. , o = new Ci.ImageLoader(this.manager);
  46103. return o.setCrossOrigin(this.crossOrigin),
  46104. o.setPath(this.path),
  46105. o.load(e, function(e) {
  46106. r.image = e,
  46107. r.needsUpdate = !0,
  46108. void 0 !== t && t(r)
  46109. }, i, n),
  46110. r
  46111. },
  46112. setCrossOrigin: function(e) {
  46113. this.crossOrigin = e
  46114. },
  46115. setPath: function(e) {
  46116. this.path = e
  46117. }
  46118. },
  46119. Ci.CubeTextureLoader = function(e) {
  46120. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  46121. }
  46122. ,
  46123. Ci.CubeTextureLoader.prototype = {
  46124. constructor: Ci.CubeTextureLoader,
  46125. load: function(e, i, t, n) {
  46126. function r(t) {
  46127. a.load(e[t], function(e) {
  46128. o.images[t] = e,
  46129. 6 === ++s && (o.needsUpdate = !0,
  46130. i && i(o))
  46131. }, void 0, n)
  46132. }
  46133. var o = new Ci.CubeTexture
  46134. , a = new Ci.ImageLoader(this.manager);
  46135. a.setCrossOrigin(this.crossOrigin),
  46136. a.setPath(this.path);
  46137. for (var s = 0, l = 0; l < e.length; ++l)
  46138. r(l);
  46139. return o
  46140. },
  46141. setCrossOrigin: function(e) {
  46142. this.crossOrigin = e
  46143. },
  46144. setPath: function(e) {
  46145. this.path = e
  46146. }
  46147. },
  46148. Ci.DataTextureLoader = Ci.BinaryTextureLoader = function(e) {
  46149. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  46150. this._parser = null
  46151. }
  46152. ,
  46153. Ci.BinaryTextureLoader.prototype = {
  46154. constructor: Ci.BinaryTextureLoader,
  46155. load: function(e, i, t, n) {
  46156. var r = this
  46157. , o = new Ci.DataTexture
  46158. , a = new Ci.XHRLoader(this.manager);
  46159. return a.setResponseType("arraybuffer"),
  46160. a.load(e, function(e) {
  46161. var t = r._parser(e);
  46162. t && (void 0 !== t.image ? o.image = t.image : void 0 !== t.data && (o.image.width = t.width,
  46163. o.image.height = t.height,
  46164. o.image.data = t.data),
  46165. o.wrapS = void 0 !== t.wrapS ? t.wrapS : Ci.ClampToEdgeWrapping,
  46166. o.wrapT = void 0 !== t.wrapT ? t.wrapT : Ci.ClampToEdgeWrapping,
  46167. o.magFilter = void 0 !== t.magFilter ? t.magFilter : Ci.LinearFilter,
  46168. o.minFilter = void 0 !== t.minFilter ? t.minFilter : Ci.LinearMipMapLinearFilter,
  46169. o.anisotropy = void 0 !== t.anisotropy ? t.anisotropy : 1,
  46170. void 0 !== t.format && (o.format = t.format),
  46171. void 0 !== t.type && (o.type = t.type),
  46172. void 0 !== t.mipmaps && (o.mipmaps = t.mipmaps),
  46173. 1 === t.mipmapCount && (o.minFilter = Ci.LinearFilter),
  46174. o.needsUpdate = !0,
  46175. i && i(o, t))
  46176. }, t, n),
  46177. o
  46178. }
  46179. },
  46180. Ci.CompressedTextureLoader = function(e) {
  46181. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  46182. this._parser = null
  46183. }
  46184. ,
  46185. Ci.CompressedTextureLoader.prototype = {
  46186. constructor: Ci.CompressedTextureLoader,
  46187. load: function(e, o, t, n) {
  46188. function i(i) {
  46189. r.load(e[i], function(e) {
  46190. var t = a._parser(e, !0);
  46191. s[i] = {
  46192. width: t.width,
  46193. height: t.height,
  46194. format: t.format,
  46195. mipmaps: t.mipmaps
  46196. },
  46197. 6 === (c += 1) && (1 === t.mipmapCount && (l.minFilter = Ci.LinearFilter),
  46198. l.format = t.format,
  46199. l.needsUpdate = !0,
  46200. o && o(l))
  46201. }, t, n)
  46202. }
  46203. var a = this
  46204. , s = []
  46205. , l = new Ci.CompressedTexture;
  46206. l.image = s;
  46207. var r = new Ci.XHRLoader(this.manager);
  46208. if (r.setPath(this.path),
  46209. r.setResponseType("arraybuffer"),
  46210. Array.isArray(e))
  46211. for (var c = 0, h = 0, u = e.length; h < u; ++h)
  46212. i(h);
  46213. else
  46214. r.load(e, function(e) {
  46215. var t = a._parser(e, !0);
  46216. if (t.isCubemap)
  46217. for (var i = t.mipmaps.length / t.mipmapCount, n = 0; n < i; n++) {
  46218. s[n] = {
  46219. mipmaps: []
  46220. };
  46221. for (var r = 0; r < t.mipmapCount; r++)
  46222. s[n].mipmaps.push(t.mipmaps[n * t.mipmapCount + r]),
  46223. s[n].format = t.format,
  46224. s[n].width = t.width,
  46225. s[n].height = t.height
  46226. }
  46227. else
  46228. l.image.width = t.width,
  46229. l.image.height = t.height,
  46230. l.mipmaps = t.mipmaps;
  46231. 1 === t.mipmapCount && (l.minFilter = Ci.LinearFilter),
  46232. l.format = t.format,
  46233. l.needsUpdate = !0,
  46234. o && o(l)
  46235. }, t, n);
  46236. return l
  46237. },
  46238. setPath: function(e) {
  46239. this.path = e
  46240. }
  46241. },
  46242. Ci.Material = function() {
  46243. Object.defineProperty(this, "id", {
  46244. value: Ci.MaterialIdCount++
  46245. }),
  46246. this.uuid = Ci.Math.generateUUID(),
  46247. this.name = "",
  46248. this.type = "Material",
  46249. this.side = Ci.FrontSide,
  46250. this.opacity = 1,
  46251. this.transparent = !1,
  46252. this.blending = Ci.NormalBlending,
  46253. this.blendSrc = Ci.SrcAlphaFactor,
  46254. this.blendDst = Ci.OneMinusSrcAlphaFactor,
  46255. this.blendEquation = Ci.AddEquation,
  46256. this.blendSrcAlpha = null,
  46257. this.blendDstAlpha = null,
  46258. this.blendEquationAlpha = null,
  46259. this.depthFunc = Ci.LessEqualDepth,
  46260. this.depthTest = !0,
  46261. this.depthWrite = !0,
  46262. this.colorWrite = !0,
  46263. this.precision = null,
  46264. this.polygonOffset = !1,
  46265. this.polygonOffsetFactor = 0,
  46266. this.polygonOffsetUnits = 0,
  46267. this.alphaTest = 0,
  46268. this.premultipliedAlpha = !1,
  46269. this.overdraw = 0,
  46270. this.visible = !0,
  46271. this._needsUpdate = !0
  46272. }
  46273. ,
  46274. Ci.Material.prototype = {
  46275. constructor: Ci.Material,
  46276. get needsUpdate() {
  46277. return this._needsUpdate
  46278. },
  46279. set needsUpdate(e) {
  46280. !0 === e && this.update(),
  46281. this._needsUpdate = e
  46282. },
  46283. setValues: function(e) {
  46284. if (void 0 !== e)
  46285. for (var t in e) {
  46286. var i = e[t];
  46287. if (void 0 !== i) {
  46288. var n = this[t];
  46289. void 0 !== n ? n instanceof Ci.Color ? n.set(i) : n instanceof Ci.Vector3 && i instanceof Ci.Vector3 ? n.copy(i) : this[t] = "overdraw" === t ? Number(i) : i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  46290. } else
  46291. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  46292. }
  46293. },
  46294. toJSON: function(e) {
  46295. function t(e) {
  46296. var t = [];
  46297. for (var i in e) {
  46298. var n = e[i];
  46299. delete n.metadata,
  46300. t.push(n)
  46301. }
  46302. return t
  46303. }
  46304. var i = void 0 === e;
  46305. i && (e = {
  46306. textures: {},
  46307. images: {}
  46308. });
  46309. var n = {
  46310. metadata: {
  46311. version: 4.4,
  46312. type: "Material",
  46313. generator: "Material.toJSON"
  46314. }
  46315. };
  46316. if (n.uuid = this.uuid,
  46317. n.type = this.type,
  46318. "" !== this.name && (n.name = this.name),
  46319. this.color instanceof Ci.Color && (n.color = this.color.getHex()),
  46320. .5 !== this.roughness && (n.roughness = this.roughness),
  46321. .5 !== this.metalness && (n.metalness = this.metalness),
  46322. this.emissive instanceof Ci.Color && (n.emissive = this.emissive.getHex()),
  46323. this.specular instanceof Ci.Color && (n.specular = this.specular.getHex()),
  46324. void 0 !== this.shininess && (n.shininess = this.shininess),
  46325. this.map instanceof Ci.Texture && (n.map = this.map.toJSON(e).uuid),
  46326. this.alphaMap instanceof Ci.Texture && (n.alphaMap = this.alphaMap.toJSON(e).uuid),
  46327. this.lightMap instanceof Ci.Texture && (n.lightMap = this.lightMap.toJSON(e).uuid),
  46328. this.bumpMap instanceof Ci.Texture && (n.bumpMap = this.bumpMap.toJSON(e).uuid,
  46329. n.bumpScale = this.bumpScale),
  46330. this.normalMap instanceof Ci.Texture && (n.normalMap = this.normalMap.toJSON(e).uuid,
  46331. n.normalScale = this.normalScale.toArray()),
  46332. this.displacementMap instanceof Ci.Texture && (n.displacementMap = this.displacementMap.toJSON(e).uuid,
  46333. n.displacementScale = this.displacementScale,
  46334. n.displacementBias = this.displacementBias),
  46335. this.roughnessMap instanceof Ci.Texture && (n.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  46336. this.metalnessMap instanceof Ci.Texture && (n.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  46337. this.emissiveMap instanceof Ci.Texture && (n.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  46338. this.specularMap instanceof Ci.Texture && (n.specularMap = this.specularMap.toJSON(e).uuid),
  46339. this.envMap instanceof Ci.Texture && (n.envMap = this.envMap.toJSON(e).uuid,
  46340. n.reflectivity = this.reflectivity),
  46341. void 0 !== this.size && (n.size = this.size),
  46342. void 0 !== this.sizeAttenuation && (n.sizeAttenuation = this.sizeAttenuation),
  46343. void 0 !== this.vertexColors && this.vertexColors !== Ci.NoColors && (n.vertexColors = this.vertexColors),
  46344. void 0 !== this.shading && this.shading !== Ci.SmoothShading && (n.shading = this.shading),
  46345. void 0 !== this.blending && this.blending !== Ci.NormalBlending && (n.blending = this.blending),
  46346. void 0 !== this.side && this.side !== Ci.FrontSide && (n.side = this.side),
  46347. this.opacity < 1 && (n.opacity = this.opacity),
  46348. !0 === this.transparent && (n.transparent = this.transparent),
  46349. 0 < this.alphaTest && (n.alphaTest = this.alphaTest),
  46350. !0 === this.premultipliedAlpha && (n.premultipliedAlpha = this.premultipliedAlpha),
  46351. !0 === this.wireframe && (n.wireframe = this.wireframe),
  46352. 1 < this.wireframeLinewidth && (n.wireframeLinewidth = this.wireframeLinewidth),
  46353. i) {
  46354. var r = t(e.textures)
  46355. , o = t(e.images);
  46356. 0 < r.length && (n.textures = r),
  46357. 0 < o.length && (n.images = o)
  46358. }
  46359. return n
  46360. },
  46361. clone: function() {
  46362. return (new this.constructor).copy(this)
  46363. },
  46364. copy: function(e) {
  46365. return this.name = e.name,
  46366. this.side = e.side,
  46367. this.opacity = e.opacity,
  46368. this.transparent = e.transparent,
  46369. this.blending = e.blending,
  46370. this.blendSrc = e.blendSrc,
  46371. this.blendDst = e.blendDst,
  46372. this.blendEquation = e.blendEquation,
  46373. this.blendSrcAlpha = e.blendSrcAlpha,
  46374. this.blendDstAlpha = e.blendDstAlpha,
  46375. this.blendEquationAlpha = e.blendEquationAlpha,
  46376. this.depthFunc = e.depthFunc,
  46377. this.depthTest = e.depthTest,
  46378. this.depthWrite = e.depthWrite,
  46379. this.colorWrite = e.colorWrite,
  46380. this.precision = e.precision,
  46381. this.polygonOffset = e.polygonOffset,
  46382. this.polygonOffsetFactor = e.polygonOffsetFactor,
  46383. this.polygonOffsetUnits = e.polygonOffsetUnits,
  46384. this.alphaTest = e.alphaTest,
  46385. this.premultipliedAlpha = e.premultipliedAlpha,
  46386. this.overdraw = e.overdraw,
  46387. this.visible = e.visible,
  46388. this
  46389. },
  46390. update: function() {
  46391. this.dispatchEvent({
  46392. type: "update"
  46393. })
  46394. },
  46395. dispose: function() {
  46396. this.dispatchEvent({
  46397. type: "dispose"
  46398. })
  46399. }
  46400. },
  46401. Ci.EventDispatcher.prototype.apply(Ci.Material.prototype),
  46402. Ci.MaterialIdCount = 0,
  46403. Ci.LineBasicMaterial = function(e) {
  46404. Ci.Material.call(this),
  46405. this.type = "LineBasicMaterial",
  46406. this.color = new Ci.Color(16777215),
  46407. this.linewidth = 1,
  46408. this.linecap = "round",
  46409. this.linejoin = "round",
  46410. this.blending = Ci.NormalBlending,
  46411. this.vertexColors = Ci.NoColors,
  46412. this.fog = !0,
  46413. this.setValues(e)
  46414. }
  46415. ,
  46416. Ci.LineBasicMaterial.prototype = Object.create(Ci.Material.prototype),
  46417. Ci.LineBasicMaterial.prototype.constructor = Ci.LineBasicMaterial,
  46418. Ci.LineBasicMaterial.prototype.copy = function(e) {
  46419. return Ci.Material.prototype.copy.call(this, e),
  46420. this.color.copy(e.color),
  46421. this.linewidth = e.linewidth,
  46422. this.linecap = e.linecap,
  46423. this.linejoin = e.linejoin,
  46424. this.vertexColors = e.vertexColors,
  46425. this.fog = e.fog,
  46426. this
  46427. }
  46428. ,
  46429. Ci.LineDashedMaterial = function(e) {
  46430. Ci.Material.call(this),
  46431. this.type = "LineDashedMaterial",
  46432. this.color = new Ci.Color(16777215),
  46433. this.linewidth = 1,
  46434. this.scale = 1,
  46435. this.dashSize = 3,
  46436. this.gapSize = 1,
  46437. this.blending = Ci.NormalBlending,
  46438. this.vertexColors = Ci.NoColors,
  46439. this.fog = !0,
  46440. this.setValues(e)
  46441. }
  46442. ,
  46443. Ci.LineDashedMaterial.prototype = Object.create(Ci.Material.prototype),
  46444. Ci.LineDashedMaterial.prototype.constructor = Ci.LineDashedMaterial,
  46445. Ci.LineDashedMaterial.prototype.copy = function(e) {
  46446. return Ci.Material.prototype.copy.call(this, e),
  46447. this.color.copy(e.color),
  46448. this.linewidth = e.linewidth,
  46449. this.scale = e.scale,
  46450. this.dashSize = e.dashSize,
  46451. this.gapSize = e.gapSize,
  46452. this.vertexColors = e.vertexColors,
  46453. this.fog = e.fog,
  46454. this
  46455. }
  46456. ,
  46457. Ci.MeshBasicMaterial = function(e) {
  46458. Ci.Material.call(this),
  46459. this.type = "MeshBasicMaterial",
  46460. this.color = new Ci.Color(16777215),
  46461. this.map = null,
  46462. this.aoMap = null,
  46463. this.aoMapIntensity = 1,
  46464. this.specularMap = null,
  46465. this.alphaMap = null,
  46466. this.envMap = null,
  46467. this.combine = Ci.MultiplyOperation,
  46468. this.reflectivity = 1,
  46469. this.refractionRatio = .98,
  46470. this.fog = !0,
  46471. this.shading = Ci.SmoothShading,
  46472. this.blending = Ci.NormalBlending,
  46473. this.wireframe = !1,
  46474. this.wireframeLinewidth = 1,
  46475. this.wireframeLinecap = "round",
  46476. this.wireframeLinejoin = "round",
  46477. this.vertexColors = Ci.NoColors,
  46478. this.skinning = !1,
  46479. this.morphTargets = !1,
  46480. this.setValues(e)
  46481. }
  46482. ,
  46483. Ci.MeshBasicMaterial.prototype = Object.create(Ci.Material.prototype),
  46484. Ci.MeshBasicMaterial.prototype.constructor = Ci.MeshBasicMaterial,
  46485. Ci.MeshBasicMaterial.prototype.copy = function(e) {
  46486. return Ci.Material.prototype.copy.call(this, e),
  46487. this.color.copy(e.color),
  46488. this.map = e.map,
  46489. this.aoMap = e.aoMap,
  46490. this.aoMapIntensity = e.aoMapIntensity,
  46491. this.specularMap = e.specularMap,
  46492. this.alphaMap = e.alphaMap,
  46493. this.envMap = e.envMap,
  46494. this.combine = e.combine,
  46495. this.reflectivity = e.reflectivity,
  46496. this.refractionRatio = e.refractionRatio,
  46497. this.fog = e.fog,
  46498. this.shading = e.shading,
  46499. this.wireframe = e.wireframe,
  46500. this.wireframeLinewidth = e.wireframeLinewidth,
  46501. this.wireframeLinecap = e.wireframeLinecap,
  46502. this.wireframeLinejoin = e.wireframeLinejoin,
  46503. this.vertexColors = e.vertexColors,
  46504. this.skinning = e.skinning,
  46505. this.morphTargets = e.morphTargets,
  46506. this
  46507. }
  46508. ,
  46509. Ci.MeshLambertMaterial = function(e) {
  46510. Ci.Material.call(this),
  46511. this.type = "MeshLambertMaterial",
  46512. this.color = new Ci.Color(16777215),
  46513. this.map = null,
  46514. this.lightMap = null,
  46515. this.lightMapIntensity = 1,
  46516. this.aoMap = null,
  46517. this.aoMapIntensity = 1,
  46518. this.emissive = new Ci.Color(0),
  46519. this.emissiveIntensity = 1,
  46520. this.emissiveMap = null,
  46521. this.specularMap = null,
  46522. this.alphaMap = null,
  46523. this.envMap = null,
  46524. this.combine = Ci.MultiplyOperation,
  46525. this.reflectivity = 1,
  46526. this.refractionRatio = .98,
  46527. this.fog = !0,
  46528. this.blending = Ci.NormalBlending,
  46529. this.wireframe = !1,
  46530. this.wireframeLinewidth = 1,
  46531. this.wireframeLinecap = "round",
  46532. this.wireframeLinejoin = "round",
  46533. this.vertexColors = Ci.NoColors,
  46534. this.skinning = !1,
  46535. this.morphTargets = !1,
  46536. this.morphNormals = !1,
  46537. this.setValues(e)
  46538. }
  46539. ,
  46540. Ci.MeshLambertMaterial.prototype = Object.create(Ci.Material.prototype),
  46541. Ci.MeshLambertMaterial.prototype.constructor = Ci.MeshLambertMaterial,
  46542. Ci.MeshLambertMaterial.prototype.copy = function(e) {
  46543. return Ci.Material.prototype.copy.call(this, e),
  46544. this.color.copy(e.color),
  46545. this.map = e.map,
  46546. this.lightMap = e.lightMap,
  46547. this.lightMapIntensity = e.lightMapIntensity,
  46548. this.aoMap = e.aoMap,
  46549. this.aoMapIntensity = e.aoMapIntensity,
  46550. this.emissive.copy(e.emissive),
  46551. this.emissiveMap = e.emissiveMap,
  46552. this.emissiveIntensity = e.emissiveIntensity,
  46553. this.specularMap = e.specularMap,
  46554. this.alphaMap = e.alphaMap,
  46555. this.envMap = e.envMap,
  46556. this.combine = e.combine,
  46557. this.reflectivity = e.reflectivity,
  46558. this.refractionRatio = e.refractionRatio,
  46559. this.fog = e.fog,
  46560. this.wireframe = e.wireframe,
  46561. this.wireframeLinewidth = e.wireframeLinewidth,
  46562. this.wireframeLinecap = e.wireframeLinecap,
  46563. this.wireframeLinejoin = e.wireframeLinejoin,
  46564. this.vertexColors = e.vertexColors,
  46565. this.skinning = e.skinning,
  46566. this.morphTargets = e.morphTargets,
  46567. this.morphNormals = e.morphNormals,
  46568. this
  46569. }
  46570. ,
  46571. Ci.MeshPhongMaterial = function(e) {
  46572. Ci.Material.call(this),
  46573. this.type = "MeshPhongMaterial",
  46574. this.color = new Ci.Color(16777215),
  46575. this.specular = new Ci.Color(1118481),
  46576. this.shininess = 30,
  46577. this.map = null,
  46578. this.lightMap = null,
  46579. this.lightMapIntensity = 1,
  46580. this.aoMap = null,
  46581. this.aoMapIntensity = 1,
  46582. this.emissive = new Ci.Color(0),
  46583. this.emissiveIntensity = 1,
  46584. this.emissiveMap = null,
  46585. this.bumpMap = null,
  46586. this.bumpScale = 1,
  46587. this.normalMap = null,
  46588. this.normalScale = new Ci.Vector2(1,1),
  46589. this.displacementMap = null,
  46590. this.displacementScale = 1,
  46591. this.displacementBias = 0,
  46592. this.specularMap = null,
  46593. this.alphaMap = null,
  46594. this.envMap = null,
  46595. this.combine = Ci.MultiplyOperation,
  46596. this.reflectivity = 1,
  46597. this.refractionRatio = .98,
  46598. this.fog = !0,
  46599. this.shading = Ci.SmoothShading,
  46600. this.blending = Ci.NormalBlending,
  46601. this.wireframe = !1,
  46602. this.wireframeLinewidth = 1,
  46603. this.wireframeLinecap = "round",
  46604. this.wireframeLinejoin = "round",
  46605. this.vertexColors = Ci.NoColors,
  46606. this.skinning = !1,
  46607. this.morphTargets = !1,
  46608. this.morphNormals = !1,
  46609. this.setValues(e)
  46610. }
  46611. ,
  46612. Ci.MeshPhongMaterial.prototype = Object.create(Ci.Material.prototype),
  46613. Ci.MeshPhongMaterial.prototype.constructor = Ci.MeshPhongMaterial,
  46614. Ci.MeshPhongMaterial.prototype.copy = function(e) {
  46615. return Ci.Material.prototype.copy.call(this, e),
  46616. this.color.copy(e.color),
  46617. this.specular.copy(e.specular),
  46618. this.shininess = e.shininess,
  46619. this.map = e.map,
  46620. this.lightMap = e.lightMap,
  46621. this.lightMapIntensity = e.lightMapIntensity,
  46622. this.aoMap = e.aoMap,
  46623. this.aoMapIntensity = e.aoMapIntensity,
  46624. this.emissive.copy(e.emissive),
  46625. this.emissiveMap = e.emissiveMap,
  46626. this.emissiveIntensity = e.emissiveIntensity,
  46627. this.bumpMap = e.bumpMap,
  46628. this.bumpScale = e.bumpScale,
  46629. this.normalMap = e.normalMap,
  46630. this.normalScale.copy(e.normalScale),
  46631. this.displacementMap = e.displacementMap,
  46632. this.displacementScale = e.displacementScale,
  46633. this.displacementBias = e.displacementBias,
  46634. this.specularMap = e.specularMap,
  46635. this.alphaMap = e.alphaMap,
  46636. this.envMap = e.envMap,
  46637. this.combine = e.combine,
  46638. this.reflectivity = e.reflectivity,
  46639. this.refractionRatio = e.refractionRatio,
  46640. this.fog = e.fog,
  46641. this.shading = e.shading,
  46642. this.wireframe = e.wireframe,
  46643. this.wireframeLinewidth = e.wireframeLinewidth,
  46644. this.wireframeLinecap = e.wireframeLinecap,
  46645. this.wireframeLinejoin = e.wireframeLinejoin,
  46646. this.vertexColors = e.vertexColors,
  46647. this.skinning = e.skinning,
  46648. this.morphTargets = e.morphTargets,
  46649. this.morphNormals = e.morphNormals,
  46650. this
  46651. }
  46652. ,
  46653. Ci.MeshStandardMaterial = function(e) {
  46654. Ci.Material.call(this),
  46655. this.type = "MeshStandardMaterial",
  46656. this.color = new Ci.Color(16777215),
  46657. this.roughness = .5,
  46658. this.metalness = .5,
  46659. this.map = null,
  46660. this.lightMap = null,
  46661. this.lightMapIntensity = 1,
  46662. this.aoMap = null,
  46663. this.aoMapIntensity = 1,
  46664. this.emissive = new Ci.Color(0),
  46665. this.emissiveIntensity = 1,
  46666. this.emissiveMap = null,
  46667. this.bumpMap = null,
  46668. this.bumpScale = 1,
  46669. this.normalMap = null,
  46670. this.normalScale = new Ci.Vector2(1,1),
  46671. this.displacementMap = null,
  46672. this.displacementScale = 1,
  46673. this.displacementBias = 0,
  46674. this.roughnessMap = null,
  46675. this.metalnessMap = null,
  46676. this.alphaMap = null,
  46677. this.envMap = null,
  46678. this.envMapIntensity = 1,
  46679. this.refractionRatio = .98,
  46680. this.fog = !0,
  46681. this.shading = Ci.SmoothShading,
  46682. this.blending = Ci.NormalBlending,
  46683. this.wireframe = !1,
  46684. this.wireframeLinewidth = 1,
  46685. this.wireframeLinecap = "round",
  46686. this.wireframeLinejoin = "round",
  46687. this.vertexColors = Ci.NoColors,
  46688. this.skinning = !1,
  46689. this.morphTargets = !1,
  46690. this.morphNormals = !1,
  46691. this.setValues(e)
  46692. }
  46693. ,
  46694. Ci.MeshStandardMaterial.prototype = Object.create(Ci.Material.prototype),
  46695. Ci.MeshStandardMaterial.prototype.constructor = Ci.MeshStandardMaterial,
  46696. Ci.MeshStandardMaterial.prototype.copy = function(e) {
  46697. return Ci.Material.prototype.copy.call(this, e),
  46698. this.color.copy(e.color),
  46699. this.roughness = e.roughness,
  46700. this.metalness = e.metalness,
  46701. this.map = e.map,
  46702. this.lightMap = e.lightMap,
  46703. this.lightMapIntensity = e.lightMapIntensity,
  46704. this.aoMap = e.aoMap,
  46705. this.aoMapIntensity = e.aoMapIntensity,
  46706. this.emissive.copy(e.emissive),
  46707. this.emissiveMap = e.emissiveMap,
  46708. this.emissiveIntensity = e.emissiveIntensity,
  46709. this.bumpMap = e.bumpMap,
  46710. this.bumpScale = e.bumpScale,
  46711. this.normalMap = e.normalMap,
  46712. this.normalScale.copy(e.normalScale),
  46713. this.displacementMap = e.displacementMap,
  46714. this.displacementScale = e.displacementScale,
  46715. this.displacementBias = e.displacementBias,
  46716. this.roughnessMap = e.roughnessMap,
  46717. this.metalnessMap = e.metalnessMap,
  46718. this.alphaMap = e.alphaMap,
  46719. this.envMap = e.envMap,
  46720. this.envMapIntensity = e.envMapIntensity,
  46721. this.refractionRatio = e.refractionRatio,
  46722. this.fog = e.fog,
  46723. this.shading = e.shading,
  46724. this.wireframe = e.wireframe,
  46725. this.wireframeLinewidth = e.wireframeLinewidth,
  46726. this.wireframeLinecap = e.wireframeLinecap,
  46727. this.wireframeLinejoin = e.wireframeLinejoin,
  46728. this.vertexColors = e.vertexColors,
  46729. this.skinning = e.skinning,
  46730. this.morphTargets = e.morphTargets,
  46731. this.morphNormals = e.morphNormals,
  46732. this
  46733. }
  46734. ,
  46735. Ci.MeshDepthMaterial = function(e) {
  46736. Ci.Material.call(this),
  46737. this.type = "MeshDepthMaterial",
  46738. this.morphTargets = !1,
  46739. this.wireframe = !1,
  46740. this.wireframeLinewidth = 1,
  46741. this.setValues(e)
  46742. }
  46743. ,
  46744. Ci.MeshDepthMaterial.prototype = Object.create(Ci.Material.prototype),
  46745. Ci.MeshDepthMaterial.prototype.constructor = Ci.MeshDepthMaterial,
  46746. Ci.MeshDepthMaterial.prototype.copy = function(e) {
  46747. return Ci.Material.prototype.copy.call(this, e),
  46748. this.wireframe = e.wireframe,
  46749. this.wireframeLinewidth = e.wireframeLinewidth,
  46750. this
  46751. }
  46752. ,
  46753. Ci.MeshNormalMaterial = function(e) {
  46754. Ci.Material.call(this, e),
  46755. this.type = "MeshNormalMaterial",
  46756. this.wireframe = !1,
  46757. this.wireframeLinewidth = 1,
  46758. this.morphTargets = !1,
  46759. this.setValues(e)
  46760. }
  46761. ,
  46762. Ci.MeshNormalMaterial.prototype = Object.create(Ci.Material.prototype),
  46763. Ci.MeshNormalMaterial.prototype.constructor = Ci.MeshNormalMaterial,
  46764. Ci.MeshNormalMaterial.prototype.copy = function(e) {
  46765. return Ci.Material.prototype.copy.call(this, e),
  46766. this.wireframe = e.wireframe,
  46767. this.wireframeLinewidth = e.wireframeLinewidth,
  46768. this
  46769. }
  46770. ,
  46771. Ci.MultiMaterial = function(e) {
  46772. this.uuid = Ci.Math.generateUUID(),
  46773. this.type = "MultiMaterial",
  46774. this.materials = e instanceof Array ? e : [],
  46775. this.visible = !0
  46776. }
  46777. ,
  46778. Ci.MultiMaterial.prototype = {
  46779. constructor: Ci.MultiMaterial,
  46780. toJSON: function(e) {
  46781. for (var t = {
  46782. metadata: {
  46783. version: 4.2,
  46784. type: "material",
  46785. generator: "MaterialExporter"
  46786. },
  46787. uuid: this.uuid,
  46788. type: this.type,
  46789. materials: []
  46790. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  46791. var o = i[n].toJSON(e);
  46792. delete o.metadata,
  46793. t.materials.push(o)
  46794. }
  46795. return t.visible = this.visible,
  46796. t
  46797. },
  46798. clone: function() {
  46799. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  46800. e.materials.push(this.materials[t].clone());
  46801. return e.visible = this.visible,
  46802. e
  46803. }
  46804. },
  46805. Ci.PointsMaterial = function(e) {
  46806. Ci.Material.call(this),
  46807. this.type = "PointsMaterial",
  46808. this.color = new Ci.Color(16777215),
  46809. this.map = null,
  46810. this.size = 1,
  46811. this.sizeAttenuation = !0,
  46812. this.blending = Ci.NormalBlending,
  46813. this.vertexColors = Ci.NoColors,
  46814. this.fog = !0,
  46815. this.setValues(e)
  46816. }
  46817. ,
  46818. Ci.PointsMaterial.prototype = Object.create(Ci.Material.prototype),
  46819. Ci.PointsMaterial.prototype.constructor = Ci.PointsMaterial,
  46820. Ci.PointsMaterial.prototype.copy = function(e) {
  46821. return Ci.Material.prototype.copy.call(this, e),
  46822. this.color.copy(e.color),
  46823. this.map = e.map,
  46824. this.size = e.size,
  46825. this.sizeAttenuation = e.sizeAttenuation,
  46826. this.vertexColors = e.vertexColors,
  46827. this.fog = e.fog,
  46828. this
  46829. }
  46830. ,
  46831. Ci.ShaderMaterial = function(e) {
  46832. Ci.Material.call(this),
  46833. this.type = "ShaderMaterial",
  46834. this.defines = {},
  46835. this.uniforms = {},
  46836. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  46837. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  46838. this.shading = Ci.SmoothShading,
  46839. this.linewidth = 1,
  46840. this.wireframe = !1,
  46841. this.wireframeLinewidth = 1,
  46842. this.fog = !1,
  46843. this.lights = !1,
  46844. this.vertexColors = Ci.NoColors,
  46845. this.skinning = !1,
  46846. this.morphTargets = !1,
  46847. this.morphNormals = !1,
  46848. this.extensions = {
  46849. derivatives: !1,
  46850. fragDepth: !1,
  46851. drawBuffers: !1,
  46852. shaderTextureLOD: !1
  46853. },
  46854. this.defaultAttributeValues = {
  46855. color: [1, 1, 1],
  46856. uv: [0, 0],
  46857. uv2: [0, 0]
  46858. },
  46859. (this.index0AttributeName = void 0) !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  46860. this.setValues(e))
  46861. }
  46862. ,
  46863. Ci.ShaderMaterial.prototype = Object.create(Ci.Material.prototype),
  46864. Ci.ShaderMaterial.prototype.constructor = Ci.ShaderMaterial,
  46865. Ci.ShaderMaterial.prototype.copy = function(e) {
  46866. return Ci.Material.prototype.copy.call(this, e),
  46867. this.fragmentShader = e.fragmentShader,
  46868. this.vertexShader = e.vertexShader,
  46869. this.uniforms = Ci.UniformsUtils.clone(e.uniforms),
  46870. this.defines = e.defines,
  46871. this.shading = e.shading,
  46872. this.wireframe = e.wireframe,
  46873. this.wireframeLinewidth = e.wireframeLinewidth,
  46874. this.fog = e.fog,
  46875. this.lights = e.lights,
  46876. this.vertexColors = e.vertexColors,
  46877. this.skinning = e.skinning,
  46878. this.morphTargets = e.morphTargets,
  46879. this.morphNormals = e.morphNormals,
  46880. this.extensions = e.extensions,
  46881. this
  46882. }
  46883. ,
  46884. Ci.ShaderMaterial.prototype.toJSON = function(e) {
  46885. var t = Ci.Material.prototype.toJSON.call(this, e);
  46886. return t.uniforms = this.uniforms,
  46887. t.vertexShader = this.vertexShader,
  46888. t.fragmentShader = this.fragmentShader,
  46889. t
  46890. }
  46891. ,
  46892. Ci.RawShaderMaterial = function(e) {
  46893. Ci.ShaderMaterial.call(this, e),
  46894. this.type = "RawShaderMaterial"
  46895. }
  46896. ,
  46897. Ci.RawShaderMaterial.prototype = Object.create(Ci.ShaderMaterial.prototype),
  46898. Ci.RawShaderMaterial.prototype.constructor = Ci.RawShaderMaterial,
  46899. Ci.SpriteMaterial = function(e) {
  46900. Ci.Material.call(this),
  46901. this.type = "SpriteMaterial",
  46902. this.color = new Ci.Color(16777215),
  46903. this.map = null,
  46904. this.rotation = 0,
  46905. this.fog = !1,
  46906. this.setValues(e)
  46907. }
  46908. ,
  46909. Ci.SpriteMaterial.prototype = Object.create(Ci.Material.prototype),
  46910. Ci.SpriteMaterial.prototype.constructor = Ci.SpriteMaterial,
  46911. Ci.SpriteMaterial.prototype.copy = function(e) {
  46912. return Ci.Material.prototype.copy.call(this, e),
  46913. this.color.copy(e.color),
  46914. this.map = e.map,
  46915. this.rotation = e.rotation,
  46916. this.fog = e.fog,
  46917. this
  46918. }
  46919. ,
  46920. Ci.Texture = function(e, t, i, n, r, o, a, s, l) {
  46921. Object.defineProperty(this, "id", {
  46922. value: Ci.TextureIdCount++
  46923. }),
  46924. this.uuid = Ci.Math.generateUUID(),
  46925. this.name = "",
  46926. this.sourceFile = "",
  46927. this.image = void 0 !== e ? e : Ci.Texture.DEFAULT_IMAGE,
  46928. this.mipmaps = [],
  46929. this.mapping = void 0 !== t ? t : Ci.Texture.DEFAULT_MAPPING,
  46930. this.wrapS = void 0 !== i ? i : Ci.ClampToEdgeWrapping,
  46931. this.wrapT = void 0 !== n ? n : Ci.ClampToEdgeWrapping,
  46932. this.magFilter = void 0 !== r ? r : Ci.LinearFilter,
  46933. this.minFilter = void 0 !== o ? o : Ci.LinearMipMapLinearFilter,
  46934. this.anisotropy = void 0 !== l ? l : 1,
  46935. this.format = void 0 !== a ? a : Ci.RGBAFormat,
  46936. this.type = void 0 !== s ? s : Ci.UnsignedByteType,
  46937. this.offset = new Ci.Vector2(0,0),
  46938. this.repeat = new Ci.Vector2(1,1),
  46939. this.generateMipmaps = !0,
  46940. this.premultiplyAlpha = !1,
  46941. this.flipY = !0,
  46942. this.unpackAlignment = 4,
  46943. this.encoding = Ci.LinearEncoding,
  46944. this.version = 0,
  46945. this.onUpdate = null
  46946. }
  46947. ,
  46948. Ci.Texture.DEFAULT_IMAGE = void 0,
  46949. Ci.Texture.DEFAULT_MAPPING = Ci.UVMapping,
  46950. Ci.Texture.prototype = {
  46951. constructor: Ci.Texture,
  46952. set needsUpdate(e) {
  46953. !0 === e && this.version++
  46954. },
  46955. clone: function() {
  46956. return (new this.constructor).copy(this)
  46957. },
  46958. copy: function(e) {
  46959. return this.image = e.image,
  46960. this.mipmaps = e.mipmaps.slice(0),
  46961. this.mapping = e.mapping,
  46962. this.wrapS = e.wrapS,
  46963. this.wrapT = e.wrapT,
  46964. this.magFilter = e.magFilter,
  46965. this.minFilter = e.minFilter,
  46966. this.anisotropy = e.anisotropy,
  46967. this.format = e.format,
  46968. this.type = e.type,
  46969. this.offset.copy(e.offset),
  46970. this.repeat.copy(e.repeat),
  46971. this.generateMipmaps = e.generateMipmaps,
  46972. this.premultiplyAlpha = e.premultiplyAlpha,
  46973. this.flipY = e.flipY,
  46974. this.unpackAlignment = e.unpackAlignment,
  46975. this.encoding = e.encoding,
  46976. this
  46977. },
  46978. toJSON: function(e) {
  46979. if (void 0 !== e.textures[this.uuid])
  46980. return e.textures[this.uuid];
  46981. var t, i, n = {
  46982. metadata: {
  46983. version: 4.4,
  46984. type: "Texture",
  46985. generator: "Texture.toJSON"
  46986. },
  46987. uuid: this.uuid,
  46988. name: this.name,
  46989. mapping: this.mapping,
  46990. repeat: [this.repeat.x, this.repeat.y],
  46991. offset: [this.offset.x, this.offset.y],
  46992. wrap: [this.wrapS, this.wrapT],
  46993. minFilter: this.minFilter,
  46994. magFilter: this.magFilter,
  46995. anisotropy: this.anisotropy
  46996. };
  46997. if (void 0 !== this.image) {
  46998. var r = this.image;
  46999. void 0 === r.uuid && (r.uuid = Ci.Math.generateUUID()),
  47000. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  47001. uuid: r.uuid,
  47002. url: (t = r,
  47003. void 0 !== t.toDataURL ? i = t : ((i = document.createElement("canvas")).width = t.width,
  47004. i.height = t.height,
  47005. i.getContext("2d").drawImage(t, 0, 0, t.width, t.height)),
  47006. 2048 < i.width || 2048 < i.height ? i.toDataURL("image/jpeg", .6) : i.toDataURL("image/png"))
  47007. }),
  47008. n.image = r.uuid
  47009. }
  47010. return e.textures[this.uuid] = n
  47011. },
  47012. dispose: function() {
  47013. this.dispatchEvent({
  47014. type: "dispose"
  47015. })
  47016. },
  47017. transformUv: function(e) {
  47018. if (this.mapping === Ci.UVMapping) {
  47019. if (e.multiply(this.repeat),
  47020. e.add(this.offset),
  47021. e.x < 0 || 1 < e.x)
  47022. switch (this.wrapS) {
  47023. case Ci.RepeatWrapping:
  47024. e.x = e.x - Math.floor(e.x);
  47025. break;
  47026. case Ci.ClampToEdgeWrapping:
  47027. e.x = e.x < 0 ? 0 : 1;
  47028. break;
  47029. case Ci.MirroredRepeatWrapping:
  47030. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  47031. }
  47032. if (e.y < 0 || 1 < e.y)
  47033. switch (this.wrapT) {
  47034. case Ci.RepeatWrapping:
  47035. e.y = e.y - Math.floor(e.y);
  47036. break;
  47037. case Ci.ClampToEdgeWrapping:
  47038. e.y = e.y < 0 ? 0 : 1;
  47039. break;
  47040. case Ci.MirroredRepeatWrapping:
  47041. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  47042. }
  47043. this.flipY && (e.y = 1 - e.y)
  47044. }
  47045. }
  47046. },
  47047. Ci.EventDispatcher.prototype.apply(Ci.Texture.prototype),
  47048. Ci.TextureIdCount = 0,
  47049. Ci.CanvasTexture = function(e, t, i, n, r, o, a, s, l) {
  47050. Ci.Texture.call(this, e, t, i, n, r, o, a, s, l),
  47051. this.needsUpdate = !0
  47052. }
  47053. ,
  47054. Ci.CanvasTexture.prototype = Object.create(Ci.Texture.prototype),
  47055. Ci.CanvasTexture.prototype.constructor = Ci.CanvasTexture,
  47056. Ci.CubeTexture = function(e, t, i, n, r, o, a, s, l) {
  47057. e = void 0 !== e ? e : [],
  47058. t = void 0 !== t ? t : Ci.CubeReflectionMapping,
  47059. Ci.Texture.call(this, e, t, i, n, r, o, a, s, l),
  47060. this.flipY = !1
  47061. }
  47062. ,
  47063. Ci.CubeTexture.prototype = Object.create(Ci.Texture.prototype),
  47064. Ci.CubeTexture.prototype.constructor = Ci.CubeTexture,
  47065. Object.defineProperty(Ci.CubeTexture.prototype, "images", {
  47066. get: function() {
  47067. return this.image
  47068. },
  47069. set: function(e) {
  47070. this.image = e
  47071. }
  47072. }),
  47073. Ci.CompressedTexture = function(e, t, i, n, r, o, a, s, l, c, h) {
  47074. Ci.Texture.call(this, null, o, a, s, l, c, n, r, h),
  47075. this.image = {
  47076. width: t,
  47077. height: i
  47078. },
  47079. this.mipmaps = e,
  47080. this.flipY = !1,
  47081. this.generateMipmaps = !1
  47082. }
  47083. ,
  47084. Ci.CompressedTexture.prototype = Object.create(Ci.Texture.prototype),
  47085. Ci.CompressedTexture.prototype.constructor = Ci.CompressedTexture,
  47086. Ci.DataTexture = function(e, t, i, n, r, o, a, s, l, c, h) {
  47087. Ci.Texture.call(this, null, o, a, s, l, c, n, r, h),
  47088. this.image = {
  47089. data: e,
  47090. width: t,
  47091. height: i
  47092. },
  47093. this.magFilter = void 0 !== l ? l : Ci.NearestFilter,
  47094. this.minFilter = void 0 !== c ? c : Ci.NearestFilter,
  47095. this.flipY = !1,
  47096. this.generateMipmaps = !1
  47097. }
  47098. ,
  47099. Ci.DataTexture.prototype = Object.create(Ci.Texture.prototype),
  47100. Ci.DataTexture.prototype.constructor = Ci.DataTexture,
  47101. Ci.VideoTexture = function(t, e, i, n, r, o, a, s, l) {
  47102. Ci.Texture.call(this, t, e, i, n, r, o, a, s, l),
  47103. this.generateMipmaps = !1;
  47104. var c = this;
  47105. !function e() {
  47106. requestAnimationFrame(e),
  47107. !t.paused && t.readyState === t.HAVE_ENOUGH_DATA && (c.needsUpdate = !0)
  47108. }()
  47109. }
  47110. ,
  47111. Ci.VideoTexture.prototype = Object.create(Ci.Texture.prototype),
  47112. Ci.VideoTexture.prototype.constructor = Ci.VideoTexture,
  47113. Ci.Group = function() {
  47114. Ci.Object3D.call(this),
  47115. this.type = "Group"
  47116. }
  47117. ,
  47118. Ci.Group.prototype = Object.create(Ci.Object3D.prototype),
  47119. Ci.Group.prototype.constructor = Ci.Group,
  47120. Ci.Points = function(e, t) {
  47121. Ci.Object3D.call(this),
  47122. this.type = "Points",
  47123. this.geometry = void 0 !== e ? e : new Ci.Geometry,
  47124. this.material = void 0 !== t ? t : new Ci.PointsMaterial({
  47125. color: 16777215 * Math.random()
  47126. })
  47127. }
  47128. ,
  47129. Ci.Points.prototype = Object.create(Ci.Object3D.prototype),
  47130. Ci.Points.prototype.constructor = Ci.Points,
  47131. Ci.Points.prototype.raycast = (Wt = new Ci.Matrix4,
  47132. jt = new Ci.Ray,
  47133. Yt = new Ci.Sphere,
  47134. function(o, a) {
  47135. function e(e, t) {
  47136. var i = jt.distanceSqToPoint(e);
  47137. if (i < c) {
  47138. var n = jt.closestPointToPoint(e);
  47139. n.applyMatrix4(l);
  47140. var r = o.ray.origin.distanceTo(n);
  47141. if (r < o.near || r > o.far)
  47142. return;
  47143. a.push({
  47144. distance: r,
  47145. distanceToRay: Math.sqrt(i),
  47146. point: n.clone(),
  47147. index: t,
  47148. face: null,
  47149. object: s
  47150. })
  47151. }
  47152. }
  47153. var s = this
  47154. , t = this.geometry
  47155. , l = this.matrixWorld
  47156. , i = o.params.Points.threshold;
  47157. if (null === t.boundingSphere && t.computeBoundingSphere(),
  47158. Yt.copy(t.boundingSphere),
  47159. Yt.applyMatrix4(l),
  47160. !1 !== o.ray.intersectsSphere(Yt)) {
  47161. Wt.getInverse(l),
  47162. jt.copy(o.ray).applyMatrix4(Wt);
  47163. var n = i / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  47164. , c = n * n
  47165. , r = new Ci.Vector3;
  47166. if (t instanceof Ci.BufferGeometry) {
  47167. var h = t.index
  47168. , u = t.attributes.position.array;
  47169. if (null !== h)
  47170. for (var d = h.array, p = 0, f = d.length; p < f; p++) {
  47171. var g = d[p];
  47172. r.fromArray(u, 3 * g),
  47173. e(r, g)
  47174. }
  47175. else {
  47176. p = 0;
  47177. for (var m = u.length / 3; p < m; p++)
  47178. r.fromArray(u, 3 * p),
  47179. e(r, p)
  47180. }
  47181. } else {
  47182. var v = t.vertices;
  47183. for (p = 0,
  47184. m = v.length; p < m; p++)
  47185. e(v[p], p)
  47186. }
  47187. }
  47188. }
  47189. ),
  47190. Ci.Points.prototype.clone = function() {
  47191. return new this.constructor(this.geometry,this.material).copy(this)
  47192. }
  47193. ,
  47194. Ci.Line = function(e, t, i) {
  47195. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  47196. new Ci.LineSegments(e,t)) : (Ci.Object3D.call(this),
  47197. this.type = "Line",
  47198. this.geometry = void 0 !== e ? e : new Ci.Geometry,
  47199. void (this.material = void 0 !== t ? t : new Ci.LineBasicMaterial({
  47200. color: 16777215 * Math.random()
  47201. })))
  47202. }
  47203. ,
  47204. Ci.Line.prototype = Object.create(Ci.Object3D.prototype),
  47205. Ci.Line.prototype.constructor = Ci.Line,
  47206. Ci.Line.prototype.raycast = (Ht = new Ci.Matrix4,
  47207. zt = new Ci.Ray,
  47208. Gt = new Ci.Sphere,
  47209. function(e, t) {
  47210. var i = e.linePrecision
  47211. , n = i * i
  47212. , r = this.geometry
  47213. , o = this.matrixWorld;
  47214. if (null === r.boundingSphere && r.computeBoundingSphere(),
  47215. Gt.copy(r.boundingSphere),
  47216. Gt.applyMatrix4(o),
  47217. !1 !== e.ray.intersectsSphere(Gt)) {
  47218. Ht.getInverse(o),
  47219. zt.copy(e.ray).applyMatrix4(Ht);
  47220. var a = new Ci.Vector3
  47221. , s = new Ci.Vector3
  47222. , l = new Ci.Vector3
  47223. , c = new Ci.Vector3
  47224. , h = this instanceof Ci.LineSegments ? 2 : 1;
  47225. if (r instanceof Ci.BufferGeometry) {
  47226. var u = r.index
  47227. , d = r.attributes.position.array;
  47228. if (null !== u)
  47229. for (var p = u.array, f = 0, g = p.length - 1; f < g; f += h) {
  47230. var m = p[f]
  47231. , v = p[f + 1];
  47232. a.fromArray(d, 3 * m),
  47233. s.fromArray(d, 3 * v),
  47234. n < zt.distanceSqToSegment(a, s, c, l) || (c.applyMatrix4(this.matrixWorld),
  47235. (C = e.ray.origin.distanceTo(c)) < e.near || C > e.far || t.push({
  47236. distance: C,
  47237. point: l.clone().applyMatrix4(this.matrixWorld),
  47238. index: f,
  47239. face: null,
  47240. faceIndex: null,
  47241. object: this
  47242. }))
  47243. }
  47244. else
  47245. for (f = 0,
  47246. g = d.length / 3 - 1; f < g; f += h)
  47247. a.fromArray(d, 3 * f),
  47248. s.fromArray(d, 3 * f + 3),
  47249. n < zt.distanceSqToSegment(a, s, c, l) || (c.applyMatrix4(this.matrixWorld),
  47250. (C = e.ray.origin.distanceTo(c)) < e.near || C > e.far || t.push({
  47251. distance: C,
  47252. point: l.clone().applyMatrix4(this.matrixWorld),
  47253. index: f,
  47254. face: null,
  47255. faceIndex: null,
  47256. object: this
  47257. }))
  47258. } else if (r instanceof Ci.Geometry) {
  47259. var y = r.vertices
  47260. , A = y.length;
  47261. for (f = 0; f < A - 1; f += h) {
  47262. var C;
  47263. n < zt.distanceSqToSegment(y[f], y[f + 1], c, l) || (c.applyMatrix4(this.matrixWorld),
  47264. (C = e.ray.origin.distanceTo(c)) < e.near || C > e.far || t.push({
  47265. distance: C,
  47266. point: l.clone().applyMatrix4(this.matrixWorld),
  47267. index: f,
  47268. face: null,
  47269. faceIndex: null,
  47270. object: this
  47271. }))
  47272. }
  47273. }
  47274. }
  47275. }
  47276. ),
  47277. Ci.Line.prototype.clone = function() {
  47278. return new this.constructor(this.geometry,this.material).copy(this)
  47279. }
  47280. ,
  47281. Ci.LineStrip = 0,
  47282. Ci.LinePieces = 1,
  47283. Ci.LineSegments = function(e, t) {
  47284. Ci.Line.call(this, e, t),
  47285. this.type = "LineSegments"
  47286. }
  47287. ,
  47288. Ci.LineSegments.prototype = Object.create(Ci.Line.prototype),
  47289. Ci.LineSegments.prototype.constructor = Ci.LineSegments,
  47290. Ci.Mesh = function(e, t) {
  47291. Ci.Object3D.call(this),
  47292. this.type = "Mesh",
  47293. this.geometry = void 0 !== e ? e : new Ci.Geometry,
  47294. this.material = void 0 !== t ? t : new Ci.MeshBasicMaterial({
  47295. color: 16777215 * Math.random()
  47296. }),
  47297. this.drawMode = Ci.TrianglesDrawMode,
  47298. this.updateMorphTargets()
  47299. }
  47300. ,
  47301. Ci.Mesh.prototype = Object.create(Ci.Object3D.prototype),
  47302. Ci.Mesh.prototype.constructor = Ci.Mesh,
  47303. Ci.Mesh.prototype.setDrawMode = function(e) {
  47304. this.drawMode = e
  47305. }
  47306. ,
  47307. Ci.Mesh.prototype.updateMorphTargets = function() {
  47308. if (void 0 !== this.geometry.morphTargets && 0 < this.geometry.morphTargets.length) {
  47309. this.morphTargetBase = -1,
  47310. this.morphTargetInfluences = [],
  47311. this.morphTargetDictionary = {};
  47312. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  47313. this.morphTargetInfluences.push(0),
  47314. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  47315. }
  47316. }
  47317. ,
  47318. Ci.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  47319. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  47320. 0)
  47321. }
  47322. ,
  47323. Ci.Mesh.prototype.raycast = (Tt = new Ci.Matrix4,
  47324. xt = new Ci.Ray,
  47325. St = new Ci.Sphere,
  47326. Mt = new Ci.Vector3,
  47327. Rt = new Ci.Vector3,
  47328. Pt = new Ci.Vector3,
  47329. Ot = new Ci.Vector3,
  47330. Lt = new Ci.Vector3,
  47331. Dt = new Ci.Vector3,
  47332. Nt = new Ci.Vector2,
  47333. Ft = new Ci.Vector2,
  47334. Bt = new Ci.Vector2,
  47335. Vt = new Ci.Vector3,
  47336. kt = new Ci.Vector3,
  47337. Ut = new Ci.Vector3,
  47338. function(e, t) {
  47339. var i, n, r = this.geometry, o = this.material, a = this.matrixWorld;
  47340. if (void 0 !== o && (null === r.boundingSphere && r.computeBoundingSphere(),
  47341. St.copy(r.boundingSphere),
  47342. St.applyMatrix4(a),
  47343. !1 !== e.ray.intersectsSphere(St) && (Tt.getInverse(a),
  47344. xt.copy(e.ray).applyMatrix4(Tt),
  47345. null === r.boundingBox || !1 !== xt.intersectsBox(r.boundingBox))))
  47346. if (r instanceof Ci.BufferGeometry) {
  47347. var s, l, c, h = r.index, u = r.attributes, d = u.position.array;
  47348. if (void 0 !== u.uv && (i = u.uv.array),
  47349. null !== h)
  47350. for (var p = h.array, f = 0, g = p.length; f < g; f += 3)
  47351. s = p[f],
  47352. l = p[f + 1],
  47353. c = p[f + 2],
  47354. (n = Ti(this, e, xt, d, i, s, l, c)) && (n.faceIndex = Math.floor(f / 3),
  47355. t.push(n));
  47356. else
  47357. for (f = 0,
  47358. g = d.length; f < g; f += 9)
  47359. (n = Ti(this, e, xt, d, i, s = f / 3, l = s + 1, c = s + 2)) && (n.index = s,
  47360. t.push(n))
  47361. } else if (r instanceof Ci.Geometry) {
  47362. var m, v, y, A = o instanceof Ci.MultiMaterial, C = 1 == A ? o.materials : null, I = r.vertices, E = r.faces, _ = r.faceVertexUvs[0];
  47363. 0 < _.length && (i = _);
  47364. for (var b = 0, w = E.length; b < w; b++) {
  47365. var T = E[b]
  47366. , x = 1 == A ? C[T.materialIndex] : o;
  47367. if (void 0 !== x) {
  47368. if (m = I[T.a],
  47369. v = I[T.b],
  47370. y = I[T.c],
  47371. !0 === x.morphTargets) {
  47372. var S = r.morphTargets
  47373. , M = this.morphTargetInfluences;
  47374. Mt.set(0, 0, 0),
  47375. Rt.set(0, 0, 0),
  47376. Pt.set(0, 0, 0);
  47377. for (var R = 0, P = S.length; R < P; R++) {
  47378. var O = M[R];
  47379. if (0 !== O) {
  47380. var L = S[R].vertices;
  47381. Mt.addScaledVector(Ot.subVectors(L[T.a], m), O),
  47382. Rt.addScaledVector(Lt.subVectors(L[T.b], v), O),
  47383. Pt.addScaledVector(Dt.subVectors(L[T.c], y), O)
  47384. }
  47385. }
  47386. Mt.add(m),
  47387. Rt.add(v),
  47388. Pt.add(y),
  47389. m = Mt,
  47390. v = Rt,
  47391. y = Pt
  47392. }
  47393. if (n = wi(this, e, xt, m, v, y, kt)) {
  47394. if (i) {
  47395. var D = i[b];
  47396. Nt.copy(D[0]),
  47397. Ft.copy(D[1]),
  47398. Bt.copy(D[2]),
  47399. n.uv = bi(kt, m, v, y, Nt, Ft, Bt)
  47400. }
  47401. n.face = T,
  47402. n.faceIndex = b,
  47403. t.push(n)
  47404. }
  47405. }
  47406. }
  47407. }
  47408. }
  47409. ),
  47410. Ci.Mesh.prototype.clone = function() {
  47411. return new this.constructor(this.geometry,this.material).copy(this)
  47412. }
  47413. ,
  47414. Ci.Bone = function(e) {
  47415. Ci.Object3D.call(this),
  47416. this.type = "Bone",
  47417. this.skin = e
  47418. }
  47419. ,
  47420. Ci.Bone.prototype = Object.create(Ci.Object3D.prototype),
  47421. Ci.Bone.prototype.constructor = Ci.Bone,
  47422. Ci.Bone.prototype.copy = function(e) {
  47423. return Ci.Object3D.prototype.copy.call(this, e),
  47424. this.skin = e.skin,
  47425. this
  47426. }
  47427. ,
  47428. Ci.Skeleton = function(e, t, i) {
  47429. if (this.useVertexTexture = void 0 === i || i,
  47430. this.identityMatrix = new Ci.Matrix4,
  47431. e = e || [],
  47432. this.bones = e.slice(0),
  47433. this.useVertexTexture) {
  47434. var n = Math.sqrt(4 * this.bones.length);
  47435. n = Ci.Math.nextPowerOfTwo(Math.ceil(n)),
  47436. n = Math.max(n, 4),
  47437. this.boneTextureWidth = n,
  47438. this.boneTextureHeight = n,
  47439. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  47440. this.boneTexture = new Ci.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,Ci.RGBAFormat,Ci.FloatType)
  47441. } else
  47442. this.boneMatrices = new Float32Array(16 * this.bones.length);
  47443. if (void 0 === t)
  47444. this.calculateInverses();
  47445. else if (this.bones.length === t.length)
  47446. this.boneInverses = t.slice(0);
  47447. else {
  47448. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  47449. this.boneInverses = [];
  47450. for (var r = 0, o = this.bones.length; r < o; r++)
  47451. this.boneInverses.push(new Ci.Matrix4)
  47452. }
  47453. }
  47454. ,
  47455. Ci.Skeleton.prototype.calculateInverses = function() {
  47456. this.boneInverses = [];
  47457. for (var e = 0, t = this.bones.length; e < t; e++) {
  47458. var i = new Ci.Matrix4;
  47459. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  47460. this.boneInverses.push(i)
  47461. }
  47462. }
  47463. ,
  47464. Ci.Skeleton.prototype.pose = function() {
  47465. for (var e, t = 0, i = this.bones.length; t < i; t++)
  47466. (e = this.bones[t]) && e.matrixWorld.getInverse(this.boneInverses[t]);
  47467. for (t = 0,
  47468. i = this.bones.length; t < i; t++)
  47469. (e = this.bones[t]) && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  47470. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  47471. e.matrix.decompose(e.position, e.quaternion, e.scale))
  47472. }
  47473. ,
  47474. Ci.Skeleton.prototype.update = (wt = new Ci.Matrix4,
  47475. function() {
  47476. for (var e = 0, t = this.bones.length; e < t; e++) {
  47477. var i = this.bones[e] ? this.bones[e].matrixWorld : this.identityMatrix;
  47478. wt.multiplyMatrices(i, this.boneInverses[e]),
  47479. wt.flattenToArrayOffset(this.boneMatrices, 16 * e)
  47480. }
  47481. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  47482. }
  47483. ),
  47484. Ci.Skeleton.prototype.clone = function() {
  47485. return new Ci.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  47486. }
  47487. ,
  47488. Ci.SkinnedMesh = function(e, t, i) {
  47489. Ci.Mesh.call(this, e, t),
  47490. this.type = "SkinnedMesh",
  47491. this.bindMode = "attached",
  47492. this.bindMatrix = new Ci.Matrix4,
  47493. this.bindMatrixInverse = new Ci.Matrix4;
  47494. var n = [];
  47495. if (this.geometry && void 0 !== this.geometry.bones) {
  47496. for (var r, o, a = 0, s = this.geometry.bones.length; a < s; ++a)
  47497. o = this.geometry.bones[a],
  47498. r = new Ci.Bone(this),
  47499. n.push(r),
  47500. r.name = o.name,
  47501. r.position.fromArray(o.pos),
  47502. r.quaternion.fromArray(o.rotq),
  47503. void 0 !== o.scl && r.scale.fromArray(o.scl);
  47504. for (a = 0,
  47505. s = this.geometry.bones.length; a < s; ++a)
  47506. -1 !== (o = this.geometry.bones[a]).parent && null !== o.parent ? n[o.parent].add(n[a]) : this.add(n[a])
  47507. }
  47508. this.normalizeSkinWeights(),
  47509. this.updateMatrixWorld(!0),
  47510. this.bind(new Ci.Skeleton(n,void 0,i), this.matrixWorld)
  47511. }
  47512. ,
  47513. Ci.SkinnedMesh.prototype = Object.create(Ci.Mesh.prototype),
  47514. Ci.SkinnedMesh.prototype.constructor = Ci.SkinnedMesh,
  47515. Ci.SkinnedMesh.prototype.bind = function(e, t) {
  47516. this.skeleton = e,
  47517. void 0 === t && (this.updateMatrixWorld(!0),
  47518. this.skeleton.calculateInverses(),
  47519. t = this.matrixWorld),
  47520. this.bindMatrix.copy(t),
  47521. this.bindMatrixInverse.getInverse(t)
  47522. }
  47523. ,
  47524. Ci.SkinnedMesh.prototype.pose = function() {
  47525. this.skeleton.pose()
  47526. }
  47527. ,
  47528. Ci.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  47529. if (this.geometry instanceof Ci.Geometry)
  47530. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  47531. var t = this.geometry.skinWeights[e];
  47532. (r = 1 / t.lengthManhattan()) !== 1 / 0 ? t.multiplyScalar(r) : t.set(1, 0, 0, 0)
  47533. }
  47534. else if (this.geometry instanceof Ci.BufferGeometry) {
  47535. var i = new Ci.Vector4
  47536. , n = this.geometry.attributes.skinWeight;
  47537. for (e = 0; e < n.count; e++) {
  47538. var r;
  47539. i.x = n.getX(e),
  47540. i.y = n.getY(e),
  47541. i.z = n.getZ(e),
  47542. i.w = n.getW(e),
  47543. (r = 1 / i.lengthManhattan()) !== 1 / 0 ? i.multiplyScalar(r) : i.set(1, 0, 0, 0),
  47544. n.setXYZW(e, i.x, i.y, i.z, i.w)
  47545. }
  47546. }
  47547. }
  47548. ,
  47549. Ci.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  47550. Ci.Mesh.prototype.updateMatrixWorld.call(this, !0),
  47551. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  47552. }
  47553. ,
  47554. Ci.SkinnedMesh.prototype.clone = function() {
  47555. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  47556. }
  47557. ,
  47558. Ci.LOD = function() {
  47559. Ci.Object3D.call(this),
  47560. this.type = "LOD",
  47561. Object.defineProperties(this, {
  47562. levels: {
  47563. enumerable: !0,
  47564. value: []
  47565. },
  47566. objects: {
  47567. get: function() {
  47568. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  47569. this.levels
  47570. }
  47571. }
  47572. })
  47573. }
  47574. ,
  47575. Ci.LOD.prototype = Object.create(Ci.Object3D.prototype),
  47576. Ci.LOD.prototype.constructor = Ci.LOD,
  47577. Ci.LOD.prototype.addLevel = function(e, t) {
  47578. void 0 === t && (t = 0),
  47579. t = Math.abs(t);
  47580. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  47581. ;
  47582. i.splice(n, 0, {
  47583. distance: t,
  47584. object: e
  47585. }),
  47586. this.add(e)
  47587. }
  47588. ,
  47589. Ci.LOD.prototype.getObjectForDistance = function(e) {
  47590. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  47591. ;
  47592. return t[i - 1].object
  47593. }
  47594. ,
  47595. Ci.LOD.prototype.raycast = (bt = new Ci.Vector3,
  47596. function(e, t) {
  47597. bt.setFromMatrixPosition(this.matrixWorld);
  47598. var i = e.ray.origin.distanceTo(bt);
  47599. this.getObjectForDistance(i).raycast(e, t)
  47600. }
  47601. ),
  47602. Ci.LOD.prototype.update = (Et = new Ci.Vector3,
  47603. _t = new Ci.Vector3,
  47604. function(e) {
  47605. var t = this.levels;
  47606. if (1 < t.length) {
  47607. Et.setFromMatrixPosition(e.matrixWorld),
  47608. _t.setFromMatrixPosition(this.matrixWorld);
  47609. var i = Et.distanceTo(_t);
  47610. t[0].object.visible = !0;
  47611. for (var n = 1, r = t.length; n < r && i >= t[n].distance; n++)
  47612. t[n - 1].object.visible = !1,
  47613. t[n].object.visible = !0;
  47614. for (; n < r; n++)
  47615. t[n].object.visible = !1
  47616. }
  47617. }
  47618. ),
  47619. Ci.LOD.prototype.copy = function(e) {
  47620. Ci.Object3D.prototype.copy.call(this, e, !1);
  47621. for (var t = e.levels, i = 0, n = t.length; i < n; i++) {
  47622. var r = t[i];
  47623. this.addLevel(r.object.clone(), r.distance)
  47624. }
  47625. return this
  47626. }
  47627. ,
  47628. Ci.LOD.prototype.toJSON = function(e) {
  47629. var t = Ci.Object3D.prototype.toJSON.call(this, e);
  47630. t.object.levels = [];
  47631. for (var i = this.levels, n = 0, r = i.length; n < r; n++) {
  47632. var o = i[n];
  47633. t.object.levels.push({
  47634. object: o.object.uuid,
  47635. distance: o.distance
  47636. })
  47637. }
  47638. return t
  47639. }
  47640. ,
  47641. Ci.Sprite = (yt = new Uint16Array([0, 1, 2, 0, 2, 3]),
  47642. At = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0]),
  47643. Ct = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1]),
  47644. (It = new Ci.BufferGeometry).setIndex(new Ci.BufferAttribute(yt,1)),
  47645. It.addAttribute("position", new Ci.BufferAttribute(At,3)),
  47646. It.addAttribute("uv", new Ci.BufferAttribute(Ct,2)),
  47647. function(e) {
  47648. Ci.Object3D.call(this),
  47649. this.type = "Sprite",
  47650. this.geometry = It,
  47651. this.material = void 0 !== e ? e : new Ci.SpriteMaterial
  47652. }
  47653. ),
  47654. Ci.Sprite.prototype = Object.create(Ci.Object3D.prototype),
  47655. Ci.Sprite.prototype.constructor = Ci.Sprite,
  47656. Ci.Sprite.prototype.raycast = (vt = new Ci.Vector3,
  47657. function(e, t) {
  47658. vt.setFromMatrixPosition(this.matrixWorld);
  47659. var i = e.ray.distanceSqToPoint(vt);
  47660. this.scale.x * this.scale.y < i || t.push({
  47661. distance: Math.sqrt(i),
  47662. point: this.position,
  47663. face: null,
  47664. object: this
  47665. })
  47666. }
  47667. ),
  47668. Ci.Sprite.prototype.clone = function() {
  47669. return new this.constructor(this.material).copy(this)
  47670. }
  47671. ,
  47672. Ci.Particle = Ci.Sprite,
  47673. Ci.LensFlare = function(e, t, i, n, r) {
  47674. Ci.Object3D.call(this),
  47675. this.lensFlares = [],
  47676. this.positionScreen = new Ci.Vector3,
  47677. (this.customUpdateCallback = void 0) !== e && this.add(e, t, i, n, r)
  47678. }
  47679. ,
  47680. Ci.LensFlare.prototype = Object.create(Ci.Object3D.prototype),
  47681. Ci.LensFlare.prototype.constructor = Ci.LensFlare,
  47682. Ci.LensFlare.prototype.add = function(e, t, i, n, r, o) {
  47683. void 0 === t && (t = -1),
  47684. void 0 === i && (i = 0),
  47685. void 0 === o && (o = 1),
  47686. void 0 === r && (r = new Ci.Color(16777215)),
  47687. void 0 === n && (n = Ci.NormalBlending),
  47688. i = Math.min(i, Math.max(0, i)),
  47689. this.lensFlares.push({
  47690. texture: e,
  47691. size: t,
  47692. distance: i,
  47693. x: 0,
  47694. y: 0,
  47695. z: 0,
  47696. scale: 1,
  47697. rotation: 0,
  47698. opacity: o,
  47699. color: r,
  47700. blending: n
  47701. })
  47702. }
  47703. ,
  47704. Ci.LensFlare.prototype.updateLensFlares = function() {
  47705. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  47706. for (e = 0; e < i; e++)
  47707. (t = this.lensFlares[e]).x = this.positionScreen.x + n * t.distance,
  47708. t.y = this.positionScreen.y + r * t.distance,
  47709. t.wantedRotation = t.x * Math.PI * .25,
  47710. t.rotation += .25 * (t.wantedRotation - t.rotation)
  47711. }
  47712. ,
  47713. Ci.LensFlare.prototype.copy = function(e) {
  47714. Ci.Object3D.prototype.copy.call(this, e),
  47715. this.positionScreen.copy(e.positionScreen),
  47716. this.customUpdateCallback = e.customUpdateCallback;
  47717. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  47718. this.lensFlares.push(e.lensFlares[t]);
  47719. return this
  47720. }
  47721. ,
  47722. Ci.Scene = function() {
  47723. Ci.Object3D.call(this),
  47724. this.type = "Scene",
  47725. this.fog = null,
  47726. this.overrideMaterial = null,
  47727. this.autoUpdate = !0
  47728. }
  47729. ,
  47730. Ci.Scene.prototype = Object.create(Ci.Object3D.prototype),
  47731. Ci.Scene.prototype.constructor = Ci.Scene,
  47732. Ci.Scene.prototype.copy = function(e, t) {
  47733. return Ci.Object3D.prototype.copy.call(this, e, t),
  47734. null !== e.fog && (this.fog = e.fog.clone()),
  47735. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  47736. this.autoUpdate = e.autoUpdate,
  47737. this.matrixAutoUpdate = e.matrixAutoUpdate,
  47738. this
  47739. }
  47740. ,
  47741. Ci.Fog = function(e, t, i) {
  47742. this.name = "",
  47743. this.color = new Ci.Color(e),
  47744. this.near = void 0 !== t ? t : 1,
  47745. this.far = void 0 !== i ? i : 1e3
  47746. }
  47747. ,
  47748. Ci.Fog.prototype.clone = function() {
  47749. return new Ci.Fog(this.color.getHex(),this.near,this.far)
  47750. }
  47751. ,
  47752. Ci.FogExp2 = function(e, t) {
  47753. this.name = "",
  47754. this.color = new Ci.Color(e),
  47755. this.density = void 0 !== t ? t : 25e-5
  47756. }
  47757. ,
  47758. Ci.FogExp2.prototype.clone = function() {
  47759. return new Ci.FogExp2(this.color.getHex(),this.density)
  47760. }
  47761. ,
  47762. Ci.ShaderChunk = {},
  47763. Ci.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  47764. Ci.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  47765. Ci.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  47766. Ci.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  47767. Ci.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  47768. Ci.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  47769. Ci.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  47770. Ci.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  47771. Ci.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  47772. Ci.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  47773. Ci.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  47774. Ci.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  47775. Ci.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  47776. Ci.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  47777. Ci.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  47778. Ci.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  47779. Ci.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  47780. Ci.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  47781. Ci.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  47782. Ci.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  47783. Ci.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  47784. Ci.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  47785. Ci.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  47786. Ci.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  47787. Ci.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  47788. Ci.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  47789. Ci.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  47790. Ci.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  47791. Ci.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  47792. Ci.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  47793. Ci.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  47794. Ci.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  47795. Ci.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  47796. Ci.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  47797. Ci.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  47798. Ci.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  47799. Ci.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  47800. Ci.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  47801. Ci.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  47802. Ci.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  47803. Ci.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  47804. Ci.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  47805. Ci.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  47806. Ci.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  47807. Ci.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  47808. Ci.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  47809. Ci.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  47810. Ci.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  47811. Ci.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  47812. Ci.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  47813. Ci.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",
  47814. Ci.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n",
  47815. Ci.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  47816. Ci.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  47817. Ci.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  47818. Ci.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  47819. Ci.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  47820. Ci.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  47821. Ci.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  47822. Ci.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  47823. Ci.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  47824. Ci.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  47825. Ci.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  47826. Ci.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  47827. Ci.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  47828. Ci.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  47829. Ci.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  47830. Ci.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  47831. Ci.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  47832. Ci.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  47833. Ci.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  47834. Ci.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  47835. Ci.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  47836. Ci.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  47837. Ci.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  47838. Ci.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  47839. Ci.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  47840. Ci.UniformsUtils = {
  47841. merge: function(e) {
  47842. for (var t = {}, i = 0; i < e.length; i++) {
  47843. var n = this.clone(e[i]);
  47844. for (var r in n)
  47845. t[r] = n[r]
  47846. }
  47847. return t
  47848. },
  47849. clone: function(e) {
  47850. var t = {};
  47851. for (var i in e)
  47852. for (var n in t[i] = {},
  47853. e[i]) {
  47854. var r = e[i][n];
  47855. r instanceof Ci.Color || r instanceof Ci.Vector2 || r instanceof Ci.Vector3 || r instanceof Ci.Vector4 || r instanceof Ci.Matrix3 || r instanceof Ci.Matrix4 || r instanceof Ci.Texture ? t[i][n] = r.clone() : Array.isArray(r) ? t[i][n] = r.slice() : t[i][n] = r
  47856. }
  47857. return t
  47858. }
  47859. },
  47860. Ci.UniformsLib = {
  47861. common: {
  47862. diffuse: {
  47863. type: "c",
  47864. value: new Ci.Color(15658734)
  47865. },
  47866. opacity: {
  47867. type: "f",
  47868. value: 1
  47869. },
  47870. map: {
  47871. type: "t",
  47872. value: null
  47873. },
  47874. offsetRepeat: {
  47875. type: "v4",
  47876. value: new Ci.Vector4(0,0,1,1)
  47877. },
  47878. specularMap: {
  47879. type: "t",
  47880. value: null
  47881. },
  47882. alphaMap: {
  47883. type: "t",
  47884. value: null
  47885. },
  47886. envMap: {
  47887. type: "t",
  47888. value: null
  47889. },
  47890. flipEnvMap: {
  47891. type: "f",
  47892. value: -1
  47893. },
  47894. reflectivity: {
  47895. type: "f",
  47896. value: 1
  47897. },
  47898. refractionRatio: {
  47899. type: "f",
  47900. value: .98
  47901. }
  47902. },
  47903. aomap: {
  47904. aoMap: {
  47905. type: "t",
  47906. value: null
  47907. },
  47908. aoMapIntensity: {
  47909. type: "f",
  47910. value: 1
  47911. }
  47912. },
  47913. lightmap: {
  47914. lightMap: {
  47915. type: "t",
  47916. value: null
  47917. },
  47918. lightMapIntensity: {
  47919. type: "f",
  47920. value: 1
  47921. }
  47922. },
  47923. emissivemap: {
  47924. emissiveMap: {
  47925. type: "t",
  47926. value: null
  47927. }
  47928. },
  47929. bumpmap: {
  47930. bumpMap: {
  47931. type: "t",
  47932. value: null
  47933. },
  47934. bumpScale: {
  47935. type: "f",
  47936. value: 1
  47937. }
  47938. },
  47939. normalmap: {
  47940. normalMap: {
  47941. type: "t",
  47942. value: null
  47943. },
  47944. normalScale: {
  47945. type: "v2",
  47946. value: new Ci.Vector2(1,1)
  47947. }
  47948. },
  47949. displacementmap: {
  47950. displacementMap: {
  47951. type: "t",
  47952. value: null
  47953. },
  47954. displacementScale: {
  47955. type: "f",
  47956. value: 1
  47957. },
  47958. displacementBias: {
  47959. type: "f",
  47960. value: 0
  47961. }
  47962. },
  47963. roughnessmap: {
  47964. roughnessMap: {
  47965. type: "t",
  47966. value: null
  47967. }
  47968. },
  47969. metalnessmap: {
  47970. metalnessMap: {
  47971. type: "t",
  47972. value: null
  47973. }
  47974. },
  47975. fog: {
  47976. fogDensity: {
  47977. type: "f",
  47978. value: 25e-5
  47979. },
  47980. fogNear: {
  47981. type: "f",
  47982. value: 1
  47983. },
  47984. fogFar: {
  47985. type: "f",
  47986. value: 2e3
  47987. },
  47988. fogColor: {
  47989. type: "c",
  47990. value: new Ci.Color(16777215)
  47991. }
  47992. },
  47993. lights: {
  47994. ambientLightColor: {
  47995. type: "fv",
  47996. value: []
  47997. },
  47998. directionalLights: {
  47999. type: "sa",
  48000. value: [],
  48001. properties: {
  48002. direction: {
  48003. type: "v3"
  48004. },
  48005. color: {
  48006. type: "c"
  48007. },
  48008. shadow: {
  48009. type: "i"
  48010. },
  48011. shadowBias: {
  48012. type: "f"
  48013. },
  48014. shadowRadius: {
  48015. type: "f"
  48016. },
  48017. shadowMapSize: {
  48018. type: "v2"
  48019. }
  48020. }
  48021. },
  48022. directionalShadowMap: {
  48023. type: "tv",
  48024. value: []
  48025. },
  48026. directionalShadowMatrix: {
  48027. type: "m4v",
  48028. value: []
  48029. },
  48030. spotLights: {
  48031. type: "sa",
  48032. value: [],
  48033. properties: {
  48034. color: {
  48035. type: "c"
  48036. },
  48037. position: {
  48038. type: "v3"
  48039. },
  48040. direction: {
  48041. type: "v3"
  48042. },
  48043. distance: {
  48044. type: "f"
  48045. },
  48046. coneCos: {
  48047. type: "f"
  48048. },
  48049. penumbraCos: {
  48050. type: "f"
  48051. },
  48052. decay: {
  48053. type: "f"
  48054. },
  48055. shadow: {
  48056. type: "i"
  48057. },
  48058. shadowBias: {
  48059. type: "f"
  48060. },
  48061. shadowRadius: {
  48062. type: "f"
  48063. },
  48064. shadowMapSize: {
  48065. type: "v2"
  48066. }
  48067. }
  48068. },
  48069. spotShadowMap: {
  48070. type: "tv",
  48071. value: []
  48072. },
  48073. spotShadowMatrix: {
  48074. type: "m4v",
  48075. value: []
  48076. },
  48077. pointLights: {
  48078. type: "sa",
  48079. value: [],
  48080. properties: {
  48081. color: {
  48082. type: "c"
  48083. },
  48084. position: {
  48085. type: "v3"
  48086. },
  48087. decay: {
  48088. type: "f"
  48089. },
  48090. distance: {
  48091. type: "f"
  48092. },
  48093. shadow: {
  48094. type: "i"
  48095. },
  48096. shadowBias: {
  48097. type: "f"
  48098. },
  48099. shadowRadius: {
  48100. type: "f"
  48101. },
  48102. shadowMapSize: {
  48103. type: "v2"
  48104. }
  48105. }
  48106. },
  48107. pointShadowMap: {
  48108. type: "tv",
  48109. value: []
  48110. },
  48111. pointShadowMatrix: {
  48112. type: "m4v",
  48113. value: []
  48114. },
  48115. hemisphereLights: {
  48116. type: "sa",
  48117. value: [],
  48118. properties: {
  48119. direction: {
  48120. type: "v3"
  48121. },
  48122. skyColor: {
  48123. type: "c"
  48124. },
  48125. groundColor: {
  48126. type: "c"
  48127. }
  48128. }
  48129. }
  48130. },
  48131. points: {
  48132. diffuse: {
  48133. type: "c",
  48134. value: new Ci.Color(15658734)
  48135. },
  48136. opacity: {
  48137. type: "f",
  48138. value: 1
  48139. },
  48140. size: {
  48141. type: "f",
  48142. value: 1
  48143. },
  48144. scale: {
  48145. type: "f",
  48146. value: 1
  48147. },
  48148. map: {
  48149. type: "t",
  48150. value: null
  48151. },
  48152. offsetRepeat: {
  48153. type: "v4",
  48154. value: new Ci.Vector4(0,0,1,1)
  48155. }
  48156. }
  48157. },
  48158. Ci.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  48159. Ci.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  48160. Ci.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  48161. Ci.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  48162. Ci.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  48163. Ci.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  48164. Ci.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  48165. Ci.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  48166. Ci.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  48167. Ci.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  48168. Ci.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48169. Ci.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  48170. Ci.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48171. Ci.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  48172. Ci.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48173. Ci.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  48174. Ci.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48175. Ci.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  48176. Ci.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48177. Ci.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  48178. Ci.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  48179. Ci.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  48180. Ci.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48181. Ci.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  48182. Ci.ShaderLib = {
  48183. basic: {
  48184. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.fog]),
  48185. vertexShader: Ci.ShaderChunk.meshbasic_vert,
  48186. fragmentShader: Ci.ShaderChunk.meshbasic_frag
  48187. },
  48188. lambert: {
  48189. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.lightmap, Ci.UniformsLib.emissivemap, Ci.UniformsLib.fog, Ci.UniformsLib.lights, {
  48190. emissive: {
  48191. type: "c",
  48192. value: new Ci.Color(0)
  48193. }
  48194. }]),
  48195. vertexShader: Ci.ShaderChunk.meshlambert_vert,
  48196. fragmentShader: Ci.ShaderChunk.meshlambert_frag
  48197. },
  48198. phong: {
  48199. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.lightmap, Ci.UniformsLib.emissivemap, Ci.UniformsLib.bumpmap, Ci.UniformsLib.normalmap, Ci.UniformsLib.displacementmap, Ci.UniformsLib.fog, Ci.UniformsLib.lights, {
  48200. emissive: {
  48201. type: "c",
  48202. value: new Ci.Color(0)
  48203. },
  48204. specular: {
  48205. type: "c",
  48206. value: new Ci.Color(1118481)
  48207. },
  48208. shininess: {
  48209. type: "f",
  48210. value: 30
  48211. }
  48212. }]),
  48213. vertexShader: Ci.ShaderChunk.meshphong_vert,
  48214. fragmentShader: Ci.ShaderChunk.meshphong_frag
  48215. },
  48216. standard: {
  48217. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.lightmap, Ci.UniformsLib.emissivemap, Ci.UniformsLib.bumpmap, Ci.UniformsLib.normalmap, Ci.UniformsLib.displacementmap, Ci.UniformsLib.roughnessmap, Ci.UniformsLib.metalnessmap, Ci.UniformsLib.fog, Ci.UniformsLib.lights, {
  48218. emissive: {
  48219. type: "c",
  48220. value: new Ci.Color(0)
  48221. },
  48222. roughness: {
  48223. type: "f",
  48224. value: .5
  48225. },
  48226. metalness: {
  48227. type: "f",
  48228. value: 0
  48229. },
  48230. envMapIntensity: {
  48231. type: "f",
  48232. value: 1
  48233. }
  48234. }]),
  48235. vertexShader: Ci.ShaderChunk.meshstandard_vert,
  48236. fragmentShader: Ci.ShaderChunk.meshstandard_frag
  48237. },
  48238. points: {
  48239. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.points, Ci.UniformsLib.fog]),
  48240. vertexShader: Ci.ShaderChunk.points_vert,
  48241. fragmentShader: Ci.ShaderChunk.points_frag
  48242. },
  48243. dashed: {
  48244. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.fog, {
  48245. scale: {
  48246. type: "f",
  48247. value: 1
  48248. },
  48249. dashSize: {
  48250. type: "f",
  48251. value: 1
  48252. },
  48253. totalSize: {
  48254. type: "f",
  48255. value: 2
  48256. }
  48257. }]),
  48258. vertexShader: Ci.ShaderChunk.linedashed_vert,
  48259. fragmentShader: Ci.ShaderChunk.linedashed_frag
  48260. },
  48261. depth: {
  48262. uniforms: {
  48263. mNear: {
  48264. type: "f",
  48265. value: 1
  48266. },
  48267. mFar: {
  48268. type: "f",
  48269. value: 2e3
  48270. },
  48271. opacity: {
  48272. type: "f",
  48273. value: 1
  48274. }
  48275. },
  48276. vertexShader: Ci.ShaderChunk.depth_vert,
  48277. fragmentShader: Ci.ShaderChunk.depth_frag
  48278. },
  48279. normal: {
  48280. uniforms: {
  48281. opacity: {
  48282. type: "f",
  48283. value: 1
  48284. }
  48285. },
  48286. vertexShader: Ci.ShaderChunk.normal_vert,
  48287. fragmentShader: Ci.ShaderChunk.normal_frag
  48288. },
  48289. cube: {
  48290. uniforms: {
  48291. tCube: {
  48292. type: "t",
  48293. value: null
  48294. },
  48295. tFlip: {
  48296. type: "f",
  48297. value: -1
  48298. }
  48299. },
  48300. vertexShader: Ci.ShaderChunk.cube_vert,
  48301. fragmentShader: Ci.ShaderChunk.cube_frag
  48302. },
  48303. equirect: {
  48304. uniforms: {
  48305. tEquirect: {
  48306. type: "t",
  48307. value: null
  48308. },
  48309. tFlip: {
  48310. type: "f",
  48311. value: -1
  48312. }
  48313. },
  48314. vertexShader: Ci.ShaderChunk.equirect_vert,
  48315. fragmentShader: Ci.ShaderChunk.equirect_frag
  48316. },
  48317. depthRGBA: {
  48318. uniforms: {},
  48319. vertexShader: Ci.ShaderChunk.depthRGBA_vert,
  48320. fragmentShader: Ci.ShaderChunk.depthRGBA_frag
  48321. },
  48322. distanceRGBA: {
  48323. uniforms: {
  48324. lightPos: {
  48325. type: "v3",
  48326. value: new Ci.Vector3(0,0,0)
  48327. }
  48328. },
  48329. vertexShader: Ci.ShaderChunk.distanceRGBA_vert,
  48330. fragmentShader: Ci.ShaderChunk.distanceRGBA_frag
  48331. }
  48332. },
  48333. Ci.WebGLRenderer = function(e) {
  48334. function S() {
  48335. return null === Q ? he : 1
  48336. }
  48337. function i(e, t, i, n) {
  48338. !0 === V && (e *= n,
  48339. t *= n,
  48340. i *= n),
  48341. _e.clearColor(e, t, i, n)
  48342. }
  48343. function t() {
  48344. _e.init(),
  48345. _e.scissor(ie.copy(ue).multiplyScalar(he)),
  48346. _e.viewport(re.copy(pe).multiplyScalar(he)),
  48347. i(ae.r, ae.g, ae.b, se)
  48348. }
  48349. function n() {
  48350. te = K = null,
  48351. ee = "",
  48352. $ = -1,
  48353. _e.reset()
  48354. }
  48355. function r(e) {
  48356. e.preventDefault(),
  48357. n(),
  48358. t(),
  48359. be.clear()
  48360. }
  48361. function f(e) {
  48362. var t = e.target;
  48363. t.removeEventListener("dispose", f),
  48364. function(e) {
  48365. var t = be.get(e);
  48366. if (e.image && t.__image__webglTextureCube)
  48367. X.deleteTexture(t.__image__webglTextureCube);
  48368. else {
  48369. if (void 0 === t.__webglInit)
  48370. return;
  48371. X.deleteTexture(t.__webglTexture)
  48372. }
  48373. be.delete(e)
  48374. }(t),
  48375. ye.textures--
  48376. }
  48377. function a(e) {
  48378. var t = e.target;
  48379. t.removeEventListener("dispose", a),
  48380. function(e) {
  48381. var t = be.get(e)
  48382. , i = be.get(e.texture);
  48383. if (e && void 0 !== i.__webglTexture) {
  48384. if (X.deleteTexture(i.__webglTexture),
  48385. e instanceof Ci.WebGLRenderTargetCube)
  48386. for (var n = 0; n < 6; n++)
  48387. X.deleteFramebuffer(t.__webglFramebuffer[n]),
  48388. X.deleteRenderbuffer(t.__webglDepthbuffer[n]);
  48389. else
  48390. X.deleteFramebuffer(t.__webglFramebuffer),
  48391. X.deleteRenderbuffer(t.__webglDepthbuffer);
  48392. be.delete(e.texture),
  48393. be.delete(e)
  48394. }
  48395. }(t),
  48396. ye.textures--
  48397. }
  48398. function v(e) {
  48399. var t = e.target;
  48400. t.removeEventListener("dispose", v),
  48401. function(e) {
  48402. y(e),
  48403. be.delete(e)
  48404. }(t)
  48405. }
  48406. function y(e) {
  48407. var t = be.get(e).program;
  48408. (e.program = void 0) !== t && Te.releaseProgram(t)
  48409. }
  48410. function M(e, t) {
  48411. return Math.abs(t[0]) - Math.abs(e[0])
  48412. }
  48413. function s(e, t) {
  48414. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  48415. }
  48416. function l(e, t) {
  48417. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  48418. }
  48419. function d(e, t, i, n, r) {
  48420. var o, a;
  48421. a = i.transparent ? (o = G,
  48422. ++W) : (o = H,
  48423. ++z);
  48424. var s = o[a];
  48425. void 0 !== s ? (s.id = e.id,
  48426. s.object = e,
  48427. s.geometry = t,
  48428. s.material = i,
  48429. s.z = me.z,
  48430. s.group = r) : (s = {
  48431. id: e.id,
  48432. object: e,
  48433. geometry: t,
  48434. material: i,
  48435. z: me.z,
  48436. group: r
  48437. },
  48438. o.push(s))
  48439. }
  48440. function c(e, t, i, n) {
  48441. for (var r = 0, o = e.length; r < o; r++) {
  48442. var a = e[r]
  48443. , s = a.object
  48444. , l = a.geometry
  48445. , c = void 0 === n ? a.material : n
  48446. , h = a.group;
  48447. if (s.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, s.matrixWorld),
  48448. s.normalMatrix.getNormalMatrix(s.modelViewMatrix),
  48449. s instanceof Ci.ImmediateRenderObject) {
  48450. R(c);
  48451. var u = P(t, i, c, s);
  48452. ee = "",
  48453. s.render(function(e) {
  48454. Z.renderBufferImmediate(e, u, c)
  48455. })
  48456. } else
  48457. Z.renderBufferDirect(t, i, l, c, s, h)
  48458. }
  48459. }
  48460. function R(e) {
  48461. (function(e) {
  48462. e.side !== Ci.DoubleSide ? _e.enable(X.CULL_FACE) : _e.disable(X.CULL_FACE),
  48463. _e.setFlipSided(e.side === Ci.BackSide)
  48464. }
  48465. )(e),
  48466. !0 === e.transparent ? _e.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : _e.setBlending(Ci.NoBlending),
  48467. _e.setDepthFunc(e.depthFunc),
  48468. _e.setDepthTest(e.depthTest),
  48469. _e.setDepthWrite(e.depthWrite),
  48470. _e.setColorWrite(e.colorWrite),
  48471. _e.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  48472. }
  48473. function P(e, t, i, n) {
  48474. oe = 0;
  48475. var r = be.get(i);
  48476. void 0 === r.program && (i.needsUpdate = !0),
  48477. void 0 !== r.lightsHash && r.lightsHash !== ve.hash && (i.needsUpdate = !0),
  48478. i.needsUpdate && (function(e, t, i) {
  48479. var n = be.get(e)
  48480. , r = Te.getParameters(e, ve, t, i)
  48481. , o = Te.getProgramCode(e, r)
  48482. , a = n.program
  48483. , s = !0;
  48484. if (void 0 === a)
  48485. e.addEventListener("dispose", v);
  48486. else if (a.code !== o)
  48487. y(e);
  48488. else {
  48489. if (void 0 !== r.shaderID)
  48490. return;
  48491. s = !1
  48492. }
  48493. if (s) {
  48494. if (r.shaderID) {
  48495. var l = Ci.ShaderLib[r.shaderID];
  48496. n.__webglShader = {
  48497. name: e.type,
  48498. uniforms: Ci.UniformsUtils.clone(l.uniforms),
  48499. vertexShader: l.vertexShader,
  48500. fragmentShader: l.fragmentShader
  48501. }
  48502. } else
  48503. n.__webglShader = {
  48504. name: e.type,
  48505. uniforms: e.uniforms,
  48506. vertexShader: e.vertexShader,
  48507. fragmentShader: e.fragmentShader
  48508. };
  48509. e.__webglShader = n.__webglShader,
  48510. a = Te.acquireProgram(e, r, o),
  48511. n.program = a,
  48512. e.program = a
  48513. }
  48514. var c = a.getAttributes();
  48515. if (e.morphTargets)
  48516. for (var h = e.numSupportedMorphTargets = 0; h < Z.maxMorphTargets; h++)
  48517. 0 <= c["morphTarget" + h] && e.numSupportedMorphTargets++;
  48518. if (e.morphNormals)
  48519. for (h = e.numSupportedMorphNormals = 0; h < Z.maxMorphNormals; h++)
  48520. 0 <= c["morphNormal" + h] && e.numSupportedMorphNormals++;
  48521. n.uniformsList = [];
  48522. var u = n.__webglShader.uniforms
  48523. , d = n.program.getUniforms();
  48524. for (var p in u) {
  48525. var f = d[p];
  48526. f && n.uniformsList.push([n.__webglShader.uniforms[p], f])
  48527. }
  48528. (e instanceof Ci.MeshPhongMaterial || e instanceof Ci.MeshLambertMaterial || e instanceof Ci.MeshStandardMaterial || e.lights) && (n.lightsHash = ve.hash,
  48529. u.ambientLightColor.value = ve.ambient,
  48530. u.directionalLights.value = ve.directional,
  48531. u.spotLights.value = ve.spot,
  48532. u.pointLights.value = ve.point,
  48533. u.hemisphereLights.value = ve.hemi,
  48534. u.directionalShadowMap.value = ve.directionalShadowMap,
  48535. u.directionalShadowMatrix.value = ve.directionalShadowMatrix,
  48536. u.spotShadowMap.value = ve.spotShadowMap,
  48537. u.spotShadowMatrix.value = ve.spotShadowMatrix,
  48538. u.pointShadowMap.value = ve.pointShadowMap,
  48539. u.pointShadowMatrix.value = ve.pointShadowMatrix),
  48540. n.hasDynamicUniforms = !1;
  48541. for (var g = 0, m = n.uniformsList.length; g < m; g++) {
  48542. if (!0 === n.uniformsList[g][0].dynamic) {
  48543. n.hasDynamicUniforms = !0;
  48544. break
  48545. }
  48546. }
  48547. }(i, t, n),
  48548. i.needsUpdate = !1);
  48549. var o = !1
  48550. , a = !1
  48551. , s = !1
  48552. , l = r.program
  48553. , c = l.getUniforms()
  48554. , h = r.__webglShader.uniforms;
  48555. if (l.id !== K && (X.useProgram(l.program),
  48556. K = l.id,
  48557. s = a = o = !0),
  48558. i.id !== $ && ($ = i.id,
  48559. a = !0),
  48560. !o && e === te || (X.uniformMatrix4fv(c.projectionMatrix, !1, e.projectionMatrix.elements),
  48561. Ee.logarithmicDepthBuffer && X.uniform1f(c.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  48562. e !== te && (te = e,
  48563. s = a = !0),
  48564. (i instanceof Ci.ShaderMaterial || i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshStandardMaterial || i.envMap) && void 0 !== c.cameraPosition && (me.setFromMatrixPosition(e.matrixWorld),
  48565. X.uniform3f(c.cameraPosition, me.x, me.y, me.z)),
  48566. (i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshLambertMaterial || i instanceof Ci.MeshBasicMaterial || i instanceof Ci.MeshStandardMaterial || i instanceof Ci.ShaderMaterial || i.skinning) && void 0 !== c.viewMatrix && X.uniformMatrix4fv(c.viewMatrix, !1, e.matrixWorldInverse.elements),
  48567. void 0 !== c.toneMappingExposure && X.uniform1f(c.toneMappingExposure, Z.toneMappingExposure),
  48568. void 0 !== c.toneMappingWhitePoint && X.uniform1f(c.toneMappingWhitePoint, Z.toneMappingWhitePoint)),
  48569. i.skinning)
  48570. if (n.bindMatrix && void 0 !== c.bindMatrix && X.uniformMatrix4fv(c.bindMatrix, !1, n.bindMatrix.elements),
  48571. n.bindMatrixInverse && void 0 !== c.bindMatrixInverse && X.uniformMatrix4fv(c.bindMatrixInverse, !1, n.bindMatrixInverse.elements),
  48572. Ee.floatVertexTextures && n.skeleton && n.skeleton.useVertexTexture) {
  48573. if (void 0 !== c.boneTexture) {
  48574. var u = A();
  48575. X.uniform1i(c.boneTexture, u),
  48576. Z.setTexture(n.skeleton.boneTexture, u)
  48577. }
  48578. void 0 !== c.boneTextureWidth && X.uniform1i(c.boneTextureWidth, n.skeleton.boneTextureWidth),
  48579. void 0 !== c.boneTextureHeight && X.uniform1i(c.boneTextureHeight, n.skeleton.boneTextureHeight)
  48580. } else
  48581. n.skeleton && n.skeleton.boneMatrices && void 0 !== c.boneGlobalMatrices && X.uniformMatrix4fv(c.boneGlobalMatrices, !1, n.skeleton.boneMatrices);
  48582. return a && ((i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshLambertMaterial || i instanceof Ci.MeshStandardMaterial || i.lights) && function(e, t) {
  48583. e.ambientLightColor.needsUpdate = t,
  48584. e.directionalLights.needsUpdate = t,
  48585. e.pointLights.needsUpdate = t,
  48586. e.spotLights.needsUpdate = t,
  48587. e.hemisphereLights.needsUpdate = t
  48588. }(h, s),
  48589. t && i.fog && function(e, t) {
  48590. e.fogColor.value = t.color,
  48591. t instanceof Ci.Fog ? (e.fogNear.value = t.near,
  48592. e.fogFar.value = t.far) : t instanceof Ci.FogExp2 && (e.fogDensity.value = t.density)
  48593. }(h, t),
  48594. (i instanceof Ci.MeshBasicMaterial || i instanceof Ci.MeshLambertMaterial || i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshStandardMaterial) && function(e, t) {
  48595. var i;
  48596. if (e.opacity.value = t.opacity,
  48597. e.diffuse.value = t.color,
  48598. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  48599. e.map.value = t.map,
  48600. e.specularMap.value = t.specularMap,
  48601. e.alphaMap.value = t.alphaMap,
  48602. t.aoMap && (e.aoMap.value = t.aoMap,
  48603. e.aoMapIntensity.value = t.aoMapIntensity),
  48604. t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  48605. void 0 !== i) {
  48606. i instanceof Ci.WebGLRenderTarget && (i = i.texture);
  48607. var n = i.offset
  48608. , r = i.repeat;
  48609. e.offsetRepeat.value.set(n.x, n.y, r.x, r.y)
  48610. }
  48611. e.envMap.value = t.envMap,
  48612. e.flipEnvMap.value = t.envMap instanceof Ci.WebGLRenderTargetCube ? 1 : -1,
  48613. e.reflectivity.value = t.reflectivity,
  48614. e.refractionRatio.value = t.refractionRatio
  48615. }(h, i),
  48616. i instanceof Ci.LineBasicMaterial ? p(h, i) : i instanceof Ci.LineDashedMaterial ? (p(h, i),
  48617. function(e, t) {
  48618. e.dashSize.value = t.dashSize,
  48619. e.totalSize.value = t.dashSize + t.gapSize,
  48620. e.scale.value = t.scale
  48621. }(h, i)) : i instanceof Ci.PointsMaterial ? function(e, t) {
  48622. if (e.diffuse.value = t.color,
  48623. e.opacity.value = t.opacity,
  48624. e.size.value = t.size * he,
  48625. e.scale.value = O.clientHeight / 2,
  48626. e.map.value = t.map,
  48627. null !== t.map) {
  48628. var i = t.map.offset
  48629. , n = t.map.repeat;
  48630. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  48631. }
  48632. }(h, i) : i instanceof Ci.MeshLambertMaterial ? function(e, t) {
  48633. t.lightMap && (e.lightMap.value = t.lightMap,
  48634. e.lightMapIntensity.value = t.lightMapIntensity),
  48635. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  48636. }(h, i) : i instanceof Ci.MeshPhongMaterial ? function(e, t) {
  48637. e.specular.value = t.specular,
  48638. e.shininess.value = Math.max(t.shininess, 1e-4),
  48639. t.lightMap && (e.lightMap.value = t.lightMap,
  48640. e.lightMapIntensity.value = t.lightMapIntensity),
  48641. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  48642. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  48643. e.bumpScale.value = t.bumpScale),
  48644. t.normalMap && (e.normalMap.value = t.normalMap,
  48645. e.normalScale.value.copy(t.normalScale)),
  48646. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  48647. e.displacementScale.value = t.displacementScale,
  48648. e.displacementBias.value = t.displacementBias)
  48649. }(h, i) : i instanceof Ci.MeshStandardMaterial ? function(e, t) {
  48650. e.roughness.value = t.roughness,
  48651. e.metalness.value = t.metalness,
  48652. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  48653. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  48654. t.lightMap && (e.lightMap.value = t.lightMap,
  48655. e.lightMapIntensity.value = t.lightMapIntensity),
  48656. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  48657. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  48658. e.bumpScale.value = t.bumpScale),
  48659. t.normalMap && (e.normalMap.value = t.normalMap,
  48660. e.normalScale.value.copy(t.normalScale)),
  48661. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  48662. e.displacementScale.value = t.displacementScale,
  48663. e.displacementBias.value = t.displacementBias),
  48664. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  48665. }(h, i) : i instanceof Ci.MeshDepthMaterial ? (h.mNear.value = e.near,
  48666. h.mFar.value = e.far,
  48667. h.opacity.value = i.opacity) : i instanceof Ci.MeshNormalMaterial && (h.opacity.value = i.opacity),
  48668. g(r.uniformsList)),
  48669. function(e, t) {
  48670. X.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  48671. e.normalMatrix && X.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  48672. }(c, n),
  48673. void 0 !== c.modelMatrix && X.uniformMatrix4fv(c.modelMatrix, !1, n.matrixWorld.elements),
  48674. !0 === r.hasDynamicUniforms && function(e, t, i) {
  48675. for (var n = [], r = 0, o = e.length; r < o; r++) {
  48676. var a = e[r][0]
  48677. , s = a.onUpdateCallback;
  48678. void 0 !== s && (s.bind(a)(t, i),
  48679. n.push(e[r]))
  48680. }
  48681. g(n)
  48682. }(r.uniformsList, n, e),
  48683. l
  48684. }
  48685. function p(e, t) {
  48686. e.diffuse.value = t.color,
  48687. e.opacity.value = t.opacity
  48688. }
  48689. function A() {
  48690. var e = oe;
  48691. return e >= Ee.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + Ee.maxTextures),
  48692. oe += 1,
  48693. e
  48694. }
  48695. function C(e, t, i, n) {
  48696. var r, o;
  48697. if ("1i" === t)
  48698. X.uniform1i(i, n);
  48699. else if ("1f" === t)
  48700. X.uniform1f(i, n);
  48701. else if ("2f" === t)
  48702. X.uniform2f(i, n[0], n[1]);
  48703. else if ("3f" === t)
  48704. X.uniform3f(i, n[0], n[1], n[2]);
  48705. else if ("4f" === t)
  48706. X.uniform4f(i, n[0], n[1], n[2], n[3]);
  48707. else if ("1iv" === t)
  48708. X.uniform1iv(i, n);
  48709. else if ("3iv" === t)
  48710. X.uniform3iv(i, n);
  48711. else if ("1fv" === t)
  48712. X.uniform1fv(i, n);
  48713. else if ("2fv" === t)
  48714. X.uniform2fv(i, n);
  48715. else if ("3fv" === t)
  48716. X.uniform3fv(i, n);
  48717. else if ("4fv" === t)
  48718. X.uniform4fv(i, n);
  48719. else if ("Matrix2fv" === t)
  48720. X.uniformMatrix2fv(i, !1, n);
  48721. else if ("Matrix3fv" === t)
  48722. X.uniformMatrix3fv(i, !1, n);
  48723. else if ("Matrix4fv" === t)
  48724. X.uniformMatrix4fv(i, !1, n);
  48725. else if ("i" === t)
  48726. X.uniform1i(i, n);
  48727. else if ("f" === t)
  48728. X.uniform1f(i, n);
  48729. else if ("v2" === t)
  48730. X.uniform2f(i, n.x, n.y);
  48731. else if ("v3" === t)
  48732. X.uniform3f(i, n.x, n.y, n.z);
  48733. else if ("v4" === t)
  48734. X.uniform4f(i, n.x, n.y, n.z, n.w);
  48735. else if ("c" === t)
  48736. X.uniform3f(i, n.r, n.g, n.b);
  48737. else if ("s" === t) {
  48738. var a = e.properties;
  48739. for (var s in a) {
  48740. var l = a[s]
  48741. , c = i[s]
  48742. , h = n[s];
  48743. C(l, l.type, c, h)
  48744. }
  48745. } else if ("sa" === t) {
  48746. a = e.properties;
  48747. for (var u = 0, d = n.length; u < d; u++)
  48748. for (var s in a) {
  48749. l = a[s],
  48750. c = i[u][s],
  48751. h = n[u][s];
  48752. C(l, l.type, c, h)
  48753. }
  48754. } else if ("iv1" === t)
  48755. X.uniform1iv(i, n);
  48756. else if ("iv" === t)
  48757. X.uniform3iv(i, n);
  48758. else if ("fv1" === t)
  48759. X.uniform1fv(i, n);
  48760. else if ("fv" === t)
  48761. X.uniform3fv(i, n);
  48762. else if ("v2v" === t) {
  48763. void 0 === e._array && (e._array = new Float32Array(2 * n.length));
  48764. u = 0;
  48765. for (var p = 0, f = n.length; u < f; u++,
  48766. p += 2)
  48767. e._array[p + 0] = n[u].x,
  48768. e._array[p + 1] = n[u].y;
  48769. X.uniform2fv(i, e._array)
  48770. } else if ("v3v" === t) {
  48771. void 0 === e._array && (e._array = new Float32Array(3 * n.length));
  48772. u = 0;
  48773. var g = 0;
  48774. for (f = n.length; u < f; u++,
  48775. g += 3)
  48776. e._array[g + 0] = n[u].x,
  48777. e._array[g + 1] = n[u].y,
  48778. e._array[g + 2] = n[u].z;
  48779. X.uniform3fv(i, e._array)
  48780. } else if ("v4v" === t) {
  48781. void 0 === e._array && (e._array = new Float32Array(4 * n.length));
  48782. u = 0;
  48783. var m = 0;
  48784. for (f = n.length; u < f; u++,
  48785. m += 4)
  48786. e._array[m + 0] = n[u].x,
  48787. e._array[m + 1] = n[u].y,
  48788. e._array[m + 2] = n[u].z,
  48789. e._array[m + 3] = n[u].w;
  48790. X.uniform4fv(i, e._array)
  48791. } else if ("m2" === t)
  48792. X.uniformMatrix2fv(i, !1, n.elements);
  48793. else if ("m3" === t)
  48794. X.uniformMatrix3fv(i, !1, n.elements);
  48795. else if ("m3v" === t) {
  48796. void 0 === e._array && (e._array = new Float32Array(9 * n.length));
  48797. for (u = 0,
  48798. f = n.length; u < f; u++)
  48799. n[u].flattenToArrayOffset(e._array, 9 * u);
  48800. X.uniformMatrix3fv(i, !1, e._array)
  48801. } else if ("m4" === t)
  48802. X.uniformMatrix4fv(i, !1, n.elements);
  48803. else if ("m4v" === t) {
  48804. void 0 === e._array && (e._array = new Float32Array(16 * n.length));
  48805. for (u = 0,
  48806. f = n.length; u < f; u++)
  48807. n[u].flattenToArrayOffset(e._array, 16 * u);
  48808. X.uniformMatrix4fv(i, !1, e._array)
  48809. } else if ("t" === t) {
  48810. if (r = n,
  48811. o = A(),
  48812. X.uniform1i(i, o),
  48813. !r)
  48814. return;
  48815. r instanceof Ci.CubeTexture || Array.isArray(r.image) && 6 === r.image.length ? _(r, o) : r instanceof Ci.WebGLRenderTargetCube ? b(r.texture, o) : r instanceof Ci.WebGLRenderTarget ? Z.setTexture(r.texture, o) : Z.setTexture(r, o)
  48816. } else if ("tv" === t) {
  48817. void 0 === e._array && (e._array = []);
  48818. for (u = 0,
  48819. f = e.value.length; u < f; u++)
  48820. e._array[u] = A();
  48821. X.uniform1iv(i, e._array);
  48822. for (u = 0,
  48823. f = e.value.length; u < f; u++)
  48824. r = e.value[u],
  48825. o = e._array[u],
  48826. r && (r instanceof Ci.CubeTexture || r.image instanceof Array && 6 === r.image.length ? _(r, o) : r instanceof Ci.WebGLRenderTarget ? Z.setTexture(r.texture, o) : r instanceof Ci.WebGLRenderTargetCube ? b(r.texture, o) : Z.setTexture(r, o))
  48827. } else
  48828. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  48829. }
  48830. function g(e) {
  48831. for (var t = 0, i = e.length; t < i; t++) {
  48832. var n = e[t][0];
  48833. if (!1 !== n.needsUpdate)
  48834. C(n, n.type, e[t][1], n.value)
  48835. }
  48836. }
  48837. function m(e, t, i) {
  48838. var n;
  48839. if (i ? (X.texParameteri(e, X.TEXTURE_WRAP_S, x(t.wrapS)),
  48840. X.texParameteri(e, X.TEXTURE_WRAP_T, x(t.wrapT)),
  48841. X.texParameteri(e, X.TEXTURE_MAG_FILTER, x(t.magFilter)),
  48842. X.texParameteri(e, X.TEXTURE_MIN_FILTER, x(t.minFilter))) : (X.texParameteri(e, X.TEXTURE_WRAP_S, X.CLAMP_TO_EDGE),
  48843. X.texParameteri(e, X.TEXTURE_WRAP_T, X.CLAMP_TO_EDGE),
  48844. t.wrapS === Ci.ClampToEdgeWrapping && t.wrapT === Ci.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  48845. X.texParameteri(e, X.TEXTURE_MAG_FILTER, T(t.magFilter)),
  48846. X.texParameteri(e, X.TEXTURE_MIN_FILTER, T(t.minFilter)),
  48847. t.minFilter !== Ci.NearestFilter && t.minFilter !== Ci.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  48848. n = Ie.get("EXT_texture_filter_anisotropic")) {
  48849. if (t.type === Ci.FloatType && null === Ie.get("OES_texture_float_linear"))
  48850. return;
  48851. if (t.type === Ci.HalfFloatType && null === Ie.get("OES_texture_half_float_linear"))
  48852. return;
  48853. (1 < t.anisotropy || be.get(t).__currentAnisotropy) && (X.texParameterf(e, n.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, Z.getMaxAnisotropy())),
  48854. be.get(t).__currentAnisotropy = t.anisotropy)
  48855. }
  48856. }
  48857. function o(e, t, i) {
  48858. void 0 === e.__webglInit && (e.__webglInit = !0,
  48859. t.addEventListener("dispose", f),
  48860. e.__webglTexture = X.createTexture(),
  48861. ye.textures++),
  48862. _e.activeTexture(X.TEXTURE0 + i),
  48863. _e.bindTexture(X.TEXTURE_2D, e.__webglTexture),
  48864. X.pixelStorei(X.UNPACK_FLIP_Y_WEBGL, t.flipY),
  48865. X.pixelStorei(X.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  48866. X.pixelStorei(X.UNPACK_ALIGNMENT, t.unpackAlignment);
  48867. var n = I(t.image, Ee.maxTextureSize);
  48868. !function(e) {
  48869. return e.wrapS !== Ci.ClampToEdgeWrapping || e.wrapT !== Ci.ClampToEdgeWrapping || e.minFilter !== Ci.NearestFilter && e.minFilter !== Ci.LinearFilter
  48870. }(t) || !1 !== E(n) || (n = function(e) {
  48871. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  48872. var t = document.createElement("canvas");
  48873. return t.width = Ci.Math.nearestPowerOfTwo(e.width),
  48874. t.height = Ci.Math.nearestPowerOfTwo(e.height),
  48875. t.getContext("2d").drawImage(e, 0, 0, t.width, t.height),
  48876. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  48877. t
  48878. }
  48879. return e
  48880. }(n));
  48881. var r = E(n)
  48882. , o = x(t.format)
  48883. , a = x(t.type);
  48884. m(X.TEXTURE_2D, t, r);
  48885. var s, l = t.mipmaps;
  48886. if (t instanceof Ci.DataTexture)
  48887. if (0 < l.length && r) {
  48888. for (var c = 0, h = l.length; c < h; c++)
  48889. s = l[c],
  48890. _e.texImage2D(X.TEXTURE_2D, c, o, s.width, s.height, 0, o, a, s.data);
  48891. t.generateMipmaps = !1
  48892. } else
  48893. _e.texImage2D(X.TEXTURE_2D, 0, o, n.width, n.height, 0, o, a, n.data);
  48894. else if (t instanceof Ci.CompressedTexture)
  48895. for (c = 0,
  48896. h = l.length; c < h; c++)
  48897. s = l[c],
  48898. t.format !== Ci.RGBAFormat && t.format !== Ci.RGBFormat ? -1 < _e.getCompressedTextureFormats().indexOf(o) ? _e.compressedTexImage2D(X.TEXTURE_2D, c, o, s.width, s.height, 0, s.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : _e.texImage2D(X.TEXTURE_2D, c, o, s.width, s.height, 0, o, a, s.data);
  48899. else if (0 < l.length && r) {
  48900. for (c = 0,
  48901. h = l.length; c < h; c++)
  48902. s = l[c],
  48903. _e.texImage2D(X.TEXTURE_2D, c, o, o, a, s);
  48904. t.generateMipmaps = !1
  48905. } else
  48906. _e.texImage2D(X.TEXTURE_2D, 0, o, o, a, n);
  48907. t.generateMipmaps && r && X.generateMipmap(X.TEXTURE_2D),
  48908. e.__version = t.version,
  48909. t.onUpdate && t.onUpdate(t)
  48910. }
  48911. function I(e, t) {
  48912. if (e.width > t || e.height > t) {
  48913. var i = t / Math.max(e.width, e.height)
  48914. , n = document.createElement("canvas");
  48915. return n.width = Math.floor(e.width * i),
  48916. n.height = Math.floor(e.height * i),
  48917. n.getContext("2d").drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  48918. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  48919. n
  48920. }
  48921. return e
  48922. }
  48923. function E(e) {
  48924. return Ci.Math.isPowerOfTwo(e.width) && Ci.Math.isPowerOfTwo(e.height)
  48925. }
  48926. function _(e, t) {
  48927. var i = be.get(e);
  48928. if (6 === e.image.length)
  48929. if (0 < e.version && i.__version !== e.version) {
  48930. i.__image__webglTextureCube || (e.addEventListener("dispose", f),
  48931. i.__image__webglTextureCube = X.createTexture(),
  48932. ye.textures++),
  48933. _e.activeTexture(X.TEXTURE0 + t),
  48934. _e.bindTexture(X.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  48935. X.pixelStorei(X.UNPACK_FLIP_Y_WEBGL, e.flipY);
  48936. for (var n = e instanceof Ci.CompressedTexture, r = e.image[0]instanceof Ci.DataTexture, o = [], a = 0; a < 6; a++)
  48937. !Z.autoScaleCubemaps || n || r ? o[a] = r ? e.image[a].image : e.image[a] : o[a] = I(e.image[a], Ee.maxCubemapSize);
  48938. var s = E(o[0])
  48939. , l = x(e.format)
  48940. , c = x(e.type);
  48941. m(X.TEXTURE_CUBE_MAP, e, s);
  48942. for (a = 0; a < 6; a++)
  48943. if (n)
  48944. for (var h, u = o[a].mipmaps, d = 0, p = u.length; d < p; d++)
  48945. h = u[d],
  48946. e.format !== Ci.RGBAFormat && e.format !== Ci.RGBFormat ? -1 < _e.getCompressedTextureFormats().indexOf(l) ? _e.compressedTexImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, d, l, h.width, h.height, 0, h.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : _e.texImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, d, l, h.width, h.height, 0, l, c, h.data);
  48947. else
  48948. r ? _e.texImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, 0, l, o[a].width, o[a].height, 0, l, c, o[a].data) : _e.texImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, 0, l, l, c, o[a]);
  48949. e.generateMipmaps && s && X.generateMipmap(X.TEXTURE_CUBE_MAP),
  48950. i.__version = e.version,
  48951. e.onUpdate && e.onUpdate(e)
  48952. } else
  48953. _e.activeTexture(X.TEXTURE0 + t),
  48954. _e.bindTexture(X.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  48955. }
  48956. function b(e, t) {
  48957. _e.activeTexture(X.TEXTURE0 + t),
  48958. _e.bindTexture(X.TEXTURE_CUBE_MAP, be.get(e).__webglTexture)
  48959. }
  48960. function h(e, t, i, n) {
  48961. var r = x(t.texture.format)
  48962. , o = x(t.texture.type);
  48963. _e.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  48964. X.bindFramebuffer(X.FRAMEBUFFER, e),
  48965. X.framebufferTexture2D(X.FRAMEBUFFER, i, n, be.get(t.texture).__webglTexture, 0),
  48966. X.bindFramebuffer(X.FRAMEBUFFER, null)
  48967. }
  48968. function u(e, t) {
  48969. X.bindRenderbuffer(X.RENDERBUFFER, e),
  48970. t.depthBuffer && !t.stencilBuffer ? (X.renderbufferStorage(X.RENDERBUFFER, X.DEPTH_COMPONENT16, t.width, t.height),
  48971. X.framebufferRenderbuffer(X.FRAMEBUFFER, X.DEPTH_ATTACHMENT, X.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (X.renderbufferStorage(X.RENDERBUFFER, X.DEPTH_STENCIL, t.width, t.height),
  48972. X.framebufferRenderbuffer(X.FRAMEBUFFER, X.DEPTH_STENCIL_ATTACHMENT, X.RENDERBUFFER, e)) : X.renderbufferStorage(X.RENDERBUFFER, X.RGBA4, t.width, t.height),
  48973. X.bindRenderbuffer(X.RENDERBUFFER, null)
  48974. }
  48975. function w(e) {
  48976. var t = be.get(e)
  48977. , i = be.get(e.texture);
  48978. e.addEventListener("dispose", a),
  48979. i.__webglTexture = X.createTexture(),
  48980. ye.textures++;
  48981. var n = e instanceof Ci.WebGLRenderTargetCube
  48982. , r = Ci.Math.isPowerOfTwo(e.width) && Ci.Math.isPowerOfTwo(e.height);
  48983. if (n) {
  48984. t.__webglFramebuffer = [];
  48985. for (var o = 0; o < 6; o++)
  48986. t.__webglFramebuffer[o] = X.createFramebuffer()
  48987. } else
  48988. t.__webglFramebuffer = X.createFramebuffer();
  48989. if (n) {
  48990. _e.bindTexture(X.TEXTURE_CUBE_MAP, i.__webglTexture),
  48991. m(X.TEXTURE_CUBE_MAP, e.texture, r);
  48992. for (o = 0; o < 6; o++)
  48993. h(t.__webglFramebuffer[o], e, X.COLOR_ATTACHMENT0, X.TEXTURE_CUBE_MAP_POSITIVE_X + o);
  48994. e.texture.generateMipmaps && r && X.generateMipmap(X.TEXTURE_CUBE_MAP),
  48995. _e.bindTexture(X.TEXTURE_CUBE_MAP, null)
  48996. } else
  48997. _e.bindTexture(X.TEXTURE_2D, i.__webglTexture),
  48998. m(X.TEXTURE_2D, e.texture, r),
  48999. h(t.__webglFramebuffer, e, X.COLOR_ATTACHMENT0, X.TEXTURE_2D),
  49000. e.texture.generateMipmaps && r && X.generateMipmap(X.TEXTURE_2D),
  49001. _e.bindTexture(X.TEXTURE_2D, null);
  49002. e.depthBuffer && function(e) {
  49003. var t = be.get(e);
  49004. if (e instanceof Ci.WebGLRenderTargetCube) {
  49005. t.__webglDepthbuffer = [];
  49006. for (var i = 0; i < 6; i++)
  49007. X.bindFramebuffer(X.FRAMEBUFFER, t.__webglFramebuffer[i]),
  49008. t.__webglDepthbuffer[i] = X.createRenderbuffer(),
  49009. u(t.__webglDepthbuffer[i], e)
  49010. } else
  49011. X.bindFramebuffer(X.FRAMEBUFFER, t.__webglFramebuffer),
  49012. t.__webglDepthbuffer = X.createRenderbuffer(),
  49013. u(t.__webglDepthbuffer, e);
  49014. X.bindFramebuffer(X.FRAMEBUFFER, null)
  49015. }(e)
  49016. }
  49017. function T(e) {
  49018. return e === Ci.NearestFilter || e === Ci.NearestMipMapNearestFilter || e === Ci.NearestMipMapLinearFilter ? X.NEAREST : X.LINEAR
  49019. }
  49020. function x(e) {
  49021. var t;
  49022. if (e === Ci.RepeatWrapping)
  49023. return X.REPEAT;
  49024. if (e === Ci.ClampToEdgeWrapping)
  49025. return X.CLAMP_TO_EDGE;
  49026. if (e === Ci.MirroredRepeatWrapping)
  49027. return X.MIRRORED_REPEAT;
  49028. if (e === Ci.NearestFilter)
  49029. return X.NEAREST;
  49030. if (e === Ci.NearestMipMapNearestFilter)
  49031. return X.NEAREST_MIPMAP_NEAREST;
  49032. if (e === Ci.NearestMipMapLinearFilter)
  49033. return X.NEAREST_MIPMAP_LINEAR;
  49034. if (e === Ci.LinearFilter)
  49035. return X.LINEAR;
  49036. if (e === Ci.LinearMipMapNearestFilter)
  49037. return X.LINEAR_MIPMAP_NEAREST;
  49038. if (e === Ci.LinearMipMapLinearFilter)
  49039. return X.LINEAR_MIPMAP_LINEAR;
  49040. if (e === Ci.UnsignedByteType)
  49041. return X.UNSIGNED_BYTE;
  49042. if (e === Ci.UnsignedShort4444Type)
  49043. return X.UNSIGNED_SHORT_4_4_4_4;
  49044. if (e === Ci.UnsignedShort5551Type)
  49045. return X.UNSIGNED_SHORT_5_5_5_1;
  49046. if (e === Ci.UnsignedShort565Type)
  49047. return X.UNSIGNED_SHORT_5_6_5;
  49048. if (e === Ci.ByteType)
  49049. return X.BYTE;
  49050. if (e === Ci.ShortType)
  49051. return X.SHORT;
  49052. if (e === Ci.UnsignedShortType)
  49053. return X.UNSIGNED_SHORT;
  49054. if (e === Ci.IntType)
  49055. return X.INT;
  49056. if (e === Ci.UnsignedIntType)
  49057. return X.UNSIGNED_INT;
  49058. if (e === Ci.FloatType)
  49059. return X.FLOAT;
  49060. if (null !== (t = Ie.get("OES_texture_half_float")) && e === Ci.HalfFloatType)
  49061. return t.HALF_FLOAT_OES;
  49062. if (e === Ci.AlphaFormat)
  49063. return X.ALPHA;
  49064. if (e === Ci.RGBFormat)
  49065. return X.RGB;
  49066. if (e === Ci.RGBAFormat)
  49067. return X.RGBA;
  49068. if (e === Ci.LuminanceFormat)
  49069. return X.LUMINANCE;
  49070. if (e === Ci.LuminanceAlphaFormat)
  49071. return X.LUMINANCE_ALPHA;
  49072. if (e === Ci.AddEquation)
  49073. return X.FUNC_ADD;
  49074. if (e === Ci.SubtractEquation)
  49075. return X.FUNC_SUBTRACT;
  49076. if (e === Ci.ReverseSubtractEquation)
  49077. return X.FUNC_REVERSE_SUBTRACT;
  49078. if (e === Ci.ZeroFactor)
  49079. return X.ZERO;
  49080. if (e === Ci.OneFactor)
  49081. return X.ONE;
  49082. if (e === Ci.SrcColorFactor)
  49083. return X.SRC_COLOR;
  49084. if (e === Ci.OneMinusSrcColorFactor)
  49085. return X.ONE_MINUS_SRC_COLOR;
  49086. if (e === Ci.SrcAlphaFactor)
  49087. return X.SRC_ALPHA;
  49088. if (e === Ci.OneMinusSrcAlphaFactor)
  49089. return X.ONE_MINUS_SRC_ALPHA;
  49090. if (e === Ci.DstAlphaFactor)
  49091. return X.DST_ALPHA;
  49092. if (e === Ci.OneMinusDstAlphaFactor)
  49093. return X.ONE_MINUS_DST_ALPHA;
  49094. if (e === Ci.DstColorFactor)
  49095. return X.DST_COLOR;
  49096. if (e === Ci.OneMinusDstColorFactor)
  49097. return X.ONE_MINUS_DST_COLOR;
  49098. if (e === Ci.SrcAlphaSaturateFactor)
  49099. return X.SRC_ALPHA_SATURATE;
  49100. if (null !== (t = Ie.get("WEBGL_compressed_texture_s3tc"))) {
  49101. if (e === Ci.RGB_S3TC_DXT1_Format)
  49102. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  49103. if (e === Ci.RGBA_S3TC_DXT1_Format)
  49104. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  49105. if (e === Ci.RGBA_S3TC_DXT3_Format)
  49106. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  49107. if (e === Ci.RGBA_S3TC_DXT5_Format)
  49108. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  49109. }
  49110. if (null !== (t = Ie.get("WEBGL_compressed_texture_pvrtc"))) {
  49111. if (e === Ci.RGB_PVRTC_4BPPV1_Format)
  49112. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  49113. if (e === Ci.RGB_PVRTC_2BPPV1_Format)
  49114. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  49115. if (e === Ci.RGBA_PVRTC_4BPPV1_Format)
  49116. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  49117. if (e === Ci.RGBA_PVRTC_2BPPV1_Format)
  49118. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  49119. }
  49120. if (null !== (t = Ie.get("WEBGL_compressed_texture_etc1")) && e === Ci.RGB_ETC1_Format)
  49121. return t.COMPRESSED_RGB_ETC1_WEBGL;
  49122. if (null !== (t = Ie.get("EXT_blend_minmax"))) {
  49123. if (e === Ci.MinEquation)
  49124. return t.MIN_EXT;
  49125. if (e === Ci.MaxEquation)
  49126. return t.MAX_EXT
  49127. }
  49128. return 0
  49129. }
  49130. console.log("THREE.WebGLRenderer", Ci.REVISION);
  49131. var O = void 0 !== (e = e || {}).canvas ? e.canvas : document.createElement("canvas")
  49132. , L = void 0 !== e.context ? e.context : null
  49133. , D = void 0 !== e.alpha && e.alpha
  49134. , N = void 0 === e.depth || e.depth
  49135. , F = void 0 === e.stencil || e.stencil
  49136. , B = void 0 !== e.antialias && e.antialias
  49137. , V = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  49138. , k = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  49139. , U = []
  49140. , H = []
  49141. , z = -1
  49142. , G = []
  49143. , W = -1
  49144. , j = new Float32Array(8)
  49145. , Y = []
  49146. , q = [];
  49147. this.domElement = O,
  49148. this.context = null,
  49149. this.autoClear = !0,
  49150. this.autoClearColor = !0,
  49151. this.autoClearDepth = !0,
  49152. this.autoClearStencil = !0,
  49153. this.sortObjects = !0,
  49154. this.gammaFactor = 2,
  49155. this.gammaInput = !1,
  49156. this.gammaOutput = !1,
  49157. this.physicallyCorrectLights = !1,
  49158. this.toneMapping = Ci.LinearToneMapping,
  49159. this.toneMappingExposure = 1,
  49160. this.toneMappingWhitePoint = 1,
  49161. this.maxMorphTargets = 8,
  49162. this.maxMorphNormals = 4,
  49163. this.autoScaleCubemaps = !0;
  49164. var X, Z = this, K = null, Q = null, J = null, $ = -1, ee = "", te = null, ie = new Ci.Vector4, ne = null, re = new Ci.Vector4, oe = 0, ae = new Ci.Color(0), se = 0, le = O.width, ce = O.height, he = 1, ue = new Ci.Vector4(0,0,le,ce), de = !1, pe = new Ci.Vector4(0,0,le,ce), fe = new Ci.Frustum, ge = new Ci.Matrix4, me = new Ci.Vector3, ve = {
  49165. hash: "",
  49166. ambient: [0, 0, 0],
  49167. directional: [],
  49168. directionalShadowMap: [],
  49169. directionalShadowMatrix: [],
  49170. spot: [],
  49171. spotShadowMap: [],
  49172. spotShadowMatrix: [],
  49173. point: [],
  49174. pointShadowMap: [],
  49175. pointShadowMatrix: [],
  49176. hemi: [],
  49177. shadows: [],
  49178. shadowsPointLight: 0
  49179. }, ye = {
  49180. geometries: 0,
  49181. textures: 0
  49182. }, Ae = {
  49183. calls: 0,
  49184. vertices: 0,
  49185. faces: 0,
  49186. points: 0
  49187. };
  49188. this.info = {
  49189. render: Ae,
  49190. memory: ye,
  49191. programs: null
  49192. };
  49193. try {
  49194. var Ce = {
  49195. alpha: D,
  49196. depth: N,
  49197. stencil: F,
  49198. antialias: B,
  49199. premultipliedAlpha: V,
  49200. preserveDrawingBuffer: k
  49201. };
  49202. if (null === (X = L || O.getContext("webgl", Ce) || O.getContext("experimental-webgl", Ce)))
  49203. throw null !== O.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  49204. void 0 === X.getShaderPrecisionFormat && (X.getShaderPrecisionFormat = function() {
  49205. return {
  49206. rangeMin: 1,
  49207. rangeMax: 1,
  49208. precision: 1
  49209. }
  49210. }
  49211. ),
  49212. O.addEventListener("webglcontextlost", r, !1)
  49213. } catch (e) {
  49214. console.error("THREE.WebGLRenderer: " + e)
  49215. }
  49216. var Ie = new Ci.WebGLExtensions(X);
  49217. Ie.get("OES_texture_float"),
  49218. Ie.get("OES_texture_float_linear"),
  49219. Ie.get("OES_texture_half_float"),
  49220. Ie.get("OES_texture_half_float_linear"),
  49221. Ie.get("OES_standard_derivatives"),
  49222. Ie.get("ANGLE_instanced_arrays"),
  49223. Ie.get("OES_element_index_uint") && (Ci.BufferGeometry.MaxIndex = 4294967296);
  49224. var Ee = new Ci.WebGLCapabilities(X,Ie,e)
  49225. , _e = new Ci.WebGLState(X,Ie,x)
  49226. , be = new Ci.WebGLProperties
  49227. , we = new Ci.WebGLObjects(X,be,this.info)
  49228. , Te = new Ci.WebGLPrograms(this,Ee)
  49229. , xe = new Ci.WebGLLights;
  49230. this.info.programs = Te.programs;
  49231. var Se = new Ci.WebGLBufferRenderer(X,Ie,Ae)
  49232. , Me = new Ci.WebGLIndexedBufferRenderer(X,Ie,Ae);
  49233. t(),
  49234. this.context = X,
  49235. this.capabilities = Ee,
  49236. this.extensions = Ie,
  49237. this.properties = be,
  49238. this.state = _e;
  49239. var Re = new Ci.WebGLShadowMap(this,ve,we);
  49240. this.shadowMap = Re;
  49241. var Pe, Oe = new Ci.SpritePlugin(this,Y), Le = new Ci.LensFlarePlugin(this,q);
  49242. this.getContext = function() {
  49243. return X
  49244. }
  49245. ,
  49246. this.getContextAttributes = function() {
  49247. return X.getContextAttributes()
  49248. }
  49249. ,
  49250. this.forceContextLoss = function() {
  49251. Ie.get("WEBGL_lose_context").loseContext()
  49252. }
  49253. ,
  49254. this.getMaxAnisotropy = function() {
  49255. if (void 0 !== Pe)
  49256. return Pe;
  49257. var e = Ie.get("EXT_texture_filter_anisotropic");
  49258. return Pe = null !== e ? X.getParameter(e.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  49259. }
  49260. ,
  49261. this.getPrecision = function() {
  49262. return Ee.precision
  49263. }
  49264. ,
  49265. this.getPixelRatio = function() {
  49266. return he
  49267. }
  49268. ,
  49269. this.setPixelRatio = function(e) {
  49270. void 0 !== e && (he = e,
  49271. this.setSize(pe.z, pe.w, !1))
  49272. }
  49273. ,
  49274. this.getSize = function() {
  49275. return {
  49276. width: le,
  49277. height: ce
  49278. }
  49279. }
  49280. ,
  49281. this.setSize = function(e, t, i, n) {
  49282. null != n && (he = n),
  49283. le = e,
  49284. ce = t,
  49285. O.width = e * he,
  49286. O.height = t * he,
  49287. !1 !== i && (O.style.width = e + "px",
  49288. O.style.height = t + "px"),
  49289. this.setViewport(0, 0, e, t)
  49290. }
  49291. ,
  49292. this.setViewport = function(e, t, i, n) {
  49293. _e.viewport(pe.set(e, t, i, n))
  49294. }
  49295. ,
  49296. this.setScissor = function(e, t, i, n) {
  49297. _e.scissor(ue.set(e, t, i, n))
  49298. }
  49299. ,
  49300. this.setScissorTest = function(e) {
  49301. _e.setScissorTest(de = e)
  49302. }
  49303. ,
  49304. this.getClearColor = function() {
  49305. return ae
  49306. }
  49307. ,
  49308. this.setClearColor = function(e, t) {
  49309. ae.set(e),
  49310. se = void 0 !== t ? t : 1,
  49311. i(ae.r, ae.g, ae.b, se)
  49312. }
  49313. ,
  49314. this.getClearAlpha = function() {
  49315. return se
  49316. }
  49317. ,
  49318. this.setClearAlpha = function(e) {
  49319. se = e,
  49320. i(ae.r, ae.g, ae.b, se)
  49321. }
  49322. ,
  49323. this.clear = function(e, t, i) {
  49324. var n = 0;
  49325. void 0 !== e && !e || (n |= X.COLOR_BUFFER_BIT),
  49326. void 0 !== t && !t || (n |= X.DEPTH_BUFFER_BIT),
  49327. void 0 !== i && !i || (n |= X.STENCIL_BUFFER_BIT),
  49328. X.clear(n)
  49329. }
  49330. ,
  49331. this.clearColor = function() {
  49332. this.clear(!0, !1, !1)
  49333. }
  49334. ,
  49335. this.clearDepth = function() {
  49336. this.clear(!1, !0, !1)
  49337. }
  49338. ,
  49339. this.clearStencil = function() {
  49340. this.clear(!1, !1, !0)
  49341. }
  49342. ,
  49343. this.clearTarget = function(e, t, i, n) {
  49344. this.setRenderTarget(e),
  49345. this.clear(t, i, n)
  49346. }
  49347. ,
  49348. this.resetGLState = n,
  49349. this.dispose = function() {
  49350. O.removeEventListener("webglcontextlost", r, !1)
  49351. }
  49352. ,
  49353. this.renderBufferImmediate = function(e, t, i) {
  49354. _e.initAttributes();
  49355. var n = be.get(e);
  49356. e.hasPositions && !n.position && (n.position = X.createBuffer()),
  49357. e.hasNormals && !n.normal && (n.normal = X.createBuffer()),
  49358. e.hasUvs && !n.uv && (n.uv = X.createBuffer()),
  49359. e.hasColors && !n.color && (n.color = X.createBuffer());
  49360. var r = t.getAttributes();
  49361. if (e.hasPositions && (X.bindBuffer(X.ARRAY_BUFFER, n.position),
  49362. X.bufferData(X.ARRAY_BUFFER, e.positionArray, X.DYNAMIC_DRAW),
  49363. _e.enableAttribute(r.position),
  49364. X.vertexAttribPointer(r.position, 3, X.FLOAT, !1, 0, 0)),
  49365. e.hasNormals) {
  49366. if (X.bindBuffer(X.ARRAY_BUFFER, n.normal),
  49367. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === Ci.FlatShading)
  49368. for (var o = 0, a = 3 * e.count; o < a; o += 9) {
  49369. var s = e.normalArray
  49370. , l = (s[o + 0] + s[o + 3] + s[o + 6]) / 3
  49371. , c = (s[o + 1] + s[o + 4] + s[o + 7]) / 3
  49372. , h = (s[o + 2] + s[o + 5] + s[o + 8]) / 3;
  49373. s[o + 0] = l,
  49374. s[o + 1] = c,
  49375. s[o + 2] = h,
  49376. s[o + 3] = l,
  49377. s[o + 4] = c,
  49378. s[o + 5] = h,
  49379. s[o + 6] = l,
  49380. s[o + 7] = c,
  49381. s[o + 8] = h
  49382. }
  49383. X.bufferData(X.ARRAY_BUFFER, e.normalArray, X.DYNAMIC_DRAW),
  49384. _e.enableAttribute(r.normal),
  49385. X.vertexAttribPointer(r.normal, 3, X.FLOAT, !1, 0, 0)
  49386. }
  49387. e.hasUvs && i.map && (X.bindBuffer(X.ARRAY_BUFFER, n.uv),
  49388. X.bufferData(X.ARRAY_BUFFER, e.uvArray, X.DYNAMIC_DRAW),
  49389. _e.enableAttribute(r.uv),
  49390. X.vertexAttribPointer(r.uv, 2, X.FLOAT, !1, 0, 0)),
  49391. e.hasColors && i.vertexColors !== Ci.NoColors && (X.bindBuffer(X.ARRAY_BUFFER, n.color),
  49392. X.bufferData(X.ARRAY_BUFFER, e.colorArray, X.DYNAMIC_DRAW),
  49393. _e.enableAttribute(r.color),
  49394. X.vertexAttribPointer(r.color, 3, X.FLOAT, !1, 0, 0)),
  49395. _e.disableUnusedAttributes(),
  49396. X.drawArrays(X.TRIANGLES, 0, e.count),
  49397. e.count = 0
  49398. }
  49399. ,
  49400. this.renderBufferDirect = function(e, t, i, n, r, o) {
  49401. R(n);
  49402. var a = P(e, t, n, r)
  49403. , s = !1
  49404. , l = i.id + "_" + a.id + "_" + n.wireframe;
  49405. l !== ee && (ee = l,
  49406. s = !0);
  49407. var c = r.morphTargetInfluences;
  49408. if (void 0 !== c) {
  49409. for (var h = [], u = 0, d = c.length; u < d; u++) {
  49410. var p = c[u];
  49411. h.push([p, u])
  49412. }
  49413. h.sort(M),
  49414. 8 < h.length && (h.length = 8);
  49415. var f = i.morphAttributes;
  49416. for (u = 0,
  49417. d = h.length; u < d; u++) {
  49418. p = h[u];
  49419. if (j[u] = p[0],
  49420. 0 !== p[0]) {
  49421. var g = p[1];
  49422. !0 === n.morphTargets && f.position && i.addAttribute("morphTarget" + u, f.position[g]),
  49423. !0 === n.morphNormals && f.normal && i.addAttribute("morphNormal" + u, f.normal[g])
  49424. } else
  49425. !0 === n.morphTargets && i.removeAttribute("morphTarget" + u),
  49426. !0 === n.morphNormals && i.removeAttribute("morphNormal" + u)
  49427. }
  49428. var m = a.getUniforms();
  49429. null !== m.morphTargetInfluences && X.uniform1fv(m.morphTargetInfluences, j),
  49430. s = !0
  49431. }
  49432. g = i.index;
  49433. var v, y = i.attributes.position;
  49434. !0 === n.wireframe && (g = we.getWireframeAttribute(i)),
  49435. null !== g ? (v = Me).setIndex(g) : v = Se,
  49436. s && (function(e, t, i, n) {
  49437. var r;
  49438. if (i instanceof Ci.InstancedBufferGeometry && null === (r = Ie.get("ANGLE_instanced_arrays")))
  49439. console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  49440. else {
  49441. void 0 === n && (n = 0),
  49442. _e.initAttributes();
  49443. var o = i.attributes
  49444. , a = t.getAttributes()
  49445. , s = e.defaultAttributeValues;
  49446. for (var l in a) {
  49447. var c = a[l];
  49448. if (0 <= c) {
  49449. var h = o[l];
  49450. if (void 0 !== h) {
  49451. var u = h.itemSize
  49452. , d = we.getAttributeBuffer(h);
  49453. if (h instanceof Ci.InterleavedBufferAttribute) {
  49454. var p = h.data
  49455. , f = p.stride
  49456. , g = h.offset;
  49457. p instanceof Ci.InstancedInterleavedBuffer ? (_e.enableAttributeAndDivisor(c, p.meshPerAttribute, r),
  49458. void 0 === i.maxInstancedCount && (i.maxInstancedCount = p.meshPerAttribute * p.count)) : _e.enableAttribute(c),
  49459. X.bindBuffer(X.ARRAY_BUFFER, d),
  49460. X.vertexAttribPointer(c, u, X.FLOAT, !1, f * p.array.BYTES_PER_ELEMENT, (n * f + g) * p.array.BYTES_PER_ELEMENT)
  49461. } else
  49462. h instanceof Ci.InstancedBufferAttribute ? (_e.enableAttributeAndDivisor(c, h.meshPerAttribute, r),
  49463. void 0 === i.maxInstancedCount && (i.maxInstancedCount = h.meshPerAttribute * h.count)) : _e.enableAttribute(c),
  49464. X.bindBuffer(X.ARRAY_BUFFER, d),
  49465. X.vertexAttribPointer(c, u, X.FLOAT, !1, 0, n * u * 4)
  49466. } else if (void 0 !== s) {
  49467. var m = s[l];
  49468. if (void 0 !== m)
  49469. switch (m.length) {
  49470. case 2:
  49471. X.vertexAttrib2fv(c, m);
  49472. break;
  49473. case 3:
  49474. X.vertexAttrib3fv(c, m);
  49475. break;
  49476. case 4:
  49477. X.vertexAttrib4fv(c, m);
  49478. break;
  49479. default:
  49480. X.vertexAttrib1fv(c, m)
  49481. }
  49482. }
  49483. }
  49484. }
  49485. _e.disableUnusedAttributes()
  49486. }
  49487. }(n, a, i),
  49488. null !== g && X.bindBuffer(X.ELEMENT_ARRAY_BUFFER, we.getAttributeBuffer(g)));
  49489. var A = 1 / 0;
  49490. null !== g ? A = g.count : void 0 !== y && (A = y.count);
  49491. var C = i.drawRange.start
  49492. , I = i.drawRange.count
  49493. , E = null !== o ? o.start : 0
  49494. , _ = null !== o ? o.count : 1 / 0
  49495. , b = Math.max(0, C, E)
  49496. , w = Math.min(0 + A, C + I, E + _) - 1
  49497. , T = Math.max(0, w - b + 1);
  49498. if (r instanceof Ci.Mesh)
  49499. if (!0 === n.wireframe)
  49500. _e.setLineWidth(n.wireframeLinewidth * S()),
  49501. v.setMode(X.LINES);
  49502. else
  49503. switch (r.drawMode) {
  49504. case Ci.TrianglesDrawMode:
  49505. v.setMode(X.TRIANGLES);
  49506. break;
  49507. case Ci.TriangleStripDrawMode:
  49508. v.setMode(X.TRIANGLE_STRIP);
  49509. break;
  49510. case Ci.TriangleFanDrawMode:
  49511. v.setMode(X.TRIANGLE_FAN)
  49512. }
  49513. else if (r instanceof Ci.Line) {
  49514. var x = n.linewidth;
  49515. void 0 === x && (x = 1),
  49516. _e.setLineWidth(x * S()),
  49517. r instanceof Ci.LineSegments ? v.setMode(X.LINES) : v.setMode(X.LINE_STRIP)
  49518. } else
  49519. r instanceof Ci.Points && v.setMode(X.POINTS);
  49520. i instanceof Ci.InstancedBufferGeometry ? 0 < i.maxInstancedCount && v.renderInstances(i, b, T) : v.render(b, T)
  49521. }
  49522. ,
  49523. this.render = function(e, t, i, n) {
  49524. if (t instanceof Ci.Camera != 0) {
  49525. var r = e.fog;
  49526. if (ee = "",
  49527. $ = -1,
  49528. !(te = null) === e.autoUpdate && e.updateMatrixWorld(),
  49529. null === t.parent && t.updateMatrixWorld(),
  49530. t.matrixWorldInverse.getInverse(t.matrixWorld),
  49531. ge.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  49532. fe.setFromMatrix(ge),
  49533. U.length = 0,
  49534. W = z = -1,
  49535. Y.length = 0,
  49536. q.length = 0,
  49537. function e(t, i) {
  49538. if (!1 !== t.visible) {
  49539. if (t.layers.test(i.layers))
  49540. if (t instanceof Ci.Light)
  49541. U.push(t);
  49542. else if (t instanceof Ci.Sprite)
  49543. !1 !== t.frustumCulled && !0 !== fe.intersectsObject(t) || Y.push(t);
  49544. else if (t instanceof Ci.LensFlare)
  49545. q.push(t);
  49546. else if (t instanceof Ci.ImmediateRenderObject)
  49547. !0 === Z.sortObjects && (me.setFromMatrixPosition(t.matrixWorld),
  49548. me.applyProjection(ge)),
  49549. d(t, null, t.material, me.z, null);
  49550. else if ((t instanceof Ci.Mesh || t instanceof Ci.Line || t instanceof Ci.Points) && (t instanceof Ci.SkinnedMesh && t.skeleton.update(),
  49551. !1 === t.frustumCulled || !0 === fe.intersectsObject(t))) {
  49552. var n = t.material;
  49553. if (!0 === n.visible) {
  49554. !0 === Z.sortObjects && (me.setFromMatrixPosition(t.matrixWorld),
  49555. me.applyProjection(ge));
  49556. var r = we.update(t);
  49557. if (n instanceof Ci.MultiMaterial)
  49558. for (var o = r.groups, a = n.materials, s = 0, l = o.length; s < l; s++) {
  49559. var c = o[s]
  49560. , h = a[c.materialIndex];
  49561. !0 === h.visible && d(t, r, h, me.z, c)
  49562. }
  49563. else
  49564. d(t, r, n, me.z, null)
  49565. }
  49566. }
  49567. var u = t.children;
  49568. for (s = 0,
  49569. l = u.length; s < l; s++)
  49570. e(u[s], i)
  49571. }
  49572. }(e, t),
  49573. H.length = z + 1,
  49574. G.length = W + 1,
  49575. !0 === Z.sortObjects && (H.sort(s),
  49576. G.sort(l)),
  49577. function(e, t) {
  49578. var i, n, r, o, a, s, l = 0, c = 0, h = 0, u = t.matrixWorldInverse, d = 0, p = 0, f = 0, g = 0, m = 0;
  49579. for (i = ve.shadowsPointLight = 0,
  49580. n = e.length; i < n; i++)
  49581. if (o = (r = e[i]).color,
  49582. a = r.intensity,
  49583. s = r.distance,
  49584. r instanceof Ci.AmbientLight)
  49585. l += o.r * a,
  49586. c += o.g * a,
  49587. h += o.b * a;
  49588. else if (r instanceof Ci.DirectionalLight) {
  49589. (v = xe.get(r)).color.copy(r.color).multiplyScalar(r.intensity),
  49590. v.direction.setFromMatrixPosition(r.matrixWorld),
  49591. me.setFromMatrixPosition(r.target.matrixWorld),
  49592. v.direction.sub(me),
  49593. v.direction.transformDirection(u),
  49594. v.shadow = r.castShadow,
  49595. r.castShadow && (v.shadowBias = r.shadow.bias,
  49596. v.shadowRadius = r.shadow.radius,
  49597. v.shadowMapSize = r.shadow.mapSize,
  49598. ve.shadows[m++] = r),
  49599. ve.directionalShadowMap[d] = r.shadow.map,
  49600. ve.directionalShadowMatrix[d] = r.shadow.matrix,
  49601. ve.directional[d++] = v
  49602. } else if (r instanceof Ci.SpotLight) {
  49603. (v = xe.get(r)).position.setFromMatrixPosition(r.matrixWorld),
  49604. v.position.applyMatrix4(u),
  49605. v.color.copy(o).multiplyScalar(a),
  49606. v.distance = s,
  49607. v.direction.setFromMatrixPosition(r.matrixWorld),
  49608. me.setFromMatrixPosition(r.target.matrixWorld),
  49609. v.direction.sub(me),
  49610. v.direction.transformDirection(u),
  49611. v.coneCos = Math.cos(r.angle),
  49612. v.penumbraCos = Math.cos(r.angle * (1 - r.penumbra)),
  49613. v.decay = 0 === r.distance ? 0 : r.decay,
  49614. v.shadow = r.castShadow,
  49615. r.castShadow && (v.shadowBias = r.shadow.bias,
  49616. v.shadowRadius = r.shadow.radius,
  49617. v.shadowMapSize = r.shadow.mapSize,
  49618. ve.shadows[m++] = r),
  49619. ve.spotShadowMap[f] = r.shadow.map,
  49620. ve.spotShadowMatrix[f] = r.shadow.matrix,
  49621. ve.spot[f++] = v
  49622. } else if (r instanceof Ci.PointLight) {
  49623. (v = xe.get(r)).position.setFromMatrixPosition(r.matrixWorld),
  49624. v.position.applyMatrix4(u),
  49625. v.color.copy(r.color).multiplyScalar(r.intensity),
  49626. v.distance = r.distance,
  49627. v.decay = 0 === r.distance ? 0 : r.decay,
  49628. v.shadow = r.castShadow,
  49629. r.castShadow && (v.shadowBias = r.shadow.bias,
  49630. v.shadowRadius = r.shadow.radius,
  49631. v.shadowMapSize = r.shadow.mapSize,
  49632. ve.shadows[m++] = r),
  49633. ve.pointShadowMap[p] = r.shadow.map,
  49634. void 0 === ve.pointShadowMatrix[p] && (ve.pointShadowMatrix[p] = new Ci.Matrix4),
  49635. me.setFromMatrixPosition(r.matrixWorld).negate(),
  49636. ve.pointShadowMatrix[p].identity().setPosition(me),
  49637. ve.point[p++] = v
  49638. } else if (r instanceof Ci.HemisphereLight) {
  49639. var v;
  49640. (v = xe.get(r)).direction.setFromMatrixPosition(r.matrixWorld),
  49641. v.direction.transformDirection(u),
  49642. v.direction.normalize(),
  49643. v.skyColor.copy(r.color).multiplyScalar(a),
  49644. v.groundColor.copy(r.groundColor).multiplyScalar(a),
  49645. ve.hemi[g++] = v
  49646. }
  49647. ve.ambient[0] = l,
  49648. ve.ambient[1] = c,
  49649. ve.ambient[2] = h,
  49650. ve.directional.length = d,
  49651. ve.spot.length = f,
  49652. ve.point.length = p,
  49653. ve.hemi.length = g,
  49654. ve.shadows.length = m,
  49655. ve.hash = d + "," + p + "," + f + "," + g + "," + m
  49656. }(U, t),
  49657. Re.render(e, t),
  49658. Ae.calls = 0,
  49659. Ae.vertices = 0,
  49660. Ae.faces = 0,
  49661. void (Ae.points = 0) === i && (i = null),
  49662. this.setRenderTarget(i),
  49663. (this.autoClear || n) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  49664. e.overrideMaterial) {
  49665. var o = e.overrideMaterial;
  49666. c(H, t, r, o),
  49667. c(G, t, r, o)
  49668. } else
  49669. _e.setBlending(Ci.NoBlending),
  49670. c(H, t, r),
  49671. c(G, t, r);
  49672. if (Oe.render(e, t),
  49673. Le.render(e, t, re),
  49674. i) {
  49675. var a = i.texture;
  49676. a.generateMipmaps && E(i) && a.minFilter !== Ci.NearestFilter && a.minFilter !== Ci.LinearFilter && function(e) {
  49677. var t = e instanceof Ci.WebGLRenderTargetCube ? X.TEXTURE_CUBE_MAP : X.TEXTURE_2D
  49678. , i = be.get(e.texture).__webglTexture;
  49679. _e.bindTexture(t, i),
  49680. X.generateMipmap(t),
  49681. _e.bindTexture(t, null)
  49682. }(i)
  49683. }
  49684. _e.setDepthTest(!0),
  49685. _e.setDepthWrite(!0),
  49686. _e.setColorWrite(!0)
  49687. } else
  49688. console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.")
  49689. }
  49690. ,
  49691. this.setFaceCulling = function(e, t) {
  49692. e === Ci.CullFaceNone ? _e.disable(X.CULL_FACE) : (t === Ci.FrontFaceDirectionCW ? X.frontFace(X.CW) : X.frontFace(X.CCW),
  49693. e === Ci.CullFaceBack ? X.cullFace(X.BACK) : e === Ci.CullFaceFront ? X.cullFace(X.FRONT) : X.cullFace(X.FRONT_AND_BACK),
  49694. _e.enable(X.CULL_FACE))
  49695. }
  49696. ,
  49697. this.setTexture = function(e, t) {
  49698. var i = be.get(e);
  49699. if (0 < e.version && i.__version !== e.version) {
  49700. var n = e.image;
  49701. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : !1 === n.complete ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void o(i, e, t)
  49702. }
  49703. _e.activeTexture(X.TEXTURE0 + t),
  49704. _e.bindTexture(X.TEXTURE_2D, i.__webglTexture)
  49705. }
  49706. ,
  49707. this.getCurrentRenderTarget = function() {
  49708. return Q
  49709. }
  49710. ,
  49711. this.setRenderTarget = function(e) {
  49712. (Q = e) && void 0 === be.get(e).__webglFramebuffer && w(e);
  49713. var t, i = e instanceof Ci.WebGLRenderTargetCube;
  49714. if (e) {
  49715. var n = be.get(e);
  49716. t = i ? n.__webglFramebuffer[e.activeCubeFace] : n.__webglFramebuffer,
  49717. ie.copy(e.scissor),
  49718. ne = e.scissorTest,
  49719. re.copy(e.viewport)
  49720. } else
  49721. t = null,
  49722. ie.copy(ue).multiplyScalar(he),
  49723. ne = de,
  49724. re.copy(pe).multiplyScalar(he);
  49725. if (J !== t && (X.bindFramebuffer(X.FRAMEBUFFER, t),
  49726. J = t),
  49727. _e.scissor(ie),
  49728. _e.setScissorTest(ne),
  49729. _e.viewport(re),
  49730. i) {
  49731. var r = be.get(e.texture);
  49732. X.framebufferTexture2D(X.FRAMEBUFFER, X.COLOR_ATTACHMENT0, X.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, r.__webglTexture, e.activeMipMapLevel)
  49733. }
  49734. }
  49735. ,
  49736. this.readRenderTargetPixels = function(e, t, i, n, r, o) {
  49737. if (e instanceof Ci.WebGLRenderTarget != 0) {
  49738. var a = be.get(e).__webglFramebuffer;
  49739. if (a) {
  49740. var s = !1;
  49741. a !== J && (X.bindFramebuffer(X.FRAMEBUFFER, a),
  49742. s = !0);
  49743. try {
  49744. var l = e.texture;
  49745. if (l.format !== Ci.RGBAFormat && x(l.format) !== X.getParameter(X.IMPLEMENTATION_COLOR_READ_FORMAT))
  49746. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  49747. if (!(l.type === Ci.UnsignedByteType || x(l.type) === X.getParameter(X.IMPLEMENTATION_COLOR_READ_TYPE) || l.type === Ci.FloatType && Ie.get("WEBGL_color_buffer_float") || l.type === Ci.HalfFloatType && Ie.get("EXT_color_buffer_half_float")))
  49748. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  49749. X.checkFramebufferStatus(X.FRAMEBUFFER) === X.FRAMEBUFFER_COMPLETE ? X.readPixels(t, i, n, r, x(l.format), x(l.type), o) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  49750. } finally {
  49751. s && X.bindFramebuffer(X.FRAMEBUFFER, J)
  49752. }
  49753. }
  49754. } else
  49755. console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")
  49756. }
  49757. }
  49758. ,
  49759. Ci.WebGLRenderTarget = function(e, t, i) {
  49760. this.uuid = Ci.Math.generateUUID(),
  49761. this.width = e,
  49762. this.height = t,
  49763. this.scissor = new Ci.Vector4(0,0,e,t),
  49764. this.scissorTest = !1,
  49765. this.viewport = new Ci.Vector4(0,0,e,t),
  49766. void 0 === (i = i || {}).minFilter && (i.minFilter = Ci.LinearFilter),
  49767. this.texture = new Ci.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  49768. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  49769. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  49770. }
  49771. ,
  49772. Ci.WebGLRenderTarget.prototype = {
  49773. constructor: Ci.WebGLRenderTarget,
  49774. setSize: function(e, t) {
  49775. this.width === e && this.height === t || (this.width = e,
  49776. this.height = t,
  49777. this.dispose()),
  49778. this.viewport.set(0, 0, e, t),
  49779. this.scissor.set(0, 0, e, t)
  49780. },
  49781. clone: function() {
  49782. return (new this.constructor).copy(this)
  49783. },
  49784. copy: function(e) {
  49785. return this.width = e.width,
  49786. this.height = e.height,
  49787. this.viewport.copy(e.viewport),
  49788. this.texture = e.texture.clone(),
  49789. this.depthBuffer = e.depthBuffer,
  49790. this.stencilBuffer = e.stencilBuffer,
  49791. this
  49792. },
  49793. dispose: function() {
  49794. this.dispatchEvent({
  49795. type: "dispose"
  49796. })
  49797. }
  49798. },
  49799. Ci.EventDispatcher.prototype.apply(Ci.WebGLRenderTarget.prototype),
  49800. Ci.WebGLRenderTargetCube = function(e, t, i) {
  49801. Ci.WebGLRenderTarget.call(this, e, t, i),
  49802. this.activeCubeFace = 0,
  49803. this.activeMipMapLevel = 0
  49804. }
  49805. ,
  49806. Ci.WebGLRenderTargetCube.prototype = Object.create(Ci.WebGLRenderTarget.prototype),
  49807. Ci.WebGLRenderTargetCube.prototype.constructor = Ci.WebGLRenderTargetCube,
  49808. Ci.WebGLBufferRenderer = function(r, o, a) {
  49809. var s;
  49810. this.setMode = function(e) {
  49811. s = e
  49812. }
  49813. ,
  49814. this.render = function(e, t) {
  49815. r.drawArrays(s, e, t),
  49816. a.calls++,
  49817. a.vertices += t,
  49818. s === r.TRIANGLES && (a.faces += t / 3)
  49819. }
  49820. ,
  49821. this.renderInstances = function(e) {
  49822. var t = o.get("ANGLE_instanced_arrays");
  49823. if (null !== t) {
  49824. var i = e.attributes.position
  49825. , n = 0;
  49826. n = i instanceof Ci.InterleavedBufferAttribute ? i.data.count : i.count,
  49827. t.drawArraysInstancedANGLE(s, 0, n, e.maxInstancedCount),
  49828. a.calls++,
  49829. a.vertices += n * e.maxInstancedCount,
  49830. s === r.TRIANGLES && (a.faces += e.maxInstancedCount * n / 3)
  49831. } else
  49832. console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.")
  49833. }
  49834. }
  49835. ,
  49836. Ci.WebGLIndexedBufferRenderer = function(r, o, a) {
  49837. var s, l, c;
  49838. this.setMode = function(e) {
  49839. s = e
  49840. }
  49841. ,
  49842. this.setIndex = function(e) {
  49843. c = e.array instanceof Uint32Array && o.get("OES_element_index_uint") ? (l = r.UNSIGNED_INT,
  49844. 4) : (l = r.UNSIGNED_SHORT,
  49845. 2)
  49846. }
  49847. ,
  49848. this.render = function(e, t) {
  49849. r.drawElements(s, t, l, e * c),
  49850. a.calls++,
  49851. a.vertices += t,
  49852. s === r.TRIANGLES && (a.faces += t / 3)
  49853. }
  49854. ,
  49855. this.renderInstances = function(e, t, i) {
  49856. var n = o.get("ANGLE_instanced_arrays");
  49857. return null === n ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (n.drawElementsInstancedANGLE(s, i, l, t * c, e.maxInstancedCount),
  49858. a.calls++,
  49859. a.vertices += i * e.maxInstancedCount,
  49860. void (s === r.TRIANGLES && (a.faces += e.maxInstancedCount * i / 3)))
  49861. }
  49862. }
  49863. ,
  49864. Ci.WebGLExtensions = function(i) {
  49865. var n = {};
  49866. this.get = function(e) {
  49867. if (void 0 !== n[e])
  49868. return n[e];
  49869. var t;
  49870. switch (e) {
  49871. case "EXT_texture_filter_anisotropic":
  49872. t = i.getExtension("EXT_texture_filter_anisotropic") || i.getExtension("MOZ_EXT_texture_filter_anisotropic") || i.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  49873. break;
  49874. case "WEBGL_compressed_texture_s3tc":
  49875. t = i.getExtension("WEBGL_compressed_texture_s3tc") || i.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || i.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  49876. break;
  49877. case "WEBGL_compressed_texture_pvrtc":
  49878. t = i.getExtension("WEBGL_compressed_texture_pvrtc") || i.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  49879. break;
  49880. case "WEBGL_compressed_texture_etc1":
  49881. t = i.getExtension("WEBGL_compressed_texture_etc1");
  49882. break;
  49883. default:
  49884. t = i.getExtension(e)
  49885. }
  49886. return null === t && console.warn("THREE.WebGLRenderer: " + e + " extension not supported."),
  49887. n[e] = t
  49888. }
  49889. }
  49890. ,
  49891. Ci.WebGLCapabilities = function(t, e, i) {
  49892. function n(e) {
  49893. if ("highp" === e) {
  49894. if (0 < t.getShaderPrecisionFormat(t.VERTEX_SHADER, t.HIGH_FLOAT).precision && 0 < t.getShaderPrecisionFormat(t.FRAGMENT_SHADER, t.HIGH_FLOAT).precision)
  49895. return "highp";
  49896. e = "mediump"
  49897. }
  49898. return "mediump" === e && 0 < t.getShaderPrecisionFormat(t.VERTEX_SHADER, t.MEDIUM_FLOAT).precision && 0 < t.getShaderPrecisionFormat(t.FRAGMENT_SHADER, t.MEDIUM_FLOAT).precision ? "mediump" : "lowp"
  49899. }
  49900. this.getMaxPrecision = n,
  49901. this.precision = void 0 !== i.precision ? i.precision : "highp",
  49902. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  49903. this.maxTextures = t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS),
  49904. this.maxVertexTextures = t.getParameter(t.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  49905. this.maxTextureSize = t.getParameter(t.MAX_TEXTURE_SIZE),
  49906. this.maxCubemapSize = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE),
  49907. this.maxAttributes = t.getParameter(t.MAX_VERTEX_ATTRIBS),
  49908. this.maxVertexUniforms = t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS),
  49909. this.maxVaryings = t.getParameter(t.MAX_VARYING_VECTORS),
  49910. this.maxFragmentUniforms = t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS),
  49911. this.vertexTextures = 0 < this.maxVertexTextures,
  49912. this.floatFragmentTextures = !!e.get("OES_texture_float"),
  49913. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  49914. var r = n(this.precision);
  49915. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  49916. this.precision = r),
  49917. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!e.get("EXT_frag_depth"))
  49918. }
  49919. ,
  49920. Ci.WebGLGeometries = function(i, o, a) {
  49921. function s(e) {
  49922. var t = e.target
  49923. , i = c[t.id];
  49924. null !== i.index && l(i.index),
  49925. function(e) {
  49926. for (var t in e)
  49927. l(e[t])
  49928. }(i.attributes),
  49929. t.removeEventListener("dispose", s),
  49930. delete c[t.id];
  49931. var n = o.get(t);
  49932. n.wireframe && l(n.wireframe),
  49933. o.delete(t);
  49934. var r = o.get(i);
  49935. r.wireframe && l(r.wireframe),
  49936. o.delete(i),
  49937. a.memory.geometries--
  49938. }
  49939. function l(e) {
  49940. var t = function(e) {
  49941. return e instanceof Ci.InterleavedBufferAttribute ? o.get(e.data).__webglBuffer : o.get(e).__webglBuffer
  49942. }(e);
  49943. void 0 !== t && (i.deleteBuffer(t),
  49944. function(e) {
  49945. e instanceof Ci.InterleavedBufferAttribute ? o.delete(e.data) : o.delete(e)
  49946. }(e))
  49947. }
  49948. var c = {};
  49949. this.get = function(e) {
  49950. var t, i = e.geometry;
  49951. return void 0 !== c[i.id] ? c[i.id] : (i.addEventListener("dispose", s),
  49952. i instanceof Ci.BufferGeometry ? t = i : i instanceof Ci.Geometry && (void 0 === i._bufferGeometry && (i._bufferGeometry = (new Ci.BufferGeometry).setFromObject(e)),
  49953. t = i._bufferGeometry),
  49954. c[i.id] = t,
  49955. a.memory.geometries++,
  49956. t)
  49957. }
  49958. }
  49959. ,
  49960. Ci.WebGLLights = function() {
  49961. var i = {};
  49962. this.get = function(e) {
  49963. if (void 0 !== i[e.id])
  49964. return i[e.id];
  49965. var t;
  49966. switch (e.type) {
  49967. case "DirectionalLight":
  49968. t = {
  49969. direction: new Ci.Vector3,
  49970. color: new Ci.Color,
  49971. shadow: !1,
  49972. shadowBias: 0,
  49973. shadowRadius: 1,
  49974. shadowMapSize: new Ci.Vector2
  49975. };
  49976. break;
  49977. case "SpotLight":
  49978. t = {
  49979. position: new Ci.Vector3,
  49980. direction: new Ci.Vector3,
  49981. color: new Ci.Color,
  49982. distance: 0,
  49983. coneCos: 0,
  49984. penumbraCos: 0,
  49985. decay: 0,
  49986. shadow: !1,
  49987. shadowBias: 0,
  49988. shadowRadius: 1,
  49989. shadowMapSize: new Ci.Vector2
  49990. };
  49991. break;
  49992. case "PointLight":
  49993. t = {
  49994. position: new Ci.Vector3,
  49995. color: new Ci.Color,
  49996. distance: 0,
  49997. decay: 0,
  49998. shadow: !1,
  49999. shadowBias: 0,
  50000. shadowRadius: 1,
  50001. shadowMapSize: new Ci.Vector2
  50002. };
  50003. break;
  50004. case "HemisphereLight":
  50005. t = {
  50006. direction: new Ci.Vector3,
  50007. skyColor: new Ci.Color,
  50008. groundColor: new Ci.Color
  50009. }
  50010. }
  50011. return i[e.id] = t
  50012. }
  50013. }
  50014. ,
  50015. Ci.WebGLObjects = function(g, m, e) {
  50016. function v(e, t) {
  50017. var i = e instanceof Ci.InterleavedBufferAttribute ? e.data : e
  50018. , n = m.get(i);
  50019. void 0 === n.__webglBuffer ? function(e, t, i) {
  50020. e.__webglBuffer = g.createBuffer(),
  50021. g.bindBuffer(i, e.__webglBuffer);
  50022. var n = t.dynamic ? g.DYNAMIC_DRAW : g.STATIC_DRAW;
  50023. g.bufferData(i, t.array, n),
  50024. e.version = t.version
  50025. }(n, i, t) : n.version !== i.version && function(e, t, i) {
  50026. g.bindBuffer(i, e.__webglBuffer),
  50027. !1 === t.dynamic || -1 === t.updateRange.count ? g.bufferSubData(i, 0, t.array) : 0 === t.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (g.bufferSubData(i, t.updateRange.offset * t.array.BYTES_PER_ELEMENT, t.array.subarray(t.updateRange.offset, t.updateRange.offset + t.updateRange.count)),
  50028. t.updateRange.count = 0),
  50029. e.version = t.version
  50030. }(n, i, t)
  50031. }
  50032. function y(e, t, i) {
  50033. if (i < t) {
  50034. var n = t;
  50035. t = i,
  50036. i = n
  50037. }
  50038. var r = e[t];
  50039. return void 0 === r ? (e[t] = [i],
  50040. !0) : -1 === r.indexOf(i) && (r.push(i),
  50041. !0)
  50042. }
  50043. var c = new Ci.WebGLGeometries(g,m,e);
  50044. this.getAttributeBuffer = function(e) {
  50045. return e instanceof Ci.InterleavedBufferAttribute ? m.get(e.data).__webglBuffer : m.get(e).__webglBuffer
  50046. }
  50047. ,
  50048. this.getWireframeAttribute = function(e) {
  50049. var t = m.get(e);
  50050. if (void 0 !== t.wireframe)
  50051. return t.wireframe;
  50052. var i, n = [], r = e.index, o = e.attributes, a = o.position;
  50053. if (null !== r)
  50054. for (var s = {}, l = 0, c = (i = r.array).length; l < c; l += 3) {
  50055. var h = i[l + 0]
  50056. , u = i[l + 1]
  50057. , d = i[l + 2];
  50058. y(s, h, u) && n.push(h, u),
  50059. y(s, u, d) && n.push(u, d),
  50060. y(s, d, h) && n.push(d, h)
  50061. }
  50062. else
  50063. for (l = 0,
  50064. c = (i = o.position.array).length / 3 - 1; l < c; l += 3) {
  50065. h = l + 0,
  50066. u = l + 1,
  50067. d = l + 2;
  50068. n.push(h, u, u, d, d, h)
  50069. }
  50070. var p = 65535 < a.count ? Uint32Array : Uint16Array
  50071. , f = new Ci.BufferAttribute(new p(n),1);
  50072. return v(f, g.ELEMENT_ARRAY_BUFFER),
  50073. t.wireframe = f
  50074. }
  50075. ,
  50076. this.update = function(e) {
  50077. var t = c.get(e);
  50078. e.geometry instanceof Ci.Geometry && t.updateFromObject(e);
  50079. var i = t.index
  50080. , n = t.attributes;
  50081. for (var r in null !== i && v(i, g.ELEMENT_ARRAY_BUFFER),
  50082. n)
  50083. v(n[r], g.ARRAY_BUFFER);
  50084. var o = t.morphAttributes;
  50085. for (var r in o)
  50086. for (var a = o[r], s = 0, l = a.length; s < l; s++)
  50087. v(a[s], g.ARRAY_BUFFER);
  50088. return t
  50089. }
  50090. }
  50091. ,
  50092. Ci.WebGLProgram = (Qt = 0,
  50093. Jt = /^([\w\d_]+)\.([\w\d_]+)$/,
  50094. $t = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/,
  50095. ei = /^([\w\d_]+)\[0\]$/,
  50096. function(e, t, i, n) {
  50097. var r = e.context
  50098. , o = i.extensions
  50099. , a = i.defines
  50100. , s = i.__webglShader.vertexShader
  50101. , l = i.__webglShader.fragmentShader
  50102. , c = "SHADOWMAP_TYPE_BASIC";
  50103. n.shadowMapType === Ci.PCFShadowMap ? c = "SHADOWMAP_TYPE_PCF" : n.shadowMapType === Ci.PCFSoftShadowMap && (c = "SHADOWMAP_TYPE_PCF_SOFT");
  50104. var h = "ENVMAP_TYPE_CUBE"
  50105. , u = "ENVMAP_MODE_REFLECTION"
  50106. , d = "ENVMAP_BLENDING_MULTIPLY";
  50107. if (n.envMap) {
  50108. switch (i.envMap.mapping) {
  50109. case Ci.CubeReflectionMapping:
  50110. case Ci.CubeRefractionMapping:
  50111. h = "ENVMAP_TYPE_CUBE";
  50112. break;
  50113. case Ci.CubeUVReflectionMapping:
  50114. case Ci.CubeUVRefractionMapping:
  50115. h = "ENVMAP_TYPE_CUBE_UV";
  50116. break;
  50117. case Ci.EquirectangularReflectionMapping:
  50118. case Ci.EquirectangularRefractionMapping:
  50119. h = "ENVMAP_TYPE_EQUIREC";
  50120. break;
  50121. case Ci.SphericalReflectionMapping:
  50122. h = "ENVMAP_TYPE_SPHERE"
  50123. }
  50124. switch (i.envMap.mapping) {
  50125. case Ci.CubeRefractionMapping:
  50126. case Ci.EquirectangularRefractionMapping:
  50127. u = "ENVMAP_MODE_REFRACTION"
  50128. }
  50129. switch (i.combine) {
  50130. case Ci.MultiplyOperation:
  50131. d = "ENVMAP_BLENDING_MULTIPLY";
  50132. break;
  50133. case Ci.MixOperation:
  50134. d = "ENVMAP_BLENDING_MIX";
  50135. break;
  50136. case Ci.AddOperation:
  50137. d = "ENVMAP_BLENDING_ADD"
  50138. }
  50139. }
  50140. var p, f, g = 0 < e.gammaFactor ? e.gammaFactor : 1, m = function(e, t, i) {
  50141. return [(e = e || {}).derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""].filter(Pi).join("\n")
  50142. }(o, n, e.extensions), v = function(e) {
  50143. var t = [];
  50144. for (var i in e) {
  50145. var n = e[i];
  50146. !1 !== n && t.push("#define " + i + " " + n)
  50147. }
  50148. return t.join("\n")
  50149. }(a), y = r.createProgram();
  50150. f = i instanceof Ci.RawShaderMaterial ? p = "" : (p = ["precision " + n.precision + " float;", "precision " + n.precision + " int;", "#define SHADER_NAME " + i.__webglShader.name, v, n.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + g, "#define MAX_BONES " + n.maxBones, n.map ? "#define USE_MAP" : "", n.envMap ? "#define USE_ENVMAP" : "", n.envMap ? "#define " + u : "", n.lightMap ? "#define USE_LIGHTMAP" : "", n.aoMap ? "#define USE_AOMAP" : "", n.emissiveMap ? "#define USE_EMISSIVEMAP" : "", n.bumpMap ? "#define USE_BUMPMAP" : "", n.normalMap ? "#define USE_NORMALMAP" : "", n.displacementMap && n.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", n.specularMap ? "#define USE_SPECULARMAP" : "", n.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", n.metalnessMap ? "#define USE_METALNESSMAP" : "", n.alphaMap ? "#define USE_ALPHAMAP" : "", n.vertexColors ? "#define USE_COLOR" : "", n.flatShading ? "#define FLAT_SHADED" : "", n.skinning ? "#define USE_SKINNING" : "", n.useVertexTexture ? "#define BONE_TEXTURE" : "", n.morphTargets ? "#define USE_MORPHTARGETS" : "", n.morphNormals && !1 === n.flatShading ? "#define USE_MORPHNORMALS" : "", n.doubleSided ? "#define DOUBLE_SIDED" : "", n.flipSided ? "#define FLIP_SIDED" : "", n.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", n.shadowMapEnabled ? "#define " + c : "", 0 < n.pointLightShadows ? "#define POINT_LIGHT_SHADOWS" : "", n.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", n.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", n.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(Pi).join("\n"),
  50151. [m, "precision " + n.precision + " float;", "precision " + n.precision + " int;", "#define SHADER_NAME " + i.__webglShader.name, v, n.alphaTest ? "#define ALPHATEST " + n.alphaTest : "", "#define GAMMA_FACTOR " + g, n.useFog && n.fog ? "#define USE_FOG" : "", n.useFog && n.fogExp ? "#define FOG_EXP2" : "", n.map ? "#define USE_MAP" : "", n.envMap ? "#define USE_ENVMAP" : "", n.envMap ? "#define " + h : "", n.envMap ? "#define " + u : "", n.envMap ? "#define " + d : "", n.lightMap ? "#define USE_LIGHTMAP" : "", n.aoMap ? "#define USE_AOMAP" : "", n.emissiveMap ? "#define USE_EMISSIVEMAP" : "", n.bumpMap ? "#define USE_BUMPMAP" : "", n.normalMap ? "#define USE_NORMALMAP" : "", n.specularMap ? "#define USE_SPECULARMAP" : "", n.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", n.metalnessMap ? "#define USE_METALNESSMAP" : "", n.alphaMap ? "#define USE_ALPHAMAP" : "", n.vertexColors ? "#define USE_COLOR" : "", n.flatShading ? "#define FLAT_SHADED" : "", n.doubleSided ? "#define DOUBLE_SIDED" : "", n.flipSided ? "#define FLIP_SIDED" : "", n.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", n.shadowMapEnabled ? "#define " + c : "", 0 < n.pointLightShadows ? "#define POINT_LIGHT_SHADOWS" : "", n.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", n.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", n.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", n.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", n.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", n.toneMapping !== Ci.NoToneMapping ? "#define TONE_MAPPING" : "", n.toneMapping !== Ci.NoToneMapping ? Ci.ShaderChunk.tonemapping_pars_fragment : "", n.toneMapping !== Ci.NoToneMapping ? function(e, t) {
  50152. var i;
  50153. switch (t) {
  50154. case Ci.LinearToneMapping:
  50155. i = "Linear";
  50156. break;
  50157. case Ci.ReinhardToneMapping:
  50158. i = "Reinhard";
  50159. break;
  50160. case Ci.Uncharted2ToneMapping:
  50161. i = "Uncharted2";
  50162. break;
  50163. case Ci.CineonToneMapping:
  50164. i = "OptimizedCineon";
  50165. break;
  50166. default:
  50167. throw new Error("unsupported toneMapping: " + t)
  50168. }
  50169. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  50170. }("toneMapping", n.toneMapping) : "", n.outputEncoding || n.mapEncoding || n.envMapEncoding || n.emissiveMapEncoding ? Ci.ShaderChunk.encodings_pars_fragment : "", n.mapEncoding ? Ri("mapTexelToLinear", n.mapEncoding) : "", n.envMapEncoding ? Ri("envMapTexelToLinear", n.envMapEncoding) : "", n.emissiveMapEncoding ? Ri("emissiveMapTexelToLinear", n.emissiveMapEncoding) : "", n.outputEncoding ? function(e, t) {
  50171. var i = Mi(t);
  50172. return "vec4 " + e + "( vec4 value ) { return LinearTo" + i[0] + i[1] + "; }"
  50173. }("linearToOutputTexel", n.outputEncoding) : "", "\n"].filter(Pi).join("\n")),
  50174. s = Oi(s = Li(s), n),
  50175. l = Oi(l = Li(l), n),
  50176. i instanceof Ci.ShaderMaterial == 0 && (s = Di(s),
  50177. l = Di(l));
  50178. var A = p + s
  50179. , C = f + l
  50180. , I = Ci.WebGLShader(r, r.VERTEX_SHADER, A)
  50181. , E = Ci.WebGLShader(r, r.FRAGMENT_SHADER, C);
  50182. r.attachShader(y, I),
  50183. r.attachShader(y, E),
  50184. void 0 !== i.index0AttributeName ? r.bindAttribLocation(y, 0, i.index0AttributeName) : !0 === n.morphTargets && r.bindAttribLocation(y, 0, "position"),
  50185. r.linkProgram(y);
  50186. var _, b, w = r.getProgramInfoLog(y), T = r.getShaderInfoLog(I), x = r.getShaderInfoLog(E), S = !0, M = !0;
  50187. return !1 === r.getProgramParameter(y, r.LINK_STATUS) ? (S = !1,
  50188. console.error("THREE.WebGLProgram: shader error: ", r.getError(), "gl.VALIDATE_STATUS", r.getProgramParameter(y, r.VALIDATE_STATUS), "gl.getProgramInfoLog", w, T, x)) : "" !== w ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", w) : "" !== T && "" !== x || (M = !1),
  50189. M && (this.diagnostics = {
  50190. runnable: S,
  50191. material: i,
  50192. programLog: w,
  50193. vertexShader: {
  50194. log: T,
  50195. prefix: p
  50196. },
  50197. fragmentShader: {
  50198. log: x,
  50199. prefix: f
  50200. }
  50201. }),
  50202. r.deleteShader(I),
  50203. r.deleteShader(E),
  50204. this.getUniforms = function() {
  50205. return void 0 === _ && (_ = function(e, t) {
  50206. for (var i = {}, n = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), r = 0; r < n; r++) {
  50207. var o = e.getActiveUniform(t, r).name
  50208. , a = e.getUniformLocation(t, o)
  50209. , s = Jt.exec(o);
  50210. if (s) {
  50211. var l = s[1]
  50212. , c = s[2]
  50213. , h = i[l];
  50214. (h = h || (i[l] = {}))[c] = a
  50215. } else if (s = $t.exec(o)) {
  50216. var u = s[1]
  50217. , d = s[2]
  50218. , p = s[3]
  50219. , f = i[u]
  50220. , g = (f = f || (i[u] = []))[d];
  50221. (g = g || (f[d] = {}))[p] = a
  50222. } else
  50223. (s = ei.exec(o)) ? i[u = s[1]] = a : i[o] = a
  50224. }
  50225. return i
  50226. }(r, y)),
  50227. _
  50228. }
  50229. ,
  50230. this.getAttributes = function() {
  50231. return void 0 === b && (b = function(e, t) {
  50232. for (var i = {}, n = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), r = 0; r < n; r++) {
  50233. var o = e.getActiveAttrib(t, r).name;
  50234. i[o] = e.getAttribLocation(t, o)
  50235. }
  50236. return i
  50237. }(r, y)),
  50238. b
  50239. }
  50240. ,
  50241. this.destroy = function() {
  50242. r.deleteProgram(y),
  50243. this.program = void 0
  50244. }
  50245. ,
  50246. Object.defineProperties(this, {
  50247. uniforms: {
  50248. get: function() {
  50249. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  50250. this.getUniforms()
  50251. }
  50252. },
  50253. attributes: {
  50254. get: function() {
  50255. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  50256. this.getAttributes()
  50257. }
  50258. }
  50259. }),
  50260. this.id = Qt++,
  50261. this.code = t,
  50262. this.usedTimes = 1,
  50263. this.program = y,
  50264. this.vertexShader = I,
  50265. this.fragmentShader = E,
  50266. this
  50267. }
  50268. ),
  50269. Ci.WebGLPrograms = function(s, l) {
  50270. function c(e, t) {
  50271. var i;
  50272. return e ? e instanceof Ci.Texture ? i = e.encoding : e instanceof Ci.WebGLRenderTarget && (i = e.texture.encoding) : i = Ci.LinearEncoding,
  50273. i === Ci.LinearEncoding && t && (i = Ci.GammaEncoding),
  50274. i
  50275. }
  50276. var h = []
  50277. , u = {
  50278. MeshDepthMaterial: "depth",
  50279. MeshNormalMaterial: "normal",
  50280. MeshBasicMaterial: "basic",
  50281. MeshLambertMaterial: "lambert",
  50282. MeshPhongMaterial: "phong",
  50283. MeshStandardMaterial: "standard",
  50284. LineBasicMaterial: "basic",
  50285. LineDashedMaterial: "dashed",
  50286. PointsMaterial: "points"
  50287. }
  50288. , a = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  50289. this.getParameters = function(e, t, i, n) {
  50290. var r = u[e.type]
  50291. , o = function(e) {
  50292. if (l.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  50293. return 1024;
  50294. var t = l.maxVertexUniforms
  50295. , i = Math.floor((t - 20) / 4);
  50296. return void 0 !== e && e instanceof Ci.SkinnedMesh && ((i = Math.min(e.skeleton.bones.length, i)) < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + i + " (try OpenGL instead of ANGLE)")),
  50297. i
  50298. }(n)
  50299. , a = s.getPrecision();
  50300. return null === e.precision || (a = l.getMaxPrecision(e.precision)) !== e.precision && console.warn("THREE.WebGLProgram.getParameters:", e.precision, "not supported, using", a, "instead."),
  50301. {
  50302. shaderID: r,
  50303. precision: a,
  50304. supportsVertexTextures: l.vertexTextures,
  50305. outputEncoding: c(s.getCurrentRenderTarget(), s.gammaOutput),
  50306. map: !!e.map,
  50307. mapEncoding: c(e.map, s.gammaInput),
  50308. envMap: !!e.envMap,
  50309. envMapMode: e.envMap && e.envMap.mapping,
  50310. envMapEncoding: c(e.envMap, s.gammaInput),
  50311. envMapCubeUV: !!e.envMap && (e.envMap.mapping === Ci.CubeUVReflectionMapping || e.envMap.mapping === Ci.CubeUVRefractionMapping),
  50312. lightMap: !!e.lightMap,
  50313. aoMap: !!e.aoMap,
  50314. emissiveMap: !!e.emissiveMap,
  50315. emissiveMapEncoding: c(e.emissiveMap, s.gammaInput),
  50316. bumpMap: !!e.bumpMap,
  50317. normalMap: !!e.normalMap,
  50318. displacementMap: !!e.displacementMap,
  50319. roughnessMap: !!e.roughnessMap,
  50320. metalnessMap: !!e.metalnessMap,
  50321. specularMap: !!e.specularMap,
  50322. alphaMap: !!e.alphaMap,
  50323. combine: e.combine,
  50324. vertexColors: e.vertexColors,
  50325. fog: i,
  50326. useFog: e.fog,
  50327. fogExp: i instanceof Ci.FogExp2,
  50328. flatShading: e.shading === Ci.FlatShading,
  50329. sizeAttenuation: e.sizeAttenuation,
  50330. logarithmicDepthBuffer: l.logarithmicDepthBuffer,
  50331. skinning: e.skinning,
  50332. maxBones: o,
  50333. useVertexTexture: l.floatVertexTextures && n && n.skeleton && n.skeleton.useVertexTexture,
  50334. morphTargets: e.morphTargets,
  50335. morphNormals: e.morphNormals,
  50336. maxMorphTargets: s.maxMorphTargets,
  50337. maxMorphNormals: s.maxMorphNormals,
  50338. numDirLights: t.directional.length,
  50339. numPointLights: t.point.length,
  50340. numSpotLights: t.spot.length,
  50341. numHemiLights: t.hemi.length,
  50342. pointLightShadows: t.shadowsPointLight,
  50343. shadowMapEnabled: s.shadowMap.enabled && n.receiveShadow && 0 < t.shadows.length,
  50344. shadowMapType: s.shadowMap.type,
  50345. toneMapping: s.toneMapping,
  50346. physicallyCorrectLights: s.physicallyCorrectLights,
  50347. premultipliedAlpha: e.premultipliedAlpha,
  50348. alphaTest: e.alphaTest,
  50349. doubleSided: e.side === Ci.DoubleSide,
  50350. flipSided: e.side === Ci.BackSide
  50351. }
  50352. }
  50353. ,
  50354. this.getProgramCode = function(e, t) {
  50355. var i = [];
  50356. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  50357. i.push(e.vertexShader)),
  50358. void 0 !== e.defines)
  50359. for (var n in e.defines)
  50360. i.push(n),
  50361. i.push(e.defines[n]);
  50362. for (var r = 0; r < a.length; r++) {
  50363. var o = a[r];
  50364. i.push(o),
  50365. i.push(t[o])
  50366. }
  50367. return i.join()
  50368. }
  50369. ,
  50370. this.acquireProgram = function(e, t, i) {
  50371. for (var n, r = 0, o = h.length; r < o; r++) {
  50372. var a = h[r];
  50373. if (a.code === i) {
  50374. ++(n = a).usedTimes;
  50375. break
  50376. }
  50377. }
  50378. return void 0 === n && (n = new Ci.WebGLProgram(s,i,e,t),
  50379. h.push(n)),
  50380. n
  50381. }
  50382. ,
  50383. this.releaseProgram = function(e) {
  50384. if (0 == --e.usedTimes) {
  50385. var t = h.indexOf(e);
  50386. h[t] = h[h.length - 1],
  50387. h.pop(),
  50388. e.destroy()
  50389. }
  50390. }
  50391. ,
  50392. this.programs = h
  50393. }
  50394. ,
  50395. Ci.WebGLProperties = function() {
  50396. var n = {};
  50397. this.get = function(e) {
  50398. var t = e.uuid
  50399. , i = n[t];
  50400. return void 0 === i && (i = {},
  50401. n[t] = i),
  50402. i
  50403. }
  50404. ,
  50405. this.delete = function(e) {
  50406. delete n[e.uuid]
  50407. }
  50408. ,
  50409. this.clear = function() {
  50410. n = {}
  50411. }
  50412. }
  50413. ,
  50414. Ci.WebGLShader = function(e, t, i) {
  50415. var n = e.createShader(t);
  50416. return e.shaderSource(n, i),
  50417. e.compileShader(n),
  50418. !1 === e.getShaderParameter(n, e.COMPILE_STATUS) && console.error("THREE.WebGLShader: Shader couldn't compile."),
  50419. "" !== e.getShaderInfoLog(n) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", t === e.VERTEX_SHADER ? "vertex" : "fragment", e.getShaderInfoLog(n), function(e) {
  50420. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  50421. t[i] = i + 1 + ": " + t[i];
  50422. return t.join("\n")
  50423. }(i)),
  50424. n
  50425. }
  50426. ,
  50427. Ci.WebGLShadowMap = function(P, O, L) {
  50428. function D(e, t, i, n) {
  50429. var r = e.geometry
  50430. , o = null
  50431. , a = p
  50432. , s = e.customDepthMaterial;
  50433. if (i && (a = f,
  50434. s = e.customDistanceMaterial),
  50435. s)
  50436. o = s;
  50437. else {
  50438. var l = void 0 !== r.morphTargets && 0 < r.morphTargets.length && t.morphTargets
  50439. , c = e instanceof Ci.SkinnedMesh && t.skinning
  50440. , h = 0;
  50441. l && (h |= u),
  50442. c && (h |= d),
  50443. o = a[h]
  50444. }
  50445. return o.visible = t.visible,
  50446. o.wireframe = t.wireframe,
  50447. o.wireframeLinewidth = t.wireframeLinewidth,
  50448. i && void 0 !== o.uniforms.lightPos && o.uniforms.lightPos.value.copy(n),
  50449. o
  50450. }
  50451. function N(e, t, i) {
  50452. if (!1 !== e.visible) {
  50453. if (e.layers.test(t.layers) && (e instanceof Ci.Mesh || e instanceof Ci.Line || e instanceof Ci.Points) && e.castShadow && (!1 === e.frustumCulled || !0 === V.intersectsObject(e)))
  50454. !0 === e.material.visible && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  50455. G.push(e));
  50456. for (var n = e.children, r = 0, o = n.length; r < o; r++)
  50457. N(n[r], t, i)
  50458. }
  50459. }
  50460. for (var F = P.context, B = P.state, V = new Ci.Frustum, k = new Ci.Matrix4, U = new Ci.Vector2, H = new Ci.Vector3, z = new Ci.Vector3, G = [], u = 1, d = 2, e = 1 + (u | d), p = new Array(e), f = new Array(e), W = [new Ci.Vector3(1,0,0), new Ci.Vector3(-1,0,0), new Ci.Vector3(0,0,1), new Ci.Vector3(0,0,-1), new Ci.Vector3(0,1,0), new Ci.Vector3(0,-1,0)], j = [new Ci.Vector3(0,1,0), new Ci.Vector3(0,1,0), new Ci.Vector3(0,1,0), new Ci.Vector3(0,1,0), new Ci.Vector3(0,0,1), new Ci.Vector3(0,0,-1)], Y = [new Ci.Vector4, new Ci.Vector4, new Ci.Vector4, new Ci.Vector4, new Ci.Vector4, new Ci.Vector4], t = Ci.ShaderLib.depthRGBA, i = Ci.UniformsUtils.clone(t.uniforms), n = Ci.ShaderLib.distanceRGBA, r = Ci.UniformsUtils.clone(n.uniforms), o = 0; o !== e; ++o) {
  50461. var a = 0 != (o & u)
  50462. , s = 0 != (o & d)
  50463. , l = new Ci.ShaderMaterial({
  50464. uniforms: i,
  50465. vertexShader: t.vertexShader,
  50466. fragmentShader: t.fragmentShader,
  50467. morphTargets: a,
  50468. skinning: s
  50469. });
  50470. p[o] = l;
  50471. var c = new Ci.ShaderMaterial({
  50472. defines: {
  50473. USE_SHADOWMAP: ""
  50474. },
  50475. uniforms: r,
  50476. vertexShader: n.vertexShader,
  50477. fragmentShader: n.fragmentShader,
  50478. morphTargets: a,
  50479. skinning: s
  50480. });
  50481. f[o] = c
  50482. }
  50483. var q = this;
  50484. this.enabled = !1,
  50485. this.autoUpdate = !0,
  50486. this.needsUpdate = !1,
  50487. this.type = Ci.PCFShadowMap,
  50488. this.cullFace = Ci.CullFaceFront,
  50489. this.render = function(e, t) {
  50490. var i, n, r = O.shadows;
  50491. if (0 !== r.length && !1 !== q.enabled && (!1 !== q.autoUpdate || !1 !== q.needsUpdate)) {
  50492. B.clearColor(1, 1, 1, 1),
  50493. B.disable(F.BLEND),
  50494. B.enable(F.CULL_FACE),
  50495. F.frontFace(F.CCW),
  50496. F.cullFace(q.cullFace === Ci.CullFaceFront ? F.FRONT : F.BACK),
  50497. B.setDepthTest(!0),
  50498. B.setScissorTest(!1);
  50499. for (var o = 0, a = r.length; o < a; o++) {
  50500. var s = r[o]
  50501. , l = s.shadow
  50502. , c = l.camera;
  50503. if (U.copy(l.mapSize),
  50504. s instanceof Ci.PointLight) {
  50505. i = 6,
  50506. n = !0;
  50507. var h = U.x
  50508. , u = U.y;
  50509. Y[0].set(2 * h, u, h, u),
  50510. Y[1].set(0, u, h, u),
  50511. Y[2].set(3 * h, u, h, u),
  50512. Y[3].set(h, u, h, u),
  50513. Y[4].set(3 * h, 0, h, u),
  50514. Y[5].set(h, 0, h, u),
  50515. U.x *= 4,
  50516. U.y *= 2
  50517. } else
  50518. n = !(i = 1);
  50519. if (null === l.map) {
  50520. var d = {
  50521. minFilter: Ci.NearestFilter,
  50522. magFilter: Ci.NearestFilter,
  50523. format: Ci.RGBAFormat
  50524. };
  50525. l.map = new Ci.WebGLRenderTarget(U.x,U.y,d),
  50526. s instanceof Ci.SpotLight && (c.aspect = U.x / U.y),
  50527. c.updateProjectionMatrix()
  50528. }
  50529. var p = l.map
  50530. , f = l.matrix;
  50531. z.setFromMatrixPosition(s.matrixWorld),
  50532. c.position.copy(z),
  50533. P.setRenderTarget(p),
  50534. P.clear();
  50535. for (var g = 0; g < i; g++) {
  50536. if (n) {
  50537. H.copy(c.position),
  50538. H.add(W[g]),
  50539. c.up.copy(j[g]),
  50540. c.lookAt(H);
  50541. var m = Y[g];
  50542. B.viewport(m)
  50543. } else
  50544. H.setFromMatrixPosition(s.target.matrixWorld),
  50545. c.lookAt(H);
  50546. c.updateMatrixWorld(),
  50547. c.matrixWorldInverse.getInverse(c.matrixWorld),
  50548. f.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  50549. f.multiply(c.projectionMatrix),
  50550. f.multiply(c.matrixWorldInverse),
  50551. k.multiplyMatrices(c.projectionMatrix, c.matrixWorldInverse),
  50552. V.setFromMatrix(k),
  50553. G.length = 0,
  50554. N(e, t, c);
  50555. for (var v = 0, y = G.length; v < y; v++) {
  50556. var A = G[v]
  50557. , C = L.update(A)
  50558. , I = A.material;
  50559. if (I instanceof Ci.MultiMaterial)
  50560. for (var E = C.groups, _ = I.materials, b = 0, w = E.length; b < w; b++) {
  50561. var T = E[b]
  50562. , x = _[T.materialIndex];
  50563. if (!0 === x.visible) {
  50564. var S = D(A, x, n, z);
  50565. P.renderBufferDirect(c, null, C, S, A, T)
  50566. }
  50567. }
  50568. else {
  50569. S = D(A, I, n, z);
  50570. P.renderBufferDirect(c, null, C, S, A, null)
  50571. }
  50572. }
  50573. }
  50574. }
  50575. var M = P.getClearColor()
  50576. , R = P.getClearAlpha();
  50577. P.setClearColor(M, R),
  50578. B.enable(F.BLEND),
  50579. q.cullFace === Ci.CullFaceFront && F.cullFace(F.BACK),
  50580. q.needsUpdate = !1
  50581. }
  50582. }
  50583. }
  50584. ,
  50585. Ci.WebGLState = function(l, i, c) {
  50586. var n = this
  50587. , r = new Ci.Vector4
  50588. , o = new Uint8Array(16)
  50589. , a = new Uint8Array(16)
  50590. , s = new Uint8Array(16)
  50591. , t = {}
  50592. , h = null
  50593. , u = null
  50594. , d = null
  50595. , p = null
  50596. , f = null
  50597. , g = null
  50598. , m = null
  50599. , v = null
  50600. , y = !1
  50601. , A = null
  50602. , C = null
  50603. , I = null
  50604. , E = null
  50605. , _ = null
  50606. , b = null
  50607. , w = null
  50608. , T = null
  50609. , x = null
  50610. , S = null
  50611. , M = null
  50612. , R = null
  50613. , P = null
  50614. , O = null
  50615. , L = null
  50616. , D = l.getParameter(l.MAX_TEXTURE_IMAGE_UNITS)
  50617. , N = void 0
  50618. , F = {}
  50619. , B = new Ci.Vector4
  50620. , V = null
  50621. , k = null
  50622. , U = new Ci.Vector4
  50623. , H = new Ci.Vector4
  50624. , z = l.createTexture();
  50625. l.bindTexture(l.TEXTURE_2D, z),
  50626. l.texParameteri(l.TEXTURE_2D, l.TEXTURE_MIN_FILTER, l.LINEAR),
  50627. l.texImage2D(l.TEXTURE_2D, 0, l.RGB, 1, 1, 0, l.RGB, l.UNSIGNED_BYTE, new Uint8Array(3)),
  50628. this.init = function() {
  50629. this.clearColor(0, 0, 0, 1),
  50630. this.clearDepth(1),
  50631. this.clearStencil(0),
  50632. this.enable(l.DEPTH_TEST),
  50633. l.depthFunc(l.LEQUAL),
  50634. l.frontFace(l.CCW),
  50635. l.cullFace(l.BACK),
  50636. this.enable(l.CULL_FACE),
  50637. this.enable(l.BLEND),
  50638. l.blendEquation(l.FUNC_ADD),
  50639. l.blendFunc(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA)
  50640. }
  50641. ,
  50642. this.initAttributes = function() {
  50643. for (var e = 0, t = o.length; e < t; e++)
  50644. o[e] = 0
  50645. }
  50646. ,
  50647. this.enableAttribute = function(e) {
  50648. o[e] = 1,
  50649. 0 === a[e] && (l.enableVertexAttribArray(e),
  50650. a[e] = 1),
  50651. 0 !== s[e] && (i.get("ANGLE_instanced_arrays").vertexAttribDivisorANGLE(e, 0),
  50652. s[e] = 0)
  50653. }
  50654. ,
  50655. this.enableAttributeAndDivisor = function(e, t, i) {
  50656. o[e] = 1,
  50657. 0 === a[e] && (l.enableVertexAttribArray(e),
  50658. a[e] = 1),
  50659. s[e] !== t && (i.vertexAttribDivisorANGLE(e, t),
  50660. s[e] = t)
  50661. }
  50662. ,
  50663. this.disableUnusedAttributes = function() {
  50664. for (var e = 0, t = a.length; e < t; e++)
  50665. a[e] !== o[e] && (l.disableVertexAttribArray(e),
  50666. a[e] = 0)
  50667. }
  50668. ,
  50669. this.enable = function(e) {
  50670. !0 !== t[e] && (l.enable(e),
  50671. t[e] = !0)
  50672. }
  50673. ,
  50674. this.disable = function(e) {
  50675. !1 !== t[e] && (l.disable(e),
  50676. t[e] = !1)
  50677. }
  50678. ,
  50679. this.getCompressedTextureFormats = function() {
  50680. if (null === h && (h = [],
  50681. i.get("WEBGL_compressed_texture_pvrtc") || i.get("WEBGL_compressed_texture_s3tc") || i.get("WEBGL_compressed_texture_etc1")))
  50682. for (var e = l.getParameter(l.COMPRESSED_TEXTURE_FORMATS), t = 0; t < e.length; t++)
  50683. h.push(e[t]);
  50684. return h
  50685. }
  50686. ,
  50687. this.setBlending = function(e, t, i, n, r, o, a, s) {
  50688. e === Ci.NoBlending ? this.disable(l.BLEND) : this.enable(l.BLEND),
  50689. e === u && s === y || (e === Ci.AdditiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50690. l.blendFuncSeparate(l.ONE, l.ONE, l.ONE, l.ONE)) : (l.blendEquation(l.FUNC_ADD),
  50691. l.blendFunc(l.SRC_ALPHA, l.ONE)) : e === Ci.SubtractiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50692. l.blendFuncSeparate(l.ZERO, l.ZERO, l.ONE_MINUS_SRC_COLOR, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD),
  50693. l.blendFunc(l.ZERO, l.ONE_MINUS_SRC_COLOR)) : e === Ci.MultiplyBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50694. l.blendFuncSeparate(l.ZERO, l.ZERO, l.SRC_COLOR, l.SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD),
  50695. l.blendFunc(l.ZERO, l.SRC_COLOR)) : s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50696. l.blendFuncSeparate(l.ONE, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50697. l.blendFuncSeparate(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)),
  50698. u = e,
  50699. y = s),
  50700. e === Ci.CustomBlending ? (r = r || t,
  50701. o = o || i,
  50702. a = a || n,
  50703. t === d && r === g || (l.blendEquationSeparate(c(t), c(r)),
  50704. d = t,
  50705. g = r),
  50706. i === p && n === f && o === m && a === v || (l.blendFuncSeparate(c(i), c(n), c(o), c(a)),
  50707. p = i,
  50708. f = n,
  50709. m = o,
  50710. v = a)) : v = m = g = f = p = d = null
  50711. }
  50712. ,
  50713. this.setDepthFunc = function(e) {
  50714. if (A !== e) {
  50715. if (e)
  50716. switch (e) {
  50717. case Ci.NeverDepth:
  50718. l.depthFunc(l.NEVER);
  50719. break;
  50720. case Ci.AlwaysDepth:
  50721. l.depthFunc(l.ALWAYS);
  50722. break;
  50723. case Ci.LessDepth:
  50724. l.depthFunc(l.LESS);
  50725. break;
  50726. case Ci.LessEqualDepth:
  50727. l.depthFunc(l.LEQUAL);
  50728. break;
  50729. case Ci.EqualDepth:
  50730. l.depthFunc(l.EQUAL);
  50731. break;
  50732. case Ci.GreaterEqualDepth:
  50733. l.depthFunc(l.GEQUAL);
  50734. break;
  50735. case Ci.GreaterDepth:
  50736. l.depthFunc(l.GREATER);
  50737. break;
  50738. case Ci.NotEqualDepth:
  50739. l.depthFunc(l.NOTEQUAL);
  50740. break;
  50741. default:
  50742. l.depthFunc(l.LEQUAL)
  50743. }
  50744. else
  50745. l.depthFunc(l.LEQUAL);
  50746. A = e
  50747. }
  50748. }
  50749. ,
  50750. this.setDepthTest = function(e) {
  50751. e ? this.enable(l.DEPTH_TEST) : this.disable(l.DEPTH_TEST)
  50752. }
  50753. ,
  50754. this.setDepthWrite = function(e) {
  50755. C !== e && (l.depthMask(e),
  50756. C = e)
  50757. }
  50758. ,
  50759. this.setColorWrite = function(e) {
  50760. I !== e && (l.colorMask(e, e, e, e),
  50761. I = e)
  50762. }
  50763. ,
  50764. this.setStencilFunc = function(e, t, i) {
  50765. _ === e && b === t && w === i || (l.stencilFunc(e, t, i),
  50766. _ = e,
  50767. b = t,
  50768. w = i)
  50769. }
  50770. ,
  50771. this.setStencilOp = function(e, t, i) {
  50772. T === e && x === t && S === i || (l.stencilOp(e, t, i),
  50773. T = e,
  50774. x = t,
  50775. S = i)
  50776. }
  50777. ,
  50778. this.setStencilTest = function(e) {
  50779. e ? this.enable(l.STENCIL_TEST) : this.disable(l.STENCIL_TEST)
  50780. }
  50781. ,
  50782. this.setStencilWrite = function(e) {
  50783. E !== e && (l.stencilMask(e),
  50784. E = e)
  50785. }
  50786. ,
  50787. this.setFlipSided = function(e) {
  50788. M !== e && (e ? l.frontFace(l.CW) : l.frontFace(l.CCW),
  50789. M = e)
  50790. }
  50791. ,
  50792. this.setLineWidth = function(e) {
  50793. e !== R && (l.lineWidth(e),
  50794. R = e)
  50795. }
  50796. ,
  50797. this.setPolygonOffset = function(e, t, i) {
  50798. e ? this.enable(l.POLYGON_OFFSET_FILL) : this.disable(l.POLYGON_OFFSET_FILL),
  50799. !e || P === t && O === i || (l.polygonOffset(t, i),
  50800. P = t,
  50801. O = i)
  50802. }
  50803. ,
  50804. this.getScissorTest = function() {
  50805. return L
  50806. }
  50807. ,
  50808. this.setScissorTest = function(e) {
  50809. (L = e) ? this.enable(l.SCISSOR_TEST) : this.disable(l.SCISSOR_TEST)
  50810. }
  50811. ,
  50812. this.activeTexture = function(e) {
  50813. void 0 === e && (e = l.TEXTURE0 + D - 1),
  50814. N !== e && (l.activeTexture(e),
  50815. N = e)
  50816. }
  50817. ,
  50818. this.bindTexture = function(e, t) {
  50819. void 0 === N && n.activeTexture();
  50820. var i = F[N];
  50821. void 0 === i && (i = {
  50822. type: void 0,
  50823. texture: void 0
  50824. },
  50825. F[N] = i),
  50826. i.type === e && i.texture === t || (l.bindTexture(e, t || z),
  50827. i.type = e,
  50828. i.texture = t)
  50829. }
  50830. ,
  50831. this.compressedTexImage2D = function() {
  50832. try {
  50833. l.compressedTexImage2D.apply(l, arguments)
  50834. } catch (e) {
  50835. console.error(e)
  50836. }
  50837. }
  50838. ,
  50839. this.texImage2D = function() {
  50840. try {
  50841. l.texImage2D.apply(l, arguments)
  50842. } catch (e) {
  50843. console.error(e)
  50844. }
  50845. }
  50846. ,
  50847. this.clearColor = function(e, t, i, n) {
  50848. r.set(e, t, i, n),
  50849. !1 === B.equals(r) && (l.clearColor(e, t, i, n),
  50850. B.copy(r))
  50851. }
  50852. ,
  50853. this.clearDepth = function(e) {
  50854. V !== e && (l.clearDepth(e),
  50855. V = e)
  50856. }
  50857. ,
  50858. this.clearStencil = function(e) {
  50859. k !== e && (l.clearStencil(e),
  50860. k = e)
  50861. }
  50862. ,
  50863. this.scissor = function(e) {
  50864. !1 === U.equals(e) && (l.scissor(e.x, e.y, e.z, e.w),
  50865. U.copy(e))
  50866. }
  50867. ,
  50868. this.viewport = function(e) {
  50869. !1 === H.equals(e) && (l.viewport(e.x, e.y, e.z, e.w),
  50870. H.copy(e))
  50871. }
  50872. ,
  50873. this.reset = function() {
  50874. for (var e = 0; e < a.length; e++)
  50875. 1 === a[e] && (l.disableVertexAttribArray(e),
  50876. a[e] = 0);
  50877. t = {},
  50878. N = void 0,
  50879. F = {},
  50880. M = E = C = I = u = h = null
  50881. }
  50882. }
  50883. ,
  50884. Ci.LensFlarePlugin = function(v, y) {
  50885. function A() {
  50886. var e, t = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1]), i = new Uint16Array([0, 1, 2, 0, 2, 3]);
  50887. C = S.createBuffer(),
  50888. I = S.createBuffer(),
  50889. S.bindBuffer(S.ARRAY_BUFFER, C),
  50890. S.bufferData(S.ARRAY_BUFFER, t, S.STATIC_DRAW),
  50891. S.bindBuffer(S.ELEMENT_ARRAY_BUFFER, I),
  50892. S.bufferData(S.ELEMENT_ARRAY_BUFFER, i, S.STATIC_DRAW),
  50893. T = S.createTexture(),
  50894. x = S.createTexture(),
  50895. M.bindTexture(S.TEXTURE_2D, T),
  50896. S.texImage2D(S.TEXTURE_2D, 0, S.RGB, 16, 16, 0, S.RGB, S.UNSIGNED_BYTE, null),
  50897. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_S, S.CLAMP_TO_EDGE),
  50898. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_T, S.CLAMP_TO_EDGE),
  50899. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MAG_FILTER, S.NEAREST),
  50900. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MIN_FILTER, S.NEAREST),
  50901. M.bindTexture(S.TEXTURE_2D, x),
  50902. S.texImage2D(S.TEXTURE_2D, 0, S.RGBA, 16, 16, 0, S.RGBA, S.UNSIGNED_BYTE, null),
  50903. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_S, S.CLAMP_TO_EDGE),
  50904. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_T, S.CLAMP_TO_EDGE),
  50905. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MAG_FILTER, S.NEAREST),
  50906. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MIN_FILTER, S.NEAREST),
  50907. e = (w = 0 < S.getParameter(S.MAX_VERTEX_TEXTURE_IMAGE_UNITS)) ? {
  50908. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  50909. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  50910. } : {
  50911. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  50912. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  50913. },
  50914. E = function(e) {
  50915. var t = S.createProgram()
  50916. , i = S.createShader(S.FRAGMENT_SHADER)
  50917. , n = S.createShader(S.VERTEX_SHADER)
  50918. , r = "precision " + v.getPrecision() + " float;\n";
  50919. return S.shaderSource(i, r + e.fragmentShader),
  50920. S.shaderSource(n, r + e.vertexShader),
  50921. S.compileShader(i),
  50922. S.compileShader(n),
  50923. S.attachShader(t, i),
  50924. S.attachShader(t, n),
  50925. S.linkProgram(t),
  50926. t
  50927. }(e),
  50928. _ = {
  50929. vertex: S.getAttribLocation(E, "position"),
  50930. uv: S.getAttribLocation(E, "uv")
  50931. },
  50932. b = {
  50933. renderType: S.getUniformLocation(E, "renderType"),
  50934. map: S.getUniformLocation(E, "map"),
  50935. occlusionMap: S.getUniformLocation(E, "occlusionMap"),
  50936. opacity: S.getUniformLocation(E, "opacity"),
  50937. color: S.getUniformLocation(E, "color"),
  50938. scale: S.getUniformLocation(E, "scale"),
  50939. rotation: S.getUniformLocation(E, "rotation"),
  50940. screenPosition: S.getUniformLocation(E, "screenPosition")
  50941. }
  50942. }
  50943. var C, I, E, _, b, w, T, x, S = v.context, M = v.state;
  50944. this.render = function(e, t, i) {
  50945. if (0 !== y.length) {
  50946. var n = new Ci.Vector3
  50947. , r = i.w / i.z
  50948. , o = .5 * i.z
  50949. , a = .5 * i.w
  50950. , s = 16 / i.w
  50951. , l = new Ci.Vector2(s * r,s)
  50952. , c = new Ci.Vector3(1,1,0)
  50953. , h = new Ci.Vector2(1,1);
  50954. void 0 === E && A(),
  50955. S.useProgram(E),
  50956. M.initAttributes(),
  50957. M.enableAttribute(_.vertex),
  50958. M.enableAttribute(_.uv),
  50959. M.disableUnusedAttributes(),
  50960. S.uniform1i(b.occlusionMap, 0),
  50961. S.uniform1i(b.map, 1),
  50962. S.bindBuffer(S.ARRAY_BUFFER, C),
  50963. S.vertexAttribPointer(_.vertex, 2, S.FLOAT, !1, 16, 0),
  50964. S.vertexAttribPointer(_.uv, 2, S.FLOAT, !1, 16, 8),
  50965. S.bindBuffer(S.ELEMENT_ARRAY_BUFFER, I),
  50966. M.disable(S.CULL_FACE),
  50967. M.setDepthWrite(!1);
  50968. for (var u = 0, d = y.length; u < d; u++) {
  50969. s = 16 / i.w,
  50970. l.set(s * r, s);
  50971. var p = y[u];
  50972. if (n.set(p.matrixWorld.elements[12], p.matrixWorld.elements[13], p.matrixWorld.elements[14]),
  50973. n.applyMatrix4(t.matrixWorldInverse),
  50974. n.applyProjection(t.projectionMatrix),
  50975. c.copy(n),
  50976. h.x = c.x * o + o,
  50977. h.y = c.y * a + a,
  50978. w || 0 < h.x && h.x < i.z && 0 < h.y && h.y < i.w) {
  50979. M.activeTexture(S.TEXTURE0),
  50980. M.bindTexture(S.TEXTURE_2D, null),
  50981. M.activeTexture(S.TEXTURE1),
  50982. M.bindTexture(S.TEXTURE_2D, T),
  50983. S.copyTexImage2D(S.TEXTURE_2D, 0, S.RGB, i.x + h.x - 8, i.y + h.y - 8, 16, 16, 0),
  50984. S.uniform1i(b.renderType, 0),
  50985. S.uniform2f(b.scale, l.x, l.y),
  50986. S.uniform3f(b.screenPosition, c.x, c.y, c.z),
  50987. M.disable(S.BLEND),
  50988. M.enable(S.DEPTH_TEST),
  50989. S.drawElements(S.TRIANGLES, 6, S.UNSIGNED_SHORT, 0),
  50990. M.activeTexture(S.TEXTURE0),
  50991. M.bindTexture(S.TEXTURE_2D, x),
  50992. S.copyTexImage2D(S.TEXTURE_2D, 0, S.RGBA, i.x + h.x - 8, i.y + h.y - 8, 16, 16, 0),
  50993. S.uniform1i(b.renderType, 1),
  50994. M.disable(S.DEPTH_TEST),
  50995. M.activeTexture(S.TEXTURE1),
  50996. M.bindTexture(S.TEXTURE_2D, T),
  50997. S.drawElements(S.TRIANGLES, 6, S.UNSIGNED_SHORT, 0),
  50998. p.positionScreen.copy(c),
  50999. p.customUpdateCallback ? p.customUpdateCallback(p) : p.updateLensFlares(),
  51000. S.uniform1i(b.renderType, 2),
  51001. M.enable(S.BLEND);
  51002. for (var f = 0, g = p.lensFlares.length; f < g; f++) {
  51003. var m = p.lensFlares[f];
  51004. .001 < m.opacity && .001 < m.scale && (c.x = m.x,
  51005. c.y = m.y,
  51006. c.z = m.z,
  51007. s = m.size * m.scale / i.w,
  51008. l.x = s * r,
  51009. l.y = s,
  51010. S.uniform3f(b.screenPosition, c.x, c.y, c.z),
  51011. S.uniform2f(b.scale, l.x, l.y),
  51012. S.uniform1f(b.rotation, m.rotation),
  51013. S.uniform1f(b.opacity, m.opacity),
  51014. S.uniform3f(b.color, m.color.r, m.color.g, m.color.b),
  51015. M.setBlending(m.blending, m.blendEquation, m.blendSrc, m.blendDst),
  51016. v.setTexture(m.texture, 1),
  51017. S.drawElements(S.TRIANGLES, 6, S.UNSIGNED_SHORT, 0))
  51018. }
  51019. }
  51020. }
  51021. M.enable(S.CULL_FACE),
  51022. M.enable(S.DEPTH_TEST),
  51023. M.setDepthWrite(!0),
  51024. v.resetGLState()
  51025. }
  51026. }
  51027. }
  51028. ,
  51029. Ci.SpritePlugin = function(u, d) {
  51030. function p() {
  51031. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  51032. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  51033. g = I.createBuffer(),
  51034. m = I.createBuffer(),
  51035. I.bindBuffer(I.ARRAY_BUFFER, g),
  51036. I.bufferData(I.ARRAY_BUFFER, e, I.STATIC_DRAW),
  51037. I.bindBuffer(I.ELEMENT_ARRAY_BUFFER, m),
  51038. I.bufferData(I.ELEMENT_ARRAY_BUFFER, t, I.STATIC_DRAW),
  51039. v = function() {
  51040. var e = I.createProgram()
  51041. , t = I.createShader(I.VERTEX_SHADER)
  51042. , i = I.createShader(I.FRAGMENT_SHADER);
  51043. return I.shaderSource(t, ["precision " + u.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  51044. I.shaderSource(i, ["precision " + u.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  51045. I.compileShader(t),
  51046. I.compileShader(i),
  51047. I.attachShader(e, t),
  51048. I.attachShader(e, i),
  51049. I.linkProgram(e),
  51050. e
  51051. }(),
  51052. y = {
  51053. position: I.getAttribLocation(v, "position"),
  51054. uv: I.getAttribLocation(v, "uv")
  51055. },
  51056. A = {
  51057. uvOffset: I.getUniformLocation(v, "uvOffset"),
  51058. uvScale: I.getUniformLocation(v, "uvScale"),
  51059. rotation: I.getUniformLocation(v, "rotation"),
  51060. scale: I.getUniformLocation(v, "scale"),
  51061. color: I.getUniformLocation(v, "color"),
  51062. map: I.getUniformLocation(v, "map"),
  51063. opacity: I.getUniformLocation(v, "opacity"),
  51064. modelViewMatrix: I.getUniformLocation(v, "modelViewMatrix"),
  51065. projectionMatrix: I.getUniformLocation(v, "projectionMatrix"),
  51066. fogType: I.getUniformLocation(v, "fogType"),
  51067. fogDensity: I.getUniformLocation(v, "fogDensity"),
  51068. fogNear: I.getUniformLocation(v, "fogNear"),
  51069. fogFar: I.getUniformLocation(v, "fogFar"),
  51070. fogColor: I.getUniformLocation(v, "fogColor"),
  51071. alphaTest: I.getUniformLocation(v, "alphaTest")
  51072. };
  51073. var i = document.createElement("canvas");
  51074. i.width = 8,
  51075. i.height = 8;
  51076. var n = i.getContext("2d");
  51077. n.fillStyle = "white",
  51078. n.fillRect(0, 0, 8, 8),
  51079. (C = new Ci.Texture(i)).needsUpdate = !0
  51080. }
  51081. function f(e, t) {
  51082. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  51083. }
  51084. var g, m, v, y, A, C, I = u.context, E = u.state, _ = new Ci.Vector3, b = new Ci.Quaternion, w = new Ci.Vector3;
  51085. this.render = function(e, t) {
  51086. if (0 !== d.length) {
  51087. void 0 === v && p(),
  51088. I.useProgram(v),
  51089. E.initAttributes(),
  51090. E.enableAttribute(y.position),
  51091. E.enableAttribute(y.uv),
  51092. E.disableUnusedAttributes(),
  51093. E.disable(I.CULL_FACE),
  51094. E.enable(I.BLEND),
  51095. I.bindBuffer(I.ARRAY_BUFFER, g),
  51096. I.vertexAttribPointer(y.position, 2, I.FLOAT, !1, 16, 0),
  51097. I.vertexAttribPointer(y.uv, 2, I.FLOAT, !1, 16, 8),
  51098. I.bindBuffer(I.ELEMENT_ARRAY_BUFFER, m),
  51099. I.uniformMatrix4fv(A.projectionMatrix, !1, t.projectionMatrix.elements),
  51100. E.activeTexture(I.TEXTURE0),
  51101. I.uniform1i(A.map, 0);
  51102. var i = 0
  51103. , n = 0
  51104. , r = e.fog;
  51105. r ? (I.uniform3f(A.fogColor, r.color.r, r.color.g, r.color.b),
  51106. r instanceof Ci.Fog ? (I.uniform1f(A.fogNear, r.near),
  51107. I.uniform1f(A.fogFar, r.far),
  51108. I.uniform1i(A.fogType, 1),
  51109. n = i = 1) : r instanceof Ci.FogExp2 && (I.uniform1f(A.fogDensity, r.density),
  51110. I.uniform1i(A.fogType, 2),
  51111. n = i = 2)) : (I.uniform1i(A.fogType, 0),
  51112. n = i = 0);
  51113. for (var o = 0, a = d.length; o < a; o++) {
  51114. (l = d[o]).modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51115. l.z = -l.modelViewMatrix.elements[14]
  51116. }
  51117. d.sort(f);
  51118. var s = [];
  51119. for (o = 0,
  51120. a = d.length; o < a; o++) {
  51121. var l, c = (l = d[o]).material;
  51122. I.uniform1f(A.alphaTest, c.alphaTest),
  51123. I.uniformMatrix4fv(A.modelViewMatrix, !1, l.modelViewMatrix.elements),
  51124. l.matrixWorld.decompose(_, b, w),
  51125. s[0] = w.x,
  51126. s[1] = w.y;
  51127. var h = 0;
  51128. e.fog && c.fog && (h = n),
  51129. i !== h && (I.uniform1i(A.fogType, h),
  51130. i = h),
  51131. null !== c.map ? (I.uniform2f(A.uvOffset, c.map.offset.x, c.map.offset.y),
  51132. I.uniform2f(A.uvScale, c.map.repeat.x, c.map.repeat.y)) : (I.uniform2f(A.uvOffset, 0, 0),
  51133. I.uniform2f(A.uvScale, 1, 1)),
  51134. I.uniform1f(A.opacity, c.opacity),
  51135. I.uniform3f(A.color, c.color.r, c.color.g, c.color.b),
  51136. I.uniform1f(A.rotation, c.rotation),
  51137. I.uniform2fv(A.scale, s),
  51138. E.setBlending(c.blending, c.blendEquation, c.blendSrc, c.blendDst),
  51139. E.setDepthTest(c.depthTest),
  51140. E.setDepthWrite(c.depthWrite),
  51141. c.map && c.map.image && c.map.image.width ? u.setTexture(c.map, 0) : u.setTexture(C, 0),
  51142. I.drawElements(I.TRIANGLES, 6, I.UNSIGNED_SHORT, 0)
  51143. }
  51144. E.enable(I.CULL_FACE),
  51145. u.resetGLState()
  51146. }
  51147. }
  51148. }
  51149. ,
  51150. Object.defineProperties(Ci.Box2.prototype, {
  51151. empty: {
  51152. value: function() {
  51153. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  51154. this.isEmpty()
  51155. }
  51156. },
  51157. isIntersectionBox: {
  51158. value: function(e) {
  51159. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  51160. this.intersectsBox(e)
  51161. }
  51162. }
  51163. }),
  51164. Object.defineProperties(Ci.Box3.prototype, {
  51165. empty: {
  51166. value: function() {
  51167. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  51168. this.isEmpty()
  51169. }
  51170. },
  51171. isIntersectionBox: {
  51172. value: function(e) {
  51173. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  51174. this.intersectsBox(e)
  51175. }
  51176. },
  51177. isIntersectionSphere: {
  51178. value: function(e) {
  51179. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  51180. this.intersectsSphere(e)
  51181. }
  51182. }
  51183. }),
  51184. Object.defineProperties(Ci.Matrix3.prototype, {
  51185. multiplyVector3: {
  51186. value: function(e) {
  51187. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  51188. e.applyMatrix3(this)
  51189. }
  51190. },
  51191. multiplyVector3Array: {
  51192. value: function(e) {
  51193. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  51194. this.applyToVector3Array(e)
  51195. }
  51196. }
  51197. }),
  51198. Object.defineProperties(Ci.Matrix4.prototype, {
  51199. extractPosition: {
  51200. value: function(e) {
  51201. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  51202. this.copyPosition(e)
  51203. }
  51204. },
  51205. setRotationFromQuaternion: {
  51206. value: function(e) {
  51207. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  51208. this.makeRotationFromQuaternion(e)
  51209. }
  51210. },
  51211. multiplyVector3: {
  51212. value: function(e) {
  51213. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  51214. e.applyProjection(this)
  51215. }
  51216. },
  51217. multiplyVector4: {
  51218. value: function(e) {
  51219. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  51220. e.applyMatrix4(this)
  51221. }
  51222. },
  51223. multiplyVector3Array: {
  51224. value: function(e) {
  51225. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  51226. this.applyToVector3Array(e)
  51227. }
  51228. },
  51229. rotateAxis: {
  51230. value: function(e) {
  51231. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  51232. e.transformDirection(this)
  51233. }
  51234. },
  51235. crossVector: {
  51236. value: function(e) {
  51237. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  51238. e.applyMatrix4(this)
  51239. }
  51240. },
  51241. translate: {
  51242. value: function(e) {
  51243. console.error("THREE.Matrix4: .translate() has been removed.")
  51244. }
  51245. },
  51246. rotateX: {
  51247. value: function(e) {
  51248. console.error("THREE.Matrix4: .rotateX() has been removed.")
  51249. }
  51250. },
  51251. rotateY: {
  51252. value: function(e) {
  51253. console.error("THREE.Matrix4: .rotateY() has been removed.")
  51254. }
  51255. },
  51256. rotateZ: {
  51257. value: function(e) {
  51258. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  51259. }
  51260. },
  51261. rotateByAxis: {
  51262. value: function(e, t) {
  51263. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  51264. }
  51265. }
  51266. }),
  51267. Object.defineProperties(Ci.Plane.prototype, {
  51268. isIntersectionLine: {
  51269. value: function(e) {
  51270. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  51271. this.intersectsLine(e)
  51272. }
  51273. }
  51274. }),
  51275. Object.defineProperties(Ci.Quaternion.prototype, {
  51276. multiplyVector3: {
  51277. value: function(e) {
  51278. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  51279. e.applyQuaternion(this)
  51280. }
  51281. }
  51282. }),
  51283. Object.defineProperties(Ci.Ray.prototype, {
  51284. isIntersectionBox: {
  51285. value: function(e) {
  51286. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  51287. this.intersectsBox(e)
  51288. }
  51289. },
  51290. isIntersectionPlane: {
  51291. value: function(e) {
  51292. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  51293. this.intersectsPlane(e)
  51294. }
  51295. },
  51296. isIntersectionSphere: {
  51297. value: function(e) {
  51298. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  51299. this.intersectsSphere(e)
  51300. }
  51301. }
  51302. }),
  51303. Object.defineProperties(Ci.Vector3.prototype, {
  51304. setEulerFromRotationMatrix: {
  51305. value: function() {
  51306. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  51307. }
  51308. },
  51309. setEulerFromQuaternion: {
  51310. value: function() {
  51311. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  51312. }
  51313. },
  51314. getPositionFromMatrix: {
  51315. value: function(e) {
  51316. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  51317. this.setFromMatrixPosition(e)
  51318. }
  51319. },
  51320. getScaleFromMatrix: {
  51321. value: function(e) {
  51322. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  51323. this.setFromMatrixScale(e)
  51324. }
  51325. },
  51326. getColumnFromMatrix: {
  51327. value: function(e, t) {
  51328. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  51329. this.setFromMatrixColumn(e, t)
  51330. }
  51331. }
  51332. }),
  51333. Ci.Face4 = function(e, t, i, n, r, o, a) {
  51334. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  51335. new Ci.Face3(e,t,i,r,o,a)
  51336. }
  51337. ,
  51338. Ci.Vertex = function(e, t, i) {
  51339. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  51340. new Ci.Vector3(e,t,i)
  51341. }
  51342. ,
  51343. Object.defineProperties(Ci.Object3D.prototype, {
  51344. eulerOrder: {
  51345. get: function() {
  51346. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  51347. this.rotation.order
  51348. },
  51349. set: function(e) {
  51350. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  51351. this.rotation.order = e
  51352. }
  51353. },
  51354. getChildByName: {
  51355. value: function(e) {
  51356. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  51357. this.getObjectByName(e)
  51358. }
  51359. },
  51360. renderDepth: {
  51361. set: function(e) {
  51362. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  51363. }
  51364. },
  51365. translate: {
  51366. value: function(e, t) {
  51367. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  51368. this.translateOnAxis(t, e)
  51369. }
  51370. },
  51371. useQuaternion: {
  51372. get: function() {
  51373. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  51374. },
  51375. set: function(e) {
  51376. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  51377. }
  51378. }
  51379. }),
  51380. Object.defineProperties(Ci, {
  51381. PointCloud: {
  51382. value: function(e, t) {
  51383. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  51384. new Ci.Points(e,t)
  51385. }
  51386. },
  51387. ParticleSystem: {
  51388. value: function(e, t) {
  51389. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  51390. new Ci.Points(e,t)
  51391. }
  51392. }
  51393. }),
  51394. Object.defineProperties(Ci.Light.prototype, {
  51395. onlyShadow: {
  51396. set: function(e) {
  51397. console.warn("THREE.Light: .onlyShadow has been removed.")
  51398. }
  51399. },
  51400. shadowCameraFov: {
  51401. set: function(e) {
  51402. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  51403. this.shadow.camera.fov = e
  51404. }
  51405. },
  51406. shadowCameraLeft: {
  51407. set: function(e) {
  51408. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  51409. this.shadow.camera.left = e
  51410. }
  51411. },
  51412. shadowCameraRight: {
  51413. set: function(e) {
  51414. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  51415. this.shadow.camera.right = e
  51416. }
  51417. },
  51418. shadowCameraTop: {
  51419. set: function(e) {
  51420. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  51421. this.shadow.camera.top = e
  51422. }
  51423. },
  51424. shadowCameraBottom: {
  51425. set: function(e) {
  51426. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  51427. this.shadow.camera.bottom = e
  51428. }
  51429. },
  51430. shadowCameraNear: {
  51431. set: function(e) {
  51432. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  51433. this.shadow.camera.near = e
  51434. }
  51435. },
  51436. shadowCameraFar: {
  51437. set: function(e) {
  51438. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  51439. this.shadow.camera.far = e
  51440. }
  51441. },
  51442. shadowCameraVisible: {
  51443. set: function(e) {
  51444. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  51445. }
  51446. },
  51447. shadowBias: {
  51448. set: function(e) {
  51449. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  51450. this.shadow.bias = e
  51451. }
  51452. },
  51453. shadowDarkness: {
  51454. set: function(e) {
  51455. console.warn("THREE.Light: .shadowDarkness has been removed.")
  51456. }
  51457. },
  51458. shadowMapWidth: {
  51459. set: function(e) {
  51460. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  51461. this.shadow.mapSize.width = e
  51462. }
  51463. },
  51464. shadowMapHeight: {
  51465. set: function(e) {
  51466. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  51467. this.shadow.mapSize.height = e
  51468. }
  51469. }
  51470. }),
  51471. Object.defineProperties(Ci.BufferAttribute.prototype, {
  51472. length: {
  51473. get: function() {
  51474. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  51475. this.array.length
  51476. }
  51477. }
  51478. }),
  51479. Object.defineProperties(Ci.BufferGeometry.prototype, {
  51480. drawcalls: {
  51481. get: function() {
  51482. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  51483. this.groups
  51484. }
  51485. },
  51486. offsets: {
  51487. get: function() {
  51488. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  51489. this.groups
  51490. }
  51491. },
  51492. addIndex: {
  51493. value: function(e) {
  51494. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  51495. this.setIndex(e)
  51496. }
  51497. },
  51498. addDrawCall: {
  51499. value: function(e, t, i) {
  51500. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  51501. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  51502. this.addGroup(e, t)
  51503. }
  51504. },
  51505. clearDrawCalls: {
  51506. value: function() {
  51507. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  51508. this.clearGroups()
  51509. }
  51510. },
  51511. computeTangents: {
  51512. value: function() {
  51513. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  51514. }
  51515. },
  51516. computeOffsets: {
  51517. value: function() {
  51518. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  51519. }
  51520. }
  51521. }),
  51522. Object.defineProperties(Ci.Material.prototype, {
  51523. wrapAround: {
  51524. get: function() {
  51525. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  51526. },
  51527. set: function(e) {
  51528. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  51529. }
  51530. },
  51531. wrapRGB: {
  51532. get: function() {
  51533. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  51534. new Ci.Color
  51535. }
  51536. }
  51537. }),
  51538. Object.defineProperties(Ci, {
  51539. PointCloudMaterial: {
  51540. value: function(e) {
  51541. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  51542. new Ci.PointsMaterial(e)
  51543. }
  51544. },
  51545. ParticleBasicMaterial: {
  51546. value: function(e) {
  51547. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  51548. new Ci.PointsMaterial(e)
  51549. }
  51550. },
  51551. ParticleSystemMaterial: {
  51552. value: function(e) {
  51553. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  51554. new Ci.PointsMaterial(e)
  51555. }
  51556. }
  51557. }),
  51558. Object.defineProperties(Ci.MeshPhongMaterial.prototype, {
  51559. metal: {
  51560. get: function() {
  51561. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  51562. !1
  51563. },
  51564. set: function(e) {
  51565. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  51566. }
  51567. }
  51568. }),
  51569. Object.defineProperties(Ci.ShaderMaterial.prototype, {
  51570. derivatives: {
  51571. get: function() {
  51572. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  51573. this.extensions.derivatives
  51574. },
  51575. set: function(e) {
  51576. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  51577. this.extensions.derivatives = e
  51578. }
  51579. }
  51580. }),
  51581. Object.defineProperties(Ci.WebGLRenderer.prototype, {
  51582. supportsFloatTextures: {
  51583. value: function() {
  51584. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  51585. this.extensions.get("OES_texture_float")
  51586. }
  51587. },
  51588. supportsHalfFloatTextures: {
  51589. value: function() {
  51590. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  51591. this.extensions.get("OES_texture_half_float")
  51592. }
  51593. },
  51594. supportsStandardDerivatives: {
  51595. value: function() {
  51596. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  51597. this.extensions.get("OES_standard_derivatives")
  51598. }
  51599. },
  51600. supportsCompressedTextureS3TC: {
  51601. value: function() {
  51602. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  51603. this.extensions.get("WEBGL_compressed_texture_s3tc")
  51604. }
  51605. },
  51606. supportsCompressedTexturePVRTC: {
  51607. value: function() {
  51608. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  51609. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  51610. }
  51611. },
  51612. supportsBlendMinMax: {
  51613. value: function() {
  51614. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  51615. this.extensions.get("EXT_blend_minmax")
  51616. }
  51617. },
  51618. supportsVertexTextures: {
  51619. value: function() {
  51620. return this.capabilities.vertexTextures
  51621. }
  51622. },
  51623. supportsInstancedArrays: {
  51624. value: function() {
  51625. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  51626. this.extensions.get("ANGLE_instanced_arrays")
  51627. }
  51628. },
  51629. enableScissorTest: {
  51630. value: function(e) {
  51631. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  51632. this.setScissorTest(e)
  51633. }
  51634. },
  51635. initMaterial: {
  51636. value: function() {
  51637. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  51638. }
  51639. },
  51640. addPrePlugin: {
  51641. value: function() {
  51642. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  51643. }
  51644. },
  51645. addPostPlugin: {
  51646. value: function() {
  51647. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  51648. }
  51649. },
  51650. updateShadowMap: {
  51651. value: function() {
  51652. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  51653. }
  51654. },
  51655. shadowMapEnabled: {
  51656. get: function() {
  51657. return this.shadowMap.enabled
  51658. },
  51659. set: function(e) {
  51660. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  51661. this.shadowMap.enabled = e
  51662. }
  51663. },
  51664. shadowMapType: {
  51665. get: function() {
  51666. return this.shadowMap.type
  51667. },
  51668. set: function(e) {
  51669. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  51670. this.shadowMap.type = e
  51671. }
  51672. },
  51673. shadowMapCullFace: {
  51674. get: function() {
  51675. return this.shadowMap.cullFace
  51676. },
  51677. set: function(e) {
  51678. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  51679. this.shadowMap.cullFace = e
  51680. }
  51681. }
  51682. }),
  51683. Object.defineProperties(Ci.WebGLRenderTarget.prototype, {
  51684. wrapS: {
  51685. get: function() {
  51686. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  51687. this.texture.wrapS
  51688. },
  51689. set: function(e) {
  51690. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  51691. this.texture.wrapS = e
  51692. }
  51693. },
  51694. wrapT: {
  51695. get: function() {
  51696. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  51697. this.texture.wrapT
  51698. },
  51699. set: function(e) {
  51700. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  51701. this.texture.wrapT = e
  51702. }
  51703. },
  51704. magFilter: {
  51705. get: function() {
  51706. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  51707. this.texture.magFilter
  51708. },
  51709. set: function(e) {
  51710. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  51711. this.texture.magFilter = e
  51712. }
  51713. },
  51714. minFilter: {
  51715. get: function() {
  51716. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  51717. this.texture.minFilter
  51718. },
  51719. set: function(e) {
  51720. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  51721. this.texture.minFilter = e
  51722. }
  51723. },
  51724. anisotropy: {
  51725. get: function() {
  51726. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  51727. this.texture.anisotropy
  51728. },
  51729. set: function(e) {
  51730. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  51731. this.texture.anisotropy = e
  51732. }
  51733. },
  51734. offset: {
  51735. get: function() {
  51736. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  51737. this.texture.offset
  51738. },
  51739. set: function(e) {
  51740. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  51741. this.texture.offset = e
  51742. }
  51743. },
  51744. repeat: {
  51745. get: function() {
  51746. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  51747. this.texture.repeat
  51748. },
  51749. set: function(e) {
  51750. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  51751. this.texture.repeat = e
  51752. }
  51753. },
  51754. format: {
  51755. get: function() {
  51756. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  51757. this.texture.format
  51758. },
  51759. set: function(e) {
  51760. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  51761. this.texture.format = e
  51762. }
  51763. },
  51764. type: {
  51765. get: function() {
  51766. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  51767. this.texture.type
  51768. },
  51769. set: function(e) {
  51770. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  51771. this.texture.type = e
  51772. }
  51773. },
  51774. generateMipmaps: {
  51775. get: function() {
  51776. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  51777. this.texture.generateMipmaps
  51778. },
  51779. set: function(e) {
  51780. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  51781. this.texture.generateMipmaps = e
  51782. }
  51783. }
  51784. }),
  51785. Ci.GeometryUtils = {
  51786. merge: function(e, t, i) {
  51787. var n;
  51788. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead."),
  51789. t instanceof Ci.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  51790. n = t.matrix,
  51791. t = t.geometry),
  51792. e.merge(t, n, i)
  51793. },
  51794. center: function(e) {
  51795. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  51796. e.center()
  51797. }
  51798. },
  51799. Ci.ImageUtils = {
  51800. crossOrigin: void 0,
  51801. loadTexture: function(e, t, i, n) {
  51802. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  51803. var r = new Ci.TextureLoader;
  51804. r.setCrossOrigin(this.crossOrigin);
  51805. var o = r.load(e, i, void 0, n);
  51806. return t && (o.mapping = t),
  51807. o
  51808. },
  51809. loadTextureCube: function(e, t, i, n) {
  51810. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  51811. var r = new Ci.CubeTextureLoader;
  51812. r.setCrossOrigin(this.crossOrigin);
  51813. var o = r.load(e, i, void 0, n);
  51814. return t && (o.mapping = t),
  51815. o
  51816. },
  51817. loadCompressedTexture: function() {
  51818. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  51819. },
  51820. loadCompressedTextureCube: function() {
  51821. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  51822. }
  51823. },
  51824. Ci.Projector = function() {
  51825. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  51826. this.projectVector = function(e, t) {
  51827. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  51828. e.project(t)
  51829. }
  51830. ,
  51831. this.unprojectVector = function(e, t) {
  51832. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  51833. e.unproject(t)
  51834. }
  51835. ,
  51836. this.pickingRay = function(e, t) {
  51837. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  51838. }
  51839. }
  51840. ,
  51841. Ci.CanvasRenderer = function() {
  51842. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  51843. this.domElement = document.createElement("canvas"),
  51844. this.clear = function() {}
  51845. ,
  51846. this.render = function() {}
  51847. ,
  51848. this.setClearColor = function() {}
  51849. ,
  51850. this.setSize = function() {}
  51851. }
  51852. ,
  51853. Ci.MeshFaceMaterial = Ci.MultiMaterial,
  51854. Ci.CurveUtils = {
  51855. tangentQuadraticBezier: function(e, t, i, n) {
  51856. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  51857. },
  51858. tangentCubicBezier: function(e, t, i, n, r) {
  51859. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  51860. },
  51861. tangentSpline: function(e, t, i, n, r) {
  51862. return 6 * e * e - 6 * e + (3 * e * e - 4 * e + 1) + (-6 * e * e + 6 * e) + (3 * e * e - 2 * e)
  51863. },
  51864. interpolate: function(e, t, i, n, r) {
  51865. var o = .5 * (i - e)
  51866. , a = .5 * (n - t)
  51867. , s = r * r;
  51868. return (2 * t - 2 * i + o + a) * (r * s) + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  51869. }
  51870. },
  51871. Ci.SceneUtils = {
  51872. createMultiMaterialObject: function(e, t) {
  51873. for (var i = new Ci.Group, n = 0, r = t.length; n < r; n++)
  51874. i.add(new Ci.Mesh(e,t[n]));
  51875. return i
  51876. },
  51877. detach: function(e, t, i) {
  51878. e.applyMatrix(t.matrixWorld),
  51879. t.remove(e),
  51880. i.add(e)
  51881. },
  51882. attach: function(e, t, i) {
  51883. var n = new Ci.Matrix4;
  51884. n.getInverse(i.matrixWorld),
  51885. e.applyMatrix(n),
  51886. t.remove(e),
  51887. i.add(e)
  51888. }
  51889. },
  51890. Ci.ShapeUtils = {
  51891. area: function(e) {
  51892. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  51893. i += e[n].x * e[r].y - e[r].x * e[n].y;
  51894. return .5 * i
  51895. },
  51896. triangulate: function(e, t) {
  51897. var i = e.length;
  51898. if (i < 3)
  51899. return null;
  51900. var n, r, o, a = [], s = [], l = [];
  51901. if (0 < Ci.ShapeUtils.area(e))
  51902. for (r = 0; r < i; r++)
  51903. s[r] = r;
  51904. else
  51905. for (r = 0; r < i; r++)
  51906. s[r] = i - 1 - r;
  51907. var c = i
  51908. , h = 2 * c;
  51909. for (r = c - 1; 2 < c; ) {
  51910. if (h-- <= 0)
  51911. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  51912. t ? l : a;
  51913. if (c <= (n = r) && (n = 0),
  51914. c <= (r = n + 1) && (r = 0),
  51915. c <= (o = r + 1) && (o = 0),
  51916. Si(e, n, r, o, c, s)) {
  51917. var u, d, p, f, g;
  51918. for (u = s[n],
  51919. d = s[r],
  51920. p = s[o],
  51921. a.push([e[u], e[d], e[p]]),
  51922. l.push([s[n], s[r], s[o]]),
  51923. g = (f = r) + 1; g < c; f++,
  51924. g++)
  51925. s[f] = s[g];
  51926. h = 2 * --c
  51927. }
  51928. }
  51929. return t ? l : a
  51930. },
  51931. triangulateShape: function(e, t) {
  51932. function w(e, t, i) {
  51933. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  51934. }
  51935. function b(e, t, i, n, r) {
  51936. var o = t.x - e.x
  51937. , a = t.y - e.y
  51938. , s = n.x - i.x
  51939. , l = n.y - i.y
  51940. , c = e.x - i.x
  51941. , h = e.y - i.y
  51942. , u = a * s - o * l
  51943. , d = a * c - o * h;
  51944. if (Math.abs(u) > Number.EPSILON) {
  51945. var p;
  51946. if (0 < u) {
  51947. if (d < 0 || u < d)
  51948. return [];
  51949. if ((p = l * c - s * h) < 0 || u < p)
  51950. return []
  51951. } else {
  51952. if (0 < d || d < u)
  51953. return [];
  51954. if (0 < (p = l * c - s * h) || p < u)
  51955. return []
  51956. }
  51957. if (0 === p)
  51958. return !r || 0 != d && d != u ? [e] : [];
  51959. if (p === u)
  51960. return !r || 0 != d && d != u ? [t] : [];
  51961. if (0 == d)
  51962. return [i];
  51963. if (d == u)
  51964. return [n];
  51965. var f = p / u;
  51966. return [{
  51967. x: e.x + f * o,
  51968. y: e.y + f * a
  51969. }]
  51970. }
  51971. if (0 != d || l * c != s * h)
  51972. return [];
  51973. var g, m, v, y, A, C, I, E, _ = 0 == o && 0 == a, b = 0 == s && 0 == l;
  51974. return _ && b ? e.x !== i.x || e.y !== i.y ? [] : [e] : _ ? w(i, n, e) ? [e] : [] : b ? w(e, t, i) ? [i] : [] : (E = 0 != o ? (y = e.x < t.x ? (v = (g = e).x,
  51975. (m = t).x) : (v = (g = t).x,
  51976. (m = e).x),
  51977. i.x < n.x ? (I = (A = i).x,
  51978. (C = n).x) : (I = (A = n).x,
  51979. (C = i).x)) : (y = e.y < t.y ? (v = (g = e).y,
  51980. (m = t).y) : (v = (g = t).y,
  51981. (m = e).y),
  51982. i.y < n.y ? (I = (A = i).y,
  51983. (C = n).y) : (I = (A = n).y,
  51984. (C = i).y)),
  51985. v <= I ? y < I ? [] : y === I ? r ? [] : [A] : y <= E ? [A, m] : [A, C] : E < v ? [] : v === E ? r ? [] : [g] : y <= E ? [g, m] : [g, C])
  51986. }
  51987. function T(e, t, i, n) {
  51988. var r = t.x - e.x
  51989. , o = t.y - e.y
  51990. , a = i.x - e.x
  51991. , s = i.y - e.y
  51992. , l = n.x - e.x
  51993. , c = n.y - e.y
  51994. , h = r * s - o * a
  51995. , u = r * c - o * l;
  51996. if (Math.abs(h) > Number.EPSILON) {
  51997. var d = l * s - c * a;
  51998. return 0 < h ? 0 <= u && 0 <= d : 0 <= u || 0 <= d
  51999. }
  52000. return 0 < u
  52001. }
  52002. for (var i, n, r, o, a, s, l = {}, c = e.concat(), h = 0, u = t.length; h < u; h++)
  52003. Array.prototype.push.apply(c, t[h]);
  52004. for (i = 0,
  52005. n = c.length; i < n; i++)
  52006. void 0 !== l[a = c[i].x + ":" + c[i].y] && console.warn("THREE.Shape: Duplicate point", a),
  52007. l[a] = i;
  52008. var d = function(e, a) {
  52009. function t(e, t) {
  52010. var i = m.length - 1
  52011. , n = e - 1;
  52012. n < 0 && (n = i);
  52013. var r = e + 1;
  52014. i < r && (r = 0);
  52015. var o = T(m[e], m[n], m[r], c[t]);
  52016. if (!o)
  52017. return !1;
  52018. var a = c.length - 1
  52019. , s = t - 1;
  52020. s < 0 && (s = a);
  52021. var l = t + 1;
  52022. return a < l && (l = 0),
  52023. !!(o = T(c[t], c[s], c[l], m[e]))
  52024. }
  52025. function i(e, t) {
  52026. var i, n;
  52027. for (i = 0; i < m.length; i++)
  52028. if (n = i + 1,
  52029. n %= m.length,
  52030. 0 < b(e, t, m[i], m[n], !0).length)
  52031. return !0;
  52032. return !1
  52033. }
  52034. function n(e, t) {
  52035. var i, n, r, o;
  52036. for (i = 0; i < v.length; i++)
  52037. for (n = a[v[i]],
  52038. r = 0; r < n.length; r++)
  52039. if (o = r + 1,
  52040. o %= n.length,
  52041. 0 < b(e, t, n[r], n[o], !0).length)
  52042. return !0;
  52043. return !1
  52044. }
  52045. for (var c, r, o, s, l, h, u, d, p, f, g, m = e.concat(), v = [], y = [], A = 0, C = a.length; A < C; A++)
  52046. v.push(A);
  52047. for (var I = 0, E = 2 * v.length; 0 < v.length; ) {
  52048. if (--E < 0) {
  52049. console.log("Infinite Loop! Holes left:" + v.length + ", Probably Hole outside Shape!");
  52050. break
  52051. }
  52052. for (o = I; o < m.length; o++) {
  52053. s = m[o],
  52054. r = -1;
  52055. for (A = 0; A < v.length; A++)
  52056. if (h = v[A],
  52057. void 0 === y[u = s.x + ":" + s.y + ":" + h]) {
  52058. c = a[h];
  52059. for (var _ = 0; _ < c.length; _++)
  52060. if (l = c[_],
  52061. t(o, _) && !i(s, l) && !n(s, l)) {
  52062. r = _,
  52063. v.splice(A, 1),
  52064. d = m.slice(0, o + 1),
  52065. p = m.slice(o),
  52066. f = c.slice(r),
  52067. g = c.slice(0, r + 1),
  52068. m = d.concat(f).concat(g).concat(p),
  52069. I = o;
  52070. break
  52071. }
  52072. if (0 <= r)
  52073. break;
  52074. y[u] = !0
  52075. }
  52076. if (0 <= r)
  52077. break
  52078. }
  52079. }
  52080. return m
  52081. }(e, t)
  52082. , p = Ci.ShapeUtils.triangulate(d, !1);
  52083. for (i = 0,
  52084. n = p.length; i < n; i++)
  52085. for (o = p[i],
  52086. r = 0; r < 3; r++)
  52087. void 0 !== (s = l[a = o[r].x + ":" + o[r].y]) && (o[r] = s);
  52088. return p.concat()
  52089. },
  52090. isClockWise: function(e) {
  52091. return Ci.ShapeUtils.area(e) < 0
  52092. },
  52093. b2: function(e, t, i, n) {
  52094. return function(e, t) {
  52095. var i = 1 - e;
  52096. return i * i * t
  52097. }(e, t) + function(e, t) {
  52098. return 2 * (1 - e) * e * t
  52099. }(e, i) + function(e, t) {
  52100. return e * e * t
  52101. }(e, n)
  52102. },
  52103. b3: function(e, t, i, n, r) {
  52104. return function(e, t) {
  52105. var i = 1 - e;
  52106. return i * i * i * t
  52107. }(e, t) + function(e, t) {
  52108. var i = 1 - e;
  52109. return 3 * i * i * e * t
  52110. }(e, i) + function(e, t) {
  52111. return 3 * (1 - e) * e * e * t
  52112. }(e, n) + function(e, t) {
  52113. return e * e * e * t
  52114. }(e, r)
  52115. }
  52116. },
  52117. Ci.Curve = function() {}
  52118. ,
  52119. Ci.Curve.prototype = {
  52120. constructor: Ci.Curve,
  52121. getPoint: function(e) {
  52122. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  52123. null
  52124. },
  52125. getPointAt: function(e) {
  52126. var t = this.getUtoTmapping(e);
  52127. return this.getPoint(t)
  52128. },
  52129. getPoints: function(e) {
  52130. e = e || 5;
  52131. var t, i = [];
  52132. for (t = 0; t <= e; t++)
  52133. i.push(this.getPoint(t / e));
  52134. return i
  52135. },
  52136. getSpacedPoints: function(e) {
  52137. e = e || 5;
  52138. var t, i = [];
  52139. for (t = 0; t <= e; t++)
  52140. i.push(this.getPointAt(t / e));
  52141. return i
  52142. },
  52143. getLength: function() {
  52144. var e = this.getLengths();
  52145. return e[e.length - 1]
  52146. },
  52147. getLengths: function(e) {
  52148. if (e = e || (this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  52149. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  52150. return this.cacheArcLengths;
  52151. this.needsUpdate = !1;
  52152. var t, i, n = [], r = this.getPoint(0), o = 0;
  52153. for (n.push(0),
  52154. i = 1; i <= e; i++)
  52155. o += (t = this.getPoint(i / e)).distanceTo(r),
  52156. n.push(o),
  52157. r = t;
  52158. return this.cacheArcLengths = n
  52159. },
  52160. updateArcLengths: function() {
  52161. this.needsUpdate = !0,
  52162. this.getLengths()
  52163. },
  52164. getUtoTmapping: function(e, t) {
  52165. var i, n = this.getLengths(), r = 0, o = n.length;
  52166. i = t || e * n[o - 1];
  52167. for (var a, s = 0, l = o - 1; s <= l; )
  52168. if ((a = n[r = Math.floor(s + (l - s) / 2)] - i) < 0)
  52169. s = r + 1;
  52170. else {
  52171. if (!(0 < a)) {
  52172. l = r;
  52173. break
  52174. }
  52175. l = r - 1
  52176. }
  52177. if (n[r = l] === i)
  52178. return r / (o - 1);
  52179. var c = n[r];
  52180. return (r + (i - c) / (n[r + 1] - c)) / (o - 1)
  52181. },
  52182. getTangent: function(e) {
  52183. var t = e - 1e-4
  52184. , i = e + 1e-4;
  52185. t < 0 && (t = 0),
  52186. 1 < i && (i = 1);
  52187. var n = this.getPoint(t);
  52188. return this.getPoint(i).clone().sub(n).normalize()
  52189. },
  52190. getTangentAt: function(e) {
  52191. var t = this.getUtoTmapping(e);
  52192. return this.getTangent(t)
  52193. }
  52194. },
  52195. Ci.Curve.create = function(e, t) {
  52196. return e.prototype = Object.create(Ci.Curve.prototype),
  52197. (e.prototype.constructor = e).prototype.getPoint = t,
  52198. e
  52199. }
  52200. ,
  52201. Ci.CurvePath = function() {
  52202. this.curves = [],
  52203. this.autoClose = !1
  52204. }
  52205. ,
  52206. Ci.CurvePath.prototype = Object.create(Ci.Curve.prototype),
  52207. Ci.CurvePath.prototype.constructor = Ci.CurvePath,
  52208. Ci.CurvePath.prototype.add = function(e) {
  52209. this.curves.push(e)
  52210. }
  52211. ,
  52212. Ci.CurvePath.prototype.closePath = function() {
  52213. var e = this.curves[0].getPoint(0)
  52214. , t = this.curves[this.curves.length - 1].getPoint(1);
  52215. e.equals(t) || this.curves.push(new Ci.LineCurve(t,e))
  52216. }
  52217. ,
  52218. Ci.CurvePath.prototype.getPoint = function(e) {
  52219. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  52220. if (i[n] >= t) {
  52221. var r = i[n] - t
  52222. , o = this.curves[n]
  52223. , a = 1 - r / o.getLength();
  52224. return o.getPointAt(a)
  52225. }
  52226. n++
  52227. }
  52228. return null
  52229. }
  52230. ,
  52231. Ci.CurvePath.prototype.getLength = function() {
  52232. var e = this.getCurveLengths();
  52233. return e[e.length - 1]
  52234. }
  52235. ,
  52236. Ci.CurvePath.prototype.getCurveLengths = function() {
  52237. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  52238. return this.cacheLengths;
  52239. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  52240. t += this.curves[i].getLength(),
  52241. e.push(t);
  52242. return this.cacheLengths = e
  52243. }
  52244. ,
  52245. Ci.CurvePath.prototype.createPointsGeometry = function(e) {
  52246. var t = this.getPoints(e);
  52247. return this.createGeometry(t)
  52248. }
  52249. ,
  52250. Ci.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  52251. var t = this.getSpacedPoints(e);
  52252. return this.createGeometry(t)
  52253. }
  52254. ,
  52255. Ci.CurvePath.prototype.createGeometry = function(e) {
  52256. for (var t = new Ci.Geometry, i = 0, n = e.length; i < n; i++) {
  52257. var r = e[i];
  52258. t.vertices.push(new Ci.Vector3(r.x,r.y,r.z || 0))
  52259. }
  52260. return t
  52261. }
  52262. ,
  52263. Ci.Font = function(e) {
  52264. this.data = e
  52265. }
  52266. ,
  52267. Ci.Font.prototype = {
  52268. constructor: Ci.Font,
  52269. generateShapes: function(e, s, b) {
  52270. function l(e, t, i) {
  52271. var n = w.glyphs[e] || w.glyphs["?"];
  52272. if (n) {
  52273. var r, o, a, s, l, c, h, u, d, p, f, g = new Ci.Path, m = [], v = Ci.ShapeUtils.b2, y = Ci.ShapeUtils.b3;
  52274. if (n.o)
  52275. for (var A = n._cachedOutline || (n._cachedOutline = n.o.split(" ")), C = 0, I = A.length; C < I; ) {
  52276. switch (A[C++]) {
  52277. case "m":
  52278. r = A[C++] * t + i,
  52279. o = A[C++] * t,
  52280. g.moveTo(r, o);
  52281. break;
  52282. case "l":
  52283. r = A[C++] * t + i,
  52284. o = A[C++] * t,
  52285. g.lineTo(r, o);
  52286. break;
  52287. case "q":
  52288. if (a = A[C++] * t + i,
  52289. s = A[C++] * t,
  52290. h = A[C++] * t + i,
  52291. u = A[C++] * t,
  52292. g.quadraticCurveTo(h, u, a, s),
  52293. f = m[m.length - 1]) {
  52294. l = f.x,
  52295. c = f.y;
  52296. for (var E = 1; E <= b; E++) {
  52297. v(_ = E / b, l, h, a),
  52298. v(_, c, u, s)
  52299. }
  52300. }
  52301. break;
  52302. case "b":
  52303. if (a = A[C++] * t + i,
  52304. s = A[C++] * t,
  52305. h = A[C++] * t + i,
  52306. u = A[C++] * t,
  52307. d = A[C++] * t + i,
  52308. p = A[C++] * t,
  52309. g.bezierCurveTo(h, u, d, p, a, s),
  52310. f = m[m.length - 1]) {
  52311. l = f.x,
  52312. c = f.y;
  52313. for (E = 1; E <= b; E++) {
  52314. var _;
  52315. y(_ = E / b, l, h, d, a),
  52316. y(_, c, u, p, s)
  52317. }
  52318. }
  52319. }
  52320. }
  52321. return {
  52322. offset: n.ha * t,
  52323. path: g
  52324. }
  52325. }
  52326. }
  52327. void 0 === s && (s = 100),
  52328. void 0 === b && (b = 4);
  52329. for (var w = this.data, t = function(e) {
  52330. for (var t = String(e).split(""), i = s / w.resolution, n = 0, r = [], o = 0; o < t.length; o++) {
  52331. var a = l(t[o], i, n);
  52332. n += a.offset,
  52333. r.push(a.path)
  52334. }
  52335. return r
  52336. }(e), i = [], n = 0, r = t.length; n < r; n++)
  52337. Array.prototype.push.apply(i, t[n].toShapes());
  52338. return i
  52339. }
  52340. },
  52341. Ci.Path = function(e) {
  52342. Ci.CurvePath.call(this),
  52343. this.actions = [],
  52344. e && this.fromPoints(e)
  52345. }
  52346. ,
  52347. Ci.Path.prototype = Object.create(Ci.CurvePath.prototype),
  52348. Ci.Path.prototype.constructor = Ci.Path,
  52349. Ci.Path.prototype.fromPoints = function(e) {
  52350. this.moveTo(e[0].x, e[0].y);
  52351. for (var t = 1, i = e.length; t < i; t++)
  52352. this.lineTo(e[t].x, e[t].y)
  52353. }
  52354. ,
  52355. Ci.Path.prototype.moveTo = function(e, t) {
  52356. this.actions.push({
  52357. action: "moveTo",
  52358. args: [e, t]
  52359. })
  52360. }
  52361. ,
  52362. Ci.Path.prototype.lineTo = function(e, t) {
  52363. var i = this.actions[this.actions.length - 1].args
  52364. , n = i[i.length - 2]
  52365. , r = i[i.length - 1]
  52366. , o = new Ci.LineCurve(new Ci.Vector2(n,r),new Ci.Vector2(e,t));
  52367. this.curves.push(o),
  52368. this.actions.push({
  52369. action: "lineTo",
  52370. args: [e, t]
  52371. })
  52372. }
  52373. ,
  52374. Ci.Path.prototype.quadraticCurveTo = function(e, t, i, n) {
  52375. var r = this.actions[this.actions.length - 1].args
  52376. , o = r[r.length - 2]
  52377. , a = r[r.length - 1]
  52378. , s = new Ci.QuadraticBezierCurve(new Ci.Vector2(o,a),new Ci.Vector2(e,t),new Ci.Vector2(i,n));
  52379. this.curves.push(s),
  52380. this.actions.push({
  52381. action: "quadraticCurveTo",
  52382. args: [e, t, i, n]
  52383. })
  52384. }
  52385. ,
  52386. Ci.Path.prototype.bezierCurveTo = function(e, t, i, n, r, o) {
  52387. var a = this.actions[this.actions.length - 1].args
  52388. , s = a[a.length - 2]
  52389. , l = a[a.length - 1]
  52390. , c = new Ci.CubicBezierCurve(new Ci.Vector2(s,l),new Ci.Vector2(e,t),new Ci.Vector2(i,n),new Ci.Vector2(r,o));
  52391. this.curves.push(c),
  52392. this.actions.push({
  52393. action: "bezierCurveTo",
  52394. args: [e, t, i, n, r, o]
  52395. })
  52396. }
  52397. ,
  52398. Ci.Path.prototype.splineThru = function(e) {
  52399. var t = Array.prototype.slice.call(arguments)
  52400. , i = this.actions[this.actions.length - 1].args
  52401. , n = i[i.length - 2]
  52402. , r = i[i.length - 1]
  52403. , o = [new Ci.Vector2(n,r)];
  52404. Array.prototype.push.apply(o, e);
  52405. var a = new Ci.SplineCurve(o);
  52406. this.curves.push(a),
  52407. this.actions.push({
  52408. action: "splineThru",
  52409. args: t
  52410. })
  52411. }
  52412. ,
  52413. Ci.Path.prototype.arc = function(e, t, i, n, r, o) {
  52414. var a = this.actions[this.actions.length - 1].args
  52415. , s = a[a.length - 2]
  52416. , l = a[a.length - 1];
  52417. this.absarc(e + s, t + l, i, n, r, o)
  52418. }
  52419. ,
  52420. Ci.Path.prototype.absarc = function(e, t, i, n, r, o) {
  52421. this.absellipse(e, t, i, i, n, r, o)
  52422. }
  52423. ,
  52424. Ci.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  52425. var l = this.actions[this.actions.length - 1].args
  52426. , c = l[l.length - 2]
  52427. , h = l[l.length - 1];
  52428. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  52429. }
  52430. ,
  52431. Ci.Path.prototype.absellipse = function(e, t, i, n, r, o, a, s) {
  52432. var l = [e, t, i, n, r, o, a, s || 0]
  52433. , c = new Ci.EllipseCurve(e,t,i,n,r,o,a,s);
  52434. this.curves.push(c);
  52435. var h = c.getPoint(1);
  52436. l.push(h.x),
  52437. l.push(h.y),
  52438. this.actions.push({
  52439. action: "ellipse",
  52440. args: l
  52441. })
  52442. }
  52443. ,
  52444. Ci.Path.prototype.getSpacedPoints = function(e) {
  52445. e = e || 40;
  52446. for (var t = [], i = 0; i < e; i++)
  52447. t.push(this.getPoint(i / e));
  52448. return this.autoClose && t.push(t[0]),
  52449. t
  52450. }
  52451. ,
  52452. Ci.Path.prototype.getPoints = function(e) {
  52453. e = e || 12;
  52454. for (var t, i, n, r, o, a, s, l, c, h, u, d = Ci.ShapeUtils.b2, p = Ci.ShapeUtils.b3, f = [], g = 0, m = this.actions.length; g < m; g++) {
  52455. var v = this.actions[g]
  52456. , y = v.action
  52457. , A = v.args;
  52458. switch (y) {
  52459. case "moveTo":
  52460. case "lineTo":
  52461. f.push(new Ci.Vector2(A[0],A[1]));
  52462. break;
  52463. case "quadraticCurveTo":
  52464. t = A[2],
  52465. i = A[3],
  52466. o = A[0],
  52467. a = A[1],
  52468. l = 0 < f.length ? (s = (c = f[f.length - 1]).x,
  52469. c.y) : (s = (c = this.actions[g - 1].args)[c.length - 2],
  52470. c[c.length - 1]);
  52471. for (var C = 1; C <= e; C++) {
  52472. h = d(O = C / e, s, o, t),
  52473. u = d(O, l, a, i),
  52474. f.push(new Ci.Vector2(h,u))
  52475. }
  52476. break;
  52477. case "bezierCurveTo":
  52478. t = A[4],
  52479. i = A[5],
  52480. o = A[0],
  52481. a = A[1],
  52482. n = A[2],
  52483. r = A[3],
  52484. l = 0 < f.length ? (s = (c = f[f.length - 1]).x,
  52485. c.y) : (s = (c = this.actions[g - 1].args)[c.length - 2],
  52486. c[c.length - 1]);
  52487. for (C = 1; C <= e; C++) {
  52488. h = p(O = C / e, s, o, n, t),
  52489. u = p(O, l, a, r, i),
  52490. f.push(new Ci.Vector2(h,u))
  52491. }
  52492. break;
  52493. case "splineThru":
  52494. c = this.actions[g - 1].args;
  52495. var I = [new Ci.Vector2(c[c.length - 2],c[c.length - 1])]
  52496. , E = e * A[0].length;
  52497. I = I.concat(A[0]);
  52498. var _ = new Ci.SplineCurve(I);
  52499. for (C = 1; C <= E; C++)
  52500. f.push(_.getPointAt(C / E));
  52501. break;
  52502. case "arc":
  52503. var b = A[0]
  52504. , w = A[1]
  52505. , T = A[2]
  52506. , x = A[3]
  52507. , S = A[4]
  52508. , M = !!A[5]
  52509. , R = S - x
  52510. , P = 2 * e;
  52511. for (C = 1; C <= P; C++) {
  52512. var O = C / P;
  52513. M || (O = 1 - O),
  52514. L = x + O * R,
  52515. h = b + T * Math.cos(L),
  52516. u = w + T * Math.sin(L),
  52517. f.push(new Ci.Vector2(h,u))
  52518. }
  52519. break;
  52520. case "ellipse":
  52521. b = A[0],
  52522. w = A[1];
  52523. var L, D, N, F = A[2], B = A[3], V = (x = A[4],
  52524. S = A[5],
  52525. M = !!A[6],
  52526. A[7]);
  52527. R = S - x,
  52528. P = 2 * e;
  52529. 0 !== V && (D = Math.cos(V),
  52530. N = Math.sin(V));
  52531. for (C = 1; C <= P; C++) {
  52532. O = C / P;
  52533. if (M || (O = 1 - O),
  52534. L = x + O * R,
  52535. h = b + F * Math.cos(L),
  52536. u = w + B * Math.sin(L),
  52537. 0 !== V) {
  52538. var k = h;
  52539. h = (k - b) * D - (u - w) * N + b,
  52540. u = (k - b) * N + (u - w) * D + w
  52541. }
  52542. f.push(new Ci.Vector2(h,u))
  52543. }
  52544. }
  52545. }
  52546. var U = f[f.length - 1];
  52547. return Math.abs(U.x - f[0].x) < Number.EPSILON && Math.abs(U.y - f[0].y) < Number.EPSILON && f.splice(f.length - 1, 1),
  52548. this.autoClose && f.push(f[0]),
  52549. f
  52550. }
  52551. ,
  52552. Ci.Path.prototype.toShapes = function(e, t) {
  52553. function i(e) {
  52554. for (var t = [], i = 0, n = e.length; i < n; i++) {
  52555. var r = e[i]
  52556. , o = new Ci.Shape;
  52557. o.actions = r.actions,
  52558. o.curves = r.curves,
  52559. t.push(o)
  52560. }
  52561. return t
  52562. }
  52563. function n(e, t) {
  52564. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  52565. var a = t[r]
  52566. , s = t[o]
  52567. , l = s.x - a.x
  52568. , c = s.y - a.y;
  52569. if (Math.abs(c) > Number.EPSILON) {
  52570. if (c < 0 && (a = t[o],
  52571. l = -l,
  52572. s = t[r],
  52573. c = -c),
  52574. e.y < a.y || e.y > s.y)
  52575. continue;
  52576. if (e.y === a.y) {
  52577. if (e.x === a.x)
  52578. return !0
  52579. } else {
  52580. var h = c * (e.x - a.x) - l * (e.y - a.y);
  52581. if (0 == h)
  52582. return !0;
  52583. if (h < 0)
  52584. continue;
  52585. n = !n
  52586. }
  52587. } else {
  52588. if (e.y !== a.y)
  52589. continue;
  52590. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  52591. return !0
  52592. }
  52593. }
  52594. return n
  52595. }
  52596. var r = Ci.ShapeUtils.isClockWise
  52597. , o = function(e) {
  52598. for (var t = [], i = new Ci.Path, n = 0, r = e.length; n < r; n++) {
  52599. var o = e[n]
  52600. , a = o.args
  52601. , s = o.action;
  52602. "moveTo" === s && 0 !== i.actions.length && (t.push(i),
  52603. i = new Ci.Path),
  52604. i[s].apply(i, a)
  52605. }
  52606. return 0 !== i.actions.length && t.push(i),
  52607. t
  52608. }(this.actions);
  52609. if (0 === o.length)
  52610. return [];
  52611. if (!0 === t)
  52612. return i(o);
  52613. var a, s, l, c = [];
  52614. if (1 === o.length)
  52615. return s = o[0],
  52616. (l = new Ci.Shape).actions = s.actions,
  52617. l.curves = s.curves,
  52618. c.push(l),
  52619. c;
  52620. var h = !r(o[0].getPoints());
  52621. h = e ? !h : h;
  52622. var u, d = [], p = [], f = [], g = 0;
  52623. p[g] = void 0,
  52624. f[g] = [];
  52625. for (var m = 0, v = o.length; m < v; m++)
  52626. a = r(u = (s = o[m]).getPoints()),
  52627. (a = e ? !a : a) ? (!h && p[g] && g++,
  52628. p[g] = {
  52629. s: new Ci.Shape,
  52630. p: u
  52631. },
  52632. p[g].s.actions = s.actions,
  52633. p[g].s.curves = s.curves,
  52634. h && g++,
  52635. f[g] = []) : f[g].push({
  52636. h: s,
  52637. p: u[0]
  52638. });
  52639. if (!p[0])
  52640. return i(o);
  52641. if (1 < p.length) {
  52642. for (var y = !1, A = [], C = 0, I = p.length; C < I; C++)
  52643. d[C] = [];
  52644. for (C = 0,
  52645. I = p.length; C < I; C++)
  52646. for (var E = f[C], _ = 0; _ < E.length; _++) {
  52647. for (var b = E[_], w = !0, T = 0; T < p.length; T++)
  52648. n(b.p, p[T].p) && (C !== T && A.push({
  52649. froms: C,
  52650. tos: T,
  52651. hole: _
  52652. }),
  52653. w ? (w = !1,
  52654. d[T].push(b)) : y = !0);
  52655. w && d[C].push(b)
  52656. }
  52657. 0 < A.length && (y || (f = d))
  52658. }
  52659. m = 0;
  52660. for (var x, S = p.length; m < S; m++) {
  52661. l = p[m].s,
  52662. c.push(l);
  52663. for (var M = 0, R = (x = f[m]).length; M < R; M++)
  52664. l.holes.push(x[M].h)
  52665. }
  52666. return c
  52667. }
  52668. ,
  52669. Ci.Shape = function() {
  52670. Ci.Path.apply(this, arguments),
  52671. this.holes = []
  52672. }
  52673. ,
  52674. Ci.Shape.prototype = Object.create(Ci.Path.prototype),
  52675. Ci.Shape.prototype.constructor = Ci.Shape,
  52676. Ci.Shape.prototype.extrude = function(e) {
  52677. return new Ci.ExtrudeGeometry(this,e)
  52678. }
  52679. ,
  52680. Ci.Shape.prototype.makeGeometry = function(e) {
  52681. return new Ci.ShapeGeometry(this,e)
  52682. }
  52683. ,
  52684. Ci.Shape.prototype.getPointsHoles = function(e) {
  52685. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  52686. t[i] = this.holes[i].getPoints(e);
  52687. return t
  52688. }
  52689. ,
  52690. Ci.Shape.prototype.extractAllPoints = function(e) {
  52691. return {
  52692. shape: this.getPoints(e),
  52693. holes: this.getPointsHoles(e)
  52694. }
  52695. }
  52696. ,
  52697. Ci.Shape.prototype.extractPoints = function(e) {
  52698. return this.extractAllPoints(e)
  52699. }
  52700. ,
  52701. Ci.LineCurve = function(e, t) {
  52702. this.v1 = e,
  52703. this.v2 = t
  52704. }
  52705. ,
  52706. Ci.LineCurve.prototype = Object.create(Ci.Curve.prototype),
  52707. Ci.LineCurve.prototype.constructor = Ci.LineCurve,
  52708. Ci.LineCurve.prototype.getPoint = function(e) {
  52709. var t = this.v2.clone().sub(this.v1);
  52710. return t.multiplyScalar(e).add(this.v1),
  52711. t
  52712. }
  52713. ,
  52714. Ci.LineCurve.prototype.getPointAt = function(e) {
  52715. return this.getPoint(e)
  52716. }
  52717. ,
  52718. Ci.LineCurve.prototype.getTangent = function(e) {
  52719. return this.v2.clone().sub(this.v1).normalize()
  52720. }
  52721. ,
  52722. Ci.QuadraticBezierCurve = function(e, t, i) {
  52723. this.v0 = e,
  52724. this.v1 = t,
  52725. this.v2 = i
  52726. }
  52727. ,
  52728. Ci.QuadraticBezierCurve.prototype = Object.create(Ci.Curve.prototype),
  52729. Ci.QuadraticBezierCurve.prototype.constructor = Ci.QuadraticBezierCurve,
  52730. Ci.QuadraticBezierCurve.prototype.getPoint = function(e) {
  52731. var t = Ci.ShapeUtils.b2;
  52732. return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  52733. }
  52734. ,
  52735. Ci.QuadraticBezierCurve.prototype.getTangent = function(e) {
  52736. var t = Ci.CurveUtils.tangentQuadraticBezier;
  52737. return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  52738. }
  52739. ,
  52740. Ci.CubicBezierCurve = function(e, t, i, n) {
  52741. this.v0 = e,
  52742. this.v1 = t,
  52743. this.v2 = i,
  52744. this.v3 = n
  52745. }
  52746. ,
  52747. Ci.CubicBezierCurve.prototype = Object.create(Ci.Curve.prototype),
  52748. Ci.CubicBezierCurve.prototype.constructor = Ci.CubicBezierCurve,
  52749. Ci.CubicBezierCurve.prototype.getPoint = function(e) {
  52750. var t = Ci.ShapeUtils.b3;
  52751. return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  52752. }
  52753. ,
  52754. Ci.CubicBezierCurve.prototype.getTangent = function(e) {
  52755. var t = Ci.CurveUtils.tangentCubicBezier;
  52756. return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  52757. }
  52758. ,
  52759. Ci.SplineCurve = function(e) {
  52760. this.points = null == e ? [] : e
  52761. }
  52762. ,
  52763. Ci.SplineCurve.prototype = Object.create(Ci.Curve.prototype),
  52764. Ci.SplineCurve.prototype.constructor = Ci.SplineCurve,
  52765. Ci.SplineCurve.prototype.getPoint = function(e) {
  52766. var t = this.points
  52767. , i = (t.length - 1) * e
  52768. , n = Math.floor(i)
  52769. , r = i - n
  52770. , o = t[0 === n ? n : n - 1]
  52771. , a = t[n]
  52772. , s = t[n > t.length - 2 ? t.length - 1 : n + 1]
  52773. , l = t[n > t.length - 3 ? t.length - 1 : n + 2]
  52774. , c = Ci.CurveUtils.interpolate;
  52775. return new Ci.Vector2(c(o.x, a.x, s.x, l.x, r),c(o.y, a.y, s.y, l.y, r))
  52776. }
  52777. ,
  52778. Ci.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  52779. this.aX = e,
  52780. this.aY = t,
  52781. this.xRadius = i,
  52782. this.yRadius = n,
  52783. this.aStartAngle = r,
  52784. this.aEndAngle = o,
  52785. this.aClockwise = a,
  52786. this.aRotation = s || 0
  52787. }
  52788. ,
  52789. Ci.EllipseCurve.prototype = Object.create(Ci.Curve.prototype),
  52790. Ci.EllipseCurve.prototype.constructor = Ci.EllipseCurve,
  52791. Ci.EllipseCurve.prototype.getPoint = function(e) {
  52792. var t, i = this.aEndAngle - this.aStartAngle;
  52793. i < 0 && (i += 2 * Math.PI),
  52794. i > 2 * Math.PI && (i -= 2 * Math.PI),
  52795. t = !0 === this.aClockwise ? this.aEndAngle + (1 - e) * (2 * Math.PI - i) : this.aStartAngle + e * i;
  52796. var n = this.aX + this.xRadius * Math.cos(t)
  52797. , r = this.aY + this.yRadius * Math.sin(t);
  52798. if (0 !== this.aRotation) {
  52799. var o = Math.cos(this.aRotation)
  52800. , a = Math.sin(this.aRotation)
  52801. , s = n
  52802. , l = r;
  52803. n = (s - this.aX) * o - (l - this.aY) * a + this.aX,
  52804. r = (s - this.aX) * a + (l - this.aY) * o + this.aY
  52805. }
  52806. return new Ci.Vector2(n,r)
  52807. }
  52808. ,
  52809. Ci.ArcCurve = function(e, t, i, n, r, o) {
  52810. Ci.EllipseCurve.call(this, e, t, i, i, n, r, o)
  52811. }
  52812. ,
  52813. Ci.ArcCurve.prototype = Object.create(Ci.EllipseCurve.prototype),
  52814. Ci.ArcCurve.prototype.constructor = Ci.ArcCurve,
  52815. Ci.LineCurve3 = Ci.Curve.create(function(e, t) {
  52816. this.v1 = e,
  52817. this.v2 = t
  52818. }, function(e) {
  52819. var t = new Ci.Vector3;
  52820. return t.subVectors(this.v2, this.v1),
  52821. t.multiplyScalar(e),
  52822. t.add(this.v1),
  52823. t
  52824. }),
  52825. Ci.QuadraticBezierCurve3 = Ci.Curve.create(function(e, t, i) {
  52826. this.v0 = e,
  52827. this.v1 = t,
  52828. this.v2 = i
  52829. }, function(e) {
  52830. var t = Ci.ShapeUtils.b2;
  52831. return new Ci.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  52832. }),
  52833. Ci.CubicBezierCurve3 = Ci.Curve.create(function(e, t, i, n) {
  52834. this.v0 = e,
  52835. this.v1 = t,
  52836. this.v2 = i,
  52837. this.v3 = n
  52838. }, function(e) {
  52839. var t = Ci.ShapeUtils.b3;
  52840. return new Ci.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  52841. }),
  52842. Ci.SplineCurve3 = Ci.Curve.create(function(e) {
  52843. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  52844. this.points = null == e ? [] : e
  52845. }, function(e) {
  52846. var t = this.points
  52847. , i = (t.length - 1) * e
  52848. , n = Math.floor(i)
  52849. , r = i - n
  52850. , o = t[0 == n ? n : n - 1]
  52851. , a = t[n]
  52852. , s = t[n > t.length - 2 ? t.length - 1 : n + 1]
  52853. , l = t[n > t.length - 3 ? t.length - 1 : n + 2]
  52854. , c = Ci.CurveUtils.interpolate;
  52855. return new Ci.Vector3(c(o.x, a.x, s.x, l.x, r),c(o.y, a.y, s.y, l.y, r),c(o.z, a.z, s.z, l.z, r))
  52856. }),
  52857. Ci.CatmullRomCurve3 = (qt = new Ci.Vector3,
  52858. Xt = new xi,
  52859. Zt = new xi,
  52860. Kt = new xi,
  52861. xi.prototype.init = function(e, t, i, n) {
  52862. this.c0 = e,
  52863. this.c1 = i,
  52864. this.c2 = -3 * e + 3 * t - 2 * i - n,
  52865. this.c3 = 2 * e - 2 * t + i + n
  52866. }
  52867. ,
  52868. xi.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  52869. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  52870. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  52871. s *= o,
  52872. l *= o,
  52873. this.init(t, i, s, l)
  52874. }
  52875. ,
  52876. xi.prototype.initCatmullRom = function(e, t, i, n, r) {
  52877. this.init(t, i, r * (i - e), r * (n - t))
  52878. }
  52879. ,
  52880. xi.prototype.calc = function(e) {
  52881. var t = e * e
  52882. , i = t * e;
  52883. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  52884. }
  52885. ,
  52886. Ci.Curve.create(function(e) {
  52887. this.points = e || [],
  52888. this.closed = !1
  52889. }, function(e) {
  52890. var t, i, n, r, o, a, s, l, c = this.points;
  52891. if ((r = c.length) < 2 && console.log("duh, you need at least 2 points"),
  52892. n = (t = (r - (this.closed ? 0 : 1)) * e) - (i = Math.floor(t)),
  52893. this.closed ? i += 0 < i ? 0 : (Math.floor(Math.abs(i) / c.length) + 1) * c.length : 0 === n && i === r - 1 && (i = r - 2,
  52894. n = 1),
  52895. o = this.closed || 0 < i ? c[(i - 1) % r] : (qt.subVectors(c[0], c[1]).add(c[0]),
  52896. qt),
  52897. a = c[i % r],
  52898. s = c[(i + 1) % r],
  52899. l = this.closed || i + 2 < r ? c[(i + 2) % r] : (qt.subVectors(c[r - 1], c[r - 2]).add(c[r - 1]),
  52900. qt),
  52901. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  52902. var h = "chordal" === this.type ? .5 : .25
  52903. , u = Math.pow(o.distanceToSquared(a), h)
  52904. , d = Math.pow(a.distanceToSquared(s), h)
  52905. , p = Math.pow(s.distanceToSquared(l), h);
  52906. d < 1e-4 && (d = 1),
  52907. u < 1e-4 && (u = d),
  52908. p < 1e-4 && (p = d),
  52909. Xt.initNonuniformCatmullRom(o.x, a.x, s.x, l.x, u, d, p),
  52910. Zt.initNonuniformCatmullRom(o.y, a.y, s.y, l.y, u, d, p),
  52911. Kt.initNonuniformCatmullRom(o.z, a.z, s.z, l.z, u, d, p)
  52912. } else if ("catmullrom" === this.type) {
  52913. var f = void 0 !== this.tension ? this.tension : .5;
  52914. Xt.initCatmullRom(o.x, a.x, s.x, l.x, f),
  52915. Zt.initCatmullRom(o.y, a.y, s.y, l.y, f),
  52916. Kt.initCatmullRom(o.z, a.z, s.z, l.z, f)
  52917. }
  52918. return new Ci.Vector3(Xt.calc(n),Zt.calc(n),Kt.calc(n))
  52919. })),
  52920. Ci.ClosedSplineCurve3 = function(e) {
  52921. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  52922. Ci.CatmullRomCurve3.call(this, e),
  52923. this.type = "catmullrom",
  52924. this.closed = !0
  52925. }
  52926. ,
  52927. Ci.ClosedSplineCurve3.prototype = Object.create(Ci.CatmullRomCurve3.prototype),
  52928. Ci.BoxGeometry = function(e, t, i, n, r, o) {
  52929. Ci.Geometry.call(this),
  52930. this.type = "BoxGeometry",
  52931. this.parameters = {
  52932. width: e,
  52933. height: t,
  52934. depth: i,
  52935. widthSegments: n,
  52936. heightSegments: r,
  52937. depthSegments: o
  52938. },
  52939. this.fromBufferGeometry(new Ci.BoxBufferGeometry(e,t,i,n,r,o)),
  52940. this.mergeVertices()
  52941. }
  52942. ,
  52943. Ci.BoxGeometry.prototype = Object.create(Ci.Geometry.prototype),
  52944. Ci.BoxGeometry.prototype.constructor = Ci.BoxGeometry,
  52945. Ci.CubeGeometry = Ci.BoxGeometry,
  52946. Ci.BoxBufferGeometry = function(e, t, i, n, r, o) {
  52947. function a(e, t, i, n, r, o, a, s, l, c, h) {
  52948. for (var u = o / l, d = a / c, p = o / 2, f = a / 2, g = s / 2, m = l + 1, v = c + 1, y = 0, A = 0, C = new Ci.Vector3, I = 0; I < v; I++)
  52949. for (var E = I * d - f, _ = 0; _ < m; _++) {
  52950. var b = _ * u - p;
  52951. C[e] = b * n,
  52952. C[t] = E * r,
  52953. C[i] = g,
  52954. P[D] = C.x,
  52955. P[D + 1] = C.y,
  52956. P[D + 2] = C.z,
  52957. C[e] = 0,
  52958. C[t] = 0,
  52959. C[i] = 0 < s ? 1 : -1,
  52960. O[D] = C.x,
  52961. O[D + 1] = C.y,
  52962. O[D + 2] = C.z,
  52963. L[N] = _ / l,
  52964. L[N + 1] = 1 - I / c,
  52965. D += 3,
  52966. N += 2,
  52967. y += 1
  52968. }
  52969. for (I = 0; I < c; I++)
  52970. for (_ = 0; _ < l; _++) {
  52971. var w = B + _ + m * I
  52972. , T = B + _ + m * (I + 1)
  52973. , x = B + (_ + 1) + m * (I + 1)
  52974. , S = B + (_ + 1) + m * I;
  52975. R[F] = w,
  52976. R[F + 1] = T,
  52977. R[F + 2] = S,
  52978. R[F + 3] = T,
  52979. R[F + 4] = x,
  52980. R[F + 5] = S,
  52981. F += 6,
  52982. A += 6
  52983. }
  52984. M.addGroup(V, A, h),
  52985. V += A,
  52986. B += y
  52987. }
  52988. Ci.BufferGeometry.call(this),
  52989. this.type = "BoxBufferGeometry",
  52990. this.parameters = {
  52991. width: e,
  52992. height: t,
  52993. depth: i,
  52994. widthSegments: n,
  52995. heightSegments: r,
  52996. depthSegments: o
  52997. };
  52998. var M = this;
  52999. n = Math.floor(n) || 1,
  53000. r = Math.floor(r) || 1,
  53001. o = Math.floor(o) || 1;
  53002. var s, l, c, h, u = (h = 0,
  53003. h += (s = n) * (l = r) * 2,
  53004. h += s * (c = o) * 2,
  53005. 4 * (h += c * l * 2)), d = u / 4 * 6, R = new (65535 < d ? Uint32Array : Uint16Array)(d), P = new Float32Array(3 * u), O = new Float32Array(3 * u), L = new Float32Array(2 * u), D = 0, N = 0, F = 0, B = 0, V = 0;
  53006. a("z", "y", "x", -1, -1, i, t, e, o, r, 0),
  53007. a("z", "y", "x", 1, -1, i, t, -e, o, r, 1),
  53008. a("x", "z", "y", 1, 1, e, i, t, n, o, 2),
  53009. a("x", "z", "y", 1, -1, e, i, -t, n, o, 3),
  53010. a("x", "y", "z", 1, -1, e, t, i, n, r, 4),
  53011. a("x", "y", "z", -1, -1, e, t, -i, n, r, 5),
  53012. this.setIndex(new Ci.BufferAttribute(R,1)),
  53013. this.addAttribute("position", new Ci.BufferAttribute(P,3)),
  53014. this.addAttribute("normal", new Ci.BufferAttribute(O,3)),
  53015. this.addAttribute("uv", new Ci.BufferAttribute(L,2))
  53016. }
  53017. ,
  53018. Ci.BoxBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53019. Ci.BoxBufferGeometry.prototype.constructor = Ci.BoxBufferGeometry,
  53020. Ci.CircleGeometry = function(e, t, i, n) {
  53021. Ci.Geometry.call(this),
  53022. this.type = "CircleGeometry",
  53023. this.parameters = {
  53024. radius: e,
  53025. segments: t,
  53026. thetaStart: i,
  53027. thetaLength: n
  53028. },
  53029. this.fromBufferGeometry(new Ci.CircleBufferGeometry(e,t,i,n))
  53030. }
  53031. ,
  53032. Ci.CircleGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53033. Ci.CircleGeometry.prototype.constructor = Ci.CircleGeometry,
  53034. Ci.CircleBufferGeometry = function(e, t, i, n) {
  53035. Ci.BufferGeometry.call(this),
  53036. this.type = "CircleBufferGeometry",
  53037. this.parameters = {
  53038. radius: e,
  53039. segments: t,
  53040. thetaStart: i,
  53041. thetaLength: n
  53042. },
  53043. e = e || 50,
  53044. t = void 0 !== t ? Math.max(3, t) : 8,
  53045. i = void 0 !== i ? i : 0,
  53046. n = void 0 !== n ? n : 2 * Math.PI;
  53047. var r = t + 2
  53048. , o = new Float32Array(3 * r)
  53049. , a = new Float32Array(3 * r)
  53050. , s = new Float32Array(2 * r);
  53051. a[2] = 1,
  53052. s[0] = .5,
  53053. s[1] = .5;
  53054. for (var l = 0, c = 3, h = 2; l <= t; l++,
  53055. c += 3,
  53056. h += 2) {
  53057. var u = i + l / t * n;
  53058. o[c] = e * Math.cos(u),
  53059. o[c + 1] = e * Math.sin(u),
  53060. a[c + 2] = 1,
  53061. s[h] = (o[c] / e + 1) / 2,
  53062. s[h + 1] = (o[c + 1] / e + 1) / 2
  53063. }
  53064. var d = [];
  53065. for (c = 1; c <= t; c++)
  53066. d.push(c, c + 1, 0);
  53067. this.setIndex(new Ci.BufferAttribute(new Uint16Array(d),1)),
  53068. this.addAttribute("position", new Ci.BufferAttribute(o,3)),
  53069. this.addAttribute("normal", new Ci.BufferAttribute(a,3)),
  53070. this.addAttribute("uv", new Ci.BufferAttribute(s,2)),
  53071. this.boundingSphere = new Ci.Sphere(new Ci.Vector3,e)
  53072. }
  53073. ,
  53074. Ci.CircleBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53075. Ci.CircleBufferGeometry.prototype.constructor = Ci.CircleBufferGeometry,
  53076. Ci.CylinderBufferGeometry = function(p, f, g, m, v, e, y, A) {
  53077. function t(e) {
  53078. var t, i, n, r = new Ci.Vector2, o = new Ci.Vector3, a = !0 === e ? p : f, s = !0 === e ? 1 : -1;
  53079. for (i = b,
  53080. t = 1; t <= m; t++)
  53081. I.setXYZ(b, 0, x * s, 0),
  53082. E.setXYZ(b, 0, s, 0),
  53083. !0 === e ? (r.x = t / m,
  53084. r.y = 0) : (r.x = (t - 1) / m,
  53085. r.y = 1),
  53086. _.setXY(b, r.x, r.y),
  53087. b++;
  53088. for (n = b,
  53089. t = 0; t <= m; t++) {
  53090. var l = t / m;
  53091. o.x = a * Math.sin(l * A + y),
  53092. o.y = x * s,
  53093. o.z = a * Math.cos(l * A + y),
  53094. I.setXYZ(b, o.x, o.y, o.z),
  53095. E.setXYZ(b, 0, s, 0),
  53096. _.setXY(b, l, !0 === e ? 1 : 0),
  53097. b++
  53098. }
  53099. for (t = 0; t < m; t++) {
  53100. var c = i + t
  53101. , h = n + t;
  53102. !0 === e ? (C.setX(w, h),
  53103. w++,
  53104. C.setX(w, h + 1)) : (C.setX(w, h + 1),
  53105. w++,
  53106. C.setX(w, h)),
  53107. w++,
  53108. C.setX(w, c),
  53109. w++
  53110. }
  53111. }
  53112. Ci.BufferGeometry.call(this),
  53113. this.type = "CylinderBufferGeometry",
  53114. this.parameters = {
  53115. radiusTop: p,
  53116. radiusBottom: f,
  53117. height: g,
  53118. radialSegments: m,
  53119. heightSegments: v,
  53120. openEnded: e,
  53121. thetaStart: y,
  53122. thetaLength: A
  53123. },
  53124. p = void 0 !== p ? p : 20,
  53125. f = void 0 !== f ? f : 20,
  53126. g = void 0 !== g ? g : 100,
  53127. m = Math.floor(m) || 8,
  53128. v = Math.floor(v) || 1,
  53129. e = void 0 !== e && e,
  53130. y = void 0 !== y ? y : 0,
  53131. A = void 0 !== A ? A : 2 * Math.PI;
  53132. var i, n, r = (n = (m + 1) * (v + 1),
  53133. !1 === e && (n += 2 * (m + 1) + 2 * m),
  53134. n), o = (i = m * v * 2 * 3,
  53135. !1 === e && (i += 2 * m * 3),
  53136. i), C = new Ci.BufferAttribute(new (65535 < o ? Uint32Array : Uint16Array)(o),1), I = new Ci.BufferAttribute(new Float32Array(3 * r),3), E = new Ci.BufferAttribute(new Float32Array(3 * r),3), _ = new Ci.BufferAttribute(new Float32Array(2 * r),2), b = 0, w = 0, T = [], x = g / 2;
  53137. (function() {
  53138. var e, t, i = new Ci.Vector3, n = new Ci.Vector3, r = (f - p) / g;
  53139. for (t = 0; t <= v; t++) {
  53140. var o = []
  53141. , a = t / v
  53142. , s = a * (f - p) + p;
  53143. for (e = 0; e <= m; e++) {
  53144. var l = e / m;
  53145. n.x = s * Math.sin(l * A + y),
  53146. n.y = -a * g + x,
  53147. n.z = s * Math.cos(l * A + y),
  53148. I.setXYZ(b, n.x, n.y, n.z),
  53149. i.copy(n),
  53150. (0 === p && 0 === t || 0 === f && t === v) && (i.x = Math.sin(l * A + y),
  53151. i.z = Math.cos(l * A + y)),
  53152. i.setY(Math.sqrt(i.x * i.x + i.z * i.z) * r).normalize(),
  53153. E.setXYZ(b, i.x, i.y, i.z),
  53154. _.setXY(b, l, 1 - a),
  53155. o.push(b),
  53156. b++
  53157. }
  53158. T.push(o)
  53159. }
  53160. for (e = 0; e < m; e++)
  53161. for (t = 0; t < v; t++) {
  53162. var c = T[t][e]
  53163. , h = T[t + 1][e]
  53164. , u = T[t + 1][e + 1]
  53165. , d = T[t][e + 1];
  53166. C.setX(w, c),
  53167. w++,
  53168. C.setX(w, h),
  53169. w++,
  53170. C.setX(w, d),
  53171. w++,
  53172. C.setX(w, h),
  53173. w++,
  53174. C.setX(w, u),
  53175. w++,
  53176. C.setX(w, d),
  53177. w++
  53178. }
  53179. }
  53180. )(),
  53181. !1 === e && (0 < p && t(!0),
  53182. 0 < f && t(!1)),
  53183. this.setIndex(C),
  53184. this.addAttribute("position", I),
  53185. this.addAttribute("normal", E),
  53186. this.addAttribute("uv", _)
  53187. }
  53188. ,
  53189. Ci.CylinderBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53190. Ci.CylinderBufferGeometry.prototype.constructor = Ci.CylinderBufferGeometry,
  53191. Ci.CylinderGeometry = function(e, t, i, n, r, o, a, s) {
  53192. Ci.Geometry.call(this),
  53193. this.type = "CylinderGeometry",
  53194. this.parameters = {
  53195. radiusTop: e,
  53196. radiusBottom: t,
  53197. height: i,
  53198. radialSegments: n,
  53199. heightSegments: r,
  53200. openEnded: o,
  53201. thetaStart: a,
  53202. thetaLength: s
  53203. },
  53204. this.fromBufferGeometry(new Ci.CylinderBufferGeometry(e,t,i,n,r,o,a,s)),
  53205. this.mergeVertices()
  53206. }
  53207. ,
  53208. Ci.CylinderGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53209. Ci.CylinderGeometry.prototype.constructor = Ci.CylinderGeometry,
  53210. Ci.EdgesGeometry = function(e, t) {
  53211. function i(e, t) {
  53212. return e - t
  53213. }
  53214. Ci.BufferGeometry.call(this),
  53215. t = void 0 !== t ? t : 1;
  53216. var n, r = Math.cos(Ci.Math.degToRad(t)), o = [0, 0], a = {}, s = ["a", "b", "c"];
  53217. e instanceof Ci.BufferGeometry ? (n = new Ci.Geometry).fromBufferGeometry(e) : n = e.clone(),
  53218. n.mergeVertices(),
  53219. n.computeFaceNormals();
  53220. for (var l = n.vertices, c = n.faces, h = 0, u = c.length; h < u; h++)
  53221. for (var d = c[h], p = 0; p < 3; p++) {
  53222. o[0] = d[s[p]],
  53223. o[1] = d[s[(p + 1) % 3]],
  53224. o.sort(i),
  53225. void 0 === a[g = o.toString()] ? a[g] = {
  53226. vert1: o[0],
  53227. vert2: o[1],
  53228. face1: h,
  53229. face2: void 0
  53230. } : a[g].face2 = h
  53231. }
  53232. var f = [];
  53233. for (var g in a) {
  53234. var m = a[g];
  53235. if (void 0 === m.face2 || c[m.face1].normal.dot(c[m.face2].normal) <= r) {
  53236. var v = l[m.vert1];
  53237. f.push(v.x),
  53238. f.push(v.y),
  53239. f.push(v.z),
  53240. v = l[m.vert2],
  53241. f.push(v.x),
  53242. f.push(v.y),
  53243. f.push(v.z)
  53244. }
  53245. }
  53246. this.addAttribute("position", new Ci.BufferAttribute(new Float32Array(f),3))
  53247. }
  53248. ,
  53249. Ci.EdgesGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53250. Ci.EdgesGeometry.prototype.constructor = Ci.EdgesGeometry,
  53251. Ci.ExtrudeGeometry = function(e, t) {
  53252. return void 0 === e ? void (e = []) : (Ci.Geometry.call(this),
  53253. this.type = "ExtrudeGeometry",
  53254. e = Array.isArray(e) ? e : [e],
  53255. this.addShapeList(e, t),
  53256. void this.computeFaceNormals())
  53257. }
  53258. ;
  53259. Ci.ExtrudeGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53260. Ci.ExtrudeGeometry.prototype.constructor = Ci.ExtrudeGeometry,
  53261. Ci.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  53262. for (var i = e.length, n = 0; n < i; n++) {
  53263. var r = e[n];
  53264. this.addShape(r, t)
  53265. }
  53266. }
  53267. ,
  53268. Ci.ExtrudeGeometry.prototype.addShape = function(e, t) {
  53269. function i(e, t, i) {
  53270. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  53271. t.clone().multiplyScalar(i).add(e)
  53272. }
  53273. function n(e, t, i) {
  53274. var n, r, o = 1, a = e.x - t.x, s = e.y - t.y, l = i.x - e.x, c = i.y - e.y, h = a * a + s * s, u = a * c - s * l;
  53275. if (Math.abs(u) > Number.EPSILON) {
  53276. var d = Math.sqrt(h)
  53277. , p = Math.sqrt(l * l + c * c)
  53278. , f = t.x - s / d
  53279. , g = t.y + a / d
  53280. , m = ((i.x - c / p - f) * c - (i.y + l / p - g) * l) / (a * c - s * l)
  53281. , v = (n = f + a * m - e.x) * n + (r = g + s * m - e.y) * r;
  53282. if (v <= 2)
  53283. return new Ci.Vector2(n,r);
  53284. o = Math.sqrt(v / 2)
  53285. } else {
  53286. var y = !1;
  53287. a > Number.EPSILON ? l > Number.EPSILON && (y = !0) : a < -Number.EPSILON ? l < -Number.EPSILON && (y = !0) : Math.sign(s) === Math.sign(c) && (y = !0),
  53288. o = y ? (n = -s,
  53289. r = a,
  53290. Math.sqrt(h)) : (n = a,
  53291. r = s,
  53292. Math.sqrt(h / 2))
  53293. }
  53294. return new Ci.Vector2(n / o,r / o)
  53295. }
  53296. function r(e, t) {
  53297. var i, n;
  53298. for (G = e.length; 0 <= --G; ) {
  53299. (n = (i = G) - 1) < 0 && (n = e.length - 1);
  53300. var r = 0
  53301. , o = A + 2 * m;
  53302. for (r = 0; r < o; r++) {
  53303. var a = U * r
  53304. , s = U * (r + 1);
  53305. l(t + i + a, t + n + a, t + n + s, t + i + s, e, r, o, i, n)
  53306. }
  53307. }
  53308. }
  53309. function o(e, t, i) {
  53310. T.vertices.push(new Ci.Vector3(e,t,i))
  53311. }
  53312. function a(e, t, i) {
  53313. e += x,
  53314. t += x,
  53315. i += x,
  53316. T.faces.push(new Ci.Face3(e,t,i,null,null,0));
  53317. var n = E.generateTopUV(T, e, t, i);
  53318. T.faceVertexUvs[0].push(n)
  53319. }
  53320. function l(e, t, i, n) {
  53321. e += x,
  53322. t += x,
  53323. i += x,
  53324. n += x,
  53325. T.faces.push(new Ci.Face3(e,t,n,null,null,1)),
  53326. T.faces.push(new Ci.Face3(t,i,n,null,null,1));
  53327. var r = E.generateSideWallUV(T, e, t, i, n);
  53328. T.faceVertexUvs[0].push([r[0], r[1], r[3]]),
  53329. T.faceVertexUvs[0].push([r[1], r[2], r[3]])
  53330. }
  53331. var s, c, h, u, d, p = void 0 !== t.amount ? t.amount : 100, f = void 0 !== t.bevelThickness ? t.bevelThickness : 6, g = void 0 !== t.bevelSize ? t.bevelSize : f - 2, m = void 0 !== t.bevelSegments ? t.bevelSegments : 3, v = void 0 === t.bevelEnabled || t.bevelEnabled, y = void 0 !== t.curveSegments ? t.curveSegments : 12, A = void 0 !== t.steps ? t.steps : 1, C = t.extrudePath, I = !1, E = void 0 !== t.UVGenerator ? t.UVGenerator : Ci.ExtrudeGeometry.WorldUVGenerator;
  53332. C && (s = C.getSpacedPoints(A),
  53333. v = !(I = !0),
  53334. c = void 0 !== t.frames ? t.frames : new Ci.TubeGeometry.FrenetFrames(C,A,!1),
  53335. h = new Ci.Vector3,
  53336. u = new Ci.Vector3,
  53337. d = new Ci.Vector3),
  53338. v || (g = f = m = 0);
  53339. var _, b, w, T = this, x = this.vertices.length, S = e.extractPoints(y), M = S.shape, R = S.holes, P = !Ci.ShapeUtils.isClockWise(M);
  53340. if (P) {
  53341. for (M = M.reverse(),
  53342. b = 0,
  53343. w = R.length; b < w; b++)
  53344. _ = R[b],
  53345. Ci.ShapeUtils.isClockWise(_) && (R[b] = _.reverse());
  53346. P = !1
  53347. }
  53348. var O = Ci.ShapeUtils.triangulateShape(M, R)
  53349. , L = M;
  53350. for (b = 0,
  53351. w = R.length; b < w; b++)
  53352. _ = R[b],
  53353. M = M.concat(_);
  53354. for (var D, N, F, B, V, k, U = M.length, H = O.length, z = [], G = 0, W = L.length, j = W - 1, Y = G + 1; G < W; G++,
  53355. j++,
  53356. Y++)
  53357. j === W && (j = 0),
  53358. Y === W && (Y = 0),
  53359. z[G] = n(L[G], L[j], L[Y]);
  53360. var q, X, Z = [], K = z.concat();
  53361. for (b = 0,
  53362. w = R.length; b < w; b++) {
  53363. for (_ = R[b],
  53364. q = [],
  53365. G = 0,
  53366. j = (W = _.length) - 1,
  53367. Y = G + 1; G < W; G++,
  53368. j++,
  53369. Y++)
  53370. j === W && (j = 0),
  53371. Y === W && (Y = 0),
  53372. q[G] = n(_[G], _[j], _[Y]);
  53373. Z.push(q),
  53374. K = K.concat(q)
  53375. }
  53376. for (D = 0; D < m; D++) {
  53377. for (B = f * (1 - (F = D / m)),
  53378. N = g * Math.sin(F * Math.PI / 2),
  53379. G = 0,
  53380. W = L.length; G < W; G++)
  53381. o((V = i(L[G], z[G], N)).x, V.y, -B);
  53382. for (b = 0,
  53383. w = R.length; b < w; b++)
  53384. for (_ = R[b],
  53385. q = Z[b],
  53386. G = 0,
  53387. W = _.length; G < W; G++)
  53388. o((V = i(_[G], q[G], N)).x, V.y, -B)
  53389. }
  53390. for (N = g,
  53391. G = 0; G < U; G++)
  53392. V = v ? i(M[G], K[G], N) : M[G],
  53393. I ? (u.copy(c.normals[0]).multiplyScalar(V.x),
  53394. h.copy(c.binormals[0]).multiplyScalar(V.y),
  53395. d.copy(s[0]).add(u).add(h),
  53396. o(d.x, d.y, d.z)) : o(V.x, V.y, 0);
  53397. for (X = 1; X <= A; X++)
  53398. for (G = 0; G < U; G++)
  53399. V = v ? i(M[G], K[G], N) : M[G],
  53400. I ? (u.copy(c.normals[X]).multiplyScalar(V.x),
  53401. h.copy(c.binormals[X]).multiplyScalar(V.y),
  53402. d.copy(s[X]).add(u).add(h),
  53403. o(d.x, d.y, d.z)) : o(V.x, V.y, p / A * X);
  53404. for (D = m - 1; 0 <= D; D--) {
  53405. for (B = f * (1 - (F = D / m)),
  53406. N = g * Math.sin(F * Math.PI / 2),
  53407. G = 0,
  53408. W = L.length; G < W; G++)
  53409. o((V = i(L[G], z[G], N)).x, V.y, p + B);
  53410. for (b = 0,
  53411. w = R.length; b < w; b++)
  53412. for (_ = R[b],
  53413. q = Z[b],
  53414. G = 0,
  53415. W = _.length; G < W; G++)
  53416. V = i(_[G], q[G], N),
  53417. I ? o(V.x, V.y + s[A - 1].y, s[A - 1].x + B) : o(V.x, V.y, p + B)
  53418. }
  53419. (function() {
  53420. if (v) {
  53421. var e = 0
  53422. , t = U * e;
  53423. for (G = 0; G < H; G++)
  53424. a((k = O[G])[2] + t, k[1] + t, k[0] + t);
  53425. for (t = U * (e = A + 2 * m),
  53426. G = 0; G < H; G++)
  53427. a((k = O[G])[0] + t, k[1] + t, k[2] + t)
  53428. } else {
  53429. for (G = 0; G < H; G++)
  53430. a((k = O[G])[2], k[1], k[0]);
  53431. for (G = 0; G < H; G++)
  53432. a((k = O[G])[0] + U * A, k[1] + U * A, k[2] + U * A)
  53433. }
  53434. }
  53435. )(),
  53436. function() {
  53437. var e = 0;
  53438. for (r(L, e),
  53439. e += L.length,
  53440. b = 0,
  53441. w = R.length; b < w; b++)
  53442. r(_ = R[b], e),
  53443. e += _.length
  53444. }()
  53445. }
  53446. ,
  53447. Ci.ExtrudeGeometry.WorldUVGenerator = {
  53448. generateTopUV: function(e, t, i, n) {
  53449. var r = e.vertices
  53450. , o = r[t]
  53451. , a = r[i]
  53452. , s = r[n];
  53453. return [new Ci.Vector2(o.x,o.y), new Ci.Vector2(a.x,a.y), new Ci.Vector2(s.x,s.y)]
  53454. },
  53455. generateSideWallUV: function(e, t, i, n, r) {
  53456. var o = e.vertices
  53457. , a = o[t]
  53458. , s = o[i]
  53459. , l = o[n]
  53460. , c = o[r];
  53461. return Math.abs(a.y - s.y) < .01 ? [new Ci.Vector2(a.x,1 - a.z), new Ci.Vector2(s.x,1 - s.z), new Ci.Vector2(l.x,1 - l.z), new Ci.Vector2(c.x,1 - c.z)] : [new Ci.Vector2(a.y,1 - a.z), new Ci.Vector2(s.y,1 - s.z), new Ci.Vector2(l.y,1 - l.z), new Ci.Vector2(c.y,1 - c.z)]
  53462. }
  53463. },
  53464. Ci.ShapeGeometry = function(e, t) {
  53465. Ci.Geometry.call(this),
  53466. !(this.type = "ShapeGeometry") === Array.isArray(e) && (e = [e]),
  53467. this.addShapeList(e, t),
  53468. this.computeFaceNormals()
  53469. }
  53470. ,
  53471. Ci.ShapeGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53472. Ci.ShapeGeometry.prototype.constructor = Ci.ShapeGeometry,
  53473. Ci.ShapeGeometry.prototype.addShapeList = function(e, t) {
  53474. for (var i = 0, n = e.length; i < n; i++)
  53475. this.addShape(e[i], t);
  53476. return this
  53477. }
  53478. ,
  53479. Ci.ShapeGeometry.prototype.addShape = function(e, t) {
  53480. void 0 === t && (t = {});
  53481. var i, n, r, o = void 0 !== t.curveSegments ? t.curveSegments : 12, a = t.material, s = void 0 === t.UVGenerator ? Ci.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, l = this.vertices.length, c = e.extractPoints(o), h = c.shape, u = c.holes, d = !Ci.ShapeUtils.isClockWise(h);
  53482. if (d) {
  53483. for (h = h.reverse(),
  53484. i = 0,
  53485. n = u.length; i < n; i++)
  53486. r = u[i],
  53487. Ci.ShapeUtils.isClockWise(r) && (u[i] = r.reverse());
  53488. d = !1
  53489. }
  53490. var p = Ci.ShapeUtils.triangulateShape(h, u);
  53491. for (i = 0,
  53492. n = u.length; i < n; i++)
  53493. r = u[i],
  53494. h = h.concat(r);
  53495. var f, g, m = h.length, v = p.length;
  53496. for (i = 0; i < m; i++)
  53497. f = h[i],
  53498. this.vertices.push(new Ci.Vector3(f.x,f.y,0));
  53499. for (i = 0; i < v; i++) {
  53500. var y = (g = p[i])[0] + l
  53501. , A = g[1] + l
  53502. , C = g[2] + l;
  53503. this.faces.push(new Ci.Face3(y,A,C,null,null,a)),
  53504. this.faceVertexUvs[0].push(s.generateTopUV(this, y, A, C))
  53505. }
  53506. }
  53507. ,
  53508. Ci.LatheBufferGeometry = function(e, t, i, n) {
  53509. Ci.BufferGeometry.call(this),
  53510. this.type = "LatheBufferGeometry",
  53511. this.parameters = {
  53512. points: e,
  53513. segments: t,
  53514. phiStart: i,
  53515. phiLength: n
  53516. },
  53517. t = Math.floor(t) || 12,
  53518. i = i || 0,
  53519. n = n || 2 * Math.PI,
  53520. n = Ci.Math.clamp(n, 0, 2 * Math.PI);
  53521. var r, o, a, s = (t + 1) * e.length, l = t * e.length * 2 * 3, c = new Ci.BufferAttribute(new (65535 < l ? Uint32Array : Uint16Array)(l),1), h = new Ci.BufferAttribute(new Float32Array(3 * s),3), u = new Ci.BufferAttribute(new Float32Array(2 * s),2), d = 0, p = 0, f = (e.length,
  53522. 1 / t), g = new Ci.Vector3, m = new Ci.Vector2;
  53523. for (o = 0; o <= t; o++) {
  53524. var v = i + o * f * n
  53525. , y = Math.sin(v)
  53526. , A = Math.cos(v);
  53527. for (a = 0; a <= e.length - 1; a++)
  53528. g.x = e[a].x * y,
  53529. g.y = e[a].y,
  53530. g.z = e[a].x * A,
  53531. h.setXYZ(d, g.x, g.y, g.z),
  53532. m.x = o / t,
  53533. m.y = a / (e.length - 1),
  53534. u.setXY(d, m.x, m.y),
  53535. d++
  53536. }
  53537. for (o = 0; o < t; o++)
  53538. for (a = 0; a < e.length - 1; a++) {
  53539. var C = r = a + o * e.length
  53540. , I = r + e.length
  53541. , E = r + e.length + 1
  53542. , _ = r + 1;
  53543. c.setX(p, C),
  53544. p++,
  53545. c.setX(p, I),
  53546. p++,
  53547. c.setX(p, _),
  53548. p++,
  53549. c.setX(p, I),
  53550. p++,
  53551. c.setX(p, E),
  53552. p++,
  53553. c.setX(p, _),
  53554. p++
  53555. }
  53556. if (this.setIndex(c),
  53557. this.addAttribute("position", h),
  53558. this.addAttribute("uv", u),
  53559. this.computeVertexNormals(),
  53560. n === 2 * Math.PI) {
  53561. var b = this.attributes.normal.array
  53562. , w = new Ci.Vector3
  53563. , T = new Ci.Vector3
  53564. , x = new Ci.Vector3;
  53565. for (r = t * e.length * 3,
  53566. a = o = 0; o < e.length; o++,
  53567. a += 3)
  53568. w.x = b[a + 0],
  53569. w.y = b[a + 1],
  53570. w.z = b[a + 2],
  53571. T.x = b[r + a + 0],
  53572. T.y = b[r + a + 1],
  53573. T.z = b[r + a + 2],
  53574. x.addVectors(w, T).normalize(),
  53575. b[a + 0] = b[r + a + 0] = x.x,
  53576. b[a + 1] = b[r + a + 1] = x.y,
  53577. b[a + 2] = b[r + a + 2] = x.z
  53578. }
  53579. }
  53580. ,
  53581. Ci.LatheBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53582. Ci.LatheBufferGeometry.prototype.constructor = Ci.LatheBufferGeometry,
  53583. Ci.LatheGeometry = function(e, t, i, n) {
  53584. Ci.Geometry.call(this),
  53585. this.type = "LatheGeometry",
  53586. this.parameters = {
  53587. points: e,
  53588. segments: t,
  53589. phiStart: i,
  53590. phiLength: n
  53591. },
  53592. this.fromBufferGeometry(new Ci.LatheBufferGeometry(e,t,i,n)),
  53593. this.mergeVertices()
  53594. }
  53595. ,
  53596. Ci.LatheGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53597. Ci.LatheGeometry.prototype.constructor = Ci.LatheGeometry,
  53598. Ci.PlaneGeometry = function(e, t, i, n) {
  53599. Ci.Geometry.call(this),
  53600. this.type = "PlaneGeometry",
  53601. this.parameters = {
  53602. width: e,
  53603. height: t,
  53604. widthSegments: i,
  53605. heightSegments: n
  53606. },
  53607. this.fromBufferGeometry(new Ci.PlaneBufferGeometry(e,t,i,n))
  53608. }
  53609. ,
  53610. Ci.PlaneGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53611. Ci.PlaneGeometry.prototype.constructor = Ci.PlaneGeometry,
  53612. Ci.PlaneBufferGeometry = function(e, t, i, n) {
  53613. Ci.BufferGeometry.call(this),
  53614. this.type = "PlaneBufferGeometry",
  53615. this.parameters = {
  53616. width: e,
  53617. height: t,
  53618. widthSegments: i,
  53619. heightSegments: n
  53620. };
  53621. for (var r = e / 2, o = t / 2, a = Math.floor(i) || 1, s = Math.floor(n) || 1, l = a + 1, c = s + 1, h = e / a, u = t / s, d = new Float32Array(l * c * 3), p = new Float32Array(l * c * 3), f = new Float32Array(l * c * 2), g = 0, m = 0, v = 0; v < c; v++)
  53622. for (var y = v * u - o, A = 0; A < l; A++) {
  53623. var C = A * h - r;
  53624. d[g] = C,
  53625. d[g + 1] = -y,
  53626. p[g + 2] = 1,
  53627. f[m] = A / a,
  53628. f[m + 1] = 1 - v / s,
  53629. g += 3,
  53630. m += 2
  53631. }
  53632. g = 0;
  53633. var I = new (65535 < d.length / 3 ? Uint32Array : Uint16Array)(a * s * 6);
  53634. for (v = 0; v < s; v++)
  53635. for (A = 0; A < a; A++) {
  53636. var E = A + l * v
  53637. , _ = A + l * (v + 1)
  53638. , b = A + 1 + l * (v + 1)
  53639. , w = A + 1 + l * v;
  53640. I[g] = E,
  53641. I[g + 1] = _,
  53642. I[g + 2] = w,
  53643. I[g + 3] = _,
  53644. I[g + 4] = b,
  53645. I[g + 5] = w,
  53646. g += 6
  53647. }
  53648. this.setIndex(new Ci.BufferAttribute(I,1)),
  53649. this.addAttribute("position", new Ci.BufferAttribute(d,3)),
  53650. this.addAttribute("normal", new Ci.BufferAttribute(p,3)),
  53651. this.addAttribute("uv", new Ci.BufferAttribute(f,2))
  53652. }
  53653. ,
  53654. Ci.PlaneBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53655. Ci.PlaneBufferGeometry.prototype.constructor = Ci.PlaneBufferGeometry,
  53656. Ci.RingBufferGeometry = function(e, t, i, n, r, o) {
  53657. Ci.BufferGeometry.call(this),
  53658. this.type = "RingBufferGeometry",
  53659. this.parameters = {
  53660. innerRadius: e,
  53661. outerRadius: t,
  53662. thetaSegments: i,
  53663. phiSegments: n,
  53664. thetaStart: r,
  53665. thetaLength: o
  53666. },
  53667. e = e || 20,
  53668. t = t || 50,
  53669. r = void 0 !== r ? r : 0,
  53670. o = void 0 !== o ? o : 2 * Math.PI;
  53671. var a, s, l, c = ((i = void 0 !== i ? Math.max(3, i) : 8) + 1) * ((n = void 0 !== n ? Math.max(1, n) : 1) + 1), h = i * n * 2 * 3, u = new Ci.BufferAttribute(new (65535 < h ? Uint32Array : Uint16Array)(h),1), d = new Ci.BufferAttribute(new Float32Array(3 * c),3), p = new Ci.BufferAttribute(new Float32Array(3 * c),3), f = new Ci.BufferAttribute(new Float32Array(2 * c),2), g = 0, m = 0, v = e, y = (t - e) / n, A = new Ci.Vector3, C = new Ci.Vector2;
  53672. for (s = 0; s <= n; s++) {
  53673. for (l = 0; l <= i; l++)
  53674. a = r + l / i * o,
  53675. A.x = v * Math.cos(a),
  53676. A.y = v * Math.sin(a),
  53677. d.setXYZ(g, A.x, A.y, A.z),
  53678. p.setXYZ(g, 0, 0, 1),
  53679. C.x = (A.x / t + 1) / 2,
  53680. C.y = (A.y / t + 1) / 2,
  53681. f.setXY(g, C.x, C.y),
  53682. g++;
  53683. v += y
  53684. }
  53685. for (s = 0; s < n; s++) {
  53686. var I = s * (i + 1);
  53687. for (l = 0; l < i; l++) {
  53688. var E = a = l + I
  53689. , _ = a + i + 1
  53690. , b = a + i + 2
  53691. , w = a + 1;
  53692. u.setX(m, E),
  53693. m++,
  53694. u.setX(m, _),
  53695. m++,
  53696. u.setX(m, b),
  53697. m++,
  53698. u.setX(m, E),
  53699. m++,
  53700. u.setX(m, b),
  53701. m++,
  53702. u.setX(m, w),
  53703. m++
  53704. }
  53705. }
  53706. this.setIndex(u),
  53707. this.addAttribute("position", d),
  53708. this.addAttribute("normal", p),
  53709. this.addAttribute("uv", f)
  53710. }
  53711. ,
  53712. Ci.RingBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53713. Ci.RingBufferGeometry.prototype.constructor = Ci.RingBufferGeometry,
  53714. Ci.RingGeometry = function(e, t, i, n, r, o) {
  53715. Ci.Geometry.call(this),
  53716. this.type = "RingGeometry",
  53717. this.parameters = {
  53718. innerRadius: e,
  53719. outerRadius: t,
  53720. thetaSegments: i,
  53721. phiSegments: n,
  53722. thetaStart: r,
  53723. thetaLength: o
  53724. },
  53725. this.fromBufferGeometry(new Ci.RingBufferGeometry(e,t,i,n,r,o))
  53726. }
  53727. ,
  53728. Ci.RingGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53729. Ci.RingGeometry.prototype.constructor = Ci.RingGeometry,
  53730. Ci.SphereGeometry = function(e, t, i, n, r, o, a) {
  53731. Ci.Geometry.call(this),
  53732. this.type = "SphereGeometry",
  53733. this.parameters = {
  53734. radius: e,
  53735. widthSegments: t,
  53736. heightSegments: i,
  53737. phiStart: n,
  53738. phiLength: r,
  53739. thetaStart: o,
  53740. thetaLength: a
  53741. },
  53742. this.fromBufferGeometry(new Ci.SphereBufferGeometry(e,t,i,n,r,o,a))
  53743. }
  53744. ,
  53745. Ci.SphereGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53746. Ci.SphereGeometry.prototype.constructor = Ci.SphereGeometry,
  53747. Ci.SphereBufferGeometry = function(e, t, i, n, r, o, a) {
  53748. Ci.BufferGeometry.call(this),
  53749. this.type = "SphereBufferGeometry",
  53750. this.parameters = {
  53751. radius: e,
  53752. widthSegments: t,
  53753. heightSegments: i,
  53754. phiStart: n,
  53755. phiLength: r,
  53756. thetaStart: o,
  53757. thetaLength: a
  53758. },
  53759. e = e || 50,
  53760. t = Math.max(3, Math.floor(t) || 8),
  53761. i = Math.max(2, Math.floor(i) || 6),
  53762. n = void 0 !== n ? n : 0,
  53763. r = void 0 !== r ? r : 2 * Math.PI;
  53764. for (var s = (o = void 0 !== o ? o : 0) + (a = void 0 !== a ? a : Math.PI), l = (t + 1) * (i + 1), c = new Ci.BufferAttribute(new Float32Array(3 * l),3), h = new Ci.BufferAttribute(new Float32Array(3 * l),3), u = new Ci.BufferAttribute(new Float32Array(2 * l),2), d = 0, p = [], f = new Ci.Vector3, g = 0; g <= i; g++) {
  53765. for (var m = [], v = g / i, y = 0; y <= t; y++) {
  53766. var A = y / t
  53767. , C = -e * Math.cos(n + A * r) * Math.sin(o + v * a)
  53768. , I = e * Math.cos(o + v * a)
  53769. , E = e * Math.sin(n + A * r) * Math.sin(o + v * a);
  53770. f.set(C, I, E).normalize(),
  53771. c.setXYZ(d, C, I, E),
  53772. h.setXYZ(d, f.x, f.y, f.z),
  53773. u.setXY(d, A, 1 - v),
  53774. m.push(d),
  53775. d++
  53776. }
  53777. p.push(m)
  53778. }
  53779. var _ = [];
  53780. for (g = 0; g < i; g++)
  53781. for (y = 0; y < t; y++) {
  53782. var b = p[g][y + 1]
  53783. , w = p[g][y]
  53784. , T = p[g + 1][y]
  53785. , x = p[g + 1][y + 1];
  53786. (0 !== g || 0 < o) && _.push(b, w, x),
  53787. (g !== i - 1 || s < Math.PI) && _.push(w, T, x)
  53788. }
  53789. this.setIndex(new (65535 < c.count ? Ci.Uint32Attribute : Ci.Uint16Attribute)(_,1)),
  53790. this.addAttribute("position", c),
  53791. this.addAttribute("normal", h),
  53792. this.addAttribute("uv", u),
  53793. this.boundingSphere = new Ci.Sphere(new Ci.Vector3,e)
  53794. }
  53795. ,
  53796. Ci.SphereBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53797. Ci.SphereBufferGeometry.prototype.constructor = Ci.SphereBufferGeometry,
  53798. Ci.TextGeometry = function(e, t) {
  53799. var i = (t = t || {}).font;
  53800. if (i instanceof Ci.Font == 0)
  53801. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  53802. new Ci.Geometry;
  53803. var n = i.generateShapes(e, t.size, t.curveSegments);
  53804. t.amount = void 0 !== t.height ? t.height : 50,
  53805. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  53806. void 0 === t.bevelSize && (t.bevelSize = 8),
  53807. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  53808. Ci.ExtrudeGeometry.call(this, n, t),
  53809. this.type = "TextGeometry"
  53810. }
  53811. ,
  53812. Ci.TextGeometry.prototype = Object.create(Ci.ExtrudeGeometry.prototype),
  53813. Ci.TextGeometry.prototype.constructor = Ci.TextGeometry,
  53814. Ci.TorusBufferGeometry = function(e, t, i, n, r) {
  53815. Ci.BufferGeometry.call(this),
  53816. this.type = "TorusBufferGeometry",
  53817. this.parameters = {
  53818. radius: e,
  53819. tube: t,
  53820. radialSegments: i,
  53821. tubularSegments: n,
  53822. arc: r
  53823. },
  53824. e = e || 100,
  53825. t = t || 40,
  53826. i = Math.floor(i) || 8,
  53827. n = Math.floor(n) || 6,
  53828. r = r || 2 * Math.PI;
  53829. var o, a, s = (i + 1) * (n + 1), l = i * n * 2 * 3, c = new (65535 < l ? Uint32Array : Uint16Array)(l), h = new Float32Array(3 * s), u = new Float32Array(3 * s), d = new Float32Array(2 * s), p = 0, f = 0, g = 0, m = new Ci.Vector3, v = new Ci.Vector3, y = new Ci.Vector3;
  53830. for (o = 0; o <= i; o++)
  53831. for (a = 0; a <= n; a++) {
  53832. var A = a / n * r
  53833. , C = o / i * Math.PI * 2;
  53834. v.x = (e + t * Math.cos(C)) * Math.cos(A),
  53835. v.y = (e + t * Math.cos(C)) * Math.sin(A),
  53836. v.z = t * Math.sin(C),
  53837. h[p] = v.x,
  53838. h[p + 1] = v.y,
  53839. h[p + 2] = v.z,
  53840. m.x = e * Math.cos(A),
  53841. m.y = e * Math.sin(A),
  53842. y.subVectors(v, m).normalize(),
  53843. u[p] = y.x,
  53844. u[p + 1] = y.y,
  53845. u[p + 2] = y.z,
  53846. d[f] = a / n,
  53847. d[f + 1] = o / i,
  53848. p += 3,
  53849. f += 2
  53850. }
  53851. for (o = 1; o <= i; o++)
  53852. for (a = 1; a <= n; a++) {
  53853. var I = (n + 1) * o + a - 1
  53854. , E = (n + 1) * (o - 1) + a - 1
  53855. , _ = (n + 1) * (o - 1) + a
  53856. , b = (n + 1) * o + a;
  53857. c[g] = I,
  53858. c[g + 1] = E,
  53859. c[g + 2] = b,
  53860. c[g + 3] = E,
  53861. c[g + 4] = _,
  53862. c[g + 5] = b,
  53863. g += 6
  53864. }
  53865. this.setIndex(new Ci.BufferAttribute(c,1)),
  53866. this.addAttribute("position", new Ci.BufferAttribute(h,3)),
  53867. this.addAttribute("normal", new Ci.BufferAttribute(u,3)),
  53868. this.addAttribute("uv", new Ci.BufferAttribute(d,2))
  53869. }
  53870. ,
  53871. Ci.TorusBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53872. Ci.TorusBufferGeometry.prototype.constructor = Ci.TorusBufferGeometry,
  53873. Ci.TorusGeometry = function(e, t, i, n, r) {
  53874. Ci.Geometry.call(this),
  53875. this.type = "TorusGeometry",
  53876. this.parameters = {
  53877. radius: e,
  53878. tube: t,
  53879. radialSegments: i,
  53880. tubularSegments: n,
  53881. arc: r
  53882. },
  53883. this.fromBufferGeometry(new Ci.TorusBufferGeometry(e,t,i,n,r))
  53884. }
  53885. ,
  53886. Ci.TorusGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53887. Ci.TorusGeometry.prototype.constructor = Ci.TorusGeometry,
  53888. Ci.TorusKnotBufferGeometry = function(e, t, i, n, r, o) {
  53889. function a(e, t, i, n, r) {
  53890. var o = Math.cos(e)
  53891. , a = Math.sin(e)
  53892. , s = i / t * e
  53893. , l = Math.cos(s);
  53894. r.x = n * (2 + l) * .5 * o,
  53895. r.y = n * (2 + l) * a * .5,
  53896. r.z = n * Math.sin(s) * .5
  53897. }
  53898. Ci.BufferGeometry.call(this),
  53899. this.type = "TorusKnotBufferGeometry",
  53900. this.parameters = {
  53901. radius: e,
  53902. tube: t,
  53903. tubularSegments: i,
  53904. radialSegments: n,
  53905. p: r,
  53906. q: o
  53907. },
  53908. e = e || 100,
  53909. t = t || 40,
  53910. i = Math.floor(i) || 64,
  53911. r = r || 2,
  53912. o = o || 3;
  53913. var s, l, c = ((n = Math.floor(n) || 8) + 1) * (i + 1), h = n * i * 2 * 3, u = new Ci.BufferAttribute(new (65535 < h ? Uint32Array : Uint16Array)(h),1), d = new Ci.BufferAttribute(new Float32Array(3 * c),3), p = new Ci.BufferAttribute(new Float32Array(3 * c),3), f = new Ci.BufferAttribute(new Float32Array(2 * c),2), g = 0, m = 0, v = new Ci.Vector3, y = new Ci.Vector3, A = new Ci.Vector2, C = new Ci.Vector3, I = new Ci.Vector3, E = new Ci.Vector3, _ = new Ci.Vector3, b = new Ci.Vector3;
  53914. for (s = 0; s <= i; ++s) {
  53915. var w = s / i * r * Math.PI * 2;
  53916. for (a(w, r, o, e, C),
  53917. a(.01 + w, r, o, e, I),
  53918. _.subVectors(I, C),
  53919. b.addVectors(I, C),
  53920. E.crossVectors(_, b),
  53921. b.crossVectors(E, _),
  53922. E.normalize(),
  53923. b.normalize(),
  53924. l = 0; l <= n; ++l) {
  53925. var T = l / n * Math.PI * 2
  53926. , x = -t * Math.cos(T)
  53927. , S = t * Math.sin(T);
  53928. v.x = C.x + (x * b.x + S * E.x),
  53929. v.y = C.y + (x * b.y + S * E.y),
  53930. v.z = C.z + (x * b.z + S * E.z),
  53931. d.setXYZ(g, v.x, v.y, v.z),
  53932. y.subVectors(v, C).normalize(),
  53933. p.setXYZ(g, y.x, y.y, y.z),
  53934. A.x = s / i,
  53935. A.y = l / n,
  53936. f.setXY(g, A.x, A.y),
  53937. g++
  53938. }
  53939. }
  53940. for (l = 1; l <= i; l++)
  53941. for (s = 1; s <= n; s++) {
  53942. var M = (n + 1) * (l - 1) + (s - 1)
  53943. , R = (n + 1) * l + (s - 1)
  53944. , P = (n + 1) * l + s
  53945. , O = (n + 1) * (l - 1) + s;
  53946. u.setX(m, M),
  53947. m++,
  53948. u.setX(m, R),
  53949. m++,
  53950. u.setX(m, O),
  53951. m++,
  53952. u.setX(m, R),
  53953. m++,
  53954. u.setX(m, P),
  53955. m++,
  53956. u.setX(m, O),
  53957. m++
  53958. }
  53959. this.setIndex(u),
  53960. this.addAttribute("position", d),
  53961. this.addAttribute("normal", p),
  53962. this.addAttribute("uv", f)
  53963. }
  53964. ,
  53965. Ci.TorusKnotBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53966. Ci.TorusKnotBufferGeometry.prototype.constructor = Ci.TorusKnotBufferGeometry,
  53967. Ci.TorusKnotGeometry = function(e, t, i, n, r, o, a) {
  53968. Ci.Geometry.call(this),
  53969. this.type = "TorusKnotGeometry",
  53970. this.parameters = {
  53971. radius: e,
  53972. tube: t,
  53973. tubularSegments: i,
  53974. radialSegments: n,
  53975. p: r,
  53976. q: o
  53977. },
  53978. void 0 !== a && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  53979. this.fromBufferGeometry(new Ci.TorusKnotBufferGeometry(e,t,i,n,r,o)),
  53980. this.mergeVertices()
  53981. }
  53982. ,
  53983. Ci.TorusKnotGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53984. Ci.TorusKnotGeometry.prototype.constructor = Ci.TorusKnotGeometry,
  53985. Ci.TubeGeometry = function(e, t, i, n, r, o) {
  53986. Ci.Geometry.call(this),
  53987. this.type = "TubeGeometry",
  53988. this.parameters = {
  53989. path: e,
  53990. segments: t,
  53991. radius: i,
  53992. radialSegments: n,
  53993. closed: r,
  53994. taper: o
  53995. },
  53996. t = t || 64,
  53997. i = i || 1,
  53998. n = n || 8,
  53999. r = r || !1,
  54000. o = o || Ci.TubeGeometry.NoTaper;
  54001. var a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M = [], R = this, P = t + 1, O = new Ci.Vector3, L = new Ci.TubeGeometry.FrenetFrames(e,t,r), D = L.tangents, N = L.normals, F = L.binormals;
  54002. for (this.tangents = D,
  54003. this.normals = N,
  54004. this.binormals = F,
  54005. f = 0; f < P; f++)
  54006. for (M[f] = [],
  54007. l = f / (P - 1),
  54008. p = e.getPointAt(l),
  54009. D[f],
  54010. a = N[f],
  54011. s = F[f],
  54012. h = i * o(l),
  54013. g = 0; g < n; g++)
  54014. c = g / n * 2 * Math.PI,
  54015. u = -h * Math.cos(c),
  54016. d = h * Math.sin(c),
  54017. O.copy(p),
  54018. O.x += u * a.x + d * s.x,
  54019. O.y += u * a.y + d * s.y,
  54020. O.z += u * a.z + d * s.z,
  54021. M[f][g] = (T = O.x,
  54022. x = O.y,
  54023. S = O.z,
  54024. R.vertices.push(new Ci.Vector3(T,x,S)) - 1);
  54025. for (f = 0; f < t; f++)
  54026. for (g = 0; g < n; g++)
  54027. m = r ? (f + 1) % t : f + 1,
  54028. v = (g + 1) % n,
  54029. y = M[f][g],
  54030. A = M[m][g],
  54031. C = M[m][v],
  54032. I = M[f][v],
  54033. E = new Ci.Vector2(f / t,g / n),
  54034. _ = new Ci.Vector2((f + 1) / t,g / n),
  54035. b = new Ci.Vector2((f + 1) / t,(g + 1) / n),
  54036. w = new Ci.Vector2(f / t,(g + 1) / n),
  54037. this.faces.push(new Ci.Face3(y,A,I)),
  54038. this.faceVertexUvs[0].push([E, _, w]),
  54039. this.faces.push(new Ci.Face3(A,C,I)),
  54040. this.faceVertexUvs[0].push([_.clone(), b, w.clone()]);
  54041. this.computeFaceNormals(),
  54042. this.computeVertexNormals()
  54043. }
  54044. ,
  54045. Ci.TubeGeometry.prototype = Object.create(Ci.Geometry.prototype),
  54046. Ci.TubeGeometry.prototype.constructor = Ci.TubeGeometry,
  54047. Ci.TubeGeometry.NoTaper = function(e) {
  54048. return 1
  54049. }
  54050. ,
  54051. Ci.TubeGeometry.SinusoidalTaper = function(e) {
  54052. return Math.sin(Math.PI * e)
  54053. }
  54054. ,
  54055. Ci.TubeGeometry.FrenetFrames = function(e, t, i) {
  54056. var n, r, o, a, s, l, c, h = new Ci.Vector3, u = [], d = [], p = [], f = new Ci.Vector3, g = new Ci.Matrix4, m = t + 1;
  54057. for (this.tangents = u,
  54058. this.normals = d,
  54059. this.binormals = p,
  54060. l = 0; l < m; l++)
  54061. c = l / (m - 1),
  54062. u[l] = e.getTangentAt(c),
  54063. u[l].normalize();
  54064. for (d[0] = new Ci.Vector3,
  54065. p[0] = new Ci.Vector3,
  54066. r = Number.MAX_VALUE,
  54067. o = Math.abs(u[0].x),
  54068. a = Math.abs(u[0].y),
  54069. s = Math.abs(u[0].z),
  54070. o <= r && (r = o,
  54071. h.set(1, 0, 0)),
  54072. a <= r && (r = a,
  54073. h.set(0, 1, 0)),
  54074. s <= r && h.set(0, 0, 1),
  54075. f.crossVectors(u[0], h).normalize(),
  54076. d[0].crossVectors(u[0], f),
  54077. p[0].crossVectors(u[0], d[0]),
  54078. l = 1; l < m; l++)
  54079. d[l] = d[l - 1].clone(),
  54080. p[l] = p[l - 1].clone(),
  54081. f.crossVectors(u[l - 1], u[l]),
  54082. f.length() > Number.EPSILON && (f.normalize(),
  54083. n = Math.acos(Ci.Math.clamp(u[l - 1].dot(u[l]), -1, 1)),
  54084. d[l].applyMatrix4(g.makeRotationAxis(f, n))),
  54085. p[l].crossVectors(u[l], d[l]);
  54086. if (i)
  54087. for (n = Math.acos(Ci.Math.clamp(d[0].dot(d[m - 1]), -1, 1)),
  54088. n /= m - 1,
  54089. 0 < u[0].dot(f.crossVectors(d[0], d[m - 1])) && (n = -n),
  54090. l = 1; l < m; l++)
  54091. d[l].applyMatrix4(g.makeRotationAxis(u[l], n * l)),
  54092. p[l].crossVectors(u[l], d[l])
  54093. }
  54094. ,
  54095. Ci.PolyhedronGeometry = function(e, t, i, n) {
  54096. function f(e) {
  54097. var t = e.normalize().clone();
  54098. t.index = m.vertices.push(t) - 1;
  54099. var i = a(e) / 2 / Math.PI + .5
  54100. , n = function(e) {
  54101. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  54102. }(e) / Math.PI + .5;
  54103. return t.uv = new Ci.Vector2(i,1 - n),
  54104. t
  54105. }
  54106. function g(e, t, i, n) {
  54107. var r = new Ci.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,n);
  54108. m.faces.push(r),
  54109. y.copy(e).add(t).add(i).divideScalar(3);
  54110. var o = a(y);
  54111. m.faceVertexUvs[0].push([s(e.uv, e, o), s(t.uv, t, o), s(i.uv, i, o)])
  54112. }
  54113. function r(e, t) {
  54114. for (var i = Math.pow(2, t), n = f(m.vertices[e.a]), r = f(m.vertices[e.b]), o = f(m.vertices[e.c]), a = [], s = e.materialIndex, l = 0; l <= i; l++) {
  54115. a[l] = [];
  54116. for (var c = f(n.clone().lerp(o, l / i)), h = f(r.clone().lerp(o, l / i)), u = i - l, d = 0; d <= u; d++)
  54117. a[l][d] = 0 === d && l === i ? c : f(c.clone().lerp(h, d / u))
  54118. }
  54119. for (l = 0; l < i; l++)
  54120. for (d = 0; d < 2 * (i - l) - 1; d++) {
  54121. var p = Math.floor(d / 2);
  54122. d % 2 == 0 ? g(a[l][p + 1], a[l + 1][p], a[l][p], s) : g(a[l][p + 1], a[l + 1][p + 1], a[l + 1][p], s)
  54123. }
  54124. }
  54125. function a(e) {
  54126. return Math.atan2(e.z, -e.x)
  54127. }
  54128. function s(e, t, i) {
  54129. return i < 0 && 1 === e.x && (e = new Ci.Vector2(e.x - 1,e.y)),
  54130. 0 === t.x && 0 === t.z && (e = new Ci.Vector2(i / 2 / Math.PI + .5,e.y)),
  54131. e.clone()
  54132. }
  54133. Ci.Geometry.call(this),
  54134. this.type = "PolyhedronGeometry",
  54135. this.parameters = {
  54136. vertices: e,
  54137. indices: t,
  54138. radius: i,
  54139. detail: n
  54140. },
  54141. i = i || 1,
  54142. n = n || 0;
  54143. for (var m = this, o = 0, l = e.length; o < l; o += 3)
  54144. f(new Ci.Vector3(e[o],e[o + 1],e[o + 2]));
  54145. var c = this.vertices
  54146. , h = []
  54147. , u = (o = 0,
  54148. 0);
  54149. for (l = t.length; o < l; o += 3,
  54150. u++) {
  54151. var d = c[t[o]]
  54152. , p = c[t[o + 1]]
  54153. , v = c[t[o + 2]];
  54154. h[u] = new Ci.Face3(d.index,p.index,v.index,[d.clone(), p.clone(), v.clone()],void 0,u)
  54155. }
  54156. var y = new Ci.Vector3;
  54157. for (o = 0,
  54158. l = h.length; o < l; o++)
  54159. r(h[o], n);
  54160. for (o = 0,
  54161. l = this.faceVertexUvs[0].length; o < l; o++) {
  54162. var A = this.faceVertexUvs[0][o]
  54163. , C = A[0].x
  54164. , I = A[1].x
  54165. , E = A[2].x
  54166. , _ = Math.max(C, I, E)
  54167. , b = Math.min(C, I, E);
  54168. .9 < _ && b < .1 && (C < .2 && (A[0].x += 1),
  54169. I < .2 && (A[1].x += 1),
  54170. E < .2 && (A[2].x += 1))
  54171. }
  54172. for (o = 0,
  54173. l = this.vertices.length; o < l; o++)
  54174. this.vertices[o].multiplyScalar(i);
  54175. this.mergeVertices(),
  54176. this.computeFaceNormals(),
  54177. this.boundingSphere = new Ci.Sphere(new Ci.Vector3,i)
  54178. }
  54179. ,
  54180. Ci.PolyhedronGeometry.prototype = Object.create(Ci.Geometry.prototype),
  54181. Ci.PolyhedronGeometry.prototype.constructor = Ci.PolyhedronGeometry,
  54182. Ci.DodecahedronGeometry = function(e, t) {
  54183. var i = (1 + Math.sqrt(5)) / 2
  54184. , n = 1 / i
  54185. , r = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -n, -i, 0, -n, i, 0, n, -i, 0, n, i, -n, -i, 0, -n, i, 0, n, -i, 0, n, i, 0, -i, 0, -n, i, 0, -n, -i, 0, n, i, 0, n];
  54186. Ci.PolyhedronGeometry.call(this, r, [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9], e, t),
  54187. this.type = "DodecahedronGeometry",
  54188. this.parameters = {
  54189. radius: e,
  54190. detail: t
  54191. }
  54192. }
  54193. ,
  54194. Ci.DodecahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype),
  54195. Ci.DodecahedronGeometry.prototype.constructor = Ci.DodecahedronGeometry,
  54196. Ci.IcosahedronGeometry = function(e, t) {
  54197. var i = (1 + Math.sqrt(5)) / 2
  54198. , n = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1];
  54199. Ci.PolyhedronGeometry.call(this, n, [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1], e, t),
  54200. this.type = "IcosahedronGeometry",
  54201. this.parameters = {
  54202. radius: e,
  54203. detail: t
  54204. }
  54205. }
  54206. ,
  54207. Ci.IcosahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype),
  54208. Ci.IcosahedronGeometry.prototype.constructor = Ci.IcosahedronGeometry,
  54209. Ci.OctahedronGeometry = function(e, t) {
  54210. Ci.PolyhedronGeometry.call(this, [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1], [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2], e, t),
  54211. this.type = "OctahedronGeometry",
  54212. this.parameters = {
  54213. radius: e,
  54214. detail: t
  54215. }
  54216. }
  54217. ,
  54218. Ci.OctahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype),
  54219. Ci.OctahedronGeometry.prototype.constructor = Ci.OctahedronGeometry,
  54220. Ci.TetrahedronGeometry = function(e, t) {
  54221. Ci.PolyhedronGeometry.call(this, [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1], [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1], e, t),
  54222. this.type = "TetrahedronGeometry",
  54223. this.parameters = {
  54224. radius: e,
  54225. detail: t
  54226. }
  54227. }
  54228. ,
  54229. Ci.TetrahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype),
  54230. Ci.TetrahedronGeometry.prototype.constructor = Ci.TetrahedronGeometry,
  54231. Ci.ParametricGeometry = function(e, t, i) {
  54232. Ci.Geometry.call(this),
  54233. this.type = "ParametricGeometry",
  54234. this.parameters = {
  54235. func: e,
  54236. slices: t,
  54237. stacks: i
  54238. };
  54239. var n, r, o, a, s, l, c, h, u, d, p, f, g = this.vertices, m = this.faces, v = this.faceVertexUvs[0], y = t + 1;
  54240. for (n = 0; n <= i; n++)
  54241. for (a = n / i,
  54242. r = 0; r <= t; r++)
  54243. o = e(r / t, a),
  54244. g.push(o);
  54245. for (n = 0; n < i; n++)
  54246. for (r = 0; r < t; r++)
  54247. l = (s = n * y + r) + 1,
  54248. c = (n + 1) * y + r + 1,
  54249. h = (n + 1) * y + r,
  54250. u = new Ci.Vector2(r / t,n / i),
  54251. d = new Ci.Vector2((r + 1) / t,n / i),
  54252. p = new Ci.Vector2((r + 1) / t,(n + 1) / i),
  54253. f = new Ci.Vector2(r / t,(n + 1) / i),
  54254. m.push(new Ci.Face3(s,l,h)),
  54255. v.push([u, d, f]),
  54256. m.push(new Ci.Face3(l,c,h)),
  54257. v.push([d.clone(), p, f.clone()]);
  54258. this.computeFaceNormals(),
  54259. this.computeVertexNormals()
  54260. }
  54261. ,
  54262. Ci.ParametricGeometry.prototype = Object.create(Ci.Geometry.prototype),
  54263. Ci.ParametricGeometry.prototype.constructor = Ci.ParametricGeometry,
  54264. Ci.WireframeGeometry = function(e) {
  54265. function t(e, t) {
  54266. return e - t
  54267. }
  54268. Ci.BufferGeometry.call(this);
  54269. var i = [0, 0]
  54270. , n = {}
  54271. , r = ["a", "b", "c"];
  54272. if (e instanceof Ci.Geometry) {
  54273. for (var o = e.vertices, a = e.faces, s = 0, l = new Uint32Array(6 * a.length), c = 0, h = a.length; c < h; c++)
  54274. for (var u = a[c], d = 0; d < 3; d++) {
  54275. i[0] = u[r[d]],
  54276. i[1] = u[r[(d + 1) % 3]],
  54277. i.sort(t),
  54278. void 0 === n[E = i.toString()] && (l[2 * s] = i[0],
  54279. l[2 * s + 1] = i[1],
  54280. n[E] = !0,
  54281. s++)
  54282. }
  54283. var p = new Float32Array(2 * s * 3);
  54284. for (c = 0,
  54285. h = s; c < h; c++)
  54286. for (d = 0; d < 2; d++) {
  54287. var f = o[l[2 * c + d]];
  54288. p[(_ = 6 * c + 3 * d) + 0] = f.x,
  54289. p[_ + 1] = f.y,
  54290. p[_ + 2] = f.z
  54291. }
  54292. this.addAttribute("position", new Ci.BufferAttribute(p,3))
  54293. } else if (e instanceof Ci.BufferGeometry)
  54294. if (null !== e.index) {
  54295. var g = e.index.array
  54296. , m = (o = e.attributes.position,
  54297. e.groups);
  54298. s = 0;
  54299. 0 === m.length && e.addGroup(0, g.length);
  54300. l = new Uint32Array(2 * g.length);
  54301. for (var v = 0, y = m.length; v < y; ++v)
  54302. for (var A = m[v], C = A.start, I = (c = C,
  54303. C + A.count); c < I; c += 3)
  54304. for (d = 0; d < 3; d++) {
  54305. var E;
  54306. i[0] = g[c + d],
  54307. i[1] = g[c + (d + 1) % 3],
  54308. i.sort(t),
  54309. void 0 === n[E = i.toString()] && (l[2 * s] = i[0],
  54310. l[2 * s + 1] = i[1],
  54311. n[E] = !0,
  54312. s++)
  54313. }
  54314. for (p = new Float32Array(2 * s * 3),
  54315. c = 0,
  54316. h = s; c < h; c++)
  54317. for (d = 0; d < 2; d++) {
  54318. var _ = 6 * c + 3 * d
  54319. , b = l[2 * c + d];
  54320. p[_ + 0] = o.getX(b),
  54321. p[_ + 1] = o.getY(b),
  54322. p[_ + 2] = o.getZ(b)
  54323. }
  54324. this.addAttribute("position", new Ci.BufferAttribute(p,3))
  54325. } else {
  54326. var w = (s = (o = e.attributes.position.array).length / 3) / 3;
  54327. for (p = new Float32Array(2 * s * 3),
  54328. c = 0,
  54329. h = w; c < h; c++)
  54330. for (d = 0; d < 3; d++) {
  54331. var T = 9 * c + 3 * d;
  54332. p[(_ = 18 * c + 6 * d) + 0] = o[T],
  54333. p[_ + 1] = o[1 + T],
  54334. p[_ + 2] = o[2 + T];
  54335. b = 9 * c + (d + 1) % 3 * 3;
  54336. p[_ + 3] = o[b],
  54337. p[_ + 4] = o[b + 1],
  54338. p[_ + 5] = o[b + 2]
  54339. }
  54340. this.addAttribute("position", new Ci.BufferAttribute(p,3))
  54341. }
  54342. }
  54343. ,
  54344. Ci.WireframeGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  54345. Ci.WireframeGeometry.prototype.constructor = Ci.WireframeGeometry,
  54346. Ci.AxisHelper = function(e) {
  54347. e = e || 1;
  54348. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  54349. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  54350. , n = new Ci.BufferGeometry;
  54351. n.addAttribute("position", new Ci.BufferAttribute(t,3)),
  54352. n.addAttribute("color", new Ci.BufferAttribute(i,3));
  54353. var r = new Ci.LineBasicMaterial({
  54354. vertexColors: Ci.VertexColors
  54355. });
  54356. Ci.LineSegments.call(this, n, r)
  54357. }
  54358. ,
  54359. Ci.AxisHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54360. Ci.AxisHelper.prototype.constructor = Ci.AxisHelper,
  54361. Ci.ArrowHelper = function() {
  54362. var a = new Ci.Geometry;
  54363. a.vertices.push(new Ci.Vector3(0,0,0), new Ci.Vector3(0,1,0));
  54364. var s = new Ci.CylinderGeometry(0,.5,1,5,1);
  54365. return s.translate(0, -.5, 0),
  54366. function(e, t, i, n, r, o) {
  54367. Ci.Object3D.call(this),
  54368. void 0 === n && (n = 16776960),
  54369. void 0 === i && (i = 1),
  54370. void 0 === r && (r = .2 * i),
  54371. void 0 === o && (o = .2 * r),
  54372. this.position.copy(t),
  54373. this.line = new Ci.Line(a,new Ci.LineBasicMaterial({
  54374. color: n
  54375. })),
  54376. this.line.matrixAutoUpdate = !1,
  54377. this.add(this.line),
  54378. this.cone = new Ci.Mesh(s,new Ci.MeshBasicMaterial({
  54379. color: n
  54380. })),
  54381. this.cone.matrixAutoUpdate = !1,
  54382. this.add(this.cone),
  54383. this.setDirection(e),
  54384. this.setLength(i, r, o)
  54385. }
  54386. }(),
  54387. Ci.ArrowHelper.prototype = Object.create(Ci.Object3D.prototype),
  54388. Ci.ArrowHelper.prototype.constructor = Ci.ArrowHelper,
  54389. Ci.ArrowHelper.prototype.setDirection = (Ai = new Ci.Vector3,
  54390. function(e) {
  54391. .99999 < e.y ? this.quaternion.set(0, 0, 0, 1) : e.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (Ai.set(e.z, 0, -e.x).normalize(),
  54392. yi = Math.acos(e.y),
  54393. this.quaternion.setFromAxisAngle(Ai, yi))
  54394. }
  54395. ),
  54396. Ci.ArrowHelper.prototype.setLength = function(e, t, i) {
  54397. void 0 === t && (t = .2 * e),
  54398. void 0 === i && (i = .2 * t),
  54399. this.line.scale.set(1, Math.max(0, e - t), 1),
  54400. this.line.updateMatrix(),
  54401. this.cone.scale.set(i, t, i),
  54402. this.cone.position.y = e,
  54403. this.cone.updateMatrix()
  54404. }
  54405. ,
  54406. Ci.ArrowHelper.prototype.setColor = function(e) {
  54407. this.line.material.color.set(e),
  54408. this.cone.material.color.set(e)
  54409. }
  54410. ,
  54411. Ci.BoxHelper = function(e) {
  54412. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  54413. , i = new Float32Array(24)
  54414. , n = new Ci.BufferGeometry;
  54415. n.setIndex(new Ci.BufferAttribute(t,1)),
  54416. n.addAttribute("position", new Ci.BufferAttribute(i,3)),
  54417. Ci.LineSegments.call(this, n, new Ci.LineBasicMaterial({
  54418. color: 16776960
  54419. })),
  54420. void 0 !== e && this.update(e)
  54421. }
  54422. ,
  54423. Ci.BoxHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54424. Ci.BoxHelper.prototype.constructor = Ci.BoxHelper,
  54425. Ci.BoxHelper.prototype.update = (vi = new Ci.Box3,
  54426. function(e) {
  54427. if (vi.setFromObject(e),
  54428. !vi.isEmpty()) {
  54429. var t = vi.min
  54430. , i = vi.max
  54431. , n = this.geometry.attributes.position
  54432. , r = n.array;
  54433. r[0] = i.x,
  54434. r[1] = i.y,
  54435. r[2] = i.z,
  54436. r[3] = t.x,
  54437. r[4] = i.y,
  54438. r[5] = i.z,
  54439. r[6] = t.x,
  54440. r[7] = t.y,
  54441. r[8] = i.z,
  54442. r[9] = i.x,
  54443. r[10] = t.y,
  54444. r[11] = i.z,
  54445. r[12] = i.x,
  54446. r[13] = i.y,
  54447. r[14] = t.z,
  54448. r[15] = t.x,
  54449. r[16] = i.y,
  54450. r[17] = t.z,
  54451. r[18] = t.x,
  54452. r[19] = t.y,
  54453. r[20] = t.z,
  54454. r[21] = i.x,
  54455. r[22] = t.y,
  54456. r[23] = t.z,
  54457. n.needsUpdate = !0,
  54458. this.geometry.computeBoundingSphere()
  54459. }
  54460. }
  54461. ),
  54462. Ci.BoundingBoxHelper = function(e, t) {
  54463. var i = void 0 !== t ? t : 8947848;
  54464. this.object = e,
  54465. this.box = new Ci.Box3,
  54466. Ci.Mesh.call(this, new Ci.BoxGeometry(1,1,1), new Ci.MeshBasicMaterial({
  54467. color: i,
  54468. wireframe: !0
  54469. }))
  54470. }
  54471. ,
  54472. Ci.BoundingBoxHelper.prototype = Object.create(Ci.Mesh.prototype),
  54473. Ci.BoundingBoxHelper.prototype.constructor = Ci.BoundingBoxHelper,
  54474. Ci.BoundingBoxHelper.prototype.update = function() {
  54475. this.box.setFromObject(this.object),
  54476. this.box.size(this.scale),
  54477. this.box.center(this.position)
  54478. }
  54479. ,
  54480. Ci.CameraHelper = function(e) {
  54481. function t(e, t, i) {
  54482. n(e, i),
  54483. n(t, i)
  54484. }
  54485. function n(e, t) {
  54486. i.vertices.push(new Ci.Vector3),
  54487. i.colors.push(new Ci.Color(t)),
  54488. void 0 === o[e] && (o[e] = []),
  54489. o[e].push(i.vertices.length - 1)
  54490. }
  54491. var i = new Ci.Geometry
  54492. , r = new Ci.LineBasicMaterial({
  54493. color: 16777215,
  54494. vertexColors: Ci.FaceColors
  54495. })
  54496. , o = {}
  54497. , a = 16755200
  54498. , s = 16711680
  54499. , l = 3355443;
  54500. t("n1", "n2", a),
  54501. t("n2", "n4", a),
  54502. t("n4", "n3", a),
  54503. t("n3", "n1", a),
  54504. t("f1", "f2", a),
  54505. t("f2", "f4", a),
  54506. t("f4", "f3", a),
  54507. t("f3", "f1", a),
  54508. t("n1", "f1", a),
  54509. t("n2", "f2", a),
  54510. t("n3", "f3", a),
  54511. t("n4", "f4", a),
  54512. t("p", "n1", s),
  54513. t("p", "n2", s),
  54514. t("p", "n3", s),
  54515. t("p", "n4", s),
  54516. t("u1", "u2", 43775),
  54517. t("u2", "u3", 43775),
  54518. t("u3", "u1", 43775),
  54519. t("c", "t", 16777215),
  54520. t("p", "c", l),
  54521. t("cn1", "cn2", l),
  54522. t("cn3", "cn4", l),
  54523. t("cf1", "cf2", l),
  54524. t("cf3", "cf4", l),
  54525. Ci.LineSegments.call(this, i, r),
  54526. this.camera = e,
  54527. this.camera.updateProjectionMatrix(),
  54528. this.matrix = e.matrixWorld,
  54529. this.matrixAutoUpdate = !1,
  54530. this.pointMap = o,
  54531. this.update()
  54532. }
  54533. ,
  54534. Ci.CameraHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54535. Ci.CameraHelper.prototype.constructor = Ci.CameraHelper,
  54536. Ci.CameraHelper.prototype.update = (gi = new Ci.Vector3,
  54537. mi = new Ci.Camera,
  54538. function() {
  54539. pi = this.geometry,
  54540. fi = this.pointMap,
  54541. mi.projectionMatrix.copy(this.camera.projectionMatrix),
  54542. Ni("c", 0, 0, -1),
  54543. Ni("t", 0, 0, 1),
  54544. Ni("n1", -1, -1, -1),
  54545. Ni("n2", 1, -1, -1),
  54546. Ni("n3", -1, 1, -1),
  54547. Ni("n4", 1, 1, -1),
  54548. Ni("f1", -1, -1, 1),
  54549. Ni("f2", 1, -1, 1),
  54550. Ni("f3", -1, 1, 1),
  54551. Ni("f4", 1, 1, 1),
  54552. Ni("u1", .7, 1.1, -1),
  54553. Ni("u2", -.7, 1.1, -1),
  54554. Ni("u3", 0, 2, -1),
  54555. Ni("cf1", -1, 0, 1),
  54556. Ni("cf2", 1, 0, 1),
  54557. Ni("cf3", 0, -1, 1),
  54558. Ni("cf4", 0, 1, 1),
  54559. Ni("cn1", -1, 0, -1),
  54560. Ni("cn2", 1, 0, -1),
  54561. Ni("cn3", 0, -1, -1),
  54562. Ni("cn4", 0, 1, -1),
  54563. pi.verticesNeedUpdate = !0
  54564. }
  54565. ),
  54566. Ci.DirectionalLightHelper = function(e, t) {
  54567. Ci.Object3D.call(this),
  54568. this.light = e,
  54569. this.light.updateMatrixWorld(),
  54570. this.matrix = e.matrixWorld,
  54571. this.matrixAutoUpdate = !1,
  54572. t = t || 1;
  54573. var i = new Ci.Geometry;
  54574. i.vertices.push(new Ci.Vector3(-t,t,0), new Ci.Vector3(t,t,0), new Ci.Vector3(t,-t,0), new Ci.Vector3(-t,-t,0), new Ci.Vector3(-t,t,0));
  54575. var n = new Ci.LineBasicMaterial({
  54576. fog: !1
  54577. });
  54578. n.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  54579. this.lightPlane = new Ci.Line(i,n),
  54580. this.add(this.lightPlane),
  54581. (i = new Ci.Geometry).vertices.push(new Ci.Vector3, new Ci.Vector3),
  54582. (n = new Ci.LineBasicMaterial({
  54583. fog: !1
  54584. })).color.copy(this.light.color).multiplyScalar(this.light.intensity),
  54585. this.targetLine = new Ci.Line(i,n),
  54586. this.add(this.targetLine),
  54587. this.update()
  54588. }
  54589. ,
  54590. Ci.DirectionalLightHelper.prototype = Object.create(Ci.Object3D.prototype),
  54591. Ci.DirectionalLightHelper.prototype.constructor = Ci.DirectionalLightHelper,
  54592. Ci.DirectionalLightHelper.prototype.dispose = function() {
  54593. this.lightPlane.geometry.dispose(),
  54594. this.lightPlane.material.dispose(),
  54595. this.targetLine.geometry.dispose(),
  54596. this.targetLine.material.dispose()
  54597. }
  54598. ,
  54599. Ci.DirectionalLightHelper.prototype.update = (hi = new Ci.Vector3,
  54600. ui = new Ci.Vector3,
  54601. di = new Ci.Vector3,
  54602. function() {
  54603. hi.setFromMatrixPosition(this.light.matrixWorld),
  54604. ui.setFromMatrixPosition(this.light.target.matrixWorld),
  54605. di.subVectors(ui, hi),
  54606. this.lightPlane.lookAt(di),
  54607. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  54608. this.targetLine.geometry.vertices[1].copy(di),
  54609. this.targetLine.geometry.verticesNeedUpdate = !0,
  54610. this.targetLine.material.color.copy(this.lightPlane.material.color)
  54611. }
  54612. ),
  54613. Ci.EdgesHelper = function(e, t, i) {
  54614. var n = void 0 !== t ? t : 16777215;
  54615. Ci.LineSegments.call(this, new Ci.EdgesGeometry(e.geometry,i), new Ci.LineBasicMaterial({
  54616. color: n
  54617. })),
  54618. this.matrix = e.matrixWorld,
  54619. this.matrixAutoUpdate = !1
  54620. }
  54621. ,
  54622. Ci.EdgesHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54623. Ci.EdgesHelper.prototype.constructor = Ci.EdgesHelper,
  54624. Ci.FaceNormalsHelper = function(e, t, i, n) {
  54625. this.object = e,
  54626. this.size = void 0 !== t ? t : 1;
  54627. var r = void 0 !== i ? i : 16776960
  54628. , o = void 0 !== n ? n : 1
  54629. , a = 0
  54630. , s = this.object.geometry;
  54631. s instanceof Ci.Geometry ? a = s.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  54632. var l = new Ci.BufferGeometry
  54633. , c = new Ci.Float32Attribute(2 * a * 3,3);
  54634. l.addAttribute("position", c),
  54635. Ci.LineSegments.call(this, l, new Ci.LineBasicMaterial({
  54636. color: r,
  54637. linewidth: o
  54638. })),
  54639. this.matrixAutoUpdate = !1,
  54640. this.update()
  54641. }
  54642. ,
  54643. Ci.FaceNormalsHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54644. Ci.FaceNormalsHelper.prototype.constructor = Ci.FaceNormalsHelper,
  54645. Ci.FaceNormalsHelper.prototype.update = (si = new Ci.Vector3,
  54646. li = new Ci.Vector3,
  54647. ci = new Ci.Matrix3,
  54648. function() {
  54649. this.object.updateMatrixWorld(!0),
  54650. ci.getNormalMatrix(this.object.matrixWorld);
  54651. for (var e = this.object.matrixWorld, t = this.geometry.attributes.position, i = this.object.geometry, n = i.vertices, r = i.faces, o = 0, a = 0, s = r.length; a < s; a++) {
  54652. var l = r[a]
  54653. , c = l.normal;
  54654. si.copy(n[l.a]).add(n[l.b]).add(n[l.c]).divideScalar(3).applyMatrix4(e),
  54655. li.copy(c).applyMatrix3(ci).normalize().multiplyScalar(this.size).add(si),
  54656. t.setXYZ(o, si.x, si.y, si.z),
  54657. o += 1,
  54658. t.setXYZ(o, li.x, li.y, li.z),
  54659. o += 1
  54660. }
  54661. return t.needsUpdate = !0,
  54662. this
  54663. }
  54664. ),
  54665. Ci.GridHelper = function(e, t) {
  54666. var i = new Ci.Geometry
  54667. , n = new Ci.LineBasicMaterial({
  54668. vertexColors: Ci.VertexColors
  54669. });
  54670. this.color1 = new Ci.Color(4473924),
  54671. this.color2 = new Ci.Color(8947848);
  54672. for (var r = -e; r <= e; r += t) {
  54673. i.vertices.push(new Ci.Vector3(-e,0,r), new Ci.Vector3(e,0,r), new Ci.Vector3(r,0,-e), new Ci.Vector3(r,0,e));
  54674. var o = 0 === r ? this.color1 : this.color2;
  54675. i.colors.push(o, o, o, o)
  54676. }
  54677. Ci.LineSegments.call(this, i, n)
  54678. }
  54679. ,
  54680. Ci.GridHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54681. Ci.GridHelper.prototype.constructor = Ci.GridHelper,
  54682. Ci.GridHelper.prototype.setColors = function(e, t) {
  54683. this.color1.set(e),
  54684. this.color2.set(t),
  54685. this.geometry.colorsNeedUpdate = !0
  54686. }
  54687. ,
  54688. Ci.HemisphereLightHelper = function(e, t) {
  54689. Ci.Object3D.call(this),
  54690. this.light = e,
  54691. this.light.updateMatrixWorld(),
  54692. this.matrix = e.matrixWorld,
  54693. this.matrixAutoUpdate = !1,
  54694. this.colors = [new Ci.Color, new Ci.Color];
  54695. var i = new Ci.SphereGeometry(t,4,2);
  54696. i.rotateX(-Math.PI / 2);
  54697. for (var n = 0; n < 8; n++)
  54698. i.faces[n].color = this.colors[n < 4 ? 0 : 1];
  54699. var r = new Ci.MeshBasicMaterial({
  54700. vertexColors: Ci.FaceColors,
  54701. wireframe: !0
  54702. });
  54703. this.lightSphere = new Ci.Mesh(i,r),
  54704. this.add(this.lightSphere),
  54705. this.update()
  54706. }
  54707. ,
  54708. Ci.HemisphereLightHelper.prototype = Object.create(Ci.Object3D.prototype),
  54709. Ci.HemisphereLightHelper.prototype.constructor = Ci.HemisphereLightHelper,
  54710. Ci.HemisphereLightHelper.prototype.dispose = function() {
  54711. this.lightSphere.geometry.dispose(),
  54712. this.lightSphere.material.dispose()
  54713. }
  54714. ,
  54715. Ci.HemisphereLightHelper.prototype.update = (ai = new Ci.Vector3,
  54716. function() {
  54717. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  54718. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  54719. this.lightSphere.lookAt(ai.setFromMatrixPosition(this.light.matrixWorld).negate()),
  54720. this.lightSphere.geometry.colorsNeedUpdate = !0
  54721. }
  54722. ),
  54723. Ci.PointLightHelper = function(e, t) {
  54724. this.light = e,
  54725. this.light.updateMatrixWorld();
  54726. var i = new Ci.SphereGeometry(t,4,2)
  54727. , n = new Ci.MeshBasicMaterial({
  54728. wireframe: !0,
  54729. fog: !1
  54730. });
  54731. n.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  54732. Ci.Mesh.call(this, i, n),
  54733. this.matrix = this.light.matrixWorld,
  54734. this.matrixAutoUpdate = !1
  54735. }
  54736. ,
  54737. Ci.PointLightHelper.prototype = Object.create(Ci.Mesh.prototype),
  54738. Ci.PointLightHelper.prototype.constructor = Ci.PointLightHelper,
  54739. Ci.PointLightHelper.prototype.dispose = function() {
  54740. this.geometry.dispose(),
  54741. this.material.dispose()
  54742. }
  54743. ,
  54744. Ci.PointLightHelper.prototype.update = function() {
  54745. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  54746. }
  54747. ,
  54748. Ci.SkeletonHelper = function(e) {
  54749. this.bones = this.getBoneList(e);
  54750. for (var t = new Ci.Geometry, i = 0; i < this.bones.length; i++) {
  54751. this.bones[i].parent instanceof Ci.Bone && (t.vertices.push(new Ci.Vector3),
  54752. t.vertices.push(new Ci.Vector3),
  54753. t.colors.push(new Ci.Color(0,0,1)),
  54754. t.colors.push(new Ci.Color(0,1,0)))
  54755. }
  54756. t.dynamic = !0;
  54757. var n = new Ci.LineBasicMaterial({
  54758. vertexColors: Ci.VertexColors,
  54759. depthTest: !1,
  54760. depthWrite: !1,
  54761. transparent: !0
  54762. });
  54763. Ci.LineSegments.call(this, t, n),
  54764. this.root = e,
  54765. this.matrix = e.matrixWorld,
  54766. this.matrixAutoUpdate = !1,
  54767. this.update()
  54768. }
  54769. ,
  54770. Ci.SkeletonHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54771. Ci.SkeletonHelper.prototype.constructor = Ci.SkeletonHelper,
  54772. Ci.SkeletonHelper.prototype.getBoneList = function(e) {
  54773. var t = [];
  54774. e instanceof Ci.Bone && t.push(e);
  54775. for (var i = 0; i < e.children.length; i++)
  54776. t.push.apply(t, this.getBoneList(e.children[i]));
  54777. return t
  54778. }
  54779. ,
  54780. Ci.SkeletonHelper.prototype.update = function() {
  54781. for (var e = this.geometry, t = (new Ci.Matrix4).getInverse(this.root.matrixWorld), i = new Ci.Matrix4, n = 0, r = 0; r < this.bones.length; r++) {
  54782. var o = this.bones[r];
  54783. o.parent instanceof Ci.Bone && (i.multiplyMatrices(t, o.matrixWorld),
  54784. e.vertices[n].setFromMatrixPosition(i),
  54785. i.multiplyMatrices(t, o.parent.matrixWorld),
  54786. e.vertices[n + 1].setFromMatrixPosition(i),
  54787. n += 2)
  54788. }
  54789. e.verticesNeedUpdate = !0,
  54790. e.computeBoundingSphere()
  54791. }
  54792. ,
  54793. Ci.SpotLightHelper = function(e) {
  54794. Ci.Object3D.call(this),
  54795. this.light = e,
  54796. this.light.updateMatrixWorld(),
  54797. this.matrix = e.matrixWorld,
  54798. this.matrixAutoUpdate = !1;
  54799. var t = new Ci.CylinderGeometry(0,1,1,8,1,!0);
  54800. t.translate(0, -.5, 0),
  54801. t.rotateX(-Math.PI / 2);
  54802. var i = new Ci.MeshBasicMaterial({
  54803. wireframe: !0,
  54804. fog: !1
  54805. });
  54806. this.cone = new Ci.Mesh(t,i),
  54807. this.add(this.cone),
  54808. this.update()
  54809. }
  54810. ,
  54811. Ci.SpotLightHelper.prototype = Object.create(Ci.Object3D.prototype),
  54812. Ci.SpotLightHelper.prototype.constructor = Ci.SpotLightHelper,
  54813. Ci.SpotLightHelper.prototype.dispose = function() {
  54814. this.cone.geometry.dispose(),
  54815. this.cone.material.dispose()
  54816. }
  54817. ,
  54818. Ci.SpotLightHelper.prototype.update = (ri = new Ci.Vector3,
  54819. oi = new Ci.Vector3,
  54820. function() {
  54821. var e = this.light.distance ? this.light.distance : 1e4
  54822. , t = e * Math.tan(this.light.angle);
  54823. this.cone.scale.set(t, t, e),
  54824. ri.setFromMatrixPosition(this.light.matrixWorld),
  54825. oi.setFromMatrixPosition(this.light.target.matrixWorld),
  54826. this.cone.lookAt(oi.sub(ri)),
  54827. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  54828. }
  54829. ),
  54830. Ci.VertexNormalsHelper = function(e, t, i, n) {
  54831. this.object = e,
  54832. this.size = void 0 !== t ? t : 1;
  54833. var r = void 0 !== i ? i : 16711680
  54834. , o = void 0 !== n ? n : 1
  54835. , a = 0
  54836. , s = this.object.geometry;
  54837. s instanceof Ci.Geometry ? a = 3 * s.faces.length : s instanceof Ci.BufferGeometry && (a = s.attributes.normal.count);
  54838. var l = new Ci.BufferGeometry
  54839. , c = new Ci.Float32Attribute(2 * a * 3,3);
  54840. l.addAttribute("position", c),
  54841. Ci.LineSegments.call(this, l, new Ci.LineBasicMaterial({
  54842. color: r,
  54843. linewidth: o
  54844. })),
  54845. this.matrixAutoUpdate = !1,
  54846. this.update()
  54847. }
  54848. ,
  54849. Ci.VertexNormalsHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54850. Ci.VertexNormalsHelper.prototype.constructor = Ci.VertexNormalsHelper,
  54851. Ci.VertexNormalsHelper.prototype.update = (ti = new Ci.Vector3,
  54852. ii = new Ci.Vector3,
  54853. ni = new Ci.Matrix3,
  54854. function() {
  54855. var e = ["a", "b", "c"];
  54856. this.object.updateMatrixWorld(!0),
  54857. ni.getNormalMatrix(this.object.matrixWorld);
  54858. var t = this.object.matrixWorld
  54859. , i = this.geometry.attributes.position
  54860. , n = this.object.geometry;
  54861. if (n instanceof Ci.Geometry)
  54862. for (var r = n.vertices, o = n.faces, a = 0, s = 0, l = o.length; s < l; s++)
  54863. for (var c = o[s], h = 0, u = c.vertexNormals.length; h < u; h++) {
  54864. var d = r[c[e[h]]]
  54865. , p = c.vertexNormals[h];
  54866. ti.copy(d).applyMatrix4(t),
  54867. ii.copy(p).applyMatrix3(ni).normalize().multiplyScalar(this.size).add(ti),
  54868. i.setXYZ(a, ti.x, ti.y, ti.z),
  54869. a += 1,
  54870. i.setXYZ(a, ii.x, ii.y, ii.z),
  54871. a += 1
  54872. }
  54873. else if (n instanceof Ci.BufferGeometry) {
  54874. var f = n.attributes.position
  54875. , g = n.attributes.normal;
  54876. for (h = a = 0,
  54877. u = f.count; h < u; h++)
  54878. ti.set(f.getX(h), f.getY(h), f.getZ(h)).applyMatrix4(t),
  54879. ii.set(g.getX(h), g.getY(h), g.getZ(h)),
  54880. ii.applyMatrix3(ni).normalize().multiplyScalar(this.size).add(ti),
  54881. i.setXYZ(a, ti.x, ti.y, ti.z),
  54882. a += 1,
  54883. i.setXYZ(a, ii.x, ii.y, ii.z),
  54884. a += 1
  54885. }
  54886. return i.needsUpdate = !0,
  54887. this
  54888. }
  54889. ),
  54890. Ci.WireframeHelper = function(e, t) {
  54891. var i = void 0 !== t ? t : 16777215;
  54892. Ci.LineSegments.call(this, new Ci.WireframeGeometry(e.geometry), new Ci.LineBasicMaterial({
  54893. color: i
  54894. })),
  54895. this.matrix = e.matrixWorld,
  54896. this.matrixAutoUpdate = !1
  54897. }
  54898. ,
  54899. Ci.WireframeHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54900. Ci.WireframeHelper.prototype.constructor = Ci.WireframeHelper,
  54901. Ci.ImmediateRenderObject = function(e) {
  54902. Ci.Object3D.call(this),
  54903. this.material = e,
  54904. this.render = function(e) {}
  54905. }
  54906. ,
  54907. Ci.ImmediateRenderObject.prototype = Object.create(Ci.Object3D.prototype),
  54908. Ci.ImmediateRenderObject.prototype.constructor = Ci.ImmediateRenderObject,
  54909. Ci.MorphBlendMesh = function(e, t) {
  54910. Ci.Mesh.call(this, e, t),
  54911. this.animationsMap = {},
  54912. this.animationsList = [];
  54913. var i = this.geometry.morphTargets.length
  54914. , n = i - 1
  54915. , r = i / 1;
  54916. this.createAnimation("__default", 0, n, r),
  54917. this.setAnimationWeight("__default", 1)
  54918. }
  54919. ,
  54920. Ci.MorphBlendMesh.prototype = Object.create(Ci.Mesh.prototype),
  54921. Ci.MorphBlendMesh.prototype.constructor = Ci.MorphBlendMesh,
  54922. Ci.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  54923. var r = {
  54924. start: t,
  54925. end: i,
  54926. length: i - t + 1,
  54927. fps: n,
  54928. duration: (i - t) / n,
  54929. lastFrame: 0,
  54930. currentFrame: 0,
  54931. active: !1,
  54932. time: 0,
  54933. direction: 1,
  54934. weight: 1,
  54935. directionBackwards: !1,
  54936. mirroredLoop: !1
  54937. };
  54938. this.animationsMap[e] = r,
  54939. this.animationsList.push(r)
  54940. }
  54941. ,
  54942. Ci.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  54943. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  54944. var s = r.morphTargets[o].name.match(i);
  54945. if (s && 1 < s.length)
  54946. n[l = s[1]] || (n[l] = {
  54947. start: 1 / 0,
  54948. end: -1 / 0
  54949. }),
  54950. o < (c = n[l]).start && (c.start = o),
  54951. o > c.end && (c.end = o),
  54952. t = t || l
  54953. }
  54954. for (var l in n) {
  54955. var c = n[l];
  54956. this.createAnimation(l, c.start, c.end, e)
  54957. }
  54958. this.firstAnimation = t
  54959. }
  54960. ,
  54961. Ci.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  54962. var t = this.animationsMap[e];
  54963. t && (t.direction = 1,
  54964. t.directionBackwards = !1)
  54965. }
  54966. ,
  54967. Ci.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  54968. var t = this.animationsMap[e];
  54969. t && (t.direction = -1,
  54970. t.directionBackwards = !0)
  54971. }
  54972. ,
  54973. Ci.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  54974. var i = this.animationsMap[e];
  54975. i && (i.fps = t,
  54976. i.duration = (i.end - i.start) / i.fps)
  54977. }
  54978. ,
  54979. Ci.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  54980. var i = this.animationsMap[e];
  54981. i && (i.duration = t,
  54982. i.fps = (i.end - i.start) / i.duration)
  54983. }
  54984. ,
  54985. Ci.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  54986. var i = this.animationsMap[e];
  54987. i && (i.weight = t)
  54988. }
  54989. ,
  54990. Ci.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  54991. var i = this.animationsMap[e];
  54992. i && (i.time = t)
  54993. }
  54994. ,
  54995. Ci.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  54996. var t = 0
  54997. , i = this.animationsMap[e];
  54998. return i && (t = i.time),
  54999. t
  55000. }
  55001. ,
  55002. Ci.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  55003. var t = -1
  55004. , i = this.animationsMap[e];
  55005. return i && (t = i.duration),
  55006. t
  55007. }
  55008. ,
  55009. Ci.MorphBlendMesh.prototype.playAnimation = function(e) {
  55010. var t = this.animationsMap[e];
  55011. t ? (t.time = 0,
  55012. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  55013. }
  55014. ,
  55015. Ci.MorphBlendMesh.prototype.stopAnimation = function(e) {
  55016. var t = this.animationsMap[e];
  55017. t && (t.active = !1)
  55018. }
  55019. ,
  55020. Ci.MorphBlendMesh.prototype.update = function(e) {
  55021. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  55022. var n = this.animationsList[t];
  55023. if (n.active) {
  55024. var r = n.duration / n.length;
  55025. n.time += n.direction * e,
  55026. n.mirroredLoop ? (n.time > n.duration || n.time < 0) && (n.direction *= -1,
  55027. n.time > n.duration && (n.time = n.duration,
  55028. n.directionBackwards = !0),
  55029. n.time < 0 && (n.time = 0,
  55030. n.directionBackwards = !1)) : (n.time = n.time % n.duration,
  55031. n.time < 0 && (n.time += n.duration));
  55032. var o = n.start + Ci.Math.clamp(Math.floor(n.time / r), 0, n.length - 1)
  55033. , a = n.weight;
  55034. o !== n.currentFrame && (this.morphTargetInfluences[n.lastFrame] = 0,
  55035. this.morphTargetInfluences[n.currentFrame] = 1 * a,
  55036. this.morphTargetInfluences[o] = 0,
  55037. n.lastFrame = n.currentFrame,
  55038. n.currentFrame = o);
  55039. var s = n.time % r / r;
  55040. n.directionBackwards && (s = 1 - s),
  55041. n.currentFrame !== n.lastFrame ? (this.morphTargetInfluences[n.currentFrame] = s * a,
  55042. this.morphTargetInfluences[n.lastFrame] = (1 - s) * a) : this.morphTargetInfluences[n.currentFrame] = a
  55043. }
  55044. }
  55045. }
  55046. ,
  55047. void 0 !== i ? (void 0 !== t && t.exports && (i = t.exports = Ci),
  55048. i.THREE = Ci) : this.THREE = Ci
  55049. window.THREE = Ci
  55050. getObjLoader()
  55051. initByTHREE(THREE)
  55052. }
  55053. , {}]
  55054. }, {}, [116]);