main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.momentTourBlackNewType = 0//true
  8. g_playAudio = null
  9. g_tourAudio = new Audio
  10. g_tourAudio.loop = !1
  11. g_tourAudio.crossOrigin = "anonymous"
  12. g_tourAudio.addEventListener("ended", function() {
  13. var e = document.createEvent("MouseEvent");
  14. e.initEvent("tourAudioEnded", !0, !0),
  15. window.dispatchEvent(e)
  16. })
  17. g_tourAudio.oncanplaythrough = function() {
  18. g_tourAudio.play();
  19. if(g_bgAudio && !g_bgAudio.paused){
  20. manage.switchBgmState(false);
  21. g_bgAudio.pauseByTour = true
  22. }
  23. g_playAudio = g_tourAudio;
  24. }
  25. var sortByScore = function(list, request, rank) {
  26. var i = common.filterAll(list, request);
  27. return 0 === i.length ? null : i = i.map(function(e) {
  28. return {
  29. item: e,
  30. score: rank.reduce(function(t, i) {
  31. return t + i(e);
  32. }, 0)
  33. };
  34. }).sort(function(e, t) {
  35. return t.score - e.score;
  36. });
  37. };
  38. var dom = {//许钟文add
  39. getOffset: function(type, element, parent) {
  40. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  41. if (!parent) parent = $("body")[0];
  42. while (element = element.offsetParent) {
  43. if (element == parent) break;
  44. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  45. }
  46. return left;
  47. }
  48. };
  49. !function() {
  50. "use strict";
  51. function t(t, i) {
  52. return typeof t === i
  53. }
  54. function i(t, i) {
  55. return t instanceof i
  56. }
  57. function n(t) {
  58. return t && t.nodeType
  59. }
  60. function e(t) {
  61. return n(t) ? t : i(t, g) ? t[0] : void 0
  62. }
  63. function o(t, i, n) {
  64. return g.each(t, function(t, e) {
  65. n = i.call(e, n, t, e)
  66. }),
  67. n
  68. }
  69. function r(t, i, n) {
  70. var e, o, r;
  71. if (t === i)
  72. return !0;
  73. if (!t || !i || t.constructor !== i.constructor)
  74. return !1;
  75. for (e = 0,
  76. o = n.length; o > e; e += 1) {
  77. if (r = n[e],
  78. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  79. return !1;
  80. if (t[r] !== i[r])
  81. return !1
  82. }
  83. return !0
  84. }
  85. function s(t, i, n, e) {
  86. this.left = E(t),
  87. this.top = E(i),
  88. this.width = E(n),
  89. this.height = E(e),
  90. this.right = this.left + this.width,
  91. this.bottom = this.top + this.height
  92. }
  93. function h(t, i, n, e) {
  94. this.visible = t || 0,
  95. this.viewport = i || 0,
  96. this.possible = n || 0,
  97. this.rects = e && T({}, e) || null
  98. }
  99. function l(t, i) {
  100. this.els = t,
  101. this.viewport = i
  102. }
  103. function c(t, i, n) {
  104. var e;
  105. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  106. e ? e[n] : 0
  107. }
  108. function u(t, i) {
  109. return t.val - i.val
  110. }
  111. function a(t, i) {
  112. return i.val - t.val
  113. }
  114. function f(t) {
  115. var i = s.ofContent(t, !0)
  116. , n = s.ofViewport(t, !0)
  117. , e = i.width - n.width
  118. , o = i.height - n.height;
  119. this.content = i,
  120. this.viewport = n,
  121. this.width = 0 >= e ? null : n.left / e,
  122. this.height = 0 >= o ? null : n.top / o,
  123. this.left = n.left,
  124. this.top = n.top,
  125. this.right = i.right - n.right,
  126. this.bottom = i.bottom - n.bottom
  127. }
  128. function p(t) {
  129. this.el = t || window
  130. }
  131. function d(t, i) {
  132. this.context = t,
  133. this.viewport = i,
  134. this.init()
  135. }
  136. function v(t, i, n, e) {
  137. this.context = new l(t,i),
  138. this.property = n,
  139. this.descending = e,
  140. this.init()
  141. }
  142. function w(t) {
  143. t && t !== window && t !== document ? (this.context = t,
  144. this.$autoTarget = g(t)) : this.context = window,
  145. this.init()
  146. }
  147. var g = jQuery
  148. , m = g(window)
  149. , b = g(document)
  150. , T = g.extend
  151. , y = g.isFunction
  152. , k = Math.max
  153. , V = Math.min
  154. , E = Math.round
  155. , x = function() {
  156. var t = {}
  157. , i = 1;
  158. return function(n) {
  159. return n ? (t[n] || (t[n] = i,
  160. i += 1),
  161. t[n]) : 0
  162. }
  163. }();
  164. T(s.prototype, {
  165. equals: function(t) {
  166. return r(this, t, ["left", "top", "width", "height"])
  167. },
  168. area: function() {
  169. return this.width * this.height
  170. },
  171. relativeTo: function(t) {
  172. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  173. },
  174. intersection: function(t) {
  175. if (!i(t, s))
  176. return null;
  177. var n = k(this.left, t.left)
  178. , e = V(this.right, t.right)
  179. , o = k(this.top, t.top)
  180. , r = V(this.bottom, t.bottom)
  181. , h = e - n
  182. , l = r - o;
  183. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  184. },
  185. envelope: function(t) {
  186. if (!i(t, s))
  187. return this;
  188. var n = V(this.left, t.left)
  189. , e = k(this.right, t.right)
  190. , o = V(this.top, t.top)
  191. , r = k(this.bottom, t.bottom)
  192. , h = e - n
  193. , l = r - o;
  194. return new s(n,o,h,l)
  195. }
  196. }),
  197. T(s, {
  198. ofContent: function(t, i) {
  199. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  200. },
  201. ofViewport: function(t, i) {
  202. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  203. },
  204. ofElement: function(t) {
  205. var i = g(t);
  206. if (!i.is(":visible"))
  207. return null;
  208. var n = i.offset();
  209. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  210. }
  211. }),
  212. T(h.prototype, {
  213. equals: function(t) {
  214. return this.fracsEqual(t) && this.rectsEqual(t)
  215. },
  216. fracsEqual: function(t) {
  217. return r(this, t, ["visible", "viewport", "possible"])
  218. },
  219. rectsEqual: function(t) {
  220. return r(this.rects, t.rects, ["document", "element", "viewport"])
  221. }
  222. }),
  223. T(h, {
  224. of: function(t, i) {
  225. var e, o, r;
  226. return t = n(t) && s.ofElement(t) || t,
  227. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  228. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  229. r = V(t.width, i.width) * V(t.height, i.height),
  230. new h(o / t.area(),o / i.area(),o / r,{
  231. document: e,
  232. element: e.relativeTo(t),
  233. viewport: e.relativeTo(i)
  234. })) : new h
  235. }
  236. });
  237. var q = ["width", "height", "left", "right", "top", "bottom"]
  238. , S = ["possible", "visible", "viewport"];
  239. T(l.prototype, {
  240. sorted: function(t, i) {
  241. var n = this.viewport;
  242. return g.map(this.els, function(i) {
  243. return {
  244. el: i,
  245. val: c(i, n, t)
  246. }
  247. }).sort(i ? a : u)
  248. },
  249. best: function(t, i) {
  250. return this.els.length ? this.sorted(t, i)[0] : null
  251. }
  252. }),
  253. T(f.prototype, {
  254. equals: function(t) {
  255. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  256. }
  257. }),
  258. T(p.prototype, {
  259. equals: function(t) {
  260. return r(this, t, ["el"])
  261. },
  262. scrollState: function() {
  263. return new f(this.el)
  264. },
  265. scrollTo: function(t, i, n) {
  266. var e = g(this.el === window ? "html,body" : this.el);
  267. t = t || 0,
  268. i = i || 0,
  269. n = isNaN(n) ? 1e3 : n,
  270. e.stop(!0).animate({
  271. scrollLeft: t,
  272. scrollTop: i
  273. }, n)
  274. },
  275. scroll: function(t, i, n) {
  276. var e = this.el === window ? m : g(this.el);
  277. t = t || 0,
  278. i = i || 0,
  279. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  280. },
  281. scrollToRect: function(t, i, n, e) {
  282. i = i || 0,
  283. n = n || 0,
  284. this.scrollTo(t.left - i, t.top - n, e)
  285. },
  286. scrollToElement: function(t, i, n, e) {
  287. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  288. this.scrollToRect(o, i, n, e)
  289. }
  290. });
  291. var C = {
  292. init: function() {
  293. this.callbacks = g.Callbacks("memory unique"),
  294. this.currVal = null,
  295. this.prevVal = null,
  296. this.checkProxy = g.proxy(this.check, this),
  297. this.autoCheck()
  298. },
  299. bind: function(t) {
  300. this.callbacks.add(t)
  301. },
  302. unbind: function(t) {
  303. t ? this.callbacks.remove(t) : this.callbacks.empty()
  304. },
  305. trigger: function() {
  306. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  307. },
  308. check: function(t) {
  309. var i = this.updatedValue(t);
  310. return void 0 !== i && (this.prevVal = this.currVal,
  311. this.currVal = i,
  312. this.trigger(),
  313. !0)
  314. },
  315. $autoTarget: m,
  316. autoEvents: "load resize scroll",
  317. autoCheck: function(t) {
  318. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  319. }
  320. };
  321. T(d.prototype, C, {
  322. updatedValue: function() {
  323. var t = h.of(this.context, this.viewport);
  324. return this.currVal && this.currVal.equals(t) ? void 0 : t
  325. }
  326. }),
  327. T(v.prototype, C, {
  328. updatedValue: function() {
  329. var t = this.context.best(this.property, this.descending);
  330. return t && (t = t.val > 0 ? t.el : null,
  331. this.currVal !== t) ? t : void 0
  332. }
  333. }),
  334. T(w.prototype, C, {
  335. updatedValue: function() {
  336. var t = new f(this.context);
  337. return this.currVal && this.currVal.equals(t) ? void 0 : t
  338. }
  339. });
  340. var L = function(t, i) {
  341. var n = [].slice
  342. , e = jQuery
  343. , o = e.extend
  344. , r = e.isFunction
  345. , s = o({}, i)
  346. , h = function(i, n, o, s) {
  347. return o = r(o) ? o.apply(i, n) : o,
  348. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  349. }
  350. , l = function() {
  351. return h(this, n.call(arguments), s.defaultStatic, l)
  352. }
  353. , c = function(t) {
  354. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  355. }
  356. , u = function(t) {
  357. t && (o(l, t.statics),
  358. o(c, t.methods)),
  359. l.modplug = u
  360. };
  361. u.prev = {
  362. statics: e[t],
  363. methods: e.fn[t]
  364. },
  365. u(i),
  366. e[t] = l,
  367. e.fn[t] = c
  368. }
  369. , M = "fracs";
  370. L(M, {
  371. statics: {
  372. version: "0.15.0",
  373. Rect: s,
  374. Fractions: h,
  375. Group: l,
  376. ScrollState: f,
  377. Viewport: p,
  378. FracsCallbacks: d,
  379. GroupCallbacks: v,
  380. ScrollStateCallbacks: w,
  381. fracs: function(t, i) {
  382. return h.of(t, i)
  383. }
  384. },
  385. methods: {
  386. content: function(t) {
  387. return this.length ? s.ofContent(this[0], t) : null
  388. },
  389. envelope: function() {
  390. return o(this, function(t) {
  391. var i = s.ofElement(this);
  392. return t ? t.envelope(i) : i
  393. })
  394. },
  395. fracs: function(i, n, o) {
  396. t(i, "string") || (o = n,
  397. n = i,
  398. i = null),
  399. y(n) || (o = n,
  400. n = null),
  401. o = e(o);
  402. var r = M + ".fracs." + x(o);
  403. return "unbind" === i ? this.each(function() {
  404. var t = g(this).data(r);
  405. t && t.unbind(n)
  406. }) : "check" === i ? this.each(function() {
  407. var t = g(this).data(r);
  408. t && t.check()
  409. }) : y(n) ? this.each(function() {
  410. var t = g(this)
  411. , i = t.data(r);
  412. i || (i = new d(this,o),
  413. t.data(r, i)),
  414. i.bind(n)
  415. }) : this.length ? h.of(this[0], o) : null
  416. },
  417. intersection: function() {
  418. return o(this, function(t) {
  419. var i = s.ofElement(this);
  420. return t ? t.intersection(i) : i
  421. })
  422. },
  423. max: function(t, i, n) {
  424. return y(i) || (n = i,
  425. i = null),
  426. n = e(n),
  427. i ? (new v(this,n,t,!0).bind(i),
  428. this) : this.pushStack(new l(this,n).best(t, !0).el)
  429. },
  430. min: function(t, i, n) {
  431. return y(i) || (n = i,
  432. i = null),
  433. n = e(n),
  434. i ? (new v(this,n,t).bind(i),
  435. this) : this.pushStack(new l(this,n).best(t).el)
  436. },
  437. rect: function() {
  438. return this.length ? s.ofElement(this[0]) : null
  439. },
  440. scrollState: function(i, n) {
  441. var e = M + ".scrollState";
  442. return t(i, "string") || (n = i,
  443. i = null),
  444. "unbind" === i ? this.each(function() {
  445. var t = g(this).data(e);
  446. t && t.unbind(n)
  447. }) : "check" === i ? this.each(function() {
  448. var t = g(this).data(e);
  449. t && t.check()
  450. }) : y(n) ? this.each(function() {
  451. var t = g(this)
  452. , i = t.data(e);
  453. i || (i = new w(this),
  454. t.data(e, i)),
  455. i.bind(n)
  456. }) : this.length ? new f(this[0]) : null
  457. },
  458. scroll: function(t, i, n) {
  459. return this.each(function() {
  460. new p(this).scroll(t, i, n)
  461. })
  462. },
  463. scrollTo: function(t, i, n, o) {
  464. return g.isNumeric(t) && (o = n,
  465. n = i,
  466. i = t,
  467. t = null),
  468. t = e(t),
  469. this.each(function() {
  470. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  471. })
  472. },
  473. scrollToThis: function(t, i, n, o) {
  474. return o = new p(e(o)),
  475. o.scrollToElement(this[0], t, i, n),
  476. this
  477. },
  478. softLink: function(t, i, n, o) {
  479. return o = new p(e(o)),
  480. this.filter("a[href^=#]").each(function() {
  481. var e = g(this);
  482. e.on("click", function() {
  483. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  484. })
  485. })
  486. },
  487. sort: function(i, n, o) {
  488. return t(n, "boolean") || (o = n,
  489. n = null),
  490. o = e(o),
  491. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  492. return t.el
  493. }))
  494. },
  495. viewport: function(t) {
  496. return this.length ? s.ofViewport(this[0], t) : null
  497. }
  498. },
  499. defaultStatic: "fracs",
  500. defaultMethod: "fracs"
  501. })
  502. }();
  503. if ("undefined" == typeof jQuery)
  504. throw new Error("Bootstrap's JavaScript requires jQuery");
  505. +function(t) {
  506. "use strict";
  507. function e(e) {
  508. return this.each(function() {
  509. var o = t(this)
  510. , s = o.data("bs.tooltip")
  511. , n = "object" == typeof e && e;
  512. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  513. "string" == typeof e && s[e]())
  514. })
  515. }
  516. var i = function(t, e) {
  517. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  518. this.init("tooltip", t, e)
  519. };
  520. i.VERSION = "3.2.0",
  521. i.DEFAULTS = {
  522. animation: !0,
  523. placement: "top",
  524. selector: !1,
  525. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  526. trigger: "hover focus",
  527. title: "",
  528. delay: 0,
  529. html: !1,
  530. container: !1,
  531. viewport: {
  532. selector: "body",
  533. padding: 0
  534. }
  535. },
  536. i.prototype.init = function(e, i, o) {
  537. this.enabled = !0,
  538. this.type = e,
  539. this.$element = t(i),
  540. this.options = this.getOptions(o),
  541. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  542. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  543. var r = s[n];
  544. if ("click" == r)
  545. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  546. else if ("manual" != r) {
  547. var a = "hover" == r ? "mouseenter" : "focusin"
  548. , l = "hover" == r ? "mouseleave" : "focusout";
  549. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  550. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  551. }
  552. }
  553. this.options.selector ? this._options = t.extend({}, this.options, {
  554. trigger: "manual",
  555. selector: ""
  556. }) : this.fixTitle()
  557. }
  558. ,
  559. i.prototype.getDefaults = function() {
  560. return i.DEFAULTS
  561. }
  562. ,
  563. i.prototype.getOptions = function(e) {
  564. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  565. e.delay && "number" == typeof e.delay && (e.delay = {
  566. show: e.delay,
  567. hide: e.delay
  568. }),
  569. e
  570. }
  571. ,
  572. i.prototype.getDelegateOptions = function() {
  573. var e = {}
  574. , i = this.getDefaults();
  575. return this._options && t.each(this._options, function(t, o) {
  576. i[t] != o && (e[t] = o)
  577. }),
  578. e
  579. }
  580. ,
  581. i.prototype.enter = function(e) {
  582. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  583. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  584. t(e.currentTarget).data("bs." + this.type, i)),
  585. clearTimeout(i.timeout),
  586. i.hoverState = "in",
  587. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  588. // "in" == i.hoverState && i.show()
  589. }, i.options.delay.show)) : i.show()
  590. }
  591. ,
  592. i.prototype.leave = function(e) {
  593. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  594. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  595. t(e.currentTarget).data("bs." + this.type, i)),
  596. clearTimeout(i.timeout),
  597. i.hoverState = "out",
  598. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  599. "out" == i.hoverState && i.hide()
  600. }, i.options.delay.hide)) : i.hide()
  601. }
  602. ,
  603. i.prototype.show = function() {
  604. var e = t.Event("show.bs." + this.type);
  605. if (this.hasContent() && this.enabled) {
  606. this.$element.trigger(e);
  607. var i = t.contains(document.documentElement, this.$element[0]);
  608. if (e.isDefaultPrevented() || !i)
  609. return;
  610. var o = this
  611. , s = this.tip()
  612. , n = this.getUID(this.type);
  613. this.setContent(),
  614. s.attr("id", n),
  615. this.$element.attr("aria-describedby", n),
  616. this.options.animation && s.addClass("fade");
  617. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  618. , a = /\s?auto?\s?/i
  619. , l = a.test(r);
  620. l && (r = r.replace(a, "") || "top"),
  621. s.detach().css({
  622. top: 0,
  623. left: 0,
  624. display: "block"
  625. }).addClass(r).data("bs." + this.type, this),
  626. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  627. var p = this.getPosition()
  628. , h = s[0].offsetWidth
  629. , f = s[0].offsetHeight;
  630. if (l) {
  631. var u = r
  632. , c = this.$element.parent()
  633. , d = this.getPosition(c);
  634. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  635. s.removeClass(u).addClass(r)
  636. }
  637. var g = this.getCalculatedOffset(r, p, h, f);
  638. this.applyPlacement(g, r);
  639. var y = function() {
  640. o.$element.trigger("shown.bs." + o.type),
  641. o.hoverState = null
  642. };
  643. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  644. }
  645. }
  646. ,
  647. i.prototype.applyPlacement = function(e, i) {
  648. var o = this.tip()
  649. , s = o[0].offsetWidth
  650. , n = o[0].offsetHeight
  651. , r = parseInt(o.css("margin-top"), 10)
  652. , a = parseInt(o.css("margin-left"), 10);
  653. isNaN(r) && (r = 0),
  654. isNaN(a) && (a = 0),
  655. e.top = e.top + r,
  656. e.left = e.left + a,
  657. t.offset.setOffset(o[0], t.extend({
  658. using: function(t) {
  659. o.css({
  660. top: Math.round(t.top),
  661. left: Math.round(t.left)
  662. })
  663. }
  664. }, e), 0),
  665. o.addClass("in");
  666. var l = o[0].offsetWidth
  667. , p = o[0].offsetHeight;
  668. "top" == i && p != n && (e.top = e.top + n - p);
  669. var h = this.getViewportAdjustedDelta(i, e, l, p);
  670. h.left ? e.left += h.left : e.top += h.top;
  671. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  672. , u = h.left ? "left" : "top"
  673. , c = h.left ? "offsetWidth" : "offsetHeight";
  674. o.offset(e),
  675. this.replaceArrow(f, o[0][c], u)
  676. }
  677. ,
  678. i.prototype.replaceArrow = function(t, e, i) {
  679. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  680. }
  681. ,
  682. i.prototype.setContent = function() {
  683. var t = this.tip()
  684. , e = this.getTitle();
  685. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  686. t.removeClass("fade in top bottom left right")
  687. }
  688. ,
  689. i.prototype.hide = function() {
  690. function e() {
  691. "in" != i.hoverState && o.detach(),
  692. i.$element.trigger("hidden.bs." + i.type)
  693. }
  694. var i = this
  695. , o = this.tip()
  696. , s = t.Event("hide.bs." + this.type);
  697. if (this.$element.removeAttr("aria-describedby"),
  698. this.$element.trigger(s),
  699. !s.isDefaultPrevented())
  700. return o.removeClass("in"),
  701. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  702. this.hoverState = null,
  703. this
  704. }
  705. ,
  706. i.prototype.fixTitle = function() {
  707. var t = this.$element;
  708. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  709. }
  710. ,
  711. i.prototype.hasContent = function() {
  712. return this.getTitle()
  713. }
  714. ,
  715. i.prototype.getPosition = function(e) {
  716. e = e || this.$element;
  717. var i = e[0]
  718. , o = "BODY" == i.tagName;
  719. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  720. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  721. width: o ? t(window).width() : e.outerWidth(),
  722. height: o ? t(window).height() : e.outerHeight()
  723. }, o ? {
  724. top: 0,
  725. left: 0
  726. } : e.offset())
  727. }
  728. ,
  729. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  730. return "bottom" == t ? {
  731. top: e.top + e.height,
  732. left: e.left + e.width / 2 - i / 2
  733. } : "top" == t ? {
  734. top: e.top - o,
  735. left: e.left + e.width / 2 - i / 2
  736. } : "left" == t ? {
  737. top: e.top + e.height / 2 - o / 2,
  738. left: e.left - i
  739. } : {
  740. top: e.top + e.height / 2 - o / 2,
  741. left: e.left + e.width
  742. }
  743. }
  744. ,
  745. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  746. var s = {
  747. top: 0,
  748. left: 0
  749. };
  750. if (!this.$viewport)
  751. return s;
  752. var n = this.options.viewport && this.options.viewport.padding || 0
  753. , r = this.getPosition(this.$viewport);
  754. if (/right|left/.test(t)) {
  755. var a = e.top - n - r.scroll
  756. , l = e.top + n - r.scroll + o;
  757. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  758. } else {
  759. var p = e.left - n
  760. , h = e.left + n + i;
  761. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  762. }
  763. return s
  764. }
  765. ,
  766. i.prototype.getTitle = function() {
  767. var t, e = this.$element, i = this.options;
  768. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  769. }
  770. ,
  771. i.prototype.getUID = function(t) {
  772. do
  773. t += ~~(1e6 * Math.random());
  774. while (document.getElementById(t));return t
  775. }
  776. ,
  777. i.prototype.tip = function() {
  778. return this.$tip = this.$tip || t(this.options.template)
  779. }
  780. ,
  781. i.prototype.arrow = function() {
  782. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  783. }
  784. ,
  785. i.prototype.validate = function() {
  786. this.$element[0].parentNode || (this.hide(),
  787. this.$element = null,
  788. this.options = null)
  789. }
  790. ,
  791. i.prototype.enable = function() {
  792. this.enabled = !0
  793. }
  794. ,
  795. i.prototype.disable = function() {
  796. this.enabled = !1
  797. }
  798. ,
  799. i.prototype.toggleEnabled = function() {
  800. this.enabled = !this.enabled
  801. }
  802. ,
  803. i.prototype.toggle = function(e) {
  804. var i = this;
  805. e && (i = t(e.currentTarget).data("bs." + this.type),
  806. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  807. t(e.currentTarget).data("bs." + this.type, i))),
  808. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  809. }
  810. ,
  811. i.prototype.destroy = function() {
  812. clearTimeout(this.timeout),
  813. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  814. }
  815. ;
  816. var o = t.fn.tooltip;
  817. t.fn.tooltip = e,
  818. t.fn.tooltip.Constructor = i,
  819. t.fn.tooltip.noConflict = function() {
  820. return t.fn.tooltip = o,
  821. this
  822. }
  823. }(jQuery);
  824. !function(e, t, n) {
  825. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  826. }("Keen", this, function() {
  827. "use strict";
  828. function Keen() {
  829. return _init.apply(this, arguments)
  830. }
  831. function _init(e) {
  832. if (_isUndefined(e))
  833. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  834. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  835. throw new Error("Please provide a projectId");
  836. this.configure(e)
  837. }
  838. function _extend(e) {
  839. for (var t = 1; t < arguments.length; t++)
  840. for (var n in arguments[t])
  841. e[n] = arguments[t][n];
  842. return e
  843. }
  844. function _isUndefined(e) {
  845. return void 0 === e
  846. }
  847. function _type(e) {
  848. var t = e && e.constructor ? e.constructor.toString() : void 0;
  849. return t ? t.match(/function (.*)\(/)[1] : "Null"
  850. }
  851. function _each(e, t, n) {
  852. var r;
  853. if (!e)
  854. return 0;
  855. if (n = n ? n : e,
  856. "array" === _type(e)) {
  857. for (r = 0; r < e.length; r++)
  858. if (t.call(n, e[r], r, e) === !1)
  859. return 0
  860. } else
  861. for (r in e)
  862. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  863. return 0;
  864. return 1
  865. }
  866. function _parse_params(e) {
  867. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  868. return decodeURIComponent(e.replace(r, " "))
  869. }, a = e.split("?")[1]; t = i.exec(a); )
  870. n[o(t[1])] = o(t[2]);
  871. return n
  872. }
  873. function _set_protocol(e) {
  874. switch (e) {
  875. case "http":
  876. return "http";
  877. case "auto":
  878. return location.protocol.replace(/:/g, "");
  879. case "https":
  880. case void 0:
  881. default:
  882. return "https"
  883. }
  884. }
  885. function _set_request_type(e) {
  886. var t = e || "jsonp"
  887. , n = !1;
  888. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  889. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  890. }
  891. function _build_url(e) {
  892. return this.client.endpoint + "/projects/" + this.client.projectId + e
  893. }
  894. function _uploadEvent(e, t, n, r, i) {
  895. var o = _build_url.apply(this, ["/events/" + e])
  896. , a = {};
  897. n = n !== !1,
  898. this.client.globalProperties && (a = this.client.globalProperties(e));
  899. for (var c in t)
  900. t.hasOwnProperty(c) && (a[c] = t[c]);
  901. switch (this.client.requestType) {
  902. case "xhr":
  903. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  904. break;
  905. case "jsonp":
  906. var s = JSON.stringify(a)
  907. , l = Keen.Base64.encode(s);
  908. o = o + "?api_key=" + this.client.writeKey,
  909. o = o + "&data=" + l,
  910. o = o + "&modified=" + (new Date).getTime(),
  911. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  912. break;
  913. case "beacon":
  914. var s = JSON.stringify(a)
  915. , l = Keen.Base64.encode(s);
  916. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  917. o = o + "&data=" + encodeURIComponent(l),
  918. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  919. o += "&c=clv1",
  920. _request.beacon.apply(this, [o, null, r, i])
  921. }
  922. }
  923. Keen.prototype.configure = function(e) {
  924. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  925. e.protocol = _set_protocol(e.protocol),
  926. e.requestType = _set_request_type(e.requestType),
  927. this.client = {
  928. projectId: e.projectId,
  929. writeKey: e.writeKey,
  930. readKey: e.readKey,
  931. globalProperties: null,
  932. endpoint: e.protocol + "://" + e.host,
  933. requestType: e.requestType
  934. },
  935. Keen.trigger("client", this, e),
  936. this.trigger("ready"),
  937. this
  938. }
  939. ;
  940. var _request = {
  941. xhr: function(e, t, n, r, i, o, a, c) {
  942. if (!i)
  943. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  944. var s = new XMLHttpRequest;
  945. if (s.onreadystatechange = function() {
  946. if (4 == s.readyState)
  947. if (s.status >= 200 && s.status < 300) {
  948. var e;
  949. try {
  950. e = JSON.parse(s.responseText)
  951. } catch (e) {
  952. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  953. c && c(s, e)
  954. }
  955. a && e && a(e)
  956. } else
  957. Keen.log("HTTP request failed."),
  958. c && c(s, null)
  959. }
  960. ,
  961. s.open(e, t, o),
  962. i && s.setRequestHeader("Authorization", i),
  963. r && s.setRequestHeader("Content-Type", "application/json"),
  964. n)
  965. for (var l in n)
  966. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  967. var u = r ? JSON.stringify(r) : null;
  968. s.send(u)
  969. },
  970. jsonp: function(e, t, n, r) {
  971. if (!t)
  972. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  973. if (t && e.indexOf("api_key") < 0) {
  974. var i = e.indexOf("?") > 0 ? "&" : "?";
  975. e = e + i + "api_key=" + t
  976. }
  977. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  978. o += "a";
  979. var a = !1;
  980. window[o] = function(e) {
  981. a = !0,
  982. n && e && n(e),
  983. window[o] = void 0
  984. }
  985. ,
  986. e = e + "&jsonp=" + o;
  987. var c = document.createElement("script");
  988. c.id = "keen-jsonp",
  989. c.src = e,
  990. document.getElementsByTagName("head")[0].appendChild(c),
  991. c.onreadystatechange = function() {
  992. a === !1 && "loaded" === this.readyState && (a = !0,
  993. r && r())
  994. }
  995. ,
  996. c.onerror = function() {
  997. a === !1 && (a = !0,
  998. r && r())
  999. }
  1000. },
  1001. beacon: function(e, t, n, r) {
  1002. if (t && e.indexOf("api_key") < 0) {
  1003. var i = e.indexOf("?") > 0 ? "&" : "?";
  1004. e = e + i + "api_key=" + t
  1005. }
  1006. var o = !1
  1007. , a = document.createElement("img");
  1008. a.onload = function() {
  1009. if (o = !0,
  1010. "naturalHeight"in this) {
  1011. if (this.naturalHeight + this.naturalWidth === 0)
  1012. return void this.onerror()
  1013. } else if (this.width + this.height === 0)
  1014. return void this.onerror();
  1015. n && n({
  1016. created: !0
  1017. })
  1018. }
  1019. ,
  1020. a.onerror = function() {
  1021. o = !0,
  1022. r && r()
  1023. }
  1024. ,
  1025. a.src = e
  1026. }
  1027. }
  1028. , Events = Keen.Events = {
  1029. on: function(e, t) {
  1030. this.listeners || (this.listeners = {});
  1031. var n = this.listeners[e] || (this.listeners[e] = []);
  1032. return n.push({
  1033. callback: t
  1034. }),
  1035. this
  1036. },
  1037. off: function(e, t) {
  1038. if (!e && !t)
  1039. return this.listeners = void 0,
  1040. delete this.listeners,
  1041. this;
  1042. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1043. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1044. t && 0 != n.length || (this.listeners[e] = void 0,
  1045. delete this.listeners[e]);
  1046. return this
  1047. },
  1048. trigger: function(e) {
  1049. if (!this.listeners)
  1050. return this;
  1051. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1052. n[r].callback.apply(this, t);
  1053. return this
  1054. }
  1055. };
  1056. _extend(Keen.prototype, Events),
  1057. _extend(Keen, Events),
  1058. Keen.loaded = !0,
  1059. Keen.utils = {
  1060. each: _each,
  1061. extend: _extend,
  1062. parseParams: _parse_params
  1063. },
  1064. Keen.ready = function(e) {
  1065. Keen.loaded ? e() : Keen.on("ready", e)
  1066. }
  1067. ,
  1068. Keen.log = function(e) {
  1069. "object" == typeof console && console.log("[Keen IO]", e)
  1070. }
  1071. ;
  1072. var Plugins = Keen.Plugins = {};
  1073. Keen.prototype.addEvent = function() {
  1074. _uploadEvent.apply(this, arguments)
  1075. }
  1076. ,
  1077. Keen.prototype.addEventSync = function(e, t, n, r) {
  1078. _uploadEvent.apply(this, [e, t, !1, n, r])
  1079. }
  1080. ,
  1081. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1082. var o = e
  1083. , a = o.metaKey
  1084. , c = o.target
  1085. , s = !1
  1086. , l = function() {};
  1087. return void 0 === r && (r = 500),
  1088. "A" === c.nodeName ? l = function() {
  1089. a || s || (s = !0,
  1090. window.location = c.href)
  1091. }
  1092. : "FORM" === c.nodeName && (l = function() {
  1093. s || (s = !0,
  1094. c.submit())
  1095. }
  1096. ),
  1097. i && (l = function() {
  1098. s || (s = !0,
  1099. i())
  1100. }
  1101. ),
  1102. _uploadEvent.call(this, t, n, l, l),
  1103. setTimeout(function() {
  1104. l()
  1105. }, r),
  1106. !!a && void 0
  1107. }
  1108. ,
  1109. Keen.prototype.setGlobalProperties = function(e) {
  1110. if (!this.client)
  1111. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1112. if (!e || "function" != typeof e)
  1113. throw new Error("Invalid value for global properties: " + e);
  1114. this.client.globalProperties = e
  1115. }
  1116. ,
  1117. Keen.Base64 = {
  1118. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1119. encode: function(e) {
  1120. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1121. for (e = this.utf8.encode(e); l < e.length; )
  1122. t = e.charCodeAt(l++),
  1123. n = e.charCodeAt(l++),
  1124. r = e.charCodeAt(l++),
  1125. i = t >> 2,
  1126. o = (3 & t) << 4 | n >> 4,
  1127. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1128. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1129. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1130. return s
  1131. },
  1132. decode: function(e) {
  1133. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1134. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1135. t = u.indexOf(e.charAt(l++)),
  1136. n = u.indexOf(e.charAt(l++)),
  1137. r = u.indexOf(e.charAt(l++)),
  1138. i = u.indexOf(e.charAt(l++)),
  1139. o = t << 2 | n >> 4,
  1140. a = (15 & n) << 4 | r >> 2,
  1141. c = (3 & r) << 6 | i,
  1142. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1143. return this.utf8.decode(s)
  1144. },
  1145. utf8: {
  1146. encode: function(e) {
  1147. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1148. t = e.charCodeAt(r++),
  1149. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1150. return n
  1151. },
  1152. decode: function(e) {
  1153. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1154. n = e.charCodeAt(i),
  1155. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1156. return r
  1157. }
  1158. }
  1159. },
  1160. "object" != typeof JSON && (JSON = {}),
  1161. function() {
  1162. function f(e) {
  1163. return 10 > e ? "0" + e : e
  1164. }
  1165. function quote(e) {
  1166. return escapable.lastIndex = 0,
  1167. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1168. var t = meta[e];
  1169. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1170. }) + '"' : '"' + e + '"'
  1171. }
  1172. function str(e, t) {
  1173. var n, r, i, o, a, c = gap, s = t[e];
  1174. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1175. "function" == typeof rep && (s = rep.call(t, e, s)),
  1176. typeof s) {
  1177. case "string":
  1178. return quote(s);
  1179. case "number":
  1180. return isFinite(s) ? String(s) : "null";
  1181. case "boolean":
  1182. case "null":
  1183. return String(s);
  1184. case "object":
  1185. if (!s)
  1186. return "null";
  1187. if (gap += indent,
  1188. a = [],
  1189. "[object Array]" === Object.prototype.toString.apply(s)) {
  1190. for (o = s.length,
  1191. n = 0; o > n; n += 1)
  1192. a[n] = str(n, s) || "null";
  1193. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1194. gap = c,
  1195. i
  1196. }
  1197. if (rep && "object" == typeof rep)
  1198. for (o = rep.length,
  1199. n = 0; o > n; n += 1)
  1200. "string" == typeof rep[n] && (r = rep[n],
  1201. i = str(r, s),
  1202. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1203. else
  1204. for (r in s)
  1205. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1206. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1207. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1208. gap = c,
  1209. i
  1210. }
  1211. }
  1212. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1213. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1214. }
  1215. ,
  1216. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1217. return this.valueOf()
  1218. }
  1219. );
  1220. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1221. "\b": "\\b",
  1222. "\t": "\\t",
  1223. "\n": "\\n",
  1224. "\f": "\\f",
  1225. "\r": "\\r",
  1226. '"': '\\"',
  1227. "\\": "\\\\"
  1228. }, rep;
  1229. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1230. var r;
  1231. if (gap = "",
  1232. indent = "",
  1233. "number" == typeof n)
  1234. for (r = 0; n > r; r += 1)
  1235. indent += " ";
  1236. else
  1237. "string" == typeof n && (indent = n);
  1238. if (rep = t,
  1239. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1240. throw new Error("JSON.stringify");
  1241. return str("", {
  1242. "": e
  1243. })
  1244. }
  1245. ),
  1246. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1247. function walk(e, t) {
  1248. var n, r, i = e[t];
  1249. if (i && "object" == typeof i)
  1250. for (n in i)
  1251. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1252. void 0 !== r ? i[n] = r : delete i[n]);
  1253. return reviver.call(e, t, i)
  1254. }
  1255. var j;
  1256. if (text = String(text),
  1257. cx.lastIndex = 0,
  1258. cx.test(text) && (text = text.replace(cx, function(e) {
  1259. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1260. })),
  1261. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1262. return j = eval("(" + text + ")"),
  1263. "function" == typeof reviver ? walk({
  1264. "": j
  1265. }, "") : j;
  1266. throw new SyntaxError("JSON.parse")
  1267. }
  1268. )
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  1271. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1272. }("domready", Keen.utils, function(e) {
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  1274. for (d = 1; e = r.shift(); )
  1275. e()
  1276. }
  1277. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1278. return o[l] && o[l](s, n = function() {
  1279. o.removeEventListener(s, n, i),
  1280. t()
  1281. }
  1282. , i),
  1283. c && o.attachEvent(u, n = function() {
  1284. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1285. t())
  1286. }
  1287. ),
  1288. e = c ? function(t) {
  1289. self != top ? d ? t() : r.push(t) : function() {
  1290. try {
  1291. a.doScroll("left")
  1292. } catch (n) {
  1293. return setTimeout(function() {
  1294. e(t)
  1295. }, 50)
  1296. }
  1297. t()
  1298. }()
  1299. }
  1300. : function(e) {
  1301. d ? e() : r.push(e)
  1302. }
  1303. });
  1304. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1305. if (loaded && cached) {
  1306. clients = cached.clients || {},
  1307. ready = cached.ready || [];
  1308. for (var instance in clients)
  1309. if (clients.hasOwnProperty(instance)) {
  1310. var client = clients[instance];
  1311. for (var method in Keen.prototype)
  1312. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1313. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1314. ,
  1315. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1316. ,
  1317. client._config && (client.configure.call(client, client._config),
  1318. delete client._config),
  1319. client._setGlobalProperties) {
  1320. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1321. client.setGlobalProperties.apply(client, globals[i]);
  1322. delete client._setGlobalProperties
  1323. }
  1324. if (client._addEvent) {
  1325. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1326. client.addEvent.apply(client, queue[i]);
  1327. delete client._addEvent
  1328. }
  1329. var callback = client._on || [];
  1330. if (client._on) {
  1331. for (var i = 0; i < callback.length; i++)
  1332. client.on.apply(client, callback[i]);
  1333. client.trigger("ready"),
  1334. delete client._on
  1335. }
  1336. }
  1337. for (var i = 0; i < ready.length; i++) {
  1338. var callback = ready[i];
  1339. Keen.on("ready", function() {
  1340. callback()
  1341. })
  1342. }
  1343. }
  1344. return Keen.loaded && setTimeout(function() {
  1345. Keen.utils.domready(function() {
  1346. Keen.trigger("ready")
  1347. })
  1348. }, 0),
  1349. Keen
  1350. });
  1351. !function() {
  1352. var t = window.analytics = window.analytics || [];
  1353. if (!t.initialize) {
  1354. if (t.invoked)
  1355. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1356. t.invoked = !0,
  1357. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1358. t.factory = function(e) {
  1359. return function() {
  1360. var n = Array.prototype.slice.call(arguments);
  1361. return n.unshift(e),
  1362. t.push(n),
  1363. t
  1364. }
  1365. }
  1366. ;
  1367. for (var e = 0; e < t.methods.length; e++) {
  1368. var n = t.methods[e];
  1369. t[n] = t.factory(n)
  1370. }
  1371. t.load = function(t) {
  1372. var e = document.createElement("script");
  1373. e.type = "text/javascript",
  1374. e.async = !0,
  1375. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1376. var n = document.getElementsByTagName("script")[0];
  1377. n.parentNode.insertBefore(e, n)
  1378. }
  1379. ,
  1380. t.SNIPPET_VERSION = "4.0.0"
  1381. }
  1382. }();
  1383. !function(i, e) {
  1384. "use strict";
  1385. var s = ""
  1386. , r = "?"
  1387. , o = "function"
  1388. , a = "undefined"
  1389. , n = "object"
  1390. , t = "major"
  1391. , d = "model"
  1392. , w = "name"
  1393. , l = "type"
  1394. , p = "vendor"
  1395. , m = "version"
  1396. , c = "architecture"
  1397. , u = "console"
  1398. , g = "mobile"
  1399. , f = "tablet"
  1400. , h = "smarttv"
  1401. , b = {
  1402. has: function(i, e) {
  1403. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1404. },
  1405. lowerize: function(i) {
  1406. return i.toLowerCase()
  1407. }
  1408. }
  1409. , y = {
  1410. rgx: function() {
  1411. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1412. var c = m[p]
  1413. , u = m[p + 1];
  1414. if (typeof i === a) {
  1415. i = {};
  1416. for (t in u)
  1417. d = u[t],
  1418. typeof d === n ? i[d[0]] = e : i[d] = e
  1419. }
  1420. for (s = r = 0; s < c.length; s++)
  1421. if (w = c[s].exec(this.getUA())) {
  1422. for (t = 0; t < u.length; t++)
  1423. l = w[++r],
  1424. d = u[t],
  1425. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1426. break
  1427. }
  1428. if (w)
  1429. break
  1430. }
  1431. return i
  1432. },
  1433. str: function(i, s) {
  1434. for (var o in s)
  1435. if (typeof s[o] === n && s[o].length > 0) {
  1436. for (var a = 0; a < s[o].length; a++)
  1437. if (b.has(s[o][a], i))
  1438. return o === r ? e : o
  1439. } else if (b.has(s[o], i))
  1440. return o === r ? e : o;
  1441. return i
  1442. }
  1443. }
  1444. , v = {
  1445. browser: {
  1446. oldsafari: {
  1447. major: {
  1448. 1: ["/8", "/1", "/3"],
  1449. 2: "/4",
  1450. "?": "/"
  1451. },
  1452. version: {
  1453. "1.0": "/8",
  1454. 1.2: "/1",
  1455. 1.3: "/3",
  1456. "2.0": "/412",
  1457. "2.0.2": "/416",
  1458. "2.0.3": "/417",
  1459. "2.0.4": "/419",
  1460. "?": "/"
  1461. }
  1462. }
  1463. },
  1464. device: {
  1465. sprint: {
  1466. model: {
  1467. "Evo Shift 4G": "7373KT"
  1468. },
  1469. vendor: {
  1470. HTC: "APA",
  1471. Sprint: "Sprint"
  1472. }
  1473. }
  1474. },
  1475. os: {
  1476. windows: {
  1477. version: {
  1478. ME: "4.90",
  1479. "NT 3.11": "NT3.51",
  1480. "NT 4.0": "NT4.0",
  1481. 2e3: "NT 5.0",
  1482. XP: ["NT 5.1", "NT 5.2"],
  1483. Vista: "NT 6.0",
  1484. 7: "NT 6.1",
  1485. 8: "NT 6.2",
  1486. 8.1: "NT 6.3",
  1487. RT: "ARM"
  1488. }
  1489. }
  1490. }
  1491. }
  1492. , k = {
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  1494. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1495. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1496. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1497. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1498. }
  1499. , x = function(e) {
  1500. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1501. return this instanceof x ? (this.getBrowser = function() {
  1502. return y.rgx.apply(this, k.browser)
  1503. }
  1504. ,
  1505. this.getCPU = function() {
  1506. return y.rgx.apply(this, k.cpu)
  1507. }
  1508. ,
  1509. this.getDevice = function() {
  1510. return y.rgx.apply(this, k.device)
  1511. }
  1512. ,
  1513. this.getEngine = function() {
  1514. return y.rgx.apply(this, k.engine)
  1515. }
  1516. ,
  1517. this.getOS = function() {
  1518. return y.rgx.apply(this, k.os)
  1519. }
  1520. ,
  1521. this.getResult = function() {
  1522. return {
  1523. ua: this.getUA(),
  1524. browser: this.getBrowser(),
  1525. engine: this.getEngine(),
  1526. os: this.getOS(),
  1527. device: this.getDevice(),
  1528. cpu: this.getCPU()
  1529. }
  1530. }
  1531. ,
  1532. this.getUA = function() {
  1533. return r
  1534. }
  1535. ,
  1536. this.setUA = function(i) {
  1537. return r = i,
  1538. this
  1539. }
  1540. ,
  1541. void this.setUA(r)) : new x(e).getResult()
  1542. };
  1543. if (typeof exports !== a)
  1544. typeof module !== a && module.exports && (exports = module.exports = x),
  1545. exports.UAParser = x;
  1546. else if (i.UAParser = x,
  1547. typeof define === o && define.amd && define(function() {
  1548. return x
  1549. }),
  1550. typeof i.jQuery !== a) {
  1551. var A = i.jQuery
  1552. , _ = new x;
  1553. A.ua = _.getResult(),
  1554. A.ua.get = function() {
  1555. return _.getUA()
  1556. }
  1557. ,
  1558. A.ua.set = function(i) {
  1559. _.setUA(i);
  1560. var e = _.getResult();
  1561. for (var s in e)
  1562. A.ua[s] = e[s]
  1563. }
  1564. }
  1565. }(this);
  1566. window.Modernizr = function(n, e, t) {
  1567. function o(n) {
  1568. d.cssText = n
  1569. }
  1570. function r(n, e) {
  1571. return typeof n === e
  1572. }
  1573. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1574. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1575. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1576. return e in n && r(n.constructor.prototype[e], "undefined")
  1577. }
  1578. : function(n, e) {
  1579. return v.call(n, e)
  1580. }
  1581. ,
  1582. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1583. var e = this;
  1584. if ("function" != typeof e)
  1585. throw new TypeError;
  1586. var t = b.call(arguments, 1)
  1587. , o = function() {
  1588. if (this instanceof o) {
  1589. var r = function() {};
  1590. r.prototype = e.prototype;
  1591. var i = new r
  1592. , c = e.apply(i, t.concat(b.call(arguments)));
  1593. return Object(c) === c ? c : i
  1594. }
  1595. return e.apply(n, t.concat(b.call(arguments)))
  1596. };
  1597. return o
  1598. }
  1599. ),
  1600. y.webgl = function() {
  1601. return !!n.WebGLRenderingContext
  1602. }
  1603. ;
  1604. for (var h in y)
  1605. u(y, h) && (c = h.toLowerCase(),
  1606. f[c] = y[h](),
  1607. w.push((f[c] ? "" : "no-") + c));
  1608. return f.addTest = function(n, e) {
  1609. if ("object" == typeof n)
  1610. for (var o in n)
  1611. u(n, o) && f.addTest(o, n[o]);
  1612. else {
  1613. if (n = n.toLowerCase(),
  1614. f[n] !== t)
  1615. return f;
  1616. e = "function" == typeof e ? e() : e,
  1617. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1618. f[n] = e
  1619. }
  1620. return f
  1621. }
  1622. ,
  1623. o(""),
  1624. p = i = null,
  1625. f._version = a,
  1626. f
  1627. }(this, this.document);
  1628. !function(e, t, a) {
  1629. "use strict";
  1630. function n(t, h, m) {
  1631. function H(a) {
  1632. var n = 0
  1633. , i = Ee.length;
  1634. if (Ce.old = e.extend({}, Ce),
  1635. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1636. ke = Be[ge.horizontal ? "width" : "height"](),
  1637. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1638. Ee.length = 0,
  1639. Ce.start = 0,
  1640. Ce.end = q(ze - Ie, 0),
  1641. Re) {
  1642. n = Ne.length,
  1643. qe = Pe.children(ge.itemSelector),
  1644. Ne.length = 0;
  1645. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1646. ze = 0,
  1647. qe.each(function(t, a) {
  1648. var n = e(a)
  1649. , i = a.getBoundingClientRect()
  1650. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1651. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1652. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1653. , h = l + d + p
  1654. , m = !d || !p
  1655. , g = {};
  1656. g.el = a,
  1657. g.size = m ? l : h,
  1658. g.half = g.size / 2,
  1659. g.start = ze + (m ? d : 0),
  1660. g.center = g.start - E(Ie / 2 - g.size / 2),
  1661. g.end = g.start - Ie + g.size,
  1662. t || (ze += s),
  1663. ze += h,
  1664. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1665. t === v && (g.end += o,
  1666. ze += o,
  1667. f = m ? p : 0),
  1668. Ne.push(g),
  1669. r = g
  1670. }),
  1671. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1672. ze -= f,
  1673. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1674. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1675. }
  1676. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1677. Q(),
  1678. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1679. Te = d(Te, ge.minHandleSize, ke),
  1680. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1681. xe.end = ke - Te,
  1682. it || j()),
  1683. !we && Ie > 0) {
  1684. var p = Ce.start
  1685. , h = "";
  1686. if (Re)
  1687. e.each(Ne, function(e, t) {
  1688. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1689. Ee.push(p),
  1690. p += Ie,
  1691. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1692. });
  1693. else
  1694. for (; p - Ie < Ce.end; )
  1695. Ee.push(p),
  1696. p += Ie;
  1697. if (De[0] && i !== Ee.length) {
  1698. for (var m = 0; m < Ee.length; m++)
  1699. h += ge.pageBuilder.call(ye, m);
  1700. Ae = De.html(h).children(),
  1701. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1702. }
  1703. }
  1704. if (Oe.slideeSize = ze,
  1705. Oe.frameSize = Ie,
  1706. Oe.sbSize = ke,
  1707. Oe.handleSize = Te,
  1708. Re) {
  1709. a && null != ge.startAt && (W(ge.startAt),
  1710. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1711. var g = Ne[Oe.activeItem];
  1712. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1713. } else
  1714. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1715. pe("load")
  1716. }
  1717. function X(e, t, a) {
  1718. if (Re && at.released && !a) {
  1719. var n = $(e)
  1720. , i = e > Ce.start && e < Ce.end;
  1721. Le ? (i && (e = Ne[n.centerItem].center),
  1722. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1723. }
  1724. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1725. et.start = +new Date,
  1726. et.time = 0,
  1727. et.from = Ce.cur,
  1728. et.to = e,
  1729. et.delta = e - Ce.cur,
  1730. et.tweesing = at.tweese || at.init && !at.slidee,
  1731. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1732. at.tweese = 0,
  1733. e !== Ce.dest && (Ce.dest = e,
  1734. pe("change"),
  1735. it || Y()),
  1736. K(),
  1737. Q(),
  1738. Z(),
  1739. F()
  1740. }
  1741. function Y() {
  1742. if (ye.initialized) {
  1743. if (!it)
  1744. return it = w(Y),
  1745. void (at.released && pe("moveStart"));
  1746. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1747. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1748. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1749. et.to === Ce.cur ? (Ce.cur = et.to,
  1750. at.tweese = it = 0) : it = w(Y),
  1751. pe("move"),
  1752. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1753. !it && at.released && pe("moveEnd"),
  1754. j()
  1755. }
  1756. }
  1757. function j() {
  1758. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1759. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1760. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1761. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1762. }
  1763. function F() {
  1764. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1765. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1766. pe("activePage", _e.page))
  1767. }
  1768. function M() {
  1769. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1770. ot = at.init ? w(M) : 0,
  1771. tt.now = +new Date,
  1772. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1773. X(at.init ? tt.pos : E(tt.pos)),
  1774. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1775. tt.lastTime = tt.now
  1776. }
  1777. function L(e, t, n) {
  1778. if ("boolean" === i(t) && (n = t,
  1779. t = a),
  1780. t === a)
  1781. X(Ce[e], n);
  1782. else {
  1783. if (Le && "center" !== e)
  1784. return;
  1785. var r = ye.getPos(t);
  1786. r && X(r[e], n, !Le)
  1787. }
  1788. }
  1789. function R(e) {
  1790. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1791. }
  1792. function U(e) {
  1793. return R(l(e) && 0 > e ? e + Ne.length : e)
  1794. }
  1795. function W(e, t) {
  1796. var a = R(e);
  1797. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1798. qe.eq(a).addClass(ge.activeClass),
  1799. _e.active = Oe.activeItem = a,
  1800. Z(),
  1801. pe("active", a)),
  1802. a)
  1803. }
  1804. function $(e) {
  1805. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1806. var t = {}
  1807. , a = Me ? 0 : Ie / 2;
  1808. if (!we)
  1809. for (var n = 0, i = Ee.length; i > n; n++) {
  1810. if (e >= Ce.end || n === Ee.length - 1) {
  1811. t.activePage = Ee.length - 1;
  1812. break
  1813. }
  1814. if (e <= Ee[n] + a) {
  1815. t.activePage = n;
  1816. break
  1817. }
  1818. }
  1819. if (Re) {
  1820. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1821. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1822. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1823. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1824. s = c;
  1825. break
  1826. }
  1827. t.firstItem = l(r) ? r : 0,
  1828. t.centerItem = l(o) ? o : t.firstItem,
  1829. t.lastItem = l(s) ? s : t.centerItem
  1830. }
  1831. return t
  1832. }
  1833. function Q(t) {
  1834. e.extend(Oe, $(t))
  1835. }
  1836. function Z() {
  1837. var e = Ce.dest <= Ce.start
  1838. , t = Ce.dest >= Ce.end
  1839. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1840. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1841. Je.is("button,input") && Je.prop("disabled", e),
  1842. Ke.is("button,input") && Ke.prop("disabled", t),
  1843. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1844. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1845. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1846. Qe.is("button,input") && Qe.prop("disabled", e),
  1847. $e.is("button,input") && $e.prop("disabled", t)),
  1848. Re && null != Oe.activeItem) {
  1849. var n = 0 === Oe.activeItem
  1850. , i = Oe.activeItem >= Ne.length - 1
  1851. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1852. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1853. Ze.is("button,input") && Ze.prop("disabled", n),
  1854. Ge.is("button,input") && Ge.prop("disabled", i),
  1855. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1856. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1857. }
  1858. }
  1859. function G(e, t, a) {
  1860. if (e = U(e),
  1861. t = U(t),
  1862. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1863. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1864. var n = t > e ? e : a ? t : t - 1
  1865. , i = e > t ? e : a ? t + 1 : t
  1866. , r = e > t;
  1867. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1868. H()
  1869. }
  1870. }
  1871. function J(e, t) {
  1872. for (var a = 0, n = Ve[e].length; n > a; a++)
  1873. if (Ve[e][a] === t)
  1874. return a;
  1875. return -1
  1876. }
  1877. function K() {
  1878. at.released && !ye.isPaused && ye.resume()
  1879. }
  1880. function V(e) {
  1881. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1882. }
  1883. function _() {
  1884. at.history[0] = at.history[1],
  1885. at.history[1] = at.history[2],
  1886. at.history[2] = at.history[3],
  1887. at.history[3] = at.delta
  1888. }
  1889. function ee(e) {
  1890. at.released = 0,
  1891. at.source = e,
  1892. at.slidee = "slidee" === e
  1893. }
  1894. function te(t) {
  1895. var a = "touchstart" === t.type
  1896. , n = t.data.source
  1897. , i = "slidee" === n;
  1898. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1899. ee(n),
  1900. at.init = 0,
  1901. at.$source = e(t.target),
  1902. at.touch = a,
  1903. at.pointer = a ? t.originalEvent.touches[0] : t,
  1904. at.initX = at.pointer.pageX,
  1905. at.initY = at.pointer.pageY,
  1906. at.initPos = i ? Ce.cur : xe.cur,
  1907. at.start = +new Date,
  1908. at.time = 0,
  1909. at.path = 0,
  1910. at.delta = 0,
  1911. at.locked = 0,
  1912. at.history = [0, 0, 0, 0],
  1913. at.pathToLock = i ? a ? 30 : 10 : 0,
  1914. b.on(a ? z : I, ae),
  1915. ye.pause(1),
  1916. (i ? Pe : Se).addClass(ge.draggedClass),
  1917. pe("moveStart"),
  1918. i && (rt = setInterval(_, 10)))
  1919. }
  1920. function ae(e) {
  1921. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1922. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1923. at.pathX = at.pointer.pageX - at.initX,
  1924. at.pathY = at.pointer.pageY - at.initY,
  1925. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1926. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1927. at.released || !(at.path < 1)) {
  1928. if (!at.init) {
  1929. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1930. return ne();
  1931. at.init = 1
  1932. }
  1933. r(e),
  1934. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1935. at.$source.on(B, s)),
  1936. at.released && (ne(),
  1937. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1938. at.delta += at.swing,
  1939. at.tweese = x(at.swing) > 10)),
  1940. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1941. }
  1942. }
  1943. function ne() {
  1944. clearInterval(rt),
  1945. at.released = !0,
  1946. b.off(at.touch ? z : I, ae),
  1947. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1948. setTimeout(function() {
  1949. at.$source.off(B, s)
  1950. }),
  1951. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1952. ye.resume(1),
  1953. at.init = 0
  1954. }
  1955. function ie(t) {
  1956. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1957. }
  1958. function re() {
  1959. ye.stop(),
  1960. b.off("mouseup", re)
  1961. }
  1962. function se(e) {
  1963. switch (r(e),
  1964. this) {
  1965. case $e[0]:
  1966. case Qe[0]:
  1967. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1968. b.on("mouseup", re);
  1969. break;
  1970. case Ze[0]:
  1971. ye.prev();
  1972. break;
  1973. case Ge[0]:
  1974. ye.next();
  1975. break;
  1976. case Je[0]:
  1977. ye.prevPage();
  1978. break;
  1979. case Ke[0]:
  1980. ye.nextPage()
  1981. }
  1982. }
  1983. function oe(e) {
  1984. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1985. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1986. Re ? (p = +new Date,
  1987. nt.last < p - nt.resetTime && (nt.delta = 0),
  1988. nt.last = p,
  1989. nt.delta += nt.curDelta,
  1990. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1991. nt.delta %= 1),
  1992. nt.finalDelta) : nt.curDelta
  1993. }
  1994. function le(e) {
  1995. e.originalEvent[g] = ye;
  1996. var t = +new Date;
  1997. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1998. return void (O = t);
  1999. if (ge.scrollBy && Ce.start !== Ce.end) {
  2000. var a = oe(e.originalEvent);
  2001. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2002. ye.slideBy(ge.scrollBy * a)
  2003. }
  2004. }
  2005. function ce(e) {
  2006. ge.clickBar && e.target === Be[0] && (r(e),
  2007. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2008. }
  2009. function de(e) {
  2010. if (ge.keyboardNavBy)
  2011. switch (e.which) {
  2012. case ge.horizontal ? 37 : 38:
  2013. r(e),
  2014. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2015. break;
  2016. case ge.horizontal ? 39 : 40:
  2017. r(e),
  2018. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2019. }
  2020. }
  2021. function ue(e) {
  2022. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2023. }
  2024. function fe() {
  2025. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2026. }
  2027. function ve(e) {
  2028. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2029. }
  2030. function pe(e, t) {
  2031. if (Ve[e]) {
  2032. for (me = Ve[e].length,
  2033. T.length = 0,
  2034. he = 0; me > he; he++)
  2035. T.push(Ve[e][he]);
  2036. for (he = 0; me > he; he++)
  2037. T[he].call(ye, e, t)
  2038. }
  2039. }
  2040. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2041. start: 0,
  2042. center: 0,
  2043. end: 0,
  2044. cur: 0,
  2045. dest: 0
  2046. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2047. start: 0,
  2048. end: 0,
  2049. cur: 0
  2050. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2051. firstItem: 0,
  2052. lastItem: 0,
  2053. centerItem: 0,
  2054. activeItem: null,
  2055. activePage: 0
  2056. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2057. released: 1
  2058. }, nt = {
  2059. last: 0,
  2060. delta: 0,
  2061. resetTime: 200
  2062. }, it = 0, rt = 0, st = 0, ot = 0;
  2063. we || (t = be[0]),
  2064. ye.initialized = 0,
  2065. ye.frame = t,
  2066. ye.slidee = Pe[0],
  2067. ye.pos = Ce,
  2068. ye.rel = Oe,
  2069. ye.items = Ne,
  2070. ye.pages = Ee,
  2071. ye.isPaused = 0,
  2072. ye.options = ge,
  2073. ye.dragging = at,
  2074. ye.reload = function() {
  2075. H()
  2076. }
  2077. ,
  2078. ye.getPos = function(e) {
  2079. if (Re) {
  2080. var t = R(e);
  2081. return -1 !== t && Ne[t]
  2082. }
  2083. var a = Pe.find(e).eq(0);
  2084. if (a[0]) {
  2085. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2086. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2087. return {
  2088. start: n,
  2089. center: n - Ie / 2 + i / 2,
  2090. end: n - Ie + i,
  2091. size: i
  2092. }
  2093. }
  2094. return !1
  2095. }
  2096. ,
  2097. ye.moveBy = function(e) {
  2098. tt.speed = e,
  2099. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2100. tt.startPos = Ce.cur,
  2101. ee("button"),
  2102. at.init = 1,
  2103. pe("moveStart"),
  2104. y(ot),
  2105. M())
  2106. }
  2107. ,
  2108. ye.stop = function() {
  2109. "button" === at.source && (at.init = 0,
  2110. at.released = 1)
  2111. }
  2112. ,
  2113. ye.prev = function() {
  2114. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2115. }
  2116. ,
  2117. ye.next = function() {
  2118. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2119. }
  2120. ,
  2121. ye.prevPage = function() {
  2122. ye.activatePage(Oe.activePage - 1)
  2123. }
  2124. ,
  2125. ye.nextPage = function() {
  2126. ye.activatePage(Oe.activePage + 1)
  2127. }
  2128. ,
  2129. ye.slideBy = function(e, t) {
  2130. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2131. }
  2132. ,
  2133. ye.slideTo = function(e, t) {
  2134. X(e, t)
  2135. }
  2136. ,
  2137. ye.toStart = function(e, t) {
  2138. L("start", e, t)
  2139. }
  2140. ,
  2141. ye.toEnd = function(e, t) {
  2142. L("end", e, t)
  2143. }
  2144. ,
  2145. ye.toCenter = function(e, t) {
  2146. L("center", e, t)
  2147. }
  2148. ,
  2149. ye.getIndex = R,
  2150. ye.activate = function(e, t) {
  2151. var a = W(e);
  2152. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2153. }
  2154. ,
  2155. ye.activatePage = function(e, t) {
  2156. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2157. }
  2158. ,
  2159. ye.resume = function(e) {
  2160. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2161. st ? st = clearTimeout(st) : pe("resume"),
  2162. st = setTimeout(function() {
  2163. switch (pe("cycle"),
  2164. ge.cycleBy) {
  2165. case "items":
  2166. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2167. break;
  2168. case "pages":
  2169. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2170. }
  2171. }, ge.cycleInterval))
  2172. }
  2173. ,
  2174. ye.pause = function(e) {
  2175. e < ye.isPaused || (ye.isPaused = e || 100,
  2176. st && (st = clearTimeout(st),
  2177. pe("pause")))
  2178. }
  2179. ,
  2180. ye.toggle = function() {
  2181. ye[st ? "pause" : "resume"]()
  2182. }
  2183. ,
  2184. ye.set = function(t, a) {
  2185. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2186. }
  2187. ,
  2188. ye.add = function(t, a) {
  2189. var n = e(t);
  2190. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2191. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2192. H()
  2193. }
  2194. ,
  2195. ye.remove = function(t) {
  2196. if (Re) {
  2197. var a = U(t);
  2198. if (a > -1) {
  2199. qe.eq(a).remove();
  2200. var n = a === Oe.activeItem;
  2201. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2202. H(),
  2203. n && (_e.active = null,
  2204. ye.activate(Oe.activeItem))
  2205. }
  2206. } else
  2207. e(t).remove(),
  2208. H()
  2209. }
  2210. ,
  2211. ye.moveAfter = function(e, t) {
  2212. G(e, t, 1)
  2213. }
  2214. ,
  2215. ye.moveBefore = function(e, t) {
  2216. G(e, t)
  2217. }
  2218. ,
  2219. ye.on = function(e, t) {
  2220. if ("object" === i(e))
  2221. for (var a in e)
  2222. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2223. else if ("function" === i(t))
  2224. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2225. Ve[n[r]] = Ve[n[r]] || [],
  2226. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2227. else if ("array" === i(t))
  2228. for (var o = 0, l = t.length; l > o; o++)
  2229. ye.on(e, t[o])
  2230. }
  2231. ,
  2232. ye.one = function(e, t) {
  2233. function a() {
  2234. t.apply(ye, arguments),
  2235. ye.off(e, a)
  2236. }
  2237. ye.on(e, a)
  2238. }
  2239. ,
  2240. ye.off = function(e, t) {
  2241. if (t instanceof Array)
  2242. for (var a = 0, n = t.length; n > a; a++)
  2243. ye.off(e, t[a]);
  2244. else
  2245. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2246. if (Ve[i[r]] = Ve[i[r]] || [],
  2247. null == t)
  2248. Ve[i[r]].length = 0;
  2249. else {
  2250. var o = J(i[r], t);
  2251. -1 !== o && Ve[i[r]].splice(o, 1)
  2252. }
  2253. }
  2254. ,
  2255. ye.destroy = function() {
  2256. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2257. b.off("keydown", de),
  2258. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2259. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2260. De.empty(),
  2261. we || (be.off("." + g),
  2262. He.restore(),
  2263. Xe.restore(),
  2264. Ye.restore(),
  2265. je.restore(),
  2266. e.removeData(t, g)),
  2267. Ne.length = Ee.length = 0,
  2268. _e = {},
  2269. ye.initialized = 0,
  2270. ye
  2271. }
  2272. ,
  2273. ye.init = function() {
  2274. if (!ye.initialized) {
  2275. ye.on(m);
  2276. var e = ["overflow", "position"]
  2277. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2278. He.save.apply(He, e),
  2279. Ye.save.apply(Ye, e),
  2280. Xe.save.apply(Xe, t),
  2281. je.save.apply(je, t);
  2282. var a = Se;
  2283. return we || (a = a.add(Pe),
  2284. be.css("overflow", "hidden"),
  2285. f || "static" !== be.css("position") || be.css("position", "relative")),
  2286. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2287. a.css({
  2288. position: "absolute"
  2289. })),
  2290. ge.forward && $e.on(S, se),
  2291. ge.backward && Qe.on(S, se),
  2292. ge.prev && Ze.on(B, se),
  2293. ge.next && Ge.on(B, se),
  2294. ge.prevPage && Je.on(B, se),
  2295. ge.nextPage && Ke.on(B, se),
  2296. Ue.on(C, le),
  2297. Be[0] && Be.on(B, ce),
  2298. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2299. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2300. We.on(P, {
  2301. source: "slidee"
  2302. }, te),
  2303. Se && Se.on(P, {
  2304. source: "handle"
  2305. }, te),
  2306. b.on("keydown", de),
  2307. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2308. be.on("scroll." + g, o)),
  2309. ye.initialized = 1,
  2310. H(!0),
  2311. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2312. ye
  2313. }
  2314. }
  2315. }
  2316. function i(e) {
  2317. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2318. }
  2319. function r(e, t) {
  2320. e.preventDefault(),
  2321. t && e.stopPropagation()
  2322. }
  2323. function s(t) {
  2324. r(t, 1),
  2325. e(this).off(t.type, s)
  2326. }
  2327. function o() {
  2328. this.scrollLeft = 0,
  2329. this.scrollTop = 0
  2330. }
  2331. function l(e) {
  2332. return !isNaN(parseFloat(e)) && isFinite(e)
  2333. }
  2334. function c(e, t) {
  2335. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2336. }
  2337. function d(e, t, a) {
  2338. return t > e ? t : e > a ? a : e
  2339. }
  2340. function u(e) {
  2341. var t = {};
  2342. return t.style = {},
  2343. t.save = function() {
  2344. if (e && e.nodeType) {
  2345. for (var a = 0; a < arguments.length; a++)
  2346. t.style[arguments[a]] = e.style[arguments[a]];
  2347. return t
  2348. }
  2349. }
  2350. ,
  2351. t.restore = function() {
  2352. if (e && e.nodeType) {
  2353. for (var a in t.style)
  2354. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2355. return t
  2356. }
  2357. }
  2358. ,
  2359. t
  2360. }
  2361. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2362. b.on(C, function(e) {
  2363. var t = e.originalEvent[g]
  2364. , a = +new Date;
  2365. (!t || t.options.scrollHijack < a - O) && (O = a)
  2366. }),
  2367. function(e) {
  2368. function t(e) {
  2369. var t = (new Date).getTime()
  2370. , n = Math.max(0, 16 - (t - a))
  2371. , i = setTimeout(e, n);
  2372. return a = t,
  2373. i
  2374. }
  2375. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2376. var a = (new Date).getTime()
  2377. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2378. y = function(t) {
  2379. n.call(e, t)
  2380. }
  2381. }(window),
  2382. function() {
  2383. function e(e) {
  2384. for (var n = 0, i = t.length; i > n; n++) {
  2385. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2386. if (null != a.style[r])
  2387. return r
  2388. }
  2389. }
  2390. var t = ["", "webkit", "moz", "ms", "o"]
  2391. , a = document.createElement("div");
  2392. f = e("transform"),
  2393. v = e("perspective") ? "translateZ(0) " : ""
  2394. }(),
  2395. t[m] = n,
  2396. e.fn[h] = function(t, a) {
  2397. var r, s;
  2398. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2399. s = Array.prototype.slice.call(arguments, 1)),
  2400. t = {}),
  2401. this.each(function(i, o) {
  2402. var l = e.data(o, g);
  2403. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2404. })
  2405. }
  2406. ,
  2407. n.defaults = {
  2408. slidee: null,
  2409. horizontal: !1,
  2410. itemNav: null,
  2411. itemSelector: null,
  2412. smart: !1,
  2413. activateOn: null,
  2414. activateMiddle: !1,
  2415. scrollSource: null,
  2416. scrollBy: 0,
  2417. scrollHijack: 300,
  2418. scrollTrap: !1,
  2419. dragSource: null,
  2420. mouseDragging: !1,
  2421. touchDragging: !1,
  2422. releaseSwing: !1,
  2423. swingSpeed: .2,
  2424. elasticBounds: !1,
  2425. interactive: null,
  2426. scrollBar: null,
  2427. dragHandle: !1,
  2428. dynamicHandle: !1,
  2429. minHandleSize: 50,
  2430. clickBar: !1,
  2431. syncSpeed: .5,
  2432. pagesBar: null,
  2433. activatePageOn: null,
  2434. pageBuilder: function(e) {
  2435. return "<li>" + (e + 1) + "</li>"
  2436. },
  2437. forward: null,
  2438. backward: null,
  2439. prev: null,
  2440. next: null,
  2441. prevPage: null,
  2442. nextPage: null,
  2443. cycleBy: null,
  2444. cycleInterval: 5e3,
  2445. pauseOnHover: !1,
  2446. startPaused: !1,
  2447. moveBy: 300,
  2448. speed: 0,
  2449. easing: "swing",
  2450. startAt: null,
  2451. keyboardNavBy: null,
  2452. draggedClass: "dragged",
  2453. activeClass: "active",
  2454. disabledClass: "disabled"
  2455. }
  2456. }(jQuery, window);
  2457. !function e(t, i, n) {
  2458. function r(a, s) {
  2459. if (!i[a]) {
  2460. if (!t[a]) {
  2461. var l = "function" == typeof require && require;
  2462. if (!s && l)
  2463. return l(a, !0);
  2464. if (o)
  2465. return o(a, !0);
  2466. var c = new Error("Cannot find module '" + a + "'");
  2467. throw c.code = "MODULE_NOT_FOUND",
  2468. c
  2469. }
  2470. var h = i[a] = {
  2471. exports: {}
  2472. };
  2473. t[a][0].call(h.exports, function(e) {
  2474. var i = t[a][1][e];
  2475. return r(i ? i : e)
  2476. }, h, h.exports, e, t, i, n)
  2477. }
  2478. return i[a].exports
  2479. }
  2480. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2481. r(n[a]);
  2482. return r
  2483. }({
  2484. 1: [function(e, t, i) {
  2485. (function(i) {
  2486. "use strict";
  2487. function n(e) {
  2488. this.player = null,
  2489. this.director = null,
  2490. this.modelManager = null,
  2491. this.container = null,
  2492. this.tagManager = null,
  2493. this.fadeInSpeed = e,
  2494. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2495. }
  2496. var r = e("three")
  2497. , o = e("./util/logger")
  2498. , a = (e("./util/common"),
  2499. e("./enum/PlayerEvents"))
  2500. , s = e("./enum/DirectorEvents")
  2501. , l = e("./settings")
  2502. , c = e("./enum/Viewmode")
  2503. , h = (e("./enum/WarpStyle"),
  2504. e("./enum/BlackoutStyle"),
  2505. e("./enum/ModelManagerEvents"))
  2506. , u = e("./enum/tagEvents")
  2507. , d = e("./util/transitions")
  2508. , p = e("./util/lerp")
  2509. , f = new o(i);
  2510. window.THREE = r;
  2511. n.prototype.init = function(e, t, i, n, r) {
  2512. window.app = this;
  2513. this.player = t,
  2514. this.director = e,
  2515. this.modelManager = i,
  2516. this.tagManager = n,
  2517. this.container = r,
  2518. this.updateModel(),
  2519. this.bindEvents()
  2520. }
  2521. ,
  2522. n.prototype.bindEvents = function() {
  2523. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2524. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2525. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2526. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2527. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2528. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2529. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2530. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2531. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2532. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2533. }
  2534. ,
  2535. n.prototype.updateModel = function() {
  2536. //模型this.model
  2537. this.model = this.modelManager.getActiveModel()
  2538. }
  2539. ,
  2540. n.prototype.handleWarpStarted = function() {
  2541. this.hidePlayerReticule()
  2542. }
  2543. ,
  2544. n.prototype.ontagActivated = function() {
  2545. this.hidePlayerReticule()
  2546. }
  2547. ,
  2548. n.prototype.onNavigationTotag = function() {
  2549. this.hidePlayerReticule()
  2550. }
  2551. ,
  2552. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2553. var n = this.modelManager.getActiveModel()
  2554. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2555. n.fadePanoMarkers(r),
  2556. n.setMode(t)
  2557. }
  2558. ,
  2559. n.prototype.handlePlayerModeChanged = function(e, t) {
  2560. var i = this.modelManager.getActiveModel()
  2561. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2562. i.setSide(n),
  2563. i.setMode(t)
  2564. }
  2565. ,
  2566. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2567. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2568. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2569. }
  2570. ,
  2571. n.prototype.handleActionInterruption = function() {}
  2572. ,
  2573. n.prototype.handleStartInside = function(e) {
  2574. var t = l[this.player.mode]
  2575. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2576. this.fadeIn(this.fadeInSpeed),
  2577. this.model.alpha = 0,
  2578. this.model.skybox.material.uniforms.opacity.value = 1,
  2579. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2580. var n = this.player.reticule;
  2581. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2582. }
  2583. ,
  2584. n.prototype.handleStartOutside = function(e) {
  2585. this.fadeIn(e)
  2586. }
  2587. ,
  2588. n.prototype.fadeIn = function(e) {
  2589. null !== e && void 0 !== e || (e = 2e3,
  2590. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2591. $(this.container).fadeIn(e)
  2592. }
  2593. ,
  2594. n.prototype.hidePlayerReticule = function() {
  2595. this.player.reticule.hide()
  2596. }
  2597. ,
  2598. t.exports = n
  2599. }
  2600. ).call(this, "/js/DisplayController.js")
  2601. }
  2602. , {
  2603. "./enum/BlackoutStyle": 18,
  2604. "./enum/DirectorEvents": 23,
  2605. "./enum/tagEvents": 32,
  2606. "./enum/ModelManagerEvents": 33,
  2607. "./enum/PlayerEvents": 40,
  2608. "./enum/Viewmode": 51,
  2609. "./enum/WarpStyle": 52,
  2610. "./settings": 166,
  2611. "./util/common": 185,
  2612. "./util/lerp": 188,
  2613. "./util/logger": 189,
  2614. "./util/transitions": 195,
  2615. three: 217
  2616. }],
  2617. 2: [function(e, t, i) {
  2618. "use strict";
  2619. function n() {
  2620. this.baseStartTime = performance.timing.navigationStart,
  2621. this.loadingStartTime = null,
  2622. this.waitingStartTime = null,
  2623. this.appReadyTime = null
  2624. }
  2625. n.prototype.setBaseStartTime = function(e) {
  2626. this.baseStartTime = e || Date.now()
  2627. }
  2628. ,
  2629. n.prototype.setWaitingStartTime = function(e) {
  2630. this.waitingStartTime = e || Date.now()
  2631. }
  2632. ,
  2633. n.prototype.setLoadingStartTime = function(e) {
  2634. this.loadingStartTime = e || Date.now()
  2635. }
  2636. ,
  2637. n.prototype.setAppReadyTime = function(e) {
  2638. this.appReadyTime = e || Date.now()
  2639. }
  2640. ,
  2641. n.prototype.calcFullLoadingTime = function() {
  2642. var e = this.appReadyTime - this.baseStartTime;
  2643. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2644. e
  2645. }
  2646. ,
  2647. t.exports = n
  2648. }
  2649. , {}],
  2650. 3: [function(e, t, i) {
  2651. (function(i) {
  2652. "use strict";
  2653. function n() {
  2654. return 100 * Math.random()
  2655. }
  2656. var r = e("./util/logger")
  2657. , o = e("./util/browser")
  2658. , a = new r(i)
  2659. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2660. initialized: !1,
  2661. init: function(e, t) {
  2662. if (t = t || {},
  2663. !this.initialized) {
  2664. this.initialized = !0,
  2665. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2666. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2667. for (var i in e) {
  2668. var r = i.match("^sc_tilegen_([0-9]+)$");
  2669. r && (s.tilegen = n() < parseInt(r[1]));
  2670. var l = i.match("^sc_imgopt_([0-9]+)$");
  2671. l && (s.imgopt = n() < parseInt(l[1]))
  2672. }
  2673. for (var c in t)
  2674. s[c] = t[c],
  2675. a.debug("A/B override:", c, s[c])
  2676. }
  2677. },
  2678. changeIfTileGenerating: function(e) {
  2679. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2680. e += ""),
  2681. e
  2682. },
  2683. changeIfImageOptimzing: function(e) {
  2684. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2685. e += ""),
  2686. e
  2687. },
  2688. tilegen: !1,
  2689. imgopt: !1
  2690. };
  2691. t.exports = s
  2692. }
  2693. ).call(this, "/js/ab.js")
  2694. }
  2695. , {
  2696. "./util/browser": 182,
  2697. "./util/logger": 189
  2698. }],
  2699. 4: [function(e, t, i) {
  2700. (function(i) {
  2701. "use strict";
  2702. function n() {
  2703. return {
  2704. addons: [{
  2705. name: "keen:ua_parser",
  2706. input: {
  2707. ua_string: "user_agent"
  2708. },
  2709. output: "parsed_user_agent"
  2710. }]
  2711. }
  2712. }
  2713. function r(e, t, i, n) {
  2714. function r(t) {
  2715. l[t.sid] = !0;
  2716. var i = t.billboard.media && t.billboard.media.type
  2717. , n = {
  2718. tag_id: t.sid,
  2719. tags_visited: Object.keys(l).length,
  2720. tag_count: Object.keys(e.tags).length,
  2721. tag_view_count: ++E,
  2722. has_media: !!i
  2723. };
  2724. i && (n.media_type = i),
  2725. u("tag_opened", n)
  2726. }
  2727. var l = {}
  2728. , h = Date.now() - N
  2729. , f = null;
  2730. n && (f = Date.now() - window.navigationStart);
  2731. var g;
  2732. try {
  2733. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2734. } catch (e) {
  2735. g = !1
  2736. }
  2737. var v, A = e.supportsVR;
  2738. A || (v = "VR disabled at the model/account level",
  2739. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2740. u("model_loaded", {
  2741. duration: h,
  2742. duration_from_navigation_start: f,
  2743. has_hlr: g,
  2744. has_vr: A,
  2745. vr_reason: v
  2746. });
  2747. var I = 0;
  2748. e.panos.forEach(function(e) {
  2749. e.on("enter", function() {
  2750. c("pano_viewed", {
  2751. pano_id: e.id,
  2752. pano_view_count: ++I,
  2753. alignment_type: e.alignmentType,
  2754. interaction_source: O,
  2755. navigation_source: p
  2756. })
  2757. })
  2758. });
  2759. var E = 0;
  2760. for (var T in e.tags)
  2761. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2762. t.on("tour_auto", function(e) {
  2763. p = "tour_" + e
  2764. }),
  2765. t.on("tour_manual", function(e) {
  2766. O = "gui-" + e,
  2767. p = "tour_manual"
  2768. }),
  2769. i.on(C.InteractionKey, function() {
  2770. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2771. }),
  2772. i.on(C.InteractionDirect, function() {
  2773. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2774. }),
  2775. o(t),
  2776. a(),
  2777. s()
  2778. }
  2779. function o(e) {
  2780. I.on(T.OPENED, function() {
  2781. c("showcase_share_intent", {
  2782. pano_id: e.currentPano && e.currentPano.id
  2783. })
  2784. }),
  2785. I.on(T.LINK_CLICKED, function(t) {
  2786. c("showcase_share_action", {
  2787. channel: t.channel,
  2788. pano_id: e.currentPano && e.currentPano.id
  2789. })
  2790. }),
  2791. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2792. c("showcase_share_origin_link_clicked")
  2793. })
  2794. }
  2795. function a() {}
  2796. function s() {
  2797. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2798. gui_action: "click_vr_button"
  2799. })),
  2800. b.on(S.LAUNCH, function(e) {
  2801. c("showcase_gui", {
  2802. gui_action: "launch_vr",
  2803. vr_platform: e.vr_platform,
  2804. vr_app: e.vr_app
  2805. })
  2806. }),
  2807. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2808. gui_action: "vr_modal_prev"
  2809. })),
  2810. b.on(S.NEXT, function(e) {
  2811. c("showcase_gui", {
  2812. gui_action: e.nextAction
  2813. })
  2814. }),
  2815. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2816. gui_action: "vr_modal_close"
  2817. })),
  2818. b.on(S.falseICECHOSEN, function(e) {
  2819. c("showcase_gui", {
  2820. gui_action: e.name + " "
  2821. })
  2822. }),
  2823. b.on(S.STORE, function(e) {
  2824. c("showcase_gui", {
  2825. gui_action: "launch_store",
  2826. store: e
  2827. })
  2828. })
  2829. }
  2830. function l(e, t) {
  2831. if (f)
  2832. try {
  2833. f.addEvent(e, v.extendObject({
  2834. host: window.location.host,
  2835. keen: n(),
  2836. user_agent: "${keen.user_agent}",
  2837. referrer: {
  2838. url: v.normalizeUrl(document.referrer),
  2839. domain: v.domainFromUrl(document.referrer),
  2840. url_original: document.referrer
  2841. },
  2842. embedded: m.inIframe(),
  2843. is_mobile: m.isMobile(),
  2844. version: "2.25.6-0-gd87e5b1"
  2845. }, t))
  2846. } catch (e) {
  2847. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2848. }
  2849. }
  2850. function c(e, t) {
  2851. if (t = t || {},
  2852. L)
  2853. try {
  2854. window.analytics.track(e, v.extendObject(t, B), {
  2855. context: {
  2856. app: {
  2857. name: "showcase",
  2858. version: "2.25.6-0-gd87e5b1"
  2859. },
  2860. screen: {
  2861. width: window.screen.width,
  2862. height: window.screen.height,
  2863. density: window.devicePixelRatio
  2864. }
  2865. }
  2866. })
  2867. } catch (t) {
  2868. console.warn("Failed to send data to segment for " + e)
  2869. }
  2870. }
  2871. function h(e, t) {
  2872. if (t = t || {},
  2873. navigator.sendBeacon && L)
  2874. try {
  2875. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2876. event: e,
  2877. anonymousId: window.analytics.user().anonymousId(),
  2878. properties: v.extendObject(t, B),
  2879. writeKey: L,
  2880. sentAt: Date.now(),
  2881. type: "track",
  2882. context: {
  2883. userAgent: m.userAgent(),
  2884. library: {
  2885. name: "showcase-beacon",
  2886. version: "2.25.6-0-gd87e5b1"
  2887. },
  2888. app: {
  2889. name: "showcase",
  2890. version: "2.25.6-0-gd87e5b1"
  2891. }
  2892. }
  2893. }))
  2894. } catch (e) {
  2895. console.warn("Failed to send async segment request")
  2896. }
  2897. }
  2898. function u(e, t) {
  2899. t = t || {},
  2900. c(e, t)
  2901. }
  2902. function d(e, t) {
  2903. O = e === C.InteractionGui ? "gui-" + t : e,
  2904. p = "self_guided"
  2905. }
  2906. var p, f, g = (e("three"),
  2907. e("./util/ajax"),
  2908. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2909. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2910. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2911. t.exports = {
  2912. report: function(e, t, i, n) {
  2913. l("Session starts", {
  2914. model: e,
  2915. status: t,
  2916. loadtime: Date.now() - (N || Date.now()),
  2917. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2918. autoplay: i,
  2919. quickstart: n,
  2920. ab_tilegen: g.tilegen,
  2921. ab_imgopt: g.imgopt
  2922. })
  2923. },
  2924. impression: function(e) {
  2925. e = e || {};
  2926. var t = void 0 === e.isVisible || e.isVisible
  2927. , i = (void 0 !== e.immediate && e.immediate,
  2928. window.location.search.substr(1).split("&"));
  2929. u("impression", {
  2930. visible: t,
  2931. url_params: i
  2932. })
  2933. },
  2934. initKeen: function(e) {
  2935. return e.token && e.appId ? void (f = new Keen({
  2936. projectId: e.appId,
  2937. writeKey: e.token,
  2938. readKey: "",
  2939. requestType: "xhr"
  2940. })) : void P.warn("no keen token/appId")
  2941. },
  2942. initSegment: function(e) {
  2943. return e.token ? (L = e.token,
  2944. window.analytics.load(e.token),
  2945. B = {
  2946. model_id: e.model,
  2947. start_source: e.startSource,
  2948. autoplay: e.autoplay,
  2949. quickstart: e.quickstart,
  2950. language_tag: A.languageTag,
  2951. is_mobile: m.isMobile(),
  2952. iframe: m.inIframe(),
  2953. aspect_ratio: m.aspectRatio(),
  2954. session_id: F,
  2955. window: {
  2956. width: $("#player").width(),
  2957. height: $("#player").height()
  2958. },
  2959. platform: {
  2960. browser: {
  2961. name: $.ua.browser.name,
  2962. major: $.ua.browser.major,
  2963. version: $.ua.browser.version
  2964. },
  2965. os: {
  2966. name: $.ua.os.name,
  2967. version: $.ua.os.version
  2968. },
  2969. device: {
  2970. vendor: $.ua.device.vendor,
  2971. model: $.ua.device.model,
  2972. type: $.ua.device.type
  2973. }
  2974. }
  2975. },
  2976. D = Math.random() < A.analytics.sessionTrackingRate,
  2977. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2978. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2979. },
  2980. sessionStart: function(e) {
  2981. P.debug("analytics user_session_start"),
  2982. c("session_started"),
  2983. N = Date.now(),
  2984. window.addEventListener("unload", function() {
  2985. h("session_ended", {
  2986. duration: Date.now() - N
  2987. })
  2988. })
  2989. },
  2990. modelLoaded: function(e, t, i, n) {
  2991. r(e, t, i, n)
  2992. },
  2993. loadComplete: function(e) {
  2994. var t = {
  2995. time_to_app_start: e
  2996. };
  2997. c("load_times", t)
  2998. },
  2999. track: function(e, t) {
  3000. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3001. c(e, t))
  3002. },
  3003. trackAlways: function(e, t) {
  3004. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3005. c(e, t)
  3006. },
  3007. getSessionId: function() {
  3008. return F
  3009. },
  3010. updateInteraction: d
  3011. }
  3012. }
  3013. ).call(this, "/js/analytics.js")
  3014. }
  3015. , {
  3016. "./ab": 3,
  3017. "./enum/ControlEvents": 21,
  3018. "./enum/PlayerEvents": 40,
  3019. "./enum/VROption": 47,
  3020. "./enum/VRPlatforms": 49,
  3021. "./enum/Viewmode": 51,
  3022. "./gui/sharing/ShareEvents": 76,
  3023. "./gui/sharing/modal": 77,
  3024. "./gui/title/TitleEvents": 80,
  3025. "./gui/title/titleBar": 82,
  3026. "./gui/vr/vrEvent": 85,
  3027. "./gui/vr/vrModal": 87,
  3028. "./localization/localize": 108,
  3029. "./tag/Billboard/BillboardEvent": 120,
  3030. "./settings": 166,
  3031. "./util/ajax": 181,
  3032. "./util/browser": 182,
  3033. "./util/common": 185,
  3034. "./util/logger": 189,
  3035. three: 217
  3036. }],
  3037. 5: [function(e, t, i) {
  3038. "use strict";
  3039. function n() {
  3040. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3041. this.controls = null
  3042. }
  3043. var r = e("three")
  3044. , o = e("../constants")
  3045. , a = e("../util/cameraLight");
  3046. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3047. n.prototype.updateAspect = function(e) {
  3048. this.aspect = e,
  3049. this.updateProjectionMatrix()
  3050. }
  3051. ,
  3052. t.exports = n
  3053. }
  3054. , {
  3055. "../constants": 8,
  3056. "../util/cameraLight": 184,
  3057. three: 217
  3058. }],
  3059. 6: [function(e, t, i) {
  3060. "use strict";
  3061. function n() {
  3062. var e = $("#player").width() / $("#player").height();
  3063. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3064. this.controls = null,
  3065. this.updateAspect(e)
  3066. }
  3067. var r = e("three")
  3068. , o = e("../constants");
  3069. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3070. n.prototype.updateAspect = function(e) {
  3071. this.aspect = e,
  3072. this.top = o.orthoBase / e,
  3073. this.bottom = -o.orthoBase / e,
  3074. this.updateProjectionMatrix()
  3075. }
  3076. ,
  3077. t.exports = n
  3078. }
  3079. , {
  3080. "../constants": 8,
  3081. three: 217
  3082. }],
  3083. 7: [function(e, t, i) {
  3084. "use strict";
  3085. function n() {
  3086. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3087. this.controls = null
  3088. }
  3089. var r = e("three")
  3090. , o = e("../settings")
  3091. , a = e("../util/cameraLight");
  3092. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3093. n.prototype.updateAspect = function(e) {
  3094. this.aspect = e,
  3095. this.updateProjectionMatrix()
  3096. }
  3097. ,
  3098. t.exports = n
  3099. }
  3100. , {
  3101. "../settings": 166,
  3102. "../util/cameraLight": 184,
  3103. three: 217
  3104. }],
  3105. 8: [function(e, t, i) {
  3106. "use strict";
  3107. t.exports = {
  3108. signedUrlDefaultExpireTime: 24e4,
  3109. signedUrlCheckInterval: 1e4,
  3110. signedUrlRefreshBuffer: 15e3,
  3111. dollhouseFOV: 70,
  3112. dollhouseNear: 1,
  3113. dollhouseFar: 5e3,
  3114. insideFOV: 70,
  3115. insideFOVMax: 120,
  3116. insideNear: .1,
  3117. insideFar: 5e3,
  3118. insideLookSpeed: .12,
  3119. insideLookLimitUp: 40,
  3120. insideLookLimitDown: -40,
  3121. orthoNear: 1,
  3122. orthoFar: 5e3,
  3123. orthoBase: 10,
  3124. narrowLandscapeHeight: 290,
  3125. reallyNarrowLandscapeHeight: 250,
  3126. visionTilingStartDate: new Date("8/26/2016"),
  3127. visionTilingStartVersion: "1.1.407.13667",
  3128. windowHeightHighQualityThreshold: 900,
  3129. tourStepDelayDefault: 3500,
  3130. tourStepDelaySlideShow: 5e3,
  3131. workshopApsect: 9 / 16,
  3132. highQualityMaxZoom: 2,
  3133. ultraHighQualityMaxZoom: 3
  3134. }
  3135. }
  3136. , {}],
  3137. 9: [function(e, t, i) {
  3138. "use strict";
  3139. function n() {
  3140. this.activeControl = null,
  3141. this.controls = {},
  3142. this.cameras = {}
  3143. }
  3144. var r = e("./PanoramaControls")
  3145. , o = e("./DollhouseControls")
  3146. , a = e("./FloorplanControls")
  3147. , s = e("../cameras/PanoramaCamera")
  3148. , l = e("../cameras/DollhouseCamera")
  3149. , c = e("../cameras/FloorplanCamera")
  3150. , h = e("events").EventEmitter
  3151. , u = e("../enum/ControlEvents")
  3152. , d = e("../enum/ModelManagerEvents")
  3153. , p = e("../enum/Viewmode")
  3154. , f = e("../settings");
  3155. n.prototype = Object.create(h.prototype),
  3156. n.prototype.init = function(e, t) {
  3157. this.setUpControls(),
  3158. this.bindEvents(e, t)
  3159. }
  3160. ,
  3161. n.prototype.activateControls = function(e) {
  3162. this.activeControl && (this.activeControl.reset(),
  3163. this.activeControl.enabled = !1),
  3164. this.controls[e] && (this.controls[e].enabled = !0),
  3165. this.activeControl = this.controls[e]
  3166. }
  3167. ,
  3168. n.prototype.setUpControls = function() {
  3169. var e = {}
  3170. , t = {}
  3171. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3172. , n = [s, l, c]
  3173. , h = [r, o, a];
  3174. i.forEach(function(i, r) {
  3175. e[i] = new n[r],
  3176. t[i] = new h[r](e[i]),
  3177. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3178. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3179. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3180. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3181. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3182. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3183. }
  3184. .bind(this)),
  3185. this.controls = t,
  3186. this.cameras = e
  3187. }
  3188. ,
  3189. n.prototype.bindEvents = function(e, t) {
  3190. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3191. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3192. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3193. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3194. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3195. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3196. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3197. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3198. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3199. e.addEventListener("contextmenu", function(e) {
  3200. e.preventDefault()
  3201. }),
  3202. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3203. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3204. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3205. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3206. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3207. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3208. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3209. t.on(d.ActiveModelChanged, function(e) {
  3210. this.setModelForControls(e.model)
  3211. }
  3212. .bind(this))
  3213. }
  3214. ,
  3215. n.prototype.setModelForControls = function(e) {
  3216. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3217. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3218. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3219. this.controls[e].setBounds(t)
  3220. }
  3221. .bind(this))
  3222. }
  3223. ,
  3224. n.prototype.onMouseDown = function(e) {
  3225. e.preventDefault(),
  3226. this.activeControl && this.activeControl.onMouseDown(e)
  3227. }
  3228. ,
  3229. n.prototype.onMouseMove = function(e) {
  3230. e.preventDefault(),
  3231. this.activeControl && this.activeControl.onMouseMove(e)
  3232. }
  3233. ,
  3234. n.prototype.onMouseUp = function(e) {
  3235. e.preventDefault(),
  3236. this.activeControl && this.activeControl.onMouseUp(e)
  3237. }
  3238. ,
  3239. n.prototype.onMouseOver = function(e) {
  3240. e.preventDefault(),
  3241. this.activeControl && this.activeControl.onMouseOver(e)
  3242. }
  3243. ,
  3244. n.prototype.onMouseWheel = function(e) {
  3245. e.preventDefault(),
  3246. this.activeControl && this.activeControl.onMouseWheel(e)
  3247. }
  3248. ,
  3249. n.prototype.onTouchStart = function(e) {
  3250. e.preventDefault(),
  3251. this.activeControl && this.activeControl.onTouchStart(e);
  3252. var hotList = $('#hotListWrap')[0];
  3253. hotList.classList.remove('hotListActive');
  3254. $('#hotListContent ul .active').removeClass('active');
  3255. $('#hotList')[0].classList.remove('active')
  3256. }
  3257. ,
  3258. n.prototype.onTouchMove = function(e) {
  3259. e.preventDefault(),
  3260. this.activeControl && this.activeControl.onTouchMove(e)
  3261. }
  3262. ,
  3263. n.prototype.onTouchEnd = function(e) {
  3264. e.preventDefault(),
  3265. this.activeControl && this.activeControl.onTouchEnd(e)
  3266. }
  3267. ,
  3268. n.prototype.onPointerDown = function(e) {
  3269. if (e.preventDefault(),
  3270. this.activeControl)
  3271. switch (e.pointerType) {
  3272. case "mouse":
  3273. this.activeControl.onMouseDown(e);
  3274. break;
  3275. default:
  3276. this.activeControl.onPointerDown(e)
  3277. }
  3278. }
  3279. ,
  3280. n.prototype.onPointerMove = function(e) {
  3281. if (e.preventDefault(),
  3282. this.activeControl)
  3283. switch (e.pointerType) {
  3284. case "mouse":
  3285. this.activeControl.onMouseMove(e);
  3286. break;
  3287. default:
  3288. this.activeControl.onPointerMove(e)
  3289. }
  3290. }
  3291. ,
  3292. n.prototype.onPointerUp = function(e) {
  3293. if (e.preventDefault(),
  3294. this.activeControl)
  3295. switch (e.pointerType) {
  3296. case "mouse":
  3297. this.activeControl.onMouseUp(e);
  3298. break;
  3299. default:
  3300. this.activeControl.onPointerUp(e)
  3301. }
  3302. }
  3303. ,
  3304. n.prototype.onPointerCancel = function(e) {
  3305. e.preventDefault(),
  3306. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3307. }
  3308. ,
  3309. n.prototype.onKeyDown = function(e) {
  3310. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3311. this.activeControl && this.activeControl.onKeyDown(e))
  3312. }
  3313. ,
  3314. n.prototype.onKeyUp = function(e) {
  3315. e.preventDefault(),
  3316. this.activeControl && this.activeControl.onKeyUp(e)
  3317. }
  3318. ,
  3319. t.exports = n
  3320. }
  3321. , {
  3322. "../cameras/DollhouseCamera": 5,
  3323. "../cameras/FloorplanCamera": 6,
  3324. "../cameras/PanoramaCamera": 7,
  3325. "../enum/ControlEvents": 21,
  3326. "../enum/ModelManagerEvents": 33,
  3327. "../enum/Viewmode": 51,
  3328. "../settings": 166,
  3329. "./DollhouseControls": 10,
  3330. "./FloorplanControls": 11,
  3331. "./PanoramaControls": 13,
  3332. events: 202
  3333. }],
  3334. 10: [function(e, t, i) {
  3335. "use strict";
  3336. function n(e) {
  3337. a.call(this, e),
  3338. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3339. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3340. this.minDistance = o.dollhouseDefault.minDistance,
  3341. this.maxDistance = o.dollhouseDefault.maxDistance,
  3342. this.adjustedMinDistance = this.minDistance,
  3343. this.adjustedMaxDistance = this.maxDistance
  3344. }
  3345. var r = e("three")
  3346. , o = e("../settings")
  3347. , a = e("./OutsideControls");
  3348. n.prototype = Object.create(a.prototype),
  3349. n.prototype.pan = function(e, t) {
  3350. this.camera.updateMatrix();
  3351. var i = this.camera.position.clone().sub(this.target).length();
  3352. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3353. this.panLeft(2 * e * i / $("#player").height()),
  3354. this.panUp(-2 * t * i / $("#player").height())
  3355. }
  3356. ,
  3357. n.prototype.updateZoom = function() {
  3358. var e = this.offset.length();
  3359. return e * this.scale
  3360. }
  3361. ,
  3362. n.prototype.setZoomBounds = function(e) {
  3363. var t = e.min.distanceTo(e.max);
  3364. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3365. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3366. this.minDistance = this.adjustedMinDistance,
  3367. this.maxDistance = this.adjustedMaxDistance
  3368. }
  3369. ,
  3370. n.prototype.resetRanges = function(e, t) {
  3371. e ? (this.minDistance = Math.min(e, this.minDistance),
  3372. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3373. this.maxDistance = this.adjustedMaxDistance),
  3374. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3375. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3376. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3377. }
  3378. ,
  3379. n.prototype.toJSON = function() {
  3380. return a.prototype.toJSON.call(this)
  3381. }
  3382. ,
  3383. t.exports = n
  3384. }
  3385. , {
  3386. "../settings": 166,
  3387. "./OutsideControls": 12,
  3388. three: 217
  3389. }],
  3390. 11: [function(e, t, i) {
  3391. "use strict";
  3392. function n(e) {
  3393. a.call(this, e),
  3394. this.minDistance = 15,
  3395. this.maxDistance = 50,
  3396. this.noRotateUpDown = !0,
  3397. this.minPolarAngle = 0,
  3398. this.maxPolarAngle = 0,
  3399. this.mouseActions[l.LEFT] = s.PAN,
  3400. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3401. this.mouseActions[l.RIGHT] = s.ROTATE,
  3402. this.touchActions[1] = s.PAN,
  3403. this.touchActions[2] = s.ROTATE_DOLLY,
  3404. this.absoluteScale = 1,
  3405. this.currentScale = 1
  3406. }
  3407. var r = e("three")
  3408. , o = e("../settings")
  3409. , a = e("./OutsideControls")
  3410. , s = e("../enum/ControlActions")
  3411. , l = e("../enum/MouseButton")
  3412. , c = e("../util/math")
  3413. , h = e("../util/browser");
  3414. n.prototype = Object.create(a.prototype),
  3415. n.prototype.zoomToContain = function(e) {
  3416. var t = Math.max(e.x, e.z)
  3417. , i = Math.min(e.x, e.z)
  3418. , n = Math.max(t, i * this.camera.aspect)
  3419. , r = Math.max(i, t * this.camera.aspect);
  3420. this.absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2,
  3421. this.currentScale = this.absoluteScale
  3422. }
  3423. ,
  3424. n.prototype.rotateToView = function(e, t) {
  3425. var i = 0
  3426. , n = h.aspectRatio() < 1
  3427. , r = e.x < e.z;
  3428. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3429. this.rotateLeft(i),
  3430. this.update(0)
  3431. }
  3432. ,
  3433. n.prototype.pan = function(e, t) {
  3434. this.camera.updateMatrix(),
  3435. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3436. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3437. }
  3438. ,
  3439. n.prototype.updateZoom = function() {
  3440. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3441. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3442. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3443. this.camera.left = -o.orthoBase * this.currentScale,
  3444. this.camera.right = o.orthoBase * this.currentScale,
  3445. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3446. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3447. this.camera.updateProjectionMatrix(),
  3448. this.offset.length()
  3449. }
  3450. ,
  3451. n.prototype.toJSON = function() {
  3452. var e = new r.Quaternion
  3453. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3454. , i = new r.Quaternion;
  3455. return function() {
  3456. var n = a.prototype.toJSON.call(this);
  3457. return e.copy(n.camera_quaternion),
  3458. i.copy(t),
  3459. i.multiply(e),
  3460. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3461. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3462. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3463. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3464. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3465. n
  3466. }
  3467. }(),
  3468. t.exports = n
  3469. }
  3470. , {
  3471. "../enum/ControlActions": 20,
  3472. "../enum/MouseButton": 34,
  3473. "../settings": 166,
  3474. "../util/browser": 182,
  3475. "../util/math": 190,
  3476. "./OutsideControls": 12,
  3477. three: 217
  3478. }],
  3479. 12: [function(e, t, i) {
  3480. "use strict";
  3481. function n(e) {
  3482. this.camera = e,
  3483. this.camera.controls = this,
  3484. this.enabled = !1,
  3485. this.target = new r.Vector3,
  3486. this.targetBounds = new r.Box3,
  3487. this.zoomSpeed = 1,
  3488. this.minDistance = 0,
  3489. this.maxDistance = 1 / 0,
  3490. this.noRotateUpDown = !1,
  3491. this.rotateSpeed = 1,
  3492. this.keyboardZoomSpeed = 0,
  3493. this.keyPanSpeed = 7,
  3494. this.autoRotate = !1,
  3495. this.autoRotateSpeed = 2,
  3496. this.autoPan = !1,
  3497. this.autoPanPosition = new r.Vector3,
  3498. this.minPolarAngle = r.Math.degToRad(25),
  3499. this.maxPolarAngle = r.Math.degToRad(65),
  3500. this.rotationAcceleration = new r.Vector2,
  3501. this.rotationSpeed = new r.Vector2,
  3502. this.panAcceleration = new r.Vector2,
  3503. this.panSpeed = new r.Vector2,
  3504. this.rotateStart = new r.Vector2,
  3505. this.rotateEnd = new r.Vector2,
  3506. this.rotateDelta = new r.Vector2,
  3507. this.panStart = new r.Vector2,
  3508. this.panEnd = new r.Vector2,
  3509. this.panDelta = new r.Vector2,
  3510. this.panOffset = new r.Vector3,
  3511. this.offset = new r.Vector3,
  3512. this.dollyStart = new r.Vector2,
  3513. this.dollyEnd = new r.Vector2,
  3514. this.dollyDelta = new r.Vector2,
  3515. this.phiDelta = 0,
  3516. this.thetaDelta = 0,
  3517. this.scale = 1,
  3518. this.panVector = new r.Vector3,
  3519. this.lastPosition = new r.Vector3,
  3520. this.state = c.NONE,
  3521. this.mouseActions = {},
  3522. this.mouseActions[h.LEFT] = c.ROTATE,
  3523. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3524. this.mouseActions[h.RIGHT] = c.PAN,
  3525. this.touchActions = {},
  3526. this.touchActions[1] = c.ROTATE,
  3527. this.touchActions[2] = c.PAN_DOLLY,
  3528. this.lastMoveTime = 0,
  3529. this.pointersLimit = 2,
  3530. this.pointers = []
  3531. }
  3532. var r = e("three")
  3533. , o = e("../settings")
  3534. , a = e("../util/common")
  3535. , s = e("../util/math")
  3536. , l = e("../enum/Vectors")
  3537. , c = e("../enum/ControlActions")
  3538. , h = e("../enum/MouseButton")
  3539. , u = e("../enum/Keys")
  3540. , d = e("../enum/ControlEvents")
  3541. , p = e("events").EventEmitter
  3542. , f = 1e-6;
  3543. n.prototype = Object.create(p.prototype),
  3544. n.prototype.setBounds = function(e) {
  3545. this.targetBounds = e
  3546. }
  3547. ,
  3548. n.prototype.isEngaged = function() {
  3549. return this.state !== c.NONE
  3550. }
  3551. ,
  3552. n.prototype.rotateLeft = function(e) {
  3553. void 0 === e && (e = this.getAutoRotationAngle()),
  3554. this.thetaDelta -= e
  3555. }
  3556. ,
  3557. n.prototype.rotateUp = function(e) {
  3558. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3559. this.phiDelta -= e)
  3560. }
  3561. ,
  3562. n.prototype.panLeft = function(e) {
  3563. var t = this.camera.matrix.elements;
  3564. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3565. this.panOffset.multiplyScalar(-e),
  3566. this.panVector.add(this.panOffset)
  3567. }
  3568. ,
  3569. n.prototype.panUp = function(e) {
  3570. var t = this.camera.matrix.elements;
  3571. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3572. this.panOffset.multiplyScalar(-e),
  3573. this.panVector.add(this.panOffset)
  3574. }
  3575. ,
  3576. n.prototype.startRotating = function(e, t) {
  3577. e && this.navRotationAcc("x", e),
  3578. t && this.navRotationAcc("y", t)
  3579. }
  3580. ,
  3581. n.prototype.stopRotating = function(e) {
  3582. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3583. this.navRotationAcc("x", 0),
  3584. this.navRotationAcc("y", 0)
  3585. }
  3586. ,
  3587. n.prototype.setAutoPanPosition = function(e, t) {
  3588. var i = new r.Vector3
  3589. , n = new r.Vector3;
  3590. return function(e, t) {
  3591. i.copy(this.camera.position),
  3592. void 0 === e && null === e || i.setX(e),
  3593. void 0 === t && null === t || i.setZ(t);
  3594. var r = this.camera.position.distanceTo(this.target)
  3595. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3596. this.targetClamped = !1,
  3597. n.copy(i).addScaledVector(o, r),
  3598. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3599. i.copy(n).addScaledVector(o, -r),
  3600. this.targetClamped = !0),
  3601. this.autoPanPosition.x = i.x,
  3602. this.autoPanPosition.z = i.z,
  3603. this.autoPan && this.stopAutoPanning()
  3604. }
  3605. }(),
  3606. n.prototype.stopAutoPanning = function() {
  3607. var e = this.autoPan;
  3608. this.autoPan = !1,
  3609. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3610. }
  3611. ,
  3612. n.prototype.dollyIn = function(e) {
  3613. void 0 === e && (e = this.getZoomScale()),
  3614. this.scale /= e
  3615. }
  3616. ,
  3617. n.prototype.dollyOut = function(e) {
  3618. void 0 === e && (e = this.getZoomScale()),
  3619. this.scale *= e
  3620. }
  3621. ,
  3622. n.prototype.updatePan = function(e) {
  3623. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3624. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3625. this.autoPan) {
  3626. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3627. t.setY(0).clampLength(0, 50 * e),
  3628. this.target.add(t),
  3629. this.camera.position.add(t),
  3630. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3631. this.stopAutoPanning())
  3632. }
  3633. }
  3634. ,
  3635. n.prototype.update = function(e) {
  3636. e || (e = 1 / 60),
  3637. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3638. this.rotateLeft(-this.rotationSpeed.x),
  3639. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3640. this.updatePan(e);
  3641. var t = this.camera.position;
  3642. this.offset.copy(t).sub(this.target);
  3643. var i = Math.atan2(this.offset.x, this.offset.z)
  3644. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3645. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3646. i += this.thetaDelta,
  3647. n += this.phiDelta,
  3648. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3649. n = Math.max(f, Math.min(Math.PI - f, n));
  3650. var r = this.updateZoom();
  3651. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3652. this.target.add(this.panVector),
  3653. this.targetBounds.clampPoint(this.target, this.target),
  3654. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3655. this.offset.y = r * Math.cos(n),
  3656. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3657. t.copy(this.target).add(this.offset),
  3658. this.camera.lookAt(this.target),
  3659. this.thetaDelta = 0,
  3660. this.phiDelta = 0,
  3661. this.scale = 1,
  3662. this.panVector.set(0, 0, 0),
  3663. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3664. }
  3665. ,
  3666. n.prototype.getAutoRotationAngle = function() {
  3667. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3668. }
  3669. ,
  3670. n.prototype.getZoomScale = function() {
  3671. return Math.pow(.95, this.zoomSpeed)
  3672. }
  3673. ,
  3674. n.prototype.onMouseDown = function(e) {
  3675. if (this.enabled) {
  3676. switch (e.preventDefault(),
  3677. this.stopAutoPanning(),
  3678. this.mouseDown = !0,
  3679. this.state = this.mouseActions[e.button],
  3680. this.state) {
  3681. case c.ROTATE:
  3682. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3683. this.rotationSpeed.set(0, 0);
  3684. break;
  3685. case c.DOLLY:
  3686. this.dollyStart.set(e.clientX, e.clientY);
  3687. break;
  3688. case c.PAN:
  3689. this.panStart.set(e.clientX, e.clientY)
  3690. }
  3691. this.emit(d.InputStart, "mouse")
  3692. }
  3693. }
  3694. ,
  3695. n.prototype.onMouseMove = function(e) {
  3696. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3697. switch (e.preventDefault(),
  3698. this.state) {
  3699. case c.ROTATE:
  3700. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3701. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3702. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3703. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3704. this.rotateStart.copy(this.rotateEnd);
  3705. break;
  3706. case c.DOLLY:
  3707. this.dollyEnd.set(e.clientX, e.clientY),
  3708. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3709. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3710. t.call(this),
  3711. this.dollyStart.copy(this.dollyEnd);
  3712. break;
  3713. case c.PAN:
  3714. this.panEnd.set(e.clientX, e.clientY),
  3715. this.panDelta.subVectors(this.panEnd, this.panStart),
  3716. this.pan(this.panDelta.x, this.panDelta.y),
  3717. this.panStart.copy(this.panEnd)
  3718. }
  3719. this.emit(d.Move, "mouse"),
  3720. this.lastMoveTime = e.timeStamp,
  3721. this.update()
  3722. }
  3723. }
  3724. ,
  3725. n.prototype.onMouseUp = function(e) {
  3726. this.enabled && (this.mouseDown = !1,
  3727. this.state = c.NONE,
  3728. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3729. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3730. this.update(),
  3731. this.rotationAcceleration.set(0, 0),
  3732. this.rotateDelta.set(0, 0)))
  3733. }
  3734. ,
  3735. n.prototype.onMouseOver = function(e) {
  3736. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3737. }
  3738. ,
  3739. n.prototype.onMouseWheel = function(e) {
  3740. if (this.enabled && o.useWheel) {
  3741. this.emit(d.Move, "wheel");
  3742. var t = e.wheelDelta || -e.detail
  3743. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3744. i.call(this),
  3745. this.update()
  3746. }
  3747. }
  3748. ,
  3749. n.prototype.onKeyDown = function(e) {
  3750. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3751. this.handleKeyDown(e.which)))
  3752. }
  3753. ,
  3754. n.prototype.navRotationAcc = function(e, t) {
  3755. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3756. }
  3757. ,
  3758. n.prototype.navPanAcc = function(e, t) {
  3759. this.stopAutoPanning(),
  3760. this.panAcceleration[e] = t
  3761. }
  3762. ,
  3763. n.prototype.handleKeyDown = function(e) {
  3764. var t = !0;
  3765. switch (e) {
  3766. case u.UPARROW:
  3767. case u.I:
  3768. this.navRotationAcc("y", 1);
  3769. break;
  3770. case u.DOWNARROW:
  3771. case u.K:
  3772. this.navRotationAcc("y", -1);
  3773. break;
  3774. case u.LEFTARROW:
  3775. case u.J:
  3776. this.navRotationAcc("x", -1);
  3777. break;
  3778. case u.RIGHTARROW:
  3779. case u.L:
  3780. this.navRotationAcc("x", 1);
  3781. break;
  3782. case u.W:
  3783. this.navPanAcc("y", 1);
  3784. break;
  3785. case u.S:
  3786. this.navPanAcc("y", -1);
  3787. break;
  3788. case u.A:
  3789. this.navPanAcc("x", -1);
  3790. break;
  3791. case u.D:
  3792. this.navPanAcc("x", 1);
  3793. break;
  3794. default:
  3795. t = !1
  3796. }
  3797. t && this.emit(d.Move, "key")
  3798. }
  3799. ,
  3800. n.prototype.onKeyUp = function(e) {
  3801. this.enabled && (e.preventDefault(),
  3802. e.stopPropagation(),
  3803. this.handleKeyUp(e.which))
  3804. }
  3805. ,
  3806. n.prototype.handleKeyUp = function(e) {
  3807. switch (e) {
  3808. case u.I:
  3809. case u.K:
  3810. case u.UPARROW:
  3811. case u.DOWNARROW:
  3812. this.keyboardZoomSpeed = 0,
  3813. this.rotationAcceleration.y = 0;
  3814. break;
  3815. case u.J:
  3816. case u.L:
  3817. case u.LEFTARROW:
  3818. case u.RIGHTARROW:
  3819. this.rotationAcceleration.x = 0;
  3820. break;
  3821. case u.S:
  3822. case u.W:
  3823. this.panAcceleration.y = 0;
  3824. break;
  3825. case u.A:
  3826. case u.D:
  3827. this.panAcceleration.x = 0
  3828. }
  3829. }
  3830. ,
  3831. n.prototype.onTouchStart = function(e) {
  3832. if (this.enabled || this.state === c.NONE) {
  3833. e.preventDefault(),
  3834. e.stopPropagation(),
  3835. this.stopAutoPanning();
  3836. var t = function() {
  3837. if (2 === e.touches.length) {
  3838. var t = e.touches[0].pageX - e.touches[1].pageX
  3839. , i = e.touches[0].pageY - e.touches[1].pageY;
  3840. this.dollyStart.set(t, i)
  3841. }
  3842. }
  3843. .bind(this)
  3844. , i = function() {
  3845. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3846. }
  3847. .bind(this)
  3848. , n = function() {
  3849. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3850. }
  3851. .bind(this);
  3852. switch (this.state = this.touchActions[e.touches.length],
  3853. this.state) {
  3854. case c.PAN_DOLLY:
  3855. t();
  3856. case c.PAN:
  3857. i();
  3858. break;
  3859. case c.ROTATE_DOLLY:
  3860. t();
  3861. case c.ROTATE:
  3862. n()
  3863. }
  3864. this.rotationSpeed.set(0, 0),
  3865. this.emit(d.InputStart, "touch")
  3866. }
  3867. }
  3868. ,
  3869. n.prototype.onTouchMove = function(e) {
  3870. if (this.enabled && this.state !== c.NONE) {
  3871. e.preventDefault(),
  3872. e.stopPropagation();
  3873. var t = function() {
  3874. var t = e.touches[0].pageX - e.touches[1].pageX
  3875. , i = e.touches[0].pageY - e.touches[1].pageY;
  3876. this.dollyEnd.set(t, i);
  3877. var n = this.dollyStart.length() - this.dollyEnd.length();
  3878. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3879. this.dollyStart.copy(this.dollyEnd)
  3880. }
  3881. .bind(this)
  3882. , i = function() {
  3883. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3884. this.panDelta.subVectors(this.panEnd, this.panStart),
  3885. this.pan(this.panDelta.x, this.panDelta.y),
  3886. this.panStart.copy(this.panEnd),
  3887. this.rotateDelta.set(0, 0)
  3888. }
  3889. .bind(this)
  3890. , n = function() {
  3891. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3892. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3893. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3894. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3895. this.rotateStart.copy(this.rotateEnd)
  3896. }
  3897. .bind(this)
  3898. , r = function() {
  3899. if (2 === e.touches.length) {
  3900. var i = window.devicePixelRatio || 1
  3901. , r = e.touches[1].pageX - e.touches[0].pageX
  3902. , s = e.touches[1].pageY - e.touches[0].pageY
  3903. , l = Math.sqrt(r * r + s * s)
  3904. , h = Math.abs(this.dollyStart.length() - l);
  3905. if (h > o.input.touchMoveThreshold * i)
  3906. this.state = c.DOLLY,
  3907. t();
  3908. else {
  3909. var u = a.average(e.touches, "pageX")
  3910. , d = a.average(e.touches, "pageY")
  3911. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3912. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3913. this.rotateStart.set(u, d),
  3914. n())
  3915. }
  3916. }
  3917. }
  3918. .bind(this);
  3919. switch (this.state) {
  3920. case c.PAN_DOLLY:
  3921. t();
  3922. case c.PAN:
  3923. i();
  3924. break;
  3925. case c.ROTATE_DOLLY:
  3926. r();
  3927. break;
  3928. case c.DOLLY:
  3929. t();
  3930. break;
  3931. case c.ROTATE:
  3932. n();
  3933. break;
  3934. default:
  3935. this.state = c.NONE
  3936. }
  3937. this.lastMoveTime = e.timeStamp,
  3938. this.emit(d.Move, "touch")
  3939. }
  3940. }
  3941. ,
  3942. n.prototype.onTouchEnd = function(e) {
  3943. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3944. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3945. this.state = c.NONE,
  3946. this.update(),
  3947. this.rotationAcceleration.set(0, 0),
  3948. this.rotateDelta.set(0, 0))
  3949. }
  3950. ,
  3951. n.prototype.onPointerDown = function(e) {
  3952. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3953. id: e.pointerId,
  3954. pageX: e.pageX,
  3955. pageY: e.pageY
  3956. }),
  3957. e.touches = this.pointers,
  3958. this.onTouchStart(e)),
  3959. this.emit(d.InputStart, "pointer"))
  3960. }
  3961. ,
  3962. n.prototype.onPointerMove = function(e) {
  3963. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3964. e.pointerId === t.id && (t.pageX = e.pageX,
  3965. t.pageY = e.pageY)
  3966. }),
  3967. e.touches = this.pointers,
  3968. this.onTouchMove(e))
  3969. }
  3970. ,
  3971. n.prototype.onPointerUp = function(e) {
  3972. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3973. e.pointerId === t.id && this.pointers.splice(i, 1)
  3974. }
  3975. .bind(this)),
  3976. e.touches = this.pointers,
  3977. this.onTouchEnd(e))
  3978. }
  3979. ,
  3980. n.prototype.reset = function() {
  3981. this.state = c.NONE,
  3982. this.stopAutoPanning(),
  3983. this.rotationSpeed.set(0, 0),
  3984. this.rotationAcceleration.set(0, 0),
  3985. this.panSpeed.set(0, 0),
  3986. this.panAcceleration.set(0, 0)
  3987. }
  3988. ,
  3989. n.prototype.toJSON = function() {
  3990. var e = {
  3991. camera_position: {
  3992. x: s.toPrecision(this.camera.position.x, 4),
  3993. y: s.toPrecision(this.camera.position.y, 4),
  3994. z: s.toPrecision(this.camera.position.z, 4)
  3995. },
  3996. camera_quaternion: {
  3997. x: s.toPrecision(this.camera.quaternion.x, 4),
  3998. y: s.toPrecision(this.camera.quaternion.y, 4),
  3999. z: s.toPrecision(this.camera.quaternion.z, 4),
  4000. w: s.toPrecision(this.camera.quaternion.w, 4)
  4001. }
  4002. };
  4003. return e
  4004. }
  4005. ,
  4006. t.exports = n
  4007. }
  4008. , {
  4009. "../enum/ControlActions": 20,
  4010. "../enum/ControlEvents": 21,
  4011. "../enum/Keys": 30,
  4012. "../enum/MouseButton": 34,
  4013. "../enum/Vectors": 50,
  4014. "../settings": 166,
  4015. "../util/common": 185,
  4016. "../util/math": 190,
  4017. events: 202,
  4018. three: 217
  4019. }],
  4020. 13: [function(e, t, i) {
  4021. (function(i) {
  4022. "use strict";
  4023. function n(e) {
  4024. this.camera = e,
  4025. this.camera.controls = this,
  4026. this.target = new r.Vector3(0,0,0),
  4027. this.lookVector = new r.Vector3,
  4028. this.lookSpeed = .05,
  4029. this.rotationAcc = new r.Vector2,
  4030. this.rotationSpeed = new r.Vector2,
  4031. this.lat = 0,
  4032. this.lon = 0,
  4033. this.phi = 0,
  4034. this.theta = 0,
  4035. this.enabled = !1,
  4036. this.locked = !1,
  4037. this.pointer = new r.Vector2(0,0),
  4038. this.rotationHistory = [],
  4039. this.rotationDifference = new r.Vector2,
  4040. this.pointerDragOn = !1,
  4041. this.pointerDragStart = new r.Vector2(0,0),
  4042. this.pinchDistance = 0,
  4043. this.moveStart = new r.Vector2,
  4044. this.moveTolerance = .01,
  4045. this.pointersLimit = 2,
  4046. this.pointers = []
  4047. }
  4048. var r = e("three")
  4049. , o = e("../util/logger")
  4050. , a = e("../settings")
  4051. , s = e("../util/common")
  4052. , l = e("../util/math")
  4053. , c = (e("../enum/Vectors"),
  4054. e("../enum/MouseButton"))
  4055. , h = e("../enum/Keys")
  4056. , u = e("../enum/ControlEvents")
  4057. , d = e("events").EventEmitter;
  4058. new o(i);
  4059. n.prototype = Object.create(d.prototype),
  4060. n.prototype.usable = function() {
  4061. return this.enabled && !this.locked
  4062. }
  4063. ,
  4064. n.prototype.lookAt = function(e) {
  4065. var t = this.camera.position.clone().sub(e)
  4066. , i = Math.atan(t.z / t.x);
  4067. i += t.x < 0 ? Math.PI : 0,
  4068. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4069. this.lon = r.Math.radToDeg(i) + 180;
  4070. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4071. , o = Math.atan(t.y / n);
  4072. this.lat = -r.Math.radToDeg(o)
  4073. }
  4074. ,
  4075. n.prototype.startRotationFrom = function(e, t) {
  4076. l.convertScreenPositionToNDC(e, t, this.pointer),
  4077. this.pointerDragOn = !0,
  4078. this.pointerDragStart.copy(this.pointer),
  4079. this.moveStart.copy(this.pointer),
  4080. this.rotationHistory = [],
  4081. this.rotationSpeed.set(0, 0)
  4082. }
  4083. ,
  4084. n.prototype.onMouseOver = function(e) {
  4085. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4086. }
  4087. ,
  4088. n.prototype.onTouchStart = function(e) {
  4089. if (this.usable()) {
  4090. switch (e.preventDefault(),
  4091. e.stopPropagation(),
  4092. e.touches.length) {
  4093. case 1:
  4094. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4095. break;
  4096. case 2:
  4097. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4098. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4099. this.pinchDistance = Math.sqrt(t * t + i * i)
  4100. }
  4101. this.emit(u.InputStart, "touch")
  4102. }
  4103. }
  4104. ,
  4105. n.prototype.onPointerDown = function(e) {
  4106. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4107. id: e.pointerId,
  4108. clientX: e.clientX,
  4109. clientY: e.clientY
  4110. }),
  4111. e.touches = this.pointers,
  4112. this.onTouchStart(e),
  4113. this.emit(u.InputStart, "pointer"))
  4114. }
  4115. ,
  4116. n.prototype.onMouseDown = function(e) {
  4117. if (this.usable()) {
  4118. switch (e.preventDefault(),
  4119. e.stopPropagation(),
  4120. e.button) {
  4121. case c.LEFT:
  4122. this.startRotationFrom(e.clientX, e.clientY)
  4123. }
  4124. this.emit(u.InputStart, "mouse")
  4125. }
  4126. }
  4127. ,
  4128. n.prototype.updateRotation = function() {
  4129. if (this.usable() && this.pointerDragOn) {
  4130. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4131. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4132. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4133. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4134. , o = Math.atan2(e.y, i)
  4135. , a = Math.atan2(t.y, n);
  4136. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4137. e.y = 0,
  4138. t.y = 0;
  4139. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4140. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4141. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4142. this.pointerDragStart.copy(this.pointer)
  4143. }
  4144. }
  4145. ,
  4146. n.prototype.onMouseMove = function(e) {
  4147. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4148. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4149. }
  4150. ,
  4151. n.prototype.onTouchMove = function(e) {
  4152. if (this.usable())
  4153. switch (this.emit(u.Move, "touch"),
  4154. e.touches.length) {
  4155. case 1:
  4156. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4157. break;
  4158. case 2:
  4159. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4160. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4161. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4162. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4163. this.emit(u.Pinch, n),
  4164. this.pinchDistance -= n)
  4165. }
  4166. }
  4167. ,
  4168. n.prototype.onPointerMove = function(e) {
  4169. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4170. e.pointerId === t.id && (t.clientX = e.clientX,
  4171. t.clientY = e.clientY)
  4172. }),
  4173. e.touches = this.pointers,
  4174. this.onTouchMove(e))
  4175. }
  4176. ,
  4177. n.prototype.endRotation = function() {
  4178. this.pointerDragOn = !1;
  4179. var e = s.averageVectors(this.rotationHistory);
  4180. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4181. }
  4182. ,
  4183. n.prototype.onTouchEnd = function(e) {
  4184. this.usable() && (e.preventDefault(),
  4185. e.stopPropagation(),
  4186. this.endRotation())
  4187. }
  4188. ,
  4189. n.prototype.onMouseUp = function(e) {
  4190. this.usable() && (e.preventDefault(),
  4191. e.stopPropagation(),
  4192. this.endRotation())
  4193. }
  4194. ,
  4195. n.prototype.onPointerUp = function(e) {
  4196. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4197. e.pointerId === t.id && this.pointers.splice(i, 1)
  4198. }
  4199. .bind(this)),
  4200. e.touches = this.pointers,
  4201. this.onTouchEnd(e))
  4202. }
  4203. ,
  4204. n.prototype.update = function(e) {
  4205. this.lon,
  4206. this.lat;
  4207. for (this.updateRotation(),
  4208. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4209. this.rotationHistory.shift();
  4210. this.lon += this.rotationDifference.x,
  4211. this.lat += this.rotationDifference.y,
  4212. this.rotationDifference.set(0, 0),
  4213. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4214. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4215. this.lon += this.rotationSpeed.x * e,
  4216. this.lat += this.rotationSpeed.y * e,
  4217. this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4218. this.phi = r.Math.degToRad(90 - this.lat),
  4219. this.theta = r.Math.degToRad(this.lon),
  4220. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4221. this.lookVector.y = Math.cos(this.phi),
  4222. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4223. this.target.copy(this.lookVector).add(this.camera.position),
  4224. this.camera.lookAt(this.target)
  4225. }
  4226. ,
  4227. n.prototype.onMouseWheel = function(e) {
  4228. if (this.usable()) {
  4229. var t = e.wheelDelta || -e.detail;
  4230. this.emit(u.InteractionDirect),
  4231. this.emit(u.Scroll, t)
  4232. }
  4233. }
  4234. ,
  4235. n.prototype.onKeyDown = function(e) {
  4236. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4237. this.handleKeyDown(e.which)))
  4238. }
  4239. ,
  4240. n.prototype.handleKeyDown = function(e) {
  4241. var t = function(e, t) {
  4242. this.rotationAcc[e] = t
  4243. }
  4244. .bind(this);
  4245. this.emit(u.InteractionKey);
  4246. var i = !0;
  4247. switch (e) {
  4248. case h.LEFTARROW:
  4249. case h.J:
  4250. t("x", -1);
  4251. break;
  4252. case h.RIGHTARROW:
  4253. case h.L:
  4254. t("x", 1);
  4255. break;
  4256. case h.I:
  4257. t("y", 1);
  4258. break;
  4259. case h.K:
  4260. t("y", -1);
  4261. break;
  4262. default:
  4263. i = !1
  4264. }
  4265. i && this.emit(u.Move, "key")
  4266. }
  4267. ,
  4268. n.prototype.onKeyUp = function(e) {
  4269. this.usable() && (e.preventDefault(),
  4270. e.stopPropagation(),
  4271. this.handleKeyUp(e.which))
  4272. }
  4273. ,
  4274. n.prototype.handleKeyUp = function(e) {
  4275. switch (e) {
  4276. case h.LEFTARROW:
  4277. case h.J:
  4278. case h.RIGHTARROW:
  4279. case h.L:
  4280. this.rotationAcc.x = 0;
  4281. break;
  4282. case h.I:
  4283. case h.K:
  4284. this.rotationAcc.y = 0
  4285. }
  4286. }
  4287. ,
  4288. n.prototype.startRotating = function(e, t) {
  4289. e && (this.rotationAcc.x = e),
  4290. t && (this.rotationAcc.y = t)
  4291. }
  4292. ,
  4293. n.prototype.stopRotating = function(e) {
  4294. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4295. this.rotationAcc.set(0, 0)
  4296. }
  4297. ,
  4298. n.prototype.reset = function() {
  4299. this.pointerDragOn = !1,
  4300. this.rotationAcc.set(0, 0),
  4301. this.rotationSpeed.set(0, 0),
  4302. this.pointers = []
  4303. }
  4304. ,
  4305. n.prototype.toJSON = function() {
  4306. var e = {
  4307. camera_position: {
  4308. x: l.toPrecision(this.camera.position.x, 4),
  4309. y: l.toPrecision(this.camera.position.y, 4),
  4310. z: l.toPrecision(this.camera.position.z, 4)
  4311. },
  4312. camera_quaternion: {
  4313. x: l.toPrecision(this.camera.quaternion.x, 4),
  4314. y: l.toPrecision(this.camera.quaternion.y, 4),
  4315. z: l.toPrecision(this.camera.quaternion.z, 4),
  4316. w: l.toPrecision(this.camera.quaternion.w, 4)
  4317. }
  4318. };
  4319. return e
  4320. }
  4321. ,
  4322. n.prototype.setStateFromJSON = function(e) {
  4323. this.camera.position.copy(e.camera_position),
  4324. this.camera.quaternion.copy(e.camera_quaternion)
  4325. }
  4326. ,
  4327. t.exports = n
  4328. }
  4329. ).call(this, "/js/controls/PanoramaControls.js")
  4330. }
  4331. , {
  4332. "../enum/ControlEvents": 21,
  4333. "../enum/Keys": 30,
  4334. "../enum/MouseButton": 34,
  4335. "../enum/Vectors": 50,
  4336. "../settings": 166,
  4337. "../util/common": 185,
  4338. "../util/logger": 189,
  4339. "../util/math": 190,
  4340. events: 202,
  4341. three: 217
  4342. }],
  4343. 14: [function(e, t, i) {
  4344. (function(i) {
  4345. "use strict";
  4346. var n = e("three")
  4347. , r = e("../enum/Viewmode")
  4348. , o = e("../util/logger")
  4349. , a = new o(i);
  4350. t.exports = {
  4351. serialize: function(e) {
  4352. return encodeURI(JSON.stringify(e))
  4353. },
  4354. deserialize: function(e) {
  4355. function t(e) {
  4356. function t(e, t) {
  4357. return e && "number" == typeof t && !isNaN(t)
  4358. }
  4359. return e.reduce(t, !0)
  4360. }
  4361. try {
  4362. var i = JSON.parse(decodeURI(e))
  4363. , o = {
  4364. mode: r.fromInt(i.camera_mode),
  4365. panoId: i.scan_id,
  4366. position: (new n.Vector3).copy(i.camera_position),
  4367. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4368. zoom: i.ortho_zoom,
  4369. floorVisibility: i.floor_visibility
  4370. }
  4371. , s = o.position;
  4372. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4373. var l = o.quaternion;
  4374. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4375. o
  4376. } catch (i) {
  4377. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4378. try {
  4379. var c = e.split(",")
  4380. , h = {
  4381. x: parseFloat(c[2]),
  4382. y: parseFloat(c[3]),
  4383. z: parseFloat(c[4])
  4384. }
  4385. , u = {
  4386. x: parseFloat(c[5]),
  4387. y: parseFloat(c[6]),
  4388. z: parseFloat(c[7]),
  4389. w: parseFloat(c[8])
  4390. };
  4391. return t([h.x, h.y, h.z]) || (h.x = 0,
  4392. h.y = 0,
  4393. h.z = 0),
  4394. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4395. u.y = 0,
  4396. u.z = 0,
  4397. u.w = 1),
  4398. {
  4399. mode: r.fromInt(c[0]),
  4400. panoId: c[1],
  4401. position: (new n.Vector3).copy(h),
  4402. quaternion: (new n.Quaternion).copy(u)
  4403. }
  4404. } catch (t) {
  4405. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4406. }
  4407. }
  4408. return null
  4409. }
  4410. }
  4411. }
  4412. ).call(this, "/js/controls/serializer.js")
  4413. }
  4414. , {
  4415. "../enum/Viewmode": 51,
  4416. "../util/logger": 189,
  4417. three: 217
  4418. }],
  4419. 15: [function(e, t, i) {
  4420. (function(i) {
  4421. "use strict";
  4422. function n() {
  4423. this.endlessLoop = a.warp.loop,
  4424. this.clock = new r.Clock(!0),
  4425. this.model = null,
  4426. this.player = null,
  4427. this.currentItem = null,
  4428. this.destinationItem = null,
  4429. this.tourIsPlaying = !1,
  4430. this.transitionStage = y.None,
  4431. this.nextFunc = null,
  4432. this.onTheBus = !1,
  4433. this.tourInProgress = !1,
  4434. this.reachSource = null,
  4435. this.interrupted = !1,
  4436. this.nItems = 0,
  4437. this.walkingSectionPaused = !1
  4438. }
  4439. var r = e("three")
  4440. , o = e("./util/logger")
  4441. , a = e("./settings")
  4442. , s = e("./util/transitions")
  4443. , l = e("events").EventEmitter
  4444. , c = e("./enum/Viewmode")
  4445. , h = e("./analytics")
  4446. , u = e("./enum/WarpStyle")
  4447. , s = e("./util/transitions")
  4448. , d = (e("./model/ModelManager"),
  4449. e("./enum/ModelManagerEvents"))
  4450. , p = e("./enum/DirectorEvents")
  4451. , f = e("./enum/PlayerEvents")
  4452. , g = (e("./enum/ControlEvents"),
  4453. e("./enum/BlackoutStyle"))
  4454. , m = e("./enum/PathDiscardMode")
  4455. , v = e("./enum/PathDisplayMode")
  4456. , A = (e("./player"),
  4457. new o(i))
  4458. , y = Object.freeze({
  4459. None: 0,
  4460. Moving: 1,
  4461. Aiming: 2,
  4462. Interlude: 3
  4463. })
  4464. , C = Object.freeze({
  4465. Forward: 1,
  4466. NoChange: 0,
  4467. Backwards: -1
  4468. })
  4469. , I = s.getUniqueId();
  4470. n.prototype = Object.create(l.prototype),
  4471. n.prototype.init = function(e, t) {
  4472. this.player = e,
  4473. this.modelManager = t,
  4474. this.updateModel(),
  4475. this.resetAll(),
  4476. this.bindEvents()
  4477. }
  4478. ,
  4479. n.prototype.resetAll = function() {
  4480. if (this.currentItem = null,
  4481. this.destinationItem = null,
  4482. this.tourIsPlaying = !1,
  4483. this.bgmReplay(),//xzw
  4484. this.transitionStage = y.None,
  4485. this.nextFunc = null,
  4486. this.onTheBus = !1,
  4487. this.reachSource = null,
  4488. this.interrupted = !1,
  4489. this.model) {
  4490. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4491. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4492. } else
  4493. this.defaultWarpStyle = u.BLACK,
  4494. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4495. this.resetSpecialTransition()
  4496. }
  4497. ,
  4498. n.prototype.updateModel = function() {
  4499. this.model = this.modelManager.getActiveModel(),
  4500. this.nItems = this.model.heroLocations.length
  4501. }
  4502. ,
  4503. n.prototype.bindEvents = function() {
  4504. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4505. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4506. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4507. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4508. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4509. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4510. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4511. this.player.once(f.Move, function() {
  4512. s.cancelById(I)
  4513. })
  4514. }
  4515. ,
  4516. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4517. return e === u.WALK && (this.interrupt(g.NONE),
  4518. this.pauseWalkingSection(),
  4519. this.player.fastForwardActivePanoFlight(),
  4520. !0)
  4521. }
  4522. ,
  4523. n.prototype.handlePlayerMove = function(e) {
  4524. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4525. this.emit("update.controls")
  4526. }
  4527. ,
  4528. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4529. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4530. this.emit("update.controls"))
  4531. }
  4532. ,
  4533. n.prototype.handlePlayerModeChanged = function(e, t) {
  4534. this.intermediateState() || e === t || (this.onTheBus = !1,
  4535. this.emit("update.controls"))
  4536. }
  4537. ,
  4538. n.prototype.handlePlayerInputStart = function(e) {
  4539. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4540. }
  4541. ,
  4542. n.prototype.handlePlayerFlyingStarted = function() {
  4543. this.clearWalkingSectionPaused()
  4544. }
  4545. ,
  4546. n.prototype.describe = function() {
  4547. return {
  4548. nItems: this.nItems,
  4549. currentItem: this.currentItem,
  4550. destinationItem: this.destinationItem,
  4551. tourIsPlaying: this.tourIsPlaying,
  4552. onTheBus: this.onTheBus,
  4553. endlessLoop: this.endlessLoop,
  4554. viewMode: this.player.mode,
  4555. inTransition: this._inTransition(),
  4556. transitionStage: this.transitionStage,
  4557. tourInProgress: this.tourInProgress
  4558. }
  4559. }
  4560. ,
  4561. n.prototype._inTransition = function() {
  4562. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4563. }
  4564. ,
  4565. n.prototype.bounceable = function() {
  4566. var e = this.clock.getDelta();
  4567. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4568. }
  4569. ,
  4570. n.prototype.itemCompare = function(item1, item2, type){//add
  4571. if(type == 'equal'){//==
  4572. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4573. }else if(type == 'less'){//<
  4574. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4575. }
  4576. }
  4577. n.prototype.currentMoveDirection = function() {
  4578. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4579. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4580. }
  4581. ,
  4582. n.prototype.clearPath = function() {
  4583. this._inTransition() || this.player.path.discardPathObject()
  4584. }
  4585. ,
  4586. n.prototype.allFloors = function() {
  4587. this.model.toggleAllFloors()
  4588. }
  4589. ,
  4590. n.prototype.actionComplete = function(e) {
  4591. if (this.interrupted = !1,
  4592. this.transitionStage = y.None,
  4593. this.resetSpecialTransition(),
  4594. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4595. this.tourIsPlaying || (this.player.disablePreRendering(),
  4596. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4597. this.emit("update.controls"),
  4598. this.nextFunc) {
  4599. var t = this.nextFunc;
  4600. this.nextFunc = null,
  4601. t()
  4602. }
  4603. }
  4604. ,
  4605. n.prototype.awaitCompletion = function(e, t) {
  4606. this.nextFunc = t,
  4607. e()
  4608. }
  4609. ,
  4610. n.prototype.updateSuccessFunction = function(e) {
  4611. this.nextFunc = e
  4612. }
  4613. ,
  4614. n.prototype.interrupt = function(e, t) {
  4615. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4616. this.tourIsPlaying = !1,
  4617. this.bgmReplay(),//xzw
  4618. this.interrupted = !0,
  4619. this.nextFunc = null,
  4620. this.emit(p.ActionInterrupted),
  4621. null !== e && void 0 !== e || (e = g.BEGINNING),
  4622. this.player.interruptAndFastForward(e, t),
  4623. !0)
  4624. }
  4625. ,
  4626. n.prototype.wouldInterrupt = function() {
  4627. return this.transitionStage !== y.None
  4628. }
  4629. ,
  4630. n.prototype.intermediateState = function() {
  4631. return this.transitionStage !== y.None
  4632. }
  4633. ,
  4634. n.prototype.isInterrupted = function() {
  4635. return this.interrupted
  4636. }
  4637. ,
  4638. n.prototype.pauseWalkingSection = function() {
  4639. this.walkingSectionPaused = !0
  4640. }
  4641. ,
  4642. n.prototype.clearWalkingSectionPaused = function() {
  4643. this.walkingSectionPaused = !1
  4644. }
  4645. ,
  4646. n.prototype.autoTour = function() {
  4647. var e = Date.now();
  4648. this.model.auxDataPromise.then(function() {
  4649. e = Date.now() - e;
  4650. var t = a.warp.auto
  4651. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4652. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4653. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4654. done: function() {
  4655. this.playTour()
  4656. }
  4657. .bind(this),
  4658. name: "_atr",
  4659. id: I
  4660. })
  4661. }
  4662. .bind(this))
  4663. }
  4664. ,
  4665. n.prototype.atDestinationPano = function() {
  4666. if (!this.player.currentPano || null === this.destinationItem)
  4667. return !1;
  4668. var e = this.player.currentPano.id;
  4669. if (void 0 === e)
  4670. return !1;
  4671. var t = this.model.heroLocations;
  4672. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4673. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4674. return destination && destination.panoId == e
  4675. }
  4676. ,
  4677. n.prototype.redirectToItem = function(e, t) {
  4678. if (null === e || void 0 === e)
  4679. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4680. if (!this.wouldInterrupt())
  4681. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4682. if (this.player.mode === c.TRANSITIONING)
  4683. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4684. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4685. var i = function() {
  4686. s.setTimeout(function() {
  4687. this.setDestinationItem(e),
  4688. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4689. }
  4690. .bind(this), 0)
  4691. }
  4692. .bind(this);
  4693. this.interrupt(g.END, 0),
  4694. this.updateSuccessFunction(i)
  4695. }
  4696. ,
  4697. n.prototype.useSpecialTransition = function(e) {
  4698. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4699. this.nextWarpStyle = u.BLACK
  4700. }
  4701. ,
  4702. n.prototype.resetSpecialTransition = function() {
  4703. this.nextWarpStyle = this.defaultWarpStyle
  4704. }
  4705. ,
  4706. n.prototype.arrivedAtDestination = function(e) {
  4707. if (this.player.flying || this.player.isWarping())
  4708. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4709. else {
  4710. this.transitionStage = y.Aiming;
  4711. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4712. this.player.model.fadePanoMarkers(0),
  4713. this.awaitCompletion(function() {
  4714. this.resetSpecialTransition(),
  4715. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4716. }
  4717. .bind(this), t)
  4718. }
  4719. }
  4720. ,
  4721. n.prototype.goToDestination = function(e, t, i, n) {
  4722. <<<<<<< HEAD
  4723. //音频
  4724. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4725. if(musicInfo && musicInfo.music){
  4726. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4727. g_tourAudio.src = manage.dealURL(o);
  4728. g_tourAudio.load()
  4729. }
  4730. =======
  4731. //音频
  4732. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  4733. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4734. if(musicInfo && musicInfo.music){
  4735. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4736. let audioSrc1 = g_tourAudio.src.split('/').pop();
  4737. let audioSrc2 = o.split('/').pop();
  4738. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4739. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4740. g_tourAudio.currentTime = 0; g_tourAudio.play();
  4741. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  4742. g_tourAudio.play()
  4743. }
  4744. }else{//很可能是该folder的起始
  4745. g_tourAudio.src = manage.dealURL(o);
  4746. g_tourAudio.load()
  4747. }
  4748. }
  4749. //}
  4750. >>>>>>> b82e8fc10c1f2cdf49d8cb4e20f09622457e33bb
  4751. if (this.onTheBus = !0,
  4752. this.emit("update.controls"),
  4753. this.player.updateLastView(),
  4754. !n && this.atDestinationPano())
  4755. return void this.arrivedAtDestination(!0);
  4756. if (this.player.flying || this.player.isWarping())
  4757. A.warn("Cannot go to new destination while player is flying or warping.");
  4758. else {
  4759. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4760. , o = null
  4761. , a = null;
  4762. if (r.isPano()) {
  4763. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4764. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4765. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  4766. a = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4767. o = this.arrivedAtDestination.bind(this, !0)
  4768. } else{
  4769. a = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4770. o = this.arrivedAtDestination.bind(this, !1);
  4771. }
  4772. this.transitionStage = y.Moving,
  4773. this.model.fadePanoMarkers(0),
  4774. this.awaitCompletion(function() {
  4775. a();
  4776. }
  4777. .bind(this), o),
  4778. this.emit("update.controls")
  4779. }
  4780. }
  4781. ,
  4782. n.prototype.tourInterlude = function() {
  4783. if (h.trackAlways("reach_highlight", {
  4784. reach_source: this.reachSource
  4785. }),
  4786. this.model.fadePanoMarkers(0),
  4787. this.emit("update.controls"),
  4788. this.tourIsPlaying)
  4789. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4790. this.stopTour(true),
  4791. this.emit(p.TourEnd),
  4792. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4793. this.transitionStage = y.Interlude,
  4794. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4795. }
  4796. .bind(this), this.goNext.bind(this))
  4797. }
  4798. ,
  4799. n.prototype.playTour = function() {
  4800. if (!this.bounceable())
  4801. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4802. this.tourInProgress = !0,
  4803. this.reachSource = "play",
  4804. this.tourIsPlaying = !0,
  4805. this.wasZoomEnabled = this.player.zoomEnabled,
  4806. this.player.zoomEnabled = !1,
  4807. this.resetSpecialTransition(),
  4808. this.emit("update.controls"),
  4809. this.emit(p.TourStart),
  4810. this.player.enablePreRendering(),
  4811. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4812. this.goToDestination()) : this.goNext()))
  4813. }
  4814. ,
  4815. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4816. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  4817. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  4818. g_playAudio = g_bgAudio;
  4819. g_tourAudio && g_tourAudio.pause();
  4820. //window.tourAudio && window.tourAudio.pause();
  4821. manage.switchBgmState(true);
  4822. }
  4823. }
  4824. ,
  4825. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4826. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4827. this.tourIsPlaying = !1,
  4828. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4829. this.interrupt(),
  4830. this.clearWalkingSectionPaused(),
  4831. this.resetSpecialTransition(),
  4832. this.emit("update.controls"))
  4833. //window.tourAudio && window.tourAudio.pause();
  4834. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  4835. {
  4836. g_tourAudio.pause();
  4837. //g_tourAudio.src = ""
  4838. }
  4839. }
  4840. ,
  4841. n.prototype.endTourProgress = function() {
  4842. this.tourInProgress = !1,
  4843. this.emit("update.controls"),
  4844. this.emit(p.TourEnd)
  4845. }
  4846. ,
  4847. n.prototype.goToHighlight = function(e) {
  4848. if (this.wouldInterrupt())
  4849. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4850. else {
  4851. if (A.debug("<tour.goto " + e + ">"),
  4852. this.isInterrupted())
  4853. return;
  4854. this.clearWalkingSectionPaused(),
  4855. this.setDestinationItem(e),
  4856. this.useSpecialTransition("Hilight"),
  4857. this.goToDestination(),
  4858. h.trackAlways("reach_highlight", {
  4859. reach_source: "thumb"
  4860. })
  4861. }
  4862. }
  4863. ,
  4864. n.prototype.prevHighlight = function() {
  4865. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4866. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4867. this.reachSource = "prev",
  4868. this.goPrev()))
  4869. }
  4870. ,
  4871. n.prototype.nextHighlight = function() {
  4872. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4873. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4874. this.reachSource = "next",
  4875. this.goNext()))
  4876. }
  4877. ,
  4878. n.prototype.changeMode = function(e) {
  4879. var t = $.Deferred()
  4880. , i = t.resolve.bind(t)
  4881. , n = t.reject.bind(t);
  4882. this.emit(p.StartModeChange);
  4883. var r = function() {
  4884. return this.clearWalkingSectionPaused(),
  4885. !!this.wouldInterrupt() && (this.interrupt(),
  4886. !0)
  4887. }
  4888. .bind(this);
  4889. if (!r()) {
  4890. switch (e) {
  4891. case c.PANORAMA:
  4892. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4893. break;
  4894. case c.DOLLHOUSE:
  4895. case c.FLOORPLAN:
  4896. this.player.flyToNewMode({
  4897. mode: e
  4898. }).done(i).fail(n);
  4899. break;
  4900. case c.OUTDOOR:
  4901. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4902. }
  4903. return t.promise()
  4904. }
  4905. }
  4906. ,
  4907. n.prototype.atEndOfTour = function() {
  4908. //return this.currentItem >= this.nItems - 1
  4909. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4910. if(end){
  4911. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4912. if(heroLocations){
  4913. end = this.currentItem[1] >= heroLocations.length - 1
  4914. }
  4915. }
  4916. return end;
  4917. }
  4918. ,
  4919. n.prototype.firstDestination = function() {
  4920. //return 0 < this.nItems ? 0 : null
  4921. return 0 < this.nItems ? [0,0]: null
  4922. }
  4923. ,
  4924. n.prototype.finalDestination = function() {
  4925. //return 0 < this.nItems ? this.nItems - 1 : null
  4926. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4927. }
  4928. ,
  4929. n.prototype.goPrev = function() {
  4930. this.tourAdvance(-1)
  4931. }
  4932. ,
  4933. n.prototype.goNext = function() {
  4934. this.tourAdvance(1)
  4935. }
  4936. ,
  4937. n.prototype.setDestinationItem = function(e) {
  4938. this.destinationItem = e,
  4939. this.emit("update.controls")
  4940. }
  4941. ,
  4942. n.prototype.setCurrentItem = function(e) {
  4943. this.currentItem = e,
  4944. this.emit("update.controls")
  4945. }
  4946. ,
  4947. n.prototype.nextItem = function(currentItem) {
  4948. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4949. if(currentItem == void 0)return this.firstDestination()
  4950. var currentLocation = this.model.heroLocations[currentItem[0]];
  4951. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4952. var item;
  4953. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4954. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  4955. }else{
  4956. item = [currentItem[0] , currentItem[1]+1]
  4957. }
  4958. if(item[0] >= this.nItems ){
  4959. item = this.firstDestination()
  4960. }
  4961. return item;
  4962. //暂时不理会endlessLoop,默认为false
  4963. }
  4964. ,
  4965. n.prototype.prevItem = function(currentItem) {
  4966. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4967. if(currentItem == void 0)return this.firstDestination()
  4968. var item;
  4969. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  4970. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  4971. else{
  4972. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  4973. if(this.currentItem[1] == 0){//子目录中第一个
  4974. return [currentItem[0] - 1, lastChildNum-1]
  4975. }else{
  4976. return [currentItem[0], currentItem[1]-1]
  4977. }
  4978. }
  4979. }
  4980. ,
  4981. n.prototype.tourAdvance = function(e) {//e是1或-1
  4982. A.debug("tourAdvance(" + e + ")")
  4983. if(null === this.currentItem || void 0 === this.currentItem){
  4984. this.setDestinationItem(this.firstDestination())
  4985. }else{
  4986. var item
  4987. if(e == 1){
  4988. item = this.nextItem(this.currentItem)
  4989. }else if(e == -1){
  4990. item = this.prevItem(this.currentItem)
  4991. }
  4992. this.setDestinationItem(item)
  4993. }
  4994. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  4995. this.useSpecialTransition("reverse-looping to end")
  4996. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  4997. this.useSpecialTransition("looping back to start")
  4998. }
  4999. var momentTour = this.getMomentTour(this.destinationItem);
  5000. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5001. var zoomLevel = this.player.zoomLevel;
  5002. this.player.zoomEnabled = true;
  5003. var zoom = function(e, d) {
  5004. this.player.zoomTo((1-e)*zoomLevel, true)
  5005. }.bind(this)
  5006. s.start(zoom, 1500, function(){
  5007. }, 0, d.easeOutQuad, "zoom")
  5008. }
  5009. this.goToDestination()
  5010. }
  5011. ,
  5012. n.prototype.getMomentTour = function(destinationItem) {//add
  5013. if(!destinationItem || destinationItem[1] == 0) return window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5014. else{
  5015. var currentLocation = this.model.heroLocations[destinationItem[0]];
  5016. return currentLocation.momentTour || "walk";
  5017. }
  5018. }
  5019. ,
  5020. t.exports = n
  5021. }
  5022. ).call(this, "/js/director.js")
  5023. }
  5024. , {
  5025. "./analytics": 4,
  5026. "./enum/BlackoutStyle": 18,
  5027. "./enum/ControlEvents": 21,
  5028. "./enum/DirectorEvents": 23,
  5029. "./enum/ModelManagerEvents": 33,
  5030. "./enum/PathDiscardMode": 38,
  5031. "./enum/PathDisplayMode": 39,
  5032. "./enum/PlayerEvents": 40,
  5033. "./enum/Viewmode": 51,
  5034. "./enum/WarpStyle": 52,
  5035. "./model/ModelManager": 140,
  5036. "./player": 155,
  5037. "./settings": 166,
  5038. "./util/logger": 189,
  5039. "./util/transitions": 195,
  5040. events: 202,
  5041. three: 217
  5042. }],
  5043. 16: [function(e, t, i) {
  5044. "use strict";
  5045. var n = e("three")
  5046. , r = e("./enum/Viewmode")
  5047. , o = (e("./settings"),
  5048. e("./util/transitions"))
  5049. , a = e("./enum/PlayerEvents")
  5050. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5051. , l = new n.ShaderPass(n.VerticalBlurShader);
  5052. l.renderToScreen = !0;
  5053. var c = $("#player").width() / $("#player").height();
  5054. isNaN(c) && (c = 1);
  5055. initTransitionPass(n)
  5056. var h = {
  5057. currentBlur: 0,
  5058. aspect: c,
  5059. blurStrength: 1,
  5060. hblurPass: s,
  5061. vblurPass: l,
  5062. transitionMaskPass : new n.TransitionPass()
  5063. ,
  5064. bindEvents: function(e) {
  5065. e.on(a.ModeChanged, function(e, t) {
  5066. e === r.PANORAMA && (o.cancel(h.blur),
  5067. o.cancel(h.addBlur),
  5068. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5069. })
  5070. },
  5071. blur: function(e) {
  5072. h.currentBlur = e;
  5073. var t = e * h.blurStrength;
  5074. l.uniforms.v.value = t / 512 * h.aspect,
  5075. s.uniforms.h.value = t / 512
  5076. },
  5077. addBlur: function(e) {
  5078. e = Math.max(e, h.currentBlur),
  5079. h.blur(e)
  5080. },
  5081. removeBlur: function(e) {
  5082. e = Math.min(1 - e, h.currentBlur),
  5083. h.blur(e)
  5084. }
  5085. };
  5086. h.blur(0),
  5087. t.exports = h
  5088. }
  5089. , {
  5090. "./enum/PlayerEvents": 40,
  5091. "./enum/Viewmode": 51,
  5092. "./settings": 166,
  5093. "./util/transitions": 195,
  5094. three: 217
  5095. }],
  5096. 17: [function(e, t, i) {
  5097. "use strict";
  5098. t.exports = {
  5099. UNKNOWN: 0,
  5100. ALIGNED: 1,
  5101. UNALIGNED: 2,
  5102. PLACED: 3
  5103. }
  5104. }
  5105. , {}],
  5106. 18: [function(e, t, i) {
  5107. "use strict";
  5108. t.exports = {
  5109. NONE: 0,
  5110. MIDDLE: 1,
  5111. END: 2,
  5112. BEGINNING: 3,
  5113. FADEIN: 4
  5114. }
  5115. }
  5116. , {}],
  5117. 19: [function(e, t, i) {
  5118. "use strict";
  5119. var n = e("three");
  5120. t.exports = {
  5121. newBlue: new n.Color(4967932),
  5122. altBlue: new n.Color(47355),
  5123. tagDefault: new n.Color(223357),
  5124. classicBlue: new n.Color(53759),
  5125. mpYellow: new n.Color(16502016),
  5126. mpOrange: new n.Color(16428055),
  5127. mpBlue: new n.Color(12096),
  5128. mpLtGrey: new n.Color(13751252),
  5129. mpDkGrey: new n.Color(10000019),
  5130. mpRed: new n.Color(12525854),
  5131. mpOrangeDesat: new n.Color(16764529),
  5132. mpBlueDesat: new n.Color(4034734),
  5133. mpRedDesat: new n.Color(14705505),
  5134. white: new n.Color(16777215),
  5135. black: new n.Color(0),
  5136. _desat: function(e, t) {
  5137. var i = t || .3
  5138. , r = (new n.Color).copy(e).getHSL();
  5139. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5140. },
  5141. _darken: function(e, t) {
  5142. var i = t || .2
  5143. , r = e.getHSL();
  5144. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5145. }
  5146. }
  5147. }
  5148. , {
  5149. three: 217
  5150. }],
  5151. 20: [function(e, t, i) {
  5152. "use strict";
  5153. t.exports = {
  5154. NONE: -1,
  5155. ROTATE: 0,
  5156. DOLLY: 1,
  5157. PAN: 2,
  5158. ROTATE_DOLLY: 3,
  5159. PAN_DOLLY: 4
  5160. }
  5161. }
  5162. , {}],
  5163. 21: [function(e, t, i) {
  5164. "use strict";
  5165. t.exports = {
  5166. Move: "move",
  5167. InteractionDirect: "interaction.direct",
  5168. InteractionKey: "interaction.key",
  5169. InteractionGui: "interaction.gui",
  5170. FlyInDirection: "fly.direction",
  5171. InputStart: "input.start",
  5172. Pinch: "input.pinch",
  5173. Scroll: "input.scroll",
  5174. AutoPanInterrupt: "autopan.interrupt",
  5175. AutoPanComplete: "autopan.complete",
  5176. AutoPanClamped: "autopan.clamped",
  5177. LongTap: "longtap"
  5178. }
  5179. }
  5180. , {}],
  5181. 22: [function(e, t, i) {
  5182. "use strict";
  5183. t.exports = Object.freeze({
  5184. FORWARD: "FORWARD",
  5185. LEFT: "LEFT",
  5186. RIGHT: "RIGHT",
  5187. BACK: "BACK",
  5188. UP: "UP",
  5189. DOWN: "DOWN"
  5190. })
  5191. }
  5192. , {}],
  5193. 23: [function(e, t, i) {
  5194. "use strict";
  5195. t.exports = {
  5196. ActionInterrupted: "action.interrupted",
  5197. TourStart: "tour.start",
  5198. TourEnd: "tour.end",
  5199. StartModeChange: "mode.startChange"
  5200. }
  5201. }
  5202. , {}],
  5203. 24: [function(e, t, i) {
  5204. "use strict";
  5205. t.exports = Object.freeze({
  5206. None: 0,
  5207. Queued: 1,
  5208. ForceQueued: 2,
  5209. Downloading: 3,
  5210. Downloaded: 4,
  5211. DownloadFailed: 5
  5212. })
  5213. }
  5214. , {}],
  5215. 25: [function(e, t, i) {
  5216. "use strict";
  5217. t.exports = {
  5218. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5219. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5220. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5221. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5222. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5223. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5224. }
  5225. }
  5226. , {}],
  5227. 26: [function(e, t, i) {
  5228. "use strict";
  5229. t.exports = {
  5230. Texture2D: 0,
  5231. TextureCube: 1
  5232. }
  5233. }
  5234. , {}],
  5235. 27: [function(e, t, i) {
  5236. "use strict";
  5237. t.exports = {
  5238. SMALL: "small",
  5239. LARGE: "large"
  5240. }
  5241. }
  5242. , {}],
  5243. 28: [function(e, t, i) {
  5244. "use strict";
  5245. var n = e("./Viewmode")
  5246. , r = {
  5247. LANDING: {},
  5248. NAVIGATION: "navigation",
  5249. MORE_HELP: "moreHelp",
  5250. TOUR_INTERACTION: {}
  5251. };
  5252. r.LANDING[n.PANORAMA] = "panorama.landing",
  5253. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5254. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5255. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5256. r.TOUR_INTERACTION.standard = "standard.tour",
  5257. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5258. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5259. t.exports = r
  5260. }
  5261. , {
  5262. "./Viewmode": 51
  5263. }],
  5264. 29: [function(e, t, i) {
  5265. "use strict";
  5266. var n = {
  5267. UP: 1,
  5268. DOWN: -1,
  5269. LEFT: "L",
  5270. RIGHT: "R",
  5271. FORWARD: "F",
  5272. BACK: "B",
  5273. reverse: {},
  5274. opposite: function(e) {
  5275. return this.reverse[e.toString()]
  5276. }
  5277. };
  5278. !function() {
  5279. n.reverse[n.UP] = n.DOWN,
  5280. n.reverse[n.DOWN] = n.UP,
  5281. n.reverse[n.LEFT] = n.RIGHT,
  5282. n.reverse[n.RIGHT] = n.LEFT,
  5283. n.reverse[n.FORWARD] = n.BACK,
  5284. n.reverse[n.BACK] = n.FORWARD
  5285. }(),
  5286. t.exports = n
  5287. }
  5288. , {}],
  5289. 30: [function(e, t, i) {
  5290. "use strict";
  5291. var n = e("../util/browser")
  5292. , r = {
  5293. ZERO: 48,
  5294. ONE: 49,
  5295. TWO: 50,
  5296. THREE: 51,
  5297. FOUR: 52,
  5298. FIVE: 53,
  5299. SIX: 54,
  5300. SEVEN: 55,
  5301. EIGHT: 56,
  5302. NINE: 57,
  5303. LEFTARROW: 37,
  5304. UPARROW: 38,
  5305. RIGHTARROW: 39,
  5306. DOWNARROW: 40,
  5307. A: 65,
  5308. B: 66,
  5309. C: 67,
  5310. D: 68,
  5311. E: 69,
  5312. F: 70,
  5313. G: 71,
  5314. H: 72,
  5315. I: 73,
  5316. J: 74,
  5317. K: 75,
  5318. L: 76,
  5319. M: 77,
  5320. N: 78,
  5321. O: 79,
  5322. P: 80,
  5323. Q: 81,
  5324. R: 82,
  5325. S: 83,
  5326. T: 84,
  5327. U: 85,
  5328. V: 86,
  5329. W: 87,
  5330. X: 88,
  5331. Y: 89,
  5332. Z: 90,
  5333. SPACE: 32,
  5334. RETURN: 13,
  5335. SEMICOLON: 186,
  5336. PLUSEQUALS: 187,
  5337. DASHUNDERSCORE: 189,
  5338. OPENBRACKET: 219
  5339. };
  5340. n.detectFirefox() && (r.SEMICOLON = 59,
  5341. r.PLUSEQUALS = 61,
  5342. r.DASHUNDERSCORE = 173),
  5343. t.exports = r
  5344. }
  5345. , {
  5346. "../util/browser": 182
  5347. }],
  5348. 31: [function(e, t, i) {
  5349. "use strict";
  5350. t.exports = {
  5351. EN_US: "en-US",
  5352. ES_MX: "es-MX",
  5353. FR_FR: "fr-FR",
  5354. DE_DE: "de-DE",
  5355. RU_RU: "ru-RU",
  5356. CN_CN: "cn-CN",
  5357. JP_JP: "jp-JP"
  5358. }
  5359. }
  5360. , {}],
  5361. 32: [function(e, t, i) {
  5362. "use strict";
  5363. t.exports = {
  5364. TagActivated: "tag.activated",
  5365. TagDismissed: "tag.dismissed",
  5366. TagNavigation: "tag.navigation"
  5367. }
  5368. }
  5369. , {}],
  5370. 33: [function(e, t, i) {
  5371. "use strict";
  5372. t.exports = {
  5373. ModelAdded: "model-added",
  5374. ActiveModelChanged: "active-model-changed"
  5375. }
  5376. }
  5377. , {}],
  5378. 34: [function(e, t, i) {
  5379. "use strict";
  5380. t.exports = {
  5381. LEFT: 0,
  5382. MIDDLE: 1,
  5383. RIGHT: 2
  5384. }
  5385. }
  5386. , {}],
  5387. 35: [function(e, t, i) {
  5388. "use strict";
  5389. t.exports = {
  5390. PanoRenderComplete: "panorama.render.complete",
  5391. TileRenderFailure: "panorama.tile.render.failed",
  5392. TileRenderSuccess: "panorama.tile.render.success",
  5393. TileUploadAttempted: "panorama.tile.upload.attempted",
  5394. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5395. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5396. }
  5397. }
  5398. , {}],
  5399. 36: [function(e, t, i) {
  5400. "use strict";
  5401. t.exports = {
  5402. BASE: 1,
  5403. STANDARD: 2,
  5404. HIGH: 3,
  5405. ULTRAHIGH: 4
  5406. }
  5407. }
  5408. , {}],
  5409. 37: [function(e, t, i) {
  5410. "use strict";
  5411. t.exports = {
  5412. LoadComplete: "panorama.load.complete",
  5413. LoadFailed: "panorama.load.failed",
  5414. TileLoaded: "panorama.tile.loaded"
  5415. }
  5416. }
  5417. , {}],
  5418. 38: [function(e, t, i) {
  5419. "use strict";
  5420. t.exports = Object.freeze({
  5421. Standard: 0,
  5422. Slow: 1,
  5423. Retain: 2
  5424. })
  5425. }
  5426. , {}],
  5427. 39: [function(e, t, i) {
  5428. "use strict";
  5429. t.exports = Object.freeze({
  5430. Show: 0,
  5431. Hide: 1,
  5432. Retain: 2
  5433. })
  5434. }
  5435. , {}],
  5436. 40: [function(e, t, i) {
  5437. "use strict";
  5438. t.exports = {
  5439. Move: "move",
  5440. MoveComplete: "move.complete",
  5441. ModeChanged: "mode.changed",
  5442. ModeChanging: "mode.changing",
  5443. PanoChosen: "pano.chosen",
  5444. ClosestPanoChanging: "closest.pano.changing",
  5445. WarpStarted: "warp.started",
  5446. WarpInterrupted: "warp.interrupted",
  5447. WarpEnded: "warp.ended",
  5448. FlyinFinished: "flyin.finished",
  5449. FlyingStarted: "flying.started",
  5450. FlyingInterrupted: "flying.interrupted",
  5451. FlyingEnded: "flying.ended",
  5452. Ready: "ready",
  5453. StartInside: "start.inside",
  5454. StartOutside: "start.outside",
  5455. ViewChanged: "view.changed",
  5456. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5457. InputStart: "input.start"
  5458. }
  5459. }
  5460. , {}],
  5461. 41: [function(e, t, i) {
  5462. "use strict";
  5463. t.exports = Object.freeze({
  5464. DEFAULT: 0,
  5465. PANOMARKERS: 1,
  5466. RETICULE: 2,
  5467. TAG: 3
  5468. })
  5469. }
  5470. , {}],
  5471. 42: [function(e, t, i) {
  5472. "use strict";
  5473. t.exports = {
  5474. visibleFloor: 1,
  5475. ghostFloor: 3,
  5476. boundingSkybox: 1,
  5477. panoMarker: 2,
  5478. reticule: 3,
  5479. tagStem: 4,
  5480. tagDisc: 5,
  5481. ribbon: 100
  5482. }
  5483. }
  5484. , {}],
  5485. 43: [function(e, t, i) {
  5486. "use strict";
  5487. t.exports = {
  5488. ContextCreated: "scene-renderer-context-created",
  5489. AfterRender: "after-render",
  5490. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5491. }
  5492. }
  5493. , {}],
  5494. 44: [function(e, t, i) {
  5495. "use strict";
  5496. t.exports = {
  5497. IDLE: "idle",
  5498. BROWSE: "browse",
  5499. EXAMINE: "examine"
  5500. }
  5501. }
  5502. , {}],
  5503. 45: [function(e, t, i) {
  5504. "use strict";
  5505. t.exports = {
  5506. TileDownloadSuccess: "tiledownloader.download.success",
  5507. TileDownloadFailure: "tiledownloader.download.failure",
  5508. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5509. }
  5510. }
  5511. , {}],
  5512. 46: [function(e, t, i) {
  5513. "use strict";
  5514. t.exports = {
  5515. CardboardAndroid: "googlevr",
  5516. GearVR: "gearvr",
  5517. CardboardIOS: "googlevrios",
  5518. Cardboard: "googlevr"
  5519. }
  5520. }
  5521. , {}],
  5522. 47: [function(e, t, i) {
  5523. "use strict";
  5524. t.exports = {
  5525. NONE: 0,
  5526. CONTEXTUAL: 1,
  5527. ANDROID: 2
  5528. }
  5529. }
  5530. , {}],
  5531. 48: [function(e, t, i) {
  5532. "use strict";
  5533. var n = {
  5534. Title: 0,
  5535. Cardboard: 1
  5536. }
  5537. , r = {
  5538. Title: 0,
  5539. Cardboard: 1,
  5540. Gear: 2
  5541. };
  5542. !function() {
  5543. [n, r].forEach(function(e) {
  5544. e.pageCount = Object.keys(e).length
  5545. })
  5546. }(),
  5547. t.exports.ios = n,
  5548. t.exports.standard = r
  5549. }
  5550. , {}],
  5551. 49: [function(e, t, i) {
  5552. "use strict";
  5553. t.exports = {
  5554. Android: "android",
  5555. IOS: "ios",
  5556. Desktop: "desktop",
  5557. UnsupportedAndroid: "android-unsupported"
  5558. }
  5559. }
  5560. , {}],
  5561. 50: [function(e, t, i) {
  5562. "use strict";
  5563. var n = e("three");
  5564. t.exports = {
  5565. UP: new n.Vector3(0,1,0),
  5566. DOWN: new n.Vector3(0,-1,0),
  5567. LEFT: new n.Vector3(-1,0,0),
  5568. RIGHT: new n.Vector3(1,0,0),
  5569. FORWARD: new n.Vector3(0,0,-1),
  5570. BACK: new n.Vector3(0,0,1)
  5571. }
  5572. }
  5573. , {
  5574. three: 217
  5575. }],
  5576. 51: [function(e, t, i) {
  5577. "use strict";
  5578. var n = e("../exception/ViewmodeConvertException")
  5579. , r = e("./coreViewmodes")
  5580. , o = e("../util/common")
  5581. , a = {
  5582. MESH: "mesh",
  5583. OUTDOOR: "outdoor",
  5584. TRANSITIONING: "transitioning",
  5585. toInt: function(e) {
  5586. switch (e) {
  5587. case this.PANORAMA:
  5588. return 1;
  5589. case this.DOLLHOUSE:
  5590. return 2;
  5591. case this.FLOORPLAN:
  5592. return 3;
  5593. case this.OUTDOOR:
  5594. return 4;
  5595. case this.TRANSITIONING:
  5596. return -1
  5597. }
  5598. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5599. },
  5600. fromInt: function(e) {
  5601. switch (e) {
  5602. case "1":
  5603. case 1:
  5604. return this.PANORAMA;
  5605. case "2":
  5606. case 2:
  5607. return this.DOLLHOUSE;
  5608. case "3":
  5609. case 3:
  5610. return this.FLOORPLAN;
  5611. case "4":
  5612. case 4:
  5613. return this.OUTDOOR
  5614. }
  5615. throw new n("No known conversion for int to viewmode for int: " + e)
  5616. },
  5617. convertWorkshopModeInt: function(e) {
  5618. switch (e) {
  5619. case "0":
  5620. case 0:
  5621. case undefined: //xzw add
  5622. return this.PANORAMA;
  5623. case "1":
  5624. case 1:
  5625. return this.FLOORPLAN;
  5626. case "2":
  5627. case 2:
  5628. return this.DOLLHOUSE;
  5629. case "3":
  5630. case 3:
  5631. return this.MESH
  5632. }
  5633. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5634. }
  5635. };
  5636. o.extendObject(a, r),
  5637. t.exports = a
  5638. }
  5639. , {
  5640. "../exception/ViewmodeConvertException": 58,
  5641. "../util/common": 185,
  5642. "./coreViewmodes": 54
  5643. }],
  5644. 52: [function(e, t, i) {
  5645. "use strict";
  5646. t.exports = {
  5647. BLACK: "black",
  5648. STD: "std",
  5649. WALK: "walk"
  5650. }
  5651. }
  5652. , {}],
  5653. 53: [function(e, t, i) {
  5654. "use strict";
  5655. t.exports = {
  5656. ZoomIn: "zoom.in",
  5657. ZoomOut: "zoom.out",
  5658. ZoomMax: "zoom.max",
  5659. ZoomMin: "zoom.min"
  5660. }
  5661. }
  5662. , {}],
  5663. 54: [function(e, t, i) {
  5664. "use strict";
  5665. t.exports = {
  5666. PANORAMA: "panorama",
  5667. DOLLHOUSE: "dollhouse",
  5668. FLOORPLAN: "floorplan"
  5669. }
  5670. }
  5671. , {}],
  5672. 55: [function(e, t, i) {
  5673. "use strict";
  5674. function n(e) {
  5675. this.message = e
  5676. }
  5677. t.exports = n
  5678. }
  5679. , {}],
  5680. 56: [function(e, t, i) {
  5681. "use strict";
  5682. function n(e) {
  5683. r.call(this, e)
  5684. }
  5685. var r = e("./BasicException");
  5686. n.prototype = Object.create(r.prototype),
  5687. t.exports = n
  5688. }
  5689. , {
  5690. "./BasicException": 55
  5691. }],
  5692. 57: [function(e, t, i) {
  5693. "use strict";
  5694. function n(e) {
  5695. r.call(this, e)
  5696. }
  5697. var r = e("./BasicException");
  5698. n.prototype = Object.create(r.prototype),
  5699. t.exports = n
  5700. }
  5701. , {
  5702. "./BasicException": 55
  5703. }],
  5704. 58: [function(e, t, i) {
  5705. "use strict";
  5706. function n(e) {
  5707. r.call(this, e)
  5708. }
  5709. var r = e("./BasicException");
  5710. n.prototype = Object.create(r.prototype),
  5711. t.exports = n
  5712. }
  5713. , {
  5714. "./BasicException": 55
  5715. }],
  5716. 59: [function(e, t, i) {
  5717. (function(i) {
  5718. "use strict";
  5719. function n(e) {
  5720. var t = {};
  5721. if (e) {
  5722. var i = e.flags;
  5723. if (i)
  5724. for (var n in i)
  5725. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5726. return t
  5727. }
  5728. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5729. null
  5730. }
  5731. var r = e("./util/ajax")
  5732. , o = e("./util/showcase")
  5733. , a = e("./util/logger")
  5734. , s = ""
  5735. , l = new a(i)
  5736. , c = {};
  5737. t.exports = {
  5738. loadFeatureFlags: function(e) {
  5739. var t = $.Deferred();
  5740. return r.get(e.urlBase + s, {
  5741. responseType: "json",
  5742. prefetchFrom: "user",
  5743. auth: o.getAuthorizationHeader()
  5744. }).done(function(e) {
  5745. c = n(e),
  5746. c ? t.resolve(c) : t.reject("loading-failed")
  5747. }).fail(function() {
  5748. l.debug("Retrieval of feature flags failed."),
  5749. t.reject("loading-failed")
  5750. }),
  5751. t.promise()
  5752. },
  5753. getFlags: function() {
  5754. return c
  5755. },
  5756. updateDependentSettings: function(e, t) {
  5757. e = e || c,
  5758. e.labels && (t.labels.enabled = !0),
  5759. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5760. e.showcase_sdk && (t.sdkInit = !0),
  5761. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5762. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5763. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5764. e.hide_sc_sharing && (t.share.enabled = !1)
  5765. }
  5766. }
  5767. }
  5768. ).call(this, "/js/featureflags.js")
  5769. }
  5770. , {
  5771. "./util/ajax": 181,
  5772. "./util/logger": 189,
  5773. "./util/showcase": 193
  5774. }],
  5775. 60: [function(e, t, i) {
  5776. "use strict";
  5777. var n = (e("../util/common"),
  5778. {
  5779. status: 0,
  5780. set: function(e) {
  5781. if (isNaN(e))
  5782. return !1;
  5783. var t = $('.progressbar');
  5784. 0 > e && (e = 0);
  5785. e > 100 && (e = 100);
  5786. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5787. var barperc = e*width;
  5788. var perc = Math.round(e);
  5789. var labelpos = (parseInt(barperc)-15);
  5790. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5791. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5792. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5793. this.status = e
  5794. },
  5795. done: function(e) {
  5796. return e || this.status ? (this.status = null,
  5797. this.set(100)) : this
  5798. }
  5799. });
  5800. t.exports.circleLoader = n
  5801. }
  5802. , {
  5803. "../util/common": 185
  5804. }],
  5805. 61: [function(e, t, i) {
  5806. "use strict";
  5807. t.exports = Object.freeze({
  5808. CLOSE: "modal.closer.close"
  5809. })
  5810. }
  5811. , {}],
  5812. 62: [function(e, t, i) {
  5813. "use strict";
  5814. function n(e, t) {
  5815. t && (t.stopPropagation(),
  5816. t.preventDefault()),
  5817. e && this.emit(l.CLOSE, e),
  5818. g.reset()
  5819. }
  5820. function r(e, t) {
  5821. function i() {
  5822. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5823. t !== f && (f = t,
  5824. t ? (e.classList.add("closeByFooter"),
  5825. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5826. h.classList.remove("closeByFooter")))
  5827. }
  5828. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5829. }
  5830. var o = e("../../settings")
  5831. , a = (e("../../tag/Media/MediaEvent"),
  5832. e("../../util/browser"))
  5833. , s = e("../../util/common")
  5834. , l = e("./ModalCloserEvent")
  5835. , c = e("events").EventEmitter
  5836. , h = document.getElementsByClassName("footer")[0]
  5837. , u = h.querySelectorAll(".close")[0]
  5838. , d = null
  5839. , p = null
  5840. , f = null
  5841. , g = (a.isMobile(),
  5842. {
  5843. open: function(e) {
  5844. e && (r(e),
  5845. d && u.removeEventListener("click", d, !0),
  5846. d = n.bind(this, e.id),
  5847. u.addEventListener("click", d, !0),
  5848. p && window.removeEventListener("resize", p, !0),
  5849. p = r.bind(this, e),
  5850. window.addEventListener("resize", p, !0))
  5851. },
  5852. reset: function() {
  5853. h.classList.remove("closeByFooter"),
  5854. u.removeEventListener("click", d, !0),
  5855. window.removeEventListener("resize", p, !0),
  5856. d = p = f = null
  5857. }
  5858. });
  5859. s.extendObject(g, c.prototype),
  5860. t.exports = g
  5861. }
  5862. , {
  5863. "../../tag/Media/MediaEvent": 131,
  5864. "../../settings": 166,
  5865. "../../util/browser": 182,
  5866. "../../util/common": 185,
  5867. "./ModalCloserEvent": 61,
  5868. events: 202
  5869. }],
  5870. 63: [function(e, t, i) {
  5871. "use strict";
  5872. function n(e, t, i) {
  5873. var n = new r.GUI({
  5874. width: 400
  5875. })
  5876. , u = n.addFolder("Flydown from Dollhouse");
  5877. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5878. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5879. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5880. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5881. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5882. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5883. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5884. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5885. var d = n.addFolder("Transition between panos");
  5886. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5887. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5888. h.transition.flyTime = 0,
  5889. d.__controllers.forEach(function(e) {
  5890. e.updateDisplay()
  5891. })
  5892. }),
  5893. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5894. h.transition.flySpeed = 0,
  5895. d.__controllers.forEach(function(e) {
  5896. e.updateDisplay()
  5897. })
  5898. }),
  5899. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5900. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5901. d.add(h.transition, "movementEasing", Object.keys(a));
  5902. var p = n.addFolder("Path Display");
  5903. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5904. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5905. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5906. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5907. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5908. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5909. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5910. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5911. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5912. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5913. h.path.color = l[h.path.color],
  5914. h.path.colorUp = l._desat(h.path.color),
  5915. h.path.colorDown = l.darken(h.path.color)
  5916. }),
  5917. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5918. h.reticuleColor = l[h.reticuleColor]
  5919. });
  5920. var f = n.addFolder("Warping")
  5921. , g = f.addFolder("Warp/Teleport");
  5922. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5923. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5924. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5925. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5926. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5927. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5928. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5929. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5930. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5931. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5932. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5933. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5934. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5935. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5936. h.path.typ = c[h.path.typ]
  5937. }),
  5938. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5939. t.endlessLoop = h.warp.loop
  5940. }),
  5941. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5942. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5943. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5944. var m = f.addFolder("Long Warp Only");
  5945. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5946. h.warp.flySpeed = 0,
  5947. m.__controllers.forEach(function(e) {
  5948. e.updateDisplay()
  5949. })
  5950. }),
  5951. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5952. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5953. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5954. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5955. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5956. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5957. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5958. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5959. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5960. var v = n.addFolder("Warp Esoterica");
  5961. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5962. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  5963. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5964. h.warp.minWarpTime = 0,
  5965. v.__controllers.forEach(function(e) {
  5966. e.updateDisplay()
  5967. })
  5968. }),
  5969. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  5970. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  5971. v.add(h.warp, "movementEasing", Object.keys(a));
  5972. var A = n.addFolder("Misc");
  5973. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  5974. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  5975. }),
  5976. A.add(h, "insideFOV", 10, 180).onChange(function() {
  5977. i.cameras[s.PANORAMA].fov = h.insideFOV
  5978. }),
  5979. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  5980. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  5981. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  5982. var y = n.addFolder("Navigation");
  5983. y.add(h.navigation, "panoScores").onFinishChange(function() {
  5984. h.navigation.panoScores || e.panos.forEach(function(e) {
  5985. e.floor.remove(e.text3d),
  5986. e.text3d = null
  5987. })
  5988. }),
  5989. y.add(h.navigation, "mouseDirection"),
  5990. y.add(h.navigation, "filterStrictness", 0, 1),
  5991. y.add(h.navigation, "angleFactor", -60, 0),
  5992. y.add(h.navigation, "directionFactor", 1, 20),
  5993. y.add(h.navigation, "distanceFactor", -5, 5),
  5994. y.add(h.navigation, "optionalityFactor", .1, 10);
  5995. var C = n.addFolder("tags")
  5996. , I = C.addFolder("Tag Creation");
  5997. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  5998. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  5999. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6000. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6001. var E = C.addFolder("Visibility");
  6002. E.add(h.tags.visibility, "anyDistance"),
  6003. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6004. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6005. E.add(h.tags.visibility, "hideViaFloor"),
  6006. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6007. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6008. var b = C.addFolder("Disc Parameters");
  6009. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6010. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6011. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6012. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6013. }),
  6014. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6015. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6016. }),
  6017. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6018. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6019. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6020. var w = C.addFolder("Navigate");
  6021. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6022. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6023. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6024. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6025. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6026. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6027. var _ = n.addFolder("Debug");
  6028. _.add(h, "wireframe").onFinishChange(function() {
  6029. e.chunks.forEach(function(t) {
  6030. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6031. t.wireframeTwin.material.depthWrite = !1,
  6032. t.wireframeTwin.material.depthTest = !1,
  6033. t.wireframeTwin.material.opacity = .5,
  6034. t.wireframeTwin.material.transparent = !0),
  6035. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6036. })
  6037. }),
  6038. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6039. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6040. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6041. e.skybox.wireframe = null)
  6042. }),
  6043. _.add(h, "showSweeps").onFinishChange(function() {
  6044. e.setSweepVisibility(h.showSweeps)
  6045. }),
  6046. _.add(h, "showMesh").onFinishChange(function() {
  6047. e.chunks.forEach(function(e) {
  6048. e.visible = h.showMesh
  6049. })
  6050. }),
  6051. _.add(h, "showFloors").onFinishChange(function() {
  6052. e.floors.forEach(function(e) {
  6053. e.collider.children.forEach(function(e) {
  6054. e.material.visible = h.showFloors
  6055. })
  6056. })
  6057. }),
  6058. _.add(h, "showSkyboxes").onFinishChange(function() {
  6059. e.panos.forEach(function(e) {
  6060. e.skyboxMesh.visible = h.showSkyboxes
  6061. })
  6062. }),
  6063. _.add(h, "showNeighbors").onChange(function() {}),
  6064. _.add(e, "alpha", 0, 1)
  6065. }
  6066. var r = e("../lib/dat.gui")
  6067. , o = e("three")
  6068. , a = e("../util/easing")
  6069. , s = e("../enum/Viewmode")
  6070. , l = e("../enum/Colors")
  6071. , c = e("../enum/WarpStyle")
  6072. , h = e("../settings");
  6073. e("../tag/tag");
  6074. r.GUI.prototype.removeFolder = function(e) {
  6075. var t = this.__folders[e];
  6076. t && (t.close(),
  6077. this.__ul.removeChild(t.domElement.parentNode),
  6078. delete this.__folders[e],
  6079. this.onResize())
  6080. }
  6081. ,
  6082. t.exports.toggle = n
  6083. }
  6084. , {
  6085. "../enum/Colors": 19,
  6086. "../enum/Viewmode": 51,
  6087. "../enum/WarpStyle": 52,
  6088. "../lib/dat.gui": 93,
  6089. "../tag/tag": 123,
  6090. "../settings": 166,
  6091. "../util/easing": 186,
  6092. three: 217
  6093. }],
  6094. 64: [function(e, t, i) {
  6095. (function(i) {
  6096. "use strict";
  6097. function n(e, t, i, n) {
  6098. $(".gui-error .error-problem-text").text(e),
  6099. $(".gui-error .error-solution-text").text(t),
  6100. $(".gui-error .error-explanation").text(i),
  6101. $(".gui-error .error-actions").html(n),
  6102. $(window).resize(),
  6103. $(".gui-error").fadeIn(),
  6104. $("#bottom-logo").fadeIn()
  6105. }
  6106. function r(e) {
  6107. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6108. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6109. s.isMobile() || $("[rel=tiletip]").tooltip({
  6110. placement: "bottom",
  6111. delay: {
  6112. show: 50,
  6113. hide: 0
  6114. },
  6115. trigger: "hover",
  6116. viewport: {
  6117. selector: "body",
  6118. padding: 10
  6119. }
  6120. })
  6121. }
  6122. function o() {
  6123. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6124. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6125. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6126. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6127. e.preventDefault(),
  6128. e.stopPropagation(),
  6129. r(" ")
  6130. })
  6131. }
  6132. function a(e) {
  6133. if ($("head title").text(c.pageTitle),
  6134. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6135. $("#gui-loading").fadeOut(250),
  6136. $("#quick-blackout").hide(),
  6137. l.track("showcase_error", {
  6138. error_key: e
  6139. }),
  6140. h.locale || h.init(),
  6141. "webgl-unsupported" === e)
  6142. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6143. else if ("webgl-ios" === e)
  6144. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6145. else if ("webgl-safari" === e)
  6146. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6147. else if ("webgl-generic" === e)
  6148. o();
  6149. else if ("missing-urls" === e)
  6150. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6151. else if ("loading-failed" === e)
  6152. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6153. else {
  6154. if ("loading-failed-maintenance" !== e)
  6155. return void d.error("Unhandled error: " + e);
  6156. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6157. }
  6158. }
  6159. var s = e("./../util/browser")
  6160. , l = e("./../analytics")
  6161. , c = e("./../settings")
  6162. , h = e("../localization/localize")
  6163. , u = e("./../util/logger")
  6164. , d = new u(i)
  6165. , p = '"https://support.port.com/hc/articles/208220058"';
  6166. t.exports.error = a
  6167. }
  6168. ).call(this, "/js/gui/error.js")
  6169. }
  6170. , {
  6171. "../localization/localize": 108,
  6172. "./../analytics": 4,
  6173. "./../settings": 166,
  6174. "./../util/browser": 182,
  6175. "./../util/logger": 189
  6176. }],
  6177. 65: [function(e, t, i) {
  6178. (function(i) {
  6179. "use strict";
  6180. function n() {
  6181. Ue = [],
  6182. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6183. Ue.push(".hideTarget", ".pinTop.right")
  6184. }
  6185. function r() {
  6186. for (var e in je)
  6187. if (je.hasOwnProperty(e)) {
  6188. var t = je[e];
  6189. if (!t.visible)
  6190. for (var i = 0; i < t.elements.length; i++)
  6191. $(t.elements[i]).hide()
  6192. }
  6193. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6194. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6195. n()
  6196. }
  6197. function o(e, t) {
  6198. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6199. $("#gui-zoomin").toggle(i),
  6200. $("#gui-zoomout").toggle(i)
  6201. }
  6202. function a() {
  6203. c(),
  6204. $(".pinBottom").toggleClass("open"),
  6205. $("#drawer").toggleClass("open"),
  6206. $(".footer").toggleClass("open"),
  6207. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6208. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6209. ie.resetDrawer()),
  6210. setTimeout(function() {
  6211. $("#pullTab").toggleClass("opened");
  6212. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6213. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6214. }
  6215. function s(e) {
  6216. var t;
  6217. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6218. t = e.position().top + e.outerHeight(),
  6219. e.attr("style", "display: none"));
  6220. var i = $("#player").outerHeight()
  6221. , n = i - 130;
  6222. return n < t + 25
  6223. }
  6224. function l(e) {
  6225. "touchstart" === e.type && e.preventDefault(),
  6226. e.stopPropagation()
  6227. }
  6228. function c() {
  6229. W && (W.reload(),
  6230. W.init())
  6231. }
  6232. function h(e) {
  6233. ne.show(e),
  6234. r()
  6235. }
  6236. function u(e) {
  6237. ne.progress(e)
  6238. }
  6239. function d(e, t, i) {
  6240. var n = t.player;
  6241. $("#gui-thumb").fadeOut(2500),
  6242. ne.hide(function() {
  6243. Ge = !1
  6244. }),
  6245. me.init(e, i),
  6246. de.finishSetup(Object.keys(e.tags).length),
  6247. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6248. var s = function() {
  6249. i.dismissExaminedTag(),
  6250. i.disableHovering()
  6251. };
  6252. Ae.on(ye.OPENED, s),
  6253. Ce.on(Me.OPENED, s),
  6254. he.on(ue.OPENED, s),
  6255. fe.on(ge.OPENED, s);
  6256. var l = i.enableHovering.bind(i);
  6257. if (Ae.on(ye.CLOSED, l),
  6258. Ce.on(Me.CLOSED, l),
  6259. he.on(ue.CLOSED, l),
  6260. fe.on(ge.CLOSED, l),
  6261. Q.labels.enabled && Object.keys(e.labels).length,
  6262. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6263. C(e.currentFloor, n.mode)),
  6264. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6265. r(),
  6266. o(t, t.player),
  6267. $("#gui").fadeIn(1500),
  6268. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6269. a(),
  6270. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6271. }, 2e3),
  6272. !K.isMobile())
  6273. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6274. $(c[h]).addClass("hasHover");
  6275. O(e),
  6276. de.setupToggling();
  6277. //xzw:
  6278. window.editHotPanel && editHotPanel();
  6279. //czj
  6280. navBorderRadius(e);
  6281. //czj 编辑界面
  6282. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6283. window.EditTools && new EditTools(n.sceneRenderer);
  6284. }
  6285. function navBorderRadius(e){
  6286. var pullTab = $("#pullTab"),
  6287. mobileRadius = {
  6288. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6289. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6290. },
  6291. topRadius = {
  6292. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6293. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6294. };
  6295. function BorderRadius(bottom,top){
  6296. $("#gui-modes-map > div:visible:last").css(bottom);
  6297. if(pullTab.is(':visible')){
  6298. $(".viewContainer > div:visible:first").css(top);
  6299. }else{
  6300. $("#gui-modes-map > div:visible:first").css(top);
  6301. }
  6302. }
  6303. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6304. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6305. }else{
  6306. BorderRadius(topRadius.bottom,topRadius.top);
  6307. }
  6308. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6309. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6310. window.specialScene && specialScene.special().afterImplement();
  6311. }
  6312. }
  6313. function p(e) {
  6314. e || (e = 0),
  6315. We = !1,
  6316. window.setTimeout(function() {
  6317. We || (ze = !0,
  6318. $("#gui-spinner").stop(!0, !0).show())
  6319. }
  6320. .bind(this), e)
  6321. }
  6322. function f() {
  6323. $("#gui-spinner").stop(!0, !0),
  6324. $("#gui-spinner").fadeOut(1e3),
  6325. We = !0,
  6326. ze = !1
  6327. }
  6328. function g(e, t) {
  6329. var i = e.mode
  6330. , n = t || e.currentPano;
  6331. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6332. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6333. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6334. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6335. Q.show360Views.enabled && !n.isAligned() ? (
  6336. $(".gui-floor").addClass("hidden"),
  6337. $("#gui-modes-outside").addClass("desktop-only")) : (
  6338. $(".gui-floor").removeClass("hidden"),
  6339. $("#gui-modes-outside").removeClass("desktop-only")),
  6340. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6341. Be = i,
  6342. $("#gui-modes-outside").addClass("hidden"),
  6343. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6344. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6345. }
  6346. function m(e, t) {
  6347. var i = t.player;
  6348. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6349. l(e),
  6350. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6351. J.track("USER", {
  6352. event_type: "showcase_gui",
  6353. gui_action: "click_inside_mode_button"
  6354. }),
  6355. t.changeMode(_e.PANORAMA);
  6356. }),
  6357. $("#gui-modes-outside").find("a").on("click", function(e) {
  6358. l(e),
  6359. J.track("showcase_gui", {
  6360. gui_action: "click_outside_mode_button"
  6361. }),
  6362. t.changeMode(Be)
  6363. }),
  6364. $("#gui-modes-floorplan").on("click", function(e) {
  6365. l(e),
  6366. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6367. gui_action: "click_floorplan_mode_button"
  6368. }),
  6369. t.changeMode(_e.FLOORPLAN));
  6370. }),
  6371. $("#gui-modes-dollhouse").on("click", function(e) {
  6372. l(e),
  6373. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6374. gui_action: "click_dollhouse_mode_button"
  6375. }),
  6376. t.changeMode(_e.DOLLHOUSE));
  6377. })
  6378. }
  6379. function v(e, t) {
  6380. function i() {
  6381. document.getElementById("vr").classList.remove("hidden"),
  6382. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6383. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6384. $(".improper-embed").toggleClass("hidden", !1),
  6385. r())
  6386. }, function(e) {
  6387. r()
  6388. }) : r()
  6389. }
  6390. function n(i) {
  6391. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6392. Ie.init(e.data, t, i, q),
  6393. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6394. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6395. }
  6396. function r() {
  6397. De.info("WebVR support not found, VR button activates native app VR modal"),
  6398. Ae.init(e.data, q),
  6399. Ae.on(ye.OPENED, function() {
  6400. var e = document.getElementById("vr-modal");
  6401. return function() {
  6402. Ze("vr"),
  6403. le.open(e)
  6404. }
  6405. }()),
  6406. Ae.on(ye.CLOSED, le.reset)
  6407. }
  6408. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6409. /*********************** 方奕卓 VR功能事件监听 ********************/
  6410. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6411. switch (Q.vr.option) {
  6412. case Pe.CONTEXTUAL:
  6413. i();
  6414. break;
  6415. case Pe.ANDROID:
  6416. K.detectAndroid() && i();
  6417. break;
  6418. case Pe.NONE:
  6419. }
  6420. }
  6421. }
  6422. function A(e, t) {
  6423. $("#play").on("mousedown touchstart", function(e) {
  6424. l(e);
  6425. Ze("tour");
  6426. ve.play();
  6427. J.trackAlways("showcase_gui", {
  6428. gui_action: "play_highlights"
  6429. })
  6430. }),
  6431. window.startAndPlay = function(e) {
  6432. // l(e);
  6433. Ze("tour");
  6434. ve.play();
  6435. J.trackAlways("showcase_gui", {
  6436. gui_action: "play_highlights"
  6437. })
  6438. };
  6439. $("#pause").on("mousedown touchstart", function(e) {
  6440. l(e),
  6441. ve.pause(),
  6442. J.trackAlways("showcase_gui", {
  6443. gui_action: "pause_highlights"
  6444. })
  6445. }),
  6446. $("#gui-zoomin").find("a").on("click", function(e) {
  6447. l(e),
  6448. t.player.zoomInIncrementally()
  6449. }),
  6450. $("#gui-zoomout").find("a").on("click", function(e) {
  6451. l(e),
  6452. t.player.zoomOutIncrementally()
  6453. })
  6454. }
  6455. function y(e, t) {
  6456. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6457. if(getQueryVariable('m') === '372') continue;
  6458. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6459. $(".gui-floor").find(".container").prepend(r)
  6460. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6461. }
  6462. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6463. i.on("click", function(e) {
  6464. l(e),
  6465. Ze("floor"),
  6466. i.toggleClass("open")
  6467. }),
  6468. $(".floorChoice").on("click", function(e) {
  6469. l(e);
  6470. var n = $(this).data("index");
  6471. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6472. t.player.gotoFloor(n),
  6473. J.track("showcase_gui", {
  6474. gui_action: "click_floor_select_button",
  6475. interaction_source: "gui"
  6476. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6477. Ze("move"),
  6478. t.allFloors(),
  6479. J.track("showcase_gui", {
  6480. gui_action: "click_toggle_all_floors_button",
  6481. interaction_source: "gui"
  6482. })),
  6483. i.removeClass("open")
  6484. })
  6485. }
  6486. function C(e, t) {
  6487. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6488. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6489. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6490. $(".floorChoice").removeClass("active"),
  6491. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6492. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6493. $(".floorChoice").removeClass("active"),
  6494. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6495. }
  6496. function I(e) {
  6497. return e.describe().inTransition
  6498. }
  6499. function b(e, t, i) {
  6500. Fe = e.heroLocations.length;
  6501. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6502. , r = 100 / Fe + "%"
  6503. , o = $("#thumb-container")
  6504. , a = $("#progressBar");
  6505. $("#status").find(".totalSteps").text(Fe);
  6506. for (var s = 0; s < Fe; s++) {
  6507. var c = e.heroLocations[s]
  6508. , h = $(n);
  6509. var thumbUrl
  6510. if(c.heroLocations){//有子项,选第一张截图
  6511. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6512. }else{
  6513. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6514. }
  6515. h.attr("data-index", s)
  6516. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6517. if (c.name) {
  6518. var u = $('<div class="overlay"></div>').text(c.name);
  6519. h.prepend(u)
  6520. }
  6521. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6522. var d = e.panos.get(c.panoId)
  6523. , p = d && !d.isAligned()
  6524. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6525. h.prepend(f)
  6526. }
  6527. o.append(h),
  6528. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6529. }
  6530. j = 144 * Fe,
  6531. Y = 111 * Fe,
  6532. $(".thumbImg").on("mouseover", function() {
  6533. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6534. }),
  6535. $(".thumbImg").on("mouseout", function() {
  6536. t.clearPath()
  6537. }),
  6538. $(".thumbImg").on("click", function(e) {
  6539. l(e);
  6540. var i = $(this);
  6541. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6542. J.trackAlways("showcase_gui", {
  6543. gui_action: "click_highlight"
  6544. }),
  6545. t.goToHighlight([i.data("index"),0])//改
  6546. }),
  6547. $(".previous").find("a").on("click", function(e) {
  6548. l(e),
  6549. J.trackAlways("showcase_gui", {
  6550. gui_action: "prev_highlight"
  6551. }),
  6552. t.prevHighlight()
  6553. }),
  6554. $(".next").find("a").on("click", function(e) {
  6555. l(e),
  6556. J.trackAlways("showcase_gui", {
  6557. gui_action: "next_highlight"
  6558. }),
  6559. t.nextHighlight()
  6560. }),
  6561. $("#drawer").on("mouseleave", function(e) {
  6562. l(e);
  6563. var t;
  6564. try {
  6565. t = new MouseEvent("mouseup",{
  6566. clientX: e.clientX,
  6567. clientY: e.clientY,
  6568. screenX: e.screenX,
  6569. screenY: e.screenY
  6570. })
  6571. } catch (i) {
  6572. t = document.createEvent("MouseEvents"),
  6573. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6574. }
  6575. document.dispatchEvent(t)
  6576. }),
  6577. W = new Sly($("#scrollFrame"),{
  6578. horizontal: !0,
  6579. itemNav: "centered",
  6580. smart: !0,
  6581. scrollTrap: !0,
  6582. scrollBy: 1,
  6583. mouseDragging: !0,
  6584. touchDragging: !0,
  6585. speed: 300,
  6586. dragHandle: !0,
  6587. dynamicHandle: !0,
  6588. clickBar: !0,
  6589. scrollBar: $("#scroller"),
  6590. activateOn: null
  6591. }).init(),
  6592. W.on("active", function(e, t) {
  6593. Ve = t,
  6594. Ze("tour"),
  6595. $(".step").removeClass("active"),
  6596. $("#status").find(".curIdx").text(t + 1);
  6597. for (var i = 0; i <= t; i++)
  6598. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6599. }),
  6600. w()
  6601. }
  6602. function w() {
  6603. var e = $("#player").width() - 20
  6604. , t = $("#scroller")
  6605. , i = $("#drawer")
  6606. , n = $(".pinBottom");
  6607. if ($("#player").width() < 488 || $("#player").height() < 488)
  6608. t.addClass("hidden"),
  6609. i.addClass("noScroll"),
  6610. n.addClass("noScroll");
  6611. else {
  6612. var r = j > e
  6613. , o = !i.hasClass("noScroll")
  6614. , a = r !== o;
  6615. a && (t.toggleClass("hidden"),
  6616. i.toggleClass("noScroll"),
  6617. n.toggleClass("noScroll"))
  6618. }
  6619. }
  6620. function _(e) {
  6621. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6622. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6623. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6624. }
  6625. function T(e) {
  6626. function t(t, i) {
  6627. return !!e.player_options[t] && e[i || t]
  6628. }
  6629. $(".model-title").text(e.name);
  6630. var i = Q.pageTitle;
  6631. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6632. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6633. document.title = i ,
  6634. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6635. delay: {
  6636. show: 50,
  6637. hide: 0
  6638. },
  6639. trigger: "hover",
  6640. html: !1,
  6641. viewport: {
  6642. selector: "body",
  6643. padding: 10
  6644. }
  6645. }),
  6646. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6647. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6648. de.populate({
  6649. name: t("model_name", "name"),
  6650. coBrand: t("presented_by"),
  6651. description: t("model_summary", "summary") || "暂无内容",
  6652. contactName: t("contact_name"),
  6653. address: t("address"),
  6654. phone: t("contact_phone"),
  6655. formattedPhone: e.formatted_contact_phone,
  6656. email: t("contact_email"),
  6657. url: t("external_url"),
  6658. socialSharing: e.enable_social_sharing && e.is_public
  6659. })
  6660. }
  6661. function x(e, t, i, n, r, o) {
  6662. function a() {
  6663. o.setLoadingStartTime(),
  6664. H(),
  6665. r ? (re.showMessage(t, i, je.coBrand.visible),
  6666. l()) : h(l)
  6667. }
  6668. var s = $.Deferred()
  6669. , l = s.resolve.bind(s);
  6670. return Ge = !0,
  6671. O(e),
  6672. e.data.player_options && _(e.data.player_options),
  6673. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6674. Re.localizeGUI(),
  6675. T(e.data),
  6676. r || $(".quick").addClass("hidden"),
  6677. //e.data.image && !r && E(e.data.image),
  6678. n ? (J.impression(),
  6679. a()) : (o.setWaitingStartTime(),
  6680. oe.show(r, a)),
  6681. s
  6682. }
  6683. function S(e, t, i, n, r, a, s) {
  6684. q = s,
  6685. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6686. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6687. ae.init(),
  6688. re.init(e, a),
  6689. Oe.init(e, t, n),
  6690. $(".icon").on("mouseover", function() {
  6691. t.player && t.player.reticule.hide()
  6692. }),
  6693. m(e, t),
  6694. A(e, t),
  6695. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6696. Ce.on(Me.OPENED, function() {
  6697. var e = document.getElementById("share-modal");
  6698. return function() {
  6699. Ze("share"),
  6700. le.open(e)
  6701. }
  6702. }()),
  6703. Ce.on(Me.CLOSED, le.reset)),
  6704. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6705. je.tourControls.visible = !1),
  6706. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6707. z(),
  6708. g(i),
  6709. v(e, r),
  6710. e.on("floor.changed", C),
  6711. e.on("waiting", R.bind(this, e)),
  6712. e.on("waiting-done", P.bind(this, e)),
  6713. i.on(xe.ModeChanged, function(e, n) {
  6714. g(i),
  6715. o(t, i),
  6716. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6717. he.updateMode(n)
  6718. }),
  6719. n.on(Se.Move, Ze.bind(this, "move")),
  6720. i.on(xe.Ready, function() {
  6721. ie.init(n, i, i.tagManager, t),
  6722. i.on(xe.ModeChanged, function(e, t) {
  6723. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6724. })
  6725. }),
  6726. i.on(xe.PanoChosen, function(e, t) {
  6727. g(i, t),
  6728. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6729. }),
  6730. le.on(ce.CLOSE, function(e) {
  6731. switch (e) {
  6732. case "vr-modal":
  6733. Ae.dismiss();
  6734. break;
  6735. case "share-modal":
  6736. Ce.hide();
  6737. break;
  6738. case "terms-modal":
  6739. fe.hide()
  6740. }
  6741. });
  6742. var l = $("#play").eq(0)
  6743. , c = $("#pause").eq(0)
  6744. , h = $(".pinBottom").toArray()
  6745. , u = $("#drawer").eq(0)
  6746. , d = $("#playHead").eq(0)
  6747. , p = $("#progressBar").eq(0)
  6748. , f = $("#thumb-container").eq(0)
  6749. , y = f.children()
  6750. , I = p.children();
  6751. t.on("update.controls", function() {
  6752. var n = t.describe();
  6753. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6754. c.show()),
  6755. n.tourInProgress && (h.forEach(function(e) {
  6756. e.classList.add("playing")
  6757. }),
  6758. u.addClass("playing"),
  6759. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6760. c.hide()),
  6761. n.tourInProgress || (ve.stopTour(),
  6762. h.forEach(function(e) {
  6763. e.classList.remove("playing")
  6764. }),
  6765. u.removeClass("playing"),
  6766. d.removeClass("playing")));
  6767. var r, a, s;
  6768. if (null !== n.currentItem) {
  6769. var p, f;
  6770. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6771. n.onTheBus ? (p = "active",
  6772. f = "recent") : (f = "active",
  6773. p = "recent");
  6774. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6775. for (r = 0; r < e.heroLocations.length; r += 1)
  6776. s = y.eq(r),
  6777. a = I.eq(r),
  6778. s.removeClass(f),
  6779. a.removeClass(f),
  6780. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6781. a.addClass(p),
  6782. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6783. a.addClass(p)) : (s.removeClass(p),
  6784. a.removeClass(p))
  6785. } else
  6786. for (r = 0; r < e.heroLocations.length; r += 1)
  6787. s = y.eq(r),
  6788. a = I.eq(r),
  6789. s.removeClass("active recent"),
  6790. a.removeClass("active recent");
  6791. o(t, i)
  6792. }),
  6793. document.addEventListener("keydown", function(n) {
  6794. switch (J.updateInteraction(Se.InteractionKey),
  6795. n.which) {
  6796. case we.ZERO:
  6797. Q.debug && e.toggleAlpha();
  6798. break;
  6799. case we.NINE:
  6800. Q.debug && se.toggle();
  6801. break;
  6802. case we.ONE:
  6803. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6804. break;
  6805. case we.TWO:
  6806. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6807. break;
  6808. case we.THREE:
  6809. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6810. break;
  6811. case we.FOUR:
  6812. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6813. break;
  6814. case we.SPACE:
  6815. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6816. break;
  6817. case we.RETURN:
  6818. Q.debug && e.toggleExplodeUp();
  6819. break;
  6820. case we.P:
  6821. k();
  6822. break;
  6823. case we.U:
  6824. B();
  6825. break;
  6826. case we.X:
  6827. Q.debug && e.toggleExplode();
  6828. break;
  6829. case we.PLUSEQUALS:
  6830. t.player.activatePersistentZooming(!0),
  6831. ie.hideUi();
  6832. break;
  6833. case we.DASHUNDERSCORE:
  6834. t.player.activatePersistentZooming(!1),
  6835. ie.hideUi();
  6836. break;
  6837. case we.SEVEN:
  6838. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6839. break;
  6840. case we.EIGHT:
  6841. t.player.decreaseZoomSpeed();
  6842. break;
  6843. case we.NINE:
  6844. t.player.increaseZoomSpeed()
  6845. }
  6846. return i && i.reticule.hide(),
  6847. !0
  6848. }
  6849. .bind(this)),
  6850. document.addEventListener("keyup", function(e) {
  6851. switch (e.which) {
  6852. case we.PLUSEQUALS:
  6853. t.player.deactivatePersistentZooming();
  6854. break;
  6855. case we.DASHUNDERSCORE:
  6856. t.player.deactivatePersistentZooming()
  6857. }
  6858. }
  6859. .bind(this)),
  6860. F(e),
  6861. L(e, t.player),
  6862. M(i),
  6863. te.setAutoPlay(e.heroCount()),
  6864. he.init(i, a.mode),
  6865. he.on(ue.OPENED, Ze.bind(this, "help")),
  6866. fe.init(),
  6867. fe.on(ge.OPENED, function() {
  6868. var e = document.getElementById("terms-modal");
  6869. return function() {
  6870. Ze("terms"),
  6871. le.open(e)
  6872. }
  6873. }()),
  6874. fe.on(ge.CLOSED, le.reset),
  6875. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6876. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6877. Q.profiling.enabled && se.show(),
  6878. ve.init(t)
  6879. }
  6880. function M(e) {
  6881. var t = function(e, t) {
  6882. $(e).find("a").each(function(e, i) {
  6883. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6884. i.style.pointerEvents = t ? "auto" : "none"
  6885. })
  6886. }
  6887. , i = function() {
  6888. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6889. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6890. };
  6891. e.on(Ne.ZoomMax, function() {
  6892. t("#gui-zoomin", !1),
  6893. t("#gui-zoomout", !0)
  6894. }),
  6895. e.on(Ne.ZoomMin, function() {
  6896. t("#gui-zoomin", !0),
  6897. t("#gui-zoomout", !1)
  6898. }),
  6899. e.on(Ne.ZoomIn, function() {
  6900. t("#gui-zoomout", !0)
  6901. }),
  6902. e.on(Ne.ZoomOut, function() {
  6903. t("#gui-zoomin", !0)
  6904. }),
  6905. i()
  6906. }
  6907. function R(e) {
  6908. O(e)
  6909. }
  6910. function P(e) {
  6911. O(e)
  6912. }
  6913. function O(e) {
  6914. var t = e.waitQueue.length;
  6915. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6916. }
  6917. function L(e, t) {
  6918. He = {
  6919. gui: null,
  6920. visible: !1,
  6921. model: e,
  6922. player: t
  6923. }
  6924. }
  6925. function D(e, t) {
  6926. function i() {
  6927. var i = t.toJSON();
  6928. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6929. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6930. }
  6931. var n = {}
  6932. , r = new Le.GUI({
  6933. autoPlace: !0,
  6934. width: "60%"
  6935. });
  6936. i(),
  6937. t.on(xe.ViewChanged, i),
  6938. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  6939. r.domElement.id = "datLinks";
  6940. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  6941. return o.forEach(function(e) {
  6942. if (!K.detectSafari()) {
  6943. var t = document.createElement("button");
  6944. t.classList.add("btn-deep-link"),
  6945. t.innerText = Re.MENU_COPY,
  6946. e.nextSibling.appendChild(t);
  6947. var i = function() {
  6948. alert(Re.LINK_ALERT_COPY),
  6949. t.hide()
  6950. };
  6951. t.addEventListener("click", function(e) {
  6952. try {
  6953. var t = e.target.parentNode.childNodes[0];
  6954. t.select();
  6955. var n = document.execCommand("copy");
  6956. t.blur(),
  6957. n || i()
  6958. } catch (e) {
  6959. i()
  6960. }
  6961. })
  6962. }
  6963. }),
  6964. $(r.__closeButton).hide(),
  6965. r
  6966. }
  6967. function N(e) {
  6968. He.gui || (He.gui = D(He.model, He.player)),
  6969. He.visible = e,
  6970. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  6971. }
  6972. function B() {
  6973. N(!He.visible)
  6974. }
  6975. function F(e) {
  6976. ke = {
  6977. gui: null,
  6978. visible: !1,
  6979. model: e
  6980. }
  6981. }
  6982. function V(e) {
  6983. var t = new Le.GUI;
  6984. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  6985. e.setSweepVisibility(Q.showSweeps)
  6986. }),
  6987. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  6988. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  6989. Q.transition.flySpeed = 0,
  6990. t.__controllers.forEach(function(e) {
  6991. e.updateDisplay()
  6992. })
  6993. }),
  6994. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  6995. $(t.__closeButton).hide(),
  6996. t
  6997. }
  6998. function U(e) {
  6999. ke.gui || (ke.gui = V(ke.model)),
  7000. ke.visible = e,
  7001. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7002. }
  7003. function k() {
  7004. U(!ke.visible)
  7005. }
  7006. function H() {
  7007. function e(e) {
  7008. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7009. }
  7010. $("body").css("touch-action", "none"),
  7011. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7012. // e.preventDefault()
  7013. });
  7014. var t = document.getElementById("terms-text")
  7015. , i = document.getElementById("more-help-wrapper")
  7016. , n = (document.getElementById("navigation-help-wrapper"),
  7017. document.getElementById("help-dialog"),
  7018. document.getElementById("tag-billboards"));
  7019. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7020. document.body.addEventListener("DOMMouseScroll", e)),
  7021. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7022. e.stopPropagation()
  7023. })
  7024. }
  7025. function G(e, t) {
  7026. for (var i = []; e; )
  7027. i.push(e),
  7028. e = e.parentNode;
  7029. for (; t && i.indexOf(t) === -1; )
  7030. t = t.parentNode;
  7031. return t
  7032. }
  7033. function z() {
  7034. var e, t = function(t) {
  7035. e = 0 === t.button || 1 === t.which ? t.target : null
  7036. }, i = function(t) {
  7037. e !== t.target && (e = G(e, t.target));
  7038. var i = document.getElementById("gui-parent");
  7039. if (G(i, e) !== i && (e = null),
  7040. e) {
  7041. var n;
  7042. try {
  7043. n = new MouseEvent("click",t)
  7044. } catch (e) {
  7045. n = document.createEvent("MouseEvents"),
  7046. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7047. }
  7048. n.syntheticClick = !0,
  7049. e.dispatchEvent(n),
  7050. e = null
  7051. }
  7052. };
  7053. document.body.addEventListener("mousedown", t, !0),
  7054. document.body.addEventListener("mouseup", i, !0),
  7055. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7056. e.syntheticClick || (e.stopPropagation(),
  7057. "A" === e.target.nodeName && e.preventDefault())
  7058. }, !0)
  7059. }
  7060. var W, j, Y, X, Z, q, K = (e("three"),
  7061. e("../util/ajax"),
  7062. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7063. e("../util/camera"),
  7064. e("../util/logger")), te = (e("../objects/Snapshot"),
  7065. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7066. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7067. e("../enum/PathDisplayMode"),
  7068. e("../enum/DirectorEvents"),
  7069. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7070. e("../enum/WarpStyle"),
  7071. e("../enum/AlignmentType"),
  7072. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7073. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7074. coBrand: {
  7075. visible: !0,
  7076. elements: [".co-brand", "#loaderCoBrand"]
  7077. },
  7078. help: {
  7079. visible: !0,
  7080. elements: [".nav-help", "#nav-help"]
  7081. },
  7082. tourControls: {
  7083. visible: !0,
  7084. elements: [".next", ".previous", "#play"]
  7085. },
  7086. highlight: {
  7087. visible: !0,
  7088. elements: ["#drawer", "#pullTab"]
  7089. },
  7090. share: {
  7091. visible: !0,
  7092. elements: [".socialButton", "#share"]
  7093. },
  7094. fullScreen: {
  7095. visible: !0,
  7096. elements: ["#gui-fullscreen"]
  7097. },
  7098. floors: {
  7099. visible: !0,
  7100. elements: [".gui-floor"]
  7101. }
  7102. }, Ye = function() {
  7103. var e = document.getElementById("drawer");
  7104. return function() {
  7105. $("#player").height() < 400 && e.classList.contains("open") && a()
  7106. }
  7107. }(), Xe = function() {
  7108. var e = document.getElementById("meta-info");
  7109. return function() {
  7110. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7111. }
  7112. }(), Ze = function(e) {
  7113. function t() {
  7114. u.classList.contains("expand") && de.toggleMeta(!0)
  7115. }
  7116. function i() {
  7117. fe.hide()
  7118. }
  7119. function n() {
  7120. he.close()
  7121. }
  7122. function r() {
  7123. Ae.dismiss()
  7124. }
  7125. function o() {
  7126. p.hasClass("open") && a(!0)
  7127. }
  7128. function l() {
  7129. Ce.hide()
  7130. }
  7131. function c() {
  7132. f.hasClass("open") && f.removeClass("open")
  7133. }
  7134. function h() {
  7135. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7136. }
  7137. var u = document.getElementById("meta-info")
  7138. , d = document.getElementById("interaction-modal")
  7139. , p = $("#drawer").eq(0)
  7140. , f = $(".gui-floor").eq(0)
  7141. , g = $(".vr-popup").eq(0);
  7142. return function(e) {
  7143. switch (e) {
  7144. case "info":
  7145. i(),
  7146. n(),
  7147. Ye(),
  7148. l(),
  7149. c(),
  7150. r(),
  7151. h();
  7152. break;
  7153. case "terms":
  7154. t(),
  7155. n(),
  7156. o(),
  7157. l(),
  7158. c(),
  7159. r(),
  7160. h();
  7161. break;
  7162. case "help":
  7163. t(),
  7164. i(),
  7165. l(),
  7166. c(),
  7167. r(),
  7168. h();
  7169. break;
  7170. case "vr":
  7171. t(),
  7172. i(),
  7173. l(),
  7174. c(),
  7175. n(),
  7176. h(),
  7177. s(g) && o();
  7178. break;
  7179. case "highlights":
  7180. Xe(),
  7181. i(),
  7182. l(),
  7183. c();
  7184. break;
  7185. case "share":
  7186. t(),
  7187. i(),
  7188. n(),
  7189. c(),
  7190. r(),
  7191. h();
  7192. break;
  7193. case "floor":
  7194. i(),
  7195. l(),
  7196. r();
  7197. break;
  7198. case "view":
  7199. c(),
  7200. l(),
  7201. i(),
  7202. r();
  7203. break;
  7204. case "tour":
  7205. i(),
  7206. l(),
  7207. c(),
  7208. r();
  7209. break;
  7210. case "move":
  7211. i(),
  7212. l(),
  7213. c(),
  7214. r();
  7215. break;
  7216. case "resize":
  7217. t(),
  7218. Ye(),
  7219. c();
  7220. break;
  7221. case "tag":
  7222. i(),
  7223. n(),
  7224. l(),
  7225. c(),
  7226. r()
  7227. }
  7228. }
  7229. }();
  7230. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7231. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7232. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7233. setTimeout(function() {
  7234. $(".icon:visible").hide().show(0)
  7235. }, 100)
  7236. }),
  7237. $("#gui-fullscreen").find("a").on("click", function(e) {
  7238. l(e),
  7239. K.requestFullscreen($("body")[0]),
  7240. J.track("showcase_gui", {
  7241. gui_action: "click_enter_fullscreen",
  7242. interaction_source: "gui"
  7243. })
  7244. //czj
  7245. //W.reload()
  7246. }),
  7247. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7248. l(e),
  7249. K.exitFullscreen(),
  7250. J.track("showcase_gui", {
  7251. gui_action: "click_exit_fullscreen",
  7252. interaction_source: "gui"
  7253. })
  7254. })
  7255. $(window).on("resize", function(e) {
  7256. var t = e.target.innerHeight
  7257. , i = e.target.innerWidth;
  7258. t === X && i === Z || (je.highlight.visible && w(),
  7259. Ze("resize"),
  7260. $(".pinTop.right").removeClass("hideUnderMeta"),
  7261. c(),
  7262. X = t,
  7263. Z = i)
  7264. }).resize(),
  7265. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7266. $("#pullTab").on("click", function(e) {
  7267. l(e),
  7268. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7269. gui_action: "hide_highlight_reel"
  7270. }),
  7271. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7272. gui_action: "show_highlight_reel"
  7273. }),
  7274. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7275. a()
  7276. });
  7277. /***********************方奕卓 热点列表事件监听 ************************/
  7278. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7279. $('#hotList').css('display', '');
  7280. $('#hotList').on('click',function(e){
  7281. l(e);
  7282. var hotList = $('#hotListWrap')[0];
  7283. var isActive = hotList.classList.contains('hotListActive');
  7284. if(isActive){
  7285. hotList.classList.remove('hotListActive');
  7286. this.classList.remove('active')
  7287. }else{
  7288. hotList.classList.add('hotListActive');
  7289. this.classList.add('active')
  7290. }
  7291. }),
  7292. $('#hotListContent ul').on('mouseover', function(e){
  7293. l(e);
  7294. var target = e.target;
  7295. var hotList = document.getElementById('hotListWrap');
  7296. if(target.tagName === 'SPAN'){
  7297. var targetParent = target.parentElement.parentElement;
  7298. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7299. hotList.style.width = target.offsetWidth + 116 + 'px';
  7300. }else{
  7301. hotList.style.width = '';
  7302. }
  7303. }else if(target.tagName === 'LI'){
  7304. var targetParent = target.parentElement;
  7305. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7306. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7307. }else{
  7308. hotList.style.width = ''
  7309. }
  7310. }else {
  7311. hotList.style.width = '';
  7312. }
  7313. });
  7314. $('#hotListContent ul').on('click', function(e){
  7315. l(e);
  7316. this.preElem && this.preElem.classList.remove('active');
  7317. if(e.target.tagName === 'SPAN'){
  7318. e.target.parentElement.classList.add('active');
  7319. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7320. this.preElem = e.target.parentElement;
  7321. }else{
  7322. e.target.classList.add('active');
  7323. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7324. this.preElem = e.target;
  7325. }
  7326. })
  7327. $('#hotListClose').on('click', function(e){
  7328. l(e);
  7329. var hotList = $('#hotListWrap')[0];
  7330. hotList.classList.remove('hotListActive');
  7331. $('#hotListContent ul .active').removeClass('active');
  7332. $('#hotList')[0].classList.remove('active')
  7333. })
  7334. }
  7335. /*****************************************************************/
  7336. $("#more-menu-button").on("click", function(e) {
  7337. l(e);
  7338. var t = $("#more-menu");
  7339. t.toggleClass("open")
  7340. }),
  7341. t.exports.init = S,
  7342. t.exports.startLoading = x,
  7343. t.exports.endLoading = d,
  7344. t.exports.onProgress = u
  7345. }
  7346. ).call(this, "/js/gui/gui.js")
  7347. }
  7348. , {
  7349. "../analytics": 4,
  7350. "../controls/serializer": 14,
  7351. "../enum/AlignmentType": 17,
  7352. "../enum/BlackoutStyle": 18,
  7353. "../enum/ControlEvents": 21,
  7354. "../enum/DirectorEvents": 23,
  7355. "../enum/Keys": 30,
  7356. "../enum/PathDiscardMode": 38,
  7357. "../enum/PathDisplayMode": 39,
  7358. "../enum/PlayerEvents": 40,
  7359. "../enum/VROption": 47,
  7360. "../enum/Vectors": 50,
  7361. "../enum/Viewmode": 51,
  7362. "../enum/WarpStyle": 52,
  7363. "../enum/ZoomEvents": 53,
  7364. "../lib/dat.gui": 93,
  7365. "../localization/localize": 108,
  7366. "../tag/Media/MediaEvent": 131,
  7367. "../objects/Snapshot": 153,
  7368. "../settings": 166,
  7369. "../util/ajax": 181,
  7370. "../util/browser": 182,
  7371. "../util/camera": 183,
  7372. "../util/logger": 189,
  7373. "../util/showcase": 193,
  7374. "../util/transitions": 195,
  7375. "./closer/ModalCloserEvent": 61,
  7376. "./closer/modalCloser": 62,
  7377. "./help/HelpEvent": 66,
  7378. "./help/help": 67,
  7379. "./helpManager": 68,
  7380. "./immersiveMode": 69,
  7381. "./konami": 70,
  7382. "./landingScreen": 71,
  7383. "./loadingScreen": 72,
  7384. "./memoryUsage": 73,
  7385. "./playButton": 74,
  7386. "./populateModal": 75,
  7387. "./sharing/ShareEvents": 76,
  7388. "./sharing/modal": 77,
  7389. "./terms/TermsEvent": 78,
  7390. "./terms/terms": 79,
  7391. "./title/TitleEvents": 80,
  7392. "./title/tagToggle": 81,
  7393. "./title/titleBar": 82,
  7394. "./tourInteraction": 84,
  7395. "./vr/vrEvent": 85,
  7396. "./vr/vrModal": 87,
  7397. "./webvr/WebVrEvent": 88,
  7398. "./webvr/webVRgui": 89,
  7399. three: 217
  7400. }],
  7401. 66: [function(e, t, i) {
  7402. "use strict";
  7403. t.exports = Object.freeze({
  7404. OPENED: "help.opened",
  7405. CLOSED: "help.closed"
  7406. })
  7407. }
  7408. , {}],
  7409. 67: [function(e, t, i) {
  7410. "use strict";
  7411. function n() {
  7412. g.on("click", function(e) {
  7413. if (S && S !== l.TRANSITIONING) {
  7414. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7415. t && !M ? R.close() : r()
  7416. }
  7417. }),
  7418. w.on("click", function(e) {
  7419. R.close()
  7420. }),
  7421. E.on("click", function(e) {
  7422. S && S !== l.TRANSITIONING && (s(),
  7423. o())
  7424. }),
  7425. b.on("click", function(e) {
  7426. s(),
  7427. a()
  7428. })
  7429. }
  7430. function r() {
  7431. S && S !== l.TRANSITIONING && (M = !0,
  7432. setTimeout(function() {
  7433. M = !1
  7434. }, d.help.modalStayDuration),
  7435. R.emit(h.OPENED),
  7436. m.addClass("open " + S),
  7437. g.addClass("open"),
  7438. s(),
  7439. o(),
  7440. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7441. y.classList.add("fadeIn"))
  7442. }
  7443. function o() {
  7444. E.addClass("underline-tab"),
  7445. u.fill(_, c.NAVIGATION, S),
  7446. m.addClass(S)
  7447. }
  7448. function a() {
  7449. b.addClass("underline-tab"),
  7450. u.fill(T, c.MORE_HELP),
  7451. m.addClass("more-help")
  7452. }
  7453. function s(e, t) {
  7454. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7455. I.forEach(function(e) {
  7456. e.classList.remove("underline-tab")
  7457. })
  7458. }
  7459. var l = e("../../enum/Viewmode")
  7460. , c = e("../../enum/HelpModalType")
  7461. , h = e("./HelpEvent")
  7462. , u = (e("../helpManager"),
  7463. e("./../populateModal"))
  7464. , d = e("../../settings")
  7465. , p = e("../../util/common")
  7466. , f = e("events").EventEmitter
  7467. , g = $(".footer-help").eq(0)
  7468. , m = $("#help-dialog").eq(0)
  7469. , v = document.querySelector("#quick-logo")
  7470. , A = document.querySelector("#loaderCoBrand")
  7471. , y = document.querySelector("#help-dialog")
  7472. , C = document.querySelector(".footer")
  7473. , I = $(".help-tabs").children().toArray()
  7474. , E = $(".navigation-tab").eq(0)
  7475. , b = $(".more-help-tab").eq(0)
  7476. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7477. m.find(".close").eq(0))
  7478. , _ = m.find(".interactions").toArray()
  7479. , T = m.find(".ui-instructions").toArray()
  7480. , x = l.PANORAMA
  7481. , S = l.PANORAMA
  7482. , M = !1
  7483. , R = {
  7484. init: function(e, t) {
  7485. S = t,
  7486. x = t,
  7487. [y, A, v, C].forEach(function(e) {
  7488. e.classList.add(u.deviceType)
  7489. }),
  7490. n()
  7491. },
  7492. close: function() {
  7493. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7494. g.removeClass("open"),
  7495. m.removeClass("open"),
  7496. y.classList.contains("fadeIn"))) {
  7497. y.classList.remove("fadeIn");
  7498. var e = S === l.TRANSITIONING ? x : S;
  7499. u.clear(_, c.NAVIGATION, e)
  7500. }
  7501. },
  7502. updateMode: function(e) {
  7503. x = S,
  7504. S = e
  7505. }
  7506. };
  7507. p.extendObject(R, f.prototype),
  7508. t.exports = R
  7509. }
  7510. , {
  7511. "../../enum/HelpModalType": 28,
  7512. "../../enum/Viewmode": 51,
  7513. "../../settings": 166,
  7514. "../../util/common": 185,
  7515. "../helpManager": 68,
  7516. "./../populateModal": 75,
  7517. "./HelpEvent": 66,
  7518. events: 202
  7519. }],
  7520. 68: [function(e, t, i) {
  7521. (function(i) {
  7522. "use strict";
  7523. var n = e("../util/browser")
  7524. , r = e("./../util/logger")
  7525. , o = e("./../settings")
  7526. , a = new r(i)
  7527. , s = function() {
  7528. var e;
  7529. try {
  7530. return e = window.localStorage.getItem("visitCount") || "0",
  7531. e = (parseFloat(e) + 1).toString(),
  7532. window.localStorage.setItem("visitCount", e),
  7533. a.debug("visitCount = " + e),
  7534. e
  7535. } catch (t) {
  7536. e = "1",
  7537. a.debug("couldn't set local storage")
  7538. }
  7539. }()
  7540. , l = !1;
  7541. t.exports = {
  7542. isHelpDisabled: function() {
  7543. return "0" === n.valueFromHash("help", null) || l
  7544. },
  7545. isLargeHelpEnabled: function() {
  7546. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7547. },
  7548. isSmallHelpEnabled: function() {
  7549. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7550. },
  7551. isHelpEnabled: function() {
  7552. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7553. },
  7554. setAutoPlay: function(e) {
  7555. l = o.warp.auto >= 0 && e > 1
  7556. }
  7557. }
  7558. }
  7559. ).call(this, "/js/gui/helpManager.js")
  7560. }
  7561. , {
  7562. "../util/browser": 182,
  7563. "./../settings": 166,
  7564. "./../util/logger": 189
  7565. }],
  7566. 69: [function(e, t, i) {
  7567. "use strict";
  7568. function n(e, t, i, n) {
  7569. F = n,
  7570. r(e, t, i, F),
  7571. o(),
  7572. N = t.mode
  7573. }
  7574. function r(e, t, i, n) {
  7575. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7576. e.controls[t].on(v.Move, a),
  7577. e.controls[t].on(v.LongTap, c)
  7578. }),
  7579. M.on("mousewheel DOMMouseScroll", a),
  7580. i.on(m.TagActivated, a),
  7581. i.on(m.TagNavigation, a),
  7582. t.on(A.FlyingEnded, s),
  7583. t.on(A.ModeChanging, function(e, t) {
  7584. B = t !== C.PANORAMA && e !== C.PANORAMA
  7585. }),
  7586. t.on(A.ModeChanged, function(e, i) {
  7587. N = t.mode,
  7588. i !== C.TRANSITIONING ? l() : a("modeChange")
  7589. }),
  7590. n.on(y.TourStart, function() {
  7591. L = !0,
  7592. a()
  7593. }),
  7594. n.on(y.TourEnd, function() {
  7595. L = !1,
  7596. l()
  7597. }),
  7598. n.on(y.ActionInterrupted, function() {
  7599. L = !1
  7600. }),
  7601. R.addEventListener("touchend", function() {
  7602. $("#pullTab").hasClass("opened") && !L && l()
  7603. }, !0)
  7604. }
  7605. function o() {
  7606. p.isMobile() ? (b.forEach(function(e) {
  7607. e.classList.add("mobile")
  7608. }),
  7609. w.click(l)) : (b.forEach(function(e) {
  7610. e.addEventListener("mouseleave", function() {
  7611. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7612. }, !0)
  7613. }),
  7614. M.mouseleave(function() {
  7615. b[0].classList.contains("detectHover") && l()
  7616. }))
  7617. }
  7618. function a(e) {
  7619. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7620. P = !0,
  7621. g.close(),
  7622. h(e),
  7623. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7624. _.hasClass("playing") || (b.forEach(function(e) {
  7625. e.classList.add("detectHover")
  7626. }),
  7627. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7628. }
  7629. function s() {
  7630. _.hasClass("playing") || (clearTimeout(O),
  7631. O = setTimeout(l, f.immersive.timeToShowAgain))
  7632. }
  7633. function l() {
  7634. clearTimeout(O),
  7635. P = !1,
  7636. I.forEach(function(e) {
  7637. e.classList.remove("drawerOpen")
  7638. }),
  7639. L || E.forEach(function(e) {
  7640. e.classList.remove("duringTour")
  7641. }),
  7642. b.forEach(function(e) {
  7643. e.classList.remove("detectHover")
  7644. })
  7645. }
  7646. function c() {
  7647. P ? l() : a(),
  7648. D = !0,
  7649. setTimeout(function() {
  7650. D = !1
  7651. }, f.immersive.uiStayDuration)
  7652. }
  7653. function h(e) {
  7654. !d(e) && L ? E.forEach(function(e) {
  7655. e.classList.remove("drawerOpen"),
  7656. e.classList.add("duringTour")
  7657. }) : _.hasClass("open") ? E.forEach(function(e) {
  7658. e.classList.remove("duringTour"),
  7659. e.classList.add("drawerOpen")
  7660. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7661. e.classList.add("fadeOut")
  7662. })
  7663. }
  7664. function u() {
  7665. T.hasClass("duringTour") || (L = !1,
  7666. a("gui"),
  7667. l())
  7668. }
  7669. function d(e) {
  7670. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7671. }
  7672. var p = e("../util/browser")
  7673. , f = e("../settings")
  7674. , g = e("./help/help")
  7675. , m = e("../enum/tagEvents")
  7676. , v = e("../enum/ControlEvents")
  7677. , A = e("../enum/PlayerEvents")
  7678. , y = e("../enum/DirectorEvents")
  7679. , A = e("../enum/PlayerEvents")
  7680. , C = e("../enum/Viewmode")
  7681. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7682. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7683. , b = $("#hover-bottom, #hover-top").toArray()
  7684. , w = ($("#pullTab").eq(0),
  7685. $("#playHead").eq(0),
  7686. $(".pinBottom-container").eq(0))
  7687. , _ = $("#drawer").eq(0)
  7688. , T = $("#drawer-container").eq(0)
  7689. , x = $("#meta-info").eq(0)
  7690. , S = $(".pinTop.left").eq(0)
  7691. , M = $("#player").eq(0)
  7692. , R = document.getElementById("pullTab")
  7693. , P = !1
  7694. , O = null
  7695. , L = !1
  7696. , D = !1
  7697. , N = null
  7698. , B = !1
  7699. , F = null;
  7700. t.exports.init = n,
  7701. t.exports.hideUi = a,
  7702. t.exports.resetDrawer = u
  7703. }
  7704. , {
  7705. "../enum/ControlEvents": 21,
  7706. "../enum/DirectorEvents": 23,
  7707. "../enum/tagEvents": 32,
  7708. "../enum/PlayerEvents": 40,
  7709. "../enum/Viewmode": 51,
  7710. "../settings": 166,
  7711. "../util/browser": 182,
  7712. "./help/help": 67
  7713. }],
  7714. 70: [function(e, t, i) {
  7715. (function(i) {
  7716. "use strict";
  7717. function n(e, t, i) {
  7718. l.debug("konami has the modelInstance");
  7719. var n = [];
  7720. $(window).on("keydown", function(e) {
  7721. n.push(e.which),
  7722. n.length > o.secretPanelWord.length && n.shift(),
  7723. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7724. o.debug = !0)
  7725. }),
  7726. $(window).on("keydown", function n(r) {
  7727. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7728. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7729. })
  7730. }
  7731. var r = e("./../util/logger")
  7732. , o = e("./../settings")
  7733. , a = e("./debug")
  7734. , s = e("./../util/common")
  7735. , l = (e("./gui"),
  7736. new r(i));
  7737. o.console && $("body").append('<div id="debug-console"></div>'),
  7738. t.exports.init = n
  7739. }
  7740. ).call(this, "/js/gui/konami.js")
  7741. }
  7742. , {
  7743. "./../settings": 166,
  7744. "./../util/common": 185,
  7745. "./../util/logger": 189,
  7746. "./debug": 63,
  7747. "./gui": 65
  7748. }],
  7749. 71: [function(e, t, i) {
  7750. "use strict";
  7751. function n(e, t) {
  7752. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7753. }
  7754. function r(e) {
  7755. var t = $.Deferred();
  7756. e || t.resolve();
  7757. var i = c.startupFlyinDelay;
  7758. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7759. setTimeout(t.resolve.bind(t), i),
  7760. t
  7761. }
  7762. function o(e, t, i) {
  7763. var n = 0;
  7764. c.quickstart.enabled && (a(i),
  7765. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7766. var r = function() {
  7767. e.once(g.Move, l),
  7768. t.once(f.TourStart, l)
  7769. };
  7770. s(n, r)
  7771. }
  7772. function a(e) {
  7773. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7774. v.before(y),
  7775. A = $(".quick-brand").toArray()),*/
  7776. m.addClass("fadeOut"),
  7777. setTimeout(function() {
  7778. A.forEach(function(e) {
  7779. e.classList.add("fadeIn")
  7780. })
  7781. }, c.quickstart.showTextDelay),
  7782. setTimeout(function() {
  7783. A.forEach(function(e) {
  7784. e.classList.add("fadeOut")
  7785. })
  7786. }, c.quickstart.fadeOutDelay),
  7787. !0
  7788. }
  7789. function s(e, t) {
  7790. setTimeout(function() {
  7791. if (h.isHelpEnabled()) {
  7792. if (t(),
  7793. u.init(),
  7794. C.addClass("fadeIn landing " + u.deviceType),
  7795. h.isSmallHelpEnabled())
  7796. return void C.addClass("small");
  7797. u.fill(I, d.LANDING[E]),
  7798. C.addClass(E)
  7799. }
  7800. }, e)
  7801. //csz 用户引导界面
  7802. var helpData = {
  7803. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7804. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7805. }
  7806. var navIcon = $(".nav-icon .icon");
  7807. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7808. function paging(id){
  7809. id.on("click",function(){
  7810. var navPage = null;
  7811. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7812. if(navPage > helpData.length || navPage < 1) return false
  7813. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7814. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7815. }else{
  7816. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7817. }
  7818. })
  7819. };
  7820. paging($(".next-button"));
  7821. paging($(".prev-button"));
  7822. }
  7823. function l() {
  7824. u.clear(I, d.LANDING[E]),
  7825. C.removeClass("fadeIn")
  7826. }
  7827. var c = e("../settings")
  7828. , h = (e("./help/help"),
  7829. e("./helpManager"))
  7830. , u = e("./populateModal")
  7831. , d = e("../enum/HelpModalType")
  7832. , p = e("../enum/Viewmode")
  7833. , f = e("../enum/DirectorEvents")
  7834. , g = e("../enum/PlayerEvents")
  7835. , m = $("#quick-blackout").eq(0)
  7836. , v = $("#quick-logo").eq(0)
  7837. , A = $(".quick-brand").toArray()
  7838. , y = $("#loaderCoBrand").eq(0)
  7839. , C = $("#interaction-modal").eq(0)
  7840. , I = C.find(".interaction").toArray()
  7841. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7842. "");
  7843. t.exports.delayLanding = r,
  7844. t.exports.showMessage = o,
  7845. t.exports.init = n,
  7846. t.exports.dismissModal = l
  7847. }
  7848. , {
  7849. "../enum/DirectorEvents": 23,
  7850. "../enum/HelpModalType": 28,
  7851. "../enum/PlayerEvents": 40,
  7852. "../enum/Viewmode": 51,
  7853. "../settings": 166,
  7854. "./help/help": 67,
  7855. "./helpManager": 68,
  7856. "./populateModal": 75
  7857. }],
  7858. 72: [function(e, t, i) {
  7859. "use strict";
  7860. var n = e("./circleLoader").circleLoader;
  7861. t.exports = {
  7862. element: $("#gui-loading"),
  7863. hide: function(e) {
  7864. n.done(),
  7865. this.element.fadeOut(1500, e)
  7866. },
  7867. show: function(e) {
  7868. this.element.fadeIn(500, function() {
  7869. this.element.css("display", "table"),
  7870. e && e()
  7871. }
  7872. .bind(this))
  7873. },
  7874. progress: function(e) {
  7875. n.set(e)
  7876. }
  7877. }
  7878. }
  7879. , {
  7880. "./circleLoader": 60
  7881. }],
  7882. 73: [function(e, t, i) {
  7883. "use strict";
  7884. var n = e("../settings")
  7885. , r = $("#memory-info")
  7886. , o = r.find("#memory-gpu")
  7887. , a = !1;
  7888. t.exports = {
  7889. show: function() {
  7890. n.profiling.enabled && (r.show(),
  7891. a = !0)
  7892. },
  7893. hide: function() {
  7894. r.hide(),
  7895. a = !1
  7896. },
  7897. toggle: function() {
  7898. a ? this.hide() : this.show()
  7899. },
  7900. update: function(e) {
  7901. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7902. }
  7903. }
  7904. }
  7905. , {
  7906. "../settings": 166
  7907. }],
  7908. 74: [function(e, t, i) {
  7909. "use strict";
  7910. var n = e("../util/browser")
  7911. , r = e("../analytics");
  7912. e("../settings");
  7913. t.exports = {
  7914. show: function(e, t) {
  7915. $("#gui-message").fadeOut(500, function() {
  7916. t()
  7917. })
  7918. }
  7919. }
  7920. }
  7921. , {
  7922. "../analytics": 4,
  7923. "../settings": 166,
  7924. "../util/browser": 182
  7925. }],
  7926. 75: [function(e, t, i) {
  7927. "use strict";
  7928. function n(e, t, i, n) {
  7929. function r(e) {
  7930. return e.classList.contains(a)
  7931. }
  7932. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  7933. //for (var a in o) {
  7934. //var s = e.find(r);
  7935. //for (var l in o[a]) {
  7936. //var c = o[a][l];
  7937. //if ("top-info" === l || "bottom-info" === l) {
  7938. //var h = n ? c : "";
  7939. //czj 注释掉第一次打开的用户引导
  7940. //s.querySelector("." + l).textContent = h
  7941. //} else {
  7942. //var u = n ? c : "";
  7943. //, d = s.querySelector("." + l);
  7944. //d.src = u,
  7945. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  7946. //}
  7947. //}
  7948. //}
  7949. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  7950. // p.forEach(function(e) {
  7951. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  7952. // })
  7953. }
  7954. var r = e("../util/browser")
  7955. , o = e("../localization/localize")
  7956. , a = e("../enum/HelpModalType")
  7957. , s = (e("../enum/HelpModalSize"),
  7958. e("../enum/Viewmode"));
  7959. t.exports = {
  7960. init: function() {
  7961. if (!this.hasInitialized) {
  7962. this.hasInitialized = !0,
  7963. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7964. this.assets = {},
  7965. this.assets[a.LANDING[s.PANORAMA]] = {
  7966. desktop: {
  7967. left: {
  7968. "top-info": o.ROTATE,
  7969. "big-image": "images/nav_help_mouse_drag_left.png",
  7970. keyboard: "images/nav_help_keyboard_left_right.png"
  7971. },
  7972. middle: {
  7973. "top-info": o.MOVE,
  7974. "big-image": "images/nav_help_mouse_click.png",
  7975. keyboard: "images/nav_help_keyboard_up_down.png"
  7976. },
  7977. right: {
  7978. "top-info": o.ZOOM,
  7979. "big-image": "images/nav_help_mouse_zoom.png",
  7980. keyboard: "images/nav_help_zoom_keys.png"
  7981. }
  7982. },
  7983. mobile: {
  7984. left: {
  7985. "top-info": o.ROTATE,
  7986. "big-image": "images/nav_help_gesture_drag.png"
  7987. },
  7988. middle: {
  7989. "top-info": o.MOVE,
  7990. "big-image": "images/nav_help_gesture_tap.png"
  7991. },
  7992. right: {
  7993. "top-info": o.ZOOM,
  7994. "big-image": "images/nav_help_gesture_pinch.png"
  7995. }
  7996. }
  7997. },
  7998. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  7999. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8000. desktop: {
  8001. left: {
  8002. "top-info": o.ROTATE,
  8003. "big-image": "images/nav_help_mouse_drag_left.png",
  8004. keyboard: "images/nav_help_keyboard_left_right.png"
  8005. },
  8006. middle: {
  8007. "top-info": o.MOVE,
  8008. "big-image": "images/nav_help_mouse_position_right.png"
  8009. }
  8010. },
  8011. mobile: {
  8012. left: {
  8013. "top-info": o.ROTATE,
  8014. "big-image": "images/nav_help_gesture_drag.png"
  8015. },
  8016. middle: {
  8017. "top-info": o.MOVE,
  8018. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8019. }
  8020. }
  8021. },
  8022. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8023. desktop: {
  8024. left: {
  8025. "top-info": o.MOVE,
  8026. "big-image": "images/nav_help_mouse_position_left.png"
  8027. },
  8028. middle: {
  8029. "top-info": o.ROTATE,
  8030. "big-image": "images/nav_help_mouse_drag_right.png",
  8031. keyboard: "images/nav_help_keyboard_left_right.png"
  8032. }
  8033. },
  8034. mobile: {
  8035. left: {
  8036. "top-info": o.MOVE,
  8037. "big-image": "images/nav_help_gesture_position.png"
  8038. },
  8039. middle: {
  8040. "top-info": o.ROTATE,
  8041. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8042. }
  8043. }
  8044. };
  8045. var e = {
  8046. "top-info": o.INSIDE,
  8047. "big-image": "images/nav_help_click_inside.png",
  8048. keyboard: "images/nav_help_inside_key.png"
  8049. };
  8050. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8051. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8052. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8053. var t = {
  8054. "top-info": o.INSIDE,
  8055. "big-image": "images/nav_help_tap_inside.png"
  8056. };
  8057. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8058. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8059. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8060. this.assets[a.NAVIGATION] = {},
  8061. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8062. desktop: {
  8063. left: {
  8064. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8065. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8066. "big-image": "images/nav_help_mouse_drag_left.png",
  8067. keyboard: "images/nav_help_keyboard_left_right.png"
  8068. },
  8069. middle: {
  8070. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8071. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8072. "big-image": "images/nav_help_mouse_click.png",
  8073. keyboard: "images/nav_help_keyboard_up_down.png"
  8074. },
  8075. right: {
  8076. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8077. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8078. "big-image": "images/nav_help_mouse_zoom.png",
  8079. keyboard: "images/nav_help_zoom_keys.png"
  8080. }
  8081. },
  8082. mobile: {
  8083. left: {
  8084. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8085. "big-image": "images/nav_help_gesture_drag.png"
  8086. },
  8087. middle: {
  8088. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8089. "big-image": "images/nav_help_gesture_tap.png"
  8090. },
  8091. right: {
  8092. "top-info": o.HELP_MOBILE_3,
  8093. "big-image": "images/nav_help_gesture_pinch.png"
  8094. }
  8095. }
  8096. },
  8097. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8098. desktop: {
  8099. left: {
  8100. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8101. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8102. "big-image": "images/nav_help_mouse_drag_left.png",
  8103. keyboard: "images/nav_help_keyboard_all.png"
  8104. },
  8105. middle: {
  8106. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8107. "big-image": "images/nav_help_mouse_position_right.png"
  8108. },
  8109. right: {
  8110. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8111. "big-image": "images/nav_help_mouse_zoom.png"
  8112. }
  8113. },
  8114. mobile: {
  8115. left: {
  8116. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8117. "big-image": "images/nav_help_gesture_drag.png"
  8118. },
  8119. middle: {
  8120. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8121. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8122. },
  8123. right: {
  8124. "top-info": o.HELP_MOBILE_3,
  8125. "big-image": "images/nav_help_gesture_pinch.png"
  8126. }
  8127. }
  8128. },
  8129. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8130. desktop: {
  8131. left: {
  8132. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8133. "big-image": "images/nav_help_mouse_position_left.png"
  8134. },
  8135. middle: {
  8136. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8137. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8138. "big-image": "images/nav_help_mouse_drag_right.png",
  8139. keyboard: "images/nav_help_keyboard_left_right.png"
  8140. },
  8141. right: {
  8142. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8143. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8144. "big-image": "images/nav_help_mouse_zoom.png",
  8145. keyboard: "images/nav_help_keyboard_up_down.png"
  8146. }
  8147. },
  8148. mobile: {
  8149. left: {
  8150. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8151. "big-image": "images/nav_help_gesture_position.png"
  8152. },
  8153. middle: {
  8154. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8155. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8156. },
  8157. right: {
  8158. "top-info": o.HELP_MOBILE_3,
  8159. "big-image": "images/nav_help_gesture_pinch.png"
  8160. }
  8161. }
  8162. },
  8163. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8164. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8165. "top-info": o.HELP_DESKTOP_360_2A,
  8166. "bottom-info": o.HELP_DESKTOP_360_2B,
  8167. "big-image": "images/nav_help_click_inside.png",
  8168. keyboard: "images/nav_help_inside_key.png"
  8169. },
  8170. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8171. "top-info": o.HELP_MOBILE_360_2,
  8172. "big-image": "images/nav_help_tap_inside.png"
  8173. },
  8174. this.assets[a.MORE_HELP] = {
  8175. desktop: {
  8176. "more-help-hlr": {
  8177. "top-info": o.HELP_MORE_HLR_A,
  8178. "big-image": "images/nav_help_expand.svg",
  8179. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8180. },
  8181. "more-help-dollhouse": {
  8182. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8183. "big-image": "images/nav_help_dollhouse.svg",
  8184. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8185. },
  8186. "more-help-floors": {
  8187. "top-info": o.HELP_MORE_FLOORS_A,
  8188. "big-image": "images/nav_help_floor picker.svg",
  8189. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8190. },
  8191. "more-help-tag": {
  8192. "top-info": o.HELP_MORE_TAG_A,
  8193. "big-image": "images/nav_help_tag.svg",
  8194. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8195. },
  8196. "more-help-zoom": {
  8197. "top-info": o.HELP_MORE_ZOOM_A,
  8198. "big-image": "images/nav_help_zoom.svg",
  8199. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8200. },
  8201. "more-help-tour": {
  8202. "top-info": o.HELP_MORE_TOUR_A,
  8203. "big-image": "images/nav_help_play.png",
  8204. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8205. },
  8206. "more-help-inside": {
  8207. "top-info": o.HELP_MORE_INSIDE_A,
  8208. "big-image": "images/nav_help_inside.svg",
  8209. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8210. },
  8211. "more-help-vr": {
  8212. "top-info": o.HELP_MORE_VR_A,
  8213. "big-image": "images/nav_help_vr.svg",
  8214. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8215. },
  8216. "more-help-360": {
  8217. "top-info": o.HELP_MORE_360_A,
  8218. "big-image": "images/nav_help_360.svg",
  8219. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8220. },
  8221. "more-help-fullscreen": {
  8222. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8223. "big-image": "images/nav_help_fullscreen.svg",
  8224. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8225. }
  8226. },
  8227. mobile: {
  8228. "more-help-hlr": {
  8229. "top-info": o.HELP_MORE_HLR_A,
  8230. "big-image": "images/nav_help_expand.svg",
  8231. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8232. },
  8233. "more-help-dollhouse": {
  8234. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8235. "big-image": "images/nav_help_dollhouse.svg",
  8236. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8237. },
  8238. "more-help-floors": {
  8239. "top-info": o.HELP_MORE_FLOORS_A,
  8240. "big-image": "images/nav_help_floor picker.svg",
  8241. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8242. },
  8243. "more-help-tag": {
  8244. "top-info": o.HELP_MORE_TAG_A,
  8245. "big-image": "images/nav_help_tag.svg",
  8246. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8247. },
  8248. "more-help-tour": {
  8249. "top-info": o.HELP_MORE_TOUR_A,
  8250. "big-image": "images/nav_help_play.png",
  8251. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8252. },
  8253. "more-help-inside": {
  8254. "top-info": o.HELP_MORE_INSIDE_A,
  8255. "big-image": "images/nav_help_inside.svg",
  8256. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8257. },
  8258. "more-help-vr": {
  8259. "top-info": o.HELP_MORE_VR_A,
  8260. "big-image": "images/webvr.svg",
  8261. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8262. },
  8263. "more-help-360": {
  8264. "top-info": o.HELP_MORE_360_A,
  8265. "big-image": "images/nav_help_360.svg",
  8266. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8267. }
  8268. }
  8269. },
  8270. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8271. desktop: {
  8272. left: {
  8273. "top-info": o.ROTATE,
  8274. "big-image": "images/nav_help_mouse_drag_left.png",
  8275. keyboard: "images/nav_help_keyboard_left_right.png"
  8276. },
  8277. middle: {
  8278. "top-info": o.MOVE,
  8279. "big-image": "images/nav_help_mouse_click.png",
  8280. keyboard: "images/nav_help_keyboard_up_down.png"
  8281. },
  8282. right: {
  8283. "top-info": o.PLAY,
  8284. "big-image": "images/Desktop-help-play-button.svg",
  8285. keyboard: "images/Desktop-help-spacebar-2.svg"
  8286. }
  8287. },
  8288. mobile: {
  8289. left: {
  8290. "top-info": o.ROTATE,
  8291. "big-image": "images/nav_help_gesture_drag.png"
  8292. },
  8293. middle: {
  8294. "top-info": o.MOVE,
  8295. "big-image": "images/nav_help_gesture_tap.png"
  8296. },
  8297. right: {
  8298. "top-info": o.PLAY,
  8299. "big-image": "images/mobile-help-play-button.svg"
  8300. }
  8301. }
  8302. },
  8303. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8304. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8305. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8306. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8307. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8308. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8309. }
  8310. },
  8311. fill: function(e, t, i) {
  8312. n.call(this, e, t, i, !0)
  8313. },
  8314. clear: function(e, t, i) {
  8315. n.call(this, e, t, i, !1)
  8316. }
  8317. }
  8318. }
  8319. , {
  8320. "../enum/HelpModalSize": 27,
  8321. "../enum/HelpModalType": 28,
  8322. "../enum/Viewmode": 51,
  8323. "../localization/localize": 108,
  8324. "../util/browser": 182
  8325. }],
  8326. 76: [function(e, t, i) {
  8327. "use strict";
  8328. t.exports = Object.freeze({
  8329. OPENED: "share.open",
  8330. CLOSED: "share.closed",
  8331. LINK_CLICKED: "share.linked"
  8332. })
  8333. }
  8334. , {}],
  8335. 77: [function(e, t, i) {
  8336. "use strict";
  8337. function n(e) {
  8338. function t(t, i) {
  8339. var n = window.screenY + ($("#player").height() - i) / 2
  8340. , r = window.screenX + ($("#player").width() - t) / 2
  8341. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8342. I.emit(l.LINK_CLICKED, {
  8343. channel: e
  8344. }),
  8345. window.open(C[e], "shareWindow", o)
  8346. }
  8347. switch (e) {
  8348. case y.FACEBOOK:
  8349. t(580, 420);
  8350. break;
  8351. case y.TWITTER:
  8352. t(550, 440);
  8353. break;
  8354. case y.MAIL:
  8355. I.emit(l.LINK_CLICKED, {
  8356. channel: "email"
  8357. }),
  8358. window.open(C[e], "_blank");
  8359. break;
  8360. case y.LINKEDIN:
  8361. }
  8362. }
  8363. function r(e) {
  8364. I.emit(l.LINK_CLICKED, {
  8365. channel: "copylink"
  8366. });
  8367. var t = document.createRange();
  8368. t.selectNodeContents(v);
  8369. var i = window.getSelection();
  8370. i.removeAllRanges(),
  8371. i.addRange(t),
  8372. document.execCommand("copy"),
  8373. A.classList.remove("hidden"),
  8374. v.classList.add("highlighted")
  8375. }
  8376. function o(e) {
  8377. e && (e.stopPropagation(),
  8378. e.target === v) || (window.getSelection().removeAllRanges(),
  8379. v.classList.remove("highlighted"),
  8380. A.classList.add("hidden"))
  8381. }
  8382. var a = e("../../util/browser")
  8383. , s = e("../../localization/localize")
  8384. , l = e("./ShareEvents")
  8385. , c = e("../../util/common")
  8386. , h = e("events").EventEmitter
  8387. , u = document.getElementById("sharing")
  8388. , d = document.getElementById("share-modal")
  8389. , p = document.getElementById("share-close")
  8390. , f = document.getElementById("facebook-share")
  8391. , g = document.getElementById("twitter-share")
  8392. , m = document.getElementById("mail-share")
  8393. , v = document.getElementById("share-url-text")
  8394. , A = document.getElementById("copy-success")
  8395. , y = Object.freeze({
  8396. FACEBOOK: "facebook",
  8397. TWITTER: "twitter",
  8398. MAIL: "mail",
  8399. LINKEDIN: "linkedin"
  8400. })
  8401. , C = {};
  8402. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8403. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8404. C[y.MAIL] = "mailto:?subject=";
  8405. var I = {
  8406. init: function(e) {
  8407. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8408. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8409. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8410. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8411. u.addEventListener("click", this.toggle.bind(this)),
  8412. p.addEventListener("click", this.hide.bind(this)),
  8413. v.addEventListener("click", r),
  8414. d.addEventListener("click", o),
  8415. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8416. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8417. m.addEventListener("click", n.bind(this, y.MAIL)),
  8418. v.textContent = window.location.href + "&utm_source=4",
  8419. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8420. u.classList.remove("hidden")
  8421. },
  8422. show: function() {
  8423. this.emit(l.OPENED),
  8424. d.classList.add("fadeIn")
  8425. },
  8426. hide: function() {
  8427. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8428. document.selection && document.selection.empty(),
  8429. window.getSelection().removeAllRanges(),
  8430. o(),
  8431. d.classList.remove("fadeIn"))
  8432. },
  8433. toggle: function() {
  8434. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8435. }
  8436. };
  8437. c.extendObject(I, h.prototype),
  8438. t.exports = I
  8439. }
  8440. , {
  8441. "../../localization/localize": 108,
  8442. "../../util/browser": 182,
  8443. "../../util/common": 185,
  8444. "./ShareEvents": 76,
  8445. events: 202
  8446. }],
  8447. 78: [function(e, t, i) {
  8448. "use strict";
  8449. t.exports = Object.freeze({
  8450. OPENED: "terms.opened",
  8451. CLOSED: "terms.closed"
  8452. })
  8453. }
  8454. , {}],
  8455. 79: [function(e, t, i) {
  8456. "use strict";
  8457. var n = e("./TermsEvent")
  8458. , r = e("../../localization/localize")
  8459. , o = e("../../analytics")
  8460. , a = e("../../util/ajax")
  8461. , s = e("../../util/common")
  8462. , l = e("events").EventEmitter
  8463. , c = document.getElementById("terms-modal")
  8464. , h = {
  8465. init: function() {
  8466. $(".footer-terms").on("click", function(e) {
  8467. e.preventDefault(),
  8468. this.show()
  8469. }
  8470. .bind(this)),
  8471. $("#terms-modal .close").on("click", this.hide.bind(this))
  8472. },
  8473. show: function() {
  8474. this.emit(n.OPENED),
  8475. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8476. var t = $("#terms-text").html(e);
  8477. o.track("showcase_gui", {
  8478. gui_action: "click_terms_button",
  8479. interaction_source: "gui"
  8480. }),
  8481. t.find("a").attr("target", "_blank")
  8482. }).fail(function() {
  8483. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8484. }),
  8485. c.classList.add("fadeIn")
  8486. },
  8487. hide: function(e) {
  8488. e && e.preventDefault(),
  8489. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8490. c.classList.remove("fadeIn")
  8491. }
  8492. };
  8493. s.extendObject(h, l.prototype),
  8494. t.exports = h
  8495. }
  8496. , {
  8497. "../../analytics": 4,
  8498. "../../localization/localize": 108,
  8499. "../../util/ajax": 181,
  8500. "../../util/common": 185,
  8501. "./TermsEvent": 78,
  8502. events: 202
  8503. }],
  8504. 80: [function(e, t, i) {
  8505. "use strict";
  8506. t.exports = Object.freeze({
  8507. OPEN_INFO: "title.open.info",
  8508. CLOSE_INFO: "title.close.info",
  8509. SHOW_INFO: "title.show.info",
  8510. HIDE_INFO: "title.hide.info",
  8511. LINK_CLICKED: "title.link.click",
  8512. CONTACT_LINK_CLICKED: "title.contact.click",
  8513. ORIGIN_LINK_CLICKED: "title.origin.click"
  8514. })
  8515. }
  8516. , {}],
  8517. 81: [function(e, t, i) {
  8518. "use strict";
  8519. function n(e, t) {
  8520. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8521. }
  8522. function r(e, t) {
  8523. function i(i) {
  8524. e.shouldShowtags = "show" === this.value,
  8525. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8526. }
  8527. document.getElementById("tag-toggles").classList.remove("hidden"),
  8528. document.getElementById("radio-tag-show").checked = !0;
  8529. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8530. n[r].addEventListener("change", i)
  8531. }
  8532. var o = e("../../settings");
  8533. t.exports.init = n
  8534. }
  8535. , {
  8536. "../../settings": 166
  8537. }],
  8538. 82: [function(e, t, i) {
  8539. (function(i) {
  8540. "use strict";
  8541. function n(e, t) {
  8542. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8543. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8544. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8545. document.getElementById("gui-name").classList.add("noCoBrand"),
  8546. document.getElementById("cobrandTitle").classList.add("hidden")),
  8547. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8548. !1)
  8549. }
  8550. function r(e) {
  8551. return e ? (L = !0,
  8552. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8553. }
  8554. function o(e, t, i, n) {
  8555. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8556. return void T.classList.add("hidden");
  8557. L = !0;
  8558. var r = []
  8559. , o = c(r, "<br>");
  8560. if (e && o('<span id="contactName">' + e + "</span>"),
  8561. t) {
  8562. var a = n || t
  8563. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8564. o(s)
  8565. }
  8566. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8567. r[0] = "",
  8568. x.innerHTML = r.join("")
  8569. }
  8570. function a(e) {
  8571. if ("string" == typeof e)
  8572. try {
  8573. e = JSON.parse(e)
  8574. } catch (e) {
  8575. return y.warn("Unable to parse address data"),
  8576. void S.parentElement.classList.add("hidden")
  8577. }
  8578. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8579. return void S.parentElement.classList.add("hidden");
  8580. L = !0;
  8581. var t = []
  8582. , i = c(t, " ");
  8583. e.address_1 && i(e.address_1),
  8584. e.address_2 && i(e.address_2),
  8585. e.city && i(e.city, ", "),
  8586. e.state && i(e.state, ", "),
  8587. e.zip && i(e.zip, e.state ? " " : ", "),
  8588. t[0] = "",
  8589. S.innerText = t.join("")
  8590. }
  8591. function s(e) {
  8592. var t = document.createElement("a");
  8593. return t.id = "url",
  8594. t.target = "_blank",
  8595. t.href = e,
  8596. t.innerText = e,
  8597. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8598. t
  8599. }
  8600. function l(e) {
  8601. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8602. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8603. P.appendChild(s(e)),
  8604. O.forEach(function(e) {
  8605. e.classList.add("share-link")
  8606. }),
  8607. !0)
  8608. }
  8609. function c(e, t) {
  8610. var i = e
  8611. , n = t;
  8612. return function(e, t) {
  8613. i.push(t || n, e)
  8614. }
  8615. }
  8616. function h() {
  8617. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8618. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8619. var e = [].slice.call(_.querySelectorAll("a"));
  8620. e.forEach(function(e) {
  8621. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8622. });
  8623. var t = [].slice.call(T.querySelectorAll("a"));
  8624. t.forEach(function(e) {
  8625. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8626. contact_type: e.getAttribute("id")
  8627. }))
  8628. })
  8629. }
  8630. var u = e("../../util/browser")
  8631. , d = e("../../util/common")
  8632. , p = e("../../util/logger")
  8633. , f = e("../../localization/localize")
  8634. , g = e("./titleBarSettings")
  8635. , m = e("../../settings")
  8636. , v = e("./TitleEvents")
  8637. , A = e("events").EventEmitter
  8638. , y = new p(i)
  8639. , C = document.querySelector(".pinTop.left")
  8640. , I = document.getElementsByClassName("title-container")[0]
  8641. , E = document.getElementById("title-toggle").querySelector("i")
  8642. , b = document.getElementById("meta-info-wrapper")
  8643. , w = document.getElementById("meta-info")
  8644. , _ = document.getElementById("meta-description")
  8645. , T = document.getElementsByClassName("contact-info")[0]
  8646. , x = document.getElementById("contact-data")
  8647. , S = document.getElementById("addressTxt")
  8648. , M = document.getElementById("tag-toggles")
  8649. , R = document.getElementById("share-origin")
  8650. , P = document.getElementById("share-link-wrapper")
  8651. , O = [w, b, I]
  8652. , L = !1
  8653. , D = !1
  8654. , N = {
  8655. populate: function(e) {
  8656. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8657. if (r(e.description),
  8658. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8659. a(e.address),
  8660. L) {
  8661. var t = document.createElement("br");
  8662. M.insertBefore(t, M.firstElementChild)
  8663. }
  8664. e.socialSharing && m.share.enabled && (D = l(e.url))
  8665. }
  8666. },
  8667. finishSetup: function(e) {
  8668. L = L || !!e,
  8669. h(),
  8670. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8671. },
  8672. toggleMeta: function(e, t) {
  8673. var title = document.getElementById("model-title");
  8674. t && t.preventDefault();
  8675. var i = w.classList.contains("expand");
  8676. e && !i || (i ? (O.forEach(function(e) {
  8677. e.classList.remove("expand")
  8678. }),
  8679. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8680. e.classList.add("expand");
  8681. }),
  8682. title.classList.add("expand"),
  8683. this.emit(v.OPEN_INFO)))
  8684. },
  8685. setupToggling: function() {
  8686. b.style.height = w.offsetHeight + "px",
  8687. w.addEventListener("transitionend", function() {
  8688. b.style.height = w.offsetHeight + "px"
  8689. })
  8690. },
  8691. toggleTitle: function(e) {
  8692. e && e.preventDefault(),
  8693. C.classList.contains("closed") ? (C.classList.add("open"),
  8694. E.classList.remove("icon-dpad-right"),
  8695. E.classList.add("icon-dpad-left"),
  8696. this.emit(v.SHOW_INFO),
  8697. setTimeout(function() {
  8698. C.classList.remove("closed"),
  8699. C.classList.remove("open")
  8700. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8701. E.classList.remove("icon-dpad-left"),
  8702. E.classList.add("icon-dpad-right"),
  8703. this.emit(v.HIDE_INFO))
  8704. }
  8705. };
  8706. d.extendObject(N, A.prototype),
  8707. t.exports = N
  8708. }
  8709. ).call(this, "/js/gui/title/titleBar.js")
  8710. }
  8711. , {
  8712. "../../localization/localize": 108,
  8713. "../../settings": 166,
  8714. "../../util/browser": 182,
  8715. "../../util/common": 185,
  8716. "../../util/logger": 189,
  8717. "./TitleEvents": 80,
  8718. "./titleBarSettings": 83,
  8719. events: 202
  8720. }],
  8721. 83: [function(e, t, i) {
  8722. "use strict";
  8723. t.exports = Object.freeze({
  8724. minTooltipCharacters: 19,
  8725. removeAnimationClasses: 500
  8726. })
  8727. }
  8728. , {}],
  8729. 84: [function(e, t, i) {
  8730. "use strict";
  8731. function n(e) {
  8732. C = e,
  8733. P.forEach(function(e) {
  8734. b.addEventListener(e, u.bind(this, !1), !0),
  8735. w.addEventListener(e, u.bind(this, !0), !0),
  8736. E.addEventListener(e, o, !0),
  8737. S.forEach(function(t) {
  8738. t.addEventListener(e, a, !0)
  8739. }),
  8740. $("#drawer img").on(e, a)
  8741. }),
  8742. document.addEventListener("keydown", u.bind(this, !1), !0),
  8743. C.on(v.TourStart, function() {
  8744. E.classList.add("playing")
  8745. })
  8746. }
  8747. function r() {
  8748. C.playTour(),
  8749. I && clearTimeout(I),
  8750. d(),
  8751. _.removeClass("fadeIn")
  8752. }
  8753. function o() {
  8754. E.classList.contains("playing") && (C.stopTour(),
  8755. _.addClass("fadeIn"),
  8756. setTimeout(function() {
  8757. _.removeClass("fadeIn")
  8758. }, p.tourInteraction.showPauseButton),
  8759. O || (clearTimeout(I),
  8760. I = setTimeout(h, p.tourInteraction.showModal)),
  8761. setTimeout(function() {
  8762. E.classList.remove("playing")
  8763. }, p.tourInteraction.allowNextClick))
  8764. }
  8765. function a() {
  8766. C.tourInProgress && (C.stopTour(),
  8767. C.endTourProgress(),
  8768. E.classList.remove("playing"))
  8769. }
  8770. function s() {
  8771. T.is(":visible") ? r() : o()
  8772. }
  8773. function l() {
  8774. x.hasClass("playing") && (clearTimeout(I),
  8775. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8776. }
  8777. function c() {
  8778. E.classList.remove("playing"),
  8779. h()
  8780. }
  8781. function h() {//去掉导览结束时的提示
  8782. /* if (!p.tourInteraction.disabled) {
  8783. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8784. M.addClass("fadeIn tour " + m.deviceType);
  8785. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8786. if (!p.tourInteraction.smallModal) {
  8787. var t;
  8788. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8789. m.fill(R, A.TOUR_INTERACTION[t]),
  8790. M.addClass(t)
  8791. }
  8792. M.addClass(e)
  8793. } */
  8794. }
  8795. function u(e, t) {
  8796. if (t) {
  8797. var i = "keydown" === t.type
  8798. , n = t.which === f.SPACE || C.tourIsPlaying;
  8799. i && n || e || (O = !0),
  8800. C.atEndOfTour() && d(),
  8801. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8802. d(),
  8803. t.which !== f.SPACE && a()),
  8804. i && n && s()
  8805. }
  8806. }
  8807. function d() {
  8808. M.removeClass("fadeIn")
  8809. }
  8810. var p = (e("../util/browser"),
  8811. e("../settings"))
  8812. , f = e("../enum/Keys")
  8813. , g = e("../enum/Viewmode")
  8814. , m = (e("./helpManager"),
  8815. e("./populateModal"))
  8816. , v = e("../enum/DirectorEvents")
  8817. , A = e("../enum/HelpModalType")
  8818. , y = e("../enum/HelpModalSize")
  8819. , C = null
  8820. , I = null
  8821. , E = document.getElementById("pause-overlay")
  8822. , b = document.getElementById("player")
  8823. , w = document.getElementById("gui")
  8824. , _ = $("#pause-icon").eq(0)
  8825. , T = $("#play").eq(0)
  8826. , x = $("#playHead").eq(0)
  8827. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8828. , M = $("#interaction-modal").eq(0)
  8829. , R = $("#interaction-modal .interaction").toArray()
  8830. , P = ["touchstart", "mousedown", "pointerdown"]
  8831. , O = !1;
  8832. t.exports.init = n,
  8833. t.exports.play = r,
  8834. t.exports.pause = o,
  8835. t.exports.pauseWithoutCTA = a,
  8836. t.exports.togglePlay = s,
  8837. t.exports.stopTour = l,
  8838. t.exports.dismissModal = d
  8839. }
  8840. , {
  8841. "../enum/DirectorEvents": 23,
  8842. "../enum/HelpModalSize": 27,
  8843. "../enum/HelpModalType": 28,
  8844. "../enum/Keys": 30,
  8845. "../enum/Viewmode": 51,
  8846. "../settings": 166,
  8847. "../util/browser": 182,
  8848. "./helpManager": 68,
  8849. "./populateModal": 75
  8850. }],
  8851. 85: [function(e, t, i) {
  8852. "use strict";
  8853. t.exports = Object.freeze({
  8854. OPENED: "vr.modal.opened",
  8855. LAUNCH: "vr.modal.launch",
  8856. CLOSED: "vr.modal.closed",
  8857. NEXT: "vr.modal.next",
  8858. PREV: "vr.modal.prev",
  8859. STORE: "vr.modal.store",
  8860. falseICECHOSEN: "vr.modal.device"
  8861. })
  8862. }
  8863. , {}],
  8864. 86: [function(e, t, i) {
  8865. "use strict";
  8866. function n(e, t, i) {
  8867. function n(e, t, n, r) {
  8868. function o() {
  8869. return p + "&m=" + t + "&display=" + e
  8870. }
  8871. function s() {
  8872. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8873. , t = "&utm_source=" + u
  8874. , n = "&utm_showcase_session_id=" + i;
  8875. return e + t + n
  8876. }
  8877. function l() {
  8878. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8879. }
  8880. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8881. }
  8882. function r(e, t, i, r) {
  8883. var o = "https://api.branch.io/v1/url"
  8884. , a = n(e, t, i, r)
  8885. , s = {
  8886. responseType: "json",
  8887. data: {
  8888. branch_key: h.appConfig.branch_key,
  8889. data: {
  8890. m: t,
  8891. full_url: a,
  8892. $desktop_url: m,
  8893. $og_app_id: "331853976762864119",
  8894. $og_title: i,
  8895. $og_description: r,
  8896. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8897. $canonical_url: window.location.href
  8898. }
  8899. }
  8900. };
  8901. c.post(o, s).done(function(t) {
  8902. f[e] = t.url
  8903. }).fail(function(t) {
  8904. f[e] = t
  8905. }
  8906. .bind(this, a))
  8907. }
  8908. function o(e, t, i) {
  8909. for (var r in s) {
  8910. var o = s[r]
  8911. , a = n(o, e, t, i);
  8912. f[o] = a
  8913. }
  8914. }
  8915. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8916. , d = g + "/vr/dlist/?ret=" + u
  8917. , p = g + "/vr/show/?ret=" + u
  8918. , m = "";
  8919. switch (e) {
  8920. case l.IOS:
  8921. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8922. break;
  8923. default:
  8924. o(t.sid, t.name, t.summary)
  8925. }
  8926. }
  8927. function r(e) {
  8928. var t = f[e];
  8929. window.open(t, "_blank")
  8930. }
  8931. function o(e) {
  8932. var t = u[e];
  8933. window.open(t, "_blank")
  8934. }
  8935. var a = e("../../util/browser")
  8936. , s = e("../../enum/VRApps")
  8937. , l = e("../../enum/VRPlatforms")
  8938. , c = e("../../util/ajax")
  8939. , h = e("../../settings")
  8940. , u = {};
  8941. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8942. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8943. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  8944. for (var d in s) {
  8945. var p = s[d];
  8946. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  8947. }
  8948. var f = {}
  8949. , g = function() {
  8950. var e = window.location.host;
  8951. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  8952. "https://" + e
  8953. }();
  8954. t.exports.init = n,
  8955. t.exports.launch = r,
  8956. t.exports.launchStore = o
  8957. }
  8958. , {
  8959. "../../enum/VRApps": 46,
  8960. "../../enum/VRPlatforms": 49,
  8961. "../../settings": 166,
  8962. "../../util/ajax": 181,
  8963. "../../util/browser": 182
  8964. }],
  8965. 87: [function(e, t, i) {
  8966. "use strict";
  8967. function n(e) {
  8968. var t;
  8969. switch (e) {
  8970. case m.IOS:
  8971. return t = p.iosVersion(),
  8972. t.major > 9 || 9 === t.major && t.minor >= 1;
  8973. case m.Android:
  8974. return t = p.androidVersion(),
  8975. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  8976. }
  8977. return !1
  8978. }
  8979. function r(e, t) {
  8980. function i(e) {
  8981. K.emit(A.STORE, {
  8982. type: e
  8983. }),
  8984. f.launchStore(e)
  8985. }
  8986. function r(e) {
  8987. switch (e !== _.pageCount && (a(e),
  8988. N.text(e + 1 + " / " + _.pageCount)),
  8989. e) {
  8990. case _.Title:
  8991. O.css("display", "none"),
  8992. L.text(u[e]),
  8993. o(s);
  8994. break;
  8995. case _.Cardboard:
  8996. O.css("display", "block"),
  8997. L.text(u[e]),
  8998. M.filter(".cardboard").off(),
  8999. M.filter(".gearvr").off(),
  9000. c(e, s),
  9001. h(H, X, Z);
  9002. break;
  9003. case _.Gear:
  9004. L.text(u[e]),
  9005. c(e, s),
  9006. T.addClass("lastPage"),
  9007. h(G, X, Z);
  9008. break;
  9009. case _.pageCount:
  9010. T.removeClass("fadeIn"),
  9011. K.emit(A.CLOSED)
  9012. }
  9013. B.filter("[src='']").hide()
  9014. }
  9015. var s = function() {
  9016. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9017. w = ".show-supported",
  9018. m.Android) : (T.addClass("unsupported"),
  9019. w = ".show-unsupported",
  9020. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9021. w = ".show-ios",
  9022. _ = v.ios,
  9023. m.IOS) : (T.addClass("desktop"),
  9024. w = ".show-desktop",
  9025. m.Desktop)
  9026. }();
  9027. f.init(s, e, t),
  9028. s !== m.Desktop && T.addClass("mobile");
  9029. var l = function(e) {
  9030. K.emit(A.LAUNCH, {
  9031. vr_platform: s,
  9032. vr_app: e
  9033. }),
  9034. f.launch(e)
  9035. };
  9036. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9037. q.gear = l.bind(this, g.GearVR),
  9038. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9039. d(),
  9040. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9041. $(w).show();
  9042. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9043. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9044. s === m.IOS && (u.splice(1, 1),
  9045. y.splice(1, 1)),
  9046. $("#vr").on("click", function(e) {
  9047. e.preventDefault();
  9048. if(!window.vrEnabled) { // 开启VR
  9049. window.vrEnabled = true;
  9050. this.classList.add('active');
  9051. $('#gui div').not('#vrOff').addClass('vrHide');
  9052. $('#vrOffImg').css({'display':'inline-block'});
  9053. }else{
  9054. }
  9055. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9056. // r(b),
  9057. // T.addClass("fadeIn"),
  9058. // K.emit(A.OPENED))
  9059. });
  9060. $('#vrOff').on('click', function(){
  9061. window.vrEnabled = false;
  9062. $('#gui div').not('#vrOff').removeClass('vrHide');
  9063. $('#vrOffImg').css({'display':'none'});
  9064. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9065. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9066. })
  9067. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9068. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9069. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9070. $("span.modelLink").text(I),
  9071. O.on("click", function(e) {
  9072. K.emit(A.PREV),
  9073. b--,
  9074. r(b)
  9075. }),
  9076. L.on("click", function(e) {
  9077. L.text();
  9078. K.emit(A.NEXT, {
  9079. nextAction: y[b]
  9080. }),
  9081. b++,
  9082. r(b)
  9083. }),
  9084. T.find(".close").on("click", K.dismiss)
  9085. }
  9086. function o(e) {
  9087. switch (e) {
  9088. case m.Android:
  9089. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9090. M.filter(".gearvr").off().on("click", q.gear),
  9091. s(H, G, "logo-button", "same-line");
  9092. break;
  9093. case m.UnsupportedAndroid:
  9094. s("", z, "", "");
  9095. break;
  9096. case m.IOS:
  9097. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9098. s(H, "", "logo-button", "");
  9099. break;
  9100. case m.Desktop:
  9101. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9102. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9103. s(H, G, "logo-button", "same-line"),
  9104. Q.cardboard()
  9105. }
  9106. }
  9107. function a(e) {
  9108. $(".p1, .p2, .p3").hide(),
  9109. x.insertAfter(S),
  9110. T.removeClass("front-page"),
  9111. T.removeClass("details-page"),
  9112. T.removeClass("lastPage"),
  9113. M.removeClass("logo-button"),
  9114. M.removeClass("same-line"),
  9115. S.removeClass("headsetOptions"),
  9116. R.attr("src", ""),
  9117. R.filter(".second").removeClass("gear"),
  9118. R.css("display", "inline-block"),
  9119. R.off(),
  9120. P.filter(".second").css("display", ""),
  9121. D.css("display", "none"),
  9122. $(".p" + (e + 1) + w).show(),
  9123. R.filter(".third").insertBefore(P.filter(".third"))
  9124. }
  9125. function s(e, t, i, n) {
  9126. T.addClass("front-page"),
  9127. R.filter(".first").attr("src", e),
  9128. R.filter(".second").attr("src", t),
  9129. M.filter(".first").addClass(i),
  9130. M.filter(".second").addClass(i),
  9131. M.addClass(n),
  9132. ".show-desktop" === w && S.insertAfter(x)
  9133. }
  9134. function l(e, t, i) {
  9135. S.addClass("headsetOptions"),
  9136. M.off(),
  9137. R.filter(".second").attr("src", t),
  9138. D.css("display", "block"),
  9139. P.filter(".second").css("display", "none"),
  9140. D.on("click", function() {
  9141. a(_.Title),
  9142. o(m.Desktop)
  9143. }),
  9144. e && (K.emit(A.falseICECHOSEN, {
  9145. name: g.GearVR
  9146. }),
  9147. R.filter(".first").attr("src", e),
  9148. R.filter(".second").addClass("gear"),
  9149. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9150. Q.gearvr()),
  9151. i && (K.emit(A.falseICECHOSEN, {
  9152. name: g.Cardboard
  9153. }),
  9154. R.filter(".third").attr("src", i),
  9155. R.filter(".third").show(),
  9156. R.filter(".third").insertAfter(R.filter(".second")),
  9157. R.filter(".third").addClass("link"),
  9158. R.filter(".second").addClass("link"),
  9159. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9160. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9161. Q.cardboard())
  9162. }
  9163. function c(e, t) {
  9164. switch (t) {
  9165. case m.IOS:
  9166. X = Y,
  9167. Z = j;
  9168. break;
  9169. case m.Desktop:
  9170. e === _.Cardboard ? (X = F,
  9171. Z = U,
  9172. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9173. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9174. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9175. Z = "");
  9176. break;
  9177. default:
  9178. e === _.Cardboard ? (X = z,
  9179. Z = j) : (X = k,
  9180. Z = W)
  9181. }
  9182. }
  9183. function h(e, t, i) {
  9184. T.find(".inner").addClass("details-page"),
  9185. T.addClass("details-page"),
  9186. R.filter(".first").attr("src", e),
  9187. R.filter(".second").attr("src", t),
  9188. R.filter(".third").attr("src", i)
  9189. }
  9190. function u() {
  9191. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9192. K.emit(A.CLOSED))
  9193. }
  9194. function d() {
  9195. var e = p.aspectRatio() > 1 && p.isMobile();
  9196. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9197. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9198. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9199. }
  9200. var p = e("../../util/browser")
  9201. , f = e("./vrLink")
  9202. , g = e("../../enum/VRApps")
  9203. , m = e("../../enum/VRPlatforms")
  9204. , v = e("../../enum/VRPages")
  9205. , A = e("./vrEvent")
  9206. , y = (e("../../settings"),
  9207. e("../../constants"))
  9208. , C = e("../../localization/localize")
  9209. , I = e("../../util/common")
  9210. , E = e("events").EventEmitter
  9211. , b = 0
  9212. , w = null
  9213. , _ = v.standard
  9214. , T = $(".vr-popup")
  9215. , x = T.find(".vr-popup-body")
  9216. , S = T.find(".vr-images")
  9217. , M = T.find(".img-container")
  9218. , R = T.find(".vr-sm-image")
  9219. , P = M.find(".vr-img-caption")
  9220. , O = $(".vr-buttons").find(".prev-button")
  9221. , L = $(".vr-buttons").find(".next-button")
  9222. , D = S.find(".front-close")
  9223. , N = $(".vr-page")
  9224. , B = T.find("img")
  9225. , F = "images/apple-store.png"
  9226. , V = "images/badge-oculus.png"
  9227. , U = "images/badge-cardboard.png"
  9228. , k = "images/logo-samsung.png"
  9229. , H = "images/headset-cardboard.png"
  9230. , G = "images/headset-gearvr.png"
  9231. , z = "images/ico-android-robot.png"
  9232. , W = "images/ico-gearvr.png"
  9233. , j = "images/ico-vr.png"
  9234. , Y = "images/apple-logo-white.svg"
  9235. , X = null
  9236. , Z = null
  9237. , q = {}
  9238. , K = {
  9239. init: r,
  9240. dismiss: u,
  9241. isDeviceSupported: n
  9242. };
  9243. I.extendObject(K, E.prototype),
  9244. $(window).resize(d);
  9245. var Q = function() {
  9246. var e = P.filter(".first").find(".cardboard")
  9247. , t = P.filter(".first").find(".gearvr");
  9248. return {
  9249. cardboard: function() {
  9250. t.addClass("hidden"),
  9251. e.removeClass("hidden")
  9252. },
  9253. gearvr: function() {
  9254. e.addClass("hidden"),
  9255. t.removeClass("hidden")
  9256. }
  9257. }
  9258. }();
  9259. t.exports = K
  9260. }
  9261. , {
  9262. "../../constants": 8,
  9263. "../../enum/VRApps": 46,
  9264. "../../enum/VRPages": 48,
  9265. "../../enum/VRPlatforms": 49,
  9266. "../../localization/localize": 108,
  9267. "../../settings": 166,
  9268. "../../util/browser": 182,
  9269. "../../util/common": 185,
  9270. "./vrEvent": 85,
  9271. "./vrLink": 86,
  9272. events: 202
  9273. }],
  9274. 88: [function(e, t, i) {
  9275. "use strict";
  9276. t.exports = Object.freeze({
  9277. OPENED: "webvr.modal.opened",
  9278. SHOW_TERMS: "webvr.footer.show.terms"
  9279. })
  9280. }
  9281. , {}],
  9282. 89: [function(e, t, i) {
  9283. (function(i) {
  9284. "use strict";
  9285. function n(e, t, i, n) {
  9286. function r(e) {
  9287. e.preventDefault(),
  9288. a(e.currentTarget.id)
  9289. }
  9290. function a(e) {
  9291. ne[e](),
  9292. Object.keys(ne).map(function(t, i) {
  9293. $("#" + t).toggleClass("tabs-underlined", t === e)
  9294. })
  9295. }
  9296. y = i,
  9297. v = t,
  9298. w.init(E.Android, e, n),
  9299. m();
  9300. var l = new RegExp("daydream","i")
  9301. , c = l.test(y.displayName);
  9302. c ? (a("tabdaydream"),
  9303. B.filter(".device-headset-side").attr("src", H),
  9304. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9305. B.filter(".device-headset-side").attr("src", Y),
  9306. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9307. $("#vr").on("click", function(e) {
  9308. e.preventDefault(),
  9309. g("click_webvr_button"),
  9310. L.is(":hidden") && (ie.emit(_.OPENED),
  9311. o())
  9312. }),
  9313. $(".webvr-popup .close").on("click", function(e) {
  9314. e.preventDefault(),
  9315. D.hasClass("hidden") ? (g("webvr_help_close"),
  9316. p()) : s()
  9317. }),
  9318. $("#tabcardboard").on("click", r),
  9319. $("#tabdaydream").on("click", r),
  9320. $("#tabnative").on("click", r),
  9321. $(".webvr-popup .open-with-app").on("click", function(e) {
  9322. e.preventDefault(),
  9323. g("webvr_learn_more"),
  9324. a("tabnative"),
  9325. p()
  9326. }),
  9327. $(".webvr-popup .help").on("click", function(e) {
  9328. e.preventDefault(),
  9329. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9330. p()
  9331. }),
  9332. $(".webvr-popup .terms").on("click", function(e) {
  9333. e.preventDefault(),
  9334. g("webvr_click_terms"),
  9335. s(),
  9336. ie.emit(_.SHOW_TERMS)
  9337. }),
  9338. F.on("click", function(e) {
  9339. e.preventDefault(),
  9340. g(ee),
  9341. window.open(J, "_blank")
  9342. }),
  9343. V.on("click", function(e) {
  9344. e.preventDefault(),
  9345. g("webvr_phone_link"),
  9346. window.open(te, "_blank")
  9347. }),
  9348. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9349. e.preventDefault(),
  9350. g("webvr_cardboard_link"),
  9351. w.launch(b.CardboardAndroid)
  9352. }),
  9353. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9354. e.preventDefault(),
  9355. g("webvr_oculus_link"),
  9356. w.launch(b.GearVR)
  9357. })
  9358. }
  9359. function r() {
  9360. function e() {
  9361. y.isPresenting || (f(),
  9362. window.removeEventListener("vrdisplaypresentchange", e))
  9363. }
  9364. R.info("Headset mounted"),
  9365. v.suspend();
  9366. var t = document.createElement("canvas");
  9367. for (t.getContext("webgl"),
  9368. t.className = "webvr-canvas",
  9369. document.bgColor = "#000",
  9370. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9371. document.body.removeChild(document.body.firstChild);
  9372. document.body.appendChild(t),
  9373. g("webvr_enter_app"),
  9374. y.requestPresent([{
  9375. source: t,
  9376. predistorted: !0
  9377. }]).catch(function(t) {
  9378. R.error("Failed to present: " + t),
  9379. g("webvr_exit_calibrate"),
  9380. e()
  9381. }),
  9382. A.then(function() {
  9383. window.dispatchEvent(new Event("vrapp-start"))
  9384. }),
  9385. window.addEventListener("vrdisplaypresentchange", e)
  9386. }
  9387. function o() {
  9388. O.fadeOut(I.guiAnimationSpeed),
  9389. L.fadeIn(I.guiAnimationSpeed),
  9390. a()
  9391. }
  9392. function a() {
  9393. if (!A) {
  9394. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9395. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9396. A = new Promise(function(e, i) {
  9397. var n = document.createElement("script");
  9398. n.type = "text/javascript",
  9399. n.src = t,
  9400. n.onload = e,
  9401. document.head.appendChild(n)
  9402. }
  9403. )
  9404. }
  9405. D.find(".enter-button").on("click", r)
  9406. }
  9407. function s() {
  9408. g("webvr_modal_close"),
  9409. D.find(".enter-button").off("click", r),
  9410. L.fadeOut(I.guiAnimationSpeed, function() {
  9411. D.toggleClass("hidden", !1),
  9412. N.toggleClass("hidden", !0),
  9413. C.exitFullscreen()
  9414. }),
  9415. O.fadeIn(I.guiAnimationSpeed)
  9416. }
  9417. function l() {
  9418. k.toggleClass("hidden", !1),
  9419. U.toggleClass("hidden", !0)
  9420. }
  9421. function c() {
  9422. k.toggleClass("hidden", !0),
  9423. U.toggleClass("hidden", !1)
  9424. }
  9425. function h() {
  9426. B.filter(".device-headset").attr("src", G),
  9427. B.filter(".device-phone").attr("src", z),
  9428. J = Z,
  9429. ee = K,
  9430. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9431. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9432. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9433. c()
  9434. }
  9435. function u() {
  9436. B.filter(".badge-cardboard").attr("src", j),
  9437. B.filter(".badge-oculus").attr("src", X),
  9438. l()
  9439. }
  9440. function d() {
  9441. B.filter(".device-headset").attr("src", Y),
  9442. B.filter(".device-phone").attr("src", W),
  9443. J = q,
  9444. ee = Q,
  9445. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9446. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9447. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9448. c()
  9449. }
  9450. function p() {
  9451. D.toggleClass("hidden"),
  9452. N.toggleClass("hidden")
  9453. }
  9454. function f() {
  9455. R.info("exiting webVR"),
  9456. g("webvr_exit_app"),
  9457. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9458. }
  9459. function g(e) {
  9460. var t = C.isLandscape() ? "landscape" : "portrait";
  9461. T.trackAlways("showcase_gui", {
  9462. gui_action: e,
  9463. orientation: t
  9464. })
  9465. }
  9466. function m() {
  9467. var e = C.isLandscape();
  9468. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9469. }
  9470. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9471. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9472. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9473. init: n
  9474. }, ne = {
  9475. tabcardboard: d,
  9476. tabdaydream: h,
  9477. tabnative: u
  9478. };
  9479. S.extendObject(ie, P.prototype),
  9480. $(window).resize(m),
  9481. t.exports = ie
  9482. }
  9483. ).call(this, "/js/gui/webvr/webVRgui.js")
  9484. }
  9485. , {
  9486. "../../analytics": 4,
  9487. "../../constants": 8,
  9488. "../../enum/VRApps": 46,
  9489. "../../enum/VRPlatforms": 49,
  9490. "../../localization/localize": 108,
  9491. "../../settings": 166,
  9492. "../../util/browser": 182,
  9493. "../../util/common": 185,
  9494. "../../util/logger": 189,
  9495. "./../gui": 65,
  9496. "./../vr/vrLink": 86,
  9497. "./WebVrEvent": 88,
  9498. events: 202
  9499. }],
  9500. 90: [function(e, t, i) {
  9501. "use strict";
  9502. function n(e, t, i, n, o) {
  9503. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9504. this.roomId = o || "",
  9505. this.labelId = e,
  9506. this.position = (new r.Vector3).copy(t),
  9507. this.text = i
  9508. }
  9509. var r = e("three")
  9510. , o = e("../util/browser");
  9511. n.prototype.build = function() {
  9512. var e = window.document.createElement("div");
  9513. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9514. var t = window.document.createElement("div");
  9515. t.setAttribute("class", "gui-floorplan-label-text");
  9516. var i = window.document.createTextNode(this.text);
  9517. t.appendChild(i),
  9518. e.appendChild(t),
  9519. window.document.body.appendChild(e),
  9520. this.labelGui = e,
  9521. this.textBlock = t,
  9522. $(this.labelGui).hide();
  9523. var n = window.getComputedStyle(this.labelGui);
  9524. this.initialTransform = n.transform || n.webkitTransform
  9525. }
  9526. ,
  9527. t.exports = n
  9528. }
  9529. , {
  9530. "../util/browser": 182,
  9531. three: 217
  9532. }],
  9533. 91: [function(e, t, i) {
  9534. "use strict";
  9535. function n() {
  9536. this.player = null,
  9537. this.modelManager = null,
  9538. this.container = null
  9539. }
  9540. var r = e("three")
  9541. , o = (e("../util/common"),
  9542. e("../enum/PlayerEvents"))
  9543. , a = (e("../enum/DirectorEvents"),
  9544. e("../enum/ModelManagerEvents"))
  9545. , s = e("../settings")
  9546. , l = e("../enum/Viewmode")
  9547. , c = (e("../enum/WarpStyle"),
  9548. e("../util/transitions"),
  9549. e("../util/lerp"),
  9550. e("../util/browser"));
  9551. //场景初始化
  9552. n.prototype.init = function(e, t, i) {
  9553. this.player = e,
  9554. this.modelManager = t,
  9555. this.container = i,
  9556. this.updateModel(),
  9557. this.bindEvents()
  9558. }
  9559. ,
  9560. n.prototype.bindEvents = function() {
  9561. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9562. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9563. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9564. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9565. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9566. }
  9567. ,
  9568. n.prototype.updateModel = function() {
  9569. this.model = this.modelManager.getActiveModel()
  9570. }
  9571. ,
  9572. n.prototype.handlePlayerViewChanged = function() {
  9573. this.updateLabelVisibility(),
  9574. this.updateLabelDisplay()
  9575. }
  9576. ,
  9577. n.prototype.getLabelsForFloor = function(e, t) {
  9578. return t = t || [],
  9579. t.length = 0,
  9580. this.model.labels.forEach(function(i) {
  9581. this.labelVisibleForFloor(i, e) && t.push(i)
  9582. }
  9583. .bind(this)),
  9584. t
  9585. }
  9586. ,
  9587. n.prototype.getLabelsForCurrentFloor = function(e) {
  9588. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9589. }
  9590. ,
  9591. n.prototype.labelVisibleForFloor = function(e, t) {
  9592. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9593. if (!this.model.showingLabels || !e.labelGui || !i)
  9594. return !1;
  9595. var n = e.floorId === this.model.floors.size() - 1;
  9596. return this.model.allFloorsVisible ? n : e.floorId === t
  9597. }
  9598. ,
  9599. n.prototype.updateLabelVisibility = function(e) {
  9600. this.model.labels.forEach(function(e) {
  9601. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9602. }
  9603. .bind(this))
  9604. }
  9605. ,
  9606. n.prototype.showAllLabels = function(e, t) {
  9607. this.model.labels.forEach(function(i) {
  9608. this.showLabel(i, e, t)
  9609. }
  9610. .bind(this))
  9611. }
  9612. ,
  9613. n.prototype.hideAllLabels = function(e, t) {
  9614. this.model.labels.forEach(function(i) {
  9615. this.hideLabel(i, e, t)
  9616. }
  9617. .bind(this))
  9618. }
  9619. ,
  9620. n.prototype.showLabel = function(e, t, i) {
  9621. this.model.showingLabels && (e.visible || (e.visible = !0,
  9622. e.labelGui.style.display = "block",
  9623. e.labelGui.style.opacity = 0,
  9624. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9625. }
  9626. ,
  9627. n.prototype.hideLabel = function(e, t, i) {
  9628. e.visible && (e.visible = !1,
  9629. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9630. }
  9631. ,
  9632. n.prototype.supportedMode = function() {
  9633. return this.player.mode === l.FLOORPLAN
  9634. }
  9635. ,
  9636. n.prototype.updateLabelDisplay = function() {
  9637. var e = (new r.Vector3,
  9638. new r.Vector3,
  9639. []);
  9640. return function() {
  9641. var t = this.player.getLabelScaleFactor()
  9642. , i = .6
  9643. , n = 1.2
  9644. , r = (1 - t) * n + i
  9645. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9646. this.getLabelsForCurrentFloor(e);
  9647. for (var a = 0; a < e.length; a++) {
  9648. var l = e[a];
  9649. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9650. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9651. }
  9652. }
  9653. }(),
  9654. n.prototype.updateProjectedGuiElement = function() {
  9655. var e = new r.Vector3;
  9656. new r.Vector3;
  9657. return function(t, i, n, r, o) {
  9658. i.style.fontSize = 100 * o + "%";
  9659. var a = $("#player").width()
  9660. , s = $("#player").height()
  9661. , l = .5 * a
  9662. , c = .5 * s;
  9663. e.copy(n),
  9664. e.project(this.player.camera);
  9665. var h = e.x * l + l
  9666. , u = -(e.y * c) + c;
  9667. h -= t.offsetWidth / 2,
  9668. u -= t.offsetHeight / 2,
  9669. t.style.left = h + "px",
  9670. t.style.top = u + "px"
  9671. }
  9672. }(),
  9673. n.prototype.handleStartInside = function(e) {
  9674. this.updateLabelVisibility()
  9675. }
  9676. ,
  9677. n.prototype.handleStartOutside = function() {
  9678. this.updateLabelVisibility()
  9679. }
  9680. ,
  9681. t.exports = n
  9682. }
  9683. , {
  9684. "../enum/DirectorEvents": 23,
  9685. "../enum/ModelManagerEvents": 33,
  9686. "../enum/PlayerEvents": 40,
  9687. "../enum/Viewmode": 51,
  9688. "../enum/WarpStyle": 52,
  9689. "../settings": 166,
  9690. "../util/browser": 182,
  9691. "../util/common": 185,
  9692. "../util/lerp": 188,
  9693. "../util/transitions": 195,
  9694. three: 217
  9695. }],
  9696. 92: [function(e, t, i) {
  9697. "use strict";
  9698. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9699. if (null == this)
  9700. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9701. if ("function" != typeof e)
  9702. throw new TypeError("predicate must be a function");
  9703. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9704. if (t = i[o],
  9705. e.call(r, t, o, i))
  9706. return o;
  9707. return -1
  9708. }
  9709. ),
  9710. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9711. value: function(e) {
  9712. if (null == this)
  9713. throw new TypeError('"this" is null or not defined');
  9714. var t = Object(this)
  9715. , i = t.length >>> 0;
  9716. if ("function" != typeof e)
  9717. throw new TypeError("predicate must be a function");
  9718. for (var n = arguments[1], r = 0; r < i; ) {
  9719. var o = t[r];
  9720. if (e.call(n, o, r, t))
  9721. return o;
  9722. r++
  9723. }
  9724. }
  9725. })
  9726. }
  9727. , {}],
  9728. 93: [function(e, t, i) {
  9729. "use strict";
  9730. var n = n || {};
  9731. t.exports = n,
  9732. n.gui = n.gui || {},
  9733. n.utils = n.utils || {},
  9734. n.controllers = n.controllers || {},
  9735. n.dom = n.dom || {},
  9736. n.color = n.color || {},
  9737. n.utils.css = function() {
  9738. return {
  9739. load: function(e, t) {
  9740. t = t || document;
  9741. var i = t.createElement("link");
  9742. i.type = "text/css",
  9743. i.rel = "stylesheet",
  9744. i.href = e,
  9745. t.getElementsByTagName("head")[0].appendChild(i)
  9746. },
  9747. inject: function(e, t) {
  9748. t = t || document;
  9749. var i = document.createElement("style");
  9750. i.type = "text/css",
  9751. i.innerHTML = e,
  9752. t.getElementsByTagName("head")[0].appendChild(i)
  9753. }
  9754. }
  9755. }(),
  9756. n.utils.common = function() {
  9757. var e = Array.prototype.forEach
  9758. , t = Array.prototype.slice;
  9759. return {
  9760. BREAK: {},
  9761. extend: function(e) {
  9762. return this.each(t.call(arguments, 1), function(t) {
  9763. for (var i in t)
  9764. this.isUndefined(t[i]) || (e[i] = t[i])
  9765. }, this),
  9766. e
  9767. },
  9768. defaults: function(e) {
  9769. return this.each(t.call(arguments, 1), function(t) {
  9770. for (var i in t)
  9771. this.isUndefined(e[i]) && (e[i] = t[i])
  9772. }, this),
  9773. e
  9774. },
  9775. compose: function() {
  9776. var e = t.call(arguments);
  9777. return function() {
  9778. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9779. i = [e[n].apply(this, i)];
  9780. return i[0]
  9781. }
  9782. },
  9783. each: function(t, i, n) {
  9784. if (t)
  9785. if (e && t.forEach && t.forEach === e)
  9786. t.forEach(i, n);
  9787. else if (t.length === t.length + 0) {
  9788. for (var r = 0, o = t.length; r < o; r++)
  9789. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9790. return
  9791. } else
  9792. for (var r in t)
  9793. if (i.call(n, t[r], r) === this.BREAK)
  9794. return
  9795. },
  9796. defer: function(e) {
  9797. setTimeout(e, 0)
  9798. },
  9799. toArray: function(e) {
  9800. return e.toArray ? e.toArray() : t.call(e)
  9801. },
  9802. isUndefined: function(e) {
  9803. return void 0 === e
  9804. },
  9805. isNull: function(e) {
  9806. return null === e
  9807. },
  9808. isNaN: function(e) {
  9809. return e !== e
  9810. },
  9811. isArray: Array.isArray || function(e) {
  9812. return e.constructor === Array
  9813. }
  9814. ,
  9815. isObject: function(e) {
  9816. return e === Object(e)
  9817. },
  9818. isNumber: function(e) {
  9819. return e === e + 0
  9820. },
  9821. isString: function(e) {
  9822. return e === e + ""
  9823. },
  9824. isBoolean: function(e) {
  9825. return e === !1 || e === !0
  9826. },
  9827. isFunction: function(e) {
  9828. return "[object Function]" === Object.prototype.toString.call(e)
  9829. }
  9830. }
  9831. }(),
  9832. n.controllers.Controller = function(e) {
  9833. var t = function(e, t) {
  9834. this.initialValue = e[t],
  9835. this.domElement = document.createElement("div"),
  9836. this.object = e,
  9837. this.property = t,
  9838. this.__onChange = void 0,
  9839. this.__onFinishChange = void 0
  9840. };
  9841. return e.extend(t.prototype, {
  9842. onChange: function(e) {
  9843. return this.__onChange = e,
  9844. this
  9845. },
  9846. onFinishChange: function(e) {
  9847. return this.__onFinishChange = e,
  9848. this
  9849. },
  9850. setValue: function(e) {
  9851. return this.object[this.property] = e,
  9852. this.__onChange && this.__onChange.call(this, e),
  9853. this.updateDisplay(),
  9854. this
  9855. },
  9856. getValue: function() {
  9857. return this.object[this.property]
  9858. },
  9859. updateDisplay: function() {
  9860. return this
  9861. },
  9862. isModified: function() {
  9863. return this.initialValue !== this.getValue()
  9864. }
  9865. }),
  9866. t
  9867. }(n.utils.common),
  9868. n.dom.dom = function(e) {
  9869. function t(t) {
  9870. if ("0" === t || e.isUndefined(t))
  9871. return 0;
  9872. var i = t.match(r);
  9873. return e.isNull(i) ? 0 : parseFloat(i[1])
  9874. }
  9875. var i = {
  9876. HTMLEvents: ["change"],
  9877. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9878. KeyboardEvents: ["keydown"]
  9879. }
  9880. , n = {};
  9881. e.each(i, function(t, i) {
  9882. e.each(t, function(e) {
  9883. n[e] = i
  9884. })
  9885. });
  9886. var r = /(\d+(\.\d+)?)px/
  9887. , o = {
  9888. makeSelectable: function(e, t) {
  9889. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9890. return !1
  9891. }
  9892. : function() {}
  9893. ,
  9894. e.style.MozUserSelect = t ? "auto" : "none",
  9895. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9896. e.unselectable = t ? "on" : "off")
  9897. },
  9898. makeFullscreen: function(t, i, n) {
  9899. e.isUndefined(i) && (i = !0),
  9900. e.isUndefined(n) && (n = !0),
  9901. t.style.position = "absolute",
  9902. i && (t.style.left = 0,
  9903. t.style.right = 0),
  9904. n && (t.style.top = 0,
  9905. t.style.bottom = 0)
  9906. },
  9907. fakeEvent: function(t, i, r, o) {
  9908. r = r || {};
  9909. var a = n[i];
  9910. if (!a)
  9911. throw new Error("Event type " + i + " not supported.");
  9912. var s = document.createEvent(a);
  9913. switch (a) {
  9914. case "MouseEvents":
  9915. var l = r.x || r.clientX || 0
  9916. , c = r.y || r.clientY || 0;
  9917. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9918. break;
  9919. case "KeyboardEvents":
  9920. var h = s.initKeyboardEvent || s.initKeyEvent;
  9921. e.defaults(r, {
  9922. cancelable: !0,
  9923. ctrlKey: !1,
  9924. altKey: !1,
  9925. shiftKey: !1,
  9926. metaKey: !1,
  9927. keyCode: void 0,
  9928. charCode: void 0
  9929. }),
  9930. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  9931. break;
  9932. default:
  9933. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9934. }
  9935. e.defaults(s, o),
  9936. t.dispatchEvent(s)
  9937. },
  9938. bind: function(e, t, i, n) {
  9939. return n = n || !1,
  9940. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9941. o
  9942. },
  9943. unbind: function(e, t, i, n) {
  9944. return n = n || !1,
  9945. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9946. o
  9947. },
  9948. addClass: function(e, t) {
  9949. if (void 0 === e.className)
  9950. e.className = t;
  9951. else if (e.className !== t) {
  9952. var i = e.className.split(/ +/);
  9953. i.indexOf(t) == -1 && (i.push(t),
  9954. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9955. }
  9956. return o
  9957. },
  9958. removeClass: function(e, t) {
  9959. if (t)
  9960. if (void 0 === e.className)
  9961. ;
  9962. else if (e.className === t)
  9963. e.removeAttribute("class");
  9964. else {
  9965. var i = e.className.split(/ +/)
  9966. , n = i.indexOf(t);
  9967. n != -1 && (i.splice(n, 1),
  9968. e.className = i.join(" "))
  9969. }
  9970. else
  9971. e.className = void 0;
  9972. return o
  9973. },
  9974. hasClass: function(e, t) {
  9975. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  9976. },
  9977. getWidth: function(e) {
  9978. var i = getComputedStyle(e);
  9979. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  9980. },
  9981. getHeight: function(e) {
  9982. var i = getComputedStyle(e);
  9983. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  9984. },
  9985. getOffset: function(e) {
  9986. var t = {
  9987. left: 0,
  9988. top: 0
  9989. };
  9990. if (e.offsetParent)
  9991. do
  9992. t.left += e.offsetLeft,
  9993. t.top += e.offsetTop;
  9994. while (e = e.offsetParent);return t
  9995. },
  9996. isActive: function(e) {
  9997. return e === document.activeElement && (e.type || e.href)
  9998. }
  9999. };
  10000. return o
  10001. }(n.utils.common),
  10002. n.controllers.OptionController = function(e, t, i) {
  10003. var n = function(e, r, o) {
  10004. n.superclass.call(this, e, r);
  10005. var a = this;
  10006. if (this.__select = document.createElement("select"),
  10007. i.isArray(o)) {
  10008. var s = {};
  10009. i.each(o, function(e) {
  10010. s[e] = e
  10011. }),
  10012. o = s
  10013. }
  10014. i.each(o, function(e, t) {
  10015. var i = document.createElement("option");
  10016. i.innerHTML = t,
  10017. i.setAttribute("value", e),
  10018. a.__select.appendChild(i)
  10019. }),
  10020. this.updateDisplay(),
  10021. t.bind(this.__select, "change", function() {
  10022. var e = this.options[this.selectedIndex].value;
  10023. a.setValue(e)
  10024. }),
  10025. this.domElement.appendChild(this.__select)
  10026. };
  10027. return n.superclass = e,
  10028. i.extend(n.prototype, e.prototype, {
  10029. setValue: function(e) {
  10030. var t = n.superclass.prototype.setValue.call(this, e);
  10031. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10032. t
  10033. },
  10034. updateDisplay: function() {
  10035. return this.__select.value = this.getValue(),
  10036. n.superclass.prototype.updateDisplay.call(this)
  10037. }
  10038. }),
  10039. n
  10040. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10041. n.controllers.NumberController = function(e, t) {
  10042. function i(e) {
  10043. return e = e.toString(),
  10044. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10045. }
  10046. var n = function(e, r, o) {
  10047. n.superclass.call(this, e, r),
  10048. o = o || {},
  10049. this.__min = o.min,
  10050. this.__max = o.max,
  10051. this.__step = o.step,
  10052. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10053. this.__precision = i(this.__impliedStep)
  10054. };
  10055. return n.superclass = e,
  10056. t.extend(n.prototype, e.prototype, {
  10057. setValue: function(e) {
  10058. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10059. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10060. n.superclass.prototype.setValue.call(this, e)
  10061. },
  10062. min: function(e) {
  10063. return this.__min = e,
  10064. this
  10065. },
  10066. max: function(e) {
  10067. return this.__max = e,
  10068. this
  10069. },
  10070. step: function(e) {
  10071. return this.__step = e,
  10072. this.__impliedStep = e,
  10073. this.__precision = i(e),
  10074. this
  10075. }
  10076. }),
  10077. n
  10078. }(n.controllers.Controller, n.utils.common),
  10079. n.controllers.NumberControllerBox = function(e, t, i) {
  10080. function n(e, t) {
  10081. var i = Math.pow(10, t);
  10082. return Math.round(e * i) / i
  10083. }
  10084. var r = function(e, n, o) {
  10085. function a() {
  10086. var e = parseFloat(d.__input.value);
  10087. i.isNaN(e) || d.setValue(e)
  10088. }
  10089. function s() {
  10090. a(),
  10091. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10092. }
  10093. function l(e) {
  10094. t.bind(window, "mousemove", c),
  10095. t.bind(window, "mouseup", h),
  10096. u = e.clientY
  10097. }
  10098. function c(e) {
  10099. var t = u - e.clientY;
  10100. d.setValue(d.getValue() + t * d.__impliedStep),
  10101. u = e.clientY
  10102. }
  10103. function h() {
  10104. t.unbind(window, "mousemove", c),
  10105. t.unbind(window, "mouseup", h)
  10106. }
  10107. this.__truncationSuspended = !1,
  10108. r.superclass.call(this, e, n, o);
  10109. var u, d = this;
  10110. this.__input = document.createElement("input"),
  10111. this.__input.setAttribute("type", "text"),
  10112. t.bind(this.__input, "change", a),
  10113. t.bind(this.__input, "blur", s),
  10114. t.bind(this.__input, "mousedown", l),
  10115. t.bind(this.__input, "keydown", function(e) {
  10116. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10117. this.blur(),
  10118. d.__truncationSuspended = !1)
  10119. }),
  10120. this.updateDisplay(),
  10121. this.domElement.appendChild(this.__input)
  10122. };
  10123. return r.superclass = e,
  10124. i.extend(r.prototype, e.prototype, {
  10125. updateDisplay: function() {
  10126. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10127. r.superclass.prototype.updateDisplay.call(this)
  10128. }
  10129. }),
  10130. r
  10131. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10132. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10133. function o(e, t, i, n, r) {
  10134. return n + (r - n) * ((e - t) / (i - t))
  10135. }
  10136. var a = function(e, i, n, r, s) {
  10137. function l(e) {
  10138. t.bind(window, "mousemove", c),
  10139. t.bind(window, "mouseup", h),
  10140. c(e)
  10141. }
  10142. function c(e) {
  10143. e.preventDefault();
  10144. var i = t.getOffset(u.__background)
  10145. , n = t.getWidth(u.__background);
  10146. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10147. !1
  10148. }
  10149. function h() {
  10150. t.unbind(window, "mousemove", c),
  10151. t.unbind(window, "mouseup", h),
  10152. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10153. }
  10154. a.superclass.call(this, e, i, {
  10155. min: n,
  10156. max: r,
  10157. step: s
  10158. });
  10159. var u = this;
  10160. this.__background = document.createElement("div"),
  10161. this.__foreground = document.createElement("div"),
  10162. t.bind(this.__background, "mousedown", l),
  10163. t.addClass(this.__background, "slider"),
  10164. t.addClass(this.__foreground, "slider-fg"),
  10165. this.updateDisplay(),
  10166. this.__background.appendChild(this.__foreground),
  10167. this.domElement.appendChild(this.__background)
  10168. };
  10169. return a.superclass = e,
  10170. a.useDefaultStyles = function() {
  10171. i.inject(r)
  10172. }
  10173. ,
  10174. n.extend(a.prototype, e.prototype, {
  10175. updateDisplay: function() {
  10176. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10177. return this.__foreground.style.width = 100 * e + "%",
  10178. a.superclass.prototype.updateDisplay.call(this)
  10179. }
  10180. }),
  10181. a
  10182. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10183. n.controllers.FunctionController = function(e, t, i) {
  10184. var n = function(e, i, r) {
  10185. n.superclass.call(this, e, i);
  10186. var o = this;
  10187. this.__button = document.createElement("div"),
  10188. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10189. t.bind(this.__button, "click", function(e) {
  10190. return e.preventDefault(),
  10191. o.fire(),
  10192. !1
  10193. }),
  10194. t.addClass(this.__button, "button"),
  10195. this.domElement.appendChild(this.__button)
  10196. };
  10197. return n.superclass = e,
  10198. i.extend(n.prototype, e.prototype, {
  10199. fire: function() {
  10200. this.__onChange && this.__onChange.call(this),
  10201. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10202. this.getValue().call(this.object)
  10203. }
  10204. }),
  10205. n
  10206. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10207. n.controllers.BooleanController = function(e, t, i) {
  10208. var n = function(e, i) {
  10209. function r() {
  10210. o.setValue(!o.__prev)
  10211. }
  10212. n.superclass.call(this, e, i);
  10213. var o = this;
  10214. this.__prev = this.getValue(),
  10215. this.__checkbox = document.createElement("input"),
  10216. this.__checkbox.setAttribute("type", "checkbox"),
  10217. t.bind(this.__checkbox, "change", r, !1),
  10218. this.domElement.appendChild(this.__checkbox),
  10219. this.updateDisplay()
  10220. };
  10221. return n.superclass = e,
  10222. i.extend(n.prototype, e.prototype, {
  10223. setValue: function(e) {
  10224. var t = n.superclass.prototype.setValue.call(this, e);
  10225. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10226. this.__prev = this.getValue(),
  10227. t
  10228. },
  10229. updateDisplay: function() {
  10230. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10231. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10232. n.superclass.prototype.updateDisplay.call(this)
  10233. }
  10234. }),
  10235. n
  10236. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10237. n.color.toString = function(e) {
  10238. return function(t) {
  10239. if (1 == t.a || e.isUndefined(t.a)) {
  10240. for (var i = t.hex.toString(16); i.length < 6; )
  10241. i = "0" + i;
  10242. return "#" + i
  10243. }
  10244. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10245. }
  10246. }(n.utils.common),
  10247. n.color.interpret = function(e, t) {
  10248. var i, n, r = function() {
  10249. n = !1;
  10250. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10251. return t.each(o, function(r) {
  10252. if (r.litmus(e))
  10253. return t.each(r.conversions, function(r, o) {
  10254. if (i = r.read(e),
  10255. n === !1 && i !== !1)
  10256. return n = i,
  10257. i.conversionName = o,
  10258. i.conversion = r,
  10259. t.BREAK
  10260. }),
  10261. t.BREAK
  10262. }),
  10263. n
  10264. }, o = [{
  10265. litmus: t.isString,
  10266. conversions: {
  10267. THREE_CHAR_HEX: {
  10268. read: function(e) {
  10269. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10270. return null !== t && {
  10271. space: "HEX",
  10272. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10273. }
  10274. },
  10275. write: e
  10276. },
  10277. SIX_CHAR_HEX: {
  10278. read: function(e) {
  10279. var t = e.match(/^#([A-F0-9]{6})$/i);
  10280. return null !== t && {
  10281. space: "HEX",
  10282. hex: parseInt("0x" + t[1].toString())
  10283. }
  10284. },
  10285. write: e
  10286. },
  10287. CSS_RGB: {
  10288. read: function(e) {
  10289. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10290. return null !== t && {
  10291. space: "RGB",
  10292. r: parseFloat(t[1]),
  10293. g: parseFloat(t[2]),
  10294. b: parseFloat(t[3])
  10295. }
  10296. },
  10297. write: e
  10298. },
  10299. CSS_RGBA: {
  10300. read: function(e) {
  10301. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10302. return null !== t && {
  10303. space: "RGB",
  10304. r: parseFloat(t[1]),
  10305. g: parseFloat(t[2]),
  10306. b: parseFloat(t[3]),
  10307. a: parseFloat(t[4])
  10308. }
  10309. },
  10310. write: e
  10311. }
  10312. }
  10313. }, {
  10314. litmus: t.isNumber,
  10315. conversions: {
  10316. HEX: {
  10317. read: function(e) {
  10318. return {
  10319. space: "HEX",
  10320. hex: e,
  10321. conversionName: "HEX"
  10322. }
  10323. },
  10324. write: function(e) {
  10325. return e.hex
  10326. }
  10327. }
  10328. }
  10329. }, {
  10330. litmus: t.isArray,
  10331. conversions: {
  10332. RGB_ARRAY: {
  10333. read: function(e) {
  10334. return 3 == e.length && {
  10335. space: "RGB",
  10336. r: e[0],
  10337. g: e[1],
  10338. b: e[2]
  10339. }
  10340. },
  10341. write: function(e) {
  10342. return [e.r, e.g, e.b]
  10343. }
  10344. },
  10345. RGBA_ARRAY: {
  10346. read: function(e) {
  10347. return 4 == e.length && {
  10348. space: "RGB",
  10349. r: e[0],
  10350. g: e[1],
  10351. b: e[2],
  10352. a: e[3]
  10353. }
  10354. },
  10355. write: function(e) {
  10356. return [e.r, e.g, e.b, e.a]
  10357. }
  10358. }
  10359. }
  10360. }, {
  10361. litmus: t.isObject,
  10362. conversions: {
  10363. RGBA_OBJ: {
  10364. read: function(e) {
  10365. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10366. space: "RGB",
  10367. r: e.r,
  10368. g: e.g,
  10369. b: e.b,
  10370. a: e.a
  10371. }
  10372. },
  10373. write: function(e) {
  10374. return {
  10375. r: e.r,
  10376. g: e.g,
  10377. b: e.b,
  10378. a: e.a
  10379. }
  10380. }
  10381. },
  10382. RGB_OBJ: {
  10383. read: function(e) {
  10384. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10385. space: "RGB",
  10386. r: e.r,
  10387. g: e.g,
  10388. b: e.b
  10389. }
  10390. },
  10391. write: function(e) {
  10392. return {
  10393. r: e.r,
  10394. g: e.g,
  10395. b: e.b
  10396. }
  10397. }
  10398. },
  10399. HSVA_OBJ: {
  10400. read: function(e) {
  10401. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10402. space: "HSV",
  10403. h: e.h,
  10404. s: e.s,
  10405. v: e.v,
  10406. a: e.a
  10407. }
  10408. },
  10409. write: function(e) {
  10410. return {
  10411. h: e.h,
  10412. s: e.s,
  10413. v: e.v,
  10414. a: e.a
  10415. }
  10416. }
  10417. },
  10418. HSV_OBJ: {
  10419. read: function(e) {
  10420. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10421. space: "HSV",
  10422. h: e.h,
  10423. s: e.s,
  10424. v: e.v
  10425. }
  10426. },
  10427. write: function(e) {
  10428. return {
  10429. h: e.h,
  10430. s: e.s,
  10431. v: e.v
  10432. }
  10433. }
  10434. }
  10435. }
  10436. }];
  10437. return r
  10438. }(n.color.toString, n.utils.common),
  10439. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10440. function g(e, t, i, o) {
  10441. if (void 0 === t[i])
  10442. throw new Error("Object " + t + ' has no property "' + i + '"');
  10443. var a;
  10444. if (o.color)
  10445. a = new h(t,i);
  10446. else {
  10447. var s = [t, i].concat(o.factoryArgs);
  10448. a = n.apply(e, s)
  10449. }
  10450. o.before instanceof r && (o.before = o.before.__li),
  10451. A(e, a),
  10452. p.addClass(a.domElement, "c");
  10453. var l = document.createElement("span");
  10454. p.addClass(l, "property-name"),
  10455. l.innerHTML = a.property;
  10456. var c = document.createElement("div");
  10457. c.appendChild(l),
  10458. c.appendChild(a.domElement);
  10459. var u = m(e, c, o.before);
  10460. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10461. p.addClass(u, typeof a.getValue()),
  10462. v(e, u, a),
  10463. e.__controllers.push(a),
  10464. a
  10465. }
  10466. function m(e, t, i) {
  10467. var n = document.createElement("li");
  10468. return t && n.appendChild(t),
  10469. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10470. e.onResize(),
  10471. n
  10472. }
  10473. function v(e, t, i) {
  10474. if (i.__li = t,
  10475. i.__gui = e,
  10476. f.extend(i, {
  10477. options: function(t) {
  10478. return arguments.length > 1 ? (i.remove(),
  10479. g(e, i.object, i.property, {
  10480. before: i.__li.nextElementSibling,
  10481. factoryArgs: [f.toArray(arguments)]
  10482. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10483. g(e, i.object, i.property, {
  10484. before: i.__li.nextElementSibling,
  10485. factoryArgs: [t]
  10486. })) : void 0
  10487. },
  10488. name: function(e) {
  10489. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10490. i
  10491. },
  10492. listen: function() {
  10493. return i.__gui.listen(i),
  10494. i
  10495. },
  10496. remove: function() {
  10497. return i.__gui.remove(i),
  10498. i
  10499. }
  10500. }),
  10501. i instanceof l) {
  10502. var n = new s(i.object,i.property,{
  10503. min: i.__min,
  10504. max: i.__max,
  10505. step: i.__step
  10506. });
  10507. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10508. var t = i[e]
  10509. , r = n[e];
  10510. i[e] = n[e] = function() {
  10511. var e = Array.prototype.slice.call(arguments);
  10512. return t.apply(i, e),
  10513. r.apply(n, e)
  10514. }
  10515. }),
  10516. p.addClass(t, "has-slider"),
  10517. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10518. } else if (i instanceof s) {
  10519. var r = function(t) {
  10520. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10521. g(e, i.object, i.property, {
  10522. before: i.__li.nextElementSibling,
  10523. factoryArgs: [i.__min, i.__max, i.__step]
  10524. })) : t
  10525. };
  10526. i.min = f.compose(r, i.min),
  10527. i.max = f.compose(r, i.max)
  10528. } else
  10529. i instanceof o ? (p.bind(t, "click", function() {
  10530. p.fakeEvent(i.__checkbox, "click")
  10531. }),
  10532. p.bind(i.__checkbox, "click", function(e) {
  10533. e.stopPropagation()
  10534. })) : i instanceof a ? (p.bind(t, "click", function() {
  10535. p.fakeEvent(i.__button, "click")
  10536. }),
  10537. p.bind(t, "mouseover", function() {
  10538. p.addClass(i.__button, "hover")
  10539. }),
  10540. p.bind(t, "mouseout", function() {
  10541. p.removeClass(i.__button, "hover")
  10542. })) : i instanceof h && (p.addClass(t, "color"),
  10543. i.updateDisplay = f.compose(function(e) {
  10544. return t.style.borderLeftColor = i.__color.toString(),
  10545. e
  10546. }, i.updateDisplay),
  10547. i.updateDisplay());
  10548. i.setValue = f.compose(function(t) {
  10549. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10550. t
  10551. }, i.setValue)
  10552. }
  10553. function A(e, t) {
  10554. var i = e.getRoot()
  10555. , n = i.__rememberedObjects.indexOf(t.object);
  10556. if (n != -1) {
  10557. var r = i.__rememberedObjectIndecesToControllers[n];
  10558. if (void 0 === r && (r = {},
  10559. i.__rememberedObjectIndecesToControllers[n] = r),
  10560. r[t.property] = t,
  10561. i.load && i.load.remembered) {
  10562. var o, a = i.load.remembered;
  10563. if (a[e.preset])
  10564. o = a[e.preset];
  10565. else {
  10566. if (!a[L])
  10567. return;
  10568. o = a[L]
  10569. }
  10570. if (o[n] && void 0 !== o[n][t.property]) {
  10571. var s = o[n][t.property];
  10572. t.initialValue = s,
  10573. t.setValue(s)
  10574. }
  10575. }
  10576. }
  10577. }
  10578. function y(e, t) {
  10579. return document.location.href + "." + t
  10580. }
  10581. function C(e) {
  10582. var t = e.__save_row = document.createElement("li");
  10583. p.addClass(e.domElement, "has-save"),
  10584. e.__ul.insertBefore(t, e.__ul.firstChild),
  10585. p.addClass(t, "save-row");
  10586. var i = document.createElement("span");
  10587. i.innerHTML = "&nbsp;",
  10588. p.addClass(i, "button gears");
  10589. var n = document.createElement("span");
  10590. n.innerHTML = "Save",
  10591. p.addClass(n, "button"),
  10592. p.addClass(n, "save");
  10593. var r = document.createElement("span");
  10594. r.innerHTML = "New",
  10595. p.addClass(r, "button"),
  10596. p.addClass(r, "save-as");
  10597. var o = document.createElement("span");
  10598. o.innerHTML = "Revert",
  10599. p.addClass(o, "button"),
  10600. p.addClass(o, "revert");
  10601. var a = e.__preset_select = document.createElement("select");
  10602. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10603. w(e, i, i == e.preset)
  10604. }) : w(e, L, !1),
  10605. p.bind(a, "change", function() {
  10606. for (var t = 0; t < e.__preset_select.length; t++)
  10607. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10608. e.preset = this.value
  10609. }),
  10610. t.appendChild(a),
  10611. t.appendChild(i),
  10612. t.appendChild(n),
  10613. t.appendChild(r),
  10614. t.appendChild(o),
  10615. D) {
  10616. var s = document.getElementById("dg-save-locally")
  10617. , l = document.getElementById("dg-local-explain");
  10618. s.style.display = "block";
  10619. var c = document.getElementById("dg-local-storage");
  10620. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10621. var h = function() {
  10622. l.style.display = e.useLocalStorage ? "block" : "none"
  10623. };
  10624. h(),
  10625. p.bind(c, "change", function() {
  10626. e.useLocalStorage = !e.useLocalStorage,
  10627. h()
  10628. })
  10629. }
  10630. var u = document.getElementById("dg-new-constructor");
  10631. p.bind(u, "keydown", function(e) {
  10632. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10633. }),
  10634. p.bind(i, "click", function() {
  10635. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10636. S.show(),
  10637. u.focus(),
  10638. u.select()
  10639. }),
  10640. p.bind(n, "click", function() {
  10641. e.save()
  10642. }),
  10643. p.bind(r, "click", function() {
  10644. var t = prompt("Enter a new preset name.");
  10645. t && e.saveAs(t)
  10646. }),
  10647. p.bind(o, "click", function() {
  10648. e.revert()
  10649. })
  10650. }
  10651. function I(e) {
  10652. function t(t) {
  10653. return t.preventDefault(),
  10654. r = t.clientX,
  10655. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10656. p.bind(window, "mousemove", i),
  10657. p.bind(window, "mouseup", n),
  10658. !1
  10659. }
  10660. function i(t) {
  10661. return t.preventDefault(),
  10662. e.width += r - t.clientX,
  10663. e.onResize(),
  10664. r = t.clientX,
  10665. !1
  10666. }
  10667. function n() {
  10668. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10669. p.unbind(window, "mousemove", i),
  10670. p.unbind(window, "mouseup", n)
  10671. }
  10672. e.__resize_handle = document.createElement("div"),
  10673. f.extend(e.__resize_handle.style, {
  10674. width: "6px",
  10675. marginLeft: "-3px",
  10676. height: "200px",
  10677. cursor: "ew-resize",
  10678. position: "absolute"
  10679. });
  10680. var r;
  10681. p.bind(e.__resize_handle, "mousedown", t),
  10682. p.bind(e.__closeButton, "mousedown", t),
  10683. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10684. }
  10685. function E(e, t) {
  10686. e.domElement.style.width = t + "px",
  10687. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10688. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10689. }
  10690. function b(e, t) {
  10691. var i = {};
  10692. return f.each(e.__rememberedObjects, function(n, r) {
  10693. var o = {}
  10694. , a = e.__rememberedObjectIndecesToControllers[r];
  10695. f.each(a, function(e, i) {
  10696. o[i] = t ? e.initialValue : e.getValue()
  10697. }),
  10698. i[r] = o
  10699. }),
  10700. i
  10701. }
  10702. function w(e, t, i) {
  10703. var n = document.createElement("option");
  10704. n.innerHTML = t,
  10705. n.value = t,
  10706. e.__preset_select.appendChild(n),
  10707. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10708. }
  10709. function _(e) {
  10710. for (var t = 0; t < e.__preset_select.length; t++)
  10711. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10712. }
  10713. function T(e, t) {
  10714. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10715. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10716. }
  10717. function x(e) {
  10718. 0 != e.length && u(function() {
  10719. x(e)
  10720. }),
  10721. f.each(e, function(e) {
  10722. e.updateDisplay()
  10723. })
  10724. }
  10725. e.inject(i);
  10726. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10727. try {
  10728. return "localStorage"in window && null !== window.localStorage
  10729. } catch (e) {
  10730. return !1
  10731. }
  10732. }(), N = !0, B = !1, F = [], V = function(e) {
  10733. function t() {
  10734. var e = i.getRoot();
  10735. e.width += 1,
  10736. f.defer(function() {
  10737. e.width -= 1
  10738. })
  10739. }
  10740. var i = this;
  10741. this.domElement = document.createElement("div"),
  10742. this.__ul = document.createElement("ul"),
  10743. this.domElement.appendChild(this.__ul),
  10744. p.addClass(this.domElement, R),
  10745. this.__folders = {},
  10746. this.__controllers = [],
  10747. this.__rememberedObjects = [],
  10748. this.__rememberedObjectIndecesToControllers = [],
  10749. this.__listening = [],
  10750. e = e || {},
  10751. e = f.defaults(e, {
  10752. autoPlace: !0,
  10753. width: V.DEFAULT_WIDTH
  10754. }),
  10755. e = f.defaults(e, {
  10756. resizable: e.autoPlace,
  10757. hideable: e.autoPlace
  10758. }),
  10759. f.isUndefined(e.load) ? e.load = {
  10760. preset: L
  10761. } : e.preset && (e.load.preset = e.preset),
  10762. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10763. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10764. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10765. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10766. if (Object.defineProperties(this, {
  10767. parent: {
  10768. get: function() {
  10769. return e.parent
  10770. }
  10771. },
  10772. scrollable: {
  10773. get: function() {
  10774. return e.scrollable
  10775. }
  10776. },
  10777. autoPlace: {
  10778. get: function() {
  10779. return e.autoPlace
  10780. }
  10781. },
  10782. preset: {
  10783. get: function() {
  10784. return i.parent ? i.getRoot().preset : e.load.preset
  10785. },
  10786. set: function(t) {
  10787. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10788. _(this),
  10789. i.revert()
  10790. }
  10791. },
  10792. width: {
  10793. get: function() {
  10794. return e.width
  10795. },
  10796. set: function(t) {
  10797. e.width = t,
  10798. E(i, t)
  10799. }
  10800. },
  10801. name: {
  10802. get: function() {
  10803. return e.name
  10804. },
  10805. set: function(t) {
  10806. e.name = t,
  10807. a && (a.innerHTML = e.name)
  10808. }
  10809. },
  10810. closed: {
  10811. get: function() {
  10812. return e.closed
  10813. },
  10814. set: function(t) {
  10815. e.closed = t,
  10816. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10817. this.onResize(),
  10818. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10819. }
  10820. },
  10821. load: {
  10822. get: function() {
  10823. return e.load
  10824. }
  10825. },
  10826. useLocalStorage: {
  10827. get: function() {
  10828. return r
  10829. },
  10830. set: function(e) {
  10831. D && (r = e,
  10832. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10833. localStorage.setItem(y(i, "isLocal"), e))
  10834. }
  10835. }
  10836. }),
  10837. f.isUndefined(e.parent)) {
  10838. if (e.closed = !1,
  10839. p.addClass(this.domElement, V.CLASS_MAIN),
  10840. p.makeSelectable(this.domElement, !1),
  10841. D && r) {
  10842. i.useLocalStorage = !0;
  10843. var o = localStorage.getItem(y(this, "gui"));
  10844. o && (e.load = JSON.parse(o))
  10845. }
  10846. this.__closeButton = document.createElement("div"),
  10847. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10848. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10849. this.domElement.appendChild(this.__closeButton),
  10850. p.bind(this.__closeButton, "click", function() {
  10851. i.closed = !i.closed
  10852. })
  10853. } else {
  10854. void 0 === e.closed && (e.closed = !0);
  10855. var a = document.createTextNode(e.name);
  10856. p.addClass(a, "controller-name");
  10857. var s = m(i, a)
  10858. , l = function(e) {
  10859. return e.preventDefault(),
  10860. i.closed = !i.closed,
  10861. !1
  10862. };
  10863. p.addClass(this.__ul, V.CLASS_CLOSED),
  10864. p.addClass(s, "title"),
  10865. p.bind(s, "click", l),
  10866. e.closed || (this.closed = !1)
  10867. }
  10868. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10869. p.addClass(M, R),
  10870. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10871. document.body.appendChild(M),
  10872. N = !1),
  10873. M.appendChild(this.domElement),
  10874. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10875. this.parent || E(i, e.width)),
  10876. p.bind(window, "resize", function() {
  10877. i.onResize()
  10878. }),
  10879. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10880. i.onResize()
  10881. }),
  10882. p.bind(this.__ul, "transitionend", function() {
  10883. i.onResize()
  10884. }),
  10885. p.bind(this.__ul, "oTransitionEnd", function() {
  10886. i.onResize()
  10887. }),
  10888. this.onResize(),
  10889. e.resizable && I(this),
  10890. n = function() {
  10891. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10892. }
  10893. ,
  10894. this.saveToLocalStorageIfPossible = n;
  10895. i.getRoot();
  10896. e.parent || t()
  10897. };
  10898. return V.toggleHide = function() {
  10899. B = !B,
  10900. f.each(F, function(e) {
  10901. e.domElement.style.zIndex = B ? -999 : 999,
  10902. e.domElement.style.opacity = B ? 0 : 1
  10903. })
  10904. }
  10905. ,
  10906. V.CLASS_AUTO_PLACE = "a",
  10907. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10908. V.CLASS_MAIN = "main",
  10909. V.CLASS_CONTROLLER_ROW = "cr",
  10910. V.CLASS_TOO_TALL = "taller-than-window",
  10911. V.CLASS_CLOSED = "closed",
  10912. V.CLASS_CLOSE_BUTTON = "close-button",
  10913. V.CLASS_DRAG = "drag",
  10914. V.DEFAULT_WIDTH = 245,
  10915. V.TEXT_CLOSED = "Close Controls",
  10916. V.TEXT_OPEN = "Open Controls",
  10917. p.bind(window, "keydown", function(e) {
  10918. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10919. }, !1),
  10920. f.extend(V.prototype, {
  10921. add: function(e, t) {
  10922. return g(this, e, t, {
  10923. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10924. })
  10925. },
  10926. addColor: function(e, t) {
  10927. return g(this, e, t, {
  10928. color: !0
  10929. })
  10930. },
  10931. remove: function(e) {
  10932. this.__ul.removeChild(e.__li),
  10933. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10934. var t = this;
  10935. f.defer(function() {
  10936. t.onResize()
  10937. })
  10938. },
  10939. destroy: function() {
  10940. this.autoPlace && M.removeChild(this.domElement)
  10941. },
  10942. addFolder: function(e) {
  10943. if (void 0 !== this.__folders[e])
  10944. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10945. var t = {
  10946. name: e,
  10947. parent: this
  10948. };
  10949. t.autoPlace = this.autoPlace,
  10950. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10951. t.load = this.load.folders[e]);
  10952. var i = new V(t);
  10953. this.__folders[e] = i;
  10954. var n = m(this, i.domElement);
  10955. return p.addClass(n, "folder"),
  10956. i
  10957. },
  10958. open: function() {
  10959. this.closed = !1
  10960. },
  10961. close: function() {
  10962. this.closed = !0
  10963. },
  10964. onResize: function() {
  10965. var e = this.getRoot();
  10966. if (e.scrollable) {
  10967. var t = p.getOffset(e.__ul).top
  10968. , i = 0;
  10969. f.each(e.__ul.childNodes, function(t) {
  10970. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  10971. }),
  10972. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  10973. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  10974. e.__ul.style.height = "auto")
  10975. }
  10976. e.__resize_handle && f.defer(function() {
  10977. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  10978. }),
  10979. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  10980. },
  10981. remember: function() {
  10982. if (f.isUndefined(S) && (S = new d,
  10983. S.domElement.innerHTML = t),
  10984. this.parent)
  10985. throw new Error("You can only call remember on a top level GUI.");
  10986. var e = this;
  10987. f.each(Array.prototype.slice.call(arguments), function(t) {
  10988. 0 == e.__rememberedObjects.length && C(e),
  10989. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  10990. }),
  10991. this.autoPlace && E(this, this.width)
  10992. },
  10993. getRoot: function() {
  10994. for (var e = this; e.parent; )
  10995. e = e.parent;
  10996. return e
  10997. },
  10998. getSaveObject: function() {
  10999. var e = this.load;
  11000. return e.closed = this.closed,
  11001. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11002. e.remembered || (e.remembered = {}),
  11003. e.remembered[this.preset] = b(this)),
  11004. e.folders = {},
  11005. f.each(this.__folders, function(t, i) {
  11006. e.folders[i] = t.getSaveObject()
  11007. }),
  11008. e
  11009. },
  11010. save: function() {
  11011. this.load.remembered || (this.load.remembered = {}),
  11012. this.load.remembered[this.preset] = b(this),
  11013. T(this, !1),
  11014. this.saveToLocalStorageIfPossible()
  11015. },
  11016. saveAs: function(e) {
  11017. this.load.remembered || (this.load.remembered = {},
  11018. this.load.remembered[L] = b(this, !0)),
  11019. this.load.remembered[e] = b(this),
  11020. this.preset = e,
  11021. w(this, e, !0),
  11022. this.saveToLocalStorageIfPossible()
  11023. },
  11024. revert: function(e) {
  11025. f.each(this.__controllers, function(t) {
  11026. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11027. }, this),
  11028. f.each(this.__folders, function(e) {
  11029. e.revert(e)
  11030. }),
  11031. e || T(this.getRoot(), !1)
  11032. },
  11033. listen: function(e) {
  11034. var t = 0 == this.__listening.length;
  11035. this.__listening.push(e),
  11036. t && x(this.__listening)
  11037. }
  11038. }),
  11039. V
  11040. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11041. return function(s, l) {
  11042. var c = s[l];
  11043. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11044. min: arguments[2],
  11045. max: arguments[3]
  11046. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11047. }
  11048. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11049. var n = function(e, i) {
  11050. function r() {
  11051. a.setValue(a.__input.value)
  11052. }
  11053. function o() {
  11054. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11055. }
  11056. n.superclass.call(this, e, i);
  11057. var a = this;
  11058. this.__input = document.createElement("input"),
  11059. this.__input.setAttribute("type", "text"),
  11060. t.bind(this.__input, "keyup", r),
  11061. t.bind(this.__input, "change", r),
  11062. t.bind(this.__input, "blur", o),
  11063. t.bind(this.__input, "keydown", function(e) {
  11064. 13 === e.keyCode && this.blur()
  11065. }),
  11066. this.updateDisplay(),
  11067. this.domElement.appendChild(this.__input)
  11068. };
  11069. return n.superclass = e,
  11070. i.extend(n.prototype, e.prototype, {
  11071. updateDisplay: function() {
  11072. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11073. n.superclass.prototype.updateDisplay.call(this)
  11074. }
  11075. }),
  11076. n
  11077. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11078. function o(e, t, i, n) {
  11079. e.style.background = "",
  11080. r.each(l, function(r) {
  11081. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11082. })
  11083. }
  11084. function a(e) {
  11085. e.style.background = "",
  11086. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11087. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11088. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11089. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11090. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11091. }
  11092. var s = function(e, l) {
  11093. function c(e) {
  11094. p(e),
  11095. t.bind(window, "mousemove", p),
  11096. t.bind(window, "mouseup", h)
  11097. }
  11098. function h() {
  11099. t.unbind(window, "mousemove", p),
  11100. t.unbind(window, "mouseup", h)
  11101. }
  11102. function u() {
  11103. var e = n(this.value);
  11104. e !== !1 ? (g.__color.__state = e,
  11105. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11106. }
  11107. function d() {
  11108. t.unbind(window, "mousemove", f),
  11109. t.unbind(window, "mouseup", d)
  11110. }
  11111. function p(e) {
  11112. e.preventDefault();
  11113. var i = t.getWidth(g.__saturation_field)
  11114. , n = t.getOffset(g.__saturation_field)
  11115. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11116. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11117. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11118. r > 1 ? r = 1 : r < 0 && (r = 0),
  11119. g.__color.v = o,
  11120. g.__color.s = r,
  11121. g.setValue(g.__color.toOriginal()),
  11122. !1
  11123. }
  11124. function f(e) {
  11125. e.preventDefault();
  11126. var i = t.getHeight(g.__hue_field)
  11127. , n = t.getOffset(g.__hue_field)
  11128. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11129. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11130. g.__color.h = 360 * r,
  11131. g.setValue(g.__color.toOriginal()),
  11132. !1
  11133. }
  11134. s.superclass.call(this, e, l),
  11135. this.__color = new i(this.getValue()),
  11136. this.__temp = new i(0);
  11137. var g = this;
  11138. this.domElement = document.createElement("div"),
  11139. t.makeSelectable(this.domElement, !1),
  11140. this.__selector = document.createElement("div"),
  11141. this.__selector.className = "selector",
  11142. this.__saturation_field = document.createElement("div"),
  11143. this.__saturation_field.className = "saturation-field",
  11144. this.__field_knob = document.createElement("div"),
  11145. this.__field_knob.className = "field-knob",
  11146. this.__field_knob_border = "2px solid ",
  11147. this.__hue_knob = document.createElement("div"),
  11148. this.__hue_knob.className = "hue-knob",
  11149. this.__hue_field = document.createElement("div"),
  11150. this.__hue_field.className = "hue-field",
  11151. this.__input = document.createElement("input"),
  11152. this.__input.type = "text",
  11153. this.__input_textShadow = "0 1px 1px ",
  11154. t.bind(this.__input, "keydown", function(e) {
  11155. 13 === e.keyCode && u.call(this)
  11156. }),
  11157. t.bind(this.__input, "blur", u),
  11158. t.bind(this.__selector, "mousedown", function(e) {
  11159. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11160. t.removeClass(g.__selector, "drag")
  11161. })
  11162. });
  11163. var m = document.createElement("div");
  11164. r.extend(this.__selector.style, {
  11165. width: "122px",
  11166. height: "102px",
  11167. padding: "3px",
  11168. backgroundColor: "#222",
  11169. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11170. }),
  11171. r.extend(this.__field_knob.style, {
  11172. position: "absolute",
  11173. width: "12px",
  11174. height: "12px",
  11175. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11176. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11177. borderRadius: "12px",
  11178. zIndex: 1
  11179. }),
  11180. r.extend(this.__hue_knob.style, {
  11181. position: "absolute",
  11182. width: "15px",
  11183. height: "2px",
  11184. borderRight: "4px solid #fff",
  11185. zIndex: 1
  11186. }),
  11187. r.extend(this.__saturation_field.style, {
  11188. width: "100px",
  11189. height: "100px",
  11190. border: "1px solid #555",
  11191. marginRight: "3px",
  11192. display: "inline-block",
  11193. cursor: "pointer"
  11194. }),
  11195. r.extend(m.style, {
  11196. width: "100%",
  11197. height: "100%",
  11198. background: "none"
  11199. }),
  11200. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11201. r.extend(this.__hue_field.style, {
  11202. width: "15px",
  11203. height: "100px",
  11204. display: "inline-block",
  11205. border: "1px solid #555",
  11206. cursor: "ns-resize"
  11207. }),
  11208. a(this.__hue_field),
  11209. r.extend(this.__input.style, {
  11210. outline: "none",
  11211. textAlign: "center",
  11212. color: "#fff",
  11213. border: 0,
  11214. fontWeight: "bold",
  11215. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11216. }),
  11217. t.bind(this.__saturation_field, "mousedown", c),
  11218. t.bind(this.__field_knob, "mousedown", c),
  11219. t.bind(this.__hue_field, "mousedown", function(e) {
  11220. f(e),
  11221. t.bind(window, "mousemove", f),
  11222. t.bind(window, "mouseup", d)
  11223. }),
  11224. this.__saturation_field.appendChild(m),
  11225. this.__selector.appendChild(this.__field_knob),
  11226. this.__selector.appendChild(this.__saturation_field),
  11227. this.__selector.appendChild(this.__hue_field),
  11228. this.__hue_field.appendChild(this.__hue_knob),
  11229. this.domElement.appendChild(this.__input),
  11230. this.domElement.appendChild(this.__selector),
  11231. this.updateDisplay()
  11232. };
  11233. s.superclass = e,
  11234. r.extend(s.prototype, e.prototype, {
  11235. updateDisplay: function() {
  11236. var e = n(this.getValue());
  11237. if (e !== !1) {
  11238. var t = !1;
  11239. r.each(i.COMPONENTS, function(i) {
  11240. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11241. return t = !0,
  11242. {}
  11243. }, this),
  11244. t && r.extend(this.__color.__state, e)
  11245. }
  11246. r.extend(this.__temp.__state, this.__color.__state),
  11247. this.__temp.a = 1;
  11248. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11249. , s = 255 - a;
  11250. r.extend(this.__field_knob.style, {
  11251. marginLeft: 100 * this.__color.s - 7 + "px",
  11252. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11253. backgroundColor: this.__temp.toString(),
  11254. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11255. }),
  11256. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11257. this.__temp.s = 1,
  11258. this.__temp.v = 1,
  11259. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11260. r.extend(this.__input.style, {
  11261. backgroundColor: this.__input.value = this.__color.toString(),
  11262. color: "rgb(" + a + "," + a + "," + a + ")",
  11263. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11264. })
  11265. }
  11266. });
  11267. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11268. return s
  11269. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11270. function r(e, t, i) {
  11271. Object.defineProperty(e, t, {
  11272. get: function() {
  11273. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11274. this.__state[t])
  11275. },
  11276. set: function(e) {
  11277. "RGB" !== this.__state.space && (a(this, t, i),
  11278. this.__state.space = "RGB"),
  11279. this.__state[t] = e
  11280. }
  11281. })
  11282. }
  11283. function o(e, t) {
  11284. Object.defineProperty(e, t, {
  11285. get: function() {
  11286. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11287. this.__state[t])
  11288. },
  11289. set: function(e) {
  11290. "HSV" !== this.__state.space && (s(this),
  11291. this.__state.space = "HSV"),
  11292. this.__state[t] = e
  11293. }
  11294. })
  11295. }
  11296. function a(e, i, r) {
  11297. if ("HEX" === e.__state.space)
  11298. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11299. else {
  11300. if ("HSV" !== e.__state.space)
  11301. throw "Corrupted color state";
  11302. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11303. }
  11304. }
  11305. function s(e) {
  11306. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11307. n.extend(e.__state, {
  11308. s: i.s,
  11309. v: i.v
  11310. }),
  11311. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11312. }
  11313. var l = function() {
  11314. if (this.__state = e.apply(this, arguments),
  11315. this.__state === !1)
  11316. throw "Failed to interpret color arguments";
  11317. this.__state.a = this.__state.a || 1
  11318. };
  11319. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11320. n.extend(l.prototype, {
  11321. toString: function() {
  11322. return i(this)
  11323. },
  11324. toOriginal: function() {
  11325. return this.__state.conversion.write(this)
  11326. }
  11327. }),
  11328. r(l.prototype, "r", 2),
  11329. r(l.prototype, "g", 1),
  11330. r(l.prototype, "b", 0),
  11331. o(l.prototype, "h"),
  11332. o(l.prototype, "s"),
  11333. o(l.prototype, "v"),
  11334. Object.defineProperty(l.prototype, "a", {
  11335. get: function() {
  11336. return this.__state.a
  11337. },
  11338. set: function(e) {
  11339. this.__state.a = e
  11340. }
  11341. }),
  11342. Object.defineProperty(l.prototype, "hex", {
  11343. get: function() {
  11344. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11345. this.__state.hex
  11346. },
  11347. set: function(e) {
  11348. this.__state.space = "HEX",
  11349. this.__state.hex = e
  11350. }
  11351. }),
  11352. l
  11353. }(n.color.interpret, n.color.math = function() {
  11354. var e;
  11355. return {
  11356. hsv_to_rgb: function(e, t, i) {
  11357. var n = Math.floor(e / 60) % 6
  11358. , r = e / 60 - Math.floor(e / 60)
  11359. , o = i * (1 - t)
  11360. , a = i * (1 - r * t)
  11361. , s = i * (1 - (1 - r) * t)
  11362. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11363. return {
  11364. r: 255 * l[0],
  11365. g: 255 * l[1],
  11366. b: 255 * l[2]
  11367. }
  11368. },
  11369. rgb_to_hsv: function(e, t, i) {
  11370. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11371. return 0 == a ? {
  11372. h: NaN,
  11373. s: 0,
  11374. v: 0
  11375. } : (r = s / a,
  11376. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11377. n /= 6,
  11378. n < 0 && (n += 1),
  11379. {
  11380. h: 360 * n,
  11381. s: r,
  11382. v: a / 255
  11383. })
  11384. },
  11385. rgb_to_hex: function(e, t, i) {
  11386. var n = this.hex_with_component(0, 2, e);
  11387. return n = this.hex_with_component(n, 1, t),
  11388. n = this.hex_with_component(n, 0, i)
  11389. },
  11390. component_from_hex: function(e, t) {
  11391. return e >> 8 * t & 255
  11392. },
  11393. hex_with_component: function(t, i, n) {
  11394. return n << (e = 8 * i) | t & ~(255 << e)
  11395. }
  11396. }
  11397. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11398. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11399. window.setTimeout(e, 1e3 / 60)
  11400. }
  11401. }(), n.dom.CenteredDiv = function(e, t) {
  11402. var i = function() {
  11403. this.backgroundElement = document.createElement("div"),
  11404. t.extend(this.backgroundElement.style, {
  11405. backgroundColor: "rgba(0,0,0,0.8)",
  11406. top: 0,
  11407. left: 0,
  11408. display: "none",
  11409. zIndex: "1000",
  11410. opacity: 0,
  11411. WebkitTransition: "opacity 0.2s linear"
  11412. }),
  11413. e.makeFullscreen(this.backgroundElement),
  11414. this.backgroundElement.style.position = "fixed",
  11415. this.domElement = document.createElement("div"),
  11416. t.extend(this.domElement.style, {
  11417. position: "fixed",
  11418. display: "none",
  11419. zIndex: "1001",
  11420. opacity: 0,
  11421. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11422. }),
  11423. document.body.appendChild(this.backgroundElement),
  11424. document.body.appendChild(this.domElement);
  11425. var i = this;
  11426. e.bind(this.backgroundElement, "click", function() {
  11427. i.hide()
  11428. })
  11429. };
  11430. return i.prototype.show = function() {
  11431. var e = this;
  11432. this.backgroundElement.style.display = "block",
  11433. this.domElement.style.display = "block",
  11434. this.domElement.style.opacity = 0,
  11435. this.domElement.style.webkitTransform = "scale(1.1)",
  11436. this.layout(),
  11437. t.defer(function() {
  11438. e.backgroundElement.style.opacity = 1,
  11439. e.domElement.style.opacity = 1,
  11440. e.domElement.style.webkitTransform = "scale(1)"
  11441. })
  11442. }
  11443. ,
  11444. i.prototype.hide = function() {
  11445. var t = this
  11446. , i = function() {
  11447. t.domElement.style.display = "none",
  11448. t.backgroundElement.style.display = "none",
  11449. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11450. e.unbind(t.domElement, "transitionend", i),
  11451. e.unbind(t.domElement, "oTransitionEnd", i)
  11452. };
  11453. e.bind(this.domElement, "webkitTransitionEnd", i),
  11454. e.bind(this.domElement, "transitionend", i),
  11455. e.bind(this.domElement, "oTransitionEnd", i),
  11456. this.backgroundElement.style.opacity = 0,
  11457. this.domElement.style.opacity = 0,
  11458. this.domElement.style.webkitTransform = "scale(1.1)"
  11459. }
  11460. ,
  11461. i.prototype.layout = function() {
  11462. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11463. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11464. }
  11465. ,
  11466. i
  11467. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11468. }
  11469. , {}],
  11470. 94: [function(e, t, i) {
  11471. (function(e) {
  11472. "use strict";
  11473. function i(t) {
  11474. function i(e) {
  11475. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11476. var n = _((t[i] * e + 50) / 100);
  11477. n < 1 ? n = 1 : n > 255 && (n = 255),
  11478. T[G[i]] = n
  11479. }
  11480. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11481. var a = _((r[o] * e + 50) / 100);
  11482. a < 1 ? a = 1 : a > 255 && (a = 255),
  11483. x[G[o]] = a
  11484. }
  11485. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11486. for (var h = 0; h < 8; h++)
  11487. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11488. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11489. l++
  11490. }
  11491. function n(e, t) {
  11492. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11493. for (var a = 1; a <= e[o]; a++)
  11494. r[t[n]] = [],
  11495. r[t[n]][0] = i,
  11496. r[t[n]][1] = o,
  11497. n++,
  11498. i++;
  11499. i *= 2
  11500. }
  11501. return r
  11502. }
  11503. function r() {
  11504. C = n(z, W),
  11505. I = n(X, Z),
  11506. E = n(j, Y),
  11507. b = n(q, K)
  11508. }
  11509. function o() {
  11510. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11511. for (var n = e; n < t; n++)
  11512. P[32767 + n] = i,
  11513. R[32767 + n] = [],
  11514. R[32767 + n][1] = i,
  11515. R[32767 + n][0] = n;
  11516. for (var r = -(t - 1); r <= -e; r++)
  11517. P[32767 + r] = i,
  11518. R[32767 + r] = [],
  11519. R[32767 + r][1] = i,
  11520. R[32767 + r][0] = t - 1 + r;
  11521. e <<= 1,
  11522. t <<= 1
  11523. }
  11524. }
  11525. function a() {
  11526. for (var e = 0; e < 256; e++)
  11527. H[e] = 19595 * e,
  11528. H[e + 256 >> 0] = 38470 * e,
  11529. H[e + 512 >> 0] = 7471 * e + 32768,
  11530. H[e + 768 >> 0] = -11059 * e,
  11531. H[e + 1024 >> 0] = -21709 * e,
  11532. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11533. H[e + 1536 >> 0] = -27439 * e,
  11534. H[e + 1792 >> 0] = -5329 * e
  11535. }
  11536. function s(e) {
  11537. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11538. t & 1 << i && (N |= 1 << B),
  11539. i--,
  11540. B--,
  11541. B < 0 && (255 == N ? (l(255),
  11542. l(0)) : l(N),
  11543. B = 7,
  11544. N = 0)
  11545. }
  11546. function l(e) {
  11547. D.push(e)
  11548. }
  11549. function c(e) {
  11550. l(e >> 8 & 255),
  11551. l(255 & e)
  11552. }
  11553. function h(e, t) {
  11554. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11555. for (h = 0; h < d; ++h) {
  11556. i = e[u],
  11557. n = e[u + 1],
  11558. r = e[u + 2],
  11559. o = e[u + 3],
  11560. a = e[u + 4],
  11561. s = e[u + 5],
  11562. l = e[u + 6],
  11563. c = e[u + 7];
  11564. var f = i + c
  11565. , g = i - c
  11566. , m = n + l
  11567. , v = n - l
  11568. , A = r + s
  11569. , y = r - s
  11570. , C = o + a
  11571. , I = o - a
  11572. , E = f + C
  11573. , b = f - C
  11574. , w = m + A
  11575. , _ = m - A;
  11576. e[u] = E + w,
  11577. e[u + 4] = E - w;
  11578. var T = .707106781 * (_ + b);
  11579. e[u + 2] = b + T,
  11580. e[u + 6] = b - T,
  11581. E = I + y,
  11582. w = y + v,
  11583. _ = v + g;
  11584. var x = .382683433 * (E - _)
  11585. , S = .5411961 * E + x
  11586. , M = 1.306562965 * _ + x
  11587. , R = .707106781 * w
  11588. , P = g + R
  11589. , L = g - R;
  11590. e[u + 5] = L + S,
  11591. e[u + 3] = L - S,
  11592. e[u + 1] = P + M,
  11593. e[u + 7] = P - M,
  11594. u += 8
  11595. }
  11596. for (u = 0,
  11597. h = 0; h < d; ++h) {
  11598. i = e[u],
  11599. n = e[u + 8],
  11600. r = e[u + 16],
  11601. o = e[u + 24],
  11602. a = e[u + 32],
  11603. s = e[u + 40],
  11604. l = e[u + 48],
  11605. c = e[u + 56];
  11606. var D = i + c
  11607. , N = i - c
  11608. , B = n + l
  11609. , F = n - l
  11610. , V = r + s
  11611. , U = r - s
  11612. , k = o + a
  11613. , H = o - a
  11614. , G = D + k
  11615. , z = D - k
  11616. , W = B + V
  11617. , j = B - V;
  11618. e[u] = G + W,
  11619. e[u + 32] = G - W;
  11620. var Y = .707106781 * (j + z);
  11621. e[u + 16] = z + Y,
  11622. e[u + 48] = z - Y,
  11623. G = H + U,
  11624. W = U + F,
  11625. j = F + N;
  11626. var X = .382683433 * (G - j)
  11627. , Z = .5411961 * G + X
  11628. , q = 1.306562965 * j + X
  11629. , K = .707106781 * W
  11630. , Q = N + K
  11631. , J = N - K;
  11632. e[u + 40] = J + Z,
  11633. e[u + 24] = J - Z,
  11634. e[u + 8] = Q + q,
  11635. e[u + 56] = Q - q,
  11636. u++
  11637. }
  11638. var $;
  11639. for (h = 0; h < p; ++h)
  11640. $ = e[h] * t[h],
  11641. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11642. return O
  11643. }
  11644. function u() {
  11645. c(65504),
  11646. c(16),
  11647. l(74),
  11648. l(70),
  11649. l(73),
  11650. l(70),
  11651. l(0),
  11652. l(1),
  11653. l(1),
  11654. l(0),
  11655. c(1),
  11656. c(1),
  11657. l(0),
  11658. l(0)
  11659. }
  11660. function d(e, t) {
  11661. c(65472),
  11662. c(17),
  11663. l(8),
  11664. c(t),
  11665. c(e),
  11666. l(3),
  11667. l(1),
  11668. l(17),
  11669. l(0),
  11670. l(2),
  11671. l(17),
  11672. l(1),
  11673. l(3),
  11674. l(17),
  11675. l(1)
  11676. }
  11677. function p() {
  11678. c(65499),
  11679. c(132),
  11680. l(0);
  11681. for (var e = 0; e < 64; e++)
  11682. l(T[e]);
  11683. l(1);
  11684. for (var t = 0; t < 64; t++)
  11685. l(x[t])
  11686. }
  11687. function f() {
  11688. c(65476),
  11689. c(418),
  11690. l(0);
  11691. for (var e = 0; e < 16; e++)
  11692. l(z[e + 1]);
  11693. for (var t = 0; t <= 11; t++)
  11694. l(W[t]);
  11695. l(16);
  11696. for (var i = 0; i < 16; i++)
  11697. l(j[i + 1]);
  11698. for (var n = 0; n <= 161; n++)
  11699. l(Y[n]);
  11700. l(1);
  11701. for (var r = 0; r < 16; r++)
  11702. l(X[r + 1]);
  11703. for (var o = 0; o <= 11; o++)
  11704. l(Z[o]);
  11705. l(17);
  11706. for (var a = 0; a < 16; a++)
  11707. l(q[a + 1]);
  11708. for (var s = 0; s <= 161; s++)
  11709. l(K[s])
  11710. }
  11711. function g() {
  11712. c(65498),
  11713. c(12),
  11714. l(3),
  11715. l(1),
  11716. l(0),
  11717. l(2),
  11718. l(17),
  11719. l(3),
  11720. l(17),
  11721. l(0),
  11722. l(63),
  11723. l(0)
  11724. }
  11725. function m(e, t, i, n, r) {
  11726. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11727. L[G[f]] = p[f];
  11728. var g = L[0] - i;
  11729. i = L[0],
  11730. 0 == g ? s(n[0]) : (o = 32767 + g,
  11731. s(n[P[o]]),
  11732. s(R[o]));
  11733. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11734. ;
  11735. if (0 == m)
  11736. return s(a),
  11737. i;
  11738. for (var v, A = 1; A <= m; ) {
  11739. for (var y = A; 0 == L[A] && A <= m; ++A)
  11740. ;
  11741. var C = A - y;
  11742. if (C >= c) {
  11743. v = C >> 4;
  11744. for (var I = 1; I <= v; ++I)
  11745. s(l);
  11746. C &= 15
  11747. }
  11748. o = 32767 + L[A],
  11749. s(r[(C << 4) + P[o]]),
  11750. s(R[o]),
  11751. A++
  11752. }
  11753. return m != u && s(a),
  11754. i
  11755. }
  11756. function v() {
  11757. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11758. k[t] = e(t)
  11759. }
  11760. function A(e) {
  11761. if (e <= 0 && (e = 1),
  11762. e > 100 && (e = 100),
  11763. w != e) {
  11764. var t = 0;
  11765. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11766. i(t),
  11767. w = e
  11768. }
  11769. }
  11770. function y() {
  11771. var e = (new Date).getTime();
  11772. t || (t = 50),
  11773. v(),
  11774. r(),
  11775. o(),
  11776. a(),
  11777. A(t);
  11778. (new Date).getTime() - e
  11779. }
  11780. var C, I, E, b, w, _ = (Math.round,
  11781. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11782. this.encode = function(t, i) {
  11783. var n = ((new Date).getTime(),
  11784. i.quality);
  11785. n && A(n),
  11786. D = new Array,
  11787. N = 0,
  11788. B = 7,
  11789. c(65496),
  11790. u(),
  11791. p(),
  11792. d(t.width, t.height),
  11793. f(),
  11794. g();
  11795. var r = 0
  11796. , o = 0
  11797. , a = 0;
  11798. N = 0,
  11799. B = 7,
  11800. this.encode.displayName = "_encode_";
  11801. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11802. for (l = 0; l < G; ) {
  11803. for (w = G * z + l,
  11804. _ = w,
  11805. T = -1,
  11806. x = 0,
  11807. R = 0; R < 64; R++)
  11808. x = (k ? 63 - R : R) >> 3,
  11809. T = 4 * (7 & R),
  11810. _ = w + x * G + T,
  11811. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11812. l + T >= G && (_ -= l + T - G + 4),
  11813. h = P[_++],
  11814. v = P[_++],
  11815. y = P[_++],
  11816. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11817. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11818. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11819. r = m(F, S, r, C, E),
  11820. o = m(V, M, o, I, b),
  11821. a = m(U, M, a, I, b),
  11822. l += 32
  11823. }
  11824. z += W
  11825. }
  11826. if (B >= 0) {
  11827. var j = [];
  11828. j[1] = B + 1,
  11829. j[0] = (1 << B + 1) - 1,
  11830. s(j)
  11831. }
  11832. return c(65497),
  11833. new e(D)
  11834. }
  11835. ,
  11836. y()
  11837. }
  11838. function n(e, t) {
  11839. t = t || {},
  11840. t.quality = t.quality || 50;
  11841. var n = t.quality
  11842. , r = new i(n)
  11843. , o = r.encode(e, t);
  11844. return {
  11845. data: o,
  11846. width: e.width,
  11847. height: e.height
  11848. }
  11849. }
  11850. t.exports.encode = n
  11851. }
  11852. ).call(this, e("buffer").Buffer)
  11853. }
  11854. , {
  11855. buffer: 198
  11856. }],
  11857. 95: [function(e, t, i) {
  11858. "use strict";
  11859. !function() {
  11860. if ("performance"in window == !1 && (window.performance = {}),
  11861. Date.now = Date.now || function() {
  11862. return (new Date).getTime()
  11863. }
  11864. ,
  11865. "now"in window.performance == !1) {
  11866. var e = Date.now();
  11867. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11868. window.performance.now = function() {
  11869. return Date.now() - e
  11870. }
  11871. }
  11872. }()
  11873. }
  11874. , {}],
  11875. 96: [function(e, t, i) {
  11876. "use strict";
  11877. var n = e("three");
  11878. n.EffectComposer = function(e, t) {
  11879. if (this.renderer = e,
  11880. void 0 === t) {
  11881. var i = {
  11882. minFilter: n.LinearFilter,
  11883. magFilter: n.LinearFilter,
  11884. format: n.RGBAFormat,
  11885. stencilBuffer: !1
  11886. }
  11887. , r = e.getSize();
  11888. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11889. }
  11890. this.renderTarget1 = t,
  11891. this.renderTarget2 = t.clone(),
  11892. this.writeBuffer = this.renderTarget1,
  11893. this.readBuffer = this.renderTarget2,
  11894. this.passes = [],
  11895. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11896. this.copyPass = new n.ShaderPass(n.CopyShader)
  11897. }
  11898. ,
  11899. n.EffectComposer.prototype = {
  11900. swapBuffers: function() {
  11901. var e = this.readBuffer;
  11902. this.readBuffer = this.writeBuffer,
  11903. this.writeBuffer = e
  11904. },
  11905. addPass: function(e) {
  11906. this.passes.push(e)
  11907. },
  11908. insertPass: function(e, t) {
  11909. this.passes.splice(t, 0, e)
  11910. },
  11911. render: function(e) {
  11912. this.writeBuffer = this.renderTarget1,
  11913. this.readBuffer = this.renderTarget2;
  11914. var t, i, r = !1, o = this.passes.length;
  11915. for (i = 0; i < o; i++)
  11916. if (t = this.passes[i],
  11917. t.enabled) {
  11918. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11919. t.needsSwap) {
  11920. if (r) {
  11921. var a = this.renderer.context;
  11922. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11923. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11924. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11925. }
  11926. this.swapBuffers()
  11927. }
  11928. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11929. }
  11930. },
  11931. reset: function(e) {
  11932. if (void 0 === e) {
  11933. var t = this.renderer.getSize();
  11934. e = this.renderTarget1.clone(),
  11935. e.setSize(t.width, t.height)
  11936. }
  11937. this.renderTarget1.dispose(),
  11938. this.renderTarget2.dispose(),
  11939. this.renderTarget1 = e,
  11940. this.renderTarget2 = e.clone(),
  11941. this.writeBuffer = this.renderTarget1,
  11942. this.readBuffer = this.renderTarget2
  11943. },
  11944. setSize: function(e, t) {
  11945. this.renderTarget1.setSize(e, t),
  11946. this.renderTarget2.setSize(e, t)
  11947. this.passes.forEach(a=>{//add
  11948. a.setSize && a.setSize(e, t)
  11949. })
  11950. }
  11951. }
  11952. }
  11953. , {
  11954. three: 217
  11955. }],
  11956. 97: [function(e, t, i) {
  11957. "use strict";
  11958. var n = e("three");
  11959. n.MaskPass = function(e, t) {
  11960. this.scene = e,
  11961. this.camera = t,
  11962. this.enabled = !0,
  11963. this.clear = !0,
  11964. this.needsSwap = !1,
  11965. this.inverse = !1
  11966. }
  11967. ,
  11968. n.MaskPass.prototype = {
  11969. render: function(e, t, i, n) {
  11970. var r = e.context;
  11971. r.colorMask(!1, !1, !1, !1),
  11972. r.depthMask(!1);
  11973. var o, a;
  11974. this.inverse ? (o = 0,
  11975. a = 1) : (o = 1,
  11976. a = 0),
  11977. r.enable(r.STENCIL_TEST),
  11978. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  11979. r.stencilFunc(r.ALWAYS, o, 4294967295),
  11980. r.clearStencil(a),
  11981. e.render(this.scene, this.camera, i, this.clear),
  11982. e.render(this.scene, this.camera, t, this.clear),
  11983. r.colorMask(!0, !0, !0, !0),
  11984. r.depthMask(!0),
  11985. r.stencilFunc(r.EQUAL, 1, 4294967295),
  11986. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  11987. }
  11988. },
  11989. n.ClearMaskPass = function() {
  11990. this.enabled = !0
  11991. }
  11992. ,
  11993. n.ClearMaskPass.prototype = {
  11994. render: function(e, t, i, n) {
  11995. var r = e.context;
  11996. r.disable(r.STENCIL_TEST)
  11997. }
  11998. }
  11999. }
  12000. , {
  12001. three: 217
  12002. }],
  12003. 98: [function(e, t, i) {
  12004. "use strict";
  12005. var n = e("three");
  12006. n.RenderPass = function(e, t, i, r, o) {
  12007. this.scene = e,
  12008. this.camera = t,
  12009. this.overrideMaterial = i,
  12010. this.clearColor = r,
  12011. this.clearAlpha = void 0 !== o ? o : 1,
  12012. this.oldClearColor = new n.Color,
  12013. this.oldClearAlpha = 1,
  12014. this.enabled = !0,
  12015. this.clear = !0,
  12016. this.needsSwap = !1
  12017. }
  12018. ,
  12019. n.RenderPass.prototype = {
  12020. render: function(e, t, i, n) {
  12021. this.scene.overrideMaterial = this.overrideMaterial,
  12022. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12023. this.oldClearAlpha = e.getClearAlpha(),
  12024. e.setClearColor(this.clearColor, this.clearAlpha)),
  12025. e.render(this.scene, this.camera, i, this.clear),
  12026. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12027. this.scene.overrideMaterial = null
  12028. }
  12029. }
  12030. }
  12031. , {
  12032. three: 217
  12033. }],
  12034. 99: [function(e, t, i) {
  12035. "use strict";
  12036. var n = e("three");
  12037. n.ShaderPass = function(e, t) {
  12038. this.textureID = void 0 !== t ? t : "tDiffuse",
  12039. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12040. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12041. this.material = new n.ShaderMaterial({
  12042. defines: e.defines || {},
  12043. uniforms: this.uniforms,
  12044. vertexShader: e.vertexShader,
  12045. fragmentShader: e.fragmentShader
  12046. })),
  12047. this.renderToScreen = !1,
  12048. this.enabled = !0,
  12049. this.needsSwap = !0,
  12050. this.clear = !1,
  12051. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12052. this.scene = new n.Scene,
  12053. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12054. this.scene.add(this.quad)
  12055. }
  12056. ,
  12057. n.ShaderPass.prototype = {
  12058. render: function(e, t, i, n) {
  12059. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12060. this.quad.material = this.material,
  12061. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12062. }
  12063. }
  12064. }
  12065. , {
  12066. three: 217
  12067. }],
  12068. 100: [function(e, t, i) {
  12069. "use strict";
  12070. var n = e("three");
  12071. n.CopyShader = {
  12072. uniforms: {
  12073. tDiffuse: {
  12074. type: "t",
  12075. value: null
  12076. },
  12077. opacity: {
  12078. type: "f",
  12079. value: 1
  12080. }
  12081. },
  12082. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12083. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12084. }
  12085. }
  12086. , {
  12087. three: 217
  12088. }],
  12089. 101: [function(e, t, i) {
  12090. "use strict";
  12091. var n = e("three");
  12092. n.HorizontalBlurShader = {
  12093. uniforms: {
  12094. tDiffuse: {
  12095. type: "t",
  12096. value: null
  12097. },
  12098. h: {
  12099. type: "f",
  12100. value: 1 / 512
  12101. }
  12102. },
  12103. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12104. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12105. }
  12106. }
  12107. , {
  12108. three: 217
  12109. }],
  12110. 102: [function(e, t, i) {
  12111. "use strict";
  12112. var n = e("three");
  12113. n.VerticalBlurShader = {
  12114. uniforms: {
  12115. tDiffuse: {
  12116. type: "t",
  12117. value: null
  12118. },
  12119. v: {
  12120. type: "f",
  12121. value: 1 / 512
  12122. }
  12123. },
  12124. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12125. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12126. }
  12127. }
  12128. , {
  12129. three: 217
  12130. }],
  12131. 103: [function(e, t, i) {
  12132. "use strict";
  12133. var n = e("three");
  12134. !function() {
  12135. if ("performance"in window == 0 && (window.performance = {}),
  12136. "now"in window.performance == 0) {
  12137. var e = Date.now();
  12138. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12139. window.performance.now = function() {
  12140. return Date.now() - e
  12141. }
  12142. }
  12143. }(),
  12144. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12145. var t, i = this.extensions, r = this.context;
  12146. if (e === n.RepeatWrapping)
  12147. return r.REPEAT;
  12148. if (e === n.ClampToEdgeWrapping)
  12149. return r.CLAMP_TO_EDGE;
  12150. if (e === n.MirroredRepeatWrapping)
  12151. return r.MIRRORED_REPEAT;
  12152. if (e === n.NearestFilter)
  12153. return r.NEAREST;
  12154. if (e === n.NearestMipMapNearestFilter)
  12155. return r.NEAREST_MIPMAP_NEAREST;
  12156. if (e === n.NearestMipMapLinearFilter)
  12157. return r.NEAREST_MIPMAP_LINEAR;
  12158. if (e === n.LinearFilter)
  12159. return r.LINEAR;
  12160. if (e === n.LinearMipMapNearestFilter)
  12161. return r.LINEAR_MIPMAP_NEAREST;
  12162. if (e === n.LinearMipMapLinearFilter)
  12163. return r.LINEAR_MIPMAP_LINEAR;
  12164. if (e === n.UnsignedByteType)
  12165. return r.UNSIGNED_BYTE;
  12166. if (e === n.UnsignedShort4444Type)
  12167. return r.UNSIGNED_SHORT_4_4_4_4;
  12168. if (e === n.UnsignedShort5551Type)
  12169. return r.UNSIGNED_SHORT_5_5_5_1;
  12170. if (e === n.UnsignedShort565Type)
  12171. return r.UNSIGNED_SHORT_5_6_5;
  12172. if (e === n.ByteType)
  12173. return r.BYTE;
  12174. if (e === n.ShortType)
  12175. return r.SHORT;
  12176. if (e === n.UnsignedShortType)
  12177. return r.UNSIGNED_SHORT;
  12178. if (e === n.IntType)
  12179. return r.INT;
  12180. if (e === n.UnsignedIntType)
  12181. return r.UNSIGNED_INT;
  12182. if (e === n.FloatType)
  12183. return r.FLOAT;
  12184. if (t = i.get("OES_texture_half_float"),
  12185. null !== t && e === n.HalfFloatType)
  12186. return t.HALF_FLOAT_OES;
  12187. if (e === n.AlphaFormat)
  12188. return r.ALPHA;
  12189. if (e === n.RGBFormat)
  12190. return r.RGB;
  12191. if (e === n.RGBAFormat)
  12192. return r.RGBA;
  12193. if (e === n.LuminanceFormat)
  12194. return r.LUMINANCE;
  12195. if (e === n.LuminanceAlphaFormat)
  12196. return r.LUMINANCE_ALPHA;
  12197. if (e === n.AddEquation)
  12198. return r.FUNC_ADD;
  12199. if (e === n.SubtractEquation)
  12200. return r.FUNC_SUBTRACT;
  12201. if (e === n.ReverseSubtractEquation)
  12202. return r.FUNC_REVERSE_SUBTRACT;
  12203. if (e === n.ZeroFactor)
  12204. return r.ZERO;
  12205. if (e === n.OneFactor)
  12206. return r.ONE;
  12207. if (e === n.SrcColorFactor)
  12208. return r.SRC_COLOR;
  12209. if (e === n.OneMinusSrcColorFactor)
  12210. return r.ONE_MINUS_SRC_COLOR;
  12211. if (e === n.SrcAlphaFactor)
  12212. return r.SRC_ALPHA;
  12213. if (e === n.OneMinusSrcAlphaFactor)
  12214. return r.ONE_MINUS_SRC_ALPHA;
  12215. if (e === n.DstAlphaFactor)
  12216. return r.DST_ALPHA;
  12217. if (e === n.OneMinusDstAlphaFactor)
  12218. return r.ONE_MINUS_DST_ALPHA;
  12219. if (e === n.DstColorFactor)
  12220. return r.DST_COLOR;
  12221. if (e === n.OneMinusDstColorFactor)
  12222. return r.ONE_MINUS_DST_COLOR;
  12223. if (e === n.SrcAlphaSaturateFactor)
  12224. return r.SRC_ALPHA_SATURATE;
  12225. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12226. null !== t) {
  12227. if (e === n.RGB_S3TC_DXT1_Format)
  12228. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12229. if (e === n.RGBA_S3TC_DXT1_Format)
  12230. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12231. if (e === n.RGBA_S3TC_DXT3_Format)
  12232. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12233. if (e === n.RGBA_S3TC_DXT5_Format)
  12234. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12235. }
  12236. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12237. null !== t) {
  12238. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12239. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12240. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12241. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12242. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12243. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12244. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12245. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12246. }
  12247. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12248. null !== t && e === n.RGB_ETC1_Format)
  12249. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12250. if (t = i.get("EXT_blend_minmax"),
  12251. null !== t) {
  12252. if (e === n.MinEquation)
  12253. return t.MIN_EXT;
  12254. if (e === n.MaxEquation)
  12255. return t.MAX_EXT
  12256. }
  12257. return 0
  12258. }
  12259. ,
  12260. n.WebGLState = function(e, t, i) {
  12261. var r = this
  12262. , o = new n.Vector4
  12263. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12264. , s = new Uint8Array(a)
  12265. , l = new Uint8Array(a)
  12266. , c = new Uint8Array(a)
  12267. , h = {}
  12268. , u = null
  12269. , d = null
  12270. , p = null
  12271. , f = null
  12272. , g = null
  12273. , m = null
  12274. , v = null
  12275. , A = null
  12276. , y = !1
  12277. , C = null
  12278. , I = null
  12279. , E = null
  12280. , b = null
  12281. , w = null
  12282. , _ = null
  12283. , T = null
  12284. , x = null
  12285. , S = null
  12286. , M = null
  12287. , R = null
  12288. , P = null
  12289. , O = null
  12290. , L = null
  12291. , D = null
  12292. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12293. , B = void 0
  12294. , F = {}
  12295. , V = new n.Vector4
  12296. , U = null
  12297. , k = null
  12298. , H = new n.Vector4
  12299. , G = new n.Vector4;
  12300. this.init = function() {
  12301. this.clearColor(0, 0, 0, 1),
  12302. this.clearDepth(1),
  12303. this.clearStencil(0),
  12304. this.enable(e.DEPTH_TEST),
  12305. e.depthFunc(e.LEQUAL),
  12306. e.frontFace(e.CCW),
  12307. e.cullFace(e.BACK),
  12308. this.enable(e.CULL_FACE),
  12309. this.enable(e.BLEND),
  12310. e.blendEquation(e.FUNC_ADD),
  12311. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12312. }
  12313. ,
  12314. this.initAttributes = function() {
  12315. for (var e = 0, t = s.length; e < t; e++)
  12316. s[e] = 0
  12317. }
  12318. ,
  12319. this.enableAttribute = function(i) {
  12320. if (s[i] = 1,
  12321. 0 === l[i] && (e.enableVertexAttribArray(i),
  12322. l[i] = 1),
  12323. 0 !== c[i]) {
  12324. var n = t.get("ANGLE_instanced_arrays");
  12325. n.vertexAttribDivisorANGLE(i, 0),
  12326. c[i] = 0
  12327. }
  12328. }
  12329. ,
  12330. this.enableAttributeAndDivisor = function(t, i, n) {
  12331. s[t] = 1,
  12332. 0 === l[t] && (e.enableVertexAttribArray(t),
  12333. l[t] = 1),
  12334. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12335. c[t] = i)
  12336. }
  12337. ,
  12338. this.disableUnusedAttributes = function() {
  12339. for (var t = 0, i = l.length; t < i; t++)
  12340. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12341. l[t] = 0)
  12342. }
  12343. ,
  12344. this.enable = function(t) {
  12345. h[t] !== !0 && (e.enable(t),
  12346. h[t] = !0)
  12347. }
  12348. ,
  12349. this.disable = function(t) {
  12350. h[t] !== !1 && (e.disable(t),
  12351. h[t] = !1)
  12352. }
  12353. ,
  12354. this.getCompressedTextureFormats = function() {
  12355. if (null === u && (u = [],
  12356. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12357. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12358. u.push(i[n]);
  12359. return u
  12360. }
  12361. ,
  12362. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12363. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12364. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12365. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12366. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12367. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12368. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12369. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12370. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12371. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12372. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12373. d = t,
  12374. y = h),
  12375. t === n.CustomBlending ? (s = s || r,
  12376. l = l || o,
  12377. c = c || a,
  12378. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12379. p = r,
  12380. m = s),
  12381. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12382. f = o,
  12383. g = a,
  12384. v = l,
  12385. A = c)) : (p = null,
  12386. f = null,
  12387. g = null,
  12388. m = null,
  12389. v = null,
  12390. A = null)
  12391. }
  12392. ,
  12393. this.setDepthFunc = function(t) {
  12394. if (C !== t) {
  12395. if (t)
  12396. switch (t) {
  12397. case n.NeverDepth:
  12398. e.depthFunc(e.NEVER);
  12399. break;
  12400. case n.AlwaysDepth:
  12401. e.depthFunc(e.ALWAYS);
  12402. break;
  12403. case n.LessDepth:
  12404. e.depthFunc(e.LESS);
  12405. break;
  12406. case n.LessEqualDepth:
  12407. e.depthFunc(e.LEQUAL);
  12408. break;
  12409. case n.EqualDepth:
  12410. e.depthFunc(e.EQUAL);
  12411. break;
  12412. case n.GreaterEqualDepth:
  12413. e.depthFunc(e.GEQUAL);
  12414. break;
  12415. case n.GreaterDepth:
  12416. e.depthFunc(e.GREATER);
  12417. break;
  12418. case n.NotEqualDepth:
  12419. e.depthFunc(e.NOTEQUAL);
  12420. break;
  12421. default:
  12422. e.depthFunc(e.LEQUAL)
  12423. }
  12424. else
  12425. e.depthFunc(e.LEQUAL);
  12426. C = t
  12427. }
  12428. }
  12429. ,
  12430. this.setDepthTest = function(t) {
  12431. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12432. }
  12433. ,
  12434. this.setDepthWrite = function(t) {
  12435. I !== t && (e.depthMask(t),
  12436. I = t)
  12437. }
  12438. ,
  12439. this.setColorWrite = function(t) {
  12440. E !== t && (e.colorMask(t, t, t, t),
  12441. E = t)
  12442. }
  12443. ,
  12444. this.setStencilFunc = function(t, i, n) {
  12445. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12446. w = t,
  12447. _ = i,
  12448. T = n)
  12449. }
  12450. ,
  12451. this.setStencilOp = function(t, i, n) {
  12452. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12453. x = t,
  12454. S = i,
  12455. M = n)
  12456. }
  12457. ,
  12458. this.setStencilTest = function(t) {
  12459. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12460. }
  12461. ,
  12462. this.setStencilWrite = function(t) {
  12463. b !== t && (e.stencilMask(t),
  12464. b = t)
  12465. }
  12466. ,
  12467. this.setFlipSided = function(t) {
  12468. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12469. R = t)
  12470. }
  12471. ,
  12472. this.setLineWidth = function(t) {
  12473. t !== P && (e.lineWidth(t),
  12474. P = t)
  12475. }
  12476. ,
  12477. this.setPolygonOffset = function(t, i, n) {
  12478. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12479. !t || O === i && L === n || (e.polygonOffset(i, n),
  12480. O = i,
  12481. L = n)
  12482. }
  12483. ,
  12484. this.getScissorTest = function() {
  12485. return D
  12486. }
  12487. ,
  12488. this.setScissorTest = function(t) {
  12489. D = t,
  12490. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12491. }
  12492. ,
  12493. this.activeTexture = function(t) {
  12494. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12495. B !== t && (e.activeTexture(t),
  12496. B = t)
  12497. }
  12498. ,
  12499. this.bindTexture = function(t, i) {
  12500. void 0 === B && r.activeTexture();
  12501. var n = F[B];
  12502. void 0 === n && (n = {
  12503. type: void 0,
  12504. texture: void 0
  12505. },
  12506. F[B] = n),
  12507. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12508. n.type = t,
  12509. n.texture = i)
  12510. }
  12511. ,
  12512. this.compressedTexImage2D = function() {
  12513. try {
  12514. e.compressedTexImage2D.apply(e, arguments)
  12515. } catch (e) {
  12516. console.error(e)
  12517. }
  12518. }
  12519. ,
  12520. this.texImage2D = function() {
  12521. try {
  12522. e.texImage2D.apply(e, arguments)
  12523. } catch (e) {
  12524. console.error(e)
  12525. }
  12526. }
  12527. ,
  12528. this.clearColor = function(t, i, n, r) {
  12529. o.set(t, i, n, r),
  12530. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12531. V.copy(o))
  12532. }
  12533. ,
  12534. this.clearDepth = function(t) {
  12535. U !== t && (e.clearDepth(t),
  12536. U = t)
  12537. }
  12538. ,
  12539. this.clearStencil = function(t) {
  12540. k !== t && (e.clearStencil(t),
  12541. k = t)
  12542. }
  12543. ,
  12544. this.scissor = function(t) {
  12545. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12546. H.copy(t))
  12547. }
  12548. ,
  12549. this.viewport = function(t) {
  12550. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12551. G.copy(t))
  12552. }
  12553. ,
  12554. this.reset = function() {
  12555. for (var t = 0; t < l.length; t++)
  12556. 1 === l[t] && (e.disableVertexAttribArray(t),
  12557. l[t] = 0);
  12558. h = {},
  12559. u = null,
  12560. B = void 0,
  12561. F = {},
  12562. d = null,
  12563. E = null,
  12564. I = null,
  12565. b = null,
  12566. R = null
  12567. }
  12568. }
  12569. }
  12570. , {
  12571. three: 217
  12572. }],
  12573. 104: [function(e, t, i) {
  12574. (function(i, n) {
  12575. "use strict";
  12576. function r(e) {
  12577. this.urls = e;
  12578. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12579. this.builder = a.loadProto(t),
  12580. this.decoder = this.builder.build("binary_mesh")
  12581. }
  12582. var o = e("three")
  12583. , a = e("protobufjs")
  12584. , s = e("../util/logger")
  12585. , l = (e("../util/common"),
  12586. e("../util/ajax"))
  12587. , c = e("../objects/Chunk")
  12588. , h = new s(n);
  12589. r.prototype = {
  12590. constructor: r,
  12591. load: function(e, t, i, n) {
  12592. return h.time("download"),
  12593. l.get(e, {
  12594. responseType: "arraybuffer"
  12595. }).done(function(r) {
  12596. h.timeEnd("download"),
  12597. this.parse(r, e, t, i, n)
  12598. }
  12599. .bind(this)).fail(n)
  12600. },
  12601. parse: function(e, t, i, n, r) {
  12602. var o = this.readProtobuf(e);
  12603. if (!o)
  12604. return r();
  12605. try {
  12606. h.time("convert to webgl"),
  12607. this.convertProtobufToSceneObject(o, t, i, n, r),
  12608. h.timeEnd("convert to webgl")
  12609. } catch (e) {
  12610. return h.error("failed parsing .dam"),
  12611. h.error(e.message),
  12612. r()
  12613. }
  12614. },
  12615. readProtobuf: function(e) {
  12616. var t;
  12617. try {
  12618. h.time("parse proto"),
  12619. t = this.decoder.decode(e),
  12620. h.timeEnd("parse proto")
  12621. } catch (e) {
  12622. return h.error("failed parsing proto for .dam"),
  12623. h.error(e.message),
  12624. null
  12625. }
  12626. return t
  12627. },
  12628. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12629. function a(e) {
  12630. var i = new o.BufferGeometry;
  12631. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12632. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12633. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12634. i.applyMatrix(s),
  12635. i.computeBoundingBox(),
  12636. new c({
  12637. geometry: i,
  12638. textureName: e.material_name,
  12639. name: e.chunk_name,
  12640. meshUrl: t
  12641. })
  12642. }
  12643. if (0 === e.chunk.length)
  12644. return h.warn("No chunks in damfile..."),
  12645. i([]);
  12646. var s = new o.Matrix4;
  12647. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12648. var l = e.chunk.map(a);
  12649. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12650. r())
  12651. }
  12652. },
  12653. t.exports = r
  12654. }
  12655. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12656. }
  12657. , {
  12658. "../objects/Chunk": 144,
  12659. "../util/ajax": 181,
  12660. "../util/common": 185,
  12661. "../util/logger": 189,
  12662. buffer: 198,
  12663. protobufjs: 214,
  12664. three: 217
  12665. }],
  12666. 105: [function(e, t, i) {
  12667. (function(i) {
  12668. "use strict";
  12669. var n = (e("three"),
  12670. e("../settings"),
  12671. e("../util/browser"),
  12672. e("./DamLoader"))
  12673. , r = e("../util/logger")
  12674. , o = (e("../ab"),
  12675. new r(i));
  12676. t.exports = {
  12677. getLoaders: function() {
  12678. return [["_50k", ".dam", n], ["", ".dam", n]]
  12679. },
  12680. load: function(e, t, i, n, r, a) {
  12681. var s = this.getLoaders();
  12682. a = a || 0;
  12683. var l = s[a];
  12684. if (!l)
  12685. return void (r && r("No suitable model file found..."));
  12686. var c = l[0]
  12687. , h = l[1]
  12688. , u = new l[2](t)
  12689. , d = t.get(e + c + h);
  12690. d ? (o.debug("Trying " + c + h),
  12691. u.load(d, i, n, function() {
  12692. this.load(e, t, i, n, r, ++a)
  12693. }
  12694. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12695. this.load(e, t, i, n, r, ++a))
  12696. }
  12697. }
  12698. }
  12699. ).call(this, "/js/loaders/ModelLoader.js")
  12700. }
  12701. , {
  12702. "../ab": 3,
  12703. "../settings": 166,
  12704. "../util/browser": 182,
  12705. "../util/logger": 189,
  12706. "./DamLoader": 104,
  12707. three: 217
  12708. }],
  12709. 106: [function(e, t, i) {
  12710. (function(i) {
  12711. "use strict";
  12712. var n = e("../util/common")
  12713. , r = e("../util/texture")
  12714. , o = e("../util/browser")
  12715. , a = e("../util/logger")
  12716. , s = e("../settings")
  12717. , l = new a(i);
  12718. t.exports = {
  12719. load: function(e, t) {
  12720. function i(e, i) {
  12721. e || (t.push(i),
  12722. p++,
  12723. d.notify(p, a),
  12724. p === a && d.resolve())
  12725. }
  12726. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12727. return $.when();
  12728. var a = n.countUnique(e.chunks.map(function(e) {
  12729. return e.textureName
  12730. }))
  12731. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12732. , h = "_50k" === c ? "high" : "low";
  12733. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12734. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12735. h = "low"));
  12736. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12737. , d = $.Deferred()
  12738. , p = 0;
  12739. return e.chunks.forEach(function(t) {
  12740. if (!t.material.map && t.textureName) {
  12741. var n = e.urls.get(u + t.textureName);
  12742. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12743. }
  12744. }),
  12745. d.promise()
  12746. }
  12747. }
  12748. }
  12749. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12750. }
  12751. , {
  12752. "../settings": 166,
  12753. "../util/browser": 182,
  12754. "../util/common": 185,
  12755. "../util/logger": 189,
  12756. "../util/texture": 194
  12757. }],
  12758. 107: [function(e, t, i) {
  12759. (function(i, n) {
  12760. "use strict";
  12761. function r(e) {
  12762. this.model = e,
  12763. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12764. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12765. var t = i("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", "base64")
  12766. , n = o.loadProto(t);
  12767. this.decoder = n.build("VisionModeldata")
  12768. }
  12769. var o = e("protobufjs")
  12770. , a = e("../util/ajax")
  12771. , s = (e("../util/common"),
  12772. e("../util/math"))
  12773. , l = e("../util/logger")
  12774. , c = new l(n);
  12775. r.prototype.load = function() {
  12776. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12777. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12778. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12779. $.when([]))
  12780. }
  12781. ,
  12782. r.prototype.loadVisionModelData = function() {
  12783. return a.get(this.modelDataPath, {
  12784. responseType: "arraybuffer"
  12785. }).then(function(e) {
  12786. var t;
  12787. try {
  12788. t = this.decoder.decode(e)
  12789. } catch (e) {
  12790. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12791. this.loadSweepLocationsCSV()
  12792. }
  12793. var i = t.sweepLocations.map(function(e) {
  12794. return {
  12795. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12796. position: {
  12797. x: e.pose.translation.x,
  12798. y: e.pose.translation.y,
  12799. z: e.pose.translation.z
  12800. },
  12801. quaternion: {
  12802. x: e.pose.rotation.x,
  12803. y: e.pose.rotation.y,
  12804. z: e.pose.rotation.z,
  12805. w: e.pose.rotation.w
  12806. },
  12807. puck: {
  12808. x: e.puck.x,
  12809. y: e.puck.y,
  12810. z: e.puck.z
  12811. },
  12812. floor: e.group,
  12813. neighbours: e.visibles,
  12814. alignmentType: e.alignment_type
  12815. }
  12816. }).map(function(e) {
  12817. return e.position = s.convertVisionVector(e.position),
  12818. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12819. e.puck = s.convertVisionVector(e.puck),
  12820. e
  12821. });
  12822. return i.forEach(function(e) {
  12823. e.neighbours = e.neighbours.map(function(e) {
  12824. return i[e].uuid
  12825. })
  12826. }),
  12827. i
  12828. }
  12829. .bind(this), function() {
  12830. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12831. this.loadSweepLocationsCSV()
  12832. }
  12833. .bind(this))
  12834. }
  12835. ,
  12836. r.prototype.loadSweepLocationsCSV = function() {
  12837. return a.get(this.sweepLocationsPath).then(function(e) {
  12838. var t = e.split("\n").map(function(e) {
  12839. return e.split(", ")
  12840. }).filter(function(e) {
  12841. return e.length > 1
  12842. }).map(function(e) {
  12843. return {
  12844. uuid: e[0],
  12845. position: {
  12846. x: parseFloat(e[1]),
  12847. y: parseFloat(e[2]),
  12848. z: parseFloat(e[3])
  12849. },
  12850. quaternion: {
  12851. x: parseFloat(e[4]),
  12852. y: parseFloat(e[5]),
  12853. z: parseFloat(e[6]),
  12854. w: parseFloat(e[7])
  12855. }
  12856. }
  12857. }).map(function(e) {
  12858. return e.position = s.convertVisionVector(e.position),
  12859. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12860. e
  12861. });
  12862. return t
  12863. }).fail(function() {
  12864. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12865. })
  12866. }
  12867. ,
  12868. t.exports = r
  12869. }
  12870. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12871. }
  12872. , {
  12873. "../util/ajax": 181,
  12874. "../util/common": 185,
  12875. "../util/logger": 189,
  12876. "../util/math": 190,
  12877. buffer: 198,
  12878. protobufjs: 214
  12879. }],
  12880. 108: [function(e, t, i) {
  12881. (function(i) {
  12882. "use strict";
  12883. function n() {
  12884. this.locale = null
  12885. }
  12886. var r = e("../settings")
  12887. , o = e("../util/common")
  12888. , a = e("../util/logger")
  12889. , s = e("../enum/Locale")
  12890. , l = new a(i);
  12891. n.prototype.init = function() {
  12892. var t;
  12893. switch (r.languageTag) {
  12894. case null:
  12895. case "en":
  12896. case s.EN_US:
  12897. this.locale = s.EN_US,
  12898. t = e("./strings-en-US");
  12899. break;
  12900. case "es":
  12901. case s.ES_MX:
  12902. this.locale = s.ES_MX,
  12903. t = e("./strings-es-MX");
  12904. break;
  12905. case "fr":
  12906. case s.FR_FR:
  12907. this.locale = s.FR_FR,
  12908. t = e("./strings-fr-FR");
  12909. break;
  12910. case "de":
  12911. case s.DE_DE:
  12912. this.locale = s.DE_DE,
  12913. t = e("./strings-de-DE");
  12914. break;
  12915. case "ru":
  12916. case s.RU_RU:
  12917. this.locale = s.RU_RU,
  12918. t = e("./strings-ru-RU");
  12919. break;
  12920. case "cn":
  12921. case s.CN_CN:
  12922. this.locale = s.CN_CN,
  12923. t = e("./strings-cn-CN");
  12924. break;
  12925. case "jp":
  12926. case s.JP_JP:
  12927. this.locale = s.JP_JP,
  12928. t = e("./strings-jp-JP");
  12929. break;
  12930. default:
  12931. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12932. this.locale = s.EN_US,
  12933. t = e("./strings-en-US")
  12934. }
  12935. l.info("Using locale '" + this.locale + "'"),
  12936. o.extendObject(this, t)
  12937. }
  12938. ,
  12939. n.prototype.localizeGUI = function() {
  12940. var e = document.querySelector("#gui-parent");
  12941. this.localizeTree(e),
  12942. this.localizeLoadingText()
  12943. }
  12944. ,
  12945. n.prototype.localizeLoadingText = function() {
  12946. // var e = document.querySelector("#loader-cont")
  12947. // , t = e.getAttribute("title");
  12948. // e.removeAttribute("title"),
  12949. // e.setAttribute("data-status", t),
  12950. // e.classList.add(this.locale),
  12951. document.querySelector("#help-dialog").classList.add(this.locale),
  12952. document.querySelector("#interaction-modal").classList.add(this.locale),
  12953. document.querySelector("#gui").classList.add(this.locale);
  12954. }
  12955. ,
  12956. n.prototype.localizeTree = function(e) {
  12957. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12958. if (e.nodeType === Node.TEXT_NODE)
  12959. t = e.data.match(n),
  12960. t && (i = t[1],
  12961. e.data = this.localizeText(i) || i);
  12962. else if (e.nodeType === Node.ELEMENT_NODE) {
  12963. var r = e.getAttribute("title");
  12964. r && (t = r.match(n),
  12965. t && (i = t[1],
  12966. e.setAttribute("title", this.localizeText(i) || i)))
  12967. }
  12968. for (e = e.firstChild; e; )
  12969. this.localizeTree(e),
  12970. e = e.nextSibling
  12971. }
  12972. ,
  12973. n.prototype.localizeText = function(t) {
  12974. var i = this[t];
  12975. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  12976. i = e("./strings-en-US")[t]),
  12977. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  12978. i
  12979. }
  12980. ,
  12981. t.exports = new n
  12982. }
  12983. ).call(this, "/js/localization/localize.js")
  12984. }
  12985. , {
  12986. "../enum/Locale": 31,
  12987. "../settings": 166,
  12988. "../util/common": 185,
  12989. "../util/logger": 189,
  12990. "./strings-cn-CN": 109,
  12991. "./strings-de-DE": 110,
  12992. "./strings-en-US": 111,
  12993. "./strings-es-MX": 112,
  12994. "./strings-fr-FR": 113,
  12995. "./strings-jp-JP": 114,
  12996. "./strings-ru-RU": 115
  12997. }],
  12998. 109: [function(e, t, i) {
  12999. "use strict";
  13000. t.exports = {
  13001. PAGE_TITLE: "",
  13002. LOADING: "正在加载",
  13003. PRESENTED_BY_CAPS: "呈现者:",
  13004. POWERED_BY: "技术支持:",
  13005. POWERED_BY_CAPS: "技术支持:",
  13006. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13007. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13008. PRESENTED_BY: "呈现者:",
  13009. MORE: "更多 ",
  13010. LESS: "更少 ",
  13011. TAG_CONTENT: "tag™ 内容",
  13012. SHOW: "显示",
  13013. HIDE: "隐藏",
  13014. DOLLHOUSE: "场景屋",
  13015. FLOOR_PLAN: "楼层平面图",
  13016. OPEN_HIGHLIGHTS: "打开精彩片段",
  13017. CLOSE_HIGHLIGHTS: "关闭",
  13018. PREVIOUS: "上一个",
  13019. PLAY: "播放",
  13020. PAUSE: "暂停",
  13021. NEXT: "下一个",
  13022. EXPLORE_3D_SPACE: "探索 3D 空间",
  13023. VIEW_DOLLHOUSE: "观看场景屋",
  13024. SOCIAL_SHARING: "分享这个空间",
  13025. VIEW_IN_VR: "以 VR 观看",
  13026. VIEW_FULLSCREEN: "全屏观看",
  13027. EXIT_FULLSCREEN: " 退出全屏",
  13028. ZOOM_IN: "放大",
  13029. ZOOM_OUT: "缩小",
  13030. FLOOR_NAME: "楼层",
  13031. FLOOR_ALL: "ALL",
  13032. FLOOR_Lang: ["Floor",""],
  13033. TERMS: "条款",
  13034. PORT_TERMS: "port 条款",
  13035. TERMS_OF_USE: "使用条款",
  13036. CLOSE_TERMS: "关闭",
  13037. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13038. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13039. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13040. WEBVR_ENTER_WEBVR: "进入 VR",
  13041. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13042. WEBVR_LEARN_MORE: "了解更多",
  13043. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13044. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13045. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13046. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13047. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13048. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13049. VR_LEARN_MORE_CAPS: "了解更多",
  13050. VR_PREVIOUS_CAPS: "上一个’,",
  13051. VR_NEXT_CAPS: "下一个",
  13052. VR_GOT_IT_CAPS: "明白了",
  13053. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13054. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13055. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13056. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13057. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13058. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13059. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13060. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13061. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13062. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13063. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13064. VR_APP: "port VR 应用程序",
  13065. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13066. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13067. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13068. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13069. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13070. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13071. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13072. VR_ANDROID_DVICES: "Android 设备",
  13073. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13074. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13075. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13076. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13077. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13078. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13079. VR_DOWNLOAD_HERE: "在此下载",
  13080. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13081. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13082. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13083. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13084. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13085. SHARE_TO: "分享到",
  13086. SHARE_LINK: "直接链接",
  13087. SHARE_EXPLORE: "探索",
  13088. SHARE_AT: "在",
  13089. SHARE_WITH: "使用",
  13090. SHARE_3D: "以 3D",
  13091. SHARE_COPIED: "已复制!",
  13092. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13093. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13094. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13095. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13096. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13097. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13098. ERROR_GENERIC_ACTIONS_3: " 或",
  13099. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13100. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13101. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13102. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13103. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13104. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13105. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13106. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13107. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13108. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13109. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13110. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13111. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13112. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13113. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13114. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13115. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13116. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13117. LINK_TO_LOCATION: "地点链接",
  13118. MENU_COPY: "复制",
  13119. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13120. ROTATE: "旋转",
  13121. MOVE: "移动",
  13122. INSIDE: "内部",
  13123. ZOOM: "缩放",
  13124. HELP: "小帮手",
  13125. HELP_NAVIGATION_TAB: "导航",
  13126. HELP_MORE_HELP_TAB: "更多帮助",
  13127. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13128. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13129. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13130. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13131. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13132. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13133. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13134. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13135. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13136. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13137. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13138. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13139. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13140. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13141. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13142. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13143. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13144. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13145. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13146. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13147. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13148. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13149. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13150. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13151. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13152. HELP_MORE_HLR_A: "精彩片段集锦",
  13153. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13154. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13155. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13156. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13157. HELP_MORE_FLOORS_A: "楼层选择器",
  13158. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13159. HELP_MORE_TAG_A: "tag™ 贴文",
  13160. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13161. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13162. HELP_MORE_ZOOM_A: "缩放控件",
  13163. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13164. HELP_MORE_TOUR_A: "导览控件",
  13165. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13166. HELP_MORE_INSIDE_A: "内部视图",
  13167. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13168. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13169. HELP_MORE_VR_A: "VR 模式",
  13170. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13171. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13172. HELP_MORE_360_A: "360° 视图",
  13173. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13174. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13175. HELP_MORE_FULLSCREEN_A: "全屏",
  13176. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13177. CLOSE: "关闭"
  13178. }
  13179. }
  13180. , {}],
  13181. 110: [function(e, t, i) {
  13182. "use strict";
  13183. t.exports = {
  13184. PAGE_TITLE: "",
  13185. LOADING: "Lädt",
  13186. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13187. POWERED_BY: "Angetrieben von",
  13188. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13189. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13190. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13191. PRESENTED_BY: "Präsentiert von ",
  13192. MORE: "Mehr ",
  13193. LESS: "Weniger ",
  13194. TAG_CONTENT: "tag™ Inhalt",
  13195. SHOW: "Anzeigen",
  13196. HIDE: "Verbergen",
  13197. DOLLHOUSE: "Puppenhaus",
  13198. FLOOR_PLAN: "Grundriss",
  13199. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13200. CLOSE_HIGHLIGHTS: "Schließen",
  13201. PREVIOUS: "Vorheriges",
  13202. PLAY: "Abspielen",
  13203. PAUSE: "Pausieren",
  13204. NEXT: "Nächstes",
  13205. EXPLORE_3D_SPACE: "Innenraum betreten",
  13206. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13207. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13208. VIEW_IN_VR: "In VR ansehen",
  13209. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13210. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13211. ZOOM_IN: "Vergrößern",
  13212. ZOOM_OUT: "Verkleinern",
  13213. FLOOR_NAME: "Etage ",
  13214. FLOOR_ALL: "Alle",
  13215. TERMS: "Bedingungen",
  13216. PORT_TERMS: "port Bedingungen",
  13217. TERMS_OF_USE: "Nutzungsbedingungen",
  13218. TERMS_TEXT_FILE: "terms-de-DE.html",
  13219. CLOSE_TERMS: "Schließen",
  13220. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13221. HELP: "Hilfe",
  13222. HELP_NAVIGATION_TAB: "Navigation",
  13223. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13224. CLOSE: "Schließen",
  13225. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13226. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13227. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13228. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13229. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13230. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13231. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13232. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13233. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13234. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13235. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13236. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13237. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13238. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13239. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13240. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13241. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13242. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13243. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13244. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13245. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13246. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13247. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13248. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13249. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13250. HELP_MORE_HLR_A: "Liste das Highlight",
  13251. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13252. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13253. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13254. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13255. HELP_MORE_FLOORS_A: "Etage auswählen",
  13256. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13257. HELP_MORE_TAG_A: "tag™ Posts",
  13258. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13259. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13260. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13261. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13262. HELP_MORE_TOUR_A: "Tour Steuerung",
  13263. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13264. HELP_MORE_INSIDE_A: "Innenansicht",
  13265. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13266. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13267. HELP_MORE_VR_A: "VR Modus",
  13268. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13269. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13270. HELP_MORE_360_A: "360° Views Ansicht ",
  13271. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13272. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13273. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13274. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13275. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13276. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13277. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13278. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13279. WEBVR_LEARN_MORE: "Mehr Infos",
  13280. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13281. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13282. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13283. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13284. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13285. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13286. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13287. VR_APP: "port VR App",
  13288. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13289. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13290. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13291. VR_APP_FOR_ANDROID: "port VR app für Android",
  13292. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13293. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13294. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13295. VR_PREVIOUS_CAPS: "ZURÜCK",
  13296. VR_NEXT_CAPS: "WEITER",
  13297. VR_GOT_IT_CAPS: "VERSTANDEN",
  13298. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13299. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13300. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13301. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13302. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13303. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13304. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13305. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13306. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13307. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13308. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13309. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13310. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13311. VR_ANDROID_DVICES: "Android Geräte",
  13312. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13313. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13314. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13315. VR_DOWNLOAD_HERE: "Hier runterladen",
  13316. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13317. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13318. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13319. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13320. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13321. SHARE_TO: "Teilen auf",
  13322. SHARE_LINK: "Direkter Link",
  13323. SHARE_EXPLORE: "Umsehen",
  13324. SHARE_AT: "auf",
  13325. SHARE_WITH: "mit",
  13326. SHARE_3D: "in 3D",
  13327. SHARE_COPIED: "Kopiert!",
  13328. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13329. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13330. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13331. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13332. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13333. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13334. ERROR_GENERIC_ACTIONS_3: " oder ",
  13335. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13336. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13337. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13338. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13339. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13340. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13341. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13342. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13343. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13344. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13345. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13346. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13347. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13348. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13349. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13350. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13351. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13352. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13353. LINK_TO_LOCATION: "Link zu",
  13354. MENU_COPY: "Kopieren",
  13355. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13356. ROTATE: "Drehen",
  13357. INSIDE: "Drinnen",
  13358. MOVE: "Bewegen",
  13359. ZOOM: "Vergrößern"
  13360. }
  13361. }
  13362. , {}],
  13363. 111: [function(e, t, i) {
  13364. "use strict";
  13365. t.exports = {
  13366. PAGE_TITLE: "",
  13367. LOADING: "Loading",
  13368. PRESENTED_BY_CAPS: "PRESENTED BY",
  13369. POWERED_BY: "powered by ",
  13370. POWERED_BY_CAPS: "POWERED BY",
  13371. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13372. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13373. PRESENTED_BY: "Presented by ",
  13374. MORE: "More ",
  13375. LESS: "Less ",
  13376. TAG_CONTENT: "tag™ Content",
  13377. SHOW: "Show",
  13378. HIDE: "Hide",
  13379. DOLLHOUSE: "Dollhouse",
  13380. FLOOR_PLAN: "Floor plan",
  13381. OPEN_HIGHLIGHTS: "Open Highlights",
  13382. CLOSE_HIGHLIGHTS: "Close",
  13383. PREVIOUS: "Previous",
  13384. PLAY: "Play",
  13385. PAUSE: "Pause",
  13386. NEXT: "Next",
  13387. EXPLORE_3D_SPACE: "Explore 3D Space",
  13388. VIEW_DOLLHOUSE: "View dollhouse",
  13389. SOCIAL_SHARING: "Share this Space",
  13390. VIEW_IN_VR: "View in VR",
  13391. VIEW_FULLSCREEN: "全屏",
  13392. EXIT_FULLSCREEN: "退出全屏",
  13393. ZOOM_IN: "Zoom in",
  13394. ZOOM_OUT: "Zoom out",
  13395. FLOOR_NAME: "Floor ",
  13396. FLOOR_ALL: "全部",
  13397. TERMS: "Terms",
  13398. PORT_TERMS: "port terms",
  13399. TERMS_OF_USE: "Terms of Use",
  13400. TERMS_TEXT_FILE: "terms-en-US.html",
  13401. CLOSE_TERMS: "Close",
  13402. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13403. HELP: "Help",
  13404. HELP_NAVIGATION_TAB: "Navigation",
  13405. HELP_MORE_HELP_TAB: "More Help",
  13406. CLOSE: "Close",
  13407. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13408. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13409. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13410. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13411. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13412. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13413. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13414. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13415. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13416. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13417. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13418. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13419. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13420. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13421. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13422. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13423. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13424. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13425. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13426. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13427. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13428. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13429. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13430. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13431. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13432. HELP_MORE_HLR_A: "Highlight Reel",
  13433. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13434. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13435. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13436. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13437. HELP_MORE_FLOORS_A: "Floor Selector",
  13438. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13439. HELP_MORE_TAG_A: "tag™ Posts",
  13440. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13441. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13442. HELP_MORE_ZOOM_A: "Zoom Controls",
  13443. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13444. HELP_MORE_TOUR_A: "Tour Controls",
  13445. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13446. HELP_MORE_INSIDE_A: "Inside View",
  13447. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13448. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13449. HELP_MORE_VR_A: "VR Mode",
  13450. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13451. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13452. HELP_MORE_360_A: "360° Views",
  13453. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13454. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13455. HELP_MORE_FULLSCREEN_A: "Full screen",
  13456. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13457. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13458. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13459. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13460. WEBVR_ENTER_WEBVR: "ENTER VR",
  13461. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13462. WEBVR_LEARN_MORE: "Learn more",
  13463. WEBVR_VIEW_SPACE: "View Space in VR",
  13464. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13465. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13466. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13467. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13468. VR_PREVIOUS_CAPS: "PREVIOUS",
  13469. VR_NEXT_CAPS: "NEXT",
  13470. VR_GOT_IT_CAPS: "GOT IT",
  13471. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13472. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13473. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13474. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13475. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13476. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13477. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13478. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13479. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13480. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13481. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13482. VR_APP: "port VR App",
  13483. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13484. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13485. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13486. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13487. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13488. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13489. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13490. VR_ANDROID_DVICES: "Android Devices",
  13491. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13492. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13493. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13494. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13495. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13496. VR_APP_OPEN: "Open with the port VR app instead",
  13497. VR_DOWNLOAD_HERE: "Download here",
  13498. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13499. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13500. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13501. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13502. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13503. SHARE_TO: "Share to",
  13504. SHARE_LINK: "Direct Link",
  13505. SHARE_EXPLORE: "Explore ",
  13506. SHARE_AT: "at",
  13507. SHARE_WITH: "with",
  13508. SHARE_3D: " in 3D",
  13509. SHARE_COPIED: "Copied!",
  13510. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13511. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13512. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13513. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13514. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13515. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13516. ERROR_GENERIC_ACTIONS_3: " or ",
  13517. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13518. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13519. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13520. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13521. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13522. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13523. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13524. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13525. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13526. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13527. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13528. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13529. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13530. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13531. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13532. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13533. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13534. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13535. LINK_TO_LOCATION: "Link to location",
  13536. MENU_COPY: "Copy",
  13537. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13538. ROTATE: "Rotate",
  13539. INSIDE: "Inside",
  13540. MOVE: "Move",
  13541. ZOOM: "Zoom"
  13542. }
  13543. }
  13544. , {}],
  13545. 112: [function(e, t, i) {
  13546. "use strict";
  13547. t.exports = {
  13548. PAGE_TITLE: "",
  13549. LOADING: "Cargando",
  13550. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13551. POWERED_BY: "potenciando por ",
  13552. POWERED_BY_CAPS: "POTENCIADO POR ",
  13553. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13554. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13555. PRESENTED_BY: "Presentado por ",
  13556. MORE: "Más ",
  13557. LESS: "Menos ",
  13558. TAG_CONTENT: "Contenido de tag™",
  13559. SHOW: "Mostrar",
  13560. HIDE: "Ocultar",
  13561. DOLLHOUSE: "Dollhouse",
  13562. FLOOR_PLAN: "Planos",
  13563. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13564. CLOSE_HIGHLIGHTS: "Cerrar",
  13565. PREVIOUS: "Anterior",
  13566. PLAY: "Play",
  13567. PAUSE: "Pausa",
  13568. NEXT: "Siguiente",
  13569. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13570. VIEW_DOLLHOUSE: "Ver dollhouse",
  13571. SOCIAL_SHARING: "Compartir este espacio",
  13572. VIEW_IN_VR: "Ver en realidad virtual",
  13573. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13574. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13575. ZOOM_IN: "Acercar",
  13576. ZOOM_OUT: "Alejar",
  13577. FLOOR_NAME: "Piso ",
  13578. FLOOR_ALL: "Todas",
  13579. TERMS: "Condiciones",
  13580. PORT_TERMS: "port términos de uso",
  13581. TERMS_OF_USE: "Términos de uso",
  13582. TERMS_TEXT_FILE: "terms-es-MX.html",
  13583. CLOSE_TERMS: "Cerrar",
  13584. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13585. HELP: "Ayuda",
  13586. HELP_NAVIGATION_TAB: "Navegación",
  13587. HELP_MORE_HELP_TAB: "Más Ayuda",
  13588. CLOSE: "Cerrar",
  13589. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13590. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13591. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13592. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13593. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13594. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13595. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13596. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13597. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13598. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13599. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13600. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13601. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13602. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13603. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13604. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13605. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13606. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13607. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13608. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13609. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13610. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13611. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13612. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13613. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13614. HELP_MORE_HLR_A: "Galería destacada",
  13615. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13616. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13617. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13618. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13619. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13620. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13621. HELP_MORE_TAG_A: "tag™ Posts",
  13622. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13623. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13624. HELP_MORE_ZOOM_A: "Controles de zoom",
  13625. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13626. HELP_MORE_TOUR_A: "Controles de recorrido",
  13627. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13628. HELP_MORE_INSIDE_A: "Vista interior",
  13629. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13630. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13631. HELP_MORE_VR_A: "Modo de realidad virtual",
  13632. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13633. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13634. HELP_MORE_360_A: "360° Views",
  13635. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13636. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13637. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13638. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13639. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13640. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13641. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13642. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13643. WEBVR_LEARN_MORE: "Más información",
  13644. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13645. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13646. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13647. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13648. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13649. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13650. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13651. VR_APP: "port VR App",
  13652. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13653. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13654. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13655. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13656. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13657. VR_PREVIOUS_CAPS: "ANTERIOR",
  13658. VR_NEXT_CAPS: "SIGUIENTE",
  13659. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13660. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13661. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13662. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13663. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13664. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13665. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13666. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13667. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13668. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13669. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13670. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13671. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13672. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13673. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13674. VR_ANDROID_DVICES: "Dispositivos Android",
  13675. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13676. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13677. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13678. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13679. VR_DOWNLOAD_HERE: "Descargar aquí",
  13680. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13681. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13682. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13683. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13684. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13685. SHARE_TO: "Compartir en",
  13686. SHARE_LINK: "Enlace directo",
  13687. SHARE_EXPLORE: "Explorar ",
  13688. SHARE_AT: "en",
  13689. SHARE_WITH: "con",
  13690. SHARE_3D: " en 3D",
  13691. SHARE_COPIED: "¡Copiado!",
  13692. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13693. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13694. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13695. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13696. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13697. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13698. ERROR_GENERIC_ACTIONS_3: " o ",
  13699. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13700. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13701. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13702. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13703. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13704. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13705. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13706. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13707. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13708. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13709. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13710. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13711. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13712. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13713. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13714. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13715. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13716. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13717. LINK_TO_LOCATION: "Enlace a la ubicación",
  13718. MENU_COPY: "Copiar",
  13719. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13720. ROTATE: "Girar",
  13721. INSIDE: "Interior",
  13722. MOVE: "Moverse",
  13723. ZOOM: "Acercar o alejar"
  13724. }
  13725. }
  13726. , {}],
  13727. 113: [function(e, t, i) {
  13728. "use strict";
  13729. t.exports = {
  13730. PAGE_TITLE: "",
  13731. LOADING: "Chargement",
  13732. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13733. POWERED_BY: "alimenté par ",
  13734. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13735. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13736. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13737. PRESENTED_BY: "Présenté par ",
  13738. MORE: "Plus ",
  13739. LESS: "Moins ",
  13740. TAG_CONTENT: "Contenu tag™",
  13741. SHOW: "Montrer",
  13742. HIDE: "Cacher",
  13743. DOLLHOUSE: "Dollhouse",
  13744. FLOOR_PLAN: "Plan de sol",
  13745. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13746. CLOSE_HIGHLIGHTS: "Fermer",
  13747. PREVIOUS: "Précédent",
  13748. PLAY: "Lecture",
  13749. PAUSE: "Pause",
  13750. NEXT: "Suivant",
  13751. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13752. VIEW_DOLLHOUSE: "Voir dollhouse",
  13753. SOCIAL_SHARING: "Partager cet espace",
  13754. VIEW_IN_VR: "Voir en VR",
  13755. VIEW_FULLSCREEN: "Plein écran",
  13756. EXIT_FULLSCREEN: "Fermer plein écran",
  13757. ZOOM_IN: "Zoom avant",
  13758. ZOOM_OUT: "Zoom arrière",
  13759. FLOOR_NAME: "Étage ",
  13760. FLOOR_ALL: "Tous",
  13761. TERMS: "Mentions légales",
  13762. PORT_TERMS: "port mentions légales",
  13763. TERMS_OF_USE: "Conditions d'utilisation",
  13764. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13765. CLOSE_TERMS: "Fermer",
  13766. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13767. HELP: "Aide",
  13768. HELP_NAVIGATION_TAB: "Navigation",
  13769. HELP_MORE_HELP_TAB: "Aide",
  13770. CLOSE: "Fermer",
  13771. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13772. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13773. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13774. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13775. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13776. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13777. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13778. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13779. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13780. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13781. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13782. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13783. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13784. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13785. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13786. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13787. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13788. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13789. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13790. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13791. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13792. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13793. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13794. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13795. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13796. HELP_MORE_HLR_A: "Carrousel",
  13797. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13798. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13799. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13800. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13801. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13802. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13803. HELP_MORE_TAG_A: "tag™ Posts",
  13804. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13805. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13806. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13807. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13808. HELP_MORE_TOUR_A: "Commandes de la visite",
  13809. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13810. HELP_MORE_INSIDE_A: "Vue intérieure",
  13811. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13812. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13813. HELP_MORE_VR_A: "Mode RV",
  13814. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13815. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13816. HELP_MORE_360_A: "Vues 360°",
  13817. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13818. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13819. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13820. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13821. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13822. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13823. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13824. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13825. WEBVR_LEARN_MORE: "En savoir plus",
  13826. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13827. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13828. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13829. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13830. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13831. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13832. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13833. VR_NEXT_CAPS: "SUIVANT",
  13834. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13835. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13836. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13837. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13838. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13839. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13840. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13841. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13842. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13843. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13844. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13845. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13846. VR_APP: "port VR App",
  13847. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13848. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13849. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13850. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13851. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13852. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13853. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13854. VR_ANDROID_DVICES: "Appareils Android",
  13855. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13856. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13857. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13858. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13859. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13860. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13861. VR_DOWNLOAD_HERE: "Télécharger ici",
  13862. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13863. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13864. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13865. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13866. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13867. SHARE_TO: "Partager sur",
  13868. SHARE_LINK: "Lien direct",
  13869. SHARE_EXPLORE: "Explorer ",
  13870. SHARE_AT: "à",
  13871. SHARE_WITH: "avec",
  13872. SHARE_3D: " en 3D",
  13873. SHARE_COPIED: "Copié!",
  13874. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13875. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13876. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13877. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13878. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13879. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13880. ERROR_GENERIC_ACTIONS_3: " ou ",
  13881. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13882. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13883. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13884. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13885. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13886. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13887. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13888. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13889. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13890. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13891. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13892. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13893. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13894. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13895. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13896. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13897. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13898. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13899. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13900. MENU_COPY: "Copie",
  13901. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13902. ROTATE: "Faire pivoter",
  13903. INSIDE: "Intérieure",
  13904. MOVE: "Se déplacer",
  13905. ZOOM: "Zoom"
  13906. }
  13907. }
  13908. , {}],
  13909. 114: [function(e, t, i) {
  13910. "use strict";
  13911. t.exports = {
  13912. PAGE_TITLE: "",
  13913. LOADING: "読み込み中",
  13914. PRESENTED_BY_CAPS: "PRESENTED BY",
  13915. POWERED_BY: "powered by",
  13916. POWERED_BY_CAPS: "POWERED BY",
  13917. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13918. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13919. PRESENTED_BY: "Presented by ",
  13920. MORE: "全て表示 ",
  13921. LESS: "閉じる ",
  13922. TAG_CONTENT: "tag™コンテンツ ",
  13923. SHOW: "表示",
  13924. HIDE: "非表示",
  13925. DOLLHOUSE: "ドールハウス",
  13926. FLOOR_PLAN: "フロアプラン",
  13927. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13928. CLOSE_HIGHLIGHTS: "閉じる",
  13929. PREVIOUS: "前へ",
  13930. PLAY: "再生",
  13931. PAUSE: "一時停止",
  13932. NEXT: "次へ",
  13933. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13934. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13935. SOCIAL_SHARING: "このSpaceを共有する",
  13936. VIEW_IN_VR: "VRで表示",
  13937. VIEW_FULLSCREEN: "フルスクリーン表示",
  13938. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13939. ZOOM_IN: "ズームイン",
  13940. ZOOM_OUT: "ズームアウト",
  13941. FLOOR_NAME: "フロア ",
  13942. FLOOR_ALL: "すべて",
  13943. TERMS: "規約",
  13944. PORT_TERMS: "port規約",
  13945. TERMS_OF_USE: "利用規約",
  13946. CLOSE_TERMS: "閉じる",
  13947. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13948. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13949. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13950. WEBVR_ENTER_WEBVR: "VRに入る",
  13951. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13952. WEBVR_LEARN_MORE: "もっと詳しく",
  13953. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13954. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13955. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13956. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13957. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13958. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13959. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13960. VR_PREVIOUS_CAPS: "前へ",
  13961. VR_NEXT_CAPS: "次へ",
  13962. VR_GOT_IT_CAPS: "了解",
  13963. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13964. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13965. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13966. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13967. VR_WHAT_YOU_NEED: "必要なもの",
  13968. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13969. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13970. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  13971. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  13972. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13973. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13974. VR_APP: "port VRアプリ",
  13975. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13976. VR_COMPATIBLE_IPHONES_1: "iPhone",
  13977. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  13978. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  13979. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  13980. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  13981. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  13982. VR_ANDROID_DVICES: "Androidデバイス",
  13983. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  13984. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  13985. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  13986. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  13987. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  13988. VR_APP_OPEN: "port VRアプリで開く",
  13989. VR_DOWNLOAD_HERE: "ここからダウンロード",
  13990. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  13991. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  13992. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  13993. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  13994. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  13995. SHARE_TO: "共有先",
  13996. SHARE_LINK: "ダイレクトリンク",
  13997. SHARE_EXPLORE: "探索",
  13998. SHARE_AT: "場所",
  13999. SHARE_WITH: "使用アプリ",
  14000. SHARE_3D: "3Dで",
  14001. SHARE_COPIED: "コピーされました!",
  14002. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14003. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14004. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14005. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14006. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14007. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14008. ERROR_GENERIC_ACTIONS_3: "または",
  14009. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14010. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14011. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14012. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14013. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14014. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14015. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14016. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14017. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14018. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14019. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14020. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14021. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14022. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14023. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14024. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14025. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14026. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14027. LINK_TO_LOCATION: "ロケーションへのリンク",
  14028. MENU_COPY: "コピー",
  14029. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14030. ROTATE: "回転",
  14031. MOVE: "移動",
  14032. INSIDE: "内側",
  14033. ZOOM: "ズーム",
  14034. HELP: "ヘルプ",
  14035. HELP_NAVIGATION_TAB: "ナビゲーション",
  14036. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14037. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14038. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14039. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14040. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14041. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14042. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14043. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14044. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14045. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14046. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14047. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14048. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14049. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14050. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14051. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14052. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14053. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14054. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14055. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14056. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14057. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14058. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14059. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14060. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14061. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14062. HELP_MORE_HLR_A: "ハイライト",
  14063. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14064. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14065. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14066. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14067. HELP_MORE_FLOORS_A: "フロアセレクター",
  14068. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14069. HELP_MORE_TAG_A: "tag™ Posts",
  14070. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14071. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14072. HELP_MORE_ZOOM_A: "ズームコントロール",
  14073. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14074. HELP_MORE_TOUR_A: "ツアーコントロール",
  14075. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14076. HELP_MORE_INSIDE_A: "内側ビュー",
  14077. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14078. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14079. HELP_MORE_VR_A: "VRモード",
  14080. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14081. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14082. HELP_MORE_360_A: "360° Views",
  14083. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14084. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14085. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14086. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14087. CLOSE: "閉じる"
  14088. }
  14089. }
  14090. , {}],
  14091. 115: [function(e, t, i) {
  14092. "use strict";
  14093. t.exports = {
  14094. PAGE_TITLE: "",
  14095. LOADING: "Загрузка",
  14096. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14097. POWERED_BY: "разработано на платформе ",
  14098. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14099. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14100. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14101. PRESENTED_BY: "Представлено ",
  14102. MORE: "Больше ",
  14103. LESS: "Меньше ",
  14104. TAG_CONTENT: "tag™ Контент",
  14105. SHOW: "Показать",
  14106. HIDE: "Скрыть",
  14107. DOLLHOUSE: "Dollhouse",
  14108. FLOOR_PLAN: "Планировка",
  14109. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14110. CLOSE_HIGHLIGHTS: "Закрыть",
  14111. PREVIOUS: "Предыдущий",
  14112. PLAY: "Воспроизвести",
  14113. PAUSE: "Пауза",
  14114. NEXT: "Следующий",
  14115. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14116. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14117. SOCIAL_SHARING: "Поделиться этой моделью",
  14118. VIEW_IN_VR: "Посмотреть в VR",
  14119. VIEW_FULLSCREEN: "Полный экран",
  14120. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14121. ZOOM_IN: "Увеличить",
  14122. ZOOM_OUT: "Уменьшить",
  14123. FLOOR_NAME: "Этаж ",
  14124. FLOOR_ALL: "Все",
  14125. TERMS: "Условия",
  14126. PORT_TERMS: "Правила пользования",
  14127. TERMS_OF_USE: "Условия использования",
  14128. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14129. CLOSE_TERMS: "Закрыть",
  14130. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14131. HELP: "Помощь",
  14132. HELP_NAVIGATION_TAB: "Навигация",
  14133. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14134. CLOSE: "Закрыть",
  14135. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14136. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14137. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14138. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14139. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14140. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14141. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14142. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14143. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14144. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14145. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14146. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14147. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14148. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14149. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14150. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14151. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14152. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14153. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14154. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14155. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14156. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14157. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14158. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14159. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14160. HELP_MORE_HLR_A: "Фотоколлаж",
  14161. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14162. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14163. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14164. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14165. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14166. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14167. HELP_MORE_TAG_A: "tag™ Posts",
  14168. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14169. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14170. HELP_MORE_ZOOM_A: "Масштаб",
  14171. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14172. HELP_MORE_TOUR_A: "Управление Туром",
  14173. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14174. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14175. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14176. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14177. HELP_MORE_VR_A: "Режим VR",
  14178. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14179. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14180. HELP_MORE_360_A: "360° Views",
  14181. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14182. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14183. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14184. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14185. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14186. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14187. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14188. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14189. WEBVR_LEARN_MORE: "Узнать больше",
  14190. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14191. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14192. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14193. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14194. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14195. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14196. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14197. VR_APP: "port VR App",
  14198. VR_APP_OPEN: "Или открыть через приложение port VR",
  14199. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14200. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14201. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14202. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14203. VR_VIEW_SPACE: "Запустить модель в VR",
  14204. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14205. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14206. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14207. VR_GOT_IT_CAPS: "ЯСНО",
  14208. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14209. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14210. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14211. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14212. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14213. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14214. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14215. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14216. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14217. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14218. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14219. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14220. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14221. VR_ANDROID_DVICES: "Android устройства",
  14222. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14223. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14224. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14225. VR_DOWNLOAD_HERE: "Скачать здесь",
  14226. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14227. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14228. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14229. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14230. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14231. SHARE_TO: "Поделиться",
  14232. SHARE_LINK: "Прямая ссылка",
  14233. SHARE_EXPLORE: "просмотреть",
  14234. SHARE_AT: "на",
  14235. SHARE_WITH: "с",
  14236. SHARE_3D: "в 3D",
  14237. SHARE_COPIED: "Скопировано!",
  14238. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14239. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14240. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14241. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14242. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14243. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14244. ERROR_GENERIC_ACTIONS_3: " или ",
  14245. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14246. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14247. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14248. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14249. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14250. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14251. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14252. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14253. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14254. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14255. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14256. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14257. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14258. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14259. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14260. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14261. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14262. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14263. LINK_TO_LOCATION: "Ссылка на местоположение",
  14264. MENU_COPY: "Копировать",
  14265. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14266. ROTATE: "Вращать",
  14267. MOVE: "Передвигаться",
  14268. INSIDE: "Вид изнутри",
  14269. ZOOM: "Масштаб"
  14270. }
  14271. }
  14272. , {}],
  14273. 116: [function(e, t, i) {//main.js
  14274. (function(t) {
  14275. "use strict";
  14276. var modelProgressBase = 0.4;
  14277. var progressUpdate = function(e){ // 0 <= e <= 1
  14278. console.log('e1:'+e)
  14279. e = Math.round(modelProgressBase * e * 100);
  14280. console.log('e2:'+e)
  14281. var t = $('.progressbar');
  14282. t.find('.bar').css('width',e+'%');
  14283. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14284. t.find('.perc').text(e +'%'); //具体数字的百分比
  14285. }
  14286. $('#gui-loading').fadeIn(200);
  14287. progressUpdate(0.1)
  14288. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14289. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14290. var data = matcher(e);
  14291. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14292. data.user = {
  14293. "is_authenticated": false,
  14294. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14295. }
  14296. try{//处理一下导览数据
  14297. data.model.images = data.model.images.filter(e=>{
  14298. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14299. if(e.locations && e.locations.length == 0)return;
  14300. return e
  14301. })
  14302. }catch(e){console.log(e) }
  14303. window.MP_PREFETCHED_MODELDATA = data;
  14304. data.model.summary = data.summary
  14305. data.model.name = data.name
  14306. for(let i in data){
  14307. data[i] == "false" && (data[i] = false)
  14308. }
  14309. progressUpdate(0.7);
  14310. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14311. if(data.weixinDesc){
  14312. g_weixinObj.desc = data.weixinDesc;
  14313. }
  14314. if(data.shareImgUrl){
  14315. g_weixinObj.imgUrl = data.shareImgUrl
  14316. }
  14317. window.wx && manage.weixinShare();
  14318. //初始画面
  14319. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14320. function E(e) {
  14321. $("<img/>").attr("src", e).on("load", function() {
  14322. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14323. $(this).remove()
  14324. })
  14325. }
  14326. })
  14327. function StartLoad(){//当加载完data后
  14328. function i() {
  14329. var e = Y.getModelIDFromQueryString();
  14330. if (!e)
  14331. return b(null, "loading-failed");
  14332. var t = Y.parseSidUrl(e)
  14333. , i = l()
  14334. , a = c()
  14335. , s = o()
  14336. , u = V.quickstart.enabled
  14337. , g = null
  14338. , m = null
  14339. , v = null
  14340. , w = null
  14341. , T = null
  14342. , x = null
  14343. , S = null
  14344. , M = null
  14345. , R = null
  14346. , P = null
  14347. , O = null
  14348. , L = null
  14349. , N = new ue;
  14350. r(s);
  14351. h({ //MP开头写法
  14352. urlBase: t.urlBase
  14353. }).then(function() {
  14354. return re.init(),
  14355. d(t, e) //getModel and load
  14356. }).then(function(e) {
  14357. progressUpdate(0.9)
  14358. return P = e,
  14359. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14360. startSource: i,
  14361. autoplay: V.autoplay,
  14362. quickstart: u
  14363. }),
  14364. P.urls.init()
  14365. }).then(function() {
  14366. return P.loadPanos()
  14367. }).then(function() {
  14368. m = X.getStartCameraOptions(P, P.panos),
  14369. S = A(P),
  14370. O = y(u, m.mode),
  14371. v = O.controls,
  14372. w = O.player,
  14373. T = O.director,
  14374. x = O.tagManager,
  14375. M = O.tileDownloader,
  14376. R = O.qualityManager,
  14377. L = O.panoRenderer,
  14378. C(P, S, O, s),
  14379. w.director = T,//xzw add
  14380. P.supportsTiles && M.start(),
  14381. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14382. u = !1);
  14383. var e = null;
  14384. if (u) {
  14385. de.warn("Quickstart engaged. Hold on to your knickers.");
  14386. var t = v.controls[D.PANORAMA];
  14387. g = new ie(R,S.scene,S.camera,t,s),
  14388. _(S, s, P),
  14389. e = g.load(m).then(function() {
  14390. S.addComponent(g),
  14391. S.once(le.AfterRender, function() {
  14392. de.warn("First render after quickstart load finished.")
  14393. })
  14394. })
  14395. }
  14396. window.flyToFirst = function(){//xzw add
  14397. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14398. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14399. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14400. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14401. };
  14402. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14403. }).then(function() {
  14404. return f(P, U.onProgress, i, !u, a)
  14405. }).then(function() {
  14406. if (m.quickstart = u,
  14407. I(P, S, O, s),
  14408. S.started || _(S, s, P),
  14409. H.modelLoaded(P, w, v, V.autoplay),
  14410. E(w, P, m, V.autoplay).done(function() {
  14411. T.autoTour()
  14412. }),
  14413. !P.supportsTiles) {
  14414. var e = new Z(P,w);
  14415. e.start()
  14416. }
  14417. u && (S.removeComponent(g),
  14418. g.destroy(),
  14419. m.pano.enter()),
  14420. U.init(P, T, w, v, S, m, H.getSessionId()),
  14421. U.endLoading(P, T, x),
  14422. S.once(le.AfterRender, function() {
  14423. N.setAppReadyTime();
  14424. var e = N.calcFullLoadingTime();
  14425. de.warn("Total load time: " + e / 1e3),
  14426. H.loadComplete(e),
  14427. de.warn("First render after model load finished.")
  14428. }),
  14429. S.on(le.MemoryUsageUpdated, n)
  14430. }).fail(b.bind(this, e))
  14431. }
  14432. function n(e) {
  14433. ce.update(e)
  14434. }
  14435. function r(e) {
  14436. de.info("Version", "2.25.6-0-gd87e5b1"),
  14437. q.defaultMaxListeners = 1e3,
  14438. a(e),
  14439. s()
  14440. }
  14441. function o() {
  14442. return document.getElementById("player")
  14443. }
  14444. function a(e) {
  14445. e.addEventListener("dragenter", T, !1),
  14446. e.addEventListener("dragover", T, !1)
  14447. }
  14448. function s() {
  14449. F.valueFromHash("title", !0) || $(document).ready(function() {
  14450. var e = $(".model-title");
  14451. e.hide()
  14452. })
  14453. }
  14454. function l() {
  14455. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14456. }
  14457. function c() {
  14458. return {
  14459. panoElementsToLoad: 6,
  14460. modelElementsToLoad: 0,
  14461. totalElementsLoaded: 0,
  14462. totalElementsToLoad: 0,
  14463. totalPercentageLoaded: 0,
  14464. progressCallback: null
  14465. }
  14466. }
  14467. function h(e) {
  14468. return K.loadFeatureFlags(e).done(function(e) {
  14469. K.updateDependentSettings(e, V)
  14470. })
  14471. }
  14472. // function u(e) {
  14473. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14474. // responseType: "json",
  14475. // prefetchFrom: "config"
  14476. // }).then(function(e) {
  14477. // return e ? void j.extendObject(V.appConfig, e) : {}
  14478. // }, function(e) {
  14479. // return de.warn("Failed loading runtime config, using defaults."),
  14480. // $.when({})
  14481. // })
  14482. // }
  14483. function d(e, t) {
  14484. var i = B.getModel({
  14485. url: t,
  14486. floors: F.valueFromHash("f", !0),
  14487. autoload: !1
  14488. })
  14489. ;
  14490. return $.when(i, n).then(null, function(e) {
  14491. return this
  14492. })
  14493. }
  14494. function p(e, t, i, n, r) {
  14495. de.info("Model data loaded"),
  14496. de.debug("UUID: " + e.data.job.uuid),
  14497. J.init(K.getFlags()),
  14498. i && H.initKeen({
  14499. token: i,
  14500. appId: n
  14501. }),
  14502. H.initSegment({
  14503. model: e.sid,
  14504. version: "2.25.6-0-gd87e5b1",
  14505. startSource: r.startSource,
  14506. token: t,
  14507. autoplay: r.autoplay,
  14508. quickstart: r.quickstart
  14509. })
  14510. }
  14511. function f(e, t, i, n, r) {
  14512. return r.progressCallback = t,
  14513. H.sessionStart(),
  14514. e.load(n).progress(g.bind(this, r))
  14515. }
  14516. function g(e, t) {
  14517. e.modelElementsToLoad = t[1],
  14518. v(e),
  14519. m(e)
  14520. }
  14521. function m(e) {
  14522. e.totalElementsLoaded++,
  14523. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14524. //----许钟文-----------------模型进度条向后调整
  14525. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14526. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14527. console.log('pro:'+e.totalPercentageLoaded)
  14528. //---------------------------
  14529. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14530. }
  14531. function v(e) {
  14532. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14533. }
  14534. function A(e) {
  14535. var t = new x.PerspectiveCamera;
  14536. t.layers.enable(he.PANOMARKERS),
  14537. t.layers.enable(he.RETICULE),
  14538. t.layers.enable(he.TAG);
  14539. var i = new x.Scene
  14540. , n = new x.AmbientLight(16777215);
  14541. i.add(n),
  14542. i.skybox = new W,
  14543. i.add(i.skybox),
  14544. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14545. side: x.DoubleSide
  14546. })),
  14547. i.plane.position.y = 0,
  14548. i.plane.rotateX(-Math.PI / 2),
  14549. i.plane.material.visible = !1,
  14550. i.add(i.plane),
  14551. i.updateMatrixWorld(),
  14552. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14553. if (e.metadata && e.metadata.camera_position) {
  14554. var t = e.metadata.camera_position
  14555. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14556. n.position = t.clone(),
  14557. i.add(n);
  14558. var r = e.metadata.camera_quaternion
  14559. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14560. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14561. }
  14562. }),
  14563. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14564. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14565. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14566. var r = new te(i,t,z);
  14567. return r
  14568. }
  14569. function y(e, t) {
  14570. var i = e ? 1 : 1e3
  14571. , n = J.tilegen || J.imgopt ? 6 : 2;
  14572. n = F.valueFromHash("tileconc", n);
  14573. var r = new ne
  14574. , o = new ae({
  14575. concurrentDownloads: n
  14576. })
  14577. , a = new se
  14578. , s = new P
  14579. , l = new M
  14580. , c = new S(t)
  14581. , h = new R
  14582. , u = new O(i)
  14583. , d = new L
  14584. , p = new oe;
  14585. return {
  14586. qualityManager: r,
  14587. panoRenderer: a,
  14588. tileDownloader: o,
  14589. player: c,
  14590. director: l,
  14591. modelManager: s,
  14592. tagManager: p,
  14593. displayController: u,
  14594. labelDisplayController: d,
  14595. controls: h
  14596. }
  14597. }
  14598. function C(e, t, i, n) {
  14599. var r = i.controls
  14600. , o = i.qualityManager
  14601. , a = i.panoRenderer
  14602. , s = i.tileDownloader
  14603. , l = i.modelManager;
  14604. r.init(n, l),
  14605. ee.init(i.director, r, i.player, l, t),
  14606. o.init(l),
  14607. s.init(o),
  14608. a.init(t, s, o),
  14609. l.init(s, a, o),
  14610. l.addModel(e),
  14611. t.addComponent(G)
  14612. }
  14613. function I(e, t, i, n) {
  14614. var r = i.qualityManager
  14615. , o = i.panoRenderer
  14616. , a = i.tileDownloader
  14617. , s = i.modelManager
  14618. , l = i.player
  14619. , c = i.director
  14620. , h = i.tagManager
  14621. , u = i.displayController
  14622. , d = i.labelDisplayController
  14623. , p = i.controls;
  14624. t.scene.add(e),
  14625. t.qualityManager = r;
  14626. var f = {
  14627. camera: t.camera,
  14628. director: c,
  14629. modelManager: s,
  14630. tileDownloader: a,
  14631. panoRenderer: o,
  14632. qualityManager: r,
  14633. tagManager: h,
  14634. container: n,
  14635. controls: p
  14636. };
  14637. l.init(f),
  14638. l.setScene(t.scene),
  14639. h.init(s, l),
  14640. c.init(l, s),
  14641. u.init(c, l, s, h, n),
  14642. d.init(l, s, n),
  14643. z.bindEvents(l),
  14644. t.addComponent(h),
  14645. t.addComponent(l),
  14646. t.addComponent(o),
  14647. l.sceneRenderer = t; //xzw add 方便resize
  14648. }
  14649. function E(e, t, i, n) {
  14650. return de.info("Starting player in " + i.mode),
  14651. H.report(t.sid, "started-playing", n, i.quickstart),
  14652. e.start(i)
  14653. }
  14654. function b(e, t) {
  14655. de.error(t),
  14656. k.error(t),
  14657. H.report(e, "error-" + t)
  14658. }
  14659. function w(e) {
  14660. var t = F.details();
  14661. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14662. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14663. H.report(e, "error-webgl-generic"))
  14664. }
  14665. function _(e, t, i) {
  14666. try {
  14667. e.start(t)
  14668. } catch (e) {
  14669. throw de.warn(e.message),
  14670. w(i.sid),
  14671. e
  14672. }
  14673. }
  14674. function T(e) {
  14675. e.stopPropagation(),
  14676. e.preventDefault()
  14677. }
  14678. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14679. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14680. g_HotImage = {
  14681. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14682. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14683. } ;
  14684. }
  14685. //czj 判断someData 有没有backgroundMusic 添加音乐
  14686. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14687. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14688. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14689. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  14690. $("#volume").show();
  14691. }else if (g_version === "one"){
  14692. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14693. //g_bgAudio.src = manage.dealURL(src) ;
  14694. }
  14695. //隐藏公司logo
  14696. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14697. showLogo();
  14698. }
  14699. e("./lib/three75-shim"),
  14700. e("./lib/array-polyfill"),
  14701. e("./lib/performance-polyfill"),
  14702. e("./lib/shaders/CopyShader.js"),
  14703. e("./lib/shaders/HorizontalBlurShader.js"),
  14704. e("./lib/shaders/VerticalBlurShader.js"),
  14705. e("./lib/postprocessing/EffectComposer.js"),
  14706. e("./lib/postprocessing/RenderPass.js"),
  14707. e("./lib/postprocessing/MaskPass.js"),
  14708. e("./lib/postprocessing/ShaderPass.js"),
  14709. window.Promise || (window.Promise = e("promise-polyfill"));
  14710. var x = e("three")
  14711. , _x = e("three")
  14712. , S = (e("./util/sentry"),
  14713. e("./player"))
  14714. , M = e("./director")
  14715. , R = e("./controls/CameraControls")
  14716. , P = e("./model/ModelManager")
  14717. , O = e("./DisplayController")
  14718. , L = e("./label/LabelDisplayController")
  14719. , D = e("./enum/Viewmode")
  14720. , N = e("./util/logger")
  14721. , B = e("./showcase")
  14722. , F = e("./util/browser")
  14723. , V = e("./settings")
  14724. , U = e("./gui/gui")
  14725. , k = e("./gui/error")
  14726. , H = e("./analytics")
  14727. , G = e("./util/transitions")
  14728. , z = e("./effects")
  14729. , W = e("./objects/Skybox")
  14730. , j = e("./util/common")
  14731. , Y = (e("./util/PanoramaCollection"),
  14732. e("./util/math"),
  14733. e("./util/showcase"))
  14734. , X = e("./util/camera")
  14735. , Z = (e("./objects/Panorama"),
  14736. e("./cameras/PanoramaCamera"),
  14737. e("./preloaders"))
  14738. , q = e("events").EventEmitter
  14739. , K = e("./featureflags")
  14740. , Q = (e("./util/lerp"),
  14741. e("./util/ajax"))
  14742. , J = e("./ab")
  14743. , ee = e("./sdk/automation.js")
  14744. , te = e("./scene/SceneRenderer")
  14745. , ie = e("./scene/QuickstartManager")
  14746. , ne = e("./tile/QualityManager.js")
  14747. , re = e("./localization/localize")
  14748. , oe = e("./tag/tagManager")
  14749. , ae = e("./tile/TileDownloader")
  14750. , se = e("./tile/PanoRenderer")
  14751. , le = (e("./enum/PanoSizeClass"),
  14752. e("./enum/PanoramaEvents"),
  14753. e("./enum/SceneRendererEvents"))
  14754. , ce = e("./gui/memoryUsage")
  14755. , he = e("./enum/RenderLayers")
  14756. , ue = e("./TimingData")
  14757. , de = new N(t);
  14758. N.level = V.logLevel,
  14759. N.consoleEnabled = V.console,
  14760. i()
  14761. }
  14762. }
  14763. ).call(this, "/js/main.js")
  14764. }
  14765. , {
  14766. "./DisplayController": 1,
  14767. "./TimingData": 2,
  14768. "./ab": 3,
  14769. "./analytics": 4,
  14770. "./cameras/PanoramaCamera": 7,
  14771. "./controls/CameraControls": 9,
  14772. "./director": 15,
  14773. "./effects": 16,
  14774. "./enum/PanoSizeClass": 36,
  14775. "./enum/PanoramaEvents": 37,
  14776. "./enum/RenderLayers": 41,
  14777. "./enum/SceneRendererEvents": 43,
  14778. "./enum/Viewmode": 51,
  14779. "./featureflags": 59,
  14780. "./gui/error": 64,
  14781. "./gui/gui": 65,
  14782. "./gui/memoryUsage": 73,
  14783. "./label/LabelDisplayController": 91,
  14784. "./lib/array-polyfill": 92,
  14785. "./lib/performance-polyfill": 95,
  14786. "./lib/postprocessing/EffectComposer.js": 96,
  14787. "./lib/postprocessing/MaskPass.js": 97,
  14788. "./lib/postprocessing/RenderPass.js": 98,
  14789. "./lib/postprocessing/ShaderPass.js": 99,
  14790. "./lib/shaders/CopyShader.js": 100,
  14791. "./lib/shaders/HorizontalBlurShader.js": 101,
  14792. "./lib/shaders/VerticalBlurShader.js": 102,
  14793. "./lib/three75-shim": 103,
  14794. "./localization/localize": 108,
  14795. "./tag/tagManager": 124,
  14796. "./model/ModelManager": 140,
  14797. "./objects/Panorama": 148,
  14798. "./objects/Skybox": 152,
  14799. "./player": 155,
  14800. "./preloaders": 156,
  14801. "./scene/QuickstartManager": 157,
  14802. "./scene/SceneRenderer": 158,
  14803. "./sdk/automation.js": 164,
  14804. "./settings": 166,
  14805. "./showcase": 168,
  14806. "./tile/PanoRenderer": 169,
  14807. "./tile/QualityManager.js": 170,
  14808. "./tile/TileDownloader": 171,
  14809. "./util/PanoramaCollection": 178,
  14810. "./util/ajax": 181,
  14811. "./util/browser": 182,
  14812. "./util/camera": 183,
  14813. "./util/common": 185,
  14814. "./util/lerp": 188,
  14815. "./util/logger": 189,
  14816. "./util/math": 190,
  14817. "./util/sentry": 192,
  14818. "./util/showcase": 193,
  14819. "./util/transitions": 195,
  14820. events: 202,
  14821. "promise-polyfill": 213,
  14822. three: 217
  14823. }],
  14824. 117: [function(e, t, i) {
  14825. "use strict";
  14826. function n(e) {
  14827. e = e || {}
  14828. r.RawShaderMaterial.call(this, a.extendObject({
  14829. fragmentShader: o.cube.fragmentShader,
  14830. vertexShader: o.cube.vertexShader,
  14831. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14832. name: "CubemapMaterial",
  14833. }, e))
  14834. }
  14835. var r = e("three")
  14836. , o = e("../shaders")
  14837. , a = e("../util/common");
  14838. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14839. n.prototype.constructor = n,
  14840. t.exports = n
  14841. }
  14842. , {
  14843. "../shaders": 167,
  14844. "../util/common": 185,
  14845. three: 217
  14846. }],
  14847. 118: [function(e, t, i) {
  14848. "use strict";
  14849. function n(e) {
  14850. e = e || {}
  14851. r.RawShaderMaterial.call(this, a.extendObject({
  14852. fragmentShader: o.model.fragmentShader,
  14853. vertexShader: o.model.vertexShader,
  14854. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14855. name: "ModelTextureMaterial",
  14856. }, e))
  14857. }
  14858. var r = e("three")
  14859. , o = e("../shaders")
  14860. , a = e("../util/common");
  14861. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14862. n.prototype.constructor = n,
  14863. n.prototype.setProjectedPanos = function(e, t, i) {
  14864. i && (this.uniforms.progress.value = 0),
  14865. e.ensureSkyboxReadyForRender(),
  14866. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14867. this.uniforms.pano0Position.value.copy(e.position),
  14868. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14869. t.ensureSkyboxReadyForRender(),
  14870. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14871. this.uniforms.pano1Position.value.copy(t.position),
  14872. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14873. }
  14874. /* n.prototype.setEyeDir = function(dir, pos) {//加
  14875. this.uniforms.eyeDir.value.copy(dir)
  14876. this.uniforms.eyePos.value.copy(pos)
  14877. }
  14878. n.prototype.setBendCameraQua = function(matrix) {//加
  14879. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  14880. } */
  14881. ,
  14882. t.exports = n
  14883. }
  14884. , {
  14885. "../shaders": 167,
  14886. "../util/common": 185,
  14887. three: 217
  14888. }],
  14889. 119: [function(e, t, i) {
  14890. (function(i) {
  14891. "use strict";
  14892. function n(e, t, i, n) {
  14893. this.div = null,
  14894. this.body = null,
  14895. this.label = e,
  14896. this.description = t,
  14897. this.parsedDescription = [],
  14898. this.media = i || {
  14899. type: null
  14900. },
  14901. this.loadingSpinner = null,
  14902. this.parser = new r({
  14903. supportLinks: !u.valueFromHash("mls"),
  14904. keepLinkLabels: !0
  14905. }),
  14906. this.state = I.CLOSED,
  14907. this.orientation = "",
  14908. this.initialTransform = "",
  14909. this.hovering = !1,
  14910. this.openTransition = null,
  14911. this.closeTransition = null,
  14912. this.openPromise = null,
  14913. this.closePromise = null,
  14914. this.animationTransition = null,
  14915. this.animationScale = 0
  14916. }
  14917. var r = e("../Parser/DescriptionParser")
  14918. , o = e("../Media/Link")
  14919. , a = e("../Media/Image")
  14920. , s = e("../Media/EmbedlyPlayer")
  14921. , l = e("../Media/EmbedlyEmbed")
  14922. , c = e("../../util/transitions")
  14923. , h = e("../../util/lerp")
  14924. , u = e("../../util/browser")
  14925. , d = e("./BillboardEvent")
  14926. , p = e("../Media/MediaEvent")
  14927. , f = e("../Parser/DescriptionChunkType")
  14928. , g = e("events").EventEmitter
  14929. , m = e("./billboardSettings")
  14930. , v = e("./overlaySettings")
  14931. , A = e("../../util/logger")
  14932. , y = new A(i)
  14933. , C = document.getElementById("tag-billboards");
  14934. C.addEventListener("touchend", function(e) {
  14935. C.style.pointerEvents = "none"
  14936. }),
  14937. C.addEventListener("touchcancel", function(e) {
  14938. C.style.pointerEvents = "none"
  14939. });
  14940. var I = {
  14941. CLOSED: "closed",
  14942. OPENING: "opening",
  14943. OPEN: "open",
  14944. CLOSING: "closing",
  14945. ACTIVE: "active"
  14946. };
  14947. n.prototype = Object.create(g.prototype),
  14948. n.prototype.build = function(e) {
  14949. this.parsedDescription = this.parser.parse(this.description);
  14950. var t = document.createElement("div");
  14951. t.className = "tag-container has-hotzone",
  14952. this.div = t,
  14953. this.body = document.createElement("div"),
  14954. this.body.className = "tag-body";
  14955. var i = document.createElement("div");
  14956. i.classList.add("tag-content");
  14957. var n = document.createElement("div");
  14958. n.classList.add("tag-text-content");
  14959. var r = document.createElement("div");
  14960. r.className = "tag-label",
  14961. r.textContent = this.label,
  14962. n.appendChild(r);
  14963. var o = document.createElement("div");
  14964. o.className = "tag-desc",
  14965. n.appendChild(o),
  14966. i.appendChild(n),
  14967. this.body.appendChild(i),
  14968. this.appendDescriptionElements(this.parsedDescription, o),
  14969. this.appendMedia(),
  14970. t.appendChild(this.body),
  14971. C.appendChild(t),
  14972. this.bindEvents(t, this.body)
  14973. }
  14974. ,
  14975. n.prototype.bindEvents = function(e, t) {
  14976. var i = function(e) {
  14977. return function(t) {
  14978. if (!this.div.classList.contains("overlay")) {
  14979. var i, n = document.getElementById("player");
  14980. try {
  14981. i = new MouseEvent(e,t)
  14982. } catch (n) {
  14983. i = document.createEvent("MouseEvents"),
  14984. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  14985. }
  14986. n.dispatchEvent(i)
  14987. }
  14988. }
  14989. };
  14990. t.addEventListener("mousedown", function(e) {
  14991. e.stopPropagation()
  14992. }),
  14993. t.addEventListener("mouseup", function(e) {
  14994. e.stopPropagation()
  14995. }),
  14996. e.addEventListener("touchstart", function(e) {
  14997. C.style.pointerEvents = "auto"
  14998. }),
  14999. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15000. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15001. t.addEventListener("mouseover", function(t) {
  15002. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15003. }
  15004. .bind(this)),
  15005. e.addEventListener("mouseenter", function(e) {
  15006. this.state !== I.CLOSING && (this.hovering = !0,
  15007. this.emit(d.ENTER))
  15008. }
  15009. .bind(this)),
  15010. e.addEventListener("mouseleave", function(e) {
  15011. this.hovering = !1,
  15012. this.emit(d.LEAVE)
  15013. }
  15014. .bind(this)),
  15015. e.addEventListener("gesturestart", function(e) {
  15016. e.preventDefault()
  15017. });
  15018. var n = e.querySelector(".tag-text-content")
  15019. , r = 0;
  15020. n.addEventListener("touchstart", function(e) {
  15021. r = e.changedTouches[0].clientY
  15022. }),
  15023. n.addEventListener("touchmove", function(t) {
  15024. function i(e) {
  15025. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15026. }
  15027. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15028. }),
  15029. e.addEventListener("touchmove", function(e) {
  15030. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15031. })
  15032. }
  15033. ,
  15034. n.prototype.appendDescriptionElements = function(e, t) {
  15035. e.length > 0 && this.div.classList.add("has-text"),
  15036. e.forEach(function(e, i) {
  15037. switch (e.type) {
  15038. case f.TEXT:
  15039. t.appendChild(this.createTextElement(e.text));
  15040. break;
  15041. case f.LINK:
  15042. t.appendChild(this.createLinkElement(e.link))
  15043. }
  15044. }
  15045. .bind(this))
  15046. }
  15047. ,
  15048. n.prototype.appendLoadingSpinner = function() {
  15049. this.loadingSpinner = document.createElement("div"),
  15050. this.loadingSpinner.classList.add("loading-spinner");
  15051. var e = document.createElement("div");
  15052. e.classList.add("gui-spinner-icon"),
  15053. this.loadingSpinner.appendChild(e),
  15054. this.body.appendChild(this.loadingSpinner)
  15055. }
  15056. ,
  15057. n.prototype.onMediaLoadFinished = function() {
  15058. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15059. this.applyOrientation(this.orientation),
  15060. this.loadingSpinner = null)
  15061. }
  15062. ,
  15063. n.prototype.appendMedia = function() {
  15064. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15065. this.appendLoadingSpinner();
  15066. var e = document.createElement("div");
  15067. e.classList.add("tag-media-content");
  15068. var t = document.createElement("i");
  15069. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15070. t.classList.add(e)
  15071. }),
  15072. this.body.appendChild(t),
  15073. this.body.appendChild(e),
  15074. this.media.type) {
  15075. case f.IMAGE:
  15076. e.appendChild(this.createImageElement(this.media, this.body));
  15077. break;
  15078. case f.VIDEO:
  15079. e.appendChild(this.createVideoElement(this.media, this.body));
  15080. break;
  15081. case f.RICH:
  15082. e.appendChild(this.createEmbedElement(this.media, this.body))
  15083. }
  15084. }
  15085. }
  15086. ,
  15087. n.prototype.createTextElement = function(e) {
  15088. var t = document.createElement("span");
  15089. return t.textContent = e,
  15090. t
  15091. }
  15092. ;
  15093. n.prototype.createLinkElement = function(e) {
  15094. var t = new o(e);
  15095. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15096. t.createDomElement()
  15097. }
  15098. ,
  15099. n.prototype.createImageElement = function(e, t) {
  15100. function i() {
  15101. function e() {
  15102. m || (r.classList.remove("view-image"),
  15103. c.classList.add("overlay"),
  15104. i(),
  15105. window.addEventListener("resize", b),
  15106. c.addEventListener("click", a),
  15107. g.addEventListener("click", l),
  15108. f.addEventListener("click", s),
  15109. m = !0,
  15110. o.emit(p.IMAGE_OPENED))
  15111. }
  15112. function i() {
  15113. t.classList.add("show-info"),
  15114. h.classList.remove("collapsible"),
  15115. h.style.height = "";
  15116. var e = parseFloat(getComputedStyle(I).lineHeight)
  15117. , i = y + e
  15118. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15119. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15120. , s = a
  15121. , l = s * n.aspect;
  15122. l > r && (l = r,
  15123. s = l / n.aspect),
  15124. s > a && (s = a,
  15125. l = s * n.aspect),
  15126. l += C,
  15127. s += C + i,
  15128. t.style.width = l + "px",
  15129. t.style.height = s + "px",
  15130. u.style.paddingTop = e + C + "px",
  15131. o.description.length > 0 && (h.classList.add("collapsible"),
  15132. h.style.height = h.clientHeight + 12 + "px",
  15133. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15134. }
  15135. function a(e) {
  15136. e.target === c && s()
  15137. }
  15138. function s() {
  15139. m && (m = !1,
  15140. r.classList.add("view-image"),
  15141. c.classList.remove("overlay"),
  15142. h.style.height = "",
  15143. u.style.paddingTop = "",
  15144. t.style.width = "",
  15145. t.style.height = "",
  15146. window.removeEventListener("resize", b),
  15147. c.removeEventListener("click", a),
  15148. g.removeEventListener("click", l),
  15149. f.removeEventListener("click", s),
  15150. o.emit(p.IMAGE_CLOSED),
  15151. o.close(!0))
  15152. }
  15153. function l(e) {
  15154. t.classList.toggle("show-info")
  15155. }
  15156. var c = o.div
  15157. , h = c.getElementsByClassName("tag-content")[0]
  15158. , u = c.getElementsByClassName("tag-media-content")[0]
  15159. , f = t.getElementsByClassName("close")[0]
  15160. , g = h.getElementsByClassName("tag-label")[0];
  15161. c.classList.add("has-image"),
  15162. r.classList.add("view-image"),
  15163. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15164. o.applyOrientation(o.orientation);
  15165. var m = !1
  15166. , A = getComputedStyle(h)
  15167. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15168. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15169. , I = h.querySelector(".tag-label")
  15170. , E = h.querySelector(".tag-desc")
  15171. , b = function() {
  15172. var e, t, n = 0;
  15173. return function() {
  15174. clearInterval(e),
  15175. clearTimeout(t),
  15176. e = setInterval(function() {
  15177. var e = c.clientHeight;
  15178. n !== e && (i(),
  15179. n = e)
  15180. }, 100),
  15181. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15182. }
  15183. }();
  15184. n.on(p.IMAGE_OPENING, e),
  15185. o.on(d.ACTIVATE, e),
  15186. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15187. o.on(d.CLOSING, s)
  15188. }
  15189. var n = new a
  15190. , r = n.createDomElement();
  15191. this.once(d.OPENED, function() {
  15192. n.load(e.src).then(i).catch(function(t) {
  15193. y.warn("Failed to load image:", e.src),
  15194. y.warn("with error:", t)
  15195. }).then(this.onMediaLoadFinished.bind(this))
  15196. });
  15197. var o = this;
  15198. return r
  15199. }
  15200. ,
  15201. n.prototype.createVideoElement = function(e, t) {
  15202. var i = new s({
  15203. autoPlay: !0,
  15204. autoResume: !0,
  15205. startMuted: !1,
  15206. loop: !1
  15207. })
  15208. , n = i.createDomElement();
  15209. return this.once(d.OPENED, function() {
  15210. i.load(e.src).then(function() {
  15211. this.div.classList.add("has-video"),
  15212. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15213. i.play()),
  15214. this.on(d.OPENING, i.show.bind(i)),
  15215. this.on(d.OPENED, i.play.bind(i)),
  15216. this.on(d.CLOSING, i.pause.bind(i)),
  15217. this.on(d.CLOSED, i.hide.bind(i))
  15218. }
  15219. .bind(this)).catch(function(t) {
  15220. y.warn("Failed to embed video:", e.src),
  15221. y.warn("with error:", t)
  15222. }).then(this.onMediaLoadFinished.bind(this))
  15223. }
  15224. .bind(this)),
  15225. n
  15226. }
  15227. ,
  15228. n.prototype.createEmbedElement = function(e, t) {
  15229. var i = new l
  15230. , n = i.createDomElement();
  15231. return this.once(d.OPENED, function() {
  15232. i.load(e.src).then(function() {
  15233. this.div.classList.add("has-embed"),
  15234. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15235. this.applyOrientation(this.orientation),
  15236. this.on(d.OPENING, i.show.bind(i)),
  15237. this.on(d.CLOSED, i.hide.bind(i))
  15238. }
  15239. .bind(this)).catch(function(t) {
  15240. y.warn("Failed to embed:", e.src),
  15241. y.warn("with error:", t)
  15242. }).then(this.onMediaLoadFinished.bind(this))
  15243. }
  15244. .bind(this)),
  15245. n
  15246. }
  15247. ,
  15248. n.prototype.open = function(e) {
  15249. return this.openPromise = $.Deferred(),
  15250. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15251. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15252. this.state !== I.OPEN && (this.emit(d.OPENING),
  15253. e && this.emit(d.ACTIVATING),
  15254. this.state = I.OPENING,
  15255. this.animateOpen(function() {
  15256. e && this.setActiveState(),
  15257. this.openPromise.resolve()
  15258. }
  15259. .bind(this)))
  15260. }
  15261. .bind(this), m.animation.openDelay),
  15262. c.cancel(this.closeTransition),
  15263. this.closePromise && this.closePromise.reject(),
  15264. this.closeTransition = void 0,
  15265. this.openPromise.promise())
  15266. }
  15267. ,
  15268. n.prototype.close = function(e) {
  15269. return this.closePromise = $.Deferred(),
  15270. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15271. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15272. this.state = I.CLOSING,
  15273. this.animateClose())
  15274. }
  15275. .bind(this), m.animation.closeDelay)),
  15276. c.cancel(this.openTransition),
  15277. this.openPromise && this.openPromise.reject(),
  15278. this.openTransition = void 0,
  15279. this.closePromise.resolve(),
  15280. this.closePromise.promise())
  15281. }
  15282. ,
  15283. n.prototype.setActiveState = function() {
  15284. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15285. this.emit(d.ACTIVATE),
  15286. this.div.classList.remove("has-hotzone"))
  15287. }
  15288. ,
  15289. n.prototype.animateOpen = function(e) {
  15290. if (this.state === I.OPENING) {
  15291. if (c.cancel(this.animationTransition),
  15292. u.detectSamsungNative())
  15293. return this.boardOrientation = null,
  15294. this.div.style.visibility = "visible",
  15295. this.emit(d.OPENED),
  15296. this.state = I.OPEN,
  15297. void (e && e());
  15298. this.div.style.webkitTransform = "scale(0)",
  15299. this.div.style.transform = "scale(0)",
  15300. this.div.style.visibility = "visible",
  15301. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15302. this.emit(d.OPENED),
  15303. this.state = I.OPEN,
  15304. e && e()
  15305. }
  15306. .bind(this))
  15307. }
  15308. }
  15309. ,
  15310. n.prototype.animateClose = function(e) {
  15311. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15312. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15313. this.emit(d.CLOSED),
  15314. this.state = I.CLOSED,
  15315. this.div.style.visibility = "hidden",
  15316. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15317. e && e()
  15318. }
  15319. .bind(this)))
  15320. }
  15321. ,
  15322. n.prototype.needsUpdate = function() {
  15323. return this.state !== I.CLOSED
  15324. }
  15325. ,
  15326. n.prototype.update = function(e, t) {
  15327. if (this.needsUpdate()) {
  15328. var i = (this.updateOrientation(e),
  15329. this.calcScale(t))
  15330. , n = {
  15331. x: (e.x + 1) * $("#player").width() / 2,
  15332. y: (e.y + 1) * $("#player").height() / 2
  15333. };
  15334. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15335. this.div.style.webkitTransform = this.div.screenTransform,
  15336. this.div.style.transform = this.div.screenTransform
  15337. }
  15338. }
  15339. ,
  15340. n.prototype.getDimensions = function() {
  15341. return this.div.getBoundingClientRect()
  15342. }
  15343. ,
  15344. n.prototype.calcScale = function(e) {
  15345. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15346. }
  15347. ,
  15348. n.prototype.updateOrientation = function(e) {
  15349. if (this.state !== I.ACTIVE) {
  15350. var t = 1 / 3
  15351. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15352. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15353. , r = "";
  15354. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15355. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15356. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15357. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15358. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15359. }
  15360. }
  15361. ,
  15362. n.prototype.applyOrientation = function(e) {
  15363. this.div.style.transform = this.div.style.webkitTransform = "",
  15364. this.div.classList.remove("tag-container-" + this.orientation),
  15365. this.div.classList.add("tag-container-" + e);
  15366. var t = window.getComputedStyle(this.div);
  15367. this.initialTransform = t.transform || t.webkitTransform,
  15368. "none" === this.initialTransform && (this.initialTransform = "");
  15369. var i = t.transform.slice(7, -1).split(",")
  15370. , n = -i[4]
  15371. , r = -i[5];
  15372. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15373. this.div.style.transformOrigin = n + "px " + r + "px",
  15374. this.orientation = e
  15375. }
  15376. ,
  15377. t.exports = n
  15378. }
  15379. ).call(this, "/js/tag/Billboard/Billboard.js")
  15380. }
  15381. , {
  15382. "../../util/browser": 182,
  15383. "../../util/lerp": 188,
  15384. "../../util/logger": 189,
  15385. "../../util/transitions": 195,
  15386. "../Media/EmbedlyEmbed": 125,
  15387. "../Media/EmbedlyPlayer": 126,
  15388. "../Media/Image": 128,
  15389. "../Media/Link": 129,
  15390. "../Media/MediaEvent": 131,
  15391. "../Parser/DescriptionChunkType": 133,
  15392. "../Parser/DescriptionParser": 134,
  15393. "./BillboardEvent": 120,
  15394. "./billboardSettings": 121,
  15395. "./overlaySettings": 122,
  15396. events: 202
  15397. }],
  15398. 120: [function(e, t, i) {
  15399. "use strict";
  15400. t.exports = Object.freeze({
  15401. ENTER: "billboard.enter",
  15402. LEAVE: "billboard.leave",
  15403. OPENING: "billboard.opening",
  15404. OPENED: "billboard.open",
  15405. CLOSING: "billboard.closing",
  15406. CLOSED: "billboard.closed",
  15407. ACTIVATING: "billboard.activating",
  15408. ACTIVATE: "billboard.activate"
  15409. })
  15410. }
  15411. , {}],
  15412. 121: [function(e, t, i) {
  15413. "use strict";
  15414. t.exports = Object.freeze({
  15415. animation: Object.freeze({
  15416. hoverOnClosing: !1,
  15417. openDelay: 100,
  15418. closeDelay: 50,
  15419. openDuration: 200,
  15420. closeDuration: 100
  15421. }),
  15422. boardToDiscRatio: 1.2
  15423. })
  15424. }
  15425. , {}],
  15426. 122: [function(e, t, i) {
  15427. "use strict";
  15428. t.exports = Object.freeze({
  15429. boundaryWidth: 30,
  15430. boundaryHeight: 0
  15431. })
  15432. }
  15433. , {}],
  15434. /*********************************创建热点模型************************************************** */
  15435. "hot": [function(e, t, i) {//热点
  15436. "use strict";
  15437. function hot(sid,d,model){
  15438. this.sid = sid;
  15439. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15440. if(d.quaternion){
  15441. this.quaternion = d.quaternion;
  15442. }else{
  15443. this.rotation = this.conversionArray(d.rotation)
  15444. } */
  15445. this.position = this.convertValue(d.position, r.Vector3)
  15446. if(d.quaternion){
  15447. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15448. }else{
  15449. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15450. }
  15451. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15452. this.isSprite = d.isSprite
  15453. this.noAction = d.noAction
  15454. this.linkType = d.linkType || "common"
  15455. this.link = d.link;
  15456. this.model = model;
  15457. this.size = d.size;
  15458. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15459. this.build();
  15460. d.infoAttribute && d.infoAttribute.title && this.createTitleElem(d.infoAttribute.title)
  15461. this.changeTex()
  15462. this.setVisiblePanos(d.visiblePanos);
  15463. this.infoAttribute = d.infoAttribute;
  15464. }
  15465. var r = e("three")
  15466. , f = e("../shaders")
  15467. , a = e("../settings")
  15468. , s = e("../enum/Viewmode")
  15469. , p = e("../objects/Panorama")
  15470. , math = e("../util/math")
  15471. , te = e("../util/texture");
  15472. var raycaster = new r.Raycaster;
  15473. //热点大小
  15474. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15475. var defaultTex1 = te.load(g_HotImage.point);
  15476. var defaultTex2 = te.load(g_HotImage.point2);
  15477. hot.prototype.changeTex = function(){
  15478. var u = this.mesh.material.uniforms
  15479. if(this.styleTex.length){
  15480. u.texture1.value = te.load(this.styleTex[0].src);
  15481. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15482. }else{
  15483. u.texture1.value = defaultTex1;
  15484. u.texture2.value = defaultTex2;
  15485. console.log(this.sid)
  15486. }
  15487. }
  15488. hot.prototype.initStyleImg = function(t){
  15489. this.styleTex = []
  15490. t.styleImg = t.styleImg || [];
  15491. t.styleImg.forEach((src)=>{
  15492. this.styleTex.push({src:manage.dealURL(src)})
  15493. })
  15494. this.changeTex()
  15495. }
  15496. hot.prototype.update = function(camera) {
  15497. if(this.isSprite){
  15498. this.mesh.quaternion.copy(camera.quaternion)
  15499. }
  15500. }
  15501. hot.prototype.setVisiblePanos = function(visibleData){
  15502. if (visibleData) {
  15503. this.visiblePanos = visibleData;
  15504. }
  15505. }
  15506. //绘制热点
  15507. hot.prototype.build = function(){
  15508. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15509. var shaderMaterial = new r.ShaderMaterial({
  15510. uniforms: t,
  15511. vertexShader: f.hot.vertexShader,
  15512. fragmentShader: f.hot.fragmentShader,
  15513. transparent: !0
  15514. })
  15515. var sprite = new r.Mesh( geometry, shaderMaterial );
  15516. var hotIconScale = parseFloat(window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15517. sprite.dynamic = true;
  15518. sprite.position.copy(this.position);
  15519. sprite.quaternion.copy(this.quaternion)
  15520. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15521. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15522. sprite.name = this.sid;
  15523. sprite.type = "hotSprite";
  15524. sprite.belongHot = this;
  15525. if(this.link) sprite.hotLink = this.link;
  15526. this.mesh = sprite;
  15527. this.model.add(sprite);
  15528. g_HotMeshes.push(sprite);
  15529. }
  15530. hot.prototype.createTitleElem = function(title){
  15531. var root = $("#hot");
  15532. var elem = $(`<div> ${title}</div>`)
  15533. root.append(elem);
  15534. this.titleElem = elem;
  15535. }
  15536. hot.prototype.showTitle = function(){
  15537. if(!this.titleElem)return;
  15538. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15539. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15540. this.titleElem.css("display","block");
  15541. }
  15542. hot.prototype.hideTitle = function(){
  15543. if(!this.titleElem)return;
  15544. this.titleElem.css("display","none");
  15545. }
  15546. hot.prototype.closestPanoTowardTag = function(e, t) {
  15547. var i = []
  15548. , o = []
  15549. , l = this.mesh.position;
  15550. if (e === s.PANORAMA) {
  15551. var c = .5
  15552. , h = t.position.clone().sub(l).normalize();
  15553. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15554. // i.push(p.filters.isPanoAligned()),
  15555. // i.push(p.filters.inPanoDirection(l, h, c)),
  15556. // i.push(p.filters.isNeighbourPanoTo(t)),
  15557. o.push(p.scoreFunctions.direction(l, h))
  15558. }
  15559. var u = new r.Vector3
  15560. , d = function(e) {
  15561. u.copy(l).sub(e.position);
  15562. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15563. , i = a.tags.navigate.tiltTolerance;
  15564. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15565. }
  15566. , f = function(e) {
  15567. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15568. };
  15569. i.push(f, d, (pano)=>{ // add
  15570. return player.checkHasNeighbor(pano)
  15571. }),
  15572. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15573. var g = t.model.panos.sortByScore(i, o);
  15574. if (g && a.tags.navigate.lineOfSight) {
  15575. for (var m = 0; m < g.length; m++) {
  15576. var v = g[m].pano
  15577. , A = v.position.distanceTo(l);
  15578. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15579. var y = raycaster.intersectObjects(t.model.colliders);
  15580. // return g[0].pano;
  15581. if (0 === y.length || y[0].distance > A) {
  15582. console.log(m);
  15583. return v
  15584. }
  15585. }
  15586. return null
  15587. }
  15588. return g && g.length > 0 && g[0].pano
  15589. }
  15590. var getLink = function(link){
  15591. var src = '';
  15592. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15593. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15594. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15595. return src
  15596. }
  15597. hot.prototype.examine = function(e, options) {
  15598. options = options || {}
  15599. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15600. var src = getLink(this.infoAttribute.iframe[0]);
  15601. if(this.linkType=="jumpLink"){
  15602. /* var newPage = window.open(src, "_blank" );
  15603. newPage.focus(); */
  15604. var href = window.location.href
  15605. var index = href.indexOf("&")
  15606. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15607. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15608. window.location.href = src
  15609. }else if(this.linkType=="iframeDiv"){
  15610. var div = document.createElement("div");
  15611. $("body").append(div);
  15612. div.style.position = 'fixed';
  15613. div.style.width = div.style.height = "100%";
  15614. div.style.left = div.style.top = '0';
  15615. div.style["z-index"] = "999"
  15616. var exit = document.createElement("div");
  15617. exit.style["background-image"] = "url(images/vrOffImg.png)";
  15618. exit.style.position = 'absolute';
  15619. exit.style.width = exit.style.height = "50px";
  15620. exit.style.left = '17px'; exit.style.top = "20px"
  15621. exit.style.cursor = "pointer";
  15622. exit.style["background-repeat"] = "no-repeat";
  15623. exit.style["background-size"] = "25%";
  15624. exit.style["background-position"] = "center center";
  15625. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15626. exit.style["border-radius"] = "50%";
  15627. exit.style["z-index"] = "3"
  15628. exit.onclick = ()=>{
  15629. $(div).remove()
  15630. if(g_bgAudio && g_bgAudio.pauseByHot){
  15631. manage.switchBgmState(true)
  15632. }
  15633. }
  15634. var myElement = document.createElement("iframe");
  15635. myElement.style.position = 'absolute';
  15636. myElement.style.width = myElement.style.height = "100%";
  15637. myElement.style.left = myElement.style.top = '0';
  15638. myElement.src = src
  15639. div.appendChild(exit);
  15640. div.appendChild(myElement)
  15641. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15642. //g_bgAudio && g_bgAudio.pause();
  15643. if(g_bgAudio && !g_bgAudio.paused){
  15644. manage.switchBgmState(false);
  15645. g_bgAudio.pauseByHot = true
  15646. }
  15647. if(g_tourAudio)g_tourAudio.pause()
  15648. }
  15649. return;
  15650. }
  15651. if(!player.currentPano)return;
  15652. var hotPop = document.getElementById('popup');
  15653. //获取那个热点的链接
  15654. if(this.link){
  15655. g_currentHot = this;
  15656. hotPop.style.display = "block";
  15657. hotPop.classList.add("wait");
  15658. var myElement = document.createElement("iframe");
  15659. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15660. //g_bgAudio && g_bgAudio.pause();
  15661. if(g_bgAudio && !g_bgAudio.paused){
  15662. manage.switchBgmState(false);
  15663. g_bgAudio.pauseByHot = true
  15664. }
  15665. if(g_tourAudio)g_tourAudio.pause()
  15666. var src = getLink(this.link )
  15667. myElement.src = src;
  15668. myElement.id = "id1";
  15669. myElement.allowTransparency = "true";
  15670. // myElement.scrolling = "no";
  15671. var element=document.getElementById("id1"); //判断页面是否有iframe
  15672. if (typeof(element)== "undefined" || element == null){
  15673. document.querySelector(".popup-content").appendChild(myElement);
  15674. //移动端自动播放
  15675. var videoLoaddingResult = false
  15676. window.loaddingSuccess = function() {
  15677. videoLoaddingResult = true
  15678. }
  15679. setTimeout(function func() {
  15680. if (videoLoaddingResult) {
  15681. var $iframe = document.querySelector('#id1').contentWindow.document;
  15682. if($iframe.querySelector('video')){
  15683. $iframe.querySelector('video').play();
  15684. // alert($iframe.querySelector('video'));
  15685. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15686. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15687. }
  15688. }
  15689. if($iframe.querySelector('audio')){
  15690. $iframe.querySelector('audio').play();
  15691. }
  15692. } else {
  15693. setTimeout(func, 300)
  15694. }
  15695. }, 800);
  15696. }
  15697. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  15698. }
  15699. // if(hotListSta) {
  15700. // hotPop.classList.remove("wait");
  15701. // return;
  15702. // }
  15703. var t = e.mode
  15704. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15705. , n = this.mesh.position;
  15706. e.flyingToTag = true;
  15707. var o = function() {
  15708. e.flyingToTag = false;
  15709. if(this.link){
  15710. hotPop.classList.remove("wait");
  15711. }
  15712. }.bind(this);
  15713. if(settings.dontExamHot){
  15714. o();
  15715. return;
  15716. }
  15717. if (t === s.PANORAMA){
  15718. var l = {
  15719. pano: i,
  15720. lookAtPoint: n,
  15721. duration: null,
  15722. maxDistanceOverride: null,
  15723. skipWarpingCheck: !1
  15724. };
  15725. e.flyToPano(l, o)
  15726. }else {
  15727. var c = {
  15728. pano: i
  15729. };
  15730. if (n) {
  15731. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15732. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15733. }
  15734. c.callback = o,
  15735. c.duration = 1500,
  15736. c.mode = s.PANORAMA,
  15737. e.flyToNewMode(c)
  15738. }
  15739. },
  15740. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15741. // if(window.MP_PREFETCHED_MODELDATA.special){
  15742. // specialScene.special().beforeImplement();
  15743. // }
  15744. //czj 判断是否是数组 如果不是将对象转换为数组
  15745. /* hot.prototype.conversionArray = function(obj){
  15746. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15747. var arr = []
  15748. for (var i in obj) {
  15749. arr.push(obj[i]); //属性
  15750. }
  15751. return arr
  15752. } */
  15753. hot.prototype.convertValue = function(v ,Type){
  15754. var value;
  15755. if(v instanceof Array){
  15756. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15757. value = new Type().fromArray(v);
  15758. }else{
  15759. for(let i in v){v[i] = parseFloat(v[i])}
  15760. value = new Type().copy(v);
  15761. }
  15762. return value
  15763. }
  15764. t.exports = hot;
  15765. }
  15766. , {
  15767. three: 217,
  15768. "../shaders":167,
  15769. "../enum/Viewmode":51,
  15770. "../objects/Panorama":148,
  15771. "../util/texture":194,
  15772. "../settings":166,
  15773. "../util/math": 190,
  15774. }],
  15775. /************************************创建热点模型************************************ */
  15776. 123: [function(e, t, i) {//tag
  15777. (function(i) {
  15778. "use strict";
  15779. function n(e, t, i) {
  15780. var n = i.version || "0";
  15781. "0" !== n && I.info("tag defined using version " + n),
  15782. this.model = e,
  15783. this.sid = t,
  15784. this.color = (new r.Color).set(i.color || l.tagDefault),
  15785. this.hoverColor = l._darken(this.color, .2),
  15786. this.floor = null,
  15787. this.floorIndex = i.floor,
  15788. this.mode = s.PANORAMA,
  15789. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15790. this.obj3d = null,
  15791. this.disc = null,
  15792. this.materials = {
  15793. disc: null,
  15794. pole: null
  15795. },
  15796. this.position = (new r.Vector3).copy(i.position),
  15797. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15798. this.discWorldPosition = null,
  15799. this.discScale = .05,
  15800. this.poleEnabled = i.stem.enabled,
  15801. this.billboard = new o(i.label,i.description,i.media,this),
  15802. this.visibleTransition = null,
  15803. this.hoveringDisc = !1
  15804. }
  15805. var r = e("three")
  15806. , o = e("./Billboard/Billboard")
  15807. , a = e("../settings")
  15808. , s = e("../enum/Viewmode")
  15809. , l = e("../enum/Colors")
  15810. , c = e("../enum/RenderLayers")
  15811. , h = e("../enum/RenderOrder")
  15812. , u = (e("../util/common"),
  15813. e("../util/math"))
  15814. , d = e("../util/texture")
  15815. , p = e("../objects/Panorama")
  15816. , f = e("../shaders")
  15817. , g = e("../util/transitions")
  15818. , m = e("../util/lerp")
  15819. , v = e("../util/easing")
  15820. , A = e("./Billboard/BillboardEvent")
  15821. , y = e("events").EventEmitter
  15822. , C = e("../util/logger")
  15823. , I = new C(i)
  15824. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15825. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15826. , w = new r.PlaneBufferGeometry(1,1);
  15827. n.prototype = Object.create(y.prototype),
  15828. n.raycaster = new r.Raycaster,
  15829. n.prototype.bindEvents = function() {
  15830. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15831. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15832. }
  15833. ,
  15834. n.prototype.build = function() {
  15835. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15836. this.floor && (this.billboard.build(this.model.sid),
  15837. this.obj3d = this.buildObject3D(),
  15838. this.floor.add(this.obj3d)),
  15839. this
  15840. }
  15841. ,
  15842. n.prototype.buildObject3D = function() {
  15843. var e = new r.Object3D;
  15844. e.position.copy(this.position);
  15845. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15846. t.bg.value = b,
  15847. t.mask.value = E,
  15848. t.color.value.copy(this.color),
  15849. this.materials.disc = new r.RawShaderMaterial({
  15850. transparent: !0,
  15851. vertexShader: f.tagDisc.vertexShader,
  15852. fragmentShader: f.tagDisc.fragmentShader,
  15853. uniforms: t
  15854. }),
  15855. this.disc = new r.Mesh(w,this.materials.disc),
  15856. this.disc.layers.set(c.TAG),
  15857. this.disc.position.copy(this.discPosition),
  15858. this.disc.renderOrder = h.tagDisc,
  15859. this.disc.tag = this;
  15860. var i = this.buildPole();
  15861. return i.layers.set(c.TAG),
  15862. i.renderOrder = h.tagStem,
  15863. e.add(i),
  15864. e.layers.set(c.TAG),
  15865. e.add(this.disc)
  15866. }
  15867. ,
  15868. n.prototype.buildPole = function() {
  15869. var e = new r.BufferGeometry
  15870. , t = new Float32Array(6);
  15871. return t[0] = t[1] = t[2] = 0,
  15872. t[3] = this.discPosition.x,
  15873. t[4] = this.discPosition.y,
  15874. t[5] = this.discPosition.z,
  15875. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15876. this.materials.pole = new r.LineBasicMaterial({
  15877. linewidth: a.tags.pole.width,
  15878. color: a.tags.pole.color,
  15879. opacity: 0,
  15880. visible: this.poleEnabled,
  15881. transparent: !0,
  15882. depthWrite: !1
  15883. }),
  15884. new r.Line(e,this.materials.pole)
  15885. }
  15886. ,
  15887. n.prototype.setFreeState = function(e) {
  15888. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15889. this.materials.disc.uniforms.color.value = this.color
  15890. }
  15891. .bind(this))
  15892. }
  15893. ,
  15894. n.prototype.setHoverState = function(e) {
  15895. this.billboard.open(e),
  15896. this.materials.disc.uniforms.color.value = this.hoverColor
  15897. }
  15898. ,
  15899. n.prototype.hide = function(e, t) {
  15900. var i = $.Deferred();
  15901. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15902. return i.resolve().promise();
  15903. e = e || 0,
  15904. t = t || 0,
  15905. g.cancel(this.visibleTransition);
  15906. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15907. , r = t + e
  15908. , o = t / r;
  15909. return this.visibleTransition = g.start(function(e) {
  15910. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15911. , i = m.property(e.materials.pole, "opacity", 0);
  15912. return function(n) {
  15913. t(n),
  15914. e.materials.pole && i(n)
  15915. }
  15916. }(this), r * n, function() {
  15917. i.resolve()
  15918. }, o, v[a.warp.blendEasing]),
  15919. i.promise()
  15920. }
  15921. ,
  15922. n.prototype.show = function(e, t) {
  15923. var i = $.Deferred();
  15924. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15925. return i.resolve().promise();
  15926. e = e || 0,
  15927. t = t || 0,
  15928. g.cancel(this.visibleTransition);
  15929. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15930. , r = t + e
  15931. , o = t / r;
  15932. return this.visibleTransition = g.start(function(e) {
  15933. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15934. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15935. return function(n) {
  15936. t(n),
  15937. e.materials.pole && i(n)
  15938. }
  15939. }(this), r * n, function() {
  15940. i.resolve()
  15941. }, o, v[a.warp.blendEasing]),
  15942. i.promise()
  15943. }
  15944. ,
  15945. n.prototype.closestPanoTowardTag = function(e, t) {
  15946. var i = []
  15947. , o = []
  15948. , l = this.disc.getWorldPosition();
  15949. if (e === s.PANORAMA) {
  15950. var c = .5
  15951. , h = t.position.clone().sub(l).normalize();
  15952. i.push(p.filters.isPanoAligned()),
  15953. i.push(p.filters.inPanoDirection(l, h, c)),
  15954. i.push(p.filters.isNeighbourPanoTo(t)),
  15955. o.push(p.scoreFunctions.direction(l, h))
  15956. }
  15957. var u = new r.Vector3
  15958. , d = function(e) {
  15959. u.copy(l).sub(e.position);
  15960. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15961. , i = a.tags.navigate.tiltTolerance;
  15962. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15963. }
  15964. , f = function(e) {
  15965. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15966. };
  15967. i.push(f, d),
  15968. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15969. var g = this.model.panos.sortByScore(i, o);
  15970. if (a.tags.navigate.lineOfSight) {
  15971. for (var m = 0; m < g.length; m++) {
  15972. var v = g[m].pano
  15973. , A = v.position.distanceTo(l);
  15974. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15975. return null;
  15976. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15977. var y = n.raycaster.intersectObjects(this.model.colliders);
  15978. if (0 === y.length || y[0].distance > A)
  15979. return v
  15980. }
  15981. return null
  15982. }
  15983. return g.length > 0 && g[0].pano
  15984. }
  15985. ,
  15986. n.prototype.examine = function(e) {
  15987. var t = e.mode
  15988. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15989. , n = this.disc.getWorldPosition();
  15990. this.billboard.setActiveState();
  15991. var o = function() {
  15992. var t = this.billboard.getDimensions()
  15993. , n = new r.Vector3;
  15994. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15995. n.unproject(e.camera),
  15996. e.flyToPano({
  15997. pano: i,
  15998. lookAtPoint: n
  15999. })
  16000. }
  16001. .bind(this);
  16002. if (t === s.PANORAMA)
  16003. if (i !== e.currentPano) {
  16004. var l = {
  16005. pano: i,
  16006. lookAtPoint: n,
  16007. duration: null,
  16008. maxDistanceOverride: null,
  16009. skipWarpingCheck: !1
  16010. };
  16011. e.flyToPano(l, o)
  16012. } else
  16013. setTimeout(function() {
  16014. this.billboard.open().then(function() {
  16015. o()
  16016. })
  16017. }
  16018. .bind(this), 0);
  16019. else {
  16020. var c = {
  16021. pano: i
  16022. };
  16023. if (n) {
  16024. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16025. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16026. }
  16027. c.callback = o,
  16028. c.duration = 1500,
  16029. c.mode = s.PANORAMA,
  16030. e.flyToNewMode(c)
  16031. }
  16032. }
  16033. ,
  16034. n.prototype.update = function(e, t) {
  16035. var i = new r.Vector3;
  16036. return function(e, t) {
  16037. this.discWorldPosition = this.disc.getWorldPosition(),
  16038. this.updateDisc(e, t),
  16039. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16040. i.z < 1 && (i.y *= -1,
  16041. this.billboard.update(i, this.getDiscRadius(i, t))))
  16042. }
  16043. }(),
  16044. n.prototype.updateDisc = function(e, t) {
  16045. var i = new r.Vector3
  16046. , o = new r.Vector3
  16047. , l = new r.Vector3
  16048. , c = new r.Vector3
  16049. , h = new r.Vector3;
  16050. return function(e, t) {
  16051. var u = a.tags.visibility
  16052. , d = a.tags.disc.scale
  16053. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16054. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16055. this.obj3d.visible) {
  16056. this.disc.quaternion.copy(t.quaternion);
  16057. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16058. i.copy(this.discWorldPosition).project(t),
  16059. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16060. l.set(f / 2, 0, 0).add(o),
  16061. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16062. h.copy(c).unproject(t);
  16063. var g = h.distanceTo(this.discWorldPosition)
  16064. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16065. this.discScale = g * m,
  16066. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16067. }
  16068. }
  16069. }(),
  16070. n.prototype.getDiscRadius = function(e, t) {
  16071. var i = new r.Vector3;
  16072. return function(e, t) {
  16073. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16074. Math.abs(e.x - i.x) * $("#player").width()
  16075. }
  16076. }(),
  16077. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16078. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16079. }
  16080. ,
  16081. n.prototype.offScreen = function(e, t) {
  16082. var i = e.getWorldPosition().project(t);
  16083. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16084. }
  16085. ,
  16086. n.viewportScale = function() {
  16087. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16088. n.viewportHeight = $("#player").height(),
  16089. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16090. n.currentViewportScale
  16091. }
  16092. ,
  16093. t.exports = n
  16094. }
  16095. ).call(this, "/js/tag/tag.js")
  16096. }
  16097. , {
  16098. "../enum/Colors": 19,
  16099. "../enum/RenderLayers": 41,
  16100. "../enum/RenderOrder": 42,
  16101. "../enum/Viewmode": 51,
  16102. "../objects/Panorama": 148,
  16103. "../settings": 166,
  16104. "../shaders": 167,
  16105. "../util/common": 185,
  16106. "../util/easing": 186,
  16107. "../util/lerp": 188,
  16108. "../util/logger": 189,
  16109. "../util/math": 190,
  16110. "../util/texture": 194,
  16111. "../util/transitions": 195,
  16112. "./Billboard/Billboard": 119,
  16113. "./Billboard/BillboardEvent": 120,
  16114. events: 202,
  16115. three: 217
  16116. }],
  16117. 124: [function(e, t, i) {
  16118. (function(i) {
  16119. "use strict";
  16120. function n() {
  16121. this.tagState = y.IDLE,
  16122. this.intersectTag = null,
  16123. this.hoveredTag = null,
  16124. this.activeTag = null,
  16125. this.tagDiscs = [],
  16126. this.raycaster = new r.Raycaster,
  16127. this.modelManager = null,
  16128. this.player = null,
  16129. this.totaltags = 0,
  16130. this.navigatingViaTag = !1,
  16131. this.enabled = !1
  16132. }
  16133. var r = e("three")
  16134. , o = e("../util/logger")
  16135. , a = e("../util/common")
  16136. , s = e("../controls/serializer")
  16137. , l = e("../objects/Snapshot")
  16138. , c = e("../settings")
  16139. , h = e("./Billboard/BillboardEvent")
  16140. , u = e("./Media/MediaEvent")
  16141. , d = e("./Media/LinkType")
  16142. , p = e("../enum/Viewmode")
  16143. , f = e("../enum/WarpStyle")
  16144. , g = e("../enum/BlackoutStyle")
  16145. , m = e("../enum/ModelManagerEvents")
  16146. , v = e("../enum/tagEvents")
  16147. , A = e("../enum/PlayerEvents")
  16148. , y = (e("../util/lerp"),
  16149. e("../enum/TagStates"))
  16150. , C = e("events").EventEmitter
  16151. , I = new o(i);
  16152. a.extend(n, C),
  16153. n.prototype.init = function(e, t) {
  16154. this.modelManager = e,
  16155. this.player = t,
  16156. this.updateModel(),
  16157. this.bindEvents()
  16158. }
  16159. ,
  16160. n.prototype.update = function(e) {
  16161. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16162. }
  16163. ,
  16164. n.prototype.updateTags = function(e, t, i, n) {
  16165. for (var r in this.model.tags)
  16166. this.model.tags[r].update(e, t, i, n)
  16167. }
  16168. ,
  16169. n.prototype.updateModel = function() {
  16170. this.model = this.modelManager.getActiveModel(),
  16171. this.gettagsFromModel(),
  16172. this.totaltags = Object.keys(this.model.tags).length
  16173. }
  16174. ,
  16175. n.prototype.gettagsFromModel = function() {
  16176. this.tagDiscs = [];
  16177. for (var e in this.model.tags) {
  16178. var t = this.model.tags[e].disc;
  16179. t && this.tagDiscs.push(t)
  16180. }
  16181. }
  16182. ,
  16183. n.prototype.bindEvents = function() {
  16184. function e() {
  16185. Object.keys(this.model.tags).forEach(function(e) {
  16186. var t = this.model.tags[e];
  16187. t.bindEvents(),
  16188. t.billboard.on(u.LINK_CLICK, function(e) {
  16189. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16190. }
  16191. .bind(this)),
  16192. t.billboard.on(u.IMAGE_OPENED, function() {
  16193. this.tagState = y.EXAMINE,
  16194. this.emit(u.IMAGE_OPENED)
  16195. }
  16196. .bind(this)),
  16197. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16198. }
  16199. .bind(this))
  16200. }
  16201. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16202. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16203. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16204. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16205. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16206. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16207. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16208. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16209. e.call(this)
  16210. }
  16211. ,
  16212. n.prototype.navigateViaLink = function(e) {
  16213. var t = s.deserialize(e);
  16214. if (t)
  16215. if (t.mode === p.PANORAMA) {
  16216. try {
  16217. this.player.model.panos.get(t.panoId)
  16218. } catch (e) {
  16219. return void I.warn("Unable to find panorama location", t.panoId)
  16220. }
  16221. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16222. } else {
  16223. var i = {
  16224. cameraMode: t.mode,
  16225. position: t.position,
  16226. quaternion: t.quaternion,
  16227. scanId: t.panoId,
  16228. orthoZoom: t.zoom,
  16229. floorVisibility: t.floorVisibility,
  16230. thumbUrl: null,
  16231. name: null
  16232. };
  16233. this.player.flyToNewMode({
  16234. mode: t.mode,
  16235. duration: c.warp.outsideTime,
  16236. warpDest: new l(i),
  16237. force: !0
  16238. })
  16239. }
  16240. }
  16241. ,
  16242. n.prototype.handleWarpStart = function(e, t, i, n) {
  16243. this.dismissExaminedTag(),
  16244. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16245. e && (i = g.END),
  16246. this.hideShowTagsForBlackoutStyle(i, n))
  16247. }
  16248. ,
  16249. n.prototype.handleWarpInterruption = function(e, t, i) {
  16250. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16251. this.hideShowTagsForBlackoutStyle(t, i)
  16252. }
  16253. ,
  16254. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16255. var i = 0
  16256. , n = 0
  16257. , r = t / 2;
  16258. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16259. e) {
  16260. case g.END:
  16261. this.hideAlltags(r);
  16262. break;
  16263. case g.BEGINNING:
  16264. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16265. break;
  16266. case g.NONE:
  16267. break;
  16268. case g.MIDDLE:
  16269. i = r,
  16270. n = r,
  16271. this.hideAlltags(n),
  16272. setTimeout(function() {
  16273. this.showAlltags(i)
  16274. }
  16275. .bind(this), n);
  16276. break;
  16277. case g.FADEIN:
  16278. setTimeout(function() {
  16279. this.showAlltags(r)
  16280. }
  16281. .bind(this), r)
  16282. }
  16283. }
  16284. ,
  16285. n.prototype.onPlayerModeChanging = function(e, t) {
  16286. t !== p.PANORAMA && this.dismissExaminedTag(),
  16287. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16288. var i = t !== p.OUTDOOR;
  16289. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16290. }
  16291. ,
  16292. n.prototype.onPanoChange = function(e, t) {
  16293. var i = this.navigatingViaTag;
  16294. if (this.navigatingViaTag = !1,
  16295. !i) {
  16296. this.dismissExaminedTag();
  16297. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16298. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16299. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16300. }
  16301. }
  16302. ,
  16303. n.prototype.onPlayerReady = function(e, t, i) {
  16304. this.startAlltags(e, t ? i : null)
  16305. }
  16306. ,
  16307. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16308. this.updateClosestTags(e)
  16309. }
  16310. ,
  16311. n.prototype.dismissExaminedTag = function() {
  16312. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16313. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16314. this.hoveredTag = null)
  16315. }
  16316. ,
  16317. n.prototype.startAlltags = function(e, t) {
  16318. this.model.shouldShowtags = c.tags.enabled,
  16319. this.enabled = !0,
  16320. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16321. t && setTimeout(function() {
  16322. this.activateTag(this.model.getTagBySid(t))
  16323. }
  16324. .bind(this), c.tags.startup.fadeInDuration / 2))
  16325. }
  16326. ,
  16327. n.prototype.showAlltags = function(e, t, i) {
  16328. function n() {
  16329. o++,
  16330. o === this.totaltags && (this.model.tagsShown = !0,
  16331. r.resolve())
  16332. }
  16333. var r = $.Deferred();
  16334. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16335. return r.resolve().promise();
  16336. var o = 0;
  16337. for (var a in this.model.tags) {
  16338. var s = this.model.tags[a];
  16339. s.show(e, t).done(n.bind(this))
  16340. }
  16341. return r.promise()
  16342. }
  16343. ,
  16344. n.prototype.hideAlltags = function(e, t) {
  16345. function i() {
  16346. r++,
  16347. r === this.totaltags && (this.model.tagsShown = !1,
  16348. n.resolve())
  16349. }
  16350. var n = $.Deferred()
  16351. , r = 0;
  16352. for (var o in this.model.tags) {
  16353. var a = this.model.tags[o];
  16354. a.hide(e, t).done(i.bind(this)),
  16355. a === this.activeTag && this.dismissActiveTag()
  16356. }
  16357. return n.promise()
  16358. }
  16359. ,
  16360. n.prototype.enableHovering = function() {
  16361. this.enabled = !0
  16362. }
  16363. ,
  16364. n.prototype.disableHovering = function() {
  16365. this.enabled = !1
  16366. }
  16367. ,
  16368. n.prototype.activateTag = function(e, t) {
  16369. t = t || y.EXAMINE,
  16370. this.activeTag = e,
  16371. this.activeTag.hoveringDisc = !0,
  16372. this.activeTag.setHoverState(t === y.EXAMINE),
  16373. this.tagState = t,
  16374. this.emit(v.TagActivated, e)
  16375. }
  16376. ,
  16377. n.prototype.dismissActiveTag = function() {
  16378. this.activeTag.hoveringDisc = !1,
  16379. this.activeTag.setFreeState(!0);
  16380. var e = this.activeTag;
  16381. this.activeTag = null,
  16382. this.tagState = y.IDLE,
  16383. this.emit(v.TagDismissed, e)
  16384. }
  16385. ,
  16386. n.prototype.clickedOnTag = function(e) {
  16387. var t = function() {
  16388. this.navigatingViaTag = !0,
  16389. this.activeTag.examine(this.player),
  16390. this.emit(v.TagNavigation, this.activeTag)
  16391. }
  16392. .bind(this);
  16393. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16394. this.activeTag = this.intersectTag,
  16395. t(),
  16396. !0) : (this.dismissActiveTag(),
  16397. !1)
  16398. }
  16399. ,
  16400. n.prototype.intersecttag = function() {
  16401. var e = new r.Vector3
  16402. , t = new r.Vector3
  16403. , i = new r.Vector3;
  16404. return function(n, r, o) {
  16405. if (!this.enabled)
  16406. return null;
  16407. var a = null
  16408. , s = this.tagDiscs.filter(function(e) {
  16409. return e.parent.visible
  16410. });
  16411. if (s.length > 0) {
  16412. var l = this.model.floors.reduce(function(e, t) {
  16413. return t.hidden ? e : e.concat(t.collider.children)
  16414. }, s);
  16415. e.set(n.x, n.y, -1).unproject(o),
  16416. t.set(n.x, n.y, 1).unproject(o),
  16417. i.copy(t).sub(e).normalize(),
  16418. this.raycaster.set(e, i);
  16419. var c = this.raycaster.intersectObjects(l);
  16420. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16421. }
  16422. return this.intersectTag = a,
  16423. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16424. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16425. this.hoveredTag = a
  16426. }
  16427. .bind(this)),
  16428. a.billboard.on(h.LEAVE, function() {
  16429. this.hoveredTag = null
  16430. }
  16431. .bind(this))),
  16432. this.activateTag(a, y.BROWSE))),
  16433. a
  16434. }
  16435. }(),
  16436. n.prototype.rankedtagInDirection = function() {
  16437. var e = []
  16438. , t = []
  16439. , i = new r.Vector3
  16440. , n = new r.Vector3
  16441. , o = new r.Vector3;
  16442. return function(r, a, s, l) {
  16443. var c = 0;
  16444. t.length = 0;
  16445. for (var h = 0; h < this.closesttags.length; h++) {
  16446. var u = this.closesttags[h];
  16447. n.copy(u.position),
  16448. n.add(u.discPosition),
  16449. i.copy(a),
  16450. i.sub(n).negate(),
  16451. i.normalize();
  16452. var d = i.dot(l);
  16453. if (d >= 0) {
  16454. o.copy(n),
  16455. o.project(s);
  16456. var p = this.intersecttag(o, !1, s);
  16457. if (p) {
  16458. if (c >= e.length)
  16459. for (var f = 0; f < 64; f++)
  16460. e.push({
  16461. tag: u,
  16462. dot: d
  16463. });
  16464. var g = e[c];
  16465. g.tag = u,
  16466. g.dot = d,
  16467. g.position = math.projectPositionToCanvas(n, s),
  16468. t.push(g),
  16469. c++
  16470. }
  16471. }
  16472. }
  16473. return t.sort(function(e, t) {
  16474. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16475. }),
  16476. r < t.length ? t[r].tag : null
  16477. }
  16478. }(),
  16479. n.prototype.updateClosestTags = function() {
  16480. var e = new r.Vector3
  16481. , t = 30;
  16482. return function(i) {
  16483. this.closesttags || (this.closesttags = []),
  16484. this.closesttags.length = 0;
  16485. var n = this.model.tags;
  16486. if (n)
  16487. for (var r in n)
  16488. if (n.hasOwnProperty(r)) {
  16489. var o = n[r]
  16490. , a = o.position;
  16491. e.copy(i),
  16492. e.sub(a).negate();
  16493. var s = e.lengthSq();
  16494. s < t && this.closesttags.push(o)
  16495. }
  16496. }
  16497. }(),
  16498. t.exports = n
  16499. }
  16500. ).call(this, "/js/tag/tagManager.js")
  16501. }
  16502. , {
  16503. "../controls/serializer": 14,
  16504. "../enum/BlackoutStyle": 18,
  16505. "../enum/tagEvents": 32,
  16506. "../enum/ModelManagerEvents": 33,
  16507. "../enum/PlayerEvents": 40,
  16508. "../enum/TagStates": 44,
  16509. "../enum/Viewmode": 51,
  16510. "../enum/WarpStyle": 52,
  16511. "../objects/Snapshot": 153,
  16512. "../settings": 166,
  16513. "../util/common": 185,
  16514. "../util/lerp": 188,
  16515. "../util/logger": 189,
  16516. "./Billboard/BillboardEvent": 120,
  16517. "./Media/LinkType": 130,
  16518. "./Media/MediaEvent": 131,
  16519. events: 202,
  16520. three: 217
  16521. }],
  16522. 125: [function(e, t, i) {
  16523. (function(i) {
  16524. "use strict";
  16525. function n() {
  16526. this.embedWrapper = null,
  16527. this.embedElement = null
  16528. }
  16529. var r = e("../../util/ajax")
  16530. , o = e("./mediaSettings")
  16531. , a = e("../../settings")
  16532. , s = e("../../util/logger")
  16533. , l = new s(i);
  16534. n.prototype.createDomElement = function() {
  16535. return this.embedWrapper = document.createElement("div"),
  16536. this.embedWrapper.classList.add("tag-embed"),
  16537. this.embedWrapper.classList.add("hidden"),
  16538. this.embedWrapper
  16539. }
  16540. ,
  16541. n.prototype.load = function(e) {
  16542. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16543. return new Promise(function(e, i) {
  16544. r.get(t).then(function(t) {
  16545. if (t = JSON.parse(t),
  16546. t.html && t.html.indexOf("<script") === -1) {
  16547. this.embedWrapper.innerHTML = t.html;
  16548. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16549. if (this.embedWrapper.style.width = n + "px",
  16550. t.height) {
  16551. var r = t.height / t.width;
  16552. this.embedWrapper.style.height = n * r + "px"
  16553. }
  16554. this.embedElement = this.embedWrapper.firstChild;
  16555. var a = [];
  16556. try {
  16557. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16558. } catch (e) {
  16559. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16560. }
  16561. a.forEach(function(e) {
  16562. e.setAttribute("target", "_blank")
  16563. }),
  16564. this.embedElement.classList.add("hidden"),
  16565. this.embedWrapper.classList.remove("hidden"),
  16566. e()
  16567. } else
  16568. i("Not a valid embed")
  16569. }
  16570. .bind(this), function(e) {
  16571. i(e.response)
  16572. })
  16573. }
  16574. .bind(this))
  16575. }
  16576. ,
  16577. n.prototype.show = function() {
  16578. this.embedElement && this.embedElement.classList.remove("hidden")
  16579. }
  16580. ,
  16581. n.prototype.hide = function() {
  16582. this.embedElement && this.embedElement.classList.add("hidden")
  16583. }
  16584. ,
  16585. t.exports = n
  16586. }
  16587. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16588. }
  16589. , {
  16590. "../../settings": 166,
  16591. "../../util/ajax": 181,
  16592. "../../util/logger": 189,
  16593. "./mediaSettings": 132
  16594. }],
  16595. 126: [function(e, t, i) {
  16596. (function(i) {
  16597. "use strict";
  16598. function n(e) {
  16599. o.call(this),
  16600. this.options = e,
  16601. this.playerControls = null,
  16602. this.state = s.NOT_READY
  16603. }
  16604. var r = e("../../util/browser")
  16605. , o = e("./EmbedlyEmbed")
  16606. , a = e("../../util/logger")
  16607. , s = (new a(i),
  16608. Object.freeze({
  16609. NOT_READY: "player.not.ready",
  16610. CUED: "player.cued",
  16611. PLAYING: "player.playing",
  16612. PAUSED: "player.paused"
  16613. }));
  16614. n.prototype = Object.create(o.prototype),
  16615. n.prototype.createDomElement = function() {
  16616. return this.embedWrapper = document.createElement("div"),
  16617. this.embedWrapper.classList.add("tag-video"),
  16618. this.embedWrapper.classList.add("hidden"),
  16619. this.embedWrapper
  16620. }
  16621. ,
  16622. n.prototype.load = function(e) {
  16623. var t = function() {
  16624. function e(e) {
  16625. this.playerState = s.CUED,
  16626. this.options.startMuted && this.playerControls.mute()
  16627. }
  16628. function t(e) {
  16629. this.playerState = e
  16630. }
  16631. function i(e) {
  16632. this.playerControls.setCurrentTime(0),
  16633. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16634. }
  16635. this.playerControls = new playerjs.Player(this.embedElement),
  16636. this.playerControls.on("ready", e.bind(this)),
  16637. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16638. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16639. this.playerControls.on("ended", i.bind(this))
  16640. }
  16641. .bind(this);
  16642. return o.prototype.load.call(this, e).then(t.bind(this))
  16643. }
  16644. ,
  16645. n.prototype.play = function() {
  16646. var e = r.isMobile();
  16647. return function() {
  16648. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16649. }
  16650. }(),
  16651. n.prototype.pause = function() {
  16652. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16653. }
  16654. ,
  16655. t.exports = n
  16656. }
  16657. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16658. }
  16659. , {
  16660. "../../util/browser": 182,
  16661. "../../util/logger": 189,
  16662. "./EmbedlyEmbed": 125
  16663. }],
  16664. 127: [function(e, t, i) {
  16665. (function(i) {
  16666. "use strict";
  16667. function n(e) {
  16668. function t() {
  16669. return a.debug("requesting file from embedly:", e.href),
  16670. r.get(e.href, {
  16671. responseType: e.responseType
  16672. }).then(function(t) {
  16673. return a.debug("requesting file finished:", e.href),
  16674. t
  16675. })
  16676. }
  16677. function i() {}
  16678. return s = new Promise(function(e, n) {
  16679. s.catch(i).then(function() {
  16680. t().then(e, n)
  16681. })
  16682. }
  16683. )
  16684. }
  16685. var r = e("../../util/ajax")
  16686. , o = (e("./mediaSettings"),
  16687. e("../../util/logger"))
  16688. , a = new o(i)
  16689. , s = Promise.resolve();
  16690. t.exports.enqueue = n
  16691. }
  16692. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16693. }
  16694. , {
  16695. "../../util/ajax": 181,
  16696. "../../util/logger": 189,
  16697. "./mediaSettings": 132
  16698. }],
  16699. 128: [function(e, t, i) {
  16700. (function(i) {
  16701. "use strict";
  16702. function n() {
  16703. this.imageWrapper = null,
  16704. this.width = 0,
  16705. this.height = 0,
  16706. this.aspect = 1
  16707. }
  16708. var r = e("./MediaEvent")
  16709. , o = e("./EmbedlyQueue")
  16710. , a = e("events").EventEmitter
  16711. , s = e("../../util/logger")
  16712. , l = e("../../settings");
  16713. new s(i);
  16714. n.prototype = Object.create(a.prototype),
  16715. n.prototype.createDomElement = function() {
  16716. return this.imageWrapper = document.createElement("div"),
  16717. this.imageWrapper.classList.add("tag-image"),
  16718. this.imageWrapper.classList.add("hidden"),
  16719. this.imageWrapper.addEventListener("click", function(e) {
  16720. e.stopPropagation(),
  16721. this.emit(r.IMAGE_OPENING),
  16722. this.imageWrapper.style.pointerEvents = "none"
  16723. }
  16724. .bind(this)),
  16725. this.imageWrapper
  16726. }
  16727. ,
  16728. n.prototype.onClosed = function() {
  16729. this.imageWrapper.style.pointerEvents = "auto"
  16730. }
  16731. ,
  16732. n.prototype.load = function(e) {
  16733. var t = Math.max(window.screen.height, window.screen.width)
  16734. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16735. return new Promise(function(e, t) {
  16736. function n(t) {
  16737. var i = t.target;
  16738. this.width = i.naturalWidth,
  16739. this.height = i.naturalHeight,
  16740. this.aspect = this.width / this.height;
  16741. var n = t.target.src;
  16742. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16743. this.imageWrapper.style.width = this.width + "px",
  16744. this.imageWrapper.style.height = this.height + "px",
  16745. this.imageWrapper.classList.remove("hidden"),
  16746. e()
  16747. }
  16748. o.enqueue({
  16749. href: i,
  16750. responseType: "arraybuffer"
  16751. }).then(function(e) {
  16752. var t = new Uint8Array(e)
  16753. , i = new Blob([t])
  16754. , r = new window.Image;
  16755. r.addEventListener("load", n.bind(this));
  16756. var o = URL.createObjectURL(i);
  16757. r.src = o
  16758. }
  16759. .bind(this), t)
  16760. }
  16761. .bind(this))
  16762. }
  16763. ,
  16764. t.exports = n
  16765. }
  16766. ).call(this, "/js/tag/Media/Image.js")
  16767. }
  16768. , {
  16769. "../../settings": 166,
  16770. "../../util/logger": 189,
  16771. "./EmbedlyQueue": 127,
  16772. "./MediaEvent": 131,
  16773. events: 202
  16774. }],
  16775. 129: [function(e, t, i) {
  16776. "use strict";
  16777. function n(e) {
  16778. this.label = e.label,
  16779. this.href = e.url,
  16780. this.type = this.updateLinkForType(),
  16781. this.domElement = null,
  16782. this.id = c++
  16783. }
  16784. var r = e("./LinkType")
  16785. , o = e("./MediaEvent")
  16786. , a = e("../../util/browser")
  16787. , s = e("../../analytics")
  16788. , l = e("events").EventEmitter
  16789. , c = 0;
  16790. n.prototype = Object.create(l.prototype),
  16791. n.prototype.updateLinkForType = function() {
  16792. function e(e) {
  16793. var t = new RegExp("[#&?]start=([^#&?]*)")
  16794. , i = t.exec(e);
  16795. return i[1]
  16796. }
  16797. function t(e) {
  16798. return e + "&play=1"
  16799. }
  16800. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16801. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16802. r.NAVIGATION) : (this.href = t(this.href),
  16803. r.MODEL) : r.EXT_LINK
  16804. }
  16805. ;
  16806. var h = {};
  16807. n.prototype.createDomElement = function() {
  16808. function e(e) {
  16809. switch (e.stopPropagation(),
  16810. h[this.id] = !0,
  16811. s.trackAlways("click_tag_link", {
  16812. link_type: this.type,
  16813. link_count: c,
  16814. links_clicked: Object.keys(h).length
  16815. }),
  16816. this.type) {
  16817. case r.MODEL:
  16818. window.location.replace(this.href);
  16819. break;
  16820. case r.EXT_LINK:
  16821. window.open(this.href, "_blank")
  16822. }
  16823. this.emit(o.LINK_CLICK, {
  16824. type: this.type,
  16825. url: this.href
  16826. })
  16827. }
  16828. if (this.domElement = document.createElement("a"),
  16829. this.domElement.classList.add("tag-link"),
  16830. this.domElement.textContent = this.label,
  16831. this.type === r.EXT_LINK) {
  16832. this.domElement.textContent += " ";
  16833. var t = document.createElement("i");
  16834. t.classList.add("icon-ext-link"),
  16835. t.title = "Link to external web site",
  16836. this.domElement.appendChild(t)
  16837. }
  16838. return this.domElement.addEventListener("click", e.bind(this)),
  16839. this.domElement
  16840. }
  16841. ,
  16842. t.exports = n
  16843. }
  16844. , {
  16845. "../../analytics": 4,
  16846. "../../util/browser": 182,
  16847. "./LinkType": 130,
  16848. "./MediaEvent": 131,
  16849. events: 202
  16850. }],
  16851. 130: [function(e, t, i) {
  16852. "use strict";
  16853. t.exports = {
  16854. NAVIGATION: "navigation",
  16855. MODEL: "model",
  16856. EXT_LINK: "ext-link"
  16857. }
  16858. }
  16859. , {}],
  16860. 131: [function(e, t, i) {
  16861. "use strict";
  16862. t.exports = Object.freeze({
  16863. LINK_CLICK: "mtmedia.link",
  16864. IMAGE_LOADED: "mtmedia.image.loaded",
  16865. IMAGE_OPENING: "mtmedia.image.opening",
  16866. IMAGE_OPENED: "mtmedia.image.opened",
  16867. IMAGE_CLOSING: "mtmedia.image.closing",
  16868. IMAGE_CLOSED: "mtmedia.image.closed",
  16869. VIDEO_START: "mtmedia.video.start",
  16870. VIDEO_PAUSE: "mtmedia.video.pause",
  16871. VIDEO_ENDED: "mtmedia.video.end"
  16872. })
  16873. }
  16874. , {}],
  16875. 132: [function(e, t, i) {
  16876. "use strict";
  16877. t.exports = Object.freeze({
  16878. maxEmbedWidth: 350,
  16879. defaultAspectRatio: .75
  16880. })
  16881. }
  16882. , {}],
  16883. 133: [function(e, t, i) {
  16884. "use strict";
  16885. t.exports = Object.freeze({
  16886. TEXT: "text",
  16887. LINK: "link",
  16888. IMAGE: "photo",
  16889. VIDEO: "video",
  16890. RICH: "rich"
  16891. })
  16892. }
  16893. , {}],
  16894. 134: [function(e, t, i) {
  16895. "use strict";
  16896. function n(e) {
  16897. this.capabilities = {
  16898. links: {
  16899. enable: e.supportLinks,
  16900. keepLabels: e.keepLinkLabels
  16901. }
  16902. }
  16903. }
  16904. var r = e("./DescriptionChunkType");
  16905. n.prototype.parse = function(e, t) {
  16906. var i = []
  16907. , n = e.split("[").map(function(e, t) {
  16908. return 0 === t ? e : "[" + e
  16909. });
  16910. return n.forEach(function(e) {
  16911. var n = this.findMarkdown(e);
  16912. if (n) {
  16913. if (n.url.indexOf("javascript:") !== -1)
  16914. return;
  16915. this.addLinkChunk(i, n, t),
  16916. this.addTextChunk(i, e.slice(n.markdown.length))
  16917. } else
  16918. this.addTextChunk(i, e)
  16919. }
  16920. .bind(this)),
  16921. i
  16922. }
  16923. ,
  16924. n.prototype.findMarkdown = function(e) {
  16925. var t = /\[([^\]]*)\]\((.*)\)/
  16926. , i = e.match(t);
  16927. if (i) {
  16928. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16929. 0 !== r); )
  16930. o++;
  16931. var a = n.length - o;
  16932. return {
  16933. markdown: i[0].substring(0, i[0].length - a),
  16934. label: i[1],
  16935. url: i[2].substring(0, o)
  16936. }
  16937. }
  16938. }
  16939. ,
  16940. n.prototype.addTextChunk = function(e, t) {
  16941. 0 !== t.length && e.push({
  16942. type: r.TEXT,
  16943. text: t
  16944. })
  16945. }
  16946. ,
  16947. n.prototype.addLinkChunk = function(e, t) {
  16948. if (!this.capabilities.links.enable)
  16949. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16950. var i = {
  16951. label: t.label,
  16952. url: t.url
  16953. };
  16954. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16955. e.push({
  16956. type: r.LINK,
  16957. link: i
  16958. })
  16959. }
  16960. ,
  16961. t.exports = n
  16962. }
  16963. , {
  16964. "./DescriptionChunkType": 133
  16965. }],
  16966. 135: [function(e, t, i) {
  16967. (function(i) {
  16968. "use strict";
  16969. var n = e("../util/logger")
  16970. , r = new n(i)
  16971. , o = {
  16972. parseIdsFromChunkName: function(e, t) {
  16973. t.floorId = o.parseFloor(e),
  16974. t.roomId = o.parseRoom(e)
  16975. },
  16976. parseFloor: function(e) {
  16977. var t = e.match(/_group([0-9]+)/);
  16978. if (!t)
  16979. return 0;
  16980. try {
  16981. return parseInt(t[1], 10)
  16982. } catch (e) {
  16983. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16984. 0
  16985. }
  16986. },
  16987. parseRoom: function(e) {
  16988. var t = e.match(/_sub([0-9]+)/);
  16989. if (!t)
  16990. return -1;
  16991. try {
  16992. return parseInt(t[1], 10)
  16993. } catch (e) {
  16994. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16995. 0
  16996. }
  16997. }
  16998. };
  16999. t.exports = o
  17000. }
  17001. ).call(this, "/js/model/Chunks.js")
  17002. }
  17003. , {
  17004. "../util/logger": 189
  17005. }],
  17006. 136: [function(e, t, i) {
  17007. (function(i) {
  17008. "use strict";
  17009. function n(e) {
  17010. s.call(this),
  17011. this.model = e,
  17012. this.exploded = !1
  17013. }
  17014. var r = e("../objects/Floor")
  17015. , o = (e("../settings"),
  17016. e("../util/logger"))
  17017. , a = e("../util/transitions")
  17018. , s = e("../util/IndexedCollection")
  17019. , l = e("../util/common")
  17020. , c = e("../util/easing");
  17021. new o(i);
  17022. l.inherit(n, s),
  17023. n.prototype.add = function(e) {
  17024. s.prototype.add.call(this, e),
  17025. this.model.add(e)
  17026. }
  17027. ,
  17028. n.prototype.getIndex = function(e) {
  17029. return e.floorIndex
  17030. }
  17031. ,
  17032. n.prototype.build = function() {
  17033. this.list.forEach(function(e) {
  17034. e.build()
  17035. })
  17036. }
  17037. ,
  17038. n.prototype.size = function() {
  17039. return this.length
  17040. }
  17041. ,
  17042. n.prototype.sort = function() {
  17043. s.prototype.sort.call(this, function(e, t) {
  17044. return e.floorIndex - t.floorIndex
  17045. })
  17046. }
  17047. ,
  17048. n.prototype.nextFloor = function(e, t) {
  17049. return this.index[e.floorIndex + t] || null
  17050. }
  17051. ,
  17052. n.prototype.getFloorAtPoint = function(e) {
  17053. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17054. var r = this.list[n]
  17055. , o = r.distanceToPoint(e);
  17056. (!t || i > o) && (i = o,
  17057. t = r)
  17058. }
  17059. return t
  17060. }
  17061. ,
  17062. n.prototype.getOrMakeFloor = function(e) {
  17063. var t = this.index[e];
  17064. return t || (t = new r(this.model,e),
  17065. this.add(t)),
  17066. t
  17067. }
  17068. ,
  17069. n.prototype.hide = function() {
  17070. this.list.forEach(function(e) {
  17071. e.hide()
  17072. })
  17073. }
  17074. ,
  17075. n.prototype.show = function() {
  17076. this.list.forEach(function(e) {
  17077. e.show()
  17078. })
  17079. }
  17080. ,
  17081. n.prototype.names = function() {
  17082. return this.list.reduce(function(e, t) {
  17083. return e.concat(t.name)
  17084. }, [])
  17085. }
  17086. ,
  17087. n.prototype.toggleExplodeHorizontal = function() {
  17088. function e(e, t) {
  17089. r.copy(e.position),
  17090. e.position.x = i[e.floorIndex] * t,
  17091. e.position.y = 1 * e.floorIndex * t,
  17092. r.sub(e.position).multiplyScalar(-1),
  17093. e.panos.forEach(function(e) {
  17094. e.translate(r)
  17095. })
  17096. }
  17097. var t, i = [], n = 0;
  17098. this.list.forEach(function(e, r, o) {
  17099. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17100. n += t,
  17101. i[r] = n
  17102. }),
  17103. i = i.map(function(e) {
  17104. return e - n / 2
  17105. });
  17106. var r = this.list[0].position.clone();
  17107. this.exploded ? this.list.forEach(function(t) {
  17108. a.start(function(i) {
  17109. e(t, 1 - i)
  17110. }, 1500, null, 0, c.easeOutExpo)
  17111. }) : this.list.forEach(function(t) {
  17112. a.start(function(i) {
  17113. e(t, i)
  17114. }, 1500, null, 0, c.easeOutExpo)
  17115. }),
  17116. this.exploded = !this.exploded
  17117. }
  17118. ,
  17119. n.prototype.toggleExplodeVertical = function() {
  17120. function e(e, i) {
  17121. var n = n.copy(e.position);
  17122. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17123. n.sub(e.position).multiplyScalar(-1),
  17124. e.panos.forEach(function(e) {
  17125. e.translate(n)
  17126. })
  17127. }
  17128. var t = this.model.size;
  17129. this.list[0].position.clone();
  17130. this.exploded ? this.list.forEach(function(t) {
  17131. a.start(function(i) {
  17132. e(t, 1 - i)
  17133. }, 1500, null, 0, c.easeOutExpo)
  17134. }) : this.list.forEach(function(t) {
  17135. a.start(function(i) {
  17136. e(t, i)
  17137. }, 1500, null, 0, c.easeOutExpo)
  17138. }),
  17139. this.exploded = !this.exploded
  17140. }
  17141. ,
  17142. t.exports = n
  17143. }
  17144. ).call(this, "/js/model/FloorCollection.js")
  17145. }
  17146. , {
  17147. "../objects/Floor": 146,
  17148. "../settings": 166,
  17149. "../util/IndexedCollection": 175,
  17150. "../util/common": 185,
  17151. "../util/easing": 186,
  17152. "../util/logger": 189,
  17153. "../util/transitions": 195
  17154. }],
  17155. 137: [function(e, t, i) {
  17156. (function(i) {
  17157. "use strict";
  17158. function n() {
  17159. c.call(this)
  17160. }
  17161. var r = e("../settings")
  17162. , o = e("../util/logger")
  17163. , a = e("../enum/Viewmode")
  17164. , s = e("../objects/Snapshot")
  17165. , l = (e("../util/math"),
  17166. e("../util/common"))
  17167. , c = e("../util/IndexedCollection")
  17168. , h = new o(i);
  17169. l.inherit(n, c),
  17170. n.prototype.getImage = function(e) {
  17171. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17172. }
  17173. ,
  17174. n.prototype.filterByModesAndReel = function(e, t) {
  17175. for (var i = [], n = 0; n < t.length; n += 1) {
  17176. var r = t[n]
  17177. , o = this.index[r.sid];
  17178. o && i.push(o)
  17179. }
  17180. var s = e[a.DOLLHOUSE]
  17181. , l = e[a.FLOORPLAN];
  17182. i = i.filter(function(e) {
  17183. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17184. return !0;
  17185. var t;
  17186. try {
  17187. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17188. } catch (e) {
  17189. return h.debug(e.message),
  17190. !1
  17191. }
  17192. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17193. }),
  17194. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17195. this.list = i,
  17196. this.reIndex()
  17197. }
  17198. ,
  17199. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17200. if (0 === this.list.length)
  17201. return [];
  17202. var locations = [];
  17203. var deal = (info, container)=>{
  17204. var src = info.thumbnail_signed_src,
  17205. o = info.name || "";
  17206. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17207. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17208. let a = panos.get(info.metadata.scan_id);
  17209. if (a && !a.isAligned()) return
  17210. }
  17211. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17212. if (cameraMode === a.MESH) return
  17213. if(window.isLocal)src = manage.dealURL(src)
  17214. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17215. var l = {
  17216. cameraMode: cameraMode,
  17217. position: info.metadata.camera_position,
  17218. quaternion: info.metadata.camera_quaternion,
  17219. zoom: info.metadata.zoom,
  17220. panoId: info.metadata.scan_id,
  17221. orthoZoom: info.metadata.ortho_zoom,
  17222. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17223. thumbUrl: src,
  17224. name: n.filterImageName(o),
  17225. sid: info.sid
  17226. }
  17227. var item = new s(l);
  17228. container.push(item)
  17229. return item
  17230. }
  17231. }
  17232. this.list.forEach(image=>{
  17233. if(image.images){
  17234. var folder = $.extend({}, image )
  17235. folder.heroLocations = [];
  17236. image.images.list.forEach(child=>{
  17237. deal(child, folder.heroLocations);
  17238. })
  17239. folder.musicInfo = folder.musicInfo || {}
  17240. locations.push(folder)
  17241. delete folder.images;
  17242. delete folder.locations;
  17243. }else{
  17244. var item = deal(image, locations);
  17245. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17246. }
  17247. })
  17248. return locations
  17249. }
  17250. ,
  17251. n.prototype.getIndex = function(e) {
  17252. return e.sid
  17253. }
  17254. ,
  17255. n.filterImageName = function(e) {
  17256. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17257. }
  17258. ,
  17259. t.exports = n
  17260. }
  17261. ).call(this, "/js/model/ImageCollection.js")
  17262. }
  17263. , {
  17264. "../enum/Viewmode": 51,
  17265. "../objects/Snapshot": 153,
  17266. "../settings": 166,
  17267. "../util/IndexedCollection": 175,
  17268. "../util/common": 185,
  17269. "../util/logger": 189,
  17270. "../util/math": 190
  17271. }],
  17272. 138: [function(e, t, i) {
  17273. (function(i) {
  17274. "use strict";
  17275. function n() {
  17276. u.call(this)
  17277. }
  17278. var r = e("../label/Label")
  17279. , o = e("../settings")
  17280. , a = e("../util/logger")
  17281. , s = e("../util/math")
  17282. , l = e("../util/ajax")
  17283. , c = e("./RoomCollection")
  17284. , h = e("../util/common")
  17285. , u = e("../util/IndexedCollection");
  17286. new a(i);
  17287. h.inherit(n, u),
  17288. n.prototype.getIndex = function(e) {
  17289. return e.labelId
  17290. }
  17291. ,
  17292. n.prototype.associateWithRooms = function(e) {
  17293. this.forEach(function(t) {
  17294. e.forEach(function(e) {
  17295. e.roomId === t.roomId && (t.room = e)
  17296. })
  17297. })
  17298. }
  17299. ,
  17300. n.prototype.createFromLabelData = function(e) {
  17301. e.forEach(function(e) {
  17302. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17303. t = c.generateRoomId(e.floorId, t);
  17304. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17305. i.position = s.convertWorkshopVector(i.position),
  17306. this.add(i),
  17307. i.build()
  17308. }
  17309. .bind(this))
  17310. }
  17311. ,
  17312. n.prototype.load = function(e, t) {
  17313. return l.get(e, {
  17314. responseType: "json",
  17315. auth: t ? o.authorizationHeader : null
  17316. }).done(function(e) {
  17317. var t = [];
  17318. for (var i in e) {
  17319. var n = e[i];
  17320. t.push(n)
  17321. }
  17322. this.createFromLabelData(t)
  17323. }
  17324. .bind(this))
  17325. }
  17326. ,
  17327. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17328. var t = -1;
  17329. if (e) {
  17330. var i = e.split("_");
  17331. t = parseInt(i[0])
  17332. }
  17333. return t
  17334. }
  17335. ,
  17336. t.exports = n
  17337. }
  17338. ).call(this, "/js/model/LabelCollection.js")
  17339. }
  17340. , {
  17341. "../label/Label": 90,
  17342. "../settings": 166,
  17343. "../util/IndexedCollection": 175,
  17344. "../util/ajax": 181,
  17345. "../util/common": 185,
  17346. "../util/logger": 189,
  17347. "../util/math": 190,
  17348. "./RoomCollection": 141
  17349. }],
  17350. 139: [function(e, t, i) {
  17351. (function(i) {
  17352. "use strict";
  17353. function n(e, t) {
  17354. o.Object3D.call(this)
  17355. this.sid = window.number;//t.sid,
  17356. this.data = t,
  17357. this.options = e,
  17358. this.urls = new s(e.urlFiles),
  17359. this.isPublic = void 0 !== t.is_public && t.is_public,
  17360. //创建heroLocations
  17361. this.images = new _(this),
  17362. this.images.extend(t.images),
  17363. this.images.forEach((info)=>{
  17364. if(info.locations){
  17365. info.images = new _(this);
  17366. info.images.extend(info.locations)
  17367. }
  17368. })
  17369. this.heroLocations = []
  17370. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17371. this.outdoorPanoLocations = [],
  17372. this.floors = new d(this),
  17373. this.floorsEnabled = void 0 === e.floors || e.floors,
  17374. this.changingFloor = !1,
  17375. this.chunks = [],
  17376. this.panos = new A,
  17377. this.colliders = [],
  17378. this.loadPanosPromise = null,
  17379. this.loadMeshTexturesPromise = null,
  17380. this.auxDataPromise = null,
  17381. this.meshTexturesLoaded = !1,
  17382. this.meshTextures = [],
  17383. this.tags = {},
  17384. this.tagsShown = !1,
  17385. this.shouldShowtags = !1,
  17386. this.has360Views = !1,
  17387. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17388. this.supportedModes = {},
  17389. this.supportedModes[c.PANORAMA] = !0,
  17390. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17391. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17392. this.supportedModes[c.TRANSITIONING] = !0,
  17393. this.supportsTiles = this.configureTiling(),
  17394. // this.supportsVR = t.is_vr,
  17395. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17396. this.mode = c.DOLLHOUSE,
  17397. this.size = null,
  17398. this.center = null,
  17399. this.boundingBox = new o.Box3,
  17400. this.currentFloor = null,
  17401. this.allFloorsVisible = !0,
  17402. this.projectedPano0 = null,
  17403. this.projectedPano1 = null,
  17404. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17405. this.addFloor(new u(this,t,e.trim()))
  17406. }
  17407. .bind(this)),
  17408. this.waitQueue = [],
  17409. this.on("load", function(e) {
  17410. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17411. return !e.isLoadedCallback()
  17412. }),
  17413. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17414. }
  17415. .bind(this)),
  17416. this.setupCustomProperties()
  17417. this.hots = {};
  17418. }
  17419. function r() {
  17420. try {
  17421. var e = document.createElement("canvas")
  17422. , t = e.getContext("webgl");
  17423. t || (t = e.getContext("experimental-webgl"));
  17424. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17425. return i
  17426. } catch (e) {
  17427. return 0
  17428. }
  17429. }
  17430. var o = e("three")
  17431. , a = e("../util/ajax")
  17432. , s = e("../util/ModelUrls")
  17433. , l = e("../objects/BoundingTextureSkybox")
  17434. , c = e("../enum/Viewmode")
  17435. , h = e("../enum/RenderOrder")
  17436. , u = (e("../enum/AlignmentType"),
  17437. e("../objects/Floor"))
  17438. , d = e("./FloorCollection")
  17439. , p = e("../objects/Chunk")
  17440. , f = (e("../objects/Room"),
  17441. e("../objects/Snapshot"),
  17442. e("../label/Label"),
  17443. e("../util/math"),
  17444. e("../settings"))
  17445. ,ss = e("../shaders")
  17446. , g = e("../util/logger")
  17447. , m = e("../tag/tag")
  17448. , v = (e("../tag/tagManager"),
  17449. e("../objects/Panorama"))
  17450. , A = e("../util/PanoramaCollection")
  17451. , y = e("../loaders/ModelLoader")
  17452. , C = e("../loaders/ModelTextureLoader")
  17453. , I = e("../loaders/SweepDataLoader")
  17454. , E = e("../util/transitions")
  17455. , b = e("../util/common")
  17456. , es = e("../util/easing")
  17457. ,lerp = e("../util/lerp")
  17458. ,tex = e("../util/texture")
  17459. , w = e("./../util/browser")
  17460. , _ = e("./ImageCollection")
  17461. , T = e("./RoomCollection")
  17462. , x = e("./LabelCollection")
  17463. , S = e("./Chunks")
  17464. , M = e("./../util/showcase")
  17465. , R = e("../exception/BasicException")
  17466. , P = (e("../constants")
  17467. ,e("events").EventEmitter)
  17468. ,Hot = e("hot")
  17469. , O = new g(i);
  17470. n.prototype = Object.create(o.Object3D.prototype),
  17471. b.extend(n, P),
  17472. n.prototype.setupCustomProperties = function() {
  17473. var e = f.modelAlpha;
  17474. Object.defineProperty(this, "alpha", {
  17475. get: function() {
  17476. return e
  17477. },
  17478. set: function(t) {
  17479. e = t,
  17480. this.chunks.forEach(function(t) {
  17481. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17482. })
  17483. }
  17484. })
  17485. }
  17486. ,
  17487. n.prototype.configureTiling = function() {
  17488. var e = r();
  17489. if (e < 2048)
  17490. return !1;
  17491. O.warn("Max cube texture size: " + e);
  17492. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17493. var i = f.tiling.tilingFlagNames[t];
  17494. if ("1" === w.valueFromHash(i, null))
  17495. return !0;
  17496. if ("0" === w.valueFromHash(i, null))
  17497. return !1
  17498. }
  17499. //--------------------------------------------许钟文-------------------------------------------
  17500. //return true;
  17501. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17502. //--------------------------------------------e n d -------------------------------------------
  17503. }
  17504. ,
  17505. n.prototype.toggleAlpha = function() {
  17506. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17507. }
  17508. ,
  17509. n.prototype.load = function(e) {
  17510. var t = function() {
  17511. return $.when(this.loadPanos(), this.loadMesh())
  17512. }
  17513. , i = this.urls.init().then(t.bind(this));
  17514. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17515. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17516. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17517. }
  17518. ,
  17519. n.prototype.loadMesh = function() {
  17520. function e(e) {
  17521. O.error(e),
  17522. n.reject("loading-failed")
  17523. }
  17524. function t(e, t) {
  17525. n.notify(e, t)
  17526. }
  17527. function i(e, t) {
  17528. if (0 === e.length) {
  17529. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17530. r.supportedModes[c.DOLLHOUSE] = !1,
  17531. r.supportedModes[c.FLOORPLAN] = !1;
  17532. var i = new p({
  17533. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17534. });
  17535. i.material.visible = !1,
  17536. i.rotateX(-Math.PI / 2),
  17537. i.geometry.computeBoundingBox(),
  17538. e = [i]
  17539. }
  17540. e.forEach(function(e) {
  17541. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17542. r.addChunk(t, e)
  17543. }),
  17544. r.floors.sort(),
  17545. n.resolve(r)
  17546. }
  17547. var n = $.Deferred()
  17548. , r = this;
  17549. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17550. n.promise()
  17551. }
  17552. ,
  17553. n.prototype.loadMeshTextures = function() {
  17554. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17555. this.meshTexturesLoaded = !0
  17556. }
  17557. .bind(this)),
  17558. this.loadTexturesPromise)
  17559. }
  17560. ,
  17561. /* n.prototype.loadtags = function() {//xzw改
  17562. var e = $.Deferred();
  17563. if (!f.tags.enabled)
  17564. return e.resolve();
  17565. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17566. t = "data/" + this.sid + "/tags.json"
  17567. return a.get(t, {
  17568. responseType: "json",
  17569. auth: this.isPublic ? null : f.authorizationHeader
  17570. }).done(function(t) {
  17571. var i = 0
  17572. , n = 0;
  17573. for (var r in t) {
  17574. var o = t[r];
  17575. o.enabled && (n++,
  17576. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17577. i++))
  17578. }
  17579. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17580. e.resolve()
  17581. }
  17582. .bind(this)).fail(function() {
  17583. O.warn("Getting tags failed, not displaying tags."),
  17584. e.resolve()
  17585. }),
  17586. e
  17587. } */
  17588. n.prototype.shineHots = function(){ //xzw
  17589. E.trigger({
  17590. func: function(e) {
  17591. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17592. for(var i in this.hots){
  17593. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17594. }
  17595. }.bind(this),
  17596. cycling: true,
  17597. duration: 3000,
  17598. //easing: "easeInOutQuad",
  17599. name: "hotShine"
  17600. })
  17601. },
  17602. n.prototype.createHotItem = function(data, hots) {
  17603. var docFragment = document.createDocumentFragment();
  17604. var keyAry = Object.keys(data);
  17605. for(var i = 0; i < keyAry.length; i++){
  17606. var li = document.createElement('li');
  17607. var span = document.createElement('span');
  17608. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17609. // console.log(span.innerHTML);
  17610. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17611. li.appendChild(span);
  17612. docFragment.appendChild(li);
  17613. }
  17614. var ul = document.querySelector('#hotListContent ul');
  17615. ul.appendChild(docFragment);
  17616. console.log(docFragment);
  17617. }
  17618. n.prototype.loadOverlays = function(overlays){
  17619. var overlays = window.data2 && window.data2.overlays
  17620. overlays && overlays.forEach((info)=>{
  17621. new Overlay(info)
  17622. })
  17623. Overlay.load()
  17624. }
  17625. n.prototype.loadhots = function() {//xzw
  17626. var e = $.Deferred();
  17627. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17628. return a.get(t, {
  17629. responseType: "json",
  17630. auth: this.isPublic ? null : f.authorizationHeader
  17631. }).done(function(t) {
  17632. window.data2 = t;
  17633. if(!t){
  17634. console.error("data2 is null")
  17635. }else{
  17636. g_data2 = hotMatcher(t);
  17637. this.hotsCount = 0;
  17638. /* for(var i in t.hots){
  17639. this.hotsCount ++;
  17640. this.hots[i] = new Hot(i, t.hots[i], this);
  17641. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17642. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17643. };
  17644. window.hotData = t.hots
  17645. t.hots && this.createHotItem(t.hots, this.hots); */
  17646. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17647. window.hotData = {}
  17648. if(t.hots){
  17649. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17650. sids.forEach((sid)=>{
  17651. this.hotsCount++,
  17652. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17653. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17654. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17655. window.hotData[sid] = t.hots[sid];
  17656. })
  17657. }
  17658. this.createHotItem(window.hotData, this.hots);
  17659. g_index = w.valueFromHash("m");
  17660. /* if(t.tourAudio){
  17661. g_tourAudio = new Audio;
  17662. g_tourAudio.loop = false;
  17663. g_tourAudio.addEventListener('ended', function () {
  17664. var ev = document.createEvent("MouseEvent");
  17665. ev.initEvent("tourAudioEnded",true,true);
  17666. window.dispatchEvent(ev);
  17667. });
  17668. }; */
  17669. }
  17670. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17671. /* var dataJsPromise = $.Deferred();
  17672. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17673. a.get(dataJsUrl,{
  17674. responseType: "json",
  17675. auth: this.isPublic ? null : f.authorizationHeader
  17676. }).done(function(data) {
  17677. window.hotData = data;
  17678. this.createHotItem(data, this.hots);
  17679. for(let i in this.hots){//add
  17680. data[i] && this.hots[i].initStyleImg(data[i]);
  17681. }
  17682. dataJsPromise.resolve();
  17683. }.bind(this)).fail(function(){
  17684. console.log('Data.js is empty');
  17685. dataJsPromise.resolve();
  17686. }) */
  17687. e.resolve();
  17688. }.bind(this)).fail(function() {
  17689. console.log('没有热点');
  17690. e.resolve()
  17691. }),
  17692. e
  17693. }
  17694. ,
  17695. n.prototype.loadPanos = function() {
  17696. if (this.loadPanosPromise)
  17697. return this.loadPanosPromise;
  17698. var e = new I(this);
  17699. return this.loadPanosPromise = e.load().then(function(e) {
  17700. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17701. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17702. else console.log(e.uuid)
  17703. }
  17704. .bind(this))),
  17705. this.panos.extend(e.map(function(e) {
  17706. return new v(this,e.uuid,e,this.supportsTiles)
  17707. }
  17708. .bind(this))),
  17709. this.panos.forEach(function(e) {
  17710. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17711. var i = this.panos.get(t);
  17712. i && this.panos.setNeighbour(e, i, !0)
  17713. }
  17714. .bind(this)),
  17715. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17716. }
  17717. .bind(this)),
  17718. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17719. this.supportedModes[c.PANORAMA] = !1),
  17720. $.when(this)
  17721. }
  17722. .bind(this)),
  17723. this.loadPanosPromise
  17724. }
  17725. ,
  17726. n.prototype.loadHighlightReel = function() {//xzw
  17727. var e = $.Deferred()
  17728. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17729. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17730. return a.get(t, {
  17731. responseType: "json",
  17732. auth: this.isPublic ? null : f.authorizationHeader
  17733. }).done(function(t) {
  17734. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17735. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17736. e.resolve()
  17737. }
  17738. .bind(this)).fail(function() {
  17739. O.warn("Getting highlight reel failed, no highlights available"),
  17740. e.resolve()
  17741. }),
  17742. e
  17743. }
  17744. ,
  17745. n.prototype.waitForLoad = function(e, t) {
  17746. t() || (this.waitQueue.push({
  17747. object: e,
  17748. isLoadedCallback: t
  17749. }),
  17750. 1 === this.waitQueue.length && this.emit("waiting"))
  17751. }
  17752. ,
  17753. n.prototype.hide = function() {
  17754. this.floors.hide()
  17755. }
  17756. ,
  17757. n.prototype.show = function() {
  17758. this.floors.show()
  17759. }
  17760. ,
  17761. n.prototype.floorNames = function() {
  17762. return this.floors.names()
  17763. }
  17764. ,
  17765. n.prototype.warpDestFloors = function(e, t) {
  17766. if (!e || this.floors.length !== e.length)
  17767. return void this.toggleAllFloors(!0);
  17768. var i = e.findIndex(function(e) {
  17769. return e
  17770. }
  17771. .bind(this));
  17772. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17773. }
  17774. ,
  17775. n.prototype.setFloor = function(e, t, i) {
  17776. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17777. this.allFloorsVisible = !1,
  17778. this._setFloor(e, t, i)
  17779. }
  17780. ,
  17781. n.prototype.toggleAllFloors = function(e) {
  17782. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17783. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17784. this._setFloor(this.currentFloor)
  17785. }
  17786. ,
  17787. n.prototype._setFloor = function(e, t, i) {
  17788. t = t || this.mode,
  17789. this.emit("floor.changed", e, t, this.currentFloor),
  17790. this.currentFloor = e;
  17791. var n;
  17792. if (t === c.PANORAMA) {
  17793. if (this.show(),
  17794. this.shouldShowtags && this.tagsShown)
  17795. for (n in this.tags)
  17796. this.tags[n].show(f.showFloorDuration)
  17797. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17798. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17799. }
  17800. .bind(this)),
  17801. this.shouldShowtags && this.tagsShown))
  17802. for (n in this.tags) {
  17803. var r = this.tags[n];
  17804. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17805. }
  17806. var o = this
  17807. , a = e;
  17808. E.start(function() {}, f.showFloorDelay, function() {
  17809. o.floors.forEach(function(e) {
  17810. e.chunks.forEach(function(t) {
  17811. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17812. })
  17813. })
  17814. }
  17815. .bind(this))
  17816. }
  17817. ,
  17818. n.prototype.toggleExplode = function() {
  17819. this.floors.toggleExplodeHorizontal()
  17820. }
  17821. ,
  17822. n.prototype.toggleExplodeUp = function() {
  17823. this.floors.toggleExplodeVertical()
  17824. }
  17825. ,
  17826. n.prototype.nextFloor = function(e) {
  17827. return this.floors.nextFloor(this.currentFloor, e)
  17828. }
  17829. ,
  17830. n.prototype.addFloor = function(e) {
  17831. this.floors.add(e)
  17832. }
  17833. ,
  17834. n.prototype.getFloorAtPoint = function(e) {
  17835. return this.floors.getFloorAtPoint(e)
  17836. }
  17837. ,
  17838. n.prototype.getTagBySid = function(e) {
  17839. return this.tags[e]
  17840. }
  17841. ,
  17842. n.prototype.addChunk = function(e, t) {
  17843. this.floors.getOrMakeFloor(e).addChunk(t),
  17844. this.chunks.push(t)
  17845. }
  17846. ,
  17847. n.prototype.setMode = function(e) {
  17848. if (!this.supportedModes[e])
  17849. throw new R("Mode not supported for this model: " + e);
  17850. this.mode = e;
  17851. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17852. this.chunks.forEach(function(t) {
  17853. t.setMode(e)
  17854. })
  17855. }
  17856. ,
  17857. n.prototype.build = function() {
  17858. this.heroLocations = this.images.getHeroLocations(this.panos);
  17859. var e = function() {
  17860. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17861. }
  17862. .bind(this)();
  17863. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17864. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17865. }
  17866. .bind(this)) || e,
  17867. null === this.heroImage && O.warn("No hero image defined."),
  17868. this.currentFloor = this.floors.last(),
  17869. this.floors.build(),
  17870. this.colliders = this.floors.reduce(function(e, t) {
  17871. return e.concat(t.collider.children)
  17872. }, []),
  17873. this.panos.forEach(function(e) {
  17874. e.build1(),
  17875. e.on("enter", function() {
  17876. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17877. }
  17878. .bind(this))
  17879. }
  17880. .bind(this)),
  17881. this.panos.forEach(function(e) {
  17882. e.build2()
  17883. }),
  17884. this.floors.forEach(function(e) {
  17885. this.boundingBox.union(e.boundingBox)
  17886. }
  17887. .bind(this)),
  17888. this.size = this.boundingBox.size(),
  17889. this.center = this.boundingBox.center(),
  17890. this.floors.forEach(function(e) {
  17891. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17892. }
  17893. .bind(this)),
  17894. this.panos.populate_path_graph(),
  17895. this.skybox = new l(this.boundingBox),
  17896. this.skybox.matrixWorldNeedsUpdate = !0,
  17897. this.add(this.skybox);
  17898. setTimeout(function(){
  17899. this.hotsCount && this.shineHots();
  17900. }.bind(this),1300);//xzw 热点开始闪烁
  17901. for (var t in this.tags)
  17902. this.tags[t].build();
  17903. this.createFloorLogo()
  17904. return O.debug("Done building model"),
  17905. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17906. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17907. this.buildRooms(),
  17908. this.labels.associateWithRooms(this.rooms),
  17909. $.when(this)
  17910. }
  17911. ,
  17912. n.prototype.createFloorLogo = function(){
  17913. console.log('createFloorLogo')
  17914. if(this.floorLogos || !settings.floorlogoURL)return;
  17915. var url = settings.floorlogoURL
  17916. var map = tex.load(url);//可以追加done
  17917. this.floorLogos = [];
  17918. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17919. var material = new o.MeshBasicMaterial({
  17920. opacity:0,
  17921. map:map,
  17922. side: o.DoubleSide,
  17923. transparent: !0,
  17924. depthWrite: !1,
  17925. depthTest:false//改 在chunk\skybox外也可看到
  17926. });
  17927. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17928. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17929. //logo.scale.set(s,s,s);
  17930. logo.position.set(0,-1.5,0);
  17931. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17932. logo.renderOrder = 100;//cover the videoSkybox
  17933. //logo.layers.set(0)
  17934. this.add(logo);
  17935. this.floorLogos.push(logo);
  17936. }
  17937. this.floorLogos[1].visible = false;
  17938. }
  17939. n.prototype.adjustfloorLogoHeight = function(o){
  17940. var h = player.currentPano.floorPosition.y + 0.01;
  17941. this.floorLogos[1].position.setY(h);
  17942. this.floorLogos[0].position.setY(h);
  17943. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17944. },
  17945. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17946. if(!this.floorLogos) return;
  17947. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17948. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17949. if(!o.dur){//立刻
  17950. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17951. this.floorLogos[o.index].material.opacity = o.opa;
  17952. }else{
  17953. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17954. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17955. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17956. }
  17957. },
  17958. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17959. var lastQ, lastP;
  17960. var equals = function(v1, v2, min){
  17961. return Math.abs(v1-v2) < min
  17962. }
  17963. var isSame = function(now, last, k){//如果和上次相同就不改变
  17964. if(!last)return false;
  17965. var R = k.sceneRenderer;
  17966. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17967. //暂时:
  17968. var min = 0.0008
  17969. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17970. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17971. return same;
  17972. }
  17973. return function(Q, k){
  17974. if(!Q)return;
  17975. /* if(Config.ifFish && window.lowFPS){
  17976. this.fLCompute++;
  17977. if(R.AFPS < 38){
  17978. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17979. else if(k.flying && k.fLCompute%2 !=1) return;
  17980. k.fLCompute %= 4;
  17981. }else if(R.AFPS < 45){
  17982. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17983. else if(k.flying && k.fLCompute%2 !=1) return;
  17984. k.fLCompute %= 6;
  17985. }else{
  17986. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17987. //else if(k.flying && k.fLCompute%2 !=1) return;
  17988. k.fLCompute %= 2;
  17989. }
  17990. } */
  17991. var sameQ, sameP, quaternion, visible;
  17992. for(var i=0;i<2;i++){
  17993. var logo = this.floorLogos[i];
  17994. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17995. visible = true;
  17996. }
  17997. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17998. var c = k.cameraControls.activeControl;
  17999. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18000. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18001. for(var i=0;i<2;i++){
  18002. var logo = this.floorLogos[i];
  18003. if(!sameQ){
  18004. if(!quaternion){
  18005. var a = new THREE.Vector3(0,0,-1);
  18006. a.applyQuaternion(Q);
  18007. a.setY(0);
  18008. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18009. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18010. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18011. quaternion.multiply(a);
  18012. }
  18013. logo.quaternion.copy(quaternion);
  18014. }
  18015. }
  18016. }
  18017. }()
  18018. n.prototype.loadLabels = function() {//xzw
  18019. this.labels = new x(this);
  18020. var e = $.Deferred();
  18021. //加载俯视图的标签 注释这个备注就会加载
  18022. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18023. window.MP_PREFETCHED_MODELDATA.model.player_options.showLabels ? this.showingLabels = true : '';
  18024. if (!this.showingLabels)
  18025. return e.resolve();
  18026. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18027. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18028. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18029. O.warn("Getting labels failed, not displaying labels."),
  18030. e.resolve()
  18031. }),
  18032. e
  18033. }
  18034. ,
  18035. n.prototype.buildRooms = function() {
  18036. this.rooms = new T(this),
  18037. this.rooms.createFromChunks(this.chunks),
  18038. this.rooms.calcRoomBoundaries()
  18039. }
  18040. ,
  18041. n.prototype.updateProjectedPanos = function() {
  18042. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18043. }
  18044. ,
  18045. n.prototype.setProjectedPanos = function(e, t, i) {
  18046. void 0 !== i && null !== i || (i = !0),
  18047. i = !!i,
  18048. this.projectedPano0 = e,
  18049. this.projectedPano1 = t,
  18050. this.skybox.material.setProjectedPanos(e, t, i),
  18051. this.chunks.forEach(function(n) {
  18052. n.materialInside.setProjectedPanos(e, t, i)
  18053. })
  18054. }
  18055. /* n.prototype.setEyeDir = function(dir,pos) {//add
  18056. this.skybox.material.setEyeDir(dir,pos),
  18057. this.chunks.forEach(function(n) {
  18058. n.materialInside.setEyeDir(dir,pos)
  18059. })
  18060. }
  18061. ,
  18062. n.prototype.setBendCameraQua = function(m) {//add
  18063. this.skybox.material.setEyeDir(m),
  18064. this.chunks.forEach(function(n) {
  18065. n.materialInside.setEyeDir(m)
  18066. })
  18067. } */
  18068. ,
  18069. n.prototype.setSide = function(e) {
  18070. this.floors.forEach(function(t) {
  18071. t.collider.material.side = e
  18072. })
  18073. }
  18074. ,
  18075. n.prototype.heroCount = function() {
  18076. return this.heroLocations ? this.heroLocations.length : 0
  18077. }
  18078. ,
  18079. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18080. if (e[0] < 0)
  18081. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18082. null;
  18083. if (this.heroCount() < 1)
  18084. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18085. null;
  18086. var t = this.heroLocations[e[0]];
  18087. if(t.heroLocations && e[1]!=void 0){
  18088. t = t.heroLocations[e[1]];
  18089. }
  18090. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18091. null) : t
  18092. }
  18093. ,
  18094. n.prototype.findPanoramicHero = function() {
  18095. for (var e in this.heroLocations)
  18096. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18097. return this.heroLocations[e];
  18098. return null
  18099. }
  18100. ,
  18101. n.prototype.listImagePanos = function() {
  18102. var e = []
  18103. , t = this;
  18104. return this.images.forEach(function(i) {
  18105. if (i.metadata && i.metadata.scan_id) {
  18106. var n = t.panos.get(i.metadata.scan_id);
  18107. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18108. }
  18109. }),
  18110. e
  18111. }
  18112. ,
  18113. n.prototype.fadePanoMarkers = function(e, t) {
  18114. this.panos.fadeMarkerOpacity(e, t)
  18115. }
  18116. ,
  18117. n.prototype.setSweepVisibility = function(e) {
  18118. this.panos.forEach(function(t) {
  18119. t.marker && (t.marker.visible = e)
  18120. })
  18121. }
  18122. ,
  18123. n.prototype.outsideAllowed = function() {
  18124. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18125. }
  18126. ,
  18127. t.exports = n
  18128. }
  18129. ).call(this, "/js/model/Model.js")
  18130. }
  18131. , {
  18132. "../constants": 8,
  18133. "../enum/AlignmentType": 17,
  18134. "../enum/RenderOrder": 42,
  18135. "../enum/Viewmode": 51,
  18136. "../exception/BasicException": 55,
  18137. "../label/Label": 90,
  18138. "../loaders/ModelLoader": 105,
  18139. "../loaders/ModelTextureLoader": 106,
  18140. "../loaders/SweepDataLoader": 107,
  18141. "../tag/tag": 123,
  18142. "../tag/tagManager": 124,
  18143. "../objects/BoundingTextureSkybox": 143,
  18144. "../objects/Chunk": 144,
  18145. "../objects/Floor": 146,
  18146. "../objects/Panorama": 148,
  18147. "../objects/Room": 150,
  18148. "../objects/Snapshot": 153,
  18149. "../settings": 166,
  18150. "../shaders": 167,
  18151. "../util/ModelUrls": 177,
  18152. "../util/PanoramaCollection": 178,
  18153. "../util/ajax": 181,
  18154. "../util/common": 185,
  18155. "../util/easing": 186,
  18156. "../util/lerp": 188,
  18157. "../util/logger": 189,
  18158. "../util/math": 190,
  18159. "../util/texture": 194,
  18160. "../util/transitions": 195,
  18161. "./../util/browser": 182,
  18162. "./../util/showcase": 193,
  18163. "./Chunks": 135,
  18164. "./FloorCollection": 136,
  18165. "./ImageCollection": 137,
  18166. "./LabelCollection": 138,
  18167. "./RoomCollection": 141,
  18168. events: 202,
  18169. three: 217,
  18170. "hot": "hot"
  18171. }],
  18172. 140: [function(e, t, i) {
  18173. "use strict";
  18174. function n() {
  18175. this.modelMap = {},
  18176. this.activeModel = null,
  18177. this.modelCount = 0,
  18178. this.tileDownloader = null,
  18179. this.panoRenderer = null
  18180. }
  18181. var r = (e("three"),
  18182. e("../util/common"))
  18183. , o = e("../exception/BasicException")
  18184. , a = e("../enum/ModelManagerEvents")
  18185. , s = e("../enum/PanoRendererEvents")
  18186. , l = e("events").EventEmitter;
  18187. n.prototype.init = function(e, t, i) {
  18188. this.tileDownloader = e,
  18189. this.panoRenderer = t,
  18190. this.qualityManager = i,
  18191. this.bindEvents()
  18192. }
  18193. ,
  18194. n.prototype.bindEvents = function() {
  18195. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18196. }
  18197. ,
  18198. n.prototype.onTileRendered = function(e, t, i, n) {}
  18199. ,
  18200. n.prototype.addModel = function(e) {
  18201. this.modelMap[e.sid] = e,
  18202. 0 === this.modelCount && this.activateModel(e.sid),
  18203. this.modelCount++,
  18204. this.emit(a.ModelAdded)
  18205. }
  18206. ,
  18207. n.prototype.getModel = function(e) {
  18208. return this.modelMap[e]
  18209. }
  18210. ,
  18211. n.prototype.activateModel = function(e) {
  18212. var t = this.modelMap[e];
  18213. if (!t)
  18214. throw new o("Tried to activate invalid model!");
  18215. var i = this.activeModel;
  18216. this.activeModel = t,
  18217. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18218. this.tileDownloader.setUrls(t.urls),
  18219. t.panos.forEach(function(e) {
  18220. e.attachToPanoRenderer(this.panoRenderer),
  18221. e.tileDownloader = this.tileDownloader,
  18222. e.qualityManager = this.qualityManager
  18223. }
  18224. .bind(this)),
  18225. this.emit(a.ActiveModelChanged, {
  18226. oldModel: i,
  18227. model: t
  18228. })
  18229. }
  18230. ,
  18231. n.prototype.getActiveModel = function() {
  18232. return this.activeModel
  18233. }
  18234. ,
  18235. r.extend(n, l),
  18236. t.exports = n
  18237. }
  18238. , {
  18239. "../enum/ModelManagerEvents": 33,
  18240. "../enum/PanoRendererEvents": 35,
  18241. "../exception/BasicException": 55,
  18242. "../util/common": 185,
  18243. events: 202,
  18244. three: 217
  18245. }],
  18246. 141: [function(e, t, i) {
  18247. (function(i) {
  18248. "use strict";
  18249. function n() {
  18250. s.call(this)
  18251. }
  18252. var r = e("../objects/Room")
  18253. , o = (e("../settings"),
  18254. e("../util/logger"))
  18255. , a = (e("../util/transitions"),
  18256. e("../util/easing"),
  18257. e("../util/common"))
  18258. , s = e("../util/IndexedCollection")
  18259. , l = e("./Chunks");
  18260. new o(i);
  18261. a.inherit(n, s),
  18262. n.prototype.getIndex = function(e) {
  18263. return e.roomId
  18264. }
  18265. ,
  18266. n.prototype.calcRoomBoundaries = function() {
  18267. this.forEach(function(e) {
  18268. e.calcBoundaries()
  18269. })
  18270. }
  18271. ,
  18272. n.prototype.createFromChunks = function(e) {
  18273. var t = {
  18274. floorId: -1,
  18275. roomId: -1
  18276. }
  18277. , i = {};
  18278. e.forEach(function(e) {
  18279. l.parseIdsFromChunkName(e.name, t);
  18280. var o = i[t.roomId];
  18281. if (!o) {
  18282. var a = n.generateRoomId(t.floorId, t.roomId);
  18283. o = new r(t.floorId,a),
  18284. this.add(o),
  18285. i[t.roomId] = o
  18286. }
  18287. o.addChunk(e)
  18288. }
  18289. .bind(this)),
  18290. this.calcRoomBoundaries()
  18291. }
  18292. ,
  18293. n.generateRoomId = function(e, t) {
  18294. return e + "_" + t
  18295. }
  18296. ,
  18297. t.exports = n
  18298. }
  18299. ).call(this, "/js/model/RoomCollection.js")
  18300. }
  18301. , {
  18302. "../objects/Room": 150,
  18303. "../settings": 166,
  18304. "../util/IndexedCollection": 175,
  18305. "../util/common": 185,
  18306. "../util/easing": 186,
  18307. "../util/logger": 189,
  18308. "../util/transitions": 195,
  18309. "./Chunks": 135
  18310. }],
  18311. 142: [function(e, t, i) {
  18312. "use strict";
  18313. function n(e, t, i) {
  18314. e = e.clone().expandByScalar(0.01);//改
  18315. var n = e.size()
  18316. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18317. o.boundingBox = e,
  18318. r.Mesh.call(this, o, t),
  18319. this.position.copy(e.center()),
  18320. this.frustumCulled = !1,
  18321. i && this.add(new r.WireframeHelper(this))
  18322. }
  18323. var r = e("three");
  18324. n.prototype = Object.create(r.Mesh.prototype),
  18325. n.prototype.constructor = n,
  18326. t.exports = n
  18327. }
  18328. , {
  18329. three: 217
  18330. }],
  18331. 143: [function(e, t, i) {
  18332. (function(i) {
  18333. "use strict";
  18334. function n(e) {
  18335. h.time("Computing a nice bounding cubemap");
  18336. var t = new a({
  18337. side: r.BackSide,
  18338. transparent: !0
  18339. });
  18340. t.uniforms.modelAlpha.value = 0,
  18341. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18342. this.renderOrder = l.boundingSkybox,
  18343. o.call(this, e, t),
  18344. h.timeEnd("Computing a nice bounding cubemap")
  18345. }
  18346. var r = e("three")
  18347. , o = (e("../enum/Viewmode"),
  18348. e("../shaders"),
  18349. e("./BoundingMesh"))
  18350. , a = e("../materials/ModelTextureMaterial")
  18351. , s = e("../settings")
  18352. , l = e("../enum/RenderOrder")
  18353. , c = e("../util/logger")
  18354. , h = new c(i);
  18355. n.prototype = Object.create(o.prototype),
  18356. n.prototype.constructor = n,
  18357. t.exports = n
  18358. }
  18359. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18360. }
  18361. , {
  18362. "../enum/RenderOrder": 42,
  18363. "../enum/Viewmode": 51,
  18364. "../materials/ModelTextureMaterial": 118,
  18365. "../settings": 166,
  18366. "../shaders": 167,
  18367. "../util/logger": 189,
  18368. "./BoundingMesh": 142,
  18369. three: 217
  18370. }],
  18371. 144: [function(e, t, i) {
  18372. "use strict";
  18373. function n(e) {
  18374. this.materialInside = new s({
  18375. side: r.DoubleSide
  18376. });
  18377. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18378. this.materialOutside = new r.RawShaderMaterial({
  18379. fragmentShader: o.modelOutside.fragmentShader,
  18380. vertexShader: o.modelOutside.vertexShader,
  18381. uniforms: t,
  18382. side: r.FrontSide,
  18383. name: "chunkOut"
  18384. }),
  18385. r.Mesh.call(this, e.geometry, this.materialInside),
  18386. this.name = e.name || "",
  18387. this.textureName = e.textureName,
  18388. this.meshUrl = e.meshUrl
  18389. }
  18390. var r = e("three")
  18391. , o = e("../shaders")
  18392. , a = e("../enum/Viewmode")
  18393. , s = e("../materials/ModelTextureMaterial");
  18394. n.prototype = Object.create(r.Mesh.prototype),
  18395. n.prototype.setTextureMap = function(e) {
  18396. this.materialInside.uniforms.map.value = e,
  18397. this.materialOutside.uniforms.map.value = e
  18398. }
  18399. ,
  18400. n.prototype.setMode = function(e) {
  18401. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18402. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18403. t.transparent = this.material.transparent,
  18404. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18405. this.material = t
  18406. }
  18407. ,
  18408. t.exports = n
  18409. }
  18410. , {
  18411. "../enum/Viewmode": 51,
  18412. "../materials/ModelTextureMaterial": 118,
  18413. "../shaders": 167,
  18414. three: 217
  18415. }],
  18416. 145: [function(e, t, i) {
  18417. "use strict";
  18418. function n(e) {
  18419. this.chunksize = e || 10,
  18420. this.chunks = {},
  18421. this.boundingBoxes = {},
  18422. this.children = [],
  18423. this.offset = new r.Vector3(0,.5,0),
  18424. this.material = new r.MeshBasicMaterial({
  18425. color: 16777215 * Math.random(),
  18426. side: r.DoubleSide
  18427. })
  18428. }
  18429. var r = e("three");
  18430. e("../enum/Viewmode");
  18431. n.prototype.add = function(e) {
  18432. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18433. m ? (t = m.position.array,
  18434. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18435. n = e.faces);
  18436. var v = new r.Vector3;
  18437. if (i)
  18438. for (o = 0,
  18439. a = i.length; o < a; o += 3) {
  18440. var A = 3 * i[o]
  18441. , y = 3 * i[o + 1]
  18442. , C = 3 * i[o + 2];
  18443. s = (t[A] + t[y] + t[C]) / 3,
  18444. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18445. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18446. h = Math.floor(s / this.chunksize),
  18447. u = Math.floor(l / this.chunksize),
  18448. d = Math.floor(c / this.chunksize),
  18449. p = h + "." + u + "." + d,
  18450. p in this.chunks ? (g = this.chunks[p],
  18451. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18452. f = this.boundingBoxes[p] = new r.Box3),
  18453. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18454. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18455. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18456. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18457. }
  18458. else
  18459. for (o = 0,
  18460. a = t.length; o < a; o += 9)
  18461. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18462. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18463. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18464. h = Math.floor(s / this.chunksize),
  18465. u = Math.floor(l / this.chunksize),
  18466. d = Math.floor(c / this.chunksize),
  18467. p = h + "." + u + "." + d,
  18468. p in this.chunks ? (g = this.chunks[p],
  18469. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18470. f = this.boundingBoxes[p] = new r.Box3),
  18471. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18472. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18473. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18474. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18475. }
  18476. ,
  18477. n.prototype.build = function() {
  18478. var e = new r.Object3D;
  18479. e.material = this.material;
  18480. for (var t in this.chunks) {
  18481. var i = this.chunks[t]
  18482. , n = new r.BufferGeometry;
  18483. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18484. n.boundingBox = this.boundingBoxes[t];
  18485. var o = new r.Mesh(n,this.material);
  18486. o.material.visible = !1,
  18487. e.add(o),
  18488. this.chunks[t] = []
  18489. }
  18490. return e
  18491. }
  18492. ,
  18493. t.exports = n
  18494. }
  18495. , {
  18496. "../enum/Viewmode": 51,
  18497. three: 217
  18498. }],
  18499. 146: [function(e, t, i) {
  18500. "use strict";
  18501. var r = e("three")
  18502. , o = e("../settings")
  18503. , a = e("../util/common")
  18504. , s = e("../util/lerp")
  18505. , l = e("./ChunkedCollider")
  18506. , c = e("../util/transitions")
  18507. , h = e("../util/easing")
  18508. , u = (e("../objects/Panorama"),
  18509. e("../enum/RenderOrder"))
  18510. , d = e("../localization/localize");
  18511. function n(e, t, i) {
  18512. r.Object3D.call(this),
  18513. this.model = e,
  18514. this.floorIndex = t,
  18515. this.lang = o.languageTag,
  18516. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18517. this.panos = [],
  18518. this.chunks = [],
  18519. this.colliderBuilder = new l(3),
  18520. this.collider = null,
  18521. this.center = null,
  18522. this.boundingBox = new r.Box3,
  18523. this.size = null,
  18524. this.hidden = !1,
  18525. this.conservativeBoundingBox = new r.Box3,
  18526. this.debugColor = 16777215 * Math.random(),
  18527. this.transition = null
  18528. }
  18529. n.prototype = Object.create(r.Object3D.prototype),
  18530. n.prototype.enter = function(e) {
  18531. this.model.setFloor(this, e)
  18532. }
  18533. ,
  18534. n.prototype.hide = function(e) {
  18535. if (!this.hidden || this.transition) {
  18536. this.chunks.forEach(function(e) {
  18537. e.material.transparent = !0
  18538. }),
  18539. c.cancel(this.transition);
  18540. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18541. , i = e ? 0 : o.hideFloorDelay / t;
  18542. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18543. this.hidden = !0
  18544. }
  18545. .bind(this), i, h.easeInOutQuad)
  18546. }
  18547. }
  18548. ,
  18549. n.prototype.show = function(e) {
  18550. if (this.hidden || this.transition) {
  18551. this.hidden = !1,
  18552. c.cancel(this.transition);
  18553. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18554. , i = e ? 0 : o.showFloorDelay / t;
  18555. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18556. this.hidden || this.chunks.forEach(function(e) {
  18557. e.material.transparent = !1
  18558. })
  18559. }
  18560. .bind(this), i, h.easeInOutQuad)
  18561. }
  18562. }
  18563. ,
  18564. n.prototype.toggle = function(e, t) {
  18565. e = void 0 === e ? this.hidden : e,
  18566. e ? this.show(t) : this.hide(t)
  18567. }
  18568. ,
  18569. n.prototype.containsPoint = function(e) {
  18570. return this.collider.children.some(function(t) {
  18571. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18572. t.geometry.boundingBox.containsPoint(e)
  18573. })
  18574. }
  18575. ,
  18576. n.prototype.distanceToPoint = function(e) {
  18577. var t = null
  18578. , i = 1 / 0;
  18579. return this.collider.children.forEach(function(n) {
  18580. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18581. var r = n.geometry.boundingBox.distanceToPoint(e);
  18582. (!t || i > r) && (i = r,
  18583. t = n)
  18584. }),
  18585. i
  18586. }
  18587. ,
  18588. n.prototype.addChunk = function(e) {
  18589. e.renderOrder = u.ghostFloor,
  18590. this.add(e),
  18591. this.chunks.push(e),
  18592. this.boundingBox.union(e.geometry.boundingBox),
  18593. this.size = this.boundingBox.size(),
  18594. this.colliderBuilder.add(e.geometry)
  18595. }
  18596. ,
  18597. n.prototype.addPano = function(e) {
  18598. this.panos.push(e),
  18599. this.add(e.skyboxMesh),
  18600. e.marker && this.add(e.marker);
  18601. var t = new r.Vector3(1,1,1)
  18602. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18603. this.boundingBox.union(i)
  18604. }
  18605. ,
  18606. n.prototype.build = function() {
  18607. this.collider = this.colliderBuilder.build(!0),
  18608. this.add(this.collider),
  18609. this.center = this.boundingBox.center(),
  18610. this.conservativeBoundingBox.copy(this.boundingBox),
  18611. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18612. return e.geometry.boundingBox.min.y
  18613. }), 5),
  18614. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18615. return e.geometry.boundingBox.max.y
  18616. }), 5),
  18617. this.colliderBuilder = null
  18618. }
  18619. ,
  18620. n.prototype.toShortString = function() {
  18621. return a.nth(this.floorIndex + 1)
  18622. }
  18623. ,
  18624. n.prototype.toString = function() {
  18625. return this.name
  18626. }
  18627. ,
  18628. t.exports = n
  18629. }
  18630. , {
  18631. "../enum/RenderOrder": 42,
  18632. "../localization/localize": 108,
  18633. "./strings-cn-CN": 109,
  18634. "../objects/Panorama": 148,
  18635. "../settings": 166,
  18636. "../util/common": 185,
  18637. "../util/easing": 186,
  18638. "../util/lerp": 188,
  18639. "../util/transitions": 195,
  18640. "./ChunkedCollider": 145,
  18641. three: 217
  18642. }],
  18643. 147: [function(e, t, i) {
  18644. "use strict";
  18645. function n(e) {
  18646. this.player = e,
  18647. this.obj3d = null,
  18648. this.UP = new r.Vector3(0,1,0)
  18649. }
  18650. var r = e("three")
  18651. , o = e("../settings");
  18652. n.prototype.prefs = {
  18653. linewidth: 3,
  18654. height: .07,
  18655. opacity: .45,
  18656. endScale: .05
  18657. },
  18658. n.prototype.discard = function() {
  18659. if (this.obj3d) {
  18660. var e = this.obj3d.parent;
  18661. e && e.remove(this.obj3d)
  18662. }
  18663. this.obj3d = null
  18664. }
  18665. ,
  18666. n.prototype.draw = function() {
  18667. if (this.discard(),
  18668. o.showNeighbors) {
  18669. var e = this.player.currentPano.floor;
  18670. this.obj3d = new r.Object3D;
  18671. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18672. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18673. i.y += this.prefs.height;
  18674. var n = .1525
  18675. , a = .127
  18676. , s = .0127
  18677. , l = .1
  18678. , c = .19
  18679. , h = .2032
  18680. , u = .2286
  18681. , d = .255
  18682. , p = new r.Matrix4;
  18683. for (var f in t)
  18684. if (t[f]) {
  18685. var g = this.player.model.panos.get(f)
  18686. , m = (g.position.clone().sub(this.player.model.position),
  18687. g.position.clone().sub(g.floorPosition))
  18688. , v = g.floorPosition.clone().sub(this.player.model.position);
  18689. v.y += this.prefs.height;
  18690. var A = new r.Geometry;
  18691. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18692. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18693. p.identity().setPosition(m),
  18694. A.applyMatrix(p),
  18695. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18696. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18697. p.lookAt(v, i, this.UP).setPosition(v),
  18698. A.applyMatrix(p),
  18699. A.vertices.push(v, i);
  18700. var y = new r.Line(A,new r.LineBasicMaterial({
  18701. color: g.debugColor.getHex(),
  18702. transparent: !0,
  18703. opacity: this.prefs.opacity,
  18704. depthWrite: !1,
  18705. name: "sLine" + f,
  18706. linewidth: this.prefs.linewidth
  18707. }));
  18708. this.obj3d.add(y)
  18709. }
  18710. e.add(this.obj3d)
  18711. }
  18712. }
  18713. ,
  18714. n.prototype.update = function() {
  18715. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18716. }
  18717. ,
  18718. t.exports = n
  18719. }
  18720. , {
  18721. "../settings": 166,
  18722. three: 217
  18723. }],
  18724. 148: [function(e, t, i) {
  18725. (function(i) {
  18726. "use strict";
  18727. function n(e, t, i, n) {
  18728. this.model = e,
  18729. this.id = t,
  18730. this.alignmentType = i.alignmentType || l.ALIGNED,
  18731. this.neighbourUUIDs = i.neighbours || null,
  18732. this.neighbourPanos = null,
  18733. this.floor = null,
  18734. this.floorIndex = i.floor,
  18735. this.failedLoadingAt = 0,
  18736. this.maxLoadRetries = 4,
  18737. this.origin = i.position.clone(),
  18738. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18739. this.quaternion = i.quaternion.clone(),
  18740. this.skyboxMesh = new r.Mesh(E),
  18741. this.skyboxMesh.position.copy(this.position),
  18742. this.skyboxMesh.quaternion.copy(this.quaternion),
  18743. this.skyboxMesh.name = "skybox",
  18744. this.skyboxMesh.visible = !1,
  18745. this.skyboxMesh.updateMatrix(),
  18746. this.skyboxMesh.updateMatrixWorld(),
  18747. this.marker = null,
  18748. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18749. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18750. map: w,
  18751. side: r.DoubleSide,
  18752. opacity: 0,
  18753. transparent: !0,
  18754. depthWrite: !1
  18755. })),
  18756. this.marker.visible = this.showFloorMarker,
  18757. this.marker.renderOrder = s.panoMarker,
  18758. this.marker.name = "marker",
  18759. this.marker.pano = this,
  18760. this.marker.layers.set(v.PANOMARKERS),
  18761. this.marker.updateMatrixWorld(),
  18762. a.colorMarkerOnLoad && this.on("load", function() {
  18763. this.marker.material.color.set(65280)
  18764. })),
  18765. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18766. this.floorPosition = i.puck ? i.puck.clone() : null,
  18767. this.tiled = n,
  18768. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18769. this.solidSkybox.flipY = !1,
  18770. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18771. this.solidSkybox.magFilter = r.LinearFilter,
  18772. this.solidSkybox.generateMipmaps = !1)),
  18773. this.zoomed = !1,
  18774. this.panoRenderer = null,
  18775. this.qualityManager = null,
  18776. this.tileDownloader = null,
  18777. this.tiledPanoRenderTarget = null,
  18778. this.minimumTiledPanoLoaded = !1,
  18779. this.highestPartialTileRenderOpCompleted = 0,
  18780. this.highestFullTileRenderOpCompleted = 0,
  18781. this.shouldRedrawOnBaseLoaded = !1,
  18782. this.lockUntilRenderingComplete = !1,
  18783. a.colorMarkerOnLoad && this.on("load", function() {
  18784. this.marker.material.color.set(65280)
  18785. });
  18786. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18787. var e = new r.TextureLoader;
  18788. e.setCrossOrigin(!0);
  18789. var g = e.load("images/texture.jpg");
  18790. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18791. color: 16777215,
  18792. transparent: !0,
  18793. opacity: .75,
  18794. map: g
  18795. })),
  18796. this.vrMarker.boluoType = "vr",
  18797. this.vrMarker.position.z = 1,
  18798. this.vrMarker.enabled = !0,
  18799. this.vrMarker.visible = !1,
  18800. window.vrMarkers = window.vrMarkers || [],
  18801. window.vrMarkers.push(this.vrMarker),
  18802. this.marker && this.marker.add(this.vrMarker),
  18803. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18804. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18805. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18806. this.adjustAngleEnable) {
  18807. var i = new r.Quaternion;
  18808. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18809. this.skyboxMesh.quaternion.multiply(i);
  18810. var m = new r.Quaternion;
  18811. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18812. this.skyboxMesh.quaternion.multiply(m);
  18813. var n = new r.Quaternion;
  18814. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18815. this.skyboxMesh.quaternion.multiply(n),
  18816. this.skyboxMesh.updateMatrix(),
  18817. this.skyboxMesh.updateMatrixWorld(),
  18818. this.model.updateProjectedPanos()
  18819. }
  18820. /**************************************************************************************************************************************/
  18821. }
  18822. var r = e("three")
  18823. , o = e("../util/logger")
  18824. , a = e("../settings")
  18825. , s = (e("../enum/Viewmode"),
  18826. e("../enum/RenderOrder"))
  18827. , l = e("../enum/AlignmentType")
  18828. , c = (e("../util/common"),
  18829. e("../util/transitions"))
  18830. , h = e("../util/lerp")
  18831. , u = e("../util/ajax")
  18832. , d = e("../util/texture")
  18833. , p = e("../util/panorama")
  18834. , f = (e("../enum/TileDownloaderEvents"),
  18835. e("../enum/PanoramaEvents"))
  18836. , g = e("../enum/PanoRendererEvents")
  18837. , m = e("../enum/PanoSizeClass")
  18838. , v = e("../enum/RenderLayers")
  18839. , A = (e("../scene/SceneRenderer"),
  18840. e("../enum/GLCubeFaces"),
  18841. e("../exception/BasicException"))
  18842. , y = e("../tile/TileUtils")
  18843. , C = e("events").EventEmitter
  18844. , I = new o(i)
  18845. , E = new r.SphereBufferGeometry(.1)
  18846. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18847. , w = d.load("images/marker-256x256.png");
  18848. n.prototype = Object.create(C.prototype),
  18849. n.prototype.enter = function() {
  18850. var e = null;
  18851. return function() {
  18852. this.setZoomed(!1),
  18853. this.emit("enter", {
  18854. oldPano: e,
  18855. newPano: this
  18856. }),
  18857. e = this
  18858. }
  18859. }(),
  18860. n.prototype.exit = function() {
  18861. this.tiled ? (this.clearWaitDeferreds(),
  18862. this.minimumTiledPanoLoaded = !1,
  18863. this.tiledPanoRenderTarget = null,
  18864. this.setZoomed(!1),
  18865. this.panoRenderer.deactivateTiledPano(this),
  18866. this.highestPartialTileRenderOpCompleted = 0,
  18867. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18868. this.solidSkybox.loaded = !1,
  18869. this.solidSkybox.version = 0),
  18870. this.emit("exit")
  18871. }
  18872. ,
  18873. n.prototype.hoverOn = function(e) {
  18874. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18875. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18876. }
  18877. ,
  18878. n.prototype.hoverOff = function(e) {
  18879. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18880. }
  18881. ,
  18882. n.prototype.build1 = function() {
  18883. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  18884. this.floor.addPano(this),
  18885. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18886. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18887. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18888. }
  18889. ,
  18890. n.prototype.build2 = function() {
  18891. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18892. this.height = this.position.distanceTo(this.floorPosition),
  18893. this.placeMarker()
  18894. }
  18895. ,
  18896. n.prototype.interpolateFloorPosition = function() {
  18897. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18898. return !!e.floorPosition
  18899. }).sort(function(e, t) {
  18900. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18901. }
  18902. .bind(this))
  18903. , t = this.position.clone();
  18904. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18905. t
  18906. }
  18907. ,
  18908. n.prototype.raycastFloorPosition = function() {
  18909. I.warn("Performance warning: Raycasting to find floor position");
  18910. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18911. , t = e.intersectObjects(this.model.colliders);
  18912. return t.length ? t[0].point : null
  18913. }
  18914. ,
  18915. n.prototype.raycastToFindFloor = function() {
  18916. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18917. return function() {
  18918. I.warn("Performance warning: Raycasting to find floor index");
  18919. for (var t = 0; t < e.length; t++) {
  18920. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18921. , n = i.intersectObjects(this.model.colliders);
  18922. if (n.length)
  18923. return n[0].object.parent.parent
  18924. }
  18925. return null
  18926. }
  18927. }(),
  18928. n.prototype.placeMarker = function() {
  18929. this.marker && (this.marker.position.copy(this.floorPosition),
  18930. this.marker.position.y += .05,
  18931. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18932. }
  18933. ,
  18934. n.prototype.translate = function(e) {
  18935. this.position.add(e),
  18936. this.floorPosition.add(e)
  18937. }
  18938. ,
  18939. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18940. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18941. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18942. }
  18943. ,
  18944. n.prototype.attachToPanoRenderer = function(e) {
  18945. this.panoRenderer = e,
  18946. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18947. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18948. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18949. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18950. }
  18951. ;
  18952. var _ = {};
  18953. n.prototype.getWaitDeferred = function(e) {
  18954. var t = _[this.id];
  18955. t || (t = {},
  18956. _[this.id] = t);
  18957. var i = t[e];
  18958. return i || (i = {
  18959. deferred: $.Deferred(),
  18960. active: !1
  18961. },
  18962. t[e] = i),
  18963. i
  18964. }
  18965. ,
  18966. n.prototype.resetWaitDeferred = function(e) {
  18967. var t = this.getWaitDeferred(e);
  18968. t.active = !1,
  18969. t.deferred = $.Deferred()
  18970. }
  18971. ,
  18972. n.prototype.clearWaitDeferreds = function() {
  18973. var e = _[this.id];
  18974. e || (e = {},
  18975. _[this.id] = e);
  18976. for (var t in e)
  18977. if (e.hasOwnProperty(t)) {
  18978. var i = e[t];
  18979. i.active = !1,
  18980. i.deferred = $.Deferred()
  18981. }
  18982. }
  18983. ,
  18984. n.prototype.loadTiledPano = function() {
  18985. var e = (new r.Vector3,
  18986. [])
  18987. , t = [];
  18988. return function(i, n, r, o, a, s) {
  18989. null !== o && void 0 !== o || (o = !0),
  18990. null !== a && void 0 !== a || (a = !0);
  18991. var l = this.getWaitDeferred(i)
  18992. , c = l.deferred
  18993. , h = null
  18994. , u = null;
  18995. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18996. u = r.vFov)),
  18997. !this.isLoaded(i)) {
  18998. if (!l.active) {
  18999. if (l.active = !0,
  19000. r) {
  19001. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19002. e[this.id + ":" + i] = {
  19003. tileCount: 0,
  19004. targetTileCount: d
  19005. },
  19006. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19007. }
  19008. t[this.id] || (t[this.id] = !0,
  19009. this.on(f.LoadComplete, function(e, t) {
  19010. var i = this.getWaitDeferred(e).deferred;
  19011. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19012. this.resetWaitDeferred(e))
  19013. }
  19014. .bind(this)),
  19015. this.on(f.LoadFailed, function(e) {
  19016. var t = this.getWaitDeferred(e).deferred;
  19017. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19018. this.resetWaitDeferred(e))
  19019. }
  19020. .bind(this)),
  19021. this.on(f.TileLoaded, function(t, i, n) {
  19022. var r = this.getWaitDeferred(t).deferred;
  19023. if (r && "pending" === r.state()) {
  19024. r.notify(t, i, n);
  19025. var o = e[this.id + ":" + t];
  19026. o && (o.tileCount++,
  19027. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19028. r.resolve(t, n),
  19029. this.resetWaitDeferred(t)))
  19030. }
  19031. }
  19032. .bind(this)))
  19033. }
  19034. this.tileDownloader.clearForceQueue(),
  19035. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19036. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19037. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19038. }
  19039. return c.promise()
  19040. }
  19041. }(),
  19042. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19043. if (e === this.id) {
  19044. var n = this.qualityManager.getPanoSize(m.BASE);
  19045. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19046. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19047. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19048. }
  19049. }
  19050. ,
  19051. n.prototype.onTileRendered = function(e, t, i, n) {
  19052. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19053. }
  19054. ,
  19055. n.prototype.onPanoRendered = function(e, t, i, n) {
  19056. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19057. this.updateSkyboxForZoomLevel(),
  19058. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19059. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19060. this.emit("load", t),
  19061. this.model.emit("load", this),
  19062. this.emit(f.LoadComplete, t, i))
  19063. }
  19064. ,
  19065. n.prototype.setZoomed = function(e) {
  19066. this.zoomed = e,
  19067. this.updateSkyboxForZoomLevel()
  19068. }
  19069. ,
  19070. n.prototype.ensureSkyboxReadyForRender = function() {
  19071. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19072. this.solidSkybox.loaded = !0)
  19073. }
  19074. ,
  19075. n.prototype.updateSkyboxForZoomLevel = function() {
  19076. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19077. }
  19078. ,
  19079. n.prototype.getSkyboxTexture = function() {
  19080. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19081. }
  19082. ,
  19083. n.prototype.onTileRenderFail = function(e, t, i) {
  19084. e === this.id && this.emit(f.LoadFailed, t)
  19085. }
  19086. ,
  19087. n.prototype.isLoaded = function(e) {
  19088. if (this.tiled) {
  19089. if (e && "string" == typeof e)
  19090. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19091. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19092. }
  19093. if (e && "number" == typeof e)
  19094. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19095. return !!this.solidSkybox.high || e in this.solidSkybox
  19096. }
  19097. ,
  19098. n.prototype.loadCube = function(e) {
  19099. if (this.isLoaded(e))
  19100. return I.info("Skipping load of pano, already loaded"),
  19101. $.when();
  19102. this.emit("loading", e),
  19103. this.model.emit("loading", this);
  19104. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19105. , i = t.filter(function(e) {
  19106. return !e
  19107. });
  19108. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19109. e = "high",
  19110. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19111. var n = 0
  19112. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19113. return u.getImage(t[i])
  19114. }
  19115. .bind(this));
  19116. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19117. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19118. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19119. this.solidSkybox.low = null),
  19120. this.solidSkybox.needsUpdate = !0,
  19121. this.emit("load", e),
  19122. this.model.emit("load", this),
  19123. this
  19124. }
  19125. .bind(this), function() {
  19126. I.error("Downloading cubemap for pano", this.id, "failed"),
  19127. this.failedLoadingAt = Date.now()
  19128. }
  19129. .bind(this), function() {
  19130. return $.when(++n, 6)
  19131. })
  19132. }
  19133. ,
  19134. n.raycastsSkipped = 0,
  19135. n.raycastsDone = 0,
  19136. n.prototype.findNeighourPanos = function() {
  19137. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19138. this.model.panos.forEach(function(e) {
  19139. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19140. var t = this.position.distanceTo(e.position);
  19141. if (t > a.panoramaNeighbourMaxDistance)
  19142. return this.model.panos.setNeighbour(this, e, !1),
  19143. void n.raycastsSkipped++;
  19144. var i = e.position.clone().sub(this.position).normalize()
  19145. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19146. , s = o.intersectObjects(this.model.colliders);
  19147. n.raycastsDone++,
  19148. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19149. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19150. }
  19151. }
  19152. .bind(this)),
  19153. this.model.panos.neighbourMap[this.id]
  19154. }
  19155. ,
  19156. n.prototype.worldPosition = function() {
  19157. return this.position
  19158. }
  19159. ,
  19160. n.prototype.addTextSprite = function(e, t) {
  19161. this.removeTextSprite();
  19162. var i = document.createElement("canvas")
  19163. , n = i.getContext("2d");
  19164. i.width = 256,
  19165. i.height = 256;
  19166. var o = "Arial"
  19167. , a = 60;
  19168. n.font = "bold " + a + "px " + o,
  19169. n.fillStyle = "white";
  19170. var s = n.measureText(e).width;
  19171. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19172. var l = new r.Texture(i);
  19173. l.needsUpdate = !0;
  19174. var c = new r.SpriteMaterial({
  19175. map: l,
  19176. color: t || 16428055
  19177. });
  19178. this.text3d = new r.Sprite(c),
  19179. this.text3d.position.copy(this.skyboxMesh.position),
  19180. this.floor.add(this.text3d)
  19181. }
  19182. ,
  19183. n.prototype.removeTextSprite = function() {
  19184. this.text3d && (this.floor.remove(this.text3d),
  19185. this.text3d = null)
  19186. }
  19187. ,
  19188. n.prototype.isAligned = function() {
  19189. return this.alignmentType === l.ALIGNED
  19190. }
  19191. ,
  19192. n.filters = {
  19193. inDirection: function(e, t, i) {
  19194. return function(n) {
  19195. var r = n.position.clone().sub(e).normalize();
  19196. return r.dot(t) > i
  19197. }
  19198. },
  19199. inFloorDirection: function(e, t, i) {
  19200. return function(n) {
  19201. var r = n.floorPosition.clone().sub(e).normalize();
  19202. return r.dot(t) > i
  19203. }
  19204. },
  19205. inPanoDirection: function(e, t, i) {
  19206. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19207. function(n) {
  19208. var r = n.floorPosition.clone().sub(e).normalize()
  19209. , o = n.position.clone().sub(e).normalize();
  19210. return r.dot(t) > i || o.dot(t) > i
  19211. }
  19212. },
  19213. atFloor: function(e) {
  19214. return function(t) {
  19215. return !e || t.floor === e
  19216. }
  19217. },
  19218. not: function(e) {
  19219. return function(t) {
  19220. return t !== e
  19221. }
  19222. },
  19223. notIn: function(e) {
  19224. return function(t) {
  19225. return e.indexOf(t) === -1
  19226. }
  19227. },
  19228. isLoaded: function() {
  19229. return function(e) {
  19230. return e.isLoaded()
  19231. }
  19232. },
  19233. isNotLoaded: function() {
  19234. return function(e) {
  19235. return !e.isLoaded()
  19236. }
  19237. },
  19238. isCloseEnoughTo: function(e, t) {
  19239. return function(i) {
  19240. return e.distanceTo(i.floorPosition) < t
  19241. }
  19242. },
  19243. hasMinimumHeightDifferenceTo: function(e, t) {
  19244. return function(i) {
  19245. return Math.abs(i.position.y - e.y) > t
  19246. }
  19247. },
  19248. isNotBehindNormal: function(e, t) {
  19249. var i = new r.Vector3;
  19250. return t = t.clone(),
  19251. function(n) {
  19252. var r = i.copy(n.position).sub(e).normalize();
  19253. return r.dot(t) > 0
  19254. }
  19255. },
  19256. isNeighbourPanoTo: function(e) {
  19257. return function(t) {
  19258. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19259. }
  19260. },
  19261. isNeighbourOfNeighbourTo: function(e) {
  19262. return function(t) {
  19263. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19264. var n = e.model.panos.get(i);
  19265. return !!n && n.neighbourPanos[t.id]
  19266. })
  19267. }
  19268. },
  19269. isNotRecentlyFailed: function(e) {
  19270. return function(t) {
  19271. return Date.now() - t.failedLoadingAt > e
  19272. }
  19273. },
  19274. isOnVisibleFloor: function() {
  19275. return function(e) {
  19276. return !e.floor.hidden
  19277. }
  19278. },
  19279. isPanoAligned: function() {
  19280. return function(e) {
  19281. return e.isAligned()
  19282. }
  19283. }
  19284. },
  19285. n.sortFunctions = {
  19286. distanceToPoint: function(e) {
  19287. return function(t, i) {
  19288. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19289. }
  19290. },
  19291. floorDistanceToPoint: function(e) {
  19292. return function(t, i) {
  19293. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19294. }
  19295. },
  19296. choose: function(e) {
  19297. return function(t, i) {
  19298. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19299. }
  19300. }
  19301. },
  19302. n.scoreFunctions = {
  19303. distance: function(e, t) {
  19304. return t = t || a.navigation.distanceFactor,
  19305. function(i) {
  19306. return e ? e.position.distanceTo(i.position) * t : 0
  19307. }
  19308. },
  19309. distanceSquared: function(e, t) {
  19310. return t = t || a.navigation.distanceFactor,
  19311. function(i) {
  19312. return e ? e.position.distanceToSquared(i.position) * t : 0
  19313. }
  19314. },
  19315. direction: function(e, t) {
  19316. return function(i) {
  19317. var n = i.position.clone().sub(e).normalize();
  19318. return n.dot(t) * a.navigation.directionFactor
  19319. }
  19320. },
  19321. angle: function(e, t) {
  19322. return function(i) {
  19323. var n = i.position.clone().sub(e).normalize();
  19324. return n.angleTo(t) * a.navigation.angleFactor
  19325. }
  19326. },
  19327. inFieldOfView: function(e, t) {
  19328. return function(i) {
  19329. var n = i.position.clone().sub(e).normalize();
  19330. return n.dot(t) > .75 ? 10 : -1
  19331. }
  19332. },
  19333. optionality: function(e) {
  19334. return function(t) {
  19335. var i = t.neighbourUUIDs.filter(function(t) {
  19336. return !(t in e.neighbourUUIDs) && t !== e.id
  19337. });
  19338. return i.length * a.navigation.optionalityFactor
  19339. }
  19340. },
  19341. penalizeHeightDifferenceUnder: function(e, t) {
  19342. return function(i) {
  19343. return e.y - i.position.y < t ? -20 : 0
  19344. }
  19345. }
  19346. },
  19347. t.exports = n
  19348. }
  19349. ).call(this, "/js/objects/Panorama.js")
  19350. }
  19351. , {
  19352. "../enum/AlignmentType": 17,
  19353. "../enum/GLCubeFaces": 25,
  19354. "../enum/PanoRendererEvents": 35,
  19355. "../enum/PanoSizeClass": 36,
  19356. "../enum/PanoramaEvents": 37,
  19357. "../enum/RenderLayers": 41,
  19358. "../enum/RenderOrder": 42,
  19359. "../enum/TileDownloaderEvents": 45,
  19360. "../enum/Viewmode": 51,
  19361. "../exception/BasicException": 55,
  19362. "../scene/SceneRenderer": 158,
  19363. "../settings": 166,
  19364. "../tile/TileUtils": 174,
  19365. "../util/ajax": 181,
  19366. "../util/common": 185,
  19367. "../util/lerp": 188,
  19368. "../util/logger": 189,
  19369. "../util/panorama": 191,
  19370. "../util/texture": 194,
  19371. "../util/transitions": 195,
  19372. events: 202,
  19373. three: 217
  19374. }],
  19375. 149: [function(e, t, i) {
  19376. "use strict";
  19377. function n(e) {
  19378. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19379. t.map.value = d,
  19380. t.opacity.value = 0,
  19381. t.color.value.set(o.reticuleColor),
  19382. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19383. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19384. side: r.DoubleSide,
  19385. depthWrite: !1,
  19386. depthTest: !1,
  19387. transparent: !0,
  19388. vertexShader: c.waypoint.vertexShader,
  19389. fragmentShader: c.waypoint.fragmentShader,
  19390. uniforms: t,
  19391. name: "waypoint",
  19392. opacity: 0,
  19393. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19394. })),
  19395. this.layers.set(h.RETICULE),
  19396. this.renderOrder = u.reticule,
  19397. this.player = e,
  19398. this.direction = new r.Vector3,
  19399. this.hidden = !0,
  19400. this.mouseLastMoveTime = Date.now()
  19401. }
  19402. var r = e("three")
  19403. , o = e("../settings")
  19404. , a = e("../util/transitions")
  19405. , s = e("../util/texture")
  19406. , l = e("../util/lerp")
  19407. , c = e("../shaders")
  19408. , h = e("../enum/RenderLayers")
  19409. , u = e("../enum/RenderOrder")
  19410. , d = s.load("images/reticule-256x256.png");
  19411. n.prototype = Object.create(r.Mesh.prototype),
  19412. n.prototype.move = function(e, t, i) {
  19413. this.hidden = i,
  19414. this.mouseLastMoveTime = Date.now()
  19415. }
  19416. ,
  19417. n.prototype.hide = function() {
  19418. this.hidden || (this.hidden = !0,
  19419. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19420. }
  19421. ,
  19422. n.prototype.show = function() {
  19423. this.hidden = !1,
  19424. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19425. }
  19426. ,
  19427. n.prototype.update = function() {
  19428. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19429. }
  19430. ,
  19431. n.prototype.updatePosition = function(e, t) {
  19432. if (!this.hidden) {
  19433. if (!t)
  19434. return this.hide();
  19435. var i = t.point
  19436. , n = e.distanceTo(i)
  19437. , r = 1 + .01 * n;
  19438. n < 1 && (r -= 1 - n),
  19439. this.show(),
  19440. this.scale.set(r, r, r),
  19441. this.direction = this.direction.multiplyScalar(.8),
  19442. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19443. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19444. this.lookAt(this.position.clone().add(this.direction))
  19445. }
  19446. }
  19447. ,
  19448. n.prototype.writeAstag = function() {
  19449. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19450. , t = new Date;
  19451. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19452. var i = {
  19453. enabled: !0,
  19454. version: "0",
  19455. created: t.toISOString(),
  19456. created_by: "APITest",
  19457. position: this.position.clone(),
  19458. stem: {
  19459. enabled: o.tags.pole.enabled,
  19460. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19461. },
  19462. label: "tag " + this.tagCount,
  19463. description: "Description " + e,
  19464. floor: function(e) {
  19465. if (e.currentFloor) {
  19466. var t = e.floors.indexOf(e.currentFloor);
  19467. return t > -1 ? t : void 0
  19468. }
  19469. }(this.player.model),
  19470. type: "info",
  19471. metadata: {
  19472. preferred_camera: {
  19473. mode: this.player.mode
  19474. }
  19475. }
  19476. };
  19477. console.log("--------------------------"),
  19478. console.log(JSON.stringify(i));
  19479. var n = this.player.model.addtag(e, i).build();
  19480. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19481. n.visible || n.show(o.tags.startup.fadeInDuration))
  19482. }
  19483. ,
  19484. t.exports = n
  19485. }
  19486. , {
  19487. "../enum/RenderLayers": 41,
  19488. "../enum/RenderOrder": 42,
  19489. "../settings": 166,
  19490. "../shaders": 167,
  19491. "../util/lerp": 188,
  19492. "../util/texture": 194,
  19493. "../util/transitions": 195,
  19494. three: 217
  19495. }],
  19496. 150: [function(e, t, i) {
  19497. "use strict";
  19498. function n(e, t) {
  19499. this.chunks = [],
  19500. this.floorId = e,
  19501. this.roomId = t,
  19502. this.position = new r.Vector3
  19503. }
  19504. var r = e("three");
  19505. n.prototype.addChunk = function(e) {
  19506. this.chunks.push(e)
  19507. }
  19508. ,
  19509. n.prototype.calcBoundaries = function() {
  19510. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19511. var s = this.chunks[a]
  19512. , l = s.geometry.attributes.position;
  19513. if (l)
  19514. for (var c = 0; c < l.array.length; c += 3)
  19515. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19516. t.add(e),
  19517. 0 === c ? (i.copy(e),
  19518. n.copy(e)) : (i.max(e),
  19519. n.min(e)),
  19520. o++
  19521. }
  19522. o > 0 ? (t.multiplyScalar(1 / o),
  19523. this.average = t) : this.average = null,
  19524. this.boundsMax = i,
  19525. this.boundsMin = n,
  19526. this.center = new r.Vector3,
  19527. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19528. }
  19529. ,
  19530. t.exports = n
  19531. }
  19532. , {
  19533. three: 217
  19534. }],
  19535. 151: [function(e, t, i) {
  19536. (function(i) {
  19537. "use strict";
  19538. function n(e, t, i) {
  19539. this.obj3d = null,
  19540. this.nodes = [],
  19541. this.colorHull = [],
  19542. this.shortPaths = {},
  19543. this.floorHull = null,
  19544. this.cameraHull = null,
  19545. this.floorPathDistance = 0,
  19546. this.floorCurvePoints = null,
  19547. this.floorCurveColors = null,
  19548. this.camCurvePoints = null,
  19549. this.warpDestHeroLoc = null,
  19550. this.warpDestPano = null,
  19551. this.warpPathPoints = null,
  19552. this.warpPathLengths = [0],
  19553. this.warpLength = 0,
  19554. this.closeWarpDistance = 4,
  19555. this.UP = A.UP.clone(),
  19556. this.longestStep = 0,
  19557. this.upcomingTransType = null,
  19558. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19559. this.prevNextDist = 0,
  19560. this.nextI = 0,
  19561. this.activeTransType = null,
  19562. this.lastTransType = null,
  19563. this.bunnyObj = null,
  19564. this.director = e,
  19565. this.player = t,
  19566. this.playerControls = i,
  19567. this.modelManager = t.modelManager,
  19568. this.updateModel(),
  19569. this.updateDefaultsFromModelData(),
  19570. this.bindEvents(),
  19571. this.warping = !1,
  19572. this.waitingToWarp = !1,
  19573. this.warpInterrupted = !1,
  19574. this.warpInterruptionBlackoutStyle = null,
  19575. this.warpInterruptionTravelTime = null
  19576. }
  19577. var r = e("three")
  19578. , o = e("../util/logger")
  19579. , a = e("../enum/Viewmode")
  19580. , s = e("../enum/RenderOrder")
  19581. , l = e("../enum/WarpStyle")
  19582. , c = e("../settings")
  19583. , h = e("../util/math")
  19584. , u = e("../util/lerp")
  19585. , d = e("../util/easing")
  19586. , p = e("../util/transitions")
  19587. , f = e("../objects/Snapshot")
  19588. , g = e("../effects")
  19589. , m = e("../shaders")
  19590. , v = (e("../gui/gui"),
  19591. e("../util/texture"))
  19592. , A = e("../enum/Vectors")
  19593. , y = (e("../model/ModelManager"),
  19594. new o(i))
  19595. , C = e("../enum/PlayerEvents")
  19596. , I = e("../enum/BlackoutStyle")
  19597. , E = e("../enum/ModelManagerEvents")
  19598. , b = e("../constants")
  19599. , w = {
  19600. path: v.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAAAgCAYAAADaInAlAAAACXBIWXMAAAsTAAALEwEAmpwYAAAKxGlDQ1BQaG90b3Nob3AgSUNDIHByb2ZpbGUAAHjarZZnUFP5Gsbfc046CS0hAlJCb4IU6dJrAAXpYCMkIQmEEFJQsKEiruBaEBHBsqIrIAquBZC1IBZsi2DvC7IoqOtiwYbK/cAS7r1z74c7c9+ZM/ObZ97/c57/OV8eAOogRyoVo5oA2RKFLDYskJWcksoi/g54oIEmUMCUw5VLA2JiouA/DwLw4Q4gAAA37TlSqRj+t9Hi8eVcACQGANJ5cm42AHIMAOniSmUKAKwIAMwWKaQKAKwOABiy5JRUAOwkADAE49wNAIz0cf4DABiy+NggAOwTAInK4cgEAFQcALDyuAIFANUcABwlPJEEgBoPAL5cIYcHQC0HgGnZ2Tk8AGo7AFin/5OP4F8801WeHI5AxeN3AQAAUrBILhVz8uH/Pdli5cQ7TAGAKpSFxwKAJQBSl5UTqWJJ+uzoCRbxACZYqAxPmGCuPCh1gnmc4MgJVmYlBEwwRzZ5VqRgx0+wLCdW5c+Xh8Sp/PnsKFUG8WwVZ4hC2RNcIIxPmuA8UeLsCZZnxUVO7gSpdJkyVpU5QxaqumO2fDIblzOZQSGMD5/MlqzKwOMHh6h0SYJqX6oIVHlKxTGqfb44TKXL8+JUZxWyeJWeyYmImfSJUX0fiAchKEECPOCDDNIhB8SgABYEgwjkIAUxcCAfQMFfrAAACMqR5stEAqGCFSCVivkstoTrMI3l7OjkCpCcksoa/+XvmIAAAMK8MqnltgN4lgAggkmNYwZw4hkA/cOkZvYWgLoJ4FQ3VynLG9dwAAB4oIAGMEAPjMAMrMEenMENvMEfQiACoiEeUmABcEEI2SCDRbAUVkIxlMIm2ApVsBv2Qh0cgiPQAifhLFyEq9ANt+Eh9MIAvIRh+ACjCIIQERpCR/QQY8QCsUOcEQ/EFwlBopBYJAVJQwSIBFEiS5HVSClShlQhe5B65BfkBHIWuYz0IPeRPmQIeYt8QTGUijJQQ9QSnY56oAFoJBqPzkcFaC5agBahG9BKtAY9iDajZ9Gr6G20F32JjmCAqWFMzASzxzywICwaS8UyMBm2HCvBKrAarBFrwzqxm1gv9gr7jCPg6DgWzh7njQvHJeC4uFzcctx6XBWuDteMO4+7ievDDeO+42l4A7wd3gvPxifjBfhF+GJ8BX4//jj+Av42fgD/gUAgMAlWBHdCOCGFkElYQlhP2EloIrQTegj9hBEikahHtCP6EKOJHKKCWEzcTjxIPEO8QRwgfiKpkYxJzqRQUipJQlpFqiAdIJ0m3SA9J42SNckWZC9yNJlHzidvJO8jt5GvkwfIoxQtihXFhxJPyaSspFRSGikXKI8o79TU1EzVPNXmqInUCtUq1Q6rXVLrU/tM1abaUoOo86hK6gZqLbWdep/6jkajWdL8aak0BW0DrZ52jvaE9kmdru6gzlbnqa9Qr1ZvVr+h/lqDrGGhEaCxQKNAo0LjqMZ1jVeaZE1LzSBNjuZyzWrNE5p3NUe06FpOWtFa2VrrtQ5oXdYa1CZqW2qHaPO0i7T3ap/T7qdjdDN6EJ1LX03fR79AH2AQGFYMNiOTUco4xOhiDOto68zQSdRZrFOtc0qnl4kxLZlsppi5kXmEeYf5ZYrhlIAp/CnrpjROuTHlo+5UXX9dvm6JbpPubd0veiy9EL0svc16LXqP9XH6tvpz9Bfp79K/oP9qKmOq91Tu1JKpR6Y+MEANbA1iDZYY7DW4ZjBiaGQYZig13G54zvCVEdPI3yjTqNzotNGQMd3Y11hkXG58xvgFS4cVwBKzKlnnWcMmBibhJkqTPSZdJqOmVqYJpqtMm0wfm1HMPMwyzMrNOsyGzY3NZ5kvNW8wf2BBtvCwEFpss+i0+GhpZZlkudayxXLQSteKbVVg1WD1yJpm7Weda11jfcuGYONhk2Wz06bbFrV1tRXaVttet0Pt3OxEdjvteqbhp3lOk0yrmXbXnmofYJ9n32Df58B0iHJY5dDi8Hq6+fTU6Zund07/7ujqKHbc5/jQSdspwmmVU5vTW2dbZ65ztfMtF5pLqMsKl1aXNzPsZvBn7Jpxz5XuOst1rWuH6zc3dzeZW6PbkLu5e5r7Dve7HgyPGI/1Hpc88Z6Bnis8T3p+9nLzUngd8frL2947y/uA9+BMq5n8mftm9vuY+nB89vj0+rJ803x/8u31M/Hj+NX4PfU38+f57/d/HmATkBlwMOB1oGOgLPB44Mcgr6BlQe3BWHBYcElwV4h2SEJIVciTUNNQQWhD6HCYa9iSsPZwfHhk+Obwu2xDNpddzx6OcI9YFnE+khoZF1kV+TTKNkoW1TYLnRUxa8usR7MtZktmt0RDNDt6S/TjGKuY3Jhf5xDmxMypnvMs1il2aWxnHD1uYdyBuA/xgfEb4x8mWCcoEzoSNRLnJdYnfkwKTipL6k2enrws+WqKfooopTWVmJqYuj91ZG7I3K1zB+a5ziued2e+1fzF8y8v0F8gXnBqocZCzsKjafi0pLQDaV850Zwazkg6O31H+jA3iLuN+5LnzyvnDfF9+GX85xk+GWUZgwIfwRbBkNBPWCF8JQoSVYneZIZn7s78mBWdVZs1Jk4SN2WTstOyT0i0JVmS8zlGOYtzeqR20mJpb65X7tbcYVmkbL8ckc+XtyoYCqnimtJauUbZl+ebV533aVHioqOLtRZLFl/Lt81fl/+8ILTg5yW4JdwlHUtNlq5c2rcsYNme5cjy9OUdK8xWFK0YKAwrrFtJWZm18rdVjqvKVr1fnbS6rciwqLCof03YmoZi9WJZ8d213mt3/4D7QfRD1zqXddvXfS/hlVwpdSytKP26nrv+yo9OP1b+OLYhY0PXRreNuzYRNkk23dnst7muTKusoKx/y6wtzeWs8pLy91sXbr1cMaNi9zbKNuW23sqoytbt5ts3bf9aJay6XR1Y3bTDYMe6HR938nbe2OW/q3G34e7S3V9+Ev10b0/YnuYay5qKvYS9eXuf7Uvc1/mzx8/1+/X3l+7/Viup7a2LrTtf715ff8DgwMYGtEHZMHRw3sHuQ8GHWhvtG/c0MZtKD8Nh5eEXv6T9cudI5JGOox5HG49ZHNtxnH68pBlpzm8ebhG29LamtPaciDjR0ebddvxXh19rT5qcrD6lc2rjacrpotNjZwrOjLRL21+dFZzt71jY8fBc8rlb5+ec77oQeeHSxdCL5zoDOs9c8rl08rLX5RNXPK60XHW72nzN9drx31x/O97l1tV83f16a7dnd1vPzJ7TN/xunL0ZfPPiLfatq7dn3+65k3Dn3t15d3vv8e4N3hfff/Mg78How8JH+EcljzUfVzwxeFLzu83vTb1uvaf6gvuuPY17+rCf2//yD/kfXweKntGeVTw3fl4/6Dx4cih0qPvF3BcDL6UvR18V/6n1547X1q+P/eX/17Xh5OGBN7I3Y2/Xv9N7V/t+xvuOkZiRJx+yP4x+LPmk96nus8fnzi9JX56PLvpK/Fr5zeZb2/fI74/GssfGpBwZBwAAMABAMzIA3tYC0FIA6N0AFPXxzvx310cmW/9/4/FeDQAAbgC1/gAJhQBR7QC72gEsCse7dQwAxPsD6uKiev4eeYaL87gXVQaA/zQ29s4QgNgG8E02Nja6c2zs2z4A7D5Ae+54VwcAIGgClFnpWusMd8e8L/z3zvwPWFMLsyHkoksAAD+UaVRYdFhNTDpjb20uYWRvYmUueG1wAAAAAAA8P3hwYWNrZXQgYmVnaW49Iu+7vyIgaWQ9Ilc1TTBNcENlaGlIenJlU3pOVGN6a2M5ZCI/Pgo8eDp4bXBtZXRhIHhtbG5zOng9ImFkb2JlOm5zOm1ldGEvIiB4OnhtcHRrPSJBZG9iZSBYTVAgQ29yZSA1LjYtYzA2NyA3OS4xNTc3NDcsIDIwMTUvMDMvMzAtMjM6NDA6NDIgICAgICAgICI+CiAgIDxyZGY6UkRGIHhtbG5zOnJkZj0iaHR0cDovL3d3dy53My5vcmcvMTk5OS8wMi8yMi1yZGYtc3ludGF4LW5zIyI+CiAgICAgIDxyZGY6RGVzY3JpcHRpb24gcmRmOmFib3V0PSIiCiAgICAgICAgICAgIHhtbG5zOnhtcD0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wLyIKICAgICAgICAgICAgeG1sbnM6ZGM9Imh0dHA6Ly9wdXJsLm9yZy9kYy9lbGVtZW50cy8xLjEvIgogICAgICAgICAgICB4bWxuczp4bXBNTT0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wL21tLyIKICAgICAgICAgICAgeG1sbnM6c3RFdnQ9Imh0dHA6Ly9ucy5hZG9iZS5jb20veGFwLzEuMC9zVHlwZS9SZXNvdXJjZUV2ZW50IyIKICAgICAgICAgICAgeG1sbnM6c3RSZWY9Imh0dHA6Ly9ucy5hZG9iZS5jb20veGFwLzEuMC9zVHlwZS9SZXNvdXJjZVJlZiMiCiAgICAgICAgICAgIHhtbG5zOnBob3Rvc2hvcD0iaHR0cDovL25zLmFkb2JlLmNvbS9waG90b3Nob3AvMS4wLyIKICAgICAgICAgICAgeG1sbnM6dGlmZj0iaHR0cDovL25zLmFkb2JlLmNvbS90aWZmLzEuMC8iCiAgICAgICAgICAgIHhtbG5zOmV4aWY9Imh0dHA6Ly9ucy5hZG9iZS5jb20vZXhpZi8xLjAvIj4KICAgICAgICAgPHhtcDpDcmVhdG9yVG9vbD5BZG9iZSBQaG90b3Nob3AgQ0MgMjAxNSAoTWFjaW50b3NoKTwveG1wOkNyZWF0b3JUb29sPgogICAgICAgICA8eG1wOkNyZWF0ZURhdGU+MjAxNS0wNy0yMVQxODoyMDo1My0wNz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3zYuwZcGchyBZcA0Dj/xuFMPAxrUk7+Sjnz14CGtO+Sn/ZU5T3E7IdsiGgEIjtxdAheE2hJVZQAGjuM5rQLjq+UCZ+pEev341qG6/syK/YtHcmakhn0R99z56yvJ+QDZEtBQEFms1o+WgBwhYUANDAKDjCFCCLY0lp996O9jXfd4xgCAnF4rF/Gd1phun0PYQqOqYS2ZK1I7RjFN0jVKiP2u4DaNqaODEa1Z52T3SHKNO+/ebwArV7b3Y86Xj2KTWzXsVErqlWKsHe3tv/6iw/jqfOLqVcT2jLca5VPA3MpD93IJk0F6xbGHvGDoK2awCRqHa1HYJ+p0GV9ivK+XOXwpTqIy7c5/yUFIHAupc7W1k/JZsi2woCCIX4qq0AQL2hmBZxnuzKo5r2sDqxJ38pCY1fOTlVpnuT05T7b7It2Fi79DjAVy2ftSGorQAQi8Qvln4zRdovLZXcz7BtYFBWSTDBpRGLOOZPVpru0bPJ99XviQjQeZCyH0hKvko+O1HyzL9sBQBNY1/KnF2eu9jY4V/VQZ35ywPzW7MO++V6lp9yeaQgGzOZuEl2be36bN4A0NxjLJX/HHaxQ+zZdbPsheK3fHSSLoaKzsgmBz2jNNmeq/tpBPbswipYsUNuPPi8Ud/NLWXeAICJP1/OTcL/p6Zgl3e2zhvxXxK5JYhGo1dAwlxlrqXTyK2Iz9KRrZHN+SxGXvZ2fDfnMGBT9weHROJTXkeieF5ufiUQ7A/tddFz/GIfFL5Lu/ZUV9Uc8hrahwfmkhk93R8M9r975OON04K1Lj6XUi49a+tN3ocRlM+6RL5ksijL4VRi7xHrGg58NxuxXG8DFolVniO58w8OJRJXZVNO3f8Igcrqgy7J5/yUmtJQ2o9yqm/ZELBsT7DBbM/9vo+yrCAfziVHzgAAc8iZORdhT54JcduGhqq/e8Ir2EzQvOdU/bd1pdPmrB3aIhTyRJbtwQblVjO3D2cNANbMJ85Pk1i5xJBh3CKxfNKI1tyTbIFTH21XIEpLeeymL+d0aRtMyIoByvI08uVs8mUNAKj/n4VM2Z9no+jRfQxZ/Ua9/e2BrXGRdegvG4Vi8mSjFeb7ZINkixLrqKV9OaOIWR2cC35uxhwS3ETnRjKZNH4kgSjSi7Cyd+R/oGG/omBBkcfKW3DG8stAtkg2KavmuXw5YwCwlopyfqqsCqHn9fdq0o+90omyyFfRmC+4PU95KK89LuWdyrJF2KSsKAj4crYl3xkDgB7XzyjGaDwCwOSJlPQzsTzCIicbOvUGrv/5nIlyPURei0auNOqZhUDaJqXcOIR8mXw6U1FlDACoMsrbASTEA+2L4y9mUkbdm4hA1QHVX0bhT5l41/4vyks07Oco35SWTcI2pUUgi0/vFwBqe3t19Bwul1WRZADmYUuBnbVBJHdgow/QKGKzSSkw8FoILn7oNUu7/Minybcnp98vAMxgJ1Lbv3pyQjl+i2fW1cX+KocsckvROnfVmXiDzy5VSqJBtEqlUw7522tjfVgjYGsjDh/wqE779gTW+wUA9GZKW/2HbHdOkF79yIoADotwrAPPSVpZBQ7JA5ltNJNv7xcAMH1QzgAgWIqZI4E5jMRPe27dlliAfpxPOSYDaFk0HSMYYkJko2SrEl6ZfHtCAGjZ2H8YDEfKXX+xPfN6tdWXPavimvY1eyntp3KDpn3uwUlpbR0GW5VSYvi25ePjhJsQAFhV5Snjnsn11TRV9d9Giazc3D9NcOe3byOaRNuGCCqJzLY6yccnBgAm5AwAgvW/Z+x5UFlWfgT0eMX/Qsed48u3iSbRzi+BSmHZKmxWTiQm+viEAKBxJmUAwNvn/icbZg3JCag8UtEwj2DcNScl2pmGkuRBQA5JyFbJZuWQZqIUk318XwCgveIxYah2YnI5fpmmUNV/G0UxwzzhXHT0HG4jaVFJiDbxKCpzmWWS12Z57aivjxbIvgBQUXNkHW7FJCyn99e2r9kooVzSiSQi2pVuC+UFD7d18IJ+2mbf94JXgTxiaV+3su0LAGjjLSyQkCfJsQ/7E2z1ainnWHsCgE0mbduMBmztXW8zedHJiAfxKppAuWSEzVq2K6G+4319XADYf694OWQXG+SQQ24pcLCHYxN/8mnqJa98ssj9XE7bHX8uxL4AgCmM82UEMynkBFEmrFq2DB4JeVZ5KNOqNE8PWQaPlby2+5GvWwFgaVdXFBOAjpUNYuy08tYj9fEXZJNLNnl4VKeTfqNeyUW8iKdX/ILKh2yXbFg6+eHrls9DMCsAVFY2HO3G2HHJigvWBRrAUF3ZEFjc/WolqnSeL9klnsQ7m1zqvoUADqyybFgqOMjXyedJKCsAiAiTsvrPhKna/3lM56D49M9h049D8yRz/jF4WrydpxwuipLa8JjPWwEA87ylnP9vpFQAyOcNmtj/pN98eZx67idvp3Rwm46sNjzm81YA0Bj/uNtAFEH/9fWLKnYUka9ssjRvM5b7ungLi0ssGcoG8cIVTdvw64XndDcHNgo9ijiMNgGEmOMuuyKoC/FcEbnKKosWyX7Sr1dAyCCDV7oWzUdKWxZzSR8rAGAK8Bx8l+pCz992qQSSTJiW3uGPoyOuzW+xSAaSxW85ZOYvpy3zOYSZZvUic5b15BBK5MfFmVABIAfwnEXynfSbI7ejj7C+xJLFUaJhIiajLWModwb5vlYTmzZbRrBTJlcBIEvBnLLprRrU2i7N8tiH2/zSUZl8YB0AlrLaMvm+FhERqy0gG47cNFQAyFIoB1YceCki+AFZHnt+m2QhmTxnHBCGstoy+T76AMzDZcMRbaa9nYuqXpNNLknkwQ7P/HJJZNknRlomvu+G+rIPAbJlsul9N6T5Yh6ucY17P4kkDwBcqPZ/Noha+5Lo+OPzsj337z6fNyqbfxJIzVmIl2STj3yfRgGmyiYYdp5R1f8shYIOJc9W/WURIettmWXLKrRnD/j/84yVfUZTNSbkqwEwCaOlfUzdS9myZeR/4u1/unscSqXMTx+VsVQ64cuPRQHyTWqD76MGIKSrAeAginfCZwKla6Tp8p/WGwQZSy+JwingTft24bncziGmYgzXh4UkefTChor9eZKU3eOm7g8Owcqyz0mvOGS0ZJVeUG8FlNGmyfexnoMd4i0UNriZmgoAk2CKxqq+jFV/VZNuy/cTMlqyyieZvxLJadMHUx+A43vIl4o0TgFSAWA8iDidFx2jgdmAw5JVnSg8vgThZvLZNMqpgkYB5AsAKdUEGG89bUetWoXJNrPG35P5O8lKMssso9eyCTltOo6VwPJtBa5FzAGvC0hmfuhBlnboLxtuQZQ5my5O3JfSpuH71Ako3VkApmGqJkDa6tr6ErWYZSfliU25HINkJtlzpSmnZzLaNPk++gDkawIYmqECQNo7BNMC9/Yfc+wgyz6mg1OfUto0fJ/6AKSrAex+5VUVAFAwy7cMTEeUDuxRXCQ76eCUEwWZjqQ2jRqAuqRFIB6J/xOEky5AFwBYLK1DAVlUUi8RoACQ8JKhHV4zZs/Cevfyvo6774UY2tGunfTrFbqkA+niFT9Z+Uhq0wkaBRiRDTTd1Ms+AHxs7rzzUDbBrz5DB0sX2YzMY3mktGn4voZ1ytLVADRdK/sAoGn+bffttG+ESZdisZHRpsn3aRRAuhoAN8s7ADT3Gqdi1V+IhtB47ahOxbpP8PNJadPwfSn7AFIRVtY1gAjzf7tvp10ujDoVgpGkNp3ARCAxXIgiXqTlJi/bALBy2yCm/PLPeIGztzz4Z0Z185arLNxktGnyfaoBvCcLSGNycGGWbQCIRvTL0fmHF2bILuhk6RYyteyqI6lNv0edgO/YVcKrdFxj1V7xkolPbe/rVVg29iWZZHJUFuhm6ego0WAQk9Gm4ftvowbApdupxGRcul2KvDCz6WLq57GSTr79GRxSnnQjHR0iFygycto0fwfzAOTbfkvj/OhAla5TwoZo6C8rJOWgYwblpbRp+D71AUhXAxBCHJMBw1Dfau0xVuCcPWz6Ge6LdCRdw63l/tpJatNva8KUrwaAI6/LrwbAwzf0t78bpO+Uk65jIEho0+T7qAFob4zJKMsnVpFNadkyeKQs8rgtR1P38CcQ9Frd5iMNfehq6SyNQO4KQrZMNu0ul2Koa29oKZ7aWUxWt/MITS+bZoAWi14JA8G/8rhIV9K5PLTFxvuS2jL5vtaf2POKjAUR0cqjH6BlyzsHoBp2iYxl4KZMpDPp7iYPWWjLasvk+9qTDbOGhGC7ZQFrTA7sWFoeNQC95gt495ffxCfSmXQvg0tGWyafJ99HIKZL7LI+JPoP1cTwB4DVqzUutMslgt1TUSzdgYGnTH1gJqctj/p8GnwuXz8A5yf4UFaesmxu+84/YHLMxz1lKhEz0p0wkEgkd0SR0pZHfd4KADi04GV3NC+J6swVW4YlPAa7JJ0mZMbrP7Abfk5QpIQfYccgbcMzS4DIlaxjPj8aAEzzeVe4lEhUj2jLSiQhbfaVPSPHY7us0OpnF3jCgLCwmz5o6WS1YZH2eSsA8BR7VkpgeXgDQJTLf9KvVzYRaiwkteExn7cCwNBQ90tYGSTdzkDoHW+EEaIPJVzX8q0fHgqlLgyXVsVrQ1gQJsVTkDYnZj5bNiyVgOTr5PMklBUAHm9sTDIhXpRKSggDwzgM1cPjZJOrVHnikcrLoFxlqXRCkx9YWJiERqFRRVp70cyDDUunFnzd8nkIZgWAUQG5lM2AaMjayUu7uqIIbf8snVH4LhD/51FsfBfEQQF4o4PEHCT1ka/vCwA4zFHKAABnWeag5r6TqpzScBaGv8pmnYNdwAkTwsZu+mCkk9N2x/v6uADAtsoIKnqJT2MhmiyiRYJ71p/b9hEqbGiSF9muhBf6APb5+r4AMNz/Wi9kle6MAMh0UHPbt5dIiGPBIjVvS9SjRrO44Ixlk4EvHsUo+AqnbfYgCTVJpH3dEm1fAHi8cS52BxZ9EgrMcLDERTLKVahMEU29/fNhFhaM5LVZ0Tfq66MlsS8A0E9TsM35CsiP51ywsxd3vxroXvOm3r2Ho+p1jh/4BYknYURYBUnmybKSrZLNTr4vw+/JPj4hAKB6KmUAwJBZzcH6tDNlALBYGaIs9k/o6NKLzV8u+QgjwirI+lq2Sqsdpbwm+vjEADA4JGcAICA1LbDNgJaOHXHB+VektAcJhSKsCDMJRbMnksy2OsnHJwSAziU1b2FCkJTrArjgK1q3DcywVwJypeLTZ5+PCSHT5JJKXmkIK8JMXgmzS0Y2SraaPYWPT+Dblo+PE2FCAKD72Cigc9xzeb7SaTla/AJ5BCpAEsHLftVfAWiNJg0qZmSjkp7slMm39wsAaIPJGQBgFpAtcM2A1m3GEowHLyjYAco8A2FG2AUNBpltNJNv7xcAdrNnNgH0ATmB5ye29SWCdWx2pIy2+3baaAKG3aht8hOdhsEhegNp355Abr8A0FdXZ+AQg8cmpJLph+DXySROLllaNw/NRnvw07nSqGfZESDsCMPsKSR7IrFtkk+Tb09GbL8AYCUQQtpmANoBq9qeHDl2siIy/hbxaDhP+vUKbLSlLQy94lcCH8smYZslkHA3axafzhgAjBHjIUzIwD8pL03EIt+SUrJxQq1ct3sKJoPLfdIvjfhIOuozBiVhSFiO/Zb1M22TGf3Jb5nJl8mnM8mRUeD1p055nQtBfQFyXoKdv3Lr0Fw5hRuVKnLoIdRhKd1ccPQEv4u//5tKmSe31+kn0B99p3v0TEJMD0pjKaFooyJZtgiblFVA8mXy6UzyZQwAlBCbBt6bKYMM99CbGdWjusx9ATgOnktz8g0cmzZ86UCd7pxXXt5+eEdd9F/WnhzrGStL+k736BmlobRWnrEEPn+mscT0ADkvskWySTmly+3LWUFdvmVgeoVeQVEja5DwWeHE0EjiqA0NVX/3WY792Df3GU0Rxtfu98DrG6jeC87uZKmR33acXF3Q4S/WpKtI/POY034R+l1837QzxUTz2lp9ndcQ5uO3rHvwiMp47GWki+VL69Nzc9gYnvnYouo3M/HP6tyUAT2HT2TKJMm9WKWuXyOJLBPEAKj+TfwR7B1hsv8jkmY9Ve87avWbC3V+UobyUF6iQbSIJmoH70xQ1MMfvmKaQ8+0Dcrq/KjMiSeyOT+plTUAWDoLeZsBlnycX0YR2PouyX+tW4ePxpSlZi/Foeo6CrrdNNlnd728fWZHffTyjoUx2t/BkYtoEU2iTTyIl/dNBN48iq0jKjlCxLI92KAjxNwikseHc7ZbUsbQHyKxKT9D+6bCLflKostZVWUs9lPQkGeZrebhSb+jPfh3jCRHfpsrypeE8bjML5xzXOIFxu7HrfutJmI0/nl8v9iLJgLaqjhJzDpR+PJxIvn61bI92KCvQuRgjiA9TD6cIwltvJv7au1N3oUAIPUcfFOIps46/ZHcmrj/9PTedw+M8wNeA6dq17hRNZyz32P3htvba2NSbOAyOgNOuwRNhPMhm5vbew+MiA+PfLTukA9cw9cm4ZZeYyWGKKXrkxgvPgLA3ejczbn9fO4mAKjBuX45nqiM3zXO/l2G5aMxVvNF4OO486er+A+jHX42VcPba6NXyOL8ZA8kC8lEspGMaCI87FIToTqNsa9mSLZGNuerEDaY2/HdvDUA4tPWZ7yEGtg8Gzx9SwJlv4dawI2+CYBNINv+4Tt/wxtwrlMywJGewySOOxLJkd95UcV3Sm6iQ02EWDT+ORjYxVjYc4JjtAXb2f7wDz6BjWJNx2gWSAhv/+/i7f/9ArN5nFzsaK/V0R+V+7IVAFp6jGuxx9mPcpPy+algQ0bKOO6RhZU7/ZCkpTd5Jt4K/1Uyb1TxYdl3m6jir6uL/bVkehIQaOpNfFJj2iWobtJS2ZKbCNjW6jOdddEH/VCNJv3oEf0F6FHpB3+7PE1TfLOzXv9xvvR5mwBEIJUYvh1Vuv0WEuQj7ulzFEg0Ev2FpzzHMdNY8Sf9WlV8Jh5iKXYWVaNh3FeGxfkJItKFdCLdSEfsS/9QKU2EUrAeV2RFfbVsTHLnJ18ln7WjoK0aABFq7UveicTU6yv1hTbomRiy+pOXQjZvGZkf0SPPFMrTOqBBsDuSI8O/e+SUmj2F5g9y+pWb+6dF4xWfw5v0YhygN79QXVJG6sS1i+KeHmbjWC2vUGULTI9m4287aqM0FT3vZTsANG1NnBiNak/npeh3AsHeFObwgmImvxQreltf8tfI+wVb+QV7G45/N9r3t3fWx56ylSfkiVp6Eiehn+ASBAJqIky1qe5/ouOROl09uaytvrSKpyHfdE8YlsAkmTQXrFsYs/VCstUEIFlGCYpHS5DLm6xUQFr8bq9OE1ra++FUVLlyDpOOVnfFn1OMrdrNnp7ZUad/VTn/R+ZAWBAmhA1hhNnrf87XRCDMCfuPqLj4jU6mIpsKgPMDu0ftOj8hZrsGQImlmeNOwuS5hClu6KjXV+dJVvLjth7j20zjP8hMSDwDOe4QQyO/m7wZY+b06u4YAi0b+w/jlRhF0PjFMNMTx+5P+DTFd9rr9TUT7rnwo7XHWA05rneBtOMkC10zUVAAIGlbe41nHR3WcRyCfQQxa1Ws6KzVN+y74/CX2t5efQZfsAtkZ+4jPVrFvwsTKG7vODkmf5Npn+DyfmndlliAIHsJmggX4pU1/q3/+m7x9JxMO904pU1Ln7EMqxHXg57t2rJTvAulQ8PGqEkV1J9SsFJgckuhgvmUXsOWUnfReLRb/KeLE84G7ZmojtI2an+i4al0Ff9ryvmdQ52whGF/jbAljAlrwpywT5eBc8zGUSLbIRvCrYL9ZBwZ774KcXOhzApWrHPng3ehADAxSP4LU5hnVOjxu1zrD9Aip2G8/ioxOHQEDPRMGpt2820kP+LuSkjYEsaENWFO2DOUgStc0e4n2yEbcoW+w0TJJzt2Pnh3oWQLbgIQg9aekfO5FimYWaHCOZZeiOuxrPX7jtFThEKPQFuv8T0scrohKIoKM3VBR30ca0QKuwquARD5jvab7sVCYywMC8aFo6ZWN/eMnBcMaZWUfiNAtkI247cctvnDFy2ftJ3ho4RF1QAoe2tP8izse3X/R6Tk/ma1GYVow8gAdeioSyGQEQH0+K/Am78dVX89YwIJb9ICLEx++2MxohUdAMCMY0TgrxgRWFAMY5/yDGB3m0YnN8vwSQ/F1gUEWrcm6nhU6wJpx1d0uiCuRRJtf+og/SR+iGJ4FNUESDPChDZ2bTFMfcxTzaJah2w7y/iIh2KdRsCyCdgGfgbG+S3RR32wKOen/KUEAEbVaVrYYQkSkP9Q5TmMRaPrmnr3Hh4QkZWYLiNg2QJswrINl3k5SZ58r9QmbUkBgJQxjNTV+Eg4qZjbtFDQcyIstm5p13sHuc1L0ZcbAbIBsgWyCbkl3U+6RNr39ntQyI2SA8D6RRU7sBnHzwthKkNams1YdUB1uwoCMpSGPzJQ2ZMNBGRm6wSQyOfI9ybcLOJHyQHA4pn88EY0QgK3nBVTSxuqaqo3quZAEZYT8CxU5lT2ZANBU8XyNficE3I7EgA6Fx36IUuZMp/UkxUriv4RHu9WHYNZIQrdAyprKvMgvvmtwoCvWT7nQMmg6ePchWHBDQC10TmK3lFCVH2LJc1WNUToHeZ+cKKhPhoJguEf5gf/Unli2K8Lw37LSqUzlt+RGsAYsVQidRmGBofGfgfpkwyCxoCtiSBBElzJahsBKlsq46A6P/mW5WO2Nc6f0NEAsK6h4m/onFidn620KappFpiaNixt+RQtmFWmKFsQCNY4/ziNybfIx8bdKvmrowGApBka2PQTVFMCu9UVTQHVsNDJWgxCO8GoK9gI0HbtWNhDZRqk6b2TQSefIt+afL/U36gNOX+N7vGmbQ0y4KOoiMeGjZELg7Ynv/MlGkyK1vFltByc8eXB1CBthdZ+E+ZCN7aRc+UNR4IKbgZtmnAGG+HL49GKp2lXmAwP1S2JEaAyo7ILuvMTxORLbjg/0XYlABDhztrYz1Bt8XR7buLr9IVazAzaEor2hXNtYxGnhS5neqjyU1lRmVHZBR0K8iHyJbf0cKUJMCZs21/eP1hUVT8FJrPH7gX5E4XRxcyRC7zccjzIeHktO23dTbv3BnUoejJeGJp+hQ8OnNT+qYPem/zMqd+uBgASsrU3sRAVjb8Evz8gDTmdOyDYV7w+fMSpAg8rHexP8WnY2H9g01DX9oD0ErvRPQ/NT3XUxba6ydf1AEDCY4LQ1xGVb3VTEa9pozbQnkwlr/DrLEKv9ZWVH53VR8d1wb7aZJWxGLlgX1djwo/jvf6TZfEkABDT1j7jz5h3fcZkAQL9GxMzsCTzX8WeXTd3ts4bCbQuAROejujm0+Z8Azb1v/HWl/qgzkKhtZb51ur/WGi+YtK71gk4WZjUyOAlmMn035PvB/o3DA9vnhu16XOew5HRKwOtS4CEJ6wJc8I+bM5PPmL5ikfl4VkNgPRp3mos1iJ8I9pqUY/085aNYH8YSiSu2tBQ9XdvGZcHt2Xdg0dUxmI/hdN/Nowao92fNFNiydqF+pNe6edpACCl0BSgalvec8u9AsBxPoINYsfk24YM4xYVCJxB13J8Xb8G07Qvg/NXOUNVPiqo+l/bUasXfLhHKZp4HgAgLEcQuB9BAIdAhvpKYBjnN8mk8SPVUVhcOVMHnx7VaZn5JfiLFUclGLng/A/A+emkKZiNd5cfAYAt7dpZUXXAkdiGiS/xTlV/OFG1Dm+t3/NE6qb2xfEX/ZEiWFzbnhw5VsQi34IrnB/a5uK4IoHzbxz88LWmxxvnDo+77clXXwIAaXZ677sHxngN7chS0GGGnqDiDhOcVSoeYFz8sL021ucOi2BTbetL1GLe63Wo6lPt0LMOaj9Rg/M/mxD9Sx6tO+QDP+TwLQCQsrQtk7UzC2Nz/FDeP544NlywOzGr8O5yn1WYnr13Ad70F6F1mPkYcP8KylXOqOvvSomRhnV1U95wlVEO4r4GAJJrxZbheboe3QxBArlDSw5s8z8SLCW4WM9M8873jD0PPtkwK5CbqeRXdGKKxd2vVh6sTzuTadpFOH0XJ/GwyMQU4f8F53/LMJKnOLGxZylo+R4ASPggnshSCugZ8wrWLzi73zTFnWvb12zEwiMzY7qg3sQinea2by/RNA6nZ2fD6WuCqooDcktzQpUUAYAAbesxTmeatWNLqHt7bRrP+5gK+gQ6hDckhdjwSH38BeTztHfYppy5kvGVPSPHRTlfhqr9MkzaOQ2J1TkMdIaGKdra6/VHc4Hn1TNpAgApTNs2WTu3wGK8AiAIfKi6CPfvYsLcYKTMDX5XG7NhZjXnItoyxumPNaIQy69Zlw0c3Ec5ChPHeK+tj9+TI5mnj6RztLbexBUwoMAdNOJpqTH2OkYUnoNBbedMbE+ZfDs3je2di6pe80KOli2DRwpNPyaiiWME48fAiI5Bz/0J4D3TC/6B5SHMK9vrYr+QSX7pAgCBg4lC12N4cLVMQAVBFgSEvVyI7XBK/IkdGhNvo1+hn5ka+hdEv0ixfi1iDpiG2W9oRv/uV17tJ71mzJ5Vo5t6jaZrNWZKq+YRVoPOuRqmmfhkNSbjU1Ee8xBsjhHccvgpQcBDKhmFuL69Tv++VDJBGCkDAIFENQHBtX+DgNLKKFthKnnkQ4Cq/VyYX5XtzT+GlNTORX0CES1yB4RVHYNjJaY+g4RAImWmLpapzT8ZPKkDAAmbHh34L3wN7H7uk0FXv8sCgQH09n9Glt7+bIhLHwBI8KAf55QNfHU/nAig2h+YY+YCEQDITNIzBh+BwHPCaTZKqzAgAOffhRl+K2Udqp2McWAWXBCgNG+aFk9MVkL9VgjIgADZJtloUJyfMAtMACBhadEErZwC0Bvpt7oUArIgQDZJtunnwp5isAhUACAFadkkrZ0G4A8Uo7DKoxBwGgGyRbJJv5b0lqJPYPoAMijJW3qwvRjna8ph04gM+qtbPiNAm71gzca3O+utbbzQ/A/eFeQAYKFNG41GIvweTBf6WPDgVxIHFgHavTclzvNyA083sApcE2AyCFQAycTek1ANe2jyM/VbIeAGAmRrZHNBd37CJvA1gHEFzLFf/NcxZ/0mNAn0cffVV4WAIwigym/A+b/VOXpiTyCr/JOBCFMAsHSzziLk2r1QbPZkZdVvhUCxCMDbX8Fi3nPdPquvWPmKzRf4JsBkxamA6ERVdM4E/mjyybqp3/4gQLZENhU25yc0Q1cDGG8irT2Jq7C3wI9Uk2A8Kuq7XQSoyo+3/jc76nEaUUivUAcAKrOWnsRJGCr8Nf5OCmkZKrVcQABv/afw98XO+thTLpCXhmTomgCTkaUCHOzfdDI22/wm9mQqi113J2OgfheAAGyEbIVsJuzOT6iEvgYwvuibuoc/EYlFbkNtoHH8ffVdIUAI4I3flUqkLlvXUPG3ckGkrALAWKGiWfAFrmk3QflpY/fUZ/kigB7+PSxlXtdxcuw35YZC6JsAmQoUVbv/FMYH80whbsHzRKY06l5ZIJAgGyBbKEfnpxIuyxrAeNMe3WcgcismEJ0x/r76Hm4EaDafYaSuDtLSXTdKpOwDwBiorT0GHVH1Y/QPLBi7pz7DhwDa+U+jM/jajnp9ffi0K1wjFQAmYsZbe5KrOBc3YJ/74yY+Ur8CjYAQLwjBr++oj9IycjT71UUIlGUfQI6iFzCQP7Y/vGa+wAkueFu8lCOtehQABKgMqSypTKlsIbJy/nHlpmoA48DY7+t990Va5p55ocb5N1AjOH6/5+qGvAgI8Tw6+G7u3PngXeycc1LyCuqvZCoA2MS/uc9owhnW16Df9HSbWVQyXxAQj8Lbb1lbq6/zhX3AmKoAUGCBNW1NnBiJalejInmeWmNQIHguJbfm7HN2Typp3rpuYewZl9iEkqwKAEUW6/ItA9NjkfjFmsa+hFrBvCLJqGwlISB2mCb7VSI1csdji6rfLIlUmWZWAcCBgm/uMZain+DLGEY8C4DGHSCpSGRBAD14I6h9/RHt+1+urdcfz5JM3baJgAoANoGyk6yp+4NDIrHKc1AjOAfzCU5DHjXKYge4/Gng7+IJdODfl0oM3beu4cB382dRKewgoAKAHZSKSNO6bWAGi8TOwjHb5+JI7VMBtMK6ABzxpsepumIT/ruXpRJ/7Di5encB2VVSmwgoo7QJVCnJVmzaO1OP62dgKLEFNYPloKUOOs0M6ADe9I9hWV6nMWI8tP7UKa9nTqbuOoWACgBOIWmTznH3vRCbc9TRp6DnGsGAtZT9/AKM1wOLTmDRuZs9s6mvrs6wCaVK5gACKgA4AGIpJFo29h/GqipPQY33FI0zfPJa0IuVQlPivFh5KfpMwTZDz81scGhz55KatySWN/SiqQAgWREv7dpZUVFzZB0KZiFWKM6Hw8xHLeFY/A7U6MJob714EY7+LFbe4Y9tHe5/rffxxrnDkkFe1uKoABCA4l/a1RWtrGw4WkTYfGxkcjw6Fo9CYJgL55qDqvMMP1VA9R2dc2IXZNmJDruXhWk+z1Ps2aGh7pceb2xM+imb4p0fARUA8mMkdYrF3a9W1sSmzY6ICAKCeTjX+KEQeCr60PEppqKA6ffBgvEKfMYxFhHDvRjG0qlGMdbUSOD+CN7SCdynDVJGOBP0pn4P996Bc7/NuMAne1uY9Km9keKpnf2JPa882TBL7bMIYIJ6/X8QmpCW0hsGOwAAAABJRU5ErkJggg==")
  19603. };
  19604. n.prototype.setScene = function(e) {
  19605. this.createCpm(e),
  19606. this.createBunnyObj(e)
  19607. }
  19608. ,
  19609. n.prototype.updateModel = function() {
  19610. this.model = this.modelManager.getActiveModel()
  19611. }
  19612. ,
  19613. n.prototype.bindEvents = function() {
  19614. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19615. }
  19616. ,
  19617. n.prototype.updateDefaultsFromModelData = function() {
  19618. this.model.data
  19619. }
  19620. ,
  19621. n.prototype.pointPathDistance = function(e) {
  19622. for (var t = 0, i = 1; i < e.length; i += 1)
  19623. t += e[i - 1].distanceTo(e[i]);
  19624. return t
  19625. }
  19626. ,
  19627. n.prototype.pointPathLengths = function(e) {
  19628. for (var t = [0], i = 1; i < e.length; i += 1)
  19629. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19630. return t
  19631. }
  19632. ,
  19633. n.prototype.interpAlongPath = function(e, t, i) {
  19634. var n, o = new r.Vector3, a = t[t.length - 1];
  19635. if (i < 1) {
  19636. n = i * a;
  19637. for (var s = 1; s < t.length; s += 1)
  19638. if (t[s] > n) {
  19639. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19640. return o.copy(e[s]),
  19641. o.sub(e[s - 1]),
  19642. o.multiplyScalar(l),
  19643. o.add(e[s - 1]),
  19644. o
  19645. }
  19646. } else
  19647. o.copy(e[e.length - 1]);
  19648. return o
  19649. }
  19650. ,
  19651. n.prototype.pathHeight = function() {
  19652. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19653. }
  19654. ,
  19655. n.prototype.createBunnyObj = function(e) {
  19656. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19657. this.bunnyObj.visible = c.warp.showBunny),
  19658. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19659. e.add(this.bunnyObj)
  19660. }
  19661. ,
  19662. n.prototype.createCpm = function(e) {
  19663. if (!this.currentPanoMarker) {
  19664. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19665. t.material.uniforms.opacity.value = 0,
  19666. this.currentPanoMarker = {
  19667. mesh: t,
  19668. placed: !1
  19669. }
  19670. }
  19671. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19672. this.placeCpm(),
  19673. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19674. }
  19675. ,
  19676. n.prototype.placeCpm = function() {
  19677. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19678. var e = this.player.currentPano.floor;
  19679. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19680. e.add(this.currentPanoMarker.mesh)),
  19681. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19682. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19683. this.currentPanoMarker.placed = !0
  19684. } else
  19685. this.popOutCpm()
  19686. }
  19687. ,
  19688. n.prototype.fadeInCpm = function(e) {
  19689. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19690. }
  19691. ,
  19692. n.prototype.fadeOutCpm = function(e) {
  19693. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19694. }
  19695. ,
  19696. n.prototype.popInCpm = function() {
  19697. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19698. }
  19699. ,
  19700. n.prototype.popOutCpm = function() {
  19701. this.fadeOutCpm(2)
  19702. }
  19703. ,
  19704. n.prototype.brushPrefs = {
  19705. linewidth: 7,
  19706. strokeWidth: 15,
  19707. cvSegments: 48,
  19708. paveStep: .1,
  19709. paveWidth: .2,
  19710. lookBlendDist: 3,
  19711. maxTurn: r.Math.degToRad(2)
  19712. },
  19713. n.prototype.panoPathDistance = function(e) {
  19714. var t = this.model.panos;
  19715. if (!e || e.length < 2)
  19716. return 0;
  19717. for (var i = [], n = 0; n < e.length; n += 1)
  19718. i.push(t.get(e[n]).floorPosition);
  19719. return this.pointPathDistance(i)
  19720. }
  19721. ,
  19722. n.prototype.loadTileTexture = function(e) {
  19723. var t = v.load(e, function(t) {
  19724. t.wrapS = r.RepeatWrapping,
  19725. t.wrapT = r.RepeatWrapping,
  19726. t.needsUpdate = !0,
  19727. y.debug('path texture "' + e + '" is ready')
  19728. }, function() {
  19729. y.error('path texture "' + e + '" failed')
  19730. });
  19731. return t.mapping = r.UVMapping,
  19732. t
  19733. }
  19734. ,
  19735. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19736. var a = {
  19737. cameraMode: n,
  19738. position: e,
  19739. quaternion: t,
  19740. panoId: i,
  19741. orthoZoom: o,
  19742. floorVisibility: r,
  19743. thumbUrl: null,
  19744. name: null
  19745. };
  19746. return new f(a)
  19747. }
  19748. ,
  19749. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19750. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19751. }
  19752. ,
  19753. n.prototype.setWarpDestination = function(e) {
  19754. this.warpDestHeroLoc = e
  19755. }
  19756. ,
  19757. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19758. var t = this.getHeroDescriptorByHeroIndex(e);
  19759. return null !== t && (this.setWarpDestination(t),
  19760. !0)
  19761. }
  19762. ,
  19763. n.prototype.setWarpDestinationByPano = function(e, t) {
  19764. var i = this.model.panos.get(e.id);
  19765. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19766. }
  19767. ,
  19768. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19769. var i = this.model.panos.get(e);
  19770. if (i) {
  19771. t = t || new r.Quaternion;
  19772. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19773. return this.setWarpDestination(n),
  19774. !0
  19775. }
  19776. return !1
  19777. }
  19778. ,
  19779. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19780. var t = this.model.heroCount();
  19781. /* if (null !== this.warpDestHeroLoc && t < 2)
  19782. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19783. this.model.getHeroDescriptorByIndex(0); */
  19784. var i = this.model.getHeroDescriptorByIndex(e);
  19785. if (i) {
  19786. var n = i.isPano() ? i.panoId : i.cameraMode;
  19787. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19788. }
  19789. return i
  19790. }
  19791. ,
  19792. n.prototype.getHeroDescriptorByPano = function(e) {
  19793. var t = this.model.panos.get(e.id);
  19794. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19795. }
  19796. ,
  19797. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19798. var t = this.getHeroIndexFromPanoId(e);
  19799. return this.getHeroDescriptorByHeroIndex(t)
  19800. }
  19801. ,
  19802. n.prototype.getHeroIndexFromPanoId = function(e) {
  19803. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19804. var i = this.model.heroLocations[t]
  19805. , n = this.getHeroId(i);
  19806. if (n && n === e)
  19807. return t
  19808. }
  19809. return -1
  19810. }
  19811. ,
  19812. n.prototype.getHeroPano = function(e) {
  19813. if (null === e)
  19814. return y.warn("getHeroPano(): no destination"),
  19815. null;
  19816. var t = this.getHeroId(e)
  19817. , i = this.model.panos.get(t);
  19818. return void 0 === i && (i = null,
  19819. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19820. i
  19821. }
  19822. ,
  19823. n.prototype.getHeroId = function(e) {
  19824. return e.panoId
  19825. }
  19826. ,
  19827. n.prototype.setWarpDestPano = function() {
  19828. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19829. this.warpDestPano
  19830. }
  19831. ,
  19832. n.prototype.brushToWarpPano = function(e, t) {
  19833. if (this.discardPathObject(),
  19834. !this.setWarpDestPano())
  19835. return !1;
  19836. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19837. !this.warpDestPano)
  19838. return y.info("No brush"),
  19839. !1;
  19840. if (!this.player.currentPano)
  19841. return y.debug("No current pano, visibility undefined"),
  19842. !1;
  19843. if (!this.warpDestPano)
  19844. return y.info("No wPano, visibility undefined"),
  19845. !1;
  19846. if (!this.warpDestPano.isAligned())
  19847. return y.debug("Cannot brush to unaligned pano"),
  19848. !1;
  19849. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19850. , n = !0;
  19851. if (this.player.currentPano.id === this.warpDestPano.id)
  19852. y.debug("Already at destination pano");
  19853. else {
  19854. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19855. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19856. this.obj3d = new r.Object3D,
  19857. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19858. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19859. e = t) : (this.setPathHulls(this.nodes),
  19860. this.setFloorCurves(),
  19861. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19862. this.player.currentPano.floor.add(this.obj3d);
  19863. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19864. , s = e === l.STD;
  19865. if (!n && (i || s)) {
  19866. if (o) {
  19867. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19868. this.obj3d.add(h)
  19869. }
  19870. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19871. this.obj3d.add(u)
  19872. }
  19873. this.appearSlow()
  19874. }
  19875. return this.upcomingTransType = e,
  19876. !n
  19877. }
  19878. ,
  19879. n.prototype.findShortestPath = function(e, t) {
  19880. if (!e || !t)
  19881. return null;
  19882. var i = c.warp.walkExtraPanosDistance
  19883. , n = e.id + ":" + t.id + ":" + i;
  19884. if (this.shortPaths.hasOwnProperty(n))
  19885. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19886. var r = t.id + ":" + e.id + ":" + i;
  19887. if (this.shortPaths.hasOwnProperty(r))
  19888. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19889. var o = this.model.panos.aStarSearch(e, t);
  19890. return this.model.panos.includeNodesNearPath(o, i),
  19891. this.shortPaths[n] = o ? o.slice() : null,
  19892. o
  19893. }
  19894. ,
  19895. n.prototype.makePathHulls = function(e) {
  19896. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19897. t = u.get(e[0]),
  19898. r = t.floor.floorIndex;
  19899. for (var d = 0; d < e.length; d += 1)
  19900. t = u.get(e[d]),
  19901. i = t.floorPosition.clone().sub(this.model.position),
  19902. i.y += this.pathHeight(),
  19903. s.push(i),
  19904. l.push(t.position.clone()),
  19905. n = t.floor.floorIndex,
  19906. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19907. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19908. o > a && (a = o));
  19909. return a > this.longestStep && (this.longestStep = a,
  19910. y.debug("path contains " + a + " meter segment")),
  19911. {
  19912. floor: s,
  19913. camera: l,
  19914. color: h
  19915. }
  19916. }
  19917. ,
  19918. n.prototype.makeFloorCurves = function(e, t, i) {
  19919. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19920. , o = this.pointPathDistance(e) - 2 * n
  19921. , s = e.slice(0)
  19922. , l = s[1].clone().sub(s[0]);
  19923. l.y = 0,
  19924. l.normalize().multiplyScalar(n),
  19925. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19926. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19927. l.y = 0,
  19928. l.normalize().multiplyScalar(n),
  19929. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19930. var h = new r.CatmullRomCurve3(s)
  19931. , u = Math.floor(o / i);
  19932. u = 4 * Math.floor(u / 4),
  19933. u = Math.max(4, u);
  19934. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19935. f = 0,
  19936. d = g[A].distanceTo(e[0]);
  19937. for (var y = 1; y < e.length; y += 1)
  19938. v.copy(g[A]).sub(e[y]),
  19939. v.y *= 4,
  19940. p = v.length(),
  19941. p < d && (f = y);
  19942. m.push(t[f])
  19943. }
  19944. return {
  19945. distance: o,
  19946. points: g,
  19947. colors: m
  19948. }
  19949. }
  19950. ,
  19951. n.prototype.makeCameraCurvePoints = function(e, t) {
  19952. var i = this.pointPathDistance(e)
  19953. , n = new r.CatmullRomCurve3(e);
  19954. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19955. }
  19956. ,
  19957. n.prototype.makeCameraCurveTangents = function(e, t) {
  19958. var i = this.pointPathDistance(e)
  19959. , n = new r.CatmullRomCurve3(e)
  19960. , o = Math.max(2, Math.floor(i / t));
  19961. o || (o = 5);
  19962. for (var a = [], s = 0; s <= o; s++)
  19963. a.push(n.getTangentAt(s / o));
  19964. return a
  19965. }
  19966. ,
  19967. n.prototype.setPathHulls = function(e) {
  19968. var t = this.makePathHulls(e);
  19969. this.floorHull = t.floor,
  19970. this.cameraHull = t.camera,
  19971. this.colorHull = t.color
  19972. }
  19973. ,
  19974. n.prototype.setFloorCurves = function() {
  19975. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19976. this.floorPathDistance = e.distance,
  19977. this.floorCurvePoints = e.points,
  19978. this.floorCurveColors = e.colors
  19979. }
  19980. ,
  19981. n.prototype.setCameraCurvePoints = function() {
  19982. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19983. }
  19984. ,
  19985. n.prototype.chooseWarpPath = function(e) {
  19986. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  19987. if (this.player.currentPano === this.warpDestPano || !e)
  19988. return this.warpPathPoints = null,
  19989. this.warpLength = 0,
  19990. !1;
  19991. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19992. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19993. t = this.warpDestPano.position.clone().sub(o.position),
  19994. i = t.clone().negate(),
  19995. t.multiplyScalar(.15).add(o.position),
  19996. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19997. t.y = o.position.y,
  19998. i.y = this.warpDestPano.position.y,
  19999. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20000. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20001. this.setCameraCurvePoints(),
  20002. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20003. this.warpLength = 0,
  20004. this.warpPathLengths = [0];
  20005. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20006. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20007. var p = s.length();
  20008. s.y *= c.warp.climbEffort;
  20009. var f = s.length() / p;
  20010. if (d > 1) {
  20011. s.setY(0).normalize(),
  20012. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20013. var g = Math.min(1, s.dot(l))
  20014. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20015. f = Math.max(m, f)
  20016. }
  20017. this.warpLength += p * f,
  20018. this.warpPathLengths[d] = this.warpLength
  20019. }
  20020. return !0
  20021. }
  20022. ,
  20023. n.prototype.drawPathRibbon = function(e, t) {
  20024. this.bunnyObj.visible = c.warp.showBunny;
  20025. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20026. h.copy(e[u]),
  20027. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20028. h.normalize(),
  20029. n.crossVectors(h, A.UP),
  20030. n.multiplyScalar(i);
  20031. var d = (new r.Vector3).copy(e[u]).add(o);
  20032. d.sub(n),
  20033. l.vertices.push(d),
  20034. d = (new r.Vector3).copy(e[u]).add(o),
  20035. d.add(n),
  20036. l.vertices.push(d)
  20037. }
  20038. var p, f = 0;
  20039. for (u = 0; u < e.length - 1; u += 1) {
  20040. var g = 2 * u
  20041. , v = f;
  20042. f += e[u + 1].distanceTo(e[u]);
  20043. var y = f
  20044. , C = t[u]
  20045. , I = t[u + 1];
  20046. p = new r.Face3(g,g + 1,g + 2),
  20047. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20048. l.faces.push(p),
  20049. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20050. p = new r.Face3(g + 2,g + 1,g + 3),
  20051. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20052. l.faces.push(p),
  20053. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20054. }
  20055. l.computeFaceNormals(),
  20056. l.computeVertexNormals();
  20057. var E, b;
  20058. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20059. b.map.value = w.path,
  20060. b.opacity.value = 0,
  20061. b.color.value.set(c.path.color),
  20062. E = new r.RawShaderMaterial({
  20063. side: r.DoubleSide,
  20064. depthWrite: !1,
  20065. transparent: !0,
  20066. vertexShader: m.ribbon.vertexShader,
  20067. fragmentShader: m.ribbon.fragmentShader,
  20068. uniforms: b,
  20069. name: "ribbonT",
  20070. opacity: 0
  20071. })) : E = new r.MeshBasicMaterial({
  20072. color: 16777215,
  20073. side: r.DoubleSide,
  20074. name: "ribbonOut",
  20075. vertexColors: r.VertexColors
  20076. });
  20077. var _ = new r.Mesh(l,E);
  20078. return _.name = "ribbon",
  20079. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20080. _
  20081. }
  20082. ,
  20083. n.prototype.drawPathPavement = function(e) {
  20084. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20085. s.copy(e[l]),
  20086. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20087. s.normalize(),
  20088. n.crossVectors(s, A.UP),
  20089. n.multiplyScalar(this.brushPrefs.paveWidth),
  20090. t = (new r.Vector3).copy(e[l]),
  20091. t.sub(n),
  20092. o.vertices.push(t),
  20093. o.vertices.push((new r.Vector3).copy(e[l])),
  20094. t = (new r.Vector3).copy(e[l]),
  20095. t.add(n),
  20096. o.vertices.push(t);
  20097. var h, u, d;
  20098. for (l = 0; l < e.length - 1; l += 1)
  20099. h = 3 * l + 1,
  20100. u = l * i,
  20101. d = u + i,
  20102. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20103. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20104. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20105. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20106. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20107. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20108. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20109. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20110. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20111. color: c.path.color,
  20112. side: r.DoubleSide,
  20113. transparent: !0,
  20114. depthWrite: !1,
  20115. opacity: 0,
  20116. name: "paveT",
  20117. map: w.path
  20118. }) : new r.MeshBasicMaterial({
  20119. color: c.path.color,
  20120. side: r.DoubleSide,
  20121. transparent: !0,
  20122. depthWrite: !1,
  20123. opacity: 1,
  20124. name: "paveO",
  20125. map: w.path
  20126. });
  20127. return new r.Mesh(o,p)
  20128. }
  20129. ,
  20130. n.prototype.hintPrefs = {
  20131. rad: .18,
  20132. width: .0125,
  20133. depth: .0625,
  20134. setBack: -.04,
  20135. markRad: .25,
  20136. markInnerRad: .16
  20137. },
  20138. n.prototype.makeWaypointObj = function(e, t) {
  20139. var i = new r.Geometry
  20140. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20141. , o = this.pathHeight();
  20142. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20143. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20144. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20145. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20146. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20147. s.map.value = e,
  20148. s.opacity.value = 0,
  20149. s.color.value.set(c.path.color);
  20150. var l = {
  20151. side: r.DoubleSide,
  20152. depthWrite: !1,
  20153. transparent: !0,
  20154. vertexShader: m.waypoint.vertexShader,
  20155. fragmentShader: m.waypoint.fragmentShader,
  20156. uniforms: s,
  20157. name: "waypoint",
  20158. opacity: 0
  20159. };
  20160. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20161. l.name = "wayPtOut");
  20162. var h = new r.RawShaderMaterial(l)
  20163. , u = new r.Mesh(i,h);
  20164. return u.name = t,
  20165. u
  20166. }
  20167. ,
  20168. n.prototype.makeStartMarker = function(e, t) {
  20169. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20170. i.y = 0,
  20171. i.normalize();
  20172. var n = Math.acos(i.x)
  20173. , o = this.makeWaypointObj(w.pathStart, "Start");
  20174. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20175. o.position.copy(e),
  20176. o
  20177. }
  20178. ,
  20179. n.prototype.makeEndMarker = function(e) {
  20180. var t = this.makeWaypointObj(w.pathEnd, "End")
  20181. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20182. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20183. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20184. t.position.copy(e),
  20185. t
  20186. }
  20187. ,
  20188. n.prototype.pathClean = function(e) {
  20189. if (e) {
  20190. for (var t in e.children)
  20191. this.pathClean(e.children[t]);
  20192. e.geometry && e.geometry.dispose(),
  20193. e.material && e.material.dispose()
  20194. }
  20195. }
  20196. ,
  20197. n.prototype.discardPathObject = function() {
  20198. if (this.obj3d) {
  20199. var e = this.obj3d.parent;
  20200. e && e.remove(this.obj3d),
  20201. this.pathClean(this.obj3d)
  20202. }
  20203. this.obj3d = null,
  20204. this.popInCpm()
  20205. }
  20206. ,
  20207. n.prototype.discardSlow = function() {
  20208. if (this.obj3d) {
  20209. if (this.player.mode !== a.PANORAMA)
  20210. return void this.discardPathObject();
  20211. for (var e, t = this, i = 0, n = function() {
  20212. this.discardPathObject()
  20213. }
  20214. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20215. e = t.obj3d.children[r],
  20216. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20217. i += 1,
  20218. n = null);
  20219. 0 === i && this.discardPathObject(),
  20220. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20221. }
  20222. }
  20223. ,
  20224. n.prototype.appearSlow = function() {
  20225. var e, t = this;
  20226. this.fadeOutCpm(c.path.fadeInTime);
  20227. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20228. e = t.obj3d.children[n],
  20229. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20230. }
  20231. ,
  20232. n.prototype.update = function() {
  20233. this.obj3d && this.obj3d.updateMatrixWorld()
  20234. }
  20235. ,
  20236. n.prototype.calcBurnsAmount = function(e) {
  20237. var t = r.Math.degToRad(c.warp.burnsAngle);
  20238. if (this.player.mode === a.PANORAMA) {
  20239. var i = this.burnsDir * t;
  20240. if (this.upcomingTransType === l.BLACK)
  20241. return i;
  20242. var n = e;
  20243. if (null === n)
  20244. return y.warn("Transition request for non-highlight"),
  20245. i;
  20246. var o = this.getHeroDescriptorByHeroIndex(n);
  20247. if (null === o)
  20248. return i;
  20249. if (!o.isPano())
  20250. return i;
  20251. var s = this.getHeroPano(o)
  20252. , h = this.playerControls.cameras[a.PANORAMA]
  20253. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20254. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20255. , p = function(e) {
  20256. var i = Math.acos(Math.min(1, e.dot(u)))
  20257. , n = (new r.Vector3).crossVectors(u, e);
  20258. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20259. };
  20260. if (s === this.player.currentPano)
  20261. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20262. var f = this.findShortestPath(this.player.currentPano, s);
  20263. if (void 0 === f || null === f || f.length < 1)
  20264. return y.debug("Empty path ahead..."),
  20265. i;
  20266. var g = this.makePathHulls(f)
  20267. , m = new r.CatmullRomCurve3(g.camera)
  20268. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20269. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20270. }
  20271. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20272. }
  20273. ,
  20274. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20275. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20276. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20277. var n = new r.Euler
  20278. , o = new r.Vector3;
  20279. y.debug("Starting wait: " + (void 0 !== t));
  20280. var s = this.calcBurnsAmount(e)
  20281. , h = function() {
  20282. this.endWarpState(),
  20283. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20284. t && t()
  20285. }
  20286. .bind(this)
  20287. , u = function(e, t) {
  20288. if (this.warpInterrupted)
  20289. return h(),
  20290. !0;
  20291. var r = t || 1e3 / 60;
  20292. if (c.warp.doBurns)
  20293. if (this.player.mode === a.PANORAMA) {
  20294. var l = this.playerControls.cameras[a.PANORAMA];
  20295. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20296. var u = r * s / i;
  20297. n.y += u,
  20298. o.set(0, 0, -1),
  20299. o.applyEuler(n),
  20300. o.add(l.position),
  20301. l.controls.lookAt(o),
  20302. l.controls.lookVector.copy(o)
  20303. ,l.lookAt(o)
  20304. } else
  20305. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20306. }
  20307. .bind(this);
  20308. this.startWarpState(),
  20309. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20310. //zoom动画 方奕卓 相机缩放
  20311. var currentGuide = player.model.getHeroDescriptorByIndex(player.director.currentItem)
  20312. if(currentGuide.zoom && currentGuide.zoom != this.player.zoomLevel){
  20313. this.player.zoomEnabled = true;
  20314. var startZoom = this.player.zoomLevel
  20315. var zoom = function(e, d) {
  20316. var zoomLevel = currentGuide.zoom.toFixed(2) * e + startZoom * (1-e);
  20317. this.player.zoomTo( zoomLevel, true)
  20318. }.bind(this)
  20319. p.start(zoom, 2000, null, 0, d.easeOutQuad, "zoom")
  20320. }
  20321. }
  20322. ,
  20323. n.prototype.warpToNonPano = function(e) {
  20324. if (this.discardPathObject(),
  20325. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20326. var t = function() {
  20327. e && e()
  20328. }
  20329. .bind(this);
  20330. this.player.flyToNewMode({
  20331. mode: this.warpDestHeroLoc.cameraMode,
  20332. duration: c.warp.outsideTime,
  20333. warpDest: this.warpDestHeroLoc,
  20334. callback: t,
  20335. force: !0
  20336. })
  20337. } else
  20338. y.warn("no warp destination!!!"),
  20339. e && e()
  20340. }
  20341. ,
  20342. n.prototype._resetWarpShaderParams = function(e) {//
  20343. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20344. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20345. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20346. delete e.material.defines.newBlack;
  20347. e.material.needsUpdate = true
  20348. } */
  20349. }
  20350. ,
  20351. n.prototype._clearWarpShading = function() {
  20352. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20353. this._resetWarpShaderParams(e[t]),
  20354. e[t].visible = !0;
  20355. this._resetWarpShaderParams(this.model.skybox)
  20356. }
  20357. ,
  20358. n.prototype._warpStopFlying = function() {
  20359. this.activeTransType = null,
  20360. this.placeCpm()
  20361. }
  20362. ,
  20363. n.prototype._wrapupTravelOnlyBits = function() {
  20364. this._warpStopFlying(),
  20365. this.warpPathPoints && (this.player.currentPano.exit(),
  20366. this.warpDestPano.enter(),
  20367. this.player.currentPano = this.warpDestPano),
  20368. this.player.spider.draw(),
  20369. this.placeCpm()
  20370. }
  20371. ,
  20372. n.prototype._wrapupTravel = function(e) {
  20373. this._wrapupTravelOnlyBits(),
  20374. this.warpCameraAim(e)
  20375. }
  20376. ,
  20377. n.prototype._wrapupWarpShading = function(e) {
  20378. this._clearWarpShading(),
  20379. this._wrapupTravel(e)
  20380. }
  20381. ,
  20382. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20383. t !== I.END && this._clearWarpShading(),
  20384. this._wrapupTravelOnlyBits(),
  20385. this.upcomingTransType = null,
  20386. e && e()
  20387. }
  20388. ,
  20389. n.prototype._warpCameraAim = function(e, t) {
  20390. var i = this.warpDestHeroLoc.quaternion
  20391. , n = this.playerControls.cameras[a.PANORAMA]
  20392. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20393. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20394. , l = s.dot(o)
  20395. , u = r.Math.radToDeg(Math.acos(l))
  20396. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20397. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20398. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20399. m.y = h.constrainedTurn(m.y),
  20400. this.burnsDir = Math.sign(m.y);
  20401. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20402. , A = new r.Vector3
  20403. , C = function(e, t) {
  20404. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20405. v.y = g.y + e * m.y,
  20406. v.z = g.z + e * m.z,
  20407. A.set(0, 0, -1),
  20408. A.applyEuler(v),
  20409. A.add(n.position),
  20410. n.controls.lookAt(A),
  20411. n.controls.lookVector.copy(A),
  20412. void n.lookAt(A))
  20413. }
  20414. .bind(this);
  20415. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) : (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20416. ,void (t && t())
  20417. )
  20418. }
  20419. ,
  20420. n.prototype._warpBendAim = function(e, t, i, n) {
  20421. var o = n || 0
  20422. , s = this.playerControls.cameras[a.PANORAMA]
  20423. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20424. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20425. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20426. f.y = h.constrainedTurn(f.y);
  20427. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20428. f.x = g * Math.sign(f.x),
  20429. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20430. this.burnsDir = Math.sign(f.y),
  20431. g *= Math.sign(f.y),
  20432. f.y = g;
  20433. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20434. , v = new r.Vector3
  20435. , A = function(e, t) {
  20436. if (e < .5)
  20437. m.x = u.x + e * f.x,
  20438. m.y = u.y + e * f.y,
  20439. m.z = u.z + e * f.z;
  20440. else {
  20441. var i = (1 - e) * c.warp.softBendEnd;
  20442. m.x = l.x - i * f.x,
  20443. m.y = l.y - i * f.y,
  20444. m.z = l.z - i * f.z
  20445. }
  20446. v.set(0, 0, -1),
  20447. v.applyEuler(m),
  20448. v.add(s.position);
  20449. s.controls.lookAt(v),
  20450. s.controls.lookVector.copy(v),
  20451. s.lookAt(v);
  20452. }
  20453. .bind(this);
  20454. if(momentTourBlackNewType){
  20455. A(1)
  20456. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20457. }
  20458. ,
  20459. n.prototype._warpStepCameraAim = function(e, t, i) {
  20460. var n = this.playerControls.cameras[a.PANORAMA]
  20461. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20462. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20463. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20464. l.y = h.constrainedTurn(l.y),
  20465. this.burnsDir = Math.sign(l.y);
  20466. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20467. , f = new r.Vector3
  20468. , g = function(e, t) {
  20469. e < .5 ? u.copy(s) : u.copy(o),
  20470. f.set(0, 0, -1),
  20471. f.applyEuler(u),
  20472. f.add(n.position),
  20473. n.controls.lookAt(f),
  20474. n.controls.lookVector.copy(f),
  20475. n.lookAt(f)
  20476. }
  20477. .bind(this);
  20478. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20479. }
  20480. ,
  20481. n.prototype.setBurnsDir = function() {
  20482. var e = this.playerControls.cameras[a.PANORAMA]
  20483. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20484. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20485. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20486. n.y = h.constrainedTurn(n.y),
  20487. this.burnsDir = Math.sign(n.y)
  20488. }
  20489. ,
  20490. n.prototype.stepWarpPath = function(e, t) {
  20491. var i = this.playerControls.cameras[a.PANORAMA];
  20492. if (!this.warpPathPoints)
  20493. return i.position.copy(this.warpDestPano.position),
  20494. !0;
  20495. var n = this.warpPathPoints[0]
  20496. , o = this.warpDestPano.position;
  20497. if (null !== this.nodes && this.cameraHull.length > 1) {
  20498. var s = new r.Vector3;
  20499. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20500. i.position.copy(s)
  20501. } else
  20502. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20503. }
  20504. ,
  20505. n.prototype.interruptAndFastForward = function(e, t) {
  20506. this.warping && (this.warpInterrupted = !0,
  20507. this.warpInterruptionBlackoutStyle = e,
  20508. this.warpInterruptionTravelTime = t,
  20509. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20510. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20511. }
  20512. ,
  20513. n.prototype.warpCameraAim = function(e) {
  20514. var t = c.warp.minWarpTime;
  20515. if (this.upcomingTransType === l.BLACK)
  20516. t = c.warp.teleportTime;
  20517. else {
  20518. var i = this.playerControls.cameras[a.PANORAMA]
  20519. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20520. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20521. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20522. s.y = h.constrainedTurn(s.y);
  20523. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20524. t = Math.max(t, u)
  20525. }
  20526. var d = function() {
  20527. this._warpStopFlying(),
  20528. this.discardSlow(),
  20529. e && e()
  20530. }
  20531. .bind(this);
  20532. this._warpCameraAim(t, d)
  20533. }
  20534. ,
  20535. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20536. this.model.skybox.material.uniforms.blackout.value = n;
  20537. var r = u.uniform(this.model.skybox, "progress", 1)
  20538. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20539. , a = !1
  20540. , s = function() {
  20541. if (this.warpInterrupted)
  20542. return a = !0,
  20543. !0
  20544. }
  20545. .bind(this)
  20546. , l = function(e, t) {
  20547. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20548. !0) : void r(e, t)
  20549. }
  20550. .bind(this)
  20551. , h = function(e, t) {
  20552. return i && a ? (o(0),
  20553. !0) : void o(e, t)
  20554. }
  20555. .bind(this);
  20556. p.start(s, e, null, t, null, "safeHaltWatch"),
  20557. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20558. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20559. }
  20560. ,
  20561. n.prototype.warpTravel_STD = function(e) {
  20562. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20563. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20564. w += this.warpLength * c.warp.timePerMeter,
  20565. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20566. var _ = !1
  20567. , T = this.warpDestHeroLoc.quaternion
  20568. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20569. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20570. , M = S.dot(x)
  20571. , R = r.Math.radToDeg(Math.acos(M))
  20572. , P = function(e) {
  20573. var t = o
  20574. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20575. return i
  20576. }
  20577. , O = function() {
  20578. return E.lookAt(C, t, A.UP),
  20579. s.setFromRotationMatrix(E, c.warp.eOrder),
  20580. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20581. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20582. h.constrainedTurn(b.y)
  20583. }
  20584. .bind(this)
  20585. , L = function(e, t) {
  20586. if (this.warpInterrupted)
  20587. return _ = !0,
  20588. !0
  20589. }
  20590. .bind(this)
  20591. , D = function(e, t) {
  20592. return _ || !this.warpPathPoints ? (g.blur(0),
  20593. !0) : void g.blur(e)
  20594. }
  20595. .bind(this)
  20596. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20597. , B = function(e, t) {
  20598. return _ || !this.warpPathPoints ? (N(0),
  20599. !0) : void N(e, t)
  20600. }
  20601. .bind(this)
  20602. , F = function(e, t) {
  20603. if (!this.warpPathPoints)
  20604. return n.position.copy(this.warpDestPano.position),
  20605. !0;
  20606. if (_)
  20607. return !0;
  20608. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20609. n.position.copy(i),
  20610. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20611. }
  20612. .bind(this)
  20613. , V = function(e, n) {
  20614. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20615. !0)
  20616. }
  20617. .bind(this)
  20618. , U = function(e, o) {
  20619. if (_)
  20620. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20621. !0;
  20622. if (!this.warpPathPoints)
  20623. return !0;
  20624. var a = this.warpLength * e
  20625. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20626. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20627. c.warp.matchCam && (l *= 1 - u),
  20628. E.lookAt(C, t, A.UP),
  20629. s.setFromRotationMatrix(E, c.warp.eOrder),
  20630. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20631. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20632. b.y = h.constrainedTurn(b.y),
  20633. s.x = m.x + l * b.x,
  20634. s.y = m.y + l * b.y,
  20635. s.z = m.z + l * b.z,
  20636. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20637. b.y = h.constrainedTurn(b.y);
  20638. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20639. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20640. v.x = v.x + b.x * c.warp.turnFriction,
  20641. v.y = v.y + b.y * c.warp.turnFriction,
  20642. v.z = v.z + b.z * c.warp.turnFriction,
  20643. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20644. var p = t.clone().sub(C).normalize();
  20645. if (R < c.warp.maxAimRotation && u > 0) {
  20646. var g = 1 - u;
  20647. p.x = p.x * g + u * S.x,
  20648. p.y = p.y * g + u * S.y,
  20649. p.z = p.z * g + u * S.z,
  20650. p.normalize()
  20651. }
  20652. this.bunnyObj.position.copy(n.position).add(p),
  20653. f.set(0, 0, -1).applyEuler(v).normalize(),
  20654. f.multiplyScalar(8),
  20655. f.add(n.position),
  20656. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20657. n.controls.lookVector.copy(f),
  20658. n.lookAt(f))
  20659. }
  20660. .bind(this)
  20661. , k = function() {
  20662. _ ? (this.discardSlow(),
  20663. this.upcomingTransType = l.BLACK,
  20664. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20665. }
  20666. .bind(this);
  20667. V(0);
  20668. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20669. w += H;
  20670. var G = H / w;
  20671. this.warpCommonParameters(w, G, !0, I.NONE),
  20672. p.start(L, w, null, 0, null, "_haltWatcher"),
  20673. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20674. p.start(D, w, null, G, P, "blurring")),
  20675. p.start(B, w, null, G, P, "modelAlpha"),
  20676. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20677. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20678. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20679. }
  20680. ,
  20681. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20682. var r = e || 0;
  20683. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20684. if(momentTourBlackNewType){
  20685. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20686. var camera = this.playerControls.cameras[a.PANORAMA];
  20687. var end = this.warpDestHeroLoc.position
  20688. camera.position.copy(end)
  20689. setTimeout(()=>{
  20690. player.sceneRenderer.effects.transitionMaskPass.stop()
  20691. this.wrapupWarpShadingOnly(n, i);
  20692. },t)
  20693. }else{
  20694. var o = function() {
  20695. this.wrapupWarpShadingOnly(n, i);
  20696. }
  20697. .bind(this);
  20698. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20699. }
  20700. this.warpCommonParameters(t, r, !1, i)
  20701. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20702. if(window.momentTourBlackNewType){
  20703. e.material.uniforms.blackout.value = 5//i 改
  20704. //e.material.defines.newBlack = ''
  20705. //e.material.needsUpdate = true
  20706. }else{
  20707. e.material.uniforms.blackout.value = i
  20708. }
  20709. }),
  20710. this._warpBendAim(null, t, null, r);
  20711. }
  20712. ,
  20713. n.prototype.flightStepWalk = function(e, t, i) {
  20714. var n = .001
  20715. , o = 1
  20716. , a = 1.2
  20717. , s = new r.Vector3
  20718. , h = new r.Vector3
  20719. , u = function(e, t) {
  20720. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20721. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20722. h.copy(A.FORWARD),
  20723. this.player.getDirection(h),
  20724. s.copy(t).sub(e.position).normalize();
  20725. var l = s.dot(h)
  20726. , u = Math.acos(l)
  20727. , d = u / r;
  20728. return d > n && (r *= d / n,
  20729. u < o && (r *= a)),
  20730. r
  20731. };
  20732. return function(e, t, i) {
  20733. if (this.warpInterrupted)
  20734. i && i();
  20735. else if (this.activeTransType !== l.WALK)
  20736. this._clearWarpShading(),
  20737. this._warpStopFlying(),
  20738. this.player.spider.draw(),
  20739. this.placeCpm(),
  20740. i && i();
  20741. else if (this.player.currentPano !== e) {
  20742. var n = {
  20743. pano: e,
  20744. lookAtPoint: t,
  20745. duration: null,
  20746. maxDistanceOverride: c.warp.walkMaxDist,
  20747. skipWarpingCheck: !1,
  20748. constantMoveSpeed: !0
  20749. };
  20750. n.duration = u.call(this, e, t),
  20751. this.player.nonInterruptingFlyToPano(n, i)
  20752. } else
  20753. i && i()
  20754. }
  20755. }(),
  20756. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20757. return this.flightStepWalk.bind(this, e, t, i)
  20758. }
  20759. ,
  20760. n.prototype.warpTravel_WALK = function() {
  20761. var e = [];
  20762. return function(t) {
  20763. var i = this.player.model.panos;
  20764. e.length = 0;
  20765. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20766. var s = this.nodes[a]
  20767. , l = i.get(s);
  20768. a === this.nodes.length - 1;
  20769. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20770. n && o || (e.push(s),
  20771. n = l)
  20772. }
  20773. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20774. var h = e.length
  20775. , u = i.get(e[h - 1])
  20776. , d = new Array(h + 1);
  20777. d[d.length - 1] = function() {
  20778. t && t()
  20779. }
  20780. .bind(this);
  20781. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20782. var g = e[p];
  20783. u = i.get(g);
  20784. var m = new r.Vector3;
  20785. this.getLookAtForWalkingTourNode(e, p, m),
  20786. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20787. p--
  20788. }
  20789. d[0]()
  20790. }
  20791. }(),
  20792. n.prototype.getLookAtForWalkingTourNode = function() {
  20793. var e = new r.Vector3
  20794. , t = new r.Vector3
  20795. , i = new r.Vector3
  20796. , n = new r.Vector3
  20797. , o = new r.Vector3
  20798. , a = .65
  20799. , s = .75
  20800. , l = .2
  20801. , c = .4
  20802. , h = .2
  20803. , u = 3;
  20804. return function(r, d, p) {
  20805. var f = r.length;
  20806. if (d >= f)
  20807. return !1;
  20808. var g = 1
  20809. , m = 1;
  20810. t.set(0, 0, 0),
  20811. o.set(0, 0, 0);
  20812. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20813. if (v = this.player.model.panos.get(r[A]),
  20814. this.getOrientationForWalkingTourNode(r, A, i),
  20815. A === d && e.copy(i),
  20816. n.copy(i),
  20817. A > d) {
  20818. var y = n.dot(e) < a;
  20819. g *= y ? l : s,
  20820. m *= y ? h : c
  20821. }
  20822. i.multiplyScalar(g),
  20823. t.add(i),
  20824. o.lerp(v.position, m)
  20825. }
  20826. return t.normalize(),
  20827. p.copy(o),
  20828. p.add(t),
  20829. !0
  20830. }
  20831. }(),
  20832. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20833. var n = e.length;
  20834. if (t >= n)
  20835. return !1;
  20836. if (t === n - 1)
  20837. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20838. else {
  20839. var r = this.player.model.panos.get(e[t])
  20840. , o = this.player.model.panos.get(e[t + 1]);
  20841. i.copy(o.position).sub(r.position)
  20842. }
  20843. return i.normalize(),
  20844. !0
  20845. }
  20846. ,
  20847. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20848. if (this.activeTransType = this.upcomingTransType,
  20849. this.lastTransType = this.activeTransType,
  20850. this.upcomingTransType = null,
  20851. !e) {
  20852. var r = function() {
  20853. this._wrapupTravel(n)
  20854. }
  20855. .bind(this)
  20856. , o = {
  20857. pano: this.warpDestPano,
  20858. lookAtPoint: null,
  20859. duration: null,
  20860. maxDistanceOverride: null,
  20861. skipWarpingCheck: !1
  20862. };
  20863. return void this.player.flyToPano(o, r)
  20864. }
  20865. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20866. this._clearWarpShading(),
  20867. this._warpStopFlying(),
  20868. this.player.spider.draw(),
  20869. this.placeCpm(),
  20870. n && n()
  20871. }
  20872. .bind(this)) : this.warpTravel_STD(n)
  20873. }
  20874. ,
  20875. n.prototype.startWarpState = function() {
  20876. this.warping = !0,
  20877. this.warpInterrupted = !1,
  20878. this.warpInterruptionBlackoutStyle = null,
  20879. this.warpInterruptionTravelTime = null
  20880. }
  20881. ,
  20882. n.prototype.endWarpState = function() {
  20883. this.warping = !1
  20884. }
  20885. ,
  20886. n.prototype.warpToPano = function(e, t, i, n) {
  20887. if (this.warping)
  20888. return void y.warn("Cannot warp when already warping");
  20889. if (this.upcomingTransType = e,
  20890. this.activeTransType = null,
  20891. !this.setWarpDestPano())
  20892. return this.upcomingTransType = null,
  20893. void this.warpToNonPano(n);
  20894. if (this.player.mode !== a.PANORAMA)
  20895. return this.upcomingTransType = null,
  20896. this.discardSlow(),
  20897. void this.player.flyToNewMode({
  20898. mode: a.PANORAMA,
  20899. pano: this.warpDestPano,
  20900. duration: c.warp.outsideTime,
  20901. warpDest: this.warpDestHeroLoc,
  20902. callback: n,
  20903. force: !0
  20904. });
  20905. if (!this.warpDestPano)
  20906. return y.warn("no warp destination, callback dropped"),
  20907. void (this.upcomingTransType = null);
  20908. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20909. , o = this.chooseWarpPath(r);
  20910. if (o && this.upcomingTransType !== l.WALK) {
  20911. var s = function() {
  20912. this.waitingToWarp = !1,
  20913. this.warpToPano(e, t, i, n)
  20914. }
  20915. .bind(this);
  20916. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20917. return void (this.waitingToWarp = !0)
  20918. }
  20919. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20920. this.player.currentPano = this.warpDestPano,
  20921. this.placeCpm(),
  20922. this.fadeOutCpm(c.path.fadeOutTime),
  20923. this.player.spider.draw()),
  20924. y.debug("Warping to pano ", this.warpDestPano.position),
  20925. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20926. this.startWarpState();
  20927. var h = function() {
  20928. this.endWarpState(),
  20929. n && n()
  20930. }
  20931. .bind(this);
  20932. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20933. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20934. }
  20935. ,
  20936. t.exports = n
  20937. }
  20938. ).call(this, "/js/objects/ShowPath.js")
  20939. }
  20940. , {
  20941. "../constants": 8,
  20942. "../effects": 16,
  20943. "../enum/BlackoutStyle": 18,
  20944. "../enum/ModelManagerEvents": 33,
  20945. "../enum/PlayerEvents": 40,
  20946. "../enum/RenderOrder": 42,
  20947. "../enum/Vectors": 50,
  20948. "../enum/Viewmode": 51,
  20949. "../enum/WarpStyle": 52,
  20950. "../gui/gui": 65,
  20951. "../model/ModelManager": 140,
  20952. "../objects/Snapshot": 153,
  20953. "../settings": 166,
  20954. "../shaders": 167,
  20955. "../util/easing": 186,
  20956. "../util/lerp": 188,
  20957. "../util/logger": 189,
  20958. "../util/math": 190,
  20959. "../util/texture": 194,
  20960. "../util/transitions": 195,
  20961. three: 217
  20962. }],
  20963. 152: [function(e, t, i) {
  20964. "use strict";
  20965. function n() {
  20966. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20967. , t = new r.RawShaderMaterial({
  20968. fragmentShader: o.skysphere.fragmentShader,
  20969. vertexShader: o.skysphere.vertexShader,
  20970. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20971. side: r.BackSide,
  20972. name: "skysphere"
  20973. });
  20974. t.uniforms.radius.value = e.parameters.radius,
  20975. r.Mesh.call(this, e, t)
  20976. }
  20977. var r = e("three")
  20978. , o = e("../shaders")
  20979. , a = e("../settings");
  20980. n.prototype = Object.create(r.Mesh.prototype),
  20981. n.prototype.constructor = n,
  20982. t.exports = n
  20983. }
  20984. , {
  20985. "../settings": 166,
  20986. "../shaders": 167,
  20987. three: 217
  20988. }],
  20989. 153: [function(e, t, i) {
  20990. (function(i) {
  20991. "use strict";
  20992. function n(e) {
  20993. o.call(this, e),
  20994. this.sid = e.sid,//xzw add
  20995. this.panoId = e.panoId,
  20996. this.orthoZoom = e.orthoZoom,
  20997. this.floorVisibility = e.floorVisibility,
  20998. this.thumbUrl = e.thumbUrl,
  20999. this.name = e.name,
  21000. this.zoom = e.zoom
  21001. }
  21002. var r = (e("three"),
  21003. e("../util/logger"))
  21004. , o = (e("../settings"),
  21005. e("../enum/Viewmode"),
  21006. e("../util/common"),
  21007. e("../util/transitions"),
  21008. e("../util/lerp"),
  21009. e("../util/ajax"),
  21010. e("../util/texture"),
  21011. e("./View"));
  21012. e("events").EventEmitter,
  21013. new r(i);
  21014. n.prototype = Object.create(o.prototype),
  21015. n.prototype.isPano = function() {
  21016. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21017. }
  21018. ,
  21019. t.exports = n
  21020. }
  21021. ).call(this, "/js/objects/Snapshot.js")
  21022. }
  21023. , {
  21024. "../enum/Viewmode": 51,
  21025. "../settings": 166,
  21026. "../util/ajax": 181,
  21027. "../util/common": 185,
  21028. "../util/lerp": 188,
  21029. "../util/logger": 189,
  21030. "../util/texture": 194,
  21031. "../util/transitions": 195,
  21032. "./View": 154,
  21033. events: 202,
  21034. three: 217
  21035. }],
  21036. 154: [function(e, t, i) {
  21037. (function(i) {
  21038. "use strict";
  21039. function n(e) {
  21040. e = e || {},
  21041. this.position = new r.Vector3,
  21042. this.quaternion = new r.Quaternion,
  21043. this.update(e)
  21044. }
  21045. var r = e("three")
  21046. , o = e("../util/logger")
  21047. , a = (e("../settings"),
  21048. e("../enum/Viewmode"),
  21049. e("../util/common"),
  21050. e("../util/transitions"),
  21051. e("../util/lerp"),
  21052. e("../util/ajax"),
  21053. e("../util/texture"),
  21054. e("events").EventEmitter);
  21055. new o(i);
  21056. n.prototype = Object.create(a.prototype),
  21057. n.prototype.isValid = function() {
  21058. return !!this.cameraMode
  21059. }
  21060. ,
  21061. n.prototype.update = function(e) {
  21062. return this.cameraMode = e.cameraMode || this.cameraMode,
  21063. this.pano = e.pano || this.pano,
  21064. e.position && this.position.copy(e.position),
  21065. e.quaternion && this.quaternion.copy(e.quaternion),
  21066. this
  21067. }
  21068. ,
  21069. t.exports = n
  21070. }
  21071. ).call(this, "/js/objects/View.js")
  21072. }
  21073. , {
  21074. "../enum/Viewmode": 51,
  21075. "../settings": 166,
  21076. "../util/ajax": 181,
  21077. "../util/common": 185,
  21078. "../util/lerp": 188,
  21079. "../util/logger": 189,
  21080. "../util/texture": 194,
  21081. "../util/transitions": 195,
  21082. events: 202,
  21083. three: 217
  21084. }],
  21085. 155: [function(e, t, i) {//player.js
  21086. (function(i) {
  21087. "use strict";
  21088. function n(e) {
  21089. this.currentPano = null,
  21090. this.nextPano = null,
  21091. this.camera = null,
  21092. this.paused = !1,
  21093. this.flying = !1,
  21094. this.sceneIntersectionPlane = null,
  21095. this.target = new r.Vector3,
  21096. this.mouse = new r.Vector3(1.1,1.1,.5),
  21097. this.mouseAtMouseDown = new r.Vector2,
  21098. this.mouseCouldBeClickToMove = !1,
  21099. this.mouseLastMoveTime = Date.now(),
  21100. this.mouseDown = !1,
  21101. this.mouseDownTimer = null,
  21102. this.couldBeLongTap = !1,
  21103. this.containsMouse = !1, //
  21104. this.isTouchEvent = !1,
  21105. this.isPanoHover = !1,
  21106. this.reticule = new a(this),
  21107. this.panoMarkers = [],
  21108. this.spider = new h(this),
  21109. this.quaternion = new r.Quaternion,
  21110. this.position = new r.Vector3(15,10,15),
  21111. this.previousState = null,
  21112. this.lastInsideView = new c,
  21113. this.last360View = new c,
  21114. this.raycaster = new r.Raycaster,
  21115. this.intersect = null,
  21116. this.lastChangeTime = Date.now(),
  21117. this.history = new I,
  21118. this.cameraControls = null,
  21119. this.path = null,
  21120. this.model = null,
  21121. this.domElement = null,
  21122. this.cachedPanoCandidates = null,
  21123. this.basePanoSize = 0,
  21124. this.standardPanoSize = 0,
  21125. this.highPanoSize = 0,
  21126. this.ultraHighPanoSize = 0,
  21127. this.zoomLevel = 1,
  21128. this.zooming = 0,
  21129. this.zoomSpeed = .5,
  21130. this.scrollZoomSpeed = .06,
  21131. this.zoomSpeedAdjust = .05,
  21132. this.defaultZoomIncrement = .2,
  21133. this.baseFov = f.insideFOV,
  21134. this.zoomFov = this.baseFov,
  21135. this.zoomEnabled = !0,
  21136. this.preRenderingEnabled = !1,
  21137. this.setupCustomProperties(e),
  21138. this.zoomStats = new L
  21139. }
  21140. var r = e("three")
  21141. , o = e("./util/logger")
  21142. , a = e("./objects/Reticule")
  21143. , s = e("./objects/Panorama")
  21144. , l = e("./objects/ShowPath")
  21145. , c = e("./objects/View")
  21146. , h = (e("./objects/Snapshot"),
  21147. e("./objects/NSpider"))
  21148. , u = e("./enum/Viewmode")
  21149. , d = (e("./enum/TagStates"),
  21150. e("./enum/Vectors"))
  21151. , p = e("./enum/Keys")
  21152. , f = (e("./enum/AlignmentType"),
  21153. e("./settings"))
  21154. , g = e("./util/common")
  21155. , m = (e("./util/browser"),
  21156. e("./util/math"))
  21157. , v = e("./util/lerp")
  21158. , A = e("./util/easing")
  21159. , y = e("./util/transitions")
  21160. , C = e("events").EventEmitter
  21161. , I = (e("./shaders"),
  21162. e("./util/history"))
  21163. , E = (e("./util/camera"),
  21164. e("./model/ModelManager"),
  21165. e("./enum/PathDiscardMode"))
  21166. , b = e("./enum/PathDisplayMode")
  21167. , w = e("./enum/PlayerEvents")
  21168. , _ = e("./enum/ControlEvents")
  21169. , T = e("./enum/ModelManagerEvents")
  21170. , x = e("./enum/WarpStyle")
  21171. , S = e("./enum/BlackoutStyle")
  21172. , M = e("./exception/BasicException")
  21173. , R = e("./enum/PanoSizeClass")
  21174. , P = (e("./tile/TileDownloader"),
  21175. e("./tile/TilePrioritizer"))
  21176. , O = (e("./enum/PanoramaEvents"),
  21177. e("./enum/ZoomEvents"))
  21178. , L = e("./util/ZoomStats")
  21179. , D = e("./constants")
  21180. , N = e("./util/common")
  21181. , B = e("./util/cameraLight")
  21182. , Hot = e('hot')
  21183. , F = new o(i)
  21184. , V = Object.freeze({
  21185. FlyToPano: y.getUniqueId(),
  21186. FlyToNewMode: y.getUniqueId(),
  21187. FlyToSameMode: y.getUniqueId(),
  21188. FlyToViewFloor: y.getUniqueId(),
  21189. LookTransition: y.getUniqueId(),
  21190. ZoomTransition: y.getUniqueId()
  21191. });
  21192. n.prototype = Object.create(C.prototype),
  21193. n.prototype.init = function(e) {
  21194. window.player = this
  21195. this.modelManager = e.modelManager,
  21196. this.tileDownloader = e.tileDownloader,
  21197. this.panoRenderer = e.panoRenderer,
  21198. this.qualityManager = e.qualityManager,
  21199. this.domElement = e.container,
  21200. this.camera = e.camera,
  21201. this.tagManager = e.tagManager,
  21202. this.cameraControls = e.controls,
  21203. this.path = new l(e.director,this,e.controls),
  21204. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21205. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21206. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21207. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21208. this.tileDownloader.processPriorityQueue = !1,
  21209. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21210. this.bindEvents(e.container),
  21211. this.updateModel()
  21212. }
  21213. //xzw add: 截图
  21214. function dataURLtoBlob(dataurl) {
  21215. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21216. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21217. while(n--){
  21218. u8arr[n] = bstr.charCodeAt(n);
  21219. };
  21220. return new Blob([u8arr], {type:mime});
  21221. }
  21222. n.prototype.screenShot = function(o){
  21223. if(this.flying || this.flyingToTag) return;
  21224. var R = this.sceneRenderer;
  21225. R.updateScreenSize(o);
  21226. for(var i in this.model.panos.index){
  21227. if(!this.model.panos.index[i].marker) continue;
  21228. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21229. this.model.panos.index[i].marker.visible = false;
  21230. }
  21231. for(var i in this.model.hots){
  21232. this.model.hots[i].mesh.visible = false;
  21233. }
  21234. this.reticule.visible = false;
  21235. this.reticule.forceUnvisible = true;
  21236. this.path.currentPanoMarker.mesh.visible = false;
  21237. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21238. R.renderer.clear(true,true,true);
  21239. R.renderer.render(R.scene, R.camera);
  21240. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21241. o.f && o.f(imgData)
  21242. R.updateScreenSize({resize:true});
  21243. this.reticule.visible = true;
  21244. for(var i in this.model.hots){
  21245. this.model.hots[i].mesh.visible = true;
  21246. }
  21247. for(var i in this.model.panos.index){
  21248. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21249. }
  21250. this.path.currentPanoMarker.mesh.visible = true;
  21251. R.renderer.render(R.scene, R.camera);
  21252. }.bind(this),30) //这个数字不能太小
  21253. }
  21254. var scaleImg = e("scaleImg");
  21255. var ResizeImg = function(img, option){
  21256. var img2; //不能直接改img 否则可能触发第二次img.onload
  21257. var compress = function(ratio,type){
  21258. var image = img2 || img;
  21259. var c = document.createElement('canvas');
  21260. c.width = image.width; c.height = image.height;
  21261. var ctx = c.getContext('2d');
  21262. ctx.drawImage(image,0,0,image.width,image.height);
  21263. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21264. }
  21265. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21266. var image = img2 || img;
  21267. var blob = dataURLtoBlob(image.src);
  21268. if(option.maxWeight && blob.size > option.maxWeight){
  21269. compress(option.maxWeight/blob.size, "jpeg")
  21270. blob = dataURLtoBlob(image.src);
  21271. }
  21272. if(!img2){
  21273. img2 = new Image();
  21274. }
  21275. img2.base64Src = image.src;
  21276. img2.src = window.URL.createObjectURL(blob);
  21277. }
  21278. var oldSize = Math.max(img.width, img.height);
  21279. if(option.toType != "png"){//不是非要png的话
  21280. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21281. if(oldSize > option.maxSize){
  21282. compress(option.maxSize/oldSize, "jpeg");
  21283. }
  21284. reCom();
  21285. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21286. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21287. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21288. reCom();
  21289. }
  21290. }
  21291. }else{
  21292. //?貌似png会越压缩越大?
  21293. }
  21294. return img2 || img;
  21295. }
  21296. var _fixType=function(type) {
  21297. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21298. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21299. return 'image/' + r;
  21300. };
  21301. var saveFile=function(data, filename){
  21302. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21303. save_link.href = data;
  21304. save_link.download = filename;
  21305. var event = document.createEvent('MouseEvents');
  21306. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21307. save_link.dispatchEvent(event);
  21308. };
  21309. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21310. var info = this.getSnapAngleInfo();
  21311. var str = ',{\r\t' + info;
  21312. var arg = arguments[0];
  21313. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21314. if (arg && arg.__callback) {
  21315. return arg.__callback(imgData, info)
  21316. }
  21317. var img = new Image();
  21318. img.src = imgData;
  21319. img.onload = function(){
  21320. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21321. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21322. var filename = "snap" + (new Date()).getTime();
  21323. saveFile(img2.src,filename + ".jpg");
  21324. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21325. str +=('\r\t"sid":"'+filename+'",');
  21326. str +=('\r\t"name":"'+filename+'"\r}');
  21327. logData(str)
  21328. }
  21329. }});
  21330. }
  21331. ,
  21332. n.prototype.getSnapAngleInfo = function(){
  21333. var info = {};
  21334. var str = '"metadata":{';
  21335. var q = this.camera.quaternion.clone();
  21336. switch (this.mode) {
  21337. case "panorama":
  21338. info.scan_id = this.currentPano.id;
  21339. str += ('"scan_id":"'+this.currentPano.id+'",');
  21340. break;
  21341. case "floorplan":
  21342. info.camera_mode = 1;
  21343. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21344. q.multiply(this.camera.quaternion);
  21345. str += ('"camera_mode":1,');
  21346. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21347. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21348. break;
  21349. case "dollhouse":
  21350. info.camera_mode = 2;
  21351. str += ('"camera_mode":2,');
  21352. break;
  21353. }
  21354. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21355. console.log(info.camera_position)
  21356. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21357. /**fyz 对相机截屏的角度进行校对 */
  21358. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21359. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21360. out.x *= -1;
  21361. out.w *= -1;
  21362. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21363. }else{
  21364. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21365. }
  21366. info.zoom = this.zoomLevel;
  21367. console.log(info.camera_quaternion)
  21368. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21369. // fyz 扩展编辑页面, 加上导览点缩放值
  21370. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21371. return str;
  21372. }
  21373. //------end
  21374. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21375. if(!g_currentHot) return;
  21376. g_currentHot = null;
  21377. var hotPop = document.getElementById('popup');
  21378. hotPop.style.display = "none";
  21379. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21380. $("#popup iframe:last").remove();
  21381. var _bgaudio = document.getElementById("bgaudio");
  21382. //判断音乐是否暂停或者是否存在
  21383. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21384. {
  21385. //g_bgAudio.play();
  21386. manage.switchBgmState(true)
  21387. }; */
  21388. if(g_bgAudio && g_bgAudio.pauseByHot){
  21389. manage.switchBgmState(true)
  21390. }
  21391. //$('#player').off("click",this.closePopup);
  21392. return false
  21393. }
  21394. n.prototype.setupCustomProperties = function(e) {
  21395. var t = e || u.PANORAMA;
  21396. Object.defineProperty(this, "mode", {
  21397. get: function() {
  21398. return t
  21399. },
  21400. set: function(e) {
  21401. var i = t;
  21402. t = e,
  21403. this.onModeUpdated(i, t)
  21404. }
  21405. })
  21406. }
  21407. ,
  21408. n.prototype.isInMode = function() {
  21409. for (var e = 0; e < arguments.length; e++)
  21410. if (this.mode === arguments[e])
  21411. return !0;
  21412. return !1
  21413. }
  21414. ,
  21415. n.prototype.isOutsideMode = function(e) {
  21416. return e = e || this.mode,
  21417. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21418. }
  21419. ,
  21420. n.prototype.is360View = function(e, t) {
  21421. return e === u.PANORAMA && t && !t.isAligned()
  21422. }
  21423. ,
  21424. n.prototype.setScene = function(e) {
  21425. this.sceneIntersectionPlane = e.plane,
  21426. this.path.setScene(e),
  21427. this.moveReticuleToScene(e)
  21428. }
  21429. ,
  21430. n.prototype.moveReticuleToScene = function(e) {
  21431. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21432. e.add(this.reticule)
  21433. }
  21434. ,
  21435. n.prototype.updateModel = function() {
  21436. function e(e, t, n) {
  21437. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21438. }
  21439. function t(e, t) {
  21440. if (this.mode === u.DOLLHOUSE) {
  21441. var n = e ? this.model.center.y : n = t.center.y;
  21442. i.call(this, n)
  21443. }
  21444. }
  21445. function i(e) {
  21446. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21447. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21448. , n = t.position.y + (e - i.target.y)
  21449. , r = f.showFloorDuration + f.showFloorDelay;
  21450. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21451. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21452. }
  21453. this.model = this.modelManager.getActiveModel(),
  21454. this.model.on("floor.changed", e.bind(this)),
  21455. this.model.on("allfloors.toggled", t.bind(this)),
  21456. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21457. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21458. var e2 = this;
  21459. this.model.panos.list.forEach(function(a) {
  21460. a.vrMarker.addEventListener("click", function() {
  21461. e2.flyToPano({
  21462. pano: a
  21463. })
  21464. })
  21465. })
  21466. /********************************************************************************************************************************************/
  21467. }
  21468. ,
  21469. n.prototype.updateModelDependentData = function() {
  21470. this.cameraControls.setModelForControls(this.model),
  21471. this.getPanoMarkersFromModel(this.model)
  21472. }
  21473. ,
  21474. n.prototype.onModelChanged = function() {
  21475. this.updateModel(),
  21476. this.updateModelDependentData()
  21477. }
  21478. ,
  21479. n.prototype.getPanoMarkersFromModel = function(e) {
  21480. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21481. return t.marker ? e.concat(t.marker) : e
  21482. }, [])
  21483. }
  21484. ,
  21485. n.prototype.handleControlMove = function(e) {
  21486. this.emit(w.Move, e)
  21487. }
  21488. ,
  21489. n.prototype.handleControlInputStart = function(e) {
  21490. this.emit(w.InputStart, e)
  21491. }
  21492. ,
  21493. n.prototype.onModeUpdated = function(e, t) {
  21494. this.cameraControls.activateControls(t),
  21495. this.emit(w.ModeChanged, e, t)
  21496. }
  21497. ,
  21498. n.prototype.isWarping = function() {
  21499. return this.path.warping
  21500. }
  21501. ,
  21502. n.prototype.isWaitingToWarp = function() {
  21503. return this.path.waitingToWarp
  21504. }
  21505. ,
  21506. n.prototype.getLabelScaleFactor = function() {
  21507. if (this.isOutsideMode()) {
  21508. var e = 10
  21509. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21510. return t
  21511. }
  21512. return .5
  21513. }
  21514. ,
  21515. n.prototype.changeMusic = function() {//xzw add
  21516. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21517. g_playAudio = g_bgAudio;
  21518. //g_bgAudio.play();
  21519. manage.switchBgmState(true)
  21520. }else{
  21521. if(!g_play){
  21522. g_playAudio = g_bgAudio;
  21523. }else{//防止再次播放时重播一遍
  21524. g_playAudio = null;
  21525. }
  21526. } */
  21527. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21528. manage.switchBgmState(true)
  21529. } */
  21530. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21531. }
  21532. ,
  21533. n.prototype.bindEvents = function(e) {
  21534. e !== document && e.setAttribute("tabindex", -1),
  21535. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21536. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21537. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21538. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21539. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21540. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21541. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21542. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21543. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21544. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21545. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21546. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21547. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21548. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21549. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21550. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21551. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21552. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21553. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21554. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21555. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21556. // lzb
  21557. window.getSeft && getSeft(this);
  21558. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21559. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21560. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21561. }else{
  21562. $('#closepop').on("click",this.closePopup.bind(this));
  21563. }
  21564. }
  21565. ,
  21566. n.prototype.onMouseDown = function(e) {
  21567. e.currentTarget !== document && e.currentTarget.focus(),
  21568. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21569. this.updateIntersect())
  21570. }
  21571. ,
  21572. n.prototype.onMouseMove = function(e) {
  21573. this.isTouchEvent = !1,
  21574. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21575. }
  21576. ,
  21577. n.prototype.onMouseOver = function(e) {
  21578. this.containsMouse = !0,
  21579. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21580. }
  21581. ,
  21582. n.prototype.onMouseOut = function(e) {
  21583. this.containsMouse = !1
  21584. }
  21585. ,
  21586. n.prototype.onMouseUp = function(e) {
  21587. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21588. }
  21589. ,
  21590. n.prototype.onTouchStart = function(e) {
  21591. if (e.currentTarget !== document && e.currentTarget.focus(),
  21592. !this.mouseDown) {
  21593. this.couldBeLongTap = !0;
  21594. var t = g.average(e.changedTouches, "clientX")
  21595. , i = g.average(e.changedTouches, "clientY");
  21596. this.handleInputStart.call(this, t, i, !0),
  21597. this.mouseDownTimer = setTimeout(function() {
  21598. this.updateIntersect(),
  21599. this.handleInputEnd.call(this, t, i, !0)
  21600. }
  21601. .bind(this), f.input.longTapThreshold)
  21602. }
  21603. }
  21604. ,
  21605. n.prototype.onTouchMove = function(e) {
  21606. var t = g.average(e.changedTouches, "clientX")
  21607. , i = g.average(e.changedTouches, "clientY");
  21608. this.handleInputMove.call(this, t, i, !0)
  21609. }
  21610. ,
  21611. n.prototype.onTouchEnd = function(e) {
  21612. if (clearTimeout(this.mouseDownTimer),
  21613. this.mouseDown) {
  21614. this.couldBeLongTap = !1,
  21615. this.updateIntersect();
  21616. var t = g.average(e.changedTouches, "clientX")
  21617. , i = g.average(e.changedTouches, "clientY");
  21618. this.handleInputEnd.call(this, t, i, !0)
  21619. }
  21620. }
  21621. ,
  21622. n.prototype.onPointerDown = function(e) {
  21623. return e.currentTarget !== document && e.currentTarget.focus(),
  21624. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21625. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21626. void (this.mouseDownTimer = setTimeout(function() {
  21627. this.updateIntersect(),
  21628. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21629. }
  21630. .bind(this), f.input.longTapThreshold)))
  21631. }
  21632. ,
  21633. n.prototype.onPointerMove = function(e) {
  21634. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21635. }
  21636. ,
  21637. n.prototype.onPointerUp = function(e) {
  21638. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21639. this.couldBeLongTap = !1,
  21640. this.updateIntersect(),
  21641. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21642. }
  21643. ,
  21644. n.prototype.onPointerOut = function(e) {
  21645. this.mouseDown = !1
  21646. }
  21647. ,
  21648. n.prototype.onPointerCancel = function(e) {
  21649. this.mouseDown = !1
  21650. }
  21651. ,
  21652. n.prototype.onKeyDown = function(e) {
  21653. var t = function() {
  21654. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21655. }
  21656. .bind(this)
  21657. , i = e.which;
  21658. switch (i) {
  21659. case p.F:
  21660. t(),
  21661. this.changeFloor(-1);
  21662. break;
  21663. case p.R:
  21664. t(),
  21665. this.changeFloor(1)
  21666. }
  21667. if (this.mode === u.PANORAMA)
  21668. switch (i) {
  21669. case p.UPARROW:
  21670. case p.W:
  21671. this.flyLocalDirection(d.FORWARD.clone());
  21672. break;
  21673. case p.DOWNARROW:
  21674. case p.S:
  21675. this.flyLocalDirection(d.BACK.clone());
  21676. break;
  21677. case p.A:
  21678. this.flyLocalDirection(d.LEFT.clone());
  21679. break;
  21680. case p.D:
  21681. this.flyLocalDirection(d.RIGHT.clone())
  21682. }
  21683. }
  21684. ,
  21685. n.prototype.handleScrollPinchZoom = function() {
  21686. return function(e) {
  21687. var t = e
  21688. , i = this.zoomLevel;
  21689. this.zoomBy(t),
  21690. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21691. }
  21692. }(),
  21693. n.prototype.handleControlPinch = function(e) {
  21694. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21695. }
  21696. ,
  21697. n.prototype.handleControlScroll = function(e) {
  21698. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21699. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21700. }
  21701. ,
  21702. n.prototype.handleInputStart = function(e, t, i) {
  21703. //许钟文加
  21704. var pad = this.handelPadding(e, t);
  21705. e = pad.x;
  21706. t = pad.y;
  21707. this.isTouchEvent = i,
  21708. m.convertScreenPositionToNDC(e, t, this.mouse),
  21709. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21710. this.mouseCouldBeClickToMove = !0,
  21711. this.mouseDown = !0;
  21712. if (this.mouseCouldBeClickToMove) {
  21713. //window.DownInterface && new DownInterface().state(this,Hot);
  21714. window.Hotpoint && new Hotpoint().state(this,Hot);
  21715. }
  21716. if( this.overlayGroup.children.length){
  21717. this.overlayGroup.children.forEach((overlay)=>{
  21718. overlay.overlayType == "video" /* && overlay.inSight */&& overlay.plane.material.map.image.play()
  21719. })
  21720. //this.overlayInitedPlay = true
  21721. }
  21722. }
  21723. ,
  21724. n.prototype.handelPadding = function(x, y) {
  21725. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21726. if (!this.pad)
  21727. this.pad = {
  21728. x: dom.getOffset("left", $("#player")[0]),
  21729. y: dom.getOffset("top", $("#player")[0])
  21730. }
  21731. return {
  21732. x: x - this.pad.x,
  21733. y: y - this.pad.y
  21734. }
  21735. }
  21736. n.prototype.handleInputMove = function(e, t, i) {
  21737. //许钟文加
  21738. var pad = this.handelPadding(e, t);
  21739. e = pad.x;
  21740. t = pad.y;
  21741. this.isTouchEvent = i,
  21742. m.convertScreenPositionToNDC(e, t, this.mouse),
  21743. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21744. this.couldBeLongTap = !1,
  21745. clearTimeout(this.mouseDownTimer)),
  21746. this.mouseLastMoveTime = Date.now(),
  21747. this.reticule.move(e, t, i)
  21748. }
  21749. ,
  21750. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21751. if (this.isTouchEvent = i,
  21752. this.mouseDown = !1,
  21753. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21754. !i && this.couldBeLongTap)
  21755. return !0;
  21756. if (this.handleLongTap())
  21757. return !0;
  21758. if (this.mouseCouldBeClickToMove) {
  21759. if (this.flying)
  21760. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21761. !0;
  21762. //add----
  21763. if(this.checkHotClick())//add
  21764. return !0;
  21765. if(this.hoveringPlane){
  21766. this.clickOverlay(this.hoveringPlane)
  21767. return;
  21768. }
  21769. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21770. this.history.invalidate(),
  21771. this.intersect)
  21772. return this.flyToPanoClosestToMouse();
  21773. if (this.mode === u.PANORAMA) {
  21774. var n = this.closestPanoInDirection(this.getMouseDirection());
  21775. return n ? this.flyToPano({
  21776. pano: n
  21777. }) : this.bump(this.getMouseDirection())
  21778. }
  21779. }
  21780. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21781. }
  21782. ,
  21783. n.prototype.handleLongTap = function() {
  21784. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21785. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21786. !0
  21787. }
  21788. ,
  21789. n.prototype.checktagClick = function() {
  21790. if (this.tagManager.intersectTag) {
  21791. var e = this.isTouchEvent
  21792. , t = this.tagManager.clickedOnTag(e, this);
  21793. return e || t || y.cancelById(V.LookTransition),
  21794. !0
  21795. }
  21796. if (this.tagManager.activeTag)
  21797. return this.tagManager.dismissActiveTag(),
  21798. !1
  21799. }
  21800. ,
  21801. n.prototype.rankedtagInDirection = function(e, t) {
  21802. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21803. }
  21804. ,
  21805. n.prototype.start = function(e) {
  21806. //-------------------
  21807. window.initOverlay(r)
  21808. this.model.loadOverlays()
  21809. //-------------------
  21810. var t = e.mode
  21811. , i = e.pano
  21812. , n = e.position
  21813. , rr = e.quaternion
  21814. , o = e.tag
  21815. , a = e.quickstart
  21816. , s = $.Deferred();
  21817. this.updateModelDependentData(),
  21818. this.updateFromControls(),
  21819. this.findDefaultViews();
  21820. var l = this.is360View(t, i);
  21821. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21822. s.done(function(e) {
  21823. this.emit(w.Ready, l, e, o)
  21824. }
  21825. .bind(this)),
  21826. s.promise()
  21827. }
  21828. ,
  21829. n.prototype.startOutside = function(e, t) {
  21830. var i = e.mode
  21831. , n = e.pano
  21832. , r = e.position
  21833. , o = e.quaternion
  21834. , a = e.zoom
  21835. , s = e.floorVisibility
  21836. , l = e.tag;
  21837. this.emit(w.StartOutside, f[i].transitionTime),
  21838. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21839. y.cancelById(V.FlyToViewFloor),
  21840. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21841. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21842. }
  21843. ,
  21844. n.prototype.startInside = function(e, t, i, n, r) {
  21845. r = r || $.Deferred(),
  21846. this.currentPano = e;
  21847. var o = e && !e.isAligned();
  21848. if (t = o ? e.position : t || e.position,
  21849. i = i || e.quaternion,
  21850. e) {
  21851. var a = this.startInside.bind(this, e, t, i, n, r);
  21852. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21853. return
  21854. }
  21855. //add
  21856. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21857. return this.mode = u.PANORAMA,
  21858. e.floor.enter(this.mode),
  21859. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21860. this.switchCameraMode(this.mode, i),
  21861. this.emit(w.StartInside, o),
  21862. r.resolve(!0),
  21863. r
  21864. }
  21865. ,
  21866. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21867. if (r = r || $.Deferred(),
  21868. this.dollhouseMode(),
  21869. !e)
  21870. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21871. r.resolve(!1),
  21872. r;
  21873. t = t || e.position;
  21874. var o = i || this.cameraControls.activeControl.camera.quaternion
  21875. , a = e.position;
  21876. return this.fitDollhouse(a, t, o),
  21877. setTimeout(function(t) {
  21878. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21879. var n = {
  21880. mode: u.PANORAMA,
  21881. pano: e,
  21882. quaternion: i,
  21883. callback: function() {
  21884. this.emit(w.FlyinFinished),
  21885. r.resolve(!0)
  21886. }
  21887. .bind(this)
  21888. };
  21889. this.flyToNewMode(n)
  21890. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21891. r
  21892. }
  21893. ,
  21894. n.prototype.checkAndWaitForPanoLoad = function() {
  21895. var e = {}
  21896. , t = {}
  21897. , i = 5e3
  21898. , n = function() {
  21899. for (var n in e)
  21900. if (e.hasOwnProperty(n) && e[n]) {
  21901. var r = performance.now() - t[n];
  21902. if (r < i)
  21903. return !0
  21904. }
  21905. return !1
  21906. };
  21907. return function(r, o, a, s, l, c, h, u, d, p) {
  21908. if (n())
  21909. return !0;
  21910. var f = function(t, i, n) {
  21911. N.delayOneFrame(function() {
  21912. e[t] = !1,
  21913. l && l(i, n)
  21914. }
  21915. .bind(this))
  21916. }
  21917. .bind(this, r.id)
  21918. , g = function(t, i) {
  21919. N.delayOneFrame(function() {
  21920. e[t] = !1,
  21921. c && c(i)
  21922. }
  21923. .bind(this))
  21924. }
  21925. .bind(this, r.id);
  21926. try {
  21927. return null !== u && void 0 !== u || (u = !0),
  21928. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21929. e[r.id] && (t[r.id] = performance.now()),
  21930. e[r.id]
  21931. } catch (n) {
  21932. throw e[r.id] = !1,
  21933. t[r.id] = performance.now() - i,
  21934. n
  21935. }
  21936. }
  21937. }(),
  21938. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21939. if (!e)
  21940. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21941. return r && this.model.waitForLoad(e, function() {
  21942. return e.isLoaded(i)
  21943. }),
  21944. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21945. !0)
  21946. }
  21947. ,
  21948. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21949. var e = new r.Vector3;
  21950. return function(t, i, n, r, o, a, s, l) {
  21951. if (!t)
  21952. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21953. return e.copy(d.FORWARD),
  21954. this.getDirection(e),
  21955. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  21956. return t.isLoaded(i)
  21957. }),
  21958. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  21959. n && n(e, t)
  21960. }
  21961. .bind(this)).fail(function(e) {
  21962. r && r(e)
  21963. }
  21964. .bind(this)).progress(function(e, t, i) {
  21965. o && o(e, t, i)
  21966. }
  21967. .bind(this)),
  21968. !0)
  21969. }
  21970. }(),
  21971. n.prototype.switchCameraMode = function(e, t) {
  21972. var i = this.cameraControls.controls[e]
  21973. , n = i.camera;
  21974. switch (e) {
  21975. case u.PANORAMA:
  21976. n.position.copy(this.currentPano.position);
  21977. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21978. i.lookAt(o.add(n.position));
  21979. break;
  21980. case u.DOLLHOUSE:
  21981. /* var a = this.position.clone();
  21982. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21983. n.position.copy(a),
  21984. i.target.copy(this.target.clone().setY(this.model.center.y));
  21985. break; */
  21986. //for多楼层 且 让模型刚好适应屏幕
  21987. var box = this.model.boundingBox.clone();
  21988. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21989. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21990. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21991. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21992. console.log(boxSize.x,distance, boxSize.length() / 2)
  21993. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21994. if(this.mode === u.PANORAMA){
  21995. i.target.copy(this.model.center);
  21996. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21997. }else{
  21998. i.target.copy(this.target.clone().setY(this.model.center.y))
  21999. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22000. }
  22001. vec.multiplyScalar(distance )
  22002. n.position.copy(i.target.clone().add(vec))
  22003. break
  22004. case u.FLOORPLAN:
  22005. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22006. i.target.copy(this.model.center).setY(0),
  22007. i.zoomToContain(this.model.size),
  22008. i.rotateToView(this.model.size, this.getDirection())
  22009. }
  22010. i.update(0)
  22011. }
  22012. ,
  22013. n.prototype.update = function() {
  22014. var e = (new r.Vector3,
  22015. {})
  22016. , t = [];
  22017. return function(i) {
  22018. this.updatePersistentZooming(i),
  22019. this.updateFromControls(i),
  22020. this.getCurrentNodePanos(t)
  22021. if(this.hasChanged(e) ) {
  22022. this.lastChangeTime = Date.now(),
  22023. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22024. this.emit(w.ViewChanged),
  22025. this.intersectHot && this.intersectHot.showTitle()
  22026. }
  22027. if(e.cameraChanged){
  22028. //this.controlVideosPlay()
  22029. for(var i in this.model.hots){
  22030. this.model.hots[i].update(this.camera)
  22031. }
  22032. }
  22033. this.model.supportsTiles && (this.updateTileDownloader(t),
  22034. this.updatePanoRenderer(t)),
  22035. this.updatePreRendering(t),
  22036. this.reticule.update(),
  22037. this.path.update(),
  22038. this.spider.update(),
  22039. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22040. this.updateControlLocks(),
  22041. this.model.supportsTiles && this.updateZoomPano()
  22042. }
  22043. }(),
  22044. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22045. var lastMode, lastPano;
  22046. return function(){
  22047. var mode = this.mode;
  22048. var pano = mode == "panorama" ? this.currentPano : "";
  22049. if(mode != "panorama" || pano != lastPano){
  22050. overlay.noBlock = null
  22051. }
  22052. this.overlayGroup.children.forEach((overlay)=>{
  22053. if(overlay.overlayType == "video" ){
  22054. var matrix = overlay.plane.matrixWorld;
  22055. var inSight = false;
  22056. var cameraDir = this.getDirection();
  22057. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22058. var vertexes = []
  22059. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22060. for(let i=0; i<4; i++){
  22061. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22062. vertexes.push(vertex)
  22063. if(overlay.noBlock == null){
  22064. if(!m.ifShelter(vertex)){
  22065. overlay.noBlock = true
  22066. }
  22067. inSight = true; break;
  22068. }else{
  22069. overlay.noBlock = true
  22070. }
  22071. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22072. inSight = true; break;
  22073. }
  22074. }
  22075. }
  22076. overlay.inSight = inSight
  22077. if(!inSight)overlay.plane.material.map.image.pause()
  22078. else overlay.plane.material.map.image.play()//maybe fail
  22079. }
  22080. })
  22081. lastMode = mode, lastPano = pano
  22082. }
  22083. }() */
  22084. n.prototype.updatePersistentZooming = function(e) {
  22085. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22086. }
  22087. ,
  22088. n.prototype.updateControlLocks = function() {
  22089. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22090. }
  22091. ,
  22092. n.prototype.updatePanoRenderer = function() {
  22093. var e = new r.Vector3;
  22094. return function(t) {
  22095. var i = this.nextPano || this.currentPano;
  22096. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22097. this.getDirection(e),
  22098. this.panoRenderer.updateDirection(e))
  22099. }
  22100. }(),
  22101. n.prototype.cleanupInactivePanos = function() {
  22102. var e = []
  22103. , t = [];
  22104. return function() {
  22105. e.length = 0,
  22106. e.push(this.currentPano),
  22107. this.nextPano && e.push(this.nextPano),
  22108. t.length = 0;
  22109. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22110. t.push(this.panoRenderer.activePanos[i]);
  22111. for (var n = 0; n < t.length; n++) {
  22112. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22113. r.id === e[a].id && (o = !1);
  22114. o && r.exit()
  22115. }
  22116. }
  22117. }(),
  22118. n.prototype.updatePreRendering = function() {
  22119. var e = {};
  22120. return function(t) {
  22121. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22122. var i = this.nextPano || this.currentPano;
  22123. if (i && t && t.length > 1) {
  22124. var n = t.findIndex(function(e) {
  22125. if (e.id === i.id)
  22126. return !0
  22127. });
  22128. if (n >= 0 && n + 1 < t.length) {
  22129. var r = t[n + 1];
  22130. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22131. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22132. window.setTimeout(function(t) {
  22133. e[t.id] = !1
  22134. }
  22135. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22136. }
  22137. .bind(this, r), f.tiling.panoPreRenderDelay),
  22138. e[r.id] = !0)
  22139. }
  22140. }
  22141. }
  22142. }
  22143. }(),
  22144. n.prototype.enablePreRendering = function() {
  22145. this.preRenderingEnabled = !0
  22146. }
  22147. ,
  22148. n.prototype.disablePreRendering = function() {
  22149. this.preRenderingEnabled = !1,
  22150. this.cleanupInactivePanos()
  22151. }
  22152. ,
  22153. n.prototype.updateTileDownloader = function() {
  22154. var e = new r.Vector3;
  22155. return function(t) {
  22156. var i = this.nextPano || this.currentPano;
  22157. i && (e.copy(d.FORWARD),
  22158. this.getDirection(e),
  22159. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22160. this.tileDownloader.processPriorityQueue = !0)
  22161. }
  22162. }(),
  22163. n.prototype.updateFromControls = function(e) {
  22164. null !== e && void 0 !== e || (e = 0),
  22165. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22166. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22167. this.position.copy(this.cameraControls.activeControl.camera.position),
  22168. this.target.copy(this.cameraControls.activeControl.target),
  22169. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22170. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22171. this.camera.position.copy(this.position),
  22172. this.camera.quaternion.copy(this.quaternion),
  22173. this.camera.updateMatrix(),
  22174. this.camera.updateMatrixWorld()
  22175. }
  22176. ,
  22177. n.prototype.hasChanged = function(e) {
  22178. /* if (!this.previousState)
  22179. return this.previousState = {
  22180. allFloorsVisible: this.model.allFloorsVisible,
  22181. position: this.position.clone(),
  22182. quaternion: this.quaternion.clone(),
  22183. mouse: this.mouse.clone(),
  22184. labelScaleFactor: this.getLabelScaleFactor(),
  22185. currentFloor: this.model.currentFloor,
  22186. projectionMatrix: this.camera.projectionMatrix.clone(),
  22187. worldMatrix: this.camera.matrixWorld.clone(),
  22188. mode: this.mode,
  22189. modelPosition: this.model.position.clone(),
  22190. modelCenter: this.model.center.clone(),
  22191. zoomLevel: this.zoomLevel
  22192. },
  22193. !0;
  22194. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22195. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22196. e.moved = !this.position.equals(this.previousState.position),
  22197. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22198. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22199. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22200. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22201. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22202. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22203. e.modeChanged = this.mode !== this.previousState.mode,
  22204. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22205. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22206. e.nextPanoActive = null !== this.nextPano,
  22207. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22208. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22209. this.previousState.position.copy(this.position),
  22210. this.previousState.quaternion.copy(this.quaternion),
  22211. this.previousState.mouse.copy(this.mouse),
  22212. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22213. this.previousState.currentFloor = this.model.currentFloor,
  22214. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22215. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22216. this.previousState.mode = this.mode,
  22217. this.previousState.modelPosition.copy(this.model.position),
  22218. this.previousState.modelCenter.copy(this.model.center),
  22219. this.previousState.zoomLevel = this.zoomLevel,
  22220. !t */
  22221. if (!this.previousState)
  22222. {
  22223. this.previousState = {
  22224. allFloorsVisible: this.model.allFloorsVisible,
  22225. position: this.position.clone(),
  22226. quaternion: this.quaternion.clone(),
  22227. mouse: this.mouse.clone(),
  22228. //labelScaleFactor: this.getLabelScaleFactor(),
  22229. currentFloor: this.model.currentFloor,
  22230. projectionMatrix: this.camera.projectionMatrix.clone(),
  22231. worldMatrix: this.camera.matrixWorld.clone(),
  22232. mode: this.mode,
  22233. modelPosition: this.model.position.clone(),
  22234. modelCenter: this.model.center.clone(),
  22235. zoomLevel: this.zoomLevel
  22236. };
  22237. return !0;
  22238. }
  22239. //许钟文改 分成相机是否改变cameraChanged 和其他
  22240. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22241. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22242. e.cameraChanged = !a;
  22243. /* if(!t){//主要判断相机是否旋转
  22244. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22245. }else e.cameraChanged2 = false */
  22246. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22247. e.moved = !this.position.equals(this.previousState.position),
  22248. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22249. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22250. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22251. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22252. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22253. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22254. e.modeChanged = this.mode !== this.previousState.mode,
  22255. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22256. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22257. e.nextPanoActive = null !== this.nextPano,
  22258. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22259. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22260. this.previousState.position.copy(this.position),
  22261. this.previousState.quaternion.copy(this.quaternion),
  22262. this.previousState.mouse.copy(this.mouse),
  22263. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22264. this.previousState.currentFloor = this.model.currentFloor,
  22265. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22266. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22267. this.previousState.mode = this.mode,
  22268. this.previousState.modelPosition.copy(this.model.position),
  22269. this.previousState.modelCenter.copy(this.model.center),
  22270. this.previousState.zoomLevel = this.zoomLevel;
  22271. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22272. return !t
  22273. }
  22274. ,
  22275. n.prototype.updateIntersect = function() {
  22276. var e = this.flying || this.isWarping()
  22277. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22278. , i = y.getById(V.LookTransition)
  22279. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22280. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22281. this.intersect = this.getMouseIntersect(); //xzw change
  22282. this.intersect && this.updateClosestPano(this.intersect),
  22283. // this.intersect && console.log(this.intersect.point),
  22284. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22285. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22286. }
  22287. ,
  22288. n.prototype.checkHotClick = function() {
  22289. if(this.intersectHot){
  22290. this.intersectHot.noAction || this.intersectHot.examine(this)
  22291. /* g_touraudio.pause();
  22292. g_bgaudio = false;
  22293. document.getElementById("bgaudio").pause();
  22294. var sWidth = document.body.scrollWidth;
  22295. var sHeight = document.body.scrollHeight;
  22296. var pop1 = document.getElementById('popup');
  22297. pop1.style.display = "block";
  22298. var myElement = document.createElement("iframe");
  22299. myElement.src = g_HotMeshes[i].hotLink;
  22300. myElement.id = "id1";
  22301. myElement.allowTransparency = "true";
  22302. myElement.style.width = "100%";
  22303. myElement.style.height = "100%";
  22304. myElement.scrolling = "no";
  22305. var element=document.getElementById("id1");
  22306. if (typeof(element)== "undefined" || element == null){
  22307. document.getElementById("popup").appendChild(myElement);
  22308. }
  22309. var oClose = document.getElementById("closepop");
  22310. oClose.onclick = function() {
  22311. pop1.style.display = "none";
  22312. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22313. $("#popup iframe:last").remove();
  22314. document.getElementById("bgaudio").play();
  22315. } */
  22316. return true;
  22317. }
  22318. },
  22319. n.prototype.getMouseDirection = function(e) {
  22320. e = e || this.mouse;
  22321. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22322. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22323. return i.sub(t).normalize()
  22324. }
  22325. ,
  22326. n.prototype.hoverOverlay = function(mesh){
  22327. if(!mesh){
  22328. this.hoveringPlane = null;
  22329. $("#player").css("cursor",this.currentCursor || "" );
  22330. }else{
  22331. var overlay = mesh.parent;
  22332. $("#player").css("cursor","pointer");
  22333. this.hoveringPlane = overlay;
  22334. return true;
  22335. }
  22336. },
  22337. n.prototype.clickOverlay = function(overlay){
  22338. if(this.openOverlay && !overlay)return;
  22339. var plane = overlay.plane;
  22340. if(overlay.overlayType == "video"){
  22341. if(plane.material.map.image.paused)plane.material.map.image.play()
  22342. else plane.material.map.image.pause();
  22343. }
  22344. /* if(window.EditOverlay &&EditOverlay.editing){
  22345. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22346. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22347. EditOverlay.endAddPlane();
  22348. EditOverlay.updateOverlayPanel(overlay)
  22349. EditOverlay.controlSelectOverlay(overlay)
  22350. return;
  22351. } */
  22352. },
  22353. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22354. e = e || this.mouse.clone(),
  22355. t = t || this.model.floors.reduce(function(e, t) {
  22356. return t.hidden ? e : e.concat(t.collider.children)
  22357. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22358. for(var i in this.model.hots){
  22359. t.push(this.model.hots[i].mesh);
  22360. }
  22361. this.overlayGroup && (t = t.concat(this.overlayGroup.children));
  22362. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22363. this.raycaster.set(i, this.getMouseDirection(e));
  22364. var n = this.raycaster.intersectObjects(t, true);//add true
  22365. // n[0] && console.log(n[0].point);
  22366. if(g_HotStatus=="add"){
  22367. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22368. console.log(points[0]);
  22369. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22370. }
  22371. this.intersectHot && this.intersectHot.hideTitle()
  22372. if (0 === n.length){
  22373. this.intersectHot = null; //add
  22374. if(g_HotStatus!="add") $("#player").css("cursor","");
  22375. return null;
  22376. }
  22377. var o = n[0];
  22378. if(o.object.type == "hotSprite"){ //add
  22379. this.intersectHot = o.object.belongHot;
  22380. this.intersectHot.showTitle()
  22381. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22382. return;
  22383. }
  22384. this.intersectHot = null;
  22385. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22386. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22387. if (o.face) {
  22388. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22389. var a = this.position.clone().sub(o.point);
  22390. a.dot(o.normal) < 0 && o.normal.negate(),
  22391. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22392. o.horizontal = o.normal.y > .8
  22393. }
  22394. // console.log(o.point);
  22395. return o
  22396. }
  22397. ,
  22398. n.prototype.updateClosestPano = function(e) {
  22399. var t = [s.filters.isPanoAligned()];
  22400. if (this.mode === u.PANORAMA) {
  22401. if (!this.currentPano)
  22402. return;
  22403. t.push(s.filters.not(this.currentPano)),
  22404. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22405. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22406. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22407. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22408. } else{
  22409. t.push((pano)=>{ // add
  22410. return this.checkHasNeighbor(pano)
  22411. })
  22412. t.push(s.filters.isOnVisibleFloor()),
  22413. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22414. }
  22415. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22416. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22417. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22418. this.closestPano = i) : this.isPanoHover = !1
  22419. }
  22420. ,
  22421. n.prototype.dollhouseMode = function(e, t) {
  22422. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22423. this.mode = u.DOLLHOUSE,
  22424. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22425. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22426. , n = new r.Vector3(15,10,15);
  22427. if (e && t) {
  22428. var o = d.FORWARD.clone().applyQuaternion(t)
  22429. , a = this.model.center.clone().sub(e)
  22430. , s = a.dot(o);
  22431. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22432. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22433. }
  22434. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22435. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22436. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22437. this.updateFromControls(),
  22438. this.model.alpha = 1,
  22439. this.model.skybox.material.uniforms.opacity.value = 0
  22440. }
  22441. ,
  22442. n.prototype.insideMode = function(e, t) {
  22443. var i = $.Deferred()
  22444. , n = t || null;
  22445. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22446. var r = [s.filters.isPanoAligned()];
  22447. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22448. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22449. this.flyToNewMode({
  22450. mode: u.PANORAMA,
  22451. pano: e,
  22452. callback: n
  22453. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22454. } else {
  22455. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22456. i.reject(o)
  22457. }
  22458. return i.promise()
  22459. }
  22460. ,
  22461. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22462. //if(urlHasValue('oldEntry')){
  22463. //搬自一代。
  22464. var maxY = this.model.boundingBox.max.y;
  22465. var n = d.FORWARD.clone().applyQuaternion(i)
  22466. , i = n.clone().add(e);
  22467. this.cameraControls.activeControl.target.copy(i),
  22468. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22469. //return;
  22470. /* //this.camera.position.copy(this.model.center);
  22471. //this.camera.updateMatrixWorld()
  22472. this.switchCameraMode("dollhouse", i) */
  22473. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22474. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22475. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22476. this.cameraControls.activeControl.target.copy(n).add(e);
  22477. var o = d.RIGHT.clone().applyQuaternion(i)
  22478. , a = d.UP.clone()
  22479. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22480. , l = this.model.boundingBox.max.clone()
  22481. , c = this.model.boundingBox.min.clone()
  22482. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22483. , u = 0
  22484. , p = 0
  22485. , g = 0;
  22486. h.forEach(function(e, t, i) {
  22487. var n = Math.abs(e.dot(o))
  22488. , r = e.dot(s);
  22489. n > u && (u = n,
  22490. p = r),
  22491. r > g && (g = r)
  22492. });
  22493. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22494. , v = s.clone().multiplyScalar(p).add(t)
  22495. , A = s.clone().multiplyScalar(g).add(t);
  22496. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22497. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22498. p = Math.max(p, 10),
  22499. g = Math.max(g, 10);
  22500. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22501. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22502. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22503. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22504. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22505. */
  22506. }
  22507. ,
  22508. n.prototype.floorplanMode = function(e, t, i) {
  22509. this.mode = u.FLOORPLAN;
  22510. var n = this.cameraControls.controls[u.FLOORPLAN];
  22511. n.reset();
  22512. var r = e ? e : this.model.center;
  22513. if (n.target.copy(r).setY(0),
  22514. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22515. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22516. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22517. t) {
  22518. var o = d.LEFT.clone().applyQuaternion(t);
  22519. n.rotateLeft(-Math.atan2(o.x, o.z))
  22520. } else
  22521. n.rotateToView(this.model.size, this.getDirection());
  22522. n.update(0)
  22523. }
  22524. ,
  22525. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22526. return e.skipWarpingCheck = !0,
  22527. this.flyToPano(e, t)
  22528. }
  22529. ,
  22530. n.prototype.updateMarkerVisi = function() {//加
  22531. if(this.mode != "panorama")return;
  22532. this.model.panos.list.forEach((pano)=>{
  22533. if(!pano.marker)return;
  22534. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22535. })
  22536. }
  22537. ,
  22538. n.prototype.updateHotVisible = function(pano){
  22539. var hots = this.model.hots;
  22540. pano = pano || this.currentPano;
  22541. for (var index in hots){
  22542. var visible;
  22543. if(this.mode != "panorama"){
  22544. visible = true;
  22545. }else{
  22546. //hots[index].mesh.material.depthTest = false;
  22547. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22548. }
  22549. hots[index].mesh.visible = visible;
  22550. }
  22551. },
  22552. n.prototype.flyToPano = function(e, t) {
  22553. var i = e.pano
  22554. , n = e.lookAtPoint
  22555. , o = e.duration
  22556. , a = e.aimDuration
  22557. , s = e.maxDistanceOverride
  22558. , l = e.skipWarpingCheck
  22559. , c = e.constantMoveSpeed
  22560. , h = null
  22561. , p = null;
  22562. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22563. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22564. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22565. t && t(),
  22566. !1;
  22567. if (this.updateLastView(),
  22568. this.mode !== u.PANORAMA) {
  22569. var m;
  22570. return n && (m = (new r.Quaternion).setFromUnitVectors(d.FORWARD, n.sub(i.position).normalize())),
  22571. void this.flyToNewMode({
  22572. mode: u.PANORAMA,
  22573. pano: i,
  22574. duration: o,
  22575. quaternion: m,
  22576. callback: t
  22577. })
  22578. }
  22579. if (!i || (h = g.deepExtend(e),
  22580. p = function() {
  22581. N.delayOneFrame(function() {
  22582. this.flyToPano(h, t)
  22583. }
  22584. .bind(this))
  22585. }
  22586. .bind(this),
  22587. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22588. var C = function(e) {
  22589. t && t(e)
  22590. }
  22591. .bind(this);
  22592. this.currentPano || (this.currentPano = i,
  22593. this.path.placeCpm(),
  22594. this.path.fadeOutCpm(f.path.fadeOutTime),
  22595. this.spider.draw());
  22596. var I = o;
  22597. if ("number" != typeof o) {
  22598. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22599. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22600. }
  22601. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22602. 1 !== this.zoomLevel)
  22603. switch (f.zoom.transitionStyle) {
  22604. case 1:
  22605. this.smoothZoomToDefault(I / 2);
  22606. break;
  22607. case 2:
  22608. return h = g.deepExtend(e),
  22609. p = this.flyToPano.bind(this, h, t),
  22610. void this.smoothZoomToDefault(f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22611. }
  22612. if (n) {
  22613. y.cancelById(V.LookTransition),
  22614. I *= f.transition.aimSlowFactor;
  22615. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22616. , _ = (new r.Matrix4).lookAt(i.position, n, d.UP)
  22617. , T = (new r.Quaternion).setFromRotationMatrix(_)
  22618. , S = b.clone()
  22619. , M = new r.Vector3;
  22620. if (i === this.currentPano) {
  22621. var R = d.FORWARD.clone().applyQuaternion(b)
  22622. , P = d.FORWARD.clone().applyQuaternion(T)
  22623. , O = R.angleTo(P);
  22624. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22625. void y.start(function(e) {
  22626. S.copy(b),
  22627. v.quaternion(S, T)(e),
  22628. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22629. this.cameraControls.activeControl.lookAt(M)
  22630. }
  22631. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22632. }
  22633. }
  22634. if (i === this.currentPano || this.flying)
  22635. return void C();
  22636. this.flying = !0;
  22637. var L = this.position.clone()
  22638. , D = this.currentPano;
  22639. F.debug("Flying to pano ", i.position),
  22640. this.emit(w.PanoChosen, this.currentPano, i),
  22641. this.emit(w.FlyingStarted, i.position, L, i, D)
  22642. //---------before fly--------------- add
  22643. this.updateHotVisible(i); //更新热点显示
  22644. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22645. Overlay.updateVisibles([this.currentPano, i])
  22646. //地标变化
  22647. if(this.model.floorLogos){
  22648. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22649. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22650. //this.model.adjustfloorLogoHeight();
  22651. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22652. this.model.floorLogos[1].visible = true;
  22653. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22654. }
  22655. //=======================================
  22656. n && y.start(function(e) {
  22657. S.copy(b),
  22658. v.quaternion(S, T)(e),
  22659. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22660. this.cameraControls.activeControl.lookAt(M)
  22661. }
  22662. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22663. var B = c ? null : A[f.transition.movementEasing];
  22664. this.nextPano = i,
  22665. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22666. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22667. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22668. this.flying = !1,
  22669. this.currentPano !== i && this.currentPano.exit(),
  22670. i.enter(),
  22671. this.currentPano = i,
  22672. this.nextPano = null,
  22673. this.path.placeCpm(),
  22674. this.path.fadeOutCpm(f.path.fadeOutTime),
  22675. this.spider.draw(),
  22676. this.emit(w.FlyingEnded, i.position, L, i, D),
  22677. this.updateMarkerVisi(),//add
  22678. C(e)
  22679. //add:
  22680. if(this.mode == "panorama" && this.model.floorLogos){
  22681. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22682. //this.model.adjustfloorLogoHeight()
  22683. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22684. this.model.floorLogos[1].visible = false;
  22685. Overlay.updateVisibles([this.currentPano])//add
  22686. }
  22687. }
  22688. .bind(this), 0, B, "camFly", V.FlyToPano)
  22689. }
  22690. }
  22691. ,
  22692. window._transitionPosId = 9999
  22693. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22694. y.cancelById(_transitionPosId)
  22695. var begin = function(object, pos, qua, scale){
  22696. if(pos){
  22697. if(!same(object.position, pos, 0.01)){
  22698. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22699. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22700. }
  22701. if(!same(object.quaternion, qua, 1e-6)){
  22702. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22703. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22704. }
  22705. if(!same(object.scale, scale, 0.001)){
  22706. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22707. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22708. }
  22709. }
  22710. }
  22711. var same = function(vec1, vec2, diff){
  22712. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22713. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22714. return s
  22715. }
  22716. this.overlayGroup.children.forEach(overlay=>{
  22717. var panoData = o.pano != void 0 && overlay.transformAtPanos[o.pano.id]
  22718. var useCustom = o.type == "beforeFlyOut" || !panoData
  22719. var pos = useCustom ? overlay.posCustom : panoData.pos;
  22720. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  22721. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  22722. overlay.getScaleBySize(panoData.width , panoData.height)
  22723. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  22724. begin(overlay, pos, qua, scale )
  22725. })
  22726. }
  22727. n.prototype.fastForwardActivePanoFlight = function(e) {
  22728. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22729. y.adjustSpeed(V.FlyToPano, e),
  22730. y.adjustSpeed(V.LookTransition, e)
  22731. }
  22732. ,
  22733. n.prototype.flyToPanoClosestToMouse = function() {
  22734. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22735. this.intersect && this.updateClosestPano(this.intersect)),
  22736. this.closestPano)
  22737. return this.flyToPano({
  22738. pano: this.closestPano
  22739. });
  22740. var e = this.getMouseDirection();
  22741. this.flyDirection(e) || this.flyToPano({
  22742. pano: this.currentPano
  22743. })
  22744. }
  22745. ,
  22746. n.prototype.flyLocalDirection = function(e) {
  22747. var t = this.getDirection(e)
  22748. , i = 1 === e.z ? .4 : .75
  22749. , n = 1 === Math.abs(e.x);
  22750. return this.flyDirection(t, i, n)
  22751. }
  22752. ,
  22753. n.prototype.flyDirection = function(e, t, i) {
  22754. this.closePopup();//xzw add
  22755. var n = $.Deferred();
  22756. this.history.invalidate();
  22757. var r = this.closestPanoInDirection(e, t, i);
  22758. return r ? this.flyToPano({
  22759. pano: r
  22760. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22761. n.resolve(!1)),
  22762. n.promise()
  22763. }
  22764. ,
  22765. n.prototype.closestPanoInDirection = function(e, t, i) {
  22766. return this.rankedPanoInDirection(0, e, t, i)
  22767. }
  22768. ,
  22769. n.prototype.rankedPanoInDirection = function() {
  22770. var e = {
  22771. pano: null,
  22772. candidates: []
  22773. };
  22774. return function(t, i, n, r) {
  22775. t || (t = 0),
  22776. n = void 0 !== n ? n : .75;
  22777. var o = r ? "angle" : "direction";
  22778. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22779. this.cachedPanoCandidates = e.candidates,
  22780. e.pano
  22781. }
  22782. }(),
  22783. n.prototype.bump = function(e) {
  22784. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22785. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22786. if (s)
  22787. t = function() {
  22788. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22789. }
  22790. .bind(this),
  22791. i = function() {
  22792. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22793. }
  22794. .bind(this);
  22795. else {
  22796. var l = this.camera.position.clone()
  22797. , c = e.clone();
  22798. this.raycaster.set(l, c);
  22799. var h = this.model.floors.reduce(function(e, t) {
  22800. return e.concat(t.collider.children)
  22801. }, [])
  22802. , d = this.raycaster.intersectObjects(h)
  22803. , p = d.length > 0 ? d[0].distance / 25 : .04
  22804. , g = l.clone().add(c.multiplyScalar(p));
  22805. t = function() {
  22806. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22807. }
  22808. .bind(this),
  22809. i = function() {
  22810. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22811. }
  22812. .bind(this)
  22813. }
  22814. n = function() {
  22815. this.flying = !1
  22816. }
  22817. .bind(this),
  22818. this.flying = !0,
  22819. t()
  22820. }
  22821. }
  22822. ,
  22823. n.prototype.changeFloor = function(e) {
  22824. if (!this.is360View(this.mode, this.currentPano))
  22825. if (this.mode === u.PANORAMA) {
  22826. var t = this.history.reversePano(e);
  22827. t && t.isAligned() ? this.flyToPano({
  22828. pano: t
  22829. }) : this.changeFloorByScore(e)
  22830. } else
  22831. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22832. }
  22833. ,
  22834. n.prototype.changeFloorByScore = function() {
  22835. var e = {
  22836. pano: null,
  22837. candidates: []
  22838. };
  22839. return function(t) {
  22840. var i = this.model.nextFloor(t);
  22841. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22842. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22843. this.history.push(t, this.currentPano),
  22844. this.flyToPano({
  22845. pano: e.pano
  22846. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22847. }
  22848. }(),
  22849. n.prototype.gotoFloor = function(e) {
  22850. var t = e - this.model.currentFloor.floorIndex;
  22851. this.changeFloor(t)
  22852. }
  22853. ,
  22854. n.prototype.getDirection = function(e) {
  22855. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22856. e.applyQuaternion(this.camera.quaternion)
  22857. }
  22858. ,
  22859. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22860. if (o = o || $.Deferred(),
  22861. this.mode === u.TRANSITIONING)
  22862. return F.warn("should not be transitioning here"),
  22863. n && n(!1),
  22864. o.reject().promise();
  22865. var a = i || !1
  22866. , s = i ? i.position : this.position
  22867. , l = this.position.clone()
  22868. , c = this.currentPano;
  22869. if (F.debug("New pose in mode " + this.mode),
  22870. !e || (retryCallback = function() {
  22871. N.delayOneFrame(function() {
  22872. this.flyToSameMode(e, t, i, n, o)
  22873. }
  22874. .bind(this))
  22875. }
  22876. .bind(this),
  22877. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22878. var h = function() {
  22879. this.emit(w.FlyingEnded, s, l, e, c),
  22880. n && n(!0)
  22881. }
  22882. .bind(this)
  22883. , d = f[this.mode]
  22884. , p = void 0 !== t ? t : d.transitionTime
  22885. , g = new r.Vector3
  22886. , C = new r.Vector3;
  22887. if (this.emit(w.FlyingStarted, s, l, e, c),
  22888. this.mode === u.PANORAMA)
  22889. F.warn("we should not be here for panorama views");
  22890. else if (this.mode === u.DOLLHOUSE)
  22891. if (a) {
  22892. var I = new r.Vector3(0,1,0);
  22893. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22894. this.model.warpDestFloors(i.floorVisibility),
  22895. C.copy(i.position);
  22896. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22897. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22898. , _ = b.intersectObjects(this.model.colliders)
  22899. , T = 3;
  22900. _.length ? (g.copy(_[0].point),
  22901. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22902. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22903. var x = (new r.Matrix4).lookAt(C, g, I)
  22904. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22905. , M = g.distanceTo(C)
  22906. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22907. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22908. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22909. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22910. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22911. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22912. this.path.burnsDir = Math.sign(L.y);
  22913. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22914. , B = new r.Vector3;
  22915. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22916. y.start(function(e, t) {
  22917. D.x = P.x + e * L.x,
  22918. D.y = P.y + e * L.y,
  22919. D.z = P.z + e * L.z;
  22920. var i = O + e * (M - O);
  22921. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22922. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22923. }
  22924. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22925. y.start(function(e, t) {
  22926. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22927. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22928. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22929. }
  22930. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22931. } else
  22932. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22933. else if (this.path.placeCpm(),
  22934. this.path.fadeInCpm(f.path.fadeInTime),
  22935. i) {
  22936. this.model.warpDestFloors(i.floorVisibility);
  22937. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22938. , k = this.cameraControls.controls[u.FLOORPLAN]
  22939. , H = k.target.clone()
  22940. , G = i.position.clone().sub(H)
  22941. , z = U.position.clone().sub(k.target)
  22942. , W = z.length()
  22943. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22944. , Y = Math.atan2(k.offset.x, k.offset.z)
  22945. , X = Math.atan2(j.x, j.z)
  22946. , Z = k.absoluteScale
  22947. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  22948. y.start(function(e, t) {
  22949. k.target.copy(G).multiplyScalar(e).add(H);
  22950. var i = Y + (X - Y) * e;
  22951. k.offset.x = W * Math.sin(i),
  22952. k.offset.z = W * Math.cos(i),
  22953. U.position.copy(k.target).add(k.offset),
  22954. k.absoluteScale = Z + e * (q - Z),
  22955. k.update(),
  22956. this.quaternion.copy(U.quaternion),
  22957. this.position.copy(U.position),
  22958. this.target.copy(k.target),
  22959. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22960. }
  22961. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22962. } else
  22963. F.info("flyToSameMode() funny floorplan view? skipping");
  22964. return y.setTimeout(function(e) {
  22965. this.mode = e,
  22966. h(),
  22967. o.resolve(!0)
  22968. }
  22969. .bind(this, this.mode), p, V.FlyToSameMode),
  22970. this.mode = u.TRANSITIONING,
  22971. o.promise()
  22972. }
  22973. }
  22974. ,
  22975. n.prototype.flyToNewMode = function(e, t) {
  22976. e = e || {};
  22977. var i = e.mode
  22978. , n = e.pano
  22979. , o = e.duration
  22980. , a = e.warpDest
  22981. , s = e.callback
  22982. , l = e.force
  22983. , c = e.quaternion;
  22984. if (t = t || $.Deferred(),
  22985. this.isWarping())
  22986. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22987. s && s(!1),
  22988. t.reject("Cannot change mode during tour transition").promise();
  22989. if (this.mode === u.TRANSITIONING)
  22990. return s && s(!1),
  22991. t.reject("Cannot change mode during mode transition").promise();
  22992. if (i === this.mode)
  22993. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22994. t.promise()) : (s && s(!1),
  22995. t.reject("Already in " + i + " mode").promise());
  22996. var h = a || !1;
  22997. F.debug("Switching mode to " + i);
  22998. var d = function() {
  22999. N.delayOneFrame(function() {
  23000. this.flyToNewMode(e, t)
  23001. }
  23002. .bind(this))
  23003. }
  23004. .bind(this);
  23005. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23006. return t.promise();
  23007. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23008. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23009. this.model.waitForLoad(this.model, function() {
  23010. return this.model.meshTexturesLoaded;
  23011. }
  23012. .bind(this)),
  23013. this.model.loadMeshTextures().done(d),
  23014. t.promise();
  23015. this.history.invalidate(),
  23016. this.updateLastView();
  23017. var p = this.mode
  23018. , C = this.cameraControls.cameras[i];
  23019. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23020. var I = void 0 !== o ? o : e.transitionTime;
  23021. this.emit(w.ModeChanging, p, i, n),
  23022. n && (this.currentPano = n),
  23023. this.switchCameraMode(i, c),
  23024. y.cancelById(V.LookTransition);
  23025. //before fly---------------------
  23026. if(this.mode == "panorama"){
  23027. if(this.model.floorLogos){
  23028. this.model.floorLogos[0].visible = false;
  23029. this.model.floorLogos[1].visible = false;
  23030. }
  23031. }
  23032. if(i == "panorama"){
  23033. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23034. }else{
  23035. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23036. }
  23037. //------------------------------------
  23038. var _ = (new r.Vector3).copy(this.position);
  23039. if (i === u.PANORAMA){
  23040. this.emit(w.PanoChosen, n, n),
  23041. setTimeout(function() {
  23042. n.floor.enter(i)
  23043. }
  23044. .bind(this), I / 2),
  23045. this.path.fadeOutCpm(f.path.fadeOutTime);
  23046. if(this.model.floorLogos){
  23047. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23048. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23049. }
  23050. }else if (i === u.DOLLHOUSE) {
  23051. if (h && (this.model.stayPut = !0),
  23052. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23053. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23054. this.path.placeCpm(),
  23055. this.path.fadeInCpm(f.path.fadeInTime),
  23056. h) {
  23057. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23058. _.set(15, 10, 15);
  23059. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23060. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23061. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23062. P.length ? (T.copy(P[0].point),
  23063. _.copy(a.position),
  23064. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23065. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23066. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23067. _.add(this.model.position),
  23068. C.position.copy(_),
  23069. this.cameraControls.controls[u.DOLLHOUSE].update()
  23070. }
  23071. } else if (this.path.placeCpm(),
  23072. this.path.fadeInCpm(f.path.fadeInTime),
  23073. a) {
  23074. this.model.warpDestFloors(a.floorVisibility);
  23075. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23076. , L = this.cameraControls.controls[u.FLOORPLAN]
  23077. , D = O.position.clone().sub(L.target)
  23078. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23079. , U = Math.atan2(B.x, B.z);
  23080. L.target.copy(a.position);
  23081. var k = D.length();
  23082. L.offset.x = k * Math.sin(U),
  23083. L.offset.y = 0,
  23084. L.offset.z = k * Math.cos(U),
  23085. O.position.copy(L.target).add(L.offset);
  23086. L.target.clone().sub(C.position);
  23087. C.quaternion.copy(a.quaternion),
  23088. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23089. L.absoluteScale = L.currentScale,
  23090. L.update()
  23091. } else
  23092. this.model.currentFloor.enter(i);
  23093. var H = this.currentPano
  23094. , G = this.position.clone();
  23095. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23096. this.flying = !0,
  23097. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23098. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23099. C.controls.update()),
  23100. e.blackoutStyle = S.FADEIN,
  23101. I = f.show360Views.transitionTime,
  23102. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23103. this.mode = i,
  23104. this.path && this.path.popOutCpm(),
  23105. e.blackoutStyle = S.END,
  23106. I = f.show360Views.transitionTime,
  23107. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23108. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23109. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23110. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23111. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23112. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23113. y.setTimeout(function() {
  23114. this.flying = !1,
  23115. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23116. this.currentPano.enter(),
  23117. this.path.placeCpm(),
  23118. this.path.fadeOutCpm(f.path.fadeOutTime),
  23119. this.spider.draw()),
  23120. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23121. this.mode = i,
  23122. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23123. //add:
  23124. this.updateMarkerVisi(),
  23125. (p === u.PANORAMA || i == u.PANORAMA) && this.updateHotVisible(),
  23126. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23127. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23128. this.model.floorLogos[0].visible = true
  23129. )
  23130. if(this.mode == u.PANORAMA){
  23131. Overlay.updateVisibles([this.currentPano])
  23132. }else{
  23133. Overlay.updateVisibles(true)
  23134. }
  23135. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23136. t.resolve())
  23137. }
  23138. .bind(this), I, V.FlyToNewMode),
  23139. this.mode = u.TRANSITIONING,
  23140. t.promise()
  23141. }
  23142. ,
  23143. n.prototype.fade360View = function(e, t, i) {
  23144. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23145. $(this.domElement).fadeOut(.5 * e, function() {
  23146. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23147. this.model.alpha = i.modelAlpha,
  23148. this.position.copy(t.position),
  23149. this.quaternion.copy(t.quaternion),
  23150. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23151. $(this.domElement).fadeIn(.5 * e)
  23152. }
  23153. .bind(this))
  23154. }
  23155. ,
  23156. n.prototype.findDefaultViews = function() {
  23157. this.findDefaultView(this.lastInsideView, !0),
  23158. this.findDefaultView(this.last360View, !1)
  23159. }
  23160. ,
  23161. n.prototype.findDefaultView = function(e, t) {
  23162. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23163. if (e.cameraMode !== u.PANORAMA)
  23164. return !1;
  23165. var i = r.get(e.panoId);
  23166. return i && i.isAligned() === t
  23167. });
  23168. o >= 0 ? (i = r.get(n[o].panoId),
  23169. e.update({
  23170. cameraMode: u.PANORAMA,
  23171. pano: i,
  23172. position: n[o].position,
  23173. quaternion: n[o].quaternion
  23174. })) : (o = r.list.findIndex(function(e) {
  23175. return e.isAligned() === t
  23176. }),
  23177. o >= 0 ? (i = r.list[o],
  23178. e.update({
  23179. cameraMode: u.PANORAMA,
  23180. pano: i,
  23181. position: i.position
  23182. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23183. }
  23184. ,
  23185. n.prototype.updateLastView = function() {
  23186. if (this.mode === u.PANORAMA) {
  23187. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23188. e.update({
  23189. pano: this.currentPano,
  23190. position: this.position,
  23191. quaternion: this.quaternion
  23192. })
  23193. }
  23194. }
  23195. ,
  23196. n.prototype.goToLastView = function(e, t) {
  23197. var i = $.Deferred()
  23198. , n = i.resolve.bind(i)
  23199. , r = i.reject.bind(i)
  23200. , o = e ? this.lastInsideView : this.last360View;
  23201. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23202. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23203. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23204. mode: o.cameraMode,
  23205. pano: o.pano,
  23206. quaternion: o.quaternion,
  23207. callback: t
  23208. }).done(n).fail(r),
  23209. i.promise()
  23210. }
  23211. ,
  23212. n.prototype.fadeToView = function(e, t, i, n) {
  23213. var r = $.Deferred()
  23214. , o = r.resolve.bind(r)
  23215. , a = r.reject.bind(r);
  23216. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23217. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23218. a("Cannot go to illegal view"),
  23219. r.promise();
  23220. var s = (f[t.cameraMode],
  23221. function() {
  23222. $(this.domElement).fadeIn(.5 * i),
  23223. n && n(),
  23224. o()
  23225. }
  23226. .bind(this))
  23227. , l = e ? S.FADEIN : S.END;
  23228. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23229. $(this.domElement).fadeOut(.5 * i, function() {
  23230. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23231. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23232. pano: t.pano,
  23233. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23234. duration: 0
  23235. }, s) : this.flyToNewMode({
  23236. mode: t.cameraMode,
  23237. quaternion: t.quaternion,
  23238. duration: 0,
  23239. callback: s
  23240. })
  23241. }
  23242. .bind(this)),
  23243. r.promise()
  23244. }
  23245. ,
  23246. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23247. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23248. this.flying)
  23249. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23250. o && o(),
  23251. !1;
  23252. null !== e && void 0 !== e || (e = b.Show),
  23253. this.history.invalidate()
  23254. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23255. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23256. return this.emit(w.WarpStarted, a, i, n, r),
  23257. n = n || S.MIDDLE,
  23258. this.path.warpToPano(i, n, r, function() {
  23259. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23260. this.emit(w.WarpEnded, i),
  23261. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23262. o && o()
  23263. }
  23264. .bind(this)),
  23265. e === b.Hide && this.path.discardPathObject(),
  23266. !0
  23267. }
  23268. ,
  23269. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23270. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23271. s && s(),
  23272. !1)
  23273. }
  23274. ,
  23275. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23276. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23277. a && a(),
  23278. !1)
  23279. }
  23280. ,
  23281. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23282. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23283. }
  23284. ,
  23285. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23286. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23287. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23288. t && t(),
  23289. !1)
  23290. }
  23291. ,
  23292. n.prototype.aimTourCamera = function(e, t, i, n) {
  23293. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23294. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23295. }
  23296. ,
  23297. n.prototype.showPathToHeroLocation = function(e) {
  23298. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23299. }
  23300. ,
  23301. n.prototype.tourInterlude = function(e, t) {
  23302. this.history.invalidate();
  23303. this.path.discardSlow();
  23304. //xzw:
  23305. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23306. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23307. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23308. var waitTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23309. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23310. var timeEachItem = 2000;//假设每个item飞的时间
  23311. var waitTime = (waitTime-timeEachItem*restChildCount) / (restChildCount+1);
  23312. }
  23313. waitTime = Math.max(0, waitTime)
  23314. console.log("waitTime "+waitTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23315. this.path.waitNextStep(e, function() {
  23316. t && t()
  23317. }.bind(this), waitTime)
  23318. }
  23319. ,
  23320. n.prototype.stopInterlude = function() {
  23321. this.interruptAndFastForward(null, 0)
  23322. }
  23323. ,
  23324. n.prototype.interruptAndFastForward = function(e, t) {
  23325. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23326. this.flying && this.emit(w.FlyingInterrupted),
  23327. this.path.interruptAndFastForward(e, t)
  23328. }
  23329. ,
  23330. n.prototype.setSize = function(e, t) {
  23331. var i = e / t;
  23332. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23333. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23334. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23335. for (var r in this.cameraControls.cameras) {
  23336. var o = this.cameraControls.cameras[r];
  23337. o.fov = this.baseFov * (1 / this.zoomLevel),
  23338. o.updateAspect(i)
  23339. }
  23340. }
  23341. ,
  23342. n.prototype.toJSON = function() {
  23343. var e = {};
  23344. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23345. e.camera_mode = u.toInt(this.mode),
  23346. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23347. return e.hidden ? 0 : 1
  23348. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23349. e) : e
  23350. }
  23351. ,
  23352. n.prototype.getCurrentNodePanos = function(e) {
  23353. this.model.panos.map;
  23354. if (e.length = 0,
  23355. this.path.nodes)
  23356. for (var t = 0; t < this.path.nodes.length; t++) {
  23357. var i = this.path.nodes[t];
  23358. e.push(this.model.panos.get(i))
  23359. }
  23360. }
  23361. ,
  23362. n.prototype.zoomIncrementally = function(e) {
  23363. var t = this.zoomLevel;
  23364. this.zoomTo(this.zoomLevel + e),
  23365. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23366. }
  23367. ,
  23368. n.prototype.zoomInIncrementally = function(e) {
  23369. e = e || this.defaultZoomIncrement,
  23370. this.zoomIncrementally(e)
  23371. }
  23372. ,
  23373. n.prototype.zoomOutIncrementally = function(e) {
  23374. e = e || -this.defaultZoomIncrement,
  23375. this.zoomIncrementally(e)
  23376. }
  23377. ,
  23378. n.prototype.zoomBy = function(e) {
  23379. this.zoomTo(this.zoomLevel * e)
  23380. }
  23381. ,
  23382. n.prototype.zoomIn = function() {
  23383. this.zoomBy(1 + this.zoomSpeed)
  23384. }
  23385. ,
  23386. n.prototype.zoomOut = function() {
  23387. this.zoomBy(1 - this.zoomSpeed)
  23388. }
  23389. ,
  23390. n.prototype.zoomTo = function(e, t) {
  23391. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23392. if (e < f.zoom.min && (e = f.zoom.min),
  23393. e > f.zoom.max && (e = f.zoom.max),
  23394. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23395. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23396. e === f.zoom.min && this.emit(O.ZoomMin)),
  23397. this.cameraControls.activeControl) {
  23398. var i = this.cameraControls.activeControl.camera;
  23399. this.zoomLevel = e,
  23400. i.fov = this.baseFov * (1 / this.zoomLevel),
  23401. i.updateProjectionMatrix(),
  23402. this.zoomFov = i.fov
  23403. }
  23404. }
  23405. }
  23406. ,
  23407. n.prototype.increaseZoomSpeed = function() {
  23408. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23409. }
  23410. ,
  23411. n.prototype.decreaseZoomSpeed = function() {
  23412. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23413. }
  23414. ,
  23415. n.prototype.clampZoomSpeed = function(e) {
  23416. return e < 0 ? 0 : e
  23417. }
  23418. ,
  23419. n.prototype.activatePersistentZooming = function(e) {
  23420. this.zooming = e ? 1 : -1
  23421. }
  23422. ,
  23423. n.prototype.deactivatePersistentZooming = function() {
  23424. this.zooming = 0
  23425. }
  23426. ,
  23427. n.prototype.zoomDefault = function() {
  23428. this.zoomTo(1, !0)
  23429. }
  23430. ,
  23431. n.prototype.smoothZoomToDefault = function(e, t) {
  23432. var i, n = this.zoomLevel,
  23433. r = function(e) {
  23434. e > 1 && (e = 1),
  23435. i = n * (1 - e) + e,
  23436. this.zoomTo(i, !0)
  23437. }.bind(this),
  23438. o = function() {
  23439. this.zoomDefault(),
  23440. t && window.setTimeout(t, 50)
  23441. }.bind(this);
  23442. y.start(r, e, o, null, 0, A[f.transition.blendEasing])
  23443. }
  23444. ,
  23445. n.prototype.updateZoomPano = function() {
  23446. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23447. var e = this.currentPano;
  23448. if (e) {
  23449. var t = this.zoomLevel > f.zoom.activationThreshold
  23450. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23451. , n = !i && !this.isWarping()
  23452. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23453. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23454. this.panoRenderer.setZoomingActive(r, e, !0);
  23455. var o = function(e, t) {
  23456. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23457. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23458. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23459. e.setZoomed(t)
  23460. }
  23461. .bind(this);
  23462. r && !e.zoomed ? (o(e, !0),
  23463. this.panoRenderer.enableUltraHighQualityMode(function() {
  23464. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23465. r && o(e, !0)
  23466. }
  23467. .bind(this))) : !t && e.zoomed && o(e, !1)
  23468. }
  23469. }
  23470. },
  23471. n.prototype.checkHasNeighbor = function(pano){//add
  23472. for(var i in pano.neighbourPanos ){
  23473. if(i == pano.id)continue;
  23474. if(pano.neighbourPanos[i]){
  23475. return true;
  23476. }
  23477. }
  23478. }
  23479. ,
  23480. t.exports = n
  23481. }
  23482. ).call(this, "/js/player.js")
  23483. }
  23484. , {
  23485. "./constants": 8,
  23486. "./enum/AlignmentType": 17,
  23487. "./enum/BlackoutStyle": 18,
  23488. "./enum/ControlEvents": 21,
  23489. "./enum/Keys": 30,
  23490. "./enum/ModelManagerEvents": 33,
  23491. "./enum/PanoSizeClass": 36,
  23492. "./enum/PanoramaEvents": 37,
  23493. "./enum/PathDiscardMode": 38,
  23494. "./enum/PathDisplayMode": 39,
  23495. "./enum/PlayerEvents": 40,
  23496. "./enum/TagStates": 44,
  23497. "./enum/Vectors": 50,
  23498. "./enum/Viewmode": 51,
  23499. "./enum/WarpStyle": 52,
  23500. "./enum/ZoomEvents": 53,
  23501. "./exception/BasicException": 55,
  23502. "./model/ModelManager": 140,
  23503. "./objects/NSpider": 147,
  23504. "./objects/Panorama": 148,
  23505. "./objects/Reticule": 149,
  23506. "./objects/ShowPath": 151,
  23507. "./objects/Snapshot": 153,
  23508. "./objects/View": 154,
  23509. "./settings": 166,
  23510. "./shaders": 167,
  23511. "./tile/TileDownloader": 171,
  23512. "./tile/TilePrioritizer": 172,
  23513. "./util/ZoomStats": 179,
  23514. "./util/browser": 182,
  23515. "./util/camera": 183,
  23516. "./util/cameraLight": 184,
  23517. "./util/common": 185,
  23518. "./util/easing": 186,
  23519. "./util/history": 187,
  23520. "./util/lerp": 188,
  23521. "./util/logger": 189,
  23522. "./util/math": 190,
  23523. "./util/transitions": 195,
  23524. "hot":"hot",
  23525. "scaleImg":"scaleImg",
  23526. events: 202,
  23527. three: 217
  23528. }],
  23529. "scaleImg":[function(t, e){// xzw
  23530. var OUTPUT = e;
  23531. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23532. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23533. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23534. return G.getImageData(0,0,s,f)}
  23535. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23536. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23537. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23538. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23539. else
  23540. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23541. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23542. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23543. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23544. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23545. W=new Float32Array(at);else
  23546. for(W=[],et=0;at>et;++et)
  23547. W[et]=0;for(b=0;w>b;b++)
  23548. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23549. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23550. delete p,h(),J=n(W)}
  23551. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23552. if("png-src"===i||"jpeg-src"===i)
  23553. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23554. return B}
  23555. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23556. OUTPUT.exports = c;
  23557. }, {}
  23558. ],
  23559. 156: [function(e, t, i) {
  23560. (function(i) {
  23561. "use strict";
  23562. function n(e, t) {
  23563. this.model = e,
  23564. this.panos = e.panos,
  23565. this.player = t,
  23566. this.imagePanos = this.listImagePanos(),
  23567. this.retryMinimumTime = 1e4
  23568. }
  23569. var r = (e("three"),
  23570. e("./enum/Viewmode"))
  23571. , o = (e("./settings"),
  23572. e("./objects/Panorama"))
  23573. , a = e("./util/logger")
  23574. , s = new a(i);
  23575. n.prototype.start = function() {
  23576. this.loadNextPano(function(e) {
  23577. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23578. setTimeout(function() {
  23579. this.start()
  23580. }
  23581. .bind(this), 1e3))
  23582. }
  23583. .bind(this))
  23584. }
  23585. ,
  23586. n.prototype.validLoadTarget = function(e) {
  23587. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23588. }
  23589. ,
  23590. n.prototype.listImagePanos = function() {
  23591. var e = []
  23592. , t = this;
  23593. return this.model.images.forEach(function(i) {
  23594. if (i.metadata && i.metadata.scan_id) {
  23595. var n = t.model.panos.get(i.metadata.scan_id);
  23596. n && !n.isLoaded("high") && e.push(n)
  23597. }
  23598. }),
  23599. e
  23600. }
  23601. ,
  23602. n.prototype.nextNotLoadedImage = function() {
  23603. for (; this.imagePanos.length > 0; ) {
  23604. var e = this.imagePanos[0];
  23605. if (!e.isLoaded("high"))
  23606. return e;
  23607. this.imagePanos.shift()
  23608. }
  23609. return null
  23610. }
  23611. ,
  23612. n.prototype.loadNextPano = function(e) {
  23613. var t, i, n = this.model.waitQueue.filter(function(e) {
  23614. return e.object instanceof o
  23615. });
  23616. n.length > 0 ? (t = n[0].object,
  23617. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23618. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23619. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23620. t = this.imagePanos[0],
  23621. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23622. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23623. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23624. s.debug("Preloading " + i + "-res pano " + t.id),
  23625. t.loadCube(i).done(e).fail(function() {
  23626. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23627. e()
  23628. })) : e && e(null)
  23629. }
  23630. ,
  23631. t.exports = n
  23632. }
  23633. ).call(this, "/js/preloaders.js")
  23634. }
  23635. , {
  23636. "./enum/Viewmode": 51,
  23637. "./objects/Panorama": 148,
  23638. "./settings": 166,
  23639. "./util/logger": 189,
  23640. three: 217
  23641. }],
  23642. 157: [function(e, t, i) {
  23643. (function(i) {
  23644. "use strict";
  23645. function n(e, t, i, n, r) {
  23646. this.qualityManager = e,
  23647. this.scene = t,
  23648. this.camera = i,
  23649. this.container = r,
  23650. this.controls = n,
  23651. this.controls.enabled = !0,
  23652. this.controls.locked = !0,
  23653. this.quickstartCamera = n.camera,
  23654. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23655. this.skybox = null
  23656. }
  23657. var r = e("three")
  23658. , o = e("../util/logger")
  23659. , a = e("../constants")
  23660. , s = (e("../util/transitions"),
  23661. e("../util/lerp"),
  23662. e("../util/easing"),
  23663. e("../enum/Vectors"))
  23664. , l = e("../enum/PanoSizeClass")
  23665. , c = (e("../materials/ModelTextureMaterial"),
  23666. e("../materials/CubemapMaterial"))
  23667. , h = (e("../cameras/PanoramaCamera"),
  23668. e("../controls/PanoramaControls"),
  23669. e("../tile/TileUtils"),
  23670. e("../util/camera"),
  23671. e("../util/cameraLight"))
  23672. , u = (e("../util/browser"),
  23673. e("../settings"),
  23674. e("../gui/helpManager"),
  23675. new o(i));
  23676. n.prototype.load = function(e) {
  23677. e.pano.shouldRedrawOnBaseLoaded = !0;
  23678. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23679. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23680. var a = this.qualityManager.getPanoSize(l.BASE)
  23681. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23682. if (e.pano.tiled) {
  23683. u.warn("Loading startPano, TILED", e.pano.id);
  23684. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23685. , p = this.quickstartCamera.fov;
  23686. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23687. t = e.pano.loadTiledPano(c, r, {
  23688. hFov: d,
  23689. vFov: p
  23690. }, !1, !1, !0),
  23691. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23692. } else
  23693. u.warn("Loading startPano", e.pano.id),
  23694. t = e.pano.loadCube("high");
  23695. return $.when(t).then(function() {
  23696. n.init(e.pano, e.quaternion),
  23697. e.pano.tiled ? i.done(function() {
  23698. e.pano.lockUntilRenderingComplete = !1,
  23699. this.controls.locked = !1
  23700. }
  23701. .bind(this)) : this.controls.locked = !1
  23702. }
  23703. .bind(this))
  23704. }
  23705. ,
  23706. n.prototype.init = function(e, t) {
  23707. u.info("Quickstart done loading, adding scene objects"),
  23708. e.lockUntilRenderingComplete = !0,
  23709. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23710. side: r.BackSide
  23711. })),
  23712. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23713. this.skybox.quaternion.copy(e.quaternion),
  23714. this.scene.add(this.skybox),
  23715. $(this.container).show()
  23716. }
  23717. ,
  23718. n.prototype.update = function(e) {
  23719. this.controls.update(e),
  23720. this.camera.copy(this.quickstartCamera)
  23721. }
  23722. ,
  23723. n.prototype.setSize = function(e, t) {
  23724. this.quickstartCamera.updateAspect(e / t)
  23725. }
  23726. ,
  23727. n.prototype.destroy = function() {
  23728. this.scene.remove(this.skybox)
  23729. }
  23730. ,
  23731. t.exports = n
  23732. }
  23733. ).call(this, "/js/scene/QuickstartManager.js")
  23734. }
  23735. , {
  23736. "../cameras/PanoramaCamera": 7,
  23737. "../constants": 8,
  23738. "../controls/PanoramaControls": 13,
  23739. "../enum/PanoSizeClass": 36,
  23740. "../enum/Vectors": 50,
  23741. "../gui/helpManager": 68,
  23742. "../materials/CubemapMaterial": 117,
  23743. "../materials/ModelTextureMaterial": 118,
  23744. "../settings": 166,
  23745. "../tile/TileUtils": 174,
  23746. "../util/browser": 182,
  23747. "../util/camera": 183,
  23748. "../util/cameraLight": 184,
  23749. "../util/easing": 186,
  23750. "../util/lerp": 188,
  23751. "../util/logger": 189,
  23752. "../util/transitions": 195,
  23753. three: 217
  23754. }],
  23755. 158: [function(e, t, i) {
  23756. "use strict";
  23757. function n(e, t, i) {
  23758. this.scene = e,
  23759. this.camera = t,
  23760. this.renderer = null,
  23761. this.effects = i,
  23762. this.animateCallback = null,
  23763. this.composer = null,
  23764. this.qualityManager = null,
  23765. e.renderWidth = 0,
  23766. e.renderHeight = 0,
  23767. this.updateClock = new r.Clock,
  23768. this.components = [],
  23769. this.updateListeners = [],
  23770. this.resizeListeners = [],
  23771. this.forceUpdateSize = !1,
  23772. this.started = !1,
  23773. this.textures = {},
  23774. this.suspendedObjects = []
  23775. }
  23776. var r = e("three")
  23777. , o = e("../shaders")
  23778. , a = e("../enum/SceneRendererEvents")
  23779. , s = e("../enum/GLTextureType")
  23780. , l = e("../enum/GLCubeFaces")
  23781. , c = e("../exception/BasicException")
  23782. , h = e("../exception/RendererCreationException")
  23783. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23784. , m = e("../util/browser")
  23785. /**************************************************************************************************************************************************/
  23786. , u = e("../settings")
  23787. , d = e("events").EventEmitter;
  23788. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23789. n.prototype = Object.create(d.prototype),
  23790. n.prototype.addComponent = function(e) {
  23791. this.components.push(e),
  23792. e.update && this.updateListeners.push(e),
  23793. e.setSize && (this.resizeListeners.push(e),
  23794. this.forceUpdateSize = !0)
  23795. }
  23796. ,
  23797. n.prototype.removeComponent = function(e) {
  23798. var t = function(t) {
  23799. return t !== e
  23800. };
  23801. this.components = this.components.filter(t),
  23802. this.updateListeners = this.updateListeners.filter(t),
  23803. this.resizeListeners = this.resizeListeners.filter(t)
  23804. }
  23805. ,
  23806. n.prototype.start = function(e) {
  23807. if (this.started)
  23808. throw new c("Can't start SceneRenderer, already started");
  23809. this.createContext(e),
  23810. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23811. m.isMobile() && this.boluoVrInit(),
  23812. /*******************************************************************************************************************************/
  23813. this.initComposer(),
  23814. this.started = !0,
  23815. (p = p.bind(this))()
  23816. }
  23817. ,
  23818. n.prototype.createContext = function(e) {
  23819. try {
  23820. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile()}),
  23821. this.renderer.autoClear = !0,
  23822. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23823. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23824. this.emit(a.ContextCreated)
  23825. } catch (e) {
  23826. throw new h("Unable to create a WebGL rendering context")
  23827. }
  23828. u.profiling.enabled && this.overrideTextures(),
  23829. e.appendChild(this.renderer.domElement)
  23830. }
  23831. ,
  23832. n.prototype.overrideTextures = function() {
  23833. var e = this.renderer.context
  23834. , t = 0
  23835. , i = e.createTexture;
  23836. e.createTexture = function() {
  23837. var n = i.call(e);
  23838. return n.id = t++,
  23839. this.textures[n.id] = n,
  23840. n
  23841. }
  23842. .bind(this);
  23843. var n = e.texImage2D;
  23844. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23845. var d, p = this.getTextureTypeFromTarget(e, t);
  23846. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23847. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23848. h = a,
  23849. u = l,
  23850. o = u.naturalWidth,
  23851. a = u.naturalHeight,
  23852. n.call(e, t, i, r, c, h, u));
  23853. var f = this.textures[d.id];
  23854. f.width = p === s.TextureCube ? 6 * o : o,
  23855. f.height = a
  23856. }
  23857. .bind(this);
  23858. var r = e.deleteTexture;
  23859. e.deleteTexture = function(t) {
  23860. delete this.textures[t.id],
  23861. r.call(e, t)
  23862. }
  23863. .bind(this)
  23864. }
  23865. ,
  23866. n.prototype.updateTextureMemory = function() {
  23867. var e = null;
  23868. return function() {
  23869. var t = 0;
  23870. for (var i in this.textures) {
  23871. var n = this.textures[i];
  23872. n.width && n.height && (t += n.width * n.height * 4)
  23873. }
  23874. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23875. e = t
  23876. }
  23877. }(),
  23878. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23879. switch (t) {
  23880. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23881. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23882. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23883. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23884. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23885. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23886. return s.TextureCube;
  23887. case e.TEXTURE_2D:
  23888. return s.Texture2D;
  23889. default:
  23890. return null
  23891. }
  23892. }
  23893. ,
  23894. n.prototype.initComposer = function() {
  23895. this.composer = new r.EffectComposer(this.renderer),
  23896. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  23897. //this.composer.addPass(this.effects.hblurPass),
  23898. //this.composer.addPass(this.effects.vblurPass)
  23899. this.composer.addPass(this.effects.transitionMaskPass)//add
  23900. }
  23901. ,
  23902. n.prototype.setSize = function(e, t, devicePixelRatio) {
  23903. this.renderWidth = e,
  23904. this.renderHeight = t,
  23905. this.effects.aspect = e / t,
  23906. /* this.renderer.setSize(e, t), -----MP */
  23907. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23908. this.composer.setSize(e, t);
  23909. for (var i = 0; i < this.resizeListeners.length; i++)
  23910. this.resizeListeners[i].setSize(e, t)
  23911. }
  23912. ,
  23913. n.prototype.render = function() {
  23914. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23915. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23916. }
  23917. /******************************************************************************************************徐世廷**********************************************************************/
  23918. var vrPermission = {};
  23919. var vrPermissionCallBack = function(info1,info2){
  23920. if(info1 == "reset"){
  23921. vrPermission = {};
  23922. }else{
  23923. vrPermission[info1] = info2
  23924. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  23925. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  23926. }
  23927. }
  23928. }
  23929. n.prototype.boluoVrInit = function() {
  23930. console.log("boluoVrInit")
  23931. this.isHuawei5X = m.detectHUAWEI5X(),
  23932. this.oldRenderer = this.renderer,
  23933. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  23934. window.panoCamera = this.camera;
  23935. var a = this;
  23936. window._vrEnabled = !1,
  23937. Object.defineProperty(window, "vrEnabled", {
  23938. get: function() {
  23939. return window._vrEnabled
  23940. },
  23941. set: function(b) {
  23942. b = !!b,
  23943. b ? (a.renderer = a.newRenderer,
  23944. window.vrMarkers.forEach(function(a) {
  23945. a.visible = !0
  23946. })) : (a.renderer = a.oldRenderer,
  23947. window.vrMarkers.forEach(function(a) {
  23948. a.visible = !1
  23949. })),
  23950. a.cursor.visible = b,
  23951. a.setSize(window.innerWidth, window.innerHeight),
  23952. window._vrEnabled = b
  23953. if(b){
  23954. setTimeout(function(){
  23955. console.log("orientEnable"+window.orientEnable)
  23956. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  23957. if(m.detectIOS()/* && m.detectSafari() */){
  23958. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  23959. console.log("开始获取权限 major"+b.major)
  23960. if(b.major == 12 && b.minor>=2){
  23961. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23962. else{//app??
  23963. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23964. }
  23965. }else if(b.major >= 13){
  23966. if(!window.location.href.includes("https://")){
  23967. console.log("需要https");
  23968. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23969. return;
  23970. }
  23971. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23972. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23973. if(!window.vrEnabled || window.orientEnable)return;
  23974. vrPermissionCallBack("reset")
  23975. console.log(window.DeviceMotionEvent)
  23976. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23977. console.log("开始获取权限1")
  23978. ///注意:需要https 本地服务器permissionState会得到denied
  23979. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23980. console.log("permissionState1: "+permissionState)
  23981. vrPermissionCallBack("deviceMotion", permissionState)
  23982. }).catch(function(e){
  23983. vrPermissionCallBack("deviceMotion", false)
  23984. console.log(e)
  23985. })
  23986. }else{
  23987. console.log("window.DeviceMotionEvent undefined")
  23988. vrPermissionCallBack("deviceMotion", false)
  23989. }
  23990. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23991. console.log("开始获取权限2")
  23992. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23993. console.log("permissionState2: "+permissionState)
  23994. vrPermissionCallBack("deviceOrientation", permissionState)
  23995. }).catch(function(e){
  23996. vrPermissionCallBack("deviceOrientation", false)
  23997. console.log(e)
  23998. })
  23999. }else{
  24000. console.log("window.DeviceOrientationEvent undefined")
  24001. vrPermissionCallBack("deviceOrientation", false)
  24002. }
  24003. },hasFailed ? 0 : 150)
  24004. /* /* setTimeout(function(){
  24005. if(settings.vrEnabled && !window.orientEnable){
  24006. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24007. }
  24008. },4000) */
  24009. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24010. }else{
  24011. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24012. }
  24013. }else{
  24014. //已经触发了
  24015. }
  24016. },200);
  24017. }
  24018. }
  24019. }),
  24020. this.createCursor(.5, !1, 1, 16777215, 0);
  24021. var b = {
  24022. setSize: function(b, c) {
  24023. a.camera.aspect = b / c
  24024. }
  24025. };
  24026. this.resizeListeners.push(b),
  24027. this.vrLoadingInit()
  24028. }
  24029. ,
  24030. n.prototype.vrLoadingInit = function() {
  24031. var a = function(camera) {
  24032. var a = this
  24033. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24034. , c = new r.MeshBasicMaterial({
  24035. color: 4967932,
  24036. side: r.DoubleSide
  24037. })
  24038. , d = new r.Mesh(b,c);
  24039. this.mesh = d,
  24040. d.position.z = -2,
  24041. d.scale.set(.08, .08, .08),
  24042. d.visible = !1,
  24043. camera.add(d),
  24044. //window.player.camera.add(d),
  24045. a.enabled = !1,
  24046. this.update = function(b) {
  24047. 1 == a.enabled && (d.rotation.z += 15 * b)
  24048. }
  24049. }
  24050. , a = new a(this.camera);
  24051. window.Loading = a,
  24052. this.updateListeners.push(a)
  24053. }
  24054. ,
  24055. n.prototype.createCursor = function(a, b, c, d, e) {
  24056. var g, h = new r.SpriteMaterial({
  24057. opacity: c,
  24058. color: d,
  24059. transparent: b,
  24060. map: this.boluoGetTexture("images/cursor.png"),
  24061. needsUpdate: !0,
  24062. side: r.DoubleSide
  24063. });
  24064. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24065. h.map.repeat = new r.Vector2(1 / 17,1),
  24066. h.depthTest = !1,
  24067. h.blending = r.AdditiveBlending,
  24068. g = new r.Sprite(h),
  24069. // g.scale.set(a, a, a),
  24070. g.scale.set(.3,.3,.3)
  24071. g.position.z = -2,
  24072. g.visible = !1,
  24073. g.name = "cursor",
  24074. this.camera.add(g),
  24075. this.scene.add(this.camera),
  24076. this.cursor = g;
  24077. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24078. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24079. this.updateListeners.push(i)
  24080. }
  24081. ,
  24082. window.orientEnable = 0; //是否能触发deviceorientation
  24083. n.prototype.CursorAnimation = function(a, b, c) {
  24084. function d() {
  24085. g.orient = r.Math.degToRad(window.orientation || 0)
  24086. }
  24087. function e(a) {
  24088. if(!window.vrEnabled && window.orientEnable) return;
  24089. window.orientEnable || (window.orientEnable = 1);
  24090. var b = r.Math.degToRad(a.alpha)
  24091. , c = r.Math.degToRad(a.beta)
  24092. , d = r.Math.degToRad(a.gamma);
  24093. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24094. -1e3 === g.beta && (g.beta = c),
  24095. -1e3 === g.gamma && (g.gamma = d),
  24096. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24097. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24098. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24099. g.beta = c,
  24100. g.gamma = d),
  24101. n.vrDebug) {
  24102. $("#info-device-orientation").css("display", "block");
  24103. var e = "";
  24104. e += "alpha=(" + g.alpha + ")<BR/>",
  24105. e += "beta=(" + g.beta + ")<BR/>",
  24106. e += "gamma=" + g.gamma + "<BR/>",
  24107. document.getElementById("info-device-orientation").innerHTML = e
  24108. }
  24109. }
  24110. this.cursor = b,
  24111. this.raycaster = new r.Raycaster,
  24112. this.targetEventObj = {},
  24113. this.type = 1,
  24114. this.tweenFlag = !0;
  24115. var g = this;
  24116. this.target = c,
  24117. console.log(c.uuid),
  24118. this.euler = new r.Euler,
  24119. this.q0 = new r.Quaternion,
  24120. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24121. this.zee = new r.Vector3(0,0,1),
  24122. this.alpha = -1e3,
  24123. this.beta = -1e3,
  24124. this.gamma = -1e3,
  24125. this.orient = r.Math.degToRad(window.orientation || 0),
  24126. window.addEventListener("orientationchange", d),
  24127. window.addEventListener("deviceorientation", e),
  24128. this.setObjectQuaternion = function(a, b, d, e, f) {
  24129. g.euler.set(d, b, -e, "YXZ"),
  24130. a.setFromEuler(g.euler),
  24131. a.multiply(g.q1),
  24132. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24133. c.updateMatrixWorld()
  24134. }
  24135. ,
  24136. parent !== window && window.addEventListener("message", function(a) {
  24137. var b = JSON.parse(a.data)
  24138. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24139. b && b.alpha && b.beta && b.gamma && function(a) {
  24140. var c = r.Math.degToRad(b.alpha)
  24141. , d = r.Math.degToRad(b.beta)
  24142. , e = r.Math.degToRad(b.gamma);
  24143. a ? (-1e3 === g.alpha && (g.alpha = c),
  24144. -1e3 === g.beta && (g.beta = d),
  24145. -1e3 === g.gamma && (g.gamma = e),
  24146. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24147. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24148. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24149. g.beta = d,
  24150. g.gamma = e)
  24151. }(c)
  24152. }),
  24153. this.update = function(a) {
  24154. TWEEN.update();
  24155. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24156. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24157. this.triggerTargetEvent())
  24158. }
  24159. ,
  24160. this.triggerTargetEvent = function() {
  24161. var a = this.choseObj()
  24162. , b = a ? a.object : void 0;
  24163. this.targetEventObj.currentObj = b,
  24164. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24165. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24166. b && b.enabled && this.startAnimate(function() {
  24167. this.clickCallback(b)
  24168. }
  24169. .bind(this))) : this.type,
  24170. this.targetEventObj.lastObj = b)
  24171. }
  24172. ,
  24173. this.choseObj = function() {
  24174. this.raycaster.setFromCamera({
  24175. x: 0,
  24176. y: 0
  24177. }, c);
  24178. var a = (this.raycaster.ray,
  24179. window.vrMarkers)
  24180. , b = this.raycaster.intersectObjects(a);
  24181. if (b.length > 0)
  24182. return b[0]
  24183. }
  24184. ,
  24185. this.clickCallback = function(a) {
  24186. this.runTHREEAction(a, "onclick")
  24187. }
  24188. ,
  24189. this.runTHREEAction = function(a, b) {
  24190. switch (b) {
  24191. case "onclick":
  24192. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24193. a()
  24194. });
  24195. break;
  24196. case "onhover":
  24197. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24198. a()
  24199. });
  24200. break;
  24201. case "onout":
  24202. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24203. a()
  24204. })
  24205. }
  24206. }
  24207. ,
  24208. this.startAnimate = function(a) {
  24209. this.tweenFlag && this.initAnimation(a)
  24210. }
  24211. ,
  24212. this.initAnimation = function(a) {
  24213. var b = this
  24214. , c = this.cursor.material.map.offset
  24215. , d = function(a) {
  24216. return Math.floor(17 * a) / 17
  24217. };
  24218. b.tweenFlag = !1,
  24219. this.cursorAnimate = new TWEEN.Tween(c).to({
  24220. x: 1
  24221. }, 1e3).onStart(function() {
  24222. b.tweenFlag = !1
  24223. }).onStop(function() {
  24224. b.tweenFlag = !0,
  24225. this.x = 0,
  24226. c.x = 0
  24227. }).onUpdate(function() {}).onComplete(function() {
  24228. a(),
  24229. c.x = 0,
  24230. setTimeout(function() {
  24231. b.tweenFlag = !0
  24232. }, 1500)
  24233. }),
  24234. this.cursorAnimate.easing(d),
  24235. this.cursorAnimate.start()
  24236. }
  24237. ,
  24238. this.autoCursorPosition = function(a) {
  24239. // var b = Math.abs(a.distance - 10);
  24240. // this.cursor.position.z = -b,
  24241. // b /= 10;
  24242. // alert(b);
  24243. // this.cursor.scale.set(b, b, b)
  24244. this.cursor.scale.set(.3,.3,.3)
  24245. }
  24246. }
  24247. ,
  24248. n.prototype.vrRenderer = function(a, b, c) {
  24249. var d = new b.vrCamera(c);
  24250. d.bananaAspect = .8,
  24251. this.width,
  24252. this.height;
  24253. var b = this;
  24254. this.setSize = function(c, d) {
  24255. a.setSize.call(this, c, d),
  24256. b.width = c,
  24257. b.height = d
  24258. }
  24259. ,
  24260. this.render = function(b, c, e, f) {
  24261. window.cameraQua = c.quaternion.clone();
  24262. var g, h;
  24263. if (c.__RESS__SKIP__STEREO__)
  24264. return a.render(b, c, e, f);
  24265. if ("PerspectiveCamera" === c.type)
  24266. g = d.cameraL,
  24267. h = d.cameraR,
  24268. b.updateMatrixWorld(),
  24269. null === c.parent && c.updateMatrixWorld(),
  24270. d.vrCameraUpdate(c);
  24271. else {
  24272. if ("OrthographicCamera" !== c.type)
  24273. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24274. g = h = c
  24275. }
  24276. a.setScissorTest(!0),
  24277. a.setScissor(0, 0, this.width / 2, this.height),
  24278. a.setViewport(0, 0, this.width / 2, this.height),
  24279. a.render.call(this, b, g, e, f),
  24280. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24281. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24282. a.render.call(this, b, h, e, f),
  24283. a.setScissorTest(!1)
  24284. }
  24285. ,
  24286. this.__proto__ = {
  24287. __proto__: a
  24288. }
  24289. }
  24290. ,
  24291. n.prototype.vrCamera = function(a) {
  24292. this.type = "StereoCamera",
  24293. this._aspect = 1,
  24294. this._overlap = .064,
  24295. this.cameraL = new r.PerspectiveCamera,
  24296. this.cameraL.layers.enable(1),
  24297. this.cameraL.near = 0.01,//xzw add
  24298. this.cameraL.matrixAutoUpdate = !1,
  24299. this.cameraR = new r.PerspectiveCamera,
  24300. this.cameraR.layers.enable(2),
  24301. this.cameraR.near = 0.01,//xzw add
  24302. this.cameraR.matrixAutoUpdate = !1,
  24303. this.eyeRight = new r.Matrix4,
  24304. this.eyeLeft = new r.Matrix4,
  24305. this.vrCameraNeedsUpdate = !0,
  24306. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24307. Object.defineProperty(this, "bananaAspect", {
  24308. get: function() {
  24309. return this._aspect
  24310. },
  24311. set: function(a) {
  24312. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24313. this._aspect = a
  24314. }
  24315. }),
  24316. Object.defineProperty(this, "overlap", {
  24317. get: function() {
  24318. return this._overlap
  24319. },
  24320. set: function(a) {
  24321. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24322. this._overlap = a
  24323. }
  24324. }),
  24325. this.vrCameraUpdate = function(a) {
  24326. this.vrCameraNeedsUpdate = true;
  24327. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24328. this.vrCameraNeedsUpdate) {
  24329. this.vrCameraNeedsUpdate = !1,
  24330. //console.debug("vrCameraUpdate"),
  24331. this.bananaFocus = a.focus,
  24332. this.bananaFov = a.fov,
  24333. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24334. this.bananaNear = a.near,
  24335. this.bananaFar = a.far,
  24336. //console.debug(a.aspect),
  24337. this.bananaFocus = 10;
  24338. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24339. this.eyeLeft.elements[12] = -e,
  24340. this.eyeRight.elements[12] = e,
  24341. b = -g * this.bananaReal_aspect + f,
  24342. c = g * this.bananaReal_aspect + f,
  24343. d.elements[0] = 2 * this.bananaNear / (c - b),
  24344. d.elements[8] = (c + b) / (c - b),
  24345. this.cameraL.projectionMatrix.copy(d),
  24346. b = -g * this.bananaReal_aspect - f,
  24347. c = g * this.bananaReal_aspect - f,
  24348. d.elements[0] = 2 * this.bananaNear / (c - b),
  24349. d.elements[8] = (c + b) / (c - b),
  24350. this.cameraR.projectionMatrix.copy(d)
  24351. }
  24352. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24353. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24354. }
  24355. }
  24356. ,
  24357. n.prototype.boluoGetTexture = function(a) {
  24358. var b = new r.TextureLoader;
  24359. return b.crossOrigin = "anonymous",
  24360. b.load(a)
  24361. }
  24362. ,
  24363. /***********************************************************************************************************************************************************************************/
  24364. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24365. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24366. return function(o){
  24367. var render = false;
  24368. var ratio;
  24369. var w, h; //记录应当render的大小
  24370. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24371. w = o.width, h = o.height, render = true, ratio=1;
  24372. }else{
  24373. w = $('#player').width();
  24374. h = $('#player').height();
  24375. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24376. (w !== W || h !== H || this.forceUpdateSize) &&
  24377. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24378. }
  24379. if(render){
  24380. this.setSize(w, h, ratio);
  24381. this.forceUpdateSize = !1
  24382. }
  24383. }
  24384. }()
  24385. ,
  24386. n.prototype.updateComponents = function() {
  24387. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24388. this.updateListeners[t].update(e)
  24389. }
  24390. ,
  24391. n.prototype.suspend = function() {
  24392. this.started = !1,
  24393. this.suspendedObjects = this.scene.children.map(function(e) {
  24394. return this.scene.remove(e),
  24395. e
  24396. }
  24397. .bind(this)),
  24398. this.render()
  24399. }
  24400. ,
  24401. n.prototype.resume = function() {
  24402. this.suspendedObjects.forEach(function(e) {
  24403. this.scene.add(e)
  24404. }
  24405. .bind(this)),
  24406. this.suspendedObjects = [],
  24407. this.started = !0,
  24408. p()
  24409. }
  24410. ;
  24411. var p = function() {
  24412. this.started && (window.requestAnimationFrame(p),
  24413. this.updateScreenSize(), // fyz resize
  24414. this.updateComponents(),
  24415. this.updateTextureMemory(),
  24416. this.render(),
  24417. this.emit(a.AfterRender))
  24418. };
  24419. n.prototype.getImageData = function() {
  24420. var e = document.createElement("canvas")
  24421. , t = e.getContext("2d");
  24422. return function(i, n, r) {
  24423. return e.width === n && e.height === r || (e.width = n,
  24424. e.height = r),
  24425. t.drawImage(i, 0, 0, n, r),
  24426. t.getImageData(0, 0, n, r)
  24427. }
  24428. }(),
  24429. n.prototype.initSizedTexture2D = function(e, t, i) {
  24430. var n = this.renderer
  24431. , o = n.context
  24432. , a = n.state
  24433. , s = new r.Texture(null);
  24434. s.flipY = !1,
  24435. i !== !0 && (i = !1),
  24436. s.generateMipmaps = i;
  24437. var l = n.paramThreeToGL(s.format)
  24438. , c = n.paramThreeToGL(s.type)
  24439. , h = n.properties.get(s)
  24440. , u = o.createTexture();
  24441. a.bindTexture(o.TEXTURE_2D, u),
  24442. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24443. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24444. s.wrapS = t,
  24445. s.wrapT = t;
  24446. var d = n.paramThreeToGL(t);
  24447. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24448. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24449. i ? (s.magFilter = r.LinearFilter,
  24450. s.minFilter = r.LinearMipMapLinearFilter,
  24451. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24452. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24453. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24454. s.minFilter = r.LinearFilter,
  24455. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24456. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24457. a.bindTexture(o.TEXTURE_2D, null),
  24458. h.__webglTexture = u,
  24459. s
  24460. }
  24461. ,
  24462. n.prototype.initSizedCubeMap = function(e, t) {
  24463. var i = this.renderer
  24464. , n = i.context
  24465. , o = i.state
  24466. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24467. a.flipY = !1,
  24468. a.generateMipmaps = t;
  24469. var s = i.paramThreeToGL(a.format)
  24470. , l = i.paramThreeToGL(a.type)
  24471. , c = i.properties.get(a)
  24472. , h = n.createTexture();
  24473. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24474. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24475. for (var u = 0; u < 6; u++)
  24476. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24477. return t ? (a.magFilter = r.LinearFilter,
  24478. a.minFilter = r.LinearMipMapLinearFilter,
  24479. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24480. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24481. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24482. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24483. a.minFilter = r.LinearFilter,
  24484. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24485. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24486. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24487. c.__image__webglTextureCube = h,
  24488. a
  24489. }
  24490. ,
  24491. n.prototype.deallocateCubeTexture = function(e) {
  24492. var t = this.renderer
  24493. , i = t.context
  24494. , n = t.properties.get(e);
  24495. i.deleteTexture(n.__image__webglTextureCube)
  24496. }
  24497. ,
  24498. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24499. var a = this.renderer
  24500. , s = a.context
  24501. , l = a.state
  24502. , c = a.properties.get(t);
  24503. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24504. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24505. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24506. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24507. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24508. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24509. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24510. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24511. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24512. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24513. l.bindTexture(s.TEXTURE_2D, null)
  24514. }
  24515. ,
  24516. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24517. var s = this.renderer
  24518. , l = s.context
  24519. , c = s.state
  24520. , h = s.properties.get(t);
  24521. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24522. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24523. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24524. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24525. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24526. }
  24527. ,
  24528. n.prototype.rebuildMipMaps2D = function(e) {
  24529. var t = this.renderer
  24530. , i = t.context
  24531. , n = t.state;
  24532. t.properties.get(e);
  24533. i.generateMipmap(i.TEXTURE_2D),
  24534. n.bindTexture(i.TEXTURE_2D, null)
  24535. }
  24536. ,
  24537. n.prototype.rebuildMipMaps3D = function(e) {
  24538. var t = this.renderer
  24539. , i = t.context
  24540. , n = t.state
  24541. , r = t.properties.get(e);
  24542. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24543. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24544. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24545. }
  24546. ,
  24547. n.prototype.renderToCubeMap = function() {
  24548. var e = !1
  24549. , t = null
  24550. , i = null
  24551. , n = null
  24552. , a = null
  24553. , s = null
  24554. , l = 1;
  24555. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24556. var _ = this.renderer;
  24557. _.context;
  24558. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24559. i.position.z = 150,
  24560. t = new r.Scene,
  24561. t.add(i),
  24562. n = new r.ShaderMaterial({
  24563. uniforms: {
  24564. tDiffuse: {
  24565. type: "t",
  24566. value: null
  24567. },
  24568. alpha: {
  24569. type: "f",
  24570. value: 1
  24571. }
  24572. },
  24573. vertexShader: o.basicTextured.vertexShader,
  24574. fragmentShader: o.basicTextured.fragmentShader,
  24575. depthWrite: !1,
  24576. depthTest: !1,
  24577. side: r.DoubleSide
  24578. }),
  24579. a = new r.PlaneBufferGeometry(l,l),
  24580. s = new r.Mesh(a,n),
  24581. s.position.z = 0,
  24582. t.add(s),
  24583. e = !0);
  24584. var T = a.getAttribute("uv");
  24585. T.setDynamic(!0),
  24586. T.needsUpdate = !0;
  24587. var x = T.array
  24588. , S = p / u
  24589. , M = f / d
  24590. , R = g / u
  24591. , P = m / d;
  24592. x[0] = S,
  24593. x[1] = M + P,
  24594. x[2] = S + R,
  24595. x[3] = M + P,
  24596. x[4] = S,
  24597. x[5] = M,
  24598. x[6] = S + R,
  24599. x[7] = M;
  24600. var O = a.getAttribute("position");
  24601. O.setDynamic(!0),
  24602. O.needsUpdate = !0;
  24603. var L = O.array
  24604. , D = v / h.width - l / 2
  24605. , N = A / h.height - l / 2
  24606. , B = y / h.width
  24607. , F = C / h.height;
  24608. L[0] = D,
  24609. L[1] = N + F,
  24610. L[3] = D + B,
  24611. L[4] = N + F,
  24612. L[6] = D,
  24613. L[7] = N,
  24614. L[9] = D + B,
  24615. L[10] = N;
  24616. this.renderer.properties.get(c);
  24617. n.uniforms.tDiffuse.value = c,
  24618. n.blending = E || r.NoBlending,
  24619. n.transparent = !!b,
  24620. void 0 !== w && null !== w || (w = 1),
  24621. n.uniforms.alpha.value = w,
  24622. n.needUpdate = !0,
  24623. h.activeCubeFace = I,
  24624. h.viewport.set(0, 0, h.width, h.height);
  24625. var V = this.renderer.autoClear;
  24626. this.renderer.autoClear = !1,
  24627. this.renderer.render(t, i, h, !1),
  24628. this.renderer.autoClear = V
  24629. }
  24630. }(),
  24631. n.prototype.copyCubeMap = function() {
  24632. var e = !1
  24633. , t = null
  24634. , i = null
  24635. , a = null
  24636. , s = null
  24637. , l = null
  24638. , c = new r.Euler;
  24639. new r.Vector3;
  24640. return function(h, u, d, p, f, g, m, v, A) {
  24641. this.renderer;
  24642. if (!e) {
  24643. var y = 2;
  24644. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24645. i.position.set(0, 0, 0),
  24646. t = new r.Scene,
  24647. t.add(i),
  24648. a = new r.ShaderMaterial({
  24649. uniforms: {
  24650. tDiffuse: {
  24651. type: "t",
  24652. value: null
  24653. },
  24654. alpha: {
  24655. type: "f",
  24656. value: 1
  24657. }
  24658. },
  24659. vertexShader: o.copyCubeMap.vertexShader,
  24660. fragmentShader: o.copyCubeMap.fragmentShader,
  24661. depthWrite: !1,
  24662. depthTest: !1,
  24663. side: r.DoubleSide
  24664. }),
  24665. s = new r.BoxGeometry(y,y,y),
  24666. l = new r.Mesh(s,a),
  24667. t.add(l),
  24668. e = !0
  24669. }
  24670. for (var C = 0; C < 6; C++)
  24671. n.getCubeOrientationForCubeFace(C, c),
  24672. l.rotation.copy(c),
  24673. l.matrixWorldNeedsUpdate = !0,
  24674. l.updateMatrixWorld(),
  24675. a.uniforms.tDiffuse.value = h,
  24676. a.blending = m || r.NoBlending,
  24677. a.transparent = !!v,
  24678. void 0 !== A && null !== A || (A = 1),
  24679. a.uniforms.alpha.value = A,
  24680. a.needUpdate = !0,
  24681. u.activeCubeFace = C,
  24682. u.viewport.set(0, 0, f, g),
  24683. this.renderer.render(t, i, u, !1)
  24684. }
  24685. }(),
  24686. n.getLookAtForCubeFace = function(e, t) {
  24687. switch (e) {
  24688. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24689. t.set(1, 0, 0);
  24690. break;
  24691. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24692. t.set(-1, 0, 0);
  24693. break;
  24694. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24695. t.set(0, 1, 0);
  24696. break;
  24697. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24698. t.set(0, -1, 0);
  24699. break;
  24700. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24701. t.set(0, 0, 1);
  24702. break;
  24703. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24704. t.set(0, 0, -1)
  24705. }
  24706. }
  24707. ,
  24708. n.getCubeOrientationForCubeFace = function(e, t) {
  24709. switch (e) {
  24710. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24711. t.set(0, -Math.PI / 2, 0);
  24712. break;
  24713. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24714. t.set(0, Math.PI / 2, 0);
  24715. break;
  24716. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24717. t.set(Math.PI / 2, Math.PI, 0);
  24718. break;
  24719. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24720. t.set(-Math.PI / 2, Math.PI, 0);
  24721. break;
  24722. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24723. t.set(0, -Math.PI, 0);
  24724. break;
  24725. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24726. t.set(0, 0, 0)
  24727. }
  24728. }
  24729. ,
  24730. t.exports = n
  24731. }
  24732. , {
  24733. "../enum/GLCubeFaces": 25,
  24734. "../enum/GLTextureType": 26,
  24735. "../enum/SceneRendererEvents": 43,
  24736. "../exception/BasicException": 55,
  24737. "../exception/RendererCreationException": 57,
  24738. "../settings": 166,
  24739. "../shaders": 167,
  24740. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24741. "../util/browser": 182,
  24742. /************************************************************************************************************************************************/
  24743. events: 202,
  24744. three: 217
  24745. }],
  24746. 159: [function(e, t, i) {
  24747. "use strict";
  24748. function n(e) {
  24749. this.messenger = new a(e),
  24750. this.clientKey = null
  24751. }
  24752. var r = e("../util/ajax")
  24753. , o = e("./PostMessageType")
  24754. , a = e("./postmessage")
  24755. , s = e("./VersionInfo")
  24756. , l = e("events").EventEmitter
  24757. , c = window.location.origin + "/api/v1/user/";
  24758. n.prototype = Object.create(l.prototype),
  24759. n.prototype.bindEvents = function() {
  24760. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24761. }
  24762. ,
  24763. n.prototype.waitForConnection = function() {
  24764. var e = new Promise(function(e, t) {
  24765. this.messenger.on(o.CONNECT, function(i) {
  24766. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24767. }
  24768. .bind(this))
  24769. }
  24770. .bind(this));
  24771. return e
  24772. }
  24773. ,
  24774. n.prototype.onConnectionReceived = function(e) {
  24775. return this.messenger.setTarget(e.source, e.origin),
  24776. this.verifyConnection(e).then(function(t, i) {
  24777. this.messenger.send({
  24778. type: o.ACCEPT,
  24779. toId: e.fromId,
  24780. warning: i
  24781. }),
  24782. this.clientKey = t,
  24783. this.messenger.removeAllListeners(o.CONNECT),
  24784. this.bindEvents()
  24785. }
  24786. .bind(this), function(t) {
  24787. this.messenger.send({
  24788. type: o.REJECT,
  24789. toId: e.fromId,
  24790. reason: t
  24791. }),
  24792. this.messenger.setTarget()
  24793. }
  24794. .bind(this))
  24795. }
  24796. ,
  24797. n.prototype.verifyConnection = function(e) {
  24798. return new Promise(function(t, i) {
  24799. var n;
  24800. if (s.isDeprecated(e.sdkVersion))
  24801. n = "这个版本正在被弃用";
  24802. else if (!s.isSupported(e.sdkVersion))
  24803. return i("不支持此版本的SDK");
  24804. var o = {
  24805. cache: !1,
  24806. headers: {
  24807. "X-port-Application-Key": e.applicationKey,
  24808. "X-port-Referrer": e.origin
  24809. }
  24810. };
  24811. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24812. }
  24813. )
  24814. }
  24815. ,
  24816. n.prototype.onMessageReceived = function(e) {
  24817. if (this.validateClientApplicationKey(e.applicationKey)) {
  24818. var t = this;
  24819. e.onDone = function(i) {
  24820. i.toId = e.fromId,
  24821. i.uid = e.uid,
  24822. i.type = o.RESPONSE,
  24823. t.messenger.send(i)
  24824. }
  24825. ,
  24826. this.emit(o.ACTION, e)
  24827. }
  24828. }
  24829. ,
  24830. n.prototype.validateClientApplicationKey = function(e) {
  24831. return this.clientKey === e
  24832. }
  24833. ,
  24834. n.prototype.sendEvent = function(e, t) {
  24835. this.messenger.send({
  24836. type: o.EVENT,
  24837. eventType: e,
  24838. eventData: t
  24839. })
  24840. }
  24841. ,
  24842. t.exports = n
  24843. }
  24844. , {
  24845. "../util/ajax": 181,
  24846. "./PostMessageType": 160,
  24847. "./VersionInfo": 163,
  24848. "./postmessage": 165,
  24849. events: 202
  24850. }],
  24851. 160: [function(e, t, i) {
  24852. "use strict";
  24853. t.exports = Object.freeze({
  24854. CONNECT: "postmessage.connect",
  24855. ACCEPT: "postmessage.accept",
  24856. REJECT: "postmessage.reject",
  24857. ACTION: "postmessage.action",
  24858. RESPONSE: "postmessage.response",
  24859. EVENT: "postmessage.event"
  24860. })
  24861. }
  24862. , {}],
  24863. 161: [function(e, t, i) {
  24864. "use strict";
  24865. t.exports = Object.freeze({
  24866. MOVE: "sdk.move",
  24867. ENTER_PANO: "sdk.enterpano",
  24868. MODEL_LOADED: "sdk.modelloaded"
  24869. })
  24870. }
  24871. , {}],
  24872. 162: [function(e, t, i) {
  24873. "use strict";
  24874. t.exports = Object.freeze({
  24875. FLY: "transition.fly",
  24876. FADEOUT: "transition.fade",
  24877. INSTANT: "transition.instant"
  24878. })
  24879. }
  24880. , {}],
  24881. 163: [function(e, t, i) {
  24882. "use strict";
  24883. t.exports = {
  24884. current: "1.0",
  24885. supported: ["1.0"],
  24886. deprecated: [],
  24887. isSupported: function(e) {
  24888. return this.supported.indexOf(e) !== -1
  24889. },
  24890. isDeprecated: function(e) {
  24891. return this.deprecated.indexOf(e) !== -1
  24892. },
  24893. isValid: function(e) {
  24894. return this.isSupported(e) || this.isDeprecated(e)
  24895. }
  24896. }
  24897. }
  24898. , {}],
  24899. 164: [function(e, t, i) {
  24900. (function(i) {
  24901. "use strict";
  24902. function n(e, t, i) {
  24903. e && (e = e.toLowerCase().trim());
  24904. var n = new I.UP.clone
  24905. , r = Math.PI / 3
  24906. , o = Math.PI / 2;
  24907. switch (e) {
  24908. case "left":
  24909. i.copy(t),
  24910. i.applyAxisAngle(n, o);
  24911. break;
  24912. case "right":
  24913. i.copy(t),
  24914. i.applyAxisAngle(n, -o);
  24915. break;
  24916. case "forwardleft":
  24917. i.copy(t),
  24918. i.applyAxisAngle(n, r);
  24919. break;
  24920. case "forwardright":
  24921. i.copy(t),
  24922. i.applyAxisAngle(n, -r);
  24923. break;
  24924. case "forward":
  24925. default:
  24926. i.copy(t)
  24927. }
  24928. return i
  24929. }
  24930. function r(e, t) {
  24931. if (e) {
  24932. var i = {
  24933. pano: e,
  24934. lookAtPoint: null,
  24935. duration: null,
  24936. maxDistanceOverride: null,
  24937. skipWarpingCheck: !1
  24938. };
  24939. this.player.flyToPano(i, function() {
  24940. t && t({
  24941. success: !0,
  24942. message: "Transition complete."
  24943. })
  24944. })
  24945. } else
  24946. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24947. t && t({
  24948. success: !1,
  24949. error: "Unable to find pano."
  24950. })
  24951. }
  24952. function o(e, t) {
  24953. var i = this.findRankedPano(e, t);
  24954. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24955. null)
  24956. }
  24957. function a(e, t) {
  24958. var i = this.findRankedtag(e, t);
  24959. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24960. null)
  24961. }
  24962. function s(e, t) {
  24963. t.copy(I.FORWARD),
  24964. e.getDirection(t)
  24965. }
  24966. function l(e) {
  24967. function t(e) {
  24968. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24969. return {
  24970. x: c.Math.radToDeg(t._x),
  24971. y: c.Math.radToDeg(t._y),
  24972. z: c.Math.radToDeg(t._z)
  24973. }
  24974. }
  24975. var i = function(e) {
  24976. return e.alignmentType !== m.ALIGNED ? null : {
  24977. x: e.position.x,
  24978. y: e.position.y,
  24979. z: e.position.z
  24980. }
  24981. };
  24982. return {
  24983. panos: e.panos.list.map(function(n) {
  24984. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24985. return {
  24986. uuid: n.id,
  24987. aligned: n.alignmentType === m.ALIGNED,
  24988. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24989. position: i(n),
  24990. rotation: t(n),
  24991. thumbnail: r
  24992. }
  24993. })
  24994. }
  24995. }
  24996. var c = e("three")
  24997. , h = e("./ApiHost")
  24998. , u = e("../util/logger")
  24999. , d = e("../util/common")
  25000. , p = e("../util/math")
  25001. , f = e("../enum/ModelManagerEvents")
  25002. , g = e("./PostMessageType")
  25003. , m = e("../enum/AlignmentType")
  25004. , v = e("../enum/Direction")
  25005. , A = e("./TransitionStyles")
  25006. , y = e("../util/panorama")
  25007. , C = e("../enum/GLCubeFaces")
  25008. , I = e("../enum/Vectors")
  25009. , E = e("../enum/Viewmode")
  25010. , b = e("../enum/WarpStyle")
  25011. , w = (e("../enum/Keys"),
  25012. e("../enum/PlayerEvents"))
  25013. , _ = e("../sdk/SdkEvents")
  25014. , I = e("../enum/Vectors")
  25015. , T = e("../enum/ControlEvents")
  25016. , x = e("../enum/RenderLayers")
  25017. , S = (e("../constants"),
  25018. e("../settings"))
  25019. , M = e("../lib/jpeg_encoder")
  25020. , R = new u(i)
  25021. , P = function() {
  25022. var e = function e() {
  25023. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25024. e.player.getDirection(e.playerDirection),
  25025. e.projectVectors();
  25026. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25027. if (e.angleTravelled += Math.abs(t),
  25028. e.angleTravelled >= Math.abs(e.angle)) {
  25029. if (e.active = !1,
  25030. e.onDone) {
  25031. var i = e.onDone;
  25032. i()
  25033. }
  25034. } else
  25035. e.lastFacingDirection.copy(e.playerDirection),
  25036. window.setTimeout(e, 4)
  25037. };
  25038. return e.active = !1,
  25039. e.angle = 0,
  25040. e.angleTravelled = 0,
  25041. e.playerDirection = new c.Vector3,
  25042. e.lastFacingDirection = new c.Vector3,
  25043. e.onDone = null,
  25044. e.player = null,
  25045. e.start = function(t, i, n, r) {
  25046. e.active = !0,
  25047. t && i && (i = 0),
  25048. e.angle = t || i,
  25049. e.xAngle = t,
  25050. e.yAngle = i,
  25051. e.angleTravelled = 0,
  25052. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25053. n.getDirection(e.playerDirection),
  25054. e.lastFacingDirection.copy(e.playerDirection),
  25055. e.projectVectors(),
  25056. e.onDone = r,
  25057. e.player = n,
  25058. e()
  25059. }
  25060. ,
  25061. e.projectVectors = function() {
  25062. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25063. e.lastFacingDirection.projectOnPlane(I.UP))
  25064. }
  25065. ,
  25066. e
  25067. }()
  25068. , O = function() {
  25069. var e = new c.Vector3;
  25070. return function(t) {
  25071. t ? (e.copy(t.position),
  25072. e.add(t.discPosition),
  25073. p.projectPositionToCanvas(e, this.player.camera, e),
  25074. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25075. }
  25076. }()
  25077. , L = function() {
  25078. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25079. }
  25080. , D = function() {
  25081. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25082. }
  25083. , N = function(e) {
  25084. var t = new c.Vector3;
  25085. return function(e) {
  25086. var i = this.player.getDirection();
  25087. t.copy(i);
  25088. var n = t.y;
  25089. t.y = 0,
  25090. t.normalize();
  25091. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25092. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25093. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25094. 0;
  25095. this.player.mode === E.DOLLHOUSE && (r = -r);
  25096. var o = L.call(this) - .1
  25097. , a = D.call(this) + .1
  25098. , s = r + e;
  25099. s > o ? s = o : s < a && (s = a);
  25100. var l = s - r;
  25101. return e > 0 && l < .01 && (l = 0),
  25102. e < 0 && l > -.01 && (l = 0),
  25103. l
  25104. }
  25105. }()
  25106. , B = function() {
  25107. var e = new c.Euler;
  25108. return function(t) {
  25109. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25110. {
  25111. position: {
  25112. x: t.position.x,
  25113. y: t.position.y,
  25114. z: t.position.z
  25115. },
  25116. rotation: {
  25117. x: c.Math.radToDeg(e.x),
  25118. y: c.Math.radToDeg(e.y),
  25119. z: 0
  25120. },
  25121. pano: t.currentPano ? t.currentPano.id : null,
  25122. mode: t.mode
  25123. }
  25124. }
  25125. }()
  25126. , F = null;
  25127. t.exports = {
  25128. init: function(e, t, i, n, r) {
  25129. V.init(e, t, i, r),
  25130. F = new Promise(function(e, t) {
  25131. i.on(w.Ready, function() {
  25132. e()
  25133. })
  25134. }
  25135. .bind(this));
  25136. var o = new h(window)
  25137. , a = o.waitForConnection();
  25138. a.then(function(e) {
  25139. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25140. });
  25141. var s = function() {
  25142. var e = Date.now();
  25143. return function() {
  25144. if (!(Date.now() - e < 100)) {
  25145. var t = B(i);
  25146. o.sendEvent(_.MOVE, {
  25147. state: t
  25148. }),
  25149. e = Date.now()
  25150. }
  25151. }
  25152. }();
  25153. i.on(w.Move, s),
  25154. i.on(w.ViewChanged, s),
  25155. n.on(f.ActiveModelChanged, function(e) {
  25156. function t(e) {
  25157. var t, i = e.newPano.id;
  25158. e.oldPano && (t = e.oldPano.id),
  25159. i !== t && o.sendEvent(_.ENTER_PANO, {
  25160. oldPano: t,
  25161. newPano: i
  25162. })
  25163. }
  25164. var i = e.model
  25165. , n = e.oldModel;
  25166. V.model = i,
  25167. a.then(function() {
  25168. o.sendEvent(_.MODEL_LOADED, {
  25169. metadata: l(i)
  25170. })
  25171. }),
  25172. n && n.panos.forEach(function(e) {
  25173. e.removeEventListener("enter", t)
  25174. }),
  25175. i.panos.forEach(function(e) {
  25176. e.on("enter", t)
  25177. })
  25178. })
  25179. }
  25180. };
  25181. var V = {
  25182. director: null,
  25183. player: null,
  25184. controls: null,
  25185. sceneRenderer: null,
  25186. model: null,
  25187. init: function(e, t, i, n) {
  25188. this.director = e,
  25189. this.player = i,
  25190. this.controls = t,
  25191. this.sceneRenderer = n
  25192. },
  25193. handleToObject: {},
  25194. objectToHandle: {},
  25195. handleCount: 0,
  25196. onMessageReceive: function(e) {
  25197. if (e) {
  25198. var t = e.targetFunction
  25199. , i = e.params
  25200. , n = e.onDone;
  25201. t && this[t] && this[t](i, n)
  25202. }
  25203. },
  25204. waitForInit: function(e, t) {
  25205. F.then(t.bind({
  25206. success: !0,
  25207. message: "Init complete."
  25208. }))
  25209. },
  25210. moveToPano: function(e, t) {
  25211. var i = new c.Euler(0,0,0,"YXZ")
  25212. , n = new c.Quaternion;
  25213. return function(e, t) {
  25214. var r = e.pano
  25215. , o = e.rotation
  25216. , a = e.transition;
  25217. if (!this.model)
  25218. return t({
  25219. success: !1,
  25220. error: "The model has not been loaded yet"
  25221. });
  25222. var s = this.model.panos.get(r);
  25223. if (!s)
  25224. return t({
  25225. success: !1,
  25226. error: r + " does not exist in this model"
  25227. });
  25228. if (!o)
  25229. return t({
  25230. sucess: !1,
  25231. erorr: o + " is not a valid rotation"
  25232. });
  25233. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25234. console.log(o.z);
  25235. var l = {
  25236. success: !0,
  25237. message: r
  25238. };
  25239. if (a === A.FADEOUT)
  25240. n.setFromEuler(i),
  25241. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25242. else {
  25243. var h, u;
  25244. a === A.INSTANT && (h = 0,
  25245. u = 0);
  25246. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25247. this.player.flyToPano({
  25248. pano: s,
  25249. lookAtPoint: d,
  25250. duration: h,
  25251. aimDuration: u
  25252. }, t.bind(this, l))
  25253. }
  25254. }
  25255. }(),
  25256. moveInDirection: function(e, t) {
  25257. var i = e.direction;
  25258. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25259. void (t && t({
  25260. success: !1,
  25261. error: "Invalid direction."
  25262. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25263. t(e ? {
  25264. success: !0,
  25265. message: "moved " + i
  25266. } : {
  25267. success: !1,
  25268. error: "Cannot move in direction: " + i
  25269. })
  25270. })
  25271. },
  25272. getPose: function(e, t) {
  25273. this.player.camera.position,
  25274. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25275. return t({
  25276. success: !0,
  25277. message: B(this.player)
  25278. })
  25279. },
  25280. takeScreenShot: function() {
  25281. var e = new c.PerspectiveCamera
  25282. , t = new c.WebGLRenderTarget;
  25283. return function(i, n) {
  25284. if (!i.resolution)
  25285. return n({
  25286. success: !1,
  25287. error: "An invalid resolution was specified"
  25288. });
  25289. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25290. var r = this.sceneRenderer.renderer.getSize();
  25291. i.resolution.width = r.width,
  25292. i.resolution.height = r.height
  25293. }
  25294. e.layers.set(x.DEFAULT),
  25295. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25296. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25297. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25298. var o = i.resolution.width
  25299. , a = i.resolution.height
  25300. , s = o / a;
  25301. e.position.copy(this.sceneRenderer.camera.position),
  25302. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25303. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25304. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25305. t.setSize(o, a),
  25306. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25307. var l = new Uint8Array(o * a * 4);
  25308. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25309. var c = M.encode({
  25310. data: l,
  25311. width: o,
  25312. height: a,
  25313. heading: 180,
  25314. pitch: 0
  25315. }, {
  25316. quality: 75,
  25317. flipY: !0
  25318. })
  25319. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25320. n({
  25321. success: !0,
  25322. message: h
  25323. })
  25324. }
  25325. }(),
  25326. findRankedPano: function(e, t) {
  25327. var i = new c.Vector3
  25328. , r = new c.Vector3;
  25329. return function(e, t) {
  25330. s(this.player, r),
  25331. n(t, r, i);
  25332. var o = this.player.rankedPanoInDirection(e, i);
  25333. if (o) {
  25334. var a = this.objectToHandle[o.id];
  25335. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25336. this.handleToObject[a] = o),
  25337. a
  25338. }
  25339. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25340. -1
  25341. }
  25342. }(),
  25343. findRankedtag: function(e, t) {
  25344. var i = new c.Vector3
  25345. , r = new c.Vector3;
  25346. return function(e, t) {
  25347. s(this.player, r),
  25348. n(t, r, i);
  25349. var o = this.player.rankedtagInDirection(e, i);
  25350. if (o) {
  25351. var a = this.objectToHandle[o.sid];
  25352. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25353. this.handleToObject[a] = o),
  25354. a
  25355. }
  25356. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25357. -1
  25358. }
  25359. }(),
  25360. clickNearesttag: function(e) {
  25361. this.clickRankedtag(0, e)
  25362. },
  25363. clickRankedtag: function(e, t) {
  25364. var i = a.call(this, e, t);
  25365. i && O.call(this, i)
  25366. },
  25367. clickNearestPano: function(e, t) {
  25368. this.clickRankedPano(0, e, t)
  25369. },
  25370. clickRankedPano: function(e, t, i) {
  25371. var n = o.call(this, e, t);
  25372. n ? r.call(this, n, i) : i(null)
  25373. },
  25374. clickPano: function(e, t) {
  25375. var i = this.handleTable[e];
  25376. i ? r.call(this, i, t) : t(null)
  25377. },
  25378. rotateDirection: function() {
  25379. return function(e, t) {
  25380. var i = e.direction
  25381. , n = e.angle;
  25382. if (!P.active) {
  25383. var r = 0
  25384. , o = 0
  25385. , a = 0
  25386. , s = 0;
  25387. if (!n || isNaN(n))
  25388. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25389. void (t && t({
  25390. success: !1,
  25391. error: "Invalid rotation angle."
  25392. }));
  25393. if (this.player.mode === E.TRANSITIONING)
  25394. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25395. void (t && t({
  25396. success: !1,
  25397. error: "Cannot rotate while transitioning"
  25398. }));
  25399. if (i === v.RIGHT || i === v.LEFT)
  25400. i === v.RIGHT && (n = -n),
  25401. r = n > 0 ? -1 : 1,
  25402. a = n;
  25403. else {
  25404. if (i !== v.UP && i !== v.DOWN)
  25405. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25406. void (t && t({
  25407. success: !1,
  25408. error: "Invalid direction for rotation."
  25409. }));
  25410. if (this.player.mode === E.FLOORPLAN)
  25411. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25412. void (t && t({
  25413. success: !1,
  25414. error: "Cannot rotate " + i + " in floorplan mode"
  25415. }));
  25416. if (i === v.DOWN && (n = -n),
  25417. n = N.call(this, n),
  25418. 0 === n)
  25419. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25420. void (t && t({
  25421. success: !1,
  25422. error: "Already at maximum rotation in direction: " + i
  25423. }));
  25424. o = n > 0 ? 1 : -1,
  25425. s = n
  25426. }
  25427. var l = n;
  25428. n = c.Math.degToRad(n),
  25429. a = c.Math.degToRad(a),
  25430. s = c.Math.degToRad(s);
  25431. var h = this.controls.activeControl
  25432. , u = function() {
  25433. h.stopRotating(!0),
  25434. t && t({
  25435. success: !0,
  25436. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25437. })
  25438. };
  25439. h.startRotating(r, o),
  25440. P.start(a, s, this.player, u)
  25441. }
  25442. }
  25443. }(),
  25444. rotate: function() {
  25445. var e = new c.Vector3
  25446. , t = new c.Vector3;
  25447. return function(i, n) {
  25448. var r = i.xAngle
  25449. , o = i.yAngle;
  25450. if (!P.active) {
  25451. if (r = r || 0,
  25452. o = o || 0,
  25453. isNaN(r) || isNaN(o))
  25454. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25455. void (n && n({
  25456. success: !1,
  25457. error: "Invalid rotation angle."
  25458. }));
  25459. if (this.player.mode === E.TRANSITIONING)
  25460. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25461. void (n && n({
  25462. success: !1,
  25463. error: "Cannot rotate while transitioning"
  25464. }));
  25465. Math.abs(r) < .01 && (r = 0),
  25466. Math.abs(o) < .01 && (o = 0);
  25467. var a = o;
  25468. o = N.call(this, o),
  25469. r = -r;
  25470. var s = a > 0 ? "UP" : "DOWN";
  25471. if (!r && a && !o)
  25472. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25473. void (n && n({
  25474. success: !1,
  25475. error: "Already at maximum rotation in direction: " + s
  25476. }));
  25477. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25478. var l = o;
  25479. o = c.Math.degToRad(o),
  25480. r = c.Math.degToRad(r),
  25481. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25482. this.player.getDirection(e),
  25483. t.copy(e).applyAxisAngle(I.UP, r),
  25484. t.applyAxisAngle(I.RIGHT, o);
  25485. var h = (e.angleTo(t),
  25486. r > 0 ? -1 : r < 0 ? 1 : 0)
  25487. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25488. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25489. var d = this.controls.activeControl
  25490. , p = function() {
  25491. d.stopRotating(!0),
  25492. n && n({
  25493. success: !0,
  25494. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25495. })
  25496. };
  25497. d.startRotating(h, u),
  25498. P.start(r, o, this.player, p)
  25499. }
  25500. }
  25501. }(),
  25502. panCamera: function(e, t) {
  25503. function i(e) {
  25504. switch (r.removeAllListeners(T.AutoPanComplete),
  25505. r.removeAllListeners(T.AutoPanInterrupt),
  25506. r.removeAllListeners(T.AutoPanClamped),
  25507. e) {
  25508. case T.AutoPanInterrupt:
  25509. t({
  25510. success: !0,
  25511. message: "Camera panning interrupted."
  25512. });
  25513. break;
  25514. case T.AutoPanClamped:
  25515. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25516. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25517. return void t({
  25518. success: !1,
  25519. error: "Already at edge of current model bounds."
  25520. });
  25521. var i = "The view point is outside the bounds for the current model. ";
  25522. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25523. console.warn(i)
  25524. }
  25525. case T.AutoPanComplete:
  25526. t({
  25527. success: !0,
  25528. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25529. })
  25530. }
  25531. }
  25532. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25533. return t({
  25534. success: !1,
  25535. error: "Camera panning is not available in the current mode: " + this.player.mode
  25536. });
  25537. var n = e.position
  25538. , r = this.player.control;
  25539. r.setAutoPanPosition(n.x, n.z),
  25540. r.autoPan = !0;
  25541. var o = function(e, t) {
  25542. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25543. };
  25544. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25545. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25546. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25547. },
  25548. click: function(e, t) {
  25549. var i = e.x
  25550. , n = e.y
  25551. , r = e.percentage;
  25552. r === !0 && (i = i / 100 * $("#player").width(),
  25553. n = n / 100 * $("#player").height()),
  25554. this.player.handleInputStart(i, n),
  25555. this.player.updateIntersect(),
  25556. this.player.handleInputEnd(i, n)
  25557. },
  25558. mouseOver: function(e, t) {
  25559. var i = e.x
  25560. , n = e.y
  25561. , r = e.percentage;
  25562. r === !0 && (i = i / 100 * $("#player").width(),
  25563. n = n / 100 * $("#player").height()),
  25564. this.player.handleInputMove(i, n),
  25565. this.player.updateIntersect()
  25566. },
  25567. moveToMode: function(e, t) {
  25568. function i(e) {
  25569. t(e ? {
  25570. success: !1,
  25571. error: "Failed to load new mode: " + e
  25572. } : {
  25573. success: !0,
  25574. message: "Moved to new mode: " + n
  25575. })
  25576. }
  25577. var n = e.mode;
  25578. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25579. i()
  25580. }, function(e) {
  25581. i(e)
  25582. }) : t({
  25583. success: !1,
  25584. error: "Invalid mode selection"
  25585. })
  25586. }
  25587. }
  25588. }
  25589. ).call(this, "/js/sdk/automation.js")
  25590. }
  25591. , {
  25592. "../constants": 8,
  25593. "../enum/AlignmentType": 17,
  25594. "../enum/ControlEvents": 21,
  25595. "../enum/Direction": 22,
  25596. "../enum/GLCubeFaces": 25,
  25597. "../enum/Keys": 30,
  25598. "../enum/ModelManagerEvents": 33,
  25599. "../enum/PlayerEvents": 40,
  25600. "../enum/RenderLayers": 41,
  25601. "../enum/Vectors": 50,
  25602. "../enum/Viewmode": 51,
  25603. "../enum/WarpStyle": 52,
  25604. "../lib/jpeg_encoder": 94,
  25605. "../sdk/SdkEvents": 161,
  25606. "../settings": 166,
  25607. "../util/common": 185,
  25608. "../util/logger": 189,
  25609. "../util/math": 190,
  25610. "../util/panorama": 191,
  25611. "./ApiHost": 159,
  25612. "./PostMessageType": 160,
  25613. "./TransitionStyles": 162,
  25614. three: 217
  25615. }],
  25616. 165: [function(e, t, i) {
  25617. "use strict";
  25618. function n(e) {
  25619. this.sourceWindow = e,
  25620. this.targetWindow = null,
  25621. this.targetOrigin = null,
  25622. this.id = Math.floor(1e5 * Math.random()),
  25623. this.bindEvents()
  25624. }
  25625. var r = e("./PostMessageType")
  25626. , o = e("events").EventEmitter;
  25627. n.prototype = Object.create(o.prototype),
  25628. n.prototype.bindEvents = function() {
  25629. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25630. }
  25631. ,
  25632. n.prototype.setTarget = function(e, t) {
  25633. this.targetWindow = e,
  25634. this.targetOrigin = t
  25635. }
  25636. ,
  25637. n.prototype.onPostmessageReceived = function(e) {
  25638. var t = e.origin || e.originalEvent.origin
  25639. , i = e.source;
  25640. switch (e.data.type) {
  25641. case r.CONNECT:
  25642. break;
  25643. case r.RESPONSE:
  25644. if (this.id !== e.data.toId)
  25645. return;
  25646. default:
  25647. if (!this.validateMessageOrigin(t))
  25648. return
  25649. }
  25650. var n = e.data;
  25651. n.source = i,
  25652. n.origin = t,
  25653. n.timestamp = Date.now(),
  25654. this.emit(e.data.type, n)
  25655. }
  25656. ,
  25657. n.prototype.validateMessageOrigin = function(e) {
  25658. return "*" === this.targetOrigin || e === this.targetOrigin
  25659. }
  25660. ,
  25661. n.prototype.send = function(e) {
  25662. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25663. this.targetWindow.postMessage(e, this.targetOrigin))
  25664. }
  25665. ,
  25666. t.exports = n
  25667. }
  25668. , {
  25669. "./PostMessageType": 160,
  25670. events: 202
  25671. }],
  25672. 166: [function(e, t, i) {
  25673. "use strict";
  25674. var n = e("three")
  25675. , r = e("./util/browser")
  25676. , o = e("./enum/Viewmode")
  25677. , a = e("./enum/VROption")
  25678. , s = e("./enum/Colors")
  25679. , l = e("./enum/WarpStyle")
  25680. , c = e("./util/easing")
  25681. , h = e("./util/common")
  25682. , u = e("./util/showcase")
  25683. , d = e("./constants")
  25684. , p = {
  25685. debug: !1,
  25686. version: "2.25.6-0-gd87e5b1",
  25687. languageTag: r.valueFromHash("lang", null),
  25688. pageTitle: "四维虚拟漫游",
  25689. authorizationHeader: u.getAuthorizationHeader(),
  25690. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25691. logLevel: r.valueFromHash("log", 2),
  25692. skyboxRadius: 2500,
  25693. modelBoundsPadding: 5,
  25694. showNeighbors: !1,
  25695. brand: r.valueFromHash("brand", !0),
  25696. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25697. startHighlights: r.valueFromHash("hl", -1),
  25698. specialEdition: r.valueFromHash("bn", 0),
  25699. useWheel: r.valueFromHash("wh", !0),
  25700. crossOrigin: "anonymous",
  25701. fancierTransition: !1,
  25702. wireframe: !1,
  25703. skyboxWireframe: !1,
  25704. modelAlpha: 1,
  25705. highlightPanoSelection: !1,
  25706. showSweeps: !0,
  25707. showSkyboxes: !1,
  25708. showMesh: !0,
  25709. showFloors: !1,
  25710. showFloorDuration: 300,
  25711. showFloorDelay: 300,
  25712. hideFloorDuration: 300,
  25713. hideFloorDelay: 0,
  25714. reticuleOpacityTransitionTime: 250,
  25715. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25716. markerOpacityTransitionTime: 500,
  25717. guiAnimationSpeed: 250,
  25718. highlightAnimationDuration: 500,
  25719. modelComponentLoadSpinnerDelay: 150,
  25720. captureErrors: !1,
  25721. maxMobileTextures: 6,
  25722. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25723. startupFlyinDelay: 3e3,
  25724. dollhouseDefault: {
  25725. minDistance: 15,
  25726. maxDistance: 50,
  25727. minPolarAngle: n.Math.degToRad(10),
  25728. maxPolarAngle: n.Math.degToRad(90)
  25729. },
  25730. hideReticuleTimeout: 1e3,
  25731. analytics: {
  25732. inactivityThreshold: 30,
  25733. sessionTrackingRate: .15,
  25734. maxTrackedErrors: 20,
  25735. sessionDurationPingFrequency: 10,
  25736. sessionDurationTimeout: 15
  25737. },
  25738. flydown: {
  25739. movementEasing: "easeInOutQuad",
  25740. movementDelay: .001,
  25741. rotationEasing: "easeInOutQuad",
  25742. rotationDelay: .5,
  25743. modelTextureDelay: .75,
  25744. skyboxDelay: .75
  25745. },
  25746. transition: {
  25747. flySpeed: .001,
  25748. flyTime: 750,
  25749. flytimeMaxDistanceThreshold: 5,
  25750. flytimeDistanceMultiplier: 150,
  25751. aimTime: 1500,
  25752. aimSlowFactor: 1.5,
  25753. blur: 0.8,
  25754. movementEasing: "easeInOutQuad",
  25755. blendEasing: "easeInOutQuad",
  25756. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  25757. },
  25758. show360Views: {
  25759. enabled: !0,
  25760. transitionTime: 1e3
  25761. },
  25762. quickstart: {
  25763. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25764. animation: 1400,
  25765. showTextDelay: 500,
  25766. fadeOutDelay: 3e3,
  25767. fovChange: 10
  25768. },
  25769. appConfig: {
  25770. webvr_version: null,
  25771. segment_key: null,
  25772. embedly_key: null,
  25773. branch_key: null,
  25774. keen_write_key: null,
  25775. keen_project_id: null
  25776. },
  25777. vr: {
  25778. enabled: !0,
  25779. allowWebVR: !1,
  25780. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25781. },
  25782. share: {
  25783. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25784. },
  25785. input: {
  25786. longTapThreshold: 200,
  25787. moveToleranceNDC: .08,
  25788. touchMoveThreshold: 25
  25789. },
  25790. help: {
  25791. modalStayDuration: 600
  25792. },
  25793. immersive: {
  25794. timeToShowAgain: 1250,
  25795. uiStayDuration: 600
  25796. },
  25797. tourInteraction: {
  25798. disabled: "0" === r.valueFromHash("tourcta", null),
  25799. showPauseButton: 1e3,
  25800. showModal: 1500,
  25801. allowNextClick: 200,
  25802. largeModal: "1" === r.valueFromHash("tourcta", null),
  25803. smallModal: "2" === r.valueFromHash("tourcta", null)
  25804. },
  25805. labels: {
  25806. enabled: !1,
  25807. hideUntilStart: !0,
  25808. fadeInDuration: 250,
  25809. fadeInDelay: 250,
  25810. fadeOutDuration: 250,
  25811. fadeOutDelay: 0,
  25812. zoomHideThreshhold: {
  25813. mobile: r.isSmallScreen() ? .45 : .6,
  25814. desktop: 2
  25815. },
  25816. zoomTruncateThreshhold: {
  25817. mobile: r.isSmallScreen() ? .35 : .45,
  25818. desktop: .85
  25819. },
  25820. minLengthForTruncate: 16,
  25821. truncateLength: 12,
  25822. truncateSuffix: "..."
  25823. },
  25824. tags: {
  25825. enabled: r.valueFromHash("mt", 1),
  25826. startup: {
  25827. hideUntilStart: !0,
  25828. fadeInDuration: 500,
  25829. fadeInDelay: 100
  25830. },
  25831. visibility: {
  25832. anyDistance: !0,
  25833. visibleDistance: 8,
  25834. cameraClearance: .1,
  25835. alphaTestLevel: .05,
  25836. hideViaFloor: !0,
  25837. hideOffScreenDisc: !1,
  25838. hideOffScreenObject: !1
  25839. },
  25840. disc: {
  25841. opacity: 1,
  25842. disabledOpacity: .5,
  25843. scale: {
  25844. nearBound: 1.5,
  25845. farBound: 4.8,
  25846. linkFarBound: !1,
  25847. linkPercent: 40,
  25848. maxSize: 80,
  25849. minSize: 40,
  25850. baseViewportSize: 800,
  25851. responsiveness: 100
  25852. }
  25853. },
  25854. pole: {
  25855. enabled: !0,
  25856. height: .5,
  25857. width: 2,
  25858. opacity: .5,
  25859. color: "white"
  25860. },
  25861. navigate: {
  25862. nearestPano: !0,
  25863. lineOfSight: !0,
  25864. reactivate: !0,
  25865. aimAt: "disc",
  25866. tiltTolerance: 25,
  25867. rotateSpeedFactor: .6
  25868. }
  25869. },
  25870. path: {
  25871. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25872. colorUp: s._desat(s.newBlue, .5),
  25873. colorDown: s._darken(s.newBlue, .35),
  25874. opacity: .5,
  25875. style: "ribbon",
  25876. height: .025,
  25877. ribbonWidth: .24,
  25878. outsideHeight: .5,
  25879. waypointRadius: .5,
  25880. waypointIndoorRadius: .24,
  25881. waypointPulse: 1e3,
  25882. typ: l.BLACK,
  25883. meshFree: r.valueFromHash("mf", 1),
  25884. mapGuides: r.valueFromHash("guides", !0),
  25885. fadeInTime: 400,
  25886. fadeOutTime: 300
  25887. },
  25888. warp: {
  25889. nearPanoDist: .1,
  25890. matchCam: !1,
  25891. blur: .33,
  25892. fastTime: 1500,
  25893. teleportTime: 1500,
  25894. outsideTime: 2e3,
  25895. lookAheadMax: .3,
  25896. lookAheadDist: 2.5,
  25897. softPushDist: .37,
  25898. softPushEnd: .3,
  25899. softBendAngle: 8,
  25900. softBendTilt: 4,
  25901. softBendEnd: .3,
  25902. doBurns: true, //r.valueFromHash("kb", !0),
  25903. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25904. minBurnsAngle: 35,
  25905. minDownAngle: -35,
  25906. maxTurnPerSec: 280,
  25907. maxAimPerSec: 35,
  25908. minRotation: 12,
  25909. maxAimRotation: 33.2,
  25910. turnFriction: .2,
  25911. flySpeed: .01,
  25912. minWarpTime: 1200,
  25913. warpInterruptionRedirectTime: 500,
  25914. tourStepDelay: r.valueFromHash("st", 0),
  25915. walkDelay: 0,
  25916. walkMaxDist: 50,
  25917. walkMinDist: .8,
  25918. walkSlideShowThreshhold: 3000,
  25919. walkExtraPanosDistance: .4,
  25920. timePerMeter: 1200,
  25921. motionLeadTime: 5000,
  25922. movementEasing: "easeInOutQuad",
  25923. blendEasing: "easeInOutQuad",
  25924. showBunny: !1,
  25925. loop: r.valueFromHash("lp", !1),
  25926. auto: r.valueFromHash("ts", -1),
  25927. eOrder: 'YXZ', //"YXZ",
  25928. stepFactor: .25,
  25929. brakeStrength: 2,
  25930. minBrakeAngle: .1,
  25931. maxBrakeAngle: 1.8,
  25932. climbEffort: 4
  25933. },
  25934. rotationFriction: .05,
  25935. rotationAccelerationInside: 4.5,
  25936. rotationAccelerationOutside: .15,
  25937. rotationAfterMoveMultiplier: 40,
  25938. rotationAfterMoveHistoryCount: 5,
  25939. panFriction: .09,
  25940. panAccelerationOutside: 60,
  25941. onload: r.valueFromHash("onload", o.PANORAMA),
  25942. zoomNearLimit: .1,
  25943. zoomFarLimit: 50,
  25944. navigation: {
  25945. panoScores: !1,
  25946. mouseDirection: !0,
  25947. filterStrictness: .75,
  25948. angleFactor: -30,
  25949. directionFactor: 10,
  25950. distanceFactor: -1,
  25951. optionalityFactor: 3
  25952. },
  25953. sdkInit: !1,
  25954. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25955. console: r.valueFromHash("console", !1),
  25956. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25957. panoramaNeighbourMaxDistance: 5,
  25958. panoFloorClickRadius: .35,
  25959. showScreenshotLocations: !1,
  25960. showAxis: !1,
  25961. showNeighbourRaycasts: !1,
  25962. colorMarkerOnLoad: !1,
  25963. colorMarkerByFloor: !1,
  25964. tiling: {
  25965. panoPreRenderRepeatDelay: 2500,
  25966. panoPreRenderDelay: 500,
  25967. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25968. tilingFlagNames: ["usetiles", "tiles"],
  25969. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25970. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25971. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25972. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25973. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25974. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25975. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25976. customCompression: r.valueFromHash("tilecustcomp", 0),
  25977. // mobileHighQualityOverride: !1,
  25978. mobileHighQualityOverride: 1,
  25979. allowUltraHighResolution: true
  25980. },
  25981. zoom: {
  25982. enabled: true,
  25983. forceOff: r.valueFromHash("nozoom", 0),
  25984. overridemax: r.valueFromHash("maxzoom", null),
  25985. overridemin: r.valueFromHash("minzoom", null),
  25986. max: d.highQualityMaxZoom,
  25987. min: 1,
  25988. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25989. activationThreshold: 1.1,
  25990. restoreTime: 500
  25991. },
  25992. profiling: {
  25993. enabled: r.valueFromHash("mem", !1)
  25994. }
  25995. };
  25996. p = h.deepExtend(p, d, {
  25997. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25998. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25999. panorama: {
  26000. transitionTime: 1e3,
  26001. modelAlpha: 0,
  26002. modelAlphaDelay: p.flydown.modelTextureDelay,
  26003. modelAlphaLength: 1,
  26004. skyboxOpacity: 1,
  26005. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26006. skyboxOpacityLength: .9,
  26007. fovLength: 1,
  26008. fovDelay: 0,
  26009. cameraMatrixDuration: .8,
  26010. cameraMatrixDelay: 0,
  26011. cameraMatrixEase: c.easeInCubic,
  26012. reticuleOpacity: 1,
  26013. markerOpacity: .3,
  26014. markerOpacityOnHover: 1
  26015. },
  26016. dollhouse: {
  26017. transitionTime: 1e3,
  26018. modelAlpha: 1,
  26019. modelAlphaDelay: 0,
  26020. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26021. skyboxOpacity: 0,
  26022. skyboxOpacityDelay: 0,
  26023. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26024. fovLength: 1,
  26025. fovDelay: 0,
  26026. cameraMatrixDuration: .8,
  26027. cameraMatrixDelay: .3,
  26028. cameraMatrixEase: c.easeInCubic,
  26029. reticuleOpacity: 1,
  26030. markerOpacity: 0,
  26031. markerOpacityOnHover: 0
  26032. },
  26033. floorplan: {
  26034. transitionTime: 1e3,
  26035. modelAlpha: 1,
  26036. modelAlphaDelay: 0,
  26037. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26038. skyboxOpacity: 0,
  26039. skyboxOpacityDelay: 0,
  26040. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26041. fovLength: 1,
  26042. fovDelay: 0,
  26043. cameraMatrixDuration: .5,
  26044. cameraMatrixDelay: 0,
  26045. cameraMatrixEase: c.easeOutCubic,
  26046. reticuleOpacity: 1,
  26047. markerOpacity: 0,
  26048. markerOpacityOnHover: 0,
  26049. cameraHeight: 50
  26050. },
  26051. transitioning: {
  26052. reticuleOpacity: 0,
  26053. markerOpacity: .3,
  26054. markerOpacityOnHover: 1
  26055. },
  26056. "floorplan-dollhouse": {
  26057. rotationDelay: 0,
  26058. rotationDuration: 1
  26059. },
  26060. "floorplan-panorama": {
  26061. rotationDelay: .5,
  26062. rotationDuration: 1
  26063. },
  26064. "dollhouse-panorama": {
  26065. rotationDelay: .5,
  26066. rotationDuration: 1
  26067. },
  26068. "dollhouse-floorplan": {
  26069. rotationDelay: 0,
  26070. rotationDuration: 1,
  26071. cameraMatrixDuration: 1.05,
  26072. cameraMatrixDelay: .5
  26073. },
  26074. "panorama-dollhouse": {
  26075. rotationDelay: 0,
  26076. rotationDuration: .5
  26077. },
  26078. "panorama-floorplan": {
  26079. transitionTime: 1500,
  26080. rotationDelay: 0,
  26081. rotationDuration: .5
  26082. }
  26083. }),
  26084. p.path.meshFree && (p.path.typ = l.WALK),
  26085. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26086. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26087. t.exports = p
  26088. }
  26089. , {
  26090. "./constants": 8,
  26091. "./enum/Colors": 19,
  26092. "./enum/VROption": 47,
  26093. "./enum/Viewmode": 51,
  26094. "./enum/WarpStyle": 52,
  26095. "./util/browser": 182,
  26096. "./util/common": 185,
  26097. "./util/easing": 186,
  26098. "./util/showcase": 193,
  26099. three: 217
  26100. }],
  26101. 167: [function(e, t, i) {
  26102. "use strict";
  26103. var n = e("three")
  26104. , r = e("./settings")
  26105. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26106. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26107. t.exports = {
  26108. basicTextured: {
  26109. uniforms: {
  26110. tDiffuse: {
  26111. type: "t",
  26112. value: null
  26113. },
  26114. alpha: {
  26115. type: "f",
  26116. value: 1
  26117. }
  26118. },
  26119. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26120. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26121. },
  26122. copyCubeMap: {
  26123. uniforms: {
  26124. tDiffuse: {
  26125. type: "t",
  26126. value: null
  26127. },
  26128. alpha: {
  26129. type: "f",
  26130. value: 1
  26131. }
  26132. },
  26133. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26134. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26135. },
  26136. cube: {
  26137. uniforms: {
  26138. map: {
  26139. type: "t",
  26140. value: null
  26141. },
  26142. opacity: {
  26143. type: "f",
  26144. value: 1
  26145. }
  26146. },
  26147. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26148. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26149. },
  26150. model: {
  26151. uniforms: {
  26152. map: {
  26153. type: "t",
  26154. value: null
  26155. },
  26156. modelAlpha: {
  26157. type: "f",
  26158. value: r.modelAlpha
  26159. },
  26160. opacity: {
  26161. type: "f",
  26162. value: 1
  26163. },
  26164. progress: {
  26165. type: "f",
  26166. value: 0
  26167. },
  26168. blackout: {
  26169. type: "i",
  26170. value: 0
  26171. },
  26172. pano0Map: {
  26173. type: "t",
  26174. value: null
  26175. },
  26176. pano0Position: {
  26177. type: "v3",
  26178. value: new n.Vector3
  26179. },
  26180. pano0Matrix: {
  26181. type: "m4",
  26182. value: new n.Matrix4
  26183. },
  26184. pano1Map: {
  26185. type: "t",
  26186. value: null
  26187. },
  26188. pano1Position: {
  26189. type: "v3",
  26190. value: new n.Vector3
  26191. },
  26192. pano1Matrix: {
  26193. type: "m4",
  26194. value: new n.Matrix4
  26195. }
  26196. },
  26197. vertexShader: o + `uniform vec3 pano0Position;
  26198. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26199. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26200. varying vec3 vWorldPosition0;
  26201. varying vec3 vWorldPosition1;
  26202. uniform int blackout;
  26203. void main() {
  26204. vUv = uv;
  26205. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26206. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26207. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26208. vWorldPosition0.x *= -1.0;
  26209. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26210. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26211. vWorldPosition1.x *= -1.0;
  26212. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26213. }`,
  26214. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26215. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26216. void main() {
  26217. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26218. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26219. vec4 colorFromPanos;
  26220. if (blackout == 5){
  26221. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz);
  26222. }else{
  26223. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26224. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26225. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26226. else if (blackout == 1) {
  26227. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26228. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26229. }
  26230. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26231. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26232. }
  26233. vec4 colorFromTexture = texture2D( map, vUv );
  26234. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26235. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26236. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26237. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26238. }`
  26239. },
  26240. hot:{
  26241. uniforms:{
  26242. color:{
  26243. type: "c",
  26244. value: new n.Color( 0xff2200 )
  26245. },
  26246. opac:{
  26247. type: "f",
  26248. value: 0
  26249. },
  26250. texture1:{
  26251. type: "t",
  26252. value: null
  26253. },
  26254. texture2:{
  26255. type: "t",
  26256. value: null
  26257. }
  26258. },
  26259. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26260. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26261. },
  26262. modelOutside: {
  26263. uniforms: {
  26264. map: {
  26265. type: "t",
  26266. value: null
  26267. },
  26268. opacity: {
  26269. type: "f",
  26270. value: 1
  26271. }
  26272. },
  26273. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26274. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26275. },
  26276. ribbon: {
  26277. uniforms: {
  26278. map: {
  26279. type: "t",
  26280. value: null
  26281. },
  26282. opacity: {
  26283. type: "f",
  26284. value: 1
  26285. },
  26286. color: {
  26287. type: "c",
  26288. value: new n.Color(r.path.color)
  26289. }
  26290. },
  26291. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26292. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26293. },
  26294. waypoint: {
  26295. uniforms: {
  26296. map: {
  26297. type: "t",
  26298. value: null
  26299. },
  26300. opacity: {
  26301. type: "f",
  26302. value: 1
  26303. },
  26304. pulse: {
  26305. type: "f",
  26306. value: 1
  26307. },
  26308. nearFade: {
  26309. type: "v2",
  26310. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26311. },
  26312. color: {
  26313. type: "c",
  26314. value: new n.Color(r.reticuleColor)
  26315. }
  26316. },
  26317. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26318. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26319. },
  26320. modelDebug: {
  26321. uniforms: {
  26322. map: {
  26323. type: "t",
  26324. value: null
  26325. },
  26326. modelAlpha: {
  26327. type: "f",
  26328. value: r.modelAlpha
  26329. },
  26330. depthmapRatio: {
  26331. type: "f",
  26332. value: 0
  26333. },
  26334. opacity: {
  26335. type: "f",
  26336. value: 1
  26337. },
  26338. progress: {
  26339. type: "f",
  26340. value: 0
  26341. },
  26342. considerOcclusion: {
  26343. type: "i",
  26344. value: r.fancierTransition
  26345. },
  26346. highlightPanoSelection: {
  26347. type: "i",
  26348. value: 0
  26349. },
  26350. useThirdPano: {
  26351. type: "i",
  26352. value: r.useThirdPano
  26353. },
  26354. pano0Map: {
  26355. type: "t",
  26356. value: null
  26357. },
  26358. pano0Depth: {
  26359. type: "t",
  26360. value: null
  26361. },
  26362. pano0Position: {
  26363. type: "v3",
  26364. value: new n.Vector3
  26365. },
  26366. pano0Matrix: {
  26367. type: "m4",
  26368. value: new n.Matrix4
  26369. },
  26370. pano0Weight: {
  26371. type: "f",
  26372. value: r.transition.pano0Weight
  26373. },
  26374. pano1Map: {
  26375. type: "t",
  26376. value: null
  26377. },
  26378. pano1Depth: {
  26379. type: "t",
  26380. value: null
  26381. },
  26382. pano1Position: {
  26383. type: "v3",
  26384. value: new n.Vector3
  26385. },
  26386. pano1Matrix: {
  26387. type: "m4",
  26388. value: new n.Matrix4
  26389. },
  26390. pano1Weight: {
  26391. type: "f",
  26392. value: r.transition.pano1Weight
  26393. },
  26394. pano2Map: {
  26395. type: "t",
  26396. value: null
  26397. },
  26398. pano2Depth: {
  26399. type: "t",
  26400. value: null
  26401. },
  26402. pano2Position: {
  26403. type: "v3",
  26404. value: new n.Vector3
  26405. },
  26406. pano2Matrix: {
  26407. type: "m4",
  26408. value: new n.Matrix4
  26409. },
  26410. pano2Weight: {
  26411. type: "f",
  26412. value: r.transition.pano2Weight
  26413. }
  26414. },
  26415. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26416. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26417. },
  26418. customDepth: {
  26419. uniforms: {
  26420. panoPosition: {
  26421. type: "v3",
  26422. value: new n.Vector3
  26423. }
  26424. },
  26425. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26426. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26427. },
  26428. skysphere: {
  26429. uniforms: {
  26430. radius: {
  26431. type: "f",
  26432. value: 0
  26433. }
  26434. },
  26435. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26436. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26437. },
  26438. tagDisc: {
  26439. uniforms: {
  26440. opacity: {
  26441. type: "f",
  26442. value: 0
  26443. },
  26444. color: {
  26445. type: "c",
  26446. value: new n.Color
  26447. },
  26448. bg: {
  26449. type: "t",
  26450. value: null
  26451. },
  26452. mask: {
  26453. type: "t",
  26454. value: null
  26455. }
  26456. },
  26457. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26458. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26459. }
  26460. }
  26461. }
  26462. , {
  26463. "./settings": 166,
  26464. three: 217
  26465. }],
  26466. 168: [function(e, t, i) {
  26467. (function(i) {
  26468. "use strict";
  26469. var n = e("three")
  26470. , r = (e("url"),
  26471. e("./util/ajax"))
  26472. , o = e("./settings")
  26473. , a = e("./util/logger")
  26474. , s = e("./util/math")
  26475. , l = e("./util/showcase")
  26476. , c = e("./objects/Panorama")
  26477. , h = new a(i)
  26478. , u = e("./model/Model")
  26479. , d = e("./shaders")
  26480. , p = e("./util/transitions")
  26481. , f = e("./objects/Chunk")
  26482. , g = e("./objects/Reticule")
  26483. , m = e("./objects/Skybox")
  26484. , v = e("./objects/Floor")
  26485. , A = e("./cameras/DollhouseCamera")
  26486. , y = e("./cameras/FloorplanCamera")
  26487. , C = e("./cameras/PanoramaCamera")
  26488. , I = e("./controls/DollhouseControls")
  26489. , E = e("./controls/FloorplanControls")
  26490. , b = e("./controls/PanoramaControls");
  26491. n.ImageUtils.crossOrigin = o.crossOrigin,
  26492. t.exports = {
  26493. shaders: d,
  26494. transitions: p,
  26495. Model: u,
  26496. Chunk: f,
  26497. Floor: v,
  26498. Skybox: m,
  26499. Reticule: g,
  26500. Panorama: c,
  26501. DollhouseCamera: A,
  26502. FloorplanCamera: y,
  26503. PanoramaCamera: C,
  26504. DollhouseControls: I,
  26505. FloorplanControls: E,
  26506. PanoramaControls: b,
  26507. getModel: function(e) {
  26508. if (!e.url)
  26509. throw 'getModel(): missing parameter "url"';
  26510. e.autoload = void 0 === e.autoload || e.autoload;
  26511. var t = l.parseSidUrl(e.url);
  26512. e.urlBase = t.urlBase,
  26513. e.urlModel = t.urlModel,
  26514. e.urlFiles = t.urlFiles;
  26515. var i = this._getPlatformError();
  26516. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26517. this._loadModel().then(this._buildModel.bind(this)))
  26518. },
  26519. _getPlatformError: function() {
  26520. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26521. },
  26522. _loadModel: function() {
  26523. return r.get(this.options.urlModel, {
  26524. responseType: "json",
  26525. prefetchFrom: "model",
  26526. auth: l.getAuthorizationHeader()
  26527. }).then(null, function() {
  26528. return h.warn("Model loading failed at initial metadata load"),
  26529. "loading-failed"
  26530. })
  26531. },
  26532. _buildModel: function(e) {
  26533. e = l.normalizeModeldata(e, s);
  26534. var t = new u(this.options,e);
  26535. return this.options.autoload ? t.load(!0) : $.when(t)
  26536. }
  26537. }
  26538. }
  26539. ).call(this, "/js/showcase.js")
  26540. }
  26541. , {
  26542. "./cameras/DollhouseCamera": 5,
  26543. "./cameras/FloorplanCamera": 6,
  26544. "./cameras/PanoramaCamera": 7,
  26545. "./controls/DollhouseControls": 10,
  26546. "./controls/FloorplanControls": 11,
  26547. "./controls/PanoramaControls": 13,
  26548. "./model/Model": 139,
  26549. "./objects/Chunk": 144,
  26550. "./objects/Floor": 146,
  26551. "./objects/Panorama": 148,
  26552. "./objects/Reticule": 149,
  26553. "./objects/Skybox": 152,
  26554. "./settings": 166,
  26555. "./shaders": 167,
  26556. "./util/ajax": 181,
  26557. "./util/logger": 189,
  26558. "./util/math": 190,
  26559. "./util/showcase": 193,
  26560. "./util/transitions": 195,
  26561. three: 217,
  26562. url: 208
  26563. }],
  26564. 169: [function(e, t, i) {
  26565. "use strict";
  26566. function n() {
  26567. var e = {
  26568. renderTarget: null,
  26569. inUse: !1,
  26570. size: -1,
  26571. pano: null
  26572. };
  26573. return e
  26574. }
  26575. function r(e) {
  26576. M.push(e)
  26577. }
  26578. function o(e) {
  26579. var t = n();
  26580. return t.inUse = !0,
  26581. t.size = e,
  26582. r(t),
  26583. t
  26584. }
  26585. function a(e) {
  26586. for (var t = 0; t < M.length; t++) {
  26587. var i = M[t];
  26588. if (!i.inUse && i.size === e)
  26589. return i.inUse = !0,
  26590. i
  26591. }
  26592. return null
  26593. }
  26594. function s(e) {
  26595. for (var t = 0; t < M.length; t++) {
  26596. var i = M[t];
  26597. if (i.renderTarget === e)
  26598. return i.inUse = !1,
  26599. !0
  26600. }
  26601. return !1
  26602. }
  26603. function l() {
  26604. this.tileDirectory = {},
  26605. this.activeRenderTargetDescriptors = {},
  26606. this.activePanos = [],
  26607. this.panoLODDescriptors = {},
  26608. this.panoDescriptors = {},
  26609. this.tileTrees = {},
  26610. this.sceneRenderer = null,
  26611. this.tileDownloader = null,
  26612. this.forceQueue = [],
  26613. this.uploadQueues = {},
  26614. this.uploadInterval = null,
  26615. this.uploadIntervalCancelled = !1,
  26616. this.usingTileOverlay = !1,
  26617. this.overlayTilesLoaded = !1,
  26618. this.overlayTileBase = null,
  26619. this.overlayTilesBasic = {},
  26620. this.overlayTilesEnhanced = {},
  26621. this.zoomRenderTarget = null,
  26622. this.zoomPano = null,
  26623. this.zoomingActive = !1,
  26624. this.zoomPanoId = null,
  26625. this.zoomPanoRenderingDisabled = !1,
  26626. this.direction = new h.Vector3,
  26627. this.initTime = -1,
  26628. this.maxBaseUploadsPerFrame = x,
  26629. this.maxNonBaseUploadsPerFrame = T
  26630. }
  26631. function c() {
  26632. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26633. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26634. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26635. }
  26636. var h = e("three")
  26637. , u = e("../exception/BasicException")
  26638. , d = e("../settings")
  26639. , p = e("../enum/PanoSizeClass")
  26640. , f = (e("../objects/Panorama"),
  26641. e("../enum/PanoRendererEvents"))
  26642. , g = e("../enum/SceneRendererEvents")
  26643. , m = e("../enum/TileDownloaderEvents")
  26644. , v = e("../enum/Vectors")
  26645. , A = (e("../enum/GLCubeFaces"),
  26646. e("../objects/Panorama"),
  26647. e("./TileTree"))
  26648. , y = (e("./TileDownloader"),
  26649. e("./TilePrioritizer"))
  26650. , C = e("./TileUtils")
  26651. , p = e("../enum/PanoSizeClass")
  26652. , I = (e("../util/browser"),
  26653. e("../util/panorama"))
  26654. , E = e("events").EventEmitter
  26655. , b = !1
  26656. , w = d.tiling.uploadIntervalDelay
  26657. , _ = d.tiling.initialIntervalDelay
  26658. , T = d.tiling.maxNonBaseUploadsPerFrame
  26659. , x = d.tiling.maxBaseUploadsPerFrame
  26660. , S = {
  26661. Base: 0,
  26662. Remaining: 1
  26663. }
  26664. , M = [];
  26665. l.prototype = Object.create(E.prototype),
  26666. l.prototype.init = function(e, t, i) {
  26667. this.sceneRenderer = e,
  26668. this.tileDownloader = t,
  26669. this.qualityManager = i,
  26670. this.bindEvents(),
  26671. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26672. this.initTime = performance.now()
  26673. }
  26674. ,
  26675. l.prototype.getActivePanoTextures = function(e) {
  26676. e = e || [];
  26677. for (var t = 0; t < M.length; t++) {
  26678. var i = M[t];
  26679. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26680. }
  26681. }
  26682. ,
  26683. l.prototype.hasQueuedTiles = function() {
  26684. var e = this.peekNextFromUploadQueue();
  26685. return null !== e && void 0 !== e
  26686. }
  26687. ,
  26688. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26689. return this.activeRenderTargetDescriptors[e]
  26690. }
  26691. ,
  26692. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26693. this.activeRenderTargetDescriptors[e] = t
  26694. }
  26695. ,
  26696. l.prototype.loadOverlayTiles = function() {
  26697. if (0 !== d.tiling.overlayStyle) {
  26698. var e = 0
  26699. , t = function(t, n, r) {
  26700. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26701. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26702. e++,
  26703. e === i.length && (this.overlayTilesLoaded = !0)
  26704. }
  26705. .bind(this)
  26706. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26707. i.forEach(function(e) {
  26708. this.tileDownloader.loadImage(e[0], 0, e[1])
  26709. }
  26710. .bind(this)),
  26711. this.usingTileOverlay = !0
  26712. } else
  26713. this.usingTileOverlay = !1
  26714. }
  26715. ,
  26716. l.prototype.bindEvents = function() {
  26717. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26718. }
  26719. ,
  26720. l.prototype.setupZoomRenderTarget = function() {
  26721. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26722. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26723. return;
  26724. var e = this.zoomRenderTarget;
  26725. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26726. e) {
  26727. var t = e.width
  26728. , i = this.zoomRenderTarget.width;
  26729. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26730. e.texture.dispose(),
  26731. e.texture.loaded = !1,
  26732. e.texture.version = 0,
  26733. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26734. e.texture = null
  26735. }
  26736. this.zoomPanoRenderingDisabled = !1
  26737. } else
  26738. this.zoomPanoRenderingDisabled = !0
  26739. }
  26740. ,
  26741. l.prototype.enableUltraHighQualityMode = function(e) {
  26742. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26743. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26744. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26745. t && (this.qualityManager.enableUltraHighQualityMode(),
  26746. this.setupZoomRenderTarget(),
  26747. e())
  26748. }
  26749. .bind(this))
  26750. }
  26751. }
  26752. ,
  26753. l.prototype.activateTiledPano = function(e, t, i) {
  26754. i && this.clearAllQueuedUploads();
  26755. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26756. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26757. this.linkAllTilesAndNodes(e);
  26758. var r = this.getActiveRenderTargetDescriptor(e.id)
  26759. , l = t;
  26760. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26761. !r || l !== r.size) {
  26762. if (r && s(r.renderTarget),
  26763. r = a(l),
  26764. !r) {
  26765. var c = this.initTiledPano(l, !1);
  26766. r = o(c.width),
  26767. r.renderTarget = c
  26768. }
  26769. r.pano = e,
  26770. this.resetPanoDescriptor(e.id),
  26771. this.resetPanoLODDescriptors(e.id),
  26772. this.resetRenderStatus(e.id, !0, !0)
  26773. }
  26774. this.setActiveRenderTargetDescriptor(e.id, r);
  26775. var h = i ? 0 : 1;
  26776. return this.updateActivePanos(e, h),
  26777. r.renderTarget
  26778. }
  26779. ,
  26780. l.prototype.deactivateTiledPano = function(e) {
  26781. var t = this.getActiveRenderTargetDescriptor(e.id);
  26782. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26783. this.setActiveRenderTargetDescriptor(e.id, null);
  26784. var i = this.getUploadQueueForPano(e.id);
  26785. this.clearUploadQueue(i),
  26786. this.updateActivePanos()
  26787. }
  26788. ,
  26789. l.prototype.updateActivePanos = function() {
  26790. var e = [];
  26791. return function(t, i) {
  26792. e.length = 0;
  26793. for (var n = 0; n < this.activePanos.length; n++) {
  26794. t && e.length === i && e.push(t);
  26795. var r = this.activePanos[n]
  26796. , o = this.getActiveRenderTargetDescriptor(r.id);
  26797. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26798. }
  26799. t && i >= e.length && e.push(t),
  26800. this.activePanos.length = 0,
  26801. this.activePanos.push.apply(this.activePanos, e)
  26802. }
  26803. }(),
  26804. l.prototype.getActivePanoCount = function() {
  26805. return this.activePanos.length
  26806. }
  26807. ,
  26808. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26809. var r = null;
  26810. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26811. for (var o = function(e, n, r, o) {
  26812. i && (n.tile.zoomUploaded = !1),
  26813. t && (n.tile.uploaded = !1)
  26814. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26815. var s = this.getTileTree(e, a);
  26816. s.breadthFirst({
  26817. callback: o.bind(this, a),
  26818. minLevel: r
  26819. })
  26820. }
  26821. }
  26822. ,
  26823. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26824. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26825. t.tile.zoomUploaded = t.tile.uploaded,
  26826. t.zoomCovered = t.covered
  26827. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26828. var r = this.getTileTree(e, n);
  26829. r.breadthFirst({
  26830. callback: i.bind(this, n),
  26831. maxLevel: t
  26832. })
  26833. }
  26834. }
  26835. ,
  26836. l.prototype.renderPanoTiles = function() {
  26837. var e = [];
  26838. return function(t, i, n, r) {
  26839. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26840. i = i || this.direction || v.FORWARD;
  26841. var o = this.getActiveRenderTargetDescriptor(t);
  26842. if (!this.isRenderTargetDescriptorValid(o))
  26843. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26844. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26845. var s = this.getTileTree(t, a);
  26846. e.length = 0,
  26847. s.breadthFirst({
  26848. saveVisited: e
  26849. });
  26850. for (var l = 0; l < e.length; l++) {
  26851. var c = e[l];
  26852. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26853. }
  26854. }
  26855. this.updateDirection(i)
  26856. }
  26857. }(),
  26858. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26859. return e && e.renderTarget
  26860. }
  26861. ,
  26862. l.prototype.isPanoActive = function(e) {
  26863. var t = this.getActiveRenderTargetDescriptor(e);
  26864. return this.isRenderTargetDescriptorValid(t)
  26865. }
  26866. ,
  26867. l.prototype.isPanoZoomed = function(e) {
  26868. return this.zoomingActive && this.zoomPanoId === e
  26869. }
  26870. ,
  26871. l.prototype.initTileTree = function(e, t, i) {
  26872. var n = this.tileTrees[e];
  26873. n || (n = [],
  26874. this.tileTrees[e] = n);
  26875. var r = n[t];
  26876. if (!r) {
  26877. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26878. r = new A(C.TILE_SIZE,o),
  26879. n[t] = r
  26880. }
  26881. }
  26882. ,
  26883. l.prototype.getTileTree = function(e, t) {
  26884. var i = this.tileTrees[e];
  26885. if (!i)
  26886. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26887. var n = i[t];
  26888. if (!n)
  26889. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26890. return n
  26891. }
  26892. ,
  26893. l.prototype.initTiledPano = function(e, t) {
  26894. var i = this.sceneRenderer.renderer
  26895. , n = (i.context,
  26896. new h.WebGLRenderTargetCube(e,e,{
  26897. stencilBuffer: !1
  26898. }))
  26899. , r = new h.CubeTexture([]);
  26900. n.texture = r,
  26901. r.image = [null, null, null, null, null, null],
  26902. r.flipY = !0,
  26903. t ? (r.generateMipmaps = !0,
  26904. r.magFilter = h.LinearFilter,
  26905. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26906. r.magFilter = h.LinearFilter,
  26907. r.minFilter = h.LinearFilter),
  26908. r.format = h.RGBAFormat,
  26909. i.setRenderTarget(n),
  26910. i.setRenderTarget(null);
  26911. var o = i.properties.get(r);
  26912. return o.__image__webglTextureCube = o.__webglTexture,
  26913. n
  26914. }
  26915. ,
  26916. l.prototype.getUploadQueueForPano = function(e) {
  26917. var t = this.uploadQueues[e];
  26918. return t || (t = [],
  26919. this.uploadQueues[e] = t),
  26920. t
  26921. }
  26922. ,
  26923. l.prototype.isTileUploaded = function(e) {
  26924. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26925. }
  26926. ,
  26927. l.prototype.setUploaded = function(e, t) {
  26928. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26929. }
  26930. ,
  26931. l.prototype.queueTileUpload = function(e, t, i) {
  26932. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26933. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26934. var r = this.getUploadQueueForPano(e.panoId);
  26935. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26936. e.uploadQueued = !0,
  26937. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26938. }
  26939. }
  26940. ,
  26941. l.prototype.shoulPushToFrontOfQueue = function(e) {
  26942. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26943. }
  26944. ,
  26945. l.prototype.getTopUploadQueue = function() {
  26946. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26947. for (var n = 0; n < this.activePanos.length; n++)
  26948. if (e = this.activePanos[n],
  26949. t = this.getUploadQueueForPano(e.id),
  26950. t.length > 0)
  26951. switch (i) {
  26952. case S.Base:
  26953. if (0 === t[0].level)
  26954. return t;
  26955. break;
  26956. case S.Remaining:
  26957. return t
  26958. }
  26959. return null
  26960. }
  26961. ,
  26962. l.prototype.getNextFromUploadQueue = function() {
  26963. var e = function(e) {
  26964. var t = e.shift();
  26965. return t.uploadQueued = !1,
  26966. t
  26967. };
  26968. return function() {
  26969. if (this.forceQueue.length > 0)
  26970. return e(this.forceQueue);
  26971. var t = this.getTopUploadQueue();
  26972. return t && t.length > 0 ? e(t) : null
  26973. }
  26974. }(),
  26975. l.prototype.peekNextFromUploadQueue = function() {
  26976. if (this.forceQueue.length > 0)
  26977. return this.forceQueue[0];
  26978. var e = this.getTopUploadQueue();
  26979. return e && e.length > 0 ? e[0] : null
  26980. }
  26981. ,
  26982. l.prototype.clearAllQueuedUploads = function() {
  26983. this.clearAllUploadQueues(null, 0)
  26984. }
  26985. ,
  26986. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  26987. this.clearAllUploadQueues(e, 0)
  26988. }
  26989. ,
  26990. l.prototype.clearAllUploadQueues = function(e, t) {
  26991. if (e)
  26992. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26993. this.clearUploadQueue(this.forceQueue, t, e);
  26994. else {
  26995. for (var i = 0; i < this.activePanos.length; i++) {
  26996. var n = this.activePanos[i];
  26997. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26998. }
  26999. this.clearUploadQueue(this.forceQueue, t)
  27000. }
  27001. }
  27002. ,
  27003. l.prototype.clearUploadQueue = function(e, t, i) {
  27004. void 0 !== t && null !== t || (t = 0);
  27005. for (var n = 0; n < e.length; ) {
  27006. var r = e[n];
  27007. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27008. e.splice(n, 1)) : n++
  27009. }
  27010. }
  27011. ,
  27012. l.prototype.refreshUploadInterval = function() {
  27013. var e = null;
  27014. return function(t) {
  27015. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27016. null !== t && void 0 !== t || (t = w),
  27017. b || (t = _),
  27018. this.uploadInterval = window.setTimeout(e, t),
  27019. this.uploadIntervalDelay = t)
  27020. }
  27021. }(),
  27022. l.prototype.update = function() {
  27023. var e = performance.now()
  27024. , t = 0;
  27025. return function() {
  27026. this.uploadIntervalCancelled = !0,
  27027. window.clearTimeout(this.uploadInterval),
  27028. this.uploadInterval = null;
  27029. var i = performance.now() - e;
  27030. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27031. e = performance.now()),
  27032. t++
  27033. }
  27034. }(),
  27035. l.prototype.updateUploadQueue = function(e, t) {
  27036. e || (e = 1);
  27037. for (var i = 0, n = 0; ; ) {
  27038. if (n >= t || i >= e)
  27039. break;
  27040. var r = this.getNextFromUploadQueue();
  27041. if (!r)
  27042. break;
  27043. if (0 !== r.level ? i++ : n++,
  27044. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27045. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27046. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27047. }
  27048. }
  27049. }
  27050. ,
  27051. l.prototype.updateDirection = function(e) {
  27052. if (e = e || this.direction) {
  27053. this.direction = e;
  27054. for (var t = 0; t < this.activePanos.length; t++) {
  27055. var i = this.activePanos[t]
  27056. , n = this.getUploadQueueForPano(i.id);
  27057. y.sortPanoTiles(n, i, this.direction)
  27058. }
  27059. }
  27060. }
  27061. ,
  27062. l.prototype.uploadTile = function() {
  27063. var e = {}
  27064. , t = (new h.Vector4,
  27065. d.tiling.overlayStyle);
  27066. return function(i, n) {
  27067. var r = i.panoId
  27068. , o = i.image
  27069. , a = i.tileSize
  27070. , s = i.panoSize
  27071. , l = i.tileIndex
  27072. , c = (i.faceTileIndex,
  27073. i.totalTiles)
  27074. , u = (i.face,
  27075. i.tileX)
  27076. , d = i.tileY
  27077. , p = !0
  27078. , g = !1
  27079. , m = (this.getPanoDescriptor(r),
  27080. this.getPanoLODDescriptor(r, s))
  27081. , v = this.getActiveRenderTargetDescriptor(r)
  27082. , A = v.renderTarget
  27083. , y = v.size;
  27084. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27085. y = this.qualityManager.getMaxZoomPanoSize()),
  27086. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27087. g = !1),
  27088. n || (this.anyUploaded(i.node) && (p = !1,
  27089. g = !0),
  27090. this.isTileUploaded(i) && (p = !1,
  27091. g = !1)),
  27092. p) {
  27093. var C = u * a
  27094. , I = d * a
  27095. , E = a / s * y
  27096. , b = C / s * y
  27097. , w = I / s * y;
  27098. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27099. var _ = e[a];
  27100. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27101. 1 === t || 2 === t) {
  27102. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27103. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27104. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27105. } else
  27106. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27107. m.uploadCount++,
  27108. this.emit(f.TileRenderSuccess, r, s, l, c),
  27109. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27110. this.setUploaded(i, !0),
  27111. this.addCoverageForNode(i.node)
  27112. } else
  27113. this.setUploaded(i, !1);
  27114. return i.uploadAttempted || (m.uploadAttempts++,
  27115. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27116. i.uploadAttempted = !0,
  27117. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27118. g
  27119. }
  27120. }(),
  27121. l.prototype.linkTileAndNode = function(e, t) {
  27122. t.tile = e,
  27123. e.node = t
  27124. }
  27125. ,
  27126. l.prototype.linkAllTilesAndNodes = function(e) {
  27127. for (var t = function(t, i, n, r, o) {
  27128. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27129. this.linkTileAndNode(a, n)
  27130. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27131. var n = this.getTileTree(e.id, i);
  27132. n.breadthFirst({
  27133. callback: t.bind(this, n, i)
  27134. })
  27135. }
  27136. }
  27137. ,
  27138. l.prototype.anyUploaded = function(e) {
  27139. if (!e)
  27140. return !1;
  27141. if (e.tile && this.isTileUploaded(e.tile))
  27142. return !0;
  27143. if (e.children)
  27144. for (var t = 0; t < e.children.length; t++) {
  27145. var i = e.children[t];
  27146. if (this.anyUploaded(i))
  27147. return !0
  27148. }
  27149. return !1
  27150. }
  27151. ,
  27152. l.prototype.setNodeCovered = function(e, t) {
  27153. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27154. }
  27155. ,
  27156. l.prototype.isNodeCovered = function(e) {
  27157. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27158. }
  27159. ,
  27160. l.prototype.addCoverageForNode = function(e) {
  27161. if (this.setNodeCovered(e, !0),
  27162. e.parent && e.covered) {
  27163. var t = e.parent;
  27164. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27165. }
  27166. }
  27167. ,
  27168. l.prototype.calcFullCoverage = function(e) {
  27169. var t = !1;
  27170. if (e.children)
  27171. for (var i = 0; i < e.children.length; i++) {
  27172. var n = e.children[i];
  27173. t = t || this.calcFullCoverage(n)
  27174. }
  27175. e.covered = e.tile.uploaded || t
  27176. }
  27177. ,
  27178. l.prototype.nodeSubcovered = function(e) {
  27179. if (!e.children)
  27180. return !1;
  27181. for (var t = 0; t < e.children.length; t++)
  27182. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27183. return !1;
  27184. return !0
  27185. }
  27186. ,
  27187. l.prototype.resetPanoDescriptor = function(e) {
  27188. this.getPanoDescriptor(e)
  27189. }
  27190. ,
  27191. l.prototype.getPanoDescriptor = function(e) {
  27192. var t = this.panoDescriptors[e];
  27193. return t || (t = {},
  27194. this.panoDescriptors[e] = t),
  27195. t
  27196. }
  27197. ,
  27198. l.prototype.resetPanoLODDescriptors = function(e) {
  27199. var t = this.getPanoLODDescriptors(e);
  27200. for (var i in t)
  27201. if (t.hasOwnProperty(i)) {
  27202. var n = t[i];
  27203. n.uploadCount = 0,
  27204. n.uploadAttempts = 0
  27205. }
  27206. }
  27207. ,
  27208. l.prototype.getPanoLODDescriptor = function(e, t) {
  27209. var i = this.getPanoLODDescriptors(e)
  27210. , n = i[t];
  27211. return n || (n = {
  27212. uploadCount: 0,
  27213. uploadAttempts: 0
  27214. },
  27215. i[t] = n),
  27216. n
  27217. }
  27218. ,
  27219. l.prototype.getPanoLODDescriptors = function(e) {
  27220. var t = this.panoLODDescriptors[e];
  27221. return t || (t = {},
  27222. this.panoLODDescriptors[e] = t),
  27223. t
  27224. }
  27225. ,
  27226. l.prototype.onTileDownloaded = function(e) {
  27227. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27228. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27229. if (i.downloaded = !0,
  27230. i.image = e.image,
  27231. i.panoSize = e.panoSize,
  27232. i.tileX = e.tileX,
  27233. i.tileY = e.tileY,
  27234. i.totalTiles = e.totalTiles,
  27235. i.tileIndex = e.tileIndex,
  27236. i.faceTileIndex = e.faceTileIndex,
  27237. i.face = e.face,
  27238. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27239. i.panoId = e.panoId,
  27240. i.tileSize = e.tileSize,
  27241. i.direction = (new h.Vector3).copy(e.direction),
  27242. i.node = null,
  27243. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27244. this.isPanoActive(i.panoId)) {
  27245. var n = this.getTileTree(i.panoId, i.face)
  27246. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27247. this.linkTileAndNode(i, r),
  27248. this.queueTileUpload(i, !0)
  27249. }
  27250. }
  27251. ,
  27252. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27253. var r = this.tileDirectory[e];
  27254. r || (r = {},
  27255. this.tileDirectory[e] = r);
  27256. var o = 16384 * t + 1024 * i + n
  27257. , a = r[o];
  27258. return a || (a = {
  27259. downloaded: !1,
  27260. uploaded: !1,
  27261. zoomUploaded: !1
  27262. },
  27263. r[o] = a),
  27264. a._key = e + ":" + t + ":" + i + ":" + n,
  27265. a._tileKey = o,
  27266. a
  27267. }
  27268. ,
  27269. l.prototype.setZoomingActive = function(e, t, i) {
  27270. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27271. this.zoomPanoId = t.id,
  27272. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27273. }
  27274. ,
  27275. l.prototype.updateZoomedPanoFromBase = function(e) {
  27276. if (!this.zoomPanoRenderingDisabled) {
  27277. var t = this.getActiveRenderTargetDescriptor(e.id);
  27278. if (t && t.renderTarget) {
  27279. var i = this.qualityManager.getMaxZoomPanoSize()
  27280. , n = t.renderTarget
  27281. , r = t.size;
  27282. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27283. this.copyBaseRenderStatusToZoomed(e.id)
  27284. }
  27285. }
  27286. }
  27287. ,
  27288. t.exports = l
  27289. }
  27290. , {
  27291. "../enum/GLCubeFaces": 25,
  27292. "../enum/PanoRendererEvents": 35,
  27293. "../enum/PanoSizeClass": 36,
  27294. "../enum/SceneRendererEvents": 43,
  27295. "../enum/TileDownloaderEvents": 45,
  27296. "../enum/Vectors": 50,
  27297. "../exception/BasicException": 55,
  27298. "../objects/Panorama": 148,
  27299. "../settings": 166,
  27300. "../util/browser": 182,
  27301. "../util/panorama": 191,
  27302. "./TileDownloader": 171,
  27303. "./TilePrioritizer": 172,
  27304. "./TileTree": 173,
  27305. "./TileUtils": 174,
  27306. events: 202,
  27307. three: 217
  27308. }],
  27309. 170: [function(e, t, i) {
  27310. "use strict";
  27311. function n(e, t, i) {
  27312. this.maxNavPanoSize = -1,
  27313. this.maxZoomPanoSize = -1,
  27314. this.devicePixelDensity = e,
  27315. this.deviceScreenSize = t,
  27316. this.clientBandwidth = i,
  27317. this.panoSizeClassMap = {},
  27318. this.useHighResolutionPanos = !0,
  27319. this.useUltraHighResolutionPanos = !1,
  27320. this.modelHasUltraHighPanos = !1
  27321. }
  27322. var r = e("../enum/PanoSizeClass")
  27323. , o = e("../settings")
  27324. , a = e("../util/browser")
  27325. , s = e("../constants")
  27326. , l = e("../util/showcase")
  27327. , c = e("../enum/ModelManagerEvents");
  27328. n.prototype.init = function(e) {
  27329. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27330. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27331. this.highSize = this.getPanoSize(r.HIGH),
  27332. this.standardSize = this.getPanoSize(r.STANDARD),
  27333. this.baseSize = this.getPanoSize(r.BASE),
  27334. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27335. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27336. this.updateMaximums(),
  27337. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27338. }
  27339. ,
  27340. n.prototype.updateFromModel = function(e) {
  27341. this.updateHighResolutionSettings(e),
  27342. this.updateUltraHighResolutionSettings(e)
  27343. }
  27344. ,
  27345. n.prototype.updateHighResolutionSettings = function(e) {
  27346. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27347. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27348. //this.useHighResolutionPanos = !0;
  27349. //----------------------e n d -----------------------------------------------------------------
  27350. this.updateMaximums()
  27351. }
  27352. ,
  27353. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27354. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27355. this.updateMaximums()
  27356. }
  27357. ,
  27358. n.prototype.enableUltraHighQualityMode = function() {
  27359. this.modelHasUltraHighPanos = !0,
  27360. this.updateUltraHighResolutionSettings(null)
  27361. }
  27362. ,
  27363. n.prototype.ultraHighQualityModeEnabled = function() {
  27364. return this.modelHasUltraHighPanos
  27365. }
  27366. ,
  27367. n.prototype.onModelChanged = function(e) {
  27368. this.updateFromModel(e.model),
  27369. this.updateMaximums()
  27370. }
  27371. ,
  27372. n.prototype.updateMaximums = function() {
  27373. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27374. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27375. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27376. }
  27377. ,
  27378. n.prototype.buildPanoSizeClassMap = function() {
  27379. this.panoSizeClassMap[r.BASE] = 512,
  27380. this.panoSizeClassMap[r.STANDARD] = 1024,
  27381. this.panoSizeClassMap[r.HIGH] = 2048,
  27382. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27383. }
  27384. ,
  27385. n.prototype.getPanoSize = function(e) {
  27386. return this.panoSizeClassMap[e]
  27387. }
  27388. ,
  27389. n.prototype.getMaxPossiblePanoSize = function() {
  27390. return this.getPanoSize(r.ULTRAHIGH)
  27391. }
  27392. ,
  27393. n.prototype.getMaxPanoSize = function() {
  27394. return this.maxZoomPanoSize
  27395. }
  27396. ,
  27397. n.prototype.getMaxNavPanoSize = function() {
  27398. return this.maxNavPanoSize
  27399. }
  27400. ,
  27401. n.prototype.getMaxZoomPanoSize = function() {
  27402. return this.maxZoomPanoSize
  27403. }
  27404. ,
  27405. n.prototype.detectMaxNavPanoSizeClass = function() {
  27406. if(settings.mobileNavHigh)return r.HIGH //改
  27407. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27408. }
  27409. ,
  27410. n.prototype.detectMaxNavPanoSize = function() {
  27411. var e = this.detectMaxNavPanoSizeClass();
  27412. return this.getPanoSize(e)
  27413. }
  27414. ,
  27415. n.prototype.detectMaxZoomPanoSize = function() {
  27416. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27417. }
  27418. ,
  27419. t.exports = n
  27420. }
  27421. , {
  27422. "../constants": 8,
  27423. "../enum/ModelManagerEvents": 33,
  27424. "../enum/PanoSizeClass": 36,
  27425. "../settings": 166,
  27426. "../util/browser": 182,
  27427. "../util/showcase": 193
  27428. }],
  27429. 171: [function(e, t, i) {
  27430. (function(i) {
  27431. "use strict";
  27432. function n(e) {
  27433. this.panos = null,
  27434. this.retryMinimumTime = 1e4,
  27435. this.urls = null,
  27436. this.panoLoadCallbacks = {},
  27437. this.downloadDescriptors = {},
  27438. this.priorityQueue = [],
  27439. this.forceQueue = [],
  27440. this.activeDownloads = [],
  27441. this.qualityManager = null,
  27442. this.tilePrioritizer = null,
  27443. this.refreshInterval = null,
  27444. this.processPriorityQueue = !1,
  27445. this.concurrentDownloads = e.concurrentDownloads || 1,
  27446. this.downloadTestResults = {}
  27447. }
  27448. var r = e("three")
  27449. , o = (e("../enum/Viewmode"),
  27450. e("../settings"))
  27451. , a = (e("../objects/Panorama"),
  27452. e("../util/logger"))
  27453. , s = (e("../enum/Vectors"),
  27454. e("../enum/PanoSizeClass"),
  27455. e("../enum/TileDownloaderEvents"))
  27456. , l = e("./TilePrioritizer")
  27457. , c = e("./TileUtils")
  27458. , h = (e("../enum/GLCubeFaces"),
  27459. e("../enum/DownloadStatus"))
  27460. , u = e("../util/panorama")
  27461. , d = e("../util/ajax")
  27462. , p = e("../ab")
  27463. , f = e("events").EventEmitter
  27464. , g = (new a(i),
  27465. Object.freeze({
  27466. Testing: 1,
  27467. Success: 2,
  27468. Fail: 3
  27469. }));
  27470. n.prototype = Object.create(f.prototype),
  27471. n.IDLE_REFRESH_DELAY = 500,
  27472. n.ACTIVE_REFRESH_DELAY = 16,
  27473. n.DOWNLOAD_RETRIES = 4,
  27474. n.prototype.init = function(e) {
  27475. this.qualityManager = e
  27476. }
  27477. ,
  27478. n.prototype.setUrls = function(e) {
  27479. this.urls = e
  27480. }
  27481. ,
  27482. n.prototype.setPanoData = function(e, t, i) {
  27483. this.panos = e,
  27484. this.imagePanos = t,
  27485. this.panoGroupId = i
  27486. }
  27487. ,
  27488. n.prototype.start = function() {
  27489. this.refreshUpdateInterval(0)
  27490. }
  27491. ,
  27492. n.prototype.stop = function() {
  27493. window.cancel(this.refreshInterval)
  27494. }
  27495. ,
  27496. n.prototype.refreshUpdateInterval = function(e) {
  27497. e || (e = 0),
  27498. this.refreshInterval = window.setTimeout(function() {
  27499. var e = this.update();
  27500. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27501. }
  27502. .bind(this), e)
  27503. }
  27504. ,
  27505. n.prototype.update = function() {
  27506. var e = this.forceQueue.length > 0;
  27507. return this.processQueueForDownloading(this.forceQueue),
  27508. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27509. this.priorityQueue.length > 0 && (e = !0),
  27510. this.processQueueForDownloading(this.priorityQueue)),
  27511. e
  27512. }
  27513. ,
  27514. n.prototype.forceQueueTilesForPano = function() {
  27515. var e = []
  27516. , t = [];
  27517. return function(i, n, r, o, a, s) {
  27518. e.length = 0;
  27519. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27520. var p = u[d];
  27521. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27522. }
  27523. if (r && e.length > 0) {
  27524. l.sortPanoTiles(e, i, r),
  27525. t.length = 0,
  27526. c.matchingTilesInDirection(i, n, r, o, a, t);
  27527. for (var f = 0, g = function(e) {
  27528. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27529. }; f < e.length; ) {
  27530. var m = e[f]
  27531. , v = t.findIndex(g);
  27532. v < 0 ? e.splice(f, 1) : f++
  27533. }
  27534. }
  27535. for (var A = 0; A < e.length; A++)
  27536. this.forceQueue.push(e[A]);
  27537. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27538. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27539. s && this.processQueueForDownloading(this.forceQueue, !0)
  27540. }
  27541. }(),
  27542. n.prototype.clearForceQueue = function() {
  27543. this.clearQueue(this.forceQueue)
  27544. }
  27545. ,
  27546. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27547. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27548. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27549. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27550. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27551. }
  27552. ,
  27553. n.prototype.clearQueue = function(e) {
  27554. this.setStatusForAllDescriptors(e, h.None),
  27555. e.length = 0
  27556. }
  27557. ,
  27558. n.prototype.clearFromQueue = function(e, t, i) {
  27559. for (var n = 0; n < e.length; n++) {
  27560. var r = e[n];
  27561. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27562. }
  27563. }
  27564. ,
  27565. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27566. for (var i = 0; i < e.length; i++) {
  27567. var n = e[i];
  27568. n && (n.status = t)
  27569. }
  27570. }
  27571. ,
  27572. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27573. for (var i = 0; i < e.length; i++) {
  27574. var n = e[i];
  27575. n && (n.status !== t ? n.status = t : e[i] = null)
  27576. }
  27577. }
  27578. ,
  27579. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27580. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27581. , n = i[t];
  27582. return n || (n = this.buildDownloadDescriptorArray(t),
  27583. i[t] = n,
  27584. this.initTileDownloadDescriptors(n, e, t)),
  27585. n
  27586. }
  27587. ,
  27588. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27589. var t = this.downloadDescriptors[e.id];
  27590. return t || (t = {},
  27591. this.downloadDescriptors[e.id] = t),
  27592. t
  27593. }
  27594. ,
  27595. n.prototype.processQueueForDownloading = function(e, t) {
  27596. if (this.cleanupActiveDownloads(),
  27597. this.activeDownloads.length < this.concurrentDownloads || t)
  27598. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27599. var o = e.shift();
  27600. o && (this.startDownload(o),
  27601. n++)
  27602. }
  27603. }
  27604. ,
  27605. n.prototype.testDownload = function(e, t, i) {
  27606. var n = this.downloadTestResults[e];
  27607. if (n)
  27608. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27609. this.downloadTestResults[e] = g.Testing;
  27610. var r = this.panos.list[0]
  27611. , o = this.getTileUrl(r.id, e, t, 0)
  27612. , a = function(t) {
  27613. this.downloadTestResults[e] = g.Success,
  27614. i(!0)
  27615. }
  27616. .bind(this)
  27617. , s = function() {
  27618. this.downloadTestResults[e] = g.Fail,
  27619. i(!1)
  27620. }
  27621. .bind(this);
  27622. this.loadImage(o, 0, a, s)
  27623. }
  27624. ,
  27625. n.prototype.startDownload = function(e) {
  27626. e.status = h.Downloading;
  27627. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27628. this.activeDownloads.push(e),
  27629. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27630. }
  27631. ,
  27632. n.prototype.downloadFailed = function(e, t) {}
  27633. ,
  27634. n.prototype.downloadComplete = function(e, t) {
  27635. if (e.panoGroupId === this.panoGroupId) {
  27636. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27637. e.status = h.Downloaded,
  27638. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27639. var n = {
  27640. panoId: e.pano.id,
  27641. image: t,
  27642. tileSize: e.tileSize,
  27643. panoSize: e.panoSize,
  27644. tileIndex: e.tileIndex,
  27645. faceTileIndex: e.faceTileIndex,
  27646. totalTiles: e.totalTiles,
  27647. face: e.face,
  27648. tileX: e.tileX,
  27649. tileY: e.tileY,
  27650. direction: e.direction
  27651. };
  27652. e.image = t,
  27653. this.emit(s.TileDownloadSuccess, n),
  27654. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27655. panoId: e.pano.id,
  27656. tileSize: e.tileSize,
  27657. panoSize: e.panoSize
  27658. },
  27659. this.emit(s.PanoDownloadComplete, n),
  27660. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27661. }
  27662. }
  27663. ,
  27664. n.prototype.cleanupActiveDownloads = function() {
  27665. var e = [];
  27666. return function() {
  27667. e.length = 0;
  27668. for (var t = 0; t < this.activeDownloads.length; t++) {
  27669. var i = this.activeDownloads[t];
  27670. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27671. }
  27672. this.activeDownloads.length = 0,
  27673. this.activeDownloads.push.apply(this.activeDownloads, e)
  27674. }
  27675. }(),
  27676. n.prototype.isPanoDownloaded = function(e, t) {
  27677. var i = this.getTileDownloadDescriptors(e, t);
  27678. if (i.length <= 0)
  27679. return !1;
  27680. for (var n = 0; n < i.length; n++) {
  27681. var r = i[n];
  27682. if (r.status !== h.Downloaded)
  27683. return !1
  27684. }
  27685. return !0
  27686. }
  27687. ,
  27688. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27689. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27690. this.panoLoadCallbacks[o] = {
  27691. onLoad: i,
  27692. onFail: n,
  27693. onProgress: r
  27694. }
  27695. }
  27696. ,
  27697. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27698. var i = e.id + ":" + t;
  27699. return this.panoLoadCallbacks[i]
  27700. }
  27701. ,
  27702. n.prototype.buildDownloadDescriptorArray = function(e) {
  27703. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27704. var r = this.buildDownloadDescriptor();
  27705. i.push(r)
  27706. }
  27707. return i
  27708. }
  27709. ,
  27710. n.prototype.buildDownloadDescriptor = function() {
  27711. var e = {
  27712. panoGroupId: null,
  27713. pano: null,
  27714. panoSize: -1,
  27715. tileSize: -1,
  27716. tileIndex: -1,
  27717. totalTiles: -1,
  27718. faceTileIndex: -1,
  27719. status: h.None,
  27720. url: null,
  27721. image: null,
  27722. direction: new r.Vector3,
  27723. face: -1,
  27724. cubeFace: -1,
  27725. tileX: -1,
  27726. tileY: -1
  27727. };
  27728. return e
  27729. }
  27730. ,
  27731. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27732. for (var n = 0; n < e.length; n++) {
  27733. var r = e[n];
  27734. this.initTileDownloadDescriptor(r, t, i, n)
  27735. }
  27736. }
  27737. ,
  27738. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27739. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27740. e.face = c.getFaceForTile(i, n),
  27741. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27742. e.panoGroupId = this.panoGroupId,
  27743. e.pano = t,
  27744. e.panoSize = i,
  27745. e.tileSize = r,
  27746. e.tileIndex = n,
  27747. e.totalTiles = c.getTileCountForSize(i),
  27748. e.status = h.None,
  27749. e.image = null,
  27750. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27751. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27752. }
  27753. ,
  27754. n.prototype.getTileUrl = function() {
  27755. var e = {
  27756. 256: "256",
  27757. 512: "512",
  27758. 1024: "1k",
  27759. 2048: "2k",
  27760. 4096: "4k"
  27761. }
  27762. , t = {
  27763. face: -1,
  27764. faceTileIndex: -1,
  27765. tileX: -1,
  27766. tileY: -1
  27767. };
  27768. return function(i, n, r, a) {
  27769. c.getTileLocation(n, a, t);
  27770. var s = Math.floor(n / r)
  27771. , l = s * s
  27772. , h = Math.floor(a / l)
  27773. , u = "";
  27774. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27775. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27776. return d = p.changeIfTileGenerating(d)
  27777. }
  27778. }(),
  27779. n.prototype.loadImage = function(e, t, i, n) {
  27780. d.getImage(e, t).then(function(e) {
  27781. i(e)
  27782. }).fail(n)
  27783. }
  27784. ,
  27785. t.exports = n
  27786. }
  27787. ).call(this, "/js/tile/TileDownloader.js")
  27788. }
  27789. , {
  27790. "../ab": 3,
  27791. "../enum/DownloadStatus": 24,
  27792. "../enum/GLCubeFaces": 25,
  27793. "../enum/PanoSizeClass": 36,
  27794. "../enum/TileDownloaderEvents": 45,
  27795. "../enum/Vectors": 50,
  27796. "../enum/Viewmode": 51,
  27797. "../objects/Panorama": 148,
  27798. "../settings": 166,
  27799. "../util/ajax": 181,
  27800. "../util/logger": 189,
  27801. "../util/panorama": 191,
  27802. "./TilePrioritizer": 172,
  27803. "./TileUtils": 174,
  27804. events: 202,
  27805. three: 217
  27806. }],
  27807. 172: [function(e, t, i) {
  27808. (function(i) {
  27809. "use strict";
  27810. function n(e, t, i, o, a) {
  27811. this.qualityManager = e,
  27812. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27813. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27814. this.baseSize = t,
  27815. this.standardSize = i,
  27816. this.highSize = o,
  27817. this.ultraHighSize = a,
  27818. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27819. }
  27820. var r = e("three")
  27821. , o = (e("../enum/Viewmode"),
  27822. e("../settings"),
  27823. e("../settings"),
  27824. e("../objects/Panorama"))
  27825. , a = e("../util/logger")
  27826. , s = (e("../enum/Vectors"),
  27827. e("../enum/PanoSizeClass"),
  27828. e("../enum/ModelManagerEvents"),
  27829. e("../enum/GLCubeFaces"),
  27830. e("../enum/DownloadStatus"))
  27831. , l = (e("../util/browser"),
  27832. e("./TileUtils"))
  27833. , c = e("../util/math")
  27834. , h = (e("events").EventEmitter,
  27835. new a(i),
  27836. Object.freeze({
  27837. None: 0,
  27838. DirectionalFOV: 1
  27839. }));
  27840. n.PriorityCriteria = function(e, t, i, n, o) {
  27841. this.pano = e,
  27842. this.cameraPosition = (new r.Vector3).copy(t),
  27843. this.cameraDir = (new r.Vector3).copy(i),
  27844. this.panoSpaceDir = (new r.Vector3).copy(n),
  27845. this.upcomingPanos = o,
  27846. this.copy = function(e) {
  27847. this.pano = e.pano,
  27848. this.cameraPosition.copy(e.cameraPosition),
  27849. this.cameraDir.copy(e.cameraDir),
  27850. this.panoSpaceDir.copy(e.panoSpaceDir),
  27851. this.upcomingPanos = o
  27852. }
  27853. ,
  27854. this.zoomingActive = !1
  27855. }
  27856. ,
  27857. n.DIRECTIONAL_FOV = 180,
  27858. n.DIRECTIONAL_FOV_NARROW = 120,
  27859. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27860. n.MAX_SCORED_PANOS_TOADD = 2,
  27861. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27862. n.DIRECTION_SCORE_STRICTNESS = .75,
  27863. n.appendQueue = function(e, t) {
  27864. if (e && t)
  27865. for (var i = 0; i < t.length; i++)
  27866. e.push(t[i])
  27867. }
  27868. ,
  27869. n.prototype.updateCriteria = function(e, t, i, n) {
  27870. this.priorityCriteria.pano = e,
  27871. this.priorityCriteria.cameraPosition.copy(t),
  27872. this.priorityCriteria.cameraDir.copy(i),
  27873. this.priorityCriteria.upcomingPanos = n,
  27874. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27875. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27876. }
  27877. ,
  27878. n.prototype.filterAndPrioritize = function() {
  27879. var e = []
  27880. , t = []
  27881. , i = [];
  27882. return function(r, o, a) {
  27883. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27884. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27885. var s = this.baseSize
  27886. , l = this.standardSize
  27887. , c = this.highSize
  27888. , h = this.ultraHighSize;
  27889. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27890. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27891. i.length = 0,
  27892. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27893. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27894. n.appendQueue(r, i),
  27895. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27896. i.length = 0,
  27897. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27898. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27899. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27900. n.appendQueue(r, i),
  27901. i.length = 0,
  27902. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27903. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27904. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27905. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27906. n.appendQueue(r, i),
  27907. this.queueTilesForPanos(r, e, a, s)
  27908. }
  27909. }(),
  27910. n.prototype.canDownloadSize = function(e) {
  27911. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27912. }
  27913. ,
  27914. n.prototype.populateNeighborPanos = function(e, t, i) {
  27915. i = i || [],
  27916. i.length = 0;
  27917. var n = t.getNeighbours(e);
  27918. for (var r in n)
  27919. if (n.hasOwnProperty(r)) {
  27920. var o = t.get(r);
  27921. i.push(o)
  27922. }
  27923. return i
  27924. }
  27925. ,
  27926. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  27927. i = i || [],
  27928. i.length = 0;
  27929. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27930. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27931. , c = t.sortByScore(s, l);
  27932. if (c)
  27933. for (var h = 0; h < c.length && h < a; h++) {
  27934. var u = c[h].pano;
  27935. i.push(u)
  27936. }
  27937. return i
  27938. }
  27939. ,
  27940. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27941. for (var o = 0, a = 0; a < t.length; a++) {
  27942. var s = t[a]
  27943. , l = this.queueTilesForPano(e, i, s, n);
  27944. if (o += l > 0 ? 1 : 0,
  27945. r && o >= r)
  27946. break
  27947. }
  27948. return o
  27949. }
  27950. ,
  27951. n.prototype.queueTilesForPano = function() {
  27952. var e = {
  27953. filter: h.None
  27954. };
  27955. return function(t, i, n, r) {
  27956. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27957. }
  27958. }(),
  27959. n.prototype.queueTilesForPanosInDirection = function() {
  27960. var e = new r.Vector3;
  27961. return function(t, i, n, r, o, a, s, l) {
  27962. for (var h = 0, u = 0; u < n.length; u++) {
  27963. var d = n[u];
  27964. e.copy(d.position),
  27965. e.sub(o),
  27966. e.normalize();
  27967. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27968. , f = c.getFOVDotThreshold(s);
  27969. if (p >= f) {
  27970. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  27971. if (h += g > 0 ? 1 : 0,
  27972. l && h >= l)
  27973. break
  27974. }
  27975. }
  27976. return h
  27977. }
  27978. }(),
  27979. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27980. for (var l = 0, c = 0; c < i.length; c++) {
  27981. var h = i[c]
  27982. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  27983. if (l += u > 0 ? 1 : 0,
  27984. s && l >= s)
  27985. break
  27986. }
  27987. return l
  27988. }
  27989. ,
  27990. n.prototype.queueTilesInDirectionForPano = function() {
  27991. var e = {
  27992. filter: h.DirectionalFOV,
  27993. direction: new r.Vector3,
  27994. fov: 60
  27995. }
  27996. , t = new r.Vector3;
  27997. return function(i, n, r, o, a, s, c) {
  27998. return t.copy(s),
  27999. l.getRelativeDirection(r.quaternion, t),
  28000. e.direction.copy(t),
  28001. e.fov = c,
  28002. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28003. }
  28004. }(),
  28005. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28006. var e = [];
  28007. return function(t, i, n, r, o) {
  28008. var a = i.getTileDownloadDescriptors(n, r);
  28009. e.length = 0,
  28010. this.filterTileDownloadDescriptors(n, a, e, o);
  28011. for (var s = 0, l = 0; l < e.length; l++) {
  28012. var c = e[l];
  28013. c && (t.push(c),
  28014. s++)
  28015. }
  28016. return s
  28017. }
  28018. }(),
  28019. n.prototype.filterTileDownloadDescriptors = function() {
  28020. new r.Vector3;
  28021. return function(e, t, i, n) {
  28022. var r, o;
  28023. switch (n.filter) {
  28024. case h.DirectionalFOV:
  28025. for (r = 0; r < t.length; r++)
  28026. o = t[r],
  28027. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28028. break;
  28029. default:
  28030. for (r = 0; r < t.length; r++)
  28031. o = t[r],
  28032. i.push(o)
  28033. }
  28034. for (r = 0; r < i.length; r++)
  28035. o = i[r],
  28036. this.canIncludeDescriptor(o) || (i[r] = null)
  28037. }
  28038. }(),
  28039. n.prototype.canIncludeDescriptor = function(e) {
  28040. return e.status !== s.Downloading && e.status !== s.Downloaded
  28041. }
  28042. ,
  28043. n.prototype.canIncludePano = function(e, t) {
  28044. return !e.isLoaded(t)
  28045. }
  28046. ,
  28047. n.getFOVDotThreshold = function(e) {
  28048. return Math.cos(r.Math.degToRad(e / 2))
  28049. }
  28050. ;
  28051. var u = function() {
  28052. var e = function e(t, i) {
  28053. var n = e._panoSpaceDir
  28054. , r = e._fovThreshold
  28055. , o = e._fovThresholdNarrow
  28056. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28057. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28058. return t._dot = a,
  28059. i._dot = s,
  28060. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28061. };
  28062. return e._panoSpaceDir = new r.Vector3,
  28063. e._fovThreshold = -1,
  28064. e._fovThresholdNarrow = -1,
  28065. e
  28066. }();
  28067. n.sortPanoTiles = function(e, t, i) {
  28068. u._panoSpaceDir.copy(i),
  28069. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28070. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28071. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28072. e.sort(u)
  28073. }
  28074. ,
  28075. n.insertSortedPanoTile = function(e, t, i, r) {
  28076. u._panoSpaceDir.copy(r),
  28077. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28078. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28079. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28080. for (var o = -1, a = 0; a < e.length; a++) {
  28081. var s = u(t, e[a]);
  28082. if (s <= 0) {
  28083. o = a;
  28084. break
  28085. }
  28086. }
  28087. if (o === -1)
  28088. e[e.length] = t;
  28089. else {
  28090. for (var h = e.length; h > o; h--)
  28091. e[h] = e[h - 1];
  28092. e[o] = t
  28093. }
  28094. }
  28095. ,
  28096. n.prototype.setZoomingActive = function(e) {
  28097. e !== this.zoomingActive && (this.zoomingActive = e)
  28098. }
  28099. ,
  28100. t.exports = n
  28101. }
  28102. ).call(this, "/js/tile/TilePrioritizer.js")
  28103. }
  28104. , {
  28105. "../enum/DownloadStatus": 24,
  28106. "../enum/GLCubeFaces": 25,
  28107. "../enum/ModelManagerEvents": 33,
  28108. "../enum/PanoSizeClass": 36,
  28109. "../enum/Vectors": 50,
  28110. "../enum/Viewmode": 51,
  28111. "../objects/Panorama": 148,
  28112. "../settings": 166,
  28113. "../util/browser": 182,
  28114. "../util/logger": 189,
  28115. "../util/math": 190,
  28116. "./TileUtils": 174,
  28117. events: 202,
  28118. three: 217
  28119. }],
  28120. 173: [function(e, t, i) {
  28121. "use strict";
  28122. function n(e, t) {
  28123. this.levels = t,
  28124. this.tileSize = e,
  28125. this.root = null,
  28126. this.allNodes = [],
  28127. a(this)
  28128. }
  28129. function r(e, t) {
  28130. this.tree = e,
  28131. this.parent = t,
  28132. this.children = [],
  28133. this.id = ++u
  28134. }
  28135. function o(e, t, i, r, a, s, l, h) {
  28136. if (e) {
  28137. l = l || n.TraversalType.PreOrder;
  28138. var u = r * c + i;
  28139. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28140. s && s.push(e)),
  28141. e.children && 0 !== e.children.length) {
  28142. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28143. for (var g = 0; g < c; g++)
  28144. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28145. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28146. s && s.push(e))
  28147. }
  28148. }
  28149. }
  28150. function a(e) {
  28151. e.root = s(e, null, 0)
  28152. }
  28153. function s(e, t, i) {
  28154. if (i > e.levels)
  28155. return null;
  28156. var n = new r(e,t);
  28157. e.allNodes.push(n);
  28158. for (var o = 0; o < h; o++)
  28159. n.children[o] = s(e, n, i + 1);
  28160. return n
  28161. }
  28162. function l(e, t, i, n, r) {
  28163. if (!e)
  28164. return null;
  28165. if (0 === i)
  28166. return e;
  28167. if (!e.children || 0 === e.children.length)
  28168. return null;
  28169. var o = Math.pow(c, i)
  28170. , a = o / c
  28171. , s = n % a
  28172. , h = r % a
  28173. , u = Math.floor(r / a)
  28174. , d = Math.floor(n / a)
  28175. , p = u * c + d
  28176. , f = e.children[p];
  28177. return l(f, t + 1, i - 1, s, h)
  28178. }
  28179. var c = (e("three"),
  28180. e("./TileUtils"),
  28181. e("../objects/Panorama"),
  28182. e("../util/panorama"),
  28183. e("events").EventEmitter,
  28184. 2)
  28185. , h = c * c;
  28186. n.TraversalType = Object.freeze({
  28187. PreOrder: 0,
  28188. PostOrder: 1
  28189. });
  28190. var u = 0;
  28191. n.getLevelCountForSize = function(e, t) {
  28192. var i = 0;
  28193. for (t < e && (t = e); ; ) {
  28194. if (t /= c,
  28195. t < e)
  28196. break;
  28197. i++
  28198. }
  28199. return i
  28200. }
  28201. ,
  28202. n.getSizeForLevel = function(e, t) {
  28203. return Math.pow(c, t) * e
  28204. }
  28205. ,
  28206. n.prototype.getSubNode = function(e, t, i) {
  28207. (!t || e < this.tileSize) && (t = 0),
  28208. (!i || e < this.tileSize) && (i = 0),
  28209. e < this.tileSize && (e = this.tileSize);
  28210. var r = n.getLevelCountForSize(this.tileSize, e)
  28211. , o = l(this.root, 0, r, t, i);
  28212. return o
  28213. }
  28214. ,
  28215. n.prototype.breadthFirst = function(e) {
  28216. e = e || {};
  28217. var t = !!e.nullLevelEnd
  28218. , i = e.maxLevel
  28219. , n = e.minLevel
  28220. , r = e.callback
  28221. , o = e.saveVisited
  28222. , a = []
  28223. , s = {}
  28224. , l = 0
  28225. , c = 0;
  28226. for (a.push(this.root),
  28227. a.push(s); a.length > 0 && !(i && l > i); ) {
  28228. var h = a.shift();
  28229. if (h === s)
  28230. (!n || l >= n) && (r && t && r(null),
  28231. o && t && o.push(null)),
  28232. a.length > 0 && a.push(s),
  28233. l++,
  28234. c = 0;
  28235. else {
  28236. if (h.children)
  28237. for (var u = 0; u < h.children.length; u++) {
  28238. var d = h.children[u];
  28239. d && a.push(h.children[u])
  28240. }
  28241. var p = this.getFaceIndexFromNode(h);
  28242. (!n || l >= n) && (r && r(h, l, p),
  28243. o && o.push(h)),
  28244. c++
  28245. }
  28246. }
  28247. }
  28248. ,
  28249. n.prototype.getFaceIndexFromNode = function(e) {
  28250. if (!e)
  28251. return -1;
  28252. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28253. var o = i.parent;
  28254. if (!o)
  28255. break;
  28256. for (var a = -1, s = 0; s < o.children.length; s++)
  28257. o.children[s] === i && (a = s);
  28258. var l = a % c
  28259. , h = Math.floor(a / c);
  28260. n = l * t + n,
  28261. r = h * t + r,
  28262. t *= c,
  28263. i = o
  28264. }
  28265. return r * t + n
  28266. }
  28267. ,
  28268. n.prototype.depthFirst = function(e, t, i) {
  28269. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28270. }
  28271. ,
  28272. t.exports = n
  28273. }
  28274. , {
  28275. "../objects/Panorama": 148,
  28276. "../util/panorama": 191,
  28277. "./TileUtils": 174,
  28278. events: 202,
  28279. three: 217
  28280. }],
  28281. 174: [function(e, t, i) {
  28282. "use strict";
  28283. var n = e("../enum/GLCubeFaces")
  28284. , r = e("../util/MathLight")
  28285. , o = {};
  28286. o.TILE_SIZE = 512,
  28287. o.FACES_PER_PANO = 6,
  28288. o.LocationOnTile = {
  28289. Center: 0,
  28290. UpperLeft: 1,
  28291. UpperRight: 2,
  28292. LowerRight: 3,
  28293. LowerLeft: 4
  28294. },
  28295. o.getTileVector = function() {
  28296. return function(e, t, i, a, s, l, c, h) {
  28297. l = l || o.LocationOnTile.Center;
  28298. var u = e / t
  28299. , d = a / u;
  28300. s = -s + (u - 1);
  28301. var p = s / u
  28302. , f = t / e
  28303. , g = 2 * f
  28304. , m = g / 2
  28305. , v = 2 * d - 1 + m
  28306. , A = 2 * p - 1 + m;
  28307. switch (l) {
  28308. case o.LocationOnTile.UpperLeft:
  28309. v -= m,
  28310. A += m,
  28311. v += c * g;
  28312. break;
  28313. case o.LocationOnTile.UpperRight:
  28314. v += m,
  28315. A += m,
  28316. A -= c * g;
  28317. break;
  28318. case o.LocationOnTile.LowerRight:
  28319. v += m,
  28320. A -= m,
  28321. v -= c * g;
  28322. break;
  28323. case o.LocationOnTile.LowerLeft:
  28324. v -= m,
  28325. A -= m,
  28326. A += c * g;
  28327. break;
  28328. case o.LocationOnTile.Center:
  28329. }
  28330. switch (i) {
  28331. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28332. r.setVector(h, -1, A, -v);
  28333. break;
  28334. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28335. r.setVector(h, 1, A, v);
  28336. break;
  28337. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28338. r.setVector(h, -v, 1, -A);
  28339. break;
  28340. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28341. r.setVector(h, -v, -1, A);
  28342. break;
  28343. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28344. r.setVector(h, -v, A, 1);
  28345. break;
  28346. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28347. r.setVector(h, v, A, -1)
  28348. }
  28349. r.normalize(h)
  28350. }
  28351. }(),
  28352. o.getFaceForTile = function(e, t) {
  28353. var i = o.TILE_SIZE;
  28354. e < o.TILE_SIZE && (i = e);
  28355. var n = Math.floor(e / i)
  28356. , r = n * n;
  28357. return Math.floor(t / r)
  28358. }
  28359. ,
  28360. o.getTileLocation = function(e, t, i) {
  28361. var n = o.TILE_SIZE;
  28362. e < o.TILE_SIZE && (n = e);
  28363. var r = o.getFaceForTile(e, t)
  28364. , a = Math.floor(e / n)
  28365. , s = a * a
  28366. , l = t - r * s;
  28367. i.tileX = l % a,
  28368. i.tileY = Math.floor(l / a),
  28369. i.face = r,
  28370. i.faceTileIndex = l
  28371. }
  28372. ,
  28373. o.getTileCountForSize = function(e) {
  28374. if (e <= o.TILE_SIZE)
  28375. return o.FACES_PER_PANO;
  28376. var t = Math.floor(e / o.TILE_SIZE)
  28377. , i = t * t
  28378. , n = i * o.FACES_PER_PANO;
  28379. return n
  28380. }
  28381. ,
  28382. o.getRelativeDirection = function() {
  28383. var e = new r.Matrix4
  28384. , t = new r.Quaternion;
  28385. return function(i, n) {
  28386. t.copy(i),
  28387. t.inverse(),
  28388. e.makeRotationFromQuaternion(t),
  28389. e.applyToVector3(n),
  28390. r.normalize(n)
  28391. }
  28392. }(),
  28393. o.matchingTilesInDirection = function() {
  28394. var e = new r.Vector3
  28395. , t = new r.Vector3(0,0,-1)
  28396. , i = new r.Quaternion
  28397. , n = function(e, t) {
  28398. e.push({
  28399. face: t.face,
  28400. faceTileIndex: t.faceTileIndex,
  28401. tileX: t.tileX,
  28402. tileY: t.tileY
  28403. })
  28404. }
  28405. , a = function() {
  28406. var e = {
  28407. face: -1,
  28408. faceTileIndex: -1,
  28409. tileX: -1,
  28410. tileY: -1
  28411. };
  28412. return function(t, i, r) {
  28413. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28414. o.getTileLocation(t, l, e),
  28415. i && !i(e) || (s++,
  28416. r && n(r, e));
  28417. return s
  28418. }
  28419. }();
  28420. return function(n, s, l, c, h, u) {
  28421. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28422. o.getTileCountForSize(s);
  28423. if (!c && !h)
  28424. return a(s, null, u);
  28425. var p = !!h;
  28426. if (h = h || c,
  28427. h = Math.max(0, Math.min(h, 360)),
  28428. c = Math.max(0, Math.min(c, 360)),
  28429. r.copyVector(l, e),
  28430. o.getRelativeDirection(n.quaternion, e),
  28431. p) {
  28432. i.setFromUnitVectors(e, t);
  28433. var f = function(e) {
  28434. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28435. };
  28436. return a(s, f, u)
  28437. }
  28438. var g = function(t) {
  28439. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28440. };
  28441. return a(s, g, u)
  28442. }
  28443. }(),
  28444. o.isTileWithinFrustum = function() {
  28445. var e = new r.Vector3
  28446. , t = 1e-5;
  28447. return function(i, n, a, s, l, c, h, u) {
  28448. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28449. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28450. r.applyQuaternionToVector(c, e),
  28451. e.z >= -t)
  28452. I++;
  28453. else {
  28454. var w = -1 / e.z
  28455. , _ = e.x * w
  28456. , T = e.y * w;
  28457. T > d ? v++ : T < p && A++,
  28458. _ > f ? y++ : _ < g && C++,
  28459. E++
  28460. }
  28461. return A !== E && v !== E && y !== E && C !== E
  28462. }
  28463. }(),
  28464. o.isTileWithinFOV = function() {
  28465. var e = new r.Vector3
  28466. , t = new r.Vector3(0,1,0)
  28467. , i = new r.Vector3(1,0,0);
  28468. return function(n, a, s, l, c, h, u) {
  28469. var d = o.mapFaceToCubemapFace(s);
  28470. if (r.cross(h, t, i),
  28471. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28472. o.isWithinFOV(e, h, u, null))
  28473. return !0;
  28474. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28475. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28476. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28477. o.isWithinFOV(e, h, u, null))
  28478. return !0;
  28479. g += p
  28480. }
  28481. return !1
  28482. }
  28483. }(),
  28484. o.isWithinFOV = function() {
  28485. var e = new r.Vector3
  28486. , t = new r.Vector3;
  28487. return function(i, n, o, a) {
  28488. if (r.copyVector(i, t),
  28489. a) {
  28490. r.copyVector(a, e),
  28491. r.normalize(e);
  28492. var s = r.dot(e, i);
  28493. e.x *= s,
  28494. e.y *= s,
  28495. e.z *= s,
  28496. r.subVector(t, e)
  28497. }
  28498. var l = o / 2 * r.RADIANS_PER_DEGREE
  28499. , c = Math.cos(l)
  28500. , h = r.dot(t, n);
  28501. return h >= c
  28502. }
  28503. }(),
  28504. o.mapFaceToCubemapFace = function() {
  28505. var e = {
  28506. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28507. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28508. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28509. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28510. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28511. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28512. };
  28513. return function(t) {
  28514. return e[t]
  28515. }
  28516. }(),
  28517. t.exports = o
  28518. }
  28519. , {
  28520. "../enum/GLCubeFaces": 25,
  28521. "../util/MathLight": 176
  28522. }],
  28523. 175: [function(e, t, i) {
  28524. (function(i) {
  28525. "use strict";
  28526. function n() {
  28527. this.list = [],
  28528. this.index = {},
  28529. Object.defineProperty(this, "length", {
  28530. get: function() {
  28531. return this.list.length
  28532. }
  28533. })
  28534. }
  28535. var r = (e("./common"),
  28536. e("./logger"));
  28537. new r(i);
  28538. n.prototype.forEach = function(e) {
  28539. this.list.forEach(e)
  28540. }
  28541. ,
  28542. n.prototype.add = function(e) {
  28543. this.list.push(e),
  28544. this.index[this.getIndex(e)] = e
  28545. }
  28546. ,
  28547. n.prototype.getIndex = function(e) {
  28548. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28549. }
  28550. ,
  28551. n.prototype.extend = function(e) {
  28552. for (var t = 0; t < e.length; t++)
  28553. this.add(e[t])
  28554. }
  28555. ,
  28556. n.prototype.get = function(e) {
  28557. return this.index[e]
  28558. }
  28559. ,
  28560. n.prototype.first = function() {
  28561. return this.list[0]
  28562. }
  28563. ,
  28564. n.prototype.last = function() {
  28565. return this.list[this.list.length - 1]
  28566. }
  28567. ,
  28568. n.prototype.reIndex = function() {
  28569. this.index = {};
  28570. var e = this;
  28571. this.forEach(function(t) {
  28572. e.index[e.getIndex(t)] = t
  28573. })
  28574. }
  28575. ,
  28576. n.prototype.filter = function(e) {
  28577. var t = this.list.filter(e);
  28578. return this.reIndex(),
  28579. t
  28580. }
  28581. ,
  28582. n.prototype.reduce = function(e, t) {
  28583. return this.list.reduce(e, t)
  28584. }
  28585. ,
  28586. n.prototype.sort = function(e) {
  28587. return this.list.sort(e)
  28588. }
  28589. ,
  28590. n.prototype.indexOf = function(e) {
  28591. for (var t = 0; t < this.list.length; ++t)
  28592. if (this.list[t] === e)
  28593. return t;
  28594. return -1
  28595. }
  28596. ,
  28597. t.exports = n
  28598. }
  28599. ).call(this, "/js/util/IndexedCollection.js")
  28600. }
  28601. , {
  28602. "./common": 185,
  28603. "./logger": 189
  28604. }],
  28605. 176: [function(e, t, i) {
  28606. "use strict";
  28607. var n = e("../constants")
  28608. , r = {};
  28609. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28610. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28611. r.Vector3 = function(e, t, i) {
  28612. this.x = e || 0,
  28613. this.y = t || 0,
  28614. this.z = i || 0
  28615. }
  28616. ,
  28617. r.Matrix4 = function() {
  28618. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28619. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28620. }
  28621. ,
  28622. r.Matrix4.prototype = {
  28623. identity: function() {
  28624. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28625. this
  28626. },
  28627. copy: function(e) {
  28628. return this.elements.set(e.elements),
  28629. this
  28630. },
  28631. applyToVector3: function(e) {
  28632. var t = e.x
  28633. , i = e.y
  28634. , n = e.z
  28635. , r = this.elements;
  28636. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28637. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28638. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28639. this
  28640. },
  28641. getInverse: function(e, t) {
  28642. var i = this.elements
  28643. , n = e.elements
  28644. , r = n[0]
  28645. , o = n[1]
  28646. , a = n[2]
  28647. , s = n[3]
  28648. , l = n[4]
  28649. , c = n[5]
  28650. , h = n[6]
  28651. , u = n[7]
  28652. , d = n[8]
  28653. , p = n[9]
  28654. , f = n[10]
  28655. , g = n[11]
  28656. , m = n[12]
  28657. , v = n[13]
  28658. , A = n[14]
  28659. , y = n[15]
  28660. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28661. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28662. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28663. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28664. , w = r * C + o * I + a * E + s * b;
  28665. if (0 === w) {
  28666. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28667. if (t)
  28668. throw new Error(_);
  28669. return console.warn(_),
  28670. this.identity()
  28671. }
  28672. var T = 1 / w;
  28673. return i[0] = C * T,
  28674. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28675. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28676. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28677. i[4] = I * T,
  28678. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28679. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28680. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28681. i[8] = E * T,
  28682. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28683. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28684. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28685. i[12] = b * T,
  28686. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28687. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28688. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28689. this
  28690. },
  28691. makeRotationFromQuaternion: function(e) {
  28692. var t = this.elements
  28693. , i = e.x
  28694. , n = e.y
  28695. , r = e.z
  28696. , o = e.w
  28697. , a = i + i
  28698. , s = n + n
  28699. , l = r + r
  28700. , c = i * a
  28701. , h = i * s
  28702. , u = i * l
  28703. , d = n * s
  28704. , p = n * l
  28705. , f = r * l
  28706. , g = o * a
  28707. , m = o * s
  28708. , v = o * l;
  28709. return t[0] = 1 - (d + f),
  28710. t[4] = h - v,
  28711. t[8] = u + m,
  28712. t[1] = h + v,
  28713. t[5] = 1 - (c + f),
  28714. t[9] = p - g,
  28715. t[2] = u - m,
  28716. t[6] = p + g,
  28717. t[10] = 1 - (c + d),
  28718. t[3] = 0,
  28719. t[7] = 0,
  28720. t[11] = 0,
  28721. t[12] = 0,
  28722. t[13] = 0,
  28723. t[14] = 0,
  28724. t[15] = 1,
  28725. this
  28726. }
  28727. },
  28728. r.Quaternion = function(e, t, i, n) {
  28729. this._x = e || 0,
  28730. this._y = t || 0,
  28731. this._z = i || 0,
  28732. this._w = void 0 !== n ? n : 1
  28733. }
  28734. ,
  28735. r.Quaternion.prototype = {
  28736. get x() {
  28737. return this._x
  28738. },
  28739. set x(e) {
  28740. this._x = e
  28741. },
  28742. get y() {
  28743. return this._y
  28744. },
  28745. set y(e) {
  28746. this._y = e
  28747. },
  28748. get z() {
  28749. return this._z
  28750. },
  28751. set z(e) {
  28752. this._z = e
  28753. },
  28754. get w() {
  28755. return this._w
  28756. },
  28757. set w(e) {
  28758. this._w = e
  28759. },
  28760. copy: function(e) {
  28761. this._x = e.x,
  28762. this._y = e.y,
  28763. this._z = e.z,
  28764. this._w = e.w
  28765. },
  28766. inverse: function() {
  28767. return this.conjugate().normalize()
  28768. },
  28769. conjugate: function() {
  28770. return this._x *= -1,
  28771. this._y *= -1,
  28772. this._z *= -1,
  28773. this
  28774. },
  28775. length: function() {
  28776. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28777. },
  28778. normalize: function() {
  28779. var e = this.length();
  28780. return 0 === e ? (this._x = 0,
  28781. this._y = 0,
  28782. this._z = 0,
  28783. this._w = 1) : (e = 1 / e,
  28784. this._x = this._x * e,
  28785. this._y = this._y * e,
  28786. this._z = this._z * e,
  28787. this._w = this._w * e),
  28788. this
  28789. },
  28790. setFromAxisAngle: function(e, t) {
  28791. var i = t / 2
  28792. , n = Math.sin(i);
  28793. return this._x = e.x * n,
  28794. this._y = e.y * n,
  28795. this._z = e.z * n,
  28796. this._w = Math.cos(i),
  28797. this
  28798. },
  28799. setFromUnitVectors: function() {
  28800. var e, t, i = 1e-6;
  28801. return function(n, o) {
  28802. return void 0 === e && (e = new r.Vector3),
  28803. t = r.dot(n, o) + 1,
  28804. t < i ? (t = 0,
  28805. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28806. this._x = e.x,
  28807. this._y = e.y,
  28808. this._z = e.z,
  28809. this._w = t,
  28810. this.normalize()
  28811. }
  28812. }(),
  28813. multiply: function(e) {
  28814. return this.multiplyQuaternions(this, e)
  28815. },
  28816. premultiply: function(e) {
  28817. return this.multiplyQuaternions(e, this)
  28818. },
  28819. multiplyQuaternions: function(e, t) {
  28820. var i = e._x
  28821. , n = e._y
  28822. , r = e._z
  28823. , o = e._w
  28824. , a = t._x
  28825. , s = t._y
  28826. , l = t._z
  28827. , c = t._w;
  28828. return this._x = i * c + o * a + n * l - r * s,
  28829. this._y = n * c + o * s + r * a - i * l,
  28830. this._z = r * c + o * l + i * s - n * a,
  28831. this._w = o * c - i * a - n * s - r * l,
  28832. this
  28833. }
  28834. },
  28835. r.convertWorkshopVector = function(e) {
  28836. return new r.Vector3(-e.x,e.y,e.z)
  28837. }
  28838. ,
  28839. r.convertWorkshopQuaternion = function(e) {
  28840. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28841. }
  28842. ;
  28843. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28844. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28845. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28846. }
  28847. ,
  28848. r.convertWorkshopPanoramaQuaternion = function(e) {
  28849. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28850. }
  28851. ,
  28852. r.normalize = function(e) {
  28853. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28854. , i = Math.sqrt(t);
  28855. e.x /= i,
  28856. e.y /= i,
  28857. e.z /= i
  28858. }
  28859. ,
  28860. r.dot = function(e, t) {
  28861. return e.x * t.x + e.y * t.y + e.z * t.z
  28862. }
  28863. ,
  28864. r.cross = function(e, t, i) {
  28865. var n = e.x
  28866. , r = e.y
  28867. , o = e.z;
  28868. i.x = r * t.z - o * t.y,
  28869. i.y = o * t.x - n * t.z,
  28870. i.z = n * t.y - r * t.x
  28871. }
  28872. ,
  28873. r.setVector = function(e, t, i, n) {
  28874. e.x = t,
  28875. e.y = i,
  28876. e.z = n
  28877. }
  28878. ,
  28879. r.copyVector = function(e, t) {
  28880. t.x = e.x,
  28881. t.y = e.y,
  28882. t.z = e.z
  28883. }
  28884. ,
  28885. r.addVector = function(e, t) {
  28886. e.x += t.x,
  28887. e.y += t.y,
  28888. e.z += t.z
  28889. }
  28890. ,
  28891. r.subVector = function(e, t) {
  28892. e.x -= t.x,
  28893. e.y -= t.y,
  28894. e.z -= t.z
  28895. }
  28896. ,
  28897. r.applyQuaternionToVector = function(e, t) {
  28898. var i = t.x
  28899. , n = t.y
  28900. , r = t.z
  28901. , o = e.x
  28902. , a = e.y
  28903. , s = e.z
  28904. , l = e.w
  28905. , c = l * i + a * r - s * n
  28906. , h = l * n + s * i - o * r
  28907. , u = l * r + o * n - a * i
  28908. , d = -o * i - a * n - s * r;
  28909. t.x = c * l + d * -o + h * -s - u * -a,
  28910. t.y = h * l + d * -a + u * -o - c * -s,
  28911. t.z = u * l + d * -s + c * -a - h * -o
  28912. }
  28913. ,
  28914. r.angleBetweenVectors = function(e, t) {
  28915. return Math.acos(r.dot(e, t))
  28916. }
  28917. ,
  28918. t.exports = r
  28919. }
  28920. , {
  28921. "../constants": 8
  28922. }],
  28923. 177: [function(e, t, i) {
  28924. (function(i) {
  28925. "use strict";
  28926. function n(e) {
  28927. this.cache = null,
  28928. this.expires = 0
  28929. }
  28930. function r() {
  28931. this.baseUrl = null,
  28932. this.cache = null,
  28933. this.expires = 0
  28934. }
  28935. function o() {
  28936. this.baseUrl = null,
  28937. this.expires = 0
  28938. }
  28939. function a(e) {
  28940. this.initialLoadingPromise = null,
  28941. this.endpoint = e + "?type=3",
  28942. this.urlContainer = null,
  28943. this.authorizationHeader = h.getAuthorizationHeader(),
  28944. this.containerClasses = [o, r, n]
  28945. }
  28946. var s = e("./ajax")
  28947. , l = e("./logger")
  28948. , c = e("../constants")
  28949. , h = e("./showcase")
  28950. , u = (e("../ab"),
  28951. new l(i));
  28952. n.prototype = {
  28953. version: 1,
  28954. validate: function(e) {
  28955. return "catalog.json"in e && Object.keys(e).length > 0
  28956. },
  28957. update: function(e) {
  28958. return this.cache = e,
  28959. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28960. $.when()
  28961. },
  28962. get: function(e) {
  28963. return this.cache[e]
  28964. }
  28965. },
  28966. r.prototype = {
  28967. version: 2,
  28968. validate: function(e) {
  28969. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  28970. },
  28971. update: function(e) {
  28972. return this.baseUrl = e["base.url"],
  28973. this.cache = e,
  28974. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28975. $.when()
  28976. },
  28977. get: function(e) {
  28978. var t = this.cache[e];
  28979. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28980. }
  28981. },
  28982. o.prototype = {
  28983. version: 3,
  28984. validate: function(e) {
  28985. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28986. },
  28987. update: function(e) {
  28988. return this.baseUrl = e.templates[0],
  28989. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28990. $.when()
  28991. },
  28992. get: function(e) {
  28993. return this.baseUrl.replace("{{filename}}", e)
  28994. }
  28995. },
  28996. a.prototype = {
  28997. init: function() {
  28998. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  28999. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29000. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29001. this.refresh().done(function() {
  29002. u.debug("Refreshed")
  29003. }).fail(function() {
  29004. u.error("Failed url refresh, urls might go stale soon")
  29005. }))
  29006. }
  29007. .bind(this), c.signedUrlCheckInterval),
  29008. this.initialLoadingPromise = this.refresh(),
  29009. this.initialLoadingPromise)
  29010. },
  29011. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29012. e = e || {};
  29013. /*var t = void 0 === e.cache || e.cache;
  29014. return s.get( this.endpoint , { //file
  29015. responseType: "json",
  29016. prefetchFrom: t ? "files" : null,
  29017. cache: t,
  29018. auth: this.authorizationHeader
  29019. }).then(function(e) {
  29020. if (this.urlContainer && this.urlContainer.validate(e))
  29021. return this.urlContainer.update(e);
  29022. for (var i = 0; i < this.containerClasses.length; i++) {
  29023. var n = this.containerClasses[i]
  29024. , r = new n;
  29025. if (r.validate(e))
  29026. return u.info("Using urls version " + r.version),
  29027. this.urlContainer = r,
  29028. this.urlContainer.update(e)
  29029. }
  29030. return t ? this.refresh({
  29031. cache: !1
  29032. }) : $.Deferred().reject("missing-urls")
  29033. }
  29034. .bind(this), function(e) {
  29035. return "loading-failed"
  29036. }) */
  29037. return $.Deferred().resolve();
  29038. },
  29039. get: function(e) {
  29040. //return this.urlContainer.get(e)
  29041. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29042. }
  29043. },
  29044. t.exports = a
  29045. }
  29046. ).call(this, "/js/util/ModelUrls.js")
  29047. }
  29048. , {
  29049. "../ab": 3,
  29050. "../constants": 8,
  29051. "./ajax": 181,
  29052. "./logger": 189,
  29053. "./showcase": 193
  29054. }],
  29055. 178: [function(e, t, i) {
  29056. (function(i) {
  29057. "use strict";
  29058. function n() {
  29059. u.call(this),
  29060. this.neighbourMap = {},
  29061. this.map = null
  29062. }
  29063. var r = e("three")
  29064. , o = e("./common")
  29065. , a = e("../settings")
  29066. , s = e("../objects/Panorama")
  29067. , a = e("../settings")
  29068. , l = e("./aStar")
  29069. , c = e("./logger")
  29070. , h = new c(i)
  29071. , u = e("./IndexedCollection")
  29072. , d = e("./transitions");
  29073. o.inherit(n, u),
  29074. n.prototype.getIndex = function(e) {
  29075. return e.id
  29076. }
  29077. ,
  29078. n.prototype.find = function(e, t) {
  29079. var i = o.filterAll(this.list, e);
  29080. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29081. i = o.stableSort(i, e)
  29082. }),
  29083. i[0])
  29084. }
  29085. ,
  29086. n.prototype.sortByScore = function(e, t) {
  29087. var i = o.filterAll(this.list, e);
  29088. return 0 === i.length ? null : i = i.map(function(e) {
  29089. return {
  29090. pano: e,
  29091. score: t.reduce(function(t, i) {
  29092. return t + i(e)
  29093. }, 0)
  29094. }
  29095. }).sort(function(e, t) {
  29096. return t.score - e.score;
  29097. })
  29098. }
  29099. ,
  29100. n.prototype.lowestByScore = function(e, t, i) {
  29101. return this.findRankedByScore(0, e, t, i)
  29102. }
  29103. ,
  29104. n.prototype.findRankedByScore = function(e, t, i, n) {
  29105. n && (n.candidates = null,
  29106. n.pano = null),
  29107. e || (e = 0);
  29108. var r = this.sortByScore(t, i);
  29109. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29110. n.pano = r[e].pano),
  29111. r[e].pano)
  29112. }
  29113. ,
  29114. n.prototype.showPanoScores = function(e) {
  29115. this.list.forEach(function(e) {
  29116. e.removeTextSprite()
  29117. });
  29118. var t = 6344768;
  29119. e.forEach(function(e) {
  29120. e.pano.addTextSprite(e.score.toFixed(2), t),
  29121. t = 16428055
  29122. })
  29123. }
  29124. ,
  29125. n.prototype.isNeighbour = function(e, t) {
  29126. return this.neighbourMap[e.id][t.id]
  29127. }
  29128. ,
  29129. n.prototype.getNeighbours = function(e) {
  29130. return this.neighbourMap[e.id]
  29131. }
  29132. ,
  29133. n.prototype.setNeighbour = function(e, t, i) {
  29134. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29135. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29136. this.neighbourMap[e.id][e.id] = !0,
  29137. this.neighbourMap[t.id][t.id] = !0,
  29138. this.neighbourMap[e.id][t.id] = i,
  29139. this.neighbourMap[t.id][e.id] = i,
  29140. this.neighbourMap[e.id]
  29141. }
  29142. ,
  29143. n.prototype.findClosest = function(e, t) {
  29144. var i = [s.filters.isPanoAligned()];
  29145. return t && i.push(s.filters.inDirection(e, t, .75)),
  29146. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29147. }
  29148. ,
  29149. n.prototype.dualNeighbors = function(e, t) {
  29150. var i, n = [];
  29151. for (i in this.neighbourMap[e.id])
  29152. this.neighbourMap[t.id][i] && n.push(i);
  29153. return n
  29154. }
  29155. ,
  29156. n.prototype.populate_path_graph = function() {
  29157. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29158. for (e = 0; e < this.list.length; e += 1) {
  29159. o = this.list[e],
  29160. s = {},
  29161. l = !1,
  29162. i = o.neighbourPanos || o.findNeighourPanos();
  29163. for (t in i)
  29164. if (i[t]) {
  29165. a = this.index[t],
  29166. p.copy(o.floorPosition),
  29167. p.sub(a.floorPosition);
  29168. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29169. , v = (Math.abs(p.y) / Math.max(m, .01),
  29170. Math.max(0, Math.abs(p.y) - .2));
  29171. v > 0 ? (f += 1,
  29172. v = Math.pow(4 * v, 2),
  29173. m = Math.pow(m, 2),
  29174. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29175. n = p.length()),
  29176. s[a.id] = n,
  29177. l = !0
  29178. }
  29179. l ? u[o.id] = s : d += 1
  29180. }
  29181. this.map = u,
  29182. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29183. }
  29184. ,
  29185. n.prototype.aStarSearch = function(e, t) {
  29186. var i = Date.now()
  29187. , n = new l({
  29188. start: e,
  29189. isEnd: function(e) {
  29190. return e === t
  29191. },
  29192. neighbor: function(e) {
  29193. var t = e.neighbourPanos || e.findNeighourPanos()
  29194. , i = [];
  29195. for (var n in t)
  29196. i.push(this.index[n]);
  29197. return i
  29198. }
  29199. .bind(this),
  29200. distance: function(e, t) {
  29201. var i = this.map[e.id]
  29202. , n = i[t.id];
  29203. return n
  29204. }
  29205. .bind(this),
  29206. heuristic: function(e, t) {
  29207. return 1
  29208. }
  29209. .bind(this),
  29210. hash: function(e) {
  29211. return e.id
  29212. },
  29213. timeout: 5e3
  29214. });
  29215. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29216. "success" !== n.status)
  29217. return h.debug("Did not find A* path from " + e + " to " + t),
  29218. null;
  29219. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29220. var r = [];
  29221. return n.path.forEach(function(e) {
  29222. r.push(e.id)
  29223. }),
  29224. r
  29225. }
  29226. ,
  29227. n.prototype.includeNodesNearPath = function() {
  29228. var e = new r.Vector3
  29229. , t = new r.Vector3
  29230. , i = new r.Vector3
  29231. , n = new r.Vector3
  29232. , o = new r.Vector3
  29233. , a = new r.Vector3
  29234. , s = new r.Vector3
  29235. , l = new r.Vector3
  29236. , c = []
  29237. , h = new r.Vector3
  29238. , u = new r.Vector3;
  29239. return function(r, d) {
  29240. if (r)
  29241. for (var p = function(e, t, i) {
  29242. return o.copy(t).sub(e),
  29243. o.dot(i)
  29244. }, f = function(e, t) {
  29245. return p(h, e.position, i) - p(h, t.position, i)
  29246. }, g = 0; g < r.length - 1; ) {
  29247. var m = r[g]
  29248. , v = r[g + 1]
  29249. , A = this.index[m]
  29250. , y = this.index[v];
  29251. h.copy(A.position),
  29252. u.copy(y.position),
  29253. c.length = 0,
  29254. e.copy(u).sub(h),
  29255. i.copy(e).normalize();
  29256. for (var C = 0; C < this.list.length; C++) {
  29257. var I = this.list[C];
  29258. o.copy(I.position).sub(h);
  29259. var E = o.dot(i);
  29260. if (E > 0) {
  29261. s.copy(i),
  29262. s.multiplyScalar(E),
  29263. a.copy(o),
  29264. a.sub(s);
  29265. var b = a.length();
  29266. if (b < d) {
  29267. t.copy(e).negate(),
  29268. n.copy(t).normalize(),
  29269. l.copy(I.position).sub(u);
  29270. var w = l.dot(n);
  29271. w > 0 && c.push(I)
  29272. }
  29273. }
  29274. }
  29275. if (c.length > 0) {
  29276. c.sort(f);
  29277. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29278. r[_] = r[_ - c.length];
  29279. for (var T = 0; T < c.length; T++)
  29280. r[T + g + 1] = c[T].id
  29281. }
  29282. g += c.length + 1
  29283. }
  29284. }
  29285. }(),
  29286. n.prototype.fadeMarkerOpacity = function(e, t) {
  29287. var i = void 0 === e ? a.panorama.markerOpacity : e
  29288. , n = this.list.findIndex(function(e) {
  29289. return e.marker
  29290. });
  29291. if (!(n < 0)) {
  29292. var r = this.list[n].marker.material.opacity;
  29293. if (r !== e) {
  29294. var o = i - r;
  29295. d.trigger({
  29296. func: function(e, t) {
  29297. var i = r + e * o;
  29298. this.forEach(function(e) {
  29299. e.marker && (e.marker.material.opacity = i)
  29300. })
  29301. }
  29302. .bind(this),
  29303. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29304. name: "_fpm"
  29305. })
  29306. }
  29307. }
  29308. }
  29309. ,
  29310. t.exports = n
  29311. }
  29312. ).call(this, "/js/util/PanoramaCollection.js")
  29313. }
  29314. , {
  29315. "../objects/Panorama": 148,
  29316. "../settings": 166,
  29317. "./IndexedCollection": 175,
  29318. "./aStar": 180,
  29319. "./common": 185,
  29320. "./logger": 189,
  29321. "./transitions": 195,
  29322. three: 217
  29323. }],
  29324. 179: [function(e, t, i) {
  29325. "use strict";
  29326. function n() {
  29327. this.actionSequence = [],
  29328. this.actionSequenceInProgress = !1
  29329. }
  29330. function r(e, t, i, n) {
  29331. s.trackAlways("zoom_" + e, {
  29332. from: t,
  29333. to: i,
  29334. pano: n
  29335. })
  29336. }
  29337. function o(e, t) {
  29338. r("initial", 1, e, t)
  29339. }
  29340. function a(e, t, i) {
  29341. r("followup", e, t, i)
  29342. }
  29343. var s = e("../analytics");
  29344. n.prototype.reset = function(e) {
  29345. this.actionSequenceInProgress = !1,
  29346. this.actionSequence.length = 0
  29347. }
  29348. ,
  29349. n.prototype.addZoomAction = function() {
  29350. var e = null
  29351. , t = null
  29352. , i = !1
  29353. , n = function() {
  29354. if (e = null,
  29355. this.actionSequence.length > 0) {
  29356. var i = this.actionSequence[0].start
  29357. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29358. 1 === i ? o(n, t) : a(i, n, t)
  29359. }
  29360. this.reset()
  29361. };
  29362. return function(r, o, a) {
  29363. if (r !== o) {
  29364. i || (n = n.bind(this),
  29365. i = !0),
  29366. e && (window.clearTimeout(e),
  29367. e = null),
  29368. a === t && this.actionSequenceInProgress || (this.reset(),
  29369. t = a),
  29370. this.actionSequenceInProgress = !0;
  29371. var s = {
  29372. start: r,
  29373. end: o
  29374. };
  29375. this.actionSequence.push(s),
  29376. e = window.setTimeout(n, 150)
  29377. }
  29378. }
  29379. }(),
  29380. t.exports = n
  29381. }
  29382. , {
  29383. "../analytics": 4
  29384. }],
  29385. 180: [function(e, t, i) {
  29386. "use strict";
  29387. function n(e) {
  29388. void 0 === e.timeout && (e.timeout = 1 / 0);
  29389. var t = e.hash || o
  29390. , i = {
  29391. data: e.start,
  29392. g: 0,
  29393. h: e.heuristic(e.start)
  29394. }
  29395. , n = i;
  29396. i.f = i.h;
  29397. var h = new s
  29398. , u = new l(a)
  29399. , d = c();
  29400. u.push(i),
  29401. d.set(t(i.data), i);
  29402. for (var p = new Date; u.size(); ) {
  29403. if (new Date - p > e.timeout)
  29404. return {
  29405. status: "timeout",
  29406. cost: n.g,
  29407. path: r(n)
  29408. };
  29409. var f = u.pop();
  29410. if (d.delete(t(f.data)),
  29411. e.isEnd(f.data))
  29412. return {
  29413. status: "success",
  29414. cost: f.g,
  29415. path: r(f)
  29416. };
  29417. h.add(t(f.data));
  29418. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29419. var v = g[m];
  29420. if (!h.contains(t(v))) {
  29421. var A = f.g + e.distance(f.data, v)
  29422. , y = d.get(t(v))
  29423. , C = !1;
  29424. if (void 0 === y)
  29425. y = {
  29426. data: v
  29427. },
  29428. d.set(t(v), y);
  29429. else {
  29430. if (y.g < A)
  29431. continue;
  29432. C = !0
  29433. }
  29434. y.parent = f,
  29435. y.g = A,
  29436. y.h = e.heuristic(v),
  29437. y.f = A + y.h,
  29438. y.h < n.h && (n = y),
  29439. C ? u.heapify() : u.push(y)
  29440. }
  29441. }
  29442. }
  29443. return {
  29444. status: "noPath",
  29445. cost: n.g,
  29446. path: r(n)
  29447. }
  29448. }
  29449. function r(e) {
  29450. if (void 0 !== e.parent) {
  29451. var t = r(e.parent);
  29452. return t.push(e.data),
  29453. t
  29454. }
  29455. return [e.data]
  29456. }
  29457. function o(e) {
  29458. return e.toString()
  29459. }
  29460. function a(e, t) {
  29461. return e.f - t.f
  29462. }
  29463. var s = e("Set")
  29464. , l = e("heap")
  29465. , c = e("dict");
  29466. t.exports = n
  29467. }
  29468. , {
  29469. Set: 196,
  29470. dict: 210,
  29471. heap: 211
  29472. }],
  29473. 181: [function(e, t, i) {
  29474. (function(i) {
  29475. "use strict";
  29476. function n(e, t, i) {
  29477. var n = new XMLHttpRequest;
  29478. if (i && "withCredentials"in n)
  29479. n.open(e, t, i);
  29480. else if ("undefined" != typeof XDomainRequest)
  29481. n = new XDomainRequest,
  29482. n.open(e, t);
  29483. else {
  29484. if (i)
  29485. throw "Browser does not support CORS!";
  29486. n.open(e, t)
  29487. }
  29488. return n
  29489. }
  29490. function r(e, t, i) {
  29491. function o() {
  29492. u.warn("Retrying ", t),
  29493. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29494. }
  29495. function a(e, t) {
  29496. var i = e.response;
  29497. if ("json" === t && "object" != typeof i)
  29498. try {
  29499. i = JSON.parse(e.responseText)
  29500. } catch (e) {
  29501. return void c.reject({
  29502. error: "Failed parsing JSON"
  29503. })
  29504. }
  29505. else if ("image/jpeg" === t) {
  29506. var n = new Uint8Array(e.response)
  29507. , r = new Blob([n],{
  29508. type: "image/jpeg"
  29509. })
  29510. , o = URL.createObjectURL(r);
  29511. i = new Image,
  29512. i.src = o,
  29513. i.crossOrigin = "Anonymous",
  29514. i.onload = function() {
  29515. URL.revokeObjectURL(o)
  29516. }
  29517. }
  29518. return i
  29519. }
  29520. var s = n(e, t, !1);
  29521. if (i = i || {},
  29522. i.retries = void 0 !== i.retries ? i.retries : 0,
  29523. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29524. i.responseType)
  29525. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29526. s.responseType = i.responseType;
  29527. else {
  29528. if ("image/jpeg" !== i.responseType)
  29529. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29530. s.responseType = "arraybuffer"
  29531. }
  29532. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29533. i.auth && s.setRequestHeader("Authorization", i.auth),
  29534. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29535. s.setRequestHeader("Content-Type", "application/json")),
  29536. "object" == typeof i.headers)
  29537. for (var l in i.headers)
  29538. s.setRequestHeader(l, i.headers[l]);
  29539. var c = $.Deferred();
  29540. return s.onreadystatechange = function(e) {
  29541. if (4 === this.readyState)
  29542. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29543. i.retries++,
  29544. setTimeout(o, 1e3);
  29545. else if (200 === this.status) {
  29546. var t = a(this, i.responseType);
  29547. c.resolve(t)
  29548. } else
  29549. c.reject(this)
  29550. }
  29551. ,
  29552. s.onprogress = function(e) {
  29553. c.notify(e)
  29554. }
  29555. ,
  29556. s.send(i.data),
  29557. c.promise()
  29558. }
  29559. function o(e) {
  29560. return Object.keys(e).sort().map(function(t) {
  29561. return {
  29562. key: t,
  29563. value: e[t]
  29564. }
  29565. })
  29566. }
  29567. function a(e, t) {
  29568. var i = t.responseType || null
  29569. , n = t.auth || null
  29570. , r = t.prefetchFrom || null
  29571. , a = e + "__" + i + "__" + n + "__" + r;
  29572. return t.headers && o(t.headers).forEach(function(e) {
  29573. a += "__" + e.key + ":" + e.value
  29574. }),
  29575. a
  29576. }
  29577. function s(e, t) {
  29578. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29579. }
  29580. function l(e, t, i) {
  29581. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29582. }
  29583. var c = e("./logger")
  29584. , h = e("../ab")
  29585. , u = new c(i);
  29586. window.URL = window.URL || window.webkitURL,
  29587. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29588. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29589. /* setTimeout(function() {//MP-- xzw delete
  29590. window.MP_REQUEST_CACHE = null,
  29591. window.MP_PREFETCHED_MODELDATA = {}
  29592. }, 6e4),
  29593. window.onpageshow = function(e) {
  29594. e.persisted && (window.MP_REQUEST_CACHE = null,
  29595. window.MP_PREFETCHED_MODELDATA = {})
  29596. } */
  29597. ,
  29598. t.exports = {
  29599. get: function(e, t) {
  29600. t = t || {};
  29601. var i = void 0 === t.cache || t.cache;
  29602. if (i) {
  29603. var n = s(e, t);
  29604. if (n)
  29605. return n
  29606. }
  29607. var o;
  29608. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29609. i && l(e, t, o),
  29610. o
  29611. },
  29612. post: function(e, t) {
  29613. return r("POST", e, t)
  29614. },
  29615. patch: function(e, t) {
  29616. return r("PATCH", e, t)
  29617. },
  29618. getImage: function(e, t) {
  29619. function i() {
  29620. u.warn("Retrying ", e),
  29621. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29622. }
  29623. var n = $.Deferred()
  29624. , r = new Image
  29625. , o = this;
  29626. return e = h.changeIfImageOptimzing(e),
  29627. null !== t && void 0 !== t || (t = 3),
  29628. r.onerror = function() {
  29629. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29630. }
  29631. ,
  29632. r.onload = function() {
  29633. n.resolve(r)
  29634. }
  29635. ,
  29636. r.crossOrigin = "anonymous",
  29637. r.src = e,
  29638. n
  29639. }
  29640. }
  29641. }
  29642. ).call(this, "/js/util/ajax.js")
  29643. }
  29644. , {
  29645. "../ab": 3,
  29646. "./logger": 189
  29647. }],
  29648. 182: [function(e, t, i) {
  29649. "use strict";
  29650. function n(e, t) {
  29651. var i = window.navigator.userAgent
  29652. , n = i.match(e);
  29653. return n = n ? n[1].split(t) : [],
  29654. {
  29655. major: parseInt(n[0]) || 0,
  29656. minor: parseInt(n[1]) || 0,
  29657. patch: parseInt(n[2]) || 0
  29658. }
  29659. }
  29660. var r = e("../exception/DeviceMismatchException");
  29661. t.exports = {
  29662. isFullscreen: function() {
  29663. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29664. },
  29665. supportsFullscreen: function() {
  29666. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29667. },
  29668. isPointerLocked: function() {
  29669. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29670. },
  29671. requestFullscreen: function(e, t) {
  29672. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29673. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29674. },
  29675. requestPointerLock: function() {
  29676. var e;
  29677. if (document.fullscreenElement)
  29678. e = document.fullscreenElement();
  29679. else if (document.mozFullscreenElement)
  29680. e = document.mozFullscreenElement();
  29681. else if (document.mozFullScreenElement)
  29682. e = document.mozFullScreenElement();
  29683. else {
  29684. if (!document.webkitFullscreenElement)
  29685. return;
  29686. e = document.webkitFullscreenElement()
  29687. }
  29688. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29689. e.requestPointerLock(),
  29690. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29691. },
  29692. exitPointerLock: function() {
  29693. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29694. document.exitPointerLock()
  29695. },
  29696. exitFullscreen: function() {
  29697. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29698. },
  29699. details: function() {
  29700. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29701. return e ? {
  29702. name: e[1],
  29703. version: parseInt(e[2]),
  29704. platform: navigator.platform
  29705. } : {}
  29706. },
  29707. is: function(e) {
  29708. return this.details() && this.details().name === e
  29709. },
  29710. inIframe: function() {
  29711. return window.parent !== window
  29712. },
  29713. aspectRatio: function() {
  29714. var e = $("#player").width() / $("#player").height();
  29715. return isFinite(e) ? e : 0
  29716. },
  29717. userAgent: function() {
  29718. return window.navigator.userAgent
  29719. },
  29720. isMobile: function() {
  29721. var e = navigator.userAgent || navigator.vendor || window.opera;
  29722. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29723. },
  29724. isLandscape: function() {
  29725. return this.isMobile && this.aspectRatio() > 1
  29726. },
  29727. isSmallScreen: function() {
  29728. var e = screen.width / window.devicePixelRatio;
  29729. return e < 240
  29730. },
  29731. detectIE: function() {
  29732. var e = window.navigator.userAgent
  29733. , t = e.indexOf("MSIE ");
  29734. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29735. },
  29736. detectSafari: function() {
  29737. var e = window.navigator.userAgent
  29738. , t = e.indexOf("Safari");
  29739. return t !== -1 && !this.detectChrome()
  29740. },
  29741. detectFirefox: function() {
  29742. var e = window.navigator.userAgent;
  29743. return e.indexOf("Firefox") !== -1
  29744. },
  29745. detectChrome: function() {
  29746. var e = window.navigator.userAgent;
  29747. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29748. },
  29749. detectOpera: function() {
  29750. var e = window.navigator.userAgent;
  29751. return e.indexOf("OPR") !== -1
  29752. },
  29753. detectIOS: function() {
  29754. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29755. },
  29756. detectIPad: function() {
  29757. var e = window.navigator.userAgent
  29758. , t = /iPad/;
  29759. return t.test(e)
  29760. },
  29761. detectIPod: function() {
  29762. var e = window.navigator.userAgent
  29763. , t = /iPod/;
  29764. return t.test(e)
  29765. },
  29766. detectIPhone: function() {
  29767. var e = window.navigator.userAgent
  29768. , t = /iPhone/;
  29769. return t.test(e)
  29770. },
  29771. detectAndroid: function() {
  29772. var e = window.navigator.userAgent;
  29773. return e.indexOf("Android") !== -1
  29774. },
  29775. detectAndroidMobile: function() {
  29776. var e = window.navigator.userAgent;
  29777. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29778. },
  29779. detectSamsungNative: function() {
  29780. var e = window.navigator.userAgent;
  29781. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29782. },
  29783. detectSamsungS6: function() {
  29784. var e = window.navigator.userAgent;
  29785. return e.indexOf("SM-G92") !== -1
  29786. },
  29787. /************************************************************fyz改from徐世廷*************************************************************/
  29788. detectHUAWEI5X: function() {
  29789. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29790. },
  29791. /*******************************************************************************************************************************/
  29792. detectWebVR: function() {
  29793. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29794. },
  29795. getVRDisplay: function() {
  29796. var e = $.Deferred();
  29797. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29798. t.length >= 1 && e.resolve(t[0]),
  29799. e.reject(null)
  29800. }),
  29801. e) : e.reject(null)
  29802. },
  29803. iosVersion: function() {
  29804. if (!this.detectIOS())
  29805. throw new r("Did not detect an iDevice");
  29806. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29807. , t = "_";
  29808. return n(e, t)
  29809. },
  29810. androidVersion: function() {
  29811. if (!this.detectAndroid())
  29812. throw new r("Did not detect an Android based device");
  29813. var e = /Android ((?:\d+\.?){1,3})/
  29814. , t = ".";
  29815. return n(e, t)
  29816. },
  29817. valueFromCookie: function(e, t) {
  29818. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29819. if (!i)
  29820. return t;
  29821. var n = i[1];
  29822. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29823. },
  29824. valueFromHash: function(e, t) {
  29825. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29826. , n = i.exec(window.location.href);
  29827. if (!n)
  29828. return t;
  29829. var r = n[1];
  29830. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29831. }
  29832. }
  29833. }
  29834. , {
  29835. "../exception/DeviceMismatchException": 56
  29836. }],
  29837. 183: [function(e, t, i) {
  29838. (function(i) {
  29839. "use strict";
  29840. function n(e, t) {
  29841. var i = r(t);
  29842. var replaceAll = function (str, f, e) {
  29843. //f全部替换成e
  29844. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29845. return str.replace(reg, e);
  29846. };
  29847. var urlFirstView = c.valueFromHash('firstView');
  29848. if(urlFirstView){
  29849. try{
  29850. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  29851. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  29852. urlFirstView = "{"+urlFirstView+"]}"
  29853. let info = JSON.parse(urlFirstView);
  29854. i.pano = t.list[info.pano] //panos.get(info.pano)
  29855. if(!i.pano){
  29856. urlFirstView = false
  29857. console.error('检测到firstView但是 找不到该pano')
  29858. }else{
  29859. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29860. i.zoom = -1;
  29861. i.mode = "panorama"
  29862. i.setByUrl = true
  29863. }
  29864. }catch(e){
  29865. urlFirstView = false
  29866. console.error('检测到firstView但是解析出错'+e)
  29867. }
  29868. }
  29869. if (Object.keys(i).length > 0)
  29870. return i;
  29871. if (e.heroImage)
  29872. i = o(e, t);
  29873. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  29874. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  29875. try {
  29876. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29877. i.position = n.camera.position,
  29878. //i.quaternion = n.camera.quaternion,
  29879. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29880. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29881. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29882. d.debug("Using camera_start"),
  29883. d.debug("Modeldata pano: ", i.pano.quaternion),
  29884. d.debug("Camera start pano: ", n.pano.quaternion)),
  29885. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29886. } catch (e) {
  29887. d.warn(e.message)
  29888. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29889. }
  29890. }
  29891. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29892. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29893. i.pano = t.findClosest(i.position),
  29894. i.quaternion = i.pano.quaternion),
  29895. 0 === Object.keys(i).length) {
  29896. var a = t.list[0];
  29897. a && (i.mode = h.PANORAMA,
  29898. i.pano = a,
  29899. i.position = a.position,
  29900. i.quaternion = a.quaternion,
  29901. d.info("Starting at 1st pano " + a.id))
  29902. }
  29903. return i.mode = i.mode || h.DOLLHOUSE,
  29904. i
  29905. }
  29906. function r(e) {
  29907. var t = c.valueFromHash("start", "")
  29908. , i = {};
  29909. if ("" !== t) {
  29910. d.debug("Start override found in parameters, trying to parse..."),
  29911. i = a(t) || {};
  29912. var n = c.valueFromHash("tag", null);
  29913. n && (i.tag = n),
  29914. i.panoId && (i.pano = e.get(i.panoId))
  29915. }
  29916. return i
  29917. }
  29918. function o(e, t) {
  29919. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29920. return {};
  29921. var i = {}
  29922. , n = e.heroImage.metadata;
  29923. d.debug("Using start position from thumbnail image"),
  29924. i.position = n.camera_position,
  29925. i.quaternion = n.camera_quaternion;
  29926. try {
  29927. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29928. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29929. } catch (e) {
  29930. d.debug(e.message)
  29931. }
  29932. return i
  29933. }
  29934. function a(e) {
  29935. return s.deserialize(e)
  29936. }
  29937. var s = e("../controls/serializer")
  29938. , l = e("../util/math")
  29939. , c = e("./browser")
  29940. , h = e("../enum/Viewmode")
  29941. , u = e("../util/logger")
  29942. , th = e("three")//xzw
  29943. , d = new u(i);
  29944. t.exports = {
  29945. getStartCameraOptions: n
  29946. }
  29947. }
  29948. ).call(this, "/js/util/camera.js")
  29949. }
  29950. , {
  29951. "../controls/serializer": 14,
  29952. "../enum/Viewmode": 51,
  29953. "../util/logger": 189,
  29954. "../util/math": 190,
  29955. "./browser": 182,
  29956. "three": 217
  29957. }],
  29958. 184: [function(e, t, i) {
  29959. "use strict";
  29960. function n(e, t, i) {
  29961. return o(e.fov, t, i)
  29962. }
  29963. var r = e("./MathLight")
  29964. , o = function(e, t, i) {
  29965. var n = t
  29966. , o = i
  29967. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  29968. return a
  29969. }
  29970. , a = function(e, t, i) {
  29971. var n = t
  29972. , o = i
  29973. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  29974. return a
  29975. }
  29976. , s = function(e, t, i, n) {
  29977. var r = o(e, i, n);
  29978. return r > t ? a(t, i, n) : e
  29979. };
  29980. t.exports = {
  29981. clampVFOV: s,
  29982. getHFOVForCamera: n,
  29983. getHFOVFromVFOV: o,
  29984. getVFOVFromHFOV: a
  29985. }
  29986. window.MathLight = t.exports
  29987. }
  29988. , {
  29989. "./MathLight": 176
  29990. }],
  29991. 185: [function(e, t, i) {
  29992. "use strict";
  29993. var n = e("three");
  29994. t.exports = {
  29995. delayOneFrame: function(e) {
  29996. window.setTimeout(e, 1)
  29997. },
  29998. normalizeUrl: function(e) {
  29999. return e.replace("https://", "http://")
  30000. },
  30001. domainFromUrl: function(e) {
  30002. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30003. return t ? t[3] : e
  30004. },
  30005. average: function(e, t) {
  30006. if (0 === e.length)
  30007. return null;
  30008. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30009. var o = t ? e[r][t] : e[r];
  30010. i += o,
  30011. n++
  30012. }
  30013. return i / n
  30014. },
  30015. countUnique: function(e) {
  30016. for (var t = {}, i = 0; i < e.length; i++)
  30017. t[e[i]] = 1 + (t[e[i]] || 0);
  30018. return Object.keys(t).length
  30019. },
  30020. averageVectors: function(e, t) {
  30021. var i = new n.Vector3;
  30022. if (0 === e.length)
  30023. return i;
  30024. for (var r = 0, o = 0; o < e.length; o++) {
  30025. var a = t ? e[o][t] : e[o];
  30026. i.add(a),
  30027. r++
  30028. }
  30029. return i.divideScalar(r)
  30030. },
  30031. equalLists: function(e, t) {
  30032. if (e.length !== t.length)
  30033. return !1;
  30034. for (var i = 0; i < e.length; i++)
  30035. if (e[i] !== t[i])
  30036. return !1;
  30037. return !0
  30038. },
  30039. lowerMedian: function(e, t) {
  30040. if (0 === e.length)
  30041. return null;
  30042. t = t || 2,
  30043. e.sort(function(e, t) {
  30044. return e - t
  30045. });
  30046. var i = Math.floor(e.length / t);
  30047. return e[i]
  30048. },
  30049. stableSort: function(e, t) {
  30050. return e.map(function(e, t) {
  30051. return {
  30052. value: e,
  30053. index: t
  30054. }
  30055. }).sort(function(e, i) {
  30056. var n = t(e.value, i.value);
  30057. return 0 !== n ? n : e.index - i.index
  30058. }).map(function(e) {
  30059. return e.value
  30060. })
  30061. },
  30062. filterAll: function(e, t) {
  30063. return e.filter(function(e) {
  30064. return t.every(function(t) {
  30065. return t(e)
  30066. })
  30067. })
  30068. },
  30069. formatDate: function(e) {
  30070. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30071. },
  30072. formatDatetime: function(e) {
  30073. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30074. },
  30075. randomString: function(e) {
  30076. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30077. t += i.charAt(Math.floor(Math.random() * i.length));
  30078. return t
  30079. },
  30080. uint8ToBase64: function(e, t) {
  30081. t && "number" == typeof t || (t = 8192);
  30082. for (var i = [], n = 0; n < e.length; n += t)
  30083. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30084. return btoa(i.join(""))
  30085. },
  30086. uuid4: function e(t) {
  30087. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30088. },
  30089. nth: function(e) {
  30090. return e %= 10,
  30091. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30092. },
  30093. extendObject: function(e, t) {
  30094. return Object.keys(t).forEach(function(i) {
  30095. e[i] = t[i]
  30096. }),
  30097. e
  30098. },
  30099. deepExtend: function e(t) {
  30100. t = t || {};
  30101. for (var i = 1; i < arguments.length; i++) {
  30102. var n = arguments[i];
  30103. if (n)
  30104. for (var r in n)
  30105. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30106. }
  30107. return t
  30108. },
  30109. inherit: function(e, t) {
  30110. e.prototype = Object.create(t.prototype),
  30111. e.prototype.constructor = e
  30112. },
  30113. extend: function(e, t) {
  30114. for (var i in t.prototype)
  30115. e.prototype[i] = t.prototype[i]
  30116. }
  30117. ,
  30118. getVisiblePano : function(position, options={}){//add
  30119. var visiblePanos = [];
  30120. var B = position.clone();
  30121. var panos = options.panos || player.model.panos.list;
  30122. panos.forEach((pano)=>{
  30123. if(!pano.isAligned())return;
  30124. var A = pano.position.clone();
  30125. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30126. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30127. if (!o || !o.length)visiblePanos.push(pano );
  30128. })
  30129. return visiblePanos
  30130. }
  30131. },
  30132. Math.sign = function(e) {
  30133. return e < 0 ? -1 : 1
  30134. }
  30135. window.common = t.exports
  30136. }
  30137. , {
  30138. three: 217
  30139. }],
  30140. 186: [function(e, t, i) {
  30141. "use strict";
  30142. var n = {};
  30143. n.linearTween = function(e, t, i, n) {
  30144. return i * e / n + t
  30145. }
  30146. ,
  30147. n.easeInQuad = function(e, t, i, n) {
  30148. return e /= n,
  30149. i * e * e + t
  30150. }
  30151. ,
  30152. n.easeOutQuad = function(e, t, i, n) {
  30153. return e /= n,
  30154. -i * e * (e - 2) + t
  30155. }
  30156. ,
  30157. n.easeInOutQuad = function(e, t, i, n) {
  30158. return e /= n / 2,
  30159. e < 1 ? i / 2 * e * e + t : (e--,
  30160. -i / 2 * (e * (e - 2) - 1) + t)
  30161. }
  30162. ,
  30163. n.easeInCubic = function(e, t, i, n) {
  30164. return e /= n,
  30165. i * e * e * e + t
  30166. }
  30167. ,
  30168. n.easeOutCubic = function(e, t, i, n) {
  30169. return e /= n,
  30170. e--,
  30171. i * (e * e * e + 1) + t
  30172. }
  30173. ,
  30174. n.easeInOutCubic = function(e, t, i, n) {
  30175. return e /= n / 2,
  30176. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30177. i / 2 * (e * e * e + 2) + t)
  30178. }
  30179. ,
  30180. n.easeInQuart = function(e, t, i, n) {
  30181. return e /= n,
  30182. i * e * e * e * e + t
  30183. }
  30184. ,
  30185. n.easeOutQuart = function(e, t, i, n) {
  30186. return e /= n,
  30187. e--,
  30188. -i * (e * e * e * e - 1) + t
  30189. }
  30190. ,
  30191. n.easeInOutQuart = function(e, t, i, n) {
  30192. return e /= n / 2,
  30193. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30194. -i / 2 * (e * e * e * e - 2) + t)
  30195. }
  30196. ,
  30197. n.easeInQuint = function(e, t, i, n) {
  30198. return e /= n,
  30199. i * e * e * e * e * e + t
  30200. }
  30201. ,
  30202. n.easeOutQuint = function(e, t, i, n) {
  30203. return e /= n,
  30204. e--,
  30205. i * (e * e * e * e * e + 1) + t
  30206. }
  30207. ,
  30208. n.easeInOutQuint = function(e, t, i, n) {
  30209. return e /= n / 2,
  30210. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30211. i / 2 * (e * e * e * e * e + 2) + t)
  30212. }
  30213. ,
  30214. n.easeInSine = function(e, t, i, n) {
  30215. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30216. }
  30217. ,
  30218. n.easeOutSine = function(e, t, i, n) {
  30219. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30220. }
  30221. ,
  30222. n.easeInOutSine = function(e, t, i, n) {
  30223. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30224. }
  30225. ,
  30226. n.easeInExpo = function(e, t, i, n) {
  30227. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30228. }
  30229. ,
  30230. n.easeOutExpo = function(e, t, i, n) {
  30231. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30232. }
  30233. ,
  30234. n.easeInOutExpo = function(e, t, i, n) {
  30235. return e /= n / 2,
  30236. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30237. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30238. }
  30239. ,
  30240. n.easeInCirc = function(e, t, i, n) {
  30241. return e /= n,
  30242. -i * (Math.sqrt(1 - e * e) - 1) + t
  30243. }
  30244. ,
  30245. n.easeOutCirc = function(e, t, i, n) {
  30246. return e /= n,
  30247. e--,
  30248. i * Math.sqrt(1 - e * e) + t
  30249. }
  30250. ,
  30251. n.easeInOutCirc = function(e, t, i, n) {
  30252. return e /= n / 2,
  30253. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30254. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30255. }
  30256. ,
  30257. n.easeInElastic = function(e, t, i, n) {
  30258. var r = 1.70158
  30259. , o = 0
  30260. , a = i;
  30261. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30262. a < Math.abs(i) ? (a = i,
  30263. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30264. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30265. }
  30266. ,
  30267. n.easeOutElastic = function(e, t, i, n) {
  30268. var r = 1.70158
  30269. , o = 0
  30270. , a = i;
  30271. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30272. a < Math.abs(i) ? (a = i,
  30273. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30274. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30275. }
  30276. ,
  30277. n.easeInOutElastic = function(e, t, i, n) {
  30278. var r = 1.70158
  30279. , o = 0
  30280. , a = i;
  30281. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30282. a < Math.abs(i) ? (a = i,
  30283. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30284. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30285. }
  30286. ,
  30287. n.easeInBack = function(e, t, i, n, r) {
  30288. return void 0 === r && (r = 1.70158),
  30289. i * (e /= n) * e * ((r + 1) * e - r) + t
  30290. }
  30291. ,
  30292. n.easeOutBack = function(e, t, i, n, r) {
  30293. return void 0 === r && (r = 1.70158),
  30294. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30295. }
  30296. ,
  30297. n.easeInOutBack = function(e, t, i, n, r) {
  30298. return void 0 === r && (r = 1.70158),
  30299. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30300. }
  30301. ,
  30302. n.easeOutBounce = function(e, t, i, n) {
  30303. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30304. }
  30305. ,
  30306. n.easeInBounce = function(e, t, i, r) {
  30307. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30308. }
  30309. ,
  30310. n.easeInOutBounce = function(e, t, i, r) {
  30311. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30312. }
  30313. ,
  30314. t.exports = n
  30315. }
  30316. , {}],
  30317. 187: [function(e, t, i) {
  30318. "use strict";
  30319. function n() {
  30320. this.events = [],
  30321. this.valid = !1
  30322. }
  30323. var r = e("../enum/Joystick");
  30324. n.prototype.push = function(e, t) {
  30325. this.events.push({
  30326. direction: e,
  30327. pano: t
  30328. }),
  30329. this.valid = !0
  30330. }
  30331. ,
  30332. n.prototype.pop = function(e) {
  30333. var t = this.events.pop();
  30334. return this.events.length < 1 && (this.valid = !1),
  30335. t
  30336. }
  30337. ,
  30338. n.prototype.peek = function() {
  30339. return this.events.length ? this.events[this.events.length - 1] : {
  30340. direction: null,
  30341. pano: null
  30342. }
  30343. }
  30344. ,
  30345. n.prototype.invalidate = function() {
  30346. this.events = [],
  30347. this.valid = !1
  30348. }
  30349. ,
  30350. n.prototype.reversePano = function(e) {
  30351. if (!this.valid)
  30352. return null;
  30353. var t = this.peek();
  30354. return r.opposite(e) === t.direction ? (this.pop(),
  30355. t.pano) : null
  30356. }
  30357. ,
  30358. t.exports = n
  30359. }
  30360. , {
  30361. "../enum/Joystick": 29
  30362. }],
  30363. 188: [function(e, t, i) {
  30364. "use strict";
  30365. t.exports = {
  30366. vector: function(e, t) {
  30367. var i = e.clone();
  30368. return t = t.clone(),
  30369. function(n) {
  30370. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30371. }
  30372. },
  30373. quaternion: function(e, t) {
  30374. var i = e.clone();
  30375. return function(n) {
  30376. e.copy(i).slerp(t, n)
  30377. }
  30378. },
  30379. property: function(e, t, i, n) {
  30380. var r = e[t];
  30381. return function(o) {
  30382. e[t] = r * (1 - o) + i * o,
  30383. n && n(e[t])
  30384. }
  30385. },
  30386. uniform: function(e, t, i) {
  30387. var n = e.material.uniforms[t].value;
  30388. return function(r) {
  30389. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30390. }
  30391. },
  30392. matrix4: function(e, t) {
  30393. var i = e.clone();
  30394. return function(n) {
  30395. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30396. r[s] = o[s] * (1 - n) + a[s] * n
  30397. }
  30398. },
  30399. allUniforms: function(e, t, i) {
  30400. var n = e.map(function(e) {
  30401. return this.uniform(e, t, i)
  30402. }
  30403. .bind(this));
  30404. return function(e) {
  30405. n.forEach(function(t) {
  30406. t(e)
  30407. })
  30408. }
  30409. }
  30410. }
  30411. }
  30412. , {}],
  30413. 189: [function(e, t, i) {
  30414. "use strict";
  30415. function n(e) {
  30416. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30417. if (n.consoleEnabled) {
  30418. var h = function(e) {
  30419. $("#debug-console").append("<p>" + e + "</p>"),
  30420. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30421. };
  30422. t = function(e) {
  30423. h(Array.prototype.slice.call(arguments).join(" "))
  30424. }
  30425. ,
  30426. i = function(e) {
  30427. h(Array.prototype.slice.call(arguments).join(" "))
  30428. }
  30429. ,
  30430. o = function(e) {
  30431. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30432. }
  30433. ,
  30434. a = function(e) {
  30435. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30436. }
  30437. } else
  30438. console.log ? (t = console.log,
  30439. i = console.info ? console.info : console.log,
  30440. o = console.warn ? console.warn : console.log,
  30441. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30442. ;
  30443. var u = function(e) {
  30444. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30445. }
  30446. , d = function(t, i) {
  30447. if (r) {
  30448. var o = Array.prototype.slice.call(t).join(" ");
  30449. r.captureMessage(o, {
  30450. level: i,
  30451. path: e,
  30452. timestamp: n.timestamp()
  30453. })
  30454. }
  30455. }
  30456. , p = function(t, i) {
  30457. if (r) {
  30458. var o = Array.prototype.slice.call(t).join(" ");
  30459. r.captureException(new Error(o), {
  30460. level: i,
  30461. path: e,
  30462. timestamp: n.timestamp()
  30463. })
  30464. }
  30465. };
  30466. return {
  30467. debug: function() {
  30468. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30469. },
  30470. info: function() {
  30471. n.level >= n.levels.info && i.apply(console, u(arguments))
  30472. },
  30473. warn: function() {
  30474. d(arguments, "warn"),
  30475. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30476. },
  30477. error: function() {
  30478. p(arguments, "error"),
  30479. n.level >= n.levels.error && a.apply(console, u(arguments))
  30480. },
  30481. v3str: function(e, t) {
  30482. var i = void 0 === t ? 2 : t;
  30483. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30484. },
  30485. eulstr: function(e, t) {
  30486. var i = void 0 === t ? 2 : t;
  30487. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30488. },
  30489. time: function(e) {
  30490. n.level >= n.levels.debug && (c[e] = Date.now())
  30491. },
  30492. timeEnd: function(e) {
  30493. if (n.level >= n.levels.debug) {
  30494. var t = c[e];
  30495. if (!t)
  30496. return;
  30497. var i = (Date.now() - t) / 1e3;
  30498. this.debug(e, i + "s")
  30499. }
  30500. }
  30501. }
  30502. }
  30503. var r = window.Raven;
  30504. n.timestamp = function() {
  30505. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30506. }
  30507. ,
  30508. n.levels = {
  30509. debug: 3,
  30510. info: 2,
  30511. warn: 1,
  30512. error: 0
  30513. },
  30514. n.level = n.levels.info,
  30515. t.exports = n
  30516. }
  30517. , {}],
  30518. 190: [function(e, t, i) {
  30519. "use strict";
  30520. var n = e("three")
  30521. , r = e("../enum/GLCubeFaces")
  30522. , o = e("../constants");
  30523. t.exports = {
  30524. convertVisionVector: function(e) {
  30525. return new n.Vector3(e.x,e.z,-e.y)
  30526. },
  30527. convertVisionQuaternion: function(e) {
  30528. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30529. },
  30530. convertWorkshopVector: function(e) {
  30531. return new n.Vector3(-e.x,e.y,e.z)
  30532. },
  30533. convertWorkshopQuaternion: function(e) {
  30534. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30535. },
  30536. convertWorkshopPanoramaQuaternion: function(e) {
  30537. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30538. },
  30539. convertWorkshopOrthoZoom: function(e) {// xzw
  30540. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30541. //return e;
  30542. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30543. },
  30544. toPrecision: function(e, t) {//xzw change
  30545. var f = function(e, t){
  30546. var i = Math.pow(10, t);
  30547. return Math.round(e * i) / i
  30548. }
  30549. if(e instanceof Array){
  30550. for(var s=0; s<e.length; s++){
  30551. e[s] = f(e[s],t);
  30552. }
  30553. return e;
  30554. }
  30555. else return f(e,t)
  30556. },
  30557. isEmptyQuaternion: function(e) {
  30558. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30559. },
  30560. projectPositionToCanvas: function(e, t, i) {
  30561. i = i || new n.Vector3,
  30562. i.copy(e);
  30563. var r = .5 * $("#player").width()
  30564. , o = .5 * $("#player").height();
  30565. return i.project(t),
  30566. i.x = i.x * r + r,
  30567. i.y = -(i.y * o) + o,
  30568. i
  30569. },
  30570. convertScreenPositionToNDC: function(e, t, i) {
  30571. return i = i || new n.Vector2,
  30572. i.x = e / $("#player").width() * 2 - 1,
  30573. i.y = 2 * -(t / $("#player").height()) + 1,
  30574. i
  30575. },
  30576. constrainedTurn: function(e) {
  30577. var t = e % (2 * Math.PI);
  30578. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30579. },
  30580. getFOVDotThreshold: function(e) {
  30581. return Math.cos(n.Math.degToRad(e / 2))
  30582. },
  30583. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30584. switch (e) {
  30585. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30586. i.set(1, t.y, t.x);
  30587. break;
  30588. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30589. i.set(-1, t.y, -t.x);
  30590. break;
  30591. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30592. i.set(-t.x, 1, -t.y);
  30593. break;
  30594. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30595. i.set(-t.x, -1, t.y);
  30596. break;
  30597. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30598. i.set(-t.x, t.y, 1);
  30599. break;
  30600. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30601. i.set(t.x, t.y, -1)
  30602. }
  30603. n && i.normalize()
  30604. },
  30605. //add:
  30606. getPos2d : function(point, camera, dom){
  30607. var camera = camera ;
  30608. var dom = dom;
  30609. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30610. var x,y;
  30611. x = (pos.x + 1) / 2 * dom.clientWidth;
  30612. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30613. var inSight = x <= dom.clientWidth && x >= 0
  30614. && y <= dom.clientHeight && y >= 0
  30615. return {
  30616. pos: new THREE.Vector2(x,y),
  30617. vector: pos,
  30618. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30619. inSight : inSight //在屏幕范围内可见
  30620. };
  30621. }
  30622. }
  30623. window.math = t.exports
  30624. }
  30625. , {
  30626. "../constants": 8,
  30627. "../enum/GLCubeFaces": 25,
  30628. three: 217
  30629. }],
  30630. 191: [function(e, t, i) {
  30631. "use strict";
  30632. function n(e, t, i) {
  30633. return a.map(function(n, o) {
  30634. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30635. }
  30636. .bind(this))
  30637. }
  30638. function r(e) {
  30639. return s[e]
  30640. }
  30641. var o = e("../enum/GLCubeFaces")
  30642. , a = [0, 1, 2, 3, 4, 5]
  30643. , s = {
  30644. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30645. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30646. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30647. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30648. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30649. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30650. };
  30651. t.exports = {
  30652. mapFaceToCubemapFace: r,
  30653. getCubemapUrls: n
  30654. }
  30655. }
  30656. , {
  30657. "../enum/GLCubeFaces": 25
  30658. }],
  30659. 192: [function(e, t, i) {
  30660. "use strict";
  30661. t.exports = {
  30662. captureErrors: function(e, t, i) {
  30663. if ("Raven"in window) {
  30664. Raven.config(e, t).install(),
  30665. i && Raven.setTagsContext(i);
  30666. var n = console.warn
  30667. , r = console.error;
  30668. console.warn = function() {
  30669. var e = Array.prototype.slice.call(arguments);
  30670. Raven.captureMessage(e.join(" "), {
  30671. level: "warning"
  30672. }),
  30673. n.apply(console, e)
  30674. }
  30675. ,
  30676. console.error = function() {
  30677. var e = Array.prototype.slice.call(arguments);
  30678. Raven.captureException(new Error(e.join(" ")), {
  30679. level: "error"
  30680. }),
  30681. r.apply(console, e)
  30682. }
  30683. } else
  30684. console.error("Raven not found, not capturing errors.")
  30685. }
  30686. }
  30687. }
  30688. , {}],
  30689. 193: [function(e, t, i) {
  30690. (function(i) {
  30691. "use strict";
  30692. var n = e("./browser")
  30693. , r = e("../constants")
  30694. , o = e("url")
  30695. , a = e("./logger")
  30696. , ss = e('three')
  30697. , s = new a(i)
  30698. , l = {
  30699. getAuthorizationHeader: function() {
  30700. var e = n.valueFromHash("auth");
  30701. if (e)
  30702. return e.replace(",", " ");
  30703. var t = n.valueFromCookie("token");
  30704. return t ? "Token " + t : null
  30705. },
  30706. parseSidUrl: function(e) {
  30707. var t, i;
  30708. t=g_Prefix;
  30709. if (e = e || "",
  30710. e.match(/^https?/)) {
  30711. var n = o.parse(e);
  30712. t = g_Prefix,
  30713. i = e
  30714. } else{
  30715. //xzw 原先的不能用
  30716. //t = window.location.protocol + "//" + window.location.host, //MP
  30717. t = g_Prefix
  30718. //i = t + "/api/player/models/" + e; //MP
  30719. i = t + "data/" + e;
  30720. }
  30721. return {
  30722. urlBase: t,
  30723. urlModel: i,
  30724. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30725. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30726. }
  30727. },
  30728. getModelIDFromQueryString: function() {
  30729. return n.valueFromHash("model") || n.valueFromHash("m")
  30730. },
  30731. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30732. e = JSON.parse(JSON.stringify(e));
  30733. var i = null;
  30734. if (e.images.forEach(function(n) {
  30735. if(!n.metadata) return;
  30736. if ("string" == typeof n.metadata)
  30737. try {
  30738. n.metadata = JSON.parse(n.metadata)
  30739. } catch (e) {
  30740. s.warn("Unable to parse image metadata"),
  30741. n.metadata = null
  30742. }
  30743. else{
  30744. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30745. }
  30746. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30747. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30748. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30749. }else{
  30750. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30751. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30752. n.metadata.zoom = n.metadata.zoom || 1;
  30753. }
  30754. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30755. }),
  30756. //icon初始视角的:
  30757. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30758. var n = {};
  30759. n.pano = {
  30760. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30761. position: t.convertWorkshopVector(i.scan_position),
  30762. uuid: i.scan_id
  30763. },
  30764. n.camera = {
  30765. quaternion: i.camera_quaternion,
  30766. position: i.camera_position
  30767. },
  30768. e.startPano = n
  30769. }
  30770. return e
  30771. },
  30772. */
  30773. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30774. e = JSON.parse(JSON.stringify(e));
  30775. var i = null;
  30776. var deal = function(n) {
  30777. if(!n.metadata) return;
  30778. if ("string" == typeof n.metadata)
  30779. try {
  30780. n.metadata = JSON.parse(n.metadata)
  30781. } catch (e) {
  30782. s.warn("Unable to parse image metadata"),
  30783. n.metadata = null
  30784. }
  30785. else{
  30786. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30787. }
  30788. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30789. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30790. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30791. }else{
  30792. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30793. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30794. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30795. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  30796. }
  30797. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30798. }
  30799. //改
  30800. e.images.forEach(info=>{
  30801. if(info.locations){
  30802. info.locations.forEach(a=>deal(a))
  30803. }else{
  30804. deal(info)
  30805. }
  30806. })
  30807. //icon初始视角的:
  30808. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30809. var n = {};
  30810. n.pano = {
  30811. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30812. position: t.convertWorkshopVector(i.scan_position),
  30813. uuid: i.scan_id
  30814. },
  30815. n.camera = {
  30816. quaternion: i.camera_quaternion,
  30817. position: i.camera_position
  30818. },
  30819. e.startPano = n
  30820. }
  30821. return e
  30822. },
  30823. visionVersionToInt: function() {
  30824. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30825. return function(t) {
  30826. if (!t)
  30827. throw new Error("Vision version is required");
  30828. var i = e.exec(t);
  30829. if (null === i)
  30830. throw new Error("String is not a vision version: " + t);
  30831. return parseInt(i[1])
  30832. }
  30833. }(),
  30834. modelDataPromisesTiles: function(e) {
  30835. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  30836. if (vision_version)
  30837. try {
  30838. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30839. } catch (t) {
  30840. s.warn("Invalid vision version: " + vision_version)
  30841. }
  30842. // var t = e.created ? new Date(e.created) : null;
  30843. // return t && t >= r.visionTilingStartDate
  30844. return false
  30845. }
  30846. };
  30847. t.exports = l
  30848. }
  30849. ).call(this, "/js/util/showcase.js")
  30850. }
  30851. , {
  30852. "../constants": 8,
  30853. "./browser": 182,
  30854. "./logger": 189,
  30855. three:217,
  30856. url: 208
  30857. }],
  30858. 194: [function(e, t, i) {
  30859. "use strict";
  30860. var n = e("../util/ajax")
  30861. , r = e("three")
  30862. , o = e("../settings")
  30863. , a = {};
  30864. t.exports = {
  30865. load: function(e, t, i) {
  30866. var s = a[e];
  30867. return s ? (t && setTimeout(function() {
  30868. t(s)
  30869. }, 1),
  30870. s) : (s = new r.Texture,
  30871. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30872. s.magFilter = r.LinearFilter,
  30873. s.generateMipmaps = !1),
  30874. s.sourceFile = e,
  30875. a[e] = s,
  30876. n.getImage(e).then(function(e) {
  30877. s.image = e,
  30878. s.needsUpdate = !0,
  30879. t && t(s)
  30880. }).fail(i),
  30881. s)
  30882. },
  30883. loadBase64: function(e, t) {
  30884. t = t || "png";
  30885. var i = new r.Texture;
  30886. return i.image = document.createElement("img"),
  30887. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30888. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30889. i.magFilter = r.LinearFilter,
  30890. i.generateMipmaps = !1),
  30891. i.needsUpdate = !0,
  30892. i
  30893. },
  30894. isLoaded: function(e) {
  30895. return !!a[e]
  30896. }
  30897. }
  30898. window.Texture = t.exports
  30899. }
  30900. , {
  30901. "../settings": 166,
  30902. "../util/ajax": 181,
  30903. three: 217
  30904. }],
  30905. 195: [function(e, t, i) {
  30906. "use strict";
  30907. var n = e("./easing");
  30908. t.exports = {
  30909. globalDone: null,
  30910. funcs: [],
  30911. counter: 0,
  30912. uniqueID: 0,
  30913. start: function(e, t, i, r, o, a, s) {
  30914. return r = r || 0,
  30915. this.funcs.push({
  30916. func: e,
  30917. current: -r * Math.abs(t),
  30918. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30919. done: i,
  30920. easing: o || n.linearTween,
  30921. cycling: t < 0,
  30922. running: !0,
  30923. debug: r < 0,
  30924. name: a || "T" + this.counter,
  30925. id: void 0 === s ? this.counter : s,
  30926. paused: !1
  30927. }),
  30928. e(0, 16),
  30929. this.counter += 1,
  30930. e
  30931. },
  30932. trigger: function(e) {
  30933. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30934. , i = e.func || function() {}
  30935. , r = void 0 === e.duration ? 0 : e.duration;
  30936. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30937. var o = e.done || null
  30938. , a = e.easing || n.linearTween
  30939. , s = e.name || "R" + this.counter
  30940. , l = void 0 === e.id ? this.counter : e.id;
  30941. return this.start(i, r, o, t, a, s, l)
  30942. },
  30943. setTimeout: function(e, t, i) {
  30944. var n = void 0 === i ? this.counter : i;
  30945. return this.trigger({
  30946. done: e,
  30947. duration: void 0 === t ? 0 : t,
  30948. name: "O" + this.counter,
  30949. id: n
  30950. })
  30951. },
  30952. pause: function() {
  30953. this.paused = !0
  30954. },
  30955. resume: function() {
  30956. this.paused = !1
  30957. },
  30958. update: function(e) {
  30959. this.funcs.forEach(function(t) {
  30960. if (!(t.paused || (t.current += 1e3 * e,
  30961. t.current < 0)))
  30962. if (t.current >= t.duration && !t.cycling) {
  30963. var i = t.easing(1, 0, 1, 1);
  30964. t.func(i, 1e3 * e),
  30965. t.done && t.done(),
  30966. t.running = !1
  30967. } else {
  30968. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30969. , r = t.func(n, 1e3 * e) || !1;
  30970. r && (t.done && t.done(),
  30971. t.running = !1)
  30972. }
  30973. });
  30974. var t = this.funcs.length;
  30975. this.funcs = this.funcs.filter(function(e) {
  30976. return e.running
  30977. });
  30978. var i = this.funcs.length;
  30979. if (t > 0 && 0 === i && this.globalDone) {
  30980. var n = this.globalDone;
  30981. this.globalDone = null,
  30982. n()
  30983. }
  30984. },
  30985. adjustSpeed: function(e, t) {
  30986. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30987. var r = i[n];
  30988. r.duration /= t,
  30989. r.current /= t
  30990. }
  30991. },
  30992. getById: function(e) {
  30993. return this.funcs.filter(function(t) {
  30994. return e === t.id
  30995. })
  30996. },
  30997. get: function(e) {
  30998. for (var t = 0; t < this.funcs.length; t += 1)
  30999. if (this.funcs[t].func === e)
  31000. return this.funcs[t];
  31001. return null
  31002. },
  31003. isRunning: function(e) {
  31004. var t = this.get(e);
  31005. return null !== t && t.running
  31006. },
  31007. countActive: function() {
  31008. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31009. e += this.funcs[t].running;
  31010. return e
  31011. },
  31012. listActive: function() {
  31013. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31014. this.funcs[t].running && e.push(this.funcs[t].name);
  31015. return e
  31016. },
  31017. done: function(e) {
  31018. this.globalDone = e
  31019. },
  31020. cancelById: function(e) {
  31021. var t = void 0 === e ? 0 : e;
  31022. this.funcs = this.funcs.filter(function(e) {
  31023. return e.id !== t
  31024. })
  31025. },
  31026. cancel: function(e) {
  31027. this.funcs = this.funcs.filter(function(t) {
  31028. return t.func !== e
  31029. })
  31030. },
  31031. getUniqueId: function() {
  31032. return this.uniqueID -= 1,
  31033. this.uniqueID
  31034. }
  31035. }
  31036. }
  31037. , {
  31038. "./easing": 186
  31039. }],
  31040. 196: [function(e, t, i) {
  31041. function n(e) {
  31042. if (this.set = {},
  31043. this.infContains = function() {
  31044. return !0
  31045. }
  31046. ,
  31047. "object" == typeof e)
  31048. if (e instanceof Array)
  31049. for (var t = 0; t < e.length; t++)
  31050. this.set[e[t]] = !0;
  31051. else
  31052. this.set = e;
  31053. else if ("function" == typeof e)
  31054. this.infContains = e;
  31055. else if ("undefined" != typeof e)
  31056. throw new Error("set must be either an array or an object.")
  31057. }
  31058. t.exports = n,
  31059. n.prototype.contains = function(e) {
  31060. return !!this.set[e]
  31061. }
  31062. ,
  31063. n.prototype.has = n.prototype.contains,
  31064. n.prototype.add = function(e) {
  31065. if (1 == arguments.length)
  31066. this.set[e] = !0;
  31067. else
  31068. for (var t = 0; t < arguments.length; t++)
  31069. this.set[arguments[t]] = !0
  31070. }
  31071. ,
  31072. n.prototype.addAll = function(e) {
  31073. if ("object" != typeof e && !(e instanceof Array))
  31074. throw new Error("arr must be an array.");
  31075. for (var t = 0; t < e.length; t++)
  31076. this.add(e[t])
  31077. }
  31078. ,
  31079. n.prototype.remove = function(e) {
  31080. if (1 == arguments.length)
  31081. delete this.set[e];
  31082. else
  31083. for (var t = 0; t < arguments.length; t++)
  31084. delete this.set[arguments[t]]
  31085. }
  31086. ,
  31087. n.prototype.delete = n.prototype.remove,
  31088. n.prototype.clear = function() {
  31089. this.set = {}
  31090. }
  31091. ,
  31092. n.prototype.size = function() {
  31093. return Object.keys(this.set).length
  31094. }
  31095. ,
  31096. n.prototype.toString = function() {
  31097. return "{" + Object.keys(this.set).toString() + "}"
  31098. }
  31099. ,
  31100. n.prototype.toArray = function() {
  31101. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31102. }
  31103. ,
  31104. n.prototype["*values"] = n.prototype.toArray
  31105. }
  31106. , {}],
  31107. 197: [function(e, t, i) {}
  31108. , {}],
  31109. 198: [function(e, t, i) {
  31110. (function(t) {
  31111. "use strict";
  31112. function n() {
  31113. try {
  31114. var e = new Uint8Array(1);
  31115. return e.__proto__ = {
  31116. __proto__: Uint8Array.prototype,
  31117. foo: function() {
  31118. return 42
  31119. }
  31120. },
  31121. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31122. } catch (e) {
  31123. return !1
  31124. }
  31125. }
  31126. function r() {
  31127. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31128. }
  31129. function o(e, t) {
  31130. if (r() < t)
  31131. throw new RangeError("Invalid typed array length");
  31132. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31133. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31134. e.length = t),
  31135. e
  31136. }
  31137. function a(e, t, i) {
  31138. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31139. return new a(e,t,i);
  31140. if ("number" == typeof e) {
  31141. if ("string" == typeof t)
  31142. throw new Error("If encoding is specified then the first argument must be a string");
  31143. return h(this, e)
  31144. }
  31145. return s(this, e, t, i)
  31146. }
  31147. function s(e, t, i, n) {
  31148. if ("number" == typeof t)
  31149. throw new TypeError('"value" argument must not be a number');
  31150. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31151. }
  31152. function l(e) {
  31153. if ("number" != typeof e)
  31154. throw new TypeError('"size" argument must be a number');
  31155. if (e < 0)
  31156. throw new RangeError('"size" argument must not be negative')
  31157. }
  31158. function c(e, t, i, n) {
  31159. return l(t),
  31160. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31161. }
  31162. function h(e, t) {
  31163. if (l(t),
  31164. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31165. !a.TYPED_ARRAY_SUPPORT)
  31166. for (var i = 0; i < t; ++i)
  31167. e[i] = 0;
  31168. return e
  31169. }
  31170. function u(e, t, i) {
  31171. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31172. !a.isEncoding(i))
  31173. throw new TypeError('"encoding" must be a valid string encoding');
  31174. var n = 0 | v(t, i);
  31175. e = o(e, n);
  31176. var r = e.write(t, i);
  31177. return r !== n && (e = e.slice(0, r)),
  31178. e
  31179. }
  31180. function d(e, t) {
  31181. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31182. e = o(e, i);
  31183. for (var n = 0; n < i; n += 1)
  31184. e[n] = 255 & t[n];
  31185. return e
  31186. }
  31187. function p(e, t, i, n) {
  31188. if (t.byteLength,
  31189. i < 0 || t.byteLength < i)
  31190. throw new RangeError("'offset' is out of bounds");
  31191. if (t.byteLength < i + (n || 0))
  31192. throw new RangeError("'length' is out of bounds");
  31193. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31194. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31195. e.__proto__ = a.prototype) : e = d(e, t),
  31196. e
  31197. }
  31198. function f(e, t) {
  31199. if (a.isBuffer(t)) {
  31200. var i = 0 | g(t.length);
  31201. return e = o(e, i),
  31202. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31203. e)
  31204. }
  31205. if (t) {
  31206. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31207. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31208. if ("Buffer" === t.type && $(t.data))
  31209. return d(e, t.data)
  31210. }
  31211. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31212. }
  31213. function g(e) {
  31214. if (e >= r())
  31215. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31216. return 0 | e
  31217. }
  31218. function m(e) {
  31219. return +e != e && (e = 0),
  31220. a.alloc(+e)
  31221. }
  31222. function v(e, t) {
  31223. if (a.isBuffer(e))
  31224. return e.length;
  31225. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31226. return e.byteLength;
  31227. "string" != typeof e && (e = "" + e);
  31228. var i = e.length;
  31229. if (0 === i)
  31230. return 0;
  31231. for (var n = !1; ; )
  31232. switch (t) {
  31233. case "ascii":
  31234. case "latin1":
  31235. case "binary":
  31236. return i;
  31237. case "utf8":
  31238. case "utf-8":
  31239. case void 0:
  31240. return j(e).length;
  31241. case "ucs2":
  31242. case "ucs-2":
  31243. case "utf16le":
  31244. case "utf-16le":
  31245. return 2 * i;
  31246. case "hex":
  31247. return i >>> 1;
  31248. case "base64":
  31249. return Z(e).length;
  31250. default:
  31251. if (n)
  31252. return j(e).length;
  31253. t = ("" + t).toLowerCase(),
  31254. n = !0
  31255. }
  31256. }
  31257. function A(e, t, i) {
  31258. var n = !1;
  31259. if ((void 0 === t || t < 0) && (t = 0),
  31260. t > this.length)
  31261. return "";
  31262. if ((void 0 === i || i > this.length) && (i = this.length),
  31263. i <= 0)
  31264. return "";
  31265. if (i >>>= 0,
  31266. t >>>= 0,
  31267. i <= t)
  31268. return "";
  31269. for (e || (e = "utf8"); ; )
  31270. switch (e) {
  31271. case "hex":
  31272. return L(this, t, i);
  31273. case "utf8":
  31274. case "utf-8":
  31275. return M(this, t, i);
  31276. case "ascii":
  31277. return P(this, t, i);
  31278. case "latin1":
  31279. case "binary":
  31280. return O(this, t, i);
  31281. case "base64":
  31282. return S(this, t, i);
  31283. case "ucs2":
  31284. case "ucs-2":
  31285. case "utf16le":
  31286. case "utf-16le":
  31287. return D(this, t, i);
  31288. default:
  31289. if (n)
  31290. throw new TypeError("Unknown encoding: " + e);
  31291. e = (e + "").toLowerCase(),
  31292. n = !0
  31293. }
  31294. }
  31295. function y(e, t, i) {
  31296. var n = e[t];
  31297. e[t] = e[i],
  31298. e[i] = n
  31299. }
  31300. function C(e, t, i, n, r) {
  31301. if (0 === e.length)
  31302. return -1;
  31303. if ("string" == typeof i ? (n = i,
  31304. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31305. i = +i,
  31306. isNaN(i) && (i = r ? 0 : e.length - 1),
  31307. i < 0 && (i = e.length + i),
  31308. i >= e.length) {
  31309. if (r)
  31310. return -1;
  31311. i = e.length - 1
  31312. } else if (i < 0) {
  31313. if (!r)
  31314. return -1;
  31315. i = 0
  31316. }
  31317. if ("string" == typeof t && (t = a.from(t, n)),
  31318. a.isBuffer(t))
  31319. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31320. if ("number" == typeof t)
  31321. return t &= 255,
  31322. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31323. throw new TypeError("val must be string, number or Buffer")
  31324. }
  31325. function I(e, t, i, n, r) {
  31326. function o(e, t) {
  31327. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31328. }
  31329. var a = 1
  31330. , s = e.length
  31331. , l = t.length;
  31332. if (void 0 !== n && (n = String(n).toLowerCase(),
  31333. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31334. if (e.length < 2 || t.length < 2)
  31335. return -1;
  31336. a = 2,
  31337. s /= 2,
  31338. l /= 2,
  31339. i /= 2
  31340. }
  31341. var c;
  31342. if (r) {
  31343. var h = -1;
  31344. for (c = i; c < s; c++)
  31345. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31346. if (h === -1 && (h = c),
  31347. c - h + 1 === l)
  31348. return h * a
  31349. } else
  31350. h !== -1 && (c -= c - h),
  31351. h = -1
  31352. } else
  31353. for (i + l > s && (i = s - l),
  31354. c = i; c >= 0; c--) {
  31355. for (var u = !0, d = 0; d < l; d++)
  31356. if (o(e, c + d) !== o(t, d)) {
  31357. u = !1;
  31358. break
  31359. }
  31360. if (u)
  31361. return c
  31362. }
  31363. return -1
  31364. }
  31365. function E(e, t, i, n) {
  31366. i = Number(i) || 0;
  31367. var r = e.length - i;
  31368. n ? (n = Number(n),
  31369. n > r && (n = r)) : n = r;
  31370. var o = t.length;
  31371. if (o % 2 !== 0)
  31372. throw new TypeError("Invalid hex string");
  31373. n > o / 2 && (n = o / 2);
  31374. for (var a = 0; a < n; ++a) {
  31375. var s = parseInt(t.substr(2 * a, 2), 16);
  31376. if (isNaN(s))
  31377. return a;
  31378. e[i + a] = s
  31379. }
  31380. return a
  31381. }
  31382. function b(e, t, i, n) {
  31383. return q(j(t, e.length - i), e, i, n)
  31384. }
  31385. function w(e, t, i, n) {
  31386. return q(Y(t), e, i, n)
  31387. }
  31388. function _(e, t, i, n) {
  31389. return w(e, t, i, n)
  31390. }
  31391. function T(e, t, i, n) {
  31392. return q(Z(t), e, i, n)
  31393. }
  31394. function x(e, t, i, n) {
  31395. return q(X(t, e.length - i), e, i, n)
  31396. }
  31397. function S(e, t, i) {
  31398. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31399. }
  31400. function M(e, t, i) {
  31401. i = Math.min(e.length, i);
  31402. for (var n = [], r = t; r < i; ) {
  31403. var o = e[r]
  31404. , a = null
  31405. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31406. if (r + s <= i) {
  31407. var l, c, h, u;
  31408. switch (s) {
  31409. case 1:
  31410. o < 128 && (a = o);
  31411. break;
  31412. case 2:
  31413. l = e[r + 1],
  31414. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31415. u > 127 && (a = u));
  31416. break;
  31417. case 3:
  31418. l = e[r + 1],
  31419. c = e[r + 2],
  31420. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31421. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31422. break;
  31423. case 4:
  31424. l = e[r + 1],
  31425. c = e[r + 2],
  31426. h = e[r + 3],
  31427. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31428. u > 65535 && u < 1114112 && (a = u))
  31429. }
  31430. }
  31431. null === a ? (a = 65533,
  31432. s = 1) : a > 65535 && (a -= 65536,
  31433. n.push(a >>> 10 & 1023 | 55296),
  31434. a = 56320 | 1023 & a),
  31435. n.push(a),
  31436. r += s
  31437. }
  31438. return R(n)
  31439. }
  31440. function R(e) {
  31441. var t = e.length;
  31442. if (t <= ee)
  31443. return String.fromCharCode.apply(String, e);
  31444. for (var i = "", n = 0; n < t; )
  31445. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31446. return i
  31447. }
  31448. function P(e, t, i) {
  31449. var n = "";
  31450. i = Math.min(e.length, i);
  31451. for (var r = t; r < i; ++r)
  31452. n += String.fromCharCode(127 & e[r]);
  31453. return n
  31454. }
  31455. function O(e, t, i) {
  31456. var n = "";
  31457. i = Math.min(e.length, i);
  31458. for (var r = t; r < i; ++r)
  31459. n += String.fromCharCode(e[r]);
  31460. return n
  31461. }
  31462. function L(e, t, i) {
  31463. var n = e.length;
  31464. (!t || t < 0) && (t = 0),
  31465. (!i || i < 0 || i > n) && (i = n);
  31466. for (var r = "", o = t; o < i; ++o)
  31467. r += W(e[o]);
  31468. return r
  31469. }
  31470. function D(e, t, i) {
  31471. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31472. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31473. return r
  31474. }
  31475. function N(e, t, i) {
  31476. if (e % 1 !== 0 || e < 0)
  31477. throw new RangeError("offset is not uint");
  31478. if (e + t > i)
  31479. throw new RangeError("Trying to access beyond buffer length")
  31480. }
  31481. function B(e, t, i, n, r, o) {
  31482. if (!a.isBuffer(e))
  31483. throw new TypeError('"buffer" argument must be a Buffer instance');
  31484. if (t > r || t < o)
  31485. throw new RangeError('"value" argument is out of bounds');
  31486. if (i + n > e.length)
  31487. throw new RangeError("Index out of range")
  31488. }
  31489. function F(e, t, i, n) {
  31490. t < 0 && (t = 65535 + t + 1);
  31491. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31492. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31493. }
  31494. function V(e, t, i, n) {
  31495. t < 0 && (t = 4294967295 + t + 1);
  31496. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31497. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31498. }
  31499. function U(e, t, i, n, r, o) {
  31500. if (i + n > e.length)
  31501. throw new RangeError("Index out of range");
  31502. if (i < 0)
  31503. throw new RangeError("Index out of range")
  31504. }
  31505. function k(e, t, i, n, r) {
  31506. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31507. J.write(e, t, i, n, 23, 4),
  31508. i + 4
  31509. }
  31510. function H(e, t, i, n, r) {
  31511. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31512. J.write(e, t, i, n, 52, 8),
  31513. i + 8
  31514. }
  31515. function G(e) {
  31516. if (e = z(e).replace(te, ""),
  31517. e.length < 2)
  31518. return "";
  31519. for (; e.length % 4 !== 0; )
  31520. e += "=";
  31521. return e
  31522. }
  31523. function z(e) {
  31524. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31525. }
  31526. function W(e) {
  31527. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31528. }
  31529. function j(e, t) {
  31530. t = t || 1 / 0;
  31531. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31532. if (i = e.charCodeAt(a),
  31533. i > 55295 && i < 57344) {
  31534. if (!r) {
  31535. if (i > 56319) {
  31536. (t -= 3) > -1 && o.push(239, 191, 189);
  31537. continue
  31538. }
  31539. if (a + 1 === n) {
  31540. (t -= 3) > -1 && o.push(239, 191, 189);
  31541. continue
  31542. }
  31543. r = i;
  31544. continue
  31545. }
  31546. if (i < 56320) {
  31547. (t -= 3) > -1 && o.push(239, 191, 189),
  31548. r = i;
  31549. continue
  31550. }
  31551. i = (r - 55296 << 10 | i - 56320) + 65536
  31552. } else
  31553. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31554. if (r = null,
  31555. i < 128) {
  31556. if ((t -= 1) < 0)
  31557. break;
  31558. o.push(i)
  31559. } else if (i < 2048) {
  31560. if ((t -= 2) < 0)
  31561. break;
  31562. o.push(i >> 6 | 192, 63 & i | 128)
  31563. } else if (i < 65536) {
  31564. if ((t -= 3) < 0)
  31565. break;
  31566. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31567. } else {
  31568. if (!(i < 1114112))
  31569. throw new Error("Invalid code point");
  31570. if ((t -= 4) < 0)
  31571. break;
  31572. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31573. }
  31574. }
  31575. return o
  31576. }
  31577. function Y(e) {
  31578. for (var t = [], i = 0; i < e.length; ++i)
  31579. t.push(255 & e.charCodeAt(i));
  31580. return t
  31581. }
  31582. function X(e, t) {
  31583. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31584. i = e.charCodeAt(a),
  31585. n = i >> 8,
  31586. r = i % 256,
  31587. o.push(r),
  31588. o.push(n);
  31589. return o
  31590. }
  31591. function Z(e) {
  31592. return Q.toByteArray(G(e))
  31593. }
  31594. function q(e, t, i, n) {
  31595. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31596. t[r + i] = e[r];
  31597. return r
  31598. }
  31599. function K(e) {
  31600. return e !== e
  31601. }
  31602. var Q = e("base64-js")
  31603. , J = e("ieee754")
  31604. , $ = e("isarray");
  31605. i.Buffer = a,
  31606. i.SlowBuffer = m,
  31607. i.INSPECT_MAX_BYTES = 50,
  31608. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31609. i.kMaxLength = r(),
  31610. a.poolSize = 8192,
  31611. a._augment = function(e) {
  31612. return e.__proto__ = a.prototype,
  31613. e
  31614. }
  31615. ,
  31616. a.from = function(e, t, i) {
  31617. return s(null, e, t, i)
  31618. }
  31619. ,
  31620. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31621. a.__proto__ = Uint8Array,
  31622. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31623. value: null,
  31624. configurable: !0
  31625. })),
  31626. a.alloc = function(e, t, i) {
  31627. return c(null, e, t, i)
  31628. }
  31629. ,
  31630. a.allocUnsafe = function(e) {
  31631. return h(null, e)
  31632. }
  31633. ,
  31634. a.allocUnsafeSlow = function(e) {
  31635. return h(null, e)
  31636. }
  31637. ,
  31638. a.isBuffer = function(e) {
  31639. return !(null == e || !e._isBuffer)
  31640. }
  31641. ,
  31642. a.compare = function(e, t) {
  31643. if (!a.isBuffer(e) || !a.isBuffer(t))
  31644. throw new TypeError("Arguments must be Buffers");
  31645. if (e === t)
  31646. return 0;
  31647. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31648. if (e[r] !== t[r]) {
  31649. i = e[r],
  31650. n = t[r];
  31651. break
  31652. }
  31653. return i < n ? -1 : n < i ? 1 : 0
  31654. }
  31655. ,
  31656. a.isEncoding = function(e) {
  31657. switch (String(e).toLowerCase()) {
  31658. case "hex":
  31659. case "utf8":
  31660. case "utf-8":
  31661. case "ascii":
  31662. case "latin1":
  31663. case "binary":
  31664. case "base64":
  31665. case "ucs2":
  31666. case "ucs-2":
  31667. case "utf16le":
  31668. case "utf-16le":
  31669. return !0;
  31670. default:
  31671. return !1
  31672. }
  31673. }
  31674. ,
  31675. a.concat = function(e, t) {
  31676. if (!$(e))
  31677. throw new TypeError('"list" argument must be an Array of Buffers');
  31678. if (0 === e.length)
  31679. return a.alloc(0);
  31680. var i;
  31681. if (void 0 === t)
  31682. for (t = 0,
  31683. i = 0; i < e.length; ++i)
  31684. t += e[i].length;
  31685. var n = a.allocUnsafe(t)
  31686. , r = 0;
  31687. for (i = 0; i < e.length; ++i) {
  31688. var o = e[i];
  31689. if (!a.isBuffer(o))
  31690. throw new TypeError('"list" argument must be an Array of Buffers');
  31691. o.copy(n, r),
  31692. r += o.length
  31693. }
  31694. return n
  31695. }
  31696. ,
  31697. a.byteLength = v,
  31698. a.prototype._isBuffer = !0,
  31699. a.prototype.swap16 = function() {
  31700. var e = this.length;
  31701. if (e % 2 !== 0)
  31702. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31703. for (var t = 0; t < e; t += 2)
  31704. y(this, t, t + 1);
  31705. return this
  31706. }
  31707. ,
  31708. a.prototype.swap32 = function() {
  31709. var e = this.length;
  31710. if (e % 4 !== 0)
  31711. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31712. for (var t = 0; t < e; t += 4)
  31713. y(this, t, t + 3),
  31714. y(this, t + 1, t + 2);
  31715. return this
  31716. }
  31717. ,
  31718. a.prototype.swap64 = function() {
  31719. var e = this.length;
  31720. if (e % 8 !== 0)
  31721. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31722. for (var t = 0; t < e; t += 8)
  31723. y(this, t, t + 7),
  31724. y(this, t + 1, t + 6),
  31725. y(this, t + 2, t + 5),
  31726. y(this, t + 3, t + 4);
  31727. return this
  31728. }
  31729. ,
  31730. a.prototype.toString = function() {
  31731. var e = 0 | this.length;
  31732. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31733. }
  31734. ,
  31735. a.prototype.equals = function(e) {
  31736. if (!a.isBuffer(e))
  31737. throw new TypeError("Argument must be a Buffer");
  31738. return this === e || 0 === a.compare(this, e)
  31739. }
  31740. ,
  31741. a.prototype.inspect = function() {
  31742. var e = ""
  31743. , t = i.INSPECT_MAX_BYTES;
  31744. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31745. this.length > t && (e += " ... ")),
  31746. "<Buffer " + e + ">"
  31747. }
  31748. ,
  31749. a.prototype.compare = function(e, t, i, n, r) {
  31750. if (!a.isBuffer(e))
  31751. throw new TypeError("Argument must be a Buffer");
  31752. if (void 0 === t && (t = 0),
  31753. void 0 === i && (i = e ? e.length : 0),
  31754. void 0 === n && (n = 0),
  31755. void 0 === r && (r = this.length),
  31756. t < 0 || i > e.length || n < 0 || r > this.length)
  31757. throw new RangeError("out of range index");
  31758. if (n >= r && t >= i)
  31759. return 0;
  31760. if (n >= r)
  31761. return -1;
  31762. if (t >= i)
  31763. return 1;
  31764. if (t >>>= 0,
  31765. i >>>= 0,
  31766. n >>>= 0,
  31767. r >>>= 0,
  31768. this === e)
  31769. return 0;
  31770. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31771. if (c[u] !== h[u]) {
  31772. o = c[u],
  31773. s = h[u];
  31774. break
  31775. }
  31776. return o < s ? -1 : s < o ? 1 : 0
  31777. }
  31778. ,
  31779. a.prototype.includes = function(e, t, i) {
  31780. return this.indexOf(e, t, i) !== -1
  31781. }
  31782. ,
  31783. a.prototype.indexOf = function(e, t, i) {
  31784. return C(this, e, t, i, !0)
  31785. }
  31786. ,
  31787. a.prototype.lastIndexOf = function(e, t, i) {
  31788. return C(this, e, t, i, !1)
  31789. }
  31790. ,
  31791. a.prototype.write = function(e, t, i, n) {
  31792. if (void 0 === t)
  31793. n = "utf8",
  31794. i = this.length,
  31795. t = 0;
  31796. else if (void 0 === i && "string" == typeof t)
  31797. n = t,
  31798. i = this.length,
  31799. t = 0;
  31800. else {
  31801. if (!isFinite(t))
  31802. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31803. t |= 0,
  31804. isFinite(i) ? (i |= 0,
  31805. void 0 === n && (n = "utf8")) : (n = i,
  31806. i = void 0)
  31807. }
  31808. var r = this.length - t;
  31809. if ((void 0 === i || i > r) && (i = r),
  31810. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31811. throw new RangeError("Attempt to write outside buffer bounds");
  31812. n || (n = "utf8");
  31813. for (var o = !1; ; )
  31814. switch (n) {
  31815. case "hex":
  31816. return E(this, e, t, i);
  31817. case "utf8":
  31818. case "utf-8":
  31819. return b(this, e, t, i);
  31820. case "ascii":
  31821. return w(this, e, t, i);
  31822. case "latin1":
  31823. case "binary":
  31824. return _(this, e, t, i);
  31825. case "base64":
  31826. return T(this, e, t, i);
  31827. case "ucs2":
  31828. case "ucs-2":
  31829. case "utf16le":
  31830. case "utf-16le":
  31831. return x(this, e, t, i);
  31832. default:
  31833. if (o)
  31834. throw new TypeError("Unknown encoding: " + n);
  31835. n = ("" + n).toLowerCase(),
  31836. o = !0
  31837. }
  31838. }
  31839. ,
  31840. a.prototype.toJSON = function() {
  31841. return {
  31842. type: "Buffer",
  31843. data: Array.prototype.slice.call(this._arr || this, 0)
  31844. }
  31845. }
  31846. ;
  31847. var ee = 4096;
  31848. a.prototype.slice = function(e, t) {
  31849. var i = this.length;
  31850. e = ~~e,
  31851. t = void 0 === t ? i : ~~t,
  31852. e < 0 ? (e += i,
  31853. e < 0 && (e = 0)) : e > i && (e = i),
  31854. t < 0 ? (t += i,
  31855. t < 0 && (t = 0)) : t > i && (t = i),
  31856. t < e && (t = e);
  31857. var n;
  31858. if (a.TYPED_ARRAY_SUPPORT)
  31859. n = this.subarray(e, t),
  31860. n.__proto__ = a.prototype;
  31861. else {
  31862. var r = t - e;
  31863. n = new a(r,void 0);
  31864. for (var o = 0; o < r; ++o)
  31865. n[o] = this[o + e]
  31866. }
  31867. return n
  31868. }
  31869. ,
  31870. a.prototype.readUIntLE = function(e, t, i) {
  31871. e |= 0,
  31872. t |= 0,
  31873. i || N(e, t, this.length);
  31874. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31875. n += this[e + o] * r;
  31876. return n
  31877. }
  31878. ,
  31879. a.prototype.readUIntBE = function(e, t, i) {
  31880. e |= 0,
  31881. t |= 0,
  31882. i || N(e, t, this.length);
  31883. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31884. n += this[e + --t] * r;
  31885. return n
  31886. }
  31887. ,
  31888. a.prototype.readUInt8 = function(e, t) {
  31889. return t || N(e, 1, this.length),
  31890. this[e]
  31891. }
  31892. ,
  31893. a.prototype.readUInt16LE = function(e, t) {
  31894. return t || N(e, 2, this.length),
  31895. this[e] | this[e + 1] << 8
  31896. }
  31897. ,
  31898. a.prototype.readUInt16BE = function(e, t) {
  31899. return t || N(e, 2, this.length),
  31900. this[e] << 8 | this[e + 1]
  31901. }
  31902. ,
  31903. a.prototype.readUInt32LE = function(e, t) {
  31904. return t || N(e, 4, this.length),
  31905. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31906. }
  31907. ,
  31908. a.prototype.readUInt32BE = function(e, t) {
  31909. return t || N(e, 4, this.length),
  31910. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31911. }
  31912. ,
  31913. a.prototype.readIntLE = function(e, t, i) {
  31914. e |= 0,
  31915. t |= 0,
  31916. i || N(e, t, this.length);
  31917. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31918. n += this[e + o] * r;
  31919. return r *= 128,
  31920. n >= r && (n -= Math.pow(2, 8 * t)),
  31921. n
  31922. }
  31923. ,
  31924. a.prototype.readIntBE = function(e, t, i) {
  31925. e |= 0,
  31926. t |= 0,
  31927. i || N(e, t, this.length);
  31928. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31929. o += this[e + --n] * r;
  31930. return r *= 128,
  31931. o >= r && (o -= Math.pow(2, 8 * t)),
  31932. o
  31933. }
  31934. ,
  31935. a.prototype.readInt8 = function(e, t) {
  31936. return t || N(e, 1, this.length),
  31937. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31938. }
  31939. ,
  31940. a.prototype.readInt16LE = function(e, t) {
  31941. t || N(e, 2, this.length);
  31942. var i = this[e] | this[e + 1] << 8;
  31943. return 32768 & i ? 4294901760 | i : i
  31944. }
  31945. ,
  31946. a.prototype.readInt16BE = function(e, t) {
  31947. t || N(e, 2, this.length);
  31948. var i = this[e + 1] | this[e] << 8;
  31949. return 32768 & i ? 4294901760 | i : i
  31950. }
  31951. ,
  31952. a.prototype.readInt32LE = function(e, t) {
  31953. return t || N(e, 4, this.length),
  31954. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31955. }
  31956. ,
  31957. a.prototype.readInt32BE = function(e, t) {
  31958. return t || N(e, 4, this.length),
  31959. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31960. }
  31961. ,
  31962. a.prototype.readFloatLE = function(e, t) {
  31963. return t || N(e, 4, this.length),
  31964. J.read(this, e, !0, 23, 4)
  31965. }
  31966. ,
  31967. a.prototype.readFloatBE = function(e, t) {
  31968. return t || N(e, 4, this.length),
  31969. J.read(this, e, !1, 23, 4)
  31970. }
  31971. ,
  31972. a.prototype.readDoubleLE = function(e, t) {
  31973. return t || N(e, 8, this.length),
  31974. J.read(this, e, !0, 52, 8)
  31975. }
  31976. ,
  31977. a.prototype.readDoubleBE = function(e, t) {
  31978. return t || N(e, 8, this.length),
  31979. J.read(this, e, !1, 52, 8)
  31980. }
  31981. ,
  31982. a.prototype.writeUIntLE = function(e, t, i, n) {
  31983. if (e = +e,
  31984. t |= 0,
  31985. i |= 0,
  31986. !n) {
  31987. var r = Math.pow(2, 8 * i) - 1;
  31988. B(this, e, t, i, r, 0)
  31989. }
  31990. var o = 1
  31991. , a = 0;
  31992. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  31993. this[t + a] = e / o & 255;
  31994. return t + i
  31995. }
  31996. ,
  31997. a.prototype.writeUIntBE = function(e, t, i, n) {
  31998. if (e = +e,
  31999. t |= 0,
  32000. i |= 0,
  32001. !n) {
  32002. var r = Math.pow(2, 8 * i) - 1;
  32003. B(this, e, t, i, r, 0)
  32004. }
  32005. var o = i - 1
  32006. , a = 1;
  32007. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32008. this[t + o] = e / a & 255;
  32009. return t + i
  32010. }
  32011. ,
  32012. a.prototype.writeUInt8 = function(e, t, i) {
  32013. return e = +e,
  32014. t |= 0,
  32015. i || B(this, e, t, 1, 255, 0),
  32016. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32017. this[t] = 255 & e,
  32018. t + 1
  32019. }
  32020. ,
  32021. a.prototype.writeUInt16LE = function(e, t, i) {
  32022. return e = +e,
  32023. t |= 0,
  32024. i || B(this, e, t, 2, 65535, 0),
  32025. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32026. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32027. t + 2
  32028. }
  32029. ,
  32030. a.prototype.writeUInt16BE = function(e, t, i) {
  32031. return e = +e,
  32032. t |= 0,
  32033. i || B(this, e, t, 2, 65535, 0),
  32034. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32035. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32036. t + 2
  32037. }
  32038. ,
  32039. a.prototype.writeUInt32LE = function(e, t, i) {
  32040. return e = +e,
  32041. t |= 0,
  32042. i || B(this, e, t, 4, 4294967295, 0),
  32043. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32044. this[t + 2] = e >>> 16,
  32045. this[t + 1] = e >>> 8,
  32046. this[t] = 255 & e) : V(this, e, t, !0),
  32047. t + 4
  32048. }
  32049. ,
  32050. a.prototype.writeUInt32BE = function(e, t, i) {
  32051. return e = +e,
  32052. t |= 0,
  32053. i || B(this, e, t, 4, 4294967295, 0),
  32054. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32055. this[t + 1] = e >>> 16,
  32056. this[t + 2] = e >>> 8,
  32057. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32058. t + 4
  32059. }
  32060. ,
  32061. a.prototype.writeIntLE = function(e, t, i, n) {
  32062. if (e = +e,
  32063. t |= 0,
  32064. !n) {
  32065. var r = Math.pow(2, 8 * i - 1);
  32066. B(this, e, t, i, r - 1, -r)
  32067. }
  32068. var o = 0
  32069. , a = 1
  32070. , s = 0;
  32071. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32072. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32073. this[t + o] = (e / a >> 0) - s & 255;
  32074. return t + i
  32075. }
  32076. ,
  32077. a.prototype.writeIntBE = function(e, t, i, n) {
  32078. if (e = +e,
  32079. t |= 0,
  32080. !n) {
  32081. var r = Math.pow(2, 8 * i - 1);
  32082. B(this, e, t, i, r - 1, -r)
  32083. }
  32084. var o = i - 1
  32085. , a = 1
  32086. , s = 0;
  32087. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32088. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32089. this[t + o] = (e / a >> 0) - s & 255;
  32090. return t + i
  32091. }
  32092. ,
  32093. a.prototype.writeInt8 = function(e, t, i) {
  32094. return e = +e,
  32095. t |= 0,
  32096. i || B(this, e, t, 1, 127, -128),
  32097. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32098. e < 0 && (e = 255 + e + 1),
  32099. this[t] = 255 & e,
  32100. t + 1
  32101. }
  32102. ,
  32103. a.prototype.writeInt16LE = function(e, t, i) {
  32104. return e = +e,
  32105. t |= 0,
  32106. i || B(this, e, t, 2, 32767, -32768),
  32107. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32108. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32109. t + 2
  32110. }
  32111. ,
  32112. a.prototype.writeInt16BE = function(e, t, i) {
  32113. return e = +e,
  32114. t |= 0,
  32115. i || B(this, e, t, 2, 32767, -32768),
  32116. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32117. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32118. t + 2
  32119. }
  32120. ,
  32121. a.prototype.writeInt32LE = function(e, t, i) {
  32122. return e = +e,
  32123. t |= 0,
  32124. i || B(this, e, t, 4, 2147483647, -2147483648),
  32125. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32126. this[t + 1] = e >>> 8,
  32127. this[t + 2] = e >>> 16,
  32128. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32129. t + 4
  32130. }
  32131. ,
  32132. a.prototype.writeInt32BE = function(e, t, i) {
  32133. return e = +e,
  32134. t |= 0,
  32135. i || B(this, e, t, 4, 2147483647, -2147483648),
  32136. e < 0 && (e = 4294967295 + e + 1),
  32137. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32138. this[t + 1] = e >>> 16,
  32139. this[t + 2] = e >>> 8,
  32140. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32141. t + 4
  32142. }
  32143. ,
  32144. a.prototype.writeFloatLE = function(e, t, i) {
  32145. return k(this, e, t, !0, i)
  32146. }
  32147. ,
  32148. a.prototype.writeFloatBE = function(e, t, i) {
  32149. return k(this, e, t, !1, i)
  32150. }
  32151. ,
  32152. a.prototype.writeDoubleLE = function(e, t, i) {
  32153. return H(this, e, t, !0, i)
  32154. }
  32155. ,
  32156. a.prototype.writeDoubleBE = function(e, t, i) {
  32157. return H(this, e, t, !1, i)
  32158. }
  32159. ,
  32160. a.prototype.copy = function(e, t, i, n) {
  32161. if (i || (i = 0),
  32162. n || 0 === n || (n = this.length),
  32163. t >= e.length && (t = e.length),
  32164. t || (t = 0),
  32165. n > 0 && n < i && (n = i),
  32166. n === i)
  32167. return 0;
  32168. if (0 === e.length || 0 === this.length)
  32169. return 0;
  32170. if (t < 0)
  32171. throw new RangeError("targetStart out of bounds");
  32172. if (i < 0 || i >= this.length)
  32173. throw new RangeError("sourceStart out of bounds");
  32174. if (n < 0)
  32175. throw new RangeError("sourceEnd out of bounds");
  32176. n > this.length && (n = this.length),
  32177. e.length - t < n - i && (n = e.length - t + i);
  32178. var r, o = n - i;
  32179. if (this === e && i < t && t < n)
  32180. for (r = o - 1; r >= 0; --r)
  32181. e[r + t] = this[r + i];
  32182. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32183. for (r = 0; r < o; ++r)
  32184. e[r + t] = this[r + i];
  32185. else
  32186. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32187. return o
  32188. }
  32189. ,
  32190. a.prototype.fill = function(e, t, i, n) {
  32191. if ("string" == typeof e) {
  32192. if ("string" == typeof t ? (n = t,
  32193. t = 0,
  32194. i = this.length) : "string" == typeof i && (n = i,
  32195. i = this.length),
  32196. 1 === e.length) {
  32197. var r = e.charCodeAt(0);
  32198. r < 256 && (e = r)
  32199. }
  32200. if (void 0 !== n && "string" != typeof n)
  32201. throw new TypeError("encoding must be a string");
  32202. if ("string" == typeof n && !a.isEncoding(n))
  32203. throw new TypeError("Unknown encoding: " + n)
  32204. } else
  32205. "number" == typeof e && (e &= 255);
  32206. if (t < 0 || this.length < t || this.length < i)
  32207. throw new RangeError("Out of range index");
  32208. if (i <= t)
  32209. return this;
  32210. t >>>= 0,
  32211. i = void 0 === i ? this.length : i >>> 0,
  32212. e || (e = 0);
  32213. var o;
  32214. if ("number" == typeof e)
  32215. for (o = t; o < i; ++o)
  32216. this[o] = e;
  32217. else {
  32218. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32219. , l = s.length;
  32220. for (o = 0; o < i - t; ++o)
  32221. this[o + t] = s[o % l]
  32222. }
  32223. return this
  32224. }
  32225. ;
  32226. var te = /[^+\/0-9A-Za-z-_]/g
  32227. }
  32228. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32229. }
  32230. , {
  32231. "base64-js": 199,
  32232. ieee754: 200,
  32233. isarray: 201
  32234. }],
  32235. 199: [function(e, t, i) {
  32236. "use strict";
  32237. function n(e) {
  32238. var t = e.length;
  32239. if (t % 4 > 0)
  32240. throw new Error("Invalid string. Length must be a multiple of 4");
  32241. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32242. }
  32243. function r(e) {
  32244. return 3 * e.length / 4 - n(e)
  32245. }
  32246. function o(e) {
  32247. var t, i, r, o, a, s, l = e.length;
  32248. a = n(e),
  32249. s = new u(3 * l / 4 - a),
  32250. r = a > 0 ? l - 4 : l;
  32251. var c = 0;
  32252. for (t = 0,
  32253. i = 0; t < r; t += 4,
  32254. i += 3)
  32255. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32256. s[c++] = o >> 16 & 255,
  32257. s[c++] = o >> 8 & 255,
  32258. s[c++] = 255 & o;
  32259. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32260. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32261. s[c++] = o >> 8 & 255,
  32262. s[c++] = 255 & o),
  32263. s
  32264. }
  32265. function a(e) {
  32266. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32267. }
  32268. function s(e, t, i) {
  32269. for (var n, r = [], o = t; o < i; o += 3)
  32270. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32271. r.push(a(n));
  32272. return r.join("")
  32273. }
  32274. function l(e) {
  32275. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32276. o.push(s(e, l, l + a > h ? h : l + a));
  32277. return 1 === n ? (t = e[i - 1],
  32278. r += c[t >> 2],
  32279. r += c[t << 4 & 63],
  32280. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32281. r += c[t >> 10],
  32282. r += c[t >> 4 & 63],
  32283. r += c[t << 2 & 63],
  32284. r += "="),
  32285. o.push(r),
  32286. o.join("")
  32287. }
  32288. i.byteLength = r,
  32289. i.toByteArray = o,
  32290. i.fromByteArray = l;
  32291. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32292. c[p] = d[p],
  32293. h[d.charCodeAt(p)] = p;
  32294. h["-".charCodeAt(0)] = 62,
  32295. h["_".charCodeAt(0)] = 63
  32296. }
  32297. , {}],
  32298. 200: [function(e, t, i) {
  32299. i.read = function(e, t, i, n, r) {
  32300. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32301. for (u += d,
  32302. o = p & (1 << -h) - 1,
  32303. p >>= -h,
  32304. h += s; h > 0; o = 256 * o + e[t + u],
  32305. u += d,
  32306. h -= 8)
  32307. ;
  32308. for (a = o & (1 << -h) - 1,
  32309. o >>= -h,
  32310. h += n; h > 0; a = 256 * a + e[t + u],
  32311. u += d,
  32312. h -= 8)
  32313. ;
  32314. if (0 === o)
  32315. o = 1 - c;
  32316. else {
  32317. if (o === l)
  32318. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32319. a += Math.pow(2, n),
  32320. o -= c
  32321. }
  32322. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32323. }
  32324. ,
  32325. i.write = function(e, t, i, n, r, o) {
  32326. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32327. for (t = Math.abs(t),
  32328. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32329. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32330. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32331. l *= 2),
  32332. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32333. t * l >= 2 && (a++,
  32334. l /= 2),
  32335. a + u >= h ? (s = 0,
  32336. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32337. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32338. a = 0)); r >= 8; e[i + p] = 255 & s,
  32339. p += f,
  32340. s /= 256,
  32341. r -= 8)
  32342. ;
  32343. for (a = a << r | s,
  32344. c += r; c > 0; e[i + p] = 255 & a,
  32345. p += f,
  32346. a /= 256,
  32347. c -= 8)
  32348. ;
  32349. e[i + p - f] |= 128 * g
  32350. }
  32351. }
  32352. , {}],
  32353. 201: [function(e, t, i) {
  32354. var n = {}.toString;
  32355. t.exports = Array.isArray || function(e) {
  32356. return "[object Array]" == n.call(e)
  32357. }
  32358. }
  32359. , {}],
  32360. 202: [function(e, t, i) {
  32361. function n() {
  32362. this._events = this._events || {},
  32363. this._maxListeners = this._maxListeners || void 0
  32364. }
  32365. function r(e) {
  32366. return "function" == typeof e
  32367. }
  32368. function o(e) {
  32369. return "number" == typeof e
  32370. }
  32371. function a(e) {
  32372. return "object" == typeof e && null !== e
  32373. }
  32374. function s(e) {
  32375. return void 0 === e
  32376. }
  32377. t.exports = n,
  32378. n.EventEmitter = n,
  32379. n.prototype._events = void 0,
  32380. n.prototype._maxListeners = void 0,
  32381. n.defaultMaxListeners = 10,
  32382. n.prototype.setMaxListeners = function(e) {
  32383. if (!o(e) || e < 0 || isNaN(e))
  32384. throw TypeError("n must be a positive number");
  32385. return this._maxListeners = e,
  32386. this
  32387. }
  32388. ,
  32389. n.prototype.emit = function(e) {
  32390. var t, i, n, o, l, c;
  32391. if (this._events || (this._events = {}),
  32392. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32393. if (t = arguments[1],
  32394. t instanceof Error)
  32395. throw t;
  32396. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32397. throw h.context = t,
  32398. h
  32399. }
  32400. if (i = this._events[e],
  32401. s(i))
  32402. return !1;
  32403. if (r(i))
  32404. switch (arguments.length) {
  32405. case 1:
  32406. i.call(this);
  32407. break;
  32408. case 2:
  32409. i.call(this, arguments[1]);
  32410. break;
  32411. case 3:
  32412. i.call(this, arguments[1], arguments[2]);
  32413. break;
  32414. default:
  32415. o = Array.prototype.slice.call(arguments, 1),
  32416. i.apply(this, o)
  32417. }
  32418. else if (a(i))
  32419. for (o = Array.prototype.slice.call(arguments, 1),
  32420. c = i.slice(),
  32421. n = c.length,
  32422. l = 0; l < n; l++)
  32423. c[l].apply(this, o);
  32424. return !0
  32425. }
  32426. ,
  32427. n.prototype.addListener = function(e, t) {
  32428. var i;
  32429. if (!r(t))
  32430. throw TypeError("listener must be a function");
  32431. return this._events || (this._events = {}),
  32432. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32433. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32434. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32435. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32436. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32437. "function" == typeof console.trace && console.trace())),
  32438. this
  32439. }
  32440. ,
  32441. n.prototype.on = n.prototype.addListener,
  32442. n.prototype.once = function(e, t) {
  32443. function i() {
  32444. this.removeListener(e, i),
  32445. n || (n = !0,
  32446. t.apply(this, arguments))
  32447. }
  32448. if (!r(t))
  32449. throw TypeError("listener must be a function");
  32450. var n = !1;
  32451. return i.listener = t,
  32452. this.on(e, i),
  32453. this
  32454. }
  32455. ,
  32456. n.prototype.removeListener = function(e, t) {
  32457. var i, n, o, s;
  32458. if (!r(t))
  32459. throw TypeError("listener must be a function");
  32460. if (!this._events || !this._events[e])
  32461. return this;
  32462. if (i = this._events[e],
  32463. o = i.length,
  32464. n = -1,
  32465. i === t || r(i.listener) && i.listener === t)
  32466. delete this._events[e],
  32467. this._events.removeListener && this.emit("removeListener", e, t);
  32468. else if (a(i)) {
  32469. for (s = o; s-- > 0; )
  32470. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32471. n = s;
  32472. break
  32473. }
  32474. if (n < 0)
  32475. return this;
  32476. 1 === i.length ? (i.length = 0,
  32477. delete this._events[e]) : i.splice(n, 1),
  32478. this._events.removeListener && this.emit("removeListener", e, t)
  32479. }
  32480. return this
  32481. }
  32482. ,
  32483. n.prototype.removeAllListeners = function(e) {
  32484. var t, i;
  32485. if (!this._events)
  32486. return this;
  32487. if (!this._events.removeListener)
  32488. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32489. this;
  32490. if (0 === arguments.length) {
  32491. for (t in this._events)
  32492. "removeListener" !== t && this.removeAllListeners(t);
  32493. return this.removeAllListeners("removeListener"),
  32494. this._events = {},
  32495. this
  32496. }
  32497. if (i = this._events[e],
  32498. r(i))
  32499. this.removeListener(e, i);
  32500. else if (i)
  32501. for (; i.length; )
  32502. this.removeListener(e, i[i.length - 1]);
  32503. return delete this._events[e],
  32504. this
  32505. }
  32506. ,
  32507. n.prototype.listeners = function(e) {
  32508. var t;
  32509. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32510. }
  32511. ,
  32512. n.prototype.listenerCount = function(e) {
  32513. if (this._events) {
  32514. var t = this._events[e];
  32515. if (r(t))
  32516. return 1;
  32517. if (t)
  32518. return t.length
  32519. }
  32520. return 0
  32521. }
  32522. ,
  32523. n.listenerCount = function(e, t) {
  32524. return e.listenerCount(t)
  32525. }
  32526. }
  32527. , {}],
  32528. 203: [function(e, t, i) {
  32529. function n() {
  32530. throw new Error("setTimeout has not been defined")
  32531. }
  32532. function r() {
  32533. throw new Error("clearTimeout has not been defined")
  32534. }
  32535. function o(e) {
  32536. if (u === setTimeout)
  32537. return setTimeout(e, 0);
  32538. if ((u === n || !u) && setTimeout)
  32539. return u = setTimeout,
  32540. setTimeout(e, 0);
  32541. try {
  32542. return u(e, 0)
  32543. } catch (t) {
  32544. try {
  32545. return u.call(null, e, 0)
  32546. } catch (t) {
  32547. return u.call(this, e, 0)
  32548. }
  32549. }
  32550. }
  32551. function a(e) {
  32552. if (d === clearTimeout)
  32553. return clearTimeout(e);
  32554. if ((d === r || !d) && clearTimeout)
  32555. return d = clearTimeout,
  32556. clearTimeout(e);
  32557. try {
  32558. return d(e)
  32559. } catch (t) {
  32560. try {
  32561. return d.call(null, e)
  32562. } catch (t) {
  32563. return d.call(this, e)
  32564. }
  32565. }
  32566. }
  32567. function s() {
  32568. m && f && (m = !1,
  32569. f.length ? g = f.concat(g) : v = -1,
  32570. g.length && l())
  32571. }
  32572. function l() {
  32573. if (!m) {
  32574. var e = o(s);
  32575. m = !0;
  32576. for (var t = g.length; t; ) {
  32577. for (f = g,
  32578. g = []; ++v < t; )
  32579. f && f[v].run();
  32580. v = -1,
  32581. t = g.length
  32582. }
  32583. f = null,
  32584. m = !1,
  32585. a(e)
  32586. }
  32587. }
  32588. function c(e, t) {
  32589. this.fun = e,
  32590. this.array = t
  32591. }
  32592. function h() {}
  32593. var u, d, p = t.exports = {};
  32594. !function() {
  32595. try {
  32596. u = "function" == typeof setTimeout ? setTimeout : n
  32597. } catch (e) {
  32598. u = n
  32599. }
  32600. try {
  32601. d = "function" == typeof clearTimeout ? clearTimeout : r
  32602. } catch (e) {
  32603. d = r
  32604. }
  32605. }();
  32606. var f, g = [], m = !1, v = -1;
  32607. p.nextTick = function(e) {
  32608. var t = new Array(arguments.length - 1);
  32609. if (arguments.length > 1)
  32610. for (var i = 1; i < arguments.length; i++)
  32611. t[i - 1] = arguments[i];
  32612. g.push(new c(e,t)),
  32613. 1 !== g.length || m || o(l)
  32614. }
  32615. ,
  32616. c.prototype.run = function() {
  32617. this.fun.apply(null, this.array)
  32618. }
  32619. ,
  32620. p.title = "browser",
  32621. p.browser = !0,
  32622. p.env = {},
  32623. p.argv = [],
  32624. p.version = "",
  32625. p.versions = {},
  32626. p.on = h,
  32627. p.addListener = h,
  32628. p.once = h,
  32629. p.off = h,
  32630. p.removeListener = h,
  32631. p.removeAllListeners = h,
  32632. p.emit = h,
  32633. p.binding = function(e) {
  32634. throw new Error("process.binding is not supported")
  32635. }
  32636. ,
  32637. p.cwd = function() {
  32638. return "/"
  32639. }
  32640. ,
  32641. p.chdir = function(e) {
  32642. throw new Error("process.chdir is not supported")
  32643. }
  32644. ,
  32645. p.umask = function() {
  32646. return 0
  32647. }
  32648. }
  32649. , {}],
  32650. 204: [function(e, t, i) {
  32651. (function(e) {
  32652. !function(n) {
  32653. function r(e) {
  32654. throw new RangeError(L[e])
  32655. }
  32656. function o(e, t) {
  32657. for (var i = e.length, n = []; i--; )
  32658. n[i] = t(e[i]);
  32659. return n
  32660. }
  32661. function a(e, t) {
  32662. var i = e.split("@")
  32663. , n = "";
  32664. i.length > 1 && (n = i[0] + "@",
  32665. e = i[1]),
  32666. e = e.replace(O, ".");
  32667. var r = e.split(".")
  32668. , a = o(r, t).join(".");
  32669. return n + a
  32670. }
  32671. function s(e) {
  32672. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32673. t = e.charCodeAt(r++),
  32674. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32675. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32676. r--)) : n.push(t);
  32677. return n
  32678. }
  32679. function l(e) {
  32680. return o(e, function(e) {
  32681. var t = "";
  32682. return e > 65535 && (e -= 65536,
  32683. t += B(e >>> 10 & 1023 | 55296),
  32684. e = 56320 | 1023 & e),
  32685. t += B(e)
  32686. }).join("")
  32687. }
  32688. function c(e) {
  32689. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32690. }
  32691. function h(e, t) {
  32692. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32693. }
  32694. function u(e, t, i) {
  32695. var n = 0;
  32696. for (e = i ? N(e / T) : e >> 1,
  32697. e += N(e / t); e > D * w >> 1; n += E)
  32698. e = N(e / D);
  32699. return N(n + (D + 1) * e / (e + _))
  32700. }
  32701. function d(e) {
  32702. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32703. for (i = e.lastIndexOf(M),
  32704. i < 0 && (i = 0),
  32705. n = 0; n < i; ++n)
  32706. e.charCodeAt(n) >= 128 && r("not-basic"),
  32707. g.push(e.charCodeAt(n));
  32708. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32709. for (a = v,
  32710. s = 1,
  32711. h = E; o >= m && r("invalid-input"),
  32712. d = c(e.charCodeAt(o++)),
  32713. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32714. v += d * s,
  32715. p = h <= y ? b : h >= y + w ? w : h - y,
  32716. !(d < p); h += E)
  32717. f = E - p,
  32718. s > N(I / f) && r("overflow"),
  32719. s *= f;
  32720. t = g.length + 1,
  32721. y = u(v - a, t, 0 == a),
  32722. N(v / t) > I - A && r("overflow"),
  32723. A += N(v / t),
  32724. v %= t,
  32725. g.splice(v++, 0, A)
  32726. }
  32727. return l(g)
  32728. }
  32729. function p(e) {
  32730. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32731. for (e = s(e),
  32732. m = e.length,
  32733. t = S,
  32734. i = 0,
  32735. a = x,
  32736. l = 0; l < m; ++l)
  32737. g = e[l],
  32738. g < 128 && C.push(B(g));
  32739. for (n = o = C.length,
  32740. o && C.push(M); n < m; ) {
  32741. for (c = I,
  32742. l = 0; l < m; ++l)
  32743. g = e[l],
  32744. g >= t && g < c && (c = g);
  32745. for (v = n + 1,
  32746. c - t > N((I - i) / v) && r("overflow"),
  32747. i += (c - t) * v,
  32748. t = c,
  32749. l = 0; l < m; ++l)
  32750. if (g = e[l],
  32751. g < t && ++i > I && r("overflow"),
  32752. g == t) {
  32753. for (d = i,
  32754. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32755. !(d < f); p += E)
  32756. y = d - f,
  32757. A = E - f,
  32758. C.push(B(h(f + y % A, 0))),
  32759. d = N(y / A);
  32760. C.push(B(h(d, 0))),
  32761. a = u(i, v, n == o),
  32762. i = 0,
  32763. ++n
  32764. }
  32765. ++i,
  32766. ++t
  32767. }
  32768. return C.join("")
  32769. }
  32770. function f(e) {
  32771. return a(e, function(e) {
  32772. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32773. })
  32774. }
  32775. function g(e) {
  32776. return a(e, function(e) {
  32777. return P.test(e) ? "xn--" + p(e) : e
  32778. })
  32779. }
  32780. var m = "object" == typeof i && i && !i.nodeType && i
  32781. , v = "object" == typeof t && t && !t.nodeType && t
  32782. , A = "object" == typeof e && e;
  32783. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32784. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32785. overflow: "Overflow: input needs wider integers to process",
  32786. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32787. "invalid-input": "Invalid input"
  32788. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32789. if (y = {
  32790. version: "1.4.1",
  32791. ucs2: {
  32792. decode: s,
  32793. encode: l
  32794. },
  32795. decode: d,
  32796. encode: p,
  32797. toASCII: g,
  32798. toUnicode: f
  32799. },
  32800. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32801. define("punycode", function() {
  32802. return y
  32803. });
  32804. else if (m && v)
  32805. if (t.exports == m)
  32806. v.exports = y;
  32807. else
  32808. for (C in y)
  32809. y.hasOwnProperty(C) && (m[C] = y[C]);
  32810. else
  32811. n.punycode = y
  32812. }(this)
  32813. }
  32814. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32815. }
  32816. , {}],
  32817. 205: [function(e, t, i) {
  32818. "use strict";
  32819. function n(e, t) {
  32820. return Object.prototype.hasOwnProperty.call(e, t)
  32821. }
  32822. t.exports = function(e, t, i, o) {
  32823. t = t || "&",
  32824. i = i || "=";
  32825. var a = {};
  32826. if ("string" != typeof e || 0 === e.length)
  32827. return a;
  32828. var s = /\+/g;
  32829. e = e.split(t);
  32830. var l = 1e3;
  32831. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32832. var c = e.length;
  32833. l > 0 && c > l && (c = l);
  32834. for (var h = 0; h < c; ++h) {
  32835. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32836. m >= 0 ? (u = g.substr(0, m),
  32837. d = g.substr(m + 1)) : (u = g,
  32838. d = ""),
  32839. p = decodeURIComponent(u),
  32840. f = decodeURIComponent(d),
  32841. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32842. }
  32843. return a
  32844. }
  32845. ;
  32846. var r = Array.isArray || function(e) {
  32847. return "[object Array]" === Object.prototype.toString.call(e)
  32848. }
  32849. }
  32850. , {}],
  32851. 206: [function(e, t, i) {
  32852. "use strict";
  32853. function n(e, t) {
  32854. if (e.map)
  32855. return e.map(t);
  32856. for (var i = [], n = 0; n < e.length; n++)
  32857. i.push(t(e[n], n));
  32858. return i
  32859. }
  32860. var r = function(e) {
  32861. switch (typeof e) {
  32862. case "string":
  32863. return e;
  32864. case "boolean":
  32865. return e ? "true" : "false";
  32866. case "number":
  32867. return isFinite(e) ? e : "";
  32868. default:
  32869. return ""
  32870. }
  32871. };
  32872. t.exports = function(e, t, i, s) {
  32873. return t = t || "&",
  32874. i = i || "=",
  32875. null === e && (e = void 0),
  32876. "object" == typeof e ? n(a(e), function(a) {
  32877. var s = encodeURIComponent(r(a)) + i;
  32878. return o(e[a]) ? n(e[a], function(e) {
  32879. return s + encodeURIComponent(r(e))
  32880. }).join(t) : s + encodeURIComponent(r(e[a]))
  32881. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32882. }
  32883. ;
  32884. var o = Array.isArray || function(e) {
  32885. return "[object Array]" === Object.prototype.toString.call(e)
  32886. }
  32887. , a = Object.keys || function(e) {
  32888. var t = [];
  32889. for (var i in e)
  32890. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32891. return t
  32892. }
  32893. }
  32894. , {}],
  32895. 207: [function(e, t, i) {
  32896. "use strict";
  32897. i.decode = i.parse = e("./decode"),
  32898. i.encode = i.stringify = e("./encode")
  32899. }
  32900. , {
  32901. "./decode": 205,
  32902. "./encode": 206
  32903. }],
  32904. 208: [function(e, t, i) {
  32905. "use strict";
  32906. function n() {
  32907. this.protocol = null,
  32908. this.slashes = null,
  32909. this.auth = null,
  32910. this.host = null,
  32911. this.port = null,
  32912. this.hostname = null,
  32913. this.hash = null,
  32914. this.search = null,
  32915. this.query = null,
  32916. this.pathname = null,
  32917. this.path = null,
  32918. this.href = null
  32919. }
  32920. function r(e, t, i) {
  32921. if (e && c.isObject(e) && e instanceof n)
  32922. return e;
  32923. var r = new n;
  32924. return r.parse(e, t, i),
  32925. r
  32926. }
  32927. function o(e) {
  32928. return c.isString(e) && (e = r(e)),
  32929. e instanceof n ? e.format() : n.prototype.format.call(e)
  32930. }
  32931. function a(e, t) {
  32932. return r(e, !1, !0).resolve(t)
  32933. }
  32934. function s(e, t) {
  32935. return e ? r(e, !1, !0).resolveObject(t) : t
  32936. }
  32937. var l = e("punycode")
  32938. , c = e("./util");
  32939. i.parse = r,
  32940. i.resolve = a,
  32941. i.resolveObject = s,
  32942. i.format = o,
  32943. i.Url = n;
  32944. var h = /^([a-z0-9.+-]+:)/i
  32945. , u = /:[0-9]*$/
  32946. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32947. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32948. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32949. , g = ["'"].concat(f)
  32950. , m = ["%", "/", "?", ";", "#"].concat(g)
  32951. , v = ["/", "?", "#"]
  32952. , A = 255
  32953. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32954. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32955. , I = {
  32956. javascript: !0,
  32957. "javascript:": !0
  32958. }
  32959. , E = {
  32960. javascript: !0,
  32961. "javascript:": !0
  32962. }
  32963. , b = {
  32964. http: !0,
  32965. https: !0,
  32966. ftp: !0,
  32967. gopher: !0,
  32968. file: !0,
  32969. "http:": !0,
  32970. "https:": !0,
  32971. "ftp:": !0,
  32972. "gopher:": !0,
  32973. "file:": !0
  32974. }
  32975. , w = e("querystring");
  32976. n.prototype.parse = function(e, t, i) {
  32977. if (!c.isString(e))
  32978. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  32979. var n = e.indexOf("?")
  32980. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32981. , o = e.split(r)
  32982. , a = /\\/g;
  32983. o[0] = o[0].replace(a, "/"),
  32984. e = o.join(r);
  32985. var s = e;
  32986. if (s = s.trim(),
  32987. !i && 1 === e.split("#").length) {
  32988. var u = d.exec(s);
  32989. if (u)
  32990. return this.path = s,
  32991. this.href = s,
  32992. this.pathname = u[1],
  32993. u[2] ? (this.search = u[2],
  32994. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  32995. this.query = {}),
  32996. this
  32997. }
  32998. var p = h.exec(s);
  32999. if (p) {
  33000. p = p[0];
  33001. var f = p.toLowerCase();
  33002. this.protocol = f,
  33003. s = s.substr(p.length)
  33004. }
  33005. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33006. var _ = "//" === s.substr(0, 2);
  33007. !_ || p && E[p] || (s = s.substr(2),
  33008. this.slashes = !0)
  33009. }
  33010. if (!E[p] && (_ || p && !b[p])) {
  33011. for (var T = -1, x = 0; x < v.length; x++) {
  33012. var S = s.indexOf(v[x]);
  33013. S !== -1 && (T === -1 || S < T) && (T = S)
  33014. }
  33015. var M, R;
  33016. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33017. R !== -1 && (M = s.slice(0, R),
  33018. s = s.slice(R + 1),
  33019. this.auth = decodeURIComponent(M)),
  33020. T = -1;
  33021. for (var x = 0; x < m.length; x++) {
  33022. var S = s.indexOf(m[x]);
  33023. S !== -1 && (T === -1 || S < T) && (T = S)
  33024. }
  33025. T === -1 && (T = s.length),
  33026. this.host = s.slice(0, T),
  33027. s = s.slice(T),
  33028. this.parseHost(),
  33029. this.hostname = this.hostname || "";
  33030. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33031. if (!P)
  33032. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33033. var D = O[x];
  33034. if (D && !D.match(y)) {
  33035. for (var N = "", B = 0, F = D.length; B < F; B++)
  33036. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33037. if (!N.match(y)) {
  33038. var V = O.slice(0, x)
  33039. , U = O.slice(x + 1)
  33040. , k = D.match(C);
  33041. k && (V.push(k[1]),
  33042. U.unshift(k[2])),
  33043. U.length && (s = "/" + U.join(".") + s),
  33044. this.hostname = V.join(".");
  33045. break
  33046. }
  33047. }
  33048. }
  33049. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33050. P || (this.hostname = l.toASCII(this.hostname));
  33051. var H = this.port ? ":" + this.port : ""
  33052. , G = this.hostname || "";
  33053. this.host = G + H,
  33054. this.href += this.host,
  33055. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33056. "/" !== s[0] && (s = "/" + s))
  33057. }
  33058. if (!I[f])
  33059. for (var x = 0, L = g.length; x < L; x++) {
  33060. var z = g[x];
  33061. if (s.indexOf(z) !== -1) {
  33062. var W = encodeURIComponent(z);
  33063. W === z && (W = escape(z)),
  33064. s = s.split(z).join(W)
  33065. }
  33066. }
  33067. var j = s.indexOf("#");
  33068. j !== -1 && (this.hash = s.substr(j),
  33069. s = s.slice(0, j));
  33070. var Y = s.indexOf("?");
  33071. if (Y !== -1 ? (this.search = s.substr(Y),
  33072. this.query = s.substr(Y + 1),
  33073. t && (this.query = w.parse(this.query)),
  33074. s = s.slice(0, Y)) : t && (this.search = "",
  33075. this.query = {}),
  33076. s && (this.pathname = s),
  33077. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33078. this.pathname || this.search) {
  33079. var H = this.pathname || ""
  33080. , X = this.search || "";
  33081. this.path = H + X
  33082. }
  33083. return this.href = this.format(),
  33084. this
  33085. }
  33086. ,
  33087. n.prototype.format = function() {
  33088. var e = this.auth || "";
  33089. e && (e = encodeURIComponent(e),
  33090. e = e.replace(/%3A/i, ":"),
  33091. e += "@");
  33092. var t = this.protocol || ""
  33093. , i = this.pathname || ""
  33094. , n = this.hash || ""
  33095. , r = !1
  33096. , o = "";
  33097. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33098. this.port && (r += ":" + this.port)),
  33099. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33100. var a = this.search || o && "?" + o || "";
  33101. return t && ":" !== t.substr(-1) && (t += ":"),
  33102. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33103. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33104. n && "#" !== n.charAt(0) && (n = "#" + n),
  33105. a && "?" !== a.charAt(0) && (a = "?" + a),
  33106. i = i.replace(/[?#]/g, function(e) {
  33107. return encodeURIComponent(e)
  33108. }),
  33109. a = a.replace("#", "%23"),
  33110. t + r + i + a + n
  33111. }
  33112. ,
  33113. n.prototype.resolve = function(e) {
  33114. return this.resolveObject(r(e, !1, !0)).format()
  33115. }
  33116. ,
  33117. n.prototype.resolveObject = function(e) {
  33118. if (c.isString(e)) {
  33119. var t = new n;
  33120. t.parse(e, !1, !0),
  33121. e = t
  33122. }
  33123. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33124. var a = r[o];
  33125. i[a] = this[a]
  33126. }
  33127. if (i.hash = e.hash,
  33128. "" === e.href)
  33129. return i.href = i.format(),
  33130. i;
  33131. if (e.slashes && !e.protocol) {
  33132. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33133. var h = s[l];
  33134. "protocol" !== h && (i[h] = e[h])
  33135. }
  33136. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33137. i.href = i.format(),
  33138. i
  33139. }
  33140. if (e.protocol && e.protocol !== i.protocol) {
  33141. if (!b[e.protocol]) {
  33142. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33143. var p = u[d];
  33144. i[p] = e[p]
  33145. }
  33146. return i.href = i.format(),
  33147. i
  33148. }
  33149. if (i.protocol = e.protocol,
  33150. e.host || E[e.protocol])
  33151. i.pathname = e.pathname;
  33152. else {
  33153. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33154. ;
  33155. e.host || (e.host = ""),
  33156. e.hostname || (e.hostname = ""),
  33157. "" !== f[0] && f.unshift(""),
  33158. f.length < 2 && f.unshift(""),
  33159. i.pathname = f.join("/")
  33160. }
  33161. if (i.search = e.search,
  33162. i.query = e.query,
  33163. i.host = e.host || "",
  33164. i.auth = e.auth,
  33165. i.hostname = e.hostname || e.host,
  33166. i.port = e.port,
  33167. i.pathname || i.search) {
  33168. var g = i.pathname || ""
  33169. , m = i.search || "";
  33170. i.path = g + m
  33171. }
  33172. return i.slashes = i.slashes || e.slashes,
  33173. i.href = i.format(),
  33174. i
  33175. }
  33176. var v = i.pathname && "/" === i.pathname.charAt(0)
  33177. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33178. , y = A || v || i.host && e.pathname
  33179. , C = y
  33180. , I = i.pathname && i.pathname.split("/") || []
  33181. , f = e.pathname && e.pathname.split("/") || []
  33182. , w = i.protocol && !b[i.protocol];
  33183. if (w && (i.hostname = "",
  33184. i.port = null,
  33185. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33186. i.host = "",
  33187. e.protocol && (e.hostname = null,
  33188. e.port = null,
  33189. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33190. e.host = null),
  33191. y = y && ("" === f[0] || "" === I[0])),
  33192. A)
  33193. i.host = e.host || "" === e.host ? e.host : i.host,
  33194. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33195. i.search = e.search,
  33196. i.query = e.query,
  33197. I = f;
  33198. else if (f.length)
  33199. I || (I = []),
  33200. I.pop(),
  33201. I = I.concat(f),
  33202. i.search = e.search,
  33203. i.query = e.query;
  33204. else if (!c.isNullOrUndefined(e.search)) {
  33205. if (w) {
  33206. i.hostname = i.host = I.shift();
  33207. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33208. _ && (i.auth = _.shift(),
  33209. i.host = i.hostname = _.shift())
  33210. }
  33211. return i.search = e.search,
  33212. i.query = e.query,
  33213. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33214. i.href = i.format(),
  33215. i
  33216. }
  33217. if (!I.length)
  33218. return i.pathname = null,
  33219. i.search ? i.path = "/" + i.search : i.path = null,
  33220. i.href = i.format(),
  33221. i;
  33222. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33223. T = I[M],
  33224. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33225. S++) : S && (I.splice(M, 1),
  33226. S--);
  33227. if (!y && !C)
  33228. for (; S--; S)
  33229. I.unshift("..");
  33230. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33231. x && "/" !== I.join("/").substr(-1) && I.push("");
  33232. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33233. if (w) {
  33234. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33235. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33236. _ && (i.auth = _.shift(),
  33237. i.host = i.hostname = _.shift())
  33238. }
  33239. return y = y || i.host && I.length,
  33240. y && !R && I.unshift(""),
  33241. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33242. i.path = null),
  33243. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33244. i.auth = e.auth || i.auth,
  33245. i.slashes = i.slashes || e.slashes,
  33246. i.href = i.format(),
  33247. i
  33248. }
  33249. ,
  33250. n.prototype.parseHost = function() {
  33251. var e = this.host
  33252. , t = u.exec(e);
  33253. t && (t = t[0],
  33254. ":" !== t && (this.port = t.substr(1)),
  33255. e = e.substr(0, e.length - t.length)),
  33256. e && (this.hostname = e)
  33257. }
  33258. }
  33259. , {
  33260. "./util": 209,
  33261. punycode: 204,
  33262. querystring: 207
  33263. }],
  33264. 209: [function(e, t, i) {
  33265. "use strict";
  33266. t.exports = {
  33267. isString: function(e) {
  33268. return "string" == typeof e
  33269. },
  33270. isObject: function(e) {
  33271. return "object" == typeof e && null !== e
  33272. },
  33273. isNull: function(e) {
  33274. return null === e
  33275. },
  33276. isNullOrUndefined: function(e) {
  33277. return null == e
  33278. }
  33279. }
  33280. }
  33281. , {}],
  33282. 210: [function(e, t, i) {
  33283. "use strict";
  33284. function n(e) {
  33285. return l + e
  33286. }
  33287. function r(e) {
  33288. return e.substring(l.length)
  33289. }
  33290. function o(e, t) {
  33291. for (var i in t)
  33292. Object.defineProperty(e, i, {
  33293. value: t[i],
  33294. configurable: !0,
  33295. writable: !0
  33296. })
  33297. }
  33298. function a(e) {
  33299. if ("string" != typeof e)
  33300. throw new TypeError("key must be a string.")
  33301. }
  33302. var s = Object.prototype.hasOwnProperty
  33303. , l = "~";
  33304. t.exports = function(e) {
  33305. var t = Object.create(null)
  33306. , i = 0
  33307. , l = {};
  33308. return o(l, {
  33309. get: function(e, i) {
  33310. a(e);
  33311. var r = n(e);
  33312. return r in t ? t[r] : i
  33313. },
  33314. set: function(e, r) {
  33315. a(e);
  33316. var o = n(e);
  33317. return o in t || ++i,
  33318. t[o] = r
  33319. },
  33320. has: function(e) {
  33321. return a(e),
  33322. n(e)in t
  33323. },
  33324. delete: function(e) {
  33325. a(e);
  33326. var r = n(e);
  33327. return r in t && (--i,
  33328. delete t[r],
  33329. !0)
  33330. },
  33331. clear: function() {
  33332. t = Object.create(null),
  33333. i = 0
  33334. },
  33335. forEach: function(e, i) {
  33336. if ("function" != typeof e)
  33337. throw new TypeError("`callback` must be a function");
  33338. for (var n in t)
  33339. if (s.call(t, n)) {
  33340. var o = r(n)
  33341. , a = t[n];
  33342. e.call(i, a, o, l)
  33343. }
  33344. }
  33345. }),
  33346. Object.defineProperty(l, "size", {
  33347. get: function() {
  33348. return i
  33349. },
  33350. configurable: !0
  33351. }),
  33352. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33353. l.set(t, e[t])
  33354. }),
  33355. l
  33356. }
  33357. }
  33358. , {}],
  33359. 211: [function(e, t, i) {
  33360. t.exports = e("./lib/heap")
  33361. }
  33362. , {
  33363. "./lib/heap": 212
  33364. }],
  33365. 212: [function(e, t, i) {
  33366. (function() {
  33367. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33368. r = Math.floor,
  33369. u = Math.min,
  33370. n = function(e, t) {
  33371. return e < t ? -1 : e > t ? 1 : 0
  33372. }
  33373. ,
  33374. h = function(e, t, i, o, a) {
  33375. var s;
  33376. if (null == i && (i = 0),
  33377. null == a && (a = n),
  33378. i < 0)
  33379. throw new Error("lo must be non-negative");
  33380. for (null == o && (o = e.length); i < o; )
  33381. s = r((i + o) / 2),
  33382. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33383. return [].splice.apply(e, [i, i - i].concat(t)),
  33384. t
  33385. }
  33386. ,
  33387. s = function(e, t, i) {
  33388. return null == i && (i = n),
  33389. e.push(t),
  33390. g(e, 0, e.length - 1, i)
  33391. }
  33392. ,
  33393. a = function(e, t) {
  33394. var i, r;
  33395. return null == t && (t = n),
  33396. i = e.pop(),
  33397. e.length ? (r = e[0],
  33398. e[0] = i,
  33399. m(e, 0, t)) : r = i,
  33400. r
  33401. }
  33402. ,
  33403. c = function(e, t, i) {
  33404. var r;
  33405. return null == i && (i = n),
  33406. r = e[0],
  33407. e[0] = t,
  33408. m(e, 0, i),
  33409. r
  33410. }
  33411. ,
  33412. l = function(e, t, i) {
  33413. var r;
  33414. return null == i && (i = n),
  33415. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33416. t = r[0],
  33417. e[0] = r[1],
  33418. m(e, 0, i)),
  33419. t
  33420. }
  33421. ,
  33422. o = function(e, t) {
  33423. var i, o, a, s, l, c;
  33424. for (null == t && (t = n),
  33425. s = function() {
  33426. c = [];
  33427. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33428. c.push(t);
  33429. return c
  33430. }
  33431. .apply(this).reverse(),
  33432. l = [],
  33433. o = 0,
  33434. a = s.length; o < a; o++)
  33435. i = s[o],
  33436. l.push(m(e, i, t));
  33437. return l
  33438. }
  33439. ,
  33440. f = function(e, t, i) {
  33441. var r;
  33442. if (null == i && (i = n),
  33443. r = e.indexOf(t),
  33444. r !== -1)
  33445. return g(e, 0, r, i),
  33446. m(e, r, i)
  33447. }
  33448. ,
  33449. d = function(e, t, i) {
  33450. var r, a, s, c, h;
  33451. if (null == i && (i = n),
  33452. a = e.slice(0, t),
  33453. !a.length)
  33454. return a;
  33455. for (o(a, i),
  33456. h = e.slice(t),
  33457. s = 0,
  33458. c = h.length; s < c; s++)
  33459. r = h[s],
  33460. l(a, r, i);
  33461. return a.sort(i).reverse()
  33462. }
  33463. ,
  33464. p = function(e, t, i) {
  33465. var r, s, l, c, d, p, f, g, m, v;
  33466. if (null == i && (i = n),
  33467. 10 * t <= e.length) {
  33468. if (c = e.slice(0, t).sort(i),
  33469. !c.length)
  33470. return c;
  33471. for (l = c[c.length - 1],
  33472. g = e.slice(t),
  33473. d = 0,
  33474. f = g.length; d < f; d++)
  33475. r = g[d],
  33476. i(r, l) < 0 && (h(c, r, 0, null, i),
  33477. c.pop(),
  33478. l = c[c.length - 1]);
  33479. return c
  33480. }
  33481. for (o(e, i),
  33482. v = [],
  33483. s = p = 0,
  33484. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33485. v.push(a(e, i));
  33486. return v
  33487. }
  33488. ,
  33489. g = function(e, t, i, r) {
  33490. var o, a, s;
  33491. for (null == r && (r = n),
  33492. o = e[i]; i > t && (s = i - 1 >> 1,
  33493. a = e[s],
  33494. r(o, a) < 0); )
  33495. e[i] = a,
  33496. i = s;
  33497. return e[i] = o
  33498. }
  33499. ,
  33500. m = function(e, t, i) {
  33501. var r, o, a, s, l;
  33502. for (null == i && (i = n),
  33503. o = e.length,
  33504. l = t,
  33505. a = e[t],
  33506. r = 2 * t + 1; r < o; )
  33507. s = r + 1,
  33508. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33509. e[t] = e[r],
  33510. t = r,
  33511. r = 2 * t + 1;
  33512. return e[t] = a,
  33513. g(e, l, t, i)
  33514. }
  33515. ,
  33516. e = function() {
  33517. function e(e) {
  33518. this.cmp = null != e ? e : n,
  33519. this.nodes = []
  33520. }
  33521. return e.push = s,
  33522. e.pop = a,
  33523. e.replace = c,
  33524. e.pushpop = l,
  33525. e.heapify = o,
  33526. e.updateItem = f,
  33527. e.nlargest = d,
  33528. e.nsmallest = p,
  33529. e.prototype.push = function(e) {
  33530. return s(this.nodes, e, this.cmp)
  33531. }
  33532. ,
  33533. e.prototype.pop = function() {
  33534. return a(this.nodes, this.cmp)
  33535. }
  33536. ,
  33537. e.prototype.peek = function() {
  33538. return this.nodes[0]
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  33540. ,
  33541. e.prototype.contains = function(e) {
  33542. return this.nodes.indexOf(e) !== -1
  33543. }
  33544. ,
  33545. e.prototype.replace = function(e) {
  33546. return c(this.nodes, e, this.cmp)
  33547. }
  33548. ,
  33549. e.prototype.pushpop = function(e) {
  33550. return l(this.nodes, e, this.cmp)
  33551. }
  33552. ,
  33553. e.prototype.heapify = function() {
  33554. return o(this.nodes, this.cmp)
  33555. }
  33556. ,
  33557. e.prototype.updateItem = function(e) {
  33558. return f(this.nodes, e, this.cmp)
  33559. }
  33560. ,
  33561. e.prototype.clear = function() {
  33562. return this.nodes = []
  33563. }
  33564. ,
  33565. e.prototype.empty = function() {
  33566. return 0 === this.nodes.length
  33567. }
  33568. ,
  33569. e.prototype.size = function() {
  33570. return this.nodes.length
  33571. }
  33572. ,
  33573. e.prototype.clone = function() {
  33574. var t;
  33575. return t = new e,
  33576. t.nodes = this.nodes.slice(0),
  33577. t
  33578. }
  33579. ,
  33580. e.prototype.toArray = function() {
  33581. return this.nodes.slice(0)
  33582. }
  33583. ,
  33584. e.prototype.insert = e.prototype.push,
  33585. e.prototype.top = e.prototype.peek,
  33586. e.prototype.front = e.prototype.peek,
  33587. e.prototype.has = e.prototype.contains,
  33588. e.prototype.copy = e.prototype.clone,
  33589. e
  33590. }(),
  33591. function(e, n) {
  33592. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33593. }(this, function() {
  33594. return e
  33595. })
  33596. }
  33597. ).call(this)
  33598. }
  33599. , {}],
  33600. 213: [function(e, t, i) {
  33601. !function(e) {
  33602. function i() {}
  33603. function n(e, t) {
  33604. return function() {
  33605. e.apply(t, arguments)
  33606. }
  33607. }
  33608. function r(e) {
  33609. if ("object" != typeof this)
  33610. throw new TypeError("Promises must be constructed via new");
  33611. if ("function" != typeof e)
  33612. throw new TypeError("not a function");
  33613. this._state = 0,
  33614. this._handled = !1,
  33615. this._value = void 0,
  33616. this._deferreds = [],
  33617. h(e, this)
  33618. }
  33619. function o(e, t) {
  33620. for (; 3 === e._state; )
  33621. e = e._value;
  33622. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33623. void r._immediateFn(function() {
  33624. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33625. if (null === i)
  33626. return void (1 === e._state ? a : s)(t.promise, e._value);
  33627. var n;
  33628. try {
  33629. n = i(e._value)
  33630. } catch (e) {
  33631. return void s(t.promise, e)
  33632. }
  33633. a(t.promise, n)
  33634. }))
  33635. }
  33636. function a(e, t) {
  33637. try {
  33638. if (t === e)
  33639. throw new TypeError("A promise cannot be resolved with itself.");
  33640. if (t && ("object" == typeof t || "function" == typeof t)) {
  33641. var i = t.then;
  33642. if (t instanceof r)
  33643. return e._state = 3,
  33644. e._value = t,
  33645. void l(e);
  33646. if ("function" == typeof i)
  33647. return void h(n(i, t), e)
  33648. }
  33649. e._state = 1,
  33650. e._value = t,
  33651. l(e)
  33652. } catch (t) {
  33653. s(e, t)
  33654. }
  33655. }
  33656. function s(e, t) {
  33657. e._state = 2,
  33658. e._value = t,
  33659. l(e)
  33660. }
  33661. function l(e) {
  33662. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33663. e._handled || r._unhandledRejectionFn(e._value)
  33664. });
  33665. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33666. o(e, e._deferreds[t]);
  33667. e._deferreds = null
  33668. }
  33669. function c(e, t, i) {
  33670. this.onFulfilled = "function" == typeof e ? e : null,
  33671. this.onRejected = "function" == typeof t ? t : null,
  33672. this.promise = i
  33673. }
  33674. function h(e, t) {
  33675. var i = !1;
  33676. try {
  33677. e(function(e) {
  33678. i || (i = !0,
  33679. a(t, e))
  33680. }, function(e) {
  33681. i || (i = !0,
  33682. s(t, e))
  33683. })
  33684. } catch (e) {
  33685. if (i)
  33686. return;
  33687. i = !0,
  33688. s(t, e)
  33689. }
  33690. }
  33691. var u = setTimeout;
  33692. r.prototype.catch = function(e) {
  33693. return this.then(null, e)
  33694. }
  33695. ,
  33696. r.prototype.then = function(e, t) {
  33697. var n = new this.constructor(i);
  33698. return o(this, new c(e,t,n)),
  33699. n
  33700. }
  33701. ,
  33702. r.all = function(e) {
  33703. var t = Array.prototype.slice.call(e);
  33704. return new r(function(e, i) {
  33705. function n(o, a) {
  33706. try {
  33707. if (a && ("object" == typeof a || "function" == typeof a)) {
  33708. var s = a.then;
  33709. if ("function" == typeof s)
  33710. return void s.call(a, function(e) {
  33711. n(o, e)
  33712. }, i)
  33713. }
  33714. t[o] = a,
  33715. 0 === --r && e(t)
  33716. } catch (e) {
  33717. i(e)
  33718. }
  33719. }
  33720. if (0 === t.length)
  33721. return e([]);
  33722. for (var r = t.length, o = 0; o < t.length; o++)
  33723. n(o, t[o])
  33724. }
  33725. )
  33726. }
  33727. ,
  33728. r.resolve = function(e) {
  33729. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33730. t(e)
  33731. }
  33732. )
  33733. }
  33734. ,
  33735. r.reject = function(e) {
  33736. return new r(function(t, i) {
  33737. i(e)
  33738. }
  33739. )
  33740. }
  33741. ,
  33742. r.race = function(e) {
  33743. return new r(function(t, i) {
  33744. for (var n = 0, r = e.length; n < r; n++)
  33745. e[n].then(t, i)
  33746. }
  33747. )
  33748. }
  33749. ,
  33750. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33751. setImmediate(e)
  33752. }
  33753. || function(e) {
  33754. u(e, 0)
  33755. }
  33756. ,
  33757. r._unhandledRejectionFn = function(e) {
  33758. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33759. }
  33760. ,
  33761. r._setImmediateFn = function(e) {
  33762. r._immediateFn = e
  33763. }
  33764. ,
  33765. r._setUnhandledRejectionFn = function(e) {
  33766. r._unhandledRejectionFn = e
  33767. }
  33768. ,
  33769. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  33770. }(this)
  33771. }
  33772. , {}],
  33773. 214: [function(e, t, i) {
  33774. (function(i) {
  33775. !function(i, n) {
  33776. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33777. }(this, function(t, n) {
  33778. "use strict";
  33779. var r = {};
  33780. return r.ByteBuffer = t,
  33781. r.Long = t.Long || null,
  33782. r.VERSION = "5.0.1",
  33783. r.WIRE_TYPES = {},
  33784. r.WIRE_TYPES.VARINT = 0,
  33785. r.WIRE_TYPES.BITS64 = 1,
  33786. r.WIRE_TYPES.LDELIM = 2,
  33787. r.WIRE_TYPES.STARTGROUP = 3,
  33788. r.WIRE_TYPES.ENDGROUP = 4,
  33789. r.WIRE_TYPES.BITS32 = 5,
  33790. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  33791. r.TYPES = {
  33792. int32: {
  33793. name: "int32",
  33794. wireType: r.WIRE_TYPES.VARINT,
  33795. defaultValue: 0
  33796. },
  33797. uint32: {
  33798. name: "uint32",
  33799. wireType: r.WIRE_TYPES.VARINT,
  33800. defaultValue: 0
  33801. },
  33802. sint32: {
  33803. name: "sint32",
  33804. wireType: r.WIRE_TYPES.VARINT,
  33805. defaultValue: 0
  33806. },
  33807. int64: {
  33808. name: "int64",
  33809. wireType: r.WIRE_TYPES.VARINT,
  33810. defaultValue: r.Long ? r.Long.ZERO : void 0
  33811. },
  33812. uint64: {
  33813. name: "uint64",
  33814. wireType: r.WIRE_TYPES.VARINT,
  33815. defaultValue: r.Long ? r.Long.UZERO : void 0
  33816. },
  33817. sint64: {
  33818. name: "sint64",
  33819. wireType: r.WIRE_TYPES.VARINT,
  33820. defaultValue: r.Long ? r.Long.ZERO : void 0
  33821. },
  33822. bool: {
  33823. name: "bool",
  33824. wireType: r.WIRE_TYPES.VARINT,
  33825. defaultValue: !1
  33826. },
  33827. double: {
  33828. name: "double",
  33829. wireType: r.WIRE_TYPES.BITS64,
  33830. defaultValue: 0
  33831. },
  33832. string: {
  33833. name: "string",
  33834. wireType: r.WIRE_TYPES.LDELIM,
  33835. defaultValue: ""
  33836. },
  33837. bytes: {
  33838. name: "bytes",
  33839. wireType: r.WIRE_TYPES.LDELIM,
  33840. defaultValue: null
  33841. },
  33842. fixed32: {
  33843. name: "fixed32",
  33844. wireType: r.WIRE_TYPES.BITS32,
  33845. defaultValue: 0
  33846. },
  33847. sfixed32: {
  33848. name: "sfixed32",
  33849. wireType: r.WIRE_TYPES.BITS32,
  33850. defaultValue: 0
  33851. },
  33852. fixed64: {
  33853. name: "fixed64",
  33854. wireType: r.WIRE_TYPES.BITS64,
  33855. defaultValue: r.Long ? r.Long.UZERO : void 0
  33856. },
  33857. sfixed64: {
  33858. name: "sfixed64",
  33859. wireType: r.WIRE_TYPES.BITS64,
  33860. defaultValue: r.Long ? r.Long.ZERO : void 0
  33861. },
  33862. float: {
  33863. name: "float",
  33864. wireType: r.WIRE_TYPES.BITS32,
  33865. defaultValue: 0
  33866. },
  33867. enum: {
  33868. name: "enum",
  33869. wireType: r.WIRE_TYPES.VARINT,
  33870. defaultValue: 0
  33871. },
  33872. message: {
  33873. name: "message",
  33874. wireType: r.WIRE_TYPES.LDELIM,
  33875. defaultValue: null
  33876. },
  33877. group: {
  33878. name: "group",
  33879. wireType: r.WIRE_TYPES.STARTGROUP,
  33880. defaultValue: null
  33881. }
  33882. },
  33883. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  33884. r.ID_MIN = 1,
  33885. r.ID_MAX = 536870911,
  33886. r.convertFieldsToCamelCase = !1,
  33887. r.populateAccessors = !0,
  33888. r.populateDefaults = !0,
  33889. r.Util = function() {
  33890. var t = {};
  33891. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33892. t.XHR = function() {
  33893. for (var e = [function() {
  33894. return new XMLHttpRequest
  33895. }
  33896. , function() {
  33897. return new ActiveXObject("Msxml2.XMLHTTP")
  33898. }
  33899. , function() {
  33900. return new ActiveXObject("Msxml3.XMLHTTP")
  33901. }
  33902. , function() {
  33903. return new ActiveXObject("Microsoft.XMLHTTP")
  33904. }
  33905. ], t = null, i = 0; i < e.length; i++) {
  33906. try {
  33907. t = e[i]()
  33908. } catch (e) {
  33909. continue
  33910. }
  33911. break
  33912. }
  33913. if (!t)
  33914. throw Error("XMLHttpRequest is not supported");
  33915. return t
  33916. }
  33917. ,
  33918. t.fetch = function(i, n) {
  33919. if (n && "function" != typeof n && (n = null),
  33920. t.IS_NODE) {
  33921. var r = e("fs");
  33922. if (n)
  33923. r.readFile(i, function(e, t) {
  33924. n(e ? null : "" + t)
  33925. });
  33926. else
  33927. try {
  33928. return r.readFileSync(i)
  33929. } catch (e) {
  33930. return null
  33931. }
  33932. } else {
  33933. var o = t.XHR();
  33934. if (o.open("GET", i, !!n),
  33935. o.setRequestHeader("Accept", "text/plain"),
  33936. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33937. !n)
  33938. return o.send(null),
  33939. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33940. if (o.onreadystatechange = function() {
  33941. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33942. }
  33943. ,
  33944. 4 == o.readyState)
  33945. return;
  33946. o.send(null)
  33947. }
  33948. }
  33949. ,
  33950. t.toCamelCase = function(e) {
  33951. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  33952. return t.toUpperCase()
  33953. })
  33954. }
  33955. ,
  33956. t
  33957. }(),
  33958. r.Lang = {
  33959. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  33960. RULE: /^(?:required|optional|repeated|map)$/,
  33961. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  33962. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33963. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33964. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33965. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33966. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33967. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33968. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33969. NUMBER_OCT: /^0[0-7]+$/,
  33970. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33971. BOOL: /^(?:true|false)$/i,
  33972. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33973. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33974. WHITESPACE: /\s/,
  33975. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33976. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33977. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33978. },
  33979. r.DotProto = function(e, t) {
  33980. function i(e, i) {
  33981. var n = -1
  33982. , r = 1;
  33983. if ("-" == e.charAt(0) && (r = -1,
  33984. e = e.substring(1)),
  33985. t.NUMBER_DEC.test(e))
  33986. n = parseInt(e);
  33987. else if (t.NUMBER_HEX.test(e))
  33988. n = parseInt(e.substring(2), 16);
  33989. else {
  33990. if (!t.NUMBER_OCT.test(e))
  33991. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33992. n = parseInt(e.substring(1), 8)
  33993. }
  33994. if (n = r * n | 0,
  33995. !i && n < 0)
  33996. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33997. return n
  33998. }
  33999. function n(e) {
  34000. var i = 1;
  34001. if ("-" == e.charAt(0) && (i = -1,
  34002. e = e.substring(1)),
  34003. t.NUMBER_DEC.test(e))
  34004. return i * parseInt(e, 10);
  34005. if (t.NUMBER_HEX.test(e))
  34006. return i * parseInt(e.substring(2), 16);
  34007. if (t.NUMBER_OCT.test(e))
  34008. return i * parseInt(e.substring(1), 8);
  34009. if ("inf" === e)
  34010. return i * (1 / 0);
  34011. if ("nan" === e)
  34012. return NaN;
  34013. if (t.NUMBER_FLT.test(e))
  34014. return i * parseFloat(e);
  34015. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34016. }
  34017. function r(e, t, i) {
  34018. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34019. e[t].push(i))
  34020. }
  34021. var o = {}
  34022. , a = function(e) {
  34023. this.source = e + "",
  34024. this.index = 0,
  34025. this.line = 1,
  34026. this.stack = [],
  34027. this._stringOpen = null
  34028. }
  34029. , s = a.prototype;
  34030. s._readString = function() {
  34031. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34032. e.lastIndex = this.index - 1;
  34033. var i = e.exec(this.source);
  34034. if (!i)
  34035. throw Error("unterminated string");
  34036. return this.index = e.lastIndex,
  34037. this.stack.push(this._stringOpen),
  34038. this._stringOpen = null,
  34039. i[1]
  34040. }
  34041. ,
  34042. s.next = function() {
  34043. if (this.stack.length > 0)
  34044. return this.stack.shift();
  34045. if (this.index >= this.source.length)
  34046. return null;
  34047. if (null !== this._stringOpen)
  34048. return this._readString();
  34049. var e, i, n;
  34050. do {
  34051. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34052. if ("\n" === n && ++this.line,
  34053. ++this.index === this.source.length)
  34054. return null;
  34055. if ("/" === this.source.charAt(this.index))
  34056. if (++this.index,
  34057. "/" === this.source.charAt(this.index)) {
  34058. for (; "\n" !== this.source.charAt(++this.index); )
  34059. if (this.index == this.source.length)
  34060. return null;
  34061. ++this.index,
  34062. ++this.line,
  34063. e = !0
  34064. } else {
  34065. if ("*" !== (n = this.source.charAt(this.index)))
  34066. return "/";
  34067. do {
  34068. if ("\n" === n && ++this.line,
  34069. ++this.index === this.source.length)
  34070. return null;
  34071. i = n,
  34072. n = this.source.charAt(this.index)
  34073. } while ("*" !== i || "/" !== n);++this.index,
  34074. e = !0
  34075. }
  34076. } while (e);if (this.index === this.source.length)
  34077. return null;
  34078. var r = this.index;
  34079. t.DELIM.lastIndex = 0;
  34080. var o = t.DELIM.test(this.source.charAt(r++));
  34081. if (!o)
  34082. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34083. ++r;
  34084. var a = this.source.substring(this.index, this.index = r);
  34085. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34086. a
  34087. }
  34088. ,
  34089. s.peek = function() {
  34090. if (0 === this.stack.length) {
  34091. var e = this.next();
  34092. if (null === e)
  34093. return null;
  34094. this.stack.push(e)
  34095. }
  34096. return this.stack[0]
  34097. }
  34098. ,
  34099. s.skip = function(e) {
  34100. var t = this.next();
  34101. if (t !== e)
  34102. throw Error("illegal '" + t + "', '" + e + "' expected")
  34103. }
  34104. ,
  34105. s.omit = function(e) {
  34106. return this.peek() === e && (this.next(),
  34107. !0)
  34108. }
  34109. ,
  34110. s.toString = function() {
  34111. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34112. }
  34113. ,
  34114. o.Tokenizer = a;
  34115. var l = function(e) {
  34116. this.tn = new a(e),
  34117. this.proto3 = !1
  34118. }
  34119. , c = l.prototype;
  34120. return c.parse = function() {
  34121. var e, i, n = {
  34122. name: "[ROOT]",
  34123. package: null,
  34124. messages: [],
  34125. enums: [],
  34126. imports: [],
  34127. options: {},
  34128. services: []
  34129. }, r = !0;
  34130. try {
  34131. for (; e = this.tn.next(); )
  34132. switch (e) {
  34133. case "package":
  34134. if (!r || null !== n.package)
  34135. throw Error("unexpected 'package'");
  34136. if (e = this.tn.next(),
  34137. !t.TYPEREF.test(e))
  34138. throw Error("illegal package name: " + e);
  34139. this.tn.skip(";"),
  34140. n.package = e;
  34141. break;
  34142. case "import":
  34143. if (!r)
  34144. throw Error("unexpected 'import'");
  34145. e = this.tn.peek(),
  34146. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34147. e = this._readString(),
  34148. this.tn.skip(";"),
  34149. i || n.imports.push(e);
  34150. break;
  34151. case "syntax":
  34152. if (!r)
  34153. throw Error("unexpected 'syntax'");
  34154. this.tn.skip("="),
  34155. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34156. this.tn.skip(";");
  34157. break;
  34158. case "message":
  34159. this._parseMessage(n, null),
  34160. r = !1;
  34161. break;
  34162. case "enum":
  34163. this._parseEnum(n),
  34164. r = !1;
  34165. break;
  34166. case "option":
  34167. this._parseOption(n);
  34168. break;
  34169. case "service":
  34170. this._parseService(n);
  34171. break;
  34172. case "extend":
  34173. this._parseExtend(n);
  34174. break;
  34175. default:
  34176. throw Error("unexpected '" + e + "'")
  34177. }
  34178. } catch (e) {
  34179. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34180. e
  34181. }
  34182. return delete n.name,
  34183. n
  34184. }
  34185. ,
  34186. l.parse = function(e) {
  34187. return new l(e).parse()
  34188. }
  34189. ,
  34190. c._readString = function() {
  34191. var e, t, i = "";
  34192. do {
  34193. if (t = this.tn.next(),
  34194. "'" !== t && '"' !== t)
  34195. throw Error("illegal string delimiter: " + t);
  34196. i += this.tn.next(),
  34197. this.tn.skip(t),
  34198. e = this.tn.peek()
  34199. } while ('"' === e || '"' === e);return i
  34200. }
  34201. ,
  34202. c._readValue = function(e) {
  34203. var i = this.tn.peek();
  34204. if ('"' === i || "'" === i)
  34205. return this._readString();
  34206. if (this.tn.next(),
  34207. t.NUMBER.test(i))
  34208. return n(i);
  34209. if (t.BOOL.test(i))
  34210. return "true" === i.toLowerCase();
  34211. if (e && t.TYPEREF.test(i))
  34212. return i;
  34213. throw Error("illegal value: " + i)
  34214. }
  34215. ,
  34216. c._parseOption = function(e, i) {
  34217. var n = this.tn.next()
  34218. , r = !1;
  34219. if ("(" === n && (r = !0,
  34220. n = this.tn.next()),
  34221. !t.TYPEREF.test(n))
  34222. throw Error("illegal option name: " + n);
  34223. var o = n;
  34224. r && (this.tn.skip(")"),
  34225. o = "(" + o + ")",
  34226. n = this.tn.peek(),
  34227. t.FQTYPEREF.test(n) && (o += n,
  34228. this.tn.next())),
  34229. this.tn.skip("="),
  34230. this._parseOptionValue(e, o),
  34231. i || this.tn.skip(";")
  34232. }
  34233. ,
  34234. c._parseOptionValue = function(e, i) {
  34235. var n = this.tn.peek();
  34236. if ("{" !== n)
  34237. r(e.options, i, this._readValue(!0));
  34238. else
  34239. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34240. if (!t.NAME.test(n))
  34241. throw Error("illegal option name: " + i + "." + n);
  34242. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34243. }
  34244. }
  34245. ,
  34246. c._parseService = function(e) {
  34247. var i = this.tn.next();
  34248. if (!t.NAME.test(i))
  34249. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34250. var n = i
  34251. , r = {
  34252. name: n,
  34253. rpc: {},
  34254. options: {}
  34255. };
  34256. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34257. if ("option" === i)
  34258. this._parseOption(r);
  34259. else {
  34260. if ("rpc" !== i)
  34261. throw Error("illegal service token: " + i);
  34262. this._parseServiceRPC(r)
  34263. }
  34264. this.tn.omit(";"),
  34265. e.services.push(r)
  34266. }
  34267. ,
  34268. c._parseServiceRPC = function(e) {
  34269. var i = "rpc"
  34270. , n = this.tn.next();
  34271. if (!t.NAME.test(n))
  34272. throw Error("illegal rpc service method name: " + n);
  34273. var r = n
  34274. , o = {
  34275. request: null,
  34276. response: null,
  34277. request_stream: !1,
  34278. response_stream: !1,
  34279. options: {}
  34280. };
  34281. if (this.tn.skip("("),
  34282. n = this.tn.next(),
  34283. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34284. n = this.tn.next()),
  34285. !t.TYPEREF.test(n))
  34286. throw Error("illegal rpc service request type: " + n);
  34287. if (o.request = n,
  34288. this.tn.skip(")"),
  34289. n = this.tn.next(),
  34290. "returns" !== n.toLowerCase())
  34291. throw Error("illegal rpc service request type delimiter: " + n);
  34292. if (this.tn.skip("("),
  34293. n = this.tn.next(),
  34294. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34295. n = this.tn.next()),
  34296. o.response = n,
  34297. this.tn.skip(")"),
  34298. n = this.tn.peek(),
  34299. "{" === n) {
  34300. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34301. if ("option" !== n)
  34302. throw Error("illegal rpc service token: " + n);
  34303. this._parseOption(o)
  34304. }
  34305. this.tn.omit(";")
  34306. } else
  34307. this.tn.skip(";");
  34308. "undefined" == typeof e[i] && (e[i] = {}),
  34309. e[i][r] = o
  34310. }
  34311. ,
  34312. c._parseMessage = function(e, n) {
  34313. var r = !!n
  34314. , o = this.tn.next()
  34315. , a = {
  34316. name: "",
  34317. fields: [],
  34318. enums: [],
  34319. messages: [],
  34320. options: {},
  34321. services: [],
  34322. oneofs: {}
  34323. };
  34324. if (!t.NAME.test(o))
  34325. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34326. for (a.name = o,
  34327. r && (this.tn.skip("="),
  34328. n.id = i(this.tn.next()),
  34329. a.isGroup = !0),
  34330. o = this.tn.peek(),
  34331. "[" === o && n && this._parseFieldOptions(n),
  34332. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34333. if (t.RULE.test(o))
  34334. this._parseMessageField(a, o);
  34335. else if ("oneof" === o)
  34336. this._parseMessageOneOf(a);
  34337. else if ("enum" === o)
  34338. this._parseEnum(a);
  34339. else if ("message" === o)
  34340. this._parseMessage(a);
  34341. else if ("option" === o)
  34342. this._parseOption(a);
  34343. else if ("service" === o)
  34344. this._parseService(a);
  34345. else if ("extensions" === o)
  34346. a.extensions = this._parseExtensionRanges();
  34347. else if ("reserved" === o)
  34348. this._parseIgnored();
  34349. else if ("extend" === o)
  34350. this._parseExtend(a);
  34351. else {
  34352. if (!t.TYPEREF.test(o))
  34353. throw Error("illegal message token: " + o);
  34354. if (!this.proto3)
  34355. throw Error("illegal field rule: " + o);
  34356. this._parseMessageField(a, "optional", o)
  34357. }
  34358. return this.tn.omit(";"),
  34359. e.messages.push(a),
  34360. a
  34361. }
  34362. ,
  34363. c._parseIgnored = function() {
  34364. for (; ";" !== this.tn.peek(); )
  34365. this.tn.next();
  34366. this.tn.skip(";")
  34367. }
  34368. ,
  34369. c._parseMessageField = function(e, n, r) {
  34370. if (!t.RULE.test(n))
  34371. throw Error("illegal message field rule: " + n);
  34372. var o, a = {
  34373. rule: n,
  34374. type: "",
  34375. name: "",
  34376. options: {},
  34377. id: 0
  34378. };
  34379. if ("map" === n) {
  34380. if (r)
  34381. throw Error("illegal type: " + r);
  34382. if (this.tn.skip("<"),
  34383. o = this.tn.next(),
  34384. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34385. throw Error("illegal message field type: " + o);
  34386. if (a.keytype = o,
  34387. this.tn.skip(","),
  34388. o = this.tn.next(),
  34389. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34390. throw Error("illegal message field: " + o);
  34391. if (a.type = o,
  34392. this.tn.skip(">"),
  34393. o = this.tn.next(),
  34394. !t.NAME.test(o))
  34395. throw Error("illegal message field name: " + o);
  34396. a.name = o,
  34397. this.tn.skip("="),
  34398. a.id = i(this.tn.next()),
  34399. o = this.tn.peek(),
  34400. "[" === o && this._parseFieldOptions(a),
  34401. this.tn.skip(";")
  34402. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34403. "group" === r) {
  34404. var s = this._parseMessage(e, a);
  34405. if (!/^[A-Z]/.test(s.name))
  34406. throw Error("illegal group name: " + s.name);
  34407. a.type = s.name,
  34408. a.name = s.name.toLowerCase(),
  34409. this.tn.omit(";")
  34410. } else {
  34411. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34412. throw Error("illegal message field type: " + r);
  34413. if (a.type = r,
  34414. o = this.tn.next(),
  34415. !t.NAME.test(o))
  34416. throw Error("illegal message field name: " + o);
  34417. a.name = o,
  34418. this.tn.skip("="),
  34419. a.id = i(this.tn.next()),
  34420. o = this.tn.peek(),
  34421. "[" === o && this._parseFieldOptions(a),
  34422. this.tn.skip(";")
  34423. }
  34424. return e.fields.push(a),
  34425. a
  34426. }
  34427. ,
  34428. c._parseMessageOneOf = function(e) {
  34429. var i = this.tn.next();
  34430. if (!t.NAME.test(i))
  34431. throw Error("illegal oneof name: " + i);
  34432. var n, r = i, o = [];
  34433. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34434. n = this._parseMessageField(e, "optional", i),
  34435. n.oneof = r,
  34436. o.push(n.id);
  34437. this.tn.omit(";"),
  34438. e.oneofs[r] = o
  34439. }
  34440. ,
  34441. c._parseFieldOptions = function(e) {
  34442. this.tn.skip("[");
  34443. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34444. i || this.tn.skip(","),
  34445. this._parseOption(e, !0),
  34446. i = !1;
  34447. this.tn.next()
  34448. }
  34449. ,
  34450. c._parseEnum = function(e) {
  34451. var n = {
  34452. name: "",
  34453. values: [],
  34454. options: {}
  34455. }
  34456. , r = this.tn.next();
  34457. if (!t.NAME.test(r))
  34458. throw Error("illegal name: " + r);
  34459. for (n.name = r,
  34460. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34461. if ("option" === r)
  34462. this._parseOption(n);
  34463. else {
  34464. if (!t.NAME.test(r))
  34465. throw Error("illegal name: " + r);
  34466. this.tn.skip("=");
  34467. var o = {
  34468. name: r,
  34469. id: i(this.tn.next(), !0)
  34470. };
  34471. r = this.tn.peek(),
  34472. "[" === r && this._parseFieldOptions({
  34473. options: {}
  34474. }),
  34475. this.tn.skip(";"),
  34476. n.values.push(o)
  34477. }
  34478. this.tn.omit(";"),
  34479. e.enums.push(n)
  34480. }
  34481. ,
  34482. c._parseExtensionRanges = function() {
  34483. var t, i, r, o = [];
  34484. do {
  34485. for (i = []; ; ) {
  34486. switch (t = this.tn.next()) {
  34487. case "min":
  34488. r = e.ID_MIN;
  34489. break;
  34490. case "max":
  34491. r = e.ID_MAX;
  34492. break;
  34493. default:
  34494. r = n(t)
  34495. }
  34496. if (i.push(r),
  34497. 2 === i.length)
  34498. break;
  34499. if ("to" !== this.tn.peek()) {
  34500. i.push(r);
  34501. break
  34502. }
  34503. this.tn.next()
  34504. }
  34505. o.push(i)
  34506. } while (this.tn.omit(","));return this.tn.skip(";"),
  34507. o
  34508. }
  34509. ,
  34510. c._parseExtend = function(e) {
  34511. var i = this.tn.next();
  34512. if (!t.TYPEREF.test(i))
  34513. throw Error("illegal extend reference: " + i);
  34514. var n = {
  34515. ref: i,
  34516. fields: []
  34517. };
  34518. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34519. if (t.RULE.test(i))
  34520. this._parseMessageField(n, i);
  34521. else {
  34522. if (!t.TYPEREF.test(i))
  34523. throw Error("illegal extend token: " + i);
  34524. if (!this.proto3)
  34525. throw Error("illegal field rule: " + i);
  34526. this._parseMessageField(n, "optional", i)
  34527. }
  34528. return this.tn.omit(";"),
  34529. e.messages.push(n),
  34530. n
  34531. }
  34532. ,
  34533. c.toString = function() {
  34534. return "Parser at line " + this.tn.line
  34535. }
  34536. ,
  34537. o.Parser = l,
  34538. o
  34539. }(r, r.Lang),
  34540. r.Reflect = function(e) {
  34541. function i(i) {
  34542. if ("string" == typeof i && (i = e.TYPES[i]),
  34543. "undefined" == typeof i.defaultValue)
  34544. throw Error("default value for type " + i.name + " is not supported");
  34545. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34546. }
  34547. function n(t, i) {
  34548. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34549. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34550. if ("string" == typeof t)
  34551. return e.Long.fromString(t, i || !1, 10);
  34552. if ("number" == typeof t)
  34553. return e.Long.fromNumber(t, i || !1);
  34554. throw Error("not convertible to Long")
  34555. }
  34556. function r(t, i) {
  34557. var n = i.readVarint32()
  34558. , o = 7 & n
  34559. , a = n >>> 3;
  34560. switch (o) {
  34561. case e.WIRE_TYPES.VARINT:
  34562. do
  34563. n = i.readUint8();
  34564. while (128 === (128 & n));break;
  34565. case e.WIRE_TYPES.BITS64:
  34566. i.offset += 8;
  34567. break;
  34568. case e.WIRE_TYPES.LDELIM:
  34569. n = i.readVarint32(),
  34570. i.offset += n;
  34571. break;
  34572. case e.WIRE_TYPES.STARTGROUP:
  34573. r(a, i);
  34574. break;
  34575. case e.WIRE_TYPES.ENDGROUP:
  34576. if (a === t)
  34577. return !1;
  34578. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34579. case e.WIRE_TYPES.BITS32:
  34580. i.offset += 4;
  34581. break;
  34582. default:
  34583. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34584. }
  34585. return !0
  34586. }
  34587. var o = {}
  34588. , a = function(e, t, i) {
  34589. this.builder = e,
  34590. this.parent = t,
  34591. this.name = i,
  34592. this.className
  34593. }
  34594. , s = a.prototype;
  34595. s.fqn = function() {
  34596. for (var e = this.name, t = this; ; ) {
  34597. if (t = t.parent,
  34598. null == t)
  34599. break;
  34600. e = t.name + "." + e
  34601. }
  34602. return e
  34603. }
  34604. ,
  34605. s.toString = function(e) {
  34606. return (e ? this.className + " " : "") + this.fqn()
  34607. }
  34608. ,
  34609. s.build = function() {
  34610. throw Error(this.toString(!0) + " cannot be built directly")
  34611. }
  34612. ,
  34613. o.T = a;
  34614. var l = function(e, t, i, n, r) {
  34615. a.call(this, e, t, i),
  34616. this.className = "Namespace",
  34617. this.children = [],
  34618. this.options = n || {},
  34619. this.syntax = r || "proto2"
  34620. }
  34621. , c = l.prototype = Object.create(a.prototype);
  34622. c.getChildren = function(e) {
  34623. if (e = e || null,
  34624. null == e)
  34625. return this.children.slice();
  34626. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34627. this.children[i]instanceof e && t.push(this.children[i]);
  34628. return t
  34629. }
  34630. ,
  34631. c.addChild = function(e) {
  34632. var t;
  34633. if (t = this.getChild(e.name))
  34634. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34635. t.name = t.originalName;
  34636. else {
  34637. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34638. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34639. e.name = e.originalName
  34640. }
  34641. this.children.push(e)
  34642. }
  34643. ,
  34644. c.getChild = function(e) {
  34645. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34646. if (this.children[i][t] === e)
  34647. return this.children[i];
  34648. return null
  34649. }
  34650. ,
  34651. c.resolve = function(e, t) {
  34652. var i = "string" == typeof e ? e.split(".") : e
  34653. , n = this
  34654. , r = 0;
  34655. if ("" === i[r]) {
  34656. for (; null !== n.parent; )
  34657. n = n.parent;
  34658. r++
  34659. }
  34660. var a;
  34661. do {
  34662. do {
  34663. if (!(n instanceof o.Namespace)) {
  34664. n = null;
  34665. break
  34666. }
  34667. if (a = n.getChild(i[r]),
  34668. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34669. n = null;
  34670. break
  34671. }
  34672. n = a,
  34673. r++
  34674. } while (r < i.length);if (null != n)
  34675. break;
  34676. if (null !== this.parent)
  34677. return this.parent.resolve(e, t)
  34678. } while (null != n);return n
  34679. }
  34680. ,
  34681. c.qn = function(e) {
  34682. var t = []
  34683. , i = e;
  34684. do
  34685. t.unshift(i.name),
  34686. i = i.parent;
  34687. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34688. var r = t.slice(t.length - n);
  34689. if (e === this.resolve(r, e instanceof o.Namespace))
  34690. return r.join(".")
  34691. }
  34692. return e.fqn()
  34693. }
  34694. ,
  34695. c.build = function() {
  34696. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34697. e = i[n],
  34698. e instanceof l && (t[e.name] = e.build());
  34699. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34700. value: this.buildOpt()
  34701. }),
  34702. t
  34703. }
  34704. ,
  34705. c.buildOpt = function() {
  34706. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34707. var r = t[i]
  34708. , o = this.options[t[i]];
  34709. e[r] = o
  34710. }
  34711. return e
  34712. }
  34713. ,
  34714. c.getOption = function(e) {
  34715. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34716. }
  34717. ,
  34718. o.Namespace = l;
  34719. var h = function(t, i, n, r) {
  34720. if (this.type = t,
  34721. this.resolvedType = i,
  34722. this.isMapKey = n,
  34723. this.syntax = r,
  34724. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34725. throw Error("Invalid map key type: " + t.name)
  34726. }
  34727. , u = h.prototype;
  34728. h.defaultFieldValue = i,
  34729. u.verifyValue = function(i) {
  34730. function r(e, t) {
  34731. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34732. }
  34733. var o = this;
  34734. switch (this.type) {
  34735. case e.TYPES.int32:
  34736. case e.TYPES.sint32:
  34737. case e.TYPES.sfixed32:
  34738. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34739. i > 4294967295 ? 0 | i : i;
  34740. case e.TYPES.uint32:
  34741. case e.TYPES.fixed32:
  34742. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34743. i < 0 ? i >>> 0 : i;
  34744. case e.TYPES.int64:
  34745. case e.TYPES.sint64:
  34746. case e.TYPES.sfixed64:
  34747. if (e.Long)
  34748. try {
  34749. return n(i, !1)
  34750. } catch (e) {
  34751. r(typeof i, e.message)
  34752. }
  34753. else
  34754. r(typeof i, "requires Long.js");
  34755. case e.TYPES.uint64:
  34756. case e.TYPES.fixed64:
  34757. if (e.Long)
  34758. try {
  34759. return n(i, !0)
  34760. } catch (e) {
  34761. r(typeof i, e.message)
  34762. }
  34763. else
  34764. r(typeof i, "requires Long.js");
  34765. case e.TYPES.bool:
  34766. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34767. i;
  34768. case e.TYPES.float:
  34769. case e.TYPES.double:
  34770. return "number" != typeof i && r(typeof i, "not a number"),
  34771. i;
  34772. case e.TYPES.string:
  34773. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34774. "" + i;
  34775. case e.TYPES.bytes:
  34776. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34777. case e.TYPES.enum:
  34778. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34779. for (l = 0; l < a.length; l++) {
  34780. if (a[l].name == i)
  34781. return a[l].id;
  34782. if (a[l].id == i)
  34783. return a[l].id
  34784. }
  34785. if ("proto3" === this.syntax)
  34786. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34787. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34788. i;
  34789. r(i, "not a valid enum value");
  34790. case e.TYPES.group:
  34791. case e.TYPES.message:
  34792. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34793. i instanceof this.resolvedType.clazz)
  34794. return i;
  34795. if (i instanceof e.Builder.Message) {
  34796. var s = {};
  34797. for (var l in i)
  34798. i.hasOwnProperty(l) && (s[l] = i[l]);
  34799. i = s
  34800. }
  34801. return new this.resolvedType.clazz(i)
  34802. }
  34803. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34804. }
  34805. ,
  34806. u.calculateLength = function(i, n) {
  34807. if (null === n)
  34808. return 0;
  34809. var r;
  34810. switch (this.type) {
  34811. case e.TYPES.int32:
  34812. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34813. case e.TYPES.uint32:
  34814. return t.calculateVarint32(n);
  34815. case e.TYPES.sint32:
  34816. return t.calculateVarint32(t.zigZagEncode32(n));
  34817. case e.TYPES.fixed32:
  34818. case e.TYPES.sfixed32:
  34819. case e.TYPES.float:
  34820. return 4;
  34821. case e.TYPES.int64:
  34822. case e.TYPES.uint64:
  34823. return t.calculateVarint64(n);
  34824. case e.TYPES.sint64:
  34825. return t.calculateVarint64(t.zigZagEncode64(n));
  34826. case e.TYPES.fixed64:
  34827. case e.TYPES.sfixed64:
  34828. return 8;
  34829. case e.TYPES.bool:
  34830. return 1;
  34831. case e.TYPES.enum:
  34832. return t.calculateVarint32(n);
  34833. case e.TYPES.double:
  34834. return 8;
  34835. case e.TYPES.string:
  34836. return r = t.calculateUTF8Bytes(n),
  34837. t.calculateVarint32(r) + r;
  34838. case e.TYPES.bytes:
  34839. if (n.remaining() < 0)
  34840. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34841. return t.calculateVarint32(n.remaining()) + n.remaining();
  34842. case e.TYPES.message:
  34843. return r = this.resolvedType.calculate(n),
  34844. t.calculateVarint32(r) + r;
  34845. case e.TYPES.group:
  34846. return r = this.resolvedType.calculate(n),
  34847. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34848. }
  34849. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34850. }
  34851. ,
  34852. u.encodeValue = function(i, n, r) {
  34853. if (null === n)
  34854. return r;
  34855. switch (this.type) {
  34856. case e.TYPES.int32:
  34857. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34858. break;
  34859. case e.TYPES.uint32:
  34860. r.writeVarint32(n);
  34861. break;
  34862. case e.TYPES.sint32:
  34863. r.writeVarint32ZigZag(n);
  34864. break;
  34865. case e.TYPES.fixed32:
  34866. r.writeUint32(n);
  34867. break;
  34868. case e.TYPES.sfixed32:
  34869. r.writeInt32(n);
  34870. break;
  34871. case e.TYPES.int64:
  34872. case e.TYPES.uint64:
  34873. r.writeVarint64(n);
  34874. break;
  34875. case e.TYPES.sint64:
  34876. r.writeVarint64ZigZag(n);
  34877. break;
  34878. case e.TYPES.fixed64:
  34879. r.writeUint64(n);
  34880. break;
  34881. case e.TYPES.sfixed64:
  34882. r.writeInt64(n);
  34883. break;
  34884. case e.TYPES.bool:
  34885. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34886. break;
  34887. case e.TYPES.enum:
  34888. r.writeVarint32(n);
  34889. break;
  34890. case e.TYPES.float:
  34891. r.writeFloat32(n);
  34892. break;
  34893. case e.TYPES.double:
  34894. r.writeFloat64(n);
  34895. break;
  34896. case e.TYPES.string:
  34897. r.writeVString(n);
  34898. break;
  34899. case e.TYPES.bytes:
  34900. if (n.remaining() < 0)
  34901. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34902. var o = n.offset;
  34903. r.writeVarint32(n.remaining()),
  34904. r.append(n),
  34905. n.offset = o;
  34906. break;
  34907. case e.TYPES.message:
  34908. var a = (new t).LE();
  34909. this.resolvedType.encode(n, a),
  34910. r.writeVarint32(a.offset),
  34911. r.append(a.flip());
  34912. break;
  34913. case e.TYPES.group:
  34914. this.resolvedType.encode(n, r),
  34915. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34916. break;
  34917. default:
  34918. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34919. }
  34920. return r
  34921. }
  34922. ,
  34923. u.decode = function(t, i, n) {
  34924. if (i != this.type.wireType)
  34925. throw Error("Unexpected wire type for element");
  34926. var r, o;
  34927. switch (this.type) {
  34928. case e.TYPES.int32:
  34929. return 0 | t.readVarint32();
  34930. case e.TYPES.uint32:
  34931. return t.readVarint32() >>> 0;
  34932. case e.TYPES.sint32:
  34933. return 0 | t.readVarint32ZigZag();
  34934. case e.TYPES.fixed32:
  34935. return t.readUint32() >>> 0;
  34936. case e.TYPES.sfixed32:
  34937. return 0 | t.readInt32();
  34938. case e.TYPES.int64:
  34939. return t.readVarint64();
  34940. case e.TYPES.uint64:
  34941. return t.readVarint64().toUnsigned();
  34942. case e.TYPES.sint64:
  34943. return t.readVarint64ZigZag();
  34944. case e.TYPES.fixed64:
  34945. return t.readUint64();
  34946. case e.TYPES.sfixed64:
  34947. return t.readInt64();
  34948. case e.TYPES.bool:
  34949. return !!t.readVarint32();
  34950. case e.TYPES.enum:
  34951. return t.readVarint32();
  34952. case e.TYPES.float:
  34953. return t.readFloat();
  34954. case e.TYPES.double:
  34955. return t.readDouble();
  34956. case e.TYPES.string:
  34957. return t.readVString();
  34958. case e.TYPES.bytes:
  34959. if (o = t.readVarint32(),
  34960. t.remaining() < o)
  34961. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  34962. return r = t.clone(),
  34963. r.limit = r.offset + o,
  34964. t.offset += o,
  34965. r;
  34966. case e.TYPES.message:
  34967. return o = t.readVarint32(),
  34968. this.resolvedType.decode(t, o);
  34969. case e.TYPES.group:
  34970. return this.resolvedType.decode(t, -1, n)
  34971. }
  34972. throw Error("[INTERNAL] Illegal decode type")
  34973. }
  34974. ,
  34975. u.valueFromString = function(i) {
  34976. if (!this.isMapKey)
  34977. throw Error("valueFromString() called on non-map-key element");
  34978. switch (this.type) {
  34979. case e.TYPES.int32:
  34980. case e.TYPES.sint32:
  34981. case e.TYPES.sfixed32:
  34982. case e.TYPES.uint32:
  34983. case e.TYPES.fixed32:
  34984. return this.verifyValue(parseInt(i));
  34985. case e.TYPES.int64:
  34986. case e.TYPES.sint64:
  34987. case e.TYPES.sfixed64:
  34988. case e.TYPES.uint64:
  34989. case e.TYPES.fixed64:
  34990. return this.verifyValue(i);
  34991. case e.TYPES.bool:
  34992. return "true" === i;
  34993. case e.TYPES.string:
  34994. return this.verifyValue(i);
  34995. case e.TYPES.bytes:
  34996. return t.fromBinary(i)
  34997. }
  34998. }
  34999. ,
  35000. u.valueToString = function(t) {
  35001. if (!this.isMapKey)
  35002. throw Error("valueToString() called on non-map-key element");
  35003. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35004. }
  35005. ,
  35006. o.Element = h;
  35007. var d = function(e, t, i, n, r, o) {
  35008. l.call(this, e, t, i, n, o),
  35009. this.className = "Message",
  35010. this.extensions = void 0,
  35011. this.clazz = null,
  35012. this.isGroup = !!r,
  35013. this._fields = null,
  35014. this._fieldsById = null,
  35015. this._fieldsByName = null
  35016. }
  35017. , p = d.prototype = Object.create(l.prototype);
  35018. p.build = function(i) {
  35019. if (this.clazz && !i)
  35020. return this.clazz;
  35021. var n = function(e, i) {
  35022. function n(i, r, o, a) {
  35023. if (null === i || "object" != typeof i) {
  35024. if (a && a instanceof e.Reflect.Enum) {
  35025. var s = e.Reflect.Enum.getName(a.object, i);
  35026. if (null !== s)
  35027. return s
  35028. }
  35029. return i
  35030. }
  35031. if (t.isByteBuffer(i))
  35032. return r ? i.toBase64() : i.toBuffer();
  35033. if (e.Long.isLong(i))
  35034. return o ? i.toString() : e.Long.fromValue(i);
  35035. var l;
  35036. if (Array.isArray(i))
  35037. return l = [],
  35038. i.forEach(function(e, t) {
  35039. l[t] = n(e, r, o, a)
  35040. }),
  35041. l;
  35042. if (l = {},
  35043. i instanceof e.Map) {
  35044. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35045. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35046. return l
  35047. }
  35048. var u = i.$type
  35049. , d = void 0;
  35050. for (var p in i)
  35051. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35052. return l
  35053. }
  35054. var r = i.getChildren(e.Reflect.Message.Field)
  35055. , o = i.getChildren(e.Reflect.Message.OneOf)
  35056. , a = function(n, s) {
  35057. e.Builder.Message.call(this);
  35058. for (var l = 0, c = o.length; l < c; ++l)
  35059. this[o[l].name] = null;
  35060. for (l = 0,
  35061. c = r.length; l < c; ++l) {
  35062. var h = r[l];
  35063. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35064. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35065. }
  35066. if (arguments.length > 0) {
  35067. var u;
  35068. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35069. for (l = 0,
  35070. c = arguments.length; l < c; ++l)
  35071. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35072. else
  35073. this.$set(n)
  35074. }
  35075. }
  35076. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35077. s.add = function(t, n, r) {
  35078. var o = i._fieldsByName[t];
  35079. if (!r) {
  35080. if (!o)
  35081. throw Error(this + "#" + t + " is undefined");
  35082. if (!(o instanceof e.Reflect.Message.Field))
  35083. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35084. if (!o.repeated)
  35085. throw Error(this + "#" + t + " is not a repeated field");
  35086. n = o.verifyValue(n, !0)
  35087. }
  35088. return null === this[t] && (this[t] = []),
  35089. this[t].push(n),
  35090. this
  35091. }
  35092. ,
  35093. s.$add = s.add,
  35094. s.set = function(t, n, r) {
  35095. if (t && "object" == typeof t) {
  35096. r = n;
  35097. for (var o in t)
  35098. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35099. return this
  35100. }
  35101. var a = i._fieldsByName[t];
  35102. if (r)
  35103. this[t] = n;
  35104. else {
  35105. if (!a)
  35106. throw Error(this + "#" + t + " is not a field: undefined");
  35107. if (!(a instanceof e.Reflect.Message.Field))
  35108. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35109. this[a.name] = n = a.verifyValue(n)
  35110. }
  35111. if (a && a.oneof) {
  35112. var s = this[a.oneof.name];
  35113. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35114. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35115. }
  35116. return this
  35117. }
  35118. ,
  35119. s.$set = s.set,
  35120. s.get = function(t, n) {
  35121. if (n)
  35122. return this[t];
  35123. var r = i._fieldsByName[t];
  35124. if (!(r && r instanceof e.Reflect.Message.Field))
  35125. throw Error(this + "#" + t + " is not a field: undefined");
  35126. if (!(r instanceof e.Reflect.Message.Field))
  35127. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35128. return this[r.name]
  35129. }
  35130. ,
  35131. s.$get = s.get;
  35132. for (var l = 0; l < r.length; l++) {
  35133. var c = r[l];
  35134. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35135. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35136. return e.toUpperCase().replace("_", "")
  35137. });
  35138. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35139. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35140. return "_" + e
  35141. })
  35142. , r = function(t, i) {
  35143. return this[e.name] = i ? t : e.verifyValue(t),
  35144. this
  35145. }
  35146. , o = function() {
  35147. return this[e.name]
  35148. };
  35149. null === i.getChild("set" + t) && (s["set" + t] = r),
  35150. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35151. null === i.getChild("get" + t) && (s["get" + t] = o),
  35152. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35153. }(c)
  35154. }
  35155. s.encode = function(e, n) {
  35156. "boolean" == typeof e && (n = e,
  35157. e = void 0);
  35158. var r = !1;
  35159. e || (e = new t,
  35160. r = !0);
  35161. var o = e.littleEndian;
  35162. try {
  35163. return i.encode(this, e.LE(), n),
  35164. (r ? e.flip() : e).LE(o)
  35165. } catch (t) {
  35166. throw e.LE(o),
  35167. t
  35168. }
  35169. }
  35170. ,
  35171. a.encode = function(e, t, i) {
  35172. return new a(e).encode(t, i)
  35173. }
  35174. ,
  35175. s.calculate = function() {
  35176. return i.calculate(this)
  35177. }
  35178. ,
  35179. s.encodeDelimited = function(e, n) {
  35180. var r = !1;
  35181. e || (e = new t,
  35182. r = !0);
  35183. var o = (new t).LE();
  35184. return i.encode(this, o, n).flip(),
  35185. e.writeVarint32(o.remaining()),
  35186. e.append(o),
  35187. r ? e.flip() : e
  35188. }
  35189. ,
  35190. s.encodeAB = function() {
  35191. try {
  35192. return this.encode().toArrayBuffer()
  35193. } catch (e) {
  35194. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35195. e
  35196. }
  35197. }
  35198. ,
  35199. s.toArrayBuffer = s.encodeAB,
  35200. s.encodeNB = function() {
  35201. try {
  35202. return this.encode().toBuffer()
  35203. } catch (e) {
  35204. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35205. e
  35206. }
  35207. }
  35208. ,
  35209. s.toBuffer = s.encodeNB,
  35210. s.encode64 = function() {
  35211. try {
  35212. return this.encode().toBase64()
  35213. } catch (e) {
  35214. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35215. e
  35216. }
  35217. }
  35218. ,
  35219. s.toBase64 = s.encode64,
  35220. s.encodeHex = function() {
  35221. try {
  35222. return this.encode().toHex()
  35223. } catch (e) {
  35224. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35225. e
  35226. }
  35227. }
  35228. ,
  35229. s.toHex = s.encodeHex,
  35230. s.toRaw = function(e, t) {
  35231. return n(this, !!e, !!t, this.$type)
  35232. }
  35233. ,
  35234. s.encodeJSON = function() {
  35235. return JSON.stringify(n(this, !0, !0, this.$type))
  35236. }
  35237. ,
  35238. a.decode = function(e, n, r) {
  35239. "string" == typeof n && (r = n,
  35240. n = -1),
  35241. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35242. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35243. var o = e.littleEndian;
  35244. try {
  35245. var a = i.decode(e.LE());
  35246. return e.LE(o),
  35247. a
  35248. } catch (t) {
  35249. throw e.LE(o),
  35250. t
  35251. }
  35252. }
  35253. ,
  35254. a.decodeDelimited = function(e, n) {
  35255. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35256. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35257. e.remaining() < 1)
  35258. return null;
  35259. var r = e.offset
  35260. , o = e.readVarint32();
  35261. if (e.remaining() < o)
  35262. return e.offset = r,
  35263. null;
  35264. try {
  35265. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35266. return e.offset += o,
  35267. a
  35268. } catch (t) {
  35269. throw e.offset += o,
  35270. t
  35271. }
  35272. }
  35273. ,
  35274. a.decode64 = function(e) {
  35275. return a.decode(e, "base64")
  35276. }
  35277. ,
  35278. a.decodeHex = function(e) {
  35279. return a.decode(e, "hex")
  35280. }
  35281. ,
  35282. a.decodeJSON = function(e) {
  35283. return new a(JSON.parse(e))
  35284. }
  35285. ,
  35286. s.toString = function() {
  35287. return i.toString()
  35288. }
  35289. ;
  35290. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35291. value: i.buildOpt()
  35292. }),
  35293. Object.defineProperty(s, "$options", {
  35294. value: a.$options
  35295. }),
  35296. Object.defineProperty(a, "$type", {
  35297. value: i
  35298. }),
  35299. Object.defineProperty(s, "$type", {
  35300. value: i
  35301. })),
  35302. a
  35303. }(e, this);
  35304. this._fields = [],
  35305. this._fieldsById = {},
  35306. this._fieldsByName = {};
  35307. for (var r, o = 0, a = this.children.length; o < a; o++)
  35308. if (r = this.children[o],
  35309. r instanceof A || r instanceof d || r instanceof E) {
  35310. if (n.hasOwnProperty(r.name))
  35311. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35312. n[r.name] = r.build()
  35313. } else if (r instanceof d.Field)
  35314. r.build(),
  35315. this._fields.push(r),
  35316. this._fieldsById[r.id] = r,
  35317. this._fieldsByName[r.name] = r;
  35318. else if (!(r instanceof d.OneOf || r instanceof I))
  35319. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35320. return this.clazz = n
  35321. }
  35322. ,
  35323. p.encode = function(e, t, i) {
  35324. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35325. n = this._fields[a],
  35326. r = e[n.name],
  35327. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35328. if (null !== o) {
  35329. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35330. throw l.encoded = t,
  35331. l
  35332. }
  35333. return t
  35334. }
  35335. ,
  35336. p.calculate = function(e) {
  35337. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35338. if (t = this._fields[r],
  35339. i = e[t.name],
  35340. t.required && null === i)
  35341. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35342. n += t.calculate(i, e)
  35343. }
  35344. return n
  35345. }
  35346. ,
  35347. p.decode = function(t, i, n) {
  35348. i = "number" == typeof i ? i : -1;
  35349. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35350. if (o = t.readVarint32(),
  35351. a = 7 & o,
  35352. s = o >>> 3,
  35353. a === e.WIRE_TYPES.ENDGROUP) {
  35354. if (s !== n)
  35355. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35356. break
  35357. }
  35358. if (l = this._fieldsById[s]) {
  35359. if (l.repeated && !l.options.packed)
  35360. h[l.name].push(l.decode(a, t));
  35361. else if (l.map) {
  35362. var u = l.decode(a, t);
  35363. h[l.name].set(u[0], u[1])
  35364. } else if (h[l.name] = l.decode(a, t),
  35365. l.oneof) {
  35366. var d = h[l.oneof.name];
  35367. null !== d && d !== l.name && (h[d] = null),
  35368. h[l.oneof.name] = l.name
  35369. }
  35370. } else
  35371. switch (a) {
  35372. case e.WIRE_TYPES.VARINT:
  35373. t.readVarint32();
  35374. break;
  35375. case e.WIRE_TYPES.BITS32:
  35376. t.offset += 4;
  35377. break;
  35378. case e.WIRE_TYPES.BITS64:
  35379. t.offset += 8;
  35380. break;
  35381. case e.WIRE_TYPES.LDELIM:
  35382. var p = t.readVarint32();
  35383. t.offset += p;
  35384. break;
  35385. case e.WIRE_TYPES.STARTGROUP:
  35386. for (; r(s, t); )
  35387. ;
  35388. break;
  35389. default:
  35390. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35391. }
  35392. }
  35393. for (var f = 0, g = this._fields.length; f < g; ++f)
  35394. if (l = this._fields[f],
  35395. null === h[l.name])
  35396. if ("proto3" === this.syntax)
  35397. h[l.name] = l.defaultValue;
  35398. else {
  35399. if (l.required) {
  35400. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35401. throw m.decoded = h,
  35402. m
  35403. }
  35404. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35405. }
  35406. return h
  35407. }
  35408. ,
  35409. o.Message = d;
  35410. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35411. a.call(this, t, i, s),
  35412. this.className = "Message.Field",
  35413. this.required = "required" === n,
  35414. this.repeated = "repeated" === n,
  35415. this.map = "map" === n,
  35416. this.keyType = r || null,
  35417. this.type = o,
  35418. this.resolvedType = null,
  35419. this.id = l,
  35420. this.options = c || {},
  35421. this.defaultValue = null,
  35422. this.oneof = h || null,
  35423. this.syntax = u || "proto2",
  35424. this.originalName = this.name,
  35425. this.element = null,
  35426. this.keyElement = null,
  35427. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35428. }
  35429. , g = f.prototype = Object.create(a.prototype);
  35430. g.build = function() {
  35431. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35432. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35433. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35434. }
  35435. ,
  35436. g.verifyValue = function(t, i) {
  35437. function n(e, t) {
  35438. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35439. }
  35440. i = i || !1;
  35441. var r = this;
  35442. if (null === t)
  35443. return this.required && n(typeof t, "required"),
  35444. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35445. null;
  35446. var o;
  35447. if (this.repeated && !i) {
  35448. Array.isArray(t) || (t = [t]);
  35449. var a = [];
  35450. for (o = 0; o < t.length; o++)
  35451. a.push(this.element.verifyValue(t[o]));
  35452. return a
  35453. }
  35454. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35455. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35456. this.element.verifyValue(t))
  35457. }
  35458. ,
  35459. g.hasWirePresence = function(t, i) {
  35460. if ("proto3" !== this.syntax)
  35461. return null !== t;
  35462. if (this.oneof && i[this.oneof.name] === this.name)
  35463. return !0;
  35464. switch (this.type) {
  35465. case e.TYPES.int32:
  35466. case e.TYPES.sint32:
  35467. case e.TYPES.sfixed32:
  35468. case e.TYPES.uint32:
  35469. case e.TYPES.fixed32:
  35470. return 0 !== t;
  35471. case e.TYPES.int64:
  35472. case e.TYPES.sint64:
  35473. case e.TYPES.sfixed64:
  35474. case e.TYPES.uint64:
  35475. case e.TYPES.fixed64:
  35476. return 0 !== t.low || 0 !== t.high;
  35477. case e.TYPES.bool:
  35478. return t;
  35479. case e.TYPES.float:
  35480. case e.TYPES.double:
  35481. return 0 !== t;
  35482. case e.TYPES.string:
  35483. return t.length > 0;
  35484. case e.TYPES.bytes:
  35485. return t.remaining() > 0;
  35486. case e.TYPES.enum:
  35487. return 0 !== t;
  35488. case e.TYPES.message:
  35489. return null !== t;
  35490. default:
  35491. return !0
  35492. }
  35493. }
  35494. ,
  35495. g.encode = function(i, n, r) {
  35496. if (null === this.type || "object" != typeof this.type)
  35497. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35498. if (null === i || this.repeated && 0 == i.length)
  35499. return n;
  35500. try {
  35501. if (this.repeated) {
  35502. var o;
  35503. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35504. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35505. n.ensureCapacity(n.offset += 1);
  35506. var a = n.offset;
  35507. for (o = 0; o < i.length; o++)
  35508. this.element.encodeValue(this.id, i[o], n);
  35509. var s = n.offset - a
  35510. , l = t.calculateVarint32(s);
  35511. if (l > 1) {
  35512. var c = n.slice(a, n.offset);
  35513. a += l - 1,
  35514. n.offset = a,
  35515. n.append(c)
  35516. }
  35517. n.writeVarint32(s, a - l)
  35518. } else
  35519. for (o = 0; o < i.length; o++)
  35520. n.writeVarint32(this.id << 3 | this.type.wireType),
  35521. this.element.encodeValue(this.id, i[o], n)
  35522. } else
  35523. this.map ? i.forEach(function(i, r, o) {
  35524. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35525. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35526. n.writeVarint32(a),
  35527. n.writeVarint32(8 | this.keyType.wireType),
  35528. this.keyElement.encodeValue(1, r, n),
  35529. n.writeVarint32(16 | this.type.wireType),
  35530. this.element.encodeValue(2, i, n)
  35531. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35532. this.element.encodeValue(this.id, i, n))
  35533. } catch (e) {
  35534. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35535. }
  35536. return n
  35537. }
  35538. ,
  35539. g.calculate = function(i, n) {
  35540. if (i = this.verifyValue(i),
  35541. null === this.type || "object" != typeof this.type)
  35542. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35543. if (null === i || this.repeated && 0 == i.length)
  35544. return 0;
  35545. var r = 0;
  35546. try {
  35547. if (this.repeated) {
  35548. var o, a;
  35549. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35550. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35551. a = 0,
  35552. o = 0; o < i.length; o++)
  35553. a += this.element.calculateLength(this.id, i[o]);
  35554. r += t.calculateVarint32(a),
  35555. r += a
  35556. } else
  35557. for (o = 0; o < i.length; o++)
  35558. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35559. r += this.element.calculateLength(this.id, i[o])
  35560. } else
  35561. this.map ? i.forEach(function(i, n, o) {
  35562. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35563. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35564. r += t.calculateVarint32(a),
  35565. r += a
  35566. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35567. r += this.element.calculateLength(this.id, i))
  35568. } catch (e) {
  35569. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35570. }
  35571. return r
  35572. }
  35573. ,
  35574. g.decode = function(t, i, n) {
  35575. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35576. if (!a)
  35577. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35578. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35579. o = i.readVarint32(),
  35580. o = i.offset + o;
  35581. for (var s = []; i.offset < o; )
  35582. s.push(this.decode(this.type.wireType, i, !0));
  35583. return s
  35584. }
  35585. if (this.map) {
  35586. var l = h.defaultFieldValue(this.keyType);
  35587. if (r = h.defaultFieldValue(this.type),
  35588. o = i.readVarint32(),
  35589. i.remaining() < o)
  35590. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35591. var c = i.clone();
  35592. for (c.limit = c.offset + o,
  35593. i.offset += o; c.remaining() > 0; ) {
  35594. var u = c.readVarint32();
  35595. t = 7 & u;
  35596. var d = u >>> 3;
  35597. if (1 === d)
  35598. l = this.keyElement.decode(c, t, d);
  35599. else {
  35600. if (2 !== d)
  35601. throw Error("Unexpected tag in map field key/value submessage");
  35602. r = this.element.decode(c, t, d)
  35603. }
  35604. }
  35605. return [l, r]
  35606. }
  35607. return this.element.decode(i, t, this.id)
  35608. }
  35609. ,
  35610. o.Message.Field = f;
  35611. var m = function(e, t, i, n, r, o, a) {
  35612. f.call(this, e, t, i, null, n, r, o, a),
  35613. this.extension
  35614. };
  35615. m.prototype = Object.create(f.prototype),
  35616. o.Message.ExtensionField = m;
  35617. var v = function(e, t, i) {
  35618. a.call(this, e, t, i),
  35619. this.fields = []
  35620. };
  35621. o.Message.OneOf = v;
  35622. var A = function(e, t, i, n, r) {
  35623. l.call(this, e, t, i, n, r),
  35624. this.className = "Enum",
  35625. this.object = null
  35626. };
  35627. A.getName = function(e, t) {
  35628. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35629. if (e[i = n[r]] === t)
  35630. return i;
  35631. return null
  35632. }
  35633. ;
  35634. var y = A.prototype = Object.create(l.prototype);
  35635. y.build = function(t) {
  35636. if (this.object && !t)
  35637. return this.object;
  35638. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35639. i[n[r].name] = n[r].id;
  35640. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35641. value: this.buildOpt(),
  35642. enumerable: !1
  35643. }),
  35644. this.object = i
  35645. }
  35646. ,
  35647. o.Enum = A;
  35648. var C = function(e, t, i, n) {
  35649. a.call(this, e, t, i),
  35650. this.className = "Enum.Value",
  35651. this.id = n
  35652. };
  35653. C.prototype = Object.create(a.prototype),
  35654. o.Enum.Value = C;
  35655. var I = function(e, t, i, n) {
  35656. a.call(this, e, t, i),
  35657. this.field = n
  35658. };
  35659. I.prototype = Object.create(a.prototype),
  35660. o.Extension = I;
  35661. var E = function(e, t, i, n) {
  35662. l.call(this, e, t, i, n),
  35663. this.className = "Service",
  35664. this.clazz = null
  35665. }
  35666. , b = E.prototype = Object.create(l.prototype);
  35667. b.build = function(i) {
  35668. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35669. for (var n = function(t) {
  35670. e.Builder.Service.call(this),
  35671. this.rpcImpl = t || function(e, t, i) {
  35672. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35673. }
  35674. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35675. !function(e) {
  35676. r[e.name] = function(n, r) {
  35677. try {
  35678. try {
  35679. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35680. } catch (e) {
  35681. if (!(e instanceof TypeError))
  35682. throw e
  35683. }
  35684. if (null === n || "object" != typeof n)
  35685. throw Error("Illegal arguments");
  35686. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35687. this.rpcImpl(e.fqn(), n, function(t, n) {
  35688. if (t)
  35689. return void r(t);
  35690. null === n && (n = "");
  35691. try {
  35692. n = e.resolvedResponseType.clazz.decode(n)
  35693. } catch (e) {}
  35694. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35695. })
  35696. } catch (e) {
  35697. setTimeout(r.bind(this, e), 0)
  35698. }
  35699. }
  35700. ,
  35701. n[e.name] = function(t, i, r) {
  35702. new n(t)[e.name](i, r)
  35703. }
  35704. ,
  35705. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35706. value: e.buildOpt()
  35707. }),
  35708. Object.defineProperty(r[e.name], "$options", {
  35709. value: n[e.name].$options
  35710. }))
  35711. }(o[a]);
  35712. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35713. value: i.buildOpt()
  35714. }),
  35715. Object.defineProperty(r, "$options", {
  35716. value: n.$options
  35717. }),
  35718. Object.defineProperty(n, "$type", {
  35719. value: i
  35720. }),
  35721. Object.defineProperty(r, "$type", {
  35722. value: i
  35723. })),
  35724. n
  35725. }(e, this)
  35726. }
  35727. ,
  35728. o.Service = E;
  35729. var w = function(e, t, i, n) {
  35730. a.call(this, e, t, i),
  35731. this.className = "Service.Method",
  35732. this.options = n || {}
  35733. }
  35734. , _ = w.prototype = Object.create(a.prototype);
  35735. _.buildOpt = c.buildOpt,
  35736. o.Service.Method = w;
  35737. var T = function(e, t, i, n, r, o, a, s) {
  35738. w.call(this, e, t, i, s),
  35739. this.className = "Service.RPCMethod",
  35740. this.requestName = n,
  35741. this.responseName = r,
  35742. this.requestStream = o,
  35743. this.responseStream = a,
  35744. this.resolvedRequestType = null,
  35745. this.resolvedResponseType = null
  35746. };
  35747. return T.prototype = Object.create(w.prototype),
  35748. o.Service.RPCMethod = T,
  35749. o
  35750. }(r),
  35751. r.Builder = function(t, i, n) {
  35752. function r(e) {
  35753. e.messages && e.messages.forEach(function(t) {
  35754. t.syntax = e.syntax,
  35755. r(t)
  35756. }),
  35757. e.enums && e.enums.forEach(function(t) {
  35758. t.syntax = e.syntax
  35759. })
  35760. }
  35761. var o = function(e) {
  35762. this.ns = new n.Namespace(this,null,""),
  35763. this.ptr = this.ns,
  35764. this.resolved = !1,
  35765. this.result = null,
  35766. this.files = {},
  35767. this.importRoot = null,
  35768. this.options = e || {}
  35769. }
  35770. , a = o.prototype;
  35771. return o.isMessage = function(e) {
  35772. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35773. }
  35774. ,
  35775. o.isMessageField = function(e) {
  35776. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35777. }
  35778. ,
  35779. o.isEnum = function(e) {
  35780. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35781. }
  35782. ,
  35783. o.isService = function(e) {
  35784. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35785. }
  35786. ,
  35787. o.isExtend = function(e) {
  35788. return "string" == typeof e.ref
  35789. }
  35790. ,
  35791. a.reset = function() {
  35792. return this.ptr = this.ns,
  35793. this
  35794. }
  35795. ,
  35796. a.define = function(e) {
  35797. if ("string" != typeof e || !i.TYPEREF.test(e))
  35798. throw Error("illegal namespace: " + e);
  35799. return e.split(".").forEach(function(e) {
  35800. var t = this.ptr.getChild(e);
  35801. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35802. this.ptr = t
  35803. }, this),
  35804. this
  35805. }
  35806. ,
  35807. a.create = function(e) {
  35808. if (!e)
  35809. return this;
  35810. if (Array.isArray(e)) {
  35811. if (0 === e.length)
  35812. return this;
  35813. e = e.slice()
  35814. } else
  35815. e = [e];
  35816. for (var i = [e]; i.length > 0; ) {
  35817. if (e = i.pop(),
  35818. !Array.isArray(e))
  35819. throw Error("not a valid namespace: " + JSON.stringify(e));
  35820. for (; e.length > 0; ) {
  35821. var r = e.shift();
  35822. if (o.isMessage(r)) {
  35823. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35824. , s = {};
  35825. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35826. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35827. }, this),
  35828. r.fields && r.fields.forEach(function(e) {
  35829. if (null !== a.getChild(0 | e.id))
  35830. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35831. if (e.options && "object" != typeof e.options)
  35832. throw Error("illegal field options in " + a.name + "#" + e.name);
  35833. var t = null;
  35834. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35835. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35836. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35837. t && t.fields.push(e),
  35838. a.addChild(e)
  35839. }, this);
  35840. var l = [];
  35841. if (r.enums && r.enums.forEach(function(e) {
  35842. l.push(e)
  35843. }),
  35844. r.messages && r.messages.forEach(function(e) {
  35845. l.push(e)
  35846. }),
  35847. r.services && r.services.forEach(function(e) {
  35848. l.push(e)
  35849. }),
  35850. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35851. this.ptr.addChild(a),
  35852. l.length > 0) {
  35853. i.push(e),
  35854. e = l,
  35855. l = null,
  35856. this.ptr = a,
  35857. a = null;
  35858. continue
  35859. }
  35860. l = null
  35861. } else if (o.isEnum(r))
  35862. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35863. r.values.forEach(function(e) {
  35864. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35865. }, this),
  35866. this.ptr.addChild(a);
  35867. else if (o.isService(r))
  35868. a = new n.Service(this,this.ptr,r.name,r.options),
  35869. Object.keys(r.rpc).forEach(function(e) {
  35870. var t = r.rpc[e];
  35871. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35872. }, this),
  35873. this.ptr.addChild(a);
  35874. else {
  35875. if (!o.isExtend(r))
  35876. throw Error("not a valid definition: " + JSON.stringify(r));
  35877. if (a = this.ptr.resolve(r.ref, !0))
  35878. r.fields.forEach(function(e) {
  35879. if (null !== a.getChild(0 | e.id))
  35880. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35881. if (a.extensions) {
  35882. var i = !1;
  35883. if (a.extensions.forEach(function(t) {
  35884. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35885. }),
  35886. !i)
  35887. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35888. }
  35889. var r = e.name;
  35890. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35891. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35892. , s = new n.Extension(this,this.ptr,e.name,o);
  35893. o.extension = s,
  35894. this.ptr.addChild(s),
  35895. a.addChild(o)
  35896. }, this);
  35897. else if (!/\.?google\.protobuf\./.test(r.ref))
  35898. throw Error("extended message " + r.ref + " is not defined")
  35899. }
  35900. r = null,
  35901. a = null
  35902. }
  35903. e = null,
  35904. this.ptr = this.ptr.parent
  35905. }
  35906. return this.resolved = !1,
  35907. this.result = null,
  35908. this
  35909. }
  35910. ,
  35911. a.import = function(i, n) {
  35912. var o = "/";
  35913. if ("string" == typeof n) {
  35914. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35915. this.files[n] === !0)
  35916. return this.reset();
  35917. this.files[n] = !0
  35918. } else if ("object" == typeof n) {
  35919. var a = n.root;
  35920. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35921. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35922. var s = a + o + n.file;
  35923. if (this.files[s] === !0)
  35924. return this.reset();
  35925. this.files[s] = !0
  35926. }
  35927. if (i.imports && i.imports.length > 0) {
  35928. var l, c = !1;
  35929. "object" == typeof n ? (this.importRoot = n.root,
  35930. c = !0,
  35931. l = this.importRoot,
  35932. n = n.file,
  35933. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35934. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35935. o = "\\") : l = "." : l = null;
  35936. for (var h = 0; h < i.imports.length; h++)
  35937. if ("string" == typeof i.imports[h]) {
  35938. if (!l)
  35939. throw Error("cannot determine import root");
  35940. var u = i.imports[h];
  35941. if ("google/protobuf/descriptor.proto" === u)
  35942. continue;
  35943. if (u = l + o + u,
  35944. this.files[u] === !0)
  35945. continue;
  35946. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  35947. var d = t.Util.fetch(u);
  35948. if (null === d)
  35949. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35950. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35951. } else
  35952. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  35953. return t + "_import" + h + "." + i
  35954. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  35955. c && (this.importRoot = null)
  35956. }
  35957. i.package && this.define(i.package),
  35958. i.syntax && r(i);
  35959. var p = this.ptr;
  35960. return i.options && Object.keys(i.options).forEach(function(e) {
  35961. p.options[e] = i.options[e]
  35962. }),
  35963. i.messages && (this.create(i.messages),
  35964. this.ptr = p),
  35965. i.enums && (this.create(i.enums),
  35966. this.ptr = p),
  35967. i.services && (this.create(i.services),
  35968. this.ptr = p),
  35969. i.extends && this.create(i.extends),
  35970. this.reset()
  35971. }
  35972. ,
  35973. a.resolveAll = function() {
  35974. var e;
  35975. if (null == this.ptr || "object" == typeof this.ptr.type)
  35976. return this;
  35977. if (this.ptr instanceof n.Namespace)
  35978. this.ptr.children.forEach(function(e) {
  35979. this.ptr = e,
  35980. this.resolveAll()
  35981. }, this);
  35982. else if (this.ptr instanceof n.Message.Field) {
  35983. if (i.TYPE.test(this.ptr.type))
  35984. this.ptr.type = t.TYPES[this.ptr.type];
  35985. else {
  35986. if (!i.TYPEREF.test(this.ptr.type))
  35987. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35988. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  35989. !e)
  35990. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35991. if (this.ptr.resolvedType = e,
  35992. e instanceof n.Enum) {
  35993. if (this.ptr.type = t.TYPES.enum,
  35994. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  35995. throw Error("proto3 message cannot reference proto2 enum")
  35996. } else {
  35997. if (!(e instanceof n.Message))
  35998. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35999. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36000. }
  36001. }
  36002. if (this.ptr.map) {
  36003. if (!i.TYPE.test(this.ptr.keyType))
  36004. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36005. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36006. }
  36007. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36008. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36009. throw Error("illegal service type in " + this.ptr.toString(!0));
  36010. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36011. !(e && e instanceof t.Reflect.Message))
  36012. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36013. if (this.ptr.resolvedRequestType = e,
  36014. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36015. !(e && e instanceof t.Reflect.Message))
  36016. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36017. this.ptr.resolvedResponseType = e
  36018. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36019. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36020. return this.reset()
  36021. }
  36022. ,
  36023. a.build = function(e) {
  36024. if (this.reset(),
  36025. this.resolved || (this.resolveAll(),
  36026. this.resolved = !0,
  36027. this.result = null),
  36028. null === this.result && (this.result = this.ns.build()),
  36029. !e)
  36030. return this.result;
  36031. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36032. if (!i[t[n]]) {
  36033. i = null;
  36034. break
  36035. }
  36036. i = i[t[n]]
  36037. }
  36038. return i
  36039. }
  36040. ,
  36041. a.lookup = function(e, t) {
  36042. return e ? this.ns.resolve(e, t) : this.ns
  36043. }
  36044. ,
  36045. a.toString = function() {
  36046. return "Builder"
  36047. }
  36048. ,
  36049. o.Message = function() {}
  36050. ,
  36051. o.Enum = function() {}
  36052. ,
  36053. o.Service = function() {}
  36054. ,
  36055. o
  36056. }(r, r.Lang, r.Reflect),
  36057. r.Map = function(e, t) {
  36058. function i(e) {
  36059. var t = 0;
  36060. return {
  36061. next: function() {
  36062. return t < e.length ? {
  36063. done: !1,
  36064. value: e[t++]
  36065. } : {
  36066. done: !0
  36067. }
  36068. }
  36069. }
  36070. }
  36071. var n = function(e, i) {
  36072. if (!e.map)
  36073. throw Error("field is not a map");
  36074. if (this.field = e,
  36075. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36076. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36077. this.map = {},
  36078. Object.defineProperty(this, "size", {
  36079. get: function() {
  36080. return Object.keys(this.map).length
  36081. }
  36082. }),
  36083. i)
  36084. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36085. var o = this.keyElem.valueFromString(n[r])
  36086. , a = this.valueElem.verifyValue(i[n[r]]);
  36087. this.map[this.keyElem.valueToString(o)] = {
  36088. key: o,
  36089. value: a
  36090. }
  36091. }
  36092. }
  36093. , r = n.prototype;
  36094. return r.clear = function() {
  36095. this.map = {}
  36096. }
  36097. ,
  36098. r.delete = function(e) {
  36099. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36100. , i = t in this.map;
  36101. return delete this.map[t],
  36102. i
  36103. }
  36104. ,
  36105. r.entries = function() {
  36106. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36107. t.push([(e = this.map[n[r]]).key, e.value]);
  36108. return i(t)
  36109. }
  36110. ,
  36111. r.keys = function() {
  36112. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36113. e.push(this.map[t[n]].key);
  36114. return i(e)
  36115. }
  36116. ,
  36117. r.values = function() {
  36118. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36119. e.push(this.map[t[n]].value);
  36120. return i(e)
  36121. }
  36122. ,
  36123. r.forEach = function(e, t) {
  36124. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36125. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36126. }
  36127. ,
  36128. r.set = function(e, t) {
  36129. var i = this.keyElem.verifyValue(e)
  36130. , n = this.valueElem.verifyValue(t);
  36131. return this.map[this.keyElem.valueToString(i)] = {
  36132. key: i,
  36133. value: n
  36134. },
  36135. this
  36136. }
  36137. ,
  36138. r.get = function(e) {
  36139. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36140. if (t in this.map)
  36141. return this.map[t].value
  36142. }
  36143. ,
  36144. r.has = function(e) {
  36145. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36146. return t in this.map
  36147. }
  36148. ,
  36149. n
  36150. }(r, r.Reflect),
  36151. r.loadProto = function(e, t, i) {
  36152. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36153. t = void 0),
  36154. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36155. }
  36156. ,
  36157. r.protoFromString = r.loadProto,
  36158. r.loadProtoFile = function(e, t, i) {
  36159. if (t && "object" == typeof t ? (i = t,
  36160. t = null) : t && "function" == typeof t || (t = null),
  36161. t)
  36162. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36163. if (null === n)
  36164. return void t(Error("Failed to fetch file"));
  36165. try {
  36166. t(null, r.loadProto(n, i, e))
  36167. } catch (e) {
  36168. t(e)
  36169. }
  36170. });
  36171. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36172. return null === n ? null : r.loadProto(n, i, e)
  36173. }
  36174. ,
  36175. r.protoFromFile = r.loadProtoFile,
  36176. r.newBuilder = function(e) {
  36177. return e = e || {},
  36178. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36179. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36180. new r.Builder(e)
  36181. }
  36182. ,
  36183. r.loadJson = function(e, t, i) {
  36184. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36185. t = null),
  36186. t && "object" == typeof t || (t = r.newBuilder()),
  36187. "string" == typeof e && (e = JSON.parse(e)),
  36188. t.import(e, i),
  36189. t.resolveAll(),
  36190. t
  36191. }
  36192. ,
  36193. r.loadJsonFile = function(e, t, i) {
  36194. if (t && "object" == typeof t ? (i = t,
  36195. t = null) : t && "function" == typeof t || (t = null),
  36196. t)
  36197. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36198. if (null === n)
  36199. return void t(Error("Failed to fetch file"));
  36200. try {
  36201. t(null, r.loadJson(JSON.parse(n), i, e))
  36202. } catch (e) {
  36203. t(e)
  36204. }
  36205. });
  36206. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36207. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36208. }
  36209. ,
  36210. r
  36211. })
  36212. }
  36213. ).call(this, e("_process"))
  36214. }
  36215. , {
  36216. _process: 203,
  36217. bytebuffer: 215,
  36218. fs: 197,
  36219. path: 197
  36220. }],
  36221. 215: [function(e, t, i) {
  36222. !function(i, n) {
  36223. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36224. var t;
  36225. try {
  36226. t = e("long")
  36227. } catch (e) {}
  36228. return n(t)
  36229. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36230. }(this, function(e) {
  36231. "use strict";
  36232. function t(e) {
  36233. var t = 0;
  36234. return function() {
  36235. return t < e.length ? e.charCodeAt(t++) : null
  36236. }
  36237. }
  36238. function i() {
  36239. var e = []
  36240. , t = [];
  36241. return function() {
  36242. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36243. e.length = 0),
  36244. void Array.prototype.push.apply(e, arguments))
  36245. }
  36246. }
  36247. function n(e, t, i, n, r) {
  36248. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36249. for (u += d,
  36250. o = p & (1 << -h) - 1,
  36251. p >>= -h,
  36252. h += s; h > 0; o = 256 * o + e[t + u],
  36253. u += d,
  36254. h -= 8)
  36255. ;
  36256. for (a = o & (1 << -h) - 1,
  36257. o >>= -h,
  36258. h += n; h > 0; a = 256 * a + e[t + u],
  36259. u += d,
  36260. h -= 8)
  36261. ;
  36262. if (0 === o)
  36263. o = 1 - c;
  36264. else {
  36265. if (o === l)
  36266. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36267. a += Math.pow(2, n),
  36268. o -= c
  36269. }
  36270. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36271. }
  36272. function r(e, t, i, n, r, o) {
  36273. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36274. for (t = Math.abs(t),
  36275. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36276. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36277. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36278. l *= 2),
  36279. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36280. t * l >= 2 && (a++,
  36281. l /= 2),
  36282. a + u >= h ? (s = 0,
  36283. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36284. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36285. a = 0)); r >= 8; e[i + p] = 255 & s,
  36286. p += f,
  36287. s /= 256,
  36288. r -= 8)
  36289. ;
  36290. for (a = a << r | s,
  36291. c += r; c > 0; e[i + p] = 255 & a,
  36292. p += f,
  36293. a /= 256,
  36294. c -= 8)
  36295. ;
  36296. e[i + p - f] |= 128 * g
  36297. }
  36298. var o = function(e, t, i) {
  36299. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36300. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36301. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36302. !i) {
  36303. if (e |= 0,
  36304. e < 0)
  36305. throw RangeError("Illegal capacity");
  36306. t = !!t,
  36307. i = !!i
  36308. }
  36309. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36310. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36311. this.offset = 0,
  36312. this.markedOffset = -1,
  36313. this.limit = e,
  36314. this.littleEndian = t,
  36315. this.noAssert = i
  36316. };
  36317. o.VERSION = "5.0.1",
  36318. o.LITTLE_ENDIAN = !0,
  36319. o.BIG_ENDIAN = !1,
  36320. o.DEFAULT_CAPACITY = 16,
  36321. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36322. o.DEFAULT_NOASSERT = !1,
  36323. o.Long = e || null;
  36324. var a = o.prototype;
  36325. a.__isByteBuffer__,
  36326. Object.defineProperty(a, "__isByteBuffer__", {
  36327. value: !0,
  36328. enumerable: !1,
  36329. configurable: !1
  36330. });
  36331. var s = new ArrayBuffer(0)
  36332. , l = String.fromCharCode;
  36333. o.accessor = function() {
  36334. return Uint8Array
  36335. }
  36336. ,
  36337. o.allocate = function(e, t, i) {
  36338. return new o(e,t,i)
  36339. }
  36340. ,
  36341. o.concat = function(e, t, i, n) {
  36342. "boolean" != typeof t && "string" == typeof t || (n = i,
  36343. i = t,
  36344. t = void 0);
  36345. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36346. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36347. r = e[s].limit - e[s].offset,
  36348. r > 0 && (a += r);
  36349. if (0 === a)
  36350. return new o(0,i,n);
  36351. var c, h = new o(a,i,n);
  36352. for (s = 0; s < l; )
  36353. c = e[s++],
  36354. r = c.limit - c.offset,
  36355. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36356. h.offset += r);
  36357. return h.limit = h.offset,
  36358. h.offset = 0,
  36359. h
  36360. }
  36361. ,
  36362. o.isByteBuffer = function(e) {
  36363. return (e && e.__isByteBuffer__) === !0
  36364. }
  36365. ,
  36366. o.type = function() {
  36367. return ArrayBuffer
  36368. }
  36369. ,
  36370. o.wrap = function(e, t, i, n) {
  36371. if ("string" != typeof t && (n = i,
  36372. i = t,
  36373. t = void 0),
  36374. "string" == typeof e)
  36375. switch ("undefined" == typeof t && (t = "utf8"),
  36376. t) {
  36377. case "base64":
  36378. return o.fromBase64(e, i);
  36379. case "hex":
  36380. return o.fromHex(e, i);
  36381. case "binary":
  36382. return o.fromBinary(e, i);
  36383. case "utf8":
  36384. return o.fromUTF8(e, i);
  36385. case "debug":
  36386. return o.fromDebug(e, i);
  36387. default:
  36388. throw Error("Unsupported encoding: " + t)
  36389. }
  36390. if (null === e || "object" != typeof e)
  36391. throw TypeError("Illegal buffer");
  36392. var r;
  36393. if (o.isByteBuffer(e))
  36394. return r = a.clone.call(e),
  36395. r.markedOffset = -1,
  36396. r;
  36397. if (e instanceof Uint8Array)
  36398. r = new o(0,i,n),
  36399. e.length > 0 && (r.buffer = e.buffer,
  36400. r.offset = e.byteOffset,
  36401. r.limit = e.byteOffset + e.byteLength,
  36402. r.view = new Uint8Array(e.buffer));
  36403. else if (e instanceof ArrayBuffer)
  36404. r = new o(0,i,n),
  36405. e.byteLength > 0 && (r.buffer = e,
  36406. r.offset = 0,
  36407. r.limit = e.byteLength,
  36408. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36409. else {
  36410. if ("[object Array]" !== Object.prototype.toString.call(e))
  36411. throw TypeError("Illegal buffer");
  36412. r = new o(e.length,i,n),
  36413. r.limit = e.length;
  36414. for (var s = 0; s < e.length; ++s)
  36415. r.view[s] = e[s]
  36416. }
  36417. return r
  36418. }
  36419. ,
  36420. a.writeBitSet = function(e, t) {
  36421. var i = "undefined" == typeof t;
  36422. if (i && (t = this.offset),
  36423. !this.noAssert) {
  36424. if (!(e instanceof Array))
  36425. throw TypeError("Illegal BitSet: Not an array");
  36426. if ("number" != typeof t || t % 1 !== 0)
  36427. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36428. if (t >>>= 0,
  36429. t < 0 || t + 0 > this.buffer.byteLength)
  36430. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36431. }
  36432. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36433. for (t += this.writeVarint32(o, t); a--; )
  36434. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36435. this.writeByte(n, t++);
  36436. if (s < o) {
  36437. var l = 0;
  36438. for (n = 0; s < o; )
  36439. n |= (1 & !!e[s++]) << l++;
  36440. this.writeByte(n, t++)
  36441. }
  36442. return i ? (this.offset = t,
  36443. this) : t - r
  36444. }
  36445. ,
  36446. a.readBitSet = function(e) {
  36447. var t = "undefined" == typeof e;
  36448. t && (e = this.offset);
  36449. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36450. for (e += n.length; o--; )
  36451. i = this.readByte(e++),
  36452. s[a++] = !!(1 & i),
  36453. s[a++] = !!(2 & i),
  36454. s[a++] = !!(4 & i),
  36455. s[a++] = !!(8 & i),
  36456. s[a++] = !!(16 & i),
  36457. s[a++] = !!(32 & i),
  36458. s[a++] = !!(64 & i),
  36459. s[a++] = !!(128 & i);
  36460. if (a < r) {
  36461. var l = 0;
  36462. for (i = this.readByte(e++); a < r; )
  36463. s[a++] = !!(i >> l++ & 1)
  36464. }
  36465. return t && (this.offset = e),
  36466. s
  36467. }
  36468. ,
  36469. a.readBytes = function(e, t) {
  36470. var i = "undefined" == typeof t;
  36471. if (i && (t = this.offset),
  36472. !this.noAssert) {
  36473. if ("number" != typeof t || t % 1 !== 0)
  36474. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36475. if (t >>>= 0,
  36476. t < 0 || t + e > this.buffer.byteLength)
  36477. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36478. }
  36479. var n = this.slice(t, t + e);
  36480. return i && (this.offset += e),
  36481. n
  36482. }
  36483. ,
  36484. a.writeBytes = a.append,
  36485. a.writeInt8 = function(e, t) {
  36486. var i = "undefined" == typeof t;
  36487. if (i && (t = this.offset),
  36488. !this.noAssert) {
  36489. if ("number" != typeof e || e % 1 !== 0)
  36490. throw TypeError("Illegal value: " + e + " (not an integer)");
  36491. if (e |= 0,
  36492. "number" != typeof t || t % 1 !== 0)
  36493. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36494. if (t >>>= 0,
  36495. t < 0 || t + 0 > this.buffer.byteLength)
  36496. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36497. }
  36498. t += 1;
  36499. var n = this.buffer.byteLength;
  36500. return t > n && this.resize((n *= 2) > t ? n : t),
  36501. t -= 1,
  36502. this.view[t] = e,
  36503. i && (this.offset += 1),
  36504. this
  36505. }
  36506. ,
  36507. a.writeByte = a.writeInt8,
  36508. a.readInt8 = function(e) {
  36509. var t = "undefined" == typeof e;
  36510. if (t && (e = this.offset),
  36511. !this.noAssert) {
  36512. if ("number" != typeof e || e % 1 !== 0)
  36513. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36514. if (e >>>= 0,
  36515. e < 0 || e + 1 > this.buffer.byteLength)
  36516. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36517. }
  36518. var i = this.view[e];
  36519. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36520. t && (this.offset += 1),
  36521. i
  36522. }
  36523. ,
  36524. a.readByte = a.readInt8,
  36525. a.writeUint8 = function(e, t) {
  36526. var i = "undefined" == typeof t;
  36527. if (i && (t = this.offset),
  36528. !this.noAssert) {
  36529. if ("number" != typeof e || e % 1 !== 0)
  36530. throw TypeError("Illegal value: " + e + " (not an integer)");
  36531. if (e >>>= 0,
  36532. "number" != typeof t || t % 1 !== 0)
  36533. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36534. if (t >>>= 0,
  36535. t < 0 || t + 0 > this.buffer.byteLength)
  36536. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36537. }
  36538. t += 1;
  36539. var n = this.buffer.byteLength;
  36540. return t > n && this.resize((n *= 2) > t ? n : t),
  36541. t -= 1,
  36542. this.view[t] = e,
  36543. i && (this.offset += 1),
  36544. this
  36545. }
  36546. ,
  36547. a.writeUInt8 = a.writeUint8,
  36548. a.readUint8 = function(e) {
  36549. var t = "undefined" == typeof e;
  36550. if (t && (e = this.offset),
  36551. !this.noAssert) {
  36552. if ("number" != typeof e || e % 1 !== 0)
  36553. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36554. if (e >>>= 0,
  36555. e < 0 || e + 1 > this.buffer.byteLength)
  36556. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36557. }
  36558. var i = this.view[e];
  36559. return t && (this.offset += 1),
  36560. i
  36561. }
  36562. ,
  36563. a.readUInt8 = a.readUint8,
  36564. a.writeInt16 = function(e, t) {
  36565. var i = "undefined" == typeof t;
  36566. if (i && (t = this.offset),
  36567. !this.noAssert) {
  36568. if ("number" != typeof e || e % 1 !== 0)
  36569. throw TypeError("Illegal value: " + e + " (not an integer)");
  36570. if (e |= 0,
  36571. "number" != typeof t || t % 1 !== 0)
  36572. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36573. if (t >>>= 0,
  36574. t < 0 || t + 0 > this.buffer.byteLength)
  36575. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36576. }
  36577. t += 2;
  36578. var n = this.buffer.byteLength;
  36579. return t > n && this.resize((n *= 2) > t ? n : t),
  36580. t -= 2,
  36581. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36582. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36583. this.view[t + 1] = 255 & e),
  36584. i && (this.offset += 2),
  36585. this
  36586. }
  36587. ,
  36588. a.writeShort = a.writeInt16,
  36589. a.readInt16 = function(e) {
  36590. var t = "undefined" == typeof e;
  36591. if (t && (e = this.offset),
  36592. !this.noAssert) {
  36593. if ("number" != typeof e || e % 1 !== 0)
  36594. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36595. if (e >>>= 0,
  36596. e < 0 || e + 2 > this.buffer.byteLength)
  36597. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36598. }
  36599. var i = 0;
  36600. return this.littleEndian ? (i = this.view[e],
  36601. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36602. i |= this.view[e + 1]),
  36603. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36604. t && (this.offset += 2),
  36605. i
  36606. }
  36607. ,
  36608. a.readShort = a.readInt16,
  36609. a.writeUint16 = function(e, t) {
  36610. var i = "undefined" == typeof t;
  36611. if (i && (t = this.offset),
  36612. !this.noAssert) {
  36613. if ("number" != typeof e || e % 1 !== 0)
  36614. throw TypeError("Illegal value: " + e + " (not an integer)");
  36615. if (e >>>= 0,
  36616. "number" != typeof t || t % 1 !== 0)
  36617. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36618. if (t >>>= 0,
  36619. t < 0 || t + 0 > this.buffer.byteLength)
  36620. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36621. }
  36622. t += 2;
  36623. var n = this.buffer.byteLength;
  36624. return t > n && this.resize((n *= 2) > t ? n : t),
  36625. t -= 2,
  36626. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36627. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36628. this.view[t + 1] = 255 & e),
  36629. i && (this.offset += 2),
  36630. this
  36631. }
  36632. ,
  36633. a.writeUInt16 = a.writeUint16,
  36634. a.readUint16 = function(e) {
  36635. var t = "undefined" == typeof e;
  36636. if (t && (e = this.offset),
  36637. !this.noAssert) {
  36638. if ("number" != typeof e || e % 1 !== 0)
  36639. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36640. if (e >>>= 0,
  36641. e < 0 || e + 2 > this.buffer.byteLength)
  36642. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36643. }
  36644. var i = 0;
  36645. return this.littleEndian ? (i = this.view[e],
  36646. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36647. i |= this.view[e + 1]),
  36648. t && (this.offset += 2),
  36649. i
  36650. }
  36651. ,
  36652. a.readUInt16 = a.readUint16,
  36653. a.writeInt32 = function(e, t) {
  36654. var i = "undefined" == typeof t;
  36655. if (i && (t = this.offset),
  36656. !this.noAssert) {
  36657. if ("number" != typeof e || e % 1 !== 0)
  36658. throw TypeError("Illegal value: " + e + " (not an integer)");
  36659. if (e |= 0,
  36660. "number" != typeof t || t % 1 !== 0)
  36661. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36662. if (t >>>= 0,
  36663. t < 0 || t + 0 > this.buffer.byteLength)
  36664. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36665. }
  36666. t += 4;
  36667. var n = this.buffer.byteLength;
  36668. return t > n && this.resize((n *= 2) > t ? n : t),
  36669. t -= 4,
  36670. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36671. this.view[t + 2] = e >>> 16 & 255,
  36672. this.view[t + 1] = e >>> 8 & 255,
  36673. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36674. this.view[t + 1] = e >>> 16 & 255,
  36675. this.view[t + 2] = e >>> 8 & 255,
  36676. this.view[t + 3] = 255 & e),
  36677. i && (this.offset += 4),
  36678. this
  36679. }
  36680. ,
  36681. a.writeInt = a.writeInt32,
  36682. a.readInt32 = function(e) {
  36683. var t = "undefined" == typeof e;
  36684. if (t && (e = this.offset),
  36685. !this.noAssert) {
  36686. if ("number" != typeof e || e % 1 !== 0)
  36687. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36688. if (e >>>= 0,
  36689. e < 0 || e + 4 > this.buffer.byteLength)
  36690. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36691. }
  36692. var i = 0;
  36693. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36694. i |= this.view[e + 1] << 8,
  36695. i |= this.view[e],
  36696. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36697. i |= this.view[e + 2] << 8,
  36698. i |= this.view[e + 3],
  36699. i += this.view[e] << 24 >>> 0),
  36700. i |= 0,
  36701. t && (this.offset += 4),
  36702. i
  36703. }
  36704. ,
  36705. a.readInt = a.readInt32,
  36706. a.writeUint32 = function(e, t) {
  36707. var i = "undefined" == typeof t;
  36708. if (i && (t = this.offset),
  36709. !this.noAssert) {
  36710. if ("number" != typeof e || e % 1 !== 0)
  36711. throw TypeError("Illegal value: " + e + " (not an integer)");
  36712. if (e >>>= 0,
  36713. "number" != typeof t || t % 1 !== 0)
  36714. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36715. if (t >>>= 0,
  36716. t < 0 || t + 0 > this.buffer.byteLength)
  36717. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36718. }
  36719. t += 4;
  36720. var n = this.buffer.byteLength;
  36721. return t > n && this.resize((n *= 2) > t ? n : t),
  36722. t -= 4,
  36723. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36724. this.view[t + 2] = e >>> 16 & 255,
  36725. this.view[t + 1] = e >>> 8 & 255,
  36726. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36727. this.view[t + 1] = e >>> 16 & 255,
  36728. this.view[t + 2] = e >>> 8 & 255,
  36729. this.view[t + 3] = 255 & e),
  36730. i && (this.offset += 4),
  36731. this
  36732. }
  36733. ,
  36734. a.writeUInt32 = a.writeUint32,
  36735. a.readUint32 = function(e) {
  36736. var t = "undefined" == typeof e;
  36737. if (t && (e = this.offset),
  36738. !this.noAssert) {
  36739. if ("number" != typeof e || e % 1 !== 0)
  36740. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36741. if (e >>>= 0,
  36742. e < 0 || e + 4 > this.buffer.byteLength)
  36743. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36744. }
  36745. var i = 0;
  36746. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36747. i |= this.view[e + 1] << 8,
  36748. i |= this.view[e],
  36749. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36750. i |= this.view[e + 2] << 8,
  36751. i |= this.view[e + 3],
  36752. i += this.view[e] << 24 >>> 0),
  36753. t && (this.offset += 4),
  36754. i
  36755. }
  36756. ,
  36757. a.readUInt32 = a.readUint32,
  36758. e && (a.writeInt64 = function(t, i) {
  36759. var n = "undefined" == typeof i;
  36760. if (n && (i = this.offset),
  36761. !this.noAssert) {
  36762. if ("number" == typeof t)
  36763. t = e.fromNumber(t);
  36764. else if ("string" == typeof t)
  36765. t = e.fromString(t);
  36766. else if (!(t && t instanceof e))
  36767. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36768. if ("number" != typeof i || i % 1 !== 0)
  36769. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36770. if (i >>>= 0,
  36771. i < 0 || i + 0 > this.buffer.byteLength)
  36772. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36773. }
  36774. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36775. i += 8;
  36776. var r = this.buffer.byteLength;
  36777. i > r && this.resize((r *= 2) > i ? r : i),
  36778. i -= 8;
  36779. var o = t.low
  36780. , a = t.high;
  36781. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36782. this.view[i + 2] = o >>> 16 & 255,
  36783. this.view[i + 1] = o >>> 8 & 255,
  36784. this.view[i] = 255 & o,
  36785. i += 4,
  36786. this.view[i + 3] = a >>> 24 & 255,
  36787. this.view[i + 2] = a >>> 16 & 255,
  36788. this.view[i + 1] = a >>> 8 & 255,
  36789. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36790. this.view[i + 1] = a >>> 16 & 255,
  36791. this.view[i + 2] = a >>> 8 & 255,
  36792. this.view[i + 3] = 255 & a,
  36793. i += 4,
  36794. this.view[i] = o >>> 24 & 255,
  36795. this.view[i + 1] = o >>> 16 & 255,
  36796. this.view[i + 2] = o >>> 8 & 255,
  36797. this.view[i + 3] = 255 & o),
  36798. n && (this.offset += 8),
  36799. this
  36800. }
  36801. ,
  36802. a.writeLong = a.writeInt64,
  36803. a.readInt64 = function(t) {
  36804. var i = "undefined" == typeof t;
  36805. if (i && (t = this.offset),
  36806. !this.noAssert) {
  36807. if ("number" != typeof t || t % 1 !== 0)
  36808. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36809. if (t >>>= 0,
  36810. t < 0 || t + 8 > this.buffer.byteLength)
  36811. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36812. }
  36813. var n = 0
  36814. , r = 0;
  36815. this.littleEndian ? (n = this.view[t + 2] << 16,
  36816. n |= this.view[t + 1] << 8,
  36817. n |= this.view[t],
  36818. n += this.view[t + 3] << 24 >>> 0,
  36819. t += 4,
  36820. r = this.view[t + 2] << 16,
  36821. r |= this.view[t + 1] << 8,
  36822. r |= this.view[t],
  36823. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36824. r |= this.view[t + 2] << 8,
  36825. r |= this.view[t + 3],
  36826. r += this.view[t] << 24 >>> 0,
  36827. t += 4,
  36828. n = this.view[t + 1] << 16,
  36829. n |= this.view[t + 2] << 8,
  36830. n |= this.view[t + 3],
  36831. n += this.view[t] << 24 >>> 0);
  36832. var o = new e(n,r,!1);
  36833. return i && (this.offset += 8),
  36834. o
  36835. }
  36836. ,
  36837. a.readLong = a.readInt64,
  36838. a.writeUint64 = function(t, i) {
  36839. var n = "undefined" == typeof i;
  36840. if (n && (i = this.offset),
  36841. !this.noAssert) {
  36842. if ("number" == typeof t)
  36843. t = e.fromNumber(t);
  36844. else if ("string" == typeof t)
  36845. t = e.fromString(t);
  36846. else if (!(t && t instanceof e))
  36847. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36848. if ("number" != typeof i || i % 1 !== 0)
  36849. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36850. if (i >>>= 0,
  36851. i < 0 || i + 0 > this.buffer.byteLength)
  36852. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36853. }
  36854. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36855. i += 8;
  36856. var r = this.buffer.byteLength;
  36857. i > r && this.resize((r *= 2) > i ? r : i),
  36858. i -= 8;
  36859. var o = t.low
  36860. , a = t.high;
  36861. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36862. this.view[i + 2] = o >>> 16 & 255,
  36863. this.view[i + 1] = o >>> 8 & 255,
  36864. this.view[i] = 255 & o,
  36865. i += 4,
  36866. this.view[i + 3] = a >>> 24 & 255,
  36867. this.view[i + 2] = a >>> 16 & 255,
  36868. this.view[i + 1] = a >>> 8 & 255,
  36869. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36870. this.view[i + 1] = a >>> 16 & 255,
  36871. this.view[i + 2] = a >>> 8 & 255,
  36872. this.view[i + 3] = 255 & a,
  36873. i += 4,
  36874. this.view[i] = o >>> 24 & 255,
  36875. this.view[i + 1] = o >>> 16 & 255,
  36876. this.view[i + 2] = o >>> 8 & 255,
  36877. this.view[i + 3] = 255 & o),
  36878. n && (this.offset += 8),
  36879. this
  36880. }
  36881. ,
  36882. a.writeUInt64 = a.writeUint64,
  36883. a.readUint64 = function(t) {
  36884. var i = "undefined" == typeof t;
  36885. if (i && (t = this.offset),
  36886. !this.noAssert) {
  36887. if ("number" != typeof t || t % 1 !== 0)
  36888. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36889. if (t >>>= 0,
  36890. t < 0 || t + 8 > this.buffer.byteLength)
  36891. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36892. }
  36893. var n = 0
  36894. , r = 0;
  36895. this.littleEndian ? (n = this.view[t + 2] << 16,
  36896. n |= this.view[t + 1] << 8,
  36897. n |= this.view[t],
  36898. n += this.view[t + 3] << 24 >>> 0,
  36899. t += 4,
  36900. r = this.view[t + 2] << 16,
  36901. r |= this.view[t + 1] << 8,
  36902. r |= this.view[t],
  36903. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36904. r |= this.view[t + 2] << 8,
  36905. r |= this.view[t + 3],
  36906. r += this.view[t] << 24 >>> 0,
  36907. t += 4,
  36908. n = this.view[t + 1] << 16,
  36909. n |= this.view[t + 2] << 8,
  36910. n |= this.view[t + 3],
  36911. n += this.view[t] << 24 >>> 0);
  36912. var o = new e(n,r,!0);
  36913. return i && (this.offset += 8),
  36914. o
  36915. }
  36916. ,
  36917. a.readUInt64 = a.readUint64),
  36918. a.writeFloat32 = function(e, t) {
  36919. var i = "undefined" == typeof t;
  36920. if (i && (t = this.offset),
  36921. !this.noAssert) {
  36922. if ("number" != typeof e)
  36923. throw TypeError("Illegal value: " + e + " (not a number)");
  36924. if ("number" != typeof t || t % 1 !== 0)
  36925. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36926. if (t >>>= 0,
  36927. t < 0 || t + 0 > this.buffer.byteLength)
  36928. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36929. }
  36930. t += 4;
  36931. var n = this.buffer.byteLength;
  36932. return t > n && this.resize((n *= 2) > t ? n : t),
  36933. t -= 4,
  36934. r(this.view, e, t, this.littleEndian, 23, 4),
  36935. i && (this.offset += 4),
  36936. this
  36937. }
  36938. ,
  36939. a.writeFloat = a.writeFloat32,
  36940. a.readFloat32 = function(e) {
  36941. var t = "undefined" == typeof e;
  36942. if (t && (e = this.offset),
  36943. !this.noAssert) {
  36944. if ("number" != typeof e || e % 1 !== 0)
  36945. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36946. if (e >>>= 0,
  36947. e < 0 || e + 4 > this.buffer.byteLength)
  36948. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36949. }
  36950. var i = n(this.view, e, this.littleEndian, 23, 4);
  36951. return t && (this.offset += 4),
  36952. i
  36953. }
  36954. ,
  36955. a.readFloat = a.readFloat32,
  36956. a.writeFloat64 = function(e, t) {
  36957. var i = "undefined" == typeof t;
  36958. if (i && (t = this.offset),
  36959. !this.noAssert) {
  36960. if ("number" != typeof e)
  36961. throw TypeError("Illegal value: " + e + " (not a number)");
  36962. if ("number" != typeof t || t % 1 !== 0)
  36963. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36964. if (t >>>= 0,
  36965. t < 0 || t + 0 > this.buffer.byteLength)
  36966. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36967. }
  36968. t += 8;
  36969. var n = this.buffer.byteLength;
  36970. return t > n && this.resize((n *= 2) > t ? n : t),
  36971. t -= 8,
  36972. r(this.view, e, t, this.littleEndian, 52, 8),
  36973. i && (this.offset += 8),
  36974. this
  36975. }
  36976. ,
  36977. a.writeDouble = a.writeFloat64,
  36978. a.readFloat64 = function(e) {
  36979. var t = "undefined" == typeof e;
  36980. if (t && (e = this.offset),
  36981. !this.noAssert) {
  36982. if ("number" != typeof e || e % 1 !== 0)
  36983. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36984. if (e >>>= 0,
  36985. e < 0 || e + 8 > this.buffer.byteLength)
  36986. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36987. }
  36988. var i = n(this.view, e, this.littleEndian, 52, 8);
  36989. return t && (this.offset += 8),
  36990. i
  36991. }
  36992. ,
  36993. a.readDouble = a.readFloat64,
  36994. o.MAX_VARINT32_BYTES = 5,
  36995. o.calculateVarint32 = function(e) {
  36996. return e >>>= 0,
  36997. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  36998. }
  36999. ,
  37000. o.zigZagEncode32 = function(e) {
  37001. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37002. }
  37003. ,
  37004. o.zigZagDecode32 = function(e) {
  37005. return e >>> 1 ^ -(1 & e) | 0
  37006. }
  37007. ,
  37008. a.writeVarint32 = function(e, t) {
  37009. var i = "undefined" == typeof t;
  37010. if (i && (t = this.offset),
  37011. !this.noAssert) {
  37012. if ("number" != typeof e || e % 1 !== 0)
  37013. throw TypeError("Illegal value: " + e + " (not an integer)");
  37014. if (e |= 0,
  37015. "number" != typeof t || t % 1 !== 0)
  37016. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37017. if (t >>>= 0,
  37018. t < 0 || t + 0 > this.buffer.byteLength)
  37019. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37020. }
  37021. var n, r = o.calculateVarint32(e);
  37022. t += r;
  37023. var a = this.buffer.byteLength;
  37024. for (t > a && this.resize((a *= 2) > t ? a : t),
  37025. t -= r,
  37026. e >>>= 0; e >= 128; )
  37027. n = 127 & e | 128,
  37028. this.view[t++] = n,
  37029. e >>>= 7;
  37030. return this.view[t++] = e,
  37031. i ? (this.offset = t,
  37032. this) : r
  37033. }
  37034. ,
  37035. a.writeVarint32ZigZag = function(e, t) {
  37036. return this.writeVarint32(o.zigZagEncode32(e), t)
  37037. }
  37038. ,
  37039. a.readVarint32 = function(e) {
  37040. var t = "undefined" == typeof e;
  37041. if (t && (e = this.offset),
  37042. !this.noAssert) {
  37043. if ("number" != typeof e || e % 1 !== 0)
  37044. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37045. if (e >>>= 0,
  37046. e < 0 || e + 1 > this.buffer.byteLength)
  37047. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37048. }
  37049. var i, n = 0, r = 0;
  37050. do {
  37051. if (!this.noAssert && e > this.limit) {
  37052. var o = Error("Truncated");
  37053. throw o.truncated = !0,
  37054. o
  37055. }
  37056. i = this.view[e++],
  37057. n < 5 && (r |= (127 & i) << 7 * n),
  37058. ++n
  37059. } while (0 !== (128 & i));return r |= 0,
  37060. t ? (this.offset = e,
  37061. r) : {
  37062. value: r,
  37063. length: n
  37064. }
  37065. }
  37066. ,
  37067. a.readVarint32ZigZag = function(e) {
  37068. var t = this.readVarint32(e);
  37069. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37070. t
  37071. }
  37072. ,
  37073. e && (o.MAX_VARINT64_BYTES = 10,
  37074. o.calculateVarint64 = function(t) {
  37075. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37076. var i = t.toInt() >>> 0
  37077. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37078. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37079. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37080. }
  37081. ,
  37082. o.zigZagEncode64 = function(t) {
  37083. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37084. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37085. }
  37086. ,
  37087. o.zigZagDecode64 = function(t) {
  37088. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37089. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37090. }
  37091. ,
  37092. a.writeVarint64 = function(t, i) {
  37093. var n = "undefined" == typeof i;
  37094. if (n && (i = this.offset),
  37095. !this.noAssert) {
  37096. if ("number" == typeof t)
  37097. t = e.fromNumber(t);
  37098. else if ("string" == typeof t)
  37099. t = e.fromString(t);
  37100. else if (!(t && t instanceof e))
  37101. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37102. if ("number" != typeof i || i % 1 !== 0)
  37103. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37104. if (i >>>= 0,
  37105. i < 0 || i + 0 > this.buffer.byteLength)
  37106. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37107. }
  37108. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37109. var r = o.calculateVarint64(t)
  37110. , a = t.toInt() >>> 0
  37111. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37112. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37113. i += r;
  37114. var c = this.buffer.byteLength;
  37115. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37116. i -= r,
  37117. r) {
  37118. case 10:
  37119. this.view[i + 9] = l >>> 7 & 1;
  37120. case 9:
  37121. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37122. case 8:
  37123. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37124. case 7:
  37125. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37126. case 6:
  37127. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37128. case 5:
  37129. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37130. case 4:
  37131. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37132. case 3:
  37133. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37134. case 2:
  37135. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37136. case 1:
  37137. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37138. }
  37139. return n ? (this.offset += r,
  37140. this) : r
  37141. }
  37142. ,
  37143. a.writeVarint64ZigZag = function(e, t) {
  37144. return this.writeVarint64(o.zigZagEncode64(e), t)
  37145. }
  37146. ,
  37147. a.readVarint64 = function(t) {
  37148. var i = "undefined" == typeof t;
  37149. if (i && (t = this.offset),
  37150. !this.noAssert) {
  37151. if ("number" != typeof t || t % 1 !== 0)
  37152. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37153. if (t >>>= 0,
  37154. t < 0 || t + 1 > this.buffer.byteLength)
  37155. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37156. }
  37157. var n = t
  37158. , r = 0
  37159. , o = 0
  37160. , a = 0
  37161. , s = 0;
  37162. if (s = this.view[t++],
  37163. r = 127 & s,
  37164. 128 & s && (s = this.view[t++],
  37165. r |= (127 & s) << 7,
  37166. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37167. r |= (127 & s) << 14,
  37168. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37169. r |= (127 & s) << 21,
  37170. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37171. o = 127 & s,
  37172. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37173. o |= (127 & s) << 7,
  37174. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37175. o |= (127 & s) << 14,
  37176. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37177. o |= (127 & s) << 21,
  37178. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37179. a = 127 & s,
  37180. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37181. a |= (127 & s) << 7,
  37182. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37183. throw Error("Buffer overrun");
  37184. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37185. return i ? (this.offset = t,
  37186. l) : {
  37187. value: l,
  37188. length: t - n
  37189. }
  37190. }
  37191. ,
  37192. a.readVarint64ZigZag = function(t) {
  37193. var i = this.readVarint64(t);
  37194. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37195. i
  37196. }
  37197. ),
  37198. a.writeCString = function(e, i) {
  37199. var n = "undefined" == typeof i;
  37200. n && (i = this.offset);
  37201. var r, o = e.length;
  37202. if (!this.noAssert) {
  37203. if ("string" != typeof e)
  37204. throw TypeError("Illegal str: Not a string");
  37205. for (r = 0; r < o; ++r)
  37206. if (0 === e.charCodeAt(r))
  37207. throw RangeError("Illegal str: Contains NULL-characters");
  37208. if ("number" != typeof i || i % 1 !== 0)
  37209. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37210. if (i >>>= 0,
  37211. i < 0 || i + 0 > this.buffer.byteLength)
  37212. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37213. }
  37214. o = h.calculateUTF16asUTF8(t(e))[1],
  37215. i += o + 1;
  37216. var a = this.buffer.byteLength;
  37217. return i > a && this.resize((a *= 2) > i ? a : i),
  37218. i -= o + 1,
  37219. h.encodeUTF16toUTF8(t(e), function(e) {
  37220. this.view[i++] = e
  37221. }
  37222. .bind(this)),
  37223. this.view[i++] = 0,
  37224. n ? (this.offset = i,
  37225. this) : o
  37226. }
  37227. ,
  37228. a.readCString = function(e) {
  37229. var t = "undefined" == typeof e;
  37230. if (t && (e = this.offset),
  37231. !this.noAssert) {
  37232. if ("number" != typeof e || e % 1 !== 0)
  37233. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37234. if (e >>>= 0,
  37235. e < 0 || e + 1 > this.buffer.byteLength)
  37236. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37237. }
  37238. var n, r = e, o = -1;
  37239. return h.decodeUTF8toUTF16(function() {
  37240. if (0 === o)
  37241. return null;
  37242. if (e >= this.limit)
  37243. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37244. return o = this.view[e++],
  37245. 0 === o ? null : o
  37246. }
  37247. .bind(this), n = i(), !0),
  37248. t ? (this.offset = e,
  37249. n()) : {
  37250. string: n(),
  37251. length: e - r
  37252. }
  37253. }
  37254. ,
  37255. a.writeIString = function(e, i) {
  37256. var n = "undefined" == typeof i;
  37257. if (n && (i = this.offset),
  37258. !this.noAssert) {
  37259. if ("string" != typeof e)
  37260. throw TypeError("Illegal str: Not a string");
  37261. if ("number" != typeof i || i % 1 !== 0)
  37262. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37263. if (i >>>= 0,
  37264. i < 0 || i + 0 > this.buffer.byteLength)
  37265. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37266. }
  37267. var r, o = i;
  37268. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37269. i += 4 + r;
  37270. var a = this.buffer.byteLength;
  37271. if (i > a && this.resize((a *= 2) > i ? a : i),
  37272. i -= 4 + r,
  37273. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37274. this.view[i + 2] = r >>> 16 & 255,
  37275. this.view[i + 1] = r >>> 8 & 255,
  37276. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37277. this.view[i + 1] = r >>> 16 & 255,
  37278. this.view[i + 2] = r >>> 8 & 255,
  37279. this.view[i + 3] = 255 & r),
  37280. i += 4,
  37281. h.encodeUTF16toUTF8(t(e), function(e) {
  37282. this.view[i++] = e
  37283. }
  37284. .bind(this)),
  37285. i !== o + 4 + r)
  37286. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37287. return n ? (this.offset = i,
  37288. this) : i - o
  37289. }
  37290. ,
  37291. a.readIString = function(e) {
  37292. var t = "undefined" == typeof e;
  37293. if (t && (e = this.offset),
  37294. !this.noAssert) {
  37295. if ("number" != typeof e || e % 1 !== 0)
  37296. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37297. if (e >>>= 0,
  37298. e < 0 || e + 4 > this.buffer.byteLength)
  37299. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37300. }
  37301. var i = e
  37302. , n = this.readUint32(e)
  37303. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37304. return e += r.length,
  37305. t ? (this.offset = e,
  37306. r.string) : {
  37307. string: r.string,
  37308. length: e - i
  37309. }
  37310. }
  37311. ,
  37312. o.METRICS_CHARS = "c",
  37313. o.METRICS_BYTES = "b",
  37314. a.writeUTF8String = function(e, i) {
  37315. var n = "undefined" == typeof i;
  37316. if (n && (i = this.offset),
  37317. !this.noAssert) {
  37318. if ("number" != typeof i || i % 1 !== 0)
  37319. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37320. if (i >>>= 0,
  37321. i < 0 || i + 0 > this.buffer.byteLength)
  37322. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37323. }
  37324. var r, o = i;
  37325. r = h.calculateUTF16asUTF8(t(e))[1],
  37326. i += r;
  37327. var a = this.buffer.byteLength;
  37328. return i > a && this.resize((a *= 2) > i ? a : i),
  37329. i -= r,
  37330. h.encodeUTF16toUTF8(t(e), function(e) {
  37331. this.view[i++] = e
  37332. }
  37333. .bind(this)),
  37334. n ? (this.offset = i,
  37335. this) : i - o
  37336. }
  37337. ,
  37338. a.writeString = a.writeUTF8String,
  37339. o.calculateUTF8Chars = function(e) {
  37340. return h.calculateUTF16asUTF8(t(e))[0]
  37341. }
  37342. ,
  37343. o.calculateUTF8Bytes = function(e) {
  37344. return h.calculateUTF16asUTF8(t(e))[1]
  37345. }
  37346. ,
  37347. o.calculateString = o.calculateUTF8Bytes,
  37348. a.readUTF8String = function(e, t, n) {
  37349. "number" == typeof t && (n = t,
  37350. t = void 0);
  37351. var r = "undefined" == typeof n;
  37352. if (r && (n = this.offset),
  37353. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37354. !this.noAssert) {
  37355. if ("number" != typeof e || e % 1 !== 0)
  37356. throw TypeError("Illegal length: " + e + " (not an integer)");
  37357. if (e |= 0,
  37358. "number" != typeof n || n % 1 !== 0)
  37359. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37360. if (n >>>= 0,
  37361. n < 0 || n + 0 > this.buffer.byteLength)
  37362. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37363. }
  37364. var a, s = 0, l = n;
  37365. if (t === o.METRICS_CHARS) {
  37366. if (a = i(),
  37367. h.decodeUTF8(function() {
  37368. return s < e && n < this.limit ? this.view[n++] : null
  37369. }
  37370. .bind(this), function(e) {
  37371. ++s,
  37372. h.UTF8toUTF16(e, a)
  37373. }),
  37374. s !== e)
  37375. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37376. return r ? (this.offset = n,
  37377. a()) : {
  37378. string: a(),
  37379. length: n - l
  37380. }
  37381. }
  37382. if (t === o.METRICS_BYTES) {
  37383. if (!this.noAssert) {
  37384. if ("number" != typeof n || n % 1 !== 0)
  37385. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37386. if (n >>>= 0,
  37387. n < 0 || n + e > this.buffer.byteLength)
  37388. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37389. }
  37390. var c = n + e;
  37391. if (h.decodeUTF8toUTF16(function() {
  37392. return n < c ? this.view[n++] : null
  37393. }
  37394. .bind(this), a = i(), this.noAssert),
  37395. n !== c)
  37396. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37397. return r ? (this.offset = n,
  37398. a()) : {
  37399. string: a(),
  37400. length: n - l
  37401. }
  37402. }
  37403. throw TypeError("Unsupported metrics: " + t)
  37404. }
  37405. ,
  37406. a.readString = a.readUTF8String,
  37407. a.writeVString = function(e, i) {
  37408. var n = "undefined" == typeof i;
  37409. if (n && (i = this.offset),
  37410. !this.noAssert) {
  37411. if ("string" != typeof e)
  37412. throw TypeError("Illegal str: Not a string");
  37413. if ("number" != typeof i || i % 1 !== 0)
  37414. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37415. if (i >>>= 0,
  37416. i < 0 || i + 0 > this.buffer.byteLength)
  37417. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37418. }
  37419. var r, a, s = i;
  37420. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37421. a = o.calculateVarint32(r),
  37422. i += a + r;
  37423. var l = this.buffer.byteLength;
  37424. if (i > l && this.resize((l *= 2) > i ? l : i),
  37425. i -= a + r,
  37426. i += this.writeVarint32(r, i),
  37427. h.encodeUTF16toUTF8(t(e), function(e) {
  37428. this.view[i++] = e
  37429. }
  37430. .bind(this)),
  37431. i !== s + r + a)
  37432. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37433. return n ? (this.offset = i,
  37434. this) : i - s
  37435. }
  37436. ,
  37437. a.readVString = function(e) {
  37438. var t = "undefined" == typeof e;
  37439. if (t && (e = this.offset),
  37440. !this.noAssert) {
  37441. if ("number" != typeof e || e % 1 !== 0)
  37442. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37443. if (e >>>= 0,
  37444. e < 0 || e + 1 > this.buffer.byteLength)
  37445. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37446. }
  37447. var i = e
  37448. , n = this.readVarint32(e)
  37449. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37450. return e += r.length,
  37451. t ? (this.offset = e,
  37452. r.string) : {
  37453. string: r.string,
  37454. length: e - i
  37455. }
  37456. }
  37457. ,
  37458. a.append = function(e, t, i) {
  37459. "number" != typeof t && "string" == typeof t || (i = t,
  37460. t = void 0);
  37461. var n = "undefined" == typeof i;
  37462. if (n && (i = this.offset),
  37463. !this.noAssert) {
  37464. if ("number" != typeof i || i % 1 !== 0)
  37465. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37466. if (i >>>= 0,
  37467. i < 0 || i + 0 > this.buffer.byteLength)
  37468. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37469. }
  37470. e instanceof o || (e = o.wrap(e, t));
  37471. var r = e.limit - e.offset;
  37472. if (r <= 0)
  37473. return this;
  37474. i += r;
  37475. var a = this.buffer.byteLength;
  37476. return i > a && this.resize((a *= 2) > i ? a : i),
  37477. i -= r,
  37478. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37479. e.offset += r,
  37480. n && (this.offset += r),
  37481. this
  37482. }
  37483. ,
  37484. a.appendTo = function(e, t) {
  37485. return e.append(this, t),
  37486. this
  37487. }
  37488. ,
  37489. a.assert = function(e) {
  37490. return this.noAssert = !e,
  37491. this
  37492. }
  37493. ,
  37494. a.capacity = function() {
  37495. return this.buffer.byteLength
  37496. }
  37497. ,
  37498. a.clear = function() {
  37499. return this.offset = 0,
  37500. this.limit = this.buffer.byteLength,
  37501. this.markedOffset = -1,
  37502. this
  37503. }
  37504. ,
  37505. a.clone = function(e) {
  37506. var t = new o(0,this.littleEndian,this.noAssert);
  37507. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37508. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37509. t.view = this.view),
  37510. t.offset = this.offset,
  37511. t.markedOffset = this.markedOffset,
  37512. t.limit = this.limit,
  37513. t
  37514. }
  37515. ,
  37516. a.compact = function(e, t) {
  37517. if ("undefined" == typeof e && (e = this.offset),
  37518. "undefined" == typeof t && (t = this.limit),
  37519. !this.noAssert) {
  37520. if ("number" != typeof e || e % 1 !== 0)
  37521. throw TypeError("Illegal begin: Not an integer");
  37522. if (e >>>= 0,
  37523. "number" != typeof t || t % 1 !== 0)
  37524. throw TypeError("Illegal end: Not an integer");
  37525. if (t >>>= 0,
  37526. e < 0 || e > t || t > this.buffer.byteLength)
  37527. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37528. }
  37529. if (0 === e && t === this.buffer.byteLength)
  37530. return this;
  37531. var i = t - e;
  37532. if (0 === i)
  37533. return this.buffer = s,
  37534. this.view = null,
  37535. this.markedOffset >= 0 && (this.markedOffset -= e),
  37536. this.offset = 0,
  37537. this.limit = 0,
  37538. this;
  37539. var n = new ArrayBuffer(i)
  37540. , r = new Uint8Array(n);
  37541. return r.set(this.view.subarray(e, t)),
  37542. this.buffer = n,
  37543. this.view = r,
  37544. this.markedOffset >= 0 && (this.markedOffset -= e),
  37545. this.offset = 0,
  37546. this.limit = i,
  37547. this
  37548. }
  37549. ,
  37550. a.copy = function(e, t) {
  37551. if ("undefined" == typeof e && (e = this.offset),
  37552. "undefined" == typeof t && (t = this.limit),
  37553. !this.noAssert) {
  37554. if ("number" != typeof e || e % 1 !== 0)
  37555. throw TypeError("Illegal begin: Not an integer");
  37556. if (e >>>= 0,
  37557. "number" != typeof t || t % 1 !== 0)
  37558. throw TypeError("Illegal end: Not an integer");
  37559. if (t >>>= 0,
  37560. e < 0 || e > t || t > this.buffer.byteLength)
  37561. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37562. }
  37563. if (e === t)
  37564. return new o(0,this.littleEndian,this.noAssert);
  37565. var i = t - e
  37566. , n = new o(i,this.littleEndian,this.noAssert);
  37567. return n.offset = 0,
  37568. n.limit = i,
  37569. n.markedOffset >= 0 && (n.markedOffset -= e),
  37570. this.copyTo(n, 0, e, t),
  37571. n
  37572. }
  37573. ,
  37574. a.copyTo = function(e, t, i, n) {
  37575. var r, a;
  37576. if (!this.noAssert && !o.isByteBuffer(e))
  37577. throw TypeError("Illegal target: Not a ByteBuffer");
  37578. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37579. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37580. n = "undefined" == typeof n ? this.limit : 0 | n,
  37581. t < 0 || t > e.buffer.byteLength)
  37582. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37583. if (i < 0 || n > this.buffer.byteLength)
  37584. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37585. var s = n - i;
  37586. return 0 === s ? e : (e.ensureCapacity(t + s),
  37587. e.view.set(this.view.subarray(i, n), t),
  37588. r && (this.offset += s),
  37589. a && (e.offset += s),
  37590. this)
  37591. }
  37592. ,
  37593. a.ensureCapacity = function(e) {
  37594. var t = this.buffer.byteLength;
  37595. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37596. }
  37597. ,
  37598. a.fill = function(e, t, i) {
  37599. var n = "undefined" == typeof t;
  37600. if (n && (t = this.offset),
  37601. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37602. "undefined" == typeof t && (t = this.offset),
  37603. "undefined" == typeof i && (i = this.limit),
  37604. !this.noAssert) {
  37605. if ("number" != typeof e || e % 1 !== 0)
  37606. throw TypeError("Illegal value: " + e + " (not an integer)");
  37607. if (e |= 0,
  37608. "number" != typeof t || t % 1 !== 0)
  37609. throw TypeError("Illegal begin: Not an integer");
  37610. if (t >>>= 0,
  37611. "number" != typeof i || i % 1 !== 0)
  37612. throw TypeError("Illegal end: Not an integer");
  37613. if (i >>>= 0,
  37614. t < 0 || t > i || i > this.buffer.byteLength)
  37615. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37616. }
  37617. if (t >= i)
  37618. return this;
  37619. for (; t < i; )
  37620. this.view[t++] = e;
  37621. return n && (this.offset = t),
  37622. this
  37623. }
  37624. ,
  37625. a.flip = function() {
  37626. return this.limit = this.offset,
  37627. this.offset = 0,
  37628. this
  37629. }
  37630. ,
  37631. a.mark = function(e) {
  37632. if (e = "undefined" == typeof e ? this.offset : e,
  37633. !this.noAssert) {
  37634. if ("number" != typeof e || e % 1 !== 0)
  37635. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37636. if (e >>>= 0,
  37637. e < 0 || e + 0 > this.buffer.byteLength)
  37638. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37639. }
  37640. return this.markedOffset = e,
  37641. this
  37642. }
  37643. ,
  37644. a.order = function(e) {
  37645. if (!this.noAssert && "boolean" != typeof e)
  37646. throw TypeError("Illegal littleEndian: Not a boolean");
  37647. return this.littleEndian = !!e,
  37648. this
  37649. }
  37650. ,
  37651. a.LE = function(e) {
  37652. return this.littleEndian = "undefined" == typeof e || !!e,
  37653. this
  37654. }
  37655. ,
  37656. a.BE = function(e) {
  37657. return this.littleEndian = "undefined" != typeof e && !e,
  37658. this
  37659. }
  37660. ,
  37661. a.prepend = function(e, t, i) {
  37662. "number" != typeof t && "string" == typeof t || (i = t,
  37663. t = void 0);
  37664. var n = "undefined" == typeof i;
  37665. if (n && (i = this.offset),
  37666. !this.noAssert) {
  37667. if ("number" != typeof i || i % 1 !== 0)
  37668. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37669. if (i >>>= 0,
  37670. i < 0 || i + 0 > this.buffer.byteLength)
  37671. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37672. }
  37673. e instanceof o || (e = o.wrap(e, t));
  37674. var r = e.limit - e.offset;
  37675. if (r <= 0)
  37676. return this;
  37677. var a = r - i;
  37678. if (a > 0) {
  37679. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37680. , l = new Uint8Array(s);
  37681. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37682. this.buffer = s,
  37683. this.view = l,
  37684. this.offset += a,
  37685. this.markedOffset >= 0 && (this.markedOffset += a),
  37686. this.limit += a,
  37687. i += a
  37688. } else {
  37689. new Uint8Array(this.buffer)
  37690. }
  37691. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37692. e.offset = e.limit,
  37693. n && (this.offset -= r),
  37694. this
  37695. }
  37696. ,
  37697. a.prependTo = function(e, t) {
  37698. return e.prepend(this, t),
  37699. this
  37700. }
  37701. ,
  37702. a.printDebug = function(e) {
  37703. "function" != typeof e && (e = console.log.bind(console)),
  37704. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37705. }
  37706. ,
  37707. a.remaining = function() {
  37708. return this.limit - this.offset
  37709. }
  37710. ,
  37711. a.reset = function() {
  37712. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37713. this.markedOffset = -1) : this.offset = 0,
  37714. this
  37715. }
  37716. ,
  37717. a.resize = function(e) {
  37718. if (!this.noAssert) {
  37719. if ("number" != typeof e || e % 1 !== 0)
  37720. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37721. if (e |= 0,
  37722. e < 0)
  37723. throw RangeError("Illegal capacity: 0 <= " + e)
  37724. }
  37725. if (this.buffer.byteLength < e) {
  37726. var t = new ArrayBuffer(e)
  37727. , i = new Uint8Array(t);
  37728. i.set(this.view),
  37729. this.buffer = t,
  37730. this.view = i
  37731. }
  37732. return this
  37733. }
  37734. ,
  37735. a.reverse = function(e, t) {
  37736. if ("undefined" == typeof e && (e = this.offset),
  37737. "undefined" == typeof t && (t = this.limit),
  37738. !this.noAssert) {
  37739. if ("number" != typeof e || e % 1 !== 0)
  37740. throw TypeError("Illegal begin: Not an integer");
  37741. if (e >>>= 0,
  37742. "number" != typeof t || t % 1 !== 0)
  37743. throw TypeError("Illegal end: Not an integer");
  37744. if (t >>>= 0,
  37745. e < 0 || e > t || t > this.buffer.byteLength)
  37746. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37747. }
  37748. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37749. this)
  37750. }
  37751. ,
  37752. a.skip = function(e) {
  37753. if (!this.noAssert) {
  37754. if ("number" != typeof e || e % 1 !== 0)
  37755. throw TypeError("Illegal length: " + e + " (not an integer)");
  37756. e |= 0
  37757. }
  37758. var t = this.offset + e;
  37759. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37760. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37761. return this.offset = t,
  37762. this
  37763. }
  37764. ,
  37765. a.slice = function(e, t) {
  37766. if ("undefined" == typeof e && (e = this.offset),
  37767. "undefined" == typeof t && (t = this.limit),
  37768. !this.noAssert) {
  37769. if ("number" != typeof e || e % 1 !== 0)
  37770. throw TypeError("Illegal begin: Not an integer");
  37771. if (e >>>= 0,
  37772. "number" != typeof t || t % 1 !== 0)
  37773. throw TypeError("Illegal end: Not an integer");
  37774. if (t >>>= 0,
  37775. e < 0 || e > t || t > this.buffer.byteLength)
  37776. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37777. }
  37778. var i = this.clone();
  37779. return i.offset = e,
  37780. i.limit = t,
  37781. i
  37782. }
  37783. ,
  37784. a.toBuffer = function(e) {
  37785. var t = this.offset
  37786. , i = this.limit;
  37787. if (!this.noAssert) {
  37788. if ("number" != typeof t || t % 1 !== 0)
  37789. throw TypeError("Illegal offset: Not an integer");
  37790. if (t >>>= 0,
  37791. "number" != typeof i || i % 1 !== 0)
  37792. throw TypeError("Illegal limit: Not an integer");
  37793. if (i >>>= 0,
  37794. t < 0 || t > i || i > this.buffer.byteLength)
  37795. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37796. }
  37797. if (!e && 0 === t && i === this.buffer.byteLength)
  37798. return this.buffer;
  37799. if (t === i)
  37800. return s;
  37801. var n = new ArrayBuffer(i - t);
  37802. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37803. n
  37804. }
  37805. ,
  37806. a.toArrayBuffer = a.toBuffer,
  37807. a.toString = function(e, t, i) {
  37808. if ("undefined" == typeof e)
  37809. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37810. switch ("number" == typeof e && (e = "utf8",
  37811. t = e,
  37812. i = t),
  37813. e) {
  37814. case "utf8":
  37815. return this.toUTF8(t, i);
  37816. case "base64":
  37817. return this.toBase64(t, i);
  37818. case "hex":
  37819. return this.toHex(t, i);
  37820. case "binary":
  37821. return this.toBinary(t, i);
  37822. case "debug":
  37823. return this.toDebug();
  37824. case "columns":
  37825. return this.toColumns();
  37826. default:
  37827. throw Error("Unsupported encoding: " + e)
  37828. }
  37829. }
  37830. ;
  37831. var c = function() {
  37832. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37833. i[t[n]] = n;
  37834. return e.encode = function(e, i) {
  37835. for (var n, r; null !== (n = e()); )
  37836. i(t[n >> 2 & 63]),
  37837. r = (3 & n) << 4,
  37838. null !== (n = e()) ? (r |= n >> 4 & 15,
  37839. i(t[63 & (r | n >> 4 & 15)]),
  37840. r = (15 & n) << 2,
  37841. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37842. i(t[63 & n])) : (i(t[63 & r]),
  37843. i(61))) : (i(t[63 & r]),
  37844. i(61),
  37845. i(61))
  37846. }
  37847. ,
  37848. e.decode = function(e, t) {
  37849. function n(e) {
  37850. throw Error("Illegal character code: " + e)
  37851. }
  37852. for (var r, o, a; null !== (r = e()); )
  37853. if (o = i[r],
  37854. "undefined" == typeof o && n(r),
  37855. null !== (r = e()) && (a = i[r],
  37856. "undefined" == typeof a && n(r),
  37857. t(o << 2 >>> 0 | (48 & a) >> 4),
  37858. null !== (r = e()))) {
  37859. if (o = i[r],
  37860. "undefined" == typeof o) {
  37861. if (61 === r)
  37862. break;
  37863. n(r)
  37864. }
  37865. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37866. null !== (r = e())) {
  37867. if (a = i[r],
  37868. "undefined" == typeof a) {
  37869. if (61 === r)
  37870. break;
  37871. n(r)
  37872. }
  37873. t((3 & o) << 6 >>> 0 | a)
  37874. }
  37875. }
  37876. }
  37877. ,
  37878. e.test = function(e) {
  37879. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37880. }
  37881. ,
  37882. e
  37883. }();
  37884. a.toBase64 = function(e, t) {
  37885. if ("undefined" == typeof e && (e = this.offset),
  37886. "undefined" == typeof t && (t = this.limit),
  37887. e |= 0,
  37888. t |= 0,
  37889. e < 0 || t > this.capacity || e > t)
  37890. throw RangeError("begin, end");
  37891. var n;
  37892. return c.encode(function() {
  37893. return e < t ? this.view[e++] : null
  37894. }
  37895. .bind(this), n = i()),
  37896. n()
  37897. }
  37898. ,
  37899. o.fromBase64 = function(e, i) {
  37900. if ("string" != typeof e)
  37901. throw TypeError("str");
  37902. var n = new o(e.length / 4 * 3,i)
  37903. , r = 0;
  37904. return c.decode(t(e), function(e) {
  37905. n.view[r++] = e
  37906. }),
  37907. n.limit = r,
  37908. n
  37909. }
  37910. ,
  37911. o.btoa = function(e) {
  37912. return o.fromBinary(e).toBase64()
  37913. }
  37914. ,
  37915. o.atob = function(e) {
  37916. return o.fromBase64(e).toBinary()
  37917. }
  37918. ,
  37919. a.toBinary = function(e, t) {
  37920. if ("undefined" == typeof e && (e = this.offset),
  37921. "undefined" == typeof t && (t = this.limit),
  37922. e |= 0,
  37923. t |= 0,
  37924. e < 0 || t > this.capacity() || e > t)
  37925. throw RangeError("begin, end");
  37926. if (e === t)
  37927. return "";
  37928. for (var i = [], n = []; e < t; )
  37929. i.push(this.view[e++]),
  37930. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37931. i = []);
  37932. return n.join("") + String.fromCharCode.apply(String, i)
  37933. }
  37934. ,
  37935. o.fromBinary = function(e, t) {
  37936. if ("string" != typeof e)
  37937. throw TypeError("str");
  37938. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37939. if (i = e.charCodeAt(n),
  37940. i > 255)
  37941. throw RangeError("illegal char code: " + i);
  37942. a.view[n++] = i
  37943. }
  37944. return a.limit = r,
  37945. a
  37946. }
  37947. ,
  37948. a.toDebug = function(e) {
  37949. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  37950. if (i !== -1 && (t = this.view[i],
  37951. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37952. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37953. ++i,
  37954. e && i > 0 && i % 16 === 0 && i !== n) {
  37955. for (; r.length < 51; )
  37956. r += " ";
  37957. a += r + o + "\n",
  37958. r = o = ""
  37959. }
  37960. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37961. }
  37962. if (e && " " !== r) {
  37963. for (; r.length < 51; )
  37964. r += " ";
  37965. a += r + o + "\n"
  37966. }
  37967. return e ? a : r
  37968. }
  37969. ,
  37970. o.fromDebug = function(e, t, i) {
  37971. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  37972. switch (n = e.charAt(l++)) {
  37973. case "!":
  37974. if (!i) {
  37975. if (u || d || p) {
  37976. f = !0;
  37977. break
  37978. }
  37979. u = d = p = !0
  37980. }
  37981. s.offset = s.markedOffset = s.limit = c,
  37982. h = !1;
  37983. break;
  37984. case "|":
  37985. if (!i) {
  37986. if (u || p) {
  37987. f = !0;
  37988. break
  37989. }
  37990. u = p = !0
  37991. }
  37992. s.offset = s.limit = c,
  37993. h = !1;
  37994. break;
  37995. case "[":
  37996. if (!i) {
  37997. if (u || d) {
  37998. f = !0;
  37999. break
  38000. }
  38001. u = d = !0
  38002. }
  38003. s.offset = s.markedOffset = c,
  38004. h = !1;
  38005. break;
  38006. case "<":
  38007. if (!i) {
  38008. if (u) {
  38009. f = !0;
  38010. break
  38011. }
  38012. u = !0
  38013. }
  38014. s.offset = c,
  38015. h = !1;
  38016. break;
  38017. case "]":
  38018. if (!i) {
  38019. if (p || d) {
  38020. f = !0;
  38021. break
  38022. }
  38023. p = d = !0
  38024. }
  38025. s.limit = s.markedOffset = c,
  38026. h = !1;
  38027. break;
  38028. case ">":
  38029. if (!i) {
  38030. if (p) {
  38031. f = !0;
  38032. break
  38033. }
  38034. p = !0
  38035. }
  38036. s.limit = c,
  38037. h = !1;
  38038. break;
  38039. case "'":
  38040. if (!i) {
  38041. if (d) {
  38042. f = !0;
  38043. break
  38044. }
  38045. d = !0
  38046. }
  38047. s.markedOffset = c,
  38048. h = !1;
  38049. break;
  38050. case " ":
  38051. h = !1;
  38052. break;
  38053. default:
  38054. if (!i && h) {
  38055. f = !0;
  38056. break
  38057. }
  38058. if (r = parseInt(n + e.charAt(l++), 16),
  38059. !i && (isNaN(r) || r < 0 || r > 255))
  38060. throw TypeError("Illegal str: Not a debug encoded string");
  38061. s.view[c++] = r,
  38062. h = !0
  38063. }
  38064. if (f)
  38065. throw TypeError("Illegal str: Invalid symbol at " + l)
  38066. }
  38067. if (!i) {
  38068. if (!u || !p)
  38069. throw TypeError("Illegal str: Missing offset or limit");
  38070. if (c < s.buffer.byteLength)
  38071. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38072. }
  38073. return s
  38074. }
  38075. ,
  38076. a.toHex = function(e, t) {
  38077. if (e = "undefined" == typeof e ? this.offset : e,
  38078. t = "undefined" == typeof t ? this.limit : t,
  38079. !this.noAssert) {
  38080. if ("number" != typeof e || e % 1 !== 0)
  38081. throw TypeError("Illegal begin: Not an integer");
  38082. if (e >>>= 0,
  38083. "number" != typeof t || t % 1 !== 0)
  38084. throw TypeError("Illegal end: Not an integer");
  38085. if (t >>>= 0,
  38086. e < 0 || e > t || t > this.buffer.byteLength)
  38087. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38088. }
  38089. for (var i, n = new Array(t - e); e < t; )
  38090. i = this.view[e++],
  38091. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38092. return n.join("")
  38093. }
  38094. ,
  38095. o.fromHex = function(e, t, i) {
  38096. if (!i) {
  38097. if ("string" != typeof e)
  38098. throw TypeError("Illegal str: Not a string");
  38099. if (e.length % 2 !== 0)
  38100. throw TypeError("Illegal str: Length not a multiple of 2")
  38101. }
  38102. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38103. if (n = parseInt(e.substring(s, s + 2), 16),
  38104. !i && (!isFinite(n) || n < 0 || n > 255))
  38105. throw TypeError("Illegal str: Contains non-hex characters");
  38106. a.view[l++] = n
  38107. }
  38108. return a.limit = l,
  38109. a
  38110. }
  38111. ;
  38112. var h = function() {
  38113. var e = {};
  38114. return e.MAX_CODEPOINT = 1114111,
  38115. e.encodeUTF8 = function(e, t) {
  38116. var i = null;
  38117. for ("number" == typeof e && (i = e,
  38118. e = function() {
  38119. return null
  38120. }
  38121. ); null !== i || null !== (i = e()); )
  38122. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38123. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38124. t(i >> 6 & 63 | 128),
  38125. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38126. t(i >> 12 & 63 | 128),
  38127. t(i >> 6 & 63 | 128),
  38128. t(63 & i | 128)),
  38129. i = null
  38130. }
  38131. ,
  38132. e.decodeUTF8 = function(e, t) {
  38133. for (var i, n, r, o, a = function(e) {
  38134. e = e.slice(0, e.indexOf(null));
  38135. var t = Error(e.toString());
  38136. throw t.name = "TruncatedError",
  38137. t.bytes = e,
  38138. t
  38139. }; null !== (i = e()); )
  38140. if (0 === (128 & i))
  38141. t(i);
  38142. else if (192 === (224 & i))
  38143. null === (n = e()) && a([i, n]),
  38144. t((31 & i) << 6 | 63 & n);
  38145. else if (224 === (240 & i))
  38146. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38147. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38148. else {
  38149. if (240 !== (248 & i))
  38150. throw RangeError("Illegal starting byte: " + i);
  38151. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38152. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38153. }
  38154. }
  38155. ,
  38156. e.UTF16toUTF8 = function(e, t) {
  38157. for (var i, n = null; ; ) {
  38158. if (null === (i = null !== n ? n : e()))
  38159. break;
  38160. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38161. n = null) : t(i)
  38162. }
  38163. null !== n && t(n)
  38164. }
  38165. ,
  38166. e.UTF8toUTF16 = function(e, t) {
  38167. var i = null;
  38168. for ("number" == typeof e && (i = e,
  38169. e = function() {
  38170. return null
  38171. }
  38172. ); null !== i || null !== (i = e()); )
  38173. i <= 65535 ? t(i) : (i -= 65536,
  38174. t((i >> 10) + 55296),
  38175. t(i % 1024 + 56320)),
  38176. i = null
  38177. }
  38178. ,
  38179. e.encodeUTF16toUTF8 = function(t, i) {
  38180. e.UTF16toUTF8(t, function(t) {
  38181. e.encodeUTF8(t, i)
  38182. })
  38183. }
  38184. ,
  38185. e.decodeUTF8toUTF16 = function(t, i) {
  38186. e.decodeUTF8(t, function(t) {
  38187. e.UTF8toUTF16(t, i)
  38188. })
  38189. }
  38190. ,
  38191. e.calculateCodePoint = function(e) {
  38192. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38193. }
  38194. ,
  38195. e.calculateUTF8 = function(e) {
  38196. for (var t, i = 0; null !== (t = e()); )
  38197. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38198. return i
  38199. }
  38200. ,
  38201. e.calculateUTF16asUTF8 = function(t) {
  38202. var i = 0
  38203. , n = 0;
  38204. return e.UTF16toUTF8(t, function(e) {
  38205. ++i,
  38206. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38207. }),
  38208. [i, n]
  38209. }
  38210. ,
  38211. e
  38212. }();
  38213. return a.toUTF8 = function(e, t) {
  38214. if ("undefined" == typeof e && (e = this.offset),
  38215. "undefined" == typeof t && (t = this.limit),
  38216. !this.noAssert) {
  38217. if ("number" != typeof e || e % 1 !== 0)
  38218. throw TypeError("Illegal begin: Not an integer");
  38219. if (e >>>= 0,
  38220. "number" != typeof t || t % 1 !== 0)
  38221. throw TypeError("Illegal end: Not an integer");
  38222. if (t >>>= 0,
  38223. e < 0 || e > t || t > this.buffer.byteLength)
  38224. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38225. }
  38226. var n;
  38227. try {
  38228. h.decodeUTF8toUTF16(function() {
  38229. return e < t ? this.view[e++] : null
  38230. }
  38231. .bind(this), n = i())
  38232. } catch (i) {
  38233. if (e !== t)
  38234. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38235. }
  38236. return n()
  38237. }
  38238. ,
  38239. o.fromUTF8 = function(e, i, n) {
  38240. if (!n && "string" != typeof e)
  38241. throw TypeError("Illegal str: Not a string");
  38242. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38243. , a = 0;
  38244. return h.encodeUTF16toUTF8(t(e), function(e) {
  38245. r.view[a++] = e
  38246. }),
  38247. r.limit = a,
  38248. r
  38249. }
  38250. ,
  38251. o
  38252. })
  38253. }
  38254. , {
  38255. long: 216
  38256. }],
  38257. 216: [function(e, t, i) {
  38258. !function(i, n) {
  38259. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38260. }(this, function() {
  38261. "use strict";
  38262. function e(e, t, i) {
  38263. this.low = 0 | e,
  38264. this.high = 0 | t,
  38265. this.unsigned = !!i
  38266. }
  38267. function t(e) {
  38268. return (e && e.__isLong__) === !0
  38269. }
  38270. function i(e, t) {
  38271. var i, n, o;
  38272. return t ? (e >>>= 0,
  38273. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38274. o && (l[e] = i),
  38275. i)) : (e |= 0,
  38276. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38277. o && (s[e] = i),
  38278. i))
  38279. }
  38280. function n(e, t) {
  38281. if (isNaN(e) || !isFinite(e))
  38282. return t ? m : g;
  38283. if (t) {
  38284. if (e < 0)
  38285. return m;
  38286. if (e >= d)
  38287. return I
  38288. } else {
  38289. if (e <= -p)
  38290. return E;
  38291. if (e + 1 >= p)
  38292. return C
  38293. }
  38294. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38295. }
  38296. function r(t, i, n) {
  38297. return new e(t,i,n)
  38298. }
  38299. function o(e, t, i) {
  38300. if (0 === e.length)
  38301. throw Error("empty string");
  38302. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38303. return g;
  38304. if ("number" == typeof t ? (i = t,
  38305. t = !1) : t = !!t,
  38306. i = i || 10,
  38307. i < 2 || 36 < i)
  38308. throw RangeError("radix");
  38309. var r;
  38310. if ((r = e.indexOf("-")) > 0)
  38311. throw Error("interior hyphen");
  38312. if (0 === r)
  38313. return o(e.substring(1), t, i).neg();
  38314. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38315. var h = Math.min(8, e.length - l)
  38316. , u = parseInt(e.substring(l, l + h), i);
  38317. if (h < 8) {
  38318. var d = n(c(i, h));
  38319. s = s.mul(d).add(n(u))
  38320. } else
  38321. s = s.mul(a),
  38322. s = s.add(n(u))
  38323. }
  38324. return s.unsigned = t,
  38325. s
  38326. }
  38327. function a(t) {
  38328. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38329. }
  38330. e.prototype.__isLong__,
  38331. Object.defineProperty(e.prototype, "__isLong__", {
  38332. value: !0,
  38333. enumerable: !1,
  38334. configurable: !1
  38335. }),
  38336. e.isLong = t;
  38337. var s = {}
  38338. , l = {};
  38339. e.fromInt = i,
  38340. e.fromNumber = n,
  38341. e.fromBits = r;
  38342. var c = Math.pow;
  38343. e.fromString = o,
  38344. e.fromValue = a;
  38345. var h = 1 << 24
  38346. , u = 4294967296
  38347. , d = 0x10000000000000000
  38348. , p = d / 2
  38349. , f = i(h)
  38350. , g = i(0);
  38351. e.ZERO = g;
  38352. var m = i(0, !0);
  38353. e.UZERO = m;
  38354. var v = i(1);
  38355. e.ONE = v;
  38356. var A = i(1, !0);
  38357. e.UONE = A;
  38358. var y = i(-1);
  38359. e.NEG_ONE = y;
  38360. var C = r(-1, 2147483647, !1);
  38361. e.MAX_VALUE = C;
  38362. var I = r(-1, -1, !0);
  38363. e.MAX_UNSIGNED_VALUE = I;
  38364. var E = r(0, -2147483648, !1);
  38365. e.MIN_VALUE = E;
  38366. var b = e.prototype;
  38367. return b.toInt = function() {
  38368. return this.unsigned ? this.low >>> 0 : this.low
  38369. }
  38370. ,
  38371. b.toNumber = function() {
  38372. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38373. }
  38374. ,
  38375. b.toString = function(e) {
  38376. if (e = e || 10,
  38377. e < 2 || 36 < e)
  38378. throw RangeError("radix");
  38379. if (this.isZero())
  38380. return "0";
  38381. if (this.isNegative()) {
  38382. if (this.eq(E)) {
  38383. var t = n(e)
  38384. , i = this.div(t)
  38385. , r = i.mul(t).sub(this);
  38386. return i.toString(e) + r.toInt().toString(e)
  38387. }
  38388. return "-" + this.neg().toString(e)
  38389. }
  38390. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38391. var l = a.div(o)
  38392. , h = a.sub(l.mul(o)).toInt() >>> 0
  38393. , u = h.toString(e);
  38394. if (a = l,
  38395. a.isZero())
  38396. return u + s;
  38397. for (; u.length < 6; )
  38398. u = "0" + u;
  38399. s = "" + u + s
  38400. }
  38401. }
  38402. ,
  38403. b.getHighBits = function() {
  38404. return this.high
  38405. }
  38406. ,
  38407. b.getHighBitsUnsigned = function() {
  38408. return this.high >>> 0
  38409. }
  38410. ,
  38411. b.getLowBits = function() {
  38412. return this.low
  38413. }
  38414. ,
  38415. b.getLowBitsUnsigned = function() {
  38416. return this.low >>> 0
  38417. }
  38418. ,
  38419. b.getNumBitsAbs = function() {
  38420. if (this.isNegative())
  38421. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38422. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38423. ;
  38424. return 0 != this.high ? t + 33 : t + 1
  38425. }
  38426. ,
  38427. b.isZero = function() {
  38428. return 0 === this.high && 0 === this.low
  38429. }
  38430. ,
  38431. b.isNegative = function() {
  38432. return !this.unsigned && this.high < 0
  38433. }
  38434. ,
  38435. b.isPositive = function() {
  38436. return this.unsigned || this.high >= 0
  38437. }
  38438. ,
  38439. b.isOdd = function() {
  38440. return 1 === (1 & this.low)
  38441. }
  38442. ,
  38443. b.isEven = function() {
  38444. return 0 === (1 & this.low)
  38445. }
  38446. ,
  38447. b.equals = function(e) {
  38448. return t(e) || (e = a(e)),
  38449. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38450. }
  38451. ,
  38452. b.eq = b.equals,
  38453. b.notEquals = function(e) {
  38454. return !this.eq(e)
  38455. }
  38456. ,
  38457. b.neq = b.notEquals,
  38458. b.lessThan = function(e) {
  38459. return this.comp(e) < 0
  38460. }
  38461. ,
  38462. b.lt = b.lessThan,
  38463. b.lessThanOrEqual = function(e) {
  38464. return this.comp(e) <= 0
  38465. }
  38466. ,
  38467. b.lte = b.lessThanOrEqual,
  38468. b.greaterThan = function(e) {
  38469. return this.comp(e) > 0
  38470. }
  38471. ,
  38472. b.gt = b.greaterThan,
  38473. b.greaterThanOrEqual = function(e) {
  38474. return this.comp(e) >= 0
  38475. }
  38476. ,
  38477. b.gte = b.greaterThanOrEqual,
  38478. b.compare = function(e) {
  38479. if (t(e) || (e = a(e)),
  38480. this.eq(e))
  38481. return 0;
  38482. var i = this.isNegative()
  38483. , n = e.isNegative();
  38484. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38485. }
  38486. ,
  38487. b.comp = b.compare,
  38488. b.negate = function() {
  38489. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38490. }
  38491. ,
  38492. b.neg = b.negate,
  38493. b.add = function(e) {
  38494. t(e) || (e = a(e));
  38495. var i = this.high >>> 16
  38496. , n = 65535 & this.high
  38497. , o = this.low >>> 16
  38498. , s = 65535 & this.low
  38499. , l = e.high >>> 16
  38500. , c = 65535 & e.high
  38501. , h = e.low >>> 16
  38502. , u = 65535 & e.low
  38503. , d = 0
  38504. , p = 0
  38505. , f = 0
  38506. , g = 0;
  38507. return g += s + u,
  38508. f += g >>> 16,
  38509. g &= 65535,
  38510. f += o + h,
  38511. p += f >>> 16,
  38512. f &= 65535,
  38513. p += n + c,
  38514. d += p >>> 16,
  38515. p &= 65535,
  38516. d += i + l,
  38517. d &= 65535,
  38518. r(f << 16 | g, d << 16 | p, this.unsigned)
  38519. }
  38520. ,
  38521. b.subtract = function(e) {
  38522. return t(e) || (e = a(e)),
  38523. this.add(e.neg())
  38524. }
  38525. ,
  38526. b.sub = b.subtract,
  38527. b.multiply = function(e) {
  38528. if (this.isZero())
  38529. return g;
  38530. if (t(e) || (e = a(e)),
  38531. e.isZero())
  38532. return g;
  38533. if (this.eq(E))
  38534. return e.isOdd() ? E : g;
  38535. if (e.eq(E))
  38536. return this.isOdd() ? E : g;
  38537. if (this.isNegative())
  38538. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38539. if (e.isNegative())
  38540. return this.mul(e.neg()).neg();
  38541. if (this.lt(f) && e.lt(f))
  38542. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38543. var i = this.high >>> 16
  38544. , o = 65535 & this.high
  38545. , s = this.low >>> 16
  38546. , l = 65535 & this.low
  38547. , c = e.high >>> 16
  38548. , h = 65535 & e.high
  38549. , u = e.low >>> 16
  38550. , d = 65535 & e.low
  38551. , p = 0
  38552. , m = 0
  38553. , v = 0
  38554. , A = 0;
  38555. return A += l * d,
  38556. v += A >>> 16,
  38557. A &= 65535,
  38558. v += s * d,
  38559. m += v >>> 16,
  38560. v &= 65535,
  38561. v += l * u,
  38562. m += v >>> 16,
  38563. v &= 65535,
  38564. m += o * d,
  38565. p += m >>> 16,
  38566. m &= 65535,
  38567. m += s * u,
  38568. p += m >>> 16,
  38569. m &= 65535,
  38570. m += l * h,
  38571. p += m >>> 16,
  38572. m &= 65535,
  38573. p += i * d + o * u + s * h + l * c,
  38574. p &= 65535,
  38575. r(v << 16 | A, p << 16 | m, this.unsigned)
  38576. }
  38577. ,
  38578. b.mul = b.multiply,
  38579. b.divide = function(e) {
  38580. if (t(e) || (e = a(e)),
  38581. e.isZero())
  38582. throw Error("division by zero");
  38583. if (this.isZero())
  38584. return this.unsigned ? m : g;
  38585. var i, r, o;
  38586. if (this.unsigned) {
  38587. if (e.unsigned || (e = e.toUnsigned()),
  38588. e.gt(this))
  38589. return m;
  38590. if (e.gt(this.shru(1)))
  38591. return A;
  38592. o = m
  38593. } else {
  38594. if (this.eq(E)) {
  38595. if (e.eq(v) || e.eq(y))
  38596. return E;
  38597. if (e.eq(E))
  38598. return v;
  38599. var s = this.shr(1);
  38600. return i = s.div(e).shl(1),
  38601. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38602. o = i.add(r.div(e)))
  38603. }
  38604. if (e.eq(E))
  38605. return this.unsigned ? m : g;
  38606. if (this.isNegative())
  38607. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38608. if (e.isNegative())
  38609. return this.div(e.neg()).neg();
  38610. o = g
  38611. }
  38612. for (r = this; r.gte(e); ) {
  38613. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38614. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38615. i -= h,
  38616. u = n(i, this.unsigned),
  38617. d = u.mul(e);
  38618. u.isZero() && (u = v),
  38619. o = o.add(u),
  38620. r = r.sub(d)
  38621. }
  38622. return o
  38623. }
  38624. ,
  38625. b.div = b.divide,
  38626. b.modulo = function(e) {
  38627. return t(e) || (e = a(e)),
  38628. this.sub(this.div(e).mul(e))
  38629. }
  38630. ,
  38631. b.mod = b.modulo,
  38632. b.not = function() {
  38633. return r(~this.low, ~this.high, this.unsigned)
  38634. }
  38635. ,
  38636. b.and = function(e) {
  38637. return t(e) || (e = a(e)),
  38638. r(this.low & e.low, this.high & e.high, this.unsigned)
  38639. }
  38640. ,
  38641. b.or = function(e) {
  38642. return t(e) || (e = a(e)),
  38643. r(this.low | e.low, this.high | e.high, this.unsigned)
  38644. }
  38645. ,
  38646. b.xor = function(e) {
  38647. return t(e) || (e = a(e)),
  38648. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38649. }
  38650. ,
  38651. b.shiftLeft = function(e) {
  38652. return t(e) && (e = e.toInt()),
  38653. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38654. }
  38655. ,
  38656. b.shl = b.shiftLeft,
  38657. b.shiftRight = function(e) {
  38658. return t(e) && (e = e.toInt()),
  38659. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38660. }
  38661. ,
  38662. b.shr = b.shiftRight,
  38663. b.shiftRightUnsigned = function(e) {
  38664. if (t(e) && (e = e.toInt()),
  38665. e &= 63,
  38666. 0 === e)
  38667. return this;
  38668. var i = this.high;
  38669. if (e < 32) {
  38670. var n = this.low;
  38671. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38672. }
  38673. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38674. }
  38675. ,
  38676. b.shru = b.shiftRightUnsigned,
  38677. b.toSigned = function() {
  38678. return this.unsigned ? r(this.low, this.high, !1) : this
  38679. }
  38680. ,
  38681. b.toUnsigned = function() {
  38682. return this.unsigned ? this : r(this.low, this.high, !0)
  38683. }
  38684. ,
  38685. b.toBytes = function(e) {
  38686. return e ? this.toBytesLE() : this.toBytesBE()
  38687. }
  38688. ,
  38689. b.toBytesLE = function() {
  38690. var e = this.high
  38691. , t = this.low;
  38692. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38693. }
  38694. ,
  38695. b.toBytesBE = function() {
  38696. var e = this.high
  38697. , t = this.low;
  38698. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38699. }
  38700. ,
  38701. e
  38702. })
  38703. }
  38704. , {}],
  38705. 217: [function(e, t, i) {
  38706. var n = {
  38707. REVISION: "75"
  38708. };
  38709. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38710. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38711. void 0 === Math.sign && (Math.sign = function(e) {
  38712. return e < 0 ? -1 : e > 0 ? 1 : +e
  38713. }
  38714. ),
  38715. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38716. get: function() {
  38717. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38718. }
  38719. }),
  38720. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38721. writable: !0,
  38722. configurable: !0,
  38723. value: function(e) {
  38724. "use strict";
  38725. if (void 0 === e || null === e)
  38726. throw new TypeError("Cannot convert first argument to object");
  38727. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38728. var r = arguments[i];
  38729. if (void 0 !== r && null !== r) {
  38730. r = Object(r);
  38731. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38732. var l = o[a]
  38733. , c = Object.getOwnPropertyDescriptor(r, l);
  38734. void 0 !== c && c.enumerable && (t[l] = r[l])
  38735. }
  38736. }
  38737. }
  38738. return t
  38739. }
  38740. }),
  38741. n.MOUSE = {
  38742. LEFT: 0,
  38743. MIDDLE: 1,
  38744. RIGHT: 2
  38745. },
  38746. n.CullFaceNone = 0,
  38747. n.CullFaceBack = 1,
  38748. n.CullFaceFront = 2,
  38749. n.CullFaceFrontBack = 3,
  38750. n.FrontFaceDirectionCW = 0,
  38751. n.FrontFaceDirectionCCW = 1,
  38752. n.BasicShadowMap = 0,
  38753. n.PCFShadowMap = 1,
  38754. n.PCFSoftShadowMap = 2,
  38755. n.FrontSide = 0,
  38756. n.BackSide = 1,
  38757. n.DoubleSide = 2,
  38758. n.FlatShading = 1,
  38759. n.SmoothShading = 2,
  38760. n.NoColors = 0,
  38761. n.FaceColors = 1,
  38762. n.VertexColors = 2,
  38763. n.NoBlending = 0,
  38764. n.NormalBlending = 1,
  38765. n.AdditiveBlending = 2,
  38766. n.SubtractiveBlending = 3,
  38767. n.MultiplyBlending = 4,
  38768. n.CustomBlending = 5,
  38769. n.AddEquation = 100,
  38770. n.SubtractEquation = 101,
  38771. n.ReverseSubtractEquation = 102,
  38772. n.MinEquation = 103,
  38773. n.MaxEquation = 104,
  38774. n.ZeroFactor = 200,
  38775. n.OneFactor = 201,
  38776. n.SrcColorFactor = 202,
  38777. n.OneMinusSrcColorFactor = 203,
  38778. n.SrcAlphaFactor = 204,
  38779. n.OneMinusSrcAlphaFactor = 205,
  38780. n.DstAlphaFactor = 206,
  38781. n.OneMinusDstAlphaFactor = 207,
  38782. n.DstColorFactor = 208,
  38783. n.OneMinusDstColorFactor = 209,
  38784. n.SrcAlphaSaturateFactor = 210,
  38785. n.NeverDepth = 0,
  38786. n.AlwaysDepth = 1,
  38787. n.LessDepth = 2,
  38788. n.LessEqualDepth = 3,
  38789. n.EqualDepth = 4,
  38790. n.GreaterEqualDepth = 5,
  38791. n.GreaterDepth = 6,
  38792. n.NotEqualDepth = 7,
  38793. n.MultiplyOperation = 0,
  38794. n.MixOperation = 1,
  38795. n.AddOperation = 2,
  38796. n.NoToneMapping = 0,
  38797. n.LinearToneMapping = 1,
  38798. n.ReinhardToneMapping = 2,
  38799. n.Uncharted2ToneMapping = 3,
  38800. n.CineonToneMapping = 4,
  38801. n.UVMapping = 300,
  38802. n.CubeReflectionMapping = 301,
  38803. n.CubeRefractionMapping = 302,
  38804. n.EquirectangularReflectionMapping = 303,
  38805. n.EquirectangularRefractionMapping = 304,
  38806. n.SphericalReflectionMapping = 305,
  38807. n.CubeUVReflectionMapping = 306,
  38808. n.CubeUVRefractionMapping = 307,
  38809. n.RepeatWrapping = 1e3,
  38810. n.ClampToEdgeWrapping = 1001,
  38811. n.MirroredRepeatWrapping = 1002,
  38812. n.NearestFilter = 1003,
  38813. n.NearestMipMapNearestFilter = 1004,
  38814. n.NearestMipMapLinearFilter = 1005,
  38815. n.LinearFilter = 1006,
  38816. n.LinearMipMapNearestFilter = 1007,
  38817. n.LinearMipMapLinearFilter = 1008,
  38818. n.UnsignedByteType = 1009,
  38819. n.ByteType = 1010,
  38820. n.ShortType = 1011,
  38821. n.UnsignedShortType = 1012,
  38822. n.IntType = 1013,
  38823. n.UnsignedIntType = 1014,
  38824. n.FloatType = 1015,
  38825. n.HalfFloatType = 1025,
  38826. n.UnsignedShort4444Type = 1016,
  38827. n.UnsignedShort5551Type = 1017,
  38828. n.UnsignedShort565Type = 1018,
  38829. n.AlphaFormat = 1019,
  38830. n.RGBFormat = 1020,
  38831. n.RGBAFormat = 1021,
  38832. n.LuminanceFormat = 1022,
  38833. n.LuminanceAlphaFormat = 1023,
  38834. n.RGBEFormat = n.RGBAFormat,
  38835. n.RGB_S3TC_DXT1_Format = 2001,
  38836. n.RGBA_S3TC_DXT1_Format = 2002,
  38837. n.RGBA_S3TC_DXT3_Format = 2003,
  38838. n.RGBA_S3TC_DXT5_Format = 2004,
  38839. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38840. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38841. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38842. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38843. n.RGB_ETC1_Format = 2151,
  38844. n.LoopOnce = 2200,
  38845. n.LoopRepeat = 2201,
  38846. n.LoopPingPong = 2202,
  38847. n.InterpolateDiscrete = 2300,
  38848. n.InterpolateLinear = 2301,
  38849. n.InterpolateSmooth = 2302,
  38850. n.ZeroCurvatureEnding = 2400,
  38851. n.ZeroSlopeEnding = 2401,
  38852. n.WrapAroundEnding = 2402,
  38853. n.TrianglesDrawMode = 0,
  38854. n.TriangleStripDrawMode = 1,
  38855. n.TriangleFanDrawMode = 2,
  38856. n.LinearEncoding = 3e3,
  38857. n.sRGBEncoding = 3001,
  38858. n.GammaEncoding = 3007,
  38859. n.RGBEEncoding = 3002,
  38860. n.LogLuvEncoding = 3003,
  38861. n.RGBM7Encoding = 3004,
  38862. n.RGBM16Encoding = 3005,
  38863. n.RGBDEncoding = 3006,
  38864. n.Color = function(e) {
  38865. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38866. }
  38867. ,
  38868. n.Color.prototype = {
  38869. constructor: n.Color,
  38870. r: 1,
  38871. g: 1,
  38872. b: 1,
  38873. set: function(e) {
  38874. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38875. this
  38876. },
  38877. setScalar: function(e) {
  38878. this.r = e,
  38879. this.g = e,
  38880. this.b = e
  38881. },
  38882. setHex: function(e) {
  38883. return e = Math.floor(e),
  38884. this.r = (e >> 16 & 255) / 255,
  38885. this.g = (e >> 8 & 255) / 255,
  38886. this.b = (255 & e) / 255,
  38887. this
  38888. },
  38889. setRGB: function(e, t, i) {
  38890. return this.r = e,
  38891. this.g = t,
  38892. this.b = i,
  38893. this
  38894. },
  38895. setHSL: function() {
  38896. function e(e, t, i) {
  38897. return i < 0 && (i += 1),
  38898. i > 1 && (i -= 1),
  38899. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38900. }
  38901. return function(t, i, r) {
  38902. if (t = n.Math.euclideanModulo(t, 1),
  38903. i = n.Math.clamp(i, 0, 1),
  38904. r = n.Math.clamp(r, 0, 1),
  38905. 0 === i)
  38906. this.r = this.g = this.b = r;
  38907. else {
  38908. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38909. , a = 2 * r - o;
  38910. this.r = e(a, o, t + 1 / 3),
  38911. this.g = e(a, o, t),
  38912. this.b = e(a, o, t - 1 / 3)
  38913. }
  38914. return this
  38915. }
  38916. }(),
  38917. setStyle: function(e) {
  38918. function t(t) {
  38919. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38920. }
  38921. var i;
  38922. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38923. var r, o = i[1], a = i[2];
  38924. switch (o) {
  38925. case "rgb":
  38926. case "rgba":
  38927. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38928. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38929. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38930. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38931. t(r[5]),
  38932. this;
  38933. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38934. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38935. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38936. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38937. t(r[5]),
  38938. this;
  38939. break;
  38940. case "hsl":
  38941. case "hsla":
  38942. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38943. var s = parseFloat(r[1]) / 360
  38944. , l = parseInt(r[2], 10) / 100
  38945. , c = parseInt(r[3], 10) / 100;
  38946. return t(r[5]),
  38947. this.setHSL(s, l, c)
  38948. }
  38949. }
  38950. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38951. var h = i[1]
  38952. , u = h.length;
  38953. if (3 === u)
  38954. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38955. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38956. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38957. this;
  38958. if (6 === u)
  38959. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38960. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38961. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38962. this
  38963. }
  38964. if (e && e.length > 0) {
  38965. var h = n.ColorKeywords[e];
  38966. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38967. }
  38968. return this
  38969. },
  38970. clone: function() {
  38971. return new this.constructor(this.r,this.g,this.b)
  38972. },
  38973. copy: function(e) {
  38974. return this.r = e.r,
  38975. this.g = e.g,
  38976. this.b = e.b,
  38977. this
  38978. },
  38979. copyGammaToLinear: function(e, t) {
  38980. return void 0 === t && (t = 2),
  38981. this.r = Math.pow(e.r, t),
  38982. this.g = Math.pow(e.g, t),
  38983. this.b = Math.pow(e.b, t),
  38984. this
  38985. },
  38986. copyLinearToGamma: function(e, t) {
  38987. void 0 === t && (t = 2);
  38988. var i = t > 0 ? 1 / t : 1;
  38989. return this.r = Math.pow(e.r, i),
  38990. this.g = Math.pow(e.g, i),
  38991. this.b = Math.pow(e.b, i),
  38992. this
  38993. },
  38994. convertGammaToLinear: function() {
  38995. var e = this.r
  38996. , t = this.g
  38997. , i = this.b;
  38998. return this.r = e * e,
  38999. this.g = t * t,
  39000. this.b = i * i,
  39001. this
  39002. },
  39003. convertLinearToGamma: function() {
  39004. return this.r = Math.sqrt(this.r),
  39005. this.g = Math.sqrt(this.g),
  39006. this.b = Math.sqrt(this.b),
  39007. this
  39008. },
  39009. getHex: function() {
  39010. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39011. },
  39012. getHexString: function() {
  39013. return ("000000" + this.getHex().toString(16)).slice(-6)
  39014. },
  39015. getHSL: function(e) {
  39016. var t, i, n = e || {
  39017. h: 0,
  39018. s: 0,
  39019. l: 0
  39020. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39021. if (l === s)
  39022. t = 0,
  39023. i = 0;
  39024. else {
  39025. var h = s - l;
  39026. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39027. s) {
  39028. case r:
  39029. t = (o - a) / h + (o < a ? 6 : 0);
  39030. break;
  39031. case o:
  39032. t = (a - r) / h + 2;
  39033. break;
  39034. case a:
  39035. t = (r - o) / h + 4
  39036. }
  39037. t /= 6
  39038. }
  39039. return n.h = t,
  39040. n.s = i,
  39041. n.l = c,
  39042. n
  39043. },
  39044. getStyle: function() {
  39045. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39046. },
  39047. offsetHSL: function(e, t, i) {
  39048. var n = this.getHSL();
  39049. return n.h += e,
  39050. n.s += t,
  39051. n.l += i,
  39052. this.setHSL(n.h, n.s, n.l),
  39053. this
  39054. },
  39055. add: function(e) {
  39056. return this.r += e.r,
  39057. this.g += e.g,
  39058. this.b += e.b,
  39059. this
  39060. },
  39061. addColors: function(e, t) {
  39062. return this.r = e.r + t.r,
  39063. this.g = e.g + t.g,
  39064. this.b = e.b + t.b,
  39065. this
  39066. },
  39067. addScalar: function(e) {
  39068. return this.r += e,
  39069. this.g += e,
  39070. this.b += e,
  39071. this
  39072. },
  39073. multiply: function(e) {
  39074. return this.r *= e.r,
  39075. this.g *= e.g,
  39076. this.b *= e.b,
  39077. this
  39078. },
  39079. multiplyScalar: function(e) {
  39080. return this.r *= e,
  39081. this.g *= e,
  39082. this.b *= e,
  39083. this
  39084. },
  39085. lerp: function(e, t) {
  39086. return this.r += (e.r - this.r) * t,
  39087. this.g += (e.g - this.g) * t,
  39088. this.b += (e.b - this.b) * t,
  39089. this
  39090. },
  39091. equals: function(e) {
  39092. return e.r === this.r && e.g === this.g && e.b === this.b
  39093. },
  39094. fromArray: function(e, t) {
  39095. return void 0 === t && (t = 0),
  39096. this.r = e[t],
  39097. this.g = e[t + 1],
  39098. this.b = e[t + 2],
  39099. this
  39100. },
  39101. toArray: function(e, t) {
  39102. return void 0 === e && (e = []),
  39103. void 0 === t && (t = 0),
  39104. e[t] = this.r,
  39105. e[t + 1] = this.g,
  39106. e[t + 2] = this.b,
  39107. e
  39108. }
  39109. },
  39110. n.ColorKeywords = {
  39111. aliceblue: 15792383,
  39112. antiquewhite: 16444375,
  39113. aqua: 65535,
  39114. aquamarine: 8388564,
  39115. azure: 15794175,
  39116. beige: 16119260,
  39117. bisque: 16770244,
  39118. black: 0,
  39119. blanchedalmond: 16772045,
  39120. blue: 255,
  39121. blueviolet: 9055202,
  39122. brown: 10824234,
  39123. burlywood: 14596231,
  39124. cadetblue: 6266528,
  39125. chartreuse: 8388352,
  39126. chocolate: 13789470,
  39127. coral: 16744272,
  39128. cornflowerblue: 6591981,
  39129. cornsilk: 16775388,
  39130. crimson: 14423100,
  39131. cyan: 65535,
  39132. darkblue: 139,
  39133. darkcyan: 35723,
  39134. darkgoldenrod: 12092939,
  39135. darkgray: 11119017,
  39136. darkgreen: 25600,
  39137. darkgrey: 11119017,
  39138. darkkhaki: 12433259,
  39139. darkmagenta: 9109643,
  39140. darkolivegreen: 5597999,
  39141. darkorange: 16747520,
  39142. darkorchid: 10040012,
  39143. darkred: 9109504,
  39144. darksalmon: 15308410,
  39145. darkseagreen: 9419919,
  39146. darkslateblue: 4734347,
  39147. darkslategray: 3100495,
  39148. darkslategrey: 3100495,
  39149. darkturquoise: 52945,
  39150. darkviolet: 9699539,
  39151. deeppink: 16716947,
  39152. deepskyblue: 49151,
  39153. dimgray: 6908265,
  39154. dimgrey: 6908265,
  39155. dodgerblue: 2003199,
  39156. firebrick: 11674146,
  39157. floralwhite: 16775920,
  39158. forestgreen: 2263842,
  39159. fuchsia: 16711935,
  39160. gainsboro: 14474460,
  39161. ghostwhite: 16316671,
  39162. gold: 16766720,
  39163. goldenrod: 14329120,
  39164. gray: 8421504,
  39165. green: 32768,
  39166. greenyellow: 11403055,
  39167. grey: 8421504,
  39168. honeydew: 15794160,
  39169. hotpink: 16738740,
  39170. indianred: 13458524,
  39171. indigo: 4915330,
  39172. ivory: 16777200,
  39173. khaki: 15787660,
  39174. lavender: 15132410,
  39175. lavenderblush: 16773365,
  39176. lawngreen: 8190976,
  39177. lemonchiffon: 16775885,
  39178. lightblue: 11393254,
  39179. lightcoral: 15761536,
  39180. lightcyan: 14745599,
  39181. lightgoldenrodyellow: 16448210,
  39182. lightgray: 13882323,
  39183. lightgreen: 9498256,
  39184. lightgrey: 13882323,
  39185. lightpink: 16758465,
  39186. lightsalmon: 16752762,
  39187. lightseagreen: 2142890,
  39188. lightskyblue: 8900346,
  39189. lightslategray: 7833753,
  39190. lightslategrey: 7833753,
  39191. lightsteelblue: 11584734,
  39192. lightyellow: 16777184,
  39193. lime: 65280,
  39194. limegreen: 3329330,
  39195. linen: 16445670,
  39196. magenta: 16711935,
  39197. maroon: 8388608,
  39198. mediumaquamarine: 6737322,
  39199. mediumblue: 205,
  39200. mediumorchid: 12211667,
  39201. mediumpurple: 9662683,
  39202. mediumseagreen: 3978097,
  39203. mediumslateblue: 8087790,
  39204. mediumspringgreen: 64154,
  39205. mediumturquoise: 4772300,
  39206. mediumvioletred: 13047173,
  39207. midnightblue: 1644912,
  39208. mintcream: 16121850,
  39209. mistyrose: 16770273,
  39210. moccasin: 16770229,
  39211. navajowhite: 16768685,
  39212. navy: 128,
  39213. oldlace: 16643558,
  39214. olive: 8421376,
  39215. olivedrab: 7048739,
  39216. orange: 16753920,
  39217. orangered: 16729344,
  39218. orchid: 14315734,
  39219. palegoldenrod: 15657130,
  39220. palegreen: 10025880,
  39221. paleturquoise: 11529966,
  39222. palevioletred: 14381203,
  39223. papayawhip: 16773077,
  39224. peachpuff: 16767673,
  39225. peru: 13468991,
  39226. pink: 16761035,
  39227. plum: 14524637,
  39228. powderblue: 11591910,
  39229. purple: 8388736,
  39230. red: 16711680,
  39231. rosybrown: 12357519,
  39232. royalblue: 4286945,
  39233. saddlebrown: 9127187,
  39234. salmon: 16416882,
  39235. sandybrown: 16032864,
  39236. seagreen: 3050327,
  39237. seashell: 16774638,
  39238. sienna: 10506797,
  39239. silver: 12632256,
  39240. skyblue: 8900331,
  39241. slateblue: 6970061,
  39242. slategray: 7372944,
  39243. slategrey: 7372944,
  39244. snow: 16775930,
  39245. springgreen: 65407,
  39246. steelblue: 4620980,
  39247. tan: 13808780,
  39248. teal: 32896,
  39249. thistle: 14204888,
  39250. tomato: 16737095,
  39251. turquoise: 4251856,
  39252. violet: 15631086,
  39253. wheat: 16113331,
  39254. white: 16777215,
  39255. whitesmoke: 16119285,
  39256. yellow: 16776960,
  39257. yellowgreen: 10145074
  39258. },
  39259. n.Quaternion = function(e, t, i, n) {
  39260. this._x = e || 0,
  39261. this._y = t || 0,
  39262. this._z = i || 0,
  39263. this._w = void 0 !== n ? n : 1
  39264. }
  39265. ,
  39266. n.Quaternion.prototype = {
  39267. constructor: n.Quaternion,
  39268. get x() {
  39269. return this._x
  39270. },
  39271. set x(e) {
  39272. this._x = e,
  39273. this.onChangeCallback()
  39274. },
  39275. get y() {
  39276. return this._y
  39277. },
  39278. set y(e) {
  39279. this._y = e,
  39280. this.onChangeCallback()
  39281. },
  39282. get z() {
  39283. return this._z
  39284. },
  39285. set z(e) {
  39286. this._z = e,
  39287. this.onChangeCallback()
  39288. },
  39289. get w() {
  39290. return this._w
  39291. },
  39292. set w(e) {
  39293. this._w = e,
  39294. this.onChangeCallback()
  39295. },
  39296. set: function(e, t, i, n) {
  39297. return this._x = e,
  39298. this._y = t,
  39299. this._z = i,
  39300. this._w = n,
  39301. this.onChangeCallback(),
  39302. this
  39303. },
  39304. clone: function() {
  39305. return new this.constructor(this._x,this._y,this._z,this._w)
  39306. },
  39307. copy: function(e) {
  39308. return this._x = e.x,
  39309. this._y = e.y,
  39310. this._z = e.z,
  39311. this._w = e.w,
  39312. this.onChangeCallback(),
  39313. this
  39314. },
  39315. setFromEuler: function(e, t) {
  39316. if (e instanceof n.Euler == !1)
  39317. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39318. var i = Math.cos(e._x / 2)
  39319. , r = Math.cos(e._y / 2)
  39320. , o = Math.cos(e._z / 2)
  39321. , a = Math.sin(e._x / 2)
  39322. , s = Math.sin(e._y / 2)
  39323. , l = Math.sin(e._z / 2)
  39324. , c = e.order;
  39325. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39326. this._y = i * s * o - a * r * l,
  39327. this._z = i * r * l + a * s * o,
  39328. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39329. this._y = i * s * o - a * r * l,
  39330. this._z = i * r * l - a * s * o,
  39331. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39332. this._y = i * s * o + a * r * l,
  39333. this._z = i * r * l + a * s * o,
  39334. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39335. this._y = i * s * o + a * r * l,
  39336. this._z = i * r * l - a * s * o,
  39337. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39338. this._y = i * s * o + a * r * l,
  39339. this._z = i * r * l - a * s * o,
  39340. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39341. this._y = i * s * o - a * r * l,
  39342. this._z = i * r * l + a * s * o,
  39343. this._w = i * r * o + a * s * l),
  39344. t !== !1 && this.onChangeCallback(),
  39345. this
  39346. },
  39347. setFromAxisAngle: function(e, t) {
  39348. var i = t / 2
  39349. , n = Math.sin(i);
  39350. return this._x = e.x * n,
  39351. this._y = e.y * n,
  39352. this._z = e.z * n,
  39353. this._w = Math.cos(i),
  39354. this.onChangeCallback(),
  39355. this
  39356. },
  39357. setFromRotationMatrix: function(e) {
  39358. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39359. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39360. this._w = .25 / t,
  39361. this._x = (h - l) * t,
  39362. this._y = (o - c) * t,
  39363. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39364. this._w = (h - l) / t,
  39365. this._x = .25 * t,
  39366. this._y = (r + a) / t,
  39367. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39368. this._w = (o - c) / t,
  39369. this._x = (r + a) / t,
  39370. this._y = .25 * t,
  39371. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39372. this._w = (a - r) / t,
  39373. this._x = (o + c) / t,
  39374. this._y = (l + h) / t,
  39375. this._z = .25 * t),
  39376. this.onChangeCallback(),
  39377. this
  39378. },
  39379. setFromUnitVectors: function() {
  39380. var e, t, i = 1e-6;
  39381. return function(r, o) {
  39382. return void 0 === e && (e = new n.Vector3),
  39383. t = r.dot(o) + 1,
  39384. t < i ? (t = 0,
  39385. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39386. this._x = e.x,
  39387. this._y = e.y,
  39388. this._z = e.z,
  39389. this._w = t,
  39390. this.normalize(),
  39391. this
  39392. }
  39393. }(),
  39394. inverse: function() {
  39395. return this.conjugate().normalize(),
  39396. this
  39397. },
  39398. conjugate: function() {
  39399. return this._x *= -1,
  39400. this._y *= -1,
  39401. this._z *= -1,
  39402. this.onChangeCallback(),
  39403. this
  39404. },
  39405. dot: function(e) {
  39406. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39407. },
  39408. lengthSq: function() {
  39409. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39410. },
  39411. length: function() {
  39412. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39413. },
  39414. normalize: function() {
  39415. var e = this.length();
  39416. return 0 === e ? (this._x = 0,
  39417. this._y = 0,
  39418. this._z = 0,
  39419. this._w = 1) : (e = 1 / e,
  39420. this._x = this._x * e,
  39421. this._y = this._y * e,
  39422. this._z = this._z * e,
  39423. this._w = this._w * e),
  39424. this.onChangeCallback(),
  39425. this
  39426. },
  39427. multiply: function(e, t) {
  39428. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39429. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39430. },
  39431. multiplyQuaternions: function(e, t) {
  39432. var i = e._x
  39433. , n = e._y
  39434. , r = e._z
  39435. , o = e._w
  39436. , a = t._x
  39437. , s = t._y
  39438. , l = t._z
  39439. , c = t._w;
  39440. return this._x = i * c + o * a + n * l - r * s,
  39441. this._y = n * c + o * s + r * a - i * l,
  39442. this._z = r * c + o * l + i * s - n * a,
  39443. this._w = o * c - i * a - n * s - r * l,
  39444. this.onChangeCallback(),
  39445. this
  39446. },
  39447. slerp: function(e, t) {
  39448. if (0 === t)
  39449. return this;
  39450. if (1 === t)
  39451. return this.copy(e);
  39452. var i = this._x
  39453. , n = this._y
  39454. , r = this._z
  39455. , o = this._w
  39456. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39457. if (a < 0 ? (this._w = -e._w,
  39458. this._x = -e._x,
  39459. this._y = -e._y,
  39460. this._z = -e._z,
  39461. a = -a) : this.copy(e),
  39462. a >= 1)
  39463. return this._w = o,
  39464. this._x = i,
  39465. this._y = n,
  39466. this._z = r,
  39467. this;
  39468. var s = Math.sqrt(1 - a * a);
  39469. if (Math.abs(s) < .001)
  39470. return this._w = .5 * (o + this._w),
  39471. this._x = .5 * (i + this._x),
  39472. this._y = .5 * (n + this._y),
  39473. this._z = .5 * (r + this._z),
  39474. this;
  39475. var l = Math.atan2(s, a)
  39476. , c = Math.sin((1 - t) * l) / s
  39477. , h = Math.sin(t * l) / s;
  39478. return this._w = o * c + this._w * h,
  39479. this._x = i * c + this._x * h,
  39480. this._y = n * c + this._y * h,
  39481. this._z = r * c + this._z * h,
  39482. this.onChangeCallback(),
  39483. this
  39484. },
  39485. equals: function(e) {
  39486. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39487. },
  39488. fromArray: function(e, t) {
  39489. return void 0 === t && (t = 0),
  39490. this._x = e[t],
  39491. this._y = e[t + 1],
  39492. this._z = e[t + 2],
  39493. this._w = e[t + 3],
  39494. this.onChangeCallback(),
  39495. this
  39496. },
  39497. toArray: function(e, t) {
  39498. return void 0 === e && (e = []),
  39499. void 0 === t && (t = 0),
  39500. e[t] = this._x,
  39501. e[t + 1] = this._y,
  39502. e[t + 2] = this._z,
  39503. e[t + 3] = this._w,
  39504. e
  39505. },
  39506. onChange: function(e) {
  39507. return this.onChangeCallback = e,
  39508. this
  39509. },
  39510. onChangeCallback: function() {}
  39511. },
  39512. Object.assign(n.Quaternion, {
  39513. slerp: function(e, t, i, n) {
  39514. return i.copy(e).slerp(t, n)
  39515. },
  39516. slerpFlat: function(e, t, i, n, r, o, a) {
  39517. var s = i[n + 0]
  39518. , l = i[n + 1]
  39519. , c = i[n + 2]
  39520. , h = i[n + 3]
  39521. , u = r[o + 0]
  39522. , d = r[o + 1]
  39523. , p = r[o + 2]
  39524. , f = r[o + 3];
  39525. if (h !== f || s !== u || l !== d || c !== p) {
  39526. var g = 1 - a
  39527. , m = s * u + l * d + c * p + h * f
  39528. , v = m >= 0 ? 1 : -1
  39529. , A = 1 - m * m;
  39530. if (A > Number.EPSILON) {
  39531. var y = Math.sqrt(A)
  39532. , C = Math.atan2(y, m * v);
  39533. g = Math.sin(g * C) / y,
  39534. a = Math.sin(a * C) / y
  39535. }
  39536. var I = a * v;
  39537. if (s = s * g + u * I,
  39538. l = l * g + d * I,
  39539. c = c * g + p * I,
  39540. h = h * g + f * I,
  39541. g === 1 - a) {
  39542. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39543. s *= E,
  39544. l *= E,
  39545. c *= E,
  39546. h *= E
  39547. }
  39548. }
  39549. e[t] = s,
  39550. e[t + 1] = l,
  39551. e[t + 2] = c,
  39552. e[t + 3] = h
  39553. }
  39554. }),
  39555. n.Vector2 = function(e, t) {
  39556. this.x = e || 0,
  39557. this.y = t || 0
  39558. }
  39559. ,
  39560. n.Vector2.prototype = {
  39561. constructor: n.Vector2,
  39562. get width() {
  39563. return this.x
  39564. },
  39565. set width(e) {
  39566. this.x = e
  39567. },
  39568. get height() {
  39569. return this.y
  39570. },
  39571. set height(e) {
  39572. this.y = e
  39573. },
  39574. set: function(e, t) {
  39575. return this.x = e,
  39576. this.y = t,
  39577. this
  39578. },
  39579. setScalar: function(e) {
  39580. return this.x = e,
  39581. this.y = e,
  39582. this
  39583. },
  39584. setX: function(e) {
  39585. return this.x = e,
  39586. this
  39587. },
  39588. setY: function(e) {
  39589. return this.y = e,
  39590. this
  39591. },
  39592. setComponent: function(e, t) {
  39593. switch (e) {
  39594. case 0:
  39595. this.x = t;
  39596. break;
  39597. case 1:
  39598. this.y = t;
  39599. break;
  39600. default:
  39601. throw new Error("index is out of range: " + e)
  39602. }
  39603. },
  39604. getComponent: function(e) {
  39605. switch (e) {
  39606. case 0:
  39607. return this.x;
  39608. case 1:
  39609. return this.y;
  39610. default:
  39611. throw new Error("index is out of range: " + e)
  39612. }
  39613. },
  39614. clone: function() {
  39615. return new this.constructor(this.x,this.y)
  39616. },
  39617. copy: function(e) {
  39618. return this.x = e.x,
  39619. this.y = e.y,
  39620. this
  39621. },
  39622. add: function(e, t) {
  39623. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39624. this.addVectors(e, t)) : (this.x += e.x,
  39625. this.y += e.y,
  39626. this)
  39627. },
  39628. addScalar: function(e) {
  39629. return this.x += e,
  39630. this.y += e,
  39631. this
  39632. },
  39633. addVectors: function(e, t) {
  39634. return this.x = e.x + t.x,
  39635. this.y = e.y + t.y,
  39636. this
  39637. },
  39638. addScaledVector: function(e, t) {
  39639. return this.x += e.x * t,
  39640. this.y += e.y * t,
  39641. this
  39642. },
  39643. sub: function(e, t) {
  39644. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39645. this.subVectors(e, t)) : (this.x -= e.x,
  39646. this.y -= e.y,
  39647. this)
  39648. },
  39649. subScalar: function(e) {
  39650. return this.x -= e,
  39651. this.y -= e,
  39652. this
  39653. },
  39654. subVectors: function(e, t) {
  39655. return this.x = e.x - t.x,
  39656. this.y = e.y - t.y,
  39657. this
  39658. },
  39659. multiply: function(e) {
  39660. return this.x *= e.x,
  39661. this.y *= e.y,
  39662. this
  39663. },
  39664. multiplyScalar: function(e) {
  39665. return isFinite(e) ? (this.x *= e,
  39666. this.y *= e) : (this.x = 0,
  39667. this.y = 0),
  39668. this
  39669. },
  39670. divide: function(e) {
  39671. return this.x /= e.x,
  39672. this.y /= e.y,
  39673. this
  39674. },
  39675. divideScalar: function(e) {
  39676. return this.multiplyScalar(1 / e)
  39677. },
  39678. min: function(e) {
  39679. return this.x = Math.min(this.x, e.x),
  39680. this.y = Math.min(this.y, e.y),
  39681. this
  39682. },
  39683. max: function(e) {
  39684. return this.x = Math.max(this.x, e.x),
  39685. this.y = Math.max(this.y, e.y),
  39686. this
  39687. },
  39688. clamp: function(e, t) {
  39689. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39690. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39691. this
  39692. },
  39693. clampScalar: function() {
  39694. var e, t;
  39695. return function(i, r) {
  39696. return void 0 === e && (e = new n.Vector2,
  39697. t = new n.Vector2),
  39698. e.set(i, i),
  39699. t.set(r, r),
  39700. this.clamp(e, t)
  39701. }
  39702. }(),
  39703. clampLength: function(e, t) {
  39704. var i = this.length();
  39705. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39706. this
  39707. },
  39708. floor: function() {
  39709. return this.x = Math.floor(this.x),
  39710. this.y = Math.floor(this.y),
  39711. this
  39712. },
  39713. ceil: function() {
  39714. return this.x = Math.ceil(this.x),
  39715. this.y = Math.ceil(this.y),
  39716. this
  39717. },
  39718. round: function() {
  39719. return this.x = Math.round(this.x),
  39720. this.y = Math.round(this.y),
  39721. this
  39722. },
  39723. roundToZero: function() {
  39724. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39725. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39726. this
  39727. },
  39728. negate: function() {
  39729. return this.x = -this.x,
  39730. this.y = -this.y,
  39731. this
  39732. },
  39733. dot: function(e) {
  39734. return this.x * e.x + this.y * e.y
  39735. },
  39736. lengthSq: function() {
  39737. return this.x * this.x + this.y * this.y
  39738. },
  39739. length: function() {
  39740. return Math.sqrt(this.x * this.x + this.y * this.y)
  39741. },
  39742. lengthManhattan: function() {
  39743. return Math.abs(this.x) + Math.abs(this.y)
  39744. },
  39745. normalize: function() {
  39746. return this.divideScalar(this.length())
  39747. },
  39748. angle: function() {
  39749. var e = Math.atan2(this.y, this.x);
  39750. return e < 0 && (e += 2 * Math.PI),
  39751. e
  39752. },
  39753. distanceTo: function(e) {
  39754. return Math.sqrt(this.distanceToSquared(e))
  39755. },
  39756. distanceToSquared: function(e) {
  39757. var t = this.x - e.x
  39758. , i = this.y - e.y;
  39759. return t * t + i * i
  39760. },
  39761. setLength: function(e) {
  39762. return this.multiplyScalar(e / this.length())
  39763. },
  39764. lerp: function(e, t) {
  39765. return this.x += (e.x - this.x) * t,
  39766. this.y += (e.y - this.y) * t,
  39767. this
  39768. },
  39769. lerpVectors: function(e, t, i) {
  39770. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39771. this
  39772. },
  39773. equals: function(e) {
  39774. return e.x === this.x && e.y === this.y
  39775. },
  39776. fromArray: function(e, t) {
  39777. return void 0 === t && (t = 0),
  39778. this.x = e[t],
  39779. this.y = e[t + 1],
  39780. this
  39781. },
  39782. toArray: function(e, t) {
  39783. return void 0 === e && (e = []),
  39784. void 0 === t && (t = 0),
  39785. e[t] = this.x,
  39786. e[t + 1] = this.y,
  39787. e
  39788. },
  39789. fromAttribute: function(e, t, i) {
  39790. return void 0 === i && (i = 0),
  39791. t = t * e.itemSize + i,
  39792. this.x = e.array[t],
  39793. this.y = e.array[t + 1],
  39794. this
  39795. },
  39796. rotateAround: function(e, t) {
  39797. var i = Math.cos(t)
  39798. , n = Math.sin(t)
  39799. , r = this.x - e.x
  39800. , o = this.y - e.y;
  39801. return this.x = r * i - o * n + e.x,
  39802. this.y = r * n + o * i + e.y,
  39803. this
  39804. }
  39805. },
  39806. n.Vector3 = function(e, t, i) {
  39807. this.x = e || 0,
  39808. this.y = t || 0,
  39809. this.z = i || 0
  39810. }
  39811. ,
  39812. n.Vector3.prototype = {
  39813. constructor: n.Vector3,
  39814. set: function(e, t, i) {
  39815. return this.x = e,
  39816. this.y = t,
  39817. this.z = i,
  39818. this
  39819. },
  39820. setScalar: function(e) {
  39821. return this.x = e,
  39822. this.y = e,
  39823. this.z = e,
  39824. this
  39825. },
  39826. setX: function(e) {
  39827. return this.x = e,
  39828. this
  39829. },
  39830. setY: function(e) {
  39831. return this.y = e,
  39832. this
  39833. },
  39834. setZ: function(e) {
  39835. return this.z = e,
  39836. this
  39837. },
  39838. setComponent: function(e, t) {
  39839. switch (e) {
  39840. case 0:
  39841. this.x = t;
  39842. break;
  39843. case 1:
  39844. this.y = t;
  39845. break;
  39846. case 2:
  39847. this.z = t;
  39848. break;
  39849. default:
  39850. throw new Error("index is out of range: " + e)
  39851. }
  39852. },
  39853. getComponent: function(e) {
  39854. switch (e) {
  39855. case 0:
  39856. return this.x;
  39857. case 1:
  39858. return this.y;
  39859. case 2:
  39860. return this.z;
  39861. default:
  39862. throw new Error("index is out of range: " + e)
  39863. }
  39864. },
  39865. clone: function() {
  39866. return new this.constructor(this.x,this.y,this.z)
  39867. },
  39868. copy: function(e) {
  39869. return this.x = e.x,
  39870. this.y = e.y,
  39871. this.z = e.z,
  39872. this
  39873. },
  39874. add: function(e, t) {
  39875. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39876. this.addVectors(e, t)) : (this.x += e.x,
  39877. this.y += e.y,
  39878. this.z += e.z,
  39879. this)
  39880. },
  39881. addScalar: function(e) {
  39882. return this.x += e,
  39883. this.y += e,
  39884. this.z += e,
  39885. this
  39886. },
  39887. addVectors: function(e, t) {
  39888. return this.x = e.x + t.x,
  39889. this.y = e.y + t.y,
  39890. this.z = e.z + t.z,
  39891. this
  39892. },
  39893. addScaledVector: function(e, t) {
  39894. return this.x += e.x * t,
  39895. this.y += e.y * t,
  39896. this.z += e.z * t,
  39897. this
  39898. },
  39899. sub: function(e, t) {
  39900. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39901. this.subVectors(e, t)) : (this.x -= e.x,
  39902. this.y -= e.y,
  39903. this.z -= e.z,
  39904. this)
  39905. },
  39906. subScalar: function(e) {
  39907. return this.x -= e,
  39908. this.y -= e,
  39909. this.z -= e,
  39910. this
  39911. },
  39912. subVectors: function(e, t) {
  39913. return this.x = e.x - t.x,
  39914. this.y = e.y - t.y,
  39915. this.z = e.z - t.z,
  39916. this
  39917. },
  39918. multiply: function(e, t) {
  39919. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39920. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39921. this.y *= e.y,
  39922. this.z *= e.z,
  39923. this)
  39924. },
  39925. multiplyScalar: function(e) {
  39926. return isFinite(e) ? (this.x *= e,
  39927. this.y *= e,
  39928. this.z *= e) : (this.x = 0,
  39929. this.y = 0,
  39930. this.z = 0),
  39931. this
  39932. },
  39933. multiplyVectors: function(e, t) {
  39934. return this.x = e.x * t.x,
  39935. this.y = e.y * t.y,
  39936. this.z = e.z * t.z,
  39937. this
  39938. },
  39939. applyEuler: function() {
  39940. var e;
  39941. return function(t) {
  39942. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39943. void 0 === e && (e = new n.Quaternion),
  39944. this.applyQuaternion(e.setFromEuler(t)),
  39945. this
  39946. }
  39947. }(),
  39948. applyAxisAngle: function() {
  39949. var e;
  39950. return function(t, i) {
  39951. return void 0 === e && (e = new n.Quaternion),
  39952. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39953. this
  39954. }
  39955. }(),
  39956. applyMatrix3: function(e) {
  39957. var t = this.x
  39958. , i = this.y
  39959. , n = this.z
  39960. , r = e.elements;
  39961. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39962. this.y = r[1] * t + r[4] * i + r[7] * n,
  39963. this.z = r[2] * t + r[5] * i + r[8] * n,
  39964. this
  39965. },
  39966. applyMatrix4: function(e) {
  39967. var t = this.x
  39968. , i = this.y
  39969. , n = this.z
  39970. , r = e.elements;
  39971. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39972. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39973. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39974. this
  39975. },
  39976. applyProjection: function(e) {
  39977. var t = this.x
  39978. , i = this.y
  39979. , n = this.z
  39980. , r = e.elements
  39981. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  39982. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39983. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39984. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39985. this
  39986. },
  39987. applyQuaternion: function(e) {
  39988. var t = this.x
  39989. , i = this.y
  39990. , n = this.z
  39991. , r = e.x
  39992. , o = e.y
  39993. , a = e.z
  39994. , s = e.w
  39995. , l = s * t + o * n - a * i
  39996. , c = s * i + a * t - r * n
  39997. , h = s * n + r * i - o * t
  39998. , u = -r * t - o * i - a * n;
  39999. return this.x = l * s + u * -r + c * -a - h * -o,
  40000. this.y = c * s + u * -o + h * -r - l * -a,
  40001. this.z = h * s + u * -a + l * -o - c * -r,
  40002. this
  40003. },
  40004. project: function() {
  40005. var e;
  40006. return function(t) {
  40007. return void 0 === e && (e = new n.Matrix4),
  40008. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40009. this.applyProjection(e)
  40010. }
  40011. }(),
  40012. unproject: function() {
  40013. var e;
  40014. return function(t) {
  40015. return void 0 === e && (e = new n.Matrix4),
  40016. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40017. this.applyProjection(e)
  40018. }
  40019. }(),
  40020. transformDirection: function(e) {
  40021. var t = this.x
  40022. , i = this.y
  40023. , n = this.z
  40024. , r = e.elements;
  40025. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40026. this.y = r[1] * t + r[5] * i + r[9] * n,
  40027. this.z = r[2] * t + r[6] * i + r[10] * n,
  40028. this.normalize(),
  40029. this
  40030. },
  40031. divide: function(e) {
  40032. return this.x /= e.x,
  40033. this.y /= e.y,
  40034. this.z /= e.z,
  40035. this
  40036. },
  40037. divideScalar: function(e) {
  40038. return this.multiplyScalar(1 / e)
  40039. },
  40040. min: function(e) {
  40041. return this.x = Math.min(this.x, e.x),
  40042. this.y = Math.min(this.y, e.y),
  40043. this.z = Math.min(this.z, e.z),
  40044. this
  40045. },
  40046. max: function(e) {
  40047. return this.x = Math.max(this.x, e.x),
  40048. this.y = Math.max(this.y, e.y),
  40049. this.z = Math.max(this.z, e.z),
  40050. this
  40051. },
  40052. clamp: function(e, t) {
  40053. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40054. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40055. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40056. this
  40057. },
  40058. clampScalar: function() {
  40059. var e, t;
  40060. return function(i, r) {
  40061. return void 0 === e && (e = new n.Vector3,
  40062. t = new n.Vector3),
  40063. e.set(i, i, i),
  40064. t.set(r, r, r),
  40065. this.clamp(e, t)
  40066. }
  40067. }(),
  40068. clampLength: function(e, t) {
  40069. var i = this.length();
  40070. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40071. this
  40072. },
  40073. floor: function() {
  40074. return this.x = Math.floor(this.x),
  40075. this.y = Math.floor(this.y),
  40076. this.z = Math.floor(this.z),
  40077. this
  40078. },
  40079. ceil: function() {
  40080. return this.x = Math.ceil(this.x),
  40081. this.y = Math.ceil(this.y),
  40082. this.z = Math.ceil(this.z),
  40083. this
  40084. },
  40085. round: function() {
  40086. return this.x = Math.round(this.x),
  40087. this.y = Math.round(this.y),
  40088. this.z = Math.round(this.z),
  40089. this
  40090. },
  40091. roundToZero: function() {
  40092. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40093. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40094. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40095. this
  40096. },
  40097. negate: function() {
  40098. return this.x = -this.x,
  40099. this.y = -this.y,
  40100. this.z = -this.z,
  40101. this
  40102. },
  40103. dot: function(e) {
  40104. return this.x * e.x + this.y * e.y + this.z * e.z
  40105. },
  40106. lengthSq: function() {
  40107. return this.x * this.x + this.y * this.y + this.z * this.z
  40108. },
  40109. length: function() {
  40110. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40111. },
  40112. lengthManhattan: function() {
  40113. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40114. },
  40115. normalize: function() {
  40116. return this.divideScalar(this.length())
  40117. },
  40118. setLength: function(e) {
  40119. return this.multiplyScalar(e / this.length())
  40120. },
  40121. lerp: function(e, t) {
  40122. return this.x += (e.x - this.x) * t,
  40123. this.y += (e.y - this.y) * t,
  40124. this.z += (e.z - this.z) * t,
  40125. this
  40126. },
  40127. lerpVectors: function(e, t, i) {
  40128. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40129. this
  40130. },
  40131. cross: function(e, t) {
  40132. if (void 0 !== t)
  40133. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40134. this.crossVectors(e, t);
  40135. var i = this.x
  40136. , n = this.y
  40137. , r = this.z;
  40138. return this.x = n * e.z - r * e.y,
  40139. this.y = r * e.x - i * e.z,
  40140. this.z = i * e.y - n * e.x,
  40141. this
  40142. },
  40143. crossVectors: function(e, t) {
  40144. var i = e.x
  40145. , n = e.y
  40146. , r = e.z
  40147. , o = t.x
  40148. , a = t.y
  40149. , s = t.z;
  40150. return this.x = n * s - r * a,
  40151. this.y = r * o - i * s,
  40152. this.z = i * a - n * o,
  40153. this
  40154. },
  40155. projectOnVector: function() {
  40156. var e, t;
  40157. return function(i) {
  40158. return void 0 === e && (e = new n.Vector3),
  40159. e.copy(i).normalize(),
  40160. t = this.dot(e),
  40161. this.copy(e).multiplyScalar(t)
  40162. }
  40163. }(),
  40164. projectOnPlane: function() {
  40165. var e;
  40166. return function(t) {
  40167. return void 0 === e && (e = new n.Vector3),
  40168. e.copy(this).projectOnVector(t),
  40169. this.sub(e)
  40170. }
  40171. }(),
  40172. reflect: function() {
  40173. var e;
  40174. return function(t) {
  40175. return void 0 === e && (e = new n.Vector3),
  40176. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40177. }
  40178. }(),
  40179. angleTo: function(e) {
  40180. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40181. return Math.acos(n.Math.clamp(t, -1, 1))
  40182. },
  40183. distanceTo: function(e) {
  40184. return Math.sqrt(this.distanceToSquared(e))
  40185. },
  40186. distanceToSquared: function(e) {
  40187. var t = this.x - e.x
  40188. , i = this.y - e.y
  40189. , n = this.z - e.z;
  40190. return t * t + i * i + n * n
  40191. },
  40192. setFromSpherical: function(e) {
  40193. var t = Math.sin(e.phi) * e.radius;
  40194. return this.x = t * Math.sin(e.theta),
  40195. this.y = Math.cos(e.phi) * e.radius,
  40196. this.z = t * Math.cos(e.theta),
  40197. this
  40198. },
  40199. setFromMatrixPosition: function(e) {
  40200. return this.setFromMatrixColumn(e, 3)
  40201. },
  40202. setFromMatrixScale: function(e) {
  40203. var t = this.setFromMatrixColumn(e, 0).length()
  40204. , i = this.setFromMatrixColumn(e, 1).length()
  40205. , n = this.setFromMatrixColumn(e, 2).length();
  40206. return this.x = t,
  40207. this.y = i,
  40208. this.z = n,
  40209. this
  40210. },
  40211. setFromMatrixColumn: function(e, t) {
  40212. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40213. e = arguments[1],
  40214. t = arguments[0]),
  40215. this.fromArray(e.elements, 4 * t)
  40216. },
  40217. equals: function(e) {
  40218. return e.x === this.x && e.y === this.y && e.z === this.z
  40219. },
  40220. fromArray: function(e, t) {
  40221. return void 0 === t && (t = 0),
  40222. this.x = e[t],
  40223. this.y = e[t + 1],
  40224. this.z = e[t + 2],
  40225. this
  40226. },
  40227. toArray: function(e, t) {
  40228. return void 0 === e && (e = []),
  40229. void 0 === t && (t = 0),
  40230. e[t] = this.x,
  40231. e[t + 1] = this.y,
  40232. e[t + 2] = this.z,
  40233. e
  40234. },
  40235. fromAttribute: function(e, t, i) {
  40236. return void 0 === i && (i = 0),
  40237. t = t * e.itemSize + i,
  40238. this.x = e.array[t],
  40239. this.y = e.array[t + 1],
  40240. this.z = e.array[t + 2],
  40241. this
  40242. }
  40243. },
  40244. n.Vector4 = function(e, t, i, n) {
  40245. this.x = e || 0,
  40246. this.y = t || 0,
  40247. this.z = i || 0,
  40248. this.w = void 0 !== n ? n : 1
  40249. }
  40250. ,
  40251. n.Vector4.prototype = {
  40252. constructor: n.Vector4,
  40253. set: function(e, t, i, n) {
  40254. return this.x = e,
  40255. this.y = t,
  40256. this.z = i,
  40257. this.w = n,
  40258. this
  40259. },
  40260. setScalar: function(e) {
  40261. return this.x = e,
  40262. this.y = e,
  40263. this.z = e,
  40264. this.w = e,
  40265. this
  40266. },
  40267. setX: function(e) {
  40268. return this.x = e,
  40269. this
  40270. },
  40271. setY: function(e) {
  40272. return this.y = e,
  40273. this
  40274. },
  40275. setZ: function(e) {
  40276. return this.z = e,
  40277. this
  40278. },
  40279. setW: function(e) {
  40280. return this.w = e,
  40281. this
  40282. },
  40283. setComponent: function(e, t) {
  40284. switch (e) {
  40285. case 0:
  40286. this.x = t;
  40287. break;
  40288. case 1:
  40289. this.y = t;
  40290. break;
  40291. case 2:
  40292. this.z = t;
  40293. break;
  40294. case 3:
  40295. this.w = t;
  40296. break;
  40297. default:
  40298. throw new Error("index is out of range: " + e)
  40299. }
  40300. },
  40301. getComponent: function(e) {
  40302. switch (e) {
  40303. case 0:
  40304. return this.x;
  40305. case 1:
  40306. return this.y;
  40307. case 2:
  40308. return this.z;
  40309. case 3:
  40310. return this.w;
  40311. default:
  40312. throw new Error("index is out of range: " + e)
  40313. }
  40314. },
  40315. clone: function() {
  40316. return new this.constructor(this.x,this.y,this.z,this.w)
  40317. },
  40318. copy: function(e) {
  40319. return this.x = e.x,
  40320. this.y = e.y,
  40321. this.z = e.z,
  40322. this.w = void 0 !== e.w ? e.w : 1,
  40323. this
  40324. },
  40325. add: function(e, t) {
  40326. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40327. this.addVectors(e, t)) : (this.x += e.x,
  40328. this.y += e.y,
  40329. this.z += e.z,
  40330. this.w += e.w,
  40331. this)
  40332. },
  40333. addScalar: function(e) {
  40334. return this.x += e,
  40335. this.y += e,
  40336. this.z += e,
  40337. this.w += e,
  40338. this
  40339. },
  40340. addVectors: function(e, t) {
  40341. return this.x = e.x + t.x,
  40342. this.y = e.y + t.y,
  40343. this.z = e.z + t.z,
  40344. this.w = e.w + t.w,
  40345. this
  40346. },
  40347. addScaledVector: function(e, t) {
  40348. return this.x += e.x * t,
  40349. this.y += e.y * t,
  40350. this.z += e.z * t,
  40351. this.w += e.w * t,
  40352. this
  40353. },
  40354. sub: function(e, t) {
  40355. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40356. this.subVectors(e, t)) : (this.x -= e.x,
  40357. this.y -= e.y,
  40358. this.z -= e.z,
  40359. this.w -= e.w,
  40360. this)
  40361. },
  40362. subScalar: function(e) {
  40363. return this.x -= e,
  40364. this.y -= e,
  40365. this.z -= e,
  40366. this.w -= e,
  40367. this
  40368. },
  40369. subVectors: function(e, t) {
  40370. return this.x = e.x - t.x,
  40371. this.y = e.y - t.y,
  40372. this.z = e.z - t.z,
  40373. this.w = e.w - t.w,
  40374. this
  40375. },
  40376. multiplyScalar: function(e) {
  40377. return isFinite(e) ? (this.x *= e,
  40378. this.y *= e,
  40379. this.z *= e,
  40380. this.w *= e) : (this.x = 0,
  40381. this.y = 0,
  40382. this.z = 0,
  40383. this.w = 0),
  40384. this
  40385. },
  40386. applyMatrix4: function(e) {
  40387. var t = this.x
  40388. , i = this.y
  40389. , n = this.z
  40390. , r = this.w
  40391. , o = e.elements;
  40392. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40393. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40394. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40395. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40396. this
  40397. },
  40398. divideScalar: function(e) {
  40399. return this.multiplyScalar(1 / e)
  40400. },
  40401. setAxisAngleFromQuaternion: function(e) {
  40402. this.w = 2 * Math.acos(e.w);
  40403. var t = Math.sqrt(1 - e.w * e.w);
  40404. return t < 1e-4 ? (this.x = 1,
  40405. this.y = 0,
  40406. this.z = 0) : (this.x = e.x / t,
  40407. this.y = e.y / t,
  40408. this.z = e.z / t),
  40409. this
  40410. },
  40411. setAxisAngleFromRotationMatrix: function(e) {
  40412. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40413. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40414. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40415. return this.set(1, 0, 0, 0),
  40416. this;
  40417. t = Math.PI;
  40418. var v = (l + 1) / 2
  40419. , A = (d + 1) / 2
  40420. , y = (m + 1) / 2
  40421. , C = (c + u) / 4
  40422. , I = (h + f) / 4
  40423. , E = (p + g) / 4;
  40424. return v > A && v > y ? v < o ? (i = 0,
  40425. n = .707106781,
  40426. r = .707106781) : (i = Math.sqrt(v),
  40427. n = C / i,
  40428. r = I / i) : A > y ? A < o ? (i = .707106781,
  40429. n = 0,
  40430. r = .707106781) : (n = Math.sqrt(A),
  40431. i = C / n,
  40432. r = E / n) : y < o ? (i = .707106781,
  40433. n = .707106781,
  40434. r = 0) : (r = Math.sqrt(y),
  40435. i = I / r,
  40436. n = E / r),
  40437. this.set(i, n, r, t),
  40438. this
  40439. }
  40440. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40441. return Math.abs(b) < .001 && (b = 1),
  40442. this.x = (g - p) / b,
  40443. this.y = (h - f) / b,
  40444. this.z = (u - c) / b,
  40445. this.w = Math.acos((l + d + m - 1) / 2),
  40446. this
  40447. },
  40448. min: function(e) {
  40449. return this.x = Math.min(this.x, e.x),
  40450. this.y = Math.min(this.y, e.y),
  40451. this.z = Math.min(this.z, e.z),
  40452. this.w = Math.min(this.w, e.w),
  40453. this
  40454. },
  40455. max: function(e) {
  40456. return this.x = Math.max(this.x, e.x),
  40457. this.y = Math.max(this.y, e.y),
  40458. this.z = Math.max(this.z, e.z),
  40459. this.w = Math.max(this.w, e.w),
  40460. this
  40461. },
  40462. clamp: function(e, t) {
  40463. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40464. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40465. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40466. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40467. this
  40468. },
  40469. clampScalar: function() {
  40470. var e, t;
  40471. return function(i, r) {
  40472. return void 0 === e && (e = new n.Vector4,
  40473. t = new n.Vector4),
  40474. e.set(i, i, i, i),
  40475. t.set(r, r, r, r),
  40476. this.clamp(e, t)
  40477. }
  40478. }(),
  40479. floor: function() {
  40480. return this.x = Math.floor(this.x),
  40481. this.y = Math.floor(this.y),
  40482. this.z = Math.floor(this.z),
  40483. this.w = Math.floor(this.w),
  40484. this
  40485. },
  40486. ceil: function() {
  40487. return this.x = Math.ceil(this.x),
  40488. this.y = Math.ceil(this.y),
  40489. this.z = Math.ceil(this.z),
  40490. this.w = Math.ceil(this.w),
  40491. this
  40492. },
  40493. round: function() {
  40494. return this.x = Math.round(this.x),
  40495. this.y = Math.round(this.y),
  40496. this.z = Math.round(this.z),
  40497. this.w = Math.round(this.w),
  40498. this
  40499. },
  40500. roundToZero: function() {
  40501. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40502. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40503. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40504. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40505. this
  40506. },
  40507. negate: function() {
  40508. return this.x = -this.x,
  40509. this.y = -this.y,
  40510. this.z = -this.z,
  40511. this.w = -this.w,
  40512. this
  40513. },
  40514. dot: function(e) {
  40515. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40516. },
  40517. lengthSq: function() {
  40518. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40519. },
  40520. length: function() {
  40521. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40522. },
  40523. lengthManhattan: function() {
  40524. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40525. },
  40526. normalize: function() {
  40527. return this.divideScalar(this.length())
  40528. },
  40529. setLength: function(e) {
  40530. return this.multiplyScalar(e / this.length())
  40531. },
  40532. lerp: function(e, t) {
  40533. return this.x += (e.x - this.x) * t,
  40534. this.y += (e.y - this.y) * t,
  40535. this.z += (e.z - this.z) * t,
  40536. this.w += (e.w - this.w) * t,
  40537. this
  40538. },
  40539. lerpVectors: function(e, t, i) {
  40540. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40541. this
  40542. },
  40543. equals: function(e) {
  40544. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40545. },
  40546. fromArray: function(e, t) {
  40547. return void 0 === t && (t = 0),
  40548. this.x = e[t],
  40549. this.y = e[t + 1],
  40550. this.z = e[t + 2],
  40551. this.w = e[t + 3],
  40552. this
  40553. },
  40554. toArray: function(e, t) {
  40555. return void 0 === e && (e = []),
  40556. void 0 === t && (t = 0),
  40557. e[t] = this.x,
  40558. e[t + 1] = this.y,
  40559. e[t + 2] = this.z,
  40560. e[t + 3] = this.w,
  40561. e
  40562. },
  40563. fromAttribute: function(e, t, i) {
  40564. return void 0 === i && (i = 0),
  40565. t = t * e.itemSize + i,
  40566. this.x = e.array[t],
  40567. this.y = e.array[t + 1],
  40568. this.z = e.array[t + 2],
  40569. this.w = e.array[t + 3],
  40570. this
  40571. }
  40572. },
  40573. n.Euler = function(e, t, i, r) {
  40574. this._x = e || 0,
  40575. this._y = t || 0,
  40576. this._z = i || 0,
  40577. this._order = r || n.Euler.DefaultOrder
  40578. }
  40579. ,
  40580. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40581. n.Euler.DefaultOrder = "XYZ",
  40582. n.Euler.prototype = {
  40583. constructor: n.Euler,
  40584. get x() {
  40585. return this._x
  40586. },
  40587. set x(e) {
  40588. this._x = e,
  40589. this.onChangeCallback()
  40590. },
  40591. get y() {
  40592. return this._y
  40593. },
  40594. set y(e) {
  40595. this._y = e,
  40596. this.onChangeCallback()
  40597. },
  40598. get z() {
  40599. return this._z
  40600. },
  40601. set z(e) {
  40602. this._z = e,
  40603. this.onChangeCallback()
  40604. },
  40605. get order() {
  40606. return this._order
  40607. },
  40608. set order(e) {
  40609. this._order = e,
  40610. this.onChangeCallback()
  40611. },
  40612. set: function(e, t, i, n) {
  40613. return this._x = e,
  40614. this._y = t,
  40615. this._z = i,
  40616. this._order = n || this._order,
  40617. this.onChangeCallback(),
  40618. this
  40619. },
  40620. clone: function() {
  40621. return new this.constructor(this._x,this._y,this._z,this._order)
  40622. },
  40623. copy: function(e) {
  40624. return this._x = e._x,
  40625. this._y = e._y,
  40626. this._z = e._z,
  40627. this._order = e._order,
  40628. this.onChangeCallback(),
  40629. this
  40630. },
  40631. setFromRotationMatrix: function(e, t, i) {
  40632. var r = n.Math.clamp
  40633. , o = e.elements
  40634. , a = o[0]
  40635. , s = o[4]
  40636. , l = o[8]
  40637. , c = o[1]
  40638. , h = o[5]
  40639. , u = o[9]
  40640. , d = o[2]
  40641. , p = o[6]
  40642. , f = o[10];
  40643. return t = t || this._order,
  40644. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40645. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40646. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40647. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40648. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40649. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40650. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40651. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40652. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40653. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40654. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40655. this._z = Math.atan2(c, a)) : (this._x = 0,
  40656. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40657. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40658. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40659. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40660. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40661. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40662. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40663. this._order = t,
  40664. i !== !1 && this.onChangeCallback(),
  40665. this
  40666. },
  40667. setFromQuaternion: function() {
  40668. var e;
  40669. return function(t, i, r) {
  40670. return void 0 === e && (e = new n.Matrix4),
  40671. e.makeRotationFromQuaternion(t),
  40672. this.setFromRotationMatrix(e, i, r),
  40673. this
  40674. }
  40675. }(),
  40676. setFromVector3: function(e, t) {
  40677. return this.set(e.x, e.y, e.z, t || this._order)
  40678. },
  40679. reorder: function() {
  40680. var e = new n.Quaternion;
  40681. return function(t) {
  40682. e.setFromEuler(this),
  40683. this.setFromQuaternion(e, t)
  40684. }
  40685. }(),
  40686. equals: function(e) {
  40687. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40688. },
  40689. fromArray: function(e) {
  40690. return this._x = e[0],
  40691. this._y = e[1],
  40692. this._z = e[2],
  40693. void 0 !== e[3] && (this._order = e[3]),
  40694. this.onChangeCallback(),
  40695. this
  40696. },
  40697. toArray: function(e, t) {
  40698. return void 0 === e && (e = []),
  40699. void 0 === t && (t = 0),
  40700. e[t] = this._x,
  40701. e[t + 1] = this._y,
  40702. e[t + 2] = this._z,
  40703. e[t + 3] = this._order,
  40704. e
  40705. },
  40706. toVector3: function(e) {
  40707. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40708. },
  40709. onChange: function(e) {
  40710. return this.onChangeCallback = e,
  40711. this
  40712. },
  40713. onChangeCallback: function() {}
  40714. },
  40715. n.Line3 = function(e, t) {
  40716. this.start = void 0 !== e ? e : new n.Vector3,
  40717. this.end = void 0 !== t ? t : new n.Vector3
  40718. }
  40719. ,
  40720. n.Line3.prototype = {
  40721. constructor: n.Line3,
  40722. set: function(e, t) {
  40723. return this.start.copy(e),
  40724. this.end.copy(t),
  40725. this
  40726. },
  40727. clone: function() {
  40728. return (new this.constructor).copy(this)
  40729. },
  40730. copy: function(e) {
  40731. return this.start.copy(e.start),
  40732. this.end.copy(e.end),
  40733. this
  40734. },
  40735. center: function(e) {
  40736. var t = e || new n.Vector3;
  40737. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40738. },
  40739. delta: function(e) {
  40740. var t = e || new n.Vector3;
  40741. return t.subVectors(this.end, this.start)
  40742. },
  40743. distanceSq: function() {
  40744. return this.start.distanceToSquared(this.end)
  40745. },
  40746. distance: function() {
  40747. return this.start.distanceTo(this.end)
  40748. },
  40749. at: function(e, t) {
  40750. var i = t || new n.Vector3;
  40751. return this.delta(i).multiplyScalar(e).add(this.start)
  40752. },
  40753. closestPointToPointParameter: function() {
  40754. var e = new n.Vector3
  40755. , t = new n.Vector3;
  40756. return function(i, r) {
  40757. e.subVectors(i, this.start),
  40758. t.subVectors(this.end, this.start);
  40759. var o = t.dot(t)
  40760. , a = t.dot(e)
  40761. , s = a / o;
  40762. return r && (s = n.Math.clamp(s, 0, 1)),
  40763. s
  40764. }
  40765. }(),
  40766. closestPointToPoint: function(e, t, i) {
  40767. var r = this.closestPointToPointParameter(e, t)
  40768. , o = i || new n.Vector3;
  40769. return this.delta(o).multiplyScalar(r).add(this.start)
  40770. },
  40771. applyMatrix4: function(e) {
  40772. return this.start.applyMatrix4(e),
  40773. this.end.applyMatrix4(e),
  40774. this
  40775. },
  40776. equals: function(e) {
  40777. return e.start.equals(this.start) && e.end.equals(this.end)
  40778. }
  40779. },
  40780. n.Box2 = function(e, t) {
  40781. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40782. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40783. }
  40784. ,
  40785. n.Box2.prototype = {
  40786. constructor: n.Box2,
  40787. set: function(e, t) {
  40788. return this.min.copy(e),
  40789. this.max.copy(t),
  40790. this
  40791. },
  40792. setFromPoints: function(e) {
  40793. this.makeEmpty();
  40794. for (var t = 0, i = e.length; t < i; t++)
  40795. this.expandByPoint(e[t]);
  40796. return this
  40797. },
  40798. setFromCenterAndSize: function() {
  40799. var e = new n.Vector2;
  40800. return function(t, i) {
  40801. var n = e.copy(i).multiplyScalar(.5);
  40802. return this.min.copy(t).sub(n),
  40803. this.max.copy(t).add(n),
  40804. this
  40805. }
  40806. }(),
  40807. clone: function() {
  40808. return (new this.constructor).copy(this)
  40809. },
  40810. copy: function(e) {
  40811. return this.min.copy(e.min),
  40812. this.max.copy(e.max),
  40813. this
  40814. },
  40815. makeEmpty: function() {
  40816. return this.min.x = this.min.y = +(1 / 0),
  40817. this.max.x = this.max.y = -(1 / 0),
  40818. this
  40819. },
  40820. isEmpty: function() {
  40821. return this.max.x < this.min.x || this.max.y < this.min.y
  40822. },
  40823. center: function(e) {
  40824. var t = e || new n.Vector2;
  40825. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40826. },
  40827. size: function(e) {
  40828. var t = e || new n.Vector2;
  40829. return t.subVectors(this.max, this.min)
  40830. },
  40831. expandByPoint: function(e) {
  40832. return this.min.min(e),
  40833. this.max.max(e),
  40834. this
  40835. },
  40836. expandByVector: function(e) {
  40837. return this.min.sub(e),
  40838. this.max.add(e),
  40839. this
  40840. },
  40841. expandByScalar: function(e) {
  40842. return this.min.addScalar(-e),
  40843. this.max.addScalar(e),
  40844. this
  40845. },
  40846. containsPoint: function(e) {
  40847. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40848. },
  40849. containsBox: function(e) {
  40850. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40851. },
  40852. getParameter: function(e, t) {
  40853. var i = t || new n.Vector2;
  40854. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40855. },
  40856. intersectsBox: function(e) {
  40857. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40858. },
  40859. clampPoint: function(e, t) {
  40860. var i = t || new n.Vector2;
  40861. return i.copy(e).clamp(this.min, this.max)
  40862. },
  40863. distanceToPoint: function() {
  40864. var e = new n.Vector2;
  40865. return function(t) {
  40866. var i = e.copy(t).clamp(this.min, this.max);
  40867. return i.sub(t).length()
  40868. }
  40869. }(),
  40870. intersect: function(e) {
  40871. return this.min.max(e.min),
  40872. this.max.min(e.max),
  40873. this
  40874. },
  40875. union: function(e) {
  40876. return this.min.min(e.min),
  40877. this.max.max(e.max),
  40878. this
  40879. },
  40880. translate: function(e) {
  40881. return this.min.add(e),
  40882. this.max.add(e),
  40883. this
  40884. },
  40885. equals: function(e) {
  40886. return e.min.equals(this.min) && e.max.equals(this.max)
  40887. }
  40888. },
  40889. n.Box3 = function(e, t) {
  40890. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40891. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40892. }
  40893. ,
  40894. n.Box3.prototype = {
  40895. constructor: n.Box3,
  40896. set: function(e, t) {
  40897. return this.min.copy(e),
  40898. this.max.copy(t),
  40899. this
  40900. },
  40901. setFromArray: function(e) {
  40902. this.makeEmpty();
  40903. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40904. var c = e[s]
  40905. , h = e[s + 1]
  40906. , u = e[s + 2];
  40907. c < t && (t = c),
  40908. h < i && (i = h),
  40909. u < n && (n = u),
  40910. c > r && (r = c),
  40911. h > o && (o = h),
  40912. u > a && (a = u)
  40913. }
  40914. this.min.set(t, i, n),
  40915. this.max.set(r, o, a)
  40916. },
  40917. setFromPoints: function(e) {
  40918. this.makeEmpty();
  40919. for (var t = 0, i = e.length; t < i; t++)
  40920. this.expandByPoint(e[t]);
  40921. return this
  40922. },
  40923. setFromCenterAndSize: function() {
  40924. var e = new n.Vector3;
  40925. return function(t, i) {
  40926. var n = e.copy(i).multiplyScalar(.5);
  40927. return this.min.copy(t).sub(n),
  40928. this.max.copy(t).add(n),
  40929. this
  40930. }
  40931. }(),
  40932. setFromObject: function() {
  40933. var e;
  40934. return function(t) {
  40935. void 0 === e && (e = new n.Box3);
  40936. var i = this;
  40937. return this.makeEmpty(),
  40938. t.updateMatrixWorld(!0),
  40939. t.traverse(function(t) {
  40940. var n = t.geometry;
  40941. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40942. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40943. e.applyMatrix4(t.matrixWorld),
  40944. i.union(e)))
  40945. }),
  40946. this
  40947. }
  40948. }(),
  40949. clone: function() {
  40950. return (new this.constructor).copy(this)
  40951. },
  40952. copy: function(e) {
  40953. return this.min.copy(e.min),
  40954. this.max.copy(e.max),
  40955. this
  40956. },
  40957. makeEmpty: function() {
  40958. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40959. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40960. this
  40961. },
  40962. isEmpty: function() {
  40963. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40964. },
  40965. center: function(e) {
  40966. var t = e || new n.Vector3;
  40967. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40968. },
  40969. size: function(e) {
  40970. var t = e || new n.Vector3;
  40971. return t.subVectors(this.max, this.min)
  40972. },
  40973. expandByPoint: function(e) {
  40974. return this.min.min(e),
  40975. this.max.max(e),
  40976. this
  40977. },
  40978. expandByVector: function(e) {
  40979. return this.min.sub(e),
  40980. this.max.add(e),
  40981. this
  40982. },
  40983. expandByScalar: function(e) {
  40984. return this.min.addScalar(-e),
  40985. this.max.addScalar(e),
  40986. this
  40987. },
  40988. containsPoint: function(e) {
  40989. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  40990. },
  40991. containsBox: function(e) {
  40992. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  40993. },
  40994. getParameter: function(e, t) {
  40995. var i = t || new n.Vector3;
  40996. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  40997. },
  40998. intersectsBox: function(e) {
  40999. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41000. },
  41001. intersectsSphere: function() {
  41002. var e;
  41003. return function(t) {
  41004. return void 0 === e && (e = new n.Vector3),
  41005. this.clampPoint(t.center, e),
  41006. e.distanceToSquared(t.center) <= t.radius * t.radius
  41007. }
  41008. }(),
  41009. intersectsPlane: function(e) {
  41010. var t, i;
  41011. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41012. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41013. i = e.normal.x * this.min.x),
  41014. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41015. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41016. i += e.normal.y * this.min.y),
  41017. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41018. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41019. i += e.normal.z * this.min.z),
  41020. t <= e.constant && i >= e.constant
  41021. },
  41022. clampPoint: function(e, t) {
  41023. var i = t || new n.Vector3;
  41024. return i.copy(e).clamp(this.min, this.max)
  41025. },
  41026. distanceToPoint: function() {
  41027. var e = new n.Vector3;
  41028. return function(t) {
  41029. var i = e.copy(t).clamp(this.min, this.max);
  41030. return i.sub(t).length()
  41031. }
  41032. }(),
  41033. getBoundingSphere: function() {
  41034. var e = new n.Vector3;
  41035. return function(t) {
  41036. var i = t || new n.Sphere;
  41037. return i.center = this.center(),
  41038. i.radius = .5 * this.size(e).length(),
  41039. i
  41040. }
  41041. }(),
  41042. intersect: function(e) {
  41043. return this.min.max(e.min),
  41044. this.max.min(e.max),
  41045. this
  41046. },
  41047. union: function(e) {
  41048. return this.min.min(e.min),
  41049. this.max.max(e.max),
  41050. this
  41051. },
  41052. applyMatrix4: function() {
  41053. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41054. return function(t) {
  41055. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41056. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41057. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41058. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41059. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41060. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41061. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41062. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41063. this.makeEmpty(),
  41064. this.setFromPoints(e),
  41065. this
  41066. }
  41067. }(),
  41068. translate: function(e) {
  41069. return this.min.add(e),
  41070. this.max.add(e),
  41071. this
  41072. },
  41073. equals: function(e) {
  41074. return e.min.equals(this.min) && e.max.equals(this.max)
  41075. }
  41076. },
  41077. n.Matrix3 = function() {
  41078. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41079. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41080. }
  41081. ,
  41082. n.Matrix3.prototype = {
  41083. constructor: n.Matrix3,
  41084. set: function(e, t, i, n, r, o, a, s, l) {
  41085. var c = this.elements;
  41086. return c[0] = e,
  41087. c[1] = n,
  41088. c[2] = a,
  41089. c[3] = t,
  41090. c[4] = r,
  41091. c[5] = s,
  41092. c[6] = i,
  41093. c[7] = o,
  41094. c[8] = l,
  41095. this
  41096. },
  41097. identity: function() {
  41098. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41099. this
  41100. },
  41101. clone: function() {
  41102. return (new this.constructor).fromArray(this.elements)
  41103. },
  41104. copy: function(e) {
  41105. var t = e.elements;
  41106. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41107. this
  41108. },
  41109. setFromMatrix4: function(e) {
  41110. var t = e.elements;
  41111. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41112. this
  41113. },
  41114. applyToVector3Array: function() {
  41115. var e;
  41116. return function(t, i, r) {
  41117. void 0 === e && (e = new n.Vector3),
  41118. void 0 === i && (i = 0),
  41119. void 0 === r && (r = t.length);
  41120. for (var o = 0, a = i; o < r; o += 3,
  41121. a += 3)
  41122. e.fromArray(t, a),
  41123. e.applyMatrix3(this),
  41124. e.toArray(t, a);
  41125. return t
  41126. }
  41127. }(),
  41128. applyToBuffer: function() {
  41129. var e;
  41130. return function(t, i, r) {
  41131. void 0 === e && (e = new n.Vector3),
  41132. void 0 === i && (i = 0),
  41133. void 0 === r && (r = t.length / t.itemSize);
  41134. for (var o = 0, a = i; o < r; o++,
  41135. a++)
  41136. e.x = t.getX(a),
  41137. e.y = t.getY(a),
  41138. e.z = t.getZ(a),
  41139. e.applyMatrix3(this),
  41140. t.setXYZ(e.x, e.y, e.z);
  41141. return t
  41142. }
  41143. }(),
  41144. multiplyScalar: function(e) {
  41145. var t = this.elements;
  41146. return t[0] *= e,
  41147. t[3] *= e,
  41148. t[6] *= e,
  41149. t[1] *= e,
  41150. t[4] *= e,
  41151. t[7] *= e,
  41152. t[2] *= e,
  41153. t[5] *= e,
  41154. t[8] *= e,
  41155. this
  41156. },
  41157. determinant: function() {
  41158. var e = this.elements
  41159. , t = e[0]
  41160. , i = e[1]
  41161. , n = e[2]
  41162. , r = e[3]
  41163. , o = e[4]
  41164. , a = e[5]
  41165. , s = e[6]
  41166. , l = e[7]
  41167. , c = e[8];
  41168. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41169. },
  41170. getInverse: function(e, t) {
  41171. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41172. var i = e.elements
  41173. , r = this.elements
  41174. , o = i[0]
  41175. , a = i[1]
  41176. , s = i[2]
  41177. , l = i[3]
  41178. , c = i[4]
  41179. , h = i[5]
  41180. , u = i[6]
  41181. , d = i[7]
  41182. , p = i[8]
  41183. , f = p * c - h * d
  41184. , g = h * u - p * l
  41185. , m = d * l - c * u
  41186. , v = o * f + a * g + s * m;
  41187. if (0 === v) {
  41188. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41189. if (t)
  41190. throw new Error(A);
  41191. return console.warn(A),
  41192. this.identity()
  41193. }
  41194. return r[0] = f,
  41195. r[1] = s * d - p * a,
  41196. r[2] = h * a - s * c,
  41197. r[3] = g,
  41198. r[4] = p * o - s * u,
  41199. r[5] = s * l - h * o,
  41200. r[6] = m,
  41201. r[7] = a * u - d * o,
  41202. r[8] = c * o - a * l,
  41203. this.multiplyScalar(1 / v)
  41204. },
  41205. transpose: function() {
  41206. var e, t = this.elements;
  41207. return e = t[1],
  41208. t[1] = t[3],
  41209. t[3] = e,
  41210. e = t[2],
  41211. t[2] = t[6],
  41212. t[6] = e,
  41213. e = t[5],
  41214. t[5] = t[7],
  41215. t[7] = e,
  41216. this
  41217. },
  41218. flattenToArrayOffset: function(e, t) {
  41219. var i = this.elements;
  41220. return e[t] = i[0],
  41221. e[t + 1] = i[1],
  41222. e[t + 2] = i[2],
  41223. e[t + 3] = i[3],
  41224. e[t + 4] = i[4],
  41225. e[t + 5] = i[5],
  41226. e[t + 6] = i[6],
  41227. e[t + 7] = i[7],
  41228. e[t + 8] = i[8],
  41229. e
  41230. },
  41231. getNormalMatrix: function(e) {
  41232. return this.setFromMatrix4(e).getInverse(this).transpose()
  41233. },
  41234. transposeIntoArray: function(e) {
  41235. var t = this.elements;
  41236. return e[0] = t[0],
  41237. e[1] = t[3],
  41238. e[2] = t[6],
  41239. e[3] = t[1],
  41240. e[4] = t[4],
  41241. e[5] = t[7],
  41242. e[6] = t[2],
  41243. e[7] = t[5],
  41244. e[8] = t[8],
  41245. this
  41246. },
  41247. fromArray: function(e) {
  41248. return this.elements.set(e),
  41249. this
  41250. },
  41251. toArray: function() {
  41252. var e = this.elements;
  41253. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41254. }
  41255. },
  41256. n.Matrix4 = function() {
  41257. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41258. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41259. }
  41260. ,
  41261. n.Matrix4.prototype = {
  41262. constructor: n.Matrix4,
  41263. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41264. var m = this.elements;
  41265. return m[0] = e,
  41266. m[4] = t,
  41267. m[8] = i,
  41268. m[12] = n,
  41269. m[1] = r,
  41270. m[5] = o,
  41271. m[9] = a,
  41272. m[13] = s,
  41273. m[2] = l,
  41274. m[6] = c,
  41275. m[10] = h,
  41276. m[14] = u,
  41277. m[3] = d,
  41278. m[7] = p,
  41279. m[11] = f,
  41280. m[15] = g,
  41281. this
  41282. },
  41283. identity: function() {
  41284. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41285. this
  41286. },
  41287. clone: function() {
  41288. return (new n.Matrix4).fromArray(this.elements)
  41289. },
  41290. copy: function(e) {
  41291. return this.elements.set(e.elements),
  41292. this
  41293. },
  41294. copyPosition: function(e) {
  41295. var t = this.elements
  41296. , i = e.elements;
  41297. return t[12] = i[12],
  41298. t[13] = i[13],
  41299. t[14] = i[14],
  41300. this
  41301. },
  41302. extractBasis: function(e, t, i) {
  41303. return e.setFromMatrixColumn(this, 0),
  41304. t.setFromMatrixColumn(this, 1),
  41305. i.setFromMatrixColumn(this, 2),
  41306. this
  41307. },
  41308. makeBasis: function(e, t, i) {
  41309. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41310. this
  41311. },
  41312. extractRotation: function() {
  41313. var e;
  41314. return function(t) {
  41315. void 0 === e && (e = new n.Vector3);
  41316. var i = this.elements
  41317. , r = t.elements
  41318. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41319. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41320. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41321. return i[0] = r[0] * o,
  41322. i[1] = r[1] * o,
  41323. i[2] = r[2] * o,
  41324. i[4] = r[4] * a,
  41325. i[5] = r[5] * a,
  41326. i[6] = r[6] * a,
  41327. i[8] = r[8] * s,
  41328. i[9] = r[9] * s,
  41329. i[10] = r[10] * s,
  41330. this
  41331. }
  41332. }(),
  41333. makeRotationFromEuler: function(e) {
  41334. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41335. var t = this.elements
  41336. , i = e.x
  41337. , r = e.y
  41338. , o = e.z
  41339. , a = Math.cos(i)
  41340. , s = Math.sin(i)
  41341. , l = Math.cos(r)
  41342. , c = Math.sin(r)
  41343. , h = Math.cos(o)
  41344. , u = Math.sin(o);
  41345. if ("XYZ" === e.order) {
  41346. var d = a * h
  41347. , p = a * u
  41348. , f = s * h
  41349. , g = s * u;
  41350. t[0] = l * h,
  41351. t[4] = -l * u,
  41352. t[8] = c,
  41353. t[1] = p + f * c,
  41354. t[5] = d - g * c,
  41355. t[9] = -s * l,
  41356. t[2] = g - d * c,
  41357. t[6] = f + p * c,
  41358. t[10] = a * l
  41359. } else if ("YXZ" === e.order) {
  41360. var m = l * h
  41361. , v = l * u
  41362. , A = c * h
  41363. , y = c * u;
  41364. t[0] = m + y * s,
  41365. t[4] = A * s - v,
  41366. t[8] = a * c,
  41367. t[1] = a * u,
  41368. t[5] = a * h,
  41369. t[9] = -s,
  41370. t[2] = v * s - A,
  41371. t[6] = y + m * s,
  41372. t[10] = a * l
  41373. } else if ("ZXY" === e.order) {
  41374. var m = l * h
  41375. , v = l * u
  41376. , A = c * h
  41377. , y = c * u;
  41378. t[0] = m - y * s,
  41379. t[4] = -a * u,
  41380. t[8] = A + v * s,
  41381. t[1] = v + A * s,
  41382. t[5] = a * h,
  41383. t[9] = y - m * s,
  41384. t[2] = -a * c,
  41385. t[6] = s,
  41386. t[10] = a * l
  41387. } else if ("ZYX" === e.order) {
  41388. var d = a * h
  41389. , p = a * u
  41390. , f = s * h
  41391. , g = s * u;
  41392. t[0] = l * h,
  41393. t[4] = f * c - p,
  41394. t[8] = d * c + g,
  41395. t[1] = l * u,
  41396. t[5] = g * c + d,
  41397. t[9] = p * c - f,
  41398. t[2] = -c,
  41399. t[6] = s * l,
  41400. t[10] = a * l
  41401. } else if ("YZX" === e.order) {
  41402. var C = a * l
  41403. , I = a * c
  41404. , E = s * l
  41405. , b = s * c;
  41406. t[0] = l * h,
  41407. t[4] = b - C * u,
  41408. t[8] = E * u + I,
  41409. t[1] = u,
  41410. t[5] = a * h,
  41411. t[9] = -s * h,
  41412. t[2] = -c * h,
  41413. t[6] = I * u + E,
  41414. t[10] = C - b * u
  41415. } else if ("XZY" === e.order) {
  41416. var C = a * l
  41417. , I = a * c
  41418. , E = s * l
  41419. , b = s * c;
  41420. t[0] = l * h,
  41421. t[4] = -u,
  41422. t[8] = c * h,
  41423. t[1] = C * u + b,
  41424. t[5] = a * h,
  41425. t[9] = I * u - E,
  41426. t[2] = E * u - I,
  41427. t[6] = s * h,
  41428. t[10] = b * u + C
  41429. }
  41430. return t[3] = 0,
  41431. t[7] = 0,
  41432. t[11] = 0,
  41433. t[12] = 0,
  41434. t[13] = 0,
  41435. t[14] = 0,
  41436. t[15] = 1,
  41437. this
  41438. },
  41439. makeRotationFromQuaternion: function(e) {
  41440. var t = this.elements
  41441. , i = e.x
  41442. , n = e.y
  41443. , r = e.z
  41444. , o = e.w
  41445. , a = i + i
  41446. , s = n + n
  41447. , l = r + r
  41448. , c = i * a
  41449. , h = i * s
  41450. , u = i * l
  41451. , d = n * s
  41452. , p = n * l
  41453. , f = r * l
  41454. , g = o * a
  41455. , m = o * s
  41456. , v = o * l;
  41457. return t[0] = 1 - (d + f),
  41458. t[4] = h - v,
  41459. t[8] = u + m,
  41460. t[1] = h + v,
  41461. t[5] = 1 - (c + f),
  41462. t[9] = p - g,
  41463. t[2] = u - m,
  41464. t[6] = p + g,
  41465. t[10] = 1 - (c + d),
  41466. t[3] = 0,
  41467. t[7] = 0,
  41468. t[11] = 0,
  41469. t[12] = 0,
  41470. t[13] = 0,
  41471. t[14] = 0,
  41472. t[15] = 1,
  41473. this
  41474. },
  41475. lookAt: function() {
  41476. var e, t, i;
  41477. return function(r, o, a) {
  41478. void 0 === e && (e = new n.Vector3),
  41479. void 0 === t && (t = new n.Vector3),
  41480. void 0 === i && (i = new n.Vector3);
  41481. var s = this.elements;
  41482. return i.subVectors(r, o).normalize(),
  41483. 0 === i.lengthSq() && (i.z = 1),
  41484. e.crossVectors(a, i).normalize(),
  41485. 0 === e.lengthSq() && (i.x += 1e-4,
  41486. e.crossVectors(a, i).normalize()),
  41487. t.crossVectors(i, e),
  41488. s[0] = e.x,
  41489. s[4] = t.x,
  41490. s[8] = i.x,
  41491. s[1] = e.y,
  41492. s[5] = t.y,
  41493. s[9] = i.y,
  41494. s[2] = e.z,
  41495. s[6] = t.z,
  41496. s[10] = i.z,
  41497. this
  41498. }
  41499. }(),
  41500. multiply: function(e, t) {
  41501. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41502. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41503. },
  41504. multiplyMatrices: function(e, t) {
  41505. var i = e.elements
  41506. , n = t.elements
  41507. , r = this.elements
  41508. , o = i[0]
  41509. , a = i[4]
  41510. , s = i[8]
  41511. , l = i[12]
  41512. , c = i[1]
  41513. , h = i[5]
  41514. , u = i[9]
  41515. , d = i[13]
  41516. , p = i[2]
  41517. , f = i[6]
  41518. , g = i[10]
  41519. , m = i[14]
  41520. , v = i[3]
  41521. , A = i[7]
  41522. , y = i[11]
  41523. , C = i[15]
  41524. , I = n[0]
  41525. , E = n[4]
  41526. , b = n[8]
  41527. , w = n[12]
  41528. , _ = n[1]
  41529. , T = n[5]
  41530. , x = n[9]
  41531. , S = n[13]
  41532. , M = n[2]
  41533. , R = n[6]
  41534. , P = n[10]
  41535. , O = n[14]
  41536. , L = n[3]
  41537. , D = n[7]
  41538. , N = n[11]
  41539. , B = n[15];
  41540. return r[0] = o * I + a * _ + s * M + l * L,
  41541. r[4] = o * E + a * T + s * R + l * D,
  41542. r[8] = o * b + a * x + s * P + l * N,
  41543. r[12] = o * w + a * S + s * O + l * B,
  41544. r[1] = c * I + h * _ + u * M + d * L,
  41545. r[5] = c * E + h * T + u * R + d * D,
  41546. r[9] = c * b + h * x + u * P + d * N,
  41547. r[13] = c * w + h * S + u * O + d * B,
  41548. r[2] = p * I + f * _ + g * M + m * L,
  41549. r[6] = p * E + f * T + g * R + m * D,
  41550. r[10] = p * b + f * x + g * P + m * N,
  41551. r[14] = p * w + f * S + g * O + m * B,
  41552. r[3] = v * I + A * _ + y * M + C * L,
  41553. r[7] = v * E + A * T + y * R + C * D,
  41554. r[11] = v * b + A * x + y * P + C * N,
  41555. r[15] = v * w + A * S + y * O + C * B,
  41556. this
  41557. },
  41558. multiplyToArray: function(e, t, i) {
  41559. var n = this.elements;
  41560. return this.multiplyMatrices(e, t),
  41561. i[0] = n[0],
  41562. i[1] = n[1],
  41563. i[2] = n[2],
  41564. i[3] = n[3],
  41565. i[4] = n[4],
  41566. i[5] = n[5],
  41567. i[6] = n[6],
  41568. i[7] = n[7],
  41569. i[8] = n[8],
  41570. i[9] = n[9],
  41571. i[10] = n[10],
  41572. i[11] = n[11],
  41573. i[12] = n[12],
  41574. i[13] = n[13],
  41575. i[14] = n[14],
  41576. i[15] = n[15],
  41577. this
  41578. },
  41579. multiplyScalar: function(e) {
  41580. var t = this.elements;
  41581. return t[0] *= e,
  41582. t[4] *= e,
  41583. t[8] *= e,
  41584. t[12] *= e,
  41585. t[1] *= e,
  41586. t[5] *= e,
  41587. t[9] *= e,
  41588. t[13] *= e,
  41589. t[2] *= e,
  41590. t[6] *= e,
  41591. t[10] *= e,
  41592. t[14] *= e,
  41593. t[3] *= e,
  41594. t[7] *= e,
  41595. t[11] *= e,
  41596. t[15] *= e,
  41597. this
  41598. },
  41599. applyToVector3Array: function() {
  41600. var e;
  41601. return function(t, i, r) {
  41602. void 0 === e && (e = new n.Vector3),
  41603. void 0 === i && (i = 0),
  41604. void 0 === r && (r = t.length);
  41605. for (var o = 0, a = i; o < r; o += 3,
  41606. a += 3)
  41607. e.fromArray(t, a),
  41608. e.applyMatrix4(this),
  41609. e.toArray(t, a);
  41610. return t
  41611. }
  41612. }(),
  41613. applyToBuffer: function() {
  41614. var e;
  41615. return function(t, i, r) {
  41616. void 0 === e && (e = new n.Vector3),
  41617. void 0 === i && (i = 0),
  41618. void 0 === r && (r = t.length / t.itemSize);
  41619. for (var o = 0, a = i; o < r; o++,
  41620. a++)
  41621. e.x = t.getX(a),
  41622. e.y = t.getY(a),
  41623. e.z = t.getZ(a),
  41624. e.applyMatrix4(this),
  41625. t.setXYZ(e.x, e.y, e.z);
  41626. return t
  41627. }
  41628. }(),
  41629. determinant: function() {
  41630. var e = this.elements
  41631. , t = e[0]
  41632. , i = e[4]
  41633. , n = e[8]
  41634. , r = e[12]
  41635. , o = e[1]
  41636. , a = e[5]
  41637. , s = e[9]
  41638. , l = e[13]
  41639. , c = e[2]
  41640. , h = e[6]
  41641. , u = e[10]
  41642. , d = e[14]
  41643. , p = e[3]
  41644. , f = e[7]
  41645. , g = e[11]
  41646. , m = e[15];
  41647. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41648. },
  41649. transpose: function() {
  41650. var e, t = this.elements;
  41651. return e = t[1],
  41652. t[1] = t[4],
  41653. t[4] = e,
  41654. e = t[2],
  41655. t[2] = t[8],
  41656. t[8] = e,
  41657. e = t[6],
  41658. t[6] = t[9],
  41659. t[9] = e,
  41660. e = t[3],
  41661. t[3] = t[12],
  41662. t[12] = e,
  41663. e = t[7],
  41664. t[7] = t[13],
  41665. t[13] = e,
  41666. e = t[11],
  41667. t[11] = t[14],
  41668. t[14] = e,
  41669. this
  41670. },
  41671. flattenToArrayOffset: function(e, t) {
  41672. var i = this.elements;
  41673. return e[t] = i[0],
  41674. e[t + 1] = i[1],
  41675. e[t + 2] = i[2],
  41676. e[t + 3] = i[3],
  41677. e[t + 4] = i[4],
  41678. e[t + 5] = i[5],
  41679. e[t + 6] = i[6],
  41680. e[t + 7] = i[7],
  41681. e[t + 8] = i[8],
  41682. e[t + 9] = i[9],
  41683. e[t + 10] = i[10],
  41684. e[t + 11] = i[11],
  41685. e[t + 12] = i[12],
  41686. e[t + 13] = i[13],
  41687. e[t + 14] = i[14],
  41688. e[t + 15] = i[15],
  41689. e
  41690. },
  41691. getPosition: function() {
  41692. var e;
  41693. return function() {
  41694. return void 0 === e && (e = new n.Vector3),
  41695. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41696. e.setFromMatrixColumn(this, 3)
  41697. }
  41698. }(),
  41699. setPosition: function(e) {
  41700. var t = this.elements;
  41701. return t[12] = e.x,
  41702. t[13] = e.y,
  41703. t[14] = e.z,
  41704. this
  41705. },
  41706. getInverse: function(e, t) {
  41707. var i = this.elements
  41708. , n = e.elements
  41709. , r = n[0]
  41710. , o = n[1]
  41711. , a = n[2]
  41712. , s = n[3]
  41713. , l = n[4]
  41714. , c = n[5]
  41715. , h = n[6]
  41716. , u = n[7]
  41717. , d = n[8]
  41718. , p = n[9]
  41719. , f = n[10]
  41720. , g = n[11]
  41721. , m = n[12]
  41722. , v = n[13]
  41723. , A = n[14]
  41724. , y = n[15]
  41725. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41726. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41727. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41728. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41729. , w = r * C + o * I + a * E + s * b;
  41730. if (0 === w) {
  41731. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41732. if (t)
  41733. throw new Error(_);
  41734. return console.warn(_),
  41735. this.identity()
  41736. }
  41737. return i[0] = C,
  41738. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41739. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41740. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41741. i[4] = I,
  41742. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41743. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41744. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41745. i[8] = E,
  41746. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41747. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41748. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41749. i[12] = b,
  41750. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41751. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41752. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41753. this.multiplyScalar(1 / w)
  41754. },
  41755. scale: function(e) {
  41756. var t = this.elements
  41757. , i = e.x
  41758. , n = e.y
  41759. , r = e.z;
  41760. return t[0] *= i,
  41761. t[4] *= n,
  41762. t[8] *= r,
  41763. t[1] *= i,
  41764. t[5] *= n,
  41765. t[9] *= r,
  41766. t[2] *= i,
  41767. t[6] *= n,
  41768. t[10] *= r,
  41769. t[3] *= i,
  41770. t[7] *= n,
  41771. t[11] *= r,
  41772. this
  41773. },
  41774. getMaxScaleOnAxis: function() {
  41775. var e = this.elements
  41776. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41777. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41778. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41779. return Math.sqrt(Math.max(t, i, n))
  41780. },
  41781. makeTranslation: function(e, t, i) {
  41782. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41783. this
  41784. },
  41785. makeRotationX: function(e) {
  41786. var t = Math.cos(e)
  41787. , i = Math.sin(e);
  41788. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41789. this
  41790. },
  41791. makeRotationY: function(e) {
  41792. var t = Math.cos(e)
  41793. , i = Math.sin(e);
  41794. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41795. this
  41796. },
  41797. makeRotationZ: function(e) {
  41798. var t = Math.cos(e)
  41799. , i = Math.sin(e);
  41800. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41801. this
  41802. },
  41803. makeRotationAxis: function(e, t) {
  41804. var i = Math.cos(t)
  41805. , n = Math.sin(t)
  41806. , r = 1 - i
  41807. , o = e.x
  41808. , a = e.y
  41809. , s = e.z
  41810. , l = r * o
  41811. , c = r * a;
  41812. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41813. this
  41814. },
  41815. makeScale: function(e, t, i) {
  41816. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41817. this
  41818. },
  41819. compose: function(e, t, i) {
  41820. return this.makeRotationFromQuaternion(t),
  41821. this.scale(i),
  41822. this.setPosition(e),
  41823. this
  41824. },
  41825. decompose: function() {
  41826. var e, t;
  41827. return function(i, r, o) {
  41828. void 0 === e && (e = new n.Vector3),
  41829. void 0 === t && (t = new n.Matrix4);
  41830. var a = this.elements
  41831. , s = e.set(a[0], a[1], a[2]).length()
  41832. , l = e.set(a[4], a[5], a[6]).length()
  41833. , c = e.set(a[8], a[9], a[10]).length()
  41834. , h = this.determinant();
  41835. h < 0 && (s = -s),
  41836. i.x = a[12],
  41837. i.y = a[13],
  41838. i.z = a[14],
  41839. t.elements.set(this.elements);
  41840. var u = 1 / s
  41841. , d = 1 / l
  41842. , p = 1 / c;
  41843. return t.elements[0] *= u,
  41844. t.elements[1] *= u,
  41845. t.elements[2] *= u,
  41846. t.elements[4] *= d,
  41847. t.elements[5] *= d,
  41848. t.elements[6] *= d,
  41849. t.elements[8] *= p,
  41850. t.elements[9] *= p,
  41851. t.elements[10] *= p,
  41852. r.setFromRotationMatrix(t),
  41853. o.x = s,
  41854. o.y = l,
  41855. o.z = c,
  41856. this
  41857. }
  41858. }(),
  41859. makeFrustum: function(e, t, i, n, r, o) {
  41860. var a = this.elements
  41861. , s = 2 * r / (t - e)
  41862. , l = 2 * r / (n - i)
  41863. , c = (t + e) / (t - e)
  41864. , h = (n + i) / (n - i)
  41865. , u = -(o + r) / (o - r)
  41866. , d = -2 * o * r / (o - r);
  41867. return a[0] = s,
  41868. a[4] = 0,
  41869. a[8] = c,
  41870. a[12] = 0,
  41871. a[1] = 0,
  41872. a[5] = l,
  41873. a[9] = h,
  41874. a[13] = 0,
  41875. a[2] = 0,
  41876. a[6] = 0,
  41877. a[10] = u,
  41878. a[14] = d,
  41879. a[3] = 0,
  41880. a[7] = 0,
  41881. a[11] = -1,
  41882. a[15] = 0,
  41883. this
  41884. },
  41885. makePerspective: function(e, t, i, r) {
  41886. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41887. , a = -o
  41888. , s = a * t
  41889. , l = o * t;
  41890. return this.makeFrustum(s, l, a, o, i, r)
  41891. },
  41892. makeOrthographic: function(e, t, i, n, r, o) {
  41893. var a = this.elements
  41894. , s = 1 / (t - e)
  41895. , l = 1 / (i - n)
  41896. , c = 1 / (o - r)
  41897. , h = (t + e) * s
  41898. , u = (i + n) * l
  41899. , d = (o + r) * c;
  41900. return a[0] = 2 * s,
  41901. a[4] = 0,
  41902. a[8] = 0,
  41903. a[12] = -h,
  41904. a[1] = 0,
  41905. a[5] = 2 * l,
  41906. a[9] = 0,
  41907. a[13] = -u,
  41908. a[2] = 0,
  41909. a[6] = 0,
  41910. a[10] = -2 * c,
  41911. a[14] = -d,
  41912. a[3] = 0,
  41913. a[7] = 0,
  41914. a[11] = 0,
  41915. a[15] = 1,
  41916. this
  41917. },
  41918. equals: function(e) {
  41919. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41920. if (t[n] !== i[n])
  41921. return !1;
  41922. return !0
  41923. },
  41924. fromArray: function(e) {
  41925. return this.elements.set(e),
  41926. this
  41927. },
  41928. toArray: function() {
  41929. var e = this.elements;
  41930. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41931. }
  41932. },
  41933. n.Ray = function(e, t) {
  41934. this.origin = void 0 !== e ? e : new n.Vector3,
  41935. this.direction = void 0 !== t ? t : new n.Vector3
  41936. }
  41937. ,
  41938. n.Ray.prototype = {
  41939. constructor: n.Ray,
  41940. set: function(e, t) {
  41941. return this.origin.copy(e),
  41942. this.direction.copy(t),
  41943. this
  41944. },
  41945. clone: function() {
  41946. return (new this.constructor).copy(this)
  41947. },
  41948. copy: function(e) {
  41949. return this.origin.copy(e.origin),
  41950. this.direction.copy(e.direction),
  41951. this
  41952. },
  41953. at: function(e, t) {
  41954. var i = t || new n.Vector3;
  41955. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41956. },
  41957. lookAt: function(e) {
  41958. this.direction.copy(e).sub(this.origin).normalize()
  41959. },
  41960. recast: function() {
  41961. var e = new n.Vector3;
  41962. return function(t) {
  41963. return this.origin.copy(this.at(t, e)),
  41964. this
  41965. }
  41966. }(),
  41967. closestPointToPoint: function(e, t) {
  41968. var i = t || new n.Vector3;
  41969. i.subVectors(e, this.origin);
  41970. var r = i.dot(this.direction);
  41971. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41972. },
  41973. distanceToPoint: function(e) {
  41974. return Math.sqrt(this.distanceSqToPoint(e))
  41975. },
  41976. distanceSqToPoint: function() {
  41977. var e = new n.Vector3;
  41978. return function(t) {
  41979. var i = e.subVectors(t, this.origin).dot(this.direction);
  41980. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41981. e.distanceToSquared(t))
  41982. }
  41983. }(),
  41984. distanceSqToSegment: function() {
  41985. var e = new n.Vector3
  41986. , t = new n.Vector3
  41987. , i = new n.Vector3;
  41988. return function(n, r, o, a) {
  41989. e.copy(n).add(r).multiplyScalar(.5),
  41990. t.copy(r).sub(n).normalize(),
  41991. i.copy(this.origin).sub(e);
  41992. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  41993. if (m > 0)
  41994. if (s = d * f - p,
  41995. l = d * p - f,
  41996. h = u * m,
  41997. s >= 0)
  41998. if (l >= -h)
  41999. if (l <= h) {
  42000. var v = 1 / m;
  42001. s *= v,
  42002. l *= v,
  42003. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42004. } else
  42005. l = u,
  42006. s = Math.max(0, -(d * l + p)),
  42007. c = -s * s + l * (l + 2 * f) + g;
  42008. else
  42009. l = -u,
  42010. s = Math.max(0, -(d * l + p)),
  42011. c = -s * s + l * (l + 2 * f) + g;
  42012. else
  42013. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42014. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42015. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42016. l = Math.min(Math.max(-u, -f), u),
  42017. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42018. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42019. c = -s * s + l * (l + 2 * f) + g);
  42020. else
  42021. l = d > 0 ? -u : u,
  42022. s = Math.max(0, -(d * l + p)),
  42023. c = -s * s + l * (l + 2 * f) + g;
  42024. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42025. a && a.copy(t).multiplyScalar(l).add(e),
  42026. c
  42027. }
  42028. }(),
  42029. intersectSphere: function() {
  42030. var e = new n.Vector3;
  42031. return function(t, i) {
  42032. e.subVectors(t.center, this.origin);
  42033. var n = e.dot(this.direction)
  42034. , r = e.dot(e) - n * n
  42035. , o = t.radius * t.radius;
  42036. if (r > o)
  42037. return null;
  42038. var a = Math.sqrt(o - r)
  42039. , s = n - a
  42040. , l = n + a;
  42041. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42042. }
  42043. }(),
  42044. intersectsSphere: function(e) {
  42045. return this.distanceToPoint(e.center) <= e.radius
  42046. },
  42047. distanceToPlane: function(e) {
  42048. var t = e.normal.dot(this.direction);
  42049. if (0 === t)
  42050. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42051. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42052. return i >= 0 ? i : null
  42053. },
  42054. intersectPlane: function(e, t) {
  42055. var i = this.distanceToPlane(e);
  42056. return null === i ? null : this.at(i, t)
  42057. },
  42058. intersectsPlane: function(e) {
  42059. var t = e.distanceToPoint(this.origin);
  42060. if (0 === t)
  42061. return !0;
  42062. var i = e.normal.dot(this.direction);
  42063. return i * t < 0
  42064. },
  42065. intersectBox: function(e, t) {
  42066. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42067. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42068. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42069. n = (e.min.x - u.x) * l),
  42070. c >= 0 ? (r = (e.min.y - u.y) * c,
  42071. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42072. o = (e.min.y - u.y) * c),
  42073. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42074. (o < n || n !== n) && (n = o),
  42075. h >= 0 ? (a = (e.min.z - u.z) * h,
  42076. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42077. s = (e.min.z - u.z) * h),
  42078. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42079. (s < n || n !== n) && (n = s),
  42080. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42081. },
  42082. intersectsBox: function() {
  42083. var e = new n.Vector3;
  42084. return function(t) {
  42085. return null !== this.intersectBox(t, e)
  42086. }
  42087. }(),
  42088. intersectTriangle: function() {
  42089. var e = new n.Vector3
  42090. , t = new n.Vector3
  42091. , i = new n.Vector3
  42092. , r = new n.Vector3;
  42093. return function(n, o, a, s, l) {
  42094. t.subVectors(o, n),
  42095. i.subVectors(a, n),
  42096. r.crossVectors(t, i);
  42097. var c, h = this.direction.dot(r);
  42098. if (h > 0) {
  42099. if (s)
  42100. return null;
  42101. c = 1
  42102. } else {
  42103. if (!(h < 0))
  42104. return null;
  42105. c = -1,
  42106. h = -h
  42107. }
  42108. e.subVectors(this.origin, n);
  42109. var u = c * this.direction.dot(i.crossVectors(e, i));
  42110. if (u < 0)
  42111. return null;
  42112. var d = c * this.direction.dot(t.cross(e));
  42113. if (d < 0)
  42114. return null;
  42115. if (u + d > h)
  42116. return null;
  42117. var p = -c * e.dot(r);
  42118. return p < 0 ? null : this.at(p / h, l)
  42119. }
  42120. }(),
  42121. applyMatrix4: function(e) {
  42122. return this.direction.add(this.origin).applyMatrix4(e),
  42123. this.origin.applyMatrix4(e),
  42124. this.direction.sub(this.origin),
  42125. this.direction.normalize(),
  42126. this
  42127. },
  42128. equals: function(e) {
  42129. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42130. }
  42131. },
  42132. n.Sphere = function(e, t) {
  42133. this.center = void 0 !== e ? e : new n.Vector3,
  42134. this.radius = void 0 !== t ? t : 0
  42135. }
  42136. ,
  42137. n.Sphere.prototype = {
  42138. constructor: n.Sphere,
  42139. set: function(e, t) {
  42140. return this.center.copy(e),
  42141. this.radius = t,
  42142. this
  42143. },
  42144. setFromPoints: function() {
  42145. var e = new n.Box3;
  42146. return function(t, i) {
  42147. var n = this.center;
  42148. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42149. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42150. r = Math.max(r, n.distanceToSquared(t[o]));
  42151. return this.radius = Math.sqrt(r),
  42152. this
  42153. }
  42154. }(),
  42155. clone: function() {
  42156. return (new this.constructor).copy(this)
  42157. },
  42158. copy: function(e) {
  42159. return this.center.copy(e.center),
  42160. this.radius = e.radius,
  42161. this
  42162. },
  42163. empty: function() {
  42164. return this.radius <= 0
  42165. },
  42166. containsPoint: function(e) {
  42167. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42168. },
  42169. distanceToPoint: function(e) {
  42170. return e.distanceTo(this.center) - this.radius
  42171. },
  42172. intersectsSphere: function(e) {
  42173. var t = this.radius + e.radius;
  42174. return e.center.distanceToSquared(this.center) <= t * t
  42175. },
  42176. intersectsBox: function(e) {
  42177. return e.intersectsSphere(this)
  42178. },
  42179. intersectsPlane: function(e) {
  42180. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42181. },
  42182. clampPoint: function(e, t) {
  42183. var i = this.center.distanceToSquared(e)
  42184. , r = t || new n.Vector3;
  42185. return r.copy(e),
  42186. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42187. r.multiplyScalar(this.radius).add(this.center)),
  42188. r
  42189. },
  42190. getBoundingBox: function(e) {
  42191. var t = e || new n.Box3;
  42192. return t.set(this.center, this.center),
  42193. t.expandByScalar(this.radius),
  42194. t
  42195. },
  42196. applyMatrix4: function(e) {
  42197. return this.center.applyMatrix4(e),
  42198. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42199. this
  42200. },
  42201. translate: function(e) {
  42202. return this.center.add(e),
  42203. this
  42204. },
  42205. equals: function(e) {
  42206. return e.center.equals(this.center) && e.radius === this.radius
  42207. }
  42208. },
  42209. n.Frustum = function(e, t, i, r, o, a) {
  42210. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42211. }
  42212. ,
  42213. n.Frustum.prototype = {
  42214. constructor: n.Frustum,
  42215. set: function(e, t, i, n, r, o) {
  42216. var a = this.planes;
  42217. return a[0].copy(e),
  42218. a[1].copy(t),
  42219. a[2].copy(i),
  42220. a[3].copy(n),
  42221. a[4].copy(r),
  42222. a[5].copy(o),
  42223. this
  42224. },
  42225. clone: function() {
  42226. return (new this.constructor).copy(this)
  42227. },
  42228. copy: function(e) {
  42229. for (var t = this.planes, i = 0; i < 6; i++)
  42230. t[i].copy(e.planes[i]);
  42231. return this
  42232. },
  42233. setFromMatrix: function(e) {
  42234. var t = this.planes
  42235. , i = e.elements
  42236. , n = i[0]
  42237. , r = i[1]
  42238. , o = i[2]
  42239. , a = i[3]
  42240. , s = i[4]
  42241. , l = i[5]
  42242. , c = i[6]
  42243. , h = i[7]
  42244. , u = i[8]
  42245. , d = i[9]
  42246. , p = i[10]
  42247. , f = i[11]
  42248. , g = i[12]
  42249. , m = i[13]
  42250. , v = i[14]
  42251. , A = i[15];
  42252. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42253. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42254. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42255. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42256. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42257. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42258. this
  42259. },
  42260. intersectsObject: function() {
  42261. var e = new n.Sphere;
  42262. return function(t) {
  42263. var i = t.geometry;
  42264. return null === i.boundingSphere && i.computeBoundingSphere(),
  42265. e.copy(i.boundingSphere),
  42266. e.applyMatrix4(t.matrixWorld),
  42267. this.intersectsSphere(e)
  42268. }
  42269. }(),
  42270. intersectsSphere: function(e) {
  42271. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42272. var o = t[r].distanceToPoint(i);
  42273. if (o < n)
  42274. return !1
  42275. }
  42276. return !0
  42277. },
  42278. intersectsBox: function() {
  42279. var e = new n.Vector3
  42280. , t = new n.Vector3;
  42281. return function(i) {
  42282. for (var n = this.planes, r = 0; r < 6; r++) {
  42283. var o = n[r];
  42284. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42285. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42286. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42287. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42288. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42289. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42290. var a = o.distanceToPoint(e)
  42291. , s = o.distanceToPoint(t);
  42292. if (a < 0 && s < 0)
  42293. return !1
  42294. }
  42295. return !0
  42296. }
  42297. }(),
  42298. containsPoint: function(e) {
  42299. for (var t = this.planes, i = 0; i < 6; i++)
  42300. if (t[i].distanceToPoint(e) < 0)
  42301. return !1;
  42302. return !0
  42303. }
  42304. },
  42305. n.Plane = function(e, t) {
  42306. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42307. this.constant = void 0 !== t ? t : 0
  42308. }
  42309. ,
  42310. n.Plane.prototype = {
  42311. constructor: n.Plane,
  42312. set: function(e, t) {
  42313. return this.normal.copy(e),
  42314. this.constant = t,
  42315. this
  42316. },
  42317. setComponents: function(e, t, i, n) {
  42318. return this.normal.set(e, t, i),
  42319. this.constant = n,
  42320. this
  42321. },
  42322. setFromNormalAndCoplanarPoint: function(e, t) {
  42323. return this.normal.copy(e),
  42324. this.constant = -t.dot(this.normal),
  42325. this
  42326. },
  42327. setFromCoplanarPoints: function() {
  42328. var e = new n.Vector3
  42329. , t = new n.Vector3;
  42330. return function(i, n, r) {
  42331. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42332. return this.setFromNormalAndCoplanarPoint(o, i),
  42333. this
  42334. }
  42335. }(),
  42336. clone: function() {
  42337. return (new this.constructor).copy(this)
  42338. },
  42339. copy: function(e) {
  42340. return this.normal.copy(e.normal),
  42341. this.constant = e.constant,
  42342. this
  42343. },
  42344. normalize: function() {
  42345. var e = 1 / this.normal.length();
  42346. return this.normal.multiplyScalar(e),
  42347. this.constant *= e,
  42348. this
  42349. },
  42350. negate: function() {
  42351. return this.constant *= -1,
  42352. this.normal.negate(),
  42353. this
  42354. },
  42355. distanceToPoint: function(e) {
  42356. return this.normal.dot(e) + this.constant
  42357. },
  42358. distanceToSphere: function(e) {
  42359. return this.distanceToPoint(e.center) - e.radius
  42360. },
  42361. projectPoint: function(e, t) {
  42362. return this.orthoPoint(e, t).sub(e).negate()
  42363. },
  42364. orthoPoint: function(e, t) {
  42365. var i = this.distanceToPoint(e)
  42366. , r = t || new n.Vector3;
  42367. return r.copy(this.normal).multiplyScalar(i)
  42368. },
  42369. intersectLine: function() {
  42370. var e = new n.Vector3;
  42371. return function(t, i) {
  42372. var r = i || new n.Vector3
  42373. , o = t.delta(e)
  42374. , a = this.normal.dot(o);
  42375. if (0 !== a) {
  42376. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42377. if (!(s < 0 || s > 1))
  42378. return r.copy(o).multiplyScalar(s).add(t.start)
  42379. } else if (0 === this.distanceToPoint(t.start))
  42380. return r.copy(t.start)
  42381. }
  42382. }(),
  42383. intersectsLine: function(e) {
  42384. var t = this.distanceToPoint(e.start)
  42385. , i = this.distanceToPoint(e.end);
  42386. return t < 0 && i > 0 || i < 0 && t > 0
  42387. },
  42388. intersectsBox: function(e) {
  42389. return e.intersectsPlane(this)
  42390. },
  42391. intersectsSphere: function(e) {
  42392. return e.intersectsPlane(this)
  42393. },
  42394. coplanarPoint: function(e) {
  42395. var t = e || new n.Vector3;
  42396. return t.copy(this.normal).multiplyScalar(-this.constant)
  42397. },
  42398. applyMatrix4: function() {
  42399. var e = new n.Vector3
  42400. , t = new n.Vector3
  42401. , i = new n.Matrix3;
  42402. return function(n, r) {
  42403. var o = r || i.getNormalMatrix(n)
  42404. , a = e.copy(this.normal).applyMatrix3(o)
  42405. , s = this.coplanarPoint(t);
  42406. return s.applyMatrix4(n),
  42407. this.setFromNormalAndCoplanarPoint(a, s),
  42408. this
  42409. }
  42410. }(),
  42411. translate: function(e) {
  42412. return this.constant = this.constant - e.dot(this.normal),
  42413. this
  42414. },
  42415. equals: function(e) {
  42416. return e.normal.equals(this.normal) && e.constant === this.constant
  42417. }
  42418. },
  42419. n.Spherical = function(e, t, i) {
  42420. return this.radius = void 0 !== e ? e : 1,
  42421. this.phi = void 0 !== t ? t : 0,
  42422. this.theta = void 0 !== i ? i : 0,
  42423. this
  42424. }
  42425. ,
  42426. n.Spherical.prototype = {
  42427. constructor: n.Spherical,
  42428. set: function(e, t, i) {
  42429. this.radius = e,
  42430. this.phi = t,
  42431. this.theta = i
  42432. },
  42433. clone: function() {
  42434. return (new this.constructor).copy(this)
  42435. },
  42436. copy: function(e) {
  42437. return this.radius.copy(e.radius),
  42438. this.phi.copy(e.phi),
  42439. this.theta.copy(e.theta),
  42440. this
  42441. },
  42442. makeSafe: function() {
  42443. var e = 1e-6;
  42444. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42445. },
  42446. setFromVector3: function(e) {
  42447. return this.radius = e.length(),
  42448. 0 === this.radius ? (this.theta = 0,
  42449. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42450. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42451. this
  42452. }
  42453. },
  42454. n.Math = {
  42455. generateUUID: function() {
  42456. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42457. return function() {
  42458. for (var r = 0; r < 36; r++)
  42459. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42460. e = 15 & n,
  42461. n >>= 4,
  42462. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42463. return i.join("")
  42464. }
  42465. }(),
  42466. clamp: function(e, t, i) {
  42467. return Math.max(t, Math.min(i, e))
  42468. },
  42469. euclideanModulo: function(e, t) {
  42470. return (e % t + t) % t
  42471. },
  42472. mapLinear: function(e, t, i, n, r) {
  42473. return n + (e - t) * (r - n) / (i - t)
  42474. },
  42475. smoothstep: function(e, t, i) {
  42476. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42477. e * e * (3 - 2 * e))
  42478. },
  42479. smootherstep: function(e, t, i) {
  42480. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42481. e * e * e * (e * (6 * e - 15) + 10))
  42482. },
  42483. random16: function() {
  42484. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42485. Math.random()
  42486. },
  42487. randInt: function(e, t) {
  42488. return e + Math.floor(Math.random() * (t - e + 1))
  42489. },
  42490. randFloat: function(e, t) {
  42491. return e + Math.random() * (t - e)
  42492. },
  42493. randFloatSpread: function(e) {
  42494. return e * (.5 - Math.random())
  42495. },
  42496. degToRad: function() {
  42497. var e = Math.PI / 180;
  42498. return function(t) {
  42499. return t * e
  42500. }
  42501. }(),
  42502. radToDeg: function() {
  42503. var e = 180 / Math.PI;
  42504. return function(t) {
  42505. return t * e
  42506. }
  42507. }(),
  42508. isPowerOfTwo: function(e) {
  42509. return 0 === (e & e - 1) && 0 !== e
  42510. },
  42511. nearestPowerOfTwo: function(e) {
  42512. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42513. },
  42514. nextPowerOfTwo: function(e) {
  42515. return e--,
  42516. e |= e >> 1,
  42517. e |= e >> 2,
  42518. e |= e >> 4,
  42519. e |= e >> 8,
  42520. e |= e >> 16,
  42521. e++,
  42522. e
  42523. }
  42524. },
  42525. n.Spline = function(e) {
  42526. function t(e, t, i, n, r, o, a) {
  42527. var s = .5 * (i - e)
  42528. , l = .5 * (n - t);
  42529. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42530. }
  42531. this.points = e;
  42532. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42533. x: 0,
  42534. y: 0,
  42535. z: 0
  42536. };
  42537. this.initFromArray = function(e) {
  42538. this.points = [];
  42539. for (var t = 0; t < e.length; t++)
  42540. this.points[t] = {
  42541. x: e[t][0],
  42542. y: e[t][1],
  42543. z: e[t][2]
  42544. }
  42545. }
  42546. ,
  42547. this.getPoint = function(e) {
  42548. return i = (this.points.length - 1) * e,
  42549. r = Math.floor(i),
  42550. o = i - r,
  42551. d[0] = 0 === r ? r : r - 1,
  42552. d[1] = r,
  42553. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42554. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42555. l = this.points[d[0]],
  42556. c = this.points[d[1]],
  42557. h = this.points[d[2]],
  42558. u = this.points[d[3]],
  42559. a = o * o,
  42560. s = o * a,
  42561. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42562. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42563. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42564. p
  42565. }
  42566. ,
  42567. this.getControlPointsArray = function() {
  42568. var e, t, i = this.points.length, n = [];
  42569. for (e = 0; e < i; e++)
  42570. t = this.points[e],
  42571. n[e] = [t.x, t.y, t.z];
  42572. return n
  42573. }
  42574. ,
  42575. this.getLength = function(e) {
  42576. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42577. for (u[0] = 0,
  42578. e || (e = 100),
  42579. r = this.points.length * e,
  42580. c.copy(this.points[0]),
  42581. t = 1; t < r; t++)
  42582. i = t / r,
  42583. o = this.getPoint(i),
  42584. h.copy(o),
  42585. d += h.distanceTo(c),
  42586. c.copy(o),
  42587. a = (this.points.length - 1) * i,
  42588. s = Math.floor(a),
  42589. s !== l && (u[s] = d,
  42590. l = s);
  42591. return u[u.length] = d,
  42592. {
  42593. chunks: u,
  42594. total: d
  42595. }
  42596. }
  42597. ,
  42598. this.reparametrizeByArcLength = function(e) {
  42599. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42600. for (h.push(u.copy(this.points[0]).clone()),
  42601. t = 1; t < this.points.length; t++) {
  42602. for (s = d.chunks[t] - d.chunks[t - 1],
  42603. l = Math.ceil(e * s / d.total),
  42604. o = (t - 1) / (this.points.length - 1),
  42605. a = t / (this.points.length - 1),
  42606. i = 1; i < l - 1; i++)
  42607. r = o + i * (1 / l) * (a - o),
  42608. c = this.getPoint(r),
  42609. h.push(u.copy(c).clone());
  42610. h.push(u.copy(this.points[t]).clone())
  42611. }
  42612. this.points = h
  42613. }
  42614. }
  42615. ,
  42616. n.Triangle = function(e, t, i) {
  42617. this.a = void 0 !== e ? e : new n.Vector3,
  42618. this.b = void 0 !== t ? t : new n.Vector3,
  42619. this.c = void 0 !== i ? i : new n.Vector3
  42620. }
  42621. ,
  42622. n.Triangle.normal = function() {
  42623. var e = new n.Vector3;
  42624. return function(t, i, r, o) {
  42625. var a = o || new n.Vector3;
  42626. a.subVectors(r, i),
  42627. e.subVectors(t, i),
  42628. a.cross(e);
  42629. var s = a.lengthSq();
  42630. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42631. }
  42632. }(),
  42633. n.Triangle.barycoordFromPoint = function() {
  42634. var e = new n.Vector3
  42635. , t = new n.Vector3
  42636. , i = new n.Vector3;
  42637. return function(r, o, a, s, l) {
  42638. e.subVectors(s, o),
  42639. t.subVectors(a, o),
  42640. i.subVectors(r, o);
  42641. var c = e.dot(e)
  42642. , h = e.dot(t)
  42643. , u = e.dot(i)
  42644. , d = t.dot(t)
  42645. , p = t.dot(i)
  42646. , f = c * d - h * h
  42647. , g = l || new n.Vector3;
  42648. if (0 === f)
  42649. return g.set(-2, -1, -1);
  42650. var m = 1 / f
  42651. , v = (d * u - h * p) * m
  42652. , A = (c * p - h * u) * m;
  42653. return g.set(1 - v - A, A, v)
  42654. }
  42655. }(),
  42656. n.Triangle.containsPoint = function() {
  42657. var e = new n.Vector3;
  42658. return function(t, i, r, o) {
  42659. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42660. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42661. }
  42662. }(),
  42663. n.Triangle.prototype = {
  42664. constructor: n.Triangle,
  42665. set: function(e, t, i) {
  42666. return this.a.copy(e),
  42667. this.b.copy(t),
  42668. this.c.copy(i),
  42669. this
  42670. },
  42671. setFromPointsAndIndices: function(e, t, i, n) {
  42672. return this.a.copy(e[t]),
  42673. this.b.copy(e[i]),
  42674. this.c.copy(e[n]),
  42675. this
  42676. },
  42677. clone: function() {
  42678. return (new this.constructor).copy(this)
  42679. },
  42680. copy: function(e) {
  42681. return this.a.copy(e.a),
  42682. this.b.copy(e.b),
  42683. this.c.copy(e.c),
  42684. this
  42685. },
  42686. area: function() {
  42687. var e = new n.Vector3
  42688. , t = new n.Vector3;
  42689. return function() {
  42690. return e.subVectors(this.c, this.b),
  42691. t.subVectors(this.a, this.b),
  42692. .5 * e.cross(t).length()
  42693. }
  42694. }(),
  42695. midpoint: function(e) {
  42696. var t = e || new n.Vector3;
  42697. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42698. },
  42699. normal: function(e) {
  42700. return n.Triangle.normal(this.a, this.b, this.c, e)
  42701. },
  42702. plane: function(e) {
  42703. var t = e || new n.Plane;
  42704. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42705. },
  42706. barycoordFromPoint: function(e, t) {
  42707. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42708. },
  42709. containsPoint: function(e) {
  42710. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42711. },
  42712. equals: function(e) {
  42713. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42714. }
  42715. },
  42716. n.Interpolant = function(e, t, i, n) {
  42717. this.parameterPositions = e,
  42718. this._cachedIndex = 0,
  42719. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42720. this.sampleValues = t,
  42721. this.valueSize = i
  42722. }
  42723. ,
  42724. n.Interpolant.prototype = {
  42725. constructor: n.Interpolant,
  42726. evaluate: function(e) {
  42727. var t = this.parameterPositions
  42728. , i = this._cachedIndex
  42729. , n = t[i]
  42730. , r = t[i - 1];
  42731. e: {
  42732. t: {
  42733. var o;
  42734. i: {
  42735. n: if (!(e < n)) {
  42736. for (var a = i + 2; ; ) {
  42737. if (void 0 === n) {
  42738. if (e < r)
  42739. break n;
  42740. return i = t.length,
  42741. this._cachedIndex = i,
  42742. this.afterEnd_(i - 1, e, r)
  42743. }
  42744. if (i === a)
  42745. break;
  42746. if (r = n,
  42747. n = t[++i],
  42748. e < n)
  42749. break t
  42750. }
  42751. o = t.length;
  42752. break i
  42753. }
  42754. {
  42755. if (e >= r)
  42756. break e;
  42757. var s = t[1];
  42758. e < s && (i = 2,
  42759. r = s);
  42760. for (var a = i - 2; ; ) {
  42761. if (void 0 === r)
  42762. return this._cachedIndex = 0,
  42763. this.beforeStart_(0, e, n);
  42764. if (i === a)
  42765. break;
  42766. if (n = r,
  42767. r = t[--i - 1],
  42768. e >= r)
  42769. break t
  42770. }
  42771. o = i,
  42772. i = 0
  42773. }
  42774. }
  42775. for (; i < o; ) {
  42776. var l = i + o >>> 1;
  42777. e < t[l] ? o = l : i = l + 1
  42778. }
  42779. if (n = t[i],
  42780. r = t[i - 1],
  42781. void 0 === r)
  42782. return this._cachedIndex = 0,
  42783. this.beforeStart_(0, e, n);
  42784. if (void 0 === n)
  42785. return i = t.length,
  42786. this._cachedIndex = i,
  42787. this.afterEnd_(i - 1, r, e)
  42788. }
  42789. this._cachedIndex = i,
  42790. this.intervalChanged_(i, r, n)
  42791. }
  42792. return this.interpolate_(i, r, e, n)
  42793. },
  42794. settings: null,
  42795. DefaultSettings_: {},
  42796. getSettings_: function() {
  42797. return this.settings || this.DefaultSettings_
  42798. },
  42799. copySampleValue_: function(e) {
  42800. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42801. t[o] = i[r + o];
  42802. return t
  42803. },
  42804. interpolate_: function(e, t, i, n) {
  42805. throw new Error("call to abstract method")
  42806. },
  42807. intervalChanged_: function(e, t, i) {}
  42808. },
  42809. Object.assign(n.Interpolant.prototype, {
  42810. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42811. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42812. }),
  42813. n.CubicInterpolant = function(e, t, i, r) {
  42814. n.Interpolant.call(this, e, t, i, r),
  42815. this._weightPrev = -0,
  42816. this._offsetPrev = -0,
  42817. this._weightNext = -0,
  42818. this._offsetNext = -0
  42819. }
  42820. ,
  42821. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42822. constructor: n.CubicInterpolant,
  42823. DefaultSettings_: {
  42824. endingStart: n.ZeroCurvatureEnding,
  42825. endingEnd: n.ZeroCurvatureEnding
  42826. },
  42827. intervalChanged_: function(e, t, i) {
  42828. var r = this.parameterPositions
  42829. , o = e - 2
  42830. , a = e + 1
  42831. , s = r[o]
  42832. , l = r[a];
  42833. if (void 0 === s)
  42834. switch (this.getSettings_().endingStart) {
  42835. case n.ZeroSlopeEnding:
  42836. o = e,
  42837. s = 2 * t - i;
  42838. break;
  42839. case n.WrapAroundEnding:
  42840. o = r.length - 2,
  42841. s = t + r[o] - r[o + 1];
  42842. break;
  42843. default:
  42844. o = e,
  42845. s = i
  42846. }
  42847. if (void 0 === l)
  42848. switch (this.getSettings_().endingEnd) {
  42849. case n.ZeroSlopeEnding:
  42850. a = e,
  42851. l = 2 * i - t;
  42852. break;
  42853. case n.WrapAroundEnding:
  42854. a = 1,
  42855. l = i + r[1] - r[0];
  42856. break;
  42857. default:
  42858. a = e - 1,
  42859. l = t
  42860. }
  42861. var c = .5 * (i - t)
  42862. , h = this.valueSize;
  42863. this._weightPrev = c / (t - s),
  42864. this._weightNext = c / (l - i),
  42865. this._offsetPrev = o * h,
  42866. this._offsetNext = a * h
  42867. },
  42868. interpolate_: function(e, t, i, n) {
  42869. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42870. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42871. return r
  42872. }
  42873. }),
  42874. n.DiscreteInterpolant = function(e, t, i, r) {
  42875. n.Interpolant.call(this, e, t, i, r)
  42876. }
  42877. ,
  42878. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42879. constructor: n.DiscreteInterpolant,
  42880. interpolate_: function(e, t, i, n) {
  42881. return this.copySampleValue_(e - 1)
  42882. }
  42883. }),
  42884. n.LinearInterpolant = function(e, t, i, r) {
  42885. n.Interpolant.call(this, e, t, i, r)
  42886. }
  42887. ,
  42888. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42889. constructor: n.LinearInterpolant,
  42890. interpolate_: function(e, t, i, n) {
  42891. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42892. r[u] = o[l + u] * h + o[s + u] * c;
  42893. return r
  42894. }
  42895. }),
  42896. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42897. n.Interpolant.call(this, e, t, i, r)
  42898. }
  42899. ,
  42900. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42901. constructor: n.QuaternionLinearInterpolant,
  42902. interpolate_: function(e, t, i, r) {
  42903. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42904. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42905. return o
  42906. }
  42907. }),
  42908. n.Clock = function(e) {
  42909. this.autoStart = void 0 === e || e,
  42910. this.startTime = 0,
  42911. this.oldTime = 0,
  42912. this.elapsedTime = 0,
  42913. this.running = !1
  42914. }
  42915. ,
  42916. n.Clock.prototype = {
  42917. constructor: n.Clock,
  42918. start: function() {
  42919. this.startTime = performance.now(),
  42920. this.oldTime = this.startTime,
  42921. this.running = !0
  42922. },
  42923. stop: function() {
  42924. this.getElapsedTime(),
  42925. this.running = !1
  42926. },
  42927. getElapsedTime: function() {
  42928. return this.getDelta(),
  42929. this.elapsedTime
  42930. },
  42931. getDelta: function() {
  42932. var e = 0;
  42933. if (this.autoStart && !this.running && this.start(),
  42934. this.running) {
  42935. var t = performance.now();
  42936. e = .001 * (t - this.oldTime),
  42937. this.oldTime = t,
  42938. this.elapsedTime += e
  42939. }
  42940. return e
  42941. }
  42942. },
  42943. n.EventDispatcher = function() {}
  42944. ,
  42945. n.EventDispatcher.prototype = {
  42946. constructor: n.EventDispatcher,
  42947. apply: function(e) {
  42948. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42949. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42950. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42951. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42952. },
  42953. addEventListener: function(e, t) {
  42954. void 0 === this._listeners && (this._listeners = {});
  42955. var i = this._listeners;
  42956. void 0 === i[e] && (i[e] = []),
  42957. i[e].indexOf(t) === -1 && i[e].push(t)
  42958. },
  42959. hasEventListener: function(e, t) {
  42960. if (void 0 === this._listeners)
  42961. return !1;
  42962. var i = this._listeners;
  42963. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42964. },
  42965. removeEventListener: function(e, t) {
  42966. if (void 0 !== this._listeners) {
  42967. var i = this._listeners
  42968. , n = i[e];
  42969. if (void 0 !== n) {
  42970. var r = n.indexOf(t);
  42971. r !== -1 && n.splice(r, 1)
  42972. }
  42973. }
  42974. },
  42975. dispatchEvent: function(e) {
  42976. if (void 0 !== this._listeners) {
  42977. var t = this._listeners
  42978. , i = t[e.type];
  42979. if (void 0 !== i) {
  42980. e.target = this;
  42981. for (var n = [], r = i.length, o = 0; o < r; o++)
  42982. n[o] = i[o];
  42983. for (var o = 0; o < r; o++)
  42984. n[o].call(this, e)
  42985. }
  42986. }
  42987. }
  42988. },
  42989. n.Layers = function() {
  42990. this.mask = 1
  42991. }
  42992. ,
  42993. n.Layers.prototype = {
  42994. constructor: n.Layers,
  42995. set: function(e) {
  42996. this.mask = 1 << e
  42997. },
  42998. enable: function(e) {
  42999. this.mask |= 1 << e
  43000. },
  43001. toggle: function(e) {
  43002. this.mask ^= 1 << e
  43003. },
  43004. disable: function(e) {
  43005. this.mask &= ~(1 << e)
  43006. },
  43007. test: function(e) {
  43008. return 0 !== (this.mask & e.mask)
  43009. }
  43010. },
  43011. function(e) {
  43012. function t(e, t) {
  43013. return e.distance - t.distance
  43014. }
  43015. function i(e, t, n, r) {
  43016. if (e.visible !== !1 && (e.raycast(t, n),
  43017. r === !0))
  43018. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43019. i(o[a], t, n, !0)
  43020. }
  43021. e.Raycaster = function(t, i, n, r) {
  43022. this.ray = new e.Ray(t,i),
  43023. this.near = n || 0,
  43024. this.far = r || 1 / 0,
  43025. this.params = {
  43026. Mesh: {},
  43027. Line: {},
  43028. LOD: {},
  43029. Points: {
  43030. threshold: 1
  43031. },
  43032. Sprite: {}
  43033. },
  43034. Object.defineProperties(this.params, {
  43035. PointCloud: {
  43036. get: function() {
  43037. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43038. this.Points
  43039. }
  43040. }
  43041. })
  43042. }
  43043. ,
  43044. e.Raycaster.prototype = {
  43045. constructor: e.Raycaster,
  43046. linePrecision: 1,
  43047. set: function(e, t) {
  43048. this.ray.set(e, t)
  43049. },
  43050. setFromCamera: function(t, i) {
  43051. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43052. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43053. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43054. },
  43055. intersectObject: function(e, n) {
  43056. var r = [];
  43057. return i(e, this, r, n),
  43058. r.sort(t),
  43059. r
  43060. },
  43061. intersectObjects: function(e, n) {
  43062. var r = [];
  43063. if (Array.isArray(e) === !1)
  43064. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43065. r;
  43066. for (var o = 0, a = e.length; o < a; o++)
  43067. i(e[o], this, r, n);
  43068. return r.sort(t),
  43069. r
  43070. }
  43071. }
  43072. }(n),
  43073. n.Object3D = function() {
  43074. function e() {
  43075. o.setFromEuler(r, !1)
  43076. }
  43077. function t() {
  43078. r.setFromQuaternion(o, void 0, !1)
  43079. }
  43080. Object.defineProperty(this, "id", {
  43081. value: n.Object3DIdCount++
  43082. }),
  43083. this.uuid = n.Math.generateUUID(),
  43084. this.name = "",
  43085. this.type = "Object3D",
  43086. this.parent = null,
  43087. this.children = [],
  43088. this.up = n.Object3D.DefaultUp.clone();
  43089. var i = new n.Vector3
  43090. , r = new n.Euler
  43091. , o = new n.Quaternion
  43092. , a = new n.Vector3(1,1,1);
  43093. r.onChange(e),
  43094. o.onChange(t),
  43095. Object.defineProperties(this, {
  43096. position: {
  43097. enumerable: !0,
  43098. value: i
  43099. },
  43100. rotation: {
  43101. enumerable: !0,
  43102. value: r
  43103. },
  43104. quaternion: {
  43105. enumerable: !0,
  43106. value: o
  43107. },
  43108. scale: {
  43109. enumerable: !0,
  43110. value: a
  43111. },
  43112. modelViewMatrix: {
  43113. value: new n.Matrix4
  43114. },
  43115. normalMatrix: {
  43116. value: new n.Matrix3
  43117. }
  43118. }),
  43119. this.rotationAutoUpdate = !0,
  43120. this.matrix = new n.Matrix4,
  43121. this.matrixWorld = new n.Matrix4,
  43122. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43123. this.matrixWorldNeedsUpdate = !1,
  43124. this.layers = new n.Layers,
  43125. this.visible = !0,
  43126. this.castShadow = !1,
  43127. this.receiveShadow = !1,
  43128. this.frustumCulled = !0,
  43129. this.renderOrder = 0,
  43130. this.userData = {}
  43131. }
  43132. ,
  43133. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43134. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43135. n.Object3D.prototype = {
  43136. constructor: n.Object3D,
  43137. applyMatrix: function(e) {
  43138. this.matrix.multiplyMatrices(e, this.matrix),
  43139. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43140. },
  43141. setRotationFromAxisAngle: function(e, t) {
  43142. this.quaternion.setFromAxisAngle(e, t)
  43143. },
  43144. setRotationFromEuler: function(e) {
  43145. this.quaternion.setFromEuler(e, !0)
  43146. },
  43147. setRotationFromMatrix: function(e) {
  43148. this.quaternion.setFromRotationMatrix(e)
  43149. },
  43150. setRotationFromQuaternion: function(e) {
  43151. this.quaternion.copy(e)
  43152. },
  43153. rotateOnAxis: function() {
  43154. var e = new n.Quaternion;
  43155. return function(t, i) {
  43156. return e.setFromAxisAngle(t, i),
  43157. this.quaternion.multiply(e),
  43158. this
  43159. }
  43160. }(),
  43161. rotateX: function() {
  43162. var e = new n.Vector3(1,0,0);
  43163. return function(t) {
  43164. return this.rotateOnAxis(e, t)
  43165. }
  43166. }(),
  43167. rotateY: function() {
  43168. var e = new n.Vector3(0,1,0);
  43169. return function(t) {
  43170. return this.rotateOnAxis(e, t)
  43171. }
  43172. }(),
  43173. rotateZ: function() {
  43174. var e = new n.Vector3(0,0,1);
  43175. return function(t) {
  43176. return this.rotateOnAxis(e, t)
  43177. }
  43178. }(),
  43179. translateOnAxis: function() {
  43180. var e = new n.Vector3;
  43181. return function(t, i) {
  43182. return e.copy(t).applyQuaternion(this.quaternion),
  43183. this.position.add(e.multiplyScalar(i)),
  43184. this
  43185. }
  43186. }(),
  43187. translateX: function() {
  43188. var e = new n.Vector3(1,0,0);
  43189. return function(t) {
  43190. return this.translateOnAxis(e, t)
  43191. }
  43192. }(),
  43193. translateY: function() {
  43194. var e = new n.Vector3(0,1,0);
  43195. return function(t) {
  43196. return this.translateOnAxis(e, t)
  43197. }
  43198. }(),
  43199. translateZ: function() {
  43200. var e = new n.Vector3(0,0,1);
  43201. return function(t) {
  43202. return this.translateOnAxis(e, t)
  43203. }
  43204. }(),
  43205. localToWorld: function(e) {
  43206. return e.applyMatrix4(this.matrixWorld)
  43207. },
  43208. worldToLocal: function() {
  43209. var e = new n.Matrix4;
  43210. return function(t) {
  43211. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43212. }
  43213. }(),
  43214. lookAt: function() {
  43215. var e = new n.Matrix4;
  43216. return function(t) {
  43217. e.lookAt(t, this.position, this.up),
  43218. this.quaternion.setFromRotationMatrix(e)
  43219. }
  43220. }(),
  43221. add: function(e) {
  43222. if (arguments.length > 1) {
  43223. for (var t = 0; t < arguments.length; t++)
  43224. this.add(arguments[t]);
  43225. return this
  43226. }
  43227. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43228. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43229. e.parent = this,
  43230. e.dispatchEvent({
  43231. type: "added"
  43232. }),
  43233. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43234. this)
  43235. },
  43236. remove: function(e) {
  43237. if (arguments.length > 1)
  43238. for (var t = 0; t < arguments.length; t++)
  43239. this.remove(arguments[t]);
  43240. var i = this.children.indexOf(e);
  43241. i !== -1 && (e.parent = null,
  43242. e.dispatchEvent({
  43243. type: "removed"
  43244. }),
  43245. this.children.splice(i, 1))
  43246. },
  43247. getObjectById: function(e) {
  43248. return this.getObjectByProperty("id", e)
  43249. },
  43250. getObjectByName: function(e) {
  43251. return this.getObjectByProperty("name", e)
  43252. },
  43253. getObjectByProperty: function(e, t) {
  43254. if (this[e] === t)
  43255. return this;
  43256. for (var i = 0, n = this.children.length; i < n; i++) {
  43257. var r = this.children[i]
  43258. , o = r.getObjectByProperty(e, t);
  43259. if (void 0 !== o)
  43260. return o
  43261. }
  43262. },
  43263. getWorldPosition: function(e) {
  43264. var t = e || new n.Vector3;
  43265. return this.updateMatrixWorld(!0),
  43266. t.setFromMatrixPosition(this.matrixWorld)
  43267. },
  43268. getWorldQuaternion: function() {
  43269. var e = new n.Vector3
  43270. , t = new n.Vector3;
  43271. return function(i) {
  43272. var r = i || new n.Quaternion;
  43273. return this.updateMatrixWorld(!0),
  43274. this.matrixWorld.decompose(e, r, t),
  43275. r
  43276. }
  43277. }(),
  43278. getWorldRotation: function() {
  43279. var e = new n.Quaternion;
  43280. return function(t) {
  43281. var i = t || new n.Euler;
  43282. return this.getWorldQuaternion(e),
  43283. i.setFromQuaternion(e, this.rotation.order, !1)
  43284. }
  43285. }(),
  43286. getWorldScale: function() {
  43287. var e = new n.Vector3
  43288. , t = new n.Quaternion;
  43289. return function(i) {
  43290. var r = i || new n.Vector3;
  43291. return this.updateMatrixWorld(!0),
  43292. this.matrixWorld.decompose(e, t, r),
  43293. r
  43294. }
  43295. }(),
  43296. getWorldDirection: function() {
  43297. var e = new n.Quaternion;
  43298. return function(t) {
  43299. var i = t || new n.Vector3;
  43300. return this.getWorldQuaternion(e),
  43301. i.set(0, 0, 1).applyQuaternion(e)
  43302. }
  43303. }(),
  43304. raycast: function() {},
  43305. traverse: function(e) {
  43306. e(this);
  43307. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43308. t[i].traverse(e)
  43309. },
  43310. traverseVisible: function(e) {
  43311. if (this.visible !== !1) {
  43312. e(this);
  43313. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43314. t[i].traverseVisible(e)
  43315. }
  43316. },
  43317. traverseAncestors: function(e) {
  43318. var t = this.parent;
  43319. null !== t && (e(t),
  43320. t.traverseAncestors(e))
  43321. },
  43322. updateMatrix: function() {
  43323. this.matrix.compose(this.position, this.quaternion, this.scale),
  43324. this.matrixWorldNeedsUpdate = !0
  43325. },
  43326. updateMatrixWorld: function(e) {
  43327. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43328. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43329. this.matrixWorldNeedsUpdate = !1,
  43330. e = !0);
  43331. for (var t = 0, i = this.children.length; t < i; t++)
  43332. this.children[t].updateMatrixWorld(e)
  43333. },
  43334. toJSON: function(e) {
  43335. function t(e) {
  43336. var t = [];
  43337. for (var i in e) {
  43338. var n = e[i];
  43339. delete n.metadata,
  43340. t.push(n)
  43341. }
  43342. return t
  43343. }
  43344. var i = void 0 === e
  43345. , n = {};
  43346. i && (e = {
  43347. geometries: {},
  43348. materials: {},
  43349. textures: {},
  43350. images: {}
  43351. },
  43352. n.metadata = {
  43353. version: 4.4,
  43354. type: "Object",
  43355. generator: "Object3D.toJSON"
  43356. });
  43357. var r = {};
  43358. if (r.uuid = this.uuid,
  43359. r.type = this.type,
  43360. "" !== this.name && (r.name = this.name),
  43361. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43362. this.castShadow === !0 && (r.castShadow = !0),
  43363. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43364. this.visible === !1 && (r.visible = !1),
  43365. r.matrix = this.matrix.toArray(),
  43366. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43367. r.geometry = this.geometry.uuid),
  43368. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43369. r.material = this.material.uuid),
  43370. this.children.length > 0) {
  43371. r.children = [];
  43372. for (var o = 0; o < this.children.length; o++)
  43373. r.children.push(this.children[o].toJSON(e).object)
  43374. }
  43375. if (i) {
  43376. var a = t(e.geometries)
  43377. , s = t(e.materials)
  43378. , l = t(e.textures)
  43379. , c = t(e.images);
  43380. a.length > 0 && (n.geometries = a),
  43381. s.length > 0 && (n.materials = s),
  43382. l.length > 0 && (n.textures = l),
  43383. c.length > 0 && (n.images = c)
  43384. }
  43385. return n.object = r,
  43386. n
  43387. },
  43388. clone: function(e) {
  43389. return (new this.constructor).copy(this, e)
  43390. },
  43391. copy: function(e, t) {
  43392. if (void 0 === t && (t = !0),
  43393. this.name = e.name,
  43394. this.up.copy(e.up),
  43395. this.position.copy(e.position),
  43396. this.quaternion.copy(e.quaternion),
  43397. this.scale.copy(e.scale),
  43398. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43399. this.matrix.copy(e.matrix),
  43400. this.matrixWorld.copy(e.matrixWorld),
  43401. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43402. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43403. this.visible = e.visible,
  43404. this.castShadow = e.castShadow,
  43405. this.receiveShadow = e.receiveShadow,
  43406. this.frustumCulled = e.frustumCulled,
  43407. this.renderOrder = e.renderOrder,
  43408. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43409. t === !0)
  43410. for (var i = 0; i < e.children.length; i++) {
  43411. var n = e.children[i];
  43412. this.add(n.clone())
  43413. }
  43414. return this
  43415. }
  43416. },
  43417. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43418. n.Object3DIdCount = 0,
  43419. n.Face3 = function(e, t, i, r, o, a) {
  43420. this.a = e,
  43421. this.b = t,
  43422. this.c = i,
  43423. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43424. this.vertexNormals = Array.isArray(r) ? r : [],
  43425. this.color = o instanceof n.Color ? o : new n.Color,
  43426. this.vertexColors = Array.isArray(o) ? o : [],
  43427. this.materialIndex = void 0 !== a ? a : 0
  43428. }
  43429. ,
  43430. n.Face3.prototype = {
  43431. constructor: n.Face3,
  43432. clone: function() {
  43433. return (new this.constructor).copy(this)
  43434. },
  43435. copy: function(e) {
  43436. this.a = e.a,
  43437. this.b = e.b,
  43438. this.c = e.c,
  43439. this.normal.copy(e.normal),
  43440. this.color.copy(e.color),
  43441. this.materialIndex = e.materialIndex;
  43442. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43443. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43444. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43445. this.vertexColors[t] = e.vertexColors[t].clone();
  43446. return this
  43447. }
  43448. },
  43449. n.BufferAttribute = function(e, t) {
  43450. this.uuid = n.Math.generateUUID(),
  43451. this.array = e,
  43452. this.itemSize = t,
  43453. this.dynamic = !1,
  43454. this.updateRange = {
  43455. offset: 0,
  43456. count: -1
  43457. },
  43458. this.version = 0
  43459. }
  43460. ,
  43461. n.BufferAttribute.prototype = {
  43462. constructor: n.BufferAttribute,
  43463. get count() {
  43464. return this.array.length / this.itemSize
  43465. },
  43466. set needsUpdate(e) {
  43467. e === !0 && this.version++
  43468. },
  43469. setDynamic: function(e) {
  43470. return this.dynamic = e,
  43471. this
  43472. },
  43473. copy: function(e) {
  43474. return this.array = new e.array.constructor(e.array),
  43475. this.itemSize = e.itemSize,
  43476. this.dynamic = e.dynamic,
  43477. this
  43478. },
  43479. copyAt: function(e, t, i) {
  43480. e *= this.itemSize,
  43481. i *= t.itemSize;
  43482. for (var n = 0, r = this.itemSize; n < r; n++)
  43483. this.array[e + n] = t.array[i + n];
  43484. return this
  43485. },
  43486. copyArray: function(e) {
  43487. return this.array.set(e),
  43488. this
  43489. },
  43490. copyColorsArray: function(e) {
  43491. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43492. var a = e[r];
  43493. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43494. a = new n.Color),
  43495. t[i++] = a.r,
  43496. t[i++] = a.g,
  43497. t[i++] = a.b
  43498. }
  43499. return this
  43500. },
  43501. copyIndicesArray: function(e) {
  43502. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43503. var o = e[n];
  43504. t[i++] = o.a,
  43505. t[i++] = o.b,
  43506. t[i++] = o.c
  43507. }
  43508. return this
  43509. },
  43510. copyVector2sArray: function(e) {
  43511. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43512. var a = e[r];
  43513. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43514. a = new n.Vector2),
  43515. t[i++] = a.x,
  43516. t[i++] = a.y
  43517. }
  43518. return this
  43519. },
  43520. copyVector3sArray: function(e) {
  43521. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43522. var a = e[r];
  43523. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43524. a = new n.Vector3),
  43525. t[i++] = a.x,
  43526. t[i++] = a.y,
  43527. t[i++] = a.z
  43528. }
  43529. return this
  43530. },
  43531. copyVector4sArray: function(e) {
  43532. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43533. var a = e[r];
  43534. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43535. a = new n.Vector4),
  43536. t[i++] = a.x,
  43537. t[i++] = a.y,
  43538. t[i++] = a.z,
  43539. t[i++] = a.w
  43540. }
  43541. return this
  43542. },
  43543. set: function(e, t) {
  43544. return void 0 === t && (t = 0),
  43545. this.array.set(e, t),
  43546. this
  43547. },
  43548. getX: function(e) {
  43549. return this.array[e * this.itemSize]
  43550. },
  43551. setX: function(e, t) {
  43552. return this.array[e * this.itemSize] = t,
  43553. this
  43554. },
  43555. getY: function(e) {
  43556. return this.array[e * this.itemSize + 1]
  43557. },
  43558. setY: function(e, t) {
  43559. return this.array[e * this.itemSize + 1] = t,
  43560. this
  43561. },
  43562. getZ: function(e) {
  43563. return this.array[e * this.itemSize + 2]
  43564. },
  43565. setZ: function(e, t) {
  43566. return this.array[e * this.itemSize + 2] = t,
  43567. this
  43568. },
  43569. getW: function(e) {
  43570. return this.array[e * this.itemSize + 3]
  43571. },
  43572. setW: function(e, t) {
  43573. return this.array[e * this.itemSize + 3] = t,
  43574. this
  43575. },
  43576. setXY: function(e, t, i) {
  43577. return e *= this.itemSize,
  43578. this.array[e + 0] = t,
  43579. this.array[e + 1] = i,
  43580. this
  43581. },
  43582. setXYZ: function(e, t, i, n) {
  43583. return e *= this.itemSize,
  43584. this.array[e + 0] = t,
  43585. this.array[e + 1] = i,
  43586. this.array[e + 2] = n,
  43587. this
  43588. },
  43589. setXYZW: function(e, t, i, n, r) {
  43590. return e *= this.itemSize,
  43591. this.array[e + 0] = t,
  43592. this.array[e + 1] = i,
  43593. this.array[e + 2] = n,
  43594. this.array[e + 3] = r,
  43595. this
  43596. },
  43597. clone: function() {
  43598. return (new this.constructor).copy(this)
  43599. }
  43600. },
  43601. n.Int8Attribute = function(e, t) {
  43602. return new n.BufferAttribute(new Int8Array(e),t)
  43603. }
  43604. ,
  43605. n.Uint8Attribute = function(e, t) {
  43606. return new n.BufferAttribute(new Uint8Array(e),t)
  43607. }
  43608. ,
  43609. n.Uint8ClampedAttribute = function(e, t) {
  43610. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43611. }
  43612. ,
  43613. n.Int16Attribute = function(e, t) {
  43614. return new n.BufferAttribute(new Int16Array(e),t)
  43615. }
  43616. ,
  43617. n.Uint16Attribute = function(e, t) {
  43618. return new n.BufferAttribute(new Uint16Array(e),t)
  43619. }
  43620. ;
  43621. n.Int32Attribute = function(e, t) {
  43622. return new n.BufferAttribute(new Int32Array(e),t)
  43623. }
  43624. ;
  43625. n.Uint32Attribute = function(e, t) {
  43626. return new n.BufferAttribute(new Uint32Array(e),t)
  43627. }
  43628. ,
  43629. n.Float32Attribute = function(e, t) {
  43630. return new n.BufferAttribute(new Float32Array(e),t)
  43631. }
  43632. ,
  43633. n.Float64Attribute = function(e, t) {
  43634. return new n.BufferAttribute(new Float64Array(e),t)
  43635. }
  43636. ,
  43637. n.DynamicBufferAttribute = function(e, t) {
  43638. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43639. new n.BufferAttribute(e,t).setDynamic(!0)
  43640. }
  43641. ,
  43642. n.InstancedBufferAttribute = function(e, t, i) {
  43643. n.BufferAttribute.call(this, e, t),
  43644. this.meshPerAttribute = i || 1
  43645. }
  43646. ,
  43647. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43648. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43649. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43650. return n.BufferAttribute.prototype.copy.call(this, e),
  43651. this.meshPerAttribute = e.meshPerAttribute,
  43652. this
  43653. }
  43654. ,
  43655. n.InterleavedBuffer = function(e, t) {
  43656. this.uuid = n.Math.generateUUID(),
  43657. this.array = e,
  43658. this.stride = t,
  43659. this.dynamic = !1,
  43660. this.updateRange = {
  43661. offset: 0,
  43662. count: -1
  43663. },
  43664. this.version = 0
  43665. }
  43666. ,
  43667. n.InterleavedBuffer.prototype = {
  43668. constructor: n.InterleavedBuffer,
  43669. get length() {
  43670. return this.array.length
  43671. },
  43672. get count() {
  43673. return this.array.length / this.stride
  43674. },
  43675. set needsUpdate(e) {
  43676. e === !0 && this.version++
  43677. },
  43678. setDynamic: function(e) {
  43679. return this.dynamic = e,
  43680. this
  43681. },
  43682. copy: function(e) {
  43683. return this.array = new e.array.constructor(e.array),
  43684. this.stride = e.stride,
  43685. this.dynamic = e.dynamic,
  43686. this
  43687. },
  43688. copyAt: function(e, t, i) {
  43689. e *= this.stride,
  43690. i *= t.stride;
  43691. for (var n = 0, r = this.stride; n < r; n++)
  43692. this.array[e + n] = t.array[i + n];
  43693. return this
  43694. },
  43695. set: function(e, t) {
  43696. return void 0 === t && (t = 0),
  43697. this.array.set(e, t),
  43698. this
  43699. },
  43700. clone: function() {
  43701. return (new this.constructor).copy(this)
  43702. }
  43703. },
  43704. n.InstancedInterleavedBuffer = function(e, t, i) {
  43705. n.InterleavedBuffer.call(this, e, t),
  43706. this.meshPerAttribute = i || 1
  43707. }
  43708. ,
  43709. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43710. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43711. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43712. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43713. this.meshPerAttribute = e.meshPerAttribute,
  43714. this
  43715. }
  43716. ,
  43717. n.InterleavedBufferAttribute = function(e, t, i) {
  43718. this.uuid = n.Math.generateUUID(),
  43719. this.data = e,
  43720. this.itemSize = t,
  43721. this.offset = i
  43722. }
  43723. ,
  43724. n.InterleavedBufferAttribute.prototype = {
  43725. constructor: n.InterleavedBufferAttribute,
  43726. get length() {
  43727. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43728. this.array.length
  43729. },
  43730. get count() {
  43731. return this.data.count
  43732. },
  43733. setX: function(e, t) {
  43734. return this.data.array[e * this.data.stride + this.offset] = t,
  43735. this
  43736. },
  43737. setY: function(e, t) {
  43738. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43739. this
  43740. },
  43741. setZ: function(e, t) {
  43742. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43743. this
  43744. },
  43745. setW: function(e, t) {
  43746. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43747. this
  43748. },
  43749. getX: function(e) {
  43750. return this.data.array[e * this.data.stride + this.offset]
  43751. },
  43752. getY: function(e) {
  43753. return this.data.array[e * this.data.stride + this.offset + 1]
  43754. },
  43755. getZ: function(e) {
  43756. return this.data.array[e * this.data.stride + this.offset + 2]
  43757. },
  43758. getW: function(e) {
  43759. return this.data.array[e * this.data.stride + this.offset + 3]
  43760. },
  43761. setXY: function(e, t, i) {
  43762. return e = e * this.data.stride + this.offset,
  43763. this.data.array[e + 0] = t,
  43764. this.data.array[e + 1] = i,
  43765. this
  43766. },
  43767. setXYZ: function(e, t, i, n) {
  43768. return e = e * this.data.stride + this.offset,
  43769. this.data.array[e + 0] = t,
  43770. this.data.array[e + 1] = i,
  43771. this.data.array[e + 2] = n,
  43772. this
  43773. },
  43774. setXYZW: function(e, t, i, n, r) {
  43775. return e = e * this.data.stride + this.offset,
  43776. this.data.array[e + 0] = t,
  43777. this.data.array[e + 1] = i,
  43778. this.data.array[e + 2] = n,
  43779. this.data.array[e + 3] = r,
  43780. this
  43781. }
  43782. },
  43783. n.Geometry = function() {
  43784. Object.defineProperty(this, "id", {
  43785. value: n.GeometryIdCount++
  43786. }),
  43787. this.uuid = n.Math.generateUUID(),
  43788. this.name = "",
  43789. this.type = "Geometry",
  43790. this.vertices = [],
  43791. this.colors = [],
  43792. this.faces = [],
  43793. this.faceVertexUvs = [[]],
  43794. this.morphTargets = [],
  43795. this.morphNormals = [],
  43796. this.skinWeights = [],
  43797. this.skinIndices = [],
  43798. this.lineDistances = [],
  43799. this.boundingBox = null,
  43800. this.boundingSphere = null,
  43801. this.verticesNeedUpdate = !1,
  43802. this.elementsNeedUpdate = !1,
  43803. this.uvsNeedUpdate = !1,
  43804. this.normalsNeedUpdate = !1,
  43805. this.colorsNeedUpdate = !1,
  43806. this.lineDistancesNeedUpdate = !1,
  43807. this.groupsNeedUpdate = !1
  43808. }
  43809. ,
  43810. n.Geometry.prototype = {
  43811. constructor: n.Geometry,
  43812. applyMatrix: function(e) {
  43813. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43814. var o = this.vertices[i];
  43815. o.applyMatrix4(e)
  43816. }
  43817. for (var i = 0, r = this.faces.length; i < r; i++) {
  43818. var a = this.faces[i];
  43819. a.normal.applyMatrix3(t).normalize();
  43820. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43821. a.vertexNormals[s].applyMatrix3(t).normalize()
  43822. }
  43823. return null !== this.boundingBox && this.computeBoundingBox(),
  43824. null !== this.boundingSphere && this.computeBoundingSphere(),
  43825. this.verticesNeedUpdate = !0,
  43826. this.normalsNeedUpdate = !0,
  43827. this
  43828. },
  43829. rotateX: function() {
  43830. var e;
  43831. return function(t) {
  43832. return void 0 === e && (e = new n.Matrix4),
  43833. e.makeRotationX(t),
  43834. this.applyMatrix(e),
  43835. this
  43836. }
  43837. }(),
  43838. rotateY: function() {
  43839. var e;
  43840. return function(t) {
  43841. return void 0 === e && (e = new n.Matrix4),
  43842. e.makeRotationY(t),
  43843. this.applyMatrix(e),
  43844. this
  43845. }
  43846. }(),
  43847. rotateZ: function() {
  43848. var e;
  43849. return function(t) {
  43850. return void 0 === e && (e = new n.Matrix4),
  43851. e.makeRotationZ(t),
  43852. this.applyMatrix(e),
  43853. this
  43854. }
  43855. }(),
  43856. translate: function() {
  43857. var e;
  43858. return function(t, i, r) {
  43859. return void 0 === e && (e = new n.Matrix4),
  43860. e.makeTranslation(t, i, r),
  43861. this.applyMatrix(e),
  43862. this
  43863. }
  43864. }(),
  43865. scale: function() {
  43866. var e;
  43867. return function(t, i, r) {
  43868. return void 0 === e && (e = new n.Matrix4),
  43869. e.makeScale(t, i, r),
  43870. this.applyMatrix(e),
  43871. this
  43872. }
  43873. }(),
  43874. lookAt: function() {
  43875. var e;
  43876. return function(t) {
  43877. void 0 === e && (e = new n.Object3D),
  43878. e.lookAt(t),
  43879. e.updateMatrix(),
  43880. this.applyMatrix(e.matrix)
  43881. }
  43882. }(),
  43883. fromBufferGeometry: function(e) {
  43884. function t(e, t, r, o) {
  43885. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43886. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43887. , g = new n.Face3(e,t,r,a,f,o);
  43888. i.faces.push(g),
  43889. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43890. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43891. }
  43892. var i = this
  43893. , r = null !== e.index ? e.index.array : void 0
  43894. , o = e.attributes
  43895. , a = o.position.array
  43896. , s = void 0 !== o.normal ? o.normal.array : void 0
  43897. , l = void 0 !== o.color ? o.color.array : void 0
  43898. , c = void 0 !== o.uv ? o.uv.array : void 0
  43899. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43900. void 0 !== h && (this.faceVertexUvs[1] = []);
  43901. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43902. g += 2)
  43903. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43904. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43905. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43906. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43907. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43908. if (void 0 !== r) {
  43909. var m = e.groups;
  43910. if (m.length > 0)
  43911. for (var f = 0; f < m.length; f++)
  43912. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43913. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43914. else
  43915. for (var f = 0; f < r.length; f += 3)
  43916. t(r[f], r[f + 1], r[f + 2])
  43917. } else
  43918. for (var f = 0; f < a.length / 3; f += 3)
  43919. t(f, f + 1, f + 2);
  43920. return this.computeFaceNormals(),
  43921. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43922. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43923. this
  43924. },
  43925. center: function() {
  43926. this.computeBoundingBox();
  43927. var e = this.boundingBox.center().negate();
  43928. return this.translate(e.x, e.y, e.z),
  43929. e
  43930. },
  43931. normalize: function() {
  43932. this.computeBoundingSphere();
  43933. var e = this.boundingSphere.center
  43934. , t = this.boundingSphere.radius
  43935. , i = 0 === t ? 1 : 1 / t
  43936. , r = new n.Matrix4;
  43937. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43938. this.applyMatrix(r),
  43939. this
  43940. },
  43941. computeFaceNormals: function() {
  43942. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43943. var o = this.faces[i]
  43944. , a = this.vertices[o.a]
  43945. , s = this.vertices[o.b]
  43946. , l = this.vertices[o.c];
  43947. e.subVectors(l, s),
  43948. t.subVectors(a, s),
  43949. e.cross(t),
  43950. e.normalize(),
  43951. o.normal.copy(e)
  43952. }
  43953. },
  43954. computeVertexNormals: function(e) {
  43955. void 0 === e && (e = !0);
  43956. var t, i, r, o, a, s;
  43957. for (s = new Array(this.vertices.length),
  43958. t = 0,
  43959. i = this.vertices.length; t < i; t++)
  43960. s[t] = new n.Vector3;
  43961. if (e) {
  43962. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  43963. for (r = 0,
  43964. o = this.faces.length; r < o; r++)
  43965. a = this.faces[r],
  43966. l = this.vertices[a.a],
  43967. c = this.vertices[a.b],
  43968. h = this.vertices[a.c],
  43969. u.subVectors(h, c),
  43970. d.subVectors(l, c),
  43971. u.cross(d),
  43972. s[a.a].add(u),
  43973. s[a.b].add(u),
  43974. s[a.c].add(u)
  43975. } else
  43976. for (r = 0,
  43977. o = this.faces.length; r < o; r++)
  43978. a = this.faces[r],
  43979. s[a.a].add(a.normal),
  43980. s[a.b].add(a.normal),
  43981. s[a.c].add(a.normal);
  43982. for (t = 0,
  43983. i = this.vertices.length; t < i; t++)
  43984. s[t].normalize();
  43985. for (r = 0,
  43986. o = this.faces.length; r < o; r++) {
  43987. a = this.faces[r];
  43988. var p = a.vertexNormals;
  43989. 3 === p.length ? (p[0].copy(s[a.a]),
  43990. p[1].copy(s[a.b]),
  43991. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  43992. p[1] = s[a.b].clone(),
  43993. p[2] = s[a.c].clone())
  43994. }
  43995. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  43996. },
  43997. computeMorphNormals: function() {
  43998. var e, t, i, r, o;
  43999. for (i = 0,
  44000. r = this.faces.length; i < r; i++)
  44001. for (o = this.faces[i],
  44002. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44003. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44004. e = 0,
  44005. t = o.vertexNormals.length; e < t; e++)
  44006. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44007. var a = new n.Geometry;
  44008. for (a.faces = this.faces,
  44009. e = 0,
  44010. t = this.morphTargets.length; e < t; e++) {
  44011. if (!this.morphNormals[e]) {
  44012. this.morphNormals[e] = {},
  44013. this.morphNormals[e].faceNormals = [],
  44014. this.morphNormals[e].vertexNormals = [];
  44015. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44016. for (i = 0,
  44017. r = this.faces.length; i < r; i++)
  44018. s = new n.Vector3,
  44019. l = {
  44020. a: new n.Vector3,
  44021. b: new n.Vector3,
  44022. c: new n.Vector3
  44023. },
  44024. c.push(s),
  44025. h.push(l)
  44026. }
  44027. var u = this.morphNormals[e];
  44028. a.vertices = this.morphTargets[e].vertices,
  44029. a.computeFaceNormals(),
  44030. a.computeVertexNormals();
  44031. var s, l;
  44032. for (i = 0,
  44033. r = this.faces.length; i < r; i++)
  44034. o = this.faces[i],
  44035. s = u.faceNormals[i],
  44036. l = u.vertexNormals[i],
  44037. s.copy(o.normal),
  44038. l.a.copy(o.vertexNormals[0]),
  44039. l.b.copy(o.vertexNormals[1]),
  44040. l.c.copy(o.vertexNormals[2])
  44041. }
  44042. for (i = 0,
  44043. r = this.faces.length; i < r; i++)
  44044. o = this.faces[i],
  44045. o.normal = o.__originalFaceNormal,
  44046. o.vertexNormals = o.__originalVertexNormals
  44047. },
  44048. computeTangents: function() {
  44049. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44050. },
  44051. computeLineDistances: function() {
  44052. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44053. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44054. this.lineDistances[i] = e
  44055. },
  44056. computeBoundingBox: function() {
  44057. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44058. this.boundingBox.setFromPoints(this.vertices)
  44059. },
  44060. computeBoundingSphere: function() {
  44061. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44062. this.boundingSphere.setFromPoints(this.vertices)
  44063. },
  44064. merge: function(e, t, i) {
  44065. if (e instanceof n.Geometry == !1)
  44066. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44067. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44068. void 0 === i && (i = 0),
  44069. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44070. for (var d = 0, p = s.length; d < p; d++) {
  44071. var f = s[d]
  44072. , g = f.clone();
  44073. void 0 !== t && g.applyMatrix4(t),
  44074. a.push(g)
  44075. }
  44076. for (d = 0,
  44077. p = c.length; d < p; d++) {
  44078. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44079. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44080. m.normal.copy(y.normal),
  44081. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44082. for (var E = 0, b = C.length; E < b; E++)
  44083. v = C[E].clone(),
  44084. void 0 !== r && v.applyMatrix3(r).normalize(),
  44085. m.vertexNormals.push(v);
  44086. m.color.copy(y.color);
  44087. for (var E = 0, b = I.length; E < b; E++)
  44088. A = I[E],
  44089. m.vertexColors.push(A.clone());
  44090. m.materialIndex = y.materialIndex + i,
  44091. l.push(m)
  44092. }
  44093. for (d = 0,
  44094. p = u.length; d < p; d++) {
  44095. var w = u[d]
  44096. , _ = [];
  44097. if (void 0 !== w) {
  44098. for (var E = 0, b = w.length; E < b; E++)
  44099. _.push(w[E].clone());
  44100. h.push(_)
  44101. }
  44102. }
  44103. },
  44104. mergeMesh: function(e) {
  44105. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44106. void this.merge(e.geometry, e.matrix))
  44107. },
  44108. mergeVertices: function() {
  44109. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44110. for (i = 0,
  44111. n = this.vertices.length; i < n; i++)
  44112. e = this.vertices[i],
  44113. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44114. void 0 === l[t] ? (l[t] = i,
  44115. c.push(this.vertices[i]),
  44116. h[i] = c.length - 1) : h[i] = h[l[t]];
  44117. var p = [];
  44118. for (i = 0,
  44119. n = this.faces.length; i < n; i++) {
  44120. r = this.faces[i],
  44121. r.a = h[r.a],
  44122. r.b = h[r.b],
  44123. r.c = h[r.c],
  44124. o = [r.a, r.b, r.c];
  44125. for (var f = -1, g = 0; g < 3; g++)
  44126. if (o[g] === o[(g + 1) % 3]) {
  44127. f = g,
  44128. p.push(i);
  44129. break
  44130. }
  44131. }
  44132. for (i = p.length - 1; i >= 0; i--) {
  44133. var m = p[i];
  44134. for (this.faces.splice(m, 1),
  44135. a = 0,
  44136. s = this.faceVertexUvs.length; a < s; a++)
  44137. this.faceVertexUvs[a].splice(m, 1)
  44138. }
  44139. var v = this.vertices.length - c.length;
  44140. return this.vertices = c,
  44141. v
  44142. },
  44143. sortFacesByMaterialIndex: function() {
  44144. function e(e, t) {
  44145. return e.materialIndex - t.materialIndex
  44146. }
  44147. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44148. t[n]._id = n;
  44149. t.sort(e);
  44150. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44151. a && a.length === i && (r = []),
  44152. s && s.length === i && (o = []);
  44153. for (var n = 0; n < i; n++) {
  44154. var l = t[n]._id;
  44155. r && r.push(a[l]),
  44156. o && o.push(s[l])
  44157. }
  44158. r && (this.faceVertexUvs[0] = r),
  44159. o && (this.faceVertexUvs[1] = o)
  44160. },
  44161. toJSON: function() {
  44162. function e(e, t, i) {
  44163. return i ? e | 1 << t : e & ~(1 << t)
  44164. }
  44165. function t(e) {
  44166. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44167. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44168. u.push(e.x, e.y, e.z),
  44169. d[t])
  44170. }
  44171. function i(e) {
  44172. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44173. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44174. p.push(e.getHex()),
  44175. f[t])
  44176. }
  44177. function n(e) {
  44178. var t = e.x.toString() + e.y.toString();
  44179. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44180. g.push(e.x, e.y),
  44181. m[t])
  44182. }
  44183. var r = {
  44184. metadata: {
  44185. version: 4.4,
  44186. type: "Geometry",
  44187. generator: "Geometry.toJSON"
  44188. }
  44189. };
  44190. if (r.uuid = this.uuid,
  44191. r.type = this.type,
  44192. "" !== this.name && (r.name = this.name),
  44193. void 0 !== this.parameters) {
  44194. var o = this.parameters;
  44195. for (var a in o)
  44196. void 0 !== o[a] && (r[a] = o[a]);
  44197. return r
  44198. }
  44199. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44200. var c = this.vertices[l];
  44201. s.push(c.x, c.y, c.z)
  44202. }
  44203. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44204. var v = this.faces[l]
  44205. , A = !0
  44206. , y = !1
  44207. , C = void 0 !== this.faceVertexUvs[0][l]
  44208. , I = v.normal.length() > 0
  44209. , E = v.vertexNormals.length > 0
  44210. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44211. , w = v.vertexColors.length > 0
  44212. , _ = 0;
  44213. if (_ = e(_, 0, 0),
  44214. _ = e(_, 1, A),
  44215. _ = e(_, 2, y),
  44216. _ = e(_, 3, C),
  44217. _ = e(_, 4, I),
  44218. _ = e(_, 5, E),
  44219. _ = e(_, 6, b),
  44220. _ = e(_, 7, w),
  44221. h.push(_),
  44222. h.push(v.a, v.b, v.c),
  44223. h.push(v.materialIndex),
  44224. C) {
  44225. var T = this.faceVertexUvs[0][l];
  44226. h.push(n(T[0]), n(T[1]), n(T[2]))
  44227. }
  44228. if (I && h.push(t(v.normal)),
  44229. E) {
  44230. var x = v.vertexNormals;
  44231. h.push(t(x[0]), t(x[1]), t(x[2]))
  44232. }
  44233. if (b && h.push(i(v.color)),
  44234. w) {
  44235. var S = v.vertexColors;
  44236. h.push(i(S[0]), i(S[1]), i(S[2]))
  44237. }
  44238. }
  44239. return r.data = {},
  44240. r.data.vertices = s,
  44241. r.data.normals = u,
  44242. p.length > 0 && (r.data.colors = p),
  44243. g.length > 0 && (r.data.uvs = [g]),
  44244. r.data.faces = h,
  44245. r
  44246. },
  44247. clone: function() {
  44248. return (new n.Geometry).copy(this)
  44249. },
  44250. copy: function(e) {
  44251. this.vertices = [],
  44252. this.faces = [],
  44253. this.faceVertexUvs = [[]];
  44254. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44255. this.vertices.push(t[i].clone());
  44256. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44257. this.faces.push(r[i].clone());
  44258. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44259. var o = e.faceVertexUvs[i];
  44260. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44261. for (var a = 0, s = o.length; a < s; a++) {
  44262. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44263. var d = l[h];
  44264. c.push(d.clone())
  44265. }
  44266. this.faceVertexUvs[i].push(c)
  44267. }
  44268. }
  44269. return this
  44270. },
  44271. dispose: function() {
  44272. this.dispatchEvent({
  44273. type: "dispose"
  44274. })
  44275. }
  44276. },
  44277. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44278. n.GeometryIdCount = 0,
  44279. n.DirectGeometry = function() {
  44280. Object.defineProperty(this, "id", {
  44281. value: n.GeometryIdCount++
  44282. }),
  44283. this.uuid = n.Math.generateUUID(),
  44284. this.name = "",
  44285. this.type = "DirectGeometry",
  44286. this.indices = [],
  44287. this.vertices = [],
  44288. this.normals = [],
  44289. this.colors = [],
  44290. this.uvs = [],
  44291. this.uvs2 = [],
  44292. this.groups = [],
  44293. this.morphTargets = {},
  44294. this.skinWeights = [],
  44295. this.skinIndices = [],
  44296. this.boundingBox = null,
  44297. this.boundingSphere = null,
  44298. this.verticesNeedUpdate = !1,
  44299. this.normalsNeedUpdate = !1,
  44300. this.colorsNeedUpdate = !1,
  44301. this.uvsNeedUpdate = !1,
  44302. this.groupsNeedUpdate = !1
  44303. }
  44304. ,
  44305. n.DirectGeometry.prototype = {
  44306. constructor: n.DirectGeometry,
  44307. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44308. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44309. computeFaceNormals: function() {
  44310. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44311. },
  44312. computeVertexNormals: function() {
  44313. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44314. },
  44315. computeGroups: function(e) {
  44316. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44317. var a = r[o];
  44318. a.materialIndex !== i && (i = a.materialIndex,
  44319. void 0 !== t && (t.count = 3 * o - t.start,
  44320. n.push(t)),
  44321. t = {
  44322. start: 3 * o,
  44323. materialIndex: i
  44324. })
  44325. }
  44326. void 0 !== t && (t.count = 3 * o - t.start,
  44327. n.push(t)),
  44328. this.groups = n
  44329. },
  44330. fromGeometry: function(e) {
  44331. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44332. if (c > 0) {
  44333. t = [];
  44334. for (var h = 0; h < c; h++)
  44335. t[h] = [];
  44336. this.morphTargets.position = t
  44337. }
  44338. var u, d = e.morphNormals, p = d.length;
  44339. if (p > 0) {
  44340. u = [];
  44341. for (var h = 0; h < p; h++)
  44342. u[h] = [];
  44343. this.morphTargets.normal = u
  44344. }
  44345. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44346. var A = i[h];
  44347. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44348. var y = A.vertexNormals;
  44349. if (3 === y.length)
  44350. this.normals.push(y[0], y[1], y[2]);
  44351. else {
  44352. var C = A.normal;
  44353. this.normals.push(C, C, C)
  44354. }
  44355. var I = A.vertexColors;
  44356. if (3 === I.length)
  44357. this.colors.push(I[0], I[1], I[2]);
  44358. else {
  44359. var E = A.color;
  44360. this.colors.push(E, E, E)
  44361. }
  44362. if (a === !0) {
  44363. var b = o[0][h];
  44364. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44365. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44366. }
  44367. if (s === !0) {
  44368. var b = o[1][h];
  44369. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44370. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44371. }
  44372. for (var w = 0; w < c; w++) {
  44373. var _ = l[w].vertices;
  44374. t[w].push(_[A.a], _[A.b], _[A.c])
  44375. }
  44376. for (var w = 0; w < p; w++) {
  44377. var T = d[w].vertexNormals[h];
  44378. u[w].push(T.a, T.b, T.c)
  44379. }
  44380. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44381. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44382. }
  44383. return this.computeGroups(e),
  44384. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44385. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44386. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44387. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44388. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44389. this
  44390. },
  44391. dispose: function() {
  44392. this.dispatchEvent({
  44393. type: "dispose"
  44394. })
  44395. }
  44396. },
  44397. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44398. n.BufferGeometry = function() {
  44399. Object.defineProperty(this, "id", {
  44400. value: n.GeometryIdCount++
  44401. }),
  44402. this.uuid = n.Math.generateUUID(),
  44403. this.name = "",
  44404. this.type = "BufferGeometry",
  44405. this.index = null,
  44406. this.attributes = {},
  44407. this.morphAttributes = {},
  44408. this.groups = [],
  44409. this.boundingBox = null,
  44410. this.boundingSphere = null,
  44411. this.drawRange = {
  44412. start: 0,
  44413. count: 1 / 0
  44414. }
  44415. }
  44416. ,
  44417. n.BufferGeometry.prototype = {
  44418. constructor: n.BufferGeometry,
  44419. getIndex: function() {
  44420. return this.index
  44421. },
  44422. setIndex: function(e) {
  44423. this.index = e
  44424. },
  44425. addAttribute: function(e, t) {
  44426. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44427. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44428. void this.setIndex(t)) : (this.attributes[e] = t,
  44429. this)
  44430. },
  44431. getAttribute: function(e) {
  44432. return this.attributes[e]
  44433. },
  44434. removeAttribute: function(e) {
  44435. return delete this.attributes[e],
  44436. this
  44437. },
  44438. addGroup: function(e, t, i) {
  44439. this.groups.push({
  44440. start: e,
  44441. count: t,
  44442. materialIndex: void 0 !== i ? i : 0
  44443. })
  44444. },
  44445. clearGroups: function() {
  44446. this.groups = []
  44447. },
  44448. setDrawRange: function(e, t) {
  44449. this.drawRange.start = e,
  44450. this.drawRange.count = t
  44451. },
  44452. applyMatrix: function(e) {
  44453. var t = this.attributes.position;
  44454. void 0 !== t && (e.applyToVector3Array(t.array),
  44455. t.needsUpdate = !0);
  44456. var i = this.attributes.normal;
  44457. if (void 0 !== i) {
  44458. var r = (new n.Matrix3).getNormalMatrix(e);
  44459. r.applyToVector3Array(i.array),
  44460. i.needsUpdate = !0
  44461. }
  44462. return null !== this.boundingBox && this.computeBoundingBox(),
  44463. null !== this.boundingSphere && this.computeBoundingSphere(),
  44464. this
  44465. },
  44466. rotateX: function() {
  44467. var e;
  44468. return function(t) {
  44469. return void 0 === e && (e = new n.Matrix4),
  44470. e.makeRotationX(t),
  44471. this.applyMatrix(e),
  44472. this
  44473. }
  44474. }(),
  44475. rotateY: function() {
  44476. var e;
  44477. return function(t) {
  44478. return void 0 === e && (e = new n.Matrix4),
  44479. e.makeRotationY(t),
  44480. this.applyMatrix(e),
  44481. this
  44482. }
  44483. }(),
  44484. rotateZ: function() {
  44485. var e;
  44486. return function(t) {
  44487. return void 0 === e && (e = new n.Matrix4),
  44488. e.makeRotationZ(t),
  44489. this.applyMatrix(e),
  44490. this
  44491. }
  44492. }(),
  44493. translate: function() {
  44494. var e;
  44495. return function(t, i, r) {
  44496. return void 0 === e && (e = new n.Matrix4),
  44497. e.makeTranslation(t, i, r),
  44498. this.applyMatrix(e),
  44499. this
  44500. }
  44501. }(),
  44502. scale: function() {
  44503. var e;
  44504. return function(t, i, r) {
  44505. return void 0 === e && (e = new n.Matrix4),
  44506. e.makeScale(t, i, r),
  44507. this.applyMatrix(e),
  44508. this
  44509. }
  44510. }(),
  44511. lookAt: function() {
  44512. var e;
  44513. return function(t) {
  44514. void 0 === e && (e = new n.Object3D),
  44515. e.lookAt(t),
  44516. e.updateMatrix(),
  44517. this.applyMatrix(e.matrix)
  44518. }
  44519. }(),
  44520. center: function() {
  44521. this.computeBoundingBox();
  44522. var e = this.boundingBox.center().negate();
  44523. return this.translate(e.x, e.y, e.z),
  44524. e
  44525. },
  44526. setFromObject: function(e) {
  44527. var t = e.geometry;
  44528. if (e instanceof n.Points || e instanceof n.Line) {
  44529. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44530. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44531. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44532. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44533. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44534. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44535. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44536. }
  44537. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44538. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44539. } else
  44540. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44541. return this
  44542. },
  44543. updateFromObject: function(e) {
  44544. var t = e.geometry;
  44545. if (e instanceof n.Mesh) {
  44546. var i = t.__directGeometry;
  44547. if (void 0 === i)
  44548. return this.fromGeometry(t);
  44549. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44550. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44551. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44552. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44553. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44554. t.verticesNeedUpdate = !1,
  44555. t.normalsNeedUpdate = !1,
  44556. t.colorsNeedUpdate = !1,
  44557. t.uvsNeedUpdate = !1,
  44558. t.groupsNeedUpdate = !1,
  44559. t = i
  44560. }
  44561. if (t.verticesNeedUpdate === !0) {
  44562. var r = this.attributes.position;
  44563. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44564. r.needsUpdate = !0),
  44565. t.verticesNeedUpdate = !1
  44566. }
  44567. if (t.normalsNeedUpdate === !0) {
  44568. var r = this.attributes.normal;
  44569. void 0 !== r && (r.copyVector3sArray(t.normals),
  44570. r.needsUpdate = !0),
  44571. t.normalsNeedUpdate = !1
  44572. }
  44573. if (t.colorsNeedUpdate === !0) {
  44574. var r = this.attributes.color;
  44575. void 0 !== r && (r.copyColorsArray(t.colors),
  44576. r.needsUpdate = !0),
  44577. t.colorsNeedUpdate = !1
  44578. }
  44579. if (t.uvsNeedUpdate) {
  44580. var r = this.attributes.uv;
  44581. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44582. r.needsUpdate = !0),
  44583. t.uvsNeedUpdate = !1
  44584. }
  44585. if (t.lineDistancesNeedUpdate) {
  44586. var r = this.attributes.lineDistance;
  44587. void 0 !== r && (r.copyArray(t.lineDistances),
  44588. r.needsUpdate = !0),
  44589. t.lineDistancesNeedUpdate = !1
  44590. }
  44591. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44592. this.groups = t.groups,
  44593. t.groupsNeedUpdate = !1),
  44594. this
  44595. },
  44596. fromGeometry: function(e) {
  44597. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44598. this.fromDirectGeometry(e.__directGeometry)
  44599. },
  44600. fromDirectGeometry: function(e) {
  44601. var t = new Float32Array(3 * e.vertices.length);
  44602. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44603. e.normals.length > 0) {
  44604. var i = new Float32Array(3 * e.normals.length);
  44605. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44606. }
  44607. if (e.colors.length > 0) {
  44608. var r = new Float32Array(3 * e.colors.length);
  44609. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44610. }
  44611. if (e.uvs.length > 0) {
  44612. var o = new Float32Array(2 * e.uvs.length);
  44613. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44614. }
  44615. if (e.uvs2.length > 0) {
  44616. var a = new Float32Array(2 * e.uvs2.length);
  44617. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44618. }
  44619. if (e.indices.length > 0) {
  44620. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44621. , l = new s(3 * e.indices.length);
  44622. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44623. }
  44624. this.groups = e.groups;
  44625. for (var c in e.morphTargets) {
  44626. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44627. var f = u[d]
  44628. , g = new n.Float32Attribute(3 * f.length,3);
  44629. h.push(g.copyVector3sArray(f))
  44630. }
  44631. this.morphAttributes[c] = h
  44632. }
  44633. if (e.skinIndices.length > 0) {
  44634. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44635. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44636. }
  44637. if (e.skinWeights.length > 0) {
  44638. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44639. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44640. }
  44641. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44642. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44643. this
  44644. },
  44645. computeBoundingBox: function() {
  44646. new n.Vector3;
  44647. return function() {
  44648. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44649. var e = this.attributes.position.array;
  44650. e && this.boundingBox.setFromArray(e),
  44651. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44652. this.boundingBox.max.set(0, 0, 0)),
  44653. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44654. }
  44655. }(),
  44656. computeBoundingSphere: function() {
  44657. var e = new n.Box3
  44658. , t = new n.Vector3;
  44659. return function() {
  44660. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44661. var i = this.attributes.position.array;
  44662. if (i) {
  44663. var r = this.boundingSphere.center;
  44664. e.setFromArray(i),
  44665. e.center(r);
  44666. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44667. t.fromArray(i, a),
  44668. o = Math.max(o, r.distanceToSquared(t));
  44669. this.boundingSphere.radius = Math.sqrt(o),
  44670. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44671. }
  44672. }
  44673. }(),
  44674. computeFaceNormals: function() {},
  44675. computeVertexNormals: function() {
  44676. var e = this.index
  44677. , t = this.attributes
  44678. , i = this.groups;
  44679. if (t.position) {
  44680. var r = t.position.array;
  44681. if (void 0 === t.normal)
  44682. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44683. else
  44684. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44685. o[a] = 0;
  44686. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44687. if (e) {
  44688. var v = e.array;
  44689. 0 === i.length && this.addGroup(0, v.length);
  44690. for (var A = 0, y = i.length; A < y; ++A)
  44691. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44692. l = 3 * v[a + 0],
  44693. c = 3 * v[a + 1],
  44694. h = 3 * v[a + 2],
  44695. d.fromArray(r, l),
  44696. p.fromArray(r, c),
  44697. f.fromArray(r, h),
  44698. g.subVectors(f, p),
  44699. m.subVectors(d, p),
  44700. g.cross(m),
  44701. u[l] += g.x,
  44702. u[l + 1] += g.y,
  44703. u[l + 2] += g.z,
  44704. u[c] += g.x,
  44705. u[c + 1] += g.y,
  44706. u[c + 2] += g.z,
  44707. u[h] += g.x,
  44708. u[h + 1] += g.y,
  44709. u[h + 2] += g.z
  44710. } else
  44711. for (var a = 0, s = r.length; a < s; a += 9)
  44712. d.fromArray(r, a),
  44713. p.fromArray(r, a + 3),
  44714. f.fromArray(r, a + 6),
  44715. g.subVectors(f, p),
  44716. m.subVectors(d, p),
  44717. g.cross(m),
  44718. u[a] = g.x,
  44719. u[a + 1] = g.y,
  44720. u[a + 2] = g.z,
  44721. u[a + 3] = g.x,
  44722. u[a + 4] = g.y,
  44723. u[a + 5] = g.z,
  44724. u[a + 6] = g.x,
  44725. u[a + 7] = g.y,
  44726. u[a + 8] = g.z;
  44727. this.normalizeNormals(),
  44728. t.normal.needsUpdate = !0
  44729. }
  44730. },
  44731. merge: function(e, t) {
  44732. if (e instanceof n.BufferGeometry == !1)
  44733. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44734. void 0 === t && (t = 0);
  44735. var i = this.attributes;
  44736. for (var r in i)
  44737. if (void 0 !== e.attributes[r])
  44738. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44739. u++)
  44740. a[u] = l[h];
  44741. return this
  44742. },
  44743. normalizeNormals: function() {
  44744. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44745. e = r[o],
  44746. t = r[o + 1],
  44747. i = r[o + 2],
  44748. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44749. r[o] *= n,
  44750. r[o + 1] *= n,
  44751. r[o + 2] *= n
  44752. },
  44753. toNonIndexed: function() {
  44754. if (null === this.index)
  44755. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44756. this;
  44757. var e = new n.BufferGeometry
  44758. , t = this.index.array
  44759. , i = this.attributes;
  44760. for (var r in i) {
  44761. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44762. c = t[u] * s;
  44763. for (var p = 0; p < s; p++)
  44764. l[h++] = a[c++]
  44765. }
  44766. e.addAttribute(r, new n.BufferAttribute(l,s))
  44767. }
  44768. return e
  44769. },
  44770. toJSON: function() {
  44771. var e = {
  44772. metadata: {
  44773. version: 4.4,
  44774. type: "BufferGeometry",
  44775. generator: "BufferGeometry.toJSON"
  44776. }
  44777. };
  44778. if (e.uuid = this.uuid,
  44779. e.type = this.type,
  44780. "" !== this.name && (e.name = this.name),
  44781. void 0 !== this.parameters) {
  44782. var t = this.parameters;
  44783. for (var i in t)
  44784. void 0 !== t[i] && (e[i] = t[i]);
  44785. return e
  44786. }
  44787. e.data = {
  44788. attributes: {}
  44789. };
  44790. var n = this.index;
  44791. if (null !== n) {
  44792. var r = Array.prototype.slice.call(n.array);
  44793. e.data.index = {
  44794. type: n.array.constructor.name,
  44795. array: r
  44796. }
  44797. }
  44798. var o = this.attributes;
  44799. for (var i in o) {
  44800. var a = o[i]
  44801. , r = Array.prototype.slice.call(a.array);
  44802. e.data.attributes[i] = {
  44803. itemSize: a.itemSize,
  44804. type: a.array.constructor.name,
  44805. array: r
  44806. }
  44807. }
  44808. var s = this.groups;
  44809. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44810. var l = this.boundingSphere;
  44811. return null !== l && (e.data.boundingSphere = {
  44812. center: l.center.toArray(),
  44813. radius: l.radius
  44814. }),
  44815. e
  44816. },
  44817. clone: function() {
  44818. return (new n.BufferGeometry).copy(this)
  44819. },
  44820. copy: function(e) {
  44821. var t = e.index;
  44822. null !== t && this.setIndex(t.clone());
  44823. var i = e.attributes;
  44824. for (var n in i) {
  44825. var r = i[n];
  44826. this.addAttribute(n, r.clone())
  44827. }
  44828. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44829. var l = o[a];
  44830. this.addGroup(l.start, l.count)
  44831. }
  44832. return this
  44833. },
  44834. dispose: function() {
  44835. this.dispatchEvent({
  44836. type: "dispose"
  44837. })
  44838. }
  44839. },
  44840. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44841. n.BufferGeometry.MaxIndex = 65535,
  44842. n.InstancedBufferGeometry = function() {
  44843. n.BufferGeometry.call(this),
  44844. this.type = "InstancedBufferGeometry",
  44845. this.maxInstancedCount = void 0
  44846. }
  44847. ,
  44848. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44849. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44850. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44851. this.groups.push({
  44852. start: e,
  44853. count: t,
  44854. instances: i
  44855. })
  44856. }
  44857. ,
  44858. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44859. var t = e.index;
  44860. null !== t && this.setIndex(t.clone());
  44861. var i = e.attributes;
  44862. for (var n in i) {
  44863. var r = i[n];
  44864. this.addAttribute(n, r.clone())
  44865. }
  44866. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44867. var l = o[a];
  44868. this.addGroup(l.start, l.count, l.instances)
  44869. }
  44870. return this
  44871. }
  44872. ,
  44873. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44874. n.Uniform = function(e, t) {
  44875. this.type = e,
  44876. this.value = t,
  44877. this.dynamic = !1
  44878. }
  44879. ,
  44880. n.Uniform.prototype = {
  44881. constructor: n.Uniform,
  44882. onUpdate: function(e) {
  44883. return this.dynamic = !0,
  44884. this.onUpdateCallback = e,
  44885. this
  44886. }
  44887. },
  44888. n.AnimationClip = function(e, t, i) {
  44889. this.name = e || n.Math.generateUUID(),
  44890. this.tracks = i,
  44891. this.duration = void 0 !== t ? t : -1,
  44892. this.duration < 0 && this.resetDuration(),
  44893. this.trim(),
  44894. this.optimize()
  44895. }
  44896. ,
  44897. n.AnimationClip.prototype = {
  44898. constructor: n.AnimationClip,
  44899. resetDuration: function() {
  44900. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44901. var r = this.tracks[i];
  44902. t = Math.max(t, r.times[r.times.length - 1])
  44903. }
  44904. this.duration = t
  44905. },
  44906. trim: function() {
  44907. for (var e = 0; e < this.tracks.length; e++)
  44908. this.tracks[e].trim(0, this.duration);
  44909. return this
  44910. },
  44911. optimize: function() {
  44912. for (var e = 0; e < this.tracks.length; e++)
  44913. this.tracks[e].optimize();
  44914. return this
  44915. }
  44916. },
  44917. Object.assign(n.AnimationClip, {
  44918. parse: function(e) {
  44919. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44920. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44921. return new n.AnimationClip(e.name,e.duration,t)
  44922. },
  44923. toJSON: function(e) {
  44924. for (var t = [], i = e.tracks, r = {
  44925. name: e.name,
  44926. duration: e.duration,
  44927. tracks: t
  44928. }, o = 0, a = i.length; o !== a; ++o)
  44929. t.push(n.KeyframeTrack.toJSON(i[o]));
  44930. return r
  44931. },
  44932. CreateFromMorphTargetSequence: function(e, t, i) {
  44933. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44934. var s = []
  44935. , l = [];
  44936. s.push((a + r - 1) % r, a, (a + 1) % r),
  44937. l.push(0, 1, 0);
  44938. var c = n.AnimationUtils.getKeyframeOrder(s);
  44939. s = n.AnimationUtils.sortedArray(s, 1, c),
  44940. l = n.AnimationUtils.sortedArray(l, 1, c),
  44941. 0 === s[0] && (s.push(r),
  44942. l.push(l[0])),
  44943. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44944. }
  44945. return new n.AnimationClip(e,-1,o)
  44946. },
  44947. findByName: function(e, t) {
  44948. for (var i = 0; i < e.length; i++)
  44949. if (e[i].name === t)
  44950. return e[i];
  44951. return null
  44952. },
  44953. CreateClipsFromMorphTargetSequences: function(e, t) {
  44954. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44955. var s = e[o]
  44956. , l = s.name.match(r);
  44957. if (l && l.length > 1) {
  44958. var c = l[1]
  44959. , h = i[c];
  44960. h || (i[c] = h = []),
  44961. h.push(s)
  44962. }
  44963. }
  44964. var u = [];
  44965. for (var c in i)
  44966. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  44967. return u
  44968. },
  44969. parseAnimation: function(e, t, i) {
  44970. if (!e)
  44971. return console.error(" no animation in JSONLoader data"),
  44972. null;
  44973. for (var r = function(e, t, i, r, o) {
  44974. if (0 !== i.length) {
  44975. var a = []
  44976. , s = [];
  44977. n.AnimationUtils.flattenJSON(i, a, s, r),
  44978. 0 !== a.length && o.push(new e(t,a,s))
  44979. }
  44980. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44981. var u = c[h].keys;
  44982. if (u && 0 != u.length)
  44983. if (u[0].morphTargets) {
  44984. for (var d = {}, p = 0; p < u.length; p++)
  44985. if (u[p].morphTargets)
  44986. for (var f = 0; f < u[p].morphTargets.length; f++)
  44987. d[u[p].morphTargets[f]] = -1;
  44988. for (var g in d) {
  44989. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  44990. var A = u[p];
  44991. m.push(A.time),
  44992. v.push(A.morphTarget === g ? 1 : 0)
  44993. }
  44994. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  44995. }
  44996. s = d.length * (l || 1)
  44997. } else {
  44998. var y = ".bones[" + t[h].name + "]";
  44999. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45000. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45001. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45002. }
  45003. }
  45004. if (0 === o.length)
  45005. return null;
  45006. var C = new n.AnimationClip(a,s,o);
  45007. return C
  45008. }
  45009. }),
  45010. n.AnimationMixer = function(e) {
  45011. this._root = e,
  45012. this._initMemoryManager(),
  45013. this._accuIndex = 0,
  45014. this.time = 0,
  45015. this.timeScale = 1
  45016. }
  45017. ,
  45018. n.AnimationMixer.prototype = {
  45019. constructor: n.AnimationMixer,
  45020. clipAction: function(e, t) {
  45021. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45022. if (void 0 !== l) {
  45023. var c = l.actionByRoot[o];
  45024. if (void 0 !== c)
  45025. return c;
  45026. if (i = l.knownActions[0],
  45027. s = i._clip,
  45028. e !== a && e !== s)
  45029. throw new Error("Different clips with the same name detected!")
  45030. }
  45031. if (null === s)
  45032. return null;
  45033. var h = new n.AnimationMixer._Action(this,s,t);
  45034. return this._bindAction(h, i),
  45035. this._addInactiveAction(h, a, o),
  45036. h
  45037. },
  45038. existingAction: function(e, t) {
  45039. var i = t || this._root
  45040. , n = i.uuid
  45041. , r = "string" == typeof e ? e : e.name
  45042. , o = this._actionsByClip[r];
  45043. return void 0 !== o ? o.actionByRoot[n] || null : null
  45044. },
  45045. stopAllAction: function() {
  45046. var e = this._actions
  45047. , t = this._nActiveActions
  45048. , i = this._bindings
  45049. , n = this._nActiveBindings;
  45050. this._nActiveActions = 0,
  45051. this._nActiveBindings = 0;
  45052. for (var r = 0; r !== t; ++r)
  45053. e[r].reset();
  45054. for (var r = 0; r !== n; ++r)
  45055. i[r].useCount = 0;
  45056. return this
  45057. },
  45058. update: function(e) {
  45059. e *= this.timeScale;
  45060. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45061. var s = t[a];
  45062. s.enabled && s._update(n, e, r, o)
  45063. }
  45064. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45065. l[a].apply(o);
  45066. return this
  45067. },
  45068. getRoot: function() {
  45069. return this._root
  45070. },
  45071. uncacheClip: function(e) {
  45072. var t = this._actions
  45073. , i = e.name
  45074. , n = this._actionsByClip
  45075. , r = n[i];
  45076. if (void 0 !== r) {
  45077. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45078. var l = o[a];
  45079. this._deactivateAction(l);
  45080. var c = l._cacheIndex
  45081. , h = t[t.length - 1];
  45082. l._cacheIndex = null,
  45083. l._byClipCacheIndex = null,
  45084. h._cacheIndex = c,
  45085. t[c] = h,
  45086. t.pop(),
  45087. this._removeInactiveBindingsForAction(l)
  45088. }
  45089. delete n[i]
  45090. }
  45091. },
  45092. uncacheRoot: function(e) {
  45093. var t = e.uuid
  45094. , i = this._actionsByClip;
  45095. for (var n in i) {
  45096. var r = i[n].actionByRoot
  45097. , o = r[t];
  45098. void 0 !== o && (this._deactivateAction(o),
  45099. this._removeInactiveAction(o))
  45100. }
  45101. var a = this._bindingsByRootAndName
  45102. , s = a[t];
  45103. if (void 0 !== s)
  45104. for (var l in s) {
  45105. var c = s[l];
  45106. c.restoreOriginalState(),
  45107. this._removeInactiveBinding(c)
  45108. }
  45109. },
  45110. uncacheAction: function(e, t) {
  45111. var i = this.existingAction(e, t);
  45112. null !== i && (this._deactivateAction(i),
  45113. this._removeInactiveAction(i))
  45114. }
  45115. },
  45116. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45117. n.AnimationMixer._Action = function(e, t, i) {
  45118. this._mixer = e,
  45119. this._clip = t,
  45120. this._localRoot = i || null;
  45121. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45122. endingStart: n.ZeroCurvatureEnding,
  45123. endingEnd: n.ZeroCurvatureEnding
  45124. }, l = 0; l !== o; ++l) {
  45125. var c = r[l].createInterpolant(null);
  45126. a[l] = c,
  45127. c.settings = s
  45128. }
  45129. this._interpolantSettings = s,
  45130. this._interpolants = a,
  45131. this._propertyBindings = new Array(o),
  45132. this._cacheIndex = null,
  45133. this._byClipCacheIndex = null,
  45134. this._timeScaleInterpolant = null,
  45135. this._weightInterpolant = null,
  45136. this.loop = n.LoopRepeat,
  45137. this._loopCount = -1,
  45138. this._startTime = null,
  45139. this.time = 0,
  45140. this.timeScale = 1,
  45141. this._effectiveTimeScale = 1,
  45142. this.weight = 1,
  45143. this._effectiveWeight = 1,
  45144. this.repetitions = 1 / 0,
  45145. this.paused = !1,
  45146. this.enabled = !0,
  45147. this.clampWhenFinished = !1,
  45148. this.zeroSlopeAtStart = !0,
  45149. this.zeroSlopeAtEnd = !0
  45150. }
  45151. ,
  45152. n.AnimationMixer._Action.prototype = {
  45153. constructor: n.AnimationMixer._Action,
  45154. play: function() {
  45155. return this._mixer._activateAction(this),
  45156. this
  45157. },
  45158. stop: function() {
  45159. return this._mixer._deactivateAction(this),
  45160. this.reset()
  45161. },
  45162. reset: function() {
  45163. return this.paused = !1,
  45164. this.enabled = !0,
  45165. this.time = 0,
  45166. this._loopCount = -1,
  45167. this._startTime = null,
  45168. this.stopFading().stopWarping()
  45169. },
  45170. isRunning: function() {
  45171. this._startTime;
  45172. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45173. },
  45174. isScheduled: function() {
  45175. return this._mixer._isActiveAction(this)
  45176. },
  45177. startAt: function(e) {
  45178. return this._startTime = e,
  45179. this
  45180. },
  45181. setLoop: function(e, t) {
  45182. return this.loop = e,
  45183. this.repetitions = t,
  45184. this
  45185. },
  45186. setEffectiveWeight: function(e) {
  45187. return this.weight = e,
  45188. this._effectiveWeight = this.enabled ? e : 0,
  45189. this.stopFading()
  45190. },
  45191. getEffectiveWeight: function() {
  45192. return this._effectiveWeight
  45193. },
  45194. fadeIn: function(e) {
  45195. return this._scheduleFading(e, 0, 1)
  45196. },
  45197. fadeOut: function(e) {
  45198. return this._scheduleFading(e, 1, 0)
  45199. },
  45200. crossFadeFrom: function(e, t, i) {
  45201. this._mixer;
  45202. if (e.fadeOut(t),
  45203. this.fadeIn(t),
  45204. i) {
  45205. var n = this._clip.duration
  45206. , r = e._clip.duration
  45207. , o = r / n
  45208. , a = n / r;
  45209. e.warp(1, o, t),
  45210. this.warp(a, 1, t)
  45211. }
  45212. return this
  45213. },
  45214. crossFadeTo: function(e, t, i) {
  45215. return e.crossFadeFrom(this, t, i)
  45216. },
  45217. stopFading: function() {
  45218. var e = this._weightInterpolant;
  45219. return null !== e && (this._weightInterpolant = null,
  45220. this._mixer._takeBackControlInterpolant(e)),
  45221. this
  45222. },
  45223. setEffectiveTimeScale: function(e) {
  45224. return this.timeScale = e,
  45225. this._effectiveTimeScale = this.paused ? 0 : e,
  45226. this.stopWarping()
  45227. },
  45228. getEffectiveTimeScale: function() {
  45229. return this._effectiveTimeScale
  45230. },
  45231. setDuration: function(e) {
  45232. return this.timeScale = this._clip.duration / e,
  45233. this.stopWarping()
  45234. },
  45235. syncWith: function(e) {
  45236. return this.time = e.time,
  45237. this.timeScale = e.timeScale,
  45238. this.stopWarping()
  45239. },
  45240. halt: function(e) {
  45241. return this.warp(this._currentTimeScale, 0, e)
  45242. },
  45243. warp: function(e, t, i) {
  45244. var n = this._mixer
  45245. , r = n.time
  45246. , o = this._timeScaleInterpolant
  45247. , a = this.timeScale;
  45248. null === o && (o = n._lendControlInterpolant(),
  45249. this._timeScaleInterpolant = o);
  45250. var s = o.parameterPositions
  45251. , l = o.sampleValues;
  45252. return s[0] = r,
  45253. s[1] = r + i,
  45254. l[0] = e / a,
  45255. l[1] = t / a,
  45256. this
  45257. },
  45258. stopWarping: function() {
  45259. var e = this._timeScaleInterpolant;
  45260. return null !== e && (this._timeScaleInterpolant = null,
  45261. this._mixer._takeBackControlInterpolant(e)),
  45262. this
  45263. },
  45264. getMixer: function() {
  45265. return this._mixer
  45266. },
  45267. getClip: function() {
  45268. return this._clip
  45269. },
  45270. getRoot: function() {
  45271. return this._localRoot || this._mixer._root
  45272. },
  45273. _update: function(e, t, i, n) {
  45274. var r = this._startTime;
  45275. if (null !== r) {
  45276. var o = (e - r) * i;
  45277. if (o < 0 || 0 === i)
  45278. return;
  45279. this._startTime = null,
  45280. t = i * o
  45281. }
  45282. t *= this._updateTimeScale(e);
  45283. var a = this._updateTime(t)
  45284. , s = this._updateWeight(e);
  45285. if (s > 0)
  45286. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45287. l[h].evaluate(a),
  45288. c[h].accumulate(n, s)
  45289. },
  45290. _updateWeight: function(e) {
  45291. var t = 0;
  45292. if (this.enabled) {
  45293. t = this.weight;
  45294. var i = this._weightInterpolant;
  45295. if (null !== i) {
  45296. var n = i.evaluate(e)[0];
  45297. t *= n,
  45298. e > i.parameterPositions[1] && (this.stopFading(),
  45299. 0 === n && (this.enabled = !1))
  45300. }
  45301. }
  45302. return this._effectiveWeight = t,
  45303. t
  45304. },
  45305. _updateTimeScale: function(e) {
  45306. var t = 0;
  45307. if (!this.paused) {
  45308. t = this.timeScale;
  45309. var i = this._timeScaleInterpolant;
  45310. if (null !== i) {
  45311. var n = i.evaluate(e)[0];
  45312. t *= n,
  45313. e > i.parameterPositions[1] && (this.stopWarping(),
  45314. 0 === t ? this.pause = !0 : this.timeScale = t)
  45315. }
  45316. }
  45317. return this._effectiveTimeScale = t,
  45318. t
  45319. },
  45320. _updateTime: function(e) {
  45321. var t = this.time + e;
  45322. if (0 === e)
  45323. return t;
  45324. var i = this._clip.duration
  45325. , r = this.loop
  45326. , o = this._loopCount
  45327. , a = !1;
  45328. switch (r) {
  45329. case n.LoopOnce:
  45330. if (o === -1 && (this.loopCount = 0,
  45331. this._setEndings(!0, !0, !1)),
  45332. t >= i)
  45333. t = i;
  45334. else {
  45335. if (!(t < 0))
  45336. break;
  45337. t = 0
  45338. }
  45339. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45340. this._mixer.dispatchEvent({
  45341. type: "finished",
  45342. action: this,
  45343. direction: e < 0 ? -1 : 1
  45344. });
  45345. break;
  45346. case n.LoopPingPong:
  45347. a = !0;
  45348. case n.LoopRepeat:
  45349. if (o === -1 && (e > 0 ? (o = 0,
  45350. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45351. t >= i || t < 0) {
  45352. var s = Math.floor(t / i);
  45353. t -= i * s,
  45354. o += Math.abs(s);
  45355. var l = this.repetitions - o;
  45356. if (l < 0) {
  45357. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45358. t = e > 0 ? i : 0,
  45359. this._mixer.dispatchEvent({
  45360. type: "finished",
  45361. action: this,
  45362. direction: e > 0 ? 1 : -1
  45363. });
  45364. break
  45365. }
  45366. if (0 === l) {
  45367. var c = e < 0;
  45368. this._setEndings(c, !c, a)
  45369. } else
  45370. this._setEndings(!1, !1, a);
  45371. this._loopCount = o,
  45372. this._mixer.dispatchEvent({
  45373. type: "loop",
  45374. action: this,
  45375. loopDelta: s
  45376. })
  45377. }
  45378. if (r === n.LoopPingPong && 1 === (1 & o))
  45379. return this.time = t,
  45380. i - t
  45381. }
  45382. return this.time = t,
  45383. t
  45384. },
  45385. _setEndings: function(e, t, i) {
  45386. var r = this._interpolantSettings;
  45387. i ? (r.endingStart = n.ZeroSlopeEnding,
  45388. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45389. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45390. },
  45391. _scheduleFading: function(e, t, i) {
  45392. var n = this._mixer
  45393. , r = n.time
  45394. , o = this._weightInterpolant;
  45395. null === o && (o = n._lendControlInterpolant(),
  45396. this._weightInterpolant = o);
  45397. var a = o.parameterPositions
  45398. , s = o.sampleValues;
  45399. return a[0] = r,
  45400. s[0] = t,
  45401. a[1] = r + e,
  45402. s[1] = i,
  45403. this
  45404. }
  45405. },
  45406. Object.assign(n.AnimationMixer.prototype, {
  45407. _bindAction: function(e, t) {
  45408. var i = e._localRoot || this._root
  45409. , r = e._clip.tracks
  45410. , o = r.length
  45411. , a = e._propertyBindings
  45412. , s = e._interpolants
  45413. , l = i.uuid
  45414. , c = this._bindingsByRootAndName
  45415. , h = c[l];
  45416. void 0 === h && (h = {},
  45417. c[l] = h);
  45418. for (var u = 0; u !== o; ++u) {
  45419. var d = r[u]
  45420. , p = d.name
  45421. , f = h[p];
  45422. if (void 0 !== f)
  45423. a[u] = f;
  45424. else {
  45425. if (f = a[u],
  45426. void 0 !== f) {
  45427. null === f._cacheIndex && (++f.referenceCount,
  45428. this._addInactiveBinding(f, l, p));
  45429. continue
  45430. }
  45431. var g = t && t._propertyBindings[u].binding.parsedPath;
  45432. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45433. ++f.referenceCount,
  45434. this._addInactiveBinding(f, l, p),
  45435. a[u] = f
  45436. }
  45437. s[u].resultBuffer = f.buffer
  45438. }
  45439. },
  45440. _activateAction: function(e) {
  45441. if (!this._isActiveAction(e)) {
  45442. if (null === e._cacheIndex) {
  45443. var t = (e._localRoot || this._root).uuid
  45444. , i = e._clip.name
  45445. , n = this._actionsByClip[i];
  45446. this._bindAction(e, n && n.knownActions[0]),
  45447. this._addInactiveAction(e, i, t)
  45448. }
  45449. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45450. var s = r[o];
  45451. 0 === s.useCount++ && (this._lendBinding(s),
  45452. s.saveOriginalState())
  45453. }
  45454. this._lendAction(e)
  45455. }
  45456. },
  45457. _deactivateAction: function(e) {
  45458. if (this._isActiveAction(e)) {
  45459. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45460. var r = t[i];
  45461. 0 === --r.useCount && (r.restoreOriginalState(),
  45462. this._takeBackBinding(r))
  45463. }
  45464. this._takeBackAction(e)
  45465. }
  45466. },
  45467. _initMemoryManager: function() {
  45468. this._actions = [],
  45469. this._nActiveActions = 0,
  45470. this._actionsByClip = {},
  45471. this._bindings = [],
  45472. this._nActiveBindings = 0,
  45473. this._bindingsByRootAndName = {},
  45474. this._controlInterpolants = [],
  45475. this._nActiveControlInterpolants = 0;
  45476. var e = this;
  45477. this.stats = {
  45478. actions: {
  45479. get total() {
  45480. return e._actions.length
  45481. },
  45482. get inUse() {
  45483. return e._nActiveActions
  45484. }
  45485. },
  45486. bindings: {
  45487. get total() {
  45488. return e._bindings.length
  45489. },
  45490. get inUse() {
  45491. return e._nActiveBindings
  45492. }
  45493. },
  45494. controlInterpolants: {
  45495. get total() {
  45496. return e._controlInterpolants.length
  45497. },
  45498. get inUse() {
  45499. return e._nActiveControlInterpolants
  45500. }
  45501. }
  45502. }
  45503. },
  45504. _isActiveAction: function(e) {
  45505. var t = e._cacheIndex;
  45506. return null !== t && t < this._nActiveActions
  45507. },
  45508. _addInactiveAction: function(e, t, i) {
  45509. var n = this._actions
  45510. , r = this._actionsByClip
  45511. , o = r[t];
  45512. if (void 0 === o)
  45513. o = {
  45514. knownActions: [e],
  45515. actionByRoot: {}
  45516. },
  45517. e._byClipCacheIndex = 0,
  45518. r[t] = o;
  45519. else {
  45520. var a = o.knownActions;
  45521. e._byClipCacheIndex = a.length,
  45522. a.push(e)
  45523. }
  45524. e._cacheIndex = n.length,
  45525. n.push(e),
  45526. o.actionByRoot[i] = e
  45527. },
  45528. _removeInactiveAction: function(e) {
  45529. var t = this._actions
  45530. , i = t[t.length - 1]
  45531. , n = e._cacheIndex;
  45532. i._cacheIndex = n,
  45533. t[n] = i,
  45534. t.pop(),
  45535. e._cacheIndex = null;
  45536. var r = e._clip.name
  45537. , o = this._actionsByClip
  45538. , a = o[r]
  45539. , s = a.knownActions
  45540. , l = s[s.length - 1]
  45541. , c = e._byClipCacheIndex;
  45542. l._byClipCacheIndex = c,
  45543. s[c] = l,
  45544. s.pop(),
  45545. e._byClipCacheIndex = null;
  45546. var h = a.actionByRoot
  45547. , u = (t._localRoot || this._root).uuid;
  45548. delete h[u],
  45549. 0 === s.length && delete o[r],
  45550. this._removeInactiveBindingsForAction(e)
  45551. },
  45552. _removeInactiveBindingsForAction: function(e) {
  45553. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45554. var r = t[i];
  45555. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45556. }
  45557. },
  45558. _lendAction: function(e) {
  45559. var t = this._actions
  45560. , i = e._cacheIndex
  45561. , n = this._nActiveActions++
  45562. , r = t[n];
  45563. e._cacheIndex = n,
  45564. t[n] = e,
  45565. r._cacheIndex = i,
  45566. t[i] = r
  45567. },
  45568. _takeBackAction: function(e) {
  45569. var t = this._actions
  45570. , i = e._cacheIndex
  45571. , n = --this._nActiveActions
  45572. , r = t[n];
  45573. e._cacheIndex = n,
  45574. t[n] = e,
  45575. r._cacheIndex = i,
  45576. t[i] = r
  45577. },
  45578. _addInactiveBinding: function(e, t, i) {
  45579. var n = this._bindingsByRootAndName
  45580. , r = n[t]
  45581. , o = this._bindings;
  45582. void 0 === r && (r = {},
  45583. n[t] = r),
  45584. r[i] = e,
  45585. e._cacheIndex = o.length,
  45586. o.push(e)
  45587. },
  45588. _removeInactiveBinding: function(e) {
  45589. var t = this._bindings
  45590. , i = e.binding
  45591. , n = i.rootNode.uuid
  45592. , r = i.path
  45593. , o = this._bindingsByRootAndName
  45594. , a = o[n]
  45595. , s = t[t.length - 1]
  45596. , l = e._cacheIndex;
  45597. s._cacheIndex = l,
  45598. t[l] = s,
  45599. t.pop(),
  45600. delete a[r];
  45601. e: {
  45602. for (var c in a)
  45603. break e;
  45604. delete o[n]
  45605. }
  45606. },
  45607. _lendBinding: function(e) {
  45608. var t = this._bindings
  45609. , i = e._cacheIndex
  45610. , n = this._nActiveBindings++
  45611. , r = t[n];
  45612. e._cacheIndex = n,
  45613. t[n] = e,
  45614. r._cacheIndex = i,
  45615. t[i] = r
  45616. },
  45617. _takeBackBinding: function(e) {
  45618. var t = this._bindings
  45619. , i = e._cacheIndex
  45620. , n = --this._nActiveBindings
  45621. , r = t[n];
  45622. e._cacheIndex = n,
  45623. t[n] = e,
  45624. r._cacheIndex = i,
  45625. t[i] = r
  45626. },
  45627. _lendControlInterpolant: function() {
  45628. var e = this._controlInterpolants
  45629. , t = this._nActiveControlInterpolants++
  45630. , i = e[t];
  45631. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45632. i.__cacheIndex = t,
  45633. e[t] = i),
  45634. i
  45635. },
  45636. _takeBackControlInterpolant: function(e) {
  45637. var t = this._controlInterpolants
  45638. , i = e.__cacheIndex
  45639. , n = --this._nActiveControlInterpolants
  45640. , r = t[n];
  45641. e.__cacheIndex = n,
  45642. t[n] = e,
  45643. r.__cacheIndex = i,
  45644. t[i] = r
  45645. },
  45646. _controlInterpolantsResultBuffer: new Float32Array(1)
  45647. }),
  45648. n.AnimationObjectGroup = function(e) {
  45649. this.uuid = n.Math.generateUUID(),
  45650. this._objects = Array.prototype.slice.call(arguments),
  45651. this.nCachedObjects_ = 0;
  45652. var t = {};
  45653. this._indicesByUUID = t;
  45654. for (var i = 0, r = arguments.length; i !== r; ++i)
  45655. t[arguments[i].uuid] = i;
  45656. this._paths = [],
  45657. this._parsedPaths = [],
  45658. this._bindings = [],
  45659. this._bindingsIndicesByPath = {};
  45660. var o = this;
  45661. this.stats = {
  45662. objects: {
  45663. get total() {
  45664. return o._objects.length
  45665. },
  45666. get inUse() {
  45667. return this.total - o.nCachedObjects_
  45668. }
  45669. },
  45670. get bindingsPerObject() {
  45671. return o._bindings.length
  45672. }
  45673. }
  45674. }
  45675. ,
  45676. n.AnimationObjectGroup.prototype = {
  45677. constructor: n.AnimationObjectGroup,
  45678. add: function(e) {
  45679. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45680. var d = arguments[h]
  45681. , p = d.uuid
  45682. , f = o[p];
  45683. if (void 0 === f) {
  45684. f = i++,
  45685. o[p] = f,
  45686. t.push(d);
  45687. for (var g = 0, m = c; g !== m; ++g)
  45688. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45689. } else if (f < r) {
  45690. var v = t[f]
  45691. , A = --r
  45692. , y = t[A];
  45693. o[y.uuid] = f,
  45694. t[f] = y,
  45695. o[p] = A,
  45696. t[A] = d;
  45697. for (var g = 0, m = c; g !== m; ++g) {
  45698. var C = l[g]
  45699. , I = C[A]
  45700. , E = C[f];
  45701. C[f] = I,
  45702. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45703. C[A] = E
  45704. }
  45705. } else
  45706. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45707. }
  45708. this.nCachedObjects_ = r
  45709. },
  45710. remove: function(e) {
  45711. for (var t = this._objects, i = (t.length,
  45712. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45713. var l = arguments[a]
  45714. , c = l.uuid
  45715. , h = n[c];
  45716. if (void 0 !== h && h >= i) {
  45717. var u = i++
  45718. , d = t[u];
  45719. n[d.uuid] = h,
  45720. t[h] = d,
  45721. n[c] = u,
  45722. t[u] = l;
  45723. for (var p = 0, f = o; p !== f; ++p) {
  45724. var g = r[p]
  45725. , m = g[u]
  45726. , v = g[h];
  45727. g[h] = m,
  45728. g[u] = v
  45729. }
  45730. }
  45731. }
  45732. this.nCachedObjects_ = i
  45733. },
  45734. uncache: function(e) {
  45735. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45736. var c = arguments[s]
  45737. , h = c.uuid
  45738. , u = r[h];
  45739. if (void 0 !== u)
  45740. if (delete r[h],
  45741. u < n) {
  45742. var d = --n
  45743. , p = t[d]
  45744. , f = --i
  45745. , g = t[f];
  45746. r[p.uuid] = u,
  45747. t[u] = p,
  45748. r[g.uuid] = d,
  45749. t[d] = g,
  45750. t.pop();
  45751. for (var m = 0, v = a; m !== v; ++m) {
  45752. var A = o[m]
  45753. , y = A[d]
  45754. , C = A[f];
  45755. A[u] = y,
  45756. A[d] = C,
  45757. A.pop()
  45758. }
  45759. } else {
  45760. var f = --i
  45761. , g = t[f];
  45762. r[g.uuid] = u,
  45763. t[u] = g,
  45764. t.pop();
  45765. for (var m = 0, v = a; m !== v; ++m) {
  45766. var A = o[m];
  45767. A[u] = A[f],
  45768. A.pop()
  45769. }
  45770. }
  45771. }
  45772. this.nCachedObjects_ = n
  45773. },
  45774. subscribe_: function(e, t) {
  45775. var i = this._bindingsIndicesByPath
  45776. , r = i[e]
  45777. , o = this._bindings;
  45778. if (void 0 !== r)
  45779. return o[r];
  45780. var a = this._paths
  45781. , s = this._parsedPaths
  45782. , l = this._objects
  45783. , c = l.length
  45784. , h = this.nCachedObjects_
  45785. , u = new Array(c);
  45786. r = o.length,
  45787. i[e] = r,
  45788. a.push(e),
  45789. s.push(t),
  45790. o.push(u);
  45791. for (var d = h, p = l.length; d !== p; ++d) {
  45792. var f = l[d];
  45793. u[d] = new n.PropertyBinding(f,e,t)
  45794. }
  45795. return u
  45796. },
  45797. unsubscribe_: function(e) {
  45798. var t = this._bindingsIndicesByPath
  45799. , i = t[e];
  45800. if (void 0 !== i) {
  45801. var n = this._paths
  45802. , r = this._parsedPaths
  45803. , o = this._bindings
  45804. , a = o.length - 1
  45805. , s = o[a]
  45806. , l = e[a];
  45807. t[l] = i,
  45808. o[i] = s,
  45809. o.pop(),
  45810. r[i] = r[a],
  45811. r.pop(),
  45812. n[i] = n[a],
  45813. n.pop()
  45814. }
  45815. }
  45816. },
  45817. n.AnimationUtils = {
  45818. arraySlice: function(e, t, i) {
  45819. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45820. },
  45821. convertArray: function(e, t, i) {
  45822. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45823. },
  45824. isTypedArray: function(e) {
  45825. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45826. },
  45827. getKeyframeOrder: function(e) {
  45828. function t(t, i) {
  45829. return e[t] - e[i]
  45830. }
  45831. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45832. n[r] = r;
  45833. return n.sort(t),
  45834. n
  45835. },
  45836. sortedArray: function(e, t, i) {
  45837. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45838. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45839. r[a++] = e[s + l];
  45840. return r
  45841. },
  45842. flattenJSON: function(e, t, i, n) {
  45843. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45844. o = e[r++];
  45845. if (void 0 !== o) {
  45846. var a = o[n];
  45847. if (void 0 !== a)
  45848. if (Array.isArray(a)) {
  45849. do
  45850. a = o[n],
  45851. void 0 !== a && (t.push(o.time),
  45852. i.push.apply(i, a)),
  45853. o = e[r++];
  45854. while (void 0 !== o)
  45855. } else if (void 0 !== a.toArray) {
  45856. do
  45857. a = o[n],
  45858. void 0 !== a && (t.push(o.time),
  45859. a.toArray(i, i.length)),
  45860. o = e[r++];
  45861. while (void 0 !== o)
  45862. } else
  45863. do
  45864. a = o[n],
  45865. void 0 !== a && (t.push(o.time),
  45866. i.push(a)),
  45867. o = e[r++];
  45868. while (void 0 !== o)
  45869. }
  45870. }
  45871. },
  45872. n.KeyframeTrack = function(e, t, i, r) {
  45873. if (void 0 === e)
  45874. throw new Error("track name is undefined");
  45875. if (void 0 === t || 0 === t.length)
  45876. throw new Error("no keyframes in track named " + e);
  45877. this.name = e,
  45878. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45879. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45880. this.setInterpolation(r || this.DefaultInterpolation),
  45881. this.validate(),
  45882. this.optimize()
  45883. }
  45884. ,
  45885. n.KeyframeTrack.prototype = {
  45886. constructor: n.KeyframeTrack,
  45887. TimeBufferType: Float32Array,
  45888. ValueBufferType: Float32Array,
  45889. DefaultInterpolation: n.InterpolateLinear,
  45890. InterpolantFactoryMethodDiscrete: function(e) {
  45891. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45892. },
  45893. InterpolantFactoryMethodLinear: function(e) {
  45894. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45895. },
  45896. InterpolantFactoryMethodSmooth: function(e) {
  45897. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45898. },
  45899. setInterpolation: function(e) {
  45900. var t = void 0;
  45901. switch (e) {
  45902. case n.InterpolateDiscrete:
  45903. t = this.InterpolantFactoryMethodDiscrete;
  45904. break;
  45905. case n.InterpolateLinear:
  45906. t = this.InterpolantFactoryMethodLinear;
  45907. break;
  45908. case n.InterpolateSmooth:
  45909. t = this.InterpolantFactoryMethodSmooth
  45910. }
  45911. if (void 0 === t) {
  45912. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45913. if (void 0 === this.createInterpolant) {
  45914. if (e === this.DefaultInterpolation)
  45915. throw new Error(i);
  45916. this.setInterpolation(this.DefaultInterpolation)
  45917. }
  45918. return void console.warn(i)
  45919. }
  45920. this.createInterpolant = t
  45921. },
  45922. getInterpolation: function() {
  45923. switch (this.createInterpolant) {
  45924. case this.InterpolantFactoryMethodDiscrete:
  45925. return n.InterpolateDiscrete;
  45926. case this.InterpolantFactoryMethodLinear:
  45927. return n.InterpolateLinear;
  45928. case this.InterpolantFactoryMethodSmooth:
  45929. return n.InterpolateSmooth
  45930. }
  45931. },
  45932. getValueSize: function() {
  45933. return this.values.length / this.times.length
  45934. },
  45935. shift: function(e) {
  45936. if (0 !== e)
  45937. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45938. t[i] += e;
  45939. return this
  45940. },
  45941. scale: function(e) {
  45942. if (1 !== e)
  45943. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45944. t[i] *= e;
  45945. return this
  45946. },
  45947. trim: function(e, t) {
  45948. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  45949. ++o;
  45950. for (; a !== -1 && i[a] > t; )
  45951. --a;
  45952. if (++a,
  45953. 0 !== o || a !== r) {
  45954. o >= a && (a = Math.max(a, 1),
  45955. o = a - 1);
  45956. var s = this.getValueSize();
  45957. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45958. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45959. }
  45960. return this
  45961. },
  45962. validate: function() {
  45963. var e = !0
  45964. , t = this.getValueSize();
  45965. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45966. e = !1);
  45967. var i = this.times
  45968. , r = this.values
  45969. , o = i.length;
  45970. 0 === o && (console.error("track is empty", this),
  45971. e = !1);
  45972. for (var a = null, s = 0; s !== o; s++) {
  45973. var l = i[s];
  45974. if ("number" == typeof l && isNaN(l)) {
  45975. console.error("time is not a valid number", this, s, l),
  45976. e = !1;
  45977. break
  45978. }
  45979. if (null !== a && a > l) {
  45980. console.error("out of order keys", this, s, l, a),
  45981. e = !1;
  45982. break
  45983. }
  45984. a = l
  45985. }
  45986. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45987. for (var s = 0, c = r.length; s !== c; ++s) {
  45988. var h = r[s];
  45989. if (isNaN(h)) {
  45990. console.error("value is not a valid number", this, s, h),
  45991. e = !1;
  45992. break
  45993. }
  45994. }
  45995. return e
  45996. },
  45997. optimize: function() {
  45998. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  45999. var s = !1
  46000. , l = e[o]
  46001. , c = e[o + 1];
  46002. if (l !== c && (1 !== o || l !== l[0]))
  46003. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46004. var f = t[h + p];
  46005. if (f !== t[u + p] || f !== t[d + p]) {
  46006. s = !0;
  46007. break
  46008. }
  46009. }
  46010. if (s) {
  46011. if (o !== r) {
  46012. e[r] = e[o];
  46013. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46014. t[m + p] = t[g + p]
  46015. }
  46016. ++r
  46017. }
  46018. }
  46019. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46020. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46021. this
  46022. }
  46023. },
  46024. Object.assign(n.KeyframeTrack, {
  46025. parse: function(e) {
  46026. if (void 0 === e.type)
  46027. throw new Error("track type undefined, can not parse");
  46028. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46029. if (void 0 === e.times) {
  46030. console.warn("legacy JSON format detected, converting");
  46031. var i = []
  46032. , r = [];
  46033. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46034. e.times = i,
  46035. e.values = r
  46036. }
  46037. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46038. },
  46039. toJSON: function(e) {
  46040. var t, i = e.constructor;
  46041. if (void 0 !== i.toJSON)
  46042. t = i.toJSON(e);
  46043. else {
  46044. t = {
  46045. name: e.name,
  46046. times: n.AnimationUtils.convertArray(e.times, Array),
  46047. values: n.AnimationUtils.convertArray(e.values, Array)
  46048. };
  46049. var r = e.getInterpolation();
  46050. r !== e.DefaultInterpolation && (t.interpolation = r)
  46051. }
  46052. return t.type = e.ValueTypeName,
  46053. t
  46054. },
  46055. _getTrackTypeForValueTypeName: function(e) {
  46056. switch (e.toLowerCase()) {
  46057. case "scalar":
  46058. case "double":
  46059. case "float":
  46060. case "number":
  46061. case "integer":
  46062. return n.NumberKeyframeTrack;
  46063. case "vector":
  46064. case "vector2":
  46065. case "vector3":
  46066. case "vector4":
  46067. return n.VectorKeyframeTrack;
  46068. case "color":
  46069. return n.ColorKeyframeTrack;
  46070. case "quaternion":
  46071. return n.QuaternionKeyframeTrack;
  46072. case "bool":
  46073. case "boolean":
  46074. return n.BooleanKeyframeTrack;
  46075. case "string":
  46076. return n.StringKeyframeTrack
  46077. }
  46078. throw new Error("Unsupported typeName: " + e)
  46079. }
  46080. }),
  46081. n.PropertyBinding = function(e, t, i) {
  46082. this.path = t,
  46083. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46084. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46085. this.rootNode = e
  46086. }
  46087. ,
  46088. n.PropertyBinding.prototype = {
  46089. constructor: n.PropertyBinding,
  46090. getValue: function(e, t) {
  46091. this.bind(),
  46092. this.getValue(e, t)
  46093. },
  46094. setValue: function(e, t) {
  46095. this.bind(),
  46096. this.setValue(e, t)
  46097. },
  46098. bind: function() {
  46099. var e = this.node
  46100. , t = this.parsedPath
  46101. , i = t.objectName
  46102. , r = t.propertyName
  46103. , o = t.propertyIndex;
  46104. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46105. this.node = e),
  46106. this.getValue = this._getValue_unavailable,
  46107. this.setValue = this._setValue_unavailable,
  46108. !e)
  46109. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46110. if (i) {
  46111. var a = t.objectIndex;
  46112. switch (i) {
  46113. case "materials":
  46114. if (!e.material)
  46115. return void console.error(" can not bind to material as node does not have a material", this);
  46116. if (!e.material.materials)
  46117. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46118. e = e.material.materials;
  46119. break;
  46120. case "bones":
  46121. if (!e.skeleton)
  46122. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46123. e = e.skeleton.bones;
  46124. for (var s = 0; s < e.length; s++)
  46125. if (e[s].name === a) {
  46126. a = s;
  46127. break
  46128. }
  46129. break;
  46130. default:
  46131. if (void 0 === e[i])
  46132. return void console.error(" can not bind to objectName of node, undefined", this);
  46133. e = e[i]
  46134. }
  46135. if (void 0 !== a) {
  46136. if (void 0 === e[a])
  46137. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46138. e = e[a]
  46139. }
  46140. }
  46141. var l = e[r];
  46142. if (!l) {
  46143. var c = t.nodeName;
  46144. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46145. }
  46146. var h = this.Versioning.None;
  46147. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46148. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46149. this.targetObject = e);
  46150. var u = this.BindingType.Direct;
  46151. if (void 0 !== o) {
  46152. if ("morphTargetInfluences" === r) {
  46153. if (!e.geometry)
  46154. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46155. if (!e.geometry.morphTargets)
  46156. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46157. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46158. if (e.geometry.morphTargets[s].name === o) {
  46159. o = s;
  46160. break
  46161. }
  46162. }
  46163. u = this.BindingType.ArrayElement,
  46164. this.resolvedProperty = l,
  46165. this.propertyIndex = o
  46166. } else
  46167. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46168. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46169. this.resolvedProperty = l) : this.propertyName = r;
  46170. this.getValue = this.GetterByBindingType[u],
  46171. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46172. },
  46173. unbind: function() {
  46174. this.node = null,
  46175. this.getValue = this._getValue_unbound,
  46176. this.setValue = this._setValue_unbound
  46177. }
  46178. },
  46179. Object.assign(n.PropertyBinding.prototype, {
  46180. _getValue_unavailable: function() {},
  46181. _setValue_unavailable: function() {},
  46182. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46183. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46184. BindingType: {
  46185. Direct: 0,
  46186. EntireArray: 1,
  46187. ArrayElement: 2,
  46188. HasFromToArray: 3
  46189. },
  46190. Versioning: {
  46191. None: 0,
  46192. NeedsUpdate: 1,
  46193. MatrixWorldNeedsUpdate: 2
  46194. },
  46195. GetterByBindingType: [function(e, t) {
  46196. e[t] = this.node[this.propertyName]
  46197. }
  46198. , function(e, t) {
  46199. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46200. e[t++] = i[n]
  46201. }
  46202. , function(e, t) {
  46203. e[t] = this.resolvedProperty[this.propertyIndex]
  46204. }
  46205. , function(e, t) {
  46206. this.resolvedProperty.toArray(e, t)
  46207. }
  46208. ],
  46209. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46210. this.node[this.propertyName] = e[t]
  46211. }
  46212. , function(e, t) {
  46213. this.node[this.propertyName] = e[t],
  46214. this.targetObject.needsUpdate = !0
  46215. }
  46216. , function(e, t) {
  46217. this.node[this.propertyName] = e[t],
  46218. this.targetObject.matrixWorldNeedsUpdate = !0
  46219. }
  46220. ], [function(e, t) {
  46221. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46222. i[n] = e[t++]
  46223. }
  46224. , function(e, t) {
  46225. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46226. i[n] = e[t++];
  46227. this.targetObject.needsUpdate = !0
  46228. }
  46229. , function(e, t) {
  46230. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46231. i[n] = e[t++];
  46232. this.targetObject.matrixWorldNeedsUpdate = !0
  46233. }
  46234. ], [function(e, t) {
  46235. this.resolvedProperty[this.propertyIndex] = e[t]
  46236. }
  46237. , function(e, t) {
  46238. this.resolvedProperty[this.propertyIndex] = e[t],
  46239. this.targetObject.needsUpdate = !0
  46240. }
  46241. , function(e, t) {
  46242. this.resolvedProperty[this.propertyIndex] = e[t],
  46243. this.targetObject.matrixWorldNeedsUpdate = !0
  46244. }
  46245. ], [function(e, t) {
  46246. this.resolvedProperty.fromArray(e, t)
  46247. }
  46248. , function(e, t) {
  46249. this.resolvedProperty.fromArray(e, t),
  46250. this.targetObject.needsUpdate = !0
  46251. }
  46252. , function(e, t) {
  46253. this.resolvedProperty.fromArray(e, t),
  46254. this.targetObject.matrixWorldNeedsUpdate = !0
  46255. }
  46256. ]]
  46257. }),
  46258. n.PropertyBinding.Composite = function(e, t, i) {
  46259. var r = i || n.PropertyBinding.parseTrackName(t);
  46260. this._targetGroup = e,
  46261. this._bindings = e.subscribe_(t, r)
  46262. }
  46263. ,
  46264. n.PropertyBinding.Composite.prototype = {
  46265. constructor: n.PropertyBinding.Composite,
  46266. getValue: function(e, t) {
  46267. this.bind();
  46268. var i = this._targetGroup.nCachedObjects_
  46269. , n = this._bindings[i];
  46270. void 0 !== n && n.getValue(e, t)
  46271. },
  46272. setValue: function(e, t) {
  46273. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46274. i[n].setValue(e, t)
  46275. },
  46276. bind: function() {
  46277. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46278. e[t].bind()
  46279. },
  46280. unbind: function() {
  46281. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46282. e[t].unbind()
  46283. }
  46284. },
  46285. n.PropertyBinding.create = function(e, t, i) {
  46286. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46287. }
  46288. ,
  46289. n.PropertyBinding.parseTrackName = function(e) {
  46290. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46291. , i = t.exec(e);
  46292. if (!i)
  46293. throw new Error("cannot parse trackName at all: " + e);
  46294. i.index === t.lastIndex && t.lastIndex++;
  46295. var n = {
  46296. nodeName: i[3],
  46297. objectName: i[5],
  46298. objectIndex: i[7],
  46299. propertyName: i[9],
  46300. propertyIndex: i[11]
  46301. };
  46302. if (null === n.propertyName || 0 === n.propertyName.length)
  46303. throw new Error("can not parse propertyName from trackName: " + e);
  46304. return n
  46305. }
  46306. ,
  46307. n.PropertyBinding.findNode = function(e, t) {
  46308. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46309. return e;
  46310. if (e.skeleton) {
  46311. var i = function(e) {
  46312. for (var i = 0; i < e.bones.length; i++) {
  46313. var n = e.bones[i];
  46314. if (n.name === t)
  46315. return n
  46316. }
  46317. return null
  46318. }
  46319. , n = i(e.skeleton);
  46320. if (n)
  46321. return n
  46322. }
  46323. if (e.children) {
  46324. var r = function(e) {
  46325. for (var i = 0; i < e.length; i++) {
  46326. var n = e[i];
  46327. if (n.name === t || n.uuid === t)
  46328. return n;
  46329. var o = r(n.children);
  46330. if (o)
  46331. return o
  46332. }
  46333. return null
  46334. }
  46335. , o = r(e.children);
  46336. if (o)
  46337. return o
  46338. }
  46339. return null
  46340. }
  46341. ,
  46342. n.PropertyMixer = function(e, t, i) {
  46343. this.binding = e,
  46344. this.valueSize = i;
  46345. var n, r = Float64Array;
  46346. switch (t) {
  46347. case "quaternion":
  46348. n = this._slerp;
  46349. break;
  46350. case "string":
  46351. case "bool":
  46352. r = Array,
  46353. n = this._select;
  46354. break;
  46355. default:
  46356. n = this._lerp
  46357. }
  46358. this.buffer = new r(4 * i),
  46359. this._mixBufferRegion = n,
  46360. this.cumulativeWeight = 0,
  46361. this.useCount = 0,
  46362. this.referenceCount = 0
  46363. }
  46364. ,
  46365. n.PropertyMixer.prototype = {
  46366. constructor: n.PropertyMixer,
  46367. accumulate: function(e, t) {
  46368. var i = this.buffer
  46369. , n = this.valueSize
  46370. , r = e * n + n
  46371. , o = this.cumulativeWeight;
  46372. if (0 === o) {
  46373. for (var a = 0; a !== n; ++a)
  46374. i[r + a] = i[a];
  46375. o = t
  46376. } else {
  46377. o += t;
  46378. var s = t / o;
  46379. this._mixBufferRegion(i, r, 0, s, n)
  46380. }
  46381. this.cumulativeWeight = o
  46382. },
  46383. apply: function(e) {
  46384. var t = this.valueSize
  46385. , i = this.buffer
  46386. , n = e * t + t
  46387. , r = this.cumulativeWeight
  46388. , o = this.binding;
  46389. if (this.cumulativeWeight = 0,
  46390. r < 1) {
  46391. var a = 3 * t;
  46392. this._mixBufferRegion(i, n, a, 1 - r, t)
  46393. }
  46394. for (var s = t, l = t + t; s !== l; ++s)
  46395. if (i[s] !== i[s + t]) {
  46396. o.setValue(i, n);
  46397. break
  46398. }
  46399. },
  46400. saveOriginalState: function() {
  46401. var e = this.binding
  46402. , t = this.buffer
  46403. , i = this.valueSize
  46404. , n = 3 * i;
  46405. e.getValue(t, n);
  46406. for (var r = i, o = n; r !== o; ++r)
  46407. t[r] = t[n + r % i];
  46408. this.cumulativeWeight = 0
  46409. },
  46410. restoreOriginalState: function() {
  46411. var e = 3 * this.valueSize;
  46412. this.binding.setValue(this.buffer, e)
  46413. },
  46414. _select: function(e, t, i, n, r) {
  46415. if (n >= .5)
  46416. for (var o = 0; o !== r; ++o)
  46417. e[t + o] = e[i + o]
  46418. },
  46419. _slerp: function(e, t, i, r, o) {
  46420. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46421. },
  46422. _lerp: function(e, t, i, n, r) {
  46423. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46424. var s = t + a;
  46425. e[s] = e[s] * o + e[i + a] * n
  46426. }
  46427. }
  46428. },
  46429. n.BooleanKeyframeTrack = function(e, t, i) {
  46430. n.KeyframeTrack.call(this, e, t, i)
  46431. }
  46432. ,
  46433. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46434. constructor: n.BooleanKeyframeTrack,
  46435. ValueTypeName: "bool",
  46436. ValueBufferType: Array,
  46437. DefaultInterpolation: n.IntepolateDiscrete,
  46438. InterpolantFactoryMethodLinear: void 0,
  46439. InterpolantFactoryMethodSmooth: void 0
  46440. }),
  46441. n.NumberKeyframeTrack = function(e, t, i, r) {
  46442. n.KeyframeTrack.call(this, e, t, i, r)
  46443. }
  46444. ,
  46445. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46446. constructor: n.NumberKeyframeTrack,
  46447. ValueTypeName: "number"
  46448. }),
  46449. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46450. n.KeyframeTrack.call(this, e, t, i, r)
  46451. }
  46452. ,
  46453. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46454. constructor: n.QuaternionKeyframeTrack,
  46455. ValueTypeName: "quaternion",
  46456. DefaultInterpolation: n.InterpolateLinear,
  46457. InterpolantFactoryMethodLinear: function(e) {
  46458. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46459. },
  46460. InterpolantFactoryMethodSmooth: void 0
  46461. }),
  46462. n.StringKeyframeTrack = function(e, t, i, r) {
  46463. n.KeyframeTrack.call(this, e, t, i, r)
  46464. }
  46465. ,
  46466. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46467. constructor: n.StringKeyframeTrack,
  46468. ValueTypeName: "string",
  46469. ValueBufferType: Array,
  46470. DefaultInterpolation: n.IntepolateDiscrete,
  46471. InterpolantFactoryMethodLinear: void 0,
  46472. InterpolantFactoryMethodSmooth: void 0
  46473. }),
  46474. n.VectorKeyframeTrack = function(e, t, i, r) {
  46475. n.KeyframeTrack.call(this, e, t, i, r)
  46476. }
  46477. ,
  46478. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46479. constructor: n.VectorKeyframeTrack,
  46480. ValueTypeName: "vector"
  46481. }),
  46482. n.Audio = function(e) {
  46483. n.Object3D.call(this),
  46484. this.type = "Audio",
  46485. this.context = e.context,
  46486. this.source = this.context.createBufferSource(),
  46487. this.source.onended = this.onEnded.bind(this),
  46488. this.gain = this.context.createGain(),
  46489. this.gain.connect(e.getInput()),
  46490. this.autoplay = !1,
  46491. this.startTime = 0,
  46492. this.playbackRate = 1,
  46493. this.isPlaying = !1,
  46494. this.hasPlaybackControl = !0,
  46495. this.sourceType = "empty",
  46496. this.filter = null
  46497. }
  46498. ,
  46499. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46500. n.Audio.prototype.constructor = n.Audio,
  46501. n.Audio.prototype.getOutput = function() {
  46502. return this.gain
  46503. }
  46504. ,
  46505. n.Audio.prototype.load = function(e) {
  46506. var t = new n.AudioBuffer(this.context);
  46507. return t.load(e),
  46508. this.setBuffer(t),
  46509. this
  46510. }
  46511. ,
  46512. n.Audio.prototype.setNodeSource = function(e) {
  46513. return this.hasPlaybackControl = !1,
  46514. this.sourceType = "audioNode",
  46515. this.source = e,
  46516. this.connect(),
  46517. this
  46518. }
  46519. ,
  46520. n.Audio.prototype.setBuffer = function(e) {
  46521. var t = this;
  46522. return e.onReady(function(e) {
  46523. t.source.buffer = e,
  46524. t.sourceType = "buffer",
  46525. t.autoplay && t.play()
  46526. }),
  46527. this
  46528. }
  46529. ,
  46530. n.Audio.prototype.play = function() {
  46531. if (this.isPlaying === !0)
  46532. return void console.warn("THREE.Audio: Audio is already playing.");
  46533. if (this.hasPlaybackControl === !1)
  46534. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46535. var e = this.context.createBufferSource();
  46536. e.buffer = this.source.buffer,
  46537. e.loop = this.source.loop,
  46538. e.onended = this.source.onended,
  46539. e.start(0, this.startTime),
  46540. e.playbackRate.value = this.playbackRate,
  46541. this.isPlaying = !0,
  46542. this.source = e,
  46543. this.connect()
  46544. }
  46545. ,
  46546. n.Audio.prototype.pause = function() {
  46547. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46548. void (this.startTime = this.context.currentTime))
  46549. }
  46550. ,
  46551. n.Audio.prototype.stop = function() {
  46552. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46553. void (this.startTime = 0))
  46554. }
  46555. ,
  46556. n.Audio.prototype.connect = function() {
  46557. null !== this.filter ? (this.source.connect(this.filter),
  46558. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46559. }
  46560. ,
  46561. n.Audio.prototype.disconnect = function() {
  46562. null !== this.filter ? (this.source.disconnect(this.filter),
  46563. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46564. }
  46565. ,
  46566. n.Audio.prototype.getFilter = function() {
  46567. return this.filter
  46568. }
  46569. ,
  46570. n.Audio.prototype.setFilter = function(e) {
  46571. void 0 === e && (e = null),
  46572. this.isPlaying === !0 ? (this.disconnect(),
  46573. this.filter = e,
  46574. this.connect()) : this.filter = e
  46575. }
  46576. ,
  46577. n.Audio.prototype.setPlaybackRate = function(e) {
  46578. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46579. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46580. }
  46581. ,
  46582. n.Audio.prototype.getPlaybackRate = function() {
  46583. return this.playbackRate
  46584. }
  46585. ,
  46586. n.Audio.prototype.onEnded = function() {
  46587. this.isPlaying = !1
  46588. }
  46589. ,
  46590. n.Audio.prototype.setLoop = function(e) {
  46591. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46592. }
  46593. ,
  46594. n.Audio.prototype.getLoop = function() {
  46595. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46596. !1) : this.source.loop
  46597. }
  46598. ,
  46599. n.Audio.prototype.setVolume = function(e) {
  46600. this.gain.gain.value = e
  46601. }
  46602. ,
  46603. n.Audio.prototype.getVolume = function() {
  46604. return this.gain.gain.value
  46605. }
  46606. ,
  46607. n.AudioAnalyser = function(e, t) {
  46608. this.analyser = e.context.createAnalyser(),
  46609. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46610. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46611. e.getOutput().connect(this.analyser)
  46612. }
  46613. ,
  46614. n.AudioAnalyser.prototype = {
  46615. constructor: n.AudioAnalyser,
  46616. getData: function() {
  46617. return this.analyser.getByteFrequencyData(this.data),
  46618. this.data
  46619. }
  46620. },
  46621. n.AudioBuffer = function(e) {
  46622. this.context = e,
  46623. this.ready = !1,
  46624. this.readyCallbacks = []
  46625. }
  46626. ,
  46627. n.AudioBuffer.prototype.load = function(e) {
  46628. var t = this
  46629. , i = new XMLHttpRequest;
  46630. return i.open("GET", e, !0),
  46631. i.responseType = "arraybuffer",
  46632. i.onload = function(e) {
  46633. t.context.decodeAudioData(this.response, function(e) {
  46634. t.buffer = e,
  46635. t.ready = !0;
  46636. for (var i = 0; i < t.readyCallbacks.length; i++)
  46637. t.readyCallbacks[i](t.buffer);
  46638. t.readyCallbacks = []
  46639. })
  46640. }
  46641. ,
  46642. i.send(),
  46643. this
  46644. }
  46645. ,
  46646. n.AudioBuffer.prototype.onReady = function(e) {
  46647. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46648. }
  46649. ,
  46650. n.PositionalAudio = function(e) {
  46651. n.Audio.call(this, e),
  46652. this.panner = this.context.createPanner(),
  46653. this.panner.connect(this.gain)
  46654. }
  46655. ,
  46656. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46657. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46658. n.PositionalAudio.prototype.getOutput = function() {
  46659. return this.panner
  46660. }
  46661. ,
  46662. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46663. this.panner.refDistance = e
  46664. }
  46665. ,
  46666. n.PositionalAudio.prototype.getRefDistance = function() {
  46667. return this.panner.refDistance
  46668. }
  46669. ,
  46670. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46671. this.panner.rolloffFactor = e
  46672. }
  46673. ,
  46674. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46675. return this.panner.rolloffFactor
  46676. }
  46677. ,
  46678. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46679. this.panner.distanceModel = e
  46680. }
  46681. ,
  46682. n.PositionalAudio.prototype.getDistanceModel = function() {
  46683. return this.panner.distanceModel
  46684. }
  46685. ,
  46686. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46687. this.panner.maxDistance = e
  46688. }
  46689. ,
  46690. n.PositionalAudio.prototype.getMaxDistance = function() {
  46691. return this.panner.maxDistance
  46692. }
  46693. ,
  46694. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46695. var e = new n.Vector3;
  46696. return function(t) {
  46697. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46698. e.setFromMatrixPosition(this.matrixWorld),
  46699. this.panner.setPosition(e.x, e.y, e.z)
  46700. }
  46701. }(),
  46702. n.AudioListener = function() {
  46703. n.Object3D.call(this),
  46704. this.type = "AudioListener",
  46705. this.context = new (window.AudioContext || window.webkitAudioContext),
  46706. this.gain = this.context.createGain(),
  46707. this.gain.connect(this.context.destination),
  46708. this.filter = null
  46709. }
  46710. ,
  46711. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46712. n.AudioListener.prototype.constructor = n.AudioListener,
  46713. n.AudioListener.prototype.getInput = function() {
  46714. return this.gain
  46715. }
  46716. ,
  46717. n.AudioListener.prototype.removeFilter = function() {
  46718. null !== this.filter && (this.gain.disconnect(this.filter),
  46719. this.filter.disconnect(this.context.destination),
  46720. this.gain.connect(this.context.destination),
  46721. this.filter = null)
  46722. }
  46723. ,
  46724. n.AudioListener.prototype.setFilter = function(e) {
  46725. null !== this.filter ? (this.gain.disconnect(this.filter),
  46726. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46727. this.filter = e,
  46728. this.gain.connect(this.filter),
  46729. this.filter.connect(this.context.destination)
  46730. }
  46731. ,
  46732. n.AudioListener.prototype.getFilter = function() {
  46733. return this.filter
  46734. }
  46735. ,
  46736. n.AudioListener.prototype.setMasterVolume = function(e) {
  46737. this.gain.gain.value = e
  46738. }
  46739. ,
  46740. n.AudioListener.prototype.getMasterVolume = function() {
  46741. return this.gain.gain.value
  46742. }
  46743. ,
  46744. n.AudioListener.prototype.updateMatrixWorld = function() {
  46745. var e = new n.Vector3
  46746. , t = new n.Quaternion
  46747. , i = new n.Vector3
  46748. , r = new n.Vector3;
  46749. return function(o) {
  46750. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46751. var a = this.context.listener
  46752. , s = this.up;
  46753. this.matrixWorld.decompose(e, t, i),
  46754. r.set(0, 0, -1).applyQuaternion(t),
  46755. a.setPosition(e.x, e.y, e.z),
  46756. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46757. }
  46758. }(),
  46759. n.Camera = function() {
  46760. n.Object3D.call(this),
  46761. this.type = "Camera",
  46762. this.matrixWorldInverse = new n.Matrix4,
  46763. this.projectionMatrix = new n.Matrix4
  46764. }
  46765. ,
  46766. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46767. n.Camera.prototype.constructor = n.Camera,
  46768. n.Camera.prototype.getWorldDirection = function() {
  46769. var e = new n.Quaternion;
  46770. return function(t) {
  46771. var i = t || new n.Vector3;
  46772. return this.getWorldQuaternion(e),
  46773. i.set(0, 0, -1).applyQuaternion(e)
  46774. }
  46775. }(),
  46776. n.Camera.prototype.lookAt = function() {
  46777. var e = new n.Matrix4;
  46778. return function(t) {
  46779. e.lookAt(this.position, t, this.up),
  46780. this.quaternion.setFromRotationMatrix(e)
  46781. }
  46782. }(),
  46783. n.Camera.prototype.clone = function() {
  46784. return (new this.constructor).copy(this)
  46785. }
  46786. ,
  46787. n.Camera.prototype.copy = function(e) {
  46788. return n.Object3D.prototype.copy.call(this, e),
  46789. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46790. this.projectionMatrix.copy(e.projectionMatrix),
  46791. this
  46792. }
  46793. ,
  46794. n.CubeCamera = function(e, t, i) {
  46795. n.Object3D.call(this),
  46796. this.type = "CubeCamera";
  46797. var r = 90
  46798. , o = 1
  46799. , a = new n.PerspectiveCamera(r,o,e,t);
  46800. a.up.set(0, -1, 0),
  46801. a.lookAt(new n.Vector3(1,0,0)),
  46802. this.add(a);
  46803. var s = new n.PerspectiveCamera(r,o,e,t);
  46804. s.up.set(0, -1, 0),
  46805. s.lookAt(new n.Vector3(-1,0,0)),
  46806. this.add(s);
  46807. var l = new n.PerspectiveCamera(r,o,e,t);
  46808. l.up.set(0, 0, 1),
  46809. l.lookAt(new n.Vector3(0,1,0)),
  46810. this.add(l);
  46811. var c = new n.PerspectiveCamera(r,o,e,t);
  46812. c.up.set(0, 0, -1),
  46813. c.lookAt(new n.Vector3(0,-1,0)),
  46814. this.add(c);
  46815. var h = new n.PerspectiveCamera(r,o,e,t);
  46816. h.up.set(0, -1, 0),
  46817. h.lookAt(new n.Vector3(0,0,1)),
  46818. this.add(h);
  46819. var u = new n.PerspectiveCamera(r,o,e,t);
  46820. u.up.set(0, -1, 0),
  46821. u.lookAt(new n.Vector3(0,0,-1)),
  46822. this.add(u);
  46823. var d = {
  46824. format: n.RGBFormat,
  46825. magFilter: n.LinearFilter,
  46826. minFilter: n.LinearFilter
  46827. };
  46828. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46829. this.updateCubeMap = function(e, t) {
  46830. null === this.parent && this.updateMatrixWorld();
  46831. var i = this.renderTarget
  46832. , n = i.texture.generateMipmaps;
  46833. i.texture.generateMipmaps = !1,
  46834. i.activeCubeFace = 0,
  46835. e.render(t, a, i),
  46836. i.activeCubeFace = 1,
  46837. e.render(t, s, i),
  46838. i.activeCubeFace = 2,
  46839. e.render(t, l, i),
  46840. i.activeCubeFace = 3,
  46841. e.render(t, c, i),
  46842. i.activeCubeFace = 4,
  46843. e.render(t, h, i),
  46844. i.texture.generateMipmaps = n,
  46845. i.activeCubeFace = 5,
  46846. e.render(t, u, i),
  46847. e.setRenderTarget(null)
  46848. }
  46849. }
  46850. ,
  46851. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46852. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46853. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46854. n.Camera.call(this),
  46855. this.type = "OrthographicCamera",
  46856. this.zoom = 1,
  46857. this.left = e,
  46858. this.right = t,
  46859. this.top = i,
  46860. this.bottom = r,
  46861. this.near = void 0 !== o ? o : .1,
  46862. this.far = void 0 !== a ? a : 2e3,
  46863. this.updateProjectionMatrix()
  46864. }
  46865. ,
  46866. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46867. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46868. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46869. var e = (this.right - this.left) / (2 * this.zoom)
  46870. , t = (this.top - this.bottom) / (2 * this.zoom)
  46871. , i = (this.right + this.left) / 2
  46872. , n = (this.top + this.bottom) / 2;
  46873. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46874. }
  46875. ,
  46876. n.OrthographicCamera.prototype.copy = function(e) {
  46877. return n.Camera.prototype.copy.call(this, e),
  46878. this.left = e.left,
  46879. this.right = e.right,
  46880. this.top = e.top,
  46881. this.bottom = e.bottom,
  46882. this.near = e.near,
  46883. this.far = e.far,
  46884. this.zoom = e.zoom,
  46885. this
  46886. }
  46887. ,
  46888. n.OrthographicCamera.prototype.toJSON = function(e) {
  46889. var t = n.Object3D.prototype.toJSON.call(this, e);
  46890. return t.object.zoom = this.zoom,
  46891. t.object.left = this.left,
  46892. t.object.right = this.right,
  46893. t.object.top = this.top,
  46894. t.object.bottom = this.bottom,
  46895. t.object.near = this.near,
  46896. t.object.far = this.far,
  46897. t
  46898. }
  46899. ,
  46900. n.PerspectiveCamera = function(e, t, i, r) {
  46901. n.Camera.call(this),
  46902. this.type = "PerspectiveCamera",
  46903. this.focalLength = 10,
  46904. this.zoom = 1,
  46905. this.fov = void 0 !== e ? e : 50,
  46906. this.aspect = void 0 !== t ? t : 1,
  46907. this.near = void 0 !== i ? i : .1,
  46908. this.far = void 0 !== r ? r : 2e3,
  46909. this.updateProjectionMatrix()
  46910. }
  46911. ,
  46912. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46913. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46914. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46915. void 0 === t && (t = 24),
  46916. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46917. this.updateProjectionMatrix()
  46918. }
  46919. ,
  46920. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46921. this.fullWidth = e,
  46922. this.fullHeight = t,
  46923. this.x = i,
  46924. this.y = n,
  46925. this.width = r,
  46926. this.height = o,
  46927. this.updateProjectionMatrix()
  46928. }
  46929. ,
  46930. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46931. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46932. if (this.fullWidth) {
  46933. var t = this.fullWidth / this.fullHeight
  46934. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46935. , r = -i
  46936. , o = t * r
  46937. , a = t * i
  46938. , s = Math.abs(a - o)
  46939. , l = Math.abs(i - r);
  46940. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46941. } else
  46942. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46943. }
  46944. ,
  46945. n.PerspectiveCamera.prototype.copy = function(e) {
  46946. return n.Camera.prototype.copy.call(this, e),
  46947. this.focalLength = e.focalLength,
  46948. this.zoom = e.zoom,
  46949. this.fov = e.fov,
  46950. this.aspect = e.aspect,
  46951. this.near = e.near,
  46952. this.far = e.far,
  46953. this
  46954. }
  46955. ,
  46956. n.PerspectiveCamera.prototype.toJSON = function(e) {
  46957. var t = n.Object3D.prototype.toJSON.call(this, e);
  46958. return t.object.focalLength = this.focalLength,
  46959. t.object.zoom = this.zoom,
  46960. t.object.fov = this.fov,
  46961. t.object.aspect = this.aspect,
  46962. t.object.near = this.near,
  46963. t.object.far = this.far,
  46964. t
  46965. }
  46966. ,
  46967. n.StereoCamera = function() {
  46968. this.type = "StereoCamera",
  46969. this.aspect = 1,
  46970. this.cameraL = new n.PerspectiveCamera,
  46971. this.cameraL.layers.enable(1),
  46972. this.cameraL.matrixAutoUpdate = !1,
  46973. this.cameraR = new n.PerspectiveCamera,
  46974. this.cameraR.layers.enable(2),
  46975. this.cameraR.matrixAutoUpdate = !1
  46976. }
  46977. ,
  46978. n.StereoCamera.prototype = {
  46979. constructor: n.StereoCamera,
  46980. update: function() {
  46981. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  46982. return function(l) {
  46983. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  46984. if (c) {
  46985. e = l.focalLength,
  46986. t = l.fov,
  46987. i = l.aspect * this.aspect,
  46988. r = l.near,
  46989. o = l.far;
  46990. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  46991. s.elements[12] = -p,
  46992. a.elements[12] = p,
  46993. h = -g * i + f,
  46994. u = g * i + f,
  46995. d.elements[0] = 2 * r / (u - h),
  46996. d.elements[8] = (u + h) / (u - h),
  46997. this.cameraL.projectionMatrix.copy(d),
  46998. h = -g * i - f,
  46999. u = g * i - f,
  47000. d.elements[0] = 2 * r / (u - h),
  47001. d.elements[8] = (u + h) / (u - h),
  47002. this.cameraR.projectionMatrix.copy(d)
  47003. }
  47004. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47005. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47006. }
  47007. }()
  47008. },
  47009. n.Light = function(e, t) {
  47010. n.Object3D.call(this),
  47011. this.type = "Light",
  47012. this.color = new n.Color(e),
  47013. this.intensity = void 0 !== t ? t : 1,
  47014. this.receiveShadow = void 0
  47015. }
  47016. ,
  47017. n.Light.prototype = Object.create(n.Object3D.prototype),
  47018. n.Light.prototype.constructor = n.Light,
  47019. n.Light.prototype.copy = function(e) {
  47020. return n.Object3D.prototype.copy.call(this, e),
  47021. this.color.copy(e.color),
  47022. this.intensity = e.intensity,
  47023. this
  47024. }
  47025. ,
  47026. n.Light.prototype.toJSON = function(e) {
  47027. var t = n.Object3D.prototype.toJSON.call(this, e);
  47028. return t.object.color = this.color.getHex(),
  47029. t.object.intensity = this.intensity,
  47030. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47031. void 0 !== this.distance && (t.object.distance = this.distance),
  47032. void 0 !== this.angle && (t.object.angle = this.angle),
  47033. void 0 !== this.decay && (t.object.decay = this.decay),
  47034. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47035. t
  47036. }
  47037. ,
  47038. n.LightShadow = function(e) {
  47039. this.camera = e,
  47040. this.bias = 0,
  47041. this.radius = 1,
  47042. this.mapSize = new n.Vector2(512,512),
  47043. this.map = null,
  47044. this.matrix = new n.Matrix4
  47045. }
  47046. ,
  47047. n.LightShadow.prototype = {
  47048. constructor: n.LightShadow,
  47049. copy: function(e) {
  47050. return this.camera = e.camera.clone(),
  47051. this.bias = e.bias,
  47052. this.radius = e.radius,
  47053. this.mapSize.copy(e.mapSize),
  47054. this
  47055. },
  47056. clone: function() {
  47057. return (new this.constructor).copy(this)
  47058. }
  47059. },
  47060. n.AmbientLight = function(e, t) {
  47061. n.Light.call(this, e, t),
  47062. this.type = "AmbientLight",
  47063. this.castShadow = void 0
  47064. }
  47065. ,
  47066. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47067. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47068. n.DirectionalLight = function(e, t) {
  47069. n.Light.call(this, e, t),
  47070. this.type = "DirectionalLight",
  47071. this.position.set(0, 1, 0),
  47072. this.updateMatrix(),
  47073. this.target = new n.Object3D,
  47074. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47075. }
  47076. ,
  47077. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47078. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47079. n.DirectionalLight.prototype.copy = function(e) {
  47080. return n.Light.prototype.copy.call(this, e),
  47081. this.target = e.target.clone(),
  47082. this.shadow = e.shadow.clone(),
  47083. this
  47084. }
  47085. ,
  47086. n.HemisphereLight = function(e, t, i) {
  47087. n.Light.call(this, e, i),
  47088. this.type = "HemisphereLight",
  47089. this.castShadow = void 0,
  47090. this.position.set(0, 1, 0),
  47091. this.updateMatrix(),
  47092. this.groundColor = new n.Color(t)
  47093. }
  47094. ,
  47095. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47096. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47097. n.HemisphereLight.prototype.copy = function(e) {
  47098. return n.Light.prototype.copy.call(this, e),
  47099. this.groundColor.copy(e.groundColor),
  47100. this
  47101. }
  47102. ,
  47103. n.PointLight = function(e, t, i, r) {
  47104. n.Light.call(this, e, t),
  47105. this.type = "PointLight",
  47106. this.distance = void 0 !== i ? i : 0,
  47107. this.decay = void 0 !== r ? r : 1,
  47108. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47109. }
  47110. ,
  47111. n.PointLight.prototype = Object.create(n.Light.prototype),
  47112. n.PointLight.prototype.constructor = n.PointLight,
  47113. Object.defineProperty(n.PointLight.prototype, "power", {
  47114. get: function() {
  47115. return 4 * this.intensity * Math.PI
  47116. },
  47117. set: function(e) {
  47118. this.intensity = e / (4 * Math.PI)
  47119. }
  47120. }),
  47121. n.PointLight.prototype.copy = function(e) {
  47122. return n.Light.prototype.copy.call(this, e),
  47123. this.distance = e.distance,
  47124. this.decay = e.decay,
  47125. this.shadow = e.shadow.clone(),
  47126. this
  47127. }
  47128. ,
  47129. n.SpotLight = function(e, t, i, r, o, a) {
  47130. n.Light.call(this, e, t),
  47131. this.type = "SpotLight",
  47132. this.position.set(0, 1, 0),
  47133. this.updateMatrix(),
  47134. this.target = new n.Object3D,
  47135. this.distance = void 0 !== i ? i : 0,
  47136. this.angle = void 0 !== r ? r : Math.PI / 3,
  47137. this.penumbra = void 0 !== o ? o : 0,
  47138. this.decay = void 0 !== a ? a : 1,
  47139. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47140. }
  47141. ,
  47142. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47143. n.SpotLight.prototype.constructor = n.SpotLight,
  47144. Object.defineProperty(n.SpotLight.prototype, "power", {
  47145. get: function() {
  47146. return this.intensity * Math.PI
  47147. },
  47148. set: function(e) {
  47149. this.intensity = e / Math.PI
  47150. }
  47151. }),
  47152. n.SpotLight.prototype.copy = function(e) {
  47153. return n.Light.prototype.copy.call(this, e),
  47154. this.distance = e.distance,
  47155. this.angle = e.angle,
  47156. this.penumbra = e.penumbra,
  47157. this.decay = e.decay,
  47158. this.target = e.target.clone(),
  47159. this.shadow = e.shadow.clone(),
  47160. this
  47161. }
  47162. ,
  47163. n.Cache = {
  47164. enabled: !1,
  47165. files: {},
  47166. add: function(e, t) {
  47167. this.enabled !== !1 && (this.files[e] = t)
  47168. },
  47169. get: function(e) {
  47170. if (this.enabled !== !1)
  47171. return this.files[e]
  47172. },
  47173. remove: function(e) {
  47174. delete this.files[e]
  47175. },
  47176. clear: function() {
  47177. this.files = {}
  47178. }
  47179. },
  47180. n.Loader = function() {
  47181. this.onLoadStart = function() {}
  47182. ,
  47183. this.onLoadProgress = function() {}
  47184. ,
  47185. this.onLoadComplete = function() {}
  47186. }
  47187. ,
  47188. n.Loader.prototype = {
  47189. constructor: n.Loader,
  47190. crossOrigin: void 0,
  47191. extractUrlBase: function(e) {
  47192. var t = e.split("/");
  47193. return 1 === t.length ? "./" : (t.pop(),
  47194. t.join("/") + "/")
  47195. },
  47196. initMaterials: function(e, t, i) {
  47197. for (var n = [], r = 0; r < e.length; ++r)
  47198. n[r] = this.createMaterial(e[r], t, i);
  47199. return n
  47200. },
  47201. createMaterial: function() {
  47202. var e, t, i;
  47203. return function(r, o, a) {
  47204. function s(e, i, r, s, c) {
  47205. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47206. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47207. h = t.load(u)),
  47208. void 0 !== i && (h.repeat.fromArray(i),
  47209. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47210. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47211. void 0 !== r && h.offset.fromArray(r),
  47212. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47213. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47214. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47215. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47216. void 0 !== c && (h.anisotropy = c);
  47217. var p = n.Math.generateUUID();
  47218. return l[p] = h,
  47219. p
  47220. }
  47221. void 0 === e && (e = new n.Color),
  47222. void 0 === t && (t = new n.TextureLoader),
  47223. void 0 === i && (i = new n.MaterialLoader);
  47224. var l = {}
  47225. , c = {
  47226. uuid: n.Math.generateUUID(),
  47227. type: "MeshLambertMaterial"
  47228. };
  47229. for (var h in r) {
  47230. var u = r[h];
  47231. switch (h) {
  47232. case "DbgColor":
  47233. case "DbgIndex":
  47234. case "opticalDensity":
  47235. case "illumination":
  47236. break;
  47237. case "DbgName":
  47238. c.name = u;
  47239. break;
  47240. case "blending":
  47241. c.blending = n[u];
  47242. break;
  47243. case "colorAmbient":
  47244. case "mapAmbient":
  47245. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47246. break;
  47247. case "colorDiffuse":
  47248. c.color = e.fromArray(u).getHex();
  47249. break;
  47250. case "colorSpecular":
  47251. c.specular = e.fromArray(u).getHex();
  47252. break;
  47253. case "colorEmissive":
  47254. c.emissive = e.fromArray(u).getHex();
  47255. break;
  47256. case "specularCoef":
  47257. c.shininess = u;
  47258. break;
  47259. case "shading":
  47260. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47261. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47262. break;
  47263. case "mapDiffuse":
  47264. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47265. break;
  47266. case "mapDiffuseRepeat":
  47267. case "mapDiffuseOffset":
  47268. case "mapDiffuseWrap":
  47269. case "mapDiffuseAnisotropy":
  47270. break;
  47271. case "mapLight":
  47272. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47273. break;
  47274. case "mapLightRepeat":
  47275. case "mapLightOffset":
  47276. case "mapLightWrap":
  47277. case "mapLightAnisotropy":
  47278. break;
  47279. case "mapAO":
  47280. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47281. break;
  47282. case "mapAORepeat":
  47283. case "mapAOOffset":
  47284. case "mapAOWrap":
  47285. case "mapAOAnisotropy":
  47286. break;
  47287. case "mapBump":
  47288. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47289. break;
  47290. case "mapBumpScale":
  47291. c.bumpScale = u;
  47292. break;
  47293. case "mapBumpRepeat":
  47294. case "mapBumpOffset":
  47295. case "mapBumpWrap":
  47296. case "mapBumpAnisotropy":
  47297. break;
  47298. case "mapNormal":
  47299. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47300. break;
  47301. case "mapNormalFactor":
  47302. c.normalScale = [u, u];
  47303. break;
  47304. case "mapNormalRepeat":
  47305. case "mapNormalOffset":
  47306. case "mapNormalWrap":
  47307. case "mapNormalAnisotropy":
  47308. break;
  47309. case "mapSpecular":
  47310. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47311. break;
  47312. case "mapSpecularRepeat":
  47313. case "mapSpecularOffset":
  47314. case "mapSpecularWrap":
  47315. case "mapSpecularAnisotropy":
  47316. break;
  47317. case "mapAlpha":
  47318. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47319. break;
  47320. case "mapAlphaRepeat":
  47321. case "mapAlphaOffset":
  47322. case "mapAlphaWrap":
  47323. case "mapAlphaAnisotropy":
  47324. break;
  47325. case "flipSided":
  47326. c.side = n.BackSide;
  47327. break;
  47328. case "doubleSided":
  47329. c.side = n.DoubleSide;
  47330. break;
  47331. case "transparency":
  47332. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47333. c.opacity = u;
  47334. break;
  47335. case "depthTest":
  47336. case "depthWrite":
  47337. case "colorWrite":
  47338. case "opacity":
  47339. case "reflectivity":
  47340. case "transparent":
  47341. case "visible":
  47342. case "wireframe":
  47343. c[h] = u;
  47344. break;
  47345. case "vertexColors":
  47346. u === !0 && (c.vertexColors = n.VertexColors),
  47347. "face" === u && (c.vertexColors = n.FaceColors);
  47348. break;
  47349. default:
  47350. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47351. }
  47352. }
  47353. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47354. "MeshPhongMaterial" !== c.type && delete c.specular,
  47355. c.opacity < 1 && (c.transparent = !0),
  47356. i.setTextures(l),
  47357. i.parse(c)
  47358. }
  47359. }()
  47360. },
  47361. n.Loader.Handlers = {
  47362. handlers: [],
  47363. add: function(e, t) {
  47364. this.handlers.push(e, t)
  47365. },
  47366. get: function(e) {
  47367. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47368. var r = t[i]
  47369. , o = t[i + 1];
  47370. if (r.test(e))
  47371. return o
  47372. }
  47373. return null
  47374. }
  47375. },
  47376. n.XHRLoader = function(e) {
  47377. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47378. }
  47379. ,
  47380. n.XHRLoader.prototype = {
  47381. constructor: n.XHRLoader,
  47382. load: function(e, t, i, r) {
  47383. void 0 !== this.path && (e = this.path + e);
  47384. var o = this
  47385. , a = n.Cache.get(e);
  47386. if (void 0 !== a)
  47387. return t && setTimeout(function() {
  47388. t(a)
  47389. }, 0),
  47390. a;
  47391. var s = new XMLHttpRequest;
  47392. return s.overrideMimeType("text/plain"),
  47393. s.open("GET", e, !0),
  47394. s.addEventListener("load", function(i) {
  47395. var a = i.target.response;
  47396. n.Cache.add(e, a),
  47397. 200 === this.status ? (t && t(a),
  47398. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47399. t && t(a),
  47400. o.manager.itemEnd(e)) : (r && r(i),
  47401. o.manager.itemError(e))
  47402. }, !1),
  47403. void 0 !== i && s.addEventListener("progress", function(e) {
  47404. i(e)
  47405. }, !1),
  47406. s.addEventListener("error", function(t) {
  47407. r && r(t),
  47408. o.manager.itemError(e)
  47409. }, !1),
  47410. void 0 !== this.responseType && (s.responseType = this.responseType),
  47411. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47412. s.send(null),
  47413. o.manager.itemStart(e),
  47414. s
  47415. },
  47416. setPath: function(e) {
  47417. this.path = e
  47418. },
  47419. setResponseType: function(e) {
  47420. this.responseType = e
  47421. },
  47422. setWithCredentials: function(e) {
  47423. this.withCredentials = e
  47424. }
  47425. },
  47426. n.FontLoader = function(e) {
  47427. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47428. }
  47429. ,
  47430. n.FontLoader.prototype = {
  47431. constructor: n.FontLoader,
  47432. load: function(e, t, i, r) {
  47433. var o = new n.XHRLoader(this.manager);
  47434. o.load(e, function(e) {
  47435. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47436. }, i, r)
  47437. }
  47438. },
  47439. n.ImageLoader = function(e) {
  47440. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47441. }
  47442. ,
  47443. n.ImageLoader.prototype = {
  47444. constructor: n.ImageLoader,
  47445. load: function(e, t, i, r) {
  47446. void 0 !== this.path && (e = this.path + e);
  47447. var o = this
  47448. , a = n.Cache.get(e);
  47449. if (void 0 !== a)
  47450. return o.manager.itemStart(e),
  47451. t ? setTimeout(function() {
  47452. t(a),
  47453. o.manager.itemEnd(e)
  47454. }, 0) : o.manager.itemEnd(e),
  47455. a;
  47456. var s = document.createElement("img");
  47457. return s.addEventListener("load", function(i) {
  47458. n.Cache.add(e, this),
  47459. t && t(this),
  47460. o.manager.itemEnd(e)
  47461. }, !1),
  47462. void 0 !== i && s.addEventListener("progress", function(e) {
  47463. i(e)
  47464. }, !1),
  47465. s.addEventListener("error", function(t) {
  47466. r && r(t),
  47467. o.manager.itemError(e)
  47468. }, !1),
  47469. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47470. o.manager.itemStart(e),
  47471. s.src = e,
  47472. s
  47473. },
  47474. setCrossOrigin: function(e) {
  47475. this.crossOrigin = e
  47476. },
  47477. setPath: function(e) {
  47478. this.path = e
  47479. }
  47480. },
  47481. n.JSONLoader = function(e) {
  47482. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47483. e = void 0),
  47484. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47485. this.withCredentials = !1
  47486. }
  47487. ,
  47488. n.JSONLoader.prototype = {
  47489. constructor: n.JSONLoader,
  47490. get statusDomElement() {
  47491. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47492. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47493. this._statusDomElement
  47494. },
  47495. load: function(e, t, i, r) {
  47496. var o = this
  47497. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47498. , s = new n.XHRLoader(this.manager);
  47499. s.setWithCredentials(this.withCredentials),
  47500. s.load(e, function(i) {
  47501. var n = JSON.parse(i)
  47502. , r = n.metadata;
  47503. if (void 0 !== r) {
  47504. var s = r.type;
  47505. if (void 0 !== s) {
  47506. if ("object" === s.toLowerCase())
  47507. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47508. if ("scene" === s.toLowerCase())
  47509. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47510. }
  47511. }
  47512. var l = o.parse(n, a);
  47513. t(l.geometry, l.materials)
  47514. }, i, r)
  47515. },
  47516. setTexturePath: function(e) {
  47517. this.texturePath = e
  47518. },
  47519. parse: function(e, t) {
  47520. function i(t) {
  47521. function i(e, t) {
  47522. return e & 1 << t
  47523. }
  47524. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47525. if (void 0 !== e.uvs) {
  47526. for (r = 0; r < e.uvs.length; r++)
  47527. e.uvs[r].length && B++;
  47528. for (r = 0; r < B; r++)
  47529. s.faceVertexUvs[r] = []
  47530. }
  47531. for (l = 0,
  47532. c = L.length; l < c; )
  47533. E = new n.Vector3,
  47534. E.x = L[l++] * t,
  47535. E.y = L[l++] * t,
  47536. E.z = L[l++] * t,
  47537. s.vertices.push(E);
  47538. for (l = 0,
  47539. c = O.length; l < c; )
  47540. if (f = O[l++],
  47541. g = i(f, 0),
  47542. m = i(f, 1),
  47543. v = i(f, 3),
  47544. A = i(f, 4),
  47545. y = i(f, 5),
  47546. C = i(f, 6),
  47547. I = i(f, 7),
  47548. g) {
  47549. if (w = new n.Face3,
  47550. w.a = O[l],
  47551. w.b = O[l + 1],
  47552. w.c = O[l + 3],
  47553. _ = new n.Face3,
  47554. _.a = O[l + 1],
  47555. _.b = O[l + 2],
  47556. _.c = O[l + 3],
  47557. l += 4,
  47558. m && (p = O[l++],
  47559. w.materialIndex = p,
  47560. _.materialIndex = p),
  47561. a = s.faces.length,
  47562. v)
  47563. for (r = 0; r < B; r++)
  47564. for (S = e.uvs[r],
  47565. s.faceVertexUvs[r][a] = [],
  47566. s.faceVertexUvs[r][a + 1] = [],
  47567. o = 0; o < 4; o++)
  47568. d = O[l++],
  47569. R = S[2 * d],
  47570. P = S[2 * d + 1],
  47571. M = new n.Vector2(R,P),
  47572. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47573. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47574. if (A && (u = 3 * O[l++],
  47575. w.normal.set(D[u++], D[u++], D[u]),
  47576. _.normal.copy(w.normal)),
  47577. y)
  47578. for (r = 0; r < 4; r++)
  47579. u = 3 * O[l++],
  47580. x = new n.Vector3(D[u++],D[u++],D[u]),
  47581. 2 !== r && w.vertexNormals.push(x),
  47582. 0 !== r && _.vertexNormals.push(x);
  47583. if (C && (h = O[l++],
  47584. T = N[h],
  47585. w.color.setHex(T),
  47586. _.color.setHex(T)),
  47587. I)
  47588. for (r = 0; r < 4; r++)
  47589. h = O[l++],
  47590. T = N[h],
  47591. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47592. 0 !== r && _.vertexColors.push(new n.Color(T));
  47593. s.faces.push(w),
  47594. s.faces.push(_)
  47595. } else {
  47596. if (b = new n.Face3,
  47597. b.a = O[l++],
  47598. b.b = O[l++],
  47599. b.c = O[l++],
  47600. m && (p = O[l++],
  47601. b.materialIndex = p),
  47602. a = s.faces.length,
  47603. v)
  47604. for (r = 0; r < B; r++)
  47605. for (S = e.uvs[r],
  47606. s.faceVertexUvs[r][a] = [],
  47607. o = 0; o < 3; o++)
  47608. d = O[l++],
  47609. R = S[2 * d],
  47610. P = S[2 * d + 1],
  47611. M = new n.Vector2(R,P),
  47612. s.faceVertexUvs[r][a].push(M);
  47613. if (A && (u = 3 * O[l++],
  47614. b.normal.set(D[u++], D[u++], D[u])),
  47615. y)
  47616. for (r = 0; r < 3; r++)
  47617. u = 3 * O[l++],
  47618. x = new n.Vector3(D[u++],D[u++],D[u]),
  47619. b.vertexNormals.push(x);
  47620. if (C && (h = O[l++],
  47621. b.color.setHex(N[h])),
  47622. I)
  47623. for (r = 0; r < 3; r++)
  47624. h = O[l++],
  47625. b.vertexColors.push(new n.Color(N[h]));
  47626. s.faces.push(b)
  47627. }
  47628. }
  47629. function r() {
  47630. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47631. if (e.skinWeights)
  47632. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47633. var o = e.skinWeights[i]
  47634. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47635. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47636. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47637. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47638. }
  47639. if (e.skinIndices)
  47640. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47641. var h = e.skinIndices[i]
  47642. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47643. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47644. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47645. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47646. }
  47647. s.bones = e.bones,
  47648. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47649. }
  47650. function o(t) {
  47651. if (void 0 !== e.morphTargets)
  47652. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47653. s.morphTargets[i] = {},
  47654. s.morphTargets[i].name = e.morphTargets[i].name,
  47655. s.morphTargets[i].vertices = [];
  47656. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47657. var h = new n.Vector3;
  47658. h.x = a[l] * t,
  47659. h.y = a[l + 1] * t,
  47660. h.z = a[l + 2] * t,
  47661. o.push(h)
  47662. }
  47663. }
  47664. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47665. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47666. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47667. u[i].color.fromArray(d, 3 * i)
  47668. }
  47669. }
  47670. function a() {
  47671. var t = []
  47672. , i = [];
  47673. void 0 !== e.animation && i.push(e.animation),
  47674. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47675. for (var r = 0; r < i.length; r++) {
  47676. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47677. o && t.push(o)
  47678. }
  47679. if (s.morphTargets) {
  47680. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47681. t = t.concat(a)
  47682. }
  47683. t.length > 0 && (s.animations = t)
  47684. }
  47685. var s = new n.Geometry
  47686. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47687. if (i(l),
  47688. r(),
  47689. o(l),
  47690. a(),
  47691. s.computeFaceNormals(),
  47692. s.computeBoundingSphere(),
  47693. void 0 === e.materials || 0 === e.materials.length)
  47694. return {
  47695. geometry: s
  47696. };
  47697. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47698. return {
  47699. geometry: s,
  47700. materials: c
  47701. }
  47702. }
  47703. },
  47704. n.LoadingManager = function(e, t, i) {
  47705. var n = this
  47706. , r = !1
  47707. , o = 0
  47708. , a = 0;
  47709. this.onStart = void 0,
  47710. this.onLoad = e,
  47711. this.onProgress = t,
  47712. this.onError = i,
  47713. this.itemStart = function(e) {
  47714. a++,
  47715. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47716. r = !0
  47717. }
  47718. ,
  47719. this.itemEnd = function(e) {
  47720. o++,
  47721. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47722. o === a && (r = !1,
  47723. void 0 !== n.onLoad && n.onLoad())
  47724. }
  47725. ,
  47726. this.itemError = function(e) {
  47727. void 0 !== n.onError && n.onError(e)
  47728. }
  47729. }
  47730. ,
  47731. n.DefaultLoadingManager = new n.LoadingManager,
  47732. n.BufferGeometryLoader = function(e) {
  47733. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47734. }
  47735. ,
  47736. n.BufferGeometryLoader.prototype = {
  47737. constructor: n.BufferGeometryLoader,
  47738. load: function(e, t, i, r) {
  47739. var o = this
  47740. , a = new n.XHRLoader(o.manager);
  47741. a.load(e, function(e) {
  47742. t(o.parse(JSON.parse(e)))
  47743. }, i, r)
  47744. },
  47745. parse: function(e) {
  47746. var t = new n.BufferGeometry
  47747. , i = e.data.index
  47748. , r = {
  47749. Int8Array: Int8Array,
  47750. Uint8Array: Uint8Array,
  47751. Uint8ClampedArray: Uint8ClampedArray,
  47752. Int16Array: Int16Array,
  47753. Uint16Array: Uint16Array,
  47754. Int32Array: Int32Array,
  47755. Uint32Array: Uint32Array,
  47756. Float32Array: Float32Array,
  47757. Float64Array: Float64Array
  47758. };
  47759. if (void 0 !== i) {
  47760. var o = new r[i.type](i.array);
  47761. t.setIndex(new n.BufferAttribute(o,1))
  47762. }
  47763. var a = e.data.attributes;
  47764. for (var s in a) {
  47765. var l = a[s]
  47766. , o = new r[l.type](l.array);
  47767. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47768. }
  47769. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47770. if (void 0 !== c)
  47771. for (var h = 0, u = c.length; h !== u; ++h) {
  47772. var d = c[h];
  47773. t.addGroup(d.start, d.count, d.materialIndex)
  47774. }
  47775. var p = e.data.boundingSphere;
  47776. if (void 0 !== p) {
  47777. var f = new n.Vector3;
  47778. void 0 !== p.center && f.fromArray(p.center),
  47779. t.boundingSphere = new n.Sphere(f,p.radius)
  47780. }
  47781. return t
  47782. }
  47783. },
  47784. n.MaterialLoader = function(e) {
  47785. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47786. this.textures = {}
  47787. }
  47788. ,
  47789. n.MaterialLoader.prototype = {
  47790. constructor: n.MaterialLoader,
  47791. load: function(e, t, i, r) {
  47792. var o = this
  47793. , a = new n.XHRLoader(o.manager);
  47794. a.load(e, function(e) {
  47795. t(o.parse(JSON.parse(e)))
  47796. }, i, r)
  47797. },
  47798. setTextures: function(e) {
  47799. this.textures = e
  47800. },
  47801. getTexture: function(e) {
  47802. var t = this.textures;
  47803. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47804. t[e]
  47805. },
  47806. parse: function(e) {
  47807. var t = new n[e.type];
  47808. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47809. void 0 !== e.name && (t.name = e.name),
  47810. void 0 !== e.color && t.color.setHex(e.color),
  47811. void 0 !== e.roughness && (t.roughness = e.roughness),
  47812. void 0 !== e.metalness && (t.metalness = e.metalness),
  47813. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47814. void 0 !== e.specular && t.specular.setHex(e.specular),
  47815. void 0 !== e.shininess && (t.shininess = e.shininess),
  47816. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47817. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47818. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47819. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47820. void 0 !== e.shading && (t.shading = e.shading),
  47821. void 0 !== e.blending && (t.blending = e.blending),
  47822. void 0 !== e.side && (t.side = e.side),
  47823. void 0 !== e.opacity && (t.opacity = e.opacity),
  47824. void 0 !== e.transparent && (t.transparent = e.transparent),
  47825. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47826. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47827. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47828. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47829. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47830. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47831. void 0 !== e.size && (t.size = e.size),
  47832. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47833. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47834. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47835. t.transparent = !0),
  47836. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47837. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47838. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47839. void 0 !== e.normalScale) {
  47840. var i = e.normalScale;
  47841. Array.isArray(i) === !1 && (i = [i, i]),
  47842. t.normalScale = (new n.Vector2).fromArray(i)
  47843. }
  47844. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47845. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47846. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47847. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47848. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47849. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47850. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47851. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47852. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47853. t.combine = n.MultiplyOperation),
  47854. e.reflectivity && (t.reflectivity = e.reflectivity),
  47855. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47856. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47857. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47858. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47859. void 0 !== e.materials)
  47860. for (var r = 0, o = e.materials.length; r < o; r++)
  47861. t.materials.push(this.parse(e.materials[r]));
  47862. return t
  47863. }
  47864. },
  47865. n.ObjectLoader = function(e) {
  47866. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47867. this.texturePath = ""
  47868. }
  47869. ,
  47870. n.ObjectLoader.prototype = {
  47871. constructor: n.ObjectLoader,
  47872. load: function(e, t, i, r) {
  47873. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47874. var o = this
  47875. , a = new n.XHRLoader(o.manager);
  47876. a.load(e, function(e) {
  47877. o.parse(JSON.parse(e), t)
  47878. }, i, r)
  47879. },
  47880. setTexturePath: function(e) {
  47881. this.texturePath = e
  47882. },
  47883. setCrossOrigin: function(e) {
  47884. this.crossOrigin = e
  47885. },
  47886. parse: function(e, t) {
  47887. var i = this.parseGeometries(e.geometries)
  47888. , n = this.parseImages(e.images, function() {
  47889. void 0 !== t && t(a)
  47890. })
  47891. , r = this.parseTextures(e.textures, n)
  47892. , o = this.parseMaterials(e.materials, r)
  47893. , a = this.parseObject(e.object, i, o);
  47894. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47895. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47896. a
  47897. },
  47898. parseGeometries: function(e) {
  47899. var t = {};
  47900. if (void 0 !== e)
  47901. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47902. var s, l = e[o];
  47903. switch (l.type) {
  47904. case "PlaneGeometry":
  47905. case "PlaneBufferGeometry":
  47906. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47907. break;
  47908. case "BoxGeometry":
  47909. case "BoxBufferGeometry":
  47910. case "CubeGeometry":
  47911. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47912. break;
  47913. case "CircleGeometry":
  47914. case "CircleBufferGeometry":
  47915. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47916. break;
  47917. case "CylinderGeometry":
  47918. case "CylinderBufferGeometry":
  47919. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47920. break;
  47921. case "SphereGeometry":
  47922. case "SphereBufferGeometry":
  47923. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47924. break;
  47925. case "DodecahedronGeometry":
  47926. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47927. break;
  47928. case "IcosahedronGeometry":
  47929. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47930. break;
  47931. case "OctahedronGeometry":
  47932. s = new n.OctahedronGeometry(l.radius,l.detail);
  47933. break;
  47934. case "TetrahedronGeometry":
  47935. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47936. break;
  47937. case "RingGeometry":
  47938. case "RingBufferGeometry":
  47939. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47940. break;
  47941. case "TorusGeometry":
  47942. case "TorusBufferGeometry":
  47943. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47944. break;
  47945. case "TorusKnotGeometry":
  47946. case "TorusKnotBufferGeometry":
  47947. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  47948. break;
  47949. case "LatheGeometry":
  47950. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  47951. break;
  47952. case "BufferGeometry":
  47953. s = r.parse(l);
  47954. break;
  47955. case "Geometry":
  47956. s = i.parse(l.data, this.texturePath).geometry;
  47957. break;
  47958. default:
  47959. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  47960. continue
  47961. }
  47962. s.uuid = l.uuid,
  47963. void 0 !== l.name && (s.name = l.name),
  47964. t[l.uuid] = s
  47965. }
  47966. return t
  47967. },
  47968. parseMaterials: function(e, t) {
  47969. var i = {};
  47970. if (void 0 !== e) {
  47971. var r = new n.MaterialLoader;
  47972. r.setTextures(t);
  47973. for (var o = 0, a = e.length; o < a; o++) {
  47974. var s = r.parse(e[o]);
  47975. i[s.uuid] = s
  47976. }
  47977. }
  47978. return i
  47979. },
  47980. parseAnimations: function(e) {
  47981. for (var t = [], i = 0; i < e.length; i++) {
  47982. var r = n.AnimationClip.parse(e[i]);
  47983. t.push(r)
  47984. }
  47985. return t
  47986. },
  47987. parseImages: function(e, t) {
  47988. function i(e) {
  47989. return r.manager.itemStart(e),
  47990. s.load(e, function() {
  47991. r.manager.itemEnd(e)
  47992. })
  47993. }
  47994. var r = this
  47995. , o = {};
  47996. if (void 0 !== e && e.length > 0) {
  47997. var a = new n.LoadingManager(t)
  47998. , s = new n.ImageLoader(a);
  47999. s.setCrossOrigin(this.crossOrigin);
  48000. for (var l = 0, c = e.length; l < c; l++) {
  48001. var h = e[l]
  48002. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48003. o[h.uuid] = i(u)
  48004. }
  48005. }
  48006. return o
  48007. },
  48008. parseTextures: function(e, t) {
  48009. function i(e) {
  48010. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48011. n[e])
  48012. }
  48013. var r = {};
  48014. if (void 0 !== e)
  48015. for (var o = 0, a = e.length; o < a; o++) {
  48016. var s = e[o];
  48017. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48018. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48019. var l = new n.Texture(t[s.image]);
  48020. l.needsUpdate = !0,
  48021. l.uuid = s.uuid,
  48022. void 0 !== s.name && (l.name = s.name),
  48023. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48024. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48025. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48026. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48027. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48028. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48029. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48030. l.wrapT = i(s.wrap[1])),
  48031. r[s.uuid] = l
  48032. }
  48033. return r
  48034. },
  48035. parseObject: function() {
  48036. var e = new n.Matrix4;
  48037. return function(t, i, r) {
  48038. function o(e) {
  48039. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48040. i[e]
  48041. }
  48042. function a(e) {
  48043. if (void 0 !== e)
  48044. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48045. r[e]
  48046. }
  48047. var s;
  48048. switch (t.type) {
  48049. case "Scene":
  48050. s = new n.Scene;
  48051. break;
  48052. case "PerspectiveCamera":
  48053. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48054. break;
  48055. case "OrthographicCamera":
  48056. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48057. break;
  48058. case "AmbientLight":
  48059. s = new n.AmbientLight(t.color,t.intensity);
  48060. break;
  48061. case "DirectionalLight":
  48062. s = new n.DirectionalLight(t.color,t.intensity);
  48063. break;
  48064. case "PointLight":
  48065. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48066. break;
  48067. case "SpotLight":
  48068. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48069. break;
  48070. case "HemisphereLight":
  48071. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48072. break;
  48073. case "Mesh":
  48074. var l = o(t.geometry)
  48075. , c = a(t.material);
  48076. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48077. break;
  48078. case "LOD":
  48079. s = new n.LOD;
  48080. break;
  48081. case "Line":
  48082. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48083. break;
  48084. case "PointCloud":
  48085. case "Points":
  48086. s = new n.Points(o(t.geometry),a(t.material));
  48087. break;
  48088. case "Sprite":
  48089. s = new n.Sprite(a(t.material));
  48090. break;
  48091. case "Group":
  48092. s = new n.Group;
  48093. break;
  48094. default:
  48095. s = new n.Object3D
  48096. }
  48097. if (s.uuid = t.uuid,
  48098. void 0 !== t.name && (s.name = t.name),
  48099. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48100. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48101. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48102. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48103. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48104. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48105. void 0 !== t.visible && (s.visible = t.visible),
  48106. void 0 !== t.userData && (s.userData = t.userData),
  48107. void 0 !== t.children)
  48108. for (var h in t.children)
  48109. s.add(this.parseObject(t.children[h], i, r));
  48110. if ("LOD" === t.type)
  48111. for (var u = t.levels, d = 0; d < u.length; d++) {
  48112. var p = u[d]
  48113. , h = s.getObjectByProperty("uuid", p.object);
  48114. void 0 !== h && s.addLevel(h, p.distance)
  48115. }
  48116. return s
  48117. }
  48118. }()
  48119. },
  48120. n.TextureLoader = function(e) {
  48121. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48122. }
  48123. ,
  48124. n.TextureLoader.prototype = {
  48125. constructor: n.TextureLoader,
  48126. load: function(e, t, i, r) {
  48127. var o = new n.Texture
  48128. , a = new n.ImageLoader(this.manager);
  48129. return a.setCrossOrigin(this.crossOrigin),
  48130. a.setPath(this.path),
  48131. a.load(e, function(e) {
  48132. o.image = e,
  48133. o.needsUpdate = !0,
  48134. void 0 !== t && t(o)
  48135. }, i, r),
  48136. o
  48137. },
  48138. setCrossOrigin: function(e) {
  48139. this.crossOrigin = e
  48140. },
  48141. setPath: function(e) {
  48142. this.path = e
  48143. }
  48144. },
  48145. n.CubeTextureLoader = function(e) {
  48146. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48147. }
  48148. ,
  48149. n.CubeTextureLoader.prototype = {
  48150. constructor: n.CubeTextureLoader,
  48151. load: function(e, t, i, r) {
  48152. function o(i) {
  48153. s.load(e[i], function(e) {
  48154. a.images[i] = e,
  48155. l++,
  48156. 6 === l && (a.needsUpdate = !0,
  48157. t && t(a))
  48158. }, void 0, r)
  48159. }
  48160. var a = new n.CubeTexture
  48161. , s = new n.ImageLoader(this.manager);
  48162. s.setCrossOrigin(this.crossOrigin),
  48163. s.setPath(this.path);
  48164. for (var l = 0, c = 0; c < e.length; ++c)
  48165. o(c);
  48166. return a
  48167. },
  48168. setCrossOrigin: function(e) {
  48169. this.crossOrigin = e
  48170. },
  48171. setPath: function(e) {
  48172. this.path = e
  48173. }
  48174. },
  48175. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48176. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48177. this._parser = null
  48178. }
  48179. ,
  48180. n.BinaryTextureLoader.prototype = {
  48181. constructor: n.BinaryTextureLoader,
  48182. load: function(e, t, i, r) {
  48183. var o = this
  48184. , a = new n.DataTexture
  48185. , s = new n.XHRLoader(this.manager);
  48186. return s.setResponseType("arraybuffer"),
  48187. s.load(e, function(e) {
  48188. var i = o._parser(e);
  48189. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48190. a.image.height = i.height,
  48191. a.image.data = i.data),
  48192. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48193. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48194. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48195. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48196. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48197. void 0 !== i.format && (a.format = i.format),
  48198. void 0 !== i.type && (a.type = i.type),
  48199. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48200. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48201. a.needsUpdate = !0,
  48202. t && t(a, i))
  48203. }, i, r),
  48204. a
  48205. }
  48206. },
  48207. n.CompressedTextureLoader = function(e) {
  48208. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48209. this._parser = null
  48210. }
  48211. ;
  48212. n.CompressedTextureLoader.prototype = {
  48213. constructor: n.CompressedTextureLoader,
  48214. load: function(e, t, i, r) {
  48215. function o(o) {
  48216. c.load(e[o], function(e) {
  48217. var i = a._parser(e, !0);
  48218. s[o] = {
  48219. width: i.width,
  48220. height: i.height,
  48221. format: i.format,
  48222. mipmaps: i.mipmaps
  48223. },
  48224. h += 1,
  48225. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48226. l.format = i.format,
  48227. l.needsUpdate = !0,
  48228. t && t(l))
  48229. }, i, r)
  48230. }
  48231. var a = this
  48232. , s = []
  48233. , l = new n.CompressedTexture;
  48234. l.image = s;
  48235. var c = new n.XHRLoader(this.manager);
  48236. if (c.setPath(this.path),
  48237. c.setResponseType("arraybuffer"),
  48238. Array.isArray(e))
  48239. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48240. o(u);
  48241. else
  48242. c.load(e, function(e) {
  48243. var i = a._parser(e, !0);
  48244. if (i.isCubemap)
  48245. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48246. s[o] = {
  48247. mipmaps: []
  48248. };
  48249. for (var c = 0; c < i.mipmapCount; c++)
  48250. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48251. s[o].format = i.format,
  48252. s[o].width = i.width,
  48253. s[o].height = i.height
  48254. }
  48255. else
  48256. l.image.width = i.width,
  48257. l.image.height = i.height,
  48258. l.mipmaps = i.mipmaps;
  48259. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48260. l.format = i.format,
  48261. l.needsUpdate = !0,
  48262. t && t(l)
  48263. }, i, r);
  48264. return l
  48265. },
  48266. setPath: function(e) {
  48267. this.path = e
  48268. }
  48269. };
  48270. n.Material = function() {
  48271. Object.defineProperty(this, "id", {
  48272. value: n.MaterialIdCount++
  48273. }),
  48274. this.uuid = n.Math.generateUUID(),
  48275. this.name = "",
  48276. this.type = "Material",
  48277. this.side = n.FrontSide,
  48278. this.opacity = 1,
  48279. this.transparent = !1,
  48280. this.blending = n.NormalBlending,
  48281. this.blendSrc = n.SrcAlphaFactor,
  48282. this.blendDst = n.OneMinusSrcAlphaFactor,
  48283. this.blendEquation = n.AddEquation,
  48284. this.blendSrcAlpha = null,
  48285. this.blendDstAlpha = null,
  48286. this.blendEquationAlpha = null,
  48287. this.depthFunc = n.LessEqualDepth,
  48288. this.depthTest = !0,
  48289. this.depthWrite = !0,
  48290. this.colorWrite = !0,
  48291. this.precision = null,
  48292. this.polygonOffset = !1,
  48293. this.polygonOffsetFactor = 0,
  48294. this.polygonOffsetUnits = 0,
  48295. this.alphaTest = 0,
  48296. this.premultipliedAlpha = !1,
  48297. this.overdraw = 0,
  48298. this.visible = !0,
  48299. this._needsUpdate = !0
  48300. }
  48301. ,
  48302. n.Material.prototype = {
  48303. constructor: n.Material,
  48304. get needsUpdate() {
  48305. return this._needsUpdate
  48306. },
  48307. set needsUpdate(e) {
  48308. e === !0 && this.update(),
  48309. this._needsUpdate = e
  48310. },
  48311. setValues: function(e) {
  48312. if (void 0 !== e)
  48313. for (var t in e) {
  48314. var i = e[t];
  48315. if (void 0 !== i) {
  48316. var r = this[t];
  48317. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48318. } else
  48319. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48320. }
  48321. },
  48322. toJSON: function(e) {
  48323. function t(e) {
  48324. var t = [];
  48325. for (var i in e) {
  48326. var n = e[i];
  48327. delete n.metadata,
  48328. t.push(n)
  48329. }
  48330. return t
  48331. }
  48332. var i = void 0 === e;
  48333. i && (e = {
  48334. textures: {},
  48335. images: {}
  48336. });
  48337. var r = {
  48338. metadata: {
  48339. version: 4.4,
  48340. type: "Material",
  48341. generator: "Material.toJSON"
  48342. }
  48343. };
  48344. if (r.uuid = this.uuid,
  48345. r.type = this.type,
  48346. "" !== this.name && (r.name = this.name),
  48347. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48348. .5 !== this.roughness && (r.roughness = this.roughness),
  48349. .5 !== this.metalness && (r.metalness = this.metalness),
  48350. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48351. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48352. void 0 !== this.shininess && (r.shininess = this.shininess),
  48353. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48354. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48355. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48356. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48357. r.bumpScale = this.bumpScale),
  48358. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48359. r.normalScale = this.normalScale.toArray()),
  48360. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48361. r.displacementScale = this.displacementScale,
  48362. r.displacementBias = this.displacementBias),
  48363. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48364. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48365. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48366. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48367. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48368. r.reflectivity = this.reflectivity),
  48369. void 0 !== this.size && (r.size = this.size),
  48370. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48371. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48372. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48373. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48374. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48375. this.opacity < 1 && (r.opacity = this.opacity),
  48376. this.transparent === !0 && (r.transparent = this.transparent),
  48377. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48378. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48379. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48380. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48381. i) {
  48382. var o = t(e.textures)
  48383. , a = t(e.images);
  48384. o.length > 0 && (r.textures = o),
  48385. a.length > 0 && (r.images = a)
  48386. }
  48387. return r
  48388. },
  48389. clone: function() {
  48390. return (new this.constructor).copy(this)
  48391. },
  48392. copy: function(e) {
  48393. return this.name = e.name,
  48394. this.side = e.side,
  48395. this.opacity = e.opacity,
  48396. this.transparent = e.transparent,
  48397. this.blending = e.blending,
  48398. this.blendSrc = e.blendSrc,
  48399. this.blendDst = e.blendDst,
  48400. this.blendEquation = e.blendEquation,
  48401. this.blendSrcAlpha = e.blendSrcAlpha,
  48402. this.blendDstAlpha = e.blendDstAlpha,
  48403. this.blendEquationAlpha = e.blendEquationAlpha,
  48404. this.depthFunc = e.depthFunc,
  48405. this.depthTest = e.depthTest,
  48406. this.depthWrite = e.depthWrite,
  48407. this.colorWrite = e.colorWrite,
  48408. this.precision = e.precision,
  48409. this.polygonOffset = e.polygonOffset,
  48410. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48411. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48412. this.alphaTest = e.alphaTest,
  48413. this.premultipliedAlpha = e.premultipliedAlpha,
  48414. this.overdraw = e.overdraw,
  48415. this.visible = e.visible,
  48416. this
  48417. },
  48418. update: function() {
  48419. this.dispatchEvent({
  48420. type: "update"
  48421. })
  48422. },
  48423. dispose: function() {
  48424. this.dispatchEvent({
  48425. type: "dispose"
  48426. })
  48427. }
  48428. },
  48429. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48430. n.MaterialIdCount = 0,
  48431. n.LineBasicMaterial = function(e) {
  48432. n.Material.call(this),
  48433. this.type = "LineBasicMaterial",
  48434. this.color = new n.Color(16777215),
  48435. this.linewidth = 1,
  48436. this.linecap = "round",
  48437. this.linejoin = "round",
  48438. this.blending = n.NormalBlending,
  48439. this.vertexColors = n.NoColors,
  48440. this.fog = !0,
  48441. this.setValues(e)
  48442. }
  48443. ,
  48444. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48445. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48446. n.LineBasicMaterial.prototype.copy = function(e) {
  48447. return n.Material.prototype.copy.call(this, e),
  48448. this.color.copy(e.color),
  48449. this.linewidth = e.linewidth,
  48450. this.linecap = e.linecap,
  48451. this.linejoin = e.linejoin,
  48452. this.vertexColors = e.vertexColors,
  48453. this.fog = e.fog,
  48454. this
  48455. }
  48456. ,
  48457. n.LineDashedMaterial = function(e) {
  48458. n.Material.call(this),
  48459. this.type = "LineDashedMaterial",
  48460. this.color = new n.Color(16777215),
  48461. this.linewidth = 1,
  48462. this.scale = 1,
  48463. this.dashSize = 3,
  48464. this.gapSize = 1,
  48465. this.blending = n.NormalBlending,
  48466. this.vertexColors = n.NoColors,
  48467. this.fog = !0,
  48468. this.setValues(e)
  48469. }
  48470. ,
  48471. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48472. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48473. n.LineDashedMaterial.prototype.copy = function(e) {
  48474. return n.Material.prototype.copy.call(this, e),
  48475. this.color.copy(e.color),
  48476. this.linewidth = e.linewidth,
  48477. this.scale = e.scale,
  48478. this.dashSize = e.dashSize,
  48479. this.gapSize = e.gapSize,
  48480. this.vertexColors = e.vertexColors,
  48481. this.fog = e.fog,
  48482. this
  48483. }
  48484. ,
  48485. n.MeshBasicMaterial = function(e) {
  48486. n.Material.call(this),
  48487. this.type = "MeshBasicMaterial",
  48488. this.color = new n.Color(16777215),
  48489. this.map = null,
  48490. this.aoMap = null,
  48491. this.aoMapIntensity = 1,
  48492. this.specularMap = null,
  48493. this.alphaMap = null,
  48494. this.envMap = null,
  48495. this.combine = n.MultiplyOperation,
  48496. this.reflectivity = 1,
  48497. this.refractionRatio = .98,
  48498. this.fog = !0,
  48499. this.shading = n.SmoothShading,
  48500. this.blending = n.NormalBlending,
  48501. this.wireframe = !1,
  48502. this.wireframeLinewidth = 1,
  48503. this.wireframeLinecap = "round",
  48504. this.wireframeLinejoin = "round",
  48505. this.vertexColors = n.NoColors,
  48506. this.skinning = !1,
  48507. this.morphTargets = !1,
  48508. this.setValues(e)
  48509. }
  48510. ,
  48511. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48512. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48513. n.MeshBasicMaterial.prototype.copy = function(e) {
  48514. return n.Material.prototype.copy.call(this, e),
  48515. this.color.copy(e.color),
  48516. this.map = e.map,
  48517. this.aoMap = e.aoMap,
  48518. this.aoMapIntensity = e.aoMapIntensity,
  48519. this.specularMap = e.specularMap,
  48520. this.alphaMap = e.alphaMap,
  48521. this.envMap = e.envMap,
  48522. this.combine = e.combine,
  48523. this.reflectivity = e.reflectivity,
  48524. this.refractionRatio = e.refractionRatio,
  48525. this.fog = e.fog,
  48526. this.shading = e.shading,
  48527. this.wireframe = e.wireframe,
  48528. this.wireframeLinewidth = e.wireframeLinewidth,
  48529. this.wireframeLinecap = e.wireframeLinecap,
  48530. this.wireframeLinejoin = e.wireframeLinejoin,
  48531. this.vertexColors = e.vertexColors,
  48532. this.skinning = e.skinning,
  48533. this.morphTargets = e.morphTargets,
  48534. this
  48535. }
  48536. ,
  48537. n.MeshLambertMaterial = function(e) {
  48538. n.Material.call(this),
  48539. this.type = "MeshLambertMaterial",
  48540. this.color = new n.Color(16777215),
  48541. this.map = null,
  48542. this.lightMap = null,
  48543. this.lightMapIntensity = 1,
  48544. this.aoMap = null,
  48545. this.aoMapIntensity = 1,
  48546. this.emissive = new n.Color(0),
  48547. this.emissiveIntensity = 1,
  48548. this.emissiveMap = null,
  48549. this.specularMap = null,
  48550. this.alphaMap = null,
  48551. this.envMap = null,
  48552. this.combine = n.MultiplyOperation,
  48553. this.reflectivity = 1,
  48554. this.refractionRatio = .98,
  48555. this.fog = !0,
  48556. this.blending = n.NormalBlending,
  48557. this.wireframe = !1,
  48558. this.wireframeLinewidth = 1,
  48559. this.wireframeLinecap = "round",
  48560. this.wireframeLinejoin = "round",
  48561. this.vertexColors = n.NoColors,
  48562. this.skinning = !1,
  48563. this.morphTargets = !1,
  48564. this.morphNormals = !1,
  48565. this.setValues(e)
  48566. }
  48567. ,
  48568. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48569. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48570. n.MeshLambertMaterial.prototype.copy = function(e) {
  48571. return n.Material.prototype.copy.call(this, e),
  48572. this.color.copy(e.color),
  48573. this.map = e.map,
  48574. this.lightMap = e.lightMap,
  48575. this.lightMapIntensity = e.lightMapIntensity,
  48576. this.aoMap = e.aoMap,
  48577. this.aoMapIntensity = e.aoMapIntensity,
  48578. this.emissive.copy(e.emissive),
  48579. this.emissiveMap = e.emissiveMap,
  48580. this.emissiveIntensity = e.emissiveIntensity,
  48581. this.specularMap = e.specularMap,
  48582. this.alphaMap = e.alphaMap,
  48583. this.envMap = e.envMap,
  48584. this.combine = e.combine,
  48585. this.reflectivity = e.reflectivity,
  48586. this.refractionRatio = e.refractionRatio,
  48587. this.fog = e.fog,
  48588. this.wireframe = e.wireframe,
  48589. this.wireframeLinewidth = e.wireframeLinewidth,
  48590. this.wireframeLinecap = e.wireframeLinecap,
  48591. this.wireframeLinejoin = e.wireframeLinejoin,
  48592. this.vertexColors = e.vertexColors,
  48593. this.skinning = e.skinning,
  48594. this.morphTargets = e.morphTargets,
  48595. this.morphNormals = e.morphNormals,
  48596. this
  48597. }
  48598. ,
  48599. n.MeshPhongMaterial = function(e) {
  48600. n.Material.call(this),
  48601. this.type = "MeshPhongMaterial",
  48602. this.color = new n.Color(16777215),
  48603. this.specular = new n.Color(1118481),
  48604. this.shininess = 30,
  48605. this.map = null,
  48606. this.lightMap = null,
  48607. this.lightMapIntensity = 1,
  48608. this.aoMap = null,
  48609. this.aoMapIntensity = 1,
  48610. this.emissive = new n.Color(0),
  48611. this.emissiveIntensity = 1,
  48612. this.emissiveMap = null,
  48613. this.bumpMap = null,
  48614. this.bumpScale = 1,
  48615. this.normalMap = null,
  48616. this.normalScale = new n.Vector2(1,1),
  48617. this.displacementMap = null,
  48618. this.displacementScale = 1,
  48619. this.displacementBias = 0,
  48620. this.specularMap = null,
  48621. this.alphaMap = null,
  48622. this.envMap = null,
  48623. this.combine = n.MultiplyOperation,
  48624. this.reflectivity = 1,
  48625. this.refractionRatio = .98,
  48626. this.fog = !0,
  48627. this.shading = n.SmoothShading,
  48628. this.blending = n.NormalBlending,
  48629. this.wireframe = !1,
  48630. this.wireframeLinewidth = 1,
  48631. this.wireframeLinecap = "round",
  48632. this.wireframeLinejoin = "round",
  48633. this.vertexColors = n.NoColors,
  48634. this.skinning = !1,
  48635. this.morphTargets = !1,
  48636. this.morphNormals = !1,
  48637. this.setValues(e)
  48638. }
  48639. ,
  48640. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48641. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48642. n.MeshPhongMaterial.prototype.copy = function(e) {
  48643. return n.Material.prototype.copy.call(this, e),
  48644. this.color.copy(e.color),
  48645. this.specular.copy(e.specular),
  48646. this.shininess = e.shininess,
  48647. this.map = e.map,
  48648. this.lightMap = e.lightMap,
  48649. this.lightMapIntensity = e.lightMapIntensity,
  48650. this.aoMap = e.aoMap,
  48651. this.aoMapIntensity = e.aoMapIntensity,
  48652. this.emissive.copy(e.emissive),
  48653. this.emissiveMap = e.emissiveMap,
  48654. this.emissiveIntensity = e.emissiveIntensity,
  48655. this.bumpMap = e.bumpMap,
  48656. this.bumpScale = e.bumpScale,
  48657. this.normalMap = e.normalMap,
  48658. this.normalScale.copy(e.normalScale),
  48659. this.displacementMap = e.displacementMap,
  48660. this.displacementScale = e.displacementScale,
  48661. this.displacementBias = e.displacementBias,
  48662. this.specularMap = e.specularMap,
  48663. this.alphaMap = e.alphaMap,
  48664. this.envMap = e.envMap,
  48665. this.combine = e.combine,
  48666. this.reflectivity = e.reflectivity,
  48667. this.refractionRatio = e.refractionRatio,
  48668. this.fog = e.fog,
  48669. this.shading = e.shading,
  48670. this.wireframe = e.wireframe,
  48671. this.wireframeLinewidth = e.wireframeLinewidth,
  48672. this.wireframeLinecap = e.wireframeLinecap,
  48673. this.wireframeLinejoin = e.wireframeLinejoin,
  48674. this.vertexColors = e.vertexColors,
  48675. this.skinning = e.skinning,
  48676. this.morphTargets = e.morphTargets,
  48677. this.morphNormals = e.morphNormals,
  48678. this
  48679. }
  48680. ,
  48681. n.MeshStandardMaterial = function(e) {
  48682. n.Material.call(this),
  48683. this.type = "MeshStandardMaterial",
  48684. this.color = new n.Color(16777215),
  48685. this.roughness = .5,
  48686. this.metalness = .5,
  48687. this.map = null,
  48688. this.lightMap = null,
  48689. this.lightMapIntensity = 1,
  48690. this.aoMap = null,
  48691. this.aoMapIntensity = 1,
  48692. this.emissive = new n.Color(0),
  48693. this.emissiveIntensity = 1,
  48694. this.emissiveMap = null,
  48695. this.bumpMap = null,
  48696. this.bumpScale = 1,
  48697. this.normalMap = null,
  48698. this.normalScale = new n.Vector2(1,1),
  48699. this.displacementMap = null,
  48700. this.displacementScale = 1,
  48701. this.displacementBias = 0,
  48702. this.roughnessMap = null,
  48703. this.metalnessMap = null,
  48704. this.alphaMap = null,
  48705. this.envMap = null,
  48706. this.envMapIntensity = 1,
  48707. this.refractionRatio = .98,
  48708. this.fog = !0,
  48709. this.shading = n.SmoothShading,
  48710. this.blending = n.NormalBlending,
  48711. this.wireframe = !1,
  48712. this.wireframeLinewidth = 1,
  48713. this.wireframeLinecap = "round",
  48714. this.wireframeLinejoin = "round",
  48715. this.vertexColors = n.NoColors,
  48716. this.skinning = !1,
  48717. this.morphTargets = !1,
  48718. this.morphNormals = !1,
  48719. this.setValues(e)
  48720. }
  48721. ,
  48722. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48723. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48724. n.MeshStandardMaterial.prototype.copy = function(e) {
  48725. return n.Material.prototype.copy.call(this, e),
  48726. this.color.copy(e.color),
  48727. this.roughness = e.roughness,
  48728. this.metalness = e.metalness,
  48729. this.map = e.map,
  48730. this.lightMap = e.lightMap,
  48731. this.lightMapIntensity = e.lightMapIntensity,
  48732. this.aoMap = e.aoMap,
  48733. this.aoMapIntensity = e.aoMapIntensity,
  48734. this.emissive.copy(e.emissive),
  48735. this.emissiveMap = e.emissiveMap,
  48736. this.emissiveIntensity = e.emissiveIntensity,
  48737. this.bumpMap = e.bumpMap,
  48738. this.bumpScale = e.bumpScale,
  48739. this.normalMap = e.normalMap,
  48740. this.normalScale.copy(e.normalScale),
  48741. this.displacementMap = e.displacementMap,
  48742. this.displacementScale = e.displacementScale,
  48743. this.displacementBias = e.displacementBias,
  48744. this.roughnessMap = e.roughnessMap,
  48745. this.metalnessMap = e.metalnessMap,
  48746. this.alphaMap = e.alphaMap,
  48747. this.envMap = e.envMap,
  48748. this.envMapIntensity = e.envMapIntensity,
  48749. this.refractionRatio = e.refractionRatio,
  48750. this.fog = e.fog,
  48751. this.shading = e.shading,
  48752. this.wireframe = e.wireframe,
  48753. this.wireframeLinewidth = e.wireframeLinewidth,
  48754. this.wireframeLinecap = e.wireframeLinecap,
  48755. this.wireframeLinejoin = e.wireframeLinejoin,
  48756. this.vertexColors = e.vertexColors,
  48757. this.skinning = e.skinning,
  48758. this.morphTargets = e.morphTargets,
  48759. this.morphNormals = e.morphNormals,
  48760. this
  48761. }
  48762. ,
  48763. n.MeshDepthMaterial = function(e) {
  48764. n.Material.call(this),
  48765. this.type = "MeshDepthMaterial",
  48766. this.morphTargets = !1,
  48767. this.wireframe = !1,
  48768. this.wireframeLinewidth = 1,
  48769. this.setValues(e)
  48770. }
  48771. ,
  48772. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48773. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48774. n.MeshDepthMaterial.prototype.copy = function(e) {
  48775. return n.Material.prototype.copy.call(this, e),
  48776. this.wireframe = e.wireframe,
  48777. this.wireframeLinewidth = e.wireframeLinewidth,
  48778. this
  48779. }
  48780. ,
  48781. n.MeshNormalMaterial = function(e) {
  48782. n.Material.call(this, e),
  48783. this.type = "MeshNormalMaterial",
  48784. this.wireframe = !1,
  48785. this.wireframeLinewidth = 1,
  48786. this.morphTargets = !1,
  48787. this.setValues(e)
  48788. }
  48789. ,
  48790. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48791. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48792. n.MeshNormalMaterial.prototype.copy = function(e) {
  48793. return n.Material.prototype.copy.call(this, e),
  48794. this.wireframe = e.wireframe,
  48795. this.wireframeLinewidth = e.wireframeLinewidth,
  48796. this
  48797. }
  48798. ,
  48799. n.MultiMaterial = function(e) {
  48800. this.uuid = n.Math.generateUUID(),
  48801. this.type = "MultiMaterial",
  48802. this.materials = e instanceof Array ? e : [],
  48803. this.visible = !0
  48804. }
  48805. ,
  48806. n.MultiMaterial.prototype = {
  48807. constructor: n.MultiMaterial,
  48808. toJSON: function(e) {
  48809. for (var t = {
  48810. metadata: {
  48811. version: 4.2,
  48812. type: "material",
  48813. generator: "MaterialExporter"
  48814. },
  48815. uuid: this.uuid,
  48816. type: this.type,
  48817. materials: []
  48818. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48819. var o = i[n].toJSON(e);
  48820. delete o.metadata,
  48821. t.materials.push(o)
  48822. }
  48823. return t.visible = this.visible,
  48824. t
  48825. },
  48826. clone: function() {
  48827. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48828. e.materials.push(this.materials[t].clone());
  48829. return e.visible = this.visible,
  48830. e
  48831. }
  48832. },
  48833. n.PointsMaterial = function(e) {
  48834. n.Material.call(this),
  48835. this.type = "PointsMaterial",
  48836. this.color = new n.Color(16777215),
  48837. this.map = null,
  48838. this.size = 1,
  48839. this.sizeAttenuation = !0,
  48840. this.blending = n.NormalBlending,
  48841. this.vertexColors = n.NoColors,
  48842. this.fog = !0,
  48843. this.setValues(e)
  48844. }
  48845. ,
  48846. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48847. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48848. n.PointsMaterial.prototype.copy = function(e) {
  48849. return n.Material.prototype.copy.call(this, e),
  48850. this.color.copy(e.color),
  48851. this.map = e.map,
  48852. this.size = e.size,
  48853. this.sizeAttenuation = e.sizeAttenuation,
  48854. this.vertexColors = e.vertexColors,
  48855. this.fog = e.fog,
  48856. this
  48857. }
  48858. ,
  48859. n.ShaderMaterial = function(e) {
  48860. n.Material.call(this),
  48861. this.type = "ShaderMaterial",
  48862. this.defines = {},
  48863. this.uniforms = {},
  48864. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48865. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48866. this.shading = n.SmoothShading,
  48867. this.linewidth = 1,
  48868. this.wireframe = !1,
  48869. this.wireframeLinewidth = 1,
  48870. this.fog = !1,
  48871. this.lights = !1,
  48872. this.vertexColors = n.NoColors,
  48873. this.skinning = !1,
  48874. this.morphTargets = !1,
  48875. this.morphNormals = !1,
  48876. this.extensions = {
  48877. derivatives: !1,
  48878. fragDepth: !1,
  48879. drawBuffers: !1,
  48880. shaderTextureLOD: !1
  48881. },
  48882. this.defaultAttributeValues = {
  48883. color: [1, 1, 1],
  48884. uv: [0, 0],
  48885. uv2: [0, 0]
  48886. },
  48887. this.index0AttributeName = void 0,
  48888. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48889. this.setValues(e))
  48890. }
  48891. ,
  48892. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48893. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48894. n.ShaderMaterial.prototype.copy = function(e) {
  48895. return n.Material.prototype.copy.call(this, e),
  48896. this.fragmentShader = e.fragmentShader,
  48897. this.vertexShader = e.vertexShader,
  48898. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48899. this.defines = e.defines,
  48900. this.shading = e.shading,
  48901. this.wireframe = e.wireframe,
  48902. this.wireframeLinewidth = e.wireframeLinewidth,
  48903. this.fog = e.fog,
  48904. this.lights = e.lights,
  48905. this.vertexColors = e.vertexColors,
  48906. this.skinning = e.skinning,
  48907. this.morphTargets = e.morphTargets,
  48908. this.morphNormals = e.morphNormals,
  48909. this.extensions = e.extensions,
  48910. this
  48911. }
  48912. ,
  48913. n.ShaderMaterial.prototype.toJSON = function(e) {
  48914. var t = n.Material.prototype.toJSON.call(this, e);
  48915. return t.uniforms = this.uniforms,
  48916. t.vertexShader = this.vertexShader,
  48917. t.fragmentShader = this.fragmentShader,
  48918. t
  48919. }
  48920. ,
  48921. n.RawShaderMaterial = function(e) {
  48922. n.ShaderMaterial.call(this, e),
  48923. this.type = "RawShaderMaterial"
  48924. }
  48925. ,
  48926. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48927. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48928. n.SpriteMaterial = function(e) {
  48929. n.Material.call(this),
  48930. this.type = "SpriteMaterial",
  48931. this.color = new n.Color(16777215),
  48932. this.map = null,
  48933. this.rotation = 0,
  48934. this.fog = !1,
  48935. this.setValues(e)
  48936. }
  48937. ,
  48938. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48939. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48940. n.SpriteMaterial.prototype.copy = function(e) {
  48941. return n.Material.prototype.copy.call(this, e),
  48942. this.color.copy(e.color),
  48943. this.map = e.map,
  48944. this.rotation = e.rotation,
  48945. this.fog = e.fog,
  48946. this
  48947. }
  48948. ,
  48949. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  48950. Object.defineProperty(this, "id", {
  48951. value: n.TextureIdCount++
  48952. }),
  48953. this.uuid = n.Math.generateUUID(),
  48954. this.name = "",
  48955. this.sourceFile = "",
  48956. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48957. this.mipmaps = [],
  48958. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48959. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48960. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48961. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48962. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48963. this.anisotropy = void 0 !== c ? c : 1,
  48964. this.format = void 0 !== s ? s : n.RGBAFormat,
  48965. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48966. this.offset = new n.Vector2(0,0),
  48967. this.repeat = new n.Vector2(1,1),
  48968. this.generateMipmaps = !0,
  48969. this.premultiplyAlpha = !1,
  48970. this.flipY = !0,
  48971. this.unpackAlignment = 4,
  48972. this.encoding = n.LinearEncoding,
  48973. this.version = 0,
  48974. this.onUpdate = null
  48975. }
  48976. ,
  48977. n.Texture.DEFAULT_IMAGE = void 0,
  48978. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48979. n.Texture.prototype = {
  48980. constructor: n.Texture,
  48981. set needsUpdate(e) {
  48982. e === !0 && this.version++
  48983. },
  48984. clone: function() {
  48985. return (new this.constructor).copy(this)
  48986. },
  48987. copy: function(e) {
  48988. return this.image = e.image,
  48989. this.mipmaps = e.mipmaps.slice(0),
  48990. this.mapping = e.mapping,
  48991. this.wrapS = e.wrapS,
  48992. this.wrapT = e.wrapT,
  48993. this.magFilter = e.magFilter,
  48994. this.minFilter = e.minFilter,
  48995. this.anisotropy = e.anisotropy,
  48996. this.format = e.format,
  48997. this.type = e.type,
  48998. this.offset.copy(e.offset),
  48999. this.repeat.copy(e.repeat),
  49000. this.generateMipmaps = e.generateMipmaps,
  49001. this.premultiplyAlpha = e.premultiplyAlpha,
  49002. this.flipY = e.flipY,
  49003. this.unpackAlignment = e.unpackAlignment,
  49004. this.encoding = e.encoding,
  49005. this
  49006. },
  49007. toJSON: function(e) {
  49008. function t(e) {
  49009. var t;
  49010. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49011. t.width = e.width,
  49012. t.height = e.height,
  49013. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49014. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49015. }
  49016. if (void 0 !== e.textures[this.uuid])
  49017. return e.textures[this.uuid];
  49018. var i = {
  49019. metadata: {
  49020. version: 4.4,
  49021. type: "Texture",
  49022. generator: "Texture.toJSON"
  49023. },
  49024. uuid: this.uuid,
  49025. name: this.name,
  49026. mapping: this.mapping,
  49027. repeat: [this.repeat.x, this.repeat.y],
  49028. offset: [this.offset.x, this.offset.y],
  49029. wrap: [this.wrapS, this.wrapT],
  49030. minFilter: this.minFilter,
  49031. magFilter: this.magFilter,
  49032. anisotropy: this.anisotropy
  49033. };
  49034. if (void 0 !== this.image) {
  49035. var r = this.image;
  49036. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49037. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49038. uuid: r.uuid,
  49039. url: t(r)
  49040. }),
  49041. i.image = r.uuid
  49042. }
  49043. return e.textures[this.uuid] = i,
  49044. i
  49045. },
  49046. dispose: function() {
  49047. this.dispatchEvent({
  49048. type: "dispose"
  49049. })
  49050. },
  49051. transformUv: function(e) {
  49052. if (this.mapping === n.UVMapping) {
  49053. if (e.multiply(this.repeat),
  49054. e.add(this.offset),
  49055. e.x < 0 || e.x > 1)
  49056. switch (this.wrapS) {
  49057. case n.RepeatWrapping:
  49058. e.x = e.x - Math.floor(e.x);
  49059. break;
  49060. case n.ClampToEdgeWrapping:
  49061. e.x = e.x < 0 ? 0 : 1;
  49062. break;
  49063. case n.MirroredRepeatWrapping:
  49064. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49065. }
  49066. if (e.y < 0 || e.y > 1)
  49067. switch (this.wrapT) {
  49068. case n.RepeatWrapping:
  49069. e.y = e.y - Math.floor(e.y);
  49070. break;
  49071. case n.ClampToEdgeWrapping:
  49072. e.y = e.y < 0 ? 0 : 1;
  49073. break;
  49074. case n.MirroredRepeatWrapping:
  49075. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49076. }
  49077. this.flipY && (e.y = 1 - e.y)
  49078. }
  49079. }
  49080. },
  49081. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49082. n.TextureIdCount = 0,
  49083. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49084. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49085. this.needsUpdate = !0
  49086. }
  49087. ,
  49088. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49089. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49090. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49091. e = void 0 !== e ? e : [],
  49092. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49093. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49094. this.flipY = !1
  49095. }
  49096. ,
  49097. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49098. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49099. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49100. get: function() {
  49101. return this.image
  49102. },
  49103. set: function(e) {
  49104. this.image = e
  49105. }
  49106. }),
  49107. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49108. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49109. this.image = {
  49110. width: t,
  49111. height: i
  49112. },
  49113. this.mipmaps = e,
  49114. this.flipY = !1,
  49115. this.generateMipmaps = !1
  49116. }
  49117. ,
  49118. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49119. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49120. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49121. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49122. this.image = {
  49123. data: e,
  49124. width: t,
  49125. height: i
  49126. },
  49127. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49128. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49129. this.flipY = !1,
  49130. this.generateMipmaps = !1
  49131. }
  49132. ,
  49133. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49134. n.DataTexture.prototype.constructor = n.DataTexture,
  49135. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49136. function h() {
  49137. requestAnimationFrame(h),
  49138. e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  49139. }
  49140. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49141. this.generateMipmaps = !1;
  49142. var u = this;
  49143. h()
  49144. }
  49145. ,
  49146. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49147. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49148. n.Group = function() {
  49149. n.Object3D.call(this),
  49150. this.type = "Group"
  49151. }
  49152. ,
  49153. n.Group.prototype = Object.create(n.Object3D.prototype),
  49154. n.Group.prototype.constructor = n.Group,
  49155. n.Points = function(e, t) {
  49156. n.Object3D.call(this),
  49157. this.type = "Points",
  49158. this.geometry = void 0 !== e ? e : new n.Geometry,
  49159. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49160. color: 16777215 * Math.random()
  49161. })
  49162. }
  49163. ,
  49164. n.Points.prototype = Object.create(n.Object3D.prototype),
  49165. n.Points.prototype.constructor = n.Points,
  49166. n.Points.prototype.raycast = function() {
  49167. var e = new n.Matrix4
  49168. , t = new n.Ray
  49169. , i = new n.Sphere;
  49170. return function(r, o) {
  49171. function a(e, i) {
  49172. var n = t.distanceSqToPoint(e);
  49173. if (n < d) {
  49174. var a = t.closestPointToPoint(e);
  49175. a.applyMatrix4(c);
  49176. var l = r.ray.origin.distanceTo(a);
  49177. if (l < r.near || l > r.far)
  49178. return;
  49179. o.push({
  49180. distance: l,
  49181. distanceToRay: Math.sqrt(n),
  49182. point: a.clone(),
  49183. index: i,
  49184. face: null,
  49185. object: s
  49186. })
  49187. }
  49188. }
  49189. var s = this
  49190. , l = this.geometry
  49191. , c = this.matrixWorld
  49192. , h = r.params.Points.threshold;
  49193. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49194. i.copy(l.boundingSphere),
  49195. i.applyMatrix4(c),
  49196. r.ray.intersectsSphere(i) !== !1) {
  49197. e.getInverse(c),
  49198. t.copy(r.ray).applyMatrix4(e);
  49199. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49200. , d = u * u
  49201. , p = new n.Vector3;
  49202. if (l instanceof n.BufferGeometry) {
  49203. var f = l.index
  49204. , g = l.attributes
  49205. , m = g.position.array;
  49206. if (null !== f)
  49207. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49208. var C = v[A];
  49209. p.fromArray(m, 3 * C),
  49210. a(p, C)
  49211. }
  49212. else
  49213. for (var A = 0, I = m.length / 3; A < I; A++)
  49214. p.fromArray(m, 3 * A),
  49215. a(p, A)
  49216. } else
  49217. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49218. a(E[A], A)
  49219. }
  49220. }
  49221. }(),
  49222. n.Points.prototype.clone = function() {
  49223. return new this.constructor(this.geometry,this.material).copy(this)
  49224. }
  49225. ,
  49226. n.Line = function(e, t, i) {
  49227. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49228. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49229. this.type = "Line",
  49230. this.geometry = void 0 !== e ? e : new n.Geometry,
  49231. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49232. color: 16777215 * Math.random()
  49233. })))
  49234. }
  49235. ,
  49236. n.Line.prototype = Object.create(n.Object3D.prototype),
  49237. n.Line.prototype.constructor = n.Line,
  49238. n.Line.prototype.raycast = function() {
  49239. var e = new n.Matrix4
  49240. , t = new n.Ray
  49241. , i = new n.Sphere;
  49242. return function(r, o) {
  49243. var a = r.linePrecision
  49244. , s = a * a
  49245. , l = this.geometry
  49246. , c = this.matrixWorld;
  49247. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49248. i.copy(l.boundingSphere),
  49249. i.applyMatrix4(c),
  49250. r.ray.intersectsSphere(i) !== !1) {
  49251. e.getInverse(c),
  49252. t.copy(r.ray).applyMatrix4(e);
  49253. var h = new n.Vector3
  49254. , u = new n.Vector3
  49255. , d = new n.Vector3
  49256. , p = new n.Vector3
  49257. , f = this instanceof n.LineSegments ? 2 : 1;
  49258. if (l instanceof n.BufferGeometry) {
  49259. var g = l.index
  49260. , m = l.attributes
  49261. , v = m.position.array;
  49262. if (null !== g)
  49263. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49264. var I = A[y]
  49265. , E = A[y + 1];
  49266. h.fromArray(v, 3 * I),
  49267. u.fromArray(v, 3 * E);
  49268. var b = t.distanceSqToSegment(h, u, p, d);
  49269. if (!(b > s)) {
  49270. p.applyMatrix4(this.matrixWorld);
  49271. var w = r.ray.origin.distanceTo(p);
  49272. w < r.near || w > r.far || o.push({
  49273. distance: w,
  49274. point: d.clone().applyMatrix4(this.matrixWorld),
  49275. index: y,
  49276. face: null,
  49277. faceIndex: null,
  49278. object: this
  49279. })
  49280. }
  49281. }
  49282. else
  49283. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49284. h.fromArray(v, 3 * y),
  49285. u.fromArray(v, 3 * y + 3);
  49286. var b = t.distanceSqToSegment(h, u, p, d);
  49287. if (!(b > s)) {
  49288. p.applyMatrix4(this.matrixWorld);
  49289. var w = r.ray.origin.distanceTo(p);
  49290. w < r.near || w > r.far || o.push({
  49291. distance: w,
  49292. point: d.clone().applyMatrix4(this.matrixWorld),
  49293. index: y,
  49294. face: null,
  49295. faceIndex: null,
  49296. object: this
  49297. })
  49298. }
  49299. }
  49300. } else if (l instanceof n.Geometry)
  49301. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49302. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49303. if (!(b > s)) {
  49304. p.applyMatrix4(this.matrixWorld);
  49305. var w = r.ray.origin.distanceTo(p);
  49306. w < r.near || w > r.far || o.push({
  49307. distance: w,
  49308. point: d.clone().applyMatrix4(this.matrixWorld),
  49309. index: y,
  49310. face: null,
  49311. faceIndex: null,
  49312. object: this
  49313. })
  49314. }
  49315. }
  49316. }
  49317. }
  49318. }(),
  49319. n.Line.prototype.clone = function() {
  49320. return new this.constructor(this.geometry,this.material).copy(this)
  49321. }
  49322. ,
  49323. n.LineStrip = 0,
  49324. n.LinePieces = 1,
  49325. n.LineSegments = function(e, t) {
  49326. n.Line.call(this, e, t),
  49327. this.type = "LineSegments"
  49328. }
  49329. ,
  49330. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49331. n.LineSegments.prototype.constructor = n.LineSegments,
  49332. n.Mesh = function(e, t) {
  49333. n.Object3D.call(this),
  49334. this.type = "Mesh",
  49335. this.geometry = void 0 !== e ? e : new n.Geometry,
  49336. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49337. color: 16777215 * Math.random()
  49338. }),
  49339. this.drawMode = n.TrianglesDrawMode,
  49340. this.updateMorphTargets()
  49341. }
  49342. ,
  49343. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49344. n.Mesh.prototype.constructor = n.Mesh,
  49345. n.Mesh.prototype.setDrawMode = function(e) {
  49346. this.drawMode = e
  49347. }
  49348. ,
  49349. n.Mesh.prototype.updateMorphTargets = function() {
  49350. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49351. this.morphTargetBase = -1,
  49352. this.morphTargetInfluences = [],
  49353. this.morphTargetDictionary = {};
  49354. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49355. this.morphTargetInfluences.push(0),
  49356. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49357. }
  49358. }
  49359. ,
  49360. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49361. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49362. 0)
  49363. }
  49364. ,
  49365. n.Mesh.prototype.raycast = function() {
  49366. function e(e, t, i, r, o, a, s) {
  49367. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49368. o.multiplyScalar(m.x),
  49369. a.multiplyScalar(m.y),
  49370. s.multiplyScalar(m.z),
  49371. o.add(a).add(s),
  49372. o.clone()
  49373. }
  49374. function t(e, t, i, r, o, a, s) {
  49375. var l, c = e.material;
  49376. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49377. null === l)
  49378. return null;
  49379. A.copy(s),
  49380. A.applyMatrix4(e.matrixWorld);
  49381. var h = t.ray.origin.distanceTo(A);
  49382. return h < t.near || h > t.far ? null : {
  49383. distance: h,
  49384. point: A.clone(),
  49385. object: e
  49386. }
  49387. }
  49388. function i(i, r, o, a, h, u, d, m) {
  49389. s.fromArray(a, 3 * u),
  49390. l.fromArray(a, 3 * d),
  49391. c.fromArray(a, 3 * m);
  49392. var A = t(i, r, o, s, l, c, v);
  49393. return A && (h && (p.fromArray(h, 2 * u),
  49394. f.fromArray(h, 2 * d),
  49395. g.fromArray(h, 2 * m),
  49396. A.uv = e(v, s, l, c, p, f, g)),
  49397. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49398. A.faceIndex = u),
  49399. A
  49400. }
  49401. var r = new n.Matrix4
  49402. , o = new n.Ray
  49403. , a = new n.Sphere
  49404. , s = new n.Vector3
  49405. , l = new n.Vector3
  49406. , c = new n.Vector3
  49407. , h = new n.Vector3
  49408. , u = new n.Vector3
  49409. , d = new n.Vector3
  49410. , p = new n.Vector2
  49411. , f = new n.Vector2
  49412. , g = new n.Vector2
  49413. , m = new n.Vector3
  49414. , v = new n.Vector3
  49415. , A = new n.Vector3;
  49416. return function(m, A) {
  49417. var y = this.geometry
  49418. , C = this.material
  49419. , I = this.matrixWorld;
  49420. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49421. a.copy(y.boundingSphere),
  49422. a.applyMatrix4(I),
  49423. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49424. o.copy(m.ray).applyMatrix4(r),
  49425. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49426. var E, b;
  49427. if (y instanceof n.BufferGeometry) {
  49428. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49429. if (void 0 !== S.uv && (E = S.uv.array),
  49430. null !== x)
  49431. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49432. w = R[P],
  49433. _ = R[P + 1],
  49434. T = R[P + 2],
  49435. b = i(this, m, o, M, E, w, _, T),
  49436. b && (b.faceIndex = Math.floor(P / 3),
  49437. A.push(b));
  49438. else
  49439. for (var P = 0, O = M.length; P < O; P += 9)
  49440. w = P / 3,
  49441. _ = w + 1,
  49442. T = w + 2,
  49443. b = i(this, m, o, M, E, w, _, T),
  49444. b && (b.index = w,
  49445. A.push(b))
  49446. } else if (y instanceof n.Geometry) {
  49447. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49448. k.length > 0 && (E = k);
  49449. for (var H = 0, G = U.length; H < G; H++) {
  49450. var z = U[H]
  49451. , W = B === !0 ? F[z.materialIndex] : C;
  49452. if (void 0 !== W) {
  49453. if (L = V[z.a],
  49454. D = V[z.b],
  49455. N = V[z.c],
  49456. W.morphTargets === !0) {
  49457. var j = y.morphTargets
  49458. , Y = this.morphTargetInfluences;
  49459. s.set(0, 0, 0),
  49460. l.set(0, 0, 0),
  49461. c.set(0, 0, 0);
  49462. for (var X = 0, Z = j.length; X < Z; X++) {
  49463. var q = Y[X];
  49464. if (0 !== q) {
  49465. var K = j[X].vertices;
  49466. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49467. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49468. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49469. }
  49470. }
  49471. s.add(L),
  49472. l.add(D),
  49473. c.add(N),
  49474. L = s,
  49475. D = l,
  49476. N = c
  49477. }
  49478. if (b = t(this, m, o, L, D, N, v)) {
  49479. if (E) {
  49480. var Q = E[H];
  49481. p.copy(Q[0]),
  49482. f.copy(Q[1]),
  49483. g.copy(Q[2]),
  49484. b.uv = e(v, L, D, N, p, f, g)
  49485. }
  49486. b.face = z,
  49487. b.faceIndex = H,
  49488. A.push(b)
  49489. }
  49490. }
  49491. }
  49492. }
  49493. }
  49494. }
  49495. }(),
  49496. n.Mesh.prototype.clone = function() {
  49497. return new this.constructor(this.geometry,this.material).copy(this)
  49498. }
  49499. ,
  49500. n.Bone = function(e) {
  49501. n.Object3D.call(this),
  49502. this.type = "Bone",
  49503. this.skin = e
  49504. }
  49505. ,
  49506. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49507. n.Bone.prototype.constructor = n.Bone,
  49508. n.Bone.prototype.copy = function(e) {
  49509. return n.Object3D.prototype.copy.call(this, e),
  49510. this.skin = e.skin,
  49511. this
  49512. }
  49513. ,
  49514. n.Skeleton = function(e, t, i) {
  49515. if (this.useVertexTexture = void 0 === i || i,
  49516. this.identityMatrix = new n.Matrix4,
  49517. e = e || [],
  49518. this.bones = e.slice(0),
  49519. this.useVertexTexture) {
  49520. var r = Math.sqrt(4 * this.bones.length);
  49521. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49522. r = Math.max(r, 4),
  49523. this.boneTextureWidth = r,
  49524. this.boneTextureHeight = r,
  49525. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49526. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49527. } else
  49528. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49529. if (void 0 === t)
  49530. this.calculateInverses();
  49531. else if (this.bones.length === t.length)
  49532. this.boneInverses = t.slice(0);
  49533. else {
  49534. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49535. this.boneInverses = [];
  49536. for (var o = 0, a = this.bones.length; o < a; o++)
  49537. this.boneInverses.push(new n.Matrix4)
  49538. }
  49539. }
  49540. ,
  49541. n.Skeleton.prototype.calculateInverses = function() {
  49542. this.boneInverses = [];
  49543. for (var e = 0, t = this.bones.length; e < t; e++) {
  49544. var i = new n.Matrix4;
  49545. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49546. this.boneInverses.push(i)
  49547. }
  49548. }
  49549. ,
  49550. n.Skeleton.prototype.pose = function() {
  49551. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49552. e = this.bones[t],
  49553. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49554. for (var t = 0, i = this.bones.length; t < i; t++)
  49555. e = this.bones[t],
  49556. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49557. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49558. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49559. }
  49560. ,
  49561. n.Skeleton.prototype.update = function() {
  49562. var e = new n.Matrix4;
  49563. return function() {
  49564. for (var t = 0, i = this.bones.length; t < i; t++) {
  49565. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49566. e.multiplyMatrices(n, this.boneInverses[t]),
  49567. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49568. }
  49569. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49570. }
  49571. }(),
  49572. n.Skeleton.prototype.clone = function() {
  49573. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49574. }
  49575. ,
  49576. n.SkinnedMesh = function(e, t, i) {
  49577. n.Mesh.call(this, e, t),
  49578. this.type = "SkinnedMesh",
  49579. this.bindMode = "attached",
  49580. this.bindMatrix = new n.Matrix4,
  49581. this.bindMatrixInverse = new n.Matrix4;
  49582. var r = [];
  49583. if (this.geometry && void 0 !== this.geometry.bones) {
  49584. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49585. a = this.geometry.bones[s],
  49586. o = new n.Bone(this),
  49587. r.push(o),
  49588. o.name = a.name,
  49589. o.position.fromArray(a.pos),
  49590. o.quaternion.fromArray(a.rotq),
  49591. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49592. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49593. a = this.geometry.bones[s],
  49594. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49595. }
  49596. this.normalizeSkinWeights(),
  49597. this.updateMatrixWorld(!0),
  49598. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49599. }
  49600. ,
  49601. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49602. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49603. n.SkinnedMesh.prototype.bind = function(e, t) {
  49604. this.skeleton = e,
  49605. void 0 === t && (this.updateMatrixWorld(!0),
  49606. this.skeleton.calculateInverses(),
  49607. t = this.matrixWorld),
  49608. this.bindMatrix.copy(t),
  49609. this.bindMatrixInverse.getInverse(t)
  49610. }
  49611. ,
  49612. n.SkinnedMesh.prototype.pose = function() {
  49613. this.skeleton.pose()
  49614. }
  49615. ,
  49616. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49617. if (this.geometry instanceof n.Geometry)
  49618. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49619. var t = this.geometry.skinWeights[e]
  49620. , i = 1 / t.lengthManhattan();
  49621. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49622. }
  49623. else if (this.geometry instanceof n.BufferGeometry)
  49624. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49625. r.x = o.getX(e),
  49626. r.y = o.getY(e),
  49627. r.z = o.getZ(e),
  49628. r.w = o.getW(e);
  49629. var i = 1 / r.lengthManhattan();
  49630. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49631. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49632. }
  49633. }
  49634. ,
  49635. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49636. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49637. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49638. }
  49639. ,
  49640. n.SkinnedMesh.prototype.clone = function() {
  49641. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49642. }
  49643. ,
  49644. n.LOD = function() {
  49645. n.Object3D.call(this),
  49646. this.type = "LOD",
  49647. Object.defineProperties(this, {
  49648. levels: {
  49649. enumerable: !0,
  49650. value: []
  49651. },
  49652. objects: {
  49653. get: function() {
  49654. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49655. this.levels
  49656. }
  49657. }
  49658. })
  49659. }
  49660. ,
  49661. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49662. n.LOD.prototype.constructor = n.LOD,
  49663. n.LOD.prototype.addLevel = function(e, t) {
  49664. void 0 === t && (t = 0),
  49665. t = Math.abs(t);
  49666. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49667. ;
  49668. i.splice(n, 0, {
  49669. distance: t,
  49670. object: e
  49671. }),
  49672. this.add(e)
  49673. }
  49674. ,
  49675. n.LOD.prototype.getObjectForDistance = function(e) {
  49676. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49677. ;
  49678. return t[i - 1].object
  49679. }
  49680. ,
  49681. n.LOD.prototype.raycast = function() {
  49682. var e = new n.Vector3;
  49683. return function(t, i) {
  49684. e.setFromMatrixPosition(this.matrixWorld);
  49685. var n = t.ray.origin.distanceTo(e);
  49686. this.getObjectForDistance(n).raycast(t, i)
  49687. }
  49688. }(),
  49689. n.LOD.prototype.update = function() {
  49690. var e = new n.Vector3
  49691. , t = new n.Vector3;
  49692. return function(i) {
  49693. var n = this.levels;
  49694. if (n.length > 1) {
  49695. e.setFromMatrixPosition(i.matrixWorld),
  49696. t.setFromMatrixPosition(this.matrixWorld);
  49697. var r = e.distanceTo(t);
  49698. n[0].object.visible = !0;
  49699. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49700. n[o - 1].object.visible = !1,
  49701. n[o].object.visible = !0;
  49702. for (; o < a; o++)
  49703. n[o].object.visible = !1
  49704. }
  49705. }
  49706. }(),
  49707. n.LOD.prototype.copy = function(e) {
  49708. n.Object3D.prototype.copy.call(this, e, !1);
  49709. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49710. var o = t[i];
  49711. this.addLevel(o.object.clone(), o.distance)
  49712. }
  49713. return this
  49714. }
  49715. ,
  49716. n.LOD.prototype.toJSON = function(e) {
  49717. var t = n.Object3D.prototype.toJSON.call(this, e);
  49718. t.object.levels = [];
  49719. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49720. var a = i[r];
  49721. t.object.levels.push({
  49722. object: a.object.uuid,
  49723. distance: a.distance
  49724. })
  49725. }
  49726. return t
  49727. }
  49728. ,
  49729. n.Sprite = function() {
  49730. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49731. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49732. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49733. , r = new n.BufferGeometry;
  49734. return r.setIndex(new n.BufferAttribute(e,1)),
  49735. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49736. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49737. function(e) {
  49738. n.Object3D.call(this),
  49739. this.type = "Sprite",
  49740. this.geometry = r,
  49741. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49742. }
  49743. }(),
  49744. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49745. n.Sprite.prototype.constructor = n.Sprite,
  49746. n.Sprite.prototype.raycast = function() {
  49747. var e = new n.Vector3;
  49748. return function(t, i) {
  49749. e.setFromMatrixPosition(this.matrixWorld);
  49750. var n = t.ray.distanceSqToPoint(e)
  49751. , r = this.scale.x * this.scale.y;
  49752. n > r || i.push({
  49753. distance: Math.sqrt(n),
  49754. point: this.position,
  49755. face: null,
  49756. object: this
  49757. })
  49758. }
  49759. }(),
  49760. n.Sprite.prototype.clone = function() {
  49761. return new this.constructor(this.material).copy(this)
  49762. }
  49763. ,
  49764. n.Particle = n.Sprite,
  49765. n.LensFlare = function(e, t, i, r, o) {
  49766. n.Object3D.call(this),
  49767. this.lensFlares = [],
  49768. this.positionScreen = new n.Vector3,
  49769. this.customUpdateCallback = void 0,
  49770. void 0 !== e && this.add(e, t, i, r, o)
  49771. }
  49772. ,
  49773. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49774. n.LensFlare.prototype.constructor = n.LensFlare,
  49775. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49776. void 0 === t && (t = -1),
  49777. void 0 === i && (i = 0),
  49778. void 0 === a && (a = 1),
  49779. void 0 === o && (o = new n.Color(16777215)),
  49780. void 0 === r && (r = n.NormalBlending),
  49781. i = Math.min(i, Math.max(0, i)),
  49782. this.lensFlares.push({
  49783. texture: e,
  49784. size: t,
  49785. distance: i,
  49786. x: 0,
  49787. y: 0,
  49788. z: 0,
  49789. scale: 1,
  49790. rotation: 0,
  49791. opacity: a,
  49792. color: o,
  49793. blending: r
  49794. })
  49795. }
  49796. ,
  49797. n.LensFlare.prototype.updateLensFlares = function() {
  49798. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49799. for (e = 0; e < i; e++)
  49800. t = this.lensFlares[e],
  49801. t.x = this.positionScreen.x + n * t.distance,
  49802. t.y = this.positionScreen.y + r * t.distance,
  49803. t.wantedRotation = t.x * Math.PI * .25,
  49804. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49805. }
  49806. ,
  49807. n.LensFlare.prototype.copy = function(e) {
  49808. n.Object3D.prototype.copy.call(this, e),
  49809. this.positionScreen.copy(e.positionScreen),
  49810. this.customUpdateCallback = e.customUpdateCallback;
  49811. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49812. this.lensFlares.push(e.lensFlares[t]);
  49813. return this
  49814. }
  49815. ,
  49816. n.Scene = function() {
  49817. n.Object3D.call(this),
  49818. this.type = "Scene",
  49819. this.fog = null,
  49820. this.overrideMaterial = null,
  49821. this.autoUpdate = !0
  49822. }
  49823. ,
  49824. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49825. n.Scene.prototype.constructor = n.Scene,
  49826. n.Scene.prototype.copy = function(e, t) {
  49827. return n.Object3D.prototype.copy.call(this, e, t),
  49828. null !== e.fog && (this.fog = e.fog.clone()),
  49829. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49830. this.autoUpdate = e.autoUpdate,
  49831. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49832. this
  49833. }
  49834. ,
  49835. n.Fog = function(e, t, i) {
  49836. this.name = "",
  49837. this.color = new n.Color(e),
  49838. this.near = void 0 !== t ? t : 1,
  49839. this.far = void 0 !== i ? i : 1e3
  49840. }
  49841. ,
  49842. n.Fog.prototype.clone = function() {
  49843. return new n.Fog(this.color.getHex(),this.near,this.far)
  49844. }
  49845. ,
  49846. n.FogExp2 = function(e, t) {
  49847. this.name = "",
  49848. this.color = new n.Color(e),
  49849. this.density = void 0 !== t ? t : 25e-5
  49850. }
  49851. ,
  49852. n.FogExp2.prototype.clone = function() {
  49853. return new n.FogExp2(this.color.getHex(),this.density)
  49854. }
  49855. ,
  49856. n.ShaderChunk = {},
  49857. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49858. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49859. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49860. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49861. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49862. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49863. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49864. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49865. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49866. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49867. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49868. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49869. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49870. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49871. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49872. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49873. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49874. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49875. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49876. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49877. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49878. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49879. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49880. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49881. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49882. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49883. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49884. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49885. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49886. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49887. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49888. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49889. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49890. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49891. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49892. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49893. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49894. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49895. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49896. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49897. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49898. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49899. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49900. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49901. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49902. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49903. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49904. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49905. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49906. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49907. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49908. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49909. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49910. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49911. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49912. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49913. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49914. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49915. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49916. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49917. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49918. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49919. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49920. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49921. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49922. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49923. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49924. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49925. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49926. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49927. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49928. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49929. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49930. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49931. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49932. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49933. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49934. n.UniformsUtils = {
  49935. merge: function(e) {
  49936. for (var t = {}, i = 0; i < e.length; i++) {
  49937. var n = this.clone(e[i]);
  49938. for (var r in n)
  49939. t[r] = n[r]
  49940. }
  49941. return t
  49942. },
  49943. clone: function(e) {
  49944. var t = {};
  49945. for (var i in e) {
  49946. t[i] = {};
  49947. for (var r in e[i]) {
  49948. var o = e[i][r];
  49949. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49950. }
  49951. }
  49952. return t
  49953. }
  49954. },
  49955. n.UniformsLib = {
  49956. common: {
  49957. diffuse: {
  49958. type: "c",
  49959. value: new n.Color(15658734)
  49960. },
  49961. opacity: {
  49962. type: "f",
  49963. value: 1
  49964. },
  49965. map: {
  49966. type: "t",
  49967. value: null
  49968. },
  49969. offsetRepeat: {
  49970. type: "v4",
  49971. value: new n.Vector4(0,0,1,1)
  49972. },
  49973. specularMap: {
  49974. type: "t",
  49975. value: null
  49976. },
  49977. alphaMap: {
  49978. type: "t",
  49979. value: null
  49980. },
  49981. envMap: {
  49982. type: "t",
  49983. value: null
  49984. },
  49985. flipEnvMap: {
  49986. type: "f",
  49987. value: -1
  49988. },
  49989. reflectivity: {
  49990. type: "f",
  49991. value: 1
  49992. },
  49993. refractionRatio: {
  49994. type: "f",
  49995. value: .98
  49996. }
  49997. },
  49998. aomap: {
  49999. aoMap: {
  50000. type: "t",
  50001. value: null
  50002. },
  50003. aoMapIntensity: {
  50004. type: "f",
  50005. value: 1
  50006. }
  50007. },
  50008. lightmap: {
  50009. lightMap: {
  50010. type: "t",
  50011. value: null
  50012. },
  50013. lightMapIntensity: {
  50014. type: "f",
  50015. value: 1
  50016. }
  50017. },
  50018. emissivemap: {
  50019. emissiveMap: {
  50020. type: "t",
  50021. value: null
  50022. }
  50023. },
  50024. bumpmap: {
  50025. bumpMap: {
  50026. type: "t",
  50027. value: null
  50028. },
  50029. bumpScale: {
  50030. type: "f",
  50031. value: 1
  50032. }
  50033. },
  50034. normalmap: {
  50035. normalMap: {
  50036. type: "t",
  50037. value: null
  50038. },
  50039. normalScale: {
  50040. type: "v2",
  50041. value: new n.Vector2(1,1)
  50042. }
  50043. },
  50044. displacementmap: {
  50045. displacementMap: {
  50046. type: "t",
  50047. value: null
  50048. },
  50049. displacementScale: {
  50050. type: "f",
  50051. value: 1
  50052. },
  50053. displacementBias: {
  50054. type: "f",
  50055. value: 0
  50056. }
  50057. },
  50058. roughnessmap: {
  50059. roughnessMap: {
  50060. type: "t",
  50061. value: null
  50062. }
  50063. },
  50064. metalnessmap: {
  50065. metalnessMap: {
  50066. type: "t",
  50067. value: null
  50068. }
  50069. },
  50070. fog: {
  50071. fogDensity: {
  50072. type: "f",
  50073. value: 25e-5
  50074. },
  50075. fogNear: {
  50076. type: "f",
  50077. value: 1
  50078. },
  50079. fogFar: {
  50080. type: "f",
  50081. value: 2e3
  50082. },
  50083. fogColor: {
  50084. type: "c",
  50085. value: new n.Color(16777215)
  50086. }
  50087. },
  50088. lights: {
  50089. ambientLightColor: {
  50090. type: "fv",
  50091. value: []
  50092. },
  50093. directionalLights: {
  50094. type: "sa",
  50095. value: [],
  50096. properties: {
  50097. direction: {
  50098. type: "v3"
  50099. },
  50100. color: {
  50101. type: "c"
  50102. },
  50103. shadow: {
  50104. type: "i"
  50105. },
  50106. shadowBias: {
  50107. type: "f"
  50108. },
  50109. shadowRadius: {
  50110. type: "f"
  50111. },
  50112. shadowMapSize: {
  50113. type: "v2"
  50114. }
  50115. }
  50116. },
  50117. directionalShadowMap: {
  50118. type: "tv",
  50119. value: []
  50120. },
  50121. directionalShadowMatrix: {
  50122. type: "m4v",
  50123. value: []
  50124. },
  50125. spotLights: {
  50126. type: "sa",
  50127. value: [],
  50128. properties: {
  50129. color: {
  50130. type: "c"
  50131. },
  50132. position: {
  50133. type: "v3"
  50134. },
  50135. direction: {
  50136. type: "v3"
  50137. },
  50138. distance: {
  50139. type: "f"
  50140. },
  50141. coneCos: {
  50142. type: "f"
  50143. },
  50144. penumbraCos: {
  50145. type: "f"
  50146. },
  50147. decay: {
  50148. type: "f"
  50149. },
  50150. shadow: {
  50151. type: "i"
  50152. },
  50153. shadowBias: {
  50154. type: "f"
  50155. },
  50156. shadowRadius: {
  50157. type: "f"
  50158. },
  50159. shadowMapSize: {
  50160. type: "v2"
  50161. }
  50162. }
  50163. },
  50164. spotShadowMap: {
  50165. type: "tv",
  50166. value: []
  50167. },
  50168. spotShadowMatrix: {
  50169. type: "m4v",
  50170. value: []
  50171. },
  50172. pointLights: {
  50173. type: "sa",
  50174. value: [],
  50175. properties: {
  50176. color: {
  50177. type: "c"
  50178. },
  50179. position: {
  50180. type: "v3"
  50181. },
  50182. decay: {
  50183. type: "f"
  50184. },
  50185. distance: {
  50186. type: "f"
  50187. },
  50188. shadow: {
  50189. type: "i"
  50190. },
  50191. shadowBias: {
  50192. type: "f"
  50193. },
  50194. shadowRadius: {
  50195. type: "f"
  50196. },
  50197. shadowMapSize: {
  50198. type: "v2"
  50199. }
  50200. }
  50201. },
  50202. pointShadowMap: {
  50203. type: "tv",
  50204. value: []
  50205. },
  50206. pointShadowMatrix: {
  50207. type: "m4v",
  50208. value: []
  50209. },
  50210. hemisphereLights: {
  50211. type: "sa",
  50212. value: [],
  50213. properties: {
  50214. direction: {
  50215. type: "v3"
  50216. },
  50217. skyColor: {
  50218. type: "c"
  50219. },
  50220. groundColor: {
  50221. type: "c"
  50222. }
  50223. }
  50224. }
  50225. },
  50226. points: {
  50227. diffuse: {
  50228. type: "c",
  50229. value: new n.Color(15658734)
  50230. },
  50231. opacity: {
  50232. type: "f",
  50233. value: 1
  50234. },
  50235. size: {
  50236. type: "f",
  50237. value: 1
  50238. },
  50239. scale: {
  50240. type: "f",
  50241. value: 1
  50242. },
  50243. map: {
  50244. type: "t",
  50245. value: null
  50246. },
  50247. offsetRepeat: {
  50248. type: "v4",
  50249. value: new n.Vector4(0,0,1,1)
  50250. }
  50251. }
  50252. },
  50253. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50254. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50255. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50256. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50257. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50258. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50259. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50260. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50261. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50262. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50263. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50264. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50265. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50266. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50267. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50268. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50269. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50270. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50271. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50272. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50273. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50274. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50275. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50276. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50277. n.ShaderLib = {
  50278. basic: {
  50279. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50280. vertexShader: n.ShaderChunk.meshbasic_vert,
  50281. fragmentShader: n.ShaderChunk.meshbasic_frag
  50282. },
  50283. lambert: {
  50284. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50285. emissive: {
  50286. type: "c",
  50287. value: new n.Color(0)
  50288. }
  50289. }]),
  50290. vertexShader: n.ShaderChunk.meshlambert_vert,
  50291. fragmentShader: n.ShaderChunk.meshlambert_frag
  50292. },
  50293. phong: {
  50294. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50295. emissive: {
  50296. type: "c",
  50297. value: new n.Color(0)
  50298. },
  50299. specular: {
  50300. type: "c",
  50301. value: new n.Color(1118481)
  50302. },
  50303. shininess: {
  50304. type: "f",
  50305. value: 30
  50306. }
  50307. }]),
  50308. vertexShader: n.ShaderChunk.meshphong_vert,
  50309. fragmentShader: n.ShaderChunk.meshphong_frag
  50310. },
  50311. standard: {
  50312. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50313. emissive: {
  50314. type: "c",
  50315. value: new n.Color(0)
  50316. },
  50317. roughness: {
  50318. type: "f",
  50319. value: .5
  50320. },
  50321. metalness: {
  50322. type: "f",
  50323. value: 0
  50324. },
  50325. envMapIntensity: {
  50326. type: "f",
  50327. value: 1
  50328. }
  50329. }]),
  50330. vertexShader: n.ShaderChunk.meshstandard_vert,
  50331. fragmentShader: n.ShaderChunk.meshstandard_frag
  50332. },
  50333. points: {
  50334. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50335. vertexShader: n.ShaderChunk.points_vert,
  50336. fragmentShader: n.ShaderChunk.points_frag
  50337. },
  50338. dashed: {
  50339. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50340. scale: {
  50341. type: "f",
  50342. value: 1
  50343. },
  50344. dashSize: {
  50345. type: "f",
  50346. value: 1
  50347. },
  50348. totalSize: {
  50349. type: "f",
  50350. value: 2
  50351. }
  50352. }]),
  50353. vertexShader: n.ShaderChunk.linedashed_vert,
  50354. fragmentShader: n.ShaderChunk.linedashed_frag
  50355. },
  50356. depth: {
  50357. uniforms: {
  50358. mNear: {
  50359. type: "f",
  50360. value: 1
  50361. },
  50362. mFar: {
  50363. type: "f",
  50364. value: 2e3
  50365. },
  50366. opacity: {
  50367. type: "f",
  50368. value: 1
  50369. }
  50370. },
  50371. vertexShader: n.ShaderChunk.depth_vert,
  50372. fragmentShader: n.ShaderChunk.depth_frag
  50373. },
  50374. normal: {
  50375. uniforms: {
  50376. opacity: {
  50377. type: "f",
  50378. value: 1
  50379. }
  50380. },
  50381. vertexShader: n.ShaderChunk.normal_vert,
  50382. fragmentShader: n.ShaderChunk.normal_frag
  50383. },
  50384. cube: {
  50385. uniforms: {
  50386. tCube: {
  50387. type: "t",
  50388. value: null
  50389. },
  50390. tFlip: {
  50391. type: "f",
  50392. value: -1
  50393. }
  50394. },
  50395. vertexShader: n.ShaderChunk.cube_vert,
  50396. fragmentShader: n.ShaderChunk.cube_frag
  50397. },
  50398. equirect: {
  50399. uniforms: {
  50400. tEquirect: {
  50401. type: "t",
  50402. value: null
  50403. },
  50404. tFlip: {
  50405. type: "f",
  50406. value: -1
  50407. }
  50408. },
  50409. vertexShader: n.ShaderChunk.equirect_vert,
  50410. fragmentShader: n.ShaderChunk.equirect_frag
  50411. },
  50412. depthRGBA: {
  50413. uniforms: {},
  50414. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50415. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50416. },
  50417. distanceRGBA: {
  50418. uniforms: {
  50419. lightPos: {
  50420. type: "v3",
  50421. value: new n.Vector3(0,0,0)
  50422. }
  50423. },
  50424. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50425. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50426. }
  50427. },
  50428. n.WebGLRenderer = function(e) {
  50429. function t() {
  50430. return null === ye ? Oe : 1
  50431. }
  50432. function i(e, t, i, n) {
  50433. se === !0 && (e *= n,
  50434. t *= n,
  50435. i *= n),
  50436. Ye.clearColor(e, t, i, n)
  50437. }
  50438. function r() {
  50439. Ye.init(),
  50440. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50441. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50442. i(Se.r, Se.g, Se.b, Me)
  50443. }
  50444. function o() {
  50445. Ae = null,
  50446. be = null,
  50447. Ee = "",
  50448. Ie = -1,
  50449. Ye.reset()
  50450. }
  50451. function a(e) {
  50452. e.preventDefault(),
  50453. o(),
  50454. r(),
  50455. Xe.clear()
  50456. }
  50457. function s(e) {
  50458. var t = e.target;
  50459. t.removeEventListener("dispose", s),
  50460. h(t),
  50461. ke.textures--
  50462. }
  50463. function l(e) {
  50464. var t = e.target;
  50465. t.removeEventListener("dispose", l),
  50466. u(t),
  50467. ke.textures--
  50468. }
  50469. function c(e) {
  50470. var t = e.target;
  50471. t.removeEventListener("dispose", c),
  50472. d(t)
  50473. }
  50474. function h(e) {
  50475. var t = Xe.get(e);
  50476. if (e.image && t.__image__webglTextureCube)
  50477. Ge.deleteTexture(t.__image__webglTextureCube);
  50478. else {
  50479. if (void 0 === t.__webglInit)
  50480. return;
  50481. Ge.deleteTexture(t.__webglTexture)
  50482. }
  50483. Xe.delete(e)
  50484. }
  50485. function u(e) {
  50486. var t = Xe.get(e)
  50487. , i = Xe.get(e.texture);
  50488. if (e && void 0 !== i.__webglTexture) {
  50489. if (Ge.deleteTexture(i.__webglTexture),
  50490. e instanceof n.WebGLRenderTargetCube)
  50491. for (var r = 0; r < 6; r++)
  50492. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50493. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50494. else
  50495. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50496. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50497. Xe.delete(e.texture),
  50498. Xe.delete(e)
  50499. }
  50500. }
  50501. function d(e) {
  50502. p(e),
  50503. Xe.delete(e)
  50504. }
  50505. function p(e) {
  50506. var t = Xe.get(e).program;
  50507. e.program = void 0,
  50508. void 0 !== t && qe.releaseProgram(t)
  50509. }
  50510. function f(e, t, i, r) {
  50511. var o;
  50512. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50513. null === o))
  50514. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50515. void 0 === r && (r = 0),
  50516. Ye.initAttributes();
  50517. var a = i.attributes
  50518. , s = t.getAttributes()
  50519. , l = e.defaultAttributeValues;
  50520. for (var c in s) {
  50521. var h = s[c];
  50522. if (h >= 0) {
  50523. var u = a[c];
  50524. if (void 0 !== u) {
  50525. var d = u.itemSize
  50526. , p = Ze.getAttributeBuffer(u);
  50527. if (u instanceof n.InterleavedBufferAttribute) {
  50528. var f = u.data
  50529. , g = f.stride
  50530. , m = u.offset;
  50531. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50532. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50533. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50534. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50535. } else
  50536. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50537. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50538. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50539. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50540. } else if (void 0 !== l) {
  50541. var v = l[c];
  50542. if (void 0 !== v)
  50543. switch (v.length) {
  50544. case 2:
  50545. Ge.vertexAttrib2fv(h, v);
  50546. break;
  50547. case 3:
  50548. Ge.vertexAttrib3fv(h, v);
  50549. break;
  50550. case 4:
  50551. Ge.vertexAttrib4fv(h, v);
  50552. break;
  50553. default:
  50554. Ge.vertexAttrib1fv(h, v)
  50555. }
  50556. }
  50557. }
  50558. }
  50559. Ye.disableUnusedAttributes()
  50560. }
  50561. function g(e, t) {
  50562. return Math.abs(t[0]) - Math.abs(e[0])
  50563. }
  50564. function m(e, t) {
  50565. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50566. }
  50567. function v(e, t) {
  50568. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50569. }
  50570. function A(e, t, i, n, r) {
  50571. var o, a;
  50572. i.transparent ? (o = de,
  50573. a = ++pe) : (o = he,
  50574. a = ++ue);
  50575. var s = o[a];
  50576. void 0 !== s ? (s.id = e.id,
  50577. s.object = e,
  50578. s.geometry = t,
  50579. s.material = i,
  50580. s.z = Ve.z,
  50581. s.group = r) : (s = {
  50582. id: e.id,
  50583. object: e,
  50584. geometry: t,
  50585. material: i,
  50586. z: Ve.z,
  50587. group: r
  50588. },
  50589. o.push(s))
  50590. }
  50591. function y(e, t) {
  50592. if (e.visible !== !1) {
  50593. if (e.layers.test(t.layers))
  50594. if (e instanceof n.Light)
  50595. ce.push(e);
  50596. else if (e instanceof n.Sprite)
  50597. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50598. else if (e instanceof n.LensFlare)
  50599. me.push(e);
  50600. else if (e instanceof n.ImmediateRenderObject)
  50601. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50602. Ve.applyProjection(Fe)),
  50603. A(e, null, e.material, Ve.z, null);
  50604. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50605. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50606. var i = e.material;
  50607. if (i.visible === !0) {
  50608. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50609. Ve.applyProjection(Fe));
  50610. var r = Ze.update(e);
  50611. if (i instanceof n.MultiMaterial)
  50612. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50613. var c = o[s]
  50614. , h = a[c.materialIndex];
  50615. h.visible === !0 && A(e, r, h, Ve.z, c)
  50616. }
  50617. else
  50618. A(e, r, i, Ve.z, null)
  50619. }
  50620. }
  50621. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50622. y(u[s], t)
  50623. }
  50624. }
  50625. function C(e, t, i, r) {
  50626. for (var o = 0, a = e.length; o < a; o++) {
  50627. var s = e[o]
  50628. , l = s.object
  50629. , c = s.geometry
  50630. , h = void 0 === r ? s.material : r
  50631. , u = s.group;
  50632. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50633. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50634. l instanceof n.ImmediateRenderObject) {
  50635. E(h);
  50636. var d = w(t, i, h, l);
  50637. Ee = "",
  50638. l.render(function(e) {
  50639. ve.renderBufferImmediate(e, d, h)
  50640. })
  50641. } else
  50642. ve.renderBufferDirect(t, i, c, h, l, u)
  50643. }
  50644. }
  50645. function I(e, t, i) {
  50646. var r = Xe.get(e)
  50647. , o = qe.getParameters(e, Ue, t, i)
  50648. , a = qe.getProgramCode(e, o)
  50649. , s = r.program
  50650. , l = !0;
  50651. if (void 0 === s)
  50652. e.addEventListener("dispose", c);
  50653. else if (s.code !== a)
  50654. p(e);
  50655. else {
  50656. if (void 0 !== o.shaderID)
  50657. return;
  50658. l = !1
  50659. }
  50660. if (l) {
  50661. if (o.shaderID) {
  50662. var h = n.ShaderLib[o.shaderID];
  50663. r.__webglShader = {
  50664. name: e.type,
  50665. uniforms: n.UniformsUtils.clone(h.uniforms),
  50666. vertexShader: h.vertexShader,
  50667. fragmentShader: h.fragmentShader
  50668. }
  50669. } else
  50670. r.__webglShader = {
  50671. name: e.type,
  50672. uniforms: e.uniforms,
  50673. vertexShader: e.vertexShader,
  50674. fragmentShader: e.fragmentShader
  50675. };
  50676. e.__webglShader = r.__webglShader,
  50677. s = qe.acquireProgram(e, o, a),
  50678. r.program = s,
  50679. e.program = s
  50680. }
  50681. var u = s.getAttributes();
  50682. if (e.morphTargets) {
  50683. e.numSupportedMorphTargets = 0;
  50684. for (var d = 0; d < ve.maxMorphTargets; d++)
  50685. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50686. }
  50687. if (e.morphNormals) {
  50688. e.numSupportedMorphNormals = 0;
  50689. for (var d = 0; d < ve.maxMorphNormals; d++)
  50690. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50691. }
  50692. r.uniformsList = [];
  50693. var f = r.__webglShader.uniforms
  50694. , g = r.program.getUniforms();
  50695. for (var m in f) {
  50696. var v = g[m];
  50697. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50698. }
  50699. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50700. f.ambientLightColor.value = Ue.ambient,
  50701. f.directionalLights.value = Ue.directional,
  50702. f.spotLights.value = Ue.spot,
  50703. f.pointLights.value = Ue.point,
  50704. f.hemisphereLights.value = Ue.hemi,
  50705. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50706. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50707. f.spotShadowMap.value = Ue.spotShadowMap,
  50708. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50709. f.pointShadowMap.value = Ue.pointShadowMap,
  50710. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50711. r.hasDynamicUniforms = !1;
  50712. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50713. var C = r.uniformsList[A][0];
  50714. if (C.dynamic === !0) {
  50715. r.hasDynamicUniforms = !0;
  50716. break
  50717. }
  50718. }
  50719. }
  50720. function E(e) {
  50721. b(e),
  50722. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50723. Ye.setDepthFunc(e.depthFunc),
  50724. Ye.setDepthTest(e.depthTest),
  50725. Ye.setDepthWrite(e.depthWrite),
  50726. Ye.setColorWrite(e.colorWrite),
  50727. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50728. }
  50729. function b(e) {
  50730. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50731. Ye.setFlipSided(e.side === n.BackSide)
  50732. }
  50733. function w(e, t, i, r) {
  50734. xe = 0;
  50735. var o = Xe.get(i);
  50736. void 0 === o.program && (i.needsUpdate = !0),
  50737. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50738. i.needsUpdate && (I(i, t, r),
  50739. i.needsUpdate = !1);
  50740. var a = !1
  50741. , s = !1
  50742. , l = !1
  50743. , c = o.program
  50744. , h = c.getUniforms()
  50745. , u = o.__webglShader.uniforms;
  50746. if (c.id !== Ae && (Ge.useProgram(c.program),
  50747. Ae = c.id,
  50748. a = !0,
  50749. s = !0,
  50750. l = !0),
  50751. i.id !== Ie && (Ie = i.id,
  50752. s = !0),
  50753. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50754. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50755. e !== be && (be = e,
  50756. s = !0,
  50757. l = !0),
  50758. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50759. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50760. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50761. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50762. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50763. i.skinning)
  50764. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50765. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50766. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50767. if (void 0 !== h.boneTexture) {
  50768. var d = B();
  50769. Ge.uniform1i(h.boneTexture, d),
  50770. ve.setTexture(r.skeleton.boneTexture, d)
  50771. }
  50772. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50773. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50774. } else
  50775. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50776. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50777. t && i.fog && R(u, t),
  50778. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50779. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50780. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50781. u.mFar.value = e.far,
  50782. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50783. V(o.uniformsList)),
  50784. N(h, r),
  50785. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50786. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50787. c
  50788. }
  50789. function _(e, t, i) {
  50790. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50791. var a = e[r][0]
  50792. , s = a.onUpdateCallback;
  50793. void 0 !== s && (s.bind(a)(t, i),
  50794. n.push(e[r]))
  50795. }
  50796. V(n)
  50797. }
  50798. function T(e, t) {
  50799. e.opacity.value = t.opacity,
  50800. e.diffuse.value = t.color,
  50801. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50802. e.map.value = t.map,
  50803. e.specularMap.value = t.specularMap,
  50804. e.alphaMap.value = t.alphaMap,
  50805. t.aoMap && (e.aoMap.value = t.aoMap,
  50806. e.aoMapIntensity.value = t.aoMapIntensity);
  50807. var i;
  50808. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50809. void 0 !== i) {
  50810. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50811. var r = i.offset
  50812. , o = i.repeat;
  50813. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50814. }
  50815. e.envMap.value = t.envMap,
  50816. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50817. e.reflectivity.value = t.reflectivity,
  50818. e.refractionRatio.value = t.refractionRatio
  50819. }
  50820. function x(e, t) {
  50821. e.diffuse.value = t.color,
  50822. e.opacity.value = t.opacity
  50823. }
  50824. function S(e, t) {
  50825. e.dashSize.value = t.dashSize,
  50826. e.totalSize.value = t.dashSize + t.gapSize,
  50827. e.scale.value = t.scale
  50828. }
  50829. function M(e, t) {
  50830. if (e.diffuse.value = t.color,
  50831. e.opacity.value = t.opacity,
  50832. e.size.value = t.size * Oe,
  50833. e.scale.value = te.clientHeight / 2,
  50834. e.map.value = t.map,
  50835. null !== t.map) {
  50836. var i = t.map.offset
  50837. , n = t.map.repeat;
  50838. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50839. }
  50840. }
  50841. function R(e, t) {
  50842. e.fogColor.value = t.color,
  50843. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50844. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50845. }
  50846. function P(e, t) {
  50847. t.lightMap && (e.lightMap.value = t.lightMap,
  50848. e.lightMapIntensity.value = t.lightMapIntensity),
  50849. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50850. }
  50851. function O(e, t) {
  50852. e.specular.value = t.specular,
  50853. e.shininess.value = Math.max(t.shininess, 1e-4),
  50854. t.lightMap && (e.lightMap.value = t.lightMap,
  50855. e.lightMapIntensity.value = t.lightMapIntensity),
  50856. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50857. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50858. e.bumpScale.value = t.bumpScale),
  50859. t.normalMap && (e.normalMap.value = t.normalMap,
  50860. e.normalScale.value.copy(t.normalScale)),
  50861. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50862. e.displacementScale.value = t.displacementScale,
  50863. e.displacementBias.value = t.displacementBias)
  50864. }
  50865. function L(e, t) {
  50866. e.roughness.value = t.roughness,
  50867. e.metalness.value = t.metalness,
  50868. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50869. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50870. t.lightMap && (e.lightMap.value = t.lightMap,
  50871. e.lightMapIntensity.value = t.lightMapIntensity),
  50872. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50873. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50874. e.bumpScale.value = t.bumpScale),
  50875. t.normalMap && (e.normalMap.value = t.normalMap,
  50876. e.normalScale.value.copy(t.normalScale)),
  50877. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50878. e.displacementScale.value = t.displacementScale,
  50879. e.displacementBias.value = t.displacementBias),
  50880. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50881. }
  50882. function D(e, t) {
  50883. e.ambientLightColor.needsUpdate = t,
  50884. e.directionalLights.needsUpdate = t,
  50885. e.pointLights.needsUpdate = t,
  50886. e.spotLights.needsUpdate = t,
  50887. e.hemisphereLights.needsUpdate = t
  50888. }
  50889. function N(e, t) {
  50890. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50891. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50892. }
  50893. function B() {
  50894. var e = xe;
  50895. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50896. xe += 1,
  50897. e
  50898. }
  50899. function F(e, t, i, r) {
  50900. var o, a;
  50901. if ("1i" === t)
  50902. Ge.uniform1i(i, r);
  50903. else if ("1f" === t)
  50904. Ge.uniform1f(i, r);
  50905. else if ("2f" === t)
  50906. Ge.uniform2f(i, r[0], r[1]);
  50907. else if ("3f" === t)
  50908. Ge.uniform3f(i, r[0], r[1], r[2]);
  50909. else if ("4f" === t)
  50910. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50911. else if ("1iv" === t)
  50912. Ge.uniform1iv(i, r);
  50913. else if ("3iv" === t)
  50914. Ge.uniform3iv(i, r);
  50915. else if ("1fv" === t)
  50916. Ge.uniform1fv(i, r);
  50917. else if ("2fv" === t)
  50918. Ge.uniform2fv(i, r);
  50919. else if ("3fv" === t)
  50920. Ge.uniform3fv(i, r);
  50921. else if ("4fv" === t)
  50922. Ge.uniform4fv(i, r);
  50923. else if ("Matrix2fv" === t)
  50924. Ge.uniformMatrix2fv(i, !1, r);
  50925. else if ("Matrix3fv" === t)
  50926. Ge.uniformMatrix3fv(i, !1, r);
  50927. else if ("Matrix4fv" === t)
  50928. Ge.uniformMatrix4fv(i, !1, r);
  50929. else if ("i" === t)
  50930. Ge.uniform1i(i, r);
  50931. else if ("f" === t)
  50932. Ge.uniform1f(i, r);
  50933. else if ("v2" === t)
  50934. Ge.uniform2f(i, r.x, r.y);
  50935. else if ("v3" === t)
  50936. Ge.uniform3f(i, r.x, r.y, r.z);
  50937. else if ("v4" === t)
  50938. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50939. else if ("c" === t)
  50940. Ge.uniform3f(i, r.r, r.g, r.b);
  50941. else if ("s" === t) {
  50942. var s = e.properties;
  50943. for (var l in s) {
  50944. var c = s[l]
  50945. , h = i[l]
  50946. , u = r[l];
  50947. F(c, c.type, h, u)
  50948. }
  50949. } else if ("sa" === t)
  50950. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50951. for (var l in s) {
  50952. var c = s[l]
  50953. , h = i[d][l]
  50954. , u = r[d][l];
  50955. F(c, c.type, h, u)
  50956. }
  50957. else if ("iv1" === t)
  50958. Ge.uniform1iv(i, r);
  50959. else if ("iv" === t)
  50960. Ge.uniform3iv(i, r);
  50961. else if ("fv1" === t)
  50962. Ge.uniform1fv(i, r);
  50963. else if ("fv" === t)
  50964. Ge.uniform3fv(i, r);
  50965. else if ("v2v" === t) {
  50966. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  50967. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50968. f += 2)
  50969. e._array[f + 0] = r[d].x,
  50970. e._array[f + 1] = r[d].y;
  50971. Ge.uniform2fv(i, e._array)
  50972. } else if ("v3v" === t) {
  50973. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  50974. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50975. m += 3)
  50976. e._array[m + 0] = r[d].x,
  50977. e._array[m + 1] = r[d].y,
  50978. e._array[m + 2] = r[d].z;
  50979. Ge.uniform3fv(i, e._array)
  50980. } else if ("v4v" === t) {
  50981. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  50982. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50983. v += 4)
  50984. e._array[v + 0] = r[d].x,
  50985. e._array[v + 1] = r[d].y,
  50986. e._array[v + 2] = r[d].z,
  50987. e._array[v + 3] = r[d].w;
  50988. Ge.uniform4fv(i, e._array)
  50989. } else if ("m2" === t)
  50990. Ge.uniformMatrix2fv(i, !1, r.elements);
  50991. else if ("m3" === t)
  50992. Ge.uniformMatrix3fv(i, !1, r.elements);
  50993. else if ("m3v" === t) {
  50994. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  50995. for (var d = 0, g = r.length; d < g; d++)
  50996. r[d].flattenToArrayOffset(e._array, 9 * d);
  50997. Ge.uniformMatrix3fv(i, !1, e._array)
  50998. } else if ("m4" === t)
  50999. Ge.uniformMatrix4fv(i, !1, r.elements);
  51000. else if ("m4v" === t) {
  51001. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51002. for (var d = 0, g = r.length; d < g; d++)
  51003. r[d].flattenToArrayOffset(e._array, 16 * d);
  51004. Ge.uniformMatrix4fv(i, !1, e._array)
  51005. } else if ("t" === t) {
  51006. if (o = r,
  51007. a = B(),
  51008. Ge.uniform1i(i, a),
  51009. !o)
  51010. return;
  51011. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51012. } else if ("tv" === t) {
  51013. void 0 === e._array && (e._array = []);
  51014. for (var d = 0, g = e.value.length; d < g; d++)
  51015. e._array[d] = B();
  51016. Ge.uniform1iv(i, e._array);
  51017. for (var d = 0, g = e.value.length; d < g; d++)
  51018. o = e.value[d],
  51019. a = e._array[d],
  51020. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51021. } else
  51022. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51023. }
  51024. function V(e) {
  51025. for (var t = 0, i = e.length; t < i; t++) {
  51026. var n = e[t][0];
  51027. if (n.needsUpdate !== !1) {
  51028. var r = n.type
  51029. , o = e[t][1]
  51030. , a = n.value;
  51031. F(n, r, o, a)
  51032. }
  51033. }
  51034. }
  51035. function U(e, t) {
  51036. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51037. for (Ue.shadowsPointLight = 0,
  51038. i = 0,
  51039. r = e.length; i < r; i++)
  51040. if (o = e[i],
  51041. a = o.color,
  51042. s = o.intensity,
  51043. l = o.distance,
  51044. o instanceof n.AmbientLight)
  51045. c += a.r * s,
  51046. h += a.g * s,
  51047. u += a.b * s;
  51048. else if (o instanceof n.DirectionalLight) {
  51049. var A = Ke.get(o);
  51050. A.color.copy(o.color).multiplyScalar(o.intensity),
  51051. A.direction.setFromMatrixPosition(o.matrixWorld),
  51052. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51053. A.direction.sub(Ve),
  51054. A.direction.transformDirection(d),
  51055. A.shadow = o.castShadow,
  51056. o.castShadow && (A.shadowBias = o.shadow.bias,
  51057. A.shadowRadius = o.shadow.radius,
  51058. A.shadowMapSize = o.shadow.mapSize,
  51059. Ue.shadows[v++] = o),
  51060. Ue.directionalShadowMap[p] = o.shadow.map,
  51061. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51062. Ue.directional[p++] = A
  51063. } else if (o instanceof n.SpotLight) {
  51064. var A = Ke.get(o);
  51065. A.position.setFromMatrixPosition(o.matrixWorld),
  51066. A.position.applyMatrix4(d),
  51067. A.color.copy(a).multiplyScalar(s),
  51068. A.distance = l,
  51069. A.direction.setFromMatrixPosition(o.matrixWorld),
  51070. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51071. A.direction.sub(Ve),
  51072. A.direction.transformDirection(d),
  51073. A.coneCos = Math.cos(o.angle),
  51074. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51075. A.decay = 0 === o.distance ? 0 : o.decay,
  51076. A.shadow = o.castShadow,
  51077. o.castShadow && (A.shadowBias = o.shadow.bias,
  51078. A.shadowRadius = o.shadow.radius,
  51079. A.shadowMapSize = o.shadow.mapSize,
  51080. Ue.shadows[v++] = o),
  51081. Ue.spotShadowMap[g] = o.shadow.map,
  51082. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51083. Ue.spot[g++] = A
  51084. } else if (o instanceof n.PointLight) {
  51085. var A = Ke.get(o);
  51086. A.position.setFromMatrixPosition(o.matrixWorld),
  51087. A.position.applyMatrix4(d),
  51088. A.color.copy(o.color).multiplyScalar(o.intensity),
  51089. A.distance = o.distance,
  51090. A.decay = 0 === o.distance ? 0 : o.decay,
  51091. A.shadow = o.castShadow,
  51092. o.castShadow && (A.shadowBias = o.shadow.bias,
  51093. A.shadowRadius = o.shadow.radius,
  51094. A.shadowMapSize = o.shadow.mapSize,
  51095. Ue.shadows[v++] = o),
  51096. Ue.pointShadowMap[f] = o.shadow.map,
  51097. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51098. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51099. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51100. Ue.point[f++] = A
  51101. } else if (o instanceof n.HemisphereLight) {
  51102. var A = Ke.get(o);
  51103. A.direction.setFromMatrixPosition(o.matrixWorld),
  51104. A.direction.transformDirection(d),
  51105. A.direction.normalize(),
  51106. A.skyColor.copy(o.color).multiplyScalar(s),
  51107. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51108. Ue.hemi[m++] = A
  51109. }
  51110. Ue.ambient[0] = c,
  51111. Ue.ambient[1] = h,
  51112. Ue.ambient[2] = u,
  51113. Ue.directional.length = p,
  51114. Ue.spot.length = g,
  51115. Ue.point.length = f,
  51116. Ue.hemi.length = m,
  51117. Ue.shadows.length = v,
  51118. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51119. }
  51120. function k(e, t, i) {
  51121. var r;
  51122. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51123. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51124. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51125. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51126. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51127. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51128. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51129. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51130. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51131. r = We.get("EXT_texture_filter_anisotropic")) {
  51132. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51133. return;
  51134. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51135. return;
  51136. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51137. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51138. }
  51139. }
  51140. function H(e, t, i) {
  51141. void 0 === e.__webglInit && (e.__webglInit = !0,
  51142. t.addEventListener("dispose", s),
  51143. e.__webglTexture = Ge.createTexture(),
  51144. ke.textures++),
  51145. Ye.activeTexture(Ge.TEXTURE0 + i),
  51146. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51147. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51148. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51149. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51150. var r = G(t.image, je.maxTextureSize);
  51151. W(t) && z(r) === !1 && (r = j(r));
  51152. var o = z(r)
  51153. , a = ee(t.format)
  51154. , l = ee(t.type);
  51155. k(Ge.TEXTURE_2D, t, o);
  51156. var c, h = t.mipmaps;
  51157. if (t instanceof n.DataTexture)
  51158. if (h.length > 0 && o) {
  51159. for (var u = 0, d = h.length; u < d; u++)
  51160. c = h[u],
  51161. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51162. t.generateMipmaps = !1
  51163. } else
  51164. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51165. else if (t instanceof n.CompressedTexture)
  51166. for (var u = 0, d = h.length; u < d; u++)
  51167. c = h[u],
  51168. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51169. else if (h.length > 0 && o) {
  51170. for (var u = 0, d = h.length; u < d; u++)
  51171. c = h[u],
  51172. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51173. t.generateMipmaps = !1
  51174. } else
  51175. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51176. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51177. e.__version = t.version,
  51178. t.onUpdate && t.onUpdate(t)
  51179. }
  51180. function G(e, t) {
  51181. if (e.width > t || e.height > t) {
  51182. var i = t / Math.max(e.width, e.height)
  51183. , n = document.createElement("canvas");
  51184. n.width = Math.floor(e.width * i),
  51185. n.height = Math.floor(e.height * i);
  51186. var r = n.getContext("2d");
  51187. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51188. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51189. n
  51190. }
  51191. return e
  51192. }
  51193. function z(e) {
  51194. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51195. }
  51196. function W(e) {
  51197. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51198. }
  51199. function j(e) {
  51200. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51201. var t = document.createElement("canvas");
  51202. t.width = n.Math.nearestPowerOfTwo(e.width),
  51203. t.height = n.Math.nearestPowerOfTwo(e.height);
  51204. var i = t.getContext("2d");
  51205. return i.drawImage(e, 0, 0, t.width, t.height),
  51206. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51207. t
  51208. }
  51209. return e
  51210. }
  51211. function Y(e, t) {
  51212. var i = Xe.get(e);
  51213. if (6 === e.image.length)
  51214. if (e.version > 0 && i.__version !== e.version) {
  51215. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51216. i.__image__webglTextureCube = Ge.createTexture(),
  51217. ke.textures++),
  51218. Ye.activeTexture(Ge.TEXTURE0 + t),
  51219. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51220. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51221. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51222. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51223. var c = a[0]
  51224. , h = z(c)
  51225. , u = ee(e.format)
  51226. , d = ee(e.type);
  51227. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51228. for (var l = 0; l < 6; l++)
  51229. if (r)
  51230. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51231. p = f[g],
  51232. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51233. else
  51234. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51235. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51236. i.__version = e.version,
  51237. e.onUpdate && e.onUpdate(e)
  51238. } else
  51239. Ye.activeTexture(Ge.TEXTURE0 + t),
  51240. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51241. }
  51242. function X(e, t) {
  51243. Ye.activeTexture(Ge.TEXTURE0 + t),
  51244. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51245. }
  51246. function Z(e, t, i, n) {
  51247. var r = ee(t.texture.format)
  51248. , o = ee(t.texture.type);
  51249. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51250. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51251. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51252. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51253. }
  51254. function q(e, t) {
  51255. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51256. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51257. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51258. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51259. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51260. }
  51261. function K(e) {
  51262. var t = Xe.get(e)
  51263. , i = e instanceof n.WebGLRenderTargetCube;
  51264. if (i) {
  51265. t.__webglDepthbuffer = [];
  51266. for (var r = 0; r < 6; r++)
  51267. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51268. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51269. q(t.__webglDepthbuffer[r], e)
  51270. } else
  51271. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51272. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51273. q(t.__webglDepthbuffer, e);
  51274. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51275. }
  51276. function Q(e) {
  51277. var t = Xe.get(e)
  51278. , i = Xe.get(e.texture);
  51279. e.addEventListener("dispose", l),
  51280. i.__webglTexture = Ge.createTexture(),
  51281. ke.textures++;
  51282. var r = e instanceof n.WebGLRenderTargetCube
  51283. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51284. if (r) {
  51285. t.__webglFramebuffer = [];
  51286. for (var a = 0; a < 6; a++)
  51287. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51288. } else
  51289. t.__webglFramebuffer = Ge.createFramebuffer();
  51290. if (r) {
  51291. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51292. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51293. for (var a = 0; a < 6; a++)
  51294. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51295. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51296. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51297. } else
  51298. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51299. k(Ge.TEXTURE_2D, e.texture, o),
  51300. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51301. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51302. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51303. e.depthBuffer && K(e)
  51304. }
  51305. function J(e) {
  51306. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51307. , i = Xe.get(e.texture).__webglTexture;
  51308. Ye.bindTexture(t, i),
  51309. Ge.generateMipmap(t),
  51310. Ye.bindTexture(t, null)
  51311. }
  51312. function $(e) {
  51313. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51314. }
  51315. function ee(e) {
  51316. var t;
  51317. if (e === n.RepeatWrapping)
  51318. return Ge.REPEAT;
  51319. if (e === n.ClampToEdgeWrapping)
  51320. return Ge.CLAMP_TO_EDGE;
  51321. if (e === n.MirroredRepeatWrapping)
  51322. return Ge.MIRRORED_REPEAT;
  51323. if (e === n.NearestFilter)
  51324. return Ge.NEAREST;
  51325. if (e === n.NearestMipMapNearestFilter)
  51326. return Ge.NEAREST_MIPMAP_NEAREST;
  51327. if (e === n.NearestMipMapLinearFilter)
  51328. return Ge.NEAREST_MIPMAP_LINEAR;
  51329. if (e === n.LinearFilter)
  51330. return Ge.LINEAR;
  51331. if (e === n.LinearMipMapNearestFilter)
  51332. return Ge.LINEAR_MIPMAP_NEAREST;
  51333. if (e === n.LinearMipMapLinearFilter)
  51334. return Ge.LINEAR_MIPMAP_LINEAR;
  51335. if (e === n.UnsignedByteType)
  51336. return Ge.UNSIGNED_BYTE;
  51337. if (e === n.UnsignedShort4444Type)
  51338. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51339. if (e === n.UnsignedShort5551Type)
  51340. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51341. if (e === n.UnsignedShort565Type)
  51342. return Ge.UNSIGNED_SHORT_5_6_5;
  51343. if (e === n.ByteType)
  51344. return Ge.BYTE;
  51345. if (e === n.ShortType)
  51346. return Ge.SHORT;
  51347. if (e === n.UnsignedShortType)
  51348. return Ge.UNSIGNED_SHORT;
  51349. if (e === n.IntType)
  51350. return Ge.INT;
  51351. if (e === n.UnsignedIntType)
  51352. return Ge.UNSIGNED_INT;
  51353. if (e === n.FloatType)
  51354. return Ge.FLOAT;
  51355. if (t = We.get("OES_texture_half_float"),
  51356. null !== t && e === n.HalfFloatType)
  51357. return t.HALF_FLOAT_OES;
  51358. if (e === n.AlphaFormat)
  51359. return Ge.ALPHA;
  51360. if (e === n.RGBFormat)
  51361. return Ge.RGB;
  51362. if (e === n.RGBAFormat)
  51363. return Ge.RGBA;
  51364. if (e === n.LuminanceFormat)
  51365. return Ge.LUMINANCE;
  51366. if (e === n.LuminanceAlphaFormat)
  51367. return Ge.LUMINANCE_ALPHA;
  51368. if (e === n.AddEquation)
  51369. return Ge.FUNC_ADD;
  51370. if (e === n.SubtractEquation)
  51371. return Ge.FUNC_SUBTRACT;
  51372. if (e === n.ReverseSubtractEquation)
  51373. return Ge.FUNC_REVERSE_SUBTRACT;
  51374. if (e === n.ZeroFactor)
  51375. return Ge.ZERO;
  51376. if (e === n.OneFactor)
  51377. return Ge.ONE;
  51378. if (e === n.SrcColorFactor)
  51379. return Ge.SRC_COLOR;
  51380. if (e === n.OneMinusSrcColorFactor)
  51381. return Ge.ONE_MINUS_SRC_COLOR;
  51382. if (e === n.SrcAlphaFactor)
  51383. return Ge.SRC_ALPHA;
  51384. if (e === n.OneMinusSrcAlphaFactor)
  51385. return Ge.ONE_MINUS_SRC_ALPHA;
  51386. if (e === n.DstAlphaFactor)
  51387. return Ge.DST_ALPHA;
  51388. if (e === n.OneMinusDstAlphaFactor)
  51389. return Ge.ONE_MINUS_DST_ALPHA;
  51390. if (e === n.DstColorFactor)
  51391. return Ge.DST_COLOR;
  51392. if (e === n.OneMinusDstColorFactor)
  51393. return Ge.ONE_MINUS_DST_COLOR;
  51394. if (e === n.SrcAlphaSaturateFactor)
  51395. return Ge.SRC_ALPHA_SATURATE;
  51396. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51397. null !== t) {
  51398. if (e === n.RGB_S3TC_DXT1_Format)
  51399. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51400. if (e === n.RGBA_S3TC_DXT1_Format)
  51401. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51402. if (e === n.RGBA_S3TC_DXT3_Format)
  51403. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51404. if (e === n.RGBA_S3TC_DXT5_Format)
  51405. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51406. }
  51407. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51408. null !== t) {
  51409. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51410. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51411. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51412. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51413. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51414. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51415. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51416. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51417. }
  51418. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51419. null !== t && e === n.RGB_ETC1_Format)
  51420. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51421. if (t = We.get("EXT_blend_minmax"),
  51422. null !== t) {
  51423. if (e === n.MinEquation)
  51424. return t.MIN_EXT;
  51425. if (e === n.MaxEquation)
  51426. return t.MAX_EXT
  51427. }
  51428. return 0
  51429. }
  51430. console.log("THREE.WebGLRenderer", n.REVISION),
  51431. e = e || {};
  51432. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51433. , ie = void 0 !== e.context ? e.context : null
  51434. , ne = void 0 !== e.alpha && e.alpha
  51435. , re = void 0 === e.depth || e.depth
  51436. , oe = void 0 === e.stencil || e.stencil
  51437. , ae = void 0 !== e.antialias && e.antialias
  51438. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51439. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51440. , ce = []
  51441. , he = []
  51442. , ue = -1
  51443. , de = []
  51444. , pe = -1
  51445. , fe = new Float32Array(8)
  51446. , ge = []
  51447. , me = [];
  51448. this.domElement = te,
  51449. this.context = null,
  51450. this.autoClear = !0,
  51451. this.autoClearColor = !0,
  51452. this.autoClearDepth = !0,
  51453. this.autoClearStencil = !0,
  51454. this.sortObjects = !0,
  51455. this.gammaFactor = 2,
  51456. this.gammaInput = !1,
  51457. this.gammaOutput = !1,
  51458. this.physicallyCorrectLights = !1,
  51459. this.toneMapping = n.LinearToneMapping,
  51460. this.toneMappingExposure = 1,
  51461. this.toneMappingWhitePoint = 1,
  51462. this.maxMorphTargets = 8,
  51463. this.maxMorphNormals = 4,
  51464. this.autoScaleCubemaps = !0;
  51465. var ve = this
  51466. , Ae = null
  51467. , ye = null
  51468. , Ce = null
  51469. , Ie = -1
  51470. , Ee = ""
  51471. , be = null
  51472. , we = new n.Vector4
  51473. , _e = null
  51474. , Te = new n.Vector4
  51475. , xe = 0
  51476. , Se = new n.Color(0)
  51477. , Me = 0
  51478. , Re = te.width
  51479. , Pe = te.height
  51480. , Oe = 1
  51481. , Le = new n.Vector4(0,0,Re,Pe)
  51482. , De = !1
  51483. , Ne = new n.Vector4(0,0,Re,Pe)
  51484. , Be = new n.Frustum
  51485. , Fe = new n.Matrix4
  51486. , Ve = new n.Vector3
  51487. , Ue = {
  51488. hash: "",
  51489. ambient: [0, 0, 0],
  51490. directional: [],
  51491. directionalShadowMap: [],
  51492. directionalShadowMatrix: [],
  51493. spot: [],
  51494. spotShadowMap: [],
  51495. spotShadowMatrix: [],
  51496. point: [],
  51497. pointShadowMap: [],
  51498. pointShadowMatrix: [],
  51499. hemi: [],
  51500. shadows: [],
  51501. shadowsPointLight: 0
  51502. }
  51503. , ke = {
  51504. geometries: 0,
  51505. textures: 0
  51506. }
  51507. , He = {
  51508. calls: 0,
  51509. vertices: 0,
  51510. faces: 0,
  51511. points: 0
  51512. };
  51513. this.info = {
  51514. render: He,
  51515. memory: ke,
  51516. programs: null
  51517. };
  51518. var Ge;
  51519. try {
  51520. var ze = {
  51521. alpha: ne,
  51522. depth: re,
  51523. stencil: oe,
  51524. antialias: ae,
  51525. premultipliedAlpha: se,
  51526. preserveDrawingBuffer: le
  51527. };
  51528. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51529. null === Ge)
  51530. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51531. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51532. return {
  51533. rangeMin: 1,
  51534. rangeMax: 1,
  51535. precision: 1
  51536. }
  51537. }
  51538. ),
  51539. te.addEventListener("webglcontextlost", a, !1)
  51540. } catch (e) {
  51541. console.error("THREE.WebGLRenderer: " + e)
  51542. }
  51543. var We = new n.WebGLExtensions(Ge);
  51544. We.get("OES_texture_float"),
  51545. We.get("OES_texture_float_linear"),
  51546. We.get("OES_texture_half_float"),
  51547. We.get("OES_texture_half_float_linear"),
  51548. We.get("OES_standard_derivatives"),
  51549. We.get("ANGLE_instanced_arrays"),
  51550. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51551. var je = new n.WebGLCapabilities(Ge,We,e)
  51552. , Ye = new n.WebGLState(Ge,We,ee)
  51553. , Xe = new n.WebGLProperties
  51554. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51555. , qe = new n.WebGLPrograms(this,je)
  51556. , Ke = new n.WebGLLights;
  51557. this.info.programs = qe.programs;
  51558. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51559. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51560. r(),
  51561. this.context = Ge,
  51562. this.capabilities = je,
  51563. this.extensions = We,
  51564. this.properties = Xe,
  51565. this.state = Ye;
  51566. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51567. this.shadowMap = $e;
  51568. var et = new n.SpritePlugin(this,ge)
  51569. , tt = new n.LensFlarePlugin(this,me);
  51570. this.getContext = function() {
  51571. return Ge
  51572. }
  51573. ,
  51574. this.getContextAttributes = function() {
  51575. return Ge.getContextAttributes()
  51576. }
  51577. ,
  51578. this.forceContextLoss = function() {
  51579. We.get("WEBGL_lose_context").loseContext()
  51580. }
  51581. ,
  51582. this.getMaxAnisotropy = function() {
  51583. var e;
  51584. return function() {
  51585. if (void 0 !== e)
  51586. return e;
  51587. var t = We.get("EXT_texture_filter_anisotropic");
  51588. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51589. }
  51590. }(),
  51591. this.getPrecision = function() {
  51592. return je.precision
  51593. }
  51594. ,
  51595. this.getPixelRatio = function() {
  51596. return Oe
  51597. }
  51598. ,
  51599. this.setPixelRatio = function(e) {
  51600. void 0 !== e && (Oe = e,
  51601. this.setSize(Ne.z, Ne.w, !1))
  51602. }
  51603. ,
  51604. this.getSize = function() {
  51605. return {
  51606. width: Re,
  51607. height: Pe
  51608. }
  51609. }
  51610. ,
  51611. this.setSize = function(e, t, i, devicePixelRatio) {
  51612. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51613. Re = e,
  51614. Pe = t,
  51615. te.width = e * Oe,
  51616. te.height = t * Oe,
  51617. i !== !1 && (te.style.width = e + "px",
  51618. te.style.height = t + "px"),
  51619. this.setViewport(0, 0, e, t)
  51620. }
  51621. ,
  51622. this.setViewport = function(e, t, i, n) {
  51623. Ye.viewport(Ne.set(e, t, i, n))
  51624. }
  51625. ,
  51626. this.setScissor = function(e, t, i, n) {
  51627. Ye.scissor(Le.set(e, t, i, n))
  51628. }
  51629. ,
  51630. this.setScissorTest = function(e) {
  51631. Ye.setScissorTest(De = e)
  51632. }
  51633. ,
  51634. this.getClearColor = function() {
  51635. return Se
  51636. }
  51637. ,
  51638. this.setClearColor = function(e, t) {
  51639. Se.set(e),
  51640. Me = void 0 !== t ? t : 1,
  51641. i(Se.r, Se.g, Se.b, Me)
  51642. }
  51643. ,
  51644. this.getClearAlpha = function() {
  51645. return Me
  51646. }
  51647. ,
  51648. this.setClearAlpha = function(e) {
  51649. Me = e,
  51650. i(Se.r, Se.g, Se.b, Me)
  51651. }
  51652. ,
  51653. this.clear = function(e, t, i) {
  51654. var n = 0;
  51655. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51656. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51657. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51658. Ge.clear(n)
  51659. }
  51660. ,
  51661. this.clearColor = function() {
  51662. this.clear(!0, !1, !1)
  51663. }
  51664. ,
  51665. this.clearDepth = function() {
  51666. this.clear(!1, !0, !1)
  51667. }
  51668. ,
  51669. this.clearStencil = function() {
  51670. this.clear(!1, !1, !0)
  51671. }
  51672. ,
  51673. this.clearTarget = function(e, t, i, n) {
  51674. this.setRenderTarget(e),
  51675. this.clear(t, i, n)
  51676. }
  51677. ,
  51678. this.resetGLState = o,
  51679. this.dispose = function() {
  51680. te.removeEventListener("webglcontextlost", a, !1)
  51681. }
  51682. ,
  51683. this.renderBufferImmediate = function(e, t, i) {
  51684. Ye.initAttributes();
  51685. var r = Xe.get(e);
  51686. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51687. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51688. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51689. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51690. var o = t.getAttributes();
  51691. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51692. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51693. Ye.enableAttribute(o.position),
  51694. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51695. e.hasNormals) {
  51696. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51697. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51698. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51699. var l = e.normalArray
  51700. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51701. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51702. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51703. l[a + 0] = c,
  51704. l[a + 1] = h,
  51705. l[a + 2] = u,
  51706. l[a + 3] = c,
  51707. l[a + 4] = h,
  51708. l[a + 5] = u,
  51709. l[a + 6] = c,
  51710. l[a + 7] = h,
  51711. l[a + 8] = u
  51712. }
  51713. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51714. Ye.enableAttribute(o.normal),
  51715. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51716. }
  51717. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51718. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51719. Ye.enableAttribute(o.uv),
  51720. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51721. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51722. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51723. Ye.enableAttribute(o.color),
  51724. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51725. Ye.disableUnusedAttributes(),
  51726. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51727. e.count = 0
  51728. }
  51729. ,
  51730. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51731. E(o);
  51732. var l = w(e, i, o, a)
  51733. , c = !1
  51734. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51735. h !== Ee && (Ee = h,
  51736. c = !0);
  51737. var u = a.morphTargetInfluences;
  51738. if (void 0 !== u) {
  51739. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51740. var v = u[p];
  51741. d.push([v, p])
  51742. }
  51743. d.sort(g),
  51744. d.length > 8 && (d.length = 8);
  51745. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51746. var v = d[p];
  51747. if (fe[p] = v[0],
  51748. 0 !== v[0]) {
  51749. var y = v[1];
  51750. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51751. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51752. } else
  51753. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51754. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51755. }
  51756. var C = l.getUniforms();
  51757. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51758. c = !0
  51759. }
  51760. var y = r.index
  51761. , I = r.attributes.position;
  51762. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51763. var b;
  51764. null !== y ? (b = Je,
  51765. b.setIndex(y)) : b = Qe,
  51766. c && (f(o, l, r),
  51767. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51768. var _ = 0
  51769. , T = 1 / 0;
  51770. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51771. var x = r.drawRange.start
  51772. , S = r.drawRange.count
  51773. , M = null !== s ? s.start : 0
  51774. , R = null !== s ? s.count : 1 / 0
  51775. , P = Math.max(_, x, M)
  51776. , O = Math.min(_ + T, x + S, M + R) - 1
  51777. , L = Math.max(0, O - P + 1);
  51778. if (a instanceof n.Mesh)
  51779. if (o.wireframe === !0)
  51780. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51781. b.setMode(Ge.LINES);
  51782. else
  51783. switch (a.drawMode) {
  51784. case n.TrianglesDrawMode:
  51785. b.setMode(Ge.TRIANGLES);
  51786. break;
  51787. case n.TriangleStripDrawMode:
  51788. b.setMode(Ge.TRIANGLE_STRIP);
  51789. break;
  51790. case n.TriangleFanDrawMode:
  51791. b.setMode(Ge.TRIANGLE_FAN)
  51792. }
  51793. else if (a instanceof n.Line) {
  51794. var D = o.linewidth;
  51795. void 0 === D && (D = 1),
  51796. Ye.setLineWidth(D * t()),
  51797. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51798. } else
  51799. a instanceof n.Points && b.setMode(Ge.POINTS);
  51800. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51801. }
  51802. ,
  51803. this.render = function(e, t, i, r) {
  51804. if (t instanceof n.Camera == !1)
  51805. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51806. var o = e.fog;
  51807. if (Ee = "",
  51808. Ie = -1,
  51809. be = null,
  51810. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51811. null === t.parent && t.updateMatrixWorld(),
  51812. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51813. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51814. Be.setFromMatrix(Fe),
  51815. ce.length = 0,
  51816. ue = -1,
  51817. pe = -1,
  51818. ge.length = 0,
  51819. me.length = 0,
  51820. y(e, t),
  51821. he.length = ue + 1,
  51822. de.length = pe + 1,
  51823. ve.sortObjects === !0 && (he.sort(m),
  51824. de.sort(v)),
  51825. U(ce, t),
  51826. $e.render(e, t),
  51827. He.calls = 0,
  51828. He.vertices = 0,
  51829. He.faces = 0,
  51830. He.points = 0,
  51831. void 0 === i && (i = null),
  51832. this.setRenderTarget(i),
  51833. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51834. e.overrideMaterial) {
  51835. var a = e.overrideMaterial;
  51836. C(he, t, o, a),
  51837. C(de, t, o, a)
  51838. } else
  51839. Ye.setBlending(n.NoBlending),
  51840. C(he, t, o),
  51841. C(de, t, o);
  51842. if (et.render(e, t),
  51843. tt.render(e, t, Te),
  51844. i) {
  51845. var s = i.texture;
  51846. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51847. }
  51848. Ye.setDepthTest(!0),
  51849. Ye.setDepthWrite(!0),
  51850. Ye.setColorWrite(!0)
  51851. }
  51852. ,
  51853. this.setFaceCulling = function(e, t) {
  51854. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51855. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51856. Ye.enable(Ge.CULL_FACE))
  51857. }
  51858. ,
  51859. this.setTexture = function(e, t) {
  51860. var i = Xe.get(e);
  51861. if (e.version > 0 && i.__version !== e.version) {
  51862. var n = e.image;
  51863. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51864. }
  51865. Ye.activeTexture(Ge.TEXTURE0 + t),
  51866. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51867. }
  51868. ,
  51869. this.getCurrentRenderTarget = function() {
  51870. return ye
  51871. }
  51872. ,
  51873. this.setRenderTarget = function(e) {
  51874. ye = e,
  51875. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51876. var t, i = e instanceof n.WebGLRenderTargetCube;
  51877. if (e) {
  51878. var r = Xe.get(e);
  51879. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51880. we.copy(e.scissor),
  51881. _e = e.scissorTest,
  51882. Te.copy(e.viewport)
  51883. } else
  51884. t = null,
  51885. we.copy(Le).multiplyScalar(Oe),
  51886. _e = De,
  51887. Te.copy(Ne).multiplyScalar(Oe);
  51888. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51889. Ce = t),
  51890. Ye.scissor(we),
  51891. Ye.setScissorTest(_e),
  51892. Ye.viewport(Te),
  51893. i) {
  51894. var o = Xe.get(e.texture);
  51895. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51896. }
  51897. }
  51898. ,
  51899. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51900. if (e instanceof n.WebGLRenderTarget == !1)
  51901. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51902. var s = Xe.get(e).__webglFramebuffer;
  51903. if (s) {
  51904. var l = !1;
  51905. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51906. l = !0);
  51907. try {
  51908. var c = e.texture;
  51909. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51910. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51911. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51912. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51913. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51914. } finally {
  51915. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51916. }
  51917. }
  51918. }
  51919. }
  51920. ,
  51921. n.WebGLRenderTarget = function(e, t, i) {
  51922. this.uuid = n.Math.generateUUID(),
  51923. this.width = e,
  51924. this.height = t,
  51925. this.scissor = new n.Vector4(0,0,e,t),
  51926. this.scissorTest = !1,
  51927. this.viewport = new n.Vector4(0,0,e,t),
  51928. i = i || {},
  51929. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51930. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51931. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51932. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51933. }
  51934. ,
  51935. n.WebGLRenderTarget.prototype = {
  51936. constructor: n.WebGLRenderTarget,
  51937. setSize: function(e, t) {
  51938. this.width === e && this.height === t || (this.width = e,
  51939. this.height = t,
  51940. this.dispose()),
  51941. this.viewport.set(0, 0, e, t),
  51942. this.scissor.set(0, 0, e, t)
  51943. },
  51944. clone: function() {
  51945. return (new this.constructor).copy(this)
  51946. },
  51947. copy: function(e) {
  51948. return this.width = e.width,
  51949. this.height = e.height,
  51950. this.viewport.copy(e.viewport),
  51951. this.texture = e.texture.clone(),
  51952. this.depthBuffer = e.depthBuffer,
  51953. this.stencilBuffer = e.stencilBuffer,
  51954. this
  51955. },
  51956. dispose: function() {
  51957. this.dispatchEvent({
  51958. type: "dispose"
  51959. })
  51960. }
  51961. },
  51962. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51963. n.WebGLRenderTargetCube = function(e, t, i) {
  51964. n.WebGLRenderTarget.call(this, e, t, i),
  51965. this.activeCubeFace = 0,
  51966. this.activeMipMapLevel = 0
  51967. }
  51968. ,
  51969. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51970. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51971. n.WebGLBufferRenderer = function(e, t, i) {
  51972. function r(e) {
  51973. s = e
  51974. }
  51975. function o(t, n) {
  51976. e.drawArrays(s, t, n),
  51977. i.calls++,
  51978. i.vertices += n,
  51979. s === e.TRIANGLES && (i.faces += n / 3)
  51980. }
  51981. function a(r) {
  51982. var o = t.get("ANGLE_instanced_arrays");
  51983. if (null === o)
  51984. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51985. var a = r.attributes.position
  51986. , l = 0;
  51987. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  51988. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  51989. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  51990. i.calls++,
  51991. i.vertices += l * r.maxInstancedCount,
  51992. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  51993. }
  51994. var s;
  51995. this.setMode = r,
  51996. this.render = o,
  51997. this.renderInstances = a
  51998. }
  51999. ,
  52000. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52001. function n(e) {
  52002. s = e
  52003. }
  52004. function r(i) {
  52005. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52006. c = 4) : (l = e.UNSIGNED_SHORT,
  52007. c = 2)
  52008. }
  52009. function o(t, n) {
  52010. e.drawElements(s, n, l, t * c),
  52011. i.calls++,
  52012. i.vertices += n,
  52013. s === e.TRIANGLES && (i.faces += n / 3)
  52014. }
  52015. function a(n, r, o) {
  52016. var a = t.get("ANGLE_instanced_arrays");
  52017. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52018. i.calls++,
  52019. i.vertices += o * n.maxInstancedCount,
  52020. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52021. }
  52022. var s, l, c;
  52023. this.setMode = n,
  52024. this.setIndex = r,
  52025. this.render = o,
  52026. this.renderInstances = a
  52027. }
  52028. ,
  52029. n.WebGLExtensions = function(e) {
  52030. var t = {};
  52031. this.get = function(i) {
  52032. if (void 0 !== t[i])
  52033. return t[i];
  52034. var n;
  52035. switch (i) {
  52036. case "EXT_texture_filter_anisotropic":
  52037. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52038. break;
  52039. case "WEBGL_compressed_texture_s3tc":
  52040. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52041. break;
  52042. case "WEBGL_compressed_texture_pvrtc":
  52043. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52044. break;
  52045. case "WEBGL_compressed_texture_etc1":
  52046. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52047. break;
  52048. default:
  52049. n = e.getExtension(i)
  52050. }
  52051. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52052. t[i] = n,
  52053. n
  52054. }
  52055. }
  52056. ,
  52057. n.WebGLCapabilities = function(e, t, i) {
  52058. function n(t) {
  52059. if ("highp" === t) {
  52060. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52061. return "highp";
  52062. t = "mediump"
  52063. }
  52064. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52065. }
  52066. this.getMaxPrecision = n,
  52067. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52068. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52069. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52070. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52071. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52072. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52073. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52074. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52075. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52076. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52077. this.vertexTextures = this.maxVertexTextures > 0,
  52078. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52079. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52080. var r = n(this.precision);
  52081. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52082. this.precision = r),
  52083. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52084. }
  52085. ,
  52086. n.WebGLGeometries = function(e, t, i) {
  52087. function r(e) {
  52088. var t = e.geometry;
  52089. if (void 0 !== h[t.id])
  52090. return h[t.id];
  52091. t.addEventListener("dispose", o);
  52092. var r;
  52093. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52094. r = t._bufferGeometry),
  52095. h[t.id] = r,
  52096. i.memory.geometries++,
  52097. r
  52098. }
  52099. function o(e) {
  52100. var n = e.target
  52101. , r = h[n.id];
  52102. null !== r.index && s(r.index),
  52103. l(r.attributes),
  52104. n.removeEventListener("dispose", o),
  52105. delete h[n.id];
  52106. var a = t.get(n);
  52107. a.wireframe && s(a.wireframe),
  52108. t.delete(n);
  52109. var c = t.get(r);
  52110. c.wireframe && s(c.wireframe),
  52111. t.delete(r),
  52112. i.memory.geometries--
  52113. }
  52114. function a(e) {
  52115. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52116. }
  52117. function s(t) {
  52118. var i = a(t);
  52119. void 0 !== i && (e.deleteBuffer(i),
  52120. c(t))
  52121. }
  52122. function l(e) {
  52123. for (var t in e)
  52124. s(e[t])
  52125. }
  52126. function c(e) {
  52127. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52128. }
  52129. var h = {};
  52130. this.get = r
  52131. }
  52132. ,
  52133. n.WebGLLights = function() {
  52134. var e = {};
  52135. this.get = function(t) {
  52136. if (void 0 !== e[t.id])
  52137. return e[t.id];
  52138. var i;
  52139. switch (t.type) {
  52140. case "DirectionalLight":
  52141. i = {
  52142. direction: new n.Vector3,
  52143. color: new n.Color,
  52144. shadow: !1,
  52145. shadowBias: 0,
  52146. shadowRadius: 1,
  52147. shadowMapSize: new n.Vector2
  52148. };
  52149. break;
  52150. case "SpotLight":
  52151. i = {
  52152. position: new n.Vector3,
  52153. direction: new n.Vector3,
  52154. color: new n.Color,
  52155. distance: 0,
  52156. coneCos: 0,
  52157. penumbraCos: 0,
  52158. decay: 0,
  52159. shadow: !1,
  52160. shadowBias: 0,
  52161. shadowRadius: 1,
  52162. shadowMapSize: new n.Vector2
  52163. };
  52164. break;
  52165. case "PointLight":
  52166. i = {
  52167. position: new n.Vector3,
  52168. color: new n.Color,
  52169. distance: 0,
  52170. decay: 0,
  52171. shadow: !1,
  52172. shadowBias: 0,
  52173. shadowRadius: 1,
  52174. shadowMapSize: new n.Vector2
  52175. };
  52176. break;
  52177. case "HemisphereLight":
  52178. i = {
  52179. direction: new n.Vector3,
  52180. skyColor: new n.Color,
  52181. groundColor: new n.Color
  52182. }
  52183. }
  52184. return e[t.id] = i,
  52185. i
  52186. }
  52187. }
  52188. ,
  52189. n.WebGLObjects = function(e, t, i) {
  52190. function r(t) {
  52191. var i = u.get(t);
  52192. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52193. var r = i.index
  52194. , a = i.attributes;
  52195. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52196. for (var s in a)
  52197. o(a[s], e.ARRAY_BUFFER);
  52198. var l = i.morphAttributes;
  52199. for (var s in l)
  52200. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52201. o(c[h], e.ARRAY_BUFFER);
  52202. return i
  52203. }
  52204. function o(e, i) {
  52205. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52206. , o = t.get(r);
  52207. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52208. }
  52209. function a(t, i, n) {
  52210. t.__webglBuffer = e.createBuffer(),
  52211. e.bindBuffer(n, t.__webglBuffer);
  52212. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52213. e.bufferData(n, i.array, r),
  52214. t.version = i.version
  52215. }
  52216. function s(t, i, n) {
  52217. e.bindBuffer(n, t.__webglBuffer),
  52218. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52219. i.updateRange.count = 0),
  52220. t.version = i.version
  52221. }
  52222. function l(e) {
  52223. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52224. }
  52225. function c(i) {
  52226. var r = t.get(i);
  52227. if (void 0 !== r.wireframe)
  52228. return r.wireframe;
  52229. var a = []
  52230. , s = i.index
  52231. , l = i.attributes
  52232. , c = l.position;
  52233. if (null !== s)
  52234. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52235. var g = d[p + 0]
  52236. , m = d[p + 1]
  52237. , v = d[p + 2];
  52238. h(u, g, m) && a.push(g, m),
  52239. h(u, m, v) && a.push(m, v),
  52240. h(u, v, g) && a.push(v, g)
  52241. }
  52242. else
  52243. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52244. var g = p + 0
  52245. , m = p + 1
  52246. , v = p + 2;
  52247. a.push(g, m, m, v, v, g)
  52248. }
  52249. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52250. , y = new n.BufferAttribute(new A(a),1);
  52251. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52252. r.wireframe = y,
  52253. y
  52254. }
  52255. function h(e, t, i) {
  52256. if (t > i) {
  52257. var n = t;
  52258. t = i,
  52259. i = n
  52260. }
  52261. var r = e[t];
  52262. return void 0 === r ? (e[t] = [i],
  52263. !0) : r.indexOf(i) === -1 && (r.push(i),
  52264. !0)
  52265. }
  52266. var u = new n.WebGLGeometries(e,t,i);
  52267. this.getAttributeBuffer = l,
  52268. this.getWireframeAttribute = c,
  52269. this.update = r
  52270. }
  52271. ,
  52272. n.WebGLProgram = function() {
  52273. function e(e) {
  52274. switch (e) {
  52275. case n.LinearEncoding:
  52276. return ["Linear", "( value )"];
  52277. case n.sRGBEncoding:
  52278. return ["sRGB", "( value )"];
  52279. case n.RGBEEncoding:
  52280. return ["RGBE", "( value )"];
  52281. case n.RGBM7Encoding:
  52282. return ["RGBM", "( value, 7.0 )"];
  52283. case n.RGBM16Encoding:
  52284. return ["RGBM", "( value, 16.0 )"];
  52285. case n.RGBDEncoding:
  52286. return ["RGBD", "( value, 256.0 )"];
  52287. case n.GammaEncoding:
  52288. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52289. default:
  52290. throw new Error("unsupported encoding: " + e)
  52291. }
  52292. }
  52293. function t(t, i) {
  52294. var n = e(i);
  52295. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52296. }
  52297. function i(t, i) {
  52298. var n = e(i);
  52299. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52300. }
  52301. function r(e, t) {
  52302. var i;
  52303. switch (t) {
  52304. case n.LinearToneMapping:
  52305. i = "Linear";
  52306. break;
  52307. case n.ReinhardToneMapping:
  52308. i = "Reinhard";
  52309. break;
  52310. case n.Uncharted2ToneMapping:
  52311. i = "Uncharted2";
  52312. break;
  52313. case n.CineonToneMapping:
  52314. i = "OptimizedCineon";
  52315. break;
  52316. default:
  52317. throw new Error("unsupported toneMapping: " + t)
  52318. }
  52319. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52320. }
  52321. function o(e, t, i) {
  52322. e = e || {};
  52323. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52324. return n.filter(c).join("\n")
  52325. }
  52326. function a(e) {
  52327. var t = [];
  52328. for (var i in e) {
  52329. var n = e[i];
  52330. n !== !1 && t.push("#define " + i + " " + n)
  52331. }
  52332. return t.join("\n")
  52333. }
  52334. function s(e, t, i) {
  52335. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52336. var a = e.getActiveUniform(t, o)
  52337. , s = a.name
  52338. , l = e.getUniformLocation(t, s)
  52339. , c = f.exec(s);
  52340. if (c) {
  52341. var h = c[1]
  52342. , u = c[2]
  52343. , d = n[h];
  52344. d || (d = n[h] = {}),
  52345. d[u] = l
  52346. } else if (c = g.exec(s)) {
  52347. var p = c[1]
  52348. , v = c[2]
  52349. , A = c[3]
  52350. , y = n[p];
  52351. y || (y = n[p] = []);
  52352. var C = y[v];
  52353. C || (C = y[v] = {}),
  52354. C[A] = l
  52355. } else if (c = m.exec(s)) {
  52356. var p = c[1];
  52357. n[p] = l
  52358. } else
  52359. n[s] = l
  52360. }
  52361. return n
  52362. }
  52363. function l(e, t, i) {
  52364. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52365. var a = e.getActiveAttrib(t, o)
  52366. , s = a.name;
  52367. n[s] = e.getAttribLocation(t, s)
  52368. }
  52369. return n
  52370. }
  52371. function c(e) {
  52372. return "" !== e
  52373. }
  52374. function h(e, t) {
  52375. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52376. }
  52377. function u(e) {
  52378. function t(e, t) {
  52379. var i = n.ShaderChunk[t];
  52380. if (void 0 === i)
  52381. throw new Error("Can not resolve #include <" + t + ">");
  52382. return u(i)
  52383. }
  52384. var i = /#include +<([\w\d.]+)>/g;
  52385. return e.replace(i, t)
  52386. }
  52387. function d(e) {
  52388. function t(e, t, i, n) {
  52389. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52390. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52391. return r
  52392. }
  52393. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52394. return e.replace(i, t)
  52395. }
  52396. var p = 0
  52397. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52398. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52399. , m = /^([\w\d_]+)\[0\]$/;
  52400. return function(e, f, g, m) {
  52401. var v = e.context
  52402. , A = g.extensions
  52403. , y = g.defines
  52404. , C = g.__webglShader.vertexShader
  52405. , I = g.__webglShader.fragmentShader
  52406. , E = "SHADOWMAP_TYPE_BASIC";
  52407. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52408. var b = "ENVMAP_TYPE_CUBE"
  52409. , w = "ENVMAP_MODE_REFLECTION"
  52410. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52411. if (m.envMap) {
  52412. switch (g.envMap.mapping) {
  52413. case n.CubeReflectionMapping:
  52414. case n.CubeRefractionMapping:
  52415. b = "ENVMAP_TYPE_CUBE";
  52416. break;
  52417. case n.CubeUVReflectionMapping:
  52418. case n.CubeUVRefractionMapping:
  52419. b = "ENVMAP_TYPE_CUBE_UV";
  52420. break;
  52421. case n.EquirectangularReflectionMapping:
  52422. case n.EquirectangularRefractionMapping:
  52423. b = "ENVMAP_TYPE_EQUIREC";
  52424. break;
  52425. case n.SphericalReflectionMapping:
  52426. b = "ENVMAP_TYPE_SPHERE"
  52427. }
  52428. switch (g.envMap.mapping) {
  52429. case n.CubeRefractionMapping:
  52430. case n.EquirectangularRefractionMapping:
  52431. w = "ENVMAP_MODE_REFRACTION"
  52432. }
  52433. switch (g.combine) {
  52434. case n.MultiplyOperation:
  52435. _ = "ENVMAP_BLENDING_MULTIPLY";
  52436. break;
  52437. case n.MixOperation:
  52438. _ = "ENVMAP_BLENDING_MIX";
  52439. break;
  52440. case n.AddOperation:
  52441. _ = "ENVMAP_BLENDING_ADD"
  52442. }
  52443. }
  52444. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52445. g instanceof n.RawShaderMaterial ? (T = "",
  52446. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52447. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52448. C = u(C, m),
  52449. C = h(C, m),
  52450. I = u(I, m),
  52451. I = h(I, m),
  52452. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52453. I = d(I));
  52454. var O = T + C
  52455. , L = x + I
  52456. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52457. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52458. v.attachShader(P, D),
  52459. v.attachShader(P, N),
  52460. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52461. v.linkProgram(P);
  52462. var B = v.getProgramInfoLog(P)
  52463. , F = v.getShaderInfoLog(D)
  52464. , V = v.getShaderInfoLog(N)
  52465. , U = !0
  52466. , k = !0;
  52467. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52468. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52469. k && (this.diagnostics = {
  52470. runnable: U,
  52471. material: g,
  52472. programLog: B,
  52473. vertexShader: {
  52474. log: F,
  52475. prefix: T
  52476. },
  52477. fragmentShader: {
  52478. log: V,
  52479. prefix: x
  52480. }
  52481. }),
  52482. v.deleteShader(D),
  52483. v.deleteShader(N);
  52484. var H;
  52485. this.getUniforms = function() {
  52486. return void 0 === H && (H = s(v, P)),
  52487. H
  52488. }
  52489. ;
  52490. var G;
  52491. return this.getAttributes = function() {
  52492. return void 0 === G && (G = l(v, P)),
  52493. G
  52494. }
  52495. ,
  52496. this.destroy = function() {
  52497. v.deleteProgram(P),
  52498. this.program = void 0
  52499. }
  52500. ,
  52501. Object.defineProperties(this, {
  52502. uniforms: {
  52503. get: function() {
  52504. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52505. this.getUniforms()
  52506. }
  52507. },
  52508. attributes: {
  52509. get: function() {
  52510. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52511. this.getAttributes()
  52512. }
  52513. }
  52514. }),
  52515. this.id = p++,
  52516. this.code = f,
  52517. this.usedTimes = 1,
  52518. this.program = P,
  52519. this.vertexShader = D,
  52520. this.fragmentShader = N,
  52521. this
  52522. }
  52523. }(),
  52524. n.WebGLPrograms = function(e, t) {
  52525. function i(e) {
  52526. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52527. return 1024;
  52528. var i = t.maxVertexUniforms
  52529. , r = Math.floor((i - 20) / 4)
  52530. , o = r;
  52531. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52532. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52533. o
  52534. }
  52535. function r(e, t) {
  52536. var i;
  52537. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52538. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52539. i
  52540. }
  52541. var o = []
  52542. , a = {
  52543. MeshDepthMaterial: "depth",
  52544. MeshNormalMaterial: "normal",
  52545. MeshBasicMaterial: "basic",
  52546. MeshLambertMaterial: "lambert",
  52547. MeshPhongMaterial: "phong",
  52548. MeshStandardMaterial: "standard",
  52549. LineBasicMaterial: "basic",
  52550. LineDashedMaterial: "dashed",
  52551. PointsMaterial: "points"
  52552. }
  52553. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52554. this.getParameters = function(o, s, l, c) {
  52555. var h = a[o.type]
  52556. , u = i(c)
  52557. , d = e.getPrecision();
  52558. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52559. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52560. var p = {
  52561. shaderID: h,
  52562. precision: d,
  52563. supportsVertexTextures: t.vertexTextures,
  52564. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52565. map: !!o.map,
  52566. mapEncoding: r(o.map, e.gammaInput),
  52567. envMap: !!o.envMap,
  52568. envMapMode: o.envMap && o.envMap.mapping,
  52569. envMapEncoding: r(o.envMap, e.gammaInput),
  52570. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52571. lightMap: !!o.lightMap,
  52572. aoMap: !!o.aoMap,
  52573. emissiveMap: !!o.emissiveMap,
  52574. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52575. bumpMap: !!o.bumpMap,
  52576. normalMap: !!o.normalMap,
  52577. displacementMap: !!o.displacementMap,
  52578. roughnessMap: !!o.roughnessMap,
  52579. metalnessMap: !!o.metalnessMap,
  52580. specularMap: !!o.specularMap,
  52581. alphaMap: !!o.alphaMap,
  52582. combine: o.combine,
  52583. vertexColors: o.vertexColors,
  52584. fog: l,
  52585. useFog: o.fog,
  52586. fogExp: l instanceof n.FogExp2,
  52587. flatShading: o.shading === n.FlatShading,
  52588. sizeAttenuation: o.sizeAttenuation,
  52589. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52590. skinning: o.skinning,
  52591. maxBones: u,
  52592. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52593. morphTargets: o.morphTargets,
  52594. morphNormals: o.morphNormals,
  52595. maxMorphTargets: e.maxMorphTargets,
  52596. maxMorphNormals: e.maxMorphNormals,
  52597. numDirLights: s.directional.length,
  52598. numPointLights: s.point.length,
  52599. numSpotLights: s.spot.length,
  52600. numHemiLights: s.hemi.length,
  52601. pointLightShadows: s.shadowsPointLight,
  52602. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52603. shadowMapType: e.shadowMap.type,
  52604. toneMapping: e.toneMapping,
  52605. physicallyCorrectLights: e.physicallyCorrectLights,
  52606. premultipliedAlpha: o.premultipliedAlpha,
  52607. alphaTest: o.alphaTest,
  52608. doubleSided: o.side === n.DoubleSide,
  52609. flipSided: o.side === n.BackSide
  52610. };
  52611. return p
  52612. }
  52613. ,
  52614. this.getProgramCode = function(e, t) {
  52615. var i = [];
  52616. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52617. i.push(e.vertexShader)),
  52618. void 0 !== e.defines)
  52619. for (var n in e.defines)
  52620. i.push(n),
  52621. i.push(e.defines[n]);
  52622. for (var r = 0; r < s.length; r++) {
  52623. var o = s[r];
  52624. i.push(o),
  52625. i.push(t[o])
  52626. }
  52627. return i.join()
  52628. }
  52629. ,
  52630. this.acquireProgram = function(t, i, r) {
  52631. for (var a, s = 0, l = o.length; s < l; s++) {
  52632. var c = o[s];
  52633. if (c.code === r) {
  52634. a = c,
  52635. ++a.usedTimes;
  52636. break
  52637. }
  52638. }
  52639. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52640. o.push(a)),
  52641. a
  52642. }
  52643. ,
  52644. this.releaseProgram = function(e) {
  52645. if (0 === --e.usedTimes) {
  52646. var t = o.indexOf(e);
  52647. o[t] = o[o.length - 1],
  52648. o.pop(),
  52649. e.destroy()
  52650. }
  52651. }
  52652. ,
  52653. this.programs = o
  52654. }
  52655. ,
  52656. n.WebGLProperties = function() {
  52657. var e = {};
  52658. this.get = function(t) {
  52659. var i = t.uuid
  52660. , n = e[i];
  52661. return void 0 === n && (n = {},
  52662. e[i] = n),
  52663. n
  52664. }
  52665. ,
  52666. this.delete = function(t) {
  52667. delete e[t.uuid]
  52668. }
  52669. ,
  52670. this.clear = function() {
  52671. e = {}
  52672. }
  52673. }
  52674. ,
  52675. n.WebGLShader = function() {
  52676. function e(e) {
  52677. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52678. t[i] = i + 1 + ": " + t[i];
  52679. return t.join("\n")
  52680. }
  52681. return function(t, i, n) {
  52682. var r = t.createShader(i);
  52683. return t.shaderSource(r, n),
  52684. t.compileShader(r),
  52685. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52686. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52687. r
  52688. }
  52689. }(),
  52690. n.WebGLShadowMap = function(e, t, i) {
  52691. function r(e, t, i, r) {
  52692. var o = e.geometry
  52693. , a = null
  52694. , s = v
  52695. , l = e.customDepthMaterial;
  52696. if (i && (s = A,
  52697. l = e.customDistanceMaterial),
  52698. l)
  52699. a = l;
  52700. else {
  52701. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52702. , h = e instanceof n.SkinnedMesh && t.skinning
  52703. , u = 0;
  52704. c && (u |= f),
  52705. h && (u |= g),
  52706. a = s[u]
  52707. }
  52708. return a.visible = t.visible,
  52709. a.wireframe = t.wireframe,
  52710. a.wireframeLinewidth = t.wireframeLinewidth,
  52711. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52712. a
  52713. }
  52714. function o(e, t, i) {
  52715. if (e.visible !== !1) {
  52716. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52717. var r = e.material;
  52718. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52719. p.push(e))
  52720. }
  52721. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52722. o(a[s], t, i)
  52723. }
  52724. }
  52725. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52726. var x = 0 !== (T & f)
  52727. , S = 0 !== (T & g)
  52728. , M = new n.ShaderMaterial({
  52729. uniforms: b,
  52730. vertexShader: E.vertexShader,
  52731. fragmentShader: E.fragmentShader,
  52732. morphTargets: x,
  52733. skinning: S
  52734. });
  52735. v[T] = M;
  52736. var R = new n.ShaderMaterial({
  52737. defines: {
  52738. USE_SHADOWMAP: ""
  52739. },
  52740. uniforms: _,
  52741. vertexShader: w.vertexShader,
  52742. fragmentShader: w.fragmentShader,
  52743. morphTargets: x,
  52744. skinning: S
  52745. });
  52746. A[T] = R
  52747. }
  52748. var P = this;
  52749. this.enabled = !1,
  52750. this.autoUpdate = !0,
  52751. this.needsUpdate = !1,
  52752. this.type = n.PCFShadowMap,
  52753. this.cullFace = n.CullFaceFront,
  52754. this.render = function(f, g) {
  52755. var m, v, A = t.shadows;
  52756. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52757. s.clearColor(1, 1, 1, 1),
  52758. s.disable(a.BLEND),
  52759. s.enable(a.CULL_FACE),
  52760. a.frontFace(a.CCW),
  52761. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52762. s.setDepthTest(!0),
  52763. s.setScissorTest(!1);
  52764. for (var E = 0, b = A.length; E < b; E++) {
  52765. var w = A[E]
  52766. , _ = w.shadow
  52767. , T = _.camera;
  52768. if (h.copy(_.mapSize),
  52769. w instanceof n.PointLight) {
  52770. m = 6,
  52771. v = !0;
  52772. var x = h.x
  52773. , S = h.y;
  52774. I[0].set(2 * x, S, x, S),
  52775. I[1].set(0, S, x, S),
  52776. I[2].set(3 * x, S, x, S),
  52777. I[3].set(x, S, x, S),
  52778. I[4].set(3 * x, 0, x, S),
  52779. I[5].set(x, 0, x, S),
  52780. h.x *= 4,
  52781. h.y *= 2
  52782. } else
  52783. m = 1,
  52784. v = !1;
  52785. if (null === _.map) {
  52786. var M = {
  52787. minFilter: n.NearestFilter,
  52788. magFilter: n.NearestFilter,
  52789. format: n.RGBAFormat
  52790. };
  52791. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52792. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52793. T.updateProjectionMatrix()
  52794. }
  52795. var R = _.map
  52796. , O = _.matrix;
  52797. d.setFromMatrixPosition(w.matrixWorld),
  52798. T.position.copy(d),
  52799. e.setRenderTarget(R),
  52800. e.clear();
  52801. for (var L = 0; L < m; L++) {
  52802. if (v) {
  52803. u.copy(T.position),
  52804. u.add(y[L]),
  52805. T.up.copy(C[L]),
  52806. T.lookAt(u);
  52807. var D = I[L];
  52808. s.viewport(D)
  52809. } else
  52810. u.setFromMatrixPosition(w.target.matrixWorld),
  52811. T.lookAt(u);
  52812. T.updateMatrixWorld(),
  52813. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52814. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52815. O.multiply(T.projectionMatrix),
  52816. O.multiply(T.matrixWorldInverse),
  52817. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52818. l.setFromMatrix(c),
  52819. p.length = 0,
  52820. o(f, g, T);
  52821. for (var N = 0, B = p.length; N < B; N++) {
  52822. var F = p[N]
  52823. , V = i.update(F)
  52824. , U = F.material;
  52825. if (U instanceof n.MultiMaterial)
  52826. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52827. var W = k[G]
  52828. , j = H[W.materialIndex];
  52829. if (j.visible === !0) {
  52830. var Y = r(F, j, v, d);
  52831. e.renderBufferDirect(T, null, V, Y, F, W)
  52832. }
  52833. }
  52834. else {
  52835. var Y = r(F, U, v, d);
  52836. e.renderBufferDirect(T, null, V, Y, F, null)
  52837. }
  52838. }
  52839. }
  52840. }
  52841. var X = e.getClearColor()
  52842. , Z = e.getClearAlpha();
  52843. e.setClearColor(X, Z),
  52844. s.enable(a.BLEND),
  52845. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52846. P.needsUpdate = !1
  52847. }
  52848. }
  52849. }
  52850. ,
  52851. n.WebGLState = function(e, t, i) {
  52852. var r = this
  52853. , o = new n.Vector4
  52854. , a = new Uint8Array(16)
  52855. , s = new Uint8Array(16)
  52856. , l = new Uint8Array(16)
  52857. , c = {}
  52858. , h = null
  52859. , u = null
  52860. , d = null
  52861. , p = null
  52862. , f = null
  52863. , g = null
  52864. , m = null
  52865. , v = null
  52866. , A = !1
  52867. , y = null
  52868. , C = null
  52869. , I = null
  52870. , E = null
  52871. , b = null
  52872. , w = null
  52873. , _ = null
  52874. , T = null
  52875. , x = null
  52876. , S = null
  52877. , M = null
  52878. , R = null
  52879. , P = null
  52880. , O = null
  52881. , L = null
  52882. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52883. , N = void 0
  52884. , B = {}
  52885. , F = new n.Vector4
  52886. , V = null
  52887. , U = null
  52888. , k = new n.Vector4
  52889. , H = new n.Vector4
  52890. , G = e.createTexture();
  52891. e.bindTexture(e.TEXTURE_2D, G),
  52892. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52893. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52894. this.init = function() {
  52895. this.clearColor(0, 0, 0, 1),
  52896. this.clearDepth(1),
  52897. this.clearStencil(0),
  52898. this.enable(e.DEPTH_TEST),
  52899. e.depthFunc(e.LEQUAL),
  52900. e.frontFace(e.CCW),
  52901. e.cullFace(e.BACK),
  52902. this.enable(e.CULL_FACE),
  52903. this.enable(e.BLEND),
  52904. e.blendEquation(e.FUNC_ADD),
  52905. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52906. }
  52907. ,
  52908. this.initAttributes = function() {
  52909. for (var e = 0, t = a.length; e < t; e++)
  52910. a[e] = 0
  52911. }
  52912. ,
  52913. this.enableAttribute = function(i) {
  52914. if (a[i] = 1,
  52915. 0 === s[i] && (e.enableVertexAttribArray(i),
  52916. s[i] = 1),
  52917. 0 !== l[i]) {
  52918. var n = t.get("ANGLE_instanced_arrays");
  52919. n.vertexAttribDivisorANGLE(i, 0),
  52920. l[i] = 0
  52921. }
  52922. }
  52923. ,
  52924. this.enableAttributeAndDivisor = function(t, i, n) {
  52925. a[t] = 1,
  52926. 0 === s[t] && (e.enableVertexAttribArray(t),
  52927. s[t] = 1),
  52928. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52929. l[t] = i)
  52930. }
  52931. ,
  52932. this.disableUnusedAttributes = function() {
  52933. for (var t = 0, i = s.length; t < i; t++)
  52934. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52935. s[t] = 0)
  52936. }
  52937. ,
  52938. this.enable = function(t) {
  52939. c[t] !== !0 && (e.enable(t),
  52940. c[t] = !0)
  52941. }
  52942. ,
  52943. this.disable = function(t) {
  52944. c[t] !== !1 && (e.disable(t),
  52945. c[t] = !1)
  52946. }
  52947. ,
  52948. this.getCompressedTextureFormats = function() {
  52949. if (null === h && (h = [],
  52950. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52951. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52952. h.push(i[n]);
  52953. return h
  52954. }
  52955. ,
  52956. this.setBlending = function(t, r, o, a, s, l, c, h) {
  52957. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52958. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52959. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52960. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52961. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52962. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52963. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52964. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52965. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52966. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52967. u = t,
  52968. A = h),
  52969. t === n.CustomBlending ? (s = s || r,
  52970. l = l || o,
  52971. c = c || a,
  52972. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52973. d = r,
  52974. g = s),
  52975. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52976. p = o,
  52977. f = a,
  52978. m = l,
  52979. v = c)) : (d = null,
  52980. p = null,
  52981. f = null,
  52982. g = null,
  52983. m = null,
  52984. v = null)
  52985. }
  52986. ,
  52987. this.setDepthFunc = function(t) {
  52988. if (y !== t) {
  52989. if (t)
  52990. switch (t) {
  52991. case n.NeverDepth:
  52992. e.depthFunc(e.NEVER);
  52993. break;
  52994. case n.AlwaysDepth:
  52995. e.depthFunc(e.ALWAYS);
  52996. break;
  52997. case n.LessDepth:
  52998. e.depthFunc(e.LESS);
  52999. break;
  53000. case n.LessEqualDepth:
  53001. e.depthFunc(e.LEQUAL);
  53002. break;
  53003. case n.EqualDepth:
  53004. e.depthFunc(e.EQUAL);
  53005. break;
  53006. case n.GreaterEqualDepth:
  53007. e.depthFunc(e.GEQUAL);
  53008. break;
  53009. case n.GreaterDepth:
  53010. e.depthFunc(e.GREATER);
  53011. break;
  53012. case n.NotEqualDepth:
  53013. e.depthFunc(e.NOTEQUAL);
  53014. break;
  53015. default:
  53016. e.depthFunc(e.LEQUAL)
  53017. }
  53018. else
  53019. e.depthFunc(e.LEQUAL);
  53020. y = t
  53021. }
  53022. }
  53023. ,
  53024. this.setDepthTest = function(t) {
  53025. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53026. }
  53027. ,
  53028. this.setDepthWrite = function(t) {
  53029. C !== t && (e.depthMask(t),
  53030. C = t)
  53031. }
  53032. ,
  53033. this.setColorWrite = function(t) {
  53034. I !== t && (e.colorMask(t, t, t, t),
  53035. I = t)
  53036. }
  53037. ,
  53038. this.setStencilFunc = function(t, i, n) {
  53039. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53040. b = t,
  53041. w = i,
  53042. _ = n)
  53043. }
  53044. ,
  53045. this.setStencilOp = function(t, i, n) {
  53046. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53047. T = t,
  53048. x = i,
  53049. S = n)
  53050. }
  53051. ,
  53052. this.setStencilTest = function(t) {
  53053. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53054. }
  53055. ,
  53056. this.setStencilWrite = function(t) {
  53057. E !== t && (e.stencilMask(t),
  53058. E = t)
  53059. }
  53060. ,
  53061. this.setFlipSided = function(t) {
  53062. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53063. M = t)
  53064. }
  53065. ,
  53066. this.setLineWidth = function(t) {
  53067. t !== R && (e.lineWidth(t),
  53068. R = t)
  53069. }
  53070. ,
  53071. this.setPolygonOffset = function(t, i, n) {
  53072. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53073. !t || P === i && O === n || (e.polygonOffset(i, n),
  53074. P = i,
  53075. O = n)
  53076. }
  53077. ,
  53078. this.getScissorTest = function() {
  53079. return L
  53080. }
  53081. ,
  53082. this.setScissorTest = function(t) {
  53083. L = t,
  53084. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53085. }
  53086. ,
  53087. this.activeTexture = function(t) {
  53088. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53089. N !== t && (e.activeTexture(t),
  53090. N = t)
  53091. }
  53092. ,
  53093. this.bindTexture = function(t, i) {
  53094. void 0 === N && r.activeTexture();
  53095. var n = B[N];
  53096. void 0 === n && (n = {
  53097. type: void 0,
  53098. texture: void 0
  53099. },
  53100. B[N] = n),
  53101. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53102. n.type = t,
  53103. n.texture = i)
  53104. }
  53105. ,
  53106. this.compressedTexImage2D = function() {
  53107. try {
  53108. e.compressedTexImage2D.apply(e, arguments)
  53109. } catch (e) {
  53110. console.error(e)
  53111. }
  53112. }
  53113. ,
  53114. this.texImage2D = function() {
  53115. try {
  53116. e.texImage2D.apply(e, arguments)
  53117. } catch (e) {
  53118. console.error(e)
  53119. }
  53120. }
  53121. ,
  53122. this.clearColor = function(t, i, n, r) {
  53123. o.set(t, i, n, r),
  53124. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53125. F.copy(o))
  53126. }
  53127. ,
  53128. this.clearDepth = function(t) {
  53129. V !== t && (e.clearDepth(t),
  53130. V = t)
  53131. }
  53132. ,
  53133. this.clearStencil = function(t) {
  53134. U !== t && (e.clearStencil(t),
  53135. U = t)
  53136. }
  53137. ,
  53138. this.scissor = function(t) {
  53139. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53140. k.copy(t))
  53141. }
  53142. ,
  53143. this.viewport = function(t) {
  53144. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53145. H.copy(t))
  53146. }
  53147. ,
  53148. this.reset = function() {
  53149. for (var t = 0; t < s.length; t++)
  53150. 1 === s[t] && (e.disableVertexAttribArray(t),
  53151. s[t] = 0);
  53152. c = {},
  53153. h = null,
  53154. N = void 0,
  53155. B = {},
  53156. u = null,
  53157. I = null,
  53158. C = null,
  53159. E = null,
  53160. M = null
  53161. }
  53162. }
  53163. ,
  53164. n.LensFlarePlugin = function(e, t) {
  53165. function i() {
  53166. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53167. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53168. o = p.createBuffer(),
  53169. a = p.createBuffer(),
  53170. p.bindBuffer(p.ARRAY_BUFFER, o),
  53171. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53172. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53173. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53174. u = p.createTexture(),
  53175. d = p.createTexture(),
  53176. f.bindTexture(p.TEXTURE_2D, u),
  53177. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53178. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53179. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53180. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53181. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53182. f.bindTexture(p.TEXTURE_2D, d),
  53183. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53184. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53185. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53186. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53187. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53188. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53189. var i;
  53190. i = h ? {
  53191. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53192. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53193. } : {
  53194. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53195. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53196. },
  53197. s = r(i),
  53198. l = {
  53199. vertex: p.getAttribLocation(s, "position"),
  53200. uv: p.getAttribLocation(s, "uv")
  53201. },
  53202. c = {
  53203. renderType: p.getUniformLocation(s, "renderType"),
  53204. map: p.getUniformLocation(s, "map"),
  53205. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53206. opacity: p.getUniformLocation(s, "opacity"),
  53207. color: p.getUniformLocation(s, "color"),
  53208. scale: p.getUniformLocation(s, "scale"),
  53209. rotation: p.getUniformLocation(s, "rotation"),
  53210. screenPosition: p.getUniformLocation(s, "screenPosition")
  53211. }
  53212. }
  53213. function r(t) {
  53214. var i = p.createProgram()
  53215. , n = p.createShader(p.FRAGMENT_SHADER)
  53216. , r = p.createShader(p.VERTEX_SHADER)
  53217. , o = "precision " + e.getPrecision() + " float;\n";
  53218. return p.shaderSource(n, o + t.fragmentShader),
  53219. p.shaderSource(r, o + t.vertexShader),
  53220. p.compileShader(n),
  53221. p.compileShader(r),
  53222. p.attachShader(i, n),
  53223. p.attachShader(i, r),
  53224. p.linkProgram(i),
  53225. i
  53226. }
  53227. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53228. this.render = function(r, g, m) {
  53229. if (0 !== t.length) {
  53230. var v = new n.Vector3
  53231. , A = m.w / m.z
  53232. , y = .5 * m.z
  53233. , C = .5 * m.w
  53234. , I = 16 / m.w
  53235. , E = new n.Vector2(I * A,I)
  53236. , b = new n.Vector3(1,1,0)
  53237. , w = new n.Vector2(1,1);
  53238. void 0 === s && i(),
  53239. p.useProgram(s),
  53240. f.initAttributes(),
  53241. f.enableAttribute(l.vertex),
  53242. f.enableAttribute(l.uv),
  53243. f.disableUnusedAttributes(),
  53244. p.uniform1i(c.occlusionMap, 0),
  53245. p.uniform1i(c.map, 1),
  53246. p.bindBuffer(p.ARRAY_BUFFER, o),
  53247. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53248. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53249. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53250. f.disable(p.CULL_FACE),
  53251. f.setDepthWrite(!1);
  53252. for (var _ = 0, T = t.length; _ < T; _++) {
  53253. I = 16 / m.w,
  53254. E.set(I * A, I);
  53255. var x = t[_];
  53256. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53257. v.applyMatrix4(g.matrixWorldInverse),
  53258. v.applyProjection(g.projectionMatrix),
  53259. b.copy(v),
  53260. w.x = b.x * y + y,
  53261. w.y = b.y * C + C,
  53262. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53263. f.activeTexture(p.TEXTURE0),
  53264. f.bindTexture(p.TEXTURE_2D, null),
  53265. f.activeTexture(p.TEXTURE1),
  53266. f.bindTexture(p.TEXTURE_2D, u),
  53267. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53268. p.uniform1i(c.renderType, 0),
  53269. p.uniform2f(c.scale, E.x, E.y),
  53270. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53271. f.disable(p.BLEND),
  53272. f.enable(p.DEPTH_TEST),
  53273. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53274. f.activeTexture(p.TEXTURE0),
  53275. f.bindTexture(p.TEXTURE_2D, d),
  53276. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53277. p.uniform1i(c.renderType, 1),
  53278. f.disable(p.DEPTH_TEST),
  53279. f.activeTexture(p.TEXTURE1),
  53280. f.bindTexture(p.TEXTURE_2D, u),
  53281. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53282. x.positionScreen.copy(b),
  53283. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53284. p.uniform1i(c.renderType, 2),
  53285. f.enable(p.BLEND);
  53286. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53287. var R = x.lensFlares[S];
  53288. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53289. b.y = R.y,
  53290. b.z = R.z,
  53291. I = R.size * R.scale / m.w,
  53292. E.x = I * A,
  53293. E.y = I,
  53294. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53295. p.uniform2f(c.scale, E.x, E.y),
  53296. p.uniform1f(c.rotation, R.rotation),
  53297. p.uniform1f(c.opacity, R.opacity),
  53298. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53299. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53300. e.setTexture(R.texture, 1),
  53301. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53302. }
  53303. }
  53304. }
  53305. f.enable(p.CULL_FACE),
  53306. f.enable(p.DEPTH_TEST),
  53307. f.setDepthWrite(!0),
  53308. e.resetGLState()
  53309. }
  53310. }
  53311. }
  53312. ,
  53313. n.SpritePlugin = function(e, t) {
  53314. function i() {
  53315. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53316. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53317. a = d.createBuffer(),
  53318. s = d.createBuffer(),
  53319. d.bindBuffer(d.ARRAY_BUFFER, a),
  53320. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53321. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53322. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53323. l = r(),
  53324. c = {
  53325. position: d.getAttribLocation(l, "position"),
  53326. uv: d.getAttribLocation(l, "uv")
  53327. },
  53328. h = {
  53329. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53330. uvScale: d.getUniformLocation(l, "uvScale"),
  53331. rotation: d.getUniformLocation(l, "rotation"),
  53332. scale: d.getUniformLocation(l, "scale"),
  53333. color: d.getUniformLocation(l, "color"),
  53334. map: d.getUniformLocation(l, "map"),
  53335. opacity: d.getUniformLocation(l, "opacity"),
  53336. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53337. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53338. fogType: d.getUniformLocation(l, "fogType"),
  53339. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53340. fogNear: d.getUniformLocation(l, "fogNear"),
  53341. fogFar: d.getUniformLocation(l, "fogFar"),
  53342. fogColor: d.getUniformLocation(l, "fogColor"),
  53343. alphaTest: d.getUniformLocation(l, "alphaTest")
  53344. };
  53345. var i = document.createElement("canvas");
  53346. i.width = 8,
  53347. i.height = 8;
  53348. var o = i.getContext("2d");
  53349. o.fillStyle = "white",
  53350. o.fillRect(0, 0, 8, 8),
  53351. u = new n.Texture(i),
  53352. u.needsUpdate = !0
  53353. }
  53354. function r() {
  53355. var t = d.createProgram()
  53356. , i = d.createShader(d.VERTEX_SHADER)
  53357. , n = d.createShader(d.FRAGMENT_SHADER);
  53358. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53359. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53360. d.compileShader(i),
  53361. d.compileShader(n),
  53362. d.attachShader(t, i),
  53363. d.attachShader(t, n),
  53364. d.linkProgram(t),
  53365. t
  53366. }
  53367. function o(e, t) {
  53368. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53369. }
  53370. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53371. this.render = function(r, v) {
  53372. if (0 !== t.length) {
  53373. void 0 === l && i(),
  53374. d.useProgram(l),
  53375. p.initAttributes(),
  53376. p.enableAttribute(c.position),
  53377. p.enableAttribute(c.uv),
  53378. p.disableUnusedAttributes(),
  53379. p.disable(d.CULL_FACE),
  53380. p.enable(d.BLEND),
  53381. d.bindBuffer(d.ARRAY_BUFFER, a),
  53382. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53383. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53384. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53385. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53386. p.activeTexture(d.TEXTURE0),
  53387. d.uniform1i(h.map, 0);
  53388. var A = 0
  53389. , y = 0
  53390. , C = r.fog;
  53391. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53392. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53393. d.uniform1f(h.fogFar, C.far),
  53394. d.uniform1i(h.fogType, 1),
  53395. A = 1,
  53396. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53397. d.uniform1i(h.fogType, 2),
  53398. A = 2,
  53399. y = 2)) : (d.uniform1i(h.fogType, 0),
  53400. A = 0,
  53401. y = 0);
  53402. for (var I = 0, E = t.length; I < E; I++) {
  53403. var b = t[I];
  53404. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53405. b.z = -b.modelViewMatrix.elements[14]
  53406. }
  53407. t.sort(o);
  53408. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53409. var b = t[I]
  53410. , _ = b.material;
  53411. d.uniform1f(h.alphaTest, _.alphaTest),
  53412. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53413. b.matrixWorld.decompose(f, g, m),
  53414. w[0] = m.x,
  53415. w[1] = m.y;
  53416. var T = 0;
  53417. r.fog && _.fog && (T = y),
  53418. A !== T && (d.uniform1i(h.fogType, T),
  53419. A = T),
  53420. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53421. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53422. d.uniform2f(h.uvScale, 1, 1)),
  53423. d.uniform1f(h.opacity, _.opacity),
  53424. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53425. d.uniform1f(h.rotation, _.rotation),
  53426. d.uniform2fv(h.scale, w),
  53427. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53428. p.setDepthTest(_.depthTest),
  53429. p.setDepthWrite(_.depthWrite),
  53430. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53431. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53432. }
  53433. p.enable(d.CULL_FACE),
  53434. e.resetGLState()
  53435. }
  53436. }
  53437. }
  53438. ,
  53439. Object.defineProperties(n.Box2.prototype, {
  53440. empty: {
  53441. value: function() {
  53442. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53443. this.isEmpty()
  53444. }
  53445. },
  53446. isIntersectionBox: {
  53447. value: function(e) {
  53448. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53449. this.intersectsBox(e)
  53450. }
  53451. }
  53452. }),
  53453. Object.defineProperties(n.Box3.prototype, {
  53454. empty: {
  53455. value: function() {
  53456. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53457. this.isEmpty()
  53458. }
  53459. },
  53460. isIntersectionBox: {
  53461. value: function(e) {
  53462. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53463. this.intersectsBox(e)
  53464. }
  53465. },
  53466. isIntersectionSphere: {
  53467. value: function(e) {
  53468. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53469. this.intersectsSphere(e)
  53470. }
  53471. }
  53472. }),
  53473. Object.defineProperties(n.Matrix3.prototype, {
  53474. multiplyVector3: {
  53475. value: function(e) {
  53476. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53477. e.applyMatrix3(this)
  53478. }
  53479. },
  53480. multiplyVector3Array: {
  53481. value: function(e) {
  53482. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53483. this.applyToVector3Array(e)
  53484. }
  53485. }
  53486. }),
  53487. Object.defineProperties(n.Matrix4.prototype, {
  53488. extractPosition: {
  53489. value: function(e) {
  53490. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53491. this.copyPosition(e)
  53492. }
  53493. },
  53494. setRotationFromQuaternion: {
  53495. value: function(e) {
  53496. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53497. this.makeRotationFromQuaternion(e)
  53498. }
  53499. },
  53500. multiplyVector3: {
  53501. value: function(e) {
  53502. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53503. e.applyProjection(this)
  53504. }
  53505. },
  53506. multiplyVector4: {
  53507. value: function(e) {
  53508. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53509. e.applyMatrix4(this)
  53510. }
  53511. },
  53512. multiplyVector3Array: {
  53513. value: function(e) {
  53514. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53515. this.applyToVector3Array(e)
  53516. }
  53517. },
  53518. rotateAxis: {
  53519. value: function(e) {
  53520. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53521. e.transformDirection(this)
  53522. }
  53523. },
  53524. crossVector: {
  53525. value: function(e) {
  53526. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53527. e.applyMatrix4(this)
  53528. }
  53529. },
  53530. translate: {
  53531. value: function(e) {
  53532. console.error("THREE.Matrix4: .translate() has been removed.")
  53533. }
  53534. },
  53535. rotateX: {
  53536. value: function(e) {
  53537. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53538. }
  53539. },
  53540. rotateY: {
  53541. value: function(e) {
  53542. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53543. }
  53544. },
  53545. rotateZ: {
  53546. value: function(e) {
  53547. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53548. }
  53549. },
  53550. rotateByAxis: {
  53551. value: function(e, t) {
  53552. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53553. }
  53554. }
  53555. }),
  53556. Object.defineProperties(n.Plane.prototype, {
  53557. isIntersectionLine: {
  53558. value: function(e) {
  53559. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53560. this.intersectsLine(e)
  53561. }
  53562. }
  53563. }),
  53564. Object.defineProperties(n.Quaternion.prototype, {
  53565. multiplyVector3: {
  53566. value: function(e) {
  53567. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53568. e.applyQuaternion(this)
  53569. }
  53570. }
  53571. }),
  53572. Object.defineProperties(n.Ray.prototype, {
  53573. isIntersectionBox: {
  53574. value: function(e) {
  53575. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53576. this.intersectsBox(e)
  53577. }
  53578. },
  53579. isIntersectionPlane: {
  53580. value: function(e) {
  53581. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53582. this.intersectsPlane(e)
  53583. }
  53584. },
  53585. isIntersectionSphere: {
  53586. value: function(e) {
  53587. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53588. this.intersectsSphere(e)
  53589. }
  53590. }
  53591. }),
  53592. Object.defineProperties(n.Vector3.prototype, {
  53593. setEulerFromRotationMatrix: {
  53594. value: function() {
  53595. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53596. }
  53597. },
  53598. setEulerFromQuaternion: {
  53599. value: function() {
  53600. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53601. }
  53602. },
  53603. getPositionFromMatrix: {
  53604. value: function(e) {
  53605. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53606. this.setFromMatrixPosition(e)
  53607. }
  53608. },
  53609. getScaleFromMatrix: {
  53610. value: function(e) {
  53611. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53612. this.setFromMatrixScale(e)
  53613. }
  53614. },
  53615. getColumnFromMatrix: {
  53616. value: function(e, t) {
  53617. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53618. this.setFromMatrixColumn(e, t)
  53619. }
  53620. }
  53621. }),
  53622. n.Face4 = function(e, t, i, r, o, a, s) {
  53623. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53624. new n.Face3(e,t,i,o,a,s)
  53625. }
  53626. ,
  53627. n.Vertex = function(e, t, i) {
  53628. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53629. new n.Vector3(e,t,i)
  53630. }
  53631. ,
  53632. Object.defineProperties(n.Object3D.prototype, {
  53633. eulerOrder: {
  53634. get: function() {
  53635. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53636. this.rotation.order
  53637. },
  53638. set: function(e) {
  53639. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53640. this.rotation.order = e
  53641. }
  53642. },
  53643. getChildByName: {
  53644. value: function(e) {
  53645. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53646. this.getObjectByName(e)
  53647. }
  53648. },
  53649. renderDepth: {
  53650. set: function(e) {
  53651. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53652. }
  53653. },
  53654. translate: {
  53655. value: function(e, t) {
  53656. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53657. this.translateOnAxis(t, e)
  53658. }
  53659. },
  53660. useQuaternion: {
  53661. get: function() {
  53662. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53663. },
  53664. set: function(e) {
  53665. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53666. }
  53667. }
  53668. }),
  53669. Object.defineProperties(n, {
  53670. PointCloud: {
  53671. value: function(e, t) {
  53672. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53673. new n.Points(e,t)
  53674. }
  53675. },
  53676. ParticleSystem: {
  53677. value: function(e, t) {
  53678. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53679. new n.Points(e,t)
  53680. }
  53681. }
  53682. }),
  53683. Object.defineProperties(n.Light.prototype, {
  53684. onlyShadow: {
  53685. set: function(e) {
  53686. console.warn("THREE.Light: .onlyShadow has been removed.")
  53687. }
  53688. },
  53689. shadowCameraFov: {
  53690. set: function(e) {
  53691. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53692. this.shadow.camera.fov = e
  53693. }
  53694. },
  53695. shadowCameraLeft: {
  53696. set: function(e) {
  53697. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53698. this.shadow.camera.left = e
  53699. }
  53700. },
  53701. shadowCameraRight: {
  53702. set: function(e) {
  53703. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53704. this.shadow.camera.right = e
  53705. }
  53706. },
  53707. shadowCameraTop: {
  53708. set: function(e) {
  53709. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53710. this.shadow.camera.top = e
  53711. }
  53712. },
  53713. shadowCameraBottom: {
  53714. set: function(e) {
  53715. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53716. this.shadow.camera.bottom = e
  53717. }
  53718. },
  53719. shadowCameraNear: {
  53720. set: function(e) {
  53721. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53722. this.shadow.camera.near = e
  53723. }
  53724. },
  53725. shadowCameraFar: {
  53726. set: function(e) {
  53727. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53728. this.shadow.camera.far = e
  53729. }
  53730. },
  53731. shadowCameraVisible: {
  53732. set: function(e) {
  53733. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53734. }
  53735. },
  53736. shadowBias: {
  53737. set: function(e) {
  53738. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53739. this.shadow.bias = e
  53740. }
  53741. },
  53742. shadowDarkness: {
  53743. set: function(e) {
  53744. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53745. }
  53746. },
  53747. shadowMapWidth: {
  53748. set: function(e) {
  53749. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53750. this.shadow.mapSize.width = e
  53751. }
  53752. },
  53753. shadowMapHeight: {
  53754. set: function(e) {
  53755. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53756. this.shadow.mapSize.height = e
  53757. }
  53758. }
  53759. }),
  53760. Object.defineProperties(n.BufferAttribute.prototype, {
  53761. length: {
  53762. get: function() {
  53763. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53764. this.array.length
  53765. }
  53766. }
  53767. }),
  53768. Object.defineProperties(n.BufferGeometry.prototype, {
  53769. drawcalls: {
  53770. get: function() {
  53771. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53772. this.groups
  53773. }
  53774. },
  53775. offsets: {
  53776. get: function() {
  53777. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53778. this.groups
  53779. }
  53780. },
  53781. addIndex: {
  53782. value: function(e) {
  53783. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53784. this.setIndex(e)
  53785. }
  53786. },
  53787. addDrawCall: {
  53788. value: function(e, t, i) {
  53789. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53790. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53791. this.addGroup(e, t)
  53792. }
  53793. },
  53794. clearDrawCalls: {
  53795. value: function() {
  53796. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53797. this.clearGroups()
  53798. }
  53799. },
  53800. computeTangents: {
  53801. value: function() {
  53802. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53803. }
  53804. },
  53805. computeOffsets: {
  53806. value: function() {
  53807. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53808. }
  53809. }
  53810. }),
  53811. Object.defineProperties(n.Material.prototype, {
  53812. wrapAround: {
  53813. get: function() {
  53814. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53815. },
  53816. set: function(e) {
  53817. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53818. }
  53819. },
  53820. wrapRGB: {
  53821. get: function() {
  53822. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53823. new n.Color
  53824. }
  53825. }
  53826. }),
  53827. Object.defineProperties(n, {
  53828. PointCloudMaterial: {
  53829. value: function(e) {
  53830. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53831. new n.PointsMaterial(e)
  53832. }
  53833. },
  53834. ParticleBasicMaterial: {
  53835. value: function(e) {
  53836. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53837. new n.PointsMaterial(e)
  53838. }
  53839. },
  53840. ParticleSystemMaterial: {
  53841. value: function(e) {
  53842. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53843. new n.PointsMaterial(e)
  53844. }
  53845. }
  53846. }),
  53847. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53848. metal: {
  53849. get: function() {
  53850. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53851. !1
  53852. },
  53853. set: function(e) {
  53854. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53855. }
  53856. }
  53857. }),
  53858. Object.defineProperties(n.ShaderMaterial.prototype, {
  53859. derivatives: {
  53860. get: function() {
  53861. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53862. this.extensions.derivatives
  53863. },
  53864. set: function(e) {
  53865. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53866. this.extensions.derivatives = e
  53867. }
  53868. }
  53869. }),
  53870. Object.defineProperties(n.WebGLRenderer.prototype, {
  53871. supportsFloatTextures: {
  53872. value: function() {
  53873. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53874. this.extensions.get("OES_texture_float")
  53875. }
  53876. },
  53877. supportsHalfFloatTextures: {
  53878. value: function() {
  53879. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53880. this.extensions.get("OES_texture_half_float")
  53881. }
  53882. },
  53883. supportsStandardDerivatives: {
  53884. value: function() {
  53885. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53886. this.extensions.get("OES_standard_derivatives")
  53887. }
  53888. },
  53889. supportsCompressedTextureS3TC: {
  53890. value: function() {
  53891. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53892. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53893. }
  53894. },
  53895. supportsCompressedTexturePVRTC: {
  53896. value: function() {
  53897. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53898. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53899. }
  53900. },
  53901. supportsBlendMinMax: {
  53902. value: function() {
  53903. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53904. this.extensions.get("EXT_blend_minmax")
  53905. }
  53906. },
  53907. supportsVertexTextures: {
  53908. value: function() {
  53909. return this.capabilities.vertexTextures
  53910. }
  53911. },
  53912. supportsInstancedArrays: {
  53913. value: function() {
  53914. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53915. this.extensions.get("ANGLE_instanced_arrays")
  53916. }
  53917. },
  53918. enableScissorTest: {
  53919. value: function(e) {
  53920. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53921. this.setScissorTest(e)
  53922. }
  53923. },
  53924. initMaterial: {
  53925. value: function() {
  53926. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53927. }
  53928. },
  53929. addPrePlugin: {
  53930. value: function() {
  53931. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53932. }
  53933. },
  53934. addPostPlugin: {
  53935. value: function() {
  53936. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53937. }
  53938. },
  53939. updateShadowMap: {
  53940. value: function() {
  53941. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53942. }
  53943. },
  53944. shadowMapEnabled: {
  53945. get: function() {
  53946. return this.shadowMap.enabled
  53947. },
  53948. set: function(e) {
  53949. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53950. this.shadowMap.enabled = e
  53951. }
  53952. },
  53953. shadowMapType: {
  53954. get: function() {
  53955. return this.shadowMap.type
  53956. },
  53957. set: function(e) {
  53958. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53959. this.shadowMap.type = e
  53960. }
  53961. },
  53962. shadowMapCullFace: {
  53963. get: function() {
  53964. return this.shadowMap.cullFace
  53965. },
  53966. set: function(e) {
  53967. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53968. this.shadowMap.cullFace = e
  53969. }
  53970. }
  53971. }),
  53972. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53973. wrapS: {
  53974. get: function() {
  53975. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53976. this.texture.wrapS
  53977. },
  53978. set: function(e) {
  53979. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53980. this.texture.wrapS = e
  53981. }
  53982. },
  53983. wrapT: {
  53984. get: function() {
  53985. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53986. this.texture.wrapT
  53987. },
  53988. set: function(e) {
  53989. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53990. this.texture.wrapT = e
  53991. }
  53992. },
  53993. magFilter: {
  53994. get: function() {
  53995. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53996. this.texture.magFilter
  53997. },
  53998. set: function(e) {
  53999. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54000. this.texture.magFilter = e
  54001. }
  54002. },
  54003. minFilter: {
  54004. get: function() {
  54005. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54006. this.texture.minFilter
  54007. },
  54008. set: function(e) {
  54009. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54010. this.texture.minFilter = e
  54011. }
  54012. },
  54013. anisotropy: {
  54014. get: function() {
  54015. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54016. this.texture.anisotropy
  54017. },
  54018. set: function(e) {
  54019. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54020. this.texture.anisotropy = e
  54021. }
  54022. },
  54023. offset: {
  54024. get: function() {
  54025. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54026. this.texture.offset
  54027. },
  54028. set: function(e) {
  54029. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54030. this.texture.offset = e
  54031. }
  54032. },
  54033. repeat: {
  54034. get: function() {
  54035. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54036. this.texture.repeat
  54037. },
  54038. set: function(e) {
  54039. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54040. this.texture.repeat = e
  54041. }
  54042. },
  54043. format: {
  54044. get: function() {
  54045. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54046. this.texture.format
  54047. },
  54048. set: function(e) {
  54049. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54050. this.texture.format = e
  54051. }
  54052. },
  54053. type: {
  54054. get: function() {
  54055. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54056. this.texture.type
  54057. },
  54058. set: function(e) {
  54059. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54060. this.texture.type = e
  54061. }
  54062. },
  54063. generateMipmaps: {
  54064. get: function() {
  54065. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54066. this.texture.generateMipmaps
  54067. },
  54068. set: function(e) {
  54069. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54070. this.texture.generateMipmaps = e
  54071. }
  54072. }
  54073. }),
  54074. n.GeometryUtils = {
  54075. merge: function(e, t, i) {
  54076. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54077. var r;
  54078. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54079. r = t.matrix,
  54080. t = t.geometry),
  54081. e.merge(t, r, i)
  54082. },
  54083. center: function(e) {
  54084. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54085. e.center()
  54086. }
  54087. },
  54088. n.ImageUtils = {
  54089. crossOrigin: void 0,
  54090. loadTexture: function(e, t, i, r) {
  54091. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54092. var o = new n.TextureLoader;
  54093. o.setCrossOrigin(this.crossOrigin);
  54094. var a = o.load(e, i, void 0, r);
  54095. return t && (a.mapping = t),
  54096. a
  54097. },
  54098. loadTextureCube: function(e, t, i, r) {
  54099. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54100. var o = new n.CubeTextureLoader;
  54101. o.setCrossOrigin(this.crossOrigin);
  54102. var a = o.load(e, i, void 0, r);
  54103. return t && (a.mapping = t),
  54104. a
  54105. },
  54106. loadCompressedTexture: function() {
  54107. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54108. },
  54109. loadCompressedTextureCube: function() {
  54110. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54111. }
  54112. },
  54113. n.Projector = function() {
  54114. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54115. this.projectVector = function(e, t) {
  54116. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54117. e.project(t)
  54118. }
  54119. ,
  54120. this.unprojectVector = function(e, t) {
  54121. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54122. e.unproject(t)
  54123. }
  54124. ,
  54125. this.pickingRay = function(e, t) {
  54126. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54127. }
  54128. }
  54129. ,
  54130. n.CanvasRenderer = function() {
  54131. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54132. this.domElement = document.createElement("canvas"),
  54133. this.clear = function() {}
  54134. ,
  54135. this.render = function() {}
  54136. ,
  54137. this.setClearColor = function() {}
  54138. ,
  54139. this.setSize = function() {}
  54140. }
  54141. ,
  54142. n.MeshFaceMaterial = n.MultiMaterial,
  54143. n.CurveUtils = {
  54144. tangentQuadraticBezier: function(e, t, i, n) {
  54145. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54146. },
  54147. tangentCubicBezier: function(e, t, i, n, r) {
  54148. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54149. },
  54150. tangentSpline: function(e, t, i, n, r) {
  54151. var o = 6 * e * e - 6 * e
  54152. , a = 3 * e * e - 4 * e + 1
  54153. , s = -6 * e * e + 6 * e
  54154. , l = 3 * e * e - 2 * e;
  54155. return o + a + s + l
  54156. },
  54157. interpolate: function(e, t, i, n, r) {
  54158. var o = .5 * (i - e)
  54159. , a = .5 * (n - t)
  54160. , s = r * r
  54161. , l = r * s;
  54162. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54163. }
  54164. },
  54165. n.SceneUtils = {
  54166. createMultiMaterialObject: function(e, t) {
  54167. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54168. i.add(new n.Mesh(e,t[r]));
  54169. return i
  54170. },
  54171. detach: function(e, t, i) {
  54172. e.applyMatrix(t.matrixWorld),
  54173. t.remove(e),
  54174. i.add(e)
  54175. },
  54176. attach: function(e, t, i) {
  54177. var r = new n.Matrix4;
  54178. r.getInverse(i.matrixWorld),
  54179. e.applyMatrix(r),
  54180. t.remove(e),
  54181. i.add(e)
  54182. }
  54183. },
  54184. n.ShapeUtils = {
  54185. area: function(e) {
  54186. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54187. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54188. return .5 * i
  54189. },
  54190. triangulate: function() {
  54191. function e(e, t, i, n, r, o) {
  54192. var a, s, l, c, h, u, d, p, f;
  54193. if (s = e[o[t]].x,
  54194. l = e[o[t]].y,
  54195. c = e[o[i]].x,
  54196. h = e[o[i]].y,
  54197. u = e[o[n]].x,
  54198. d = e[o[n]].y,
  54199. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54200. return !1;
  54201. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54202. for (g = u - c,
  54203. m = d - h,
  54204. v = s - u,
  54205. A = l - d,
  54206. y = c - s,
  54207. C = h - l,
  54208. a = 0; a < r; a++)
  54209. if (p = e[o[a]].x,
  54210. f = e[o[a]].y,
  54211. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54212. E = f - l,
  54213. b = p - c,
  54214. w = f - h,
  54215. _ = p - u,
  54216. T = f - d,
  54217. M = g * w - m * b,
  54218. x = y * E - C * I,
  54219. S = v * T - A * _,
  54220. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54221. return !1;
  54222. return !0
  54223. }
  54224. return function(t, i) {
  54225. var r = t.length;
  54226. if (r < 3)
  54227. return null;
  54228. var o, a, s, l = [], c = [], h = [];
  54229. if (n.ShapeUtils.area(t) > 0)
  54230. for (a = 0; a < r; a++)
  54231. c[a] = a;
  54232. else
  54233. for (a = 0; a < r; a++)
  54234. c[a] = r - 1 - a;
  54235. var u = r
  54236. , d = 2 * u;
  54237. for (a = u - 1; u > 2; ) {
  54238. if (d-- <= 0)
  54239. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54240. i ? h : l;
  54241. if (o = a,
  54242. u <= o && (o = 0),
  54243. a = o + 1,
  54244. u <= a && (a = 0),
  54245. s = a + 1,
  54246. u <= s && (s = 0),
  54247. e(t, o, a, s, u, c)) {
  54248. var p, f, g, m, v;
  54249. for (p = c[o],
  54250. f = c[a],
  54251. g = c[s],
  54252. l.push([t[p], t[f], t[g]]),
  54253. h.push([c[o], c[a], c[s]]),
  54254. m = a,
  54255. v = a + 1; v < u; m++,
  54256. v++)
  54257. c[m] = c[v];
  54258. u--,
  54259. d = 2 * u
  54260. }
  54261. }
  54262. return i ? h : l
  54263. }
  54264. }(),
  54265. triangulateShape: function(e, t) {
  54266. function i(e, t, i) {
  54267. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54268. }
  54269. function r(e, t, n, r, o) {
  54270. var a = t.x - e.x
  54271. , s = t.y - e.y
  54272. , l = r.x - n.x
  54273. , c = r.y - n.y
  54274. , h = e.x - n.x
  54275. , u = e.y - n.y
  54276. , d = s * l - a * c
  54277. , p = s * h - a * u;
  54278. if (Math.abs(d) > Number.EPSILON) {
  54279. var f;
  54280. if (d > 0) {
  54281. if (p < 0 || p > d)
  54282. return [];
  54283. if (f = c * h - l * u,
  54284. f < 0 || f > d)
  54285. return []
  54286. } else {
  54287. if (p > 0 || p < d)
  54288. return [];
  54289. if (f = c * h - l * u,
  54290. f > 0 || f < d)
  54291. return []
  54292. }
  54293. if (0 === f)
  54294. return !o || 0 !== p && p !== d ? [e] : [];
  54295. if (f === d)
  54296. return !o || 0 !== p && p !== d ? [t] : [];
  54297. if (0 === p)
  54298. return [n];
  54299. if (p === d)
  54300. return [r];
  54301. var g = f / d;
  54302. return [{
  54303. x: e.x + g * a,
  54304. y: e.y + g * s
  54305. }]
  54306. }
  54307. if (0 !== p || c * h !== l * u)
  54308. return [];
  54309. var m = 0 === a && 0 === s
  54310. , v = 0 === l && 0 === c;
  54311. if (m && v)
  54312. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54313. if (m)
  54314. return i(n, r, e) ? [e] : [];
  54315. if (v)
  54316. return i(e, t, n) ? [n] : [];
  54317. var A, y, C, I, E, b, w, _;
  54318. return 0 !== a ? (e.x < t.x ? (A = e,
  54319. C = e.x,
  54320. y = t,
  54321. I = t.x) : (A = t,
  54322. C = t.x,
  54323. y = e,
  54324. I = e.x),
  54325. n.x < r.x ? (E = n,
  54326. w = n.x,
  54327. b = r,
  54328. _ = r.x) : (E = r,
  54329. w = r.x,
  54330. b = n,
  54331. _ = n.x)) : (e.y < t.y ? (A = e,
  54332. C = e.y,
  54333. y = t,
  54334. I = t.y) : (A = t,
  54335. C = t.y,
  54336. y = e,
  54337. I = e.y),
  54338. n.y < r.y ? (E = n,
  54339. w = n.y,
  54340. b = r,
  54341. _ = r.y) : (E = r,
  54342. w = r.y,
  54343. b = n,
  54344. _ = n.y)),
  54345. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54346. }
  54347. function o(e, t, i, n) {
  54348. var r = t.x - e.x
  54349. , o = t.y - e.y
  54350. , a = i.x - e.x
  54351. , s = i.y - e.y
  54352. , l = n.x - e.x
  54353. , c = n.y - e.y
  54354. , h = r * s - o * a
  54355. , u = r * c - o * l;
  54356. if (Math.abs(h) > Number.EPSILON) {
  54357. var d = l * s - c * a;
  54358. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54359. }
  54360. return u > 0
  54361. }
  54362. function a(e, t) {
  54363. function i(e, t) {
  54364. var i = A.length - 1
  54365. , n = e - 1;
  54366. n < 0 && (n = i);
  54367. var r = e + 1;
  54368. r > i && (r = 0);
  54369. var a = o(A[e], A[n], A[r], s[t]);
  54370. if (!a)
  54371. return !1;
  54372. var l = s.length - 1
  54373. , c = t - 1;
  54374. c < 0 && (c = l);
  54375. var h = t + 1;
  54376. return h > l && (h = 0),
  54377. a = o(s[t], s[c], s[h], A[e]),
  54378. !!a
  54379. }
  54380. function n(e, t) {
  54381. var i, n, o;
  54382. for (i = 0; i < A.length; i++)
  54383. if (n = i + 1,
  54384. n %= A.length,
  54385. o = r(e, t, A[i], A[n], !0),
  54386. o.length > 0)
  54387. return !0;
  54388. return !1
  54389. }
  54390. function a(e, i) {
  54391. var n, o, a, s, l;
  54392. for (n = 0; n < y.length; n++)
  54393. for (o = t[y[n]],
  54394. a = 0; a < o.length; a++)
  54395. if (s = a + 1,
  54396. s %= o.length,
  54397. l = r(e, i, o[a], o[s], !0),
  54398. l.length > 0)
  54399. return !0;
  54400. return !1
  54401. }
  54402. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54403. y.push(I);
  54404. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54405. if (w--,
  54406. w < 0) {
  54407. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54408. break
  54409. }
  54410. for (c = b; c < A.length; c++) {
  54411. h = A[c],
  54412. l = -1;
  54413. for (var I = 0; I < y.length; I++)
  54414. if (d = y[I],
  54415. p = h.x + ":" + h.y + ":" + d,
  54416. void 0 === C[p]) {
  54417. s = t[d];
  54418. for (var _ = 0; _ < s.length; _++)
  54419. if (u = s[_],
  54420. i(c, _) && !n(h, u) && !a(h, u)) {
  54421. l = _,
  54422. y.splice(I, 1),
  54423. f = A.slice(0, c + 1),
  54424. g = A.slice(c),
  54425. m = s.slice(l),
  54426. v = s.slice(0, l + 1),
  54427. A = f.concat(m).concat(v).concat(g),
  54428. b = c;
  54429. break
  54430. }
  54431. if (l >= 0)
  54432. break;
  54433. C[p] = !0
  54434. }
  54435. if (l >= 0)
  54436. break
  54437. }
  54438. }
  54439. return A
  54440. }
  54441. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54442. Array.prototype.push.apply(f, t[g]);
  54443. for (s = 0,
  54444. l = f.length; s < l; s++)
  54445. u = f[s].x + ":" + f[s].y,
  54446. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54447. p[u] = s;
  54448. var v = a(e, t)
  54449. , A = n.ShapeUtils.triangulate(v, !1);
  54450. for (s = 0,
  54451. l = A.length; s < l; s++)
  54452. for (h = A[s],
  54453. c = 0; c < 3; c++)
  54454. u = h[c].x + ":" + h[c].y,
  54455. d = p[u],
  54456. void 0 !== d && (h[c] = d);
  54457. return A.concat()
  54458. },
  54459. isClockWise: function(e) {
  54460. return n.ShapeUtils.area(e) < 0
  54461. },
  54462. b2: function() {
  54463. function e(e, t) {
  54464. var i = 1 - e;
  54465. return i * i * t
  54466. }
  54467. function t(e, t) {
  54468. return 2 * (1 - e) * e * t
  54469. }
  54470. function i(e, t) {
  54471. return e * e * t
  54472. }
  54473. return function(n, r, o, a) {
  54474. return e(n, r) + t(n, o) + i(n, a)
  54475. }
  54476. }(),
  54477. b3: function() {
  54478. function e(e, t) {
  54479. var i = 1 - e;
  54480. return i * i * i * t
  54481. }
  54482. function t(e, t) {
  54483. var i = 1 - e;
  54484. return 3 * i * i * e * t
  54485. }
  54486. function i(e, t) {
  54487. var i = 1 - e;
  54488. return 3 * i * e * e * t
  54489. }
  54490. function n(e, t) {
  54491. return e * e * e * t
  54492. }
  54493. return function(r, o, a, s, l) {
  54494. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54495. }
  54496. }()
  54497. },
  54498. n.Curve = function() {}
  54499. ,
  54500. n.Curve.prototype = {
  54501. constructor: n.Curve,
  54502. getPoint: function(e) {
  54503. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54504. null
  54505. },
  54506. getPointAt: function(e) {
  54507. var t = this.getUtoTmapping(e);
  54508. return this.getPoint(t)
  54509. },
  54510. getPoints: function(e) {
  54511. e || (e = 5);
  54512. var t, i = [];
  54513. for (t = 0; t <= e; t++)
  54514. i.push(this.getPoint(t / e));
  54515. return i
  54516. },
  54517. getSpacedPoints: function(e) {
  54518. e || (e = 5);
  54519. var t, i = [];
  54520. for (t = 0; t <= e; t++)
  54521. i.push(this.getPointAt(t / e));
  54522. return i
  54523. },
  54524. getLength: function() {
  54525. var e = this.getLengths();
  54526. return e[e.length - 1]
  54527. },
  54528. getLengths: function(e) {
  54529. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54530. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54531. return this.cacheArcLengths;
  54532. this.needsUpdate = !1;
  54533. var t, i, n = [], r = this.getPoint(0), o = 0;
  54534. for (n.push(0),
  54535. i = 1; i <= e; i++)
  54536. t = this.getPoint(i / e),
  54537. o += t.distanceTo(r),
  54538. n.push(o),
  54539. r = t;
  54540. return this.cacheArcLengths = n,
  54541. n
  54542. },
  54543. updateArcLengths: function() {
  54544. this.needsUpdate = !0,
  54545. this.getLengths()
  54546. },
  54547. getUtoTmapping: function(e, t) {
  54548. var i, n = this.getLengths(), r = 0, o = n.length;
  54549. i = t ? t : e * n[o - 1];
  54550. for (var a, s = 0, l = o - 1; s <= l; )
  54551. if (r = Math.floor(s + (l - s) / 2),
  54552. a = n[r] - i,
  54553. a < 0)
  54554. s = r + 1;
  54555. else {
  54556. if (!(a > 0)) {
  54557. l = r;
  54558. break
  54559. }
  54560. l = r - 1
  54561. }
  54562. if (r = l,
  54563. n[r] === i) {
  54564. var c = r / (o - 1);
  54565. return c
  54566. }
  54567. var h = n[r]
  54568. , u = n[r + 1]
  54569. , d = u - h
  54570. , p = (i - h) / d
  54571. , c = (r + p) / (o - 1);
  54572. return c
  54573. },
  54574. getTangent: function(e) {
  54575. var t = 1e-4
  54576. , i = e - t
  54577. , n = e + t;
  54578. i < 0 && (i = 0),
  54579. n > 1 && (n = 1);
  54580. var r = this.getPoint(i)
  54581. , o = this.getPoint(n)
  54582. , a = o.clone().sub(r);
  54583. return a.normalize()
  54584. },
  54585. getTangentAt: function(e) {
  54586. var t = this.getUtoTmapping(e);
  54587. return this.getTangent(t)
  54588. }
  54589. },
  54590. n.Curve.create = function(e, t) {
  54591. return e.prototype = Object.create(n.Curve.prototype),
  54592. e.prototype.constructor = e,
  54593. e.prototype.getPoint = t,
  54594. e
  54595. }
  54596. ,
  54597. n.CurvePath = function() {
  54598. this.curves = [],
  54599. this.autoClose = !1
  54600. }
  54601. ,
  54602. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54603. n.CurvePath.prototype.constructor = n.CurvePath,
  54604. n.CurvePath.prototype.add = function(e) {
  54605. this.curves.push(e)
  54606. }
  54607. ,
  54608. n.CurvePath.prototype.closePath = function() {
  54609. var e = this.curves[0].getPoint(0)
  54610. , t = this.curves[this.curves.length - 1].getPoint(1);
  54611. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54612. }
  54613. ,
  54614. n.CurvePath.prototype.getPoint = function(e) {
  54615. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54616. if (i[n] >= t) {
  54617. var r = i[n] - t
  54618. , o = this.curves[n]
  54619. , a = 1 - r / o.getLength();
  54620. return o.getPointAt(a)
  54621. }
  54622. n++
  54623. }
  54624. return null
  54625. }
  54626. ,
  54627. n.CurvePath.prototype.getLength = function() {
  54628. var e = this.getCurveLengths();
  54629. return e[e.length - 1]
  54630. }
  54631. ,
  54632. n.CurvePath.prototype.getCurveLengths = function() {
  54633. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54634. return this.cacheLengths;
  54635. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54636. t += this.curves[i].getLength(),
  54637. e.push(t);
  54638. return this.cacheLengths = e,
  54639. e
  54640. }
  54641. ,
  54642. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54643. var t = this.getPoints(e);
  54644. return this.createGeometry(t)
  54645. }
  54646. ,
  54647. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54648. var t = this.getSpacedPoints(e);
  54649. return this.createGeometry(t)
  54650. }
  54651. ,
  54652. n.CurvePath.prototype.createGeometry = function(e) {
  54653. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54654. var o = e[i];
  54655. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54656. }
  54657. return t
  54658. }
  54659. ,
  54660. n.Font = function(e) {
  54661. this.data = e
  54662. }
  54663. ,
  54664. n.Font.prototype = {
  54665. constructor: n.Font,
  54666. generateShapes: function(e, t, i) {
  54667. function r(e) {
  54668. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54669. var c = o(i[l], n, r);
  54670. r += c.offset,
  54671. s.push(c.path)
  54672. }
  54673. return s
  54674. }
  54675. function o(e, t, r) {
  54676. var o = a.glyphs[e] || a.glyphs["?"];
  54677. if (o) {
  54678. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54679. if (o.o)
  54680. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54681. var _ = E[b++];
  54682. switch (_) {
  54683. case "m":
  54684. s = E[b++] * t + r,
  54685. l = E[b++] * t,
  54686. A.moveTo(s, l);
  54687. break;
  54688. case "l":
  54689. s = E[b++] * t + r,
  54690. l = E[b++] * t,
  54691. A.lineTo(s, l);
  54692. break;
  54693. case "q":
  54694. if (c = E[b++] * t + r,
  54695. h = E[b++] * t,
  54696. p = E[b++] * t + r,
  54697. f = E[b++] * t,
  54698. A.quadraticCurveTo(p, f, c, h),
  54699. v = y[y.length - 1]) {
  54700. u = v.x,
  54701. d = v.y;
  54702. for (var T = 1; T <= i; T++) {
  54703. var x = T / i;
  54704. C(x, u, p, c),
  54705. C(x, d, f, h)
  54706. }
  54707. }
  54708. break;
  54709. case "b":
  54710. if (c = E[b++] * t + r,
  54711. h = E[b++] * t,
  54712. p = E[b++] * t + r,
  54713. f = E[b++] * t,
  54714. g = E[b++] * t + r,
  54715. m = E[b++] * t,
  54716. A.bezierCurveTo(p, f, g, m, c, h),
  54717. v = y[y.length - 1]) {
  54718. u = v.x,
  54719. d = v.y;
  54720. for (var T = 1; T <= i; T++) {
  54721. var x = T / i;
  54722. I(x, u, p, g, c),
  54723. I(x, d, f, m, h)
  54724. }
  54725. }
  54726. }
  54727. }
  54728. return {
  54729. offset: o.ha * t,
  54730. path: A
  54731. }
  54732. }
  54733. }
  54734. void 0 === t && (t = 100),
  54735. void 0 === i && (i = 4);
  54736. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54737. Array.prototype.push.apply(l, s[c].toShapes());
  54738. return l
  54739. }
  54740. },
  54741. n.Path = function(e) {
  54742. n.CurvePath.call(this),
  54743. this.actions = [],
  54744. e && this.fromPoints(e)
  54745. }
  54746. ,
  54747. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54748. n.Path.prototype.constructor = n.Path,
  54749. n.Path.prototype.fromPoints = function(e) {
  54750. this.moveTo(e[0].x, e[0].y);
  54751. for (var t = 1, i = e.length; t < i; t++)
  54752. this.lineTo(e[t].x, e[t].y)
  54753. }
  54754. ,
  54755. n.Path.prototype.moveTo = function(e, t) {
  54756. this.actions.push({
  54757. action: "moveTo",
  54758. args: [e, t]
  54759. })
  54760. }
  54761. ,
  54762. n.Path.prototype.lineTo = function(e, t) {
  54763. var i = this.actions[this.actions.length - 1].args
  54764. , r = i[i.length - 2]
  54765. , o = i[i.length - 1]
  54766. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54767. this.curves.push(a),
  54768. this.actions.push({
  54769. action: "lineTo",
  54770. args: [e, t]
  54771. })
  54772. }
  54773. ,
  54774. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54775. var o = this.actions[this.actions.length - 1].args
  54776. , a = o[o.length - 2]
  54777. , s = o[o.length - 1]
  54778. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54779. this.curves.push(l),
  54780. this.actions.push({
  54781. action: "quadraticCurveTo",
  54782. args: [e, t, i, r]
  54783. })
  54784. }
  54785. ,
  54786. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54787. var s = this.actions[this.actions.length - 1].args
  54788. , l = s[s.length - 2]
  54789. , c = s[s.length - 1]
  54790. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54791. this.curves.push(h),
  54792. this.actions.push({
  54793. action: "bezierCurveTo",
  54794. args: [e, t, i, r, o, a]
  54795. })
  54796. }
  54797. ,
  54798. n.Path.prototype.splineThru = function(e) {
  54799. var t = Array.prototype.slice.call(arguments)
  54800. , i = this.actions[this.actions.length - 1].args
  54801. , r = i[i.length - 2]
  54802. , o = i[i.length - 1]
  54803. , a = [new n.Vector2(r,o)];
  54804. Array.prototype.push.apply(a, e);
  54805. var s = new n.SplineCurve(a);
  54806. this.curves.push(s),
  54807. this.actions.push({
  54808. action: "splineThru",
  54809. args: t
  54810. })
  54811. }
  54812. ,
  54813. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54814. var a = this.actions[this.actions.length - 1].args
  54815. , s = a[a.length - 2]
  54816. , l = a[a.length - 1];
  54817. this.absarc(e + s, t + l, i, n, r, o)
  54818. }
  54819. ,
  54820. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54821. this.absellipse(e, t, i, i, n, r, o)
  54822. }
  54823. ,
  54824. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54825. var l = this.actions[this.actions.length - 1].args
  54826. , c = l[l.length - 2]
  54827. , h = l[l.length - 1];
  54828. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54829. }
  54830. ,
  54831. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54832. var c = [e, t, i, r, o, a, s, l || 0]
  54833. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54834. this.curves.push(h);
  54835. var u = h.getPoint(1);
  54836. c.push(u.x),
  54837. c.push(u.y),
  54838. this.actions.push({
  54839. action: "ellipse",
  54840. args: c
  54841. })
  54842. }
  54843. ,
  54844. n.Path.prototype.getSpacedPoints = function(e) {
  54845. e || (e = 40);
  54846. for (var t = [], i = 0; i < e; i++)
  54847. t.push(this.getPoint(i / e));
  54848. return this.autoClose && t.push(t[0]),
  54849. t
  54850. }
  54851. ,
  54852. n.Path.prototype.getPoints = function(e) {
  54853. e = e || 12;
  54854. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54855. var A = this.actions[m]
  54856. , y = A.action
  54857. , C = A.args;
  54858. switch (y) {
  54859. case "moveTo":
  54860. g.push(new n.Vector2(C[0],C[1]));
  54861. break;
  54862. case "lineTo":
  54863. g.push(new n.Vector2(C[0],C[1]));
  54864. break;
  54865. case "quadraticCurveTo":
  54866. t = C[2],
  54867. i = C[3],
  54868. a = C[0],
  54869. s = C[1],
  54870. g.length > 0 ? (h = g[g.length - 1],
  54871. l = h.x,
  54872. c = h.y) : (h = this.actions[m - 1].args,
  54873. l = h[h.length - 2],
  54874. c = h[h.length - 1]);
  54875. for (var I = 1; I <= e; I++) {
  54876. var E = I / e;
  54877. u = p(E, l, a, t),
  54878. d = p(E, c, s, i),
  54879. g.push(new n.Vector2(u,d))
  54880. }
  54881. break;
  54882. case "bezierCurveTo":
  54883. t = C[4],
  54884. i = C[5],
  54885. a = C[0],
  54886. s = C[1],
  54887. r = C[2],
  54888. o = C[3],
  54889. g.length > 0 ? (h = g[g.length - 1],
  54890. l = h.x,
  54891. c = h.y) : (h = this.actions[m - 1].args,
  54892. l = h[h.length - 2],
  54893. c = h[h.length - 1]);
  54894. for (var I = 1; I <= e; I++) {
  54895. var E = I / e;
  54896. u = f(E, l, a, r, t),
  54897. d = f(E, c, s, o, i),
  54898. g.push(new n.Vector2(u,d))
  54899. }
  54900. break;
  54901. case "splineThru":
  54902. h = this.actions[m - 1].args;
  54903. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54904. , w = [b]
  54905. , _ = e * C[0].length;
  54906. w = w.concat(C[0]);
  54907. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54908. g.push(T.getPointAt(I / _));
  54909. break;
  54910. case "arc":
  54911. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54912. var E = I / N;
  54913. L || (E = 1 - E),
  54914. x = P + E * D,
  54915. u = S + R * Math.cos(x),
  54916. d = M + R * Math.sin(x),
  54917. g.push(new n.Vector2(u,d))
  54918. }
  54919. break;
  54920. case "ellipse":
  54921. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54922. 0 !== k && (B = Math.cos(k),
  54923. F = Math.sin(k));
  54924. for (var I = 1; I <= N; I++) {
  54925. var E = I / N;
  54926. if (L || (E = 1 - E),
  54927. x = P + E * D,
  54928. u = S + V * Math.cos(x),
  54929. d = M + U * Math.sin(x),
  54930. 0 !== k) {
  54931. var H = u
  54932. , G = d;
  54933. u = (H - S) * B - (G - M) * F + S,
  54934. d = (H - S) * F + (G - M) * B + M
  54935. }
  54936. g.push(new n.Vector2(u,d))
  54937. }
  54938. }
  54939. }
  54940. var z = g[g.length - 1];
  54941. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54942. this.autoClose && g.push(g[0]),
  54943. g
  54944. }
  54945. ,
  54946. n.Path.prototype.toShapes = function(e, t) {
  54947. function i(e) {
  54948. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54949. var a = e[r]
  54950. , s = a.args
  54951. , l = a.action;
  54952. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54953. i = new n.Path),
  54954. i[l].apply(i, s)
  54955. }
  54956. return 0 !== i.actions.length && t.push(i),
  54957. t
  54958. }
  54959. function r(e) {
  54960. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54961. var o = e[i]
  54962. , a = new n.Shape;
  54963. a.actions = o.actions,
  54964. a.curves = o.curves,
  54965. t.push(a)
  54966. }
  54967. return t
  54968. }
  54969. function o(e, t) {
  54970. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54971. var a = t[r]
  54972. , s = t[o]
  54973. , l = s.x - a.x
  54974. , c = s.y - a.y;
  54975. if (Math.abs(c) > Number.EPSILON) {
  54976. if (c < 0 && (a = t[o],
  54977. l = -l,
  54978. s = t[r],
  54979. c = -c),
  54980. e.y < a.y || e.y > s.y)
  54981. continue;
  54982. if (e.y === a.y) {
  54983. if (e.x === a.x)
  54984. return !0
  54985. } else {
  54986. var h = c * (e.x - a.x) - l * (e.y - a.y);
  54987. if (0 === h)
  54988. return !0;
  54989. if (h < 0)
  54990. continue;
  54991. n = !n
  54992. }
  54993. } else {
  54994. if (e.y !== a.y)
  54995. continue;
  54996. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  54997. return !0
  54998. }
  54999. }
  55000. return n
  55001. }
  55002. var a = n.ShapeUtils.isClockWise
  55003. , s = i(this.actions);
  55004. if (0 === s.length)
  55005. return [];
  55006. if (t === !0)
  55007. return r(s);
  55008. var l, c, h, u = [];
  55009. if (1 === s.length)
  55010. return c = s[0],
  55011. h = new n.Shape,
  55012. h.actions = c.actions,
  55013. h.curves = c.curves,
  55014. u.push(h),
  55015. u;
  55016. var d = !a(s[0].getPoints());
  55017. d = e ? !d : d;
  55018. var p, f = [], g = [], m = [], v = 0;
  55019. g[v] = void 0,
  55020. m[v] = [];
  55021. for (var A = 0, y = s.length; A < y; A++)
  55022. c = s[A],
  55023. p = c.getPoints(),
  55024. l = a(p),
  55025. l = e ? !l : l,
  55026. l ? (!d && g[v] && v++,
  55027. g[v] = {
  55028. s: new n.Shape,
  55029. p: p
  55030. },
  55031. g[v].s.actions = c.actions,
  55032. g[v].s.curves = c.curves,
  55033. d && v++,
  55034. m[v] = []) : m[v].push({
  55035. h: c,
  55036. p: p[0]
  55037. });
  55038. if (!g[0])
  55039. return r(s);
  55040. if (g.length > 1) {
  55041. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55042. f[E] = [];
  55043. for (var E = 0, b = g.length; E < b; E++)
  55044. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55045. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55046. o(T.p, g[S].p) && (E !== S && I.push({
  55047. froms: E,
  55048. tos: S,
  55049. hole: _
  55050. }),
  55051. x ? (x = !1,
  55052. f[S].push(T)) : C = !0);
  55053. x && f[E].push(T)
  55054. }
  55055. I.length > 0 && (C || (m = f))
  55056. }
  55057. for (var M, A = 0, R = g.length; A < R; A++) {
  55058. h = g[A].s,
  55059. u.push(h),
  55060. M = m[A];
  55061. for (var P = 0, O = M.length; P < O; P++)
  55062. h.holes.push(M[P].h)
  55063. }
  55064. return u
  55065. }
  55066. ,
  55067. n.Shape = function() {
  55068. n.Path.apply(this, arguments),
  55069. this.holes = []
  55070. }
  55071. ,
  55072. n.Shape.prototype = Object.create(n.Path.prototype),
  55073. n.Shape.prototype.constructor = n.Shape,
  55074. n.Shape.prototype.extrude = function(e) {
  55075. return new n.ExtrudeGeometry(this,e)
  55076. }
  55077. ,
  55078. n.Shape.prototype.makeGeometry = function(e) {
  55079. return new n.ShapeGeometry(this,e)
  55080. }
  55081. ,
  55082. n.Shape.prototype.getPointsHoles = function(e) {
  55083. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55084. t[i] = this.holes[i].getPoints(e);
  55085. return t
  55086. }
  55087. ,
  55088. n.Shape.prototype.extractAllPoints = function(e) {
  55089. return {
  55090. shape: this.getPoints(e),
  55091. holes: this.getPointsHoles(e)
  55092. }
  55093. }
  55094. ,
  55095. n.Shape.prototype.extractPoints = function(e) {
  55096. return this.extractAllPoints(e)
  55097. }
  55098. ,
  55099. n.LineCurve = function(e, t) {
  55100. this.v1 = e,
  55101. this.v2 = t
  55102. }
  55103. ,
  55104. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55105. n.LineCurve.prototype.constructor = n.LineCurve,
  55106. n.LineCurve.prototype.getPoint = function(e) {
  55107. var t = this.v2.clone().sub(this.v1);
  55108. return t.multiplyScalar(e).add(this.v1),
  55109. t
  55110. }
  55111. ,
  55112. n.LineCurve.prototype.getPointAt = function(e) {
  55113. return this.getPoint(e)
  55114. }
  55115. ,
  55116. n.LineCurve.prototype.getTangent = function(e) {
  55117. var t = this.v2.clone().sub(this.v1);
  55118. return t.normalize()
  55119. }
  55120. ,
  55121. n.QuadraticBezierCurve = function(e, t, i) {
  55122. this.v0 = e,
  55123. this.v1 = t,
  55124. this.v2 = i
  55125. }
  55126. ,
  55127. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55128. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55129. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55130. var t = n.ShapeUtils.b2;
  55131. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55132. }
  55133. ,
  55134. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55135. var t = n.CurveUtils.tangentQuadraticBezier;
  55136. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55137. }
  55138. ,
  55139. n.CubicBezierCurve = function(e, t, i, n) {
  55140. this.v0 = e,
  55141. this.v1 = t,
  55142. this.v2 = i,
  55143. this.v3 = n
  55144. }
  55145. ,
  55146. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55147. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55148. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55149. var t = n.ShapeUtils.b3;
  55150. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55151. }
  55152. ,
  55153. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55154. var t = n.CurveUtils.tangentCubicBezier;
  55155. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55156. }
  55157. ,
  55158. n.SplineCurve = function(e) {
  55159. this.points = void 0 == e ? [] : e
  55160. }
  55161. ,
  55162. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55163. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55164. n.SplineCurve.prototype.getPoint = function(e) {
  55165. var t = this.points
  55166. , i = (t.length - 1) * e
  55167. , r = Math.floor(i)
  55168. , o = i - r
  55169. , a = t[0 === r ? r : r - 1]
  55170. , s = t[r]
  55171. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55172. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55173. , h = n.CurveUtils.interpolate;
  55174. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55175. }
  55176. ,
  55177. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55178. this.aX = e,
  55179. this.aY = t,
  55180. this.xRadius = i,
  55181. this.yRadius = n,
  55182. this.aStartAngle = r,
  55183. this.aEndAngle = o,
  55184. this.aClockwise = a,
  55185. this.aRotation = s || 0
  55186. }
  55187. ,
  55188. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55189. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55190. n.EllipseCurve.prototype.getPoint = function(e) {
  55191. var t = this.aEndAngle - this.aStartAngle;
  55192. t < 0 && (t += 2 * Math.PI),
  55193. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55194. var i;
  55195. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55196. var r = this.aX + this.xRadius * Math.cos(i)
  55197. , o = this.aY + this.yRadius * Math.sin(i);
  55198. if (0 !== this.aRotation) {
  55199. var a = Math.cos(this.aRotation)
  55200. , s = Math.sin(this.aRotation)
  55201. , l = r
  55202. , c = o;
  55203. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55204. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55205. }
  55206. return new n.Vector2(r,o)
  55207. }
  55208. ,
  55209. n.ArcCurve = function(e, t, i, r, o, a) {
  55210. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55211. }
  55212. ,
  55213. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55214. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55215. n.LineCurve3 = n.Curve.create(function(e, t) {
  55216. this.v1 = e,
  55217. this.v2 = t
  55218. }, function(e) {
  55219. var t = new n.Vector3;
  55220. return t.subVectors(this.v2, this.v1),
  55221. t.multiplyScalar(e),
  55222. t.add(this.v1),
  55223. t
  55224. }),
  55225. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55226. this.v0 = e,
  55227. this.v1 = t,
  55228. this.v2 = i
  55229. }, function(e) {
  55230. var t = n.ShapeUtils.b2;
  55231. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55232. }),
  55233. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55234. this.v0 = e,
  55235. this.v1 = t,
  55236. this.v2 = i,
  55237. this.v3 = n
  55238. }, function(e) {
  55239. var t = n.ShapeUtils.b3;
  55240. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55241. }),
  55242. n.SplineCurve3 = n.Curve.create(function(e) {
  55243. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55244. this.points = void 0 == e ? [] : e
  55245. }, function(e) {
  55246. var t = this.points
  55247. , i = (t.length - 1) * e
  55248. , r = Math.floor(i)
  55249. , o = i - r
  55250. , a = t[0 == r ? r : r - 1]
  55251. , s = t[r]
  55252. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55253. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55254. , h = n.CurveUtils.interpolate;
  55255. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55256. }),
  55257. n.CatmullRomCurve3 = function() {
  55258. function e() {}
  55259. var t = new n.Vector3
  55260. , i = new e
  55261. , r = new e
  55262. , o = new e;
  55263. return e.prototype.init = function(e, t, i, n) {
  55264. this.c0 = e,
  55265. this.c1 = i,
  55266. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55267. this.c3 = 2 * e - 2 * t + i + n
  55268. }
  55269. ,
  55270. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55271. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55272. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55273. s *= o,
  55274. l *= o,
  55275. this.init(t, i, s, l)
  55276. }
  55277. ,
  55278. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55279. this.init(t, i, r * (i - e), r * (n - t))
  55280. }
  55281. ,
  55282. e.prototype.calc = function(e) {
  55283. var t = e * e
  55284. , i = t * e;
  55285. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55286. }
  55287. ,
  55288. n.Curve.create(function(e) {
  55289. this.points = e || [],
  55290. this.closed = !1
  55291. }, function(e) {
  55292. var a, s, l, c, h = this.points;
  55293. c = h.length,
  55294. c < 2 && console.log("duh, you need at least 2 points"),
  55295. a = (c - (this.closed ? 0 : 1)) * e,
  55296. s = Math.floor(a),
  55297. l = a - s,
  55298. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55299. l = 1);
  55300. var u, d, p, f;
  55301. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55302. u = t),
  55303. d = h[s % c],
  55304. p = h[(s + 1) % c],
  55305. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55306. f = t),
  55307. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55308. var g = "chordal" === this.type ? .5 : .25
  55309. , m = Math.pow(u.distanceToSquared(d), g)
  55310. , v = Math.pow(d.distanceToSquared(p), g)
  55311. , A = Math.pow(p.distanceToSquared(f), g);
  55312. v < 1e-4 && (v = 1),
  55313. m < 1e-4 && (m = v),
  55314. A < 1e-4 && (A = v),
  55315. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55316. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55317. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55318. } else if ("catmullrom" === this.type) {
  55319. var y = void 0 !== this.tension ? this.tension : .5;
  55320. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55321. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55322. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55323. }
  55324. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55325. return C
  55326. })
  55327. }(),
  55328. n.ClosedSplineCurve3 = function(e) {
  55329. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55330. n.CatmullRomCurve3.call(this, e),
  55331. this.type = "catmullrom",
  55332. this.closed = !0
  55333. }
  55334. ,
  55335. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55336. n.BoxGeometry = function(e, t, i, r, o, a) {
  55337. n.Geometry.call(this),
  55338. this.type = "BoxGeometry",
  55339. this.parameters = {
  55340. width: e,
  55341. height: t,
  55342. depth: i,
  55343. widthSegments: r,
  55344. heightSegments: o,
  55345. depthSegments: a
  55346. },
  55347. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55348. this.mergeVertices()
  55349. }
  55350. ,
  55351. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55352. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55353. n.CubeGeometry = n.BoxGeometry,
  55354. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55355. function s(e, t, i) {
  55356. var n = 0;
  55357. return n += e * t * 2,
  55358. n += e * i * 2,
  55359. n += i * t * 2,
  55360. 4 * n
  55361. }
  55362. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55363. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55364. for (var L = O * b - _, D = 0; D < x; D++) {
  55365. var N = D * E - w;
  55366. P[e] = N * r,
  55367. P[t] = L * o,
  55368. P[i] = T,
  55369. p[m] = P.x,
  55370. p[m + 1] = P.y,
  55371. p[m + 2] = P.z,
  55372. P[e] = 0,
  55373. P[t] = 0,
  55374. P[i] = l > 0 ? 1 : -1,
  55375. f[m] = P.x,
  55376. f[m + 1] = P.y,
  55377. f[m + 2] = P.z,
  55378. g[v] = D / h,
  55379. g[v + 1] = 1 - O / u,
  55380. m += 3,
  55381. v += 2,
  55382. M += 1
  55383. }
  55384. for (O = 0; O < u; O++)
  55385. for (D = 0; D < h; D++) {
  55386. var B = y + D + x * O
  55387. , F = y + D + x * (O + 1)
  55388. , V = y + (D + 1) + x * (O + 1)
  55389. , U = y + (D + 1) + x * O;
  55390. d[A] = B,
  55391. d[A + 1] = F,
  55392. d[A + 2] = U,
  55393. d[A + 3] = F,
  55394. d[A + 4] = V,
  55395. d[A + 5] = U,
  55396. A += 6,
  55397. R += 6
  55398. }
  55399. c.addGroup(C, R, I),
  55400. C += R,
  55401. y += M
  55402. }
  55403. n.BufferGeometry.call(this),
  55404. this.type = "BoxBufferGeometry",
  55405. this.parameters = {
  55406. width: e,
  55407. height: t,
  55408. depth: i,
  55409. widthSegments: r,
  55410. heightSegments: o,
  55411. depthSegments: a
  55412. };
  55413. var c = this;
  55414. r = Math.floor(r) || 1,
  55415. o = Math.floor(o) || 1,
  55416. a = Math.floor(a) || 1;
  55417. var h = s(r, o, a)
  55418. , u = h / 4 * 6
  55419. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55420. , p = new Float32Array(3 * h)
  55421. , f = new Float32Array(3 * h)
  55422. , g = new Float32Array(2 * h)
  55423. , m = 0
  55424. , v = 0
  55425. , A = 0
  55426. , y = 0
  55427. , C = 0;
  55428. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55429. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55430. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55431. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55432. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55433. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55434. this.setIndex(new n.BufferAttribute(d,1)),
  55435. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55436. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55437. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55438. }
  55439. ,
  55440. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55441. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55442. n.CircleGeometry = function(e, t, i, r) {
  55443. n.Geometry.call(this),
  55444. this.type = "CircleGeometry",
  55445. this.parameters = {
  55446. radius: e,
  55447. segments: t,
  55448. thetaStart: i,
  55449. thetaLength: r
  55450. },
  55451. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55452. }
  55453. ,
  55454. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55455. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55456. n.CircleBufferGeometry = function(e, t, i, r) {
  55457. n.BufferGeometry.call(this),
  55458. this.type = "CircleBufferGeometry",
  55459. this.parameters = {
  55460. radius: e,
  55461. segments: t,
  55462. thetaStart: i,
  55463. thetaLength: r
  55464. },
  55465. e = e || 50,
  55466. t = void 0 !== t ? Math.max(3, t) : 8,
  55467. i = void 0 !== i ? i : 0,
  55468. r = void 0 !== r ? r : 2 * Math.PI;
  55469. var o = t + 2
  55470. , a = new Float32Array(3 * o)
  55471. , s = new Float32Array(3 * o)
  55472. , l = new Float32Array(2 * o);
  55473. s[2] = 1,
  55474. l[0] = .5,
  55475. l[1] = .5;
  55476. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55477. h += 3,
  55478. u += 2) {
  55479. var d = i + c / t * r;
  55480. a[h] = e * Math.cos(d),
  55481. a[h + 1] = e * Math.sin(d),
  55482. s[h + 2] = 1,
  55483. l[u] = (a[h] / e + 1) / 2,
  55484. l[u + 1] = (a[h + 1] / e + 1) / 2
  55485. }
  55486. for (var p = [], h = 1; h <= t; h++)
  55487. p.push(h, h + 1, 0);
  55488. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55489. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55490. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55491. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55492. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55493. }
  55494. ,
  55495. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55496. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55497. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55498. function c() {
  55499. var e = (r + 1) * (o + 1);
  55500. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55501. e
  55502. }
  55503. function h() {
  55504. var e = r * o * 2 * 3;
  55505. return a === !1 && (e += 2 * r * 3),
  55506. e
  55507. }
  55508. function u() {
  55509. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55510. for (c = 0; c <= o; c++) {
  55511. var p = []
  55512. , f = c / o
  55513. , b = f * (t - e) + e;
  55514. for (a = 0; a <= r; a++) {
  55515. var w = a / r;
  55516. u.x = b * Math.sin(w * l + s),
  55517. u.y = -f * i + E,
  55518. u.z = b * Math.cos(w * l + s),
  55519. m.setXYZ(y, u.x, u.y, u.z),
  55520. h.copy(u),
  55521. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55522. h.z = Math.cos(w * l + s)),
  55523. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55524. v.setXYZ(y, h.x, h.y, h.z),
  55525. A.setXY(y, w, 1 - f),
  55526. p.push(y),
  55527. y++
  55528. }
  55529. I.push(p)
  55530. }
  55531. for (a = 0; a < r; a++)
  55532. for (c = 0; c < o; c++) {
  55533. var _ = I[c][a]
  55534. , T = I[c + 1][a]
  55535. , x = I[c + 1][a + 1]
  55536. , S = I[c][a + 1];
  55537. g.setX(C, _),
  55538. C++,
  55539. g.setX(C, T),
  55540. C++,
  55541. g.setX(C, S),
  55542. C++,
  55543. g.setX(C, T),
  55544. C++,
  55545. g.setX(C, x),
  55546. C++,
  55547. g.setX(C, S),
  55548. C++
  55549. }
  55550. }
  55551. function d(i) {
  55552. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55553. for (a = y,
  55554. o = 1; o <= r; o++)
  55555. m.setXYZ(y, 0, E * p, 0),
  55556. v.setXYZ(y, 0, p, 0),
  55557. i === !0 ? (h.x = o / r,
  55558. h.y = 0) : (h.x = (o - 1) / r,
  55559. h.y = 1),
  55560. A.setXY(y, h.x, h.y),
  55561. y++;
  55562. for (c = y,
  55563. o = 0; o <= r; o++) {
  55564. var f = o / r;
  55565. u.x = d * Math.sin(f * l + s),
  55566. u.y = E * p,
  55567. u.z = d * Math.cos(f * l + s),
  55568. m.setXYZ(y, u.x, u.y, u.z),
  55569. v.setXYZ(y, 0, p, 0),
  55570. A.setXY(y, f, i === !0 ? 1 : 0),
  55571. y++
  55572. }
  55573. for (o = 0; o < r; o++) {
  55574. var I = a + o
  55575. , b = c + o;
  55576. i === !0 ? (g.setX(C, b),
  55577. C++,
  55578. g.setX(C, b + 1),
  55579. C++,
  55580. g.setX(C, I),
  55581. C++) : (g.setX(C, b + 1),
  55582. C++,
  55583. g.setX(C, b),
  55584. C++,
  55585. g.setX(C, I),
  55586. C++)
  55587. }
  55588. }
  55589. n.BufferGeometry.call(this),
  55590. this.type = "CylinderBufferGeometry",
  55591. this.parameters = {
  55592. radiusTop: e,
  55593. radiusBottom: t,
  55594. height: i,
  55595. radialSegments: r,
  55596. heightSegments: o,
  55597. openEnded: a,
  55598. thetaStart: s,
  55599. thetaLength: l
  55600. },
  55601. e = void 0 !== e ? e : 20,
  55602. t = void 0 !== t ? t : 20,
  55603. i = void 0 !== i ? i : 100,
  55604. r = Math.floor(r) || 8,
  55605. o = Math.floor(o) || 1,
  55606. a = void 0 !== a && a,
  55607. s = void 0 !== s ? s : 0,
  55608. l = void 0 !== l ? l : 2 * Math.PI;
  55609. var p = c()
  55610. , f = h()
  55611. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55612. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55613. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55614. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55615. , y = 0
  55616. , C = 0
  55617. , I = []
  55618. , E = i / 2;
  55619. u(),
  55620. a === !1 && (e > 0 && d(!0),
  55621. t > 0 && d(!1)),
  55622. this.setIndex(g),
  55623. this.addAttribute("position", m),
  55624. this.addAttribute("normal", v),
  55625. this.addAttribute("uv", A)
  55626. }
  55627. ,
  55628. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55629. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55630. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55631. n.Geometry.call(this),
  55632. this.type = "CylinderGeometry",
  55633. this.parameters = {
  55634. radiusTop: e,
  55635. radiusBottom: t,
  55636. height: i,
  55637. radialSegments: r,
  55638. heightSegments: o,
  55639. openEnded: a,
  55640. thetaStart: s,
  55641. thetaLength: l
  55642. },
  55643. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55644. this.mergeVertices()
  55645. }
  55646. ,
  55647. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55648. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55649. n.EdgesGeometry = function(e, t) {
  55650. function i(e, t) {
  55651. return e - t
  55652. }
  55653. n.BufferGeometry.call(this),
  55654. t = void 0 !== t ? t : 1;
  55655. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55656. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55657. r.fromBufferGeometry(e)) : r = e.clone(),
  55658. r.mergeVertices(),
  55659. r.computeFaceNormals();
  55660. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55661. for (var p = h[u], f = 0; f < 3; f++) {
  55662. a[0] = p[l[f]],
  55663. a[1] = p[l[(f + 1) % 3]],
  55664. a.sort(i);
  55665. var g = a.toString();
  55666. void 0 === s[g] ? s[g] = {
  55667. vert1: a[0],
  55668. vert2: a[1],
  55669. face1: u,
  55670. face2: void 0
  55671. } : s[g].face2 = u
  55672. }
  55673. var m = [];
  55674. for (var g in s) {
  55675. var v = s[g];
  55676. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55677. var A = c[v.vert1];
  55678. m.push(A.x),
  55679. m.push(A.y),
  55680. m.push(A.z),
  55681. A = c[v.vert2],
  55682. m.push(A.x),
  55683. m.push(A.y),
  55684. m.push(A.z)
  55685. }
  55686. }
  55687. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55688. }
  55689. ,
  55690. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55691. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55692. n.ExtrudeGeometry = function(e, t) {
  55693. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55694. this.type = "ExtrudeGeometry",
  55695. e = Array.isArray(e) ? e : [e],
  55696. this.addShapeList(e, t),
  55697. void this.computeFaceNormals())
  55698. }
  55699. ;
  55700. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55701. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55702. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55703. for (var i = e.length, n = 0; n < i; n++) {
  55704. var r = e[n];
  55705. this.addShape(r, t)
  55706. }
  55707. }
  55708. ,
  55709. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55710. function i(e, t, i) {
  55711. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55712. t.clone().multiplyScalar(i).add(e)
  55713. }
  55714. function r(e, t, i) {
  55715. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55716. if (Math.abs(d) > Number.EPSILON) {
  55717. var p = Math.sqrt(u)
  55718. , f = Math.sqrt(c * c + h * h)
  55719. , g = t.x - l / p
  55720. , m = t.y + s / p
  55721. , v = i.x - h / f
  55722. , A = i.y + c / f
  55723. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55724. r = g + s * y - e.x,
  55725. o = m + l * y - e.y;
  55726. var C = r * r + o * o;
  55727. if (C <= 2)
  55728. return new n.Vector2(r,o);
  55729. a = Math.sqrt(C / 2)
  55730. } else {
  55731. var I = !1;
  55732. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55733. I ? (r = -l,
  55734. o = s,
  55735. a = Math.sqrt(u)) : (r = s,
  55736. o = l,
  55737. a = Math.sqrt(u / 2))
  55738. }
  55739. return new n.Vector2(r / a,o / a)
  55740. }
  55741. function o() {
  55742. if (C) {
  55743. var e = 0
  55744. , t = z * e;
  55745. for (Y = 0; Y < W; Y++)
  55746. G = N[Y],
  55747. c(G[2] + t, G[1] + t, G[0] + t);
  55748. for (e = E + 2 * y,
  55749. t = z * e,
  55750. Y = 0; Y < W; Y++)
  55751. G = N[Y],
  55752. c(G[0] + t, G[1] + t, G[2] + t)
  55753. } else {
  55754. for (Y = 0; Y < W; Y++)
  55755. G = N[Y],
  55756. c(G[2], G[1], G[0]);
  55757. for (Y = 0; Y < W; Y++)
  55758. G = N[Y],
  55759. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55760. }
  55761. }
  55762. function a() {
  55763. var e = 0;
  55764. for (s(B, e),
  55765. e += B.length,
  55766. x = 0,
  55767. S = L.length; x < S; x++)
  55768. T = L[x],
  55769. s(T, e),
  55770. e += T.length
  55771. }
  55772. function s(e, t) {
  55773. var i, n;
  55774. for (Y = e.length; --Y >= 0; ) {
  55775. i = Y,
  55776. n = Y - 1,
  55777. n < 0 && (n = e.length - 1);
  55778. var r = 0
  55779. , o = E + 2 * y;
  55780. for (r = 0; r < o; r++) {
  55781. var a = z * r
  55782. , s = z * (r + 1)
  55783. , l = t + i + a
  55784. , c = t + n + a
  55785. , u = t + n + s
  55786. , d = t + i + s;
  55787. h(l, c, u, d, e, r, o, i, n)
  55788. }
  55789. }
  55790. }
  55791. function l(e, t, i) {
  55792. M.vertices.push(new n.Vector3(e,t,i))
  55793. }
  55794. function c(e, t, i) {
  55795. e += R,
  55796. t += R,
  55797. i += R,
  55798. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55799. var r = _.generateTopUV(M, e, t, i);
  55800. M.faceVertexUvs[0].push(r)
  55801. }
  55802. function h(e, t, i, r, o, a, s, l, c) {
  55803. e += R,
  55804. t += R,
  55805. i += R,
  55806. r += R,
  55807. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55808. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55809. var h = _.generateSideWallUV(M, e, t, i, r);
  55810. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55811. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55812. }
  55813. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55814. b && (u = b.getSpacedPoints(E),
  55815. w = !0,
  55816. C = !1,
  55817. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55818. p = new n.Vector3,
  55819. f = new n.Vector3,
  55820. g = new n.Vector3),
  55821. C || (y = 0,
  55822. v = 0,
  55823. A = 0);
  55824. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55825. if (D) {
  55826. for (O = O.reverse(),
  55827. x = 0,
  55828. S = L.length; x < S; x++)
  55829. T = L[x],
  55830. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55831. D = !1
  55832. }
  55833. var N = n.ShapeUtils.triangulateShape(O, L)
  55834. , B = O;
  55835. for (x = 0,
  55836. S = L.length; x < S; x++)
  55837. T = L[x],
  55838. O = O.concat(T);
  55839. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55840. Z++,
  55841. q++)
  55842. Z === X && (Z = 0),
  55843. q === X && (q = 0),
  55844. j[Y] = r(B[Y], B[Z], B[q]);
  55845. var K, Q = [], J = j.concat();
  55846. for (x = 0,
  55847. S = L.length; x < S; x++) {
  55848. for (T = L[x],
  55849. K = [],
  55850. Y = 0,
  55851. X = T.length,
  55852. Z = X - 1,
  55853. q = Y + 1; Y < X; Y++,
  55854. Z++,
  55855. q++)
  55856. Z === X && (Z = 0),
  55857. q === X && (q = 0),
  55858. K[Y] = r(T[Y], T[Z], T[q]);
  55859. Q.push(K),
  55860. J = J.concat(K)
  55861. }
  55862. for (F = 0; F < y; F++) {
  55863. for (U = F / y,
  55864. k = v * (1 - U),
  55865. V = A * Math.sin(U * Math.PI / 2),
  55866. Y = 0,
  55867. X = B.length; Y < X; Y++)
  55868. H = i(B[Y], j[Y], V),
  55869. l(H.x, H.y, -k);
  55870. for (x = 0,
  55871. S = L.length; x < S; x++)
  55872. for (T = L[x],
  55873. K = Q[x],
  55874. Y = 0,
  55875. X = T.length; Y < X; Y++)
  55876. H = i(T[Y], K[Y], V),
  55877. l(H.x, H.y, -k)
  55878. }
  55879. for (V = A,
  55880. Y = 0; Y < z; Y++)
  55881. H = C ? i(O[Y], J[Y], V) : O[Y],
  55882. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55883. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55884. g.copy(u[0]).add(f).add(p),
  55885. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55886. var $;
  55887. for ($ = 1; $ <= E; $++)
  55888. for (Y = 0; Y < z; Y++)
  55889. H = C ? i(O[Y], J[Y], V) : O[Y],
  55890. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55891. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55892. g.copy(u[$]).add(f).add(p),
  55893. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55894. for (F = y - 1; F >= 0; F--) {
  55895. for (U = F / y,
  55896. k = v * (1 - U),
  55897. V = A * Math.sin(U * Math.PI / 2),
  55898. Y = 0,
  55899. X = B.length; Y < X; Y++)
  55900. H = i(B[Y], j[Y], V),
  55901. l(H.x, H.y, m + k);
  55902. for (x = 0,
  55903. S = L.length; x < S; x++)
  55904. for (T = L[x],
  55905. K = Q[x],
  55906. Y = 0,
  55907. X = T.length; Y < X; Y++)
  55908. H = i(T[Y], K[Y], V),
  55909. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55910. }
  55911. o(),
  55912. a()
  55913. }
  55914. ,
  55915. n.ExtrudeGeometry.WorldUVGenerator = {
  55916. generateTopUV: function(e, t, i, r) {
  55917. var o = e.vertices
  55918. , a = o[t]
  55919. , s = o[i]
  55920. , l = o[r];
  55921. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55922. },
  55923. generateSideWallUV: function(e, t, i, r, o) {
  55924. var a = e.vertices
  55925. , s = a[t]
  55926. , l = a[i]
  55927. , c = a[r]
  55928. , h = a[o];
  55929. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55930. }
  55931. },
  55932. n.ShapeGeometry = function(e, t) {
  55933. n.Geometry.call(this),
  55934. this.type = "ShapeGeometry",
  55935. Array.isArray(e) === !1 && (e = [e]),
  55936. this.addShapeList(e, t),
  55937. this.computeFaceNormals()
  55938. }
  55939. ,
  55940. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55941. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55942. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55943. for (var i = 0, n = e.length; i < n; i++)
  55944. this.addShape(e[i], t);
  55945. return this
  55946. }
  55947. ,
  55948. n.ShapeGeometry.prototype.addShape = function(e, t) {
  55949. void 0 === t && (t = {});
  55950. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  55951. if (p) {
  55952. for (u = u.reverse(),
  55953. i = 0,
  55954. r = d.length; i < r; i++)
  55955. o = d[i],
  55956. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  55957. p = !1
  55958. }
  55959. var f = n.ShapeUtils.triangulateShape(u, d);
  55960. for (i = 0,
  55961. r = d.length; i < r; i++)
  55962. o = d[i],
  55963. u = u.concat(o);
  55964. var g, m, v = u.length, A = f.length;
  55965. for (i = 0; i < v; i++)
  55966. g = u[i],
  55967. this.vertices.push(new n.Vector3(g.x,g.y,0));
  55968. for (i = 0; i < A; i++) {
  55969. m = f[i];
  55970. var y = m[0] + c
  55971. , C = m[1] + c
  55972. , I = m[2] + c;
  55973. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  55974. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55975. }
  55976. }
  55977. ,
  55978. n.LatheBufferGeometry = function(e, t, i, r) {
  55979. n.BufferGeometry.call(this),
  55980. this.type = "LatheBufferGeometry",
  55981. this.parameters = {
  55982. points: e,
  55983. segments: t,
  55984. phiStart: i,
  55985. phiLength: r
  55986. },
  55987. t = Math.floor(t) || 12,
  55988. i = i || 0,
  55989. r = r || 2 * Math.PI,
  55990. r = n.Math.clamp(r, 0, 2 * Math.PI);
  55991. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  55992. 1 / t), m = new n.Vector3, v = new n.Vector2;
  55993. for (a = 0; a <= t; a++) {
  55994. var A = i + a * g * r
  55995. , y = Math.sin(A)
  55996. , C = Math.cos(A);
  55997. for (s = 0; s <= e.length - 1; s++)
  55998. m.x = e[s].x * y,
  55999. m.y = e[s].y,
  56000. m.z = e[s].x * C,
  56001. u.setXYZ(p, m.x, m.y, m.z),
  56002. v.x = a / t,
  56003. v.y = s / (e.length - 1),
  56004. d.setXY(p, v.x, v.y),
  56005. p++
  56006. }
  56007. for (a = 0; a < t; a++)
  56008. for (s = 0; s < e.length - 1; s++) {
  56009. o = s + a * e.length;
  56010. var I = o
  56011. , E = o + e.length
  56012. , b = o + e.length + 1
  56013. , w = o + 1;
  56014. h.setX(f, I),
  56015. f++,
  56016. h.setX(f, E),
  56017. f++,
  56018. h.setX(f, w),
  56019. f++,
  56020. h.setX(f, E),
  56021. f++,
  56022. h.setX(f, b),
  56023. f++,
  56024. h.setX(f, w),
  56025. f++
  56026. }
  56027. if (this.setIndex(h),
  56028. this.addAttribute("position", u),
  56029. this.addAttribute("uv", d),
  56030. this.computeVertexNormals(),
  56031. r === 2 * Math.PI) {
  56032. var _ = this.attributes.normal.array
  56033. , T = new n.Vector3
  56034. , x = new n.Vector3
  56035. , S = new n.Vector3;
  56036. for (o = t * e.length * 3,
  56037. a = 0,
  56038. s = 0; a < e.length; a++,
  56039. s += 3)
  56040. T.x = _[s + 0],
  56041. T.y = _[s + 1],
  56042. T.z = _[s + 2],
  56043. x.x = _[o + s + 0],
  56044. x.y = _[o + s + 1],
  56045. x.z = _[o + s + 2],
  56046. S.addVectors(T, x).normalize(),
  56047. _[s + 0] = _[o + s + 0] = S.x,
  56048. _[s + 1] = _[o + s + 1] = S.y,
  56049. _[s + 2] = _[o + s + 2] = S.z
  56050. }
  56051. }
  56052. ,
  56053. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56054. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56055. n.LatheGeometry = function(e, t, i, r) {
  56056. n.Geometry.call(this),
  56057. this.type = "LatheGeometry",
  56058. this.parameters = {
  56059. points: e,
  56060. segments: t,
  56061. phiStart: i,
  56062. phiLength: r
  56063. },
  56064. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56065. this.mergeVertices()
  56066. }
  56067. ,
  56068. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56069. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56070. n.PlaneGeometry = function(e, t, i, r) {
  56071. n.Geometry.call(this),
  56072. this.type = "PlaneGeometry",
  56073. this.parameters = {
  56074. width: e,
  56075. height: t,
  56076. widthSegments: i,
  56077. heightSegments: r
  56078. },
  56079. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56080. }
  56081. ,
  56082. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56083. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56084. n.PlaneBufferGeometry = function(e, t, i, r) {
  56085. n.BufferGeometry.call(this),
  56086. this.type = "PlaneBufferGeometry",
  56087. this.parameters = {
  56088. width: e,
  56089. height: t,
  56090. widthSegments: i,
  56091. heightSegments: r
  56092. };
  56093. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56094. for (var y = A * d - a, C = 0; C < c; C++) {
  56095. var I = C * u - o;
  56096. p[m] = I,
  56097. p[m + 1] = -y,
  56098. f[m + 2] = 1,
  56099. g[v] = C / s,
  56100. g[v + 1] = 1 - A / l,
  56101. m += 3,
  56102. v += 2
  56103. }
  56104. m = 0;
  56105. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56106. for (var C = 0; C < s; C++) {
  56107. var b = C + c * A
  56108. , w = C + c * (A + 1)
  56109. , _ = C + 1 + c * (A + 1)
  56110. , T = C + 1 + c * A;
  56111. E[m] = b,
  56112. E[m + 1] = w,
  56113. E[m + 2] = T,
  56114. E[m + 3] = w,
  56115. E[m + 4] = _,
  56116. E[m + 5] = T,
  56117. m += 6
  56118. }
  56119. this.setIndex(new n.BufferAttribute(E,1)),
  56120. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56121. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56122. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56123. }
  56124. ,
  56125. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56126. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56127. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56128. n.BufferGeometry.call(this),
  56129. this.type = "RingBufferGeometry",
  56130. this.parameters = {
  56131. innerRadius: e,
  56132. outerRadius: t,
  56133. thetaSegments: i,
  56134. phiSegments: r,
  56135. thetaStart: o,
  56136. thetaLength: a
  56137. },
  56138. e = e || 20,
  56139. t = t || 50,
  56140. o = void 0 !== o ? o : 0,
  56141. a = void 0 !== a ? a : 2 * Math.PI,
  56142. i = void 0 !== i ? Math.max(3, i) : 8,
  56143. r = void 0 !== r ? Math.max(1, r) : 1;
  56144. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56145. for (l = 0; l <= r; l++) {
  56146. for (c = 0; c <= i; c++)
  56147. s = o + c / i * a,
  56148. C.x = A * Math.cos(s),
  56149. C.y = A * Math.sin(s),
  56150. p.setXYZ(m, C.x, C.y, C.z),
  56151. f.setXYZ(m, 0, 0, 1),
  56152. I.x = (C.x / t + 1) / 2,
  56153. I.y = (C.y / t + 1) / 2,
  56154. g.setXY(m, I.x, I.y),
  56155. m++;
  56156. A += y
  56157. }
  56158. for (l = 0; l < r; l++) {
  56159. var E = l * (i + 1);
  56160. for (c = 0; c < i; c++) {
  56161. s = c + E;
  56162. var b = s
  56163. , w = s + i + 1
  56164. , _ = s + i + 2
  56165. , T = s + 1;
  56166. d.setX(v, b),
  56167. v++,
  56168. d.setX(v, w),
  56169. v++,
  56170. d.setX(v, _),
  56171. v++,
  56172. d.setX(v, b),
  56173. v++,
  56174. d.setX(v, _),
  56175. v++,
  56176. d.setX(v, T),
  56177. v++
  56178. }
  56179. }
  56180. this.setIndex(d),
  56181. this.addAttribute("position", p),
  56182. this.addAttribute("normal", f),
  56183. this.addAttribute("uv", g)
  56184. }
  56185. ,
  56186. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56187. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56188. n.RingGeometry = function(e, t, i, r, o, a) {
  56189. n.Geometry.call(this),
  56190. this.type = "RingGeometry",
  56191. this.parameters = {
  56192. innerRadius: e,
  56193. outerRadius: t,
  56194. thetaSegments: i,
  56195. phiSegments: r,
  56196. thetaStart: o,
  56197. thetaLength: a
  56198. },
  56199. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56200. }
  56201. ,
  56202. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56203. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56204. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56205. n.Geometry.call(this),
  56206. this.type = "SphereGeometry",
  56207. this.parameters = {
  56208. radius: e,
  56209. widthSegments: t,
  56210. heightSegments: i,
  56211. phiStart: r,
  56212. phiLength: o,
  56213. thetaStart: a,
  56214. thetaLength: s
  56215. },
  56216. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56217. }
  56218. ,
  56219. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56220. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56221. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56222. n.BufferGeometry.call(this),
  56223. this.type = "SphereBufferGeometry",
  56224. this.parameters = {
  56225. radius: e,
  56226. widthSegments: t,
  56227. heightSegments: i,
  56228. phiStart: r,
  56229. phiLength: o,
  56230. thetaStart: a,
  56231. thetaLength: s
  56232. },
  56233. e = e || 50,
  56234. t = Math.max(3, Math.floor(t) || 8),
  56235. i = Math.max(2, Math.floor(i) || 6),
  56236. r = void 0 !== r ? r : 0,
  56237. o = void 0 !== o ? o : 2 * Math.PI,
  56238. a = void 0 !== a ? a : 0,
  56239. s = void 0 !== s ? s : Math.PI;
  56240. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56241. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56242. var C = y / t
  56243. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56244. , E = e * Math.cos(a + A * s)
  56245. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56246. g.set(I, E, b).normalize(),
  56247. h.setXYZ(p, I, E, b),
  56248. u.setXYZ(p, g.x, g.y, g.z),
  56249. d.setXY(p, C, 1 - A),
  56250. v.push(p),
  56251. p++
  56252. }
  56253. f.push(v)
  56254. }
  56255. for (var w = [], m = 0; m < i; m++)
  56256. for (var y = 0; y < t; y++) {
  56257. var _ = f[m][y + 1]
  56258. , T = f[m][y]
  56259. , x = f[m + 1][y]
  56260. , S = f[m + 1][y + 1];
  56261. (0 !== m || a > 0) && w.push(_, T, S),
  56262. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56263. }
  56264. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56265. this.addAttribute("position", h),
  56266. this.addAttribute("normal", u),
  56267. this.addAttribute("uv", d),
  56268. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56269. }
  56270. ,
  56271. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56272. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56273. n.TextGeometry = function(e, t) {
  56274. t = t || {};
  56275. var i = t.font;
  56276. if (i instanceof n.Font == !1)
  56277. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56278. new n.Geometry;
  56279. var r = i.generateShapes(e, t.size, t.curveSegments);
  56280. t.amount = void 0 !== t.height ? t.height : 50,
  56281. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56282. void 0 === t.bevelSize && (t.bevelSize = 8),
  56283. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56284. n.ExtrudeGeometry.call(this, r, t),
  56285. this.type = "TextGeometry"
  56286. }
  56287. ,
  56288. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56289. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56290. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56291. n.BufferGeometry.call(this),
  56292. this.type = "TorusBufferGeometry",
  56293. this.parameters = {
  56294. radius: e,
  56295. tube: t,
  56296. radialSegments: i,
  56297. tubularSegments: r,
  56298. arc: o
  56299. },
  56300. e = e || 100,
  56301. t = t || 40,
  56302. i = Math.floor(i) || 8,
  56303. r = Math.floor(r) || 6,
  56304. o = o || 2 * Math.PI;
  56305. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56306. for (a = 0; a <= i; a++)
  56307. for (s = 0; s <= r; s++) {
  56308. var C = s / r * o
  56309. , I = a / i * Math.PI * 2;
  56310. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56311. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56312. A.z = t * Math.sin(I),
  56313. u[f] = A.x,
  56314. u[f + 1] = A.y,
  56315. u[f + 2] = A.z,
  56316. v.x = e * Math.cos(C),
  56317. v.y = e * Math.sin(C),
  56318. y.subVectors(A, v).normalize(),
  56319. d[f] = y.x,
  56320. d[f + 1] = y.y,
  56321. d[f + 2] = y.z,
  56322. p[g] = s / r,
  56323. p[g + 1] = a / i,
  56324. f += 3,
  56325. g += 2
  56326. }
  56327. for (a = 1; a <= i; a++)
  56328. for (s = 1; s <= r; s++) {
  56329. var E = (r + 1) * a + s - 1
  56330. , b = (r + 1) * (a - 1) + s - 1
  56331. , w = (r + 1) * (a - 1) + s
  56332. , _ = (r + 1) * a + s;
  56333. h[m] = E,
  56334. h[m + 1] = b,
  56335. h[m + 2] = _,
  56336. h[m + 3] = b,
  56337. h[m + 4] = w,
  56338. h[m + 5] = _,
  56339. m += 6
  56340. }
  56341. this.setIndex(new n.BufferAttribute(h,1)),
  56342. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56343. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56344. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56345. }
  56346. ,
  56347. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56348. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56349. n.TorusGeometry = function(e, t, i, r, o) {
  56350. n.Geometry.call(this),
  56351. this.type = "TorusGeometry",
  56352. this.parameters = {
  56353. radius: e,
  56354. tube: t,
  56355. radialSegments: i,
  56356. tubularSegments: r,
  56357. arc: o
  56358. },
  56359. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56360. }
  56361. ,
  56362. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56363. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56364. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56365. function s(e, t, i, n, r) {
  56366. var o = Math.cos(e)
  56367. , a = Math.sin(e)
  56368. , s = i / t * e
  56369. , l = Math.cos(s);
  56370. r.x = n * (2 + l) * .5 * o,
  56371. r.y = n * (2 + l) * a * .5,
  56372. r.z = n * Math.sin(s) * .5
  56373. }
  56374. n.BufferGeometry.call(this),
  56375. this.type = "TorusKnotBufferGeometry",
  56376. this.parameters = {
  56377. radius: e,
  56378. tube: t,
  56379. tubularSegments: i,
  56380. radialSegments: r,
  56381. p: o,
  56382. q: a
  56383. },
  56384. e = e || 100,
  56385. t = t || 40,
  56386. i = Math.floor(i) || 64,
  56387. r = Math.floor(r) || 8,
  56388. o = o || 2,
  56389. a = a || 3;
  56390. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56391. for (l = 0; l <= i; ++l) {
  56392. var T = l / i * o * Math.PI * 2;
  56393. for (s(T, o, a, e, I),
  56394. s(T + .01, o, a, e, E),
  56395. w.subVectors(E, I),
  56396. _.addVectors(E, I),
  56397. b.crossVectors(w, _),
  56398. _.crossVectors(b, w),
  56399. b.normalize(),
  56400. _.normalize(),
  56401. c = 0; c <= r; ++c) {
  56402. var x = c / r * Math.PI * 2
  56403. , S = -t * Math.cos(x)
  56404. , M = t * Math.sin(x);
  56405. A.x = I.x + (S * _.x + M * b.x),
  56406. A.y = I.y + (S * _.y + M * b.y),
  56407. A.z = I.z + (S * _.z + M * b.z),
  56408. p.setXYZ(m, A.x, A.y, A.z),
  56409. y.subVectors(A, I).normalize(),
  56410. f.setXYZ(m, y.x, y.y, y.z),
  56411. C.x = l / i,
  56412. C.y = c / r,
  56413. g.setXY(m, C.x, C.y),
  56414. m++
  56415. }
  56416. }
  56417. for (c = 1; c <= i; c++)
  56418. for (l = 1; l <= r; l++) {
  56419. var R = (r + 1) * (c - 1) + (l - 1)
  56420. , P = (r + 1) * c + (l - 1)
  56421. , O = (r + 1) * c + l
  56422. , L = (r + 1) * (c - 1) + l;
  56423. d.setX(v, R),
  56424. v++,
  56425. d.setX(v, P),
  56426. v++,
  56427. d.setX(v, L),
  56428. v++,
  56429. d.setX(v, P),
  56430. v++,
  56431. d.setX(v, O),
  56432. v++,
  56433. d.setX(v, L),
  56434. v++
  56435. }
  56436. this.setIndex(d),
  56437. this.addAttribute("position", p),
  56438. this.addAttribute("normal", f),
  56439. this.addAttribute("uv", g)
  56440. }
  56441. ,
  56442. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56443. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56444. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56445. n.Geometry.call(this),
  56446. this.type = "TorusKnotGeometry",
  56447. this.parameters = {
  56448. radius: e,
  56449. tube: t,
  56450. tubularSegments: i,
  56451. radialSegments: r,
  56452. p: o,
  56453. q: a
  56454. },
  56455. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56456. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56457. this.mergeVertices()
  56458. }
  56459. ,
  56460. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56461. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56462. n.TubeGeometry = function(e, t, i, r, o, a) {
  56463. function s(e, t, i) {
  56464. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56465. }
  56466. n.Geometry.call(this),
  56467. this.type = "TubeGeometry",
  56468. this.parameters = {
  56469. path: e,
  56470. segments: t,
  56471. radius: i,
  56472. radialSegments: r,
  56473. closed: o,
  56474. taper: a
  56475. },
  56476. t = t || 64,
  56477. i = i || 1,
  56478. r = r || 8,
  56479. o = o || !1,
  56480. a = a || n.TubeGeometry.NoTaper;
  56481. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56482. for (this.tangents = D,
  56483. this.normals = N,
  56484. this.binormals = B,
  56485. v = 0; v < P; v++)
  56486. for (M[v] = [],
  56487. u = v / (P - 1),
  56488. m = e.getPointAt(u),
  56489. l = D[v],
  56490. c = N[v],
  56491. h = B[v],
  56492. p = i * a(u),
  56493. A = 0; A < r; A++)
  56494. d = A / r * 2 * Math.PI,
  56495. f = -p * Math.cos(d),
  56496. g = p * Math.sin(d),
  56497. O.copy(m),
  56498. O.x += f * c.x + g * h.x,
  56499. O.y += f * c.y + g * h.y,
  56500. O.z += f * c.z + g * h.z,
  56501. M[v][A] = s(O.x, O.y, O.z);
  56502. for (v = 0; v < t; v++)
  56503. for (A = 0; A < r; A++)
  56504. y = o ? (v + 1) % t : v + 1,
  56505. C = (A + 1) % r,
  56506. I = M[v][A],
  56507. E = M[y][A],
  56508. b = M[y][C],
  56509. w = M[v][C],
  56510. _ = new n.Vector2(v / t,A / r),
  56511. T = new n.Vector2((v + 1) / t,A / r),
  56512. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56513. S = new n.Vector2(v / t,(A + 1) / r),
  56514. this.faces.push(new n.Face3(I,E,w)),
  56515. this.faceVertexUvs[0].push([_, T, S]),
  56516. this.faces.push(new n.Face3(E,b,w)),
  56517. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56518. this.computeFaceNormals(),
  56519. this.computeVertexNormals()
  56520. }
  56521. ,
  56522. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56523. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56524. n.TubeGeometry.NoTaper = function(e) {
  56525. return 1
  56526. }
  56527. ,
  56528. n.TubeGeometry.SinusoidalTaper = function(e) {
  56529. return Math.sin(Math.PI * e)
  56530. }
  56531. ,
  56532. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56533. function r() {
  56534. f[0] = new n.Vector3,
  56535. g[0] = new n.Vector3,
  56536. a = Number.MAX_VALUE,
  56537. s = Math.abs(p[0].x),
  56538. l = Math.abs(p[0].y),
  56539. c = Math.abs(p[0].z),
  56540. s <= a && (a = s,
  56541. d.set(1, 0, 0)),
  56542. l <= a && (a = l,
  56543. d.set(0, 1, 0)),
  56544. c <= a && d.set(0, 0, 1),
  56545. m.crossVectors(p[0], d).normalize(),
  56546. f[0].crossVectors(p[0], m),
  56547. g[0].crossVectors(p[0], f[0])
  56548. }
  56549. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56550. for (this.tangents = p,
  56551. this.normals = f,
  56552. this.binormals = g,
  56553. h = 0; h < A; h++)
  56554. u = h / (A - 1),
  56555. p[h] = e.getTangentAt(u),
  56556. p[h].normalize();
  56557. for (r(),
  56558. h = 1; h < A; h++)
  56559. f[h] = f[h - 1].clone(),
  56560. g[h] = g[h - 1].clone(),
  56561. m.crossVectors(p[h - 1], p[h]),
  56562. m.length() > Number.EPSILON && (m.normalize(),
  56563. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56564. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56565. g[h].crossVectors(p[h], f[h]);
  56566. if (i)
  56567. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56568. o /= A - 1,
  56569. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56570. h = 1; h < A; h++)
  56571. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56572. g[h].crossVectors(p[h], f[h])
  56573. }
  56574. ,
  56575. n.PolyhedronGeometry = function(e, t, i, r) {
  56576. function o(e) {
  56577. var t = e.normalize().clone();
  56578. t.index = u.vertices.push(t) - 1;
  56579. var i = l(e) / 2 / Math.PI + .5
  56580. , r = c(e) / Math.PI + .5;
  56581. return t.uv = new n.Vector2(i,1 - r),
  56582. t
  56583. }
  56584. function a(e, t, i, r) {
  56585. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56586. u.faces.push(o),
  56587. C.copy(e).add(t).add(i).divideScalar(3);
  56588. var a = l(C);
  56589. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56590. }
  56591. function s(e, t) {
  56592. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56593. l[h] = [];
  56594. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56595. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56596. }
  56597. for (var h = 0; h < i; h++)
  56598. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56599. var m = Math.floor(g / 2);
  56600. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56601. }
  56602. }
  56603. function l(e) {
  56604. return Math.atan2(e.z, -e.x)
  56605. }
  56606. function c(e) {
  56607. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56608. }
  56609. function h(e, t, i) {
  56610. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56611. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56612. e.clone()
  56613. }
  56614. n.Geometry.call(this),
  56615. this.type = "PolyhedronGeometry",
  56616. this.parameters = {
  56617. vertices: e,
  56618. indices: t,
  56619. radius: i,
  56620. detail: r
  56621. },
  56622. i = i || 1,
  56623. r = r || 0;
  56624. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56625. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56626. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56627. m++) {
  56628. var v = f[t[d]]
  56629. , A = f[t[d + 1]]
  56630. , y = f[t[d + 2]];
  56631. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56632. }
  56633. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56634. s(g[d], r);
  56635. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56636. var I = this.faceVertexUvs[0][d]
  56637. , E = I[0].x
  56638. , b = I[1].x
  56639. , w = I[2].x
  56640. , _ = Math.max(E, b, w)
  56641. , T = Math.min(E, b, w);
  56642. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56643. b < .2 && (I[1].x += 1),
  56644. w < .2 && (I[2].x += 1))
  56645. }
  56646. for (var d = 0, p = this.vertices.length; d < p; d++)
  56647. this.vertices[d].multiplyScalar(i);
  56648. this.mergeVertices(),
  56649. this.computeFaceNormals(),
  56650. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56651. }
  56652. ,
  56653. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56654. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56655. n.DodecahedronGeometry = function(e, t) {
  56656. var i = (1 + Math.sqrt(5)) / 2
  56657. , r = 1 / i
  56658. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56659. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56660. n.PolyhedronGeometry.call(this, o, a, e, t),
  56661. this.type = "DodecahedronGeometry",
  56662. this.parameters = {
  56663. radius: e,
  56664. detail: t
  56665. }
  56666. }
  56667. ,
  56668. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56669. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56670. n.IcosahedronGeometry = function(e, t) {
  56671. var i = (1 + Math.sqrt(5)) / 2
  56672. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56673. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56674. n.PolyhedronGeometry.call(this, r, o, e, t),
  56675. this.type = "IcosahedronGeometry",
  56676. this.parameters = {
  56677. radius: e,
  56678. detail: t
  56679. }
  56680. }
  56681. ,
  56682. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56683. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56684. n.OctahedronGeometry = function(e, t) {
  56685. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56686. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56687. n.PolyhedronGeometry.call(this, i, r, e, t),
  56688. this.type = "OctahedronGeometry",
  56689. this.parameters = {
  56690. radius: e,
  56691. detail: t
  56692. }
  56693. }
  56694. ,
  56695. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56696. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56697. n.TetrahedronGeometry = function(e, t) {
  56698. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56699. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56700. n.PolyhedronGeometry.call(this, i, r, e, t),
  56701. this.type = "TetrahedronGeometry",
  56702. this.parameters = {
  56703. radius: e,
  56704. detail: t
  56705. }
  56706. }
  56707. ,
  56708. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56709. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56710. n.ParametricGeometry = function(e, t, i) {
  56711. n.Geometry.call(this),
  56712. this.type = "ParametricGeometry",
  56713. this.parameters = {
  56714. func: e,
  56715. slices: t,
  56716. stacks: i
  56717. };
  56718. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56719. for (r = 0; r <= i; r++)
  56720. for (l = r / i,
  56721. o = 0; o <= t; o++)
  56722. s = o / t,
  56723. a = e(s, l),
  56724. c.push(a);
  56725. var p, f, g, m, v, A, y, C;
  56726. for (r = 0; r < i; r++)
  56727. for (o = 0; o < t; o++)
  56728. p = r * d + o,
  56729. f = r * d + o + 1,
  56730. g = (r + 1) * d + o + 1,
  56731. m = (r + 1) * d + o,
  56732. v = new n.Vector2(o / t,r / i),
  56733. A = new n.Vector2((o + 1) / t,r / i),
  56734. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56735. C = new n.Vector2(o / t,(r + 1) / i),
  56736. h.push(new n.Face3(p,f,m)),
  56737. u.push([v, A, C]),
  56738. h.push(new n.Face3(f,g,m)),
  56739. u.push([A.clone(), y, C.clone()]);
  56740. this.computeFaceNormals(),
  56741. this.computeVertexNormals()
  56742. }
  56743. ,
  56744. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56745. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56746. n.WireframeGeometry = function(e) {
  56747. function t(e, t) {
  56748. return e - t
  56749. }
  56750. n.BufferGeometry.call(this);
  56751. var i = [0, 0]
  56752. , r = {}
  56753. , o = ["a", "b", "c"];
  56754. if (e instanceof n.Geometry) {
  56755. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56756. for (var d = s[h], p = 0; p < 3; p++) {
  56757. i[0] = d[o[p]],
  56758. i[1] = d[o[(p + 1) % 3]],
  56759. i.sort(t);
  56760. var f = i.toString();
  56761. void 0 === r[f] && (c[2 * l] = i[0],
  56762. c[2 * l + 1] = i[1],
  56763. r[f] = !0,
  56764. l++)
  56765. }
  56766. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56767. for (var p = 0; p < 2; p++) {
  56768. var m = a[c[2 * h + p]]
  56769. , v = 6 * h + 3 * p;
  56770. g[v + 0] = m.x,
  56771. g[v + 1] = m.y,
  56772. g[v + 2] = m.z
  56773. }
  56774. this.addAttribute("position", new n.BufferAttribute(g,3))
  56775. } else if (e instanceof n.BufferGeometry)
  56776. if (null !== e.index) {
  56777. var A = e.index.array
  56778. , a = e.attributes.position
  56779. , y = e.groups
  56780. , l = 0;
  56781. 0 === y.length && e.addGroup(0, A.length);
  56782. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56783. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56784. for (var p = 0; p < 3; p++) {
  56785. i[0] = A[h + p],
  56786. i[1] = A[h + (p + 1) % 3],
  56787. i.sort(t);
  56788. var f = i.toString();
  56789. void 0 === r[f] && (c[2 * l] = i[0],
  56790. c[2 * l + 1] = i[1],
  56791. r[f] = !0,
  56792. l++)
  56793. }
  56794. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56795. for (var p = 0; p < 2; p++) {
  56796. var v = 6 * h + 3 * p
  56797. , T = c[2 * h + p];
  56798. g[v + 0] = a.getX(T),
  56799. g[v + 1] = a.getY(T),
  56800. g[v + 2] = a.getZ(T)
  56801. }
  56802. this.addAttribute("position", new n.BufferAttribute(g,3))
  56803. } else {
  56804. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56805. for (var p = 0; p < 3; p++) {
  56806. var v = 18 * h + 6 * p
  56807. , S = 9 * h + 3 * p;
  56808. g[v + 0] = a[S],
  56809. g[v + 1] = a[S + 1],
  56810. g[v + 2] = a[S + 2];
  56811. var T = 9 * h + 3 * ((p + 1) % 3);
  56812. g[v + 3] = a[T],
  56813. g[v + 4] = a[T + 1],
  56814. g[v + 5] = a[T + 2]
  56815. }
  56816. this.addAttribute("position", new n.BufferAttribute(g,3))
  56817. }
  56818. }
  56819. ,
  56820. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56821. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56822. n.AxisHelper = function(e) {
  56823. e = e || 1;
  56824. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56825. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56826. , r = new n.BufferGeometry;
  56827. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56828. r.addAttribute("color", new n.BufferAttribute(i,3));
  56829. var o = new n.LineBasicMaterial({
  56830. vertexColors: n.VertexColors
  56831. });
  56832. n.LineSegments.call(this, r, o)
  56833. }
  56834. ,
  56835. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56836. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56837. n.ArrowHelper = function() {
  56838. var e = new n.Geometry;
  56839. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56840. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56841. return t.translate(0, -.5, 0),
  56842. function(i, r, o, a, s, l) {
  56843. n.Object3D.call(this),
  56844. void 0 === a && (a = 16776960),
  56845. void 0 === o && (o = 1),
  56846. void 0 === s && (s = .2 * o),
  56847. void 0 === l && (l = .2 * s),
  56848. this.position.copy(r),
  56849. this.line = new n.Line(e,new n.LineBasicMaterial({
  56850. color: a
  56851. })),
  56852. this.line.matrixAutoUpdate = !1,
  56853. this.add(this.line),
  56854. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56855. color: a
  56856. })),
  56857. this.cone.matrixAutoUpdate = !1,
  56858. this.add(this.cone),
  56859. this.setDirection(i),
  56860. this.setLength(o, s, l)
  56861. }
  56862. }(),
  56863. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56864. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56865. n.ArrowHelper.prototype.setDirection = function() {
  56866. var e, t = new n.Vector3;
  56867. return function(i) {
  56868. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56869. e = Math.acos(i.y),
  56870. this.quaternion.setFromAxisAngle(t, e))
  56871. }
  56872. }(),
  56873. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56874. void 0 === t && (t = .2 * e),
  56875. void 0 === i && (i = .2 * t),
  56876. this.line.scale.set(1, Math.max(0, e - t), 1),
  56877. this.line.updateMatrix(),
  56878. this.cone.scale.set(i, t, i),
  56879. this.cone.position.y = e,
  56880. this.cone.updateMatrix()
  56881. }
  56882. ,
  56883. n.ArrowHelper.prototype.setColor = function(e) {
  56884. this.line.material.color.set(e),
  56885. this.cone.material.color.set(e)
  56886. }
  56887. ,
  56888. n.BoxHelper = function(e) {
  56889. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56890. , i = new Float32Array(24)
  56891. , r = new n.BufferGeometry;
  56892. r.setIndex(new n.BufferAttribute(t,1)),
  56893. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56894. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56895. color: 16776960
  56896. })),
  56897. void 0 !== e && this.update(e)
  56898. }
  56899. ,
  56900. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56901. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56902. n.BoxHelper.prototype.update = function() {
  56903. var e = new n.Box3;
  56904. return function(t) {
  56905. if (e.setFromObject(t),
  56906. !e.isEmpty()) {
  56907. var i = e.min
  56908. , n = e.max
  56909. , r = this.geometry.attributes.position
  56910. , o = r.array;
  56911. o[0] = n.x,
  56912. o[1] = n.y,
  56913. o[2] = n.z,
  56914. o[3] = i.x,
  56915. o[4] = n.y,
  56916. o[5] = n.z,
  56917. o[6] = i.x,
  56918. o[7] = i.y,
  56919. o[8] = n.z,
  56920. o[9] = n.x,
  56921. o[10] = i.y,
  56922. o[11] = n.z,
  56923. o[12] = n.x,
  56924. o[13] = n.y,
  56925. o[14] = i.z,
  56926. o[15] = i.x,
  56927. o[16] = n.y,
  56928. o[17] = i.z,
  56929. o[18] = i.x,
  56930. o[19] = i.y,
  56931. o[20] = i.z,
  56932. o[21] = n.x,
  56933. o[22] = i.y,
  56934. o[23] = i.z,
  56935. r.needsUpdate = !0,
  56936. this.geometry.computeBoundingSphere()
  56937. }
  56938. }
  56939. }(),
  56940. n.BoundingBoxHelper = function(e, t) {
  56941. var i = void 0 !== t ? t : 8947848;
  56942. this.object = e,
  56943. this.box = new n.Box3,
  56944. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  56945. color: i,
  56946. wireframe: !0
  56947. }))
  56948. }
  56949. ,
  56950. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56951. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56952. n.BoundingBoxHelper.prototype.update = function() {
  56953. this.box.setFromObject(this.object),
  56954. this.box.size(this.scale),
  56955. this.box.center(this.position)
  56956. }
  56957. ,
  56958. n.CameraHelper = function(e) {
  56959. function t(e, t, n) {
  56960. i(e, n),
  56961. i(t, n)
  56962. }
  56963. function i(e, t) {
  56964. r.vertices.push(new n.Vector3),
  56965. r.colors.push(new n.Color(t)),
  56966. void 0 === a[e] && (a[e] = []),
  56967. a[e].push(r.vertices.length - 1)
  56968. }
  56969. var r = new n.Geometry
  56970. , o = new n.LineBasicMaterial({
  56971. color: 16777215,
  56972. vertexColors: n.FaceColors
  56973. })
  56974. , a = {}
  56975. , s = 16755200
  56976. , l = 16711680
  56977. , c = 43775
  56978. , h = 16777215
  56979. , u = 3355443;
  56980. t("n1", "n2", s),
  56981. t("n2", "n4", s),
  56982. t("n4", "n3", s),
  56983. t("n3", "n1", s),
  56984. t("f1", "f2", s),
  56985. t("f2", "f4", s),
  56986. t("f4", "f3", s),
  56987. t("f3", "f1", s),
  56988. t("n1", "f1", s),
  56989. t("n2", "f2", s),
  56990. t("n3", "f3", s),
  56991. t("n4", "f4", s),
  56992. t("p", "n1", l),
  56993. t("p", "n2", l),
  56994. t("p", "n3", l),
  56995. t("p", "n4", l),
  56996. t("u1", "u2", c),
  56997. t("u2", "u3", c),
  56998. t("u3", "u1", c),
  56999. t("c", "t", h),
  57000. t("p", "c", u),
  57001. t("cn1", "cn2", u),
  57002. t("cn3", "cn4", u),
  57003. t("cf1", "cf2", u),
  57004. t("cf3", "cf4", u),
  57005. n.LineSegments.call(this, r, o),
  57006. this.camera = e,
  57007. this.camera.updateProjectionMatrix(),
  57008. this.matrix = e.matrixWorld,
  57009. this.matrixAutoUpdate = !1,
  57010. this.pointMap = a,
  57011. this.update()
  57012. }
  57013. ,
  57014. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57015. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57016. n.CameraHelper.prototype.update = function() {
  57017. function e(e, n, a, s) {
  57018. r.set(n, a, s).unproject(o);
  57019. var l = i[e];
  57020. if (void 0 !== l)
  57021. for (var c = 0, h = l.length; c < h; c++)
  57022. t.vertices[l[c]].copy(r)
  57023. }
  57024. var t, i, r = new n.Vector3, o = new n.Camera;
  57025. return function() {
  57026. t = this.geometry,
  57027. i = this.pointMap;
  57028. var n = 1
  57029. , r = 1;
  57030. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57031. e("c", 0, 0, -1),
  57032. e("t", 0, 0, 1),
  57033. e("n1", -n, -r, -1),
  57034. e("n2", n, -r, -1),
  57035. e("n3", -n, r, -1),
  57036. e("n4", n, r, -1),
  57037. e("f1", -n, -r, 1),
  57038. e("f2", n, -r, 1),
  57039. e("f3", -n, r, 1),
  57040. e("f4", n, r, 1),
  57041. e("u1", .7 * n, 1.1 * r, -1),
  57042. e("u2", .7 * -n, 1.1 * r, -1),
  57043. e("u3", 0, 2 * r, -1),
  57044. e("cf1", -n, 0, 1),
  57045. e("cf2", n, 0, 1),
  57046. e("cf3", 0, -r, 1),
  57047. e("cf4", 0, r, 1),
  57048. e("cn1", -n, 0, -1),
  57049. e("cn2", n, 0, -1),
  57050. e("cn3", 0, -r, -1),
  57051. e("cn4", 0, r, -1),
  57052. t.verticesNeedUpdate = !0
  57053. }
  57054. }(),
  57055. n.DirectionalLightHelper = function(e, t) {
  57056. n.Object3D.call(this),
  57057. this.light = e,
  57058. this.light.updateMatrixWorld(),
  57059. this.matrix = e.matrixWorld,
  57060. this.matrixAutoUpdate = !1,
  57061. t = t || 1;
  57062. var i = new n.Geometry;
  57063. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57064. var r = new n.LineBasicMaterial({
  57065. fog: !1
  57066. });
  57067. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57068. this.lightPlane = new n.Line(i,r),
  57069. this.add(this.lightPlane),
  57070. i = new n.Geometry,
  57071. i.vertices.push(new n.Vector3, new n.Vector3),
  57072. r = new n.LineBasicMaterial({
  57073. fog: !1
  57074. }),
  57075. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57076. this.targetLine = new n.Line(i,r),
  57077. this.add(this.targetLine),
  57078. this.update()
  57079. }
  57080. ,
  57081. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57082. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57083. n.DirectionalLightHelper.prototype.dispose = function() {
  57084. this.lightPlane.geometry.dispose(),
  57085. this.lightPlane.material.dispose(),
  57086. this.targetLine.geometry.dispose(),
  57087. this.targetLine.material.dispose()
  57088. }
  57089. ,
  57090. n.DirectionalLightHelper.prototype.update = function() {
  57091. var e = new n.Vector3
  57092. , t = new n.Vector3
  57093. , i = new n.Vector3;
  57094. return function() {
  57095. e.setFromMatrixPosition(this.light.matrixWorld),
  57096. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57097. i.subVectors(t, e),
  57098. this.lightPlane.lookAt(i),
  57099. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57100. this.targetLine.geometry.vertices[1].copy(i),
  57101. this.targetLine.geometry.verticesNeedUpdate = !0,
  57102. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57103. }
  57104. }(),
  57105. n.EdgesHelper = function(e, t, i) {
  57106. var r = void 0 !== t ? t : 16777215;
  57107. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57108. color: r
  57109. })),
  57110. this.matrix = e.matrixWorld,
  57111. this.matrixAutoUpdate = !1
  57112. }
  57113. ,
  57114. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57115. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57116. n.FaceNormalsHelper = function(e, t, i, r) {
  57117. this.object = e,
  57118. this.size = void 0 !== t ? t : 1;
  57119. var o = void 0 !== i ? i : 16776960
  57120. , a = void 0 !== r ? r : 1
  57121. , s = 0
  57122. , l = this.object.geometry;
  57123. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57124. var c = new n.BufferGeometry
  57125. , h = new n.Float32Attribute(2 * s * 3,3);
  57126. c.addAttribute("position", h),
  57127. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57128. color: o,
  57129. linewidth: a
  57130. })),
  57131. this.matrixAutoUpdate = !1,
  57132. this.update()
  57133. }
  57134. ,
  57135. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57136. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57137. n.FaceNormalsHelper.prototype.update = function() {
  57138. var e = new n.Vector3
  57139. , t = new n.Vector3
  57140. , i = new n.Matrix3;
  57141. return function() {
  57142. this.object.updateMatrixWorld(!0),
  57143. i.getNormalMatrix(this.object.matrixWorld);
  57144. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57145. var u = s[c]
  57146. , d = u.normal;
  57147. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57148. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57149. r.setXYZ(l, e.x, e.y, e.z),
  57150. l += 1,
  57151. r.setXYZ(l, t.x, t.y, t.z),
  57152. l += 1
  57153. }
  57154. return r.needsUpdate = !0,
  57155. this
  57156. }
  57157. }(),
  57158. n.GridHelper = function(e, t) {
  57159. var i = new n.Geometry
  57160. , r = new n.LineBasicMaterial({
  57161. vertexColors: n.VertexColors
  57162. });
  57163. this.color1 = new n.Color(4473924),
  57164. this.color2 = new n.Color(8947848);
  57165. for (var o = -e; o <= e; o += t) {
  57166. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57167. var a = 0 === o ? this.color1 : this.color2;
  57168. i.colors.push(a, a, a, a)
  57169. }
  57170. n.LineSegments.call(this, i, r)
  57171. }
  57172. ,
  57173. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57174. n.GridHelper.prototype.constructor = n.GridHelper,
  57175. n.GridHelper.prototype.setColors = function(e, t) {
  57176. this.color1.set(e),
  57177. this.color2.set(t),
  57178. this.geometry.colorsNeedUpdate = !0
  57179. }
  57180. ,
  57181. n.HemisphereLightHelper = function(e, t) {
  57182. n.Object3D.call(this),
  57183. this.light = e,
  57184. this.light.updateMatrixWorld(),
  57185. this.matrix = e.matrixWorld,
  57186. this.matrixAutoUpdate = !1,
  57187. this.colors = [new n.Color, new n.Color];
  57188. var i = new n.SphereGeometry(t,4,2);
  57189. i.rotateX(-Math.PI / 2);
  57190. for (var r = 0, o = 8; r < o; r++)
  57191. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57192. var a = new n.MeshBasicMaterial({
  57193. vertexColors: n.FaceColors,
  57194. wireframe: !0
  57195. });
  57196. this.lightSphere = new n.Mesh(i,a),
  57197. this.add(this.lightSphere),
  57198. this.update()
  57199. }
  57200. ,
  57201. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57202. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57203. n.HemisphereLightHelper.prototype.dispose = function() {
  57204. this.lightSphere.geometry.dispose(),
  57205. this.lightSphere.material.dispose()
  57206. }
  57207. ,
  57208. n.HemisphereLightHelper.prototype.update = function() {
  57209. var e = new n.Vector3;
  57210. return function() {
  57211. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57212. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57213. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57214. this.lightSphere.geometry.colorsNeedUpdate = !0
  57215. }
  57216. }(),
  57217. n.PointLightHelper = function(e, t) {
  57218. this.light = e,
  57219. this.light.updateMatrixWorld();
  57220. var i = new n.SphereGeometry(t,4,2)
  57221. , r = new n.MeshBasicMaterial({
  57222. wireframe: !0,
  57223. fog: !1
  57224. });
  57225. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57226. n.Mesh.call(this, i, r),
  57227. this.matrix = this.light.matrixWorld,
  57228. this.matrixAutoUpdate = !1
  57229. }
  57230. ,
  57231. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57232. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57233. n.PointLightHelper.prototype.dispose = function() {
  57234. this.geometry.dispose(),
  57235. this.material.dispose()
  57236. }
  57237. ,
  57238. n.PointLightHelper.prototype.update = function() {
  57239. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57240. }
  57241. ,
  57242. n.SkeletonHelper = function(e) {
  57243. this.bones = this.getBoneList(e);
  57244. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57245. var r = this.bones[i];
  57246. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57247. t.vertices.push(new n.Vector3),
  57248. t.colors.push(new n.Color(0,0,1)),
  57249. t.colors.push(new n.Color(0,1,0)))
  57250. }
  57251. t.dynamic = !0;
  57252. var o = new n.LineBasicMaterial({
  57253. vertexColors: n.VertexColors,
  57254. depthTest: !1,
  57255. depthWrite: !1,
  57256. transparent: !0
  57257. });
  57258. n.LineSegments.call(this, t, o),
  57259. this.root = e,
  57260. this.matrix = e.matrixWorld,
  57261. this.matrixAutoUpdate = !1,
  57262. this.update()
  57263. }
  57264. ,
  57265. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57266. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57267. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57268. var t = [];
  57269. e instanceof n.Bone && t.push(e);
  57270. for (var i = 0; i < e.children.length; i++)
  57271. t.push.apply(t, this.getBoneList(e.children[i]));
  57272. return t
  57273. }
  57274. ,
  57275. n.SkeletonHelper.prototype.update = function() {
  57276. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57277. var a = this.bones[o];
  57278. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57279. e.vertices[r].setFromMatrixPosition(i),
  57280. i.multiplyMatrices(t, a.parent.matrixWorld),
  57281. e.vertices[r + 1].setFromMatrixPosition(i),
  57282. r += 2)
  57283. }
  57284. e.verticesNeedUpdate = !0,
  57285. e.computeBoundingSphere()
  57286. }
  57287. ,
  57288. n.SpotLightHelper = function(e) {
  57289. n.Object3D.call(this),
  57290. this.light = e,
  57291. this.light.updateMatrixWorld(),
  57292. this.matrix = e.matrixWorld,
  57293. this.matrixAutoUpdate = !1;
  57294. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57295. t.translate(0, -.5, 0),
  57296. t.rotateX(-Math.PI / 2);
  57297. var i = new n.MeshBasicMaterial({
  57298. wireframe: !0,
  57299. fog: !1
  57300. });
  57301. this.cone = new n.Mesh(t,i),
  57302. this.add(this.cone),
  57303. this.update()
  57304. }
  57305. ,
  57306. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57307. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57308. n.SpotLightHelper.prototype.dispose = function() {
  57309. this.cone.geometry.dispose(),
  57310. this.cone.material.dispose()
  57311. }
  57312. ,
  57313. n.SpotLightHelper.prototype.update = function() {
  57314. var e = new n.Vector3
  57315. , t = new n.Vector3;
  57316. return function() {
  57317. var i = this.light.distance ? this.light.distance : 1e4
  57318. , n = i * Math.tan(this.light.angle);
  57319. this.cone.scale.set(n, n, i),
  57320. e.setFromMatrixPosition(this.light.matrixWorld),
  57321. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57322. this.cone.lookAt(t.sub(e)),
  57323. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57324. }
  57325. }(),
  57326. n.VertexNormalsHelper = function(e, t, i, r) {
  57327. this.object = e,
  57328. this.size = void 0 !== t ? t : 1;
  57329. var o = void 0 !== i ? i : 16711680
  57330. , a = void 0 !== r ? r : 1
  57331. , s = 0
  57332. , l = this.object.geometry;
  57333. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57334. var c = new n.BufferGeometry
  57335. , h = new n.Float32Attribute(2 * s * 3,3);
  57336. c.addAttribute("position", h),
  57337. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57338. color: o,
  57339. linewidth: a
  57340. })),
  57341. this.matrixAutoUpdate = !1,
  57342. this.update()
  57343. }
  57344. ,
  57345. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57346. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57347. n.VertexNormalsHelper.prototype.update = function() {
  57348. var e = new n.Vector3
  57349. , t = new n.Vector3
  57350. , i = new n.Matrix3;
  57351. return function() {
  57352. var r = ["a", "b", "c"];
  57353. this.object.updateMatrixWorld(!0),
  57354. i.getNormalMatrix(this.object.matrixWorld);
  57355. var o = this.object.matrixWorld
  57356. , a = this.geometry.attributes.position
  57357. , s = this.object.geometry;
  57358. if (s instanceof n.Geometry)
  57359. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57360. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57361. var m = l[p[r[f]]]
  57362. , v = p.vertexNormals[f];
  57363. e.copy(m).applyMatrix4(o),
  57364. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57365. a.setXYZ(h, e.x, e.y, e.z),
  57366. h += 1,
  57367. a.setXYZ(h, t.x, t.y, t.z),
  57368. h += 1
  57369. }
  57370. else if (s instanceof n.BufferGeometry)
  57371. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57372. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57373. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57374. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57375. a.setXYZ(h, e.x, e.y, e.z),
  57376. h += 1,
  57377. a.setXYZ(h, t.x, t.y, t.z),
  57378. h += 1;
  57379. return a.needsUpdate = !0,
  57380. this
  57381. }
  57382. }(),
  57383. n.WireframeHelper = function(e, t) {
  57384. var i = void 0 !== t ? t : 16777215;
  57385. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57386. color: i
  57387. })),
  57388. this.matrix = e.matrixWorld,
  57389. this.matrixAutoUpdate = !1
  57390. }
  57391. ,
  57392. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57393. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57394. n.ImmediateRenderObject = function(e) {
  57395. n.Object3D.call(this),
  57396. this.material = e,
  57397. this.render = function(e) {}
  57398. }
  57399. ,
  57400. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57401. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57402. n.MorphBlendMesh = function(e, t) {
  57403. n.Mesh.call(this, e, t),
  57404. this.animationsMap = {},
  57405. this.animationsList = [];
  57406. var i = this.geometry.morphTargets.length
  57407. , r = "__default"
  57408. , o = 0
  57409. , a = i - 1
  57410. , s = i / 1;
  57411. this.createAnimation(r, o, a, s),
  57412. this.setAnimationWeight(r, 1)
  57413. }
  57414. ,
  57415. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57416. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57417. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57418. var r = {
  57419. start: t,
  57420. end: i,
  57421. length: i - t + 1,
  57422. fps: n,
  57423. duration: (i - t) / n,
  57424. lastFrame: 0,
  57425. currentFrame: 0,
  57426. active: !1,
  57427. time: 0,
  57428. direction: 1,
  57429. weight: 1,
  57430. directionBackwards: !1,
  57431. mirroredLoop: !1
  57432. };
  57433. this.animationsMap[e] = r,
  57434. this.animationsList.push(r)
  57435. }
  57436. ,
  57437. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57438. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57439. var s = r.morphTargets[o]
  57440. , l = s.name.match(i);
  57441. if (l && l.length > 1) {
  57442. var c = l[1];
  57443. n[c] || (n[c] = {
  57444. start: 1 / 0,
  57445. end: -(1 / 0)
  57446. });
  57447. var h = n[c];
  57448. o < h.start && (h.start = o),
  57449. o > h.end && (h.end = o),
  57450. t || (t = c)
  57451. }
  57452. }
  57453. for (var c in n) {
  57454. var h = n[c];
  57455. this.createAnimation(c, h.start, h.end, e)
  57456. }
  57457. this.firstAnimation = t
  57458. }
  57459. ,
  57460. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57461. var t = this.animationsMap[e];
  57462. t && (t.direction = 1,
  57463. t.directionBackwards = !1)
  57464. }
  57465. ,
  57466. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57467. var t = this.animationsMap[e];
  57468. t && (t.direction = -1,
  57469. t.directionBackwards = !0)
  57470. }
  57471. ,
  57472. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57473. var i = this.animationsMap[e];
  57474. i && (i.fps = t,
  57475. i.duration = (i.end - i.start) / i.fps)
  57476. }
  57477. ,
  57478. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57479. var i = this.animationsMap[e];
  57480. i && (i.duration = t,
  57481. i.fps = (i.end - i.start) / i.duration)
  57482. }
  57483. ,
  57484. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57485. var i = this.animationsMap[e];
  57486. i && (i.weight = t)
  57487. }
  57488. ,
  57489. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57490. var i = this.animationsMap[e];
  57491. i && (i.time = t)
  57492. }
  57493. ,
  57494. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57495. var t = 0
  57496. , i = this.animationsMap[e];
  57497. return i && (t = i.time),
  57498. t
  57499. }
  57500. ,
  57501. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57502. var t = -1
  57503. , i = this.animationsMap[e];
  57504. return i && (t = i.duration),
  57505. t
  57506. }
  57507. ,
  57508. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57509. var t = this.animationsMap[e];
  57510. t ? (t.time = 0,
  57511. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57512. }
  57513. ,
  57514. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57515. var t = this.animationsMap[e];
  57516. t && (t.active = !1)
  57517. }
  57518. ,
  57519. n.MorphBlendMesh.prototype.update = function(e) {
  57520. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57521. var r = this.animationsList[t];
  57522. if (r.active) {
  57523. var o = r.duration / r.length;
  57524. r.time += r.direction * e,
  57525. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57526. r.time > r.duration && (r.time = r.duration,
  57527. r.directionBackwards = !0),
  57528. r.time < 0 && (r.time = 0,
  57529. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57530. r.time < 0 && (r.time += r.duration));
  57531. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57532. , s = r.weight;
  57533. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57534. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57535. this.morphTargetInfluences[a] = 0,
  57536. r.lastFrame = r.currentFrame,
  57537. r.currentFrame = a);
  57538. var l = r.time % o / o;
  57539. r.directionBackwards && (l = 1 - l),
  57540. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57541. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57542. }
  57543. }
  57544. }
  57545. ,
  57546. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57547. i.THREE = n) : this.THREE = n
  57548. }
  57549. , {}]
  57550. }, {}, [116]);
  57551. function initTransitionPass(THREE){
  57552. THREE.TransitionPass = function ( scene, camera ) {
  57553. this.renderScene = scene;
  57554. this.renderCamera = camera;
  57555. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57556. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57557. format: THREE.RGBAFormat
  57558. });
  57559. this.coverTex = this.coverRenderTarget.texture;
  57560. this.enabled = false;
  57561. this.oldClearColor = new THREE.Color();
  57562. this.oldClearAlpha = 1;
  57563. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57564. this.scene = new THREE.Scene();
  57565. this.material = this.getMaskMaterial()
  57566. var copyShader = THREE.CopyShader;
  57567. this.materialCopy = new THREE.ShaderMaterial( {
  57568. uniforms: this.copyUniforms,
  57569. vertexShader: copyShader.vertexShader,
  57570. fragmentShader: copyShader.fragmentShader,
  57571. blending: THREE.NoBlending,
  57572. depthTest: false,
  57573. depthWrite: false,
  57574. transparent: true
  57575. } );
  57576. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57577. this.quad.frustumCulled = false; // Avoid getting clipped
  57578. this.scene.add( this.quad );
  57579. }
  57580. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57581. constructor: THREE.TransitionPass,
  57582. setSize: function ( width, height ) {
  57583. this.coverRenderTarget.setSize( width, height );
  57584. },
  57585. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57586. var oldAutoClear = renderer.autoClear;
  57587. renderer.autoClear = false;
  57588. var uniforms = this.quad.material.uniforms
  57589. uniforms.bgTex.value = readBuffer.texture;
  57590. uniforms.coverTex.value = this.coverTex;
  57591. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57592. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57593. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57594. renderer.render( this.scene, this.camera);
  57595. renderer.autoClear = oldAutoClear;
  57596. },
  57597. start:function(sceneRenderer){
  57598. this.enabled = true
  57599. //draw coverTex
  57600. this.quad.material.uniforms.progress.value = 1;
  57601. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  57602. },
  57603. stop:function(){
  57604. this.enabled = false
  57605. }
  57606. ,
  57607. getMaskMaterial :function(){
  57608. return new THREE.ShaderMaterial( {
  57609. uniforms: {
  57610. coverTex: {
  57611. type: "t",
  57612. value: null
  57613. },
  57614. bgTex: {
  57615. type: "t",
  57616. value: null
  57617. },
  57618. progress:{
  57619. type: "f",
  57620. value: 0
  57621. },
  57622. screenRatio:{
  57623. type: "f",
  57624. value: 1
  57625. }
  57626. },
  57627. vertexShader: `
  57628. varying vec2 vUv;
  57629. void main()
  57630. {
  57631. vUv = uv;
  57632. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  57633. }
  57634. `,
  57635. fragmentShader: `
  57636. uniform sampler2D coverTex;
  57637. uniform sampler2D bgTex;
  57638. uniform float progress;
  57639. uniform float screenRatio;
  57640. varying vec2 vUv;
  57641. void main() {
  57642. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  57643. const float minRadius = 0.0 ;
  57644. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  57645. float diff = 0.15;
  57646. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  57647. float radiusOut = radiusIn + diff;
  57648. if(radius < radiusIn) {
  57649. gl_FragColor = texture2D(bgTex, vUv);
  57650. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  57651. }else if(radius>radiusOut){
  57652. gl_FragColor = texture2D(coverTex, vUv) ;
  57653. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  57654. }else{
  57655. vec4 color1 = texture2D(bgTex, vUv);
  57656. vec4 color2 = texture2D(coverTex, vUv);
  57657. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  57658. gl_FragColor = mix(color1, color2, rotio);
  57659. }
  57660. }
  57661. `
  57662. } );
  57663. },
  57664. }
  57665. }