main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. var dom = {//许钟文add
  5. getOffset: function(type, element, parent) {
  6. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  7. if (!parent) parent = $("body")[0];
  8. while (element = element.offsetParent) {
  9. if (element == parent) break;
  10. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  11. }
  12. return left;
  13. }
  14. };
  15. !function() {
  16. "use strict";
  17. function t(t, i) {
  18. return typeof t === i
  19. }
  20. function i(t, i) {
  21. return t instanceof i
  22. }
  23. function n(t) {
  24. return t && t.nodeType
  25. }
  26. function e(t) {
  27. return n(t) ? t : i(t, g) ? t[0] : void 0
  28. }
  29. function o(t, i, n) {
  30. return g.each(t, function(t, e) {
  31. n = i.call(e, n, t, e)
  32. }),
  33. n
  34. }
  35. function r(t, i, n) {
  36. var e, o, r;
  37. if (t === i)
  38. return !0;
  39. if (!t || !i || t.constructor !== i.constructor)
  40. return !1;
  41. for (e = 0,
  42. o = n.length; o > e; e += 1) {
  43. if (r = n[e],
  44. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  45. return !1;
  46. if (t[r] !== i[r])
  47. return !1
  48. }
  49. return !0
  50. }
  51. function s(t, i, n, e) {
  52. this.left = E(t),
  53. this.top = E(i),
  54. this.width = E(n),
  55. this.height = E(e),
  56. this.right = this.left + this.width,
  57. this.bottom = this.top + this.height
  58. }
  59. function h(t, i, n, e) {
  60. this.visible = t || 0,
  61. this.viewport = i || 0,
  62. this.possible = n || 0,
  63. this.rects = e && T({}, e) || null
  64. }
  65. function l(t, i) {
  66. this.els = t,
  67. this.viewport = i
  68. }
  69. function c(t, i, n) {
  70. var e;
  71. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  72. e ? e[n] : 0
  73. }
  74. function u(t, i) {
  75. return t.val - i.val
  76. }
  77. function a(t, i) {
  78. return i.val - t.val
  79. }
  80. function f(t) {
  81. var i = s.ofContent(t, !0)
  82. , n = s.ofViewport(t, !0)
  83. , e = i.width - n.width
  84. , o = i.height - n.height;
  85. this.content = i,
  86. this.viewport = n,
  87. this.width = 0 >= e ? null : n.left / e,
  88. this.height = 0 >= o ? null : n.top / o,
  89. this.left = n.left,
  90. this.top = n.top,
  91. this.right = i.right - n.right,
  92. this.bottom = i.bottom - n.bottom
  93. }
  94. function p(t) {
  95. this.el = t || window
  96. }
  97. function d(t, i) {
  98. this.context = t,
  99. this.viewport = i,
  100. this.init()
  101. }
  102. function v(t, i, n, e) {
  103. this.context = new l(t,i),
  104. this.property = n,
  105. this.descending = e,
  106. this.init()
  107. }
  108. function w(t) {
  109. t && t !== window && t !== document ? (this.context = t,
  110. this.$autoTarget = g(t)) : this.context = window,
  111. this.init()
  112. }
  113. var g = jQuery
  114. , m = g(window)
  115. , b = g(document)
  116. , T = g.extend
  117. , y = g.isFunction
  118. , k = Math.max
  119. , V = Math.min
  120. , E = Math.round
  121. , x = function() {
  122. var t = {}
  123. , i = 1;
  124. return function(n) {
  125. return n ? (t[n] || (t[n] = i,
  126. i += 1),
  127. t[n]) : 0
  128. }
  129. }();
  130. T(s.prototype, {
  131. equals: function(t) {
  132. return r(this, t, ["left", "top", "width", "height"])
  133. },
  134. area: function() {
  135. return this.width * this.height
  136. },
  137. relativeTo: function(t) {
  138. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  139. },
  140. intersection: function(t) {
  141. if (!i(t, s))
  142. return null;
  143. var n = k(this.left, t.left)
  144. , e = V(this.right, t.right)
  145. , o = k(this.top, t.top)
  146. , r = V(this.bottom, t.bottom)
  147. , h = e - n
  148. , l = r - o;
  149. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  150. },
  151. envelope: function(t) {
  152. if (!i(t, s))
  153. return this;
  154. var n = V(this.left, t.left)
  155. , e = k(this.right, t.right)
  156. , o = V(this.top, t.top)
  157. , r = k(this.bottom, t.bottom)
  158. , h = e - n
  159. , l = r - o;
  160. return new s(n,o,h,l)
  161. }
  162. }),
  163. T(s, {
  164. ofContent: function(t, i) {
  165. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  166. },
  167. ofViewport: function(t, i) {
  168. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  169. },
  170. ofElement: function(t) {
  171. var i = g(t);
  172. if (!i.is(":visible"))
  173. return null;
  174. var n = i.offset();
  175. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  176. }
  177. }),
  178. T(h.prototype, {
  179. equals: function(t) {
  180. return this.fracsEqual(t) && this.rectsEqual(t)
  181. },
  182. fracsEqual: function(t) {
  183. return r(this, t, ["visible", "viewport", "possible"])
  184. },
  185. rectsEqual: function(t) {
  186. return r(this.rects, t.rects, ["document", "element", "viewport"])
  187. }
  188. }),
  189. T(h, {
  190. of: function(t, i) {
  191. var e, o, r;
  192. return t = n(t) && s.ofElement(t) || t,
  193. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  194. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  195. r = V(t.width, i.width) * V(t.height, i.height),
  196. new h(o / t.area(),o / i.area(),o / r,{
  197. document: e,
  198. element: e.relativeTo(t),
  199. viewport: e.relativeTo(i)
  200. })) : new h
  201. }
  202. });
  203. var q = ["width", "height", "left", "right", "top", "bottom"]
  204. , S = ["possible", "visible", "viewport"];
  205. T(l.prototype, {
  206. sorted: function(t, i) {
  207. var n = this.viewport;
  208. return g.map(this.els, function(i) {
  209. return {
  210. el: i,
  211. val: c(i, n, t)
  212. }
  213. }).sort(i ? a : u)
  214. },
  215. best: function(t, i) {
  216. return this.els.length ? this.sorted(t, i)[0] : null
  217. }
  218. }),
  219. T(f.prototype, {
  220. equals: function(t) {
  221. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  222. }
  223. }),
  224. T(p.prototype, {
  225. equals: function(t) {
  226. return r(this, t, ["el"])
  227. },
  228. scrollState: function() {
  229. return new f(this.el)
  230. },
  231. scrollTo: function(t, i, n) {
  232. var e = g(this.el === window ? "html,body" : this.el);
  233. t = t || 0,
  234. i = i || 0,
  235. n = isNaN(n) ? 1e3 : n,
  236. e.stop(!0).animate({
  237. scrollLeft: t,
  238. scrollTop: i
  239. }, n)
  240. },
  241. scroll: function(t, i, n) {
  242. var e = this.el === window ? m : g(this.el);
  243. t = t || 0,
  244. i = i || 0,
  245. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  246. },
  247. scrollToRect: function(t, i, n, e) {
  248. i = i || 0,
  249. n = n || 0,
  250. this.scrollTo(t.left - i, t.top - n, e)
  251. },
  252. scrollToElement: function(t, i, n, e) {
  253. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  254. this.scrollToRect(o, i, n, e)
  255. }
  256. });
  257. var C = {
  258. init: function() {
  259. this.callbacks = g.Callbacks("memory unique"),
  260. this.currVal = null,
  261. this.prevVal = null,
  262. this.checkProxy = g.proxy(this.check, this),
  263. this.autoCheck()
  264. },
  265. bind: function(t) {
  266. this.callbacks.add(t)
  267. },
  268. unbind: function(t) {
  269. t ? this.callbacks.remove(t) : this.callbacks.empty()
  270. },
  271. trigger: function() {
  272. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  273. },
  274. check: function(t) {
  275. var i = this.updatedValue(t);
  276. return void 0 !== i && (this.prevVal = this.currVal,
  277. this.currVal = i,
  278. this.trigger(),
  279. !0)
  280. },
  281. $autoTarget: m,
  282. autoEvents: "load resize scroll",
  283. autoCheck: function(t) {
  284. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  285. }
  286. };
  287. T(d.prototype, C, {
  288. updatedValue: function() {
  289. var t = h.of(this.context, this.viewport);
  290. return this.currVal && this.currVal.equals(t) ? void 0 : t
  291. }
  292. }),
  293. T(v.prototype, C, {
  294. updatedValue: function() {
  295. var t = this.context.best(this.property, this.descending);
  296. return t && (t = t.val > 0 ? t.el : null,
  297. this.currVal !== t) ? t : void 0
  298. }
  299. }),
  300. T(w.prototype, C, {
  301. updatedValue: function() {
  302. var t = new f(this.context);
  303. return this.currVal && this.currVal.equals(t) ? void 0 : t
  304. }
  305. });
  306. var L = function(t, i) {
  307. var n = [].slice
  308. , e = jQuery
  309. , o = e.extend
  310. , r = e.isFunction
  311. , s = o({}, i)
  312. , h = function(i, n, o, s) {
  313. return o = r(o) ? o.apply(i, n) : o,
  314. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  315. }
  316. , l = function() {
  317. return h(this, n.call(arguments), s.defaultStatic, l)
  318. }
  319. , c = function(t) {
  320. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  321. }
  322. , u = function(t) {
  323. t && (o(l, t.statics),
  324. o(c, t.methods)),
  325. l.modplug = u
  326. };
  327. u.prev = {
  328. statics: e[t],
  329. methods: e.fn[t]
  330. },
  331. u(i),
  332. e[t] = l,
  333. e.fn[t] = c
  334. }
  335. , M = "fracs";
  336. L(M, {
  337. statics: {
  338. version: "0.15.0",
  339. Rect: s,
  340. Fractions: h,
  341. Group: l,
  342. ScrollState: f,
  343. Viewport: p,
  344. FracsCallbacks: d,
  345. GroupCallbacks: v,
  346. ScrollStateCallbacks: w,
  347. fracs: function(t, i) {
  348. return h.of(t, i)
  349. }
  350. },
  351. methods: {
  352. content: function(t) {
  353. return this.length ? s.ofContent(this[0], t) : null
  354. },
  355. envelope: function() {
  356. return o(this, function(t) {
  357. var i = s.ofElement(this);
  358. return t ? t.envelope(i) : i
  359. })
  360. },
  361. fracs: function(i, n, o) {
  362. t(i, "string") || (o = n,
  363. n = i,
  364. i = null),
  365. y(n) || (o = n,
  366. n = null),
  367. o = e(o);
  368. var r = M + ".fracs." + x(o);
  369. return "unbind" === i ? this.each(function() {
  370. var t = g(this).data(r);
  371. t && t.unbind(n)
  372. }) : "check" === i ? this.each(function() {
  373. var t = g(this).data(r);
  374. t && t.check()
  375. }) : y(n) ? this.each(function() {
  376. var t = g(this)
  377. , i = t.data(r);
  378. i || (i = new d(this,o),
  379. t.data(r, i)),
  380. i.bind(n)
  381. }) : this.length ? h.of(this[0], o) : null
  382. },
  383. intersection: function() {
  384. return o(this, function(t) {
  385. var i = s.ofElement(this);
  386. return t ? t.intersection(i) : i
  387. })
  388. },
  389. max: function(t, i, n) {
  390. return y(i) || (n = i,
  391. i = null),
  392. n = e(n),
  393. i ? (new v(this,n,t,!0).bind(i),
  394. this) : this.pushStack(new l(this,n).best(t, !0).el)
  395. },
  396. min: function(t, i, n) {
  397. return y(i) || (n = i,
  398. i = null),
  399. n = e(n),
  400. i ? (new v(this,n,t).bind(i),
  401. this) : this.pushStack(new l(this,n).best(t).el)
  402. },
  403. rect: function() {
  404. return this.length ? s.ofElement(this[0]) : null
  405. },
  406. scrollState: function(i, n) {
  407. var e = M + ".scrollState";
  408. return t(i, "string") || (n = i,
  409. i = null),
  410. "unbind" === i ? this.each(function() {
  411. var t = g(this).data(e);
  412. t && t.unbind(n)
  413. }) : "check" === i ? this.each(function() {
  414. var t = g(this).data(e);
  415. t && t.check()
  416. }) : y(n) ? this.each(function() {
  417. var t = g(this)
  418. , i = t.data(e);
  419. i || (i = new w(this),
  420. t.data(e, i)),
  421. i.bind(n)
  422. }) : this.length ? new f(this[0]) : null
  423. },
  424. scroll: function(t, i, n) {
  425. return this.each(function() {
  426. new p(this).scroll(t, i, n)
  427. })
  428. },
  429. scrollTo: function(t, i, n, o) {
  430. return g.isNumeric(t) && (o = n,
  431. n = i,
  432. i = t,
  433. t = null),
  434. t = e(t),
  435. this.each(function() {
  436. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  437. })
  438. },
  439. scrollToThis: function(t, i, n, o) {
  440. return o = new p(e(o)),
  441. o.scrollToElement(this[0], t, i, n),
  442. this
  443. },
  444. softLink: function(t, i, n, o) {
  445. return o = new p(e(o)),
  446. this.filter("a[href^=#]").each(function() {
  447. var e = g(this);
  448. e.on("click", function() {
  449. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  450. })
  451. })
  452. },
  453. sort: function(i, n, o) {
  454. return t(n, "boolean") || (o = n,
  455. n = null),
  456. o = e(o),
  457. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  458. return t.el
  459. }))
  460. },
  461. viewport: function(t) {
  462. return this.length ? s.ofViewport(this[0], t) : null
  463. }
  464. },
  465. defaultStatic: "fracs",
  466. defaultMethod: "fracs"
  467. })
  468. }();
  469. if ("undefined" == typeof jQuery)
  470. throw new Error("Bootstrap's JavaScript requires jQuery");
  471. +function(t) {
  472. "use strict";
  473. function e(e) {
  474. return this.each(function() {
  475. var o = t(this)
  476. , s = o.data("bs.tooltip")
  477. , n = "object" == typeof e && e;
  478. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  479. "string" == typeof e && s[e]())
  480. })
  481. }
  482. var i = function(t, e) {
  483. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  484. this.init("tooltip", t, e)
  485. };
  486. i.VERSION = "3.2.0",
  487. i.DEFAULTS = {
  488. animation: !0,
  489. placement: "top",
  490. selector: !1,
  491. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  492. trigger: "hover focus",
  493. title: "",
  494. delay: 0,
  495. html: !1,
  496. container: !1,
  497. viewport: {
  498. selector: "body",
  499. padding: 0
  500. }
  501. },
  502. i.prototype.init = function(e, i, o) {
  503. this.enabled = !0,
  504. this.type = e,
  505. this.$element = t(i),
  506. this.options = this.getOptions(o),
  507. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  508. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  509. var r = s[n];
  510. if ("click" == r)
  511. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  512. else if ("manual" != r) {
  513. var a = "hover" == r ? "mouseenter" : "focusin"
  514. , l = "hover" == r ? "mouseleave" : "focusout";
  515. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  516. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  517. }
  518. }
  519. this.options.selector ? this._options = t.extend({}, this.options, {
  520. trigger: "manual",
  521. selector: ""
  522. }) : this.fixTitle()
  523. }
  524. ,
  525. i.prototype.getDefaults = function() {
  526. return i.DEFAULTS
  527. }
  528. ,
  529. i.prototype.getOptions = function(e) {
  530. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  531. e.delay && "number" == typeof e.delay && (e.delay = {
  532. show: e.delay,
  533. hide: e.delay
  534. }),
  535. e
  536. }
  537. ,
  538. i.prototype.getDelegateOptions = function() {
  539. var e = {}
  540. , i = this.getDefaults();
  541. return this._options && t.each(this._options, function(t, o) {
  542. i[t] != o && (e[t] = o)
  543. }),
  544. e
  545. }
  546. ,
  547. i.prototype.enter = function(e) {
  548. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  549. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  550. t(e.currentTarget).data("bs." + this.type, i)),
  551. clearTimeout(i.timeout),
  552. i.hoverState = "in",
  553. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  554. // "in" == i.hoverState && i.show()
  555. }, i.options.delay.show)) : i.show()
  556. }
  557. ,
  558. i.prototype.leave = function(e) {
  559. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  560. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  561. t(e.currentTarget).data("bs." + this.type, i)),
  562. clearTimeout(i.timeout),
  563. i.hoverState = "out",
  564. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  565. "out" == i.hoverState && i.hide()
  566. }, i.options.delay.hide)) : i.hide()
  567. }
  568. ,
  569. i.prototype.show = function() {
  570. var e = t.Event("show.bs." + this.type);
  571. if (this.hasContent() && this.enabled) {
  572. this.$element.trigger(e);
  573. var i = t.contains(document.documentElement, this.$element[0]);
  574. if (e.isDefaultPrevented() || !i)
  575. return;
  576. var o = this
  577. , s = this.tip()
  578. , n = this.getUID(this.type);
  579. this.setContent(),
  580. s.attr("id", n),
  581. this.$element.attr("aria-describedby", n),
  582. this.options.animation && s.addClass("fade");
  583. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  584. , a = /\s?auto?\s?/i
  585. , l = a.test(r);
  586. l && (r = r.replace(a, "") || "top"),
  587. s.detach().css({
  588. top: 0,
  589. left: 0,
  590. display: "block"
  591. }).addClass(r).data("bs." + this.type, this),
  592. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  593. var p = this.getPosition()
  594. , h = s[0].offsetWidth
  595. , f = s[0].offsetHeight;
  596. if (l) {
  597. var u = r
  598. , c = this.$element.parent()
  599. , d = this.getPosition(c);
  600. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  601. s.removeClass(u).addClass(r)
  602. }
  603. var g = this.getCalculatedOffset(r, p, h, f);
  604. this.applyPlacement(g, r);
  605. var y = function() {
  606. o.$element.trigger("shown.bs." + o.type),
  607. o.hoverState = null
  608. };
  609. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  610. }
  611. }
  612. ,
  613. i.prototype.applyPlacement = function(e, i) {
  614. var o = this.tip()
  615. , s = o[0].offsetWidth
  616. , n = o[0].offsetHeight
  617. , r = parseInt(o.css("margin-top"), 10)
  618. , a = parseInt(o.css("margin-left"), 10);
  619. isNaN(r) && (r = 0),
  620. isNaN(a) && (a = 0),
  621. e.top = e.top + r,
  622. e.left = e.left + a,
  623. t.offset.setOffset(o[0], t.extend({
  624. using: function(t) {
  625. o.css({
  626. top: Math.round(t.top),
  627. left: Math.round(t.left)
  628. })
  629. }
  630. }, e), 0),
  631. o.addClass("in");
  632. var l = o[0].offsetWidth
  633. , p = o[0].offsetHeight;
  634. "top" == i && p != n && (e.top = e.top + n - p);
  635. var h = this.getViewportAdjustedDelta(i, e, l, p);
  636. h.left ? e.left += h.left : e.top += h.top;
  637. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  638. , u = h.left ? "left" : "top"
  639. , c = h.left ? "offsetWidth" : "offsetHeight";
  640. o.offset(e),
  641. this.replaceArrow(f, o[0][c], u)
  642. }
  643. ,
  644. i.prototype.replaceArrow = function(t, e, i) {
  645. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  646. }
  647. ,
  648. i.prototype.setContent = function() {
  649. var t = this.tip()
  650. , e = this.getTitle();
  651. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  652. t.removeClass("fade in top bottom left right")
  653. }
  654. ,
  655. i.prototype.hide = function() {
  656. function e() {
  657. "in" != i.hoverState && o.detach(),
  658. i.$element.trigger("hidden.bs." + i.type)
  659. }
  660. var i = this
  661. , o = this.tip()
  662. , s = t.Event("hide.bs." + this.type);
  663. if (this.$element.removeAttr("aria-describedby"),
  664. this.$element.trigger(s),
  665. !s.isDefaultPrevented())
  666. return o.removeClass("in"),
  667. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  668. this.hoverState = null,
  669. this
  670. }
  671. ,
  672. i.prototype.fixTitle = function() {
  673. var t = this.$element;
  674. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  675. }
  676. ,
  677. i.prototype.hasContent = function() {
  678. return this.getTitle()
  679. }
  680. ,
  681. i.prototype.getPosition = function(e) {
  682. e = e || this.$element;
  683. var i = e[0]
  684. , o = "BODY" == i.tagName;
  685. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  686. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  687. width: o ? t(window).width() : e.outerWidth(),
  688. height: o ? t(window).height() : e.outerHeight()
  689. }, o ? {
  690. top: 0,
  691. left: 0
  692. } : e.offset())
  693. }
  694. ,
  695. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  696. return "bottom" == t ? {
  697. top: e.top + e.height,
  698. left: e.left + e.width / 2 - i / 2
  699. } : "top" == t ? {
  700. top: e.top - o,
  701. left: e.left + e.width / 2 - i / 2
  702. } : "left" == t ? {
  703. top: e.top + e.height / 2 - o / 2,
  704. left: e.left - i
  705. } : {
  706. top: e.top + e.height / 2 - o / 2,
  707. left: e.left + e.width
  708. }
  709. }
  710. ,
  711. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  712. var s = {
  713. top: 0,
  714. left: 0
  715. };
  716. if (!this.$viewport)
  717. return s;
  718. var n = this.options.viewport && this.options.viewport.padding || 0
  719. , r = this.getPosition(this.$viewport);
  720. if (/right|left/.test(t)) {
  721. var a = e.top - n - r.scroll
  722. , l = e.top + n - r.scroll + o;
  723. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  724. } else {
  725. var p = e.left - n
  726. , h = e.left + n + i;
  727. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  728. }
  729. return s
  730. }
  731. ,
  732. i.prototype.getTitle = function() {
  733. var t, e = this.$element, i = this.options;
  734. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  735. }
  736. ,
  737. i.prototype.getUID = function(t) {
  738. do
  739. t += ~~(1e6 * Math.random());
  740. while (document.getElementById(t));return t
  741. }
  742. ,
  743. i.prototype.tip = function() {
  744. return this.$tip = this.$tip || t(this.options.template)
  745. }
  746. ,
  747. i.prototype.arrow = function() {
  748. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  749. }
  750. ,
  751. i.prototype.validate = function() {
  752. this.$element[0].parentNode || (this.hide(),
  753. this.$element = null,
  754. this.options = null)
  755. }
  756. ,
  757. i.prototype.enable = function() {
  758. this.enabled = !0
  759. }
  760. ,
  761. i.prototype.disable = function() {
  762. this.enabled = !1
  763. }
  764. ,
  765. i.prototype.toggleEnabled = function() {
  766. this.enabled = !this.enabled
  767. }
  768. ,
  769. i.prototype.toggle = function(e) {
  770. var i = this;
  771. e && (i = t(e.currentTarget).data("bs." + this.type),
  772. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  773. t(e.currentTarget).data("bs." + this.type, i))),
  774. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  775. }
  776. ,
  777. i.prototype.destroy = function() {
  778. clearTimeout(this.timeout),
  779. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  780. }
  781. ;
  782. var o = t.fn.tooltip;
  783. t.fn.tooltip = e,
  784. t.fn.tooltip.Constructor = i,
  785. t.fn.tooltip.noConflict = function() {
  786. return t.fn.tooltip = o,
  787. this
  788. }
  789. }(jQuery);
  790. !function(e, t, n) {
  791. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  792. }("Keen", this, function() {
  793. "use strict";
  794. function Keen() {
  795. return _init.apply(this, arguments)
  796. }
  797. function _init(e) {
  798. if (_isUndefined(e))
  799. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  800. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  801. throw new Error("Please provide a projectId");
  802. this.configure(e)
  803. }
  804. function _extend(e) {
  805. for (var t = 1; t < arguments.length; t++)
  806. for (var n in arguments[t])
  807. e[n] = arguments[t][n];
  808. return e
  809. }
  810. function _isUndefined(e) {
  811. return void 0 === e
  812. }
  813. function _type(e) {
  814. var t = e && e.constructor ? e.constructor.toString() : void 0;
  815. return t ? t.match(/function (.*)\(/)[1] : "Null"
  816. }
  817. function _each(e, t, n) {
  818. var r;
  819. if (!e)
  820. return 0;
  821. if (n = n ? n : e,
  822. "array" === _type(e)) {
  823. for (r = 0; r < e.length; r++)
  824. if (t.call(n, e[r], r, e) === !1)
  825. return 0
  826. } else
  827. for (r in e)
  828. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  829. return 0;
  830. return 1
  831. }
  832. function _parse_params(e) {
  833. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  834. return decodeURIComponent(e.replace(r, " "))
  835. }, a = e.split("?")[1]; t = i.exec(a); )
  836. n[o(t[1])] = o(t[2]);
  837. return n
  838. }
  839. function _set_protocol(e) {
  840. switch (e) {
  841. case "http":
  842. return "http";
  843. case "auto":
  844. return location.protocol.replace(/:/g, "");
  845. case "https":
  846. case void 0:
  847. default:
  848. return "https"
  849. }
  850. }
  851. function _set_request_type(e) {
  852. var t = e || "jsonp"
  853. , n = !1;
  854. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  855. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  856. }
  857. function _build_url(e) {
  858. return this.client.endpoint + "/projects/" + this.client.projectId + e
  859. }
  860. function _uploadEvent(e, t, n, r, i) {
  861. var o = _build_url.apply(this, ["/events/" + e])
  862. , a = {};
  863. n = n !== !1,
  864. this.client.globalProperties && (a = this.client.globalProperties(e));
  865. for (var c in t)
  866. t.hasOwnProperty(c) && (a[c] = t[c]);
  867. switch (this.client.requestType) {
  868. case "xhr":
  869. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  870. break;
  871. case "jsonp":
  872. var s = JSON.stringify(a)
  873. , l = Keen.Base64.encode(s);
  874. o = o + "?api_key=" + this.client.writeKey,
  875. o = o + "&data=" + l,
  876. o = o + "&modified=" + (new Date).getTime(),
  877. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  878. break;
  879. case "beacon":
  880. var s = JSON.stringify(a)
  881. , l = Keen.Base64.encode(s);
  882. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  883. o = o + "&data=" + encodeURIComponent(l),
  884. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  885. o += "&c=clv1",
  886. _request.beacon.apply(this, [o, null, r, i])
  887. }
  888. }
  889. Keen.prototype.configure = function(e) {
  890. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  891. e.protocol = _set_protocol(e.protocol),
  892. e.requestType = _set_request_type(e.requestType),
  893. this.client = {
  894. projectId: e.projectId,
  895. writeKey: e.writeKey,
  896. readKey: e.readKey,
  897. globalProperties: null,
  898. endpoint: e.protocol + "://" + e.host,
  899. requestType: e.requestType
  900. },
  901. Keen.trigger("client", this, e),
  902. this.trigger("ready"),
  903. this
  904. }
  905. ;
  906. var _request = {
  907. xhr: function(e, t, n, r, i, o, a, c) {
  908. if (!i)
  909. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  910. var s = new XMLHttpRequest;
  911. if (s.onreadystatechange = function() {
  912. if (4 == s.readyState)
  913. if (s.status >= 200 && s.status < 300) {
  914. var e;
  915. try {
  916. e = JSON.parse(s.responseText)
  917. } catch (e) {
  918. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  919. c && c(s, e)
  920. }
  921. a && e && a(e)
  922. } else
  923. Keen.log("HTTP request failed."),
  924. c && c(s, null)
  925. }
  926. ,
  927. s.open(e, t, o),
  928. i && s.setRequestHeader("Authorization", i),
  929. r && s.setRequestHeader("Content-Type", "application/json"),
  930. n)
  931. for (var l in n)
  932. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  933. var u = r ? JSON.stringify(r) : null;
  934. s.send(u)
  935. },
  936. jsonp: function(e, t, n, r) {
  937. if (!t)
  938. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  939. if (t && e.indexOf("api_key") < 0) {
  940. var i = e.indexOf("?") > 0 ? "&" : "?";
  941. e = e + i + "api_key=" + t
  942. }
  943. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  944. o += "a";
  945. var a = !1;
  946. window[o] = function(e) {
  947. a = !0,
  948. n && e && n(e),
  949. window[o] = void 0
  950. }
  951. ,
  952. e = e + "&jsonp=" + o;
  953. var c = document.createElement("script");
  954. c.id = "keen-jsonp",
  955. c.src = e,
  956. document.getElementsByTagName("head")[0].appendChild(c),
  957. c.onreadystatechange = function() {
  958. a === !1 && "loaded" === this.readyState && (a = !0,
  959. r && r())
  960. }
  961. ,
  962. c.onerror = function() {
  963. a === !1 && (a = !0,
  964. r && r())
  965. }
  966. },
  967. beacon: function(e, t, n, r) {
  968. if (t && e.indexOf("api_key") < 0) {
  969. var i = e.indexOf("?") > 0 ? "&" : "?";
  970. e = e + i + "api_key=" + t
  971. }
  972. var o = !1
  973. , a = document.createElement("img");
  974. a.onload = function() {
  975. if (o = !0,
  976. "naturalHeight"in this) {
  977. if (this.naturalHeight + this.naturalWidth === 0)
  978. return void this.onerror()
  979. } else if (this.width + this.height === 0)
  980. return void this.onerror();
  981. n && n({
  982. created: !0
  983. })
  984. }
  985. ,
  986. a.onerror = function() {
  987. o = !0,
  988. r && r()
  989. }
  990. ,
  991. a.src = e
  992. }
  993. }
  994. , Events = Keen.Events = {
  995. on: function(e, t) {
  996. this.listeners || (this.listeners = {});
  997. var n = this.listeners[e] || (this.listeners[e] = []);
  998. return n.push({
  999. callback: t
  1000. }),
  1001. this
  1002. },
  1003. off: function(e, t) {
  1004. if (!e && !t)
  1005. return this.listeners = void 0,
  1006. delete this.listeners,
  1007. this;
  1008. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1009. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1010. t && 0 != n.length || (this.listeners[e] = void 0,
  1011. delete this.listeners[e]);
  1012. return this
  1013. },
  1014. trigger: function(e) {
  1015. if (!this.listeners)
  1016. return this;
  1017. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1018. n[r].callback.apply(this, t);
  1019. return this
  1020. }
  1021. };
  1022. _extend(Keen.prototype, Events),
  1023. _extend(Keen, Events),
  1024. Keen.loaded = !0,
  1025. Keen.utils = {
  1026. each: _each,
  1027. extend: _extend,
  1028. parseParams: _parse_params
  1029. },
  1030. Keen.ready = function(e) {
  1031. Keen.loaded ? e() : Keen.on("ready", e)
  1032. }
  1033. ,
  1034. Keen.log = function(e) {
  1035. "object" == typeof console && console.log("[Keen IO]", e)
  1036. }
  1037. ;
  1038. var Plugins = Keen.Plugins = {};
  1039. Keen.prototype.addEvent = function() {
  1040. _uploadEvent.apply(this, arguments)
  1041. }
  1042. ,
  1043. Keen.prototype.addEventSync = function(e, t, n, r) {
  1044. _uploadEvent.apply(this, [e, t, !1, n, r])
  1045. }
  1046. ,
  1047. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1048. var o = e
  1049. , a = o.metaKey
  1050. , c = o.target
  1051. , s = !1
  1052. , l = function() {};
  1053. return void 0 === r && (r = 500),
  1054. "A" === c.nodeName ? l = function() {
  1055. a || s || (s = !0,
  1056. window.location = c.href)
  1057. }
  1058. : "FORM" === c.nodeName && (l = function() {
  1059. s || (s = !0,
  1060. c.submit())
  1061. }
  1062. ),
  1063. i && (l = function() {
  1064. s || (s = !0,
  1065. i())
  1066. }
  1067. ),
  1068. _uploadEvent.call(this, t, n, l, l),
  1069. setTimeout(function() {
  1070. l()
  1071. }, r),
  1072. !!a && void 0
  1073. }
  1074. ,
  1075. Keen.prototype.setGlobalProperties = function(e) {
  1076. if (!this.client)
  1077. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1078. if (!e || "function" != typeof e)
  1079. throw new Error("Invalid value for global properties: " + e);
  1080. this.client.globalProperties = e
  1081. }
  1082. ,
  1083. Keen.Base64 = {
  1084. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1085. encode: function(e) {
  1086. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1087. for (e = this.utf8.encode(e); l < e.length; )
  1088. t = e.charCodeAt(l++),
  1089. n = e.charCodeAt(l++),
  1090. r = e.charCodeAt(l++),
  1091. i = t >> 2,
  1092. o = (3 & t) << 4 | n >> 4,
  1093. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1094. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1095. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1096. return s
  1097. },
  1098. decode: function(e) {
  1099. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1100. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1101. t = u.indexOf(e.charAt(l++)),
  1102. n = u.indexOf(e.charAt(l++)),
  1103. r = u.indexOf(e.charAt(l++)),
  1104. i = u.indexOf(e.charAt(l++)),
  1105. o = t << 2 | n >> 4,
  1106. a = (15 & n) << 4 | r >> 2,
  1107. c = (3 & r) << 6 | i,
  1108. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1109. return this.utf8.decode(s)
  1110. },
  1111. utf8: {
  1112. encode: function(e) {
  1113. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1114. t = e.charCodeAt(r++),
  1115. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1116. return n
  1117. },
  1118. decode: function(e) {
  1119. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1120. n = e.charCodeAt(i),
  1121. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1122. return r
  1123. }
  1124. }
  1125. },
  1126. "object" != typeof JSON && (JSON = {}),
  1127. function() {
  1128. function f(e) {
  1129. return 10 > e ? "0" + e : e
  1130. }
  1131. function quote(e) {
  1132. return escapable.lastIndex = 0,
  1133. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1134. var t = meta[e];
  1135. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1136. }) + '"' : '"' + e + '"'
  1137. }
  1138. function str(e, t) {
  1139. var n, r, i, o, a, c = gap, s = t[e];
  1140. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1141. "function" == typeof rep && (s = rep.call(t, e, s)),
  1142. typeof s) {
  1143. case "string":
  1144. return quote(s);
  1145. case "number":
  1146. return isFinite(s) ? String(s) : "null";
  1147. case "boolean":
  1148. case "null":
  1149. return String(s);
  1150. case "object":
  1151. if (!s)
  1152. return "null";
  1153. if (gap += indent,
  1154. a = [],
  1155. "[object Array]" === Object.prototype.toString.apply(s)) {
  1156. for (o = s.length,
  1157. n = 0; o > n; n += 1)
  1158. a[n] = str(n, s) || "null";
  1159. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1160. gap = c,
  1161. i
  1162. }
  1163. if (rep && "object" == typeof rep)
  1164. for (o = rep.length,
  1165. n = 0; o > n; n += 1)
  1166. "string" == typeof rep[n] && (r = rep[n],
  1167. i = str(r, s),
  1168. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1169. else
  1170. for (r in s)
  1171. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1172. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1173. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1174. gap = c,
  1175. i
  1176. }
  1177. }
  1178. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1179. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1180. }
  1181. ,
  1182. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1183. return this.valueOf()
  1184. }
  1185. );
  1186. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1187. "\b": "\\b",
  1188. "\t": "\\t",
  1189. "\n": "\\n",
  1190. "\f": "\\f",
  1191. "\r": "\\r",
  1192. '"': '\\"',
  1193. "\\": "\\\\"
  1194. }, rep;
  1195. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1196. var r;
  1197. if (gap = "",
  1198. indent = "",
  1199. "number" == typeof n)
  1200. for (r = 0; n > r; r += 1)
  1201. indent += " ";
  1202. else
  1203. "string" == typeof n && (indent = n);
  1204. if (rep = t,
  1205. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1206. throw new Error("JSON.stringify");
  1207. return str("", {
  1208. "": e
  1209. })
  1210. }
  1211. ),
  1212. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1213. function walk(e, t) {
  1214. var n, r, i = e[t];
  1215. if (i && "object" == typeof i)
  1216. for (n in i)
  1217. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1218. void 0 !== r ? i[n] = r : delete i[n]);
  1219. return reviver.call(e, t, i)
  1220. }
  1221. var j;
  1222. if (text = String(text),
  1223. cx.lastIndex = 0,
  1224. cx.test(text) && (text = text.replace(cx, function(e) {
  1225. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1226. })),
  1227. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1228. return j = eval("(" + text + ")"),
  1229. "function" == typeof reviver ? walk({
  1230. "": j
  1231. }, "") : j;
  1232. throw new SyntaxError("JSON.parse")
  1233. }
  1234. )
  1235. }(),
  1236. !function(e, t, n) {
  1237. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1238. }("domready", Keen.utils, function(e) {
  1239. function t(e) {
  1240. for (d = 1; e = r.shift(); )
  1241. e()
  1242. }
  1243. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1244. return o[l] && o[l](s, n = function() {
  1245. o.removeEventListener(s, n, i),
  1246. t()
  1247. }
  1248. , i),
  1249. c && o.attachEvent(u, n = function() {
  1250. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1251. t())
  1252. }
  1253. ),
  1254. e = c ? function(t) {
  1255. self != top ? d ? t() : r.push(t) : function() {
  1256. try {
  1257. a.doScroll("left")
  1258. } catch (n) {
  1259. return setTimeout(function() {
  1260. e(t)
  1261. }, 50)
  1262. }
  1263. t()
  1264. }()
  1265. }
  1266. : function(e) {
  1267. d ? e() : r.push(e)
  1268. }
  1269. });
  1270. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1271. if (loaded && cached) {
  1272. clients = cached.clients || {},
  1273. ready = cached.ready || [];
  1274. for (var instance in clients)
  1275. if (clients.hasOwnProperty(instance)) {
  1276. var client = clients[instance];
  1277. for (var method in Keen.prototype)
  1278. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1279. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1280. ,
  1281. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1282. ,
  1283. client._config && (client.configure.call(client, client._config),
  1284. delete client._config),
  1285. client._setGlobalProperties) {
  1286. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1287. client.setGlobalProperties.apply(client, globals[i]);
  1288. delete client._setGlobalProperties
  1289. }
  1290. if (client._addEvent) {
  1291. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1292. client.addEvent.apply(client, queue[i]);
  1293. delete client._addEvent
  1294. }
  1295. var callback = client._on || [];
  1296. if (client._on) {
  1297. for (var i = 0; i < callback.length; i++)
  1298. client.on.apply(client, callback[i]);
  1299. client.trigger("ready"),
  1300. delete client._on
  1301. }
  1302. }
  1303. for (var i = 0; i < ready.length; i++) {
  1304. var callback = ready[i];
  1305. Keen.on("ready", function() {
  1306. callback()
  1307. })
  1308. }
  1309. }
  1310. return Keen.loaded && setTimeout(function() {
  1311. Keen.utils.domready(function() {
  1312. Keen.trigger("ready")
  1313. })
  1314. }, 0),
  1315. Keen
  1316. });
  1317. !function() {
  1318. var t = window.analytics = window.analytics || [];
  1319. if (!t.initialize) {
  1320. if (t.invoked)
  1321. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1322. t.invoked = !0,
  1323. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1324. t.factory = function(e) {
  1325. return function() {
  1326. var n = Array.prototype.slice.call(arguments);
  1327. return n.unshift(e),
  1328. t.push(n),
  1329. t
  1330. }
  1331. }
  1332. ;
  1333. for (var e = 0; e < t.methods.length; e++) {
  1334. var n = t.methods[e];
  1335. t[n] = t.factory(n)
  1336. }
  1337. t.load = function(t) {
  1338. var e = document.createElement("script");
  1339. e.type = "text/javascript",
  1340. e.async = !0,
  1341. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1342. var n = document.getElementsByTagName("script")[0];
  1343. n.parentNode.insertBefore(e, n)
  1344. }
  1345. ,
  1346. t.SNIPPET_VERSION = "4.0.0"
  1347. }
  1348. }();
  1349. !function(i, e) {
  1350. "use strict";
  1351. var s = ""
  1352. , r = "?"
  1353. , o = "function"
  1354. , a = "undefined"
  1355. , n = "object"
  1356. , t = "major"
  1357. , d = "model"
  1358. , w = "name"
  1359. , l = "type"
  1360. , p = "vendor"
  1361. , m = "version"
  1362. , c = "architecture"
  1363. , u = "console"
  1364. , g = "mobile"
  1365. , f = "tablet"
  1366. , h = "smarttv"
  1367. , b = {
  1368. has: function(i, e) {
  1369. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1370. },
  1371. lowerize: function(i) {
  1372. return i.toLowerCase()
  1373. }
  1374. }
  1375. , y = {
  1376. rgx: function() {
  1377. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1378. var c = m[p]
  1379. , u = m[p + 1];
  1380. if (typeof i === a) {
  1381. i = {};
  1382. for (t in u)
  1383. d = u[t],
  1384. typeof d === n ? i[d[0]] = e : i[d] = e
  1385. }
  1386. for (s = r = 0; s < c.length; s++)
  1387. if (w = c[s].exec(this.getUA())) {
  1388. for (t = 0; t < u.length; t++)
  1389. l = w[++r],
  1390. d = u[t],
  1391. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1392. break
  1393. }
  1394. if (w)
  1395. break
  1396. }
  1397. return i
  1398. },
  1399. str: function(i, s) {
  1400. for (var o in s)
  1401. if (typeof s[o] === n && s[o].length > 0) {
  1402. for (var a = 0; a < s[o].length; a++)
  1403. if (b.has(s[o][a], i))
  1404. return o === r ? e : o
  1405. } else if (b.has(s[o], i))
  1406. return o === r ? e : o;
  1407. return i
  1408. }
  1409. }
  1410. , v = {
  1411. browser: {
  1412. oldsafari: {
  1413. major: {
  1414. 1: ["/8", "/1", "/3"],
  1415. 2: "/4",
  1416. "?": "/"
  1417. },
  1418. version: {
  1419. "1.0": "/8",
  1420. 1.2: "/1",
  1421. 1.3: "/3",
  1422. "2.0": "/412",
  1423. "2.0.2": "/416",
  1424. "2.0.3": "/417",
  1425. "2.0.4": "/419",
  1426. "?": "/"
  1427. }
  1428. }
  1429. },
  1430. device: {
  1431. sprint: {
  1432. model: {
  1433. "Evo Shift 4G": "7373KT"
  1434. },
  1435. vendor: {
  1436. HTC: "APA",
  1437. Sprint: "Sprint"
  1438. }
  1439. }
  1440. },
  1441. os: {
  1442. windows: {
  1443. version: {
  1444. ME: "4.90",
  1445. "NT 3.11": "NT3.51",
  1446. "NT 4.0": "NT4.0",
  1447. 2e3: "NT 5.0",
  1448. XP: ["NT 5.1", "NT 5.2"],
  1449. Vista: "NT 6.0",
  1450. 7: "NT 6.1",
  1451. 8: "NT 6.2",
  1452. 8.1: "NT 6.3",
  1453. RT: "ARM"
  1454. }
  1455. }
  1456. }
  1457. }
  1458. , k = {
  1459. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1460. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1461. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1462. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1463. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1464. }
  1465. , x = function(e) {
  1466. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1467. return this instanceof x ? (this.getBrowser = function() {
  1468. return y.rgx.apply(this, k.browser)
  1469. }
  1470. ,
  1471. this.getCPU = function() {
  1472. return y.rgx.apply(this, k.cpu)
  1473. }
  1474. ,
  1475. this.getDevice = function() {
  1476. return y.rgx.apply(this, k.device)
  1477. }
  1478. ,
  1479. this.getEngine = function() {
  1480. return y.rgx.apply(this, k.engine)
  1481. }
  1482. ,
  1483. this.getOS = function() {
  1484. return y.rgx.apply(this, k.os)
  1485. }
  1486. ,
  1487. this.getResult = function() {
  1488. return {
  1489. ua: this.getUA(),
  1490. browser: this.getBrowser(),
  1491. engine: this.getEngine(),
  1492. os: this.getOS(),
  1493. device: this.getDevice(),
  1494. cpu: this.getCPU()
  1495. }
  1496. }
  1497. ,
  1498. this.getUA = function() {
  1499. return r
  1500. }
  1501. ,
  1502. this.setUA = function(i) {
  1503. return r = i,
  1504. this
  1505. }
  1506. ,
  1507. void this.setUA(r)) : new x(e).getResult()
  1508. };
  1509. if (typeof exports !== a)
  1510. typeof module !== a && module.exports && (exports = module.exports = x),
  1511. exports.UAParser = x;
  1512. else if (i.UAParser = x,
  1513. typeof define === o && define.amd && define(function() {
  1514. return x
  1515. }),
  1516. typeof i.jQuery !== a) {
  1517. var A = i.jQuery
  1518. , _ = new x;
  1519. A.ua = _.getResult(),
  1520. A.ua.get = function() {
  1521. return _.getUA()
  1522. }
  1523. ,
  1524. A.ua.set = function(i) {
  1525. _.setUA(i);
  1526. var e = _.getResult();
  1527. for (var s in e)
  1528. A.ua[s] = e[s]
  1529. }
  1530. }
  1531. }(this);
  1532. window.Modernizr = function(n, e, t) {
  1533. function o(n) {
  1534. d.cssText = n
  1535. }
  1536. function r(n, e) {
  1537. return typeof n === e
  1538. }
  1539. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1540. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1541. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1542. return e in n && r(n.constructor.prototype[e], "undefined")
  1543. }
  1544. : function(n, e) {
  1545. return v.call(n, e)
  1546. }
  1547. ,
  1548. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1549. var e = this;
  1550. if ("function" != typeof e)
  1551. throw new TypeError;
  1552. var t = b.call(arguments, 1)
  1553. , o = function() {
  1554. if (this instanceof o) {
  1555. var r = function() {};
  1556. r.prototype = e.prototype;
  1557. var i = new r
  1558. , c = e.apply(i, t.concat(b.call(arguments)));
  1559. return Object(c) === c ? c : i
  1560. }
  1561. return e.apply(n, t.concat(b.call(arguments)))
  1562. };
  1563. return o
  1564. }
  1565. ),
  1566. y.webgl = function() {
  1567. return !!n.WebGLRenderingContext
  1568. }
  1569. ;
  1570. for (var h in y)
  1571. u(y, h) && (c = h.toLowerCase(),
  1572. f[c] = y[h](),
  1573. w.push((f[c] ? "" : "no-") + c));
  1574. return f.addTest = function(n, e) {
  1575. if ("object" == typeof n)
  1576. for (var o in n)
  1577. u(n, o) && f.addTest(o, n[o]);
  1578. else {
  1579. if (n = n.toLowerCase(),
  1580. f[n] !== t)
  1581. return f;
  1582. e = "function" == typeof e ? e() : e,
  1583. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1584. f[n] = e
  1585. }
  1586. return f
  1587. }
  1588. ,
  1589. o(""),
  1590. p = i = null,
  1591. f._version = a,
  1592. f
  1593. }(this, this.document);
  1594. !function(e, t, a) {
  1595. "use strict";
  1596. function n(t, h, m) {
  1597. function H(a) {
  1598. var n = 0
  1599. , i = Ee.length;
  1600. if (Ce.old = e.extend({}, Ce),
  1601. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1602. ke = Be[ge.horizontal ? "width" : "height"](),
  1603. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1604. Ee.length = 0,
  1605. Ce.start = 0,
  1606. Ce.end = q(ze - Ie, 0),
  1607. Re) {
  1608. n = Ne.length,
  1609. qe = Pe.children(ge.itemSelector),
  1610. Ne.length = 0;
  1611. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1612. ze = 0,
  1613. qe.each(function(t, a) {
  1614. var n = e(a)
  1615. , i = a.getBoundingClientRect()
  1616. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1617. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1618. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1619. , h = l + d + p
  1620. , m = !d || !p
  1621. , g = {};
  1622. g.el = a,
  1623. g.size = m ? l : h,
  1624. g.half = g.size / 2,
  1625. g.start = ze + (m ? d : 0),
  1626. g.center = g.start - E(Ie / 2 - g.size / 2),
  1627. g.end = g.start - Ie + g.size,
  1628. t || (ze += s),
  1629. ze += h,
  1630. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1631. t === v && (g.end += o,
  1632. ze += o,
  1633. f = m ? p : 0),
  1634. Ne.push(g),
  1635. r = g
  1636. }),
  1637. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1638. ze -= f,
  1639. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1640. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1641. }
  1642. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1643. Q(),
  1644. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1645. Te = d(Te, ge.minHandleSize, ke),
  1646. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1647. xe.end = ke - Te,
  1648. it || j()),
  1649. !we && Ie > 0) {
  1650. var p = Ce.start
  1651. , h = "";
  1652. if (Re)
  1653. e.each(Ne, function(e, t) {
  1654. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1655. Ee.push(p),
  1656. p += Ie,
  1657. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1658. });
  1659. else
  1660. for (; p - Ie < Ce.end; )
  1661. Ee.push(p),
  1662. p += Ie;
  1663. if (De[0] && i !== Ee.length) {
  1664. for (var m = 0; m < Ee.length; m++)
  1665. h += ge.pageBuilder.call(ye, m);
  1666. Ae = De.html(h).children(),
  1667. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1668. }
  1669. }
  1670. if (Oe.slideeSize = ze,
  1671. Oe.frameSize = Ie,
  1672. Oe.sbSize = ke,
  1673. Oe.handleSize = Te,
  1674. Re) {
  1675. a && null != ge.startAt && (W(ge.startAt),
  1676. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1677. var g = Ne[Oe.activeItem];
  1678. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1679. } else
  1680. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1681. pe("load")
  1682. }
  1683. function X(e, t, a) {
  1684. if (Re && at.released && !a) {
  1685. var n = $(e)
  1686. , i = e > Ce.start && e < Ce.end;
  1687. Le ? (i && (e = Ne[n.centerItem].center),
  1688. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1689. }
  1690. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1691. et.start = +new Date,
  1692. et.time = 0,
  1693. et.from = Ce.cur,
  1694. et.to = e,
  1695. et.delta = e - Ce.cur,
  1696. et.tweesing = at.tweese || at.init && !at.slidee,
  1697. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1698. at.tweese = 0,
  1699. e !== Ce.dest && (Ce.dest = e,
  1700. pe("change"),
  1701. it || Y()),
  1702. K(),
  1703. Q(),
  1704. Z(),
  1705. F()
  1706. }
  1707. function Y() {
  1708. if (ye.initialized) {
  1709. if (!it)
  1710. return it = w(Y),
  1711. void (at.released && pe("moveStart"));
  1712. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1713. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1714. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1715. et.to === Ce.cur ? (Ce.cur = et.to,
  1716. at.tweese = it = 0) : it = w(Y),
  1717. pe("move"),
  1718. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1719. !it && at.released && pe("moveEnd"),
  1720. j()
  1721. }
  1722. }
  1723. function j() {
  1724. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1725. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1726. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1727. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1728. }
  1729. function F() {
  1730. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1731. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1732. pe("activePage", _e.page))
  1733. }
  1734. function M() {
  1735. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1736. ot = at.init ? w(M) : 0,
  1737. tt.now = +new Date,
  1738. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1739. X(at.init ? tt.pos : E(tt.pos)),
  1740. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1741. tt.lastTime = tt.now
  1742. }
  1743. function L(e, t, n) {
  1744. if ("boolean" === i(t) && (n = t,
  1745. t = a),
  1746. t === a)
  1747. X(Ce[e], n);
  1748. else {
  1749. if (Le && "center" !== e)
  1750. return;
  1751. var r = ye.getPos(t);
  1752. r && X(r[e], n, !Le)
  1753. }
  1754. }
  1755. function R(e) {
  1756. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1757. }
  1758. function U(e) {
  1759. return R(l(e) && 0 > e ? e + Ne.length : e)
  1760. }
  1761. function W(e, t) {
  1762. var a = R(e);
  1763. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1764. qe.eq(a).addClass(ge.activeClass),
  1765. _e.active = Oe.activeItem = a,
  1766. Z(),
  1767. pe("active", a)),
  1768. a)
  1769. }
  1770. function $(e) {
  1771. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1772. var t = {}
  1773. , a = Me ? 0 : Ie / 2;
  1774. if (!we)
  1775. for (var n = 0, i = Ee.length; i > n; n++) {
  1776. if (e >= Ce.end || n === Ee.length - 1) {
  1777. t.activePage = Ee.length - 1;
  1778. break
  1779. }
  1780. if (e <= Ee[n] + a) {
  1781. t.activePage = n;
  1782. break
  1783. }
  1784. }
  1785. if (Re) {
  1786. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1787. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1788. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1789. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1790. s = c;
  1791. break
  1792. }
  1793. t.firstItem = l(r) ? r : 0,
  1794. t.centerItem = l(o) ? o : t.firstItem,
  1795. t.lastItem = l(s) ? s : t.centerItem
  1796. }
  1797. return t
  1798. }
  1799. function Q(t) {
  1800. e.extend(Oe, $(t))
  1801. }
  1802. function Z() {
  1803. var e = Ce.dest <= Ce.start
  1804. , t = Ce.dest >= Ce.end
  1805. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1806. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1807. Je.is("button,input") && Je.prop("disabled", e),
  1808. Ke.is("button,input") && Ke.prop("disabled", t),
  1809. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1810. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1811. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1812. Qe.is("button,input") && Qe.prop("disabled", e),
  1813. $e.is("button,input") && $e.prop("disabled", t)),
  1814. Re && null != Oe.activeItem) {
  1815. var n = 0 === Oe.activeItem
  1816. , i = Oe.activeItem >= Ne.length - 1
  1817. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1818. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1819. Ze.is("button,input") && Ze.prop("disabled", n),
  1820. Ge.is("button,input") && Ge.prop("disabled", i),
  1821. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1822. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1823. }
  1824. }
  1825. function G(e, t, a) {
  1826. if (e = U(e),
  1827. t = U(t),
  1828. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1829. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1830. var n = t > e ? e : a ? t : t - 1
  1831. , i = e > t ? e : a ? t + 1 : t
  1832. , r = e > t;
  1833. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1834. H()
  1835. }
  1836. }
  1837. function J(e, t) {
  1838. for (var a = 0, n = Ve[e].length; n > a; a++)
  1839. if (Ve[e][a] === t)
  1840. return a;
  1841. return -1
  1842. }
  1843. function K() {
  1844. at.released && !ye.isPaused && ye.resume()
  1845. }
  1846. function V(e) {
  1847. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1848. }
  1849. function _() {
  1850. at.history[0] = at.history[1],
  1851. at.history[1] = at.history[2],
  1852. at.history[2] = at.history[3],
  1853. at.history[3] = at.delta
  1854. }
  1855. function ee(e) {
  1856. at.released = 0,
  1857. at.source = e,
  1858. at.slidee = "slidee" === e
  1859. }
  1860. function te(t) {
  1861. var a = "touchstart" === t.type
  1862. , n = t.data.source
  1863. , i = "slidee" === n;
  1864. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1865. ee(n),
  1866. at.init = 0,
  1867. at.$source = e(t.target),
  1868. at.touch = a,
  1869. at.pointer = a ? t.originalEvent.touches[0] : t,
  1870. at.initX = at.pointer.pageX,
  1871. at.initY = at.pointer.pageY,
  1872. at.initPos = i ? Ce.cur : xe.cur,
  1873. at.start = +new Date,
  1874. at.time = 0,
  1875. at.path = 0,
  1876. at.delta = 0,
  1877. at.locked = 0,
  1878. at.history = [0, 0, 0, 0],
  1879. at.pathToLock = i ? a ? 30 : 10 : 0,
  1880. b.on(a ? z : I, ae),
  1881. ye.pause(1),
  1882. (i ? Pe : Se).addClass(ge.draggedClass),
  1883. pe("moveStart"),
  1884. i && (rt = setInterval(_, 10)))
  1885. }
  1886. function ae(e) {
  1887. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1888. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1889. at.pathX = at.pointer.pageX - at.initX,
  1890. at.pathY = at.pointer.pageY - at.initY,
  1891. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1892. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1893. at.released || !(at.path < 1)) {
  1894. if (!at.init) {
  1895. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1896. return ne();
  1897. at.init = 1
  1898. }
  1899. r(e),
  1900. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1901. at.$source.on(B, s)),
  1902. at.released && (ne(),
  1903. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1904. at.delta += at.swing,
  1905. at.tweese = x(at.swing) > 10)),
  1906. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1907. }
  1908. }
  1909. function ne() {
  1910. clearInterval(rt),
  1911. at.released = !0,
  1912. b.off(at.touch ? z : I, ae),
  1913. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1914. setTimeout(function() {
  1915. at.$source.off(B, s)
  1916. }),
  1917. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1918. ye.resume(1),
  1919. at.init = 0
  1920. }
  1921. function ie(t) {
  1922. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1923. }
  1924. function re() {
  1925. ye.stop(),
  1926. b.off("mouseup", re)
  1927. }
  1928. function se(e) {
  1929. switch (r(e),
  1930. this) {
  1931. case $e[0]:
  1932. case Qe[0]:
  1933. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1934. b.on("mouseup", re);
  1935. break;
  1936. case Ze[0]:
  1937. ye.prev();
  1938. break;
  1939. case Ge[0]:
  1940. ye.next();
  1941. break;
  1942. case Je[0]:
  1943. ye.prevPage();
  1944. break;
  1945. case Ke[0]:
  1946. ye.nextPage()
  1947. }
  1948. }
  1949. function oe(e) {
  1950. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1951. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1952. Re ? (p = +new Date,
  1953. nt.last < p - nt.resetTime && (nt.delta = 0),
  1954. nt.last = p,
  1955. nt.delta += nt.curDelta,
  1956. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1957. nt.delta %= 1),
  1958. nt.finalDelta) : nt.curDelta
  1959. }
  1960. function le(e) {
  1961. e.originalEvent[g] = ye;
  1962. var t = +new Date;
  1963. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1964. return void (O = t);
  1965. if (ge.scrollBy && Ce.start !== Ce.end) {
  1966. var a = oe(e.originalEvent);
  1967. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1968. ye.slideBy(ge.scrollBy * a)
  1969. }
  1970. }
  1971. function ce(e) {
  1972. ge.clickBar && e.target === Be[0] && (r(e),
  1973. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1974. }
  1975. function de(e) {
  1976. if (ge.keyboardNavBy)
  1977. switch (e.which) {
  1978. case ge.horizontal ? 37 : 38:
  1979. r(e),
  1980. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1981. break;
  1982. case ge.horizontal ? 39 : 40:
  1983. r(e),
  1984. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1985. }
  1986. }
  1987. function ue(e) {
  1988. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1989. }
  1990. function fe() {
  1991. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1992. }
  1993. function ve(e) {
  1994. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1995. }
  1996. function pe(e, t) {
  1997. if (Ve[e]) {
  1998. for (me = Ve[e].length,
  1999. T.length = 0,
  2000. he = 0; me > he; he++)
  2001. T.push(Ve[e][he]);
  2002. for (he = 0; me > he; he++)
  2003. T[he].call(ye, e, t)
  2004. }
  2005. }
  2006. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2007. start: 0,
  2008. center: 0,
  2009. end: 0,
  2010. cur: 0,
  2011. dest: 0
  2012. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2013. start: 0,
  2014. end: 0,
  2015. cur: 0
  2016. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2017. firstItem: 0,
  2018. lastItem: 0,
  2019. centerItem: 0,
  2020. activeItem: null,
  2021. activePage: 0
  2022. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2023. released: 1
  2024. }, nt = {
  2025. last: 0,
  2026. delta: 0,
  2027. resetTime: 200
  2028. }, it = 0, rt = 0, st = 0, ot = 0;
  2029. we || (t = be[0]),
  2030. ye.initialized = 0,
  2031. ye.frame = t,
  2032. ye.slidee = Pe[0],
  2033. ye.pos = Ce,
  2034. ye.rel = Oe,
  2035. ye.items = Ne,
  2036. ye.pages = Ee,
  2037. ye.isPaused = 0,
  2038. ye.options = ge,
  2039. ye.dragging = at,
  2040. ye.reload = function() {
  2041. H()
  2042. }
  2043. ,
  2044. ye.getPos = function(e) {
  2045. if (Re) {
  2046. var t = R(e);
  2047. return -1 !== t && Ne[t]
  2048. }
  2049. var a = Pe.find(e).eq(0);
  2050. if (a[0]) {
  2051. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2052. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2053. return {
  2054. start: n,
  2055. center: n - Ie / 2 + i / 2,
  2056. end: n - Ie + i,
  2057. size: i
  2058. }
  2059. }
  2060. return !1
  2061. }
  2062. ,
  2063. ye.moveBy = function(e) {
  2064. tt.speed = e,
  2065. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2066. tt.startPos = Ce.cur,
  2067. ee("button"),
  2068. at.init = 1,
  2069. pe("moveStart"),
  2070. y(ot),
  2071. M())
  2072. }
  2073. ,
  2074. ye.stop = function() {
  2075. "button" === at.source && (at.init = 0,
  2076. at.released = 1)
  2077. }
  2078. ,
  2079. ye.prev = function() {
  2080. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2081. }
  2082. ,
  2083. ye.next = function() {
  2084. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2085. }
  2086. ,
  2087. ye.prevPage = function() {
  2088. ye.activatePage(Oe.activePage - 1)
  2089. }
  2090. ,
  2091. ye.nextPage = function() {
  2092. ye.activatePage(Oe.activePage + 1)
  2093. }
  2094. ,
  2095. ye.slideBy = function(e, t) {
  2096. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2097. }
  2098. ,
  2099. ye.slideTo = function(e, t) {
  2100. X(e, t)
  2101. }
  2102. ,
  2103. ye.toStart = function(e, t) {
  2104. L("start", e, t)
  2105. }
  2106. ,
  2107. ye.toEnd = function(e, t) {
  2108. L("end", e, t)
  2109. }
  2110. ,
  2111. ye.toCenter = function(e, t) {
  2112. L("center", e, t)
  2113. }
  2114. ,
  2115. ye.getIndex = R,
  2116. ye.activate = function(e, t) {
  2117. var a = W(e);
  2118. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2119. }
  2120. ,
  2121. ye.activatePage = function(e, t) {
  2122. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2123. }
  2124. ,
  2125. ye.resume = function(e) {
  2126. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2127. st ? st = clearTimeout(st) : pe("resume"),
  2128. st = setTimeout(function() {
  2129. switch (pe("cycle"),
  2130. ge.cycleBy) {
  2131. case "items":
  2132. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2133. break;
  2134. case "pages":
  2135. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2136. }
  2137. }, ge.cycleInterval))
  2138. }
  2139. ,
  2140. ye.pause = function(e) {
  2141. e < ye.isPaused || (ye.isPaused = e || 100,
  2142. st && (st = clearTimeout(st),
  2143. pe("pause")))
  2144. }
  2145. ,
  2146. ye.toggle = function() {
  2147. ye[st ? "pause" : "resume"]()
  2148. }
  2149. ,
  2150. ye.set = function(t, a) {
  2151. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2152. }
  2153. ,
  2154. ye.add = function(t, a) {
  2155. var n = e(t);
  2156. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2157. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2158. H()
  2159. }
  2160. ,
  2161. ye.remove = function(t) {
  2162. if (Re) {
  2163. var a = U(t);
  2164. if (a > -1) {
  2165. qe.eq(a).remove();
  2166. var n = a === Oe.activeItem;
  2167. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2168. H(),
  2169. n && (_e.active = null,
  2170. ye.activate(Oe.activeItem))
  2171. }
  2172. } else
  2173. e(t).remove(),
  2174. H()
  2175. }
  2176. ,
  2177. ye.moveAfter = function(e, t) {
  2178. G(e, t, 1)
  2179. }
  2180. ,
  2181. ye.moveBefore = function(e, t) {
  2182. G(e, t)
  2183. }
  2184. ,
  2185. ye.on = function(e, t) {
  2186. if ("object" === i(e))
  2187. for (var a in e)
  2188. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2189. else if ("function" === i(t))
  2190. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2191. Ve[n[r]] = Ve[n[r]] || [],
  2192. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2193. else if ("array" === i(t))
  2194. for (var o = 0, l = t.length; l > o; o++)
  2195. ye.on(e, t[o])
  2196. }
  2197. ,
  2198. ye.one = function(e, t) {
  2199. function a() {
  2200. t.apply(ye, arguments),
  2201. ye.off(e, a)
  2202. }
  2203. ye.on(e, a)
  2204. }
  2205. ,
  2206. ye.off = function(e, t) {
  2207. if (t instanceof Array)
  2208. for (var a = 0, n = t.length; n > a; a++)
  2209. ye.off(e, t[a]);
  2210. else
  2211. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2212. if (Ve[i[r]] = Ve[i[r]] || [],
  2213. null == t)
  2214. Ve[i[r]].length = 0;
  2215. else {
  2216. var o = J(i[r], t);
  2217. -1 !== o && Ve[i[r]].splice(o, 1)
  2218. }
  2219. }
  2220. ,
  2221. ye.destroy = function() {
  2222. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2223. b.off("keydown", de),
  2224. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2225. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2226. De.empty(),
  2227. we || (be.off("." + g),
  2228. He.restore(),
  2229. Xe.restore(),
  2230. Ye.restore(),
  2231. je.restore(),
  2232. e.removeData(t, g)),
  2233. Ne.length = Ee.length = 0,
  2234. _e = {},
  2235. ye.initialized = 0,
  2236. ye
  2237. }
  2238. ,
  2239. ye.init = function() {
  2240. if (!ye.initialized) {
  2241. ye.on(m);
  2242. var e = ["overflow", "position"]
  2243. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2244. He.save.apply(He, e),
  2245. Ye.save.apply(Ye, e),
  2246. Xe.save.apply(Xe, t),
  2247. je.save.apply(je, t);
  2248. var a = Se;
  2249. return we || (a = a.add(Pe),
  2250. be.css("overflow", "hidden"),
  2251. f || "static" !== be.css("position") || be.css("position", "relative")),
  2252. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2253. a.css({
  2254. position: "absolute"
  2255. })),
  2256. ge.forward && $e.on(S, se),
  2257. ge.backward && Qe.on(S, se),
  2258. ge.prev && Ze.on(B, se),
  2259. ge.next && Ge.on(B, se),
  2260. ge.prevPage && Je.on(B, se),
  2261. ge.nextPage && Ke.on(B, se),
  2262. Ue.on(C, le),
  2263. Be[0] && Be.on(B, ce),
  2264. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2265. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2266. We.on(P, {
  2267. source: "slidee"
  2268. }, te),
  2269. Se && Se.on(P, {
  2270. source: "handle"
  2271. }, te),
  2272. b.on("keydown", de),
  2273. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2274. be.on("scroll." + g, o)),
  2275. ye.initialized = 1,
  2276. H(!0),
  2277. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2278. ye
  2279. }
  2280. }
  2281. }
  2282. function i(e) {
  2283. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2284. }
  2285. function r(e, t) {
  2286. e.preventDefault(),
  2287. t && e.stopPropagation()
  2288. }
  2289. function s(t) {
  2290. r(t, 1),
  2291. e(this).off(t.type, s)
  2292. }
  2293. function o() {
  2294. this.scrollLeft = 0,
  2295. this.scrollTop = 0
  2296. }
  2297. function l(e) {
  2298. return !isNaN(parseFloat(e)) && isFinite(e)
  2299. }
  2300. function c(e, t) {
  2301. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2302. }
  2303. function d(e, t, a) {
  2304. return t > e ? t : e > a ? a : e
  2305. }
  2306. function u(e) {
  2307. var t = {};
  2308. return t.style = {},
  2309. t.save = function() {
  2310. if (e && e.nodeType) {
  2311. for (var a = 0; a < arguments.length; a++)
  2312. t.style[arguments[a]] = e.style[arguments[a]];
  2313. return t
  2314. }
  2315. }
  2316. ,
  2317. t.restore = function() {
  2318. if (e && e.nodeType) {
  2319. for (var a in t.style)
  2320. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2321. return t
  2322. }
  2323. }
  2324. ,
  2325. t
  2326. }
  2327. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2328. b.on(C, function(e) {
  2329. var t = e.originalEvent[g]
  2330. , a = +new Date;
  2331. (!t || t.options.scrollHijack < a - O) && (O = a)
  2332. }),
  2333. function(e) {
  2334. function t(e) {
  2335. var t = (new Date).getTime()
  2336. , n = Math.max(0, 16 - (t - a))
  2337. , i = setTimeout(e, n);
  2338. return a = t,
  2339. i
  2340. }
  2341. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2342. var a = (new Date).getTime()
  2343. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2344. y = function(t) {
  2345. n.call(e, t)
  2346. }
  2347. }(window),
  2348. function() {
  2349. function e(e) {
  2350. for (var n = 0, i = t.length; i > n; n++) {
  2351. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2352. if (null != a.style[r])
  2353. return r
  2354. }
  2355. }
  2356. var t = ["", "webkit", "moz", "ms", "o"]
  2357. , a = document.createElement("div");
  2358. f = e("transform"),
  2359. v = e("perspective") ? "translateZ(0) " : ""
  2360. }(),
  2361. t[m] = n,
  2362. e.fn[h] = function(t, a) {
  2363. var r, s;
  2364. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2365. s = Array.prototype.slice.call(arguments, 1)),
  2366. t = {}),
  2367. this.each(function(i, o) {
  2368. var l = e.data(o, g);
  2369. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2370. })
  2371. }
  2372. ,
  2373. n.defaults = {
  2374. slidee: null,
  2375. horizontal: !1,
  2376. itemNav: null,
  2377. itemSelector: null,
  2378. smart: !1,
  2379. activateOn: null,
  2380. activateMiddle: !1,
  2381. scrollSource: null,
  2382. scrollBy: 0,
  2383. scrollHijack: 300,
  2384. scrollTrap: !1,
  2385. dragSource: null,
  2386. mouseDragging: !1,
  2387. touchDragging: !1,
  2388. releaseSwing: !1,
  2389. swingSpeed: .2,
  2390. elasticBounds: !1,
  2391. interactive: null,
  2392. scrollBar: null,
  2393. dragHandle: !1,
  2394. dynamicHandle: !1,
  2395. minHandleSize: 50,
  2396. clickBar: !1,
  2397. syncSpeed: .5,
  2398. pagesBar: null,
  2399. activatePageOn: null,
  2400. pageBuilder: function(e) {
  2401. return "<li>" + (e + 1) + "</li>"
  2402. },
  2403. forward: null,
  2404. backward: null,
  2405. prev: null,
  2406. next: null,
  2407. prevPage: null,
  2408. nextPage: null,
  2409. cycleBy: null,
  2410. cycleInterval: 5e3,
  2411. pauseOnHover: !1,
  2412. startPaused: !1,
  2413. moveBy: 300,
  2414. speed: 0,
  2415. easing: "swing",
  2416. startAt: null,
  2417. keyboardNavBy: null,
  2418. draggedClass: "dragged",
  2419. activeClass: "active",
  2420. disabledClass: "disabled"
  2421. }
  2422. }(jQuery, window);
  2423. !function e(t, i, n) {
  2424. function r(a, s) {
  2425. if (!i[a]) {
  2426. if (!t[a]) {
  2427. var l = "function" == typeof require && require;
  2428. if (!s && l)
  2429. return l(a, !0);
  2430. if (o)
  2431. return o(a, !0);
  2432. var c = new Error("Cannot find module '" + a + "'");
  2433. throw c.code = "MODULE_NOT_FOUND",
  2434. c
  2435. }
  2436. var h = i[a] = {
  2437. exports: {}
  2438. };
  2439. t[a][0].call(h.exports, function(e) {
  2440. var i = t[a][1][e];
  2441. return r(i ? i : e)
  2442. }, h, h.exports, e, t, i, n)
  2443. }
  2444. return i[a].exports
  2445. }
  2446. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2447. r(n[a]);
  2448. return r
  2449. }({
  2450. 1: [function(e, t, i) {
  2451. (function(i) {
  2452. "use strict";
  2453. function n(e) {
  2454. this.player = null,
  2455. this.director = null,
  2456. this.modelManager = null,
  2457. this.container = null,
  2458. this.tagManager = null,
  2459. this.fadeInSpeed = e,
  2460. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2461. }
  2462. var r = e("three")
  2463. , o = e("./util/logger")
  2464. , a = (e("./util/common"),
  2465. e("./enum/PlayerEvents"))
  2466. , s = e("./enum/DirectorEvents")
  2467. , l = e("./settings")
  2468. , c = e("./enum/Viewmode")
  2469. , h = (e("./enum/WarpStyle"),
  2470. e("./enum/BlackoutStyle"),
  2471. e("./enum/ModelManagerEvents"))
  2472. , u = e("./enum/tagEvents")
  2473. , d = e("./util/transitions")
  2474. , p = e("./util/lerp")
  2475. , f = new o(i);
  2476. window.THREE = r;
  2477. n.prototype.init = function(e, t, i, n, r) {
  2478. window.app = this;
  2479. this.player = t,
  2480. this.director = e,
  2481. this.modelManager = i,
  2482. this.tagManager = n,
  2483. this.container = r,
  2484. this.updateModel(),
  2485. this.bindEvents()
  2486. }
  2487. ,
  2488. n.prototype.bindEvents = function() {
  2489. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2490. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2491. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2492. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2493. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2494. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2495. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2496. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2497. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2498. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2499. }
  2500. ,
  2501. n.prototype.updateModel = function() {
  2502. //模型this.model
  2503. this.model = this.modelManager.getActiveModel()
  2504. }
  2505. ,
  2506. n.prototype.handleWarpStarted = function() {
  2507. this.hidePlayerReticule()
  2508. }
  2509. ,
  2510. n.prototype.ontagActivated = function() {
  2511. this.hidePlayerReticule()
  2512. }
  2513. ,
  2514. n.prototype.onNavigationTotag = function() {
  2515. this.hidePlayerReticule()
  2516. }
  2517. ,
  2518. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2519. var n = this.modelManager.getActiveModel()
  2520. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2521. n.fadePanoMarkers(r),
  2522. n.setMode(t)
  2523. }
  2524. ,
  2525. n.prototype.handlePlayerModeChanged = function(e, t) {
  2526. var i = this.modelManager.getActiveModel()
  2527. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2528. i.setSide(n),
  2529. i.setMode(t)
  2530. }
  2531. ,
  2532. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2533. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2534. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2535. }
  2536. ,
  2537. n.prototype.handleActionInterruption = function() {}
  2538. ,
  2539. n.prototype.handleStartInside = function(e) {
  2540. var t = l[this.player.mode]
  2541. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2542. this.fadeIn(this.fadeInSpeed),
  2543. this.model.alpha = 0,
  2544. this.model.skybox.material.uniforms.opacity.value = 1,
  2545. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2546. var n = this.player.reticule;
  2547. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2548. }
  2549. ,
  2550. n.prototype.handleStartOutside = function(e) {
  2551. this.fadeIn(e)
  2552. }
  2553. ,
  2554. n.prototype.fadeIn = function(e) {
  2555. null !== e && void 0 !== e || (e = 2e3,
  2556. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2557. $(this.container).fadeIn(e)
  2558. }
  2559. ,
  2560. n.prototype.hidePlayerReticule = function() {
  2561. this.player.reticule.hide()
  2562. }
  2563. ,
  2564. t.exports = n
  2565. }
  2566. ).call(this, "/js/DisplayController.js")
  2567. }
  2568. , {
  2569. "./enum/BlackoutStyle": 18,
  2570. "./enum/DirectorEvents": 23,
  2571. "./enum/tagEvents": 32,
  2572. "./enum/ModelManagerEvents": 33,
  2573. "./enum/PlayerEvents": 40,
  2574. "./enum/Viewmode": 51,
  2575. "./enum/WarpStyle": 52,
  2576. "./settings": 166,
  2577. "./util/common": 185,
  2578. "./util/lerp": 188,
  2579. "./util/logger": 189,
  2580. "./util/transitions": 195,
  2581. three: 217
  2582. }],
  2583. 2: [function(e, t, i) {
  2584. "use strict";
  2585. function n() {
  2586. this.baseStartTime = performance.timing.navigationStart,
  2587. this.loadingStartTime = null,
  2588. this.waitingStartTime = null,
  2589. this.appReadyTime = null
  2590. }
  2591. n.prototype.setBaseStartTime = function(e) {
  2592. this.baseStartTime = e || Date.now()
  2593. }
  2594. ,
  2595. n.prototype.setWaitingStartTime = function(e) {
  2596. this.waitingStartTime = e || Date.now()
  2597. }
  2598. ,
  2599. n.prototype.setLoadingStartTime = function(e) {
  2600. this.loadingStartTime = e || Date.now()
  2601. }
  2602. ,
  2603. n.prototype.setAppReadyTime = function(e) {
  2604. this.appReadyTime = e || Date.now()
  2605. }
  2606. ,
  2607. n.prototype.calcFullLoadingTime = function() {
  2608. var e = this.appReadyTime - this.baseStartTime;
  2609. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2610. e
  2611. }
  2612. ,
  2613. t.exports = n
  2614. }
  2615. , {}],
  2616. 3: [function(e, t, i) {
  2617. (function(i) {
  2618. "use strict";
  2619. function n() {
  2620. return 100 * Math.random()
  2621. }
  2622. var r = e("./util/logger")
  2623. , o = e("./util/browser")
  2624. , a = new r(i)
  2625. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2626. initialized: !1,
  2627. init: function(e, t) {
  2628. if (t = t || {},
  2629. !this.initialized) {
  2630. this.initialized = !0,
  2631. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2632. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2633. for (var i in e) {
  2634. var r = i.match("^sc_tilegen_([0-9]+)$");
  2635. r && (s.tilegen = n() < parseInt(r[1]));
  2636. var l = i.match("^sc_imgopt_([0-9]+)$");
  2637. l && (s.imgopt = n() < parseInt(l[1]))
  2638. }
  2639. for (var c in t)
  2640. s[c] = t[c],
  2641. a.debug("A/B override:", c, s[c])
  2642. }
  2643. },
  2644. changeIfTileGenerating: function(e) {
  2645. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2646. e += ""),
  2647. e
  2648. },
  2649. changeIfImageOptimzing: function(e) {
  2650. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2651. e += ""),
  2652. e
  2653. },
  2654. tilegen: !1,
  2655. imgopt: !1
  2656. };
  2657. t.exports = s
  2658. }
  2659. ).call(this, "/js/ab.js")
  2660. }
  2661. , {
  2662. "./util/browser": 182,
  2663. "./util/logger": 189
  2664. }],
  2665. 4: [function(e, t, i) {
  2666. (function(i) {
  2667. "use strict";
  2668. function n() {
  2669. return {
  2670. addons: [{
  2671. name: "keen:ua_parser",
  2672. input: {
  2673. ua_string: "user_agent"
  2674. },
  2675. output: "parsed_user_agent"
  2676. }]
  2677. }
  2678. }
  2679. function r(e, t, i, n) {
  2680. function r(t) {
  2681. l[t.sid] = !0;
  2682. var i = t.billboard.media && t.billboard.media.type
  2683. , n = {
  2684. tag_id: t.sid,
  2685. tags_visited: Object.keys(l).length,
  2686. tag_count: Object.keys(e.tags).length,
  2687. tag_view_count: ++E,
  2688. has_media: !!i
  2689. };
  2690. i && (n.media_type = i),
  2691. u("tag_opened", n)
  2692. }
  2693. var l = {}
  2694. , h = Date.now() - N
  2695. , f = null;
  2696. n && (f = Date.now() - window.navigationStart);
  2697. var g;
  2698. try {
  2699. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2700. } catch (e) {
  2701. g = !1
  2702. }
  2703. var v, A = e.supportsVR;
  2704. A || (v = "VR disabled at the model/account level",
  2705. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2706. u("model_loaded", {
  2707. duration: h,
  2708. duration_from_navigation_start: f,
  2709. has_hlr: g,
  2710. has_vr: A,
  2711. vr_reason: v
  2712. });
  2713. var I = 0;
  2714. e.panos.forEach(function(e) {
  2715. e.on("enter", function() {
  2716. c("pano_viewed", {
  2717. pano_id: e.id,
  2718. pano_view_count: ++I,
  2719. alignment_type: e.alignmentType,
  2720. interaction_source: O,
  2721. navigation_source: p
  2722. })
  2723. })
  2724. });
  2725. var E = 0;
  2726. for (var T in e.tags)
  2727. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2728. t.on("tour_auto", function(e) {
  2729. p = "tour_" + e
  2730. }),
  2731. t.on("tour_manual", function(e) {
  2732. O = "gui-" + e,
  2733. p = "tour_manual"
  2734. }),
  2735. i.on(C.InteractionKey, function() {
  2736. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2737. }),
  2738. i.on(C.InteractionDirect, function() {
  2739. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2740. }),
  2741. o(t),
  2742. a(),
  2743. s()
  2744. }
  2745. function o(e) {
  2746. I.on(T.OPENED, function() {
  2747. c("showcase_share_intent", {
  2748. pano_id: e.currentPano && e.currentPano.id
  2749. })
  2750. }),
  2751. I.on(T.LINK_CLICKED, function(t) {
  2752. c("showcase_share_action", {
  2753. channel: t.channel,
  2754. pano_id: e.currentPano && e.currentPano.id
  2755. })
  2756. }),
  2757. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2758. c("showcase_share_origin_link_clicked")
  2759. })
  2760. }
  2761. function a() {}
  2762. function s() {
  2763. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2764. gui_action: "click_vr_button"
  2765. })),
  2766. b.on(S.LAUNCH, function(e) {
  2767. c("showcase_gui", {
  2768. gui_action: "launch_vr",
  2769. vr_platform: e.vr_platform,
  2770. vr_app: e.vr_app
  2771. })
  2772. }),
  2773. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2774. gui_action: "vr_modal_prev"
  2775. })),
  2776. b.on(S.NEXT, function(e) {
  2777. c("showcase_gui", {
  2778. gui_action: e.nextAction
  2779. })
  2780. }),
  2781. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2782. gui_action: "vr_modal_close"
  2783. })),
  2784. b.on(S.falseICECHOSEN, function(e) {
  2785. c("showcase_gui", {
  2786. gui_action: e.name + " "
  2787. })
  2788. }),
  2789. b.on(S.STORE, function(e) {
  2790. c("showcase_gui", {
  2791. gui_action: "launch_store",
  2792. store: e
  2793. })
  2794. })
  2795. }
  2796. function l(e, t) {
  2797. if (f)
  2798. try {
  2799. f.addEvent(e, v.extendObject({
  2800. host: window.location.host,
  2801. keen: n(),
  2802. user_agent: "${keen.user_agent}",
  2803. referrer: {
  2804. url: v.normalizeUrl(document.referrer),
  2805. domain: v.domainFromUrl(document.referrer),
  2806. url_original: document.referrer
  2807. },
  2808. embedded: m.inIframe(),
  2809. is_mobile: m.isMobile(),
  2810. version: "2.25.6-0-gd87e5b1"
  2811. }, t))
  2812. } catch (e) {
  2813. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2814. }
  2815. }
  2816. function c(e, t) {
  2817. if (t = t || {},
  2818. L)
  2819. try {
  2820. window.analytics.track(e, v.extendObject(t, B), {
  2821. context: {
  2822. app: {
  2823. name: "showcase",
  2824. version: "2.25.6-0-gd87e5b1"
  2825. },
  2826. screen: {
  2827. width: window.screen.width,
  2828. height: window.screen.height,
  2829. density: window.devicePixelRatio
  2830. }
  2831. }
  2832. })
  2833. } catch (t) {
  2834. console.warn("Failed to send data to segment for " + e)
  2835. }
  2836. }
  2837. function h(e, t) {
  2838. if (t = t || {},
  2839. navigator.sendBeacon && L)
  2840. try {
  2841. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2842. event: e,
  2843. anonymousId: window.analytics.user().anonymousId(),
  2844. properties: v.extendObject(t, B),
  2845. writeKey: L,
  2846. sentAt: Date.now(),
  2847. type: "track",
  2848. context: {
  2849. userAgent: m.userAgent(),
  2850. library: {
  2851. name: "showcase-beacon",
  2852. version: "2.25.6-0-gd87e5b1"
  2853. },
  2854. app: {
  2855. name: "showcase",
  2856. version: "2.25.6-0-gd87e5b1"
  2857. }
  2858. }
  2859. }))
  2860. } catch (e) {
  2861. console.warn("Failed to send async segment request")
  2862. }
  2863. }
  2864. function u(e, t) {
  2865. t = t || {},
  2866. c(e, t)
  2867. }
  2868. function d(e, t) {
  2869. O = e === C.InteractionGui ? "gui-" + t : e,
  2870. p = "self_guided"
  2871. }
  2872. var p, f, g = (e("three"),
  2873. e("./util/ajax"),
  2874. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2875. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2876. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2877. t.exports = {
  2878. report: function(e, t, i, n) {
  2879. l("Session starts", {
  2880. model: e,
  2881. status: t,
  2882. loadtime: Date.now() - (N || Date.now()),
  2883. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2884. autoplay: i,
  2885. quickstart: n,
  2886. ab_tilegen: g.tilegen,
  2887. ab_imgopt: g.imgopt
  2888. })
  2889. },
  2890. impression: function(e) {
  2891. e = e || {};
  2892. var t = void 0 === e.isVisible || e.isVisible
  2893. , i = (void 0 !== e.immediate && e.immediate,
  2894. window.location.search.substr(1).split("&"));
  2895. u("impression", {
  2896. visible: t,
  2897. url_params: i
  2898. })
  2899. },
  2900. initKeen: function(e) {
  2901. return e.token && e.appId ? void (f = new Keen({
  2902. projectId: e.appId,
  2903. writeKey: e.token,
  2904. readKey: "",
  2905. requestType: "xhr"
  2906. })) : void P.warn("no keen token/appId")
  2907. },
  2908. initSegment: function(e) {
  2909. return e.token ? (L = e.token,
  2910. window.analytics.load(e.token),
  2911. B = {
  2912. model_id: e.model,
  2913. start_source: e.startSource,
  2914. autoplay: e.autoplay,
  2915. quickstart: e.quickstart,
  2916. language_tag: A.languageTag,
  2917. is_mobile: m.isMobile(),
  2918. iframe: m.inIframe(),
  2919. aspect_ratio: m.aspectRatio(),
  2920. session_id: F,
  2921. window: {
  2922. width: $("#player").width(),
  2923. height: $("#player").height()
  2924. },
  2925. platform: {
  2926. browser: {
  2927. name: $.ua.browser.name,
  2928. major: $.ua.browser.major,
  2929. version: $.ua.browser.version
  2930. },
  2931. os: {
  2932. name: $.ua.os.name,
  2933. version: $.ua.os.version
  2934. },
  2935. device: {
  2936. vendor: $.ua.device.vendor,
  2937. model: $.ua.device.model,
  2938. type: $.ua.device.type
  2939. }
  2940. }
  2941. },
  2942. D = Math.random() < A.analytics.sessionTrackingRate,
  2943. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2944. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2945. },
  2946. sessionStart: function(e) {
  2947. P.debug("analytics user_session_start"),
  2948. c("session_started"),
  2949. N = Date.now(),
  2950. window.addEventListener("unload", function() {
  2951. h("session_ended", {
  2952. duration: Date.now() - N
  2953. })
  2954. })
  2955. },
  2956. modelLoaded: function(e, t, i, n) {
  2957. r(e, t, i, n)
  2958. },
  2959. loadComplete: function(e) {
  2960. var t = {
  2961. time_to_app_start: e
  2962. };
  2963. c("load_times", t)
  2964. },
  2965. track: function(e, t) {
  2966. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2967. c(e, t))
  2968. },
  2969. trackAlways: function(e, t) {
  2970. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2971. c(e, t)
  2972. },
  2973. getSessionId: function() {
  2974. return F
  2975. },
  2976. updateInteraction: d
  2977. }
  2978. }
  2979. ).call(this, "/js/analytics.js")
  2980. }
  2981. , {
  2982. "./ab": 3,
  2983. "./enum/ControlEvents": 21,
  2984. "./enum/PlayerEvents": 40,
  2985. "./enum/VROption": 47,
  2986. "./enum/VRPlatforms": 49,
  2987. "./enum/Viewmode": 51,
  2988. "./gui/sharing/ShareEvents": 76,
  2989. "./gui/sharing/modal": 77,
  2990. "./gui/title/TitleEvents": 80,
  2991. "./gui/title/titleBar": 82,
  2992. "./gui/vr/vrEvent": 85,
  2993. "./gui/vr/vrModal": 87,
  2994. "./localization/localize": 108,
  2995. "./tag/Billboard/BillboardEvent": 120,
  2996. "./settings": 166,
  2997. "./util/ajax": 181,
  2998. "./util/browser": 182,
  2999. "./util/common": 185,
  3000. "./util/logger": 189,
  3001. three: 217
  3002. }],
  3003. 5: [function(e, t, i) {
  3004. "use strict";
  3005. function n() {
  3006. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3007. this.controls = null
  3008. }
  3009. var r = e("three")
  3010. , o = e("../constants")
  3011. , a = e("../util/cameraLight");
  3012. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3013. n.prototype.updateAspect = function(e) {
  3014. this.aspect = e,
  3015. this.updateProjectionMatrix()
  3016. }
  3017. ,
  3018. t.exports = n
  3019. }
  3020. , {
  3021. "../constants": 8,
  3022. "../util/cameraLight": 184,
  3023. three: 217
  3024. }],
  3025. 6: [function(e, t, i) {
  3026. "use strict";
  3027. function n() {
  3028. var e = $("#player").width() / $("#player").height();
  3029. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3030. this.controls = null,
  3031. this.updateAspect(e)
  3032. }
  3033. var r = e("three")
  3034. , o = e("../constants");
  3035. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3036. n.prototype.updateAspect = function(e) {
  3037. this.aspect = e,
  3038. this.top = o.orthoBase / e,
  3039. this.bottom = -o.orthoBase / e,
  3040. this.updateProjectionMatrix()
  3041. }
  3042. ,
  3043. t.exports = n
  3044. }
  3045. , {
  3046. "../constants": 8,
  3047. three: 217
  3048. }],
  3049. 7: [function(e, t, i) {
  3050. "use strict";
  3051. function n() {
  3052. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3053. this.controls = null
  3054. }
  3055. var r = e("three")
  3056. , o = e("../settings")
  3057. , a = e("../util/cameraLight");
  3058. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3059. n.prototype.updateAspect = function(e) {
  3060. this.aspect = e,
  3061. this.updateProjectionMatrix()
  3062. }
  3063. ,
  3064. t.exports = n
  3065. }
  3066. , {
  3067. "../settings": 166,
  3068. "../util/cameraLight": 184,
  3069. three: 217
  3070. }],
  3071. 8: [function(e, t, i) {
  3072. "use strict";
  3073. t.exports = {
  3074. signedUrlDefaultExpireTime: 24e4,
  3075. signedUrlCheckInterval: 1e4,
  3076. signedUrlRefreshBuffer: 15e3,
  3077. dollhouseFOV: 70,
  3078. dollhouseNear: 1,
  3079. dollhouseFar: 5e3,
  3080. insideFOV: 70,
  3081. insideFOVMax: 120,
  3082. insideNear: .1,
  3083. insideFar: 5e3,
  3084. insideLookSpeed: .12,
  3085. insideLookLimitUp: 40,
  3086. insideLookLimitDown: -40,
  3087. orthoNear: 1,
  3088. orthoFar: 5e3,
  3089. orthoBase: 10,
  3090. narrowLandscapeHeight: 290,
  3091. reallyNarrowLandscapeHeight: 250,
  3092. visionTilingStartDate: new Date("8/26/2016"),
  3093. visionTilingStartVersion: "1.1.407.13667",
  3094. windowHeightHighQualityThreshold: 900,
  3095. tourStepDelayDefault: 3500,
  3096. tourStepDelaySlideShow: 5e3,
  3097. workshopApsect: 9 / 16,
  3098. highQualityMaxZoom: 2,
  3099. ultraHighQualityMaxZoom: 3
  3100. }
  3101. }
  3102. , {}],
  3103. 9: [function(e, t, i) {
  3104. "use strict";
  3105. function n() {
  3106. this.activeControl = null,
  3107. this.controls = {},
  3108. this.cameras = {}
  3109. }
  3110. var r = e("./PanoramaControls")
  3111. , o = e("./DollhouseControls")
  3112. , a = e("./FloorplanControls")
  3113. , s = e("../cameras/PanoramaCamera")
  3114. , l = e("../cameras/DollhouseCamera")
  3115. , c = e("../cameras/FloorplanCamera")
  3116. , h = e("events").EventEmitter
  3117. , u = e("../enum/ControlEvents")
  3118. , d = e("../enum/ModelManagerEvents")
  3119. , p = e("../enum/Viewmode")
  3120. , f = e("../settings");
  3121. n.prototype = Object.create(h.prototype),
  3122. n.prototype.init = function(e, t) {
  3123. this.setUpControls(),
  3124. this.bindEvents(e, t)
  3125. }
  3126. ,
  3127. n.prototype.activateControls = function(e) {
  3128. this.activeControl && (this.activeControl.reset(),
  3129. this.activeControl.enabled = !1),
  3130. this.controls[e] && (this.controls[e].enabled = !0),
  3131. this.activeControl = this.controls[e]
  3132. }
  3133. ,
  3134. n.prototype.setUpControls = function() {
  3135. var e = {}
  3136. , t = {}
  3137. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3138. , n = [s, l, c]
  3139. , h = [r, o, a];
  3140. i.forEach(function(i, r) {
  3141. e[i] = new n[r],
  3142. t[i] = new h[r](e[i]),
  3143. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3144. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3145. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3146. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3147. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3148. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3149. }
  3150. .bind(this)),
  3151. this.controls = t,
  3152. this.cameras = e
  3153. }
  3154. ,
  3155. n.prototype.bindEvents = function(e, t) {
  3156. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3157. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3158. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3159. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3160. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3161. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3162. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3163. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3164. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3165. e.addEventListener("contextmenu", function(e) {
  3166. e.preventDefault()
  3167. }),
  3168. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3169. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3170. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3171. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3172. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3173. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3174. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3175. t.on(d.ActiveModelChanged, function(e) {
  3176. this.setModelForControls(e.model)
  3177. }
  3178. .bind(this))
  3179. }
  3180. ,
  3181. n.prototype.setModelForControls = function(e) {
  3182. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3183. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3184. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3185. this.controls[e].setBounds(t)
  3186. }
  3187. .bind(this))
  3188. }
  3189. ,
  3190. n.prototype.onMouseDown = function(e) {
  3191. e.preventDefault(),
  3192. this.activeControl && this.activeControl.onMouseDown(e)
  3193. }
  3194. ,
  3195. n.prototype.onMouseMove = function(e) {
  3196. e.preventDefault(),
  3197. this.activeControl && this.activeControl.onMouseMove(e)
  3198. }
  3199. ,
  3200. n.prototype.onMouseUp = function(e) {
  3201. e.preventDefault(),
  3202. this.activeControl && this.activeControl.onMouseUp(e)
  3203. }
  3204. ,
  3205. n.prototype.onMouseOver = function(e) {
  3206. e.preventDefault(),
  3207. this.activeControl && this.activeControl.onMouseOver(e)
  3208. }
  3209. ,
  3210. n.prototype.onMouseWheel = function(e) {
  3211. e.preventDefault(),
  3212. this.activeControl && this.activeControl.onMouseWheel(e)
  3213. }
  3214. ,
  3215. n.prototype.onTouchStart = function(e) {
  3216. e.preventDefault(),
  3217. this.activeControl && this.activeControl.onTouchStart(e);
  3218. var hotList = $('#hotListWrap')[0];
  3219. hotList.classList.remove('hotListActive');
  3220. $('#hotListContent ul .active').removeClass('active');
  3221. $('#hotList')[0].classList.remove('active')
  3222. }
  3223. ,
  3224. n.prototype.onTouchMove = function(e) {
  3225. e.preventDefault(),
  3226. this.activeControl && this.activeControl.onTouchMove(e)
  3227. }
  3228. ,
  3229. n.prototype.onTouchEnd = function(e) {
  3230. e.preventDefault(),
  3231. this.activeControl && this.activeControl.onTouchEnd(e)
  3232. }
  3233. ,
  3234. n.prototype.onPointerDown = function(e) {
  3235. if (e.preventDefault(),
  3236. this.activeControl)
  3237. switch (e.pointerType) {
  3238. case "mouse":
  3239. this.activeControl.onMouseDown(e);
  3240. break;
  3241. default:
  3242. this.activeControl.onPointerDown(e)
  3243. }
  3244. }
  3245. ,
  3246. n.prototype.onPointerMove = function(e) {
  3247. if (e.preventDefault(),
  3248. this.activeControl)
  3249. switch (e.pointerType) {
  3250. case "mouse":
  3251. this.activeControl.onMouseMove(e);
  3252. break;
  3253. default:
  3254. this.activeControl.onPointerMove(e)
  3255. }
  3256. }
  3257. ,
  3258. n.prototype.onPointerUp = function(e) {
  3259. if (e.preventDefault(),
  3260. this.activeControl)
  3261. switch (e.pointerType) {
  3262. case "mouse":
  3263. this.activeControl.onMouseUp(e);
  3264. break;
  3265. default:
  3266. this.activeControl.onPointerUp(e)
  3267. }
  3268. }
  3269. ,
  3270. n.prototype.onPointerCancel = function(e) {
  3271. e.preventDefault(),
  3272. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3273. }
  3274. ,
  3275. n.prototype.onKeyDown = function(e) {
  3276. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3277. this.activeControl && this.activeControl.onKeyDown(e))
  3278. }
  3279. ,
  3280. n.prototype.onKeyUp = function(e) {
  3281. e.preventDefault(),
  3282. this.activeControl && this.activeControl.onKeyUp(e)
  3283. }
  3284. ,
  3285. t.exports = n
  3286. }
  3287. , {
  3288. "../cameras/DollhouseCamera": 5,
  3289. "../cameras/FloorplanCamera": 6,
  3290. "../cameras/PanoramaCamera": 7,
  3291. "../enum/ControlEvents": 21,
  3292. "../enum/ModelManagerEvents": 33,
  3293. "../enum/Viewmode": 51,
  3294. "../settings": 166,
  3295. "./DollhouseControls": 10,
  3296. "./FloorplanControls": 11,
  3297. "./PanoramaControls": 13,
  3298. events: 202
  3299. }],
  3300. 10: [function(e, t, i) {
  3301. "use strict";
  3302. function n(e) {
  3303. a.call(this, e),
  3304. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3305. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3306. this.minDistance = o.dollhouseDefault.minDistance,
  3307. this.maxDistance = o.dollhouseDefault.maxDistance,
  3308. this.adjustedMinDistance = this.minDistance,
  3309. this.adjustedMaxDistance = this.maxDistance
  3310. }
  3311. var r = e("three")
  3312. , o = e("../settings")
  3313. , a = e("./OutsideControls");
  3314. n.prototype = Object.create(a.prototype),
  3315. n.prototype.pan = function(e, t) {
  3316. this.camera.updateMatrix();
  3317. var i = this.camera.position.clone().sub(this.target).length();
  3318. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3319. this.panLeft(2 * e * i / $("#player").height()),
  3320. this.panUp(-2 * t * i / $("#player").height())
  3321. }
  3322. ,
  3323. n.prototype.updateZoom = function() {
  3324. var e = this.offset.length();
  3325. return e * this.scale
  3326. }
  3327. ,
  3328. n.prototype.setZoomBounds = function(e) {
  3329. var t = e.min.distanceTo(e.max);
  3330. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3331. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3332. this.minDistance = this.adjustedMinDistance,
  3333. this.maxDistance = this.adjustedMaxDistance
  3334. }
  3335. ,
  3336. n.prototype.resetRanges = function(e, t) {
  3337. e ? (this.minDistance = Math.min(e, this.minDistance),
  3338. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3339. this.maxDistance = this.adjustedMaxDistance),
  3340. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3341. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3342. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3343. }
  3344. ,
  3345. n.prototype.toJSON = function() {
  3346. return a.prototype.toJSON.call(this)
  3347. }
  3348. ,
  3349. t.exports = n
  3350. }
  3351. , {
  3352. "../settings": 166,
  3353. "./OutsideControls": 12,
  3354. three: 217
  3355. }],
  3356. 11: [function(e, t, i) {
  3357. "use strict";
  3358. function n(e) {
  3359. a.call(this, e),
  3360. this.minDistance = 15,
  3361. this.maxDistance = 50,
  3362. this.noRotateUpDown = !0,
  3363. this.minPolarAngle = 0,
  3364. this.maxPolarAngle = 0,
  3365. this.mouseActions[l.LEFT] = s.PAN,
  3366. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3367. this.mouseActions[l.RIGHT] = s.ROTATE,
  3368. this.touchActions[1] = s.PAN,
  3369. this.touchActions[2] = s.ROTATE_DOLLY,
  3370. this.absoluteScale = 1,
  3371. this.currentScale = 1
  3372. }
  3373. var r = e("three")
  3374. , o = e("../settings")
  3375. , a = e("./OutsideControls")
  3376. , s = e("../enum/ControlActions")
  3377. , l = e("../enum/MouseButton")
  3378. , c = e("../util/math")
  3379. , h = e("../util/browser");
  3380. n.prototype = Object.create(a.prototype),
  3381. n.prototype.zoomToContain = function(e) {
  3382. var t = Math.max(e.x, e.z)
  3383. , i = Math.min(e.x, e.z)
  3384. , n = Math.max(t, i * this.camera.aspect)
  3385. , r = Math.max(i, t * this.camera.aspect);
  3386. this.absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2,
  3387. this.currentScale = this.absoluteScale
  3388. }
  3389. ,
  3390. n.prototype.rotateToView = function(e, t) {
  3391. var i = 0
  3392. , n = h.aspectRatio() < 1
  3393. , r = e.x < e.z;
  3394. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3395. this.rotateLeft(i),
  3396. this.update(0)
  3397. }
  3398. ,
  3399. n.prototype.pan = function(e, t) {
  3400. this.camera.updateMatrix(),
  3401. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3402. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3403. }
  3404. ,
  3405. n.prototype.updateZoom = function() {
  3406. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3407. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3408. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3409. this.camera.left = -o.orthoBase * this.currentScale,
  3410. this.camera.right = o.orthoBase * this.currentScale,
  3411. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3412. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3413. this.camera.updateProjectionMatrix(),
  3414. this.offset.length()
  3415. }
  3416. ,
  3417. n.prototype.toJSON = function() {
  3418. var e = new r.Quaternion
  3419. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3420. , i = new r.Quaternion;
  3421. return function() {
  3422. var n = a.prototype.toJSON.call(this);
  3423. return e.copy(n.camera_quaternion),
  3424. i.copy(t),
  3425. i.multiply(e),
  3426. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3427. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3428. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3429. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3430. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3431. n
  3432. }
  3433. }(),
  3434. t.exports = n
  3435. }
  3436. , {
  3437. "../enum/ControlActions": 20,
  3438. "../enum/MouseButton": 34,
  3439. "../settings": 166,
  3440. "../util/browser": 182,
  3441. "../util/math": 190,
  3442. "./OutsideControls": 12,
  3443. three: 217
  3444. }],
  3445. 12: [function(e, t, i) {
  3446. "use strict";
  3447. function n(e) {
  3448. this.camera = e,
  3449. this.camera.controls = this,
  3450. this.enabled = !1,
  3451. this.target = new r.Vector3,
  3452. this.targetBounds = new r.Box3,
  3453. this.zoomSpeed = 1,
  3454. this.minDistance = 0,
  3455. this.maxDistance = 1 / 0,
  3456. this.noRotateUpDown = !1,
  3457. this.rotateSpeed = 1,
  3458. this.keyboardZoomSpeed = 0,
  3459. this.keyPanSpeed = 7,
  3460. this.autoRotate = !1,
  3461. this.autoRotateSpeed = 2,
  3462. this.autoPan = !1,
  3463. this.autoPanPosition = new r.Vector3,
  3464. this.minPolarAngle = r.Math.degToRad(25),
  3465. this.maxPolarAngle = r.Math.degToRad(65),
  3466. this.rotationAcceleration = new r.Vector2,
  3467. this.rotationSpeed = new r.Vector2,
  3468. this.panAcceleration = new r.Vector2,
  3469. this.panSpeed = new r.Vector2,
  3470. this.rotateStart = new r.Vector2,
  3471. this.rotateEnd = new r.Vector2,
  3472. this.rotateDelta = new r.Vector2,
  3473. this.panStart = new r.Vector2,
  3474. this.panEnd = new r.Vector2,
  3475. this.panDelta = new r.Vector2,
  3476. this.panOffset = new r.Vector3,
  3477. this.offset = new r.Vector3,
  3478. this.dollyStart = new r.Vector2,
  3479. this.dollyEnd = new r.Vector2,
  3480. this.dollyDelta = new r.Vector2,
  3481. this.phiDelta = 0,
  3482. this.thetaDelta = 0,
  3483. this.scale = 1,
  3484. this.panVector = new r.Vector3,
  3485. this.lastPosition = new r.Vector3,
  3486. this.state = c.NONE,
  3487. this.mouseActions = {},
  3488. this.mouseActions[h.LEFT] = c.ROTATE,
  3489. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3490. this.mouseActions[h.RIGHT] = c.PAN,
  3491. this.touchActions = {},
  3492. this.touchActions[1] = c.ROTATE,
  3493. this.touchActions[2] = c.PAN_DOLLY,
  3494. this.lastMoveTime = 0,
  3495. this.pointersLimit = 2,
  3496. this.pointers = []
  3497. }
  3498. var r = e("three")
  3499. , o = e("../settings")
  3500. , a = e("../util/common")
  3501. , s = e("../util/math")
  3502. , l = e("../enum/Vectors")
  3503. , c = e("../enum/ControlActions")
  3504. , h = e("../enum/MouseButton")
  3505. , u = e("../enum/Keys")
  3506. , d = e("../enum/ControlEvents")
  3507. , p = e("events").EventEmitter
  3508. , f = 1e-6;
  3509. n.prototype = Object.create(p.prototype),
  3510. n.prototype.setBounds = function(e) {
  3511. this.targetBounds = e
  3512. }
  3513. ,
  3514. n.prototype.isEngaged = function() {
  3515. return this.state !== c.NONE
  3516. }
  3517. ,
  3518. n.prototype.rotateLeft = function(e) {
  3519. void 0 === e && (e = this.getAutoRotationAngle()),
  3520. this.thetaDelta -= e
  3521. }
  3522. ,
  3523. n.prototype.rotateUp = function(e) {
  3524. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3525. this.phiDelta -= e)
  3526. }
  3527. ,
  3528. n.prototype.panLeft = function(e) {
  3529. var t = this.camera.matrix.elements;
  3530. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3531. this.panOffset.multiplyScalar(-e),
  3532. this.panVector.add(this.panOffset)
  3533. }
  3534. ,
  3535. n.prototype.panUp = function(e) {
  3536. var t = this.camera.matrix.elements;
  3537. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3538. this.panOffset.multiplyScalar(-e),
  3539. this.panVector.add(this.panOffset)
  3540. }
  3541. ,
  3542. n.prototype.startRotating = function(e, t) {
  3543. e && this.navRotationAcc("x", e),
  3544. t && this.navRotationAcc("y", t)
  3545. }
  3546. ,
  3547. n.prototype.stopRotating = function(e) {
  3548. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3549. this.navRotationAcc("x", 0),
  3550. this.navRotationAcc("y", 0)
  3551. }
  3552. ,
  3553. n.prototype.setAutoPanPosition = function(e, t) {
  3554. var i = new r.Vector3
  3555. , n = new r.Vector3;
  3556. return function(e, t) {
  3557. i.copy(this.camera.position),
  3558. void 0 === e && null === e || i.setX(e),
  3559. void 0 === t && null === t || i.setZ(t);
  3560. var r = this.camera.position.distanceTo(this.target)
  3561. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3562. this.targetClamped = !1,
  3563. n.copy(i).addScaledVector(o, r),
  3564. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3565. i.copy(n).addScaledVector(o, -r),
  3566. this.targetClamped = !0),
  3567. this.autoPanPosition.x = i.x,
  3568. this.autoPanPosition.z = i.z,
  3569. this.autoPan && this.stopAutoPanning()
  3570. }
  3571. }(),
  3572. n.prototype.stopAutoPanning = function() {
  3573. var e = this.autoPan;
  3574. this.autoPan = !1,
  3575. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3576. }
  3577. ,
  3578. n.prototype.dollyIn = function(e) {
  3579. void 0 === e && (e = this.getZoomScale()),
  3580. this.scale /= e
  3581. }
  3582. ,
  3583. n.prototype.dollyOut = function(e) {
  3584. void 0 === e && (e = this.getZoomScale()),
  3585. this.scale *= e
  3586. }
  3587. ,
  3588. n.prototype.updatePan = function(e) {
  3589. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3590. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3591. this.autoPan) {
  3592. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3593. t.setY(0).clampLength(0, 50 * e),
  3594. this.target.add(t),
  3595. this.camera.position.add(t),
  3596. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3597. this.stopAutoPanning())
  3598. }
  3599. }
  3600. ,
  3601. n.prototype.update = function(e) {
  3602. e || (e = 1 / 60),
  3603. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3604. this.rotateLeft(-this.rotationSpeed.x),
  3605. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3606. this.updatePan(e);
  3607. var t = this.camera.position;
  3608. this.offset.copy(t).sub(this.target);
  3609. var i = Math.atan2(this.offset.x, this.offset.z)
  3610. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3611. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3612. i += this.thetaDelta,
  3613. n += this.phiDelta,
  3614. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3615. n = Math.max(f, Math.min(Math.PI - f, n));
  3616. var r = this.updateZoom();
  3617. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3618. this.target.add(this.panVector),
  3619. this.targetBounds.clampPoint(this.target, this.target),
  3620. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3621. this.offset.y = r * Math.cos(n),
  3622. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3623. t.copy(this.target).add(this.offset),
  3624. this.camera.lookAt(this.target),
  3625. this.thetaDelta = 0,
  3626. this.phiDelta = 0,
  3627. this.scale = 1,
  3628. this.panVector.set(0, 0, 0),
  3629. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3630. }
  3631. ,
  3632. n.prototype.getAutoRotationAngle = function() {
  3633. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3634. }
  3635. ,
  3636. n.prototype.getZoomScale = function() {
  3637. return Math.pow(.95, this.zoomSpeed)
  3638. }
  3639. ,
  3640. n.prototype.onMouseDown = function(e) {
  3641. if (this.enabled) {
  3642. switch (e.preventDefault(),
  3643. this.stopAutoPanning(),
  3644. this.mouseDown = !0,
  3645. this.state = this.mouseActions[e.button],
  3646. this.state) {
  3647. case c.ROTATE:
  3648. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3649. this.rotationSpeed.set(0, 0);
  3650. break;
  3651. case c.DOLLY:
  3652. this.dollyStart.set(e.clientX, e.clientY);
  3653. break;
  3654. case c.PAN:
  3655. this.panStart.set(e.clientX, e.clientY)
  3656. }
  3657. this.emit(d.InputStart, "mouse")
  3658. }
  3659. }
  3660. ,
  3661. n.prototype.onMouseMove = function(e) {
  3662. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3663. switch (e.preventDefault(),
  3664. this.state) {
  3665. case c.ROTATE:
  3666. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3667. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3668. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3669. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3670. this.rotateStart.copy(this.rotateEnd);
  3671. break;
  3672. case c.DOLLY:
  3673. this.dollyEnd.set(e.clientX, e.clientY),
  3674. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3675. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3676. t.call(this),
  3677. this.dollyStart.copy(this.dollyEnd);
  3678. break;
  3679. case c.PAN:
  3680. this.panEnd.set(e.clientX, e.clientY),
  3681. this.panDelta.subVectors(this.panEnd, this.panStart),
  3682. this.pan(this.panDelta.x, this.panDelta.y),
  3683. this.panStart.copy(this.panEnd)
  3684. }
  3685. this.emit(d.Move, "mouse"),
  3686. this.lastMoveTime = e.timeStamp,
  3687. this.update()
  3688. }
  3689. }
  3690. ,
  3691. n.prototype.onMouseUp = function(e) {
  3692. this.enabled && (this.mouseDown = !1,
  3693. this.state = c.NONE,
  3694. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3695. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3696. this.update(),
  3697. this.rotationAcceleration.set(0, 0),
  3698. this.rotateDelta.set(0, 0)))
  3699. }
  3700. ,
  3701. n.prototype.onMouseOver = function(e) {
  3702. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3703. }
  3704. ,
  3705. n.prototype.onMouseWheel = function(e) {
  3706. if (this.enabled && o.useWheel) {
  3707. this.emit(d.Move, "wheel");
  3708. var t = e.wheelDelta || -e.detail
  3709. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3710. i.call(this),
  3711. this.update()
  3712. }
  3713. }
  3714. ,
  3715. n.prototype.onKeyDown = function(e) {
  3716. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3717. this.handleKeyDown(e.which)))
  3718. }
  3719. ,
  3720. n.prototype.navRotationAcc = function(e, t) {
  3721. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3722. }
  3723. ,
  3724. n.prototype.navPanAcc = function(e, t) {
  3725. this.stopAutoPanning(),
  3726. this.panAcceleration[e] = t
  3727. }
  3728. ,
  3729. n.prototype.handleKeyDown = function(e) {
  3730. var t = !0;
  3731. switch (e) {
  3732. case u.UPARROW:
  3733. case u.I:
  3734. this.navRotationAcc("y", 1);
  3735. break;
  3736. case u.DOWNARROW:
  3737. case u.K:
  3738. this.navRotationAcc("y", -1);
  3739. break;
  3740. case u.LEFTARROW:
  3741. case u.J:
  3742. this.navRotationAcc("x", -1);
  3743. break;
  3744. case u.RIGHTARROW:
  3745. case u.L:
  3746. this.navRotationAcc("x", 1);
  3747. break;
  3748. case u.W:
  3749. this.navPanAcc("y", 1);
  3750. break;
  3751. case u.S:
  3752. this.navPanAcc("y", -1);
  3753. break;
  3754. case u.A:
  3755. this.navPanAcc("x", -1);
  3756. break;
  3757. case u.D:
  3758. this.navPanAcc("x", 1);
  3759. break;
  3760. default:
  3761. t = !1
  3762. }
  3763. t && this.emit(d.Move, "key")
  3764. }
  3765. ,
  3766. n.prototype.onKeyUp = function(e) {
  3767. this.enabled && (e.preventDefault(),
  3768. e.stopPropagation(),
  3769. this.handleKeyUp(e.which))
  3770. }
  3771. ,
  3772. n.prototype.handleKeyUp = function(e) {
  3773. switch (e) {
  3774. case u.I:
  3775. case u.K:
  3776. case u.UPARROW:
  3777. case u.DOWNARROW:
  3778. this.keyboardZoomSpeed = 0,
  3779. this.rotationAcceleration.y = 0;
  3780. break;
  3781. case u.J:
  3782. case u.L:
  3783. case u.LEFTARROW:
  3784. case u.RIGHTARROW:
  3785. this.rotationAcceleration.x = 0;
  3786. break;
  3787. case u.S:
  3788. case u.W:
  3789. this.panAcceleration.y = 0;
  3790. break;
  3791. case u.A:
  3792. case u.D:
  3793. this.panAcceleration.x = 0
  3794. }
  3795. }
  3796. ,
  3797. n.prototype.onTouchStart = function(e) {
  3798. if (this.enabled || this.state === c.NONE) {
  3799. e.preventDefault(),
  3800. e.stopPropagation(),
  3801. this.stopAutoPanning();
  3802. var t = function() {
  3803. if (2 === e.touches.length) {
  3804. var t = e.touches[0].pageX - e.touches[1].pageX
  3805. , i = e.touches[0].pageY - e.touches[1].pageY;
  3806. this.dollyStart.set(t, i)
  3807. }
  3808. }
  3809. .bind(this)
  3810. , i = function() {
  3811. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3812. }
  3813. .bind(this)
  3814. , n = function() {
  3815. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3816. }
  3817. .bind(this);
  3818. switch (this.state = this.touchActions[e.touches.length],
  3819. this.state) {
  3820. case c.PAN_DOLLY:
  3821. t();
  3822. case c.PAN:
  3823. i();
  3824. break;
  3825. case c.ROTATE_DOLLY:
  3826. t();
  3827. case c.ROTATE:
  3828. n()
  3829. }
  3830. this.rotationSpeed.set(0, 0),
  3831. this.emit(d.InputStart, "touch")
  3832. }
  3833. }
  3834. ,
  3835. n.prototype.onTouchMove = function(e) {
  3836. if (this.enabled && this.state !== c.NONE) {
  3837. e.preventDefault(),
  3838. e.stopPropagation();
  3839. var t = function() {
  3840. var t = e.touches[0].pageX - e.touches[1].pageX
  3841. , i = e.touches[0].pageY - e.touches[1].pageY;
  3842. this.dollyEnd.set(t, i);
  3843. var n = this.dollyStart.length() - this.dollyEnd.length();
  3844. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3845. this.dollyStart.copy(this.dollyEnd)
  3846. }
  3847. .bind(this)
  3848. , i = function() {
  3849. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3850. this.panDelta.subVectors(this.panEnd, this.panStart),
  3851. this.pan(this.panDelta.x, this.panDelta.y),
  3852. this.panStart.copy(this.panEnd),
  3853. this.rotateDelta.set(0, 0)
  3854. }
  3855. .bind(this)
  3856. , n = function() {
  3857. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3858. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3859. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3860. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3861. this.rotateStart.copy(this.rotateEnd)
  3862. }
  3863. .bind(this)
  3864. , r = function() {
  3865. if (2 === e.touches.length) {
  3866. var i = window.devicePixelRatio || 1
  3867. , r = e.touches[1].pageX - e.touches[0].pageX
  3868. , s = e.touches[1].pageY - e.touches[0].pageY
  3869. , l = Math.sqrt(r * r + s * s)
  3870. , h = Math.abs(this.dollyStart.length() - l);
  3871. if (h > o.input.touchMoveThreshold * i)
  3872. this.state = c.DOLLY,
  3873. t();
  3874. else {
  3875. var u = a.average(e.touches, "pageX")
  3876. , d = a.average(e.touches, "pageY")
  3877. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3878. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3879. this.rotateStart.set(u, d),
  3880. n())
  3881. }
  3882. }
  3883. }
  3884. .bind(this);
  3885. switch (this.state) {
  3886. case c.PAN_DOLLY:
  3887. t();
  3888. case c.PAN:
  3889. i();
  3890. break;
  3891. case c.ROTATE_DOLLY:
  3892. r();
  3893. break;
  3894. case c.DOLLY:
  3895. t();
  3896. break;
  3897. case c.ROTATE:
  3898. n();
  3899. break;
  3900. default:
  3901. this.state = c.NONE
  3902. }
  3903. this.lastMoveTime = e.timeStamp,
  3904. this.emit(d.Move, "touch")
  3905. }
  3906. }
  3907. ,
  3908. n.prototype.onTouchEnd = function(e) {
  3909. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3910. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3911. this.state = c.NONE,
  3912. this.update(),
  3913. this.rotationAcceleration.set(0, 0),
  3914. this.rotateDelta.set(0, 0))
  3915. }
  3916. ,
  3917. n.prototype.onPointerDown = function(e) {
  3918. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3919. id: e.pointerId,
  3920. pageX: e.pageX,
  3921. pageY: e.pageY
  3922. }),
  3923. e.touches = this.pointers,
  3924. this.onTouchStart(e)),
  3925. this.emit(d.InputStart, "pointer"))
  3926. }
  3927. ,
  3928. n.prototype.onPointerMove = function(e) {
  3929. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3930. e.pointerId === t.id && (t.pageX = e.pageX,
  3931. t.pageY = e.pageY)
  3932. }),
  3933. e.touches = this.pointers,
  3934. this.onTouchMove(e))
  3935. }
  3936. ,
  3937. n.prototype.onPointerUp = function(e) {
  3938. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3939. e.pointerId === t.id && this.pointers.splice(i, 1)
  3940. }
  3941. .bind(this)),
  3942. e.touches = this.pointers,
  3943. this.onTouchEnd(e))
  3944. }
  3945. ,
  3946. n.prototype.reset = function() {
  3947. this.state = c.NONE,
  3948. this.stopAutoPanning(),
  3949. this.rotationSpeed.set(0, 0),
  3950. this.rotationAcceleration.set(0, 0),
  3951. this.panSpeed.set(0, 0),
  3952. this.panAcceleration.set(0, 0)
  3953. }
  3954. ,
  3955. n.prototype.toJSON = function() {
  3956. var e = {
  3957. camera_position: {
  3958. x: s.toPrecision(this.camera.position.x, 4),
  3959. y: s.toPrecision(this.camera.position.y, 4),
  3960. z: s.toPrecision(this.camera.position.z, 4)
  3961. },
  3962. camera_quaternion: {
  3963. x: s.toPrecision(this.camera.quaternion.x, 4),
  3964. y: s.toPrecision(this.camera.quaternion.y, 4),
  3965. z: s.toPrecision(this.camera.quaternion.z, 4),
  3966. w: s.toPrecision(this.camera.quaternion.w, 4)
  3967. }
  3968. };
  3969. return e
  3970. }
  3971. ,
  3972. t.exports = n
  3973. }
  3974. , {
  3975. "../enum/ControlActions": 20,
  3976. "../enum/ControlEvents": 21,
  3977. "../enum/Keys": 30,
  3978. "../enum/MouseButton": 34,
  3979. "../enum/Vectors": 50,
  3980. "../settings": 166,
  3981. "../util/common": 185,
  3982. "../util/math": 190,
  3983. events: 202,
  3984. three: 217
  3985. }],
  3986. 13: [function(e, t, i) {
  3987. (function(i) {
  3988. "use strict";
  3989. function n(e) {
  3990. this.camera = e,
  3991. this.camera.controls = this,
  3992. this.target = new r.Vector3(0,0,0),
  3993. this.lookVector = new r.Vector3,
  3994. this.lookSpeed = .05,
  3995. this.rotationAcc = new r.Vector2,
  3996. this.rotationSpeed = new r.Vector2,
  3997. this.lat = 0,
  3998. this.lon = 0,
  3999. this.phi = 0,
  4000. this.theta = 0,
  4001. this.enabled = !1,
  4002. this.locked = !1,
  4003. this.pointer = new r.Vector2(0,0),
  4004. this.rotationHistory = [],
  4005. this.rotationDifference = new r.Vector2,
  4006. this.pointerDragOn = !1,
  4007. this.pointerDragStart = new r.Vector2(0,0),
  4008. this.pinchDistance = 0,
  4009. this.moveStart = new r.Vector2,
  4010. this.moveTolerance = .01,
  4011. this.pointersLimit = 2,
  4012. this.pointers = []
  4013. }
  4014. var r = e("three")
  4015. , o = e("../util/logger")
  4016. , a = e("../settings")
  4017. , s = e("../util/common")
  4018. , l = e("../util/math")
  4019. , c = (e("../enum/Vectors"),
  4020. e("../enum/MouseButton"))
  4021. , h = e("../enum/Keys")
  4022. , u = e("../enum/ControlEvents")
  4023. , d = e("events").EventEmitter;
  4024. new o(i);
  4025. n.prototype = Object.create(d.prototype),
  4026. n.prototype.usable = function() {
  4027. return this.enabled && !this.locked
  4028. }
  4029. ,
  4030. n.prototype.lookAt = function(e) {
  4031. var t = this.camera.position.clone().sub(e)
  4032. , i = Math.atan(t.z / t.x);
  4033. i += t.x < 0 ? Math.PI : 0,
  4034. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4035. this.lon = r.Math.radToDeg(i) + 180;
  4036. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4037. , o = Math.atan(t.y / n);
  4038. this.lat = -r.Math.radToDeg(o)
  4039. }
  4040. ,
  4041. n.prototype.startRotationFrom = function(e, t) {
  4042. l.convertScreenPositionToNDC(e, t, this.pointer),
  4043. this.pointerDragOn = !0,
  4044. this.pointerDragStart.copy(this.pointer),
  4045. this.moveStart.copy(this.pointer),
  4046. this.rotationHistory = [],
  4047. this.rotationSpeed.set(0, 0)
  4048. }
  4049. ,
  4050. n.prototype.onMouseOver = function(e) {
  4051. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4052. }
  4053. ,
  4054. n.prototype.onTouchStart = function(e) {
  4055. if (this.usable()) {
  4056. switch (e.preventDefault(),
  4057. e.stopPropagation(),
  4058. e.touches.length) {
  4059. case 1:
  4060. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4061. break;
  4062. case 2:
  4063. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4064. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4065. this.pinchDistance = Math.sqrt(t * t + i * i)
  4066. }
  4067. this.emit(u.InputStart, "touch")
  4068. }
  4069. }
  4070. ,
  4071. n.prototype.onPointerDown = function(e) {
  4072. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4073. id: e.pointerId,
  4074. clientX: e.clientX,
  4075. clientY: e.clientY
  4076. }),
  4077. e.touches = this.pointers,
  4078. this.onTouchStart(e),
  4079. this.emit(u.InputStart, "pointer"))
  4080. }
  4081. ,
  4082. n.prototype.onMouseDown = function(e) {
  4083. if (this.usable()) {
  4084. switch (e.preventDefault(),
  4085. e.stopPropagation(),
  4086. e.button) {
  4087. case c.LEFT:
  4088. this.startRotationFrom(e.clientX, e.clientY)
  4089. }
  4090. this.emit(u.InputStart, "mouse")
  4091. }
  4092. }
  4093. ,
  4094. n.prototype.updateRotation = function() {
  4095. if (this.usable() && this.pointerDragOn) {
  4096. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4097. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4098. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4099. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4100. , o = Math.atan2(e.y, i)
  4101. , a = Math.atan2(t.y, n);
  4102. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4103. e.y = 0,
  4104. t.y = 0;
  4105. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4106. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4107. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4108. this.pointerDragStart.copy(this.pointer)
  4109. }
  4110. }
  4111. ,
  4112. n.prototype.onMouseMove = function(e) {
  4113. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4114. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4115. }
  4116. ,
  4117. n.prototype.onTouchMove = function(e) {
  4118. if (this.usable())
  4119. switch (this.emit(u.Move, "touch"),
  4120. e.touches.length) {
  4121. case 1:
  4122. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4123. break;
  4124. case 2:
  4125. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4126. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4127. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4128. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4129. this.emit(u.Pinch, n),
  4130. this.pinchDistance -= n)
  4131. }
  4132. }
  4133. ,
  4134. n.prototype.onPointerMove = function(e) {
  4135. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4136. e.pointerId === t.id && (t.clientX = e.clientX,
  4137. t.clientY = e.clientY)
  4138. }),
  4139. e.touches = this.pointers,
  4140. this.onTouchMove(e))
  4141. }
  4142. ,
  4143. n.prototype.endRotation = function() {
  4144. this.pointerDragOn = !1;
  4145. var e = s.averageVectors(this.rotationHistory);
  4146. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4147. }
  4148. ,
  4149. n.prototype.onTouchEnd = function(e) {
  4150. this.usable() && (e.preventDefault(),
  4151. e.stopPropagation(),
  4152. this.endRotation())
  4153. }
  4154. ,
  4155. n.prototype.onMouseUp = function(e) {
  4156. this.usable() && (e.preventDefault(),
  4157. e.stopPropagation(),
  4158. this.endRotation())
  4159. }
  4160. ,
  4161. n.prototype.onPointerUp = function(e) {
  4162. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4163. e.pointerId === t.id && this.pointers.splice(i, 1)
  4164. }
  4165. .bind(this)),
  4166. e.touches = this.pointers,
  4167. this.onTouchEnd(e))
  4168. }
  4169. ,
  4170. n.prototype.update = function(e) {
  4171. this.lon,
  4172. this.lat;
  4173. for (this.updateRotation(),
  4174. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4175. this.rotationHistory.shift();
  4176. this.lon += this.rotationDifference.x,
  4177. this.lat += this.rotationDifference.y,
  4178. this.rotationDifference.set(0, 0),
  4179. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4180. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4181. this.lon += this.rotationSpeed.x * e,
  4182. this.lat += this.rotationSpeed.y * e,
  4183. this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4184. this.phi = r.Math.degToRad(90 - this.lat),
  4185. this.theta = r.Math.degToRad(this.lon),
  4186. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4187. this.lookVector.y = Math.cos(this.phi),
  4188. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4189. this.target.copy(this.lookVector).add(this.camera.position),
  4190. this.camera.lookAt(this.target)
  4191. }
  4192. ,
  4193. n.prototype.onMouseWheel = function(e) {
  4194. if (this.usable()) {
  4195. var t = e.wheelDelta || -e.detail;
  4196. this.emit(u.InteractionDirect),
  4197. this.emit(u.Scroll, t)
  4198. }
  4199. }
  4200. ,
  4201. n.prototype.onKeyDown = function(e) {
  4202. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4203. this.handleKeyDown(e.which)))
  4204. }
  4205. ,
  4206. n.prototype.handleKeyDown = function(e) {
  4207. var t = function(e, t) {
  4208. this.rotationAcc[e] = t
  4209. }
  4210. .bind(this);
  4211. this.emit(u.InteractionKey);
  4212. var i = !0;
  4213. switch (e) {
  4214. case h.LEFTARROW:
  4215. case h.J:
  4216. t("x", -1);
  4217. break;
  4218. case h.RIGHTARROW:
  4219. case h.L:
  4220. t("x", 1);
  4221. break;
  4222. case h.I:
  4223. t("y", 1);
  4224. break;
  4225. case h.K:
  4226. t("y", -1);
  4227. break;
  4228. default:
  4229. i = !1
  4230. }
  4231. i && this.emit(u.Move, "key")
  4232. }
  4233. ,
  4234. n.prototype.onKeyUp = function(e) {
  4235. this.usable() && (e.preventDefault(),
  4236. e.stopPropagation(),
  4237. this.handleKeyUp(e.which))
  4238. }
  4239. ,
  4240. n.prototype.handleKeyUp = function(e) {
  4241. switch (e) {
  4242. case h.LEFTARROW:
  4243. case h.J:
  4244. case h.RIGHTARROW:
  4245. case h.L:
  4246. this.rotationAcc.x = 0;
  4247. break;
  4248. case h.I:
  4249. case h.K:
  4250. this.rotationAcc.y = 0
  4251. }
  4252. }
  4253. ,
  4254. n.prototype.startRotating = function(e, t) {
  4255. e && (this.rotationAcc.x = e),
  4256. t && (this.rotationAcc.y = t)
  4257. }
  4258. ,
  4259. n.prototype.stopRotating = function(e) {
  4260. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4261. this.rotationAcc.set(0, 0)
  4262. }
  4263. ,
  4264. n.prototype.reset = function() {
  4265. this.pointerDragOn = !1,
  4266. this.rotationAcc.set(0, 0),
  4267. this.rotationSpeed.set(0, 0),
  4268. this.pointers = []
  4269. }
  4270. ,
  4271. n.prototype.toJSON = function() {
  4272. var e = {
  4273. camera_position: {
  4274. x: l.toPrecision(this.camera.position.x, 4),
  4275. y: l.toPrecision(this.camera.position.y, 4),
  4276. z: l.toPrecision(this.camera.position.z, 4)
  4277. },
  4278. camera_quaternion: {
  4279. x: l.toPrecision(this.camera.quaternion.x, 4),
  4280. y: l.toPrecision(this.camera.quaternion.y, 4),
  4281. z: l.toPrecision(this.camera.quaternion.z, 4),
  4282. w: l.toPrecision(this.camera.quaternion.w, 4)
  4283. }
  4284. };
  4285. return e
  4286. }
  4287. ,
  4288. n.prototype.setStateFromJSON = function(e) {
  4289. this.camera.position.copy(e.camera_position),
  4290. this.camera.quaternion.copy(e.camera_quaternion)
  4291. }
  4292. ,
  4293. t.exports = n
  4294. }
  4295. ).call(this, "/js/controls/PanoramaControls.js")
  4296. }
  4297. , {
  4298. "../enum/ControlEvents": 21,
  4299. "../enum/Keys": 30,
  4300. "../enum/MouseButton": 34,
  4301. "../enum/Vectors": 50,
  4302. "../settings": 166,
  4303. "../util/common": 185,
  4304. "../util/logger": 189,
  4305. "../util/math": 190,
  4306. events: 202,
  4307. three: 217
  4308. }],
  4309. 14: [function(e, t, i) {
  4310. (function(i) {
  4311. "use strict";
  4312. var n = e("three")
  4313. , r = e("../enum/Viewmode")
  4314. , o = e("../util/logger")
  4315. , a = new o(i);
  4316. t.exports = {
  4317. serialize: function(e) {
  4318. return encodeURI(JSON.stringify(e))
  4319. },
  4320. deserialize: function(e) {
  4321. function t(e) {
  4322. function t(e, t) {
  4323. return e && "number" == typeof t && !isNaN(t)
  4324. }
  4325. return e.reduce(t, !0)
  4326. }
  4327. try {
  4328. var i = JSON.parse(decodeURI(e))
  4329. , o = {
  4330. mode: r.fromInt(i.camera_mode),
  4331. panoId: i.scan_id,
  4332. position: (new n.Vector3).copy(i.camera_position),
  4333. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4334. zoom: i.ortho_zoom,
  4335. floorVisibility: i.floor_visibility
  4336. }
  4337. , s = o.position;
  4338. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4339. var l = o.quaternion;
  4340. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4341. o
  4342. } catch (i) {
  4343. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4344. try {
  4345. var c = e.split(",")
  4346. , h = {
  4347. x: parseFloat(c[2]),
  4348. y: parseFloat(c[3]),
  4349. z: parseFloat(c[4])
  4350. }
  4351. , u = {
  4352. x: parseFloat(c[5]),
  4353. y: parseFloat(c[6]),
  4354. z: parseFloat(c[7]),
  4355. w: parseFloat(c[8])
  4356. };
  4357. return t([h.x, h.y, h.z]) || (h.x = 0,
  4358. h.y = 0,
  4359. h.z = 0),
  4360. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4361. u.y = 0,
  4362. u.z = 0,
  4363. u.w = 1),
  4364. {
  4365. mode: r.fromInt(c[0]),
  4366. panoId: c[1],
  4367. position: (new n.Vector3).copy(h),
  4368. quaternion: (new n.Quaternion).copy(u)
  4369. }
  4370. } catch (t) {
  4371. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4372. }
  4373. }
  4374. return null
  4375. }
  4376. }
  4377. }
  4378. ).call(this, "/js/controls/serializer.js")
  4379. }
  4380. , {
  4381. "../enum/Viewmode": 51,
  4382. "../util/logger": 189,
  4383. three: 217
  4384. }],
  4385. 15: [function(e, t, i) {
  4386. (function(i) {
  4387. "use strict";
  4388. function n() {
  4389. this.endlessLoop = a.warp.loop,
  4390. this.clock = new r.Clock(!0),
  4391. this.model = null,
  4392. this.player = null,
  4393. this.currentItem = null,
  4394. this.destinationItem = null,
  4395. this.tourIsPlaying = !1,
  4396. this.transitionStage = y.None,
  4397. this.nextFunc = null,
  4398. this.onTheBus = !1,
  4399. this.tourInProgress = !1,
  4400. this.reachSource = null,
  4401. this.interrupted = !1,
  4402. this.nItems = 0,
  4403. this.walkingSectionPaused = !1
  4404. }
  4405. var r = e("three")
  4406. , o = e("./util/logger")
  4407. , a = e("./settings")
  4408. , s = e("./util/transitions")
  4409. , l = e("events").EventEmitter
  4410. , c = e("./enum/Viewmode")
  4411. , h = e("./analytics")
  4412. , u = e("./enum/WarpStyle")
  4413. , s = e("./util/transitions")
  4414. , d = (e("./model/ModelManager"),
  4415. e("./enum/ModelManagerEvents"))
  4416. , p = e("./enum/DirectorEvents")
  4417. , f = e("./enum/PlayerEvents")
  4418. , g = (e("./enum/ControlEvents"),
  4419. e("./enum/BlackoutStyle"))
  4420. , m = e("./enum/PathDiscardMode")
  4421. , v = e("./enum/PathDisplayMode")
  4422. , A = (e("./player"),
  4423. new o(i))
  4424. , y = Object.freeze({
  4425. None: 0,
  4426. Moving: 1,
  4427. Aiming: 2,
  4428. Interlude: 3
  4429. })
  4430. , C = Object.freeze({
  4431. Forward: 1,
  4432. NoChange: 0,
  4433. Backwards: -1
  4434. })
  4435. , I = s.getUniqueId();
  4436. n.prototype = Object.create(l.prototype),
  4437. n.prototype.init = function(e, t) {
  4438. this.player = e,
  4439. this.modelManager = t,
  4440. this.updateModel(),
  4441. this.resetAll(),
  4442. this.bindEvents()
  4443. }
  4444. ,
  4445. n.prototype.resetAll = function() {
  4446. if (this.currentItem = null,
  4447. this.destinationItem = null,
  4448. this.tourIsPlaying = !1,
  4449. this.bgmReplay(),//xzw
  4450. this.transitionStage = y.None,
  4451. this.nextFunc = null,
  4452. this.onTheBus = !1,
  4453. this.reachSource = null,
  4454. this.interrupted = !1,
  4455. this.model) {
  4456. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4457. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4458. } else
  4459. this.defaultWarpStyle = u.BLACK,
  4460. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4461. this.resetSpecialTransition()
  4462. }
  4463. ,
  4464. n.prototype.updateModel = function() {
  4465. this.model = this.modelManager.getActiveModel(),
  4466. this.nItems = this.model.heroLocations.length
  4467. }
  4468. ,
  4469. n.prototype.bindEvents = function() {
  4470. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4471. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4472. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4473. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4474. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4475. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4476. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4477. this.player.once(f.Move, function() {
  4478. s.cancelById(I)
  4479. })
  4480. }
  4481. ,
  4482. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4483. return e === u.WALK && (this.interrupt(g.NONE),
  4484. this.pauseWalkingSection(),
  4485. this.player.fastForwardActivePanoFlight(),
  4486. !0)
  4487. }
  4488. ,
  4489. n.prototype.handlePlayerMove = function(e) {
  4490. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4491. this.emit("update.controls")
  4492. }
  4493. ,
  4494. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4495. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4496. this.emit("update.controls"))
  4497. }
  4498. ,
  4499. n.prototype.handlePlayerModeChanged = function(e, t) {
  4500. this.intermediateState() || e === t || (this.onTheBus = !1,
  4501. this.emit("update.controls"))
  4502. }
  4503. ,
  4504. n.prototype.handlePlayerInputStart = function(e) {
  4505. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4506. }
  4507. ,
  4508. n.prototype.handlePlayerFlyingStarted = function() {
  4509. this.clearWalkingSectionPaused()
  4510. }
  4511. ,
  4512. n.prototype.describe = function() {
  4513. return {
  4514. nItems: this.nItems,
  4515. currentItem: this.currentItem,
  4516. destinationItem: this.destinationItem,
  4517. tourIsPlaying: this.tourIsPlaying,
  4518. onTheBus: this.onTheBus,
  4519. endlessLoop: this.endlessLoop,
  4520. viewMode: this.player.mode,
  4521. inTransition: this._inTransition(),
  4522. transitionStage: this.transitionStage,
  4523. tourInProgress: this.tourInProgress
  4524. }
  4525. }
  4526. ,
  4527. n.prototype._inTransition = function() {
  4528. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4529. }
  4530. ,
  4531. n.prototype.bounceable = function() {
  4532. var e = this.clock.getDelta();
  4533. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4534. }
  4535. ,
  4536. n.prototype.currentMoveDirection = function() {
  4537. return null === this.currentItem || void 0 === this.currentItem ? C.Forward : this.destinationItem === this.currentItem ? C.NoChange : this.destinationItem > this.currentItem ? C.Forward : C.Backwards
  4538. }
  4539. ,
  4540. n.prototype.clearPath = function() {
  4541. this._inTransition() || this.player.path.discardPathObject()
  4542. }
  4543. ,
  4544. n.prototype.allFloors = function() {
  4545. this.model.toggleAllFloors()
  4546. }
  4547. ,
  4548. n.prototype.actionComplete = function(e) {
  4549. if (this.interrupted = !1,
  4550. this.transitionStage = y.None,
  4551. this.resetSpecialTransition(),
  4552. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4553. this.tourIsPlaying || (this.player.disablePreRendering(),
  4554. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4555. this.emit("update.controls"),
  4556. this.nextFunc) {
  4557. var t = this.nextFunc;
  4558. this.nextFunc = null,
  4559. t()
  4560. }
  4561. }
  4562. ,
  4563. n.prototype.awaitCompletion = function(e, t) {
  4564. this.nextFunc = t,
  4565. e()
  4566. }
  4567. ,
  4568. n.prototype.updateSuccessFunction = function(e) {
  4569. this.nextFunc = e
  4570. }
  4571. ,
  4572. n.prototype.interrupt = function(e, t) {
  4573. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4574. this.tourIsPlaying = !1,
  4575. this.bgmReplay(),//xzw
  4576. this.interrupted = !0,
  4577. this.nextFunc = null,
  4578. this.emit(p.ActionInterrupted),
  4579. null !== e && void 0 !== e || (e = g.BEGINNING),
  4580. this.player.interruptAndFastForward(e, t),
  4581. !0)
  4582. }
  4583. ,
  4584. n.prototype.wouldInterrupt = function() {
  4585. return this.transitionStage !== y.None
  4586. }
  4587. ,
  4588. n.prototype.intermediateState = function() {
  4589. return this.transitionStage !== y.None
  4590. }
  4591. ,
  4592. n.prototype.isInterrupted = function() {
  4593. return this.interrupted
  4594. }
  4595. ,
  4596. n.prototype.pauseWalkingSection = function() {
  4597. this.walkingSectionPaused = !0
  4598. }
  4599. ,
  4600. n.prototype.clearWalkingSectionPaused = function() {
  4601. this.walkingSectionPaused = !1
  4602. }
  4603. ,
  4604. n.prototype.autoTour = function() {
  4605. var e = Date.now();
  4606. this.model.auxDataPromise.then(function() {
  4607. e = Date.now() - e;
  4608. var t = a.warp.auto
  4609. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4610. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4611. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4612. done: function() {
  4613. this.playTour()
  4614. }
  4615. .bind(this),
  4616. name: "_atr",
  4617. id: I
  4618. })
  4619. }
  4620. .bind(this))
  4621. }
  4622. ,
  4623. n.prototype.atDestinationPano = function() {
  4624. if (!this.player.currentPano || null === this.destinationItem)
  4625. return !1;
  4626. var e = this.player.currentPano.id;
  4627. if (void 0 === e)
  4628. return !1;
  4629. var t = this.model.heroLocations;
  4630. return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4631. }
  4632. ,
  4633. n.prototype.redirectToItem = function(e, t) {
  4634. if (null === e || void 0 === e)
  4635. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4636. if (!this.wouldInterrupt())
  4637. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4638. if (this.player.mode === c.TRANSITIONING)
  4639. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4640. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4641. var i = function() {
  4642. s.setTimeout(function() {
  4643. this.setDestinationItem(e),
  4644. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4645. }
  4646. .bind(this), 0)
  4647. }
  4648. .bind(this);
  4649. this.interrupt(g.END, 0),
  4650. this.updateSuccessFunction(i)
  4651. }
  4652. ,
  4653. n.prototype.useSpecialTransition = function(e) {
  4654. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4655. this.nextWarpStyle = u.BLACK
  4656. }
  4657. ,
  4658. n.prototype.resetSpecialTransition = function() {
  4659. this.nextWarpStyle = this.defaultWarpStyle
  4660. }
  4661. ,
  4662. n.prototype.arrivedAtDestination = function(e) {
  4663. if (this.player.flying || this.player.isWarping())
  4664. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4665. else {
  4666. this.transitionStage = y.Aiming;
  4667. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4668. this.player.model.fadePanoMarkers(0),
  4669. this.awaitCompletion(function() {
  4670. this.resetSpecialTransition(),
  4671. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4672. }
  4673. .bind(this), t)
  4674. }
  4675. }
  4676. ,
  4677. n.prototype.goToDestination = function(e, t, i, n) {
  4678. if(typeof g_data2.tourAudio !== 'undefined' && g_data2.tourAudio !== null){
  4679. var tM = g_data2.tourAudio[this.model.heroLocations[this.destinationItem].sid];
  4680. if(tM && tM.music.length > 0){
  4681. var s = tM.music.includes(g_Prefix.slice(-10)) ? tM.music : g_Prefix + tM.music;
  4682. g_tourAudio.src = manage.dealURL(s);
  4683. g_tourAudio.load();
  4684. g_tourAudio.crossOrigin = "anonymous"
  4685. g_tourAudio.oncanplaythrough = function() {
  4686. g_tourAudio.play();
  4687. //$("#volume").addClass("unable")
  4688. if(g_bgAudio && !g_bgAudio.paused){
  4689. manage.switchBgmState(false);
  4690. g_bgAudio.pauseByTour = true
  4691. }
  4692. g_playAudio = g_tourAudio;
  4693. }
  4694. }
  4695. };
  4696. if (this.onTheBus = !0,
  4697. this.emit("update.controls"),
  4698. this.player.updateLastView(),
  4699. !n && this.atDestinationPano())
  4700. return void this.arrivedAtDestination(!0);
  4701. if (this.player.flying || this.player.isWarping())
  4702. A.warn("Cannot go to new destination while player is flying or warping.");
  4703. else {
  4704. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4705. , o = null
  4706. , a = null;
  4707. if (r.isPano()) {
  4708. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4709. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4710. var s = window.MP_PREFETCHED_MODELDATA.momentTour || 'walk';
  4711. a = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4712. o = this.arrivedAtDestination.bind(this, !0)
  4713. } else
  4714. a = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4715. o = this.arrivedAtDestination.bind(this, !1);
  4716. this.transitionStage = y.Moving,
  4717. this.model.fadePanoMarkers(0),
  4718. this.awaitCompletion(function() {
  4719. a();
  4720. }
  4721. .bind(this), o),
  4722. this.emit("update.controls")
  4723. }
  4724. }
  4725. ,
  4726. n.prototype.tourInterlude = function() {
  4727. if (h.trackAlways("reach_highlight", {
  4728. reach_source: this.reachSource
  4729. }),
  4730. this.model.fadePanoMarkers(0),
  4731. this.emit("update.controls"),
  4732. this.tourIsPlaying)
  4733. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4734. this.stopTour(true),
  4735. this.emit(p.TourEnd),
  4736. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4737. this.transitionStage = y.Interlude,
  4738. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4739. }
  4740. .bind(this), this.goNext.bind(this))
  4741. }
  4742. ,
  4743. n.prototype.playTour = function() {
  4744. if (!this.bounceable())
  4745. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4746. this.tourInProgress = !0,
  4747. this.reachSource = "play",
  4748. this.tourIsPlaying = !0,
  4749. this.wasZoomEnabled = this.player.zoomEnabled,
  4750. this.player.zoomEnabled = !1,
  4751. this.resetSpecialTransition(),
  4752. this.emit("update.controls"),
  4753. this.emit(p.TourStart),
  4754. this.player.enablePreRendering(),
  4755. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4756. this.goToDestination()) : this.goNext()))
  4757. }
  4758. ,
  4759. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4760. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  4761. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  4762. g_playAudio = g_bgAudio;
  4763. g_tourAudio && g_tourAudio.pause();
  4764. //window.tourAudio && window.tourAudio.pause();
  4765. manage.switchBgmState(true);
  4766. }
  4767. }
  4768. ,
  4769. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4770. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4771. this.tourIsPlaying = !1,
  4772. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4773. this.interrupt(),
  4774. this.clearWalkingSectionPaused(),
  4775. this.resetSpecialTransition(),
  4776. this.emit("update.controls"))
  4777. //window.tourAudio && window.tourAudio.pause();
  4778. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  4779. {
  4780. g_tourAudio.pause();
  4781. g_tourAudio.src = ""
  4782. }
  4783. }
  4784. ,
  4785. n.prototype.endTourProgress = function() {
  4786. this.tourInProgress = !1,
  4787. this.emit("update.controls"),
  4788. this.emit(p.TourEnd)
  4789. }
  4790. ,
  4791. n.prototype.goToHighlight = function(e) {
  4792. if (this.wouldInterrupt())
  4793. e === this.destinationItem ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4794. else {
  4795. if (A.debug("<tour.goto " + e + ">"),
  4796. this.isInterrupted())
  4797. return;
  4798. this.clearWalkingSectionPaused(),
  4799. this.setDestinationItem(e),
  4800. this.useSpecialTransition("Hilight"),
  4801. this.goToDestination(),
  4802. h.trackAlways("reach_highlight", {
  4803. reach_source: "thumb"
  4804. })
  4805. }
  4806. }
  4807. ,
  4808. n.prototype.prevHighlight = function() {
  4809. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4810. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4811. this.reachSource = "prev",
  4812. this.goPrev()))
  4813. }
  4814. ,
  4815. n.prototype.nextHighlight = function() {
  4816. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4817. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4818. this.reachSource = "next",
  4819. this.goNext()))
  4820. }
  4821. ,
  4822. n.prototype.changeMode = function(e) {
  4823. var t = $.Deferred()
  4824. , i = t.resolve.bind(t)
  4825. , n = t.reject.bind(t);
  4826. this.emit(p.StartModeChange);
  4827. var r = function() {
  4828. return this.clearWalkingSectionPaused(),
  4829. !!this.wouldInterrupt() && (this.interrupt(),
  4830. !0)
  4831. }
  4832. .bind(this);
  4833. if (!r()) {
  4834. switch (e) {
  4835. case c.PANORAMA:
  4836. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4837. break;
  4838. case c.DOLLHOUSE:
  4839. case c.FLOORPLAN:
  4840. this.player.flyToNewMode({
  4841. mode: e
  4842. }).done(i).fail(n);
  4843. break;
  4844. case c.OUTDOOR:
  4845. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4846. }
  4847. return t.promise()
  4848. }
  4849. }
  4850. ,
  4851. n.prototype.atEndOfTour = function() {
  4852. var e = this.currentItem >= this.nItems - 1;
  4853. return e
  4854. }
  4855. ,
  4856. n.prototype.firstDestination = function() {
  4857. return this.nItems > 0 ? 0 : null
  4858. }
  4859. ,
  4860. n.prototype.finalDestination = function() {
  4861. return this.nItems > 0 ? this.nItems - 1 : null
  4862. }
  4863. ,
  4864. n.prototype.goPrev = function() {
  4865. this.tourAdvance(-1)
  4866. }
  4867. ,
  4868. n.prototype.goNext = function() {
  4869. this.tourAdvance(1)
  4870. }
  4871. ,
  4872. n.prototype.setDestinationItem = function(e) {
  4873. this.destinationItem = e,
  4874. this.emit("update.controls")
  4875. }
  4876. ,
  4877. n.prototype.setCurrentItem = function(e) {
  4878. this.currentItem = e,
  4879. this.emit("update.controls")
  4880. }
  4881. ,
  4882. n.prototype.nextItem = function(e) {
  4883. return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4884. }
  4885. ,
  4886. n.prototype.prevItem = function(e) {
  4887. return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4888. }
  4889. ,
  4890. n.prototype.tourAdvance = function(e) {
  4891. A.debug("tourAdvance(" + e + ")"),
  4892. null === this.currentItem || void 0 === this.currentItem ? this.setDestinationItem(this.firstDestination()) : this.setDestinationItem(this.currentItem + e),
  4893. this.destinationItem < 0 ? (this.setDestinationItem(this.finalDestination()),
  4894. this.useSpecialTransition("reverse-looping to end")) : this.destinationItem >= this.nItems && (this.setDestinationItem(this.firstDestination()),
  4895. this.useSpecialTransition("looping back to start"));
  4896. // 方奕卓 瞬间过渡, 相机缩放至1
  4897. if(window.MP_PREFETCHED_MODELDATA.momentTour === 'black') {
  4898. var zoomLevel = this.player.zoomLevel;
  4899. this.player.zoomEnabled = true;
  4900. var zoom = function(e, d) {
  4901. this.player.zoomTo((1-e)*zoomLevel, true)
  4902. }.bind(this)
  4903. s.start(zoom, 1500, function(){
  4904. }, 0, d.easeOutQuad, "zoom")
  4905. }
  4906. this.goToDestination()
  4907. }
  4908. ,
  4909. t.exports = n
  4910. }
  4911. ).call(this, "/js/director.js")
  4912. }
  4913. , {
  4914. "./analytics": 4,
  4915. "./enum/BlackoutStyle": 18,
  4916. "./enum/ControlEvents": 21,
  4917. "./enum/DirectorEvents": 23,
  4918. "./enum/ModelManagerEvents": 33,
  4919. "./enum/PathDiscardMode": 38,
  4920. "./enum/PathDisplayMode": 39,
  4921. "./enum/PlayerEvents": 40,
  4922. "./enum/Viewmode": 51,
  4923. "./enum/WarpStyle": 52,
  4924. "./model/ModelManager": 140,
  4925. "./player": 155,
  4926. "./settings": 166,
  4927. "./util/logger": 189,
  4928. "./util/transitions": 195,
  4929. events: 202,
  4930. three: 217
  4931. }],
  4932. 16: [function(e, t, i) {
  4933. "use strict";
  4934. var n = e("three")
  4935. , r = e("./enum/Viewmode")
  4936. , o = (e("./settings"),
  4937. e("./util/transitions"))
  4938. , a = e("./enum/PlayerEvents")
  4939. , s = new n.ShaderPass(n.HorizontalBlurShader)
  4940. , l = new n.ShaderPass(n.VerticalBlurShader);
  4941. l.renderToScreen = !0;
  4942. var c = $("#player").width() / $("#player").height();
  4943. isNaN(c) && (c = 1);
  4944. var h = {
  4945. currentBlur: 0,
  4946. aspect: c,
  4947. blurStrength: 1,
  4948. hblurPass: s,
  4949. vblurPass: l,
  4950. bindEvents: function(e) {
  4951. e.on(a.ModeChanged, function(e, t) {
  4952. e === r.PANORAMA && (o.cancel(h.blur),
  4953. o.cancel(h.addBlur),
  4954. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  4955. })
  4956. },
  4957. blur: function(e) {
  4958. h.currentBlur = e;
  4959. var t = e * h.blurStrength;
  4960. l.uniforms.v.value = t / 512 * h.aspect,
  4961. s.uniforms.h.value = t / 512
  4962. },
  4963. addBlur: function(e) {
  4964. e = Math.max(e, h.currentBlur),
  4965. h.blur(e)
  4966. },
  4967. removeBlur: function(e) {
  4968. e = Math.min(1 - e, h.currentBlur),
  4969. h.blur(e)
  4970. }
  4971. };
  4972. h.blur(0),
  4973. t.exports = h
  4974. }
  4975. , {
  4976. "./enum/PlayerEvents": 40,
  4977. "./enum/Viewmode": 51,
  4978. "./settings": 166,
  4979. "./util/transitions": 195,
  4980. three: 217
  4981. }],
  4982. 17: [function(e, t, i) {
  4983. "use strict";
  4984. t.exports = {
  4985. UNKNOWN: 0,
  4986. ALIGNED: 1,
  4987. UNALIGNED: 2,
  4988. PLACED: 3
  4989. }
  4990. }
  4991. , {}],
  4992. 18: [function(e, t, i) {
  4993. "use strict";
  4994. t.exports = {
  4995. NONE: 0,
  4996. MIDDLE: 1,
  4997. END: 2,
  4998. BEGINNING: 3,
  4999. FADEIN: 4
  5000. }
  5001. }
  5002. , {}],
  5003. 19: [function(e, t, i) {
  5004. "use strict";
  5005. var n = e("three");
  5006. t.exports = {
  5007. newBlue: new n.Color(4967932),
  5008. altBlue: new n.Color(47355),
  5009. tagDefault: new n.Color(223357),
  5010. classicBlue: new n.Color(53759),
  5011. mpYellow: new n.Color(16502016),
  5012. mpOrange: new n.Color(16428055),
  5013. mpBlue: new n.Color(12096),
  5014. mpLtGrey: new n.Color(13751252),
  5015. mpDkGrey: new n.Color(10000019),
  5016. mpRed: new n.Color(12525854),
  5017. mpOrangeDesat: new n.Color(16764529),
  5018. mpBlueDesat: new n.Color(4034734),
  5019. mpRedDesat: new n.Color(14705505),
  5020. white: new n.Color(16777215),
  5021. black: new n.Color(0),
  5022. _desat: function(e, t) {
  5023. var i = t || .3
  5024. , r = (new n.Color).copy(e).getHSL();
  5025. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5026. },
  5027. _darken: function(e, t) {
  5028. var i = t || .2
  5029. , r = e.getHSL();
  5030. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5031. }
  5032. }
  5033. }
  5034. , {
  5035. three: 217
  5036. }],
  5037. 20: [function(e, t, i) {
  5038. "use strict";
  5039. t.exports = {
  5040. NONE: -1,
  5041. ROTATE: 0,
  5042. DOLLY: 1,
  5043. PAN: 2,
  5044. ROTATE_DOLLY: 3,
  5045. PAN_DOLLY: 4
  5046. }
  5047. }
  5048. , {}],
  5049. 21: [function(e, t, i) {
  5050. "use strict";
  5051. t.exports = {
  5052. Move: "move",
  5053. InteractionDirect: "interaction.direct",
  5054. InteractionKey: "interaction.key",
  5055. InteractionGui: "interaction.gui",
  5056. FlyInDirection: "fly.direction",
  5057. InputStart: "input.start",
  5058. Pinch: "input.pinch",
  5059. Scroll: "input.scroll",
  5060. AutoPanInterrupt: "autopan.interrupt",
  5061. AutoPanComplete: "autopan.complete",
  5062. AutoPanClamped: "autopan.clamped",
  5063. LongTap: "longtap"
  5064. }
  5065. }
  5066. , {}],
  5067. 22: [function(e, t, i) {
  5068. "use strict";
  5069. t.exports = Object.freeze({
  5070. FORWARD: "FORWARD",
  5071. LEFT: "LEFT",
  5072. RIGHT: "RIGHT",
  5073. BACK: "BACK",
  5074. UP: "UP",
  5075. DOWN: "DOWN"
  5076. })
  5077. }
  5078. , {}],
  5079. 23: [function(e, t, i) {
  5080. "use strict";
  5081. t.exports = {
  5082. ActionInterrupted: "action.interrupted",
  5083. TourStart: "tour.start",
  5084. TourEnd: "tour.end",
  5085. StartModeChange: "mode.startChange"
  5086. }
  5087. }
  5088. , {}],
  5089. 24: [function(e, t, i) {
  5090. "use strict";
  5091. t.exports = Object.freeze({
  5092. None: 0,
  5093. Queued: 1,
  5094. ForceQueued: 2,
  5095. Downloading: 3,
  5096. Downloaded: 4,
  5097. DownloadFailed: 5
  5098. })
  5099. }
  5100. , {}],
  5101. 25: [function(e, t, i) {
  5102. "use strict";
  5103. t.exports = {
  5104. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5105. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5106. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5107. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5108. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5109. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5110. }
  5111. }
  5112. , {}],
  5113. 26: [function(e, t, i) {
  5114. "use strict";
  5115. t.exports = {
  5116. Texture2D: 0,
  5117. TextureCube: 1
  5118. }
  5119. }
  5120. , {}],
  5121. 27: [function(e, t, i) {
  5122. "use strict";
  5123. t.exports = {
  5124. SMALL: "small",
  5125. LARGE: "large"
  5126. }
  5127. }
  5128. , {}],
  5129. 28: [function(e, t, i) {
  5130. "use strict";
  5131. var n = e("./Viewmode")
  5132. , r = {
  5133. LANDING: {},
  5134. NAVIGATION: "navigation",
  5135. MORE_HELP: "moreHelp",
  5136. TOUR_INTERACTION: {}
  5137. };
  5138. r.LANDING[n.PANORAMA] = "panorama.landing",
  5139. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5140. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5141. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5142. r.TOUR_INTERACTION.standard = "standard.tour",
  5143. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5144. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5145. t.exports = r
  5146. }
  5147. , {
  5148. "./Viewmode": 51
  5149. }],
  5150. 29: [function(e, t, i) {
  5151. "use strict";
  5152. var n = {
  5153. UP: 1,
  5154. DOWN: -1,
  5155. LEFT: "L",
  5156. RIGHT: "R",
  5157. FORWARD: "F",
  5158. BACK: "B",
  5159. reverse: {},
  5160. opposite: function(e) {
  5161. return this.reverse[e.toString()]
  5162. }
  5163. };
  5164. !function() {
  5165. n.reverse[n.UP] = n.DOWN,
  5166. n.reverse[n.DOWN] = n.UP,
  5167. n.reverse[n.LEFT] = n.RIGHT,
  5168. n.reverse[n.RIGHT] = n.LEFT,
  5169. n.reverse[n.FORWARD] = n.BACK,
  5170. n.reverse[n.BACK] = n.FORWARD
  5171. }(),
  5172. t.exports = n
  5173. }
  5174. , {}],
  5175. 30: [function(e, t, i) {
  5176. "use strict";
  5177. var n = e("../util/browser")
  5178. , r = {
  5179. ZERO: 48,
  5180. ONE: 49,
  5181. TWO: 50,
  5182. THREE: 51,
  5183. FOUR: 52,
  5184. FIVE: 53,
  5185. SIX: 54,
  5186. SEVEN: 55,
  5187. EIGHT: 56,
  5188. NINE: 57,
  5189. LEFTARROW: 37,
  5190. UPARROW: 38,
  5191. RIGHTARROW: 39,
  5192. DOWNARROW: 40,
  5193. A: 65,
  5194. B: 66,
  5195. C: 67,
  5196. D: 68,
  5197. E: 69,
  5198. F: 70,
  5199. G: 71,
  5200. H: 72,
  5201. I: 73,
  5202. J: 74,
  5203. K: 75,
  5204. L: 76,
  5205. M: 77,
  5206. N: 78,
  5207. O: 79,
  5208. P: 80,
  5209. Q: 81,
  5210. R: 82,
  5211. S: 83,
  5212. T: 84,
  5213. U: 85,
  5214. V: 86,
  5215. W: 87,
  5216. X: 88,
  5217. Y: 89,
  5218. Z: 90,
  5219. SPACE: 32,
  5220. RETURN: 13,
  5221. SEMICOLON: 186,
  5222. PLUSEQUALS: 187,
  5223. DASHUNDERSCORE: 189,
  5224. OPENBRACKET: 219
  5225. };
  5226. n.detectFirefox() && (r.SEMICOLON = 59,
  5227. r.PLUSEQUALS = 61,
  5228. r.DASHUNDERSCORE = 173),
  5229. t.exports = r
  5230. }
  5231. , {
  5232. "../util/browser": 182
  5233. }],
  5234. 31: [function(e, t, i) {
  5235. "use strict";
  5236. t.exports = {
  5237. EN_US: "en-US",
  5238. ES_MX: "es-MX",
  5239. FR_FR: "fr-FR",
  5240. DE_DE: "de-DE",
  5241. RU_RU: "ru-RU",
  5242. CN_CN: "cn-CN",
  5243. JP_JP: "jp-JP"
  5244. }
  5245. }
  5246. , {}],
  5247. 32: [function(e, t, i) {
  5248. "use strict";
  5249. t.exports = {
  5250. TagActivated: "tag.activated",
  5251. TagDismissed: "tag.dismissed",
  5252. TagNavigation: "tag.navigation"
  5253. }
  5254. }
  5255. , {}],
  5256. 33: [function(e, t, i) {
  5257. "use strict";
  5258. t.exports = {
  5259. ModelAdded: "model-added",
  5260. ActiveModelChanged: "active-model-changed"
  5261. }
  5262. }
  5263. , {}],
  5264. 34: [function(e, t, i) {
  5265. "use strict";
  5266. t.exports = {
  5267. LEFT: 0,
  5268. MIDDLE: 1,
  5269. RIGHT: 2
  5270. }
  5271. }
  5272. , {}],
  5273. 35: [function(e, t, i) {
  5274. "use strict";
  5275. t.exports = {
  5276. PanoRenderComplete: "panorama.render.complete",
  5277. TileRenderFailure: "panorama.tile.render.failed",
  5278. TileRenderSuccess: "panorama.tile.render.success",
  5279. TileUploadAttempted: "panorama.tile.upload.attempted",
  5280. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5281. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5282. }
  5283. }
  5284. , {}],
  5285. 36: [function(e, t, i) {
  5286. "use strict";
  5287. t.exports = {
  5288. BASE: 1,
  5289. STANDARD: 2,
  5290. HIGH: 3,
  5291. ULTRAHIGH: 4
  5292. }
  5293. }
  5294. , {}],
  5295. 37: [function(e, t, i) {
  5296. "use strict";
  5297. t.exports = {
  5298. LoadComplete: "panorama.load.complete",
  5299. LoadFailed: "panorama.load.failed",
  5300. TileLoaded: "panorama.tile.loaded"
  5301. }
  5302. }
  5303. , {}],
  5304. 38: [function(e, t, i) {
  5305. "use strict";
  5306. t.exports = Object.freeze({
  5307. Standard: 0,
  5308. Slow: 1,
  5309. Retain: 2
  5310. })
  5311. }
  5312. , {}],
  5313. 39: [function(e, t, i) {
  5314. "use strict";
  5315. t.exports = Object.freeze({
  5316. Show: 0,
  5317. Hide: 1,
  5318. Retain: 2
  5319. })
  5320. }
  5321. , {}],
  5322. 40: [function(e, t, i) {
  5323. "use strict";
  5324. t.exports = {
  5325. Move: "move",
  5326. MoveComplete: "move.complete",
  5327. ModeChanged: "mode.changed",
  5328. ModeChanging: "mode.changing",
  5329. PanoChosen: "pano.chosen",
  5330. ClosestPanoChanging: "closest.pano.changing",
  5331. WarpStarted: "warp.started",
  5332. WarpInterrupted: "warp.interrupted",
  5333. WarpEnded: "warp.ended",
  5334. FlyinFinished: "flyin.finished",
  5335. FlyingStarted: "flying.started",
  5336. FlyingInterrupted: "flying.interrupted",
  5337. FlyingEnded: "flying.ended",
  5338. Ready: "ready",
  5339. StartInside: "start.inside",
  5340. StartOutside: "start.outside",
  5341. ViewChanged: "view.changed",
  5342. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5343. InputStart: "input.start"
  5344. }
  5345. }
  5346. , {}],
  5347. 41: [function(e, t, i) {
  5348. "use strict";
  5349. t.exports = Object.freeze({
  5350. DEFAULT: 0,
  5351. PANOMARKERS: 1,
  5352. RETICULE: 2,
  5353. TAG: 3
  5354. })
  5355. }
  5356. , {}],
  5357. 42: [function(e, t, i) {
  5358. "use strict";
  5359. t.exports = {
  5360. visibleFloor: 1,
  5361. ghostFloor: 3,
  5362. boundingSkybox: 1,
  5363. panoMarker: 2,
  5364. reticule: 3,
  5365. tagStem: 4,
  5366. tagDisc: 5,
  5367. ribbon: 100
  5368. }
  5369. }
  5370. , {}],
  5371. 43: [function(e, t, i) {
  5372. "use strict";
  5373. t.exports = {
  5374. ContextCreated: "scene-renderer-context-created",
  5375. AfterRender: "after-render",
  5376. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5377. }
  5378. }
  5379. , {}],
  5380. 44: [function(e, t, i) {
  5381. "use strict";
  5382. t.exports = {
  5383. IDLE: "idle",
  5384. BROWSE: "browse",
  5385. EXAMINE: "examine"
  5386. }
  5387. }
  5388. , {}],
  5389. 45: [function(e, t, i) {
  5390. "use strict";
  5391. t.exports = {
  5392. TileDownloadSuccess: "tiledownloader.download.success",
  5393. TileDownloadFailure: "tiledownloader.download.failure",
  5394. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5395. }
  5396. }
  5397. , {}],
  5398. 46: [function(e, t, i) {
  5399. "use strict";
  5400. t.exports = {
  5401. CardboardAndroid: "googlevr",
  5402. GearVR: "gearvr",
  5403. CardboardIOS: "googlevrios",
  5404. Cardboard: "googlevr"
  5405. }
  5406. }
  5407. , {}],
  5408. 47: [function(e, t, i) {
  5409. "use strict";
  5410. t.exports = {
  5411. NONE: 0,
  5412. CONTEXTUAL: 1,
  5413. ANDROID: 2
  5414. }
  5415. }
  5416. , {}],
  5417. 48: [function(e, t, i) {
  5418. "use strict";
  5419. var n = {
  5420. Title: 0,
  5421. Cardboard: 1
  5422. }
  5423. , r = {
  5424. Title: 0,
  5425. Cardboard: 1,
  5426. Gear: 2
  5427. };
  5428. !function() {
  5429. [n, r].forEach(function(e) {
  5430. e.pageCount = Object.keys(e).length
  5431. })
  5432. }(),
  5433. t.exports.ios = n,
  5434. t.exports.standard = r
  5435. }
  5436. , {}],
  5437. 49: [function(e, t, i) {
  5438. "use strict";
  5439. t.exports = {
  5440. Android: "android",
  5441. IOS: "ios",
  5442. Desktop: "desktop",
  5443. UnsupportedAndroid: "android-unsupported"
  5444. }
  5445. }
  5446. , {}],
  5447. 50: [function(e, t, i) {
  5448. "use strict";
  5449. var n = e("three");
  5450. t.exports = {
  5451. UP: new n.Vector3(0,1,0),
  5452. DOWN: new n.Vector3(0,-1,0),
  5453. LEFT: new n.Vector3(-1,0,0),
  5454. RIGHT: new n.Vector3(1,0,0),
  5455. FORWARD: new n.Vector3(0,0,-1),
  5456. BACK: new n.Vector3(0,0,1)
  5457. }
  5458. }
  5459. , {
  5460. three: 217
  5461. }],
  5462. 51: [function(e, t, i) {
  5463. "use strict";
  5464. var n = e("../exception/ViewmodeConvertException")
  5465. , r = e("./coreViewmodes")
  5466. , o = e("../util/common")
  5467. , a = {
  5468. MESH: "mesh",
  5469. OUTDOOR: "outdoor",
  5470. TRANSITIONING: "transitioning",
  5471. toInt: function(e) {
  5472. switch (e) {
  5473. case this.PANORAMA:
  5474. return 1;
  5475. case this.DOLLHOUSE:
  5476. return 2;
  5477. case this.FLOORPLAN:
  5478. return 3;
  5479. case this.OUTDOOR:
  5480. return 4;
  5481. case this.TRANSITIONING:
  5482. return -1
  5483. }
  5484. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5485. },
  5486. fromInt: function(e) {
  5487. switch (e) {
  5488. case "1":
  5489. case 1:
  5490. return this.PANORAMA;
  5491. case "2":
  5492. case 2:
  5493. return this.DOLLHOUSE;
  5494. case "3":
  5495. case 3:
  5496. return this.FLOORPLAN;
  5497. case "4":
  5498. case 4:
  5499. return this.OUTDOOR
  5500. }
  5501. throw new n("No known conversion for int to viewmode for int: " + e)
  5502. },
  5503. convertWorkshopModeInt: function(e) {
  5504. switch (e) {
  5505. case "0":
  5506. case 0:
  5507. case undefined: //xzw add
  5508. return this.PANORAMA;
  5509. case "1":
  5510. case 1:
  5511. return this.FLOORPLAN;
  5512. case "2":
  5513. case 2:
  5514. return this.DOLLHOUSE;
  5515. case "3":
  5516. case 3:
  5517. return this.MESH
  5518. }
  5519. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5520. }
  5521. };
  5522. o.extendObject(a, r),
  5523. t.exports = a
  5524. }
  5525. , {
  5526. "../exception/ViewmodeConvertException": 58,
  5527. "../util/common": 185,
  5528. "./coreViewmodes": 54
  5529. }],
  5530. 52: [function(e, t, i) {
  5531. "use strict";
  5532. t.exports = {
  5533. BLACK: "black",
  5534. STD: "std",
  5535. WALK: "walk"
  5536. }
  5537. }
  5538. , {}],
  5539. 53: [function(e, t, i) {
  5540. "use strict";
  5541. t.exports = {
  5542. ZoomIn: "zoom.in",
  5543. ZoomOut: "zoom.out",
  5544. ZoomMax: "zoom.max",
  5545. ZoomMin: "zoom.min"
  5546. }
  5547. }
  5548. , {}],
  5549. 54: [function(e, t, i) {
  5550. "use strict";
  5551. t.exports = {
  5552. PANORAMA: "panorama",
  5553. DOLLHOUSE: "dollhouse",
  5554. FLOORPLAN: "floorplan"
  5555. }
  5556. }
  5557. , {}],
  5558. 55: [function(e, t, i) {
  5559. "use strict";
  5560. function n(e) {
  5561. this.message = e
  5562. }
  5563. t.exports = n
  5564. }
  5565. , {}],
  5566. 56: [function(e, t, i) {
  5567. "use strict";
  5568. function n(e) {
  5569. r.call(this, e)
  5570. }
  5571. var r = e("./BasicException");
  5572. n.prototype = Object.create(r.prototype),
  5573. t.exports = n
  5574. }
  5575. , {
  5576. "./BasicException": 55
  5577. }],
  5578. 57: [function(e, t, i) {
  5579. "use strict";
  5580. function n(e) {
  5581. r.call(this, e)
  5582. }
  5583. var r = e("./BasicException");
  5584. n.prototype = Object.create(r.prototype),
  5585. t.exports = n
  5586. }
  5587. , {
  5588. "./BasicException": 55
  5589. }],
  5590. 58: [function(e, t, i) {
  5591. "use strict";
  5592. function n(e) {
  5593. r.call(this, e)
  5594. }
  5595. var r = e("./BasicException");
  5596. n.prototype = Object.create(r.prototype),
  5597. t.exports = n
  5598. }
  5599. , {
  5600. "./BasicException": 55
  5601. }],
  5602. 59: [function(e, t, i) {
  5603. (function(i) {
  5604. "use strict";
  5605. function n(e) {
  5606. var t = {};
  5607. if (e) {
  5608. var i = e.flags;
  5609. if (i)
  5610. for (var n in i)
  5611. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5612. return t
  5613. }
  5614. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5615. null
  5616. }
  5617. var r = e("./util/ajax")
  5618. , o = e("./util/showcase")
  5619. , a = e("./util/logger")
  5620. , s = ""
  5621. , l = new a(i)
  5622. , c = {};
  5623. t.exports = {
  5624. loadFeatureFlags: function(e) {
  5625. var t = $.Deferred();
  5626. return r.get(e.urlBase + s, {
  5627. responseType: "json",
  5628. prefetchFrom: "user",
  5629. auth: o.getAuthorizationHeader()
  5630. }).done(function(e) {
  5631. c = n(e),
  5632. c ? t.resolve(c) : t.reject("loading-failed")
  5633. }).fail(function() {
  5634. l.debug("Retrieval of feature flags failed."),
  5635. t.reject("loading-failed")
  5636. }),
  5637. t.promise()
  5638. },
  5639. getFlags: function() {
  5640. return c
  5641. },
  5642. updateDependentSettings: function(e, t) {
  5643. e = e || c,
  5644. e.labels && (t.labels.enabled = !0),
  5645. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5646. e.showcase_sdk && (t.sdkInit = !0),
  5647. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5648. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5649. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5650. e.hide_sc_sharing && (t.share.enabled = !1)
  5651. }
  5652. }
  5653. }
  5654. ).call(this, "/js/featureflags.js")
  5655. }
  5656. , {
  5657. "./util/ajax": 181,
  5658. "./util/logger": 189,
  5659. "./util/showcase": 193
  5660. }],
  5661. 60: [function(e, t, i) {
  5662. "use strict";
  5663. var n = (e("../util/common"),
  5664. {
  5665. status: 0,
  5666. set: function(e) {
  5667. if (isNaN(e))
  5668. return !1;
  5669. var t = $('.progressbar');
  5670. 0 > e && (e = 0);
  5671. e > 100 && (e = 100);
  5672. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5673. var barperc = e*width;
  5674. var perc = Math.round(e);
  5675. var labelpos = (parseInt(barperc)-15);
  5676. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5677. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5678. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5679. this.status = e
  5680. },
  5681. done: function(e) {
  5682. return e || this.status ? (this.status = null,
  5683. this.set(100)) : this
  5684. }
  5685. });
  5686. t.exports.circleLoader = n
  5687. }
  5688. , {
  5689. "../util/common": 185
  5690. }],
  5691. 61: [function(e, t, i) {
  5692. "use strict";
  5693. t.exports = Object.freeze({
  5694. CLOSE: "modal.closer.close"
  5695. })
  5696. }
  5697. , {}],
  5698. 62: [function(e, t, i) {
  5699. "use strict";
  5700. function n(e, t) {
  5701. t && (t.stopPropagation(),
  5702. t.preventDefault()),
  5703. e && this.emit(l.CLOSE, e),
  5704. g.reset()
  5705. }
  5706. function r(e, t) {
  5707. function i() {
  5708. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5709. t !== f && (f = t,
  5710. t ? (e.classList.add("closeByFooter"),
  5711. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5712. h.classList.remove("closeByFooter")))
  5713. }
  5714. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5715. }
  5716. var o = e("../../settings")
  5717. , a = (e("../../tag/Media/MediaEvent"),
  5718. e("../../util/browser"))
  5719. , s = e("../../util/common")
  5720. , l = e("./ModalCloserEvent")
  5721. , c = e("events").EventEmitter
  5722. , h = document.getElementsByClassName("footer")[0]
  5723. , u = h.querySelectorAll(".close")[0]
  5724. , d = null
  5725. , p = null
  5726. , f = null
  5727. , g = (a.isMobile(),
  5728. {
  5729. open: function(e) {
  5730. e && (r(e),
  5731. d && u.removeEventListener("click", d, !0),
  5732. d = n.bind(this, e.id),
  5733. u.addEventListener("click", d, !0),
  5734. p && window.removeEventListener("resize", p, !0),
  5735. p = r.bind(this, e),
  5736. window.addEventListener("resize", p, !0))
  5737. },
  5738. reset: function() {
  5739. h.classList.remove("closeByFooter"),
  5740. u.removeEventListener("click", d, !0),
  5741. window.removeEventListener("resize", p, !0),
  5742. d = p = f = null
  5743. }
  5744. });
  5745. s.extendObject(g, c.prototype),
  5746. t.exports = g
  5747. }
  5748. , {
  5749. "../../tag/Media/MediaEvent": 131,
  5750. "../../settings": 166,
  5751. "../../util/browser": 182,
  5752. "../../util/common": 185,
  5753. "./ModalCloserEvent": 61,
  5754. events: 202
  5755. }],
  5756. 63: [function(e, t, i) {
  5757. "use strict";
  5758. function n(e, t, i) {
  5759. var n = new r.GUI({
  5760. width: 400
  5761. })
  5762. , u = n.addFolder("Flydown from Dollhouse");
  5763. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5764. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5765. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5766. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5767. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5768. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5769. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5770. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5771. var d = n.addFolder("Transition between panos");
  5772. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5773. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5774. h.transition.flyTime = 0,
  5775. d.__controllers.forEach(function(e) {
  5776. e.updateDisplay()
  5777. })
  5778. }),
  5779. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5780. h.transition.flySpeed = 0,
  5781. d.__controllers.forEach(function(e) {
  5782. e.updateDisplay()
  5783. })
  5784. }),
  5785. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5786. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5787. d.add(h.transition, "movementEasing", Object.keys(a));
  5788. var p = n.addFolder("Path Display");
  5789. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5790. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5791. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5792. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5793. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5794. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5795. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5796. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5797. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5798. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5799. h.path.color = l[h.path.color],
  5800. h.path.colorUp = l._desat(h.path.color),
  5801. h.path.colorDown = l.darken(h.path.color)
  5802. }),
  5803. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5804. h.reticuleColor = l[h.reticuleColor]
  5805. });
  5806. var f = n.addFolder("Warping")
  5807. , g = f.addFolder("Warp/Teleport");
  5808. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5809. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5810. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5811. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5812. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5813. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5814. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5815. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5816. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5817. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5818. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5819. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5820. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5821. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5822. h.path.typ = c[h.path.typ]
  5823. }),
  5824. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5825. t.endlessLoop = h.warp.loop
  5826. }),
  5827. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5828. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5829. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5830. var m = f.addFolder("Long Warp Only");
  5831. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5832. h.warp.flySpeed = 0,
  5833. m.__controllers.forEach(function(e) {
  5834. e.updateDisplay()
  5835. })
  5836. }),
  5837. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5838. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5839. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5840. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5841. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5842. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5843. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5844. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5845. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5846. var v = n.addFolder("Warp Esoterica");
  5847. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5848. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  5849. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5850. h.warp.minWarpTime = 0,
  5851. v.__controllers.forEach(function(e) {
  5852. e.updateDisplay()
  5853. })
  5854. }),
  5855. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  5856. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  5857. v.add(h.warp, "movementEasing", Object.keys(a));
  5858. var A = n.addFolder("Misc");
  5859. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  5860. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  5861. }),
  5862. A.add(h, "insideFOV", 10, 180).onChange(function() {
  5863. i.cameras[s.PANORAMA].fov = h.insideFOV
  5864. }),
  5865. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  5866. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  5867. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  5868. var y = n.addFolder("Navigation");
  5869. y.add(h.navigation, "panoScores").onFinishChange(function() {
  5870. h.navigation.panoScores || e.panos.forEach(function(e) {
  5871. e.floor.remove(e.text3d),
  5872. e.text3d = null
  5873. })
  5874. }),
  5875. y.add(h.navigation, "mouseDirection"),
  5876. y.add(h.navigation, "filterStrictness", 0, 1),
  5877. y.add(h.navigation, "angleFactor", -60, 0),
  5878. y.add(h.navigation, "directionFactor", 1, 20),
  5879. y.add(h.navigation, "distanceFactor", -5, 5),
  5880. y.add(h.navigation, "optionalityFactor", .1, 10);
  5881. var C = n.addFolder("tags")
  5882. , I = C.addFolder("Tag Creation");
  5883. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  5884. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  5885. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  5886. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  5887. var E = C.addFolder("Visibility");
  5888. E.add(h.tags.visibility, "anyDistance"),
  5889. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  5890. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  5891. E.add(h.tags.visibility, "hideViaFloor"),
  5892. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  5893. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  5894. var b = C.addFolder("Disc Parameters");
  5895. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  5896. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  5897. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  5898. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  5899. }),
  5900. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  5901. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  5902. }),
  5903. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  5904. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  5905. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  5906. var w = C.addFolder("Navigate");
  5907. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  5908. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  5909. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  5910. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  5911. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  5912. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  5913. var _ = n.addFolder("Debug");
  5914. _.add(h, "wireframe").onFinishChange(function() {
  5915. e.chunks.forEach(function(t) {
  5916. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  5917. t.wireframeTwin.material.depthWrite = !1,
  5918. t.wireframeTwin.material.depthTest = !1,
  5919. t.wireframeTwin.material.opacity = .5,
  5920. t.wireframeTwin.material.transparent = !0),
  5921. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  5922. })
  5923. }),
  5924. _.add(h, "skyboxWireframe").onFinishChange(function() {
  5925. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  5926. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  5927. e.skybox.wireframe = null)
  5928. }),
  5929. _.add(h, "showSweeps").onFinishChange(function() {
  5930. e.setSweepVisibility(h.showSweeps)
  5931. }),
  5932. _.add(h, "showMesh").onFinishChange(function() {
  5933. e.chunks.forEach(function(e) {
  5934. e.visible = h.showMesh
  5935. })
  5936. }),
  5937. _.add(h, "showFloors").onFinishChange(function() {
  5938. e.floors.forEach(function(e) {
  5939. e.collider.children.forEach(function(e) {
  5940. e.material.visible = h.showFloors
  5941. })
  5942. })
  5943. }),
  5944. _.add(h, "showSkyboxes").onFinishChange(function() {
  5945. e.panos.forEach(function(e) {
  5946. e.skyboxMesh.visible = h.showSkyboxes
  5947. })
  5948. }),
  5949. _.add(h, "showNeighbors").onChange(function() {}),
  5950. _.add(e, "alpha", 0, 1)
  5951. }
  5952. var r = e("../lib/dat.gui")
  5953. , o = e("three")
  5954. , a = e("../util/easing")
  5955. , s = e("../enum/Viewmode")
  5956. , l = e("../enum/Colors")
  5957. , c = e("../enum/WarpStyle")
  5958. , h = e("../settings");
  5959. e("../tag/tag");
  5960. r.GUI.prototype.removeFolder = function(e) {
  5961. var t = this.__folders[e];
  5962. t && (t.close(),
  5963. this.__ul.removeChild(t.domElement.parentNode),
  5964. delete this.__folders[e],
  5965. this.onResize())
  5966. }
  5967. ,
  5968. t.exports.toggle = n
  5969. }
  5970. , {
  5971. "../enum/Colors": 19,
  5972. "../enum/Viewmode": 51,
  5973. "../enum/WarpStyle": 52,
  5974. "../lib/dat.gui": 93,
  5975. "../tag/tag": 123,
  5976. "../settings": 166,
  5977. "../util/easing": 186,
  5978. three: 217
  5979. }],
  5980. 64: [function(e, t, i) {
  5981. (function(i) {
  5982. "use strict";
  5983. function n(e, t, i, n) {
  5984. $(".gui-error .error-problem-text").text(e),
  5985. $(".gui-error .error-solution-text").text(t),
  5986. $(".gui-error .error-explanation").text(i),
  5987. $(".gui-error .error-actions").html(n),
  5988. $(window).resize(),
  5989. $(".gui-error").fadeIn(),
  5990. $("#bottom-logo").fadeIn()
  5991. }
  5992. function r(e) {
  5993. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  5994. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  5995. s.isMobile() || $("[rel=tiletip]").tooltip({
  5996. placement: "bottom",
  5997. delay: {
  5998. show: 50,
  5999. hide: 0
  6000. },
  6001. trigger: "hover",
  6002. viewport: {
  6003. selector: "body",
  6004. padding: 10
  6005. }
  6006. })
  6007. }
  6008. function o() {
  6009. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6010. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6011. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6012. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6013. e.preventDefault(),
  6014. e.stopPropagation(),
  6015. r(" ")
  6016. })
  6017. }
  6018. function a(e) {
  6019. if ($("head title").text(c.pageTitle),
  6020. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6021. $("#gui-loading").fadeOut(250),
  6022. $("#quick-blackout").hide(),
  6023. l.track("showcase_error", {
  6024. error_key: e
  6025. }),
  6026. h.locale || h.init(),
  6027. "webgl-unsupported" === e)
  6028. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6029. else if ("webgl-ios" === e)
  6030. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6031. else if ("webgl-safari" === e)
  6032. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6033. else if ("webgl-generic" === e)
  6034. o();
  6035. else if ("missing-urls" === e)
  6036. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6037. else if ("loading-failed" === e)
  6038. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6039. else {
  6040. if ("loading-failed-maintenance" !== e)
  6041. return void d.error("Unhandled error: " + e);
  6042. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6043. }
  6044. }
  6045. var s = e("./../util/browser")
  6046. , l = e("./../analytics")
  6047. , c = e("./../settings")
  6048. , h = e("../localization/localize")
  6049. , u = e("./../util/logger")
  6050. , d = new u(i)
  6051. , p = '"https://support.port.com/hc/articles/208220058"';
  6052. t.exports.error = a
  6053. }
  6054. ).call(this, "/js/gui/error.js")
  6055. }
  6056. , {
  6057. "../localization/localize": 108,
  6058. "./../analytics": 4,
  6059. "./../settings": 166,
  6060. "./../util/browser": 182,
  6061. "./../util/logger": 189
  6062. }],
  6063. 65: [function(e, t, i) {
  6064. (function(i) {
  6065. "use strict";
  6066. function n() {
  6067. Ue = [],
  6068. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6069. Ue.push(".hideTarget", ".pinTop.right")
  6070. }
  6071. function r() {
  6072. for (var e in je)
  6073. if (je.hasOwnProperty(e)) {
  6074. var t = je[e];
  6075. if (!t.visible)
  6076. for (var i = 0; i < t.elements.length; i++)
  6077. $(t.elements[i]).hide()
  6078. }
  6079. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6080. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6081. n()
  6082. }
  6083. function o(e, t) {
  6084. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6085. $("#gui-zoomin").toggle(i),
  6086. $("#gui-zoomout").toggle(i)
  6087. }
  6088. function a() {
  6089. c(),
  6090. $(".pinBottom").toggleClass("open"),
  6091. $("#drawer").toggleClass("open"),
  6092. $(".footer").toggleClass("open"),
  6093. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6094. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6095. ie.resetDrawer()),
  6096. setTimeout(function() {
  6097. $("#pullTab").toggleClass("opened");
  6098. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6099. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6100. }
  6101. function s(e) {
  6102. var t;
  6103. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6104. t = e.position().top + e.outerHeight(),
  6105. e.attr("style", "display: none"));
  6106. var i = $("#player").outerHeight()
  6107. , n = i - 130;
  6108. return n < t + 25
  6109. }
  6110. function l(e) {
  6111. "touchstart" === e.type && e.preventDefault(),
  6112. e.stopPropagation()
  6113. }
  6114. function c() {
  6115. W && (W.reload(),
  6116. W.init())
  6117. }
  6118. function h(e) {
  6119. ne.show(e),
  6120. r()
  6121. }
  6122. function u(e) {
  6123. ne.progress(e)
  6124. }
  6125. function d(e, t, i) {
  6126. var n = t.player;
  6127. $("#gui-thumb").fadeOut(2500),
  6128. ne.hide(function() {
  6129. Ge = !1
  6130. }),
  6131. me.init(e, i),
  6132. de.finishSetup(Object.keys(e.tags).length),
  6133. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6134. var s = function() {
  6135. i.dismissExaminedTag(),
  6136. i.disableHovering()
  6137. };
  6138. Ae.on(ye.OPENED, s),
  6139. Ce.on(Me.OPENED, s),
  6140. he.on(ue.OPENED, s),
  6141. fe.on(ge.OPENED, s);
  6142. var l = i.enableHovering.bind(i);
  6143. if (Ae.on(ye.CLOSED, l),
  6144. Ce.on(Me.CLOSED, l),
  6145. he.on(ue.CLOSED, l),
  6146. fe.on(ge.CLOSED, l),
  6147. Q.labels.enabled && Object.keys(e.labels).length,
  6148. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6149. C(e.currentFloor, n.mode)),
  6150. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6151. r(),
  6152. o(t, t.player),
  6153. $("#gui").fadeIn(1500),
  6154. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6155. a(),
  6156. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6157. }, 2e3),
  6158. !K.isMobile())
  6159. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6160. $(c[h]).addClass("hasHover");
  6161. O(e),
  6162. de.setupToggling();
  6163. //xzw:
  6164. window.editHotPanel && editHotPanel();
  6165. //czj
  6166. navBorderRadius(e);
  6167. //czj 编辑界面
  6168. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6169. window.EditTools && new EditTools(n.sceneRenderer);
  6170. }
  6171. function navBorderRadius(e){
  6172. var pullTab = $("#pullTab"),
  6173. mobileRadius = {
  6174. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6175. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6176. },
  6177. topRadius = {
  6178. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6179. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6180. };
  6181. function BorderRadius(bottom,top){
  6182. $("#gui-modes-map > div:visible:last").css(bottom);
  6183. if(pullTab.is(':visible')){
  6184. $(".viewContainer > div:visible:first").css(top);
  6185. }else{
  6186. $("#gui-modes-map > div:visible:first").css(top);
  6187. }
  6188. }
  6189. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6190. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6191. }else{
  6192. BorderRadius(topRadius.bottom,topRadius.top);
  6193. }
  6194. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6195. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6196. window.specialScene && specialScene.special().afterImplement();
  6197. }
  6198. }
  6199. function p(e) {
  6200. e || (e = 0),
  6201. We = !1,
  6202. window.setTimeout(function() {
  6203. We || (ze = !0,
  6204. $("#gui-spinner").stop(!0, !0).show())
  6205. }
  6206. .bind(this), e)
  6207. }
  6208. function f() {
  6209. $("#gui-spinner").stop(!0, !0),
  6210. $("#gui-spinner").fadeOut(1e3),
  6211. We = !0,
  6212. ze = !1
  6213. }
  6214. function g(e, t) {
  6215. var i = e.mode
  6216. , n = t || e.currentPano;
  6217. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6218. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6219. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6220. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6221. Q.show360Views.enabled && !n.isAligned() ? (
  6222. $(".gui-floor").addClass("hidden"),
  6223. $("#gui-modes-outside").addClass("desktop-only")) : (
  6224. $(".gui-floor").removeClass("hidden"),
  6225. $("#gui-modes-outside").removeClass("desktop-only")),
  6226. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6227. Be = i,
  6228. $("#gui-modes-outside").addClass("hidden"),
  6229. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6230. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6231. }
  6232. function m(e, t) {
  6233. var i = t.player;
  6234. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6235. l(e),
  6236. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6237. J.track("USER", {
  6238. event_type: "showcase_gui",
  6239. gui_action: "click_inside_mode_button"
  6240. }),
  6241. t.changeMode(_e.PANORAMA);
  6242. }),
  6243. $("#gui-modes-outside").find("a").on("click", function(e) {
  6244. l(e),
  6245. J.track("showcase_gui", {
  6246. gui_action: "click_outside_mode_button"
  6247. }),
  6248. t.changeMode(Be)
  6249. }),
  6250. $("#gui-modes-floorplan").on("click", function(e) {
  6251. l(e),
  6252. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6253. gui_action: "click_floorplan_mode_button"
  6254. }),
  6255. t.changeMode(_e.FLOORPLAN));
  6256. }),
  6257. $("#gui-modes-dollhouse").on("click", function(e) {
  6258. l(e),
  6259. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6260. gui_action: "click_dollhouse_mode_button"
  6261. }),
  6262. t.changeMode(_e.DOLLHOUSE));
  6263. })
  6264. }
  6265. function v(e, t) {
  6266. function i() {
  6267. document.getElementById("vr").classList.remove("hidden"),
  6268. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6269. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6270. $(".improper-embed").toggleClass("hidden", !1),
  6271. r())
  6272. }, function(e) {
  6273. r()
  6274. }) : r()
  6275. }
  6276. function n(i) {
  6277. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6278. Ie.init(e.data, t, i, q),
  6279. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6280. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6281. }
  6282. function r() {
  6283. De.info("WebVR support not found, VR button activates native app VR modal"),
  6284. Ae.init(e.data, q),
  6285. Ae.on(ye.OPENED, function() {
  6286. var e = document.getElementById("vr-modal");
  6287. return function() {
  6288. Ze("vr"),
  6289. le.open(e)
  6290. }
  6291. }()),
  6292. Ae.on(ye.CLOSED, le.reset)
  6293. }
  6294. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6295. /*********************** 方奕卓 VR功能事件监听 ********************/
  6296. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6297. switch (Q.vr.option) {
  6298. case Pe.CONTEXTUAL:
  6299. i();
  6300. break;
  6301. case Pe.ANDROID:
  6302. K.detectAndroid() && i();
  6303. break;
  6304. case Pe.NONE:
  6305. }
  6306. }
  6307. }
  6308. function A(e, t) {
  6309. $("#play").on("mousedown touchstart", function(e) {
  6310. l(e);
  6311. Ze("tour");
  6312. ve.play();
  6313. J.trackAlways("showcase_gui", {
  6314. gui_action: "play_highlights"
  6315. })
  6316. }),
  6317. window.startAndPlay = function(e) {
  6318. // l(e);
  6319. Ze("tour");
  6320. ve.play();
  6321. J.trackAlways("showcase_gui", {
  6322. gui_action: "play_highlights"
  6323. })
  6324. };
  6325. $("#pause").on("mousedown touchstart", function(e) {
  6326. l(e),
  6327. ve.pause(),
  6328. J.trackAlways("showcase_gui", {
  6329. gui_action: "pause_highlights"
  6330. })
  6331. }),
  6332. $("#gui-zoomin").find("a").on("click", function(e) {
  6333. l(e),
  6334. t.player.zoomInIncrementally()
  6335. }),
  6336. $("#gui-zoomout").find("a").on("click", function(e) {
  6337. l(e),
  6338. t.player.zoomOutIncrementally()
  6339. })
  6340. }
  6341. function y(e, t) {
  6342. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6343. if(getQueryVariable('m') === '372') continue;
  6344. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6345. $(".gui-floor").find(".container").prepend(r)
  6346. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6347. }
  6348. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6349. i.on("click", function(e) {
  6350. l(e),
  6351. Ze("floor"),
  6352. i.toggleClass("open")
  6353. }),
  6354. $(".floorChoice").on("click", function(e) {
  6355. l(e);
  6356. var n = $(this).data("index");
  6357. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6358. t.player.gotoFloor(n),
  6359. J.track("showcase_gui", {
  6360. gui_action: "click_floor_select_button",
  6361. interaction_source: "gui"
  6362. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6363. Ze("move"),
  6364. t.allFloors(),
  6365. J.track("showcase_gui", {
  6366. gui_action: "click_toggle_all_floors_button",
  6367. interaction_source: "gui"
  6368. })),
  6369. i.removeClass("open")
  6370. })
  6371. }
  6372. function C(e, t) {
  6373. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6374. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6375. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6376. $(".floorChoice").removeClass("active"),
  6377. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6378. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6379. $(".floorChoice").removeClass("active"),
  6380. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6381. }
  6382. function I(e) {
  6383. return e.describe().inTransition
  6384. }
  6385. function b(e, t, i) {
  6386. Fe = e.heroLocations.length;
  6387. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6388. , r = 100 / Fe + "%"
  6389. , o = $("#thumb-container")
  6390. , a = $("#progressBar");
  6391. $("#status").find(".totalSteps").text(Fe);
  6392. for (var s = 0; s < Fe; s++) {
  6393. var c = e.heroLocations[s]
  6394. , h = $(n);
  6395. if (h.attr("data-index", s),
  6396. je.highlight.visible && h.find("img").attr("src", c.thumbUrl),
  6397. c.name) {
  6398. var u = $('<div class="overlay"></div>').text(c.name);
  6399. h.prepend(u)
  6400. }
  6401. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6402. var d = e.panos.get(c.panoId)
  6403. , p = d && !d.isAligned()
  6404. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6405. h.prepend(f)
  6406. }
  6407. o.append(h),
  6408. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6409. }
  6410. j = 144 * Fe,
  6411. Y = 111 * Fe,
  6412. $(".thumbImg").on("mouseover", function() {
  6413. I(t) || i.showPathToHeroLocation($(this).data("index"))
  6414. }),
  6415. $(".thumbImg").on("mouseout", function() {
  6416. t.clearPath()
  6417. }),
  6418. $(".thumbImg").on("click", function(e) {
  6419. l(e);
  6420. var i = $(this);
  6421. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6422. J.trackAlways("showcase_gui", {
  6423. gui_action: "click_highlight"
  6424. }),
  6425. t.goToHighlight(i.data("index"))
  6426. }),
  6427. $(".previous").find("a").on("click", function(e) {
  6428. l(e),
  6429. J.trackAlways("showcase_gui", {
  6430. gui_action: "prev_highlight"
  6431. }),
  6432. t.prevHighlight()
  6433. }),
  6434. $(".next").find("a").on("click", function(e) {
  6435. l(e),
  6436. J.trackAlways("showcase_gui", {
  6437. gui_action: "next_highlight"
  6438. }),
  6439. t.nextHighlight()
  6440. }),
  6441. $("#drawer").on("mouseleave", function(e) {
  6442. l(e);
  6443. var t;
  6444. try {
  6445. t = new MouseEvent("mouseup",{
  6446. clientX: e.clientX,
  6447. clientY: e.clientY,
  6448. screenX: e.screenX,
  6449. screenY: e.screenY
  6450. })
  6451. } catch (i) {
  6452. t = document.createEvent("MouseEvents"),
  6453. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6454. }
  6455. document.dispatchEvent(t)
  6456. }),
  6457. W = new Sly($("#scrollFrame"),{
  6458. horizontal: !0,
  6459. itemNav: "centered",
  6460. smart: !0,
  6461. scrollTrap: !0,
  6462. scrollBy: 1,
  6463. mouseDragging: !0,
  6464. touchDragging: !0,
  6465. speed: 300,
  6466. dragHandle: !0,
  6467. dynamicHandle: !0,
  6468. clickBar: !0,
  6469. scrollBar: $("#scroller"),
  6470. activateOn: null
  6471. }).init(),
  6472. W.on("active", function(e, t) {
  6473. Ve = t,
  6474. Ze("tour"),
  6475. $(".step").removeClass("active"),
  6476. $("#status").find(".curIdx").text(t + 1);
  6477. for (var i = 0; i <= t; i++)
  6478. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6479. }),
  6480. w()
  6481. }
  6482. function w() {
  6483. var e = $("#player").width() - 20
  6484. , t = $("#scroller")
  6485. , i = $("#drawer")
  6486. , n = $(".pinBottom");
  6487. if ($("#player").width() < 488 || $("#player").height() < 488)
  6488. t.addClass("hidden"),
  6489. i.addClass("noScroll"),
  6490. n.addClass("noScroll");
  6491. else {
  6492. var r = j > e
  6493. , o = !i.hasClass("noScroll")
  6494. , a = r !== o;
  6495. a && (t.toggleClass("hidden"),
  6496. i.toggleClass("noScroll"),
  6497. n.toggleClass("noScroll"))
  6498. }
  6499. }
  6500. function _(e) {
  6501. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6502. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6503. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6504. }
  6505. function T(e) {
  6506. function t(t, i) {
  6507. return !!e.player_options[t] && e[i || t]
  6508. }
  6509. $(".model-title").text(e.name);
  6510. var i = Q.pageTitle;
  6511. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6512. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6513. document.title = i ,
  6514. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6515. delay: {
  6516. show: 50,
  6517. hide: 0
  6518. },
  6519. trigger: "hover",
  6520. html: !1,
  6521. viewport: {
  6522. selector: "body",
  6523. padding: 10
  6524. }
  6525. }),
  6526. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6527. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6528. de.populate({
  6529. name: t("model_name", "name"),
  6530. coBrand: t("presented_by"),
  6531. description: t("model_summary", "summary") || "暂无内容",
  6532. contactName: t("contact_name"),
  6533. address: t("address"),
  6534. phone: t("contact_phone"),
  6535. formattedPhone: e.formatted_contact_phone,
  6536. email: t("contact_email"),
  6537. url: t("external_url"),
  6538. socialSharing: e.enable_social_sharing && e.is_public
  6539. })
  6540. }
  6541. function x(e, t, i, n, r, o) {
  6542. function a() {
  6543. o.setLoadingStartTime(),
  6544. H(),
  6545. r ? (re.showMessage(t, i, je.coBrand.visible),
  6546. l()) : h(l)
  6547. }
  6548. var s = $.Deferred()
  6549. , l = s.resolve.bind(s);
  6550. return Ge = !0,
  6551. O(e),
  6552. e.data.player_options && _(e.data.player_options),
  6553. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6554. Re.localizeGUI(),
  6555. T(e.data),
  6556. r || $(".quick").addClass("hidden"),
  6557. //e.data.image && !r && E(e.data.image),
  6558. n ? (J.impression(),
  6559. a()) : (o.setWaitingStartTime(),
  6560. oe.show(r, a)),
  6561. s
  6562. }
  6563. function S(e, t, i, n, r, a, s) {
  6564. q = s,
  6565. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6566. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6567. ae.init(),
  6568. re.init(e, a),
  6569. Oe.init(e, t, n),
  6570. $(".icon").on("mouseover", function() {
  6571. t.player && t.player.reticule.hide()
  6572. }),
  6573. m(e, t),
  6574. A(e, t),
  6575. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6576. Ce.on(Me.OPENED, function() {
  6577. var e = document.getElementById("share-modal");
  6578. return function() {
  6579. Ze("share"),
  6580. le.open(e)
  6581. }
  6582. }()),
  6583. Ce.on(Me.CLOSED, le.reset)),
  6584. e.heroLocations.length > 1 ? b(e, t, i) : (je.highlight.visible = !1,
  6585. je.tourControls.visible = !1),
  6586. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6587. z(),
  6588. g(i),
  6589. v(e, r),
  6590. e.on("floor.changed", C),
  6591. e.on("waiting", R.bind(this, e)),
  6592. e.on("waiting-done", P.bind(this, e)),
  6593. i.on(xe.ModeChanged, function(e, n) {
  6594. g(i),
  6595. o(t, i),
  6596. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6597. he.updateMode(n)
  6598. }),
  6599. n.on(Se.Move, Ze.bind(this, "move")),
  6600. i.on(xe.Ready, function() {
  6601. ie.init(n, i, i.tagManager, t),
  6602. i.on(xe.ModeChanged, function(e, t) {
  6603. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6604. })
  6605. }),
  6606. i.on(xe.PanoChosen, function(e, t) {
  6607. g(i, t),
  6608. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6609. }),
  6610. le.on(ce.CLOSE, function(e) {
  6611. switch (e) {
  6612. case "vr-modal":
  6613. Ae.dismiss();
  6614. break;
  6615. case "share-modal":
  6616. Ce.hide();
  6617. break;
  6618. case "terms-modal":
  6619. fe.hide()
  6620. }
  6621. });
  6622. var l = $("#play").eq(0)
  6623. , c = $("#pause").eq(0)
  6624. , h = $(".pinBottom").toArray()
  6625. , u = $("#drawer").eq(0)
  6626. , d = $("#playHead").eq(0)
  6627. , p = $("#progressBar").eq(0)
  6628. , f = $("#thumb-container").eq(0)
  6629. , y = f.children()
  6630. , I = p.children();
  6631. t.on("update.controls", function() {
  6632. var n = t.describe();
  6633. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6634. c.show()),
  6635. n.tourInProgress && (h.forEach(function(e) {
  6636. e.classList.add("playing")
  6637. }),
  6638. u.addClass("playing"),
  6639. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6640. c.hide()),
  6641. n.tourInProgress || (ve.stopTour(),
  6642. h.forEach(function(e) {
  6643. e.classList.remove("playing")
  6644. }),
  6645. u.removeClass("playing"),
  6646. d.removeClass("playing")));
  6647. var r, a, s;
  6648. if (null !== n.currentItem) {
  6649. var p, f;
  6650. $("#status").find(".curIdx").text(n.currentItem + 1),
  6651. n.onTheBus ? (p = "active",
  6652. f = "recent") : (f = "active",
  6653. p = "recent");
  6654. var g = null === n.destinationItem || n.currentItem === n.destinationItem;
  6655. for (r = 0; r < e.heroLocations.length; r += 1)
  6656. s = y.eq(r),
  6657. a = I.eq(r),
  6658. s.removeClass(f),
  6659. a.removeClass(f),
  6660. n.onTheBus && r === n.destinationItem ? (s.addClass(p),
  6661. a.addClass(p),
  6662. W.activate(r)) : n.onTheBus && g && r === n.currentItem ? (s.addClass(p),
  6663. a.addClass(p)) : (s.removeClass(p),
  6664. a.removeClass(p))
  6665. } else
  6666. for (r = 0; r < e.heroLocations.length; r += 1)
  6667. s = y.eq(r),
  6668. a = I.eq(r),
  6669. s.removeClass("active recent"),
  6670. a.removeClass("active recent");
  6671. o(t, i)
  6672. }),
  6673. document.addEventListener("keydown", function(n) {
  6674. switch (J.updateInteraction(Se.InteractionKey),
  6675. n.which) {
  6676. case we.ZERO:
  6677. Q.debug && e.toggleAlpha();
  6678. break;
  6679. case we.NINE:
  6680. Q.debug && se.toggle();
  6681. break;
  6682. case we.ONE:
  6683. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6684. break;
  6685. case we.TWO:
  6686. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6687. break;
  6688. case we.THREE:
  6689. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6690. break;
  6691. case we.FOUR:
  6692. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6693. break;
  6694. case we.SPACE:
  6695. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6696. break;
  6697. case we.RETURN:
  6698. Q.debug && e.toggleExplodeUp();
  6699. break;
  6700. case we.P:
  6701. k();
  6702. break;
  6703. case we.U:
  6704. B();
  6705. break;
  6706. case we.X:
  6707. Q.debug && e.toggleExplode();
  6708. break;
  6709. case we.PLUSEQUALS:
  6710. t.player.activatePersistentZooming(!0),
  6711. ie.hideUi();
  6712. break;
  6713. case we.DASHUNDERSCORE:
  6714. t.player.activatePersistentZooming(!1),
  6715. ie.hideUi();
  6716. break;
  6717. case we.SEVEN:
  6718. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6719. break;
  6720. case we.EIGHT:
  6721. t.player.decreaseZoomSpeed();
  6722. break;
  6723. case we.NINE:
  6724. t.player.increaseZoomSpeed()
  6725. }
  6726. return i && i.reticule.hide(),
  6727. !0
  6728. }
  6729. .bind(this)),
  6730. document.addEventListener("keyup", function(e) {
  6731. switch (e.which) {
  6732. case we.PLUSEQUALS:
  6733. t.player.deactivatePersistentZooming();
  6734. break;
  6735. case we.DASHUNDERSCORE:
  6736. t.player.deactivatePersistentZooming()
  6737. }
  6738. }
  6739. .bind(this)),
  6740. F(e),
  6741. L(e, t.player),
  6742. M(i),
  6743. te.setAutoPlay(e.heroCount()),
  6744. he.init(i, a.mode),
  6745. he.on(ue.OPENED, Ze.bind(this, "help")),
  6746. fe.init(),
  6747. fe.on(ge.OPENED, function() {
  6748. var e = document.getElementById("terms-modal");
  6749. return function() {
  6750. Ze("terms"),
  6751. le.open(e)
  6752. }
  6753. }()),
  6754. fe.on(ge.CLOSED, le.reset),
  6755. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6756. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6757. Q.profiling.enabled && se.show(),
  6758. ve.init(t)
  6759. }
  6760. function M(e) {
  6761. var t = function(e, t) {
  6762. $(e).find("a").each(function(e, i) {
  6763. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6764. i.style.pointerEvents = t ? "auto" : "none"
  6765. })
  6766. }
  6767. , i = function() {
  6768. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6769. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6770. };
  6771. e.on(Ne.ZoomMax, function() {
  6772. t("#gui-zoomin", !1),
  6773. t("#gui-zoomout", !0)
  6774. }),
  6775. e.on(Ne.ZoomMin, function() {
  6776. t("#gui-zoomin", !0),
  6777. t("#gui-zoomout", !1)
  6778. }),
  6779. e.on(Ne.ZoomIn, function() {
  6780. t("#gui-zoomout", !0)
  6781. }),
  6782. e.on(Ne.ZoomOut, function() {
  6783. t("#gui-zoomin", !0)
  6784. }),
  6785. i()
  6786. }
  6787. function R(e) {
  6788. O(e)
  6789. }
  6790. function P(e) {
  6791. O(e)
  6792. }
  6793. function O(e) {
  6794. var t = e.waitQueue.length;
  6795. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6796. }
  6797. function L(e, t) {
  6798. He = {
  6799. gui: null,
  6800. visible: !1,
  6801. model: e,
  6802. player: t
  6803. }
  6804. }
  6805. function D(e, t) {
  6806. function i() {
  6807. var i = t.toJSON();
  6808. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6809. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6810. }
  6811. var n = {}
  6812. , r = new Le.GUI({
  6813. autoPlace: !0,
  6814. width: "60%"
  6815. });
  6816. i(),
  6817. t.on(xe.ViewChanged, i),
  6818. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  6819. r.domElement.id = "datLinks";
  6820. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  6821. return o.forEach(function(e) {
  6822. if (!K.detectSafari()) {
  6823. var t = document.createElement("button");
  6824. t.classList.add("btn-deep-link"),
  6825. t.innerText = Re.MENU_COPY,
  6826. e.nextSibling.appendChild(t);
  6827. var i = function() {
  6828. alert(Re.LINK_ALERT_COPY),
  6829. t.hide()
  6830. };
  6831. t.addEventListener("click", function(e) {
  6832. try {
  6833. var t = e.target.parentNode.childNodes[0];
  6834. t.select();
  6835. var n = document.execCommand("copy");
  6836. t.blur(),
  6837. n || i()
  6838. } catch (e) {
  6839. i()
  6840. }
  6841. })
  6842. }
  6843. }),
  6844. $(r.__closeButton).hide(),
  6845. r
  6846. }
  6847. function N(e) {
  6848. He.gui || (He.gui = D(He.model, He.player)),
  6849. He.visible = e,
  6850. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  6851. }
  6852. function B() {
  6853. N(!He.visible)
  6854. }
  6855. function F(e) {
  6856. ke = {
  6857. gui: null,
  6858. visible: !1,
  6859. model: e
  6860. }
  6861. }
  6862. function V(e) {
  6863. var t = new Le.GUI;
  6864. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  6865. e.setSweepVisibility(Q.showSweeps)
  6866. }),
  6867. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  6868. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  6869. Q.transition.flySpeed = 0,
  6870. t.__controllers.forEach(function(e) {
  6871. e.updateDisplay()
  6872. })
  6873. }),
  6874. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  6875. $(t.__closeButton).hide(),
  6876. t
  6877. }
  6878. function U(e) {
  6879. ke.gui || (ke.gui = V(ke.model)),
  6880. ke.visible = e,
  6881. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  6882. }
  6883. function k() {
  6884. U(!ke.visible)
  6885. }
  6886. function H() {
  6887. function e(e) {
  6888. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  6889. }
  6890. $("body").css("touch-action", "none"),
  6891. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  6892. // e.preventDefault()
  6893. });
  6894. var t = document.getElementById("terms-text")
  6895. , i = document.getElementById("more-help-wrapper")
  6896. , n = (document.getElementById("navigation-help-wrapper"),
  6897. document.getElementById("help-dialog"),
  6898. document.getElementById("tag-billboards"));
  6899. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  6900. document.body.addEventListener("DOMMouseScroll", e)),
  6901. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  6902. e.stopPropagation()
  6903. })
  6904. }
  6905. function G(e, t) {
  6906. for (var i = []; e; )
  6907. i.push(e),
  6908. e = e.parentNode;
  6909. for (; t && i.indexOf(t) === -1; )
  6910. t = t.parentNode;
  6911. return t
  6912. }
  6913. function z() {
  6914. var e, t = function(t) {
  6915. e = 0 === t.button || 1 === t.which ? t.target : null
  6916. }, i = function(t) {
  6917. e !== t.target && (e = G(e, t.target));
  6918. var i = document.getElementById("gui-parent");
  6919. if (G(i, e) !== i && (e = null),
  6920. e) {
  6921. var n;
  6922. try {
  6923. n = new MouseEvent("click",t)
  6924. } catch (e) {
  6925. n = document.createEvent("MouseEvents"),
  6926. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  6927. }
  6928. n.syntheticClick = !0,
  6929. e.dispatchEvent(n),
  6930. e = null
  6931. }
  6932. };
  6933. document.body.addEventListener("mousedown", t, !0),
  6934. document.body.addEventListener("mouseup", i, !0),
  6935. document.getElementById("gui-parent").addEventListener("click", function(e) {
  6936. e.syntheticClick || (e.stopPropagation(),
  6937. "A" === e.target.nodeName && e.preventDefault())
  6938. }, !0)
  6939. }
  6940. var W, j, Y, X, Z, q, K = (e("three"),
  6941. e("../util/ajax"),
  6942. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  6943. e("../util/camera"),
  6944. e("../util/logger")), te = (e("../objects/Snapshot"),
  6945. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  6946. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  6947. e("../enum/PathDisplayMode"),
  6948. e("../enum/DirectorEvents"),
  6949. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  6950. e("../enum/WarpStyle"),
  6951. e("../enum/AlignmentType"),
  6952. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  6953. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  6954. coBrand: {
  6955. visible: !0,
  6956. elements: [".co-brand", "#loaderCoBrand"]
  6957. },
  6958. help: {
  6959. visible: !0,
  6960. elements: [".nav-help", "#nav-help"]
  6961. },
  6962. tourControls: {
  6963. visible: !0,
  6964. elements: [".next", ".previous", "#play"]
  6965. },
  6966. highlight: {
  6967. visible: !0,
  6968. elements: ["#drawer", "#pullTab"]
  6969. },
  6970. share: {
  6971. visible: !0,
  6972. elements: [".socialButton", "#share"]
  6973. },
  6974. fullScreen: {
  6975. visible: !0,
  6976. elements: ["#gui-fullscreen"]
  6977. },
  6978. floors: {
  6979. visible: !0,
  6980. elements: [".gui-floor"]
  6981. }
  6982. }, Ye = function() {
  6983. var e = document.getElementById("drawer");
  6984. return function() {
  6985. $("#player").height() < 400 && e.classList.contains("open") && a()
  6986. }
  6987. }(), Xe = function() {
  6988. var e = document.getElementById("meta-info");
  6989. return function() {
  6990. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  6991. }
  6992. }(), Ze = function(e) {
  6993. function t() {
  6994. u.classList.contains("expand") && de.toggleMeta(!0)
  6995. }
  6996. function i() {
  6997. fe.hide()
  6998. }
  6999. function n() {
  7000. he.close()
  7001. }
  7002. function r() {
  7003. Ae.dismiss()
  7004. }
  7005. function o() {
  7006. p.hasClass("open") && a(!0)
  7007. }
  7008. function l() {
  7009. Ce.hide()
  7010. }
  7011. function c() {
  7012. f.hasClass("open") && f.removeClass("open")
  7013. }
  7014. function h() {
  7015. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7016. }
  7017. var u = document.getElementById("meta-info")
  7018. , d = document.getElementById("interaction-modal")
  7019. , p = $("#drawer").eq(0)
  7020. , f = $(".gui-floor").eq(0)
  7021. , g = $(".vr-popup").eq(0);
  7022. return function(e) {
  7023. switch (e) {
  7024. case "info":
  7025. i(),
  7026. n(),
  7027. Ye(),
  7028. l(),
  7029. c(),
  7030. r(),
  7031. h();
  7032. break;
  7033. case "terms":
  7034. t(),
  7035. n(),
  7036. o(),
  7037. l(),
  7038. c(),
  7039. r(),
  7040. h();
  7041. break;
  7042. case "help":
  7043. t(),
  7044. i(),
  7045. l(),
  7046. c(),
  7047. r(),
  7048. h();
  7049. break;
  7050. case "vr":
  7051. t(),
  7052. i(),
  7053. l(),
  7054. c(),
  7055. n(),
  7056. h(),
  7057. s(g) && o();
  7058. break;
  7059. case "highlights":
  7060. Xe(),
  7061. i(),
  7062. l(),
  7063. c();
  7064. break;
  7065. case "share":
  7066. t(),
  7067. i(),
  7068. n(),
  7069. c(),
  7070. r(),
  7071. h();
  7072. break;
  7073. case "floor":
  7074. i(),
  7075. l(),
  7076. r();
  7077. break;
  7078. case "view":
  7079. c(),
  7080. l(),
  7081. i(),
  7082. r();
  7083. break;
  7084. case "tour":
  7085. i(),
  7086. l(),
  7087. c(),
  7088. r();
  7089. break;
  7090. case "move":
  7091. i(),
  7092. l(),
  7093. c(),
  7094. r();
  7095. break;
  7096. case "resize":
  7097. t(),
  7098. Ye(),
  7099. c();
  7100. break;
  7101. case "tag":
  7102. i(),
  7103. n(),
  7104. l(),
  7105. c(),
  7106. r()
  7107. }
  7108. }
  7109. }();
  7110. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7111. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7112. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7113. setTimeout(function() {
  7114. $(".icon:visible").hide().show(0)
  7115. }, 100)
  7116. }),
  7117. $("#gui-fullscreen").find("a").on("click", function(e) {
  7118. l(e),
  7119. K.requestFullscreen($("body")[0]),
  7120. J.track("showcase_gui", {
  7121. gui_action: "click_enter_fullscreen",
  7122. interaction_source: "gui"
  7123. })
  7124. //czj
  7125. //W.reload()
  7126. }),
  7127. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7128. l(e),
  7129. K.exitFullscreen(),
  7130. J.track("showcase_gui", {
  7131. gui_action: "click_exit_fullscreen",
  7132. interaction_source: "gui"
  7133. })
  7134. })
  7135. $(window).on("resize", function(e) {
  7136. var t = e.target.innerHeight
  7137. , i = e.target.innerWidth;
  7138. t === X && i === Z || (je.highlight.visible && w(),
  7139. Ze("resize"),
  7140. $(".pinTop.right").removeClass("hideUnderMeta"),
  7141. c(),
  7142. X = t,
  7143. Z = i)
  7144. }).resize(),
  7145. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7146. $("#pullTab").on("click", function(e) {
  7147. l(e),
  7148. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7149. gui_action: "hide_highlight_reel"
  7150. }),
  7151. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7152. gui_action: "show_highlight_reel"
  7153. }),
  7154. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7155. a()
  7156. });
  7157. /***********************方奕卓 热点列表事件监听 ************************/
  7158. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7159. $('#hotList').css('display', '');
  7160. $('#hotList').on('click',function(e){
  7161. l(e);
  7162. var hotList = $('#hotListWrap')[0];
  7163. var isActive = hotList.classList.contains('hotListActive');
  7164. if(isActive){
  7165. hotList.classList.remove('hotListActive');
  7166. this.classList.remove('active')
  7167. }else{
  7168. hotList.classList.add('hotListActive');
  7169. this.classList.add('active')
  7170. }
  7171. }),
  7172. $('#hotListContent ul').on('mouseover', function(e){
  7173. l(e);
  7174. var target = e.target;
  7175. var hotList = document.getElementById('hotListWrap');
  7176. if(target.tagName === 'SPAN'){
  7177. var targetParent = target.parentElement.parentElement;
  7178. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7179. hotList.style.width = target.offsetWidth + 116 + 'px';
  7180. }else{
  7181. hotList.style.width = '';
  7182. }
  7183. }else if(target.tagName === 'LI'){
  7184. var targetParent = target.parentElement;
  7185. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7186. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7187. }else{
  7188. hotList.style.width = ''
  7189. }
  7190. }else {
  7191. hotList.style.width = '';
  7192. }
  7193. });
  7194. $('#hotListContent ul').on('click', function(e){
  7195. l(e);
  7196. this.preElem && this.preElem.classList.remove('active');
  7197. if(e.target.tagName === 'SPAN'){
  7198. e.target.parentElement.classList.add('active');
  7199. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7200. this.preElem = e.target.parentElement;
  7201. }else{
  7202. e.target.classList.add('active');
  7203. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7204. this.preElem = e.target;
  7205. }
  7206. })
  7207. $('#hotListClose').on('click', function(e){
  7208. l(e);
  7209. var hotList = $('#hotListWrap')[0];
  7210. hotList.classList.remove('hotListActive');
  7211. $('#hotListContent ul .active').removeClass('active');
  7212. $('#hotList')[0].classList.remove('active')
  7213. })
  7214. }
  7215. /*****************************************************************/
  7216. $("#more-menu-button").on("click", function(e) {
  7217. l(e);
  7218. var t = $("#more-menu");
  7219. t.toggleClass("open")
  7220. }),
  7221. t.exports.init = S,
  7222. t.exports.startLoading = x,
  7223. t.exports.endLoading = d,
  7224. t.exports.onProgress = u
  7225. }
  7226. ).call(this, "/js/gui/gui.js")
  7227. }
  7228. , {
  7229. "../analytics": 4,
  7230. "../controls/serializer": 14,
  7231. "../enum/AlignmentType": 17,
  7232. "../enum/BlackoutStyle": 18,
  7233. "../enum/ControlEvents": 21,
  7234. "../enum/DirectorEvents": 23,
  7235. "../enum/Keys": 30,
  7236. "../enum/PathDiscardMode": 38,
  7237. "../enum/PathDisplayMode": 39,
  7238. "../enum/PlayerEvents": 40,
  7239. "../enum/VROption": 47,
  7240. "../enum/Vectors": 50,
  7241. "../enum/Viewmode": 51,
  7242. "../enum/WarpStyle": 52,
  7243. "../enum/ZoomEvents": 53,
  7244. "../lib/dat.gui": 93,
  7245. "../localization/localize": 108,
  7246. "../tag/Media/MediaEvent": 131,
  7247. "../objects/Snapshot": 153,
  7248. "../settings": 166,
  7249. "../util/ajax": 181,
  7250. "../util/browser": 182,
  7251. "../util/camera": 183,
  7252. "../util/logger": 189,
  7253. "../util/showcase": 193,
  7254. "../util/transitions": 195,
  7255. "./closer/ModalCloserEvent": 61,
  7256. "./closer/modalCloser": 62,
  7257. "./help/HelpEvent": 66,
  7258. "./help/help": 67,
  7259. "./helpManager": 68,
  7260. "./immersiveMode": 69,
  7261. "./konami": 70,
  7262. "./landingScreen": 71,
  7263. "./loadingScreen": 72,
  7264. "./memoryUsage": 73,
  7265. "./playButton": 74,
  7266. "./populateModal": 75,
  7267. "./sharing/ShareEvents": 76,
  7268. "./sharing/modal": 77,
  7269. "./terms/TermsEvent": 78,
  7270. "./terms/terms": 79,
  7271. "./title/TitleEvents": 80,
  7272. "./title/tagToggle": 81,
  7273. "./title/titleBar": 82,
  7274. "./tourInteraction": 84,
  7275. "./vr/vrEvent": 85,
  7276. "./vr/vrModal": 87,
  7277. "./webvr/WebVrEvent": 88,
  7278. "./webvr/webVRgui": 89,
  7279. three: 217
  7280. }],
  7281. 66: [function(e, t, i) {
  7282. "use strict";
  7283. t.exports = Object.freeze({
  7284. OPENED: "help.opened",
  7285. CLOSED: "help.closed"
  7286. })
  7287. }
  7288. , {}],
  7289. 67: [function(e, t, i) {
  7290. "use strict";
  7291. function n() {
  7292. g.on("click", function(e) {
  7293. if (S && S !== l.TRANSITIONING) {
  7294. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7295. t && !M ? R.close() : r()
  7296. }
  7297. }),
  7298. w.on("click", function(e) {
  7299. R.close()
  7300. }),
  7301. E.on("click", function(e) {
  7302. S && S !== l.TRANSITIONING && (s(),
  7303. o())
  7304. }),
  7305. b.on("click", function(e) {
  7306. s(),
  7307. a()
  7308. })
  7309. }
  7310. function r() {
  7311. S && S !== l.TRANSITIONING && (M = !0,
  7312. setTimeout(function() {
  7313. M = !1
  7314. }, d.help.modalStayDuration),
  7315. R.emit(h.OPENED),
  7316. m.addClass("open " + S),
  7317. g.addClass("open"),
  7318. s(),
  7319. o(),
  7320. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7321. y.classList.add("fadeIn"))
  7322. }
  7323. function o() {
  7324. E.addClass("underline-tab"),
  7325. u.fill(_, c.NAVIGATION, S),
  7326. m.addClass(S)
  7327. }
  7328. function a() {
  7329. b.addClass("underline-tab"),
  7330. u.fill(T, c.MORE_HELP),
  7331. m.addClass("more-help")
  7332. }
  7333. function s(e, t) {
  7334. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7335. I.forEach(function(e) {
  7336. e.classList.remove("underline-tab")
  7337. })
  7338. }
  7339. var l = e("../../enum/Viewmode")
  7340. , c = e("../../enum/HelpModalType")
  7341. , h = e("./HelpEvent")
  7342. , u = (e("../helpManager"),
  7343. e("./../populateModal"))
  7344. , d = e("../../settings")
  7345. , p = e("../../util/common")
  7346. , f = e("events").EventEmitter
  7347. , g = $(".footer-help").eq(0)
  7348. , m = $("#help-dialog").eq(0)
  7349. , v = document.querySelector("#quick-logo")
  7350. , A = document.querySelector("#loaderCoBrand")
  7351. , y = document.querySelector("#help-dialog")
  7352. , C = document.querySelector(".footer")
  7353. , I = $(".help-tabs").children().toArray()
  7354. , E = $(".navigation-tab").eq(0)
  7355. , b = $(".more-help-tab").eq(0)
  7356. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7357. m.find(".close").eq(0))
  7358. , _ = m.find(".interactions").toArray()
  7359. , T = m.find(".ui-instructions").toArray()
  7360. , x = l.PANORAMA
  7361. , S = l.PANORAMA
  7362. , M = !1
  7363. , R = {
  7364. init: function(e, t) {
  7365. S = t,
  7366. x = t,
  7367. [y, A, v, C].forEach(function(e) {
  7368. e.classList.add(u.deviceType)
  7369. }),
  7370. n()
  7371. },
  7372. close: function() {
  7373. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7374. g.removeClass("open"),
  7375. m.removeClass("open"),
  7376. y.classList.contains("fadeIn"))) {
  7377. y.classList.remove("fadeIn");
  7378. var e = S === l.TRANSITIONING ? x : S;
  7379. u.clear(_, c.NAVIGATION, e)
  7380. }
  7381. },
  7382. updateMode: function(e) {
  7383. x = S,
  7384. S = e
  7385. }
  7386. };
  7387. p.extendObject(R, f.prototype),
  7388. t.exports = R
  7389. }
  7390. , {
  7391. "../../enum/HelpModalType": 28,
  7392. "../../enum/Viewmode": 51,
  7393. "../../settings": 166,
  7394. "../../util/common": 185,
  7395. "../helpManager": 68,
  7396. "./../populateModal": 75,
  7397. "./HelpEvent": 66,
  7398. events: 202
  7399. }],
  7400. 68: [function(e, t, i) {
  7401. (function(i) {
  7402. "use strict";
  7403. var n = e("../util/browser")
  7404. , r = e("./../util/logger")
  7405. , o = e("./../settings")
  7406. , a = new r(i)
  7407. , s = function() {
  7408. var e;
  7409. try {
  7410. return e = window.localStorage.getItem("visitCount") || "0",
  7411. e = (parseFloat(e) + 1).toString(),
  7412. window.localStorage.setItem("visitCount", e),
  7413. a.debug("visitCount = " + e),
  7414. e
  7415. } catch (t) {
  7416. e = "1",
  7417. a.debug("couldn't set local storage")
  7418. }
  7419. }()
  7420. , l = !1;
  7421. t.exports = {
  7422. isHelpDisabled: function() {
  7423. return "0" === n.valueFromHash("help", null) || l
  7424. },
  7425. isLargeHelpEnabled: function() {
  7426. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7427. },
  7428. isSmallHelpEnabled: function() {
  7429. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7430. },
  7431. isHelpEnabled: function() {
  7432. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7433. },
  7434. setAutoPlay: function(e) {
  7435. l = o.warp.auto >= 0 && e > 1
  7436. }
  7437. }
  7438. }
  7439. ).call(this, "/js/gui/helpManager.js")
  7440. }
  7441. , {
  7442. "../util/browser": 182,
  7443. "./../settings": 166,
  7444. "./../util/logger": 189
  7445. }],
  7446. 69: [function(e, t, i) {
  7447. "use strict";
  7448. function n(e, t, i, n) {
  7449. F = n,
  7450. r(e, t, i, F),
  7451. o(),
  7452. N = t.mode
  7453. }
  7454. function r(e, t, i, n) {
  7455. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7456. e.controls[t].on(v.Move, a),
  7457. e.controls[t].on(v.LongTap, c)
  7458. }),
  7459. M.on("mousewheel DOMMouseScroll", a),
  7460. i.on(m.TagActivated, a),
  7461. i.on(m.TagNavigation, a),
  7462. t.on(A.FlyingEnded, s),
  7463. t.on(A.ModeChanging, function(e, t) {
  7464. B = t !== C.PANORAMA && e !== C.PANORAMA
  7465. }),
  7466. t.on(A.ModeChanged, function(e, i) {
  7467. N = t.mode,
  7468. i !== C.TRANSITIONING ? l() : a("modeChange")
  7469. }),
  7470. n.on(y.TourStart, function() {
  7471. L = !0,
  7472. a()
  7473. }),
  7474. n.on(y.TourEnd, function() {
  7475. L = !1,
  7476. l()
  7477. }),
  7478. n.on(y.ActionInterrupted, function() {
  7479. L = !1
  7480. }),
  7481. R.addEventListener("touchend", function() {
  7482. $("#pullTab").hasClass("opened") && !L && l()
  7483. }, !0)
  7484. }
  7485. function o() {
  7486. p.isMobile() ? (b.forEach(function(e) {
  7487. e.classList.add("mobile")
  7488. }),
  7489. w.click(l)) : (b.forEach(function(e) {
  7490. e.addEventListener("mouseleave", function() {
  7491. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7492. }, !0)
  7493. }),
  7494. M.mouseleave(function() {
  7495. b[0].classList.contains("detectHover") && l()
  7496. }))
  7497. }
  7498. function a(e) {
  7499. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7500. P = !0,
  7501. g.close(),
  7502. h(e),
  7503. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7504. _.hasClass("playing") || (b.forEach(function(e) {
  7505. e.classList.add("detectHover")
  7506. }),
  7507. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7508. }
  7509. function s() {
  7510. _.hasClass("playing") || (clearTimeout(O),
  7511. O = setTimeout(l, f.immersive.timeToShowAgain))
  7512. }
  7513. function l() {
  7514. clearTimeout(O),
  7515. P = !1,
  7516. I.forEach(function(e) {
  7517. e.classList.remove("drawerOpen")
  7518. }),
  7519. L || E.forEach(function(e) {
  7520. e.classList.remove("duringTour")
  7521. }),
  7522. b.forEach(function(e) {
  7523. e.classList.remove("detectHover")
  7524. })
  7525. }
  7526. function c() {
  7527. P ? l() : a(),
  7528. D = !0,
  7529. setTimeout(function() {
  7530. D = !1
  7531. }, f.immersive.uiStayDuration)
  7532. }
  7533. function h(e) {
  7534. !d(e) && L ? E.forEach(function(e) {
  7535. e.classList.remove("drawerOpen"),
  7536. e.classList.add("duringTour")
  7537. }) : _.hasClass("open") ? E.forEach(function(e) {
  7538. e.classList.remove("duringTour"),
  7539. e.classList.add("drawerOpen")
  7540. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7541. e.classList.add("fadeOut")
  7542. })
  7543. }
  7544. function u() {
  7545. T.hasClass("duringTour") || (L = !1,
  7546. a("gui"),
  7547. l())
  7548. }
  7549. function d(e) {
  7550. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7551. }
  7552. var p = e("../util/browser")
  7553. , f = e("../settings")
  7554. , g = e("./help/help")
  7555. , m = e("../enum/tagEvents")
  7556. , v = e("../enum/ControlEvents")
  7557. , A = e("../enum/PlayerEvents")
  7558. , y = e("../enum/DirectorEvents")
  7559. , A = e("../enum/PlayerEvents")
  7560. , C = e("../enum/Viewmode")
  7561. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7562. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7563. , b = $("#hover-bottom, #hover-top").toArray()
  7564. , w = ($("#pullTab").eq(0),
  7565. $("#playHead").eq(0),
  7566. $(".pinBottom-container").eq(0))
  7567. , _ = $("#drawer").eq(0)
  7568. , T = $("#drawer-container").eq(0)
  7569. , x = $("#meta-info").eq(0)
  7570. , S = $(".pinTop.left").eq(0)
  7571. , M = $("#player").eq(0)
  7572. , R = document.getElementById("pullTab")
  7573. , P = !1
  7574. , O = null
  7575. , L = !1
  7576. , D = !1
  7577. , N = null
  7578. , B = !1
  7579. , F = null;
  7580. t.exports.init = n,
  7581. t.exports.hideUi = a,
  7582. t.exports.resetDrawer = u
  7583. }
  7584. , {
  7585. "../enum/ControlEvents": 21,
  7586. "../enum/DirectorEvents": 23,
  7587. "../enum/tagEvents": 32,
  7588. "../enum/PlayerEvents": 40,
  7589. "../enum/Viewmode": 51,
  7590. "../settings": 166,
  7591. "../util/browser": 182,
  7592. "./help/help": 67
  7593. }],
  7594. 70: [function(e, t, i) {
  7595. (function(i) {
  7596. "use strict";
  7597. function n(e, t, i) {
  7598. l.debug("konami has the modelInstance");
  7599. var n = [];
  7600. $(window).on("keydown", function(e) {
  7601. n.push(e.which),
  7602. n.length > o.secretPanelWord.length && n.shift(),
  7603. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7604. o.debug = !0)
  7605. }),
  7606. $(window).on("keydown", function n(r) {
  7607. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7608. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7609. })
  7610. }
  7611. var r = e("./../util/logger")
  7612. , o = e("./../settings")
  7613. , a = e("./debug")
  7614. , s = e("./../util/common")
  7615. , l = (e("./gui"),
  7616. new r(i));
  7617. o.console && $("body").append('<div id="debug-console"></div>'),
  7618. t.exports.init = n
  7619. }
  7620. ).call(this, "/js/gui/konami.js")
  7621. }
  7622. , {
  7623. "./../settings": 166,
  7624. "./../util/common": 185,
  7625. "./../util/logger": 189,
  7626. "./debug": 63,
  7627. "./gui": 65
  7628. }],
  7629. 71: [function(e, t, i) {
  7630. "use strict";
  7631. function n(e, t) {
  7632. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7633. }
  7634. function r(e) {
  7635. var t = $.Deferred();
  7636. e || t.resolve();
  7637. var i = c.startupFlyinDelay;
  7638. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7639. setTimeout(t.resolve.bind(t), i),
  7640. t
  7641. }
  7642. function o(e, t, i) {
  7643. var n = 0;
  7644. c.quickstart.enabled && (a(i),
  7645. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7646. var r = function() {
  7647. e.once(g.Move, l),
  7648. t.once(f.TourStart, l)
  7649. };
  7650. s(n, r)
  7651. }
  7652. function a(e) {
  7653. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7654. v.before(y),
  7655. A = $(".quick-brand").toArray()),*/
  7656. m.addClass("fadeOut"),
  7657. setTimeout(function() {
  7658. A.forEach(function(e) {
  7659. e.classList.add("fadeIn")
  7660. })
  7661. }, c.quickstart.showTextDelay),
  7662. setTimeout(function() {
  7663. A.forEach(function(e) {
  7664. e.classList.add("fadeOut")
  7665. })
  7666. }, c.quickstart.fadeOutDelay),
  7667. !0
  7668. }
  7669. function s(e, t) {
  7670. setTimeout(function() {
  7671. if (h.isHelpEnabled()) {
  7672. if (t(),
  7673. u.init(),
  7674. C.addClass("fadeIn landing " + u.deviceType),
  7675. h.isSmallHelpEnabled())
  7676. return void C.addClass("small");
  7677. u.fill(I, d.LANDING[E]),
  7678. C.addClass(E)
  7679. }
  7680. }, e)
  7681. //csz 用户引导界面
  7682. var helpData = {
  7683. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7684. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7685. }
  7686. var navIcon = $(".nav-icon .icon");
  7687. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7688. function paging(id){
  7689. id.on("click",function(){
  7690. var navPage = null;
  7691. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7692. if(navPage > helpData.length || navPage < 1) return false
  7693. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7694. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7695. }else{
  7696. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7697. }
  7698. })
  7699. };
  7700. paging($(".next-button"));
  7701. paging($(".prev-button"));
  7702. }
  7703. function l() {
  7704. u.clear(I, d.LANDING[E]),
  7705. C.removeClass("fadeIn")
  7706. }
  7707. var c = e("../settings")
  7708. , h = (e("./help/help"),
  7709. e("./helpManager"))
  7710. , u = e("./populateModal")
  7711. , d = e("../enum/HelpModalType")
  7712. , p = e("../enum/Viewmode")
  7713. , f = e("../enum/DirectorEvents")
  7714. , g = e("../enum/PlayerEvents")
  7715. , m = $("#quick-blackout").eq(0)
  7716. , v = $("#quick-logo").eq(0)
  7717. , A = $(".quick-brand").toArray()
  7718. , y = $("#loaderCoBrand").eq(0)
  7719. , C = $("#interaction-modal").eq(0)
  7720. , I = C.find(".interaction").toArray()
  7721. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7722. "");
  7723. t.exports.delayLanding = r,
  7724. t.exports.showMessage = o,
  7725. t.exports.init = n,
  7726. t.exports.dismissModal = l
  7727. }
  7728. , {
  7729. "../enum/DirectorEvents": 23,
  7730. "../enum/HelpModalType": 28,
  7731. "../enum/PlayerEvents": 40,
  7732. "../enum/Viewmode": 51,
  7733. "../settings": 166,
  7734. "./help/help": 67,
  7735. "./helpManager": 68,
  7736. "./populateModal": 75
  7737. }],
  7738. 72: [function(e, t, i) {
  7739. "use strict";
  7740. var n = e("./circleLoader").circleLoader;
  7741. t.exports = {
  7742. element: $("#gui-loading"),
  7743. hide: function(e) {
  7744. n.done(),
  7745. this.element.fadeOut(1500, e)
  7746. },
  7747. show: function(e) {
  7748. this.element.fadeIn(500, function() {
  7749. this.element.css("display", "table"),
  7750. e && e()
  7751. }
  7752. .bind(this))
  7753. },
  7754. progress: function(e) {
  7755. n.set(e)
  7756. }
  7757. }
  7758. }
  7759. , {
  7760. "./circleLoader": 60
  7761. }],
  7762. 73: [function(e, t, i) {
  7763. "use strict";
  7764. var n = e("../settings")
  7765. , r = $("#memory-info")
  7766. , o = r.find("#memory-gpu")
  7767. , a = !1;
  7768. t.exports = {
  7769. show: function() {
  7770. n.profiling.enabled && (r.show(),
  7771. a = !0)
  7772. },
  7773. hide: function() {
  7774. r.hide(),
  7775. a = !1
  7776. },
  7777. toggle: function() {
  7778. a ? this.hide() : this.show()
  7779. },
  7780. update: function(e) {
  7781. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7782. }
  7783. }
  7784. }
  7785. , {
  7786. "../settings": 166
  7787. }],
  7788. 74: [function(e, t, i) {
  7789. "use strict";
  7790. var n = e("../util/browser")
  7791. , r = e("../analytics");
  7792. e("../settings");
  7793. t.exports = {
  7794. show: function(e, t) {
  7795. $("#gui-message").fadeOut(500, function() {
  7796. t()
  7797. })
  7798. }
  7799. }
  7800. }
  7801. , {
  7802. "../analytics": 4,
  7803. "../settings": 166,
  7804. "../util/browser": 182
  7805. }],
  7806. 75: [function(e, t, i) {
  7807. "use strict";
  7808. function n(e, t, i, n) {
  7809. function r(e) {
  7810. return e.classList.contains(a)
  7811. }
  7812. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  7813. //for (var a in o) {
  7814. //var s = e.find(r);
  7815. //for (var l in o[a]) {
  7816. //var c = o[a][l];
  7817. //if ("top-info" === l || "bottom-info" === l) {
  7818. //var h = n ? c : "";
  7819. //czj 注释掉第一次打开的用户引导
  7820. //s.querySelector("." + l).textContent = h
  7821. //} else {
  7822. //var u = n ? c : "";
  7823. //, d = s.querySelector("." + l);
  7824. //d.src = u,
  7825. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  7826. //}
  7827. //}
  7828. //}
  7829. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  7830. // p.forEach(function(e) {
  7831. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  7832. // })
  7833. }
  7834. var r = e("../util/browser")
  7835. , o = e("../localization/localize")
  7836. , a = e("../enum/HelpModalType")
  7837. , s = (e("../enum/HelpModalSize"),
  7838. e("../enum/Viewmode"));
  7839. t.exports = {
  7840. init: function() {
  7841. if (!this.hasInitialized) {
  7842. this.hasInitialized = !0,
  7843. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7844. this.assets = {},
  7845. this.assets[a.LANDING[s.PANORAMA]] = {
  7846. desktop: {
  7847. left: {
  7848. "top-info": o.ROTATE,
  7849. "big-image": "images/nav_help_mouse_drag_left.png",
  7850. keyboard: "images/nav_help_keyboard_left_right.png"
  7851. },
  7852. middle: {
  7853. "top-info": o.MOVE,
  7854. "big-image": "images/nav_help_mouse_click.png",
  7855. keyboard: "images/nav_help_keyboard_up_down.png"
  7856. },
  7857. right: {
  7858. "top-info": o.ZOOM,
  7859. "big-image": "images/nav_help_mouse_zoom.png",
  7860. keyboard: "images/nav_help_zoom_keys.png"
  7861. }
  7862. },
  7863. mobile: {
  7864. left: {
  7865. "top-info": o.ROTATE,
  7866. "big-image": "images/nav_help_gesture_drag.png"
  7867. },
  7868. middle: {
  7869. "top-info": o.MOVE,
  7870. "big-image": "images/nav_help_gesture_tap.png"
  7871. },
  7872. right: {
  7873. "top-info": o.ZOOM,
  7874. "big-image": "images/nav_help_gesture_pinch.png"
  7875. }
  7876. }
  7877. },
  7878. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  7879. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  7880. desktop: {
  7881. left: {
  7882. "top-info": o.ROTATE,
  7883. "big-image": "images/nav_help_mouse_drag_left.png",
  7884. keyboard: "images/nav_help_keyboard_left_right.png"
  7885. },
  7886. middle: {
  7887. "top-info": o.MOVE,
  7888. "big-image": "images/nav_help_mouse_position_right.png"
  7889. }
  7890. },
  7891. mobile: {
  7892. left: {
  7893. "top-info": o.ROTATE,
  7894. "big-image": "images/nav_help_gesture_drag.png"
  7895. },
  7896. middle: {
  7897. "top-info": o.MOVE,
  7898. "big-image": "images/nav_help_gesture_position_two_finger.png"
  7899. }
  7900. }
  7901. },
  7902. this.assets[a.LANDING[s.FLOORPLAN]] = {
  7903. desktop: {
  7904. left: {
  7905. "top-info": o.MOVE,
  7906. "big-image": "images/nav_help_mouse_position_left.png"
  7907. },
  7908. middle: {
  7909. "top-info": o.ROTATE,
  7910. "big-image": "images/nav_help_mouse_drag_right.png",
  7911. keyboard: "images/nav_help_keyboard_left_right.png"
  7912. }
  7913. },
  7914. mobile: {
  7915. left: {
  7916. "top-info": o.MOVE,
  7917. "big-image": "images/nav_help_gesture_position.png"
  7918. },
  7919. middle: {
  7920. "top-info": o.ROTATE,
  7921. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  7922. }
  7923. }
  7924. };
  7925. var e = {
  7926. "top-info": o.INSIDE,
  7927. "big-image": "images/nav_help_click_inside.png",
  7928. keyboard: "images/nav_help_inside_key.png"
  7929. };
  7930. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  7931. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  7932. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  7933. var t = {
  7934. "top-info": o.INSIDE,
  7935. "big-image": "images/nav_help_tap_inside.png"
  7936. };
  7937. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  7938. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  7939. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  7940. this.assets[a.NAVIGATION] = {},
  7941. this.assets[a.NAVIGATION][s.PANORAMA] = {
  7942. desktop: {
  7943. left: {
  7944. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  7945. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  7946. "big-image": "images/nav_help_mouse_drag_left.png",
  7947. keyboard: "images/nav_help_keyboard_left_right.png"
  7948. },
  7949. middle: {
  7950. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  7951. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  7952. "big-image": "images/nav_help_mouse_click.png",
  7953. keyboard: "images/nav_help_keyboard_up_down.png"
  7954. },
  7955. right: {
  7956. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  7957. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  7958. "big-image": "images/nav_help_mouse_zoom.png",
  7959. keyboard: "images/nav_help_zoom_keys.png"
  7960. }
  7961. },
  7962. mobile: {
  7963. left: {
  7964. "top-info": o.HELP_MOBILE_PANORAMA_1,
  7965. "big-image": "images/nav_help_gesture_drag.png"
  7966. },
  7967. middle: {
  7968. "top-info": o.HELP_MOBILE_PANORAMA_2,
  7969. "big-image": "images/nav_help_gesture_tap.png"
  7970. },
  7971. right: {
  7972. "top-info": o.HELP_MOBILE_3,
  7973. "big-image": "images/nav_help_gesture_pinch.png"
  7974. }
  7975. }
  7976. },
  7977. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  7978. desktop: {
  7979. left: {
  7980. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  7981. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  7982. "big-image": "images/nav_help_mouse_drag_left.png",
  7983. keyboard: "images/nav_help_keyboard_all.png"
  7984. },
  7985. middle: {
  7986. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  7987. "big-image": "images/nav_help_mouse_position_right.png"
  7988. },
  7989. right: {
  7990. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  7991. "big-image": "images/nav_help_mouse_zoom.png"
  7992. }
  7993. },
  7994. mobile: {
  7995. left: {
  7996. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  7997. "big-image": "images/nav_help_gesture_drag.png"
  7998. },
  7999. middle: {
  8000. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8001. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8002. },
  8003. right: {
  8004. "top-info": o.HELP_MOBILE_3,
  8005. "big-image": "images/nav_help_gesture_pinch.png"
  8006. }
  8007. }
  8008. },
  8009. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8010. desktop: {
  8011. left: {
  8012. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8013. "big-image": "images/nav_help_mouse_position_left.png"
  8014. },
  8015. middle: {
  8016. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8017. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8018. "big-image": "images/nav_help_mouse_drag_right.png",
  8019. keyboard: "images/nav_help_keyboard_left_right.png"
  8020. },
  8021. right: {
  8022. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8023. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8024. "big-image": "images/nav_help_mouse_zoom.png",
  8025. keyboard: "images/nav_help_keyboard_up_down.png"
  8026. }
  8027. },
  8028. mobile: {
  8029. left: {
  8030. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8031. "big-image": "images/nav_help_gesture_position.png"
  8032. },
  8033. middle: {
  8034. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8035. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8036. },
  8037. right: {
  8038. "top-info": o.HELP_MOBILE_3,
  8039. "big-image": "images/nav_help_gesture_pinch.png"
  8040. }
  8041. }
  8042. },
  8043. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8044. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8045. "top-info": o.HELP_DESKTOP_360_2A,
  8046. "bottom-info": o.HELP_DESKTOP_360_2B,
  8047. "big-image": "images/nav_help_click_inside.png",
  8048. keyboard: "images/nav_help_inside_key.png"
  8049. },
  8050. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8051. "top-info": o.HELP_MOBILE_360_2,
  8052. "big-image": "images/nav_help_tap_inside.png"
  8053. },
  8054. this.assets[a.MORE_HELP] = {
  8055. desktop: {
  8056. "more-help-hlr": {
  8057. "top-info": o.HELP_MORE_HLR_A,
  8058. "big-image": "images/nav_help_expand.svg",
  8059. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8060. },
  8061. "more-help-dollhouse": {
  8062. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8063. "big-image": "images/nav_help_dollhouse.svg",
  8064. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8065. },
  8066. "more-help-floors": {
  8067. "top-info": o.HELP_MORE_FLOORS_A,
  8068. "big-image": "images/nav_help_floor picker.svg",
  8069. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8070. },
  8071. "more-help-tag": {
  8072. "top-info": o.HELP_MORE_TAG_A,
  8073. "big-image": "images/nav_help_tag.svg",
  8074. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8075. },
  8076. "more-help-zoom": {
  8077. "top-info": o.HELP_MORE_ZOOM_A,
  8078. "big-image": "images/nav_help_zoom.svg",
  8079. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8080. },
  8081. "more-help-tour": {
  8082. "top-info": o.HELP_MORE_TOUR_A,
  8083. "big-image": "images/nav_help_play.png",
  8084. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8085. },
  8086. "more-help-inside": {
  8087. "top-info": o.HELP_MORE_INSIDE_A,
  8088. "big-image": "images/nav_help_inside.svg",
  8089. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8090. },
  8091. "more-help-vr": {
  8092. "top-info": o.HELP_MORE_VR_A,
  8093. "big-image": "images/nav_help_vr.svg",
  8094. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8095. },
  8096. "more-help-360": {
  8097. "top-info": o.HELP_MORE_360_A,
  8098. "big-image": "images/nav_help_360.svg",
  8099. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8100. },
  8101. "more-help-fullscreen": {
  8102. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8103. "big-image": "images/nav_help_fullscreen.svg",
  8104. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8105. }
  8106. },
  8107. mobile: {
  8108. "more-help-hlr": {
  8109. "top-info": o.HELP_MORE_HLR_A,
  8110. "big-image": "images/nav_help_expand.svg",
  8111. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8112. },
  8113. "more-help-dollhouse": {
  8114. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8115. "big-image": "images/nav_help_dollhouse.svg",
  8116. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8117. },
  8118. "more-help-floors": {
  8119. "top-info": o.HELP_MORE_FLOORS_A,
  8120. "big-image": "images/nav_help_floor picker.svg",
  8121. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8122. },
  8123. "more-help-tag": {
  8124. "top-info": o.HELP_MORE_TAG_A,
  8125. "big-image": "images/nav_help_tag.svg",
  8126. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8127. },
  8128. "more-help-tour": {
  8129. "top-info": o.HELP_MORE_TOUR_A,
  8130. "big-image": "images/nav_help_play.png",
  8131. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8132. },
  8133. "more-help-inside": {
  8134. "top-info": o.HELP_MORE_INSIDE_A,
  8135. "big-image": "images/nav_help_inside.svg",
  8136. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8137. },
  8138. "more-help-vr": {
  8139. "top-info": o.HELP_MORE_VR_A,
  8140. "big-image": "images/webvr.svg",
  8141. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8142. },
  8143. "more-help-360": {
  8144. "top-info": o.HELP_MORE_360_A,
  8145. "big-image": "images/nav_help_360.svg",
  8146. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8147. }
  8148. }
  8149. },
  8150. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8151. desktop: {
  8152. left: {
  8153. "top-info": o.ROTATE,
  8154. "big-image": "images/nav_help_mouse_drag_left.png",
  8155. keyboard: "images/nav_help_keyboard_left_right.png"
  8156. },
  8157. middle: {
  8158. "top-info": o.MOVE,
  8159. "big-image": "images/nav_help_mouse_click.png",
  8160. keyboard: "images/nav_help_keyboard_up_down.png"
  8161. },
  8162. right: {
  8163. "top-info": o.PLAY,
  8164. "big-image": "images/Desktop-help-play-button.svg",
  8165. keyboard: "images/Desktop-help-spacebar-2.svg"
  8166. }
  8167. },
  8168. mobile: {
  8169. left: {
  8170. "top-info": o.ROTATE,
  8171. "big-image": "images/nav_help_gesture_drag.png"
  8172. },
  8173. middle: {
  8174. "top-info": o.MOVE,
  8175. "big-image": "images/nav_help_gesture_tap.png"
  8176. },
  8177. right: {
  8178. "top-info": o.PLAY,
  8179. "big-image": "images/mobile-help-play-button.svg"
  8180. }
  8181. }
  8182. },
  8183. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8184. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8185. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8186. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8187. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8188. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8189. }
  8190. },
  8191. fill: function(e, t, i) {
  8192. n.call(this, e, t, i, !0)
  8193. },
  8194. clear: function(e, t, i) {
  8195. n.call(this, e, t, i, !1)
  8196. }
  8197. }
  8198. }
  8199. , {
  8200. "../enum/HelpModalSize": 27,
  8201. "../enum/HelpModalType": 28,
  8202. "../enum/Viewmode": 51,
  8203. "../localization/localize": 108,
  8204. "../util/browser": 182
  8205. }],
  8206. 76: [function(e, t, i) {
  8207. "use strict";
  8208. t.exports = Object.freeze({
  8209. OPENED: "share.open",
  8210. CLOSED: "share.closed",
  8211. LINK_CLICKED: "share.linked"
  8212. })
  8213. }
  8214. , {}],
  8215. 77: [function(e, t, i) {
  8216. "use strict";
  8217. function n(e) {
  8218. function t(t, i) {
  8219. var n = window.screenY + ($("#player").height() - i) / 2
  8220. , r = window.screenX + ($("#player").width() - t) / 2
  8221. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8222. I.emit(l.LINK_CLICKED, {
  8223. channel: e
  8224. }),
  8225. window.open(C[e], "shareWindow", o)
  8226. }
  8227. switch (e) {
  8228. case y.FACEBOOK:
  8229. t(580, 420);
  8230. break;
  8231. case y.TWITTER:
  8232. t(550, 440);
  8233. break;
  8234. case y.MAIL:
  8235. I.emit(l.LINK_CLICKED, {
  8236. channel: "email"
  8237. }),
  8238. window.open(C[e], "_blank");
  8239. break;
  8240. case y.LINKEDIN:
  8241. }
  8242. }
  8243. function r(e) {
  8244. I.emit(l.LINK_CLICKED, {
  8245. channel: "copylink"
  8246. });
  8247. var t = document.createRange();
  8248. t.selectNodeContents(v);
  8249. var i = window.getSelection();
  8250. i.removeAllRanges(),
  8251. i.addRange(t),
  8252. document.execCommand("copy"),
  8253. A.classList.remove("hidden"),
  8254. v.classList.add("highlighted")
  8255. }
  8256. function o(e) {
  8257. e && (e.stopPropagation(),
  8258. e.target === v) || (window.getSelection().removeAllRanges(),
  8259. v.classList.remove("highlighted"),
  8260. A.classList.add("hidden"))
  8261. }
  8262. var a = e("../../util/browser")
  8263. , s = e("../../localization/localize")
  8264. , l = e("./ShareEvents")
  8265. , c = e("../../util/common")
  8266. , h = e("events").EventEmitter
  8267. , u = document.getElementById("sharing")
  8268. , d = document.getElementById("share-modal")
  8269. , p = document.getElementById("share-close")
  8270. , f = document.getElementById("facebook-share")
  8271. , g = document.getElementById("twitter-share")
  8272. , m = document.getElementById("mail-share")
  8273. , v = document.getElementById("share-url-text")
  8274. , A = document.getElementById("copy-success")
  8275. , y = Object.freeze({
  8276. FACEBOOK: "facebook",
  8277. TWITTER: "twitter",
  8278. MAIL: "mail",
  8279. LINKEDIN: "linkedin"
  8280. })
  8281. , C = {};
  8282. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8283. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8284. C[y.MAIL] = "mailto:?subject=";
  8285. var I = {
  8286. init: function(e) {
  8287. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8288. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8289. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8290. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8291. u.addEventListener("click", this.toggle.bind(this)),
  8292. p.addEventListener("click", this.hide.bind(this)),
  8293. v.addEventListener("click", r),
  8294. d.addEventListener("click", o),
  8295. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8296. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8297. m.addEventListener("click", n.bind(this, y.MAIL)),
  8298. v.textContent = window.location.href + "&utm_source=4",
  8299. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8300. u.classList.remove("hidden")
  8301. },
  8302. show: function() {
  8303. this.emit(l.OPENED),
  8304. d.classList.add("fadeIn")
  8305. },
  8306. hide: function() {
  8307. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8308. document.selection && document.selection.empty(),
  8309. window.getSelection().removeAllRanges(),
  8310. o(),
  8311. d.classList.remove("fadeIn"))
  8312. },
  8313. toggle: function() {
  8314. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8315. }
  8316. };
  8317. c.extendObject(I, h.prototype),
  8318. t.exports = I
  8319. }
  8320. , {
  8321. "../../localization/localize": 108,
  8322. "../../util/browser": 182,
  8323. "../../util/common": 185,
  8324. "./ShareEvents": 76,
  8325. events: 202
  8326. }],
  8327. 78: [function(e, t, i) {
  8328. "use strict";
  8329. t.exports = Object.freeze({
  8330. OPENED: "terms.opened",
  8331. CLOSED: "terms.closed"
  8332. })
  8333. }
  8334. , {}],
  8335. 79: [function(e, t, i) {
  8336. "use strict";
  8337. var n = e("./TermsEvent")
  8338. , r = e("../../localization/localize")
  8339. , o = e("../../analytics")
  8340. , a = e("../../util/ajax")
  8341. , s = e("../../util/common")
  8342. , l = e("events").EventEmitter
  8343. , c = document.getElementById("terms-modal")
  8344. , h = {
  8345. init: function() {
  8346. $(".footer-terms").on("click", function(e) {
  8347. e.preventDefault(),
  8348. this.show()
  8349. }
  8350. .bind(this)),
  8351. $("#terms-modal .close").on("click", this.hide.bind(this))
  8352. },
  8353. show: function() {
  8354. this.emit(n.OPENED),
  8355. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8356. var t = $("#terms-text").html(e);
  8357. o.track("showcase_gui", {
  8358. gui_action: "click_terms_button",
  8359. interaction_source: "gui"
  8360. }),
  8361. t.find("a").attr("target", "_blank")
  8362. }).fail(function() {
  8363. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8364. }),
  8365. c.classList.add("fadeIn")
  8366. },
  8367. hide: function(e) {
  8368. e && e.preventDefault(),
  8369. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8370. c.classList.remove("fadeIn")
  8371. }
  8372. };
  8373. s.extendObject(h, l.prototype),
  8374. t.exports = h
  8375. }
  8376. , {
  8377. "../../analytics": 4,
  8378. "../../localization/localize": 108,
  8379. "../../util/ajax": 181,
  8380. "../../util/common": 185,
  8381. "./TermsEvent": 78,
  8382. events: 202
  8383. }],
  8384. 80: [function(e, t, i) {
  8385. "use strict";
  8386. t.exports = Object.freeze({
  8387. OPEN_INFO: "title.open.info",
  8388. CLOSE_INFO: "title.close.info",
  8389. SHOW_INFO: "title.show.info",
  8390. HIDE_INFO: "title.hide.info",
  8391. LINK_CLICKED: "title.link.click",
  8392. CONTACT_LINK_CLICKED: "title.contact.click",
  8393. ORIGIN_LINK_CLICKED: "title.origin.click"
  8394. })
  8395. }
  8396. , {}],
  8397. 81: [function(e, t, i) {
  8398. "use strict";
  8399. function n(e, t) {
  8400. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8401. }
  8402. function r(e, t) {
  8403. function i(i) {
  8404. e.shouldShowtags = "show" === this.value,
  8405. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8406. }
  8407. document.getElementById("tag-toggles").classList.remove("hidden"),
  8408. document.getElementById("radio-tag-show").checked = !0;
  8409. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8410. n[r].addEventListener("change", i)
  8411. }
  8412. var o = e("../../settings");
  8413. t.exports.init = n
  8414. }
  8415. , {
  8416. "../../settings": 166
  8417. }],
  8418. 82: [function(e, t, i) {
  8419. (function(i) {
  8420. "use strict";
  8421. function n(e, t) {
  8422. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8423. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8424. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8425. document.getElementById("gui-name").classList.add("noCoBrand"),
  8426. document.getElementById("cobrandTitle").classList.add("hidden")),
  8427. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8428. !1)
  8429. }
  8430. function r(e) {
  8431. return e ? (L = !0,
  8432. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8433. }
  8434. function o(e, t, i, n) {
  8435. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8436. return void T.classList.add("hidden");
  8437. L = !0;
  8438. var r = []
  8439. , o = c(r, "<br>");
  8440. if (e && o('<span id="contactName">' + e + "</span>"),
  8441. t) {
  8442. var a = n || t
  8443. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8444. o(s)
  8445. }
  8446. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8447. r[0] = "",
  8448. x.innerHTML = r.join("")
  8449. }
  8450. function a(e) {
  8451. if ("string" == typeof e)
  8452. try {
  8453. e = JSON.parse(e)
  8454. } catch (e) {
  8455. return y.warn("Unable to parse address data"),
  8456. void S.parentElement.classList.add("hidden")
  8457. }
  8458. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8459. return void S.parentElement.classList.add("hidden");
  8460. L = !0;
  8461. var t = []
  8462. , i = c(t, " ");
  8463. e.address_1 && i(e.address_1),
  8464. e.address_2 && i(e.address_2),
  8465. e.city && i(e.city, ", "),
  8466. e.state && i(e.state, ", "),
  8467. e.zip && i(e.zip, e.state ? " " : ", "),
  8468. t[0] = "",
  8469. S.innerText = t.join("")
  8470. }
  8471. function s(e) {
  8472. var t = document.createElement("a");
  8473. return t.id = "url",
  8474. t.target = "_blank",
  8475. t.href = e,
  8476. t.innerText = e,
  8477. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8478. t
  8479. }
  8480. function l(e) {
  8481. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8482. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8483. P.appendChild(s(e)),
  8484. O.forEach(function(e) {
  8485. e.classList.add("share-link")
  8486. }),
  8487. !0)
  8488. }
  8489. function c(e, t) {
  8490. var i = e
  8491. , n = t;
  8492. return function(e, t) {
  8493. i.push(t || n, e)
  8494. }
  8495. }
  8496. function h() {
  8497. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8498. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8499. var e = [].slice.call(_.querySelectorAll("a"));
  8500. e.forEach(function(e) {
  8501. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8502. });
  8503. var t = [].slice.call(T.querySelectorAll("a"));
  8504. t.forEach(function(e) {
  8505. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8506. contact_type: e.getAttribute("id")
  8507. }))
  8508. })
  8509. }
  8510. var u = e("../../util/browser")
  8511. , d = e("../../util/common")
  8512. , p = e("../../util/logger")
  8513. , f = e("../../localization/localize")
  8514. , g = e("./titleBarSettings")
  8515. , m = e("../../settings")
  8516. , v = e("./TitleEvents")
  8517. , A = e("events").EventEmitter
  8518. , y = new p(i)
  8519. , C = document.querySelector(".pinTop.left")
  8520. , I = document.getElementsByClassName("title-container")[0]
  8521. , E = document.getElementById("title-toggle").querySelector("i")
  8522. , b = document.getElementById("meta-info-wrapper")
  8523. , w = document.getElementById("meta-info")
  8524. , _ = document.getElementById("meta-description")
  8525. , T = document.getElementsByClassName("contact-info")[0]
  8526. , x = document.getElementById("contact-data")
  8527. , S = document.getElementById("addressTxt")
  8528. , M = document.getElementById("tag-toggles")
  8529. , R = document.getElementById("share-origin")
  8530. , P = document.getElementById("share-link-wrapper")
  8531. , O = [w, b, I]
  8532. , L = !1
  8533. , D = !1
  8534. , N = {
  8535. populate: function(e) {
  8536. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8537. if (r(e.description),
  8538. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8539. a(e.address),
  8540. L) {
  8541. var t = document.createElement("br");
  8542. M.insertBefore(t, M.firstElementChild)
  8543. }
  8544. e.socialSharing && m.share.enabled && (D = l(e.url))
  8545. }
  8546. },
  8547. finishSetup: function(e) {
  8548. L = L || !!e,
  8549. h(),
  8550. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8551. },
  8552. toggleMeta: function(e, t) {
  8553. var title = document.getElementById("model-title");
  8554. t && t.preventDefault();
  8555. var i = w.classList.contains("expand");
  8556. e && !i || (i ? (O.forEach(function(e) {
  8557. e.classList.remove("expand")
  8558. }),
  8559. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8560. e.classList.add("expand");
  8561. }),
  8562. title.classList.add("expand"),
  8563. this.emit(v.OPEN_INFO)))
  8564. },
  8565. setupToggling: function() {
  8566. b.style.height = w.offsetHeight + "px",
  8567. w.addEventListener("transitionend", function() {
  8568. b.style.height = w.offsetHeight + "px"
  8569. })
  8570. },
  8571. toggleTitle: function(e) {
  8572. e && e.preventDefault(),
  8573. C.classList.contains("closed") ? (C.classList.add("open"),
  8574. E.classList.remove("icon-dpad-right"),
  8575. E.classList.add("icon-dpad-left"),
  8576. this.emit(v.SHOW_INFO),
  8577. setTimeout(function() {
  8578. C.classList.remove("closed"),
  8579. C.classList.remove("open")
  8580. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8581. E.classList.remove("icon-dpad-left"),
  8582. E.classList.add("icon-dpad-right"),
  8583. this.emit(v.HIDE_INFO))
  8584. }
  8585. };
  8586. d.extendObject(N, A.prototype),
  8587. t.exports = N
  8588. }
  8589. ).call(this, "/js/gui/title/titleBar.js")
  8590. }
  8591. , {
  8592. "../../localization/localize": 108,
  8593. "../../settings": 166,
  8594. "../../util/browser": 182,
  8595. "../../util/common": 185,
  8596. "../../util/logger": 189,
  8597. "./TitleEvents": 80,
  8598. "./titleBarSettings": 83,
  8599. events: 202
  8600. }],
  8601. 83: [function(e, t, i) {
  8602. "use strict";
  8603. t.exports = Object.freeze({
  8604. minTooltipCharacters: 19,
  8605. removeAnimationClasses: 500
  8606. })
  8607. }
  8608. , {}],
  8609. 84: [function(e, t, i) {
  8610. "use strict";
  8611. function n(e) {
  8612. C = e,
  8613. P.forEach(function(e) {
  8614. b.addEventListener(e, u.bind(this, !1), !0),
  8615. w.addEventListener(e, u.bind(this, !0), !0),
  8616. E.addEventListener(e, o, !0),
  8617. S.forEach(function(t) {
  8618. t.addEventListener(e, a, !0)
  8619. }),
  8620. $("#drawer img").on(e, a)
  8621. }),
  8622. document.addEventListener("keydown", u.bind(this, !1), !0),
  8623. C.on(v.TourStart, function() {
  8624. E.classList.add("playing")
  8625. })
  8626. }
  8627. function r() {
  8628. C.playTour(),
  8629. I && clearTimeout(I),
  8630. d(),
  8631. _.removeClass("fadeIn")
  8632. }
  8633. function o() {
  8634. E.classList.contains("playing") && (C.stopTour(),
  8635. _.addClass("fadeIn"),
  8636. setTimeout(function() {
  8637. _.removeClass("fadeIn")
  8638. }, p.tourInteraction.showPauseButton),
  8639. O || (clearTimeout(I),
  8640. I = setTimeout(h, p.tourInteraction.showModal)),
  8641. setTimeout(function() {
  8642. E.classList.remove("playing")
  8643. }, p.tourInteraction.allowNextClick))
  8644. }
  8645. function a() {
  8646. C.tourInProgress && (C.stopTour(),
  8647. C.endTourProgress(),
  8648. E.classList.remove("playing"))
  8649. }
  8650. function s() {
  8651. T.is(":visible") ? r() : o()
  8652. }
  8653. function l() {
  8654. x.hasClass("playing") && (clearTimeout(I),
  8655. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8656. }
  8657. function c() {
  8658. E.classList.remove("playing"),
  8659. h()
  8660. }
  8661. function h() {//去掉导览结束时的提示
  8662. /* if (!p.tourInteraction.disabled) {
  8663. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8664. M.addClass("fadeIn tour " + m.deviceType);
  8665. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8666. if (!p.tourInteraction.smallModal) {
  8667. var t;
  8668. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8669. m.fill(R, A.TOUR_INTERACTION[t]),
  8670. M.addClass(t)
  8671. }
  8672. M.addClass(e)
  8673. } */
  8674. }
  8675. function u(e, t) {
  8676. if (t) {
  8677. var i = "keydown" === t.type
  8678. , n = t.which === f.SPACE || C.tourIsPlaying;
  8679. i && n || e || (O = !0),
  8680. C.atEndOfTour() && d(),
  8681. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8682. d(),
  8683. t.which !== f.SPACE && a()),
  8684. i && n && s()
  8685. }
  8686. }
  8687. function d() {
  8688. M.removeClass("fadeIn")
  8689. }
  8690. var p = (e("../util/browser"),
  8691. e("../settings"))
  8692. , f = e("../enum/Keys")
  8693. , g = e("../enum/Viewmode")
  8694. , m = (e("./helpManager"),
  8695. e("./populateModal"))
  8696. , v = e("../enum/DirectorEvents")
  8697. , A = e("../enum/HelpModalType")
  8698. , y = e("../enum/HelpModalSize")
  8699. , C = null
  8700. , I = null
  8701. , E = document.getElementById("pause-overlay")
  8702. , b = document.getElementById("player")
  8703. , w = document.getElementById("gui")
  8704. , _ = $("#pause-icon").eq(0)
  8705. , T = $("#play").eq(0)
  8706. , x = $("#playHead").eq(0)
  8707. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8708. , M = $("#interaction-modal").eq(0)
  8709. , R = $("#interaction-modal .interaction").toArray()
  8710. , P = ["touchstart", "mousedown", "pointerdown"]
  8711. , O = !1;
  8712. t.exports.init = n,
  8713. t.exports.play = r,
  8714. t.exports.pause = o,
  8715. t.exports.pauseWithoutCTA = a,
  8716. t.exports.togglePlay = s,
  8717. t.exports.stopTour = l,
  8718. t.exports.dismissModal = d
  8719. }
  8720. , {
  8721. "../enum/DirectorEvents": 23,
  8722. "../enum/HelpModalSize": 27,
  8723. "../enum/HelpModalType": 28,
  8724. "../enum/Keys": 30,
  8725. "../enum/Viewmode": 51,
  8726. "../settings": 166,
  8727. "../util/browser": 182,
  8728. "./helpManager": 68,
  8729. "./populateModal": 75
  8730. }],
  8731. 85: [function(e, t, i) {
  8732. "use strict";
  8733. t.exports = Object.freeze({
  8734. OPENED: "vr.modal.opened",
  8735. LAUNCH: "vr.modal.launch",
  8736. CLOSED: "vr.modal.closed",
  8737. NEXT: "vr.modal.next",
  8738. PREV: "vr.modal.prev",
  8739. STORE: "vr.modal.store",
  8740. falseICECHOSEN: "vr.modal.device"
  8741. })
  8742. }
  8743. , {}],
  8744. 86: [function(e, t, i) {
  8745. "use strict";
  8746. function n(e, t, i) {
  8747. function n(e, t, n, r) {
  8748. function o() {
  8749. return p + "&m=" + t + "&display=" + e
  8750. }
  8751. function s() {
  8752. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8753. , t = "&utm_source=" + u
  8754. , n = "&utm_showcase_session_id=" + i;
  8755. return e + t + n
  8756. }
  8757. function l() {
  8758. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8759. }
  8760. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8761. }
  8762. function r(e, t, i, r) {
  8763. var o = "https://api.branch.io/v1/url"
  8764. , a = n(e, t, i, r)
  8765. , s = {
  8766. responseType: "json",
  8767. data: {
  8768. branch_key: h.appConfig.branch_key,
  8769. data: {
  8770. m: t,
  8771. full_url: a,
  8772. $desktop_url: m,
  8773. $og_app_id: "331853976762864119",
  8774. $og_title: i,
  8775. $og_description: r,
  8776. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8777. $canonical_url: window.location.href
  8778. }
  8779. }
  8780. };
  8781. c.post(o, s).done(function(t) {
  8782. f[e] = t.url
  8783. }).fail(function(t) {
  8784. f[e] = t
  8785. }
  8786. .bind(this, a))
  8787. }
  8788. function o(e, t, i) {
  8789. for (var r in s) {
  8790. var o = s[r]
  8791. , a = n(o, e, t, i);
  8792. f[o] = a
  8793. }
  8794. }
  8795. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8796. , d = g + "/vr/dlist/?ret=" + u
  8797. , p = g + "/vr/show/?ret=" + u
  8798. , m = "";
  8799. switch (e) {
  8800. case l.IOS:
  8801. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8802. break;
  8803. default:
  8804. o(t.sid, t.name, t.summary)
  8805. }
  8806. }
  8807. function r(e) {
  8808. var t = f[e];
  8809. window.open(t, "_blank")
  8810. }
  8811. function o(e) {
  8812. var t = u[e];
  8813. window.open(t, "_blank")
  8814. }
  8815. var a = e("../../util/browser")
  8816. , s = e("../../enum/VRApps")
  8817. , l = e("../../enum/VRPlatforms")
  8818. , c = e("../../util/ajax")
  8819. , h = e("../../settings")
  8820. , u = {};
  8821. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8822. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8823. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  8824. for (var d in s) {
  8825. var p = s[d];
  8826. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  8827. }
  8828. var f = {}
  8829. , g = function() {
  8830. var e = window.location.host;
  8831. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  8832. "https://" + e
  8833. }();
  8834. t.exports.init = n,
  8835. t.exports.launch = r,
  8836. t.exports.launchStore = o
  8837. }
  8838. , {
  8839. "../../enum/VRApps": 46,
  8840. "../../enum/VRPlatforms": 49,
  8841. "../../settings": 166,
  8842. "../../util/ajax": 181,
  8843. "../../util/browser": 182
  8844. }],
  8845. 87: [function(e, t, i) {
  8846. "use strict";
  8847. function n(e) {
  8848. var t;
  8849. switch (e) {
  8850. case m.IOS:
  8851. return t = p.iosVersion(),
  8852. t.major > 9 || 9 === t.major && t.minor >= 1;
  8853. case m.Android:
  8854. return t = p.androidVersion(),
  8855. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  8856. }
  8857. return !1
  8858. }
  8859. function r(e, t) {
  8860. function i(e) {
  8861. K.emit(A.STORE, {
  8862. type: e
  8863. }),
  8864. f.launchStore(e)
  8865. }
  8866. function r(e) {
  8867. switch (e !== _.pageCount && (a(e),
  8868. N.text(e + 1 + " / " + _.pageCount)),
  8869. e) {
  8870. case _.Title:
  8871. O.css("display", "none"),
  8872. L.text(u[e]),
  8873. o(s);
  8874. break;
  8875. case _.Cardboard:
  8876. O.css("display", "block"),
  8877. L.text(u[e]),
  8878. M.filter(".cardboard").off(),
  8879. M.filter(".gearvr").off(),
  8880. c(e, s),
  8881. h(H, X, Z);
  8882. break;
  8883. case _.Gear:
  8884. L.text(u[e]),
  8885. c(e, s),
  8886. T.addClass("lastPage"),
  8887. h(G, X, Z);
  8888. break;
  8889. case _.pageCount:
  8890. T.removeClass("fadeIn"),
  8891. K.emit(A.CLOSED)
  8892. }
  8893. B.filter("[src='']").hide()
  8894. }
  8895. var s = function() {
  8896. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  8897. w = ".show-supported",
  8898. m.Android) : (T.addClass("unsupported"),
  8899. w = ".show-unsupported",
  8900. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  8901. w = ".show-ios",
  8902. _ = v.ios,
  8903. m.IOS) : (T.addClass("desktop"),
  8904. w = ".show-desktop",
  8905. m.Desktop)
  8906. }();
  8907. f.init(s, e, t),
  8908. s !== m.Desktop && T.addClass("mobile");
  8909. var l = function(e) {
  8910. K.emit(A.LAUNCH, {
  8911. vr_platform: s,
  8912. vr_app: e
  8913. }),
  8914. f.launch(e)
  8915. };
  8916. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  8917. q.gear = l.bind(this, g.GearVR),
  8918. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  8919. d(),
  8920. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  8921. $(w).show();
  8922. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  8923. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  8924. s === m.IOS && (u.splice(1, 1),
  8925. y.splice(1, 1)),
  8926. $("#vr").on("click", function(e) {
  8927. e.preventDefault();
  8928. if(!window.vrEnabled) { // 开启VR
  8929. window.vrEnabled = true;
  8930. this.classList.add('active');
  8931. $('#gui div').not('#vrOff').addClass('vrHide');
  8932. $('#vrOffImg').css({'display':'inline-block'});
  8933. }else{
  8934. }
  8935. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  8936. // r(b),
  8937. // T.addClass("fadeIn"),
  8938. // K.emit(A.OPENED))
  8939. });
  8940. $('#vrOff').on('click', function(){
  8941. window.vrEnabled = false;
  8942. $('#gui div').not('#vrOff').removeClass('vrHide');
  8943. $('#vrOffImg').css({'display':'none'});
  8944. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  8945. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  8946. })
  8947. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  8948. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  8949. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  8950. $("span.modelLink").text(I),
  8951. O.on("click", function(e) {
  8952. K.emit(A.PREV),
  8953. b--,
  8954. r(b)
  8955. }),
  8956. L.on("click", function(e) {
  8957. L.text();
  8958. K.emit(A.NEXT, {
  8959. nextAction: y[b]
  8960. }),
  8961. b++,
  8962. r(b)
  8963. }),
  8964. T.find(".close").on("click", K.dismiss)
  8965. }
  8966. function o(e) {
  8967. switch (e) {
  8968. case m.Android:
  8969. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  8970. M.filter(".gearvr").off().on("click", q.gear),
  8971. s(H, G, "logo-button", "same-line");
  8972. break;
  8973. case m.UnsupportedAndroid:
  8974. s("", z, "", "");
  8975. break;
  8976. case m.IOS:
  8977. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  8978. s(H, "", "logo-button", "");
  8979. break;
  8980. case m.Desktop:
  8981. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  8982. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  8983. s(H, G, "logo-button", "same-line"),
  8984. Q.cardboard()
  8985. }
  8986. }
  8987. function a(e) {
  8988. $(".p1, .p2, .p3").hide(),
  8989. x.insertAfter(S),
  8990. T.removeClass("front-page"),
  8991. T.removeClass("details-page"),
  8992. T.removeClass("lastPage"),
  8993. M.removeClass("logo-button"),
  8994. M.removeClass("same-line"),
  8995. S.removeClass("headsetOptions"),
  8996. R.attr("src", ""),
  8997. R.filter(".second").removeClass("gear"),
  8998. R.css("display", "inline-block"),
  8999. R.off(),
  9000. P.filter(".second").css("display", ""),
  9001. D.css("display", "none"),
  9002. $(".p" + (e + 1) + w).show(),
  9003. R.filter(".third").insertBefore(P.filter(".third"))
  9004. }
  9005. function s(e, t, i, n) {
  9006. T.addClass("front-page"),
  9007. R.filter(".first").attr("src", e),
  9008. R.filter(".second").attr("src", t),
  9009. M.filter(".first").addClass(i),
  9010. M.filter(".second").addClass(i),
  9011. M.addClass(n),
  9012. ".show-desktop" === w && S.insertAfter(x)
  9013. }
  9014. function l(e, t, i) {
  9015. S.addClass("headsetOptions"),
  9016. M.off(),
  9017. R.filter(".second").attr("src", t),
  9018. D.css("display", "block"),
  9019. P.filter(".second").css("display", "none"),
  9020. D.on("click", function() {
  9021. a(_.Title),
  9022. o(m.Desktop)
  9023. }),
  9024. e && (K.emit(A.falseICECHOSEN, {
  9025. name: g.GearVR
  9026. }),
  9027. R.filter(".first").attr("src", e),
  9028. R.filter(".second").addClass("gear"),
  9029. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9030. Q.gearvr()),
  9031. i && (K.emit(A.falseICECHOSEN, {
  9032. name: g.Cardboard
  9033. }),
  9034. R.filter(".third").attr("src", i),
  9035. R.filter(".third").show(),
  9036. R.filter(".third").insertAfter(R.filter(".second")),
  9037. R.filter(".third").addClass("link"),
  9038. R.filter(".second").addClass("link"),
  9039. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9040. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9041. Q.cardboard())
  9042. }
  9043. function c(e, t) {
  9044. switch (t) {
  9045. case m.IOS:
  9046. X = Y,
  9047. Z = j;
  9048. break;
  9049. case m.Desktop:
  9050. e === _.Cardboard ? (X = F,
  9051. Z = U,
  9052. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9053. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9054. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9055. Z = "");
  9056. break;
  9057. default:
  9058. e === _.Cardboard ? (X = z,
  9059. Z = j) : (X = k,
  9060. Z = W)
  9061. }
  9062. }
  9063. function h(e, t, i) {
  9064. T.find(".inner").addClass("details-page"),
  9065. T.addClass("details-page"),
  9066. R.filter(".first").attr("src", e),
  9067. R.filter(".second").attr("src", t),
  9068. R.filter(".third").attr("src", i)
  9069. }
  9070. function u() {
  9071. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9072. K.emit(A.CLOSED))
  9073. }
  9074. function d() {
  9075. var e = p.aspectRatio() > 1 && p.isMobile();
  9076. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9077. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9078. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9079. }
  9080. var p = e("../../util/browser")
  9081. , f = e("./vrLink")
  9082. , g = e("../../enum/VRApps")
  9083. , m = e("../../enum/VRPlatforms")
  9084. , v = e("../../enum/VRPages")
  9085. , A = e("./vrEvent")
  9086. , y = (e("../../settings"),
  9087. e("../../constants"))
  9088. , C = e("../../localization/localize")
  9089. , I = e("../../util/common")
  9090. , E = e("events").EventEmitter
  9091. , b = 0
  9092. , w = null
  9093. , _ = v.standard
  9094. , T = $(".vr-popup")
  9095. , x = T.find(".vr-popup-body")
  9096. , S = T.find(".vr-images")
  9097. , M = T.find(".img-container")
  9098. , R = T.find(".vr-sm-image")
  9099. , P = M.find(".vr-img-caption")
  9100. , O = $(".vr-buttons").find(".prev-button")
  9101. , L = $(".vr-buttons").find(".next-button")
  9102. , D = S.find(".front-close")
  9103. , N = $(".vr-page")
  9104. , B = T.find("img")
  9105. , F = "images/apple-store.png"
  9106. , V = "images/badge-oculus.png"
  9107. , U = "images/badge-cardboard.png"
  9108. , k = "images/logo-samsung.png"
  9109. , H = "images/headset-cardboard.png"
  9110. , G = "images/headset-gearvr.png"
  9111. , z = "images/ico-android-robot.png"
  9112. , W = "images/ico-gearvr.png"
  9113. , j = "images/ico-vr.png"
  9114. , Y = "images/apple-logo-white.svg"
  9115. , X = null
  9116. , Z = null
  9117. , q = {}
  9118. , K = {
  9119. init: r,
  9120. dismiss: u,
  9121. isDeviceSupported: n
  9122. };
  9123. I.extendObject(K, E.prototype),
  9124. $(window).resize(d);
  9125. var Q = function() {
  9126. var e = P.filter(".first").find(".cardboard")
  9127. , t = P.filter(".first").find(".gearvr");
  9128. return {
  9129. cardboard: function() {
  9130. t.addClass("hidden"),
  9131. e.removeClass("hidden")
  9132. },
  9133. gearvr: function() {
  9134. e.addClass("hidden"),
  9135. t.removeClass("hidden")
  9136. }
  9137. }
  9138. }();
  9139. t.exports = K
  9140. }
  9141. , {
  9142. "../../constants": 8,
  9143. "../../enum/VRApps": 46,
  9144. "../../enum/VRPages": 48,
  9145. "../../enum/VRPlatforms": 49,
  9146. "../../localization/localize": 108,
  9147. "../../settings": 166,
  9148. "../../util/browser": 182,
  9149. "../../util/common": 185,
  9150. "./vrEvent": 85,
  9151. "./vrLink": 86,
  9152. events: 202
  9153. }],
  9154. 88: [function(e, t, i) {
  9155. "use strict";
  9156. t.exports = Object.freeze({
  9157. OPENED: "webvr.modal.opened",
  9158. SHOW_TERMS: "webvr.footer.show.terms"
  9159. })
  9160. }
  9161. , {}],
  9162. 89: [function(e, t, i) {
  9163. (function(i) {
  9164. "use strict";
  9165. function n(e, t, i, n) {
  9166. function r(e) {
  9167. e.preventDefault(),
  9168. a(e.currentTarget.id)
  9169. }
  9170. function a(e) {
  9171. ne[e](),
  9172. Object.keys(ne).map(function(t, i) {
  9173. $("#" + t).toggleClass("tabs-underlined", t === e)
  9174. })
  9175. }
  9176. y = i,
  9177. v = t,
  9178. w.init(E.Android, e, n),
  9179. m();
  9180. var l = new RegExp("daydream","i")
  9181. , c = l.test(y.displayName);
  9182. c ? (a("tabdaydream"),
  9183. B.filter(".device-headset-side").attr("src", H),
  9184. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9185. B.filter(".device-headset-side").attr("src", Y),
  9186. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9187. $("#vr").on("click", function(e) {
  9188. e.preventDefault(),
  9189. g("click_webvr_button"),
  9190. L.is(":hidden") && (ie.emit(_.OPENED),
  9191. o())
  9192. }),
  9193. $(".webvr-popup .close").on("click", function(e) {
  9194. e.preventDefault(),
  9195. D.hasClass("hidden") ? (g("webvr_help_close"),
  9196. p()) : s()
  9197. }),
  9198. $("#tabcardboard").on("click", r),
  9199. $("#tabdaydream").on("click", r),
  9200. $("#tabnative").on("click", r),
  9201. $(".webvr-popup .open-with-app").on("click", function(e) {
  9202. e.preventDefault(),
  9203. g("webvr_learn_more"),
  9204. a("tabnative"),
  9205. p()
  9206. }),
  9207. $(".webvr-popup .help").on("click", function(e) {
  9208. e.preventDefault(),
  9209. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9210. p()
  9211. }),
  9212. $(".webvr-popup .terms").on("click", function(e) {
  9213. e.preventDefault(),
  9214. g("webvr_click_terms"),
  9215. s(),
  9216. ie.emit(_.SHOW_TERMS)
  9217. }),
  9218. F.on("click", function(e) {
  9219. e.preventDefault(),
  9220. g(ee),
  9221. window.open(J, "_blank")
  9222. }),
  9223. V.on("click", function(e) {
  9224. e.preventDefault(),
  9225. g("webvr_phone_link"),
  9226. window.open(te, "_blank")
  9227. }),
  9228. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9229. e.preventDefault(),
  9230. g("webvr_cardboard_link"),
  9231. w.launch(b.CardboardAndroid)
  9232. }),
  9233. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9234. e.preventDefault(),
  9235. g("webvr_oculus_link"),
  9236. w.launch(b.GearVR)
  9237. })
  9238. }
  9239. function r() {
  9240. function e() {
  9241. y.isPresenting || (f(),
  9242. window.removeEventListener("vrdisplaypresentchange", e))
  9243. }
  9244. R.info("Headset mounted"),
  9245. v.suspend();
  9246. var t = document.createElement("canvas");
  9247. for (t.getContext("webgl"),
  9248. t.className = "webvr-canvas",
  9249. document.bgColor = "#000",
  9250. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9251. document.body.removeChild(document.body.firstChild);
  9252. document.body.appendChild(t),
  9253. g("webvr_enter_app"),
  9254. y.requestPresent([{
  9255. source: t,
  9256. predistorted: !0
  9257. }]).catch(function(t) {
  9258. R.error("Failed to present: " + t),
  9259. g("webvr_exit_calibrate"),
  9260. e()
  9261. }),
  9262. A.then(function() {
  9263. window.dispatchEvent(new Event("vrapp-start"))
  9264. }),
  9265. window.addEventListener("vrdisplaypresentchange", e)
  9266. }
  9267. function o() {
  9268. O.fadeOut(I.guiAnimationSpeed),
  9269. L.fadeIn(I.guiAnimationSpeed),
  9270. a()
  9271. }
  9272. function a() {
  9273. if (!A) {
  9274. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9275. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9276. A = new Promise(function(e, i) {
  9277. var n = document.createElement("script");
  9278. n.type = "text/javascript",
  9279. n.src = t,
  9280. n.onload = e,
  9281. document.head.appendChild(n)
  9282. }
  9283. )
  9284. }
  9285. D.find(".enter-button").on("click", r)
  9286. }
  9287. function s() {
  9288. g("webvr_modal_close"),
  9289. D.find(".enter-button").off("click", r),
  9290. L.fadeOut(I.guiAnimationSpeed, function() {
  9291. D.toggleClass("hidden", !1),
  9292. N.toggleClass("hidden", !0),
  9293. C.exitFullscreen()
  9294. }),
  9295. O.fadeIn(I.guiAnimationSpeed)
  9296. }
  9297. function l() {
  9298. k.toggleClass("hidden", !1),
  9299. U.toggleClass("hidden", !0)
  9300. }
  9301. function c() {
  9302. k.toggleClass("hidden", !0),
  9303. U.toggleClass("hidden", !1)
  9304. }
  9305. function h() {
  9306. B.filter(".device-headset").attr("src", G),
  9307. B.filter(".device-phone").attr("src", z),
  9308. J = Z,
  9309. ee = K,
  9310. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9311. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9312. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9313. c()
  9314. }
  9315. function u() {
  9316. B.filter(".badge-cardboard").attr("src", j),
  9317. B.filter(".badge-oculus").attr("src", X),
  9318. l()
  9319. }
  9320. function d() {
  9321. B.filter(".device-headset").attr("src", Y),
  9322. B.filter(".device-phone").attr("src", W),
  9323. J = q,
  9324. ee = Q,
  9325. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9326. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9327. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9328. c()
  9329. }
  9330. function p() {
  9331. D.toggleClass("hidden"),
  9332. N.toggleClass("hidden")
  9333. }
  9334. function f() {
  9335. R.info("exiting webVR"),
  9336. g("webvr_exit_app"),
  9337. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9338. }
  9339. function g(e) {
  9340. var t = C.isLandscape() ? "landscape" : "portrait";
  9341. T.trackAlways("showcase_gui", {
  9342. gui_action: e,
  9343. orientation: t
  9344. })
  9345. }
  9346. function m() {
  9347. var e = C.isLandscape();
  9348. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9349. }
  9350. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9351. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9352. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9353. init: n
  9354. }, ne = {
  9355. tabcardboard: d,
  9356. tabdaydream: h,
  9357. tabnative: u
  9358. };
  9359. S.extendObject(ie, P.prototype),
  9360. $(window).resize(m),
  9361. t.exports = ie
  9362. }
  9363. ).call(this, "/js/gui/webvr/webVRgui.js")
  9364. }
  9365. , {
  9366. "../../analytics": 4,
  9367. "../../constants": 8,
  9368. "../../enum/VRApps": 46,
  9369. "../../enum/VRPlatforms": 49,
  9370. "../../localization/localize": 108,
  9371. "../../settings": 166,
  9372. "../../util/browser": 182,
  9373. "../../util/common": 185,
  9374. "../../util/logger": 189,
  9375. "./../gui": 65,
  9376. "./../vr/vrLink": 86,
  9377. "./WebVrEvent": 88,
  9378. events: 202
  9379. }],
  9380. 90: [function(e, t, i) {
  9381. "use strict";
  9382. function n(e, t, i, n, o) {
  9383. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9384. this.roomId = o || "",
  9385. this.labelId = e,
  9386. this.position = (new r.Vector3).copy(t),
  9387. this.text = i
  9388. }
  9389. var r = e("three")
  9390. , o = e("../util/browser");
  9391. n.prototype.build = function() {
  9392. var e = window.document.createElement("div");
  9393. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9394. var t = window.document.createElement("div");
  9395. t.setAttribute("class", "gui-floorplan-label-text");
  9396. var i = window.document.createTextNode(this.text);
  9397. t.appendChild(i),
  9398. e.appendChild(t),
  9399. window.document.body.appendChild(e),
  9400. this.labelGui = e,
  9401. this.textBlock = t,
  9402. $(this.labelGui).hide();
  9403. var n = window.getComputedStyle(this.labelGui);
  9404. this.initialTransform = n.transform || n.webkitTransform
  9405. }
  9406. ,
  9407. t.exports = n
  9408. }
  9409. , {
  9410. "../util/browser": 182,
  9411. three: 217
  9412. }],
  9413. 91: [function(e, t, i) {
  9414. "use strict";
  9415. function n() {
  9416. this.player = null,
  9417. this.modelManager = null,
  9418. this.container = null
  9419. }
  9420. var r = e("three")
  9421. , o = (e("../util/common"),
  9422. e("../enum/PlayerEvents"))
  9423. , a = (e("../enum/DirectorEvents"),
  9424. e("../enum/ModelManagerEvents"))
  9425. , s = e("../settings")
  9426. , l = e("../enum/Viewmode")
  9427. , c = (e("../enum/WarpStyle"),
  9428. e("../util/transitions"),
  9429. e("../util/lerp"),
  9430. e("../util/browser"));
  9431. //场景初始化
  9432. n.prototype.init = function(e, t, i) {
  9433. this.player = e,
  9434. this.modelManager = t,
  9435. this.container = i,
  9436. this.updateModel(),
  9437. this.bindEvents()
  9438. }
  9439. ,
  9440. n.prototype.bindEvents = function() {
  9441. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9442. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9443. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9444. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9445. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9446. }
  9447. ,
  9448. n.prototype.updateModel = function() {
  9449. this.model = this.modelManager.getActiveModel()
  9450. }
  9451. ,
  9452. n.prototype.handlePlayerViewChanged = function() {
  9453. this.updateLabelVisibility(),
  9454. this.updateLabelDisplay()
  9455. }
  9456. ,
  9457. n.prototype.getLabelsForFloor = function(e, t) {
  9458. return t = t || [],
  9459. t.length = 0,
  9460. this.model.labels.forEach(function(i) {
  9461. this.labelVisibleForFloor(i, e) && t.push(i)
  9462. }
  9463. .bind(this)),
  9464. t
  9465. }
  9466. ,
  9467. n.prototype.getLabelsForCurrentFloor = function(e) {
  9468. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9469. }
  9470. ,
  9471. n.prototype.labelVisibleForFloor = function(e, t) {
  9472. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9473. if (!this.model.showingLabels || !e.labelGui || !i)
  9474. return !1;
  9475. var n = e.floorId === this.model.floors.size() - 1;
  9476. return this.model.allFloorsVisible ? n : e.floorId === t
  9477. }
  9478. ,
  9479. n.prototype.updateLabelVisibility = function(e) {
  9480. this.model.labels.forEach(function(e) {
  9481. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9482. }
  9483. .bind(this))
  9484. }
  9485. ,
  9486. n.prototype.showAllLabels = function(e, t) {
  9487. this.model.labels.forEach(function(i) {
  9488. this.showLabel(i, e, t)
  9489. }
  9490. .bind(this))
  9491. }
  9492. ,
  9493. n.prototype.hideAllLabels = function(e, t) {
  9494. this.model.labels.forEach(function(i) {
  9495. this.hideLabel(i, e, t)
  9496. }
  9497. .bind(this))
  9498. }
  9499. ,
  9500. n.prototype.showLabel = function(e, t, i) {
  9501. this.model.showingLabels && (e.visible || (e.visible = !0,
  9502. e.labelGui.style.display = "block",
  9503. e.labelGui.style.opacity = 0,
  9504. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9505. }
  9506. ,
  9507. n.prototype.hideLabel = function(e, t, i) {
  9508. e.visible && (e.visible = !1,
  9509. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9510. }
  9511. ,
  9512. n.prototype.supportedMode = function() {
  9513. return this.player.mode === l.FLOORPLAN
  9514. }
  9515. ,
  9516. n.prototype.updateLabelDisplay = function() {
  9517. var e = (new r.Vector3,
  9518. new r.Vector3,
  9519. []);
  9520. return function() {
  9521. var t = this.player.getLabelScaleFactor()
  9522. , i = .6
  9523. , n = 1.2
  9524. , r = (1 - t) * n + i
  9525. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9526. this.getLabelsForCurrentFloor(e);
  9527. for (var a = 0; a < e.length; a++) {
  9528. var l = e[a];
  9529. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9530. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9531. }
  9532. }
  9533. }(),
  9534. n.prototype.updateProjectedGuiElement = function() {
  9535. var e = new r.Vector3;
  9536. new r.Vector3;
  9537. return function(t, i, n, r, o) {
  9538. i.style.fontSize = 100 * o + "%";
  9539. var a = $("#player").width()
  9540. , s = $("#player").height()
  9541. , l = .5 * a
  9542. , c = .5 * s;
  9543. e.copy(n),
  9544. e.project(this.player.camera);
  9545. var h = e.x * l + l
  9546. , u = -(e.y * c) + c;
  9547. h -= t.offsetWidth / 2,
  9548. u -= t.offsetHeight / 2,
  9549. t.style.left = h + "px",
  9550. t.style.top = u + "px"
  9551. }
  9552. }(),
  9553. n.prototype.handleStartInside = function(e) {
  9554. this.updateLabelVisibility()
  9555. }
  9556. ,
  9557. n.prototype.handleStartOutside = function() {
  9558. this.updateLabelVisibility()
  9559. }
  9560. ,
  9561. t.exports = n
  9562. }
  9563. , {
  9564. "../enum/DirectorEvents": 23,
  9565. "../enum/ModelManagerEvents": 33,
  9566. "../enum/PlayerEvents": 40,
  9567. "../enum/Viewmode": 51,
  9568. "../enum/WarpStyle": 52,
  9569. "../settings": 166,
  9570. "../util/browser": 182,
  9571. "../util/common": 185,
  9572. "../util/lerp": 188,
  9573. "../util/transitions": 195,
  9574. three: 217
  9575. }],
  9576. 92: [function(e, t, i) {
  9577. "use strict";
  9578. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9579. if (null == this)
  9580. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9581. if ("function" != typeof e)
  9582. throw new TypeError("predicate must be a function");
  9583. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9584. if (t = i[o],
  9585. e.call(r, t, o, i))
  9586. return o;
  9587. return -1
  9588. }
  9589. ),
  9590. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9591. value: function(e) {
  9592. if (null == this)
  9593. throw new TypeError('"this" is null or not defined');
  9594. var t = Object(this)
  9595. , i = t.length >>> 0;
  9596. if ("function" != typeof e)
  9597. throw new TypeError("predicate must be a function");
  9598. for (var n = arguments[1], r = 0; r < i; ) {
  9599. var o = t[r];
  9600. if (e.call(n, o, r, t))
  9601. return o;
  9602. r++
  9603. }
  9604. }
  9605. })
  9606. }
  9607. , {}],
  9608. 93: [function(e, t, i) {
  9609. "use strict";
  9610. var n = n || {};
  9611. t.exports = n,
  9612. n.gui = n.gui || {},
  9613. n.utils = n.utils || {},
  9614. n.controllers = n.controllers || {},
  9615. n.dom = n.dom || {},
  9616. n.color = n.color || {},
  9617. n.utils.css = function() {
  9618. return {
  9619. load: function(e, t) {
  9620. t = t || document;
  9621. var i = t.createElement("link");
  9622. i.type = "text/css",
  9623. i.rel = "stylesheet",
  9624. i.href = e,
  9625. t.getElementsByTagName("head")[0].appendChild(i)
  9626. },
  9627. inject: function(e, t) {
  9628. t = t || document;
  9629. var i = document.createElement("style");
  9630. i.type = "text/css",
  9631. i.innerHTML = e,
  9632. t.getElementsByTagName("head")[0].appendChild(i)
  9633. }
  9634. }
  9635. }(),
  9636. n.utils.common = function() {
  9637. var e = Array.prototype.forEach
  9638. , t = Array.prototype.slice;
  9639. return {
  9640. BREAK: {},
  9641. extend: function(e) {
  9642. return this.each(t.call(arguments, 1), function(t) {
  9643. for (var i in t)
  9644. this.isUndefined(t[i]) || (e[i] = t[i])
  9645. }, this),
  9646. e
  9647. },
  9648. defaults: function(e) {
  9649. return this.each(t.call(arguments, 1), function(t) {
  9650. for (var i in t)
  9651. this.isUndefined(e[i]) && (e[i] = t[i])
  9652. }, this),
  9653. e
  9654. },
  9655. compose: function() {
  9656. var e = t.call(arguments);
  9657. return function() {
  9658. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9659. i = [e[n].apply(this, i)];
  9660. return i[0]
  9661. }
  9662. },
  9663. each: function(t, i, n) {
  9664. if (t)
  9665. if (e && t.forEach && t.forEach === e)
  9666. t.forEach(i, n);
  9667. else if (t.length === t.length + 0) {
  9668. for (var r = 0, o = t.length; r < o; r++)
  9669. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9670. return
  9671. } else
  9672. for (var r in t)
  9673. if (i.call(n, t[r], r) === this.BREAK)
  9674. return
  9675. },
  9676. defer: function(e) {
  9677. setTimeout(e, 0)
  9678. },
  9679. toArray: function(e) {
  9680. return e.toArray ? e.toArray() : t.call(e)
  9681. },
  9682. isUndefined: function(e) {
  9683. return void 0 === e
  9684. },
  9685. isNull: function(e) {
  9686. return null === e
  9687. },
  9688. isNaN: function(e) {
  9689. return e !== e
  9690. },
  9691. isArray: Array.isArray || function(e) {
  9692. return e.constructor === Array
  9693. }
  9694. ,
  9695. isObject: function(e) {
  9696. return e === Object(e)
  9697. },
  9698. isNumber: function(e) {
  9699. return e === e + 0
  9700. },
  9701. isString: function(e) {
  9702. return e === e + ""
  9703. },
  9704. isBoolean: function(e) {
  9705. return e === !1 || e === !0
  9706. },
  9707. isFunction: function(e) {
  9708. return "[object Function]" === Object.prototype.toString.call(e)
  9709. }
  9710. }
  9711. }(),
  9712. n.controllers.Controller = function(e) {
  9713. var t = function(e, t) {
  9714. this.initialValue = e[t],
  9715. this.domElement = document.createElement("div"),
  9716. this.object = e,
  9717. this.property = t,
  9718. this.__onChange = void 0,
  9719. this.__onFinishChange = void 0
  9720. };
  9721. return e.extend(t.prototype, {
  9722. onChange: function(e) {
  9723. return this.__onChange = e,
  9724. this
  9725. },
  9726. onFinishChange: function(e) {
  9727. return this.__onFinishChange = e,
  9728. this
  9729. },
  9730. setValue: function(e) {
  9731. return this.object[this.property] = e,
  9732. this.__onChange && this.__onChange.call(this, e),
  9733. this.updateDisplay(),
  9734. this
  9735. },
  9736. getValue: function() {
  9737. return this.object[this.property]
  9738. },
  9739. updateDisplay: function() {
  9740. return this
  9741. },
  9742. isModified: function() {
  9743. return this.initialValue !== this.getValue()
  9744. }
  9745. }),
  9746. t
  9747. }(n.utils.common),
  9748. n.dom.dom = function(e) {
  9749. function t(t) {
  9750. if ("0" === t || e.isUndefined(t))
  9751. return 0;
  9752. var i = t.match(r);
  9753. return e.isNull(i) ? 0 : parseFloat(i[1])
  9754. }
  9755. var i = {
  9756. HTMLEvents: ["change"],
  9757. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9758. KeyboardEvents: ["keydown"]
  9759. }
  9760. , n = {};
  9761. e.each(i, function(t, i) {
  9762. e.each(t, function(e) {
  9763. n[e] = i
  9764. })
  9765. });
  9766. var r = /(\d+(\.\d+)?)px/
  9767. , o = {
  9768. makeSelectable: function(e, t) {
  9769. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9770. return !1
  9771. }
  9772. : function() {}
  9773. ,
  9774. e.style.MozUserSelect = t ? "auto" : "none",
  9775. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9776. e.unselectable = t ? "on" : "off")
  9777. },
  9778. makeFullscreen: function(t, i, n) {
  9779. e.isUndefined(i) && (i = !0),
  9780. e.isUndefined(n) && (n = !0),
  9781. t.style.position = "absolute",
  9782. i && (t.style.left = 0,
  9783. t.style.right = 0),
  9784. n && (t.style.top = 0,
  9785. t.style.bottom = 0)
  9786. },
  9787. fakeEvent: function(t, i, r, o) {
  9788. r = r || {};
  9789. var a = n[i];
  9790. if (!a)
  9791. throw new Error("Event type " + i + " not supported.");
  9792. var s = document.createEvent(a);
  9793. switch (a) {
  9794. case "MouseEvents":
  9795. var l = r.x || r.clientX || 0
  9796. , c = r.y || r.clientY || 0;
  9797. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9798. break;
  9799. case "KeyboardEvents":
  9800. var h = s.initKeyboardEvent || s.initKeyEvent;
  9801. e.defaults(r, {
  9802. cancelable: !0,
  9803. ctrlKey: !1,
  9804. altKey: !1,
  9805. shiftKey: !1,
  9806. metaKey: !1,
  9807. keyCode: void 0,
  9808. charCode: void 0
  9809. }),
  9810. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  9811. break;
  9812. default:
  9813. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9814. }
  9815. e.defaults(s, o),
  9816. t.dispatchEvent(s)
  9817. },
  9818. bind: function(e, t, i, n) {
  9819. return n = n || !1,
  9820. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9821. o
  9822. },
  9823. unbind: function(e, t, i, n) {
  9824. return n = n || !1,
  9825. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9826. o
  9827. },
  9828. addClass: function(e, t) {
  9829. if (void 0 === e.className)
  9830. e.className = t;
  9831. else if (e.className !== t) {
  9832. var i = e.className.split(/ +/);
  9833. i.indexOf(t) == -1 && (i.push(t),
  9834. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9835. }
  9836. return o
  9837. },
  9838. removeClass: function(e, t) {
  9839. if (t)
  9840. if (void 0 === e.className)
  9841. ;
  9842. else if (e.className === t)
  9843. e.removeAttribute("class");
  9844. else {
  9845. var i = e.className.split(/ +/)
  9846. , n = i.indexOf(t);
  9847. n != -1 && (i.splice(n, 1),
  9848. e.className = i.join(" "))
  9849. }
  9850. else
  9851. e.className = void 0;
  9852. return o
  9853. },
  9854. hasClass: function(e, t) {
  9855. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  9856. },
  9857. getWidth: function(e) {
  9858. var i = getComputedStyle(e);
  9859. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  9860. },
  9861. getHeight: function(e) {
  9862. var i = getComputedStyle(e);
  9863. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  9864. },
  9865. getOffset: function(e) {
  9866. var t = {
  9867. left: 0,
  9868. top: 0
  9869. };
  9870. if (e.offsetParent)
  9871. do
  9872. t.left += e.offsetLeft,
  9873. t.top += e.offsetTop;
  9874. while (e = e.offsetParent);return t
  9875. },
  9876. isActive: function(e) {
  9877. return e === document.activeElement && (e.type || e.href)
  9878. }
  9879. };
  9880. return o
  9881. }(n.utils.common),
  9882. n.controllers.OptionController = function(e, t, i) {
  9883. var n = function(e, r, o) {
  9884. n.superclass.call(this, e, r);
  9885. var a = this;
  9886. if (this.__select = document.createElement("select"),
  9887. i.isArray(o)) {
  9888. var s = {};
  9889. i.each(o, function(e) {
  9890. s[e] = e
  9891. }),
  9892. o = s
  9893. }
  9894. i.each(o, function(e, t) {
  9895. var i = document.createElement("option");
  9896. i.innerHTML = t,
  9897. i.setAttribute("value", e),
  9898. a.__select.appendChild(i)
  9899. }),
  9900. this.updateDisplay(),
  9901. t.bind(this.__select, "change", function() {
  9902. var e = this.options[this.selectedIndex].value;
  9903. a.setValue(e)
  9904. }),
  9905. this.domElement.appendChild(this.__select)
  9906. };
  9907. return n.superclass = e,
  9908. i.extend(n.prototype, e.prototype, {
  9909. setValue: function(e) {
  9910. var t = n.superclass.prototype.setValue.call(this, e);
  9911. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  9912. t
  9913. },
  9914. updateDisplay: function() {
  9915. return this.__select.value = this.getValue(),
  9916. n.superclass.prototype.updateDisplay.call(this)
  9917. }
  9918. }),
  9919. n
  9920. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  9921. n.controllers.NumberController = function(e, t) {
  9922. function i(e) {
  9923. return e = e.toString(),
  9924. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  9925. }
  9926. var n = function(e, r, o) {
  9927. n.superclass.call(this, e, r),
  9928. o = o || {},
  9929. this.__min = o.min,
  9930. this.__max = o.max,
  9931. this.__step = o.step,
  9932. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  9933. this.__precision = i(this.__impliedStep)
  9934. };
  9935. return n.superclass = e,
  9936. t.extend(n.prototype, e.prototype, {
  9937. setValue: function(e) {
  9938. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  9939. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  9940. n.superclass.prototype.setValue.call(this, e)
  9941. },
  9942. min: function(e) {
  9943. return this.__min = e,
  9944. this
  9945. },
  9946. max: function(e) {
  9947. return this.__max = e,
  9948. this
  9949. },
  9950. step: function(e) {
  9951. return this.__step = e,
  9952. this.__impliedStep = e,
  9953. this.__precision = i(e),
  9954. this
  9955. }
  9956. }),
  9957. n
  9958. }(n.controllers.Controller, n.utils.common),
  9959. n.controllers.NumberControllerBox = function(e, t, i) {
  9960. function n(e, t) {
  9961. var i = Math.pow(10, t);
  9962. return Math.round(e * i) / i
  9963. }
  9964. var r = function(e, n, o) {
  9965. function a() {
  9966. var e = parseFloat(d.__input.value);
  9967. i.isNaN(e) || d.setValue(e)
  9968. }
  9969. function s() {
  9970. a(),
  9971. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  9972. }
  9973. function l(e) {
  9974. t.bind(window, "mousemove", c),
  9975. t.bind(window, "mouseup", h),
  9976. u = e.clientY
  9977. }
  9978. function c(e) {
  9979. var t = u - e.clientY;
  9980. d.setValue(d.getValue() + t * d.__impliedStep),
  9981. u = e.clientY
  9982. }
  9983. function h() {
  9984. t.unbind(window, "mousemove", c),
  9985. t.unbind(window, "mouseup", h)
  9986. }
  9987. this.__truncationSuspended = !1,
  9988. r.superclass.call(this, e, n, o);
  9989. var u, d = this;
  9990. this.__input = document.createElement("input"),
  9991. this.__input.setAttribute("type", "text"),
  9992. t.bind(this.__input, "change", a),
  9993. t.bind(this.__input, "blur", s),
  9994. t.bind(this.__input, "mousedown", l),
  9995. t.bind(this.__input, "keydown", function(e) {
  9996. 13 === e.keyCode && (d.__truncationSuspended = !0,
  9997. this.blur(),
  9998. d.__truncationSuspended = !1)
  9999. }),
  10000. this.updateDisplay(),
  10001. this.domElement.appendChild(this.__input)
  10002. };
  10003. return r.superclass = e,
  10004. i.extend(r.prototype, e.prototype, {
  10005. updateDisplay: function() {
  10006. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10007. r.superclass.prototype.updateDisplay.call(this)
  10008. }
  10009. }),
  10010. r
  10011. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10012. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10013. function o(e, t, i, n, r) {
  10014. return n + (r - n) * ((e - t) / (i - t))
  10015. }
  10016. var a = function(e, i, n, r, s) {
  10017. function l(e) {
  10018. t.bind(window, "mousemove", c),
  10019. t.bind(window, "mouseup", h),
  10020. c(e)
  10021. }
  10022. function c(e) {
  10023. e.preventDefault();
  10024. var i = t.getOffset(u.__background)
  10025. , n = t.getWidth(u.__background);
  10026. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10027. !1
  10028. }
  10029. function h() {
  10030. t.unbind(window, "mousemove", c),
  10031. t.unbind(window, "mouseup", h),
  10032. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10033. }
  10034. a.superclass.call(this, e, i, {
  10035. min: n,
  10036. max: r,
  10037. step: s
  10038. });
  10039. var u = this;
  10040. this.__background = document.createElement("div"),
  10041. this.__foreground = document.createElement("div"),
  10042. t.bind(this.__background, "mousedown", l),
  10043. t.addClass(this.__background, "slider"),
  10044. t.addClass(this.__foreground, "slider-fg"),
  10045. this.updateDisplay(),
  10046. this.__background.appendChild(this.__foreground),
  10047. this.domElement.appendChild(this.__background)
  10048. };
  10049. return a.superclass = e,
  10050. a.useDefaultStyles = function() {
  10051. i.inject(r)
  10052. }
  10053. ,
  10054. n.extend(a.prototype, e.prototype, {
  10055. updateDisplay: function() {
  10056. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10057. return this.__foreground.style.width = 100 * e + "%",
  10058. a.superclass.prototype.updateDisplay.call(this)
  10059. }
  10060. }),
  10061. a
  10062. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10063. n.controllers.FunctionController = function(e, t, i) {
  10064. var n = function(e, i, r) {
  10065. n.superclass.call(this, e, i);
  10066. var o = this;
  10067. this.__button = document.createElement("div"),
  10068. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10069. t.bind(this.__button, "click", function(e) {
  10070. return e.preventDefault(),
  10071. o.fire(),
  10072. !1
  10073. }),
  10074. t.addClass(this.__button, "button"),
  10075. this.domElement.appendChild(this.__button)
  10076. };
  10077. return n.superclass = e,
  10078. i.extend(n.prototype, e.prototype, {
  10079. fire: function() {
  10080. this.__onChange && this.__onChange.call(this),
  10081. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10082. this.getValue().call(this.object)
  10083. }
  10084. }),
  10085. n
  10086. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10087. n.controllers.BooleanController = function(e, t, i) {
  10088. var n = function(e, i) {
  10089. function r() {
  10090. o.setValue(!o.__prev)
  10091. }
  10092. n.superclass.call(this, e, i);
  10093. var o = this;
  10094. this.__prev = this.getValue(),
  10095. this.__checkbox = document.createElement("input"),
  10096. this.__checkbox.setAttribute("type", "checkbox"),
  10097. t.bind(this.__checkbox, "change", r, !1),
  10098. this.domElement.appendChild(this.__checkbox),
  10099. this.updateDisplay()
  10100. };
  10101. return n.superclass = e,
  10102. i.extend(n.prototype, e.prototype, {
  10103. setValue: function(e) {
  10104. var t = n.superclass.prototype.setValue.call(this, e);
  10105. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10106. this.__prev = this.getValue(),
  10107. t
  10108. },
  10109. updateDisplay: function() {
  10110. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10111. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10112. n.superclass.prototype.updateDisplay.call(this)
  10113. }
  10114. }),
  10115. n
  10116. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10117. n.color.toString = function(e) {
  10118. return function(t) {
  10119. if (1 == t.a || e.isUndefined(t.a)) {
  10120. for (var i = t.hex.toString(16); i.length < 6; )
  10121. i = "0" + i;
  10122. return "#" + i
  10123. }
  10124. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10125. }
  10126. }(n.utils.common),
  10127. n.color.interpret = function(e, t) {
  10128. var i, n, r = function() {
  10129. n = !1;
  10130. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10131. return t.each(o, function(r) {
  10132. if (r.litmus(e))
  10133. return t.each(r.conversions, function(r, o) {
  10134. if (i = r.read(e),
  10135. n === !1 && i !== !1)
  10136. return n = i,
  10137. i.conversionName = o,
  10138. i.conversion = r,
  10139. t.BREAK
  10140. }),
  10141. t.BREAK
  10142. }),
  10143. n
  10144. }, o = [{
  10145. litmus: t.isString,
  10146. conversions: {
  10147. THREE_CHAR_HEX: {
  10148. read: function(e) {
  10149. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10150. return null !== t && {
  10151. space: "HEX",
  10152. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10153. }
  10154. },
  10155. write: e
  10156. },
  10157. SIX_CHAR_HEX: {
  10158. read: function(e) {
  10159. var t = e.match(/^#([A-F0-9]{6})$/i);
  10160. return null !== t && {
  10161. space: "HEX",
  10162. hex: parseInt("0x" + t[1].toString())
  10163. }
  10164. },
  10165. write: e
  10166. },
  10167. CSS_RGB: {
  10168. read: function(e) {
  10169. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10170. return null !== t && {
  10171. space: "RGB",
  10172. r: parseFloat(t[1]),
  10173. g: parseFloat(t[2]),
  10174. b: parseFloat(t[3])
  10175. }
  10176. },
  10177. write: e
  10178. },
  10179. CSS_RGBA: {
  10180. read: function(e) {
  10181. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10182. return null !== t && {
  10183. space: "RGB",
  10184. r: parseFloat(t[1]),
  10185. g: parseFloat(t[2]),
  10186. b: parseFloat(t[3]),
  10187. a: parseFloat(t[4])
  10188. }
  10189. },
  10190. write: e
  10191. }
  10192. }
  10193. }, {
  10194. litmus: t.isNumber,
  10195. conversions: {
  10196. HEX: {
  10197. read: function(e) {
  10198. return {
  10199. space: "HEX",
  10200. hex: e,
  10201. conversionName: "HEX"
  10202. }
  10203. },
  10204. write: function(e) {
  10205. return e.hex
  10206. }
  10207. }
  10208. }
  10209. }, {
  10210. litmus: t.isArray,
  10211. conversions: {
  10212. RGB_ARRAY: {
  10213. read: function(e) {
  10214. return 3 == e.length && {
  10215. space: "RGB",
  10216. r: e[0],
  10217. g: e[1],
  10218. b: e[2]
  10219. }
  10220. },
  10221. write: function(e) {
  10222. return [e.r, e.g, e.b]
  10223. }
  10224. },
  10225. RGBA_ARRAY: {
  10226. read: function(e) {
  10227. return 4 == e.length && {
  10228. space: "RGB",
  10229. r: e[0],
  10230. g: e[1],
  10231. b: e[2],
  10232. a: e[3]
  10233. }
  10234. },
  10235. write: function(e) {
  10236. return [e.r, e.g, e.b, e.a]
  10237. }
  10238. }
  10239. }
  10240. }, {
  10241. litmus: t.isObject,
  10242. conversions: {
  10243. RGBA_OBJ: {
  10244. read: function(e) {
  10245. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10246. space: "RGB",
  10247. r: e.r,
  10248. g: e.g,
  10249. b: e.b,
  10250. a: e.a
  10251. }
  10252. },
  10253. write: function(e) {
  10254. return {
  10255. r: e.r,
  10256. g: e.g,
  10257. b: e.b,
  10258. a: e.a
  10259. }
  10260. }
  10261. },
  10262. RGB_OBJ: {
  10263. read: function(e) {
  10264. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10265. space: "RGB",
  10266. r: e.r,
  10267. g: e.g,
  10268. b: e.b
  10269. }
  10270. },
  10271. write: function(e) {
  10272. return {
  10273. r: e.r,
  10274. g: e.g,
  10275. b: e.b
  10276. }
  10277. }
  10278. },
  10279. HSVA_OBJ: {
  10280. read: function(e) {
  10281. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10282. space: "HSV",
  10283. h: e.h,
  10284. s: e.s,
  10285. v: e.v,
  10286. a: e.a
  10287. }
  10288. },
  10289. write: function(e) {
  10290. return {
  10291. h: e.h,
  10292. s: e.s,
  10293. v: e.v,
  10294. a: e.a
  10295. }
  10296. }
  10297. },
  10298. HSV_OBJ: {
  10299. read: function(e) {
  10300. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10301. space: "HSV",
  10302. h: e.h,
  10303. s: e.s,
  10304. v: e.v
  10305. }
  10306. },
  10307. write: function(e) {
  10308. return {
  10309. h: e.h,
  10310. s: e.s,
  10311. v: e.v
  10312. }
  10313. }
  10314. }
  10315. }
  10316. }];
  10317. return r
  10318. }(n.color.toString, n.utils.common),
  10319. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10320. function g(e, t, i, o) {
  10321. if (void 0 === t[i])
  10322. throw new Error("Object " + t + ' has no property "' + i + '"');
  10323. var a;
  10324. if (o.color)
  10325. a = new h(t,i);
  10326. else {
  10327. var s = [t, i].concat(o.factoryArgs);
  10328. a = n.apply(e, s)
  10329. }
  10330. o.before instanceof r && (o.before = o.before.__li),
  10331. A(e, a),
  10332. p.addClass(a.domElement, "c");
  10333. var l = document.createElement("span");
  10334. p.addClass(l, "property-name"),
  10335. l.innerHTML = a.property;
  10336. var c = document.createElement("div");
  10337. c.appendChild(l),
  10338. c.appendChild(a.domElement);
  10339. var u = m(e, c, o.before);
  10340. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10341. p.addClass(u, typeof a.getValue()),
  10342. v(e, u, a),
  10343. e.__controllers.push(a),
  10344. a
  10345. }
  10346. function m(e, t, i) {
  10347. var n = document.createElement("li");
  10348. return t && n.appendChild(t),
  10349. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10350. e.onResize(),
  10351. n
  10352. }
  10353. function v(e, t, i) {
  10354. if (i.__li = t,
  10355. i.__gui = e,
  10356. f.extend(i, {
  10357. options: function(t) {
  10358. return arguments.length > 1 ? (i.remove(),
  10359. g(e, i.object, i.property, {
  10360. before: i.__li.nextElementSibling,
  10361. factoryArgs: [f.toArray(arguments)]
  10362. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10363. g(e, i.object, i.property, {
  10364. before: i.__li.nextElementSibling,
  10365. factoryArgs: [t]
  10366. })) : void 0
  10367. },
  10368. name: function(e) {
  10369. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10370. i
  10371. },
  10372. listen: function() {
  10373. return i.__gui.listen(i),
  10374. i
  10375. },
  10376. remove: function() {
  10377. return i.__gui.remove(i),
  10378. i
  10379. }
  10380. }),
  10381. i instanceof l) {
  10382. var n = new s(i.object,i.property,{
  10383. min: i.__min,
  10384. max: i.__max,
  10385. step: i.__step
  10386. });
  10387. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10388. var t = i[e]
  10389. , r = n[e];
  10390. i[e] = n[e] = function() {
  10391. var e = Array.prototype.slice.call(arguments);
  10392. return t.apply(i, e),
  10393. r.apply(n, e)
  10394. }
  10395. }),
  10396. p.addClass(t, "has-slider"),
  10397. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10398. } else if (i instanceof s) {
  10399. var r = function(t) {
  10400. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10401. g(e, i.object, i.property, {
  10402. before: i.__li.nextElementSibling,
  10403. factoryArgs: [i.__min, i.__max, i.__step]
  10404. })) : t
  10405. };
  10406. i.min = f.compose(r, i.min),
  10407. i.max = f.compose(r, i.max)
  10408. } else
  10409. i instanceof o ? (p.bind(t, "click", function() {
  10410. p.fakeEvent(i.__checkbox, "click")
  10411. }),
  10412. p.bind(i.__checkbox, "click", function(e) {
  10413. e.stopPropagation()
  10414. })) : i instanceof a ? (p.bind(t, "click", function() {
  10415. p.fakeEvent(i.__button, "click")
  10416. }),
  10417. p.bind(t, "mouseover", function() {
  10418. p.addClass(i.__button, "hover")
  10419. }),
  10420. p.bind(t, "mouseout", function() {
  10421. p.removeClass(i.__button, "hover")
  10422. })) : i instanceof h && (p.addClass(t, "color"),
  10423. i.updateDisplay = f.compose(function(e) {
  10424. return t.style.borderLeftColor = i.__color.toString(),
  10425. e
  10426. }, i.updateDisplay),
  10427. i.updateDisplay());
  10428. i.setValue = f.compose(function(t) {
  10429. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10430. t
  10431. }, i.setValue)
  10432. }
  10433. function A(e, t) {
  10434. var i = e.getRoot()
  10435. , n = i.__rememberedObjects.indexOf(t.object);
  10436. if (n != -1) {
  10437. var r = i.__rememberedObjectIndecesToControllers[n];
  10438. if (void 0 === r && (r = {},
  10439. i.__rememberedObjectIndecesToControllers[n] = r),
  10440. r[t.property] = t,
  10441. i.load && i.load.remembered) {
  10442. var o, a = i.load.remembered;
  10443. if (a[e.preset])
  10444. o = a[e.preset];
  10445. else {
  10446. if (!a[L])
  10447. return;
  10448. o = a[L]
  10449. }
  10450. if (o[n] && void 0 !== o[n][t.property]) {
  10451. var s = o[n][t.property];
  10452. t.initialValue = s,
  10453. t.setValue(s)
  10454. }
  10455. }
  10456. }
  10457. }
  10458. function y(e, t) {
  10459. return document.location.href + "." + t
  10460. }
  10461. function C(e) {
  10462. var t = e.__save_row = document.createElement("li");
  10463. p.addClass(e.domElement, "has-save"),
  10464. e.__ul.insertBefore(t, e.__ul.firstChild),
  10465. p.addClass(t, "save-row");
  10466. var i = document.createElement("span");
  10467. i.innerHTML = "&nbsp;",
  10468. p.addClass(i, "button gears");
  10469. var n = document.createElement("span");
  10470. n.innerHTML = "Save",
  10471. p.addClass(n, "button"),
  10472. p.addClass(n, "save");
  10473. var r = document.createElement("span");
  10474. r.innerHTML = "New",
  10475. p.addClass(r, "button"),
  10476. p.addClass(r, "save-as");
  10477. var o = document.createElement("span");
  10478. o.innerHTML = "Revert",
  10479. p.addClass(o, "button"),
  10480. p.addClass(o, "revert");
  10481. var a = e.__preset_select = document.createElement("select");
  10482. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10483. w(e, i, i == e.preset)
  10484. }) : w(e, L, !1),
  10485. p.bind(a, "change", function() {
  10486. for (var t = 0; t < e.__preset_select.length; t++)
  10487. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10488. e.preset = this.value
  10489. }),
  10490. t.appendChild(a),
  10491. t.appendChild(i),
  10492. t.appendChild(n),
  10493. t.appendChild(r),
  10494. t.appendChild(o),
  10495. D) {
  10496. var s = document.getElementById("dg-save-locally")
  10497. , l = document.getElementById("dg-local-explain");
  10498. s.style.display = "block";
  10499. var c = document.getElementById("dg-local-storage");
  10500. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10501. var h = function() {
  10502. l.style.display = e.useLocalStorage ? "block" : "none"
  10503. };
  10504. h(),
  10505. p.bind(c, "change", function() {
  10506. e.useLocalStorage = !e.useLocalStorage,
  10507. h()
  10508. })
  10509. }
  10510. var u = document.getElementById("dg-new-constructor");
  10511. p.bind(u, "keydown", function(e) {
  10512. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10513. }),
  10514. p.bind(i, "click", function() {
  10515. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10516. S.show(),
  10517. u.focus(),
  10518. u.select()
  10519. }),
  10520. p.bind(n, "click", function() {
  10521. e.save()
  10522. }),
  10523. p.bind(r, "click", function() {
  10524. var t = prompt("Enter a new preset name.");
  10525. t && e.saveAs(t)
  10526. }),
  10527. p.bind(o, "click", function() {
  10528. e.revert()
  10529. })
  10530. }
  10531. function I(e) {
  10532. function t(t) {
  10533. return t.preventDefault(),
  10534. r = t.clientX,
  10535. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10536. p.bind(window, "mousemove", i),
  10537. p.bind(window, "mouseup", n),
  10538. !1
  10539. }
  10540. function i(t) {
  10541. return t.preventDefault(),
  10542. e.width += r - t.clientX,
  10543. e.onResize(),
  10544. r = t.clientX,
  10545. !1
  10546. }
  10547. function n() {
  10548. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10549. p.unbind(window, "mousemove", i),
  10550. p.unbind(window, "mouseup", n)
  10551. }
  10552. e.__resize_handle = document.createElement("div"),
  10553. f.extend(e.__resize_handle.style, {
  10554. width: "6px",
  10555. marginLeft: "-3px",
  10556. height: "200px",
  10557. cursor: "ew-resize",
  10558. position: "absolute"
  10559. });
  10560. var r;
  10561. p.bind(e.__resize_handle, "mousedown", t),
  10562. p.bind(e.__closeButton, "mousedown", t),
  10563. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10564. }
  10565. function E(e, t) {
  10566. e.domElement.style.width = t + "px",
  10567. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10568. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10569. }
  10570. function b(e, t) {
  10571. var i = {};
  10572. return f.each(e.__rememberedObjects, function(n, r) {
  10573. var o = {}
  10574. , a = e.__rememberedObjectIndecesToControllers[r];
  10575. f.each(a, function(e, i) {
  10576. o[i] = t ? e.initialValue : e.getValue()
  10577. }),
  10578. i[r] = o
  10579. }),
  10580. i
  10581. }
  10582. function w(e, t, i) {
  10583. var n = document.createElement("option");
  10584. n.innerHTML = t,
  10585. n.value = t,
  10586. e.__preset_select.appendChild(n),
  10587. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10588. }
  10589. function _(e) {
  10590. for (var t = 0; t < e.__preset_select.length; t++)
  10591. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10592. }
  10593. function T(e, t) {
  10594. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10595. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10596. }
  10597. function x(e) {
  10598. 0 != e.length && u(function() {
  10599. x(e)
  10600. }),
  10601. f.each(e, function(e) {
  10602. e.updateDisplay()
  10603. })
  10604. }
  10605. e.inject(i);
  10606. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10607. try {
  10608. return "localStorage"in window && null !== window.localStorage
  10609. } catch (e) {
  10610. return !1
  10611. }
  10612. }(), N = !0, B = !1, F = [], V = function(e) {
  10613. function t() {
  10614. var e = i.getRoot();
  10615. e.width += 1,
  10616. f.defer(function() {
  10617. e.width -= 1
  10618. })
  10619. }
  10620. var i = this;
  10621. this.domElement = document.createElement("div"),
  10622. this.__ul = document.createElement("ul"),
  10623. this.domElement.appendChild(this.__ul),
  10624. p.addClass(this.domElement, R),
  10625. this.__folders = {},
  10626. this.__controllers = [],
  10627. this.__rememberedObjects = [],
  10628. this.__rememberedObjectIndecesToControllers = [],
  10629. this.__listening = [],
  10630. e = e || {},
  10631. e = f.defaults(e, {
  10632. autoPlace: !0,
  10633. width: V.DEFAULT_WIDTH
  10634. }),
  10635. e = f.defaults(e, {
  10636. resizable: e.autoPlace,
  10637. hideable: e.autoPlace
  10638. }),
  10639. f.isUndefined(e.load) ? e.load = {
  10640. preset: L
  10641. } : e.preset && (e.load.preset = e.preset),
  10642. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10643. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10644. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10645. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10646. if (Object.defineProperties(this, {
  10647. parent: {
  10648. get: function() {
  10649. return e.parent
  10650. }
  10651. },
  10652. scrollable: {
  10653. get: function() {
  10654. return e.scrollable
  10655. }
  10656. },
  10657. autoPlace: {
  10658. get: function() {
  10659. return e.autoPlace
  10660. }
  10661. },
  10662. preset: {
  10663. get: function() {
  10664. return i.parent ? i.getRoot().preset : e.load.preset
  10665. },
  10666. set: function(t) {
  10667. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10668. _(this),
  10669. i.revert()
  10670. }
  10671. },
  10672. width: {
  10673. get: function() {
  10674. return e.width
  10675. },
  10676. set: function(t) {
  10677. e.width = t,
  10678. E(i, t)
  10679. }
  10680. },
  10681. name: {
  10682. get: function() {
  10683. return e.name
  10684. },
  10685. set: function(t) {
  10686. e.name = t,
  10687. a && (a.innerHTML = e.name)
  10688. }
  10689. },
  10690. closed: {
  10691. get: function() {
  10692. return e.closed
  10693. },
  10694. set: function(t) {
  10695. e.closed = t,
  10696. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10697. this.onResize(),
  10698. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10699. }
  10700. },
  10701. load: {
  10702. get: function() {
  10703. return e.load
  10704. }
  10705. },
  10706. useLocalStorage: {
  10707. get: function() {
  10708. return r
  10709. },
  10710. set: function(e) {
  10711. D && (r = e,
  10712. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10713. localStorage.setItem(y(i, "isLocal"), e))
  10714. }
  10715. }
  10716. }),
  10717. f.isUndefined(e.parent)) {
  10718. if (e.closed = !1,
  10719. p.addClass(this.domElement, V.CLASS_MAIN),
  10720. p.makeSelectable(this.domElement, !1),
  10721. D && r) {
  10722. i.useLocalStorage = !0;
  10723. var o = localStorage.getItem(y(this, "gui"));
  10724. o && (e.load = JSON.parse(o))
  10725. }
  10726. this.__closeButton = document.createElement("div"),
  10727. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10728. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10729. this.domElement.appendChild(this.__closeButton),
  10730. p.bind(this.__closeButton, "click", function() {
  10731. i.closed = !i.closed
  10732. })
  10733. } else {
  10734. void 0 === e.closed && (e.closed = !0);
  10735. var a = document.createTextNode(e.name);
  10736. p.addClass(a, "controller-name");
  10737. var s = m(i, a)
  10738. , l = function(e) {
  10739. return e.preventDefault(),
  10740. i.closed = !i.closed,
  10741. !1
  10742. };
  10743. p.addClass(this.__ul, V.CLASS_CLOSED),
  10744. p.addClass(s, "title"),
  10745. p.bind(s, "click", l),
  10746. e.closed || (this.closed = !1)
  10747. }
  10748. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10749. p.addClass(M, R),
  10750. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10751. document.body.appendChild(M),
  10752. N = !1),
  10753. M.appendChild(this.domElement),
  10754. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10755. this.parent || E(i, e.width)),
  10756. p.bind(window, "resize", function() {
  10757. i.onResize()
  10758. }),
  10759. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10760. i.onResize()
  10761. }),
  10762. p.bind(this.__ul, "transitionend", function() {
  10763. i.onResize()
  10764. }),
  10765. p.bind(this.__ul, "oTransitionEnd", function() {
  10766. i.onResize()
  10767. }),
  10768. this.onResize(),
  10769. e.resizable && I(this),
  10770. n = function() {
  10771. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10772. }
  10773. ,
  10774. this.saveToLocalStorageIfPossible = n;
  10775. i.getRoot();
  10776. e.parent || t()
  10777. };
  10778. return V.toggleHide = function() {
  10779. B = !B,
  10780. f.each(F, function(e) {
  10781. e.domElement.style.zIndex = B ? -999 : 999,
  10782. e.domElement.style.opacity = B ? 0 : 1
  10783. })
  10784. }
  10785. ,
  10786. V.CLASS_AUTO_PLACE = "a",
  10787. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10788. V.CLASS_MAIN = "main",
  10789. V.CLASS_CONTROLLER_ROW = "cr",
  10790. V.CLASS_TOO_TALL = "taller-than-window",
  10791. V.CLASS_CLOSED = "closed",
  10792. V.CLASS_CLOSE_BUTTON = "close-button",
  10793. V.CLASS_DRAG = "drag",
  10794. V.DEFAULT_WIDTH = 245,
  10795. V.TEXT_CLOSED = "Close Controls",
  10796. V.TEXT_OPEN = "Open Controls",
  10797. p.bind(window, "keydown", function(e) {
  10798. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10799. }, !1),
  10800. f.extend(V.prototype, {
  10801. add: function(e, t) {
  10802. return g(this, e, t, {
  10803. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10804. })
  10805. },
  10806. addColor: function(e, t) {
  10807. return g(this, e, t, {
  10808. color: !0
  10809. })
  10810. },
  10811. remove: function(e) {
  10812. this.__ul.removeChild(e.__li),
  10813. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10814. var t = this;
  10815. f.defer(function() {
  10816. t.onResize()
  10817. })
  10818. },
  10819. destroy: function() {
  10820. this.autoPlace && M.removeChild(this.domElement)
  10821. },
  10822. addFolder: function(e) {
  10823. if (void 0 !== this.__folders[e])
  10824. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10825. var t = {
  10826. name: e,
  10827. parent: this
  10828. };
  10829. t.autoPlace = this.autoPlace,
  10830. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10831. t.load = this.load.folders[e]);
  10832. var i = new V(t);
  10833. this.__folders[e] = i;
  10834. var n = m(this, i.domElement);
  10835. return p.addClass(n, "folder"),
  10836. i
  10837. },
  10838. open: function() {
  10839. this.closed = !1
  10840. },
  10841. close: function() {
  10842. this.closed = !0
  10843. },
  10844. onResize: function() {
  10845. var e = this.getRoot();
  10846. if (e.scrollable) {
  10847. var t = p.getOffset(e.__ul).top
  10848. , i = 0;
  10849. f.each(e.__ul.childNodes, function(t) {
  10850. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  10851. }),
  10852. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  10853. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  10854. e.__ul.style.height = "auto")
  10855. }
  10856. e.__resize_handle && f.defer(function() {
  10857. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  10858. }),
  10859. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  10860. },
  10861. remember: function() {
  10862. if (f.isUndefined(S) && (S = new d,
  10863. S.domElement.innerHTML = t),
  10864. this.parent)
  10865. throw new Error("You can only call remember on a top level GUI.");
  10866. var e = this;
  10867. f.each(Array.prototype.slice.call(arguments), function(t) {
  10868. 0 == e.__rememberedObjects.length && C(e),
  10869. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  10870. }),
  10871. this.autoPlace && E(this, this.width)
  10872. },
  10873. getRoot: function() {
  10874. for (var e = this; e.parent; )
  10875. e = e.parent;
  10876. return e
  10877. },
  10878. getSaveObject: function() {
  10879. var e = this.load;
  10880. return e.closed = this.closed,
  10881. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  10882. e.remembered || (e.remembered = {}),
  10883. e.remembered[this.preset] = b(this)),
  10884. e.folders = {},
  10885. f.each(this.__folders, function(t, i) {
  10886. e.folders[i] = t.getSaveObject()
  10887. }),
  10888. e
  10889. },
  10890. save: function() {
  10891. this.load.remembered || (this.load.remembered = {}),
  10892. this.load.remembered[this.preset] = b(this),
  10893. T(this, !1),
  10894. this.saveToLocalStorageIfPossible()
  10895. },
  10896. saveAs: function(e) {
  10897. this.load.remembered || (this.load.remembered = {},
  10898. this.load.remembered[L] = b(this, !0)),
  10899. this.load.remembered[e] = b(this),
  10900. this.preset = e,
  10901. w(this, e, !0),
  10902. this.saveToLocalStorageIfPossible()
  10903. },
  10904. revert: function(e) {
  10905. f.each(this.__controllers, function(t) {
  10906. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  10907. }, this),
  10908. f.each(this.__folders, function(e) {
  10909. e.revert(e)
  10910. }),
  10911. e || T(this.getRoot(), !1)
  10912. },
  10913. listen: function(e) {
  10914. var t = 0 == this.__listening.length;
  10915. this.__listening.push(e),
  10916. t && x(this.__listening)
  10917. }
  10918. }),
  10919. V
  10920. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  10921. return function(s, l) {
  10922. var c = s[l];
  10923. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  10924. min: arguments[2],
  10925. max: arguments[3]
  10926. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  10927. }
  10928. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  10929. var n = function(e, i) {
  10930. function r() {
  10931. a.setValue(a.__input.value)
  10932. }
  10933. function o() {
  10934. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  10935. }
  10936. n.superclass.call(this, e, i);
  10937. var a = this;
  10938. this.__input = document.createElement("input"),
  10939. this.__input.setAttribute("type", "text"),
  10940. t.bind(this.__input, "keyup", r),
  10941. t.bind(this.__input, "change", r),
  10942. t.bind(this.__input, "blur", o),
  10943. t.bind(this.__input, "keydown", function(e) {
  10944. 13 === e.keyCode && this.blur()
  10945. }),
  10946. this.updateDisplay(),
  10947. this.domElement.appendChild(this.__input)
  10948. };
  10949. return n.superclass = e,
  10950. i.extend(n.prototype, e.prototype, {
  10951. updateDisplay: function() {
  10952. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  10953. n.superclass.prototype.updateDisplay.call(this)
  10954. }
  10955. }),
  10956. n
  10957. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  10958. function o(e, t, i, n) {
  10959. e.style.background = "",
  10960. r.each(l, function(r) {
  10961. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  10962. })
  10963. }
  10964. function a(e) {
  10965. e.style.background = "",
  10966. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  10967. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  10968. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  10969. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  10970. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  10971. }
  10972. var s = function(e, l) {
  10973. function c(e) {
  10974. p(e),
  10975. t.bind(window, "mousemove", p),
  10976. t.bind(window, "mouseup", h)
  10977. }
  10978. function h() {
  10979. t.unbind(window, "mousemove", p),
  10980. t.unbind(window, "mouseup", h)
  10981. }
  10982. function u() {
  10983. var e = n(this.value);
  10984. e !== !1 ? (g.__color.__state = e,
  10985. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  10986. }
  10987. function d() {
  10988. t.unbind(window, "mousemove", f),
  10989. t.unbind(window, "mouseup", d)
  10990. }
  10991. function p(e) {
  10992. e.preventDefault();
  10993. var i = t.getWidth(g.__saturation_field)
  10994. , n = t.getOffset(g.__saturation_field)
  10995. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  10996. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  10997. return o > 1 ? o = 1 : o < 0 && (o = 0),
  10998. r > 1 ? r = 1 : r < 0 && (r = 0),
  10999. g.__color.v = o,
  11000. g.__color.s = r,
  11001. g.setValue(g.__color.toOriginal()),
  11002. !1
  11003. }
  11004. function f(e) {
  11005. e.preventDefault();
  11006. var i = t.getHeight(g.__hue_field)
  11007. , n = t.getOffset(g.__hue_field)
  11008. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11009. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11010. g.__color.h = 360 * r,
  11011. g.setValue(g.__color.toOriginal()),
  11012. !1
  11013. }
  11014. s.superclass.call(this, e, l),
  11015. this.__color = new i(this.getValue()),
  11016. this.__temp = new i(0);
  11017. var g = this;
  11018. this.domElement = document.createElement("div"),
  11019. t.makeSelectable(this.domElement, !1),
  11020. this.__selector = document.createElement("div"),
  11021. this.__selector.className = "selector",
  11022. this.__saturation_field = document.createElement("div"),
  11023. this.__saturation_field.className = "saturation-field",
  11024. this.__field_knob = document.createElement("div"),
  11025. this.__field_knob.className = "field-knob",
  11026. this.__field_knob_border = "2px solid ",
  11027. this.__hue_knob = document.createElement("div"),
  11028. this.__hue_knob.className = "hue-knob",
  11029. this.__hue_field = document.createElement("div"),
  11030. this.__hue_field.className = "hue-field",
  11031. this.__input = document.createElement("input"),
  11032. this.__input.type = "text",
  11033. this.__input_textShadow = "0 1px 1px ",
  11034. t.bind(this.__input, "keydown", function(e) {
  11035. 13 === e.keyCode && u.call(this)
  11036. }),
  11037. t.bind(this.__input, "blur", u),
  11038. t.bind(this.__selector, "mousedown", function(e) {
  11039. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11040. t.removeClass(g.__selector, "drag")
  11041. })
  11042. });
  11043. var m = document.createElement("div");
  11044. r.extend(this.__selector.style, {
  11045. width: "122px",
  11046. height: "102px",
  11047. padding: "3px",
  11048. backgroundColor: "#222",
  11049. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11050. }),
  11051. r.extend(this.__field_knob.style, {
  11052. position: "absolute",
  11053. width: "12px",
  11054. height: "12px",
  11055. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11056. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11057. borderRadius: "12px",
  11058. zIndex: 1
  11059. }),
  11060. r.extend(this.__hue_knob.style, {
  11061. position: "absolute",
  11062. width: "15px",
  11063. height: "2px",
  11064. borderRight: "4px solid #fff",
  11065. zIndex: 1
  11066. }),
  11067. r.extend(this.__saturation_field.style, {
  11068. width: "100px",
  11069. height: "100px",
  11070. border: "1px solid #555",
  11071. marginRight: "3px",
  11072. display: "inline-block",
  11073. cursor: "pointer"
  11074. }),
  11075. r.extend(m.style, {
  11076. width: "100%",
  11077. height: "100%",
  11078. background: "none"
  11079. }),
  11080. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11081. r.extend(this.__hue_field.style, {
  11082. width: "15px",
  11083. height: "100px",
  11084. display: "inline-block",
  11085. border: "1px solid #555",
  11086. cursor: "ns-resize"
  11087. }),
  11088. a(this.__hue_field),
  11089. r.extend(this.__input.style, {
  11090. outline: "none",
  11091. textAlign: "center",
  11092. color: "#fff",
  11093. border: 0,
  11094. fontWeight: "bold",
  11095. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11096. }),
  11097. t.bind(this.__saturation_field, "mousedown", c),
  11098. t.bind(this.__field_knob, "mousedown", c),
  11099. t.bind(this.__hue_field, "mousedown", function(e) {
  11100. f(e),
  11101. t.bind(window, "mousemove", f),
  11102. t.bind(window, "mouseup", d)
  11103. }),
  11104. this.__saturation_field.appendChild(m),
  11105. this.__selector.appendChild(this.__field_knob),
  11106. this.__selector.appendChild(this.__saturation_field),
  11107. this.__selector.appendChild(this.__hue_field),
  11108. this.__hue_field.appendChild(this.__hue_knob),
  11109. this.domElement.appendChild(this.__input),
  11110. this.domElement.appendChild(this.__selector),
  11111. this.updateDisplay()
  11112. };
  11113. s.superclass = e,
  11114. r.extend(s.prototype, e.prototype, {
  11115. updateDisplay: function() {
  11116. var e = n(this.getValue());
  11117. if (e !== !1) {
  11118. var t = !1;
  11119. r.each(i.COMPONENTS, function(i) {
  11120. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11121. return t = !0,
  11122. {}
  11123. }, this),
  11124. t && r.extend(this.__color.__state, e)
  11125. }
  11126. r.extend(this.__temp.__state, this.__color.__state),
  11127. this.__temp.a = 1;
  11128. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11129. , s = 255 - a;
  11130. r.extend(this.__field_knob.style, {
  11131. marginLeft: 100 * this.__color.s - 7 + "px",
  11132. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11133. backgroundColor: this.__temp.toString(),
  11134. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11135. }),
  11136. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11137. this.__temp.s = 1,
  11138. this.__temp.v = 1,
  11139. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11140. r.extend(this.__input.style, {
  11141. backgroundColor: this.__input.value = this.__color.toString(),
  11142. color: "rgb(" + a + "," + a + "," + a + ")",
  11143. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11144. })
  11145. }
  11146. });
  11147. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11148. return s
  11149. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11150. function r(e, t, i) {
  11151. Object.defineProperty(e, t, {
  11152. get: function() {
  11153. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11154. this.__state[t])
  11155. },
  11156. set: function(e) {
  11157. "RGB" !== this.__state.space && (a(this, t, i),
  11158. this.__state.space = "RGB"),
  11159. this.__state[t] = e
  11160. }
  11161. })
  11162. }
  11163. function o(e, t) {
  11164. Object.defineProperty(e, t, {
  11165. get: function() {
  11166. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11167. this.__state[t])
  11168. },
  11169. set: function(e) {
  11170. "HSV" !== this.__state.space && (s(this),
  11171. this.__state.space = "HSV"),
  11172. this.__state[t] = e
  11173. }
  11174. })
  11175. }
  11176. function a(e, i, r) {
  11177. if ("HEX" === e.__state.space)
  11178. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11179. else {
  11180. if ("HSV" !== e.__state.space)
  11181. throw "Corrupted color state";
  11182. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11183. }
  11184. }
  11185. function s(e) {
  11186. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11187. n.extend(e.__state, {
  11188. s: i.s,
  11189. v: i.v
  11190. }),
  11191. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11192. }
  11193. var l = function() {
  11194. if (this.__state = e.apply(this, arguments),
  11195. this.__state === !1)
  11196. throw "Failed to interpret color arguments";
  11197. this.__state.a = this.__state.a || 1
  11198. };
  11199. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11200. n.extend(l.prototype, {
  11201. toString: function() {
  11202. return i(this)
  11203. },
  11204. toOriginal: function() {
  11205. return this.__state.conversion.write(this)
  11206. }
  11207. }),
  11208. r(l.prototype, "r", 2),
  11209. r(l.prototype, "g", 1),
  11210. r(l.prototype, "b", 0),
  11211. o(l.prototype, "h"),
  11212. o(l.prototype, "s"),
  11213. o(l.prototype, "v"),
  11214. Object.defineProperty(l.prototype, "a", {
  11215. get: function() {
  11216. return this.__state.a
  11217. },
  11218. set: function(e) {
  11219. this.__state.a = e
  11220. }
  11221. }),
  11222. Object.defineProperty(l.prototype, "hex", {
  11223. get: function() {
  11224. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11225. this.__state.hex
  11226. },
  11227. set: function(e) {
  11228. this.__state.space = "HEX",
  11229. this.__state.hex = e
  11230. }
  11231. }),
  11232. l
  11233. }(n.color.interpret, n.color.math = function() {
  11234. var e;
  11235. return {
  11236. hsv_to_rgb: function(e, t, i) {
  11237. var n = Math.floor(e / 60) % 6
  11238. , r = e / 60 - Math.floor(e / 60)
  11239. , o = i * (1 - t)
  11240. , a = i * (1 - r * t)
  11241. , s = i * (1 - (1 - r) * t)
  11242. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11243. return {
  11244. r: 255 * l[0],
  11245. g: 255 * l[1],
  11246. b: 255 * l[2]
  11247. }
  11248. },
  11249. rgb_to_hsv: function(e, t, i) {
  11250. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11251. return 0 == a ? {
  11252. h: NaN,
  11253. s: 0,
  11254. v: 0
  11255. } : (r = s / a,
  11256. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11257. n /= 6,
  11258. n < 0 && (n += 1),
  11259. {
  11260. h: 360 * n,
  11261. s: r,
  11262. v: a / 255
  11263. })
  11264. },
  11265. rgb_to_hex: function(e, t, i) {
  11266. var n = this.hex_with_component(0, 2, e);
  11267. return n = this.hex_with_component(n, 1, t),
  11268. n = this.hex_with_component(n, 0, i)
  11269. },
  11270. component_from_hex: function(e, t) {
  11271. return e >> 8 * t & 255
  11272. },
  11273. hex_with_component: function(t, i, n) {
  11274. return n << (e = 8 * i) | t & ~(255 << e)
  11275. }
  11276. }
  11277. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11278. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11279. window.setTimeout(e, 1e3 / 60)
  11280. }
  11281. }(), n.dom.CenteredDiv = function(e, t) {
  11282. var i = function() {
  11283. this.backgroundElement = document.createElement("div"),
  11284. t.extend(this.backgroundElement.style, {
  11285. backgroundColor: "rgba(0,0,0,0.8)",
  11286. top: 0,
  11287. left: 0,
  11288. display: "none",
  11289. zIndex: "1000",
  11290. opacity: 0,
  11291. WebkitTransition: "opacity 0.2s linear"
  11292. }),
  11293. e.makeFullscreen(this.backgroundElement),
  11294. this.backgroundElement.style.position = "fixed",
  11295. this.domElement = document.createElement("div"),
  11296. t.extend(this.domElement.style, {
  11297. position: "fixed",
  11298. display: "none",
  11299. zIndex: "1001",
  11300. opacity: 0,
  11301. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11302. }),
  11303. document.body.appendChild(this.backgroundElement),
  11304. document.body.appendChild(this.domElement);
  11305. var i = this;
  11306. e.bind(this.backgroundElement, "click", function() {
  11307. i.hide()
  11308. })
  11309. };
  11310. return i.prototype.show = function() {
  11311. var e = this;
  11312. this.backgroundElement.style.display = "block",
  11313. this.domElement.style.display = "block",
  11314. this.domElement.style.opacity = 0,
  11315. this.domElement.style.webkitTransform = "scale(1.1)",
  11316. this.layout(),
  11317. t.defer(function() {
  11318. e.backgroundElement.style.opacity = 1,
  11319. e.domElement.style.opacity = 1,
  11320. e.domElement.style.webkitTransform = "scale(1)"
  11321. })
  11322. }
  11323. ,
  11324. i.prototype.hide = function() {
  11325. var t = this
  11326. , i = function() {
  11327. t.domElement.style.display = "none",
  11328. t.backgroundElement.style.display = "none",
  11329. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11330. e.unbind(t.domElement, "transitionend", i),
  11331. e.unbind(t.domElement, "oTransitionEnd", i)
  11332. };
  11333. e.bind(this.domElement, "webkitTransitionEnd", i),
  11334. e.bind(this.domElement, "transitionend", i),
  11335. e.bind(this.domElement, "oTransitionEnd", i),
  11336. this.backgroundElement.style.opacity = 0,
  11337. this.domElement.style.opacity = 0,
  11338. this.domElement.style.webkitTransform = "scale(1.1)"
  11339. }
  11340. ,
  11341. i.prototype.layout = function() {
  11342. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11343. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11344. }
  11345. ,
  11346. i
  11347. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11348. }
  11349. , {}],
  11350. 94: [function(e, t, i) {
  11351. (function(e) {
  11352. "use strict";
  11353. function i(t) {
  11354. function i(e) {
  11355. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11356. var n = _((t[i] * e + 50) / 100);
  11357. n < 1 ? n = 1 : n > 255 && (n = 255),
  11358. T[G[i]] = n
  11359. }
  11360. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11361. var a = _((r[o] * e + 50) / 100);
  11362. a < 1 ? a = 1 : a > 255 && (a = 255),
  11363. x[G[o]] = a
  11364. }
  11365. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11366. for (var h = 0; h < 8; h++)
  11367. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11368. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11369. l++
  11370. }
  11371. function n(e, t) {
  11372. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11373. for (var a = 1; a <= e[o]; a++)
  11374. r[t[n]] = [],
  11375. r[t[n]][0] = i,
  11376. r[t[n]][1] = o,
  11377. n++,
  11378. i++;
  11379. i *= 2
  11380. }
  11381. return r
  11382. }
  11383. function r() {
  11384. C = n(z, W),
  11385. I = n(X, Z),
  11386. E = n(j, Y),
  11387. b = n(q, K)
  11388. }
  11389. function o() {
  11390. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11391. for (var n = e; n < t; n++)
  11392. P[32767 + n] = i,
  11393. R[32767 + n] = [],
  11394. R[32767 + n][1] = i,
  11395. R[32767 + n][0] = n;
  11396. for (var r = -(t - 1); r <= -e; r++)
  11397. P[32767 + r] = i,
  11398. R[32767 + r] = [],
  11399. R[32767 + r][1] = i,
  11400. R[32767 + r][0] = t - 1 + r;
  11401. e <<= 1,
  11402. t <<= 1
  11403. }
  11404. }
  11405. function a() {
  11406. for (var e = 0; e < 256; e++)
  11407. H[e] = 19595 * e,
  11408. H[e + 256 >> 0] = 38470 * e,
  11409. H[e + 512 >> 0] = 7471 * e + 32768,
  11410. H[e + 768 >> 0] = -11059 * e,
  11411. H[e + 1024 >> 0] = -21709 * e,
  11412. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11413. H[e + 1536 >> 0] = -27439 * e,
  11414. H[e + 1792 >> 0] = -5329 * e
  11415. }
  11416. function s(e) {
  11417. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11418. t & 1 << i && (N |= 1 << B),
  11419. i--,
  11420. B--,
  11421. B < 0 && (255 == N ? (l(255),
  11422. l(0)) : l(N),
  11423. B = 7,
  11424. N = 0)
  11425. }
  11426. function l(e) {
  11427. D.push(e)
  11428. }
  11429. function c(e) {
  11430. l(e >> 8 & 255),
  11431. l(255 & e)
  11432. }
  11433. function h(e, t) {
  11434. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11435. for (h = 0; h < d; ++h) {
  11436. i = e[u],
  11437. n = e[u + 1],
  11438. r = e[u + 2],
  11439. o = e[u + 3],
  11440. a = e[u + 4],
  11441. s = e[u + 5],
  11442. l = e[u + 6],
  11443. c = e[u + 7];
  11444. var f = i + c
  11445. , g = i - c
  11446. , m = n + l
  11447. , v = n - l
  11448. , A = r + s
  11449. , y = r - s
  11450. , C = o + a
  11451. , I = o - a
  11452. , E = f + C
  11453. , b = f - C
  11454. , w = m + A
  11455. , _ = m - A;
  11456. e[u] = E + w,
  11457. e[u + 4] = E - w;
  11458. var T = .707106781 * (_ + b);
  11459. e[u + 2] = b + T,
  11460. e[u + 6] = b - T,
  11461. E = I + y,
  11462. w = y + v,
  11463. _ = v + g;
  11464. var x = .382683433 * (E - _)
  11465. , S = .5411961 * E + x
  11466. , M = 1.306562965 * _ + x
  11467. , R = .707106781 * w
  11468. , P = g + R
  11469. , L = g - R;
  11470. e[u + 5] = L + S,
  11471. e[u + 3] = L - S,
  11472. e[u + 1] = P + M,
  11473. e[u + 7] = P - M,
  11474. u += 8
  11475. }
  11476. for (u = 0,
  11477. h = 0; h < d; ++h) {
  11478. i = e[u],
  11479. n = e[u + 8],
  11480. r = e[u + 16],
  11481. o = e[u + 24],
  11482. a = e[u + 32],
  11483. s = e[u + 40],
  11484. l = e[u + 48],
  11485. c = e[u + 56];
  11486. var D = i + c
  11487. , N = i - c
  11488. , B = n + l
  11489. , F = n - l
  11490. , V = r + s
  11491. , U = r - s
  11492. , k = o + a
  11493. , H = o - a
  11494. , G = D + k
  11495. , z = D - k
  11496. , W = B + V
  11497. , j = B - V;
  11498. e[u] = G + W,
  11499. e[u + 32] = G - W;
  11500. var Y = .707106781 * (j + z);
  11501. e[u + 16] = z + Y,
  11502. e[u + 48] = z - Y,
  11503. G = H + U,
  11504. W = U + F,
  11505. j = F + N;
  11506. var X = .382683433 * (G - j)
  11507. , Z = .5411961 * G + X
  11508. , q = 1.306562965 * j + X
  11509. , K = .707106781 * W
  11510. , Q = N + K
  11511. , J = N - K;
  11512. e[u + 40] = J + Z,
  11513. e[u + 24] = J - Z,
  11514. e[u + 8] = Q + q,
  11515. e[u + 56] = Q - q,
  11516. u++
  11517. }
  11518. var $;
  11519. for (h = 0; h < p; ++h)
  11520. $ = e[h] * t[h],
  11521. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11522. return O
  11523. }
  11524. function u() {
  11525. c(65504),
  11526. c(16),
  11527. l(74),
  11528. l(70),
  11529. l(73),
  11530. l(70),
  11531. l(0),
  11532. l(1),
  11533. l(1),
  11534. l(0),
  11535. c(1),
  11536. c(1),
  11537. l(0),
  11538. l(0)
  11539. }
  11540. function d(e, t) {
  11541. c(65472),
  11542. c(17),
  11543. l(8),
  11544. c(t),
  11545. c(e),
  11546. l(3),
  11547. l(1),
  11548. l(17),
  11549. l(0),
  11550. l(2),
  11551. l(17),
  11552. l(1),
  11553. l(3),
  11554. l(17),
  11555. l(1)
  11556. }
  11557. function p() {
  11558. c(65499),
  11559. c(132),
  11560. l(0);
  11561. for (var e = 0; e < 64; e++)
  11562. l(T[e]);
  11563. l(1);
  11564. for (var t = 0; t < 64; t++)
  11565. l(x[t])
  11566. }
  11567. function f() {
  11568. c(65476),
  11569. c(418),
  11570. l(0);
  11571. for (var e = 0; e < 16; e++)
  11572. l(z[e + 1]);
  11573. for (var t = 0; t <= 11; t++)
  11574. l(W[t]);
  11575. l(16);
  11576. for (var i = 0; i < 16; i++)
  11577. l(j[i + 1]);
  11578. for (var n = 0; n <= 161; n++)
  11579. l(Y[n]);
  11580. l(1);
  11581. for (var r = 0; r < 16; r++)
  11582. l(X[r + 1]);
  11583. for (var o = 0; o <= 11; o++)
  11584. l(Z[o]);
  11585. l(17);
  11586. for (var a = 0; a < 16; a++)
  11587. l(q[a + 1]);
  11588. for (var s = 0; s <= 161; s++)
  11589. l(K[s])
  11590. }
  11591. function g() {
  11592. c(65498),
  11593. c(12),
  11594. l(3),
  11595. l(1),
  11596. l(0),
  11597. l(2),
  11598. l(17),
  11599. l(3),
  11600. l(17),
  11601. l(0),
  11602. l(63),
  11603. l(0)
  11604. }
  11605. function m(e, t, i, n, r) {
  11606. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11607. L[G[f]] = p[f];
  11608. var g = L[0] - i;
  11609. i = L[0],
  11610. 0 == g ? s(n[0]) : (o = 32767 + g,
  11611. s(n[P[o]]),
  11612. s(R[o]));
  11613. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11614. ;
  11615. if (0 == m)
  11616. return s(a),
  11617. i;
  11618. for (var v, A = 1; A <= m; ) {
  11619. for (var y = A; 0 == L[A] && A <= m; ++A)
  11620. ;
  11621. var C = A - y;
  11622. if (C >= c) {
  11623. v = C >> 4;
  11624. for (var I = 1; I <= v; ++I)
  11625. s(l);
  11626. C &= 15
  11627. }
  11628. o = 32767 + L[A],
  11629. s(r[(C << 4) + P[o]]),
  11630. s(R[o]),
  11631. A++
  11632. }
  11633. return m != u && s(a),
  11634. i
  11635. }
  11636. function v() {
  11637. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11638. k[t] = e(t)
  11639. }
  11640. function A(e) {
  11641. if (e <= 0 && (e = 1),
  11642. e > 100 && (e = 100),
  11643. w != e) {
  11644. var t = 0;
  11645. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11646. i(t),
  11647. w = e
  11648. }
  11649. }
  11650. function y() {
  11651. var e = (new Date).getTime();
  11652. t || (t = 50),
  11653. v(),
  11654. r(),
  11655. o(),
  11656. a(),
  11657. A(t);
  11658. (new Date).getTime() - e
  11659. }
  11660. var C, I, E, b, w, _ = (Math.round,
  11661. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11662. this.encode = function(t, i) {
  11663. var n = ((new Date).getTime(),
  11664. i.quality);
  11665. n && A(n),
  11666. D = new Array,
  11667. N = 0,
  11668. B = 7,
  11669. c(65496),
  11670. u(),
  11671. p(),
  11672. d(t.width, t.height),
  11673. f(),
  11674. g();
  11675. var r = 0
  11676. , o = 0
  11677. , a = 0;
  11678. N = 0,
  11679. B = 7,
  11680. this.encode.displayName = "_encode_";
  11681. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11682. for (l = 0; l < G; ) {
  11683. for (w = G * z + l,
  11684. _ = w,
  11685. T = -1,
  11686. x = 0,
  11687. R = 0; R < 64; R++)
  11688. x = (k ? 63 - R : R) >> 3,
  11689. T = 4 * (7 & R),
  11690. _ = w + x * G + T,
  11691. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11692. l + T >= G && (_ -= l + T - G + 4),
  11693. h = P[_++],
  11694. v = P[_++],
  11695. y = P[_++],
  11696. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11697. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11698. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11699. r = m(F, S, r, C, E),
  11700. o = m(V, M, o, I, b),
  11701. a = m(U, M, a, I, b),
  11702. l += 32
  11703. }
  11704. z += W
  11705. }
  11706. if (B >= 0) {
  11707. var j = [];
  11708. j[1] = B + 1,
  11709. j[0] = (1 << B + 1) - 1,
  11710. s(j)
  11711. }
  11712. return c(65497),
  11713. new e(D)
  11714. }
  11715. ,
  11716. y()
  11717. }
  11718. function n(e, t) {
  11719. t = t || {},
  11720. t.quality = t.quality || 50;
  11721. var n = t.quality
  11722. , r = new i(n)
  11723. , o = r.encode(e, t);
  11724. return {
  11725. data: o,
  11726. width: e.width,
  11727. height: e.height
  11728. }
  11729. }
  11730. t.exports.encode = n
  11731. }
  11732. ).call(this, e("buffer").Buffer)
  11733. }
  11734. , {
  11735. buffer: 198
  11736. }],
  11737. 95: [function(e, t, i) {
  11738. "use strict";
  11739. !function() {
  11740. if ("performance"in window == !1 && (window.performance = {}),
  11741. Date.now = Date.now || function() {
  11742. return (new Date).getTime()
  11743. }
  11744. ,
  11745. "now"in window.performance == !1) {
  11746. var e = Date.now();
  11747. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11748. window.performance.now = function() {
  11749. return Date.now() - e
  11750. }
  11751. }
  11752. }()
  11753. }
  11754. , {}],
  11755. 96: [function(e, t, i) {
  11756. "use strict";
  11757. var n = e("three");
  11758. n.EffectComposer = function(e, t) {
  11759. if (this.renderer = e,
  11760. void 0 === t) {
  11761. var i = {
  11762. minFilter: n.LinearFilter,
  11763. magFilter: n.LinearFilter,
  11764. format: n.RGBAFormat,
  11765. stencilBuffer: !1
  11766. }
  11767. , r = e.getSize();
  11768. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11769. }
  11770. this.renderTarget1 = t,
  11771. this.renderTarget2 = t.clone(),
  11772. this.writeBuffer = this.renderTarget1,
  11773. this.readBuffer = this.renderTarget2,
  11774. this.passes = [],
  11775. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11776. this.copyPass = new n.ShaderPass(n.CopyShader)
  11777. }
  11778. ,
  11779. n.EffectComposer.prototype = {
  11780. swapBuffers: function() {
  11781. var e = this.readBuffer;
  11782. this.readBuffer = this.writeBuffer,
  11783. this.writeBuffer = e
  11784. },
  11785. addPass: function(e) {
  11786. this.passes.push(e)
  11787. },
  11788. insertPass: function(e, t) {
  11789. this.passes.splice(t, 0, e)
  11790. },
  11791. render: function(e) {
  11792. this.writeBuffer = this.renderTarget1,
  11793. this.readBuffer = this.renderTarget2;
  11794. var t, i, r = !1, o = this.passes.length;
  11795. for (i = 0; i < o; i++)
  11796. if (t = this.passes[i],
  11797. t.enabled) {
  11798. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11799. t.needsSwap) {
  11800. if (r) {
  11801. var a = this.renderer.context;
  11802. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11803. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11804. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11805. }
  11806. this.swapBuffers()
  11807. }
  11808. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11809. }
  11810. },
  11811. reset: function(e) {
  11812. if (void 0 === e) {
  11813. var t = this.renderer.getSize();
  11814. e = this.renderTarget1.clone(),
  11815. e.setSize(t.width, t.height)
  11816. }
  11817. this.renderTarget1.dispose(),
  11818. this.renderTarget2.dispose(),
  11819. this.renderTarget1 = e,
  11820. this.renderTarget2 = e.clone(),
  11821. this.writeBuffer = this.renderTarget1,
  11822. this.readBuffer = this.renderTarget2
  11823. },
  11824. setSize: function(e, t) {
  11825. this.renderTarget1.setSize(e, t),
  11826. this.renderTarget2.setSize(e, t)
  11827. }
  11828. }
  11829. }
  11830. , {
  11831. three: 217
  11832. }],
  11833. 97: [function(e, t, i) {
  11834. "use strict";
  11835. var n = e("three");
  11836. n.MaskPass = function(e, t) {
  11837. this.scene = e,
  11838. this.camera = t,
  11839. this.enabled = !0,
  11840. this.clear = !0,
  11841. this.needsSwap = !1,
  11842. this.inverse = !1
  11843. }
  11844. ,
  11845. n.MaskPass.prototype = {
  11846. render: function(e, t, i, n) {
  11847. var r = e.context;
  11848. r.colorMask(!1, !1, !1, !1),
  11849. r.depthMask(!1);
  11850. var o, a;
  11851. this.inverse ? (o = 0,
  11852. a = 1) : (o = 1,
  11853. a = 0),
  11854. r.enable(r.STENCIL_TEST),
  11855. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  11856. r.stencilFunc(r.ALWAYS, o, 4294967295),
  11857. r.clearStencil(a),
  11858. e.render(this.scene, this.camera, i, this.clear),
  11859. e.render(this.scene, this.camera, t, this.clear),
  11860. r.colorMask(!0, !0, !0, !0),
  11861. r.depthMask(!0),
  11862. r.stencilFunc(r.EQUAL, 1, 4294967295),
  11863. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  11864. }
  11865. },
  11866. n.ClearMaskPass = function() {
  11867. this.enabled = !0
  11868. }
  11869. ,
  11870. n.ClearMaskPass.prototype = {
  11871. render: function(e, t, i, n) {
  11872. var r = e.context;
  11873. r.disable(r.STENCIL_TEST)
  11874. }
  11875. }
  11876. }
  11877. , {
  11878. three: 217
  11879. }],
  11880. 98: [function(e, t, i) {
  11881. "use strict";
  11882. var n = e("three");
  11883. n.RenderPass = function(e, t, i, r, o) {
  11884. this.scene = e,
  11885. this.camera = t,
  11886. this.overrideMaterial = i,
  11887. this.clearColor = r,
  11888. this.clearAlpha = void 0 !== o ? o : 1,
  11889. this.oldClearColor = new n.Color,
  11890. this.oldClearAlpha = 1,
  11891. this.enabled = !0,
  11892. this.clear = !0,
  11893. this.needsSwap = !1
  11894. }
  11895. ,
  11896. n.RenderPass.prototype = {
  11897. render: function(e, t, i, n) {
  11898. this.scene.overrideMaterial = this.overrideMaterial,
  11899. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  11900. this.oldClearAlpha = e.getClearAlpha(),
  11901. e.setClearColor(this.clearColor, this.clearAlpha)),
  11902. e.render(this.scene, this.camera, i, this.clear),
  11903. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  11904. this.scene.overrideMaterial = null
  11905. }
  11906. }
  11907. }
  11908. , {
  11909. three: 217
  11910. }],
  11911. 99: [function(e, t, i) {
  11912. "use strict";
  11913. var n = e("three");
  11914. n.ShaderPass = function(e, t) {
  11915. this.textureID = void 0 !== t ? t : "tDiffuse",
  11916. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  11917. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  11918. this.material = new n.ShaderMaterial({
  11919. defines: e.defines || {},
  11920. uniforms: this.uniforms,
  11921. vertexShader: e.vertexShader,
  11922. fragmentShader: e.fragmentShader
  11923. })),
  11924. this.renderToScreen = !1,
  11925. this.enabled = !0,
  11926. this.needsSwap = !0,
  11927. this.clear = !1,
  11928. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  11929. this.scene = new n.Scene,
  11930. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  11931. this.scene.add(this.quad)
  11932. }
  11933. ,
  11934. n.ShaderPass.prototype = {
  11935. render: function(e, t, i, n) {
  11936. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  11937. this.quad.material = this.material,
  11938. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  11939. }
  11940. }
  11941. }
  11942. , {
  11943. three: 217
  11944. }],
  11945. 100: [function(e, t, i) {
  11946. "use strict";
  11947. var n = e("three");
  11948. n.CopyShader = {
  11949. uniforms: {
  11950. tDiffuse: {
  11951. type: "t",
  11952. value: null
  11953. },
  11954. opacity: {
  11955. type: "f",
  11956. value: 1
  11957. }
  11958. },
  11959. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  11960. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  11961. }
  11962. }
  11963. , {
  11964. three: 217
  11965. }],
  11966. 101: [function(e, t, i) {
  11967. "use strict";
  11968. var n = e("three");
  11969. n.HorizontalBlurShader = {
  11970. uniforms: {
  11971. tDiffuse: {
  11972. type: "t",
  11973. value: null
  11974. },
  11975. h: {
  11976. type: "f",
  11977. value: 1 / 512
  11978. }
  11979. },
  11980. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  11981. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  11982. }
  11983. }
  11984. , {
  11985. three: 217
  11986. }],
  11987. 102: [function(e, t, i) {
  11988. "use strict";
  11989. var n = e("three");
  11990. n.VerticalBlurShader = {
  11991. uniforms: {
  11992. tDiffuse: {
  11993. type: "t",
  11994. value: null
  11995. },
  11996. v: {
  11997. type: "f",
  11998. value: 1 / 512
  11999. }
  12000. },
  12001. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12002. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12003. }
  12004. }
  12005. , {
  12006. three: 217
  12007. }],
  12008. 103: [function(e, t, i) {
  12009. "use strict";
  12010. var n = e("three");
  12011. !function() {
  12012. if ("performance"in window == 0 && (window.performance = {}),
  12013. "now"in window.performance == 0) {
  12014. var e = Date.now();
  12015. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12016. window.performance.now = function() {
  12017. return Date.now() - e
  12018. }
  12019. }
  12020. }(),
  12021. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12022. var t, i = this.extensions, r = this.context;
  12023. if (e === n.RepeatWrapping)
  12024. return r.REPEAT;
  12025. if (e === n.ClampToEdgeWrapping)
  12026. return r.CLAMP_TO_EDGE;
  12027. if (e === n.MirroredRepeatWrapping)
  12028. return r.MIRRORED_REPEAT;
  12029. if (e === n.NearestFilter)
  12030. return r.NEAREST;
  12031. if (e === n.NearestMipMapNearestFilter)
  12032. return r.NEAREST_MIPMAP_NEAREST;
  12033. if (e === n.NearestMipMapLinearFilter)
  12034. return r.NEAREST_MIPMAP_LINEAR;
  12035. if (e === n.LinearFilter)
  12036. return r.LINEAR;
  12037. if (e === n.LinearMipMapNearestFilter)
  12038. return r.LINEAR_MIPMAP_NEAREST;
  12039. if (e === n.LinearMipMapLinearFilter)
  12040. return r.LINEAR_MIPMAP_LINEAR;
  12041. if (e === n.UnsignedByteType)
  12042. return r.UNSIGNED_BYTE;
  12043. if (e === n.UnsignedShort4444Type)
  12044. return r.UNSIGNED_SHORT_4_4_4_4;
  12045. if (e === n.UnsignedShort5551Type)
  12046. return r.UNSIGNED_SHORT_5_5_5_1;
  12047. if (e === n.UnsignedShort565Type)
  12048. return r.UNSIGNED_SHORT_5_6_5;
  12049. if (e === n.ByteType)
  12050. return r.BYTE;
  12051. if (e === n.ShortType)
  12052. return r.SHORT;
  12053. if (e === n.UnsignedShortType)
  12054. return r.UNSIGNED_SHORT;
  12055. if (e === n.IntType)
  12056. return r.INT;
  12057. if (e === n.UnsignedIntType)
  12058. return r.UNSIGNED_INT;
  12059. if (e === n.FloatType)
  12060. return r.FLOAT;
  12061. if (t = i.get("OES_texture_half_float"),
  12062. null !== t && e === n.HalfFloatType)
  12063. return t.HALF_FLOAT_OES;
  12064. if (e === n.AlphaFormat)
  12065. return r.ALPHA;
  12066. if (e === n.RGBFormat)
  12067. return r.RGB;
  12068. if (e === n.RGBAFormat)
  12069. return r.RGBA;
  12070. if (e === n.LuminanceFormat)
  12071. return r.LUMINANCE;
  12072. if (e === n.LuminanceAlphaFormat)
  12073. return r.LUMINANCE_ALPHA;
  12074. if (e === n.AddEquation)
  12075. return r.FUNC_ADD;
  12076. if (e === n.SubtractEquation)
  12077. return r.FUNC_SUBTRACT;
  12078. if (e === n.ReverseSubtractEquation)
  12079. return r.FUNC_REVERSE_SUBTRACT;
  12080. if (e === n.ZeroFactor)
  12081. return r.ZERO;
  12082. if (e === n.OneFactor)
  12083. return r.ONE;
  12084. if (e === n.SrcColorFactor)
  12085. return r.SRC_COLOR;
  12086. if (e === n.OneMinusSrcColorFactor)
  12087. return r.ONE_MINUS_SRC_COLOR;
  12088. if (e === n.SrcAlphaFactor)
  12089. return r.SRC_ALPHA;
  12090. if (e === n.OneMinusSrcAlphaFactor)
  12091. return r.ONE_MINUS_SRC_ALPHA;
  12092. if (e === n.DstAlphaFactor)
  12093. return r.DST_ALPHA;
  12094. if (e === n.OneMinusDstAlphaFactor)
  12095. return r.ONE_MINUS_DST_ALPHA;
  12096. if (e === n.DstColorFactor)
  12097. return r.DST_COLOR;
  12098. if (e === n.OneMinusDstColorFactor)
  12099. return r.ONE_MINUS_DST_COLOR;
  12100. if (e === n.SrcAlphaSaturateFactor)
  12101. return r.SRC_ALPHA_SATURATE;
  12102. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12103. null !== t) {
  12104. if (e === n.RGB_S3TC_DXT1_Format)
  12105. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12106. if (e === n.RGBA_S3TC_DXT1_Format)
  12107. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12108. if (e === n.RGBA_S3TC_DXT3_Format)
  12109. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12110. if (e === n.RGBA_S3TC_DXT5_Format)
  12111. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12112. }
  12113. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12114. null !== t) {
  12115. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12116. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12117. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12118. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12119. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12120. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12121. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12122. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12123. }
  12124. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12125. null !== t && e === n.RGB_ETC1_Format)
  12126. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12127. if (t = i.get("EXT_blend_minmax"),
  12128. null !== t) {
  12129. if (e === n.MinEquation)
  12130. return t.MIN_EXT;
  12131. if (e === n.MaxEquation)
  12132. return t.MAX_EXT
  12133. }
  12134. return 0
  12135. }
  12136. ,
  12137. n.WebGLState = function(e, t, i) {
  12138. var r = this
  12139. , o = new n.Vector4
  12140. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12141. , s = new Uint8Array(a)
  12142. , l = new Uint8Array(a)
  12143. , c = new Uint8Array(a)
  12144. , h = {}
  12145. , u = null
  12146. , d = null
  12147. , p = null
  12148. , f = null
  12149. , g = null
  12150. , m = null
  12151. , v = null
  12152. , A = null
  12153. , y = !1
  12154. , C = null
  12155. , I = null
  12156. , E = null
  12157. , b = null
  12158. , w = null
  12159. , _ = null
  12160. , T = null
  12161. , x = null
  12162. , S = null
  12163. , M = null
  12164. , R = null
  12165. , P = null
  12166. , O = null
  12167. , L = null
  12168. , D = null
  12169. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12170. , B = void 0
  12171. , F = {}
  12172. , V = new n.Vector4
  12173. , U = null
  12174. , k = null
  12175. , H = new n.Vector4
  12176. , G = new n.Vector4;
  12177. this.init = function() {
  12178. this.clearColor(0, 0, 0, 1),
  12179. this.clearDepth(1),
  12180. this.clearStencil(0),
  12181. this.enable(e.DEPTH_TEST),
  12182. e.depthFunc(e.LEQUAL),
  12183. e.frontFace(e.CCW),
  12184. e.cullFace(e.BACK),
  12185. this.enable(e.CULL_FACE),
  12186. this.enable(e.BLEND),
  12187. e.blendEquation(e.FUNC_ADD),
  12188. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12189. }
  12190. ,
  12191. this.initAttributes = function() {
  12192. for (var e = 0, t = s.length; e < t; e++)
  12193. s[e] = 0
  12194. }
  12195. ,
  12196. this.enableAttribute = function(i) {
  12197. if (s[i] = 1,
  12198. 0 === l[i] && (e.enableVertexAttribArray(i),
  12199. l[i] = 1),
  12200. 0 !== c[i]) {
  12201. var n = t.get("ANGLE_instanced_arrays");
  12202. n.vertexAttribDivisorANGLE(i, 0),
  12203. c[i] = 0
  12204. }
  12205. }
  12206. ,
  12207. this.enableAttributeAndDivisor = function(t, i, n) {
  12208. s[t] = 1,
  12209. 0 === l[t] && (e.enableVertexAttribArray(t),
  12210. l[t] = 1),
  12211. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12212. c[t] = i)
  12213. }
  12214. ,
  12215. this.disableUnusedAttributes = function() {
  12216. for (var t = 0, i = l.length; t < i; t++)
  12217. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12218. l[t] = 0)
  12219. }
  12220. ,
  12221. this.enable = function(t) {
  12222. h[t] !== !0 && (e.enable(t),
  12223. h[t] = !0)
  12224. }
  12225. ,
  12226. this.disable = function(t) {
  12227. h[t] !== !1 && (e.disable(t),
  12228. h[t] = !1)
  12229. }
  12230. ,
  12231. this.getCompressedTextureFormats = function() {
  12232. if (null === u && (u = [],
  12233. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12234. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12235. u.push(i[n]);
  12236. return u
  12237. }
  12238. ,
  12239. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12240. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12241. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12242. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12243. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12244. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12245. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12246. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12247. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12248. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12249. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12250. d = t,
  12251. y = h),
  12252. t === n.CustomBlending ? (s = s || r,
  12253. l = l || o,
  12254. c = c || a,
  12255. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12256. p = r,
  12257. m = s),
  12258. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12259. f = o,
  12260. g = a,
  12261. v = l,
  12262. A = c)) : (p = null,
  12263. f = null,
  12264. g = null,
  12265. m = null,
  12266. v = null,
  12267. A = null)
  12268. }
  12269. ,
  12270. this.setDepthFunc = function(t) {
  12271. if (C !== t) {
  12272. if (t)
  12273. switch (t) {
  12274. case n.NeverDepth:
  12275. e.depthFunc(e.NEVER);
  12276. break;
  12277. case n.AlwaysDepth:
  12278. e.depthFunc(e.ALWAYS);
  12279. break;
  12280. case n.LessDepth:
  12281. e.depthFunc(e.LESS);
  12282. break;
  12283. case n.LessEqualDepth:
  12284. e.depthFunc(e.LEQUAL);
  12285. break;
  12286. case n.EqualDepth:
  12287. e.depthFunc(e.EQUAL);
  12288. break;
  12289. case n.GreaterEqualDepth:
  12290. e.depthFunc(e.GEQUAL);
  12291. break;
  12292. case n.GreaterDepth:
  12293. e.depthFunc(e.GREATER);
  12294. break;
  12295. case n.NotEqualDepth:
  12296. e.depthFunc(e.NOTEQUAL);
  12297. break;
  12298. default:
  12299. e.depthFunc(e.LEQUAL)
  12300. }
  12301. else
  12302. e.depthFunc(e.LEQUAL);
  12303. C = t
  12304. }
  12305. }
  12306. ,
  12307. this.setDepthTest = function(t) {
  12308. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12309. }
  12310. ,
  12311. this.setDepthWrite = function(t) {
  12312. I !== t && (e.depthMask(t),
  12313. I = t)
  12314. }
  12315. ,
  12316. this.setColorWrite = function(t) {
  12317. E !== t && (e.colorMask(t, t, t, t),
  12318. E = t)
  12319. }
  12320. ,
  12321. this.setStencilFunc = function(t, i, n) {
  12322. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12323. w = t,
  12324. _ = i,
  12325. T = n)
  12326. }
  12327. ,
  12328. this.setStencilOp = function(t, i, n) {
  12329. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12330. x = t,
  12331. S = i,
  12332. M = n)
  12333. }
  12334. ,
  12335. this.setStencilTest = function(t) {
  12336. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12337. }
  12338. ,
  12339. this.setStencilWrite = function(t) {
  12340. b !== t && (e.stencilMask(t),
  12341. b = t)
  12342. }
  12343. ,
  12344. this.setFlipSided = function(t) {
  12345. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12346. R = t)
  12347. }
  12348. ,
  12349. this.setLineWidth = function(t) {
  12350. t !== P && (e.lineWidth(t),
  12351. P = t)
  12352. }
  12353. ,
  12354. this.setPolygonOffset = function(t, i, n) {
  12355. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12356. !t || O === i && L === n || (e.polygonOffset(i, n),
  12357. O = i,
  12358. L = n)
  12359. }
  12360. ,
  12361. this.getScissorTest = function() {
  12362. return D
  12363. }
  12364. ,
  12365. this.setScissorTest = function(t) {
  12366. D = t,
  12367. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12368. }
  12369. ,
  12370. this.activeTexture = function(t) {
  12371. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12372. B !== t && (e.activeTexture(t),
  12373. B = t)
  12374. }
  12375. ,
  12376. this.bindTexture = function(t, i) {
  12377. void 0 === B && r.activeTexture();
  12378. var n = F[B];
  12379. void 0 === n && (n = {
  12380. type: void 0,
  12381. texture: void 0
  12382. },
  12383. F[B] = n),
  12384. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12385. n.type = t,
  12386. n.texture = i)
  12387. }
  12388. ,
  12389. this.compressedTexImage2D = function() {
  12390. try {
  12391. e.compressedTexImage2D.apply(e, arguments)
  12392. } catch (e) {
  12393. console.error(e)
  12394. }
  12395. }
  12396. ,
  12397. this.texImage2D = function() {
  12398. try {
  12399. e.texImage2D.apply(e, arguments)
  12400. } catch (e) {
  12401. console.error(e)
  12402. }
  12403. }
  12404. ,
  12405. this.clearColor = function(t, i, n, r) {
  12406. o.set(t, i, n, r),
  12407. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12408. V.copy(o))
  12409. }
  12410. ,
  12411. this.clearDepth = function(t) {
  12412. U !== t && (e.clearDepth(t),
  12413. U = t)
  12414. }
  12415. ,
  12416. this.clearStencil = function(t) {
  12417. k !== t && (e.clearStencil(t),
  12418. k = t)
  12419. }
  12420. ,
  12421. this.scissor = function(t) {
  12422. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12423. H.copy(t))
  12424. }
  12425. ,
  12426. this.viewport = function(t) {
  12427. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12428. G.copy(t))
  12429. }
  12430. ,
  12431. this.reset = function() {
  12432. for (var t = 0; t < l.length; t++)
  12433. 1 === l[t] && (e.disableVertexAttribArray(t),
  12434. l[t] = 0);
  12435. h = {},
  12436. u = null,
  12437. B = void 0,
  12438. F = {},
  12439. d = null,
  12440. E = null,
  12441. I = null,
  12442. b = null,
  12443. R = null
  12444. }
  12445. }
  12446. }
  12447. , {
  12448. three: 217
  12449. }],
  12450. 104: [function(e, t, i) {
  12451. (function(i, n) {
  12452. "use strict";
  12453. function r(e) {
  12454. this.urls = e;
  12455. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12456. this.builder = a.loadProto(t),
  12457. this.decoder = this.builder.build("binary_mesh")
  12458. }
  12459. var o = e("three")
  12460. , a = e("protobufjs")
  12461. , s = e("../util/logger")
  12462. , l = (e("../util/common"),
  12463. e("../util/ajax"))
  12464. , c = e("../objects/Chunk")
  12465. , h = new s(n);
  12466. r.prototype = {
  12467. constructor: r,
  12468. load: function(e, t, i, n) {
  12469. return h.time("download"),
  12470. l.get(e, {
  12471. responseType: "arraybuffer"
  12472. }).done(function(r) {
  12473. h.timeEnd("download"),
  12474. this.parse(r, e, t, i, n)
  12475. }
  12476. .bind(this)).fail(n)
  12477. },
  12478. parse: function(e, t, i, n, r) {
  12479. var o = this.readProtobuf(e);
  12480. if (!o)
  12481. return r();
  12482. try {
  12483. h.time("convert to webgl"),
  12484. this.convertProtobufToSceneObject(o, t, i, n, r),
  12485. h.timeEnd("convert to webgl")
  12486. } catch (e) {
  12487. return h.error("failed parsing .dam"),
  12488. h.error(e.message),
  12489. r()
  12490. }
  12491. },
  12492. readProtobuf: function(e) {
  12493. var t;
  12494. try {
  12495. h.time("parse proto"),
  12496. t = this.decoder.decode(e),
  12497. h.timeEnd("parse proto")
  12498. } catch (e) {
  12499. return h.error("failed parsing proto for .dam"),
  12500. h.error(e.message),
  12501. null
  12502. }
  12503. return t
  12504. },
  12505. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12506. function a(e) {
  12507. var i = new o.BufferGeometry;
  12508. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12509. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12510. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12511. i.applyMatrix(s),
  12512. i.computeBoundingBox(),
  12513. new c({
  12514. geometry: i,
  12515. textureName: e.material_name,
  12516. name: e.chunk_name,
  12517. meshUrl: t
  12518. })
  12519. }
  12520. if (0 === e.chunk.length)
  12521. return h.warn("No chunks in damfile..."),
  12522. i([]);
  12523. var s = new o.Matrix4;
  12524. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12525. var l = e.chunk.map(a);
  12526. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12527. r())
  12528. }
  12529. },
  12530. t.exports = r
  12531. }
  12532. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12533. }
  12534. , {
  12535. "../objects/Chunk": 144,
  12536. "../util/ajax": 181,
  12537. "../util/common": 185,
  12538. "../util/logger": 189,
  12539. buffer: 198,
  12540. protobufjs: 214,
  12541. three: 217
  12542. }],
  12543. 105: [function(e, t, i) {
  12544. (function(i) {
  12545. "use strict";
  12546. var n = (e("three"),
  12547. e("../settings"),
  12548. e("../util/browser"),
  12549. e("./DamLoader"))
  12550. , r = e("../util/logger")
  12551. , o = (e("../ab"),
  12552. new r(i));
  12553. t.exports = {
  12554. getLoaders: function() {
  12555. return [["_50k", ".dam", n], ["", ".dam", n]]
  12556. },
  12557. load: function(e, t, i, n, r, a) {
  12558. var s = this.getLoaders();
  12559. a = a || 0;
  12560. var l = s[a];
  12561. if (!l)
  12562. return void (r && r("No suitable model file found..."));
  12563. var c = l[0]
  12564. , h = l[1]
  12565. , u = new l[2](t)
  12566. , d = t.get(e + c + h);
  12567. d ? (o.debug("Trying " + c + h),
  12568. u.load(d, i, n, function() {
  12569. this.load(e, t, i, n, r, ++a)
  12570. }
  12571. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12572. this.load(e, t, i, n, r, ++a))
  12573. }
  12574. }
  12575. }
  12576. ).call(this, "/js/loaders/ModelLoader.js")
  12577. }
  12578. , {
  12579. "../ab": 3,
  12580. "../settings": 166,
  12581. "../util/browser": 182,
  12582. "../util/logger": 189,
  12583. "./DamLoader": 104,
  12584. three: 217
  12585. }],
  12586. 106: [function(e, t, i) {
  12587. (function(i) {
  12588. "use strict";
  12589. var n = e("../util/common")
  12590. , r = e("../util/texture")
  12591. , o = e("../util/browser")
  12592. , a = e("../util/logger")
  12593. , s = e("../settings")
  12594. , l = new a(i);
  12595. t.exports = {
  12596. load: function(e, t) {
  12597. function i(e, i) {
  12598. e || (t.push(i),
  12599. p++,
  12600. d.notify(p, a),
  12601. p === a && d.resolve())
  12602. }
  12603. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12604. return $.when();
  12605. var a = n.countUnique(e.chunks.map(function(e) {
  12606. return e.textureName
  12607. }))
  12608. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12609. , h = "_50k" === c ? "high" : "low";
  12610. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12611. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12612. h = "low"));
  12613. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12614. , d = $.Deferred()
  12615. , p = 0;
  12616. return e.chunks.forEach(function(t) {
  12617. if (!t.material.map && t.textureName) {
  12618. var n = e.urls.get(u + t.textureName);
  12619. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12620. }
  12621. }),
  12622. d.promise()
  12623. }
  12624. }
  12625. }
  12626. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12627. }
  12628. , {
  12629. "../settings": 166,
  12630. "../util/browser": 182,
  12631. "../util/common": 185,
  12632. "../util/logger": 189,
  12633. "../util/texture": 194
  12634. }],
  12635. 107: [function(e, t, i) {
  12636. (function(i, n) {
  12637. "use strict";
  12638. function r(e) {
  12639. this.model = e,
  12640. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12641. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12642. var t = i("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", "base64")
  12643. , n = o.loadProto(t);
  12644. this.decoder = n.build("VisionModeldata")
  12645. }
  12646. var o = e("protobufjs")
  12647. , a = e("../util/ajax")
  12648. , s = (e("../util/common"),
  12649. e("../util/math"))
  12650. , l = e("../util/logger")
  12651. , c = new l(n);
  12652. r.prototype.load = function() {
  12653. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12654. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12655. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12656. $.when([]))
  12657. }
  12658. ,
  12659. r.prototype.loadVisionModelData = function() {
  12660. return a.get(this.modelDataPath, {
  12661. responseType: "arraybuffer"
  12662. }).then(function(e) {
  12663. var t;
  12664. try {
  12665. t = this.decoder.decode(e)
  12666. } catch (e) {
  12667. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12668. this.loadSweepLocationsCSV()
  12669. }
  12670. var i = t.sweepLocations.map(function(e) {
  12671. return {
  12672. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12673. position: {
  12674. x: e.pose.translation.x,
  12675. y: e.pose.translation.y,
  12676. z: e.pose.translation.z
  12677. },
  12678. quaternion: {
  12679. x: e.pose.rotation.x,
  12680. y: e.pose.rotation.y,
  12681. z: e.pose.rotation.z,
  12682. w: e.pose.rotation.w
  12683. },
  12684. puck: {
  12685. x: e.puck.x,
  12686. y: e.puck.y,
  12687. z: e.puck.z
  12688. },
  12689. floor: e.group,
  12690. neighbours: e.visibles,
  12691. alignmentType: e.alignment_type
  12692. }
  12693. }).map(function(e) {
  12694. return e.position = s.convertVisionVector(e.position),
  12695. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12696. e.puck = s.convertVisionVector(e.puck),
  12697. e
  12698. });
  12699. return i.forEach(function(e) {
  12700. e.neighbours = e.neighbours.map(function(e) {
  12701. return i[e].uuid
  12702. })
  12703. }),
  12704. i
  12705. }
  12706. .bind(this), function() {
  12707. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12708. this.loadSweepLocationsCSV()
  12709. }
  12710. .bind(this))
  12711. }
  12712. ,
  12713. r.prototype.loadSweepLocationsCSV = function() {
  12714. return a.get(this.sweepLocationsPath).then(function(e) {
  12715. var t = e.split("\n").map(function(e) {
  12716. return e.split(", ")
  12717. }).filter(function(e) {
  12718. return e.length > 1
  12719. }).map(function(e) {
  12720. return {
  12721. uuid: e[0],
  12722. position: {
  12723. x: parseFloat(e[1]),
  12724. y: parseFloat(e[2]),
  12725. z: parseFloat(e[3])
  12726. },
  12727. quaternion: {
  12728. x: parseFloat(e[4]),
  12729. y: parseFloat(e[5]),
  12730. z: parseFloat(e[6]),
  12731. w: parseFloat(e[7])
  12732. }
  12733. }
  12734. }).map(function(e) {
  12735. return e.position = s.convertVisionVector(e.position),
  12736. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12737. e
  12738. });
  12739. return t
  12740. }).fail(function() {
  12741. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12742. })
  12743. }
  12744. ,
  12745. t.exports = r
  12746. }
  12747. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12748. }
  12749. , {
  12750. "../util/ajax": 181,
  12751. "../util/common": 185,
  12752. "../util/logger": 189,
  12753. "../util/math": 190,
  12754. buffer: 198,
  12755. protobufjs: 214
  12756. }],
  12757. 108: [function(e, t, i) {
  12758. (function(i) {
  12759. "use strict";
  12760. function n() {
  12761. this.locale = null
  12762. }
  12763. var r = e("../settings")
  12764. , o = e("../util/common")
  12765. , a = e("../util/logger")
  12766. , s = e("../enum/Locale")
  12767. , l = new a(i);
  12768. n.prototype.init = function() {
  12769. var t;
  12770. switch (r.languageTag) {
  12771. case null:
  12772. case "en":
  12773. case s.EN_US:
  12774. this.locale = s.EN_US,
  12775. t = e("./strings-en-US");
  12776. break;
  12777. case "es":
  12778. case s.ES_MX:
  12779. this.locale = s.ES_MX,
  12780. t = e("./strings-es-MX");
  12781. break;
  12782. case "fr":
  12783. case s.FR_FR:
  12784. this.locale = s.FR_FR,
  12785. t = e("./strings-fr-FR");
  12786. break;
  12787. case "de":
  12788. case s.DE_DE:
  12789. this.locale = s.DE_DE,
  12790. t = e("./strings-de-DE");
  12791. break;
  12792. case "ru":
  12793. case s.RU_RU:
  12794. this.locale = s.RU_RU,
  12795. t = e("./strings-ru-RU");
  12796. break;
  12797. case "cn":
  12798. case s.CN_CN:
  12799. this.locale = s.CN_CN,
  12800. t = e("./strings-cn-CN");
  12801. break;
  12802. case "jp":
  12803. case s.JP_JP:
  12804. this.locale = s.JP_JP,
  12805. t = e("./strings-jp-JP");
  12806. break;
  12807. default:
  12808. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12809. this.locale = s.EN_US,
  12810. t = e("./strings-en-US")
  12811. }
  12812. l.info("Using locale '" + this.locale + "'"),
  12813. o.extendObject(this, t)
  12814. }
  12815. ,
  12816. n.prototype.localizeGUI = function() {
  12817. var e = document.querySelector("#gui-parent");
  12818. this.localizeTree(e),
  12819. this.localizeLoadingText()
  12820. }
  12821. ,
  12822. n.prototype.localizeLoadingText = function() {
  12823. // var e = document.querySelector("#loader-cont")
  12824. // , t = e.getAttribute("title");
  12825. // e.removeAttribute("title"),
  12826. // e.setAttribute("data-status", t),
  12827. // e.classList.add(this.locale),
  12828. document.querySelector("#help-dialog").classList.add(this.locale),
  12829. document.querySelector("#interaction-modal").classList.add(this.locale),
  12830. document.querySelector("#gui").classList.add(this.locale);
  12831. }
  12832. ,
  12833. n.prototype.localizeTree = function(e) {
  12834. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12835. if (e.nodeType === Node.TEXT_NODE)
  12836. t = e.data.match(n),
  12837. t && (i = t[1],
  12838. e.data = this.localizeText(i) || i);
  12839. else if (e.nodeType === Node.ELEMENT_NODE) {
  12840. var r = e.getAttribute("title");
  12841. r && (t = r.match(n),
  12842. t && (i = t[1],
  12843. e.setAttribute("title", this.localizeText(i) || i)))
  12844. }
  12845. for (e = e.firstChild; e; )
  12846. this.localizeTree(e),
  12847. e = e.nextSibling
  12848. }
  12849. ,
  12850. n.prototype.localizeText = function(t) {
  12851. var i = this[t];
  12852. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  12853. i = e("./strings-en-US")[t]),
  12854. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  12855. i
  12856. }
  12857. ,
  12858. t.exports = new n
  12859. }
  12860. ).call(this, "/js/localization/localize.js")
  12861. }
  12862. , {
  12863. "../enum/Locale": 31,
  12864. "../settings": 166,
  12865. "../util/common": 185,
  12866. "../util/logger": 189,
  12867. "./strings-cn-CN": 109,
  12868. "./strings-de-DE": 110,
  12869. "./strings-en-US": 111,
  12870. "./strings-es-MX": 112,
  12871. "./strings-fr-FR": 113,
  12872. "./strings-jp-JP": 114,
  12873. "./strings-ru-RU": 115
  12874. }],
  12875. 109: [function(e, t, i) {
  12876. "use strict";
  12877. t.exports = {
  12878. PAGE_TITLE: "",
  12879. LOADING: "正在加载",
  12880. PRESENTED_BY_CAPS: "呈现者:",
  12881. POWERED_BY: "技术支持:",
  12882. POWERED_BY_CAPS: "技术支持:",
  12883. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12884. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12885. PRESENTED_BY: "呈现者:",
  12886. MORE: "更多 ",
  12887. LESS: "更少 ",
  12888. TAG_CONTENT: "tag™ 内容",
  12889. SHOW: "显示",
  12890. HIDE: "隐藏",
  12891. DOLLHOUSE: "场景屋",
  12892. FLOOR_PLAN: "楼层平面图",
  12893. OPEN_HIGHLIGHTS: "打开精彩片段",
  12894. CLOSE_HIGHLIGHTS: "关闭",
  12895. PREVIOUS: "上一个",
  12896. PLAY: "播放",
  12897. PAUSE: "暂停",
  12898. NEXT: "下一个",
  12899. EXPLORE_3D_SPACE: "探索 3D 空间",
  12900. VIEW_DOLLHOUSE: "观看场景屋",
  12901. SOCIAL_SHARING: "分享这个空间",
  12902. VIEW_IN_VR: "以 VR 观看",
  12903. VIEW_FULLSCREEN: "全屏观看",
  12904. EXIT_FULLSCREEN: " 退出全屏",
  12905. ZOOM_IN: "放大",
  12906. ZOOM_OUT: "缩小",
  12907. FLOOR_NAME: "楼层",
  12908. FLOOR_ALL: "ALL",
  12909. FLOOR_Lang: ["Floor",""],
  12910. TERMS: "条款",
  12911. PORT_TERMS: "port 条款",
  12912. TERMS_OF_USE: "使用条款",
  12913. CLOSE_TERMS: "关闭",
  12914. TERMS_TEXT_FILE: "terms-cn-CN.html",
  12915. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  12916. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  12917. WEBVR_ENTER_WEBVR: "进入 VR",
  12918. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  12919. WEBVR_LEARN_MORE: "了解更多",
  12920. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  12921. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  12922. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  12923. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  12924. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  12925. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  12926. VR_LEARN_MORE_CAPS: "了解更多",
  12927. VR_PREVIOUS_CAPS: "上一个’,",
  12928. VR_NEXT_CAPS: "下一个",
  12929. VR_GOT_IT_CAPS: "明白了",
  12930. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  12931. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  12932. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  12933. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  12934. VR_WHAT_YOU_NEED: "关于...您需要什么",
  12935. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  12936. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  12937. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  12938. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  12939. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  12940. VR_GOOGLE_DAYDREAM: "Google Daydream",
  12941. VR_APP: "port VR 应用程序",
  12942. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  12943. VR_COMPATIBLE_IPHONES_1: "iPhones",
  12944. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  12945. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  12946. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  12947. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  12948. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  12949. VR_ANDROID_DVICES: "Android 设备",
  12950. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  12951. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  12952. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  12953. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  12954. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  12955. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  12956. VR_DOWNLOAD_HERE: "在此下载",
  12957. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  12958. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  12959. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  12960. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  12961. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  12962. SHARE_TO: "分享到",
  12963. SHARE_LINK: "直接链接",
  12964. SHARE_EXPLORE: "探索",
  12965. SHARE_AT: "在",
  12966. SHARE_WITH: "使用",
  12967. SHARE_3D: "以 3D",
  12968. SHARE_COPIED: "已复制!",
  12969. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  12970. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  12971. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  12972. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  12973. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  12974. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  12975. ERROR_GENERIC_ACTIONS_3: " 或",
  12976. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  12977. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  12978. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  12979. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  12980. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  12981. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  12982. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  12983. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  12984. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  12985. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  12986. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  12987. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  12988. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  12989. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  12990. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  12991. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  12992. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  12993. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  12994. LINK_TO_LOCATION: "地点链接",
  12995. MENU_COPY: "复制",
  12996. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  12997. ROTATE: "旋转",
  12998. MOVE: "移动",
  12999. INSIDE: "内部",
  13000. ZOOM: "缩放",
  13001. HELP: "小帮手",
  13002. HELP_NAVIGATION_TAB: "导航",
  13003. HELP_MORE_HELP_TAB: "更多帮助",
  13004. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13005. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13006. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13007. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13008. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13009. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13010. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13011. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13012. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13013. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13014. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13015. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13016. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13017. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13018. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13019. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13020. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13021. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13022. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13023. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13024. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13025. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13026. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13027. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13028. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13029. HELP_MORE_HLR_A: "精彩片段集锦",
  13030. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13031. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13032. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13033. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13034. HELP_MORE_FLOORS_A: "楼层选择器",
  13035. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13036. HELP_MORE_TAG_A: "tag™ 贴文",
  13037. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13038. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13039. HELP_MORE_ZOOM_A: "缩放控件",
  13040. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13041. HELP_MORE_TOUR_A: "导览控件",
  13042. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13043. HELP_MORE_INSIDE_A: "内部视图",
  13044. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13045. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13046. HELP_MORE_VR_A: "VR 模式",
  13047. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13048. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13049. HELP_MORE_360_A: "360° 视图",
  13050. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13051. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13052. HELP_MORE_FULLSCREEN_A: "全屏",
  13053. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13054. CLOSE: "关闭"
  13055. }
  13056. }
  13057. , {}],
  13058. 110: [function(e, t, i) {
  13059. "use strict";
  13060. t.exports = {
  13061. PAGE_TITLE: "",
  13062. LOADING: "Lädt",
  13063. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13064. POWERED_BY: "Angetrieben von",
  13065. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13066. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13067. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13068. PRESENTED_BY: "Präsentiert von ",
  13069. MORE: "Mehr ",
  13070. LESS: "Weniger ",
  13071. TAG_CONTENT: "tag™ Inhalt",
  13072. SHOW: "Anzeigen",
  13073. HIDE: "Verbergen",
  13074. DOLLHOUSE: "Puppenhaus",
  13075. FLOOR_PLAN: "Grundriss",
  13076. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13077. CLOSE_HIGHLIGHTS: "Schließen",
  13078. PREVIOUS: "Vorheriges",
  13079. PLAY: "Abspielen",
  13080. PAUSE: "Pausieren",
  13081. NEXT: "Nächstes",
  13082. EXPLORE_3D_SPACE: "Innenraum betreten",
  13083. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13084. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13085. VIEW_IN_VR: "In VR ansehen",
  13086. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13087. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13088. ZOOM_IN: "Vergrößern",
  13089. ZOOM_OUT: "Verkleinern",
  13090. FLOOR_NAME: "Etage ",
  13091. FLOOR_ALL: "Alle",
  13092. TERMS: "Bedingungen",
  13093. PORT_TERMS: "port Bedingungen",
  13094. TERMS_OF_USE: "Nutzungsbedingungen",
  13095. TERMS_TEXT_FILE: "terms-de-DE.html",
  13096. CLOSE_TERMS: "Schließen",
  13097. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13098. HELP: "Hilfe",
  13099. HELP_NAVIGATION_TAB: "Navigation",
  13100. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13101. CLOSE: "Schließen",
  13102. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13103. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13104. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13105. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13106. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13107. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13108. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13109. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13110. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13111. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13112. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13113. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13114. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13115. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13116. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13117. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13118. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13119. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13120. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13121. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13122. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13123. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13124. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13125. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13126. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13127. HELP_MORE_HLR_A: "Liste das Highlight",
  13128. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13129. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13130. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13131. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13132. HELP_MORE_FLOORS_A: "Etage auswählen",
  13133. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13134. HELP_MORE_TAG_A: "tag™ Posts",
  13135. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13136. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13137. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13138. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13139. HELP_MORE_TOUR_A: "Tour Steuerung",
  13140. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13141. HELP_MORE_INSIDE_A: "Innenansicht",
  13142. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13143. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13144. HELP_MORE_VR_A: "VR Modus",
  13145. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13146. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13147. HELP_MORE_360_A: "360° Views Ansicht ",
  13148. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13149. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13150. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13151. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13152. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13153. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13154. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13155. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13156. WEBVR_LEARN_MORE: "Mehr Infos",
  13157. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13158. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13159. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13160. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13161. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13162. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13163. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13164. VR_APP: "port VR App",
  13165. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13166. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13167. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13168. VR_APP_FOR_ANDROID: "port VR app für Android",
  13169. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13170. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13171. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13172. VR_PREVIOUS_CAPS: "ZURÜCK",
  13173. VR_NEXT_CAPS: "WEITER",
  13174. VR_GOT_IT_CAPS: "VERSTANDEN",
  13175. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13176. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13177. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13178. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13179. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13180. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13181. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13182. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13183. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13184. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13185. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13186. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13187. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13188. VR_ANDROID_DVICES: "Android Geräte",
  13189. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13190. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13191. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13192. VR_DOWNLOAD_HERE: "Hier runterladen",
  13193. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13194. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13195. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13196. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13197. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13198. SHARE_TO: "Teilen auf",
  13199. SHARE_LINK: "Direkter Link",
  13200. SHARE_EXPLORE: "Umsehen",
  13201. SHARE_AT: "auf",
  13202. SHARE_WITH: "mit",
  13203. SHARE_3D: "in 3D",
  13204. SHARE_COPIED: "Kopiert!",
  13205. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13206. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13207. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13208. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13209. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13210. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13211. ERROR_GENERIC_ACTIONS_3: " oder ",
  13212. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13213. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13214. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13215. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13216. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13217. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13218. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13219. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13220. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13221. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13222. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13223. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13224. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13225. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13226. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13227. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13228. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13229. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13230. LINK_TO_LOCATION: "Link zu",
  13231. MENU_COPY: "Kopieren",
  13232. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13233. ROTATE: "Drehen",
  13234. INSIDE: "Drinnen",
  13235. MOVE: "Bewegen",
  13236. ZOOM: "Vergrößern"
  13237. }
  13238. }
  13239. , {}],
  13240. 111: [function(e, t, i) {
  13241. "use strict";
  13242. t.exports = {
  13243. PAGE_TITLE: "",
  13244. LOADING: "Loading",
  13245. PRESENTED_BY_CAPS: "PRESENTED BY",
  13246. POWERED_BY: "powered by ",
  13247. POWERED_BY_CAPS: "POWERED BY",
  13248. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13249. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13250. PRESENTED_BY: "Presented by ",
  13251. MORE: "More ",
  13252. LESS: "Less ",
  13253. TAG_CONTENT: "tag™ Content",
  13254. SHOW: "Show",
  13255. HIDE: "Hide",
  13256. DOLLHOUSE: "Dollhouse",
  13257. FLOOR_PLAN: "Floor plan",
  13258. OPEN_HIGHLIGHTS: "Open Highlights",
  13259. CLOSE_HIGHLIGHTS: "Close",
  13260. PREVIOUS: "Previous",
  13261. PLAY: "Play",
  13262. PAUSE: "Pause",
  13263. NEXT: "Next",
  13264. EXPLORE_3D_SPACE: "Explore 3D Space",
  13265. VIEW_DOLLHOUSE: "View dollhouse",
  13266. SOCIAL_SHARING: "Share this Space",
  13267. VIEW_IN_VR: "View in VR",
  13268. VIEW_FULLSCREEN: "全屏",
  13269. EXIT_FULLSCREEN: "退出全屏",
  13270. ZOOM_IN: "Zoom in",
  13271. ZOOM_OUT: "Zoom out",
  13272. FLOOR_NAME: "Floor ",
  13273. FLOOR_ALL: "全部",
  13274. TERMS: "Terms",
  13275. PORT_TERMS: "port terms",
  13276. TERMS_OF_USE: "Terms of Use",
  13277. TERMS_TEXT_FILE: "terms-en-US.html",
  13278. CLOSE_TERMS: "Close",
  13279. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13280. HELP: "Help",
  13281. HELP_NAVIGATION_TAB: "Navigation",
  13282. HELP_MORE_HELP_TAB: "More Help",
  13283. CLOSE: "Close",
  13284. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13285. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13286. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13287. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13288. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13289. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13290. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13291. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13292. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13293. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13294. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13295. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13296. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13297. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13298. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13299. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13300. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13301. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13302. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13303. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13304. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13305. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13306. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13307. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13308. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13309. HELP_MORE_HLR_A: "Highlight Reel",
  13310. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13311. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13312. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13313. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13314. HELP_MORE_FLOORS_A: "Floor Selector",
  13315. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13316. HELP_MORE_TAG_A: "tag™ Posts",
  13317. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13318. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13319. HELP_MORE_ZOOM_A: "Zoom Controls",
  13320. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13321. HELP_MORE_TOUR_A: "Tour Controls",
  13322. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13323. HELP_MORE_INSIDE_A: "Inside View",
  13324. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13325. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13326. HELP_MORE_VR_A: "VR Mode",
  13327. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13328. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13329. HELP_MORE_360_A: "360° Views",
  13330. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13331. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13332. HELP_MORE_FULLSCREEN_A: "Full screen",
  13333. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13334. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13335. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13336. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13337. WEBVR_ENTER_WEBVR: "ENTER VR",
  13338. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13339. WEBVR_LEARN_MORE: "Learn more",
  13340. WEBVR_VIEW_SPACE: "View Space in VR",
  13341. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13342. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13343. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13344. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13345. VR_PREVIOUS_CAPS: "PREVIOUS",
  13346. VR_NEXT_CAPS: "NEXT",
  13347. VR_GOT_IT_CAPS: "GOT IT",
  13348. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13349. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13350. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13351. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13352. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13353. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13354. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13355. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13356. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13357. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13358. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13359. VR_APP: "port VR App",
  13360. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13361. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13362. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13363. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13364. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13365. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13366. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13367. VR_ANDROID_DVICES: "Android Devices",
  13368. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13369. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13370. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13371. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13372. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13373. VR_APP_OPEN: "Open with the port VR app instead",
  13374. VR_DOWNLOAD_HERE: "Download here",
  13375. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13376. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13377. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13378. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13379. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13380. SHARE_TO: "Share to",
  13381. SHARE_LINK: "Direct Link",
  13382. SHARE_EXPLORE: "Explore ",
  13383. SHARE_AT: "at",
  13384. SHARE_WITH: "with",
  13385. SHARE_3D: " in 3D",
  13386. SHARE_COPIED: "Copied!",
  13387. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13388. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13389. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13390. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13391. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13392. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13393. ERROR_GENERIC_ACTIONS_3: " or ",
  13394. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13395. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13396. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13397. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13398. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13399. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13400. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13401. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13402. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13403. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13404. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13405. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13406. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13407. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13408. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13409. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13410. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13411. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13412. LINK_TO_LOCATION: "Link to location",
  13413. MENU_COPY: "Copy",
  13414. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13415. ROTATE: "Rotate",
  13416. INSIDE: "Inside",
  13417. MOVE: "Move",
  13418. ZOOM: "Zoom"
  13419. }
  13420. }
  13421. , {}],
  13422. 112: [function(e, t, i) {
  13423. "use strict";
  13424. t.exports = {
  13425. PAGE_TITLE: "",
  13426. LOADING: "Cargando",
  13427. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13428. POWERED_BY: "potenciando por ",
  13429. POWERED_BY_CAPS: "POTENCIADO POR ",
  13430. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13431. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13432. PRESENTED_BY: "Presentado por ",
  13433. MORE: "Más ",
  13434. LESS: "Menos ",
  13435. TAG_CONTENT: "Contenido de tag™",
  13436. SHOW: "Mostrar",
  13437. HIDE: "Ocultar",
  13438. DOLLHOUSE: "Dollhouse",
  13439. FLOOR_PLAN: "Planos",
  13440. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13441. CLOSE_HIGHLIGHTS: "Cerrar",
  13442. PREVIOUS: "Anterior",
  13443. PLAY: "Play",
  13444. PAUSE: "Pausa",
  13445. NEXT: "Siguiente",
  13446. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13447. VIEW_DOLLHOUSE: "Ver dollhouse",
  13448. SOCIAL_SHARING: "Compartir este espacio",
  13449. VIEW_IN_VR: "Ver en realidad virtual",
  13450. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13451. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13452. ZOOM_IN: "Acercar",
  13453. ZOOM_OUT: "Alejar",
  13454. FLOOR_NAME: "Piso ",
  13455. FLOOR_ALL: "Todas",
  13456. TERMS: "Condiciones",
  13457. PORT_TERMS: "port términos de uso",
  13458. TERMS_OF_USE: "Términos de uso",
  13459. TERMS_TEXT_FILE: "terms-es-MX.html",
  13460. CLOSE_TERMS: "Cerrar",
  13461. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13462. HELP: "Ayuda",
  13463. HELP_NAVIGATION_TAB: "Navegación",
  13464. HELP_MORE_HELP_TAB: "Más Ayuda",
  13465. CLOSE: "Cerrar",
  13466. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13467. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13468. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13469. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13470. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13471. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13472. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13473. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13474. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13475. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13476. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13477. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13478. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13479. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13480. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13481. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13482. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13483. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13484. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13485. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13486. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13487. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13488. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13489. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13490. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13491. HELP_MORE_HLR_A: "Galería destacada",
  13492. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13493. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13494. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13495. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13496. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13497. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13498. HELP_MORE_TAG_A: "tag™ Posts",
  13499. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13500. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13501. HELP_MORE_ZOOM_A: "Controles de zoom",
  13502. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13503. HELP_MORE_TOUR_A: "Controles de recorrido",
  13504. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13505. HELP_MORE_INSIDE_A: "Vista interior",
  13506. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13507. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13508. HELP_MORE_VR_A: "Modo de realidad virtual",
  13509. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13510. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13511. HELP_MORE_360_A: "360° Views",
  13512. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13513. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13514. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13515. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13516. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13517. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13518. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13519. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13520. WEBVR_LEARN_MORE: "Más información",
  13521. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13522. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13523. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13524. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13525. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13526. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13527. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13528. VR_APP: "port VR App",
  13529. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13530. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13531. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13532. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13533. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13534. VR_PREVIOUS_CAPS: "ANTERIOR",
  13535. VR_NEXT_CAPS: "SIGUIENTE",
  13536. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13537. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13538. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13539. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13540. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13541. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13542. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13543. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13544. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13545. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13546. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13547. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13548. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13549. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13550. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13551. VR_ANDROID_DVICES: "Dispositivos Android",
  13552. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13553. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13554. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13555. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13556. VR_DOWNLOAD_HERE: "Descargar aquí",
  13557. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13558. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13559. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13560. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13561. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13562. SHARE_TO: "Compartir en",
  13563. SHARE_LINK: "Enlace directo",
  13564. SHARE_EXPLORE: "Explorar ",
  13565. SHARE_AT: "en",
  13566. SHARE_WITH: "con",
  13567. SHARE_3D: " en 3D",
  13568. SHARE_COPIED: "¡Copiado!",
  13569. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13570. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13571. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13572. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13573. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13574. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13575. ERROR_GENERIC_ACTIONS_3: " o ",
  13576. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13577. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13578. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13579. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13580. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13581. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13582. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13583. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13584. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13585. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13586. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13587. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13588. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13589. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13590. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13591. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13592. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13593. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13594. LINK_TO_LOCATION: "Enlace a la ubicación",
  13595. MENU_COPY: "Copiar",
  13596. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13597. ROTATE: "Girar",
  13598. INSIDE: "Interior",
  13599. MOVE: "Moverse",
  13600. ZOOM: "Acercar o alejar"
  13601. }
  13602. }
  13603. , {}],
  13604. 113: [function(e, t, i) {
  13605. "use strict";
  13606. t.exports = {
  13607. PAGE_TITLE: "",
  13608. LOADING: "Chargement",
  13609. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13610. POWERED_BY: "alimenté par ",
  13611. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13612. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13613. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13614. PRESENTED_BY: "Présenté par ",
  13615. MORE: "Plus ",
  13616. LESS: "Moins ",
  13617. TAG_CONTENT: "Contenu tag™",
  13618. SHOW: "Montrer",
  13619. HIDE: "Cacher",
  13620. DOLLHOUSE: "Dollhouse",
  13621. FLOOR_PLAN: "Plan de sol",
  13622. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13623. CLOSE_HIGHLIGHTS: "Fermer",
  13624. PREVIOUS: "Précédent",
  13625. PLAY: "Lecture",
  13626. PAUSE: "Pause",
  13627. NEXT: "Suivant",
  13628. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13629. VIEW_DOLLHOUSE: "Voir dollhouse",
  13630. SOCIAL_SHARING: "Partager cet espace",
  13631. VIEW_IN_VR: "Voir en VR",
  13632. VIEW_FULLSCREEN: "Plein écran",
  13633. EXIT_FULLSCREEN: "Fermer plein écran",
  13634. ZOOM_IN: "Zoom avant",
  13635. ZOOM_OUT: "Zoom arrière",
  13636. FLOOR_NAME: "Étage ",
  13637. FLOOR_ALL: "Tous",
  13638. TERMS: "Mentions légales",
  13639. PORT_TERMS: "port mentions légales",
  13640. TERMS_OF_USE: "Conditions d'utilisation",
  13641. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13642. CLOSE_TERMS: "Fermer",
  13643. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13644. HELP: "Aide",
  13645. HELP_NAVIGATION_TAB: "Navigation",
  13646. HELP_MORE_HELP_TAB: "Aide",
  13647. CLOSE: "Fermer",
  13648. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13649. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13650. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13651. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13652. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13653. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13654. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13655. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13656. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13657. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13658. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13659. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13660. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13661. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13662. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13663. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13664. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13665. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13666. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13667. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13668. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13669. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13670. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13671. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13672. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13673. HELP_MORE_HLR_A: "Carrousel",
  13674. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13675. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13676. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13677. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13678. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13679. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13680. HELP_MORE_TAG_A: "tag™ Posts",
  13681. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13682. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13683. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13684. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13685. HELP_MORE_TOUR_A: "Commandes de la visite",
  13686. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13687. HELP_MORE_INSIDE_A: "Vue intérieure",
  13688. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13689. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13690. HELP_MORE_VR_A: "Mode RV",
  13691. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13692. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13693. HELP_MORE_360_A: "Vues 360°",
  13694. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13695. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13696. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13697. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13698. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13699. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13700. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13701. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13702. WEBVR_LEARN_MORE: "En savoir plus",
  13703. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13704. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13705. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13706. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13707. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13708. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13709. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13710. VR_NEXT_CAPS: "SUIVANT",
  13711. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13712. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13713. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13714. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13715. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13716. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13717. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13718. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13719. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13720. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13721. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13722. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13723. VR_APP: "port VR App",
  13724. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13725. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13726. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13727. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13728. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13729. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13730. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13731. VR_ANDROID_DVICES: "Appareils Android",
  13732. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13733. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13734. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13735. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13736. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13737. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13738. VR_DOWNLOAD_HERE: "Télécharger ici",
  13739. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13740. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13741. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13742. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13743. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13744. SHARE_TO: "Partager sur",
  13745. SHARE_LINK: "Lien direct",
  13746. SHARE_EXPLORE: "Explorer ",
  13747. SHARE_AT: "à",
  13748. SHARE_WITH: "avec",
  13749. SHARE_3D: " en 3D",
  13750. SHARE_COPIED: "Copié!",
  13751. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13752. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13753. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13754. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13755. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13756. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13757. ERROR_GENERIC_ACTIONS_3: " ou ",
  13758. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13759. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13760. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13761. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13762. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13763. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13764. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13765. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13766. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13767. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13768. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13769. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13770. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13771. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13772. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13773. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13774. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13775. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13776. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13777. MENU_COPY: "Copie",
  13778. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13779. ROTATE: "Faire pivoter",
  13780. INSIDE: "Intérieure",
  13781. MOVE: "Se déplacer",
  13782. ZOOM: "Zoom"
  13783. }
  13784. }
  13785. , {}],
  13786. 114: [function(e, t, i) {
  13787. "use strict";
  13788. t.exports = {
  13789. PAGE_TITLE: "",
  13790. LOADING: "読み込み中",
  13791. PRESENTED_BY_CAPS: "PRESENTED BY",
  13792. POWERED_BY: "powered by",
  13793. POWERED_BY_CAPS: "POWERED BY",
  13794. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13795. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13796. PRESENTED_BY: "Presented by ",
  13797. MORE: "全て表示 ",
  13798. LESS: "閉じる ",
  13799. TAG_CONTENT: "tag™コンテンツ ",
  13800. SHOW: "表示",
  13801. HIDE: "非表示",
  13802. DOLLHOUSE: "ドールハウス",
  13803. FLOOR_PLAN: "フロアプラン",
  13804. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13805. CLOSE_HIGHLIGHTS: "閉じる",
  13806. PREVIOUS: "前へ",
  13807. PLAY: "再生",
  13808. PAUSE: "一時停止",
  13809. NEXT: "次へ",
  13810. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13811. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13812. SOCIAL_SHARING: "このSpaceを共有する",
  13813. VIEW_IN_VR: "VRで表示",
  13814. VIEW_FULLSCREEN: "フルスクリーン表示",
  13815. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13816. ZOOM_IN: "ズームイン",
  13817. ZOOM_OUT: "ズームアウト",
  13818. FLOOR_NAME: "フロア ",
  13819. FLOOR_ALL: "すべて",
  13820. TERMS: "規約",
  13821. PORT_TERMS: "port規約",
  13822. TERMS_OF_USE: "利用規約",
  13823. CLOSE_TERMS: "閉じる",
  13824. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13825. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13826. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13827. WEBVR_ENTER_WEBVR: "VRに入る",
  13828. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13829. WEBVR_LEARN_MORE: "もっと詳しく",
  13830. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13831. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13832. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13833. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13834. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13835. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13836. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13837. VR_PREVIOUS_CAPS: "前へ",
  13838. VR_NEXT_CAPS: "次へ",
  13839. VR_GOT_IT_CAPS: "了解",
  13840. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13841. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13842. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13843. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13844. VR_WHAT_YOU_NEED: "必要なもの",
  13845. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13846. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13847. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  13848. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  13849. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13850. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13851. VR_APP: "port VRアプリ",
  13852. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13853. VR_COMPATIBLE_IPHONES_1: "iPhone",
  13854. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  13855. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  13856. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  13857. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  13858. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  13859. VR_ANDROID_DVICES: "Androidデバイス",
  13860. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  13861. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  13862. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  13863. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  13864. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  13865. VR_APP_OPEN: "port VRアプリで開く",
  13866. VR_DOWNLOAD_HERE: "ここからダウンロード",
  13867. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  13868. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  13869. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  13870. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  13871. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  13872. SHARE_TO: "共有先",
  13873. SHARE_LINK: "ダイレクトリンク",
  13874. SHARE_EXPLORE: "探索",
  13875. SHARE_AT: "場所",
  13876. SHARE_WITH: "使用アプリ",
  13877. SHARE_3D: "3Dで",
  13878. SHARE_COPIED: "コピーされました!",
  13879. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  13880. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  13881. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  13882. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  13883. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  13884. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  13885. ERROR_GENERIC_ACTIONS_3: "または",
  13886. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  13887. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  13888. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  13889. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  13890. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  13891. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  13892. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  13893. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  13894. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  13895. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  13896. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  13897. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  13898. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  13899. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  13900. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  13901. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  13902. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  13903. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  13904. LINK_TO_LOCATION: "ロケーションへのリンク",
  13905. MENU_COPY: "コピー",
  13906. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  13907. ROTATE: "回転",
  13908. MOVE: "移動",
  13909. INSIDE: "内側",
  13910. ZOOM: "ズーム",
  13911. HELP: "ヘルプ",
  13912. HELP_NAVIGATION_TAB: "ナビゲーション",
  13913. HELP_MORE_HELP_TAB: "その他のヘルプ",
  13914. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  13915. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  13916. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13917. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  13918. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  13919. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  13920. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  13921. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  13922. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  13923. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  13924. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13925. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  13926. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  13927. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  13928. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13929. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  13930. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  13931. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  13932. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  13933. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  13934. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  13935. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  13936. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  13937. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  13938. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  13939. HELP_MORE_HLR_A: "ハイライト",
  13940. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  13941. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  13942. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  13943. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  13944. HELP_MORE_FLOORS_A: "フロアセレクター",
  13945. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  13946. HELP_MORE_TAG_A: "tag™ Posts",
  13947. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  13948. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  13949. HELP_MORE_ZOOM_A: "ズームコントロール",
  13950. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  13951. HELP_MORE_TOUR_A: "ツアーコントロール",
  13952. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  13953. HELP_MORE_INSIDE_A: "内側ビュー",
  13954. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  13955. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  13956. HELP_MORE_VR_A: "VRモード",
  13957. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  13958. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  13959. HELP_MORE_360_A: "360° Views",
  13960. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  13961. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  13962. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  13963. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  13964. CLOSE: "閉じる"
  13965. }
  13966. }
  13967. , {}],
  13968. 115: [function(e, t, i) {
  13969. "use strict";
  13970. t.exports = {
  13971. PAGE_TITLE: "",
  13972. LOADING: "Загрузка",
  13973. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  13974. POWERED_BY: "разработано на платформе ",
  13975. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  13976. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  13977. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  13978. PRESENTED_BY: "Представлено ",
  13979. MORE: "Больше ",
  13980. LESS: "Меньше ",
  13981. TAG_CONTENT: "tag™ Контент",
  13982. SHOW: "Показать",
  13983. HIDE: "Скрыть",
  13984. DOLLHOUSE: "Dollhouse",
  13985. FLOOR_PLAN: "Планировка",
  13986. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  13987. CLOSE_HIGHLIGHTS: "Закрыть",
  13988. PREVIOUS: "Предыдущий",
  13989. PLAY: "Воспроизвести",
  13990. PAUSE: "Пауза",
  13991. NEXT: "Следующий",
  13992. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  13993. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  13994. SOCIAL_SHARING: "Поделиться этой моделью",
  13995. VIEW_IN_VR: "Посмотреть в VR",
  13996. VIEW_FULLSCREEN: "Полный экран",
  13997. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  13998. ZOOM_IN: "Увеличить",
  13999. ZOOM_OUT: "Уменьшить",
  14000. FLOOR_NAME: "Этаж ",
  14001. FLOOR_ALL: "Все",
  14002. TERMS: "Условия",
  14003. PORT_TERMS: "Правила пользования",
  14004. TERMS_OF_USE: "Условия использования",
  14005. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14006. CLOSE_TERMS: "Закрыть",
  14007. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14008. HELP: "Помощь",
  14009. HELP_NAVIGATION_TAB: "Навигация",
  14010. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14011. CLOSE: "Закрыть",
  14012. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14013. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14014. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14015. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14016. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14017. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14018. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14019. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14020. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14021. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14022. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14023. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14024. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14025. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14026. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14027. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14028. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14029. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14030. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14031. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14032. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14033. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14034. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14035. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14036. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14037. HELP_MORE_HLR_A: "Фотоколлаж",
  14038. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14039. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14040. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14041. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14042. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14043. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14044. HELP_MORE_TAG_A: "tag™ Posts",
  14045. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14046. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14047. HELP_MORE_ZOOM_A: "Масштаб",
  14048. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14049. HELP_MORE_TOUR_A: "Управление Туром",
  14050. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14051. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14052. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14053. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14054. HELP_MORE_VR_A: "Режим VR",
  14055. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14056. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14057. HELP_MORE_360_A: "360° Views",
  14058. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14059. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14060. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14061. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14062. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14063. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14064. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14065. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14066. WEBVR_LEARN_MORE: "Узнать больше",
  14067. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14068. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14069. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14070. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14071. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14072. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14073. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14074. VR_APP: "port VR App",
  14075. VR_APP_OPEN: "Или открыть через приложение port VR",
  14076. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14077. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14078. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14079. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14080. VR_VIEW_SPACE: "Запустить модель в VR",
  14081. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14082. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14083. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14084. VR_GOT_IT_CAPS: "ЯСНО",
  14085. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14086. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14087. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14088. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14089. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14090. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14091. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14092. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14093. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14094. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14095. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14096. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14097. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14098. VR_ANDROID_DVICES: "Android устройства",
  14099. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14100. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14101. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14102. VR_DOWNLOAD_HERE: "Скачать здесь",
  14103. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14104. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14105. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14106. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14107. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14108. SHARE_TO: "Поделиться",
  14109. SHARE_LINK: "Прямая ссылка",
  14110. SHARE_EXPLORE: "просмотреть",
  14111. SHARE_AT: "на",
  14112. SHARE_WITH: "с",
  14113. SHARE_3D: "в 3D",
  14114. SHARE_COPIED: "Скопировано!",
  14115. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14116. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14117. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14118. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14119. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14120. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14121. ERROR_GENERIC_ACTIONS_3: " или ",
  14122. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14123. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14124. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14125. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14126. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14127. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14128. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14129. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14130. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14131. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14132. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14133. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14134. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14135. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14136. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14137. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14138. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14139. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14140. LINK_TO_LOCATION: "Ссылка на местоположение",
  14141. MENU_COPY: "Копировать",
  14142. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14143. ROTATE: "Вращать",
  14144. MOVE: "Передвигаться",
  14145. INSIDE: "Вид изнутри",
  14146. ZOOM: "Масштаб"
  14147. }
  14148. }
  14149. , {}],
  14150. 116: [function(e, t, i) {//main.js
  14151. (function(t) {
  14152. "use strict";
  14153. var modelProgressBase = 0.4;
  14154. var progressUpdate = function(e){ // 0 <= e <= 1
  14155. console.log('e1:'+e)
  14156. e = Math.round(modelProgressBase * e * 100);
  14157. console.log('e2:'+e)
  14158. var t = $('.progressbar');
  14159. t.find('.bar').css('width',e+'%');
  14160. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14161. t.find('.perc').text(e +'%'); //具体数字的百分比
  14162. }
  14163. $('#gui-loading').fadeIn(200);
  14164. progressUpdate(0.1)
  14165. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14166. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14167. var data = matcher(e);
  14168. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14169. data.user = {
  14170. "is_authenticated": false,
  14171. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14172. }
  14173. try{//处理一下导览数据,旧的曾有导览数据是错误的,将它删除
  14174. var newImages = [];
  14175. data.model.images.forEach((tourImg)=>{tourImg.thumbnail_signed_src && newImages.push(tourImg)})
  14176. data.model.images = newImages
  14177. }catch(e){console.log(e) }
  14178. window.MP_PREFETCHED_MODELDATA = data;
  14179. data.model.summary = data.summary
  14180. data.model.name = data.name
  14181. for(let i in data){
  14182. data[i] == "false" && (data[i] = false)
  14183. }
  14184. progressUpdate(0.7);
  14185. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14186. if(data.weixinDesc){
  14187. g_weixinObj.desc = data.weixinDesc;
  14188. }
  14189. if(data.shareImgUrl){
  14190. g_weixinObj.imgUrl = data.shareImgUrl
  14191. }
  14192. window.wx && manage.weixinShare();
  14193. //初始画面
  14194. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14195. function E(e) {
  14196. $("<img/>").attr("src", e).on("load", function() {
  14197. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14198. $(this).remove()
  14199. })
  14200. }
  14201. })
  14202. function StartLoad(){//当加载完data后
  14203. function i() {
  14204. var e = Y.getModelIDFromQueryString();
  14205. if (!e)
  14206. return b(null, "loading-failed");
  14207. var t = Y.parseSidUrl(e)
  14208. , i = l()
  14209. , a = c()
  14210. , s = o()
  14211. , u = V.quickstart.enabled
  14212. , g = null
  14213. , m = null
  14214. , v = null
  14215. , w = null
  14216. , T = null
  14217. , x = null
  14218. , S = null
  14219. , M = null
  14220. , R = null
  14221. , P = null
  14222. , O = null
  14223. , L = null
  14224. , N = new ue;
  14225. r(s);
  14226. h({ //MP开头写法
  14227. urlBase: t.urlBase
  14228. }).then(function() {
  14229. return re.init(),
  14230. d(t, e) //getModel and load
  14231. }).then(function(e) {
  14232. progressUpdate(0.9)
  14233. return P = e,
  14234. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14235. startSource: i,
  14236. autoplay: V.autoplay,
  14237. quickstart: u
  14238. }),
  14239. P.urls.init()
  14240. }).then(function() {
  14241. return P.loadPanos()
  14242. }).then(function() {
  14243. m = X.getStartCameraOptions(P, P.panos),
  14244. S = A(P),
  14245. O = y(u, m.mode),
  14246. v = O.controls,
  14247. w = O.player,
  14248. T = O.director,
  14249. x = O.tagManager,
  14250. M = O.tileDownloader,
  14251. R = O.qualityManager,
  14252. L = O.panoRenderer,
  14253. C(P, S, O, s),
  14254. w.director = T,//xzw add
  14255. P.supportsTiles && M.start(),
  14256. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14257. u = !1);
  14258. var e = null;
  14259. if (u) {
  14260. de.warn("Quickstart engaged. Hold on to your knickers.");
  14261. var t = v.controls[D.PANORAMA];
  14262. g = new ie(R,S.scene,S.camera,t,s),
  14263. _(S, s, P),
  14264. e = g.load(m).then(function() {
  14265. S.addComponent(g),
  14266. S.once(le.AfterRender, function() {
  14267. de.warn("First render after quickstart load finished.")
  14268. })
  14269. })
  14270. }
  14271. window.flyToFirst = function(){//xzw add
  14272. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14273. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14274. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14275. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14276. };
  14277. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14278. }).then(function() {
  14279. return f(P, U.onProgress, i, !u, a)
  14280. }).then(function() {
  14281. if (m.quickstart = u,
  14282. I(P, S, O, s),
  14283. S.started || _(S, s, P),
  14284. H.modelLoaded(P, w, v, V.autoplay),
  14285. E(w, P, m, V.autoplay).done(function() {
  14286. T.autoTour()
  14287. }),
  14288. !P.supportsTiles) {
  14289. var e = new Z(P,w);
  14290. e.start()
  14291. }
  14292. u && (S.removeComponent(g),
  14293. g.destroy(),
  14294. m.pano.enter()),
  14295. U.init(P, T, w, v, S, m, H.getSessionId()),
  14296. U.endLoading(P, T, x),
  14297. S.once(le.AfterRender, function() {
  14298. N.setAppReadyTime();
  14299. var e = N.calcFullLoadingTime();
  14300. de.warn("Total load time: " + e / 1e3),
  14301. H.loadComplete(e),
  14302. de.warn("First render after model load finished.")
  14303. }),
  14304. S.on(le.MemoryUsageUpdated, n)
  14305. }).fail(b.bind(this, e))
  14306. }
  14307. function n(e) {
  14308. ce.update(e)
  14309. }
  14310. function r(e) {
  14311. de.info("Version", "2.25.6-0-gd87e5b1"),
  14312. q.defaultMaxListeners = 1e3,
  14313. a(e),
  14314. s()
  14315. }
  14316. function o() {
  14317. return document.getElementById("player")
  14318. }
  14319. function a(e) {
  14320. e.addEventListener("dragenter", T, !1),
  14321. e.addEventListener("dragover", T, !1)
  14322. }
  14323. function s() {
  14324. F.valueFromHash("title", !0) || $(document).ready(function() {
  14325. var e = $(".model-title");
  14326. e.hide()
  14327. })
  14328. }
  14329. function l() {
  14330. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14331. }
  14332. function c() {
  14333. return {
  14334. panoElementsToLoad: 6,
  14335. modelElementsToLoad: 0,
  14336. totalElementsLoaded: 0,
  14337. totalElementsToLoad: 0,
  14338. totalPercentageLoaded: 0,
  14339. progressCallback: null
  14340. }
  14341. }
  14342. function h(e) {
  14343. return K.loadFeatureFlags(e).done(function(e) {
  14344. K.updateDependentSettings(e, V)
  14345. })
  14346. }
  14347. // function u(e) {
  14348. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14349. // responseType: "json",
  14350. // prefetchFrom: "config"
  14351. // }).then(function(e) {
  14352. // return e ? void j.extendObject(V.appConfig, e) : {}
  14353. // }, function(e) {
  14354. // return de.warn("Failed loading runtime config, using defaults."),
  14355. // $.when({})
  14356. // })
  14357. // }
  14358. function d(e, t) {
  14359. var i = B.getModel({
  14360. url: t,
  14361. floors: F.valueFromHash("f", !0),
  14362. autoload: !1
  14363. })
  14364. ;
  14365. return $.when(i, n).then(null, function(e) {
  14366. return this
  14367. })
  14368. }
  14369. function p(e, t, i, n, r) {
  14370. de.info("Model data loaded"),
  14371. de.debug("UUID: " + e.data.job.uuid),
  14372. J.init(K.getFlags()),
  14373. i && H.initKeen({
  14374. token: i,
  14375. appId: n
  14376. }),
  14377. H.initSegment({
  14378. model: e.sid,
  14379. version: "2.25.6-0-gd87e5b1",
  14380. startSource: r.startSource,
  14381. token: t,
  14382. autoplay: r.autoplay,
  14383. quickstart: r.quickstart
  14384. })
  14385. }
  14386. function f(e, t, i, n, r) {
  14387. return r.progressCallback = t,
  14388. H.sessionStart(),
  14389. e.load(n).progress(g.bind(this, r))
  14390. }
  14391. function g(e, t) {
  14392. e.modelElementsToLoad = t[1],
  14393. v(e),
  14394. m(e)
  14395. }
  14396. function m(e) {
  14397. e.totalElementsLoaded++,
  14398. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14399. //----许钟文-----------------模型进度条向后调整
  14400. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14401. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14402. console.log('pro:'+e.totalPercentageLoaded)
  14403. //---------------------------
  14404. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14405. }
  14406. function v(e) {
  14407. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14408. }
  14409. function A(e) {
  14410. var t = new x.PerspectiveCamera;
  14411. t.layers.enable(he.PANOMARKERS),
  14412. t.layers.enable(he.RETICULE),
  14413. t.layers.enable(he.TAG);
  14414. var i = new x.Scene
  14415. , n = new x.AmbientLight(16777215);
  14416. i.add(n),
  14417. i.skybox = new W,
  14418. i.add(i.skybox),
  14419. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14420. side: x.DoubleSide
  14421. })),
  14422. i.plane.position.y = 0,
  14423. i.plane.rotateX(-Math.PI / 2),
  14424. i.plane.material.visible = !1,
  14425. i.add(i.plane),
  14426. i.updateMatrixWorld(),
  14427. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14428. if (e.metadata && e.metadata.camera_position) {
  14429. var t = e.metadata.camera_position
  14430. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14431. n.position = t.clone(),
  14432. i.add(n);
  14433. var r = e.metadata.camera_quaternion
  14434. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14435. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14436. }
  14437. }),
  14438. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14439. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14440. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14441. var r = new te(i,t,z);
  14442. return r
  14443. }
  14444. function y(e, t) {
  14445. var i = e ? 1 : 1e3
  14446. , n = J.tilegen || J.imgopt ? 6 : 2;
  14447. n = F.valueFromHash("tileconc", n);
  14448. var r = new ne
  14449. , o = new ae({
  14450. concurrentDownloads: n
  14451. })
  14452. , a = new se
  14453. , s = new P
  14454. , l = new M
  14455. , c = new S(t)
  14456. , h = new R
  14457. , u = new O(i)
  14458. , d = new L
  14459. , p = new oe;
  14460. return {
  14461. qualityManager: r,
  14462. panoRenderer: a,
  14463. tileDownloader: o,
  14464. player: c,
  14465. director: l,
  14466. modelManager: s,
  14467. tagManager: p,
  14468. displayController: u,
  14469. labelDisplayController: d,
  14470. controls: h
  14471. }
  14472. }
  14473. function C(e, t, i, n) {
  14474. var r = i.controls
  14475. , o = i.qualityManager
  14476. , a = i.panoRenderer
  14477. , s = i.tileDownloader
  14478. , l = i.modelManager;
  14479. r.init(n, l),
  14480. ee.init(i.director, r, i.player, l, t),
  14481. o.init(l),
  14482. s.init(o),
  14483. a.init(t, s, o),
  14484. l.init(s, a, o),
  14485. l.addModel(e),
  14486. t.addComponent(G)
  14487. }
  14488. function I(e, t, i, n) {
  14489. var r = i.qualityManager
  14490. , o = i.panoRenderer
  14491. , a = i.tileDownloader
  14492. , s = i.modelManager
  14493. , l = i.player
  14494. , c = i.director
  14495. , h = i.tagManager
  14496. , u = i.displayController
  14497. , d = i.labelDisplayController
  14498. , p = i.controls;
  14499. t.scene.add(e),
  14500. t.qualityManager = r;
  14501. var f = {
  14502. camera: t.camera,
  14503. director: c,
  14504. modelManager: s,
  14505. tileDownloader: a,
  14506. panoRenderer: o,
  14507. qualityManager: r,
  14508. tagManager: h,
  14509. container: n,
  14510. controls: p
  14511. };
  14512. l.init(f),
  14513. l.setScene(t.scene),
  14514. h.init(s, l),
  14515. c.init(l, s),
  14516. u.init(c, l, s, h, n),
  14517. d.init(l, s, n),
  14518. z.bindEvents(l),
  14519. t.addComponent(h),
  14520. t.addComponent(l),
  14521. t.addComponent(o),
  14522. l.sceneRenderer = t; //xzw add 方便resize
  14523. }
  14524. function E(e, t, i, n) {
  14525. return de.info("Starting player in " + i.mode),
  14526. H.report(t.sid, "started-playing", n, i.quickstart),
  14527. e.start(i)
  14528. }
  14529. function b(e, t) {
  14530. de.error(t),
  14531. k.error(t),
  14532. H.report(e, "error-" + t)
  14533. }
  14534. function w(e) {
  14535. var t = F.details();
  14536. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14537. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14538. H.report(e, "error-webgl-generic"))
  14539. }
  14540. function _(e, t, i) {
  14541. try {
  14542. e.start(t)
  14543. } catch (e) {
  14544. throw de.warn(e.message),
  14545. w(i.sid),
  14546. e
  14547. }
  14548. }
  14549. function T(e) {
  14550. e.stopPropagation(),
  14551. e.preventDefault()
  14552. }
  14553. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14554. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14555. g_HotImage = {
  14556. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14557. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14558. } ;
  14559. }
  14560. //czj 判断someData 有没有backgroundMusic 添加音乐
  14561. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14562. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14563. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14564. $("#volume").show();
  14565. }else if (g_version === "one"){
  14566. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14567. //g_bgAudio.src = manage.dealURL(src) ;
  14568. }
  14569. //隐藏公司logo
  14570. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14571. showLogo();
  14572. }
  14573. e("./lib/three75-shim"),
  14574. e("./lib/array-polyfill"),
  14575. e("./lib/performance-polyfill"),
  14576. e("./lib/shaders/CopyShader.js"),
  14577. e("./lib/shaders/HorizontalBlurShader.js"),
  14578. e("./lib/shaders/VerticalBlurShader.js"),
  14579. e("./lib/postprocessing/EffectComposer.js"),
  14580. e("./lib/postprocessing/RenderPass.js"),
  14581. e("./lib/postprocessing/MaskPass.js"),
  14582. e("./lib/postprocessing/ShaderPass.js"),
  14583. window.Promise || (window.Promise = e("promise-polyfill"));
  14584. var x = e("three")
  14585. , _x = e("three")
  14586. , S = (e("./util/sentry"),
  14587. e("./player"))
  14588. , M = e("./director")
  14589. , R = e("./controls/CameraControls")
  14590. , P = e("./model/ModelManager")
  14591. , O = e("./DisplayController")
  14592. , L = e("./label/LabelDisplayController")
  14593. , D = e("./enum/Viewmode")
  14594. , N = e("./util/logger")
  14595. , B = e("./showcase")
  14596. , F = e("./util/browser")
  14597. , V = e("./settings")
  14598. , U = e("./gui/gui")
  14599. , k = e("./gui/error")
  14600. , H = e("./analytics")
  14601. , G = e("./util/transitions")
  14602. , z = e("./effects")
  14603. , W = e("./objects/Skybox")
  14604. , j = e("./util/common")
  14605. , Y = (e("./util/PanoramaCollection"),
  14606. e("./util/math"),
  14607. e("./util/showcase"))
  14608. , X = e("./util/camera")
  14609. , Z = (e("./objects/Panorama"),
  14610. e("./cameras/PanoramaCamera"),
  14611. e("./preloaders"))
  14612. , q = e("events").EventEmitter
  14613. , K = e("./featureflags")
  14614. , Q = (e("./util/lerp"),
  14615. e("./util/ajax"))
  14616. , J = e("./ab")
  14617. , ee = e("./sdk/automation.js")
  14618. , te = e("./scene/SceneRenderer")
  14619. , ie = e("./scene/QuickstartManager")
  14620. , ne = e("./tile/QualityManager.js")
  14621. , re = e("./localization/localize")
  14622. , oe = e("./tag/tagManager")
  14623. , ae = e("./tile/TileDownloader")
  14624. , se = e("./tile/PanoRenderer")
  14625. , le = (e("./enum/PanoSizeClass"),
  14626. e("./enum/PanoramaEvents"),
  14627. e("./enum/SceneRendererEvents"))
  14628. , ce = e("./gui/memoryUsage")
  14629. , he = e("./enum/RenderLayers")
  14630. , ue = e("./TimingData")
  14631. , de = new N(t);
  14632. N.level = V.logLevel,
  14633. N.consoleEnabled = V.console,
  14634. i()
  14635. }
  14636. }
  14637. ).call(this, "/js/main.js")
  14638. }
  14639. , {
  14640. "./DisplayController": 1,
  14641. "./TimingData": 2,
  14642. "./ab": 3,
  14643. "./analytics": 4,
  14644. "./cameras/PanoramaCamera": 7,
  14645. "./controls/CameraControls": 9,
  14646. "./director": 15,
  14647. "./effects": 16,
  14648. "./enum/PanoSizeClass": 36,
  14649. "./enum/PanoramaEvents": 37,
  14650. "./enum/RenderLayers": 41,
  14651. "./enum/SceneRendererEvents": 43,
  14652. "./enum/Viewmode": 51,
  14653. "./featureflags": 59,
  14654. "./gui/error": 64,
  14655. "./gui/gui": 65,
  14656. "./gui/memoryUsage": 73,
  14657. "./label/LabelDisplayController": 91,
  14658. "./lib/array-polyfill": 92,
  14659. "./lib/performance-polyfill": 95,
  14660. "./lib/postprocessing/EffectComposer.js": 96,
  14661. "./lib/postprocessing/MaskPass.js": 97,
  14662. "./lib/postprocessing/RenderPass.js": 98,
  14663. "./lib/postprocessing/ShaderPass.js": 99,
  14664. "./lib/shaders/CopyShader.js": 100,
  14665. "./lib/shaders/HorizontalBlurShader.js": 101,
  14666. "./lib/shaders/VerticalBlurShader.js": 102,
  14667. "./lib/three75-shim": 103,
  14668. "./localization/localize": 108,
  14669. "./tag/tagManager": 124,
  14670. "./model/ModelManager": 140,
  14671. "./objects/Panorama": 148,
  14672. "./objects/Skybox": 152,
  14673. "./player": 155,
  14674. "./preloaders": 156,
  14675. "./scene/QuickstartManager": 157,
  14676. "./scene/SceneRenderer": 158,
  14677. "./sdk/automation.js": 164,
  14678. "./settings": 166,
  14679. "./showcase": 168,
  14680. "./tile/PanoRenderer": 169,
  14681. "./tile/QualityManager.js": 170,
  14682. "./tile/TileDownloader": 171,
  14683. "./util/PanoramaCollection": 178,
  14684. "./util/ajax": 181,
  14685. "./util/browser": 182,
  14686. "./util/camera": 183,
  14687. "./util/common": 185,
  14688. "./util/lerp": 188,
  14689. "./util/logger": 189,
  14690. "./util/math": 190,
  14691. "./util/sentry": 192,
  14692. "./util/showcase": 193,
  14693. "./util/transitions": 195,
  14694. events: 202,
  14695. "promise-polyfill": 213,
  14696. three: 217
  14697. }],
  14698. 117: [function(e, t, i) {
  14699. "use strict";
  14700. function n(e) {
  14701. e = e || {},
  14702. r.RawShaderMaterial.call(this, a.extendObject({
  14703. fragmentShader: o.cube.fragmentShader,
  14704. vertexShader: o.cube.vertexShader,
  14705. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14706. name: "CubemapMaterial"
  14707. }, e))
  14708. }
  14709. var r = e("three")
  14710. , o = e("../shaders")
  14711. , a = e("../util/common");
  14712. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14713. n.prototype.constructor = n,
  14714. t.exports = n
  14715. }
  14716. , {
  14717. "../shaders": 167,
  14718. "../util/common": 185,
  14719. three: 217
  14720. }],
  14721. 118: [function(e, t, i) {
  14722. "use strict";
  14723. function n(e) {
  14724. e = e || {},
  14725. r.RawShaderMaterial.call(this, a.extendObject({
  14726. fragmentShader: o.model.fragmentShader,
  14727. vertexShader: o.model.vertexShader,
  14728. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14729. name: "ModelTextureMaterial"
  14730. }, e))
  14731. }
  14732. var r = e("three")
  14733. , o = e("../shaders")
  14734. , a = e("../util/common");
  14735. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14736. n.prototype.constructor = n,
  14737. n.prototype.setProjectedPanos = function(e, t, i) {
  14738. i && (this.uniforms.progress.value = 0),
  14739. e.ensureSkyboxReadyForRender(),
  14740. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14741. this.uniforms.pano0Position.value.copy(e.position),
  14742. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14743. t.ensureSkyboxReadyForRender(),
  14744. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14745. this.uniforms.pano1Position.value.copy(t.position),
  14746. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14747. }
  14748. ,
  14749. t.exports = n
  14750. }
  14751. , {
  14752. "../shaders": 167,
  14753. "../util/common": 185,
  14754. three: 217
  14755. }],
  14756. 119: [function(e, t, i) {
  14757. (function(i) {
  14758. "use strict";
  14759. function n(e, t, i, n) {
  14760. this.div = null,
  14761. this.body = null,
  14762. this.label = e,
  14763. this.description = t,
  14764. this.parsedDescription = [],
  14765. this.media = i || {
  14766. type: null
  14767. },
  14768. this.loadingSpinner = null,
  14769. this.parser = new r({
  14770. supportLinks: !u.valueFromHash("mls"),
  14771. keepLinkLabels: !0
  14772. }),
  14773. this.state = I.CLOSED,
  14774. this.orientation = "",
  14775. this.initialTransform = "",
  14776. this.hovering = !1,
  14777. this.openTransition = null,
  14778. this.closeTransition = null,
  14779. this.openPromise = null,
  14780. this.closePromise = null,
  14781. this.animationTransition = null,
  14782. this.animationScale = 0
  14783. }
  14784. var r = e("../Parser/DescriptionParser")
  14785. , o = e("../Media/Link")
  14786. , a = e("../Media/Image")
  14787. , s = e("../Media/EmbedlyPlayer")
  14788. , l = e("../Media/EmbedlyEmbed")
  14789. , c = e("../../util/transitions")
  14790. , h = e("../../util/lerp")
  14791. , u = e("../../util/browser")
  14792. , d = e("./BillboardEvent")
  14793. , p = e("../Media/MediaEvent")
  14794. , f = e("../Parser/DescriptionChunkType")
  14795. , g = e("events").EventEmitter
  14796. , m = e("./billboardSettings")
  14797. , v = e("./overlaySettings")
  14798. , A = e("../../util/logger")
  14799. , y = new A(i)
  14800. , C = document.getElementById("tag-billboards");
  14801. C.addEventListener("touchend", function(e) {
  14802. C.style.pointerEvents = "none"
  14803. }),
  14804. C.addEventListener("touchcancel", function(e) {
  14805. C.style.pointerEvents = "none"
  14806. });
  14807. var I = {
  14808. CLOSED: "closed",
  14809. OPENING: "opening",
  14810. OPEN: "open",
  14811. CLOSING: "closing",
  14812. ACTIVE: "active"
  14813. };
  14814. n.prototype = Object.create(g.prototype),
  14815. n.prototype.build = function(e) {
  14816. this.parsedDescription = this.parser.parse(this.description);
  14817. var t = document.createElement("div");
  14818. t.className = "tag-container has-hotzone",
  14819. this.div = t,
  14820. this.body = document.createElement("div"),
  14821. this.body.className = "tag-body";
  14822. var i = document.createElement("div");
  14823. i.classList.add("tag-content");
  14824. var n = document.createElement("div");
  14825. n.classList.add("tag-text-content");
  14826. var r = document.createElement("div");
  14827. r.className = "tag-label",
  14828. r.textContent = this.label,
  14829. n.appendChild(r);
  14830. var o = document.createElement("div");
  14831. o.className = "tag-desc",
  14832. n.appendChild(o),
  14833. i.appendChild(n),
  14834. this.body.appendChild(i),
  14835. this.appendDescriptionElements(this.parsedDescription, o),
  14836. this.appendMedia(),
  14837. t.appendChild(this.body),
  14838. C.appendChild(t),
  14839. this.bindEvents(t, this.body)
  14840. }
  14841. ,
  14842. n.prototype.bindEvents = function(e, t) {
  14843. var i = function(e) {
  14844. return function(t) {
  14845. if (!this.div.classList.contains("overlay")) {
  14846. var i, n = document.getElementById("player");
  14847. try {
  14848. i = new MouseEvent(e,t)
  14849. } catch (n) {
  14850. i = document.createEvent("MouseEvents"),
  14851. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  14852. }
  14853. n.dispatchEvent(i)
  14854. }
  14855. }
  14856. };
  14857. t.addEventListener("mousedown", function(e) {
  14858. e.stopPropagation()
  14859. }),
  14860. t.addEventListener("mouseup", function(e) {
  14861. e.stopPropagation()
  14862. }),
  14863. e.addEventListener("touchstart", function(e) {
  14864. C.style.pointerEvents = "auto"
  14865. }),
  14866. e.addEventListener("mousedown", i("mousedown").bind(this)),
  14867. e.addEventListener("mouseup", i("mouseup").bind(this)),
  14868. t.addEventListener("mouseover", function(t) {
  14869. this.state === I.OPEN && e.classList.remove("has-hotzone")
  14870. }
  14871. .bind(this)),
  14872. e.addEventListener("mouseenter", function(e) {
  14873. this.state !== I.CLOSING && (this.hovering = !0,
  14874. this.emit(d.ENTER))
  14875. }
  14876. .bind(this)),
  14877. e.addEventListener("mouseleave", function(e) {
  14878. this.hovering = !1,
  14879. this.emit(d.LEAVE)
  14880. }
  14881. .bind(this)),
  14882. e.addEventListener("gesturestart", function(e) {
  14883. e.preventDefault()
  14884. });
  14885. var n = e.querySelector(".tag-text-content")
  14886. , r = 0;
  14887. n.addEventListener("touchstart", function(e) {
  14888. r = e.changedTouches[0].clientY
  14889. }),
  14890. n.addEventListener("touchmove", function(t) {
  14891. function i(e) {
  14892. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  14893. }
  14894. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  14895. }),
  14896. e.addEventListener("touchmove", function(e) {
  14897. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  14898. })
  14899. }
  14900. ,
  14901. n.prototype.appendDescriptionElements = function(e, t) {
  14902. e.length > 0 && this.div.classList.add("has-text"),
  14903. e.forEach(function(e, i) {
  14904. switch (e.type) {
  14905. case f.TEXT:
  14906. t.appendChild(this.createTextElement(e.text));
  14907. break;
  14908. case f.LINK:
  14909. t.appendChild(this.createLinkElement(e.link))
  14910. }
  14911. }
  14912. .bind(this))
  14913. }
  14914. ,
  14915. n.prototype.appendLoadingSpinner = function() {
  14916. this.loadingSpinner = document.createElement("div"),
  14917. this.loadingSpinner.classList.add("loading-spinner");
  14918. var e = document.createElement("div");
  14919. e.classList.add("gui-spinner-icon"),
  14920. this.loadingSpinner.appendChild(e),
  14921. this.body.appendChild(this.loadingSpinner)
  14922. }
  14923. ,
  14924. n.prototype.onMediaLoadFinished = function() {
  14925. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  14926. this.applyOrientation(this.orientation),
  14927. this.loadingSpinner = null)
  14928. }
  14929. ,
  14930. n.prototype.appendMedia = function() {
  14931. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  14932. this.appendLoadingSpinner();
  14933. var e = document.createElement("div");
  14934. e.classList.add("tag-media-content");
  14935. var t = document.createElement("i");
  14936. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  14937. t.classList.add(e)
  14938. }),
  14939. this.body.appendChild(t),
  14940. this.body.appendChild(e),
  14941. this.media.type) {
  14942. case f.IMAGE:
  14943. e.appendChild(this.createImageElement(this.media, this.body));
  14944. break;
  14945. case f.VIDEO:
  14946. e.appendChild(this.createVideoElement(this.media, this.body));
  14947. break;
  14948. case f.RICH:
  14949. e.appendChild(this.createEmbedElement(this.media, this.body))
  14950. }
  14951. }
  14952. }
  14953. ,
  14954. n.prototype.createTextElement = function(e) {
  14955. var t = document.createElement("span");
  14956. return t.textContent = e,
  14957. t
  14958. }
  14959. ;
  14960. n.prototype.createLinkElement = function(e) {
  14961. var t = new o(e);
  14962. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  14963. t.createDomElement()
  14964. }
  14965. ,
  14966. n.prototype.createImageElement = function(e, t) {
  14967. function i() {
  14968. function e() {
  14969. m || (r.classList.remove("view-image"),
  14970. c.classList.add("overlay"),
  14971. i(),
  14972. window.addEventListener("resize", b),
  14973. c.addEventListener("click", a),
  14974. g.addEventListener("click", l),
  14975. f.addEventListener("click", s),
  14976. m = !0,
  14977. o.emit(p.IMAGE_OPENED))
  14978. }
  14979. function i() {
  14980. t.classList.add("show-info"),
  14981. h.classList.remove("collapsible"),
  14982. h.style.height = "";
  14983. var e = parseFloat(getComputedStyle(I).lineHeight)
  14984. , i = y + e
  14985. , r = c.clientWidth - 2 * v.boundaryWidth - C
  14986. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  14987. , s = a
  14988. , l = s * n.aspect;
  14989. l > r && (l = r,
  14990. s = l / n.aspect),
  14991. s > a && (s = a,
  14992. l = s * n.aspect),
  14993. l += C,
  14994. s += C + i,
  14995. t.style.width = l + "px",
  14996. t.style.height = s + "px",
  14997. u.style.paddingTop = e + C + "px",
  14998. o.description.length > 0 && (h.classList.add("collapsible"),
  14999. h.style.height = h.clientHeight + 12 + "px",
  15000. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15001. }
  15002. function a(e) {
  15003. e.target === c && s()
  15004. }
  15005. function s() {
  15006. m && (m = !1,
  15007. r.classList.add("view-image"),
  15008. c.classList.remove("overlay"),
  15009. h.style.height = "",
  15010. u.style.paddingTop = "",
  15011. t.style.width = "",
  15012. t.style.height = "",
  15013. window.removeEventListener("resize", b),
  15014. c.removeEventListener("click", a),
  15015. g.removeEventListener("click", l),
  15016. f.removeEventListener("click", s),
  15017. o.emit(p.IMAGE_CLOSED),
  15018. o.close(!0))
  15019. }
  15020. function l(e) {
  15021. t.classList.toggle("show-info")
  15022. }
  15023. var c = o.div
  15024. , h = c.getElementsByClassName("tag-content")[0]
  15025. , u = c.getElementsByClassName("tag-media-content")[0]
  15026. , f = t.getElementsByClassName("close")[0]
  15027. , g = h.getElementsByClassName("tag-label")[0];
  15028. c.classList.add("has-image"),
  15029. r.classList.add("view-image"),
  15030. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15031. o.applyOrientation(o.orientation);
  15032. var m = !1
  15033. , A = getComputedStyle(h)
  15034. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15035. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15036. , I = h.querySelector(".tag-label")
  15037. , E = h.querySelector(".tag-desc")
  15038. , b = function() {
  15039. var e, t, n = 0;
  15040. return function() {
  15041. clearInterval(e),
  15042. clearTimeout(t),
  15043. e = setInterval(function() {
  15044. var e = c.clientHeight;
  15045. n !== e && (i(),
  15046. n = e)
  15047. }, 100),
  15048. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15049. }
  15050. }();
  15051. n.on(p.IMAGE_OPENING, e),
  15052. o.on(d.ACTIVATE, e),
  15053. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15054. o.on(d.CLOSING, s)
  15055. }
  15056. var n = new a
  15057. , r = n.createDomElement();
  15058. this.once(d.OPENED, function() {
  15059. n.load(e.src).then(i).catch(function(t) {
  15060. y.warn("Failed to load image:", e.src),
  15061. y.warn("with error:", t)
  15062. }).then(this.onMediaLoadFinished.bind(this))
  15063. });
  15064. var o = this;
  15065. return r
  15066. }
  15067. ,
  15068. n.prototype.createVideoElement = function(e, t) {
  15069. var i = new s({
  15070. autoPlay: !0,
  15071. autoResume: !0,
  15072. startMuted: !1,
  15073. loop: !1
  15074. })
  15075. , n = i.createDomElement();
  15076. return this.once(d.OPENED, function() {
  15077. i.load(e.src).then(function() {
  15078. this.div.classList.add("has-video"),
  15079. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15080. i.play()),
  15081. this.on(d.OPENING, i.show.bind(i)),
  15082. this.on(d.OPENED, i.play.bind(i)),
  15083. this.on(d.CLOSING, i.pause.bind(i)),
  15084. this.on(d.CLOSED, i.hide.bind(i))
  15085. }
  15086. .bind(this)).catch(function(t) {
  15087. y.warn("Failed to embed video:", e.src),
  15088. y.warn("with error:", t)
  15089. }).then(this.onMediaLoadFinished.bind(this))
  15090. }
  15091. .bind(this)),
  15092. n
  15093. }
  15094. ,
  15095. n.prototype.createEmbedElement = function(e, t) {
  15096. var i = new l
  15097. , n = i.createDomElement();
  15098. return this.once(d.OPENED, function() {
  15099. i.load(e.src).then(function() {
  15100. this.div.classList.add("has-embed"),
  15101. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15102. this.applyOrientation(this.orientation),
  15103. this.on(d.OPENING, i.show.bind(i)),
  15104. this.on(d.CLOSED, i.hide.bind(i))
  15105. }
  15106. .bind(this)).catch(function(t) {
  15107. y.warn("Failed to embed:", e.src),
  15108. y.warn("with error:", t)
  15109. }).then(this.onMediaLoadFinished.bind(this))
  15110. }
  15111. .bind(this)),
  15112. n
  15113. }
  15114. ,
  15115. n.prototype.open = function(e) {
  15116. return this.openPromise = $.Deferred(),
  15117. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15118. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15119. this.state !== I.OPEN && (this.emit(d.OPENING),
  15120. e && this.emit(d.ACTIVATING),
  15121. this.state = I.OPENING,
  15122. this.animateOpen(function() {
  15123. e && this.setActiveState(),
  15124. this.openPromise.resolve()
  15125. }
  15126. .bind(this)))
  15127. }
  15128. .bind(this), m.animation.openDelay),
  15129. c.cancel(this.closeTransition),
  15130. this.closePromise && this.closePromise.reject(),
  15131. this.closeTransition = void 0,
  15132. this.openPromise.promise())
  15133. }
  15134. ,
  15135. n.prototype.close = function(e) {
  15136. return this.closePromise = $.Deferred(),
  15137. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15138. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15139. this.state = I.CLOSING,
  15140. this.animateClose())
  15141. }
  15142. .bind(this), m.animation.closeDelay)),
  15143. c.cancel(this.openTransition),
  15144. this.openPromise && this.openPromise.reject(),
  15145. this.openTransition = void 0,
  15146. this.closePromise.resolve(),
  15147. this.closePromise.promise())
  15148. }
  15149. ,
  15150. n.prototype.setActiveState = function() {
  15151. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15152. this.emit(d.ACTIVATE),
  15153. this.div.classList.remove("has-hotzone"))
  15154. }
  15155. ,
  15156. n.prototype.animateOpen = function(e) {
  15157. if (this.state === I.OPENING) {
  15158. if (c.cancel(this.animationTransition),
  15159. u.detectSamsungNative())
  15160. return this.boardOrientation = null,
  15161. this.div.style.visibility = "visible",
  15162. this.emit(d.OPENED),
  15163. this.state = I.OPEN,
  15164. void (e && e());
  15165. this.div.style.webkitTransform = "scale(0)",
  15166. this.div.style.transform = "scale(0)",
  15167. this.div.style.visibility = "visible",
  15168. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15169. this.emit(d.OPENED),
  15170. this.state = I.OPEN,
  15171. e && e()
  15172. }
  15173. .bind(this))
  15174. }
  15175. }
  15176. ,
  15177. n.prototype.animateClose = function(e) {
  15178. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15179. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15180. this.emit(d.CLOSED),
  15181. this.state = I.CLOSED,
  15182. this.div.style.visibility = "hidden",
  15183. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15184. e && e()
  15185. }
  15186. .bind(this)))
  15187. }
  15188. ,
  15189. n.prototype.needsUpdate = function() {
  15190. return this.state !== I.CLOSED
  15191. }
  15192. ,
  15193. n.prototype.update = function(e, t) {
  15194. if (this.needsUpdate()) {
  15195. var i = (this.updateOrientation(e),
  15196. this.calcScale(t))
  15197. , n = {
  15198. x: (e.x + 1) * $("#player").width() / 2,
  15199. y: (e.y + 1) * $("#player").height() / 2
  15200. };
  15201. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15202. this.div.style.webkitTransform = this.div.screenTransform,
  15203. this.div.style.transform = this.div.screenTransform
  15204. }
  15205. }
  15206. ,
  15207. n.prototype.getDimensions = function() {
  15208. return this.div.getBoundingClientRect()
  15209. }
  15210. ,
  15211. n.prototype.calcScale = function(e) {
  15212. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15213. }
  15214. ,
  15215. n.prototype.updateOrientation = function(e) {
  15216. if (this.state !== I.ACTIVE) {
  15217. var t = 1 / 3
  15218. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15219. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15220. , r = "";
  15221. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15222. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15223. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15224. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15225. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15226. }
  15227. }
  15228. ,
  15229. n.prototype.applyOrientation = function(e) {
  15230. this.div.style.transform = this.div.style.webkitTransform = "",
  15231. this.div.classList.remove("tag-container-" + this.orientation),
  15232. this.div.classList.add("tag-container-" + e);
  15233. var t = window.getComputedStyle(this.div);
  15234. this.initialTransform = t.transform || t.webkitTransform,
  15235. "none" === this.initialTransform && (this.initialTransform = "");
  15236. var i = t.transform.slice(7, -1).split(",")
  15237. , n = -i[4]
  15238. , r = -i[5];
  15239. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15240. this.div.style.transformOrigin = n + "px " + r + "px",
  15241. this.orientation = e
  15242. }
  15243. ,
  15244. t.exports = n
  15245. }
  15246. ).call(this, "/js/tag/Billboard/Billboard.js")
  15247. }
  15248. , {
  15249. "../../util/browser": 182,
  15250. "../../util/lerp": 188,
  15251. "../../util/logger": 189,
  15252. "../../util/transitions": 195,
  15253. "../Media/EmbedlyEmbed": 125,
  15254. "../Media/EmbedlyPlayer": 126,
  15255. "../Media/Image": 128,
  15256. "../Media/Link": 129,
  15257. "../Media/MediaEvent": 131,
  15258. "../Parser/DescriptionChunkType": 133,
  15259. "../Parser/DescriptionParser": 134,
  15260. "./BillboardEvent": 120,
  15261. "./billboardSettings": 121,
  15262. "./overlaySettings": 122,
  15263. events: 202
  15264. }],
  15265. 120: [function(e, t, i) {
  15266. "use strict";
  15267. t.exports = Object.freeze({
  15268. ENTER: "billboard.enter",
  15269. LEAVE: "billboard.leave",
  15270. OPENING: "billboard.opening",
  15271. OPENED: "billboard.open",
  15272. CLOSING: "billboard.closing",
  15273. CLOSED: "billboard.closed",
  15274. ACTIVATING: "billboard.activating",
  15275. ACTIVATE: "billboard.activate"
  15276. })
  15277. }
  15278. , {}],
  15279. 121: [function(e, t, i) {
  15280. "use strict";
  15281. t.exports = Object.freeze({
  15282. animation: Object.freeze({
  15283. hoverOnClosing: !1,
  15284. openDelay: 100,
  15285. closeDelay: 50,
  15286. openDuration: 200,
  15287. closeDuration: 100
  15288. }),
  15289. boardToDiscRatio: 1.2
  15290. })
  15291. }
  15292. , {}],
  15293. 122: [function(e, t, i) {
  15294. "use strict";
  15295. t.exports = Object.freeze({
  15296. boundaryWidth: 30,
  15297. boundaryHeight: 0
  15298. })
  15299. }
  15300. , {}],
  15301. /*********************************创建热点模型************************************************** */
  15302. "hot": [function(e, t, i) {//热点
  15303. "use strict";
  15304. function hot(sid,d,model){
  15305. this.sid = sid;
  15306. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15307. if(d.quaternion){
  15308. this.quaternion = d.quaternion;
  15309. }else{
  15310. this.rotation = this.conversionArray(d.rotation)
  15311. } */
  15312. this.position = this.convertValue(d.position, r.Vector3)
  15313. if(d.quaternion){
  15314. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15315. }else{
  15316. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15317. }
  15318. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15319. this.isSprite = d.isSprite
  15320. this.noAction = d.noAction
  15321. this.linkType = d.linkType || "common"
  15322. this.link = d.link;
  15323. this.model = model;
  15324. this.size = d.size;
  15325. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15326. this.build();
  15327. d.infoAttribute && d.infoAttribute.title && this.createTitleElem(d.infoAttribute.title)
  15328. this.changeTex()
  15329. this.setVisiblePanos(d.visiblePanos);
  15330. this.infoAttribute = d.infoAttribute;
  15331. }
  15332. var r = e("three")
  15333. , f = e("../shaders")
  15334. , a = e("../settings")
  15335. , s = e("../enum/Viewmode")
  15336. , p = e("../objects/Panorama")
  15337. , math = e("../util/math")
  15338. , te = e("../util/texture");
  15339. var raycaster = new r.Raycaster;
  15340. //热点大小
  15341. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15342. var defaultTex1 = te.load(g_HotImage.point);
  15343. var defaultTex2 = te.load(g_HotImage.point2);
  15344. hot.prototype.changeTex = function(){
  15345. var u = this.mesh.material.uniforms
  15346. if(this.styleTex.length){
  15347. u.texture1.value = te.load(this.styleTex[0].src);
  15348. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15349. }else{
  15350. u.texture1.value = defaultTex1;
  15351. u.texture2.value = defaultTex2;
  15352. console.log(this.sid)
  15353. }
  15354. }
  15355. hot.prototype.initStyleImg = function(t){
  15356. this.styleTex = []
  15357. t.styleImg = t.styleImg || [];
  15358. t.styleImg.forEach((src)=>{
  15359. this.styleTex.push({src:manage.dealURL(src)})
  15360. })
  15361. this.changeTex()
  15362. }
  15363. hot.prototype.update = function(camera) {
  15364. if(this.isSprite){
  15365. this.mesh.quaternion.copy(camera.quaternion)
  15366. }
  15367. }
  15368. hot.prototype.setVisiblePanos = function(visibleData){
  15369. if (visibleData) {
  15370. this.visiblePanos = visibleData;
  15371. }
  15372. }
  15373. //绘制热点
  15374. hot.prototype.build = function(){
  15375. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15376. var shaderMaterial = new r.ShaderMaterial({
  15377. uniforms: t,
  15378. vertexShader: f.hot.vertexShader,
  15379. fragmentShader: f.hot.fragmentShader,
  15380. transparent: !0
  15381. })
  15382. var sprite = new r.Mesh( geometry, shaderMaterial );
  15383. var hotIconScale = parseFloat(window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15384. sprite.dynamic = true;
  15385. sprite.position.copy(this.position);
  15386. sprite.quaternion.copy(this.quaternion)
  15387. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15388. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15389. sprite.name = this.sid;
  15390. sprite.type = "hotSprite";
  15391. sprite.belongHot = this;
  15392. if(this.link) sprite.hotLink = this.link;
  15393. this.mesh = sprite;
  15394. this.model.add(sprite);
  15395. g_HotMeshes.push(sprite);
  15396. }
  15397. hot.prototype.createTitleElem = function(title){
  15398. var root = $("#hot");
  15399. var elem = $(`<div> ${title}</div>`)
  15400. root.append(elem);
  15401. this.titleElem = elem;
  15402. }
  15403. hot.prototype.showTitle = function(){
  15404. if(!this.titleElem)return;
  15405. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15406. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15407. this.titleElem.css("display","block");
  15408. }
  15409. hot.prototype.hideTitle = function(){
  15410. if(!this.titleElem)return;
  15411. this.titleElem.css("display","none");
  15412. }
  15413. hot.prototype.closestPanoTowardTag = function(e, t) {
  15414. var i = []
  15415. , o = []
  15416. , l = this.mesh.position;
  15417. if (e === s.PANORAMA) {
  15418. var c = .5
  15419. , h = t.position.clone().sub(l).normalize();
  15420. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15421. // i.push(p.filters.isPanoAligned()),
  15422. // i.push(p.filters.inPanoDirection(l, h, c)),
  15423. // i.push(p.filters.isNeighbourPanoTo(t)),
  15424. o.push(p.scoreFunctions.direction(l, h))
  15425. }
  15426. var u = new r.Vector3
  15427. , d = function(e) {
  15428. u.copy(l).sub(e.position);
  15429. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15430. , i = a.tags.navigate.tiltTolerance;
  15431. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15432. }
  15433. , f = function(e) {
  15434. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15435. };
  15436. i.push(f, d, (pano)=>{ // add
  15437. return player.checkHasNeighbor(pano)
  15438. }),
  15439. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15440. var g = t.model.panos.sortByScore(i, o);
  15441. if (g && a.tags.navigate.lineOfSight) {
  15442. for (var m = 0; m < g.length; m++) {
  15443. var v = g[m].pano
  15444. , A = v.position.distanceTo(l);
  15445. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15446. var y = raycaster.intersectObjects(t.model.colliders);
  15447. // return g[0].pano;
  15448. if (0 === y.length || y[0].distance > A) {
  15449. console.log(m);
  15450. return v
  15451. }
  15452. }
  15453. return null
  15454. }
  15455. return g && g.length > 0 && g[0].pano
  15456. }
  15457. var getLink = function(link){
  15458. var src = '';
  15459. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15460. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15461. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15462. return src
  15463. }
  15464. hot.prototype.examine = function(e, options) {
  15465. options = options || {}
  15466. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15467. var src = getLink(this.infoAttribute.iframe[0]);
  15468. if(this.linkType=="jumpLink"){
  15469. /* var newPage = window.open(src, "_blank" );
  15470. newPage.focus(); */
  15471. var href = window.location.href
  15472. var index = href.indexOf("&")
  15473. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15474. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15475. window.location.href = src
  15476. }else if(this.linkType=="iframeDiv"){
  15477. var div = document.createElement("div");
  15478. $("body").append(div);
  15479. div.style.position = 'fixed';
  15480. div.style.width = div.style.height = "100%";
  15481. div.style.left = div.style.top = '0';
  15482. div.style["z-index"] = "999"
  15483. var exit = document.createElement("div");
  15484. exit.style["background-image"] = "url(images/vrOffImg.png)";
  15485. exit.style.position = 'absolute';
  15486. exit.style.width = exit.style.height = "50px";
  15487. exit.style.left = '17px'; exit.style.top = "20px"
  15488. exit.style.cursor = "pointer";
  15489. exit.style["background-repeat"] = "no-repeat";
  15490. exit.style["background-size"] = "25%";
  15491. exit.style["background-position"] = "center center";
  15492. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15493. exit.style["border-radius"] = "50%";
  15494. exit.style["z-index"] = "3"
  15495. exit.onclick = ()=>{
  15496. $(div).remove()
  15497. if(g_bgAudio && g_bgAudio.pauseByHot){
  15498. manage.switchBgmState(true)
  15499. }
  15500. }
  15501. var myElement = document.createElement("iframe");
  15502. myElement.style.position = 'absolute';
  15503. myElement.style.width = myElement.style.height = "100%";
  15504. myElement.style.left = myElement.style.top = '0';
  15505. myElement.src = src
  15506. div.appendChild(exit);
  15507. div.appendChild(myElement)
  15508. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15509. //g_bgAudio && g_bgAudio.pause();
  15510. if(g_bgAudio && !g_bgAudio.paused){
  15511. manage.switchBgmState(false);
  15512. g_bgAudio.pauseByHot = true
  15513. }
  15514. if(g_tourAudio)g_tourAudio.pause()
  15515. }
  15516. return;
  15517. }
  15518. if(!player.currentPano)return;
  15519. var hotPop = document.getElementById('popup');
  15520. //获取那个热点的链接
  15521. if(this.link){
  15522. g_currentHot = this;
  15523. hotPop.style.display = "block";
  15524. hotPop.classList.add("wait");
  15525. var myElement = document.createElement("iframe");
  15526. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15527. //g_bgAudio && g_bgAudio.pause();
  15528. if(g_bgAudio && !g_bgAudio.paused){
  15529. manage.switchBgmState(false);
  15530. g_bgAudio.pauseByHot = true
  15531. }
  15532. if(g_tourAudio)g_tourAudio.pause()
  15533. var src = getLink(this.link )
  15534. myElement.src = src;
  15535. myElement.id = "id1";
  15536. myElement.allowTransparency = "true";
  15537. // myElement.scrolling = "no";
  15538. var element=document.getElementById("id1"); //判断页面是否有iframe
  15539. if (typeof(element)== "undefined" || element == null){
  15540. document.querySelector(".popup-content").appendChild(myElement);
  15541. //移动端自动播放
  15542. var videoLoaddingResult = false
  15543. window.loaddingSuccess = function() {
  15544. videoLoaddingResult = true
  15545. }
  15546. setTimeout(function func() {
  15547. if (videoLoaddingResult) {
  15548. var $iframe = document.querySelector('#id1').contentWindow.document;
  15549. if($iframe.querySelector('video')){
  15550. $iframe.querySelector('video').play();
  15551. // alert($iframe.querySelector('video'));
  15552. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15553. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15554. }
  15555. }
  15556. if($iframe.querySelector('audio')){
  15557. $iframe.querySelector('audio').play();
  15558. }
  15559. } else {
  15560. setTimeout(func, 300)
  15561. }
  15562. }, 800);
  15563. }
  15564. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  15565. }
  15566. // if(hotListSta) {
  15567. // hotPop.classList.remove("wait");
  15568. // return;
  15569. // }
  15570. var t = e.mode
  15571. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15572. , n = this.mesh.position;
  15573. e.flyingToTag = true;
  15574. var o = function() {
  15575. e.flyingToTag = false;
  15576. if(this.link){
  15577. hotPop.classList.remove("wait");
  15578. }
  15579. }.bind(this);
  15580. if(settings.dontExamHot){
  15581. o();
  15582. return;
  15583. }
  15584. if (t === s.PANORAMA){
  15585. var l = {
  15586. pano: i,
  15587. lookAtPoint: n,
  15588. duration: null,
  15589. maxDistanceOverride: null,
  15590. skipWarpingCheck: !1
  15591. };
  15592. e.flyToPano(l, o)
  15593. }else {
  15594. var c = {
  15595. pano: i
  15596. };
  15597. if (n) {
  15598. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15599. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15600. }
  15601. c.callback = o,
  15602. c.duration = 1500,
  15603. c.mode = s.PANORAMA,
  15604. e.flyToNewMode(c)
  15605. }
  15606. },
  15607. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15608. // if(window.MP_PREFETCHED_MODELDATA.special){
  15609. // specialScene.special().beforeImplement();
  15610. // }
  15611. //czj 判断是否是数组 如果不是将对象转换为数组
  15612. /* hot.prototype.conversionArray = function(obj){
  15613. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15614. var arr = []
  15615. for (var i in obj) {
  15616. arr.push(obj[i]); //属性
  15617. }
  15618. return arr
  15619. } */
  15620. hot.prototype.convertValue = function(v ,Type){
  15621. var value;
  15622. if(v instanceof Array){
  15623. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15624. value = new Type().fromArray(v);
  15625. }else{
  15626. for(let i in v){v[i] = parseFloat(v[i])}
  15627. value = new Type().copy(v);
  15628. }
  15629. return value
  15630. }
  15631. t.exports = hot;
  15632. }
  15633. , {
  15634. three: 217,
  15635. "../shaders":167,
  15636. "../enum/Viewmode":51,
  15637. "../objects/Panorama":148,
  15638. "../util/texture":194,
  15639. "../settings":166,
  15640. "../util/math": 190,
  15641. }],
  15642. /************************************创建热点模型************************************ */
  15643. 123: [function(e, t, i) {//tag
  15644. (function(i) {
  15645. "use strict";
  15646. function n(e, t, i) {
  15647. var n = i.version || "0";
  15648. "0" !== n && I.info("tag defined using version " + n),
  15649. this.model = e,
  15650. this.sid = t,
  15651. this.color = (new r.Color).set(i.color || l.tagDefault),
  15652. this.hoverColor = l._darken(this.color, .2),
  15653. this.floor = null,
  15654. this.floorIndex = i.floor,
  15655. this.mode = s.PANORAMA,
  15656. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15657. this.obj3d = null,
  15658. this.disc = null,
  15659. this.materials = {
  15660. disc: null,
  15661. pole: null
  15662. },
  15663. this.position = (new r.Vector3).copy(i.position),
  15664. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15665. this.discWorldPosition = null,
  15666. this.discScale = .05,
  15667. this.poleEnabled = i.stem.enabled,
  15668. this.billboard = new o(i.label,i.description,i.media,this),
  15669. this.visibleTransition = null,
  15670. this.hoveringDisc = !1
  15671. }
  15672. var r = e("three")
  15673. , o = e("./Billboard/Billboard")
  15674. , a = e("../settings")
  15675. , s = e("../enum/Viewmode")
  15676. , l = e("../enum/Colors")
  15677. , c = e("../enum/RenderLayers")
  15678. , h = e("../enum/RenderOrder")
  15679. , u = (e("../util/common"),
  15680. e("../util/math"))
  15681. , d = e("../util/texture")
  15682. , p = e("../objects/Panorama")
  15683. , f = e("../shaders")
  15684. , g = e("../util/transitions")
  15685. , m = e("../util/lerp")
  15686. , v = e("../util/easing")
  15687. , A = e("./Billboard/BillboardEvent")
  15688. , y = e("events").EventEmitter
  15689. , C = e("../util/logger")
  15690. , I = new C(i)
  15691. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15692. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15693. , w = new r.PlaneBufferGeometry(1,1);
  15694. n.prototype = Object.create(y.prototype),
  15695. n.raycaster = new r.Raycaster,
  15696. n.prototype.bindEvents = function() {
  15697. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15698. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15699. }
  15700. ,
  15701. n.prototype.build = function() {
  15702. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15703. this.floor && (this.billboard.build(this.model.sid),
  15704. this.obj3d = this.buildObject3D(),
  15705. this.floor.add(this.obj3d)),
  15706. this
  15707. }
  15708. ,
  15709. n.prototype.buildObject3D = function() {
  15710. var e = new r.Object3D;
  15711. e.position.copy(this.position);
  15712. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15713. t.bg.value = b,
  15714. t.mask.value = E,
  15715. t.color.value.copy(this.color),
  15716. this.materials.disc = new r.RawShaderMaterial({
  15717. transparent: !0,
  15718. vertexShader: f.tagDisc.vertexShader,
  15719. fragmentShader: f.tagDisc.fragmentShader,
  15720. uniforms: t
  15721. }),
  15722. this.disc = new r.Mesh(w,this.materials.disc),
  15723. this.disc.layers.set(c.TAG),
  15724. this.disc.position.copy(this.discPosition),
  15725. this.disc.renderOrder = h.tagDisc,
  15726. this.disc.tag = this;
  15727. var i = this.buildPole();
  15728. return i.layers.set(c.TAG),
  15729. i.renderOrder = h.tagStem,
  15730. e.add(i),
  15731. e.layers.set(c.TAG),
  15732. e.add(this.disc)
  15733. }
  15734. ,
  15735. n.prototype.buildPole = function() {
  15736. var e = new r.BufferGeometry
  15737. , t = new Float32Array(6);
  15738. return t[0] = t[1] = t[2] = 0,
  15739. t[3] = this.discPosition.x,
  15740. t[4] = this.discPosition.y,
  15741. t[5] = this.discPosition.z,
  15742. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15743. this.materials.pole = new r.LineBasicMaterial({
  15744. linewidth: a.tags.pole.width,
  15745. color: a.tags.pole.color,
  15746. opacity: 0,
  15747. visible: this.poleEnabled,
  15748. transparent: !0,
  15749. depthWrite: !1
  15750. }),
  15751. new r.Line(e,this.materials.pole)
  15752. }
  15753. ,
  15754. n.prototype.setFreeState = function(e) {
  15755. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15756. this.materials.disc.uniforms.color.value = this.color
  15757. }
  15758. .bind(this))
  15759. }
  15760. ,
  15761. n.prototype.setHoverState = function(e) {
  15762. this.billboard.open(e),
  15763. this.materials.disc.uniforms.color.value = this.hoverColor
  15764. }
  15765. ,
  15766. n.prototype.hide = function(e, t) {
  15767. var i = $.Deferred();
  15768. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15769. return i.resolve().promise();
  15770. e = e || 0,
  15771. t = t || 0,
  15772. g.cancel(this.visibleTransition);
  15773. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15774. , r = t + e
  15775. , o = t / r;
  15776. return this.visibleTransition = g.start(function(e) {
  15777. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15778. , i = m.property(e.materials.pole, "opacity", 0);
  15779. return function(n) {
  15780. t(n),
  15781. e.materials.pole && i(n)
  15782. }
  15783. }(this), r * n, function() {
  15784. i.resolve()
  15785. }, o, v[a.warp.blendEasing]),
  15786. i.promise()
  15787. }
  15788. ,
  15789. n.prototype.show = function(e, t) {
  15790. var i = $.Deferred();
  15791. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15792. return i.resolve().promise();
  15793. e = e || 0,
  15794. t = t || 0,
  15795. g.cancel(this.visibleTransition);
  15796. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15797. , r = t + e
  15798. , o = t / r;
  15799. return this.visibleTransition = g.start(function(e) {
  15800. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15801. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15802. return function(n) {
  15803. t(n),
  15804. e.materials.pole && i(n)
  15805. }
  15806. }(this), r * n, function() {
  15807. i.resolve()
  15808. }, o, v[a.warp.blendEasing]),
  15809. i.promise()
  15810. }
  15811. ,
  15812. n.prototype.closestPanoTowardTag = function(e, t) {
  15813. var i = []
  15814. , o = []
  15815. , l = this.disc.getWorldPosition();
  15816. if (e === s.PANORAMA) {
  15817. var c = .5
  15818. , h = t.position.clone().sub(l).normalize();
  15819. i.push(p.filters.isPanoAligned()),
  15820. i.push(p.filters.inPanoDirection(l, h, c)),
  15821. i.push(p.filters.isNeighbourPanoTo(t)),
  15822. o.push(p.scoreFunctions.direction(l, h))
  15823. }
  15824. var u = new r.Vector3
  15825. , d = function(e) {
  15826. u.copy(l).sub(e.position);
  15827. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15828. , i = a.tags.navigate.tiltTolerance;
  15829. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15830. }
  15831. , f = function(e) {
  15832. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15833. };
  15834. i.push(f, d),
  15835. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15836. var g = this.model.panos.sortByScore(i, o);
  15837. if (a.tags.navigate.lineOfSight) {
  15838. for (var m = 0; m < g.length; m++) {
  15839. var v = g[m].pano
  15840. , A = v.position.distanceTo(l);
  15841. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15842. return null;
  15843. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15844. var y = n.raycaster.intersectObjects(this.model.colliders);
  15845. if (0 === y.length || y[0].distance > A)
  15846. return v
  15847. }
  15848. return null
  15849. }
  15850. return g.length > 0 && g[0].pano
  15851. }
  15852. ,
  15853. n.prototype.examine = function(e) {
  15854. var t = e.mode
  15855. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15856. , n = this.disc.getWorldPosition();
  15857. this.billboard.setActiveState();
  15858. var o = function() {
  15859. var t = this.billboard.getDimensions()
  15860. , n = new r.Vector3;
  15861. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15862. n.unproject(e.camera),
  15863. e.flyToPano({
  15864. pano: i,
  15865. lookAtPoint: n
  15866. })
  15867. }
  15868. .bind(this);
  15869. if (t === s.PANORAMA)
  15870. if (i !== e.currentPano) {
  15871. var l = {
  15872. pano: i,
  15873. lookAtPoint: n,
  15874. duration: null,
  15875. maxDistanceOverride: null,
  15876. skipWarpingCheck: !1
  15877. };
  15878. e.flyToPano(l, o)
  15879. } else
  15880. setTimeout(function() {
  15881. this.billboard.open().then(function() {
  15882. o()
  15883. })
  15884. }
  15885. .bind(this), 0);
  15886. else {
  15887. var c = {
  15888. pano: i
  15889. };
  15890. if (n) {
  15891. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15892. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15893. }
  15894. c.callback = o,
  15895. c.duration = 1500,
  15896. c.mode = s.PANORAMA,
  15897. e.flyToNewMode(c)
  15898. }
  15899. }
  15900. ,
  15901. n.prototype.update = function(e, t) {
  15902. var i = new r.Vector3;
  15903. return function(e, t) {
  15904. this.discWorldPosition = this.disc.getWorldPosition(),
  15905. this.updateDisc(e, t),
  15906. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15907. i.z < 1 && (i.y *= -1,
  15908. this.billboard.update(i, this.getDiscRadius(i, t))))
  15909. }
  15910. }(),
  15911. n.prototype.updateDisc = function(e, t) {
  15912. var i = new r.Vector3
  15913. , o = new r.Vector3
  15914. , l = new r.Vector3
  15915. , c = new r.Vector3
  15916. , h = new r.Vector3;
  15917. return function(e, t) {
  15918. var u = a.tags.visibility
  15919. , d = a.tags.disc.scale
  15920. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15921. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15922. this.obj3d.visible) {
  15923. this.disc.quaternion.copy(t.quaternion);
  15924. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15925. i.copy(this.discWorldPosition).project(t),
  15926. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15927. l.set(f / 2, 0, 0).add(o),
  15928. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15929. h.copy(c).unproject(t);
  15930. var g = h.distanceTo(this.discWorldPosition)
  15931. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15932. this.discScale = g * m,
  15933. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15934. }
  15935. }
  15936. }(),
  15937. n.prototype.getDiscRadius = function(e, t) {
  15938. var i = new r.Vector3;
  15939. return function(e, t) {
  15940. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15941. Math.abs(e.x - i.x) * $("#player").width()
  15942. }
  15943. }(),
  15944. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  15945. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15946. }
  15947. ,
  15948. n.prototype.offScreen = function(e, t) {
  15949. var i = e.getWorldPosition().project(t);
  15950. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15951. }
  15952. ,
  15953. n.viewportScale = function() {
  15954. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  15955. n.viewportHeight = $("#player").height(),
  15956. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15957. n.currentViewportScale
  15958. }
  15959. ,
  15960. t.exports = n
  15961. }
  15962. ).call(this, "/js/tag/tag.js")
  15963. }
  15964. , {
  15965. "../enum/Colors": 19,
  15966. "../enum/RenderLayers": 41,
  15967. "../enum/RenderOrder": 42,
  15968. "../enum/Viewmode": 51,
  15969. "../objects/Panorama": 148,
  15970. "../settings": 166,
  15971. "../shaders": 167,
  15972. "../util/common": 185,
  15973. "../util/easing": 186,
  15974. "../util/lerp": 188,
  15975. "../util/logger": 189,
  15976. "../util/math": 190,
  15977. "../util/texture": 194,
  15978. "../util/transitions": 195,
  15979. "./Billboard/Billboard": 119,
  15980. "./Billboard/BillboardEvent": 120,
  15981. events: 202,
  15982. three: 217
  15983. }],
  15984. 124: [function(e, t, i) {
  15985. (function(i) {
  15986. "use strict";
  15987. function n() {
  15988. this.tagState = y.IDLE,
  15989. this.intersectTag = null,
  15990. this.hoveredTag = null,
  15991. this.activeTag = null,
  15992. this.tagDiscs = [],
  15993. this.raycaster = new r.Raycaster,
  15994. this.modelManager = null,
  15995. this.player = null,
  15996. this.totaltags = 0,
  15997. this.navigatingViaTag = !1,
  15998. this.enabled = !1
  15999. }
  16000. var r = e("three")
  16001. , o = e("../util/logger")
  16002. , a = e("../util/common")
  16003. , s = e("../controls/serializer")
  16004. , l = e("../objects/Snapshot")
  16005. , c = e("../settings")
  16006. , h = e("./Billboard/BillboardEvent")
  16007. , u = e("./Media/MediaEvent")
  16008. , d = e("./Media/LinkType")
  16009. , p = e("../enum/Viewmode")
  16010. , f = e("../enum/WarpStyle")
  16011. , g = e("../enum/BlackoutStyle")
  16012. , m = e("../enum/ModelManagerEvents")
  16013. , v = e("../enum/tagEvents")
  16014. , A = e("../enum/PlayerEvents")
  16015. , y = (e("../util/lerp"),
  16016. e("../enum/TagStates"))
  16017. , C = e("events").EventEmitter
  16018. , I = new o(i);
  16019. a.extend(n, C),
  16020. n.prototype.init = function(e, t) {
  16021. this.modelManager = e,
  16022. this.player = t,
  16023. this.updateModel(),
  16024. this.bindEvents()
  16025. }
  16026. ,
  16027. n.prototype.update = function(e) {
  16028. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16029. }
  16030. ,
  16031. n.prototype.updateTags = function(e, t, i, n) {
  16032. for (var r in this.model.tags)
  16033. this.model.tags[r].update(e, t, i, n)
  16034. }
  16035. ,
  16036. n.prototype.updateModel = function() {
  16037. this.model = this.modelManager.getActiveModel(),
  16038. this.gettagsFromModel(),
  16039. this.totaltags = Object.keys(this.model.tags).length
  16040. }
  16041. ,
  16042. n.prototype.gettagsFromModel = function() {
  16043. this.tagDiscs = [];
  16044. for (var e in this.model.tags) {
  16045. var t = this.model.tags[e].disc;
  16046. t && this.tagDiscs.push(t)
  16047. }
  16048. }
  16049. ,
  16050. n.prototype.bindEvents = function() {
  16051. function e() {
  16052. Object.keys(this.model.tags).forEach(function(e) {
  16053. var t = this.model.tags[e];
  16054. t.bindEvents(),
  16055. t.billboard.on(u.LINK_CLICK, function(e) {
  16056. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16057. }
  16058. .bind(this)),
  16059. t.billboard.on(u.IMAGE_OPENED, function() {
  16060. this.tagState = y.EXAMINE,
  16061. this.emit(u.IMAGE_OPENED)
  16062. }
  16063. .bind(this)),
  16064. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16065. }
  16066. .bind(this))
  16067. }
  16068. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16069. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16070. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16071. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16072. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16073. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16074. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16075. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16076. e.call(this)
  16077. }
  16078. ,
  16079. n.prototype.navigateViaLink = function(e) {
  16080. var t = s.deserialize(e);
  16081. if (t)
  16082. if (t.mode === p.PANORAMA) {
  16083. try {
  16084. this.player.model.panos.get(t.panoId)
  16085. } catch (e) {
  16086. return void I.warn("Unable to find panorama location", t.panoId)
  16087. }
  16088. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16089. } else {
  16090. var i = {
  16091. cameraMode: t.mode,
  16092. position: t.position,
  16093. quaternion: t.quaternion,
  16094. scanId: t.panoId,
  16095. orthoZoom: t.zoom,
  16096. floorVisibility: t.floorVisibility,
  16097. thumbUrl: null,
  16098. name: null
  16099. };
  16100. this.player.flyToNewMode({
  16101. mode: t.mode,
  16102. duration: c.warp.outsideTime,
  16103. warpDest: new l(i),
  16104. force: !0
  16105. })
  16106. }
  16107. }
  16108. ,
  16109. n.prototype.handleWarpStart = function(e, t, i, n) {
  16110. this.dismissExaminedTag(),
  16111. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16112. e && (i = g.END),
  16113. this.hideShowTagsForBlackoutStyle(i, n))
  16114. }
  16115. ,
  16116. n.prototype.handleWarpInterruption = function(e, t, i) {
  16117. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16118. this.hideShowTagsForBlackoutStyle(t, i)
  16119. }
  16120. ,
  16121. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16122. var i = 0
  16123. , n = 0
  16124. , r = t / 2;
  16125. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16126. e) {
  16127. case g.END:
  16128. this.hideAlltags(r);
  16129. break;
  16130. case g.BEGINNING:
  16131. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16132. break;
  16133. case g.NONE:
  16134. break;
  16135. case g.MIDDLE:
  16136. i = r,
  16137. n = r,
  16138. this.hideAlltags(n),
  16139. setTimeout(function() {
  16140. this.showAlltags(i)
  16141. }
  16142. .bind(this), n);
  16143. break;
  16144. case g.FADEIN:
  16145. setTimeout(function() {
  16146. this.showAlltags(r)
  16147. }
  16148. .bind(this), r)
  16149. }
  16150. }
  16151. ,
  16152. n.prototype.onPlayerModeChanging = function(e, t) {
  16153. t !== p.PANORAMA && this.dismissExaminedTag(),
  16154. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16155. var i = t !== p.OUTDOOR;
  16156. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16157. }
  16158. ,
  16159. n.prototype.onPanoChange = function(e, t) {
  16160. var i = this.navigatingViaTag;
  16161. if (this.navigatingViaTag = !1,
  16162. !i) {
  16163. this.dismissExaminedTag();
  16164. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16165. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16166. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16167. }
  16168. }
  16169. ,
  16170. n.prototype.onPlayerReady = function(e, t, i) {
  16171. this.startAlltags(e, t ? i : null)
  16172. }
  16173. ,
  16174. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16175. this.updateClosestTags(e)
  16176. }
  16177. ,
  16178. n.prototype.dismissExaminedTag = function() {
  16179. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16180. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16181. this.hoveredTag = null)
  16182. }
  16183. ,
  16184. n.prototype.startAlltags = function(e, t) {
  16185. this.model.shouldShowtags = c.tags.enabled,
  16186. this.enabled = !0,
  16187. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16188. t && setTimeout(function() {
  16189. this.activateTag(this.model.getTagBySid(t))
  16190. }
  16191. .bind(this), c.tags.startup.fadeInDuration / 2))
  16192. }
  16193. ,
  16194. n.prototype.showAlltags = function(e, t, i) {
  16195. function n() {
  16196. o++,
  16197. o === this.totaltags && (this.model.tagsShown = !0,
  16198. r.resolve())
  16199. }
  16200. var r = $.Deferred();
  16201. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16202. return r.resolve().promise();
  16203. var o = 0;
  16204. for (var a in this.model.tags) {
  16205. var s = this.model.tags[a];
  16206. s.show(e, t).done(n.bind(this))
  16207. }
  16208. return r.promise()
  16209. }
  16210. ,
  16211. n.prototype.hideAlltags = function(e, t) {
  16212. function i() {
  16213. r++,
  16214. r === this.totaltags && (this.model.tagsShown = !1,
  16215. n.resolve())
  16216. }
  16217. var n = $.Deferred()
  16218. , r = 0;
  16219. for (var o in this.model.tags) {
  16220. var a = this.model.tags[o];
  16221. a.hide(e, t).done(i.bind(this)),
  16222. a === this.activeTag && this.dismissActiveTag()
  16223. }
  16224. return n.promise()
  16225. }
  16226. ,
  16227. n.prototype.enableHovering = function() {
  16228. this.enabled = !0
  16229. }
  16230. ,
  16231. n.prototype.disableHovering = function() {
  16232. this.enabled = !1
  16233. }
  16234. ,
  16235. n.prototype.activateTag = function(e, t) {
  16236. t = t || y.EXAMINE,
  16237. this.activeTag = e,
  16238. this.activeTag.hoveringDisc = !0,
  16239. this.activeTag.setHoverState(t === y.EXAMINE),
  16240. this.tagState = t,
  16241. this.emit(v.TagActivated, e)
  16242. }
  16243. ,
  16244. n.prototype.dismissActiveTag = function() {
  16245. this.activeTag.hoveringDisc = !1,
  16246. this.activeTag.setFreeState(!0);
  16247. var e = this.activeTag;
  16248. this.activeTag = null,
  16249. this.tagState = y.IDLE,
  16250. this.emit(v.TagDismissed, e)
  16251. }
  16252. ,
  16253. n.prototype.clickedOnTag = function(e) {
  16254. var t = function() {
  16255. this.navigatingViaTag = !0,
  16256. this.activeTag.examine(this.player),
  16257. this.emit(v.TagNavigation, this.activeTag)
  16258. }
  16259. .bind(this);
  16260. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16261. this.activeTag = this.intersectTag,
  16262. t(),
  16263. !0) : (this.dismissActiveTag(),
  16264. !1)
  16265. }
  16266. ,
  16267. n.prototype.intersecttag = function() {
  16268. var e = new r.Vector3
  16269. , t = new r.Vector3
  16270. , i = new r.Vector3;
  16271. return function(n, r, o) {
  16272. if (!this.enabled)
  16273. return null;
  16274. var a = null
  16275. , s = this.tagDiscs.filter(function(e) {
  16276. return e.parent.visible
  16277. });
  16278. if (s.length > 0) {
  16279. var l = this.model.floors.reduce(function(e, t) {
  16280. return t.hidden ? e : e.concat(t.collider.children)
  16281. }, s);
  16282. e.set(n.x, n.y, -1).unproject(o),
  16283. t.set(n.x, n.y, 1).unproject(o),
  16284. i.copy(t).sub(e).normalize(),
  16285. this.raycaster.set(e, i);
  16286. var c = this.raycaster.intersectObjects(l);
  16287. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16288. }
  16289. return this.intersectTag = a,
  16290. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16291. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16292. this.hoveredTag = a
  16293. }
  16294. .bind(this)),
  16295. a.billboard.on(h.LEAVE, function() {
  16296. this.hoveredTag = null
  16297. }
  16298. .bind(this))),
  16299. this.activateTag(a, y.BROWSE))),
  16300. a
  16301. }
  16302. }(),
  16303. n.prototype.rankedtagInDirection = function() {
  16304. var e = []
  16305. , t = []
  16306. , i = new r.Vector3
  16307. , n = new r.Vector3
  16308. , o = new r.Vector3;
  16309. return function(r, a, s, l) {
  16310. var c = 0;
  16311. t.length = 0;
  16312. for (var h = 0; h < this.closesttags.length; h++) {
  16313. var u = this.closesttags[h];
  16314. n.copy(u.position),
  16315. n.add(u.discPosition),
  16316. i.copy(a),
  16317. i.sub(n).negate(),
  16318. i.normalize();
  16319. var d = i.dot(l);
  16320. if (d >= 0) {
  16321. o.copy(n),
  16322. o.project(s);
  16323. var p = this.intersecttag(o, !1, s);
  16324. if (p) {
  16325. if (c >= e.length)
  16326. for (var f = 0; f < 64; f++)
  16327. e.push({
  16328. tag: u,
  16329. dot: d
  16330. });
  16331. var g = e[c];
  16332. g.tag = u,
  16333. g.dot = d,
  16334. g.position = math.projectPositionToCanvas(n, s),
  16335. t.push(g),
  16336. c++
  16337. }
  16338. }
  16339. }
  16340. return t.sort(function(e, t) {
  16341. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16342. }),
  16343. r < t.length ? t[r].tag : null
  16344. }
  16345. }(),
  16346. n.prototype.updateClosestTags = function() {
  16347. var e = new r.Vector3
  16348. , t = 30;
  16349. return function(i) {
  16350. this.closesttags || (this.closesttags = []),
  16351. this.closesttags.length = 0;
  16352. var n = this.model.tags;
  16353. if (n)
  16354. for (var r in n)
  16355. if (n.hasOwnProperty(r)) {
  16356. var o = n[r]
  16357. , a = o.position;
  16358. e.copy(i),
  16359. e.sub(a).negate();
  16360. var s = e.lengthSq();
  16361. s < t && this.closesttags.push(o)
  16362. }
  16363. }
  16364. }(),
  16365. t.exports = n
  16366. }
  16367. ).call(this, "/js/tag/tagManager.js")
  16368. }
  16369. , {
  16370. "../controls/serializer": 14,
  16371. "../enum/BlackoutStyle": 18,
  16372. "../enum/tagEvents": 32,
  16373. "../enum/ModelManagerEvents": 33,
  16374. "../enum/PlayerEvents": 40,
  16375. "../enum/TagStates": 44,
  16376. "../enum/Viewmode": 51,
  16377. "../enum/WarpStyle": 52,
  16378. "../objects/Snapshot": 153,
  16379. "../settings": 166,
  16380. "../util/common": 185,
  16381. "../util/lerp": 188,
  16382. "../util/logger": 189,
  16383. "./Billboard/BillboardEvent": 120,
  16384. "./Media/LinkType": 130,
  16385. "./Media/MediaEvent": 131,
  16386. events: 202,
  16387. three: 217
  16388. }],
  16389. 125: [function(e, t, i) {
  16390. (function(i) {
  16391. "use strict";
  16392. function n() {
  16393. this.embedWrapper = null,
  16394. this.embedElement = null
  16395. }
  16396. var r = e("../../util/ajax")
  16397. , o = e("./mediaSettings")
  16398. , a = e("../../settings")
  16399. , s = e("../../util/logger")
  16400. , l = new s(i);
  16401. n.prototype.createDomElement = function() {
  16402. return this.embedWrapper = document.createElement("div"),
  16403. this.embedWrapper.classList.add("tag-embed"),
  16404. this.embedWrapper.classList.add("hidden"),
  16405. this.embedWrapper
  16406. }
  16407. ,
  16408. n.prototype.load = function(e) {
  16409. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16410. return new Promise(function(e, i) {
  16411. r.get(t).then(function(t) {
  16412. if (t = JSON.parse(t),
  16413. t.html && t.html.indexOf("<script") === -1) {
  16414. this.embedWrapper.innerHTML = t.html;
  16415. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16416. if (this.embedWrapper.style.width = n + "px",
  16417. t.height) {
  16418. var r = t.height / t.width;
  16419. this.embedWrapper.style.height = n * r + "px"
  16420. }
  16421. this.embedElement = this.embedWrapper.firstChild;
  16422. var a = [];
  16423. try {
  16424. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16425. } catch (e) {
  16426. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16427. }
  16428. a.forEach(function(e) {
  16429. e.setAttribute("target", "_blank")
  16430. }),
  16431. this.embedElement.classList.add("hidden"),
  16432. this.embedWrapper.classList.remove("hidden"),
  16433. e()
  16434. } else
  16435. i("Not a valid embed")
  16436. }
  16437. .bind(this), function(e) {
  16438. i(e.response)
  16439. })
  16440. }
  16441. .bind(this))
  16442. }
  16443. ,
  16444. n.prototype.show = function() {
  16445. this.embedElement && this.embedElement.classList.remove("hidden")
  16446. }
  16447. ,
  16448. n.prototype.hide = function() {
  16449. this.embedElement && this.embedElement.classList.add("hidden")
  16450. }
  16451. ,
  16452. t.exports = n
  16453. }
  16454. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16455. }
  16456. , {
  16457. "../../settings": 166,
  16458. "../../util/ajax": 181,
  16459. "../../util/logger": 189,
  16460. "./mediaSettings": 132
  16461. }],
  16462. 126: [function(e, t, i) {
  16463. (function(i) {
  16464. "use strict";
  16465. function n(e) {
  16466. o.call(this),
  16467. this.options = e,
  16468. this.playerControls = null,
  16469. this.state = s.NOT_READY
  16470. }
  16471. var r = e("../../util/browser")
  16472. , o = e("./EmbedlyEmbed")
  16473. , a = e("../../util/logger")
  16474. , s = (new a(i),
  16475. Object.freeze({
  16476. NOT_READY: "player.not.ready",
  16477. CUED: "player.cued",
  16478. PLAYING: "player.playing",
  16479. PAUSED: "player.paused"
  16480. }));
  16481. n.prototype = Object.create(o.prototype),
  16482. n.prototype.createDomElement = function() {
  16483. return this.embedWrapper = document.createElement("div"),
  16484. this.embedWrapper.classList.add("tag-video"),
  16485. this.embedWrapper.classList.add("hidden"),
  16486. this.embedWrapper
  16487. }
  16488. ,
  16489. n.prototype.load = function(e) {
  16490. var t = function() {
  16491. function e(e) {
  16492. this.playerState = s.CUED,
  16493. this.options.startMuted && this.playerControls.mute()
  16494. }
  16495. function t(e) {
  16496. this.playerState = e
  16497. }
  16498. function i(e) {
  16499. this.playerControls.setCurrentTime(0),
  16500. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16501. }
  16502. this.playerControls = new playerjs.Player(this.embedElement),
  16503. this.playerControls.on("ready", e.bind(this)),
  16504. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16505. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16506. this.playerControls.on("ended", i.bind(this))
  16507. }
  16508. .bind(this);
  16509. return o.prototype.load.call(this, e).then(t.bind(this))
  16510. }
  16511. ,
  16512. n.prototype.play = function() {
  16513. var e = r.isMobile();
  16514. return function() {
  16515. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16516. }
  16517. }(),
  16518. n.prototype.pause = function() {
  16519. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16520. }
  16521. ,
  16522. t.exports = n
  16523. }
  16524. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16525. }
  16526. , {
  16527. "../../util/browser": 182,
  16528. "../../util/logger": 189,
  16529. "./EmbedlyEmbed": 125
  16530. }],
  16531. 127: [function(e, t, i) {
  16532. (function(i) {
  16533. "use strict";
  16534. function n(e) {
  16535. function t() {
  16536. return a.debug("requesting file from embedly:", e.href),
  16537. r.get(e.href, {
  16538. responseType: e.responseType
  16539. }).then(function(t) {
  16540. return a.debug("requesting file finished:", e.href),
  16541. t
  16542. })
  16543. }
  16544. function i() {}
  16545. return s = new Promise(function(e, n) {
  16546. s.catch(i).then(function() {
  16547. t().then(e, n)
  16548. })
  16549. }
  16550. )
  16551. }
  16552. var r = e("../../util/ajax")
  16553. , o = (e("./mediaSettings"),
  16554. e("../../util/logger"))
  16555. , a = new o(i)
  16556. , s = Promise.resolve();
  16557. t.exports.enqueue = n
  16558. }
  16559. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16560. }
  16561. , {
  16562. "../../util/ajax": 181,
  16563. "../../util/logger": 189,
  16564. "./mediaSettings": 132
  16565. }],
  16566. 128: [function(e, t, i) {
  16567. (function(i) {
  16568. "use strict";
  16569. function n() {
  16570. this.imageWrapper = null,
  16571. this.width = 0,
  16572. this.height = 0,
  16573. this.aspect = 1
  16574. }
  16575. var r = e("./MediaEvent")
  16576. , o = e("./EmbedlyQueue")
  16577. , a = e("events").EventEmitter
  16578. , s = e("../../util/logger")
  16579. , l = e("../../settings");
  16580. new s(i);
  16581. n.prototype = Object.create(a.prototype),
  16582. n.prototype.createDomElement = function() {
  16583. return this.imageWrapper = document.createElement("div"),
  16584. this.imageWrapper.classList.add("tag-image"),
  16585. this.imageWrapper.classList.add("hidden"),
  16586. this.imageWrapper.addEventListener("click", function(e) {
  16587. e.stopPropagation(),
  16588. this.emit(r.IMAGE_OPENING),
  16589. this.imageWrapper.style.pointerEvents = "none"
  16590. }
  16591. .bind(this)),
  16592. this.imageWrapper
  16593. }
  16594. ,
  16595. n.prototype.onClosed = function() {
  16596. this.imageWrapper.style.pointerEvents = "auto"
  16597. }
  16598. ,
  16599. n.prototype.load = function(e) {
  16600. var t = Math.max(window.screen.height, window.screen.width)
  16601. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16602. return new Promise(function(e, t) {
  16603. function n(t) {
  16604. var i = t.target;
  16605. this.width = i.naturalWidth,
  16606. this.height = i.naturalHeight,
  16607. this.aspect = this.width / this.height;
  16608. var n = t.target.src;
  16609. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16610. this.imageWrapper.style.width = this.width + "px",
  16611. this.imageWrapper.style.height = this.height + "px",
  16612. this.imageWrapper.classList.remove("hidden"),
  16613. e()
  16614. }
  16615. o.enqueue({
  16616. href: i,
  16617. responseType: "arraybuffer"
  16618. }).then(function(e) {
  16619. var t = new Uint8Array(e)
  16620. , i = new Blob([t])
  16621. , r = new window.Image;
  16622. r.addEventListener("load", n.bind(this));
  16623. var o = URL.createObjectURL(i);
  16624. r.src = o
  16625. }
  16626. .bind(this), t)
  16627. }
  16628. .bind(this))
  16629. }
  16630. ,
  16631. t.exports = n
  16632. }
  16633. ).call(this, "/js/tag/Media/Image.js")
  16634. }
  16635. , {
  16636. "../../settings": 166,
  16637. "../../util/logger": 189,
  16638. "./EmbedlyQueue": 127,
  16639. "./MediaEvent": 131,
  16640. events: 202
  16641. }],
  16642. 129: [function(e, t, i) {
  16643. "use strict";
  16644. function n(e) {
  16645. this.label = e.label,
  16646. this.href = e.url,
  16647. this.type = this.updateLinkForType(),
  16648. this.domElement = null,
  16649. this.id = c++
  16650. }
  16651. var r = e("./LinkType")
  16652. , o = e("./MediaEvent")
  16653. , a = e("../../util/browser")
  16654. , s = e("../../analytics")
  16655. , l = e("events").EventEmitter
  16656. , c = 0;
  16657. n.prototype = Object.create(l.prototype),
  16658. n.prototype.updateLinkForType = function() {
  16659. function e(e) {
  16660. var t = new RegExp("[#&?]start=([^#&?]*)")
  16661. , i = t.exec(e);
  16662. return i[1]
  16663. }
  16664. function t(e) {
  16665. return e + "&play=1"
  16666. }
  16667. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16668. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16669. r.NAVIGATION) : (this.href = t(this.href),
  16670. r.MODEL) : r.EXT_LINK
  16671. }
  16672. ;
  16673. var h = {};
  16674. n.prototype.createDomElement = function() {
  16675. function e(e) {
  16676. switch (e.stopPropagation(),
  16677. h[this.id] = !0,
  16678. s.trackAlways("click_tag_link", {
  16679. link_type: this.type,
  16680. link_count: c,
  16681. links_clicked: Object.keys(h).length
  16682. }),
  16683. this.type) {
  16684. case r.MODEL:
  16685. window.location.replace(this.href);
  16686. break;
  16687. case r.EXT_LINK:
  16688. window.open(this.href, "_blank")
  16689. }
  16690. this.emit(o.LINK_CLICK, {
  16691. type: this.type,
  16692. url: this.href
  16693. })
  16694. }
  16695. if (this.domElement = document.createElement("a"),
  16696. this.domElement.classList.add("tag-link"),
  16697. this.domElement.textContent = this.label,
  16698. this.type === r.EXT_LINK) {
  16699. this.domElement.textContent += " ";
  16700. var t = document.createElement("i");
  16701. t.classList.add("icon-ext-link"),
  16702. t.title = "Link to external web site",
  16703. this.domElement.appendChild(t)
  16704. }
  16705. return this.domElement.addEventListener("click", e.bind(this)),
  16706. this.domElement
  16707. }
  16708. ,
  16709. t.exports = n
  16710. }
  16711. , {
  16712. "../../analytics": 4,
  16713. "../../util/browser": 182,
  16714. "./LinkType": 130,
  16715. "./MediaEvent": 131,
  16716. events: 202
  16717. }],
  16718. 130: [function(e, t, i) {
  16719. "use strict";
  16720. t.exports = {
  16721. NAVIGATION: "navigation",
  16722. MODEL: "model",
  16723. EXT_LINK: "ext-link"
  16724. }
  16725. }
  16726. , {}],
  16727. 131: [function(e, t, i) {
  16728. "use strict";
  16729. t.exports = Object.freeze({
  16730. LINK_CLICK: "mtmedia.link",
  16731. IMAGE_LOADED: "mtmedia.image.loaded",
  16732. IMAGE_OPENING: "mtmedia.image.opening",
  16733. IMAGE_OPENED: "mtmedia.image.opened",
  16734. IMAGE_CLOSING: "mtmedia.image.closing",
  16735. IMAGE_CLOSED: "mtmedia.image.closed",
  16736. VIDEO_START: "mtmedia.video.start",
  16737. VIDEO_PAUSE: "mtmedia.video.pause",
  16738. VIDEO_ENDED: "mtmedia.video.end"
  16739. })
  16740. }
  16741. , {}],
  16742. 132: [function(e, t, i) {
  16743. "use strict";
  16744. t.exports = Object.freeze({
  16745. maxEmbedWidth: 350,
  16746. defaultAspectRatio: .75
  16747. })
  16748. }
  16749. , {}],
  16750. 133: [function(e, t, i) {
  16751. "use strict";
  16752. t.exports = Object.freeze({
  16753. TEXT: "text",
  16754. LINK: "link",
  16755. IMAGE: "photo",
  16756. VIDEO: "video",
  16757. RICH: "rich"
  16758. })
  16759. }
  16760. , {}],
  16761. 134: [function(e, t, i) {
  16762. "use strict";
  16763. function n(e) {
  16764. this.capabilities = {
  16765. links: {
  16766. enable: e.supportLinks,
  16767. keepLabels: e.keepLinkLabels
  16768. }
  16769. }
  16770. }
  16771. var r = e("./DescriptionChunkType");
  16772. n.prototype.parse = function(e, t) {
  16773. var i = []
  16774. , n = e.split("[").map(function(e, t) {
  16775. return 0 === t ? e : "[" + e
  16776. });
  16777. return n.forEach(function(e) {
  16778. var n = this.findMarkdown(e);
  16779. if (n) {
  16780. if (n.url.indexOf("javascript:") !== -1)
  16781. return;
  16782. this.addLinkChunk(i, n, t),
  16783. this.addTextChunk(i, e.slice(n.markdown.length))
  16784. } else
  16785. this.addTextChunk(i, e)
  16786. }
  16787. .bind(this)),
  16788. i
  16789. }
  16790. ,
  16791. n.prototype.findMarkdown = function(e) {
  16792. var t = /\[([^\]]*)\]\((.*)\)/
  16793. , i = e.match(t);
  16794. if (i) {
  16795. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16796. 0 !== r); )
  16797. o++;
  16798. var a = n.length - o;
  16799. return {
  16800. markdown: i[0].substring(0, i[0].length - a),
  16801. label: i[1],
  16802. url: i[2].substring(0, o)
  16803. }
  16804. }
  16805. }
  16806. ,
  16807. n.prototype.addTextChunk = function(e, t) {
  16808. 0 !== t.length && e.push({
  16809. type: r.TEXT,
  16810. text: t
  16811. })
  16812. }
  16813. ,
  16814. n.prototype.addLinkChunk = function(e, t) {
  16815. if (!this.capabilities.links.enable)
  16816. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16817. var i = {
  16818. label: t.label,
  16819. url: t.url
  16820. };
  16821. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16822. e.push({
  16823. type: r.LINK,
  16824. link: i
  16825. })
  16826. }
  16827. ,
  16828. t.exports = n
  16829. }
  16830. , {
  16831. "./DescriptionChunkType": 133
  16832. }],
  16833. 135: [function(e, t, i) {
  16834. (function(i) {
  16835. "use strict";
  16836. var n = e("../util/logger")
  16837. , r = new n(i)
  16838. , o = {
  16839. parseIdsFromChunkName: function(e, t) {
  16840. t.floorId = o.parseFloor(e),
  16841. t.roomId = o.parseRoom(e)
  16842. },
  16843. parseFloor: function(e) {
  16844. var t = e.match(/_group([0-9]+)/);
  16845. if (!t)
  16846. return 0;
  16847. try {
  16848. return parseInt(t[1], 10)
  16849. } catch (e) {
  16850. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16851. 0
  16852. }
  16853. },
  16854. parseRoom: function(e) {
  16855. var t = e.match(/_sub([0-9]+)/);
  16856. if (!t)
  16857. return -1;
  16858. try {
  16859. return parseInt(t[1], 10)
  16860. } catch (e) {
  16861. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16862. 0
  16863. }
  16864. }
  16865. };
  16866. t.exports = o
  16867. }
  16868. ).call(this, "/js/model/Chunks.js")
  16869. }
  16870. , {
  16871. "../util/logger": 189
  16872. }],
  16873. 136: [function(e, t, i) {
  16874. (function(i) {
  16875. "use strict";
  16876. function n(e) {
  16877. s.call(this),
  16878. this.model = e,
  16879. this.exploded = !1
  16880. }
  16881. var r = e("../objects/Floor")
  16882. , o = (e("../settings"),
  16883. e("../util/logger"))
  16884. , a = e("../util/transitions")
  16885. , s = e("../util/IndexedCollection")
  16886. , l = e("../util/common")
  16887. , c = e("../util/easing");
  16888. new o(i);
  16889. l.inherit(n, s),
  16890. n.prototype.add = function(e) {
  16891. s.prototype.add.call(this, e),
  16892. this.model.add(e)
  16893. }
  16894. ,
  16895. n.prototype.getIndex = function(e) {
  16896. return e.floorIndex
  16897. }
  16898. ,
  16899. n.prototype.build = function() {
  16900. this.list.forEach(function(e) {
  16901. e.build()
  16902. })
  16903. }
  16904. ,
  16905. n.prototype.size = function() {
  16906. return this.length
  16907. }
  16908. ,
  16909. n.prototype.sort = function() {
  16910. s.prototype.sort.call(this, function(e, t) {
  16911. return e.floorIndex - t.floorIndex
  16912. })
  16913. }
  16914. ,
  16915. n.prototype.nextFloor = function(e, t) {
  16916. return this.index[e.floorIndex + t] || null
  16917. }
  16918. ,
  16919. n.prototype.getFloorAtPoint = function(e) {
  16920. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16921. var r = this.list[n]
  16922. , o = r.distanceToPoint(e);
  16923. (!t || i > o) && (i = o,
  16924. t = r)
  16925. }
  16926. return t
  16927. }
  16928. ,
  16929. n.prototype.getOrMakeFloor = function(e) {
  16930. var t = this.index[e];
  16931. return t || (t = new r(this.model,e),
  16932. this.add(t)),
  16933. t
  16934. }
  16935. ,
  16936. n.prototype.hide = function() {
  16937. this.list.forEach(function(e) {
  16938. e.hide()
  16939. })
  16940. }
  16941. ,
  16942. n.prototype.show = function() {
  16943. this.list.forEach(function(e) {
  16944. e.show()
  16945. })
  16946. }
  16947. ,
  16948. n.prototype.names = function() {
  16949. return this.list.reduce(function(e, t) {
  16950. return e.concat(t.name)
  16951. }, [])
  16952. }
  16953. ,
  16954. n.prototype.toggleExplodeHorizontal = function() {
  16955. function e(e, t) {
  16956. r.copy(e.position),
  16957. e.position.x = i[e.floorIndex] * t,
  16958. e.position.y = 1 * e.floorIndex * t,
  16959. r.sub(e.position).multiplyScalar(-1),
  16960. e.panos.forEach(function(e) {
  16961. e.translate(r)
  16962. })
  16963. }
  16964. var t, i = [], n = 0;
  16965. this.list.forEach(function(e, r, o) {
  16966. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16967. n += t,
  16968. i[r] = n
  16969. }),
  16970. i = i.map(function(e) {
  16971. return e - n / 2
  16972. });
  16973. var r = this.list[0].position.clone();
  16974. this.exploded ? this.list.forEach(function(t) {
  16975. a.start(function(i) {
  16976. e(t, 1 - i)
  16977. }, 1500, null, 0, c.easeOutExpo)
  16978. }) : this.list.forEach(function(t) {
  16979. a.start(function(i) {
  16980. e(t, i)
  16981. }, 1500, null, 0, c.easeOutExpo)
  16982. }),
  16983. this.exploded = !this.exploded
  16984. }
  16985. ,
  16986. n.prototype.toggleExplodeVertical = function() {
  16987. function e(e, i) {
  16988. var n = n.copy(e.position);
  16989. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  16990. n.sub(e.position).multiplyScalar(-1),
  16991. e.panos.forEach(function(e) {
  16992. e.translate(n)
  16993. })
  16994. }
  16995. var t = this.model.size;
  16996. this.list[0].position.clone();
  16997. this.exploded ? this.list.forEach(function(t) {
  16998. a.start(function(i) {
  16999. e(t, 1 - i)
  17000. }, 1500, null, 0, c.easeOutExpo)
  17001. }) : this.list.forEach(function(t) {
  17002. a.start(function(i) {
  17003. e(t, i)
  17004. }, 1500, null, 0, c.easeOutExpo)
  17005. }),
  17006. this.exploded = !this.exploded
  17007. }
  17008. ,
  17009. t.exports = n
  17010. }
  17011. ).call(this, "/js/model/FloorCollection.js")
  17012. }
  17013. , {
  17014. "../objects/Floor": 146,
  17015. "../settings": 166,
  17016. "../util/IndexedCollection": 175,
  17017. "../util/common": 185,
  17018. "../util/easing": 186,
  17019. "../util/logger": 189,
  17020. "../util/transitions": 195
  17021. }],
  17022. 137: [function(e, t, i) {
  17023. (function(i) {
  17024. "use strict";
  17025. function n() {
  17026. c.call(this)
  17027. }
  17028. var r = e("../settings")
  17029. , o = e("../util/logger")
  17030. , a = e("../enum/Viewmode")
  17031. , s = e("../objects/Snapshot")
  17032. , l = (e("../util/math"),
  17033. e("../util/common"))
  17034. , c = e("../util/IndexedCollection")
  17035. , h = new o(i);
  17036. l.inherit(n, c),
  17037. n.prototype.getImage = function(e) {
  17038. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17039. }
  17040. ,
  17041. n.prototype.filterByModesAndReel = function(e, t) {
  17042. for (var i = [], n = 0; n < t.length; n += 1) {
  17043. var r = t[n]
  17044. , o = this.index[r.sid];
  17045. o && i.push(o)
  17046. }
  17047. var s = e[a.DOLLHOUSE]
  17048. , l = e[a.FLOORPLAN];
  17049. i = i.filter(function(e) {
  17050. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17051. return !0;
  17052. var t;
  17053. try {
  17054. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17055. } catch (e) {
  17056. return h.debug(e.message),
  17057. !1
  17058. }
  17059. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17060. }),
  17061. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17062. this.list = i,
  17063. this.reIndex()
  17064. }
  17065. ,
  17066. n.prototype.getHeroLocations = function(e) {
  17067. if (0 === this.list.length)
  17068. return [];
  17069. for (var t = [], i = 0; i < this.list.length; ++i) {
  17070. var o = this.list[i]
  17071. , l = o.thumbnail_signed_src
  17072. , c = o.name || '';
  17073. if (o.metadata && void 0 !== o.metadata.camera_quaternion) {
  17074. if (!r.show360Views.enabled && o.metadata.scan_id) {
  17075. var h = e.get(o.metadata.scan_id);
  17076. if (h && !h.isAligned())
  17077. continue
  17078. }
  17079. var u = a.convertWorkshopModeInt(o.metadata.camera_mode);
  17080. if (u === a.MESH)
  17081. continue;
  17082. if(window.isLocal)var src = manage.dealURL(l)
  17083. else var src = g_version === "one" ? g_Prefix + l + "?"+ randomTime().getTime() : (l.substr(0,4)=="http" ? l + "?"+ randomTime().getTime() : '//' + l + "?"+ randomTime().getTime())
  17084. var d = {
  17085. cameraMode: u,
  17086. position: o.metadata.camera_position,
  17087. quaternion: o.metadata.camera_quaternion,
  17088. zoom: o.metadata.zoom,
  17089. panoId: o.metadata.scan_id,
  17090. orthoZoom: o.metadata.ortho_zoom,
  17091. floorVisibility: void 0 !== o.metadata.floor_visibility ? o.metadata.floor_visibility.slice(0) : [],
  17092. thumbUrl: src,
  17093. name: n.filterImageName(c),
  17094. sid: o.sid //xzw add g_tourAudio要用,
  17095. }
  17096. , p = new s(d);
  17097. t.push(p)
  17098. }
  17099. }
  17100. return t
  17101. }
  17102. ,
  17103. n.prototype.getIndex = function(e) {
  17104. return e.sid
  17105. }
  17106. ,
  17107. n.filterImageName = function(e) {
  17108. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17109. }
  17110. ,
  17111. t.exports = n
  17112. }
  17113. ).call(this, "/js/model/ImageCollection.js")
  17114. }
  17115. , {
  17116. "../enum/Viewmode": 51,
  17117. "../objects/Snapshot": 153,
  17118. "../settings": 166,
  17119. "../util/IndexedCollection": 175,
  17120. "../util/common": 185,
  17121. "../util/logger": 189,
  17122. "../util/math": 190
  17123. }],
  17124. 138: [function(e, t, i) {
  17125. (function(i) {
  17126. "use strict";
  17127. function n() {
  17128. u.call(this)
  17129. }
  17130. var r = e("../label/Label")
  17131. , o = e("../settings")
  17132. , a = e("../util/logger")
  17133. , s = e("../util/math")
  17134. , l = e("../util/ajax")
  17135. , c = e("./RoomCollection")
  17136. , h = e("../util/common")
  17137. , u = e("../util/IndexedCollection");
  17138. new a(i);
  17139. h.inherit(n, u),
  17140. n.prototype.getIndex = function(e) {
  17141. return e.labelId
  17142. }
  17143. ,
  17144. n.prototype.associateWithRooms = function(e) {
  17145. this.forEach(function(t) {
  17146. e.forEach(function(e) {
  17147. e.roomId === t.roomId && (t.room = e)
  17148. })
  17149. })
  17150. }
  17151. ,
  17152. n.prototype.createFromLabelData = function(e) {
  17153. e.forEach(function(e) {
  17154. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17155. t = c.generateRoomId(e.floorId, t);
  17156. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17157. i.position = s.convertWorkshopVector(i.position),
  17158. this.add(i),
  17159. i.build()
  17160. }
  17161. .bind(this))
  17162. }
  17163. ,
  17164. n.prototype.load = function(e, t) {
  17165. return l.get(e, {
  17166. responseType: "json",
  17167. auth: t ? o.authorizationHeader : null
  17168. }).done(function(e) {
  17169. var t = [];
  17170. for (var i in e) {
  17171. var n = e[i];
  17172. t.push(n)
  17173. }
  17174. this.createFromLabelData(t)
  17175. }
  17176. .bind(this))
  17177. }
  17178. ,
  17179. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17180. var t = -1;
  17181. if (e) {
  17182. var i = e.split("_");
  17183. t = parseInt(i[0])
  17184. }
  17185. return t
  17186. }
  17187. ,
  17188. t.exports = n
  17189. }
  17190. ).call(this, "/js/model/LabelCollection.js")
  17191. }
  17192. , {
  17193. "../label/Label": 90,
  17194. "../settings": 166,
  17195. "../util/IndexedCollection": 175,
  17196. "../util/ajax": 181,
  17197. "../util/common": 185,
  17198. "../util/logger": 189,
  17199. "../util/math": 190,
  17200. "./RoomCollection": 141
  17201. }],
  17202. 139: [function(e, t, i) {
  17203. (function(i) {
  17204. "use strict";
  17205. function n(e, t) {
  17206. o.Object3D.call(this)
  17207. this.sid = window.number;//t.sid,
  17208. this.data = t,
  17209. this.options = e,
  17210. this.urls = new s(e.urlFiles),
  17211. this.isPublic = void 0 !== t.is_public && t.is_public,
  17212. this.images = new _(this),
  17213. this.images.extend(t.images),
  17214. this.heroImage = this.images.getImage(t.icon),
  17215. this.heroLocations = [],
  17216. this.outdoorPanoLocations = [],
  17217. this.floors = new d(this),
  17218. this.floorsEnabled = void 0 === e.floors || e.floors,
  17219. this.changingFloor = !1,
  17220. this.chunks = [],
  17221. this.panos = new A,
  17222. this.colliders = [],
  17223. this.loadPanosPromise = null,
  17224. this.loadMeshTexturesPromise = null,
  17225. this.auxDataPromise = null,
  17226. this.meshTexturesLoaded = !1,
  17227. this.meshTextures = [],
  17228. this.tags = {},
  17229. this.tagsShown = !1,
  17230. this.shouldShowtags = !1,
  17231. this.has360Views = !1,
  17232. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17233. this.supportedModes = {},
  17234. this.supportedModes[c.PANORAMA] = !0,
  17235. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17236. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17237. this.supportedModes[c.TRANSITIONING] = !0,
  17238. this.supportsTiles = this.configureTiling(),
  17239. // this.supportsVR = t.is_vr,
  17240. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17241. this.mode = c.DOLLHOUSE,
  17242. this.size = null,
  17243. this.center = null,
  17244. this.boundingBox = new o.Box3,
  17245. this.currentFloor = null,
  17246. this.allFloorsVisible = !0,
  17247. this.projectedPano0 = null,
  17248. this.projectedPano1 = null,
  17249. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17250. this.addFloor(new u(this,t,e.trim()))
  17251. }
  17252. .bind(this)),
  17253. this.waitQueue = [],
  17254. this.on("load", function(e) {
  17255. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17256. return !e.isLoadedCallback()
  17257. }),
  17258. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17259. }
  17260. .bind(this)),
  17261. this.setupCustomProperties()
  17262. this.hots = {};
  17263. }
  17264. function r() {
  17265. try {
  17266. var e = document.createElement("canvas")
  17267. , t = e.getContext("webgl");
  17268. t || (t = e.getContext("experimental-webgl"));
  17269. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17270. return i
  17271. } catch (e) {
  17272. return 0
  17273. }
  17274. }
  17275. var o = e("three")
  17276. , a = e("../util/ajax")
  17277. , s = e("../util/ModelUrls")
  17278. , l = e("../objects/BoundingTextureSkybox")
  17279. , c = e("../enum/Viewmode")
  17280. , h = e("../enum/RenderOrder")
  17281. , u = (e("../enum/AlignmentType"),
  17282. e("../objects/Floor"))
  17283. , d = e("./FloorCollection")
  17284. , p = e("../objects/Chunk")
  17285. , f = (e("../objects/Room"),
  17286. e("../objects/Snapshot"),
  17287. e("../label/Label"),
  17288. e("../util/math"),
  17289. e("../settings"))
  17290. ,ss = e("../shaders")
  17291. , g = e("../util/logger")
  17292. , m = e("../tag/tag")
  17293. , v = (e("../tag/tagManager"),
  17294. e("../objects/Panorama"))
  17295. , A = e("../util/PanoramaCollection")
  17296. , y = e("../loaders/ModelLoader")
  17297. , C = e("../loaders/ModelTextureLoader")
  17298. , I = e("../loaders/SweepDataLoader")
  17299. , E = e("../util/transitions")
  17300. , b = e("../util/common")
  17301. , es = e("../util/easing")
  17302. ,lerp = e("../util/lerp")
  17303. ,tex = e("../util/texture")
  17304. , w = e("./../util/browser")
  17305. , _ = e("./ImageCollection")
  17306. , T = e("./RoomCollection")
  17307. , x = e("./LabelCollection")
  17308. , S = e("./Chunks")
  17309. , M = e("./../util/showcase")
  17310. , R = e("../exception/BasicException")
  17311. , P = (e("../constants")
  17312. ,e("events").EventEmitter)
  17313. ,Hot = e("hot")
  17314. , O = new g(i);
  17315. n.prototype = Object.create(o.Object3D.prototype),
  17316. b.extend(n, P),
  17317. n.prototype.setupCustomProperties = function() {
  17318. var e = f.modelAlpha;
  17319. Object.defineProperty(this, "alpha", {
  17320. get: function() {
  17321. return e
  17322. },
  17323. set: function(t) {
  17324. e = t,
  17325. this.chunks.forEach(function(t) {
  17326. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17327. })
  17328. }
  17329. })
  17330. }
  17331. ,
  17332. n.prototype.configureTiling = function() {
  17333. var e = r();
  17334. if (e < 2048)
  17335. return !1;
  17336. O.warn("Max cube texture size: " + e);
  17337. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17338. var i = f.tiling.tilingFlagNames[t];
  17339. if ("1" === w.valueFromHash(i, null))
  17340. return !0;
  17341. if ("0" === w.valueFromHash(i, null))
  17342. return !1
  17343. }
  17344. //--------------------------------------------许钟文-------------------------------------------
  17345. //return true;
  17346. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17347. //--------------------------------------------e n d -------------------------------------------
  17348. }
  17349. ,
  17350. n.prototype.toggleAlpha = function() {
  17351. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17352. }
  17353. ,
  17354. n.prototype.load = function(e) {
  17355. var t = function() {
  17356. return $.when(this.loadPanos(), this.loadMesh())
  17357. }
  17358. , i = this.urls.init().then(t.bind(this));
  17359. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17360. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17361. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17362. }
  17363. ,
  17364. n.prototype.loadMesh = function() {
  17365. function e(e) {
  17366. O.error(e),
  17367. n.reject("loading-failed")
  17368. }
  17369. function t(e, t) {
  17370. n.notify(e, t)
  17371. }
  17372. function i(e, t) {
  17373. if (0 === e.length) {
  17374. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17375. r.supportedModes[c.DOLLHOUSE] = !1,
  17376. r.supportedModes[c.FLOORPLAN] = !1;
  17377. var i = new p({
  17378. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17379. });
  17380. i.material.visible = !1,
  17381. i.rotateX(-Math.PI / 2),
  17382. i.geometry.computeBoundingBox(),
  17383. e = [i]
  17384. }
  17385. e.forEach(function(e) {
  17386. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17387. r.addChunk(t, e)
  17388. }),
  17389. r.floors.sort(),
  17390. n.resolve(r)
  17391. }
  17392. var n = $.Deferred()
  17393. , r = this;
  17394. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17395. n.promise()
  17396. }
  17397. ,
  17398. n.prototype.loadMeshTextures = function() {
  17399. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17400. this.meshTexturesLoaded = !0
  17401. }
  17402. .bind(this)),
  17403. this.loadTexturesPromise)
  17404. }
  17405. ,
  17406. /* n.prototype.loadtags = function() {//xzw改
  17407. var e = $.Deferred();
  17408. if (!f.tags.enabled)
  17409. return e.resolve();
  17410. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17411. t = "data/" + this.sid + "/tags.json"
  17412. return a.get(t, {
  17413. responseType: "json",
  17414. auth: this.isPublic ? null : f.authorizationHeader
  17415. }).done(function(t) {
  17416. var i = 0
  17417. , n = 0;
  17418. for (var r in t) {
  17419. var o = t[r];
  17420. o.enabled && (n++,
  17421. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17422. i++))
  17423. }
  17424. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17425. e.resolve()
  17426. }
  17427. .bind(this)).fail(function() {
  17428. O.warn("Getting tags failed, not displaying tags."),
  17429. e.resolve()
  17430. }),
  17431. e
  17432. } */
  17433. n.prototype.shineHots = function(){ //xzw
  17434. E.trigger({
  17435. func: function(e) {
  17436. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17437. for(var i in this.hots){
  17438. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17439. }
  17440. }.bind(this),
  17441. cycling: true,
  17442. duration: 3000,
  17443. //easing: "easeInOutQuad",
  17444. name: "hotShine"
  17445. })
  17446. },
  17447. n.prototype.createHotItem = function(data, hots) {
  17448. var docFragment = document.createDocumentFragment();
  17449. var keyAry = Object.keys(data);
  17450. for(var i = 0; i < keyAry.length; i++){
  17451. var li = document.createElement('li');
  17452. var span = document.createElement('span');
  17453. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17454. // console.log(span.innerHTML);
  17455. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17456. li.appendChild(span);
  17457. docFragment.appendChild(li);
  17458. }
  17459. var ul = document.querySelector('#hotListContent ul');
  17460. ul.appendChild(docFragment);
  17461. console.log(docFragment);
  17462. }
  17463. n.prototype.loadOverlays = function(overlays){
  17464. var overlays = window.data2 && window.data2.overlays
  17465. overlays && overlays.forEach((info)=>{
  17466. new Overlay(info)
  17467. })
  17468. }
  17469. n.prototype.loadhots = function() {//xzw
  17470. var e = $.Deferred();
  17471. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17472. return a.get(t, {
  17473. responseType: "json",
  17474. auth: this.isPublic ? null : f.authorizationHeader
  17475. }).done(function(t) {
  17476. window.data2 = t;
  17477. if(!t){
  17478. console.error("data2 is null")
  17479. }else{
  17480. g_data2 = hotMatcher(t);
  17481. this.hotsCount = 0;
  17482. /* for(var i in t.hots){
  17483. this.hotsCount ++;
  17484. this.hots[i] = new Hot(i, t.hots[i], this);
  17485. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17486. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17487. };
  17488. window.hotData = t.hots
  17489. t.hots && this.createHotItem(t.hots, this.hots); */
  17490. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17491. window.hotData = {}
  17492. if(t.hots){
  17493. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17494. sids.forEach((sid)=>{
  17495. this.hotsCount++,
  17496. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17497. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17498. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17499. window.hotData[sid] = t.hots[sid];
  17500. })
  17501. }
  17502. this.createHotItem(window.hotData, this.hots);
  17503. g_index = w.valueFromHash("m");
  17504. if(t.tourAudio){
  17505. g_tourAudio = new Audio;
  17506. g_tourAudio.loop = false;
  17507. g_tourAudio.addEventListener('ended', function () {
  17508. var ev = document.createEvent("MouseEvent");
  17509. ev.initEvent("tourAudioEnded",true,true);
  17510. window.dispatchEvent(ev);
  17511. });
  17512. };
  17513. }
  17514. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17515. /* var dataJsPromise = $.Deferred();
  17516. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17517. a.get(dataJsUrl,{
  17518. responseType: "json",
  17519. auth: this.isPublic ? null : f.authorizationHeader
  17520. }).done(function(data) {
  17521. window.hotData = data;
  17522. this.createHotItem(data, this.hots);
  17523. for(let i in this.hots){//add
  17524. data[i] && this.hots[i].initStyleImg(data[i]);
  17525. }
  17526. dataJsPromise.resolve();
  17527. }.bind(this)).fail(function(){
  17528. console.log('Data.js is empty');
  17529. dataJsPromise.resolve();
  17530. }) */
  17531. e.resolve();
  17532. }.bind(this)).fail(function() {
  17533. console.log('没有热点');
  17534. e.resolve()
  17535. }),
  17536. e
  17537. }
  17538. ,
  17539. n.prototype.loadPanos = function() {
  17540. if (this.loadPanosPromise)
  17541. return this.loadPanosPromise;
  17542. var e = new I(this);
  17543. return this.loadPanosPromise = e.load().then(function(e) {
  17544. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17545. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17546. else console.log(e.uuid)
  17547. }
  17548. .bind(this))),
  17549. this.panos.extend(e.map(function(e) {
  17550. return new v(this,e.uuid,e,this.supportsTiles)
  17551. }
  17552. .bind(this))),
  17553. this.panos.forEach(function(e) {
  17554. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17555. var i = this.panos.get(t);
  17556. i && this.panos.setNeighbour(e, i, !0)
  17557. }
  17558. .bind(this)),
  17559. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17560. }
  17561. .bind(this)),
  17562. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17563. this.supportedModes[c.PANORAMA] = !1),
  17564. $.when(this)
  17565. }
  17566. .bind(this)),
  17567. this.loadPanosPromise
  17568. }
  17569. ,
  17570. n.prototype.loadHighlightReel = function() {//xzw
  17571. var e = $.Deferred()
  17572. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17573. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17574. return a.get(t, {
  17575. responseType: "json",
  17576. auth: this.isPublic ? null : f.authorizationHeader
  17577. }).done(function(t) {
  17578. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17579. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17580. e.resolve()
  17581. }
  17582. .bind(this)).fail(function() {
  17583. O.warn("Getting highlight reel failed, no highlights available"),
  17584. e.resolve()
  17585. }),
  17586. e
  17587. }
  17588. ,
  17589. n.prototype.waitForLoad = function(e, t) {
  17590. t() || (this.waitQueue.push({
  17591. object: e,
  17592. isLoadedCallback: t
  17593. }),
  17594. 1 === this.waitQueue.length && this.emit("waiting"))
  17595. }
  17596. ,
  17597. n.prototype.hide = function() {
  17598. this.floors.hide()
  17599. }
  17600. ,
  17601. n.prototype.show = function() {
  17602. this.floors.show()
  17603. }
  17604. ,
  17605. n.prototype.floorNames = function() {
  17606. return this.floors.names()
  17607. }
  17608. ,
  17609. n.prototype.warpDestFloors = function(e, t) {
  17610. if (!e || this.floors.length !== e.length)
  17611. return void this.toggleAllFloors(!0);
  17612. var i = e.findIndex(function(e) {
  17613. return e
  17614. }
  17615. .bind(this));
  17616. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17617. }
  17618. ,
  17619. n.prototype.setFloor = function(e, t, i) {
  17620. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17621. this.allFloorsVisible = !1,
  17622. this._setFloor(e, t, i)
  17623. }
  17624. ,
  17625. n.prototype.toggleAllFloors = function(e) {
  17626. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17627. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17628. this._setFloor(this.currentFloor)
  17629. }
  17630. ,
  17631. n.prototype._setFloor = function(e, t, i) {
  17632. t = t || this.mode,
  17633. this.emit("floor.changed", e, t, this.currentFloor),
  17634. this.currentFloor = e;
  17635. var n;
  17636. if (t === c.PANORAMA) {
  17637. if (this.show(),
  17638. this.shouldShowtags && this.tagsShown)
  17639. for (n in this.tags)
  17640. this.tags[n].show(f.showFloorDuration)
  17641. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17642. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17643. }
  17644. .bind(this)),
  17645. this.shouldShowtags && this.tagsShown))
  17646. for (n in this.tags) {
  17647. var r = this.tags[n];
  17648. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17649. }
  17650. var o = this
  17651. , a = e;
  17652. E.start(function() {}, f.showFloorDelay, function() {
  17653. o.floors.forEach(function(e) {
  17654. e.chunks.forEach(function(t) {
  17655. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17656. })
  17657. })
  17658. }
  17659. .bind(this))
  17660. }
  17661. ,
  17662. n.prototype.toggleExplode = function() {
  17663. this.floors.toggleExplodeHorizontal()
  17664. }
  17665. ,
  17666. n.prototype.toggleExplodeUp = function() {
  17667. this.floors.toggleExplodeVertical()
  17668. }
  17669. ,
  17670. n.prototype.nextFloor = function(e) {
  17671. return this.floors.nextFloor(this.currentFloor, e)
  17672. }
  17673. ,
  17674. n.prototype.addFloor = function(e) {
  17675. this.floors.add(e)
  17676. }
  17677. ,
  17678. n.prototype.getFloorAtPoint = function(e) {
  17679. return this.floors.getFloorAtPoint(e)
  17680. }
  17681. ,
  17682. n.prototype.getTagBySid = function(e) {
  17683. return this.tags[e]
  17684. }
  17685. ,
  17686. n.prototype.addChunk = function(e, t) {
  17687. this.floors.getOrMakeFloor(e).addChunk(t),
  17688. this.chunks.push(t)
  17689. }
  17690. ,
  17691. n.prototype.setMode = function(e) {
  17692. if (!this.supportedModes[e])
  17693. throw new R("Mode not supported for this model: " + e);
  17694. this.mode = e;
  17695. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17696. this.chunks.forEach(function(t) {
  17697. t.setMode(e)
  17698. })
  17699. }
  17700. ,
  17701. n.prototype.build = function() {
  17702. this.heroLocations = this.images.getHeroLocations(this.panos);
  17703. var e = function() {
  17704. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17705. }
  17706. .bind(this)();
  17707. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17708. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17709. }
  17710. .bind(this)) || e,
  17711. null === this.heroImage && O.warn("No hero image defined."),
  17712. this.currentFloor = this.floors.last(),
  17713. this.floors.build(),
  17714. this.colliders = this.floors.reduce(function(e, t) {
  17715. return e.concat(t.collider.children)
  17716. }, []),
  17717. this.panos.forEach(function(e) {
  17718. e.build1(),
  17719. e.on("enter", function() {
  17720. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17721. }
  17722. .bind(this))
  17723. }
  17724. .bind(this)),
  17725. this.panos.forEach(function(e) {
  17726. e.build2()
  17727. }),
  17728. this.floors.forEach(function(e) {
  17729. this.boundingBox.union(e.boundingBox)
  17730. }
  17731. .bind(this)),
  17732. this.size = this.boundingBox.size(),
  17733. this.center = this.boundingBox.center(),
  17734. this.floors.forEach(function(e) {
  17735. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17736. }
  17737. .bind(this)),
  17738. this.panos.populate_path_graph(),
  17739. this.skybox = new l(this.boundingBox),
  17740. this.skybox.matrixWorldNeedsUpdate = !0,
  17741. this.add(this.skybox);
  17742. setTimeout(function(){
  17743. this.hotsCount && this.shineHots();
  17744. }.bind(this),1300);//xzw 热点开始闪烁
  17745. for (var t in this.tags)
  17746. this.tags[t].build();
  17747. this.createFloorLogo()
  17748. return O.debug("Done building model"),
  17749. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17750. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17751. this.buildRooms(),
  17752. this.labels.associateWithRooms(this.rooms),
  17753. $.when(this)
  17754. }
  17755. ,
  17756. n.prototype.createFloorLogo = function(){
  17757. console.log('createFloorLogo')
  17758. if(this.floorLogos || !settings.floorlogoURL)return;
  17759. var url = settings.floorlogoURL
  17760. var map = tex.load(url);//可以追加done
  17761. this.floorLogos = [];
  17762. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17763. var material = new o.MeshBasicMaterial({
  17764. opacity:0,
  17765. map:map,
  17766. side: o.DoubleSide,
  17767. transparent: !0,
  17768. depthWrite: !1,
  17769. depthTest:false//改 在chunk\skybox外也可看到
  17770. });
  17771. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17772. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17773. //logo.scale.set(s,s,s);
  17774. logo.position.set(0,-1.5,0);
  17775. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17776. logo.renderOrder = 100;//cover the videoSkybox
  17777. //logo.layers.set(0)
  17778. this.add(logo);
  17779. this.floorLogos.push(logo);
  17780. }
  17781. this.floorLogos[1].visible = false;
  17782. }
  17783. n.prototype.adjustfloorLogoHeight = function(o){
  17784. var h = player.currentPano.floorPosition.y + 0.01;
  17785. this.floorLogos[1].position.setY(h);
  17786. this.floorLogos[0].position.setY(h);
  17787. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17788. },
  17789. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17790. if(!this.floorLogos) return;
  17791. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17792. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17793. if(!o.dur){//立刻
  17794. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17795. this.floorLogos[o.index].material.opacity = o.opa;
  17796. }else{
  17797. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17798. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17799. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17800. }
  17801. },
  17802. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17803. var lastQ, lastP;
  17804. var equals = function(v1, v2, min){
  17805. return Math.abs(v1-v2) < min
  17806. }
  17807. var isSame = function(now, last, k){//如果和上次相同就不改变
  17808. if(!last)return false;
  17809. var R = k.sceneRenderer;
  17810. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17811. //暂时:
  17812. var min = 0.0008
  17813. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17814. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17815. return same;
  17816. }
  17817. return function(Q, k){
  17818. if(!Q)return;
  17819. /* if(Config.ifFish && window.lowFPS){
  17820. this.fLCompute++;
  17821. if(R.AFPS < 38){
  17822. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17823. else if(k.flying && k.fLCompute%2 !=1) return;
  17824. k.fLCompute %= 4;
  17825. }else if(R.AFPS < 45){
  17826. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17827. else if(k.flying && k.fLCompute%2 !=1) return;
  17828. k.fLCompute %= 6;
  17829. }else{
  17830. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17831. //else if(k.flying && k.fLCompute%2 !=1) return;
  17832. k.fLCompute %= 2;
  17833. }
  17834. } */
  17835. var sameQ, sameP, quaternion, visible;
  17836. for(var i=0;i<2;i++){
  17837. var logo = this.floorLogos[i];
  17838. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17839. visible = true;
  17840. }
  17841. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17842. var c = k.cameraControls.activeControl;
  17843. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17844. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17845. for(var i=0;i<2;i++){
  17846. var logo = this.floorLogos[i];
  17847. if(!sameQ){
  17848. if(!quaternion){
  17849. var a = new THREE.Vector3(0,0,-1);
  17850. a.applyQuaternion(Q);
  17851. a.setY(0);
  17852. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17853. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17854. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17855. quaternion.multiply(a);
  17856. }
  17857. logo.quaternion.copy(quaternion);
  17858. }
  17859. }
  17860. }
  17861. }()
  17862. n.prototype.loadLabels = function() {//xzw
  17863. this.labels = new x(this);
  17864. var e = $.Deferred();
  17865. //加载俯视图的标签 注释这个备注就会加载
  17866. /* window.MP_PREFETCHED_MODELDATA.model.player_options.labels ? this.showingLabels = true : '';
  17867. if (!this.showingLabels) */
  17868. return e.resolve();
  17869. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17870. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17871. console.log(t);
  17872. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17873. O.warn("Getting labels failed, not displaying labels."),
  17874. e.resolve()
  17875. }),
  17876. e
  17877. }
  17878. ,
  17879. n.prototype.buildRooms = function() {
  17880. this.rooms = new T(this),
  17881. this.rooms.createFromChunks(this.chunks),
  17882. this.rooms.calcRoomBoundaries()
  17883. }
  17884. ,
  17885. n.prototype.updateProjectedPanos = function() {
  17886. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17887. }
  17888. ,
  17889. n.prototype.setProjectedPanos = function(e, t, i) {
  17890. void 0 !== i && null !== i || (i = !0),
  17891. i = !!i,
  17892. this.projectedPano0 = e,
  17893. this.projectedPano1 = t,
  17894. this.skybox.material.setProjectedPanos(e, t, i),
  17895. this.chunks.forEach(function(n) {
  17896. n.materialInside.setProjectedPanos(e, t, i)
  17897. })
  17898. }
  17899. ,
  17900. n.prototype.setSide = function(e) {
  17901. this.floors.forEach(function(t) {
  17902. t.collider.material.side = e
  17903. })
  17904. }
  17905. ,
  17906. n.prototype.heroCount = function() {
  17907. return this.heroLocations ? this.heroLocations.length : 0
  17908. }
  17909. ,
  17910. n.prototype.getHeroDescriptorByIndex = function(e) {
  17911. if (e < 0)
  17912. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17913. null;
  17914. var t = this.heroCount();
  17915. if (t < 1)
  17916. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17917. null;
  17918. var i = this.heroLocations[e];
  17919. return void 0 === i ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17920. null) : i
  17921. }
  17922. ,
  17923. n.prototype.findPanoramicHero = function() {
  17924. for (var e in this.heroLocations)
  17925. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17926. return this.heroLocations[e];
  17927. return null
  17928. }
  17929. ,
  17930. n.prototype.listImagePanos = function() {
  17931. var e = []
  17932. , t = this;
  17933. return this.images.forEach(function(i) {
  17934. if (i.metadata && i.metadata.scan_id) {
  17935. var n = t.panos.get(i.metadata.scan_id);
  17936. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17937. }
  17938. }),
  17939. e
  17940. }
  17941. ,
  17942. n.prototype.fadePanoMarkers = function(e, t) {
  17943. this.panos.fadeMarkerOpacity(e, t)
  17944. }
  17945. ,
  17946. n.prototype.setSweepVisibility = function(e) {
  17947. this.panos.forEach(function(t) {
  17948. t.marker && (t.marker.visible = e)
  17949. })
  17950. }
  17951. ,
  17952. n.prototype.outsideAllowed = function() {
  17953. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  17954. }
  17955. ,
  17956. t.exports = n
  17957. }
  17958. ).call(this, "/js/model/Model.js")
  17959. }
  17960. , {
  17961. "../constants": 8,
  17962. "../enum/AlignmentType": 17,
  17963. "../enum/RenderOrder": 42,
  17964. "../enum/Viewmode": 51,
  17965. "../exception/BasicException": 55,
  17966. "../label/Label": 90,
  17967. "../loaders/ModelLoader": 105,
  17968. "../loaders/ModelTextureLoader": 106,
  17969. "../loaders/SweepDataLoader": 107,
  17970. "../tag/tag": 123,
  17971. "../tag/tagManager": 124,
  17972. "../objects/BoundingTextureSkybox": 143,
  17973. "../objects/Chunk": 144,
  17974. "../objects/Floor": 146,
  17975. "../objects/Panorama": 148,
  17976. "../objects/Room": 150,
  17977. "../objects/Snapshot": 153,
  17978. "../settings": 166,
  17979. "../shaders": 167,
  17980. "../util/ModelUrls": 177,
  17981. "../util/PanoramaCollection": 178,
  17982. "../util/ajax": 181,
  17983. "../util/common": 185,
  17984. "../util/easing": 186,
  17985. "../util/lerp": 188,
  17986. "../util/logger": 189,
  17987. "../util/math": 190,
  17988. "../util/texture": 194,
  17989. "../util/transitions": 195,
  17990. "./../util/browser": 182,
  17991. "./../util/showcase": 193,
  17992. "./Chunks": 135,
  17993. "./FloorCollection": 136,
  17994. "./ImageCollection": 137,
  17995. "./LabelCollection": 138,
  17996. "./RoomCollection": 141,
  17997. events: 202,
  17998. three: 217,
  17999. "hot": "hot"
  18000. }],
  18001. 140: [function(e, t, i) {
  18002. "use strict";
  18003. function n() {
  18004. this.modelMap = {},
  18005. this.activeModel = null,
  18006. this.modelCount = 0,
  18007. this.tileDownloader = null,
  18008. this.panoRenderer = null
  18009. }
  18010. var r = (e("three"),
  18011. e("../util/common"))
  18012. , o = e("../exception/BasicException")
  18013. , a = e("../enum/ModelManagerEvents")
  18014. , s = e("../enum/PanoRendererEvents")
  18015. , l = e("events").EventEmitter;
  18016. n.prototype.init = function(e, t, i) {
  18017. this.tileDownloader = e,
  18018. this.panoRenderer = t,
  18019. this.qualityManager = i,
  18020. this.bindEvents()
  18021. }
  18022. ,
  18023. n.prototype.bindEvents = function() {
  18024. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18025. }
  18026. ,
  18027. n.prototype.onTileRendered = function(e, t, i, n) {}
  18028. ,
  18029. n.prototype.addModel = function(e) {
  18030. this.modelMap[e.sid] = e,
  18031. 0 === this.modelCount && this.activateModel(e.sid),
  18032. this.modelCount++,
  18033. this.emit(a.ModelAdded)
  18034. }
  18035. ,
  18036. n.prototype.getModel = function(e) {
  18037. return this.modelMap[e]
  18038. }
  18039. ,
  18040. n.prototype.activateModel = function(e) {
  18041. var t = this.modelMap[e];
  18042. if (!t)
  18043. throw new o("Tried to activate invalid model!");
  18044. var i = this.activeModel;
  18045. this.activeModel = t,
  18046. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18047. this.tileDownloader.setUrls(t.urls),
  18048. t.panos.forEach(function(e) {
  18049. e.attachToPanoRenderer(this.panoRenderer),
  18050. e.tileDownloader = this.tileDownloader,
  18051. e.qualityManager = this.qualityManager
  18052. }
  18053. .bind(this)),
  18054. this.emit(a.ActiveModelChanged, {
  18055. oldModel: i,
  18056. model: t
  18057. })
  18058. }
  18059. ,
  18060. n.prototype.getActiveModel = function() {
  18061. return this.activeModel
  18062. }
  18063. ,
  18064. r.extend(n, l),
  18065. t.exports = n
  18066. }
  18067. , {
  18068. "../enum/ModelManagerEvents": 33,
  18069. "../enum/PanoRendererEvents": 35,
  18070. "../exception/BasicException": 55,
  18071. "../util/common": 185,
  18072. events: 202,
  18073. three: 217
  18074. }],
  18075. 141: [function(e, t, i) {
  18076. (function(i) {
  18077. "use strict";
  18078. function n() {
  18079. s.call(this)
  18080. }
  18081. var r = e("../objects/Room")
  18082. , o = (e("../settings"),
  18083. e("../util/logger"))
  18084. , a = (e("../util/transitions"),
  18085. e("../util/easing"),
  18086. e("../util/common"))
  18087. , s = e("../util/IndexedCollection")
  18088. , l = e("./Chunks");
  18089. new o(i);
  18090. a.inherit(n, s),
  18091. n.prototype.getIndex = function(e) {
  18092. return e.roomId
  18093. }
  18094. ,
  18095. n.prototype.calcRoomBoundaries = function() {
  18096. this.forEach(function(e) {
  18097. e.calcBoundaries()
  18098. })
  18099. }
  18100. ,
  18101. n.prototype.createFromChunks = function(e) {
  18102. var t = {
  18103. floorId: -1,
  18104. roomId: -1
  18105. }
  18106. , i = {};
  18107. e.forEach(function(e) {
  18108. l.parseIdsFromChunkName(e.name, t);
  18109. var o = i[t.roomId];
  18110. if (!o) {
  18111. var a = n.generateRoomId(t.floorId, t.roomId);
  18112. o = new r(t.floorId,a),
  18113. this.add(o),
  18114. i[t.roomId] = o
  18115. }
  18116. o.addChunk(e)
  18117. }
  18118. .bind(this)),
  18119. this.calcRoomBoundaries()
  18120. }
  18121. ,
  18122. n.generateRoomId = function(e, t) {
  18123. return e + "_" + t
  18124. }
  18125. ,
  18126. t.exports = n
  18127. }
  18128. ).call(this, "/js/model/RoomCollection.js")
  18129. }
  18130. , {
  18131. "../objects/Room": 150,
  18132. "../settings": 166,
  18133. "../util/IndexedCollection": 175,
  18134. "../util/common": 185,
  18135. "../util/easing": 186,
  18136. "../util/logger": 189,
  18137. "../util/transitions": 195,
  18138. "./Chunks": 135
  18139. }],
  18140. 142: [function(e, t, i) {
  18141. "use strict";
  18142. function n(e, t, i) {
  18143. e = e.clone().expandByScalar(0.01);//改
  18144. var n = e.size()
  18145. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18146. o.boundingBox = e,
  18147. r.Mesh.call(this, o, t),
  18148. this.position.copy(e.center()),
  18149. this.frustumCulled = !1,
  18150. i && this.add(new r.WireframeHelper(this))
  18151. }
  18152. var r = e("three");
  18153. n.prototype = Object.create(r.Mesh.prototype),
  18154. n.prototype.constructor = n,
  18155. t.exports = n
  18156. }
  18157. , {
  18158. three: 217
  18159. }],
  18160. 143: [function(e, t, i) {
  18161. (function(i) {
  18162. "use strict";
  18163. function n(e) {
  18164. h.time("Computing a nice bounding cubemap");
  18165. var t = new a({
  18166. side: r.BackSide,
  18167. transparent: !0
  18168. });
  18169. t.uniforms.modelAlpha.value = 0,
  18170. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18171. this.renderOrder = l.boundingSkybox,
  18172. o.call(this, e, t),
  18173. h.timeEnd("Computing a nice bounding cubemap")
  18174. }
  18175. var r = e("three")
  18176. , o = (e("../enum/Viewmode"),
  18177. e("../shaders"),
  18178. e("./BoundingMesh"))
  18179. , a = e("../materials/ModelTextureMaterial")
  18180. , s = e("../settings")
  18181. , l = e("../enum/RenderOrder")
  18182. , c = e("../util/logger")
  18183. , h = new c(i);
  18184. n.prototype = Object.create(o.prototype),
  18185. n.prototype.constructor = n,
  18186. t.exports = n
  18187. }
  18188. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18189. }
  18190. , {
  18191. "../enum/RenderOrder": 42,
  18192. "../enum/Viewmode": 51,
  18193. "../materials/ModelTextureMaterial": 118,
  18194. "../settings": 166,
  18195. "../shaders": 167,
  18196. "../util/logger": 189,
  18197. "./BoundingMesh": 142,
  18198. three: 217
  18199. }],
  18200. 144: [function(e, t, i) {
  18201. "use strict";
  18202. function n(e) {
  18203. this.materialInside = new s({
  18204. side: r.DoubleSide
  18205. });
  18206. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18207. this.materialOutside = new r.RawShaderMaterial({
  18208. fragmentShader: o.modelOutside.fragmentShader,
  18209. vertexShader: o.modelOutside.vertexShader,
  18210. uniforms: t,
  18211. side: r.FrontSide,
  18212. name: "chunkOut"
  18213. }),
  18214. r.Mesh.call(this, e.geometry, this.materialInside),
  18215. this.name = e.name || "",
  18216. this.textureName = e.textureName,
  18217. this.meshUrl = e.meshUrl
  18218. }
  18219. var r = e("three")
  18220. , o = e("../shaders")
  18221. , a = e("../enum/Viewmode")
  18222. , s = e("../materials/ModelTextureMaterial");
  18223. n.prototype = Object.create(r.Mesh.prototype),
  18224. n.prototype.setTextureMap = function(e) {
  18225. this.materialInside.uniforms.map.value = e,
  18226. this.materialOutside.uniforms.map.value = e
  18227. }
  18228. ,
  18229. n.prototype.setMode = function(e) {
  18230. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18231. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18232. t.transparent = this.material.transparent,
  18233. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18234. this.material = t
  18235. }
  18236. ,
  18237. t.exports = n
  18238. }
  18239. , {
  18240. "../enum/Viewmode": 51,
  18241. "../materials/ModelTextureMaterial": 118,
  18242. "../shaders": 167,
  18243. three: 217
  18244. }],
  18245. 145: [function(e, t, i) {
  18246. "use strict";
  18247. function n(e) {
  18248. this.chunksize = e || 10,
  18249. this.chunks = {},
  18250. this.boundingBoxes = {},
  18251. this.children = [],
  18252. this.offset = new r.Vector3(0,.5,0),
  18253. this.material = new r.MeshBasicMaterial({
  18254. color: 16777215 * Math.random(),
  18255. side: r.DoubleSide
  18256. })
  18257. }
  18258. var r = e("three");
  18259. e("../enum/Viewmode");
  18260. n.prototype.add = function(e) {
  18261. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18262. m ? (t = m.position.array,
  18263. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18264. n = e.faces);
  18265. var v = new r.Vector3;
  18266. if (i)
  18267. for (o = 0,
  18268. a = i.length; o < a; o += 3) {
  18269. var A = 3 * i[o]
  18270. , y = 3 * i[o + 1]
  18271. , C = 3 * i[o + 2];
  18272. s = (t[A] + t[y] + t[C]) / 3,
  18273. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18274. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18275. h = Math.floor(s / this.chunksize),
  18276. u = Math.floor(l / this.chunksize),
  18277. d = Math.floor(c / this.chunksize),
  18278. p = h + "." + u + "." + d,
  18279. p in this.chunks ? (g = this.chunks[p],
  18280. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18281. f = this.boundingBoxes[p] = new r.Box3),
  18282. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18283. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18284. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18285. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18286. }
  18287. else
  18288. for (o = 0,
  18289. a = t.length; o < a; o += 9)
  18290. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18291. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18292. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18293. h = Math.floor(s / this.chunksize),
  18294. u = Math.floor(l / this.chunksize),
  18295. d = Math.floor(c / this.chunksize),
  18296. p = h + "." + u + "." + d,
  18297. p in this.chunks ? (g = this.chunks[p],
  18298. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18299. f = this.boundingBoxes[p] = new r.Box3),
  18300. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18301. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18302. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18303. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18304. }
  18305. ,
  18306. n.prototype.build = function() {
  18307. var e = new r.Object3D;
  18308. e.material = this.material;
  18309. for (var t in this.chunks) {
  18310. var i = this.chunks[t]
  18311. , n = new r.BufferGeometry;
  18312. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18313. n.boundingBox = this.boundingBoxes[t];
  18314. var o = new r.Mesh(n,this.material);
  18315. o.material.visible = !1,
  18316. e.add(o),
  18317. this.chunks[t] = []
  18318. }
  18319. return e
  18320. }
  18321. ,
  18322. t.exports = n
  18323. }
  18324. , {
  18325. "../enum/Viewmode": 51,
  18326. three: 217
  18327. }],
  18328. 146: [function(e, t, i) {
  18329. "use strict";
  18330. var r = e("three")
  18331. , o = e("../settings")
  18332. , a = e("../util/common")
  18333. , s = e("../util/lerp")
  18334. , l = e("./ChunkedCollider")
  18335. , c = e("../util/transitions")
  18336. , h = e("../util/easing")
  18337. , u = (e("../objects/Panorama"),
  18338. e("../enum/RenderOrder"))
  18339. , d = e("../localization/localize");
  18340. function n(e, t, i) {
  18341. r.Object3D.call(this),
  18342. this.model = e,
  18343. this.floorIndex = t,
  18344. this.lang = o.languageTag,
  18345. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18346. this.panos = [],
  18347. this.chunks = [],
  18348. this.colliderBuilder = new l(3),
  18349. this.collider = null,
  18350. this.center = null,
  18351. this.boundingBox = new r.Box3,
  18352. this.size = null,
  18353. this.hidden = !1,
  18354. this.conservativeBoundingBox = new r.Box3,
  18355. this.debugColor = 16777215 * Math.random(),
  18356. this.transition = null
  18357. }
  18358. n.prototype = Object.create(r.Object3D.prototype),
  18359. n.prototype.enter = function(e) {
  18360. this.model.setFloor(this, e)
  18361. }
  18362. ,
  18363. n.prototype.hide = function(e) {
  18364. if (!this.hidden || this.transition) {
  18365. this.chunks.forEach(function(e) {
  18366. e.material.transparent = !0
  18367. }),
  18368. c.cancel(this.transition);
  18369. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18370. , i = e ? 0 : o.hideFloorDelay / t;
  18371. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18372. this.hidden = !0
  18373. }
  18374. .bind(this), i, h.easeInOutQuad)
  18375. }
  18376. }
  18377. ,
  18378. n.prototype.show = function(e) {
  18379. if (this.hidden || this.transition) {
  18380. this.hidden = !1,
  18381. c.cancel(this.transition);
  18382. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18383. , i = e ? 0 : o.showFloorDelay / t;
  18384. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18385. this.hidden || this.chunks.forEach(function(e) {
  18386. e.material.transparent = !1
  18387. })
  18388. }
  18389. .bind(this), i, h.easeInOutQuad)
  18390. }
  18391. }
  18392. ,
  18393. n.prototype.toggle = function(e, t) {
  18394. e = void 0 === e ? this.hidden : e,
  18395. e ? this.show(t) : this.hide(t)
  18396. }
  18397. ,
  18398. n.prototype.containsPoint = function(e) {
  18399. return this.collider.children.some(function(t) {
  18400. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18401. t.geometry.boundingBox.containsPoint(e)
  18402. })
  18403. }
  18404. ,
  18405. n.prototype.distanceToPoint = function(e) {
  18406. var t = null
  18407. , i = 1 / 0;
  18408. return this.collider.children.forEach(function(n) {
  18409. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18410. var r = n.geometry.boundingBox.distanceToPoint(e);
  18411. (!t || i > r) && (i = r,
  18412. t = n)
  18413. }),
  18414. i
  18415. }
  18416. ,
  18417. n.prototype.addChunk = function(e) {
  18418. e.renderOrder = u.ghostFloor,
  18419. this.add(e),
  18420. this.chunks.push(e),
  18421. this.boundingBox.union(e.geometry.boundingBox),
  18422. this.size = this.boundingBox.size(),
  18423. this.colliderBuilder.add(e.geometry)
  18424. }
  18425. ,
  18426. n.prototype.addPano = function(e) {
  18427. this.panos.push(e),
  18428. this.add(e.skyboxMesh),
  18429. e.marker && this.add(e.marker);
  18430. var t = new r.Vector3(1,1,1)
  18431. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18432. this.boundingBox.union(i)
  18433. }
  18434. ,
  18435. n.prototype.build = function() {
  18436. this.collider = this.colliderBuilder.build(!0),
  18437. this.add(this.collider),
  18438. this.center = this.boundingBox.center(),
  18439. this.conservativeBoundingBox.copy(this.boundingBox),
  18440. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18441. return e.geometry.boundingBox.min.y
  18442. }), 5),
  18443. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18444. return e.geometry.boundingBox.max.y
  18445. }), 5),
  18446. this.colliderBuilder = null
  18447. }
  18448. ,
  18449. n.prototype.toShortString = function() {
  18450. return a.nth(this.floorIndex + 1)
  18451. }
  18452. ,
  18453. n.prototype.toString = function() {
  18454. return this.name
  18455. }
  18456. ,
  18457. t.exports = n
  18458. }
  18459. , {
  18460. "../enum/RenderOrder": 42,
  18461. "../localization/localize": 108,
  18462. "./strings-cn-CN": 109,
  18463. "../objects/Panorama": 148,
  18464. "../settings": 166,
  18465. "../util/common": 185,
  18466. "../util/easing": 186,
  18467. "../util/lerp": 188,
  18468. "../util/transitions": 195,
  18469. "./ChunkedCollider": 145,
  18470. three: 217
  18471. }],
  18472. 147: [function(e, t, i) {
  18473. "use strict";
  18474. function n(e) {
  18475. this.player = e,
  18476. this.obj3d = null,
  18477. this.UP = new r.Vector3(0,1,0)
  18478. }
  18479. var r = e("three")
  18480. , o = e("../settings");
  18481. n.prototype.prefs = {
  18482. linewidth: 3,
  18483. height: .07,
  18484. opacity: .45,
  18485. endScale: .05
  18486. },
  18487. n.prototype.discard = function() {
  18488. if (this.obj3d) {
  18489. var e = this.obj3d.parent;
  18490. e && e.remove(this.obj3d)
  18491. }
  18492. this.obj3d = null
  18493. }
  18494. ,
  18495. n.prototype.draw = function() {
  18496. if (this.discard(),
  18497. o.showNeighbors) {
  18498. var e = this.player.currentPano.floor;
  18499. this.obj3d = new r.Object3D;
  18500. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18501. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18502. i.y += this.prefs.height;
  18503. var n = .1525
  18504. , a = .127
  18505. , s = .0127
  18506. , l = .1
  18507. , c = .19
  18508. , h = .2032
  18509. , u = .2286
  18510. , d = .255
  18511. , p = new r.Matrix4;
  18512. for (var f in t)
  18513. if (t[f]) {
  18514. var g = this.player.model.panos.get(f)
  18515. , m = (g.position.clone().sub(this.player.model.position),
  18516. g.position.clone().sub(g.floorPosition))
  18517. , v = g.floorPosition.clone().sub(this.player.model.position);
  18518. v.y += this.prefs.height;
  18519. var A = new r.Geometry;
  18520. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18521. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18522. p.identity().setPosition(m),
  18523. A.applyMatrix(p),
  18524. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18525. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18526. p.lookAt(v, i, this.UP).setPosition(v),
  18527. A.applyMatrix(p),
  18528. A.vertices.push(v, i);
  18529. var y = new r.Line(A,new r.LineBasicMaterial({
  18530. color: g.debugColor.getHex(),
  18531. transparent: !0,
  18532. opacity: this.prefs.opacity,
  18533. depthWrite: !1,
  18534. name: "sLine" + f,
  18535. linewidth: this.prefs.linewidth
  18536. }));
  18537. this.obj3d.add(y)
  18538. }
  18539. e.add(this.obj3d)
  18540. }
  18541. }
  18542. ,
  18543. n.prototype.update = function() {
  18544. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18545. }
  18546. ,
  18547. t.exports = n
  18548. }
  18549. , {
  18550. "../settings": 166,
  18551. three: 217
  18552. }],
  18553. 148: [function(e, t, i) {
  18554. (function(i) {
  18555. "use strict";
  18556. function n(e, t, i, n) {
  18557. this.model = e,
  18558. this.id = t,
  18559. this.alignmentType = i.alignmentType || l.ALIGNED,
  18560. this.neighbourUUIDs = i.neighbours || null,
  18561. this.neighbourPanos = null,
  18562. this.floor = null,
  18563. this.floorIndex = i.floor,
  18564. this.failedLoadingAt = 0,
  18565. this.maxLoadRetries = 4,
  18566. this.origin = i.position.clone(),
  18567. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18568. this.quaternion = i.quaternion.clone(),
  18569. this.skyboxMesh = new r.Mesh(E),
  18570. this.skyboxMesh.position.copy(this.position),
  18571. this.skyboxMesh.quaternion.copy(this.quaternion),
  18572. this.skyboxMesh.name = "skybox",
  18573. this.skyboxMesh.visible = !1,
  18574. this.skyboxMesh.updateMatrix(),
  18575. this.skyboxMesh.updateMatrixWorld(),
  18576. this.marker = null,
  18577. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18578. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18579. map: w,
  18580. side: r.DoubleSide,
  18581. opacity: 0,
  18582. transparent: !0,
  18583. depthWrite: !1
  18584. })),
  18585. this.marker.visible = this.showFloorMarker,
  18586. this.marker.renderOrder = s.panoMarker,
  18587. this.marker.name = "marker",
  18588. this.marker.pano = this,
  18589. this.marker.layers.set(v.PANOMARKERS),
  18590. this.marker.updateMatrixWorld(),
  18591. a.colorMarkerOnLoad && this.on("load", function() {
  18592. this.marker.material.color.set(65280)
  18593. })),
  18594. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18595. this.floorPosition = i.puck ? i.puck.clone() : null,
  18596. this.tiled = n,
  18597. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18598. this.solidSkybox.flipY = !1,
  18599. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18600. this.solidSkybox.magFilter = r.LinearFilter,
  18601. this.solidSkybox.generateMipmaps = !1)),
  18602. this.zoomed = !1,
  18603. this.panoRenderer = null,
  18604. this.qualityManager = null,
  18605. this.tileDownloader = null,
  18606. this.tiledPanoRenderTarget = null,
  18607. this.minimumTiledPanoLoaded = !1,
  18608. this.highestPartialTileRenderOpCompleted = 0,
  18609. this.highestFullTileRenderOpCompleted = 0,
  18610. this.shouldRedrawOnBaseLoaded = !1,
  18611. this.lockUntilRenderingComplete = !1,
  18612. a.colorMarkerOnLoad && this.on("load", function() {
  18613. this.marker.material.color.set(65280)
  18614. });
  18615. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18616. var e = new r.TextureLoader;
  18617. e.setCrossOrigin(!0);
  18618. var g = e.load("images/texture.jpg");
  18619. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18620. color: 16777215,
  18621. transparent: !0,
  18622. opacity: .75,
  18623. map: g
  18624. })),
  18625. this.vrMarker.boluoType = "vr",
  18626. this.vrMarker.position.z = 1,
  18627. this.vrMarker.enabled = !0,
  18628. this.vrMarker.visible = !1,
  18629. window.vrMarkers = window.vrMarkers || [],
  18630. window.vrMarkers.push(this.vrMarker),
  18631. this.marker && this.marker.add(this.vrMarker),
  18632. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18633. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18634. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18635. this.adjustAngleEnable) {
  18636. var i = new r.Quaternion;
  18637. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18638. this.skyboxMesh.quaternion.multiply(i);
  18639. var m = new r.Quaternion;
  18640. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18641. this.skyboxMesh.quaternion.multiply(m);
  18642. var n = new r.Quaternion;
  18643. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18644. this.skyboxMesh.quaternion.multiply(n),
  18645. this.skyboxMesh.updateMatrix(),
  18646. this.skyboxMesh.updateMatrixWorld(),
  18647. this.model.updateProjectedPanos()
  18648. }
  18649. /**************************************************************************************************************************************/
  18650. }
  18651. var r = e("three")
  18652. , o = e("../util/logger")
  18653. , a = e("../settings")
  18654. , s = (e("../enum/Viewmode"),
  18655. e("../enum/RenderOrder"))
  18656. , l = e("../enum/AlignmentType")
  18657. , c = (e("../util/common"),
  18658. e("../util/transitions"))
  18659. , h = e("../util/lerp")
  18660. , u = e("../util/ajax")
  18661. , d = e("../util/texture")
  18662. , p = e("../util/panorama")
  18663. , f = (e("../enum/TileDownloaderEvents"),
  18664. e("../enum/PanoramaEvents"))
  18665. , g = e("../enum/PanoRendererEvents")
  18666. , m = e("../enum/PanoSizeClass")
  18667. , v = e("../enum/RenderLayers")
  18668. , A = (e("../scene/SceneRenderer"),
  18669. e("../enum/GLCubeFaces"),
  18670. e("../exception/BasicException"))
  18671. , y = e("../tile/TileUtils")
  18672. , C = e("events").EventEmitter
  18673. , I = new o(i)
  18674. , E = new r.SphereBufferGeometry(.1)
  18675. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18676. , w = d.load("images/marker-256x256.png");
  18677. n.prototype = Object.create(C.prototype),
  18678. n.prototype.enter = function() {
  18679. var e = null;
  18680. return function() {
  18681. this.setZoomed(!1),
  18682. this.emit("enter", {
  18683. oldPano: e,
  18684. newPano: this
  18685. }),
  18686. e = this
  18687. }
  18688. }(),
  18689. n.prototype.exit = function() {
  18690. this.tiled ? (this.clearWaitDeferreds(),
  18691. this.minimumTiledPanoLoaded = !1,
  18692. this.tiledPanoRenderTarget = null,
  18693. this.setZoomed(!1),
  18694. this.panoRenderer.deactivateTiledPano(this),
  18695. this.highestPartialTileRenderOpCompleted = 0,
  18696. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18697. this.solidSkybox.loaded = !1,
  18698. this.solidSkybox.version = 0),
  18699. this.emit("exit")
  18700. }
  18701. ,
  18702. n.prototype.hoverOn = function(e) {
  18703. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18704. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18705. }
  18706. ,
  18707. n.prototype.hoverOff = function(e) {
  18708. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18709. }
  18710. ,
  18711. n.prototype.build1 = function() {
  18712. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  18713. this.floor.addPano(this),
  18714. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18715. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18716. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18717. }
  18718. ,
  18719. n.prototype.build2 = function() {
  18720. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18721. this.height = this.position.distanceTo(this.floorPosition),
  18722. this.placeMarker()
  18723. }
  18724. ,
  18725. n.prototype.interpolateFloorPosition = function() {
  18726. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18727. return !!e.floorPosition
  18728. }).sort(function(e, t) {
  18729. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18730. }
  18731. .bind(this))
  18732. , t = this.position.clone();
  18733. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18734. t
  18735. }
  18736. ,
  18737. n.prototype.raycastFloorPosition = function() {
  18738. I.warn("Performance warning: Raycasting to find floor position");
  18739. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18740. , t = e.intersectObjects(this.model.colliders);
  18741. return t.length ? t[0].point : null
  18742. }
  18743. ,
  18744. n.prototype.raycastToFindFloor = function() {
  18745. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18746. return function() {
  18747. I.warn("Performance warning: Raycasting to find floor index");
  18748. for (var t = 0; t < e.length; t++) {
  18749. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18750. , n = i.intersectObjects(this.model.colliders);
  18751. if (n.length)
  18752. return n[0].object.parent.parent
  18753. }
  18754. return null
  18755. }
  18756. }(),
  18757. n.prototype.placeMarker = function() {
  18758. this.marker && (this.marker.position.copy(this.floorPosition),
  18759. this.marker.position.y += .05,
  18760. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18761. }
  18762. ,
  18763. n.prototype.translate = function(e) {
  18764. this.position.add(e),
  18765. this.floorPosition.add(e)
  18766. }
  18767. ,
  18768. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18769. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18770. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18771. }
  18772. ,
  18773. n.prototype.attachToPanoRenderer = function(e) {
  18774. this.panoRenderer = e,
  18775. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18776. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18777. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18778. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18779. }
  18780. ;
  18781. var _ = {};
  18782. n.prototype.getWaitDeferred = function(e) {
  18783. var t = _[this.id];
  18784. t || (t = {},
  18785. _[this.id] = t);
  18786. var i = t[e];
  18787. return i || (i = {
  18788. deferred: $.Deferred(),
  18789. active: !1
  18790. },
  18791. t[e] = i),
  18792. i
  18793. }
  18794. ,
  18795. n.prototype.resetWaitDeferred = function(e) {
  18796. var t = this.getWaitDeferred(e);
  18797. t.active = !1,
  18798. t.deferred = $.Deferred()
  18799. }
  18800. ,
  18801. n.prototype.clearWaitDeferreds = function() {
  18802. var e = _[this.id];
  18803. e || (e = {},
  18804. _[this.id] = e);
  18805. for (var t in e)
  18806. if (e.hasOwnProperty(t)) {
  18807. var i = e[t];
  18808. i.active = !1,
  18809. i.deferred = $.Deferred()
  18810. }
  18811. }
  18812. ,
  18813. n.prototype.loadTiledPano = function() {
  18814. var e = (new r.Vector3,
  18815. [])
  18816. , t = [];
  18817. return function(i, n, r, o, a, s) {
  18818. null !== o && void 0 !== o || (o = !0),
  18819. null !== a && void 0 !== a || (a = !0);
  18820. var l = this.getWaitDeferred(i)
  18821. , c = l.deferred
  18822. , h = null
  18823. , u = null;
  18824. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18825. u = r.vFov)),
  18826. !this.isLoaded(i)) {
  18827. if (!l.active) {
  18828. if (l.active = !0,
  18829. r) {
  18830. var d = y.matchingTilesInDirection(this, i, n, h, u);
  18831. e[this.id + ":" + i] = {
  18832. tileCount: 0,
  18833. targetTileCount: d
  18834. },
  18835. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  18836. }
  18837. t[this.id] || (t[this.id] = !0,
  18838. this.on(f.LoadComplete, function(e, t) {
  18839. var i = this.getWaitDeferred(e).deferred;
  18840. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18841. this.resetWaitDeferred(e))
  18842. }
  18843. .bind(this)),
  18844. this.on(f.LoadFailed, function(e) {
  18845. var t = this.getWaitDeferred(e).deferred;
  18846. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18847. this.resetWaitDeferred(e))
  18848. }
  18849. .bind(this)),
  18850. this.on(f.TileLoaded, function(t, i, n) {
  18851. var r = this.getWaitDeferred(t).deferred;
  18852. if (r && "pending" === r.state()) {
  18853. r.notify(t, i, n);
  18854. var o = e[this.id + ":" + t];
  18855. o && (o.tileCount++,
  18856. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  18857. r.resolve(t, n),
  18858. this.resetWaitDeferred(t)))
  18859. }
  18860. }
  18861. .bind(this)))
  18862. }
  18863. this.tileDownloader.clearForceQueue(),
  18864. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  18865. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  18866. this.panoRenderer.renderPanoTiles(this.id, n, a)
  18867. }
  18868. return c.promise()
  18869. }
  18870. }(),
  18871. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  18872. if (e === this.id) {
  18873. var n = this.qualityManager.getPanoSize(m.BASE);
  18874. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18875. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18876. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18877. }
  18878. }
  18879. ,
  18880. n.prototype.onTileRendered = function(e, t, i, n) {
  18881. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18882. }
  18883. ,
  18884. n.prototype.onPanoRendered = function(e, t, i, n) {
  18885. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18886. this.updateSkyboxForZoomLevel(),
  18887. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18888. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18889. this.emit("load", t),
  18890. this.model.emit("load", this),
  18891. this.emit(f.LoadComplete, t, i))
  18892. }
  18893. ,
  18894. n.prototype.setZoomed = function(e) {
  18895. this.zoomed = e,
  18896. this.updateSkyboxForZoomLevel()
  18897. }
  18898. ,
  18899. n.prototype.ensureSkyboxReadyForRender = function() {
  18900. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  18901. this.solidSkybox.loaded = !0)
  18902. }
  18903. ,
  18904. n.prototype.updateSkyboxForZoomLevel = function() {
  18905. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  18906. }
  18907. ,
  18908. n.prototype.getSkyboxTexture = function() {
  18909. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  18910. }
  18911. ,
  18912. n.prototype.onTileRenderFail = function(e, t, i) {
  18913. e === this.id && this.emit(f.LoadFailed, t)
  18914. }
  18915. ,
  18916. n.prototype.isLoaded = function(e) {
  18917. if (this.tiled) {
  18918. if (e && "string" == typeof e)
  18919. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  18920. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  18921. }
  18922. if (e && "number" == typeof e)
  18923. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  18924. return !!this.solidSkybox.high || e in this.solidSkybox
  18925. }
  18926. ,
  18927. n.prototype.loadCube = function(e) {
  18928. if (this.isLoaded(e))
  18929. return I.info("Skipping load of pano, already loaded"),
  18930. $.when();
  18931. this.emit("loading", e),
  18932. this.model.emit("loading", this);
  18933. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  18934. , i = t.filter(function(e) {
  18935. return !e
  18936. });
  18937. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  18938. e = "high",
  18939. t = p.getCubemapUrls(this.model.urls, this.id, e));
  18940. var n = 0
  18941. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  18942. return u.getImage(t[i])
  18943. }
  18944. .bind(this));
  18945. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  18946. return this.solidSkybox[e] = [t, i, n, r, o, a],
  18947. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  18948. this.solidSkybox.low = null),
  18949. this.solidSkybox.needsUpdate = !0,
  18950. this.emit("load", e),
  18951. this.model.emit("load", this),
  18952. this
  18953. }
  18954. .bind(this), function() {
  18955. I.error("Downloading cubemap for pano", this.id, "failed"),
  18956. this.failedLoadingAt = Date.now()
  18957. }
  18958. .bind(this), function() {
  18959. return $.when(++n, 6)
  18960. })
  18961. }
  18962. ,
  18963. n.raycastsSkipped = 0,
  18964. n.raycastsDone = 0,
  18965. n.prototype.findNeighourPanos = function() {
  18966. return this.model.panos.setNeighbour(this.id, this.id, !1),
  18967. this.model.panos.forEach(function(e) {
  18968. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  18969. var t = this.position.distanceTo(e.position);
  18970. if (t > a.panoramaNeighbourMaxDistance)
  18971. return this.model.panos.setNeighbour(this, e, !1),
  18972. void n.raycastsSkipped++;
  18973. var i = e.position.clone().sub(this.position).normalize()
  18974. , o = new r.Raycaster(this.position,i.clone(),0,t)
  18975. , s = o.intersectObjects(this.model.colliders);
  18976. n.raycastsDone++,
  18977. this.model.panos.setNeighbour(this, e, 0 === s.length),
  18978. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  18979. }
  18980. }
  18981. .bind(this)),
  18982. this.model.panos.neighbourMap[this.id]
  18983. }
  18984. ,
  18985. n.prototype.worldPosition = function() {
  18986. return this.position
  18987. }
  18988. ,
  18989. n.prototype.addTextSprite = function(e, t) {
  18990. this.removeTextSprite();
  18991. var i = document.createElement("canvas")
  18992. , n = i.getContext("2d");
  18993. i.width = 256,
  18994. i.height = 256;
  18995. var o = "Arial"
  18996. , a = 60;
  18997. n.font = "bold " + a + "px " + o,
  18998. n.fillStyle = "white";
  18999. var s = n.measureText(e).width;
  19000. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19001. var l = new r.Texture(i);
  19002. l.needsUpdate = !0;
  19003. var c = new r.SpriteMaterial({
  19004. map: l,
  19005. color: t || 16428055
  19006. });
  19007. this.text3d = new r.Sprite(c),
  19008. this.text3d.position.copy(this.skyboxMesh.position),
  19009. this.floor.add(this.text3d)
  19010. }
  19011. ,
  19012. n.prototype.removeTextSprite = function() {
  19013. this.text3d && (this.floor.remove(this.text3d),
  19014. this.text3d = null)
  19015. }
  19016. ,
  19017. n.prototype.isAligned = function() {
  19018. return this.alignmentType === l.ALIGNED
  19019. }
  19020. ,
  19021. n.filters = {
  19022. inDirection: function(e, t, i) {
  19023. return function(n) {
  19024. var r = n.position.clone().sub(e).normalize();
  19025. return r.dot(t) > i
  19026. }
  19027. },
  19028. inFloorDirection: function(e, t, i) {
  19029. return function(n) {
  19030. var r = n.floorPosition.clone().sub(e).normalize();
  19031. return r.dot(t) > i
  19032. }
  19033. },
  19034. inPanoDirection: function(e, t, i) {
  19035. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19036. function(n) {
  19037. var r = n.floorPosition.clone().sub(e).normalize()
  19038. , o = n.position.clone().sub(e).normalize();
  19039. return r.dot(t) > i || o.dot(t) > i
  19040. }
  19041. },
  19042. atFloor: function(e) {
  19043. return function(t) {
  19044. return !e || t.floor === e
  19045. }
  19046. },
  19047. not: function(e) {
  19048. return function(t) {
  19049. return t !== e
  19050. }
  19051. },
  19052. notIn: function(e) {
  19053. return function(t) {
  19054. return e.indexOf(t) === -1
  19055. }
  19056. },
  19057. isLoaded: function() {
  19058. return function(e) {
  19059. return e.isLoaded()
  19060. }
  19061. },
  19062. isNotLoaded: function() {
  19063. return function(e) {
  19064. return !e.isLoaded()
  19065. }
  19066. },
  19067. isCloseEnoughTo: function(e, t) {
  19068. return function(i) {
  19069. return e.distanceTo(i.floorPosition) < t
  19070. }
  19071. },
  19072. hasMinimumHeightDifferenceTo: function(e, t) {
  19073. return function(i) {
  19074. return Math.abs(i.position.y - e.y) > t
  19075. }
  19076. },
  19077. isNotBehindNormal: function(e, t) {
  19078. var i = new r.Vector3;
  19079. return t = t.clone(),
  19080. function(n) {
  19081. var r = i.copy(n.position).sub(e).normalize();
  19082. return r.dot(t) > 0
  19083. }
  19084. },
  19085. isNeighbourPanoTo: function(e) {
  19086. return function(t) {
  19087. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19088. }
  19089. },
  19090. isNeighbourOfNeighbourTo: function(e) {
  19091. return function(t) {
  19092. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19093. var n = e.model.panos.get(i);
  19094. return !!n && n.neighbourPanos[t.id]
  19095. })
  19096. }
  19097. },
  19098. isNotRecentlyFailed: function(e) {
  19099. return function(t) {
  19100. return Date.now() - t.failedLoadingAt > e
  19101. }
  19102. },
  19103. isOnVisibleFloor: function() {
  19104. return function(e) {
  19105. return !e.floor.hidden
  19106. }
  19107. },
  19108. isPanoAligned: function() {
  19109. return function(e) {
  19110. return e.isAligned()
  19111. }
  19112. }
  19113. },
  19114. n.sortFunctions = {
  19115. distanceToPoint: function(e) {
  19116. return function(t, i) {
  19117. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19118. }
  19119. },
  19120. floorDistanceToPoint: function(e) {
  19121. return function(t, i) {
  19122. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19123. }
  19124. },
  19125. choose: function(e) {
  19126. return function(t, i) {
  19127. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19128. }
  19129. }
  19130. },
  19131. n.scoreFunctions = {
  19132. distance: function(e, t) {
  19133. return t = t || a.navigation.distanceFactor,
  19134. function(i) {
  19135. return e ? e.position.distanceTo(i.position) * t : 0
  19136. }
  19137. },
  19138. distanceSquared: function(e, t) {
  19139. return t = t || a.navigation.distanceFactor,
  19140. function(i) {
  19141. return e ? e.position.distanceToSquared(i.position) * t : 0
  19142. }
  19143. },
  19144. direction: function(e, t) {
  19145. return function(i) {
  19146. var n = i.position.clone().sub(e).normalize();
  19147. return n.dot(t) * a.navigation.directionFactor
  19148. }
  19149. },
  19150. angle: function(e, t) {
  19151. return function(i) {
  19152. var n = i.position.clone().sub(e).normalize();
  19153. return n.angleTo(t) * a.navigation.angleFactor
  19154. }
  19155. },
  19156. inFieldOfView: function(e, t) {
  19157. return function(i) {
  19158. var n = i.position.clone().sub(e).normalize();
  19159. return n.dot(t) > .75 ? 10 : -1
  19160. }
  19161. },
  19162. optionality: function(e) {
  19163. return function(t) {
  19164. var i = t.neighbourUUIDs.filter(function(t) {
  19165. return !(t in e.neighbourUUIDs) && t !== e.id
  19166. });
  19167. return i.length * a.navigation.optionalityFactor
  19168. }
  19169. },
  19170. penalizeHeightDifferenceUnder: function(e, t) {
  19171. return function(i) {
  19172. return e.y - i.position.y < t ? -20 : 0
  19173. }
  19174. }
  19175. },
  19176. t.exports = n
  19177. }
  19178. ).call(this, "/js/objects/Panorama.js")
  19179. }
  19180. , {
  19181. "../enum/AlignmentType": 17,
  19182. "../enum/GLCubeFaces": 25,
  19183. "../enum/PanoRendererEvents": 35,
  19184. "../enum/PanoSizeClass": 36,
  19185. "../enum/PanoramaEvents": 37,
  19186. "../enum/RenderLayers": 41,
  19187. "../enum/RenderOrder": 42,
  19188. "../enum/TileDownloaderEvents": 45,
  19189. "../enum/Viewmode": 51,
  19190. "../exception/BasicException": 55,
  19191. "../scene/SceneRenderer": 158,
  19192. "../settings": 166,
  19193. "../tile/TileUtils": 174,
  19194. "../util/ajax": 181,
  19195. "../util/common": 185,
  19196. "../util/lerp": 188,
  19197. "../util/logger": 189,
  19198. "../util/panorama": 191,
  19199. "../util/texture": 194,
  19200. "../util/transitions": 195,
  19201. events: 202,
  19202. three: 217
  19203. }],
  19204. 149: [function(e, t, i) {
  19205. "use strict";
  19206. function n(e) {
  19207. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19208. t.map.value = d,
  19209. t.opacity.value = 0,
  19210. t.color.value.set(o.reticuleColor),
  19211. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19212. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19213. side: r.DoubleSide,
  19214. depthWrite: !1,
  19215. depthTest: !1,
  19216. transparent: !0,
  19217. vertexShader: c.waypoint.vertexShader,
  19218. fragmentShader: c.waypoint.fragmentShader,
  19219. uniforms: t,
  19220. name: "waypoint",
  19221. opacity: 0,
  19222. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19223. })),
  19224. this.layers.set(h.RETICULE),
  19225. this.renderOrder = u.reticule,
  19226. this.player = e,
  19227. this.direction = new r.Vector3,
  19228. this.hidden = !0,
  19229. this.mouseLastMoveTime = Date.now()
  19230. }
  19231. var r = e("three")
  19232. , o = e("../settings")
  19233. , a = e("../util/transitions")
  19234. , s = e("../util/texture")
  19235. , l = e("../util/lerp")
  19236. , c = e("../shaders")
  19237. , h = e("../enum/RenderLayers")
  19238. , u = e("../enum/RenderOrder")
  19239. , d = s.load("images/reticule-256x256.png");
  19240. n.prototype = Object.create(r.Mesh.prototype),
  19241. n.prototype.move = function(e, t, i) {
  19242. this.hidden = i,
  19243. this.mouseLastMoveTime = Date.now()
  19244. }
  19245. ,
  19246. n.prototype.hide = function() {
  19247. this.hidden || (this.hidden = !0,
  19248. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19249. }
  19250. ,
  19251. n.prototype.show = function() {
  19252. this.hidden = !1,
  19253. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19254. }
  19255. ,
  19256. n.prototype.update = function() {
  19257. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19258. }
  19259. ,
  19260. n.prototype.updatePosition = function(e, t) {
  19261. if (!this.hidden) {
  19262. if (!t)
  19263. return this.hide();
  19264. var i = t.point
  19265. , n = e.distanceTo(i)
  19266. , r = 1 + .01 * n;
  19267. n < 1 && (r -= 1 - n),
  19268. this.show(),
  19269. this.scale.set(r, r, r),
  19270. this.direction = this.direction.multiplyScalar(.8),
  19271. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19272. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19273. this.lookAt(this.position.clone().add(this.direction))
  19274. }
  19275. }
  19276. ,
  19277. n.prototype.writeAstag = function() {
  19278. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19279. , t = new Date;
  19280. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19281. var i = {
  19282. enabled: !0,
  19283. version: "0",
  19284. created: t.toISOString(),
  19285. created_by: "APITest",
  19286. position: this.position.clone(),
  19287. stem: {
  19288. enabled: o.tags.pole.enabled,
  19289. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19290. },
  19291. label: "tag " + this.tagCount,
  19292. description: "Description " + e,
  19293. floor: function(e) {
  19294. if (e.currentFloor) {
  19295. var t = e.floors.indexOf(e.currentFloor);
  19296. return t > -1 ? t : void 0
  19297. }
  19298. }(this.player.model),
  19299. type: "info",
  19300. metadata: {
  19301. preferred_camera: {
  19302. mode: this.player.mode
  19303. }
  19304. }
  19305. };
  19306. console.log("--------------------------"),
  19307. console.log(JSON.stringify(i));
  19308. var n = this.player.model.addtag(e, i).build();
  19309. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19310. n.visible || n.show(o.tags.startup.fadeInDuration))
  19311. }
  19312. ,
  19313. t.exports = n
  19314. }
  19315. , {
  19316. "../enum/RenderLayers": 41,
  19317. "../enum/RenderOrder": 42,
  19318. "../settings": 166,
  19319. "../shaders": 167,
  19320. "../util/lerp": 188,
  19321. "../util/texture": 194,
  19322. "../util/transitions": 195,
  19323. three: 217
  19324. }],
  19325. 150: [function(e, t, i) {
  19326. "use strict";
  19327. function n(e, t) {
  19328. this.chunks = [],
  19329. this.floorId = e,
  19330. this.roomId = t,
  19331. this.position = new r.Vector3
  19332. }
  19333. var r = e("three");
  19334. n.prototype.addChunk = function(e) {
  19335. this.chunks.push(e)
  19336. }
  19337. ,
  19338. n.prototype.calcBoundaries = function() {
  19339. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19340. var s = this.chunks[a]
  19341. , l = s.geometry.attributes.position;
  19342. if (l)
  19343. for (var c = 0; c < l.array.length; c += 3)
  19344. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19345. t.add(e),
  19346. 0 === c ? (i.copy(e),
  19347. n.copy(e)) : (i.max(e),
  19348. n.min(e)),
  19349. o++
  19350. }
  19351. o > 0 ? (t.multiplyScalar(1 / o),
  19352. this.average = t) : this.average = null,
  19353. this.boundsMax = i,
  19354. this.boundsMin = n,
  19355. this.center = new r.Vector3,
  19356. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19357. }
  19358. ,
  19359. t.exports = n
  19360. }
  19361. , {
  19362. three: 217
  19363. }],
  19364. 151: [function(e, t, i) {
  19365. (function(i) {
  19366. "use strict";
  19367. function n(e, t, i) {
  19368. this.obj3d = null,
  19369. this.nodes = [],
  19370. this.colorHull = [],
  19371. this.shortPaths = {},
  19372. this.floorHull = null,
  19373. this.cameraHull = null,
  19374. this.floorPathDistance = 0,
  19375. this.floorCurvePoints = null,
  19376. this.floorCurveColors = null,
  19377. this.camCurvePoints = null,
  19378. this.warpDestHeroLoc = null,
  19379. this.warpDestPano = null,
  19380. this.warpPathPoints = null,
  19381. this.warpPathLengths = [0],
  19382. this.warpLength = 0,
  19383. this.closeWarpDistance = 4,
  19384. this.UP = A.UP.clone(),
  19385. this.longestStep = 0,
  19386. this.upcomingTransType = null,
  19387. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19388. this.prevNextDist = 0,
  19389. this.nextI = 0,
  19390. this.activeTransType = null,
  19391. this.lastTransType = null,
  19392. this.bunnyObj = null,
  19393. this.director = e,
  19394. this.player = t,
  19395. this.playerControls = i,
  19396. this.modelManager = t.modelManager,
  19397. this.updateModel(),
  19398. this.updateDefaultsFromModelData(),
  19399. this.bindEvents(),
  19400. this.warping = !1,
  19401. this.waitingToWarp = !1,
  19402. this.warpInterrupted = !1,
  19403. this.warpInterruptionBlackoutStyle = null,
  19404. this.warpInterruptionTravelTime = null
  19405. }
  19406. var r = e("three")
  19407. , o = e("../util/logger")
  19408. , a = e("../enum/Viewmode")
  19409. , s = e("../enum/RenderOrder")
  19410. , l = e("../enum/WarpStyle")
  19411. , c = e("../settings")
  19412. , h = e("../util/math")
  19413. , u = e("../util/lerp")
  19414. , d = e("../util/easing")
  19415. , p = e("../util/transitions")
  19416. , f = e("../objects/Snapshot")
  19417. , g = e("../effects")
  19418. , m = e("../shaders")
  19419. , v = (e("../gui/gui"),
  19420. e("../util/texture"))
  19421. , A = e("../enum/Vectors")
  19422. , y = (e("../model/ModelManager"),
  19423. new o(i))
  19424. , C = e("../enum/PlayerEvents")
  19425. , I = e("../enum/BlackoutStyle")
  19426. , E = e("../enum/ModelManagerEvents")
  19427. , b = e("../constants")
  19428. , w = {
  19429. path: 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  19431. pathStart: 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")
  19432. };
  19433. n.prototype.setScene = function(e) {
  19434. this.createCpm(e),
  19435. this.createBunnyObj(e)
  19436. }
  19437. ,
  19438. n.prototype.updateModel = function() {
  19439. this.model = this.modelManager.getActiveModel()
  19440. }
  19441. ,
  19442. n.prototype.bindEvents = function() {
  19443. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19444. }
  19445. ,
  19446. n.prototype.updateDefaultsFromModelData = function() {
  19447. this.model.data
  19448. }
  19449. ,
  19450. n.prototype.pointPathDistance = function(e) {
  19451. for (var t = 0, i = 1; i < e.length; i += 1)
  19452. t += e[i - 1].distanceTo(e[i]);
  19453. return t
  19454. }
  19455. ,
  19456. n.prototype.pointPathLengths = function(e) {
  19457. for (var t = [0], i = 1; i < e.length; i += 1)
  19458. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19459. return t
  19460. }
  19461. ,
  19462. n.prototype.interpAlongPath = function(e, t, i) {
  19463. var n, o = new r.Vector3, a = t[t.length - 1];
  19464. if (i < 1) {
  19465. n = i * a;
  19466. for (var s = 1; s < t.length; s += 1)
  19467. if (t[s] > n) {
  19468. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19469. return o.copy(e[s]),
  19470. o.sub(e[s - 1]),
  19471. o.multiplyScalar(l),
  19472. o.add(e[s - 1]),
  19473. o
  19474. }
  19475. } else
  19476. o.copy(e[e.length - 1]);
  19477. return o
  19478. }
  19479. ,
  19480. n.prototype.pathHeight = function() {
  19481. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19482. }
  19483. ,
  19484. n.prototype.createBunnyObj = function(e) {
  19485. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19486. this.bunnyObj.visible = c.warp.showBunny),
  19487. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19488. e.add(this.bunnyObj)
  19489. }
  19490. ,
  19491. n.prototype.createCpm = function(e) {
  19492. if (!this.currentPanoMarker) {
  19493. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19494. t.material.uniforms.opacity.value = 0,
  19495. this.currentPanoMarker = {
  19496. mesh: t,
  19497. placed: !1
  19498. }
  19499. }
  19500. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19501. this.placeCpm(),
  19502. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19503. }
  19504. ,
  19505. n.prototype.placeCpm = function() {
  19506. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19507. var e = this.player.currentPano.floor;
  19508. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19509. e.add(this.currentPanoMarker.mesh)),
  19510. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19511. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19512. this.currentPanoMarker.placed = !0
  19513. } else
  19514. this.popOutCpm()
  19515. }
  19516. ,
  19517. n.prototype.fadeInCpm = function(e) {
  19518. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19519. }
  19520. ,
  19521. n.prototype.fadeOutCpm = function(e) {
  19522. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19523. }
  19524. ,
  19525. n.prototype.popInCpm = function() {
  19526. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19527. }
  19528. ,
  19529. n.prototype.popOutCpm = function() {
  19530. this.fadeOutCpm(2)
  19531. }
  19532. ,
  19533. n.prototype.brushPrefs = {
  19534. linewidth: 7,
  19535. strokeWidth: 15,
  19536. cvSegments: 48,
  19537. paveStep: .1,
  19538. paveWidth: .2,
  19539. lookBlendDist: 3,
  19540. maxTurn: r.Math.degToRad(2)
  19541. },
  19542. n.prototype.panoPathDistance = function(e) {
  19543. var t = this.model.panos;
  19544. if (!e || e.length < 2)
  19545. return 0;
  19546. for (var i = [], n = 0; n < e.length; n += 1)
  19547. i.push(t.get(e[n]).floorPosition);
  19548. return this.pointPathDistance(i)
  19549. }
  19550. ,
  19551. n.prototype.loadTileTexture = function(e) {
  19552. var t = v.load(e, function(t) {
  19553. t.wrapS = r.RepeatWrapping,
  19554. t.wrapT = r.RepeatWrapping,
  19555. t.needsUpdate = !0,
  19556. y.debug('path texture "' + e + '" is ready')
  19557. }, function() {
  19558. y.error('path texture "' + e + '" failed')
  19559. });
  19560. return t.mapping = r.UVMapping,
  19561. t
  19562. }
  19563. ,
  19564. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19565. var a = {
  19566. cameraMode: n,
  19567. position: e,
  19568. quaternion: t,
  19569. panoId: i,
  19570. orthoZoom: o,
  19571. floorVisibility: r,
  19572. thumbUrl: null,
  19573. name: null
  19574. };
  19575. return new f(a)
  19576. }
  19577. ,
  19578. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19579. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19580. }
  19581. ,
  19582. n.prototype.setWarpDestination = function(e) {
  19583. this.warpDestHeroLoc = e
  19584. }
  19585. ,
  19586. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19587. var t = this.getHeroDescriptorByHeroIndex(e);
  19588. return null !== t && (this.setWarpDestination(t),
  19589. !0)
  19590. }
  19591. ,
  19592. n.prototype.setWarpDestinationByPano = function(e, t) {
  19593. var i = this.model.panos.get(e.id);
  19594. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19595. }
  19596. ,
  19597. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19598. var i = this.model.panos.get(e);
  19599. if (i) {
  19600. t = t || new r.Quaternion;
  19601. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19602. return this.setWarpDestination(n),
  19603. !0
  19604. }
  19605. return !1
  19606. }
  19607. ,
  19608. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19609. var t = this.model.heroCount();
  19610. if (null !== this.warpDestHeroLoc && t < 2)
  19611. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19612. this.model.getHeroDescriptorByIndex(0);
  19613. var i = this.model.getHeroDescriptorByIndex(e);
  19614. if (i) {
  19615. var n = i.isPano() ? i.panoId : i.cameraMode;
  19616. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19617. }
  19618. return i
  19619. }
  19620. ,
  19621. n.prototype.getHeroDescriptorByPano = function(e) {
  19622. var t = this.model.panos.get(e.id);
  19623. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19624. }
  19625. ,
  19626. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19627. var t = this.getHeroIndexFromPanoId(e);
  19628. return this.getHeroDescriptorByHeroIndex(t)
  19629. }
  19630. ,
  19631. n.prototype.getHeroIndexFromPanoId = function(e) {
  19632. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19633. var i = this.model.heroLocations[t]
  19634. , n = this.getHeroId(i);
  19635. if (n && n === e)
  19636. return t
  19637. }
  19638. return -1
  19639. }
  19640. ,
  19641. n.prototype.getHeroPano = function(e) {
  19642. if (null === e)
  19643. return y.warn("getHeroPano(): no destination"),
  19644. null;
  19645. var t = this.getHeroId(e)
  19646. , i = this.model.panos.get(t);
  19647. return void 0 === i && (i = null,
  19648. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19649. i
  19650. }
  19651. ,
  19652. n.prototype.getHeroId = function(e) {
  19653. return e.panoId
  19654. }
  19655. ,
  19656. n.prototype.setWarpDestPano = function() {
  19657. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19658. this.warpDestPano
  19659. }
  19660. ,
  19661. n.prototype.brushToWarpPano = function(e, t) {
  19662. if (this.discardPathObject(),
  19663. !this.setWarpDestPano())
  19664. return !1;
  19665. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19666. !this.warpDestPano)
  19667. return y.info("No brush"),
  19668. !1;
  19669. if (!this.player.currentPano)
  19670. return y.debug("No current pano, visibility undefined"),
  19671. !1;
  19672. if (!this.warpDestPano)
  19673. return y.info("No wPano, visibility undefined"),
  19674. !1;
  19675. if (!this.warpDestPano.isAligned())
  19676. return y.debug("Cannot brush to unaligned pano"),
  19677. !1;
  19678. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19679. , n = !0;
  19680. if (this.player.currentPano.id === this.warpDestPano.id)
  19681. y.debug("Already at destination pano");
  19682. else {
  19683. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19684. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19685. this.obj3d = new r.Object3D,
  19686. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19687. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19688. e = t) : (this.setPathHulls(this.nodes),
  19689. this.setFloorCurves(),
  19690. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19691. this.player.currentPano.floor.add(this.obj3d);
  19692. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19693. , s = e === l.STD;
  19694. if (!n && (i || s)) {
  19695. if (o) {
  19696. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19697. this.obj3d.add(h)
  19698. }
  19699. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19700. this.obj3d.add(u)
  19701. }
  19702. this.appearSlow()
  19703. }
  19704. return this.upcomingTransType = e,
  19705. !n
  19706. }
  19707. ,
  19708. n.prototype.findShortestPath = function(e, t) {
  19709. if (!e || !t)
  19710. return null;
  19711. var i = c.warp.walkExtraPanosDistance
  19712. , n = e.id + ":" + t.id + ":" + i;
  19713. if (this.shortPaths.hasOwnProperty(n))
  19714. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19715. var r = t.id + ":" + e.id + ":" + i;
  19716. if (this.shortPaths.hasOwnProperty(r))
  19717. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19718. var o = this.model.panos.aStarSearch(e, t);
  19719. return this.model.panos.includeNodesNearPath(o, i),
  19720. this.shortPaths[n] = o ? o.slice() : null,
  19721. o
  19722. }
  19723. ,
  19724. n.prototype.makePathHulls = function(e) {
  19725. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19726. t = u.get(e[0]),
  19727. r = t.floor.floorIndex;
  19728. for (var d = 0; d < e.length; d += 1)
  19729. t = u.get(e[d]),
  19730. i = t.floorPosition.clone().sub(this.model.position),
  19731. i.y += this.pathHeight(),
  19732. s.push(i),
  19733. l.push(t.position.clone()),
  19734. n = t.floor.floorIndex,
  19735. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19736. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19737. o > a && (a = o));
  19738. return a > this.longestStep && (this.longestStep = a,
  19739. y.debug("path contains " + a + " meter segment")),
  19740. {
  19741. floor: s,
  19742. camera: l,
  19743. color: h
  19744. }
  19745. }
  19746. ,
  19747. n.prototype.makeFloorCurves = function(e, t, i) {
  19748. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19749. , o = this.pointPathDistance(e) - 2 * n
  19750. , s = e.slice(0)
  19751. , l = s[1].clone().sub(s[0]);
  19752. l.y = 0,
  19753. l.normalize().multiplyScalar(n),
  19754. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19755. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19756. l.y = 0,
  19757. l.normalize().multiplyScalar(n),
  19758. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19759. var h = new r.CatmullRomCurve3(s)
  19760. , u = Math.floor(o / i);
  19761. u = 4 * Math.floor(u / 4),
  19762. u = Math.max(4, u);
  19763. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19764. f = 0,
  19765. d = g[A].distanceTo(e[0]);
  19766. for (var y = 1; y < e.length; y += 1)
  19767. v.copy(g[A]).sub(e[y]),
  19768. v.y *= 4,
  19769. p = v.length(),
  19770. p < d && (f = y);
  19771. m.push(t[f])
  19772. }
  19773. return {
  19774. distance: o,
  19775. points: g,
  19776. colors: m
  19777. }
  19778. }
  19779. ,
  19780. n.prototype.makeCameraCurvePoints = function(e, t) {
  19781. var i = this.pointPathDistance(e)
  19782. , n = new r.CatmullRomCurve3(e);
  19783. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19784. }
  19785. ,
  19786. n.prototype.makeCameraCurveTangents = function(e, t) {
  19787. var i = this.pointPathDistance(e)
  19788. , n = new r.CatmullRomCurve3(e)
  19789. , o = Math.max(2, Math.floor(i / t));
  19790. o || (o = 5);
  19791. for (var a = [], s = 0; s <= o; s++)
  19792. a.push(n.getTangentAt(s / o));
  19793. return a
  19794. }
  19795. ,
  19796. n.prototype.setPathHulls = function(e) {
  19797. var t = this.makePathHulls(e);
  19798. this.floorHull = t.floor,
  19799. this.cameraHull = t.camera,
  19800. this.colorHull = t.color
  19801. }
  19802. ,
  19803. n.prototype.setFloorCurves = function() {
  19804. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19805. this.floorPathDistance = e.distance,
  19806. this.floorCurvePoints = e.points,
  19807. this.floorCurveColors = e.colors
  19808. }
  19809. ,
  19810. n.prototype.setCameraCurvePoints = function() {
  19811. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19812. }
  19813. ,
  19814. n.prototype.chooseWarpPath = function(e) {
  19815. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  19816. if (this.player.currentPano === this.warpDestPano || !e)
  19817. return this.warpPathPoints = null,
  19818. this.warpLength = 0,
  19819. !1;
  19820. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19821. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19822. t = this.warpDestPano.position.clone().sub(o.position),
  19823. i = t.clone().negate(),
  19824. t.multiplyScalar(.15).add(o.position),
  19825. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19826. t.y = o.position.y,
  19827. i.y = this.warpDestPano.position.y,
  19828. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  19829. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19830. this.setCameraCurvePoints(),
  19831. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19832. this.warpLength = 0,
  19833. this.warpPathLengths = [0];
  19834. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  19835. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  19836. var p = s.length();
  19837. s.y *= c.warp.climbEffort;
  19838. var f = s.length() / p;
  19839. if (d > 1) {
  19840. s.setY(0).normalize(),
  19841. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  19842. var g = Math.min(1, s.dot(l))
  19843. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  19844. f = Math.max(m, f)
  19845. }
  19846. this.warpLength += p * f,
  19847. this.warpPathLengths[d] = this.warpLength
  19848. }
  19849. return !0
  19850. }
  19851. ,
  19852. n.prototype.drawPathRibbon = function(e, t) {
  19853. this.bunnyObj.visible = c.warp.showBunny;
  19854. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  19855. h.copy(e[u]),
  19856. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  19857. h.normalize(),
  19858. n.crossVectors(h, A.UP),
  19859. n.multiplyScalar(i);
  19860. var d = (new r.Vector3).copy(e[u]).add(o);
  19861. d.sub(n),
  19862. l.vertices.push(d),
  19863. d = (new r.Vector3).copy(e[u]).add(o),
  19864. d.add(n),
  19865. l.vertices.push(d)
  19866. }
  19867. var p, f = 0;
  19868. for (u = 0; u < e.length - 1; u += 1) {
  19869. var g = 2 * u
  19870. , v = f;
  19871. f += e[u + 1].distanceTo(e[u]);
  19872. var y = f
  19873. , C = t[u]
  19874. , I = t[u + 1];
  19875. p = new r.Face3(g,g + 1,g + 2),
  19876. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  19877. l.faces.push(p),
  19878. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  19879. p = new r.Face3(g + 2,g + 1,g + 3),
  19880. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  19881. l.faces.push(p),
  19882. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  19883. }
  19884. l.computeFaceNormals(),
  19885. l.computeVertexNormals();
  19886. var E, b;
  19887. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  19888. b.map.value = w.path,
  19889. b.opacity.value = 0,
  19890. b.color.value.set(c.path.color),
  19891. E = new r.RawShaderMaterial({
  19892. side: r.DoubleSide,
  19893. depthWrite: !1,
  19894. transparent: !0,
  19895. vertexShader: m.ribbon.vertexShader,
  19896. fragmentShader: m.ribbon.fragmentShader,
  19897. uniforms: b,
  19898. name: "ribbonT",
  19899. opacity: 0
  19900. })) : E = new r.MeshBasicMaterial({
  19901. color: 16777215,
  19902. side: r.DoubleSide,
  19903. name: "ribbonOut",
  19904. vertexColors: r.VertexColors
  19905. });
  19906. var _ = new r.Mesh(l,E);
  19907. return _.name = "ribbon",
  19908. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  19909. _
  19910. }
  19911. ,
  19912. n.prototype.drawPathPavement = function(e) {
  19913. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  19914. s.copy(e[l]),
  19915. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  19916. s.normalize(),
  19917. n.crossVectors(s, A.UP),
  19918. n.multiplyScalar(this.brushPrefs.paveWidth),
  19919. t = (new r.Vector3).copy(e[l]),
  19920. t.sub(n),
  19921. o.vertices.push(t),
  19922. o.vertices.push((new r.Vector3).copy(e[l])),
  19923. t = (new r.Vector3).copy(e[l]),
  19924. t.add(n),
  19925. o.vertices.push(t);
  19926. var h, u, d;
  19927. for (l = 0; l < e.length - 1; l += 1)
  19928. h = 3 * l + 1,
  19929. u = l * i,
  19930. d = u + i,
  19931. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  19932. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  19933. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  19934. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  19935. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  19936. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  19937. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  19938. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  19939. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  19940. color: c.path.color,
  19941. side: r.DoubleSide,
  19942. transparent: !0,
  19943. depthWrite: !1,
  19944. opacity: 0,
  19945. name: "paveT",
  19946. map: w.path
  19947. }) : new r.MeshBasicMaterial({
  19948. color: c.path.color,
  19949. side: r.DoubleSide,
  19950. transparent: !0,
  19951. depthWrite: !1,
  19952. opacity: 1,
  19953. name: "paveO",
  19954. map: w.path
  19955. });
  19956. return new r.Mesh(o,p)
  19957. }
  19958. ,
  19959. n.prototype.hintPrefs = {
  19960. rad: .18,
  19961. width: .0125,
  19962. depth: .0625,
  19963. setBack: -.04,
  19964. markRad: .25,
  19965. markInnerRad: .16
  19966. },
  19967. n.prototype.makeWaypointObj = function(e, t) {
  19968. var i = new r.Geometry
  19969. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19970. , o = this.pathHeight();
  19971. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  19972. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  19973. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  19974. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  19975. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  19976. s.map.value = e,
  19977. s.opacity.value = 0,
  19978. s.color.value.set(c.path.color);
  19979. var l = {
  19980. side: r.DoubleSide,
  19981. depthWrite: !1,
  19982. transparent: !0,
  19983. vertexShader: m.waypoint.vertexShader,
  19984. fragmentShader: m.waypoint.fragmentShader,
  19985. uniforms: s,
  19986. name: "waypoint",
  19987. opacity: 0
  19988. };
  19989. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  19990. l.name = "wayPtOut");
  19991. var h = new r.RawShaderMaterial(l)
  19992. , u = new r.Mesh(i,h);
  19993. return u.name = t,
  19994. u
  19995. }
  19996. ,
  19997. n.prototype.makeStartMarker = function(e, t) {
  19998. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  19999. i.y = 0,
  20000. i.normalize();
  20001. var n = Math.acos(i.x)
  20002. , o = this.makeWaypointObj(w.pathStart, "Start");
  20003. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20004. o.position.copy(e),
  20005. o
  20006. }
  20007. ,
  20008. n.prototype.makeEndMarker = function(e) {
  20009. var t = this.makeWaypointObj(w.pathEnd, "End")
  20010. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20011. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20012. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20013. t.position.copy(e),
  20014. t
  20015. }
  20016. ,
  20017. n.prototype.pathClean = function(e) {
  20018. if (e) {
  20019. for (var t in e.children)
  20020. this.pathClean(e.children[t]);
  20021. e.geometry && e.geometry.dispose(),
  20022. e.material && e.material.dispose()
  20023. }
  20024. }
  20025. ,
  20026. n.prototype.discardPathObject = function() {
  20027. if (this.obj3d) {
  20028. var e = this.obj3d.parent;
  20029. e && e.remove(this.obj3d),
  20030. this.pathClean(this.obj3d)
  20031. }
  20032. this.obj3d = null,
  20033. this.popInCpm()
  20034. }
  20035. ,
  20036. n.prototype.discardSlow = function() {
  20037. if (this.obj3d) {
  20038. if (this.player.mode !== a.PANORAMA)
  20039. return void this.discardPathObject();
  20040. for (var e, t = this, i = 0, n = function() {
  20041. this.discardPathObject()
  20042. }
  20043. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20044. e = t.obj3d.children[r],
  20045. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20046. i += 1,
  20047. n = null);
  20048. 0 === i && this.discardPathObject(),
  20049. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20050. }
  20051. }
  20052. ,
  20053. n.prototype.appearSlow = function() {
  20054. var e, t = this;
  20055. this.fadeOutCpm(c.path.fadeInTime);
  20056. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20057. e = t.obj3d.children[n],
  20058. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20059. }
  20060. ,
  20061. n.prototype.update = function() {
  20062. this.obj3d && this.obj3d.updateMatrixWorld()
  20063. }
  20064. ,
  20065. n.prototype.calcBurnsAmount = function(e) {
  20066. var t = r.Math.degToRad(c.warp.burnsAngle);
  20067. if (this.player.mode === a.PANORAMA) {
  20068. var i = this.burnsDir * t;
  20069. if (this.upcomingTransType === l.BLACK)
  20070. return i;
  20071. var n = e;
  20072. if (null === n)
  20073. return y.warn("Transition request for non-highlight"),
  20074. i;
  20075. var o = this.getHeroDescriptorByHeroIndex(n);
  20076. if (null === o)
  20077. return i;
  20078. if (!o.isPano())
  20079. return i;
  20080. var s = this.getHeroPano(o)
  20081. , h = this.playerControls.cameras[a.PANORAMA]
  20082. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20083. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20084. , p = function(e) {
  20085. var i = Math.acos(Math.min(1, e.dot(u)))
  20086. , n = (new r.Vector3).crossVectors(u, e);
  20087. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20088. };
  20089. if (s === this.player.currentPano)
  20090. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20091. var f = this.findShortestPath(this.player.currentPano, s);
  20092. if (void 0 === f || null === f || f.length < 1)
  20093. return y.debug("Empty path ahead..."),
  20094. i;
  20095. var g = this.makePathHulls(f)
  20096. , m = new r.CatmullRomCurve3(g.camera)
  20097. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20098. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20099. }
  20100. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20101. }
  20102. ,
  20103. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20104. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20105. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20106. var n = new r.Euler
  20107. , o = new r.Vector3;
  20108. y.debug("Starting wait: " + (void 0 !== t));
  20109. var s = this.calcBurnsAmount(e)
  20110. , h = function() {
  20111. this.endWarpState(),
  20112. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20113. t && t()
  20114. }
  20115. .bind(this)
  20116. , u = function(e, t) {
  20117. if (this.warpInterrupted)
  20118. return h(),
  20119. !0;
  20120. var r = t || 1e3 / 60;
  20121. if (c.warp.doBurns)
  20122. if (this.player.mode === a.PANORAMA) {
  20123. var l = this.playerControls.cameras[a.PANORAMA];
  20124. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20125. var u = r * s / i;
  20126. n.y += u,
  20127. o.set(0, 0, -1),
  20128. o.applyEuler(n),
  20129. o.add(l.position),
  20130. l.controls.lookAt(o),
  20131. l.controls.lookVector.copy(o)
  20132. ,l.lookAt(o)
  20133. } else
  20134. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20135. }
  20136. .bind(this);
  20137. this.startWarpState(),
  20138. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20139. //zoom动画
  20140. //这是啥?
  20141. var currentGuide = player.model.heroLocations[app.director.currentItem];
  20142. if(currentGuide.zoom){
  20143. this.player.zoomEnabled = true;
  20144. var zoom = function(e, d) {
  20145. this.player.zoomTo(e * currentGuide.zoom.toFixed(2), true)
  20146. }.bind(this)
  20147. p.start(zoom, 2000, null, 0, d.easeOutQuad, "zoom")
  20148. }
  20149. }
  20150. ,
  20151. n.prototype.warpToNonPano = function(e) {
  20152. if (this.discardPathObject(),
  20153. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20154. var t = function() {
  20155. e && e()
  20156. }
  20157. .bind(this);
  20158. this.player.flyToNewMode({
  20159. mode: this.warpDestHeroLoc.cameraMode,
  20160. duration: c.warp.outsideTime,
  20161. warpDest: this.warpDestHeroLoc,
  20162. callback: t,
  20163. force: !0
  20164. })
  20165. } else
  20166. y.warn("no warp destination!!!"),
  20167. e && e()
  20168. }
  20169. ,
  20170. n.prototype._resetWarpShaderParams = function(e) {
  20171. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20172. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20173. }
  20174. ,
  20175. n.prototype._clearWarpShading = function() {
  20176. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20177. this._resetWarpShaderParams(e[t]),
  20178. e[t].visible = !0;
  20179. this._resetWarpShaderParams(this.model.skybox)
  20180. }
  20181. ,
  20182. n.prototype._warpStopFlying = function() {
  20183. this.activeTransType = null,
  20184. this.placeCpm()
  20185. }
  20186. ,
  20187. n.prototype._wrapupTravelOnlyBits = function() {
  20188. this._warpStopFlying(),
  20189. this.warpPathPoints && (this.player.currentPano.exit(),
  20190. this.warpDestPano.enter(),
  20191. this.player.currentPano = this.warpDestPano),
  20192. this.player.spider.draw(),
  20193. this.placeCpm()
  20194. }
  20195. ,
  20196. n.prototype._wrapupTravel = function(e) {
  20197. this._wrapupTravelOnlyBits(),
  20198. this.warpCameraAim(e)
  20199. }
  20200. ,
  20201. n.prototype._wrapupWarpShading = function(e) {
  20202. this._clearWarpShading(),
  20203. this._wrapupTravel(e)
  20204. }
  20205. ,
  20206. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20207. t !== I.END && this._clearWarpShading(),
  20208. this._wrapupTravelOnlyBits(),
  20209. this.upcomingTransType = null,
  20210. e && e()
  20211. }
  20212. ,
  20213. n.prototype._warpCameraAim = function(e, t) {
  20214. var i = this.warpDestHeroLoc.quaternion
  20215. , n = this.playerControls.cameras[a.PANORAMA]
  20216. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20217. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20218. , l = s.dot(o)
  20219. , u = r.Math.radToDeg(Math.acos(l))
  20220. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20221. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20222. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20223. m.y = h.constrainedTurn(m.y),
  20224. this.burnsDir = Math.sign(m.y);
  20225. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20226. , A = new r.Vector3
  20227. , C = function(e, t) {
  20228. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20229. v.y = g.y + e * m.y,
  20230. v.z = g.z + e * m.z,
  20231. A.set(0, 0, -1),
  20232. A.applyEuler(v),
  20233. A.add(n.position),
  20234. n.controls.lookAt(A),
  20235. n.controls.lookVector.copy(A),
  20236. void n.lookAt(A))
  20237. }
  20238. .bind(this);
  20239. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) : (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20240. ,void (t && t())
  20241. )
  20242. }
  20243. ,
  20244. n.prototype._warpBendAim = function(e, t, i, n) {
  20245. var o = n || 0
  20246. , s = this.playerControls.cameras[a.PANORAMA]
  20247. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20248. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20249. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20250. f.y = h.constrainedTurn(f.y);
  20251. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20252. f.x = g * Math.sign(f.x),
  20253. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20254. this.burnsDir = Math.sign(f.y),
  20255. g *= Math.sign(f.y),
  20256. f.y = g;
  20257. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20258. , v = new r.Vector3
  20259. , A = function(e, t) {
  20260. if (e < .5)
  20261. m.x = u.x + e * f.x,
  20262. m.y = u.y + e * f.y,
  20263. m.z = u.z + e * f.z;
  20264. else {
  20265. var i = (1 - e) * c.warp.softBendEnd;
  20266. m.x = l.x - i * f.x,
  20267. m.y = l.y - i * f.y,
  20268. m.z = l.z - i * f.z
  20269. }
  20270. v.set(0, 0, -1),
  20271. v.applyEuler(m),
  20272. v.add(s.position);
  20273. s.controls.lookAt(v),
  20274. s.controls.lookVector.copy(v),
  20275. s.lookAt(v);
  20276. }
  20277. .bind(this);
  20278. return p.start(A, t, i, o, d[c.warp.movementEasing])
  20279. }
  20280. ,
  20281. n.prototype._warpStepCameraAim = function(e, t, i) {
  20282. var n = this.playerControls.cameras[a.PANORAMA]
  20283. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20284. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20285. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20286. l.y = h.constrainedTurn(l.y),
  20287. this.burnsDir = Math.sign(l.y);
  20288. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20289. , f = new r.Vector3
  20290. , g = function(e, t) {
  20291. e < .5 ? u.copy(s) : u.copy(o),
  20292. f.set(0, 0, -1),
  20293. f.applyEuler(u),
  20294. f.add(n.position),
  20295. n.controls.lookAt(f),
  20296. n.controls.lookVector.copy(f),
  20297. n.lookAt(f)
  20298. }
  20299. .bind(this);
  20300. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20301. }
  20302. ,
  20303. n.prototype.setBurnsDir = function() {
  20304. var e = this.playerControls.cameras[a.PANORAMA]
  20305. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20306. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20307. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20308. n.y = h.constrainedTurn(n.y),
  20309. this.burnsDir = Math.sign(n.y)
  20310. }
  20311. ,
  20312. n.prototype.stepWarpPath = function(e, t) {
  20313. var i = this.playerControls.cameras[a.PANORAMA];
  20314. if (!this.warpPathPoints)
  20315. return i.position.copy(this.warpDestPano.position),
  20316. !0;
  20317. var n = this.warpPathPoints[0]
  20318. , o = this.warpDestPano.position;
  20319. if (null !== this.nodes && this.cameraHull.length > 1) {
  20320. var s = new r.Vector3;
  20321. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20322. i.position.copy(s)
  20323. } else
  20324. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20325. }
  20326. ,
  20327. n.prototype.interruptAndFastForward = function(e, t) {
  20328. this.warping && (this.warpInterrupted = !0,
  20329. this.warpInterruptionBlackoutStyle = e,
  20330. this.warpInterruptionTravelTime = t,
  20331. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20332. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20333. }
  20334. ,
  20335. n.prototype.warpCameraAim = function(e) {
  20336. var t = c.warp.minWarpTime;
  20337. if (this.upcomingTransType === l.BLACK)
  20338. t = c.warp.teleportTime;
  20339. else {
  20340. var i = this.playerControls.cameras[a.PANORAMA]
  20341. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20342. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20343. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20344. s.y = h.constrainedTurn(s.y);
  20345. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20346. t = Math.max(t, u)
  20347. }
  20348. var d = function() {
  20349. this._warpStopFlying(),
  20350. this.discardSlow(),
  20351. e && e()
  20352. }
  20353. .bind(this);
  20354. this._warpCameraAim(t, d)
  20355. }
  20356. ,
  20357. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20358. this.model.skybox.material.uniforms.blackout.value = n;
  20359. var r = u.uniform(this.model.skybox, "progress", 1)
  20360. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20361. , a = !1
  20362. , s = function() {
  20363. if (this.warpInterrupted)
  20364. return a = !0,
  20365. !0
  20366. }
  20367. .bind(this)
  20368. , l = function(e, t) {
  20369. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20370. !0) : void r(e, t)
  20371. }
  20372. .bind(this)
  20373. , h = function(e, t) {
  20374. return i && a ? (o(0),
  20375. !0) : void o(e, t)
  20376. }
  20377. .bind(this);
  20378. p.start(s, e, null, t, null, "safeHaltWatch"),
  20379. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20380. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20381. }
  20382. ,
  20383. n.prototype.warpTravel_STD = function(e) {
  20384. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20385. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20386. w += this.warpLength * c.warp.timePerMeter,
  20387. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20388. var _ = !1
  20389. , T = this.warpDestHeroLoc.quaternion
  20390. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20391. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20392. , M = S.dot(x)
  20393. , R = r.Math.radToDeg(Math.acos(M))
  20394. , P = function(e) {
  20395. var t = o
  20396. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20397. return i
  20398. }
  20399. , O = function() {
  20400. return E.lookAt(C, t, A.UP),
  20401. s.setFromRotationMatrix(E, c.warp.eOrder),
  20402. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20403. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20404. h.constrainedTurn(b.y)
  20405. }
  20406. .bind(this)
  20407. , L = function(e, t) {
  20408. if (this.warpInterrupted)
  20409. return _ = !0,
  20410. !0
  20411. }
  20412. .bind(this)
  20413. , D = function(e, t) {
  20414. return _ || !this.warpPathPoints ? (g.blur(0),
  20415. !0) : void g.blur(e)
  20416. }
  20417. .bind(this)
  20418. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20419. , B = function(e, t) {
  20420. return _ || !this.warpPathPoints ? (N(0),
  20421. !0) : void N(e, t)
  20422. }
  20423. .bind(this)
  20424. , F = function(e, t) {
  20425. if (!this.warpPathPoints)
  20426. return n.position.copy(this.warpDestPano.position),
  20427. !0;
  20428. if (_)
  20429. return !0;
  20430. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20431. n.position.copy(i),
  20432. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20433. }
  20434. .bind(this)
  20435. , V = function(e, n) {
  20436. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20437. !0)
  20438. }
  20439. .bind(this)
  20440. , U = function(e, o) {
  20441. if (_)
  20442. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20443. !0;
  20444. if (!this.warpPathPoints)
  20445. return !0;
  20446. var a = this.warpLength * e
  20447. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20448. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20449. c.warp.matchCam && (l *= 1 - u),
  20450. E.lookAt(C, t, A.UP),
  20451. s.setFromRotationMatrix(E, c.warp.eOrder),
  20452. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20453. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20454. b.y = h.constrainedTurn(b.y),
  20455. s.x = m.x + l * b.x,
  20456. s.y = m.y + l * b.y,
  20457. s.z = m.z + l * b.z,
  20458. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20459. b.y = h.constrainedTurn(b.y);
  20460. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20461. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20462. v.x = v.x + b.x * c.warp.turnFriction,
  20463. v.y = v.y + b.y * c.warp.turnFriction,
  20464. v.z = v.z + b.z * c.warp.turnFriction,
  20465. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20466. var p = t.clone().sub(C).normalize();
  20467. if (R < c.warp.maxAimRotation && u > 0) {
  20468. var g = 1 - u;
  20469. p.x = p.x * g + u * S.x,
  20470. p.y = p.y * g + u * S.y,
  20471. p.z = p.z * g + u * S.z,
  20472. p.normalize()
  20473. }
  20474. this.bunnyObj.position.copy(n.position).add(p),
  20475. f.set(0, 0, -1).applyEuler(v).normalize(),
  20476. f.multiplyScalar(8),
  20477. f.add(n.position),
  20478. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20479. n.controls.lookVector.copy(f),
  20480. n.lookAt(f))
  20481. }
  20482. .bind(this)
  20483. , k = function() {
  20484. _ ? (this.discardSlow(),
  20485. this.upcomingTransType = l.BLACK,
  20486. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20487. }
  20488. .bind(this);
  20489. V(0);
  20490. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20491. w += H;
  20492. var G = H / w;
  20493. this.warpCommonParameters(w, G, !0, I.NONE),
  20494. p.start(L, w, null, 0, null, "_haltWatcher"),
  20495. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20496. p.start(D, w, null, G, P, "blurring")),
  20497. p.start(B, w, null, G, P, "modelAlpha"),
  20498. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20499. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20500. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20501. }
  20502. ,
  20503. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20504. var r = e || 0;
  20505. void 0 !== t && null !== t || (t = c.warp.teleportTime),
  20506. this.warpCommonParameters(t, r, !1, i),
  20507. this.model.chunks.forEach(function(e) {
  20508. e.material.uniforms.blackout.value = i
  20509. }),
  20510. this._warpBendAim(null, t, null, r);
  20511. var o = function() {
  20512. this.wrapupWarpShadingOnly(n, i);
  20513. }
  20514. .bind(this);
  20515. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20516. }
  20517. ,
  20518. n.prototype.flightStepWalk = function(e, t, i) {
  20519. var n = .001
  20520. , o = 1
  20521. , a = 1.2
  20522. , s = new r.Vector3
  20523. , h = new r.Vector3
  20524. , u = function(e, t) {
  20525. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20526. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20527. h.copy(A.FORWARD),
  20528. this.player.getDirection(h),
  20529. s.copy(t).sub(e.position).normalize();
  20530. var l = s.dot(h)
  20531. , u = Math.acos(l)
  20532. , d = u / r;
  20533. return d > n && (r *= d / n,
  20534. u < o && (r *= a)),
  20535. r
  20536. };
  20537. return function(e, t, i) {
  20538. if (this.warpInterrupted)
  20539. i && i();
  20540. else if (this.activeTransType !== l.WALK)
  20541. this._clearWarpShading(),
  20542. this._warpStopFlying(),
  20543. this.player.spider.draw(),
  20544. this.placeCpm(),
  20545. i && i();
  20546. else if (this.player.currentPano !== e) {
  20547. var n = {
  20548. pano: e,
  20549. lookAtPoint: t,
  20550. duration: null,
  20551. maxDistanceOverride: c.warp.walkMaxDist,
  20552. skipWarpingCheck: !1,
  20553. constantMoveSpeed: !0
  20554. };
  20555. n.duration = u.call(this, e, t),
  20556. this.player.nonInterruptingFlyToPano(n, i)
  20557. } else
  20558. i && i()
  20559. }
  20560. }(),
  20561. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20562. return this.flightStepWalk.bind(this, e, t, i)
  20563. }
  20564. ,
  20565. n.prototype.warpTravel_WALK = function() {
  20566. var e = [];
  20567. return function(t) {
  20568. var i = this.player.model.panos;
  20569. e.length = 0;
  20570. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20571. var s = this.nodes[a]
  20572. , l = i.get(s);
  20573. a === this.nodes.length - 1;
  20574. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20575. n && o || (e.push(s),
  20576. n = l)
  20577. }
  20578. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20579. var h = e.length
  20580. , u = i.get(e[h - 1])
  20581. , d = new Array(h + 1);
  20582. d[d.length - 1] = function() {
  20583. t && t()
  20584. }
  20585. .bind(this);
  20586. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20587. var g = e[p];
  20588. u = i.get(g);
  20589. var m = new r.Vector3;
  20590. this.getLookAtForWalkingTourNode(e, p, m),
  20591. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20592. p--
  20593. }
  20594. d[0]()
  20595. }
  20596. }(),
  20597. n.prototype.getLookAtForWalkingTourNode = function() {
  20598. var e = new r.Vector3
  20599. , t = new r.Vector3
  20600. , i = new r.Vector3
  20601. , n = new r.Vector3
  20602. , o = new r.Vector3
  20603. , a = .65
  20604. , s = .75
  20605. , l = .2
  20606. , c = .4
  20607. , h = .2
  20608. , u = 3;
  20609. return function(r, d, p) {
  20610. var f = r.length;
  20611. if (d >= f)
  20612. return !1;
  20613. var g = 1
  20614. , m = 1;
  20615. t.set(0, 0, 0),
  20616. o.set(0, 0, 0);
  20617. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20618. if (v = this.player.model.panos.get(r[A]),
  20619. this.getOrientationForWalkingTourNode(r, A, i),
  20620. A === d && e.copy(i),
  20621. n.copy(i),
  20622. A > d) {
  20623. var y = n.dot(e) < a;
  20624. g *= y ? l : s,
  20625. m *= y ? h : c
  20626. }
  20627. i.multiplyScalar(g),
  20628. t.add(i),
  20629. o.lerp(v.position, m)
  20630. }
  20631. return t.normalize(),
  20632. p.copy(o),
  20633. p.add(t),
  20634. !0
  20635. }
  20636. }(),
  20637. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20638. var n = e.length;
  20639. if (t >= n)
  20640. return !1;
  20641. if (t === n - 1)
  20642. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20643. else {
  20644. var r = this.player.model.panos.get(e[t])
  20645. , o = this.player.model.panos.get(e[t + 1]);
  20646. i.copy(o.position).sub(r.position)
  20647. }
  20648. return i.normalize(),
  20649. !0
  20650. }
  20651. ,
  20652. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20653. if (this.activeTransType = this.upcomingTransType,
  20654. this.lastTransType = this.activeTransType,
  20655. this.upcomingTransType = null,
  20656. !e) {
  20657. var r = function() {
  20658. this._wrapupTravel(n)
  20659. }
  20660. .bind(this)
  20661. , o = {
  20662. pano: this.warpDestPano,
  20663. lookAtPoint: null,
  20664. duration: null,
  20665. maxDistanceOverride: null,
  20666. skipWarpingCheck: !1
  20667. };
  20668. return void this.player.flyToPano(o, r)
  20669. }
  20670. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20671. this._clearWarpShading(),
  20672. this._warpStopFlying(),
  20673. this.player.spider.draw(),
  20674. this.placeCpm(),
  20675. n && n()
  20676. }
  20677. .bind(this)) : this.warpTravel_STD(n)
  20678. }
  20679. ,
  20680. n.prototype.startWarpState = function() {
  20681. this.warping = !0,
  20682. this.warpInterrupted = !1,
  20683. this.warpInterruptionBlackoutStyle = null,
  20684. this.warpInterruptionTravelTime = null
  20685. }
  20686. ,
  20687. n.prototype.endWarpState = function() {
  20688. this.warping = !1
  20689. }
  20690. ,
  20691. n.prototype.warpToPano = function(e, t, i, n) {
  20692. if (this.warping)
  20693. return void y.warn("Cannot warp when already warping");
  20694. if (this.upcomingTransType = e,
  20695. this.activeTransType = null,
  20696. !this.setWarpDestPano())
  20697. return this.upcomingTransType = null,
  20698. void this.warpToNonPano(n);
  20699. if (this.player.mode !== a.PANORAMA)
  20700. return this.upcomingTransType = null,
  20701. this.discardSlow(),
  20702. void this.player.flyToNewMode({
  20703. mode: a.PANORAMA,
  20704. pano: this.warpDestPano,
  20705. duration: c.warp.outsideTime,
  20706. warpDest: this.warpDestHeroLoc,
  20707. callback: n,
  20708. force: !0
  20709. });
  20710. if (!this.warpDestPano)
  20711. return y.warn("no warp destination, callback dropped"),
  20712. void (this.upcomingTransType = null);
  20713. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20714. , o = this.chooseWarpPath(r);
  20715. if (o && this.upcomingTransType !== l.WALK) {
  20716. var s = function() {
  20717. this.waitingToWarp = !1,
  20718. this.warpToPano(e, t, i, n)
  20719. }
  20720. .bind(this);
  20721. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20722. return void (this.waitingToWarp = !0)
  20723. }
  20724. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20725. this.player.currentPano = this.warpDestPano,
  20726. this.placeCpm(),
  20727. this.fadeOutCpm(c.path.fadeOutTime),
  20728. this.player.spider.draw()),
  20729. y.debug("Warping to pano ", this.warpDestPano.position),
  20730. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20731. this.startWarpState();
  20732. var h = function() {
  20733. this.endWarpState(),
  20734. n && n()
  20735. }
  20736. .bind(this);
  20737. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20738. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20739. }
  20740. ,
  20741. t.exports = n
  20742. }
  20743. ).call(this, "/js/objects/ShowPath.js")
  20744. }
  20745. , {
  20746. "../constants": 8,
  20747. "../effects": 16,
  20748. "../enum/BlackoutStyle": 18,
  20749. "../enum/ModelManagerEvents": 33,
  20750. "../enum/PlayerEvents": 40,
  20751. "../enum/RenderOrder": 42,
  20752. "../enum/Vectors": 50,
  20753. "../enum/Viewmode": 51,
  20754. "../enum/WarpStyle": 52,
  20755. "../gui/gui": 65,
  20756. "../model/ModelManager": 140,
  20757. "../objects/Snapshot": 153,
  20758. "../settings": 166,
  20759. "../shaders": 167,
  20760. "../util/easing": 186,
  20761. "../util/lerp": 188,
  20762. "../util/logger": 189,
  20763. "../util/math": 190,
  20764. "../util/texture": 194,
  20765. "../util/transitions": 195,
  20766. three: 217
  20767. }],
  20768. 152: [function(e, t, i) {
  20769. "use strict";
  20770. function n() {
  20771. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20772. , t = new r.RawShaderMaterial({
  20773. fragmentShader: o.skysphere.fragmentShader,
  20774. vertexShader: o.skysphere.vertexShader,
  20775. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20776. side: r.BackSide,
  20777. name: "skysphere"
  20778. });
  20779. t.uniforms.radius.value = e.parameters.radius,
  20780. r.Mesh.call(this, e, t)
  20781. }
  20782. var r = e("three")
  20783. , o = e("../shaders")
  20784. , a = e("../settings");
  20785. n.prototype = Object.create(r.Mesh.prototype),
  20786. n.prototype.constructor = n,
  20787. t.exports = n
  20788. }
  20789. , {
  20790. "../settings": 166,
  20791. "../shaders": 167,
  20792. three: 217
  20793. }],
  20794. 153: [function(e, t, i) {
  20795. (function(i) {
  20796. "use strict";
  20797. function n(e) {
  20798. o.call(this, e),
  20799. this.sid = e.sid,//xzw add
  20800. this.panoId = e.panoId,
  20801. this.orthoZoom = e.orthoZoom,
  20802. this.floorVisibility = e.floorVisibility,
  20803. this.thumbUrl = e.thumbUrl,
  20804. this.name = e.name,
  20805. this.zoom = e.zoom
  20806. }
  20807. var r = (e("three"),
  20808. e("../util/logger"))
  20809. , o = (e("../settings"),
  20810. e("../enum/Viewmode"),
  20811. e("../util/common"),
  20812. e("../util/transitions"),
  20813. e("../util/lerp"),
  20814. e("../util/ajax"),
  20815. e("../util/texture"),
  20816. e("./View"));
  20817. e("events").EventEmitter,
  20818. new r(i);
  20819. n.prototype = Object.create(o.prototype),
  20820. n.prototype.isPano = function() {
  20821. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20822. }
  20823. ,
  20824. t.exports = n
  20825. }
  20826. ).call(this, "/js/objects/Snapshot.js")
  20827. }
  20828. , {
  20829. "../enum/Viewmode": 51,
  20830. "../settings": 166,
  20831. "../util/ajax": 181,
  20832. "../util/common": 185,
  20833. "../util/lerp": 188,
  20834. "../util/logger": 189,
  20835. "../util/texture": 194,
  20836. "../util/transitions": 195,
  20837. "./View": 154,
  20838. events: 202,
  20839. three: 217
  20840. }],
  20841. 154: [function(e, t, i) {
  20842. (function(i) {
  20843. "use strict";
  20844. function n(e) {
  20845. e = e || {},
  20846. this.position = new r.Vector3,
  20847. this.quaternion = new r.Quaternion,
  20848. this.update(e)
  20849. }
  20850. var r = e("three")
  20851. , o = e("../util/logger")
  20852. , a = (e("../settings"),
  20853. e("../enum/Viewmode"),
  20854. e("../util/common"),
  20855. e("../util/transitions"),
  20856. e("../util/lerp"),
  20857. e("../util/ajax"),
  20858. e("../util/texture"),
  20859. e("events").EventEmitter);
  20860. new o(i);
  20861. n.prototype = Object.create(a.prototype),
  20862. n.prototype.isValid = function() {
  20863. return !!this.cameraMode
  20864. }
  20865. ,
  20866. n.prototype.update = function(e) {
  20867. return this.cameraMode = e.cameraMode || this.cameraMode,
  20868. this.pano = e.pano || this.pano,
  20869. e.position && this.position.copy(e.position),
  20870. e.quaternion && this.quaternion.copy(e.quaternion),
  20871. this
  20872. }
  20873. ,
  20874. t.exports = n
  20875. }
  20876. ).call(this, "/js/objects/View.js")
  20877. }
  20878. , {
  20879. "../enum/Viewmode": 51,
  20880. "../settings": 166,
  20881. "../util/ajax": 181,
  20882. "../util/common": 185,
  20883. "../util/lerp": 188,
  20884. "../util/logger": 189,
  20885. "../util/texture": 194,
  20886. "../util/transitions": 195,
  20887. events: 202,
  20888. three: 217
  20889. }],
  20890. 155: [function(e, t, i) {//player.js
  20891. (function(i) {
  20892. "use strict";
  20893. function n(e) {
  20894. this.currentPano = null,
  20895. this.nextPano = null,
  20896. this.camera = null,
  20897. this.paused = !1,
  20898. this.flying = !1,
  20899. this.sceneIntersectionPlane = null,
  20900. this.target = new r.Vector3,
  20901. this.mouse = new r.Vector3(1.1,1.1,.5),
  20902. this.mouseAtMouseDown = new r.Vector2,
  20903. this.mouseCouldBeClickToMove = !1,
  20904. this.mouseLastMoveTime = Date.now(),
  20905. this.mouseDown = !1,
  20906. this.mouseDownTimer = null,
  20907. this.couldBeLongTap = !1,
  20908. this.containsMouse = !0,
  20909. this.isTouchEvent = !1,
  20910. this.isPanoHover = !1,
  20911. this.reticule = new a(this),
  20912. this.panoMarkers = [],
  20913. this.spider = new h(this),
  20914. this.quaternion = new r.Quaternion,
  20915. this.position = new r.Vector3(15,10,15),
  20916. this.previousState = null,
  20917. this.lastInsideView = new c,
  20918. this.last360View = new c,
  20919. this.raycaster = new r.Raycaster,
  20920. this.intersect = null,
  20921. this.lastChangeTime = Date.now(),
  20922. this.history = new I,
  20923. this.cameraControls = null,
  20924. this.path = null,
  20925. this.model = null,
  20926. this.domElement = null,
  20927. this.cachedPanoCandidates = null,
  20928. this.basePanoSize = 0,
  20929. this.standardPanoSize = 0,
  20930. this.highPanoSize = 0,
  20931. this.ultraHighPanoSize = 0,
  20932. this.zoomLevel = 1,
  20933. this.zooming = 0,
  20934. this.zoomSpeed = .5,
  20935. this.scrollZoomSpeed = .06,
  20936. this.zoomSpeedAdjust = .05,
  20937. this.defaultZoomIncrement = .2,
  20938. this.baseFov = f.insideFOV,
  20939. this.zoomFov = this.baseFov,
  20940. this.zoomEnabled = !0,
  20941. this.preRenderingEnabled = !1,
  20942. this.setupCustomProperties(e),
  20943. this.zoomStats = new L
  20944. }
  20945. var r = e("three")
  20946. , o = e("./util/logger")
  20947. , a = e("./objects/Reticule")
  20948. , s = e("./objects/Panorama")
  20949. , l = e("./objects/ShowPath")
  20950. , c = e("./objects/View")
  20951. , h = (e("./objects/Snapshot"),
  20952. e("./objects/NSpider"))
  20953. , u = e("./enum/Viewmode")
  20954. , d = (e("./enum/TagStates"),
  20955. e("./enum/Vectors"))
  20956. , p = e("./enum/Keys")
  20957. , f = (e("./enum/AlignmentType"),
  20958. e("./settings"))
  20959. , g = e("./util/common")
  20960. , m = (e("./util/browser"),
  20961. e("./util/math"))
  20962. , v = e("./util/lerp")
  20963. , A = e("./util/easing")
  20964. , y = e("./util/transitions")
  20965. , C = e("events").EventEmitter
  20966. , I = (e("./shaders"),
  20967. e("./util/history"))
  20968. , E = (e("./util/camera"),
  20969. e("./model/ModelManager"),
  20970. e("./enum/PathDiscardMode"))
  20971. , b = e("./enum/PathDisplayMode")
  20972. , w = e("./enum/PlayerEvents")
  20973. , _ = e("./enum/ControlEvents")
  20974. , T = e("./enum/ModelManagerEvents")
  20975. , x = e("./enum/WarpStyle")
  20976. , S = e("./enum/BlackoutStyle")
  20977. , M = e("./exception/BasicException")
  20978. , R = e("./enum/PanoSizeClass")
  20979. , P = (e("./tile/TileDownloader"),
  20980. e("./tile/TilePrioritizer"))
  20981. , O = (e("./enum/PanoramaEvents"),
  20982. e("./enum/ZoomEvents"))
  20983. , L = e("./util/ZoomStats")
  20984. , D = e("./constants")
  20985. , N = e("./util/common")
  20986. , B = e("./util/cameraLight")
  20987. , Hot = e('hot')
  20988. , F = new o(i)
  20989. , V = Object.freeze({
  20990. FlyToPano: y.getUniqueId(),
  20991. FlyToNewMode: y.getUniqueId(),
  20992. FlyToSameMode: y.getUniqueId(),
  20993. FlyToViewFloor: y.getUniqueId(),
  20994. LookTransition: y.getUniqueId(),
  20995. ZoomTransition: y.getUniqueId()
  20996. });
  20997. n.prototype = Object.create(C.prototype),
  20998. n.prototype.init = function(e) {
  20999. window.player = this
  21000. this.modelManager = e.modelManager,
  21001. this.tileDownloader = e.tileDownloader,
  21002. this.panoRenderer = e.panoRenderer,
  21003. this.qualityManager = e.qualityManager,
  21004. this.domElement = e.container,
  21005. this.camera = e.camera,
  21006. this.tagManager = e.tagManager,
  21007. this.cameraControls = e.controls,
  21008. this.path = new l(e.director,this,e.controls),
  21009. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21010. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21011. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21012. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21013. this.tileDownloader.processPriorityQueue = !1,
  21014. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21015. this.bindEvents(e.container),
  21016. this.updateModel()
  21017. }
  21018. //xzw add: 截图
  21019. function dataURLtoBlob(dataurl) {
  21020. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21021. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21022. while(n--){
  21023. u8arr[n] = bstr.charCodeAt(n);
  21024. };
  21025. return new Blob([u8arr], {type:mime});
  21026. }
  21027. n.prototype.screenShot = function(o){
  21028. if(this.flying || this.flyingToTag) return;
  21029. var R = this.sceneRenderer;
  21030. R.updateScreenSize(o);
  21031. for(var i in this.model.panos.index){
  21032. if(!this.model.panos.index[i].marker) continue;
  21033. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21034. this.model.panos.index[i].marker.visible = false;
  21035. }
  21036. for(var i in this.model.hots){
  21037. this.model.hots[i].mesh.visible = false;
  21038. }
  21039. this.reticule.visible = false;
  21040. this.reticule.forceUnvisible = true;
  21041. this.path.currentPanoMarker.mesh.visible = false;
  21042. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21043. R.renderer.clear(true,true,true);
  21044. R.renderer.render(R.scene, R.camera);
  21045. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21046. o.f && o.f(imgData)
  21047. R.updateScreenSize({resize:true});
  21048. this.reticule.visible = true;
  21049. for(var i in this.model.hots){
  21050. this.model.hots[i].mesh.visible = true;
  21051. }
  21052. for(var i in this.model.panos.index){
  21053. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21054. }
  21055. this.path.currentPanoMarker.mesh.visible = true;
  21056. R.renderer.render(R.scene, R.camera);
  21057. }.bind(this),30) //这个数字不能太小
  21058. }
  21059. var scaleImg = e("scaleImg");
  21060. var ResizeImg = function(img, option){
  21061. var img2; //不能直接改img 否则可能触发第二次img.onload
  21062. var compress = function(ratio,type){
  21063. var image = img2 || img;
  21064. var c = document.createElement('canvas');
  21065. c.width = image.width; c.height = image.height;
  21066. var ctx = c.getContext('2d');
  21067. ctx.drawImage(image,0,0,image.width,image.height);
  21068. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21069. }
  21070. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21071. var image = img2 || img;
  21072. var blob = dataURLtoBlob(image.src);
  21073. if(option.maxWeight && blob.size > option.maxWeight){
  21074. compress(option.maxWeight/blob.size, "jpeg")
  21075. blob = dataURLtoBlob(image.src);
  21076. }
  21077. if(!img2){
  21078. img2 = new Image();
  21079. }
  21080. img2.base64Src = image.src;
  21081. img2.src = window.URL.createObjectURL(blob);
  21082. }
  21083. var oldSize = Math.max(img.width, img.height);
  21084. if(option.toType != "png"){//不是非要png的话
  21085. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21086. if(oldSize > option.maxSize){
  21087. compress(option.maxSize/oldSize, "jpeg");
  21088. }
  21089. reCom();
  21090. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21091. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21092. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21093. reCom();
  21094. }
  21095. }
  21096. }else{
  21097. //?貌似png会越压缩越大?
  21098. }
  21099. return img2 || img;
  21100. }
  21101. var _fixType=function(type) {
  21102. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21103. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21104. return 'image/' + r;
  21105. };
  21106. var saveFile=function(data, filename){
  21107. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21108. save_link.href = data;
  21109. save_link.download = filename;
  21110. var event = document.createEvent('MouseEvents');
  21111. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21112. save_link.dispatchEvent(event);
  21113. };
  21114. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21115. var info = this.getSnapAngleInfo();
  21116. var str = ',{\r\t' + info;
  21117. var arg = arguments[0];
  21118. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21119. if (arg && arg.__callback) {
  21120. return arg.__callback(imgData, info)
  21121. }
  21122. var img = new Image();
  21123. img.src = imgData;
  21124. img.onload = function(){
  21125. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21126. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21127. var filename = "snap" + (new Date()).getTime();
  21128. saveFile(img2.src,filename + ".jpg");
  21129. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21130. str +=('\r\t"sid":"'+filename+'",');
  21131. str +=('\r\t"name":"'+filename+'"\r}');
  21132. logData(str)
  21133. }
  21134. }});
  21135. }
  21136. ,
  21137. n.prototype.getSnapAngleInfo = function(){
  21138. var info = {};
  21139. var str = '"metadata":{';
  21140. var q = this.camera.quaternion.clone();
  21141. switch (this.mode) {
  21142. case "panorama":
  21143. info.scan_id = this.currentPano.id;
  21144. str += ('"scan_id":"'+this.currentPano.id+'",');
  21145. break;
  21146. case "floorplan":
  21147. info.camera_mode = 1;
  21148. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21149. q.multiply(this.camera.quaternion);
  21150. str += ('"camera_mode":1,');
  21151. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21152. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21153. break;
  21154. case "dollhouse":
  21155. info.camera_mode = 2;
  21156. str += ('"camera_mode":2,');
  21157. break;
  21158. }
  21159. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21160. console.log(info.camera_position)
  21161. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21162. /**fyz 对相机截屏的角度进行校对 */
  21163. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21164. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21165. out.x *= -1;
  21166. out.w *= -1;
  21167. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21168. }else{
  21169. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21170. }
  21171. info.zoom = this.zoomLevel;
  21172. console.log(info.camera_quaternion)
  21173. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21174. // fyz 扩展编辑页面, 加上导览点缩放值
  21175. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21176. return str;
  21177. }
  21178. //------end
  21179. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21180. if(!g_currentHot) return;
  21181. g_currentHot = null;
  21182. var hotPop = document.getElementById('popup');
  21183. hotPop.style.display = "none";
  21184. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21185. $("#popup iframe:last").remove();
  21186. var _bgaudio = document.getElementById("bgaudio");
  21187. //判断音乐是否暂停或者是否存在
  21188. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21189. {
  21190. //g_bgAudio.play();
  21191. manage.switchBgmState(true)
  21192. }; */
  21193. if(g_bgAudio && g_bgAudio.pauseByHot){
  21194. manage.switchBgmState(true)
  21195. }
  21196. //$('#player').off("click",this.closePopup);
  21197. return false
  21198. }
  21199. n.prototype.setupCustomProperties = function(e) {
  21200. var t = e || u.PANORAMA;
  21201. Object.defineProperty(this, "mode", {
  21202. get: function() {
  21203. return t
  21204. },
  21205. set: function(e) {
  21206. var i = t;
  21207. t = e,
  21208. this.onModeUpdated(i, t)
  21209. }
  21210. })
  21211. }
  21212. ,
  21213. n.prototype.isInMode = function() {
  21214. for (var e = 0; e < arguments.length; e++)
  21215. if (this.mode === arguments[e])
  21216. return !0;
  21217. return !1
  21218. }
  21219. ,
  21220. n.prototype.isOutsideMode = function(e) {
  21221. return e = e || this.mode,
  21222. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21223. }
  21224. ,
  21225. n.prototype.is360View = function(e, t) {
  21226. return e === u.PANORAMA && t && !t.isAligned()
  21227. }
  21228. ,
  21229. n.prototype.setScene = function(e) {
  21230. this.sceneIntersectionPlane = e.plane,
  21231. this.path.setScene(e),
  21232. this.moveReticuleToScene(e)
  21233. }
  21234. ,
  21235. n.prototype.moveReticuleToScene = function(e) {
  21236. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21237. e.add(this.reticule)
  21238. }
  21239. ,
  21240. n.prototype.updateModel = function() {
  21241. function e(e, t, n) {
  21242. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21243. }
  21244. function t(e, t) {
  21245. if (this.mode === u.DOLLHOUSE) {
  21246. var n = e ? this.model.center.y : n = t.center.y;
  21247. i.call(this, n)
  21248. }
  21249. }
  21250. function i(e) {
  21251. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21252. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21253. , n = t.position.y + (e - i.target.y)
  21254. , r = f.showFloorDuration + f.showFloorDelay;
  21255. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21256. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21257. }
  21258. this.model = this.modelManager.getActiveModel(),
  21259. this.model.on("floor.changed", e.bind(this)),
  21260. this.model.on("allfloors.toggled", t.bind(this)),
  21261. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21262. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21263. var e2 = this;
  21264. this.model.panos.list.forEach(function(a) {
  21265. a.vrMarker.addEventListener("click", function() {
  21266. e2.flyToPano({
  21267. pano: a
  21268. })
  21269. })
  21270. })
  21271. /********************************************************************************************************************************************/
  21272. }
  21273. ,
  21274. n.prototype.updateModelDependentData = function() {
  21275. this.cameraControls.setModelForControls(this.model),
  21276. this.getPanoMarkersFromModel(this.model)
  21277. }
  21278. ,
  21279. n.prototype.onModelChanged = function() {
  21280. this.updateModel(),
  21281. this.updateModelDependentData()
  21282. }
  21283. ,
  21284. n.prototype.getPanoMarkersFromModel = function(e) {
  21285. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21286. return t.marker ? e.concat(t.marker) : e
  21287. }, [])
  21288. }
  21289. ,
  21290. n.prototype.handleControlMove = function(e) {
  21291. this.emit(w.Move, e)
  21292. }
  21293. ,
  21294. n.prototype.handleControlInputStart = function(e) {
  21295. this.emit(w.InputStart, e)
  21296. }
  21297. ,
  21298. n.prototype.onModeUpdated = function(e, t) {
  21299. this.cameraControls.activateControls(t),
  21300. this.emit(w.ModeChanged, e, t)
  21301. }
  21302. ,
  21303. n.prototype.isWarping = function() {
  21304. return this.path.warping
  21305. }
  21306. ,
  21307. n.prototype.isWaitingToWarp = function() {
  21308. return this.path.waitingToWarp
  21309. }
  21310. ,
  21311. n.prototype.getLabelScaleFactor = function() {
  21312. if (this.isOutsideMode()) {
  21313. var e = 10
  21314. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21315. return t
  21316. }
  21317. return .5
  21318. }
  21319. ,
  21320. n.prototype.changeMusic = function() {//xzw add
  21321. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21322. g_playAudio = g_bgAudio;
  21323. //g_bgAudio.play();
  21324. manage.switchBgmState(true)
  21325. }else{
  21326. if(!g_play){
  21327. g_playAudio = g_bgAudio;
  21328. }else{//防止再次播放时重播一遍
  21329. g_playAudio = null;
  21330. }
  21331. } */
  21332. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21333. manage.switchBgmState(true)
  21334. } */
  21335. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21336. }
  21337. ,
  21338. n.prototype.bindEvents = function(e) {
  21339. e !== document && e.setAttribute("tabindex", -1),
  21340. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21341. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21342. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21343. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21344. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21345. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21346. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21347. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21348. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21349. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21350. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21351. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21352. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21353. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21354. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21355. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21356. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21357. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21358. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21359. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21360. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21361. // lzb
  21362. window.getSeft && getSeft(this);
  21363. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21364. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21365. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21366. }else{
  21367. $('#closepop').on("click",this.closePopup.bind(this));
  21368. }
  21369. }
  21370. ,
  21371. n.prototype.onMouseDown = function(e) {
  21372. e.currentTarget !== document && e.currentTarget.focus(),
  21373. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21374. this.updateIntersect())
  21375. }
  21376. ,
  21377. n.prototype.onMouseMove = function(e) {
  21378. this.isTouchEvent = !1,
  21379. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21380. }
  21381. ,
  21382. n.prototype.onMouseOver = function(e) {
  21383. this.containsMouse = !0,
  21384. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21385. }
  21386. ,
  21387. n.prototype.onMouseOut = function(e) {
  21388. this.containsMouse = !1
  21389. }
  21390. ,
  21391. n.prototype.onMouseUp = function(e) {
  21392. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21393. }
  21394. ,
  21395. n.prototype.onTouchStart = function(e) {
  21396. if (e.currentTarget !== document && e.currentTarget.focus(),
  21397. !this.mouseDown) {
  21398. this.couldBeLongTap = !0;
  21399. var t = g.average(e.changedTouches, "clientX")
  21400. , i = g.average(e.changedTouches, "clientY");
  21401. this.handleInputStart.call(this, t, i, !0),
  21402. this.mouseDownTimer = setTimeout(function() {
  21403. this.updateIntersect(),
  21404. this.handleInputEnd.call(this, t, i, !0)
  21405. }
  21406. .bind(this), f.input.longTapThreshold)
  21407. }
  21408. }
  21409. ,
  21410. n.prototype.onTouchMove = function(e) {
  21411. var t = g.average(e.changedTouches, "clientX")
  21412. , i = g.average(e.changedTouches, "clientY");
  21413. this.handleInputMove.call(this, t, i, !0)
  21414. }
  21415. ,
  21416. n.prototype.onTouchEnd = function(e) {
  21417. if (clearTimeout(this.mouseDownTimer),
  21418. this.mouseDown) {
  21419. this.couldBeLongTap = !1,
  21420. this.updateIntersect();
  21421. var t = g.average(e.changedTouches, "clientX")
  21422. , i = g.average(e.changedTouches, "clientY");
  21423. this.handleInputEnd.call(this, t, i, !0)
  21424. }
  21425. }
  21426. ,
  21427. n.prototype.onPointerDown = function(e) {
  21428. return e.currentTarget !== document && e.currentTarget.focus(),
  21429. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21430. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21431. void (this.mouseDownTimer = setTimeout(function() {
  21432. this.updateIntersect(),
  21433. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21434. }
  21435. .bind(this), f.input.longTapThreshold)))
  21436. }
  21437. ,
  21438. n.prototype.onPointerMove = function(e) {
  21439. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21440. }
  21441. ,
  21442. n.prototype.onPointerUp = function(e) {
  21443. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21444. this.couldBeLongTap = !1,
  21445. this.updateIntersect(),
  21446. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21447. }
  21448. ,
  21449. n.prototype.onPointerOut = function(e) {
  21450. this.mouseDown = !1
  21451. }
  21452. ,
  21453. n.prototype.onPointerCancel = function(e) {
  21454. this.mouseDown = !1
  21455. }
  21456. ,
  21457. n.prototype.onKeyDown = function(e) {
  21458. var t = function() {
  21459. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21460. }
  21461. .bind(this)
  21462. , i = e.which;
  21463. switch (i) {
  21464. case p.F:
  21465. t(),
  21466. this.changeFloor(-1);
  21467. break;
  21468. case p.R:
  21469. t(),
  21470. this.changeFloor(1)
  21471. }
  21472. if (this.mode === u.PANORAMA)
  21473. switch (i) {
  21474. case p.UPARROW:
  21475. case p.W:
  21476. this.flyLocalDirection(d.FORWARD.clone());
  21477. break;
  21478. case p.DOWNARROW:
  21479. case p.S:
  21480. this.flyLocalDirection(d.BACK.clone());
  21481. break;
  21482. case p.A:
  21483. this.flyLocalDirection(d.LEFT.clone());
  21484. break;
  21485. case p.D:
  21486. this.flyLocalDirection(d.RIGHT.clone())
  21487. }
  21488. }
  21489. ,
  21490. n.prototype.handleScrollPinchZoom = function() {
  21491. return function(e) {
  21492. var t = e
  21493. , i = this.zoomLevel;
  21494. this.zoomBy(t),
  21495. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21496. }
  21497. }(),
  21498. n.prototype.handleControlPinch = function(e) {
  21499. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21500. }
  21501. ,
  21502. n.prototype.handleControlScroll = function(e) {
  21503. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21504. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21505. }
  21506. ,
  21507. n.prototype.handleInputStart = function(e, t, i) {
  21508. //许钟文加
  21509. var pad = this.handelPadding(e, t);
  21510. e = pad.x;
  21511. t = pad.y;
  21512. this.isTouchEvent = i,
  21513. m.convertScreenPositionToNDC(e, t, this.mouse),
  21514. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21515. this.mouseCouldBeClickToMove = !0,
  21516. this.mouseDown = !0;
  21517. if (this.mouseCouldBeClickToMove) {
  21518. //window.DownInterface && new DownInterface().state(this,Hot);
  21519. window.Hotpoint && new Hotpoint().state(this,Hot);
  21520. }
  21521. if( this.overlayGroup.children.length){
  21522. this.overlayGroup.children.forEach((overlay)=>{
  21523. overlay.overlayType == "video" /* && overlay.inSight */&& overlay.plane.material.map.image.play()
  21524. })
  21525. //this.overlayInitedPlay = true
  21526. }
  21527. }
  21528. ,
  21529. n.prototype.handelPadding = function(x, y) {
  21530. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21531. if (!this.pad)
  21532. this.pad = {
  21533. x: dom.getOffset("left", $("#player")[0]),
  21534. y: dom.getOffset("top", $("#player")[0])
  21535. }
  21536. return {
  21537. x: x - this.pad.x,
  21538. y: y - this.pad.y
  21539. }
  21540. }
  21541. n.prototype.handleInputMove = function(e, t, i) {
  21542. //许钟文加
  21543. var pad = this.handelPadding(e, t);
  21544. e = pad.x;
  21545. t = pad.y;
  21546. this.isTouchEvent = i,
  21547. m.convertScreenPositionToNDC(e, t, this.mouse),
  21548. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21549. this.couldBeLongTap = !1,
  21550. clearTimeout(this.mouseDownTimer)),
  21551. this.mouseLastMoveTime = Date.now(),
  21552. this.reticule.move(e, t, i)
  21553. }
  21554. ,
  21555. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21556. if (this.isTouchEvent = i,
  21557. this.mouseDown = !1,
  21558. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21559. !i && this.couldBeLongTap)
  21560. return !0;
  21561. if (this.handleLongTap())
  21562. return !0;
  21563. if (this.mouseCouldBeClickToMove) {
  21564. if (this.flying)
  21565. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21566. !0;
  21567. //add----
  21568. if(this.checkHotClick())//add
  21569. return !0;
  21570. if(this.hoveringPlane){
  21571. this.clickOverlay(this.hoveringPlane)
  21572. return;
  21573. }
  21574. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21575. this.history.invalidate(),
  21576. this.intersect)
  21577. return this.flyToPanoClosestToMouse();
  21578. if (this.mode === u.PANORAMA) {
  21579. var n = this.closestPanoInDirection(this.getMouseDirection());
  21580. return n ? this.flyToPano({
  21581. pano: n
  21582. }) : this.bump(this.getMouseDirection())
  21583. }
  21584. }
  21585. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21586. }
  21587. ,
  21588. n.prototype.handleLongTap = function() {
  21589. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21590. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21591. !0
  21592. }
  21593. ,
  21594. n.prototype.checktagClick = function() {
  21595. if (this.tagManager.intersectTag) {
  21596. var e = this.isTouchEvent
  21597. , t = this.tagManager.clickedOnTag(e, this);
  21598. return e || t || y.cancelById(V.LookTransition),
  21599. !0
  21600. }
  21601. if (this.tagManager.activeTag)
  21602. return this.tagManager.dismissActiveTag(),
  21603. !1
  21604. }
  21605. ,
  21606. n.prototype.rankedtagInDirection = function(e, t) {
  21607. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21608. }
  21609. ,
  21610. n.prototype.start = function(e) {
  21611. //-------------------
  21612. window.initOverlay(r)
  21613. this.model.loadOverlays()
  21614. //-------------------
  21615. var t = e.mode
  21616. , i = e.pano
  21617. , n = e.position
  21618. , rr = e.quaternion
  21619. , o = e.tag
  21620. , a = e.quickstart
  21621. , s = $.Deferred();
  21622. this.updateModelDependentData(),
  21623. this.updateFromControls(),
  21624. this.findDefaultViews();
  21625. var l = this.is360View(t, i);
  21626. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21627. s.done(function(e) {
  21628. this.emit(w.Ready, l, e, o)
  21629. }
  21630. .bind(this)),
  21631. s.promise()
  21632. }
  21633. ,
  21634. n.prototype.startOutside = function(e, t) {
  21635. var i = e.mode
  21636. , n = e.pano
  21637. , r = e.position
  21638. , o = e.quaternion
  21639. , a = e.zoom
  21640. , s = e.floorVisibility
  21641. , l = e.tag;
  21642. this.emit(w.StartOutside, f[i].transitionTime),
  21643. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21644. y.cancelById(V.FlyToViewFloor),
  21645. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21646. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21647. }
  21648. ,
  21649. n.prototype.startInside = function(e, t, i, n, r) {
  21650. r = r || $.Deferred(),
  21651. this.currentPano = e;
  21652. var o = e && !e.isAligned();
  21653. if (t = o ? e.position : t || e.position,
  21654. i = i || e.quaternion,
  21655. e) {
  21656. var a = this.startInside.bind(this, e, t, i, n, r);
  21657. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21658. return
  21659. }
  21660. //add
  21661. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21662. return this.mode = u.PANORAMA,
  21663. e.floor.enter(this.mode),
  21664. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21665. this.switchCameraMode(this.mode, i),
  21666. this.emit(w.StartInside, o),
  21667. r.resolve(!0),
  21668. r
  21669. }
  21670. ,
  21671. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21672. if (r = r || $.Deferred(),
  21673. this.dollhouseMode(),
  21674. !e)
  21675. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21676. r.resolve(!1),
  21677. r;
  21678. t = t || e.position;
  21679. var o = i || this.cameraControls.activeControl.camera.quaternion
  21680. , a = e.position;
  21681. return this.fitDollhouse(a, t, o),
  21682. setTimeout(function(t) {
  21683. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21684. var n = {
  21685. mode: u.PANORAMA,
  21686. pano: e,
  21687. quaternion: i,
  21688. callback: function() {
  21689. this.emit(w.FlyinFinished),
  21690. r.resolve(!0)
  21691. }
  21692. .bind(this)
  21693. };
  21694. this.flyToNewMode(n)
  21695. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21696. r
  21697. }
  21698. ,
  21699. n.prototype.checkAndWaitForPanoLoad = function() {
  21700. var e = {}
  21701. , t = {}
  21702. , i = 5e3
  21703. , n = function() {
  21704. for (var n in e)
  21705. if (e.hasOwnProperty(n) && e[n]) {
  21706. var r = performance.now() - t[n];
  21707. if (r < i)
  21708. return !0
  21709. }
  21710. return !1
  21711. };
  21712. return function(r, o, a, s, l, c, h, u, d, p) {
  21713. if (n())
  21714. return !0;
  21715. var f = function(t, i, n) {
  21716. N.delayOneFrame(function() {
  21717. e[t] = !1,
  21718. l && l(i, n)
  21719. }
  21720. .bind(this))
  21721. }
  21722. .bind(this, r.id)
  21723. , g = function(t, i) {
  21724. N.delayOneFrame(function() {
  21725. e[t] = !1,
  21726. c && c(i)
  21727. }
  21728. .bind(this))
  21729. }
  21730. .bind(this, r.id);
  21731. try {
  21732. return null !== u && void 0 !== u || (u = !0),
  21733. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21734. e[r.id] && (t[r.id] = performance.now()),
  21735. e[r.id]
  21736. } catch (n) {
  21737. throw e[r.id] = !1,
  21738. t[r.id] = performance.now() - i,
  21739. n
  21740. }
  21741. }
  21742. }(),
  21743. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21744. if (!e)
  21745. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21746. return r && this.model.waitForLoad(e, function() {
  21747. return e.isLoaded(i)
  21748. }),
  21749. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21750. !0)
  21751. }
  21752. ,
  21753. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21754. var e = new r.Vector3;
  21755. return function(t, i, n, r, o, a, s, l) {
  21756. if (!t)
  21757. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21758. return e.copy(d.FORWARD),
  21759. this.getDirection(e),
  21760. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  21761. return t.isLoaded(i)
  21762. }),
  21763. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  21764. n && n(e, t)
  21765. }
  21766. .bind(this)).fail(function(e) {
  21767. r && r(e)
  21768. }
  21769. .bind(this)).progress(function(e, t, i) {
  21770. o && o(e, t, i)
  21771. }
  21772. .bind(this)),
  21773. !0)
  21774. }
  21775. }(),
  21776. n.prototype.switchCameraMode = function(e, t) {
  21777. var i = this.cameraControls.controls[e]
  21778. , n = i.camera;
  21779. switch (e) {
  21780. case u.PANORAMA:
  21781. n.position.copy(this.currentPano.position);
  21782. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21783. i.lookAt(o.add(n.position));
  21784. break;
  21785. case u.DOLLHOUSE:
  21786. /* var a = this.position.clone();
  21787. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21788. n.position.copy(a),
  21789. i.target.copy(this.target.clone().setY(this.model.center.y));
  21790. break; */
  21791. //for多楼层 且 让模型刚好适应屏幕
  21792. var box = this.model.boundingBox.clone();
  21793. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21794. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21795. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21796. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21797. console.log(boxSize.x,distance, boxSize.length() / 2)
  21798. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21799. if(this.mode === u.PANORAMA){
  21800. i.target.copy(this.model.center);
  21801. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21802. }else{
  21803. i.target.copy(this.target.clone().setY(this.model.center.y))
  21804. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21805. }
  21806. vec.multiplyScalar(distance )
  21807. n.position.copy(i.target.clone().add(vec))
  21808. break
  21809. case u.FLOORPLAN:
  21810. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  21811. i.target.copy(this.model.center).setY(0),
  21812. i.zoomToContain(this.model.size),
  21813. i.rotateToView(this.model.size, this.getDirection())
  21814. }
  21815. i.update(0)
  21816. }
  21817. ,
  21818. n.prototype.update = function() {
  21819. var e = (new r.Vector3,
  21820. {})
  21821. , t = [];
  21822. return function(i) {
  21823. this.updatePersistentZooming(i),
  21824. this.updateFromControls(i),
  21825. this.getCurrentNodePanos(t)
  21826. if(this.hasChanged(e) ) {
  21827. this.lastChangeTime = Date.now(),
  21828. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  21829. this.emit(w.ViewChanged),
  21830. this.intersectHot && this.intersectHot.showTitle()
  21831. for(var i in this.model.hots){
  21832. this.model.hots[i].update(this.camera)
  21833. }
  21834. }
  21835. /* if(e.cameraChanged){
  21836. this.controlVideosPlay()
  21837. } */
  21838. this.model.supportsTiles && (this.updateTileDownloader(t),
  21839. this.updatePanoRenderer(t)),
  21840. this.updatePreRendering(t),
  21841. this.reticule.update(),
  21842. this.path.update(),
  21843. this.spider.update(),
  21844. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21845. this.updateControlLocks(),
  21846. this.model.supportsTiles && this.updateZoomPano()
  21847. }
  21848. }(),
  21849. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  21850. var lastMode, lastPano;
  21851. return function(){
  21852. var mode = this.mode;
  21853. var pano = mode == "panorama" ? this.currentPano : "";
  21854. if(mode != "panorama" || pano != lastPano){
  21855. overlay.noBlock = null
  21856. }
  21857. this.overlayGroup.children.forEach((overlay)=>{
  21858. if(overlay.overlayType == "video" ){
  21859. var matrix = overlay.plane.matrixWorld;
  21860. var inSight = false;
  21861. var cameraDir = this.getDirection();
  21862. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  21863. var vertexes = []
  21864. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  21865. for(let i=0; i<4; i++){
  21866. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  21867. vertexes.push(vertex)
  21868. if(overlay.noBlock == null){
  21869. if(!m.ifShelter(vertex)){
  21870. overlay.noBlock = true
  21871. }
  21872. inSight = true; break;
  21873. }else{
  21874. overlay.noBlock = true
  21875. }
  21876. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  21877. inSight = true; break;
  21878. }
  21879. }
  21880. }
  21881. overlay.inSight = inSight
  21882. if(!inSight)overlay.plane.material.map.image.pause()
  21883. else overlay.plane.material.map.image.play()//maybe fail
  21884. }
  21885. })
  21886. lastMode = mode, lastPano = pano
  21887. }
  21888. }() */
  21889. n.prototype.updatePersistentZooming = function(e) {
  21890. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  21891. }
  21892. ,
  21893. n.prototype.updateControlLocks = function() {
  21894. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21895. }
  21896. ,
  21897. n.prototype.updatePanoRenderer = function() {
  21898. var e = new r.Vector3;
  21899. return function(t) {
  21900. var i = this.nextPano || this.currentPano;
  21901. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  21902. this.getDirection(e),
  21903. this.panoRenderer.updateDirection(e))
  21904. }
  21905. }(),
  21906. n.prototype.cleanupInactivePanos = function() {
  21907. var e = []
  21908. , t = [];
  21909. return function() {
  21910. e.length = 0,
  21911. e.push(this.currentPano),
  21912. this.nextPano && e.push(this.nextPano),
  21913. t.length = 0;
  21914. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  21915. t.push(this.panoRenderer.activePanos[i]);
  21916. for (var n = 0; n < t.length; n++) {
  21917. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  21918. r.id === e[a].id && (o = !1);
  21919. o && r.exit()
  21920. }
  21921. }
  21922. }(),
  21923. n.prototype.updatePreRendering = function() {
  21924. var e = {};
  21925. return function(t) {
  21926. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  21927. var i = this.nextPano || this.currentPano;
  21928. if (i && t && t.length > 1) {
  21929. var n = t.findIndex(function(e) {
  21930. if (e.id === i.id)
  21931. return !0
  21932. });
  21933. if (n >= 0 && n + 1 < t.length) {
  21934. var r = t[n + 1];
  21935. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  21936. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  21937. window.setTimeout(function(t) {
  21938. e[t.id] = !1
  21939. }
  21940. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  21941. }
  21942. .bind(this, r), f.tiling.panoPreRenderDelay),
  21943. e[r.id] = !0)
  21944. }
  21945. }
  21946. }
  21947. }
  21948. }(),
  21949. n.prototype.enablePreRendering = function() {
  21950. this.preRenderingEnabled = !0
  21951. }
  21952. ,
  21953. n.prototype.disablePreRendering = function() {
  21954. this.preRenderingEnabled = !1,
  21955. this.cleanupInactivePanos()
  21956. }
  21957. ,
  21958. n.prototype.updateTileDownloader = function() {
  21959. var e = new r.Vector3;
  21960. return function(t) {
  21961. var i = this.nextPano || this.currentPano;
  21962. i && (e.copy(d.FORWARD),
  21963. this.getDirection(e),
  21964. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  21965. this.tileDownloader.processPriorityQueue = !0)
  21966. }
  21967. }(),
  21968. n.prototype.updateFromControls = function(e) {
  21969. null !== e && void 0 !== e || (e = 0),
  21970. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  21971. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  21972. this.position.copy(this.cameraControls.activeControl.camera.position),
  21973. this.target.copy(this.cameraControls.activeControl.target),
  21974. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  21975. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  21976. this.camera.position.copy(this.position),
  21977. this.camera.quaternion.copy(this.quaternion),
  21978. this.camera.updateMatrix(),
  21979. this.camera.updateMatrixWorld()
  21980. }
  21981. ,
  21982. n.prototype.hasChanged = function(e) {
  21983. /* if (!this.previousState)
  21984. return this.previousState = {
  21985. allFloorsVisible: this.model.allFloorsVisible,
  21986. position: this.position.clone(),
  21987. quaternion: this.quaternion.clone(),
  21988. mouse: this.mouse.clone(),
  21989. labelScaleFactor: this.getLabelScaleFactor(),
  21990. currentFloor: this.model.currentFloor,
  21991. projectionMatrix: this.camera.projectionMatrix.clone(),
  21992. worldMatrix: this.camera.matrixWorld.clone(),
  21993. mode: this.mode,
  21994. modelPosition: this.model.position.clone(),
  21995. modelCenter: this.model.center.clone(),
  21996. zoomLevel: this.zoomLevel
  21997. },
  21998. !0;
  21999. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22000. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22001. e.moved = !this.position.equals(this.previousState.position),
  22002. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22003. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22004. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22005. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22006. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22007. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22008. e.modeChanged = this.mode !== this.previousState.mode,
  22009. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22010. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22011. e.nextPanoActive = null !== this.nextPano,
  22012. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22013. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22014. this.previousState.position.copy(this.position),
  22015. this.previousState.quaternion.copy(this.quaternion),
  22016. this.previousState.mouse.copy(this.mouse),
  22017. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22018. this.previousState.currentFloor = this.model.currentFloor,
  22019. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22020. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22021. this.previousState.mode = this.mode,
  22022. this.previousState.modelPosition.copy(this.model.position),
  22023. this.previousState.modelCenter.copy(this.model.center),
  22024. this.previousState.zoomLevel = this.zoomLevel,
  22025. !t */
  22026. if (!this.previousState)
  22027. {
  22028. this.previousState = {
  22029. allFloorsVisible: this.model.allFloorsVisible,
  22030. position: this.position.clone(),
  22031. quaternion: this.quaternion.clone(),
  22032. mouse: this.mouse.clone(),
  22033. //labelScaleFactor: this.getLabelScaleFactor(),
  22034. currentFloor: this.model.currentFloor,
  22035. projectionMatrix: this.camera.projectionMatrix.clone(),
  22036. worldMatrix: this.camera.matrixWorld.clone(),
  22037. mode: this.mode,
  22038. modelPosition: this.model.position.clone(),
  22039. modelCenter: this.model.center.clone(),
  22040. zoomLevel: this.zoomLevel
  22041. };
  22042. return !0;
  22043. }
  22044. //许钟文改 分成相机是否改变cameraChanged 和其他
  22045. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22046. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22047. e.cameraChanged = !a;
  22048. /* if(!t){//主要判断相机是否旋转
  22049. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22050. }else e.cameraChanged2 = false */
  22051. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22052. e.moved = !this.position.equals(this.previousState.position),
  22053. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22054. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22055. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22056. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22057. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22058. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22059. e.modeChanged = this.mode !== this.previousState.mode,
  22060. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22061. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22062. e.nextPanoActive = null !== this.nextPano,
  22063. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22064. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22065. this.previousState.position.copy(this.position),
  22066. this.previousState.quaternion.copy(this.quaternion),
  22067. this.previousState.mouse.copy(this.mouse),
  22068. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22069. this.previousState.currentFloor = this.model.currentFloor,
  22070. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22071. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22072. this.previousState.mode = this.mode,
  22073. this.previousState.modelPosition.copy(this.model.position),
  22074. this.previousState.modelCenter.copy(this.model.center),
  22075. this.previousState.zoomLevel = this.zoomLevel;
  22076. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22077. return !t
  22078. }
  22079. ,
  22080. n.prototype.updateIntersect = function() {
  22081. var e = this.flying || this.isWarping()
  22082. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22083. , i = y.getById(V.LookTransition)
  22084. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22085. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22086. this.intersect = this.getMouseIntersect(); //xzw change
  22087. this.intersect && this.updateClosestPano(this.intersect),
  22088. // this.intersect && console.log(this.intersect.point),
  22089. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22090. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22091. }
  22092. ,
  22093. n.prototype.checkHotClick = function() {
  22094. if(this.intersectHot){
  22095. this.intersectHot.noAction || this.intersectHot.examine(this)
  22096. /* g_touraudio.pause();
  22097. g_bgaudio = false;
  22098. document.getElementById("bgaudio").pause();
  22099. var sWidth = document.body.scrollWidth;
  22100. var sHeight = document.body.scrollHeight;
  22101. var pop1 = document.getElementById('popup');
  22102. pop1.style.display = "block";
  22103. var myElement = document.createElement("iframe");
  22104. myElement.src = g_HotMeshes[i].hotLink;
  22105. myElement.id = "id1";
  22106. myElement.allowTransparency = "true";
  22107. myElement.style.width = "100%";
  22108. myElement.style.height = "100%";
  22109. myElement.scrolling = "no";
  22110. var element=document.getElementById("id1");
  22111. if (typeof(element)== "undefined" || element == null){
  22112. document.getElementById("popup").appendChild(myElement);
  22113. }
  22114. var oClose = document.getElementById("closepop");
  22115. oClose.onclick = function() {
  22116. pop1.style.display = "none";
  22117. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22118. $("#popup iframe:last").remove();
  22119. document.getElementById("bgaudio").play();
  22120. } */
  22121. return true;
  22122. }
  22123. },
  22124. n.prototype.getMouseDirection = function(e) {
  22125. e = e || this.mouse;
  22126. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22127. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22128. return i.sub(t).normalize()
  22129. }
  22130. ,
  22131. n.prototype.hoverOverlay = function(mesh){
  22132. if(!mesh){
  22133. this.hoveringPlane = null;
  22134. $("#player").css("cursor",this.currentCursor || "" );
  22135. }else{
  22136. var overlay = mesh.parent;
  22137. $("#player").css("cursor","pointer");
  22138. this.hoveringPlane = overlay;
  22139. return true;
  22140. }
  22141. },
  22142. n.prototype.clickOverlay = function(overlay){
  22143. if(this.openOverlay && !overlay)return;
  22144. var plane = overlay.plane;
  22145. if(overlay.overlayType == "video"){
  22146. if(plane.material.map.image.paused)plane.material.map.image.play()
  22147. else plane.material.map.image.pause();
  22148. }
  22149. /* if(window.EditOverlay &&EditOverlay.editing){
  22150. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22151. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22152. EditOverlay.endAddPlane();
  22153. EditOverlay.updateOverlayPanel(overlay)
  22154. EditOverlay.controlSelectOverlay(overlay)
  22155. return;
  22156. } */
  22157. },
  22158. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22159. e = e || this.mouse.clone(),
  22160. t = t || this.model.floors.reduce(function(e, t) {
  22161. return t.hidden ? e : e.concat(t.collider.children)
  22162. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22163. for(var i in this.model.hots){
  22164. t.push(this.model.hots[i].mesh);
  22165. }
  22166. this.overlayGroup && (t = t.concat(this.overlayGroup.children));
  22167. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22168. this.raycaster.set(i, this.getMouseDirection(e));
  22169. var n = this.raycaster.intersectObjects(t, true);//add true
  22170. // n[0] && console.log(n[0].point);
  22171. if(g_HotStatus=="add"){
  22172. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22173. console.log(points[0]);
  22174. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22175. }
  22176. this.intersectHot && this.intersectHot.hideTitle()
  22177. if (0 === n.length){
  22178. this.intersectHot = null; //add
  22179. if(g_HotStatus!="add") $("#player").css("cursor","");
  22180. return null;
  22181. }
  22182. var o = n[0];
  22183. if(o.object.type == "hotSprite"){ //add
  22184. this.intersectHot = o.object.belongHot;
  22185. this.intersectHot.showTitle()
  22186. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22187. return;
  22188. }
  22189. this.intersectHot = null;
  22190. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22191. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22192. if (o.face) {
  22193. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22194. var a = this.position.clone().sub(o.point);
  22195. a.dot(o.normal) < 0 && o.normal.negate(),
  22196. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22197. o.horizontal = o.normal.y > .8
  22198. }
  22199. // console.log(o.point);
  22200. return o
  22201. }
  22202. ,
  22203. n.prototype.updateClosestPano = function(e) {
  22204. var t = [s.filters.isPanoAligned()];
  22205. if (this.mode === u.PANORAMA) {
  22206. if (!this.currentPano)
  22207. return;
  22208. t.push(s.filters.not(this.currentPano)),
  22209. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22210. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22211. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22212. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22213. } else{
  22214. t.push((pano)=>{ // add
  22215. return this.checkHasNeighbor(pano)
  22216. })
  22217. t.push(s.filters.isOnVisibleFloor()),
  22218. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22219. }
  22220. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22221. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22222. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22223. this.closestPano = i) : this.isPanoHover = !1
  22224. }
  22225. ,
  22226. n.prototype.dollhouseMode = function(e, t) {
  22227. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22228. this.mode = u.DOLLHOUSE,
  22229. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22230. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22231. , n = new r.Vector3(15,10,15);
  22232. if (e && t) {
  22233. var o = d.FORWARD.clone().applyQuaternion(t)
  22234. , a = this.model.center.clone().sub(e)
  22235. , s = a.dot(o);
  22236. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22237. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22238. }
  22239. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22240. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22241. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22242. this.updateFromControls(),
  22243. this.model.alpha = 1,
  22244. this.model.skybox.material.uniforms.opacity.value = 0
  22245. }
  22246. ,
  22247. n.prototype.insideMode = function(e, t) {
  22248. var i = $.Deferred()
  22249. , n = t || null;
  22250. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22251. var r = [s.filters.isPanoAligned()];
  22252. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22253. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22254. this.flyToNewMode({
  22255. mode: u.PANORAMA,
  22256. pano: e,
  22257. callback: n
  22258. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22259. } else {
  22260. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22261. i.reject(o)
  22262. }
  22263. return i.promise()
  22264. }
  22265. ,
  22266. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22267. //if(urlHasValue('oldEntry')){
  22268. //搬自一代。
  22269. var maxY = this.model.boundingBox.max.y;
  22270. var n = d.FORWARD.clone().applyQuaternion(i)
  22271. , i = n.clone().add(e);
  22272. this.cameraControls.activeControl.target.copy(i),
  22273. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22274. //return;
  22275. /* //this.camera.position.copy(this.model.center);
  22276. //this.camera.updateMatrixWorld()
  22277. this.switchCameraMode("dollhouse", i) */
  22278. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22279. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22280. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22281. this.cameraControls.activeControl.target.copy(n).add(e);
  22282. var o = d.RIGHT.clone().applyQuaternion(i)
  22283. , a = d.UP.clone()
  22284. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22285. , l = this.model.boundingBox.max.clone()
  22286. , c = this.model.boundingBox.min.clone()
  22287. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22288. , u = 0
  22289. , p = 0
  22290. , g = 0;
  22291. h.forEach(function(e, t, i) {
  22292. var n = Math.abs(e.dot(o))
  22293. , r = e.dot(s);
  22294. n > u && (u = n,
  22295. p = r),
  22296. r > g && (g = r)
  22297. });
  22298. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22299. , v = s.clone().multiplyScalar(p).add(t)
  22300. , A = s.clone().multiplyScalar(g).add(t);
  22301. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22302. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22303. p = Math.max(p, 10),
  22304. g = Math.max(g, 10);
  22305. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22306. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22307. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22308. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22309. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22310. */
  22311. }
  22312. ,
  22313. n.prototype.floorplanMode = function(e, t, i) {
  22314. this.mode = u.FLOORPLAN;
  22315. var n = this.cameraControls.controls[u.FLOORPLAN];
  22316. n.reset();
  22317. var r = e ? e : this.model.center;
  22318. if (n.target.copy(r).setY(0),
  22319. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22320. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22321. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22322. t) {
  22323. var o = d.LEFT.clone().applyQuaternion(t);
  22324. n.rotateLeft(-Math.atan2(o.x, o.z))
  22325. } else
  22326. n.rotateToView(this.model.size, this.getDirection());
  22327. n.update(0)
  22328. }
  22329. ,
  22330. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22331. return e.skipWarpingCheck = !0,
  22332. this.flyToPano(e, t)
  22333. }
  22334. ,
  22335. n.prototype.updateMarkerVisi = function() {//加
  22336. if(this.mode != "panorama")return;
  22337. this.model.panos.list.forEach((pano)=>{
  22338. if(!pano.marker)return;
  22339. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22340. })
  22341. }
  22342. ,
  22343. n.prototype.updateHotVisible = function(pano){
  22344. var hots = this.model.hots;
  22345. pano = pano || this.currentPano;
  22346. for (var index in hots){
  22347. var visible;
  22348. if(this.mode != "panorama"){
  22349. visible = true;
  22350. }else{
  22351. //hots[index].mesh.material.depthTest = false;
  22352. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22353. }
  22354. hots[index].mesh.visible = visible;
  22355. }
  22356. },
  22357. n.prototype.flyToPano = function(e, t) {
  22358. var i = e.pano
  22359. , n = e.lookAtPoint
  22360. , o = e.duration
  22361. , a = e.aimDuration
  22362. , s = e.maxDistanceOverride
  22363. , l = e.skipWarpingCheck
  22364. , c = e.constantMoveSpeed
  22365. , h = null
  22366. , p = null;
  22367. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22368. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22369. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22370. t && t(),
  22371. !1;
  22372. if (this.updateLastView(),
  22373. this.mode !== u.PANORAMA) {
  22374. var m;
  22375. return n && (m = (new r.Quaternion).setFromUnitVectors(d.FORWARD, n.sub(i.position).normalize())),
  22376. void this.flyToNewMode({
  22377. mode: u.PANORAMA,
  22378. pano: i,
  22379. duration: o,
  22380. quaternion: m,
  22381. callback: t
  22382. })
  22383. }
  22384. if (!i || (h = g.deepExtend(e),
  22385. p = function() {
  22386. N.delayOneFrame(function() {
  22387. this.flyToPano(h, t)
  22388. }
  22389. .bind(this))
  22390. }
  22391. .bind(this),
  22392. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22393. var C = function(e) {
  22394. t && t(e)
  22395. }
  22396. .bind(this);
  22397. this.currentPano || (this.currentPano = i,
  22398. this.path.placeCpm(),
  22399. this.path.fadeOutCpm(f.path.fadeOutTime),
  22400. this.spider.draw());
  22401. var I = o;
  22402. if ("number" != typeof o) {
  22403. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22404. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22405. }
  22406. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22407. 1 !== this.zoomLevel)
  22408. switch (f.zoom.transitionStyle) {
  22409. case 1:
  22410. this.smoothZoomToDefault(I / 2);
  22411. break;
  22412. case 2:
  22413. return h = g.deepExtend(e),
  22414. p = this.flyToPano.bind(this, h, t),
  22415. void this.smoothZoomToDefault(f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22416. }
  22417. if (n) {
  22418. y.cancelById(V.LookTransition),
  22419. I *= f.transition.aimSlowFactor;
  22420. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22421. , _ = (new r.Matrix4).lookAt(i.position, n, d.UP)
  22422. , T = (new r.Quaternion).setFromRotationMatrix(_)
  22423. , S = b.clone()
  22424. , M = new r.Vector3;
  22425. if (i === this.currentPano) {
  22426. var R = d.FORWARD.clone().applyQuaternion(b)
  22427. , P = d.FORWARD.clone().applyQuaternion(T)
  22428. , O = R.angleTo(P);
  22429. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22430. void y.start(function(e) {
  22431. S.copy(b),
  22432. v.quaternion(S, T)(e),
  22433. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22434. this.cameraControls.activeControl.lookAt(M)
  22435. }
  22436. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22437. }
  22438. }
  22439. if (i === this.currentPano || this.flying)
  22440. return void C();
  22441. this.flying = !0;
  22442. var L = this.position.clone()
  22443. , D = this.currentPano;
  22444. F.debug("Flying to pano ", i.position),
  22445. this.emit(w.PanoChosen, this.currentPano, i),
  22446. this.emit(w.FlyingStarted, i.position, L, i, D)
  22447. //---------before fly--------------- add
  22448. this.updateHotVisible(i); //更新热点显示
  22449. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22450. //地标变化
  22451. if(this.model.floorLogos){
  22452. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22453. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22454. //this.model.adjustfloorLogoHeight();
  22455. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22456. this.model.floorLogos[1].visible = true;
  22457. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22458. }
  22459. //=======================================
  22460. n && y.start(function(e) {
  22461. S.copy(b),
  22462. v.quaternion(S, T)(e),
  22463. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22464. this.cameraControls.activeControl.lookAt(M)
  22465. }
  22466. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22467. var B = c ? null : A[f.transition.movementEasing];
  22468. this.nextPano = i,
  22469. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22470. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22471. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22472. this.flying = !1,
  22473. this.currentPano !== i && this.currentPano.exit(),
  22474. i.enter(),
  22475. this.currentPano = i,
  22476. this.nextPano = null,
  22477. this.path.placeCpm(),
  22478. this.path.fadeOutCpm(f.path.fadeOutTime),
  22479. this.spider.draw(),
  22480. this.emit(w.FlyingEnded, i.position, L, i, D),
  22481. this.updateMarkerVisi(),//add
  22482. C(e)
  22483. //add:
  22484. if(this.mode == "panorama" && this.model.floorLogos){
  22485. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22486. //this.model.adjustfloorLogoHeight()
  22487. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22488. this.model.floorLogos[1].visible = false;
  22489. }
  22490. }
  22491. .bind(this), 0, B, "camFly", V.FlyToPano)
  22492. }
  22493. }
  22494. ,
  22495. window._transitionPosId = 9999
  22496. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22497. y.cancelById(_transitionPosId)
  22498. var begin = function(object, pos, qua, scale){
  22499. if(pos){
  22500. if(!same(object.position, pos, 0.01)){
  22501. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22502. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22503. }
  22504. if(!same(object.quaternion, qua, 1e-6)){
  22505. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22506. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22507. }
  22508. if(!same(object.scale, scale, 0.001)){
  22509. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22510. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22511. }
  22512. }
  22513. }
  22514. var same = function(vec1, vec2, diff){
  22515. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22516. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22517. return s
  22518. }
  22519. this.overlayGroup.children.forEach(overlay=>{
  22520. var panoData = o.pano != void 0 && overlay.transformAtPanos[o.pano.id]
  22521. var useCustom = o.type == "beforeFlyOut" || !panoData
  22522. var pos = useCustom ? overlay.posCustom : panoData.pos;
  22523. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  22524. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  22525. overlay.getScaleBySize(panoData.width , panoData.height)
  22526. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  22527. begin(overlay, pos, qua, scale )
  22528. })
  22529. }
  22530. n.prototype.fastForwardActivePanoFlight = function(e) {
  22531. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22532. y.adjustSpeed(V.FlyToPano, e),
  22533. y.adjustSpeed(V.LookTransition, e)
  22534. }
  22535. ,
  22536. n.prototype.flyToPanoClosestToMouse = function() {
  22537. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22538. this.intersect && this.updateClosestPano(this.intersect)),
  22539. this.closestPano)
  22540. return this.flyToPano({
  22541. pano: this.closestPano
  22542. });
  22543. var e = this.getMouseDirection();
  22544. this.flyDirection(e) || this.flyToPano({
  22545. pano: this.currentPano
  22546. })
  22547. }
  22548. ,
  22549. n.prototype.flyLocalDirection = function(e) {
  22550. var t = this.getDirection(e)
  22551. , i = 1 === e.z ? .4 : .75
  22552. , n = 1 === Math.abs(e.x);
  22553. return this.flyDirection(t, i, n)
  22554. }
  22555. ,
  22556. n.prototype.flyDirection = function(e, t, i) {
  22557. this.closePopup();//xzw add
  22558. var n = $.Deferred();
  22559. this.history.invalidate();
  22560. var r = this.closestPanoInDirection(e, t, i);
  22561. return r ? this.flyToPano({
  22562. pano: r
  22563. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22564. n.resolve(!1)),
  22565. n.promise()
  22566. }
  22567. ,
  22568. n.prototype.closestPanoInDirection = function(e, t, i) {
  22569. return this.rankedPanoInDirection(0, e, t, i)
  22570. }
  22571. ,
  22572. n.prototype.rankedPanoInDirection = function() {
  22573. var e = {
  22574. pano: null,
  22575. candidates: []
  22576. };
  22577. return function(t, i, n, r) {
  22578. t || (t = 0),
  22579. n = void 0 !== n ? n : .75;
  22580. var o = r ? "angle" : "direction";
  22581. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22582. this.cachedPanoCandidates = e.candidates,
  22583. e.pano
  22584. }
  22585. }(),
  22586. n.prototype.bump = function(e) {
  22587. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22588. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22589. if (s)
  22590. t = function() {
  22591. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22592. }
  22593. .bind(this),
  22594. i = function() {
  22595. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22596. }
  22597. .bind(this);
  22598. else {
  22599. var l = this.camera.position.clone()
  22600. , c = e.clone();
  22601. this.raycaster.set(l, c);
  22602. var h = this.model.floors.reduce(function(e, t) {
  22603. return e.concat(t.collider.children)
  22604. }, [])
  22605. , d = this.raycaster.intersectObjects(h)
  22606. , p = d.length > 0 ? d[0].distance / 25 : .04
  22607. , g = l.clone().add(c.multiplyScalar(p));
  22608. t = function() {
  22609. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22610. }
  22611. .bind(this),
  22612. i = function() {
  22613. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22614. }
  22615. .bind(this)
  22616. }
  22617. n = function() {
  22618. this.flying = !1
  22619. }
  22620. .bind(this),
  22621. this.flying = !0,
  22622. t()
  22623. }
  22624. }
  22625. ,
  22626. n.prototype.changeFloor = function(e) {
  22627. if (!this.is360View(this.mode, this.currentPano))
  22628. if (this.mode === u.PANORAMA) {
  22629. var t = this.history.reversePano(e);
  22630. t && t.isAligned() ? this.flyToPano({
  22631. pano: t
  22632. }) : this.changeFloorByScore(e)
  22633. } else
  22634. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22635. }
  22636. ,
  22637. n.prototype.changeFloorByScore = function() {
  22638. var e = {
  22639. pano: null,
  22640. candidates: []
  22641. };
  22642. return function(t) {
  22643. var i = this.model.nextFloor(t);
  22644. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22645. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22646. this.history.push(t, this.currentPano),
  22647. this.flyToPano({
  22648. pano: e.pano
  22649. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22650. }
  22651. }(),
  22652. n.prototype.gotoFloor = function(e) {
  22653. var t = e - this.model.currentFloor.floorIndex;
  22654. this.changeFloor(t)
  22655. }
  22656. ,
  22657. n.prototype.getDirection = function(e) {
  22658. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22659. e.applyQuaternion(this.camera.quaternion)
  22660. }
  22661. ,
  22662. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22663. if (o = o || $.Deferred(),
  22664. this.mode === u.TRANSITIONING)
  22665. return F.warn("should not be transitioning here"),
  22666. n && n(!1),
  22667. o.reject().promise();
  22668. var a = i || !1
  22669. , s = i ? i.position : this.position
  22670. , l = this.position.clone()
  22671. , c = this.currentPano;
  22672. if (F.debug("New pose in mode " + this.mode),
  22673. !e || (retryCallback = function() {
  22674. N.delayOneFrame(function() {
  22675. this.flyToSameMode(e, t, i, n, o)
  22676. }
  22677. .bind(this))
  22678. }
  22679. .bind(this),
  22680. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22681. var h = function() {
  22682. this.emit(w.FlyingEnded, s, l, e, c),
  22683. n && n(!0)
  22684. }
  22685. .bind(this)
  22686. , d = f[this.mode]
  22687. , p = void 0 !== t ? t : d.transitionTime
  22688. , g = new r.Vector3
  22689. , C = new r.Vector3;
  22690. if (this.emit(w.FlyingStarted, s, l, e, c),
  22691. this.mode === u.PANORAMA)
  22692. F.warn("we should not be here for panorama views");
  22693. else if (this.mode === u.DOLLHOUSE)
  22694. if (a) {
  22695. var I = new r.Vector3(0,1,0);
  22696. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22697. this.model.warpDestFloors(i.floorVisibility),
  22698. C.copy(i.position);
  22699. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22700. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22701. , _ = b.intersectObjects(this.model.colliders)
  22702. , T = 3;
  22703. _.length ? (g.copy(_[0].point),
  22704. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22705. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22706. var x = (new r.Matrix4).lookAt(C, g, I)
  22707. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22708. , M = g.distanceTo(C)
  22709. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22710. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22711. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22712. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22713. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22714. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22715. this.path.burnsDir = Math.sign(L.y);
  22716. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22717. , B = new r.Vector3;
  22718. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22719. y.start(function(e, t) {
  22720. D.x = P.x + e * L.x,
  22721. D.y = P.y + e * L.y,
  22722. D.z = P.z + e * L.z;
  22723. var i = O + e * (M - O);
  22724. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22725. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22726. }
  22727. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22728. y.start(function(e, t) {
  22729. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22730. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22731. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22732. }
  22733. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22734. } else
  22735. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22736. else if (this.path.placeCpm(),
  22737. this.path.fadeInCpm(f.path.fadeInTime),
  22738. i) {
  22739. this.model.warpDestFloors(i.floorVisibility);
  22740. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22741. , k = this.cameraControls.controls[u.FLOORPLAN]
  22742. , H = k.target.clone()
  22743. , G = i.position.clone().sub(H)
  22744. , z = U.position.clone().sub(k.target)
  22745. , W = z.length()
  22746. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22747. , Y = Math.atan2(k.offset.x, k.offset.z)
  22748. , X = Math.atan2(j.x, j.z)
  22749. , Z = k.absoluteScale
  22750. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  22751. y.start(function(e, t) {
  22752. k.target.copy(G).multiplyScalar(e).add(H);
  22753. var i = Y + (X - Y) * e;
  22754. k.offset.x = W * Math.sin(i),
  22755. k.offset.z = W * Math.cos(i),
  22756. U.position.copy(k.target).add(k.offset),
  22757. k.absoluteScale = Z + e * (q - Z),
  22758. k.update(),
  22759. this.quaternion.copy(U.quaternion),
  22760. this.position.copy(U.position),
  22761. this.target.copy(k.target),
  22762. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22763. }
  22764. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22765. } else
  22766. F.info("flyToSameMode() funny floorplan view? skipping");
  22767. return y.setTimeout(function(e) {
  22768. this.mode = e,
  22769. h(),
  22770. o.resolve(!0)
  22771. }
  22772. .bind(this, this.mode), p, V.FlyToSameMode),
  22773. this.mode = u.TRANSITIONING,
  22774. o.promise()
  22775. }
  22776. }
  22777. ,
  22778. n.prototype.flyToNewMode = function(e, t) {
  22779. e = e || {};
  22780. var i = e.mode
  22781. , n = e.pano
  22782. , o = e.duration
  22783. , a = e.warpDest
  22784. , s = e.callback
  22785. , l = e.force
  22786. , c = e.quaternion;
  22787. if (t = t || $.Deferred(),
  22788. this.isWarping())
  22789. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22790. s && s(!1),
  22791. t.reject("Cannot change mode during tour transition").promise();
  22792. if (this.mode === u.TRANSITIONING)
  22793. return s && s(!1),
  22794. t.reject("Cannot change mode during mode transition").promise();
  22795. if (i === this.mode)
  22796. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22797. t.promise()) : (s && s(!1),
  22798. t.reject("Already in " + i + " mode").promise());
  22799. var h = a || !1;
  22800. F.debug("Switching mode to " + i);
  22801. var d = function() {
  22802. N.delayOneFrame(function() {
  22803. this.flyToNewMode(e, t)
  22804. }
  22805. .bind(this))
  22806. }
  22807. .bind(this);
  22808. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  22809. return t.promise();
  22810. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22811. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22812. this.model.waitForLoad(this.model, function() {
  22813. return this.model.meshTexturesLoaded;
  22814. }
  22815. .bind(this)),
  22816. this.model.loadMeshTextures().done(d),
  22817. t.promise();
  22818. this.history.invalidate(),
  22819. this.updateLastView();
  22820. var p = this.mode
  22821. , C = this.cameraControls.cameras[i];
  22822. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  22823. var I = void 0 !== o ? o : e.transitionTime;
  22824. this.emit(w.ModeChanging, p, i, n),
  22825. n && (this.currentPano = n),
  22826. this.switchCameraMode(i, c),
  22827. y.cancelById(V.LookTransition);
  22828. //before fly---------------------
  22829. if(this.mode == "panorama"){
  22830. if(this.model.floorLogos){
  22831. this.model.floorLogos[0].visible = false;
  22832. this.model.floorLogos[1].visible = false;
  22833. }
  22834. }
  22835. if(i == "panorama"){
  22836. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  22837. }else{
  22838. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  22839. }
  22840. //------------------------------------
  22841. var _ = (new r.Vector3).copy(this.position);
  22842. if (i === u.PANORAMA){
  22843. this.emit(w.PanoChosen, n, n),
  22844. setTimeout(function() {
  22845. n.floor.enter(i)
  22846. }
  22847. .bind(this), I / 2),
  22848. this.path.fadeOutCpm(f.path.fadeOutTime);
  22849. if(this.model.floorLogos){
  22850. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  22851. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  22852. }
  22853. }else if (i === u.DOLLHOUSE) {
  22854. if (h && (this.model.stayPut = !0),
  22855. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22856. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  22857. this.path.placeCpm(),
  22858. this.path.fadeInCpm(f.path.fadeInTime),
  22859. h) {
  22860. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  22861. _.set(15, 10, 15);
  22862. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  22863. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  22864. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  22865. P.length ? (T.copy(P[0].point),
  22866. _.copy(a.position),
  22867. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  22868. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  22869. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  22870. _.add(this.model.position),
  22871. C.position.copy(_),
  22872. this.cameraControls.controls[u.DOLLHOUSE].update()
  22873. }
  22874. } else if (this.path.placeCpm(),
  22875. this.path.fadeInCpm(f.path.fadeInTime),
  22876. a) {
  22877. this.model.warpDestFloors(a.floorVisibility);
  22878. var O = this.cameraControls.cameras[u.FLOORPLAN]
  22879. , L = this.cameraControls.controls[u.FLOORPLAN]
  22880. , D = O.position.clone().sub(L.target)
  22881. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  22882. , U = Math.atan2(B.x, B.z);
  22883. L.target.copy(a.position);
  22884. var k = D.length();
  22885. L.offset.x = k * Math.sin(U),
  22886. L.offset.y = 0,
  22887. L.offset.z = k * Math.cos(U),
  22888. O.position.copy(L.target).add(L.offset);
  22889. L.target.clone().sub(C.position);
  22890. C.quaternion.copy(a.quaternion),
  22891. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  22892. L.absoluteScale = L.currentScale,
  22893. L.update()
  22894. } else
  22895. this.model.currentFloor.enter(i);
  22896. var H = this.currentPano
  22897. , G = this.position.clone();
  22898. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  22899. this.flying = !0,
  22900. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  22901. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  22902. C.controls.update()),
  22903. e.blackoutStyle = S.FADEIN,
  22904. I = f.show360Views.transitionTime,
  22905. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  22906. this.mode = i,
  22907. this.path && this.path.popOutCpm(),
  22908. e.blackoutStyle = S.END,
  22909. I = f.show360Views.transitionTime,
  22910. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  22911. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  22912. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  22913. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  22914. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  22915. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  22916. y.setTimeout(function() {
  22917. this.flying = !1,
  22918. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  22919. this.currentPano.enter(),
  22920. this.path.placeCpm(),
  22921. this.path.fadeOutCpm(f.path.fadeOutTime),
  22922. this.spider.draw()),
  22923. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  22924. this.mode = i,
  22925. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  22926. //add:
  22927. this.updateMarkerVisi(),
  22928. (p === u.PANORAMA || i == u.PANORAMA) && this.updateHotVisible(),
  22929. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  22930. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  22931. this.model.floorLogos[0].visible = true
  22932. )
  22933. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  22934. t.resolve())
  22935. }
  22936. .bind(this), I, V.FlyToNewMode),
  22937. this.mode = u.TRANSITIONING,
  22938. t.promise()
  22939. }
  22940. ,
  22941. n.prototype.fade360View = function(e, t, i) {
  22942. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  22943. $(this.domElement).fadeOut(.5 * e, function() {
  22944. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  22945. this.model.alpha = i.modelAlpha,
  22946. this.position.copy(t.position),
  22947. this.quaternion.copy(t.quaternion),
  22948. this.camera.projectionMatrix.copy(t.projectionMatrix),
  22949. $(this.domElement).fadeIn(.5 * e)
  22950. }
  22951. .bind(this))
  22952. }
  22953. ,
  22954. n.prototype.findDefaultViews = function() {
  22955. this.findDefaultView(this.lastInsideView, !0),
  22956. this.findDefaultView(this.last360View, !1)
  22957. }
  22958. ,
  22959. n.prototype.findDefaultView = function(e, t) {
  22960. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  22961. if (e.cameraMode !== u.PANORAMA)
  22962. return !1;
  22963. var i = r.get(e.panoId);
  22964. return i && i.isAligned() === t
  22965. });
  22966. o >= 0 ? (i = r.get(n[o].panoId),
  22967. e.update({
  22968. cameraMode: u.PANORAMA,
  22969. pano: i,
  22970. position: n[o].position,
  22971. quaternion: n[o].quaternion
  22972. })) : (o = r.list.findIndex(function(e) {
  22973. return e.isAligned() === t
  22974. }),
  22975. o >= 0 ? (i = r.list[o],
  22976. e.update({
  22977. cameraMode: u.PANORAMA,
  22978. pano: i,
  22979. position: i.position
  22980. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  22981. }
  22982. ,
  22983. n.prototype.updateLastView = function() {
  22984. if (this.mode === u.PANORAMA) {
  22985. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  22986. e.update({
  22987. pano: this.currentPano,
  22988. position: this.position,
  22989. quaternion: this.quaternion
  22990. })
  22991. }
  22992. }
  22993. ,
  22994. n.prototype.goToLastView = function(e, t) {
  22995. var i = $.Deferred()
  22996. , n = i.resolve.bind(i)
  22997. , r = i.reject.bind(i)
  22998. , o = e ? this.lastInsideView : this.last360View;
  22999. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23000. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23001. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23002. mode: o.cameraMode,
  23003. pano: o.pano,
  23004. quaternion: o.quaternion,
  23005. callback: t
  23006. }).done(n).fail(r),
  23007. i.promise()
  23008. }
  23009. ,
  23010. n.prototype.fadeToView = function(e, t, i, n) {
  23011. var r = $.Deferred()
  23012. , o = r.resolve.bind(r)
  23013. , a = r.reject.bind(r);
  23014. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23015. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23016. a("Cannot go to illegal view"),
  23017. r.promise();
  23018. var s = (f[t.cameraMode],
  23019. function() {
  23020. $(this.domElement).fadeIn(.5 * i),
  23021. n && n(),
  23022. o()
  23023. }
  23024. .bind(this))
  23025. , l = e ? S.FADEIN : S.END;
  23026. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23027. $(this.domElement).fadeOut(.5 * i, function() {
  23028. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23029. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23030. pano: t.pano,
  23031. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23032. duration: 0
  23033. }, s) : this.flyToNewMode({
  23034. mode: t.cameraMode,
  23035. quaternion: t.quaternion,
  23036. duration: 0,
  23037. callback: s
  23038. })
  23039. }
  23040. .bind(this)),
  23041. r.promise()
  23042. }
  23043. ,
  23044. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23045. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23046. this.flying)
  23047. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23048. o && o(),
  23049. !1;
  23050. null !== e && void 0 !== e || (e = b.Show),
  23051. this.history.invalidate()
  23052. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23053. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23054. return this.emit(w.WarpStarted, a, i, n, r),
  23055. n = n || S.MIDDLE,
  23056. this.path.warpToPano(i, n, r, function() {
  23057. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23058. this.emit(w.WarpEnded, i),
  23059. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23060. o && o()
  23061. }
  23062. .bind(this)),
  23063. e === b.Hide && this.path.discardPathObject(),
  23064. !0
  23065. }
  23066. ,
  23067. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23068. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23069. s && s(),
  23070. !1)
  23071. }
  23072. ,
  23073. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23074. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23075. a && a(),
  23076. !1)
  23077. }
  23078. ,
  23079. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23080. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23081. }
  23082. ,
  23083. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23084. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23085. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23086. t && t(),
  23087. !1)
  23088. }
  23089. ,
  23090. n.prototype.aimTourCamera = function(e, t, i, n) {
  23091. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23092. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23093. }
  23094. ,
  23095. n.prototype.showPathToHeroLocation = function(e) {
  23096. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23097. }
  23098. ,
  23099. n.prototype.tourInterlude = function(e, t) {
  23100. this.history.invalidate();
  23101. this.path.discardSlow();
  23102. //xzw:
  23103. var a = g_data2.tourAudio && g_data2.tourAudio[this.model.heroLocations[this.director.currentItem].sid];
  23104. var currTime = g_tourAudio ? g_tourAudio.currentTime * 1000 : 0;
  23105. var rotTime = (a && a.music) ? a.time - currTime : 2000;
  23106. this.path.waitNextStep(e, function() {
  23107. t && t()
  23108. }.bind(this), rotTime)
  23109. }
  23110. ,
  23111. n.prototype.stopInterlude = function() {
  23112. this.interruptAndFastForward(null, 0)
  23113. }
  23114. ,
  23115. n.prototype.interruptAndFastForward = function(e, t) {
  23116. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23117. this.flying && this.emit(w.FlyingInterrupted),
  23118. this.path.interruptAndFastForward(e, t)
  23119. }
  23120. ,
  23121. n.prototype.setSize = function(e, t) {
  23122. var i = e / t;
  23123. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23124. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23125. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23126. for (var r in this.cameraControls.cameras) {
  23127. var o = this.cameraControls.cameras[r];
  23128. o.fov = this.baseFov * (1 / this.zoomLevel),
  23129. o.updateAspect(i)
  23130. }
  23131. }
  23132. ,
  23133. n.prototype.toJSON = function() {
  23134. var e = {};
  23135. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23136. e.camera_mode = u.toInt(this.mode),
  23137. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23138. return e.hidden ? 0 : 1
  23139. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23140. e) : e
  23141. }
  23142. ,
  23143. n.prototype.getCurrentNodePanos = function(e) {
  23144. this.model.panos.map;
  23145. if (e.length = 0,
  23146. this.path.nodes)
  23147. for (var t = 0; t < this.path.nodes.length; t++) {
  23148. var i = this.path.nodes[t];
  23149. e.push(this.model.panos.get(i))
  23150. }
  23151. }
  23152. ,
  23153. n.prototype.zoomIncrementally = function(e) {
  23154. var t = this.zoomLevel;
  23155. this.zoomTo(this.zoomLevel + e),
  23156. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23157. }
  23158. ,
  23159. n.prototype.zoomInIncrementally = function(e) {
  23160. e = e || this.defaultZoomIncrement,
  23161. this.zoomIncrementally(e)
  23162. }
  23163. ,
  23164. n.prototype.zoomOutIncrementally = function(e) {
  23165. e = e || -this.defaultZoomIncrement,
  23166. this.zoomIncrementally(e)
  23167. }
  23168. ,
  23169. n.prototype.zoomBy = function(e) {
  23170. this.zoomTo(this.zoomLevel * e)
  23171. }
  23172. ,
  23173. n.prototype.zoomIn = function() {
  23174. this.zoomBy(1 + this.zoomSpeed)
  23175. }
  23176. ,
  23177. n.prototype.zoomOut = function() {
  23178. this.zoomBy(1 - this.zoomSpeed)
  23179. }
  23180. ,
  23181. n.prototype.zoomTo = function(e, t) {
  23182. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23183. if (e < f.zoom.min && (e = f.zoom.min),
  23184. e > f.zoom.max && (e = f.zoom.max),
  23185. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23186. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23187. e === f.zoom.min && this.emit(O.ZoomMin)),
  23188. this.cameraControls.activeControl) {
  23189. var i = this.cameraControls.activeControl.camera;
  23190. this.zoomLevel = e,
  23191. i.fov = this.baseFov * (1 / this.zoomLevel),
  23192. i.updateProjectionMatrix(),
  23193. this.zoomFov = i.fov
  23194. }
  23195. }
  23196. }
  23197. ,
  23198. n.prototype.increaseZoomSpeed = function() {
  23199. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23200. }
  23201. ,
  23202. n.prototype.decreaseZoomSpeed = function() {
  23203. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23204. }
  23205. ,
  23206. n.prototype.clampZoomSpeed = function(e) {
  23207. return e < 0 ? 0 : e
  23208. }
  23209. ,
  23210. n.prototype.activatePersistentZooming = function(e) {
  23211. this.zooming = e ? 1 : -1
  23212. }
  23213. ,
  23214. n.prototype.deactivatePersistentZooming = function() {
  23215. this.zooming = 0
  23216. }
  23217. ,
  23218. n.prototype.zoomDefault = function() {
  23219. this.zoomTo(1, !0)
  23220. }
  23221. ,
  23222. n.prototype.smoothZoomToDefault = function(e, t) {
  23223. var i, n = this.zoomLevel,
  23224. r = function(e) {
  23225. e > 1 && (e = 1),
  23226. i = n * (1 - e) + e,
  23227. this.zoomTo(i, !0)
  23228. }.bind(this),
  23229. o = function() {
  23230. this.zoomDefault(),
  23231. t && window.setTimeout(t, 50)
  23232. }.bind(this);
  23233. y.start(r, e, o, null, 0, A[f.transition.blendEasing])
  23234. }
  23235. ,
  23236. n.prototype.updateZoomPano = function() {
  23237. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23238. var e = this.currentPano;
  23239. if (e) {
  23240. var t = this.zoomLevel > f.zoom.activationThreshold
  23241. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23242. , n = !i && !this.isWarping()
  23243. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23244. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23245. this.panoRenderer.setZoomingActive(r, e, !0);
  23246. var o = function(e, t) {
  23247. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23248. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23249. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23250. e.setZoomed(t)
  23251. }
  23252. .bind(this);
  23253. r && !e.zoomed ? (o(e, !0),
  23254. this.panoRenderer.enableUltraHighQualityMode(function() {
  23255. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23256. r && o(e, !0)
  23257. }
  23258. .bind(this))) : !t && e.zoomed && o(e, !1)
  23259. }
  23260. }
  23261. },
  23262. n.prototype.checkHasNeighbor = function(pano){//add
  23263. for(var i in pano.neighbourPanos ){
  23264. if(i == pano.id)continue;
  23265. if(pano.neighbourPanos[i]){
  23266. return true;
  23267. }
  23268. }
  23269. }
  23270. ,
  23271. t.exports = n
  23272. }
  23273. ).call(this, "/js/player.js")
  23274. }
  23275. , {
  23276. "./constants": 8,
  23277. "./enum/AlignmentType": 17,
  23278. "./enum/BlackoutStyle": 18,
  23279. "./enum/ControlEvents": 21,
  23280. "./enum/Keys": 30,
  23281. "./enum/ModelManagerEvents": 33,
  23282. "./enum/PanoSizeClass": 36,
  23283. "./enum/PanoramaEvents": 37,
  23284. "./enum/PathDiscardMode": 38,
  23285. "./enum/PathDisplayMode": 39,
  23286. "./enum/PlayerEvents": 40,
  23287. "./enum/TagStates": 44,
  23288. "./enum/Vectors": 50,
  23289. "./enum/Viewmode": 51,
  23290. "./enum/WarpStyle": 52,
  23291. "./enum/ZoomEvents": 53,
  23292. "./exception/BasicException": 55,
  23293. "./model/ModelManager": 140,
  23294. "./objects/NSpider": 147,
  23295. "./objects/Panorama": 148,
  23296. "./objects/Reticule": 149,
  23297. "./objects/ShowPath": 151,
  23298. "./objects/Snapshot": 153,
  23299. "./objects/View": 154,
  23300. "./settings": 166,
  23301. "./shaders": 167,
  23302. "./tile/TileDownloader": 171,
  23303. "./tile/TilePrioritizer": 172,
  23304. "./util/ZoomStats": 179,
  23305. "./util/browser": 182,
  23306. "./util/camera": 183,
  23307. "./util/cameraLight": 184,
  23308. "./util/common": 185,
  23309. "./util/easing": 186,
  23310. "./util/history": 187,
  23311. "./util/lerp": 188,
  23312. "./util/logger": 189,
  23313. "./util/math": 190,
  23314. "./util/transitions": 195,
  23315. "hot":"hot",
  23316. "scaleImg":"scaleImg",
  23317. events: 202,
  23318. three: 217
  23319. }],
  23320. "scaleImg":[function(t, e){// xzw
  23321. var OUTPUT = e;
  23322. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23323. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23324. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23325. return G.getImageData(0,0,s,f)}
  23326. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23327. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23328. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23329. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23330. else
  23331. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23332. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23333. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23334. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23335. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23336. W=new Float32Array(at);else
  23337. for(W=[],et=0;at>et;++et)
  23338. W[et]=0;for(b=0;w>b;b++)
  23339. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23340. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23341. delete p,h(),J=n(W)}
  23342. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23343. if("png-src"===i||"jpeg-src"===i)
  23344. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23345. return B}
  23346. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23347. OUTPUT.exports = c;
  23348. }, {}
  23349. ],
  23350. 156: [function(e, t, i) {
  23351. (function(i) {
  23352. "use strict";
  23353. function n(e, t) {
  23354. this.model = e,
  23355. this.panos = e.panos,
  23356. this.player = t,
  23357. this.imagePanos = this.listImagePanos(),
  23358. this.retryMinimumTime = 1e4
  23359. }
  23360. var r = (e("three"),
  23361. e("./enum/Viewmode"))
  23362. , o = (e("./settings"),
  23363. e("./objects/Panorama"))
  23364. , a = e("./util/logger")
  23365. , s = new a(i);
  23366. n.prototype.start = function() {
  23367. this.loadNextPano(function(e) {
  23368. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23369. setTimeout(function() {
  23370. this.start()
  23371. }
  23372. .bind(this), 1e3))
  23373. }
  23374. .bind(this))
  23375. }
  23376. ,
  23377. n.prototype.validLoadTarget = function(e) {
  23378. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23379. }
  23380. ,
  23381. n.prototype.listImagePanos = function() {
  23382. var e = []
  23383. , t = this;
  23384. return this.model.images.forEach(function(i) {
  23385. if (i.metadata && i.metadata.scan_id) {
  23386. var n = t.model.panos.get(i.metadata.scan_id);
  23387. n && !n.isLoaded("high") && e.push(n)
  23388. }
  23389. }),
  23390. e
  23391. }
  23392. ,
  23393. n.prototype.nextNotLoadedImage = function() {
  23394. for (; this.imagePanos.length > 0; ) {
  23395. var e = this.imagePanos[0];
  23396. if (!e.isLoaded("high"))
  23397. return e;
  23398. this.imagePanos.shift()
  23399. }
  23400. return null
  23401. }
  23402. ,
  23403. n.prototype.loadNextPano = function(e) {
  23404. var t, i, n = this.model.waitQueue.filter(function(e) {
  23405. return e.object instanceof o
  23406. });
  23407. n.length > 0 ? (t = n[0].object,
  23408. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23409. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23410. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23411. t = this.imagePanos[0],
  23412. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23413. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23414. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23415. s.debug("Preloading " + i + "-res pano " + t.id),
  23416. t.loadCube(i).done(e).fail(function() {
  23417. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23418. e()
  23419. })) : e && e(null)
  23420. }
  23421. ,
  23422. t.exports = n
  23423. }
  23424. ).call(this, "/js/preloaders.js")
  23425. }
  23426. , {
  23427. "./enum/Viewmode": 51,
  23428. "./objects/Panorama": 148,
  23429. "./settings": 166,
  23430. "./util/logger": 189,
  23431. three: 217
  23432. }],
  23433. 157: [function(e, t, i) {
  23434. (function(i) {
  23435. "use strict";
  23436. function n(e, t, i, n, r) {
  23437. this.qualityManager = e,
  23438. this.scene = t,
  23439. this.camera = i,
  23440. this.container = r,
  23441. this.controls = n,
  23442. this.controls.enabled = !0,
  23443. this.controls.locked = !0,
  23444. this.quickstartCamera = n.camera,
  23445. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23446. this.skybox = null
  23447. }
  23448. var r = e("three")
  23449. , o = e("../util/logger")
  23450. , a = e("../constants")
  23451. , s = (e("../util/transitions"),
  23452. e("../util/lerp"),
  23453. e("../util/easing"),
  23454. e("../enum/Vectors"))
  23455. , l = e("../enum/PanoSizeClass")
  23456. , c = (e("../materials/ModelTextureMaterial"),
  23457. e("../materials/CubemapMaterial"))
  23458. , h = (e("../cameras/PanoramaCamera"),
  23459. e("../controls/PanoramaControls"),
  23460. e("../tile/TileUtils"),
  23461. e("../util/camera"),
  23462. e("../util/cameraLight"))
  23463. , u = (e("../util/browser"),
  23464. e("../settings"),
  23465. e("../gui/helpManager"),
  23466. new o(i));
  23467. n.prototype.load = function(e) {
  23468. e.pano.shouldRedrawOnBaseLoaded = !0;
  23469. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23470. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23471. var a = this.qualityManager.getPanoSize(l.BASE)
  23472. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23473. if (e.pano.tiled) {
  23474. u.warn("Loading startPano, TILED", e.pano.id);
  23475. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23476. , p = this.quickstartCamera.fov;
  23477. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23478. t = e.pano.loadTiledPano(c, r, {
  23479. hFov: d,
  23480. vFov: p
  23481. }, !1, !1, !0),
  23482. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23483. } else
  23484. u.warn("Loading startPano", e.pano.id),
  23485. t = e.pano.loadCube("high");
  23486. return $.when(t).then(function() {
  23487. n.init(e.pano, e.quaternion),
  23488. e.pano.tiled ? i.done(function() {
  23489. e.pano.lockUntilRenderingComplete = !1,
  23490. this.controls.locked = !1
  23491. }
  23492. .bind(this)) : this.controls.locked = !1
  23493. }
  23494. .bind(this))
  23495. }
  23496. ,
  23497. n.prototype.init = function(e, t) {
  23498. u.info("Quickstart done loading, adding scene objects"),
  23499. e.lockUntilRenderingComplete = !0,
  23500. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23501. side: r.BackSide
  23502. })),
  23503. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23504. this.skybox.quaternion.copy(e.quaternion),
  23505. this.scene.add(this.skybox),
  23506. $(this.container).show()
  23507. }
  23508. ,
  23509. n.prototype.update = function(e) {
  23510. this.controls.update(e),
  23511. this.camera.copy(this.quickstartCamera)
  23512. }
  23513. ,
  23514. n.prototype.setSize = function(e, t) {
  23515. this.quickstartCamera.updateAspect(e / t)
  23516. }
  23517. ,
  23518. n.prototype.destroy = function() {
  23519. this.scene.remove(this.skybox)
  23520. }
  23521. ,
  23522. t.exports = n
  23523. }
  23524. ).call(this, "/js/scene/QuickstartManager.js")
  23525. }
  23526. , {
  23527. "../cameras/PanoramaCamera": 7,
  23528. "../constants": 8,
  23529. "../controls/PanoramaControls": 13,
  23530. "../enum/PanoSizeClass": 36,
  23531. "../enum/Vectors": 50,
  23532. "../gui/helpManager": 68,
  23533. "../materials/CubemapMaterial": 117,
  23534. "../materials/ModelTextureMaterial": 118,
  23535. "../settings": 166,
  23536. "../tile/TileUtils": 174,
  23537. "../util/browser": 182,
  23538. "../util/camera": 183,
  23539. "../util/cameraLight": 184,
  23540. "../util/easing": 186,
  23541. "../util/lerp": 188,
  23542. "../util/logger": 189,
  23543. "../util/transitions": 195,
  23544. three: 217
  23545. }],
  23546. 158: [function(e, t, i) {
  23547. "use strict";
  23548. function n(e, t, i) {
  23549. this.scene = e,
  23550. this.camera = t,
  23551. this.renderer = null,
  23552. this.effects = i,
  23553. this.animateCallback = null,
  23554. this.composer = null,
  23555. this.qualityManager = null,
  23556. e.renderWidth = 0,
  23557. e.renderHeight = 0,
  23558. this.updateClock = new r.Clock,
  23559. this.components = [],
  23560. this.updateListeners = [],
  23561. this.resizeListeners = [],
  23562. this.forceUpdateSize = !1,
  23563. this.started = !1,
  23564. this.textures = {},
  23565. this.suspendedObjects = []
  23566. }
  23567. var r = e("three")
  23568. , o = e("../shaders")
  23569. , a = e("../enum/SceneRendererEvents")
  23570. , s = e("../enum/GLTextureType")
  23571. , l = e("../enum/GLCubeFaces")
  23572. , c = e("../exception/BasicException")
  23573. , h = e("../exception/RendererCreationException")
  23574. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23575. , m = e("../util/browser")
  23576. /**************************************************************************************************************************************************/
  23577. , u = e("../settings")
  23578. , d = e("events").EventEmitter;
  23579. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23580. n.prototype = Object.create(d.prototype),
  23581. n.prototype.addComponent = function(e) {
  23582. this.components.push(e),
  23583. e.update && this.updateListeners.push(e),
  23584. e.setSize && (this.resizeListeners.push(e),
  23585. this.forceUpdateSize = !0)
  23586. }
  23587. ,
  23588. n.prototype.removeComponent = function(e) {
  23589. var t = function(t) {
  23590. return t !== e
  23591. };
  23592. this.components = this.components.filter(t),
  23593. this.updateListeners = this.updateListeners.filter(t),
  23594. this.resizeListeners = this.resizeListeners.filter(t)
  23595. }
  23596. ,
  23597. n.prototype.start = function(e) {
  23598. if (this.started)
  23599. throw new c("Can't start SceneRenderer, already started");
  23600. this.createContext(e),
  23601. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23602. m.isMobile() && this.boluoVrInit(),
  23603. /*******************************************************************************************************************************/
  23604. this.initComposer(),
  23605. this.started = !0,
  23606. (p = p.bind(this))()
  23607. }
  23608. ,
  23609. n.prototype.createContext = function(e) {
  23610. try {
  23611. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile()}),
  23612. this.renderer.autoClear = !0,
  23613. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23614. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23615. this.emit(a.ContextCreated)
  23616. } catch (e) {
  23617. throw new h("Unable to create a WebGL rendering context")
  23618. }
  23619. u.profiling.enabled && this.overrideTextures(),
  23620. e.appendChild(this.renderer.domElement)
  23621. }
  23622. ,
  23623. n.prototype.overrideTextures = function() {
  23624. var e = this.renderer.context
  23625. , t = 0
  23626. , i = e.createTexture;
  23627. e.createTexture = function() {
  23628. var n = i.call(e);
  23629. return n.id = t++,
  23630. this.textures[n.id] = n,
  23631. n
  23632. }
  23633. .bind(this);
  23634. var n = e.texImage2D;
  23635. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23636. var d, p = this.getTextureTypeFromTarget(e, t);
  23637. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23638. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23639. h = a,
  23640. u = l,
  23641. o = u.naturalWidth,
  23642. a = u.naturalHeight,
  23643. n.call(e, t, i, r, c, h, u));
  23644. var f = this.textures[d.id];
  23645. f.width = p === s.TextureCube ? 6 * o : o,
  23646. f.height = a
  23647. }
  23648. .bind(this);
  23649. var r = e.deleteTexture;
  23650. e.deleteTexture = function(t) {
  23651. delete this.textures[t.id],
  23652. r.call(e, t)
  23653. }
  23654. .bind(this)
  23655. }
  23656. ,
  23657. n.prototype.updateTextureMemory = function() {
  23658. var e = null;
  23659. return function() {
  23660. var t = 0;
  23661. for (var i in this.textures) {
  23662. var n = this.textures[i];
  23663. n.width && n.height && (t += n.width * n.height * 4)
  23664. }
  23665. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23666. e = t
  23667. }
  23668. }(),
  23669. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23670. switch (t) {
  23671. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23672. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23673. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23674. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23675. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23676. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23677. return s.TextureCube;
  23678. case e.TEXTURE_2D:
  23679. return s.Texture2D;
  23680. default:
  23681. return null
  23682. }
  23683. }
  23684. ,
  23685. n.prototype.initComposer = function() {
  23686. this.composer = new r.EffectComposer(this.renderer),
  23687. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  23688. this.composer.addPass(this.effects.hblurPass),
  23689. this.composer.addPass(this.effects.vblurPass)
  23690. }
  23691. ,
  23692. n.prototype.setSize = function(e, t, devicePixelRatio) {
  23693. this.renderWidth = e,
  23694. this.renderHeight = t,
  23695. this.effects.aspect = e / t,
  23696. /* this.renderer.setSize(e, t), -----MP */
  23697. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23698. this.composer.setSize(e, t);
  23699. for (var i = 0; i < this.resizeListeners.length; i++)
  23700. this.resizeListeners[i].setSize(e, t)
  23701. }
  23702. ,
  23703. n.prototype.render = function() {
  23704. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23705. }
  23706. /******************************************************************************************************徐世廷**********************************************************************/
  23707. var vrPermission = {};
  23708. var vrPermissionCallBack = function(info1,info2){
  23709. if(info1 == "reset"){
  23710. vrPermission = {};
  23711. }else{
  23712. vrPermission[info1] = info2
  23713. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  23714. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  23715. }
  23716. }
  23717. }
  23718. n.prototype.boluoVrInit = function() {
  23719. console.log("boluoVrInit")
  23720. this.isHuawei5X = m.detectHUAWEI5X(),
  23721. this.oldRenderer = this.renderer,
  23722. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  23723. window.panoCamera = this.camera;
  23724. var a = this;
  23725. window._vrEnabled = !1,
  23726. Object.defineProperty(window, "vrEnabled", {
  23727. get: function() {
  23728. return window._vrEnabled
  23729. },
  23730. set: function(b) {
  23731. b = !!b,
  23732. b ? (a.renderer = a.newRenderer,
  23733. window.vrMarkers.forEach(function(a) {
  23734. a.visible = !0
  23735. })) : (a.renderer = a.oldRenderer,
  23736. window.vrMarkers.forEach(function(a) {
  23737. a.visible = !1
  23738. })),
  23739. a.cursor.visible = b,
  23740. a.setSize(window.innerWidth, window.innerHeight),
  23741. window._vrEnabled = b
  23742. if(b){
  23743. setTimeout(function(){
  23744. console.log("orientEnable"+window.orientEnable)
  23745. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  23746. if(m.detectIOS()/* && m.detectSafari() */){
  23747. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  23748. console.log("开始获取权限 major"+b.major)
  23749. if(b.major == 12 && b.minor>=2){
  23750. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23751. else{//app??
  23752. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23753. }
  23754. }else if(b.major >= 13){
  23755. if(!window.location.href.includes("https://")){
  23756. console.log("需要https");
  23757. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23758. return;
  23759. }
  23760. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23761. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23762. if(!window.vrEnabled || window.orientEnable)return;
  23763. vrPermissionCallBack("reset")
  23764. console.log(window.DeviceMotionEvent)
  23765. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23766. console.log("开始获取权限1")
  23767. ///注意:需要https 本地服务器permissionState会得到denied
  23768. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23769. console.log("permissionState1: "+permissionState)
  23770. vrPermissionCallBack("deviceMotion", permissionState)
  23771. }).catch(function(e){
  23772. vrPermissionCallBack("deviceMotion", false)
  23773. console.log(e)
  23774. })
  23775. }else{
  23776. console.log("window.DeviceMotionEvent undefined")
  23777. vrPermissionCallBack("deviceMotion", false)
  23778. }
  23779. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23780. console.log("开始获取权限2")
  23781. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23782. console.log("permissionState2: "+permissionState)
  23783. vrPermissionCallBack("deviceOrientation", permissionState)
  23784. }).catch(function(e){
  23785. vrPermissionCallBack("deviceOrientation", false)
  23786. console.log(e)
  23787. })
  23788. }else{
  23789. console.log("window.DeviceOrientationEvent undefined")
  23790. vrPermissionCallBack("deviceOrientation", false)
  23791. }
  23792. },hasFailed ? 0 : 150)
  23793. /* /* setTimeout(function(){
  23794. if(settings.vrEnabled && !window.orientEnable){
  23795. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  23796. }
  23797. },4000) */
  23798. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  23799. }else{
  23800. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23801. }
  23802. }else{
  23803. //已经触发了
  23804. }
  23805. },200);
  23806. }
  23807. }
  23808. }),
  23809. this.createCursor(.5, !1, 1, 16777215, 0);
  23810. var b = {
  23811. setSize: function(b, c) {
  23812. a.camera.aspect = b / c
  23813. }
  23814. };
  23815. this.resizeListeners.push(b),
  23816. this.vrLoadingInit()
  23817. }
  23818. ,
  23819. n.prototype.vrLoadingInit = function() {
  23820. var a = function(camera) {
  23821. var a = this
  23822. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  23823. , c = new r.MeshBasicMaterial({
  23824. color: 4967932,
  23825. side: r.DoubleSide
  23826. })
  23827. , d = new r.Mesh(b,c);
  23828. this.mesh = d,
  23829. d.position.z = -2,
  23830. d.scale.set(.08, .08, .08),
  23831. d.visible = !1,
  23832. camera.add(d),
  23833. //window.player.camera.add(d),
  23834. a.enabled = !1,
  23835. this.update = function(b) {
  23836. 1 == a.enabled && (d.rotation.z += 15 * b)
  23837. }
  23838. }
  23839. , a = new a(this.camera);
  23840. window.Loading = a,
  23841. this.updateListeners.push(a)
  23842. }
  23843. ,
  23844. n.prototype.createCursor = function(a, b, c, d, e) {
  23845. var g, h = new r.SpriteMaterial({
  23846. opacity: c,
  23847. color: d,
  23848. transparent: b,
  23849. map: this.boluoGetTexture("images/cursor.png"),
  23850. needsUpdate: !0,
  23851. side: r.DoubleSide
  23852. });
  23853. h.map.offset = new r.Vector2(1 / 17 * e,0),
  23854. h.map.repeat = new r.Vector2(1 / 17,1),
  23855. h.depthTest = !1,
  23856. h.blending = r.AdditiveBlending,
  23857. g = new r.Sprite(h),
  23858. // g.scale.set(a, a, a),
  23859. g.scale.set(.3,.3,.3)
  23860. g.position.z = -2,
  23861. g.visible = !1,
  23862. g.name = "cursor",
  23863. this.camera.add(g),
  23864. this.scene.add(this.camera),
  23865. this.cursor = g;
  23866. var i = new this.CursorAnimation(this.scene,g,this.camera);
  23867. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  23868. this.updateListeners.push(i)
  23869. }
  23870. ,
  23871. window.orientEnable = 0; //是否能触发deviceorientation
  23872. n.prototype.CursorAnimation = function(a, b, c) {
  23873. function d() {
  23874. g.orient = r.Math.degToRad(window.orientation || 0)
  23875. }
  23876. function e(a) {
  23877. if(!window.vrEnabled && window.orientEnable) return;
  23878. window.orientEnable || (window.orientEnable = 1);
  23879. var b = r.Math.degToRad(a.alpha)
  23880. , c = r.Math.degToRad(a.beta)
  23881. , d = r.Math.degToRad(a.gamma);
  23882. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  23883. -1e3 === g.beta && (g.beta = c),
  23884. -1e3 === g.gamma && (g.gamma = d),
  23885. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  23886. Math.abs(c - g.beta) > .006 && (g.beta = c),
  23887. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  23888. g.beta = c,
  23889. g.gamma = d),
  23890. n.vrDebug) {
  23891. $("#info-device-orientation").css("display", "block");
  23892. var e = "";
  23893. e += "alpha=(" + g.alpha + ")<BR/>",
  23894. e += "beta=(" + g.beta + ")<BR/>",
  23895. e += "gamma=" + g.gamma + "<BR/>",
  23896. document.getElementById("info-device-orientation").innerHTML = e
  23897. }
  23898. }
  23899. this.cursor = b,
  23900. this.raycaster = new r.Raycaster,
  23901. this.targetEventObj = {},
  23902. this.type = 1,
  23903. this.tweenFlag = !0;
  23904. var g = this;
  23905. this.target = c,
  23906. console.log(c.uuid),
  23907. this.euler = new r.Euler,
  23908. this.q0 = new r.Quaternion,
  23909. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  23910. this.zee = new r.Vector3(0,0,1),
  23911. this.alpha = -1e3,
  23912. this.beta = -1e3,
  23913. this.gamma = -1e3,
  23914. this.orient = r.Math.degToRad(window.orientation || 0),
  23915. window.addEventListener("orientationchange", d),
  23916. window.addEventListener("deviceorientation", e),
  23917. this.setObjectQuaternion = function(a, b, d, e, f) {
  23918. g.euler.set(d, b, -e, "YXZ"),
  23919. a.setFromEuler(g.euler),
  23920. a.multiply(g.q1),
  23921. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  23922. c.updateMatrixWorld()
  23923. }
  23924. ,
  23925. parent !== window && window.addEventListener("message", function(a) {
  23926. var b = JSON.parse(a.data)
  23927. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  23928. b && b.alpha && b.beta && b.gamma && function(a) {
  23929. var c = r.Math.degToRad(b.alpha)
  23930. , d = r.Math.degToRad(b.beta)
  23931. , e = r.Math.degToRad(b.gamma);
  23932. a ? (-1e3 === g.alpha && (g.alpha = c),
  23933. -1e3 === g.beta && (g.beta = d),
  23934. -1e3 === g.gamma && (g.gamma = e),
  23935. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  23936. Math.abs(d - g.beta) > .006 && (g.beta = d),
  23937. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  23938. g.beta = d,
  23939. g.gamma = e)
  23940. }(c)
  23941. }),
  23942. this.update = function(a) {
  23943. TWEEN.update();
  23944. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  23945. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  23946. this.triggerTargetEvent())
  23947. }
  23948. ,
  23949. this.triggerTargetEvent = function() {
  23950. var a = this.choseObj()
  23951. , b = a ? a.object : void 0;
  23952. this.targetEventObj.currentObj = b,
  23953. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  23954. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  23955. b && b.enabled && this.startAnimate(function() {
  23956. this.clickCallback(b)
  23957. }
  23958. .bind(this))) : this.type,
  23959. this.targetEventObj.lastObj = b)
  23960. }
  23961. ,
  23962. this.choseObj = function() {
  23963. this.raycaster.setFromCamera({
  23964. x: 0,
  23965. y: 0
  23966. }, c);
  23967. var a = (this.raycaster.ray,
  23968. window.vrMarkers)
  23969. , b = this.raycaster.intersectObjects(a);
  23970. if (b.length > 0)
  23971. return b[0]
  23972. }
  23973. ,
  23974. this.clickCallback = function(a) {
  23975. this.runTHREEAction(a, "onclick")
  23976. }
  23977. ,
  23978. this.runTHREEAction = function(a, b) {
  23979. switch (b) {
  23980. case "onclick":
  23981. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  23982. a()
  23983. });
  23984. break;
  23985. case "onhover":
  23986. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  23987. a()
  23988. });
  23989. break;
  23990. case "onout":
  23991. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  23992. a()
  23993. })
  23994. }
  23995. }
  23996. ,
  23997. this.startAnimate = function(a) {
  23998. this.tweenFlag && this.initAnimation(a)
  23999. }
  24000. ,
  24001. this.initAnimation = function(a) {
  24002. var b = this
  24003. , c = this.cursor.material.map.offset
  24004. , d = function(a) {
  24005. return Math.floor(17 * a) / 17
  24006. };
  24007. b.tweenFlag = !1,
  24008. this.cursorAnimate = new TWEEN.Tween(c).to({
  24009. x: 1
  24010. }, 1e3).onStart(function() {
  24011. b.tweenFlag = !1
  24012. }).onStop(function() {
  24013. b.tweenFlag = !0,
  24014. this.x = 0,
  24015. c.x = 0
  24016. }).onUpdate(function() {}).onComplete(function() {
  24017. a(),
  24018. c.x = 0,
  24019. setTimeout(function() {
  24020. b.tweenFlag = !0
  24021. }, 1500)
  24022. }),
  24023. this.cursorAnimate.easing(d),
  24024. this.cursorAnimate.start()
  24025. }
  24026. ,
  24027. this.autoCursorPosition = function(a) {
  24028. // var b = Math.abs(a.distance - 10);
  24029. // this.cursor.position.z = -b,
  24030. // b /= 10;
  24031. // alert(b);
  24032. // this.cursor.scale.set(b, b, b)
  24033. this.cursor.scale.set(.3,.3,.3)
  24034. }
  24035. }
  24036. ,
  24037. n.prototype.vrRenderer = function(a, b, c) {
  24038. var d = new b.vrCamera(c);
  24039. d.bananaAspect = .8,
  24040. this.width,
  24041. this.height;
  24042. var b = this;
  24043. this.setSize = function(c, d) {
  24044. a.setSize.call(this, c, d),
  24045. b.width = c,
  24046. b.height = d
  24047. }
  24048. ,
  24049. this.render = function(b, c, e, f) {
  24050. window.cameraQua = c.quaternion.clone();
  24051. var g, h;
  24052. if (c.__RESS__SKIP__STEREO__)
  24053. return a.render(b, c, e, f);
  24054. if ("PerspectiveCamera" === c.type)
  24055. g = d.cameraL,
  24056. h = d.cameraR,
  24057. b.updateMatrixWorld(),
  24058. null === c.parent && c.updateMatrixWorld(),
  24059. d.vrCameraUpdate(c);
  24060. else {
  24061. if ("OrthographicCamera" !== c.type)
  24062. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24063. g = h = c
  24064. }
  24065. a.setScissorTest(!0),
  24066. a.setScissor(0, 0, this.width / 2, this.height),
  24067. a.setViewport(0, 0, this.width / 2, this.height),
  24068. a.render.call(this, b, g, e, f),
  24069. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24070. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24071. a.render.call(this, b, h, e, f),
  24072. a.setScissorTest(!1)
  24073. }
  24074. ,
  24075. this.__proto__ = {
  24076. __proto__: a
  24077. }
  24078. }
  24079. ,
  24080. n.prototype.vrCamera = function(a) {
  24081. this.type = "StereoCamera",
  24082. this._aspect = 1,
  24083. this._overlap = .064,
  24084. this.cameraL = new r.PerspectiveCamera,
  24085. this.cameraL.layers.enable(1),
  24086. this.cameraL.near = 0.01,//xzw add
  24087. this.cameraL.matrixAutoUpdate = !1,
  24088. this.cameraR = new r.PerspectiveCamera,
  24089. this.cameraR.layers.enable(2),
  24090. this.cameraR.near = 0.01,//xzw add
  24091. this.cameraR.matrixAutoUpdate = !1,
  24092. this.eyeRight = new r.Matrix4,
  24093. this.eyeLeft = new r.Matrix4,
  24094. this.vrCameraNeedsUpdate = !0,
  24095. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24096. Object.defineProperty(this, "bananaAspect", {
  24097. get: function() {
  24098. return this._aspect
  24099. },
  24100. set: function(a) {
  24101. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24102. this._aspect = a
  24103. }
  24104. }),
  24105. Object.defineProperty(this, "overlap", {
  24106. get: function() {
  24107. return this._overlap
  24108. },
  24109. set: function(a) {
  24110. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24111. this._overlap = a
  24112. }
  24113. }),
  24114. this.vrCameraUpdate = function(a) {
  24115. this.vrCameraNeedsUpdate = true;
  24116. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24117. this.vrCameraNeedsUpdate) {
  24118. this.vrCameraNeedsUpdate = !1,
  24119. //console.debug("vrCameraUpdate"),
  24120. this.bananaFocus = a.focus,
  24121. this.bananaFov = a.fov,
  24122. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24123. this.bananaNear = a.near,
  24124. this.bananaFar = a.far,
  24125. //console.debug(a.aspect),
  24126. this.bananaFocus = 10;
  24127. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24128. this.eyeLeft.elements[12] = -e,
  24129. this.eyeRight.elements[12] = e,
  24130. b = -g * this.bananaReal_aspect + f,
  24131. c = g * this.bananaReal_aspect + f,
  24132. d.elements[0] = 2 * this.bananaNear / (c - b),
  24133. d.elements[8] = (c + b) / (c - b),
  24134. this.cameraL.projectionMatrix.copy(d),
  24135. b = -g * this.bananaReal_aspect - f,
  24136. c = g * this.bananaReal_aspect - f,
  24137. d.elements[0] = 2 * this.bananaNear / (c - b),
  24138. d.elements[8] = (c + b) / (c - b),
  24139. this.cameraR.projectionMatrix.copy(d)
  24140. }
  24141. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24142. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24143. }
  24144. }
  24145. ,
  24146. n.prototype.boluoGetTexture = function(a) {
  24147. var b = new r.TextureLoader;
  24148. return b.crossOrigin = "anonymous",
  24149. b.load(a)
  24150. }
  24151. ,
  24152. /***********************************************************************************************************************************************************************************/
  24153. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24154. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24155. return function(o){
  24156. var render = false;
  24157. var ratio;
  24158. var w, h; //记录应当render的大小
  24159. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24160. w = o.width, h = o.height, render = true, ratio=1;
  24161. }else{
  24162. w = $('#player').width();
  24163. h = $('#player').height();
  24164. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24165. (w !== W || h !== H || this.forceUpdateSize) &&
  24166. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24167. }
  24168. if(render){
  24169. this.setSize(w, h, ratio);
  24170. this.forceUpdateSize = !1
  24171. }
  24172. }
  24173. }()
  24174. ,
  24175. n.prototype.updateComponents = function() {
  24176. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24177. this.updateListeners[t].update(e)
  24178. }
  24179. ,
  24180. n.prototype.suspend = function() {
  24181. this.started = !1,
  24182. this.suspendedObjects = this.scene.children.map(function(e) {
  24183. return this.scene.remove(e),
  24184. e
  24185. }
  24186. .bind(this)),
  24187. this.render()
  24188. }
  24189. ,
  24190. n.prototype.resume = function() {
  24191. this.suspendedObjects.forEach(function(e) {
  24192. this.scene.add(e)
  24193. }
  24194. .bind(this)),
  24195. this.suspendedObjects = [],
  24196. this.started = !0,
  24197. p()
  24198. }
  24199. ;
  24200. var p = function() {
  24201. this.started && (window.requestAnimationFrame(p),
  24202. this.updateScreenSize(), // fyz resize
  24203. this.updateComponents(),
  24204. this.updateTextureMemory(),
  24205. this.render(),
  24206. this.emit(a.AfterRender))
  24207. };
  24208. n.prototype.getImageData = function() {
  24209. var e = document.createElement("canvas")
  24210. , t = e.getContext("2d");
  24211. return function(i, n, r) {
  24212. return e.width === n && e.height === r || (e.width = n,
  24213. e.height = r),
  24214. t.drawImage(i, 0, 0, n, r),
  24215. t.getImageData(0, 0, n, r)
  24216. }
  24217. }(),
  24218. n.prototype.initSizedTexture2D = function(e, t, i) {
  24219. var n = this.renderer
  24220. , o = n.context
  24221. , a = n.state
  24222. , s = new r.Texture(null);
  24223. s.flipY = !1,
  24224. i !== !0 && (i = !1),
  24225. s.generateMipmaps = i;
  24226. var l = n.paramThreeToGL(s.format)
  24227. , c = n.paramThreeToGL(s.type)
  24228. , h = n.properties.get(s)
  24229. , u = o.createTexture();
  24230. a.bindTexture(o.TEXTURE_2D, u),
  24231. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24232. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24233. s.wrapS = t,
  24234. s.wrapT = t;
  24235. var d = n.paramThreeToGL(t);
  24236. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24237. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24238. i ? (s.magFilter = r.LinearFilter,
  24239. s.minFilter = r.LinearMipMapLinearFilter,
  24240. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24241. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24242. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24243. s.minFilter = r.LinearFilter,
  24244. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24245. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24246. a.bindTexture(o.TEXTURE_2D, null),
  24247. h.__webglTexture = u,
  24248. s
  24249. }
  24250. ,
  24251. n.prototype.initSizedCubeMap = function(e, t) {
  24252. var i = this.renderer
  24253. , n = i.context
  24254. , o = i.state
  24255. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24256. a.flipY = !1,
  24257. a.generateMipmaps = t;
  24258. var s = i.paramThreeToGL(a.format)
  24259. , l = i.paramThreeToGL(a.type)
  24260. , c = i.properties.get(a)
  24261. , h = n.createTexture();
  24262. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24263. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24264. for (var u = 0; u < 6; u++)
  24265. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24266. return t ? (a.magFilter = r.LinearFilter,
  24267. a.minFilter = r.LinearMipMapLinearFilter,
  24268. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24269. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24270. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24271. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24272. a.minFilter = r.LinearFilter,
  24273. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24274. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24275. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24276. c.__image__webglTextureCube = h,
  24277. a
  24278. }
  24279. ,
  24280. n.prototype.deallocateCubeTexture = function(e) {
  24281. var t = this.renderer
  24282. , i = t.context
  24283. , n = t.properties.get(e);
  24284. i.deleteTexture(n.__image__webglTextureCube)
  24285. }
  24286. ,
  24287. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24288. var a = this.renderer
  24289. , s = a.context
  24290. , l = a.state
  24291. , c = a.properties.get(t);
  24292. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24293. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24294. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24295. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24296. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24297. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24298. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24299. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24300. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24301. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24302. l.bindTexture(s.TEXTURE_2D, null)
  24303. }
  24304. ,
  24305. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24306. var s = this.renderer
  24307. , l = s.context
  24308. , c = s.state
  24309. , h = s.properties.get(t);
  24310. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24311. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24312. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24313. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24314. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24315. }
  24316. ,
  24317. n.prototype.rebuildMipMaps2D = function(e) {
  24318. var t = this.renderer
  24319. , i = t.context
  24320. , n = t.state;
  24321. t.properties.get(e);
  24322. i.generateMipmap(i.TEXTURE_2D),
  24323. n.bindTexture(i.TEXTURE_2D, null)
  24324. }
  24325. ,
  24326. n.prototype.rebuildMipMaps3D = function(e) {
  24327. var t = this.renderer
  24328. , i = t.context
  24329. , n = t.state
  24330. , r = t.properties.get(e);
  24331. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24332. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24333. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24334. }
  24335. ,
  24336. n.prototype.renderToCubeMap = function() {
  24337. var e = !1
  24338. , t = null
  24339. , i = null
  24340. , n = null
  24341. , a = null
  24342. , s = null
  24343. , l = 1;
  24344. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24345. var _ = this.renderer;
  24346. _.context;
  24347. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24348. i.position.z = 150,
  24349. t = new r.Scene,
  24350. t.add(i),
  24351. n = new r.ShaderMaterial({
  24352. uniforms: {
  24353. tDiffuse: {
  24354. type: "t",
  24355. value: null
  24356. },
  24357. alpha: {
  24358. type: "f",
  24359. value: 1
  24360. }
  24361. },
  24362. vertexShader: o.basicTextured.vertexShader,
  24363. fragmentShader: o.basicTextured.fragmentShader,
  24364. depthWrite: !1,
  24365. depthTest: !1,
  24366. side: r.DoubleSide
  24367. }),
  24368. a = new r.PlaneBufferGeometry(l,l),
  24369. s = new r.Mesh(a,n),
  24370. s.position.z = 0,
  24371. t.add(s),
  24372. e = !0);
  24373. var T = a.getAttribute("uv");
  24374. T.setDynamic(!0),
  24375. T.needsUpdate = !0;
  24376. var x = T.array
  24377. , S = p / u
  24378. , M = f / d
  24379. , R = g / u
  24380. , P = m / d;
  24381. x[0] = S,
  24382. x[1] = M + P,
  24383. x[2] = S + R,
  24384. x[3] = M + P,
  24385. x[4] = S,
  24386. x[5] = M,
  24387. x[6] = S + R,
  24388. x[7] = M;
  24389. var O = a.getAttribute("position");
  24390. O.setDynamic(!0),
  24391. O.needsUpdate = !0;
  24392. var L = O.array
  24393. , D = v / h.width - l / 2
  24394. , N = A / h.height - l / 2
  24395. , B = y / h.width
  24396. , F = C / h.height;
  24397. L[0] = D,
  24398. L[1] = N + F,
  24399. L[3] = D + B,
  24400. L[4] = N + F,
  24401. L[6] = D,
  24402. L[7] = N,
  24403. L[9] = D + B,
  24404. L[10] = N;
  24405. this.renderer.properties.get(c);
  24406. n.uniforms.tDiffuse.value = c,
  24407. n.blending = E || r.NoBlending,
  24408. n.transparent = !!b,
  24409. void 0 !== w && null !== w || (w = 1),
  24410. n.uniforms.alpha.value = w,
  24411. n.needUpdate = !0,
  24412. h.activeCubeFace = I,
  24413. h.viewport.set(0, 0, h.width, h.height);
  24414. var V = this.renderer.autoClear;
  24415. this.renderer.autoClear = !1,
  24416. this.renderer.render(t, i, h, !1),
  24417. this.renderer.autoClear = V
  24418. }
  24419. }(),
  24420. n.prototype.copyCubeMap = function() {
  24421. var e = !1
  24422. , t = null
  24423. , i = null
  24424. , a = null
  24425. , s = null
  24426. , l = null
  24427. , c = new r.Euler;
  24428. new r.Vector3;
  24429. return function(h, u, d, p, f, g, m, v, A) {
  24430. this.renderer;
  24431. if (!e) {
  24432. var y = 2;
  24433. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24434. i.position.set(0, 0, 0),
  24435. t = new r.Scene,
  24436. t.add(i),
  24437. a = new r.ShaderMaterial({
  24438. uniforms: {
  24439. tDiffuse: {
  24440. type: "t",
  24441. value: null
  24442. },
  24443. alpha: {
  24444. type: "f",
  24445. value: 1
  24446. }
  24447. },
  24448. vertexShader: o.copyCubeMap.vertexShader,
  24449. fragmentShader: o.copyCubeMap.fragmentShader,
  24450. depthWrite: !1,
  24451. depthTest: !1,
  24452. side: r.DoubleSide
  24453. }),
  24454. s = new r.BoxGeometry(y,y,y),
  24455. l = new r.Mesh(s,a),
  24456. t.add(l),
  24457. e = !0
  24458. }
  24459. for (var C = 0; C < 6; C++)
  24460. n.getCubeOrientationForCubeFace(C, c),
  24461. l.rotation.copy(c),
  24462. l.matrixWorldNeedsUpdate = !0,
  24463. l.updateMatrixWorld(),
  24464. a.uniforms.tDiffuse.value = h,
  24465. a.blending = m || r.NoBlending,
  24466. a.transparent = !!v,
  24467. void 0 !== A && null !== A || (A = 1),
  24468. a.uniforms.alpha.value = A,
  24469. a.needUpdate = !0,
  24470. u.activeCubeFace = C,
  24471. u.viewport.set(0, 0, f, g),
  24472. this.renderer.render(t, i, u, !1)
  24473. }
  24474. }(),
  24475. n.getLookAtForCubeFace = function(e, t) {
  24476. switch (e) {
  24477. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24478. t.set(1, 0, 0);
  24479. break;
  24480. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24481. t.set(-1, 0, 0);
  24482. break;
  24483. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24484. t.set(0, 1, 0);
  24485. break;
  24486. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24487. t.set(0, -1, 0);
  24488. break;
  24489. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24490. t.set(0, 0, 1);
  24491. break;
  24492. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24493. t.set(0, 0, -1)
  24494. }
  24495. }
  24496. ,
  24497. n.getCubeOrientationForCubeFace = function(e, t) {
  24498. switch (e) {
  24499. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24500. t.set(0, -Math.PI / 2, 0);
  24501. break;
  24502. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24503. t.set(0, Math.PI / 2, 0);
  24504. break;
  24505. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24506. t.set(Math.PI / 2, Math.PI, 0);
  24507. break;
  24508. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24509. t.set(-Math.PI / 2, Math.PI, 0);
  24510. break;
  24511. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24512. t.set(0, -Math.PI, 0);
  24513. break;
  24514. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24515. t.set(0, 0, 0)
  24516. }
  24517. }
  24518. ,
  24519. t.exports = n
  24520. }
  24521. , {
  24522. "../enum/GLCubeFaces": 25,
  24523. "../enum/GLTextureType": 26,
  24524. "../enum/SceneRendererEvents": 43,
  24525. "../exception/BasicException": 55,
  24526. "../exception/RendererCreationException": 57,
  24527. "../settings": 166,
  24528. "../shaders": 167,
  24529. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24530. "../util/browser": 182,
  24531. /************************************************************************************************************************************************/
  24532. events: 202,
  24533. three: 217
  24534. }],
  24535. 159: [function(e, t, i) {
  24536. "use strict";
  24537. function n(e) {
  24538. this.messenger = new a(e),
  24539. this.clientKey = null
  24540. }
  24541. var r = e("../util/ajax")
  24542. , o = e("./PostMessageType")
  24543. , a = e("./postmessage")
  24544. , s = e("./VersionInfo")
  24545. , l = e("events").EventEmitter
  24546. , c = window.location.origin + "/api/v1/user/";
  24547. n.prototype = Object.create(l.prototype),
  24548. n.prototype.bindEvents = function() {
  24549. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24550. }
  24551. ,
  24552. n.prototype.waitForConnection = function() {
  24553. var e = new Promise(function(e, t) {
  24554. this.messenger.on(o.CONNECT, function(i) {
  24555. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24556. }
  24557. .bind(this))
  24558. }
  24559. .bind(this));
  24560. return e
  24561. }
  24562. ,
  24563. n.prototype.onConnectionReceived = function(e) {
  24564. return this.messenger.setTarget(e.source, e.origin),
  24565. this.verifyConnection(e).then(function(t, i) {
  24566. this.messenger.send({
  24567. type: o.ACCEPT,
  24568. toId: e.fromId,
  24569. warning: i
  24570. }),
  24571. this.clientKey = t,
  24572. this.messenger.removeAllListeners(o.CONNECT),
  24573. this.bindEvents()
  24574. }
  24575. .bind(this), function(t) {
  24576. this.messenger.send({
  24577. type: o.REJECT,
  24578. toId: e.fromId,
  24579. reason: t
  24580. }),
  24581. this.messenger.setTarget()
  24582. }
  24583. .bind(this))
  24584. }
  24585. ,
  24586. n.prototype.verifyConnection = function(e) {
  24587. return new Promise(function(t, i) {
  24588. var n;
  24589. if (s.isDeprecated(e.sdkVersion))
  24590. n = "这个版本正在被弃用";
  24591. else if (!s.isSupported(e.sdkVersion))
  24592. return i("不支持此版本的SDK");
  24593. var o = {
  24594. cache: !1,
  24595. headers: {
  24596. "X-port-Application-Key": e.applicationKey,
  24597. "X-port-Referrer": e.origin
  24598. }
  24599. };
  24600. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24601. }
  24602. )
  24603. }
  24604. ,
  24605. n.prototype.onMessageReceived = function(e) {
  24606. if (this.validateClientApplicationKey(e.applicationKey)) {
  24607. var t = this;
  24608. e.onDone = function(i) {
  24609. i.toId = e.fromId,
  24610. i.uid = e.uid,
  24611. i.type = o.RESPONSE,
  24612. t.messenger.send(i)
  24613. }
  24614. ,
  24615. this.emit(o.ACTION, e)
  24616. }
  24617. }
  24618. ,
  24619. n.prototype.validateClientApplicationKey = function(e) {
  24620. return this.clientKey === e
  24621. }
  24622. ,
  24623. n.prototype.sendEvent = function(e, t) {
  24624. this.messenger.send({
  24625. type: o.EVENT,
  24626. eventType: e,
  24627. eventData: t
  24628. })
  24629. }
  24630. ,
  24631. t.exports = n
  24632. }
  24633. , {
  24634. "../util/ajax": 181,
  24635. "./PostMessageType": 160,
  24636. "./VersionInfo": 163,
  24637. "./postmessage": 165,
  24638. events: 202
  24639. }],
  24640. 160: [function(e, t, i) {
  24641. "use strict";
  24642. t.exports = Object.freeze({
  24643. CONNECT: "postmessage.connect",
  24644. ACCEPT: "postmessage.accept",
  24645. REJECT: "postmessage.reject",
  24646. ACTION: "postmessage.action",
  24647. RESPONSE: "postmessage.response",
  24648. EVENT: "postmessage.event"
  24649. })
  24650. }
  24651. , {}],
  24652. 161: [function(e, t, i) {
  24653. "use strict";
  24654. t.exports = Object.freeze({
  24655. MOVE: "sdk.move",
  24656. ENTER_PANO: "sdk.enterpano",
  24657. MODEL_LOADED: "sdk.modelloaded"
  24658. })
  24659. }
  24660. , {}],
  24661. 162: [function(e, t, i) {
  24662. "use strict";
  24663. t.exports = Object.freeze({
  24664. FLY: "transition.fly",
  24665. FADEOUT: "transition.fade",
  24666. INSTANT: "transition.instant"
  24667. })
  24668. }
  24669. , {}],
  24670. 163: [function(e, t, i) {
  24671. "use strict";
  24672. t.exports = {
  24673. current: "1.0",
  24674. supported: ["1.0"],
  24675. deprecated: [],
  24676. isSupported: function(e) {
  24677. return this.supported.indexOf(e) !== -1
  24678. },
  24679. isDeprecated: function(e) {
  24680. return this.deprecated.indexOf(e) !== -1
  24681. },
  24682. isValid: function(e) {
  24683. return this.isSupported(e) || this.isDeprecated(e)
  24684. }
  24685. }
  24686. }
  24687. , {}],
  24688. 164: [function(e, t, i) {
  24689. (function(i) {
  24690. "use strict";
  24691. function n(e, t, i) {
  24692. e && (e = e.toLowerCase().trim());
  24693. var n = new I.UP.clone
  24694. , r = Math.PI / 3
  24695. , o = Math.PI / 2;
  24696. switch (e) {
  24697. case "left":
  24698. i.copy(t),
  24699. i.applyAxisAngle(n, o);
  24700. break;
  24701. case "right":
  24702. i.copy(t),
  24703. i.applyAxisAngle(n, -o);
  24704. break;
  24705. case "forwardleft":
  24706. i.copy(t),
  24707. i.applyAxisAngle(n, r);
  24708. break;
  24709. case "forwardright":
  24710. i.copy(t),
  24711. i.applyAxisAngle(n, -r);
  24712. break;
  24713. case "forward":
  24714. default:
  24715. i.copy(t)
  24716. }
  24717. return i
  24718. }
  24719. function r(e, t) {
  24720. if (e) {
  24721. var i = {
  24722. pano: e,
  24723. lookAtPoint: null,
  24724. duration: null,
  24725. maxDistanceOverride: null,
  24726. skipWarpingCheck: !1
  24727. };
  24728. this.player.flyToPano(i, function() {
  24729. t && t({
  24730. success: !0,
  24731. message: "Transition complete."
  24732. })
  24733. })
  24734. } else
  24735. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24736. t && t({
  24737. success: !1,
  24738. error: "Unable to find pano."
  24739. })
  24740. }
  24741. function o(e, t) {
  24742. var i = this.findRankedPano(e, t);
  24743. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24744. null)
  24745. }
  24746. function a(e, t) {
  24747. var i = this.findRankedtag(e, t);
  24748. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24749. null)
  24750. }
  24751. function s(e, t) {
  24752. t.copy(I.FORWARD),
  24753. e.getDirection(t)
  24754. }
  24755. function l(e) {
  24756. function t(e) {
  24757. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24758. return {
  24759. x: c.Math.radToDeg(t._x),
  24760. y: c.Math.radToDeg(t._y),
  24761. z: c.Math.radToDeg(t._z)
  24762. }
  24763. }
  24764. var i = function(e) {
  24765. return e.alignmentType !== m.ALIGNED ? null : {
  24766. x: e.position.x,
  24767. y: e.position.y,
  24768. z: e.position.z
  24769. }
  24770. };
  24771. return {
  24772. panos: e.panos.list.map(function(n) {
  24773. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24774. return {
  24775. uuid: n.id,
  24776. aligned: n.alignmentType === m.ALIGNED,
  24777. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24778. position: i(n),
  24779. rotation: t(n),
  24780. thumbnail: r
  24781. }
  24782. })
  24783. }
  24784. }
  24785. var c = e("three")
  24786. , h = e("./ApiHost")
  24787. , u = e("../util/logger")
  24788. , d = e("../util/common")
  24789. , p = e("../util/math")
  24790. , f = e("../enum/ModelManagerEvents")
  24791. , g = e("./PostMessageType")
  24792. , m = e("../enum/AlignmentType")
  24793. , v = e("../enum/Direction")
  24794. , A = e("./TransitionStyles")
  24795. , y = e("../util/panorama")
  24796. , C = e("../enum/GLCubeFaces")
  24797. , I = e("../enum/Vectors")
  24798. , E = e("../enum/Viewmode")
  24799. , b = e("../enum/WarpStyle")
  24800. , w = (e("../enum/Keys"),
  24801. e("../enum/PlayerEvents"))
  24802. , _ = e("../sdk/SdkEvents")
  24803. , I = e("../enum/Vectors")
  24804. , T = e("../enum/ControlEvents")
  24805. , x = e("../enum/RenderLayers")
  24806. , S = (e("../constants"),
  24807. e("../settings"))
  24808. , M = e("../lib/jpeg_encoder")
  24809. , R = new u(i)
  24810. , P = function() {
  24811. var e = function e() {
  24812. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24813. e.player.getDirection(e.playerDirection),
  24814. e.projectVectors();
  24815. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  24816. if (e.angleTravelled += Math.abs(t),
  24817. e.angleTravelled >= Math.abs(e.angle)) {
  24818. if (e.active = !1,
  24819. e.onDone) {
  24820. var i = e.onDone;
  24821. i()
  24822. }
  24823. } else
  24824. e.lastFacingDirection.copy(e.playerDirection),
  24825. window.setTimeout(e, 4)
  24826. };
  24827. return e.active = !1,
  24828. e.angle = 0,
  24829. e.angleTravelled = 0,
  24830. e.playerDirection = new c.Vector3,
  24831. e.lastFacingDirection = new c.Vector3,
  24832. e.onDone = null,
  24833. e.player = null,
  24834. e.start = function(t, i, n, r) {
  24835. e.active = !0,
  24836. t && i && (i = 0),
  24837. e.angle = t || i,
  24838. e.xAngle = t,
  24839. e.yAngle = i,
  24840. e.angleTravelled = 0,
  24841. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24842. n.getDirection(e.playerDirection),
  24843. e.lastFacingDirection.copy(e.playerDirection),
  24844. e.projectVectors(),
  24845. e.onDone = r,
  24846. e.player = n,
  24847. e()
  24848. }
  24849. ,
  24850. e.projectVectors = function() {
  24851. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  24852. e.lastFacingDirection.projectOnPlane(I.UP))
  24853. }
  24854. ,
  24855. e
  24856. }()
  24857. , O = function() {
  24858. var e = new c.Vector3;
  24859. return function(t) {
  24860. t ? (e.copy(t.position),
  24861. e.add(t.discPosition),
  24862. p.projectPositionToCanvas(e, this.player.camera, e),
  24863. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  24864. }
  24865. }()
  24866. , L = function() {
  24867. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  24868. }
  24869. , D = function() {
  24870. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  24871. }
  24872. , N = function(e) {
  24873. var t = new c.Vector3;
  24874. return function(e) {
  24875. var i = this.player.getDirection();
  24876. t.copy(i);
  24877. var n = t.y;
  24878. t.y = 0,
  24879. t.normalize();
  24880. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  24881. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  24882. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  24883. 0;
  24884. this.player.mode === E.DOLLHOUSE && (r = -r);
  24885. var o = L.call(this) - .1
  24886. , a = D.call(this) + .1
  24887. , s = r + e;
  24888. s > o ? s = o : s < a && (s = a);
  24889. var l = s - r;
  24890. return e > 0 && l < .01 && (l = 0),
  24891. e < 0 && l > -.01 && (l = 0),
  24892. l
  24893. }
  24894. }()
  24895. , B = function() {
  24896. var e = new c.Euler;
  24897. return function(t) {
  24898. return e.setFromQuaternion(t.quaternion, "YXZ"),
  24899. {
  24900. position: {
  24901. x: t.position.x,
  24902. y: t.position.y,
  24903. z: t.position.z
  24904. },
  24905. rotation: {
  24906. x: c.Math.radToDeg(e.x),
  24907. y: c.Math.radToDeg(e.y),
  24908. z: 0
  24909. },
  24910. pano: t.currentPano ? t.currentPano.id : null,
  24911. mode: t.mode
  24912. }
  24913. }
  24914. }()
  24915. , F = null;
  24916. t.exports = {
  24917. init: function(e, t, i, n, r) {
  24918. V.init(e, t, i, r),
  24919. F = new Promise(function(e, t) {
  24920. i.on(w.Ready, function() {
  24921. e()
  24922. })
  24923. }
  24924. .bind(this));
  24925. var o = new h(window)
  24926. , a = o.waitForConnection();
  24927. a.then(function(e) {
  24928. o.on(g.ACTION, V.onMessageReceive.bind(V))
  24929. });
  24930. var s = function() {
  24931. var e = Date.now();
  24932. return function() {
  24933. if (!(Date.now() - e < 100)) {
  24934. var t = B(i);
  24935. o.sendEvent(_.MOVE, {
  24936. state: t
  24937. }),
  24938. e = Date.now()
  24939. }
  24940. }
  24941. }();
  24942. i.on(w.Move, s),
  24943. i.on(w.ViewChanged, s),
  24944. n.on(f.ActiveModelChanged, function(e) {
  24945. function t(e) {
  24946. var t, i = e.newPano.id;
  24947. e.oldPano && (t = e.oldPano.id),
  24948. i !== t && o.sendEvent(_.ENTER_PANO, {
  24949. oldPano: t,
  24950. newPano: i
  24951. })
  24952. }
  24953. var i = e.model
  24954. , n = e.oldModel;
  24955. V.model = i,
  24956. a.then(function() {
  24957. o.sendEvent(_.MODEL_LOADED, {
  24958. metadata: l(i)
  24959. })
  24960. }),
  24961. n && n.panos.forEach(function(e) {
  24962. e.removeEventListener("enter", t)
  24963. }),
  24964. i.panos.forEach(function(e) {
  24965. e.on("enter", t)
  24966. })
  24967. })
  24968. }
  24969. };
  24970. var V = {
  24971. director: null,
  24972. player: null,
  24973. controls: null,
  24974. sceneRenderer: null,
  24975. model: null,
  24976. init: function(e, t, i, n) {
  24977. this.director = e,
  24978. this.player = i,
  24979. this.controls = t,
  24980. this.sceneRenderer = n
  24981. },
  24982. handleToObject: {},
  24983. objectToHandle: {},
  24984. handleCount: 0,
  24985. onMessageReceive: function(e) {
  24986. if (e) {
  24987. var t = e.targetFunction
  24988. , i = e.params
  24989. , n = e.onDone;
  24990. t && this[t] && this[t](i, n)
  24991. }
  24992. },
  24993. waitForInit: function(e, t) {
  24994. F.then(t.bind({
  24995. success: !0,
  24996. message: "Init complete."
  24997. }))
  24998. },
  24999. moveToPano: function(e, t) {
  25000. var i = new c.Euler(0,0,0,"YXZ")
  25001. , n = new c.Quaternion;
  25002. return function(e, t) {
  25003. var r = e.pano
  25004. , o = e.rotation
  25005. , a = e.transition;
  25006. if (!this.model)
  25007. return t({
  25008. success: !1,
  25009. error: "The model has not been loaded yet"
  25010. });
  25011. var s = this.model.panos.get(r);
  25012. if (!s)
  25013. return t({
  25014. success: !1,
  25015. error: r + " does not exist in this model"
  25016. });
  25017. if (!o)
  25018. return t({
  25019. sucess: !1,
  25020. erorr: o + " is not a valid rotation"
  25021. });
  25022. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25023. console.log(o.z);
  25024. var l = {
  25025. success: !0,
  25026. message: r
  25027. };
  25028. if (a === A.FADEOUT)
  25029. n.setFromEuler(i),
  25030. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25031. else {
  25032. var h, u;
  25033. a === A.INSTANT && (h = 0,
  25034. u = 0);
  25035. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25036. this.player.flyToPano({
  25037. pano: s,
  25038. lookAtPoint: d,
  25039. duration: h,
  25040. aimDuration: u
  25041. }, t.bind(this, l))
  25042. }
  25043. }
  25044. }(),
  25045. moveInDirection: function(e, t) {
  25046. var i = e.direction;
  25047. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25048. void (t && t({
  25049. success: !1,
  25050. error: "Invalid direction."
  25051. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25052. t(e ? {
  25053. success: !0,
  25054. message: "moved " + i
  25055. } : {
  25056. success: !1,
  25057. error: "Cannot move in direction: " + i
  25058. })
  25059. })
  25060. },
  25061. getPose: function(e, t) {
  25062. this.player.camera.position,
  25063. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25064. return t({
  25065. success: !0,
  25066. message: B(this.player)
  25067. })
  25068. },
  25069. takeScreenShot: function() {
  25070. var e = new c.PerspectiveCamera
  25071. , t = new c.WebGLRenderTarget;
  25072. return function(i, n) {
  25073. if (!i.resolution)
  25074. return n({
  25075. success: !1,
  25076. error: "An invalid resolution was specified"
  25077. });
  25078. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25079. var r = this.sceneRenderer.renderer.getSize();
  25080. i.resolution.width = r.width,
  25081. i.resolution.height = r.height
  25082. }
  25083. e.layers.set(x.DEFAULT),
  25084. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25085. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25086. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25087. var o = i.resolution.width
  25088. , a = i.resolution.height
  25089. , s = o / a;
  25090. e.position.copy(this.sceneRenderer.camera.position),
  25091. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25092. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25093. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25094. t.setSize(o, a),
  25095. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25096. var l = new Uint8Array(o * a * 4);
  25097. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25098. var c = M.encode({
  25099. data: l,
  25100. width: o,
  25101. height: a,
  25102. heading: 180,
  25103. pitch: 0
  25104. }, {
  25105. quality: 75,
  25106. flipY: !0
  25107. })
  25108. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25109. n({
  25110. success: !0,
  25111. message: h
  25112. })
  25113. }
  25114. }(),
  25115. findRankedPano: function(e, t) {
  25116. var i = new c.Vector3
  25117. , r = new c.Vector3;
  25118. return function(e, t) {
  25119. s(this.player, r),
  25120. n(t, r, i);
  25121. var o = this.player.rankedPanoInDirection(e, i);
  25122. if (o) {
  25123. var a = this.objectToHandle[o.id];
  25124. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25125. this.handleToObject[a] = o),
  25126. a
  25127. }
  25128. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25129. -1
  25130. }
  25131. }(),
  25132. findRankedtag: function(e, t) {
  25133. var i = new c.Vector3
  25134. , r = new c.Vector3;
  25135. return function(e, t) {
  25136. s(this.player, r),
  25137. n(t, r, i);
  25138. var o = this.player.rankedtagInDirection(e, i);
  25139. if (o) {
  25140. var a = this.objectToHandle[o.sid];
  25141. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25142. this.handleToObject[a] = o),
  25143. a
  25144. }
  25145. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25146. -1
  25147. }
  25148. }(),
  25149. clickNearesttag: function(e) {
  25150. this.clickRankedtag(0, e)
  25151. },
  25152. clickRankedtag: function(e, t) {
  25153. var i = a.call(this, e, t);
  25154. i && O.call(this, i)
  25155. },
  25156. clickNearestPano: function(e, t) {
  25157. this.clickRankedPano(0, e, t)
  25158. },
  25159. clickRankedPano: function(e, t, i) {
  25160. var n = o.call(this, e, t);
  25161. n ? r.call(this, n, i) : i(null)
  25162. },
  25163. clickPano: function(e, t) {
  25164. var i = this.handleTable[e];
  25165. i ? r.call(this, i, t) : t(null)
  25166. },
  25167. rotateDirection: function() {
  25168. return function(e, t) {
  25169. var i = e.direction
  25170. , n = e.angle;
  25171. if (!P.active) {
  25172. var r = 0
  25173. , o = 0
  25174. , a = 0
  25175. , s = 0;
  25176. if (!n || isNaN(n))
  25177. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25178. void (t && t({
  25179. success: !1,
  25180. error: "Invalid rotation angle."
  25181. }));
  25182. if (this.player.mode === E.TRANSITIONING)
  25183. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25184. void (t && t({
  25185. success: !1,
  25186. error: "Cannot rotate while transitioning"
  25187. }));
  25188. if (i === v.RIGHT || i === v.LEFT)
  25189. i === v.RIGHT && (n = -n),
  25190. r = n > 0 ? -1 : 1,
  25191. a = n;
  25192. else {
  25193. if (i !== v.UP && i !== v.DOWN)
  25194. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25195. void (t && t({
  25196. success: !1,
  25197. error: "Invalid direction for rotation."
  25198. }));
  25199. if (this.player.mode === E.FLOORPLAN)
  25200. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25201. void (t && t({
  25202. success: !1,
  25203. error: "Cannot rotate " + i + " in floorplan mode"
  25204. }));
  25205. if (i === v.DOWN && (n = -n),
  25206. n = N.call(this, n),
  25207. 0 === n)
  25208. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25209. void (t && t({
  25210. success: !1,
  25211. error: "Already at maximum rotation in direction: " + i
  25212. }));
  25213. o = n > 0 ? 1 : -1,
  25214. s = n
  25215. }
  25216. var l = n;
  25217. n = c.Math.degToRad(n),
  25218. a = c.Math.degToRad(a),
  25219. s = c.Math.degToRad(s);
  25220. var h = this.controls.activeControl
  25221. , u = function() {
  25222. h.stopRotating(!0),
  25223. t && t({
  25224. success: !0,
  25225. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25226. })
  25227. };
  25228. h.startRotating(r, o),
  25229. P.start(a, s, this.player, u)
  25230. }
  25231. }
  25232. }(),
  25233. rotate: function() {
  25234. var e = new c.Vector3
  25235. , t = new c.Vector3;
  25236. return function(i, n) {
  25237. var r = i.xAngle
  25238. , o = i.yAngle;
  25239. if (!P.active) {
  25240. if (r = r || 0,
  25241. o = o || 0,
  25242. isNaN(r) || isNaN(o))
  25243. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25244. void (n && n({
  25245. success: !1,
  25246. error: "Invalid rotation angle."
  25247. }));
  25248. if (this.player.mode === E.TRANSITIONING)
  25249. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25250. void (n && n({
  25251. success: !1,
  25252. error: "Cannot rotate while transitioning"
  25253. }));
  25254. Math.abs(r) < .01 && (r = 0),
  25255. Math.abs(o) < .01 && (o = 0);
  25256. var a = o;
  25257. o = N.call(this, o),
  25258. r = -r;
  25259. var s = a > 0 ? "UP" : "DOWN";
  25260. if (!r && a && !o)
  25261. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25262. void (n && n({
  25263. success: !1,
  25264. error: "Already at maximum rotation in direction: " + s
  25265. }));
  25266. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25267. var l = o;
  25268. o = c.Math.degToRad(o),
  25269. r = c.Math.degToRad(r),
  25270. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25271. this.player.getDirection(e),
  25272. t.copy(e).applyAxisAngle(I.UP, r),
  25273. t.applyAxisAngle(I.RIGHT, o);
  25274. var h = (e.angleTo(t),
  25275. r > 0 ? -1 : r < 0 ? 1 : 0)
  25276. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25277. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25278. var d = this.controls.activeControl
  25279. , p = function() {
  25280. d.stopRotating(!0),
  25281. n && n({
  25282. success: !0,
  25283. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25284. })
  25285. };
  25286. d.startRotating(h, u),
  25287. P.start(r, o, this.player, p)
  25288. }
  25289. }
  25290. }(),
  25291. panCamera: function(e, t) {
  25292. function i(e) {
  25293. switch (r.removeAllListeners(T.AutoPanComplete),
  25294. r.removeAllListeners(T.AutoPanInterrupt),
  25295. r.removeAllListeners(T.AutoPanClamped),
  25296. e) {
  25297. case T.AutoPanInterrupt:
  25298. t({
  25299. success: !0,
  25300. message: "Camera panning interrupted."
  25301. });
  25302. break;
  25303. case T.AutoPanClamped:
  25304. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25305. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25306. return void t({
  25307. success: !1,
  25308. error: "Already at edge of current model bounds."
  25309. });
  25310. var i = "The view point is outside the bounds for the current model. ";
  25311. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25312. console.warn(i)
  25313. }
  25314. case T.AutoPanComplete:
  25315. t({
  25316. success: !0,
  25317. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25318. })
  25319. }
  25320. }
  25321. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25322. return t({
  25323. success: !1,
  25324. error: "Camera panning is not available in the current mode: " + this.player.mode
  25325. });
  25326. var n = e.position
  25327. , r = this.player.control;
  25328. r.setAutoPanPosition(n.x, n.z),
  25329. r.autoPan = !0;
  25330. var o = function(e, t) {
  25331. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25332. };
  25333. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25334. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25335. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25336. },
  25337. click: function(e, t) {
  25338. var i = e.x
  25339. , n = e.y
  25340. , r = e.percentage;
  25341. r === !0 && (i = i / 100 * $("#player").width(),
  25342. n = n / 100 * $("#player").height()),
  25343. this.player.handleInputStart(i, n),
  25344. this.player.updateIntersect(),
  25345. this.player.handleInputEnd(i, n)
  25346. },
  25347. mouseOver: function(e, t) {
  25348. var i = e.x
  25349. , n = e.y
  25350. , r = e.percentage;
  25351. r === !0 && (i = i / 100 * $("#player").width(),
  25352. n = n / 100 * $("#player").height()),
  25353. this.player.handleInputMove(i, n),
  25354. this.player.updateIntersect()
  25355. },
  25356. moveToMode: function(e, t) {
  25357. function i(e) {
  25358. t(e ? {
  25359. success: !1,
  25360. error: "Failed to load new mode: " + e
  25361. } : {
  25362. success: !0,
  25363. message: "Moved to new mode: " + n
  25364. })
  25365. }
  25366. var n = e.mode;
  25367. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25368. i()
  25369. }, function(e) {
  25370. i(e)
  25371. }) : t({
  25372. success: !1,
  25373. error: "Invalid mode selection"
  25374. })
  25375. }
  25376. }
  25377. }
  25378. ).call(this, "/js/sdk/automation.js")
  25379. }
  25380. , {
  25381. "../constants": 8,
  25382. "../enum/AlignmentType": 17,
  25383. "../enum/ControlEvents": 21,
  25384. "../enum/Direction": 22,
  25385. "../enum/GLCubeFaces": 25,
  25386. "../enum/Keys": 30,
  25387. "../enum/ModelManagerEvents": 33,
  25388. "../enum/PlayerEvents": 40,
  25389. "../enum/RenderLayers": 41,
  25390. "../enum/Vectors": 50,
  25391. "../enum/Viewmode": 51,
  25392. "../enum/WarpStyle": 52,
  25393. "../lib/jpeg_encoder": 94,
  25394. "../sdk/SdkEvents": 161,
  25395. "../settings": 166,
  25396. "../util/common": 185,
  25397. "../util/logger": 189,
  25398. "../util/math": 190,
  25399. "../util/panorama": 191,
  25400. "./ApiHost": 159,
  25401. "./PostMessageType": 160,
  25402. "./TransitionStyles": 162,
  25403. three: 217
  25404. }],
  25405. 165: [function(e, t, i) {
  25406. "use strict";
  25407. function n(e) {
  25408. this.sourceWindow = e,
  25409. this.targetWindow = null,
  25410. this.targetOrigin = null,
  25411. this.id = Math.floor(1e5 * Math.random()),
  25412. this.bindEvents()
  25413. }
  25414. var r = e("./PostMessageType")
  25415. , o = e("events").EventEmitter;
  25416. n.prototype = Object.create(o.prototype),
  25417. n.prototype.bindEvents = function() {
  25418. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25419. }
  25420. ,
  25421. n.prototype.setTarget = function(e, t) {
  25422. this.targetWindow = e,
  25423. this.targetOrigin = t
  25424. }
  25425. ,
  25426. n.prototype.onPostmessageReceived = function(e) {
  25427. var t = e.origin || e.originalEvent.origin
  25428. , i = e.source;
  25429. switch (e.data.type) {
  25430. case r.CONNECT:
  25431. break;
  25432. case r.RESPONSE:
  25433. if (this.id !== e.data.toId)
  25434. return;
  25435. default:
  25436. if (!this.validateMessageOrigin(t))
  25437. return
  25438. }
  25439. var n = e.data;
  25440. n.source = i,
  25441. n.origin = t,
  25442. n.timestamp = Date.now(),
  25443. this.emit(e.data.type, n)
  25444. }
  25445. ,
  25446. n.prototype.validateMessageOrigin = function(e) {
  25447. return "*" === this.targetOrigin || e === this.targetOrigin
  25448. }
  25449. ,
  25450. n.prototype.send = function(e) {
  25451. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25452. this.targetWindow.postMessage(e, this.targetOrigin))
  25453. }
  25454. ,
  25455. t.exports = n
  25456. }
  25457. , {
  25458. "./PostMessageType": 160,
  25459. events: 202
  25460. }],
  25461. 166: [function(e, t, i) {
  25462. "use strict";
  25463. var n = e("three")
  25464. , r = e("./util/browser")
  25465. , o = e("./enum/Viewmode")
  25466. , a = e("./enum/VROption")
  25467. , s = e("./enum/Colors")
  25468. , l = e("./enum/WarpStyle")
  25469. , c = e("./util/easing")
  25470. , h = e("./util/common")
  25471. , u = e("./util/showcase")
  25472. , d = e("./constants")
  25473. , p = {
  25474. debug: !1,
  25475. version: "2.25.6-0-gd87e5b1",
  25476. languageTag: r.valueFromHash("lang", null),
  25477. pageTitle: "四维虚拟漫游",
  25478. authorizationHeader: u.getAuthorizationHeader(),
  25479. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25480. logLevel: r.valueFromHash("log", 2),
  25481. skyboxRadius: 2500,
  25482. modelBoundsPadding: 5,
  25483. showNeighbors: !1,
  25484. brand: r.valueFromHash("brand", !0),
  25485. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25486. startHighlights: r.valueFromHash("hl", -1),
  25487. specialEdition: r.valueFromHash("bn", 0),
  25488. useWheel: r.valueFromHash("wh", !0),
  25489. crossOrigin: "anonymous",
  25490. fancierTransition: !1,
  25491. wireframe: !1,
  25492. skyboxWireframe: !1,
  25493. modelAlpha: 1,
  25494. highlightPanoSelection: !1,
  25495. showSweeps: !0,
  25496. showSkyboxes: !1,
  25497. showMesh: !0,
  25498. showFloors: !1,
  25499. showFloorDuration: 300,
  25500. showFloorDelay: 300,
  25501. hideFloorDuration: 300,
  25502. hideFloorDelay: 0,
  25503. reticuleOpacityTransitionTime: 250,
  25504. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25505. markerOpacityTransitionTime: 500,
  25506. guiAnimationSpeed: 250,
  25507. highlightAnimationDuration: 500,
  25508. modelComponentLoadSpinnerDelay: 150,
  25509. captureErrors: !1,
  25510. maxMobileTextures: 6,
  25511. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25512. startupFlyinDelay: 3e3,
  25513. dollhouseDefault: {
  25514. minDistance: 15,
  25515. maxDistance: 50,
  25516. minPolarAngle: n.Math.degToRad(10),
  25517. maxPolarAngle: n.Math.degToRad(90)
  25518. },
  25519. hideReticuleTimeout: 1e3,
  25520. analytics: {
  25521. inactivityThreshold: 30,
  25522. sessionTrackingRate: .15,
  25523. maxTrackedErrors: 20,
  25524. sessionDurationPingFrequency: 10,
  25525. sessionDurationTimeout: 15
  25526. },
  25527. flydown: {
  25528. movementEasing: "easeInOutQuad",
  25529. movementDelay: .001,
  25530. rotationEasing: "easeInOutQuad",
  25531. rotationDelay: .5,
  25532. modelTextureDelay: .75,
  25533. skyboxDelay: .75
  25534. },
  25535. transition: {
  25536. flySpeed: .001,
  25537. flyTime: 750,
  25538. flytimeMaxDistanceThreshold: 5,
  25539. flytimeDistanceMultiplier: 150,
  25540. aimTime: 1500,
  25541. aimSlowFactor: 1.5,
  25542. blur: 0.8,
  25543. movementEasing: "easeInOutQuad",
  25544. blendEasing: "easeInOutQuad",
  25545. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  25546. },
  25547. show360Views: {
  25548. enabled: !0,
  25549. transitionTime: 1e3
  25550. },
  25551. quickstart: {
  25552. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25553. animation: 1400,
  25554. showTextDelay: 500,
  25555. fadeOutDelay: 3e3,
  25556. fovChange: 10
  25557. },
  25558. appConfig: {
  25559. webvr_version: null,
  25560. segment_key: null,
  25561. embedly_key: null,
  25562. branch_key: null,
  25563. keen_write_key: null,
  25564. keen_project_id: null
  25565. },
  25566. vr: {
  25567. enabled: !0,
  25568. allowWebVR: !1,
  25569. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25570. },
  25571. share: {
  25572. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25573. },
  25574. input: {
  25575. longTapThreshold: 200,
  25576. moveToleranceNDC: .08,
  25577. touchMoveThreshold: 25
  25578. },
  25579. help: {
  25580. modalStayDuration: 600
  25581. },
  25582. immersive: {
  25583. timeToShowAgain: 1250,
  25584. uiStayDuration: 600
  25585. },
  25586. tourInteraction: {
  25587. disabled: "0" === r.valueFromHash("tourcta", null),
  25588. showPauseButton: 1e3,
  25589. showModal: 1500,
  25590. allowNextClick: 200,
  25591. largeModal: "1" === r.valueFromHash("tourcta", null),
  25592. smallModal: "2" === r.valueFromHash("tourcta", null)
  25593. },
  25594. labels: {
  25595. enabled: !1,
  25596. hideUntilStart: !0,
  25597. fadeInDuration: 250,
  25598. fadeInDelay: 250,
  25599. fadeOutDuration: 250,
  25600. fadeOutDelay: 0,
  25601. zoomHideThreshhold: {
  25602. mobile: r.isSmallScreen() ? .45 : .6,
  25603. desktop: 2
  25604. },
  25605. zoomTruncateThreshhold: {
  25606. mobile: r.isSmallScreen() ? .35 : .45,
  25607. desktop: .85
  25608. },
  25609. minLengthForTruncate: 16,
  25610. truncateLength: 12,
  25611. truncateSuffix: "..."
  25612. },
  25613. tags: {
  25614. enabled: r.valueFromHash("mt", 1),
  25615. startup: {
  25616. hideUntilStart: !0,
  25617. fadeInDuration: 500,
  25618. fadeInDelay: 100
  25619. },
  25620. visibility: {
  25621. anyDistance: !0,
  25622. visibleDistance: 8,
  25623. cameraClearance: .1,
  25624. alphaTestLevel: .05,
  25625. hideViaFloor: !0,
  25626. hideOffScreenDisc: !1,
  25627. hideOffScreenObject: !1
  25628. },
  25629. disc: {
  25630. opacity: 1,
  25631. disabledOpacity: .5,
  25632. scale: {
  25633. nearBound: 1.5,
  25634. farBound: 4.8,
  25635. linkFarBound: !1,
  25636. linkPercent: 40,
  25637. maxSize: 80,
  25638. minSize: 40,
  25639. baseViewportSize: 800,
  25640. responsiveness: 100
  25641. }
  25642. },
  25643. pole: {
  25644. enabled: !0,
  25645. height: .5,
  25646. width: 2,
  25647. opacity: .5,
  25648. color: "white"
  25649. },
  25650. navigate: {
  25651. nearestPano: !0,
  25652. lineOfSight: !0,
  25653. reactivate: !0,
  25654. aimAt: "disc",
  25655. tiltTolerance: 25,
  25656. rotateSpeedFactor: .6
  25657. }
  25658. },
  25659. path: {
  25660. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25661. colorUp: s._desat(s.newBlue, .5),
  25662. colorDown: s._darken(s.newBlue, .35),
  25663. opacity: .5,
  25664. style: "ribbon",
  25665. height: .025,
  25666. ribbonWidth: .24,
  25667. outsideHeight: .5,
  25668. waypointRadius: .5,
  25669. waypointIndoorRadius: .24,
  25670. waypointPulse: 1e3,
  25671. typ: l.BLACK,
  25672. meshFree: r.valueFromHash("mf", 1),
  25673. mapGuides: r.valueFromHash("guides", !0),
  25674. fadeInTime: 400,
  25675. fadeOutTime: 300
  25676. },
  25677. warp: {
  25678. nearPanoDist: .1,
  25679. matchCam: !1,
  25680. blur: .33,
  25681. fastTime: 1500,
  25682. teleportTime: 1500,
  25683. outsideTime: 2e3,
  25684. lookAheadMax: .3,
  25685. lookAheadDist: 2.5,
  25686. softPushDist: .37,
  25687. softPushEnd: .3,
  25688. softBendAngle: 8,
  25689. softBendTilt: 4,
  25690. softBendEnd: .3,
  25691. doBurns: true, //r.valueFromHash("kb", !0),
  25692. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25693. minBurnsAngle: 35,
  25694. minDownAngle: -35,
  25695. maxTurnPerSec: 280,
  25696. maxAimPerSec: 35,
  25697. minRotation: 12,
  25698. maxAimRotation: 33.2,
  25699. turnFriction: .2,
  25700. flySpeed: .01,
  25701. minWarpTime: 1200,
  25702. warpInterruptionRedirectTime: 500,
  25703. tourStepDelay: r.valueFromHash("st", 0),
  25704. walkDelay: 0,
  25705. walkMaxDist: 50,
  25706. walkMinDist: .8,
  25707. walkSlideShowThreshhold: 3000,
  25708. walkExtraPanosDistance: .4,
  25709. timePerMeter: 1200,
  25710. motionLeadTime: 5000,
  25711. movementEasing: "easeInOutQuad",
  25712. blendEasing: "easeInOutQuad",
  25713. showBunny: !1,
  25714. loop: r.valueFromHash("lp", !1),
  25715. auto: r.valueFromHash("ts", -1),
  25716. eOrder: 'YXZ', //"YXZ",
  25717. stepFactor: .25,
  25718. brakeStrength: 2,
  25719. minBrakeAngle: .1,
  25720. maxBrakeAngle: 1.8,
  25721. climbEffort: 4
  25722. },
  25723. rotationFriction: .05,
  25724. rotationAccelerationInside: 4.5,
  25725. rotationAccelerationOutside: .15,
  25726. rotationAfterMoveMultiplier: 40,
  25727. rotationAfterMoveHistoryCount: 5,
  25728. panFriction: .09,
  25729. panAccelerationOutside: 60,
  25730. onload: r.valueFromHash("onload", o.PANORAMA),
  25731. zoomNearLimit: .1,
  25732. zoomFarLimit: 50,
  25733. navigation: {
  25734. panoScores: !1,
  25735. mouseDirection: !0,
  25736. filterStrictness: .75,
  25737. angleFactor: -30,
  25738. directionFactor: 10,
  25739. distanceFactor: -1,
  25740. optionalityFactor: 3
  25741. },
  25742. sdkInit: !1,
  25743. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25744. console: r.valueFromHash("console", !1),
  25745. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25746. panoramaNeighbourMaxDistance: 5,
  25747. panoFloorClickRadius: .35,
  25748. showScreenshotLocations: !1,
  25749. showAxis: !1,
  25750. showNeighbourRaycasts: !1,
  25751. colorMarkerOnLoad: !1,
  25752. colorMarkerByFloor: !1,
  25753. tiling: {
  25754. panoPreRenderRepeatDelay: 2500,
  25755. panoPreRenderDelay: 500,
  25756. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25757. tilingFlagNames: ["usetiles", "tiles"],
  25758. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25759. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25760. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25761. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25762. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25763. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25764. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25765. customCompression: r.valueFromHash("tilecustcomp", 0),
  25766. // mobileHighQualityOverride: !1,
  25767. mobileHighQualityOverride: 1,
  25768. allowUltraHighResolution: true
  25769. },
  25770. zoom: {
  25771. enabled: true,
  25772. forceOff: r.valueFromHash("nozoom", 0),
  25773. overridemax: r.valueFromHash("maxzoom", null),
  25774. overridemin: r.valueFromHash("minzoom", null),
  25775. max: d.highQualityMaxZoom,
  25776. min: 1,
  25777. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25778. activationThreshold: 1.1,
  25779. restoreTime: 500
  25780. },
  25781. profiling: {
  25782. enabled: r.valueFromHash("mem", !1)
  25783. }
  25784. };
  25785. p = h.deepExtend(p, d, {
  25786. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25787. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25788. panorama: {
  25789. transitionTime: 1e3,
  25790. modelAlpha: 0,
  25791. modelAlphaDelay: p.flydown.modelTextureDelay,
  25792. modelAlphaLength: 1,
  25793. skyboxOpacity: 1,
  25794. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25795. skyboxOpacityLength: .9,
  25796. fovLength: 1,
  25797. fovDelay: 0,
  25798. cameraMatrixDuration: .8,
  25799. cameraMatrixDelay: 0,
  25800. cameraMatrixEase: c.easeInCubic,
  25801. reticuleOpacity: 1,
  25802. markerOpacity: .3,
  25803. markerOpacityOnHover: 1
  25804. },
  25805. dollhouse: {
  25806. transitionTime: 1e3,
  25807. modelAlpha: 1,
  25808. modelAlphaDelay: 0,
  25809. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25810. skyboxOpacity: 0,
  25811. skyboxOpacityDelay: 0,
  25812. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25813. fovLength: 1,
  25814. fovDelay: 0,
  25815. cameraMatrixDuration: .8,
  25816. cameraMatrixDelay: .3,
  25817. cameraMatrixEase: c.easeInCubic,
  25818. reticuleOpacity: 1,
  25819. markerOpacity: 0,
  25820. markerOpacityOnHover: 0
  25821. },
  25822. floorplan: {
  25823. transitionTime: 1e3,
  25824. modelAlpha: 1,
  25825. modelAlphaDelay: 0,
  25826. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25827. skyboxOpacity: 0,
  25828. skyboxOpacityDelay: 0,
  25829. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25830. fovLength: 1,
  25831. fovDelay: 0,
  25832. cameraMatrixDuration: .5,
  25833. cameraMatrixDelay: 0,
  25834. cameraMatrixEase: c.easeOutCubic,
  25835. reticuleOpacity: 1,
  25836. markerOpacity: 0,
  25837. markerOpacityOnHover: 0,
  25838. cameraHeight: 50
  25839. },
  25840. transitioning: {
  25841. reticuleOpacity: 0,
  25842. markerOpacity: .3,
  25843. markerOpacityOnHover: 1
  25844. },
  25845. "floorplan-dollhouse": {
  25846. rotationDelay: 0,
  25847. rotationDuration: 1
  25848. },
  25849. "floorplan-panorama": {
  25850. rotationDelay: .5,
  25851. rotationDuration: 1
  25852. },
  25853. "dollhouse-panorama": {
  25854. rotationDelay: .5,
  25855. rotationDuration: 1
  25856. },
  25857. "dollhouse-floorplan": {
  25858. rotationDelay: 0,
  25859. rotationDuration: 1,
  25860. cameraMatrixDuration: 1.05,
  25861. cameraMatrixDelay: .5
  25862. },
  25863. "panorama-dollhouse": {
  25864. rotationDelay: 0,
  25865. rotationDuration: .5
  25866. },
  25867. "panorama-floorplan": {
  25868. transitionTime: 1500,
  25869. rotationDelay: 0,
  25870. rotationDuration: .5
  25871. }
  25872. }),
  25873. p.path.meshFree && (p.path.typ = l.WALK),
  25874. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  25875. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  25876. t.exports = p
  25877. }
  25878. , {
  25879. "./constants": 8,
  25880. "./enum/Colors": 19,
  25881. "./enum/VROption": 47,
  25882. "./enum/Viewmode": 51,
  25883. "./enum/WarpStyle": 52,
  25884. "./util/browser": 182,
  25885. "./util/common": 185,
  25886. "./util/easing": 186,
  25887. "./util/showcase": 193,
  25888. three: 217
  25889. }],
  25890. 167: [function(e, t, i) {
  25891. "use strict";
  25892. var n = e("three")
  25893. , r = e("./settings")
  25894. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  25895. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  25896. t.exports = {
  25897. basicTextured: {
  25898. uniforms: {
  25899. tDiffuse: {
  25900. type: "t",
  25901. value: null
  25902. },
  25903. alpha: {
  25904. type: "f",
  25905. value: 1
  25906. }
  25907. },
  25908. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25909. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25910. },
  25911. copyCubeMap: {
  25912. uniforms: {
  25913. tDiffuse: {
  25914. type: "t",
  25915. value: null
  25916. },
  25917. alpha: {
  25918. type: "f",
  25919. value: 1
  25920. }
  25921. },
  25922. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25923. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25924. },
  25925. cube: {
  25926. uniforms: {
  25927. map: {
  25928. type: "t",
  25929. value: null
  25930. },
  25931. opacity: {
  25932. type: "f",
  25933. value: 1
  25934. }
  25935. },
  25936. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  25937. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  25938. },
  25939. model: {
  25940. uniforms: {
  25941. map: {
  25942. type: "t",
  25943. value: null
  25944. },
  25945. modelAlpha: {
  25946. type: "f",
  25947. value: r.modelAlpha
  25948. },
  25949. opacity: {
  25950. type: "f",
  25951. value: 1
  25952. },
  25953. progress: {
  25954. type: "f",
  25955. value: 0
  25956. },
  25957. blackout: {
  25958. type: "i",
  25959. value: 0
  25960. },
  25961. pano0Map: {
  25962. type: "t",
  25963. value: null
  25964. },
  25965. pano0Position: {
  25966. type: "v3",
  25967. value: new n.Vector3
  25968. },
  25969. pano0Matrix: {
  25970. type: "m4",
  25971. value: new n.Matrix4
  25972. },
  25973. pano1Map: {
  25974. type: "t",
  25975. value: null
  25976. },
  25977. pano1Position: {
  25978. type: "v3",
  25979. value: new n.Vector3
  25980. },
  25981. pano1Matrix: {
  25982. type: "m4",
  25983. value: new n.Matrix4
  25984. }
  25985. },
  25986. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\n vUv = uv;\n vec4 worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25987. fragmentShader: a + "uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\tconst vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);\n\tconst vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);\n\n\tvec4 colorFromPanos;\n\tvec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);\n\tvec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);\n\n\tif (blackout == 0) {\n\t\tcolorFromPanos = mix(colorFromPano0, colorFromPano1, progress);\n\t} else if (blackout == 1) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));\n\t\tcolorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} else if (blackout == 2) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, progress);\n\t} else if (blackout == 3) {\n\t\tcolorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} \n\n\tvec4 colorFromTexture = texture2D( map, vUv );\n\tcolorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n\tfloat whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n\tcolorFromPanos = mix(colorFromPanos, GREY, whiteness);\n\tgl_FragColor = vec4(colorFromPanos.rgb, opacity);\n}\n"
  25988. },
  25989. hot:{
  25990. uniforms:{
  25991. color:{
  25992. type: "c",
  25993. value: new n.Color( 0xff2200 )
  25994. },
  25995. opac:{
  25996. type: "f",
  25997. value: 0
  25998. },
  25999. texture1:{
  26000. type: "t",
  26001. value: null
  26002. },
  26003. texture2:{
  26004. type: "t",
  26005. value: null
  26006. }
  26007. },
  26008. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26009. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26010. },
  26011. modelOutside: {
  26012. uniforms: {
  26013. map: {
  26014. type: "t",
  26015. value: null
  26016. },
  26017. opacity: {
  26018. type: "f",
  26019. value: 1
  26020. }
  26021. },
  26022. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26023. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26024. },
  26025. ribbon: {
  26026. uniforms: {
  26027. map: {
  26028. type: "t",
  26029. value: null
  26030. },
  26031. opacity: {
  26032. type: "f",
  26033. value: 1
  26034. },
  26035. color: {
  26036. type: "c",
  26037. value: new n.Color(r.path.color)
  26038. }
  26039. },
  26040. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26041. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26042. },
  26043. waypoint: {
  26044. uniforms: {
  26045. map: {
  26046. type: "t",
  26047. value: null
  26048. },
  26049. opacity: {
  26050. type: "f",
  26051. value: 1
  26052. },
  26053. pulse: {
  26054. type: "f",
  26055. value: 1
  26056. },
  26057. nearFade: {
  26058. type: "v2",
  26059. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26060. },
  26061. color: {
  26062. type: "c",
  26063. value: new n.Color(r.reticuleColor)
  26064. }
  26065. },
  26066. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26067. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26068. },
  26069. modelDebug: {
  26070. uniforms: {
  26071. map: {
  26072. type: "t",
  26073. value: null
  26074. },
  26075. modelAlpha: {
  26076. type: "f",
  26077. value: r.modelAlpha
  26078. },
  26079. depthmapRatio: {
  26080. type: "f",
  26081. value: 0
  26082. },
  26083. opacity: {
  26084. type: "f",
  26085. value: 1
  26086. },
  26087. progress: {
  26088. type: "f",
  26089. value: 0
  26090. },
  26091. considerOcclusion: {
  26092. type: "i",
  26093. value: r.fancierTransition
  26094. },
  26095. highlightPanoSelection: {
  26096. type: "i",
  26097. value: 0
  26098. },
  26099. useThirdPano: {
  26100. type: "i",
  26101. value: r.useThirdPano
  26102. },
  26103. pano0Map: {
  26104. type: "t",
  26105. value: null
  26106. },
  26107. pano0Depth: {
  26108. type: "t",
  26109. value: null
  26110. },
  26111. pano0Position: {
  26112. type: "v3",
  26113. value: new n.Vector3
  26114. },
  26115. pano0Matrix: {
  26116. type: "m4",
  26117. value: new n.Matrix4
  26118. },
  26119. pano0Weight: {
  26120. type: "f",
  26121. value: r.transition.pano0Weight
  26122. },
  26123. pano1Map: {
  26124. type: "t",
  26125. value: null
  26126. },
  26127. pano1Depth: {
  26128. type: "t",
  26129. value: null
  26130. },
  26131. pano1Position: {
  26132. type: "v3",
  26133. value: new n.Vector3
  26134. },
  26135. pano1Matrix: {
  26136. type: "m4",
  26137. value: new n.Matrix4
  26138. },
  26139. pano1Weight: {
  26140. type: "f",
  26141. value: r.transition.pano1Weight
  26142. },
  26143. pano2Map: {
  26144. type: "t",
  26145. value: null
  26146. },
  26147. pano2Depth: {
  26148. type: "t",
  26149. value: null
  26150. },
  26151. pano2Position: {
  26152. type: "v3",
  26153. value: new n.Vector3
  26154. },
  26155. pano2Matrix: {
  26156. type: "m4",
  26157. value: new n.Matrix4
  26158. },
  26159. pano2Weight: {
  26160. type: "f",
  26161. value: r.transition.pano2Weight
  26162. }
  26163. },
  26164. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26165. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26166. },
  26167. customDepth: {
  26168. uniforms: {
  26169. panoPosition: {
  26170. type: "v3",
  26171. value: new n.Vector3
  26172. }
  26173. },
  26174. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26175. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26176. },
  26177. skysphere: {
  26178. uniforms: {
  26179. radius: {
  26180. type: "f",
  26181. value: 0
  26182. }
  26183. },
  26184. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26185. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26186. },
  26187. tagDisc: {
  26188. uniforms: {
  26189. opacity: {
  26190. type: "f",
  26191. value: 0
  26192. },
  26193. color: {
  26194. type: "c",
  26195. value: new n.Color
  26196. },
  26197. bg: {
  26198. type: "t",
  26199. value: null
  26200. },
  26201. mask: {
  26202. type: "t",
  26203. value: null
  26204. }
  26205. },
  26206. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26207. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26208. }
  26209. }
  26210. }
  26211. , {
  26212. "./settings": 166,
  26213. three: 217
  26214. }],
  26215. 168: [function(e, t, i) {
  26216. (function(i) {
  26217. "use strict";
  26218. var n = e("three")
  26219. , r = (e("url"),
  26220. e("./util/ajax"))
  26221. , o = e("./settings")
  26222. , a = e("./util/logger")
  26223. , s = e("./util/math")
  26224. , l = e("./util/showcase")
  26225. , c = e("./objects/Panorama")
  26226. , h = new a(i)
  26227. , u = e("./model/Model")
  26228. , d = e("./shaders")
  26229. , p = e("./util/transitions")
  26230. , f = e("./objects/Chunk")
  26231. , g = e("./objects/Reticule")
  26232. , m = e("./objects/Skybox")
  26233. , v = e("./objects/Floor")
  26234. , A = e("./cameras/DollhouseCamera")
  26235. , y = e("./cameras/FloorplanCamera")
  26236. , C = e("./cameras/PanoramaCamera")
  26237. , I = e("./controls/DollhouseControls")
  26238. , E = e("./controls/FloorplanControls")
  26239. , b = e("./controls/PanoramaControls");
  26240. n.ImageUtils.crossOrigin = o.crossOrigin,
  26241. t.exports = {
  26242. shaders: d,
  26243. transitions: p,
  26244. Model: u,
  26245. Chunk: f,
  26246. Floor: v,
  26247. Skybox: m,
  26248. Reticule: g,
  26249. Panorama: c,
  26250. DollhouseCamera: A,
  26251. FloorplanCamera: y,
  26252. PanoramaCamera: C,
  26253. DollhouseControls: I,
  26254. FloorplanControls: E,
  26255. PanoramaControls: b,
  26256. getModel: function(e) {
  26257. if (!e.url)
  26258. throw 'getModel(): missing parameter "url"';
  26259. e.autoload = void 0 === e.autoload || e.autoload;
  26260. var t = l.parseSidUrl(e.url);
  26261. e.urlBase = t.urlBase,
  26262. e.urlModel = t.urlModel,
  26263. e.urlFiles = t.urlFiles;
  26264. var i = this._getPlatformError();
  26265. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26266. this._loadModel().then(this._buildModel.bind(this)))
  26267. },
  26268. _getPlatformError: function() {
  26269. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26270. },
  26271. _loadModel: function() {
  26272. return r.get(this.options.urlModel, {
  26273. responseType: "json",
  26274. prefetchFrom: "model",
  26275. auth: l.getAuthorizationHeader()
  26276. }).then(null, function() {
  26277. return h.warn("Model loading failed at initial metadata load"),
  26278. "loading-failed"
  26279. })
  26280. },
  26281. _buildModel: function(e) {
  26282. e = l.normalizeModeldata(e, s);
  26283. var t = new u(this.options,e);
  26284. return this.options.autoload ? t.load(!0) : $.when(t)
  26285. }
  26286. }
  26287. }
  26288. ).call(this, "/js/showcase.js")
  26289. }
  26290. , {
  26291. "./cameras/DollhouseCamera": 5,
  26292. "./cameras/FloorplanCamera": 6,
  26293. "./cameras/PanoramaCamera": 7,
  26294. "./controls/DollhouseControls": 10,
  26295. "./controls/FloorplanControls": 11,
  26296. "./controls/PanoramaControls": 13,
  26297. "./model/Model": 139,
  26298. "./objects/Chunk": 144,
  26299. "./objects/Floor": 146,
  26300. "./objects/Panorama": 148,
  26301. "./objects/Reticule": 149,
  26302. "./objects/Skybox": 152,
  26303. "./settings": 166,
  26304. "./shaders": 167,
  26305. "./util/ajax": 181,
  26306. "./util/logger": 189,
  26307. "./util/math": 190,
  26308. "./util/showcase": 193,
  26309. "./util/transitions": 195,
  26310. three: 217,
  26311. url: 208
  26312. }],
  26313. 169: [function(e, t, i) {
  26314. "use strict";
  26315. function n() {
  26316. var e = {
  26317. renderTarget: null,
  26318. inUse: !1,
  26319. size: -1,
  26320. pano: null
  26321. };
  26322. return e
  26323. }
  26324. function r(e) {
  26325. M.push(e)
  26326. }
  26327. function o(e) {
  26328. var t = n();
  26329. return t.inUse = !0,
  26330. t.size = e,
  26331. r(t),
  26332. t
  26333. }
  26334. function a(e) {
  26335. for (var t = 0; t < M.length; t++) {
  26336. var i = M[t];
  26337. if (!i.inUse && i.size === e)
  26338. return i.inUse = !0,
  26339. i
  26340. }
  26341. return null
  26342. }
  26343. function s(e) {
  26344. for (var t = 0; t < M.length; t++) {
  26345. var i = M[t];
  26346. if (i.renderTarget === e)
  26347. return i.inUse = !1,
  26348. !0
  26349. }
  26350. return !1
  26351. }
  26352. function l() {
  26353. this.tileDirectory = {},
  26354. this.activeRenderTargetDescriptors = {},
  26355. this.activePanos = [],
  26356. this.panoLODDescriptors = {},
  26357. this.panoDescriptors = {},
  26358. this.tileTrees = {},
  26359. this.sceneRenderer = null,
  26360. this.tileDownloader = null,
  26361. this.forceQueue = [],
  26362. this.uploadQueues = {},
  26363. this.uploadInterval = null,
  26364. this.uploadIntervalCancelled = !1,
  26365. this.usingTileOverlay = !1,
  26366. this.overlayTilesLoaded = !1,
  26367. this.overlayTileBase = null,
  26368. this.overlayTilesBasic = {},
  26369. this.overlayTilesEnhanced = {},
  26370. this.zoomRenderTarget = null,
  26371. this.zoomPano = null,
  26372. this.zoomingActive = !1,
  26373. this.zoomPanoId = null,
  26374. this.zoomPanoRenderingDisabled = !1,
  26375. this.direction = new h.Vector3,
  26376. this.initTime = -1,
  26377. this.maxBaseUploadsPerFrame = x,
  26378. this.maxNonBaseUploadsPerFrame = T
  26379. }
  26380. function c() {
  26381. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26382. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26383. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26384. }
  26385. var h = e("three")
  26386. , u = e("../exception/BasicException")
  26387. , d = e("../settings")
  26388. , p = e("../enum/PanoSizeClass")
  26389. , f = (e("../objects/Panorama"),
  26390. e("../enum/PanoRendererEvents"))
  26391. , g = e("../enum/SceneRendererEvents")
  26392. , m = e("../enum/TileDownloaderEvents")
  26393. , v = e("../enum/Vectors")
  26394. , A = (e("../enum/GLCubeFaces"),
  26395. e("../objects/Panorama"),
  26396. e("./TileTree"))
  26397. , y = (e("./TileDownloader"),
  26398. e("./TilePrioritizer"))
  26399. , C = e("./TileUtils")
  26400. , p = e("../enum/PanoSizeClass")
  26401. , I = (e("../util/browser"),
  26402. e("../util/panorama"))
  26403. , E = e("events").EventEmitter
  26404. , b = !1
  26405. , w = d.tiling.uploadIntervalDelay
  26406. , _ = d.tiling.initialIntervalDelay
  26407. , T = d.tiling.maxNonBaseUploadsPerFrame
  26408. , x = d.tiling.maxBaseUploadsPerFrame
  26409. , S = {
  26410. Base: 0,
  26411. Remaining: 1
  26412. }
  26413. , M = [];
  26414. l.prototype = Object.create(E.prototype),
  26415. l.prototype.init = function(e, t, i) {
  26416. this.sceneRenderer = e,
  26417. this.tileDownloader = t,
  26418. this.qualityManager = i,
  26419. this.bindEvents(),
  26420. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26421. this.initTime = performance.now()
  26422. }
  26423. ,
  26424. l.prototype.getActivePanoTextures = function(e) {
  26425. e = e || [];
  26426. for (var t = 0; t < M.length; t++) {
  26427. var i = M[t];
  26428. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26429. }
  26430. }
  26431. ,
  26432. l.prototype.hasQueuedTiles = function() {
  26433. var e = this.peekNextFromUploadQueue();
  26434. return null !== e && void 0 !== e
  26435. }
  26436. ,
  26437. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26438. return this.activeRenderTargetDescriptors[e]
  26439. }
  26440. ,
  26441. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26442. this.activeRenderTargetDescriptors[e] = t
  26443. }
  26444. ,
  26445. l.prototype.loadOverlayTiles = function() {
  26446. if (0 !== d.tiling.overlayStyle) {
  26447. var e = 0
  26448. , t = function(t, n, r) {
  26449. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26450. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26451. e++,
  26452. e === i.length && (this.overlayTilesLoaded = !0)
  26453. }
  26454. .bind(this)
  26455. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26456. i.forEach(function(e) {
  26457. this.tileDownloader.loadImage(e[0], 0, e[1])
  26458. }
  26459. .bind(this)),
  26460. this.usingTileOverlay = !0
  26461. } else
  26462. this.usingTileOverlay = !1
  26463. }
  26464. ,
  26465. l.prototype.bindEvents = function() {
  26466. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26467. }
  26468. ,
  26469. l.prototype.setupZoomRenderTarget = function() {
  26470. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26471. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26472. return;
  26473. var e = this.zoomRenderTarget;
  26474. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26475. e) {
  26476. var t = e.width
  26477. , i = this.zoomRenderTarget.width;
  26478. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26479. e.texture.dispose(),
  26480. e.texture.loaded = !1,
  26481. e.texture.version = 0,
  26482. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26483. e.texture = null
  26484. }
  26485. this.zoomPanoRenderingDisabled = !1
  26486. } else
  26487. this.zoomPanoRenderingDisabled = !0
  26488. }
  26489. ,
  26490. l.prototype.enableUltraHighQualityMode = function(e) {
  26491. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26492. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26493. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26494. t && (this.qualityManager.enableUltraHighQualityMode(),
  26495. this.setupZoomRenderTarget(),
  26496. e())
  26497. }
  26498. .bind(this))
  26499. }
  26500. }
  26501. ,
  26502. l.prototype.activateTiledPano = function(e, t, i) {
  26503. i && this.clearAllQueuedUploads();
  26504. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26505. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26506. this.linkAllTilesAndNodes(e);
  26507. var r = this.getActiveRenderTargetDescriptor(e.id)
  26508. , l = t;
  26509. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26510. !r || l !== r.size) {
  26511. if (r && s(r.renderTarget),
  26512. r = a(l),
  26513. !r) {
  26514. var c = this.initTiledPano(l, !1);
  26515. r = o(c.width),
  26516. r.renderTarget = c
  26517. }
  26518. r.pano = e,
  26519. this.resetPanoDescriptor(e.id),
  26520. this.resetPanoLODDescriptors(e.id),
  26521. this.resetRenderStatus(e.id, !0, !0)
  26522. }
  26523. this.setActiveRenderTargetDescriptor(e.id, r);
  26524. var h = i ? 0 : 1;
  26525. return this.updateActivePanos(e, h),
  26526. r.renderTarget
  26527. }
  26528. ,
  26529. l.prototype.deactivateTiledPano = function(e) {
  26530. var t = this.getActiveRenderTargetDescriptor(e.id);
  26531. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26532. this.setActiveRenderTargetDescriptor(e.id, null);
  26533. var i = this.getUploadQueueForPano(e.id);
  26534. this.clearUploadQueue(i),
  26535. this.updateActivePanos()
  26536. }
  26537. ,
  26538. l.prototype.updateActivePanos = function() {
  26539. var e = [];
  26540. return function(t, i) {
  26541. e.length = 0;
  26542. for (var n = 0; n < this.activePanos.length; n++) {
  26543. t && e.length === i && e.push(t);
  26544. var r = this.activePanos[n]
  26545. , o = this.getActiveRenderTargetDescriptor(r.id);
  26546. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26547. }
  26548. t && i >= e.length && e.push(t),
  26549. this.activePanos.length = 0,
  26550. this.activePanos.push.apply(this.activePanos, e)
  26551. }
  26552. }(),
  26553. l.prototype.getActivePanoCount = function() {
  26554. return this.activePanos.length
  26555. }
  26556. ,
  26557. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26558. var r = null;
  26559. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26560. for (var o = function(e, n, r, o) {
  26561. i && (n.tile.zoomUploaded = !1),
  26562. t && (n.tile.uploaded = !1)
  26563. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26564. var s = this.getTileTree(e, a);
  26565. s.breadthFirst({
  26566. callback: o.bind(this, a),
  26567. minLevel: r
  26568. })
  26569. }
  26570. }
  26571. ,
  26572. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26573. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26574. t.tile.zoomUploaded = t.tile.uploaded,
  26575. t.zoomCovered = t.covered
  26576. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26577. var r = this.getTileTree(e, n);
  26578. r.breadthFirst({
  26579. callback: i.bind(this, n),
  26580. maxLevel: t
  26581. })
  26582. }
  26583. }
  26584. ,
  26585. l.prototype.renderPanoTiles = function() {
  26586. var e = [];
  26587. return function(t, i, n, r) {
  26588. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26589. i = i || this.direction || v.FORWARD;
  26590. var o = this.getActiveRenderTargetDescriptor(t);
  26591. if (!this.isRenderTargetDescriptorValid(o))
  26592. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26593. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26594. var s = this.getTileTree(t, a);
  26595. e.length = 0,
  26596. s.breadthFirst({
  26597. saveVisited: e
  26598. });
  26599. for (var l = 0; l < e.length; l++) {
  26600. var c = e[l];
  26601. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26602. }
  26603. }
  26604. this.updateDirection(i)
  26605. }
  26606. }(),
  26607. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26608. return e && e.renderTarget
  26609. }
  26610. ,
  26611. l.prototype.isPanoActive = function(e) {
  26612. var t = this.getActiveRenderTargetDescriptor(e);
  26613. return this.isRenderTargetDescriptorValid(t)
  26614. }
  26615. ,
  26616. l.prototype.isPanoZoomed = function(e) {
  26617. return this.zoomingActive && this.zoomPanoId === e
  26618. }
  26619. ,
  26620. l.prototype.initTileTree = function(e, t, i) {
  26621. var n = this.tileTrees[e];
  26622. n || (n = [],
  26623. this.tileTrees[e] = n);
  26624. var r = n[t];
  26625. if (!r) {
  26626. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26627. r = new A(C.TILE_SIZE,o),
  26628. n[t] = r
  26629. }
  26630. }
  26631. ,
  26632. l.prototype.getTileTree = function(e, t) {
  26633. var i = this.tileTrees[e];
  26634. if (!i)
  26635. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26636. var n = i[t];
  26637. if (!n)
  26638. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26639. return n
  26640. }
  26641. ,
  26642. l.prototype.initTiledPano = function(e, t) {
  26643. var i = this.sceneRenderer.renderer
  26644. , n = (i.context,
  26645. new h.WebGLRenderTargetCube(e,e,{
  26646. stencilBuffer: !1
  26647. }))
  26648. , r = new h.CubeTexture([]);
  26649. n.texture = r,
  26650. r.image = [null, null, null, null, null, null],
  26651. r.flipY = !0,
  26652. t ? (r.generateMipmaps = !0,
  26653. r.magFilter = h.LinearFilter,
  26654. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26655. r.magFilter = h.LinearFilter,
  26656. r.minFilter = h.LinearFilter),
  26657. r.format = h.RGBAFormat,
  26658. i.setRenderTarget(n),
  26659. i.setRenderTarget(null);
  26660. var o = i.properties.get(r);
  26661. return o.__image__webglTextureCube = o.__webglTexture,
  26662. n
  26663. }
  26664. ,
  26665. l.prototype.getUploadQueueForPano = function(e) {
  26666. var t = this.uploadQueues[e];
  26667. return t || (t = [],
  26668. this.uploadQueues[e] = t),
  26669. t
  26670. }
  26671. ,
  26672. l.prototype.isTileUploaded = function(e) {
  26673. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26674. }
  26675. ,
  26676. l.prototype.setUploaded = function(e, t) {
  26677. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26678. }
  26679. ,
  26680. l.prototype.queueTileUpload = function(e, t, i) {
  26681. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26682. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26683. var r = this.getUploadQueueForPano(e.panoId);
  26684. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26685. e.uploadQueued = !0,
  26686. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26687. }
  26688. }
  26689. ,
  26690. l.prototype.shoulPushToFrontOfQueue = function(e) {
  26691. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26692. }
  26693. ,
  26694. l.prototype.getTopUploadQueue = function() {
  26695. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26696. for (var n = 0; n < this.activePanos.length; n++)
  26697. if (e = this.activePanos[n],
  26698. t = this.getUploadQueueForPano(e.id),
  26699. t.length > 0)
  26700. switch (i) {
  26701. case S.Base:
  26702. if (0 === t[0].level)
  26703. return t;
  26704. break;
  26705. case S.Remaining:
  26706. return t
  26707. }
  26708. return null
  26709. }
  26710. ,
  26711. l.prototype.getNextFromUploadQueue = function() {
  26712. var e = function(e) {
  26713. var t = e.shift();
  26714. return t.uploadQueued = !1,
  26715. t
  26716. };
  26717. return function() {
  26718. if (this.forceQueue.length > 0)
  26719. return e(this.forceQueue);
  26720. var t = this.getTopUploadQueue();
  26721. return t && t.length > 0 ? e(t) : null
  26722. }
  26723. }(),
  26724. l.prototype.peekNextFromUploadQueue = function() {
  26725. if (this.forceQueue.length > 0)
  26726. return this.forceQueue[0];
  26727. var e = this.getTopUploadQueue();
  26728. return e && e.length > 0 ? e[0] : null
  26729. }
  26730. ,
  26731. l.prototype.clearAllQueuedUploads = function() {
  26732. this.clearAllUploadQueues(null, 0)
  26733. }
  26734. ,
  26735. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  26736. this.clearAllUploadQueues(e, 0)
  26737. }
  26738. ,
  26739. l.prototype.clearAllUploadQueues = function(e, t) {
  26740. if (e)
  26741. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26742. this.clearUploadQueue(this.forceQueue, t, e);
  26743. else {
  26744. for (var i = 0; i < this.activePanos.length; i++) {
  26745. var n = this.activePanos[i];
  26746. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26747. }
  26748. this.clearUploadQueue(this.forceQueue, t)
  26749. }
  26750. }
  26751. ,
  26752. l.prototype.clearUploadQueue = function(e, t, i) {
  26753. void 0 !== t && null !== t || (t = 0);
  26754. for (var n = 0; n < e.length; ) {
  26755. var r = e[n];
  26756. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26757. e.splice(n, 1)) : n++
  26758. }
  26759. }
  26760. ,
  26761. l.prototype.refreshUploadInterval = function() {
  26762. var e = null;
  26763. return function(t) {
  26764. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  26765. null !== t && void 0 !== t || (t = w),
  26766. b || (t = _),
  26767. this.uploadInterval = window.setTimeout(e, t),
  26768. this.uploadIntervalDelay = t)
  26769. }
  26770. }(),
  26771. l.prototype.update = function() {
  26772. var e = performance.now()
  26773. , t = 0;
  26774. return function() {
  26775. this.uploadIntervalCancelled = !0,
  26776. window.clearTimeout(this.uploadInterval),
  26777. this.uploadInterval = null;
  26778. var i = performance.now() - e;
  26779. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26780. e = performance.now()),
  26781. t++
  26782. }
  26783. }(),
  26784. l.prototype.updateUploadQueue = function(e, t) {
  26785. e || (e = 1);
  26786. for (var i = 0, n = 0; ; ) {
  26787. if (n >= t || i >= e)
  26788. break;
  26789. var r = this.getNextFromUploadQueue();
  26790. if (!r)
  26791. break;
  26792. if (0 !== r.level ? i++ : n++,
  26793. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  26794. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  26795. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  26796. }
  26797. }
  26798. }
  26799. ,
  26800. l.prototype.updateDirection = function(e) {
  26801. if (e = e || this.direction) {
  26802. this.direction = e;
  26803. for (var t = 0; t < this.activePanos.length; t++) {
  26804. var i = this.activePanos[t]
  26805. , n = this.getUploadQueueForPano(i.id);
  26806. y.sortPanoTiles(n, i, this.direction)
  26807. }
  26808. }
  26809. }
  26810. ,
  26811. l.prototype.uploadTile = function() {
  26812. var e = {}
  26813. , t = (new h.Vector4,
  26814. d.tiling.overlayStyle);
  26815. return function(i, n) {
  26816. var r = i.panoId
  26817. , o = i.image
  26818. , a = i.tileSize
  26819. , s = i.panoSize
  26820. , l = i.tileIndex
  26821. , c = (i.faceTileIndex,
  26822. i.totalTiles)
  26823. , u = (i.face,
  26824. i.tileX)
  26825. , d = i.tileY
  26826. , p = !0
  26827. , g = !1
  26828. , m = (this.getPanoDescriptor(r),
  26829. this.getPanoLODDescriptor(r, s))
  26830. , v = this.getActiveRenderTargetDescriptor(r)
  26831. , A = v.renderTarget
  26832. , y = v.size;
  26833. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  26834. y = this.qualityManager.getMaxZoomPanoSize()),
  26835. this.isRenderTargetDescriptorValid(v) || (p = !1,
  26836. g = !1),
  26837. n || (this.anyUploaded(i.node) && (p = !1,
  26838. g = !0),
  26839. this.isTileUploaded(i) && (p = !1,
  26840. g = !1)),
  26841. p) {
  26842. var C = u * a
  26843. , I = d * a
  26844. , E = a / s * y
  26845. , b = C / s * y
  26846. , w = I / s * y;
  26847. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  26848. var _ = e[a];
  26849. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  26850. 1 === t || 2 === t) {
  26851. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  26852. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  26853. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  26854. } else
  26855. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  26856. m.uploadCount++,
  26857. this.emit(f.TileRenderSuccess, r, s, l, c),
  26858. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  26859. this.setUploaded(i, !0),
  26860. this.addCoverageForNode(i.node)
  26861. } else
  26862. this.setUploaded(i, !1);
  26863. return i.uploadAttempted || (m.uploadAttempts++,
  26864. this.emit(f.TileUploadAttempted, r, s, l, c)),
  26865. i.uploadAttempted = !0,
  26866. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  26867. g
  26868. }
  26869. }(),
  26870. l.prototype.linkTileAndNode = function(e, t) {
  26871. t.tile = e,
  26872. e.node = t
  26873. }
  26874. ,
  26875. l.prototype.linkAllTilesAndNodes = function(e) {
  26876. for (var t = function(t, i, n, r, o) {
  26877. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  26878. this.linkTileAndNode(a, n)
  26879. }, i = 0; i < C.FACES_PER_PANO; i++) {
  26880. var n = this.getTileTree(e.id, i);
  26881. n.breadthFirst({
  26882. callback: t.bind(this, n, i)
  26883. })
  26884. }
  26885. }
  26886. ,
  26887. l.prototype.anyUploaded = function(e) {
  26888. if (!e)
  26889. return !1;
  26890. if (e.tile && this.isTileUploaded(e.tile))
  26891. return !0;
  26892. if (e.children)
  26893. for (var t = 0; t < e.children.length; t++) {
  26894. var i = e.children[t];
  26895. if (this.anyUploaded(i))
  26896. return !0
  26897. }
  26898. return !1
  26899. }
  26900. ,
  26901. l.prototype.setNodeCovered = function(e, t) {
  26902. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  26903. }
  26904. ,
  26905. l.prototype.isNodeCovered = function(e) {
  26906. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  26907. }
  26908. ,
  26909. l.prototype.addCoverageForNode = function(e) {
  26910. if (this.setNodeCovered(e, !0),
  26911. e.parent && e.covered) {
  26912. var t = e.parent;
  26913. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  26914. }
  26915. }
  26916. ,
  26917. l.prototype.calcFullCoverage = function(e) {
  26918. var t = !1;
  26919. if (e.children)
  26920. for (var i = 0; i < e.children.length; i++) {
  26921. var n = e.children[i];
  26922. t = t || this.calcFullCoverage(n)
  26923. }
  26924. e.covered = e.tile.uploaded || t
  26925. }
  26926. ,
  26927. l.prototype.nodeSubcovered = function(e) {
  26928. if (!e.children)
  26929. return !1;
  26930. for (var t = 0; t < e.children.length; t++)
  26931. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  26932. return !1;
  26933. return !0
  26934. }
  26935. ,
  26936. l.prototype.resetPanoDescriptor = function(e) {
  26937. this.getPanoDescriptor(e)
  26938. }
  26939. ,
  26940. l.prototype.getPanoDescriptor = function(e) {
  26941. var t = this.panoDescriptors[e];
  26942. return t || (t = {},
  26943. this.panoDescriptors[e] = t),
  26944. t
  26945. }
  26946. ,
  26947. l.prototype.resetPanoLODDescriptors = function(e) {
  26948. var t = this.getPanoLODDescriptors(e);
  26949. for (var i in t)
  26950. if (t.hasOwnProperty(i)) {
  26951. var n = t[i];
  26952. n.uploadCount = 0,
  26953. n.uploadAttempts = 0
  26954. }
  26955. }
  26956. ,
  26957. l.prototype.getPanoLODDescriptor = function(e, t) {
  26958. var i = this.getPanoLODDescriptors(e)
  26959. , n = i[t];
  26960. return n || (n = {
  26961. uploadCount: 0,
  26962. uploadAttempts: 0
  26963. },
  26964. i[t] = n),
  26965. n
  26966. }
  26967. ,
  26968. l.prototype.getPanoLODDescriptors = function(e) {
  26969. var t = this.panoLODDescriptors[e];
  26970. return t || (t = {},
  26971. this.panoLODDescriptors[e] = t),
  26972. t
  26973. }
  26974. ,
  26975. l.prototype.onTileDownloaded = function(e) {
  26976. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26977. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  26978. if (i.downloaded = !0,
  26979. i.image = e.image,
  26980. i.panoSize = e.panoSize,
  26981. i.tileX = e.tileX,
  26982. i.tileY = e.tileY,
  26983. i.totalTiles = e.totalTiles,
  26984. i.tileIndex = e.tileIndex,
  26985. i.faceTileIndex = e.faceTileIndex,
  26986. i.face = e.face,
  26987. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  26988. i.panoId = e.panoId,
  26989. i.tileSize = e.tileSize,
  26990. i.direction = (new h.Vector3).copy(e.direction),
  26991. i.node = null,
  26992. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  26993. this.isPanoActive(i.panoId)) {
  26994. var n = this.getTileTree(i.panoId, i.face)
  26995. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  26996. this.linkTileAndNode(i, r),
  26997. this.queueTileUpload(i, !0)
  26998. }
  26999. }
  27000. ,
  27001. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27002. var r = this.tileDirectory[e];
  27003. r || (r = {},
  27004. this.tileDirectory[e] = r);
  27005. var o = 16384 * t + 1024 * i + n
  27006. , a = r[o];
  27007. return a || (a = {
  27008. downloaded: !1,
  27009. uploaded: !1,
  27010. zoomUploaded: !1
  27011. },
  27012. r[o] = a),
  27013. a._key = e + ":" + t + ":" + i + ":" + n,
  27014. a._tileKey = o,
  27015. a
  27016. }
  27017. ,
  27018. l.prototype.setZoomingActive = function(e, t, i) {
  27019. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27020. this.zoomPanoId = t.id,
  27021. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27022. }
  27023. ,
  27024. l.prototype.updateZoomedPanoFromBase = function(e) {
  27025. if (!this.zoomPanoRenderingDisabled) {
  27026. var t = this.getActiveRenderTargetDescriptor(e.id);
  27027. if (t && t.renderTarget) {
  27028. var i = this.qualityManager.getMaxZoomPanoSize()
  27029. , n = t.renderTarget
  27030. , r = t.size;
  27031. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27032. this.copyBaseRenderStatusToZoomed(e.id)
  27033. }
  27034. }
  27035. }
  27036. ,
  27037. t.exports = l
  27038. }
  27039. , {
  27040. "../enum/GLCubeFaces": 25,
  27041. "../enum/PanoRendererEvents": 35,
  27042. "../enum/PanoSizeClass": 36,
  27043. "../enum/SceneRendererEvents": 43,
  27044. "../enum/TileDownloaderEvents": 45,
  27045. "../enum/Vectors": 50,
  27046. "../exception/BasicException": 55,
  27047. "../objects/Panorama": 148,
  27048. "../settings": 166,
  27049. "../util/browser": 182,
  27050. "../util/panorama": 191,
  27051. "./TileDownloader": 171,
  27052. "./TilePrioritizer": 172,
  27053. "./TileTree": 173,
  27054. "./TileUtils": 174,
  27055. events: 202,
  27056. three: 217
  27057. }],
  27058. 170: [function(e, t, i) {
  27059. "use strict";
  27060. function n(e, t, i) {
  27061. this.maxNavPanoSize = -1,
  27062. this.maxZoomPanoSize = -1,
  27063. this.devicePixelDensity = e,
  27064. this.deviceScreenSize = t,
  27065. this.clientBandwidth = i,
  27066. this.panoSizeClassMap = {},
  27067. this.useHighResolutionPanos = !0,
  27068. this.useUltraHighResolutionPanos = !1,
  27069. this.modelHasUltraHighPanos = !1
  27070. }
  27071. var r = e("../enum/PanoSizeClass")
  27072. , o = e("../settings")
  27073. , a = e("../util/browser")
  27074. , s = e("../constants")
  27075. , l = e("../util/showcase")
  27076. , c = e("../enum/ModelManagerEvents");
  27077. n.prototype.init = function(e) {
  27078. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27079. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27080. this.highSize = this.getPanoSize(r.HIGH),
  27081. this.standardSize = this.getPanoSize(r.STANDARD),
  27082. this.baseSize = this.getPanoSize(r.BASE),
  27083. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27084. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27085. this.updateMaximums(),
  27086. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27087. }
  27088. ,
  27089. n.prototype.updateFromModel = function(e) {
  27090. this.updateHighResolutionSettings(e),
  27091. this.updateUltraHighResolutionSettings(e)
  27092. }
  27093. ,
  27094. n.prototype.updateHighResolutionSettings = function(e) {
  27095. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27096. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27097. //this.useHighResolutionPanos = !0;
  27098. //----------------------e n d -----------------------------------------------------------------
  27099. this.updateMaximums()
  27100. }
  27101. ,
  27102. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27103. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27104. this.updateMaximums()
  27105. }
  27106. ,
  27107. n.prototype.enableUltraHighQualityMode = function() {
  27108. this.modelHasUltraHighPanos = !0,
  27109. this.updateUltraHighResolutionSettings(null)
  27110. }
  27111. ,
  27112. n.prototype.ultraHighQualityModeEnabled = function() {
  27113. return this.modelHasUltraHighPanos
  27114. }
  27115. ,
  27116. n.prototype.onModelChanged = function(e) {
  27117. this.updateFromModel(e.model),
  27118. this.updateMaximums()
  27119. }
  27120. ,
  27121. n.prototype.updateMaximums = function() {
  27122. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27123. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27124. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27125. }
  27126. ,
  27127. n.prototype.buildPanoSizeClassMap = function() {
  27128. this.panoSizeClassMap[r.BASE] = 512,
  27129. this.panoSizeClassMap[r.STANDARD] = 1024,
  27130. this.panoSizeClassMap[r.HIGH] = 2048,
  27131. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27132. }
  27133. ,
  27134. n.prototype.getPanoSize = function(e) {
  27135. return this.panoSizeClassMap[e]
  27136. }
  27137. ,
  27138. n.prototype.getMaxPossiblePanoSize = function() {
  27139. return this.getPanoSize(r.ULTRAHIGH)
  27140. }
  27141. ,
  27142. n.prototype.getMaxPanoSize = function() {
  27143. return this.maxZoomPanoSize
  27144. }
  27145. ,
  27146. n.prototype.getMaxNavPanoSize = function() {
  27147. return this.maxNavPanoSize
  27148. }
  27149. ,
  27150. n.prototype.getMaxZoomPanoSize = function() {
  27151. return this.maxZoomPanoSize
  27152. }
  27153. ,
  27154. n.prototype.detectMaxNavPanoSizeClass = function() {
  27155. if(settings.mobileNavHigh)return r.HIGH //改
  27156. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27157. }
  27158. ,
  27159. n.prototype.detectMaxNavPanoSize = function() {
  27160. var e = this.detectMaxNavPanoSizeClass();
  27161. return this.getPanoSize(e)
  27162. }
  27163. ,
  27164. n.prototype.detectMaxZoomPanoSize = function() {
  27165. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27166. }
  27167. ,
  27168. t.exports = n
  27169. }
  27170. , {
  27171. "../constants": 8,
  27172. "../enum/ModelManagerEvents": 33,
  27173. "../enum/PanoSizeClass": 36,
  27174. "../settings": 166,
  27175. "../util/browser": 182,
  27176. "../util/showcase": 193
  27177. }],
  27178. 171: [function(e, t, i) {
  27179. (function(i) {
  27180. "use strict";
  27181. function n(e) {
  27182. this.panos = null,
  27183. this.retryMinimumTime = 1e4,
  27184. this.urls = null,
  27185. this.panoLoadCallbacks = {},
  27186. this.downloadDescriptors = {},
  27187. this.priorityQueue = [],
  27188. this.forceQueue = [],
  27189. this.activeDownloads = [],
  27190. this.qualityManager = null,
  27191. this.tilePrioritizer = null,
  27192. this.refreshInterval = null,
  27193. this.processPriorityQueue = !1,
  27194. this.concurrentDownloads = e.concurrentDownloads || 1,
  27195. this.downloadTestResults = {}
  27196. }
  27197. var r = e("three")
  27198. , o = (e("../enum/Viewmode"),
  27199. e("../settings"))
  27200. , a = (e("../objects/Panorama"),
  27201. e("../util/logger"))
  27202. , s = (e("../enum/Vectors"),
  27203. e("../enum/PanoSizeClass"),
  27204. e("../enum/TileDownloaderEvents"))
  27205. , l = e("./TilePrioritizer")
  27206. , c = e("./TileUtils")
  27207. , h = (e("../enum/GLCubeFaces"),
  27208. e("../enum/DownloadStatus"))
  27209. , u = e("../util/panorama")
  27210. , d = e("../util/ajax")
  27211. , p = e("../ab")
  27212. , f = e("events").EventEmitter
  27213. , g = (new a(i),
  27214. Object.freeze({
  27215. Testing: 1,
  27216. Success: 2,
  27217. Fail: 3
  27218. }));
  27219. n.prototype = Object.create(f.prototype),
  27220. n.IDLE_REFRESH_DELAY = 500,
  27221. n.ACTIVE_REFRESH_DELAY = 16,
  27222. n.DOWNLOAD_RETRIES = 4,
  27223. n.prototype.init = function(e) {
  27224. this.qualityManager = e
  27225. }
  27226. ,
  27227. n.prototype.setUrls = function(e) {
  27228. this.urls = e
  27229. }
  27230. ,
  27231. n.prototype.setPanoData = function(e, t, i) {
  27232. this.panos = e,
  27233. this.imagePanos = t,
  27234. this.panoGroupId = i
  27235. }
  27236. ,
  27237. n.prototype.start = function() {
  27238. this.refreshUpdateInterval(0)
  27239. }
  27240. ,
  27241. n.prototype.stop = function() {
  27242. window.cancel(this.refreshInterval)
  27243. }
  27244. ,
  27245. n.prototype.refreshUpdateInterval = function(e) {
  27246. e || (e = 0),
  27247. this.refreshInterval = window.setTimeout(function() {
  27248. var e = this.update();
  27249. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27250. }
  27251. .bind(this), e)
  27252. }
  27253. ,
  27254. n.prototype.update = function() {
  27255. var e = this.forceQueue.length > 0;
  27256. return this.processQueueForDownloading(this.forceQueue),
  27257. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27258. this.priorityQueue.length > 0 && (e = !0),
  27259. this.processQueueForDownloading(this.priorityQueue)),
  27260. e
  27261. }
  27262. ,
  27263. n.prototype.forceQueueTilesForPano = function() {
  27264. var e = []
  27265. , t = [];
  27266. return function(i, n, r, o, a, s) {
  27267. e.length = 0;
  27268. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27269. var p = u[d];
  27270. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27271. }
  27272. if (r && e.length > 0) {
  27273. l.sortPanoTiles(e, i, r),
  27274. t.length = 0,
  27275. c.matchingTilesInDirection(i, n, r, o, a, t);
  27276. for (var f = 0, g = function(e) {
  27277. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27278. }; f < e.length; ) {
  27279. var m = e[f]
  27280. , v = t.findIndex(g);
  27281. v < 0 ? e.splice(f, 1) : f++
  27282. }
  27283. }
  27284. for (var A = 0; A < e.length; A++)
  27285. this.forceQueue.push(e[A]);
  27286. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27287. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27288. s && this.processQueueForDownloading(this.forceQueue, !0)
  27289. }
  27290. }(),
  27291. n.prototype.clearForceQueue = function() {
  27292. this.clearQueue(this.forceQueue)
  27293. }
  27294. ,
  27295. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27296. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27297. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27298. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27299. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27300. }
  27301. ,
  27302. n.prototype.clearQueue = function(e) {
  27303. this.setStatusForAllDescriptors(e, h.None),
  27304. e.length = 0
  27305. }
  27306. ,
  27307. n.prototype.clearFromQueue = function(e, t, i) {
  27308. for (var n = 0; n < e.length; n++) {
  27309. var r = e[n];
  27310. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27311. }
  27312. }
  27313. ,
  27314. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27315. for (var i = 0; i < e.length; i++) {
  27316. var n = e[i];
  27317. n && (n.status = t)
  27318. }
  27319. }
  27320. ,
  27321. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27322. for (var i = 0; i < e.length; i++) {
  27323. var n = e[i];
  27324. n && (n.status !== t ? n.status = t : e[i] = null)
  27325. }
  27326. }
  27327. ,
  27328. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27329. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27330. , n = i[t];
  27331. return n || (n = this.buildDownloadDescriptorArray(t),
  27332. i[t] = n,
  27333. this.initTileDownloadDescriptors(n, e, t)),
  27334. n
  27335. }
  27336. ,
  27337. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27338. var t = this.downloadDescriptors[e.id];
  27339. return t || (t = {},
  27340. this.downloadDescriptors[e.id] = t),
  27341. t
  27342. }
  27343. ,
  27344. n.prototype.processQueueForDownloading = function(e, t) {
  27345. if (this.cleanupActiveDownloads(),
  27346. this.activeDownloads.length < this.concurrentDownloads || t)
  27347. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27348. var o = e.shift();
  27349. o && (this.startDownload(o),
  27350. n++)
  27351. }
  27352. }
  27353. ,
  27354. n.prototype.testDownload = function(e, t, i) {
  27355. var n = this.downloadTestResults[e];
  27356. if (n)
  27357. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27358. this.downloadTestResults[e] = g.Testing;
  27359. var r = this.panos.list[0]
  27360. , o = this.getTileUrl(r.id, e, t, 0)
  27361. , a = function(t) {
  27362. this.downloadTestResults[e] = g.Success,
  27363. i(!0)
  27364. }
  27365. .bind(this)
  27366. , s = function() {
  27367. this.downloadTestResults[e] = g.Fail,
  27368. i(!1)
  27369. }
  27370. .bind(this);
  27371. this.loadImage(o, 0, a, s)
  27372. }
  27373. ,
  27374. n.prototype.startDownload = function(e) {
  27375. e.status = h.Downloading;
  27376. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27377. this.activeDownloads.push(e),
  27378. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27379. }
  27380. ,
  27381. n.prototype.downloadFailed = function(e, t) {}
  27382. ,
  27383. n.prototype.downloadComplete = function(e, t) {
  27384. if (e.panoGroupId === this.panoGroupId) {
  27385. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27386. e.status = h.Downloaded,
  27387. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27388. var n = {
  27389. panoId: e.pano.id,
  27390. image: t,
  27391. tileSize: e.tileSize,
  27392. panoSize: e.panoSize,
  27393. tileIndex: e.tileIndex,
  27394. faceTileIndex: e.faceTileIndex,
  27395. totalTiles: e.totalTiles,
  27396. face: e.face,
  27397. tileX: e.tileX,
  27398. tileY: e.tileY,
  27399. direction: e.direction
  27400. };
  27401. e.image = t,
  27402. this.emit(s.TileDownloadSuccess, n),
  27403. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27404. panoId: e.pano.id,
  27405. tileSize: e.tileSize,
  27406. panoSize: e.panoSize
  27407. },
  27408. this.emit(s.PanoDownloadComplete, n),
  27409. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27410. }
  27411. }
  27412. ,
  27413. n.prototype.cleanupActiveDownloads = function() {
  27414. var e = [];
  27415. return function() {
  27416. e.length = 0;
  27417. for (var t = 0; t < this.activeDownloads.length; t++) {
  27418. var i = this.activeDownloads[t];
  27419. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27420. }
  27421. this.activeDownloads.length = 0,
  27422. this.activeDownloads.push.apply(this.activeDownloads, e)
  27423. }
  27424. }(),
  27425. n.prototype.isPanoDownloaded = function(e, t) {
  27426. var i = this.getTileDownloadDescriptors(e, t);
  27427. if (i.length <= 0)
  27428. return !1;
  27429. for (var n = 0; n < i.length; n++) {
  27430. var r = i[n];
  27431. if (r.status !== h.Downloaded)
  27432. return !1
  27433. }
  27434. return !0
  27435. }
  27436. ,
  27437. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27438. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27439. this.panoLoadCallbacks[o] = {
  27440. onLoad: i,
  27441. onFail: n,
  27442. onProgress: r
  27443. }
  27444. }
  27445. ,
  27446. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27447. var i = e.id + ":" + t;
  27448. return this.panoLoadCallbacks[i]
  27449. }
  27450. ,
  27451. n.prototype.buildDownloadDescriptorArray = function(e) {
  27452. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27453. var r = this.buildDownloadDescriptor();
  27454. i.push(r)
  27455. }
  27456. return i
  27457. }
  27458. ,
  27459. n.prototype.buildDownloadDescriptor = function() {
  27460. var e = {
  27461. panoGroupId: null,
  27462. pano: null,
  27463. panoSize: -1,
  27464. tileSize: -1,
  27465. tileIndex: -1,
  27466. totalTiles: -1,
  27467. faceTileIndex: -1,
  27468. status: h.None,
  27469. url: null,
  27470. image: null,
  27471. direction: new r.Vector3,
  27472. face: -1,
  27473. cubeFace: -1,
  27474. tileX: -1,
  27475. tileY: -1
  27476. };
  27477. return e
  27478. }
  27479. ,
  27480. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27481. for (var n = 0; n < e.length; n++) {
  27482. var r = e[n];
  27483. this.initTileDownloadDescriptor(r, t, i, n)
  27484. }
  27485. }
  27486. ,
  27487. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27488. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27489. e.face = c.getFaceForTile(i, n),
  27490. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27491. e.panoGroupId = this.panoGroupId,
  27492. e.pano = t,
  27493. e.panoSize = i,
  27494. e.tileSize = r,
  27495. e.tileIndex = n,
  27496. e.totalTiles = c.getTileCountForSize(i),
  27497. e.status = h.None,
  27498. e.image = null,
  27499. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27500. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27501. }
  27502. ,
  27503. n.prototype.getTileUrl = function() {
  27504. var e = {
  27505. 256: "256",
  27506. 512: "512",
  27507. 1024: "1k",
  27508. 2048: "2k",
  27509. 4096: "4k"
  27510. }
  27511. , t = {
  27512. face: -1,
  27513. faceTileIndex: -1,
  27514. tileX: -1,
  27515. tileY: -1
  27516. };
  27517. return function(i, n, r, a) {
  27518. c.getTileLocation(n, a, t);
  27519. var s = Math.floor(n / r)
  27520. , l = s * s
  27521. , h = Math.floor(a / l)
  27522. , u = "";
  27523. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27524. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27525. return d = p.changeIfTileGenerating(d)
  27526. }
  27527. }(),
  27528. n.prototype.loadImage = function(e, t, i, n) {
  27529. d.getImage(e, t).then(function(e) {
  27530. i(e)
  27531. }).fail(n)
  27532. }
  27533. ,
  27534. t.exports = n
  27535. }
  27536. ).call(this, "/js/tile/TileDownloader.js")
  27537. }
  27538. , {
  27539. "../ab": 3,
  27540. "../enum/DownloadStatus": 24,
  27541. "../enum/GLCubeFaces": 25,
  27542. "../enum/PanoSizeClass": 36,
  27543. "../enum/TileDownloaderEvents": 45,
  27544. "../enum/Vectors": 50,
  27545. "../enum/Viewmode": 51,
  27546. "../objects/Panorama": 148,
  27547. "../settings": 166,
  27548. "../util/ajax": 181,
  27549. "../util/logger": 189,
  27550. "../util/panorama": 191,
  27551. "./TilePrioritizer": 172,
  27552. "./TileUtils": 174,
  27553. events: 202,
  27554. three: 217
  27555. }],
  27556. 172: [function(e, t, i) {
  27557. (function(i) {
  27558. "use strict";
  27559. function n(e, t, i, o, a) {
  27560. this.qualityManager = e,
  27561. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27562. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27563. this.baseSize = t,
  27564. this.standardSize = i,
  27565. this.highSize = o,
  27566. this.ultraHighSize = a,
  27567. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27568. }
  27569. var r = e("three")
  27570. , o = (e("../enum/Viewmode"),
  27571. e("../settings"),
  27572. e("../settings"),
  27573. e("../objects/Panorama"))
  27574. , a = e("../util/logger")
  27575. , s = (e("../enum/Vectors"),
  27576. e("../enum/PanoSizeClass"),
  27577. e("../enum/ModelManagerEvents"),
  27578. e("../enum/GLCubeFaces"),
  27579. e("../enum/DownloadStatus"))
  27580. , l = (e("../util/browser"),
  27581. e("./TileUtils"))
  27582. , c = e("../util/math")
  27583. , h = (e("events").EventEmitter,
  27584. new a(i),
  27585. Object.freeze({
  27586. None: 0,
  27587. DirectionalFOV: 1
  27588. }));
  27589. n.PriorityCriteria = function(e, t, i, n, o) {
  27590. this.pano = e,
  27591. this.cameraPosition = (new r.Vector3).copy(t),
  27592. this.cameraDir = (new r.Vector3).copy(i),
  27593. this.panoSpaceDir = (new r.Vector3).copy(n),
  27594. this.upcomingPanos = o,
  27595. this.copy = function(e) {
  27596. this.pano = e.pano,
  27597. this.cameraPosition.copy(e.cameraPosition),
  27598. this.cameraDir.copy(e.cameraDir),
  27599. this.panoSpaceDir.copy(e.panoSpaceDir),
  27600. this.upcomingPanos = o
  27601. }
  27602. ,
  27603. this.zoomingActive = !1
  27604. }
  27605. ,
  27606. n.DIRECTIONAL_FOV = 180,
  27607. n.DIRECTIONAL_FOV_NARROW = 120,
  27608. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27609. n.MAX_SCORED_PANOS_TOADD = 2,
  27610. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27611. n.DIRECTION_SCORE_STRICTNESS = .75,
  27612. n.appendQueue = function(e, t) {
  27613. if (e && t)
  27614. for (var i = 0; i < t.length; i++)
  27615. e.push(t[i])
  27616. }
  27617. ,
  27618. n.prototype.updateCriteria = function(e, t, i, n) {
  27619. this.priorityCriteria.pano = e,
  27620. this.priorityCriteria.cameraPosition.copy(t),
  27621. this.priorityCriteria.cameraDir.copy(i),
  27622. this.priorityCriteria.upcomingPanos = n,
  27623. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27624. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27625. }
  27626. ,
  27627. n.prototype.filterAndPrioritize = function() {
  27628. var e = []
  27629. , t = []
  27630. , i = [];
  27631. return function(r, o, a) {
  27632. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27633. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27634. var s = this.baseSize
  27635. , l = this.standardSize
  27636. , c = this.highSize
  27637. , h = this.ultraHighSize;
  27638. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27639. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27640. i.length = 0,
  27641. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27642. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27643. n.appendQueue(r, i),
  27644. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27645. i.length = 0,
  27646. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27647. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27648. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27649. n.appendQueue(r, i),
  27650. i.length = 0,
  27651. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27652. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27653. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27654. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27655. n.appendQueue(r, i),
  27656. this.queueTilesForPanos(r, e, a, s)
  27657. }
  27658. }(),
  27659. n.prototype.canDownloadSize = function(e) {
  27660. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27661. }
  27662. ,
  27663. n.prototype.populateNeighborPanos = function(e, t, i) {
  27664. i = i || [],
  27665. i.length = 0;
  27666. var n = t.getNeighbours(e);
  27667. for (var r in n)
  27668. if (n.hasOwnProperty(r)) {
  27669. var o = t.get(r);
  27670. i.push(o)
  27671. }
  27672. return i
  27673. }
  27674. ,
  27675. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  27676. i = i || [],
  27677. i.length = 0;
  27678. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27679. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27680. , c = t.sortByScore(s, l);
  27681. if (c)
  27682. for (var h = 0; h < c.length && h < a; h++) {
  27683. var u = c[h].pano;
  27684. i.push(u)
  27685. }
  27686. return i
  27687. }
  27688. ,
  27689. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27690. for (var o = 0, a = 0; a < t.length; a++) {
  27691. var s = t[a]
  27692. , l = this.queueTilesForPano(e, i, s, n);
  27693. if (o += l > 0 ? 1 : 0,
  27694. r && o >= r)
  27695. break
  27696. }
  27697. return o
  27698. }
  27699. ,
  27700. n.prototype.queueTilesForPano = function() {
  27701. var e = {
  27702. filter: h.None
  27703. };
  27704. return function(t, i, n, r) {
  27705. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27706. }
  27707. }(),
  27708. n.prototype.queueTilesForPanosInDirection = function() {
  27709. var e = new r.Vector3;
  27710. return function(t, i, n, r, o, a, s, l) {
  27711. for (var h = 0, u = 0; u < n.length; u++) {
  27712. var d = n[u];
  27713. e.copy(d.position),
  27714. e.sub(o),
  27715. e.normalize();
  27716. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27717. , f = c.getFOVDotThreshold(s);
  27718. if (p >= f) {
  27719. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  27720. if (h += g > 0 ? 1 : 0,
  27721. l && h >= l)
  27722. break
  27723. }
  27724. }
  27725. return h
  27726. }
  27727. }(),
  27728. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27729. for (var l = 0, c = 0; c < i.length; c++) {
  27730. var h = i[c]
  27731. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  27732. if (l += u > 0 ? 1 : 0,
  27733. s && l >= s)
  27734. break
  27735. }
  27736. return l
  27737. }
  27738. ,
  27739. n.prototype.queueTilesInDirectionForPano = function() {
  27740. var e = {
  27741. filter: h.DirectionalFOV,
  27742. direction: new r.Vector3,
  27743. fov: 60
  27744. }
  27745. , t = new r.Vector3;
  27746. return function(i, n, r, o, a, s, c) {
  27747. return t.copy(s),
  27748. l.getRelativeDirection(r.quaternion, t),
  27749. e.direction.copy(t),
  27750. e.fov = c,
  27751. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  27752. }
  27753. }(),
  27754. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  27755. var e = [];
  27756. return function(t, i, n, r, o) {
  27757. var a = i.getTileDownloadDescriptors(n, r);
  27758. e.length = 0,
  27759. this.filterTileDownloadDescriptors(n, a, e, o);
  27760. for (var s = 0, l = 0; l < e.length; l++) {
  27761. var c = e[l];
  27762. c && (t.push(c),
  27763. s++)
  27764. }
  27765. return s
  27766. }
  27767. }(),
  27768. n.prototype.filterTileDownloadDescriptors = function() {
  27769. new r.Vector3;
  27770. return function(e, t, i, n) {
  27771. var r, o;
  27772. switch (n.filter) {
  27773. case h.DirectionalFOV:
  27774. for (r = 0; r < t.length; r++)
  27775. o = t[r],
  27776. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  27777. break;
  27778. default:
  27779. for (r = 0; r < t.length; r++)
  27780. o = t[r],
  27781. i.push(o)
  27782. }
  27783. for (r = 0; r < i.length; r++)
  27784. o = i[r],
  27785. this.canIncludeDescriptor(o) || (i[r] = null)
  27786. }
  27787. }(),
  27788. n.prototype.canIncludeDescriptor = function(e) {
  27789. return e.status !== s.Downloading && e.status !== s.Downloaded
  27790. }
  27791. ,
  27792. n.prototype.canIncludePano = function(e, t) {
  27793. return !e.isLoaded(t)
  27794. }
  27795. ,
  27796. n.getFOVDotThreshold = function(e) {
  27797. return Math.cos(r.Math.degToRad(e / 2))
  27798. }
  27799. ;
  27800. var u = function() {
  27801. var e = function e(t, i) {
  27802. var n = e._panoSpaceDir
  27803. , r = e._fovThreshold
  27804. , o = e._fovThresholdNarrow
  27805. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  27806. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  27807. return t._dot = a,
  27808. i._dot = s,
  27809. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  27810. };
  27811. return e._panoSpaceDir = new r.Vector3,
  27812. e._fovThreshold = -1,
  27813. e._fovThresholdNarrow = -1,
  27814. e
  27815. }();
  27816. n.sortPanoTiles = function(e, t, i) {
  27817. u._panoSpaceDir.copy(i),
  27818. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  27819. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27820. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  27821. e.sort(u)
  27822. }
  27823. ,
  27824. n.insertSortedPanoTile = function(e, t, i, r) {
  27825. u._panoSpaceDir.copy(r),
  27826. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  27827. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27828. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  27829. for (var o = -1, a = 0; a < e.length; a++) {
  27830. var s = u(t, e[a]);
  27831. if (s <= 0) {
  27832. o = a;
  27833. break
  27834. }
  27835. }
  27836. if (o === -1)
  27837. e[e.length] = t;
  27838. else {
  27839. for (var h = e.length; h > o; h--)
  27840. e[h] = e[h - 1];
  27841. e[o] = t
  27842. }
  27843. }
  27844. ,
  27845. n.prototype.setZoomingActive = function(e) {
  27846. e !== this.zoomingActive && (this.zoomingActive = e)
  27847. }
  27848. ,
  27849. t.exports = n
  27850. }
  27851. ).call(this, "/js/tile/TilePrioritizer.js")
  27852. }
  27853. , {
  27854. "../enum/DownloadStatus": 24,
  27855. "../enum/GLCubeFaces": 25,
  27856. "../enum/ModelManagerEvents": 33,
  27857. "../enum/PanoSizeClass": 36,
  27858. "../enum/Vectors": 50,
  27859. "../enum/Viewmode": 51,
  27860. "../objects/Panorama": 148,
  27861. "../settings": 166,
  27862. "../util/browser": 182,
  27863. "../util/logger": 189,
  27864. "../util/math": 190,
  27865. "./TileUtils": 174,
  27866. events: 202,
  27867. three: 217
  27868. }],
  27869. 173: [function(e, t, i) {
  27870. "use strict";
  27871. function n(e, t) {
  27872. this.levels = t,
  27873. this.tileSize = e,
  27874. this.root = null,
  27875. this.allNodes = [],
  27876. a(this)
  27877. }
  27878. function r(e, t) {
  27879. this.tree = e,
  27880. this.parent = t,
  27881. this.children = [],
  27882. this.id = ++u
  27883. }
  27884. function o(e, t, i, r, a, s, l, h) {
  27885. if (e) {
  27886. l = l || n.TraversalType.PreOrder;
  27887. var u = r * c + i;
  27888. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  27889. s && s.push(e)),
  27890. e.children && 0 !== e.children.length) {
  27891. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  27892. for (var g = 0; g < c; g++)
  27893. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  27894. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  27895. s && s.push(e))
  27896. }
  27897. }
  27898. }
  27899. function a(e) {
  27900. e.root = s(e, null, 0)
  27901. }
  27902. function s(e, t, i) {
  27903. if (i > e.levels)
  27904. return null;
  27905. var n = new r(e,t);
  27906. e.allNodes.push(n);
  27907. for (var o = 0; o < h; o++)
  27908. n.children[o] = s(e, n, i + 1);
  27909. return n
  27910. }
  27911. function l(e, t, i, n, r) {
  27912. if (!e)
  27913. return null;
  27914. if (0 === i)
  27915. return e;
  27916. if (!e.children || 0 === e.children.length)
  27917. return null;
  27918. var o = Math.pow(c, i)
  27919. , a = o / c
  27920. , s = n % a
  27921. , h = r % a
  27922. , u = Math.floor(r / a)
  27923. , d = Math.floor(n / a)
  27924. , p = u * c + d
  27925. , f = e.children[p];
  27926. return l(f, t + 1, i - 1, s, h)
  27927. }
  27928. var c = (e("three"),
  27929. e("./TileUtils"),
  27930. e("../objects/Panorama"),
  27931. e("../util/panorama"),
  27932. e("events").EventEmitter,
  27933. 2)
  27934. , h = c * c;
  27935. n.TraversalType = Object.freeze({
  27936. PreOrder: 0,
  27937. PostOrder: 1
  27938. });
  27939. var u = 0;
  27940. n.getLevelCountForSize = function(e, t) {
  27941. var i = 0;
  27942. for (t < e && (t = e); ; ) {
  27943. if (t /= c,
  27944. t < e)
  27945. break;
  27946. i++
  27947. }
  27948. return i
  27949. }
  27950. ,
  27951. n.getSizeForLevel = function(e, t) {
  27952. return Math.pow(c, t) * e
  27953. }
  27954. ,
  27955. n.prototype.getSubNode = function(e, t, i) {
  27956. (!t || e < this.tileSize) && (t = 0),
  27957. (!i || e < this.tileSize) && (i = 0),
  27958. e < this.tileSize && (e = this.tileSize);
  27959. var r = n.getLevelCountForSize(this.tileSize, e)
  27960. , o = l(this.root, 0, r, t, i);
  27961. return o
  27962. }
  27963. ,
  27964. n.prototype.breadthFirst = function(e) {
  27965. e = e || {};
  27966. var t = !!e.nullLevelEnd
  27967. , i = e.maxLevel
  27968. , n = e.minLevel
  27969. , r = e.callback
  27970. , o = e.saveVisited
  27971. , a = []
  27972. , s = {}
  27973. , l = 0
  27974. , c = 0;
  27975. for (a.push(this.root),
  27976. a.push(s); a.length > 0 && !(i && l > i); ) {
  27977. var h = a.shift();
  27978. if (h === s)
  27979. (!n || l >= n) && (r && t && r(null),
  27980. o && t && o.push(null)),
  27981. a.length > 0 && a.push(s),
  27982. l++,
  27983. c = 0;
  27984. else {
  27985. if (h.children)
  27986. for (var u = 0; u < h.children.length; u++) {
  27987. var d = h.children[u];
  27988. d && a.push(h.children[u])
  27989. }
  27990. var p = this.getFaceIndexFromNode(h);
  27991. (!n || l >= n) && (r && r(h, l, p),
  27992. o && o.push(h)),
  27993. c++
  27994. }
  27995. }
  27996. }
  27997. ,
  27998. n.prototype.getFaceIndexFromNode = function(e) {
  27999. if (!e)
  28000. return -1;
  28001. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28002. var o = i.parent;
  28003. if (!o)
  28004. break;
  28005. for (var a = -1, s = 0; s < o.children.length; s++)
  28006. o.children[s] === i && (a = s);
  28007. var l = a % c
  28008. , h = Math.floor(a / c);
  28009. n = l * t + n,
  28010. r = h * t + r,
  28011. t *= c,
  28012. i = o
  28013. }
  28014. return r * t + n
  28015. }
  28016. ,
  28017. n.prototype.depthFirst = function(e, t, i) {
  28018. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28019. }
  28020. ,
  28021. t.exports = n
  28022. }
  28023. , {
  28024. "../objects/Panorama": 148,
  28025. "../util/panorama": 191,
  28026. "./TileUtils": 174,
  28027. events: 202,
  28028. three: 217
  28029. }],
  28030. 174: [function(e, t, i) {
  28031. "use strict";
  28032. var n = e("../enum/GLCubeFaces")
  28033. , r = e("../util/MathLight")
  28034. , o = {};
  28035. o.TILE_SIZE = 512,
  28036. o.FACES_PER_PANO = 6,
  28037. o.LocationOnTile = {
  28038. Center: 0,
  28039. UpperLeft: 1,
  28040. UpperRight: 2,
  28041. LowerRight: 3,
  28042. LowerLeft: 4
  28043. },
  28044. o.getTileVector = function() {
  28045. return function(e, t, i, a, s, l, c, h) {
  28046. l = l || o.LocationOnTile.Center;
  28047. var u = e / t
  28048. , d = a / u;
  28049. s = -s + (u - 1);
  28050. var p = s / u
  28051. , f = t / e
  28052. , g = 2 * f
  28053. , m = g / 2
  28054. , v = 2 * d - 1 + m
  28055. , A = 2 * p - 1 + m;
  28056. switch (l) {
  28057. case o.LocationOnTile.UpperLeft:
  28058. v -= m,
  28059. A += m,
  28060. v += c * g;
  28061. break;
  28062. case o.LocationOnTile.UpperRight:
  28063. v += m,
  28064. A += m,
  28065. A -= c * g;
  28066. break;
  28067. case o.LocationOnTile.LowerRight:
  28068. v += m,
  28069. A -= m,
  28070. v -= c * g;
  28071. break;
  28072. case o.LocationOnTile.LowerLeft:
  28073. v -= m,
  28074. A -= m,
  28075. A += c * g;
  28076. break;
  28077. case o.LocationOnTile.Center:
  28078. }
  28079. switch (i) {
  28080. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28081. r.setVector(h, -1, A, -v);
  28082. break;
  28083. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28084. r.setVector(h, 1, A, v);
  28085. break;
  28086. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28087. r.setVector(h, -v, 1, -A);
  28088. break;
  28089. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28090. r.setVector(h, -v, -1, A);
  28091. break;
  28092. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28093. r.setVector(h, -v, A, 1);
  28094. break;
  28095. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28096. r.setVector(h, v, A, -1)
  28097. }
  28098. r.normalize(h)
  28099. }
  28100. }(),
  28101. o.getFaceForTile = function(e, t) {
  28102. var i = o.TILE_SIZE;
  28103. e < o.TILE_SIZE && (i = e);
  28104. var n = Math.floor(e / i)
  28105. , r = n * n;
  28106. return Math.floor(t / r)
  28107. }
  28108. ,
  28109. o.getTileLocation = function(e, t, i) {
  28110. var n = o.TILE_SIZE;
  28111. e < o.TILE_SIZE && (n = e);
  28112. var r = o.getFaceForTile(e, t)
  28113. , a = Math.floor(e / n)
  28114. , s = a * a
  28115. , l = t - r * s;
  28116. i.tileX = l % a,
  28117. i.tileY = Math.floor(l / a),
  28118. i.face = r,
  28119. i.faceTileIndex = l
  28120. }
  28121. ,
  28122. o.getTileCountForSize = function(e) {
  28123. if (e <= o.TILE_SIZE)
  28124. return o.FACES_PER_PANO;
  28125. var t = Math.floor(e / o.TILE_SIZE)
  28126. , i = t * t
  28127. , n = i * o.FACES_PER_PANO;
  28128. return n
  28129. }
  28130. ,
  28131. o.getRelativeDirection = function() {
  28132. var e = new r.Matrix4
  28133. , t = new r.Quaternion;
  28134. return function(i, n) {
  28135. t.copy(i),
  28136. t.inverse(),
  28137. e.makeRotationFromQuaternion(t),
  28138. e.applyToVector3(n),
  28139. r.normalize(n)
  28140. }
  28141. }(),
  28142. o.matchingTilesInDirection = function() {
  28143. var e = new r.Vector3
  28144. , t = new r.Vector3(0,0,-1)
  28145. , i = new r.Quaternion
  28146. , n = function(e, t) {
  28147. e.push({
  28148. face: t.face,
  28149. faceTileIndex: t.faceTileIndex,
  28150. tileX: t.tileX,
  28151. tileY: t.tileY
  28152. })
  28153. }
  28154. , a = function() {
  28155. var e = {
  28156. face: -1,
  28157. faceTileIndex: -1,
  28158. tileX: -1,
  28159. tileY: -1
  28160. };
  28161. return function(t, i, r) {
  28162. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28163. o.getTileLocation(t, l, e),
  28164. i && !i(e) || (s++,
  28165. r && n(r, e));
  28166. return s
  28167. }
  28168. }();
  28169. return function(n, s, l, c, h, u) {
  28170. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28171. o.getTileCountForSize(s);
  28172. if (!c && !h)
  28173. return a(s, null, u);
  28174. var p = !!h;
  28175. if (h = h || c,
  28176. h = Math.max(0, Math.min(h, 360)),
  28177. c = Math.max(0, Math.min(c, 360)),
  28178. r.copyVector(l, e),
  28179. o.getRelativeDirection(n.quaternion, e),
  28180. p) {
  28181. i.setFromUnitVectors(e, t);
  28182. var f = function(e) {
  28183. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28184. };
  28185. return a(s, f, u)
  28186. }
  28187. var g = function(t) {
  28188. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28189. };
  28190. return a(s, g, u)
  28191. }
  28192. }(),
  28193. o.isTileWithinFrustum = function() {
  28194. var e = new r.Vector3
  28195. , t = 1e-5;
  28196. return function(i, n, a, s, l, c, h, u) {
  28197. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28198. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28199. r.applyQuaternionToVector(c, e),
  28200. e.z >= -t)
  28201. I++;
  28202. else {
  28203. var w = -1 / e.z
  28204. , _ = e.x * w
  28205. , T = e.y * w;
  28206. T > d ? v++ : T < p && A++,
  28207. _ > f ? y++ : _ < g && C++,
  28208. E++
  28209. }
  28210. return A !== E && v !== E && y !== E && C !== E
  28211. }
  28212. }(),
  28213. o.isTileWithinFOV = function() {
  28214. var e = new r.Vector3
  28215. , t = new r.Vector3(0,1,0)
  28216. , i = new r.Vector3(1,0,0);
  28217. return function(n, a, s, l, c, h, u) {
  28218. var d = o.mapFaceToCubemapFace(s);
  28219. if (r.cross(h, t, i),
  28220. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28221. o.isWithinFOV(e, h, u, null))
  28222. return !0;
  28223. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28224. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28225. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28226. o.isWithinFOV(e, h, u, null))
  28227. return !0;
  28228. g += p
  28229. }
  28230. return !1
  28231. }
  28232. }(),
  28233. o.isWithinFOV = function() {
  28234. var e = new r.Vector3
  28235. , t = new r.Vector3;
  28236. return function(i, n, o, a) {
  28237. if (r.copyVector(i, t),
  28238. a) {
  28239. r.copyVector(a, e),
  28240. r.normalize(e);
  28241. var s = r.dot(e, i);
  28242. e.x *= s,
  28243. e.y *= s,
  28244. e.z *= s,
  28245. r.subVector(t, e)
  28246. }
  28247. var l = o / 2 * r.RADIANS_PER_DEGREE
  28248. , c = Math.cos(l)
  28249. , h = r.dot(t, n);
  28250. return h >= c
  28251. }
  28252. }(),
  28253. o.mapFaceToCubemapFace = function() {
  28254. var e = {
  28255. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28256. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28257. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28258. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28259. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28260. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28261. };
  28262. return function(t) {
  28263. return e[t]
  28264. }
  28265. }(),
  28266. t.exports = o
  28267. }
  28268. , {
  28269. "../enum/GLCubeFaces": 25,
  28270. "../util/MathLight": 176
  28271. }],
  28272. 175: [function(e, t, i) {
  28273. (function(i) {
  28274. "use strict";
  28275. function n() {
  28276. this.list = [],
  28277. this.index = {},
  28278. Object.defineProperty(this, "length", {
  28279. get: function() {
  28280. return this.list.length
  28281. }
  28282. })
  28283. }
  28284. var r = (e("./common"),
  28285. e("./logger"));
  28286. new r(i);
  28287. n.prototype.forEach = function(e) {
  28288. this.list.forEach(e)
  28289. }
  28290. ,
  28291. n.prototype.add = function(e) {
  28292. this.list.push(e),
  28293. this.index[this.getIndex(e)] = e
  28294. }
  28295. ,
  28296. n.prototype.getIndex = function(e) {
  28297. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28298. }
  28299. ,
  28300. n.prototype.extend = function(e) {
  28301. for (var t = 0; t < e.length; t++)
  28302. this.add(e[t])
  28303. }
  28304. ,
  28305. n.prototype.get = function(e) {
  28306. return this.index[e]
  28307. }
  28308. ,
  28309. n.prototype.first = function() {
  28310. return this.list[0]
  28311. }
  28312. ,
  28313. n.prototype.last = function() {
  28314. return this.list[this.list.length - 1]
  28315. }
  28316. ,
  28317. n.prototype.reIndex = function() {
  28318. this.index = {};
  28319. var e = this;
  28320. this.forEach(function(t) {
  28321. e.index[e.getIndex(t)] = t
  28322. })
  28323. }
  28324. ,
  28325. n.prototype.filter = function(e) {
  28326. var t = this.list.filter(e);
  28327. return this.reIndex(),
  28328. t
  28329. }
  28330. ,
  28331. n.prototype.reduce = function(e, t) {
  28332. return this.list.reduce(e, t)
  28333. }
  28334. ,
  28335. n.prototype.sort = function(e) {
  28336. return this.list.sort(e)
  28337. }
  28338. ,
  28339. n.prototype.indexOf = function(e) {
  28340. for (var t = 0; t < this.list.length; ++t)
  28341. if (this.list[t] === e)
  28342. return t;
  28343. return -1
  28344. }
  28345. ,
  28346. t.exports = n
  28347. }
  28348. ).call(this, "/js/util/IndexedCollection.js")
  28349. }
  28350. , {
  28351. "./common": 185,
  28352. "./logger": 189
  28353. }],
  28354. 176: [function(e, t, i) {
  28355. "use strict";
  28356. var n = e("../constants")
  28357. , r = {};
  28358. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28359. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28360. r.Vector3 = function(e, t, i) {
  28361. this.x = e || 0,
  28362. this.y = t || 0,
  28363. this.z = i || 0
  28364. }
  28365. ,
  28366. r.Matrix4 = function() {
  28367. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28368. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28369. }
  28370. ,
  28371. r.Matrix4.prototype = {
  28372. identity: function() {
  28373. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28374. this
  28375. },
  28376. copy: function(e) {
  28377. return this.elements.set(e.elements),
  28378. this
  28379. },
  28380. applyToVector3: function(e) {
  28381. var t = e.x
  28382. , i = e.y
  28383. , n = e.z
  28384. , r = this.elements;
  28385. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28386. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28387. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28388. this
  28389. },
  28390. getInverse: function(e, t) {
  28391. var i = this.elements
  28392. , n = e.elements
  28393. , r = n[0]
  28394. , o = n[1]
  28395. , a = n[2]
  28396. , s = n[3]
  28397. , l = n[4]
  28398. , c = n[5]
  28399. , h = n[6]
  28400. , u = n[7]
  28401. , d = n[8]
  28402. , p = n[9]
  28403. , f = n[10]
  28404. , g = n[11]
  28405. , m = n[12]
  28406. , v = n[13]
  28407. , A = n[14]
  28408. , y = n[15]
  28409. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28410. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28411. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28412. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28413. , w = r * C + o * I + a * E + s * b;
  28414. if (0 === w) {
  28415. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28416. if (t)
  28417. throw new Error(_);
  28418. return console.warn(_),
  28419. this.identity()
  28420. }
  28421. var T = 1 / w;
  28422. return i[0] = C * T,
  28423. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28424. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28425. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28426. i[4] = I * T,
  28427. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28428. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28429. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28430. i[8] = E * T,
  28431. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28432. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28433. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28434. i[12] = b * T,
  28435. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28436. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28437. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28438. this
  28439. },
  28440. makeRotationFromQuaternion: function(e) {
  28441. var t = this.elements
  28442. , i = e.x
  28443. , n = e.y
  28444. , r = e.z
  28445. , o = e.w
  28446. , a = i + i
  28447. , s = n + n
  28448. , l = r + r
  28449. , c = i * a
  28450. , h = i * s
  28451. , u = i * l
  28452. , d = n * s
  28453. , p = n * l
  28454. , f = r * l
  28455. , g = o * a
  28456. , m = o * s
  28457. , v = o * l;
  28458. return t[0] = 1 - (d + f),
  28459. t[4] = h - v,
  28460. t[8] = u + m,
  28461. t[1] = h + v,
  28462. t[5] = 1 - (c + f),
  28463. t[9] = p - g,
  28464. t[2] = u - m,
  28465. t[6] = p + g,
  28466. t[10] = 1 - (c + d),
  28467. t[3] = 0,
  28468. t[7] = 0,
  28469. t[11] = 0,
  28470. t[12] = 0,
  28471. t[13] = 0,
  28472. t[14] = 0,
  28473. t[15] = 1,
  28474. this
  28475. }
  28476. },
  28477. r.Quaternion = function(e, t, i, n) {
  28478. this._x = e || 0,
  28479. this._y = t || 0,
  28480. this._z = i || 0,
  28481. this._w = void 0 !== n ? n : 1
  28482. }
  28483. ,
  28484. r.Quaternion.prototype = {
  28485. get x() {
  28486. return this._x
  28487. },
  28488. set x(e) {
  28489. this._x = e
  28490. },
  28491. get y() {
  28492. return this._y
  28493. },
  28494. set y(e) {
  28495. this._y = e
  28496. },
  28497. get z() {
  28498. return this._z
  28499. },
  28500. set z(e) {
  28501. this._z = e
  28502. },
  28503. get w() {
  28504. return this._w
  28505. },
  28506. set w(e) {
  28507. this._w = e
  28508. },
  28509. copy: function(e) {
  28510. this._x = e.x,
  28511. this._y = e.y,
  28512. this._z = e.z,
  28513. this._w = e.w
  28514. },
  28515. inverse: function() {
  28516. return this.conjugate().normalize()
  28517. },
  28518. conjugate: function() {
  28519. return this._x *= -1,
  28520. this._y *= -1,
  28521. this._z *= -1,
  28522. this
  28523. },
  28524. length: function() {
  28525. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28526. },
  28527. normalize: function() {
  28528. var e = this.length();
  28529. return 0 === e ? (this._x = 0,
  28530. this._y = 0,
  28531. this._z = 0,
  28532. this._w = 1) : (e = 1 / e,
  28533. this._x = this._x * e,
  28534. this._y = this._y * e,
  28535. this._z = this._z * e,
  28536. this._w = this._w * e),
  28537. this
  28538. },
  28539. setFromAxisAngle: function(e, t) {
  28540. var i = t / 2
  28541. , n = Math.sin(i);
  28542. return this._x = e.x * n,
  28543. this._y = e.y * n,
  28544. this._z = e.z * n,
  28545. this._w = Math.cos(i),
  28546. this
  28547. },
  28548. setFromUnitVectors: function() {
  28549. var e, t, i = 1e-6;
  28550. return function(n, o) {
  28551. return void 0 === e && (e = new r.Vector3),
  28552. t = r.dot(n, o) + 1,
  28553. t < i ? (t = 0,
  28554. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28555. this._x = e.x,
  28556. this._y = e.y,
  28557. this._z = e.z,
  28558. this._w = t,
  28559. this.normalize()
  28560. }
  28561. }(),
  28562. multiply: function(e) {
  28563. return this.multiplyQuaternions(this, e)
  28564. },
  28565. premultiply: function(e) {
  28566. return this.multiplyQuaternions(e, this)
  28567. },
  28568. multiplyQuaternions: function(e, t) {
  28569. var i = e._x
  28570. , n = e._y
  28571. , r = e._z
  28572. , o = e._w
  28573. , a = t._x
  28574. , s = t._y
  28575. , l = t._z
  28576. , c = t._w;
  28577. return this._x = i * c + o * a + n * l - r * s,
  28578. this._y = n * c + o * s + r * a - i * l,
  28579. this._z = r * c + o * l + i * s - n * a,
  28580. this._w = o * c - i * a - n * s - r * l,
  28581. this
  28582. }
  28583. },
  28584. r.convertWorkshopVector = function(e) {
  28585. return new r.Vector3(-e.x,e.y,e.z)
  28586. }
  28587. ,
  28588. r.convertWorkshopQuaternion = function(e) {
  28589. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28590. }
  28591. ;
  28592. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28593. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28594. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28595. }
  28596. ,
  28597. r.convertWorkshopPanoramaQuaternion = function(e) {
  28598. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28599. }
  28600. ,
  28601. r.normalize = function(e) {
  28602. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28603. , i = Math.sqrt(t);
  28604. e.x /= i,
  28605. e.y /= i,
  28606. e.z /= i
  28607. }
  28608. ,
  28609. r.dot = function(e, t) {
  28610. return e.x * t.x + e.y * t.y + e.z * t.z
  28611. }
  28612. ,
  28613. r.cross = function(e, t, i) {
  28614. var n = e.x
  28615. , r = e.y
  28616. , o = e.z;
  28617. i.x = r * t.z - o * t.y,
  28618. i.y = o * t.x - n * t.z,
  28619. i.z = n * t.y - r * t.x
  28620. }
  28621. ,
  28622. r.setVector = function(e, t, i, n) {
  28623. e.x = t,
  28624. e.y = i,
  28625. e.z = n
  28626. }
  28627. ,
  28628. r.copyVector = function(e, t) {
  28629. t.x = e.x,
  28630. t.y = e.y,
  28631. t.z = e.z
  28632. }
  28633. ,
  28634. r.addVector = function(e, t) {
  28635. e.x += t.x,
  28636. e.y += t.y,
  28637. e.z += t.z
  28638. }
  28639. ,
  28640. r.subVector = function(e, t) {
  28641. e.x -= t.x,
  28642. e.y -= t.y,
  28643. e.z -= t.z
  28644. }
  28645. ,
  28646. r.applyQuaternionToVector = function(e, t) {
  28647. var i = t.x
  28648. , n = t.y
  28649. , r = t.z
  28650. , o = e.x
  28651. , a = e.y
  28652. , s = e.z
  28653. , l = e.w
  28654. , c = l * i + a * r - s * n
  28655. , h = l * n + s * i - o * r
  28656. , u = l * r + o * n - a * i
  28657. , d = -o * i - a * n - s * r;
  28658. t.x = c * l + d * -o + h * -s - u * -a,
  28659. t.y = h * l + d * -a + u * -o - c * -s,
  28660. t.z = u * l + d * -s + c * -a - h * -o
  28661. }
  28662. ,
  28663. r.angleBetweenVectors = function(e, t) {
  28664. return Math.acos(r.dot(e, t))
  28665. }
  28666. ,
  28667. t.exports = r
  28668. }
  28669. , {
  28670. "../constants": 8
  28671. }],
  28672. 177: [function(e, t, i) {
  28673. (function(i) {
  28674. "use strict";
  28675. function n(e) {
  28676. this.cache = null,
  28677. this.expires = 0
  28678. }
  28679. function r() {
  28680. this.baseUrl = null,
  28681. this.cache = null,
  28682. this.expires = 0
  28683. }
  28684. function o() {
  28685. this.baseUrl = null,
  28686. this.expires = 0
  28687. }
  28688. function a(e) {
  28689. this.initialLoadingPromise = null,
  28690. this.endpoint = e + "?type=3",
  28691. this.urlContainer = null,
  28692. this.authorizationHeader = h.getAuthorizationHeader(),
  28693. this.containerClasses = [o, r, n]
  28694. }
  28695. var s = e("./ajax")
  28696. , l = e("./logger")
  28697. , c = e("../constants")
  28698. , h = e("./showcase")
  28699. , u = (e("../ab"),
  28700. new l(i));
  28701. n.prototype = {
  28702. version: 1,
  28703. validate: function(e) {
  28704. return "catalog.json"in e && Object.keys(e).length > 0
  28705. },
  28706. update: function(e) {
  28707. return this.cache = e,
  28708. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28709. $.when()
  28710. },
  28711. get: function(e) {
  28712. return this.cache[e]
  28713. }
  28714. },
  28715. r.prototype = {
  28716. version: 2,
  28717. validate: function(e) {
  28718. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  28719. },
  28720. update: function(e) {
  28721. return this.baseUrl = e["base.url"],
  28722. this.cache = e,
  28723. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28724. $.when()
  28725. },
  28726. get: function(e) {
  28727. var t = this.cache[e];
  28728. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28729. }
  28730. },
  28731. o.prototype = {
  28732. version: 3,
  28733. validate: function(e) {
  28734. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28735. },
  28736. update: function(e) {
  28737. return this.baseUrl = e.templates[0],
  28738. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28739. $.when()
  28740. },
  28741. get: function(e) {
  28742. return this.baseUrl.replace("{{filename}}", e)
  28743. }
  28744. },
  28745. a.prototype = {
  28746. init: function() {
  28747. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  28748. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  28749. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  28750. this.refresh().done(function() {
  28751. u.debug("Refreshed")
  28752. }).fail(function() {
  28753. u.error("Failed url refresh, urls might go stale soon")
  28754. }))
  28755. }
  28756. .bind(this), c.signedUrlCheckInterval),
  28757. this.initialLoadingPromise = this.refresh(),
  28758. this.initialLoadingPromise)
  28759. },
  28760. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  28761. e = e || {};
  28762. /*var t = void 0 === e.cache || e.cache;
  28763. return s.get( this.endpoint , { //file
  28764. responseType: "json",
  28765. prefetchFrom: t ? "files" : null,
  28766. cache: t,
  28767. auth: this.authorizationHeader
  28768. }).then(function(e) {
  28769. if (this.urlContainer && this.urlContainer.validate(e))
  28770. return this.urlContainer.update(e);
  28771. for (var i = 0; i < this.containerClasses.length; i++) {
  28772. var n = this.containerClasses[i]
  28773. , r = new n;
  28774. if (r.validate(e))
  28775. return u.info("Using urls version " + r.version),
  28776. this.urlContainer = r,
  28777. this.urlContainer.update(e)
  28778. }
  28779. return t ? this.refresh({
  28780. cache: !1
  28781. }) : $.Deferred().reject("missing-urls")
  28782. }
  28783. .bind(this), function(e) {
  28784. return "loading-failed"
  28785. }) */
  28786. return $.Deferred().resolve();
  28787. },
  28788. get: function(e) {
  28789. //return this.urlContainer.get(e)
  28790. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  28791. }
  28792. },
  28793. t.exports = a
  28794. }
  28795. ).call(this, "/js/util/ModelUrls.js")
  28796. }
  28797. , {
  28798. "../ab": 3,
  28799. "../constants": 8,
  28800. "./ajax": 181,
  28801. "./logger": 189,
  28802. "./showcase": 193
  28803. }],
  28804. 178: [function(e, t, i) {
  28805. (function(i) {
  28806. "use strict";
  28807. function n() {
  28808. u.call(this),
  28809. this.neighbourMap = {},
  28810. this.map = null
  28811. }
  28812. var r = e("three")
  28813. , o = e("./common")
  28814. , a = e("../settings")
  28815. , s = e("../objects/Panorama")
  28816. , a = e("../settings")
  28817. , l = e("./aStar")
  28818. , c = e("./logger")
  28819. , h = new c(i)
  28820. , u = e("./IndexedCollection")
  28821. , d = e("./transitions");
  28822. o.inherit(n, u),
  28823. n.prototype.getIndex = function(e) {
  28824. return e.id
  28825. }
  28826. ,
  28827. n.prototype.find = function(e, t) {
  28828. var i = o.filterAll(this.list, e);
  28829. return 0 === i.length ? null : (t && t.forEach(function(e) {
  28830. i = o.stableSort(i, e)
  28831. }),
  28832. i[0])
  28833. }
  28834. ,
  28835. n.prototype.sortByScore = function(e, t) {
  28836. var i = o.filterAll(this.list, e);
  28837. return 0 === i.length ? null : i = i.map(function(e) {
  28838. return {
  28839. pano: e,
  28840. score: t.reduce(function(t, i) {
  28841. return t + i(e)
  28842. }, 0)
  28843. }
  28844. }).sort(function(e, t) {
  28845. return t.score - e.score;
  28846. })
  28847. }
  28848. ,
  28849. n.prototype.lowestByScore = function(e, t, i) {
  28850. return this.findRankedByScore(0, e, t, i)
  28851. }
  28852. ,
  28853. n.prototype.findRankedByScore = function(e, t, i, n) {
  28854. n && (n.candidates = null,
  28855. n.pano = null),
  28856. e || (e = 0);
  28857. var r = this.sortByScore(t, i);
  28858. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  28859. n.pano = r[e].pano),
  28860. r[e].pano)
  28861. }
  28862. ,
  28863. n.prototype.showPanoScores = function(e) {
  28864. this.list.forEach(function(e) {
  28865. e.removeTextSprite()
  28866. });
  28867. var t = 6344768;
  28868. e.forEach(function(e) {
  28869. e.pano.addTextSprite(e.score.toFixed(2), t),
  28870. t = 16428055
  28871. })
  28872. }
  28873. ,
  28874. n.prototype.isNeighbour = function(e, t) {
  28875. return this.neighbourMap[e.id][t.id]
  28876. }
  28877. ,
  28878. n.prototype.getNeighbours = function(e) {
  28879. return this.neighbourMap[e.id]
  28880. }
  28881. ,
  28882. n.prototype.setNeighbour = function(e, t, i) {
  28883. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  28884. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  28885. this.neighbourMap[e.id][e.id] = !0,
  28886. this.neighbourMap[t.id][t.id] = !0,
  28887. this.neighbourMap[e.id][t.id] = i,
  28888. this.neighbourMap[t.id][e.id] = i,
  28889. this.neighbourMap[e.id]
  28890. }
  28891. ,
  28892. n.prototype.findClosest = function(e, t) {
  28893. var i = [s.filters.isPanoAligned()];
  28894. return t && i.push(s.filters.inDirection(e, t, .75)),
  28895. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  28896. }
  28897. ,
  28898. n.prototype.dualNeighbors = function(e, t) {
  28899. var i, n = [];
  28900. for (i in this.neighbourMap[e.id])
  28901. this.neighbourMap[t.id][i] && n.push(i);
  28902. return n
  28903. }
  28904. ,
  28905. n.prototype.populate_path_graph = function() {
  28906. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  28907. for (e = 0; e < this.list.length; e += 1) {
  28908. o = this.list[e],
  28909. s = {},
  28910. l = !1,
  28911. i = o.neighbourPanos || o.findNeighourPanos();
  28912. for (t in i)
  28913. if (i[t]) {
  28914. a = this.index[t],
  28915. p.copy(o.floorPosition),
  28916. p.sub(a.floorPosition);
  28917. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  28918. , v = (Math.abs(p.y) / Math.max(m, .01),
  28919. Math.max(0, Math.abs(p.y) - .2));
  28920. v > 0 ? (f += 1,
  28921. v = Math.pow(4 * v, 2),
  28922. m = Math.pow(m, 2),
  28923. n = Math.sqrt(v * v + m * m)) : (g += 1,
  28924. n = p.length()),
  28925. s[a.id] = n,
  28926. l = !0
  28927. }
  28928. l ? u[o.id] = s : d += 1
  28929. }
  28930. this.map = u,
  28931. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  28932. }
  28933. ,
  28934. n.prototype.aStarSearch = function(e, t) {
  28935. var i = Date.now()
  28936. , n = new l({
  28937. start: e,
  28938. isEnd: function(e) {
  28939. return e === t
  28940. },
  28941. neighbor: function(e) {
  28942. var t = e.neighbourPanos || e.findNeighourPanos()
  28943. , i = [];
  28944. for (var n in t)
  28945. i.push(this.index[n]);
  28946. return i
  28947. }
  28948. .bind(this),
  28949. distance: function(e, t) {
  28950. var i = this.map[e.id]
  28951. , n = i[t.id];
  28952. return n
  28953. }
  28954. .bind(this),
  28955. heuristic: function(e, t) {
  28956. return 1
  28957. }
  28958. .bind(this),
  28959. hash: function(e) {
  28960. return e.id
  28961. },
  28962. timeout: 5e3
  28963. });
  28964. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  28965. "success" !== n.status)
  28966. return h.debug("Did not find A* path from " + e + " to " + t),
  28967. null;
  28968. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  28969. var r = [];
  28970. return n.path.forEach(function(e) {
  28971. r.push(e.id)
  28972. }),
  28973. r
  28974. }
  28975. ,
  28976. n.prototype.includeNodesNearPath = function() {
  28977. var e = new r.Vector3
  28978. , t = new r.Vector3
  28979. , i = new r.Vector3
  28980. , n = new r.Vector3
  28981. , o = new r.Vector3
  28982. , a = new r.Vector3
  28983. , s = new r.Vector3
  28984. , l = new r.Vector3
  28985. , c = []
  28986. , h = new r.Vector3
  28987. , u = new r.Vector3;
  28988. return function(r, d) {
  28989. if (r)
  28990. for (var p = function(e, t, i) {
  28991. return o.copy(t).sub(e),
  28992. o.dot(i)
  28993. }, f = function(e, t) {
  28994. return p(h, e.position, i) - p(h, t.position, i)
  28995. }, g = 0; g < r.length - 1; ) {
  28996. var m = r[g]
  28997. , v = r[g + 1]
  28998. , A = this.index[m]
  28999. , y = this.index[v];
  29000. h.copy(A.position),
  29001. u.copy(y.position),
  29002. c.length = 0,
  29003. e.copy(u).sub(h),
  29004. i.copy(e).normalize();
  29005. for (var C = 0; C < this.list.length; C++) {
  29006. var I = this.list[C];
  29007. o.copy(I.position).sub(h);
  29008. var E = o.dot(i);
  29009. if (E > 0) {
  29010. s.copy(i),
  29011. s.multiplyScalar(E),
  29012. a.copy(o),
  29013. a.sub(s);
  29014. var b = a.length();
  29015. if (b < d) {
  29016. t.copy(e).negate(),
  29017. n.copy(t).normalize(),
  29018. l.copy(I.position).sub(u);
  29019. var w = l.dot(n);
  29020. w > 0 && c.push(I)
  29021. }
  29022. }
  29023. }
  29024. if (c.length > 0) {
  29025. c.sort(f);
  29026. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29027. r[_] = r[_ - c.length];
  29028. for (var T = 0; T < c.length; T++)
  29029. r[T + g + 1] = c[T].id
  29030. }
  29031. g += c.length + 1
  29032. }
  29033. }
  29034. }(),
  29035. n.prototype.fadeMarkerOpacity = function(e, t) {
  29036. var i = void 0 === e ? a.panorama.markerOpacity : e
  29037. , n = this.list.findIndex(function(e) {
  29038. return e.marker
  29039. });
  29040. if (!(n < 0)) {
  29041. var r = this.list[n].marker.material.opacity;
  29042. if (r !== e) {
  29043. var o = i - r;
  29044. d.trigger({
  29045. func: function(e, t) {
  29046. var i = r + e * o;
  29047. this.forEach(function(e) {
  29048. e.marker && (e.marker.material.opacity = i)
  29049. })
  29050. }
  29051. .bind(this),
  29052. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29053. name: "_fpm"
  29054. })
  29055. }
  29056. }
  29057. }
  29058. ,
  29059. t.exports = n
  29060. }
  29061. ).call(this, "/js/util/PanoramaCollection.js")
  29062. }
  29063. , {
  29064. "../objects/Panorama": 148,
  29065. "../settings": 166,
  29066. "./IndexedCollection": 175,
  29067. "./aStar": 180,
  29068. "./common": 185,
  29069. "./logger": 189,
  29070. "./transitions": 195,
  29071. three: 217
  29072. }],
  29073. 179: [function(e, t, i) {
  29074. "use strict";
  29075. function n() {
  29076. this.actionSequence = [],
  29077. this.actionSequenceInProgress = !1
  29078. }
  29079. function r(e, t, i, n) {
  29080. s.trackAlways("zoom_" + e, {
  29081. from: t,
  29082. to: i,
  29083. pano: n
  29084. })
  29085. }
  29086. function o(e, t) {
  29087. r("initial", 1, e, t)
  29088. }
  29089. function a(e, t, i) {
  29090. r("followup", e, t, i)
  29091. }
  29092. var s = e("../analytics");
  29093. n.prototype.reset = function(e) {
  29094. this.actionSequenceInProgress = !1,
  29095. this.actionSequence.length = 0
  29096. }
  29097. ,
  29098. n.prototype.addZoomAction = function() {
  29099. var e = null
  29100. , t = null
  29101. , i = !1
  29102. , n = function() {
  29103. if (e = null,
  29104. this.actionSequence.length > 0) {
  29105. var i = this.actionSequence[0].start
  29106. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29107. 1 === i ? o(n, t) : a(i, n, t)
  29108. }
  29109. this.reset()
  29110. };
  29111. return function(r, o, a) {
  29112. if (r !== o) {
  29113. i || (n = n.bind(this),
  29114. i = !0),
  29115. e && (window.clearTimeout(e),
  29116. e = null),
  29117. a === t && this.actionSequenceInProgress || (this.reset(),
  29118. t = a),
  29119. this.actionSequenceInProgress = !0;
  29120. var s = {
  29121. start: r,
  29122. end: o
  29123. };
  29124. this.actionSequence.push(s),
  29125. e = window.setTimeout(n, 150)
  29126. }
  29127. }
  29128. }(),
  29129. t.exports = n
  29130. }
  29131. , {
  29132. "../analytics": 4
  29133. }],
  29134. 180: [function(e, t, i) {
  29135. "use strict";
  29136. function n(e) {
  29137. void 0 === e.timeout && (e.timeout = 1 / 0);
  29138. var t = e.hash || o
  29139. , i = {
  29140. data: e.start,
  29141. g: 0,
  29142. h: e.heuristic(e.start)
  29143. }
  29144. , n = i;
  29145. i.f = i.h;
  29146. var h = new s
  29147. , u = new l(a)
  29148. , d = c();
  29149. u.push(i),
  29150. d.set(t(i.data), i);
  29151. for (var p = new Date; u.size(); ) {
  29152. if (new Date - p > e.timeout)
  29153. return {
  29154. status: "timeout",
  29155. cost: n.g,
  29156. path: r(n)
  29157. };
  29158. var f = u.pop();
  29159. if (d.delete(t(f.data)),
  29160. e.isEnd(f.data))
  29161. return {
  29162. status: "success",
  29163. cost: f.g,
  29164. path: r(f)
  29165. };
  29166. h.add(t(f.data));
  29167. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29168. var v = g[m];
  29169. if (!h.contains(t(v))) {
  29170. var A = f.g + e.distance(f.data, v)
  29171. , y = d.get(t(v))
  29172. , C = !1;
  29173. if (void 0 === y)
  29174. y = {
  29175. data: v
  29176. },
  29177. d.set(t(v), y);
  29178. else {
  29179. if (y.g < A)
  29180. continue;
  29181. C = !0
  29182. }
  29183. y.parent = f,
  29184. y.g = A,
  29185. y.h = e.heuristic(v),
  29186. y.f = A + y.h,
  29187. y.h < n.h && (n = y),
  29188. C ? u.heapify() : u.push(y)
  29189. }
  29190. }
  29191. }
  29192. return {
  29193. status: "noPath",
  29194. cost: n.g,
  29195. path: r(n)
  29196. }
  29197. }
  29198. function r(e) {
  29199. if (void 0 !== e.parent) {
  29200. var t = r(e.parent);
  29201. return t.push(e.data),
  29202. t
  29203. }
  29204. return [e.data]
  29205. }
  29206. function o(e) {
  29207. return e.toString()
  29208. }
  29209. function a(e, t) {
  29210. return e.f - t.f
  29211. }
  29212. var s = e("Set")
  29213. , l = e("heap")
  29214. , c = e("dict");
  29215. t.exports = n
  29216. }
  29217. , {
  29218. Set: 196,
  29219. dict: 210,
  29220. heap: 211
  29221. }],
  29222. 181: [function(e, t, i) {
  29223. (function(i) {
  29224. "use strict";
  29225. function n(e, t, i) {
  29226. var n = new XMLHttpRequest;
  29227. if (i && "withCredentials"in n)
  29228. n.open(e, t, i);
  29229. else if ("undefined" != typeof XDomainRequest)
  29230. n = new XDomainRequest,
  29231. n.open(e, t);
  29232. else {
  29233. if (i)
  29234. throw "Browser does not support CORS!";
  29235. n.open(e, t)
  29236. }
  29237. return n
  29238. }
  29239. function r(e, t, i) {
  29240. function o() {
  29241. u.warn("Retrying ", t),
  29242. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29243. }
  29244. function a(e, t) {
  29245. var i = e.response;
  29246. if ("json" === t && "object" != typeof i)
  29247. try {
  29248. i = JSON.parse(e.responseText)
  29249. } catch (e) {
  29250. return void c.reject({
  29251. error: "Failed parsing JSON"
  29252. })
  29253. }
  29254. else if ("image/jpeg" === t) {
  29255. var n = new Uint8Array(e.response)
  29256. , r = new Blob([n],{
  29257. type: "image/jpeg"
  29258. })
  29259. , o = URL.createObjectURL(r);
  29260. i = new Image,
  29261. i.src = o,
  29262. i.crossOrigin = "Anonymous",
  29263. i.onload = function() {
  29264. URL.revokeObjectURL(o)
  29265. }
  29266. }
  29267. return i
  29268. }
  29269. var s = n(e, t, !1);
  29270. if (i = i || {},
  29271. i.retries = void 0 !== i.retries ? i.retries : 0,
  29272. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29273. i.responseType)
  29274. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29275. s.responseType = i.responseType;
  29276. else {
  29277. if ("image/jpeg" !== i.responseType)
  29278. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29279. s.responseType = "arraybuffer"
  29280. }
  29281. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29282. i.auth && s.setRequestHeader("Authorization", i.auth),
  29283. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29284. s.setRequestHeader("Content-Type", "application/json")),
  29285. "object" == typeof i.headers)
  29286. for (var l in i.headers)
  29287. s.setRequestHeader(l, i.headers[l]);
  29288. var c = $.Deferred();
  29289. return s.onreadystatechange = function(e) {
  29290. if (4 === this.readyState)
  29291. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29292. i.retries++,
  29293. setTimeout(o, 1e3);
  29294. else if (200 === this.status) {
  29295. var t = a(this, i.responseType);
  29296. c.resolve(t)
  29297. } else
  29298. c.reject(this)
  29299. }
  29300. ,
  29301. s.onprogress = function(e) {
  29302. c.notify(e)
  29303. }
  29304. ,
  29305. s.send(i.data),
  29306. c.promise()
  29307. }
  29308. function o(e) {
  29309. return Object.keys(e).sort().map(function(t) {
  29310. return {
  29311. key: t,
  29312. value: e[t]
  29313. }
  29314. })
  29315. }
  29316. function a(e, t) {
  29317. var i = t.responseType || null
  29318. , n = t.auth || null
  29319. , r = t.prefetchFrom || null
  29320. , a = e + "__" + i + "__" + n + "__" + r;
  29321. return t.headers && o(t.headers).forEach(function(e) {
  29322. a += "__" + e.key + ":" + e.value
  29323. }),
  29324. a
  29325. }
  29326. function s(e, t) {
  29327. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29328. }
  29329. function l(e, t, i) {
  29330. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29331. }
  29332. var c = e("./logger")
  29333. , h = e("../ab")
  29334. , u = new c(i);
  29335. window.URL = window.URL || window.webkitURL,
  29336. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29337. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29338. /* setTimeout(function() {//MP-- xzw delete
  29339. window.MP_REQUEST_CACHE = null,
  29340. window.MP_PREFETCHED_MODELDATA = {}
  29341. }, 6e4),
  29342. window.onpageshow = function(e) {
  29343. e.persisted && (window.MP_REQUEST_CACHE = null,
  29344. window.MP_PREFETCHED_MODELDATA = {})
  29345. } */
  29346. ,
  29347. t.exports = {
  29348. get: function(e, t) {
  29349. t = t || {};
  29350. var i = void 0 === t.cache || t.cache;
  29351. if (i) {
  29352. var n = s(e, t);
  29353. if (n)
  29354. return n
  29355. }
  29356. var o;
  29357. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29358. i && l(e, t, o),
  29359. o
  29360. },
  29361. post: function(e, t) {
  29362. return r("POST", e, t)
  29363. },
  29364. patch: function(e, t) {
  29365. return r("PATCH", e, t)
  29366. },
  29367. getImage: function(e, t) {
  29368. function i() {
  29369. u.warn("Retrying ", e),
  29370. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29371. }
  29372. var n = $.Deferred()
  29373. , r = new Image
  29374. , o = this;
  29375. return e = h.changeIfImageOptimzing(e),
  29376. null !== t && void 0 !== t || (t = 3),
  29377. r.onerror = function() {
  29378. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29379. }
  29380. ,
  29381. r.onload = function() {
  29382. n.resolve(r)
  29383. }
  29384. ,
  29385. r.crossOrigin = "anonymous",
  29386. r.src = e,
  29387. n
  29388. }
  29389. }
  29390. }
  29391. ).call(this, "/js/util/ajax.js")
  29392. }
  29393. , {
  29394. "../ab": 3,
  29395. "./logger": 189
  29396. }],
  29397. 182: [function(e, t, i) {
  29398. "use strict";
  29399. function n(e, t) {
  29400. var i = window.navigator.userAgent
  29401. , n = i.match(e);
  29402. return n = n ? n[1].split(t) : [],
  29403. {
  29404. major: parseInt(n[0]) || 0,
  29405. minor: parseInt(n[1]) || 0,
  29406. patch: parseInt(n[2]) || 0
  29407. }
  29408. }
  29409. var r = e("../exception/DeviceMismatchException");
  29410. t.exports = {
  29411. isFullscreen: function() {
  29412. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29413. },
  29414. supportsFullscreen: function() {
  29415. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29416. },
  29417. isPointerLocked: function() {
  29418. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29419. },
  29420. requestFullscreen: function(e, t) {
  29421. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29422. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29423. },
  29424. requestPointerLock: function() {
  29425. var e;
  29426. if (document.fullscreenElement)
  29427. e = document.fullscreenElement();
  29428. else if (document.mozFullscreenElement)
  29429. e = document.mozFullscreenElement();
  29430. else if (document.mozFullScreenElement)
  29431. e = document.mozFullScreenElement();
  29432. else {
  29433. if (!document.webkitFullscreenElement)
  29434. return;
  29435. e = document.webkitFullscreenElement()
  29436. }
  29437. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29438. e.requestPointerLock(),
  29439. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29440. },
  29441. exitPointerLock: function() {
  29442. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29443. document.exitPointerLock()
  29444. },
  29445. exitFullscreen: function() {
  29446. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29447. },
  29448. details: function() {
  29449. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29450. return e ? {
  29451. name: e[1],
  29452. version: parseInt(e[2]),
  29453. platform: navigator.platform
  29454. } : {}
  29455. },
  29456. is: function(e) {
  29457. return this.details() && this.details().name === e
  29458. },
  29459. inIframe: function() {
  29460. return window.parent !== window
  29461. },
  29462. aspectRatio: function() {
  29463. var e = $("#player").width() / $("#player").height();
  29464. return isFinite(e) ? e : 0
  29465. },
  29466. userAgent: function() {
  29467. return window.navigator.userAgent
  29468. },
  29469. isMobile: function() {
  29470. var e = navigator.userAgent || navigator.vendor || window.opera;
  29471. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29472. },
  29473. isLandscape: function() {
  29474. return this.isMobile && this.aspectRatio() > 1
  29475. },
  29476. isSmallScreen: function() {
  29477. var e = screen.width / window.devicePixelRatio;
  29478. return e < 240
  29479. },
  29480. detectIE: function() {
  29481. var e = window.navigator.userAgent
  29482. , t = e.indexOf("MSIE ");
  29483. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29484. },
  29485. detectSafari: function() {
  29486. var e = window.navigator.userAgent
  29487. , t = e.indexOf("Safari");
  29488. return t !== -1 && !this.detectChrome()
  29489. },
  29490. detectFirefox: function() {
  29491. var e = window.navigator.userAgent;
  29492. return e.indexOf("Firefox") !== -1
  29493. },
  29494. detectChrome: function() {
  29495. var e = window.navigator.userAgent;
  29496. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29497. },
  29498. detectOpera: function() {
  29499. var e = window.navigator.userAgent;
  29500. return e.indexOf("OPR") !== -1
  29501. },
  29502. detectIOS: function() {
  29503. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29504. },
  29505. detectIPad: function() {
  29506. var e = window.navigator.userAgent
  29507. , t = /iPad/;
  29508. return t.test(e)
  29509. },
  29510. detectIPod: function() {
  29511. var e = window.navigator.userAgent
  29512. , t = /iPod/;
  29513. return t.test(e)
  29514. },
  29515. detectIPhone: function() {
  29516. var e = window.navigator.userAgent
  29517. , t = /iPhone/;
  29518. return t.test(e)
  29519. },
  29520. detectAndroid: function() {
  29521. var e = window.navigator.userAgent;
  29522. return e.indexOf("Android") !== -1
  29523. },
  29524. detectAndroidMobile: function() {
  29525. var e = window.navigator.userAgent;
  29526. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29527. },
  29528. detectSamsungNative: function() {
  29529. var e = window.navigator.userAgent;
  29530. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29531. },
  29532. detectSamsungS6: function() {
  29533. var e = window.navigator.userAgent;
  29534. return e.indexOf("SM-G92") !== -1
  29535. },
  29536. /************************************************************fyz改from徐世廷*************************************************************/
  29537. detectHUAWEI5X: function() {
  29538. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29539. },
  29540. /*******************************************************************************************************************************/
  29541. detectWebVR: function() {
  29542. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29543. },
  29544. getVRDisplay: function() {
  29545. var e = $.Deferred();
  29546. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29547. t.length >= 1 && e.resolve(t[0]),
  29548. e.reject(null)
  29549. }),
  29550. e) : e.reject(null)
  29551. },
  29552. iosVersion: function() {
  29553. if (!this.detectIOS())
  29554. throw new r("Did not detect an iDevice");
  29555. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29556. , t = "_";
  29557. return n(e, t)
  29558. },
  29559. androidVersion: function() {
  29560. if (!this.detectAndroid())
  29561. throw new r("Did not detect an Android based device");
  29562. var e = /Android ((?:\d+\.?){1,3})/
  29563. , t = ".";
  29564. return n(e, t)
  29565. },
  29566. valueFromCookie: function(e, t) {
  29567. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29568. if (!i)
  29569. return t;
  29570. var n = i[1];
  29571. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29572. },
  29573. valueFromHash: function(e, t) {
  29574. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29575. , n = i.exec(window.location.href);
  29576. if (!n)
  29577. return t;
  29578. var r = n[1];
  29579. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29580. }
  29581. }
  29582. }
  29583. , {
  29584. "../exception/DeviceMismatchException": 56
  29585. }],
  29586. 183: [function(e, t, i) {
  29587. (function(i) {
  29588. "use strict";
  29589. function n(e, t) {
  29590. var i = r(t);
  29591. var replaceAll = function (str, f, e) {
  29592. //f全部替换成e
  29593. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29594. return str.replace(reg, e);
  29595. };
  29596. var urlFirstView = c.valueFromHash('firstView');
  29597. if(urlFirstView){
  29598. try{
  29599. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  29600. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  29601. urlFirstView = "{"+urlFirstView+"]}"
  29602. let info = JSON.parse(urlFirstView);
  29603. i.pano = t.list[info.pano] //panos.get(info.pano)
  29604. if(!i.pano){
  29605. urlFirstView = false
  29606. console.error('检测到firstView但是 找不到该pano')
  29607. }else{
  29608. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29609. i.zoom = -1;
  29610. i.mode = "panorama"
  29611. i.setByUrl = true
  29612. }
  29613. }catch(e){
  29614. urlFirstView = false
  29615. console.error('检测到firstView但是解析出错'+e)
  29616. }
  29617. }
  29618. if (Object.keys(i).length > 0)
  29619. return i;
  29620. if (e.heroImage)
  29621. i = o(e, t);
  29622. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  29623. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  29624. try {
  29625. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29626. i.position = n.camera.position,
  29627. //i.quaternion = n.camera.quaternion,
  29628. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29629. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29630. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29631. d.debug("Using camera_start"),
  29632. d.debug("Modeldata pano: ", i.pano.quaternion),
  29633. d.debug("Camera start pano: ", n.pano.quaternion)),
  29634. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29635. } catch (e) {
  29636. d.warn(e.message)
  29637. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29638. }
  29639. }
  29640. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29641. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29642. i.pano = t.findClosest(i.position),
  29643. i.quaternion = i.pano.quaternion),
  29644. 0 === Object.keys(i).length) {
  29645. var a = t.list[0];
  29646. a && (i.mode = h.PANORAMA,
  29647. i.pano = a,
  29648. i.position = a.position,
  29649. i.quaternion = a.quaternion,
  29650. d.info("Starting at 1st pano " + a.id))
  29651. }
  29652. return i.mode = i.mode || h.DOLLHOUSE,
  29653. i
  29654. }
  29655. function r(e) {
  29656. var t = c.valueFromHash("start", "")
  29657. , i = {};
  29658. if ("" !== t) {
  29659. d.debug("Start override found in parameters, trying to parse..."),
  29660. i = a(t) || {};
  29661. var n = c.valueFromHash("tag", null);
  29662. n && (i.tag = n),
  29663. i.panoId && (i.pano = e.get(i.panoId))
  29664. }
  29665. return i
  29666. }
  29667. function o(e, t) {
  29668. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29669. return {};
  29670. var i = {}
  29671. , n = e.heroImage.metadata;
  29672. d.debug("Using start position from thumbnail image"),
  29673. i.position = n.camera_position,
  29674. i.quaternion = n.camera_quaternion;
  29675. try {
  29676. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29677. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29678. } catch (e) {
  29679. d.debug(e.message)
  29680. }
  29681. return i
  29682. }
  29683. function a(e) {
  29684. return s.deserialize(e)
  29685. }
  29686. var s = e("../controls/serializer")
  29687. , l = e("../util/math")
  29688. , c = e("./browser")
  29689. , h = e("../enum/Viewmode")
  29690. , u = e("../util/logger")
  29691. , th = e("three")//xzw
  29692. , d = new u(i);
  29693. t.exports = {
  29694. getStartCameraOptions: n
  29695. }
  29696. }
  29697. ).call(this, "/js/util/camera.js")
  29698. }
  29699. , {
  29700. "../controls/serializer": 14,
  29701. "../enum/Viewmode": 51,
  29702. "../util/logger": 189,
  29703. "../util/math": 190,
  29704. "./browser": 182,
  29705. "three": 217
  29706. }],
  29707. 184: [function(e, t, i) {
  29708. "use strict";
  29709. function n(e, t, i) {
  29710. return o(e.fov, t, i)
  29711. }
  29712. var r = e("./MathLight")
  29713. , o = function(e, t, i) {
  29714. var n = t
  29715. , o = i
  29716. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  29717. return a
  29718. }
  29719. , a = function(e, t, i) {
  29720. var n = t
  29721. , o = i
  29722. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  29723. return a
  29724. }
  29725. , s = function(e, t, i, n) {
  29726. var r = o(e, i, n);
  29727. return r > t ? a(t, i, n) : e
  29728. };
  29729. t.exports = {
  29730. clampVFOV: s,
  29731. getHFOVForCamera: n,
  29732. getHFOVFromVFOV: o,
  29733. getVFOVFromHFOV: a
  29734. }
  29735. }
  29736. , {
  29737. "./MathLight": 176
  29738. }],
  29739. 185: [function(e, t, i) {
  29740. "use strict";
  29741. var n = e("three");
  29742. t.exports = {
  29743. delayOneFrame: function(e) {
  29744. window.setTimeout(e, 1)
  29745. },
  29746. normalizeUrl: function(e) {
  29747. return e.replace("https://", "http://")
  29748. },
  29749. domainFromUrl: function(e) {
  29750. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  29751. return t ? t[3] : e
  29752. },
  29753. average: function(e, t) {
  29754. if (0 === e.length)
  29755. return null;
  29756. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  29757. var o = t ? e[r][t] : e[r];
  29758. i += o,
  29759. n++
  29760. }
  29761. return i / n
  29762. },
  29763. countUnique: function(e) {
  29764. for (var t = {}, i = 0; i < e.length; i++)
  29765. t[e[i]] = 1 + (t[e[i]] || 0);
  29766. return Object.keys(t).length
  29767. },
  29768. averageVectors: function(e, t) {
  29769. var i = new n.Vector3;
  29770. if (0 === e.length)
  29771. return i;
  29772. for (var r = 0, o = 0; o < e.length; o++) {
  29773. var a = t ? e[o][t] : e[o];
  29774. i.add(a),
  29775. r++
  29776. }
  29777. return i.divideScalar(r)
  29778. },
  29779. equalLists: function(e, t) {
  29780. if (e.length !== t.length)
  29781. return !1;
  29782. for (var i = 0; i < e.length; i++)
  29783. if (e[i] !== t[i])
  29784. return !1;
  29785. return !0
  29786. },
  29787. lowerMedian: function(e, t) {
  29788. if (0 === e.length)
  29789. return null;
  29790. t = t || 2,
  29791. e.sort(function(e, t) {
  29792. return e - t
  29793. });
  29794. var i = Math.floor(e.length / t);
  29795. return e[i]
  29796. },
  29797. stableSort: function(e, t) {
  29798. return e.map(function(e, t) {
  29799. return {
  29800. value: e,
  29801. index: t
  29802. }
  29803. }).sort(function(e, i) {
  29804. var n = t(e.value, i.value);
  29805. return 0 !== n ? n : e.index - i.index
  29806. }).map(function(e) {
  29807. return e.value
  29808. })
  29809. },
  29810. filterAll: function(e, t) {
  29811. return e.filter(function(e) {
  29812. return t.every(function(t) {
  29813. return t(e)
  29814. })
  29815. })
  29816. },
  29817. formatDate: function(e) {
  29818. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  29819. },
  29820. formatDatetime: function(e) {
  29821. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  29822. },
  29823. randomString: function(e) {
  29824. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  29825. t += i.charAt(Math.floor(Math.random() * i.length));
  29826. return t
  29827. },
  29828. uint8ToBase64: function(e, t) {
  29829. t && "number" == typeof t || (t = 8192);
  29830. for (var i = [], n = 0; n < e.length; n += t)
  29831. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  29832. return btoa(i.join(""))
  29833. },
  29834. uuid4: function e(t) {
  29835. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  29836. },
  29837. nth: function(e) {
  29838. return e %= 10,
  29839. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  29840. },
  29841. extendObject: function(e, t) {
  29842. return Object.keys(t).forEach(function(i) {
  29843. e[i] = t[i]
  29844. }),
  29845. e
  29846. },
  29847. deepExtend: function e(t) {
  29848. t = t || {};
  29849. for (var i = 1; i < arguments.length; i++) {
  29850. var n = arguments[i];
  29851. if (n)
  29852. for (var r in n)
  29853. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  29854. }
  29855. return t
  29856. },
  29857. inherit: function(e, t) {
  29858. e.prototype = Object.create(t.prototype),
  29859. e.prototype.constructor = e
  29860. },
  29861. extend: function(e, t) {
  29862. for (var i in t.prototype)
  29863. e.prototype[i] = t.prototype[i]
  29864. }
  29865. },
  29866. Math.sign = function(e) {
  29867. return e < 0 ? -1 : 1
  29868. }
  29869. }
  29870. , {
  29871. three: 217
  29872. }],
  29873. 186: [function(e, t, i) {
  29874. "use strict";
  29875. var n = {};
  29876. n.linearTween = function(e, t, i, n) {
  29877. return i * e / n + t
  29878. }
  29879. ,
  29880. n.easeInQuad = function(e, t, i, n) {
  29881. return e /= n,
  29882. i * e * e + t
  29883. }
  29884. ,
  29885. n.easeOutQuad = function(e, t, i, n) {
  29886. return e /= n,
  29887. -i * e * (e - 2) + t
  29888. }
  29889. ,
  29890. n.easeInOutQuad = function(e, t, i, n) {
  29891. return e /= n / 2,
  29892. e < 1 ? i / 2 * e * e + t : (e--,
  29893. -i / 2 * (e * (e - 2) - 1) + t)
  29894. }
  29895. ,
  29896. n.easeInCubic = function(e, t, i, n) {
  29897. return e /= n,
  29898. i * e * e * e + t
  29899. }
  29900. ,
  29901. n.easeOutCubic = function(e, t, i, n) {
  29902. return e /= n,
  29903. e--,
  29904. i * (e * e * e + 1) + t
  29905. }
  29906. ,
  29907. n.easeInOutCubic = function(e, t, i, n) {
  29908. return e /= n / 2,
  29909. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  29910. i / 2 * (e * e * e + 2) + t)
  29911. }
  29912. ,
  29913. n.easeInQuart = function(e, t, i, n) {
  29914. return e /= n,
  29915. i * e * e * e * e + t
  29916. }
  29917. ,
  29918. n.easeOutQuart = function(e, t, i, n) {
  29919. return e /= n,
  29920. e--,
  29921. -i * (e * e * e * e - 1) + t
  29922. }
  29923. ,
  29924. n.easeInOutQuart = function(e, t, i, n) {
  29925. return e /= n / 2,
  29926. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  29927. -i / 2 * (e * e * e * e - 2) + t)
  29928. }
  29929. ,
  29930. n.easeInQuint = function(e, t, i, n) {
  29931. return e /= n,
  29932. i * e * e * e * e * e + t
  29933. }
  29934. ,
  29935. n.easeOutQuint = function(e, t, i, n) {
  29936. return e /= n,
  29937. e--,
  29938. i * (e * e * e * e * e + 1) + t
  29939. }
  29940. ,
  29941. n.easeInOutQuint = function(e, t, i, n) {
  29942. return e /= n / 2,
  29943. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  29944. i / 2 * (e * e * e * e * e + 2) + t)
  29945. }
  29946. ,
  29947. n.easeInSine = function(e, t, i, n) {
  29948. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  29949. }
  29950. ,
  29951. n.easeOutSine = function(e, t, i, n) {
  29952. return i * Math.sin(e / n * (Math.PI / 2)) + t
  29953. }
  29954. ,
  29955. n.easeInOutSine = function(e, t, i, n) {
  29956. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  29957. }
  29958. ,
  29959. n.easeInExpo = function(e, t, i, n) {
  29960. return i * Math.pow(2, 10 * (e / n - 1)) + t
  29961. }
  29962. ,
  29963. n.easeOutExpo = function(e, t, i, n) {
  29964. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  29965. }
  29966. ,
  29967. n.easeInOutExpo = function(e, t, i, n) {
  29968. return e /= n / 2,
  29969. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  29970. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  29971. }
  29972. ,
  29973. n.easeInCirc = function(e, t, i, n) {
  29974. return e /= n,
  29975. -i * (Math.sqrt(1 - e * e) - 1) + t
  29976. }
  29977. ,
  29978. n.easeOutCirc = function(e, t, i, n) {
  29979. return e /= n,
  29980. e--,
  29981. i * Math.sqrt(1 - e * e) + t
  29982. }
  29983. ,
  29984. n.easeInOutCirc = function(e, t, i, n) {
  29985. return e /= n / 2,
  29986. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  29987. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  29988. }
  29989. ,
  29990. n.easeInElastic = function(e, t, i, n) {
  29991. var r = 1.70158
  29992. , o = 0
  29993. , a = i;
  29994. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  29995. a < Math.abs(i) ? (a = i,
  29996. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  29997. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  29998. }
  29999. ,
  30000. n.easeOutElastic = function(e, t, i, n) {
  30001. var r = 1.70158
  30002. , o = 0
  30003. , a = i;
  30004. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30005. a < Math.abs(i) ? (a = i,
  30006. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30007. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30008. }
  30009. ,
  30010. n.easeInOutElastic = function(e, t, i, n) {
  30011. var r = 1.70158
  30012. , o = 0
  30013. , a = i;
  30014. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30015. a < Math.abs(i) ? (a = i,
  30016. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30017. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30018. }
  30019. ,
  30020. n.easeInBack = function(e, t, i, n, r) {
  30021. return void 0 === r && (r = 1.70158),
  30022. i * (e /= n) * e * ((r + 1) * e - r) + t
  30023. }
  30024. ,
  30025. n.easeOutBack = function(e, t, i, n, r) {
  30026. return void 0 === r && (r = 1.70158),
  30027. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30028. }
  30029. ,
  30030. n.easeInOutBack = function(e, t, i, n, r) {
  30031. return void 0 === r && (r = 1.70158),
  30032. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30033. }
  30034. ,
  30035. n.easeOutBounce = function(e, t, i, n) {
  30036. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30037. }
  30038. ,
  30039. n.easeInBounce = function(e, t, i, r) {
  30040. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30041. }
  30042. ,
  30043. n.easeInOutBounce = function(e, t, i, r) {
  30044. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30045. }
  30046. ,
  30047. t.exports = n
  30048. }
  30049. , {}],
  30050. 187: [function(e, t, i) {
  30051. "use strict";
  30052. function n() {
  30053. this.events = [],
  30054. this.valid = !1
  30055. }
  30056. var r = e("../enum/Joystick");
  30057. n.prototype.push = function(e, t) {
  30058. this.events.push({
  30059. direction: e,
  30060. pano: t
  30061. }),
  30062. this.valid = !0
  30063. }
  30064. ,
  30065. n.prototype.pop = function(e) {
  30066. var t = this.events.pop();
  30067. return this.events.length < 1 && (this.valid = !1),
  30068. t
  30069. }
  30070. ,
  30071. n.prototype.peek = function() {
  30072. return this.events.length ? this.events[this.events.length - 1] : {
  30073. direction: null,
  30074. pano: null
  30075. }
  30076. }
  30077. ,
  30078. n.prototype.invalidate = function() {
  30079. this.events = [],
  30080. this.valid = !1
  30081. }
  30082. ,
  30083. n.prototype.reversePano = function(e) {
  30084. if (!this.valid)
  30085. return null;
  30086. var t = this.peek();
  30087. return r.opposite(e) === t.direction ? (this.pop(),
  30088. t.pano) : null
  30089. }
  30090. ,
  30091. t.exports = n
  30092. }
  30093. , {
  30094. "../enum/Joystick": 29
  30095. }],
  30096. 188: [function(e, t, i) {
  30097. "use strict";
  30098. t.exports = {
  30099. vector: function(e, t) {
  30100. var i = e.clone();
  30101. return t = t.clone(),
  30102. function(n) {
  30103. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30104. }
  30105. },
  30106. quaternion: function(e, t) {
  30107. var i = e.clone();
  30108. return function(n) {
  30109. e.copy(i).slerp(t, n)
  30110. }
  30111. },
  30112. property: function(e, t, i, n) {
  30113. var r = e[t];
  30114. return function(o) {
  30115. e[t] = r * (1 - o) + i * o,
  30116. n && n(e[t])
  30117. }
  30118. },
  30119. uniform: function(e, t, i) {
  30120. var n = e.material.uniforms[t].value;
  30121. return function(r) {
  30122. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30123. }
  30124. },
  30125. matrix4: function(e, t) {
  30126. var i = e.clone();
  30127. return function(n) {
  30128. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30129. r[s] = o[s] * (1 - n) + a[s] * n
  30130. }
  30131. },
  30132. allUniforms: function(e, t, i) {
  30133. var n = e.map(function(e) {
  30134. return this.uniform(e, t, i)
  30135. }
  30136. .bind(this));
  30137. return function(e) {
  30138. n.forEach(function(t) {
  30139. t(e)
  30140. })
  30141. }
  30142. }
  30143. }
  30144. }
  30145. , {}],
  30146. 189: [function(e, t, i) {
  30147. "use strict";
  30148. function n(e) {
  30149. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30150. if (n.consoleEnabled) {
  30151. var h = function(e) {
  30152. $("#debug-console").append("<p>" + e + "</p>"),
  30153. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30154. };
  30155. t = function(e) {
  30156. h(Array.prototype.slice.call(arguments).join(" "))
  30157. }
  30158. ,
  30159. i = function(e) {
  30160. h(Array.prototype.slice.call(arguments).join(" "))
  30161. }
  30162. ,
  30163. o = function(e) {
  30164. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30165. }
  30166. ,
  30167. a = function(e) {
  30168. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30169. }
  30170. } else
  30171. console.log ? (t = console.log,
  30172. i = console.info ? console.info : console.log,
  30173. o = console.warn ? console.warn : console.log,
  30174. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30175. ;
  30176. var u = function(e) {
  30177. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30178. }
  30179. , d = function(t, i) {
  30180. if (r) {
  30181. var o = Array.prototype.slice.call(t).join(" ");
  30182. r.captureMessage(o, {
  30183. level: i,
  30184. path: e,
  30185. timestamp: n.timestamp()
  30186. })
  30187. }
  30188. }
  30189. , p = function(t, i) {
  30190. if (r) {
  30191. var o = Array.prototype.slice.call(t).join(" ");
  30192. r.captureException(new Error(o), {
  30193. level: i,
  30194. path: e,
  30195. timestamp: n.timestamp()
  30196. })
  30197. }
  30198. };
  30199. return {
  30200. debug: function() {
  30201. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30202. },
  30203. info: function() {
  30204. n.level >= n.levels.info && i.apply(console, u(arguments))
  30205. },
  30206. warn: function() {
  30207. d(arguments, "warn"),
  30208. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30209. },
  30210. error: function() {
  30211. p(arguments, "error"),
  30212. n.level >= n.levels.error && a.apply(console, u(arguments))
  30213. },
  30214. v3str: function(e, t) {
  30215. var i = void 0 === t ? 2 : t;
  30216. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30217. },
  30218. eulstr: function(e, t) {
  30219. var i = void 0 === t ? 2 : t;
  30220. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30221. },
  30222. time: function(e) {
  30223. n.level >= n.levels.debug && (c[e] = Date.now())
  30224. },
  30225. timeEnd: function(e) {
  30226. if (n.level >= n.levels.debug) {
  30227. var t = c[e];
  30228. if (!t)
  30229. return;
  30230. var i = (Date.now() - t) / 1e3;
  30231. this.debug(e, i + "s")
  30232. }
  30233. }
  30234. }
  30235. }
  30236. var r = window.Raven;
  30237. n.timestamp = function() {
  30238. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30239. }
  30240. ,
  30241. n.levels = {
  30242. debug: 3,
  30243. info: 2,
  30244. warn: 1,
  30245. error: 0
  30246. },
  30247. n.level = n.levels.info,
  30248. t.exports = n
  30249. }
  30250. , {}],
  30251. 190: [function(e, t, i) {
  30252. "use strict";
  30253. var n = e("three")
  30254. , r = e("../enum/GLCubeFaces")
  30255. , o = e("../constants");
  30256. t.exports = {
  30257. convertVisionVector: function(e) {
  30258. return new n.Vector3(e.x,e.z,-e.y)
  30259. },
  30260. convertVisionQuaternion: function(e) {
  30261. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30262. },
  30263. convertWorkshopVector: function(e) {
  30264. return new n.Vector3(-e.x,e.y,e.z)
  30265. },
  30266. convertWorkshopQuaternion: function(e) {
  30267. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30268. },
  30269. convertWorkshopPanoramaQuaternion: function(e) {
  30270. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30271. },
  30272. convertWorkshopOrthoZoom: function(e) {// xzw
  30273. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30274. //return e;
  30275. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30276. },
  30277. toPrecision: function(e, t) {//xzw change
  30278. var f = function(e, t){
  30279. var i = Math.pow(10, t);
  30280. return Math.round(e * i) / i
  30281. }
  30282. if(e instanceof Array){
  30283. for(var s=0; s<e.length; s++){
  30284. e[s] = f(e[s],t);
  30285. }
  30286. return e;
  30287. }
  30288. else return f(e,t)
  30289. },
  30290. isEmptyQuaternion: function(e) {
  30291. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30292. },
  30293. projectPositionToCanvas: function(e, t, i) {
  30294. i = i || new n.Vector3,
  30295. i.copy(e);
  30296. var r = .5 * $("#player").width()
  30297. , o = .5 * $("#player").height();
  30298. return i.project(t),
  30299. i.x = i.x * r + r,
  30300. i.y = -(i.y * o) + o,
  30301. i
  30302. },
  30303. convertScreenPositionToNDC: function(e, t, i) {
  30304. return i = i || new n.Vector2,
  30305. i.x = e / $("#player").width() * 2 - 1,
  30306. i.y = 2 * -(t / $("#player").height()) + 1,
  30307. i
  30308. },
  30309. constrainedTurn: function(e) {
  30310. var t = e % (2 * Math.PI);
  30311. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30312. },
  30313. getFOVDotThreshold: function(e) {
  30314. return Math.cos(n.Math.degToRad(e / 2))
  30315. },
  30316. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30317. switch (e) {
  30318. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30319. i.set(1, t.y, t.x);
  30320. break;
  30321. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30322. i.set(-1, t.y, -t.x);
  30323. break;
  30324. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30325. i.set(-t.x, 1, -t.y);
  30326. break;
  30327. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30328. i.set(-t.x, -1, t.y);
  30329. break;
  30330. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30331. i.set(-t.x, t.y, 1);
  30332. break;
  30333. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30334. i.set(t.x, t.y, -1)
  30335. }
  30336. n && i.normalize()
  30337. },
  30338. //add:
  30339. getPos2d : function(point, camera, dom){
  30340. var camera = camera ;
  30341. var dom = dom;
  30342. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30343. var x,y;
  30344. x = (pos.x + 1) / 2 * dom.clientWidth;
  30345. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30346. var inSight = x <= dom.clientWidth && x >= 0
  30347. && y <= dom.clientHeight && y >= 0
  30348. return {
  30349. pos: new THREE.Vector2(x,y),
  30350. vector: pos,
  30351. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30352. inSight : inSight //在屏幕范围内可见
  30353. };
  30354. }
  30355. }
  30356. }
  30357. , {
  30358. "../constants": 8,
  30359. "../enum/GLCubeFaces": 25,
  30360. three: 217
  30361. }],
  30362. 191: [function(e, t, i) {
  30363. "use strict";
  30364. function n(e, t, i) {
  30365. return a.map(function(n, o) {
  30366. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30367. }
  30368. .bind(this))
  30369. }
  30370. function r(e) {
  30371. return s[e]
  30372. }
  30373. var o = e("../enum/GLCubeFaces")
  30374. , a = [0, 1, 2, 3, 4, 5]
  30375. , s = {
  30376. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30377. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30378. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30379. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30380. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30381. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30382. };
  30383. t.exports = {
  30384. mapFaceToCubemapFace: r,
  30385. getCubemapUrls: n
  30386. }
  30387. }
  30388. , {
  30389. "../enum/GLCubeFaces": 25
  30390. }],
  30391. 192: [function(e, t, i) {
  30392. "use strict";
  30393. t.exports = {
  30394. captureErrors: function(e, t, i) {
  30395. if ("Raven"in window) {
  30396. Raven.config(e, t).install(),
  30397. i && Raven.setTagsContext(i);
  30398. var n = console.warn
  30399. , r = console.error;
  30400. console.warn = function() {
  30401. var e = Array.prototype.slice.call(arguments);
  30402. Raven.captureMessage(e.join(" "), {
  30403. level: "warning"
  30404. }),
  30405. n.apply(console, e)
  30406. }
  30407. ,
  30408. console.error = function() {
  30409. var e = Array.prototype.slice.call(arguments);
  30410. Raven.captureException(new Error(e.join(" ")), {
  30411. level: "error"
  30412. }),
  30413. r.apply(console, e)
  30414. }
  30415. } else
  30416. console.error("Raven not found, not capturing errors.")
  30417. }
  30418. }
  30419. }
  30420. , {}],
  30421. 193: [function(e, t, i) {
  30422. (function(i) {
  30423. "use strict";
  30424. var n = e("./browser")
  30425. , r = e("../constants")
  30426. , o = e("url")
  30427. , a = e("./logger")
  30428. , ss = e('three')
  30429. , s = new a(i)
  30430. , l = {
  30431. getAuthorizationHeader: function() {
  30432. var e = n.valueFromHash("auth");
  30433. if (e)
  30434. return e.replace(",", " ");
  30435. var t = n.valueFromCookie("token");
  30436. return t ? "Token " + t : null
  30437. },
  30438. parseSidUrl: function(e) {
  30439. var t, i;
  30440. t=g_Prefix;
  30441. if (e = e || "",
  30442. e.match(/^https?/)) {
  30443. var n = o.parse(e);
  30444. t = g_Prefix,
  30445. i = e
  30446. } else{
  30447. //xzw 原先的不能用
  30448. //t = window.location.protocol + "//" + window.location.host, //MP
  30449. t = g_Prefix
  30450. //i = t + "/api/player/models/" + e; //MP
  30451. i = t + "data/" + e;
  30452. }
  30453. return {
  30454. urlBase: t,
  30455. urlModel: i,
  30456. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30457. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30458. }
  30459. },
  30460. getModelIDFromQueryString: function() {
  30461. return n.valueFromHash("model") || n.valueFromHash("m")
  30462. },
  30463. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30464. e = JSON.parse(JSON.stringify(e));
  30465. var i = null;
  30466. if (e.images.forEach(function(n) {
  30467. if(!n.metadata) return;
  30468. if ("string" == typeof n.metadata)
  30469. try {
  30470. n.metadata = JSON.parse(n.metadata)
  30471. } catch (e) {
  30472. s.warn("Unable to parse image metadata"),
  30473. n.metadata = null
  30474. }
  30475. else{
  30476. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30477. }
  30478. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30479. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30480. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30481. }else{
  30482. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30483. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30484. n.metadata.zoom = n.metadata.zoom || 1;
  30485. }
  30486. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30487. }),
  30488. //icon初始视角的:
  30489. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30490. var n = {};
  30491. n.pano = {
  30492. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30493. position: t.convertWorkshopVector(i.scan_position),
  30494. uuid: i.scan_id
  30495. },
  30496. n.camera = {
  30497. quaternion: i.camera_quaternion,
  30498. position: i.camera_position
  30499. },
  30500. e.startPano = n
  30501. }
  30502. return e
  30503. },
  30504. */
  30505. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30506. e = JSON.parse(JSON.stringify(e));
  30507. var i = null;
  30508. if (e.images.forEach(function(n) {
  30509. if(!n.metadata) return;
  30510. if ("string" == typeof n.metadata)
  30511. try {
  30512. n.metadata = JSON.parse(n.metadata)
  30513. } catch (e) {
  30514. s.warn("Unable to parse image metadata"),
  30515. n.metadata = null
  30516. }
  30517. else{
  30518. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30519. }
  30520. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30521. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30522. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30523. }else{
  30524. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30525. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30526. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30527. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position)) */
  30528. }
  30529. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30530. }),
  30531. //icon初始视角的:
  30532. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30533. var n = {};
  30534. n.pano = {
  30535. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30536. position: t.convertWorkshopVector(i.scan_position),
  30537. uuid: i.scan_id
  30538. },
  30539. n.camera = {
  30540. quaternion: i.camera_quaternion,
  30541. position: i.camera_position
  30542. },
  30543. e.startPano = n
  30544. }
  30545. return e
  30546. },
  30547. visionVersionToInt: function() {
  30548. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30549. return function(t) {
  30550. if (!t)
  30551. throw new Error("Vision version is required");
  30552. var i = e.exec(t);
  30553. if (null === i)
  30554. throw new Error("String is not a vision version: " + t);
  30555. return parseInt(i[1])
  30556. }
  30557. }(),
  30558. modelDataPromisesTiles: function(e) {
  30559. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  30560. if (vision_version)
  30561. try {
  30562. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30563. } catch (t) {
  30564. s.warn("Invalid vision version: " + vision_version)
  30565. }
  30566. // var t = e.created ? new Date(e.created) : null;
  30567. // return t && t >= r.visionTilingStartDate
  30568. return false
  30569. }
  30570. };
  30571. t.exports = l
  30572. }
  30573. ).call(this, "/js/util/showcase.js")
  30574. }
  30575. , {
  30576. "../constants": 8,
  30577. "./browser": 182,
  30578. "./logger": 189,
  30579. three:217,
  30580. url: 208
  30581. }],
  30582. 194: [function(e, t, i) {
  30583. "use strict";
  30584. var n = e("../util/ajax")
  30585. , r = e("three")
  30586. , o = e("../settings")
  30587. , a = {};
  30588. t.exports = {
  30589. load: function(e, t, i) {
  30590. var s = a[e];
  30591. return s ? (t && setTimeout(function() {
  30592. t(s)
  30593. }, 1),
  30594. s) : (s = new r.Texture,
  30595. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30596. s.magFilter = r.LinearFilter,
  30597. s.generateMipmaps = !1),
  30598. s.sourceFile = e,
  30599. a[e] = s,
  30600. n.getImage(e).then(function(e) {
  30601. s.image = e,
  30602. s.needsUpdate = !0,
  30603. t && t(s)
  30604. }).fail(i),
  30605. s)
  30606. },
  30607. loadBase64: function(e, t) {
  30608. t = t || "png";
  30609. var i = new r.Texture;
  30610. return i.image = document.createElement("img"),
  30611. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30612. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30613. i.magFilter = r.LinearFilter,
  30614. i.generateMipmaps = !1),
  30615. i.needsUpdate = !0,
  30616. i
  30617. },
  30618. isLoaded: function(e) {
  30619. return !!a[e]
  30620. }
  30621. }
  30622. window.Texture = t.exports
  30623. }
  30624. , {
  30625. "../settings": 166,
  30626. "../util/ajax": 181,
  30627. three: 217
  30628. }],
  30629. 195: [function(e, t, i) {
  30630. "use strict";
  30631. var n = e("./easing");
  30632. t.exports = {
  30633. globalDone: null,
  30634. funcs: [],
  30635. counter: 0,
  30636. uniqueID: 0,
  30637. start: function(e, t, i, r, o, a, s) {
  30638. return r = r || 0,
  30639. this.funcs.push({
  30640. func: e,
  30641. current: -r * Math.abs(t),
  30642. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30643. done: i,
  30644. easing: o || n.linearTween,
  30645. cycling: t < 0,
  30646. running: !0,
  30647. debug: r < 0,
  30648. name: a || "T" + this.counter,
  30649. id: void 0 === s ? this.counter : s,
  30650. paused: !1
  30651. }),
  30652. e(0, 16),
  30653. this.counter += 1,
  30654. e
  30655. },
  30656. trigger: function(e) {
  30657. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30658. , i = e.func || function() {}
  30659. , r = void 0 === e.duration ? 0 : e.duration;
  30660. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30661. var o = e.done || null
  30662. , a = e.easing || n.linearTween
  30663. , s = e.name || "R" + this.counter
  30664. , l = void 0 === e.id ? this.counter : e.id;
  30665. return this.start(i, r, o, t, a, s, l)
  30666. },
  30667. setTimeout: function(e, t, i) {
  30668. var n = void 0 === i ? this.counter : i;
  30669. return this.trigger({
  30670. done: e,
  30671. duration: void 0 === t ? 0 : t,
  30672. name: "O" + this.counter,
  30673. id: n
  30674. })
  30675. },
  30676. pause: function() {
  30677. this.paused = !0
  30678. },
  30679. resume: function() {
  30680. this.paused = !1
  30681. },
  30682. update: function(e) {
  30683. this.funcs.forEach(function(t) {
  30684. if (!(t.paused || (t.current += 1e3 * e,
  30685. t.current < 0)))
  30686. if (t.current >= t.duration && !t.cycling) {
  30687. var i = t.easing(1, 0, 1, 1);
  30688. t.func(i, 1e3 * e),
  30689. t.done && t.done(),
  30690. t.running = !1
  30691. } else {
  30692. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30693. , r = t.func(n, 1e3 * e) || !1;
  30694. r && (t.done && t.done(),
  30695. t.running = !1)
  30696. }
  30697. });
  30698. var t = this.funcs.length;
  30699. this.funcs = this.funcs.filter(function(e) {
  30700. return e.running
  30701. });
  30702. var i = this.funcs.length;
  30703. if (t > 0 && 0 === i && this.globalDone) {
  30704. var n = this.globalDone;
  30705. this.globalDone = null,
  30706. n()
  30707. }
  30708. },
  30709. adjustSpeed: function(e, t) {
  30710. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30711. var r = i[n];
  30712. r.duration /= t,
  30713. r.current /= t
  30714. }
  30715. },
  30716. getById: function(e) {
  30717. return this.funcs.filter(function(t) {
  30718. return e === t.id
  30719. })
  30720. },
  30721. get: function(e) {
  30722. for (var t = 0; t < this.funcs.length; t += 1)
  30723. if (this.funcs[t].func === e)
  30724. return this.funcs[t];
  30725. return null
  30726. },
  30727. isRunning: function(e) {
  30728. var t = this.get(e);
  30729. return null !== t && t.running
  30730. },
  30731. countActive: function() {
  30732. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  30733. e += this.funcs[t].running;
  30734. return e
  30735. },
  30736. listActive: function() {
  30737. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  30738. this.funcs[t].running && e.push(this.funcs[t].name);
  30739. return e
  30740. },
  30741. done: function(e) {
  30742. this.globalDone = e
  30743. },
  30744. cancelById: function(e) {
  30745. var t = void 0 === e ? 0 : e;
  30746. this.funcs = this.funcs.filter(function(e) {
  30747. return e.id !== t
  30748. })
  30749. },
  30750. cancel: function(e) {
  30751. this.funcs = this.funcs.filter(function(t) {
  30752. return t.func !== e
  30753. })
  30754. },
  30755. getUniqueId: function() {
  30756. return this.uniqueID -= 1,
  30757. this.uniqueID
  30758. }
  30759. }
  30760. }
  30761. , {
  30762. "./easing": 186
  30763. }],
  30764. 196: [function(e, t, i) {
  30765. function n(e) {
  30766. if (this.set = {},
  30767. this.infContains = function() {
  30768. return !0
  30769. }
  30770. ,
  30771. "object" == typeof e)
  30772. if (e instanceof Array)
  30773. for (var t = 0; t < e.length; t++)
  30774. this.set[e[t]] = !0;
  30775. else
  30776. this.set = e;
  30777. else if ("function" == typeof e)
  30778. this.infContains = e;
  30779. else if ("undefined" != typeof e)
  30780. throw new Error("set must be either an array or an object.")
  30781. }
  30782. t.exports = n,
  30783. n.prototype.contains = function(e) {
  30784. return !!this.set[e]
  30785. }
  30786. ,
  30787. n.prototype.has = n.prototype.contains,
  30788. n.prototype.add = function(e) {
  30789. if (1 == arguments.length)
  30790. this.set[e] = !0;
  30791. else
  30792. for (var t = 0; t < arguments.length; t++)
  30793. this.set[arguments[t]] = !0
  30794. }
  30795. ,
  30796. n.prototype.addAll = function(e) {
  30797. if ("object" != typeof e && !(e instanceof Array))
  30798. throw new Error("arr must be an array.");
  30799. for (var t = 0; t < e.length; t++)
  30800. this.add(e[t])
  30801. }
  30802. ,
  30803. n.prototype.remove = function(e) {
  30804. if (1 == arguments.length)
  30805. delete this.set[e];
  30806. else
  30807. for (var t = 0; t < arguments.length; t++)
  30808. delete this.set[arguments[t]]
  30809. }
  30810. ,
  30811. n.prototype.delete = n.prototype.remove,
  30812. n.prototype.clear = function() {
  30813. this.set = {}
  30814. }
  30815. ,
  30816. n.prototype.size = function() {
  30817. return Object.keys(this.set).length
  30818. }
  30819. ,
  30820. n.prototype.toString = function() {
  30821. return "{" + Object.keys(this.set).toString() + "}"
  30822. }
  30823. ,
  30824. n.prototype.toArray = function() {
  30825. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  30826. }
  30827. ,
  30828. n.prototype["*values"] = n.prototype.toArray
  30829. }
  30830. , {}],
  30831. 197: [function(e, t, i) {}
  30832. , {}],
  30833. 198: [function(e, t, i) {
  30834. (function(t) {
  30835. "use strict";
  30836. function n() {
  30837. try {
  30838. var e = new Uint8Array(1);
  30839. return e.__proto__ = {
  30840. __proto__: Uint8Array.prototype,
  30841. foo: function() {
  30842. return 42
  30843. }
  30844. },
  30845. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  30846. } catch (e) {
  30847. return !1
  30848. }
  30849. }
  30850. function r() {
  30851. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  30852. }
  30853. function o(e, t) {
  30854. if (r() < t)
  30855. throw new RangeError("Invalid typed array length");
  30856. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  30857. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  30858. e.length = t),
  30859. e
  30860. }
  30861. function a(e, t, i) {
  30862. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  30863. return new a(e,t,i);
  30864. if ("number" == typeof e) {
  30865. if ("string" == typeof t)
  30866. throw new Error("If encoding is specified then the first argument must be a string");
  30867. return h(this, e)
  30868. }
  30869. return s(this, e, t, i)
  30870. }
  30871. function s(e, t, i, n) {
  30872. if ("number" == typeof t)
  30873. throw new TypeError('"value" argument must not be a number');
  30874. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  30875. }
  30876. function l(e) {
  30877. if ("number" != typeof e)
  30878. throw new TypeError('"size" argument must be a number');
  30879. if (e < 0)
  30880. throw new RangeError('"size" argument must not be negative')
  30881. }
  30882. function c(e, t, i, n) {
  30883. return l(t),
  30884. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  30885. }
  30886. function h(e, t) {
  30887. if (l(t),
  30888. e = o(e, t < 0 ? 0 : 0 | g(t)),
  30889. !a.TYPED_ARRAY_SUPPORT)
  30890. for (var i = 0; i < t; ++i)
  30891. e[i] = 0;
  30892. return e
  30893. }
  30894. function u(e, t, i) {
  30895. if ("string" == typeof i && "" !== i || (i = "utf8"),
  30896. !a.isEncoding(i))
  30897. throw new TypeError('"encoding" must be a valid string encoding');
  30898. var n = 0 | v(t, i);
  30899. e = o(e, n);
  30900. var r = e.write(t, i);
  30901. return r !== n && (e = e.slice(0, r)),
  30902. e
  30903. }
  30904. function d(e, t) {
  30905. var i = t.length < 0 ? 0 : 0 | g(t.length);
  30906. e = o(e, i);
  30907. for (var n = 0; n < i; n += 1)
  30908. e[n] = 255 & t[n];
  30909. return e
  30910. }
  30911. function p(e, t, i, n) {
  30912. if (t.byteLength,
  30913. i < 0 || t.byteLength < i)
  30914. throw new RangeError("'offset' is out of bounds");
  30915. if (t.byteLength < i + (n || 0))
  30916. throw new RangeError("'length' is out of bounds");
  30917. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  30918. a.TYPED_ARRAY_SUPPORT ? (e = t,
  30919. e.__proto__ = a.prototype) : e = d(e, t),
  30920. e
  30921. }
  30922. function f(e, t) {
  30923. if (a.isBuffer(t)) {
  30924. var i = 0 | g(t.length);
  30925. return e = o(e, i),
  30926. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  30927. e)
  30928. }
  30929. if (t) {
  30930. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  30931. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  30932. if ("Buffer" === t.type && $(t.data))
  30933. return d(e, t.data)
  30934. }
  30935. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  30936. }
  30937. function g(e) {
  30938. if (e >= r())
  30939. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  30940. return 0 | e
  30941. }
  30942. function m(e) {
  30943. return +e != e && (e = 0),
  30944. a.alloc(+e)
  30945. }
  30946. function v(e, t) {
  30947. if (a.isBuffer(e))
  30948. return e.length;
  30949. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  30950. return e.byteLength;
  30951. "string" != typeof e && (e = "" + e);
  30952. var i = e.length;
  30953. if (0 === i)
  30954. return 0;
  30955. for (var n = !1; ; )
  30956. switch (t) {
  30957. case "ascii":
  30958. case "latin1":
  30959. case "binary":
  30960. return i;
  30961. case "utf8":
  30962. case "utf-8":
  30963. case void 0:
  30964. return j(e).length;
  30965. case "ucs2":
  30966. case "ucs-2":
  30967. case "utf16le":
  30968. case "utf-16le":
  30969. return 2 * i;
  30970. case "hex":
  30971. return i >>> 1;
  30972. case "base64":
  30973. return Z(e).length;
  30974. default:
  30975. if (n)
  30976. return j(e).length;
  30977. t = ("" + t).toLowerCase(),
  30978. n = !0
  30979. }
  30980. }
  30981. function A(e, t, i) {
  30982. var n = !1;
  30983. if ((void 0 === t || t < 0) && (t = 0),
  30984. t > this.length)
  30985. return "";
  30986. if ((void 0 === i || i > this.length) && (i = this.length),
  30987. i <= 0)
  30988. return "";
  30989. if (i >>>= 0,
  30990. t >>>= 0,
  30991. i <= t)
  30992. return "";
  30993. for (e || (e = "utf8"); ; )
  30994. switch (e) {
  30995. case "hex":
  30996. return L(this, t, i);
  30997. case "utf8":
  30998. case "utf-8":
  30999. return M(this, t, i);
  31000. case "ascii":
  31001. return P(this, t, i);
  31002. case "latin1":
  31003. case "binary":
  31004. return O(this, t, i);
  31005. case "base64":
  31006. return S(this, t, i);
  31007. case "ucs2":
  31008. case "ucs-2":
  31009. case "utf16le":
  31010. case "utf-16le":
  31011. return D(this, t, i);
  31012. default:
  31013. if (n)
  31014. throw new TypeError("Unknown encoding: " + e);
  31015. e = (e + "").toLowerCase(),
  31016. n = !0
  31017. }
  31018. }
  31019. function y(e, t, i) {
  31020. var n = e[t];
  31021. e[t] = e[i],
  31022. e[i] = n
  31023. }
  31024. function C(e, t, i, n, r) {
  31025. if (0 === e.length)
  31026. return -1;
  31027. if ("string" == typeof i ? (n = i,
  31028. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31029. i = +i,
  31030. isNaN(i) && (i = r ? 0 : e.length - 1),
  31031. i < 0 && (i = e.length + i),
  31032. i >= e.length) {
  31033. if (r)
  31034. return -1;
  31035. i = e.length - 1
  31036. } else if (i < 0) {
  31037. if (!r)
  31038. return -1;
  31039. i = 0
  31040. }
  31041. if ("string" == typeof t && (t = a.from(t, n)),
  31042. a.isBuffer(t))
  31043. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31044. if ("number" == typeof t)
  31045. return t &= 255,
  31046. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31047. throw new TypeError("val must be string, number or Buffer")
  31048. }
  31049. function I(e, t, i, n, r) {
  31050. function o(e, t) {
  31051. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31052. }
  31053. var a = 1
  31054. , s = e.length
  31055. , l = t.length;
  31056. if (void 0 !== n && (n = String(n).toLowerCase(),
  31057. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31058. if (e.length < 2 || t.length < 2)
  31059. return -1;
  31060. a = 2,
  31061. s /= 2,
  31062. l /= 2,
  31063. i /= 2
  31064. }
  31065. var c;
  31066. if (r) {
  31067. var h = -1;
  31068. for (c = i; c < s; c++)
  31069. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31070. if (h === -1 && (h = c),
  31071. c - h + 1 === l)
  31072. return h * a
  31073. } else
  31074. h !== -1 && (c -= c - h),
  31075. h = -1
  31076. } else
  31077. for (i + l > s && (i = s - l),
  31078. c = i; c >= 0; c--) {
  31079. for (var u = !0, d = 0; d < l; d++)
  31080. if (o(e, c + d) !== o(t, d)) {
  31081. u = !1;
  31082. break
  31083. }
  31084. if (u)
  31085. return c
  31086. }
  31087. return -1
  31088. }
  31089. function E(e, t, i, n) {
  31090. i = Number(i) || 0;
  31091. var r = e.length - i;
  31092. n ? (n = Number(n),
  31093. n > r && (n = r)) : n = r;
  31094. var o = t.length;
  31095. if (o % 2 !== 0)
  31096. throw new TypeError("Invalid hex string");
  31097. n > o / 2 && (n = o / 2);
  31098. for (var a = 0; a < n; ++a) {
  31099. var s = parseInt(t.substr(2 * a, 2), 16);
  31100. if (isNaN(s))
  31101. return a;
  31102. e[i + a] = s
  31103. }
  31104. return a
  31105. }
  31106. function b(e, t, i, n) {
  31107. return q(j(t, e.length - i), e, i, n)
  31108. }
  31109. function w(e, t, i, n) {
  31110. return q(Y(t), e, i, n)
  31111. }
  31112. function _(e, t, i, n) {
  31113. return w(e, t, i, n)
  31114. }
  31115. function T(e, t, i, n) {
  31116. return q(Z(t), e, i, n)
  31117. }
  31118. function x(e, t, i, n) {
  31119. return q(X(t, e.length - i), e, i, n)
  31120. }
  31121. function S(e, t, i) {
  31122. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31123. }
  31124. function M(e, t, i) {
  31125. i = Math.min(e.length, i);
  31126. for (var n = [], r = t; r < i; ) {
  31127. var o = e[r]
  31128. , a = null
  31129. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31130. if (r + s <= i) {
  31131. var l, c, h, u;
  31132. switch (s) {
  31133. case 1:
  31134. o < 128 && (a = o);
  31135. break;
  31136. case 2:
  31137. l = e[r + 1],
  31138. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31139. u > 127 && (a = u));
  31140. break;
  31141. case 3:
  31142. l = e[r + 1],
  31143. c = e[r + 2],
  31144. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31145. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31146. break;
  31147. case 4:
  31148. l = e[r + 1],
  31149. c = e[r + 2],
  31150. h = e[r + 3],
  31151. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31152. u > 65535 && u < 1114112 && (a = u))
  31153. }
  31154. }
  31155. null === a ? (a = 65533,
  31156. s = 1) : a > 65535 && (a -= 65536,
  31157. n.push(a >>> 10 & 1023 | 55296),
  31158. a = 56320 | 1023 & a),
  31159. n.push(a),
  31160. r += s
  31161. }
  31162. return R(n)
  31163. }
  31164. function R(e) {
  31165. var t = e.length;
  31166. if (t <= ee)
  31167. return String.fromCharCode.apply(String, e);
  31168. for (var i = "", n = 0; n < t; )
  31169. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31170. return i
  31171. }
  31172. function P(e, t, i) {
  31173. var n = "";
  31174. i = Math.min(e.length, i);
  31175. for (var r = t; r < i; ++r)
  31176. n += String.fromCharCode(127 & e[r]);
  31177. return n
  31178. }
  31179. function O(e, t, i) {
  31180. var n = "";
  31181. i = Math.min(e.length, i);
  31182. for (var r = t; r < i; ++r)
  31183. n += String.fromCharCode(e[r]);
  31184. return n
  31185. }
  31186. function L(e, t, i) {
  31187. var n = e.length;
  31188. (!t || t < 0) && (t = 0),
  31189. (!i || i < 0 || i > n) && (i = n);
  31190. for (var r = "", o = t; o < i; ++o)
  31191. r += W(e[o]);
  31192. return r
  31193. }
  31194. function D(e, t, i) {
  31195. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31196. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31197. return r
  31198. }
  31199. function N(e, t, i) {
  31200. if (e % 1 !== 0 || e < 0)
  31201. throw new RangeError("offset is not uint");
  31202. if (e + t > i)
  31203. throw new RangeError("Trying to access beyond buffer length")
  31204. }
  31205. function B(e, t, i, n, r, o) {
  31206. if (!a.isBuffer(e))
  31207. throw new TypeError('"buffer" argument must be a Buffer instance');
  31208. if (t > r || t < o)
  31209. throw new RangeError('"value" argument is out of bounds');
  31210. if (i + n > e.length)
  31211. throw new RangeError("Index out of range")
  31212. }
  31213. function F(e, t, i, n) {
  31214. t < 0 && (t = 65535 + t + 1);
  31215. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31216. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31217. }
  31218. function V(e, t, i, n) {
  31219. t < 0 && (t = 4294967295 + t + 1);
  31220. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31221. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31222. }
  31223. function U(e, t, i, n, r, o) {
  31224. if (i + n > e.length)
  31225. throw new RangeError("Index out of range");
  31226. if (i < 0)
  31227. throw new RangeError("Index out of range")
  31228. }
  31229. function k(e, t, i, n, r) {
  31230. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31231. J.write(e, t, i, n, 23, 4),
  31232. i + 4
  31233. }
  31234. function H(e, t, i, n, r) {
  31235. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31236. J.write(e, t, i, n, 52, 8),
  31237. i + 8
  31238. }
  31239. function G(e) {
  31240. if (e = z(e).replace(te, ""),
  31241. e.length < 2)
  31242. return "";
  31243. for (; e.length % 4 !== 0; )
  31244. e += "=";
  31245. return e
  31246. }
  31247. function z(e) {
  31248. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31249. }
  31250. function W(e) {
  31251. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31252. }
  31253. function j(e, t) {
  31254. t = t || 1 / 0;
  31255. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31256. if (i = e.charCodeAt(a),
  31257. i > 55295 && i < 57344) {
  31258. if (!r) {
  31259. if (i > 56319) {
  31260. (t -= 3) > -1 && o.push(239, 191, 189);
  31261. continue
  31262. }
  31263. if (a + 1 === n) {
  31264. (t -= 3) > -1 && o.push(239, 191, 189);
  31265. continue
  31266. }
  31267. r = i;
  31268. continue
  31269. }
  31270. if (i < 56320) {
  31271. (t -= 3) > -1 && o.push(239, 191, 189),
  31272. r = i;
  31273. continue
  31274. }
  31275. i = (r - 55296 << 10 | i - 56320) + 65536
  31276. } else
  31277. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31278. if (r = null,
  31279. i < 128) {
  31280. if ((t -= 1) < 0)
  31281. break;
  31282. o.push(i)
  31283. } else if (i < 2048) {
  31284. if ((t -= 2) < 0)
  31285. break;
  31286. o.push(i >> 6 | 192, 63 & i | 128)
  31287. } else if (i < 65536) {
  31288. if ((t -= 3) < 0)
  31289. break;
  31290. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31291. } else {
  31292. if (!(i < 1114112))
  31293. throw new Error("Invalid code point");
  31294. if ((t -= 4) < 0)
  31295. break;
  31296. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31297. }
  31298. }
  31299. return o
  31300. }
  31301. function Y(e) {
  31302. for (var t = [], i = 0; i < e.length; ++i)
  31303. t.push(255 & e.charCodeAt(i));
  31304. return t
  31305. }
  31306. function X(e, t) {
  31307. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31308. i = e.charCodeAt(a),
  31309. n = i >> 8,
  31310. r = i % 256,
  31311. o.push(r),
  31312. o.push(n);
  31313. return o
  31314. }
  31315. function Z(e) {
  31316. return Q.toByteArray(G(e))
  31317. }
  31318. function q(e, t, i, n) {
  31319. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31320. t[r + i] = e[r];
  31321. return r
  31322. }
  31323. function K(e) {
  31324. return e !== e
  31325. }
  31326. var Q = e("base64-js")
  31327. , J = e("ieee754")
  31328. , $ = e("isarray");
  31329. i.Buffer = a,
  31330. i.SlowBuffer = m,
  31331. i.INSPECT_MAX_BYTES = 50,
  31332. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31333. i.kMaxLength = r(),
  31334. a.poolSize = 8192,
  31335. a._augment = function(e) {
  31336. return e.__proto__ = a.prototype,
  31337. e
  31338. }
  31339. ,
  31340. a.from = function(e, t, i) {
  31341. return s(null, e, t, i)
  31342. }
  31343. ,
  31344. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31345. a.__proto__ = Uint8Array,
  31346. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31347. value: null,
  31348. configurable: !0
  31349. })),
  31350. a.alloc = function(e, t, i) {
  31351. return c(null, e, t, i)
  31352. }
  31353. ,
  31354. a.allocUnsafe = function(e) {
  31355. return h(null, e)
  31356. }
  31357. ,
  31358. a.allocUnsafeSlow = function(e) {
  31359. return h(null, e)
  31360. }
  31361. ,
  31362. a.isBuffer = function(e) {
  31363. return !(null == e || !e._isBuffer)
  31364. }
  31365. ,
  31366. a.compare = function(e, t) {
  31367. if (!a.isBuffer(e) || !a.isBuffer(t))
  31368. throw new TypeError("Arguments must be Buffers");
  31369. if (e === t)
  31370. return 0;
  31371. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31372. if (e[r] !== t[r]) {
  31373. i = e[r],
  31374. n = t[r];
  31375. break
  31376. }
  31377. return i < n ? -1 : n < i ? 1 : 0
  31378. }
  31379. ,
  31380. a.isEncoding = function(e) {
  31381. switch (String(e).toLowerCase()) {
  31382. case "hex":
  31383. case "utf8":
  31384. case "utf-8":
  31385. case "ascii":
  31386. case "latin1":
  31387. case "binary":
  31388. case "base64":
  31389. case "ucs2":
  31390. case "ucs-2":
  31391. case "utf16le":
  31392. case "utf-16le":
  31393. return !0;
  31394. default:
  31395. return !1
  31396. }
  31397. }
  31398. ,
  31399. a.concat = function(e, t) {
  31400. if (!$(e))
  31401. throw new TypeError('"list" argument must be an Array of Buffers');
  31402. if (0 === e.length)
  31403. return a.alloc(0);
  31404. var i;
  31405. if (void 0 === t)
  31406. for (t = 0,
  31407. i = 0; i < e.length; ++i)
  31408. t += e[i].length;
  31409. var n = a.allocUnsafe(t)
  31410. , r = 0;
  31411. for (i = 0; i < e.length; ++i) {
  31412. var o = e[i];
  31413. if (!a.isBuffer(o))
  31414. throw new TypeError('"list" argument must be an Array of Buffers');
  31415. o.copy(n, r),
  31416. r += o.length
  31417. }
  31418. return n
  31419. }
  31420. ,
  31421. a.byteLength = v,
  31422. a.prototype._isBuffer = !0,
  31423. a.prototype.swap16 = function() {
  31424. var e = this.length;
  31425. if (e % 2 !== 0)
  31426. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31427. for (var t = 0; t < e; t += 2)
  31428. y(this, t, t + 1);
  31429. return this
  31430. }
  31431. ,
  31432. a.prototype.swap32 = function() {
  31433. var e = this.length;
  31434. if (e % 4 !== 0)
  31435. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31436. for (var t = 0; t < e; t += 4)
  31437. y(this, t, t + 3),
  31438. y(this, t + 1, t + 2);
  31439. return this
  31440. }
  31441. ,
  31442. a.prototype.swap64 = function() {
  31443. var e = this.length;
  31444. if (e % 8 !== 0)
  31445. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31446. for (var t = 0; t < e; t += 8)
  31447. y(this, t, t + 7),
  31448. y(this, t + 1, t + 6),
  31449. y(this, t + 2, t + 5),
  31450. y(this, t + 3, t + 4);
  31451. return this
  31452. }
  31453. ,
  31454. a.prototype.toString = function() {
  31455. var e = 0 | this.length;
  31456. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31457. }
  31458. ,
  31459. a.prototype.equals = function(e) {
  31460. if (!a.isBuffer(e))
  31461. throw new TypeError("Argument must be a Buffer");
  31462. return this === e || 0 === a.compare(this, e)
  31463. }
  31464. ,
  31465. a.prototype.inspect = function() {
  31466. var e = ""
  31467. , t = i.INSPECT_MAX_BYTES;
  31468. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31469. this.length > t && (e += " ... ")),
  31470. "<Buffer " + e + ">"
  31471. }
  31472. ,
  31473. a.prototype.compare = function(e, t, i, n, r) {
  31474. if (!a.isBuffer(e))
  31475. throw new TypeError("Argument must be a Buffer");
  31476. if (void 0 === t && (t = 0),
  31477. void 0 === i && (i = e ? e.length : 0),
  31478. void 0 === n && (n = 0),
  31479. void 0 === r && (r = this.length),
  31480. t < 0 || i > e.length || n < 0 || r > this.length)
  31481. throw new RangeError("out of range index");
  31482. if (n >= r && t >= i)
  31483. return 0;
  31484. if (n >= r)
  31485. return -1;
  31486. if (t >= i)
  31487. return 1;
  31488. if (t >>>= 0,
  31489. i >>>= 0,
  31490. n >>>= 0,
  31491. r >>>= 0,
  31492. this === e)
  31493. return 0;
  31494. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31495. if (c[u] !== h[u]) {
  31496. o = c[u],
  31497. s = h[u];
  31498. break
  31499. }
  31500. return o < s ? -1 : s < o ? 1 : 0
  31501. }
  31502. ,
  31503. a.prototype.includes = function(e, t, i) {
  31504. return this.indexOf(e, t, i) !== -1
  31505. }
  31506. ,
  31507. a.prototype.indexOf = function(e, t, i) {
  31508. return C(this, e, t, i, !0)
  31509. }
  31510. ,
  31511. a.prototype.lastIndexOf = function(e, t, i) {
  31512. return C(this, e, t, i, !1)
  31513. }
  31514. ,
  31515. a.prototype.write = function(e, t, i, n) {
  31516. if (void 0 === t)
  31517. n = "utf8",
  31518. i = this.length,
  31519. t = 0;
  31520. else if (void 0 === i && "string" == typeof t)
  31521. n = t,
  31522. i = this.length,
  31523. t = 0;
  31524. else {
  31525. if (!isFinite(t))
  31526. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31527. t |= 0,
  31528. isFinite(i) ? (i |= 0,
  31529. void 0 === n && (n = "utf8")) : (n = i,
  31530. i = void 0)
  31531. }
  31532. var r = this.length - t;
  31533. if ((void 0 === i || i > r) && (i = r),
  31534. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31535. throw new RangeError("Attempt to write outside buffer bounds");
  31536. n || (n = "utf8");
  31537. for (var o = !1; ; )
  31538. switch (n) {
  31539. case "hex":
  31540. return E(this, e, t, i);
  31541. case "utf8":
  31542. case "utf-8":
  31543. return b(this, e, t, i);
  31544. case "ascii":
  31545. return w(this, e, t, i);
  31546. case "latin1":
  31547. case "binary":
  31548. return _(this, e, t, i);
  31549. case "base64":
  31550. return T(this, e, t, i);
  31551. case "ucs2":
  31552. case "ucs-2":
  31553. case "utf16le":
  31554. case "utf-16le":
  31555. return x(this, e, t, i);
  31556. default:
  31557. if (o)
  31558. throw new TypeError("Unknown encoding: " + n);
  31559. n = ("" + n).toLowerCase(),
  31560. o = !0
  31561. }
  31562. }
  31563. ,
  31564. a.prototype.toJSON = function() {
  31565. return {
  31566. type: "Buffer",
  31567. data: Array.prototype.slice.call(this._arr || this, 0)
  31568. }
  31569. }
  31570. ;
  31571. var ee = 4096;
  31572. a.prototype.slice = function(e, t) {
  31573. var i = this.length;
  31574. e = ~~e,
  31575. t = void 0 === t ? i : ~~t,
  31576. e < 0 ? (e += i,
  31577. e < 0 && (e = 0)) : e > i && (e = i),
  31578. t < 0 ? (t += i,
  31579. t < 0 && (t = 0)) : t > i && (t = i),
  31580. t < e && (t = e);
  31581. var n;
  31582. if (a.TYPED_ARRAY_SUPPORT)
  31583. n = this.subarray(e, t),
  31584. n.__proto__ = a.prototype;
  31585. else {
  31586. var r = t - e;
  31587. n = new a(r,void 0);
  31588. for (var o = 0; o < r; ++o)
  31589. n[o] = this[o + e]
  31590. }
  31591. return n
  31592. }
  31593. ,
  31594. a.prototype.readUIntLE = function(e, t, i) {
  31595. e |= 0,
  31596. t |= 0,
  31597. i || N(e, t, this.length);
  31598. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31599. n += this[e + o] * r;
  31600. return n
  31601. }
  31602. ,
  31603. a.prototype.readUIntBE = function(e, t, i) {
  31604. e |= 0,
  31605. t |= 0,
  31606. i || N(e, t, this.length);
  31607. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31608. n += this[e + --t] * r;
  31609. return n
  31610. }
  31611. ,
  31612. a.prototype.readUInt8 = function(e, t) {
  31613. return t || N(e, 1, this.length),
  31614. this[e]
  31615. }
  31616. ,
  31617. a.prototype.readUInt16LE = function(e, t) {
  31618. return t || N(e, 2, this.length),
  31619. this[e] | this[e + 1] << 8
  31620. }
  31621. ,
  31622. a.prototype.readUInt16BE = function(e, t) {
  31623. return t || N(e, 2, this.length),
  31624. this[e] << 8 | this[e + 1]
  31625. }
  31626. ,
  31627. a.prototype.readUInt32LE = function(e, t) {
  31628. return t || N(e, 4, this.length),
  31629. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31630. }
  31631. ,
  31632. a.prototype.readUInt32BE = function(e, t) {
  31633. return t || N(e, 4, this.length),
  31634. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31635. }
  31636. ,
  31637. a.prototype.readIntLE = function(e, t, i) {
  31638. e |= 0,
  31639. t |= 0,
  31640. i || N(e, t, this.length);
  31641. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31642. n += this[e + o] * r;
  31643. return r *= 128,
  31644. n >= r && (n -= Math.pow(2, 8 * t)),
  31645. n
  31646. }
  31647. ,
  31648. a.prototype.readIntBE = function(e, t, i) {
  31649. e |= 0,
  31650. t |= 0,
  31651. i || N(e, t, this.length);
  31652. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31653. o += this[e + --n] * r;
  31654. return r *= 128,
  31655. o >= r && (o -= Math.pow(2, 8 * t)),
  31656. o
  31657. }
  31658. ,
  31659. a.prototype.readInt8 = function(e, t) {
  31660. return t || N(e, 1, this.length),
  31661. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31662. }
  31663. ,
  31664. a.prototype.readInt16LE = function(e, t) {
  31665. t || N(e, 2, this.length);
  31666. var i = this[e] | this[e + 1] << 8;
  31667. return 32768 & i ? 4294901760 | i : i
  31668. }
  31669. ,
  31670. a.prototype.readInt16BE = function(e, t) {
  31671. t || N(e, 2, this.length);
  31672. var i = this[e + 1] | this[e] << 8;
  31673. return 32768 & i ? 4294901760 | i : i
  31674. }
  31675. ,
  31676. a.prototype.readInt32LE = function(e, t) {
  31677. return t || N(e, 4, this.length),
  31678. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31679. }
  31680. ,
  31681. a.prototype.readInt32BE = function(e, t) {
  31682. return t || N(e, 4, this.length),
  31683. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31684. }
  31685. ,
  31686. a.prototype.readFloatLE = function(e, t) {
  31687. return t || N(e, 4, this.length),
  31688. J.read(this, e, !0, 23, 4)
  31689. }
  31690. ,
  31691. a.prototype.readFloatBE = function(e, t) {
  31692. return t || N(e, 4, this.length),
  31693. J.read(this, e, !1, 23, 4)
  31694. }
  31695. ,
  31696. a.prototype.readDoubleLE = function(e, t) {
  31697. return t || N(e, 8, this.length),
  31698. J.read(this, e, !0, 52, 8)
  31699. }
  31700. ,
  31701. a.prototype.readDoubleBE = function(e, t) {
  31702. return t || N(e, 8, this.length),
  31703. J.read(this, e, !1, 52, 8)
  31704. }
  31705. ,
  31706. a.prototype.writeUIntLE = function(e, t, i, n) {
  31707. if (e = +e,
  31708. t |= 0,
  31709. i |= 0,
  31710. !n) {
  31711. var r = Math.pow(2, 8 * i) - 1;
  31712. B(this, e, t, i, r, 0)
  31713. }
  31714. var o = 1
  31715. , a = 0;
  31716. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  31717. this[t + a] = e / o & 255;
  31718. return t + i
  31719. }
  31720. ,
  31721. a.prototype.writeUIntBE = function(e, t, i, n) {
  31722. if (e = +e,
  31723. t |= 0,
  31724. i |= 0,
  31725. !n) {
  31726. var r = Math.pow(2, 8 * i) - 1;
  31727. B(this, e, t, i, r, 0)
  31728. }
  31729. var o = i - 1
  31730. , a = 1;
  31731. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31732. this[t + o] = e / a & 255;
  31733. return t + i
  31734. }
  31735. ,
  31736. a.prototype.writeUInt8 = function(e, t, i) {
  31737. return e = +e,
  31738. t |= 0,
  31739. i || B(this, e, t, 1, 255, 0),
  31740. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31741. this[t] = 255 & e,
  31742. t + 1
  31743. }
  31744. ,
  31745. a.prototype.writeUInt16LE = function(e, t, i) {
  31746. return e = +e,
  31747. t |= 0,
  31748. i || B(this, e, t, 2, 65535, 0),
  31749. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31750. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31751. t + 2
  31752. }
  31753. ,
  31754. a.prototype.writeUInt16BE = function(e, t, i) {
  31755. return e = +e,
  31756. t |= 0,
  31757. i || B(this, e, t, 2, 65535, 0),
  31758. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31759. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31760. t + 2
  31761. }
  31762. ,
  31763. a.prototype.writeUInt32LE = function(e, t, i) {
  31764. return e = +e,
  31765. t |= 0,
  31766. i || B(this, e, t, 4, 4294967295, 0),
  31767. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  31768. this[t + 2] = e >>> 16,
  31769. this[t + 1] = e >>> 8,
  31770. this[t] = 255 & e) : V(this, e, t, !0),
  31771. t + 4
  31772. }
  31773. ,
  31774. a.prototype.writeUInt32BE = function(e, t, i) {
  31775. return e = +e,
  31776. t |= 0,
  31777. i || B(this, e, t, 4, 4294967295, 0),
  31778. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  31779. this[t + 1] = e >>> 16,
  31780. this[t + 2] = e >>> 8,
  31781. this[t + 3] = 255 & e) : V(this, e, t, !1),
  31782. t + 4
  31783. }
  31784. ,
  31785. a.prototype.writeIntLE = function(e, t, i, n) {
  31786. if (e = +e,
  31787. t |= 0,
  31788. !n) {
  31789. var r = Math.pow(2, 8 * i - 1);
  31790. B(this, e, t, i, r - 1, -r)
  31791. }
  31792. var o = 0
  31793. , a = 1
  31794. , s = 0;
  31795. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  31796. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  31797. this[t + o] = (e / a >> 0) - s & 255;
  31798. return t + i
  31799. }
  31800. ,
  31801. a.prototype.writeIntBE = function(e, t, i, n) {
  31802. if (e = +e,
  31803. t |= 0,
  31804. !n) {
  31805. var r = Math.pow(2, 8 * i - 1);
  31806. B(this, e, t, i, r - 1, -r)
  31807. }
  31808. var o = i - 1
  31809. , a = 1
  31810. , s = 0;
  31811. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31812. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  31813. this[t + o] = (e / a >> 0) - s & 255;
  31814. return t + i
  31815. }
  31816. ,
  31817. a.prototype.writeInt8 = function(e, t, i) {
  31818. return e = +e,
  31819. t |= 0,
  31820. i || B(this, e, t, 1, 127, -128),
  31821. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31822. e < 0 && (e = 255 + e + 1),
  31823. this[t] = 255 & e,
  31824. t + 1
  31825. }
  31826. ,
  31827. a.prototype.writeInt16LE = function(e, t, i) {
  31828. return e = +e,
  31829. t |= 0,
  31830. i || B(this, e, t, 2, 32767, -32768),
  31831. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31832. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31833. t + 2
  31834. }
  31835. ,
  31836. a.prototype.writeInt16BE = function(e, t, i) {
  31837. return e = +e,
  31838. t |= 0,
  31839. i || B(this, e, t, 2, 32767, -32768),
  31840. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31841. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31842. t + 2
  31843. }
  31844. ,
  31845. a.prototype.writeInt32LE = function(e, t, i) {
  31846. return e = +e,
  31847. t |= 0,
  31848. i || B(this, e, t, 4, 2147483647, -2147483648),
  31849. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31850. this[t + 1] = e >>> 8,
  31851. this[t + 2] = e >>> 16,
  31852. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  31853. t + 4
  31854. }
  31855. ,
  31856. a.prototype.writeInt32BE = function(e, t, i) {
  31857. return e = +e,
  31858. t |= 0,
  31859. i || B(this, e, t, 4, 2147483647, -2147483648),
  31860. e < 0 && (e = 4294967295 + e + 1),
  31861. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  31862. this[t + 1] = e >>> 16,
  31863. this[t + 2] = e >>> 8,
  31864. this[t + 3] = 255 & e) : V(this, e, t, !1),
  31865. t + 4
  31866. }
  31867. ,
  31868. a.prototype.writeFloatLE = function(e, t, i) {
  31869. return k(this, e, t, !0, i)
  31870. }
  31871. ,
  31872. a.prototype.writeFloatBE = function(e, t, i) {
  31873. return k(this, e, t, !1, i)
  31874. }
  31875. ,
  31876. a.prototype.writeDoubleLE = function(e, t, i) {
  31877. return H(this, e, t, !0, i)
  31878. }
  31879. ,
  31880. a.prototype.writeDoubleBE = function(e, t, i) {
  31881. return H(this, e, t, !1, i)
  31882. }
  31883. ,
  31884. a.prototype.copy = function(e, t, i, n) {
  31885. if (i || (i = 0),
  31886. n || 0 === n || (n = this.length),
  31887. t >= e.length && (t = e.length),
  31888. t || (t = 0),
  31889. n > 0 && n < i && (n = i),
  31890. n === i)
  31891. return 0;
  31892. if (0 === e.length || 0 === this.length)
  31893. return 0;
  31894. if (t < 0)
  31895. throw new RangeError("targetStart out of bounds");
  31896. if (i < 0 || i >= this.length)
  31897. throw new RangeError("sourceStart out of bounds");
  31898. if (n < 0)
  31899. throw new RangeError("sourceEnd out of bounds");
  31900. n > this.length && (n = this.length),
  31901. e.length - t < n - i && (n = e.length - t + i);
  31902. var r, o = n - i;
  31903. if (this === e && i < t && t < n)
  31904. for (r = o - 1; r >= 0; --r)
  31905. e[r + t] = this[r + i];
  31906. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  31907. for (r = 0; r < o; ++r)
  31908. e[r + t] = this[r + i];
  31909. else
  31910. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  31911. return o
  31912. }
  31913. ,
  31914. a.prototype.fill = function(e, t, i, n) {
  31915. if ("string" == typeof e) {
  31916. if ("string" == typeof t ? (n = t,
  31917. t = 0,
  31918. i = this.length) : "string" == typeof i && (n = i,
  31919. i = this.length),
  31920. 1 === e.length) {
  31921. var r = e.charCodeAt(0);
  31922. r < 256 && (e = r)
  31923. }
  31924. if (void 0 !== n && "string" != typeof n)
  31925. throw new TypeError("encoding must be a string");
  31926. if ("string" == typeof n && !a.isEncoding(n))
  31927. throw new TypeError("Unknown encoding: " + n)
  31928. } else
  31929. "number" == typeof e && (e &= 255);
  31930. if (t < 0 || this.length < t || this.length < i)
  31931. throw new RangeError("Out of range index");
  31932. if (i <= t)
  31933. return this;
  31934. t >>>= 0,
  31935. i = void 0 === i ? this.length : i >>> 0,
  31936. e || (e = 0);
  31937. var o;
  31938. if ("number" == typeof e)
  31939. for (o = t; o < i; ++o)
  31940. this[o] = e;
  31941. else {
  31942. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  31943. , l = s.length;
  31944. for (o = 0; o < i - t; ++o)
  31945. this[o + t] = s[o % l]
  31946. }
  31947. return this
  31948. }
  31949. ;
  31950. var te = /[^+\/0-9A-Za-z-_]/g
  31951. }
  31952. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  31953. }
  31954. , {
  31955. "base64-js": 199,
  31956. ieee754: 200,
  31957. isarray: 201
  31958. }],
  31959. 199: [function(e, t, i) {
  31960. "use strict";
  31961. function n(e) {
  31962. var t = e.length;
  31963. if (t % 4 > 0)
  31964. throw new Error("Invalid string. Length must be a multiple of 4");
  31965. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  31966. }
  31967. function r(e) {
  31968. return 3 * e.length / 4 - n(e)
  31969. }
  31970. function o(e) {
  31971. var t, i, r, o, a, s, l = e.length;
  31972. a = n(e),
  31973. s = new u(3 * l / 4 - a),
  31974. r = a > 0 ? l - 4 : l;
  31975. var c = 0;
  31976. for (t = 0,
  31977. i = 0; t < r; t += 4,
  31978. i += 3)
  31979. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  31980. s[c++] = o >> 16 & 255,
  31981. s[c++] = o >> 8 & 255,
  31982. s[c++] = 255 & o;
  31983. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  31984. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  31985. s[c++] = o >> 8 & 255,
  31986. s[c++] = 255 & o),
  31987. s
  31988. }
  31989. function a(e) {
  31990. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  31991. }
  31992. function s(e, t, i) {
  31993. for (var n, r = [], o = t; o < i; o += 3)
  31994. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  31995. r.push(a(n));
  31996. return r.join("")
  31997. }
  31998. function l(e) {
  31999. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32000. o.push(s(e, l, l + a > h ? h : l + a));
  32001. return 1 === n ? (t = e[i - 1],
  32002. r += c[t >> 2],
  32003. r += c[t << 4 & 63],
  32004. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32005. r += c[t >> 10],
  32006. r += c[t >> 4 & 63],
  32007. r += c[t << 2 & 63],
  32008. r += "="),
  32009. o.push(r),
  32010. o.join("")
  32011. }
  32012. i.byteLength = r,
  32013. i.toByteArray = o,
  32014. i.fromByteArray = l;
  32015. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32016. c[p] = d[p],
  32017. h[d.charCodeAt(p)] = p;
  32018. h["-".charCodeAt(0)] = 62,
  32019. h["_".charCodeAt(0)] = 63
  32020. }
  32021. , {}],
  32022. 200: [function(e, t, i) {
  32023. i.read = function(e, t, i, n, r) {
  32024. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32025. for (u += d,
  32026. o = p & (1 << -h) - 1,
  32027. p >>= -h,
  32028. h += s; h > 0; o = 256 * o + e[t + u],
  32029. u += d,
  32030. h -= 8)
  32031. ;
  32032. for (a = o & (1 << -h) - 1,
  32033. o >>= -h,
  32034. h += n; h > 0; a = 256 * a + e[t + u],
  32035. u += d,
  32036. h -= 8)
  32037. ;
  32038. if (0 === o)
  32039. o = 1 - c;
  32040. else {
  32041. if (o === l)
  32042. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32043. a += Math.pow(2, n),
  32044. o -= c
  32045. }
  32046. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32047. }
  32048. ,
  32049. i.write = function(e, t, i, n, r, o) {
  32050. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32051. for (t = Math.abs(t),
  32052. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32053. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32054. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32055. l *= 2),
  32056. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32057. t * l >= 2 && (a++,
  32058. l /= 2),
  32059. a + u >= h ? (s = 0,
  32060. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32061. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32062. a = 0)); r >= 8; e[i + p] = 255 & s,
  32063. p += f,
  32064. s /= 256,
  32065. r -= 8)
  32066. ;
  32067. for (a = a << r | s,
  32068. c += r; c > 0; e[i + p] = 255 & a,
  32069. p += f,
  32070. a /= 256,
  32071. c -= 8)
  32072. ;
  32073. e[i + p - f] |= 128 * g
  32074. }
  32075. }
  32076. , {}],
  32077. 201: [function(e, t, i) {
  32078. var n = {}.toString;
  32079. t.exports = Array.isArray || function(e) {
  32080. return "[object Array]" == n.call(e)
  32081. }
  32082. }
  32083. , {}],
  32084. 202: [function(e, t, i) {
  32085. function n() {
  32086. this._events = this._events || {},
  32087. this._maxListeners = this._maxListeners || void 0
  32088. }
  32089. function r(e) {
  32090. return "function" == typeof e
  32091. }
  32092. function o(e) {
  32093. return "number" == typeof e
  32094. }
  32095. function a(e) {
  32096. return "object" == typeof e && null !== e
  32097. }
  32098. function s(e) {
  32099. return void 0 === e
  32100. }
  32101. t.exports = n,
  32102. n.EventEmitter = n,
  32103. n.prototype._events = void 0,
  32104. n.prototype._maxListeners = void 0,
  32105. n.defaultMaxListeners = 10,
  32106. n.prototype.setMaxListeners = function(e) {
  32107. if (!o(e) || e < 0 || isNaN(e))
  32108. throw TypeError("n must be a positive number");
  32109. return this._maxListeners = e,
  32110. this
  32111. }
  32112. ,
  32113. n.prototype.emit = function(e) {
  32114. var t, i, n, o, l, c;
  32115. if (this._events || (this._events = {}),
  32116. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32117. if (t = arguments[1],
  32118. t instanceof Error)
  32119. throw t;
  32120. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32121. throw h.context = t,
  32122. h
  32123. }
  32124. if (i = this._events[e],
  32125. s(i))
  32126. return !1;
  32127. if (r(i))
  32128. switch (arguments.length) {
  32129. case 1:
  32130. i.call(this);
  32131. break;
  32132. case 2:
  32133. i.call(this, arguments[1]);
  32134. break;
  32135. case 3:
  32136. i.call(this, arguments[1], arguments[2]);
  32137. break;
  32138. default:
  32139. o = Array.prototype.slice.call(arguments, 1),
  32140. i.apply(this, o)
  32141. }
  32142. else if (a(i))
  32143. for (o = Array.prototype.slice.call(arguments, 1),
  32144. c = i.slice(),
  32145. n = c.length,
  32146. l = 0; l < n; l++)
  32147. c[l].apply(this, o);
  32148. return !0
  32149. }
  32150. ,
  32151. n.prototype.addListener = function(e, t) {
  32152. var i;
  32153. if (!r(t))
  32154. throw TypeError("listener must be a function");
  32155. return this._events || (this._events = {}),
  32156. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32157. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32158. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32159. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32160. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32161. "function" == typeof console.trace && console.trace())),
  32162. this
  32163. }
  32164. ,
  32165. n.prototype.on = n.prototype.addListener,
  32166. n.prototype.once = function(e, t) {
  32167. function i() {
  32168. this.removeListener(e, i),
  32169. n || (n = !0,
  32170. t.apply(this, arguments))
  32171. }
  32172. if (!r(t))
  32173. throw TypeError("listener must be a function");
  32174. var n = !1;
  32175. return i.listener = t,
  32176. this.on(e, i),
  32177. this
  32178. }
  32179. ,
  32180. n.prototype.removeListener = function(e, t) {
  32181. var i, n, o, s;
  32182. if (!r(t))
  32183. throw TypeError("listener must be a function");
  32184. if (!this._events || !this._events[e])
  32185. return this;
  32186. if (i = this._events[e],
  32187. o = i.length,
  32188. n = -1,
  32189. i === t || r(i.listener) && i.listener === t)
  32190. delete this._events[e],
  32191. this._events.removeListener && this.emit("removeListener", e, t);
  32192. else if (a(i)) {
  32193. for (s = o; s-- > 0; )
  32194. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32195. n = s;
  32196. break
  32197. }
  32198. if (n < 0)
  32199. return this;
  32200. 1 === i.length ? (i.length = 0,
  32201. delete this._events[e]) : i.splice(n, 1),
  32202. this._events.removeListener && this.emit("removeListener", e, t)
  32203. }
  32204. return this
  32205. }
  32206. ,
  32207. n.prototype.removeAllListeners = function(e) {
  32208. var t, i;
  32209. if (!this._events)
  32210. return this;
  32211. if (!this._events.removeListener)
  32212. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32213. this;
  32214. if (0 === arguments.length) {
  32215. for (t in this._events)
  32216. "removeListener" !== t && this.removeAllListeners(t);
  32217. return this.removeAllListeners("removeListener"),
  32218. this._events = {},
  32219. this
  32220. }
  32221. if (i = this._events[e],
  32222. r(i))
  32223. this.removeListener(e, i);
  32224. else if (i)
  32225. for (; i.length; )
  32226. this.removeListener(e, i[i.length - 1]);
  32227. return delete this._events[e],
  32228. this
  32229. }
  32230. ,
  32231. n.prototype.listeners = function(e) {
  32232. var t;
  32233. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32234. }
  32235. ,
  32236. n.prototype.listenerCount = function(e) {
  32237. if (this._events) {
  32238. var t = this._events[e];
  32239. if (r(t))
  32240. return 1;
  32241. if (t)
  32242. return t.length
  32243. }
  32244. return 0
  32245. }
  32246. ,
  32247. n.listenerCount = function(e, t) {
  32248. return e.listenerCount(t)
  32249. }
  32250. }
  32251. , {}],
  32252. 203: [function(e, t, i) {
  32253. function n() {
  32254. throw new Error("setTimeout has not been defined")
  32255. }
  32256. function r() {
  32257. throw new Error("clearTimeout has not been defined")
  32258. }
  32259. function o(e) {
  32260. if (u === setTimeout)
  32261. return setTimeout(e, 0);
  32262. if ((u === n || !u) && setTimeout)
  32263. return u = setTimeout,
  32264. setTimeout(e, 0);
  32265. try {
  32266. return u(e, 0)
  32267. } catch (t) {
  32268. try {
  32269. return u.call(null, e, 0)
  32270. } catch (t) {
  32271. return u.call(this, e, 0)
  32272. }
  32273. }
  32274. }
  32275. function a(e) {
  32276. if (d === clearTimeout)
  32277. return clearTimeout(e);
  32278. if ((d === r || !d) && clearTimeout)
  32279. return d = clearTimeout,
  32280. clearTimeout(e);
  32281. try {
  32282. return d(e)
  32283. } catch (t) {
  32284. try {
  32285. return d.call(null, e)
  32286. } catch (t) {
  32287. return d.call(this, e)
  32288. }
  32289. }
  32290. }
  32291. function s() {
  32292. m && f && (m = !1,
  32293. f.length ? g = f.concat(g) : v = -1,
  32294. g.length && l())
  32295. }
  32296. function l() {
  32297. if (!m) {
  32298. var e = o(s);
  32299. m = !0;
  32300. for (var t = g.length; t; ) {
  32301. for (f = g,
  32302. g = []; ++v < t; )
  32303. f && f[v].run();
  32304. v = -1,
  32305. t = g.length
  32306. }
  32307. f = null,
  32308. m = !1,
  32309. a(e)
  32310. }
  32311. }
  32312. function c(e, t) {
  32313. this.fun = e,
  32314. this.array = t
  32315. }
  32316. function h() {}
  32317. var u, d, p = t.exports = {};
  32318. !function() {
  32319. try {
  32320. u = "function" == typeof setTimeout ? setTimeout : n
  32321. } catch (e) {
  32322. u = n
  32323. }
  32324. try {
  32325. d = "function" == typeof clearTimeout ? clearTimeout : r
  32326. } catch (e) {
  32327. d = r
  32328. }
  32329. }();
  32330. var f, g = [], m = !1, v = -1;
  32331. p.nextTick = function(e) {
  32332. var t = new Array(arguments.length - 1);
  32333. if (arguments.length > 1)
  32334. for (var i = 1; i < arguments.length; i++)
  32335. t[i - 1] = arguments[i];
  32336. g.push(new c(e,t)),
  32337. 1 !== g.length || m || o(l)
  32338. }
  32339. ,
  32340. c.prototype.run = function() {
  32341. this.fun.apply(null, this.array)
  32342. }
  32343. ,
  32344. p.title = "browser",
  32345. p.browser = !0,
  32346. p.env = {},
  32347. p.argv = [],
  32348. p.version = "",
  32349. p.versions = {},
  32350. p.on = h,
  32351. p.addListener = h,
  32352. p.once = h,
  32353. p.off = h,
  32354. p.removeListener = h,
  32355. p.removeAllListeners = h,
  32356. p.emit = h,
  32357. p.binding = function(e) {
  32358. throw new Error("process.binding is not supported")
  32359. }
  32360. ,
  32361. p.cwd = function() {
  32362. return "/"
  32363. }
  32364. ,
  32365. p.chdir = function(e) {
  32366. throw new Error("process.chdir is not supported")
  32367. }
  32368. ,
  32369. p.umask = function() {
  32370. return 0
  32371. }
  32372. }
  32373. , {}],
  32374. 204: [function(e, t, i) {
  32375. (function(e) {
  32376. !function(n) {
  32377. function r(e) {
  32378. throw new RangeError(L[e])
  32379. }
  32380. function o(e, t) {
  32381. for (var i = e.length, n = []; i--; )
  32382. n[i] = t(e[i]);
  32383. return n
  32384. }
  32385. function a(e, t) {
  32386. var i = e.split("@")
  32387. , n = "";
  32388. i.length > 1 && (n = i[0] + "@",
  32389. e = i[1]),
  32390. e = e.replace(O, ".");
  32391. var r = e.split(".")
  32392. , a = o(r, t).join(".");
  32393. return n + a
  32394. }
  32395. function s(e) {
  32396. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32397. t = e.charCodeAt(r++),
  32398. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32399. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32400. r--)) : n.push(t);
  32401. return n
  32402. }
  32403. function l(e) {
  32404. return o(e, function(e) {
  32405. var t = "";
  32406. return e > 65535 && (e -= 65536,
  32407. t += B(e >>> 10 & 1023 | 55296),
  32408. e = 56320 | 1023 & e),
  32409. t += B(e)
  32410. }).join("")
  32411. }
  32412. function c(e) {
  32413. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32414. }
  32415. function h(e, t) {
  32416. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32417. }
  32418. function u(e, t, i) {
  32419. var n = 0;
  32420. for (e = i ? N(e / T) : e >> 1,
  32421. e += N(e / t); e > D * w >> 1; n += E)
  32422. e = N(e / D);
  32423. return N(n + (D + 1) * e / (e + _))
  32424. }
  32425. function d(e) {
  32426. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32427. for (i = e.lastIndexOf(M),
  32428. i < 0 && (i = 0),
  32429. n = 0; n < i; ++n)
  32430. e.charCodeAt(n) >= 128 && r("not-basic"),
  32431. g.push(e.charCodeAt(n));
  32432. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32433. for (a = v,
  32434. s = 1,
  32435. h = E; o >= m && r("invalid-input"),
  32436. d = c(e.charCodeAt(o++)),
  32437. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32438. v += d * s,
  32439. p = h <= y ? b : h >= y + w ? w : h - y,
  32440. !(d < p); h += E)
  32441. f = E - p,
  32442. s > N(I / f) && r("overflow"),
  32443. s *= f;
  32444. t = g.length + 1,
  32445. y = u(v - a, t, 0 == a),
  32446. N(v / t) > I - A && r("overflow"),
  32447. A += N(v / t),
  32448. v %= t,
  32449. g.splice(v++, 0, A)
  32450. }
  32451. return l(g)
  32452. }
  32453. function p(e) {
  32454. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32455. for (e = s(e),
  32456. m = e.length,
  32457. t = S,
  32458. i = 0,
  32459. a = x,
  32460. l = 0; l < m; ++l)
  32461. g = e[l],
  32462. g < 128 && C.push(B(g));
  32463. for (n = o = C.length,
  32464. o && C.push(M); n < m; ) {
  32465. for (c = I,
  32466. l = 0; l < m; ++l)
  32467. g = e[l],
  32468. g >= t && g < c && (c = g);
  32469. for (v = n + 1,
  32470. c - t > N((I - i) / v) && r("overflow"),
  32471. i += (c - t) * v,
  32472. t = c,
  32473. l = 0; l < m; ++l)
  32474. if (g = e[l],
  32475. g < t && ++i > I && r("overflow"),
  32476. g == t) {
  32477. for (d = i,
  32478. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32479. !(d < f); p += E)
  32480. y = d - f,
  32481. A = E - f,
  32482. C.push(B(h(f + y % A, 0))),
  32483. d = N(y / A);
  32484. C.push(B(h(d, 0))),
  32485. a = u(i, v, n == o),
  32486. i = 0,
  32487. ++n
  32488. }
  32489. ++i,
  32490. ++t
  32491. }
  32492. return C.join("")
  32493. }
  32494. function f(e) {
  32495. return a(e, function(e) {
  32496. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32497. })
  32498. }
  32499. function g(e) {
  32500. return a(e, function(e) {
  32501. return P.test(e) ? "xn--" + p(e) : e
  32502. })
  32503. }
  32504. var m = "object" == typeof i && i && !i.nodeType && i
  32505. , v = "object" == typeof t && t && !t.nodeType && t
  32506. , A = "object" == typeof e && e;
  32507. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32508. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32509. overflow: "Overflow: input needs wider integers to process",
  32510. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32511. "invalid-input": "Invalid input"
  32512. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32513. if (y = {
  32514. version: "1.4.1",
  32515. ucs2: {
  32516. decode: s,
  32517. encode: l
  32518. },
  32519. decode: d,
  32520. encode: p,
  32521. toASCII: g,
  32522. toUnicode: f
  32523. },
  32524. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32525. define("punycode", function() {
  32526. return y
  32527. });
  32528. else if (m && v)
  32529. if (t.exports == m)
  32530. v.exports = y;
  32531. else
  32532. for (C in y)
  32533. y.hasOwnProperty(C) && (m[C] = y[C]);
  32534. else
  32535. n.punycode = y
  32536. }(this)
  32537. }
  32538. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32539. }
  32540. , {}],
  32541. 205: [function(e, t, i) {
  32542. "use strict";
  32543. function n(e, t) {
  32544. return Object.prototype.hasOwnProperty.call(e, t)
  32545. }
  32546. t.exports = function(e, t, i, o) {
  32547. t = t || "&",
  32548. i = i || "=";
  32549. var a = {};
  32550. if ("string" != typeof e || 0 === e.length)
  32551. return a;
  32552. var s = /\+/g;
  32553. e = e.split(t);
  32554. var l = 1e3;
  32555. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32556. var c = e.length;
  32557. l > 0 && c > l && (c = l);
  32558. for (var h = 0; h < c; ++h) {
  32559. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32560. m >= 0 ? (u = g.substr(0, m),
  32561. d = g.substr(m + 1)) : (u = g,
  32562. d = ""),
  32563. p = decodeURIComponent(u),
  32564. f = decodeURIComponent(d),
  32565. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32566. }
  32567. return a
  32568. }
  32569. ;
  32570. var r = Array.isArray || function(e) {
  32571. return "[object Array]" === Object.prototype.toString.call(e)
  32572. }
  32573. }
  32574. , {}],
  32575. 206: [function(e, t, i) {
  32576. "use strict";
  32577. function n(e, t) {
  32578. if (e.map)
  32579. return e.map(t);
  32580. for (var i = [], n = 0; n < e.length; n++)
  32581. i.push(t(e[n], n));
  32582. return i
  32583. }
  32584. var r = function(e) {
  32585. switch (typeof e) {
  32586. case "string":
  32587. return e;
  32588. case "boolean":
  32589. return e ? "true" : "false";
  32590. case "number":
  32591. return isFinite(e) ? e : "";
  32592. default:
  32593. return ""
  32594. }
  32595. };
  32596. t.exports = function(e, t, i, s) {
  32597. return t = t || "&",
  32598. i = i || "=",
  32599. null === e && (e = void 0),
  32600. "object" == typeof e ? n(a(e), function(a) {
  32601. var s = encodeURIComponent(r(a)) + i;
  32602. return o(e[a]) ? n(e[a], function(e) {
  32603. return s + encodeURIComponent(r(e))
  32604. }).join(t) : s + encodeURIComponent(r(e[a]))
  32605. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32606. }
  32607. ;
  32608. var o = Array.isArray || function(e) {
  32609. return "[object Array]" === Object.prototype.toString.call(e)
  32610. }
  32611. , a = Object.keys || function(e) {
  32612. var t = [];
  32613. for (var i in e)
  32614. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32615. return t
  32616. }
  32617. }
  32618. , {}],
  32619. 207: [function(e, t, i) {
  32620. "use strict";
  32621. i.decode = i.parse = e("./decode"),
  32622. i.encode = i.stringify = e("./encode")
  32623. }
  32624. , {
  32625. "./decode": 205,
  32626. "./encode": 206
  32627. }],
  32628. 208: [function(e, t, i) {
  32629. "use strict";
  32630. function n() {
  32631. this.protocol = null,
  32632. this.slashes = null,
  32633. this.auth = null,
  32634. this.host = null,
  32635. this.port = null,
  32636. this.hostname = null,
  32637. this.hash = null,
  32638. this.search = null,
  32639. this.query = null,
  32640. this.pathname = null,
  32641. this.path = null,
  32642. this.href = null
  32643. }
  32644. function r(e, t, i) {
  32645. if (e && c.isObject(e) && e instanceof n)
  32646. return e;
  32647. var r = new n;
  32648. return r.parse(e, t, i),
  32649. r
  32650. }
  32651. function o(e) {
  32652. return c.isString(e) && (e = r(e)),
  32653. e instanceof n ? e.format() : n.prototype.format.call(e)
  32654. }
  32655. function a(e, t) {
  32656. return r(e, !1, !0).resolve(t)
  32657. }
  32658. function s(e, t) {
  32659. return e ? r(e, !1, !0).resolveObject(t) : t
  32660. }
  32661. var l = e("punycode")
  32662. , c = e("./util");
  32663. i.parse = r,
  32664. i.resolve = a,
  32665. i.resolveObject = s,
  32666. i.format = o,
  32667. i.Url = n;
  32668. var h = /^([a-z0-9.+-]+:)/i
  32669. , u = /:[0-9]*$/
  32670. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32671. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32672. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32673. , g = ["'"].concat(f)
  32674. , m = ["%", "/", "?", ";", "#"].concat(g)
  32675. , v = ["/", "?", "#"]
  32676. , A = 255
  32677. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32678. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32679. , I = {
  32680. javascript: !0,
  32681. "javascript:": !0
  32682. }
  32683. , E = {
  32684. javascript: !0,
  32685. "javascript:": !0
  32686. }
  32687. , b = {
  32688. http: !0,
  32689. https: !0,
  32690. ftp: !0,
  32691. gopher: !0,
  32692. file: !0,
  32693. "http:": !0,
  32694. "https:": !0,
  32695. "ftp:": !0,
  32696. "gopher:": !0,
  32697. "file:": !0
  32698. }
  32699. , w = e("querystring");
  32700. n.prototype.parse = function(e, t, i) {
  32701. if (!c.isString(e))
  32702. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  32703. var n = e.indexOf("?")
  32704. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32705. , o = e.split(r)
  32706. , a = /\\/g;
  32707. o[0] = o[0].replace(a, "/"),
  32708. e = o.join(r);
  32709. var s = e;
  32710. if (s = s.trim(),
  32711. !i && 1 === e.split("#").length) {
  32712. var u = d.exec(s);
  32713. if (u)
  32714. return this.path = s,
  32715. this.href = s,
  32716. this.pathname = u[1],
  32717. u[2] ? (this.search = u[2],
  32718. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  32719. this.query = {}),
  32720. this
  32721. }
  32722. var p = h.exec(s);
  32723. if (p) {
  32724. p = p[0];
  32725. var f = p.toLowerCase();
  32726. this.protocol = f,
  32727. s = s.substr(p.length)
  32728. }
  32729. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  32730. var _ = "//" === s.substr(0, 2);
  32731. !_ || p && E[p] || (s = s.substr(2),
  32732. this.slashes = !0)
  32733. }
  32734. if (!E[p] && (_ || p && !b[p])) {
  32735. for (var T = -1, x = 0; x < v.length; x++) {
  32736. var S = s.indexOf(v[x]);
  32737. S !== -1 && (T === -1 || S < T) && (T = S)
  32738. }
  32739. var M, R;
  32740. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  32741. R !== -1 && (M = s.slice(0, R),
  32742. s = s.slice(R + 1),
  32743. this.auth = decodeURIComponent(M)),
  32744. T = -1;
  32745. for (var x = 0; x < m.length; x++) {
  32746. var S = s.indexOf(m[x]);
  32747. S !== -1 && (T === -1 || S < T) && (T = S)
  32748. }
  32749. T === -1 && (T = s.length),
  32750. this.host = s.slice(0, T),
  32751. s = s.slice(T),
  32752. this.parseHost(),
  32753. this.hostname = this.hostname || "";
  32754. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  32755. if (!P)
  32756. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  32757. var D = O[x];
  32758. if (D && !D.match(y)) {
  32759. for (var N = "", B = 0, F = D.length; B < F; B++)
  32760. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  32761. if (!N.match(y)) {
  32762. var V = O.slice(0, x)
  32763. , U = O.slice(x + 1)
  32764. , k = D.match(C);
  32765. k && (V.push(k[1]),
  32766. U.unshift(k[2])),
  32767. U.length && (s = "/" + U.join(".") + s),
  32768. this.hostname = V.join(".");
  32769. break
  32770. }
  32771. }
  32772. }
  32773. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  32774. P || (this.hostname = l.toASCII(this.hostname));
  32775. var H = this.port ? ":" + this.port : ""
  32776. , G = this.hostname || "";
  32777. this.host = G + H,
  32778. this.href += this.host,
  32779. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  32780. "/" !== s[0] && (s = "/" + s))
  32781. }
  32782. if (!I[f])
  32783. for (var x = 0, L = g.length; x < L; x++) {
  32784. var z = g[x];
  32785. if (s.indexOf(z) !== -1) {
  32786. var W = encodeURIComponent(z);
  32787. W === z && (W = escape(z)),
  32788. s = s.split(z).join(W)
  32789. }
  32790. }
  32791. var j = s.indexOf("#");
  32792. j !== -1 && (this.hash = s.substr(j),
  32793. s = s.slice(0, j));
  32794. var Y = s.indexOf("?");
  32795. if (Y !== -1 ? (this.search = s.substr(Y),
  32796. this.query = s.substr(Y + 1),
  32797. t && (this.query = w.parse(this.query)),
  32798. s = s.slice(0, Y)) : t && (this.search = "",
  32799. this.query = {}),
  32800. s && (this.pathname = s),
  32801. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  32802. this.pathname || this.search) {
  32803. var H = this.pathname || ""
  32804. , X = this.search || "";
  32805. this.path = H + X
  32806. }
  32807. return this.href = this.format(),
  32808. this
  32809. }
  32810. ,
  32811. n.prototype.format = function() {
  32812. var e = this.auth || "";
  32813. e && (e = encodeURIComponent(e),
  32814. e = e.replace(/%3A/i, ":"),
  32815. e += "@");
  32816. var t = this.protocol || ""
  32817. , i = this.pathname || ""
  32818. , n = this.hash || ""
  32819. , r = !1
  32820. , o = "";
  32821. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  32822. this.port && (r += ":" + this.port)),
  32823. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  32824. var a = this.search || o && "?" + o || "";
  32825. return t && ":" !== t.substr(-1) && (t += ":"),
  32826. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  32827. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  32828. n && "#" !== n.charAt(0) && (n = "#" + n),
  32829. a && "?" !== a.charAt(0) && (a = "?" + a),
  32830. i = i.replace(/[?#]/g, function(e) {
  32831. return encodeURIComponent(e)
  32832. }),
  32833. a = a.replace("#", "%23"),
  32834. t + r + i + a + n
  32835. }
  32836. ,
  32837. n.prototype.resolve = function(e) {
  32838. return this.resolveObject(r(e, !1, !0)).format()
  32839. }
  32840. ,
  32841. n.prototype.resolveObject = function(e) {
  32842. if (c.isString(e)) {
  32843. var t = new n;
  32844. t.parse(e, !1, !0),
  32845. e = t
  32846. }
  32847. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  32848. var a = r[o];
  32849. i[a] = this[a]
  32850. }
  32851. if (i.hash = e.hash,
  32852. "" === e.href)
  32853. return i.href = i.format(),
  32854. i;
  32855. if (e.slashes && !e.protocol) {
  32856. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  32857. var h = s[l];
  32858. "protocol" !== h && (i[h] = e[h])
  32859. }
  32860. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  32861. i.href = i.format(),
  32862. i
  32863. }
  32864. if (e.protocol && e.protocol !== i.protocol) {
  32865. if (!b[e.protocol]) {
  32866. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  32867. var p = u[d];
  32868. i[p] = e[p]
  32869. }
  32870. return i.href = i.format(),
  32871. i
  32872. }
  32873. if (i.protocol = e.protocol,
  32874. e.host || E[e.protocol])
  32875. i.pathname = e.pathname;
  32876. else {
  32877. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  32878. ;
  32879. e.host || (e.host = ""),
  32880. e.hostname || (e.hostname = ""),
  32881. "" !== f[0] && f.unshift(""),
  32882. f.length < 2 && f.unshift(""),
  32883. i.pathname = f.join("/")
  32884. }
  32885. if (i.search = e.search,
  32886. i.query = e.query,
  32887. i.host = e.host || "",
  32888. i.auth = e.auth,
  32889. i.hostname = e.hostname || e.host,
  32890. i.port = e.port,
  32891. i.pathname || i.search) {
  32892. var g = i.pathname || ""
  32893. , m = i.search || "";
  32894. i.path = g + m
  32895. }
  32896. return i.slashes = i.slashes || e.slashes,
  32897. i.href = i.format(),
  32898. i
  32899. }
  32900. var v = i.pathname && "/" === i.pathname.charAt(0)
  32901. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  32902. , y = A || v || i.host && e.pathname
  32903. , C = y
  32904. , I = i.pathname && i.pathname.split("/") || []
  32905. , f = e.pathname && e.pathname.split("/") || []
  32906. , w = i.protocol && !b[i.protocol];
  32907. if (w && (i.hostname = "",
  32908. i.port = null,
  32909. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  32910. i.host = "",
  32911. e.protocol && (e.hostname = null,
  32912. e.port = null,
  32913. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  32914. e.host = null),
  32915. y = y && ("" === f[0] || "" === I[0])),
  32916. A)
  32917. i.host = e.host || "" === e.host ? e.host : i.host,
  32918. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  32919. i.search = e.search,
  32920. i.query = e.query,
  32921. I = f;
  32922. else if (f.length)
  32923. I || (I = []),
  32924. I.pop(),
  32925. I = I.concat(f),
  32926. i.search = e.search,
  32927. i.query = e.query;
  32928. else if (!c.isNullOrUndefined(e.search)) {
  32929. if (w) {
  32930. i.hostname = i.host = I.shift();
  32931. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  32932. _ && (i.auth = _.shift(),
  32933. i.host = i.hostname = _.shift())
  32934. }
  32935. return i.search = e.search,
  32936. i.query = e.query,
  32937. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  32938. i.href = i.format(),
  32939. i
  32940. }
  32941. if (!I.length)
  32942. return i.pathname = null,
  32943. i.search ? i.path = "/" + i.search : i.path = null,
  32944. i.href = i.format(),
  32945. i;
  32946. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  32947. T = I[M],
  32948. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  32949. S++) : S && (I.splice(M, 1),
  32950. S--);
  32951. if (!y && !C)
  32952. for (; S--; S)
  32953. I.unshift("..");
  32954. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  32955. x && "/" !== I.join("/").substr(-1) && I.push("");
  32956. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  32957. if (w) {
  32958. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  32959. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  32960. _ && (i.auth = _.shift(),
  32961. i.host = i.hostname = _.shift())
  32962. }
  32963. return y = y || i.host && I.length,
  32964. y && !R && I.unshift(""),
  32965. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  32966. i.path = null),
  32967. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  32968. i.auth = e.auth || i.auth,
  32969. i.slashes = i.slashes || e.slashes,
  32970. i.href = i.format(),
  32971. i
  32972. }
  32973. ,
  32974. n.prototype.parseHost = function() {
  32975. var e = this.host
  32976. , t = u.exec(e);
  32977. t && (t = t[0],
  32978. ":" !== t && (this.port = t.substr(1)),
  32979. e = e.substr(0, e.length - t.length)),
  32980. e && (this.hostname = e)
  32981. }
  32982. }
  32983. , {
  32984. "./util": 209,
  32985. punycode: 204,
  32986. querystring: 207
  32987. }],
  32988. 209: [function(e, t, i) {
  32989. "use strict";
  32990. t.exports = {
  32991. isString: function(e) {
  32992. return "string" == typeof e
  32993. },
  32994. isObject: function(e) {
  32995. return "object" == typeof e && null !== e
  32996. },
  32997. isNull: function(e) {
  32998. return null === e
  32999. },
  33000. isNullOrUndefined: function(e) {
  33001. return null == e
  33002. }
  33003. }
  33004. }
  33005. , {}],
  33006. 210: [function(e, t, i) {
  33007. "use strict";
  33008. function n(e) {
  33009. return l + e
  33010. }
  33011. function r(e) {
  33012. return e.substring(l.length)
  33013. }
  33014. function o(e, t) {
  33015. for (var i in t)
  33016. Object.defineProperty(e, i, {
  33017. value: t[i],
  33018. configurable: !0,
  33019. writable: !0
  33020. })
  33021. }
  33022. function a(e) {
  33023. if ("string" != typeof e)
  33024. throw new TypeError("key must be a string.")
  33025. }
  33026. var s = Object.prototype.hasOwnProperty
  33027. , l = "~";
  33028. t.exports = function(e) {
  33029. var t = Object.create(null)
  33030. , i = 0
  33031. , l = {};
  33032. return o(l, {
  33033. get: function(e, i) {
  33034. a(e);
  33035. var r = n(e);
  33036. return r in t ? t[r] : i
  33037. },
  33038. set: function(e, r) {
  33039. a(e);
  33040. var o = n(e);
  33041. return o in t || ++i,
  33042. t[o] = r
  33043. },
  33044. has: function(e) {
  33045. return a(e),
  33046. n(e)in t
  33047. },
  33048. delete: function(e) {
  33049. a(e);
  33050. var r = n(e);
  33051. return r in t && (--i,
  33052. delete t[r],
  33053. !0)
  33054. },
  33055. clear: function() {
  33056. t = Object.create(null),
  33057. i = 0
  33058. },
  33059. forEach: function(e, i) {
  33060. if ("function" != typeof e)
  33061. throw new TypeError("`callback` must be a function");
  33062. for (var n in t)
  33063. if (s.call(t, n)) {
  33064. var o = r(n)
  33065. , a = t[n];
  33066. e.call(i, a, o, l)
  33067. }
  33068. }
  33069. }),
  33070. Object.defineProperty(l, "size", {
  33071. get: function() {
  33072. return i
  33073. },
  33074. configurable: !0
  33075. }),
  33076. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33077. l.set(t, e[t])
  33078. }),
  33079. l
  33080. }
  33081. }
  33082. , {}],
  33083. 211: [function(e, t, i) {
  33084. t.exports = e("./lib/heap")
  33085. }
  33086. , {
  33087. "./lib/heap": 212
  33088. }],
  33089. 212: [function(e, t, i) {
  33090. (function() {
  33091. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33092. r = Math.floor,
  33093. u = Math.min,
  33094. n = function(e, t) {
  33095. return e < t ? -1 : e > t ? 1 : 0
  33096. }
  33097. ,
  33098. h = function(e, t, i, o, a) {
  33099. var s;
  33100. if (null == i && (i = 0),
  33101. null == a && (a = n),
  33102. i < 0)
  33103. throw new Error("lo must be non-negative");
  33104. for (null == o && (o = e.length); i < o; )
  33105. s = r((i + o) / 2),
  33106. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33107. return [].splice.apply(e, [i, i - i].concat(t)),
  33108. t
  33109. }
  33110. ,
  33111. s = function(e, t, i) {
  33112. return null == i && (i = n),
  33113. e.push(t),
  33114. g(e, 0, e.length - 1, i)
  33115. }
  33116. ,
  33117. a = function(e, t) {
  33118. var i, r;
  33119. return null == t && (t = n),
  33120. i = e.pop(),
  33121. e.length ? (r = e[0],
  33122. e[0] = i,
  33123. m(e, 0, t)) : r = i,
  33124. r
  33125. }
  33126. ,
  33127. c = function(e, t, i) {
  33128. var r;
  33129. return null == i && (i = n),
  33130. r = e[0],
  33131. e[0] = t,
  33132. m(e, 0, i),
  33133. r
  33134. }
  33135. ,
  33136. l = function(e, t, i) {
  33137. var r;
  33138. return null == i && (i = n),
  33139. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33140. t = r[0],
  33141. e[0] = r[1],
  33142. m(e, 0, i)),
  33143. t
  33144. }
  33145. ,
  33146. o = function(e, t) {
  33147. var i, o, a, s, l, c;
  33148. for (null == t && (t = n),
  33149. s = function() {
  33150. c = [];
  33151. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33152. c.push(t);
  33153. return c
  33154. }
  33155. .apply(this).reverse(),
  33156. l = [],
  33157. o = 0,
  33158. a = s.length; o < a; o++)
  33159. i = s[o],
  33160. l.push(m(e, i, t));
  33161. return l
  33162. }
  33163. ,
  33164. f = function(e, t, i) {
  33165. var r;
  33166. if (null == i && (i = n),
  33167. r = e.indexOf(t),
  33168. r !== -1)
  33169. return g(e, 0, r, i),
  33170. m(e, r, i)
  33171. }
  33172. ,
  33173. d = function(e, t, i) {
  33174. var r, a, s, c, h;
  33175. if (null == i && (i = n),
  33176. a = e.slice(0, t),
  33177. !a.length)
  33178. return a;
  33179. for (o(a, i),
  33180. h = e.slice(t),
  33181. s = 0,
  33182. c = h.length; s < c; s++)
  33183. r = h[s],
  33184. l(a, r, i);
  33185. return a.sort(i).reverse()
  33186. }
  33187. ,
  33188. p = function(e, t, i) {
  33189. var r, s, l, c, d, p, f, g, m, v;
  33190. if (null == i && (i = n),
  33191. 10 * t <= e.length) {
  33192. if (c = e.slice(0, t).sort(i),
  33193. !c.length)
  33194. return c;
  33195. for (l = c[c.length - 1],
  33196. g = e.slice(t),
  33197. d = 0,
  33198. f = g.length; d < f; d++)
  33199. r = g[d],
  33200. i(r, l) < 0 && (h(c, r, 0, null, i),
  33201. c.pop(),
  33202. l = c[c.length - 1]);
  33203. return c
  33204. }
  33205. for (o(e, i),
  33206. v = [],
  33207. s = p = 0,
  33208. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33209. v.push(a(e, i));
  33210. return v
  33211. }
  33212. ,
  33213. g = function(e, t, i, r) {
  33214. var o, a, s;
  33215. for (null == r && (r = n),
  33216. o = e[i]; i > t && (s = i - 1 >> 1,
  33217. a = e[s],
  33218. r(o, a) < 0); )
  33219. e[i] = a,
  33220. i = s;
  33221. return e[i] = o
  33222. }
  33223. ,
  33224. m = function(e, t, i) {
  33225. var r, o, a, s, l;
  33226. for (null == i && (i = n),
  33227. o = e.length,
  33228. l = t,
  33229. a = e[t],
  33230. r = 2 * t + 1; r < o; )
  33231. s = r + 1,
  33232. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33233. e[t] = e[r],
  33234. t = r,
  33235. r = 2 * t + 1;
  33236. return e[t] = a,
  33237. g(e, l, t, i)
  33238. }
  33239. ,
  33240. e = function() {
  33241. function e(e) {
  33242. this.cmp = null != e ? e : n,
  33243. this.nodes = []
  33244. }
  33245. return e.push = s,
  33246. e.pop = a,
  33247. e.replace = c,
  33248. e.pushpop = l,
  33249. e.heapify = o,
  33250. e.updateItem = f,
  33251. e.nlargest = d,
  33252. e.nsmallest = p,
  33253. e.prototype.push = function(e) {
  33254. return s(this.nodes, e, this.cmp)
  33255. }
  33256. ,
  33257. e.prototype.pop = function() {
  33258. return a(this.nodes, this.cmp)
  33259. }
  33260. ,
  33261. e.prototype.peek = function() {
  33262. return this.nodes[0]
  33263. }
  33264. ,
  33265. e.prototype.contains = function(e) {
  33266. return this.nodes.indexOf(e) !== -1
  33267. }
  33268. ,
  33269. e.prototype.replace = function(e) {
  33270. return c(this.nodes, e, this.cmp)
  33271. }
  33272. ,
  33273. e.prototype.pushpop = function(e) {
  33274. return l(this.nodes, e, this.cmp)
  33275. }
  33276. ,
  33277. e.prototype.heapify = function() {
  33278. return o(this.nodes, this.cmp)
  33279. }
  33280. ,
  33281. e.prototype.updateItem = function(e) {
  33282. return f(this.nodes, e, this.cmp)
  33283. }
  33284. ,
  33285. e.prototype.clear = function() {
  33286. return this.nodes = []
  33287. }
  33288. ,
  33289. e.prototype.empty = function() {
  33290. return 0 === this.nodes.length
  33291. }
  33292. ,
  33293. e.prototype.size = function() {
  33294. return this.nodes.length
  33295. }
  33296. ,
  33297. e.prototype.clone = function() {
  33298. var t;
  33299. return t = new e,
  33300. t.nodes = this.nodes.slice(0),
  33301. t
  33302. }
  33303. ,
  33304. e.prototype.toArray = function() {
  33305. return this.nodes.slice(0)
  33306. }
  33307. ,
  33308. e.prototype.insert = e.prototype.push,
  33309. e.prototype.top = e.prototype.peek,
  33310. e.prototype.front = e.prototype.peek,
  33311. e.prototype.has = e.prototype.contains,
  33312. e.prototype.copy = e.prototype.clone,
  33313. e
  33314. }(),
  33315. function(e, n) {
  33316. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33317. }(this, function() {
  33318. return e
  33319. })
  33320. }
  33321. ).call(this)
  33322. }
  33323. , {}],
  33324. 213: [function(e, t, i) {
  33325. !function(e) {
  33326. function i() {}
  33327. function n(e, t) {
  33328. return function() {
  33329. e.apply(t, arguments)
  33330. }
  33331. }
  33332. function r(e) {
  33333. if ("object" != typeof this)
  33334. throw new TypeError("Promises must be constructed via new");
  33335. if ("function" != typeof e)
  33336. throw new TypeError("not a function");
  33337. this._state = 0,
  33338. this._handled = !1,
  33339. this._value = void 0,
  33340. this._deferreds = [],
  33341. h(e, this)
  33342. }
  33343. function o(e, t) {
  33344. for (; 3 === e._state; )
  33345. e = e._value;
  33346. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33347. void r._immediateFn(function() {
  33348. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33349. if (null === i)
  33350. return void (1 === e._state ? a : s)(t.promise, e._value);
  33351. var n;
  33352. try {
  33353. n = i(e._value)
  33354. } catch (e) {
  33355. return void s(t.promise, e)
  33356. }
  33357. a(t.promise, n)
  33358. }))
  33359. }
  33360. function a(e, t) {
  33361. try {
  33362. if (t === e)
  33363. throw new TypeError("A promise cannot be resolved with itself.");
  33364. if (t && ("object" == typeof t || "function" == typeof t)) {
  33365. var i = t.then;
  33366. if (t instanceof r)
  33367. return e._state = 3,
  33368. e._value = t,
  33369. void l(e);
  33370. if ("function" == typeof i)
  33371. return void h(n(i, t), e)
  33372. }
  33373. e._state = 1,
  33374. e._value = t,
  33375. l(e)
  33376. } catch (t) {
  33377. s(e, t)
  33378. }
  33379. }
  33380. function s(e, t) {
  33381. e._state = 2,
  33382. e._value = t,
  33383. l(e)
  33384. }
  33385. function l(e) {
  33386. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33387. e._handled || r._unhandledRejectionFn(e._value)
  33388. });
  33389. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33390. o(e, e._deferreds[t]);
  33391. e._deferreds = null
  33392. }
  33393. function c(e, t, i) {
  33394. this.onFulfilled = "function" == typeof e ? e : null,
  33395. this.onRejected = "function" == typeof t ? t : null,
  33396. this.promise = i
  33397. }
  33398. function h(e, t) {
  33399. var i = !1;
  33400. try {
  33401. e(function(e) {
  33402. i || (i = !0,
  33403. a(t, e))
  33404. }, function(e) {
  33405. i || (i = !0,
  33406. s(t, e))
  33407. })
  33408. } catch (e) {
  33409. if (i)
  33410. return;
  33411. i = !0,
  33412. s(t, e)
  33413. }
  33414. }
  33415. var u = setTimeout;
  33416. r.prototype.catch = function(e) {
  33417. return this.then(null, e)
  33418. }
  33419. ,
  33420. r.prototype.then = function(e, t) {
  33421. var n = new this.constructor(i);
  33422. return o(this, new c(e,t,n)),
  33423. n
  33424. }
  33425. ,
  33426. r.all = function(e) {
  33427. var t = Array.prototype.slice.call(e);
  33428. return new r(function(e, i) {
  33429. function n(o, a) {
  33430. try {
  33431. if (a && ("object" == typeof a || "function" == typeof a)) {
  33432. var s = a.then;
  33433. if ("function" == typeof s)
  33434. return void s.call(a, function(e) {
  33435. n(o, e)
  33436. }, i)
  33437. }
  33438. t[o] = a,
  33439. 0 === --r && e(t)
  33440. } catch (e) {
  33441. i(e)
  33442. }
  33443. }
  33444. if (0 === t.length)
  33445. return e([]);
  33446. for (var r = t.length, o = 0; o < t.length; o++)
  33447. n(o, t[o])
  33448. }
  33449. )
  33450. }
  33451. ,
  33452. r.resolve = function(e) {
  33453. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33454. t(e)
  33455. }
  33456. )
  33457. }
  33458. ,
  33459. r.reject = function(e) {
  33460. return new r(function(t, i) {
  33461. i(e)
  33462. }
  33463. )
  33464. }
  33465. ,
  33466. r.race = function(e) {
  33467. return new r(function(t, i) {
  33468. for (var n = 0, r = e.length; n < r; n++)
  33469. e[n].then(t, i)
  33470. }
  33471. )
  33472. }
  33473. ,
  33474. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33475. setImmediate(e)
  33476. }
  33477. || function(e) {
  33478. u(e, 0)
  33479. }
  33480. ,
  33481. r._unhandledRejectionFn = function(e) {
  33482. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33483. }
  33484. ,
  33485. r._setImmediateFn = function(e) {
  33486. r._immediateFn = e
  33487. }
  33488. ,
  33489. r._setUnhandledRejectionFn = function(e) {
  33490. r._unhandledRejectionFn = e
  33491. }
  33492. ,
  33493. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  33494. }(this)
  33495. }
  33496. , {}],
  33497. 214: [function(e, t, i) {
  33498. (function(i) {
  33499. !function(i, n) {
  33500. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33501. }(this, function(t, n) {
  33502. "use strict";
  33503. var r = {};
  33504. return r.ByteBuffer = t,
  33505. r.Long = t.Long || null,
  33506. r.VERSION = "5.0.1",
  33507. r.WIRE_TYPES = {},
  33508. r.WIRE_TYPES.VARINT = 0,
  33509. r.WIRE_TYPES.BITS64 = 1,
  33510. r.WIRE_TYPES.LDELIM = 2,
  33511. r.WIRE_TYPES.STARTGROUP = 3,
  33512. r.WIRE_TYPES.ENDGROUP = 4,
  33513. r.WIRE_TYPES.BITS32 = 5,
  33514. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  33515. r.TYPES = {
  33516. int32: {
  33517. name: "int32",
  33518. wireType: r.WIRE_TYPES.VARINT,
  33519. defaultValue: 0
  33520. },
  33521. uint32: {
  33522. name: "uint32",
  33523. wireType: r.WIRE_TYPES.VARINT,
  33524. defaultValue: 0
  33525. },
  33526. sint32: {
  33527. name: "sint32",
  33528. wireType: r.WIRE_TYPES.VARINT,
  33529. defaultValue: 0
  33530. },
  33531. int64: {
  33532. name: "int64",
  33533. wireType: r.WIRE_TYPES.VARINT,
  33534. defaultValue: r.Long ? r.Long.ZERO : void 0
  33535. },
  33536. uint64: {
  33537. name: "uint64",
  33538. wireType: r.WIRE_TYPES.VARINT,
  33539. defaultValue: r.Long ? r.Long.UZERO : void 0
  33540. },
  33541. sint64: {
  33542. name: "sint64",
  33543. wireType: r.WIRE_TYPES.VARINT,
  33544. defaultValue: r.Long ? r.Long.ZERO : void 0
  33545. },
  33546. bool: {
  33547. name: "bool",
  33548. wireType: r.WIRE_TYPES.VARINT,
  33549. defaultValue: !1
  33550. },
  33551. double: {
  33552. name: "double",
  33553. wireType: r.WIRE_TYPES.BITS64,
  33554. defaultValue: 0
  33555. },
  33556. string: {
  33557. name: "string",
  33558. wireType: r.WIRE_TYPES.LDELIM,
  33559. defaultValue: ""
  33560. },
  33561. bytes: {
  33562. name: "bytes",
  33563. wireType: r.WIRE_TYPES.LDELIM,
  33564. defaultValue: null
  33565. },
  33566. fixed32: {
  33567. name: "fixed32",
  33568. wireType: r.WIRE_TYPES.BITS32,
  33569. defaultValue: 0
  33570. },
  33571. sfixed32: {
  33572. name: "sfixed32",
  33573. wireType: r.WIRE_TYPES.BITS32,
  33574. defaultValue: 0
  33575. },
  33576. fixed64: {
  33577. name: "fixed64",
  33578. wireType: r.WIRE_TYPES.BITS64,
  33579. defaultValue: r.Long ? r.Long.UZERO : void 0
  33580. },
  33581. sfixed64: {
  33582. name: "sfixed64",
  33583. wireType: r.WIRE_TYPES.BITS64,
  33584. defaultValue: r.Long ? r.Long.ZERO : void 0
  33585. },
  33586. float: {
  33587. name: "float",
  33588. wireType: r.WIRE_TYPES.BITS32,
  33589. defaultValue: 0
  33590. },
  33591. enum: {
  33592. name: "enum",
  33593. wireType: r.WIRE_TYPES.VARINT,
  33594. defaultValue: 0
  33595. },
  33596. message: {
  33597. name: "message",
  33598. wireType: r.WIRE_TYPES.LDELIM,
  33599. defaultValue: null
  33600. },
  33601. group: {
  33602. name: "group",
  33603. wireType: r.WIRE_TYPES.STARTGROUP,
  33604. defaultValue: null
  33605. }
  33606. },
  33607. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  33608. r.ID_MIN = 1,
  33609. r.ID_MAX = 536870911,
  33610. r.convertFieldsToCamelCase = !1,
  33611. r.populateAccessors = !0,
  33612. r.populateDefaults = !0,
  33613. r.Util = function() {
  33614. var t = {};
  33615. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33616. t.XHR = function() {
  33617. for (var e = [function() {
  33618. return new XMLHttpRequest
  33619. }
  33620. , function() {
  33621. return new ActiveXObject("Msxml2.XMLHTTP")
  33622. }
  33623. , function() {
  33624. return new ActiveXObject("Msxml3.XMLHTTP")
  33625. }
  33626. , function() {
  33627. return new ActiveXObject("Microsoft.XMLHTTP")
  33628. }
  33629. ], t = null, i = 0; i < e.length; i++) {
  33630. try {
  33631. t = e[i]()
  33632. } catch (e) {
  33633. continue
  33634. }
  33635. break
  33636. }
  33637. if (!t)
  33638. throw Error("XMLHttpRequest is not supported");
  33639. return t
  33640. }
  33641. ,
  33642. t.fetch = function(i, n) {
  33643. if (n && "function" != typeof n && (n = null),
  33644. t.IS_NODE) {
  33645. var r = e("fs");
  33646. if (n)
  33647. r.readFile(i, function(e, t) {
  33648. n(e ? null : "" + t)
  33649. });
  33650. else
  33651. try {
  33652. return r.readFileSync(i)
  33653. } catch (e) {
  33654. return null
  33655. }
  33656. } else {
  33657. var o = t.XHR();
  33658. if (o.open("GET", i, !!n),
  33659. o.setRequestHeader("Accept", "text/plain"),
  33660. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33661. !n)
  33662. return o.send(null),
  33663. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33664. if (o.onreadystatechange = function() {
  33665. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33666. }
  33667. ,
  33668. 4 == o.readyState)
  33669. return;
  33670. o.send(null)
  33671. }
  33672. }
  33673. ,
  33674. t.toCamelCase = function(e) {
  33675. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  33676. return t.toUpperCase()
  33677. })
  33678. }
  33679. ,
  33680. t
  33681. }(),
  33682. r.Lang = {
  33683. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  33684. RULE: /^(?:required|optional|repeated|map)$/,
  33685. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  33686. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33687. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33688. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33689. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33690. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33691. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33692. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33693. NUMBER_OCT: /^0[0-7]+$/,
  33694. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33695. BOOL: /^(?:true|false)$/i,
  33696. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33697. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33698. WHITESPACE: /\s/,
  33699. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33700. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33701. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33702. },
  33703. r.DotProto = function(e, t) {
  33704. function i(e, i) {
  33705. var n = -1
  33706. , r = 1;
  33707. if ("-" == e.charAt(0) && (r = -1,
  33708. e = e.substring(1)),
  33709. t.NUMBER_DEC.test(e))
  33710. n = parseInt(e);
  33711. else if (t.NUMBER_HEX.test(e))
  33712. n = parseInt(e.substring(2), 16);
  33713. else {
  33714. if (!t.NUMBER_OCT.test(e))
  33715. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33716. n = parseInt(e.substring(1), 8)
  33717. }
  33718. if (n = r * n | 0,
  33719. !i && n < 0)
  33720. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33721. return n
  33722. }
  33723. function n(e) {
  33724. var i = 1;
  33725. if ("-" == e.charAt(0) && (i = -1,
  33726. e = e.substring(1)),
  33727. t.NUMBER_DEC.test(e))
  33728. return i * parseInt(e, 10);
  33729. if (t.NUMBER_HEX.test(e))
  33730. return i * parseInt(e.substring(2), 16);
  33731. if (t.NUMBER_OCT.test(e))
  33732. return i * parseInt(e.substring(1), 8);
  33733. if ("inf" === e)
  33734. return i * (1 / 0);
  33735. if ("nan" === e)
  33736. return NaN;
  33737. if (t.NUMBER_FLT.test(e))
  33738. return i * parseFloat(e);
  33739. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  33740. }
  33741. function r(e, t, i) {
  33742. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  33743. e[t].push(i))
  33744. }
  33745. var o = {}
  33746. , a = function(e) {
  33747. this.source = e + "",
  33748. this.index = 0,
  33749. this.line = 1,
  33750. this.stack = [],
  33751. this._stringOpen = null
  33752. }
  33753. , s = a.prototype;
  33754. s._readString = function() {
  33755. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  33756. e.lastIndex = this.index - 1;
  33757. var i = e.exec(this.source);
  33758. if (!i)
  33759. throw Error("unterminated string");
  33760. return this.index = e.lastIndex,
  33761. this.stack.push(this._stringOpen),
  33762. this._stringOpen = null,
  33763. i[1]
  33764. }
  33765. ,
  33766. s.next = function() {
  33767. if (this.stack.length > 0)
  33768. return this.stack.shift();
  33769. if (this.index >= this.source.length)
  33770. return null;
  33771. if (null !== this._stringOpen)
  33772. return this._readString();
  33773. var e, i, n;
  33774. do {
  33775. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  33776. if ("\n" === n && ++this.line,
  33777. ++this.index === this.source.length)
  33778. return null;
  33779. if ("/" === this.source.charAt(this.index))
  33780. if (++this.index,
  33781. "/" === this.source.charAt(this.index)) {
  33782. for (; "\n" !== this.source.charAt(++this.index); )
  33783. if (this.index == this.source.length)
  33784. return null;
  33785. ++this.index,
  33786. ++this.line,
  33787. e = !0
  33788. } else {
  33789. if ("*" !== (n = this.source.charAt(this.index)))
  33790. return "/";
  33791. do {
  33792. if ("\n" === n && ++this.line,
  33793. ++this.index === this.source.length)
  33794. return null;
  33795. i = n,
  33796. n = this.source.charAt(this.index)
  33797. } while ("*" !== i || "/" !== n);++this.index,
  33798. e = !0
  33799. }
  33800. } while (e);if (this.index === this.source.length)
  33801. return null;
  33802. var r = this.index;
  33803. t.DELIM.lastIndex = 0;
  33804. var o = t.DELIM.test(this.source.charAt(r++));
  33805. if (!o)
  33806. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  33807. ++r;
  33808. var a = this.source.substring(this.index, this.index = r);
  33809. return '"' !== a && "'" !== a || (this._stringOpen = a),
  33810. a
  33811. }
  33812. ,
  33813. s.peek = function() {
  33814. if (0 === this.stack.length) {
  33815. var e = this.next();
  33816. if (null === e)
  33817. return null;
  33818. this.stack.push(e)
  33819. }
  33820. return this.stack[0]
  33821. }
  33822. ,
  33823. s.skip = function(e) {
  33824. var t = this.next();
  33825. if (t !== e)
  33826. throw Error("illegal '" + t + "', '" + e + "' expected")
  33827. }
  33828. ,
  33829. s.omit = function(e) {
  33830. return this.peek() === e && (this.next(),
  33831. !0)
  33832. }
  33833. ,
  33834. s.toString = function() {
  33835. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  33836. }
  33837. ,
  33838. o.Tokenizer = a;
  33839. var l = function(e) {
  33840. this.tn = new a(e),
  33841. this.proto3 = !1
  33842. }
  33843. , c = l.prototype;
  33844. return c.parse = function() {
  33845. var e, i, n = {
  33846. name: "[ROOT]",
  33847. package: null,
  33848. messages: [],
  33849. enums: [],
  33850. imports: [],
  33851. options: {},
  33852. services: []
  33853. }, r = !0;
  33854. try {
  33855. for (; e = this.tn.next(); )
  33856. switch (e) {
  33857. case "package":
  33858. if (!r || null !== n.package)
  33859. throw Error("unexpected 'package'");
  33860. if (e = this.tn.next(),
  33861. !t.TYPEREF.test(e))
  33862. throw Error("illegal package name: " + e);
  33863. this.tn.skip(";"),
  33864. n.package = e;
  33865. break;
  33866. case "import":
  33867. if (!r)
  33868. throw Error("unexpected 'import'");
  33869. e = this.tn.peek(),
  33870. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  33871. e = this._readString(),
  33872. this.tn.skip(";"),
  33873. i || n.imports.push(e);
  33874. break;
  33875. case "syntax":
  33876. if (!r)
  33877. throw Error("unexpected 'syntax'");
  33878. this.tn.skip("="),
  33879. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  33880. this.tn.skip(";");
  33881. break;
  33882. case "message":
  33883. this._parseMessage(n, null),
  33884. r = !1;
  33885. break;
  33886. case "enum":
  33887. this._parseEnum(n),
  33888. r = !1;
  33889. break;
  33890. case "option":
  33891. this._parseOption(n);
  33892. break;
  33893. case "service":
  33894. this._parseService(n);
  33895. break;
  33896. case "extend":
  33897. this._parseExtend(n);
  33898. break;
  33899. default:
  33900. throw Error("unexpected '" + e + "'")
  33901. }
  33902. } catch (e) {
  33903. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  33904. e
  33905. }
  33906. return delete n.name,
  33907. n
  33908. }
  33909. ,
  33910. l.parse = function(e) {
  33911. return new l(e).parse()
  33912. }
  33913. ,
  33914. c._readString = function() {
  33915. var e, t, i = "";
  33916. do {
  33917. if (t = this.tn.next(),
  33918. "'" !== t && '"' !== t)
  33919. throw Error("illegal string delimiter: " + t);
  33920. i += this.tn.next(),
  33921. this.tn.skip(t),
  33922. e = this.tn.peek()
  33923. } while ('"' === e || '"' === e);return i
  33924. }
  33925. ,
  33926. c._readValue = function(e) {
  33927. var i = this.tn.peek();
  33928. if ('"' === i || "'" === i)
  33929. return this._readString();
  33930. if (this.tn.next(),
  33931. t.NUMBER.test(i))
  33932. return n(i);
  33933. if (t.BOOL.test(i))
  33934. return "true" === i.toLowerCase();
  33935. if (e && t.TYPEREF.test(i))
  33936. return i;
  33937. throw Error("illegal value: " + i)
  33938. }
  33939. ,
  33940. c._parseOption = function(e, i) {
  33941. var n = this.tn.next()
  33942. , r = !1;
  33943. if ("(" === n && (r = !0,
  33944. n = this.tn.next()),
  33945. !t.TYPEREF.test(n))
  33946. throw Error("illegal option name: " + n);
  33947. var o = n;
  33948. r && (this.tn.skip(")"),
  33949. o = "(" + o + ")",
  33950. n = this.tn.peek(),
  33951. t.FQTYPEREF.test(n) && (o += n,
  33952. this.tn.next())),
  33953. this.tn.skip("="),
  33954. this._parseOptionValue(e, o),
  33955. i || this.tn.skip(";")
  33956. }
  33957. ,
  33958. c._parseOptionValue = function(e, i) {
  33959. var n = this.tn.peek();
  33960. if ("{" !== n)
  33961. r(e.options, i, this._readValue(!0));
  33962. else
  33963. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  33964. if (!t.NAME.test(n))
  33965. throw Error("illegal option name: " + i + "." + n);
  33966. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  33967. }
  33968. }
  33969. ,
  33970. c._parseService = function(e) {
  33971. var i = this.tn.next();
  33972. if (!t.NAME.test(i))
  33973. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  33974. var n = i
  33975. , r = {
  33976. name: n,
  33977. rpc: {},
  33978. options: {}
  33979. };
  33980. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  33981. if ("option" === i)
  33982. this._parseOption(r);
  33983. else {
  33984. if ("rpc" !== i)
  33985. throw Error("illegal service token: " + i);
  33986. this._parseServiceRPC(r)
  33987. }
  33988. this.tn.omit(";"),
  33989. e.services.push(r)
  33990. }
  33991. ,
  33992. c._parseServiceRPC = function(e) {
  33993. var i = "rpc"
  33994. , n = this.tn.next();
  33995. if (!t.NAME.test(n))
  33996. throw Error("illegal rpc service method name: " + n);
  33997. var r = n
  33998. , o = {
  33999. request: null,
  34000. response: null,
  34001. request_stream: !1,
  34002. response_stream: !1,
  34003. options: {}
  34004. };
  34005. if (this.tn.skip("("),
  34006. n = this.tn.next(),
  34007. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34008. n = this.tn.next()),
  34009. !t.TYPEREF.test(n))
  34010. throw Error("illegal rpc service request type: " + n);
  34011. if (o.request = n,
  34012. this.tn.skip(")"),
  34013. n = this.tn.next(),
  34014. "returns" !== n.toLowerCase())
  34015. throw Error("illegal rpc service request type delimiter: " + n);
  34016. if (this.tn.skip("("),
  34017. n = this.tn.next(),
  34018. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34019. n = this.tn.next()),
  34020. o.response = n,
  34021. this.tn.skip(")"),
  34022. n = this.tn.peek(),
  34023. "{" === n) {
  34024. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34025. if ("option" !== n)
  34026. throw Error("illegal rpc service token: " + n);
  34027. this._parseOption(o)
  34028. }
  34029. this.tn.omit(";")
  34030. } else
  34031. this.tn.skip(";");
  34032. "undefined" == typeof e[i] && (e[i] = {}),
  34033. e[i][r] = o
  34034. }
  34035. ,
  34036. c._parseMessage = function(e, n) {
  34037. var r = !!n
  34038. , o = this.tn.next()
  34039. , a = {
  34040. name: "",
  34041. fields: [],
  34042. enums: [],
  34043. messages: [],
  34044. options: {},
  34045. services: [],
  34046. oneofs: {}
  34047. };
  34048. if (!t.NAME.test(o))
  34049. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34050. for (a.name = o,
  34051. r && (this.tn.skip("="),
  34052. n.id = i(this.tn.next()),
  34053. a.isGroup = !0),
  34054. o = this.tn.peek(),
  34055. "[" === o && n && this._parseFieldOptions(n),
  34056. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34057. if (t.RULE.test(o))
  34058. this._parseMessageField(a, o);
  34059. else if ("oneof" === o)
  34060. this._parseMessageOneOf(a);
  34061. else if ("enum" === o)
  34062. this._parseEnum(a);
  34063. else if ("message" === o)
  34064. this._parseMessage(a);
  34065. else if ("option" === o)
  34066. this._parseOption(a);
  34067. else if ("service" === o)
  34068. this._parseService(a);
  34069. else if ("extensions" === o)
  34070. a.extensions = this._parseExtensionRanges();
  34071. else if ("reserved" === o)
  34072. this._parseIgnored();
  34073. else if ("extend" === o)
  34074. this._parseExtend(a);
  34075. else {
  34076. if (!t.TYPEREF.test(o))
  34077. throw Error("illegal message token: " + o);
  34078. if (!this.proto3)
  34079. throw Error("illegal field rule: " + o);
  34080. this._parseMessageField(a, "optional", o)
  34081. }
  34082. return this.tn.omit(";"),
  34083. e.messages.push(a),
  34084. a
  34085. }
  34086. ,
  34087. c._parseIgnored = function() {
  34088. for (; ";" !== this.tn.peek(); )
  34089. this.tn.next();
  34090. this.tn.skip(";")
  34091. }
  34092. ,
  34093. c._parseMessageField = function(e, n, r) {
  34094. if (!t.RULE.test(n))
  34095. throw Error("illegal message field rule: " + n);
  34096. var o, a = {
  34097. rule: n,
  34098. type: "",
  34099. name: "",
  34100. options: {},
  34101. id: 0
  34102. };
  34103. if ("map" === n) {
  34104. if (r)
  34105. throw Error("illegal type: " + r);
  34106. if (this.tn.skip("<"),
  34107. o = this.tn.next(),
  34108. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34109. throw Error("illegal message field type: " + o);
  34110. if (a.keytype = o,
  34111. this.tn.skip(","),
  34112. o = this.tn.next(),
  34113. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34114. throw Error("illegal message field: " + o);
  34115. if (a.type = o,
  34116. this.tn.skip(">"),
  34117. o = this.tn.next(),
  34118. !t.NAME.test(o))
  34119. throw Error("illegal message field name: " + o);
  34120. a.name = o,
  34121. this.tn.skip("="),
  34122. a.id = i(this.tn.next()),
  34123. o = this.tn.peek(),
  34124. "[" === o && this._parseFieldOptions(a),
  34125. this.tn.skip(";")
  34126. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34127. "group" === r) {
  34128. var s = this._parseMessage(e, a);
  34129. if (!/^[A-Z]/.test(s.name))
  34130. throw Error("illegal group name: " + s.name);
  34131. a.type = s.name,
  34132. a.name = s.name.toLowerCase(),
  34133. this.tn.omit(";")
  34134. } else {
  34135. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34136. throw Error("illegal message field type: " + r);
  34137. if (a.type = r,
  34138. o = this.tn.next(),
  34139. !t.NAME.test(o))
  34140. throw Error("illegal message field name: " + o);
  34141. a.name = o,
  34142. this.tn.skip("="),
  34143. a.id = i(this.tn.next()),
  34144. o = this.tn.peek(),
  34145. "[" === o && this._parseFieldOptions(a),
  34146. this.tn.skip(";")
  34147. }
  34148. return e.fields.push(a),
  34149. a
  34150. }
  34151. ,
  34152. c._parseMessageOneOf = function(e) {
  34153. var i = this.tn.next();
  34154. if (!t.NAME.test(i))
  34155. throw Error("illegal oneof name: " + i);
  34156. var n, r = i, o = [];
  34157. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34158. n = this._parseMessageField(e, "optional", i),
  34159. n.oneof = r,
  34160. o.push(n.id);
  34161. this.tn.omit(";"),
  34162. e.oneofs[r] = o
  34163. }
  34164. ,
  34165. c._parseFieldOptions = function(e) {
  34166. this.tn.skip("[");
  34167. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34168. i || this.tn.skip(","),
  34169. this._parseOption(e, !0),
  34170. i = !1;
  34171. this.tn.next()
  34172. }
  34173. ,
  34174. c._parseEnum = function(e) {
  34175. var n = {
  34176. name: "",
  34177. values: [],
  34178. options: {}
  34179. }
  34180. , r = this.tn.next();
  34181. if (!t.NAME.test(r))
  34182. throw Error("illegal name: " + r);
  34183. for (n.name = r,
  34184. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34185. if ("option" === r)
  34186. this._parseOption(n);
  34187. else {
  34188. if (!t.NAME.test(r))
  34189. throw Error("illegal name: " + r);
  34190. this.tn.skip("=");
  34191. var o = {
  34192. name: r,
  34193. id: i(this.tn.next(), !0)
  34194. };
  34195. r = this.tn.peek(),
  34196. "[" === r && this._parseFieldOptions({
  34197. options: {}
  34198. }),
  34199. this.tn.skip(";"),
  34200. n.values.push(o)
  34201. }
  34202. this.tn.omit(";"),
  34203. e.enums.push(n)
  34204. }
  34205. ,
  34206. c._parseExtensionRanges = function() {
  34207. var t, i, r, o = [];
  34208. do {
  34209. for (i = []; ; ) {
  34210. switch (t = this.tn.next()) {
  34211. case "min":
  34212. r = e.ID_MIN;
  34213. break;
  34214. case "max":
  34215. r = e.ID_MAX;
  34216. break;
  34217. default:
  34218. r = n(t)
  34219. }
  34220. if (i.push(r),
  34221. 2 === i.length)
  34222. break;
  34223. if ("to" !== this.tn.peek()) {
  34224. i.push(r);
  34225. break
  34226. }
  34227. this.tn.next()
  34228. }
  34229. o.push(i)
  34230. } while (this.tn.omit(","));return this.tn.skip(";"),
  34231. o
  34232. }
  34233. ,
  34234. c._parseExtend = function(e) {
  34235. var i = this.tn.next();
  34236. if (!t.TYPEREF.test(i))
  34237. throw Error("illegal extend reference: " + i);
  34238. var n = {
  34239. ref: i,
  34240. fields: []
  34241. };
  34242. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34243. if (t.RULE.test(i))
  34244. this._parseMessageField(n, i);
  34245. else {
  34246. if (!t.TYPEREF.test(i))
  34247. throw Error("illegal extend token: " + i);
  34248. if (!this.proto3)
  34249. throw Error("illegal field rule: " + i);
  34250. this._parseMessageField(n, "optional", i)
  34251. }
  34252. return this.tn.omit(";"),
  34253. e.messages.push(n),
  34254. n
  34255. }
  34256. ,
  34257. c.toString = function() {
  34258. return "Parser at line " + this.tn.line
  34259. }
  34260. ,
  34261. o.Parser = l,
  34262. o
  34263. }(r, r.Lang),
  34264. r.Reflect = function(e) {
  34265. function i(i) {
  34266. if ("string" == typeof i && (i = e.TYPES[i]),
  34267. "undefined" == typeof i.defaultValue)
  34268. throw Error("default value for type " + i.name + " is not supported");
  34269. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34270. }
  34271. function n(t, i) {
  34272. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34273. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34274. if ("string" == typeof t)
  34275. return e.Long.fromString(t, i || !1, 10);
  34276. if ("number" == typeof t)
  34277. return e.Long.fromNumber(t, i || !1);
  34278. throw Error("not convertible to Long")
  34279. }
  34280. function r(t, i) {
  34281. var n = i.readVarint32()
  34282. , o = 7 & n
  34283. , a = n >>> 3;
  34284. switch (o) {
  34285. case e.WIRE_TYPES.VARINT:
  34286. do
  34287. n = i.readUint8();
  34288. while (128 === (128 & n));break;
  34289. case e.WIRE_TYPES.BITS64:
  34290. i.offset += 8;
  34291. break;
  34292. case e.WIRE_TYPES.LDELIM:
  34293. n = i.readVarint32(),
  34294. i.offset += n;
  34295. break;
  34296. case e.WIRE_TYPES.STARTGROUP:
  34297. r(a, i);
  34298. break;
  34299. case e.WIRE_TYPES.ENDGROUP:
  34300. if (a === t)
  34301. return !1;
  34302. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34303. case e.WIRE_TYPES.BITS32:
  34304. i.offset += 4;
  34305. break;
  34306. default:
  34307. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34308. }
  34309. return !0
  34310. }
  34311. var o = {}
  34312. , a = function(e, t, i) {
  34313. this.builder = e,
  34314. this.parent = t,
  34315. this.name = i,
  34316. this.className
  34317. }
  34318. , s = a.prototype;
  34319. s.fqn = function() {
  34320. for (var e = this.name, t = this; ; ) {
  34321. if (t = t.parent,
  34322. null == t)
  34323. break;
  34324. e = t.name + "." + e
  34325. }
  34326. return e
  34327. }
  34328. ,
  34329. s.toString = function(e) {
  34330. return (e ? this.className + " " : "") + this.fqn()
  34331. }
  34332. ,
  34333. s.build = function() {
  34334. throw Error(this.toString(!0) + " cannot be built directly")
  34335. }
  34336. ,
  34337. o.T = a;
  34338. var l = function(e, t, i, n, r) {
  34339. a.call(this, e, t, i),
  34340. this.className = "Namespace",
  34341. this.children = [],
  34342. this.options = n || {},
  34343. this.syntax = r || "proto2"
  34344. }
  34345. , c = l.prototype = Object.create(a.prototype);
  34346. c.getChildren = function(e) {
  34347. if (e = e || null,
  34348. null == e)
  34349. return this.children.slice();
  34350. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34351. this.children[i]instanceof e && t.push(this.children[i]);
  34352. return t
  34353. }
  34354. ,
  34355. c.addChild = function(e) {
  34356. var t;
  34357. if (t = this.getChild(e.name))
  34358. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34359. t.name = t.originalName;
  34360. else {
  34361. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34362. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34363. e.name = e.originalName
  34364. }
  34365. this.children.push(e)
  34366. }
  34367. ,
  34368. c.getChild = function(e) {
  34369. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34370. if (this.children[i][t] === e)
  34371. return this.children[i];
  34372. return null
  34373. }
  34374. ,
  34375. c.resolve = function(e, t) {
  34376. var i = "string" == typeof e ? e.split(".") : e
  34377. , n = this
  34378. , r = 0;
  34379. if ("" === i[r]) {
  34380. for (; null !== n.parent; )
  34381. n = n.parent;
  34382. r++
  34383. }
  34384. var a;
  34385. do {
  34386. do {
  34387. if (!(n instanceof o.Namespace)) {
  34388. n = null;
  34389. break
  34390. }
  34391. if (a = n.getChild(i[r]),
  34392. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34393. n = null;
  34394. break
  34395. }
  34396. n = a,
  34397. r++
  34398. } while (r < i.length);if (null != n)
  34399. break;
  34400. if (null !== this.parent)
  34401. return this.parent.resolve(e, t)
  34402. } while (null != n);return n
  34403. }
  34404. ,
  34405. c.qn = function(e) {
  34406. var t = []
  34407. , i = e;
  34408. do
  34409. t.unshift(i.name),
  34410. i = i.parent;
  34411. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34412. var r = t.slice(t.length - n);
  34413. if (e === this.resolve(r, e instanceof o.Namespace))
  34414. return r.join(".")
  34415. }
  34416. return e.fqn()
  34417. }
  34418. ,
  34419. c.build = function() {
  34420. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34421. e = i[n],
  34422. e instanceof l && (t[e.name] = e.build());
  34423. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34424. value: this.buildOpt()
  34425. }),
  34426. t
  34427. }
  34428. ,
  34429. c.buildOpt = function() {
  34430. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34431. var r = t[i]
  34432. , o = this.options[t[i]];
  34433. e[r] = o
  34434. }
  34435. return e
  34436. }
  34437. ,
  34438. c.getOption = function(e) {
  34439. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34440. }
  34441. ,
  34442. o.Namespace = l;
  34443. var h = function(t, i, n, r) {
  34444. if (this.type = t,
  34445. this.resolvedType = i,
  34446. this.isMapKey = n,
  34447. this.syntax = r,
  34448. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34449. throw Error("Invalid map key type: " + t.name)
  34450. }
  34451. , u = h.prototype;
  34452. h.defaultFieldValue = i,
  34453. u.verifyValue = function(i) {
  34454. function r(e, t) {
  34455. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34456. }
  34457. var o = this;
  34458. switch (this.type) {
  34459. case e.TYPES.int32:
  34460. case e.TYPES.sint32:
  34461. case e.TYPES.sfixed32:
  34462. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34463. i > 4294967295 ? 0 | i : i;
  34464. case e.TYPES.uint32:
  34465. case e.TYPES.fixed32:
  34466. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34467. i < 0 ? i >>> 0 : i;
  34468. case e.TYPES.int64:
  34469. case e.TYPES.sint64:
  34470. case e.TYPES.sfixed64:
  34471. if (e.Long)
  34472. try {
  34473. return n(i, !1)
  34474. } catch (e) {
  34475. r(typeof i, e.message)
  34476. }
  34477. else
  34478. r(typeof i, "requires Long.js");
  34479. case e.TYPES.uint64:
  34480. case e.TYPES.fixed64:
  34481. if (e.Long)
  34482. try {
  34483. return n(i, !0)
  34484. } catch (e) {
  34485. r(typeof i, e.message)
  34486. }
  34487. else
  34488. r(typeof i, "requires Long.js");
  34489. case e.TYPES.bool:
  34490. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34491. i;
  34492. case e.TYPES.float:
  34493. case e.TYPES.double:
  34494. return "number" != typeof i && r(typeof i, "not a number"),
  34495. i;
  34496. case e.TYPES.string:
  34497. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34498. "" + i;
  34499. case e.TYPES.bytes:
  34500. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34501. case e.TYPES.enum:
  34502. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34503. for (l = 0; l < a.length; l++) {
  34504. if (a[l].name == i)
  34505. return a[l].id;
  34506. if (a[l].id == i)
  34507. return a[l].id
  34508. }
  34509. if ("proto3" === this.syntax)
  34510. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34511. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34512. i;
  34513. r(i, "not a valid enum value");
  34514. case e.TYPES.group:
  34515. case e.TYPES.message:
  34516. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34517. i instanceof this.resolvedType.clazz)
  34518. return i;
  34519. if (i instanceof e.Builder.Message) {
  34520. var s = {};
  34521. for (var l in i)
  34522. i.hasOwnProperty(l) && (s[l] = i[l]);
  34523. i = s
  34524. }
  34525. return new this.resolvedType.clazz(i)
  34526. }
  34527. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34528. }
  34529. ,
  34530. u.calculateLength = function(i, n) {
  34531. if (null === n)
  34532. return 0;
  34533. var r;
  34534. switch (this.type) {
  34535. case e.TYPES.int32:
  34536. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34537. case e.TYPES.uint32:
  34538. return t.calculateVarint32(n);
  34539. case e.TYPES.sint32:
  34540. return t.calculateVarint32(t.zigZagEncode32(n));
  34541. case e.TYPES.fixed32:
  34542. case e.TYPES.sfixed32:
  34543. case e.TYPES.float:
  34544. return 4;
  34545. case e.TYPES.int64:
  34546. case e.TYPES.uint64:
  34547. return t.calculateVarint64(n);
  34548. case e.TYPES.sint64:
  34549. return t.calculateVarint64(t.zigZagEncode64(n));
  34550. case e.TYPES.fixed64:
  34551. case e.TYPES.sfixed64:
  34552. return 8;
  34553. case e.TYPES.bool:
  34554. return 1;
  34555. case e.TYPES.enum:
  34556. return t.calculateVarint32(n);
  34557. case e.TYPES.double:
  34558. return 8;
  34559. case e.TYPES.string:
  34560. return r = t.calculateUTF8Bytes(n),
  34561. t.calculateVarint32(r) + r;
  34562. case e.TYPES.bytes:
  34563. if (n.remaining() < 0)
  34564. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34565. return t.calculateVarint32(n.remaining()) + n.remaining();
  34566. case e.TYPES.message:
  34567. return r = this.resolvedType.calculate(n),
  34568. t.calculateVarint32(r) + r;
  34569. case e.TYPES.group:
  34570. return r = this.resolvedType.calculate(n),
  34571. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34572. }
  34573. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34574. }
  34575. ,
  34576. u.encodeValue = function(i, n, r) {
  34577. if (null === n)
  34578. return r;
  34579. switch (this.type) {
  34580. case e.TYPES.int32:
  34581. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34582. break;
  34583. case e.TYPES.uint32:
  34584. r.writeVarint32(n);
  34585. break;
  34586. case e.TYPES.sint32:
  34587. r.writeVarint32ZigZag(n);
  34588. break;
  34589. case e.TYPES.fixed32:
  34590. r.writeUint32(n);
  34591. break;
  34592. case e.TYPES.sfixed32:
  34593. r.writeInt32(n);
  34594. break;
  34595. case e.TYPES.int64:
  34596. case e.TYPES.uint64:
  34597. r.writeVarint64(n);
  34598. break;
  34599. case e.TYPES.sint64:
  34600. r.writeVarint64ZigZag(n);
  34601. break;
  34602. case e.TYPES.fixed64:
  34603. r.writeUint64(n);
  34604. break;
  34605. case e.TYPES.sfixed64:
  34606. r.writeInt64(n);
  34607. break;
  34608. case e.TYPES.bool:
  34609. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34610. break;
  34611. case e.TYPES.enum:
  34612. r.writeVarint32(n);
  34613. break;
  34614. case e.TYPES.float:
  34615. r.writeFloat32(n);
  34616. break;
  34617. case e.TYPES.double:
  34618. r.writeFloat64(n);
  34619. break;
  34620. case e.TYPES.string:
  34621. r.writeVString(n);
  34622. break;
  34623. case e.TYPES.bytes:
  34624. if (n.remaining() < 0)
  34625. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34626. var o = n.offset;
  34627. r.writeVarint32(n.remaining()),
  34628. r.append(n),
  34629. n.offset = o;
  34630. break;
  34631. case e.TYPES.message:
  34632. var a = (new t).LE();
  34633. this.resolvedType.encode(n, a),
  34634. r.writeVarint32(a.offset),
  34635. r.append(a.flip());
  34636. break;
  34637. case e.TYPES.group:
  34638. this.resolvedType.encode(n, r),
  34639. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34640. break;
  34641. default:
  34642. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34643. }
  34644. return r
  34645. }
  34646. ,
  34647. u.decode = function(t, i, n) {
  34648. if (i != this.type.wireType)
  34649. throw Error("Unexpected wire type for element");
  34650. var r, o;
  34651. switch (this.type) {
  34652. case e.TYPES.int32:
  34653. return 0 | t.readVarint32();
  34654. case e.TYPES.uint32:
  34655. return t.readVarint32() >>> 0;
  34656. case e.TYPES.sint32:
  34657. return 0 | t.readVarint32ZigZag();
  34658. case e.TYPES.fixed32:
  34659. return t.readUint32() >>> 0;
  34660. case e.TYPES.sfixed32:
  34661. return 0 | t.readInt32();
  34662. case e.TYPES.int64:
  34663. return t.readVarint64();
  34664. case e.TYPES.uint64:
  34665. return t.readVarint64().toUnsigned();
  34666. case e.TYPES.sint64:
  34667. return t.readVarint64ZigZag();
  34668. case e.TYPES.fixed64:
  34669. return t.readUint64();
  34670. case e.TYPES.sfixed64:
  34671. return t.readInt64();
  34672. case e.TYPES.bool:
  34673. return !!t.readVarint32();
  34674. case e.TYPES.enum:
  34675. return t.readVarint32();
  34676. case e.TYPES.float:
  34677. return t.readFloat();
  34678. case e.TYPES.double:
  34679. return t.readDouble();
  34680. case e.TYPES.string:
  34681. return t.readVString();
  34682. case e.TYPES.bytes:
  34683. if (o = t.readVarint32(),
  34684. t.remaining() < o)
  34685. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  34686. return r = t.clone(),
  34687. r.limit = r.offset + o,
  34688. t.offset += o,
  34689. r;
  34690. case e.TYPES.message:
  34691. return o = t.readVarint32(),
  34692. this.resolvedType.decode(t, o);
  34693. case e.TYPES.group:
  34694. return this.resolvedType.decode(t, -1, n)
  34695. }
  34696. throw Error("[INTERNAL] Illegal decode type")
  34697. }
  34698. ,
  34699. u.valueFromString = function(i) {
  34700. if (!this.isMapKey)
  34701. throw Error("valueFromString() called on non-map-key element");
  34702. switch (this.type) {
  34703. case e.TYPES.int32:
  34704. case e.TYPES.sint32:
  34705. case e.TYPES.sfixed32:
  34706. case e.TYPES.uint32:
  34707. case e.TYPES.fixed32:
  34708. return this.verifyValue(parseInt(i));
  34709. case e.TYPES.int64:
  34710. case e.TYPES.sint64:
  34711. case e.TYPES.sfixed64:
  34712. case e.TYPES.uint64:
  34713. case e.TYPES.fixed64:
  34714. return this.verifyValue(i);
  34715. case e.TYPES.bool:
  34716. return "true" === i;
  34717. case e.TYPES.string:
  34718. return this.verifyValue(i);
  34719. case e.TYPES.bytes:
  34720. return t.fromBinary(i)
  34721. }
  34722. }
  34723. ,
  34724. u.valueToString = function(t) {
  34725. if (!this.isMapKey)
  34726. throw Error("valueToString() called on non-map-key element");
  34727. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  34728. }
  34729. ,
  34730. o.Element = h;
  34731. var d = function(e, t, i, n, r, o) {
  34732. l.call(this, e, t, i, n, o),
  34733. this.className = "Message",
  34734. this.extensions = void 0,
  34735. this.clazz = null,
  34736. this.isGroup = !!r,
  34737. this._fields = null,
  34738. this._fieldsById = null,
  34739. this._fieldsByName = null
  34740. }
  34741. , p = d.prototype = Object.create(l.prototype);
  34742. p.build = function(i) {
  34743. if (this.clazz && !i)
  34744. return this.clazz;
  34745. var n = function(e, i) {
  34746. function n(i, r, o, a) {
  34747. if (null === i || "object" != typeof i) {
  34748. if (a && a instanceof e.Reflect.Enum) {
  34749. var s = e.Reflect.Enum.getName(a.object, i);
  34750. if (null !== s)
  34751. return s
  34752. }
  34753. return i
  34754. }
  34755. if (t.isByteBuffer(i))
  34756. return r ? i.toBase64() : i.toBuffer();
  34757. if (e.Long.isLong(i))
  34758. return o ? i.toString() : e.Long.fromValue(i);
  34759. var l;
  34760. if (Array.isArray(i))
  34761. return l = [],
  34762. i.forEach(function(e, t) {
  34763. l[t] = n(e, r, o, a)
  34764. }),
  34765. l;
  34766. if (l = {},
  34767. i instanceof e.Map) {
  34768. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  34769. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  34770. return l
  34771. }
  34772. var u = i.$type
  34773. , d = void 0;
  34774. for (var p in i)
  34775. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  34776. return l
  34777. }
  34778. var r = i.getChildren(e.Reflect.Message.Field)
  34779. , o = i.getChildren(e.Reflect.Message.OneOf)
  34780. , a = function(n, s) {
  34781. e.Builder.Message.call(this);
  34782. for (var l = 0, c = o.length; l < c; ++l)
  34783. this[o[l].name] = null;
  34784. for (l = 0,
  34785. c = r.length; l < c; ++l) {
  34786. var h = r[l];
  34787. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  34788. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  34789. }
  34790. if (arguments.length > 0) {
  34791. var u;
  34792. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  34793. for (l = 0,
  34794. c = arguments.length; l < c; ++l)
  34795. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  34796. else
  34797. this.$set(n)
  34798. }
  34799. }
  34800. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  34801. s.add = function(t, n, r) {
  34802. var o = i._fieldsByName[t];
  34803. if (!r) {
  34804. if (!o)
  34805. throw Error(this + "#" + t + " is undefined");
  34806. if (!(o instanceof e.Reflect.Message.Field))
  34807. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  34808. if (!o.repeated)
  34809. throw Error(this + "#" + t + " is not a repeated field");
  34810. n = o.verifyValue(n, !0)
  34811. }
  34812. return null === this[t] && (this[t] = []),
  34813. this[t].push(n),
  34814. this
  34815. }
  34816. ,
  34817. s.$add = s.add,
  34818. s.set = function(t, n, r) {
  34819. if (t && "object" == typeof t) {
  34820. r = n;
  34821. for (var o in t)
  34822. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  34823. return this
  34824. }
  34825. var a = i._fieldsByName[t];
  34826. if (r)
  34827. this[t] = n;
  34828. else {
  34829. if (!a)
  34830. throw Error(this + "#" + t + " is not a field: undefined");
  34831. if (!(a instanceof e.Reflect.Message.Field))
  34832. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  34833. this[a.name] = n = a.verifyValue(n)
  34834. }
  34835. if (a && a.oneof) {
  34836. var s = this[a.oneof.name];
  34837. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  34838. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  34839. }
  34840. return this
  34841. }
  34842. ,
  34843. s.$set = s.set,
  34844. s.get = function(t, n) {
  34845. if (n)
  34846. return this[t];
  34847. var r = i._fieldsByName[t];
  34848. if (!(r && r instanceof e.Reflect.Message.Field))
  34849. throw Error(this + "#" + t + " is not a field: undefined");
  34850. if (!(r instanceof e.Reflect.Message.Field))
  34851. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  34852. return this[r.name]
  34853. }
  34854. ,
  34855. s.$get = s.get;
  34856. for (var l = 0; l < r.length; l++) {
  34857. var c = r[l];
  34858. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  34859. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  34860. return e.toUpperCase().replace("_", "")
  34861. });
  34862. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  34863. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  34864. return "_" + e
  34865. })
  34866. , r = function(t, i) {
  34867. return this[e.name] = i ? t : e.verifyValue(t),
  34868. this
  34869. }
  34870. , o = function() {
  34871. return this[e.name]
  34872. };
  34873. null === i.getChild("set" + t) && (s["set" + t] = r),
  34874. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  34875. null === i.getChild("get" + t) && (s["get" + t] = o),
  34876. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  34877. }(c)
  34878. }
  34879. s.encode = function(e, n) {
  34880. "boolean" == typeof e && (n = e,
  34881. e = void 0);
  34882. var r = !1;
  34883. e || (e = new t,
  34884. r = !0);
  34885. var o = e.littleEndian;
  34886. try {
  34887. return i.encode(this, e.LE(), n),
  34888. (r ? e.flip() : e).LE(o)
  34889. } catch (t) {
  34890. throw e.LE(o),
  34891. t
  34892. }
  34893. }
  34894. ,
  34895. a.encode = function(e, t, i) {
  34896. return new a(e).encode(t, i)
  34897. }
  34898. ,
  34899. s.calculate = function() {
  34900. return i.calculate(this)
  34901. }
  34902. ,
  34903. s.encodeDelimited = function(e, n) {
  34904. var r = !1;
  34905. e || (e = new t,
  34906. r = !0);
  34907. var o = (new t).LE();
  34908. return i.encode(this, o, n).flip(),
  34909. e.writeVarint32(o.remaining()),
  34910. e.append(o),
  34911. r ? e.flip() : e
  34912. }
  34913. ,
  34914. s.encodeAB = function() {
  34915. try {
  34916. return this.encode().toArrayBuffer()
  34917. } catch (e) {
  34918. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  34919. e
  34920. }
  34921. }
  34922. ,
  34923. s.toArrayBuffer = s.encodeAB,
  34924. s.encodeNB = function() {
  34925. try {
  34926. return this.encode().toBuffer()
  34927. } catch (e) {
  34928. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  34929. e
  34930. }
  34931. }
  34932. ,
  34933. s.toBuffer = s.encodeNB,
  34934. s.encode64 = function() {
  34935. try {
  34936. return this.encode().toBase64()
  34937. } catch (e) {
  34938. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  34939. e
  34940. }
  34941. }
  34942. ,
  34943. s.toBase64 = s.encode64,
  34944. s.encodeHex = function() {
  34945. try {
  34946. return this.encode().toHex()
  34947. } catch (e) {
  34948. throw e.encoded && (e.encoded = e.encoded.toHex()),
  34949. e
  34950. }
  34951. }
  34952. ,
  34953. s.toHex = s.encodeHex,
  34954. s.toRaw = function(e, t) {
  34955. return n(this, !!e, !!t, this.$type)
  34956. }
  34957. ,
  34958. s.encodeJSON = function() {
  34959. return JSON.stringify(n(this, !0, !0, this.$type))
  34960. }
  34961. ,
  34962. a.decode = function(e, n, r) {
  34963. "string" == typeof n && (r = n,
  34964. n = -1),
  34965. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  34966. e = t.isByteBuffer(e) ? e : t.wrap(e);
  34967. var o = e.littleEndian;
  34968. try {
  34969. var a = i.decode(e.LE());
  34970. return e.LE(o),
  34971. a
  34972. } catch (t) {
  34973. throw e.LE(o),
  34974. t
  34975. }
  34976. }
  34977. ,
  34978. a.decodeDelimited = function(e, n) {
  34979. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  34980. e = t.isByteBuffer(e) ? e : t.wrap(e),
  34981. e.remaining() < 1)
  34982. return null;
  34983. var r = e.offset
  34984. , o = e.readVarint32();
  34985. if (e.remaining() < o)
  34986. return e.offset = r,
  34987. null;
  34988. try {
  34989. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  34990. return e.offset += o,
  34991. a
  34992. } catch (t) {
  34993. throw e.offset += o,
  34994. t
  34995. }
  34996. }
  34997. ,
  34998. a.decode64 = function(e) {
  34999. return a.decode(e, "base64")
  35000. }
  35001. ,
  35002. a.decodeHex = function(e) {
  35003. return a.decode(e, "hex")
  35004. }
  35005. ,
  35006. a.decodeJSON = function(e) {
  35007. return new a(JSON.parse(e))
  35008. }
  35009. ,
  35010. s.toString = function() {
  35011. return i.toString()
  35012. }
  35013. ;
  35014. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35015. value: i.buildOpt()
  35016. }),
  35017. Object.defineProperty(s, "$options", {
  35018. value: a.$options
  35019. }),
  35020. Object.defineProperty(a, "$type", {
  35021. value: i
  35022. }),
  35023. Object.defineProperty(s, "$type", {
  35024. value: i
  35025. })),
  35026. a
  35027. }(e, this);
  35028. this._fields = [],
  35029. this._fieldsById = {},
  35030. this._fieldsByName = {};
  35031. for (var r, o = 0, a = this.children.length; o < a; o++)
  35032. if (r = this.children[o],
  35033. r instanceof A || r instanceof d || r instanceof E) {
  35034. if (n.hasOwnProperty(r.name))
  35035. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35036. n[r.name] = r.build()
  35037. } else if (r instanceof d.Field)
  35038. r.build(),
  35039. this._fields.push(r),
  35040. this._fieldsById[r.id] = r,
  35041. this._fieldsByName[r.name] = r;
  35042. else if (!(r instanceof d.OneOf || r instanceof I))
  35043. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35044. return this.clazz = n
  35045. }
  35046. ,
  35047. p.encode = function(e, t, i) {
  35048. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35049. n = this._fields[a],
  35050. r = e[n.name],
  35051. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35052. if (null !== o) {
  35053. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35054. throw l.encoded = t,
  35055. l
  35056. }
  35057. return t
  35058. }
  35059. ,
  35060. p.calculate = function(e) {
  35061. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35062. if (t = this._fields[r],
  35063. i = e[t.name],
  35064. t.required && null === i)
  35065. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35066. n += t.calculate(i, e)
  35067. }
  35068. return n
  35069. }
  35070. ,
  35071. p.decode = function(t, i, n) {
  35072. i = "number" == typeof i ? i : -1;
  35073. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35074. if (o = t.readVarint32(),
  35075. a = 7 & o,
  35076. s = o >>> 3,
  35077. a === e.WIRE_TYPES.ENDGROUP) {
  35078. if (s !== n)
  35079. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35080. break
  35081. }
  35082. if (l = this._fieldsById[s]) {
  35083. if (l.repeated && !l.options.packed)
  35084. h[l.name].push(l.decode(a, t));
  35085. else if (l.map) {
  35086. var u = l.decode(a, t);
  35087. h[l.name].set(u[0], u[1])
  35088. } else if (h[l.name] = l.decode(a, t),
  35089. l.oneof) {
  35090. var d = h[l.oneof.name];
  35091. null !== d && d !== l.name && (h[d] = null),
  35092. h[l.oneof.name] = l.name
  35093. }
  35094. } else
  35095. switch (a) {
  35096. case e.WIRE_TYPES.VARINT:
  35097. t.readVarint32();
  35098. break;
  35099. case e.WIRE_TYPES.BITS32:
  35100. t.offset += 4;
  35101. break;
  35102. case e.WIRE_TYPES.BITS64:
  35103. t.offset += 8;
  35104. break;
  35105. case e.WIRE_TYPES.LDELIM:
  35106. var p = t.readVarint32();
  35107. t.offset += p;
  35108. break;
  35109. case e.WIRE_TYPES.STARTGROUP:
  35110. for (; r(s, t); )
  35111. ;
  35112. break;
  35113. default:
  35114. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35115. }
  35116. }
  35117. for (var f = 0, g = this._fields.length; f < g; ++f)
  35118. if (l = this._fields[f],
  35119. null === h[l.name])
  35120. if ("proto3" === this.syntax)
  35121. h[l.name] = l.defaultValue;
  35122. else {
  35123. if (l.required) {
  35124. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35125. throw m.decoded = h,
  35126. m
  35127. }
  35128. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35129. }
  35130. return h
  35131. }
  35132. ,
  35133. o.Message = d;
  35134. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35135. a.call(this, t, i, s),
  35136. this.className = "Message.Field",
  35137. this.required = "required" === n,
  35138. this.repeated = "repeated" === n,
  35139. this.map = "map" === n,
  35140. this.keyType = r || null,
  35141. this.type = o,
  35142. this.resolvedType = null,
  35143. this.id = l,
  35144. this.options = c || {},
  35145. this.defaultValue = null,
  35146. this.oneof = h || null,
  35147. this.syntax = u || "proto2",
  35148. this.originalName = this.name,
  35149. this.element = null,
  35150. this.keyElement = null,
  35151. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35152. }
  35153. , g = f.prototype = Object.create(a.prototype);
  35154. g.build = function() {
  35155. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35156. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35157. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35158. }
  35159. ,
  35160. g.verifyValue = function(t, i) {
  35161. function n(e, t) {
  35162. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35163. }
  35164. i = i || !1;
  35165. var r = this;
  35166. if (null === t)
  35167. return this.required && n(typeof t, "required"),
  35168. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35169. null;
  35170. var o;
  35171. if (this.repeated && !i) {
  35172. Array.isArray(t) || (t = [t]);
  35173. var a = [];
  35174. for (o = 0; o < t.length; o++)
  35175. a.push(this.element.verifyValue(t[o]));
  35176. return a
  35177. }
  35178. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35179. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35180. this.element.verifyValue(t))
  35181. }
  35182. ,
  35183. g.hasWirePresence = function(t, i) {
  35184. if ("proto3" !== this.syntax)
  35185. return null !== t;
  35186. if (this.oneof && i[this.oneof.name] === this.name)
  35187. return !0;
  35188. switch (this.type) {
  35189. case e.TYPES.int32:
  35190. case e.TYPES.sint32:
  35191. case e.TYPES.sfixed32:
  35192. case e.TYPES.uint32:
  35193. case e.TYPES.fixed32:
  35194. return 0 !== t;
  35195. case e.TYPES.int64:
  35196. case e.TYPES.sint64:
  35197. case e.TYPES.sfixed64:
  35198. case e.TYPES.uint64:
  35199. case e.TYPES.fixed64:
  35200. return 0 !== t.low || 0 !== t.high;
  35201. case e.TYPES.bool:
  35202. return t;
  35203. case e.TYPES.float:
  35204. case e.TYPES.double:
  35205. return 0 !== t;
  35206. case e.TYPES.string:
  35207. return t.length > 0;
  35208. case e.TYPES.bytes:
  35209. return t.remaining() > 0;
  35210. case e.TYPES.enum:
  35211. return 0 !== t;
  35212. case e.TYPES.message:
  35213. return null !== t;
  35214. default:
  35215. return !0
  35216. }
  35217. }
  35218. ,
  35219. g.encode = function(i, n, r) {
  35220. if (null === this.type || "object" != typeof this.type)
  35221. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35222. if (null === i || this.repeated && 0 == i.length)
  35223. return n;
  35224. try {
  35225. if (this.repeated) {
  35226. var o;
  35227. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35228. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35229. n.ensureCapacity(n.offset += 1);
  35230. var a = n.offset;
  35231. for (o = 0; o < i.length; o++)
  35232. this.element.encodeValue(this.id, i[o], n);
  35233. var s = n.offset - a
  35234. , l = t.calculateVarint32(s);
  35235. if (l > 1) {
  35236. var c = n.slice(a, n.offset);
  35237. a += l - 1,
  35238. n.offset = a,
  35239. n.append(c)
  35240. }
  35241. n.writeVarint32(s, a - l)
  35242. } else
  35243. for (o = 0; o < i.length; o++)
  35244. n.writeVarint32(this.id << 3 | this.type.wireType),
  35245. this.element.encodeValue(this.id, i[o], n)
  35246. } else
  35247. this.map ? i.forEach(function(i, r, o) {
  35248. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35249. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35250. n.writeVarint32(a),
  35251. n.writeVarint32(8 | this.keyType.wireType),
  35252. this.keyElement.encodeValue(1, r, n),
  35253. n.writeVarint32(16 | this.type.wireType),
  35254. this.element.encodeValue(2, i, n)
  35255. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35256. this.element.encodeValue(this.id, i, n))
  35257. } catch (e) {
  35258. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35259. }
  35260. return n
  35261. }
  35262. ,
  35263. g.calculate = function(i, n) {
  35264. if (i = this.verifyValue(i),
  35265. null === this.type || "object" != typeof this.type)
  35266. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35267. if (null === i || this.repeated && 0 == i.length)
  35268. return 0;
  35269. var r = 0;
  35270. try {
  35271. if (this.repeated) {
  35272. var o, a;
  35273. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35274. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35275. a = 0,
  35276. o = 0; o < i.length; o++)
  35277. a += this.element.calculateLength(this.id, i[o]);
  35278. r += t.calculateVarint32(a),
  35279. r += a
  35280. } else
  35281. for (o = 0; o < i.length; o++)
  35282. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35283. r += this.element.calculateLength(this.id, i[o])
  35284. } else
  35285. this.map ? i.forEach(function(i, n, o) {
  35286. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35287. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35288. r += t.calculateVarint32(a),
  35289. r += a
  35290. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35291. r += this.element.calculateLength(this.id, i))
  35292. } catch (e) {
  35293. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35294. }
  35295. return r
  35296. }
  35297. ,
  35298. g.decode = function(t, i, n) {
  35299. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35300. if (!a)
  35301. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35302. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35303. o = i.readVarint32(),
  35304. o = i.offset + o;
  35305. for (var s = []; i.offset < o; )
  35306. s.push(this.decode(this.type.wireType, i, !0));
  35307. return s
  35308. }
  35309. if (this.map) {
  35310. var l = h.defaultFieldValue(this.keyType);
  35311. if (r = h.defaultFieldValue(this.type),
  35312. o = i.readVarint32(),
  35313. i.remaining() < o)
  35314. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35315. var c = i.clone();
  35316. for (c.limit = c.offset + o,
  35317. i.offset += o; c.remaining() > 0; ) {
  35318. var u = c.readVarint32();
  35319. t = 7 & u;
  35320. var d = u >>> 3;
  35321. if (1 === d)
  35322. l = this.keyElement.decode(c, t, d);
  35323. else {
  35324. if (2 !== d)
  35325. throw Error("Unexpected tag in map field key/value submessage");
  35326. r = this.element.decode(c, t, d)
  35327. }
  35328. }
  35329. return [l, r]
  35330. }
  35331. return this.element.decode(i, t, this.id)
  35332. }
  35333. ,
  35334. o.Message.Field = f;
  35335. var m = function(e, t, i, n, r, o, a) {
  35336. f.call(this, e, t, i, null, n, r, o, a),
  35337. this.extension
  35338. };
  35339. m.prototype = Object.create(f.prototype),
  35340. o.Message.ExtensionField = m;
  35341. var v = function(e, t, i) {
  35342. a.call(this, e, t, i),
  35343. this.fields = []
  35344. };
  35345. o.Message.OneOf = v;
  35346. var A = function(e, t, i, n, r) {
  35347. l.call(this, e, t, i, n, r),
  35348. this.className = "Enum",
  35349. this.object = null
  35350. };
  35351. A.getName = function(e, t) {
  35352. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35353. if (e[i = n[r]] === t)
  35354. return i;
  35355. return null
  35356. }
  35357. ;
  35358. var y = A.prototype = Object.create(l.prototype);
  35359. y.build = function(t) {
  35360. if (this.object && !t)
  35361. return this.object;
  35362. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35363. i[n[r].name] = n[r].id;
  35364. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35365. value: this.buildOpt(),
  35366. enumerable: !1
  35367. }),
  35368. this.object = i
  35369. }
  35370. ,
  35371. o.Enum = A;
  35372. var C = function(e, t, i, n) {
  35373. a.call(this, e, t, i),
  35374. this.className = "Enum.Value",
  35375. this.id = n
  35376. };
  35377. C.prototype = Object.create(a.prototype),
  35378. o.Enum.Value = C;
  35379. var I = function(e, t, i, n) {
  35380. a.call(this, e, t, i),
  35381. this.field = n
  35382. };
  35383. I.prototype = Object.create(a.prototype),
  35384. o.Extension = I;
  35385. var E = function(e, t, i, n) {
  35386. l.call(this, e, t, i, n),
  35387. this.className = "Service",
  35388. this.clazz = null
  35389. }
  35390. , b = E.prototype = Object.create(l.prototype);
  35391. b.build = function(i) {
  35392. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35393. for (var n = function(t) {
  35394. e.Builder.Service.call(this),
  35395. this.rpcImpl = t || function(e, t, i) {
  35396. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35397. }
  35398. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35399. !function(e) {
  35400. r[e.name] = function(n, r) {
  35401. try {
  35402. try {
  35403. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35404. } catch (e) {
  35405. if (!(e instanceof TypeError))
  35406. throw e
  35407. }
  35408. if (null === n || "object" != typeof n)
  35409. throw Error("Illegal arguments");
  35410. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35411. this.rpcImpl(e.fqn(), n, function(t, n) {
  35412. if (t)
  35413. return void r(t);
  35414. null === n && (n = "");
  35415. try {
  35416. n = e.resolvedResponseType.clazz.decode(n)
  35417. } catch (e) {}
  35418. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35419. })
  35420. } catch (e) {
  35421. setTimeout(r.bind(this, e), 0)
  35422. }
  35423. }
  35424. ,
  35425. n[e.name] = function(t, i, r) {
  35426. new n(t)[e.name](i, r)
  35427. }
  35428. ,
  35429. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35430. value: e.buildOpt()
  35431. }),
  35432. Object.defineProperty(r[e.name], "$options", {
  35433. value: n[e.name].$options
  35434. }))
  35435. }(o[a]);
  35436. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35437. value: i.buildOpt()
  35438. }),
  35439. Object.defineProperty(r, "$options", {
  35440. value: n.$options
  35441. }),
  35442. Object.defineProperty(n, "$type", {
  35443. value: i
  35444. }),
  35445. Object.defineProperty(r, "$type", {
  35446. value: i
  35447. })),
  35448. n
  35449. }(e, this)
  35450. }
  35451. ,
  35452. o.Service = E;
  35453. var w = function(e, t, i, n) {
  35454. a.call(this, e, t, i),
  35455. this.className = "Service.Method",
  35456. this.options = n || {}
  35457. }
  35458. , _ = w.prototype = Object.create(a.prototype);
  35459. _.buildOpt = c.buildOpt,
  35460. o.Service.Method = w;
  35461. var T = function(e, t, i, n, r, o, a, s) {
  35462. w.call(this, e, t, i, s),
  35463. this.className = "Service.RPCMethod",
  35464. this.requestName = n,
  35465. this.responseName = r,
  35466. this.requestStream = o,
  35467. this.responseStream = a,
  35468. this.resolvedRequestType = null,
  35469. this.resolvedResponseType = null
  35470. };
  35471. return T.prototype = Object.create(w.prototype),
  35472. o.Service.RPCMethod = T,
  35473. o
  35474. }(r),
  35475. r.Builder = function(t, i, n) {
  35476. function r(e) {
  35477. e.messages && e.messages.forEach(function(t) {
  35478. t.syntax = e.syntax,
  35479. r(t)
  35480. }),
  35481. e.enums && e.enums.forEach(function(t) {
  35482. t.syntax = e.syntax
  35483. })
  35484. }
  35485. var o = function(e) {
  35486. this.ns = new n.Namespace(this,null,""),
  35487. this.ptr = this.ns,
  35488. this.resolved = !1,
  35489. this.result = null,
  35490. this.files = {},
  35491. this.importRoot = null,
  35492. this.options = e || {}
  35493. }
  35494. , a = o.prototype;
  35495. return o.isMessage = function(e) {
  35496. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35497. }
  35498. ,
  35499. o.isMessageField = function(e) {
  35500. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35501. }
  35502. ,
  35503. o.isEnum = function(e) {
  35504. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35505. }
  35506. ,
  35507. o.isService = function(e) {
  35508. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35509. }
  35510. ,
  35511. o.isExtend = function(e) {
  35512. return "string" == typeof e.ref
  35513. }
  35514. ,
  35515. a.reset = function() {
  35516. return this.ptr = this.ns,
  35517. this
  35518. }
  35519. ,
  35520. a.define = function(e) {
  35521. if ("string" != typeof e || !i.TYPEREF.test(e))
  35522. throw Error("illegal namespace: " + e);
  35523. return e.split(".").forEach(function(e) {
  35524. var t = this.ptr.getChild(e);
  35525. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35526. this.ptr = t
  35527. }, this),
  35528. this
  35529. }
  35530. ,
  35531. a.create = function(e) {
  35532. if (!e)
  35533. return this;
  35534. if (Array.isArray(e)) {
  35535. if (0 === e.length)
  35536. return this;
  35537. e = e.slice()
  35538. } else
  35539. e = [e];
  35540. for (var i = [e]; i.length > 0; ) {
  35541. if (e = i.pop(),
  35542. !Array.isArray(e))
  35543. throw Error("not a valid namespace: " + JSON.stringify(e));
  35544. for (; e.length > 0; ) {
  35545. var r = e.shift();
  35546. if (o.isMessage(r)) {
  35547. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35548. , s = {};
  35549. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35550. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35551. }, this),
  35552. r.fields && r.fields.forEach(function(e) {
  35553. if (null !== a.getChild(0 | e.id))
  35554. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35555. if (e.options && "object" != typeof e.options)
  35556. throw Error("illegal field options in " + a.name + "#" + e.name);
  35557. var t = null;
  35558. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35559. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35560. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35561. t && t.fields.push(e),
  35562. a.addChild(e)
  35563. }, this);
  35564. var l = [];
  35565. if (r.enums && r.enums.forEach(function(e) {
  35566. l.push(e)
  35567. }),
  35568. r.messages && r.messages.forEach(function(e) {
  35569. l.push(e)
  35570. }),
  35571. r.services && r.services.forEach(function(e) {
  35572. l.push(e)
  35573. }),
  35574. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35575. this.ptr.addChild(a),
  35576. l.length > 0) {
  35577. i.push(e),
  35578. e = l,
  35579. l = null,
  35580. this.ptr = a,
  35581. a = null;
  35582. continue
  35583. }
  35584. l = null
  35585. } else if (o.isEnum(r))
  35586. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35587. r.values.forEach(function(e) {
  35588. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35589. }, this),
  35590. this.ptr.addChild(a);
  35591. else if (o.isService(r))
  35592. a = new n.Service(this,this.ptr,r.name,r.options),
  35593. Object.keys(r.rpc).forEach(function(e) {
  35594. var t = r.rpc[e];
  35595. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35596. }, this),
  35597. this.ptr.addChild(a);
  35598. else {
  35599. if (!o.isExtend(r))
  35600. throw Error("not a valid definition: " + JSON.stringify(r));
  35601. if (a = this.ptr.resolve(r.ref, !0))
  35602. r.fields.forEach(function(e) {
  35603. if (null !== a.getChild(0 | e.id))
  35604. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35605. if (a.extensions) {
  35606. var i = !1;
  35607. if (a.extensions.forEach(function(t) {
  35608. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35609. }),
  35610. !i)
  35611. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35612. }
  35613. var r = e.name;
  35614. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35615. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35616. , s = new n.Extension(this,this.ptr,e.name,o);
  35617. o.extension = s,
  35618. this.ptr.addChild(s),
  35619. a.addChild(o)
  35620. }, this);
  35621. else if (!/\.?google\.protobuf\./.test(r.ref))
  35622. throw Error("extended message " + r.ref + " is not defined")
  35623. }
  35624. r = null,
  35625. a = null
  35626. }
  35627. e = null,
  35628. this.ptr = this.ptr.parent
  35629. }
  35630. return this.resolved = !1,
  35631. this.result = null,
  35632. this
  35633. }
  35634. ,
  35635. a.import = function(i, n) {
  35636. var o = "/";
  35637. if ("string" == typeof n) {
  35638. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35639. this.files[n] === !0)
  35640. return this.reset();
  35641. this.files[n] = !0
  35642. } else if ("object" == typeof n) {
  35643. var a = n.root;
  35644. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35645. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35646. var s = a + o + n.file;
  35647. if (this.files[s] === !0)
  35648. return this.reset();
  35649. this.files[s] = !0
  35650. }
  35651. if (i.imports && i.imports.length > 0) {
  35652. var l, c = !1;
  35653. "object" == typeof n ? (this.importRoot = n.root,
  35654. c = !0,
  35655. l = this.importRoot,
  35656. n = n.file,
  35657. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35658. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35659. o = "\\") : l = "." : l = null;
  35660. for (var h = 0; h < i.imports.length; h++)
  35661. if ("string" == typeof i.imports[h]) {
  35662. if (!l)
  35663. throw Error("cannot determine import root");
  35664. var u = i.imports[h];
  35665. if ("google/protobuf/descriptor.proto" === u)
  35666. continue;
  35667. if (u = l + o + u,
  35668. this.files[u] === !0)
  35669. continue;
  35670. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  35671. var d = t.Util.fetch(u);
  35672. if (null === d)
  35673. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35674. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35675. } else
  35676. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  35677. return t + "_import" + h + "." + i
  35678. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  35679. c && (this.importRoot = null)
  35680. }
  35681. i.package && this.define(i.package),
  35682. i.syntax && r(i);
  35683. var p = this.ptr;
  35684. return i.options && Object.keys(i.options).forEach(function(e) {
  35685. p.options[e] = i.options[e]
  35686. }),
  35687. i.messages && (this.create(i.messages),
  35688. this.ptr = p),
  35689. i.enums && (this.create(i.enums),
  35690. this.ptr = p),
  35691. i.services && (this.create(i.services),
  35692. this.ptr = p),
  35693. i.extends && this.create(i.extends),
  35694. this.reset()
  35695. }
  35696. ,
  35697. a.resolveAll = function() {
  35698. var e;
  35699. if (null == this.ptr || "object" == typeof this.ptr.type)
  35700. return this;
  35701. if (this.ptr instanceof n.Namespace)
  35702. this.ptr.children.forEach(function(e) {
  35703. this.ptr = e,
  35704. this.resolveAll()
  35705. }, this);
  35706. else if (this.ptr instanceof n.Message.Field) {
  35707. if (i.TYPE.test(this.ptr.type))
  35708. this.ptr.type = t.TYPES[this.ptr.type];
  35709. else {
  35710. if (!i.TYPEREF.test(this.ptr.type))
  35711. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35712. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  35713. !e)
  35714. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35715. if (this.ptr.resolvedType = e,
  35716. e instanceof n.Enum) {
  35717. if (this.ptr.type = t.TYPES.enum,
  35718. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  35719. throw Error("proto3 message cannot reference proto2 enum")
  35720. } else {
  35721. if (!(e instanceof n.Message))
  35722. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35723. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  35724. }
  35725. }
  35726. if (this.ptr.map) {
  35727. if (!i.TYPE.test(this.ptr.keyType))
  35728. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  35729. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  35730. }
  35731. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  35732. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  35733. throw Error("illegal service type in " + this.ptr.toString(!0));
  35734. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  35735. !(e && e instanceof t.Reflect.Message))
  35736. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  35737. if (this.ptr.resolvedRequestType = e,
  35738. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  35739. !(e && e instanceof t.Reflect.Message))
  35740. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  35741. this.ptr.resolvedResponseType = e
  35742. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  35743. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  35744. return this.reset()
  35745. }
  35746. ,
  35747. a.build = function(e) {
  35748. if (this.reset(),
  35749. this.resolved || (this.resolveAll(),
  35750. this.resolved = !0,
  35751. this.result = null),
  35752. null === this.result && (this.result = this.ns.build()),
  35753. !e)
  35754. return this.result;
  35755. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  35756. if (!i[t[n]]) {
  35757. i = null;
  35758. break
  35759. }
  35760. i = i[t[n]]
  35761. }
  35762. return i
  35763. }
  35764. ,
  35765. a.lookup = function(e, t) {
  35766. return e ? this.ns.resolve(e, t) : this.ns
  35767. }
  35768. ,
  35769. a.toString = function() {
  35770. return "Builder"
  35771. }
  35772. ,
  35773. o.Message = function() {}
  35774. ,
  35775. o.Enum = function() {}
  35776. ,
  35777. o.Service = function() {}
  35778. ,
  35779. o
  35780. }(r, r.Lang, r.Reflect),
  35781. r.Map = function(e, t) {
  35782. function i(e) {
  35783. var t = 0;
  35784. return {
  35785. next: function() {
  35786. return t < e.length ? {
  35787. done: !1,
  35788. value: e[t++]
  35789. } : {
  35790. done: !0
  35791. }
  35792. }
  35793. }
  35794. }
  35795. var n = function(e, i) {
  35796. if (!e.map)
  35797. throw Error("field is not a map");
  35798. if (this.field = e,
  35799. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  35800. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  35801. this.map = {},
  35802. Object.defineProperty(this, "size", {
  35803. get: function() {
  35804. return Object.keys(this.map).length
  35805. }
  35806. }),
  35807. i)
  35808. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  35809. var o = this.keyElem.valueFromString(n[r])
  35810. , a = this.valueElem.verifyValue(i[n[r]]);
  35811. this.map[this.keyElem.valueToString(o)] = {
  35812. key: o,
  35813. value: a
  35814. }
  35815. }
  35816. }
  35817. , r = n.prototype;
  35818. return r.clear = function() {
  35819. this.map = {}
  35820. }
  35821. ,
  35822. r.delete = function(e) {
  35823. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  35824. , i = t in this.map;
  35825. return delete this.map[t],
  35826. i
  35827. }
  35828. ,
  35829. r.entries = function() {
  35830. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  35831. t.push([(e = this.map[n[r]]).key, e.value]);
  35832. return i(t)
  35833. }
  35834. ,
  35835. r.keys = function() {
  35836. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  35837. e.push(this.map[t[n]].key);
  35838. return i(e)
  35839. }
  35840. ,
  35841. r.values = function() {
  35842. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  35843. e.push(this.map[t[n]].value);
  35844. return i(e)
  35845. }
  35846. ,
  35847. r.forEach = function(e, t) {
  35848. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  35849. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  35850. }
  35851. ,
  35852. r.set = function(e, t) {
  35853. var i = this.keyElem.verifyValue(e)
  35854. , n = this.valueElem.verifyValue(t);
  35855. return this.map[this.keyElem.valueToString(i)] = {
  35856. key: i,
  35857. value: n
  35858. },
  35859. this
  35860. }
  35861. ,
  35862. r.get = function(e) {
  35863. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  35864. if (t in this.map)
  35865. return this.map[t].value
  35866. }
  35867. ,
  35868. r.has = function(e) {
  35869. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  35870. return t in this.map
  35871. }
  35872. ,
  35873. n
  35874. }(r, r.Reflect),
  35875. r.loadProto = function(e, t, i) {
  35876. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  35877. t = void 0),
  35878. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  35879. }
  35880. ,
  35881. r.protoFromString = r.loadProto,
  35882. r.loadProtoFile = function(e, t, i) {
  35883. if (t && "object" == typeof t ? (i = t,
  35884. t = null) : t && "function" == typeof t || (t = null),
  35885. t)
  35886. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  35887. if (null === n)
  35888. return void t(Error("Failed to fetch file"));
  35889. try {
  35890. t(null, r.loadProto(n, i, e))
  35891. } catch (e) {
  35892. t(e)
  35893. }
  35894. });
  35895. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  35896. return null === n ? null : r.loadProto(n, i, e)
  35897. }
  35898. ,
  35899. r.protoFromFile = r.loadProtoFile,
  35900. r.newBuilder = function(e) {
  35901. return e = e || {},
  35902. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  35903. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  35904. new r.Builder(e)
  35905. }
  35906. ,
  35907. r.loadJson = function(e, t, i) {
  35908. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  35909. t = null),
  35910. t && "object" == typeof t || (t = r.newBuilder()),
  35911. "string" == typeof e && (e = JSON.parse(e)),
  35912. t.import(e, i),
  35913. t.resolveAll(),
  35914. t
  35915. }
  35916. ,
  35917. r.loadJsonFile = function(e, t, i) {
  35918. if (t && "object" == typeof t ? (i = t,
  35919. t = null) : t && "function" == typeof t || (t = null),
  35920. t)
  35921. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  35922. if (null === n)
  35923. return void t(Error("Failed to fetch file"));
  35924. try {
  35925. t(null, r.loadJson(JSON.parse(n), i, e))
  35926. } catch (e) {
  35927. t(e)
  35928. }
  35929. });
  35930. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  35931. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  35932. }
  35933. ,
  35934. r
  35935. })
  35936. }
  35937. ).call(this, e("_process"))
  35938. }
  35939. , {
  35940. _process: 203,
  35941. bytebuffer: 215,
  35942. fs: 197,
  35943. path: 197
  35944. }],
  35945. 215: [function(e, t, i) {
  35946. !function(i, n) {
  35947. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  35948. var t;
  35949. try {
  35950. t = e("long")
  35951. } catch (e) {}
  35952. return n(t)
  35953. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  35954. }(this, function(e) {
  35955. "use strict";
  35956. function t(e) {
  35957. var t = 0;
  35958. return function() {
  35959. return t < e.length ? e.charCodeAt(t++) : null
  35960. }
  35961. }
  35962. function i() {
  35963. var e = []
  35964. , t = [];
  35965. return function() {
  35966. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  35967. e.length = 0),
  35968. void Array.prototype.push.apply(e, arguments))
  35969. }
  35970. }
  35971. function n(e, t, i, n, r) {
  35972. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  35973. for (u += d,
  35974. o = p & (1 << -h) - 1,
  35975. p >>= -h,
  35976. h += s; h > 0; o = 256 * o + e[t + u],
  35977. u += d,
  35978. h -= 8)
  35979. ;
  35980. for (a = o & (1 << -h) - 1,
  35981. o >>= -h,
  35982. h += n; h > 0; a = 256 * a + e[t + u],
  35983. u += d,
  35984. h -= 8)
  35985. ;
  35986. if (0 === o)
  35987. o = 1 - c;
  35988. else {
  35989. if (o === l)
  35990. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  35991. a += Math.pow(2, n),
  35992. o -= c
  35993. }
  35994. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  35995. }
  35996. function r(e, t, i, n, r, o) {
  35997. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  35998. for (t = Math.abs(t),
  35999. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36000. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36001. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36002. l *= 2),
  36003. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36004. t * l >= 2 && (a++,
  36005. l /= 2),
  36006. a + u >= h ? (s = 0,
  36007. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36008. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36009. a = 0)); r >= 8; e[i + p] = 255 & s,
  36010. p += f,
  36011. s /= 256,
  36012. r -= 8)
  36013. ;
  36014. for (a = a << r | s,
  36015. c += r; c > 0; e[i + p] = 255 & a,
  36016. p += f,
  36017. a /= 256,
  36018. c -= 8)
  36019. ;
  36020. e[i + p - f] |= 128 * g
  36021. }
  36022. var o = function(e, t, i) {
  36023. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36024. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36025. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36026. !i) {
  36027. if (e |= 0,
  36028. e < 0)
  36029. throw RangeError("Illegal capacity");
  36030. t = !!t,
  36031. i = !!i
  36032. }
  36033. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36034. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36035. this.offset = 0,
  36036. this.markedOffset = -1,
  36037. this.limit = e,
  36038. this.littleEndian = t,
  36039. this.noAssert = i
  36040. };
  36041. o.VERSION = "5.0.1",
  36042. o.LITTLE_ENDIAN = !0,
  36043. o.BIG_ENDIAN = !1,
  36044. o.DEFAULT_CAPACITY = 16,
  36045. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36046. o.DEFAULT_NOASSERT = !1,
  36047. o.Long = e || null;
  36048. var a = o.prototype;
  36049. a.__isByteBuffer__,
  36050. Object.defineProperty(a, "__isByteBuffer__", {
  36051. value: !0,
  36052. enumerable: !1,
  36053. configurable: !1
  36054. });
  36055. var s = new ArrayBuffer(0)
  36056. , l = String.fromCharCode;
  36057. o.accessor = function() {
  36058. return Uint8Array
  36059. }
  36060. ,
  36061. o.allocate = function(e, t, i) {
  36062. return new o(e,t,i)
  36063. }
  36064. ,
  36065. o.concat = function(e, t, i, n) {
  36066. "boolean" != typeof t && "string" == typeof t || (n = i,
  36067. i = t,
  36068. t = void 0);
  36069. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36070. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36071. r = e[s].limit - e[s].offset,
  36072. r > 0 && (a += r);
  36073. if (0 === a)
  36074. return new o(0,i,n);
  36075. var c, h = new o(a,i,n);
  36076. for (s = 0; s < l; )
  36077. c = e[s++],
  36078. r = c.limit - c.offset,
  36079. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36080. h.offset += r);
  36081. return h.limit = h.offset,
  36082. h.offset = 0,
  36083. h
  36084. }
  36085. ,
  36086. o.isByteBuffer = function(e) {
  36087. return (e && e.__isByteBuffer__) === !0
  36088. }
  36089. ,
  36090. o.type = function() {
  36091. return ArrayBuffer
  36092. }
  36093. ,
  36094. o.wrap = function(e, t, i, n) {
  36095. if ("string" != typeof t && (n = i,
  36096. i = t,
  36097. t = void 0),
  36098. "string" == typeof e)
  36099. switch ("undefined" == typeof t && (t = "utf8"),
  36100. t) {
  36101. case "base64":
  36102. return o.fromBase64(e, i);
  36103. case "hex":
  36104. return o.fromHex(e, i);
  36105. case "binary":
  36106. return o.fromBinary(e, i);
  36107. case "utf8":
  36108. return o.fromUTF8(e, i);
  36109. case "debug":
  36110. return o.fromDebug(e, i);
  36111. default:
  36112. throw Error("Unsupported encoding: " + t)
  36113. }
  36114. if (null === e || "object" != typeof e)
  36115. throw TypeError("Illegal buffer");
  36116. var r;
  36117. if (o.isByteBuffer(e))
  36118. return r = a.clone.call(e),
  36119. r.markedOffset = -1,
  36120. r;
  36121. if (e instanceof Uint8Array)
  36122. r = new o(0,i,n),
  36123. e.length > 0 && (r.buffer = e.buffer,
  36124. r.offset = e.byteOffset,
  36125. r.limit = e.byteOffset + e.byteLength,
  36126. r.view = new Uint8Array(e.buffer));
  36127. else if (e instanceof ArrayBuffer)
  36128. r = new o(0,i,n),
  36129. e.byteLength > 0 && (r.buffer = e,
  36130. r.offset = 0,
  36131. r.limit = e.byteLength,
  36132. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36133. else {
  36134. if ("[object Array]" !== Object.prototype.toString.call(e))
  36135. throw TypeError("Illegal buffer");
  36136. r = new o(e.length,i,n),
  36137. r.limit = e.length;
  36138. for (var s = 0; s < e.length; ++s)
  36139. r.view[s] = e[s]
  36140. }
  36141. return r
  36142. }
  36143. ,
  36144. a.writeBitSet = function(e, t) {
  36145. var i = "undefined" == typeof t;
  36146. if (i && (t = this.offset),
  36147. !this.noAssert) {
  36148. if (!(e instanceof Array))
  36149. throw TypeError("Illegal BitSet: Not an array");
  36150. if ("number" != typeof t || t % 1 !== 0)
  36151. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36152. if (t >>>= 0,
  36153. t < 0 || t + 0 > this.buffer.byteLength)
  36154. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36155. }
  36156. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36157. for (t += this.writeVarint32(o, t); a--; )
  36158. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36159. this.writeByte(n, t++);
  36160. if (s < o) {
  36161. var l = 0;
  36162. for (n = 0; s < o; )
  36163. n |= (1 & !!e[s++]) << l++;
  36164. this.writeByte(n, t++)
  36165. }
  36166. return i ? (this.offset = t,
  36167. this) : t - r
  36168. }
  36169. ,
  36170. a.readBitSet = function(e) {
  36171. var t = "undefined" == typeof e;
  36172. t && (e = this.offset);
  36173. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36174. for (e += n.length; o--; )
  36175. i = this.readByte(e++),
  36176. s[a++] = !!(1 & i),
  36177. s[a++] = !!(2 & i),
  36178. s[a++] = !!(4 & i),
  36179. s[a++] = !!(8 & i),
  36180. s[a++] = !!(16 & i),
  36181. s[a++] = !!(32 & i),
  36182. s[a++] = !!(64 & i),
  36183. s[a++] = !!(128 & i);
  36184. if (a < r) {
  36185. var l = 0;
  36186. for (i = this.readByte(e++); a < r; )
  36187. s[a++] = !!(i >> l++ & 1)
  36188. }
  36189. return t && (this.offset = e),
  36190. s
  36191. }
  36192. ,
  36193. a.readBytes = function(e, t) {
  36194. var i = "undefined" == typeof t;
  36195. if (i && (t = this.offset),
  36196. !this.noAssert) {
  36197. if ("number" != typeof t || t % 1 !== 0)
  36198. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36199. if (t >>>= 0,
  36200. t < 0 || t + e > this.buffer.byteLength)
  36201. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36202. }
  36203. var n = this.slice(t, t + e);
  36204. return i && (this.offset += e),
  36205. n
  36206. }
  36207. ,
  36208. a.writeBytes = a.append,
  36209. a.writeInt8 = function(e, t) {
  36210. var i = "undefined" == typeof t;
  36211. if (i && (t = this.offset),
  36212. !this.noAssert) {
  36213. if ("number" != typeof e || e % 1 !== 0)
  36214. throw TypeError("Illegal value: " + e + " (not an integer)");
  36215. if (e |= 0,
  36216. "number" != typeof t || t % 1 !== 0)
  36217. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36218. if (t >>>= 0,
  36219. t < 0 || t + 0 > this.buffer.byteLength)
  36220. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36221. }
  36222. t += 1;
  36223. var n = this.buffer.byteLength;
  36224. return t > n && this.resize((n *= 2) > t ? n : t),
  36225. t -= 1,
  36226. this.view[t] = e,
  36227. i && (this.offset += 1),
  36228. this
  36229. }
  36230. ,
  36231. a.writeByte = a.writeInt8,
  36232. a.readInt8 = function(e) {
  36233. var t = "undefined" == typeof e;
  36234. if (t && (e = this.offset),
  36235. !this.noAssert) {
  36236. if ("number" != typeof e || e % 1 !== 0)
  36237. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36238. if (e >>>= 0,
  36239. e < 0 || e + 1 > this.buffer.byteLength)
  36240. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36241. }
  36242. var i = this.view[e];
  36243. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36244. t && (this.offset += 1),
  36245. i
  36246. }
  36247. ,
  36248. a.readByte = a.readInt8,
  36249. a.writeUint8 = function(e, t) {
  36250. var i = "undefined" == typeof t;
  36251. if (i && (t = this.offset),
  36252. !this.noAssert) {
  36253. if ("number" != typeof e || e % 1 !== 0)
  36254. throw TypeError("Illegal value: " + e + " (not an integer)");
  36255. if (e >>>= 0,
  36256. "number" != typeof t || t % 1 !== 0)
  36257. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36258. if (t >>>= 0,
  36259. t < 0 || t + 0 > this.buffer.byteLength)
  36260. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36261. }
  36262. t += 1;
  36263. var n = this.buffer.byteLength;
  36264. return t > n && this.resize((n *= 2) > t ? n : t),
  36265. t -= 1,
  36266. this.view[t] = e,
  36267. i && (this.offset += 1),
  36268. this
  36269. }
  36270. ,
  36271. a.writeUInt8 = a.writeUint8,
  36272. a.readUint8 = function(e) {
  36273. var t = "undefined" == typeof e;
  36274. if (t && (e = this.offset),
  36275. !this.noAssert) {
  36276. if ("number" != typeof e || e % 1 !== 0)
  36277. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36278. if (e >>>= 0,
  36279. e < 0 || e + 1 > this.buffer.byteLength)
  36280. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36281. }
  36282. var i = this.view[e];
  36283. return t && (this.offset += 1),
  36284. i
  36285. }
  36286. ,
  36287. a.readUInt8 = a.readUint8,
  36288. a.writeInt16 = function(e, t) {
  36289. var i = "undefined" == typeof t;
  36290. if (i && (t = this.offset),
  36291. !this.noAssert) {
  36292. if ("number" != typeof e || e % 1 !== 0)
  36293. throw TypeError("Illegal value: " + e + " (not an integer)");
  36294. if (e |= 0,
  36295. "number" != typeof t || t % 1 !== 0)
  36296. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36297. if (t >>>= 0,
  36298. t < 0 || t + 0 > this.buffer.byteLength)
  36299. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36300. }
  36301. t += 2;
  36302. var n = this.buffer.byteLength;
  36303. return t > n && this.resize((n *= 2) > t ? n : t),
  36304. t -= 2,
  36305. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36306. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36307. this.view[t + 1] = 255 & e),
  36308. i && (this.offset += 2),
  36309. this
  36310. }
  36311. ,
  36312. a.writeShort = a.writeInt16,
  36313. a.readInt16 = function(e) {
  36314. var t = "undefined" == typeof e;
  36315. if (t && (e = this.offset),
  36316. !this.noAssert) {
  36317. if ("number" != typeof e || e % 1 !== 0)
  36318. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36319. if (e >>>= 0,
  36320. e < 0 || e + 2 > this.buffer.byteLength)
  36321. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36322. }
  36323. var i = 0;
  36324. return this.littleEndian ? (i = this.view[e],
  36325. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36326. i |= this.view[e + 1]),
  36327. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36328. t && (this.offset += 2),
  36329. i
  36330. }
  36331. ,
  36332. a.readShort = a.readInt16,
  36333. a.writeUint16 = function(e, t) {
  36334. var i = "undefined" == typeof t;
  36335. if (i && (t = this.offset),
  36336. !this.noAssert) {
  36337. if ("number" != typeof e || e % 1 !== 0)
  36338. throw TypeError("Illegal value: " + e + " (not an integer)");
  36339. if (e >>>= 0,
  36340. "number" != typeof t || t % 1 !== 0)
  36341. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36342. if (t >>>= 0,
  36343. t < 0 || t + 0 > this.buffer.byteLength)
  36344. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36345. }
  36346. t += 2;
  36347. var n = this.buffer.byteLength;
  36348. return t > n && this.resize((n *= 2) > t ? n : t),
  36349. t -= 2,
  36350. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36351. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36352. this.view[t + 1] = 255 & e),
  36353. i && (this.offset += 2),
  36354. this
  36355. }
  36356. ,
  36357. a.writeUInt16 = a.writeUint16,
  36358. a.readUint16 = function(e) {
  36359. var t = "undefined" == typeof e;
  36360. if (t && (e = this.offset),
  36361. !this.noAssert) {
  36362. if ("number" != typeof e || e % 1 !== 0)
  36363. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36364. if (e >>>= 0,
  36365. e < 0 || e + 2 > this.buffer.byteLength)
  36366. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36367. }
  36368. var i = 0;
  36369. return this.littleEndian ? (i = this.view[e],
  36370. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36371. i |= this.view[e + 1]),
  36372. t && (this.offset += 2),
  36373. i
  36374. }
  36375. ,
  36376. a.readUInt16 = a.readUint16,
  36377. a.writeInt32 = function(e, t) {
  36378. var i = "undefined" == typeof t;
  36379. if (i && (t = this.offset),
  36380. !this.noAssert) {
  36381. if ("number" != typeof e || e % 1 !== 0)
  36382. throw TypeError("Illegal value: " + e + " (not an integer)");
  36383. if (e |= 0,
  36384. "number" != typeof t || t % 1 !== 0)
  36385. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36386. if (t >>>= 0,
  36387. t < 0 || t + 0 > this.buffer.byteLength)
  36388. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36389. }
  36390. t += 4;
  36391. var n = this.buffer.byteLength;
  36392. return t > n && this.resize((n *= 2) > t ? n : t),
  36393. t -= 4,
  36394. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36395. this.view[t + 2] = e >>> 16 & 255,
  36396. this.view[t + 1] = e >>> 8 & 255,
  36397. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36398. this.view[t + 1] = e >>> 16 & 255,
  36399. this.view[t + 2] = e >>> 8 & 255,
  36400. this.view[t + 3] = 255 & e),
  36401. i && (this.offset += 4),
  36402. this
  36403. }
  36404. ,
  36405. a.writeInt = a.writeInt32,
  36406. a.readInt32 = function(e) {
  36407. var t = "undefined" == typeof e;
  36408. if (t && (e = this.offset),
  36409. !this.noAssert) {
  36410. if ("number" != typeof e || e % 1 !== 0)
  36411. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36412. if (e >>>= 0,
  36413. e < 0 || e + 4 > this.buffer.byteLength)
  36414. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36415. }
  36416. var i = 0;
  36417. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36418. i |= this.view[e + 1] << 8,
  36419. i |= this.view[e],
  36420. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36421. i |= this.view[e + 2] << 8,
  36422. i |= this.view[e + 3],
  36423. i += this.view[e] << 24 >>> 0),
  36424. i |= 0,
  36425. t && (this.offset += 4),
  36426. i
  36427. }
  36428. ,
  36429. a.readInt = a.readInt32,
  36430. a.writeUint32 = function(e, t) {
  36431. var i = "undefined" == typeof t;
  36432. if (i && (t = this.offset),
  36433. !this.noAssert) {
  36434. if ("number" != typeof e || e % 1 !== 0)
  36435. throw TypeError("Illegal value: " + e + " (not an integer)");
  36436. if (e >>>= 0,
  36437. "number" != typeof t || t % 1 !== 0)
  36438. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36439. if (t >>>= 0,
  36440. t < 0 || t + 0 > this.buffer.byteLength)
  36441. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36442. }
  36443. t += 4;
  36444. var n = this.buffer.byteLength;
  36445. return t > n && this.resize((n *= 2) > t ? n : t),
  36446. t -= 4,
  36447. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36448. this.view[t + 2] = e >>> 16 & 255,
  36449. this.view[t + 1] = e >>> 8 & 255,
  36450. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36451. this.view[t + 1] = e >>> 16 & 255,
  36452. this.view[t + 2] = e >>> 8 & 255,
  36453. this.view[t + 3] = 255 & e),
  36454. i && (this.offset += 4),
  36455. this
  36456. }
  36457. ,
  36458. a.writeUInt32 = a.writeUint32,
  36459. a.readUint32 = function(e) {
  36460. var t = "undefined" == typeof e;
  36461. if (t && (e = this.offset),
  36462. !this.noAssert) {
  36463. if ("number" != typeof e || e % 1 !== 0)
  36464. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36465. if (e >>>= 0,
  36466. e < 0 || e + 4 > this.buffer.byteLength)
  36467. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36468. }
  36469. var i = 0;
  36470. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36471. i |= this.view[e + 1] << 8,
  36472. i |= this.view[e],
  36473. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36474. i |= this.view[e + 2] << 8,
  36475. i |= this.view[e + 3],
  36476. i += this.view[e] << 24 >>> 0),
  36477. t && (this.offset += 4),
  36478. i
  36479. }
  36480. ,
  36481. a.readUInt32 = a.readUint32,
  36482. e && (a.writeInt64 = function(t, i) {
  36483. var n = "undefined" == typeof i;
  36484. if (n && (i = this.offset),
  36485. !this.noAssert) {
  36486. if ("number" == typeof t)
  36487. t = e.fromNumber(t);
  36488. else if ("string" == typeof t)
  36489. t = e.fromString(t);
  36490. else if (!(t && t instanceof e))
  36491. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36492. if ("number" != typeof i || i % 1 !== 0)
  36493. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36494. if (i >>>= 0,
  36495. i < 0 || i + 0 > this.buffer.byteLength)
  36496. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36497. }
  36498. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36499. i += 8;
  36500. var r = this.buffer.byteLength;
  36501. i > r && this.resize((r *= 2) > i ? r : i),
  36502. i -= 8;
  36503. var o = t.low
  36504. , a = t.high;
  36505. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36506. this.view[i + 2] = o >>> 16 & 255,
  36507. this.view[i + 1] = o >>> 8 & 255,
  36508. this.view[i] = 255 & o,
  36509. i += 4,
  36510. this.view[i + 3] = a >>> 24 & 255,
  36511. this.view[i + 2] = a >>> 16 & 255,
  36512. this.view[i + 1] = a >>> 8 & 255,
  36513. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36514. this.view[i + 1] = a >>> 16 & 255,
  36515. this.view[i + 2] = a >>> 8 & 255,
  36516. this.view[i + 3] = 255 & a,
  36517. i += 4,
  36518. this.view[i] = o >>> 24 & 255,
  36519. this.view[i + 1] = o >>> 16 & 255,
  36520. this.view[i + 2] = o >>> 8 & 255,
  36521. this.view[i + 3] = 255 & o),
  36522. n && (this.offset += 8),
  36523. this
  36524. }
  36525. ,
  36526. a.writeLong = a.writeInt64,
  36527. a.readInt64 = function(t) {
  36528. var i = "undefined" == typeof t;
  36529. if (i && (t = this.offset),
  36530. !this.noAssert) {
  36531. if ("number" != typeof t || t % 1 !== 0)
  36532. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36533. if (t >>>= 0,
  36534. t < 0 || t + 8 > this.buffer.byteLength)
  36535. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36536. }
  36537. var n = 0
  36538. , r = 0;
  36539. this.littleEndian ? (n = this.view[t + 2] << 16,
  36540. n |= this.view[t + 1] << 8,
  36541. n |= this.view[t],
  36542. n += this.view[t + 3] << 24 >>> 0,
  36543. t += 4,
  36544. r = this.view[t + 2] << 16,
  36545. r |= this.view[t + 1] << 8,
  36546. r |= this.view[t],
  36547. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36548. r |= this.view[t + 2] << 8,
  36549. r |= this.view[t + 3],
  36550. r += this.view[t] << 24 >>> 0,
  36551. t += 4,
  36552. n = this.view[t + 1] << 16,
  36553. n |= this.view[t + 2] << 8,
  36554. n |= this.view[t + 3],
  36555. n += this.view[t] << 24 >>> 0);
  36556. var o = new e(n,r,!1);
  36557. return i && (this.offset += 8),
  36558. o
  36559. }
  36560. ,
  36561. a.readLong = a.readInt64,
  36562. a.writeUint64 = function(t, i) {
  36563. var n = "undefined" == typeof i;
  36564. if (n && (i = this.offset),
  36565. !this.noAssert) {
  36566. if ("number" == typeof t)
  36567. t = e.fromNumber(t);
  36568. else if ("string" == typeof t)
  36569. t = e.fromString(t);
  36570. else if (!(t && t instanceof e))
  36571. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36572. if ("number" != typeof i || i % 1 !== 0)
  36573. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36574. if (i >>>= 0,
  36575. i < 0 || i + 0 > this.buffer.byteLength)
  36576. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36577. }
  36578. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36579. i += 8;
  36580. var r = this.buffer.byteLength;
  36581. i > r && this.resize((r *= 2) > i ? r : i),
  36582. i -= 8;
  36583. var o = t.low
  36584. , a = t.high;
  36585. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36586. this.view[i + 2] = o >>> 16 & 255,
  36587. this.view[i + 1] = o >>> 8 & 255,
  36588. this.view[i] = 255 & o,
  36589. i += 4,
  36590. this.view[i + 3] = a >>> 24 & 255,
  36591. this.view[i + 2] = a >>> 16 & 255,
  36592. this.view[i + 1] = a >>> 8 & 255,
  36593. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36594. this.view[i + 1] = a >>> 16 & 255,
  36595. this.view[i + 2] = a >>> 8 & 255,
  36596. this.view[i + 3] = 255 & a,
  36597. i += 4,
  36598. this.view[i] = o >>> 24 & 255,
  36599. this.view[i + 1] = o >>> 16 & 255,
  36600. this.view[i + 2] = o >>> 8 & 255,
  36601. this.view[i + 3] = 255 & o),
  36602. n && (this.offset += 8),
  36603. this
  36604. }
  36605. ,
  36606. a.writeUInt64 = a.writeUint64,
  36607. a.readUint64 = function(t) {
  36608. var i = "undefined" == typeof t;
  36609. if (i && (t = this.offset),
  36610. !this.noAssert) {
  36611. if ("number" != typeof t || t % 1 !== 0)
  36612. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36613. if (t >>>= 0,
  36614. t < 0 || t + 8 > this.buffer.byteLength)
  36615. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36616. }
  36617. var n = 0
  36618. , r = 0;
  36619. this.littleEndian ? (n = this.view[t + 2] << 16,
  36620. n |= this.view[t + 1] << 8,
  36621. n |= this.view[t],
  36622. n += this.view[t + 3] << 24 >>> 0,
  36623. t += 4,
  36624. r = this.view[t + 2] << 16,
  36625. r |= this.view[t + 1] << 8,
  36626. r |= this.view[t],
  36627. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36628. r |= this.view[t + 2] << 8,
  36629. r |= this.view[t + 3],
  36630. r += this.view[t] << 24 >>> 0,
  36631. t += 4,
  36632. n = this.view[t + 1] << 16,
  36633. n |= this.view[t + 2] << 8,
  36634. n |= this.view[t + 3],
  36635. n += this.view[t] << 24 >>> 0);
  36636. var o = new e(n,r,!0);
  36637. return i && (this.offset += 8),
  36638. o
  36639. }
  36640. ,
  36641. a.readUInt64 = a.readUint64),
  36642. a.writeFloat32 = function(e, t) {
  36643. var i = "undefined" == typeof t;
  36644. if (i && (t = this.offset),
  36645. !this.noAssert) {
  36646. if ("number" != typeof e)
  36647. throw TypeError("Illegal value: " + e + " (not a number)");
  36648. if ("number" != typeof t || t % 1 !== 0)
  36649. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36650. if (t >>>= 0,
  36651. t < 0 || t + 0 > this.buffer.byteLength)
  36652. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36653. }
  36654. t += 4;
  36655. var n = this.buffer.byteLength;
  36656. return t > n && this.resize((n *= 2) > t ? n : t),
  36657. t -= 4,
  36658. r(this.view, e, t, this.littleEndian, 23, 4),
  36659. i && (this.offset += 4),
  36660. this
  36661. }
  36662. ,
  36663. a.writeFloat = a.writeFloat32,
  36664. a.readFloat32 = function(e) {
  36665. var t = "undefined" == typeof e;
  36666. if (t && (e = this.offset),
  36667. !this.noAssert) {
  36668. if ("number" != typeof e || e % 1 !== 0)
  36669. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36670. if (e >>>= 0,
  36671. e < 0 || e + 4 > this.buffer.byteLength)
  36672. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36673. }
  36674. var i = n(this.view, e, this.littleEndian, 23, 4);
  36675. return t && (this.offset += 4),
  36676. i
  36677. }
  36678. ,
  36679. a.readFloat = a.readFloat32,
  36680. a.writeFloat64 = function(e, t) {
  36681. var i = "undefined" == typeof t;
  36682. if (i && (t = this.offset),
  36683. !this.noAssert) {
  36684. if ("number" != typeof e)
  36685. throw TypeError("Illegal value: " + e + " (not a number)");
  36686. if ("number" != typeof t || t % 1 !== 0)
  36687. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36688. if (t >>>= 0,
  36689. t < 0 || t + 0 > this.buffer.byteLength)
  36690. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36691. }
  36692. t += 8;
  36693. var n = this.buffer.byteLength;
  36694. return t > n && this.resize((n *= 2) > t ? n : t),
  36695. t -= 8,
  36696. r(this.view, e, t, this.littleEndian, 52, 8),
  36697. i && (this.offset += 8),
  36698. this
  36699. }
  36700. ,
  36701. a.writeDouble = a.writeFloat64,
  36702. a.readFloat64 = function(e) {
  36703. var t = "undefined" == typeof e;
  36704. if (t && (e = this.offset),
  36705. !this.noAssert) {
  36706. if ("number" != typeof e || e % 1 !== 0)
  36707. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36708. if (e >>>= 0,
  36709. e < 0 || e + 8 > this.buffer.byteLength)
  36710. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36711. }
  36712. var i = n(this.view, e, this.littleEndian, 52, 8);
  36713. return t && (this.offset += 8),
  36714. i
  36715. }
  36716. ,
  36717. a.readDouble = a.readFloat64,
  36718. o.MAX_VARINT32_BYTES = 5,
  36719. o.calculateVarint32 = function(e) {
  36720. return e >>>= 0,
  36721. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  36722. }
  36723. ,
  36724. o.zigZagEncode32 = function(e) {
  36725. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  36726. }
  36727. ,
  36728. o.zigZagDecode32 = function(e) {
  36729. return e >>> 1 ^ -(1 & e) | 0
  36730. }
  36731. ,
  36732. a.writeVarint32 = function(e, t) {
  36733. var i = "undefined" == typeof t;
  36734. if (i && (t = this.offset),
  36735. !this.noAssert) {
  36736. if ("number" != typeof e || e % 1 !== 0)
  36737. throw TypeError("Illegal value: " + e + " (not an integer)");
  36738. if (e |= 0,
  36739. "number" != typeof t || t % 1 !== 0)
  36740. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36741. if (t >>>= 0,
  36742. t < 0 || t + 0 > this.buffer.byteLength)
  36743. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36744. }
  36745. var n, r = o.calculateVarint32(e);
  36746. t += r;
  36747. var a = this.buffer.byteLength;
  36748. for (t > a && this.resize((a *= 2) > t ? a : t),
  36749. t -= r,
  36750. e >>>= 0; e >= 128; )
  36751. n = 127 & e | 128,
  36752. this.view[t++] = n,
  36753. e >>>= 7;
  36754. return this.view[t++] = e,
  36755. i ? (this.offset = t,
  36756. this) : r
  36757. }
  36758. ,
  36759. a.writeVarint32ZigZag = function(e, t) {
  36760. return this.writeVarint32(o.zigZagEncode32(e), t)
  36761. }
  36762. ,
  36763. a.readVarint32 = function(e) {
  36764. var t = "undefined" == typeof e;
  36765. if (t && (e = this.offset),
  36766. !this.noAssert) {
  36767. if ("number" != typeof e || e % 1 !== 0)
  36768. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36769. if (e >>>= 0,
  36770. e < 0 || e + 1 > this.buffer.byteLength)
  36771. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36772. }
  36773. var i, n = 0, r = 0;
  36774. do {
  36775. if (!this.noAssert && e > this.limit) {
  36776. var o = Error("Truncated");
  36777. throw o.truncated = !0,
  36778. o
  36779. }
  36780. i = this.view[e++],
  36781. n < 5 && (r |= (127 & i) << 7 * n),
  36782. ++n
  36783. } while (0 !== (128 & i));return r |= 0,
  36784. t ? (this.offset = e,
  36785. r) : {
  36786. value: r,
  36787. length: n
  36788. }
  36789. }
  36790. ,
  36791. a.readVarint32ZigZag = function(e) {
  36792. var t = this.readVarint32(e);
  36793. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  36794. t
  36795. }
  36796. ,
  36797. e && (o.MAX_VARINT64_BYTES = 10,
  36798. o.calculateVarint64 = function(t) {
  36799. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  36800. var i = t.toInt() >>> 0
  36801. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  36802. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  36803. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  36804. }
  36805. ,
  36806. o.zigZagEncode64 = function(t) {
  36807. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36808. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  36809. }
  36810. ,
  36811. o.zigZagDecode64 = function(t) {
  36812. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36813. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  36814. }
  36815. ,
  36816. a.writeVarint64 = function(t, i) {
  36817. var n = "undefined" == typeof i;
  36818. if (n && (i = this.offset),
  36819. !this.noAssert) {
  36820. if ("number" == typeof t)
  36821. t = e.fromNumber(t);
  36822. else if ("string" == typeof t)
  36823. t = e.fromString(t);
  36824. else if (!(t && t instanceof e))
  36825. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36826. if ("number" != typeof i || i % 1 !== 0)
  36827. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36828. if (i >>>= 0,
  36829. i < 0 || i + 0 > this.buffer.byteLength)
  36830. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36831. }
  36832. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  36833. var r = o.calculateVarint64(t)
  36834. , a = t.toInt() >>> 0
  36835. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  36836. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  36837. i += r;
  36838. var c = this.buffer.byteLength;
  36839. switch (i > c && this.resize((c *= 2) > i ? c : i),
  36840. i -= r,
  36841. r) {
  36842. case 10:
  36843. this.view[i + 9] = l >>> 7 & 1;
  36844. case 9:
  36845. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  36846. case 8:
  36847. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  36848. case 7:
  36849. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  36850. case 6:
  36851. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  36852. case 5:
  36853. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  36854. case 4:
  36855. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  36856. case 3:
  36857. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  36858. case 2:
  36859. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  36860. case 1:
  36861. this.view[i] = 1 !== r ? 128 | a : 127 & a
  36862. }
  36863. return n ? (this.offset += r,
  36864. this) : r
  36865. }
  36866. ,
  36867. a.writeVarint64ZigZag = function(e, t) {
  36868. return this.writeVarint64(o.zigZagEncode64(e), t)
  36869. }
  36870. ,
  36871. a.readVarint64 = function(t) {
  36872. var i = "undefined" == typeof t;
  36873. if (i && (t = this.offset),
  36874. !this.noAssert) {
  36875. if ("number" != typeof t || t % 1 !== 0)
  36876. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36877. if (t >>>= 0,
  36878. t < 0 || t + 1 > this.buffer.byteLength)
  36879. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  36880. }
  36881. var n = t
  36882. , r = 0
  36883. , o = 0
  36884. , a = 0
  36885. , s = 0;
  36886. if (s = this.view[t++],
  36887. r = 127 & s,
  36888. 128 & s && (s = this.view[t++],
  36889. r |= (127 & s) << 7,
  36890. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36891. r |= (127 & s) << 14,
  36892. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36893. r |= (127 & s) << 21,
  36894. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36895. o = 127 & s,
  36896. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36897. o |= (127 & s) << 7,
  36898. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36899. o |= (127 & s) << 14,
  36900. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36901. o |= (127 & s) << 21,
  36902. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36903. a = 127 & s,
  36904. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36905. a |= (127 & s) << 7,
  36906. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  36907. throw Error("Buffer overrun");
  36908. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  36909. return i ? (this.offset = t,
  36910. l) : {
  36911. value: l,
  36912. length: t - n
  36913. }
  36914. }
  36915. ,
  36916. a.readVarint64ZigZag = function(t) {
  36917. var i = this.readVarint64(t);
  36918. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  36919. i
  36920. }
  36921. ),
  36922. a.writeCString = function(e, i) {
  36923. var n = "undefined" == typeof i;
  36924. n && (i = this.offset);
  36925. var r, o = e.length;
  36926. if (!this.noAssert) {
  36927. if ("string" != typeof e)
  36928. throw TypeError("Illegal str: Not a string");
  36929. for (r = 0; r < o; ++r)
  36930. if (0 === e.charCodeAt(r))
  36931. throw RangeError("Illegal str: Contains NULL-characters");
  36932. if ("number" != typeof i || i % 1 !== 0)
  36933. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36934. if (i >>>= 0,
  36935. i < 0 || i + 0 > this.buffer.byteLength)
  36936. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36937. }
  36938. o = h.calculateUTF16asUTF8(t(e))[1],
  36939. i += o + 1;
  36940. var a = this.buffer.byteLength;
  36941. return i > a && this.resize((a *= 2) > i ? a : i),
  36942. i -= o + 1,
  36943. h.encodeUTF16toUTF8(t(e), function(e) {
  36944. this.view[i++] = e
  36945. }
  36946. .bind(this)),
  36947. this.view[i++] = 0,
  36948. n ? (this.offset = i,
  36949. this) : o
  36950. }
  36951. ,
  36952. a.readCString = function(e) {
  36953. var t = "undefined" == typeof e;
  36954. if (t && (e = this.offset),
  36955. !this.noAssert) {
  36956. if ("number" != typeof e || e % 1 !== 0)
  36957. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36958. if (e >>>= 0,
  36959. e < 0 || e + 1 > this.buffer.byteLength)
  36960. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36961. }
  36962. var n, r = e, o = -1;
  36963. return h.decodeUTF8toUTF16(function() {
  36964. if (0 === o)
  36965. return null;
  36966. if (e >= this.limit)
  36967. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  36968. return o = this.view[e++],
  36969. 0 === o ? null : o
  36970. }
  36971. .bind(this), n = i(), !0),
  36972. t ? (this.offset = e,
  36973. n()) : {
  36974. string: n(),
  36975. length: e - r
  36976. }
  36977. }
  36978. ,
  36979. a.writeIString = function(e, i) {
  36980. var n = "undefined" == typeof i;
  36981. if (n && (i = this.offset),
  36982. !this.noAssert) {
  36983. if ("string" != typeof e)
  36984. throw TypeError("Illegal str: Not a string");
  36985. if ("number" != typeof i || i % 1 !== 0)
  36986. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36987. if (i >>>= 0,
  36988. i < 0 || i + 0 > this.buffer.byteLength)
  36989. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36990. }
  36991. var r, o = i;
  36992. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  36993. i += 4 + r;
  36994. var a = this.buffer.byteLength;
  36995. if (i > a && this.resize((a *= 2) > i ? a : i),
  36996. i -= 4 + r,
  36997. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  36998. this.view[i + 2] = r >>> 16 & 255,
  36999. this.view[i + 1] = r >>> 8 & 255,
  37000. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37001. this.view[i + 1] = r >>> 16 & 255,
  37002. this.view[i + 2] = r >>> 8 & 255,
  37003. this.view[i + 3] = 255 & r),
  37004. i += 4,
  37005. h.encodeUTF16toUTF8(t(e), function(e) {
  37006. this.view[i++] = e
  37007. }
  37008. .bind(this)),
  37009. i !== o + 4 + r)
  37010. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37011. return n ? (this.offset = i,
  37012. this) : i - o
  37013. }
  37014. ,
  37015. a.readIString = function(e) {
  37016. var t = "undefined" == typeof e;
  37017. if (t && (e = this.offset),
  37018. !this.noAssert) {
  37019. if ("number" != typeof e || e % 1 !== 0)
  37020. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37021. if (e >>>= 0,
  37022. e < 0 || e + 4 > this.buffer.byteLength)
  37023. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37024. }
  37025. var i = e
  37026. , n = this.readUint32(e)
  37027. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37028. return e += r.length,
  37029. t ? (this.offset = e,
  37030. r.string) : {
  37031. string: r.string,
  37032. length: e - i
  37033. }
  37034. }
  37035. ,
  37036. o.METRICS_CHARS = "c",
  37037. o.METRICS_BYTES = "b",
  37038. a.writeUTF8String = function(e, i) {
  37039. var n = "undefined" == typeof i;
  37040. if (n && (i = this.offset),
  37041. !this.noAssert) {
  37042. if ("number" != typeof i || i % 1 !== 0)
  37043. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37044. if (i >>>= 0,
  37045. i < 0 || i + 0 > this.buffer.byteLength)
  37046. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37047. }
  37048. var r, o = i;
  37049. r = h.calculateUTF16asUTF8(t(e))[1],
  37050. i += r;
  37051. var a = this.buffer.byteLength;
  37052. return i > a && this.resize((a *= 2) > i ? a : i),
  37053. i -= r,
  37054. h.encodeUTF16toUTF8(t(e), function(e) {
  37055. this.view[i++] = e
  37056. }
  37057. .bind(this)),
  37058. n ? (this.offset = i,
  37059. this) : i - o
  37060. }
  37061. ,
  37062. a.writeString = a.writeUTF8String,
  37063. o.calculateUTF8Chars = function(e) {
  37064. return h.calculateUTF16asUTF8(t(e))[0]
  37065. }
  37066. ,
  37067. o.calculateUTF8Bytes = function(e) {
  37068. return h.calculateUTF16asUTF8(t(e))[1]
  37069. }
  37070. ,
  37071. o.calculateString = o.calculateUTF8Bytes,
  37072. a.readUTF8String = function(e, t, n) {
  37073. "number" == typeof t && (n = t,
  37074. t = void 0);
  37075. var r = "undefined" == typeof n;
  37076. if (r && (n = this.offset),
  37077. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37078. !this.noAssert) {
  37079. if ("number" != typeof e || e % 1 !== 0)
  37080. throw TypeError("Illegal length: " + e + " (not an integer)");
  37081. if (e |= 0,
  37082. "number" != typeof n || n % 1 !== 0)
  37083. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37084. if (n >>>= 0,
  37085. n < 0 || n + 0 > this.buffer.byteLength)
  37086. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37087. }
  37088. var a, s = 0, l = n;
  37089. if (t === o.METRICS_CHARS) {
  37090. if (a = i(),
  37091. h.decodeUTF8(function() {
  37092. return s < e && n < this.limit ? this.view[n++] : null
  37093. }
  37094. .bind(this), function(e) {
  37095. ++s,
  37096. h.UTF8toUTF16(e, a)
  37097. }),
  37098. s !== e)
  37099. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37100. return r ? (this.offset = n,
  37101. a()) : {
  37102. string: a(),
  37103. length: n - l
  37104. }
  37105. }
  37106. if (t === o.METRICS_BYTES) {
  37107. if (!this.noAssert) {
  37108. if ("number" != typeof n || n % 1 !== 0)
  37109. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37110. if (n >>>= 0,
  37111. n < 0 || n + e > this.buffer.byteLength)
  37112. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37113. }
  37114. var c = n + e;
  37115. if (h.decodeUTF8toUTF16(function() {
  37116. return n < c ? this.view[n++] : null
  37117. }
  37118. .bind(this), a = i(), this.noAssert),
  37119. n !== c)
  37120. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37121. return r ? (this.offset = n,
  37122. a()) : {
  37123. string: a(),
  37124. length: n - l
  37125. }
  37126. }
  37127. throw TypeError("Unsupported metrics: " + t)
  37128. }
  37129. ,
  37130. a.readString = a.readUTF8String,
  37131. a.writeVString = function(e, i) {
  37132. var n = "undefined" == typeof i;
  37133. if (n && (i = this.offset),
  37134. !this.noAssert) {
  37135. if ("string" != typeof e)
  37136. throw TypeError("Illegal str: Not a string");
  37137. if ("number" != typeof i || i % 1 !== 0)
  37138. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37139. if (i >>>= 0,
  37140. i < 0 || i + 0 > this.buffer.byteLength)
  37141. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37142. }
  37143. var r, a, s = i;
  37144. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37145. a = o.calculateVarint32(r),
  37146. i += a + r;
  37147. var l = this.buffer.byteLength;
  37148. if (i > l && this.resize((l *= 2) > i ? l : i),
  37149. i -= a + r,
  37150. i += this.writeVarint32(r, i),
  37151. h.encodeUTF16toUTF8(t(e), function(e) {
  37152. this.view[i++] = e
  37153. }
  37154. .bind(this)),
  37155. i !== s + r + a)
  37156. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37157. return n ? (this.offset = i,
  37158. this) : i - s
  37159. }
  37160. ,
  37161. a.readVString = function(e) {
  37162. var t = "undefined" == typeof e;
  37163. if (t && (e = this.offset),
  37164. !this.noAssert) {
  37165. if ("number" != typeof e || e % 1 !== 0)
  37166. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37167. if (e >>>= 0,
  37168. e < 0 || e + 1 > this.buffer.byteLength)
  37169. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37170. }
  37171. var i = e
  37172. , n = this.readVarint32(e)
  37173. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37174. return e += r.length,
  37175. t ? (this.offset = e,
  37176. r.string) : {
  37177. string: r.string,
  37178. length: e - i
  37179. }
  37180. }
  37181. ,
  37182. a.append = function(e, t, i) {
  37183. "number" != typeof t && "string" == typeof t || (i = t,
  37184. t = void 0);
  37185. var n = "undefined" == typeof i;
  37186. if (n && (i = this.offset),
  37187. !this.noAssert) {
  37188. if ("number" != typeof i || i % 1 !== 0)
  37189. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37190. if (i >>>= 0,
  37191. i < 0 || i + 0 > this.buffer.byteLength)
  37192. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37193. }
  37194. e instanceof o || (e = o.wrap(e, t));
  37195. var r = e.limit - e.offset;
  37196. if (r <= 0)
  37197. return this;
  37198. i += r;
  37199. var a = this.buffer.byteLength;
  37200. return i > a && this.resize((a *= 2) > i ? a : i),
  37201. i -= r,
  37202. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37203. e.offset += r,
  37204. n && (this.offset += r),
  37205. this
  37206. }
  37207. ,
  37208. a.appendTo = function(e, t) {
  37209. return e.append(this, t),
  37210. this
  37211. }
  37212. ,
  37213. a.assert = function(e) {
  37214. return this.noAssert = !e,
  37215. this
  37216. }
  37217. ,
  37218. a.capacity = function() {
  37219. return this.buffer.byteLength
  37220. }
  37221. ,
  37222. a.clear = function() {
  37223. return this.offset = 0,
  37224. this.limit = this.buffer.byteLength,
  37225. this.markedOffset = -1,
  37226. this
  37227. }
  37228. ,
  37229. a.clone = function(e) {
  37230. var t = new o(0,this.littleEndian,this.noAssert);
  37231. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37232. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37233. t.view = this.view),
  37234. t.offset = this.offset,
  37235. t.markedOffset = this.markedOffset,
  37236. t.limit = this.limit,
  37237. t
  37238. }
  37239. ,
  37240. a.compact = function(e, t) {
  37241. if ("undefined" == typeof e && (e = this.offset),
  37242. "undefined" == typeof t && (t = this.limit),
  37243. !this.noAssert) {
  37244. if ("number" != typeof e || e % 1 !== 0)
  37245. throw TypeError("Illegal begin: Not an integer");
  37246. if (e >>>= 0,
  37247. "number" != typeof t || t % 1 !== 0)
  37248. throw TypeError("Illegal end: Not an integer");
  37249. if (t >>>= 0,
  37250. e < 0 || e > t || t > this.buffer.byteLength)
  37251. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37252. }
  37253. if (0 === e && t === this.buffer.byteLength)
  37254. return this;
  37255. var i = t - e;
  37256. if (0 === i)
  37257. return this.buffer = s,
  37258. this.view = null,
  37259. this.markedOffset >= 0 && (this.markedOffset -= e),
  37260. this.offset = 0,
  37261. this.limit = 0,
  37262. this;
  37263. var n = new ArrayBuffer(i)
  37264. , r = new Uint8Array(n);
  37265. return r.set(this.view.subarray(e, t)),
  37266. this.buffer = n,
  37267. this.view = r,
  37268. this.markedOffset >= 0 && (this.markedOffset -= e),
  37269. this.offset = 0,
  37270. this.limit = i,
  37271. this
  37272. }
  37273. ,
  37274. a.copy = function(e, t) {
  37275. if ("undefined" == typeof e && (e = this.offset),
  37276. "undefined" == typeof t && (t = this.limit),
  37277. !this.noAssert) {
  37278. if ("number" != typeof e || e % 1 !== 0)
  37279. throw TypeError("Illegal begin: Not an integer");
  37280. if (e >>>= 0,
  37281. "number" != typeof t || t % 1 !== 0)
  37282. throw TypeError("Illegal end: Not an integer");
  37283. if (t >>>= 0,
  37284. e < 0 || e > t || t > this.buffer.byteLength)
  37285. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37286. }
  37287. if (e === t)
  37288. return new o(0,this.littleEndian,this.noAssert);
  37289. var i = t - e
  37290. , n = new o(i,this.littleEndian,this.noAssert);
  37291. return n.offset = 0,
  37292. n.limit = i,
  37293. n.markedOffset >= 0 && (n.markedOffset -= e),
  37294. this.copyTo(n, 0, e, t),
  37295. n
  37296. }
  37297. ,
  37298. a.copyTo = function(e, t, i, n) {
  37299. var r, a;
  37300. if (!this.noAssert && !o.isByteBuffer(e))
  37301. throw TypeError("Illegal target: Not a ByteBuffer");
  37302. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37303. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37304. n = "undefined" == typeof n ? this.limit : 0 | n,
  37305. t < 0 || t > e.buffer.byteLength)
  37306. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37307. if (i < 0 || n > this.buffer.byteLength)
  37308. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37309. var s = n - i;
  37310. return 0 === s ? e : (e.ensureCapacity(t + s),
  37311. e.view.set(this.view.subarray(i, n), t),
  37312. r && (this.offset += s),
  37313. a && (e.offset += s),
  37314. this)
  37315. }
  37316. ,
  37317. a.ensureCapacity = function(e) {
  37318. var t = this.buffer.byteLength;
  37319. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37320. }
  37321. ,
  37322. a.fill = function(e, t, i) {
  37323. var n = "undefined" == typeof t;
  37324. if (n && (t = this.offset),
  37325. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37326. "undefined" == typeof t && (t = this.offset),
  37327. "undefined" == typeof i && (i = this.limit),
  37328. !this.noAssert) {
  37329. if ("number" != typeof e || e % 1 !== 0)
  37330. throw TypeError("Illegal value: " + e + " (not an integer)");
  37331. if (e |= 0,
  37332. "number" != typeof t || t % 1 !== 0)
  37333. throw TypeError("Illegal begin: Not an integer");
  37334. if (t >>>= 0,
  37335. "number" != typeof i || i % 1 !== 0)
  37336. throw TypeError("Illegal end: Not an integer");
  37337. if (i >>>= 0,
  37338. t < 0 || t > i || i > this.buffer.byteLength)
  37339. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37340. }
  37341. if (t >= i)
  37342. return this;
  37343. for (; t < i; )
  37344. this.view[t++] = e;
  37345. return n && (this.offset = t),
  37346. this
  37347. }
  37348. ,
  37349. a.flip = function() {
  37350. return this.limit = this.offset,
  37351. this.offset = 0,
  37352. this
  37353. }
  37354. ,
  37355. a.mark = function(e) {
  37356. if (e = "undefined" == typeof e ? this.offset : e,
  37357. !this.noAssert) {
  37358. if ("number" != typeof e || e % 1 !== 0)
  37359. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37360. if (e >>>= 0,
  37361. e < 0 || e + 0 > this.buffer.byteLength)
  37362. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37363. }
  37364. return this.markedOffset = e,
  37365. this
  37366. }
  37367. ,
  37368. a.order = function(e) {
  37369. if (!this.noAssert && "boolean" != typeof e)
  37370. throw TypeError("Illegal littleEndian: Not a boolean");
  37371. return this.littleEndian = !!e,
  37372. this
  37373. }
  37374. ,
  37375. a.LE = function(e) {
  37376. return this.littleEndian = "undefined" == typeof e || !!e,
  37377. this
  37378. }
  37379. ,
  37380. a.BE = function(e) {
  37381. return this.littleEndian = "undefined" != typeof e && !e,
  37382. this
  37383. }
  37384. ,
  37385. a.prepend = function(e, t, i) {
  37386. "number" != typeof t && "string" == typeof t || (i = t,
  37387. t = void 0);
  37388. var n = "undefined" == typeof i;
  37389. if (n && (i = this.offset),
  37390. !this.noAssert) {
  37391. if ("number" != typeof i || i % 1 !== 0)
  37392. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37393. if (i >>>= 0,
  37394. i < 0 || i + 0 > this.buffer.byteLength)
  37395. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37396. }
  37397. e instanceof o || (e = o.wrap(e, t));
  37398. var r = e.limit - e.offset;
  37399. if (r <= 0)
  37400. return this;
  37401. var a = r - i;
  37402. if (a > 0) {
  37403. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37404. , l = new Uint8Array(s);
  37405. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37406. this.buffer = s,
  37407. this.view = l,
  37408. this.offset += a,
  37409. this.markedOffset >= 0 && (this.markedOffset += a),
  37410. this.limit += a,
  37411. i += a
  37412. } else {
  37413. new Uint8Array(this.buffer)
  37414. }
  37415. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37416. e.offset = e.limit,
  37417. n && (this.offset -= r),
  37418. this
  37419. }
  37420. ,
  37421. a.prependTo = function(e, t) {
  37422. return e.prepend(this, t),
  37423. this
  37424. }
  37425. ,
  37426. a.printDebug = function(e) {
  37427. "function" != typeof e && (e = console.log.bind(console)),
  37428. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37429. }
  37430. ,
  37431. a.remaining = function() {
  37432. return this.limit - this.offset
  37433. }
  37434. ,
  37435. a.reset = function() {
  37436. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37437. this.markedOffset = -1) : this.offset = 0,
  37438. this
  37439. }
  37440. ,
  37441. a.resize = function(e) {
  37442. if (!this.noAssert) {
  37443. if ("number" != typeof e || e % 1 !== 0)
  37444. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37445. if (e |= 0,
  37446. e < 0)
  37447. throw RangeError("Illegal capacity: 0 <= " + e)
  37448. }
  37449. if (this.buffer.byteLength < e) {
  37450. var t = new ArrayBuffer(e)
  37451. , i = new Uint8Array(t);
  37452. i.set(this.view),
  37453. this.buffer = t,
  37454. this.view = i
  37455. }
  37456. return this
  37457. }
  37458. ,
  37459. a.reverse = function(e, t) {
  37460. if ("undefined" == typeof e && (e = this.offset),
  37461. "undefined" == typeof t && (t = this.limit),
  37462. !this.noAssert) {
  37463. if ("number" != typeof e || e % 1 !== 0)
  37464. throw TypeError("Illegal begin: Not an integer");
  37465. if (e >>>= 0,
  37466. "number" != typeof t || t % 1 !== 0)
  37467. throw TypeError("Illegal end: Not an integer");
  37468. if (t >>>= 0,
  37469. e < 0 || e > t || t > this.buffer.byteLength)
  37470. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37471. }
  37472. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37473. this)
  37474. }
  37475. ,
  37476. a.skip = function(e) {
  37477. if (!this.noAssert) {
  37478. if ("number" != typeof e || e % 1 !== 0)
  37479. throw TypeError("Illegal length: " + e + " (not an integer)");
  37480. e |= 0
  37481. }
  37482. var t = this.offset + e;
  37483. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37484. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37485. return this.offset = t,
  37486. this
  37487. }
  37488. ,
  37489. a.slice = function(e, t) {
  37490. if ("undefined" == typeof e && (e = this.offset),
  37491. "undefined" == typeof t && (t = this.limit),
  37492. !this.noAssert) {
  37493. if ("number" != typeof e || e % 1 !== 0)
  37494. throw TypeError("Illegal begin: Not an integer");
  37495. if (e >>>= 0,
  37496. "number" != typeof t || t % 1 !== 0)
  37497. throw TypeError("Illegal end: Not an integer");
  37498. if (t >>>= 0,
  37499. e < 0 || e > t || t > this.buffer.byteLength)
  37500. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37501. }
  37502. var i = this.clone();
  37503. return i.offset = e,
  37504. i.limit = t,
  37505. i
  37506. }
  37507. ,
  37508. a.toBuffer = function(e) {
  37509. var t = this.offset
  37510. , i = this.limit;
  37511. if (!this.noAssert) {
  37512. if ("number" != typeof t || t % 1 !== 0)
  37513. throw TypeError("Illegal offset: Not an integer");
  37514. if (t >>>= 0,
  37515. "number" != typeof i || i % 1 !== 0)
  37516. throw TypeError("Illegal limit: Not an integer");
  37517. if (i >>>= 0,
  37518. t < 0 || t > i || i > this.buffer.byteLength)
  37519. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37520. }
  37521. if (!e && 0 === t && i === this.buffer.byteLength)
  37522. return this.buffer;
  37523. if (t === i)
  37524. return s;
  37525. var n = new ArrayBuffer(i - t);
  37526. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37527. n
  37528. }
  37529. ,
  37530. a.toArrayBuffer = a.toBuffer,
  37531. a.toString = function(e, t, i) {
  37532. if ("undefined" == typeof e)
  37533. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37534. switch ("number" == typeof e && (e = "utf8",
  37535. t = e,
  37536. i = t),
  37537. e) {
  37538. case "utf8":
  37539. return this.toUTF8(t, i);
  37540. case "base64":
  37541. return this.toBase64(t, i);
  37542. case "hex":
  37543. return this.toHex(t, i);
  37544. case "binary":
  37545. return this.toBinary(t, i);
  37546. case "debug":
  37547. return this.toDebug();
  37548. case "columns":
  37549. return this.toColumns();
  37550. default:
  37551. throw Error("Unsupported encoding: " + e)
  37552. }
  37553. }
  37554. ;
  37555. var c = function() {
  37556. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37557. i[t[n]] = n;
  37558. return e.encode = function(e, i) {
  37559. for (var n, r; null !== (n = e()); )
  37560. i(t[n >> 2 & 63]),
  37561. r = (3 & n) << 4,
  37562. null !== (n = e()) ? (r |= n >> 4 & 15,
  37563. i(t[63 & (r | n >> 4 & 15)]),
  37564. r = (15 & n) << 2,
  37565. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37566. i(t[63 & n])) : (i(t[63 & r]),
  37567. i(61))) : (i(t[63 & r]),
  37568. i(61),
  37569. i(61))
  37570. }
  37571. ,
  37572. e.decode = function(e, t) {
  37573. function n(e) {
  37574. throw Error("Illegal character code: " + e)
  37575. }
  37576. for (var r, o, a; null !== (r = e()); )
  37577. if (o = i[r],
  37578. "undefined" == typeof o && n(r),
  37579. null !== (r = e()) && (a = i[r],
  37580. "undefined" == typeof a && n(r),
  37581. t(o << 2 >>> 0 | (48 & a) >> 4),
  37582. null !== (r = e()))) {
  37583. if (o = i[r],
  37584. "undefined" == typeof o) {
  37585. if (61 === r)
  37586. break;
  37587. n(r)
  37588. }
  37589. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37590. null !== (r = e())) {
  37591. if (a = i[r],
  37592. "undefined" == typeof a) {
  37593. if (61 === r)
  37594. break;
  37595. n(r)
  37596. }
  37597. t((3 & o) << 6 >>> 0 | a)
  37598. }
  37599. }
  37600. }
  37601. ,
  37602. e.test = function(e) {
  37603. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37604. }
  37605. ,
  37606. e
  37607. }();
  37608. a.toBase64 = function(e, t) {
  37609. if ("undefined" == typeof e && (e = this.offset),
  37610. "undefined" == typeof t && (t = this.limit),
  37611. e |= 0,
  37612. t |= 0,
  37613. e < 0 || t > this.capacity || e > t)
  37614. throw RangeError("begin, end");
  37615. var n;
  37616. return c.encode(function() {
  37617. return e < t ? this.view[e++] : null
  37618. }
  37619. .bind(this), n = i()),
  37620. n()
  37621. }
  37622. ,
  37623. o.fromBase64 = function(e, i) {
  37624. if ("string" != typeof e)
  37625. throw TypeError("str");
  37626. var n = new o(e.length / 4 * 3,i)
  37627. , r = 0;
  37628. return c.decode(t(e), function(e) {
  37629. n.view[r++] = e
  37630. }),
  37631. n.limit = r,
  37632. n
  37633. }
  37634. ,
  37635. o.btoa = function(e) {
  37636. return o.fromBinary(e).toBase64()
  37637. }
  37638. ,
  37639. o.atob = function(e) {
  37640. return o.fromBase64(e).toBinary()
  37641. }
  37642. ,
  37643. a.toBinary = function(e, t) {
  37644. if ("undefined" == typeof e && (e = this.offset),
  37645. "undefined" == typeof t && (t = this.limit),
  37646. e |= 0,
  37647. t |= 0,
  37648. e < 0 || t > this.capacity() || e > t)
  37649. throw RangeError("begin, end");
  37650. if (e === t)
  37651. return "";
  37652. for (var i = [], n = []; e < t; )
  37653. i.push(this.view[e++]),
  37654. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37655. i = []);
  37656. return n.join("") + String.fromCharCode.apply(String, i)
  37657. }
  37658. ,
  37659. o.fromBinary = function(e, t) {
  37660. if ("string" != typeof e)
  37661. throw TypeError("str");
  37662. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37663. if (i = e.charCodeAt(n),
  37664. i > 255)
  37665. throw RangeError("illegal char code: " + i);
  37666. a.view[n++] = i
  37667. }
  37668. return a.limit = r,
  37669. a
  37670. }
  37671. ,
  37672. a.toDebug = function(e) {
  37673. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  37674. if (i !== -1 && (t = this.view[i],
  37675. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37676. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37677. ++i,
  37678. e && i > 0 && i % 16 === 0 && i !== n) {
  37679. for (; r.length < 51; )
  37680. r += " ";
  37681. a += r + o + "\n",
  37682. r = o = ""
  37683. }
  37684. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37685. }
  37686. if (e && " " !== r) {
  37687. for (; r.length < 51; )
  37688. r += " ";
  37689. a += r + o + "\n"
  37690. }
  37691. return e ? a : r
  37692. }
  37693. ,
  37694. o.fromDebug = function(e, t, i) {
  37695. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  37696. switch (n = e.charAt(l++)) {
  37697. case "!":
  37698. if (!i) {
  37699. if (u || d || p) {
  37700. f = !0;
  37701. break
  37702. }
  37703. u = d = p = !0
  37704. }
  37705. s.offset = s.markedOffset = s.limit = c,
  37706. h = !1;
  37707. break;
  37708. case "|":
  37709. if (!i) {
  37710. if (u || p) {
  37711. f = !0;
  37712. break
  37713. }
  37714. u = p = !0
  37715. }
  37716. s.offset = s.limit = c,
  37717. h = !1;
  37718. break;
  37719. case "[":
  37720. if (!i) {
  37721. if (u || d) {
  37722. f = !0;
  37723. break
  37724. }
  37725. u = d = !0
  37726. }
  37727. s.offset = s.markedOffset = c,
  37728. h = !1;
  37729. break;
  37730. case "<":
  37731. if (!i) {
  37732. if (u) {
  37733. f = !0;
  37734. break
  37735. }
  37736. u = !0
  37737. }
  37738. s.offset = c,
  37739. h = !1;
  37740. break;
  37741. case "]":
  37742. if (!i) {
  37743. if (p || d) {
  37744. f = !0;
  37745. break
  37746. }
  37747. p = d = !0
  37748. }
  37749. s.limit = s.markedOffset = c,
  37750. h = !1;
  37751. break;
  37752. case ">":
  37753. if (!i) {
  37754. if (p) {
  37755. f = !0;
  37756. break
  37757. }
  37758. p = !0
  37759. }
  37760. s.limit = c,
  37761. h = !1;
  37762. break;
  37763. case "'":
  37764. if (!i) {
  37765. if (d) {
  37766. f = !0;
  37767. break
  37768. }
  37769. d = !0
  37770. }
  37771. s.markedOffset = c,
  37772. h = !1;
  37773. break;
  37774. case " ":
  37775. h = !1;
  37776. break;
  37777. default:
  37778. if (!i && h) {
  37779. f = !0;
  37780. break
  37781. }
  37782. if (r = parseInt(n + e.charAt(l++), 16),
  37783. !i && (isNaN(r) || r < 0 || r > 255))
  37784. throw TypeError("Illegal str: Not a debug encoded string");
  37785. s.view[c++] = r,
  37786. h = !0
  37787. }
  37788. if (f)
  37789. throw TypeError("Illegal str: Invalid symbol at " + l)
  37790. }
  37791. if (!i) {
  37792. if (!u || !p)
  37793. throw TypeError("Illegal str: Missing offset or limit");
  37794. if (c < s.buffer.byteLength)
  37795. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  37796. }
  37797. return s
  37798. }
  37799. ,
  37800. a.toHex = function(e, t) {
  37801. if (e = "undefined" == typeof e ? this.offset : e,
  37802. t = "undefined" == typeof t ? this.limit : t,
  37803. !this.noAssert) {
  37804. if ("number" != typeof e || e % 1 !== 0)
  37805. throw TypeError("Illegal begin: Not an integer");
  37806. if (e >>>= 0,
  37807. "number" != typeof t || t % 1 !== 0)
  37808. throw TypeError("Illegal end: Not an integer");
  37809. if (t >>>= 0,
  37810. e < 0 || e > t || t > this.buffer.byteLength)
  37811. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37812. }
  37813. for (var i, n = new Array(t - e); e < t; )
  37814. i = this.view[e++],
  37815. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  37816. return n.join("")
  37817. }
  37818. ,
  37819. o.fromHex = function(e, t, i) {
  37820. if (!i) {
  37821. if ("string" != typeof e)
  37822. throw TypeError("Illegal str: Not a string");
  37823. if (e.length % 2 !== 0)
  37824. throw TypeError("Illegal str: Length not a multiple of 2")
  37825. }
  37826. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  37827. if (n = parseInt(e.substring(s, s + 2), 16),
  37828. !i && (!isFinite(n) || n < 0 || n > 255))
  37829. throw TypeError("Illegal str: Contains non-hex characters");
  37830. a.view[l++] = n
  37831. }
  37832. return a.limit = l,
  37833. a
  37834. }
  37835. ;
  37836. var h = function() {
  37837. var e = {};
  37838. return e.MAX_CODEPOINT = 1114111,
  37839. e.encodeUTF8 = function(e, t) {
  37840. var i = null;
  37841. for ("number" == typeof e && (i = e,
  37842. e = function() {
  37843. return null
  37844. }
  37845. ); null !== i || null !== (i = e()); )
  37846. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  37847. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  37848. t(i >> 6 & 63 | 128),
  37849. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  37850. t(i >> 12 & 63 | 128),
  37851. t(i >> 6 & 63 | 128),
  37852. t(63 & i | 128)),
  37853. i = null
  37854. }
  37855. ,
  37856. e.decodeUTF8 = function(e, t) {
  37857. for (var i, n, r, o, a = function(e) {
  37858. e = e.slice(0, e.indexOf(null));
  37859. var t = Error(e.toString());
  37860. throw t.name = "TruncatedError",
  37861. t.bytes = e,
  37862. t
  37863. }; null !== (i = e()); )
  37864. if (0 === (128 & i))
  37865. t(i);
  37866. else if (192 === (224 & i))
  37867. null === (n = e()) && a([i, n]),
  37868. t((31 & i) << 6 | 63 & n);
  37869. else if (224 === (240 & i))
  37870. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  37871. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  37872. else {
  37873. if (240 !== (248 & i))
  37874. throw RangeError("Illegal starting byte: " + i);
  37875. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  37876. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  37877. }
  37878. }
  37879. ,
  37880. e.UTF16toUTF8 = function(e, t) {
  37881. for (var i, n = null; ; ) {
  37882. if (null === (i = null !== n ? n : e()))
  37883. break;
  37884. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  37885. n = null) : t(i)
  37886. }
  37887. null !== n && t(n)
  37888. }
  37889. ,
  37890. e.UTF8toUTF16 = function(e, t) {
  37891. var i = null;
  37892. for ("number" == typeof e && (i = e,
  37893. e = function() {
  37894. return null
  37895. }
  37896. ); null !== i || null !== (i = e()); )
  37897. i <= 65535 ? t(i) : (i -= 65536,
  37898. t((i >> 10) + 55296),
  37899. t(i % 1024 + 56320)),
  37900. i = null
  37901. }
  37902. ,
  37903. e.encodeUTF16toUTF8 = function(t, i) {
  37904. e.UTF16toUTF8(t, function(t) {
  37905. e.encodeUTF8(t, i)
  37906. })
  37907. }
  37908. ,
  37909. e.decodeUTF8toUTF16 = function(t, i) {
  37910. e.decodeUTF8(t, function(t) {
  37911. e.UTF8toUTF16(t, i)
  37912. })
  37913. }
  37914. ,
  37915. e.calculateCodePoint = function(e) {
  37916. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  37917. }
  37918. ,
  37919. e.calculateUTF8 = function(e) {
  37920. for (var t, i = 0; null !== (t = e()); )
  37921. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  37922. return i
  37923. }
  37924. ,
  37925. e.calculateUTF16asUTF8 = function(t) {
  37926. var i = 0
  37927. , n = 0;
  37928. return e.UTF16toUTF8(t, function(e) {
  37929. ++i,
  37930. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  37931. }),
  37932. [i, n]
  37933. }
  37934. ,
  37935. e
  37936. }();
  37937. return a.toUTF8 = function(e, t) {
  37938. if ("undefined" == typeof e && (e = this.offset),
  37939. "undefined" == typeof t && (t = this.limit),
  37940. !this.noAssert) {
  37941. if ("number" != typeof e || e % 1 !== 0)
  37942. throw TypeError("Illegal begin: Not an integer");
  37943. if (e >>>= 0,
  37944. "number" != typeof t || t % 1 !== 0)
  37945. throw TypeError("Illegal end: Not an integer");
  37946. if (t >>>= 0,
  37947. e < 0 || e > t || t > this.buffer.byteLength)
  37948. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37949. }
  37950. var n;
  37951. try {
  37952. h.decodeUTF8toUTF16(function() {
  37953. return e < t ? this.view[e++] : null
  37954. }
  37955. .bind(this), n = i())
  37956. } catch (i) {
  37957. if (e !== t)
  37958. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  37959. }
  37960. return n()
  37961. }
  37962. ,
  37963. o.fromUTF8 = function(e, i, n) {
  37964. if (!n && "string" != typeof e)
  37965. throw TypeError("Illegal str: Not a string");
  37966. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  37967. , a = 0;
  37968. return h.encodeUTF16toUTF8(t(e), function(e) {
  37969. r.view[a++] = e
  37970. }),
  37971. r.limit = a,
  37972. r
  37973. }
  37974. ,
  37975. o
  37976. })
  37977. }
  37978. , {
  37979. long: 216
  37980. }],
  37981. 216: [function(e, t, i) {
  37982. !function(i, n) {
  37983. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  37984. }(this, function() {
  37985. "use strict";
  37986. function e(e, t, i) {
  37987. this.low = 0 | e,
  37988. this.high = 0 | t,
  37989. this.unsigned = !!i
  37990. }
  37991. function t(e) {
  37992. return (e && e.__isLong__) === !0
  37993. }
  37994. function i(e, t) {
  37995. var i, n, o;
  37996. return t ? (e >>>= 0,
  37997. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  37998. o && (l[e] = i),
  37999. i)) : (e |= 0,
  38000. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38001. o && (s[e] = i),
  38002. i))
  38003. }
  38004. function n(e, t) {
  38005. if (isNaN(e) || !isFinite(e))
  38006. return t ? m : g;
  38007. if (t) {
  38008. if (e < 0)
  38009. return m;
  38010. if (e >= d)
  38011. return I
  38012. } else {
  38013. if (e <= -p)
  38014. return E;
  38015. if (e + 1 >= p)
  38016. return C
  38017. }
  38018. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38019. }
  38020. function r(t, i, n) {
  38021. return new e(t,i,n)
  38022. }
  38023. function o(e, t, i) {
  38024. if (0 === e.length)
  38025. throw Error("empty string");
  38026. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38027. return g;
  38028. if ("number" == typeof t ? (i = t,
  38029. t = !1) : t = !!t,
  38030. i = i || 10,
  38031. i < 2 || 36 < i)
  38032. throw RangeError("radix");
  38033. var r;
  38034. if ((r = e.indexOf("-")) > 0)
  38035. throw Error("interior hyphen");
  38036. if (0 === r)
  38037. return o(e.substring(1), t, i).neg();
  38038. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38039. var h = Math.min(8, e.length - l)
  38040. , u = parseInt(e.substring(l, l + h), i);
  38041. if (h < 8) {
  38042. var d = n(c(i, h));
  38043. s = s.mul(d).add(n(u))
  38044. } else
  38045. s = s.mul(a),
  38046. s = s.add(n(u))
  38047. }
  38048. return s.unsigned = t,
  38049. s
  38050. }
  38051. function a(t) {
  38052. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38053. }
  38054. e.prototype.__isLong__,
  38055. Object.defineProperty(e.prototype, "__isLong__", {
  38056. value: !0,
  38057. enumerable: !1,
  38058. configurable: !1
  38059. }),
  38060. e.isLong = t;
  38061. var s = {}
  38062. , l = {};
  38063. e.fromInt = i,
  38064. e.fromNumber = n,
  38065. e.fromBits = r;
  38066. var c = Math.pow;
  38067. e.fromString = o,
  38068. e.fromValue = a;
  38069. var h = 1 << 24
  38070. , u = 4294967296
  38071. , d = 0x10000000000000000
  38072. , p = d / 2
  38073. , f = i(h)
  38074. , g = i(0);
  38075. e.ZERO = g;
  38076. var m = i(0, !0);
  38077. e.UZERO = m;
  38078. var v = i(1);
  38079. e.ONE = v;
  38080. var A = i(1, !0);
  38081. e.UONE = A;
  38082. var y = i(-1);
  38083. e.NEG_ONE = y;
  38084. var C = r(-1, 2147483647, !1);
  38085. e.MAX_VALUE = C;
  38086. var I = r(-1, -1, !0);
  38087. e.MAX_UNSIGNED_VALUE = I;
  38088. var E = r(0, -2147483648, !1);
  38089. e.MIN_VALUE = E;
  38090. var b = e.prototype;
  38091. return b.toInt = function() {
  38092. return this.unsigned ? this.low >>> 0 : this.low
  38093. }
  38094. ,
  38095. b.toNumber = function() {
  38096. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38097. }
  38098. ,
  38099. b.toString = function(e) {
  38100. if (e = e || 10,
  38101. e < 2 || 36 < e)
  38102. throw RangeError("radix");
  38103. if (this.isZero())
  38104. return "0";
  38105. if (this.isNegative()) {
  38106. if (this.eq(E)) {
  38107. var t = n(e)
  38108. , i = this.div(t)
  38109. , r = i.mul(t).sub(this);
  38110. return i.toString(e) + r.toInt().toString(e)
  38111. }
  38112. return "-" + this.neg().toString(e)
  38113. }
  38114. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38115. var l = a.div(o)
  38116. , h = a.sub(l.mul(o)).toInt() >>> 0
  38117. , u = h.toString(e);
  38118. if (a = l,
  38119. a.isZero())
  38120. return u + s;
  38121. for (; u.length < 6; )
  38122. u = "0" + u;
  38123. s = "" + u + s
  38124. }
  38125. }
  38126. ,
  38127. b.getHighBits = function() {
  38128. return this.high
  38129. }
  38130. ,
  38131. b.getHighBitsUnsigned = function() {
  38132. return this.high >>> 0
  38133. }
  38134. ,
  38135. b.getLowBits = function() {
  38136. return this.low
  38137. }
  38138. ,
  38139. b.getLowBitsUnsigned = function() {
  38140. return this.low >>> 0
  38141. }
  38142. ,
  38143. b.getNumBitsAbs = function() {
  38144. if (this.isNegative())
  38145. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38146. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38147. ;
  38148. return 0 != this.high ? t + 33 : t + 1
  38149. }
  38150. ,
  38151. b.isZero = function() {
  38152. return 0 === this.high && 0 === this.low
  38153. }
  38154. ,
  38155. b.isNegative = function() {
  38156. return !this.unsigned && this.high < 0
  38157. }
  38158. ,
  38159. b.isPositive = function() {
  38160. return this.unsigned || this.high >= 0
  38161. }
  38162. ,
  38163. b.isOdd = function() {
  38164. return 1 === (1 & this.low)
  38165. }
  38166. ,
  38167. b.isEven = function() {
  38168. return 0 === (1 & this.low)
  38169. }
  38170. ,
  38171. b.equals = function(e) {
  38172. return t(e) || (e = a(e)),
  38173. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38174. }
  38175. ,
  38176. b.eq = b.equals,
  38177. b.notEquals = function(e) {
  38178. return !this.eq(e)
  38179. }
  38180. ,
  38181. b.neq = b.notEquals,
  38182. b.lessThan = function(e) {
  38183. return this.comp(e) < 0
  38184. }
  38185. ,
  38186. b.lt = b.lessThan,
  38187. b.lessThanOrEqual = function(e) {
  38188. return this.comp(e) <= 0
  38189. }
  38190. ,
  38191. b.lte = b.lessThanOrEqual,
  38192. b.greaterThan = function(e) {
  38193. return this.comp(e) > 0
  38194. }
  38195. ,
  38196. b.gt = b.greaterThan,
  38197. b.greaterThanOrEqual = function(e) {
  38198. return this.comp(e) >= 0
  38199. }
  38200. ,
  38201. b.gte = b.greaterThanOrEqual,
  38202. b.compare = function(e) {
  38203. if (t(e) || (e = a(e)),
  38204. this.eq(e))
  38205. return 0;
  38206. var i = this.isNegative()
  38207. , n = e.isNegative();
  38208. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38209. }
  38210. ,
  38211. b.comp = b.compare,
  38212. b.negate = function() {
  38213. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38214. }
  38215. ,
  38216. b.neg = b.negate,
  38217. b.add = function(e) {
  38218. t(e) || (e = a(e));
  38219. var i = this.high >>> 16
  38220. , n = 65535 & this.high
  38221. , o = this.low >>> 16
  38222. , s = 65535 & this.low
  38223. , l = e.high >>> 16
  38224. , c = 65535 & e.high
  38225. , h = e.low >>> 16
  38226. , u = 65535 & e.low
  38227. , d = 0
  38228. , p = 0
  38229. , f = 0
  38230. , g = 0;
  38231. return g += s + u,
  38232. f += g >>> 16,
  38233. g &= 65535,
  38234. f += o + h,
  38235. p += f >>> 16,
  38236. f &= 65535,
  38237. p += n + c,
  38238. d += p >>> 16,
  38239. p &= 65535,
  38240. d += i + l,
  38241. d &= 65535,
  38242. r(f << 16 | g, d << 16 | p, this.unsigned)
  38243. }
  38244. ,
  38245. b.subtract = function(e) {
  38246. return t(e) || (e = a(e)),
  38247. this.add(e.neg())
  38248. }
  38249. ,
  38250. b.sub = b.subtract,
  38251. b.multiply = function(e) {
  38252. if (this.isZero())
  38253. return g;
  38254. if (t(e) || (e = a(e)),
  38255. e.isZero())
  38256. return g;
  38257. if (this.eq(E))
  38258. return e.isOdd() ? E : g;
  38259. if (e.eq(E))
  38260. return this.isOdd() ? E : g;
  38261. if (this.isNegative())
  38262. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38263. if (e.isNegative())
  38264. return this.mul(e.neg()).neg();
  38265. if (this.lt(f) && e.lt(f))
  38266. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38267. var i = this.high >>> 16
  38268. , o = 65535 & this.high
  38269. , s = this.low >>> 16
  38270. , l = 65535 & this.low
  38271. , c = e.high >>> 16
  38272. , h = 65535 & e.high
  38273. , u = e.low >>> 16
  38274. , d = 65535 & e.low
  38275. , p = 0
  38276. , m = 0
  38277. , v = 0
  38278. , A = 0;
  38279. return A += l * d,
  38280. v += A >>> 16,
  38281. A &= 65535,
  38282. v += s * d,
  38283. m += v >>> 16,
  38284. v &= 65535,
  38285. v += l * u,
  38286. m += v >>> 16,
  38287. v &= 65535,
  38288. m += o * d,
  38289. p += m >>> 16,
  38290. m &= 65535,
  38291. m += s * u,
  38292. p += m >>> 16,
  38293. m &= 65535,
  38294. m += l * h,
  38295. p += m >>> 16,
  38296. m &= 65535,
  38297. p += i * d + o * u + s * h + l * c,
  38298. p &= 65535,
  38299. r(v << 16 | A, p << 16 | m, this.unsigned)
  38300. }
  38301. ,
  38302. b.mul = b.multiply,
  38303. b.divide = function(e) {
  38304. if (t(e) || (e = a(e)),
  38305. e.isZero())
  38306. throw Error("division by zero");
  38307. if (this.isZero())
  38308. return this.unsigned ? m : g;
  38309. var i, r, o;
  38310. if (this.unsigned) {
  38311. if (e.unsigned || (e = e.toUnsigned()),
  38312. e.gt(this))
  38313. return m;
  38314. if (e.gt(this.shru(1)))
  38315. return A;
  38316. o = m
  38317. } else {
  38318. if (this.eq(E)) {
  38319. if (e.eq(v) || e.eq(y))
  38320. return E;
  38321. if (e.eq(E))
  38322. return v;
  38323. var s = this.shr(1);
  38324. return i = s.div(e).shl(1),
  38325. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38326. o = i.add(r.div(e)))
  38327. }
  38328. if (e.eq(E))
  38329. return this.unsigned ? m : g;
  38330. if (this.isNegative())
  38331. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38332. if (e.isNegative())
  38333. return this.div(e.neg()).neg();
  38334. o = g
  38335. }
  38336. for (r = this; r.gte(e); ) {
  38337. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38338. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38339. i -= h,
  38340. u = n(i, this.unsigned),
  38341. d = u.mul(e);
  38342. u.isZero() && (u = v),
  38343. o = o.add(u),
  38344. r = r.sub(d)
  38345. }
  38346. return o
  38347. }
  38348. ,
  38349. b.div = b.divide,
  38350. b.modulo = function(e) {
  38351. return t(e) || (e = a(e)),
  38352. this.sub(this.div(e).mul(e))
  38353. }
  38354. ,
  38355. b.mod = b.modulo,
  38356. b.not = function() {
  38357. return r(~this.low, ~this.high, this.unsigned)
  38358. }
  38359. ,
  38360. b.and = function(e) {
  38361. return t(e) || (e = a(e)),
  38362. r(this.low & e.low, this.high & e.high, this.unsigned)
  38363. }
  38364. ,
  38365. b.or = function(e) {
  38366. return t(e) || (e = a(e)),
  38367. r(this.low | e.low, this.high | e.high, this.unsigned)
  38368. }
  38369. ,
  38370. b.xor = function(e) {
  38371. return t(e) || (e = a(e)),
  38372. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38373. }
  38374. ,
  38375. b.shiftLeft = function(e) {
  38376. return t(e) && (e = e.toInt()),
  38377. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38378. }
  38379. ,
  38380. b.shl = b.shiftLeft,
  38381. b.shiftRight = function(e) {
  38382. return t(e) && (e = e.toInt()),
  38383. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38384. }
  38385. ,
  38386. b.shr = b.shiftRight,
  38387. b.shiftRightUnsigned = function(e) {
  38388. if (t(e) && (e = e.toInt()),
  38389. e &= 63,
  38390. 0 === e)
  38391. return this;
  38392. var i = this.high;
  38393. if (e < 32) {
  38394. var n = this.low;
  38395. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38396. }
  38397. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38398. }
  38399. ,
  38400. b.shru = b.shiftRightUnsigned,
  38401. b.toSigned = function() {
  38402. return this.unsigned ? r(this.low, this.high, !1) : this
  38403. }
  38404. ,
  38405. b.toUnsigned = function() {
  38406. return this.unsigned ? this : r(this.low, this.high, !0)
  38407. }
  38408. ,
  38409. b.toBytes = function(e) {
  38410. return e ? this.toBytesLE() : this.toBytesBE()
  38411. }
  38412. ,
  38413. b.toBytesLE = function() {
  38414. var e = this.high
  38415. , t = this.low;
  38416. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38417. }
  38418. ,
  38419. b.toBytesBE = function() {
  38420. var e = this.high
  38421. , t = this.low;
  38422. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38423. }
  38424. ,
  38425. e
  38426. })
  38427. }
  38428. , {}],
  38429. 217: [function(e, t, i) {
  38430. var n = {
  38431. REVISION: "75"
  38432. };
  38433. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38434. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38435. void 0 === Math.sign && (Math.sign = function(e) {
  38436. return e < 0 ? -1 : e > 0 ? 1 : +e
  38437. }
  38438. ),
  38439. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38440. get: function() {
  38441. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38442. }
  38443. }),
  38444. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38445. writable: !0,
  38446. configurable: !0,
  38447. value: function(e) {
  38448. "use strict";
  38449. if (void 0 === e || null === e)
  38450. throw new TypeError("Cannot convert first argument to object");
  38451. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38452. var r = arguments[i];
  38453. if (void 0 !== r && null !== r) {
  38454. r = Object(r);
  38455. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38456. var l = o[a]
  38457. , c = Object.getOwnPropertyDescriptor(r, l);
  38458. void 0 !== c && c.enumerable && (t[l] = r[l])
  38459. }
  38460. }
  38461. }
  38462. return t
  38463. }
  38464. }),
  38465. n.MOUSE = {
  38466. LEFT: 0,
  38467. MIDDLE: 1,
  38468. RIGHT: 2
  38469. },
  38470. n.CullFaceNone = 0,
  38471. n.CullFaceBack = 1,
  38472. n.CullFaceFront = 2,
  38473. n.CullFaceFrontBack = 3,
  38474. n.FrontFaceDirectionCW = 0,
  38475. n.FrontFaceDirectionCCW = 1,
  38476. n.BasicShadowMap = 0,
  38477. n.PCFShadowMap = 1,
  38478. n.PCFSoftShadowMap = 2,
  38479. n.FrontSide = 0,
  38480. n.BackSide = 1,
  38481. n.DoubleSide = 2,
  38482. n.FlatShading = 1,
  38483. n.SmoothShading = 2,
  38484. n.NoColors = 0,
  38485. n.FaceColors = 1,
  38486. n.VertexColors = 2,
  38487. n.NoBlending = 0,
  38488. n.NormalBlending = 1,
  38489. n.AdditiveBlending = 2,
  38490. n.SubtractiveBlending = 3,
  38491. n.MultiplyBlending = 4,
  38492. n.CustomBlending = 5,
  38493. n.AddEquation = 100,
  38494. n.SubtractEquation = 101,
  38495. n.ReverseSubtractEquation = 102,
  38496. n.MinEquation = 103,
  38497. n.MaxEquation = 104,
  38498. n.ZeroFactor = 200,
  38499. n.OneFactor = 201,
  38500. n.SrcColorFactor = 202,
  38501. n.OneMinusSrcColorFactor = 203,
  38502. n.SrcAlphaFactor = 204,
  38503. n.OneMinusSrcAlphaFactor = 205,
  38504. n.DstAlphaFactor = 206,
  38505. n.OneMinusDstAlphaFactor = 207,
  38506. n.DstColorFactor = 208,
  38507. n.OneMinusDstColorFactor = 209,
  38508. n.SrcAlphaSaturateFactor = 210,
  38509. n.NeverDepth = 0,
  38510. n.AlwaysDepth = 1,
  38511. n.LessDepth = 2,
  38512. n.LessEqualDepth = 3,
  38513. n.EqualDepth = 4,
  38514. n.GreaterEqualDepth = 5,
  38515. n.GreaterDepth = 6,
  38516. n.NotEqualDepth = 7,
  38517. n.MultiplyOperation = 0,
  38518. n.MixOperation = 1,
  38519. n.AddOperation = 2,
  38520. n.NoToneMapping = 0,
  38521. n.LinearToneMapping = 1,
  38522. n.ReinhardToneMapping = 2,
  38523. n.Uncharted2ToneMapping = 3,
  38524. n.CineonToneMapping = 4,
  38525. n.UVMapping = 300,
  38526. n.CubeReflectionMapping = 301,
  38527. n.CubeRefractionMapping = 302,
  38528. n.EquirectangularReflectionMapping = 303,
  38529. n.EquirectangularRefractionMapping = 304,
  38530. n.SphericalReflectionMapping = 305,
  38531. n.CubeUVReflectionMapping = 306,
  38532. n.CubeUVRefractionMapping = 307,
  38533. n.RepeatWrapping = 1e3,
  38534. n.ClampToEdgeWrapping = 1001,
  38535. n.MirroredRepeatWrapping = 1002,
  38536. n.NearestFilter = 1003,
  38537. n.NearestMipMapNearestFilter = 1004,
  38538. n.NearestMipMapLinearFilter = 1005,
  38539. n.LinearFilter = 1006,
  38540. n.LinearMipMapNearestFilter = 1007,
  38541. n.LinearMipMapLinearFilter = 1008,
  38542. n.UnsignedByteType = 1009,
  38543. n.ByteType = 1010,
  38544. n.ShortType = 1011,
  38545. n.UnsignedShortType = 1012,
  38546. n.IntType = 1013,
  38547. n.UnsignedIntType = 1014,
  38548. n.FloatType = 1015,
  38549. n.HalfFloatType = 1025,
  38550. n.UnsignedShort4444Type = 1016,
  38551. n.UnsignedShort5551Type = 1017,
  38552. n.UnsignedShort565Type = 1018,
  38553. n.AlphaFormat = 1019,
  38554. n.RGBFormat = 1020,
  38555. n.RGBAFormat = 1021,
  38556. n.LuminanceFormat = 1022,
  38557. n.LuminanceAlphaFormat = 1023,
  38558. n.RGBEFormat = n.RGBAFormat,
  38559. n.RGB_S3TC_DXT1_Format = 2001,
  38560. n.RGBA_S3TC_DXT1_Format = 2002,
  38561. n.RGBA_S3TC_DXT3_Format = 2003,
  38562. n.RGBA_S3TC_DXT5_Format = 2004,
  38563. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38564. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38565. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38566. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38567. n.RGB_ETC1_Format = 2151,
  38568. n.LoopOnce = 2200,
  38569. n.LoopRepeat = 2201,
  38570. n.LoopPingPong = 2202,
  38571. n.InterpolateDiscrete = 2300,
  38572. n.InterpolateLinear = 2301,
  38573. n.InterpolateSmooth = 2302,
  38574. n.ZeroCurvatureEnding = 2400,
  38575. n.ZeroSlopeEnding = 2401,
  38576. n.WrapAroundEnding = 2402,
  38577. n.TrianglesDrawMode = 0,
  38578. n.TriangleStripDrawMode = 1,
  38579. n.TriangleFanDrawMode = 2,
  38580. n.LinearEncoding = 3e3,
  38581. n.sRGBEncoding = 3001,
  38582. n.GammaEncoding = 3007,
  38583. n.RGBEEncoding = 3002,
  38584. n.LogLuvEncoding = 3003,
  38585. n.RGBM7Encoding = 3004,
  38586. n.RGBM16Encoding = 3005,
  38587. n.RGBDEncoding = 3006,
  38588. n.Color = function(e) {
  38589. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38590. }
  38591. ,
  38592. n.Color.prototype = {
  38593. constructor: n.Color,
  38594. r: 1,
  38595. g: 1,
  38596. b: 1,
  38597. set: function(e) {
  38598. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38599. this
  38600. },
  38601. setScalar: function(e) {
  38602. this.r = e,
  38603. this.g = e,
  38604. this.b = e
  38605. },
  38606. setHex: function(e) {
  38607. return e = Math.floor(e),
  38608. this.r = (e >> 16 & 255) / 255,
  38609. this.g = (e >> 8 & 255) / 255,
  38610. this.b = (255 & e) / 255,
  38611. this
  38612. },
  38613. setRGB: function(e, t, i) {
  38614. return this.r = e,
  38615. this.g = t,
  38616. this.b = i,
  38617. this
  38618. },
  38619. setHSL: function() {
  38620. function e(e, t, i) {
  38621. return i < 0 && (i += 1),
  38622. i > 1 && (i -= 1),
  38623. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38624. }
  38625. return function(t, i, r) {
  38626. if (t = n.Math.euclideanModulo(t, 1),
  38627. i = n.Math.clamp(i, 0, 1),
  38628. r = n.Math.clamp(r, 0, 1),
  38629. 0 === i)
  38630. this.r = this.g = this.b = r;
  38631. else {
  38632. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38633. , a = 2 * r - o;
  38634. this.r = e(a, o, t + 1 / 3),
  38635. this.g = e(a, o, t),
  38636. this.b = e(a, o, t - 1 / 3)
  38637. }
  38638. return this
  38639. }
  38640. }(),
  38641. setStyle: function(e) {
  38642. function t(t) {
  38643. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38644. }
  38645. var i;
  38646. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38647. var r, o = i[1], a = i[2];
  38648. switch (o) {
  38649. case "rgb":
  38650. case "rgba":
  38651. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38652. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38653. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38654. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38655. t(r[5]),
  38656. this;
  38657. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38658. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38659. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38660. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38661. t(r[5]),
  38662. this;
  38663. break;
  38664. case "hsl":
  38665. case "hsla":
  38666. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38667. var s = parseFloat(r[1]) / 360
  38668. , l = parseInt(r[2], 10) / 100
  38669. , c = parseInt(r[3], 10) / 100;
  38670. return t(r[5]),
  38671. this.setHSL(s, l, c)
  38672. }
  38673. }
  38674. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38675. var h = i[1]
  38676. , u = h.length;
  38677. if (3 === u)
  38678. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38679. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38680. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38681. this;
  38682. if (6 === u)
  38683. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38684. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38685. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38686. this
  38687. }
  38688. if (e && e.length > 0) {
  38689. var h = n.ColorKeywords[e];
  38690. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38691. }
  38692. return this
  38693. },
  38694. clone: function() {
  38695. return new this.constructor(this.r,this.g,this.b)
  38696. },
  38697. copy: function(e) {
  38698. return this.r = e.r,
  38699. this.g = e.g,
  38700. this.b = e.b,
  38701. this
  38702. },
  38703. copyGammaToLinear: function(e, t) {
  38704. return void 0 === t && (t = 2),
  38705. this.r = Math.pow(e.r, t),
  38706. this.g = Math.pow(e.g, t),
  38707. this.b = Math.pow(e.b, t),
  38708. this
  38709. },
  38710. copyLinearToGamma: function(e, t) {
  38711. void 0 === t && (t = 2);
  38712. var i = t > 0 ? 1 / t : 1;
  38713. return this.r = Math.pow(e.r, i),
  38714. this.g = Math.pow(e.g, i),
  38715. this.b = Math.pow(e.b, i),
  38716. this
  38717. },
  38718. convertGammaToLinear: function() {
  38719. var e = this.r
  38720. , t = this.g
  38721. , i = this.b;
  38722. return this.r = e * e,
  38723. this.g = t * t,
  38724. this.b = i * i,
  38725. this
  38726. },
  38727. convertLinearToGamma: function() {
  38728. return this.r = Math.sqrt(this.r),
  38729. this.g = Math.sqrt(this.g),
  38730. this.b = Math.sqrt(this.b),
  38731. this
  38732. },
  38733. getHex: function() {
  38734. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  38735. },
  38736. getHexString: function() {
  38737. return ("000000" + this.getHex().toString(16)).slice(-6)
  38738. },
  38739. getHSL: function(e) {
  38740. var t, i, n = e || {
  38741. h: 0,
  38742. s: 0,
  38743. l: 0
  38744. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  38745. if (l === s)
  38746. t = 0,
  38747. i = 0;
  38748. else {
  38749. var h = s - l;
  38750. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  38751. s) {
  38752. case r:
  38753. t = (o - a) / h + (o < a ? 6 : 0);
  38754. break;
  38755. case o:
  38756. t = (a - r) / h + 2;
  38757. break;
  38758. case a:
  38759. t = (r - o) / h + 4
  38760. }
  38761. t /= 6
  38762. }
  38763. return n.h = t,
  38764. n.s = i,
  38765. n.l = c,
  38766. n
  38767. },
  38768. getStyle: function() {
  38769. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  38770. },
  38771. offsetHSL: function(e, t, i) {
  38772. var n = this.getHSL();
  38773. return n.h += e,
  38774. n.s += t,
  38775. n.l += i,
  38776. this.setHSL(n.h, n.s, n.l),
  38777. this
  38778. },
  38779. add: function(e) {
  38780. return this.r += e.r,
  38781. this.g += e.g,
  38782. this.b += e.b,
  38783. this
  38784. },
  38785. addColors: function(e, t) {
  38786. return this.r = e.r + t.r,
  38787. this.g = e.g + t.g,
  38788. this.b = e.b + t.b,
  38789. this
  38790. },
  38791. addScalar: function(e) {
  38792. return this.r += e,
  38793. this.g += e,
  38794. this.b += e,
  38795. this
  38796. },
  38797. multiply: function(e) {
  38798. return this.r *= e.r,
  38799. this.g *= e.g,
  38800. this.b *= e.b,
  38801. this
  38802. },
  38803. multiplyScalar: function(e) {
  38804. return this.r *= e,
  38805. this.g *= e,
  38806. this.b *= e,
  38807. this
  38808. },
  38809. lerp: function(e, t) {
  38810. return this.r += (e.r - this.r) * t,
  38811. this.g += (e.g - this.g) * t,
  38812. this.b += (e.b - this.b) * t,
  38813. this
  38814. },
  38815. equals: function(e) {
  38816. return e.r === this.r && e.g === this.g && e.b === this.b
  38817. },
  38818. fromArray: function(e, t) {
  38819. return void 0 === t && (t = 0),
  38820. this.r = e[t],
  38821. this.g = e[t + 1],
  38822. this.b = e[t + 2],
  38823. this
  38824. },
  38825. toArray: function(e, t) {
  38826. return void 0 === e && (e = []),
  38827. void 0 === t && (t = 0),
  38828. e[t] = this.r,
  38829. e[t + 1] = this.g,
  38830. e[t + 2] = this.b,
  38831. e
  38832. }
  38833. },
  38834. n.ColorKeywords = {
  38835. aliceblue: 15792383,
  38836. antiquewhite: 16444375,
  38837. aqua: 65535,
  38838. aquamarine: 8388564,
  38839. azure: 15794175,
  38840. beige: 16119260,
  38841. bisque: 16770244,
  38842. black: 0,
  38843. blanchedalmond: 16772045,
  38844. blue: 255,
  38845. blueviolet: 9055202,
  38846. brown: 10824234,
  38847. burlywood: 14596231,
  38848. cadetblue: 6266528,
  38849. chartreuse: 8388352,
  38850. chocolate: 13789470,
  38851. coral: 16744272,
  38852. cornflowerblue: 6591981,
  38853. cornsilk: 16775388,
  38854. crimson: 14423100,
  38855. cyan: 65535,
  38856. darkblue: 139,
  38857. darkcyan: 35723,
  38858. darkgoldenrod: 12092939,
  38859. darkgray: 11119017,
  38860. darkgreen: 25600,
  38861. darkgrey: 11119017,
  38862. darkkhaki: 12433259,
  38863. darkmagenta: 9109643,
  38864. darkolivegreen: 5597999,
  38865. darkorange: 16747520,
  38866. darkorchid: 10040012,
  38867. darkred: 9109504,
  38868. darksalmon: 15308410,
  38869. darkseagreen: 9419919,
  38870. darkslateblue: 4734347,
  38871. darkslategray: 3100495,
  38872. darkslategrey: 3100495,
  38873. darkturquoise: 52945,
  38874. darkviolet: 9699539,
  38875. deeppink: 16716947,
  38876. deepskyblue: 49151,
  38877. dimgray: 6908265,
  38878. dimgrey: 6908265,
  38879. dodgerblue: 2003199,
  38880. firebrick: 11674146,
  38881. floralwhite: 16775920,
  38882. forestgreen: 2263842,
  38883. fuchsia: 16711935,
  38884. gainsboro: 14474460,
  38885. ghostwhite: 16316671,
  38886. gold: 16766720,
  38887. goldenrod: 14329120,
  38888. gray: 8421504,
  38889. green: 32768,
  38890. greenyellow: 11403055,
  38891. grey: 8421504,
  38892. honeydew: 15794160,
  38893. hotpink: 16738740,
  38894. indianred: 13458524,
  38895. indigo: 4915330,
  38896. ivory: 16777200,
  38897. khaki: 15787660,
  38898. lavender: 15132410,
  38899. lavenderblush: 16773365,
  38900. lawngreen: 8190976,
  38901. lemonchiffon: 16775885,
  38902. lightblue: 11393254,
  38903. lightcoral: 15761536,
  38904. lightcyan: 14745599,
  38905. lightgoldenrodyellow: 16448210,
  38906. lightgray: 13882323,
  38907. lightgreen: 9498256,
  38908. lightgrey: 13882323,
  38909. lightpink: 16758465,
  38910. lightsalmon: 16752762,
  38911. lightseagreen: 2142890,
  38912. lightskyblue: 8900346,
  38913. lightslategray: 7833753,
  38914. lightslategrey: 7833753,
  38915. lightsteelblue: 11584734,
  38916. lightyellow: 16777184,
  38917. lime: 65280,
  38918. limegreen: 3329330,
  38919. linen: 16445670,
  38920. magenta: 16711935,
  38921. maroon: 8388608,
  38922. mediumaquamarine: 6737322,
  38923. mediumblue: 205,
  38924. mediumorchid: 12211667,
  38925. mediumpurple: 9662683,
  38926. mediumseagreen: 3978097,
  38927. mediumslateblue: 8087790,
  38928. mediumspringgreen: 64154,
  38929. mediumturquoise: 4772300,
  38930. mediumvioletred: 13047173,
  38931. midnightblue: 1644912,
  38932. mintcream: 16121850,
  38933. mistyrose: 16770273,
  38934. moccasin: 16770229,
  38935. navajowhite: 16768685,
  38936. navy: 128,
  38937. oldlace: 16643558,
  38938. olive: 8421376,
  38939. olivedrab: 7048739,
  38940. orange: 16753920,
  38941. orangered: 16729344,
  38942. orchid: 14315734,
  38943. palegoldenrod: 15657130,
  38944. palegreen: 10025880,
  38945. paleturquoise: 11529966,
  38946. palevioletred: 14381203,
  38947. papayawhip: 16773077,
  38948. peachpuff: 16767673,
  38949. peru: 13468991,
  38950. pink: 16761035,
  38951. plum: 14524637,
  38952. powderblue: 11591910,
  38953. purple: 8388736,
  38954. red: 16711680,
  38955. rosybrown: 12357519,
  38956. royalblue: 4286945,
  38957. saddlebrown: 9127187,
  38958. salmon: 16416882,
  38959. sandybrown: 16032864,
  38960. seagreen: 3050327,
  38961. seashell: 16774638,
  38962. sienna: 10506797,
  38963. silver: 12632256,
  38964. skyblue: 8900331,
  38965. slateblue: 6970061,
  38966. slategray: 7372944,
  38967. slategrey: 7372944,
  38968. snow: 16775930,
  38969. springgreen: 65407,
  38970. steelblue: 4620980,
  38971. tan: 13808780,
  38972. teal: 32896,
  38973. thistle: 14204888,
  38974. tomato: 16737095,
  38975. turquoise: 4251856,
  38976. violet: 15631086,
  38977. wheat: 16113331,
  38978. white: 16777215,
  38979. whitesmoke: 16119285,
  38980. yellow: 16776960,
  38981. yellowgreen: 10145074
  38982. },
  38983. n.Quaternion = function(e, t, i, n) {
  38984. this._x = e || 0,
  38985. this._y = t || 0,
  38986. this._z = i || 0,
  38987. this._w = void 0 !== n ? n : 1
  38988. }
  38989. ,
  38990. n.Quaternion.prototype = {
  38991. constructor: n.Quaternion,
  38992. get x() {
  38993. return this._x
  38994. },
  38995. set x(e) {
  38996. this._x = e,
  38997. this.onChangeCallback()
  38998. },
  38999. get y() {
  39000. return this._y
  39001. },
  39002. set y(e) {
  39003. this._y = e,
  39004. this.onChangeCallback()
  39005. },
  39006. get z() {
  39007. return this._z
  39008. },
  39009. set z(e) {
  39010. this._z = e,
  39011. this.onChangeCallback()
  39012. },
  39013. get w() {
  39014. return this._w
  39015. },
  39016. set w(e) {
  39017. this._w = e,
  39018. this.onChangeCallback()
  39019. },
  39020. set: function(e, t, i, n) {
  39021. return this._x = e,
  39022. this._y = t,
  39023. this._z = i,
  39024. this._w = n,
  39025. this.onChangeCallback(),
  39026. this
  39027. },
  39028. clone: function() {
  39029. return new this.constructor(this._x,this._y,this._z,this._w)
  39030. },
  39031. copy: function(e) {
  39032. return this._x = e.x,
  39033. this._y = e.y,
  39034. this._z = e.z,
  39035. this._w = e.w,
  39036. this.onChangeCallback(),
  39037. this
  39038. },
  39039. setFromEuler: function(e, t) {
  39040. if (e instanceof n.Euler == !1)
  39041. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39042. var i = Math.cos(e._x / 2)
  39043. , r = Math.cos(e._y / 2)
  39044. , o = Math.cos(e._z / 2)
  39045. , a = Math.sin(e._x / 2)
  39046. , s = Math.sin(e._y / 2)
  39047. , l = Math.sin(e._z / 2)
  39048. , c = e.order;
  39049. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39050. this._y = i * s * o - a * r * l,
  39051. this._z = i * r * l + a * s * o,
  39052. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39053. this._y = i * s * o - a * r * l,
  39054. this._z = i * r * l - a * s * o,
  39055. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39056. this._y = i * s * o + a * r * l,
  39057. this._z = i * r * l + a * s * o,
  39058. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39059. this._y = i * s * o + a * r * l,
  39060. this._z = i * r * l - a * s * o,
  39061. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39062. this._y = i * s * o + a * r * l,
  39063. this._z = i * r * l - a * s * o,
  39064. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39065. this._y = i * s * o - a * r * l,
  39066. this._z = i * r * l + a * s * o,
  39067. this._w = i * r * o + a * s * l),
  39068. t !== !1 && this.onChangeCallback(),
  39069. this
  39070. },
  39071. setFromAxisAngle: function(e, t) {
  39072. var i = t / 2
  39073. , n = Math.sin(i);
  39074. return this._x = e.x * n,
  39075. this._y = e.y * n,
  39076. this._z = e.z * n,
  39077. this._w = Math.cos(i),
  39078. this.onChangeCallback(),
  39079. this
  39080. },
  39081. setFromRotationMatrix: function(e) {
  39082. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39083. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39084. this._w = .25 / t,
  39085. this._x = (h - l) * t,
  39086. this._y = (o - c) * t,
  39087. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39088. this._w = (h - l) / t,
  39089. this._x = .25 * t,
  39090. this._y = (r + a) / t,
  39091. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39092. this._w = (o - c) / t,
  39093. this._x = (r + a) / t,
  39094. this._y = .25 * t,
  39095. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39096. this._w = (a - r) / t,
  39097. this._x = (o + c) / t,
  39098. this._y = (l + h) / t,
  39099. this._z = .25 * t),
  39100. this.onChangeCallback(),
  39101. this
  39102. },
  39103. setFromUnitVectors: function() {
  39104. var e, t, i = 1e-6;
  39105. return function(r, o) {
  39106. return void 0 === e && (e = new n.Vector3),
  39107. t = r.dot(o) + 1,
  39108. t < i ? (t = 0,
  39109. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39110. this._x = e.x,
  39111. this._y = e.y,
  39112. this._z = e.z,
  39113. this._w = t,
  39114. this.normalize(),
  39115. this
  39116. }
  39117. }(),
  39118. inverse: function() {
  39119. return this.conjugate().normalize(),
  39120. this
  39121. },
  39122. conjugate: function() {
  39123. return this._x *= -1,
  39124. this._y *= -1,
  39125. this._z *= -1,
  39126. this.onChangeCallback(),
  39127. this
  39128. },
  39129. dot: function(e) {
  39130. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39131. },
  39132. lengthSq: function() {
  39133. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39134. },
  39135. length: function() {
  39136. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39137. },
  39138. normalize: function() {
  39139. var e = this.length();
  39140. return 0 === e ? (this._x = 0,
  39141. this._y = 0,
  39142. this._z = 0,
  39143. this._w = 1) : (e = 1 / e,
  39144. this._x = this._x * e,
  39145. this._y = this._y * e,
  39146. this._z = this._z * e,
  39147. this._w = this._w * e),
  39148. this.onChangeCallback(),
  39149. this
  39150. },
  39151. multiply: function(e, t) {
  39152. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39153. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39154. },
  39155. multiplyQuaternions: function(e, t) {
  39156. var i = e._x
  39157. , n = e._y
  39158. , r = e._z
  39159. , o = e._w
  39160. , a = t._x
  39161. , s = t._y
  39162. , l = t._z
  39163. , c = t._w;
  39164. return this._x = i * c + o * a + n * l - r * s,
  39165. this._y = n * c + o * s + r * a - i * l,
  39166. this._z = r * c + o * l + i * s - n * a,
  39167. this._w = o * c - i * a - n * s - r * l,
  39168. this.onChangeCallback(),
  39169. this
  39170. },
  39171. slerp: function(e, t) {
  39172. if (0 === t)
  39173. return this;
  39174. if (1 === t)
  39175. return this.copy(e);
  39176. var i = this._x
  39177. , n = this._y
  39178. , r = this._z
  39179. , o = this._w
  39180. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39181. if (a < 0 ? (this._w = -e._w,
  39182. this._x = -e._x,
  39183. this._y = -e._y,
  39184. this._z = -e._z,
  39185. a = -a) : this.copy(e),
  39186. a >= 1)
  39187. return this._w = o,
  39188. this._x = i,
  39189. this._y = n,
  39190. this._z = r,
  39191. this;
  39192. var s = Math.sqrt(1 - a * a);
  39193. if (Math.abs(s) < .001)
  39194. return this._w = .5 * (o + this._w),
  39195. this._x = .5 * (i + this._x),
  39196. this._y = .5 * (n + this._y),
  39197. this._z = .5 * (r + this._z),
  39198. this;
  39199. var l = Math.atan2(s, a)
  39200. , c = Math.sin((1 - t) * l) / s
  39201. , h = Math.sin(t * l) / s;
  39202. return this._w = o * c + this._w * h,
  39203. this._x = i * c + this._x * h,
  39204. this._y = n * c + this._y * h,
  39205. this._z = r * c + this._z * h,
  39206. this.onChangeCallback(),
  39207. this
  39208. },
  39209. equals: function(e) {
  39210. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39211. },
  39212. fromArray: function(e, t) {
  39213. return void 0 === t && (t = 0),
  39214. this._x = e[t],
  39215. this._y = e[t + 1],
  39216. this._z = e[t + 2],
  39217. this._w = e[t + 3],
  39218. this.onChangeCallback(),
  39219. this
  39220. },
  39221. toArray: function(e, t) {
  39222. return void 0 === e && (e = []),
  39223. void 0 === t && (t = 0),
  39224. e[t] = this._x,
  39225. e[t + 1] = this._y,
  39226. e[t + 2] = this._z,
  39227. e[t + 3] = this._w,
  39228. e
  39229. },
  39230. onChange: function(e) {
  39231. return this.onChangeCallback = e,
  39232. this
  39233. },
  39234. onChangeCallback: function() {}
  39235. },
  39236. Object.assign(n.Quaternion, {
  39237. slerp: function(e, t, i, n) {
  39238. return i.copy(e).slerp(t, n)
  39239. },
  39240. slerpFlat: function(e, t, i, n, r, o, a) {
  39241. var s = i[n + 0]
  39242. , l = i[n + 1]
  39243. , c = i[n + 2]
  39244. , h = i[n + 3]
  39245. , u = r[o + 0]
  39246. , d = r[o + 1]
  39247. , p = r[o + 2]
  39248. , f = r[o + 3];
  39249. if (h !== f || s !== u || l !== d || c !== p) {
  39250. var g = 1 - a
  39251. , m = s * u + l * d + c * p + h * f
  39252. , v = m >= 0 ? 1 : -1
  39253. , A = 1 - m * m;
  39254. if (A > Number.EPSILON) {
  39255. var y = Math.sqrt(A)
  39256. , C = Math.atan2(y, m * v);
  39257. g = Math.sin(g * C) / y,
  39258. a = Math.sin(a * C) / y
  39259. }
  39260. var I = a * v;
  39261. if (s = s * g + u * I,
  39262. l = l * g + d * I,
  39263. c = c * g + p * I,
  39264. h = h * g + f * I,
  39265. g === 1 - a) {
  39266. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39267. s *= E,
  39268. l *= E,
  39269. c *= E,
  39270. h *= E
  39271. }
  39272. }
  39273. e[t] = s,
  39274. e[t + 1] = l,
  39275. e[t + 2] = c,
  39276. e[t + 3] = h
  39277. }
  39278. }),
  39279. n.Vector2 = function(e, t) {
  39280. this.x = e || 0,
  39281. this.y = t || 0
  39282. }
  39283. ,
  39284. n.Vector2.prototype = {
  39285. constructor: n.Vector2,
  39286. get width() {
  39287. return this.x
  39288. },
  39289. set width(e) {
  39290. this.x = e
  39291. },
  39292. get height() {
  39293. return this.y
  39294. },
  39295. set height(e) {
  39296. this.y = e
  39297. },
  39298. set: function(e, t) {
  39299. return this.x = e,
  39300. this.y = t,
  39301. this
  39302. },
  39303. setScalar: function(e) {
  39304. return this.x = e,
  39305. this.y = e,
  39306. this
  39307. },
  39308. setX: function(e) {
  39309. return this.x = e,
  39310. this
  39311. },
  39312. setY: function(e) {
  39313. return this.y = e,
  39314. this
  39315. },
  39316. setComponent: function(e, t) {
  39317. switch (e) {
  39318. case 0:
  39319. this.x = t;
  39320. break;
  39321. case 1:
  39322. this.y = t;
  39323. break;
  39324. default:
  39325. throw new Error("index is out of range: " + e)
  39326. }
  39327. },
  39328. getComponent: function(e) {
  39329. switch (e) {
  39330. case 0:
  39331. return this.x;
  39332. case 1:
  39333. return this.y;
  39334. default:
  39335. throw new Error("index is out of range: " + e)
  39336. }
  39337. },
  39338. clone: function() {
  39339. return new this.constructor(this.x,this.y)
  39340. },
  39341. copy: function(e) {
  39342. return this.x = e.x,
  39343. this.y = e.y,
  39344. this
  39345. },
  39346. add: function(e, t) {
  39347. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39348. this.addVectors(e, t)) : (this.x += e.x,
  39349. this.y += e.y,
  39350. this)
  39351. },
  39352. addScalar: function(e) {
  39353. return this.x += e,
  39354. this.y += e,
  39355. this
  39356. },
  39357. addVectors: function(e, t) {
  39358. return this.x = e.x + t.x,
  39359. this.y = e.y + t.y,
  39360. this
  39361. },
  39362. addScaledVector: function(e, t) {
  39363. return this.x += e.x * t,
  39364. this.y += e.y * t,
  39365. this
  39366. },
  39367. sub: function(e, t) {
  39368. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39369. this.subVectors(e, t)) : (this.x -= e.x,
  39370. this.y -= e.y,
  39371. this)
  39372. },
  39373. subScalar: function(e) {
  39374. return this.x -= e,
  39375. this.y -= e,
  39376. this
  39377. },
  39378. subVectors: function(e, t) {
  39379. return this.x = e.x - t.x,
  39380. this.y = e.y - t.y,
  39381. this
  39382. },
  39383. multiply: function(e) {
  39384. return this.x *= e.x,
  39385. this.y *= e.y,
  39386. this
  39387. },
  39388. multiplyScalar: function(e) {
  39389. return isFinite(e) ? (this.x *= e,
  39390. this.y *= e) : (this.x = 0,
  39391. this.y = 0),
  39392. this
  39393. },
  39394. divide: function(e) {
  39395. return this.x /= e.x,
  39396. this.y /= e.y,
  39397. this
  39398. },
  39399. divideScalar: function(e) {
  39400. return this.multiplyScalar(1 / e)
  39401. },
  39402. min: function(e) {
  39403. return this.x = Math.min(this.x, e.x),
  39404. this.y = Math.min(this.y, e.y),
  39405. this
  39406. },
  39407. max: function(e) {
  39408. return this.x = Math.max(this.x, e.x),
  39409. this.y = Math.max(this.y, e.y),
  39410. this
  39411. },
  39412. clamp: function(e, t) {
  39413. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39414. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39415. this
  39416. },
  39417. clampScalar: function() {
  39418. var e, t;
  39419. return function(i, r) {
  39420. return void 0 === e && (e = new n.Vector2,
  39421. t = new n.Vector2),
  39422. e.set(i, i),
  39423. t.set(r, r),
  39424. this.clamp(e, t)
  39425. }
  39426. }(),
  39427. clampLength: function(e, t) {
  39428. var i = this.length();
  39429. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39430. this
  39431. },
  39432. floor: function() {
  39433. return this.x = Math.floor(this.x),
  39434. this.y = Math.floor(this.y),
  39435. this
  39436. },
  39437. ceil: function() {
  39438. return this.x = Math.ceil(this.x),
  39439. this.y = Math.ceil(this.y),
  39440. this
  39441. },
  39442. round: function() {
  39443. return this.x = Math.round(this.x),
  39444. this.y = Math.round(this.y),
  39445. this
  39446. },
  39447. roundToZero: function() {
  39448. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39449. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39450. this
  39451. },
  39452. negate: function() {
  39453. return this.x = -this.x,
  39454. this.y = -this.y,
  39455. this
  39456. },
  39457. dot: function(e) {
  39458. return this.x * e.x + this.y * e.y
  39459. },
  39460. lengthSq: function() {
  39461. return this.x * this.x + this.y * this.y
  39462. },
  39463. length: function() {
  39464. return Math.sqrt(this.x * this.x + this.y * this.y)
  39465. },
  39466. lengthManhattan: function() {
  39467. return Math.abs(this.x) + Math.abs(this.y)
  39468. },
  39469. normalize: function() {
  39470. return this.divideScalar(this.length())
  39471. },
  39472. angle: function() {
  39473. var e = Math.atan2(this.y, this.x);
  39474. return e < 0 && (e += 2 * Math.PI),
  39475. e
  39476. },
  39477. distanceTo: function(e) {
  39478. return Math.sqrt(this.distanceToSquared(e))
  39479. },
  39480. distanceToSquared: function(e) {
  39481. var t = this.x - e.x
  39482. , i = this.y - e.y;
  39483. return t * t + i * i
  39484. },
  39485. setLength: function(e) {
  39486. return this.multiplyScalar(e / this.length())
  39487. },
  39488. lerp: function(e, t) {
  39489. return this.x += (e.x - this.x) * t,
  39490. this.y += (e.y - this.y) * t,
  39491. this
  39492. },
  39493. lerpVectors: function(e, t, i) {
  39494. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39495. this
  39496. },
  39497. equals: function(e) {
  39498. return e.x === this.x && e.y === this.y
  39499. },
  39500. fromArray: function(e, t) {
  39501. return void 0 === t && (t = 0),
  39502. this.x = e[t],
  39503. this.y = e[t + 1],
  39504. this
  39505. },
  39506. toArray: function(e, t) {
  39507. return void 0 === e && (e = []),
  39508. void 0 === t && (t = 0),
  39509. e[t] = this.x,
  39510. e[t + 1] = this.y,
  39511. e
  39512. },
  39513. fromAttribute: function(e, t, i) {
  39514. return void 0 === i && (i = 0),
  39515. t = t * e.itemSize + i,
  39516. this.x = e.array[t],
  39517. this.y = e.array[t + 1],
  39518. this
  39519. },
  39520. rotateAround: function(e, t) {
  39521. var i = Math.cos(t)
  39522. , n = Math.sin(t)
  39523. , r = this.x - e.x
  39524. , o = this.y - e.y;
  39525. return this.x = r * i - o * n + e.x,
  39526. this.y = r * n + o * i + e.y,
  39527. this
  39528. }
  39529. },
  39530. n.Vector3 = function(e, t, i) {
  39531. this.x = e || 0,
  39532. this.y = t || 0,
  39533. this.z = i || 0
  39534. }
  39535. ,
  39536. n.Vector3.prototype = {
  39537. constructor: n.Vector3,
  39538. set: function(e, t, i) {
  39539. return this.x = e,
  39540. this.y = t,
  39541. this.z = i,
  39542. this
  39543. },
  39544. setScalar: function(e) {
  39545. return this.x = e,
  39546. this.y = e,
  39547. this.z = e,
  39548. this
  39549. },
  39550. setX: function(e) {
  39551. return this.x = e,
  39552. this
  39553. },
  39554. setY: function(e) {
  39555. return this.y = e,
  39556. this
  39557. },
  39558. setZ: function(e) {
  39559. return this.z = e,
  39560. this
  39561. },
  39562. setComponent: function(e, t) {
  39563. switch (e) {
  39564. case 0:
  39565. this.x = t;
  39566. break;
  39567. case 1:
  39568. this.y = t;
  39569. break;
  39570. case 2:
  39571. this.z = t;
  39572. break;
  39573. default:
  39574. throw new Error("index is out of range: " + e)
  39575. }
  39576. },
  39577. getComponent: function(e) {
  39578. switch (e) {
  39579. case 0:
  39580. return this.x;
  39581. case 1:
  39582. return this.y;
  39583. case 2:
  39584. return this.z;
  39585. default:
  39586. throw new Error("index is out of range: " + e)
  39587. }
  39588. },
  39589. clone: function() {
  39590. return new this.constructor(this.x,this.y,this.z)
  39591. },
  39592. copy: function(e) {
  39593. return this.x = e.x,
  39594. this.y = e.y,
  39595. this.z = e.z,
  39596. this
  39597. },
  39598. add: function(e, t) {
  39599. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39600. this.addVectors(e, t)) : (this.x += e.x,
  39601. this.y += e.y,
  39602. this.z += e.z,
  39603. this)
  39604. },
  39605. addScalar: function(e) {
  39606. return this.x += e,
  39607. this.y += e,
  39608. this.z += e,
  39609. this
  39610. },
  39611. addVectors: function(e, t) {
  39612. return this.x = e.x + t.x,
  39613. this.y = e.y + t.y,
  39614. this.z = e.z + t.z,
  39615. this
  39616. },
  39617. addScaledVector: function(e, t) {
  39618. return this.x += e.x * t,
  39619. this.y += e.y * t,
  39620. this.z += e.z * t,
  39621. this
  39622. },
  39623. sub: function(e, t) {
  39624. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39625. this.subVectors(e, t)) : (this.x -= e.x,
  39626. this.y -= e.y,
  39627. this.z -= e.z,
  39628. this)
  39629. },
  39630. subScalar: function(e) {
  39631. return this.x -= e,
  39632. this.y -= e,
  39633. this.z -= e,
  39634. this
  39635. },
  39636. subVectors: function(e, t) {
  39637. return this.x = e.x - t.x,
  39638. this.y = e.y - t.y,
  39639. this.z = e.z - t.z,
  39640. this
  39641. },
  39642. multiply: function(e, t) {
  39643. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39644. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39645. this.y *= e.y,
  39646. this.z *= e.z,
  39647. this)
  39648. },
  39649. multiplyScalar: function(e) {
  39650. return isFinite(e) ? (this.x *= e,
  39651. this.y *= e,
  39652. this.z *= e) : (this.x = 0,
  39653. this.y = 0,
  39654. this.z = 0),
  39655. this
  39656. },
  39657. multiplyVectors: function(e, t) {
  39658. return this.x = e.x * t.x,
  39659. this.y = e.y * t.y,
  39660. this.z = e.z * t.z,
  39661. this
  39662. },
  39663. applyEuler: function() {
  39664. var e;
  39665. return function(t) {
  39666. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39667. void 0 === e && (e = new n.Quaternion),
  39668. this.applyQuaternion(e.setFromEuler(t)),
  39669. this
  39670. }
  39671. }(),
  39672. applyAxisAngle: function() {
  39673. var e;
  39674. return function(t, i) {
  39675. return void 0 === e && (e = new n.Quaternion),
  39676. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39677. this
  39678. }
  39679. }(),
  39680. applyMatrix3: function(e) {
  39681. var t = this.x
  39682. , i = this.y
  39683. , n = this.z
  39684. , r = e.elements;
  39685. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39686. this.y = r[1] * t + r[4] * i + r[7] * n,
  39687. this.z = r[2] * t + r[5] * i + r[8] * n,
  39688. this
  39689. },
  39690. applyMatrix4: function(e) {
  39691. var t = this.x
  39692. , i = this.y
  39693. , n = this.z
  39694. , r = e.elements;
  39695. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39696. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39697. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39698. this
  39699. },
  39700. applyProjection: function(e) {
  39701. var t = this.x
  39702. , i = this.y
  39703. , n = this.z
  39704. , r = e.elements
  39705. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  39706. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39707. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39708. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39709. this
  39710. },
  39711. applyQuaternion: function(e) {
  39712. var t = this.x
  39713. , i = this.y
  39714. , n = this.z
  39715. , r = e.x
  39716. , o = e.y
  39717. , a = e.z
  39718. , s = e.w
  39719. , l = s * t + o * n - a * i
  39720. , c = s * i + a * t - r * n
  39721. , h = s * n + r * i - o * t
  39722. , u = -r * t - o * i - a * n;
  39723. return this.x = l * s + u * -r + c * -a - h * -o,
  39724. this.y = c * s + u * -o + h * -r - l * -a,
  39725. this.z = h * s + u * -a + l * -o - c * -r,
  39726. this
  39727. },
  39728. project: function() {
  39729. var e;
  39730. return function(t) {
  39731. return void 0 === e && (e = new n.Matrix4),
  39732. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  39733. this.applyProjection(e)
  39734. }
  39735. }(),
  39736. unproject: function() {
  39737. var e;
  39738. return function(t) {
  39739. return void 0 === e && (e = new n.Matrix4),
  39740. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  39741. this.applyProjection(e)
  39742. }
  39743. }(),
  39744. transformDirection: function(e) {
  39745. var t = this.x
  39746. , i = this.y
  39747. , n = this.z
  39748. , r = e.elements;
  39749. return this.x = r[0] * t + r[4] * i + r[8] * n,
  39750. this.y = r[1] * t + r[5] * i + r[9] * n,
  39751. this.z = r[2] * t + r[6] * i + r[10] * n,
  39752. this.normalize(),
  39753. this
  39754. },
  39755. divide: function(e) {
  39756. return this.x /= e.x,
  39757. this.y /= e.y,
  39758. this.z /= e.z,
  39759. this
  39760. },
  39761. divideScalar: function(e) {
  39762. return this.multiplyScalar(1 / e)
  39763. },
  39764. min: function(e) {
  39765. return this.x = Math.min(this.x, e.x),
  39766. this.y = Math.min(this.y, e.y),
  39767. this.z = Math.min(this.z, e.z),
  39768. this
  39769. },
  39770. max: function(e) {
  39771. return this.x = Math.max(this.x, e.x),
  39772. this.y = Math.max(this.y, e.y),
  39773. this.z = Math.max(this.z, e.z),
  39774. this
  39775. },
  39776. clamp: function(e, t) {
  39777. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39778. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39779. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  39780. this
  39781. },
  39782. clampScalar: function() {
  39783. var e, t;
  39784. return function(i, r) {
  39785. return void 0 === e && (e = new n.Vector3,
  39786. t = new n.Vector3),
  39787. e.set(i, i, i),
  39788. t.set(r, r, r),
  39789. this.clamp(e, t)
  39790. }
  39791. }(),
  39792. clampLength: function(e, t) {
  39793. var i = this.length();
  39794. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39795. this
  39796. },
  39797. floor: function() {
  39798. return this.x = Math.floor(this.x),
  39799. this.y = Math.floor(this.y),
  39800. this.z = Math.floor(this.z),
  39801. this
  39802. },
  39803. ceil: function() {
  39804. return this.x = Math.ceil(this.x),
  39805. this.y = Math.ceil(this.y),
  39806. this.z = Math.ceil(this.z),
  39807. this
  39808. },
  39809. round: function() {
  39810. return this.x = Math.round(this.x),
  39811. this.y = Math.round(this.y),
  39812. this.z = Math.round(this.z),
  39813. this
  39814. },
  39815. roundToZero: function() {
  39816. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39817. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39818. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  39819. this
  39820. },
  39821. negate: function() {
  39822. return this.x = -this.x,
  39823. this.y = -this.y,
  39824. this.z = -this.z,
  39825. this
  39826. },
  39827. dot: function(e) {
  39828. return this.x * e.x + this.y * e.y + this.z * e.z
  39829. },
  39830. lengthSq: function() {
  39831. return this.x * this.x + this.y * this.y + this.z * this.z
  39832. },
  39833. length: function() {
  39834. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  39835. },
  39836. lengthManhattan: function() {
  39837. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  39838. },
  39839. normalize: function() {
  39840. return this.divideScalar(this.length())
  39841. },
  39842. setLength: function(e) {
  39843. return this.multiplyScalar(e / this.length())
  39844. },
  39845. lerp: function(e, t) {
  39846. return this.x += (e.x - this.x) * t,
  39847. this.y += (e.y - this.y) * t,
  39848. this.z += (e.z - this.z) * t,
  39849. this
  39850. },
  39851. lerpVectors: function(e, t, i) {
  39852. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39853. this
  39854. },
  39855. cross: function(e, t) {
  39856. if (void 0 !== t)
  39857. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  39858. this.crossVectors(e, t);
  39859. var i = this.x
  39860. , n = this.y
  39861. , r = this.z;
  39862. return this.x = n * e.z - r * e.y,
  39863. this.y = r * e.x - i * e.z,
  39864. this.z = i * e.y - n * e.x,
  39865. this
  39866. },
  39867. crossVectors: function(e, t) {
  39868. var i = e.x
  39869. , n = e.y
  39870. , r = e.z
  39871. , o = t.x
  39872. , a = t.y
  39873. , s = t.z;
  39874. return this.x = n * s - r * a,
  39875. this.y = r * o - i * s,
  39876. this.z = i * a - n * o,
  39877. this
  39878. },
  39879. projectOnVector: function() {
  39880. var e, t;
  39881. return function(i) {
  39882. return void 0 === e && (e = new n.Vector3),
  39883. e.copy(i).normalize(),
  39884. t = this.dot(e),
  39885. this.copy(e).multiplyScalar(t)
  39886. }
  39887. }(),
  39888. projectOnPlane: function() {
  39889. var e;
  39890. return function(t) {
  39891. return void 0 === e && (e = new n.Vector3),
  39892. e.copy(this).projectOnVector(t),
  39893. this.sub(e)
  39894. }
  39895. }(),
  39896. reflect: function() {
  39897. var e;
  39898. return function(t) {
  39899. return void 0 === e && (e = new n.Vector3),
  39900. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  39901. }
  39902. }(),
  39903. angleTo: function(e) {
  39904. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  39905. return Math.acos(n.Math.clamp(t, -1, 1))
  39906. },
  39907. distanceTo: function(e) {
  39908. return Math.sqrt(this.distanceToSquared(e))
  39909. },
  39910. distanceToSquared: function(e) {
  39911. var t = this.x - e.x
  39912. , i = this.y - e.y
  39913. , n = this.z - e.z;
  39914. return t * t + i * i + n * n
  39915. },
  39916. setFromSpherical: function(e) {
  39917. var t = Math.sin(e.phi) * e.radius;
  39918. return this.x = t * Math.sin(e.theta),
  39919. this.y = Math.cos(e.phi) * e.radius,
  39920. this.z = t * Math.cos(e.theta),
  39921. this
  39922. },
  39923. setFromMatrixPosition: function(e) {
  39924. return this.setFromMatrixColumn(e, 3)
  39925. },
  39926. setFromMatrixScale: function(e) {
  39927. var t = this.setFromMatrixColumn(e, 0).length()
  39928. , i = this.setFromMatrixColumn(e, 1).length()
  39929. , n = this.setFromMatrixColumn(e, 2).length();
  39930. return this.x = t,
  39931. this.y = i,
  39932. this.z = n,
  39933. this
  39934. },
  39935. setFromMatrixColumn: function(e, t) {
  39936. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  39937. e = arguments[1],
  39938. t = arguments[0]),
  39939. this.fromArray(e.elements, 4 * t)
  39940. },
  39941. equals: function(e) {
  39942. return e.x === this.x && e.y === this.y && e.z === this.z
  39943. },
  39944. fromArray: function(e, t) {
  39945. return void 0 === t && (t = 0),
  39946. this.x = e[t],
  39947. this.y = e[t + 1],
  39948. this.z = e[t + 2],
  39949. this
  39950. },
  39951. toArray: function(e, t) {
  39952. return void 0 === e && (e = []),
  39953. void 0 === t && (t = 0),
  39954. e[t] = this.x,
  39955. e[t + 1] = this.y,
  39956. e[t + 2] = this.z,
  39957. e
  39958. },
  39959. fromAttribute: function(e, t, i) {
  39960. return void 0 === i && (i = 0),
  39961. t = t * e.itemSize + i,
  39962. this.x = e.array[t],
  39963. this.y = e.array[t + 1],
  39964. this.z = e.array[t + 2],
  39965. this
  39966. }
  39967. },
  39968. n.Vector4 = function(e, t, i, n) {
  39969. this.x = e || 0,
  39970. this.y = t || 0,
  39971. this.z = i || 0,
  39972. this.w = void 0 !== n ? n : 1
  39973. }
  39974. ,
  39975. n.Vector4.prototype = {
  39976. constructor: n.Vector4,
  39977. set: function(e, t, i, n) {
  39978. return this.x = e,
  39979. this.y = t,
  39980. this.z = i,
  39981. this.w = n,
  39982. this
  39983. },
  39984. setScalar: function(e) {
  39985. return this.x = e,
  39986. this.y = e,
  39987. this.z = e,
  39988. this.w = e,
  39989. this
  39990. },
  39991. setX: function(e) {
  39992. return this.x = e,
  39993. this
  39994. },
  39995. setY: function(e) {
  39996. return this.y = e,
  39997. this
  39998. },
  39999. setZ: function(e) {
  40000. return this.z = e,
  40001. this
  40002. },
  40003. setW: function(e) {
  40004. return this.w = e,
  40005. this
  40006. },
  40007. setComponent: function(e, t) {
  40008. switch (e) {
  40009. case 0:
  40010. this.x = t;
  40011. break;
  40012. case 1:
  40013. this.y = t;
  40014. break;
  40015. case 2:
  40016. this.z = t;
  40017. break;
  40018. case 3:
  40019. this.w = t;
  40020. break;
  40021. default:
  40022. throw new Error("index is out of range: " + e)
  40023. }
  40024. },
  40025. getComponent: function(e) {
  40026. switch (e) {
  40027. case 0:
  40028. return this.x;
  40029. case 1:
  40030. return this.y;
  40031. case 2:
  40032. return this.z;
  40033. case 3:
  40034. return this.w;
  40035. default:
  40036. throw new Error("index is out of range: " + e)
  40037. }
  40038. },
  40039. clone: function() {
  40040. return new this.constructor(this.x,this.y,this.z,this.w)
  40041. },
  40042. copy: function(e) {
  40043. return this.x = e.x,
  40044. this.y = e.y,
  40045. this.z = e.z,
  40046. this.w = void 0 !== e.w ? e.w : 1,
  40047. this
  40048. },
  40049. add: function(e, t) {
  40050. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40051. this.addVectors(e, t)) : (this.x += e.x,
  40052. this.y += e.y,
  40053. this.z += e.z,
  40054. this.w += e.w,
  40055. this)
  40056. },
  40057. addScalar: function(e) {
  40058. return this.x += e,
  40059. this.y += e,
  40060. this.z += e,
  40061. this.w += e,
  40062. this
  40063. },
  40064. addVectors: function(e, t) {
  40065. return this.x = e.x + t.x,
  40066. this.y = e.y + t.y,
  40067. this.z = e.z + t.z,
  40068. this.w = e.w + t.w,
  40069. this
  40070. },
  40071. addScaledVector: function(e, t) {
  40072. return this.x += e.x * t,
  40073. this.y += e.y * t,
  40074. this.z += e.z * t,
  40075. this.w += e.w * t,
  40076. this
  40077. },
  40078. sub: function(e, t) {
  40079. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40080. this.subVectors(e, t)) : (this.x -= e.x,
  40081. this.y -= e.y,
  40082. this.z -= e.z,
  40083. this.w -= e.w,
  40084. this)
  40085. },
  40086. subScalar: function(e) {
  40087. return this.x -= e,
  40088. this.y -= e,
  40089. this.z -= e,
  40090. this.w -= e,
  40091. this
  40092. },
  40093. subVectors: function(e, t) {
  40094. return this.x = e.x - t.x,
  40095. this.y = e.y - t.y,
  40096. this.z = e.z - t.z,
  40097. this.w = e.w - t.w,
  40098. this
  40099. },
  40100. multiplyScalar: function(e) {
  40101. return isFinite(e) ? (this.x *= e,
  40102. this.y *= e,
  40103. this.z *= e,
  40104. this.w *= e) : (this.x = 0,
  40105. this.y = 0,
  40106. this.z = 0,
  40107. this.w = 0),
  40108. this
  40109. },
  40110. applyMatrix4: function(e) {
  40111. var t = this.x
  40112. , i = this.y
  40113. , n = this.z
  40114. , r = this.w
  40115. , o = e.elements;
  40116. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40117. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40118. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40119. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40120. this
  40121. },
  40122. divideScalar: function(e) {
  40123. return this.multiplyScalar(1 / e)
  40124. },
  40125. setAxisAngleFromQuaternion: function(e) {
  40126. this.w = 2 * Math.acos(e.w);
  40127. var t = Math.sqrt(1 - e.w * e.w);
  40128. return t < 1e-4 ? (this.x = 1,
  40129. this.y = 0,
  40130. this.z = 0) : (this.x = e.x / t,
  40131. this.y = e.y / t,
  40132. this.z = e.z / t),
  40133. this
  40134. },
  40135. setAxisAngleFromRotationMatrix: function(e) {
  40136. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40137. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40138. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40139. return this.set(1, 0, 0, 0),
  40140. this;
  40141. t = Math.PI;
  40142. var v = (l + 1) / 2
  40143. , A = (d + 1) / 2
  40144. , y = (m + 1) / 2
  40145. , C = (c + u) / 4
  40146. , I = (h + f) / 4
  40147. , E = (p + g) / 4;
  40148. return v > A && v > y ? v < o ? (i = 0,
  40149. n = .707106781,
  40150. r = .707106781) : (i = Math.sqrt(v),
  40151. n = C / i,
  40152. r = I / i) : A > y ? A < o ? (i = .707106781,
  40153. n = 0,
  40154. r = .707106781) : (n = Math.sqrt(A),
  40155. i = C / n,
  40156. r = E / n) : y < o ? (i = .707106781,
  40157. n = .707106781,
  40158. r = 0) : (r = Math.sqrt(y),
  40159. i = I / r,
  40160. n = E / r),
  40161. this.set(i, n, r, t),
  40162. this
  40163. }
  40164. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40165. return Math.abs(b) < .001 && (b = 1),
  40166. this.x = (g - p) / b,
  40167. this.y = (h - f) / b,
  40168. this.z = (u - c) / b,
  40169. this.w = Math.acos((l + d + m - 1) / 2),
  40170. this
  40171. },
  40172. min: function(e) {
  40173. return this.x = Math.min(this.x, e.x),
  40174. this.y = Math.min(this.y, e.y),
  40175. this.z = Math.min(this.z, e.z),
  40176. this.w = Math.min(this.w, e.w),
  40177. this
  40178. },
  40179. max: function(e) {
  40180. return this.x = Math.max(this.x, e.x),
  40181. this.y = Math.max(this.y, e.y),
  40182. this.z = Math.max(this.z, e.z),
  40183. this.w = Math.max(this.w, e.w),
  40184. this
  40185. },
  40186. clamp: function(e, t) {
  40187. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40188. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40189. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40190. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40191. this
  40192. },
  40193. clampScalar: function() {
  40194. var e, t;
  40195. return function(i, r) {
  40196. return void 0 === e && (e = new n.Vector4,
  40197. t = new n.Vector4),
  40198. e.set(i, i, i, i),
  40199. t.set(r, r, r, r),
  40200. this.clamp(e, t)
  40201. }
  40202. }(),
  40203. floor: function() {
  40204. return this.x = Math.floor(this.x),
  40205. this.y = Math.floor(this.y),
  40206. this.z = Math.floor(this.z),
  40207. this.w = Math.floor(this.w),
  40208. this
  40209. },
  40210. ceil: function() {
  40211. return this.x = Math.ceil(this.x),
  40212. this.y = Math.ceil(this.y),
  40213. this.z = Math.ceil(this.z),
  40214. this.w = Math.ceil(this.w),
  40215. this
  40216. },
  40217. round: function() {
  40218. return this.x = Math.round(this.x),
  40219. this.y = Math.round(this.y),
  40220. this.z = Math.round(this.z),
  40221. this.w = Math.round(this.w),
  40222. this
  40223. },
  40224. roundToZero: function() {
  40225. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40226. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40227. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40228. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40229. this
  40230. },
  40231. negate: function() {
  40232. return this.x = -this.x,
  40233. this.y = -this.y,
  40234. this.z = -this.z,
  40235. this.w = -this.w,
  40236. this
  40237. },
  40238. dot: function(e) {
  40239. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40240. },
  40241. lengthSq: function() {
  40242. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40243. },
  40244. length: function() {
  40245. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40246. },
  40247. lengthManhattan: function() {
  40248. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40249. },
  40250. normalize: function() {
  40251. return this.divideScalar(this.length())
  40252. },
  40253. setLength: function(e) {
  40254. return this.multiplyScalar(e / this.length())
  40255. },
  40256. lerp: function(e, t) {
  40257. return this.x += (e.x - this.x) * t,
  40258. this.y += (e.y - this.y) * t,
  40259. this.z += (e.z - this.z) * t,
  40260. this.w += (e.w - this.w) * t,
  40261. this
  40262. },
  40263. lerpVectors: function(e, t, i) {
  40264. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40265. this
  40266. },
  40267. equals: function(e) {
  40268. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40269. },
  40270. fromArray: function(e, t) {
  40271. return void 0 === t && (t = 0),
  40272. this.x = e[t],
  40273. this.y = e[t + 1],
  40274. this.z = e[t + 2],
  40275. this.w = e[t + 3],
  40276. this
  40277. },
  40278. toArray: function(e, t) {
  40279. return void 0 === e && (e = []),
  40280. void 0 === t && (t = 0),
  40281. e[t] = this.x,
  40282. e[t + 1] = this.y,
  40283. e[t + 2] = this.z,
  40284. e[t + 3] = this.w,
  40285. e
  40286. },
  40287. fromAttribute: function(e, t, i) {
  40288. return void 0 === i && (i = 0),
  40289. t = t * e.itemSize + i,
  40290. this.x = e.array[t],
  40291. this.y = e.array[t + 1],
  40292. this.z = e.array[t + 2],
  40293. this.w = e.array[t + 3],
  40294. this
  40295. }
  40296. },
  40297. n.Euler = function(e, t, i, r) {
  40298. this._x = e || 0,
  40299. this._y = t || 0,
  40300. this._z = i || 0,
  40301. this._order = r || n.Euler.DefaultOrder
  40302. }
  40303. ,
  40304. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40305. n.Euler.DefaultOrder = "XYZ",
  40306. n.Euler.prototype = {
  40307. constructor: n.Euler,
  40308. get x() {
  40309. return this._x
  40310. },
  40311. set x(e) {
  40312. this._x = e,
  40313. this.onChangeCallback()
  40314. },
  40315. get y() {
  40316. return this._y
  40317. },
  40318. set y(e) {
  40319. this._y = e,
  40320. this.onChangeCallback()
  40321. },
  40322. get z() {
  40323. return this._z
  40324. },
  40325. set z(e) {
  40326. this._z = e,
  40327. this.onChangeCallback()
  40328. },
  40329. get order() {
  40330. return this._order
  40331. },
  40332. set order(e) {
  40333. this._order = e,
  40334. this.onChangeCallback()
  40335. },
  40336. set: function(e, t, i, n) {
  40337. return this._x = e,
  40338. this._y = t,
  40339. this._z = i,
  40340. this._order = n || this._order,
  40341. this.onChangeCallback(),
  40342. this
  40343. },
  40344. clone: function() {
  40345. return new this.constructor(this._x,this._y,this._z,this._order)
  40346. },
  40347. copy: function(e) {
  40348. return this._x = e._x,
  40349. this._y = e._y,
  40350. this._z = e._z,
  40351. this._order = e._order,
  40352. this.onChangeCallback(),
  40353. this
  40354. },
  40355. setFromRotationMatrix: function(e, t, i) {
  40356. var r = n.Math.clamp
  40357. , o = e.elements
  40358. , a = o[0]
  40359. , s = o[4]
  40360. , l = o[8]
  40361. , c = o[1]
  40362. , h = o[5]
  40363. , u = o[9]
  40364. , d = o[2]
  40365. , p = o[6]
  40366. , f = o[10];
  40367. return t = t || this._order,
  40368. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40369. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40370. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40371. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40372. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40373. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40374. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40375. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40376. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40377. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40378. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40379. this._z = Math.atan2(c, a)) : (this._x = 0,
  40380. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40381. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40382. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40383. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40384. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40385. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40386. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40387. this._order = t,
  40388. i !== !1 && this.onChangeCallback(),
  40389. this
  40390. },
  40391. setFromQuaternion: function() {
  40392. var e;
  40393. return function(t, i, r) {
  40394. return void 0 === e && (e = new n.Matrix4),
  40395. e.makeRotationFromQuaternion(t),
  40396. this.setFromRotationMatrix(e, i, r),
  40397. this
  40398. }
  40399. }(),
  40400. setFromVector3: function(e, t) {
  40401. return this.set(e.x, e.y, e.z, t || this._order)
  40402. },
  40403. reorder: function() {
  40404. var e = new n.Quaternion;
  40405. return function(t) {
  40406. e.setFromEuler(this),
  40407. this.setFromQuaternion(e, t)
  40408. }
  40409. }(),
  40410. equals: function(e) {
  40411. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40412. },
  40413. fromArray: function(e) {
  40414. return this._x = e[0],
  40415. this._y = e[1],
  40416. this._z = e[2],
  40417. void 0 !== e[3] && (this._order = e[3]),
  40418. this.onChangeCallback(),
  40419. this
  40420. },
  40421. toArray: function(e, t) {
  40422. return void 0 === e && (e = []),
  40423. void 0 === t && (t = 0),
  40424. e[t] = this._x,
  40425. e[t + 1] = this._y,
  40426. e[t + 2] = this._z,
  40427. e[t + 3] = this._order,
  40428. e
  40429. },
  40430. toVector3: function(e) {
  40431. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40432. },
  40433. onChange: function(e) {
  40434. return this.onChangeCallback = e,
  40435. this
  40436. },
  40437. onChangeCallback: function() {}
  40438. },
  40439. n.Line3 = function(e, t) {
  40440. this.start = void 0 !== e ? e : new n.Vector3,
  40441. this.end = void 0 !== t ? t : new n.Vector3
  40442. }
  40443. ,
  40444. n.Line3.prototype = {
  40445. constructor: n.Line3,
  40446. set: function(e, t) {
  40447. return this.start.copy(e),
  40448. this.end.copy(t),
  40449. this
  40450. },
  40451. clone: function() {
  40452. return (new this.constructor).copy(this)
  40453. },
  40454. copy: function(e) {
  40455. return this.start.copy(e.start),
  40456. this.end.copy(e.end),
  40457. this
  40458. },
  40459. center: function(e) {
  40460. var t = e || new n.Vector3;
  40461. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40462. },
  40463. delta: function(e) {
  40464. var t = e || new n.Vector3;
  40465. return t.subVectors(this.end, this.start)
  40466. },
  40467. distanceSq: function() {
  40468. return this.start.distanceToSquared(this.end)
  40469. },
  40470. distance: function() {
  40471. return this.start.distanceTo(this.end)
  40472. },
  40473. at: function(e, t) {
  40474. var i = t || new n.Vector3;
  40475. return this.delta(i).multiplyScalar(e).add(this.start)
  40476. },
  40477. closestPointToPointParameter: function() {
  40478. var e = new n.Vector3
  40479. , t = new n.Vector3;
  40480. return function(i, r) {
  40481. e.subVectors(i, this.start),
  40482. t.subVectors(this.end, this.start);
  40483. var o = t.dot(t)
  40484. , a = t.dot(e)
  40485. , s = a / o;
  40486. return r && (s = n.Math.clamp(s, 0, 1)),
  40487. s
  40488. }
  40489. }(),
  40490. closestPointToPoint: function(e, t, i) {
  40491. var r = this.closestPointToPointParameter(e, t)
  40492. , o = i || new n.Vector3;
  40493. return this.delta(o).multiplyScalar(r).add(this.start)
  40494. },
  40495. applyMatrix4: function(e) {
  40496. return this.start.applyMatrix4(e),
  40497. this.end.applyMatrix4(e),
  40498. this
  40499. },
  40500. equals: function(e) {
  40501. return e.start.equals(this.start) && e.end.equals(this.end)
  40502. }
  40503. },
  40504. n.Box2 = function(e, t) {
  40505. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40506. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40507. }
  40508. ,
  40509. n.Box2.prototype = {
  40510. constructor: n.Box2,
  40511. set: function(e, t) {
  40512. return this.min.copy(e),
  40513. this.max.copy(t),
  40514. this
  40515. },
  40516. setFromPoints: function(e) {
  40517. this.makeEmpty();
  40518. for (var t = 0, i = e.length; t < i; t++)
  40519. this.expandByPoint(e[t]);
  40520. return this
  40521. },
  40522. setFromCenterAndSize: function() {
  40523. var e = new n.Vector2;
  40524. return function(t, i) {
  40525. var n = e.copy(i).multiplyScalar(.5);
  40526. return this.min.copy(t).sub(n),
  40527. this.max.copy(t).add(n),
  40528. this
  40529. }
  40530. }(),
  40531. clone: function() {
  40532. return (new this.constructor).copy(this)
  40533. },
  40534. copy: function(e) {
  40535. return this.min.copy(e.min),
  40536. this.max.copy(e.max),
  40537. this
  40538. },
  40539. makeEmpty: function() {
  40540. return this.min.x = this.min.y = +(1 / 0),
  40541. this.max.x = this.max.y = -(1 / 0),
  40542. this
  40543. },
  40544. isEmpty: function() {
  40545. return this.max.x < this.min.x || this.max.y < this.min.y
  40546. },
  40547. center: function(e) {
  40548. var t = e || new n.Vector2;
  40549. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40550. },
  40551. size: function(e) {
  40552. var t = e || new n.Vector2;
  40553. return t.subVectors(this.max, this.min)
  40554. },
  40555. expandByPoint: function(e) {
  40556. return this.min.min(e),
  40557. this.max.max(e),
  40558. this
  40559. },
  40560. expandByVector: function(e) {
  40561. return this.min.sub(e),
  40562. this.max.add(e),
  40563. this
  40564. },
  40565. expandByScalar: function(e) {
  40566. return this.min.addScalar(-e),
  40567. this.max.addScalar(e),
  40568. this
  40569. },
  40570. containsPoint: function(e) {
  40571. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40572. },
  40573. containsBox: function(e) {
  40574. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40575. },
  40576. getParameter: function(e, t) {
  40577. var i = t || new n.Vector2;
  40578. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40579. },
  40580. intersectsBox: function(e) {
  40581. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40582. },
  40583. clampPoint: function(e, t) {
  40584. var i = t || new n.Vector2;
  40585. return i.copy(e).clamp(this.min, this.max)
  40586. },
  40587. distanceToPoint: function() {
  40588. var e = new n.Vector2;
  40589. return function(t) {
  40590. var i = e.copy(t).clamp(this.min, this.max);
  40591. return i.sub(t).length()
  40592. }
  40593. }(),
  40594. intersect: function(e) {
  40595. return this.min.max(e.min),
  40596. this.max.min(e.max),
  40597. this
  40598. },
  40599. union: function(e) {
  40600. return this.min.min(e.min),
  40601. this.max.max(e.max),
  40602. this
  40603. },
  40604. translate: function(e) {
  40605. return this.min.add(e),
  40606. this.max.add(e),
  40607. this
  40608. },
  40609. equals: function(e) {
  40610. return e.min.equals(this.min) && e.max.equals(this.max)
  40611. }
  40612. },
  40613. n.Box3 = function(e, t) {
  40614. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40615. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40616. }
  40617. ,
  40618. n.Box3.prototype = {
  40619. constructor: n.Box3,
  40620. set: function(e, t) {
  40621. return this.min.copy(e),
  40622. this.max.copy(t),
  40623. this
  40624. },
  40625. setFromArray: function(e) {
  40626. this.makeEmpty();
  40627. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40628. var c = e[s]
  40629. , h = e[s + 1]
  40630. , u = e[s + 2];
  40631. c < t && (t = c),
  40632. h < i && (i = h),
  40633. u < n && (n = u),
  40634. c > r && (r = c),
  40635. h > o && (o = h),
  40636. u > a && (a = u)
  40637. }
  40638. this.min.set(t, i, n),
  40639. this.max.set(r, o, a)
  40640. },
  40641. setFromPoints: function(e) {
  40642. this.makeEmpty();
  40643. for (var t = 0, i = e.length; t < i; t++)
  40644. this.expandByPoint(e[t]);
  40645. return this
  40646. },
  40647. setFromCenterAndSize: function() {
  40648. var e = new n.Vector3;
  40649. return function(t, i) {
  40650. var n = e.copy(i).multiplyScalar(.5);
  40651. return this.min.copy(t).sub(n),
  40652. this.max.copy(t).add(n),
  40653. this
  40654. }
  40655. }(),
  40656. setFromObject: function() {
  40657. var e;
  40658. return function(t) {
  40659. void 0 === e && (e = new n.Box3);
  40660. var i = this;
  40661. return this.makeEmpty(),
  40662. t.updateMatrixWorld(!0),
  40663. t.traverse(function(t) {
  40664. var n = t.geometry;
  40665. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40666. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40667. e.applyMatrix4(t.matrixWorld),
  40668. i.union(e)))
  40669. }),
  40670. this
  40671. }
  40672. }(),
  40673. clone: function() {
  40674. return (new this.constructor).copy(this)
  40675. },
  40676. copy: function(e) {
  40677. return this.min.copy(e.min),
  40678. this.max.copy(e.max),
  40679. this
  40680. },
  40681. makeEmpty: function() {
  40682. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40683. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40684. this
  40685. },
  40686. isEmpty: function() {
  40687. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40688. },
  40689. center: function(e) {
  40690. var t = e || new n.Vector3;
  40691. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40692. },
  40693. size: function(e) {
  40694. var t = e || new n.Vector3;
  40695. return t.subVectors(this.max, this.min)
  40696. },
  40697. expandByPoint: function(e) {
  40698. return this.min.min(e),
  40699. this.max.max(e),
  40700. this
  40701. },
  40702. expandByVector: function(e) {
  40703. return this.min.sub(e),
  40704. this.max.add(e),
  40705. this
  40706. },
  40707. expandByScalar: function(e) {
  40708. return this.min.addScalar(-e),
  40709. this.max.addScalar(e),
  40710. this
  40711. },
  40712. containsPoint: function(e) {
  40713. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  40714. },
  40715. containsBox: function(e) {
  40716. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  40717. },
  40718. getParameter: function(e, t) {
  40719. var i = t || new n.Vector3;
  40720. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  40721. },
  40722. intersectsBox: function(e) {
  40723. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  40724. },
  40725. intersectsSphere: function() {
  40726. var e;
  40727. return function(t) {
  40728. return void 0 === e && (e = new n.Vector3),
  40729. this.clampPoint(t.center, e),
  40730. e.distanceToSquared(t.center) <= t.radius * t.radius
  40731. }
  40732. }(),
  40733. intersectsPlane: function(e) {
  40734. var t, i;
  40735. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  40736. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  40737. i = e.normal.x * this.min.x),
  40738. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  40739. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  40740. i += e.normal.y * this.min.y),
  40741. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  40742. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  40743. i += e.normal.z * this.min.z),
  40744. t <= e.constant && i >= e.constant
  40745. },
  40746. clampPoint: function(e, t) {
  40747. var i = t || new n.Vector3;
  40748. return i.copy(e).clamp(this.min, this.max)
  40749. },
  40750. distanceToPoint: function() {
  40751. var e = new n.Vector3;
  40752. return function(t) {
  40753. var i = e.copy(t).clamp(this.min, this.max);
  40754. return i.sub(t).length()
  40755. }
  40756. }(),
  40757. getBoundingSphere: function() {
  40758. var e = new n.Vector3;
  40759. return function(t) {
  40760. var i = t || new n.Sphere;
  40761. return i.center = this.center(),
  40762. i.radius = .5 * this.size(e).length(),
  40763. i
  40764. }
  40765. }(),
  40766. intersect: function(e) {
  40767. return this.min.max(e.min),
  40768. this.max.min(e.max),
  40769. this
  40770. },
  40771. union: function(e) {
  40772. return this.min.min(e.min),
  40773. this.max.max(e.max),
  40774. this
  40775. },
  40776. applyMatrix4: function() {
  40777. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  40778. return function(t) {
  40779. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  40780. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  40781. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  40782. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  40783. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  40784. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  40785. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  40786. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  40787. this.makeEmpty(),
  40788. this.setFromPoints(e),
  40789. this
  40790. }
  40791. }(),
  40792. translate: function(e) {
  40793. return this.min.add(e),
  40794. this.max.add(e),
  40795. this
  40796. },
  40797. equals: function(e) {
  40798. return e.min.equals(this.min) && e.max.equals(this.max)
  40799. }
  40800. },
  40801. n.Matrix3 = function() {
  40802. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  40803. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  40804. }
  40805. ,
  40806. n.Matrix3.prototype = {
  40807. constructor: n.Matrix3,
  40808. set: function(e, t, i, n, r, o, a, s, l) {
  40809. var c = this.elements;
  40810. return c[0] = e,
  40811. c[1] = n,
  40812. c[2] = a,
  40813. c[3] = t,
  40814. c[4] = r,
  40815. c[5] = s,
  40816. c[6] = i,
  40817. c[7] = o,
  40818. c[8] = l,
  40819. this
  40820. },
  40821. identity: function() {
  40822. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  40823. this
  40824. },
  40825. clone: function() {
  40826. return (new this.constructor).fromArray(this.elements)
  40827. },
  40828. copy: function(e) {
  40829. var t = e.elements;
  40830. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  40831. this
  40832. },
  40833. setFromMatrix4: function(e) {
  40834. var t = e.elements;
  40835. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  40836. this
  40837. },
  40838. applyToVector3Array: function() {
  40839. var e;
  40840. return function(t, i, r) {
  40841. void 0 === e && (e = new n.Vector3),
  40842. void 0 === i && (i = 0),
  40843. void 0 === r && (r = t.length);
  40844. for (var o = 0, a = i; o < r; o += 3,
  40845. a += 3)
  40846. e.fromArray(t, a),
  40847. e.applyMatrix3(this),
  40848. e.toArray(t, a);
  40849. return t
  40850. }
  40851. }(),
  40852. applyToBuffer: function() {
  40853. var e;
  40854. return function(t, i, r) {
  40855. void 0 === e && (e = new n.Vector3),
  40856. void 0 === i && (i = 0),
  40857. void 0 === r && (r = t.length / t.itemSize);
  40858. for (var o = 0, a = i; o < r; o++,
  40859. a++)
  40860. e.x = t.getX(a),
  40861. e.y = t.getY(a),
  40862. e.z = t.getZ(a),
  40863. e.applyMatrix3(this),
  40864. t.setXYZ(e.x, e.y, e.z);
  40865. return t
  40866. }
  40867. }(),
  40868. multiplyScalar: function(e) {
  40869. var t = this.elements;
  40870. return t[0] *= e,
  40871. t[3] *= e,
  40872. t[6] *= e,
  40873. t[1] *= e,
  40874. t[4] *= e,
  40875. t[7] *= e,
  40876. t[2] *= e,
  40877. t[5] *= e,
  40878. t[8] *= e,
  40879. this
  40880. },
  40881. determinant: function() {
  40882. var e = this.elements
  40883. , t = e[0]
  40884. , i = e[1]
  40885. , n = e[2]
  40886. , r = e[3]
  40887. , o = e[4]
  40888. , a = e[5]
  40889. , s = e[6]
  40890. , l = e[7]
  40891. , c = e[8];
  40892. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  40893. },
  40894. getInverse: function(e, t) {
  40895. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  40896. var i = e.elements
  40897. , r = this.elements
  40898. , o = i[0]
  40899. , a = i[1]
  40900. , s = i[2]
  40901. , l = i[3]
  40902. , c = i[4]
  40903. , h = i[5]
  40904. , u = i[6]
  40905. , d = i[7]
  40906. , p = i[8]
  40907. , f = p * c - h * d
  40908. , g = h * u - p * l
  40909. , m = d * l - c * u
  40910. , v = o * f + a * g + s * m;
  40911. if (0 === v) {
  40912. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  40913. if (t)
  40914. throw new Error(A);
  40915. return console.warn(A),
  40916. this.identity()
  40917. }
  40918. return r[0] = f,
  40919. r[1] = s * d - p * a,
  40920. r[2] = h * a - s * c,
  40921. r[3] = g,
  40922. r[4] = p * o - s * u,
  40923. r[5] = s * l - h * o,
  40924. r[6] = m,
  40925. r[7] = a * u - d * o,
  40926. r[8] = c * o - a * l,
  40927. this.multiplyScalar(1 / v)
  40928. },
  40929. transpose: function() {
  40930. var e, t = this.elements;
  40931. return e = t[1],
  40932. t[1] = t[3],
  40933. t[3] = e,
  40934. e = t[2],
  40935. t[2] = t[6],
  40936. t[6] = e,
  40937. e = t[5],
  40938. t[5] = t[7],
  40939. t[7] = e,
  40940. this
  40941. },
  40942. flattenToArrayOffset: function(e, t) {
  40943. var i = this.elements;
  40944. return e[t] = i[0],
  40945. e[t + 1] = i[1],
  40946. e[t + 2] = i[2],
  40947. e[t + 3] = i[3],
  40948. e[t + 4] = i[4],
  40949. e[t + 5] = i[5],
  40950. e[t + 6] = i[6],
  40951. e[t + 7] = i[7],
  40952. e[t + 8] = i[8],
  40953. e
  40954. },
  40955. getNormalMatrix: function(e) {
  40956. return this.setFromMatrix4(e).getInverse(this).transpose()
  40957. },
  40958. transposeIntoArray: function(e) {
  40959. var t = this.elements;
  40960. return e[0] = t[0],
  40961. e[1] = t[3],
  40962. e[2] = t[6],
  40963. e[3] = t[1],
  40964. e[4] = t[4],
  40965. e[5] = t[7],
  40966. e[6] = t[2],
  40967. e[7] = t[5],
  40968. e[8] = t[8],
  40969. this
  40970. },
  40971. fromArray: function(e) {
  40972. return this.elements.set(e),
  40973. this
  40974. },
  40975. toArray: function() {
  40976. var e = this.elements;
  40977. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  40978. }
  40979. },
  40980. n.Matrix4 = function() {
  40981. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  40982. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  40983. }
  40984. ,
  40985. n.Matrix4.prototype = {
  40986. constructor: n.Matrix4,
  40987. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  40988. var m = this.elements;
  40989. return m[0] = e,
  40990. m[4] = t,
  40991. m[8] = i,
  40992. m[12] = n,
  40993. m[1] = r,
  40994. m[5] = o,
  40995. m[9] = a,
  40996. m[13] = s,
  40997. m[2] = l,
  40998. m[6] = c,
  40999. m[10] = h,
  41000. m[14] = u,
  41001. m[3] = d,
  41002. m[7] = p,
  41003. m[11] = f,
  41004. m[15] = g,
  41005. this
  41006. },
  41007. identity: function() {
  41008. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41009. this
  41010. },
  41011. clone: function() {
  41012. return (new n.Matrix4).fromArray(this.elements)
  41013. },
  41014. copy: function(e) {
  41015. return this.elements.set(e.elements),
  41016. this
  41017. },
  41018. copyPosition: function(e) {
  41019. var t = this.elements
  41020. , i = e.elements;
  41021. return t[12] = i[12],
  41022. t[13] = i[13],
  41023. t[14] = i[14],
  41024. this
  41025. },
  41026. extractBasis: function(e, t, i) {
  41027. return e.setFromMatrixColumn(this, 0),
  41028. t.setFromMatrixColumn(this, 1),
  41029. i.setFromMatrixColumn(this, 2),
  41030. this
  41031. },
  41032. makeBasis: function(e, t, i) {
  41033. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41034. this
  41035. },
  41036. extractRotation: function() {
  41037. var e;
  41038. return function(t) {
  41039. void 0 === e && (e = new n.Vector3);
  41040. var i = this.elements
  41041. , r = t.elements
  41042. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41043. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41044. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41045. return i[0] = r[0] * o,
  41046. i[1] = r[1] * o,
  41047. i[2] = r[2] * o,
  41048. i[4] = r[4] * a,
  41049. i[5] = r[5] * a,
  41050. i[6] = r[6] * a,
  41051. i[8] = r[8] * s,
  41052. i[9] = r[9] * s,
  41053. i[10] = r[10] * s,
  41054. this
  41055. }
  41056. }(),
  41057. makeRotationFromEuler: function(e) {
  41058. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41059. var t = this.elements
  41060. , i = e.x
  41061. , r = e.y
  41062. , o = e.z
  41063. , a = Math.cos(i)
  41064. , s = Math.sin(i)
  41065. , l = Math.cos(r)
  41066. , c = Math.sin(r)
  41067. , h = Math.cos(o)
  41068. , u = Math.sin(o);
  41069. if ("XYZ" === e.order) {
  41070. var d = a * h
  41071. , p = a * u
  41072. , f = s * h
  41073. , g = s * u;
  41074. t[0] = l * h,
  41075. t[4] = -l * u,
  41076. t[8] = c,
  41077. t[1] = p + f * c,
  41078. t[5] = d - g * c,
  41079. t[9] = -s * l,
  41080. t[2] = g - d * c,
  41081. t[6] = f + p * c,
  41082. t[10] = a * l
  41083. } else if ("YXZ" === e.order) {
  41084. var m = l * h
  41085. , v = l * u
  41086. , A = c * h
  41087. , y = c * u;
  41088. t[0] = m + y * s,
  41089. t[4] = A * s - v,
  41090. t[8] = a * c,
  41091. t[1] = a * u,
  41092. t[5] = a * h,
  41093. t[9] = -s,
  41094. t[2] = v * s - A,
  41095. t[6] = y + m * s,
  41096. t[10] = a * l
  41097. } else if ("ZXY" === e.order) {
  41098. var m = l * h
  41099. , v = l * u
  41100. , A = c * h
  41101. , y = c * u;
  41102. t[0] = m - y * s,
  41103. t[4] = -a * u,
  41104. t[8] = A + v * s,
  41105. t[1] = v + A * s,
  41106. t[5] = a * h,
  41107. t[9] = y - m * s,
  41108. t[2] = -a * c,
  41109. t[6] = s,
  41110. t[10] = a * l
  41111. } else if ("ZYX" === e.order) {
  41112. var d = a * h
  41113. , p = a * u
  41114. , f = s * h
  41115. , g = s * u;
  41116. t[0] = l * h,
  41117. t[4] = f * c - p,
  41118. t[8] = d * c + g,
  41119. t[1] = l * u,
  41120. t[5] = g * c + d,
  41121. t[9] = p * c - f,
  41122. t[2] = -c,
  41123. t[6] = s * l,
  41124. t[10] = a * l
  41125. } else if ("YZX" === e.order) {
  41126. var C = a * l
  41127. , I = a * c
  41128. , E = s * l
  41129. , b = s * c;
  41130. t[0] = l * h,
  41131. t[4] = b - C * u,
  41132. t[8] = E * u + I,
  41133. t[1] = u,
  41134. t[5] = a * h,
  41135. t[9] = -s * h,
  41136. t[2] = -c * h,
  41137. t[6] = I * u + E,
  41138. t[10] = C - b * u
  41139. } else if ("XZY" === e.order) {
  41140. var C = a * l
  41141. , I = a * c
  41142. , E = s * l
  41143. , b = s * c;
  41144. t[0] = l * h,
  41145. t[4] = -u,
  41146. t[8] = c * h,
  41147. t[1] = C * u + b,
  41148. t[5] = a * h,
  41149. t[9] = I * u - E,
  41150. t[2] = E * u - I,
  41151. t[6] = s * h,
  41152. t[10] = b * u + C
  41153. }
  41154. return t[3] = 0,
  41155. t[7] = 0,
  41156. t[11] = 0,
  41157. t[12] = 0,
  41158. t[13] = 0,
  41159. t[14] = 0,
  41160. t[15] = 1,
  41161. this
  41162. },
  41163. makeRotationFromQuaternion: function(e) {
  41164. var t = this.elements
  41165. , i = e.x
  41166. , n = e.y
  41167. , r = e.z
  41168. , o = e.w
  41169. , a = i + i
  41170. , s = n + n
  41171. , l = r + r
  41172. , c = i * a
  41173. , h = i * s
  41174. , u = i * l
  41175. , d = n * s
  41176. , p = n * l
  41177. , f = r * l
  41178. , g = o * a
  41179. , m = o * s
  41180. , v = o * l;
  41181. return t[0] = 1 - (d + f),
  41182. t[4] = h - v,
  41183. t[8] = u + m,
  41184. t[1] = h + v,
  41185. t[5] = 1 - (c + f),
  41186. t[9] = p - g,
  41187. t[2] = u - m,
  41188. t[6] = p + g,
  41189. t[10] = 1 - (c + d),
  41190. t[3] = 0,
  41191. t[7] = 0,
  41192. t[11] = 0,
  41193. t[12] = 0,
  41194. t[13] = 0,
  41195. t[14] = 0,
  41196. t[15] = 1,
  41197. this
  41198. },
  41199. lookAt: function() {
  41200. var e, t, i;
  41201. return function(r, o, a) {
  41202. void 0 === e && (e = new n.Vector3),
  41203. void 0 === t && (t = new n.Vector3),
  41204. void 0 === i && (i = new n.Vector3);
  41205. var s = this.elements;
  41206. return i.subVectors(r, o).normalize(),
  41207. 0 === i.lengthSq() && (i.z = 1),
  41208. e.crossVectors(a, i).normalize(),
  41209. 0 === e.lengthSq() && (i.x += 1e-4,
  41210. e.crossVectors(a, i).normalize()),
  41211. t.crossVectors(i, e),
  41212. s[0] = e.x,
  41213. s[4] = t.x,
  41214. s[8] = i.x,
  41215. s[1] = e.y,
  41216. s[5] = t.y,
  41217. s[9] = i.y,
  41218. s[2] = e.z,
  41219. s[6] = t.z,
  41220. s[10] = i.z,
  41221. this
  41222. }
  41223. }(),
  41224. multiply: function(e, t) {
  41225. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41226. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41227. },
  41228. multiplyMatrices: function(e, t) {
  41229. var i = e.elements
  41230. , n = t.elements
  41231. , r = this.elements
  41232. , o = i[0]
  41233. , a = i[4]
  41234. , s = i[8]
  41235. , l = i[12]
  41236. , c = i[1]
  41237. , h = i[5]
  41238. , u = i[9]
  41239. , d = i[13]
  41240. , p = i[2]
  41241. , f = i[6]
  41242. , g = i[10]
  41243. , m = i[14]
  41244. , v = i[3]
  41245. , A = i[7]
  41246. , y = i[11]
  41247. , C = i[15]
  41248. , I = n[0]
  41249. , E = n[4]
  41250. , b = n[8]
  41251. , w = n[12]
  41252. , _ = n[1]
  41253. , T = n[5]
  41254. , x = n[9]
  41255. , S = n[13]
  41256. , M = n[2]
  41257. , R = n[6]
  41258. , P = n[10]
  41259. , O = n[14]
  41260. , L = n[3]
  41261. , D = n[7]
  41262. , N = n[11]
  41263. , B = n[15];
  41264. return r[0] = o * I + a * _ + s * M + l * L,
  41265. r[4] = o * E + a * T + s * R + l * D,
  41266. r[8] = o * b + a * x + s * P + l * N,
  41267. r[12] = o * w + a * S + s * O + l * B,
  41268. r[1] = c * I + h * _ + u * M + d * L,
  41269. r[5] = c * E + h * T + u * R + d * D,
  41270. r[9] = c * b + h * x + u * P + d * N,
  41271. r[13] = c * w + h * S + u * O + d * B,
  41272. r[2] = p * I + f * _ + g * M + m * L,
  41273. r[6] = p * E + f * T + g * R + m * D,
  41274. r[10] = p * b + f * x + g * P + m * N,
  41275. r[14] = p * w + f * S + g * O + m * B,
  41276. r[3] = v * I + A * _ + y * M + C * L,
  41277. r[7] = v * E + A * T + y * R + C * D,
  41278. r[11] = v * b + A * x + y * P + C * N,
  41279. r[15] = v * w + A * S + y * O + C * B,
  41280. this
  41281. },
  41282. multiplyToArray: function(e, t, i) {
  41283. var n = this.elements;
  41284. return this.multiplyMatrices(e, t),
  41285. i[0] = n[0],
  41286. i[1] = n[1],
  41287. i[2] = n[2],
  41288. i[3] = n[3],
  41289. i[4] = n[4],
  41290. i[5] = n[5],
  41291. i[6] = n[6],
  41292. i[7] = n[7],
  41293. i[8] = n[8],
  41294. i[9] = n[9],
  41295. i[10] = n[10],
  41296. i[11] = n[11],
  41297. i[12] = n[12],
  41298. i[13] = n[13],
  41299. i[14] = n[14],
  41300. i[15] = n[15],
  41301. this
  41302. },
  41303. multiplyScalar: function(e) {
  41304. var t = this.elements;
  41305. return t[0] *= e,
  41306. t[4] *= e,
  41307. t[8] *= e,
  41308. t[12] *= e,
  41309. t[1] *= e,
  41310. t[5] *= e,
  41311. t[9] *= e,
  41312. t[13] *= e,
  41313. t[2] *= e,
  41314. t[6] *= e,
  41315. t[10] *= e,
  41316. t[14] *= e,
  41317. t[3] *= e,
  41318. t[7] *= e,
  41319. t[11] *= e,
  41320. t[15] *= e,
  41321. this
  41322. },
  41323. applyToVector3Array: function() {
  41324. var e;
  41325. return function(t, i, r) {
  41326. void 0 === e && (e = new n.Vector3),
  41327. void 0 === i && (i = 0),
  41328. void 0 === r && (r = t.length);
  41329. for (var o = 0, a = i; o < r; o += 3,
  41330. a += 3)
  41331. e.fromArray(t, a),
  41332. e.applyMatrix4(this),
  41333. e.toArray(t, a);
  41334. return t
  41335. }
  41336. }(),
  41337. applyToBuffer: function() {
  41338. var e;
  41339. return function(t, i, r) {
  41340. void 0 === e && (e = new n.Vector3),
  41341. void 0 === i && (i = 0),
  41342. void 0 === r && (r = t.length / t.itemSize);
  41343. for (var o = 0, a = i; o < r; o++,
  41344. a++)
  41345. e.x = t.getX(a),
  41346. e.y = t.getY(a),
  41347. e.z = t.getZ(a),
  41348. e.applyMatrix4(this),
  41349. t.setXYZ(e.x, e.y, e.z);
  41350. return t
  41351. }
  41352. }(),
  41353. determinant: function() {
  41354. var e = this.elements
  41355. , t = e[0]
  41356. , i = e[4]
  41357. , n = e[8]
  41358. , r = e[12]
  41359. , o = e[1]
  41360. , a = e[5]
  41361. , s = e[9]
  41362. , l = e[13]
  41363. , c = e[2]
  41364. , h = e[6]
  41365. , u = e[10]
  41366. , d = e[14]
  41367. , p = e[3]
  41368. , f = e[7]
  41369. , g = e[11]
  41370. , m = e[15];
  41371. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41372. },
  41373. transpose: function() {
  41374. var e, t = this.elements;
  41375. return e = t[1],
  41376. t[1] = t[4],
  41377. t[4] = e,
  41378. e = t[2],
  41379. t[2] = t[8],
  41380. t[8] = e,
  41381. e = t[6],
  41382. t[6] = t[9],
  41383. t[9] = e,
  41384. e = t[3],
  41385. t[3] = t[12],
  41386. t[12] = e,
  41387. e = t[7],
  41388. t[7] = t[13],
  41389. t[13] = e,
  41390. e = t[11],
  41391. t[11] = t[14],
  41392. t[14] = e,
  41393. this
  41394. },
  41395. flattenToArrayOffset: function(e, t) {
  41396. var i = this.elements;
  41397. return e[t] = i[0],
  41398. e[t + 1] = i[1],
  41399. e[t + 2] = i[2],
  41400. e[t + 3] = i[3],
  41401. e[t + 4] = i[4],
  41402. e[t + 5] = i[5],
  41403. e[t + 6] = i[6],
  41404. e[t + 7] = i[7],
  41405. e[t + 8] = i[8],
  41406. e[t + 9] = i[9],
  41407. e[t + 10] = i[10],
  41408. e[t + 11] = i[11],
  41409. e[t + 12] = i[12],
  41410. e[t + 13] = i[13],
  41411. e[t + 14] = i[14],
  41412. e[t + 15] = i[15],
  41413. e
  41414. },
  41415. getPosition: function() {
  41416. var e;
  41417. return function() {
  41418. return void 0 === e && (e = new n.Vector3),
  41419. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41420. e.setFromMatrixColumn(this, 3)
  41421. }
  41422. }(),
  41423. setPosition: function(e) {
  41424. var t = this.elements;
  41425. return t[12] = e.x,
  41426. t[13] = e.y,
  41427. t[14] = e.z,
  41428. this
  41429. },
  41430. getInverse: function(e, t) {
  41431. var i = this.elements
  41432. , n = e.elements
  41433. , r = n[0]
  41434. , o = n[1]
  41435. , a = n[2]
  41436. , s = n[3]
  41437. , l = n[4]
  41438. , c = n[5]
  41439. , h = n[6]
  41440. , u = n[7]
  41441. , d = n[8]
  41442. , p = n[9]
  41443. , f = n[10]
  41444. , g = n[11]
  41445. , m = n[12]
  41446. , v = n[13]
  41447. , A = n[14]
  41448. , y = n[15]
  41449. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41450. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41451. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41452. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41453. , w = r * C + o * I + a * E + s * b;
  41454. if (0 === w) {
  41455. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41456. if (t)
  41457. throw new Error(_);
  41458. return console.warn(_),
  41459. this.identity()
  41460. }
  41461. return i[0] = C,
  41462. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41463. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41464. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41465. i[4] = I,
  41466. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41467. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41468. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41469. i[8] = E,
  41470. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41471. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41472. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41473. i[12] = b,
  41474. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41475. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41476. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41477. this.multiplyScalar(1 / w)
  41478. },
  41479. scale: function(e) {
  41480. var t = this.elements
  41481. , i = e.x
  41482. , n = e.y
  41483. , r = e.z;
  41484. return t[0] *= i,
  41485. t[4] *= n,
  41486. t[8] *= r,
  41487. t[1] *= i,
  41488. t[5] *= n,
  41489. t[9] *= r,
  41490. t[2] *= i,
  41491. t[6] *= n,
  41492. t[10] *= r,
  41493. t[3] *= i,
  41494. t[7] *= n,
  41495. t[11] *= r,
  41496. this
  41497. },
  41498. getMaxScaleOnAxis: function() {
  41499. var e = this.elements
  41500. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41501. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41502. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41503. return Math.sqrt(Math.max(t, i, n))
  41504. },
  41505. makeTranslation: function(e, t, i) {
  41506. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41507. this
  41508. },
  41509. makeRotationX: function(e) {
  41510. var t = Math.cos(e)
  41511. , i = Math.sin(e);
  41512. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41513. this
  41514. },
  41515. makeRotationY: function(e) {
  41516. var t = Math.cos(e)
  41517. , i = Math.sin(e);
  41518. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41519. this
  41520. },
  41521. makeRotationZ: function(e) {
  41522. var t = Math.cos(e)
  41523. , i = Math.sin(e);
  41524. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41525. this
  41526. },
  41527. makeRotationAxis: function(e, t) {
  41528. var i = Math.cos(t)
  41529. , n = Math.sin(t)
  41530. , r = 1 - i
  41531. , o = e.x
  41532. , a = e.y
  41533. , s = e.z
  41534. , l = r * o
  41535. , c = r * a;
  41536. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41537. this
  41538. },
  41539. makeScale: function(e, t, i) {
  41540. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41541. this
  41542. },
  41543. compose: function(e, t, i) {
  41544. return this.makeRotationFromQuaternion(t),
  41545. this.scale(i),
  41546. this.setPosition(e),
  41547. this
  41548. },
  41549. decompose: function() {
  41550. var e, t;
  41551. return function(i, r, o) {
  41552. void 0 === e && (e = new n.Vector3),
  41553. void 0 === t && (t = new n.Matrix4);
  41554. var a = this.elements
  41555. , s = e.set(a[0], a[1], a[2]).length()
  41556. , l = e.set(a[4], a[5], a[6]).length()
  41557. , c = e.set(a[8], a[9], a[10]).length()
  41558. , h = this.determinant();
  41559. h < 0 && (s = -s),
  41560. i.x = a[12],
  41561. i.y = a[13],
  41562. i.z = a[14],
  41563. t.elements.set(this.elements);
  41564. var u = 1 / s
  41565. , d = 1 / l
  41566. , p = 1 / c;
  41567. return t.elements[0] *= u,
  41568. t.elements[1] *= u,
  41569. t.elements[2] *= u,
  41570. t.elements[4] *= d,
  41571. t.elements[5] *= d,
  41572. t.elements[6] *= d,
  41573. t.elements[8] *= p,
  41574. t.elements[9] *= p,
  41575. t.elements[10] *= p,
  41576. r.setFromRotationMatrix(t),
  41577. o.x = s,
  41578. o.y = l,
  41579. o.z = c,
  41580. this
  41581. }
  41582. }(),
  41583. makeFrustum: function(e, t, i, n, r, o) {
  41584. var a = this.elements
  41585. , s = 2 * r / (t - e)
  41586. , l = 2 * r / (n - i)
  41587. , c = (t + e) / (t - e)
  41588. , h = (n + i) / (n - i)
  41589. , u = -(o + r) / (o - r)
  41590. , d = -2 * o * r / (o - r);
  41591. return a[0] = s,
  41592. a[4] = 0,
  41593. a[8] = c,
  41594. a[12] = 0,
  41595. a[1] = 0,
  41596. a[5] = l,
  41597. a[9] = h,
  41598. a[13] = 0,
  41599. a[2] = 0,
  41600. a[6] = 0,
  41601. a[10] = u,
  41602. a[14] = d,
  41603. a[3] = 0,
  41604. a[7] = 0,
  41605. a[11] = -1,
  41606. a[15] = 0,
  41607. this
  41608. },
  41609. makePerspective: function(e, t, i, r) {
  41610. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41611. , a = -o
  41612. , s = a * t
  41613. , l = o * t;
  41614. return this.makeFrustum(s, l, a, o, i, r)
  41615. },
  41616. makeOrthographic: function(e, t, i, n, r, o) {
  41617. var a = this.elements
  41618. , s = 1 / (t - e)
  41619. , l = 1 / (i - n)
  41620. , c = 1 / (o - r)
  41621. , h = (t + e) * s
  41622. , u = (i + n) * l
  41623. , d = (o + r) * c;
  41624. return a[0] = 2 * s,
  41625. a[4] = 0,
  41626. a[8] = 0,
  41627. a[12] = -h,
  41628. a[1] = 0,
  41629. a[5] = 2 * l,
  41630. a[9] = 0,
  41631. a[13] = -u,
  41632. a[2] = 0,
  41633. a[6] = 0,
  41634. a[10] = -2 * c,
  41635. a[14] = -d,
  41636. a[3] = 0,
  41637. a[7] = 0,
  41638. a[11] = 0,
  41639. a[15] = 1,
  41640. this
  41641. },
  41642. equals: function(e) {
  41643. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41644. if (t[n] !== i[n])
  41645. return !1;
  41646. return !0
  41647. },
  41648. fromArray: function(e) {
  41649. return this.elements.set(e),
  41650. this
  41651. },
  41652. toArray: function() {
  41653. var e = this.elements;
  41654. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41655. }
  41656. },
  41657. n.Ray = function(e, t) {
  41658. this.origin = void 0 !== e ? e : new n.Vector3,
  41659. this.direction = void 0 !== t ? t : new n.Vector3
  41660. }
  41661. ,
  41662. n.Ray.prototype = {
  41663. constructor: n.Ray,
  41664. set: function(e, t) {
  41665. return this.origin.copy(e),
  41666. this.direction.copy(t),
  41667. this
  41668. },
  41669. clone: function() {
  41670. return (new this.constructor).copy(this)
  41671. },
  41672. copy: function(e) {
  41673. return this.origin.copy(e.origin),
  41674. this.direction.copy(e.direction),
  41675. this
  41676. },
  41677. at: function(e, t) {
  41678. var i = t || new n.Vector3;
  41679. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41680. },
  41681. lookAt: function(e) {
  41682. this.direction.copy(e).sub(this.origin).normalize()
  41683. },
  41684. recast: function() {
  41685. var e = new n.Vector3;
  41686. return function(t) {
  41687. return this.origin.copy(this.at(t, e)),
  41688. this
  41689. }
  41690. }(),
  41691. closestPointToPoint: function(e, t) {
  41692. var i = t || new n.Vector3;
  41693. i.subVectors(e, this.origin);
  41694. var r = i.dot(this.direction);
  41695. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41696. },
  41697. distanceToPoint: function(e) {
  41698. return Math.sqrt(this.distanceSqToPoint(e))
  41699. },
  41700. distanceSqToPoint: function() {
  41701. var e = new n.Vector3;
  41702. return function(t) {
  41703. var i = e.subVectors(t, this.origin).dot(this.direction);
  41704. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41705. e.distanceToSquared(t))
  41706. }
  41707. }(),
  41708. distanceSqToSegment: function() {
  41709. var e = new n.Vector3
  41710. , t = new n.Vector3
  41711. , i = new n.Vector3;
  41712. return function(n, r, o, a) {
  41713. e.copy(n).add(r).multiplyScalar(.5),
  41714. t.copy(r).sub(n).normalize(),
  41715. i.copy(this.origin).sub(e);
  41716. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  41717. if (m > 0)
  41718. if (s = d * f - p,
  41719. l = d * p - f,
  41720. h = u * m,
  41721. s >= 0)
  41722. if (l >= -h)
  41723. if (l <= h) {
  41724. var v = 1 / m;
  41725. s *= v,
  41726. l *= v,
  41727. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  41728. } else
  41729. l = u,
  41730. s = Math.max(0, -(d * l + p)),
  41731. c = -s * s + l * (l + 2 * f) + g;
  41732. else
  41733. l = -u,
  41734. s = Math.max(0, -(d * l + p)),
  41735. c = -s * s + l * (l + 2 * f) + g;
  41736. else
  41737. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  41738. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  41739. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  41740. l = Math.min(Math.max(-u, -f), u),
  41741. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  41742. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  41743. c = -s * s + l * (l + 2 * f) + g);
  41744. else
  41745. l = d > 0 ? -u : u,
  41746. s = Math.max(0, -(d * l + p)),
  41747. c = -s * s + l * (l + 2 * f) + g;
  41748. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  41749. a && a.copy(t).multiplyScalar(l).add(e),
  41750. c
  41751. }
  41752. }(),
  41753. intersectSphere: function() {
  41754. var e = new n.Vector3;
  41755. return function(t, i) {
  41756. e.subVectors(t.center, this.origin);
  41757. var n = e.dot(this.direction)
  41758. , r = e.dot(e) - n * n
  41759. , o = t.radius * t.radius;
  41760. if (r > o)
  41761. return null;
  41762. var a = Math.sqrt(o - r)
  41763. , s = n - a
  41764. , l = n + a;
  41765. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  41766. }
  41767. }(),
  41768. intersectsSphere: function(e) {
  41769. return this.distanceToPoint(e.center) <= e.radius
  41770. },
  41771. distanceToPlane: function(e) {
  41772. var t = e.normal.dot(this.direction);
  41773. if (0 === t)
  41774. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  41775. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  41776. return i >= 0 ? i : null
  41777. },
  41778. intersectPlane: function(e, t) {
  41779. var i = this.distanceToPlane(e);
  41780. return null === i ? null : this.at(i, t)
  41781. },
  41782. intersectsPlane: function(e) {
  41783. var t = e.distanceToPoint(this.origin);
  41784. if (0 === t)
  41785. return !0;
  41786. var i = e.normal.dot(this.direction);
  41787. return i * t < 0
  41788. },
  41789. intersectBox: function(e, t) {
  41790. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  41791. return l >= 0 ? (i = (e.min.x - u.x) * l,
  41792. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  41793. n = (e.min.x - u.x) * l),
  41794. c >= 0 ? (r = (e.min.y - u.y) * c,
  41795. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  41796. o = (e.min.y - u.y) * c),
  41797. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  41798. (o < n || n !== n) && (n = o),
  41799. h >= 0 ? (a = (e.min.z - u.z) * h,
  41800. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  41801. s = (e.min.z - u.z) * h),
  41802. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  41803. (s < n || n !== n) && (n = s),
  41804. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  41805. },
  41806. intersectsBox: function() {
  41807. var e = new n.Vector3;
  41808. return function(t) {
  41809. return null !== this.intersectBox(t, e)
  41810. }
  41811. }(),
  41812. intersectTriangle: function() {
  41813. var e = new n.Vector3
  41814. , t = new n.Vector3
  41815. , i = new n.Vector3
  41816. , r = new n.Vector3;
  41817. return function(n, o, a, s, l) {
  41818. t.subVectors(o, n),
  41819. i.subVectors(a, n),
  41820. r.crossVectors(t, i);
  41821. var c, h = this.direction.dot(r);
  41822. if (h > 0) {
  41823. if (s)
  41824. return null;
  41825. c = 1
  41826. } else {
  41827. if (!(h < 0))
  41828. return null;
  41829. c = -1,
  41830. h = -h
  41831. }
  41832. e.subVectors(this.origin, n);
  41833. var u = c * this.direction.dot(i.crossVectors(e, i));
  41834. if (u < 0)
  41835. return null;
  41836. var d = c * this.direction.dot(t.cross(e));
  41837. if (d < 0)
  41838. return null;
  41839. if (u + d > h)
  41840. return null;
  41841. var p = -c * e.dot(r);
  41842. return p < 0 ? null : this.at(p / h, l)
  41843. }
  41844. }(),
  41845. applyMatrix4: function(e) {
  41846. return this.direction.add(this.origin).applyMatrix4(e),
  41847. this.origin.applyMatrix4(e),
  41848. this.direction.sub(this.origin),
  41849. this.direction.normalize(),
  41850. this
  41851. },
  41852. equals: function(e) {
  41853. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  41854. }
  41855. },
  41856. n.Sphere = function(e, t) {
  41857. this.center = void 0 !== e ? e : new n.Vector3,
  41858. this.radius = void 0 !== t ? t : 0
  41859. }
  41860. ,
  41861. n.Sphere.prototype = {
  41862. constructor: n.Sphere,
  41863. set: function(e, t) {
  41864. return this.center.copy(e),
  41865. this.radius = t,
  41866. this
  41867. },
  41868. setFromPoints: function() {
  41869. var e = new n.Box3;
  41870. return function(t, i) {
  41871. var n = this.center;
  41872. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  41873. for (var r = 0, o = 0, a = t.length; o < a; o++)
  41874. r = Math.max(r, n.distanceToSquared(t[o]));
  41875. return this.radius = Math.sqrt(r),
  41876. this
  41877. }
  41878. }(),
  41879. clone: function() {
  41880. return (new this.constructor).copy(this)
  41881. },
  41882. copy: function(e) {
  41883. return this.center.copy(e.center),
  41884. this.radius = e.radius,
  41885. this
  41886. },
  41887. empty: function() {
  41888. return this.radius <= 0
  41889. },
  41890. containsPoint: function(e) {
  41891. return e.distanceToSquared(this.center) <= this.radius * this.radius
  41892. },
  41893. distanceToPoint: function(e) {
  41894. return e.distanceTo(this.center) - this.radius
  41895. },
  41896. intersectsSphere: function(e) {
  41897. var t = this.radius + e.radius;
  41898. return e.center.distanceToSquared(this.center) <= t * t
  41899. },
  41900. intersectsBox: function(e) {
  41901. return e.intersectsSphere(this)
  41902. },
  41903. intersectsPlane: function(e) {
  41904. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  41905. },
  41906. clampPoint: function(e, t) {
  41907. var i = this.center.distanceToSquared(e)
  41908. , r = t || new n.Vector3;
  41909. return r.copy(e),
  41910. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  41911. r.multiplyScalar(this.radius).add(this.center)),
  41912. r
  41913. },
  41914. getBoundingBox: function(e) {
  41915. var t = e || new n.Box3;
  41916. return t.set(this.center, this.center),
  41917. t.expandByScalar(this.radius),
  41918. t
  41919. },
  41920. applyMatrix4: function(e) {
  41921. return this.center.applyMatrix4(e),
  41922. this.radius = this.radius * e.getMaxScaleOnAxis(),
  41923. this
  41924. },
  41925. translate: function(e) {
  41926. return this.center.add(e),
  41927. this
  41928. },
  41929. equals: function(e) {
  41930. return e.center.equals(this.center) && e.radius === this.radius
  41931. }
  41932. },
  41933. n.Frustum = function(e, t, i, r, o, a) {
  41934. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  41935. }
  41936. ,
  41937. n.Frustum.prototype = {
  41938. constructor: n.Frustum,
  41939. set: function(e, t, i, n, r, o) {
  41940. var a = this.planes;
  41941. return a[0].copy(e),
  41942. a[1].copy(t),
  41943. a[2].copy(i),
  41944. a[3].copy(n),
  41945. a[4].copy(r),
  41946. a[5].copy(o),
  41947. this
  41948. },
  41949. clone: function() {
  41950. return (new this.constructor).copy(this)
  41951. },
  41952. copy: function(e) {
  41953. for (var t = this.planes, i = 0; i < 6; i++)
  41954. t[i].copy(e.planes[i]);
  41955. return this
  41956. },
  41957. setFromMatrix: function(e) {
  41958. var t = this.planes
  41959. , i = e.elements
  41960. , n = i[0]
  41961. , r = i[1]
  41962. , o = i[2]
  41963. , a = i[3]
  41964. , s = i[4]
  41965. , l = i[5]
  41966. , c = i[6]
  41967. , h = i[7]
  41968. , u = i[8]
  41969. , d = i[9]
  41970. , p = i[10]
  41971. , f = i[11]
  41972. , g = i[12]
  41973. , m = i[13]
  41974. , v = i[14]
  41975. , A = i[15];
  41976. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  41977. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  41978. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  41979. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  41980. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  41981. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  41982. this
  41983. },
  41984. intersectsObject: function() {
  41985. var e = new n.Sphere;
  41986. return function(t) {
  41987. var i = t.geometry;
  41988. return null === i.boundingSphere && i.computeBoundingSphere(),
  41989. e.copy(i.boundingSphere),
  41990. e.applyMatrix4(t.matrixWorld),
  41991. this.intersectsSphere(e)
  41992. }
  41993. }(),
  41994. intersectsSphere: function(e) {
  41995. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  41996. var o = t[r].distanceToPoint(i);
  41997. if (o < n)
  41998. return !1
  41999. }
  42000. return !0
  42001. },
  42002. intersectsBox: function() {
  42003. var e = new n.Vector3
  42004. , t = new n.Vector3;
  42005. return function(i) {
  42006. for (var n = this.planes, r = 0; r < 6; r++) {
  42007. var o = n[r];
  42008. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42009. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42010. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42011. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42012. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42013. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42014. var a = o.distanceToPoint(e)
  42015. , s = o.distanceToPoint(t);
  42016. if (a < 0 && s < 0)
  42017. return !1
  42018. }
  42019. return !0
  42020. }
  42021. }(),
  42022. containsPoint: function(e) {
  42023. for (var t = this.planes, i = 0; i < 6; i++)
  42024. if (t[i].distanceToPoint(e) < 0)
  42025. return !1;
  42026. return !0
  42027. }
  42028. },
  42029. n.Plane = function(e, t) {
  42030. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42031. this.constant = void 0 !== t ? t : 0
  42032. }
  42033. ,
  42034. n.Plane.prototype = {
  42035. constructor: n.Plane,
  42036. set: function(e, t) {
  42037. return this.normal.copy(e),
  42038. this.constant = t,
  42039. this
  42040. },
  42041. setComponents: function(e, t, i, n) {
  42042. return this.normal.set(e, t, i),
  42043. this.constant = n,
  42044. this
  42045. },
  42046. setFromNormalAndCoplanarPoint: function(e, t) {
  42047. return this.normal.copy(e),
  42048. this.constant = -t.dot(this.normal),
  42049. this
  42050. },
  42051. setFromCoplanarPoints: function() {
  42052. var e = new n.Vector3
  42053. , t = new n.Vector3;
  42054. return function(i, n, r) {
  42055. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42056. return this.setFromNormalAndCoplanarPoint(o, i),
  42057. this
  42058. }
  42059. }(),
  42060. clone: function() {
  42061. return (new this.constructor).copy(this)
  42062. },
  42063. copy: function(e) {
  42064. return this.normal.copy(e.normal),
  42065. this.constant = e.constant,
  42066. this
  42067. },
  42068. normalize: function() {
  42069. var e = 1 / this.normal.length();
  42070. return this.normal.multiplyScalar(e),
  42071. this.constant *= e,
  42072. this
  42073. },
  42074. negate: function() {
  42075. return this.constant *= -1,
  42076. this.normal.negate(),
  42077. this
  42078. },
  42079. distanceToPoint: function(e) {
  42080. return this.normal.dot(e) + this.constant
  42081. },
  42082. distanceToSphere: function(e) {
  42083. return this.distanceToPoint(e.center) - e.radius
  42084. },
  42085. projectPoint: function(e, t) {
  42086. return this.orthoPoint(e, t).sub(e).negate()
  42087. },
  42088. orthoPoint: function(e, t) {
  42089. var i = this.distanceToPoint(e)
  42090. , r = t || new n.Vector3;
  42091. return r.copy(this.normal).multiplyScalar(i)
  42092. },
  42093. intersectLine: function() {
  42094. var e = new n.Vector3;
  42095. return function(t, i) {
  42096. var r = i || new n.Vector3
  42097. , o = t.delta(e)
  42098. , a = this.normal.dot(o);
  42099. if (0 !== a) {
  42100. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42101. if (!(s < 0 || s > 1))
  42102. return r.copy(o).multiplyScalar(s).add(t.start)
  42103. } else if (0 === this.distanceToPoint(t.start))
  42104. return r.copy(t.start)
  42105. }
  42106. }(),
  42107. intersectsLine: function(e) {
  42108. var t = this.distanceToPoint(e.start)
  42109. , i = this.distanceToPoint(e.end);
  42110. return t < 0 && i > 0 || i < 0 && t > 0
  42111. },
  42112. intersectsBox: function(e) {
  42113. return e.intersectsPlane(this)
  42114. },
  42115. intersectsSphere: function(e) {
  42116. return e.intersectsPlane(this)
  42117. },
  42118. coplanarPoint: function(e) {
  42119. var t = e || new n.Vector3;
  42120. return t.copy(this.normal).multiplyScalar(-this.constant)
  42121. },
  42122. applyMatrix4: function() {
  42123. var e = new n.Vector3
  42124. , t = new n.Vector3
  42125. , i = new n.Matrix3;
  42126. return function(n, r) {
  42127. var o = r || i.getNormalMatrix(n)
  42128. , a = e.copy(this.normal).applyMatrix3(o)
  42129. , s = this.coplanarPoint(t);
  42130. return s.applyMatrix4(n),
  42131. this.setFromNormalAndCoplanarPoint(a, s),
  42132. this
  42133. }
  42134. }(),
  42135. translate: function(e) {
  42136. return this.constant = this.constant - e.dot(this.normal),
  42137. this
  42138. },
  42139. equals: function(e) {
  42140. return e.normal.equals(this.normal) && e.constant === this.constant
  42141. }
  42142. },
  42143. n.Spherical = function(e, t, i) {
  42144. return this.radius = void 0 !== e ? e : 1,
  42145. this.phi = void 0 !== t ? t : 0,
  42146. this.theta = void 0 !== i ? i : 0,
  42147. this
  42148. }
  42149. ,
  42150. n.Spherical.prototype = {
  42151. constructor: n.Spherical,
  42152. set: function(e, t, i) {
  42153. this.radius = e,
  42154. this.phi = t,
  42155. this.theta = i
  42156. },
  42157. clone: function() {
  42158. return (new this.constructor).copy(this)
  42159. },
  42160. copy: function(e) {
  42161. return this.radius.copy(e.radius),
  42162. this.phi.copy(e.phi),
  42163. this.theta.copy(e.theta),
  42164. this
  42165. },
  42166. makeSafe: function() {
  42167. var e = 1e-6;
  42168. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42169. },
  42170. setFromVector3: function(e) {
  42171. return this.radius = e.length(),
  42172. 0 === this.radius ? (this.theta = 0,
  42173. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42174. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42175. this
  42176. }
  42177. },
  42178. n.Math = {
  42179. generateUUID: function() {
  42180. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42181. return function() {
  42182. for (var r = 0; r < 36; r++)
  42183. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42184. e = 15 & n,
  42185. n >>= 4,
  42186. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42187. return i.join("")
  42188. }
  42189. }(),
  42190. clamp: function(e, t, i) {
  42191. return Math.max(t, Math.min(i, e))
  42192. },
  42193. euclideanModulo: function(e, t) {
  42194. return (e % t + t) % t
  42195. },
  42196. mapLinear: function(e, t, i, n, r) {
  42197. return n + (e - t) * (r - n) / (i - t)
  42198. },
  42199. smoothstep: function(e, t, i) {
  42200. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42201. e * e * (3 - 2 * e))
  42202. },
  42203. smootherstep: function(e, t, i) {
  42204. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42205. e * e * e * (e * (6 * e - 15) + 10))
  42206. },
  42207. random16: function() {
  42208. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42209. Math.random()
  42210. },
  42211. randInt: function(e, t) {
  42212. return e + Math.floor(Math.random() * (t - e + 1))
  42213. },
  42214. randFloat: function(e, t) {
  42215. return e + Math.random() * (t - e)
  42216. },
  42217. randFloatSpread: function(e) {
  42218. return e * (.5 - Math.random())
  42219. },
  42220. degToRad: function() {
  42221. var e = Math.PI / 180;
  42222. return function(t) {
  42223. return t * e
  42224. }
  42225. }(),
  42226. radToDeg: function() {
  42227. var e = 180 / Math.PI;
  42228. return function(t) {
  42229. return t * e
  42230. }
  42231. }(),
  42232. isPowerOfTwo: function(e) {
  42233. return 0 === (e & e - 1) && 0 !== e
  42234. },
  42235. nearestPowerOfTwo: function(e) {
  42236. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42237. },
  42238. nextPowerOfTwo: function(e) {
  42239. return e--,
  42240. e |= e >> 1,
  42241. e |= e >> 2,
  42242. e |= e >> 4,
  42243. e |= e >> 8,
  42244. e |= e >> 16,
  42245. e++,
  42246. e
  42247. }
  42248. },
  42249. n.Spline = function(e) {
  42250. function t(e, t, i, n, r, o, a) {
  42251. var s = .5 * (i - e)
  42252. , l = .5 * (n - t);
  42253. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42254. }
  42255. this.points = e;
  42256. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42257. x: 0,
  42258. y: 0,
  42259. z: 0
  42260. };
  42261. this.initFromArray = function(e) {
  42262. this.points = [];
  42263. for (var t = 0; t < e.length; t++)
  42264. this.points[t] = {
  42265. x: e[t][0],
  42266. y: e[t][1],
  42267. z: e[t][2]
  42268. }
  42269. }
  42270. ,
  42271. this.getPoint = function(e) {
  42272. return i = (this.points.length - 1) * e,
  42273. r = Math.floor(i),
  42274. o = i - r,
  42275. d[0] = 0 === r ? r : r - 1,
  42276. d[1] = r,
  42277. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42278. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42279. l = this.points[d[0]],
  42280. c = this.points[d[1]],
  42281. h = this.points[d[2]],
  42282. u = this.points[d[3]],
  42283. a = o * o,
  42284. s = o * a,
  42285. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42286. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42287. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42288. p
  42289. }
  42290. ,
  42291. this.getControlPointsArray = function() {
  42292. var e, t, i = this.points.length, n = [];
  42293. for (e = 0; e < i; e++)
  42294. t = this.points[e],
  42295. n[e] = [t.x, t.y, t.z];
  42296. return n
  42297. }
  42298. ,
  42299. this.getLength = function(e) {
  42300. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42301. for (u[0] = 0,
  42302. e || (e = 100),
  42303. r = this.points.length * e,
  42304. c.copy(this.points[0]),
  42305. t = 1; t < r; t++)
  42306. i = t / r,
  42307. o = this.getPoint(i),
  42308. h.copy(o),
  42309. d += h.distanceTo(c),
  42310. c.copy(o),
  42311. a = (this.points.length - 1) * i,
  42312. s = Math.floor(a),
  42313. s !== l && (u[s] = d,
  42314. l = s);
  42315. return u[u.length] = d,
  42316. {
  42317. chunks: u,
  42318. total: d
  42319. }
  42320. }
  42321. ,
  42322. this.reparametrizeByArcLength = function(e) {
  42323. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42324. for (h.push(u.copy(this.points[0]).clone()),
  42325. t = 1; t < this.points.length; t++) {
  42326. for (s = d.chunks[t] - d.chunks[t - 1],
  42327. l = Math.ceil(e * s / d.total),
  42328. o = (t - 1) / (this.points.length - 1),
  42329. a = t / (this.points.length - 1),
  42330. i = 1; i < l - 1; i++)
  42331. r = o + i * (1 / l) * (a - o),
  42332. c = this.getPoint(r),
  42333. h.push(u.copy(c).clone());
  42334. h.push(u.copy(this.points[t]).clone())
  42335. }
  42336. this.points = h
  42337. }
  42338. }
  42339. ,
  42340. n.Triangle = function(e, t, i) {
  42341. this.a = void 0 !== e ? e : new n.Vector3,
  42342. this.b = void 0 !== t ? t : new n.Vector3,
  42343. this.c = void 0 !== i ? i : new n.Vector3
  42344. }
  42345. ,
  42346. n.Triangle.normal = function() {
  42347. var e = new n.Vector3;
  42348. return function(t, i, r, o) {
  42349. var a = o || new n.Vector3;
  42350. a.subVectors(r, i),
  42351. e.subVectors(t, i),
  42352. a.cross(e);
  42353. var s = a.lengthSq();
  42354. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42355. }
  42356. }(),
  42357. n.Triangle.barycoordFromPoint = function() {
  42358. var e = new n.Vector3
  42359. , t = new n.Vector3
  42360. , i = new n.Vector3;
  42361. return function(r, o, a, s, l) {
  42362. e.subVectors(s, o),
  42363. t.subVectors(a, o),
  42364. i.subVectors(r, o);
  42365. var c = e.dot(e)
  42366. , h = e.dot(t)
  42367. , u = e.dot(i)
  42368. , d = t.dot(t)
  42369. , p = t.dot(i)
  42370. , f = c * d - h * h
  42371. , g = l || new n.Vector3;
  42372. if (0 === f)
  42373. return g.set(-2, -1, -1);
  42374. var m = 1 / f
  42375. , v = (d * u - h * p) * m
  42376. , A = (c * p - h * u) * m;
  42377. return g.set(1 - v - A, A, v)
  42378. }
  42379. }(),
  42380. n.Triangle.containsPoint = function() {
  42381. var e = new n.Vector3;
  42382. return function(t, i, r, o) {
  42383. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42384. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42385. }
  42386. }(),
  42387. n.Triangle.prototype = {
  42388. constructor: n.Triangle,
  42389. set: function(e, t, i) {
  42390. return this.a.copy(e),
  42391. this.b.copy(t),
  42392. this.c.copy(i),
  42393. this
  42394. },
  42395. setFromPointsAndIndices: function(e, t, i, n) {
  42396. return this.a.copy(e[t]),
  42397. this.b.copy(e[i]),
  42398. this.c.copy(e[n]),
  42399. this
  42400. },
  42401. clone: function() {
  42402. return (new this.constructor).copy(this)
  42403. },
  42404. copy: function(e) {
  42405. return this.a.copy(e.a),
  42406. this.b.copy(e.b),
  42407. this.c.copy(e.c),
  42408. this
  42409. },
  42410. area: function() {
  42411. var e = new n.Vector3
  42412. , t = new n.Vector3;
  42413. return function() {
  42414. return e.subVectors(this.c, this.b),
  42415. t.subVectors(this.a, this.b),
  42416. .5 * e.cross(t).length()
  42417. }
  42418. }(),
  42419. midpoint: function(e) {
  42420. var t = e || new n.Vector3;
  42421. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42422. },
  42423. normal: function(e) {
  42424. return n.Triangle.normal(this.a, this.b, this.c, e)
  42425. },
  42426. plane: function(e) {
  42427. var t = e || new n.Plane;
  42428. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42429. },
  42430. barycoordFromPoint: function(e, t) {
  42431. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42432. },
  42433. containsPoint: function(e) {
  42434. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42435. },
  42436. equals: function(e) {
  42437. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42438. }
  42439. },
  42440. n.Interpolant = function(e, t, i, n) {
  42441. this.parameterPositions = e,
  42442. this._cachedIndex = 0,
  42443. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42444. this.sampleValues = t,
  42445. this.valueSize = i
  42446. }
  42447. ,
  42448. n.Interpolant.prototype = {
  42449. constructor: n.Interpolant,
  42450. evaluate: function(e) {
  42451. var t = this.parameterPositions
  42452. , i = this._cachedIndex
  42453. , n = t[i]
  42454. , r = t[i - 1];
  42455. e: {
  42456. t: {
  42457. var o;
  42458. i: {
  42459. n: if (!(e < n)) {
  42460. for (var a = i + 2; ; ) {
  42461. if (void 0 === n) {
  42462. if (e < r)
  42463. break n;
  42464. return i = t.length,
  42465. this._cachedIndex = i,
  42466. this.afterEnd_(i - 1, e, r)
  42467. }
  42468. if (i === a)
  42469. break;
  42470. if (r = n,
  42471. n = t[++i],
  42472. e < n)
  42473. break t
  42474. }
  42475. o = t.length;
  42476. break i
  42477. }
  42478. {
  42479. if (e >= r)
  42480. break e;
  42481. var s = t[1];
  42482. e < s && (i = 2,
  42483. r = s);
  42484. for (var a = i - 2; ; ) {
  42485. if (void 0 === r)
  42486. return this._cachedIndex = 0,
  42487. this.beforeStart_(0, e, n);
  42488. if (i === a)
  42489. break;
  42490. if (n = r,
  42491. r = t[--i - 1],
  42492. e >= r)
  42493. break t
  42494. }
  42495. o = i,
  42496. i = 0
  42497. }
  42498. }
  42499. for (; i < o; ) {
  42500. var l = i + o >>> 1;
  42501. e < t[l] ? o = l : i = l + 1
  42502. }
  42503. if (n = t[i],
  42504. r = t[i - 1],
  42505. void 0 === r)
  42506. return this._cachedIndex = 0,
  42507. this.beforeStart_(0, e, n);
  42508. if (void 0 === n)
  42509. return i = t.length,
  42510. this._cachedIndex = i,
  42511. this.afterEnd_(i - 1, r, e)
  42512. }
  42513. this._cachedIndex = i,
  42514. this.intervalChanged_(i, r, n)
  42515. }
  42516. return this.interpolate_(i, r, e, n)
  42517. },
  42518. settings: null,
  42519. DefaultSettings_: {},
  42520. getSettings_: function() {
  42521. return this.settings || this.DefaultSettings_
  42522. },
  42523. copySampleValue_: function(e) {
  42524. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42525. t[o] = i[r + o];
  42526. return t
  42527. },
  42528. interpolate_: function(e, t, i, n) {
  42529. throw new Error("call to abstract method")
  42530. },
  42531. intervalChanged_: function(e, t, i) {}
  42532. },
  42533. Object.assign(n.Interpolant.prototype, {
  42534. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42535. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42536. }),
  42537. n.CubicInterpolant = function(e, t, i, r) {
  42538. n.Interpolant.call(this, e, t, i, r),
  42539. this._weightPrev = -0,
  42540. this._offsetPrev = -0,
  42541. this._weightNext = -0,
  42542. this._offsetNext = -0
  42543. }
  42544. ,
  42545. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42546. constructor: n.CubicInterpolant,
  42547. DefaultSettings_: {
  42548. endingStart: n.ZeroCurvatureEnding,
  42549. endingEnd: n.ZeroCurvatureEnding
  42550. },
  42551. intervalChanged_: function(e, t, i) {
  42552. var r = this.parameterPositions
  42553. , o = e - 2
  42554. , a = e + 1
  42555. , s = r[o]
  42556. , l = r[a];
  42557. if (void 0 === s)
  42558. switch (this.getSettings_().endingStart) {
  42559. case n.ZeroSlopeEnding:
  42560. o = e,
  42561. s = 2 * t - i;
  42562. break;
  42563. case n.WrapAroundEnding:
  42564. o = r.length - 2,
  42565. s = t + r[o] - r[o + 1];
  42566. break;
  42567. default:
  42568. o = e,
  42569. s = i
  42570. }
  42571. if (void 0 === l)
  42572. switch (this.getSettings_().endingEnd) {
  42573. case n.ZeroSlopeEnding:
  42574. a = e,
  42575. l = 2 * i - t;
  42576. break;
  42577. case n.WrapAroundEnding:
  42578. a = 1,
  42579. l = i + r[1] - r[0];
  42580. break;
  42581. default:
  42582. a = e - 1,
  42583. l = t
  42584. }
  42585. var c = .5 * (i - t)
  42586. , h = this.valueSize;
  42587. this._weightPrev = c / (t - s),
  42588. this._weightNext = c / (l - i),
  42589. this._offsetPrev = o * h,
  42590. this._offsetNext = a * h
  42591. },
  42592. interpolate_: function(e, t, i, n) {
  42593. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42594. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42595. return r
  42596. }
  42597. }),
  42598. n.DiscreteInterpolant = function(e, t, i, r) {
  42599. n.Interpolant.call(this, e, t, i, r)
  42600. }
  42601. ,
  42602. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42603. constructor: n.DiscreteInterpolant,
  42604. interpolate_: function(e, t, i, n) {
  42605. return this.copySampleValue_(e - 1)
  42606. }
  42607. }),
  42608. n.LinearInterpolant = function(e, t, i, r) {
  42609. n.Interpolant.call(this, e, t, i, r)
  42610. }
  42611. ,
  42612. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42613. constructor: n.LinearInterpolant,
  42614. interpolate_: function(e, t, i, n) {
  42615. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42616. r[u] = o[l + u] * h + o[s + u] * c;
  42617. return r
  42618. }
  42619. }),
  42620. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42621. n.Interpolant.call(this, e, t, i, r)
  42622. }
  42623. ,
  42624. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42625. constructor: n.QuaternionLinearInterpolant,
  42626. interpolate_: function(e, t, i, r) {
  42627. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42628. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42629. return o
  42630. }
  42631. }),
  42632. n.Clock = function(e) {
  42633. this.autoStart = void 0 === e || e,
  42634. this.startTime = 0,
  42635. this.oldTime = 0,
  42636. this.elapsedTime = 0,
  42637. this.running = !1
  42638. }
  42639. ,
  42640. n.Clock.prototype = {
  42641. constructor: n.Clock,
  42642. start: function() {
  42643. this.startTime = performance.now(),
  42644. this.oldTime = this.startTime,
  42645. this.running = !0
  42646. },
  42647. stop: function() {
  42648. this.getElapsedTime(),
  42649. this.running = !1
  42650. },
  42651. getElapsedTime: function() {
  42652. return this.getDelta(),
  42653. this.elapsedTime
  42654. },
  42655. getDelta: function() {
  42656. var e = 0;
  42657. if (this.autoStart && !this.running && this.start(),
  42658. this.running) {
  42659. var t = performance.now();
  42660. e = .001 * (t - this.oldTime),
  42661. this.oldTime = t,
  42662. this.elapsedTime += e
  42663. }
  42664. return e
  42665. }
  42666. },
  42667. n.EventDispatcher = function() {}
  42668. ,
  42669. n.EventDispatcher.prototype = {
  42670. constructor: n.EventDispatcher,
  42671. apply: function(e) {
  42672. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42673. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42674. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42675. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42676. },
  42677. addEventListener: function(e, t) {
  42678. void 0 === this._listeners && (this._listeners = {});
  42679. var i = this._listeners;
  42680. void 0 === i[e] && (i[e] = []),
  42681. i[e].indexOf(t) === -1 && i[e].push(t)
  42682. },
  42683. hasEventListener: function(e, t) {
  42684. if (void 0 === this._listeners)
  42685. return !1;
  42686. var i = this._listeners;
  42687. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42688. },
  42689. removeEventListener: function(e, t) {
  42690. if (void 0 !== this._listeners) {
  42691. var i = this._listeners
  42692. , n = i[e];
  42693. if (void 0 !== n) {
  42694. var r = n.indexOf(t);
  42695. r !== -1 && n.splice(r, 1)
  42696. }
  42697. }
  42698. },
  42699. dispatchEvent: function(e) {
  42700. if (void 0 !== this._listeners) {
  42701. var t = this._listeners
  42702. , i = t[e.type];
  42703. if (void 0 !== i) {
  42704. e.target = this;
  42705. for (var n = [], r = i.length, o = 0; o < r; o++)
  42706. n[o] = i[o];
  42707. for (var o = 0; o < r; o++)
  42708. n[o].call(this, e)
  42709. }
  42710. }
  42711. }
  42712. },
  42713. n.Layers = function() {
  42714. this.mask = 1
  42715. }
  42716. ,
  42717. n.Layers.prototype = {
  42718. constructor: n.Layers,
  42719. set: function(e) {
  42720. this.mask = 1 << e
  42721. },
  42722. enable: function(e) {
  42723. this.mask |= 1 << e
  42724. },
  42725. toggle: function(e) {
  42726. this.mask ^= 1 << e
  42727. },
  42728. disable: function(e) {
  42729. this.mask &= ~(1 << e)
  42730. },
  42731. test: function(e) {
  42732. return 0 !== (this.mask & e.mask)
  42733. }
  42734. },
  42735. function(e) {
  42736. function t(e, t) {
  42737. return e.distance - t.distance
  42738. }
  42739. function i(e, t, n, r) {
  42740. if (e.visible !== !1 && (e.raycast(t, n),
  42741. r === !0))
  42742. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  42743. i(o[a], t, n, !0)
  42744. }
  42745. e.Raycaster = function(t, i, n, r) {
  42746. this.ray = new e.Ray(t,i),
  42747. this.near = n || 0,
  42748. this.far = r || 1 / 0,
  42749. this.params = {
  42750. Mesh: {},
  42751. Line: {},
  42752. LOD: {},
  42753. Points: {
  42754. threshold: 1
  42755. },
  42756. Sprite: {}
  42757. },
  42758. Object.defineProperties(this.params, {
  42759. PointCloud: {
  42760. get: function() {
  42761. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  42762. this.Points
  42763. }
  42764. }
  42765. })
  42766. }
  42767. ,
  42768. e.Raycaster.prototype = {
  42769. constructor: e.Raycaster,
  42770. linePrecision: 1,
  42771. set: function(e, t) {
  42772. this.ray.set(e, t)
  42773. },
  42774. setFromCamera: function(t, i) {
  42775. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  42776. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  42777. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  42778. },
  42779. intersectObject: function(e, n) {
  42780. var r = [];
  42781. return i(e, this, r, n),
  42782. r.sort(t),
  42783. r
  42784. },
  42785. intersectObjects: function(e, n) {
  42786. var r = [];
  42787. if (Array.isArray(e) === !1)
  42788. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  42789. r;
  42790. for (var o = 0, a = e.length; o < a; o++)
  42791. i(e[o], this, r, n);
  42792. return r.sort(t),
  42793. r
  42794. }
  42795. }
  42796. }(n),
  42797. n.Object3D = function() {
  42798. function e() {
  42799. o.setFromEuler(r, !1)
  42800. }
  42801. function t() {
  42802. r.setFromQuaternion(o, void 0, !1)
  42803. }
  42804. Object.defineProperty(this, "id", {
  42805. value: n.Object3DIdCount++
  42806. }),
  42807. this.uuid = n.Math.generateUUID(),
  42808. this.name = "",
  42809. this.type = "Object3D",
  42810. this.parent = null,
  42811. this.children = [],
  42812. this.up = n.Object3D.DefaultUp.clone();
  42813. var i = new n.Vector3
  42814. , r = new n.Euler
  42815. , o = new n.Quaternion
  42816. , a = new n.Vector3(1,1,1);
  42817. r.onChange(e),
  42818. o.onChange(t),
  42819. Object.defineProperties(this, {
  42820. position: {
  42821. enumerable: !0,
  42822. value: i
  42823. },
  42824. rotation: {
  42825. enumerable: !0,
  42826. value: r
  42827. },
  42828. quaternion: {
  42829. enumerable: !0,
  42830. value: o
  42831. },
  42832. scale: {
  42833. enumerable: !0,
  42834. value: a
  42835. },
  42836. modelViewMatrix: {
  42837. value: new n.Matrix4
  42838. },
  42839. normalMatrix: {
  42840. value: new n.Matrix3
  42841. }
  42842. }),
  42843. this.rotationAutoUpdate = !0,
  42844. this.matrix = new n.Matrix4,
  42845. this.matrixWorld = new n.Matrix4,
  42846. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  42847. this.matrixWorldNeedsUpdate = !1,
  42848. this.layers = new n.Layers,
  42849. this.visible = !0,
  42850. this.castShadow = !1,
  42851. this.receiveShadow = !1,
  42852. this.frustumCulled = !0,
  42853. this.renderOrder = 0,
  42854. this.userData = {}
  42855. }
  42856. ,
  42857. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  42858. n.Object3D.DefaultMatrixAutoUpdate = !0,
  42859. n.Object3D.prototype = {
  42860. constructor: n.Object3D,
  42861. applyMatrix: function(e) {
  42862. this.matrix.multiplyMatrices(e, this.matrix),
  42863. this.matrix.decompose(this.position, this.quaternion, this.scale)
  42864. },
  42865. setRotationFromAxisAngle: function(e, t) {
  42866. this.quaternion.setFromAxisAngle(e, t)
  42867. },
  42868. setRotationFromEuler: function(e) {
  42869. this.quaternion.setFromEuler(e, !0)
  42870. },
  42871. setRotationFromMatrix: function(e) {
  42872. this.quaternion.setFromRotationMatrix(e)
  42873. },
  42874. setRotationFromQuaternion: function(e) {
  42875. this.quaternion.copy(e)
  42876. },
  42877. rotateOnAxis: function() {
  42878. var e = new n.Quaternion;
  42879. return function(t, i) {
  42880. return e.setFromAxisAngle(t, i),
  42881. this.quaternion.multiply(e),
  42882. this
  42883. }
  42884. }(),
  42885. rotateX: function() {
  42886. var e = new n.Vector3(1,0,0);
  42887. return function(t) {
  42888. return this.rotateOnAxis(e, t)
  42889. }
  42890. }(),
  42891. rotateY: function() {
  42892. var e = new n.Vector3(0,1,0);
  42893. return function(t) {
  42894. return this.rotateOnAxis(e, t)
  42895. }
  42896. }(),
  42897. rotateZ: function() {
  42898. var e = new n.Vector3(0,0,1);
  42899. return function(t) {
  42900. return this.rotateOnAxis(e, t)
  42901. }
  42902. }(),
  42903. translateOnAxis: function() {
  42904. var e = new n.Vector3;
  42905. return function(t, i) {
  42906. return e.copy(t).applyQuaternion(this.quaternion),
  42907. this.position.add(e.multiplyScalar(i)),
  42908. this
  42909. }
  42910. }(),
  42911. translateX: function() {
  42912. var e = new n.Vector3(1,0,0);
  42913. return function(t) {
  42914. return this.translateOnAxis(e, t)
  42915. }
  42916. }(),
  42917. translateY: function() {
  42918. var e = new n.Vector3(0,1,0);
  42919. return function(t) {
  42920. return this.translateOnAxis(e, t)
  42921. }
  42922. }(),
  42923. translateZ: function() {
  42924. var e = new n.Vector3(0,0,1);
  42925. return function(t) {
  42926. return this.translateOnAxis(e, t)
  42927. }
  42928. }(),
  42929. localToWorld: function(e) {
  42930. return e.applyMatrix4(this.matrixWorld)
  42931. },
  42932. worldToLocal: function() {
  42933. var e = new n.Matrix4;
  42934. return function(t) {
  42935. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  42936. }
  42937. }(),
  42938. lookAt: function() {
  42939. var e = new n.Matrix4;
  42940. return function(t) {
  42941. e.lookAt(t, this.position, this.up),
  42942. this.quaternion.setFromRotationMatrix(e)
  42943. }
  42944. }(),
  42945. add: function(e) {
  42946. if (arguments.length > 1) {
  42947. for (var t = 0; t < arguments.length; t++)
  42948. this.add(arguments[t]);
  42949. return this
  42950. }
  42951. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  42952. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  42953. e.parent = this,
  42954. e.dispatchEvent({
  42955. type: "added"
  42956. }),
  42957. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  42958. this)
  42959. },
  42960. remove: function(e) {
  42961. if (arguments.length > 1)
  42962. for (var t = 0; t < arguments.length; t++)
  42963. this.remove(arguments[t]);
  42964. var i = this.children.indexOf(e);
  42965. i !== -1 && (e.parent = null,
  42966. e.dispatchEvent({
  42967. type: "removed"
  42968. }),
  42969. this.children.splice(i, 1))
  42970. },
  42971. getObjectById: function(e) {
  42972. return this.getObjectByProperty("id", e)
  42973. },
  42974. getObjectByName: function(e) {
  42975. return this.getObjectByProperty("name", e)
  42976. },
  42977. getObjectByProperty: function(e, t) {
  42978. if (this[e] === t)
  42979. return this;
  42980. for (var i = 0, n = this.children.length; i < n; i++) {
  42981. var r = this.children[i]
  42982. , o = r.getObjectByProperty(e, t);
  42983. if (void 0 !== o)
  42984. return o
  42985. }
  42986. },
  42987. getWorldPosition: function(e) {
  42988. var t = e || new n.Vector3;
  42989. return this.updateMatrixWorld(!0),
  42990. t.setFromMatrixPosition(this.matrixWorld)
  42991. },
  42992. getWorldQuaternion: function() {
  42993. var e = new n.Vector3
  42994. , t = new n.Vector3;
  42995. return function(i) {
  42996. var r = i || new n.Quaternion;
  42997. return this.updateMatrixWorld(!0),
  42998. this.matrixWorld.decompose(e, r, t),
  42999. r
  43000. }
  43001. }(),
  43002. getWorldRotation: function() {
  43003. var e = new n.Quaternion;
  43004. return function(t) {
  43005. var i = t || new n.Euler;
  43006. return this.getWorldQuaternion(e),
  43007. i.setFromQuaternion(e, this.rotation.order, !1)
  43008. }
  43009. }(),
  43010. getWorldScale: function() {
  43011. var e = new n.Vector3
  43012. , t = new n.Quaternion;
  43013. return function(i) {
  43014. var r = i || new n.Vector3;
  43015. return this.updateMatrixWorld(!0),
  43016. this.matrixWorld.decompose(e, t, r),
  43017. r
  43018. }
  43019. }(),
  43020. getWorldDirection: function() {
  43021. var e = new n.Quaternion;
  43022. return function(t) {
  43023. var i = t || new n.Vector3;
  43024. return this.getWorldQuaternion(e),
  43025. i.set(0, 0, 1).applyQuaternion(e)
  43026. }
  43027. }(),
  43028. raycast: function() {},
  43029. traverse: function(e) {
  43030. e(this);
  43031. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43032. t[i].traverse(e)
  43033. },
  43034. traverseVisible: function(e) {
  43035. if (this.visible !== !1) {
  43036. e(this);
  43037. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43038. t[i].traverseVisible(e)
  43039. }
  43040. },
  43041. traverseAncestors: function(e) {
  43042. var t = this.parent;
  43043. null !== t && (e(t),
  43044. t.traverseAncestors(e))
  43045. },
  43046. updateMatrix: function() {
  43047. this.matrix.compose(this.position, this.quaternion, this.scale),
  43048. this.matrixWorldNeedsUpdate = !0
  43049. },
  43050. updateMatrixWorld: function(e) {
  43051. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43052. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43053. this.matrixWorldNeedsUpdate = !1,
  43054. e = !0);
  43055. for (var t = 0, i = this.children.length; t < i; t++)
  43056. this.children[t].updateMatrixWorld(e)
  43057. },
  43058. toJSON: function(e) {
  43059. function t(e) {
  43060. var t = [];
  43061. for (var i in e) {
  43062. var n = e[i];
  43063. delete n.metadata,
  43064. t.push(n)
  43065. }
  43066. return t
  43067. }
  43068. var i = void 0 === e
  43069. , n = {};
  43070. i && (e = {
  43071. geometries: {},
  43072. materials: {},
  43073. textures: {},
  43074. images: {}
  43075. },
  43076. n.metadata = {
  43077. version: 4.4,
  43078. type: "Object",
  43079. generator: "Object3D.toJSON"
  43080. });
  43081. var r = {};
  43082. if (r.uuid = this.uuid,
  43083. r.type = this.type,
  43084. "" !== this.name && (r.name = this.name),
  43085. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43086. this.castShadow === !0 && (r.castShadow = !0),
  43087. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43088. this.visible === !1 && (r.visible = !1),
  43089. r.matrix = this.matrix.toArray(),
  43090. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43091. r.geometry = this.geometry.uuid),
  43092. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43093. r.material = this.material.uuid),
  43094. this.children.length > 0) {
  43095. r.children = [];
  43096. for (var o = 0; o < this.children.length; o++)
  43097. r.children.push(this.children[o].toJSON(e).object)
  43098. }
  43099. if (i) {
  43100. var a = t(e.geometries)
  43101. , s = t(e.materials)
  43102. , l = t(e.textures)
  43103. , c = t(e.images);
  43104. a.length > 0 && (n.geometries = a),
  43105. s.length > 0 && (n.materials = s),
  43106. l.length > 0 && (n.textures = l),
  43107. c.length > 0 && (n.images = c)
  43108. }
  43109. return n.object = r,
  43110. n
  43111. },
  43112. clone: function(e) {
  43113. return (new this.constructor).copy(this, e)
  43114. },
  43115. copy: function(e, t) {
  43116. if (void 0 === t && (t = !0),
  43117. this.name = e.name,
  43118. this.up.copy(e.up),
  43119. this.position.copy(e.position),
  43120. this.quaternion.copy(e.quaternion),
  43121. this.scale.copy(e.scale),
  43122. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43123. this.matrix.copy(e.matrix),
  43124. this.matrixWorld.copy(e.matrixWorld),
  43125. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43126. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43127. this.visible = e.visible,
  43128. this.castShadow = e.castShadow,
  43129. this.receiveShadow = e.receiveShadow,
  43130. this.frustumCulled = e.frustumCulled,
  43131. this.renderOrder = e.renderOrder,
  43132. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43133. t === !0)
  43134. for (var i = 0; i < e.children.length; i++) {
  43135. var n = e.children[i];
  43136. this.add(n.clone())
  43137. }
  43138. return this
  43139. }
  43140. },
  43141. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43142. n.Object3DIdCount = 0,
  43143. n.Face3 = function(e, t, i, r, o, a) {
  43144. this.a = e,
  43145. this.b = t,
  43146. this.c = i,
  43147. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43148. this.vertexNormals = Array.isArray(r) ? r : [],
  43149. this.color = o instanceof n.Color ? o : new n.Color,
  43150. this.vertexColors = Array.isArray(o) ? o : [],
  43151. this.materialIndex = void 0 !== a ? a : 0
  43152. }
  43153. ,
  43154. n.Face3.prototype = {
  43155. constructor: n.Face3,
  43156. clone: function() {
  43157. return (new this.constructor).copy(this)
  43158. },
  43159. copy: function(e) {
  43160. this.a = e.a,
  43161. this.b = e.b,
  43162. this.c = e.c,
  43163. this.normal.copy(e.normal),
  43164. this.color.copy(e.color),
  43165. this.materialIndex = e.materialIndex;
  43166. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43167. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43168. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43169. this.vertexColors[t] = e.vertexColors[t].clone();
  43170. return this
  43171. }
  43172. },
  43173. n.BufferAttribute = function(e, t) {
  43174. this.uuid = n.Math.generateUUID(),
  43175. this.array = e,
  43176. this.itemSize = t,
  43177. this.dynamic = !1,
  43178. this.updateRange = {
  43179. offset: 0,
  43180. count: -1
  43181. },
  43182. this.version = 0
  43183. }
  43184. ,
  43185. n.BufferAttribute.prototype = {
  43186. constructor: n.BufferAttribute,
  43187. get count() {
  43188. return this.array.length / this.itemSize
  43189. },
  43190. set needsUpdate(e) {
  43191. e === !0 && this.version++
  43192. },
  43193. setDynamic: function(e) {
  43194. return this.dynamic = e,
  43195. this
  43196. },
  43197. copy: function(e) {
  43198. return this.array = new e.array.constructor(e.array),
  43199. this.itemSize = e.itemSize,
  43200. this.dynamic = e.dynamic,
  43201. this
  43202. },
  43203. copyAt: function(e, t, i) {
  43204. e *= this.itemSize,
  43205. i *= t.itemSize;
  43206. for (var n = 0, r = this.itemSize; n < r; n++)
  43207. this.array[e + n] = t.array[i + n];
  43208. return this
  43209. },
  43210. copyArray: function(e) {
  43211. return this.array.set(e),
  43212. this
  43213. },
  43214. copyColorsArray: function(e) {
  43215. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43216. var a = e[r];
  43217. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43218. a = new n.Color),
  43219. t[i++] = a.r,
  43220. t[i++] = a.g,
  43221. t[i++] = a.b
  43222. }
  43223. return this
  43224. },
  43225. copyIndicesArray: function(e) {
  43226. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43227. var o = e[n];
  43228. t[i++] = o.a,
  43229. t[i++] = o.b,
  43230. t[i++] = o.c
  43231. }
  43232. return this
  43233. },
  43234. copyVector2sArray: function(e) {
  43235. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43236. var a = e[r];
  43237. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43238. a = new n.Vector2),
  43239. t[i++] = a.x,
  43240. t[i++] = a.y
  43241. }
  43242. return this
  43243. },
  43244. copyVector3sArray: function(e) {
  43245. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43246. var a = e[r];
  43247. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43248. a = new n.Vector3),
  43249. t[i++] = a.x,
  43250. t[i++] = a.y,
  43251. t[i++] = a.z
  43252. }
  43253. return this
  43254. },
  43255. copyVector4sArray: function(e) {
  43256. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43257. var a = e[r];
  43258. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43259. a = new n.Vector4),
  43260. t[i++] = a.x,
  43261. t[i++] = a.y,
  43262. t[i++] = a.z,
  43263. t[i++] = a.w
  43264. }
  43265. return this
  43266. },
  43267. set: function(e, t) {
  43268. return void 0 === t && (t = 0),
  43269. this.array.set(e, t),
  43270. this
  43271. },
  43272. getX: function(e) {
  43273. return this.array[e * this.itemSize]
  43274. },
  43275. setX: function(e, t) {
  43276. return this.array[e * this.itemSize] = t,
  43277. this
  43278. },
  43279. getY: function(e) {
  43280. return this.array[e * this.itemSize + 1]
  43281. },
  43282. setY: function(e, t) {
  43283. return this.array[e * this.itemSize + 1] = t,
  43284. this
  43285. },
  43286. getZ: function(e) {
  43287. return this.array[e * this.itemSize + 2]
  43288. },
  43289. setZ: function(e, t) {
  43290. return this.array[e * this.itemSize + 2] = t,
  43291. this
  43292. },
  43293. getW: function(e) {
  43294. return this.array[e * this.itemSize + 3]
  43295. },
  43296. setW: function(e, t) {
  43297. return this.array[e * this.itemSize + 3] = t,
  43298. this
  43299. },
  43300. setXY: function(e, t, i) {
  43301. return e *= this.itemSize,
  43302. this.array[e + 0] = t,
  43303. this.array[e + 1] = i,
  43304. this
  43305. },
  43306. setXYZ: function(e, t, i, n) {
  43307. return e *= this.itemSize,
  43308. this.array[e + 0] = t,
  43309. this.array[e + 1] = i,
  43310. this.array[e + 2] = n,
  43311. this
  43312. },
  43313. setXYZW: function(e, t, i, n, r) {
  43314. return e *= this.itemSize,
  43315. this.array[e + 0] = t,
  43316. this.array[e + 1] = i,
  43317. this.array[e + 2] = n,
  43318. this.array[e + 3] = r,
  43319. this
  43320. },
  43321. clone: function() {
  43322. return (new this.constructor).copy(this)
  43323. }
  43324. },
  43325. n.Int8Attribute = function(e, t) {
  43326. return new n.BufferAttribute(new Int8Array(e),t)
  43327. }
  43328. ,
  43329. n.Uint8Attribute = function(e, t) {
  43330. return new n.BufferAttribute(new Uint8Array(e),t)
  43331. }
  43332. ,
  43333. n.Uint8ClampedAttribute = function(e, t) {
  43334. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43335. }
  43336. ,
  43337. n.Int16Attribute = function(e, t) {
  43338. return new n.BufferAttribute(new Int16Array(e),t)
  43339. }
  43340. ,
  43341. n.Uint16Attribute = function(e, t) {
  43342. return new n.BufferAttribute(new Uint16Array(e),t)
  43343. }
  43344. ;
  43345. n.Int32Attribute = function(e, t) {
  43346. return new n.BufferAttribute(new Int32Array(e),t)
  43347. }
  43348. ;
  43349. n.Uint32Attribute = function(e, t) {
  43350. return new n.BufferAttribute(new Uint32Array(e),t)
  43351. }
  43352. ,
  43353. n.Float32Attribute = function(e, t) {
  43354. return new n.BufferAttribute(new Float32Array(e),t)
  43355. }
  43356. ,
  43357. n.Float64Attribute = function(e, t) {
  43358. return new n.BufferAttribute(new Float64Array(e),t)
  43359. }
  43360. ,
  43361. n.DynamicBufferAttribute = function(e, t) {
  43362. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43363. new n.BufferAttribute(e,t).setDynamic(!0)
  43364. }
  43365. ,
  43366. n.InstancedBufferAttribute = function(e, t, i) {
  43367. n.BufferAttribute.call(this, e, t),
  43368. this.meshPerAttribute = i || 1
  43369. }
  43370. ,
  43371. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43372. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43373. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43374. return n.BufferAttribute.prototype.copy.call(this, e),
  43375. this.meshPerAttribute = e.meshPerAttribute,
  43376. this
  43377. }
  43378. ,
  43379. n.InterleavedBuffer = function(e, t) {
  43380. this.uuid = n.Math.generateUUID(),
  43381. this.array = e,
  43382. this.stride = t,
  43383. this.dynamic = !1,
  43384. this.updateRange = {
  43385. offset: 0,
  43386. count: -1
  43387. },
  43388. this.version = 0
  43389. }
  43390. ,
  43391. n.InterleavedBuffer.prototype = {
  43392. constructor: n.InterleavedBuffer,
  43393. get length() {
  43394. return this.array.length
  43395. },
  43396. get count() {
  43397. return this.array.length / this.stride
  43398. },
  43399. set needsUpdate(e) {
  43400. e === !0 && this.version++
  43401. },
  43402. setDynamic: function(e) {
  43403. return this.dynamic = e,
  43404. this
  43405. },
  43406. copy: function(e) {
  43407. return this.array = new e.array.constructor(e.array),
  43408. this.stride = e.stride,
  43409. this.dynamic = e.dynamic,
  43410. this
  43411. },
  43412. copyAt: function(e, t, i) {
  43413. e *= this.stride,
  43414. i *= t.stride;
  43415. for (var n = 0, r = this.stride; n < r; n++)
  43416. this.array[e + n] = t.array[i + n];
  43417. return this
  43418. },
  43419. set: function(e, t) {
  43420. return void 0 === t && (t = 0),
  43421. this.array.set(e, t),
  43422. this
  43423. },
  43424. clone: function() {
  43425. return (new this.constructor).copy(this)
  43426. }
  43427. },
  43428. n.InstancedInterleavedBuffer = function(e, t, i) {
  43429. n.InterleavedBuffer.call(this, e, t),
  43430. this.meshPerAttribute = i || 1
  43431. }
  43432. ,
  43433. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43434. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43435. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43436. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43437. this.meshPerAttribute = e.meshPerAttribute,
  43438. this
  43439. }
  43440. ,
  43441. n.InterleavedBufferAttribute = function(e, t, i) {
  43442. this.uuid = n.Math.generateUUID(),
  43443. this.data = e,
  43444. this.itemSize = t,
  43445. this.offset = i
  43446. }
  43447. ,
  43448. n.InterleavedBufferAttribute.prototype = {
  43449. constructor: n.InterleavedBufferAttribute,
  43450. get length() {
  43451. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43452. this.array.length
  43453. },
  43454. get count() {
  43455. return this.data.count
  43456. },
  43457. setX: function(e, t) {
  43458. return this.data.array[e * this.data.stride + this.offset] = t,
  43459. this
  43460. },
  43461. setY: function(e, t) {
  43462. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43463. this
  43464. },
  43465. setZ: function(e, t) {
  43466. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43467. this
  43468. },
  43469. setW: function(e, t) {
  43470. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43471. this
  43472. },
  43473. getX: function(e) {
  43474. return this.data.array[e * this.data.stride + this.offset]
  43475. },
  43476. getY: function(e) {
  43477. return this.data.array[e * this.data.stride + this.offset + 1]
  43478. },
  43479. getZ: function(e) {
  43480. return this.data.array[e * this.data.stride + this.offset + 2]
  43481. },
  43482. getW: function(e) {
  43483. return this.data.array[e * this.data.stride + this.offset + 3]
  43484. },
  43485. setXY: function(e, t, i) {
  43486. return e = e * this.data.stride + this.offset,
  43487. this.data.array[e + 0] = t,
  43488. this.data.array[e + 1] = i,
  43489. this
  43490. },
  43491. setXYZ: function(e, t, i, n) {
  43492. return e = e * this.data.stride + this.offset,
  43493. this.data.array[e + 0] = t,
  43494. this.data.array[e + 1] = i,
  43495. this.data.array[e + 2] = n,
  43496. this
  43497. },
  43498. setXYZW: function(e, t, i, n, r) {
  43499. return e = e * this.data.stride + this.offset,
  43500. this.data.array[e + 0] = t,
  43501. this.data.array[e + 1] = i,
  43502. this.data.array[e + 2] = n,
  43503. this.data.array[e + 3] = r,
  43504. this
  43505. }
  43506. },
  43507. n.Geometry = function() {
  43508. Object.defineProperty(this, "id", {
  43509. value: n.GeometryIdCount++
  43510. }),
  43511. this.uuid = n.Math.generateUUID(),
  43512. this.name = "",
  43513. this.type = "Geometry",
  43514. this.vertices = [],
  43515. this.colors = [],
  43516. this.faces = [],
  43517. this.faceVertexUvs = [[]],
  43518. this.morphTargets = [],
  43519. this.morphNormals = [],
  43520. this.skinWeights = [],
  43521. this.skinIndices = [],
  43522. this.lineDistances = [],
  43523. this.boundingBox = null,
  43524. this.boundingSphere = null,
  43525. this.verticesNeedUpdate = !1,
  43526. this.elementsNeedUpdate = !1,
  43527. this.uvsNeedUpdate = !1,
  43528. this.normalsNeedUpdate = !1,
  43529. this.colorsNeedUpdate = !1,
  43530. this.lineDistancesNeedUpdate = !1,
  43531. this.groupsNeedUpdate = !1
  43532. }
  43533. ,
  43534. n.Geometry.prototype = {
  43535. constructor: n.Geometry,
  43536. applyMatrix: function(e) {
  43537. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43538. var o = this.vertices[i];
  43539. o.applyMatrix4(e)
  43540. }
  43541. for (var i = 0, r = this.faces.length; i < r; i++) {
  43542. var a = this.faces[i];
  43543. a.normal.applyMatrix3(t).normalize();
  43544. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43545. a.vertexNormals[s].applyMatrix3(t).normalize()
  43546. }
  43547. return null !== this.boundingBox && this.computeBoundingBox(),
  43548. null !== this.boundingSphere && this.computeBoundingSphere(),
  43549. this.verticesNeedUpdate = !0,
  43550. this.normalsNeedUpdate = !0,
  43551. this
  43552. },
  43553. rotateX: function() {
  43554. var e;
  43555. return function(t) {
  43556. return void 0 === e && (e = new n.Matrix4),
  43557. e.makeRotationX(t),
  43558. this.applyMatrix(e),
  43559. this
  43560. }
  43561. }(),
  43562. rotateY: function() {
  43563. var e;
  43564. return function(t) {
  43565. return void 0 === e && (e = new n.Matrix4),
  43566. e.makeRotationY(t),
  43567. this.applyMatrix(e),
  43568. this
  43569. }
  43570. }(),
  43571. rotateZ: function() {
  43572. var e;
  43573. return function(t) {
  43574. return void 0 === e && (e = new n.Matrix4),
  43575. e.makeRotationZ(t),
  43576. this.applyMatrix(e),
  43577. this
  43578. }
  43579. }(),
  43580. translate: function() {
  43581. var e;
  43582. return function(t, i, r) {
  43583. return void 0 === e && (e = new n.Matrix4),
  43584. e.makeTranslation(t, i, r),
  43585. this.applyMatrix(e),
  43586. this
  43587. }
  43588. }(),
  43589. scale: function() {
  43590. var e;
  43591. return function(t, i, r) {
  43592. return void 0 === e && (e = new n.Matrix4),
  43593. e.makeScale(t, i, r),
  43594. this.applyMatrix(e),
  43595. this
  43596. }
  43597. }(),
  43598. lookAt: function() {
  43599. var e;
  43600. return function(t) {
  43601. void 0 === e && (e = new n.Object3D),
  43602. e.lookAt(t),
  43603. e.updateMatrix(),
  43604. this.applyMatrix(e.matrix)
  43605. }
  43606. }(),
  43607. fromBufferGeometry: function(e) {
  43608. function t(e, t, r, o) {
  43609. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43610. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43611. , g = new n.Face3(e,t,r,a,f,o);
  43612. i.faces.push(g),
  43613. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43614. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43615. }
  43616. var i = this
  43617. , r = null !== e.index ? e.index.array : void 0
  43618. , o = e.attributes
  43619. , a = o.position.array
  43620. , s = void 0 !== o.normal ? o.normal.array : void 0
  43621. , l = void 0 !== o.color ? o.color.array : void 0
  43622. , c = void 0 !== o.uv ? o.uv.array : void 0
  43623. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43624. void 0 !== h && (this.faceVertexUvs[1] = []);
  43625. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43626. g += 2)
  43627. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43628. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43629. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43630. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43631. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43632. if (void 0 !== r) {
  43633. var m = e.groups;
  43634. if (m.length > 0)
  43635. for (var f = 0; f < m.length; f++)
  43636. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43637. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43638. else
  43639. for (var f = 0; f < r.length; f += 3)
  43640. t(r[f], r[f + 1], r[f + 2])
  43641. } else
  43642. for (var f = 0; f < a.length / 3; f += 3)
  43643. t(f, f + 1, f + 2);
  43644. return this.computeFaceNormals(),
  43645. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43646. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43647. this
  43648. },
  43649. center: function() {
  43650. this.computeBoundingBox();
  43651. var e = this.boundingBox.center().negate();
  43652. return this.translate(e.x, e.y, e.z),
  43653. e
  43654. },
  43655. normalize: function() {
  43656. this.computeBoundingSphere();
  43657. var e = this.boundingSphere.center
  43658. , t = this.boundingSphere.radius
  43659. , i = 0 === t ? 1 : 1 / t
  43660. , r = new n.Matrix4;
  43661. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43662. this.applyMatrix(r),
  43663. this
  43664. },
  43665. computeFaceNormals: function() {
  43666. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43667. var o = this.faces[i]
  43668. , a = this.vertices[o.a]
  43669. , s = this.vertices[o.b]
  43670. , l = this.vertices[o.c];
  43671. e.subVectors(l, s),
  43672. t.subVectors(a, s),
  43673. e.cross(t),
  43674. e.normalize(),
  43675. o.normal.copy(e)
  43676. }
  43677. },
  43678. computeVertexNormals: function(e) {
  43679. void 0 === e && (e = !0);
  43680. var t, i, r, o, a, s;
  43681. for (s = new Array(this.vertices.length),
  43682. t = 0,
  43683. i = this.vertices.length; t < i; t++)
  43684. s[t] = new n.Vector3;
  43685. if (e) {
  43686. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  43687. for (r = 0,
  43688. o = this.faces.length; r < o; r++)
  43689. a = this.faces[r],
  43690. l = this.vertices[a.a],
  43691. c = this.vertices[a.b],
  43692. h = this.vertices[a.c],
  43693. u.subVectors(h, c),
  43694. d.subVectors(l, c),
  43695. u.cross(d),
  43696. s[a.a].add(u),
  43697. s[a.b].add(u),
  43698. s[a.c].add(u)
  43699. } else
  43700. for (r = 0,
  43701. o = this.faces.length; r < o; r++)
  43702. a = this.faces[r],
  43703. s[a.a].add(a.normal),
  43704. s[a.b].add(a.normal),
  43705. s[a.c].add(a.normal);
  43706. for (t = 0,
  43707. i = this.vertices.length; t < i; t++)
  43708. s[t].normalize();
  43709. for (r = 0,
  43710. o = this.faces.length; r < o; r++) {
  43711. a = this.faces[r];
  43712. var p = a.vertexNormals;
  43713. 3 === p.length ? (p[0].copy(s[a.a]),
  43714. p[1].copy(s[a.b]),
  43715. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  43716. p[1] = s[a.b].clone(),
  43717. p[2] = s[a.c].clone())
  43718. }
  43719. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  43720. },
  43721. computeMorphNormals: function() {
  43722. var e, t, i, r, o;
  43723. for (i = 0,
  43724. r = this.faces.length; i < r; i++)
  43725. for (o = this.faces[i],
  43726. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  43727. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  43728. e = 0,
  43729. t = o.vertexNormals.length; e < t; e++)
  43730. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  43731. var a = new n.Geometry;
  43732. for (a.faces = this.faces,
  43733. e = 0,
  43734. t = this.morphTargets.length; e < t; e++) {
  43735. if (!this.morphNormals[e]) {
  43736. this.morphNormals[e] = {},
  43737. this.morphNormals[e].faceNormals = [],
  43738. this.morphNormals[e].vertexNormals = [];
  43739. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  43740. for (i = 0,
  43741. r = this.faces.length; i < r; i++)
  43742. s = new n.Vector3,
  43743. l = {
  43744. a: new n.Vector3,
  43745. b: new n.Vector3,
  43746. c: new n.Vector3
  43747. },
  43748. c.push(s),
  43749. h.push(l)
  43750. }
  43751. var u = this.morphNormals[e];
  43752. a.vertices = this.morphTargets[e].vertices,
  43753. a.computeFaceNormals(),
  43754. a.computeVertexNormals();
  43755. var s, l;
  43756. for (i = 0,
  43757. r = this.faces.length; i < r; i++)
  43758. o = this.faces[i],
  43759. s = u.faceNormals[i],
  43760. l = u.vertexNormals[i],
  43761. s.copy(o.normal),
  43762. l.a.copy(o.vertexNormals[0]),
  43763. l.b.copy(o.vertexNormals[1]),
  43764. l.c.copy(o.vertexNormals[2])
  43765. }
  43766. for (i = 0,
  43767. r = this.faces.length; i < r; i++)
  43768. o = this.faces[i],
  43769. o.normal = o.__originalFaceNormal,
  43770. o.vertexNormals = o.__originalVertexNormals
  43771. },
  43772. computeTangents: function() {
  43773. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  43774. },
  43775. computeLineDistances: function() {
  43776. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  43777. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  43778. this.lineDistances[i] = e
  43779. },
  43780. computeBoundingBox: function() {
  43781. null === this.boundingBox && (this.boundingBox = new n.Box3),
  43782. this.boundingBox.setFromPoints(this.vertices)
  43783. },
  43784. computeBoundingSphere: function() {
  43785. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  43786. this.boundingSphere.setFromPoints(this.vertices)
  43787. },
  43788. merge: function(e, t, i) {
  43789. if (e instanceof n.Geometry == !1)
  43790. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  43791. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  43792. void 0 === i && (i = 0),
  43793. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  43794. for (var d = 0, p = s.length; d < p; d++) {
  43795. var f = s[d]
  43796. , g = f.clone();
  43797. void 0 !== t && g.applyMatrix4(t),
  43798. a.push(g)
  43799. }
  43800. for (d = 0,
  43801. p = c.length; d < p; d++) {
  43802. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  43803. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  43804. m.normal.copy(y.normal),
  43805. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  43806. for (var E = 0, b = C.length; E < b; E++)
  43807. v = C[E].clone(),
  43808. void 0 !== r && v.applyMatrix3(r).normalize(),
  43809. m.vertexNormals.push(v);
  43810. m.color.copy(y.color);
  43811. for (var E = 0, b = I.length; E < b; E++)
  43812. A = I[E],
  43813. m.vertexColors.push(A.clone());
  43814. m.materialIndex = y.materialIndex + i,
  43815. l.push(m)
  43816. }
  43817. for (d = 0,
  43818. p = u.length; d < p; d++) {
  43819. var w = u[d]
  43820. , _ = [];
  43821. if (void 0 !== w) {
  43822. for (var E = 0, b = w.length; E < b; E++)
  43823. _.push(w[E].clone());
  43824. h.push(_)
  43825. }
  43826. }
  43827. },
  43828. mergeMesh: function(e) {
  43829. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  43830. void this.merge(e.geometry, e.matrix))
  43831. },
  43832. mergeVertices: function() {
  43833. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  43834. for (i = 0,
  43835. n = this.vertices.length; i < n; i++)
  43836. e = this.vertices[i],
  43837. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  43838. void 0 === l[t] ? (l[t] = i,
  43839. c.push(this.vertices[i]),
  43840. h[i] = c.length - 1) : h[i] = h[l[t]];
  43841. var p = [];
  43842. for (i = 0,
  43843. n = this.faces.length; i < n; i++) {
  43844. r = this.faces[i],
  43845. r.a = h[r.a],
  43846. r.b = h[r.b],
  43847. r.c = h[r.c],
  43848. o = [r.a, r.b, r.c];
  43849. for (var f = -1, g = 0; g < 3; g++)
  43850. if (o[g] === o[(g + 1) % 3]) {
  43851. f = g,
  43852. p.push(i);
  43853. break
  43854. }
  43855. }
  43856. for (i = p.length - 1; i >= 0; i--) {
  43857. var m = p[i];
  43858. for (this.faces.splice(m, 1),
  43859. a = 0,
  43860. s = this.faceVertexUvs.length; a < s; a++)
  43861. this.faceVertexUvs[a].splice(m, 1)
  43862. }
  43863. var v = this.vertices.length - c.length;
  43864. return this.vertices = c,
  43865. v
  43866. },
  43867. sortFacesByMaterialIndex: function() {
  43868. function e(e, t) {
  43869. return e.materialIndex - t.materialIndex
  43870. }
  43871. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  43872. t[n]._id = n;
  43873. t.sort(e);
  43874. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  43875. a && a.length === i && (r = []),
  43876. s && s.length === i && (o = []);
  43877. for (var n = 0; n < i; n++) {
  43878. var l = t[n]._id;
  43879. r && r.push(a[l]),
  43880. o && o.push(s[l])
  43881. }
  43882. r && (this.faceVertexUvs[0] = r),
  43883. o && (this.faceVertexUvs[1] = o)
  43884. },
  43885. toJSON: function() {
  43886. function e(e, t, i) {
  43887. return i ? e | 1 << t : e & ~(1 << t)
  43888. }
  43889. function t(e) {
  43890. var t = e.x.toString() + e.y.toString() + e.z.toString();
  43891. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  43892. u.push(e.x, e.y, e.z),
  43893. d[t])
  43894. }
  43895. function i(e) {
  43896. var t = e.r.toString() + e.g.toString() + e.b.toString();
  43897. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  43898. p.push(e.getHex()),
  43899. f[t])
  43900. }
  43901. function n(e) {
  43902. var t = e.x.toString() + e.y.toString();
  43903. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  43904. g.push(e.x, e.y),
  43905. m[t])
  43906. }
  43907. var r = {
  43908. metadata: {
  43909. version: 4.4,
  43910. type: "Geometry",
  43911. generator: "Geometry.toJSON"
  43912. }
  43913. };
  43914. if (r.uuid = this.uuid,
  43915. r.type = this.type,
  43916. "" !== this.name && (r.name = this.name),
  43917. void 0 !== this.parameters) {
  43918. var o = this.parameters;
  43919. for (var a in o)
  43920. void 0 !== o[a] && (r[a] = o[a]);
  43921. return r
  43922. }
  43923. for (var s = [], l = 0; l < this.vertices.length; l++) {
  43924. var c = this.vertices[l];
  43925. s.push(c.x, c.y, c.z)
  43926. }
  43927. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  43928. var v = this.faces[l]
  43929. , A = !0
  43930. , y = !1
  43931. , C = void 0 !== this.faceVertexUvs[0][l]
  43932. , I = v.normal.length() > 0
  43933. , E = v.vertexNormals.length > 0
  43934. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  43935. , w = v.vertexColors.length > 0
  43936. , _ = 0;
  43937. if (_ = e(_, 0, 0),
  43938. _ = e(_, 1, A),
  43939. _ = e(_, 2, y),
  43940. _ = e(_, 3, C),
  43941. _ = e(_, 4, I),
  43942. _ = e(_, 5, E),
  43943. _ = e(_, 6, b),
  43944. _ = e(_, 7, w),
  43945. h.push(_),
  43946. h.push(v.a, v.b, v.c),
  43947. h.push(v.materialIndex),
  43948. C) {
  43949. var T = this.faceVertexUvs[0][l];
  43950. h.push(n(T[0]), n(T[1]), n(T[2]))
  43951. }
  43952. if (I && h.push(t(v.normal)),
  43953. E) {
  43954. var x = v.vertexNormals;
  43955. h.push(t(x[0]), t(x[1]), t(x[2]))
  43956. }
  43957. if (b && h.push(i(v.color)),
  43958. w) {
  43959. var S = v.vertexColors;
  43960. h.push(i(S[0]), i(S[1]), i(S[2]))
  43961. }
  43962. }
  43963. return r.data = {},
  43964. r.data.vertices = s,
  43965. r.data.normals = u,
  43966. p.length > 0 && (r.data.colors = p),
  43967. g.length > 0 && (r.data.uvs = [g]),
  43968. r.data.faces = h,
  43969. r
  43970. },
  43971. clone: function() {
  43972. return (new n.Geometry).copy(this)
  43973. },
  43974. copy: function(e) {
  43975. this.vertices = [],
  43976. this.faces = [],
  43977. this.faceVertexUvs = [[]];
  43978. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  43979. this.vertices.push(t[i].clone());
  43980. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  43981. this.faces.push(r[i].clone());
  43982. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  43983. var o = e.faceVertexUvs[i];
  43984. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  43985. for (var a = 0, s = o.length; a < s; a++) {
  43986. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  43987. var d = l[h];
  43988. c.push(d.clone())
  43989. }
  43990. this.faceVertexUvs[i].push(c)
  43991. }
  43992. }
  43993. return this
  43994. },
  43995. dispose: function() {
  43996. this.dispatchEvent({
  43997. type: "dispose"
  43998. })
  43999. }
  44000. },
  44001. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44002. n.GeometryIdCount = 0,
  44003. n.DirectGeometry = function() {
  44004. Object.defineProperty(this, "id", {
  44005. value: n.GeometryIdCount++
  44006. }),
  44007. this.uuid = n.Math.generateUUID(),
  44008. this.name = "",
  44009. this.type = "DirectGeometry",
  44010. this.indices = [],
  44011. this.vertices = [],
  44012. this.normals = [],
  44013. this.colors = [],
  44014. this.uvs = [],
  44015. this.uvs2 = [],
  44016. this.groups = [],
  44017. this.morphTargets = {},
  44018. this.skinWeights = [],
  44019. this.skinIndices = [],
  44020. this.boundingBox = null,
  44021. this.boundingSphere = null,
  44022. this.verticesNeedUpdate = !1,
  44023. this.normalsNeedUpdate = !1,
  44024. this.colorsNeedUpdate = !1,
  44025. this.uvsNeedUpdate = !1,
  44026. this.groupsNeedUpdate = !1
  44027. }
  44028. ,
  44029. n.DirectGeometry.prototype = {
  44030. constructor: n.DirectGeometry,
  44031. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44032. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44033. computeFaceNormals: function() {
  44034. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44035. },
  44036. computeVertexNormals: function() {
  44037. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44038. },
  44039. computeGroups: function(e) {
  44040. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44041. var a = r[o];
  44042. a.materialIndex !== i && (i = a.materialIndex,
  44043. void 0 !== t && (t.count = 3 * o - t.start,
  44044. n.push(t)),
  44045. t = {
  44046. start: 3 * o,
  44047. materialIndex: i
  44048. })
  44049. }
  44050. void 0 !== t && (t.count = 3 * o - t.start,
  44051. n.push(t)),
  44052. this.groups = n
  44053. },
  44054. fromGeometry: function(e) {
  44055. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44056. if (c > 0) {
  44057. t = [];
  44058. for (var h = 0; h < c; h++)
  44059. t[h] = [];
  44060. this.morphTargets.position = t
  44061. }
  44062. var u, d = e.morphNormals, p = d.length;
  44063. if (p > 0) {
  44064. u = [];
  44065. for (var h = 0; h < p; h++)
  44066. u[h] = [];
  44067. this.morphTargets.normal = u
  44068. }
  44069. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44070. var A = i[h];
  44071. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44072. var y = A.vertexNormals;
  44073. if (3 === y.length)
  44074. this.normals.push(y[0], y[1], y[2]);
  44075. else {
  44076. var C = A.normal;
  44077. this.normals.push(C, C, C)
  44078. }
  44079. var I = A.vertexColors;
  44080. if (3 === I.length)
  44081. this.colors.push(I[0], I[1], I[2]);
  44082. else {
  44083. var E = A.color;
  44084. this.colors.push(E, E, E)
  44085. }
  44086. if (a === !0) {
  44087. var b = o[0][h];
  44088. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44089. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44090. }
  44091. if (s === !0) {
  44092. var b = o[1][h];
  44093. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44094. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44095. }
  44096. for (var w = 0; w < c; w++) {
  44097. var _ = l[w].vertices;
  44098. t[w].push(_[A.a], _[A.b], _[A.c])
  44099. }
  44100. for (var w = 0; w < p; w++) {
  44101. var T = d[w].vertexNormals[h];
  44102. u[w].push(T.a, T.b, T.c)
  44103. }
  44104. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44105. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44106. }
  44107. return this.computeGroups(e),
  44108. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44109. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44110. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44111. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44112. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44113. this
  44114. },
  44115. dispose: function() {
  44116. this.dispatchEvent({
  44117. type: "dispose"
  44118. })
  44119. }
  44120. },
  44121. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44122. n.BufferGeometry = function() {
  44123. Object.defineProperty(this, "id", {
  44124. value: n.GeometryIdCount++
  44125. }),
  44126. this.uuid = n.Math.generateUUID(),
  44127. this.name = "",
  44128. this.type = "BufferGeometry",
  44129. this.index = null,
  44130. this.attributes = {},
  44131. this.morphAttributes = {},
  44132. this.groups = [],
  44133. this.boundingBox = null,
  44134. this.boundingSphere = null,
  44135. this.drawRange = {
  44136. start: 0,
  44137. count: 1 / 0
  44138. }
  44139. }
  44140. ,
  44141. n.BufferGeometry.prototype = {
  44142. constructor: n.BufferGeometry,
  44143. getIndex: function() {
  44144. return this.index
  44145. },
  44146. setIndex: function(e) {
  44147. this.index = e
  44148. },
  44149. addAttribute: function(e, t) {
  44150. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44151. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44152. void this.setIndex(t)) : (this.attributes[e] = t,
  44153. this)
  44154. },
  44155. getAttribute: function(e) {
  44156. return this.attributes[e]
  44157. },
  44158. removeAttribute: function(e) {
  44159. return delete this.attributes[e],
  44160. this
  44161. },
  44162. addGroup: function(e, t, i) {
  44163. this.groups.push({
  44164. start: e,
  44165. count: t,
  44166. materialIndex: void 0 !== i ? i : 0
  44167. })
  44168. },
  44169. clearGroups: function() {
  44170. this.groups = []
  44171. },
  44172. setDrawRange: function(e, t) {
  44173. this.drawRange.start = e,
  44174. this.drawRange.count = t
  44175. },
  44176. applyMatrix: function(e) {
  44177. var t = this.attributes.position;
  44178. void 0 !== t && (e.applyToVector3Array(t.array),
  44179. t.needsUpdate = !0);
  44180. var i = this.attributes.normal;
  44181. if (void 0 !== i) {
  44182. var r = (new n.Matrix3).getNormalMatrix(e);
  44183. r.applyToVector3Array(i.array),
  44184. i.needsUpdate = !0
  44185. }
  44186. return null !== this.boundingBox && this.computeBoundingBox(),
  44187. null !== this.boundingSphere && this.computeBoundingSphere(),
  44188. this
  44189. },
  44190. rotateX: function() {
  44191. var e;
  44192. return function(t) {
  44193. return void 0 === e && (e = new n.Matrix4),
  44194. e.makeRotationX(t),
  44195. this.applyMatrix(e),
  44196. this
  44197. }
  44198. }(),
  44199. rotateY: function() {
  44200. var e;
  44201. return function(t) {
  44202. return void 0 === e && (e = new n.Matrix4),
  44203. e.makeRotationY(t),
  44204. this.applyMatrix(e),
  44205. this
  44206. }
  44207. }(),
  44208. rotateZ: function() {
  44209. var e;
  44210. return function(t) {
  44211. return void 0 === e && (e = new n.Matrix4),
  44212. e.makeRotationZ(t),
  44213. this.applyMatrix(e),
  44214. this
  44215. }
  44216. }(),
  44217. translate: function() {
  44218. var e;
  44219. return function(t, i, r) {
  44220. return void 0 === e && (e = new n.Matrix4),
  44221. e.makeTranslation(t, i, r),
  44222. this.applyMatrix(e),
  44223. this
  44224. }
  44225. }(),
  44226. scale: function() {
  44227. var e;
  44228. return function(t, i, r) {
  44229. return void 0 === e && (e = new n.Matrix4),
  44230. e.makeScale(t, i, r),
  44231. this.applyMatrix(e),
  44232. this
  44233. }
  44234. }(),
  44235. lookAt: function() {
  44236. var e;
  44237. return function(t) {
  44238. void 0 === e && (e = new n.Object3D),
  44239. e.lookAt(t),
  44240. e.updateMatrix(),
  44241. this.applyMatrix(e.matrix)
  44242. }
  44243. }(),
  44244. center: function() {
  44245. this.computeBoundingBox();
  44246. var e = this.boundingBox.center().negate();
  44247. return this.translate(e.x, e.y, e.z),
  44248. e
  44249. },
  44250. setFromObject: function(e) {
  44251. var t = e.geometry;
  44252. if (e instanceof n.Points || e instanceof n.Line) {
  44253. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44254. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44255. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44256. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44257. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44258. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44259. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44260. }
  44261. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44262. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44263. } else
  44264. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44265. return this
  44266. },
  44267. updateFromObject: function(e) {
  44268. var t = e.geometry;
  44269. if (e instanceof n.Mesh) {
  44270. var i = t.__directGeometry;
  44271. if (void 0 === i)
  44272. return this.fromGeometry(t);
  44273. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44274. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44275. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44276. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44277. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44278. t.verticesNeedUpdate = !1,
  44279. t.normalsNeedUpdate = !1,
  44280. t.colorsNeedUpdate = !1,
  44281. t.uvsNeedUpdate = !1,
  44282. t.groupsNeedUpdate = !1,
  44283. t = i
  44284. }
  44285. if (t.verticesNeedUpdate === !0) {
  44286. var r = this.attributes.position;
  44287. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44288. r.needsUpdate = !0),
  44289. t.verticesNeedUpdate = !1
  44290. }
  44291. if (t.normalsNeedUpdate === !0) {
  44292. var r = this.attributes.normal;
  44293. void 0 !== r && (r.copyVector3sArray(t.normals),
  44294. r.needsUpdate = !0),
  44295. t.normalsNeedUpdate = !1
  44296. }
  44297. if (t.colorsNeedUpdate === !0) {
  44298. var r = this.attributes.color;
  44299. void 0 !== r && (r.copyColorsArray(t.colors),
  44300. r.needsUpdate = !0),
  44301. t.colorsNeedUpdate = !1
  44302. }
  44303. if (t.uvsNeedUpdate) {
  44304. var r = this.attributes.uv;
  44305. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44306. r.needsUpdate = !0),
  44307. t.uvsNeedUpdate = !1
  44308. }
  44309. if (t.lineDistancesNeedUpdate) {
  44310. var r = this.attributes.lineDistance;
  44311. void 0 !== r && (r.copyArray(t.lineDistances),
  44312. r.needsUpdate = !0),
  44313. t.lineDistancesNeedUpdate = !1
  44314. }
  44315. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44316. this.groups = t.groups,
  44317. t.groupsNeedUpdate = !1),
  44318. this
  44319. },
  44320. fromGeometry: function(e) {
  44321. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44322. this.fromDirectGeometry(e.__directGeometry)
  44323. },
  44324. fromDirectGeometry: function(e) {
  44325. var t = new Float32Array(3 * e.vertices.length);
  44326. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44327. e.normals.length > 0) {
  44328. var i = new Float32Array(3 * e.normals.length);
  44329. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44330. }
  44331. if (e.colors.length > 0) {
  44332. var r = new Float32Array(3 * e.colors.length);
  44333. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44334. }
  44335. if (e.uvs.length > 0) {
  44336. var o = new Float32Array(2 * e.uvs.length);
  44337. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44338. }
  44339. if (e.uvs2.length > 0) {
  44340. var a = new Float32Array(2 * e.uvs2.length);
  44341. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44342. }
  44343. if (e.indices.length > 0) {
  44344. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44345. , l = new s(3 * e.indices.length);
  44346. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44347. }
  44348. this.groups = e.groups;
  44349. for (var c in e.morphTargets) {
  44350. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44351. var f = u[d]
  44352. , g = new n.Float32Attribute(3 * f.length,3);
  44353. h.push(g.copyVector3sArray(f))
  44354. }
  44355. this.morphAttributes[c] = h
  44356. }
  44357. if (e.skinIndices.length > 0) {
  44358. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44359. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44360. }
  44361. if (e.skinWeights.length > 0) {
  44362. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44363. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44364. }
  44365. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44366. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44367. this
  44368. },
  44369. computeBoundingBox: function() {
  44370. new n.Vector3;
  44371. return function() {
  44372. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44373. var e = this.attributes.position.array;
  44374. e && this.boundingBox.setFromArray(e),
  44375. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44376. this.boundingBox.max.set(0, 0, 0)),
  44377. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44378. }
  44379. }(),
  44380. computeBoundingSphere: function() {
  44381. var e = new n.Box3
  44382. , t = new n.Vector3;
  44383. return function() {
  44384. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44385. var i = this.attributes.position.array;
  44386. if (i) {
  44387. var r = this.boundingSphere.center;
  44388. e.setFromArray(i),
  44389. e.center(r);
  44390. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44391. t.fromArray(i, a),
  44392. o = Math.max(o, r.distanceToSquared(t));
  44393. this.boundingSphere.radius = Math.sqrt(o),
  44394. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44395. }
  44396. }
  44397. }(),
  44398. computeFaceNormals: function() {},
  44399. computeVertexNormals: function() {
  44400. var e = this.index
  44401. , t = this.attributes
  44402. , i = this.groups;
  44403. if (t.position) {
  44404. var r = t.position.array;
  44405. if (void 0 === t.normal)
  44406. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44407. else
  44408. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44409. o[a] = 0;
  44410. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44411. if (e) {
  44412. var v = e.array;
  44413. 0 === i.length && this.addGroup(0, v.length);
  44414. for (var A = 0, y = i.length; A < y; ++A)
  44415. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44416. l = 3 * v[a + 0],
  44417. c = 3 * v[a + 1],
  44418. h = 3 * v[a + 2],
  44419. d.fromArray(r, l),
  44420. p.fromArray(r, c),
  44421. f.fromArray(r, h),
  44422. g.subVectors(f, p),
  44423. m.subVectors(d, p),
  44424. g.cross(m),
  44425. u[l] += g.x,
  44426. u[l + 1] += g.y,
  44427. u[l + 2] += g.z,
  44428. u[c] += g.x,
  44429. u[c + 1] += g.y,
  44430. u[c + 2] += g.z,
  44431. u[h] += g.x,
  44432. u[h + 1] += g.y,
  44433. u[h + 2] += g.z
  44434. } else
  44435. for (var a = 0, s = r.length; a < s; a += 9)
  44436. d.fromArray(r, a),
  44437. p.fromArray(r, a + 3),
  44438. f.fromArray(r, a + 6),
  44439. g.subVectors(f, p),
  44440. m.subVectors(d, p),
  44441. g.cross(m),
  44442. u[a] = g.x,
  44443. u[a + 1] = g.y,
  44444. u[a + 2] = g.z,
  44445. u[a + 3] = g.x,
  44446. u[a + 4] = g.y,
  44447. u[a + 5] = g.z,
  44448. u[a + 6] = g.x,
  44449. u[a + 7] = g.y,
  44450. u[a + 8] = g.z;
  44451. this.normalizeNormals(),
  44452. t.normal.needsUpdate = !0
  44453. }
  44454. },
  44455. merge: function(e, t) {
  44456. if (e instanceof n.BufferGeometry == !1)
  44457. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44458. void 0 === t && (t = 0);
  44459. var i = this.attributes;
  44460. for (var r in i)
  44461. if (void 0 !== e.attributes[r])
  44462. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44463. u++)
  44464. a[u] = l[h];
  44465. return this
  44466. },
  44467. normalizeNormals: function() {
  44468. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44469. e = r[o],
  44470. t = r[o + 1],
  44471. i = r[o + 2],
  44472. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44473. r[o] *= n,
  44474. r[o + 1] *= n,
  44475. r[o + 2] *= n
  44476. },
  44477. toNonIndexed: function() {
  44478. if (null === this.index)
  44479. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44480. this;
  44481. var e = new n.BufferGeometry
  44482. , t = this.index.array
  44483. , i = this.attributes;
  44484. for (var r in i) {
  44485. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44486. c = t[u] * s;
  44487. for (var p = 0; p < s; p++)
  44488. l[h++] = a[c++]
  44489. }
  44490. e.addAttribute(r, new n.BufferAttribute(l,s))
  44491. }
  44492. return e
  44493. },
  44494. toJSON: function() {
  44495. var e = {
  44496. metadata: {
  44497. version: 4.4,
  44498. type: "BufferGeometry",
  44499. generator: "BufferGeometry.toJSON"
  44500. }
  44501. };
  44502. if (e.uuid = this.uuid,
  44503. e.type = this.type,
  44504. "" !== this.name && (e.name = this.name),
  44505. void 0 !== this.parameters) {
  44506. var t = this.parameters;
  44507. for (var i in t)
  44508. void 0 !== t[i] && (e[i] = t[i]);
  44509. return e
  44510. }
  44511. e.data = {
  44512. attributes: {}
  44513. };
  44514. var n = this.index;
  44515. if (null !== n) {
  44516. var r = Array.prototype.slice.call(n.array);
  44517. e.data.index = {
  44518. type: n.array.constructor.name,
  44519. array: r
  44520. }
  44521. }
  44522. var o = this.attributes;
  44523. for (var i in o) {
  44524. var a = o[i]
  44525. , r = Array.prototype.slice.call(a.array);
  44526. e.data.attributes[i] = {
  44527. itemSize: a.itemSize,
  44528. type: a.array.constructor.name,
  44529. array: r
  44530. }
  44531. }
  44532. var s = this.groups;
  44533. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44534. var l = this.boundingSphere;
  44535. return null !== l && (e.data.boundingSphere = {
  44536. center: l.center.toArray(),
  44537. radius: l.radius
  44538. }),
  44539. e
  44540. },
  44541. clone: function() {
  44542. return (new n.BufferGeometry).copy(this)
  44543. },
  44544. copy: function(e) {
  44545. var t = e.index;
  44546. null !== t && this.setIndex(t.clone());
  44547. var i = e.attributes;
  44548. for (var n in i) {
  44549. var r = i[n];
  44550. this.addAttribute(n, r.clone())
  44551. }
  44552. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44553. var l = o[a];
  44554. this.addGroup(l.start, l.count)
  44555. }
  44556. return this
  44557. },
  44558. dispose: function() {
  44559. this.dispatchEvent({
  44560. type: "dispose"
  44561. })
  44562. }
  44563. },
  44564. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44565. n.BufferGeometry.MaxIndex = 65535,
  44566. n.InstancedBufferGeometry = function() {
  44567. n.BufferGeometry.call(this),
  44568. this.type = "InstancedBufferGeometry",
  44569. this.maxInstancedCount = void 0
  44570. }
  44571. ,
  44572. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44573. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44574. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44575. this.groups.push({
  44576. start: e,
  44577. count: t,
  44578. instances: i
  44579. })
  44580. }
  44581. ,
  44582. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44583. var t = e.index;
  44584. null !== t && this.setIndex(t.clone());
  44585. var i = e.attributes;
  44586. for (var n in i) {
  44587. var r = i[n];
  44588. this.addAttribute(n, r.clone())
  44589. }
  44590. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44591. var l = o[a];
  44592. this.addGroup(l.start, l.count, l.instances)
  44593. }
  44594. return this
  44595. }
  44596. ,
  44597. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44598. n.Uniform = function(e, t) {
  44599. this.type = e,
  44600. this.value = t,
  44601. this.dynamic = !1
  44602. }
  44603. ,
  44604. n.Uniform.prototype = {
  44605. constructor: n.Uniform,
  44606. onUpdate: function(e) {
  44607. return this.dynamic = !0,
  44608. this.onUpdateCallback = e,
  44609. this
  44610. }
  44611. },
  44612. n.AnimationClip = function(e, t, i) {
  44613. this.name = e || n.Math.generateUUID(),
  44614. this.tracks = i,
  44615. this.duration = void 0 !== t ? t : -1,
  44616. this.duration < 0 && this.resetDuration(),
  44617. this.trim(),
  44618. this.optimize()
  44619. }
  44620. ,
  44621. n.AnimationClip.prototype = {
  44622. constructor: n.AnimationClip,
  44623. resetDuration: function() {
  44624. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44625. var r = this.tracks[i];
  44626. t = Math.max(t, r.times[r.times.length - 1])
  44627. }
  44628. this.duration = t
  44629. },
  44630. trim: function() {
  44631. for (var e = 0; e < this.tracks.length; e++)
  44632. this.tracks[e].trim(0, this.duration);
  44633. return this
  44634. },
  44635. optimize: function() {
  44636. for (var e = 0; e < this.tracks.length; e++)
  44637. this.tracks[e].optimize();
  44638. return this
  44639. }
  44640. },
  44641. Object.assign(n.AnimationClip, {
  44642. parse: function(e) {
  44643. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44644. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44645. return new n.AnimationClip(e.name,e.duration,t)
  44646. },
  44647. toJSON: function(e) {
  44648. for (var t = [], i = e.tracks, r = {
  44649. name: e.name,
  44650. duration: e.duration,
  44651. tracks: t
  44652. }, o = 0, a = i.length; o !== a; ++o)
  44653. t.push(n.KeyframeTrack.toJSON(i[o]));
  44654. return r
  44655. },
  44656. CreateFromMorphTargetSequence: function(e, t, i) {
  44657. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44658. var s = []
  44659. , l = [];
  44660. s.push((a + r - 1) % r, a, (a + 1) % r),
  44661. l.push(0, 1, 0);
  44662. var c = n.AnimationUtils.getKeyframeOrder(s);
  44663. s = n.AnimationUtils.sortedArray(s, 1, c),
  44664. l = n.AnimationUtils.sortedArray(l, 1, c),
  44665. 0 === s[0] && (s.push(r),
  44666. l.push(l[0])),
  44667. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44668. }
  44669. return new n.AnimationClip(e,-1,o)
  44670. },
  44671. findByName: function(e, t) {
  44672. for (var i = 0; i < e.length; i++)
  44673. if (e[i].name === t)
  44674. return e[i];
  44675. return null
  44676. },
  44677. CreateClipsFromMorphTargetSequences: function(e, t) {
  44678. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44679. var s = e[o]
  44680. , l = s.name.match(r);
  44681. if (l && l.length > 1) {
  44682. var c = l[1]
  44683. , h = i[c];
  44684. h || (i[c] = h = []),
  44685. h.push(s)
  44686. }
  44687. }
  44688. var u = [];
  44689. for (var c in i)
  44690. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  44691. return u
  44692. },
  44693. parseAnimation: function(e, t, i) {
  44694. if (!e)
  44695. return console.error(" no animation in JSONLoader data"),
  44696. null;
  44697. for (var r = function(e, t, i, r, o) {
  44698. if (0 !== i.length) {
  44699. var a = []
  44700. , s = [];
  44701. n.AnimationUtils.flattenJSON(i, a, s, r),
  44702. 0 !== a.length && o.push(new e(t,a,s))
  44703. }
  44704. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44705. var u = c[h].keys;
  44706. if (u && 0 != u.length)
  44707. if (u[0].morphTargets) {
  44708. for (var d = {}, p = 0; p < u.length; p++)
  44709. if (u[p].morphTargets)
  44710. for (var f = 0; f < u[p].morphTargets.length; f++)
  44711. d[u[p].morphTargets[f]] = -1;
  44712. for (var g in d) {
  44713. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  44714. var A = u[p];
  44715. m.push(A.time),
  44716. v.push(A.morphTarget === g ? 1 : 0)
  44717. }
  44718. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  44719. }
  44720. s = d.length * (l || 1)
  44721. } else {
  44722. var y = ".bones[" + t[h].name + "]";
  44723. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  44724. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  44725. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  44726. }
  44727. }
  44728. if (0 === o.length)
  44729. return null;
  44730. var C = new n.AnimationClip(a,s,o);
  44731. return C
  44732. }
  44733. }),
  44734. n.AnimationMixer = function(e) {
  44735. this._root = e,
  44736. this._initMemoryManager(),
  44737. this._accuIndex = 0,
  44738. this.time = 0,
  44739. this.timeScale = 1
  44740. }
  44741. ,
  44742. n.AnimationMixer.prototype = {
  44743. constructor: n.AnimationMixer,
  44744. clipAction: function(e, t) {
  44745. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  44746. if (void 0 !== l) {
  44747. var c = l.actionByRoot[o];
  44748. if (void 0 !== c)
  44749. return c;
  44750. if (i = l.knownActions[0],
  44751. s = i._clip,
  44752. e !== a && e !== s)
  44753. throw new Error("Different clips with the same name detected!")
  44754. }
  44755. if (null === s)
  44756. return null;
  44757. var h = new n.AnimationMixer._Action(this,s,t);
  44758. return this._bindAction(h, i),
  44759. this._addInactiveAction(h, a, o),
  44760. h
  44761. },
  44762. existingAction: function(e, t) {
  44763. var i = t || this._root
  44764. , n = i.uuid
  44765. , r = "string" == typeof e ? e : e.name
  44766. , o = this._actionsByClip[r];
  44767. return void 0 !== o ? o.actionByRoot[n] || null : null
  44768. },
  44769. stopAllAction: function() {
  44770. var e = this._actions
  44771. , t = this._nActiveActions
  44772. , i = this._bindings
  44773. , n = this._nActiveBindings;
  44774. this._nActiveActions = 0,
  44775. this._nActiveBindings = 0;
  44776. for (var r = 0; r !== t; ++r)
  44777. e[r].reset();
  44778. for (var r = 0; r !== n; ++r)
  44779. i[r].useCount = 0;
  44780. return this
  44781. },
  44782. update: function(e) {
  44783. e *= this.timeScale;
  44784. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  44785. var s = t[a];
  44786. s.enabled && s._update(n, e, r, o)
  44787. }
  44788. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  44789. l[a].apply(o);
  44790. return this
  44791. },
  44792. getRoot: function() {
  44793. return this._root
  44794. },
  44795. uncacheClip: function(e) {
  44796. var t = this._actions
  44797. , i = e.name
  44798. , n = this._actionsByClip
  44799. , r = n[i];
  44800. if (void 0 !== r) {
  44801. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  44802. var l = o[a];
  44803. this._deactivateAction(l);
  44804. var c = l._cacheIndex
  44805. , h = t[t.length - 1];
  44806. l._cacheIndex = null,
  44807. l._byClipCacheIndex = null,
  44808. h._cacheIndex = c,
  44809. t[c] = h,
  44810. t.pop(),
  44811. this._removeInactiveBindingsForAction(l)
  44812. }
  44813. delete n[i]
  44814. }
  44815. },
  44816. uncacheRoot: function(e) {
  44817. var t = e.uuid
  44818. , i = this._actionsByClip;
  44819. for (var n in i) {
  44820. var r = i[n].actionByRoot
  44821. , o = r[t];
  44822. void 0 !== o && (this._deactivateAction(o),
  44823. this._removeInactiveAction(o))
  44824. }
  44825. var a = this._bindingsByRootAndName
  44826. , s = a[t];
  44827. if (void 0 !== s)
  44828. for (var l in s) {
  44829. var c = s[l];
  44830. c.restoreOriginalState(),
  44831. this._removeInactiveBinding(c)
  44832. }
  44833. },
  44834. uncacheAction: function(e, t) {
  44835. var i = this.existingAction(e, t);
  44836. null !== i && (this._deactivateAction(i),
  44837. this._removeInactiveAction(i))
  44838. }
  44839. },
  44840. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  44841. n.AnimationMixer._Action = function(e, t, i) {
  44842. this._mixer = e,
  44843. this._clip = t,
  44844. this._localRoot = i || null;
  44845. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  44846. endingStart: n.ZeroCurvatureEnding,
  44847. endingEnd: n.ZeroCurvatureEnding
  44848. }, l = 0; l !== o; ++l) {
  44849. var c = r[l].createInterpolant(null);
  44850. a[l] = c,
  44851. c.settings = s
  44852. }
  44853. this._interpolantSettings = s,
  44854. this._interpolants = a,
  44855. this._propertyBindings = new Array(o),
  44856. this._cacheIndex = null,
  44857. this._byClipCacheIndex = null,
  44858. this._timeScaleInterpolant = null,
  44859. this._weightInterpolant = null,
  44860. this.loop = n.LoopRepeat,
  44861. this._loopCount = -1,
  44862. this._startTime = null,
  44863. this.time = 0,
  44864. this.timeScale = 1,
  44865. this._effectiveTimeScale = 1,
  44866. this.weight = 1,
  44867. this._effectiveWeight = 1,
  44868. this.repetitions = 1 / 0,
  44869. this.paused = !1,
  44870. this.enabled = !0,
  44871. this.clampWhenFinished = !1,
  44872. this.zeroSlopeAtStart = !0,
  44873. this.zeroSlopeAtEnd = !0
  44874. }
  44875. ,
  44876. n.AnimationMixer._Action.prototype = {
  44877. constructor: n.AnimationMixer._Action,
  44878. play: function() {
  44879. return this._mixer._activateAction(this),
  44880. this
  44881. },
  44882. stop: function() {
  44883. return this._mixer._deactivateAction(this),
  44884. this.reset()
  44885. },
  44886. reset: function() {
  44887. return this.paused = !1,
  44888. this.enabled = !0,
  44889. this.time = 0,
  44890. this._loopCount = -1,
  44891. this._startTime = null,
  44892. this.stopFading().stopWarping()
  44893. },
  44894. isRunning: function() {
  44895. this._startTime;
  44896. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  44897. },
  44898. isScheduled: function() {
  44899. return this._mixer._isActiveAction(this)
  44900. },
  44901. startAt: function(e) {
  44902. return this._startTime = e,
  44903. this
  44904. },
  44905. setLoop: function(e, t) {
  44906. return this.loop = e,
  44907. this.repetitions = t,
  44908. this
  44909. },
  44910. setEffectiveWeight: function(e) {
  44911. return this.weight = e,
  44912. this._effectiveWeight = this.enabled ? e : 0,
  44913. this.stopFading()
  44914. },
  44915. getEffectiveWeight: function() {
  44916. return this._effectiveWeight
  44917. },
  44918. fadeIn: function(e) {
  44919. return this._scheduleFading(e, 0, 1)
  44920. },
  44921. fadeOut: function(e) {
  44922. return this._scheduleFading(e, 1, 0)
  44923. },
  44924. crossFadeFrom: function(e, t, i) {
  44925. this._mixer;
  44926. if (e.fadeOut(t),
  44927. this.fadeIn(t),
  44928. i) {
  44929. var n = this._clip.duration
  44930. , r = e._clip.duration
  44931. , o = r / n
  44932. , a = n / r;
  44933. e.warp(1, o, t),
  44934. this.warp(a, 1, t)
  44935. }
  44936. return this
  44937. },
  44938. crossFadeTo: function(e, t, i) {
  44939. return e.crossFadeFrom(this, t, i)
  44940. },
  44941. stopFading: function() {
  44942. var e = this._weightInterpolant;
  44943. return null !== e && (this._weightInterpolant = null,
  44944. this._mixer._takeBackControlInterpolant(e)),
  44945. this
  44946. },
  44947. setEffectiveTimeScale: function(e) {
  44948. return this.timeScale = e,
  44949. this._effectiveTimeScale = this.paused ? 0 : e,
  44950. this.stopWarping()
  44951. },
  44952. getEffectiveTimeScale: function() {
  44953. return this._effectiveTimeScale
  44954. },
  44955. setDuration: function(e) {
  44956. return this.timeScale = this._clip.duration / e,
  44957. this.stopWarping()
  44958. },
  44959. syncWith: function(e) {
  44960. return this.time = e.time,
  44961. this.timeScale = e.timeScale,
  44962. this.stopWarping()
  44963. },
  44964. halt: function(e) {
  44965. return this.warp(this._currentTimeScale, 0, e)
  44966. },
  44967. warp: function(e, t, i) {
  44968. var n = this._mixer
  44969. , r = n.time
  44970. , o = this._timeScaleInterpolant
  44971. , a = this.timeScale;
  44972. null === o && (o = n._lendControlInterpolant(),
  44973. this._timeScaleInterpolant = o);
  44974. var s = o.parameterPositions
  44975. , l = o.sampleValues;
  44976. return s[0] = r,
  44977. s[1] = r + i,
  44978. l[0] = e / a,
  44979. l[1] = t / a,
  44980. this
  44981. },
  44982. stopWarping: function() {
  44983. var e = this._timeScaleInterpolant;
  44984. return null !== e && (this._timeScaleInterpolant = null,
  44985. this._mixer._takeBackControlInterpolant(e)),
  44986. this
  44987. },
  44988. getMixer: function() {
  44989. return this._mixer
  44990. },
  44991. getClip: function() {
  44992. return this._clip
  44993. },
  44994. getRoot: function() {
  44995. return this._localRoot || this._mixer._root
  44996. },
  44997. _update: function(e, t, i, n) {
  44998. var r = this._startTime;
  44999. if (null !== r) {
  45000. var o = (e - r) * i;
  45001. if (o < 0 || 0 === i)
  45002. return;
  45003. this._startTime = null,
  45004. t = i * o
  45005. }
  45006. t *= this._updateTimeScale(e);
  45007. var a = this._updateTime(t)
  45008. , s = this._updateWeight(e);
  45009. if (s > 0)
  45010. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45011. l[h].evaluate(a),
  45012. c[h].accumulate(n, s)
  45013. },
  45014. _updateWeight: function(e) {
  45015. var t = 0;
  45016. if (this.enabled) {
  45017. t = this.weight;
  45018. var i = this._weightInterpolant;
  45019. if (null !== i) {
  45020. var n = i.evaluate(e)[0];
  45021. t *= n,
  45022. e > i.parameterPositions[1] && (this.stopFading(),
  45023. 0 === n && (this.enabled = !1))
  45024. }
  45025. }
  45026. return this._effectiveWeight = t,
  45027. t
  45028. },
  45029. _updateTimeScale: function(e) {
  45030. var t = 0;
  45031. if (!this.paused) {
  45032. t = this.timeScale;
  45033. var i = this._timeScaleInterpolant;
  45034. if (null !== i) {
  45035. var n = i.evaluate(e)[0];
  45036. t *= n,
  45037. e > i.parameterPositions[1] && (this.stopWarping(),
  45038. 0 === t ? this.pause = !0 : this.timeScale = t)
  45039. }
  45040. }
  45041. return this._effectiveTimeScale = t,
  45042. t
  45043. },
  45044. _updateTime: function(e) {
  45045. var t = this.time + e;
  45046. if (0 === e)
  45047. return t;
  45048. var i = this._clip.duration
  45049. , r = this.loop
  45050. , o = this._loopCount
  45051. , a = !1;
  45052. switch (r) {
  45053. case n.LoopOnce:
  45054. if (o === -1 && (this.loopCount = 0,
  45055. this._setEndings(!0, !0, !1)),
  45056. t >= i)
  45057. t = i;
  45058. else {
  45059. if (!(t < 0))
  45060. break;
  45061. t = 0
  45062. }
  45063. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45064. this._mixer.dispatchEvent({
  45065. type: "finished",
  45066. action: this,
  45067. direction: e < 0 ? -1 : 1
  45068. });
  45069. break;
  45070. case n.LoopPingPong:
  45071. a = !0;
  45072. case n.LoopRepeat:
  45073. if (o === -1 && (e > 0 ? (o = 0,
  45074. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45075. t >= i || t < 0) {
  45076. var s = Math.floor(t / i);
  45077. t -= i * s,
  45078. o += Math.abs(s);
  45079. var l = this.repetitions - o;
  45080. if (l < 0) {
  45081. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45082. t = e > 0 ? i : 0,
  45083. this._mixer.dispatchEvent({
  45084. type: "finished",
  45085. action: this,
  45086. direction: e > 0 ? 1 : -1
  45087. });
  45088. break
  45089. }
  45090. if (0 === l) {
  45091. var c = e < 0;
  45092. this._setEndings(c, !c, a)
  45093. } else
  45094. this._setEndings(!1, !1, a);
  45095. this._loopCount = o,
  45096. this._mixer.dispatchEvent({
  45097. type: "loop",
  45098. action: this,
  45099. loopDelta: s
  45100. })
  45101. }
  45102. if (r === n.LoopPingPong && 1 === (1 & o))
  45103. return this.time = t,
  45104. i - t
  45105. }
  45106. return this.time = t,
  45107. t
  45108. },
  45109. _setEndings: function(e, t, i) {
  45110. var r = this._interpolantSettings;
  45111. i ? (r.endingStart = n.ZeroSlopeEnding,
  45112. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45113. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45114. },
  45115. _scheduleFading: function(e, t, i) {
  45116. var n = this._mixer
  45117. , r = n.time
  45118. , o = this._weightInterpolant;
  45119. null === o && (o = n._lendControlInterpolant(),
  45120. this._weightInterpolant = o);
  45121. var a = o.parameterPositions
  45122. , s = o.sampleValues;
  45123. return a[0] = r,
  45124. s[0] = t,
  45125. a[1] = r + e,
  45126. s[1] = i,
  45127. this
  45128. }
  45129. },
  45130. Object.assign(n.AnimationMixer.prototype, {
  45131. _bindAction: function(e, t) {
  45132. var i = e._localRoot || this._root
  45133. , r = e._clip.tracks
  45134. , o = r.length
  45135. , a = e._propertyBindings
  45136. , s = e._interpolants
  45137. , l = i.uuid
  45138. , c = this._bindingsByRootAndName
  45139. , h = c[l];
  45140. void 0 === h && (h = {},
  45141. c[l] = h);
  45142. for (var u = 0; u !== o; ++u) {
  45143. var d = r[u]
  45144. , p = d.name
  45145. , f = h[p];
  45146. if (void 0 !== f)
  45147. a[u] = f;
  45148. else {
  45149. if (f = a[u],
  45150. void 0 !== f) {
  45151. null === f._cacheIndex && (++f.referenceCount,
  45152. this._addInactiveBinding(f, l, p));
  45153. continue
  45154. }
  45155. var g = t && t._propertyBindings[u].binding.parsedPath;
  45156. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45157. ++f.referenceCount,
  45158. this._addInactiveBinding(f, l, p),
  45159. a[u] = f
  45160. }
  45161. s[u].resultBuffer = f.buffer
  45162. }
  45163. },
  45164. _activateAction: function(e) {
  45165. if (!this._isActiveAction(e)) {
  45166. if (null === e._cacheIndex) {
  45167. var t = (e._localRoot || this._root).uuid
  45168. , i = e._clip.name
  45169. , n = this._actionsByClip[i];
  45170. this._bindAction(e, n && n.knownActions[0]),
  45171. this._addInactiveAction(e, i, t)
  45172. }
  45173. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45174. var s = r[o];
  45175. 0 === s.useCount++ && (this._lendBinding(s),
  45176. s.saveOriginalState())
  45177. }
  45178. this._lendAction(e)
  45179. }
  45180. },
  45181. _deactivateAction: function(e) {
  45182. if (this._isActiveAction(e)) {
  45183. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45184. var r = t[i];
  45185. 0 === --r.useCount && (r.restoreOriginalState(),
  45186. this._takeBackBinding(r))
  45187. }
  45188. this._takeBackAction(e)
  45189. }
  45190. },
  45191. _initMemoryManager: function() {
  45192. this._actions = [],
  45193. this._nActiveActions = 0,
  45194. this._actionsByClip = {},
  45195. this._bindings = [],
  45196. this._nActiveBindings = 0,
  45197. this._bindingsByRootAndName = {},
  45198. this._controlInterpolants = [],
  45199. this._nActiveControlInterpolants = 0;
  45200. var e = this;
  45201. this.stats = {
  45202. actions: {
  45203. get total() {
  45204. return e._actions.length
  45205. },
  45206. get inUse() {
  45207. return e._nActiveActions
  45208. }
  45209. },
  45210. bindings: {
  45211. get total() {
  45212. return e._bindings.length
  45213. },
  45214. get inUse() {
  45215. return e._nActiveBindings
  45216. }
  45217. },
  45218. controlInterpolants: {
  45219. get total() {
  45220. return e._controlInterpolants.length
  45221. },
  45222. get inUse() {
  45223. return e._nActiveControlInterpolants
  45224. }
  45225. }
  45226. }
  45227. },
  45228. _isActiveAction: function(e) {
  45229. var t = e._cacheIndex;
  45230. return null !== t && t < this._nActiveActions
  45231. },
  45232. _addInactiveAction: function(e, t, i) {
  45233. var n = this._actions
  45234. , r = this._actionsByClip
  45235. , o = r[t];
  45236. if (void 0 === o)
  45237. o = {
  45238. knownActions: [e],
  45239. actionByRoot: {}
  45240. },
  45241. e._byClipCacheIndex = 0,
  45242. r[t] = o;
  45243. else {
  45244. var a = o.knownActions;
  45245. e._byClipCacheIndex = a.length,
  45246. a.push(e)
  45247. }
  45248. e._cacheIndex = n.length,
  45249. n.push(e),
  45250. o.actionByRoot[i] = e
  45251. },
  45252. _removeInactiveAction: function(e) {
  45253. var t = this._actions
  45254. , i = t[t.length - 1]
  45255. , n = e._cacheIndex;
  45256. i._cacheIndex = n,
  45257. t[n] = i,
  45258. t.pop(),
  45259. e._cacheIndex = null;
  45260. var r = e._clip.name
  45261. , o = this._actionsByClip
  45262. , a = o[r]
  45263. , s = a.knownActions
  45264. , l = s[s.length - 1]
  45265. , c = e._byClipCacheIndex;
  45266. l._byClipCacheIndex = c,
  45267. s[c] = l,
  45268. s.pop(),
  45269. e._byClipCacheIndex = null;
  45270. var h = a.actionByRoot
  45271. , u = (t._localRoot || this._root).uuid;
  45272. delete h[u],
  45273. 0 === s.length && delete o[r],
  45274. this._removeInactiveBindingsForAction(e)
  45275. },
  45276. _removeInactiveBindingsForAction: function(e) {
  45277. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45278. var r = t[i];
  45279. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45280. }
  45281. },
  45282. _lendAction: function(e) {
  45283. var t = this._actions
  45284. , i = e._cacheIndex
  45285. , n = this._nActiveActions++
  45286. , r = t[n];
  45287. e._cacheIndex = n,
  45288. t[n] = e,
  45289. r._cacheIndex = i,
  45290. t[i] = r
  45291. },
  45292. _takeBackAction: function(e) {
  45293. var t = this._actions
  45294. , i = e._cacheIndex
  45295. , n = --this._nActiveActions
  45296. , r = t[n];
  45297. e._cacheIndex = n,
  45298. t[n] = e,
  45299. r._cacheIndex = i,
  45300. t[i] = r
  45301. },
  45302. _addInactiveBinding: function(e, t, i) {
  45303. var n = this._bindingsByRootAndName
  45304. , r = n[t]
  45305. , o = this._bindings;
  45306. void 0 === r && (r = {},
  45307. n[t] = r),
  45308. r[i] = e,
  45309. e._cacheIndex = o.length,
  45310. o.push(e)
  45311. },
  45312. _removeInactiveBinding: function(e) {
  45313. var t = this._bindings
  45314. , i = e.binding
  45315. , n = i.rootNode.uuid
  45316. , r = i.path
  45317. , o = this._bindingsByRootAndName
  45318. , a = o[n]
  45319. , s = t[t.length - 1]
  45320. , l = e._cacheIndex;
  45321. s._cacheIndex = l,
  45322. t[l] = s,
  45323. t.pop(),
  45324. delete a[r];
  45325. e: {
  45326. for (var c in a)
  45327. break e;
  45328. delete o[n]
  45329. }
  45330. },
  45331. _lendBinding: function(e) {
  45332. var t = this._bindings
  45333. , i = e._cacheIndex
  45334. , n = this._nActiveBindings++
  45335. , r = t[n];
  45336. e._cacheIndex = n,
  45337. t[n] = e,
  45338. r._cacheIndex = i,
  45339. t[i] = r
  45340. },
  45341. _takeBackBinding: function(e) {
  45342. var t = this._bindings
  45343. , i = e._cacheIndex
  45344. , n = --this._nActiveBindings
  45345. , r = t[n];
  45346. e._cacheIndex = n,
  45347. t[n] = e,
  45348. r._cacheIndex = i,
  45349. t[i] = r
  45350. },
  45351. _lendControlInterpolant: function() {
  45352. var e = this._controlInterpolants
  45353. , t = this._nActiveControlInterpolants++
  45354. , i = e[t];
  45355. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45356. i.__cacheIndex = t,
  45357. e[t] = i),
  45358. i
  45359. },
  45360. _takeBackControlInterpolant: function(e) {
  45361. var t = this._controlInterpolants
  45362. , i = e.__cacheIndex
  45363. , n = --this._nActiveControlInterpolants
  45364. , r = t[n];
  45365. e.__cacheIndex = n,
  45366. t[n] = e,
  45367. r.__cacheIndex = i,
  45368. t[i] = r
  45369. },
  45370. _controlInterpolantsResultBuffer: new Float32Array(1)
  45371. }),
  45372. n.AnimationObjectGroup = function(e) {
  45373. this.uuid = n.Math.generateUUID(),
  45374. this._objects = Array.prototype.slice.call(arguments),
  45375. this.nCachedObjects_ = 0;
  45376. var t = {};
  45377. this._indicesByUUID = t;
  45378. for (var i = 0, r = arguments.length; i !== r; ++i)
  45379. t[arguments[i].uuid] = i;
  45380. this._paths = [],
  45381. this._parsedPaths = [],
  45382. this._bindings = [],
  45383. this._bindingsIndicesByPath = {};
  45384. var o = this;
  45385. this.stats = {
  45386. objects: {
  45387. get total() {
  45388. return o._objects.length
  45389. },
  45390. get inUse() {
  45391. return this.total - o.nCachedObjects_
  45392. }
  45393. },
  45394. get bindingsPerObject() {
  45395. return o._bindings.length
  45396. }
  45397. }
  45398. }
  45399. ,
  45400. n.AnimationObjectGroup.prototype = {
  45401. constructor: n.AnimationObjectGroup,
  45402. add: function(e) {
  45403. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45404. var d = arguments[h]
  45405. , p = d.uuid
  45406. , f = o[p];
  45407. if (void 0 === f) {
  45408. f = i++,
  45409. o[p] = f,
  45410. t.push(d);
  45411. for (var g = 0, m = c; g !== m; ++g)
  45412. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45413. } else if (f < r) {
  45414. var v = t[f]
  45415. , A = --r
  45416. , y = t[A];
  45417. o[y.uuid] = f,
  45418. t[f] = y,
  45419. o[p] = A,
  45420. t[A] = d;
  45421. for (var g = 0, m = c; g !== m; ++g) {
  45422. var C = l[g]
  45423. , I = C[A]
  45424. , E = C[f];
  45425. C[f] = I,
  45426. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45427. C[A] = E
  45428. }
  45429. } else
  45430. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45431. }
  45432. this.nCachedObjects_ = r
  45433. },
  45434. remove: function(e) {
  45435. for (var t = this._objects, i = (t.length,
  45436. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45437. var l = arguments[a]
  45438. , c = l.uuid
  45439. , h = n[c];
  45440. if (void 0 !== h && h >= i) {
  45441. var u = i++
  45442. , d = t[u];
  45443. n[d.uuid] = h,
  45444. t[h] = d,
  45445. n[c] = u,
  45446. t[u] = l;
  45447. for (var p = 0, f = o; p !== f; ++p) {
  45448. var g = r[p]
  45449. , m = g[u]
  45450. , v = g[h];
  45451. g[h] = m,
  45452. g[u] = v
  45453. }
  45454. }
  45455. }
  45456. this.nCachedObjects_ = i
  45457. },
  45458. uncache: function(e) {
  45459. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45460. var c = arguments[s]
  45461. , h = c.uuid
  45462. , u = r[h];
  45463. if (void 0 !== u)
  45464. if (delete r[h],
  45465. u < n) {
  45466. var d = --n
  45467. , p = t[d]
  45468. , f = --i
  45469. , g = t[f];
  45470. r[p.uuid] = u,
  45471. t[u] = p,
  45472. r[g.uuid] = d,
  45473. t[d] = g,
  45474. t.pop();
  45475. for (var m = 0, v = a; m !== v; ++m) {
  45476. var A = o[m]
  45477. , y = A[d]
  45478. , C = A[f];
  45479. A[u] = y,
  45480. A[d] = C,
  45481. A.pop()
  45482. }
  45483. } else {
  45484. var f = --i
  45485. , g = t[f];
  45486. r[g.uuid] = u,
  45487. t[u] = g,
  45488. t.pop();
  45489. for (var m = 0, v = a; m !== v; ++m) {
  45490. var A = o[m];
  45491. A[u] = A[f],
  45492. A.pop()
  45493. }
  45494. }
  45495. }
  45496. this.nCachedObjects_ = n
  45497. },
  45498. subscribe_: function(e, t) {
  45499. var i = this._bindingsIndicesByPath
  45500. , r = i[e]
  45501. , o = this._bindings;
  45502. if (void 0 !== r)
  45503. return o[r];
  45504. var a = this._paths
  45505. , s = this._parsedPaths
  45506. , l = this._objects
  45507. , c = l.length
  45508. , h = this.nCachedObjects_
  45509. , u = new Array(c);
  45510. r = o.length,
  45511. i[e] = r,
  45512. a.push(e),
  45513. s.push(t),
  45514. o.push(u);
  45515. for (var d = h, p = l.length; d !== p; ++d) {
  45516. var f = l[d];
  45517. u[d] = new n.PropertyBinding(f,e,t)
  45518. }
  45519. return u
  45520. },
  45521. unsubscribe_: function(e) {
  45522. var t = this._bindingsIndicesByPath
  45523. , i = t[e];
  45524. if (void 0 !== i) {
  45525. var n = this._paths
  45526. , r = this._parsedPaths
  45527. , o = this._bindings
  45528. , a = o.length - 1
  45529. , s = o[a]
  45530. , l = e[a];
  45531. t[l] = i,
  45532. o[i] = s,
  45533. o.pop(),
  45534. r[i] = r[a],
  45535. r.pop(),
  45536. n[i] = n[a],
  45537. n.pop()
  45538. }
  45539. }
  45540. },
  45541. n.AnimationUtils = {
  45542. arraySlice: function(e, t, i) {
  45543. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45544. },
  45545. convertArray: function(e, t, i) {
  45546. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45547. },
  45548. isTypedArray: function(e) {
  45549. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45550. },
  45551. getKeyframeOrder: function(e) {
  45552. function t(t, i) {
  45553. return e[t] - e[i]
  45554. }
  45555. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45556. n[r] = r;
  45557. return n.sort(t),
  45558. n
  45559. },
  45560. sortedArray: function(e, t, i) {
  45561. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45562. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45563. r[a++] = e[s + l];
  45564. return r
  45565. },
  45566. flattenJSON: function(e, t, i, n) {
  45567. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45568. o = e[r++];
  45569. if (void 0 !== o) {
  45570. var a = o[n];
  45571. if (void 0 !== a)
  45572. if (Array.isArray(a)) {
  45573. do
  45574. a = o[n],
  45575. void 0 !== a && (t.push(o.time),
  45576. i.push.apply(i, a)),
  45577. o = e[r++];
  45578. while (void 0 !== o)
  45579. } else if (void 0 !== a.toArray) {
  45580. do
  45581. a = o[n],
  45582. void 0 !== a && (t.push(o.time),
  45583. a.toArray(i, i.length)),
  45584. o = e[r++];
  45585. while (void 0 !== o)
  45586. } else
  45587. do
  45588. a = o[n],
  45589. void 0 !== a && (t.push(o.time),
  45590. i.push(a)),
  45591. o = e[r++];
  45592. while (void 0 !== o)
  45593. }
  45594. }
  45595. },
  45596. n.KeyframeTrack = function(e, t, i, r) {
  45597. if (void 0 === e)
  45598. throw new Error("track name is undefined");
  45599. if (void 0 === t || 0 === t.length)
  45600. throw new Error("no keyframes in track named " + e);
  45601. this.name = e,
  45602. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45603. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45604. this.setInterpolation(r || this.DefaultInterpolation),
  45605. this.validate(),
  45606. this.optimize()
  45607. }
  45608. ,
  45609. n.KeyframeTrack.prototype = {
  45610. constructor: n.KeyframeTrack,
  45611. TimeBufferType: Float32Array,
  45612. ValueBufferType: Float32Array,
  45613. DefaultInterpolation: n.InterpolateLinear,
  45614. InterpolantFactoryMethodDiscrete: function(e) {
  45615. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45616. },
  45617. InterpolantFactoryMethodLinear: function(e) {
  45618. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45619. },
  45620. InterpolantFactoryMethodSmooth: function(e) {
  45621. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45622. },
  45623. setInterpolation: function(e) {
  45624. var t = void 0;
  45625. switch (e) {
  45626. case n.InterpolateDiscrete:
  45627. t = this.InterpolantFactoryMethodDiscrete;
  45628. break;
  45629. case n.InterpolateLinear:
  45630. t = this.InterpolantFactoryMethodLinear;
  45631. break;
  45632. case n.InterpolateSmooth:
  45633. t = this.InterpolantFactoryMethodSmooth
  45634. }
  45635. if (void 0 === t) {
  45636. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45637. if (void 0 === this.createInterpolant) {
  45638. if (e === this.DefaultInterpolation)
  45639. throw new Error(i);
  45640. this.setInterpolation(this.DefaultInterpolation)
  45641. }
  45642. return void console.warn(i)
  45643. }
  45644. this.createInterpolant = t
  45645. },
  45646. getInterpolation: function() {
  45647. switch (this.createInterpolant) {
  45648. case this.InterpolantFactoryMethodDiscrete:
  45649. return n.InterpolateDiscrete;
  45650. case this.InterpolantFactoryMethodLinear:
  45651. return n.InterpolateLinear;
  45652. case this.InterpolantFactoryMethodSmooth:
  45653. return n.InterpolateSmooth
  45654. }
  45655. },
  45656. getValueSize: function() {
  45657. return this.values.length / this.times.length
  45658. },
  45659. shift: function(e) {
  45660. if (0 !== e)
  45661. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45662. t[i] += e;
  45663. return this
  45664. },
  45665. scale: function(e) {
  45666. if (1 !== e)
  45667. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45668. t[i] *= e;
  45669. return this
  45670. },
  45671. trim: function(e, t) {
  45672. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  45673. ++o;
  45674. for (; a !== -1 && i[a] > t; )
  45675. --a;
  45676. if (++a,
  45677. 0 !== o || a !== r) {
  45678. o >= a && (a = Math.max(a, 1),
  45679. o = a - 1);
  45680. var s = this.getValueSize();
  45681. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45682. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45683. }
  45684. return this
  45685. },
  45686. validate: function() {
  45687. var e = !0
  45688. , t = this.getValueSize();
  45689. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45690. e = !1);
  45691. var i = this.times
  45692. , r = this.values
  45693. , o = i.length;
  45694. 0 === o && (console.error("track is empty", this),
  45695. e = !1);
  45696. for (var a = null, s = 0; s !== o; s++) {
  45697. var l = i[s];
  45698. if ("number" == typeof l && isNaN(l)) {
  45699. console.error("time is not a valid number", this, s, l),
  45700. e = !1;
  45701. break
  45702. }
  45703. if (null !== a && a > l) {
  45704. console.error("out of order keys", this, s, l, a),
  45705. e = !1;
  45706. break
  45707. }
  45708. a = l
  45709. }
  45710. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45711. for (var s = 0, c = r.length; s !== c; ++s) {
  45712. var h = r[s];
  45713. if (isNaN(h)) {
  45714. console.error("value is not a valid number", this, s, h),
  45715. e = !1;
  45716. break
  45717. }
  45718. }
  45719. return e
  45720. },
  45721. optimize: function() {
  45722. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  45723. var s = !1
  45724. , l = e[o]
  45725. , c = e[o + 1];
  45726. if (l !== c && (1 !== o || l !== l[0]))
  45727. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  45728. var f = t[h + p];
  45729. if (f !== t[u + p] || f !== t[d + p]) {
  45730. s = !0;
  45731. break
  45732. }
  45733. }
  45734. if (s) {
  45735. if (o !== r) {
  45736. e[r] = e[o];
  45737. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  45738. t[m + p] = t[g + p]
  45739. }
  45740. ++r
  45741. }
  45742. }
  45743. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  45744. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  45745. this
  45746. }
  45747. },
  45748. Object.assign(n.KeyframeTrack, {
  45749. parse: function(e) {
  45750. if (void 0 === e.type)
  45751. throw new Error("track type undefined, can not parse");
  45752. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  45753. if (void 0 === e.times) {
  45754. console.warn("legacy JSON format detected, converting");
  45755. var i = []
  45756. , r = [];
  45757. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  45758. e.times = i,
  45759. e.values = r
  45760. }
  45761. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  45762. },
  45763. toJSON: function(e) {
  45764. var t, i = e.constructor;
  45765. if (void 0 !== i.toJSON)
  45766. t = i.toJSON(e);
  45767. else {
  45768. t = {
  45769. name: e.name,
  45770. times: n.AnimationUtils.convertArray(e.times, Array),
  45771. values: n.AnimationUtils.convertArray(e.values, Array)
  45772. };
  45773. var r = e.getInterpolation();
  45774. r !== e.DefaultInterpolation && (t.interpolation = r)
  45775. }
  45776. return t.type = e.ValueTypeName,
  45777. t
  45778. },
  45779. _getTrackTypeForValueTypeName: function(e) {
  45780. switch (e.toLowerCase()) {
  45781. case "scalar":
  45782. case "double":
  45783. case "float":
  45784. case "number":
  45785. case "integer":
  45786. return n.NumberKeyframeTrack;
  45787. case "vector":
  45788. case "vector2":
  45789. case "vector3":
  45790. case "vector4":
  45791. return n.VectorKeyframeTrack;
  45792. case "color":
  45793. return n.ColorKeyframeTrack;
  45794. case "quaternion":
  45795. return n.QuaternionKeyframeTrack;
  45796. case "bool":
  45797. case "boolean":
  45798. return n.BooleanKeyframeTrack;
  45799. case "string":
  45800. return n.StringKeyframeTrack
  45801. }
  45802. throw new Error("Unsupported typeName: " + e)
  45803. }
  45804. }),
  45805. n.PropertyBinding = function(e, t, i) {
  45806. this.path = t,
  45807. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  45808. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  45809. this.rootNode = e
  45810. }
  45811. ,
  45812. n.PropertyBinding.prototype = {
  45813. constructor: n.PropertyBinding,
  45814. getValue: function(e, t) {
  45815. this.bind(),
  45816. this.getValue(e, t)
  45817. },
  45818. setValue: function(e, t) {
  45819. this.bind(),
  45820. this.setValue(e, t)
  45821. },
  45822. bind: function() {
  45823. var e = this.node
  45824. , t = this.parsedPath
  45825. , i = t.objectName
  45826. , r = t.propertyName
  45827. , o = t.propertyIndex;
  45828. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  45829. this.node = e),
  45830. this.getValue = this._getValue_unavailable,
  45831. this.setValue = this._setValue_unavailable,
  45832. !e)
  45833. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  45834. if (i) {
  45835. var a = t.objectIndex;
  45836. switch (i) {
  45837. case "materials":
  45838. if (!e.material)
  45839. return void console.error(" can not bind to material as node does not have a material", this);
  45840. if (!e.material.materials)
  45841. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  45842. e = e.material.materials;
  45843. break;
  45844. case "bones":
  45845. if (!e.skeleton)
  45846. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  45847. e = e.skeleton.bones;
  45848. for (var s = 0; s < e.length; s++)
  45849. if (e[s].name === a) {
  45850. a = s;
  45851. break
  45852. }
  45853. break;
  45854. default:
  45855. if (void 0 === e[i])
  45856. return void console.error(" can not bind to objectName of node, undefined", this);
  45857. e = e[i]
  45858. }
  45859. if (void 0 !== a) {
  45860. if (void 0 === e[a])
  45861. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  45862. e = e[a]
  45863. }
  45864. }
  45865. var l = e[r];
  45866. if (!l) {
  45867. var c = t.nodeName;
  45868. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  45869. }
  45870. var h = this.Versioning.None;
  45871. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  45872. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  45873. this.targetObject = e);
  45874. var u = this.BindingType.Direct;
  45875. if (void 0 !== o) {
  45876. if ("morphTargetInfluences" === r) {
  45877. if (!e.geometry)
  45878. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  45879. if (!e.geometry.morphTargets)
  45880. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  45881. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  45882. if (e.geometry.morphTargets[s].name === o) {
  45883. o = s;
  45884. break
  45885. }
  45886. }
  45887. u = this.BindingType.ArrayElement,
  45888. this.resolvedProperty = l,
  45889. this.propertyIndex = o
  45890. } else
  45891. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  45892. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  45893. this.resolvedProperty = l) : this.propertyName = r;
  45894. this.getValue = this.GetterByBindingType[u],
  45895. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  45896. },
  45897. unbind: function() {
  45898. this.node = null,
  45899. this.getValue = this._getValue_unbound,
  45900. this.setValue = this._setValue_unbound
  45901. }
  45902. },
  45903. Object.assign(n.PropertyBinding.prototype, {
  45904. _getValue_unavailable: function() {},
  45905. _setValue_unavailable: function() {},
  45906. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  45907. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  45908. BindingType: {
  45909. Direct: 0,
  45910. EntireArray: 1,
  45911. ArrayElement: 2,
  45912. HasFromToArray: 3
  45913. },
  45914. Versioning: {
  45915. None: 0,
  45916. NeedsUpdate: 1,
  45917. MatrixWorldNeedsUpdate: 2
  45918. },
  45919. GetterByBindingType: [function(e, t) {
  45920. e[t] = this.node[this.propertyName]
  45921. }
  45922. , function(e, t) {
  45923. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  45924. e[t++] = i[n]
  45925. }
  45926. , function(e, t) {
  45927. e[t] = this.resolvedProperty[this.propertyIndex]
  45928. }
  45929. , function(e, t) {
  45930. this.resolvedProperty.toArray(e, t)
  45931. }
  45932. ],
  45933. SetterByBindingTypeAndVersioning: [[function(e, t) {
  45934. this.node[this.propertyName] = e[t]
  45935. }
  45936. , function(e, t) {
  45937. this.node[this.propertyName] = e[t],
  45938. this.targetObject.needsUpdate = !0
  45939. }
  45940. , function(e, t) {
  45941. this.node[this.propertyName] = e[t],
  45942. this.targetObject.matrixWorldNeedsUpdate = !0
  45943. }
  45944. ], [function(e, t) {
  45945. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  45946. i[n] = e[t++]
  45947. }
  45948. , function(e, t) {
  45949. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  45950. i[n] = e[t++];
  45951. this.targetObject.needsUpdate = !0
  45952. }
  45953. , function(e, t) {
  45954. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  45955. i[n] = e[t++];
  45956. this.targetObject.matrixWorldNeedsUpdate = !0
  45957. }
  45958. ], [function(e, t) {
  45959. this.resolvedProperty[this.propertyIndex] = e[t]
  45960. }
  45961. , function(e, t) {
  45962. this.resolvedProperty[this.propertyIndex] = e[t],
  45963. this.targetObject.needsUpdate = !0
  45964. }
  45965. , function(e, t) {
  45966. this.resolvedProperty[this.propertyIndex] = e[t],
  45967. this.targetObject.matrixWorldNeedsUpdate = !0
  45968. }
  45969. ], [function(e, t) {
  45970. this.resolvedProperty.fromArray(e, t)
  45971. }
  45972. , function(e, t) {
  45973. this.resolvedProperty.fromArray(e, t),
  45974. this.targetObject.needsUpdate = !0
  45975. }
  45976. , function(e, t) {
  45977. this.resolvedProperty.fromArray(e, t),
  45978. this.targetObject.matrixWorldNeedsUpdate = !0
  45979. }
  45980. ]]
  45981. }),
  45982. n.PropertyBinding.Composite = function(e, t, i) {
  45983. var r = i || n.PropertyBinding.parseTrackName(t);
  45984. this._targetGroup = e,
  45985. this._bindings = e.subscribe_(t, r)
  45986. }
  45987. ,
  45988. n.PropertyBinding.Composite.prototype = {
  45989. constructor: n.PropertyBinding.Composite,
  45990. getValue: function(e, t) {
  45991. this.bind();
  45992. var i = this._targetGroup.nCachedObjects_
  45993. , n = this._bindings[i];
  45994. void 0 !== n && n.getValue(e, t)
  45995. },
  45996. setValue: function(e, t) {
  45997. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  45998. i[n].setValue(e, t)
  45999. },
  46000. bind: function() {
  46001. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46002. e[t].bind()
  46003. },
  46004. unbind: function() {
  46005. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46006. e[t].unbind()
  46007. }
  46008. },
  46009. n.PropertyBinding.create = function(e, t, i) {
  46010. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46011. }
  46012. ,
  46013. n.PropertyBinding.parseTrackName = function(e) {
  46014. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46015. , i = t.exec(e);
  46016. if (!i)
  46017. throw new Error("cannot parse trackName at all: " + e);
  46018. i.index === t.lastIndex && t.lastIndex++;
  46019. var n = {
  46020. nodeName: i[3],
  46021. objectName: i[5],
  46022. objectIndex: i[7],
  46023. propertyName: i[9],
  46024. propertyIndex: i[11]
  46025. };
  46026. if (null === n.propertyName || 0 === n.propertyName.length)
  46027. throw new Error("can not parse propertyName from trackName: " + e);
  46028. return n
  46029. }
  46030. ,
  46031. n.PropertyBinding.findNode = function(e, t) {
  46032. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46033. return e;
  46034. if (e.skeleton) {
  46035. var i = function(e) {
  46036. for (var i = 0; i < e.bones.length; i++) {
  46037. var n = e.bones[i];
  46038. if (n.name === t)
  46039. return n
  46040. }
  46041. return null
  46042. }
  46043. , n = i(e.skeleton);
  46044. if (n)
  46045. return n
  46046. }
  46047. if (e.children) {
  46048. var r = function(e) {
  46049. for (var i = 0; i < e.length; i++) {
  46050. var n = e[i];
  46051. if (n.name === t || n.uuid === t)
  46052. return n;
  46053. var o = r(n.children);
  46054. if (o)
  46055. return o
  46056. }
  46057. return null
  46058. }
  46059. , o = r(e.children);
  46060. if (o)
  46061. return o
  46062. }
  46063. return null
  46064. }
  46065. ,
  46066. n.PropertyMixer = function(e, t, i) {
  46067. this.binding = e,
  46068. this.valueSize = i;
  46069. var n, r = Float64Array;
  46070. switch (t) {
  46071. case "quaternion":
  46072. n = this._slerp;
  46073. break;
  46074. case "string":
  46075. case "bool":
  46076. r = Array,
  46077. n = this._select;
  46078. break;
  46079. default:
  46080. n = this._lerp
  46081. }
  46082. this.buffer = new r(4 * i),
  46083. this._mixBufferRegion = n,
  46084. this.cumulativeWeight = 0,
  46085. this.useCount = 0,
  46086. this.referenceCount = 0
  46087. }
  46088. ,
  46089. n.PropertyMixer.prototype = {
  46090. constructor: n.PropertyMixer,
  46091. accumulate: function(e, t) {
  46092. var i = this.buffer
  46093. , n = this.valueSize
  46094. , r = e * n + n
  46095. , o = this.cumulativeWeight;
  46096. if (0 === o) {
  46097. for (var a = 0; a !== n; ++a)
  46098. i[r + a] = i[a];
  46099. o = t
  46100. } else {
  46101. o += t;
  46102. var s = t / o;
  46103. this._mixBufferRegion(i, r, 0, s, n)
  46104. }
  46105. this.cumulativeWeight = o
  46106. },
  46107. apply: function(e) {
  46108. var t = this.valueSize
  46109. , i = this.buffer
  46110. , n = e * t + t
  46111. , r = this.cumulativeWeight
  46112. , o = this.binding;
  46113. if (this.cumulativeWeight = 0,
  46114. r < 1) {
  46115. var a = 3 * t;
  46116. this._mixBufferRegion(i, n, a, 1 - r, t)
  46117. }
  46118. for (var s = t, l = t + t; s !== l; ++s)
  46119. if (i[s] !== i[s + t]) {
  46120. o.setValue(i, n);
  46121. break
  46122. }
  46123. },
  46124. saveOriginalState: function() {
  46125. var e = this.binding
  46126. , t = this.buffer
  46127. , i = this.valueSize
  46128. , n = 3 * i;
  46129. e.getValue(t, n);
  46130. for (var r = i, o = n; r !== o; ++r)
  46131. t[r] = t[n + r % i];
  46132. this.cumulativeWeight = 0
  46133. },
  46134. restoreOriginalState: function() {
  46135. var e = 3 * this.valueSize;
  46136. this.binding.setValue(this.buffer, e)
  46137. },
  46138. _select: function(e, t, i, n, r) {
  46139. if (n >= .5)
  46140. for (var o = 0; o !== r; ++o)
  46141. e[t + o] = e[i + o]
  46142. },
  46143. _slerp: function(e, t, i, r, o) {
  46144. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46145. },
  46146. _lerp: function(e, t, i, n, r) {
  46147. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46148. var s = t + a;
  46149. e[s] = e[s] * o + e[i + a] * n
  46150. }
  46151. }
  46152. },
  46153. n.BooleanKeyframeTrack = function(e, t, i) {
  46154. n.KeyframeTrack.call(this, e, t, i)
  46155. }
  46156. ,
  46157. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46158. constructor: n.BooleanKeyframeTrack,
  46159. ValueTypeName: "bool",
  46160. ValueBufferType: Array,
  46161. DefaultInterpolation: n.IntepolateDiscrete,
  46162. InterpolantFactoryMethodLinear: void 0,
  46163. InterpolantFactoryMethodSmooth: void 0
  46164. }),
  46165. n.NumberKeyframeTrack = function(e, t, i, r) {
  46166. n.KeyframeTrack.call(this, e, t, i, r)
  46167. }
  46168. ,
  46169. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46170. constructor: n.NumberKeyframeTrack,
  46171. ValueTypeName: "number"
  46172. }),
  46173. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46174. n.KeyframeTrack.call(this, e, t, i, r)
  46175. }
  46176. ,
  46177. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46178. constructor: n.QuaternionKeyframeTrack,
  46179. ValueTypeName: "quaternion",
  46180. DefaultInterpolation: n.InterpolateLinear,
  46181. InterpolantFactoryMethodLinear: function(e) {
  46182. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46183. },
  46184. InterpolantFactoryMethodSmooth: void 0
  46185. }),
  46186. n.StringKeyframeTrack = function(e, t, i, r) {
  46187. n.KeyframeTrack.call(this, e, t, i, r)
  46188. }
  46189. ,
  46190. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46191. constructor: n.StringKeyframeTrack,
  46192. ValueTypeName: "string",
  46193. ValueBufferType: Array,
  46194. DefaultInterpolation: n.IntepolateDiscrete,
  46195. InterpolantFactoryMethodLinear: void 0,
  46196. InterpolantFactoryMethodSmooth: void 0
  46197. }),
  46198. n.VectorKeyframeTrack = function(e, t, i, r) {
  46199. n.KeyframeTrack.call(this, e, t, i, r)
  46200. }
  46201. ,
  46202. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46203. constructor: n.VectorKeyframeTrack,
  46204. ValueTypeName: "vector"
  46205. }),
  46206. n.Audio = function(e) {
  46207. n.Object3D.call(this),
  46208. this.type = "Audio",
  46209. this.context = e.context,
  46210. this.source = this.context.createBufferSource(),
  46211. this.source.onended = this.onEnded.bind(this),
  46212. this.gain = this.context.createGain(),
  46213. this.gain.connect(e.getInput()),
  46214. this.autoplay = !1,
  46215. this.startTime = 0,
  46216. this.playbackRate = 1,
  46217. this.isPlaying = !1,
  46218. this.hasPlaybackControl = !0,
  46219. this.sourceType = "empty",
  46220. this.filter = null
  46221. }
  46222. ,
  46223. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46224. n.Audio.prototype.constructor = n.Audio,
  46225. n.Audio.prototype.getOutput = function() {
  46226. return this.gain
  46227. }
  46228. ,
  46229. n.Audio.prototype.load = function(e) {
  46230. var t = new n.AudioBuffer(this.context);
  46231. return t.load(e),
  46232. this.setBuffer(t),
  46233. this
  46234. }
  46235. ,
  46236. n.Audio.prototype.setNodeSource = function(e) {
  46237. return this.hasPlaybackControl = !1,
  46238. this.sourceType = "audioNode",
  46239. this.source = e,
  46240. this.connect(),
  46241. this
  46242. }
  46243. ,
  46244. n.Audio.prototype.setBuffer = function(e) {
  46245. var t = this;
  46246. return e.onReady(function(e) {
  46247. t.source.buffer = e,
  46248. t.sourceType = "buffer",
  46249. t.autoplay && t.play()
  46250. }),
  46251. this
  46252. }
  46253. ,
  46254. n.Audio.prototype.play = function() {
  46255. if (this.isPlaying === !0)
  46256. return void console.warn("THREE.Audio: Audio is already playing.");
  46257. if (this.hasPlaybackControl === !1)
  46258. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46259. var e = this.context.createBufferSource();
  46260. e.buffer = this.source.buffer,
  46261. e.loop = this.source.loop,
  46262. e.onended = this.source.onended,
  46263. e.start(0, this.startTime),
  46264. e.playbackRate.value = this.playbackRate,
  46265. this.isPlaying = !0,
  46266. this.source = e,
  46267. this.connect()
  46268. }
  46269. ,
  46270. n.Audio.prototype.pause = function() {
  46271. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46272. void (this.startTime = this.context.currentTime))
  46273. }
  46274. ,
  46275. n.Audio.prototype.stop = function() {
  46276. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46277. void (this.startTime = 0))
  46278. }
  46279. ,
  46280. n.Audio.prototype.connect = function() {
  46281. null !== this.filter ? (this.source.connect(this.filter),
  46282. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46283. }
  46284. ,
  46285. n.Audio.prototype.disconnect = function() {
  46286. null !== this.filter ? (this.source.disconnect(this.filter),
  46287. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46288. }
  46289. ,
  46290. n.Audio.prototype.getFilter = function() {
  46291. return this.filter
  46292. }
  46293. ,
  46294. n.Audio.prototype.setFilter = function(e) {
  46295. void 0 === e && (e = null),
  46296. this.isPlaying === !0 ? (this.disconnect(),
  46297. this.filter = e,
  46298. this.connect()) : this.filter = e
  46299. }
  46300. ,
  46301. n.Audio.prototype.setPlaybackRate = function(e) {
  46302. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46303. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46304. }
  46305. ,
  46306. n.Audio.prototype.getPlaybackRate = function() {
  46307. return this.playbackRate
  46308. }
  46309. ,
  46310. n.Audio.prototype.onEnded = function() {
  46311. this.isPlaying = !1
  46312. }
  46313. ,
  46314. n.Audio.prototype.setLoop = function(e) {
  46315. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46316. }
  46317. ,
  46318. n.Audio.prototype.getLoop = function() {
  46319. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46320. !1) : this.source.loop
  46321. }
  46322. ,
  46323. n.Audio.prototype.setVolume = function(e) {
  46324. this.gain.gain.value = e
  46325. }
  46326. ,
  46327. n.Audio.prototype.getVolume = function() {
  46328. return this.gain.gain.value
  46329. }
  46330. ,
  46331. n.AudioAnalyser = function(e, t) {
  46332. this.analyser = e.context.createAnalyser(),
  46333. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46334. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46335. e.getOutput().connect(this.analyser)
  46336. }
  46337. ,
  46338. n.AudioAnalyser.prototype = {
  46339. constructor: n.AudioAnalyser,
  46340. getData: function() {
  46341. return this.analyser.getByteFrequencyData(this.data),
  46342. this.data
  46343. }
  46344. },
  46345. n.AudioBuffer = function(e) {
  46346. this.context = e,
  46347. this.ready = !1,
  46348. this.readyCallbacks = []
  46349. }
  46350. ,
  46351. n.AudioBuffer.prototype.load = function(e) {
  46352. var t = this
  46353. , i = new XMLHttpRequest;
  46354. return i.open("GET", e, !0),
  46355. i.responseType = "arraybuffer",
  46356. i.onload = function(e) {
  46357. t.context.decodeAudioData(this.response, function(e) {
  46358. t.buffer = e,
  46359. t.ready = !0;
  46360. for (var i = 0; i < t.readyCallbacks.length; i++)
  46361. t.readyCallbacks[i](t.buffer);
  46362. t.readyCallbacks = []
  46363. })
  46364. }
  46365. ,
  46366. i.send(),
  46367. this
  46368. }
  46369. ,
  46370. n.AudioBuffer.prototype.onReady = function(e) {
  46371. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46372. }
  46373. ,
  46374. n.PositionalAudio = function(e) {
  46375. n.Audio.call(this, e),
  46376. this.panner = this.context.createPanner(),
  46377. this.panner.connect(this.gain)
  46378. }
  46379. ,
  46380. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46381. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46382. n.PositionalAudio.prototype.getOutput = function() {
  46383. return this.panner
  46384. }
  46385. ,
  46386. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46387. this.panner.refDistance = e
  46388. }
  46389. ,
  46390. n.PositionalAudio.prototype.getRefDistance = function() {
  46391. return this.panner.refDistance
  46392. }
  46393. ,
  46394. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46395. this.panner.rolloffFactor = e
  46396. }
  46397. ,
  46398. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46399. return this.panner.rolloffFactor
  46400. }
  46401. ,
  46402. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46403. this.panner.distanceModel = e
  46404. }
  46405. ,
  46406. n.PositionalAudio.prototype.getDistanceModel = function() {
  46407. return this.panner.distanceModel
  46408. }
  46409. ,
  46410. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46411. this.panner.maxDistance = e
  46412. }
  46413. ,
  46414. n.PositionalAudio.prototype.getMaxDistance = function() {
  46415. return this.panner.maxDistance
  46416. }
  46417. ,
  46418. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46419. var e = new n.Vector3;
  46420. return function(t) {
  46421. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46422. e.setFromMatrixPosition(this.matrixWorld),
  46423. this.panner.setPosition(e.x, e.y, e.z)
  46424. }
  46425. }(),
  46426. n.AudioListener = function() {
  46427. n.Object3D.call(this),
  46428. this.type = "AudioListener",
  46429. this.context = new (window.AudioContext || window.webkitAudioContext),
  46430. this.gain = this.context.createGain(),
  46431. this.gain.connect(this.context.destination),
  46432. this.filter = null
  46433. }
  46434. ,
  46435. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46436. n.AudioListener.prototype.constructor = n.AudioListener,
  46437. n.AudioListener.prototype.getInput = function() {
  46438. return this.gain
  46439. }
  46440. ,
  46441. n.AudioListener.prototype.removeFilter = function() {
  46442. null !== this.filter && (this.gain.disconnect(this.filter),
  46443. this.filter.disconnect(this.context.destination),
  46444. this.gain.connect(this.context.destination),
  46445. this.filter = null)
  46446. }
  46447. ,
  46448. n.AudioListener.prototype.setFilter = function(e) {
  46449. null !== this.filter ? (this.gain.disconnect(this.filter),
  46450. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46451. this.filter = e,
  46452. this.gain.connect(this.filter),
  46453. this.filter.connect(this.context.destination)
  46454. }
  46455. ,
  46456. n.AudioListener.prototype.getFilter = function() {
  46457. return this.filter
  46458. }
  46459. ,
  46460. n.AudioListener.prototype.setMasterVolume = function(e) {
  46461. this.gain.gain.value = e
  46462. }
  46463. ,
  46464. n.AudioListener.prototype.getMasterVolume = function() {
  46465. return this.gain.gain.value
  46466. }
  46467. ,
  46468. n.AudioListener.prototype.updateMatrixWorld = function() {
  46469. var e = new n.Vector3
  46470. , t = new n.Quaternion
  46471. , i = new n.Vector3
  46472. , r = new n.Vector3;
  46473. return function(o) {
  46474. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46475. var a = this.context.listener
  46476. , s = this.up;
  46477. this.matrixWorld.decompose(e, t, i),
  46478. r.set(0, 0, -1).applyQuaternion(t),
  46479. a.setPosition(e.x, e.y, e.z),
  46480. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46481. }
  46482. }(),
  46483. n.Camera = function() {
  46484. n.Object3D.call(this),
  46485. this.type = "Camera",
  46486. this.matrixWorldInverse = new n.Matrix4,
  46487. this.projectionMatrix = new n.Matrix4
  46488. }
  46489. ,
  46490. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46491. n.Camera.prototype.constructor = n.Camera,
  46492. n.Camera.prototype.getWorldDirection = function() {
  46493. var e = new n.Quaternion;
  46494. return function(t) {
  46495. var i = t || new n.Vector3;
  46496. return this.getWorldQuaternion(e),
  46497. i.set(0, 0, -1).applyQuaternion(e)
  46498. }
  46499. }(),
  46500. n.Camera.prototype.lookAt = function() {
  46501. var e = new n.Matrix4;
  46502. return function(t) {
  46503. e.lookAt(this.position, t, this.up),
  46504. this.quaternion.setFromRotationMatrix(e)
  46505. }
  46506. }(),
  46507. n.Camera.prototype.clone = function() {
  46508. return (new this.constructor).copy(this)
  46509. }
  46510. ,
  46511. n.Camera.prototype.copy = function(e) {
  46512. return n.Object3D.prototype.copy.call(this, e),
  46513. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46514. this.projectionMatrix.copy(e.projectionMatrix),
  46515. this
  46516. }
  46517. ,
  46518. n.CubeCamera = function(e, t, i) {
  46519. n.Object3D.call(this),
  46520. this.type = "CubeCamera";
  46521. var r = 90
  46522. , o = 1
  46523. , a = new n.PerspectiveCamera(r,o,e,t);
  46524. a.up.set(0, -1, 0),
  46525. a.lookAt(new n.Vector3(1,0,0)),
  46526. this.add(a);
  46527. var s = new n.PerspectiveCamera(r,o,e,t);
  46528. s.up.set(0, -1, 0),
  46529. s.lookAt(new n.Vector3(-1,0,0)),
  46530. this.add(s);
  46531. var l = new n.PerspectiveCamera(r,o,e,t);
  46532. l.up.set(0, 0, 1),
  46533. l.lookAt(new n.Vector3(0,1,0)),
  46534. this.add(l);
  46535. var c = new n.PerspectiveCamera(r,o,e,t);
  46536. c.up.set(0, 0, -1),
  46537. c.lookAt(new n.Vector3(0,-1,0)),
  46538. this.add(c);
  46539. var h = new n.PerspectiveCamera(r,o,e,t);
  46540. h.up.set(0, -1, 0),
  46541. h.lookAt(new n.Vector3(0,0,1)),
  46542. this.add(h);
  46543. var u = new n.PerspectiveCamera(r,o,e,t);
  46544. u.up.set(0, -1, 0),
  46545. u.lookAt(new n.Vector3(0,0,-1)),
  46546. this.add(u);
  46547. var d = {
  46548. format: n.RGBFormat,
  46549. magFilter: n.LinearFilter,
  46550. minFilter: n.LinearFilter
  46551. };
  46552. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46553. this.updateCubeMap = function(e, t) {
  46554. null === this.parent && this.updateMatrixWorld();
  46555. var i = this.renderTarget
  46556. , n = i.texture.generateMipmaps;
  46557. i.texture.generateMipmaps = !1,
  46558. i.activeCubeFace = 0,
  46559. e.render(t, a, i),
  46560. i.activeCubeFace = 1,
  46561. e.render(t, s, i),
  46562. i.activeCubeFace = 2,
  46563. e.render(t, l, i),
  46564. i.activeCubeFace = 3,
  46565. e.render(t, c, i),
  46566. i.activeCubeFace = 4,
  46567. e.render(t, h, i),
  46568. i.texture.generateMipmaps = n,
  46569. i.activeCubeFace = 5,
  46570. e.render(t, u, i),
  46571. e.setRenderTarget(null)
  46572. }
  46573. }
  46574. ,
  46575. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46576. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46577. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46578. n.Camera.call(this),
  46579. this.type = "OrthographicCamera",
  46580. this.zoom = 1,
  46581. this.left = e,
  46582. this.right = t,
  46583. this.top = i,
  46584. this.bottom = r,
  46585. this.near = void 0 !== o ? o : .1,
  46586. this.far = void 0 !== a ? a : 2e3,
  46587. this.updateProjectionMatrix()
  46588. }
  46589. ,
  46590. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46591. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46592. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46593. var e = (this.right - this.left) / (2 * this.zoom)
  46594. , t = (this.top - this.bottom) / (2 * this.zoom)
  46595. , i = (this.right + this.left) / 2
  46596. , n = (this.top + this.bottom) / 2;
  46597. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46598. }
  46599. ,
  46600. n.OrthographicCamera.prototype.copy = function(e) {
  46601. return n.Camera.prototype.copy.call(this, e),
  46602. this.left = e.left,
  46603. this.right = e.right,
  46604. this.top = e.top,
  46605. this.bottom = e.bottom,
  46606. this.near = e.near,
  46607. this.far = e.far,
  46608. this.zoom = e.zoom,
  46609. this
  46610. }
  46611. ,
  46612. n.OrthographicCamera.prototype.toJSON = function(e) {
  46613. var t = n.Object3D.prototype.toJSON.call(this, e);
  46614. return t.object.zoom = this.zoom,
  46615. t.object.left = this.left,
  46616. t.object.right = this.right,
  46617. t.object.top = this.top,
  46618. t.object.bottom = this.bottom,
  46619. t.object.near = this.near,
  46620. t.object.far = this.far,
  46621. t
  46622. }
  46623. ,
  46624. n.PerspectiveCamera = function(e, t, i, r) {
  46625. n.Camera.call(this),
  46626. this.type = "PerspectiveCamera",
  46627. this.focalLength = 10,
  46628. this.zoom = 1,
  46629. this.fov = void 0 !== e ? e : 50,
  46630. this.aspect = void 0 !== t ? t : 1,
  46631. this.near = void 0 !== i ? i : .1,
  46632. this.far = void 0 !== r ? r : 2e3,
  46633. this.updateProjectionMatrix()
  46634. }
  46635. ,
  46636. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46637. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46638. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46639. void 0 === t && (t = 24),
  46640. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46641. this.updateProjectionMatrix()
  46642. }
  46643. ,
  46644. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46645. this.fullWidth = e,
  46646. this.fullHeight = t,
  46647. this.x = i,
  46648. this.y = n,
  46649. this.width = r,
  46650. this.height = o,
  46651. this.updateProjectionMatrix()
  46652. }
  46653. ,
  46654. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46655. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46656. if (this.fullWidth) {
  46657. var t = this.fullWidth / this.fullHeight
  46658. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46659. , r = -i
  46660. , o = t * r
  46661. , a = t * i
  46662. , s = Math.abs(a - o)
  46663. , l = Math.abs(i - r);
  46664. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46665. } else
  46666. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46667. }
  46668. ,
  46669. n.PerspectiveCamera.prototype.copy = function(e) {
  46670. return n.Camera.prototype.copy.call(this, e),
  46671. this.focalLength = e.focalLength,
  46672. this.zoom = e.zoom,
  46673. this.fov = e.fov,
  46674. this.aspect = e.aspect,
  46675. this.near = e.near,
  46676. this.far = e.far,
  46677. this
  46678. }
  46679. ,
  46680. n.PerspectiveCamera.prototype.toJSON = function(e) {
  46681. var t = n.Object3D.prototype.toJSON.call(this, e);
  46682. return t.object.focalLength = this.focalLength,
  46683. t.object.zoom = this.zoom,
  46684. t.object.fov = this.fov,
  46685. t.object.aspect = this.aspect,
  46686. t.object.near = this.near,
  46687. t.object.far = this.far,
  46688. t
  46689. }
  46690. ,
  46691. n.StereoCamera = function() {
  46692. this.type = "StereoCamera",
  46693. this.aspect = 1,
  46694. this.cameraL = new n.PerspectiveCamera,
  46695. this.cameraL.layers.enable(1),
  46696. this.cameraL.matrixAutoUpdate = !1,
  46697. this.cameraR = new n.PerspectiveCamera,
  46698. this.cameraR.layers.enable(2),
  46699. this.cameraR.matrixAutoUpdate = !1
  46700. }
  46701. ,
  46702. n.StereoCamera.prototype = {
  46703. constructor: n.StereoCamera,
  46704. update: function() {
  46705. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  46706. return function(l) {
  46707. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  46708. if (c) {
  46709. e = l.focalLength,
  46710. t = l.fov,
  46711. i = l.aspect * this.aspect,
  46712. r = l.near,
  46713. o = l.far;
  46714. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  46715. s.elements[12] = -p,
  46716. a.elements[12] = p,
  46717. h = -g * i + f,
  46718. u = g * i + f,
  46719. d.elements[0] = 2 * r / (u - h),
  46720. d.elements[8] = (u + h) / (u - h),
  46721. this.cameraL.projectionMatrix.copy(d),
  46722. h = -g * i - f,
  46723. u = g * i - f,
  46724. d.elements[0] = 2 * r / (u - h),
  46725. d.elements[8] = (u + h) / (u - h),
  46726. this.cameraR.projectionMatrix.copy(d)
  46727. }
  46728. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  46729. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  46730. }
  46731. }()
  46732. },
  46733. n.Light = function(e, t) {
  46734. n.Object3D.call(this),
  46735. this.type = "Light",
  46736. this.color = new n.Color(e),
  46737. this.intensity = void 0 !== t ? t : 1,
  46738. this.receiveShadow = void 0
  46739. }
  46740. ,
  46741. n.Light.prototype = Object.create(n.Object3D.prototype),
  46742. n.Light.prototype.constructor = n.Light,
  46743. n.Light.prototype.copy = function(e) {
  46744. return n.Object3D.prototype.copy.call(this, e),
  46745. this.color.copy(e.color),
  46746. this.intensity = e.intensity,
  46747. this
  46748. }
  46749. ,
  46750. n.Light.prototype.toJSON = function(e) {
  46751. var t = n.Object3D.prototype.toJSON.call(this, e);
  46752. return t.object.color = this.color.getHex(),
  46753. t.object.intensity = this.intensity,
  46754. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  46755. void 0 !== this.distance && (t.object.distance = this.distance),
  46756. void 0 !== this.angle && (t.object.angle = this.angle),
  46757. void 0 !== this.decay && (t.object.decay = this.decay),
  46758. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  46759. t
  46760. }
  46761. ,
  46762. n.LightShadow = function(e) {
  46763. this.camera = e,
  46764. this.bias = 0,
  46765. this.radius = 1,
  46766. this.mapSize = new n.Vector2(512,512),
  46767. this.map = null,
  46768. this.matrix = new n.Matrix4
  46769. }
  46770. ,
  46771. n.LightShadow.prototype = {
  46772. constructor: n.LightShadow,
  46773. copy: function(e) {
  46774. return this.camera = e.camera.clone(),
  46775. this.bias = e.bias,
  46776. this.radius = e.radius,
  46777. this.mapSize.copy(e.mapSize),
  46778. this
  46779. },
  46780. clone: function() {
  46781. return (new this.constructor).copy(this)
  46782. }
  46783. },
  46784. n.AmbientLight = function(e, t) {
  46785. n.Light.call(this, e, t),
  46786. this.type = "AmbientLight",
  46787. this.castShadow = void 0
  46788. }
  46789. ,
  46790. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  46791. n.AmbientLight.prototype.constructor = n.AmbientLight,
  46792. n.DirectionalLight = function(e, t) {
  46793. n.Light.call(this, e, t),
  46794. this.type = "DirectionalLight",
  46795. this.position.set(0, 1, 0),
  46796. this.updateMatrix(),
  46797. this.target = new n.Object3D,
  46798. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  46799. }
  46800. ,
  46801. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  46802. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  46803. n.DirectionalLight.prototype.copy = function(e) {
  46804. return n.Light.prototype.copy.call(this, e),
  46805. this.target = e.target.clone(),
  46806. this.shadow = e.shadow.clone(),
  46807. this
  46808. }
  46809. ,
  46810. n.HemisphereLight = function(e, t, i) {
  46811. n.Light.call(this, e, i),
  46812. this.type = "HemisphereLight",
  46813. this.castShadow = void 0,
  46814. this.position.set(0, 1, 0),
  46815. this.updateMatrix(),
  46816. this.groundColor = new n.Color(t)
  46817. }
  46818. ,
  46819. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  46820. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  46821. n.HemisphereLight.prototype.copy = function(e) {
  46822. return n.Light.prototype.copy.call(this, e),
  46823. this.groundColor.copy(e.groundColor),
  46824. this
  46825. }
  46826. ,
  46827. n.PointLight = function(e, t, i, r) {
  46828. n.Light.call(this, e, t),
  46829. this.type = "PointLight",
  46830. this.distance = void 0 !== i ? i : 0,
  46831. this.decay = void 0 !== r ? r : 1,
  46832. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  46833. }
  46834. ,
  46835. n.PointLight.prototype = Object.create(n.Light.prototype),
  46836. n.PointLight.prototype.constructor = n.PointLight,
  46837. Object.defineProperty(n.PointLight.prototype, "power", {
  46838. get: function() {
  46839. return 4 * this.intensity * Math.PI
  46840. },
  46841. set: function(e) {
  46842. this.intensity = e / (4 * Math.PI)
  46843. }
  46844. }),
  46845. n.PointLight.prototype.copy = function(e) {
  46846. return n.Light.prototype.copy.call(this, e),
  46847. this.distance = e.distance,
  46848. this.decay = e.decay,
  46849. this.shadow = e.shadow.clone(),
  46850. this
  46851. }
  46852. ,
  46853. n.SpotLight = function(e, t, i, r, o, a) {
  46854. n.Light.call(this, e, t),
  46855. this.type = "SpotLight",
  46856. this.position.set(0, 1, 0),
  46857. this.updateMatrix(),
  46858. this.target = new n.Object3D,
  46859. this.distance = void 0 !== i ? i : 0,
  46860. this.angle = void 0 !== r ? r : Math.PI / 3,
  46861. this.penumbra = void 0 !== o ? o : 0,
  46862. this.decay = void 0 !== a ? a : 1,
  46863. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  46864. }
  46865. ,
  46866. n.SpotLight.prototype = Object.create(n.Light.prototype),
  46867. n.SpotLight.prototype.constructor = n.SpotLight,
  46868. Object.defineProperty(n.SpotLight.prototype, "power", {
  46869. get: function() {
  46870. return this.intensity * Math.PI
  46871. },
  46872. set: function(e) {
  46873. this.intensity = e / Math.PI
  46874. }
  46875. }),
  46876. n.SpotLight.prototype.copy = function(e) {
  46877. return n.Light.prototype.copy.call(this, e),
  46878. this.distance = e.distance,
  46879. this.angle = e.angle,
  46880. this.penumbra = e.penumbra,
  46881. this.decay = e.decay,
  46882. this.target = e.target.clone(),
  46883. this.shadow = e.shadow.clone(),
  46884. this
  46885. }
  46886. ,
  46887. n.Cache = {
  46888. enabled: !1,
  46889. files: {},
  46890. add: function(e, t) {
  46891. this.enabled !== !1 && (this.files[e] = t)
  46892. },
  46893. get: function(e) {
  46894. if (this.enabled !== !1)
  46895. return this.files[e]
  46896. },
  46897. remove: function(e) {
  46898. delete this.files[e]
  46899. },
  46900. clear: function() {
  46901. this.files = {}
  46902. }
  46903. },
  46904. n.Loader = function() {
  46905. this.onLoadStart = function() {}
  46906. ,
  46907. this.onLoadProgress = function() {}
  46908. ,
  46909. this.onLoadComplete = function() {}
  46910. }
  46911. ,
  46912. n.Loader.prototype = {
  46913. constructor: n.Loader,
  46914. crossOrigin: void 0,
  46915. extractUrlBase: function(e) {
  46916. var t = e.split("/");
  46917. return 1 === t.length ? "./" : (t.pop(),
  46918. t.join("/") + "/")
  46919. },
  46920. initMaterials: function(e, t, i) {
  46921. for (var n = [], r = 0; r < e.length; ++r)
  46922. n[r] = this.createMaterial(e[r], t, i);
  46923. return n
  46924. },
  46925. createMaterial: function() {
  46926. var e, t, i;
  46927. return function(r, o, a) {
  46928. function s(e, i, r, s, c) {
  46929. var h, u = o + e, d = n.Loader.Handlers.get(u);
  46930. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  46931. h = t.load(u)),
  46932. void 0 !== i && (h.repeat.fromArray(i),
  46933. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  46934. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  46935. void 0 !== r && h.offset.fromArray(r),
  46936. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  46937. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  46938. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  46939. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  46940. void 0 !== c && (h.anisotropy = c);
  46941. var p = n.Math.generateUUID();
  46942. return l[p] = h,
  46943. p
  46944. }
  46945. void 0 === e && (e = new n.Color),
  46946. void 0 === t && (t = new n.TextureLoader),
  46947. void 0 === i && (i = new n.MaterialLoader);
  46948. var l = {}
  46949. , c = {
  46950. uuid: n.Math.generateUUID(),
  46951. type: "MeshLambertMaterial"
  46952. };
  46953. for (var h in r) {
  46954. var u = r[h];
  46955. switch (h) {
  46956. case "DbgColor":
  46957. case "DbgIndex":
  46958. case "opticalDensity":
  46959. case "illumination":
  46960. break;
  46961. case "DbgName":
  46962. c.name = u;
  46963. break;
  46964. case "blending":
  46965. c.blending = n[u];
  46966. break;
  46967. case "colorAmbient":
  46968. case "mapAmbient":
  46969. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  46970. break;
  46971. case "colorDiffuse":
  46972. c.color = e.fromArray(u).getHex();
  46973. break;
  46974. case "colorSpecular":
  46975. c.specular = e.fromArray(u).getHex();
  46976. break;
  46977. case "colorEmissive":
  46978. c.emissive = e.fromArray(u).getHex();
  46979. break;
  46980. case "specularCoef":
  46981. c.shininess = u;
  46982. break;
  46983. case "shading":
  46984. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  46985. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  46986. break;
  46987. case "mapDiffuse":
  46988. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  46989. break;
  46990. case "mapDiffuseRepeat":
  46991. case "mapDiffuseOffset":
  46992. case "mapDiffuseWrap":
  46993. case "mapDiffuseAnisotropy":
  46994. break;
  46995. case "mapLight":
  46996. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  46997. break;
  46998. case "mapLightRepeat":
  46999. case "mapLightOffset":
  47000. case "mapLightWrap":
  47001. case "mapLightAnisotropy":
  47002. break;
  47003. case "mapAO":
  47004. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47005. break;
  47006. case "mapAORepeat":
  47007. case "mapAOOffset":
  47008. case "mapAOWrap":
  47009. case "mapAOAnisotropy":
  47010. break;
  47011. case "mapBump":
  47012. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47013. break;
  47014. case "mapBumpScale":
  47015. c.bumpScale = u;
  47016. break;
  47017. case "mapBumpRepeat":
  47018. case "mapBumpOffset":
  47019. case "mapBumpWrap":
  47020. case "mapBumpAnisotropy":
  47021. break;
  47022. case "mapNormal":
  47023. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47024. break;
  47025. case "mapNormalFactor":
  47026. c.normalScale = [u, u];
  47027. break;
  47028. case "mapNormalRepeat":
  47029. case "mapNormalOffset":
  47030. case "mapNormalWrap":
  47031. case "mapNormalAnisotropy":
  47032. break;
  47033. case "mapSpecular":
  47034. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47035. break;
  47036. case "mapSpecularRepeat":
  47037. case "mapSpecularOffset":
  47038. case "mapSpecularWrap":
  47039. case "mapSpecularAnisotropy":
  47040. break;
  47041. case "mapAlpha":
  47042. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47043. break;
  47044. case "mapAlphaRepeat":
  47045. case "mapAlphaOffset":
  47046. case "mapAlphaWrap":
  47047. case "mapAlphaAnisotropy":
  47048. break;
  47049. case "flipSided":
  47050. c.side = n.BackSide;
  47051. break;
  47052. case "doubleSided":
  47053. c.side = n.DoubleSide;
  47054. break;
  47055. case "transparency":
  47056. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47057. c.opacity = u;
  47058. break;
  47059. case "depthTest":
  47060. case "depthWrite":
  47061. case "colorWrite":
  47062. case "opacity":
  47063. case "reflectivity":
  47064. case "transparent":
  47065. case "visible":
  47066. case "wireframe":
  47067. c[h] = u;
  47068. break;
  47069. case "vertexColors":
  47070. u === !0 && (c.vertexColors = n.VertexColors),
  47071. "face" === u && (c.vertexColors = n.FaceColors);
  47072. break;
  47073. default:
  47074. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47075. }
  47076. }
  47077. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47078. "MeshPhongMaterial" !== c.type && delete c.specular,
  47079. c.opacity < 1 && (c.transparent = !0),
  47080. i.setTextures(l),
  47081. i.parse(c)
  47082. }
  47083. }()
  47084. },
  47085. n.Loader.Handlers = {
  47086. handlers: [],
  47087. add: function(e, t) {
  47088. this.handlers.push(e, t)
  47089. },
  47090. get: function(e) {
  47091. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47092. var r = t[i]
  47093. , o = t[i + 1];
  47094. if (r.test(e))
  47095. return o
  47096. }
  47097. return null
  47098. }
  47099. },
  47100. n.XHRLoader = function(e) {
  47101. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47102. }
  47103. ,
  47104. n.XHRLoader.prototype = {
  47105. constructor: n.XHRLoader,
  47106. load: function(e, t, i, r) {
  47107. void 0 !== this.path && (e = this.path + e);
  47108. var o = this
  47109. , a = n.Cache.get(e);
  47110. if (void 0 !== a)
  47111. return t && setTimeout(function() {
  47112. t(a)
  47113. }, 0),
  47114. a;
  47115. var s = new XMLHttpRequest;
  47116. return s.overrideMimeType("text/plain"),
  47117. s.open("GET", e, !0),
  47118. s.addEventListener("load", function(i) {
  47119. var a = i.target.response;
  47120. n.Cache.add(e, a),
  47121. 200 === this.status ? (t && t(a),
  47122. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47123. t && t(a),
  47124. o.manager.itemEnd(e)) : (r && r(i),
  47125. o.manager.itemError(e))
  47126. }, !1),
  47127. void 0 !== i && s.addEventListener("progress", function(e) {
  47128. i(e)
  47129. }, !1),
  47130. s.addEventListener("error", function(t) {
  47131. r && r(t),
  47132. o.manager.itemError(e)
  47133. }, !1),
  47134. void 0 !== this.responseType && (s.responseType = this.responseType),
  47135. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47136. s.send(null),
  47137. o.manager.itemStart(e),
  47138. s
  47139. },
  47140. setPath: function(e) {
  47141. this.path = e
  47142. },
  47143. setResponseType: function(e) {
  47144. this.responseType = e
  47145. },
  47146. setWithCredentials: function(e) {
  47147. this.withCredentials = e
  47148. }
  47149. },
  47150. n.FontLoader = function(e) {
  47151. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47152. }
  47153. ,
  47154. n.FontLoader.prototype = {
  47155. constructor: n.FontLoader,
  47156. load: function(e, t, i, r) {
  47157. var o = new n.XHRLoader(this.manager);
  47158. o.load(e, function(e) {
  47159. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47160. }, i, r)
  47161. }
  47162. },
  47163. n.ImageLoader = function(e) {
  47164. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47165. }
  47166. ,
  47167. n.ImageLoader.prototype = {
  47168. constructor: n.ImageLoader,
  47169. load: function(e, t, i, r) {
  47170. void 0 !== this.path && (e = this.path + e);
  47171. var o = this
  47172. , a = n.Cache.get(e);
  47173. if (void 0 !== a)
  47174. return o.manager.itemStart(e),
  47175. t ? setTimeout(function() {
  47176. t(a),
  47177. o.manager.itemEnd(e)
  47178. }, 0) : o.manager.itemEnd(e),
  47179. a;
  47180. var s = document.createElement("img");
  47181. return s.addEventListener("load", function(i) {
  47182. n.Cache.add(e, this),
  47183. t && t(this),
  47184. o.manager.itemEnd(e)
  47185. }, !1),
  47186. void 0 !== i && s.addEventListener("progress", function(e) {
  47187. i(e)
  47188. }, !1),
  47189. s.addEventListener("error", function(t) {
  47190. r && r(t),
  47191. o.manager.itemError(e)
  47192. }, !1),
  47193. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47194. o.manager.itemStart(e),
  47195. s.src = e,
  47196. s
  47197. },
  47198. setCrossOrigin: function(e) {
  47199. this.crossOrigin = e
  47200. },
  47201. setPath: function(e) {
  47202. this.path = e
  47203. }
  47204. },
  47205. n.JSONLoader = function(e) {
  47206. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47207. e = void 0),
  47208. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47209. this.withCredentials = !1
  47210. }
  47211. ,
  47212. n.JSONLoader.prototype = {
  47213. constructor: n.JSONLoader,
  47214. get statusDomElement() {
  47215. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47216. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47217. this._statusDomElement
  47218. },
  47219. load: function(e, t, i, r) {
  47220. var o = this
  47221. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47222. , s = new n.XHRLoader(this.manager);
  47223. s.setWithCredentials(this.withCredentials),
  47224. s.load(e, function(i) {
  47225. var n = JSON.parse(i)
  47226. , r = n.metadata;
  47227. if (void 0 !== r) {
  47228. var s = r.type;
  47229. if (void 0 !== s) {
  47230. if ("object" === s.toLowerCase())
  47231. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47232. if ("scene" === s.toLowerCase())
  47233. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47234. }
  47235. }
  47236. var l = o.parse(n, a);
  47237. t(l.geometry, l.materials)
  47238. }, i, r)
  47239. },
  47240. setTexturePath: function(e) {
  47241. this.texturePath = e
  47242. },
  47243. parse: function(e, t) {
  47244. function i(t) {
  47245. function i(e, t) {
  47246. return e & 1 << t
  47247. }
  47248. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47249. if (void 0 !== e.uvs) {
  47250. for (r = 0; r < e.uvs.length; r++)
  47251. e.uvs[r].length && B++;
  47252. for (r = 0; r < B; r++)
  47253. s.faceVertexUvs[r] = []
  47254. }
  47255. for (l = 0,
  47256. c = L.length; l < c; )
  47257. E = new n.Vector3,
  47258. E.x = L[l++] * t,
  47259. E.y = L[l++] * t,
  47260. E.z = L[l++] * t,
  47261. s.vertices.push(E);
  47262. for (l = 0,
  47263. c = O.length; l < c; )
  47264. if (f = O[l++],
  47265. g = i(f, 0),
  47266. m = i(f, 1),
  47267. v = i(f, 3),
  47268. A = i(f, 4),
  47269. y = i(f, 5),
  47270. C = i(f, 6),
  47271. I = i(f, 7),
  47272. g) {
  47273. if (w = new n.Face3,
  47274. w.a = O[l],
  47275. w.b = O[l + 1],
  47276. w.c = O[l + 3],
  47277. _ = new n.Face3,
  47278. _.a = O[l + 1],
  47279. _.b = O[l + 2],
  47280. _.c = O[l + 3],
  47281. l += 4,
  47282. m && (p = O[l++],
  47283. w.materialIndex = p,
  47284. _.materialIndex = p),
  47285. a = s.faces.length,
  47286. v)
  47287. for (r = 0; r < B; r++)
  47288. for (S = e.uvs[r],
  47289. s.faceVertexUvs[r][a] = [],
  47290. s.faceVertexUvs[r][a + 1] = [],
  47291. o = 0; o < 4; o++)
  47292. d = O[l++],
  47293. R = S[2 * d],
  47294. P = S[2 * d + 1],
  47295. M = new n.Vector2(R,P),
  47296. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47297. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47298. if (A && (u = 3 * O[l++],
  47299. w.normal.set(D[u++], D[u++], D[u]),
  47300. _.normal.copy(w.normal)),
  47301. y)
  47302. for (r = 0; r < 4; r++)
  47303. u = 3 * O[l++],
  47304. x = new n.Vector3(D[u++],D[u++],D[u]),
  47305. 2 !== r && w.vertexNormals.push(x),
  47306. 0 !== r && _.vertexNormals.push(x);
  47307. if (C && (h = O[l++],
  47308. T = N[h],
  47309. w.color.setHex(T),
  47310. _.color.setHex(T)),
  47311. I)
  47312. for (r = 0; r < 4; r++)
  47313. h = O[l++],
  47314. T = N[h],
  47315. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47316. 0 !== r && _.vertexColors.push(new n.Color(T));
  47317. s.faces.push(w),
  47318. s.faces.push(_)
  47319. } else {
  47320. if (b = new n.Face3,
  47321. b.a = O[l++],
  47322. b.b = O[l++],
  47323. b.c = O[l++],
  47324. m && (p = O[l++],
  47325. b.materialIndex = p),
  47326. a = s.faces.length,
  47327. v)
  47328. for (r = 0; r < B; r++)
  47329. for (S = e.uvs[r],
  47330. s.faceVertexUvs[r][a] = [],
  47331. o = 0; o < 3; o++)
  47332. d = O[l++],
  47333. R = S[2 * d],
  47334. P = S[2 * d + 1],
  47335. M = new n.Vector2(R,P),
  47336. s.faceVertexUvs[r][a].push(M);
  47337. if (A && (u = 3 * O[l++],
  47338. b.normal.set(D[u++], D[u++], D[u])),
  47339. y)
  47340. for (r = 0; r < 3; r++)
  47341. u = 3 * O[l++],
  47342. x = new n.Vector3(D[u++],D[u++],D[u]),
  47343. b.vertexNormals.push(x);
  47344. if (C && (h = O[l++],
  47345. b.color.setHex(N[h])),
  47346. I)
  47347. for (r = 0; r < 3; r++)
  47348. h = O[l++],
  47349. b.vertexColors.push(new n.Color(N[h]));
  47350. s.faces.push(b)
  47351. }
  47352. }
  47353. function r() {
  47354. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47355. if (e.skinWeights)
  47356. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47357. var o = e.skinWeights[i]
  47358. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47359. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47360. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47361. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47362. }
  47363. if (e.skinIndices)
  47364. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47365. var h = e.skinIndices[i]
  47366. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47367. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47368. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47369. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47370. }
  47371. s.bones = e.bones,
  47372. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47373. }
  47374. function o(t) {
  47375. if (void 0 !== e.morphTargets)
  47376. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47377. s.morphTargets[i] = {},
  47378. s.morphTargets[i].name = e.morphTargets[i].name,
  47379. s.morphTargets[i].vertices = [];
  47380. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47381. var h = new n.Vector3;
  47382. h.x = a[l] * t,
  47383. h.y = a[l + 1] * t,
  47384. h.z = a[l + 2] * t,
  47385. o.push(h)
  47386. }
  47387. }
  47388. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47389. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47390. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47391. u[i].color.fromArray(d, 3 * i)
  47392. }
  47393. }
  47394. function a() {
  47395. var t = []
  47396. , i = [];
  47397. void 0 !== e.animation && i.push(e.animation),
  47398. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47399. for (var r = 0; r < i.length; r++) {
  47400. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47401. o && t.push(o)
  47402. }
  47403. if (s.morphTargets) {
  47404. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47405. t = t.concat(a)
  47406. }
  47407. t.length > 0 && (s.animations = t)
  47408. }
  47409. var s = new n.Geometry
  47410. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47411. if (i(l),
  47412. r(),
  47413. o(l),
  47414. a(),
  47415. s.computeFaceNormals(),
  47416. s.computeBoundingSphere(),
  47417. void 0 === e.materials || 0 === e.materials.length)
  47418. return {
  47419. geometry: s
  47420. };
  47421. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47422. return {
  47423. geometry: s,
  47424. materials: c
  47425. }
  47426. }
  47427. },
  47428. n.LoadingManager = function(e, t, i) {
  47429. var n = this
  47430. , r = !1
  47431. , o = 0
  47432. , a = 0;
  47433. this.onStart = void 0,
  47434. this.onLoad = e,
  47435. this.onProgress = t,
  47436. this.onError = i,
  47437. this.itemStart = function(e) {
  47438. a++,
  47439. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47440. r = !0
  47441. }
  47442. ,
  47443. this.itemEnd = function(e) {
  47444. o++,
  47445. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47446. o === a && (r = !1,
  47447. void 0 !== n.onLoad && n.onLoad())
  47448. }
  47449. ,
  47450. this.itemError = function(e) {
  47451. void 0 !== n.onError && n.onError(e)
  47452. }
  47453. }
  47454. ,
  47455. n.DefaultLoadingManager = new n.LoadingManager,
  47456. n.BufferGeometryLoader = function(e) {
  47457. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47458. }
  47459. ,
  47460. n.BufferGeometryLoader.prototype = {
  47461. constructor: n.BufferGeometryLoader,
  47462. load: function(e, t, i, r) {
  47463. var o = this
  47464. , a = new n.XHRLoader(o.manager);
  47465. a.load(e, function(e) {
  47466. t(o.parse(JSON.parse(e)))
  47467. }, i, r)
  47468. },
  47469. parse: function(e) {
  47470. var t = new n.BufferGeometry
  47471. , i = e.data.index
  47472. , r = {
  47473. Int8Array: Int8Array,
  47474. Uint8Array: Uint8Array,
  47475. Uint8ClampedArray: Uint8ClampedArray,
  47476. Int16Array: Int16Array,
  47477. Uint16Array: Uint16Array,
  47478. Int32Array: Int32Array,
  47479. Uint32Array: Uint32Array,
  47480. Float32Array: Float32Array,
  47481. Float64Array: Float64Array
  47482. };
  47483. if (void 0 !== i) {
  47484. var o = new r[i.type](i.array);
  47485. t.setIndex(new n.BufferAttribute(o,1))
  47486. }
  47487. var a = e.data.attributes;
  47488. for (var s in a) {
  47489. var l = a[s]
  47490. , o = new r[l.type](l.array);
  47491. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47492. }
  47493. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47494. if (void 0 !== c)
  47495. for (var h = 0, u = c.length; h !== u; ++h) {
  47496. var d = c[h];
  47497. t.addGroup(d.start, d.count, d.materialIndex)
  47498. }
  47499. var p = e.data.boundingSphere;
  47500. if (void 0 !== p) {
  47501. var f = new n.Vector3;
  47502. void 0 !== p.center && f.fromArray(p.center),
  47503. t.boundingSphere = new n.Sphere(f,p.radius)
  47504. }
  47505. return t
  47506. }
  47507. },
  47508. n.MaterialLoader = function(e) {
  47509. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47510. this.textures = {}
  47511. }
  47512. ,
  47513. n.MaterialLoader.prototype = {
  47514. constructor: n.MaterialLoader,
  47515. load: function(e, t, i, r) {
  47516. var o = this
  47517. , a = new n.XHRLoader(o.manager);
  47518. a.load(e, function(e) {
  47519. t(o.parse(JSON.parse(e)))
  47520. }, i, r)
  47521. },
  47522. setTextures: function(e) {
  47523. this.textures = e
  47524. },
  47525. getTexture: function(e) {
  47526. var t = this.textures;
  47527. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47528. t[e]
  47529. },
  47530. parse: function(e) {
  47531. var t = new n[e.type];
  47532. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47533. void 0 !== e.name && (t.name = e.name),
  47534. void 0 !== e.color && t.color.setHex(e.color),
  47535. void 0 !== e.roughness && (t.roughness = e.roughness),
  47536. void 0 !== e.metalness && (t.metalness = e.metalness),
  47537. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47538. void 0 !== e.specular && t.specular.setHex(e.specular),
  47539. void 0 !== e.shininess && (t.shininess = e.shininess),
  47540. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47541. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47542. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47543. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47544. void 0 !== e.shading && (t.shading = e.shading),
  47545. void 0 !== e.blending && (t.blending = e.blending),
  47546. void 0 !== e.side && (t.side = e.side),
  47547. void 0 !== e.opacity && (t.opacity = e.opacity),
  47548. void 0 !== e.transparent && (t.transparent = e.transparent),
  47549. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47550. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47551. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47552. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47553. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47554. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47555. void 0 !== e.size && (t.size = e.size),
  47556. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47557. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47558. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47559. t.transparent = !0),
  47560. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47561. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47562. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47563. void 0 !== e.normalScale) {
  47564. var i = e.normalScale;
  47565. Array.isArray(i) === !1 && (i = [i, i]),
  47566. t.normalScale = (new n.Vector2).fromArray(i)
  47567. }
  47568. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47569. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47570. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47571. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47572. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47573. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47574. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47575. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47576. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47577. t.combine = n.MultiplyOperation),
  47578. e.reflectivity && (t.reflectivity = e.reflectivity),
  47579. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47580. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47581. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47582. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47583. void 0 !== e.materials)
  47584. for (var r = 0, o = e.materials.length; r < o; r++)
  47585. t.materials.push(this.parse(e.materials[r]));
  47586. return t
  47587. }
  47588. },
  47589. n.ObjectLoader = function(e) {
  47590. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47591. this.texturePath = ""
  47592. }
  47593. ,
  47594. n.ObjectLoader.prototype = {
  47595. constructor: n.ObjectLoader,
  47596. load: function(e, t, i, r) {
  47597. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47598. var o = this
  47599. , a = new n.XHRLoader(o.manager);
  47600. a.load(e, function(e) {
  47601. o.parse(JSON.parse(e), t)
  47602. }, i, r)
  47603. },
  47604. setTexturePath: function(e) {
  47605. this.texturePath = e
  47606. },
  47607. setCrossOrigin: function(e) {
  47608. this.crossOrigin = e
  47609. },
  47610. parse: function(e, t) {
  47611. var i = this.parseGeometries(e.geometries)
  47612. , n = this.parseImages(e.images, function() {
  47613. void 0 !== t && t(a)
  47614. })
  47615. , r = this.parseTextures(e.textures, n)
  47616. , o = this.parseMaterials(e.materials, r)
  47617. , a = this.parseObject(e.object, i, o);
  47618. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47619. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47620. a
  47621. },
  47622. parseGeometries: function(e) {
  47623. var t = {};
  47624. if (void 0 !== e)
  47625. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47626. var s, l = e[o];
  47627. switch (l.type) {
  47628. case "PlaneGeometry":
  47629. case "PlaneBufferGeometry":
  47630. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47631. break;
  47632. case "BoxGeometry":
  47633. case "BoxBufferGeometry":
  47634. case "CubeGeometry":
  47635. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47636. break;
  47637. case "CircleGeometry":
  47638. case "CircleBufferGeometry":
  47639. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47640. break;
  47641. case "CylinderGeometry":
  47642. case "CylinderBufferGeometry":
  47643. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47644. break;
  47645. case "SphereGeometry":
  47646. case "SphereBufferGeometry":
  47647. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47648. break;
  47649. case "DodecahedronGeometry":
  47650. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47651. break;
  47652. case "IcosahedronGeometry":
  47653. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47654. break;
  47655. case "OctahedronGeometry":
  47656. s = new n.OctahedronGeometry(l.radius,l.detail);
  47657. break;
  47658. case "TetrahedronGeometry":
  47659. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47660. break;
  47661. case "RingGeometry":
  47662. case "RingBufferGeometry":
  47663. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47664. break;
  47665. case "TorusGeometry":
  47666. case "TorusBufferGeometry":
  47667. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47668. break;
  47669. case "TorusKnotGeometry":
  47670. case "TorusKnotBufferGeometry":
  47671. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  47672. break;
  47673. case "LatheGeometry":
  47674. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  47675. break;
  47676. case "BufferGeometry":
  47677. s = r.parse(l);
  47678. break;
  47679. case "Geometry":
  47680. s = i.parse(l.data, this.texturePath).geometry;
  47681. break;
  47682. default:
  47683. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  47684. continue
  47685. }
  47686. s.uuid = l.uuid,
  47687. void 0 !== l.name && (s.name = l.name),
  47688. t[l.uuid] = s
  47689. }
  47690. return t
  47691. },
  47692. parseMaterials: function(e, t) {
  47693. var i = {};
  47694. if (void 0 !== e) {
  47695. var r = new n.MaterialLoader;
  47696. r.setTextures(t);
  47697. for (var o = 0, a = e.length; o < a; o++) {
  47698. var s = r.parse(e[o]);
  47699. i[s.uuid] = s
  47700. }
  47701. }
  47702. return i
  47703. },
  47704. parseAnimations: function(e) {
  47705. for (var t = [], i = 0; i < e.length; i++) {
  47706. var r = n.AnimationClip.parse(e[i]);
  47707. t.push(r)
  47708. }
  47709. return t
  47710. },
  47711. parseImages: function(e, t) {
  47712. function i(e) {
  47713. return r.manager.itemStart(e),
  47714. s.load(e, function() {
  47715. r.manager.itemEnd(e)
  47716. })
  47717. }
  47718. var r = this
  47719. , o = {};
  47720. if (void 0 !== e && e.length > 0) {
  47721. var a = new n.LoadingManager(t)
  47722. , s = new n.ImageLoader(a);
  47723. s.setCrossOrigin(this.crossOrigin);
  47724. for (var l = 0, c = e.length; l < c; l++) {
  47725. var h = e[l]
  47726. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  47727. o[h.uuid] = i(u)
  47728. }
  47729. }
  47730. return o
  47731. },
  47732. parseTextures: function(e, t) {
  47733. function i(e) {
  47734. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  47735. n[e])
  47736. }
  47737. var r = {};
  47738. if (void 0 !== e)
  47739. for (var o = 0, a = e.length; o < a; o++) {
  47740. var s = e[o];
  47741. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  47742. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  47743. var l = new n.Texture(t[s.image]);
  47744. l.needsUpdate = !0,
  47745. l.uuid = s.uuid,
  47746. void 0 !== s.name && (l.name = s.name),
  47747. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  47748. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  47749. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  47750. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  47751. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  47752. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  47753. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  47754. l.wrapT = i(s.wrap[1])),
  47755. r[s.uuid] = l
  47756. }
  47757. return r
  47758. },
  47759. parseObject: function() {
  47760. var e = new n.Matrix4;
  47761. return function(t, i, r) {
  47762. function o(e) {
  47763. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  47764. i[e]
  47765. }
  47766. function a(e) {
  47767. if (void 0 !== e)
  47768. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  47769. r[e]
  47770. }
  47771. var s;
  47772. switch (t.type) {
  47773. case "Scene":
  47774. s = new n.Scene;
  47775. break;
  47776. case "PerspectiveCamera":
  47777. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  47778. break;
  47779. case "OrthographicCamera":
  47780. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  47781. break;
  47782. case "AmbientLight":
  47783. s = new n.AmbientLight(t.color,t.intensity);
  47784. break;
  47785. case "DirectionalLight":
  47786. s = new n.DirectionalLight(t.color,t.intensity);
  47787. break;
  47788. case "PointLight":
  47789. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  47790. break;
  47791. case "SpotLight":
  47792. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  47793. break;
  47794. case "HemisphereLight":
  47795. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  47796. break;
  47797. case "Mesh":
  47798. var l = o(t.geometry)
  47799. , c = a(t.material);
  47800. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  47801. break;
  47802. case "LOD":
  47803. s = new n.LOD;
  47804. break;
  47805. case "Line":
  47806. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  47807. break;
  47808. case "PointCloud":
  47809. case "Points":
  47810. s = new n.Points(o(t.geometry),a(t.material));
  47811. break;
  47812. case "Sprite":
  47813. s = new n.Sprite(a(t.material));
  47814. break;
  47815. case "Group":
  47816. s = new n.Group;
  47817. break;
  47818. default:
  47819. s = new n.Object3D
  47820. }
  47821. if (s.uuid = t.uuid,
  47822. void 0 !== t.name && (s.name = t.name),
  47823. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  47824. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  47825. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  47826. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  47827. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  47828. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  47829. void 0 !== t.visible && (s.visible = t.visible),
  47830. void 0 !== t.userData && (s.userData = t.userData),
  47831. void 0 !== t.children)
  47832. for (var h in t.children)
  47833. s.add(this.parseObject(t.children[h], i, r));
  47834. if ("LOD" === t.type)
  47835. for (var u = t.levels, d = 0; d < u.length; d++) {
  47836. var p = u[d]
  47837. , h = s.getObjectByProperty("uuid", p.object);
  47838. void 0 !== h && s.addLevel(h, p.distance)
  47839. }
  47840. return s
  47841. }
  47842. }()
  47843. },
  47844. n.TextureLoader = function(e) {
  47845. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47846. }
  47847. ,
  47848. n.TextureLoader.prototype = {
  47849. constructor: n.TextureLoader,
  47850. load: function(e, t, i, r) {
  47851. var o = new n.Texture
  47852. , a = new n.ImageLoader(this.manager);
  47853. return a.setCrossOrigin(this.crossOrigin),
  47854. a.setPath(this.path),
  47855. a.load(e, function(e) {
  47856. o.image = e,
  47857. o.needsUpdate = !0,
  47858. void 0 !== t && t(o)
  47859. }, i, r),
  47860. o
  47861. },
  47862. setCrossOrigin: function(e) {
  47863. this.crossOrigin = e
  47864. },
  47865. setPath: function(e) {
  47866. this.path = e
  47867. }
  47868. },
  47869. n.CubeTextureLoader = function(e) {
  47870. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47871. }
  47872. ,
  47873. n.CubeTextureLoader.prototype = {
  47874. constructor: n.CubeTextureLoader,
  47875. load: function(e, t, i, r) {
  47876. function o(i) {
  47877. s.load(e[i], function(e) {
  47878. a.images[i] = e,
  47879. l++,
  47880. 6 === l && (a.needsUpdate = !0,
  47881. t && t(a))
  47882. }, void 0, r)
  47883. }
  47884. var a = new n.CubeTexture
  47885. , s = new n.ImageLoader(this.manager);
  47886. s.setCrossOrigin(this.crossOrigin),
  47887. s.setPath(this.path);
  47888. for (var l = 0, c = 0; c < e.length; ++c)
  47889. o(c);
  47890. return a
  47891. },
  47892. setCrossOrigin: function(e) {
  47893. this.crossOrigin = e
  47894. },
  47895. setPath: function(e) {
  47896. this.path = e
  47897. }
  47898. },
  47899. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  47900. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47901. this._parser = null
  47902. }
  47903. ,
  47904. n.BinaryTextureLoader.prototype = {
  47905. constructor: n.BinaryTextureLoader,
  47906. load: function(e, t, i, r) {
  47907. var o = this
  47908. , a = new n.DataTexture
  47909. , s = new n.XHRLoader(this.manager);
  47910. return s.setResponseType("arraybuffer"),
  47911. s.load(e, function(e) {
  47912. var i = o._parser(e);
  47913. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  47914. a.image.height = i.height,
  47915. a.image.data = i.data),
  47916. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  47917. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  47918. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  47919. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  47920. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  47921. void 0 !== i.format && (a.format = i.format),
  47922. void 0 !== i.type && (a.type = i.type),
  47923. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  47924. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  47925. a.needsUpdate = !0,
  47926. t && t(a, i))
  47927. }, i, r),
  47928. a
  47929. }
  47930. },
  47931. n.CompressedTextureLoader = function(e) {
  47932. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47933. this._parser = null
  47934. }
  47935. ;
  47936. n.CompressedTextureLoader.prototype = {
  47937. constructor: n.CompressedTextureLoader,
  47938. load: function(e, t, i, r) {
  47939. function o(o) {
  47940. c.load(e[o], function(e) {
  47941. var i = a._parser(e, !0);
  47942. s[o] = {
  47943. width: i.width,
  47944. height: i.height,
  47945. format: i.format,
  47946. mipmaps: i.mipmaps
  47947. },
  47948. h += 1,
  47949. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  47950. l.format = i.format,
  47951. l.needsUpdate = !0,
  47952. t && t(l))
  47953. }, i, r)
  47954. }
  47955. var a = this
  47956. , s = []
  47957. , l = new n.CompressedTexture;
  47958. l.image = s;
  47959. var c = new n.XHRLoader(this.manager);
  47960. if (c.setPath(this.path),
  47961. c.setResponseType("arraybuffer"),
  47962. Array.isArray(e))
  47963. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  47964. o(u);
  47965. else
  47966. c.load(e, function(e) {
  47967. var i = a._parser(e, !0);
  47968. if (i.isCubemap)
  47969. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  47970. s[o] = {
  47971. mipmaps: []
  47972. };
  47973. for (var c = 0; c < i.mipmapCount; c++)
  47974. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  47975. s[o].format = i.format,
  47976. s[o].width = i.width,
  47977. s[o].height = i.height
  47978. }
  47979. else
  47980. l.image.width = i.width,
  47981. l.image.height = i.height,
  47982. l.mipmaps = i.mipmaps;
  47983. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  47984. l.format = i.format,
  47985. l.needsUpdate = !0,
  47986. t && t(l)
  47987. }, i, r);
  47988. return l
  47989. },
  47990. setPath: function(e) {
  47991. this.path = e
  47992. }
  47993. };
  47994. n.Material = function() {
  47995. Object.defineProperty(this, "id", {
  47996. value: n.MaterialIdCount++
  47997. }),
  47998. this.uuid = n.Math.generateUUID(),
  47999. this.name = "",
  48000. this.type = "Material",
  48001. this.side = n.FrontSide,
  48002. this.opacity = 1,
  48003. this.transparent = !1,
  48004. this.blending = n.NormalBlending,
  48005. this.blendSrc = n.SrcAlphaFactor,
  48006. this.blendDst = n.OneMinusSrcAlphaFactor,
  48007. this.blendEquation = n.AddEquation,
  48008. this.blendSrcAlpha = null,
  48009. this.blendDstAlpha = null,
  48010. this.blendEquationAlpha = null,
  48011. this.depthFunc = n.LessEqualDepth,
  48012. this.depthTest = !0,
  48013. this.depthWrite = !0,
  48014. this.colorWrite = !0,
  48015. this.precision = null,
  48016. this.polygonOffset = !1,
  48017. this.polygonOffsetFactor = 0,
  48018. this.polygonOffsetUnits = 0,
  48019. this.alphaTest = 0,
  48020. this.premultipliedAlpha = !1,
  48021. this.overdraw = 0,
  48022. this.visible = !0,
  48023. this._needsUpdate = !0
  48024. }
  48025. ,
  48026. n.Material.prototype = {
  48027. constructor: n.Material,
  48028. get needsUpdate() {
  48029. return this._needsUpdate
  48030. },
  48031. set needsUpdate(e) {
  48032. e === !0 && this.update(),
  48033. this._needsUpdate = e
  48034. },
  48035. setValues: function(e) {
  48036. if (void 0 !== e)
  48037. for (var t in e) {
  48038. var i = e[t];
  48039. if (void 0 !== i) {
  48040. var r = this[t];
  48041. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48042. } else
  48043. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48044. }
  48045. },
  48046. toJSON: function(e) {
  48047. function t(e) {
  48048. var t = [];
  48049. for (var i in e) {
  48050. var n = e[i];
  48051. delete n.metadata,
  48052. t.push(n)
  48053. }
  48054. return t
  48055. }
  48056. var i = void 0 === e;
  48057. i && (e = {
  48058. textures: {},
  48059. images: {}
  48060. });
  48061. var r = {
  48062. metadata: {
  48063. version: 4.4,
  48064. type: "Material",
  48065. generator: "Material.toJSON"
  48066. }
  48067. };
  48068. if (r.uuid = this.uuid,
  48069. r.type = this.type,
  48070. "" !== this.name && (r.name = this.name),
  48071. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48072. .5 !== this.roughness && (r.roughness = this.roughness),
  48073. .5 !== this.metalness && (r.metalness = this.metalness),
  48074. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48075. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48076. void 0 !== this.shininess && (r.shininess = this.shininess),
  48077. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48078. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48079. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48080. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48081. r.bumpScale = this.bumpScale),
  48082. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48083. r.normalScale = this.normalScale.toArray()),
  48084. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48085. r.displacementScale = this.displacementScale,
  48086. r.displacementBias = this.displacementBias),
  48087. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48088. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48089. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48090. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48091. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48092. r.reflectivity = this.reflectivity),
  48093. void 0 !== this.size && (r.size = this.size),
  48094. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48095. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48096. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48097. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48098. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48099. this.opacity < 1 && (r.opacity = this.opacity),
  48100. this.transparent === !0 && (r.transparent = this.transparent),
  48101. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48102. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48103. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48104. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48105. i) {
  48106. var o = t(e.textures)
  48107. , a = t(e.images);
  48108. o.length > 0 && (r.textures = o),
  48109. a.length > 0 && (r.images = a)
  48110. }
  48111. return r
  48112. },
  48113. clone: function() {
  48114. return (new this.constructor).copy(this)
  48115. },
  48116. copy: function(e) {
  48117. return this.name = e.name,
  48118. this.side = e.side,
  48119. this.opacity = e.opacity,
  48120. this.transparent = e.transparent,
  48121. this.blending = e.blending,
  48122. this.blendSrc = e.blendSrc,
  48123. this.blendDst = e.blendDst,
  48124. this.blendEquation = e.blendEquation,
  48125. this.blendSrcAlpha = e.blendSrcAlpha,
  48126. this.blendDstAlpha = e.blendDstAlpha,
  48127. this.blendEquationAlpha = e.blendEquationAlpha,
  48128. this.depthFunc = e.depthFunc,
  48129. this.depthTest = e.depthTest,
  48130. this.depthWrite = e.depthWrite,
  48131. this.colorWrite = e.colorWrite,
  48132. this.precision = e.precision,
  48133. this.polygonOffset = e.polygonOffset,
  48134. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48135. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48136. this.alphaTest = e.alphaTest,
  48137. this.premultipliedAlpha = e.premultipliedAlpha,
  48138. this.overdraw = e.overdraw,
  48139. this.visible = e.visible,
  48140. this
  48141. },
  48142. update: function() {
  48143. this.dispatchEvent({
  48144. type: "update"
  48145. })
  48146. },
  48147. dispose: function() {
  48148. this.dispatchEvent({
  48149. type: "dispose"
  48150. })
  48151. }
  48152. },
  48153. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48154. n.MaterialIdCount = 0,
  48155. n.LineBasicMaterial = function(e) {
  48156. n.Material.call(this),
  48157. this.type = "LineBasicMaterial",
  48158. this.color = new n.Color(16777215),
  48159. this.linewidth = 1,
  48160. this.linecap = "round",
  48161. this.linejoin = "round",
  48162. this.blending = n.NormalBlending,
  48163. this.vertexColors = n.NoColors,
  48164. this.fog = !0,
  48165. this.setValues(e)
  48166. }
  48167. ,
  48168. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48169. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48170. n.LineBasicMaterial.prototype.copy = function(e) {
  48171. return n.Material.prototype.copy.call(this, e),
  48172. this.color.copy(e.color),
  48173. this.linewidth = e.linewidth,
  48174. this.linecap = e.linecap,
  48175. this.linejoin = e.linejoin,
  48176. this.vertexColors = e.vertexColors,
  48177. this.fog = e.fog,
  48178. this
  48179. }
  48180. ,
  48181. n.LineDashedMaterial = function(e) {
  48182. n.Material.call(this),
  48183. this.type = "LineDashedMaterial",
  48184. this.color = new n.Color(16777215),
  48185. this.linewidth = 1,
  48186. this.scale = 1,
  48187. this.dashSize = 3,
  48188. this.gapSize = 1,
  48189. this.blending = n.NormalBlending,
  48190. this.vertexColors = n.NoColors,
  48191. this.fog = !0,
  48192. this.setValues(e)
  48193. }
  48194. ,
  48195. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48196. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48197. n.LineDashedMaterial.prototype.copy = function(e) {
  48198. return n.Material.prototype.copy.call(this, e),
  48199. this.color.copy(e.color),
  48200. this.linewidth = e.linewidth,
  48201. this.scale = e.scale,
  48202. this.dashSize = e.dashSize,
  48203. this.gapSize = e.gapSize,
  48204. this.vertexColors = e.vertexColors,
  48205. this.fog = e.fog,
  48206. this
  48207. }
  48208. ,
  48209. n.MeshBasicMaterial = function(e) {
  48210. n.Material.call(this),
  48211. this.type = "MeshBasicMaterial",
  48212. this.color = new n.Color(16777215),
  48213. this.map = null,
  48214. this.aoMap = null,
  48215. this.aoMapIntensity = 1,
  48216. this.specularMap = null,
  48217. this.alphaMap = null,
  48218. this.envMap = null,
  48219. this.combine = n.MultiplyOperation,
  48220. this.reflectivity = 1,
  48221. this.refractionRatio = .98,
  48222. this.fog = !0,
  48223. this.shading = n.SmoothShading,
  48224. this.blending = n.NormalBlending,
  48225. this.wireframe = !1,
  48226. this.wireframeLinewidth = 1,
  48227. this.wireframeLinecap = "round",
  48228. this.wireframeLinejoin = "round",
  48229. this.vertexColors = n.NoColors,
  48230. this.skinning = !1,
  48231. this.morphTargets = !1,
  48232. this.setValues(e)
  48233. }
  48234. ,
  48235. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48236. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48237. n.MeshBasicMaterial.prototype.copy = function(e) {
  48238. return n.Material.prototype.copy.call(this, e),
  48239. this.color.copy(e.color),
  48240. this.map = e.map,
  48241. this.aoMap = e.aoMap,
  48242. this.aoMapIntensity = e.aoMapIntensity,
  48243. this.specularMap = e.specularMap,
  48244. this.alphaMap = e.alphaMap,
  48245. this.envMap = e.envMap,
  48246. this.combine = e.combine,
  48247. this.reflectivity = e.reflectivity,
  48248. this.refractionRatio = e.refractionRatio,
  48249. this.fog = e.fog,
  48250. this.shading = e.shading,
  48251. this.wireframe = e.wireframe,
  48252. this.wireframeLinewidth = e.wireframeLinewidth,
  48253. this.wireframeLinecap = e.wireframeLinecap,
  48254. this.wireframeLinejoin = e.wireframeLinejoin,
  48255. this.vertexColors = e.vertexColors,
  48256. this.skinning = e.skinning,
  48257. this.morphTargets = e.morphTargets,
  48258. this
  48259. }
  48260. ,
  48261. n.MeshLambertMaterial = function(e) {
  48262. n.Material.call(this),
  48263. this.type = "MeshLambertMaterial",
  48264. this.color = new n.Color(16777215),
  48265. this.map = null,
  48266. this.lightMap = null,
  48267. this.lightMapIntensity = 1,
  48268. this.aoMap = null,
  48269. this.aoMapIntensity = 1,
  48270. this.emissive = new n.Color(0),
  48271. this.emissiveIntensity = 1,
  48272. this.emissiveMap = null,
  48273. this.specularMap = null,
  48274. this.alphaMap = null,
  48275. this.envMap = null,
  48276. this.combine = n.MultiplyOperation,
  48277. this.reflectivity = 1,
  48278. this.refractionRatio = .98,
  48279. this.fog = !0,
  48280. this.blending = n.NormalBlending,
  48281. this.wireframe = !1,
  48282. this.wireframeLinewidth = 1,
  48283. this.wireframeLinecap = "round",
  48284. this.wireframeLinejoin = "round",
  48285. this.vertexColors = n.NoColors,
  48286. this.skinning = !1,
  48287. this.morphTargets = !1,
  48288. this.morphNormals = !1,
  48289. this.setValues(e)
  48290. }
  48291. ,
  48292. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48293. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48294. n.MeshLambertMaterial.prototype.copy = function(e) {
  48295. return n.Material.prototype.copy.call(this, e),
  48296. this.color.copy(e.color),
  48297. this.map = e.map,
  48298. this.lightMap = e.lightMap,
  48299. this.lightMapIntensity = e.lightMapIntensity,
  48300. this.aoMap = e.aoMap,
  48301. this.aoMapIntensity = e.aoMapIntensity,
  48302. this.emissive.copy(e.emissive),
  48303. this.emissiveMap = e.emissiveMap,
  48304. this.emissiveIntensity = e.emissiveIntensity,
  48305. this.specularMap = e.specularMap,
  48306. this.alphaMap = e.alphaMap,
  48307. this.envMap = e.envMap,
  48308. this.combine = e.combine,
  48309. this.reflectivity = e.reflectivity,
  48310. this.refractionRatio = e.refractionRatio,
  48311. this.fog = e.fog,
  48312. this.wireframe = e.wireframe,
  48313. this.wireframeLinewidth = e.wireframeLinewidth,
  48314. this.wireframeLinecap = e.wireframeLinecap,
  48315. this.wireframeLinejoin = e.wireframeLinejoin,
  48316. this.vertexColors = e.vertexColors,
  48317. this.skinning = e.skinning,
  48318. this.morphTargets = e.morphTargets,
  48319. this.morphNormals = e.morphNormals,
  48320. this
  48321. }
  48322. ,
  48323. n.MeshPhongMaterial = function(e) {
  48324. n.Material.call(this),
  48325. this.type = "MeshPhongMaterial",
  48326. this.color = new n.Color(16777215),
  48327. this.specular = new n.Color(1118481),
  48328. this.shininess = 30,
  48329. this.map = null,
  48330. this.lightMap = null,
  48331. this.lightMapIntensity = 1,
  48332. this.aoMap = null,
  48333. this.aoMapIntensity = 1,
  48334. this.emissive = new n.Color(0),
  48335. this.emissiveIntensity = 1,
  48336. this.emissiveMap = null,
  48337. this.bumpMap = null,
  48338. this.bumpScale = 1,
  48339. this.normalMap = null,
  48340. this.normalScale = new n.Vector2(1,1),
  48341. this.displacementMap = null,
  48342. this.displacementScale = 1,
  48343. this.displacementBias = 0,
  48344. this.specularMap = null,
  48345. this.alphaMap = null,
  48346. this.envMap = null,
  48347. this.combine = n.MultiplyOperation,
  48348. this.reflectivity = 1,
  48349. this.refractionRatio = .98,
  48350. this.fog = !0,
  48351. this.shading = n.SmoothShading,
  48352. this.blending = n.NormalBlending,
  48353. this.wireframe = !1,
  48354. this.wireframeLinewidth = 1,
  48355. this.wireframeLinecap = "round",
  48356. this.wireframeLinejoin = "round",
  48357. this.vertexColors = n.NoColors,
  48358. this.skinning = !1,
  48359. this.morphTargets = !1,
  48360. this.morphNormals = !1,
  48361. this.setValues(e)
  48362. }
  48363. ,
  48364. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48365. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48366. n.MeshPhongMaterial.prototype.copy = function(e) {
  48367. return n.Material.prototype.copy.call(this, e),
  48368. this.color.copy(e.color),
  48369. this.specular.copy(e.specular),
  48370. this.shininess = e.shininess,
  48371. this.map = e.map,
  48372. this.lightMap = e.lightMap,
  48373. this.lightMapIntensity = e.lightMapIntensity,
  48374. this.aoMap = e.aoMap,
  48375. this.aoMapIntensity = e.aoMapIntensity,
  48376. this.emissive.copy(e.emissive),
  48377. this.emissiveMap = e.emissiveMap,
  48378. this.emissiveIntensity = e.emissiveIntensity,
  48379. this.bumpMap = e.bumpMap,
  48380. this.bumpScale = e.bumpScale,
  48381. this.normalMap = e.normalMap,
  48382. this.normalScale.copy(e.normalScale),
  48383. this.displacementMap = e.displacementMap,
  48384. this.displacementScale = e.displacementScale,
  48385. this.displacementBias = e.displacementBias,
  48386. this.specularMap = e.specularMap,
  48387. this.alphaMap = e.alphaMap,
  48388. this.envMap = e.envMap,
  48389. this.combine = e.combine,
  48390. this.reflectivity = e.reflectivity,
  48391. this.refractionRatio = e.refractionRatio,
  48392. this.fog = e.fog,
  48393. this.shading = e.shading,
  48394. this.wireframe = e.wireframe,
  48395. this.wireframeLinewidth = e.wireframeLinewidth,
  48396. this.wireframeLinecap = e.wireframeLinecap,
  48397. this.wireframeLinejoin = e.wireframeLinejoin,
  48398. this.vertexColors = e.vertexColors,
  48399. this.skinning = e.skinning,
  48400. this.morphTargets = e.morphTargets,
  48401. this.morphNormals = e.morphNormals,
  48402. this
  48403. }
  48404. ,
  48405. n.MeshStandardMaterial = function(e) {
  48406. n.Material.call(this),
  48407. this.type = "MeshStandardMaterial",
  48408. this.color = new n.Color(16777215),
  48409. this.roughness = .5,
  48410. this.metalness = .5,
  48411. this.map = null,
  48412. this.lightMap = null,
  48413. this.lightMapIntensity = 1,
  48414. this.aoMap = null,
  48415. this.aoMapIntensity = 1,
  48416. this.emissive = new n.Color(0),
  48417. this.emissiveIntensity = 1,
  48418. this.emissiveMap = null,
  48419. this.bumpMap = null,
  48420. this.bumpScale = 1,
  48421. this.normalMap = null,
  48422. this.normalScale = new n.Vector2(1,1),
  48423. this.displacementMap = null,
  48424. this.displacementScale = 1,
  48425. this.displacementBias = 0,
  48426. this.roughnessMap = null,
  48427. this.metalnessMap = null,
  48428. this.alphaMap = null,
  48429. this.envMap = null,
  48430. this.envMapIntensity = 1,
  48431. this.refractionRatio = .98,
  48432. this.fog = !0,
  48433. this.shading = n.SmoothShading,
  48434. this.blending = n.NormalBlending,
  48435. this.wireframe = !1,
  48436. this.wireframeLinewidth = 1,
  48437. this.wireframeLinecap = "round",
  48438. this.wireframeLinejoin = "round",
  48439. this.vertexColors = n.NoColors,
  48440. this.skinning = !1,
  48441. this.morphTargets = !1,
  48442. this.morphNormals = !1,
  48443. this.setValues(e)
  48444. }
  48445. ,
  48446. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48447. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48448. n.MeshStandardMaterial.prototype.copy = function(e) {
  48449. return n.Material.prototype.copy.call(this, e),
  48450. this.color.copy(e.color),
  48451. this.roughness = e.roughness,
  48452. this.metalness = e.metalness,
  48453. this.map = e.map,
  48454. this.lightMap = e.lightMap,
  48455. this.lightMapIntensity = e.lightMapIntensity,
  48456. this.aoMap = e.aoMap,
  48457. this.aoMapIntensity = e.aoMapIntensity,
  48458. this.emissive.copy(e.emissive),
  48459. this.emissiveMap = e.emissiveMap,
  48460. this.emissiveIntensity = e.emissiveIntensity,
  48461. this.bumpMap = e.bumpMap,
  48462. this.bumpScale = e.bumpScale,
  48463. this.normalMap = e.normalMap,
  48464. this.normalScale.copy(e.normalScale),
  48465. this.displacementMap = e.displacementMap,
  48466. this.displacementScale = e.displacementScale,
  48467. this.displacementBias = e.displacementBias,
  48468. this.roughnessMap = e.roughnessMap,
  48469. this.metalnessMap = e.metalnessMap,
  48470. this.alphaMap = e.alphaMap,
  48471. this.envMap = e.envMap,
  48472. this.envMapIntensity = e.envMapIntensity,
  48473. this.refractionRatio = e.refractionRatio,
  48474. this.fog = e.fog,
  48475. this.shading = e.shading,
  48476. this.wireframe = e.wireframe,
  48477. this.wireframeLinewidth = e.wireframeLinewidth,
  48478. this.wireframeLinecap = e.wireframeLinecap,
  48479. this.wireframeLinejoin = e.wireframeLinejoin,
  48480. this.vertexColors = e.vertexColors,
  48481. this.skinning = e.skinning,
  48482. this.morphTargets = e.morphTargets,
  48483. this.morphNormals = e.morphNormals,
  48484. this
  48485. }
  48486. ,
  48487. n.MeshDepthMaterial = function(e) {
  48488. n.Material.call(this),
  48489. this.type = "MeshDepthMaterial",
  48490. this.morphTargets = !1,
  48491. this.wireframe = !1,
  48492. this.wireframeLinewidth = 1,
  48493. this.setValues(e)
  48494. }
  48495. ,
  48496. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48497. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48498. n.MeshDepthMaterial.prototype.copy = function(e) {
  48499. return n.Material.prototype.copy.call(this, e),
  48500. this.wireframe = e.wireframe,
  48501. this.wireframeLinewidth = e.wireframeLinewidth,
  48502. this
  48503. }
  48504. ,
  48505. n.MeshNormalMaterial = function(e) {
  48506. n.Material.call(this, e),
  48507. this.type = "MeshNormalMaterial",
  48508. this.wireframe = !1,
  48509. this.wireframeLinewidth = 1,
  48510. this.morphTargets = !1,
  48511. this.setValues(e)
  48512. }
  48513. ,
  48514. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48515. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48516. n.MeshNormalMaterial.prototype.copy = function(e) {
  48517. return n.Material.prototype.copy.call(this, e),
  48518. this.wireframe = e.wireframe,
  48519. this.wireframeLinewidth = e.wireframeLinewidth,
  48520. this
  48521. }
  48522. ,
  48523. n.MultiMaterial = function(e) {
  48524. this.uuid = n.Math.generateUUID(),
  48525. this.type = "MultiMaterial",
  48526. this.materials = e instanceof Array ? e : [],
  48527. this.visible = !0
  48528. }
  48529. ,
  48530. n.MultiMaterial.prototype = {
  48531. constructor: n.MultiMaterial,
  48532. toJSON: function(e) {
  48533. for (var t = {
  48534. metadata: {
  48535. version: 4.2,
  48536. type: "material",
  48537. generator: "MaterialExporter"
  48538. },
  48539. uuid: this.uuid,
  48540. type: this.type,
  48541. materials: []
  48542. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48543. var o = i[n].toJSON(e);
  48544. delete o.metadata,
  48545. t.materials.push(o)
  48546. }
  48547. return t.visible = this.visible,
  48548. t
  48549. },
  48550. clone: function() {
  48551. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48552. e.materials.push(this.materials[t].clone());
  48553. return e.visible = this.visible,
  48554. e
  48555. }
  48556. },
  48557. n.PointsMaterial = function(e) {
  48558. n.Material.call(this),
  48559. this.type = "PointsMaterial",
  48560. this.color = new n.Color(16777215),
  48561. this.map = null,
  48562. this.size = 1,
  48563. this.sizeAttenuation = !0,
  48564. this.blending = n.NormalBlending,
  48565. this.vertexColors = n.NoColors,
  48566. this.fog = !0,
  48567. this.setValues(e)
  48568. }
  48569. ,
  48570. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48571. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48572. n.PointsMaterial.prototype.copy = function(e) {
  48573. return n.Material.prototype.copy.call(this, e),
  48574. this.color.copy(e.color),
  48575. this.map = e.map,
  48576. this.size = e.size,
  48577. this.sizeAttenuation = e.sizeAttenuation,
  48578. this.vertexColors = e.vertexColors,
  48579. this.fog = e.fog,
  48580. this
  48581. }
  48582. ,
  48583. n.ShaderMaterial = function(e) {
  48584. n.Material.call(this),
  48585. this.type = "ShaderMaterial",
  48586. this.defines = {},
  48587. this.uniforms = {},
  48588. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48589. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48590. this.shading = n.SmoothShading,
  48591. this.linewidth = 1,
  48592. this.wireframe = !1,
  48593. this.wireframeLinewidth = 1,
  48594. this.fog = !1,
  48595. this.lights = !1,
  48596. this.vertexColors = n.NoColors,
  48597. this.skinning = !1,
  48598. this.morphTargets = !1,
  48599. this.morphNormals = !1,
  48600. this.extensions = {
  48601. derivatives: !1,
  48602. fragDepth: !1,
  48603. drawBuffers: !1,
  48604. shaderTextureLOD: !1
  48605. },
  48606. this.defaultAttributeValues = {
  48607. color: [1, 1, 1],
  48608. uv: [0, 0],
  48609. uv2: [0, 0]
  48610. },
  48611. this.index0AttributeName = void 0,
  48612. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48613. this.setValues(e))
  48614. }
  48615. ,
  48616. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48617. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48618. n.ShaderMaterial.prototype.copy = function(e) {
  48619. return n.Material.prototype.copy.call(this, e),
  48620. this.fragmentShader = e.fragmentShader,
  48621. this.vertexShader = e.vertexShader,
  48622. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48623. this.defines = e.defines,
  48624. this.shading = e.shading,
  48625. this.wireframe = e.wireframe,
  48626. this.wireframeLinewidth = e.wireframeLinewidth,
  48627. this.fog = e.fog,
  48628. this.lights = e.lights,
  48629. this.vertexColors = e.vertexColors,
  48630. this.skinning = e.skinning,
  48631. this.morphTargets = e.morphTargets,
  48632. this.morphNormals = e.morphNormals,
  48633. this.extensions = e.extensions,
  48634. this
  48635. }
  48636. ,
  48637. n.ShaderMaterial.prototype.toJSON = function(e) {
  48638. var t = n.Material.prototype.toJSON.call(this, e);
  48639. return t.uniforms = this.uniforms,
  48640. t.vertexShader = this.vertexShader,
  48641. t.fragmentShader = this.fragmentShader,
  48642. t
  48643. }
  48644. ,
  48645. n.RawShaderMaterial = function(e) {
  48646. n.ShaderMaterial.call(this, e),
  48647. this.type = "RawShaderMaterial"
  48648. }
  48649. ,
  48650. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48651. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48652. n.SpriteMaterial = function(e) {
  48653. n.Material.call(this),
  48654. this.type = "SpriteMaterial",
  48655. this.color = new n.Color(16777215),
  48656. this.map = null,
  48657. this.rotation = 0,
  48658. this.fog = !1,
  48659. this.setValues(e)
  48660. }
  48661. ,
  48662. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48663. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48664. n.SpriteMaterial.prototype.copy = function(e) {
  48665. return n.Material.prototype.copy.call(this, e),
  48666. this.color.copy(e.color),
  48667. this.map = e.map,
  48668. this.rotation = e.rotation,
  48669. this.fog = e.fog,
  48670. this
  48671. }
  48672. ,
  48673. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  48674. Object.defineProperty(this, "id", {
  48675. value: n.TextureIdCount++
  48676. }),
  48677. this.uuid = n.Math.generateUUID(),
  48678. this.name = "",
  48679. this.sourceFile = "",
  48680. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48681. this.mipmaps = [],
  48682. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48683. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48684. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48685. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48686. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48687. this.anisotropy = void 0 !== c ? c : 1,
  48688. this.format = void 0 !== s ? s : n.RGBAFormat,
  48689. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48690. this.offset = new n.Vector2(0,0),
  48691. this.repeat = new n.Vector2(1,1),
  48692. this.generateMipmaps = !0,
  48693. this.premultiplyAlpha = !1,
  48694. this.flipY = !0,
  48695. this.unpackAlignment = 4,
  48696. this.encoding = n.LinearEncoding,
  48697. this.version = 0,
  48698. this.onUpdate = null
  48699. }
  48700. ,
  48701. n.Texture.DEFAULT_IMAGE = void 0,
  48702. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48703. n.Texture.prototype = {
  48704. constructor: n.Texture,
  48705. set needsUpdate(e) {
  48706. e === !0 && this.version++
  48707. },
  48708. clone: function() {
  48709. return (new this.constructor).copy(this)
  48710. },
  48711. copy: function(e) {
  48712. return this.image = e.image,
  48713. this.mipmaps = e.mipmaps.slice(0),
  48714. this.mapping = e.mapping,
  48715. this.wrapS = e.wrapS,
  48716. this.wrapT = e.wrapT,
  48717. this.magFilter = e.magFilter,
  48718. this.minFilter = e.minFilter,
  48719. this.anisotropy = e.anisotropy,
  48720. this.format = e.format,
  48721. this.type = e.type,
  48722. this.offset.copy(e.offset),
  48723. this.repeat.copy(e.repeat),
  48724. this.generateMipmaps = e.generateMipmaps,
  48725. this.premultiplyAlpha = e.premultiplyAlpha,
  48726. this.flipY = e.flipY,
  48727. this.unpackAlignment = e.unpackAlignment,
  48728. this.encoding = e.encoding,
  48729. this
  48730. },
  48731. toJSON: function(e) {
  48732. function t(e) {
  48733. var t;
  48734. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  48735. t.width = e.width,
  48736. t.height = e.height,
  48737. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  48738. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  48739. }
  48740. if (void 0 !== e.textures[this.uuid])
  48741. return e.textures[this.uuid];
  48742. var i = {
  48743. metadata: {
  48744. version: 4.4,
  48745. type: "Texture",
  48746. generator: "Texture.toJSON"
  48747. },
  48748. uuid: this.uuid,
  48749. name: this.name,
  48750. mapping: this.mapping,
  48751. repeat: [this.repeat.x, this.repeat.y],
  48752. offset: [this.offset.x, this.offset.y],
  48753. wrap: [this.wrapS, this.wrapT],
  48754. minFilter: this.minFilter,
  48755. magFilter: this.magFilter,
  48756. anisotropy: this.anisotropy
  48757. };
  48758. if (void 0 !== this.image) {
  48759. var r = this.image;
  48760. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  48761. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  48762. uuid: r.uuid,
  48763. url: t(r)
  48764. }),
  48765. i.image = r.uuid
  48766. }
  48767. return e.textures[this.uuid] = i,
  48768. i
  48769. },
  48770. dispose: function() {
  48771. this.dispatchEvent({
  48772. type: "dispose"
  48773. })
  48774. },
  48775. transformUv: function(e) {
  48776. if (this.mapping === n.UVMapping) {
  48777. if (e.multiply(this.repeat),
  48778. e.add(this.offset),
  48779. e.x < 0 || e.x > 1)
  48780. switch (this.wrapS) {
  48781. case n.RepeatWrapping:
  48782. e.x = e.x - Math.floor(e.x);
  48783. break;
  48784. case n.ClampToEdgeWrapping:
  48785. e.x = e.x < 0 ? 0 : 1;
  48786. break;
  48787. case n.MirroredRepeatWrapping:
  48788. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  48789. }
  48790. if (e.y < 0 || e.y > 1)
  48791. switch (this.wrapT) {
  48792. case n.RepeatWrapping:
  48793. e.y = e.y - Math.floor(e.y);
  48794. break;
  48795. case n.ClampToEdgeWrapping:
  48796. e.y = e.y < 0 ? 0 : 1;
  48797. break;
  48798. case n.MirroredRepeatWrapping:
  48799. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  48800. }
  48801. this.flipY && (e.y = 1 - e.y)
  48802. }
  48803. }
  48804. },
  48805. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  48806. n.TextureIdCount = 0,
  48807. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  48808. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48809. this.needsUpdate = !0
  48810. }
  48811. ,
  48812. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  48813. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  48814. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  48815. e = void 0 !== e ? e : [],
  48816. t = void 0 !== t ? t : n.CubeReflectionMapping,
  48817. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48818. this.flipY = !1
  48819. }
  48820. ,
  48821. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  48822. n.CubeTexture.prototype.constructor = n.CubeTexture,
  48823. Object.defineProperty(n.CubeTexture.prototype, "images", {
  48824. get: function() {
  48825. return this.image
  48826. },
  48827. set: function(e) {
  48828. this.image = e
  48829. }
  48830. }),
  48831. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  48832. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  48833. this.image = {
  48834. width: t,
  48835. height: i
  48836. },
  48837. this.mipmaps = e,
  48838. this.flipY = !1,
  48839. this.generateMipmaps = !1
  48840. }
  48841. ,
  48842. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  48843. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  48844. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  48845. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  48846. this.image = {
  48847. data: e,
  48848. width: t,
  48849. height: i
  48850. },
  48851. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  48852. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  48853. this.flipY = !1,
  48854. this.generateMipmaps = !1
  48855. }
  48856. ,
  48857. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  48858. n.DataTexture.prototype.constructor = n.DataTexture,
  48859. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  48860. function h() {
  48861. requestAnimationFrame(h),
  48862. e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  48863. }
  48864. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48865. this.generateMipmaps = !1;
  48866. var u = this;
  48867. h()
  48868. }
  48869. ,
  48870. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  48871. n.VideoTexture.prototype.constructor = n.VideoTexture,
  48872. n.Group = function() {
  48873. n.Object3D.call(this),
  48874. this.type = "Group"
  48875. }
  48876. ,
  48877. n.Group.prototype = Object.create(n.Object3D.prototype),
  48878. n.Group.prototype.constructor = n.Group,
  48879. n.Points = function(e, t) {
  48880. n.Object3D.call(this),
  48881. this.type = "Points",
  48882. this.geometry = void 0 !== e ? e : new n.Geometry,
  48883. this.material = void 0 !== t ? t : new n.PointsMaterial({
  48884. color: 16777215 * Math.random()
  48885. })
  48886. }
  48887. ,
  48888. n.Points.prototype = Object.create(n.Object3D.prototype),
  48889. n.Points.prototype.constructor = n.Points,
  48890. n.Points.prototype.raycast = function() {
  48891. var e = new n.Matrix4
  48892. , t = new n.Ray
  48893. , i = new n.Sphere;
  48894. return function(r, o) {
  48895. function a(e, i) {
  48896. var n = t.distanceSqToPoint(e);
  48897. if (n < d) {
  48898. var a = t.closestPointToPoint(e);
  48899. a.applyMatrix4(c);
  48900. var l = r.ray.origin.distanceTo(a);
  48901. if (l < r.near || l > r.far)
  48902. return;
  48903. o.push({
  48904. distance: l,
  48905. distanceToRay: Math.sqrt(n),
  48906. point: a.clone(),
  48907. index: i,
  48908. face: null,
  48909. object: s
  48910. })
  48911. }
  48912. }
  48913. var s = this
  48914. , l = this.geometry
  48915. , c = this.matrixWorld
  48916. , h = r.params.Points.threshold;
  48917. if (null === l.boundingSphere && l.computeBoundingSphere(),
  48918. i.copy(l.boundingSphere),
  48919. i.applyMatrix4(c),
  48920. r.ray.intersectsSphere(i) !== !1) {
  48921. e.getInverse(c),
  48922. t.copy(r.ray).applyMatrix4(e);
  48923. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  48924. , d = u * u
  48925. , p = new n.Vector3;
  48926. if (l instanceof n.BufferGeometry) {
  48927. var f = l.index
  48928. , g = l.attributes
  48929. , m = g.position.array;
  48930. if (null !== f)
  48931. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  48932. var C = v[A];
  48933. p.fromArray(m, 3 * C),
  48934. a(p, C)
  48935. }
  48936. else
  48937. for (var A = 0, I = m.length / 3; A < I; A++)
  48938. p.fromArray(m, 3 * A),
  48939. a(p, A)
  48940. } else
  48941. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  48942. a(E[A], A)
  48943. }
  48944. }
  48945. }(),
  48946. n.Points.prototype.clone = function() {
  48947. return new this.constructor(this.geometry,this.material).copy(this)
  48948. }
  48949. ,
  48950. n.Line = function(e, t, i) {
  48951. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  48952. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  48953. this.type = "Line",
  48954. this.geometry = void 0 !== e ? e : new n.Geometry,
  48955. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  48956. color: 16777215 * Math.random()
  48957. })))
  48958. }
  48959. ,
  48960. n.Line.prototype = Object.create(n.Object3D.prototype),
  48961. n.Line.prototype.constructor = n.Line,
  48962. n.Line.prototype.raycast = function() {
  48963. var e = new n.Matrix4
  48964. , t = new n.Ray
  48965. , i = new n.Sphere;
  48966. return function(r, o) {
  48967. var a = r.linePrecision
  48968. , s = a * a
  48969. , l = this.geometry
  48970. , c = this.matrixWorld;
  48971. if (null === l.boundingSphere && l.computeBoundingSphere(),
  48972. i.copy(l.boundingSphere),
  48973. i.applyMatrix4(c),
  48974. r.ray.intersectsSphere(i) !== !1) {
  48975. e.getInverse(c),
  48976. t.copy(r.ray).applyMatrix4(e);
  48977. var h = new n.Vector3
  48978. , u = new n.Vector3
  48979. , d = new n.Vector3
  48980. , p = new n.Vector3
  48981. , f = this instanceof n.LineSegments ? 2 : 1;
  48982. if (l instanceof n.BufferGeometry) {
  48983. var g = l.index
  48984. , m = l.attributes
  48985. , v = m.position.array;
  48986. if (null !== g)
  48987. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  48988. var I = A[y]
  48989. , E = A[y + 1];
  48990. h.fromArray(v, 3 * I),
  48991. u.fromArray(v, 3 * E);
  48992. var b = t.distanceSqToSegment(h, u, p, d);
  48993. if (!(b > s)) {
  48994. p.applyMatrix4(this.matrixWorld);
  48995. var w = r.ray.origin.distanceTo(p);
  48996. w < r.near || w > r.far || o.push({
  48997. distance: w,
  48998. point: d.clone().applyMatrix4(this.matrixWorld),
  48999. index: y,
  49000. face: null,
  49001. faceIndex: null,
  49002. object: this
  49003. })
  49004. }
  49005. }
  49006. else
  49007. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49008. h.fromArray(v, 3 * y),
  49009. u.fromArray(v, 3 * y + 3);
  49010. var b = t.distanceSqToSegment(h, u, p, d);
  49011. if (!(b > s)) {
  49012. p.applyMatrix4(this.matrixWorld);
  49013. var w = r.ray.origin.distanceTo(p);
  49014. w < r.near || w > r.far || o.push({
  49015. distance: w,
  49016. point: d.clone().applyMatrix4(this.matrixWorld),
  49017. index: y,
  49018. face: null,
  49019. faceIndex: null,
  49020. object: this
  49021. })
  49022. }
  49023. }
  49024. } else if (l instanceof n.Geometry)
  49025. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49026. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49027. if (!(b > s)) {
  49028. p.applyMatrix4(this.matrixWorld);
  49029. var w = r.ray.origin.distanceTo(p);
  49030. w < r.near || w > r.far || o.push({
  49031. distance: w,
  49032. point: d.clone().applyMatrix4(this.matrixWorld),
  49033. index: y,
  49034. face: null,
  49035. faceIndex: null,
  49036. object: this
  49037. })
  49038. }
  49039. }
  49040. }
  49041. }
  49042. }(),
  49043. n.Line.prototype.clone = function() {
  49044. return new this.constructor(this.geometry,this.material).copy(this)
  49045. }
  49046. ,
  49047. n.LineStrip = 0,
  49048. n.LinePieces = 1,
  49049. n.LineSegments = function(e, t) {
  49050. n.Line.call(this, e, t),
  49051. this.type = "LineSegments"
  49052. }
  49053. ,
  49054. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49055. n.LineSegments.prototype.constructor = n.LineSegments,
  49056. n.Mesh = function(e, t) {
  49057. n.Object3D.call(this),
  49058. this.type = "Mesh",
  49059. this.geometry = void 0 !== e ? e : new n.Geometry,
  49060. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49061. color: 16777215 * Math.random()
  49062. }),
  49063. this.drawMode = n.TrianglesDrawMode,
  49064. this.updateMorphTargets()
  49065. }
  49066. ,
  49067. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49068. n.Mesh.prototype.constructor = n.Mesh,
  49069. n.Mesh.prototype.setDrawMode = function(e) {
  49070. this.drawMode = e
  49071. }
  49072. ,
  49073. n.Mesh.prototype.updateMorphTargets = function() {
  49074. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49075. this.morphTargetBase = -1,
  49076. this.morphTargetInfluences = [],
  49077. this.morphTargetDictionary = {};
  49078. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49079. this.morphTargetInfluences.push(0),
  49080. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49081. }
  49082. }
  49083. ,
  49084. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49085. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49086. 0)
  49087. }
  49088. ,
  49089. n.Mesh.prototype.raycast = function() {
  49090. function e(e, t, i, r, o, a, s) {
  49091. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49092. o.multiplyScalar(m.x),
  49093. a.multiplyScalar(m.y),
  49094. s.multiplyScalar(m.z),
  49095. o.add(a).add(s),
  49096. o.clone()
  49097. }
  49098. function t(e, t, i, r, o, a, s) {
  49099. var l, c = e.material;
  49100. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49101. null === l)
  49102. return null;
  49103. A.copy(s),
  49104. A.applyMatrix4(e.matrixWorld);
  49105. var h = t.ray.origin.distanceTo(A);
  49106. return h < t.near || h > t.far ? null : {
  49107. distance: h,
  49108. point: A.clone(),
  49109. object: e
  49110. }
  49111. }
  49112. function i(i, r, o, a, h, u, d, m) {
  49113. s.fromArray(a, 3 * u),
  49114. l.fromArray(a, 3 * d),
  49115. c.fromArray(a, 3 * m);
  49116. var A = t(i, r, o, s, l, c, v);
  49117. return A && (h && (p.fromArray(h, 2 * u),
  49118. f.fromArray(h, 2 * d),
  49119. g.fromArray(h, 2 * m),
  49120. A.uv = e(v, s, l, c, p, f, g)),
  49121. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49122. A.faceIndex = u),
  49123. A
  49124. }
  49125. var r = new n.Matrix4
  49126. , o = new n.Ray
  49127. , a = new n.Sphere
  49128. , s = new n.Vector3
  49129. , l = new n.Vector3
  49130. , c = new n.Vector3
  49131. , h = new n.Vector3
  49132. , u = new n.Vector3
  49133. , d = new n.Vector3
  49134. , p = new n.Vector2
  49135. , f = new n.Vector2
  49136. , g = new n.Vector2
  49137. , m = new n.Vector3
  49138. , v = new n.Vector3
  49139. , A = new n.Vector3;
  49140. return function(m, A) {
  49141. var y = this.geometry
  49142. , C = this.material
  49143. , I = this.matrixWorld;
  49144. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49145. a.copy(y.boundingSphere),
  49146. a.applyMatrix4(I),
  49147. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49148. o.copy(m.ray).applyMatrix4(r),
  49149. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49150. var E, b;
  49151. if (y instanceof n.BufferGeometry) {
  49152. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49153. if (void 0 !== S.uv && (E = S.uv.array),
  49154. null !== x)
  49155. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49156. w = R[P],
  49157. _ = R[P + 1],
  49158. T = R[P + 2],
  49159. b = i(this, m, o, M, E, w, _, T),
  49160. b && (b.faceIndex = Math.floor(P / 3),
  49161. A.push(b));
  49162. else
  49163. for (var P = 0, O = M.length; P < O; P += 9)
  49164. w = P / 3,
  49165. _ = w + 1,
  49166. T = w + 2,
  49167. b = i(this, m, o, M, E, w, _, T),
  49168. b && (b.index = w,
  49169. A.push(b))
  49170. } else if (y instanceof n.Geometry) {
  49171. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49172. k.length > 0 && (E = k);
  49173. for (var H = 0, G = U.length; H < G; H++) {
  49174. var z = U[H]
  49175. , W = B === !0 ? F[z.materialIndex] : C;
  49176. if (void 0 !== W) {
  49177. if (L = V[z.a],
  49178. D = V[z.b],
  49179. N = V[z.c],
  49180. W.morphTargets === !0) {
  49181. var j = y.morphTargets
  49182. , Y = this.morphTargetInfluences;
  49183. s.set(0, 0, 0),
  49184. l.set(0, 0, 0),
  49185. c.set(0, 0, 0);
  49186. for (var X = 0, Z = j.length; X < Z; X++) {
  49187. var q = Y[X];
  49188. if (0 !== q) {
  49189. var K = j[X].vertices;
  49190. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49191. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49192. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49193. }
  49194. }
  49195. s.add(L),
  49196. l.add(D),
  49197. c.add(N),
  49198. L = s,
  49199. D = l,
  49200. N = c
  49201. }
  49202. if (b = t(this, m, o, L, D, N, v)) {
  49203. if (E) {
  49204. var Q = E[H];
  49205. p.copy(Q[0]),
  49206. f.copy(Q[1]),
  49207. g.copy(Q[2]),
  49208. b.uv = e(v, L, D, N, p, f, g)
  49209. }
  49210. b.face = z,
  49211. b.faceIndex = H,
  49212. A.push(b)
  49213. }
  49214. }
  49215. }
  49216. }
  49217. }
  49218. }
  49219. }(),
  49220. n.Mesh.prototype.clone = function() {
  49221. return new this.constructor(this.geometry,this.material).copy(this)
  49222. }
  49223. ,
  49224. n.Bone = function(e) {
  49225. n.Object3D.call(this),
  49226. this.type = "Bone",
  49227. this.skin = e
  49228. }
  49229. ,
  49230. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49231. n.Bone.prototype.constructor = n.Bone,
  49232. n.Bone.prototype.copy = function(e) {
  49233. return n.Object3D.prototype.copy.call(this, e),
  49234. this.skin = e.skin,
  49235. this
  49236. }
  49237. ,
  49238. n.Skeleton = function(e, t, i) {
  49239. if (this.useVertexTexture = void 0 === i || i,
  49240. this.identityMatrix = new n.Matrix4,
  49241. e = e || [],
  49242. this.bones = e.slice(0),
  49243. this.useVertexTexture) {
  49244. var r = Math.sqrt(4 * this.bones.length);
  49245. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49246. r = Math.max(r, 4),
  49247. this.boneTextureWidth = r,
  49248. this.boneTextureHeight = r,
  49249. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49250. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49251. } else
  49252. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49253. if (void 0 === t)
  49254. this.calculateInverses();
  49255. else if (this.bones.length === t.length)
  49256. this.boneInverses = t.slice(0);
  49257. else {
  49258. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49259. this.boneInverses = [];
  49260. for (var o = 0, a = this.bones.length; o < a; o++)
  49261. this.boneInverses.push(new n.Matrix4)
  49262. }
  49263. }
  49264. ,
  49265. n.Skeleton.prototype.calculateInverses = function() {
  49266. this.boneInverses = [];
  49267. for (var e = 0, t = this.bones.length; e < t; e++) {
  49268. var i = new n.Matrix4;
  49269. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49270. this.boneInverses.push(i)
  49271. }
  49272. }
  49273. ,
  49274. n.Skeleton.prototype.pose = function() {
  49275. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49276. e = this.bones[t],
  49277. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49278. for (var t = 0, i = this.bones.length; t < i; t++)
  49279. e = this.bones[t],
  49280. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49281. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49282. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49283. }
  49284. ,
  49285. n.Skeleton.prototype.update = function() {
  49286. var e = new n.Matrix4;
  49287. return function() {
  49288. for (var t = 0, i = this.bones.length; t < i; t++) {
  49289. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49290. e.multiplyMatrices(n, this.boneInverses[t]),
  49291. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49292. }
  49293. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49294. }
  49295. }(),
  49296. n.Skeleton.prototype.clone = function() {
  49297. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49298. }
  49299. ,
  49300. n.SkinnedMesh = function(e, t, i) {
  49301. n.Mesh.call(this, e, t),
  49302. this.type = "SkinnedMesh",
  49303. this.bindMode = "attached",
  49304. this.bindMatrix = new n.Matrix4,
  49305. this.bindMatrixInverse = new n.Matrix4;
  49306. var r = [];
  49307. if (this.geometry && void 0 !== this.geometry.bones) {
  49308. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49309. a = this.geometry.bones[s],
  49310. o = new n.Bone(this),
  49311. r.push(o),
  49312. o.name = a.name,
  49313. o.position.fromArray(a.pos),
  49314. o.quaternion.fromArray(a.rotq),
  49315. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49316. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49317. a = this.geometry.bones[s],
  49318. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49319. }
  49320. this.normalizeSkinWeights(),
  49321. this.updateMatrixWorld(!0),
  49322. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49323. }
  49324. ,
  49325. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49326. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49327. n.SkinnedMesh.prototype.bind = function(e, t) {
  49328. this.skeleton = e,
  49329. void 0 === t && (this.updateMatrixWorld(!0),
  49330. this.skeleton.calculateInverses(),
  49331. t = this.matrixWorld),
  49332. this.bindMatrix.copy(t),
  49333. this.bindMatrixInverse.getInverse(t)
  49334. }
  49335. ,
  49336. n.SkinnedMesh.prototype.pose = function() {
  49337. this.skeleton.pose()
  49338. }
  49339. ,
  49340. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49341. if (this.geometry instanceof n.Geometry)
  49342. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49343. var t = this.geometry.skinWeights[e]
  49344. , i = 1 / t.lengthManhattan();
  49345. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49346. }
  49347. else if (this.geometry instanceof n.BufferGeometry)
  49348. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49349. r.x = o.getX(e),
  49350. r.y = o.getY(e),
  49351. r.z = o.getZ(e),
  49352. r.w = o.getW(e);
  49353. var i = 1 / r.lengthManhattan();
  49354. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49355. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49356. }
  49357. }
  49358. ,
  49359. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49360. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49361. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49362. }
  49363. ,
  49364. n.SkinnedMesh.prototype.clone = function() {
  49365. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49366. }
  49367. ,
  49368. n.LOD = function() {
  49369. n.Object3D.call(this),
  49370. this.type = "LOD",
  49371. Object.defineProperties(this, {
  49372. levels: {
  49373. enumerable: !0,
  49374. value: []
  49375. },
  49376. objects: {
  49377. get: function() {
  49378. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49379. this.levels
  49380. }
  49381. }
  49382. })
  49383. }
  49384. ,
  49385. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49386. n.LOD.prototype.constructor = n.LOD,
  49387. n.LOD.prototype.addLevel = function(e, t) {
  49388. void 0 === t && (t = 0),
  49389. t = Math.abs(t);
  49390. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49391. ;
  49392. i.splice(n, 0, {
  49393. distance: t,
  49394. object: e
  49395. }),
  49396. this.add(e)
  49397. }
  49398. ,
  49399. n.LOD.prototype.getObjectForDistance = function(e) {
  49400. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49401. ;
  49402. return t[i - 1].object
  49403. }
  49404. ,
  49405. n.LOD.prototype.raycast = function() {
  49406. var e = new n.Vector3;
  49407. return function(t, i) {
  49408. e.setFromMatrixPosition(this.matrixWorld);
  49409. var n = t.ray.origin.distanceTo(e);
  49410. this.getObjectForDistance(n).raycast(t, i)
  49411. }
  49412. }(),
  49413. n.LOD.prototype.update = function() {
  49414. var e = new n.Vector3
  49415. , t = new n.Vector3;
  49416. return function(i) {
  49417. var n = this.levels;
  49418. if (n.length > 1) {
  49419. e.setFromMatrixPosition(i.matrixWorld),
  49420. t.setFromMatrixPosition(this.matrixWorld);
  49421. var r = e.distanceTo(t);
  49422. n[0].object.visible = !0;
  49423. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49424. n[o - 1].object.visible = !1,
  49425. n[o].object.visible = !0;
  49426. for (; o < a; o++)
  49427. n[o].object.visible = !1
  49428. }
  49429. }
  49430. }(),
  49431. n.LOD.prototype.copy = function(e) {
  49432. n.Object3D.prototype.copy.call(this, e, !1);
  49433. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49434. var o = t[i];
  49435. this.addLevel(o.object.clone(), o.distance)
  49436. }
  49437. return this
  49438. }
  49439. ,
  49440. n.LOD.prototype.toJSON = function(e) {
  49441. var t = n.Object3D.prototype.toJSON.call(this, e);
  49442. t.object.levels = [];
  49443. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49444. var a = i[r];
  49445. t.object.levels.push({
  49446. object: a.object.uuid,
  49447. distance: a.distance
  49448. })
  49449. }
  49450. return t
  49451. }
  49452. ,
  49453. n.Sprite = function() {
  49454. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49455. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49456. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49457. , r = new n.BufferGeometry;
  49458. return r.setIndex(new n.BufferAttribute(e,1)),
  49459. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49460. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49461. function(e) {
  49462. n.Object3D.call(this),
  49463. this.type = "Sprite",
  49464. this.geometry = r,
  49465. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49466. }
  49467. }(),
  49468. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49469. n.Sprite.prototype.constructor = n.Sprite,
  49470. n.Sprite.prototype.raycast = function() {
  49471. var e = new n.Vector3;
  49472. return function(t, i) {
  49473. e.setFromMatrixPosition(this.matrixWorld);
  49474. var n = t.ray.distanceSqToPoint(e)
  49475. , r = this.scale.x * this.scale.y;
  49476. n > r || i.push({
  49477. distance: Math.sqrt(n),
  49478. point: this.position,
  49479. face: null,
  49480. object: this
  49481. })
  49482. }
  49483. }(),
  49484. n.Sprite.prototype.clone = function() {
  49485. return new this.constructor(this.material).copy(this)
  49486. }
  49487. ,
  49488. n.Particle = n.Sprite,
  49489. n.LensFlare = function(e, t, i, r, o) {
  49490. n.Object3D.call(this),
  49491. this.lensFlares = [],
  49492. this.positionScreen = new n.Vector3,
  49493. this.customUpdateCallback = void 0,
  49494. void 0 !== e && this.add(e, t, i, r, o)
  49495. }
  49496. ,
  49497. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49498. n.LensFlare.prototype.constructor = n.LensFlare,
  49499. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49500. void 0 === t && (t = -1),
  49501. void 0 === i && (i = 0),
  49502. void 0 === a && (a = 1),
  49503. void 0 === o && (o = new n.Color(16777215)),
  49504. void 0 === r && (r = n.NormalBlending),
  49505. i = Math.min(i, Math.max(0, i)),
  49506. this.lensFlares.push({
  49507. texture: e,
  49508. size: t,
  49509. distance: i,
  49510. x: 0,
  49511. y: 0,
  49512. z: 0,
  49513. scale: 1,
  49514. rotation: 0,
  49515. opacity: a,
  49516. color: o,
  49517. blending: r
  49518. })
  49519. }
  49520. ,
  49521. n.LensFlare.prototype.updateLensFlares = function() {
  49522. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49523. for (e = 0; e < i; e++)
  49524. t = this.lensFlares[e],
  49525. t.x = this.positionScreen.x + n * t.distance,
  49526. t.y = this.positionScreen.y + r * t.distance,
  49527. t.wantedRotation = t.x * Math.PI * .25,
  49528. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49529. }
  49530. ,
  49531. n.LensFlare.prototype.copy = function(e) {
  49532. n.Object3D.prototype.copy.call(this, e),
  49533. this.positionScreen.copy(e.positionScreen),
  49534. this.customUpdateCallback = e.customUpdateCallback;
  49535. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49536. this.lensFlares.push(e.lensFlares[t]);
  49537. return this
  49538. }
  49539. ,
  49540. n.Scene = function() {
  49541. n.Object3D.call(this),
  49542. this.type = "Scene",
  49543. this.fog = null,
  49544. this.overrideMaterial = null,
  49545. this.autoUpdate = !0
  49546. }
  49547. ,
  49548. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49549. n.Scene.prototype.constructor = n.Scene,
  49550. n.Scene.prototype.copy = function(e, t) {
  49551. return n.Object3D.prototype.copy.call(this, e, t),
  49552. null !== e.fog && (this.fog = e.fog.clone()),
  49553. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49554. this.autoUpdate = e.autoUpdate,
  49555. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49556. this
  49557. }
  49558. ,
  49559. n.Fog = function(e, t, i) {
  49560. this.name = "",
  49561. this.color = new n.Color(e),
  49562. this.near = void 0 !== t ? t : 1,
  49563. this.far = void 0 !== i ? i : 1e3
  49564. }
  49565. ,
  49566. n.Fog.prototype.clone = function() {
  49567. return new n.Fog(this.color.getHex(),this.near,this.far)
  49568. }
  49569. ,
  49570. n.FogExp2 = function(e, t) {
  49571. this.name = "",
  49572. this.color = new n.Color(e),
  49573. this.density = void 0 !== t ? t : 25e-5
  49574. }
  49575. ,
  49576. n.FogExp2.prototype.clone = function() {
  49577. return new n.FogExp2(this.color.getHex(),this.density)
  49578. }
  49579. ,
  49580. n.ShaderChunk = {},
  49581. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49582. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49583. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49584. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49585. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49586. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49587. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49588. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49589. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49590. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49591. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49592. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49593. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49594. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49595. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49596. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49597. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49598. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49599. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49600. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49601. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49602. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49603. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49604. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49605. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49606. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49607. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49608. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49609. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49610. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49611. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49612. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49613. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49614. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49615. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49616. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49617. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49618. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49619. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49620. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49621. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49622. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49623. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49624. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49625. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49626. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49627. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49628. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49629. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49630. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49631. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49632. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49633. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49634. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49635. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49636. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49637. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49638. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49639. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49640. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49641. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49642. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49643. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49644. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49645. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49646. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49647. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49648. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49649. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49650. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49651. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49652. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49653. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49654. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49655. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49656. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49657. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49658. n.UniformsUtils = {
  49659. merge: function(e) {
  49660. for (var t = {}, i = 0; i < e.length; i++) {
  49661. var n = this.clone(e[i]);
  49662. for (var r in n)
  49663. t[r] = n[r]
  49664. }
  49665. return t
  49666. },
  49667. clone: function(e) {
  49668. var t = {};
  49669. for (var i in e) {
  49670. t[i] = {};
  49671. for (var r in e[i]) {
  49672. var o = e[i][r];
  49673. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49674. }
  49675. }
  49676. return t
  49677. }
  49678. },
  49679. n.UniformsLib = {
  49680. common: {
  49681. diffuse: {
  49682. type: "c",
  49683. value: new n.Color(15658734)
  49684. },
  49685. opacity: {
  49686. type: "f",
  49687. value: 1
  49688. },
  49689. map: {
  49690. type: "t",
  49691. value: null
  49692. },
  49693. offsetRepeat: {
  49694. type: "v4",
  49695. value: new n.Vector4(0,0,1,1)
  49696. },
  49697. specularMap: {
  49698. type: "t",
  49699. value: null
  49700. },
  49701. alphaMap: {
  49702. type: "t",
  49703. value: null
  49704. },
  49705. envMap: {
  49706. type: "t",
  49707. value: null
  49708. },
  49709. flipEnvMap: {
  49710. type: "f",
  49711. value: -1
  49712. },
  49713. reflectivity: {
  49714. type: "f",
  49715. value: 1
  49716. },
  49717. refractionRatio: {
  49718. type: "f",
  49719. value: .98
  49720. }
  49721. },
  49722. aomap: {
  49723. aoMap: {
  49724. type: "t",
  49725. value: null
  49726. },
  49727. aoMapIntensity: {
  49728. type: "f",
  49729. value: 1
  49730. }
  49731. },
  49732. lightmap: {
  49733. lightMap: {
  49734. type: "t",
  49735. value: null
  49736. },
  49737. lightMapIntensity: {
  49738. type: "f",
  49739. value: 1
  49740. }
  49741. },
  49742. emissivemap: {
  49743. emissiveMap: {
  49744. type: "t",
  49745. value: null
  49746. }
  49747. },
  49748. bumpmap: {
  49749. bumpMap: {
  49750. type: "t",
  49751. value: null
  49752. },
  49753. bumpScale: {
  49754. type: "f",
  49755. value: 1
  49756. }
  49757. },
  49758. normalmap: {
  49759. normalMap: {
  49760. type: "t",
  49761. value: null
  49762. },
  49763. normalScale: {
  49764. type: "v2",
  49765. value: new n.Vector2(1,1)
  49766. }
  49767. },
  49768. displacementmap: {
  49769. displacementMap: {
  49770. type: "t",
  49771. value: null
  49772. },
  49773. displacementScale: {
  49774. type: "f",
  49775. value: 1
  49776. },
  49777. displacementBias: {
  49778. type: "f",
  49779. value: 0
  49780. }
  49781. },
  49782. roughnessmap: {
  49783. roughnessMap: {
  49784. type: "t",
  49785. value: null
  49786. }
  49787. },
  49788. metalnessmap: {
  49789. metalnessMap: {
  49790. type: "t",
  49791. value: null
  49792. }
  49793. },
  49794. fog: {
  49795. fogDensity: {
  49796. type: "f",
  49797. value: 25e-5
  49798. },
  49799. fogNear: {
  49800. type: "f",
  49801. value: 1
  49802. },
  49803. fogFar: {
  49804. type: "f",
  49805. value: 2e3
  49806. },
  49807. fogColor: {
  49808. type: "c",
  49809. value: new n.Color(16777215)
  49810. }
  49811. },
  49812. lights: {
  49813. ambientLightColor: {
  49814. type: "fv",
  49815. value: []
  49816. },
  49817. directionalLights: {
  49818. type: "sa",
  49819. value: [],
  49820. properties: {
  49821. direction: {
  49822. type: "v3"
  49823. },
  49824. color: {
  49825. type: "c"
  49826. },
  49827. shadow: {
  49828. type: "i"
  49829. },
  49830. shadowBias: {
  49831. type: "f"
  49832. },
  49833. shadowRadius: {
  49834. type: "f"
  49835. },
  49836. shadowMapSize: {
  49837. type: "v2"
  49838. }
  49839. }
  49840. },
  49841. directionalShadowMap: {
  49842. type: "tv",
  49843. value: []
  49844. },
  49845. directionalShadowMatrix: {
  49846. type: "m4v",
  49847. value: []
  49848. },
  49849. spotLights: {
  49850. type: "sa",
  49851. value: [],
  49852. properties: {
  49853. color: {
  49854. type: "c"
  49855. },
  49856. position: {
  49857. type: "v3"
  49858. },
  49859. direction: {
  49860. type: "v3"
  49861. },
  49862. distance: {
  49863. type: "f"
  49864. },
  49865. coneCos: {
  49866. type: "f"
  49867. },
  49868. penumbraCos: {
  49869. type: "f"
  49870. },
  49871. decay: {
  49872. type: "f"
  49873. },
  49874. shadow: {
  49875. type: "i"
  49876. },
  49877. shadowBias: {
  49878. type: "f"
  49879. },
  49880. shadowRadius: {
  49881. type: "f"
  49882. },
  49883. shadowMapSize: {
  49884. type: "v2"
  49885. }
  49886. }
  49887. },
  49888. spotShadowMap: {
  49889. type: "tv",
  49890. value: []
  49891. },
  49892. spotShadowMatrix: {
  49893. type: "m4v",
  49894. value: []
  49895. },
  49896. pointLights: {
  49897. type: "sa",
  49898. value: [],
  49899. properties: {
  49900. color: {
  49901. type: "c"
  49902. },
  49903. position: {
  49904. type: "v3"
  49905. },
  49906. decay: {
  49907. type: "f"
  49908. },
  49909. distance: {
  49910. type: "f"
  49911. },
  49912. shadow: {
  49913. type: "i"
  49914. },
  49915. shadowBias: {
  49916. type: "f"
  49917. },
  49918. shadowRadius: {
  49919. type: "f"
  49920. },
  49921. shadowMapSize: {
  49922. type: "v2"
  49923. }
  49924. }
  49925. },
  49926. pointShadowMap: {
  49927. type: "tv",
  49928. value: []
  49929. },
  49930. pointShadowMatrix: {
  49931. type: "m4v",
  49932. value: []
  49933. },
  49934. hemisphereLights: {
  49935. type: "sa",
  49936. value: [],
  49937. properties: {
  49938. direction: {
  49939. type: "v3"
  49940. },
  49941. skyColor: {
  49942. type: "c"
  49943. },
  49944. groundColor: {
  49945. type: "c"
  49946. }
  49947. }
  49948. }
  49949. },
  49950. points: {
  49951. diffuse: {
  49952. type: "c",
  49953. value: new n.Color(15658734)
  49954. },
  49955. opacity: {
  49956. type: "f",
  49957. value: 1
  49958. },
  49959. size: {
  49960. type: "f",
  49961. value: 1
  49962. },
  49963. scale: {
  49964. type: "f",
  49965. value: 1
  49966. },
  49967. map: {
  49968. type: "t",
  49969. value: null
  49970. },
  49971. offsetRepeat: {
  49972. type: "v4",
  49973. value: new n.Vector4(0,0,1,1)
  49974. }
  49975. }
  49976. },
  49977. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  49978. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  49979. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  49980. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  49981. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  49982. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  49983. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  49984. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  49985. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  49986. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  49987. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  49988. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  49989. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  49990. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  49991. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  49992. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  49993. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  49994. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  49995. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  49996. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  49997. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  49998. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  49999. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50000. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50001. n.ShaderLib = {
  50002. basic: {
  50003. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50004. vertexShader: n.ShaderChunk.meshbasic_vert,
  50005. fragmentShader: n.ShaderChunk.meshbasic_frag
  50006. },
  50007. lambert: {
  50008. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50009. emissive: {
  50010. type: "c",
  50011. value: new n.Color(0)
  50012. }
  50013. }]),
  50014. vertexShader: n.ShaderChunk.meshlambert_vert,
  50015. fragmentShader: n.ShaderChunk.meshlambert_frag
  50016. },
  50017. phong: {
  50018. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50019. emissive: {
  50020. type: "c",
  50021. value: new n.Color(0)
  50022. },
  50023. specular: {
  50024. type: "c",
  50025. value: new n.Color(1118481)
  50026. },
  50027. shininess: {
  50028. type: "f",
  50029. value: 30
  50030. }
  50031. }]),
  50032. vertexShader: n.ShaderChunk.meshphong_vert,
  50033. fragmentShader: n.ShaderChunk.meshphong_frag
  50034. },
  50035. standard: {
  50036. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50037. emissive: {
  50038. type: "c",
  50039. value: new n.Color(0)
  50040. },
  50041. roughness: {
  50042. type: "f",
  50043. value: .5
  50044. },
  50045. metalness: {
  50046. type: "f",
  50047. value: 0
  50048. },
  50049. envMapIntensity: {
  50050. type: "f",
  50051. value: 1
  50052. }
  50053. }]),
  50054. vertexShader: n.ShaderChunk.meshstandard_vert,
  50055. fragmentShader: n.ShaderChunk.meshstandard_frag
  50056. },
  50057. points: {
  50058. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50059. vertexShader: n.ShaderChunk.points_vert,
  50060. fragmentShader: n.ShaderChunk.points_frag
  50061. },
  50062. dashed: {
  50063. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50064. scale: {
  50065. type: "f",
  50066. value: 1
  50067. },
  50068. dashSize: {
  50069. type: "f",
  50070. value: 1
  50071. },
  50072. totalSize: {
  50073. type: "f",
  50074. value: 2
  50075. }
  50076. }]),
  50077. vertexShader: n.ShaderChunk.linedashed_vert,
  50078. fragmentShader: n.ShaderChunk.linedashed_frag
  50079. },
  50080. depth: {
  50081. uniforms: {
  50082. mNear: {
  50083. type: "f",
  50084. value: 1
  50085. },
  50086. mFar: {
  50087. type: "f",
  50088. value: 2e3
  50089. },
  50090. opacity: {
  50091. type: "f",
  50092. value: 1
  50093. }
  50094. },
  50095. vertexShader: n.ShaderChunk.depth_vert,
  50096. fragmentShader: n.ShaderChunk.depth_frag
  50097. },
  50098. normal: {
  50099. uniforms: {
  50100. opacity: {
  50101. type: "f",
  50102. value: 1
  50103. }
  50104. },
  50105. vertexShader: n.ShaderChunk.normal_vert,
  50106. fragmentShader: n.ShaderChunk.normal_frag
  50107. },
  50108. cube: {
  50109. uniforms: {
  50110. tCube: {
  50111. type: "t",
  50112. value: null
  50113. },
  50114. tFlip: {
  50115. type: "f",
  50116. value: -1
  50117. }
  50118. },
  50119. vertexShader: n.ShaderChunk.cube_vert,
  50120. fragmentShader: n.ShaderChunk.cube_frag
  50121. },
  50122. equirect: {
  50123. uniforms: {
  50124. tEquirect: {
  50125. type: "t",
  50126. value: null
  50127. },
  50128. tFlip: {
  50129. type: "f",
  50130. value: -1
  50131. }
  50132. },
  50133. vertexShader: n.ShaderChunk.equirect_vert,
  50134. fragmentShader: n.ShaderChunk.equirect_frag
  50135. },
  50136. depthRGBA: {
  50137. uniforms: {},
  50138. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50139. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50140. },
  50141. distanceRGBA: {
  50142. uniforms: {
  50143. lightPos: {
  50144. type: "v3",
  50145. value: new n.Vector3(0,0,0)
  50146. }
  50147. },
  50148. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50149. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50150. }
  50151. },
  50152. n.WebGLRenderer = function(e) {
  50153. function t() {
  50154. return null === ye ? Oe : 1
  50155. }
  50156. function i(e, t, i, n) {
  50157. se === !0 && (e *= n,
  50158. t *= n,
  50159. i *= n),
  50160. Ye.clearColor(e, t, i, n)
  50161. }
  50162. function r() {
  50163. Ye.init(),
  50164. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50165. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50166. i(Se.r, Se.g, Se.b, Me)
  50167. }
  50168. function o() {
  50169. Ae = null,
  50170. be = null,
  50171. Ee = "",
  50172. Ie = -1,
  50173. Ye.reset()
  50174. }
  50175. function a(e) {
  50176. e.preventDefault(),
  50177. o(),
  50178. r(),
  50179. Xe.clear()
  50180. }
  50181. function s(e) {
  50182. var t = e.target;
  50183. t.removeEventListener("dispose", s),
  50184. h(t),
  50185. ke.textures--
  50186. }
  50187. function l(e) {
  50188. var t = e.target;
  50189. t.removeEventListener("dispose", l),
  50190. u(t),
  50191. ke.textures--
  50192. }
  50193. function c(e) {
  50194. var t = e.target;
  50195. t.removeEventListener("dispose", c),
  50196. d(t)
  50197. }
  50198. function h(e) {
  50199. var t = Xe.get(e);
  50200. if (e.image && t.__image__webglTextureCube)
  50201. Ge.deleteTexture(t.__image__webglTextureCube);
  50202. else {
  50203. if (void 0 === t.__webglInit)
  50204. return;
  50205. Ge.deleteTexture(t.__webglTexture)
  50206. }
  50207. Xe.delete(e)
  50208. }
  50209. function u(e) {
  50210. var t = Xe.get(e)
  50211. , i = Xe.get(e.texture);
  50212. if (e && void 0 !== i.__webglTexture) {
  50213. if (Ge.deleteTexture(i.__webglTexture),
  50214. e instanceof n.WebGLRenderTargetCube)
  50215. for (var r = 0; r < 6; r++)
  50216. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50217. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50218. else
  50219. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50220. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50221. Xe.delete(e.texture),
  50222. Xe.delete(e)
  50223. }
  50224. }
  50225. function d(e) {
  50226. p(e),
  50227. Xe.delete(e)
  50228. }
  50229. function p(e) {
  50230. var t = Xe.get(e).program;
  50231. e.program = void 0,
  50232. void 0 !== t && qe.releaseProgram(t)
  50233. }
  50234. function f(e, t, i, r) {
  50235. var o;
  50236. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50237. null === o))
  50238. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50239. void 0 === r && (r = 0),
  50240. Ye.initAttributes();
  50241. var a = i.attributes
  50242. , s = t.getAttributes()
  50243. , l = e.defaultAttributeValues;
  50244. for (var c in s) {
  50245. var h = s[c];
  50246. if (h >= 0) {
  50247. var u = a[c];
  50248. if (void 0 !== u) {
  50249. var d = u.itemSize
  50250. , p = Ze.getAttributeBuffer(u);
  50251. if (u instanceof n.InterleavedBufferAttribute) {
  50252. var f = u.data
  50253. , g = f.stride
  50254. , m = u.offset;
  50255. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50256. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50257. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50258. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50259. } else
  50260. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50261. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50262. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50263. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50264. } else if (void 0 !== l) {
  50265. var v = l[c];
  50266. if (void 0 !== v)
  50267. switch (v.length) {
  50268. case 2:
  50269. Ge.vertexAttrib2fv(h, v);
  50270. break;
  50271. case 3:
  50272. Ge.vertexAttrib3fv(h, v);
  50273. break;
  50274. case 4:
  50275. Ge.vertexAttrib4fv(h, v);
  50276. break;
  50277. default:
  50278. Ge.vertexAttrib1fv(h, v)
  50279. }
  50280. }
  50281. }
  50282. }
  50283. Ye.disableUnusedAttributes()
  50284. }
  50285. function g(e, t) {
  50286. return Math.abs(t[0]) - Math.abs(e[0])
  50287. }
  50288. function m(e, t) {
  50289. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50290. }
  50291. function v(e, t) {
  50292. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50293. }
  50294. function A(e, t, i, n, r) {
  50295. var o, a;
  50296. i.transparent ? (o = de,
  50297. a = ++pe) : (o = he,
  50298. a = ++ue);
  50299. var s = o[a];
  50300. void 0 !== s ? (s.id = e.id,
  50301. s.object = e,
  50302. s.geometry = t,
  50303. s.material = i,
  50304. s.z = Ve.z,
  50305. s.group = r) : (s = {
  50306. id: e.id,
  50307. object: e,
  50308. geometry: t,
  50309. material: i,
  50310. z: Ve.z,
  50311. group: r
  50312. },
  50313. o.push(s))
  50314. }
  50315. function y(e, t) {
  50316. if (e.visible !== !1) {
  50317. if (e.layers.test(t.layers))
  50318. if (e instanceof n.Light)
  50319. ce.push(e);
  50320. else if (e instanceof n.Sprite)
  50321. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50322. else if (e instanceof n.LensFlare)
  50323. me.push(e);
  50324. else if (e instanceof n.ImmediateRenderObject)
  50325. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50326. Ve.applyProjection(Fe)),
  50327. A(e, null, e.material, Ve.z, null);
  50328. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50329. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50330. var i = e.material;
  50331. if (i.visible === !0) {
  50332. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50333. Ve.applyProjection(Fe));
  50334. var r = Ze.update(e);
  50335. if (i instanceof n.MultiMaterial)
  50336. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50337. var c = o[s]
  50338. , h = a[c.materialIndex];
  50339. h.visible === !0 && A(e, r, h, Ve.z, c)
  50340. }
  50341. else
  50342. A(e, r, i, Ve.z, null)
  50343. }
  50344. }
  50345. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50346. y(u[s], t)
  50347. }
  50348. }
  50349. function C(e, t, i, r) {
  50350. for (var o = 0, a = e.length; o < a; o++) {
  50351. var s = e[o]
  50352. , l = s.object
  50353. , c = s.geometry
  50354. , h = void 0 === r ? s.material : r
  50355. , u = s.group;
  50356. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50357. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50358. l instanceof n.ImmediateRenderObject) {
  50359. E(h);
  50360. var d = w(t, i, h, l);
  50361. Ee = "",
  50362. l.render(function(e) {
  50363. ve.renderBufferImmediate(e, d, h)
  50364. })
  50365. } else
  50366. ve.renderBufferDirect(t, i, c, h, l, u)
  50367. }
  50368. }
  50369. function I(e, t, i) {
  50370. var r = Xe.get(e)
  50371. , o = qe.getParameters(e, Ue, t, i)
  50372. , a = qe.getProgramCode(e, o)
  50373. , s = r.program
  50374. , l = !0;
  50375. if (void 0 === s)
  50376. e.addEventListener("dispose", c);
  50377. else if (s.code !== a)
  50378. p(e);
  50379. else {
  50380. if (void 0 !== o.shaderID)
  50381. return;
  50382. l = !1
  50383. }
  50384. if (l) {
  50385. if (o.shaderID) {
  50386. var h = n.ShaderLib[o.shaderID];
  50387. r.__webglShader = {
  50388. name: e.type,
  50389. uniforms: n.UniformsUtils.clone(h.uniforms),
  50390. vertexShader: h.vertexShader,
  50391. fragmentShader: h.fragmentShader
  50392. }
  50393. } else
  50394. r.__webglShader = {
  50395. name: e.type,
  50396. uniforms: e.uniforms,
  50397. vertexShader: e.vertexShader,
  50398. fragmentShader: e.fragmentShader
  50399. };
  50400. e.__webglShader = r.__webglShader,
  50401. s = qe.acquireProgram(e, o, a),
  50402. r.program = s,
  50403. e.program = s
  50404. }
  50405. var u = s.getAttributes();
  50406. if (e.morphTargets) {
  50407. e.numSupportedMorphTargets = 0;
  50408. for (var d = 0; d < ve.maxMorphTargets; d++)
  50409. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50410. }
  50411. if (e.morphNormals) {
  50412. e.numSupportedMorphNormals = 0;
  50413. for (var d = 0; d < ve.maxMorphNormals; d++)
  50414. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50415. }
  50416. r.uniformsList = [];
  50417. var f = r.__webglShader.uniforms
  50418. , g = r.program.getUniforms();
  50419. for (var m in f) {
  50420. var v = g[m];
  50421. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50422. }
  50423. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50424. f.ambientLightColor.value = Ue.ambient,
  50425. f.directionalLights.value = Ue.directional,
  50426. f.spotLights.value = Ue.spot,
  50427. f.pointLights.value = Ue.point,
  50428. f.hemisphereLights.value = Ue.hemi,
  50429. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50430. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50431. f.spotShadowMap.value = Ue.spotShadowMap,
  50432. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50433. f.pointShadowMap.value = Ue.pointShadowMap,
  50434. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50435. r.hasDynamicUniforms = !1;
  50436. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50437. var C = r.uniformsList[A][0];
  50438. if (C.dynamic === !0) {
  50439. r.hasDynamicUniforms = !0;
  50440. break
  50441. }
  50442. }
  50443. }
  50444. function E(e) {
  50445. b(e),
  50446. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50447. Ye.setDepthFunc(e.depthFunc),
  50448. Ye.setDepthTest(e.depthTest),
  50449. Ye.setDepthWrite(e.depthWrite),
  50450. Ye.setColorWrite(e.colorWrite),
  50451. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50452. }
  50453. function b(e) {
  50454. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50455. Ye.setFlipSided(e.side === n.BackSide)
  50456. }
  50457. function w(e, t, i, r) {
  50458. xe = 0;
  50459. var o = Xe.get(i);
  50460. void 0 === o.program && (i.needsUpdate = !0),
  50461. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50462. i.needsUpdate && (I(i, t, r),
  50463. i.needsUpdate = !1);
  50464. var a = !1
  50465. , s = !1
  50466. , l = !1
  50467. , c = o.program
  50468. , h = c.getUniforms()
  50469. , u = o.__webglShader.uniforms;
  50470. if (c.id !== Ae && (Ge.useProgram(c.program),
  50471. Ae = c.id,
  50472. a = !0,
  50473. s = !0,
  50474. l = !0),
  50475. i.id !== Ie && (Ie = i.id,
  50476. s = !0),
  50477. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50478. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50479. e !== be && (be = e,
  50480. s = !0,
  50481. l = !0),
  50482. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50483. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50484. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50485. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50486. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50487. i.skinning)
  50488. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50489. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50490. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50491. if (void 0 !== h.boneTexture) {
  50492. var d = B();
  50493. Ge.uniform1i(h.boneTexture, d),
  50494. ve.setTexture(r.skeleton.boneTexture, d)
  50495. }
  50496. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50497. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50498. } else
  50499. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50500. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50501. t && i.fog && R(u, t),
  50502. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50503. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50504. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50505. u.mFar.value = e.far,
  50506. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50507. V(o.uniformsList)),
  50508. N(h, r),
  50509. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50510. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50511. c
  50512. }
  50513. function _(e, t, i) {
  50514. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50515. var a = e[r][0]
  50516. , s = a.onUpdateCallback;
  50517. void 0 !== s && (s.bind(a)(t, i),
  50518. n.push(e[r]))
  50519. }
  50520. V(n)
  50521. }
  50522. function T(e, t) {
  50523. e.opacity.value = t.opacity,
  50524. e.diffuse.value = t.color,
  50525. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50526. e.map.value = t.map,
  50527. e.specularMap.value = t.specularMap,
  50528. e.alphaMap.value = t.alphaMap,
  50529. t.aoMap && (e.aoMap.value = t.aoMap,
  50530. e.aoMapIntensity.value = t.aoMapIntensity);
  50531. var i;
  50532. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50533. void 0 !== i) {
  50534. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50535. var r = i.offset
  50536. , o = i.repeat;
  50537. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50538. }
  50539. e.envMap.value = t.envMap,
  50540. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50541. e.reflectivity.value = t.reflectivity,
  50542. e.refractionRatio.value = t.refractionRatio
  50543. }
  50544. function x(e, t) {
  50545. e.diffuse.value = t.color,
  50546. e.opacity.value = t.opacity
  50547. }
  50548. function S(e, t) {
  50549. e.dashSize.value = t.dashSize,
  50550. e.totalSize.value = t.dashSize + t.gapSize,
  50551. e.scale.value = t.scale
  50552. }
  50553. function M(e, t) {
  50554. if (e.diffuse.value = t.color,
  50555. e.opacity.value = t.opacity,
  50556. e.size.value = t.size * Oe,
  50557. e.scale.value = te.clientHeight / 2,
  50558. e.map.value = t.map,
  50559. null !== t.map) {
  50560. var i = t.map.offset
  50561. , n = t.map.repeat;
  50562. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50563. }
  50564. }
  50565. function R(e, t) {
  50566. e.fogColor.value = t.color,
  50567. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50568. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50569. }
  50570. function P(e, t) {
  50571. t.lightMap && (e.lightMap.value = t.lightMap,
  50572. e.lightMapIntensity.value = t.lightMapIntensity),
  50573. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50574. }
  50575. function O(e, t) {
  50576. e.specular.value = t.specular,
  50577. e.shininess.value = Math.max(t.shininess, 1e-4),
  50578. t.lightMap && (e.lightMap.value = t.lightMap,
  50579. e.lightMapIntensity.value = t.lightMapIntensity),
  50580. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50581. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50582. e.bumpScale.value = t.bumpScale),
  50583. t.normalMap && (e.normalMap.value = t.normalMap,
  50584. e.normalScale.value.copy(t.normalScale)),
  50585. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50586. e.displacementScale.value = t.displacementScale,
  50587. e.displacementBias.value = t.displacementBias)
  50588. }
  50589. function L(e, t) {
  50590. e.roughness.value = t.roughness,
  50591. e.metalness.value = t.metalness,
  50592. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50593. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50594. t.lightMap && (e.lightMap.value = t.lightMap,
  50595. e.lightMapIntensity.value = t.lightMapIntensity),
  50596. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50597. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50598. e.bumpScale.value = t.bumpScale),
  50599. t.normalMap && (e.normalMap.value = t.normalMap,
  50600. e.normalScale.value.copy(t.normalScale)),
  50601. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50602. e.displacementScale.value = t.displacementScale,
  50603. e.displacementBias.value = t.displacementBias),
  50604. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50605. }
  50606. function D(e, t) {
  50607. e.ambientLightColor.needsUpdate = t,
  50608. e.directionalLights.needsUpdate = t,
  50609. e.pointLights.needsUpdate = t,
  50610. e.spotLights.needsUpdate = t,
  50611. e.hemisphereLights.needsUpdate = t
  50612. }
  50613. function N(e, t) {
  50614. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50615. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50616. }
  50617. function B() {
  50618. var e = xe;
  50619. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50620. xe += 1,
  50621. e
  50622. }
  50623. function F(e, t, i, r) {
  50624. var o, a;
  50625. if ("1i" === t)
  50626. Ge.uniform1i(i, r);
  50627. else if ("1f" === t)
  50628. Ge.uniform1f(i, r);
  50629. else if ("2f" === t)
  50630. Ge.uniform2f(i, r[0], r[1]);
  50631. else if ("3f" === t)
  50632. Ge.uniform3f(i, r[0], r[1], r[2]);
  50633. else if ("4f" === t)
  50634. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50635. else if ("1iv" === t)
  50636. Ge.uniform1iv(i, r);
  50637. else if ("3iv" === t)
  50638. Ge.uniform3iv(i, r);
  50639. else if ("1fv" === t)
  50640. Ge.uniform1fv(i, r);
  50641. else if ("2fv" === t)
  50642. Ge.uniform2fv(i, r);
  50643. else if ("3fv" === t)
  50644. Ge.uniform3fv(i, r);
  50645. else if ("4fv" === t)
  50646. Ge.uniform4fv(i, r);
  50647. else if ("Matrix2fv" === t)
  50648. Ge.uniformMatrix2fv(i, !1, r);
  50649. else if ("Matrix3fv" === t)
  50650. Ge.uniformMatrix3fv(i, !1, r);
  50651. else if ("Matrix4fv" === t)
  50652. Ge.uniformMatrix4fv(i, !1, r);
  50653. else if ("i" === t)
  50654. Ge.uniform1i(i, r);
  50655. else if ("f" === t)
  50656. Ge.uniform1f(i, r);
  50657. else if ("v2" === t)
  50658. Ge.uniform2f(i, r.x, r.y);
  50659. else if ("v3" === t)
  50660. Ge.uniform3f(i, r.x, r.y, r.z);
  50661. else if ("v4" === t)
  50662. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50663. else if ("c" === t)
  50664. Ge.uniform3f(i, r.r, r.g, r.b);
  50665. else if ("s" === t) {
  50666. var s = e.properties;
  50667. for (var l in s) {
  50668. var c = s[l]
  50669. , h = i[l]
  50670. , u = r[l];
  50671. F(c, c.type, h, u)
  50672. }
  50673. } else if ("sa" === t)
  50674. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50675. for (var l in s) {
  50676. var c = s[l]
  50677. , h = i[d][l]
  50678. , u = r[d][l];
  50679. F(c, c.type, h, u)
  50680. }
  50681. else if ("iv1" === t)
  50682. Ge.uniform1iv(i, r);
  50683. else if ("iv" === t)
  50684. Ge.uniform3iv(i, r);
  50685. else if ("fv1" === t)
  50686. Ge.uniform1fv(i, r);
  50687. else if ("fv" === t)
  50688. Ge.uniform3fv(i, r);
  50689. else if ("v2v" === t) {
  50690. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  50691. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50692. f += 2)
  50693. e._array[f + 0] = r[d].x,
  50694. e._array[f + 1] = r[d].y;
  50695. Ge.uniform2fv(i, e._array)
  50696. } else if ("v3v" === t) {
  50697. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  50698. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50699. m += 3)
  50700. e._array[m + 0] = r[d].x,
  50701. e._array[m + 1] = r[d].y,
  50702. e._array[m + 2] = r[d].z;
  50703. Ge.uniform3fv(i, e._array)
  50704. } else if ("v4v" === t) {
  50705. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  50706. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50707. v += 4)
  50708. e._array[v + 0] = r[d].x,
  50709. e._array[v + 1] = r[d].y,
  50710. e._array[v + 2] = r[d].z,
  50711. e._array[v + 3] = r[d].w;
  50712. Ge.uniform4fv(i, e._array)
  50713. } else if ("m2" === t)
  50714. Ge.uniformMatrix2fv(i, !1, r.elements);
  50715. else if ("m3" === t)
  50716. Ge.uniformMatrix3fv(i, !1, r.elements);
  50717. else if ("m3v" === t) {
  50718. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  50719. for (var d = 0, g = r.length; d < g; d++)
  50720. r[d].flattenToArrayOffset(e._array, 9 * d);
  50721. Ge.uniformMatrix3fv(i, !1, e._array)
  50722. } else if ("m4" === t)
  50723. Ge.uniformMatrix4fv(i, !1, r.elements);
  50724. else if ("m4v" === t) {
  50725. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  50726. for (var d = 0, g = r.length; d < g; d++)
  50727. r[d].flattenToArrayOffset(e._array, 16 * d);
  50728. Ge.uniformMatrix4fv(i, !1, e._array)
  50729. } else if ("t" === t) {
  50730. if (o = r,
  50731. a = B(),
  50732. Ge.uniform1i(i, a),
  50733. !o)
  50734. return;
  50735. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  50736. } else if ("tv" === t) {
  50737. void 0 === e._array && (e._array = []);
  50738. for (var d = 0, g = e.value.length; d < g; d++)
  50739. e._array[d] = B();
  50740. Ge.uniform1iv(i, e._array);
  50741. for (var d = 0, g = e.value.length; d < g; d++)
  50742. o = e.value[d],
  50743. a = e._array[d],
  50744. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  50745. } else
  50746. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  50747. }
  50748. function V(e) {
  50749. for (var t = 0, i = e.length; t < i; t++) {
  50750. var n = e[t][0];
  50751. if (n.needsUpdate !== !1) {
  50752. var r = n.type
  50753. , o = e[t][1]
  50754. , a = n.value;
  50755. F(n, r, o, a)
  50756. }
  50757. }
  50758. }
  50759. function U(e, t) {
  50760. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  50761. for (Ue.shadowsPointLight = 0,
  50762. i = 0,
  50763. r = e.length; i < r; i++)
  50764. if (o = e[i],
  50765. a = o.color,
  50766. s = o.intensity,
  50767. l = o.distance,
  50768. o instanceof n.AmbientLight)
  50769. c += a.r * s,
  50770. h += a.g * s,
  50771. u += a.b * s;
  50772. else if (o instanceof n.DirectionalLight) {
  50773. var A = Ke.get(o);
  50774. A.color.copy(o.color).multiplyScalar(o.intensity),
  50775. A.direction.setFromMatrixPosition(o.matrixWorld),
  50776. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50777. A.direction.sub(Ve),
  50778. A.direction.transformDirection(d),
  50779. A.shadow = o.castShadow,
  50780. o.castShadow && (A.shadowBias = o.shadow.bias,
  50781. A.shadowRadius = o.shadow.radius,
  50782. A.shadowMapSize = o.shadow.mapSize,
  50783. Ue.shadows[v++] = o),
  50784. Ue.directionalShadowMap[p] = o.shadow.map,
  50785. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  50786. Ue.directional[p++] = A
  50787. } else if (o instanceof n.SpotLight) {
  50788. var A = Ke.get(o);
  50789. A.position.setFromMatrixPosition(o.matrixWorld),
  50790. A.position.applyMatrix4(d),
  50791. A.color.copy(a).multiplyScalar(s),
  50792. A.distance = l,
  50793. A.direction.setFromMatrixPosition(o.matrixWorld),
  50794. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50795. A.direction.sub(Ve),
  50796. A.direction.transformDirection(d),
  50797. A.coneCos = Math.cos(o.angle),
  50798. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  50799. A.decay = 0 === o.distance ? 0 : o.decay,
  50800. A.shadow = o.castShadow,
  50801. o.castShadow && (A.shadowBias = o.shadow.bias,
  50802. A.shadowRadius = o.shadow.radius,
  50803. A.shadowMapSize = o.shadow.mapSize,
  50804. Ue.shadows[v++] = o),
  50805. Ue.spotShadowMap[g] = o.shadow.map,
  50806. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  50807. Ue.spot[g++] = A
  50808. } else if (o instanceof n.PointLight) {
  50809. var A = Ke.get(o);
  50810. A.position.setFromMatrixPosition(o.matrixWorld),
  50811. A.position.applyMatrix4(d),
  50812. A.color.copy(o.color).multiplyScalar(o.intensity),
  50813. A.distance = o.distance,
  50814. A.decay = 0 === o.distance ? 0 : o.decay,
  50815. A.shadow = o.castShadow,
  50816. o.castShadow && (A.shadowBias = o.shadow.bias,
  50817. A.shadowRadius = o.shadow.radius,
  50818. A.shadowMapSize = o.shadow.mapSize,
  50819. Ue.shadows[v++] = o),
  50820. Ue.pointShadowMap[f] = o.shadow.map,
  50821. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  50822. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  50823. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  50824. Ue.point[f++] = A
  50825. } else if (o instanceof n.HemisphereLight) {
  50826. var A = Ke.get(o);
  50827. A.direction.setFromMatrixPosition(o.matrixWorld),
  50828. A.direction.transformDirection(d),
  50829. A.direction.normalize(),
  50830. A.skyColor.copy(o.color).multiplyScalar(s),
  50831. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  50832. Ue.hemi[m++] = A
  50833. }
  50834. Ue.ambient[0] = c,
  50835. Ue.ambient[1] = h,
  50836. Ue.ambient[2] = u,
  50837. Ue.directional.length = p,
  50838. Ue.spot.length = g,
  50839. Ue.point.length = f,
  50840. Ue.hemi.length = m,
  50841. Ue.shadows.length = v,
  50842. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  50843. }
  50844. function k(e, t, i) {
  50845. var r;
  50846. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  50847. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  50848. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  50849. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  50850. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  50851. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  50852. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  50853. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  50854. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  50855. r = We.get("EXT_texture_filter_anisotropic")) {
  50856. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  50857. return;
  50858. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  50859. return;
  50860. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  50861. Xe.get(t).__currentAnisotropy = t.anisotropy)
  50862. }
  50863. }
  50864. function H(e, t, i) {
  50865. void 0 === e.__webglInit && (e.__webglInit = !0,
  50866. t.addEventListener("dispose", s),
  50867. e.__webglTexture = Ge.createTexture(),
  50868. ke.textures++),
  50869. Ye.activeTexture(Ge.TEXTURE0 + i),
  50870. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  50871. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  50872. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  50873. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  50874. var r = G(t.image, je.maxTextureSize);
  50875. W(t) && z(r) === !1 && (r = j(r));
  50876. var o = z(r)
  50877. , a = ee(t.format)
  50878. , l = ee(t.type);
  50879. k(Ge.TEXTURE_2D, t, o);
  50880. var c, h = t.mipmaps;
  50881. if (t instanceof n.DataTexture)
  50882. if (h.length > 0 && o) {
  50883. for (var u = 0, d = h.length; u < d; u++)
  50884. c = h[u],
  50885. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  50886. t.generateMipmaps = !1
  50887. } else
  50888. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  50889. else if (t instanceof n.CompressedTexture)
  50890. for (var u = 0, d = h.length; u < d; u++)
  50891. c = h[u],
  50892. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  50893. else if (h.length > 0 && o) {
  50894. for (var u = 0, d = h.length; u < d; u++)
  50895. c = h[u],
  50896. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  50897. t.generateMipmaps = !1
  50898. } else
  50899. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  50900. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  50901. e.__version = t.version,
  50902. t.onUpdate && t.onUpdate(t)
  50903. }
  50904. function G(e, t) {
  50905. if (e.width > t || e.height > t) {
  50906. var i = t / Math.max(e.width, e.height)
  50907. , n = document.createElement("canvas");
  50908. n.width = Math.floor(e.width * i),
  50909. n.height = Math.floor(e.height * i);
  50910. var r = n.getContext("2d");
  50911. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  50912. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  50913. n
  50914. }
  50915. return e
  50916. }
  50917. function z(e) {
  50918. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  50919. }
  50920. function W(e) {
  50921. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  50922. }
  50923. function j(e) {
  50924. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  50925. var t = document.createElement("canvas");
  50926. t.width = n.Math.nearestPowerOfTwo(e.width),
  50927. t.height = n.Math.nearestPowerOfTwo(e.height);
  50928. var i = t.getContext("2d");
  50929. return i.drawImage(e, 0, 0, t.width, t.height),
  50930. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  50931. t
  50932. }
  50933. return e
  50934. }
  50935. function Y(e, t) {
  50936. var i = Xe.get(e);
  50937. if (6 === e.image.length)
  50938. if (e.version > 0 && i.__version !== e.version) {
  50939. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  50940. i.__image__webglTextureCube = Ge.createTexture(),
  50941. ke.textures++),
  50942. Ye.activeTexture(Ge.TEXTURE0 + t),
  50943. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  50944. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  50945. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  50946. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  50947. var c = a[0]
  50948. , h = z(c)
  50949. , u = ee(e.format)
  50950. , d = ee(e.type);
  50951. k(Ge.TEXTURE_CUBE_MAP, e, h);
  50952. for (var l = 0; l < 6; l++)
  50953. if (r)
  50954. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  50955. p = f[g],
  50956. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  50957. else
  50958. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  50959. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  50960. i.__version = e.version,
  50961. e.onUpdate && e.onUpdate(e)
  50962. } else
  50963. Ye.activeTexture(Ge.TEXTURE0 + t),
  50964. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  50965. }
  50966. function X(e, t) {
  50967. Ye.activeTexture(Ge.TEXTURE0 + t),
  50968. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  50969. }
  50970. function Z(e, t, i, n) {
  50971. var r = ee(t.texture.format)
  50972. , o = ee(t.texture.type);
  50973. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  50974. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  50975. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  50976. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  50977. }
  50978. function q(e, t) {
  50979. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  50980. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  50981. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  50982. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  50983. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  50984. }
  50985. function K(e) {
  50986. var t = Xe.get(e)
  50987. , i = e instanceof n.WebGLRenderTargetCube;
  50988. if (i) {
  50989. t.__webglDepthbuffer = [];
  50990. for (var r = 0; r < 6; r++)
  50991. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  50992. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  50993. q(t.__webglDepthbuffer[r], e)
  50994. } else
  50995. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  50996. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  50997. q(t.__webglDepthbuffer, e);
  50998. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  50999. }
  51000. function Q(e) {
  51001. var t = Xe.get(e)
  51002. , i = Xe.get(e.texture);
  51003. e.addEventListener("dispose", l),
  51004. i.__webglTexture = Ge.createTexture(),
  51005. ke.textures++;
  51006. var r = e instanceof n.WebGLRenderTargetCube
  51007. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51008. if (r) {
  51009. t.__webglFramebuffer = [];
  51010. for (var a = 0; a < 6; a++)
  51011. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51012. } else
  51013. t.__webglFramebuffer = Ge.createFramebuffer();
  51014. if (r) {
  51015. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51016. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51017. for (var a = 0; a < 6; a++)
  51018. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51019. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51020. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51021. } else
  51022. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51023. k(Ge.TEXTURE_2D, e.texture, o),
  51024. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51025. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51026. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51027. e.depthBuffer && K(e)
  51028. }
  51029. function J(e) {
  51030. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51031. , i = Xe.get(e.texture).__webglTexture;
  51032. Ye.bindTexture(t, i),
  51033. Ge.generateMipmap(t),
  51034. Ye.bindTexture(t, null)
  51035. }
  51036. function $(e) {
  51037. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51038. }
  51039. function ee(e) {
  51040. var t;
  51041. if (e === n.RepeatWrapping)
  51042. return Ge.REPEAT;
  51043. if (e === n.ClampToEdgeWrapping)
  51044. return Ge.CLAMP_TO_EDGE;
  51045. if (e === n.MirroredRepeatWrapping)
  51046. return Ge.MIRRORED_REPEAT;
  51047. if (e === n.NearestFilter)
  51048. return Ge.NEAREST;
  51049. if (e === n.NearestMipMapNearestFilter)
  51050. return Ge.NEAREST_MIPMAP_NEAREST;
  51051. if (e === n.NearestMipMapLinearFilter)
  51052. return Ge.NEAREST_MIPMAP_LINEAR;
  51053. if (e === n.LinearFilter)
  51054. return Ge.LINEAR;
  51055. if (e === n.LinearMipMapNearestFilter)
  51056. return Ge.LINEAR_MIPMAP_NEAREST;
  51057. if (e === n.LinearMipMapLinearFilter)
  51058. return Ge.LINEAR_MIPMAP_LINEAR;
  51059. if (e === n.UnsignedByteType)
  51060. return Ge.UNSIGNED_BYTE;
  51061. if (e === n.UnsignedShort4444Type)
  51062. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51063. if (e === n.UnsignedShort5551Type)
  51064. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51065. if (e === n.UnsignedShort565Type)
  51066. return Ge.UNSIGNED_SHORT_5_6_5;
  51067. if (e === n.ByteType)
  51068. return Ge.BYTE;
  51069. if (e === n.ShortType)
  51070. return Ge.SHORT;
  51071. if (e === n.UnsignedShortType)
  51072. return Ge.UNSIGNED_SHORT;
  51073. if (e === n.IntType)
  51074. return Ge.INT;
  51075. if (e === n.UnsignedIntType)
  51076. return Ge.UNSIGNED_INT;
  51077. if (e === n.FloatType)
  51078. return Ge.FLOAT;
  51079. if (t = We.get("OES_texture_half_float"),
  51080. null !== t && e === n.HalfFloatType)
  51081. return t.HALF_FLOAT_OES;
  51082. if (e === n.AlphaFormat)
  51083. return Ge.ALPHA;
  51084. if (e === n.RGBFormat)
  51085. return Ge.RGB;
  51086. if (e === n.RGBAFormat)
  51087. return Ge.RGBA;
  51088. if (e === n.LuminanceFormat)
  51089. return Ge.LUMINANCE;
  51090. if (e === n.LuminanceAlphaFormat)
  51091. return Ge.LUMINANCE_ALPHA;
  51092. if (e === n.AddEquation)
  51093. return Ge.FUNC_ADD;
  51094. if (e === n.SubtractEquation)
  51095. return Ge.FUNC_SUBTRACT;
  51096. if (e === n.ReverseSubtractEquation)
  51097. return Ge.FUNC_REVERSE_SUBTRACT;
  51098. if (e === n.ZeroFactor)
  51099. return Ge.ZERO;
  51100. if (e === n.OneFactor)
  51101. return Ge.ONE;
  51102. if (e === n.SrcColorFactor)
  51103. return Ge.SRC_COLOR;
  51104. if (e === n.OneMinusSrcColorFactor)
  51105. return Ge.ONE_MINUS_SRC_COLOR;
  51106. if (e === n.SrcAlphaFactor)
  51107. return Ge.SRC_ALPHA;
  51108. if (e === n.OneMinusSrcAlphaFactor)
  51109. return Ge.ONE_MINUS_SRC_ALPHA;
  51110. if (e === n.DstAlphaFactor)
  51111. return Ge.DST_ALPHA;
  51112. if (e === n.OneMinusDstAlphaFactor)
  51113. return Ge.ONE_MINUS_DST_ALPHA;
  51114. if (e === n.DstColorFactor)
  51115. return Ge.DST_COLOR;
  51116. if (e === n.OneMinusDstColorFactor)
  51117. return Ge.ONE_MINUS_DST_COLOR;
  51118. if (e === n.SrcAlphaSaturateFactor)
  51119. return Ge.SRC_ALPHA_SATURATE;
  51120. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51121. null !== t) {
  51122. if (e === n.RGB_S3TC_DXT1_Format)
  51123. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51124. if (e === n.RGBA_S3TC_DXT1_Format)
  51125. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51126. if (e === n.RGBA_S3TC_DXT3_Format)
  51127. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51128. if (e === n.RGBA_S3TC_DXT5_Format)
  51129. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51130. }
  51131. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51132. null !== t) {
  51133. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51134. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51135. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51136. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51137. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51138. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51139. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51140. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51141. }
  51142. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51143. null !== t && e === n.RGB_ETC1_Format)
  51144. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51145. if (t = We.get("EXT_blend_minmax"),
  51146. null !== t) {
  51147. if (e === n.MinEquation)
  51148. return t.MIN_EXT;
  51149. if (e === n.MaxEquation)
  51150. return t.MAX_EXT
  51151. }
  51152. return 0
  51153. }
  51154. console.log("THREE.WebGLRenderer", n.REVISION),
  51155. e = e || {};
  51156. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51157. , ie = void 0 !== e.context ? e.context : null
  51158. , ne = void 0 !== e.alpha && e.alpha
  51159. , re = void 0 === e.depth || e.depth
  51160. , oe = void 0 === e.stencil || e.stencil
  51161. , ae = void 0 !== e.antialias && e.antialias
  51162. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51163. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51164. , ce = []
  51165. , he = []
  51166. , ue = -1
  51167. , de = []
  51168. , pe = -1
  51169. , fe = new Float32Array(8)
  51170. , ge = []
  51171. , me = [];
  51172. this.domElement = te,
  51173. this.context = null,
  51174. this.autoClear = !0,
  51175. this.autoClearColor = !0,
  51176. this.autoClearDepth = !0,
  51177. this.autoClearStencil = !0,
  51178. this.sortObjects = !0,
  51179. this.gammaFactor = 2,
  51180. this.gammaInput = !1,
  51181. this.gammaOutput = !1,
  51182. this.physicallyCorrectLights = !1,
  51183. this.toneMapping = n.LinearToneMapping,
  51184. this.toneMappingExposure = 1,
  51185. this.toneMappingWhitePoint = 1,
  51186. this.maxMorphTargets = 8,
  51187. this.maxMorphNormals = 4,
  51188. this.autoScaleCubemaps = !0;
  51189. var ve = this
  51190. , Ae = null
  51191. , ye = null
  51192. , Ce = null
  51193. , Ie = -1
  51194. , Ee = ""
  51195. , be = null
  51196. , we = new n.Vector4
  51197. , _e = null
  51198. , Te = new n.Vector4
  51199. , xe = 0
  51200. , Se = new n.Color(0)
  51201. , Me = 0
  51202. , Re = te.width
  51203. , Pe = te.height
  51204. , Oe = 1
  51205. , Le = new n.Vector4(0,0,Re,Pe)
  51206. , De = !1
  51207. , Ne = new n.Vector4(0,0,Re,Pe)
  51208. , Be = new n.Frustum
  51209. , Fe = new n.Matrix4
  51210. , Ve = new n.Vector3
  51211. , Ue = {
  51212. hash: "",
  51213. ambient: [0, 0, 0],
  51214. directional: [],
  51215. directionalShadowMap: [],
  51216. directionalShadowMatrix: [],
  51217. spot: [],
  51218. spotShadowMap: [],
  51219. spotShadowMatrix: [],
  51220. point: [],
  51221. pointShadowMap: [],
  51222. pointShadowMatrix: [],
  51223. hemi: [],
  51224. shadows: [],
  51225. shadowsPointLight: 0
  51226. }
  51227. , ke = {
  51228. geometries: 0,
  51229. textures: 0
  51230. }
  51231. , He = {
  51232. calls: 0,
  51233. vertices: 0,
  51234. faces: 0,
  51235. points: 0
  51236. };
  51237. this.info = {
  51238. render: He,
  51239. memory: ke,
  51240. programs: null
  51241. };
  51242. var Ge;
  51243. try {
  51244. var ze = {
  51245. alpha: ne,
  51246. depth: re,
  51247. stencil: oe,
  51248. antialias: ae,
  51249. premultipliedAlpha: se,
  51250. preserveDrawingBuffer: le
  51251. };
  51252. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51253. null === Ge)
  51254. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51255. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51256. return {
  51257. rangeMin: 1,
  51258. rangeMax: 1,
  51259. precision: 1
  51260. }
  51261. }
  51262. ),
  51263. te.addEventListener("webglcontextlost", a, !1)
  51264. } catch (e) {
  51265. console.error("THREE.WebGLRenderer: " + e)
  51266. }
  51267. var We = new n.WebGLExtensions(Ge);
  51268. We.get("OES_texture_float"),
  51269. We.get("OES_texture_float_linear"),
  51270. We.get("OES_texture_half_float"),
  51271. We.get("OES_texture_half_float_linear"),
  51272. We.get("OES_standard_derivatives"),
  51273. We.get("ANGLE_instanced_arrays"),
  51274. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51275. var je = new n.WebGLCapabilities(Ge,We,e)
  51276. , Ye = new n.WebGLState(Ge,We,ee)
  51277. , Xe = new n.WebGLProperties
  51278. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51279. , qe = new n.WebGLPrograms(this,je)
  51280. , Ke = new n.WebGLLights;
  51281. this.info.programs = qe.programs;
  51282. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51283. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51284. r(),
  51285. this.context = Ge,
  51286. this.capabilities = je,
  51287. this.extensions = We,
  51288. this.properties = Xe,
  51289. this.state = Ye;
  51290. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51291. this.shadowMap = $e;
  51292. var et = new n.SpritePlugin(this,ge)
  51293. , tt = new n.LensFlarePlugin(this,me);
  51294. this.getContext = function() {
  51295. return Ge
  51296. }
  51297. ,
  51298. this.getContextAttributes = function() {
  51299. return Ge.getContextAttributes()
  51300. }
  51301. ,
  51302. this.forceContextLoss = function() {
  51303. We.get("WEBGL_lose_context").loseContext()
  51304. }
  51305. ,
  51306. this.getMaxAnisotropy = function() {
  51307. var e;
  51308. return function() {
  51309. if (void 0 !== e)
  51310. return e;
  51311. var t = We.get("EXT_texture_filter_anisotropic");
  51312. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51313. }
  51314. }(),
  51315. this.getPrecision = function() {
  51316. return je.precision
  51317. }
  51318. ,
  51319. this.getPixelRatio = function() {
  51320. return Oe
  51321. }
  51322. ,
  51323. this.setPixelRatio = function(e) {
  51324. void 0 !== e && (Oe = e,
  51325. this.setSize(Ne.z, Ne.w, !1))
  51326. }
  51327. ,
  51328. this.getSize = function() {
  51329. return {
  51330. width: Re,
  51331. height: Pe
  51332. }
  51333. }
  51334. ,
  51335. this.setSize = function(e, t, i, devicePixelRatio) {
  51336. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51337. Re = e,
  51338. Pe = t,
  51339. te.width = e * Oe,
  51340. te.height = t * Oe,
  51341. i !== !1 && (te.style.width = e + "px",
  51342. te.style.height = t + "px"),
  51343. this.setViewport(0, 0, e, t)
  51344. }
  51345. ,
  51346. this.setViewport = function(e, t, i, n) {
  51347. Ye.viewport(Ne.set(e, t, i, n))
  51348. }
  51349. ,
  51350. this.setScissor = function(e, t, i, n) {
  51351. Ye.scissor(Le.set(e, t, i, n))
  51352. }
  51353. ,
  51354. this.setScissorTest = function(e) {
  51355. Ye.setScissorTest(De = e)
  51356. }
  51357. ,
  51358. this.getClearColor = function() {
  51359. return Se
  51360. }
  51361. ,
  51362. this.setClearColor = function(e, t) {
  51363. Se.set(e),
  51364. Me = void 0 !== t ? t : 1,
  51365. i(Se.r, Se.g, Se.b, Me)
  51366. }
  51367. ,
  51368. this.getClearAlpha = function() {
  51369. return Me
  51370. }
  51371. ,
  51372. this.setClearAlpha = function(e) {
  51373. Me = e,
  51374. i(Se.r, Se.g, Se.b, Me)
  51375. }
  51376. ,
  51377. this.clear = function(e, t, i) {
  51378. var n = 0;
  51379. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51380. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51381. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51382. Ge.clear(n)
  51383. }
  51384. ,
  51385. this.clearColor = function() {
  51386. this.clear(!0, !1, !1)
  51387. }
  51388. ,
  51389. this.clearDepth = function() {
  51390. this.clear(!1, !0, !1)
  51391. }
  51392. ,
  51393. this.clearStencil = function() {
  51394. this.clear(!1, !1, !0)
  51395. }
  51396. ,
  51397. this.clearTarget = function(e, t, i, n) {
  51398. this.setRenderTarget(e),
  51399. this.clear(t, i, n)
  51400. }
  51401. ,
  51402. this.resetGLState = o,
  51403. this.dispose = function() {
  51404. te.removeEventListener("webglcontextlost", a, !1)
  51405. }
  51406. ,
  51407. this.renderBufferImmediate = function(e, t, i) {
  51408. Ye.initAttributes();
  51409. var r = Xe.get(e);
  51410. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51411. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51412. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51413. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51414. var o = t.getAttributes();
  51415. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51416. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51417. Ye.enableAttribute(o.position),
  51418. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51419. e.hasNormals) {
  51420. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51421. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51422. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51423. var l = e.normalArray
  51424. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51425. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51426. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51427. l[a + 0] = c,
  51428. l[a + 1] = h,
  51429. l[a + 2] = u,
  51430. l[a + 3] = c,
  51431. l[a + 4] = h,
  51432. l[a + 5] = u,
  51433. l[a + 6] = c,
  51434. l[a + 7] = h,
  51435. l[a + 8] = u
  51436. }
  51437. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51438. Ye.enableAttribute(o.normal),
  51439. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51440. }
  51441. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51442. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51443. Ye.enableAttribute(o.uv),
  51444. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51445. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51446. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51447. Ye.enableAttribute(o.color),
  51448. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51449. Ye.disableUnusedAttributes(),
  51450. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51451. e.count = 0
  51452. }
  51453. ,
  51454. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51455. E(o);
  51456. var l = w(e, i, o, a)
  51457. , c = !1
  51458. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51459. h !== Ee && (Ee = h,
  51460. c = !0);
  51461. var u = a.morphTargetInfluences;
  51462. if (void 0 !== u) {
  51463. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51464. var v = u[p];
  51465. d.push([v, p])
  51466. }
  51467. d.sort(g),
  51468. d.length > 8 && (d.length = 8);
  51469. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51470. var v = d[p];
  51471. if (fe[p] = v[0],
  51472. 0 !== v[0]) {
  51473. var y = v[1];
  51474. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51475. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51476. } else
  51477. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51478. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51479. }
  51480. var C = l.getUniforms();
  51481. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51482. c = !0
  51483. }
  51484. var y = r.index
  51485. , I = r.attributes.position;
  51486. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51487. var b;
  51488. null !== y ? (b = Je,
  51489. b.setIndex(y)) : b = Qe,
  51490. c && (f(o, l, r),
  51491. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51492. var _ = 0
  51493. , T = 1 / 0;
  51494. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51495. var x = r.drawRange.start
  51496. , S = r.drawRange.count
  51497. , M = null !== s ? s.start : 0
  51498. , R = null !== s ? s.count : 1 / 0
  51499. , P = Math.max(_, x, M)
  51500. , O = Math.min(_ + T, x + S, M + R) - 1
  51501. , L = Math.max(0, O - P + 1);
  51502. if (a instanceof n.Mesh)
  51503. if (o.wireframe === !0)
  51504. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51505. b.setMode(Ge.LINES);
  51506. else
  51507. switch (a.drawMode) {
  51508. case n.TrianglesDrawMode:
  51509. b.setMode(Ge.TRIANGLES);
  51510. break;
  51511. case n.TriangleStripDrawMode:
  51512. b.setMode(Ge.TRIANGLE_STRIP);
  51513. break;
  51514. case n.TriangleFanDrawMode:
  51515. b.setMode(Ge.TRIANGLE_FAN)
  51516. }
  51517. else if (a instanceof n.Line) {
  51518. var D = o.linewidth;
  51519. void 0 === D && (D = 1),
  51520. Ye.setLineWidth(D * t()),
  51521. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51522. } else
  51523. a instanceof n.Points && b.setMode(Ge.POINTS);
  51524. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51525. }
  51526. ,
  51527. this.render = function(e, t, i, r) {
  51528. if (t instanceof n.Camera == !1)
  51529. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51530. var o = e.fog;
  51531. if (Ee = "",
  51532. Ie = -1,
  51533. be = null,
  51534. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51535. null === t.parent && t.updateMatrixWorld(),
  51536. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51537. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51538. Be.setFromMatrix(Fe),
  51539. ce.length = 0,
  51540. ue = -1,
  51541. pe = -1,
  51542. ge.length = 0,
  51543. me.length = 0,
  51544. y(e, t),
  51545. he.length = ue + 1,
  51546. de.length = pe + 1,
  51547. ve.sortObjects === !0 && (he.sort(m),
  51548. de.sort(v)),
  51549. U(ce, t),
  51550. $e.render(e, t),
  51551. He.calls = 0,
  51552. He.vertices = 0,
  51553. He.faces = 0,
  51554. He.points = 0,
  51555. void 0 === i && (i = null),
  51556. this.setRenderTarget(i),
  51557. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51558. e.overrideMaterial) {
  51559. var a = e.overrideMaterial;
  51560. C(he, t, o, a),
  51561. C(de, t, o, a)
  51562. } else
  51563. Ye.setBlending(n.NoBlending),
  51564. C(he, t, o),
  51565. C(de, t, o);
  51566. if (et.render(e, t),
  51567. tt.render(e, t, Te),
  51568. i) {
  51569. var s = i.texture;
  51570. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51571. }
  51572. Ye.setDepthTest(!0),
  51573. Ye.setDepthWrite(!0),
  51574. Ye.setColorWrite(!0)
  51575. }
  51576. ,
  51577. this.setFaceCulling = function(e, t) {
  51578. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51579. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51580. Ye.enable(Ge.CULL_FACE))
  51581. }
  51582. ,
  51583. this.setTexture = function(e, t) {
  51584. var i = Xe.get(e);
  51585. if (e.version > 0 && i.__version !== e.version) {
  51586. var n = e.image;
  51587. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51588. }
  51589. Ye.activeTexture(Ge.TEXTURE0 + t),
  51590. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51591. }
  51592. ,
  51593. this.getCurrentRenderTarget = function() {
  51594. return ye
  51595. }
  51596. ,
  51597. this.setRenderTarget = function(e) {
  51598. ye = e,
  51599. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51600. var t, i = e instanceof n.WebGLRenderTargetCube;
  51601. if (e) {
  51602. var r = Xe.get(e);
  51603. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51604. we.copy(e.scissor),
  51605. _e = e.scissorTest,
  51606. Te.copy(e.viewport)
  51607. } else
  51608. t = null,
  51609. we.copy(Le).multiplyScalar(Oe),
  51610. _e = De,
  51611. Te.copy(Ne).multiplyScalar(Oe);
  51612. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51613. Ce = t),
  51614. Ye.scissor(we),
  51615. Ye.setScissorTest(_e),
  51616. Ye.viewport(Te),
  51617. i) {
  51618. var o = Xe.get(e.texture);
  51619. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51620. }
  51621. }
  51622. ,
  51623. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51624. if (e instanceof n.WebGLRenderTarget == !1)
  51625. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51626. var s = Xe.get(e).__webglFramebuffer;
  51627. if (s) {
  51628. var l = !1;
  51629. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51630. l = !0);
  51631. try {
  51632. var c = e.texture;
  51633. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51634. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51635. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51636. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51637. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51638. } finally {
  51639. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51640. }
  51641. }
  51642. }
  51643. }
  51644. ,
  51645. n.WebGLRenderTarget = function(e, t, i) {
  51646. this.uuid = n.Math.generateUUID(),
  51647. this.width = e,
  51648. this.height = t,
  51649. this.scissor = new n.Vector4(0,0,e,t),
  51650. this.scissorTest = !1,
  51651. this.viewport = new n.Vector4(0,0,e,t),
  51652. i = i || {},
  51653. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51654. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51655. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51656. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51657. }
  51658. ,
  51659. n.WebGLRenderTarget.prototype = {
  51660. constructor: n.WebGLRenderTarget,
  51661. setSize: function(e, t) {
  51662. this.width === e && this.height === t || (this.width = e,
  51663. this.height = t,
  51664. this.dispose()),
  51665. this.viewport.set(0, 0, e, t),
  51666. this.scissor.set(0, 0, e, t)
  51667. },
  51668. clone: function() {
  51669. return (new this.constructor).copy(this)
  51670. },
  51671. copy: function(e) {
  51672. return this.width = e.width,
  51673. this.height = e.height,
  51674. this.viewport.copy(e.viewport),
  51675. this.texture = e.texture.clone(),
  51676. this.depthBuffer = e.depthBuffer,
  51677. this.stencilBuffer = e.stencilBuffer,
  51678. this
  51679. },
  51680. dispose: function() {
  51681. this.dispatchEvent({
  51682. type: "dispose"
  51683. })
  51684. }
  51685. },
  51686. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51687. n.WebGLRenderTargetCube = function(e, t, i) {
  51688. n.WebGLRenderTarget.call(this, e, t, i),
  51689. this.activeCubeFace = 0,
  51690. this.activeMipMapLevel = 0
  51691. }
  51692. ,
  51693. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51694. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51695. n.WebGLBufferRenderer = function(e, t, i) {
  51696. function r(e) {
  51697. s = e
  51698. }
  51699. function o(t, n) {
  51700. e.drawArrays(s, t, n),
  51701. i.calls++,
  51702. i.vertices += n,
  51703. s === e.TRIANGLES && (i.faces += n / 3)
  51704. }
  51705. function a(r) {
  51706. var o = t.get("ANGLE_instanced_arrays");
  51707. if (null === o)
  51708. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51709. var a = r.attributes.position
  51710. , l = 0;
  51711. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  51712. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  51713. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  51714. i.calls++,
  51715. i.vertices += l * r.maxInstancedCount,
  51716. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  51717. }
  51718. var s;
  51719. this.setMode = r,
  51720. this.render = o,
  51721. this.renderInstances = a
  51722. }
  51723. ,
  51724. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  51725. function n(e) {
  51726. s = e
  51727. }
  51728. function r(i) {
  51729. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  51730. c = 4) : (l = e.UNSIGNED_SHORT,
  51731. c = 2)
  51732. }
  51733. function o(t, n) {
  51734. e.drawElements(s, n, l, t * c),
  51735. i.calls++,
  51736. i.vertices += n,
  51737. s === e.TRIANGLES && (i.faces += n / 3)
  51738. }
  51739. function a(n, r, o) {
  51740. var a = t.get("ANGLE_instanced_arrays");
  51741. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  51742. i.calls++,
  51743. i.vertices += o * n.maxInstancedCount,
  51744. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  51745. }
  51746. var s, l, c;
  51747. this.setMode = n,
  51748. this.setIndex = r,
  51749. this.render = o,
  51750. this.renderInstances = a
  51751. }
  51752. ,
  51753. n.WebGLExtensions = function(e) {
  51754. var t = {};
  51755. this.get = function(i) {
  51756. if (void 0 !== t[i])
  51757. return t[i];
  51758. var n;
  51759. switch (i) {
  51760. case "EXT_texture_filter_anisotropic":
  51761. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  51762. break;
  51763. case "WEBGL_compressed_texture_s3tc":
  51764. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  51765. break;
  51766. case "WEBGL_compressed_texture_pvrtc":
  51767. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  51768. break;
  51769. case "WEBGL_compressed_texture_etc1":
  51770. n = e.getExtension("WEBGL_compressed_texture_etc1");
  51771. break;
  51772. default:
  51773. n = e.getExtension(i)
  51774. }
  51775. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  51776. t[i] = n,
  51777. n
  51778. }
  51779. }
  51780. ,
  51781. n.WebGLCapabilities = function(e, t, i) {
  51782. function n(t) {
  51783. if ("highp" === t) {
  51784. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  51785. return "highp";
  51786. t = "mediump"
  51787. }
  51788. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  51789. }
  51790. this.getMaxPrecision = n,
  51791. this.precision = void 0 !== i.precision ? i.precision : "highp",
  51792. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  51793. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  51794. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  51795. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  51796. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  51797. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  51798. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  51799. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  51800. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  51801. this.vertexTextures = this.maxVertexTextures > 0,
  51802. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  51803. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  51804. var r = n(this.precision);
  51805. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  51806. this.precision = r),
  51807. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  51808. }
  51809. ,
  51810. n.WebGLGeometries = function(e, t, i) {
  51811. function r(e) {
  51812. var t = e.geometry;
  51813. if (void 0 !== h[t.id])
  51814. return h[t.id];
  51815. t.addEventListener("dispose", o);
  51816. var r;
  51817. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  51818. r = t._bufferGeometry),
  51819. h[t.id] = r,
  51820. i.memory.geometries++,
  51821. r
  51822. }
  51823. function o(e) {
  51824. var n = e.target
  51825. , r = h[n.id];
  51826. null !== r.index && s(r.index),
  51827. l(r.attributes),
  51828. n.removeEventListener("dispose", o),
  51829. delete h[n.id];
  51830. var a = t.get(n);
  51831. a.wireframe && s(a.wireframe),
  51832. t.delete(n);
  51833. var c = t.get(r);
  51834. c.wireframe && s(c.wireframe),
  51835. t.delete(r),
  51836. i.memory.geometries--
  51837. }
  51838. function a(e) {
  51839. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  51840. }
  51841. function s(t) {
  51842. var i = a(t);
  51843. void 0 !== i && (e.deleteBuffer(i),
  51844. c(t))
  51845. }
  51846. function l(e) {
  51847. for (var t in e)
  51848. s(e[t])
  51849. }
  51850. function c(e) {
  51851. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  51852. }
  51853. var h = {};
  51854. this.get = r
  51855. }
  51856. ,
  51857. n.WebGLLights = function() {
  51858. var e = {};
  51859. this.get = function(t) {
  51860. if (void 0 !== e[t.id])
  51861. return e[t.id];
  51862. var i;
  51863. switch (t.type) {
  51864. case "DirectionalLight":
  51865. i = {
  51866. direction: new n.Vector3,
  51867. color: new n.Color,
  51868. shadow: !1,
  51869. shadowBias: 0,
  51870. shadowRadius: 1,
  51871. shadowMapSize: new n.Vector2
  51872. };
  51873. break;
  51874. case "SpotLight":
  51875. i = {
  51876. position: new n.Vector3,
  51877. direction: new n.Vector3,
  51878. color: new n.Color,
  51879. distance: 0,
  51880. coneCos: 0,
  51881. penumbraCos: 0,
  51882. decay: 0,
  51883. shadow: !1,
  51884. shadowBias: 0,
  51885. shadowRadius: 1,
  51886. shadowMapSize: new n.Vector2
  51887. };
  51888. break;
  51889. case "PointLight":
  51890. i = {
  51891. position: new n.Vector3,
  51892. color: new n.Color,
  51893. distance: 0,
  51894. decay: 0,
  51895. shadow: !1,
  51896. shadowBias: 0,
  51897. shadowRadius: 1,
  51898. shadowMapSize: new n.Vector2
  51899. };
  51900. break;
  51901. case "HemisphereLight":
  51902. i = {
  51903. direction: new n.Vector3,
  51904. skyColor: new n.Color,
  51905. groundColor: new n.Color
  51906. }
  51907. }
  51908. return e[t.id] = i,
  51909. i
  51910. }
  51911. }
  51912. ,
  51913. n.WebGLObjects = function(e, t, i) {
  51914. function r(t) {
  51915. var i = u.get(t);
  51916. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  51917. var r = i.index
  51918. , a = i.attributes;
  51919. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  51920. for (var s in a)
  51921. o(a[s], e.ARRAY_BUFFER);
  51922. var l = i.morphAttributes;
  51923. for (var s in l)
  51924. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  51925. o(c[h], e.ARRAY_BUFFER);
  51926. return i
  51927. }
  51928. function o(e, i) {
  51929. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  51930. , o = t.get(r);
  51931. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  51932. }
  51933. function a(t, i, n) {
  51934. t.__webglBuffer = e.createBuffer(),
  51935. e.bindBuffer(n, t.__webglBuffer);
  51936. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  51937. e.bufferData(n, i.array, r),
  51938. t.version = i.version
  51939. }
  51940. function s(t, i, n) {
  51941. e.bindBuffer(n, t.__webglBuffer),
  51942. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  51943. i.updateRange.count = 0),
  51944. t.version = i.version
  51945. }
  51946. function l(e) {
  51947. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  51948. }
  51949. function c(i) {
  51950. var r = t.get(i);
  51951. if (void 0 !== r.wireframe)
  51952. return r.wireframe;
  51953. var a = []
  51954. , s = i.index
  51955. , l = i.attributes
  51956. , c = l.position;
  51957. if (null !== s)
  51958. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  51959. var g = d[p + 0]
  51960. , m = d[p + 1]
  51961. , v = d[p + 2];
  51962. h(u, g, m) && a.push(g, m),
  51963. h(u, m, v) && a.push(m, v),
  51964. h(u, v, g) && a.push(v, g)
  51965. }
  51966. else
  51967. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  51968. var g = p + 0
  51969. , m = p + 1
  51970. , v = p + 2;
  51971. a.push(g, m, m, v, v, g)
  51972. }
  51973. var A = c.count > 65535 ? Uint32Array : Uint16Array
  51974. , y = new n.BufferAttribute(new A(a),1);
  51975. return o(y, e.ELEMENT_ARRAY_BUFFER),
  51976. r.wireframe = y,
  51977. y
  51978. }
  51979. function h(e, t, i) {
  51980. if (t > i) {
  51981. var n = t;
  51982. t = i,
  51983. i = n
  51984. }
  51985. var r = e[t];
  51986. return void 0 === r ? (e[t] = [i],
  51987. !0) : r.indexOf(i) === -1 && (r.push(i),
  51988. !0)
  51989. }
  51990. var u = new n.WebGLGeometries(e,t,i);
  51991. this.getAttributeBuffer = l,
  51992. this.getWireframeAttribute = c,
  51993. this.update = r
  51994. }
  51995. ,
  51996. n.WebGLProgram = function() {
  51997. function e(e) {
  51998. switch (e) {
  51999. case n.LinearEncoding:
  52000. return ["Linear", "( value )"];
  52001. case n.sRGBEncoding:
  52002. return ["sRGB", "( value )"];
  52003. case n.RGBEEncoding:
  52004. return ["RGBE", "( value )"];
  52005. case n.RGBM7Encoding:
  52006. return ["RGBM", "( value, 7.0 )"];
  52007. case n.RGBM16Encoding:
  52008. return ["RGBM", "( value, 16.0 )"];
  52009. case n.RGBDEncoding:
  52010. return ["RGBD", "( value, 256.0 )"];
  52011. case n.GammaEncoding:
  52012. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52013. default:
  52014. throw new Error("unsupported encoding: " + e)
  52015. }
  52016. }
  52017. function t(t, i) {
  52018. var n = e(i);
  52019. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52020. }
  52021. function i(t, i) {
  52022. var n = e(i);
  52023. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52024. }
  52025. function r(e, t) {
  52026. var i;
  52027. switch (t) {
  52028. case n.LinearToneMapping:
  52029. i = "Linear";
  52030. break;
  52031. case n.ReinhardToneMapping:
  52032. i = "Reinhard";
  52033. break;
  52034. case n.Uncharted2ToneMapping:
  52035. i = "Uncharted2";
  52036. break;
  52037. case n.CineonToneMapping:
  52038. i = "OptimizedCineon";
  52039. break;
  52040. default:
  52041. throw new Error("unsupported toneMapping: " + t)
  52042. }
  52043. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52044. }
  52045. function o(e, t, i) {
  52046. e = e || {};
  52047. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52048. return n.filter(c).join("\n")
  52049. }
  52050. function a(e) {
  52051. var t = [];
  52052. for (var i in e) {
  52053. var n = e[i];
  52054. n !== !1 && t.push("#define " + i + " " + n)
  52055. }
  52056. return t.join("\n")
  52057. }
  52058. function s(e, t, i) {
  52059. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52060. var a = e.getActiveUniform(t, o)
  52061. , s = a.name
  52062. , l = e.getUniformLocation(t, s)
  52063. , c = f.exec(s);
  52064. if (c) {
  52065. var h = c[1]
  52066. , u = c[2]
  52067. , d = n[h];
  52068. d || (d = n[h] = {}),
  52069. d[u] = l
  52070. } else if (c = g.exec(s)) {
  52071. var p = c[1]
  52072. , v = c[2]
  52073. , A = c[3]
  52074. , y = n[p];
  52075. y || (y = n[p] = []);
  52076. var C = y[v];
  52077. C || (C = y[v] = {}),
  52078. C[A] = l
  52079. } else if (c = m.exec(s)) {
  52080. var p = c[1];
  52081. n[p] = l
  52082. } else
  52083. n[s] = l
  52084. }
  52085. return n
  52086. }
  52087. function l(e, t, i) {
  52088. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52089. var a = e.getActiveAttrib(t, o)
  52090. , s = a.name;
  52091. n[s] = e.getAttribLocation(t, s)
  52092. }
  52093. return n
  52094. }
  52095. function c(e) {
  52096. return "" !== e
  52097. }
  52098. function h(e, t) {
  52099. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52100. }
  52101. function u(e) {
  52102. function t(e, t) {
  52103. var i = n.ShaderChunk[t];
  52104. if (void 0 === i)
  52105. throw new Error("Can not resolve #include <" + t + ">");
  52106. return u(i)
  52107. }
  52108. var i = /#include +<([\w\d.]+)>/g;
  52109. return e.replace(i, t)
  52110. }
  52111. function d(e) {
  52112. function t(e, t, i, n) {
  52113. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52114. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52115. return r
  52116. }
  52117. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52118. return e.replace(i, t)
  52119. }
  52120. var p = 0
  52121. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52122. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52123. , m = /^([\w\d_]+)\[0\]$/;
  52124. return function(e, f, g, m) {
  52125. var v = e.context
  52126. , A = g.extensions
  52127. , y = g.defines
  52128. , C = g.__webglShader.vertexShader
  52129. , I = g.__webglShader.fragmentShader
  52130. , E = "SHADOWMAP_TYPE_BASIC";
  52131. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52132. var b = "ENVMAP_TYPE_CUBE"
  52133. , w = "ENVMAP_MODE_REFLECTION"
  52134. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52135. if (m.envMap) {
  52136. switch (g.envMap.mapping) {
  52137. case n.CubeReflectionMapping:
  52138. case n.CubeRefractionMapping:
  52139. b = "ENVMAP_TYPE_CUBE";
  52140. break;
  52141. case n.CubeUVReflectionMapping:
  52142. case n.CubeUVRefractionMapping:
  52143. b = "ENVMAP_TYPE_CUBE_UV";
  52144. break;
  52145. case n.EquirectangularReflectionMapping:
  52146. case n.EquirectangularRefractionMapping:
  52147. b = "ENVMAP_TYPE_EQUIREC";
  52148. break;
  52149. case n.SphericalReflectionMapping:
  52150. b = "ENVMAP_TYPE_SPHERE"
  52151. }
  52152. switch (g.envMap.mapping) {
  52153. case n.CubeRefractionMapping:
  52154. case n.EquirectangularRefractionMapping:
  52155. w = "ENVMAP_MODE_REFRACTION"
  52156. }
  52157. switch (g.combine) {
  52158. case n.MultiplyOperation:
  52159. _ = "ENVMAP_BLENDING_MULTIPLY";
  52160. break;
  52161. case n.MixOperation:
  52162. _ = "ENVMAP_BLENDING_MIX";
  52163. break;
  52164. case n.AddOperation:
  52165. _ = "ENVMAP_BLENDING_ADD"
  52166. }
  52167. }
  52168. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52169. g instanceof n.RawShaderMaterial ? (T = "",
  52170. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52171. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52172. C = u(C, m),
  52173. C = h(C, m),
  52174. I = u(I, m),
  52175. I = h(I, m),
  52176. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52177. I = d(I));
  52178. var O = T + C
  52179. , L = x + I
  52180. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52181. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52182. v.attachShader(P, D),
  52183. v.attachShader(P, N),
  52184. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52185. v.linkProgram(P);
  52186. var B = v.getProgramInfoLog(P)
  52187. , F = v.getShaderInfoLog(D)
  52188. , V = v.getShaderInfoLog(N)
  52189. , U = !0
  52190. , k = !0;
  52191. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52192. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52193. k && (this.diagnostics = {
  52194. runnable: U,
  52195. material: g,
  52196. programLog: B,
  52197. vertexShader: {
  52198. log: F,
  52199. prefix: T
  52200. },
  52201. fragmentShader: {
  52202. log: V,
  52203. prefix: x
  52204. }
  52205. }),
  52206. v.deleteShader(D),
  52207. v.deleteShader(N);
  52208. var H;
  52209. this.getUniforms = function() {
  52210. return void 0 === H && (H = s(v, P)),
  52211. H
  52212. }
  52213. ;
  52214. var G;
  52215. return this.getAttributes = function() {
  52216. return void 0 === G && (G = l(v, P)),
  52217. G
  52218. }
  52219. ,
  52220. this.destroy = function() {
  52221. v.deleteProgram(P),
  52222. this.program = void 0
  52223. }
  52224. ,
  52225. Object.defineProperties(this, {
  52226. uniforms: {
  52227. get: function() {
  52228. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52229. this.getUniforms()
  52230. }
  52231. },
  52232. attributes: {
  52233. get: function() {
  52234. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52235. this.getAttributes()
  52236. }
  52237. }
  52238. }),
  52239. this.id = p++,
  52240. this.code = f,
  52241. this.usedTimes = 1,
  52242. this.program = P,
  52243. this.vertexShader = D,
  52244. this.fragmentShader = N,
  52245. this
  52246. }
  52247. }(),
  52248. n.WebGLPrograms = function(e, t) {
  52249. function i(e) {
  52250. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52251. return 1024;
  52252. var i = t.maxVertexUniforms
  52253. , r = Math.floor((i - 20) / 4)
  52254. , o = r;
  52255. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52256. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52257. o
  52258. }
  52259. function r(e, t) {
  52260. var i;
  52261. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52262. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52263. i
  52264. }
  52265. var o = []
  52266. , a = {
  52267. MeshDepthMaterial: "depth",
  52268. MeshNormalMaterial: "normal",
  52269. MeshBasicMaterial: "basic",
  52270. MeshLambertMaterial: "lambert",
  52271. MeshPhongMaterial: "phong",
  52272. MeshStandardMaterial: "standard",
  52273. LineBasicMaterial: "basic",
  52274. LineDashedMaterial: "dashed",
  52275. PointsMaterial: "points"
  52276. }
  52277. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52278. this.getParameters = function(o, s, l, c) {
  52279. var h = a[o.type]
  52280. , u = i(c)
  52281. , d = e.getPrecision();
  52282. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52283. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52284. var p = {
  52285. shaderID: h,
  52286. precision: d,
  52287. supportsVertexTextures: t.vertexTextures,
  52288. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52289. map: !!o.map,
  52290. mapEncoding: r(o.map, e.gammaInput),
  52291. envMap: !!o.envMap,
  52292. envMapMode: o.envMap && o.envMap.mapping,
  52293. envMapEncoding: r(o.envMap, e.gammaInput),
  52294. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52295. lightMap: !!o.lightMap,
  52296. aoMap: !!o.aoMap,
  52297. emissiveMap: !!o.emissiveMap,
  52298. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52299. bumpMap: !!o.bumpMap,
  52300. normalMap: !!o.normalMap,
  52301. displacementMap: !!o.displacementMap,
  52302. roughnessMap: !!o.roughnessMap,
  52303. metalnessMap: !!o.metalnessMap,
  52304. specularMap: !!o.specularMap,
  52305. alphaMap: !!o.alphaMap,
  52306. combine: o.combine,
  52307. vertexColors: o.vertexColors,
  52308. fog: l,
  52309. useFog: o.fog,
  52310. fogExp: l instanceof n.FogExp2,
  52311. flatShading: o.shading === n.FlatShading,
  52312. sizeAttenuation: o.sizeAttenuation,
  52313. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52314. skinning: o.skinning,
  52315. maxBones: u,
  52316. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52317. morphTargets: o.morphTargets,
  52318. morphNormals: o.morphNormals,
  52319. maxMorphTargets: e.maxMorphTargets,
  52320. maxMorphNormals: e.maxMorphNormals,
  52321. numDirLights: s.directional.length,
  52322. numPointLights: s.point.length,
  52323. numSpotLights: s.spot.length,
  52324. numHemiLights: s.hemi.length,
  52325. pointLightShadows: s.shadowsPointLight,
  52326. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52327. shadowMapType: e.shadowMap.type,
  52328. toneMapping: e.toneMapping,
  52329. physicallyCorrectLights: e.physicallyCorrectLights,
  52330. premultipliedAlpha: o.premultipliedAlpha,
  52331. alphaTest: o.alphaTest,
  52332. doubleSided: o.side === n.DoubleSide,
  52333. flipSided: o.side === n.BackSide
  52334. };
  52335. return p
  52336. }
  52337. ,
  52338. this.getProgramCode = function(e, t) {
  52339. var i = [];
  52340. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52341. i.push(e.vertexShader)),
  52342. void 0 !== e.defines)
  52343. for (var n in e.defines)
  52344. i.push(n),
  52345. i.push(e.defines[n]);
  52346. for (var r = 0; r < s.length; r++) {
  52347. var o = s[r];
  52348. i.push(o),
  52349. i.push(t[o])
  52350. }
  52351. return i.join()
  52352. }
  52353. ,
  52354. this.acquireProgram = function(t, i, r) {
  52355. for (var a, s = 0, l = o.length; s < l; s++) {
  52356. var c = o[s];
  52357. if (c.code === r) {
  52358. a = c,
  52359. ++a.usedTimes;
  52360. break
  52361. }
  52362. }
  52363. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52364. o.push(a)),
  52365. a
  52366. }
  52367. ,
  52368. this.releaseProgram = function(e) {
  52369. if (0 === --e.usedTimes) {
  52370. var t = o.indexOf(e);
  52371. o[t] = o[o.length - 1],
  52372. o.pop(),
  52373. e.destroy()
  52374. }
  52375. }
  52376. ,
  52377. this.programs = o
  52378. }
  52379. ,
  52380. n.WebGLProperties = function() {
  52381. var e = {};
  52382. this.get = function(t) {
  52383. var i = t.uuid
  52384. , n = e[i];
  52385. return void 0 === n && (n = {},
  52386. e[i] = n),
  52387. n
  52388. }
  52389. ,
  52390. this.delete = function(t) {
  52391. delete e[t.uuid]
  52392. }
  52393. ,
  52394. this.clear = function() {
  52395. e = {}
  52396. }
  52397. }
  52398. ,
  52399. n.WebGLShader = function() {
  52400. function e(e) {
  52401. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52402. t[i] = i + 1 + ": " + t[i];
  52403. return t.join("\n")
  52404. }
  52405. return function(t, i, n) {
  52406. var r = t.createShader(i);
  52407. return t.shaderSource(r, n),
  52408. t.compileShader(r),
  52409. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52410. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52411. r
  52412. }
  52413. }(),
  52414. n.WebGLShadowMap = function(e, t, i) {
  52415. function r(e, t, i, r) {
  52416. var o = e.geometry
  52417. , a = null
  52418. , s = v
  52419. , l = e.customDepthMaterial;
  52420. if (i && (s = A,
  52421. l = e.customDistanceMaterial),
  52422. l)
  52423. a = l;
  52424. else {
  52425. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52426. , h = e instanceof n.SkinnedMesh && t.skinning
  52427. , u = 0;
  52428. c && (u |= f),
  52429. h && (u |= g),
  52430. a = s[u]
  52431. }
  52432. return a.visible = t.visible,
  52433. a.wireframe = t.wireframe,
  52434. a.wireframeLinewidth = t.wireframeLinewidth,
  52435. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52436. a
  52437. }
  52438. function o(e, t, i) {
  52439. if (e.visible !== !1) {
  52440. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52441. var r = e.material;
  52442. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52443. p.push(e))
  52444. }
  52445. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52446. o(a[s], t, i)
  52447. }
  52448. }
  52449. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52450. var x = 0 !== (T & f)
  52451. , S = 0 !== (T & g)
  52452. , M = new n.ShaderMaterial({
  52453. uniforms: b,
  52454. vertexShader: E.vertexShader,
  52455. fragmentShader: E.fragmentShader,
  52456. morphTargets: x,
  52457. skinning: S
  52458. });
  52459. v[T] = M;
  52460. var R = new n.ShaderMaterial({
  52461. defines: {
  52462. USE_SHADOWMAP: ""
  52463. },
  52464. uniforms: _,
  52465. vertexShader: w.vertexShader,
  52466. fragmentShader: w.fragmentShader,
  52467. morphTargets: x,
  52468. skinning: S
  52469. });
  52470. A[T] = R
  52471. }
  52472. var P = this;
  52473. this.enabled = !1,
  52474. this.autoUpdate = !0,
  52475. this.needsUpdate = !1,
  52476. this.type = n.PCFShadowMap,
  52477. this.cullFace = n.CullFaceFront,
  52478. this.render = function(f, g) {
  52479. var m, v, A = t.shadows;
  52480. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52481. s.clearColor(1, 1, 1, 1),
  52482. s.disable(a.BLEND),
  52483. s.enable(a.CULL_FACE),
  52484. a.frontFace(a.CCW),
  52485. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52486. s.setDepthTest(!0),
  52487. s.setScissorTest(!1);
  52488. for (var E = 0, b = A.length; E < b; E++) {
  52489. var w = A[E]
  52490. , _ = w.shadow
  52491. , T = _.camera;
  52492. if (h.copy(_.mapSize),
  52493. w instanceof n.PointLight) {
  52494. m = 6,
  52495. v = !0;
  52496. var x = h.x
  52497. , S = h.y;
  52498. I[0].set(2 * x, S, x, S),
  52499. I[1].set(0, S, x, S),
  52500. I[2].set(3 * x, S, x, S),
  52501. I[3].set(x, S, x, S),
  52502. I[4].set(3 * x, 0, x, S),
  52503. I[5].set(x, 0, x, S),
  52504. h.x *= 4,
  52505. h.y *= 2
  52506. } else
  52507. m = 1,
  52508. v = !1;
  52509. if (null === _.map) {
  52510. var M = {
  52511. minFilter: n.NearestFilter,
  52512. magFilter: n.NearestFilter,
  52513. format: n.RGBAFormat
  52514. };
  52515. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52516. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52517. T.updateProjectionMatrix()
  52518. }
  52519. var R = _.map
  52520. , O = _.matrix;
  52521. d.setFromMatrixPosition(w.matrixWorld),
  52522. T.position.copy(d),
  52523. e.setRenderTarget(R),
  52524. e.clear();
  52525. for (var L = 0; L < m; L++) {
  52526. if (v) {
  52527. u.copy(T.position),
  52528. u.add(y[L]),
  52529. T.up.copy(C[L]),
  52530. T.lookAt(u);
  52531. var D = I[L];
  52532. s.viewport(D)
  52533. } else
  52534. u.setFromMatrixPosition(w.target.matrixWorld),
  52535. T.lookAt(u);
  52536. T.updateMatrixWorld(),
  52537. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52538. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52539. O.multiply(T.projectionMatrix),
  52540. O.multiply(T.matrixWorldInverse),
  52541. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52542. l.setFromMatrix(c),
  52543. p.length = 0,
  52544. o(f, g, T);
  52545. for (var N = 0, B = p.length; N < B; N++) {
  52546. var F = p[N]
  52547. , V = i.update(F)
  52548. , U = F.material;
  52549. if (U instanceof n.MultiMaterial)
  52550. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52551. var W = k[G]
  52552. , j = H[W.materialIndex];
  52553. if (j.visible === !0) {
  52554. var Y = r(F, j, v, d);
  52555. e.renderBufferDirect(T, null, V, Y, F, W)
  52556. }
  52557. }
  52558. else {
  52559. var Y = r(F, U, v, d);
  52560. e.renderBufferDirect(T, null, V, Y, F, null)
  52561. }
  52562. }
  52563. }
  52564. }
  52565. var X = e.getClearColor()
  52566. , Z = e.getClearAlpha();
  52567. e.setClearColor(X, Z),
  52568. s.enable(a.BLEND),
  52569. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52570. P.needsUpdate = !1
  52571. }
  52572. }
  52573. }
  52574. ,
  52575. n.WebGLState = function(e, t, i) {
  52576. var r = this
  52577. , o = new n.Vector4
  52578. , a = new Uint8Array(16)
  52579. , s = new Uint8Array(16)
  52580. , l = new Uint8Array(16)
  52581. , c = {}
  52582. , h = null
  52583. , u = null
  52584. , d = null
  52585. , p = null
  52586. , f = null
  52587. , g = null
  52588. , m = null
  52589. , v = null
  52590. , A = !1
  52591. , y = null
  52592. , C = null
  52593. , I = null
  52594. , E = null
  52595. , b = null
  52596. , w = null
  52597. , _ = null
  52598. , T = null
  52599. , x = null
  52600. , S = null
  52601. , M = null
  52602. , R = null
  52603. , P = null
  52604. , O = null
  52605. , L = null
  52606. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52607. , N = void 0
  52608. , B = {}
  52609. , F = new n.Vector4
  52610. , V = null
  52611. , U = null
  52612. , k = new n.Vector4
  52613. , H = new n.Vector4
  52614. , G = e.createTexture();
  52615. e.bindTexture(e.TEXTURE_2D, G),
  52616. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52617. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52618. this.init = function() {
  52619. this.clearColor(0, 0, 0, 1),
  52620. this.clearDepth(1),
  52621. this.clearStencil(0),
  52622. this.enable(e.DEPTH_TEST),
  52623. e.depthFunc(e.LEQUAL),
  52624. e.frontFace(e.CCW),
  52625. e.cullFace(e.BACK),
  52626. this.enable(e.CULL_FACE),
  52627. this.enable(e.BLEND),
  52628. e.blendEquation(e.FUNC_ADD),
  52629. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52630. }
  52631. ,
  52632. this.initAttributes = function() {
  52633. for (var e = 0, t = a.length; e < t; e++)
  52634. a[e] = 0
  52635. }
  52636. ,
  52637. this.enableAttribute = function(i) {
  52638. if (a[i] = 1,
  52639. 0 === s[i] && (e.enableVertexAttribArray(i),
  52640. s[i] = 1),
  52641. 0 !== l[i]) {
  52642. var n = t.get("ANGLE_instanced_arrays");
  52643. n.vertexAttribDivisorANGLE(i, 0),
  52644. l[i] = 0
  52645. }
  52646. }
  52647. ,
  52648. this.enableAttributeAndDivisor = function(t, i, n) {
  52649. a[t] = 1,
  52650. 0 === s[t] && (e.enableVertexAttribArray(t),
  52651. s[t] = 1),
  52652. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52653. l[t] = i)
  52654. }
  52655. ,
  52656. this.disableUnusedAttributes = function() {
  52657. for (var t = 0, i = s.length; t < i; t++)
  52658. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52659. s[t] = 0)
  52660. }
  52661. ,
  52662. this.enable = function(t) {
  52663. c[t] !== !0 && (e.enable(t),
  52664. c[t] = !0)
  52665. }
  52666. ,
  52667. this.disable = function(t) {
  52668. c[t] !== !1 && (e.disable(t),
  52669. c[t] = !1)
  52670. }
  52671. ,
  52672. this.getCompressedTextureFormats = function() {
  52673. if (null === h && (h = [],
  52674. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52675. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52676. h.push(i[n]);
  52677. return h
  52678. }
  52679. ,
  52680. this.setBlending = function(t, r, o, a, s, l, c, h) {
  52681. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52682. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52683. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52684. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52685. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52686. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52687. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52688. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52689. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52690. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52691. u = t,
  52692. A = h),
  52693. t === n.CustomBlending ? (s = s || r,
  52694. l = l || o,
  52695. c = c || a,
  52696. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52697. d = r,
  52698. g = s),
  52699. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52700. p = o,
  52701. f = a,
  52702. m = l,
  52703. v = c)) : (d = null,
  52704. p = null,
  52705. f = null,
  52706. g = null,
  52707. m = null,
  52708. v = null)
  52709. }
  52710. ,
  52711. this.setDepthFunc = function(t) {
  52712. if (y !== t) {
  52713. if (t)
  52714. switch (t) {
  52715. case n.NeverDepth:
  52716. e.depthFunc(e.NEVER);
  52717. break;
  52718. case n.AlwaysDepth:
  52719. e.depthFunc(e.ALWAYS);
  52720. break;
  52721. case n.LessDepth:
  52722. e.depthFunc(e.LESS);
  52723. break;
  52724. case n.LessEqualDepth:
  52725. e.depthFunc(e.LEQUAL);
  52726. break;
  52727. case n.EqualDepth:
  52728. e.depthFunc(e.EQUAL);
  52729. break;
  52730. case n.GreaterEqualDepth:
  52731. e.depthFunc(e.GEQUAL);
  52732. break;
  52733. case n.GreaterDepth:
  52734. e.depthFunc(e.GREATER);
  52735. break;
  52736. case n.NotEqualDepth:
  52737. e.depthFunc(e.NOTEQUAL);
  52738. break;
  52739. default:
  52740. e.depthFunc(e.LEQUAL)
  52741. }
  52742. else
  52743. e.depthFunc(e.LEQUAL);
  52744. y = t
  52745. }
  52746. }
  52747. ,
  52748. this.setDepthTest = function(t) {
  52749. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  52750. }
  52751. ,
  52752. this.setDepthWrite = function(t) {
  52753. C !== t && (e.depthMask(t),
  52754. C = t)
  52755. }
  52756. ,
  52757. this.setColorWrite = function(t) {
  52758. I !== t && (e.colorMask(t, t, t, t),
  52759. I = t)
  52760. }
  52761. ,
  52762. this.setStencilFunc = function(t, i, n) {
  52763. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  52764. b = t,
  52765. w = i,
  52766. _ = n)
  52767. }
  52768. ,
  52769. this.setStencilOp = function(t, i, n) {
  52770. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  52771. T = t,
  52772. x = i,
  52773. S = n)
  52774. }
  52775. ,
  52776. this.setStencilTest = function(t) {
  52777. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  52778. }
  52779. ,
  52780. this.setStencilWrite = function(t) {
  52781. E !== t && (e.stencilMask(t),
  52782. E = t)
  52783. }
  52784. ,
  52785. this.setFlipSided = function(t) {
  52786. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  52787. M = t)
  52788. }
  52789. ,
  52790. this.setLineWidth = function(t) {
  52791. t !== R && (e.lineWidth(t),
  52792. R = t)
  52793. }
  52794. ,
  52795. this.setPolygonOffset = function(t, i, n) {
  52796. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  52797. !t || P === i && O === n || (e.polygonOffset(i, n),
  52798. P = i,
  52799. O = n)
  52800. }
  52801. ,
  52802. this.getScissorTest = function() {
  52803. return L
  52804. }
  52805. ,
  52806. this.setScissorTest = function(t) {
  52807. L = t,
  52808. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  52809. }
  52810. ,
  52811. this.activeTexture = function(t) {
  52812. void 0 === t && (t = e.TEXTURE0 + D - 1),
  52813. N !== t && (e.activeTexture(t),
  52814. N = t)
  52815. }
  52816. ,
  52817. this.bindTexture = function(t, i) {
  52818. void 0 === N && r.activeTexture();
  52819. var n = B[N];
  52820. void 0 === n && (n = {
  52821. type: void 0,
  52822. texture: void 0
  52823. },
  52824. B[N] = n),
  52825. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  52826. n.type = t,
  52827. n.texture = i)
  52828. }
  52829. ,
  52830. this.compressedTexImage2D = function() {
  52831. try {
  52832. e.compressedTexImage2D.apply(e, arguments)
  52833. } catch (e) {
  52834. console.error(e)
  52835. }
  52836. }
  52837. ,
  52838. this.texImage2D = function() {
  52839. try {
  52840. e.texImage2D.apply(e, arguments)
  52841. } catch (e) {
  52842. console.error(e)
  52843. }
  52844. }
  52845. ,
  52846. this.clearColor = function(t, i, n, r) {
  52847. o.set(t, i, n, r),
  52848. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  52849. F.copy(o))
  52850. }
  52851. ,
  52852. this.clearDepth = function(t) {
  52853. V !== t && (e.clearDepth(t),
  52854. V = t)
  52855. }
  52856. ,
  52857. this.clearStencil = function(t) {
  52858. U !== t && (e.clearStencil(t),
  52859. U = t)
  52860. }
  52861. ,
  52862. this.scissor = function(t) {
  52863. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  52864. k.copy(t))
  52865. }
  52866. ,
  52867. this.viewport = function(t) {
  52868. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  52869. H.copy(t))
  52870. }
  52871. ,
  52872. this.reset = function() {
  52873. for (var t = 0; t < s.length; t++)
  52874. 1 === s[t] && (e.disableVertexAttribArray(t),
  52875. s[t] = 0);
  52876. c = {},
  52877. h = null,
  52878. N = void 0,
  52879. B = {},
  52880. u = null,
  52881. I = null,
  52882. C = null,
  52883. E = null,
  52884. M = null
  52885. }
  52886. }
  52887. ,
  52888. n.LensFlarePlugin = function(e, t) {
  52889. function i() {
  52890. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  52891. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  52892. o = p.createBuffer(),
  52893. a = p.createBuffer(),
  52894. p.bindBuffer(p.ARRAY_BUFFER, o),
  52895. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  52896. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  52897. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  52898. u = p.createTexture(),
  52899. d = p.createTexture(),
  52900. f.bindTexture(p.TEXTURE_2D, u),
  52901. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  52902. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  52903. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  52904. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  52905. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  52906. f.bindTexture(p.TEXTURE_2D, d),
  52907. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  52908. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  52909. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  52910. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  52911. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  52912. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  52913. var i;
  52914. i = h ? {
  52915. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  52916. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  52917. } : {
  52918. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  52919. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  52920. },
  52921. s = r(i),
  52922. l = {
  52923. vertex: p.getAttribLocation(s, "position"),
  52924. uv: p.getAttribLocation(s, "uv")
  52925. },
  52926. c = {
  52927. renderType: p.getUniformLocation(s, "renderType"),
  52928. map: p.getUniformLocation(s, "map"),
  52929. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  52930. opacity: p.getUniformLocation(s, "opacity"),
  52931. color: p.getUniformLocation(s, "color"),
  52932. scale: p.getUniformLocation(s, "scale"),
  52933. rotation: p.getUniformLocation(s, "rotation"),
  52934. screenPosition: p.getUniformLocation(s, "screenPosition")
  52935. }
  52936. }
  52937. function r(t) {
  52938. var i = p.createProgram()
  52939. , n = p.createShader(p.FRAGMENT_SHADER)
  52940. , r = p.createShader(p.VERTEX_SHADER)
  52941. , o = "precision " + e.getPrecision() + " float;\n";
  52942. return p.shaderSource(n, o + t.fragmentShader),
  52943. p.shaderSource(r, o + t.vertexShader),
  52944. p.compileShader(n),
  52945. p.compileShader(r),
  52946. p.attachShader(i, n),
  52947. p.attachShader(i, r),
  52948. p.linkProgram(i),
  52949. i
  52950. }
  52951. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  52952. this.render = function(r, g, m) {
  52953. if (0 !== t.length) {
  52954. var v = new n.Vector3
  52955. , A = m.w / m.z
  52956. , y = .5 * m.z
  52957. , C = .5 * m.w
  52958. , I = 16 / m.w
  52959. , E = new n.Vector2(I * A,I)
  52960. , b = new n.Vector3(1,1,0)
  52961. , w = new n.Vector2(1,1);
  52962. void 0 === s && i(),
  52963. p.useProgram(s),
  52964. f.initAttributes(),
  52965. f.enableAttribute(l.vertex),
  52966. f.enableAttribute(l.uv),
  52967. f.disableUnusedAttributes(),
  52968. p.uniform1i(c.occlusionMap, 0),
  52969. p.uniform1i(c.map, 1),
  52970. p.bindBuffer(p.ARRAY_BUFFER, o),
  52971. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  52972. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  52973. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  52974. f.disable(p.CULL_FACE),
  52975. f.setDepthWrite(!1);
  52976. for (var _ = 0, T = t.length; _ < T; _++) {
  52977. I = 16 / m.w,
  52978. E.set(I * A, I);
  52979. var x = t[_];
  52980. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  52981. v.applyMatrix4(g.matrixWorldInverse),
  52982. v.applyProjection(g.projectionMatrix),
  52983. b.copy(v),
  52984. w.x = b.x * y + y,
  52985. w.y = b.y * C + C,
  52986. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  52987. f.activeTexture(p.TEXTURE0),
  52988. f.bindTexture(p.TEXTURE_2D, null),
  52989. f.activeTexture(p.TEXTURE1),
  52990. f.bindTexture(p.TEXTURE_2D, u),
  52991. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  52992. p.uniform1i(c.renderType, 0),
  52993. p.uniform2f(c.scale, E.x, E.y),
  52994. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  52995. f.disable(p.BLEND),
  52996. f.enable(p.DEPTH_TEST),
  52997. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  52998. f.activeTexture(p.TEXTURE0),
  52999. f.bindTexture(p.TEXTURE_2D, d),
  53000. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53001. p.uniform1i(c.renderType, 1),
  53002. f.disable(p.DEPTH_TEST),
  53003. f.activeTexture(p.TEXTURE1),
  53004. f.bindTexture(p.TEXTURE_2D, u),
  53005. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53006. x.positionScreen.copy(b),
  53007. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53008. p.uniform1i(c.renderType, 2),
  53009. f.enable(p.BLEND);
  53010. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53011. var R = x.lensFlares[S];
  53012. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53013. b.y = R.y,
  53014. b.z = R.z,
  53015. I = R.size * R.scale / m.w,
  53016. E.x = I * A,
  53017. E.y = I,
  53018. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53019. p.uniform2f(c.scale, E.x, E.y),
  53020. p.uniform1f(c.rotation, R.rotation),
  53021. p.uniform1f(c.opacity, R.opacity),
  53022. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53023. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53024. e.setTexture(R.texture, 1),
  53025. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53026. }
  53027. }
  53028. }
  53029. f.enable(p.CULL_FACE),
  53030. f.enable(p.DEPTH_TEST),
  53031. f.setDepthWrite(!0),
  53032. e.resetGLState()
  53033. }
  53034. }
  53035. }
  53036. ,
  53037. n.SpritePlugin = function(e, t) {
  53038. function i() {
  53039. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53040. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53041. a = d.createBuffer(),
  53042. s = d.createBuffer(),
  53043. d.bindBuffer(d.ARRAY_BUFFER, a),
  53044. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53045. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53046. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53047. l = r(),
  53048. c = {
  53049. position: d.getAttribLocation(l, "position"),
  53050. uv: d.getAttribLocation(l, "uv")
  53051. },
  53052. h = {
  53053. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53054. uvScale: d.getUniformLocation(l, "uvScale"),
  53055. rotation: d.getUniformLocation(l, "rotation"),
  53056. scale: d.getUniformLocation(l, "scale"),
  53057. color: d.getUniformLocation(l, "color"),
  53058. map: d.getUniformLocation(l, "map"),
  53059. opacity: d.getUniformLocation(l, "opacity"),
  53060. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53061. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53062. fogType: d.getUniformLocation(l, "fogType"),
  53063. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53064. fogNear: d.getUniformLocation(l, "fogNear"),
  53065. fogFar: d.getUniformLocation(l, "fogFar"),
  53066. fogColor: d.getUniformLocation(l, "fogColor"),
  53067. alphaTest: d.getUniformLocation(l, "alphaTest")
  53068. };
  53069. var i = document.createElement("canvas");
  53070. i.width = 8,
  53071. i.height = 8;
  53072. var o = i.getContext("2d");
  53073. o.fillStyle = "white",
  53074. o.fillRect(0, 0, 8, 8),
  53075. u = new n.Texture(i),
  53076. u.needsUpdate = !0
  53077. }
  53078. function r() {
  53079. var t = d.createProgram()
  53080. , i = d.createShader(d.VERTEX_SHADER)
  53081. , n = d.createShader(d.FRAGMENT_SHADER);
  53082. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53083. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53084. d.compileShader(i),
  53085. d.compileShader(n),
  53086. d.attachShader(t, i),
  53087. d.attachShader(t, n),
  53088. d.linkProgram(t),
  53089. t
  53090. }
  53091. function o(e, t) {
  53092. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53093. }
  53094. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53095. this.render = function(r, v) {
  53096. if (0 !== t.length) {
  53097. void 0 === l && i(),
  53098. d.useProgram(l),
  53099. p.initAttributes(),
  53100. p.enableAttribute(c.position),
  53101. p.enableAttribute(c.uv),
  53102. p.disableUnusedAttributes(),
  53103. p.disable(d.CULL_FACE),
  53104. p.enable(d.BLEND),
  53105. d.bindBuffer(d.ARRAY_BUFFER, a),
  53106. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53107. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53108. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53109. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53110. p.activeTexture(d.TEXTURE0),
  53111. d.uniform1i(h.map, 0);
  53112. var A = 0
  53113. , y = 0
  53114. , C = r.fog;
  53115. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53116. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53117. d.uniform1f(h.fogFar, C.far),
  53118. d.uniform1i(h.fogType, 1),
  53119. A = 1,
  53120. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53121. d.uniform1i(h.fogType, 2),
  53122. A = 2,
  53123. y = 2)) : (d.uniform1i(h.fogType, 0),
  53124. A = 0,
  53125. y = 0);
  53126. for (var I = 0, E = t.length; I < E; I++) {
  53127. var b = t[I];
  53128. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53129. b.z = -b.modelViewMatrix.elements[14]
  53130. }
  53131. t.sort(o);
  53132. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53133. var b = t[I]
  53134. , _ = b.material;
  53135. d.uniform1f(h.alphaTest, _.alphaTest),
  53136. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53137. b.matrixWorld.decompose(f, g, m),
  53138. w[0] = m.x,
  53139. w[1] = m.y;
  53140. var T = 0;
  53141. r.fog && _.fog && (T = y),
  53142. A !== T && (d.uniform1i(h.fogType, T),
  53143. A = T),
  53144. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53145. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53146. d.uniform2f(h.uvScale, 1, 1)),
  53147. d.uniform1f(h.opacity, _.opacity),
  53148. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53149. d.uniform1f(h.rotation, _.rotation),
  53150. d.uniform2fv(h.scale, w),
  53151. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53152. p.setDepthTest(_.depthTest),
  53153. p.setDepthWrite(_.depthWrite),
  53154. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53155. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53156. }
  53157. p.enable(d.CULL_FACE),
  53158. e.resetGLState()
  53159. }
  53160. }
  53161. }
  53162. ,
  53163. Object.defineProperties(n.Box2.prototype, {
  53164. empty: {
  53165. value: function() {
  53166. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53167. this.isEmpty()
  53168. }
  53169. },
  53170. isIntersectionBox: {
  53171. value: function(e) {
  53172. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53173. this.intersectsBox(e)
  53174. }
  53175. }
  53176. }),
  53177. Object.defineProperties(n.Box3.prototype, {
  53178. empty: {
  53179. value: function() {
  53180. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53181. this.isEmpty()
  53182. }
  53183. },
  53184. isIntersectionBox: {
  53185. value: function(e) {
  53186. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53187. this.intersectsBox(e)
  53188. }
  53189. },
  53190. isIntersectionSphere: {
  53191. value: function(e) {
  53192. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53193. this.intersectsSphere(e)
  53194. }
  53195. }
  53196. }),
  53197. Object.defineProperties(n.Matrix3.prototype, {
  53198. multiplyVector3: {
  53199. value: function(e) {
  53200. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53201. e.applyMatrix3(this)
  53202. }
  53203. },
  53204. multiplyVector3Array: {
  53205. value: function(e) {
  53206. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53207. this.applyToVector3Array(e)
  53208. }
  53209. }
  53210. }),
  53211. Object.defineProperties(n.Matrix4.prototype, {
  53212. extractPosition: {
  53213. value: function(e) {
  53214. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53215. this.copyPosition(e)
  53216. }
  53217. },
  53218. setRotationFromQuaternion: {
  53219. value: function(e) {
  53220. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53221. this.makeRotationFromQuaternion(e)
  53222. }
  53223. },
  53224. multiplyVector3: {
  53225. value: function(e) {
  53226. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53227. e.applyProjection(this)
  53228. }
  53229. },
  53230. multiplyVector4: {
  53231. value: function(e) {
  53232. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53233. e.applyMatrix4(this)
  53234. }
  53235. },
  53236. multiplyVector3Array: {
  53237. value: function(e) {
  53238. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53239. this.applyToVector3Array(e)
  53240. }
  53241. },
  53242. rotateAxis: {
  53243. value: function(e) {
  53244. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53245. e.transformDirection(this)
  53246. }
  53247. },
  53248. crossVector: {
  53249. value: function(e) {
  53250. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53251. e.applyMatrix4(this)
  53252. }
  53253. },
  53254. translate: {
  53255. value: function(e) {
  53256. console.error("THREE.Matrix4: .translate() has been removed.")
  53257. }
  53258. },
  53259. rotateX: {
  53260. value: function(e) {
  53261. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53262. }
  53263. },
  53264. rotateY: {
  53265. value: function(e) {
  53266. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53267. }
  53268. },
  53269. rotateZ: {
  53270. value: function(e) {
  53271. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53272. }
  53273. },
  53274. rotateByAxis: {
  53275. value: function(e, t) {
  53276. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53277. }
  53278. }
  53279. }),
  53280. Object.defineProperties(n.Plane.prototype, {
  53281. isIntersectionLine: {
  53282. value: function(e) {
  53283. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53284. this.intersectsLine(e)
  53285. }
  53286. }
  53287. }),
  53288. Object.defineProperties(n.Quaternion.prototype, {
  53289. multiplyVector3: {
  53290. value: function(e) {
  53291. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53292. e.applyQuaternion(this)
  53293. }
  53294. }
  53295. }),
  53296. Object.defineProperties(n.Ray.prototype, {
  53297. isIntersectionBox: {
  53298. value: function(e) {
  53299. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53300. this.intersectsBox(e)
  53301. }
  53302. },
  53303. isIntersectionPlane: {
  53304. value: function(e) {
  53305. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53306. this.intersectsPlane(e)
  53307. }
  53308. },
  53309. isIntersectionSphere: {
  53310. value: function(e) {
  53311. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53312. this.intersectsSphere(e)
  53313. }
  53314. }
  53315. }),
  53316. Object.defineProperties(n.Vector3.prototype, {
  53317. setEulerFromRotationMatrix: {
  53318. value: function() {
  53319. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53320. }
  53321. },
  53322. setEulerFromQuaternion: {
  53323. value: function() {
  53324. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53325. }
  53326. },
  53327. getPositionFromMatrix: {
  53328. value: function(e) {
  53329. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53330. this.setFromMatrixPosition(e)
  53331. }
  53332. },
  53333. getScaleFromMatrix: {
  53334. value: function(e) {
  53335. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53336. this.setFromMatrixScale(e)
  53337. }
  53338. },
  53339. getColumnFromMatrix: {
  53340. value: function(e, t) {
  53341. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53342. this.setFromMatrixColumn(e, t)
  53343. }
  53344. }
  53345. }),
  53346. n.Face4 = function(e, t, i, r, o, a, s) {
  53347. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53348. new n.Face3(e,t,i,o,a,s)
  53349. }
  53350. ,
  53351. n.Vertex = function(e, t, i) {
  53352. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53353. new n.Vector3(e,t,i)
  53354. }
  53355. ,
  53356. Object.defineProperties(n.Object3D.prototype, {
  53357. eulerOrder: {
  53358. get: function() {
  53359. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53360. this.rotation.order
  53361. },
  53362. set: function(e) {
  53363. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53364. this.rotation.order = e
  53365. }
  53366. },
  53367. getChildByName: {
  53368. value: function(e) {
  53369. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53370. this.getObjectByName(e)
  53371. }
  53372. },
  53373. renderDepth: {
  53374. set: function(e) {
  53375. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53376. }
  53377. },
  53378. translate: {
  53379. value: function(e, t) {
  53380. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53381. this.translateOnAxis(t, e)
  53382. }
  53383. },
  53384. useQuaternion: {
  53385. get: function() {
  53386. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53387. },
  53388. set: function(e) {
  53389. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53390. }
  53391. }
  53392. }),
  53393. Object.defineProperties(n, {
  53394. PointCloud: {
  53395. value: function(e, t) {
  53396. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53397. new n.Points(e,t)
  53398. }
  53399. },
  53400. ParticleSystem: {
  53401. value: function(e, t) {
  53402. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53403. new n.Points(e,t)
  53404. }
  53405. }
  53406. }),
  53407. Object.defineProperties(n.Light.prototype, {
  53408. onlyShadow: {
  53409. set: function(e) {
  53410. console.warn("THREE.Light: .onlyShadow has been removed.")
  53411. }
  53412. },
  53413. shadowCameraFov: {
  53414. set: function(e) {
  53415. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53416. this.shadow.camera.fov = e
  53417. }
  53418. },
  53419. shadowCameraLeft: {
  53420. set: function(e) {
  53421. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53422. this.shadow.camera.left = e
  53423. }
  53424. },
  53425. shadowCameraRight: {
  53426. set: function(e) {
  53427. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53428. this.shadow.camera.right = e
  53429. }
  53430. },
  53431. shadowCameraTop: {
  53432. set: function(e) {
  53433. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53434. this.shadow.camera.top = e
  53435. }
  53436. },
  53437. shadowCameraBottom: {
  53438. set: function(e) {
  53439. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53440. this.shadow.camera.bottom = e
  53441. }
  53442. },
  53443. shadowCameraNear: {
  53444. set: function(e) {
  53445. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53446. this.shadow.camera.near = e
  53447. }
  53448. },
  53449. shadowCameraFar: {
  53450. set: function(e) {
  53451. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53452. this.shadow.camera.far = e
  53453. }
  53454. },
  53455. shadowCameraVisible: {
  53456. set: function(e) {
  53457. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53458. }
  53459. },
  53460. shadowBias: {
  53461. set: function(e) {
  53462. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53463. this.shadow.bias = e
  53464. }
  53465. },
  53466. shadowDarkness: {
  53467. set: function(e) {
  53468. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53469. }
  53470. },
  53471. shadowMapWidth: {
  53472. set: function(e) {
  53473. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53474. this.shadow.mapSize.width = e
  53475. }
  53476. },
  53477. shadowMapHeight: {
  53478. set: function(e) {
  53479. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53480. this.shadow.mapSize.height = e
  53481. }
  53482. }
  53483. }),
  53484. Object.defineProperties(n.BufferAttribute.prototype, {
  53485. length: {
  53486. get: function() {
  53487. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53488. this.array.length
  53489. }
  53490. }
  53491. }),
  53492. Object.defineProperties(n.BufferGeometry.prototype, {
  53493. drawcalls: {
  53494. get: function() {
  53495. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53496. this.groups
  53497. }
  53498. },
  53499. offsets: {
  53500. get: function() {
  53501. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53502. this.groups
  53503. }
  53504. },
  53505. addIndex: {
  53506. value: function(e) {
  53507. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53508. this.setIndex(e)
  53509. }
  53510. },
  53511. addDrawCall: {
  53512. value: function(e, t, i) {
  53513. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53514. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53515. this.addGroup(e, t)
  53516. }
  53517. },
  53518. clearDrawCalls: {
  53519. value: function() {
  53520. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53521. this.clearGroups()
  53522. }
  53523. },
  53524. computeTangents: {
  53525. value: function() {
  53526. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53527. }
  53528. },
  53529. computeOffsets: {
  53530. value: function() {
  53531. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53532. }
  53533. }
  53534. }),
  53535. Object.defineProperties(n.Material.prototype, {
  53536. wrapAround: {
  53537. get: function() {
  53538. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53539. },
  53540. set: function(e) {
  53541. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53542. }
  53543. },
  53544. wrapRGB: {
  53545. get: function() {
  53546. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53547. new n.Color
  53548. }
  53549. }
  53550. }),
  53551. Object.defineProperties(n, {
  53552. PointCloudMaterial: {
  53553. value: function(e) {
  53554. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53555. new n.PointsMaterial(e)
  53556. }
  53557. },
  53558. ParticleBasicMaterial: {
  53559. value: function(e) {
  53560. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53561. new n.PointsMaterial(e)
  53562. }
  53563. },
  53564. ParticleSystemMaterial: {
  53565. value: function(e) {
  53566. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53567. new n.PointsMaterial(e)
  53568. }
  53569. }
  53570. }),
  53571. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53572. metal: {
  53573. get: function() {
  53574. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53575. !1
  53576. },
  53577. set: function(e) {
  53578. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53579. }
  53580. }
  53581. }),
  53582. Object.defineProperties(n.ShaderMaterial.prototype, {
  53583. derivatives: {
  53584. get: function() {
  53585. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53586. this.extensions.derivatives
  53587. },
  53588. set: function(e) {
  53589. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53590. this.extensions.derivatives = e
  53591. }
  53592. }
  53593. }),
  53594. Object.defineProperties(n.WebGLRenderer.prototype, {
  53595. supportsFloatTextures: {
  53596. value: function() {
  53597. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53598. this.extensions.get("OES_texture_float")
  53599. }
  53600. },
  53601. supportsHalfFloatTextures: {
  53602. value: function() {
  53603. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53604. this.extensions.get("OES_texture_half_float")
  53605. }
  53606. },
  53607. supportsStandardDerivatives: {
  53608. value: function() {
  53609. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53610. this.extensions.get("OES_standard_derivatives")
  53611. }
  53612. },
  53613. supportsCompressedTextureS3TC: {
  53614. value: function() {
  53615. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53616. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53617. }
  53618. },
  53619. supportsCompressedTexturePVRTC: {
  53620. value: function() {
  53621. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53622. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53623. }
  53624. },
  53625. supportsBlendMinMax: {
  53626. value: function() {
  53627. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53628. this.extensions.get("EXT_blend_minmax")
  53629. }
  53630. },
  53631. supportsVertexTextures: {
  53632. value: function() {
  53633. return this.capabilities.vertexTextures
  53634. }
  53635. },
  53636. supportsInstancedArrays: {
  53637. value: function() {
  53638. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53639. this.extensions.get("ANGLE_instanced_arrays")
  53640. }
  53641. },
  53642. enableScissorTest: {
  53643. value: function(e) {
  53644. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53645. this.setScissorTest(e)
  53646. }
  53647. },
  53648. initMaterial: {
  53649. value: function() {
  53650. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53651. }
  53652. },
  53653. addPrePlugin: {
  53654. value: function() {
  53655. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53656. }
  53657. },
  53658. addPostPlugin: {
  53659. value: function() {
  53660. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53661. }
  53662. },
  53663. updateShadowMap: {
  53664. value: function() {
  53665. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53666. }
  53667. },
  53668. shadowMapEnabled: {
  53669. get: function() {
  53670. return this.shadowMap.enabled
  53671. },
  53672. set: function(e) {
  53673. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53674. this.shadowMap.enabled = e
  53675. }
  53676. },
  53677. shadowMapType: {
  53678. get: function() {
  53679. return this.shadowMap.type
  53680. },
  53681. set: function(e) {
  53682. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53683. this.shadowMap.type = e
  53684. }
  53685. },
  53686. shadowMapCullFace: {
  53687. get: function() {
  53688. return this.shadowMap.cullFace
  53689. },
  53690. set: function(e) {
  53691. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53692. this.shadowMap.cullFace = e
  53693. }
  53694. }
  53695. }),
  53696. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53697. wrapS: {
  53698. get: function() {
  53699. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53700. this.texture.wrapS
  53701. },
  53702. set: function(e) {
  53703. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53704. this.texture.wrapS = e
  53705. }
  53706. },
  53707. wrapT: {
  53708. get: function() {
  53709. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53710. this.texture.wrapT
  53711. },
  53712. set: function(e) {
  53713. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53714. this.texture.wrapT = e
  53715. }
  53716. },
  53717. magFilter: {
  53718. get: function() {
  53719. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53720. this.texture.magFilter
  53721. },
  53722. set: function(e) {
  53723. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53724. this.texture.magFilter = e
  53725. }
  53726. },
  53727. minFilter: {
  53728. get: function() {
  53729. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53730. this.texture.minFilter
  53731. },
  53732. set: function(e) {
  53733. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53734. this.texture.minFilter = e
  53735. }
  53736. },
  53737. anisotropy: {
  53738. get: function() {
  53739. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53740. this.texture.anisotropy
  53741. },
  53742. set: function(e) {
  53743. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53744. this.texture.anisotropy = e
  53745. }
  53746. },
  53747. offset: {
  53748. get: function() {
  53749. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53750. this.texture.offset
  53751. },
  53752. set: function(e) {
  53753. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53754. this.texture.offset = e
  53755. }
  53756. },
  53757. repeat: {
  53758. get: function() {
  53759. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53760. this.texture.repeat
  53761. },
  53762. set: function(e) {
  53763. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53764. this.texture.repeat = e
  53765. }
  53766. },
  53767. format: {
  53768. get: function() {
  53769. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53770. this.texture.format
  53771. },
  53772. set: function(e) {
  53773. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53774. this.texture.format = e
  53775. }
  53776. },
  53777. type: {
  53778. get: function() {
  53779. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53780. this.texture.type
  53781. },
  53782. set: function(e) {
  53783. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53784. this.texture.type = e
  53785. }
  53786. },
  53787. generateMipmaps: {
  53788. get: function() {
  53789. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53790. this.texture.generateMipmaps
  53791. },
  53792. set: function(e) {
  53793. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53794. this.texture.generateMipmaps = e
  53795. }
  53796. }
  53797. }),
  53798. n.GeometryUtils = {
  53799. merge: function(e, t, i) {
  53800. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  53801. var r;
  53802. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  53803. r = t.matrix,
  53804. t = t.geometry),
  53805. e.merge(t, r, i)
  53806. },
  53807. center: function(e) {
  53808. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  53809. e.center()
  53810. }
  53811. },
  53812. n.ImageUtils = {
  53813. crossOrigin: void 0,
  53814. loadTexture: function(e, t, i, r) {
  53815. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  53816. var o = new n.TextureLoader;
  53817. o.setCrossOrigin(this.crossOrigin);
  53818. var a = o.load(e, i, void 0, r);
  53819. return t && (a.mapping = t),
  53820. a
  53821. },
  53822. loadTextureCube: function(e, t, i, r) {
  53823. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  53824. var o = new n.CubeTextureLoader;
  53825. o.setCrossOrigin(this.crossOrigin);
  53826. var a = o.load(e, i, void 0, r);
  53827. return t && (a.mapping = t),
  53828. a
  53829. },
  53830. loadCompressedTexture: function() {
  53831. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  53832. },
  53833. loadCompressedTextureCube: function() {
  53834. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  53835. }
  53836. },
  53837. n.Projector = function() {
  53838. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  53839. this.projectVector = function(e, t) {
  53840. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  53841. e.project(t)
  53842. }
  53843. ,
  53844. this.unprojectVector = function(e, t) {
  53845. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  53846. e.unproject(t)
  53847. }
  53848. ,
  53849. this.pickingRay = function(e, t) {
  53850. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  53851. }
  53852. }
  53853. ,
  53854. n.CanvasRenderer = function() {
  53855. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  53856. this.domElement = document.createElement("canvas"),
  53857. this.clear = function() {}
  53858. ,
  53859. this.render = function() {}
  53860. ,
  53861. this.setClearColor = function() {}
  53862. ,
  53863. this.setSize = function() {}
  53864. }
  53865. ,
  53866. n.MeshFaceMaterial = n.MultiMaterial,
  53867. n.CurveUtils = {
  53868. tangentQuadraticBezier: function(e, t, i, n) {
  53869. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  53870. },
  53871. tangentCubicBezier: function(e, t, i, n, r) {
  53872. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  53873. },
  53874. tangentSpline: function(e, t, i, n, r) {
  53875. var o = 6 * e * e - 6 * e
  53876. , a = 3 * e * e - 4 * e + 1
  53877. , s = -6 * e * e + 6 * e
  53878. , l = 3 * e * e - 2 * e;
  53879. return o + a + s + l
  53880. },
  53881. interpolate: function(e, t, i, n, r) {
  53882. var o = .5 * (i - e)
  53883. , a = .5 * (n - t)
  53884. , s = r * r
  53885. , l = r * s;
  53886. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  53887. }
  53888. },
  53889. n.SceneUtils = {
  53890. createMultiMaterialObject: function(e, t) {
  53891. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  53892. i.add(new n.Mesh(e,t[r]));
  53893. return i
  53894. },
  53895. detach: function(e, t, i) {
  53896. e.applyMatrix(t.matrixWorld),
  53897. t.remove(e),
  53898. i.add(e)
  53899. },
  53900. attach: function(e, t, i) {
  53901. var r = new n.Matrix4;
  53902. r.getInverse(i.matrixWorld),
  53903. e.applyMatrix(r),
  53904. t.remove(e),
  53905. i.add(e)
  53906. }
  53907. },
  53908. n.ShapeUtils = {
  53909. area: function(e) {
  53910. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  53911. i += e[n].x * e[r].y - e[r].x * e[n].y;
  53912. return .5 * i
  53913. },
  53914. triangulate: function() {
  53915. function e(e, t, i, n, r, o) {
  53916. var a, s, l, c, h, u, d, p, f;
  53917. if (s = e[o[t]].x,
  53918. l = e[o[t]].y,
  53919. c = e[o[i]].x,
  53920. h = e[o[i]].y,
  53921. u = e[o[n]].x,
  53922. d = e[o[n]].y,
  53923. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  53924. return !1;
  53925. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  53926. for (g = u - c,
  53927. m = d - h,
  53928. v = s - u,
  53929. A = l - d,
  53930. y = c - s,
  53931. C = h - l,
  53932. a = 0; a < r; a++)
  53933. if (p = e[o[a]].x,
  53934. f = e[o[a]].y,
  53935. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  53936. E = f - l,
  53937. b = p - c,
  53938. w = f - h,
  53939. _ = p - u,
  53940. T = f - d,
  53941. M = g * w - m * b,
  53942. x = y * E - C * I,
  53943. S = v * T - A * _,
  53944. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  53945. return !1;
  53946. return !0
  53947. }
  53948. return function(t, i) {
  53949. var r = t.length;
  53950. if (r < 3)
  53951. return null;
  53952. var o, a, s, l = [], c = [], h = [];
  53953. if (n.ShapeUtils.area(t) > 0)
  53954. for (a = 0; a < r; a++)
  53955. c[a] = a;
  53956. else
  53957. for (a = 0; a < r; a++)
  53958. c[a] = r - 1 - a;
  53959. var u = r
  53960. , d = 2 * u;
  53961. for (a = u - 1; u > 2; ) {
  53962. if (d-- <= 0)
  53963. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  53964. i ? h : l;
  53965. if (o = a,
  53966. u <= o && (o = 0),
  53967. a = o + 1,
  53968. u <= a && (a = 0),
  53969. s = a + 1,
  53970. u <= s && (s = 0),
  53971. e(t, o, a, s, u, c)) {
  53972. var p, f, g, m, v;
  53973. for (p = c[o],
  53974. f = c[a],
  53975. g = c[s],
  53976. l.push([t[p], t[f], t[g]]),
  53977. h.push([c[o], c[a], c[s]]),
  53978. m = a,
  53979. v = a + 1; v < u; m++,
  53980. v++)
  53981. c[m] = c[v];
  53982. u--,
  53983. d = 2 * u
  53984. }
  53985. }
  53986. return i ? h : l
  53987. }
  53988. }(),
  53989. triangulateShape: function(e, t) {
  53990. function i(e, t, i) {
  53991. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  53992. }
  53993. function r(e, t, n, r, o) {
  53994. var a = t.x - e.x
  53995. , s = t.y - e.y
  53996. , l = r.x - n.x
  53997. , c = r.y - n.y
  53998. , h = e.x - n.x
  53999. , u = e.y - n.y
  54000. , d = s * l - a * c
  54001. , p = s * h - a * u;
  54002. if (Math.abs(d) > Number.EPSILON) {
  54003. var f;
  54004. if (d > 0) {
  54005. if (p < 0 || p > d)
  54006. return [];
  54007. if (f = c * h - l * u,
  54008. f < 0 || f > d)
  54009. return []
  54010. } else {
  54011. if (p > 0 || p < d)
  54012. return [];
  54013. if (f = c * h - l * u,
  54014. f > 0 || f < d)
  54015. return []
  54016. }
  54017. if (0 === f)
  54018. return !o || 0 !== p && p !== d ? [e] : [];
  54019. if (f === d)
  54020. return !o || 0 !== p && p !== d ? [t] : [];
  54021. if (0 === p)
  54022. return [n];
  54023. if (p === d)
  54024. return [r];
  54025. var g = f / d;
  54026. return [{
  54027. x: e.x + g * a,
  54028. y: e.y + g * s
  54029. }]
  54030. }
  54031. if (0 !== p || c * h !== l * u)
  54032. return [];
  54033. var m = 0 === a && 0 === s
  54034. , v = 0 === l && 0 === c;
  54035. if (m && v)
  54036. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54037. if (m)
  54038. return i(n, r, e) ? [e] : [];
  54039. if (v)
  54040. return i(e, t, n) ? [n] : [];
  54041. var A, y, C, I, E, b, w, _;
  54042. return 0 !== a ? (e.x < t.x ? (A = e,
  54043. C = e.x,
  54044. y = t,
  54045. I = t.x) : (A = t,
  54046. C = t.x,
  54047. y = e,
  54048. I = e.x),
  54049. n.x < r.x ? (E = n,
  54050. w = n.x,
  54051. b = r,
  54052. _ = r.x) : (E = r,
  54053. w = r.x,
  54054. b = n,
  54055. _ = n.x)) : (e.y < t.y ? (A = e,
  54056. C = e.y,
  54057. y = t,
  54058. I = t.y) : (A = t,
  54059. C = t.y,
  54060. y = e,
  54061. I = e.y),
  54062. n.y < r.y ? (E = n,
  54063. w = n.y,
  54064. b = r,
  54065. _ = r.y) : (E = r,
  54066. w = r.y,
  54067. b = n,
  54068. _ = n.y)),
  54069. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54070. }
  54071. function o(e, t, i, n) {
  54072. var r = t.x - e.x
  54073. , o = t.y - e.y
  54074. , a = i.x - e.x
  54075. , s = i.y - e.y
  54076. , l = n.x - e.x
  54077. , c = n.y - e.y
  54078. , h = r * s - o * a
  54079. , u = r * c - o * l;
  54080. if (Math.abs(h) > Number.EPSILON) {
  54081. var d = l * s - c * a;
  54082. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54083. }
  54084. return u > 0
  54085. }
  54086. function a(e, t) {
  54087. function i(e, t) {
  54088. var i = A.length - 1
  54089. , n = e - 1;
  54090. n < 0 && (n = i);
  54091. var r = e + 1;
  54092. r > i && (r = 0);
  54093. var a = o(A[e], A[n], A[r], s[t]);
  54094. if (!a)
  54095. return !1;
  54096. var l = s.length - 1
  54097. , c = t - 1;
  54098. c < 0 && (c = l);
  54099. var h = t + 1;
  54100. return h > l && (h = 0),
  54101. a = o(s[t], s[c], s[h], A[e]),
  54102. !!a
  54103. }
  54104. function n(e, t) {
  54105. var i, n, o;
  54106. for (i = 0; i < A.length; i++)
  54107. if (n = i + 1,
  54108. n %= A.length,
  54109. o = r(e, t, A[i], A[n], !0),
  54110. o.length > 0)
  54111. return !0;
  54112. return !1
  54113. }
  54114. function a(e, i) {
  54115. var n, o, a, s, l;
  54116. for (n = 0; n < y.length; n++)
  54117. for (o = t[y[n]],
  54118. a = 0; a < o.length; a++)
  54119. if (s = a + 1,
  54120. s %= o.length,
  54121. l = r(e, i, o[a], o[s], !0),
  54122. l.length > 0)
  54123. return !0;
  54124. return !1
  54125. }
  54126. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54127. y.push(I);
  54128. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54129. if (w--,
  54130. w < 0) {
  54131. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54132. break
  54133. }
  54134. for (c = b; c < A.length; c++) {
  54135. h = A[c],
  54136. l = -1;
  54137. for (var I = 0; I < y.length; I++)
  54138. if (d = y[I],
  54139. p = h.x + ":" + h.y + ":" + d,
  54140. void 0 === C[p]) {
  54141. s = t[d];
  54142. for (var _ = 0; _ < s.length; _++)
  54143. if (u = s[_],
  54144. i(c, _) && !n(h, u) && !a(h, u)) {
  54145. l = _,
  54146. y.splice(I, 1),
  54147. f = A.slice(0, c + 1),
  54148. g = A.slice(c),
  54149. m = s.slice(l),
  54150. v = s.slice(0, l + 1),
  54151. A = f.concat(m).concat(v).concat(g),
  54152. b = c;
  54153. break
  54154. }
  54155. if (l >= 0)
  54156. break;
  54157. C[p] = !0
  54158. }
  54159. if (l >= 0)
  54160. break
  54161. }
  54162. }
  54163. return A
  54164. }
  54165. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54166. Array.prototype.push.apply(f, t[g]);
  54167. for (s = 0,
  54168. l = f.length; s < l; s++)
  54169. u = f[s].x + ":" + f[s].y,
  54170. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54171. p[u] = s;
  54172. var v = a(e, t)
  54173. , A = n.ShapeUtils.triangulate(v, !1);
  54174. for (s = 0,
  54175. l = A.length; s < l; s++)
  54176. for (h = A[s],
  54177. c = 0; c < 3; c++)
  54178. u = h[c].x + ":" + h[c].y,
  54179. d = p[u],
  54180. void 0 !== d && (h[c] = d);
  54181. return A.concat()
  54182. },
  54183. isClockWise: function(e) {
  54184. return n.ShapeUtils.area(e) < 0
  54185. },
  54186. b2: function() {
  54187. function e(e, t) {
  54188. var i = 1 - e;
  54189. return i * i * t
  54190. }
  54191. function t(e, t) {
  54192. return 2 * (1 - e) * e * t
  54193. }
  54194. function i(e, t) {
  54195. return e * e * t
  54196. }
  54197. return function(n, r, o, a) {
  54198. return e(n, r) + t(n, o) + i(n, a)
  54199. }
  54200. }(),
  54201. b3: function() {
  54202. function e(e, t) {
  54203. var i = 1 - e;
  54204. return i * i * i * t
  54205. }
  54206. function t(e, t) {
  54207. var i = 1 - e;
  54208. return 3 * i * i * e * t
  54209. }
  54210. function i(e, t) {
  54211. var i = 1 - e;
  54212. return 3 * i * e * e * t
  54213. }
  54214. function n(e, t) {
  54215. return e * e * e * t
  54216. }
  54217. return function(r, o, a, s, l) {
  54218. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54219. }
  54220. }()
  54221. },
  54222. n.Curve = function() {}
  54223. ,
  54224. n.Curve.prototype = {
  54225. constructor: n.Curve,
  54226. getPoint: function(e) {
  54227. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54228. null
  54229. },
  54230. getPointAt: function(e) {
  54231. var t = this.getUtoTmapping(e);
  54232. return this.getPoint(t)
  54233. },
  54234. getPoints: function(e) {
  54235. e || (e = 5);
  54236. var t, i = [];
  54237. for (t = 0; t <= e; t++)
  54238. i.push(this.getPoint(t / e));
  54239. return i
  54240. },
  54241. getSpacedPoints: function(e) {
  54242. e || (e = 5);
  54243. var t, i = [];
  54244. for (t = 0; t <= e; t++)
  54245. i.push(this.getPointAt(t / e));
  54246. return i
  54247. },
  54248. getLength: function() {
  54249. var e = this.getLengths();
  54250. return e[e.length - 1]
  54251. },
  54252. getLengths: function(e) {
  54253. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54254. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54255. return this.cacheArcLengths;
  54256. this.needsUpdate = !1;
  54257. var t, i, n = [], r = this.getPoint(0), o = 0;
  54258. for (n.push(0),
  54259. i = 1; i <= e; i++)
  54260. t = this.getPoint(i / e),
  54261. o += t.distanceTo(r),
  54262. n.push(o),
  54263. r = t;
  54264. return this.cacheArcLengths = n,
  54265. n
  54266. },
  54267. updateArcLengths: function() {
  54268. this.needsUpdate = !0,
  54269. this.getLengths()
  54270. },
  54271. getUtoTmapping: function(e, t) {
  54272. var i, n = this.getLengths(), r = 0, o = n.length;
  54273. i = t ? t : e * n[o - 1];
  54274. for (var a, s = 0, l = o - 1; s <= l; )
  54275. if (r = Math.floor(s + (l - s) / 2),
  54276. a = n[r] - i,
  54277. a < 0)
  54278. s = r + 1;
  54279. else {
  54280. if (!(a > 0)) {
  54281. l = r;
  54282. break
  54283. }
  54284. l = r - 1
  54285. }
  54286. if (r = l,
  54287. n[r] === i) {
  54288. var c = r / (o - 1);
  54289. return c
  54290. }
  54291. var h = n[r]
  54292. , u = n[r + 1]
  54293. , d = u - h
  54294. , p = (i - h) / d
  54295. , c = (r + p) / (o - 1);
  54296. return c
  54297. },
  54298. getTangent: function(e) {
  54299. var t = 1e-4
  54300. , i = e - t
  54301. , n = e + t;
  54302. i < 0 && (i = 0),
  54303. n > 1 && (n = 1);
  54304. var r = this.getPoint(i)
  54305. , o = this.getPoint(n)
  54306. , a = o.clone().sub(r);
  54307. return a.normalize()
  54308. },
  54309. getTangentAt: function(e) {
  54310. var t = this.getUtoTmapping(e);
  54311. return this.getTangent(t)
  54312. }
  54313. },
  54314. n.Curve.create = function(e, t) {
  54315. return e.prototype = Object.create(n.Curve.prototype),
  54316. e.prototype.constructor = e,
  54317. e.prototype.getPoint = t,
  54318. e
  54319. }
  54320. ,
  54321. n.CurvePath = function() {
  54322. this.curves = [],
  54323. this.autoClose = !1
  54324. }
  54325. ,
  54326. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54327. n.CurvePath.prototype.constructor = n.CurvePath,
  54328. n.CurvePath.prototype.add = function(e) {
  54329. this.curves.push(e)
  54330. }
  54331. ,
  54332. n.CurvePath.prototype.closePath = function() {
  54333. var e = this.curves[0].getPoint(0)
  54334. , t = this.curves[this.curves.length - 1].getPoint(1);
  54335. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54336. }
  54337. ,
  54338. n.CurvePath.prototype.getPoint = function(e) {
  54339. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54340. if (i[n] >= t) {
  54341. var r = i[n] - t
  54342. , o = this.curves[n]
  54343. , a = 1 - r / o.getLength();
  54344. return o.getPointAt(a)
  54345. }
  54346. n++
  54347. }
  54348. return null
  54349. }
  54350. ,
  54351. n.CurvePath.prototype.getLength = function() {
  54352. var e = this.getCurveLengths();
  54353. return e[e.length - 1]
  54354. }
  54355. ,
  54356. n.CurvePath.prototype.getCurveLengths = function() {
  54357. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54358. return this.cacheLengths;
  54359. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54360. t += this.curves[i].getLength(),
  54361. e.push(t);
  54362. return this.cacheLengths = e,
  54363. e
  54364. }
  54365. ,
  54366. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54367. var t = this.getPoints(e);
  54368. return this.createGeometry(t)
  54369. }
  54370. ,
  54371. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54372. var t = this.getSpacedPoints(e);
  54373. return this.createGeometry(t)
  54374. }
  54375. ,
  54376. n.CurvePath.prototype.createGeometry = function(e) {
  54377. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54378. var o = e[i];
  54379. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54380. }
  54381. return t
  54382. }
  54383. ,
  54384. n.Font = function(e) {
  54385. this.data = e
  54386. }
  54387. ,
  54388. n.Font.prototype = {
  54389. constructor: n.Font,
  54390. generateShapes: function(e, t, i) {
  54391. function r(e) {
  54392. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54393. var c = o(i[l], n, r);
  54394. r += c.offset,
  54395. s.push(c.path)
  54396. }
  54397. return s
  54398. }
  54399. function o(e, t, r) {
  54400. var o = a.glyphs[e] || a.glyphs["?"];
  54401. if (o) {
  54402. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54403. if (o.o)
  54404. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54405. var _ = E[b++];
  54406. switch (_) {
  54407. case "m":
  54408. s = E[b++] * t + r,
  54409. l = E[b++] * t,
  54410. A.moveTo(s, l);
  54411. break;
  54412. case "l":
  54413. s = E[b++] * t + r,
  54414. l = E[b++] * t,
  54415. A.lineTo(s, l);
  54416. break;
  54417. case "q":
  54418. if (c = E[b++] * t + r,
  54419. h = E[b++] * t,
  54420. p = E[b++] * t + r,
  54421. f = E[b++] * t,
  54422. A.quadraticCurveTo(p, f, c, h),
  54423. v = y[y.length - 1]) {
  54424. u = v.x,
  54425. d = v.y;
  54426. for (var T = 1; T <= i; T++) {
  54427. var x = T / i;
  54428. C(x, u, p, c),
  54429. C(x, d, f, h)
  54430. }
  54431. }
  54432. break;
  54433. case "b":
  54434. if (c = E[b++] * t + r,
  54435. h = E[b++] * t,
  54436. p = E[b++] * t + r,
  54437. f = E[b++] * t,
  54438. g = E[b++] * t + r,
  54439. m = E[b++] * t,
  54440. A.bezierCurveTo(p, f, g, m, c, h),
  54441. v = y[y.length - 1]) {
  54442. u = v.x,
  54443. d = v.y;
  54444. for (var T = 1; T <= i; T++) {
  54445. var x = T / i;
  54446. I(x, u, p, g, c),
  54447. I(x, d, f, m, h)
  54448. }
  54449. }
  54450. }
  54451. }
  54452. return {
  54453. offset: o.ha * t,
  54454. path: A
  54455. }
  54456. }
  54457. }
  54458. void 0 === t && (t = 100),
  54459. void 0 === i && (i = 4);
  54460. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54461. Array.prototype.push.apply(l, s[c].toShapes());
  54462. return l
  54463. }
  54464. },
  54465. n.Path = function(e) {
  54466. n.CurvePath.call(this),
  54467. this.actions = [],
  54468. e && this.fromPoints(e)
  54469. }
  54470. ,
  54471. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54472. n.Path.prototype.constructor = n.Path,
  54473. n.Path.prototype.fromPoints = function(e) {
  54474. this.moveTo(e[0].x, e[0].y);
  54475. for (var t = 1, i = e.length; t < i; t++)
  54476. this.lineTo(e[t].x, e[t].y)
  54477. }
  54478. ,
  54479. n.Path.prototype.moveTo = function(e, t) {
  54480. this.actions.push({
  54481. action: "moveTo",
  54482. args: [e, t]
  54483. })
  54484. }
  54485. ,
  54486. n.Path.prototype.lineTo = function(e, t) {
  54487. var i = this.actions[this.actions.length - 1].args
  54488. , r = i[i.length - 2]
  54489. , o = i[i.length - 1]
  54490. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54491. this.curves.push(a),
  54492. this.actions.push({
  54493. action: "lineTo",
  54494. args: [e, t]
  54495. })
  54496. }
  54497. ,
  54498. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54499. var o = this.actions[this.actions.length - 1].args
  54500. , a = o[o.length - 2]
  54501. , s = o[o.length - 1]
  54502. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54503. this.curves.push(l),
  54504. this.actions.push({
  54505. action: "quadraticCurveTo",
  54506. args: [e, t, i, r]
  54507. })
  54508. }
  54509. ,
  54510. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54511. var s = this.actions[this.actions.length - 1].args
  54512. , l = s[s.length - 2]
  54513. , c = s[s.length - 1]
  54514. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54515. this.curves.push(h),
  54516. this.actions.push({
  54517. action: "bezierCurveTo",
  54518. args: [e, t, i, r, o, a]
  54519. })
  54520. }
  54521. ,
  54522. n.Path.prototype.splineThru = function(e) {
  54523. var t = Array.prototype.slice.call(arguments)
  54524. , i = this.actions[this.actions.length - 1].args
  54525. , r = i[i.length - 2]
  54526. , o = i[i.length - 1]
  54527. , a = [new n.Vector2(r,o)];
  54528. Array.prototype.push.apply(a, e);
  54529. var s = new n.SplineCurve(a);
  54530. this.curves.push(s),
  54531. this.actions.push({
  54532. action: "splineThru",
  54533. args: t
  54534. })
  54535. }
  54536. ,
  54537. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54538. var a = this.actions[this.actions.length - 1].args
  54539. , s = a[a.length - 2]
  54540. , l = a[a.length - 1];
  54541. this.absarc(e + s, t + l, i, n, r, o)
  54542. }
  54543. ,
  54544. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54545. this.absellipse(e, t, i, i, n, r, o)
  54546. }
  54547. ,
  54548. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54549. var l = this.actions[this.actions.length - 1].args
  54550. , c = l[l.length - 2]
  54551. , h = l[l.length - 1];
  54552. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54553. }
  54554. ,
  54555. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54556. var c = [e, t, i, r, o, a, s, l || 0]
  54557. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54558. this.curves.push(h);
  54559. var u = h.getPoint(1);
  54560. c.push(u.x),
  54561. c.push(u.y),
  54562. this.actions.push({
  54563. action: "ellipse",
  54564. args: c
  54565. })
  54566. }
  54567. ,
  54568. n.Path.prototype.getSpacedPoints = function(e) {
  54569. e || (e = 40);
  54570. for (var t = [], i = 0; i < e; i++)
  54571. t.push(this.getPoint(i / e));
  54572. return this.autoClose && t.push(t[0]),
  54573. t
  54574. }
  54575. ,
  54576. n.Path.prototype.getPoints = function(e) {
  54577. e = e || 12;
  54578. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54579. var A = this.actions[m]
  54580. , y = A.action
  54581. , C = A.args;
  54582. switch (y) {
  54583. case "moveTo":
  54584. g.push(new n.Vector2(C[0],C[1]));
  54585. break;
  54586. case "lineTo":
  54587. g.push(new n.Vector2(C[0],C[1]));
  54588. break;
  54589. case "quadraticCurveTo":
  54590. t = C[2],
  54591. i = C[3],
  54592. a = C[0],
  54593. s = C[1],
  54594. g.length > 0 ? (h = g[g.length - 1],
  54595. l = h.x,
  54596. c = h.y) : (h = this.actions[m - 1].args,
  54597. l = h[h.length - 2],
  54598. c = h[h.length - 1]);
  54599. for (var I = 1; I <= e; I++) {
  54600. var E = I / e;
  54601. u = p(E, l, a, t),
  54602. d = p(E, c, s, i),
  54603. g.push(new n.Vector2(u,d))
  54604. }
  54605. break;
  54606. case "bezierCurveTo":
  54607. t = C[4],
  54608. i = C[5],
  54609. a = C[0],
  54610. s = C[1],
  54611. r = C[2],
  54612. o = C[3],
  54613. g.length > 0 ? (h = g[g.length - 1],
  54614. l = h.x,
  54615. c = h.y) : (h = this.actions[m - 1].args,
  54616. l = h[h.length - 2],
  54617. c = h[h.length - 1]);
  54618. for (var I = 1; I <= e; I++) {
  54619. var E = I / e;
  54620. u = f(E, l, a, r, t),
  54621. d = f(E, c, s, o, i),
  54622. g.push(new n.Vector2(u,d))
  54623. }
  54624. break;
  54625. case "splineThru":
  54626. h = this.actions[m - 1].args;
  54627. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54628. , w = [b]
  54629. , _ = e * C[0].length;
  54630. w = w.concat(C[0]);
  54631. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54632. g.push(T.getPointAt(I / _));
  54633. break;
  54634. case "arc":
  54635. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54636. var E = I / N;
  54637. L || (E = 1 - E),
  54638. x = P + E * D,
  54639. u = S + R * Math.cos(x),
  54640. d = M + R * Math.sin(x),
  54641. g.push(new n.Vector2(u,d))
  54642. }
  54643. break;
  54644. case "ellipse":
  54645. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54646. 0 !== k && (B = Math.cos(k),
  54647. F = Math.sin(k));
  54648. for (var I = 1; I <= N; I++) {
  54649. var E = I / N;
  54650. if (L || (E = 1 - E),
  54651. x = P + E * D,
  54652. u = S + V * Math.cos(x),
  54653. d = M + U * Math.sin(x),
  54654. 0 !== k) {
  54655. var H = u
  54656. , G = d;
  54657. u = (H - S) * B - (G - M) * F + S,
  54658. d = (H - S) * F + (G - M) * B + M
  54659. }
  54660. g.push(new n.Vector2(u,d))
  54661. }
  54662. }
  54663. }
  54664. var z = g[g.length - 1];
  54665. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54666. this.autoClose && g.push(g[0]),
  54667. g
  54668. }
  54669. ,
  54670. n.Path.prototype.toShapes = function(e, t) {
  54671. function i(e) {
  54672. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54673. var a = e[r]
  54674. , s = a.args
  54675. , l = a.action;
  54676. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54677. i = new n.Path),
  54678. i[l].apply(i, s)
  54679. }
  54680. return 0 !== i.actions.length && t.push(i),
  54681. t
  54682. }
  54683. function r(e) {
  54684. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54685. var o = e[i]
  54686. , a = new n.Shape;
  54687. a.actions = o.actions,
  54688. a.curves = o.curves,
  54689. t.push(a)
  54690. }
  54691. return t
  54692. }
  54693. function o(e, t) {
  54694. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54695. var a = t[r]
  54696. , s = t[o]
  54697. , l = s.x - a.x
  54698. , c = s.y - a.y;
  54699. if (Math.abs(c) > Number.EPSILON) {
  54700. if (c < 0 && (a = t[o],
  54701. l = -l,
  54702. s = t[r],
  54703. c = -c),
  54704. e.y < a.y || e.y > s.y)
  54705. continue;
  54706. if (e.y === a.y) {
  54707. if (e.x === a.x)
  54708. return !0
  54709. } else {
  54710. var h = c * (e.x - a.x) - l * (e.y - a.y);
  54711. if (0 === h)
  54712. return !0;
  54713. if (h < 0)
  54714. continue;
  54715. n = !n
  54716. }
  54717. } else {
  54718. if (e.y !== a.y)
  54719. continue;
  54720. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  54721. return !0
  54722. }
  54723. }
  54724. return n
  54725. }
  54726. var a = n.ShapeUtils.isClockWise
  54727. , s = i(this.actions);
  54728. if (0 === s.length)
  54729. return [];
  54730. if (t === !0)
  54731. return r(s);
  54732. var l, c, h, u = [];
  54733. if (1 === s.length)
  54734. return c = s[0],
  54735. h = new n.Shape,
  54736. h.actions = c.actions,
  54737. h.curves = c.curves,
  54738. u.push(h),
  54739. u;
  54740. var d = !a(s[0].getPoints());
  54741. d = e ? !d : d;
  54742. var p, f = [], g = [], m = [], v = 0;
  54743. g[v] = void 0,
  54744. m[v] = [];
  54745. for (var A = 0, y = s.length; A < y; A++)
  54746. c = s[A],
  54747. p = c.getPoints(),
  54748. l = a(p),
  54749. l = e ? !l : l,
  54750. l ? (!d && g[v] && v++,
  54751. g[v] = {
  54752. s: new n.Shape,
  54753. p: p
  54754. },
  54755. g[v].s.actions = c.actions,
  54756. g[v].s.curves = c.curves,
  54757. d && v++,
  54758. m[v] = []) : m[v].push({
  54759. h: c,
  54760. p: p[0]
  54761. });
  54762. if (!g[0])
  54763. return r(s);
  54764. if (g.length > 1) {
  54765. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  54766. f[E] = [];
  54767. for (var E = 0, b = g.length; E < b; E++)
  54768. for (var w = m[E], _ = 0; _ < w.length; _++) {
  54769. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  54770. o(T.p, g[S].p) && (E !== S && I.push({
  54771. froms: E,
  54772. tos: S,
  54773. hole: _
  54774. }),
  54775. x ? (x = !1,
  54776. f[S].push(T)) : C = !0);
  54777. x && f[E].push(T)
  54778. }
  54779. I.length > 0 && (C || (m = f))
  54780. }
  54781. for (var M, A = 0, R = g.length; A < R; A++) {
  54782. h = g[A].s,
  54783. u.push(h),
  54784. M = m[A];
  54785. for (var P = 0, O = M.length; P < O; P++)
  54786. h.holes.push(M[P].h)
  54787. }
  54788. return u
  54789. }
  54790. ,
  54791. n.Shape = function() {
  54792. n.Path.apply(this, arguments),
  54793. this.holes = []
  54794. }
  54795. ,
  54796. n.Shape.prototype = Object.create(n.Path.prototype),
  54797. n.Shape.prototype.constructor = n.Shape,
  54798. n.Shape.prototype.extrude = function(e) {
  54799. return new n.ExtrudeGeometry(this,e)
  54800. }
  54801. ,
  54802. n.Shape.prototype.makeGeometry = function(e) {
  54803. return new n.ShapeGeometry(this,e)
  54804. }
  54805. ,
  54806. n.Shape.prototype.getPointsHoles = function(e) {
  54807. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  54808. t[i] = this.holes[i].getPoints(e);
  54809. return t
  54810. }
  54811. ,
  54812. n.Shape.prototype.extractAllPoints = function(e) {
  54813. return {
  54814. shape: this.getPoints(e),
  54815. holes: this.getPointsHoles(e)
  54816. }
  54817. }
  54818. ,
  54819. n.Shape.prototype.extractPoints = function(e) {
  54820. return this.extractAllPoints(e)
  54821. }
  54822. ,
  54823. n.LineCurve = function(e, t) {
  54824. this.v1 = e,
  54825. this.v2 = t
  54826. }
  54827. ,
  54828. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  54829. n.LineCurve.prototype.constructor = n.LineCurve,
  54830. n.LineCurve.prototype.getPoint = function(e) {
  54831. var t = this.v2.clone().sub(this.v1);
  54832. return t.multiplyScalar(e).add(this.v1),
  54833. t
  54834. }
  54835. ,
  54836. n.LineCurve.prototype.getPointAt = function(e) {
  54837. return this.getPoint(e)
  54838. }
  54839. ,
  54840. n.LineCurve.prototype.getTangent = function(e) {
  54841. var t = this.v2.clone().sub(this.v1);
  54842. return t.normalize()
  54843. }
  54844. ,
  54845. n.QuadraticBezierCurve = function(e, t, i) {
  54846. this.v0 = e,
  54847. this.v1 = t,
  54848. this.v2 = i
  54849. }
  54850. ,
  54851. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  54852. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  54853. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  54854. var t = n.ShapeUtils.b2;
  54855. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  54856. }
  54857. ,
  54858. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  54859. var t = n.CurveUtils.tangentQuadraticBezier;
  54860. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  54861. }
  54862. ,
  54863. n.CubicBezierCurve = function(e, t, i, n) {
  54864. this.v0 = e,
  54865. this.v1 = t,
  54866. this.v2 = i,
  54867. this.v3 = n
  54868. }
  54869. ,
  54870. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  54871. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  54872. n.CubicBezierCurve.prototype.getPoint = function(e) {
  54873. var t = n.ShapeUtils.b3;
  54874. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  54875. }
  54876. ,
  54877. n.CubicBezierCurve.prototype.getTangent = function(e) {
  54878. var t = n.CurveUtils.tangentCubicBezier;
  54879. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  54880. }
  54881. ,
  54882. n.SplineCurve = function(e) {
  54883. this.points = void 0 == e ? [] : e
  54884. }
  54885. ,
  54886. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  54887. n.SplineCurve.prototype.constructor = n.SplineCurve,
  54888. n.SplineCurve.prototype.getPoint = function(e) {
  54889. var t = this.points
  54890. , i = (t.length - 1) * e
  54891. , r = Math.floor(i)
  54892. , o = i - r
  54893. , a = t[0 === r ? r : r - 1]
  54894. , s = t[r]
  54895. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  54896. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  54897. , h = n.CurveUtils.interpolate;
  54898. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  54899. }
  54900. ,
  54901. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  54902. this.aX = e,
  54903. this.aY = t,
  54904. this.xRadius = i,
  54905. this.yRadius = n,
  54906. this.aStartAngle = r,
  54907. this.aEndAngle = o,
  54908. this.aClockwise = a,
  54909. this.aRotation = s || 0
  54910. }
  54911. ,
  54912. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  54913. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  54914. n.EllipseCurve.prototype.getPoint = function(e) {
  54915. var t = this.aEndAngle - this.aStartAngle;
  54916. t < 0 && (t += 2 * Math.PI),
  54917. t > 2 * Math.PI && (t -= 2 * Math.PI);
  54918. var i;
  54919. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  54920. var r = this.aX + this.xRadius * Math.cos(i)
  54921. , o = this.aY + this.yRadius * Math.sin(i);
  54922. if (0 !== this.aRotation) {
  54923. var a = Math.cos(this.aRotation)
  54924. , s = Math.sin(this.aRotation)
  54925. , l = r
  54926. , c = o;
  54927. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  54928. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  54929. }
  54930. return new n.Vector2(r,o)
  54931. }
  54932. ,
  54933. n.ArcCurve = function(e, t, i, r, o, a) {
  54934. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  54935. }
  54936. ,
  54937. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  54938. n.ArcCurve.prototype.constructor = n.ArcCurve,
  54939. n.LineCurve3 = n.Curve.create(function(e, t) {
  54940. this.v1 = e,
  54941. this.v2 = t
  54942. }, function(e) {
  54943. var t = new n.Vector3;
  54944. return t.subVectors(this.v2, this.v1),
  54945. t.multiplyScalar(e),
  54946. t.add(this.v1),
  54947. t
  54948. }),
  54949. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  54950. this.v0 = e,
  54951. this.v1 = t,
  54952. this.v2 = i
  54953. }, function(e) {
  54954. var t = n.ShapeUtils.b2;
  54955. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  54956. }),
  54957. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  54958. this.v0 = e,
  54959. this.v1 = t,
  54960. this.v2 = i,
  54961. this.v3 = n
  54962. }, function(e) {
  54963. var t = n.ShapeUtils.b3;
  54964. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  54965. }),
  54966. n.SplineCurve3 = n.Curve.create(function(e) {
  54967. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  54968. this.points = void 0 == e ? [] : e
  54969. }, function(e) {
  54970. var t = this.points
  54971. , i = (t.length - 1) * e
  54972. , r = Math.floor(i)
  54973. , o = i - r
  54974. , a = t[0 == r ? r : r - 1]
  54975. , s = t[r]
  54976. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  54977. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  54978. , h = n.CurveUtils.interpolate;
  54979. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  54980. }),
  54981. n.CatmullRomCurve3 = function() {
  54982. function e() {}
  54983. var t = new n.Vector3
  54984. , i = new e
  54985. , r = new e
  54986. , o = new e;
  54987. return e.prototype.init = function(e, t, i, n) {
  54988. this.c0 = e,
  54989. this.c1 = i,
  54990. this.c2 = -3 * e + 3 * t - 2 * i - n,
  54991. this.c3 = 2 * e - 2 * t + i + n
  54992. }
  54993. ,
  54994. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  54995. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  54996. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  54997. s *= o,
  54998. l *= o,
  54999. this.init(t, i, s, l)
  55000. }
  55001. ,
  55002. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55003. this.init(t, i, r * (i - e), r * (n - t))
  55004. }
  55005. ,
  55006. e.prototype.calc = function(e) {
  55007. var t = e * e
  55008. , i = t * e;
  55009. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55010. }
  55011. ,
  55012. n.Curve.create(function(e) {
  55013. this.points = e || [],
  55014. this.closed = !1
  55015. }, function(e) {
  55016. var a, s, l, c, h = this.points;
  55017. c = h.length,
  55018. c < 2 && console.log("duh, you need at least 2 points"),
  55019. a = (c - (this.closed ? 0 : 1)) * e,
  55020. s = Math.floor(a),
  55021. l = a - s,
  55022. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55023. l = 1);
  55024. var u, d, p, f;
  55025. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55026. u = t),
  55027. d = h[s % c],
  55028. p = h[(s + 1) % c],
  55029. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55030. f = t),
  55031. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55032. var g = "chordal" === this.type ? .5 : .25
  55033. , m = Math.pow(u.distanceToSquared(d), g)
  55034. , v = Math.pow(d.distanceToSquared(p), g)
  55035. , A = Math.pow(p.distanceToSquared(f), g);
  55036. v < 1e-4 && (v = 1),
  55037. m < 1e-4 && (m = v),
  55038. A < 1e-4 && (A = v),
  55039. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55040. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55041. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55042. } else if ("catmullrom" === this.type) {
  55043. var y = void 0 !== this.tension ? this.tension : .5;
  55044. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55045. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55046. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55047. }
  55048. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55049. return C
  55050. })
  55051. }(),
  55052. n.ClosedSplineCurve3 = function(e) {
  55053. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55054. n.CatmullRomCurve3.call(this, e),
  55055. this.type = "catmullrom",
  55056. this.closed = !0
  55057. }
  55058. ,
  55059. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55060. n.BoxGeometry = function(e, t, i, r, o, a) {
  55061. n.Geometry.call(this),
  55062. this.type = "BoxGeometry",
  55063. this.parameters = {
  55064. width: e,
  55065. height: t,
  55066. depth: i,
  55067. widthSegments: r,
  55068. heightSegments: o,
  55069. depthSegments: a
  55070. },
  55071. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55072. this.mergeVertices()
  55073. }
  55074. ,
  55075. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55076. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55077. n.CubeGeometry = n.BoxGeometry,
  55078. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55079. function s(e, t, i) {
  55080. var n = 0;
  55081. return n += e * t * 2,
  55082. n += e * i * 2,
  55083. n += i * t * 2,
  55084. 4 * n
  55085. }
  55086. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55087. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55088. for (var L = O * b - _, D = 0; D < x; D++) {
  55089. var N = D * E - w;
  55090. P[e] = N * r,
  55091. P[t] = L * o,
  55092. P[i] = T,
  55093. p[m] = P.x,
  55094. p[m + 1] = P.y,
  55095. p[m + 2] = P.z,
  55096. P[e] = 0,
  55097. P[t] = 0,
  55098. P[i] = l > 0 ? 1 : -1,
  55099. f[m] = P.x,
  55100. f[m + 1] = P.y,
  55101. f[m + 2] = P.z,
  55102. g[v] = D / h,
  55103. g[v + 1] = 1 - O / u,
  55104. m += 3,
  55105. v += 2,
  55106. M += 1
  55107. }
  55108. for (O = 0; O < u; O++)
  55109. for (D = 0; D < h; D++) {
  55110. var B = y + D + x * O
  55111. , F = y + D + x * (O + 1)
  55112. , V = y + (D + 1) + x * (O + 1)
  55113. , U = y + (D + 1) + x * O;
  55114. d[A] = B,
  55115. d[A + 1] = F,
  55116. d[A + 2] = U,
  55117. d[A + 3] = F,
  55118. d[A + 4] = V,
  55119. d[A + 5] = U,
  55120. A += 6,
  55121. R += 6
  55122. }
  55123. c.addGroup(C, R, I),
  55124. C += R,
  55125. y += M
  55126. }
  55127. n.BufferGeometry.call(this),
  55128. this.type = "BoxBufferGeometry",
  55129. this.parameters = {
  55130. width: e,
  55131. height: t,
  55132. depth: i,
  55133. widthSegments: r,
  55134. heightSegments: o,
  55135. depthSegments: a
  55136. };
  55137. var c = this;
  55138. r = Math.floor(r) || 1,
  55139. o = Math.floor(o) || 1,
  55140. a = Math.floor(a) || 1;
  55141. var h = s(r, o, a)
  55142. , u = h / 4 * 6
  55143. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55144. , p = new Float32Array(3 * h)
  55145. , f = new Float32Array(3 * h)
  55146. , g = new Float32Array(2 * h)
  55147. , m = 0
  55148. , v = 0
  55149. , A = 0
  55150. , y = 0
  55151. , C = 0;
  55152. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55153. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55154. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55155. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55156. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55157. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55158. this.setIndex(new n.BufferAttribute(d,1)),
  55159. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55160. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55161. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55162. }
  55163. ,
  55164. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55165. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55166. n.CircleGeometry = function(e, t, i, r) {
  55167. n.Geometry.call(this),
  55168. this.type = "CircleGeometry",
  55169. this.parameters = {
  55170. radius: e,
  55171. segments: t,
  55172. thetaStart: i,
  55173. thetaLength: r
  55174. },
  55175. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55176. }
  55177. ,
  55178. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55179. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55180. n.CircleBufferGeometry = function(e, t, i, r) {
  55181. n.BufferGeometry.call(this),
  55182. this.type = "CircleBufferGeometry",
  55183. this.parameters = {
  55184. radius: e,
  55185. segments: t,
  55186. thetaStart: i,
  55187. thetaLength: r
  55188. },
  55189. e = e || 50,
  55190. t = void 0 !== t ? Math.max(3, t) : 8,
  55191. i = void 0 !== i ? i : 0,
  55192. r = void 0 !== r ? r : 2 * Math.PI;
  55193. var o = t + 2
  55194. , a = new Float32Array(3 * o)
  55195. , s = new Float32Array(3 * o)
  55196. , l = new Float32Array(2 * o);
  55197. s[2] = 1,
  55198. l[0] = .5,
  55199. l[1] = .5;
  55200. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55201. h += 3,
  55202. u += 2) {
  55203. var d = i + c / t * r;
  55204. a[h] = e * Math.cos(d),
  55205. a[h + 1] = e * Math.sin(d),
  55206. s[h + 2] = 1,
  55207. l[u] = (a[h] / e + 1) / 2,
  55208. l[u + 1] = (a[h + 1] / e + 1) / 2
  55209. }
  55210. for (var p = [], h = 1; h <= t; h++)
  55211. p.push(h, h + 1, 0);
  55212. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55213. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55214. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55215. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55216. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55217. }
  55218. ,
  55219. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55220. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55221. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55222. function c() {
  55223. var e = (r + 1) * (o + 1);
  55224. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55225. e
  55226. }
  55227. function h() {
  55228. var e = r * o * 2 * 3;
  55229. return a === !1 && (e += 2 * r * 3),
  55230. e
  55231. }
  55232. function u() {
  55233. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55234. for (c = 0; c <= o; c++) {
  55235. var p = []
  55236. , f = c / o
  55237. , b = f * (t - e) + e;
  55238. for (a = 0; a <= r; a++) {
  55239. var w = a / r;
  55240. u.x = b * Math.sin(w * l + s),
  55241. u.y = -f * i + E,
  55242. u.z = b * Math.cos(w * l + s),
  55243. m.setXYZ(y, u.x, u.y, u.z),
  55244. h.copy(u),
  55245. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55246. h.z = Math.cos(w * l + s)),
  55247. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55248. v.setXYZ(y, h.x, h.y, h.z),
  55249. A.setXY(y, w, 1 - f),
  55250. p.push(y),
  55251. y++
  55252. }
  55253. I.push(p)
  55254. }
  55255. for (a = 0; a < r; a++)
  55256. for (c = 0; c < o; c++) {
  55257. var _ = I[c][a]
  55258. , T = I[c + 1][a]
  55259. , x = I[c + 1][a + 1]
  55260. , S = I[c][a + 1];
  55261. g.setX(C, _),
  55262. C++,
  55263. g.setX(C, T),
  55264. C++,
  55265. g.setX(C, S),
  55266. C++,
  55267. g.setX(C, T),
  55268. C++,
  55269. g.setX(C, x),
  55270. C++,
  55271. g.setX(C, S),
  55272. C++
  55273. }
  55274. }
  55275. function d(i) {
  55276. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55277. for (a = y,
  55278. o = 1; o <= r; o++)
  55279. m.setXYZ(y, 0, E * p, 0),
  55280. v.setXYZ(y, 0, p, 0),
  55281. i === !0 ? (h.x = o / r,
  55282. h.y = 0) : (h.x = (o - 1) / r,
  55283. h.y = 1),
  55284. A.setXY(y, h.x, h.y),
  55285. y++;
  55286. for (c = y,
  55287. o = 0; o <= r; o++) {
  55288. var f = o / r;
  55289. u.x = d * Math.sin(f * l + s),
  55290. u.y = E * p,
  55291. u.z = d * Math.cos(f * l + s),
  55292. m.setXYZ(y, u.x, u.y, u.z),
  55293. v.setXYZ(y, 0, p, 0),
  55294. A.setXY(y, f, i === !0 ? 1 : 0),
  55295. y++
  55296. }
  55297. for (o = 0; o < r; o++) {
  55298. var I = a + o
  55299. , b = c + o;
  55300. i === !0 ? (g.setX(C, b),
  55301. C++,
  55302. g.setX(C, b + 1),
  55303. C++,
  55304. g.setX(C, I),
  55305. C++) : (g.setX(C, b + 1),
  55306. C++,
  55307. g.setX(C, b),
  55308. C++,
  55309. g.setX(C, I),
  55310. C++)
  55311. }
  55312. }
  55313. n.BufferGeometry.call(this),
  55314. this.type = "CylinderBufferGeometry",
  55315. this.parameters = {
  55316. radiusTop: e,
  55317. radiusBottom: t,
  55318. height: i,
  55319. radialSegments: r,
  55320. heightSegments: o,
  55321. openEnded: a,
  55322. thetaStart: s,
  55323. thetaLength: l
  55324. },
  55325. e = void 0 !== e ? e : 20,
  55326. t = void 0 !== t ? t : 20,
  55327. i = void 0 !== i ? i : 100,
  55328. r = Math.floor(r) || 8,
  55329. o = Math.floor(o) || 1,
  55330. a = void 0 !== a && a,
  55331. s = void 0 !== s ? s : 0,
  55332. l = void 0 !== l ? l : 2 * Math.PI;
  55333. var p = c()
  55334. , f = h()
  55335. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55336. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55337. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55338. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55339. , y = 0
  55340. , C = 0
  55341. , I = []
  55342. , E = i / 2;
  55343. u(),
  55344. a === !1 && (e > 0 && d(!0),
  55345. t > 0 && d(!1)),
  55346. this.setIndex(g),
  55347. this.addAttribute("position", m),
  55348. this.addAttribute("normal", v),
  55349. this.addAttribute("uv", A)
  55350. }
  55351. ,
  55352. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55353. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55354. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55355. n.Geometry.call(this),
  55356. this.type = "CylinderGeometry",
  55357. this.parameters = {
  55358. radiusTop: e,
  55359. radiusBottom: t,
  55360. height: i,
  55361. radialSegments: r,
  55362. heightSegments: o,
  55363. openEnded: a,
  55364. thetaStart: s,
  55365. thetaLength: l
  55366. },
  55367. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55368. this.mergeVertices()
  55369. }
  55370. ,
  55371. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55372. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55373. n.EdgesGeometry = function(e, t) {
  55374. function i(e, t) {
  55375. return e - t
  55376. }
  55377. n.BufferGeometry.call(this),
  55378. t = void 0 !== t ? t : 1;
  55379. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55380. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55381. r.fromBufferGeometry(e)) : r = e.clone(),
  55382. r.mergeVertices(),
  55383. r.computeFaceNormals();
  55384. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55385. for (var p = h[u], f = 0; f < 3; f++) {
  55386. a[0] = p[l[f]],
  55387. a[1] = p[l[(f + 1) % 3]],
  55388. a.sort(i);
  55389. var g = a.toString();
  55390. void 0 === s[g] ? s[g] = {
  55391. vert1: a[0],
  55392. vert2: a[1],
  55393. face1: u,
  55394. face2: void 0
  55395. } : s[g].face2 = u
  55396. }
  55397. var m = [];
  55398. for (var g in s) {
  55399. var v = s[g];
  55400. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55401. var A = c[v.vert1];
  55402. m.push(A.x),
  55403. m.push(A.y),
  55404. m.push(A.z),
  55405. A = c[v.vert2],
  55406. m.push(A.x),
  55407. m.push(A.y),
  55408. m.push(A.z)
  55409. }
  55410. }
  55411. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55412. }
  55413. ,
  55414. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55415. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55416. n.ExtrudeGeometry = function(e, t) {
  55417. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55418. this.type = "ExtrudeGeometry",
  55419. e = Array.isArray(e) ? e : [e],
  55420. this.addShapeList(e, t),
  55421. void this.computeFaceNormals())
  55422. }
  55423. ;
  55424. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55425. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55426. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55427. for (var i = e.length, n = 0; n < i; n++) {
  55428. var r = e[n];
  55429. this.addShape(r, t)
  55430. }
  55431. }
  55432. ,
  55433. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55434. function i(e, t, i) {
  55435. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55436. t.clone().multiplyScalar(i).add(e)
  55437. }
  55438. function r(e, t, i) {
  55439. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55440. if (Math.abs(d) > Number.EPSILON) {
  55441. var p = Math.sqrt(u)
  55442. , f = Math.sqrt(c * c + h * h)
  55443. , g = t.x - l / p
  55444. , m = t.y + s / p
  55445. , v = i.x - h / f
  55446. , A = i.y + c / f
  55447. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55448. r = g + s * y - e.x,
  55449. o = m + l * y - e.y;
  55450. var C = r * r + o * o;
  55451. if (C <= 2)
  55452. return new n.Vector2(r,o);
  55453. a = Math.sqrt(C / 2)
  55454. } else {
  55455. var I = !1;
  55456. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55457. I ? (r = -l,
  55458. o = s,
  55459. a = Math.sqrt(u)) : (r = s,
  55460. o = l,
  55461. a = Math.sqrt(u / 2))
  55462. }
  55463. return new n.Vector2(r / a,o / a)
  55464. }
  55465. function o() {
  55466. if (C) {
  55467. var e = 0
  55468. , t = z * e;
  55469. for (Y = 0; Y < W; Y++)
  55470. G = N[Y],
  55471. c(G[2] + t, G[1] + t, G[0] + t);
  55472. for (e = E + 2 * y,
  55473. t = z * e,
  55474. Y = 0; Y < W; Y++)
  55475. G = N[Y],
  55476. c(G[0] + t, G[1] + t, G[2] + t)
  55477. } else {
  55478. for (Y = 0; Y < W; Y++)
  55479. G = N[Y],
  55480. c(G[2], G[1], G[0]);
  55481. for (Y = 0; Y < W; Y++)
  55482. G = N[Y],
  55483. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55484. }
  55485. }
  55486. function a() {
  55487. var e = 0;
  55488. for (s(B, e),
  55489. e += B.length,
  55490. x = 0,
  55491. S = L.length; x < S; x++)
  55492. T = L[x],
  55493. s(T, e),
  55494. e += T.length
  55495. }
  55496. function s(e, t) {
  55497. var i, n;
  55498. for (Y = e.length; --Y >= 0; ) {
  55499. i = Y,
  55500. n = Y - 1,
  55501. n < 0 && (n = e.length - 1);
  55502. var r = 0
  55503. , o = E + 2 * y;
  55504. for (r = 0; r < o; r++) {
  55505. var a = z * r
  55506. , s = z * (r + 1)
  55507. , l = t + i + a
  55508. , c = t + n + a
  55509. , u = t + n + s
  55510. , d = t + i + s;
  55511. h(l, c, u, d, e, r, o, i, n)
  55512. }
  55513. }
  55514. }
  55515. function l(e, t, i) {
  55516. M.vertices.push(new n.Vector3(e,t,i))
  55517. }
  55518. function c(e, t, i) {
  55519. e += R,
  55520. t += R,
  55521. i += R,
  55522. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55523. var r = _.generateTopUV(M, e, t, i);
  55524. M.faceVertexUvs[0].push(r)
  55525. }
  55526. function h(e, t, i, r, o, a, s, l, c) {
  55527. e += R,
  55528. t += R,
  55529. i += R,
  55530. r += R,
  55531. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55532. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55533. var h = _.generateSideWallUV(M, e, t, i, r);
  55534. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55535. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55536. }
  55537. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55538. b && (u = b.getSpacedPoints(E),
  55539. w = !0,
  55540. C = !1,
  55541. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55542. p = new n.Vector3,
  55543. f = new n.Vector3,
  55544. g = new n.Vector3),
  55545. C || (y = 0,
  55546. v = 0,
  55547. A = 0);
  55548. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55549. if (D) {
  55550. for (O = O.reverse(),
  55551. x = 0,
  55552. S = L.length; x < S; x++)
  55553. T = L[x],
  55554. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55555. D = !1
  55556. }
  55557. var N = n.ShapeUtils.triangulateShape(O, L)
  55558. , B = O;
  55559. for (x = 0,
  55560. S = L.length; x < S; x++)
  55561. T = L[x],
  55562. O = O.concat(T);
  55563. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55564. Z++,
  55565. q++)
  55566. Z === X && (Z = 0),
  55567. q === X && (q = 0),
  55568. j[Y] = r(B[Y], B[Z], B[q]);
  55569. var K, Q = [], J = j.concat();
  55570. for (x = 0,
  55571. S = L.length; x < S; x++) {
  55572. for (T = L[x],
  55573. K = [],
  55574. Y = 0,
  55575. X = T.length,
  55576. Z = X - 1,
  55577. q = Y + 1; Y < X; Y++,
  55578. Z++,
  55579. q++)
  55580. Z === X && (Z = 0),
  55581. q === X && (q = 0),
  55582. K[Y] = r(T[Y], T[Z], T[q]);
  55583. Q.push(K),
  55584. J = J.concat(K)
  55585. }
  55586. for (F = 0; F < y; F++) {
  55587. for (U = F / y,
  55588. k = v * (1 - U),
  55589. V = A * Math.sin(U * Math.PI / 2),
  55590. Y = 0,
  55591. X = B.length; Y < X; Y++)
  55592. H = i(B[Y], j[Y], V),
  55593. l(H.x, H.y, -k);
  55594. for (x = 0,
  55595. S = L.length; x < S; x++)
  55596. for (T = L[x],
  55597. K = Q[x],
  55598. Y = 0,
  55599. X = T.length; Y < X; Y++)
  55600. H = i(T[Y], K[Y], V),
  55601. l(H.x, H.y, -k)
  55602. }
  55603. for (V = A,
  55604. Y = 0; Y < z; Y++)
  55605. H = C ? i(O[Y], J[Y], V) : O[Y],
  55606. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55607. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55608. g.copy(u[0]).add(f).add(p),
  55609. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55610. var $;
  55611. for ($ = 1; $ <= E; $++)
  55612. for (Y = 0; Y < z; Y++)
  55613. H = C ? i(O[Y], J[Y], V) : O[Y],
  55614. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55615. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55616. g.copy(u[$]).add(f).add(p),
  55617. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55618. for (F = y - 1; F >= 0; F--) {
  55619. for (U = F / y,
  55620. k = v * (1 - U),
  55621. V = A * Math.sin(U * Math.PI / 2),
  55622. Y = 0,
  55623. X = B.length; Y < X; Y++)
  55624. H = i(B[Y], j[Y], V),
  55625. l(H.x, H.y, m + k);
  55626. for (x = 0,
  55627. S = L.length; x < S; x++)
  55628. for (T = L[x],
  55629. K = Q[x],
  55630. Y = 0,
  55631. X = T.length; Y < X; Y++)
  55632. H = i(T[Y], K[Y], V),
  55633. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55634. }
  55635. o(),
  55636. a()
  55637. }
  55638. ,
  55639. n.ExtrudeGeometry.WorldUVGenerator = {
  55640. generateTopUV: function(e, t, i, r) {
  55641. var o = e.vertices
  55642. , a = o[t]
  55643. , s = o[i]
  55644. , l = o[r];
  55645. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55646. },
  55647. generateSideWallUV: function(e, t, i, r, o) {
  55648. var a = e.vertices
  55649. , s = a[t]
  55650. , l = a[i]
  55651. , c = a[r]
  55652. , h = a[o];
  55653. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55654. }
  55655. },
  55656. n.ShapeGeometry = function(e, t) {
  55657. n.Geometry.call(this),
  55658. this.type = "ShapeGeometry",
  55659. Array.isArray(e) === !1 && (e = [e]),
  55660. this.addShapeList(e, t),
  55661. this.computeFaceNormals()
  55662. }
  55663. ,
  55664. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55665. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55666. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55667. for (var i = 0, n = e.length; i < n; i++)
  55668. this.addShape(e[i], t);
  55669. return this
  55670. }
  55671. ,
  55672. n.ShapeGeometry.prototype.addShape = function(e, t) {
  55673. void 0 === t && (t = {});
  55674. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  55675. if (p) {
  55676. for (u = u.reverse(),
  55677. i = 0,
  55678. r = d.length; i < r; i++)
  55679. o = d[i],
  55680. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  55681. p = !1
  55682. }
  55683. var f = n.ShapeUtils.triangulateShape(u, d);
  55684. for (i = 0,
  55685. r = d.length; i < r; i++)
  55686. o = d[i],
  55687. u = u.concat(o);
  55688. var g, m, v = u.length, A = f.length;
  55689. for (i = 0; i < v; i++)
  55690. g = u[i],
  55691. this.vertices.push(new n.Vector3(g.x,g.y,0));
  55692. for (i = 0; i < A; i++) {
  55693. m = f[i];
  55694. var y = m[0] + c
  55695. , C = m[1] + c
  55696. , I = m[2] + c;
  55697. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  55698. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55699. }
  55700. }
  55701. ,
  55702. n.LatheBufferGeometry = function(e, t, i, r) {
  55703. n.BufferGeometry.call(this),
  55704. this.type = "LatheBufferGeometry",
  55705. this.parameters = {
  55706. points: e,
  55707. segments: t,
  55708. phiStart: i,
  55709. phiLength: r
  55710. },
  55711. t = Math.floor(t) || 12,
  55712. i = i || 0,
  55713. r = r || 2 * Math.PI,
  55714. r = n.Math.clamp(r, 0, 2 * Math.PI);
  55715. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  55716. 1 / t), m = new n.Vector3, v = new n.Vector2;
  55717. for (a = 0; a <= t; a++) {
  55718. var A = i + a * g * r
  55719. , y = Math.sin(A)
  55720. , C = Math.cos(A);
  55721. for (s = 0; s <= e.length - 1; s++)
  55722. m.x = e[s].x * y,
  55723. m.y = e[s].y,
  55724. m.z = e[s].x * C,
  55725. u.setXYZ(p, m.x, m.y, m.z),
  55726. v.x = a / t,
  55727. v.y = s / (e.length - 1),
  55728. d.setXY(p, v.x, v.y),
  55729. p++
  55730. }
  55731. for (a = 0; a < t; a++)
  55732. for (s = 0; s < e.length - 1; s++) {
  55733. o = s + a * e.length;
  55734. var I = o
  55735. , E = o + e.length
  55736. , b = o + e.length + 1
  55737. , w = o + 1;
  55738. h.setX(f, I),
  55739. f++,
  55740. h.setX(f, E),
  55741. f++,
  55742. h.setX(f, w),
  55743. f++,
  55744. h.setX(f, E),
  55745. f++,
  55746. h.setX(f, b),
  55747. f++,
  55748. h.setX(f, w),
  55749. f++
  55750. }
  55751. if (this.setIndex(h),
  55752. this.addAttribute("position", u),
  55753. this.addAttribute("uv", d),
  55754. this.computeVertexNormals(),
  55755. r === 2 * Math.PI) {
  55756. var _ = this.attributes.normal.array
  55757. , T = new n.Vector3
  55758. , x = new n.Vector3
  55759. , S = new n.Vector3;
  55760. for (o = t * e.length * 3,
  55761. a = 0,
  55762. s = 0; a < e.length; a++,
  55763. s += 3)
  55764. T.x = _[s + 0],
  55765. T.y = _[s + 1],
  55766. T.z = _[s + 2],
  55767. x.x = _[o + s + 0],
  55768. x.y = _[o + s + 1],
  55769. x.z = _[o + s + 2],
  55770. S.addVectors(T, x).normalize(),
  55771. _[s + 0] = _[o + s + 0] = S.x,
  55772. _[s + 1] = _[o + s + 1] = S.y,
  55773. _[s + 2] = _[o + s + 2] = S.z
  55774. }
  55775. }
  55776. ,
  55777. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55778. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  55779. n.LatheGeometry = function(e, t, i, r) {
  55780. n.Geometry.call(this),
  55781. this.type = "LatheGeometry",
  55782. this.parameters = {
  55783. points: e,
  55784. segments: t,
  55785. phiStart: i,
  55786. phiLength: r
  55787. },
  55788. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  55789. this.mergeVertices()
  55790. }
  55791. ,
  55792. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  55793. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  55794. n.PlaneGeometry = function(e, t, i, r) {
  55795. n.Geometry.call(this),
  55796. this.type = "PlaneGeometry",
  55797. this.parameters = {
  55798. width: e,
  55799. height: t,
  55800. widthSegments: i,
  55801. heightSegments: r
  55802. },
  55803. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  55804. }
  55805. ,
  55806. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  55807. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  55808. n.PlaneBufferGeometry = function(e, t, i, r) {
  55809. n.BufferGeometry.call(this),
  55810. this.type = "PlaneBufferGeometry",
  55811. this.parameters = {
  55812. width: e,
  55813. height: t,
  55814. widthSegments: i,
  55815. heightSegments: r
  55816. };
  55817. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  55818. for (var y = A * d - a, C = 0; C < c; C++) {
  55819. var I = C * u - o;
  55820. p[m] = I,
  55821. p[m + 1] = -y,
  55822. f[m + 2] = 1,
  55823. g[v] = C / s,
  55824. g[v + 1] = 1 - A / l,
  55825. m += 3,
  55826. v += 2
  55827. }
  55828. m = 0;
  55829. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  55830. for (var C = 0; C < s; C++) {
  55831. var b = C + c * A
  55832. , w = C + c * (A + 1)
  55833. , _ = C + 1 + c * (A + 1)
  55834. , T = C + 1 + c * A;
  55835. E[m] = b,
  55836. E[m + 1] = w,
  55837. E[m + 2] = T,
  55838. E[m + 3] = w,
  55839. E[m + 4] = _,
  55840. E[m + 5] = T,
  55841. m += 6
  55842. }
  55843. this.setIndex(new n.BufferAttribute(E,1)),
  55844. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55845. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55846. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55847. }
  55848. ,
  55849. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55850. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  55851. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  55852. n.BufferGeometry.call(this),
  55853. this.type = "RingBufferGeometry",
  55854. this.parameters = {
  55855. innerRadius: e,
  55856. outerRadius: t,
  55857. thetaSegments: i,
  55858. phiSegments: r,
  55859. thetaStart: o,
  55860. thetaLength: a
  55861. },
  55862. e = e || 20,
  55863. t = t || 50,
  55864. o = void 0 !== o ? o : 0,
  55865. a = void 0 !== a ? a : 2 * Math.PI,
  55866. i = void 0 !== i ? Math.max(3, i) : 8,
  55867. r = void 0 !== r ? Math.max(1, r) : 1;
  55868. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  55869. for (l = 0; l <= r; l++) {
  55870. for (c = 0; c <= i; c++)
  55871. s = o + c / i * a,
  55872. C.x = A * Math.cos(s),
  55873. C.y = A * Math.sin(s),
  55874. p.setXYZ(m, C.x, C.y, C.z),
  55875. f.setXYZ(m, 0, 0, 1),
  55876. I.x = (C.x / t + 1) / 2,
  55877. I.y = (C.y / t + 1) / 2,
  55878. g.setXY(m, I.x, I.y),
  55879. m++;
  55880. A += y
  55881. }
  55882. for (l = 0; l < r; l++) {
  55883. var E = l * (i + 1);
  55884. for (c = 0; c < i; c++) {
  55885. s = c + E;
  55886. var b = s
  55887. , w = s + i + 1
  55888. , _ = s + i + 2
  55889. , T = s + 1;
  55890. d.setX(v, b),
  55891. v++,
  55892. d.setX(v, w),
  55893. v++,
  55894. d.setX(v, _),
  55895. v++,
  55896. d.setX(v, b),
  55897. v++,
  55898. d.setX(v, _),
  55899. v++,
  55900. d.setX(v, T),
  55901. v++
  55902. }
  55903. }
  55904. this.setIndex(d),
  55905. this.addAttribute("position", p),
  55906. this.addAttribute("normal", f),
  55907. this.addAttribute("uv", g)
  55908. }
  55909. ,
  55910. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55911. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  55912. n.RingGeometry = function(e, t, i, r, o, a) {
  55913. n.Geometry.call(this),
  55914. this.type = "RingGeometry",
  55915. this.parameters = {
  55916. innerRadius: e,
  55917. outerRadius: t,
  55918. thetaSegments: i,
  55919. phiSegments: r,
  55920. thetaStart: o,
  55921. thetaLength: a
  55922. },
  55923. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  55924. }
  55925. ,
  55926. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  55927. n.RingGeometry.prototype.constructor = n.RingGeometry,
  55928. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  55929. n.Geometry.call(this),
  55930. this.type = "SphereGeometry",
  55931. this.parameters = {
  55932. radius: e,
  55933. widthSegments: t,
  55934. heightSegments: i,
  55935. phiStart: r,
  55936. phiLength: o,
  55937. thetaStart: a,
  55938. thetaLength: s
  55939. },
  55940. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  55941. }
  55942. ,
  55943. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  55944. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  55945. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  55946. n.BufferGeometry.call(this),
  55947. this.type = "SphereBufferGeometry",
  55948. this.parameters = {
  55949. radius: e,
  55950. widthSegments: t,
  55951. heightSegments: i,
  55952. phiStart: r,
  55953. phiLength: o,
  55954. thetaStart: a,
  55955. thetaLength: s
  55956. },
  55957. e = e || 50,
  55958. t = Math.max(3, Math.floor(t) || 8),
  55959. i = Math.max(2, Math.floor(i) || 6),
  55960. r = void 0 !== r ? r : 0,
  55961. o = void 0 !== o ? o : 2 * Math.PI,
  55962. a = void 0 !== a ? a : 0,
  55963. s = void 0 !== s ? s : Math.PI;
  55964. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  55965. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  55966. var C = y / t
  55967. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  55968. , E = e * Math.cos(a + A * s)
  55969. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  55970. g.set(I, E, b).normalize(),
  55971. h.setXYZ(p, I, E, b),
  55972. u.setXYZ(p, g.x, g.y, g.z),
  55973. d.setXY(p, C, 1 - A),
  55974. v.push(p),
  55975. p++
  55976. }
  55977. f.push(v)
  55978. }
  55979. for (var w = [], m = 0; m < i; m++)
  55980. for (var y = 0; y < t; y++) {
  55981. var _ = f[m][y + 1]
  55982. , T = f[m][y]
  55983. , x = f[m + 1][y]
  55984. , S = f[m + 1][y + 1];
  55985. (0 !== m || a > 0) && w.push(_, T, S),
  55986. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  55987. }
  55988. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  55989. this.addAttribute("position", h),
  55990. this.addAttribute("normal", u),
  55991. this.addAttribute("uv", d),
  55992. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55993. }
  55994. ,
  55995. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55996. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  55997. n.TextGeometry = function(e, t) {
  55998. t = t || {};
  55999. var i = t.font;
  56000. if (i instanceof n.Font == !1)
  56001. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56002. new n.Geometry;
  56003. var r = i.generateShapes(e, t.size, t.curveSegments);
  56004. t.amount = void 0 !== t.height ? t.height : 50,
  56005. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56006. void 0 === t.bevelSize && (t.bevelSize = 8),
  56007. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56008. n.ExtrudeGeometry.call(this, r, t),
  56009. this.type = "TextGeometry"
  56010. }
  56011. ,
  56012. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56013. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56014. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56015. n.BufferGeometry.call(this),
  56016. this.type = "TorusBufferGeometry",
  56017. this.parameters = {
  56018. radius: e,
  56019. tube: t,
  56020. radialSegments: i,
  56021. tubularSegments: r,
  56022. arc: o
  56023. },
  56024. e = e || 100,
  56025. t = t || 40,
  56026. i = Math.floor(i) || 8,
  56027. r = Math.floor(r) || 6,
  56028. o = o || 2 * Math.PI;
  56029. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56030. for (a = 0; a <= i; a++)
  56031. for (s = 0; s <= r; s++) {
  56032. var C = s / r * o
  56033. , I = a / i * Math.PI * 2;
  56034. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56035. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56036. A.z = t * Math.sin(I),
  56037. u[f] = A.x,
  56038. u[f + 1] = A.y,
  56039. u[f + 2] = A.z,
  56040. v.x = e * Math.cos(C),
  56041. v.y = e * Math.sin(C),
  56042. y.subVectors(A, v).normalize(),
  56043. d[f] = y.x,
  56044. d[f + 1] = y.y,
  56045. d[f + 2] = y.z,
  56046. p[g] = s / r,
  56047. p[g + 1] = a / i,
  56048. f += 3,
  56049. g += 2
  56050. }
  56051. for (a = 1; a <= i; a++)
  56052. for (s = 1; s <= r; s++) {
  56053. var E = (r + 1) * a + s - 1
  56054. , b = (r + 1) * (a - 1) + s - 1
  56055. , w = (r + 1) * (a - 1) + s
  56056. , _ = (r + 1) * a + s;
  56057. h[m] = E,
  56058. h[m + 1] = b,
  56059. h[m + 2] = _,
  56060. h[m + 3] = b,
  56061. h[m + 4] = w,
  56062. h[m + 5] = _,
  56063. m += 6
  56064. }
  56065. this.setIndex(new n.BufferAttribute(h,1)),
  56066. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56067. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56068. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56069. }
  56070. ,
  56071. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56072. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56073. n.TorusGeometry = function(e, t, i, r, o) {
  56074. n.Geometry.call(this),
  56075. this.type = "TorusGeometry",
  56076. this.parameters = {
  56077. radius: e,
  56078. tube: t,
  56079. radialSegments: i,
  56080. tubularSegments: r,
  56081. arc: o
  56082. },
  56083. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56084. }
  56085. ,
  56086. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56087. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56088. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56089. function s(e, t, i, n, r) {
  56090. var o = Math.cos(e)
  56091. , a = Math.sin(e)
  56092. , s = i / t * e
  56093. , l = Math.cos(s);
  56094. r.x = n * (2 + l) * .5 * o,
  56095. r.y = n * (2 + l) * a * .5,
  56096. r.z = n * Math.sin(s) * .5
  56097. }
  56098. n.BufferGeometry.call(this),
  56099. this.type = "TorusKnotBufferGeometry",
  56100. this.parameters = {
  56101. radius: e,
  56102. tube: t,
  56103. tubularSegments: i,
  56104. radialSegments: r,
  56105. p: o,
  56106. q: a
  56107. },
  56108. e = e || 100,
  56109. t = t || 40,
  56110. i = Math.floor(i) || 64,
  56111. r = Math.floor(r) || 8,
  56112. o = o || 2,
  56113. a = a || 3;
  56114. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56115. for (l = 0; l <= i; ++l) {
  56116. var T = l / i * o * Math.PI * 2;
  56117. for (s(T, o, a, e, I),
  56118. s(T + .01, o, a, e, E),
  56119. w.subVectors(E, I),
  56120. _.addVectors(E, I),
  56121. b.crossVectors(w, _),
  56122. _.crossVectors(b, w),
  56123. b.normalize(),
  56124. _.normalize(),
  56125. c = 0; c <= r; ++c) {
  56126. var x = c / r * Math.PI * 2
  56127. , S = -t * Math.cos(x)
  56128. , M = t * Math.sin(x);
  56129. A.x = I.x + (S * _.x + M * b.x),
  56130. A.y = I.y + (S * _.y + M * b.y),
  56131. A.z = I.z + (S * _.z + M * b.z),
  56132. p.setXYZ(m, A.x, A.y, A.z),
  56133. y.subVectors(A, I).normalize(),
  56134. f.setXYZ(m, y.x, y.y, y.z),
  56135. C.x = l / i,
  56136. C.y = c / r,
  56137. g.setXY(m, C.x, C.y),
  56138. m++
  56139. }
  56140. }
  56141. for (c = 1; c <= i; c++)
  56142. for (l = 1; l <= r; l++) {
  56143. var R = (r + 1) * (c - 1) + (l - 1)
  56144. , P = (r + 1) * c + (l - 1)
  56145. , O = (r + 1) * c + l
  56146. , L = (r + 1) * (c - 1) + l;
  56147. d.setX(v, R),
  56148. v++,
  56149. d.setX(v, P),
  56150. v++,
  56151. d.setX(v, L),
  56152. v++,
  56153. d.setX(v, P),
  56154. v++,
  56155. d.setX(v, O),
  56156. v++,
  56157. d.setX(v, L),
  56158. v++
  56159. }
  56160. this.setIndex(d),
  56161. this.addAttribute("position", p),
  56162. this.addAttribute("normal", f),
  56163. this.addAttribute("uv", g)
  56164. }
  56165. ,
  56166. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56167. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56168. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56169. n.Geometry.call(this),
  56170. this.type = "TorusKnotGeometry",
  56171. this.parameters = {
  56172. radius: e,
  56173. tube: t,
  56174. tubularSegments: i,
  56175. radialSegments: r,
  56176. p: o,
  56177. q: a
  56178. },
  56179. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56180. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56181. this.mergeVertices()
  56182. }
  56183. ,
  56184. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56185. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56186. n.TubeGeometry = function(e, t, i, r, o, a) {
  56187. function s(e, t, i) {
  56188. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56189. }
  56190. n.Geometry.call(this),
  56191. this.type = "TubeGeometry",
  56192. this.parameters = {
  56193. path: e,
  56194. segments: t,
  56195. radius: i,
  56196. radialSegments: r,
  56197. closed: o,
  56198. taper: a
  56199. },
  56200. t = t || 64,
  56201. i = i || 1,
  56202. r = r || 8,
  56203. o = o || !1,
  56204. a = a || n.TubeGeometry.NoTaper;
  56205. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56206. for (this.tangents = D,
  56207. this.normals = N,
  56208. this.binormals = B,
  56209. v = 0; v < P; v++)
  56210. for (M[v] = [],
  56211. u = v / (P - 1),
  56212. m = e.getPointAt(u),
  56213. l = D[v],
  56214. c = N[v],
  56215. h = B[v],
  56216. p = i * a(u),
  56217. A = 0; A < r; A++)
  56218. d = A / r * 2 * Math.PI,
  56219. f = -p * Math.cos(d),
  56220. g = p * Math.sin(d),
  56221. O.copy(m),
  56222. O.x += f * c.x + g * h.x,
  56223. O.y += f * c.y + g * h.y,
  56224. O.z += f * c.z + g * h.z,
  56225. M[v][A] = s(O.x, O.y, O.z);
  56226. for (v = 0; v < t; v++)
  56227. for (A = 0; A < r; A++)
  56228. y = o ? (v + 1) % t : v + 1,
  56229. C = (A + 1) % r,
  56230. I = M[v][A],
  56231. E = M[y][A],
  56232. b = M[y][C],
  56233. w = M[v][C],
  56234. _ = new n.Vector2(v / t,A / r),
  56235. T = new n.Vector2((v + 1) / t,A / r),
  56236. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56237. S = new n.Vector2(v / t,(A + 1) / r),
  56238. this.faces.push(new n.Face3(I,E,w)),
  56239. this.faceVertexUvs[0].push([_, T, S]),
  56240. this.faces.push(new n.Face3(E,b,w)),
  56241. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56242. this.computeFaceNormals(),
  56243. this.computeVertexNormals()
  56244. }
  56245. ,
  56246. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56247. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56248. n.TubeGeometry.NoTaper = function(e) {
  56249. return 1
  56250. }
  56251. ,
  56252. n.TubeGeometry.SinusoidalTaper = function(e) {
  56253. return Math.sin(Math.PI * e)
  56254. }
  56255. ,
  56256. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56257. function r() {
  56258. f[0] = new n.Vector3,
  56259. g[0] = new n.Vector3,
  56260. a = Number.MAX_VALUE,
  56261. s = Math.abs(p[0].x),
  56262. l = Math.abs(p[0].y),
  56263. c = Math.abs(p[0].z),
  56264. s <= a && (a = s,
  56265. d.set(1, 0, 0)),
  56266. l <= a && (a = l,
  56267. d.set(0, 1, 0)),
  56268. c <= a && d.set(0, 0, 1),
  56269. m.crossVectors(p[0], d).normalize(),
  56270. f[0].crossVectors(p[0], m),
  56271. g[0].crossVectors(p[0], f[0])
  56272. }
  56273. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56274. for (this.tangents = p,
  56275. this.normals = f,
  56276. this.binormals = g,
  56277. h = 0; h < A; h++)
  56278. u = h / (A - 1),
  56279. p[h] = e.getTangentAt(u),
  56280. p[h].normalize();
  56281. for (r(),
  56282. h = 1; h < A; h++)
  56283. f[h] = f[h - 1].clone(),
  56284. g[h] = g[h - 1].clone(),
  56285. m.crossVectors(p[h - 1], p[h]),
  56286. m.length() > Number.EPSILON && (m.normalize(),
  56287. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56288. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56289. g[h].crossVectors(p[h], f[h]);
  56290. if (i)
  56291. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56292. o /= A - 1,
  56293. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56294. h = 1; h < A; h++)
  56295. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56296. g[h].crossVectors(p[h], f[h])
  56297. }
  56298. ,
  56299. n.PolyhedronGeometry = function(e, t, i, r) {
  56300. function o(e) {
  56301. var t = e.normalize().clone();
  56302. t.index = u.vertices.push(t) - 1;
  56303. var i = l(e) / 2 / Math.PI + .5
  56304. , r = c(e) / Math.PI + .5;
  56305. return t.uv = new n.Vector2(i,1 - r),
  56306. t
  56307. }
  56308. function a(e, t, i, r) {
  56309. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56310. u.faces.push(o),
  56311. C.copy(e).add(t).add(i).divideScalar(3);
  56312. var a = l(C);
  56313. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56314. }
  56315. function s(e, t) {
  56316. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56317. l[h] = [];
  56318. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56319. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56320. }
  56321. for (var h = 0; h < i; h++)
  56322. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56323. var m = Math.floor(g / 2);
  56324. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56325. }
  56326. }
  56327. function l(e) {
  56328. return Math.atan2(e.z, -e.x)
  56329. }
  56330. function c(e) {
  56331. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56332. }
  56333. function h(e, t, i) {
  56334. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56335. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56336. e.clone()
  56337. }
  56338. n.Geometry.call(this),
  56339. this.type = "PolyhedronGeometry",
  56340. this.parameters = {
  56341. vertices: e,
  56342. indices: t,
  56343. radius: i,
  56344. detail: r
  56345. },
  56346. i = i || 1,
  56347. r = r || 0;
  56348. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56349. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56350. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56351. m++) {
  56352. var v = f[t[d]]
  56353. , A = f[t[d + 1]]
  56354. , y = f[t[d + 2]];
  56355. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56356. }
  56357. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56358. s(g[d], r);
  56359. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56360. var I = this.faceVertexUvs[0][d]
  56361. , E = I[0].x
  56362. , b = I[1].x
  56363. , w = I[2].x
  56364. , _ = Math.max(E, b, w)
  56365. , T = Math.min(E, b, w);
  56366. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56367. b < .2 && (I[1].x += 1),
  56368. w < .2 && (I[2].x += 1))
  56369. }
  56370. for (var d = 0, p = this.vertices.length; d < p; d++)
  56371. this.vertices[d].multiplyScalar(i);
  56372. this.mergeVertices(),
  56373. this.computeFaceNormals(),
  56374. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56375. }
  56376. ,
  56377. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56378. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56379. n.DodecahedronGeometry = function(e, t) {
  56380. var i = (1 + Math.sqrt(5)) / 2
  56381. , r = 1 / i
  56382. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56383. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56384. n.PolyhedronGeometry.call(this, o, a, e, t),
  56385. this.type = "DodecahedronGeometry",
  56386. this.parameters = {
  56387. radius: e,
  56388. detail: t
  56389. }
  56390. }
  56391. ,
  56392. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56393. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56394. n.IcosahedronGeometry = function(e, t) {
  56395. var i = (1 + Math.sqrt(5)) / 2
  56396. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56397. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56398. n.PolyhedronGeometry.call(this, r, o, e, t),
  56399. this.type = "IcosahedronGeometry",
  56400. this.parameters = {
  56401. radius: e,
  56402. detail: t
  56403. }
  56404. }
  56405. ,
  56406. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56407. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56408. n.OctahedronGeometry = function(e, t) {
  56409. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56410. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56411. n.PolyhedronGeometry.call(this, i, r, e, t),
  56412. this.type = "OctahedronGeometry",
  56413. this.parameters = {
  56414. radius: e,
  56415. detail: t
  56416. }
  56417. }
  56418. ,
  56419. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56420. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56421. n.TetrahedronGeometry = function(e, t) {
  56422. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56423. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56424. n.PolyhedronGeometry.call(this, i, r, e, t),
  56425. this.type = "TetrahedronGeometry",
  56426. this.parameters = {
  56427. radius: e,
  56428. detail: t
  56429. }
  56430. }
  56431. ,
  56432. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56433. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56434. n.ParametricGeometry = function(e, t, i) {
  56435. n.Geometry.call(this),
  56436. this.type = "ParametricGeometry",
  56437. this.parameters = {
  56438. func: e,
  56439. slices: t,
  56440. stacks: i
  56441. };
  56442. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56443. for (r = 0; r <= i; r++)
  56444. for (l = r / i,
  56445. o = 0; o <= t; o++)
  56446. s = o / t,
  56447. a = e(s, l),
  56448. c.push(a);
  56449. var p, f, g, m, v, A, y, C;
  56450. for (r = 0; r < i; r++)
  56451. for (o = 0; o < t; o++)
  56452. p = r * d + o,
  56453. f = r * d + o + 1,
  56454. g = (r + 1) * d + o + 1,
  56455. m = (r + 1) * d + o,
  56456. v = new n.Vector2(o / t,r / i),
  56457. A = new n.Vector2((o + 1) / t,r / i),
  56458. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56459. C = new n.Vector2(o / t,(r + 1) / i),
  56460. h.push(new n.Face3(p,f,m)),
  56461. u.push([v, A, C]),
  56462. h.push(new n.Face3(f,g,m)),
  56463. u.push([A.clone(), y, C.clone()]);
  56464. this.computeFaceNormals(),
  56465. this.computeVertexNormals()
  56466. }
  56467. ,
  56468. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56469. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56470. n.WireframeGeometry = function(e) {
  56471. function t(e, t) {
  56472. return e - t
  56473. }
  56474. n.BufferGeometry.call(this);
  56475. var i = [0, 0]
  56476. , r = {}
  56477. , o = ["a", "b", "c"];
  56478. if (e instanceof n.Geometry) {
  56479. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56480. for (var d = s[h], p = 0; p < 3; p++) {
  56481. i[0] = d[o[p]],
  56482. i[1] = d[o[(p + 1) % 3]],
  56483. i.sort(t);
  56484. var f = i.toString();
  56485. void 0 === r[f] && (c[2 * l] = i[0],
  56486. c[2 * l + 1] = i[1],
  56487. r[f] = !0,
  56488. l++)
  56489. }
  56490. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56491. for (var p = 0; p < 2; p++) {
  56492. var m = a[c[2 * h + p]]
  56493. , v = 6 * h + 3 * p;
  56494. g[v + 0] = m.x,
  56495. g[v + 1] = m.y,
  56496. g[v + 2] = m.z
  56497. }
  56498. this.addAttribute("position", new n.BufferAttribute(g,3))
  56499. } else if (e instanceof n.BufferGeometry)
  56500. if (null !== e.index) {
  56501. var A = e.index.array
  56502. , a = e.attributes.position
  56503. , y = e.groups
  56504. , l = 0;
  56505. 0 === y.length && e.addGroup(0, A.length);
  56506. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56507. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56508. for (var p = 0; p < 3; p++) {
  56509. i[0] = A[h + p],
  56510. i[1] = A[h + (p + 1) % 3],
  56511. i.sort(t);
  56512. var f = i.toString();
  56513. void 0 === r[f] && (c[2 * l] = i[0],
  56514. c[2 * l + 1] = i[1],
  56515. r[f] = !0,
  56516. l++)
  56517. }
  56518. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56519. for (var p = 0; p < 2; p++) {
  56520. var v = 6 * h + 3 * p
  56521. , T = c[2 * h + p];
  56522. g[v + 0] = a.getX(T),
  56523. g[v + 1] = a.getY(T),
  56524. g[v + 2] = a.getZ(T)
  56525. }
  56526. this.addAttribute("position", new n.BufferAttribute(g,3))
  56527. } else {
  56528. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56529. for (var p = 0; p < 3; p++) {
  56530. var v = 18 * h + 6 * p
  56531. , S = 9 * h + 3 * p;
  56532. g[v + 0] = a[S],
  56533. g[v + 1] = a[S + 1],
  56534. g[v + 2] = a[S + 2];
  56535. var T = 9 * h + 3 * ((p + 1) % 3);
  56536. g[v + 3] = a[T],
  56537. g[v + 4] = a[T + 1],
  56538. g[v + 5] = a[T + 2]
  56539. }
  56540. this.addAttribute("position", new n.BufferAttribute(g,3))
  56541. }
  56542. }
  56543. ,
  56544. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56545. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56546. n.AxisHelper = function(e) {
  56547. e = e || 1;
  56548. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56549. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56550. , r = new n.BufferGeometry;
  56551. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56552. r.addAttribute("color", new n.BufferAttribute(i,3));
  56553. var o = new n.LineBasicMaterial({
  56554. vertexColors: n.VertexColors
  56555. });
  56556. n.LineSegments.call(this, r, o)
  56557. }
  56558. ,
  56559. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56560. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56561. n.ArrowHelper = function() {
  56562. var e = new n.Geometry;
  56563. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56564. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56565. return t.translate(0, -.5, 0),
  56566. function(i, r, o, a, s, l) {
  56567. n.Object3D.call(this),
  56568. void 0 === a && (a = 16776960),
  56569. void 0 === o && (o = 1),
  56570. void 0 === s && (s = .2 * o),
  56571. void 0 === l && (l = .2 * s),
  56572. this.position.copy(r),
  56573. this.line = new n.Line(e,new n.LineBasicMaterial({
  56574. color: a
  56575. })),
  56576. this.line.matrixAutoUpdate = !1,
  56577. this.add(this.line),
  56578. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56579. color: a
  56580. })),
  56581. this.cone.matrixAutoUpdate = !1,
  56582. this.add(this.cone),
  56583. this.setDirection(i),
  56584. this.setLength(o, s, l)
  56585. }
  56586. }(),
  56587. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56588. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56589. n.ArrowHelper.prototype.setDirection = function() {
  56590. var e, t = new n.Vector3;
  56591. return function(i) {
  56592. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56593. e = Math.acos(i.y),
  56594. this.quaternion.setFromAxisAngle(t, e))
  56595. }
  56596. }(),
  56597. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56598. void 0 === t && (t = .2 * e),
  56599. void 0 === i && (i = .2 * t),
  56600. this.line.scale.set(1, Math.max(0, e - t), 1),
  56601. this.line.updateMatrix(),
  56602. this.cone.scale.set(i, t, i),
  56603. this.cone.position.y = e,
  56604. this.cone.updateMatrix()
  56605. }
  56606. ,
  56607. n.ArrowHelper.prototype.setColor = function(e) {
  56608. this.line.material.color.set(e),
  56609. this.cone.material.color.set(e)
  56610. }
  56611. ,
  56612. n.BoxHelper = function(e) {
  56613. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56614. , i = new Float32Array(24)
  56615. , r = new n.BufferGeometry;
  56616. r.setIndex(new n.BufferAttribute(t,1)),
  56617. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56618. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56619. color: 16776960
  56620. })),
  56621. void 0 !== e && this.update(e)
  56622. }
  56623. ,
  56624. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56625. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56626. n.BoxHelper.prototype.update = function() {
  56627. var e = new n.Box3;
  56628. return function(t) {
  56629. if (e.setFromObject(t),
  56630. !e.isEmpty()) {
  56631. var i = e.min
  56632. , n = e.max
  56633. , r = this.geometry.attributes.position
  56634. , o = r.array;
  56635. o[0] = n.x,
  56636. o[1] = n.y,
  56637. o[2] = n.z,
  56638. o[3] = i.x,
  56639. o[4] = n.y,
  56640. o[5] = n.z,
  56641. o[6] = i.x,
  56642. o[7] = i.y,
  56643. o[8] = n.z,
  56644. o[9] = n.x,
  56645. o[10] = i.y,
  56646. o[11] = n.z,
  56647. o[12] = n.x,
  56648. o[13] = n.y,
  56649. o[14] = i.z,
  56650. o[15] = i.x,
  56651. o[16] = n.y,
  56652. o[17] = i.z,
  56653. o[18] = i.x,
  56654. o[19] = i.y,
  56655. o[20] = i.z,
  56656. o[21] = n.x,
  56657. o[22] = i.y,
  56658. o[23] = i.z,
  56659. r.needsUpdate = !0,
  56660. this.geometry.computeBoundingSphere()
  56661. }
  56662. }
  56663. }(),
  56664. n.BoundingBoxHelper = function(e, t) {
  56665. var i = void 0 !== t ? t : 8947848;
  56666. this.object = e,
  56667. this.box = new n.Box3,
  56668. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  56669. color: i,
  56670. wireframe: !0
  56671. }))
  56672. }
  56673. ,
  56674. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56675. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56676. n.BoundingBoxHelper.prototype.update = function() {
  56677. this.box.setFromObject(this.object),
  56678. this.box.size(this.scale),
  56679. this.box.center(this.position)
  56680. }
  56681. ,
  56682. n.CameraHelper = function(e) {
  56683. function t(e, t, n) {
  56684. i(e, n),
  56685. i(t, n)
  56686. }
  56687. function i(e, t) {
  56688. r.vertices.push(new n.Vector3),
  56689. r.colors.push(new n.Color(t)),
  56690. void 0 === a[e] && (a[e] = []),
  56691. a[e].push(r.vertices.length - 1)
  56692. }
  56693. var r = new n.Geometry
  56694. , o = new n.LineBasicMaterial({
  56695. color: 16777215,
  56696. vertexColors: n.FaceColors
  56697. })
  56698. , a = {}
  56699. , s = 16755200
  56700. , l = 16711680
  56701. , c = 43775
  56702. , h = 16777215
  56703. , u = 3355443;
  56704. t("n1", "n2", s),
  56705. t("n2", "n4", s),
  56706. t("n4", "n3", s),
  56707. t("n3", "n1", s),
  56708. t("f1", "f2", s),
  56709. t("f2", "f4", s),
  56710. t("f4", "f3", s),
  56711. t("f3", "f1", s),
  56712. t("n1", "f1", s),
  56713. t("n2", "f2", s),
  56714. t("n3", "f3", s),
  56715. t("n4", "f4", s),
  56716. t("p", "n1", l),
  56717. t("p", "n2", l),
  56718. t("p", "n3", l),
  56719. t("p", "n4", l),
  56720. t("u1", "u2", c),
  56721. t("u2", "u3", c),
  56722. t("u3", "u1", c),
  56723. t("c", "t", h),
  56724. t("p", "c", u),
  56725. t("cn1", "cn2", u),
  56726. t("cn3", "cn4", u),
  56727. t("cf1", "cf2", u),
  56728. t("cf3", "cf4", u),
  56729. n.LineSegments.call(this, r, o),
  56730. this.camera = e,
  56731. this.camera.updateProjectionMatrix(),
  56732. this.matrix = e.matrixWorld,
  56733. this.matrixAutoUpdate = !1,
  56734. this.pointMap = a,
  56735. this.update()
  56736. }
  56737. ,
  56738. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  56739. n.CameraHelper.prototype.constructor = n.CameraHelper,
  56740. n.CameraHelper.prototype.update = function() {
  56741. function e(e, n, a, s) {
  56742. r.set(n, a, s).unproject(o);
  56743. var l = i[e];
  56744. if (void 0 !== l)
  56745. for (var c = 0, h = l.length; c < h; c++)
  56746. t.vertices[l[c]].copy(r)
  56747. }
  56748. var t, i, r = new n.Vector3, o = new n.Camera;
  56749. return function() {
  56750. t = this.geometry,
  56751. i = this.pointMap;
  56752. var n = 1
  56753. , r = 1;
  56754. o.projectionMatrix.copy(this.camera.projectionMatrix),
  56755. e("c", 0, 0, -1),
  56756. e("t", 0, 0, 1),
  56757. e("n1", -n, -r, -1),
  56758. e("n2", n, -r, -1),
  56759. e("n3", -n, r, -1),
  56760. e("n4", n, r, -1),
  56761. e("f1", -n, -r, 1),
  56762. e("f2", n, -r, 1),
  56763. e("f3", -n, r, 1),
  56764. e("f4", n, r, 1),
  56765. e("u1", .7 * n, 1.1 * r, -1),
  56766. e("u2", .7 * -n, 1.1 * r, -1),
  56767. e("u3", 0, 2 * r, -1),
  56768. e("cf1", -n, 0, 1),
  56769. e("cf2", n, 0, 1),
  56770. e("cf3", 0, -r, 1),
  56771. e("cf4", 0, r, 1),
  56772. e("cn1", -n, 0, -1),
  56773. e("cn2", n, 0, -1),
  56774. e("cn3", 0, -r, -1),
  56775. e("cn4", 0, r, -1),
  56776. t.verticesNeedUpdate = !0
  56777. }
  56778. }(),
  56779. n.DirectionalLightHelper = function(e, t) {
  56780. n.Object3D.call(this),
  56781. this.light = e,
  56782. this.light.updateMatrixWorld(),
  56783. this.matrix = e.matrixWorld,
  56784. this.matrixAutoUpdate = !1,
  56785. t = t || 1;
  56786. var i = new n.Geometry;
  56787. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  56788. var r = new n.LineBasicMaterial({
  56789. fog: !1
  56790. });
  56791. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56792. this.lightPlane = new n.Line(i,r),
  56793. this.add(this.lightPlane),
  56794. i = new n.Geometry,
  56795. i.vertices.push(new n.Vector3, new n.Vector3),
  56796. r = new n.LineBasicMaterial({
  56797. fog: !1
  56798. }),
  56799. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56800. this.targetLine = new n.Line(i,r),
  56801. this.add(this.targetLine),
  56802. this.update()
  56803. }
  56804. ,
  56805. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  56806. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  56807. n.DirectionalLightHelper.prototype.dispose = function() {
  56808. this.lightPlane.geometry.dispose(),
  56809. this.lightPlane.material.dispose(),
  56810. this.targetLine.geometry.dispose(),
  56811. this.targetLine.material.dispose()
  56812. }
  56813. ,
  56814. n.DirectionalLightHelper.prototype.update = function() {
  56815. var e = new n.Vector3
  56816. , t = new n.Vector3
  56817. , i = new n.Vector3;
  56818. return function() {
  56819. e.setFromMatrixPosition(this.light.matrixWorld),
  56820. t.setFromMatrixPosition(this.light.target.matrixWorld),
  56821. i.subVectors(t, e),
  56822. this.lightPlane.lookAt(i),
  56823. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56824. this.targetLine.geometry.vertices[1].copy(i),
  56825. this.targetLine.geometry.verticesNeedUpdate = !0,
  56826. this.targetLine.material.color.copy(this.lightPlane.material.color)
  56827. }
  56828. }(),
  56829. n.EdgesHelper = function(e, t, i) {
  56830. var r = void 0 !== t ? t : 16777215;
  56831. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  56832. color: r
  56833. })),
  56834. this.matrix = e.matrixWorld,
  56835. this.matrixAutoUpdate = !1
  56836. }
  56837. ,
  56838. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  56839. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  56840. n.FaceNormalsHelper = function(e, t, i, r) {
  56841. this.object = e,
  56842. this.size = void 0 !== t ? t : 1;
  56843. var o = void 0 !== i ? i : 16776960
  56844. , a = void 0 !== r ? r : 1
  56845. , s = 0
  56846. , l = this.object.geometry;
  56847. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  56848. var c = new n.BufferGeometry
  56849. , h = new n.Float32Attribute(2 * s * 3,3);
  56850. c.addAttribute("position", h),
  56851. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  56852. color: o,
  56853. linewidth: a
  56854. })),
  56855. this.matrixAutoUpdate = !1,
  56856. this.update()
  56857. }
  56858. ,
  56859. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  56860. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  56861. n.FaceNormalsHelper.prototype.update = function() {
  56862. var e = new n.Vector3
  56863. , t = new n.Vector3
  56864. , i = new n.Matrix3;
  56865. return function() {
  56866. this.object.updateMatrixWorld(!0),
  56867. i.getNormalMatrix(this.object.matrixWorld);
  56868. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  56869. var u = s[c]
  56870. , d = u.normal;
  56871. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  56872. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  56873. r.setXYZ(l, e.x, e.y, e.z),
  56874. l += 1,
  56875. r.setXYZ(l, t.x, t.y, t.z),
  56876. l += 1
  56877. }
  56878. return r.needsUpdate = !0,
  56879. this
  56880. }
  56881. }(),
  56882. n.GridHelper = function(e, t) {
  56883. var i = new n.Geometry
  56884. , r = new n.LineBasicMaterial({
  56885. vertexColors: n.VertexColors
  56886. });
  56887. this.color1 = new n.Color(4473924),
  56888. this.color2 = new n.Color(8947848);
  56889. for (var o = -e; o <= e; o += t) {
  56890. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  56891. var a = 0 === o ? this.color1 : this.color2;
  56892. i.colors.push(a, a, a, a)
  56893. }
  56894. n.LineSegments.call(this, i, r)
  56895. }
  56896. ,
  56897. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  56898. n.GridHelper.prototype.constructor = n.GridHelper,
  56899. n.GridHelper.prototype.setColors = function(e, t) {
  56900. this.color1.set(e),
  56901. this.color2.set(t),
  56902. this.geometry.colorsNeedUpdate = !0
  56903. }
  56904. ,
  56905. n.HemisphereLightHelper = function(e, t) {
  56906. n.Object3D.call(this),
  56907. this.light = e,
  56908. this.light.updateMatrixWorld(),
  56909. this.matrix = e.matrixWorld,
  56910. this.matrixAutoUpdate = !1,
  56911. this.colors = [new n.Color, new n.Color];
  56912. var i = new n.SphereGeometry(t,4,2);
  56913. i.rotateX(-Math.PI / 2);
  56914. for (var r = 0, o = 8; r < o; r++)
  56915. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  56916. var a = new n.MeshBasicMaterial({
  56917. vertexColors: n.FaceColors,
  56918. wireframe: !0
  56919. });
  56920. this.lightSphere = new n.Mesh(i,a),
  56921. this.add(this.lightSphere),
  56922. this.update()
  56923. }
  56924. ,
  56925. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  56926. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  56927. n.HemisphereLightHelper.prototype.dispose = function() {
  56928. this.lightSphere.geometry.dispose(),
  56929. this.lightSphere.material.dispose()
  56930. }
  56931. ,
  56932. n.HemisphereLightHelper.prototype.update = function() {
  56933. var e = new n.Vector3;
  56934. return function() {
  56935. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  56936. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  56937. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  56938. this.lightSphere.geometry.colorsNeedUpdate = !0
  56939. }
  56940. }(),
  56941. n.PointLightHelper = function(e, t) {
  56942. this.light = e,
  56943. this.light.updateMatrixWorld();
  56944. var i = new n.SphereGeometry(t,4,2)
  56945. , r = new n.MeshBasicMaterial({
  56946. wireframe: !0,
  56947. fog: !1
  56948. });
  56949. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56950. n.Mesh.call(this, i, r),
  56951. this.matrix = this.light.matrixWorld,
  56952. this.matrixAutoUpdate = !1
  56953. }
  56954. ,
  56955. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  56956. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  56957. n.PointLightHelper.prototype.dispose = function() {
  56958. this.geometry.dispose(),
  56959. this.material.dispose()
  56960. }
  56961. ,
  56962. n.PointLightHelper.prototype.update = function() {
  56963. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  56964. }
  56965. ,
  56966. n.SkeletonHelper = function(e) {
  56967. this.bones = this.getBoneList(e);
  56968. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  56969. var r = this.bones[i];
  56970. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  56971. t.vertices.push(new n.Vector3),
  56972. t.colors.push(new n.Color(0,0,1)),
  56973. t.colors.push(new n.Color(0,1,0)))
  56974. }
  56975. t.dynamic = !0;
  56976. var o = new n.LineBasicMaterial({
  56977. vertexColors: n.VertexColors,
  56978. depthTest: !1,
  56979. depthWrite: !1,
  56980. transparent: !0
  56981. });
  56982. n.LineSegments.call(this, t, o),
  56983. this.root = e,
  56984. this.matrix = e.matrixWorld,
  56985. this.matrixAutoUpdate = !1,
  56986. this.update()
  56987. }
  56988. ,
  56989. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  56990. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  56991. n.SkeletonHelper.prototype.getBoneList = function(e) {
  56992. var t = [];
  56993. e instanceof n.Bone && t.push(e);
  56994. for (var i = 0; i < e.children.length; i++)
  56995. t.push.apply(t, this.getBoneList(e.children[i]));
  56996. return t
  56997. }
  56998. ,
  56999. n.SkeletonHelper.prototype.update = function() {
  57000. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57001. var a = this.bones[o];
  57002. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57003. e.vertices[r].setFromMatrixPosition(i),
  57004. i.multiplyMatrices(t, a.parent.matrixWorld),
  57005. e.vertices[r + 1].setFromMatrixPosition(i),
  57006. r += 2)
  57007. }
  57008. e.verticesNeedUpdate = !0,
  57009. e.computeBoundingSphere()
  57010. }
  57011. ,
  57012. n.SpotLightHelper = function(e) {
  57013. n.Object3D.call(this),
  57014. this.light = e,
  57015. this.light.updateMatrixWorld(),
  57016. this.matrix = e.matrixWorld,
  57017. this.matrixAutoUpdate = !1;
  57018. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57019. t.translate(0, -.5, 0),
  57020. t.rotateX(-Math.PI / 2);
  57021. var i = new n.MeshBasicMaterial({
  57022. wireframe: !0,
  57023. fog: !1
  57024. });
  57025. this.cone = new n.Mesh(t,i),
  57026. this.add(this.cone),
  57027. this.update()
  57028. }
  57029. ,
  57030. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57031. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57032. n.SpotLightHelper.prototype.dispose = function() {
  57033. this.cone.geometry.dispose(),
  57034. this.cone.material.dispose()
  57035. }
  57036. ,
  57037. n.SpotLightHelper.prototype.update = function() {
  57038. var e = new n.Vector3
  57039. , t = new n.Vector3;
  57040. return function() {
  57041. var i = this.light.distance ? this.light.distance : 1e4
  57042. , n = i * Math.tan(this.light.angle);
  57043. this.cone.scale.set(n, n, i),
  57044. e.setFromMatrixPosition(this.light.matrixWorld),
  57045. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57046. this.cone.lookAt(t.sub(e)),
  57047. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57048. }
  57049. }(),
  57050. n.VertexNormalsHelper = function(e, t, i, r) {
  57051. this.object = e,
  57052. this.size = void 0 !== t ? t : 1;
  57053. var o = void 0 !== i ? i : 16711680
  57054. , a = void 0 !== r ? r : 1
  57055. , s = 0
  57056. , l = this.object.geometry;
  57057. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57058. var c = new n.BufferGeometry
  57059. , h = new n.Float32Attribute(2 * s * 3,3);
  57060. c.addAttribute("position", h),
  57061. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57062. color: o,
  57063. linewidth: a
  57064. })),
  57065. this.matrixAutoUpdate = !1,
  57066. this.update()
  57067. }
  57068. ,
  57069. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57070. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57071. n.VertexNormalsHelper.prototype.update = function() {
  57072. var e = new n.Vector3
  57073. , t = new n.Vector3
  57074. , i = new n.Matrix3;
  57075. return function() {
  57076. var r = ["a", "b", "c"];
  57077. this.object.updateMatrixWorld(!0),
  57078. i.getNormalMatrix(this.object.matrixWorld);
  57079. var o = this.object.matrixWorld
  57080. , a = this.geometry.attributes.position
  57081. , s = this.object.geometry;
  57082. if (s instanceof n.Geometry)
  57083. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57084. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57085. var m = l[p[r[f]]]
  57086. , v = p.vertexNormals[f];
  57087. e.copy(m).applyMatrix4(o),
  57088. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57089. a.setXYZ(h, e.x, e.y, e.z),
  57090. h += 1,
  57091. a.setXYZ(h, t.x, t.y, t.z),
  57092. h += 1
  57093. }
  57094. else if (s instanceof n.BufferGeometry)
  57095. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57096. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57097. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57098. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57099. a.setXYZ(h, e.x, e.y, e.z),
  57100. h += 1,
  57101. a.setXYZ(h, t.x, t.y, t.z),
  57102. h += 1;
  57103. return a.needsUpdate = !0,
  57104. this
  57105. }
  57106. }(),
  57107. n.WireframeHelper = function(e, t) {
  57108. var i = void 0 !== t ? t : 16777215;
  57109. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57110. color: i
  57111. })),
  57112. this.matrix = e.matrixWorld,
  57113. this.matrixAutoUpdate = !1
  57114. }
  57115. ,
  57116. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57117. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57118. n.ImmediateRenderObject = function(e) {
  57119. n.Object3D.call(this),
  57120. this.material = e,
  57121. this.render = function(e) {}
  57122. }
  57123. ,
  57124. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57125. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57126. n.MorphBlendMesh = function(e, t) {
  57127. n.Mesh.call(this, e, t),
  57128. this.animationsMap = {},
  57129. this.animationsList = [];
  57130. var i = this.geometry.morphTargets.length
  57131. , r = "__default"
  57132. , o = 0
  57133. , a = i - 1
  57134. , s = i / 1;
  57135. this.createAnimation(r, o, a, s),
  57136. this.setAnimationWeight(r, 1)
  57137. }
  57138. ,
  57139. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57140. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57141. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57142. var r = {
  57143. start: t,
  57144. end: i,
  57145. length: i - t + 1,
  57146. fps: n,
  57147. duration: (i - t) / n,
  57148. lastFrame: 0,
  57149. currentFrame: 0,
  57150. active: !1,
  57151. time: 0,
  57152. direction: 1,
  57153. weight: 1,
  57154. directionBackwards: !1,
  57155. mirroredLoop: !1
  57156. };
  57157. this.animationsMap[e] = r,
  57158. this.animationsList.push(r)
  57159. }
  57160. ,
  57161. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57162. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57163. var s = r.morphTargets[o]
  57164. , l = s.name.match(i);
  57165. if (l && l.length > 1) {
  57166. var c = l[1];
  57167. n[c] || (n[c] = {
  57168. start: 1 / 0,
  57169. end: -(1 / 0)
  57170. });
  57171. var h = n[c];
  57172. o < h.start && (h.start = o),
  57173. o > h.end && (h.end = o),
  57174. t || (t = c)
  57175. }
  57176. }
  57177. for (var c in n) {
  57178. var h = n[c];
  57179. this.createAnimation(c, h.start, h.end, e)
  57180. }
  57181. this.firstAnimation = t
  57182. }
  57183. ,
  57184. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57185. var t = this.animationsMap[e];
  57186. t && (t.direction = 1,
  57187. t.directionBackwards = !1)
  57188. }
  57189. ,
  57190. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57191. var t = this.animationsMap[e];
  57192. t && (t.direction = -1,
  57193. t.directionBackwards = !0)
  57194. }
  57195. ,
  57196. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57197. var i = this.animationsMap[e];
  57198. i && (i.fps = t,
  57199. i.duration = (i.end - i.start) / i.fps)
  57200. }
  57201. ,
  57202. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57203. var i = this.animationsMap[e];
  57204. i && (i.duration = t,
  57205. i.fps = (i.end - i.start) / i.duration)
  57206. }
  57207. ,
  57208. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57209. var i = this.animationsMap[e];
  57210. i && (i.weight = t)
  57211. }
  57212. ,
  57213. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57214. var i = this.animationsMap[e];
  57215. i && (i.time = t)
  57216. }
  57217. ,
  57218. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57219. var t = 0
  57220. , i = this.animationsMap[e];
  57221. return i && (t = i.time),
  57222. t
  57223. }
  57224. ,
  57225. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57226. var t = -1
  57227. , i = this.animationsMap[e];
  57228. return i && (t = i.duration),
  57229. t
  57230. }
  57231. ,
  57232. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57233. var t = this.animationsMap[e];
  57234. t ? (t.time = 0,
  57235. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57236. }
  57237. ,
  57238. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57239. var t = this.animationsMap[e];
  57240. t && (t.active = !1)
  57241. }
  57242. ,
  57243. n.MorphBlendMesh.prototype.update = function(e) {
  57244. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57245. var r = this.animationsList[t];
  57246. if (r.active) {
  57247. var o = r.duration / r.length;
  57248. r.time += r.direction * e,
  57249. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57250. r.time > r.duration && (r.time = r.duration,
  57251. r.directionBackwards = !0),
  57252. r.time < 0 && (r.time = 0,
  57253. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57254. r.time < 0 && (r.time += r.duration));
  57255. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57256. , s = r.weight;
  57257. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57258. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57259. this.morphTargetInfluences[a] = 0,
  57260. r.lastFrame = r.currentFrame,
  57261. r.currentFrame = a);
  57262. var l = r.time % o / o;
  57263. r.directionBackwards && (l = 1 - l),
  57264. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57265. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57266. }
  57267. }
  57268. }
  57269. ,
  57270. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57271. i.THREE = n) : this.THREE = n
  57272. }
  57273. , {}]
  57274. }, {}, [116]);