main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.momentTourBlackNewType = 0//true
  8. g_playAudio = null
  9. g_tourAudio = new Audio
  10. g_tourAudio.loop = !1
  11. g_tourAudio.crossOrigin = "anonymous"
  12. g_tourAudio.addEventListener("ended", function() {
  13. var e = document.createEvent("MouseEvent");
  14. e.initEvent("tourAudioEnded", !0, !0),
  15. window.dispatchEvent(e)
  16. })
  17. g_tourAudio.oncanplaythrough = function() {
  18. g_tourAudio.play();
  19. if(g_bgAudio && !g_bgAudio.paused){
  20. manage.switchBgmState(false);
  21. g_bgAudio.pauseByTour = true
  22. }
  23. g_playAudio = g_tourAudio;
  24. }
  25. var sortByScore = function(list, request, rank) {
  26. var i = common.filterAll(list, request);
  27. return 0 === i.length ? null : i = i.map(function(e) {
  28. return {
  29. item: e,
  30. score: rank.reduce(function(t, i) {
  31. return t + i(e);
  32. }, 0)
  33. };
  34. }).sort(function(e, t) {
  35. return t.score - e.score;
  36. });
  37. };
  38. var dom = {//许钟文add
  39. getOffset: function(type, element, parent) {
  40. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  41. if (!parent) parent = $("body")[0];
  42. while (element = element.offsetParent) {
  43. if (element == parent) break;
  44. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  45. }
  46. return left;
  47. }
  48. };
  49. !function() {
  50. "use strict";
  51. function t(t, i) {
  52. return typeof t === i
  53. }
  54. function i(t, i) {
  55. return t instanceof i
  56. }
  57. function n(t) {
  58. return t && t.nodeType
  59. }
  60. function e(t) {
  61. return n(t) ? t : i(t, g) ? t[0] : void 0
  62. }
  63. function o(t, i, n) {
  64. return g.each(t, function(t, e) {
  65. n = i.call(e, n, t, e)
  66. }),
  67. n
  68. }
  69. function r(t, i, n) {
  70. var e, o, r;
  71. if (t === i)
  72. return !0;
  73. if (!t || !i || t.constructor !== i.constructor)
  74. return !1;
  75. for (e = 0,
  76. o = n.length; o > e; e += 1) {
  77. if (r = n[e],
  78. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  79. return !1;
  80. if (t[r] !== i[r])
  81. return !1
  82. }
  83. return !0
  84. }
  85. function s(t, i, n, e) {
  86. this.left = E(t),
  87. this.top = E(i),
  88. this.width = E(n),
  89. this.height = E(e),
  90. this.right = this.left + this.width,
  91. this.bottom = this.top + this.height
  92. }
  93. function h(t, i, n, e) {
  94. this.visible = t || 0,
  95. this.viewport = i || 0,
  96. this.possible = n || 0,
  97. this.rects = e && T({}, e) || null
  98. }
  99. function l(t, i) {
  100. this.els = t,
  101. this.viewport = i
  102. }
  103. function c(t, i, n) {
  104. var e;
  105. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  106. e ? e[n] : 0
  107. }
  108. function u(t, i) {
  109. return t.val - i.val
  110. }
  111. function a(t, i) {
  112. return i.val - t.val
  113. }
  114. function f(t) {
  115. var i = s.ofContent(t, !0)
  116. , n = s.ofViewport(t, !0)
  117. , e = i.width - n.width
  118. , o = i.height - n.height;
  119. this.content = i,
  120. this.viewport = n,
  121. this.width = 0 >= e ? null : n.left / e,
  122. this.height = 0 >= o ? null : n.top / o,
  123. this.left = n.left,
  124. this.top = n.top,
  125. this.right = i.right - n.right,
  126. this.bottom = i.bottom - n.bottom
  127. }
  128. function p(t) {
  129. this.el = t || window
  130. }
  131. function d(t, i) {
  132. this.context = t,
  133. this.viewport = i,
  134. this.init()
  135. }
  136. function v(t, i, n, e) {
  137. this.context = new l(t,i),
  138. this.property = n,
  139. this.descending = e,
  140. this.init()
  141. }
  142. function w(t) {
  143. t && t !== window && t !== document ? (this.context = t,
  144. this.$autoTarget = g(t)) : this.context = window,
  145. this.init()
  146. }
  147. var g = jQuery
  148. , m = g(window)
  149. , b = g(document)
  150. , T = g.extend
  151. , y = g.isFunction
  152. , k = Math.max
  153. , V = Math.min
  154. , E = Math.round
  155. , x = function() {
  156. var t = {}
  157. , i = 1;
  158. return function(n) {
  159. return n ? (t[n] || (t[n] = i,
  160. i += 1),
  161. t[n]) : 0
  162. }
  163. }();
  164. T(s.prototype, {
  165. equals: function(t) {
  166. return r(this, t, ["left", "top", "width", "height"])
  167. },
  168. area: function() {
  169. return this.width * this.height
  170. },
  171. relativeTo: function(t) {
  172. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  173. },
  174. intersection: function(t) {
  175. if (!i(t, s))
  176. return null;
  177. var n = k(this.left, t.left)
  178. , e = V(this.right, t.right)
  179. , o = k(this.top, t.top)
  180. , r = V(this.bottom, t.bottom)
  181. , h = e - n
  182. , l = r - o;
  183. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  184. },
  185. envelope: function(t) {
  186. if (!i(t, s))
  187. return this;
  188. var n = V(this.left, t.left)
  189. , e = k(this.right, t.right)
  190. , o = V(this.top, t.top)
  191. , r = k(this.bottom, t.bottom)
  192. , h = e - n
  193. , l = r - o;
  194. return new s(n,o,h,l)
  195. }
  196. }),
  197. T(s, {
  198. ofContent: function(t, i) {
  199. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  200. },
  201. ofViewport: function(t, i) {
  202. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  203. },
  204. ofElement: function(t) {
  205. var i = g(t);
  206. if (!i.is(":visible"))
  207. return null;
  208. var n = i.offset();
  209. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  210. }
  211. }),
  212. T(h.prototype, {
  213. equals: function(t) {
  214. return this.fracsEqual(t) && this.rectsEqual(t)
  215. },
  216. fracsEqual: function(t) {
  217. return r(this, t, ["visible", "viewport", "possible"])
  218. },
  219. rectsEqual: function(t) {
  220. return r(this.rects, t.rects, ["document", "element", "viewport"])
  221. }
  222. }),
  223. T(h, {
  224. of: function(t, i) {
  225. var e, o, r;
  226. return t = n(t) && s.ofElement(t) || t,
  227. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  228. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  229. r = V(t.width, i.width) * V(t.height, i.height),
  230. new h(o / t.area(),o / i.area(),o / r,{
  231. document: e,
  232. element: e.relativeTo(t),
  233. viewport: e.relativeTo(i)
  234. })) : new h
  235. }
  236. });
  237. var q = ["width", "height", "left", "right", "top", "bottom"]
  238. , S = ["possible", "visible", "viewport"];
  239. T(l.prototype, {
  240. sorted: function(t, i) {
  241. var n = this.viewport;
  242. return g.map(this.els, function(i) {
  243. return {
  244. el: i,
  245. val: c(i, n, t)
  246. }
  247. }).sort(i ? a : u)
  248. },
  249. best: function(t, i) {
  250. return this.els.length ? this.sorted(t, i)[0] : null
  251. }
  252. }),
  253. T(f.prototype, {
  254. equals: function(t) {
  255. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  256. }
  257. }),
  258. T(p.prototype, {
  259. equals: function(t) {
  260. return r(this, t, ["el"])
  261. },
  262. scrollState: function() {
  263. return new f(this.el)
  264. },
  265. scrollTo: function(t, i, n) {
  266. var e = g(this.el === window ? "html,body" : this.el);
  267. t = t || 0,
  268. i = i || 0,
  269. n = isNaN(n) ? 1e3 : n,
  270. e.stop(!0).animate({
  271. scrollLeft: t,
  272. scrollTop: i
  273. }, n)
  274. },
  275. scroll: function(t, i, n) {
  276. var e = this.el === window ? m : g(this.el);
  277. t = t || 0,
  278. i = i || 0,
  279. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  280. },
  281. scrollToRect: function(t, i, n, e) {
  282. i = i || 0,
  283. n = n || 0,
  284. this.scrollTo(t.left - i, t.top - n, e)
  285. },
  286. scrollToElement: function(t, i, n, e) {
  287. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  288. this.scrollToRect(o, i, n, e)
  289. }
  290. });
  291. var C = {
  292. init: function() {
  293. this.callbacks = g.Callbacks("memory unique"),
  294. this.currVal = null,
  295. this.prevVal = null,
  296. this.checkProxy = g.proxy(this.check, this),
  297. this.autoCheck()
  298. },
  299. bind: function(t) {
  300. this.callbacks.add(t)
  301. },
  302. unbind: function(t) {
  303. t ? this.callbacks.remove(t) : this.callbacks.empty()
  304. },
  305. trigger: function() {
  306. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  307. },
  308. check: function(t) {
  309. var i = this.updatedValue(t);
  310. return void 0 !== i && (this.prevVal = this.currVal,
  311. this.currVal = i,
  312. this.trigger(),
  313. !0)
  314. },
  315. $autoTarget: m,
  316. autoEvents: "load resize scroll",
  317. autoCheck: function(t) {
  318. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  319. }
  320. };
  321. T(d.prototype, C, {
  322. updatedValue: function() {
  323. var t = h.of(this.context, this.viewport);
  324. return this.currVal && this.currVal.equals(t) ? void 0 : t
  325. }
  326. }),
  327. T(v.prototype, C, {
  328. updatedValue: function() {
  329. var t = this.context.best(this.property, this.descending);
  330. return t && (t = t.val > 0 ? t.el : null,
  331. this.currVal !== t) ? t : void 0
  332. }
  333. }),
  334. T(w.prototype, C, {
  335. updatedValue: function() {
  336. var t = new f(this.context);
  337. return this.currVal && this.currVal.equals(t) ? void 0 : t
  338. }
  339. });
  340. var L = function(t, i) {
  341. var n = [].slice
  342. , e = jQuery
  343. , o = e.extend
  344. , r = e.isFunction
  345. , s = o({}, i)
  346. , h = function(i, n, o, s) {
  347. return o = r(o) ? o.apply(i, n) : o,
  348. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  349. }
  350. , l = function() {
  351. return h(this, n.call(arguments), s.defaultStatic, l)
  352. }
  353. , c = function(t) {
  354. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  355. }
  356. , u = function(t) {
  357. t && (o(l, t.statics),
  358. o(c, t.methods)),
  359. l.modplug = u
  360. };
  361. u.prev = {
  362. statics: e[t],
  363. methods: e.fn[t]
  364. },
  365. u(i),
  366. e[t] = l,
  367. e.fn[t] = c
  368. }
  369. , M = "fracs";
  370. L(M, {
  371. statics: {
  372. version: "0.15.0",
  373. Rect: s,
  374. Fractions: h,
  375. Group: l,
  376. ScrollState: f,
  377. Viewport: p,
  378. FracsCallbacks: d,
  379. GroupCallbacks: v,
  380. ScrollStateCallbacks: w,
  381. fracs: function(t, i) {
  382. return h.of(t, i)
  383. }
  384. },
  385. methods: {
  386. content: function(t) {
  387. return this.length ? s.ofContent(this[0], t) : null
  388. },
  389. envelope: function() {
  390. return o(this, function(t) {
  391. var i = s.ofElement(this);
  392. return t ? t.envelope(i) : i
  393. })
  394. },
  395. fracs: function(i, n, o) {
  396. t(i, "string") || (o = n,
  397. n = i,
  398. i = null),
  399. y(n) || (o = n,
  400. n = null),
  401. o = e(o);
  402. var r = M + ".fracs." + x(o);
  403. return "unbind" === i ? this.each(function() {
  404. var t = g(this).data(r);
  405. t && t.unbind(n)
  406. }) : "check" === i ? this.each(function() {
  407. var t = g(this).data(r);
  408. t && t.check()
  409. }) : y(n) ? this.each(function() {
  410. var t = g(this)
  411. , i = t.data(r);
  412. i || (i = new d(this,o),
  413. t.data(r, i)),
  414. i.bind(n)
  415. }) : this.length ? h.of(this[0], o) : null
  416. },
  417. intersection: function() {
  418. return o(this, function(t) {
  419. var i = s.ofElement(this);
  420. return t ? t.intersection(i) : i
  421. })
  422. },
  423. max: function(t, i, n) {
  424. return y(i) || (n = i,
  425. i = null),
  426. n = e(n),
  427. i ? (new v(this,n,t,!0).bind(i),
  428. this) : this.pushStack(new l(this,n).best(t, !0).el)
  429. },
  430. min: function(t, i, n) {
  431. return y(i) || (n = i,
  432. i = null),
  433. n = e(n),
  434. i ? (new v(this,n,t).bind(i),
  435. this) : this.pushStack(new l(this,n).best(t).el)
  436. },
  437. rect: function() {
  438. return this.length ? s.ofElement(this[0]) : null
  439. },
  440. scrollState: function(i, n) {
  441. var e = M + ".scrollState";
  442. return t(i, "string") || (n = i,
  443. i = null),
  444. "unbind" === i ? this.each(function() {
  445. var t = g(this).data(e);
  446. t && t.unbind(n)
  447. }) : "check" === i ? this.each(function() {
  448. var t = g(this).data(e);
  449. t && t.check()
  450. }) : y(n) ? this.each(function() {
  451. var t = g(this)
  452. , i = t.data(e);
  453. i || (i = new w(this),
  454. t.data(e, i)),
  455. i.bind(n)
  456. }) : this.length ? new f(this[0]) : null
  457. },
  458. scroll: function(t, i, n) {
  459. return this.each(function() {
  460. new p(this).scroll(t, i, n)
  461. })
  462. },
  463. scrollTo: function(t, i, n, o) {
  464. return g.isNumeric(t) && (o = n,
  465. n = i,
  466. i = t,
  467. t = null),
  468. t = e(t),
  469. this.each(function() {
  470. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  471. })
  472. },
  473. scrollToThis: function(t, i, n, o) {
  474. return o = new p(e(o)),
  475. o.scrollToElement(this[0], t, i, n),
  476. this
  477. },
  478. softLink: function(t, i, n, o) {
  479. return o = new p(e(o)),
  480. this.filter("a[href^=#]").each(function() {
  481. var e = g(this);
  482. e.on("click", function() {
  483. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  484. })
  485. })
  486. },
  487. sort: function(i, n, o) {
  488. return t(n, "boolean") || (o = n,
  489. n = null),
  490. o = e(o),
  491. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  492. return t.el
  493. }))
  494. },
  495. viewport: function(t) {
  496. return this.length ? s.ofViewport(this[0], t) : null
  497. }
  498. },
  499. defaultStatic: "fracs",
  500. defaultMethod: "fracs"
  501. })
  502. }();
  503. if ("undefined" == typeof jQuery)
  504. throw new Error("Bootstrap's JavaScript requires jQuery");
  505. +function(t) {
  506. "use strict";
  507. function e(e) {
  508. return this.each(function() {
  509. var o = t(this)
  510. , s = o.data("bs.tooltip")
  511. , n = "object" == typeof e && e;
  512. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  513. "string" == typeof e && s[e]())
  514. })
  515. }
  516. var i = function(t, e) {
  517. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  518. this.init("tooltip", t, e)
  519. };
  520. i.VERSION = "3.2.0",
  521. i.DEFAULTS = {
  522. animation: !0,
  523. placement: "top",
  524. selector: !1,
  525. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  526. trigger: "hover focus",
  527. title: "",
  528. delay: 0,
  529. html: !1,
  530. container: !1,
  531. viewport: {
  532. selector: "body",
  533. padding: 0
  534. }
  535. },
  536. i.prototype.init = function(e, i, o) {
  537. this.enabled = !0,
  538. this.type = e,
  539. this.$element = t(i),
  540. this.options = this.getOptions(o),
  541. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  542. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  543. var r = s[n];
  544. if ("click" == r)
  545. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  546. else if ("manual" != r) {
  547. var a = "hover" == r ? "mouseenter" : "focusin"
  548. , l = "hover" == r ? "mouseleave" : "focusout";
  549. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  550. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  551. }
  552. }
  553. this.options.selector ? this._options = t.extend({}, this.options, {
  554. trigger: "manual",
  555. selector: ""
  556. }) : this.fixTitle()
  557. }
  558. ,
  559. i.prototype.getDefaults = function() {
  560. return i.DEFAULTS
  561. }
  562. ,
  563. i.prototype.getOptions = function(e) {
  564. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  565. e.delay && "number" == typeof e.delay && (e.delay = {
  566. show: e.delay,
  567. hide: e.delay
  568. }),
  569. e
  570. }
  571. ,
  572. i.prototype.getDelegateOptions = function() {
  573. var e = {}
  574. , i = this.getDefaults();
  575. return this._options && t.each(this._options, function(t, o) {
  576. i[t] != o && (e[t] = o)
  577. }),
  578. e
  579. }
  580. ,
  581. i.prototype.enter = function(e) {
  582. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  583. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  584. t(e.currentTarget).data("bs." + this.type, i)),
  585. clearTimeout(i.timeout),
  586. i.hoverState = "in",
  587. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  588. // "in" == i.hoverState && i.show()
  589. }, i.options.delay.show)) : i.show()
  590. }
  591. ,
  592. i.prototype.leave = function(e) {
  593. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  594. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  595. t(e.currentTarget).data("bs." + this.type, i)),
  596. clearTimeout(i.timeout),
  597. i.hoverState = "out",
  598. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  599. "out" == i.hoverState && i.hide()
  600. }, i.options.delay.hide)) : i.hide()
  601. }
  602. ,
  603. i.prototype.show = function() {
  604. var e = t.Event("show.bs." + this.type);
  605. if (this.hasContent() && this.enabled) {
  606. this.$element.trigger(e);
  607. var i = t.contains(document.documentElement, this.$element[0]);
  608. if (e.isDefaultPrevented() || !i)
  609. return;
  610. var o = this
  611. , s = this.tip()
  612. , n = this.getUID(this.type);
  613. this.setContent(),
  614. s.attr("id", n),
  615. this.$element.attr("aria-describedby", n),
  616. this.options.animation && s.addClass("fade");
  617. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  618. , a = /\s?auto?\s?/i
  619. , l = a.test(r);
  620. l && (r = r.replace(a, "") || "top"),
  621. s.detach().css({
  622. top: 0,
  623. left: 0,
  624. display: "block"
  625. }).addClass(r).data("bs." + this.type, this),
  626. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  627. var p = this.getPosition()
  628. , h = s[0].offsetWidth
  629. , f = s[0].offsetHeight;
  630. if (l) {
  631. var u = r
  632. , c = this.$element.parent()
  633. , d = this.getPosition(c);
  634. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  635. s.removeClass(u).addClass(r)
  636. }
  637. var g = this.getCalculatedOffset(r, p, h, f);
  638. this.applyPlacement(g, r);
  639. var y = function() {
  640. o.$element.trigger("shown.bs." + o.type),
  641. o.hoverState = null
  642. };
  643. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  644. }
  645. }
  646. ,
  647. i.prototype.applyPlacement = function(e, i) {
  648. var o = this.tip()
  649. , s = o[0].offsetWidth
  650. , n = o[0].offsetHeight
  651. , r = parseInt(o.css("margin-top"), 10)
  652. , a = parseInt(o.css("margin-left"), 10);
  653. isNaN(r) && (r = 0),
  654. isNaN(a) && (a = 0),
  655. e.top = e.top + r,
  656. e.left = e.left + a,
  657. t.offset.setOffset(o[0], t.extend({
  658. using: function(t) {
  659. o.css({
  660. top: Math.round(t.top),
  661. left: Math.round(t.left)
  662. })
  663. }
  664. }, e), 0),
  665. o.addClass("in");
  666. var l = o[0].offsetWidth
  667. , p = o[0].offsetHeight;
  668. "top" == i && p != n && (e.top = e.top + n - p);
  669. var h = this.getViewportAdjustedDelta(i, e, l, p);
  670. h.left ? e.left += h.left : e.top += h.top;
  671. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  672. , u = h.left ? "left" : "top"
  673. , c = h.left ? "offsetWidth" : "offsetHeight";
  674. o.offset(e),
  675. this.replaceArrow(f, o[0][c], u)
  676. }
  677. ,
  678. i.prototype.replaceArrow = function(t, e, i) {
  679. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  680. }
  681. ,
  682. i.prototype.setContent = function() {
  683. var t = this.tip()
  684. , e = this.getTitle();
  685. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  686. t.removeClass("fade in top bottom left right")
  687. }
  688. ,
  689. i.prototype.hide = function() {
  690. function e() {
  691. "in" != i.hoverState && o.detach(),
  692. i.$element.trigger("hidden.bs." + i.type)
  693. }
  694. var i = this
  695. , o = this.tip()
  696. , s = t.Event("hide.bs." + this.type);
  697. if (this.$element.removeAttr("aria-describedby"),
  698. this.$element.trigger(s),
  699. !s.isDefaultPrevented())
  700. return o.removeClass("in"),
  701. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  702. this.hoverState = null,
  703. this
  704. }
  705. ,
  706. i.prototype.fixTitle = function() {
  707. var t = this.$element;
  708. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  709. }
  710. ,
  711. i.prototype.hasContent = function() {
  712. return this.getTitle()
  713. }
  714. ,
  715. i.prototype.getPosition = function(e) {
  716. e = e || this.$element;
  717. var i = e[0]
  718. , o = "BODY" == i.tagName;
  719. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  720. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  721. width: o ? t(window).width() : e.outerWidth(),
  722. height: o ? t(window).height() : e.outerHeight()
  723. }, o ? {
  724. top: 0,
  725. left: 0
  726. } : e.offset())
  727. }
  728. ,
  729. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  730. return "bottom" == t ? {
  731. top: e.top + e.height,
  732. left: e.left + e.width / 2 - i / 2
  733. } : "top" == t ? {
  734. top: e.top - o,
  735. left: e.left + e.width / 2 - i / 2
  736. } : "left" == t ? {
  737. top: e.top + e.height / 2 - o / 2,
  738. left: e.left - i
  739. } : {
  740. top: e.top + e.height / 2 - o / 2,
  741. left: e.left + e.width
  742. }
  743. }
  744. ,
  745. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  746. var s = {
  747. top: 0,
  748. left: 0
  749. };
  750. if (!this.$viewport)
  751. return s;
  752. var n = this.options.viewport && this.options.viewport.padding || 0
  753. , r = this.getPosition(this.$viewport);
  754. if (/right|left/.test(t)) {
  755. var a = e.top - n - r.scroll
  756. , l = e.top + n - r.scroll + o;
  757. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  758. } else {
  759. var p = e.left - n
  760. , h = e.left + n + i;
  761. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  762. }
  763. return s
  764. }
  765. ,
  766. i.prototype.getTitle = function() {
  767. var t, e = this.$element, i = this.options;
  768. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  769. }
  770. ,
  771. i.prototype.getUID = function(t) {
  772. do
  773. t += ~~(1e6 * Math.random());
  774. while (document.getElementById(t));return t
  775. }
  776. ,
  777. i.prototype.tip = function() {
  778. return this.$tip = this.$tip || t(this.options.template)
  779. }
  780. ,
  781. i.prototype.arrow = function() {
  782. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  783. }
  784. ,
  785. i.prototype.validate = function() {
  786. this.$element[0].parentNode || (this.hide(),
  787. this.$element = null,
  788. this.options = null)
  789. }
  790. ,
  791. i.prototype.enable = function() {
  792. this.enabled = !0
  793. }
  794. ,
  795. i.prototype.disable = function() {
  796. this.enabled = !1
  797. }
  798. ,
  799. i.prototype.toggleEnabled = function() {
  800. this.enabled = !this.enabled
  801. }
  802. ,
  803. i.prototype.toggle = function(e) {
  804. var i = this;
  805. e && (i = t(e.currentTarget).data("bs." + this.type),
  806. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  807. t(e.currentTarget).data("bs." + this.type, i))),
  808. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  809. }
  810. ,
  811. i.prototype.destroy = function() {
  812. clearTimeout(this.timeout),
  813. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  814. }
  815. ;
  816. var o = t.fn.tooltip;
  817. t.fn.tooltip = e,
  818. t.fn.tooltip.Constructor = i,
  819. t.fn.tooltip.noConflict = function() {
  820. return t.fn.tooltip = o,
  821. this
  822. }
  823. }(jQuery);
  824. !function(e, t, n) {
  825. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  826. }("Keen", this, function() {
  827. "use strict";
  828. function Keen() {
  829. return _init.apply(this, arguments)
  830. }
  831. function _init(e) {
  832. if (_isUndefined(e))
  833. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  834. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  835. throw new Error("Please provide a projectId");
  836. this.configure(e)
  837. }
  838. function _extend(e) {
  839. for (var t = 1; t < arguments.length; t++)
  840. for (var n in arguments[t])
  841. e[n] = arguments[t][n];
  842. return e
  843. }
  844. function _isUndefined(e) {
  845. return void 0 === e
  846. }
  847. function _type(e) {
  848. var t = e && e.constructor ? e.constructor.toString() : void 0;
  849. return t ? t.match(/function (.*)\(/)[1] : "Null"
  850. }
  851. function _each(e, t, n) {
  852. var r;
  853. if (!e)
  854. return 0;
  855. if (n = n ? n : e,
  856. "array" === _type(e)) {
  857. for (r = 0; r < e.length; r++)
  858. if (t.call(n, e[r], r, e) === !1)
  859. return 0
  860. } else
  861. for (r in e)
  862. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  863. return 0;
  864. return 1
  865. }
  866. function _parse_params(e) {
  867. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  868. return decodeURIComponent(e.replace(r, " "))
  869. }, a = e.split("?")[1]; t = i.exec(a); )
  870. n[o(t[1])] = o(t[2]);
  871. return n
  872. }
  873. function _set_protocol(e) {
  874. switch (e) {
  875. case "http":
  876. return "http";
  877. case "auto":
  878. return location.protocol.replace(/:/g, "");
  879. case "https":
  880. case void 0:
  881. default:
  882. return "https"
  883. }
  884. }
  885. function _set_request_type(e) {
  886. var t = e || "jsonp"
  887. , n = !1;
  888. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  889. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  890. }
  891. function _build_url(e) {
  892. return this.client.endpoint + "/projects/" + this.client.projectId + e
  893. }
  894. function _uploadEvent(e, t, n, r, i) {
  895. var o = _build_url.apply(this, ["/events/" + e])
  896. , a = {};
  897. n = n !== !1,
  898. this.client.globalProperties && (a = this.client.globalProperties(e));
  899. for (var c in t)
  900. t.hasOwnProperty(c) && (a[c] = t[c]);
  901. switch (this.client.requestType) {
  902. case "xhr":
  903. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  904. break;
  905. case "jsonp":
  906. var s = JSON.stringify(a)
  907. , l = Keen.Base64.encode(s);
  908. o = o + "?api_key=" + this.client.writeKey,
  909. o = o + "&data=" + l,
  910. o = o + "&modified=" + (new Date).getTime(),
  911. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  912. break;
  913. case "beacon":
  914. var s = JSON.stringify(a)
  915. , l = Keen.Base64.encode(s);
  916. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  917. o = o + "&data=" + encodeURIComponent(l),
  918. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  919. o += "&c=clv1",
  920. _request.beacon.apply(this, [o, null, r, i])
  921. }
  922. }
  923. Keen.prototype.configure = function(e) {
  924. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  925. e.protocol = _set_protocol(e.protocol),
  926. e.requestType = _set_request_type(e.requestType),
  927. this.client = {
  928. projectId: e.projectId,
  929. writeKey: e.writeKey,
  930. readKey: e.readKey,
  931. globalProperties: null,
  932. endpoint: e.protocol + "://" + e.host,
  933. requestType: e.requestType
  934. },
  935. Keen.trigger("client", this, e),
  936. this.trigger("ready"),
  937. this
  938. }
  939. ;
  940. var _request = {
  941. xhr: function(e, t, n, r, i, o, a, c) {
  942. if (!i)
  943. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  944. var s = new XMLHttpRequest;
  945. if (s.onreadystatechange = function() {
  946. if (4 == s.readyState)
  947. if (s.status >= 200 && s.status < 300) {
  948. var e;
  949. try {
  950. e = JSON.parse(s.responseText)
  951. } catch (e) {
  952. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  953. c && c(s, e)
  954. }
  955. a && e && a(e)
  956. } else
  957. Keen.log("HTTP request failed."),
  958. c && c(s, null)
  959. }
  960. ,
  961. s.open(e, t, o),
  962. i && s.setRequestHeader("Authorization", i),
  963. r && s.setRequestHeader("Content-Type", "application/json"),
  964. n)
  965. for (var l in n)
  966. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  967. var u = r ? JSON.stringify(r) : null;
  968. s.send(u)
  969. },
  970. jsonp: function(e, t, n, r) {
  971. if (!t)
  972. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  973. if (t && e.indexOf("api_key") < 0) {
  974. var i = e.indexOf("?") > 0 ? "&" : "?";
  975. e = e + i + "api_key=" + t
  976. }
  977. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  978. o += "a";
  979. var a = !1;
  980. window[o] = function(e) {
  981. a = !0,
  982. n && e && n(e),
  983. window[o] = void 0
  984. }
  985. ,
  986. e = e + "&jsonp=" + o;
  987. var c = document.createElement("script");
  988. c.id = "keen-jsonp",
  989. c.src = e,
  990. document.getElementsByTagName("head")[0].appendChild(c),
  991. c.onreadystatechange = function() {
  992. a === !1 && "loaded" === this.readyState && (a = !0,
  993. r && r())
  994. }
  995. ,
  996. c.onerror = function() {
  997. a === !1 && (a = !0,
  998. r && r())
  999. }
  1000. },
  1001. beacon: function(e, t, n, r) {
  1002. if (t && e.indexOf("api_key") < 0) {
  1003. var i = e.indexOf("?") > 0 ? "&" : "?";
  1004. e = e + i + "api_key=" + t
  1005. }
  1006. var o = !1
  1007. , a = document.createElement("img");
  1008. a.onload = function() {
  1009. if (o = !0,
  1010. "naturalHeight"in this) {
  1011. if (this.naturalHeight + this.naturalWidth === 0)
  1012. return void this.onerror()
  1013. } else if (this.width + this.height === 0)
  1014. return void this.onerror();
  1015. n && n({
  1016. created: !0
  1017. })
  1018. }
  1019. ,
  1020. a.onerror = function() {
  1021. o = !0,
  1022. r && r()
  1023. }
  1024. ,
  1025. a.src = e
  1026. }
  1027. }
  1028. , Events = Keen.Events = {
  1029. on: function(e, t) {
  1030. this.listeners || (this.listeners = {});
  1031. var n = this.listeners[e] || (this.listeners[e] = []);
  1032. return n.push({
  1033. callback: t
  1034. }),
  1035. this
  1036. },
  1037. off: function(e, t) {
  1038. if (!e && !t)
  1039. return this.listeners = void 0,
  1040. delete this.listeners,
  1041. this;
  1042. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1043. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1044. t && 0 != n.length || (this.listeners[e] = void 0,
  1045. delete this.listeners[e]);
  1046. return this
  1047. },
  1048. trigger: function(e) {
  1049. if (!this.listeners)
  1050. return this;
  1051. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1052. n[r].callback.apply(this, t);
  1053. return this
  1054. }
  1055. };
  1056. _extend(Keen.prototype, Events),
  1057. _extend(Keen, Events),
  1058. Keen.loaded = !0,
  1059. Keen.utils = {
  1060. each: _each,
  1061. extend: _extend,
  1062. parseParams: _parse_params
  1063. },
  1064. Keen.ready = function(e) {
  1065. Keen.loaded ? e() : Keen.on("ready", e)
  1066. }
  1067. ,
  1068. Keen.log = function(e) {
  1069. "object" == typeof console && console.log("[Keen IO]", e)
  1070. }
  1071. ;
  1072. var Plugins = Keen.Plugins = {};
  1073. Keen.prototype.addEvent = function() {
  1074. _uploadEvent.apply(this, arguments)
  1075. }
  1076. ,
  1077. Keen.prototype.addEventSync = function(e, t, n, r) {
  1078. _uploadEvent.apply(this, [e, t, !1, n, r])
  1079. }
  1080. ,
  1081. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1082. var o = e
  1083. , a = o.metaKey
  1084. , c = o.target
  1085. , s = !1
  1086. , l = function() {};
  1087. return void 0 === r && (r = 500),
  1088. "A" === c.nodeName ? l = function() {
  1089. a || s || (s = !0,
  1090. window.location = c.href)
  1091. }
  1092. : "FORM" === c.nodeName && (l = function() {
  1093. s || (s = !0,
  1094. c.submit())
  1095. }
  1096. ),
  1097. i && (l = function() {
  1098. s || (s = !0,
  1099. i())
  1100. }
  1101. ),
  1102. _uploadEvent.call(this, t, n, l, l),
  1103. setTimeout(function() {
  1104. l()
  1105. }, r),
  1106. !!a && void 0
  1107. }
  1108. ,
  1109. Keen.prototype.setGlobalProperties = function(e) {
  1110. if (!this.client)
  1111. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1112. if (!e || "function" != typeof e)
  1113. throw new Error("Invalid value for global properties: " + e);
  1114. this.client.globalProperties = e
  1115. }
  1116. ,
  1117. Keen.Base64 = {
  1118. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1119. encode: function(e) {
  1120. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1121. for (e = this.utf8.encode(e); l < e.length; )
  1122. t = e.charCodeAt(l++),
  1123. n = e.charCodeAt(l++),
  1124. r = e.charCodeAt(l++),
  1125. i = t >> 2,
  1126. o = (3 & t) << 4 | n >> 4,
  1127. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1128. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1129. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1130. return s
  1131. },
  1132. decode: function(e) {
  1133. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1134. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1135. t = u.indexOf(e.charAt(l++)),
  1136. n = u.indexOf(e.charAt(l++)),
  1137. r = u.indexOf(e.charAt(l++)),
  1138. i = u.indexOf(e.charAt(l++)),
  1139. o = t << 2 | n >> 4,
  1140. a = (15 & n) << 4 | r >> 2,
  1141. c = (3 & r) << 6 | i,
  1142. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1143. return this.utf8.decode(s)
  1144. },
  1145. utf8: {
  1146. encode: function(e) {
  1147. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1148. t = e.charCodeAt(r++),
  1149. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1150. return n
  1151. },
  1152. decode: function(e) {
  1153. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1154. n = e.charCodeAt(i),
  1155. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1156. return r
  1157. }
  1158. }
  1159. },
  1160. "object" != typeof JSON && (JSON = {}),
  1161. function() {
  1162. function f(e) {
  1163. return 10 > e ? "0" + e : e
  1164. }
  1165. function quote(e) {
  1166. return escapable.lastIndex = 0,
  1167. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1168. var t = meta[e];
  1169. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1170. }) + '"' : '"' + e + '"'
  1171. }
  1172. function str(e, t) {
  1173. var n, r, i, o, a, c = gap, s = t[e];
  1174. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1175. "function" == typeof rep && (s = rep.call(t, e, s)),
  1176. typeof s) {
  1177. case "string":
  1178. return quote(s);
  1179. case "number":
  1180. return isFinite(s) ? String(s) : "null";
  1181. case "boolean":
  1182. case "null":
  1183. return String(s);
  1184. case "object":
  1185. if (!s)
  1186. return "null";
  1187. if (gap += indent,
  1188. a = [],
  1189. "[object Array]" === Object.prototype.toString.apply(s)) {
  1190. for (o = s.length,
  1191. n = 0; o > n; n += 1)
  1192. a[n] = str(n, s) || "null";
  1193. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1194. gap = c,
  1195. i
  1196. }
  1197. if (rep && "object" == typeof rep)
  1198. for (o = rep.length,
  1199. n = 0; o > n; n += 1)
  1200. "string" == typeof rep[n] && (r = rep[n],
  1201. i = str(r, s),
  1202. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1203. else
  1204. for (r in s)
  1205. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1206. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1207. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1208. gap = c,
  1209. i
  1210. }
  1211. }
  1212. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1213. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1214. }
  1215. ,
  1216. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1217. return this.valueOf()
  1218. }
  1219. );
  1220. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1221. "\b": "\\b",
  1222. "\t": "\\t",
  1223. "\n": "\\n",
  1224. "\f": "\\f",
  1225. "\r": "\\r",
  1226. '"': '\\"',
  1227. "\\": "\\\\"
  1228. }, rep;
  1229. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1230. var r;
  1231. if (gap = "",
  1232. indent = "",
  1233. "number" == typeof n)
  1234. for (r = 0; n > r; r += 1)
  1235. indent += " ";
  1236. else
  1237. "string" == typeof n && (indent = n);
  1238. if (rep = t,
  1239. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1240. throw new Error("JSON.stringify");
  1241. return str("", {
  1242. "": e
  1243. })
  1244. }
  1245. ),
  1246. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1247. function walk(e, t) {
  1248. var n, r, i = e[t];
  1249. if (i && "object" == typeof i)
  1250. for (n in i)
  1251. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1252. void 0 !== r ? i[n] = r : delete i[n]);
  1253. return reviver.call(e, t, i)
  1254. }
  1255. var j;
  1256. if (text = String(text),
  1257. cx.lastIndex = 0,
  1258. cx.test(text) && (text = text.replace(cx, function(e) {
  1259. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1260. })),
  1261. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1262. return j = eval("(" + text + ")"),
  1263. "function" == typeof reviver ? walk({
  1264. "": j
  1265. }, "") : j;
  1266. throw new SyntaxError("JSON.parse")
  1267. }
  1268. )
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  1271. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1272. }("domready", Keen.utils, function(e) {
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  1274. for (d = 1; e = r.shift(); )
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  1276. }
  1277. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1278. return o[l] && o[l](s, n = function() {
  1279. o.removeEventListener(s, n, i),
  1280. t()
  1281. }
  1282. , i),
  1283. c && o.attachEvent(u, n = function() {
  1284. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1285. t())
  1286. }
  1287. ),
  1288. e = c ? function(t) {
  1289. self != top ? d ? t() : r.push(t) : function() {
  1290. try {
  1291. a.doScroll("left")
  1292. } catch (n) {
  1293. return setTimeout(function() {
  1294. e(t)
  1295. }, 50)
  1296. }
  1297. t()
  1298. }()
  1299. }
  1300. : function(e) {
  1301. d ? e() : r.push(e)
  1302. }
  1303. });
  1304. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1305. if (loaded && cached) {
  1306. clients = cached.clients || {},
  1307. ready = cached.ready || [];
  1308. for (var instance in clients)
  1309. if (clients.hasOwnProperty(instance)) {
  1310. var client = clients[instance];
  1311. for (var method in Keen.prototype)
  1312. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1313. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1314. ,
  1315. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1316. ,
  1317. client._config && (client.configure.call(client, client._config),
  1318. delete client._config),
  1319. client._setGlobalProperties) {
  1320. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1321. client.setGlobalProperties.apply(client, globals[i]);
  1322. delete client._setGlobalProperties
  1323. }
  1324. if (client._addEvent) {
  1325. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1326. client.addEvent.apply(client, queue[i]);
  1327. delete client._addEvent
  1328. }
  1329. var callback = client._on || [];
  1330. if (client._on) {
  1331. for (var i = 0; i < callback.length; i++)
  1332. client.on.apply(client, callback[i]);
  1333. client.trigger("ready"),
  1334. delete client._on
  1335. }
  1336. }
  1337. for (var i = 0; i < ready.length; i++) {
  1338. var callback = ready[i];
  1339. Keen.on("ready", function() {
  1340. callback()
  1341. })
  1342. }
  1343. }
  1344. return Keen.loaded && setTimeout(function() {
  1345. Keen.utils.domready(function() {
  1346. Keen.trigger("ready")
  1347. })
  1348. }, 0),
  1349. Keen
  1350. });
  1351. !function() {
  1352. var t = window.analytics = window.analytics || [];
  1353. if (!t.initialize) {
  1354. if (t.invoked)
  1355. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1356. t.invoked = !0,
  1357. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1358. t.factory = function(e) {
  1359. return function() {
  1360. var n = Array.prototype.slice.call(arguments);
  1361. return n.unshift(e),
  1362. t.push(n),
  1363. t
  1364. }
  1365. }
  1366. ;
  1367. for (var e = 0; e < t.methods.length; e++) {
  1368. var n = t.methods[e];
  1369. t[n] = t.factory(n)
  1370. }
  1371. t.load = function(t) {
  1372. var e = document.createElement("script");
  1373. e.type = "text/javascript",
  1374. e.async = !0,
  1375. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1376. var n = document.getElementsByTagName("script")[0];
  1377. n.parentNode.insertBefore(e, n)
  1378. }
  1379. ,
  1380. t.SNIPPET_VERSION = "4.0.0"
  1381. }
  1382. }();
  1383. !function(i, e) {
  1384. "use strict";
  1385. var s = ""
  1386. , r = "?"
  1387. , o = "function"
  1388. , a = "undefined"
  1389. , n = "object"
  1390. , t = "major"
  1391. , d = "model"
  1392. , w = "name"
  1393. , l = "type"
  1394. , p = "vendor"
  1395. , m = "version"
  1396. , c = "architecture"
  1397. , u = "console"
  1398. , g = "mobile"
  1399. , f = "tablet"
  1400. , h = "smarttv"
  1401. , b = {
  1402. has: function(i, e) {
  1403. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1404. },
  1405. lowerize: function(i) {
  1406. return i.toLowerCase()
  1407. }
  1408. }
  1409. , y = {
  1410. rgx: function() {
  1411. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1412. var c = m[p]
  1413. , u = m[p + 1];
  1414. if (typeof i === a) {
  1415. i = {};
  1416. for (t in u)
  1417. d = u[t],
  1418. typeof d === n ? i[d[0]] = e : i[d] = e
  1419. }
  1420. for (s = r = 0; s < c.length; s++)
  1421. if (w = c[s].exec(this.getUA())) {
  1422. for (t = 0; t < u.length; t++)
  1423. l = w[++r],
  1424. d = u[t],
  1425. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1426. break
  1427. }
  1428. if (w)
  1429. break
  1430. }
  1431. return i
  1432. },
  1433. str: function(i, s) {
  1434. for (var o in s)
  1435. if (typeof s[o] === n && s[o].length > 0) {
  1436. for (var a = 0; a < s[o].length; a++)
  1437. if (b.has(s[o][a], i))
  1438. return o === r ? e : o
  1439. } else if (b.has(s[o], i))
  1440. return o === r ? e : o;
  1441. return i
  1442. }
  1443. }
  1444. , v = {
  1445. browser: {
  1446. oldsafari: {
  1447. major: {
  1448. 1: ["/8", "/1", "/3"],
  1449. 2: "/4",
  1450. "?": "/"
  1451. },
  1452. version: {
  1453. "1.0": "/8",
  1454. 1.2: "/1",
  1455. 1.3: "/3",
  1456. "2.0": "/412",
  1457. "2.0.2": "/416",
  1458. "2.0.3": "/417",
  1459. "2.0.4": "/419",
  1460. "?": "/"
  1461. }
  1462. }
  1463. },
  1464. device: {
  1465. sprint: {
  1466. model: {
  1467. "Evo Shift 4G": "7373KT"
  1468. },
  1469. vendor: {
  1470. HTC: "APA",
  1471. Sprint: "Sprint"
  1472. }
  1473. }
  1474. },
  1475. os: {
  1476. windows: {
  1477. version: {
  1478. ME: "4.90",
  1479. "NT 3.11": "NT3.51",
  1480. "NT 4.0": "NT4.0",
  1481. 2e3: "NT 5.0",
  1482. XP: ["NT 5.1", "NT 5.2"],
  1483. Vista: "NT 6.0",
  1484. 7: "NT 6.1",
  1485. 8: "NT 6.2",
  1486. 8.1: "NT 6.3",
  1487. RT: "ARM"
  1488. }
  1489. }
  1490. }
  1491. }
  1492. , k = {
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  1494. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1495. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1496. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1497. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1498. }
  1499. , x = function(e) {
  1500. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1501. return this instanceof x ? (this.getBrowser = function() {
  1502. return y.rgx.apply(this, k.browser)
  1503. }
  1504. ,
  1505. this.getCPU = function() {
  1506. return y.rgx.apply(this, k.cpu)
  1507. }
  1508. ,
  1509. this.getDevice = function() {
  1510. return y.rgx.apply(this, k.device)
  1511. }
  1512. ,
  1513. this.getEngine = function() {
  1514. return y.rgx.apply(this, k.engine)
  1515. }
  1516. ,
  1517. this.getOS = function() {
  1518. return y.rgx.apply(this, k.os)
  1519. }
  1520. ,
  1521. this.getResult = function() {
  1522. return {
  1523. ua: this.getUA(),
  1524. browser: this.getBrowser(),
  1525. engine: this.getEngine(),
  1526. os: this.getOS(),
  1527. device: this.getDevice(),
  1528. cpu: this.getCPU()
  1529. }
  1530. }
  1531. ,
  1532. this.getUA = function() {
  1533. return r
  1534. }
  1535. ,
  1536. this.setUA = function(i) {
  1537. return r = i,
  1538. this
  1539. }
  1540. ,
  1541. void this.setUA(r)) : new x(e).getResult()
  1542. };
  1543. if (typeof exports !== a)
  1544. typeof module !== a && module.exports && (exports = module.exports = x),
  1545. exports.UAParser = x;
  1546. else if (i.UAParser = x,
  1547. typeof define === o && define.amd && define(function() {
  1548. return x
  1549. }),
  1550. typeof i.jQuery !== a) {
  1551. var A = i.jQuery
  1552. , _ = new x;
  1553. A.ua = _.getResult(),
  1554. A.ua.get = function() {
  1555. return _.getUA()
  1556. }
  1557. ,
  1558. A.ua.set = function(i) {
  1559. _.setUA(i);
  1560. var e = _.getResult();
  1561. for (var s in e)
  1562. A.ua[s] = e[s]
  1563. }
  1564. }
  1565. }(this);
  1566. window.Modernizr = function(n, e, t) {
  1567. function o(n) {
  1568. d.cssText = n
  1569. }
  1570. function r(n, e) {
  1571. return typeof n === e
  1572. }
  1573. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1574. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1575. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1576. return e in n && r(n.constructor.prototype[e], "undefined")
  1577. }
  1578. : function(n, e) {
  1579. return v.call(n, e)
  1580. }
  1581. ,
  1582. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1583. var e = this;
  1584. if ("function" != typeof e)
  1585. throw new TypeError;
  1586. var t = b.call(arguments, 1)
  1587. , o = function() {
  1588. if (this instanceof o) {
  1589. var r = function() {};
  1590. r.prototype = e.prototype;
  1591. var i = new r
  1592. , c = e.apply(i, t.concat(b.call(arguments)));
  1593. return Object(c) === c ? c : i
  1594. }
  1595. return e.apply(n, t.concat(b.call(arguments)))
  1596. };
  1597. return o
  1598. }
  1599. ),
  1600. y.webgl = function() {
  1601. return !!n.WebGLRenderingContext
  1602. }
  1603. ;
  1604. for (var h in y)
  1605. u(y, h) && (c = h.toLowerCase(),
  1606. f[c] = y[h](),
  1607. w.push((f[c] ? "" : "no-") + c));
  1608. return f.addTest = function(n, e) {
  1609. if ("object" == typeof n)
  1610. for (var o in n)
  1611. u(n, o) && f.addTest(o, n[o]);
  1612. else {
  1613. if (n = n.toLowerCase(),
  1614. f[n] !== t)
  1615. return f;
  1616. e = "function" == typeof e ? e() : e,
  1617. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1618. f[n] = e
  1619. }
  1620. return f
  1621. }
  1622. ,
  1623. o(""),
  1624. p = i = null,
  1625. f._version = a,
  1626. f
  1627. }(this, this.document);
  1628. !function(e, t, a) {
  1629. "use strict";
  1630. function n(t, h, m) {
  1631. function H(a) {
  1632. var n = 0
  1633. , i = Ee.length;
  1634. if (Ce.old = e.extend({}, Ce),
  1635. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1636. ke = Be[ge.horizontal ? "width" : "height"](),
  1637. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1638. Ee.length = 0,
  1639. Ce.start = 0,
  1640. Ce.end = q(ze - Ie, 0),
  1641. Re) {
  1642. n = Ne.length,
  1643. qe = Pe.children(ge.itemSelector),
  1644. Ne.length = 0;
  1645. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1646. ze = 0,
  1647. qe.each(function(t, a) {
  1648. var n = e(a)
  1649. , i = a.getBoundingClientRect()
  1650. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1651. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1652. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1653. , h = l + d + p
  1654. , m = !d || !p
  1655. , g = {};
  1656. g.el = a,
  1657. g.size = m ? l : h,
  1658. g.half = g.size / 2,
  1659. g.start = ze + (m ? d : 0),
  1660. g.center = g.start - E(Ie / 2 - g.size / 2),
  1661. g.end = g.start - Ie + g.size,
  1662. t || (ze += s),
  1663. ze += h,
  1664. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1665. t === v && (g.end += o,
  1666. ze += o,
  1667. f = m ? p : 0),
  1668. Ne.push(g),
  1669. r = g
  1670. }),
  1671. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1672. ze -= f,
  1673. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1674. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1675. }
  1676. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1677. Q(),
  1678. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1679. Te = d(Te, ge.minHandleSize, ke),
  1680. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1681. xe.end = ke - Te,
  1682. it || j()),
  1683. !we && Ie > 0) {
  1684. var p = Ce.start
  1685. , h = "";
  1686. if (Re)
  1687. e.each(Ne, function(e, t) {
  1688. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1689. Ee.push(p),
  1690. p += Ie,
  1691. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1692. });
  1693. else
  1694. for (; p - Ie < Ce.end; )
  1695. Ee.push(p),
  1696. p += Ie;
  1697. if (De[0] && i !== Ee.length) {
  1698. for (var m = 0; m < Ee.length; m++)
  1699. h += ge.pageBuilder.call(ye, m);
  1700. Ae = De.html(h).children(),
  1701. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1702. }
  1703. }
  1704. if (Oe.slideeSize = ze,
  1705. Oe.frameSize = Ie,
  1706. Oe.sbSize = ke,
  1707. Oe.handleSize = Te,
  1708. Re) {
  1709. a && null != ge.startAt && (W(ge.startAt),
  1710. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1711. var g = Ne[Oe.activeItem];
  1712. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1713. } else
  1714. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1715. pe("load")
  1716. }
  1717. function X(e, t, a) {
  1718. if (Re && at.released && !a) {
  1719. var n = $(e)
  1720. , i = e > Ce.start && e < Ce.end;
  1721. Le ? (i && (e = Ne[n.centerItem].center),
  1722. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1723. }
  1724. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1725. et.start = +new Date,
  1726. et.time = 0,
  1727. et.from = Ce.cur,
  1728. et.to = e,
  1729. et.delta = e - Ce.cur,
  1730. et.tweesing = at.tweese || at.init && !at.slidee,
  1731. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1732. at.tweese = 0,
  1733. e !== Ce.dest && (Ce.dest = e,
  1734. pe("change"),
  1735. it || Y()),
  1736. K(),
  1737. Q(),
  1738. Z(),
  1739. F()
  1740. }
  1741. function Y() {
  1742. if (ye.initialized) {
  1743. if (!it)
  1744. return it = w(Y),
  1745. void (at.released && pe("moveStart"));
  1746. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1747. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1748. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1749. et.to === Ce.cur ? (Ce.cur = et.to,
  1750. at.tweese = it = 0) : it = w(Y),
  1751. pe("move"),
  1752. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1753. !it && at.released && pe("moveEnd"),
  1754. j()
  1755. }
  1756. }
  1757. function j() {
  1758. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1759. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1760. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1761. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1762. }
  1763. function F() {
  1764. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1765. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1766. pe("activePage", _e.page))
  1767. }
  1768. function M() {
  1769. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1770. ot = at.init ? w(M) : 0,
  1771. tt.now = +new Date,
  1772. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1773. X(at.init ? tt.pos : E(tt.pos)),
  1774. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1775. tt.lastTime = tt.now
  1776. }
  1777. function L(e, t, n) {
  1778. if ("boolean" === i(t) && (n = t,
  1779. t = a),
  1780. t === a)
  1781. X(Ce[e], n);
  1782. else {
  1783. if (Le && "center" !== e)
  1784. return;
  1785. var r = ye.getPos(t);
  1786. r && X(r[e], n, !Le)
  1787. }
  1788. }
  1789. function R(e) {
  1790. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1791. }
  1792. function U(e) {
  1793. return R(l(e) && 0 > e ? e + Ne.length : e)
  1794. }
  1795. function W(e, t) {
  1796. var a = R(e);
  1797. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1798. qe.eq(a).addClass(ge.activeClass),
  1799. _e.active = Oe.activeItem = a,
  1800. Z(),
  1801. pe("active", a)),
  1802. a)
  1803. }
  1804. function $(e) {
  1805. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1806. var t = {}
  1807. , a = Me ? 0 : Ie / 2;
  1808. if (!we)
  1809. for (var n = 0, i = Ee.length; i > n; n++) {
  1810. if (e >= Ce.end || n === Ee.length - 1) {
  1811. t.activePage = Ee.length - 1;
  1812. break
  1813. }
  1814. if (e <= Ee[n] + a) {
  1815. t.activePage = n;
  1816. break
  1817. }
  1818. }
  1819. if (Re) {
  1820. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1821. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1822. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1823. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1824. s = c;
  1825. break
  1826. }
  1827. t.firstItem = l(r) ? r : 0,
  1828. t.centerItem = l(o) ? o : t.firstItem,
  1829. t.lastItem = l(s) ? s : t.centerItem
  1830. }
  1831. return t
  1832. }
  1833. function Q(t) {
  1834. e.extend(Oe, $(t))
  1835. }
  1836. function Z() {
  1837. var e = Ce.dest <= Ce.start
  1838. , t = Ce.dest >= Ce.end
  1839. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1840. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1841. Je.is("button,input") && Je.prop("disabled", e),
  1842. Ke.is("button,input") && Ke.prop("disabled", t),
  1843. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1844. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1845. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1846. Qe.is("button,input") && Qe.prop("disabled", e),
  1847. $e.is("button,input") && $e.prop("disabled", t)),
  1848. Re && null != Oe.activeItem) {
  1849. var n = 0 === Oe.activeItem
  1850. , i = Oe.activeItem >= Ne.length - 1
  1851. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1852. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1853. Ze.is("button,input") && Ze.prop("disabled", n),
  1854. Ge.is("button,input") && Ge.prop("disabled", i),
  1855. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1856. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1857. }
  1858. }
  1859. function G(e, t, a) {
  1860. if (e = U(e),
  1861. t = U(t),
  1862. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1863. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1864. var n = t > e ? e : a ? t : t - 1
  1865. , i = e > t ? e : a ? t + 1 : t
  1866. , r = e > t;
  1867. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1868. H()
  1869. }
  1870. }
  1871. function J(e, t) {
  1872. for (var a = 0, n = Ve[e].length; n > a; a++)
  1873. if (Ve[e][a] === t)
  1874. return a;
  1875. return -1
  1876. }
  1877. function K() {
  1878. at.released && !ye.isPaused && ye.resume()
  1879. }
  1880. function V(e) {
  1881. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1882. }
  1883. function _() {
  1884. at.history[0] = at.history[1],
  1885. at.history[1] = at.history[2],
  1886. at.history[2] = at.history[3],
  1887. at.history[3] = at.delta
  1888. }
  1889. function ee(e) {
  1890. at.released = 0,
  1891. at.source = e,
  1892. at.slidee = "slidee" === e
  1893. }
  1894. function te(t) {
  1895. var a = "touchstart" === t.type
  1896. , n = t.data.source
  1897. , i = "slidee" === n;
  1898. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1899. ee(n),
  1900. at.init = 0,
  1901. at.$source = e(t.target),
  1902. at.touch = a,
  1903. at.pointer = a ? t.originalEvent.touches[0] : t,
  1904. at.initX = at.pointer.pageX,
  1905. at.initY = at.pointer.pageY,
  1906. at.initPos = i ? Ce.cur : xe.cur,
  1907. at.start = +new Date,
  1908. at.time = 0,
  1909. at.path = 0,
  1910. at.delta = 0,
  1911. at.locked = 0,
  1912. at.history = [0, 0, 0, 0],
  1913. at.pathToLock = i ? a ? 30 : 10 : 0,
  1914. b.on(a ? z : I, ae),
  1915. ye.pause(1),
  1916. (i ? Pe : Se).addClass(ge.draggedClass),
  1917. pe("moveStart"),
  1918. i && (rt = setInterval(_, 10)))
  1919. }
  1920. function ae(e) {
  1921. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1922. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1923. at.pathX = at.pointer.pageX - at.initX,
  1924. at.pathY = at.pointer.pageY - at.initY,
  1925. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1926. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1927. at.released || !(at.path < 1)) {
  1928. if (!at.init) {
  1929. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1930. return ne();
  1931. at.init = 1
  1932. }
  1933. r(e),
  1934. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1935. at.$source.on(B, s)),
  1936. at.released && (ne(),
  1937. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1938. at.delta += at.swing,
  1939. at.tweese = x(at.swing) > 10)),
  1940. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1941. }
  1942. }
  1943. function ne() {
  1944. clearInterval(rt),
  1945. at.released = !0,
  1946. b.off(at.touch ? z : I, ae),
  1947. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1948. setTimeout(function() {
  1949. at.$source.off(B, s)
  1950. }),
  1951. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1952. ye.resume(1),
  1953. at.init = 0
  1954. }
  1955. function ie(t) {
  1956. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1957. }
  1958. function re() {
  1959. ye.stop(),
  1960. b.off("mouseup", re)
  1961. }
  1962. function se(e) {
  1963. switch (r(e),
  1964. this) {
  1965. case $e[0]:
  1966. case Qe[0]:
  1967. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1968. b.on("mouseup", re);
  1969. break;
  1970. case Ze[0]:
  1971. ye.prev();
  1972. break;
  1973. case Ge[0]:
  1974. ye.next();
  1975. break;
  1976. case Je[0]:
  1977. ye.prevPage();
  1978. break;
  1979. case Ke[0]:
  1980. ye.nextPage()
  1981. }
  1982. }
  1983. function oe(e) {
  1984. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1985. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1986. Re ? (p = +new Date,
  1987. nt.last < p - nt.resetTime && (nt.delta = 0),
  1988. nt.last = p,
  1989. nt.delta += nt.curDelta,
  1990. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1991. nt.delta %= 1),
  1992. nt.finalDelta) : nt.curDelta
  1993. }
  1994. function le(e) {
  1995. e.originalEvent[g] = ye;
  1996. var t = +new Date;
  1997. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1998. return void (O = t);
  1999. if (ge.scrollBy && Ce.start !== Ce.end) {
  2000. var a = oe(e.originalEvent);
  2001. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2002. ye.slideBy(ge.scrollBy * a)
  2003. }
  2004. }
  2005. function ce(e) {
  2006. ge.clickBar && e.target === Be[0] && (r(e),
  2007. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2008. }
  2009. function de(e) {
  2010. if (ge.keyboardNavBy)
  2011. switch (e.which) {
  2012. case ge.horizontal ? 37 : 38:
  2013. r(e),
  2014. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2015. break;
  2016. case ge.horizontal ? 39 : 40:
  2017. r(e),
  2018. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2019. }
  2020. }
  2021. function ue(e) {
  2022. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2023. }
  2024. function fe() {
  2025. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2026. }
  2027. function ve(e) {
  2028. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2029. }
  2030. function pe(e, t) {
  2031. if (Ve[e]) {
  2032. for (me = Ve[e].length,
  2033. T.length = 0,
  2034. he = 0; me > he; he++)
  2035. T.push(Ve[e][he]);
  2036. for (he = 0; me > he; he++)
  2037. T[he].call(ye, e, t)
  2038. }
  2039. }
  2040. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2041. start: 0,
  2042. center: 0,
  2043. end: 0,
  2044. cur: 0,
  2045. dest: 0
  2046. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2047. start: 0,
  2048. end: 0,
  2049. cur: 0
  2050. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2051. firstItem: 0,
  2052. lastItem: 0,
  2053. centerItem: 0,
  2054. activeItem: null,
  2055. activePage: 0
  2056. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2057. released: 1
  2058. }, nt = {
  2059. last: 0,
  2060. delta: 0,
  2061. resetTime: 200
  2062. }, it = 0, rt = 0, st = 0, ot = 0;
  2063. we || (t = be[0]),
  2064. ye.initialized = 0,
  2065. ye.frame = t,
  2066. ye.slidee = Pe[0],
  2067. ye.pos = Ce,
  2068. ye.rel = Oe,
  2069. ye.items = Ne,
  2070. ye.pages = Ee,
  2071. ye.isPaused = 0,
  2072. ye.options = ge,
  2073. ye.dragging = at,
  2074. ye.reload = function() {
  2075. H()
  2076. }
  2077. ,
  2078. ye.getPos = function(e) {
  2079. if (Re) {
  2080. var t = R(e);
  2081. return -1 !== t && Ne[t]
  2082. }
  2083. var a = Pe.find(e).eq(0);
  2084. if (a[0]) {
  2085. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2086. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2087. return {
  2088. start: n,
  2089. center: n - Ie / 2 + i / 2,
  2090. end: n - Ie + i,
  2091. size: i
  2092. }
  2093. }
  2094. return !1
  2095. }
  2096. ,
  2097. ye.moveBy = function(e) {
  2098. tt.speed = e,
  2099. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2100. tt.startPos = Ce.cur,
  2101. ee("button"),
  2102. at.init = 1,
  2103. pe("moveStart"),
  2104. y(ot),
  2105. M())
  2106. }
  2107. ,
  2108. ye.stop = function() {
  2109. "button" === at.source && (at.init = 0,
  2110. at.released = 1)
  2111. }
  2112. ,
  2113. ye.prev = function() {
  2114. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2115. }
  2116. ,
  2117. ye.next = function() {
  2118. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2119. }
  2120. ,
  2121. ye.prevPage = function() {
  2122. ye.activatePage(Oe.activePage - 1)
  2123. }
  2124. ,
  2125. ye.nextPage = function() {
  2126. ye.activatePage(Oe.activePage + 1)
  2127. }
  2128. ,
  2129. ye.slideBy = function(e, t) {
  2130. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2131. }
  2132. ,
  2133. ye.slideTo = function(e, t) {
  2134. X(e, t)
  2135. }
  2136. ,
  2137. ye.toStart = function(e, t) {
  2138. L("start", e, t)
  2139. }
  2140. ,
  2141. ye.toEnd = function(e, t) {
  2142. L("end", e, t)
  2143. }
  2144. ,
  2145. ye.toCenter = function(e, t) {
  2146. L("center", e, t)
  2147. }
  2148. ,
  2149. ye.getIndex = R,
  2150. ye.activate = function(e, t) {
  2151. var a = W(e);
  2152. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2153. }
  2154. ,
  2155. ye.activatePage = function(e, t) {
  2156. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2157. }
  2158. ,
  2159. ye.resume = function(e) {
  2160. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2161. st ? st = clearTimeout(st) : pe("resume"),
  2162. st = setTimeout(function() {
  2163. switch (pe("cycle"),
  2164. ge.cycleBy) {
  2165. case "items":
  2166. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2167. break;
  2168. case "pages":
  2169. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2170. }
  2171. }, ge.cycleInterval))
  2172. }
  2173. ,
  2174. ye.pause = function(e) {
  2175. e < ye.isPaused || (ye.isPaused = e || 100,
  2176. st && (st = clearTimeout(st),
  2177. pe("pause")))
  2178. }
  2179. ,
  2180. ye.toggle = function() {
  2181. ye[st ? "pause" : "resume"]()
  2182. }
  2183. ,
  2184. ye.set = function(t, a) {
  2185. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2186. }
  2187. ,
  2188. ye.add = function(t, a) {
  2189. var n = e(t);
  2190. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2191. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2192. H()
  2193. }
  2194. ,
  2195. ye.remove = function(t) {
  2196. if (Re) {
  2197. var a = U(t);
  2198. if (a > -1) {
  2199. qe.eq(a).remove();
  2200. var n = a === Oe.activeItem;
  2201. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2202. H(),
  2203. n && (_e.active = null,
  2204. ye.activate(Oe.activeItem))
  2205. }
  2206. } else
  2207. e(t).remove(),
  2208. H()
  2209. }
  2210. ,
  2211. ye.moveAfter = function(e, t) {
  2212. G(e, t, 1)
  2213. }
  2214. ,
  2215. ye.moveBefore = function(e, t) {
  2216. G(e, t)
  2217. }
  2218. ,
  2219. ye.on = function(e, t) {
  2220. if ("object" === i(e))
  2221. for (var a in e)
  2222. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2223. else if ("function" === i(t))
  2224. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2225. Ve[n[r]] = Ve[n[r]] || [],
  2226. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2227. else if ("array" === i(t))
  2228. for (var o = 0, l = t.length; l > o; o++)
  2229. ye.on(e, t[o])
  2230. }
  2231. ,
  2232. ye.one = function(e, t) {
  2233. function a() {
  2234. t.apply(ye, arguments),
  2235. ye.off(e, a)
  2236. }
  2237. ye.on(e, a)
  2238. }
  2239. ,
  2240. ye.off = function(e, t) {
  2241. if (t instanceof Array)
  2242. for (var a = 0, n = t.length; n > a; a++)
  2243. ye.off(e, t[a]);
  2244. else
  2245. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2246. if (Ve[i[r]] = Ve[i[r]] || [],
  2247. null == t)
  2248. Ve[i[r]].length = 0;
  2249. else {
  2250. var o = J(i[r], t);
  2251. -1 !== o && Ve[i[r]].splice(o, 1)
  2252. }
  2253. }
  2254. ,
  2255. ye.destroy = function() {
  2256. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2257. b.off("keydown", de),
  2258. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2259. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2260. De.empty(),
  2261. we || (be.off("." + g),
  2262. He.restore(),
  2263. Xe.restore(),
  2264. Ye.restore(),
  2265. je.restore(),
  2266. e.removeData(t, g)),
  2267. Ne.length = Ee.length = 0,
  2268. _e = {},
  2269. ye.initialized = 0,
  2270. ye
  2271. }
  2272. ,
  2273. ye.init = function() {
  2274. if (!ye.initialized) {
  2275. ye.on(m);
  2276. var e = ["overflow", "position"]
  2277. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2278. He.save.apply(He, e),
  2279. Ye.save.apply(Ye, e),
  2280. Xe.save.apply(Xe, t),
  2281. je.save.apply(je, t);
  2282. var a = Se;
  2283. return we || (a = a.add(Pe),
  2284. be.css("overflow", "hidden"),
  2285. f || "static" !== be.css("position") || be.css("position", "relative")),
  2286. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2287. a.css({
  2288. position: "absolute"
  2289. })),
  2290. ge.forward && $e.on(S, se),
  2291. ge.backward && Qe.on(S, se),
  2292. ge.prev && Ze.on(B, se),
  2293. ge.next && Ge.on(B, se),
  2294. ge.prevPage && Je.on(B, se),
  2295. ge.nextPage && Ke.on(B, se),
  2296. Ue.on(C, le),
  2297. Be[0] && Be.on(B, ce),
  2298. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2299. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2300. We.on(P, {
  2301. source: "slidee"
  2302. }, te),
  2303. Se && Se.on(P, {
  2304. source: "handle"
  2305. }, te),
  2306. b.on("keydown", de),
  2307. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2308. be.on("scroll." + g, o)),
  2309. ye.initialized = 1,
  2310. H(!0),
  2311. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2312. ye
  2313. }
  2314. }
  2315. }
  2316. function i(e) {
  2317. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2318. }
  2319. function r(e, t) {
  2320. e.preventDefault(),
  2321. t && e.stopPropagation()
  2322. }
  2323. function s(t) {
  2324. r(t, 1),
  2325. e(this).off(t.type, s)
  2326. }
  2327. function o() {
  2328. this.scrollLeft = 0,
  2329. this.scrollTop = 0
  2330. }
  2331. function l(e) {
  2332. return !isNaN(parseFloat(e)) && isFinite(e)
  2333. }
  2334. function c(e, t) {
  2335. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2336. }
  2337. function d(e, t, a) {
  2338. return t > e ? t : e > a ? a : e
  2339. }
  2340. function u(e) {
  2341. var t = {};
  2342. return t.style = {},
  2343. t.save = function() {
  2344. if (e && e.nodeType) {
  2345. for (var a = 0; a < arguments.length; a++)
  2346. t.style[arguments[a]] = e.style[arguments[a]];
  2347. return t
  2348. }
  2349. }
  2350. ,
  2351. t.restore = function() {
  2352. if (e && e.nodeType) {
  2353. for (var a in t.style)
  2354. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2355. return t
  2356. }
  2357. }
  2358. ,
  2359. t
  2360. }
  2361. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2362. b.on(C, function(e) {
  2363. var t = e.originalEvent[g]
  2364. , a = +new Date;
  2365. (!t || t.options.scrollHijack < a - O) && (O = a)
  2366. }),
  2367. function(e) {
  2368. function t(e) {
  2369. var t = (new Date).getTime()
  2370. , n = Math.max(0, 16 - (t - a))
  2371. , i = setTimeout(e, n);
  2372. return a = t,
  2373. i
  2374. }
  2375. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2376. var a = (new Date).getTime()
  2377. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2378. y = function(t) {
  2379. n.call(e, t)
  2380. }
  2381. }(window),
  2382. function() {
  2383. function e(e) {
  2384. for (var n = 0, i = t.length; i > n; n++) {
  2385. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2386. if (null != a.style[r])
  2387. return r
  2388. }
  2389. }
  2390. var t = ["", "webkit", "moz", "ms", "o"]
  2391. , a = document.createElement("div");
  2392. f = e("transform"),
  2393. v = e("perspective") ? "translateZ(0) " : ""
  2394. }(),
  2395. t[m] = n,
  2396. e.fn[h] = function(t, a) {
  2397. var r, s;
  2398. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2399. s = Array.prototype.slice.call(arguments, 1)),
  2400. t = {}),
  2401. this.each(function(i, o) {
  2402. var l = e.data(o, g);
  2403. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2404. })
  2405. }
  2406. ,
  2407. n.defaults = {
  2408. slidee: null,
  2409. horizontal: !1,
  2410. itemNav: null,
  2411. itemSelector: null,
  2412. smart: !1,
  2413. activateOn: null,
  2414. activateMiddle: !1,
  2415. scrollSource: null,
  2416. scrollBy: 0,
  2417. scrollHijack: 300,
  2418. scrollTrap: !1,
  2419. dragSource: null,
  2420. mouseDragging: !1,
  2421. touchDragging: !1,
  2422. releaseSwing: !1,
  2423. swingSpeed: .2,
  2424. elasticBounds: !1,
  2425. interactive: null,
  2426. scrollBar: null,
  2427. dragHandle: !1,
  2428. dynamicHandle: !1,
  2429. minHandleSize: 50,
  2430. clickBar: !1,
  2431. syncSpeed: .5,
  2432. pagesBar: null,
  2433. activatePageOn: null,
  2434. pageBuilder: function(e) {
  2435. return "<li>" + (e + 1) + "</li>"
  2436. },
  2437. forward: null,
  2438. backward: null,
  2439. prev: null,
  2440. next: null,
  2441. prevPage: null,
  2442. nextPage: null,
  2443. cycleBy: null,
  2444. cycleInterval: 5e3,
  2445. pauseOnHover: !1,
  2446. startPaused: !1,
  2447. moveBy: 300,
  2448. speed: 0,
  2449. easing: "swing",
  2450. startAt: null,
  2451. keyboardNavBy: null,
  2452. draggedClass: "dragged",
  2453. activeClass: "active",
  2454. disabledClass: "disabled"
  2455. }
  2456. }(jQuery, window);
  2457. !function e(t, i, n) {
  2458. function r(a, s) {
  2459. if (!i[a]) {
  2460. if (!t[a]) {
  2461. var l = "function" == typeof require && require;
  2462. if (!s && l)
  2463. return l(a, !0);
  2464. if (o)
  2465. return o(a, !0);
  2466. var c = new Error("Cannot find module '" + a + "'");
  2467. throw c.code = "MODULE_NOT_FOUND",
  2468. c
  2469. }
  2470. var h = i[a] = {
  2471. exports: {}
  2472. };
  2473. t[a][0].call(h.exports, function(e) {
  2474. var i = t[a][1][e];
  2475. return r(i ? i : e)
  2476. }, h, h.exports, e, t, i, n)
  2477. }
  2478. return i[a].exports
  2479. }
  2480. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2481. r(n[a]);
  2482. return r
  2483. }({
  2484. 1: [function(e, t, i) {
  2485. (function(i) {
  2486. "use strict";
  2487. function n(e) {
  2488. this.player = null,
  2489. this.director = null,
  2490. this.modelManager = null,
  2491. this.container = null,
  2492. this.tagManager = null,
  2493. this.fadeInSpeed = e,
  2494. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2495. }
  2496. var r = e("three")
  2497. , o = e("./util/logger")
  2498. , a = (e("./util/common"),
  2499. e("./enum/PlayerEvents"))
  2500. , s = e("./enum/DirectorEvents")
  2501. , l = e("./settings")
  2502. , c = e("./enum/Viewmode")
  2503. , h = (e("./enum/WarpStyle"),
  2504. e("./enum/BlackoutStyle"),
  2505. e("./enum/ModelManagerEvents"))
  2506. , u = e("./enum/tagEvents")
  2507. , d = e("./util/transitions")
  2508. , p = e("./util/lerp")
  2509. , f = new o(i);
  2510. window.THREE = r;
  2511. n.prototype.init = function(e, t, i, n, r) {
  2512. window.app = this;
  2513. this.player = t,
  2514. this.director = e,
  2515. this.modelManager = i,
  2516. this.tagManager = n,
  2517. this.container = r,
  2518. this.updateModel(),
  2519. this.bindEvents()
  2520. }
  2521. ,
  2522. n.prototype.bindEvents = function() {
  2523. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2524. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2525. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2526. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2527. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2528. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2529. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2530. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2531. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2532. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2533. }
  2534. ,
  2535. n.prototype.updateModel = function() {
  2536. //模型this.model
  2537. this.model = this.modelManager.getActiveModel()
  2538. }
  2539. ,
  2540. n.prototype.handleWarpStarted = function() {
  2541. this.hidePlayerReticule()
  2542. }
  2543. ,
  2544. n.prototype.ontagActivated = function() {
  2545. this.hidePlayerReticule()
  2546. }
  2547. ,
  2548. n.prototype.onNavigationTotag = function() {
  2549. this.hidePlayerReticule()
  2550. }
  2551. ,
  2552. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2553. var n = this.modelManager.getActiveModel()
  2554. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2555. n.fadePanoMarkers(r),
  2556. n.setMode(t)
  2557. }
  2558. ,
  2559. n.prototype.handlePlayerModeChanged = function(e, t) {
  2560. var i = this.modelManager.getActiveModel()
  2561. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2562. i.setSide(n),
  2563. i.setMode(t)
  2564. }
  2565. ,
  2566. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2567. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2568. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2569. }
  2570. ,
  2571. n.prototype.handleActionInterruption = function() {}
  2572. ,
  2573. n.prototype.handleStartInside = function(e) {
  2574. var t = l[this.player.mode]
  2575. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2576. this.fadeIn(this.fadeInSpeed),
  2577. this.model.alpha = 0,
  2578. this.model.skybox.material.uniforms.opacity.value = 1,
  2579. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2580. var n = this.player.reticule;
  2581. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2582. }
  2583. ,
  2584. n.prototype.handleStartOutside = function(e) {
  2585. this.fadeIn(e)
  2586. }
  2587. ,
  2588. n.prototype.fadeIn = function(e) {
  2589. null !== e && void 0 !== e || (e = 2e3,
  2590. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2591. $(this.container).fadeIn(e)
  2592. }
  2593. ,
  2594. n.prototype.hidePlayerReticule = function() {
  2595. this.player.reticule.hide()
  2596. }
  2597. ,
  2598. t.exports = n
  2599. }
  2600. ).call(this, "/js/DisplayController.js")
  2601. }
  2602. , {
  2603. "./enum/BlackoutStyle": 18,
  2604. "./enum/DirectorEvents": 23,
  2605. "./enum/tagEvents": 32,
  2606. "./enum/ModelManagerEvents": 33,
  2607. "./enum/PlayerEvents": 40,
  2608. "./enum/Viewmode": 51,
  2609. "./enum/WarpStyle": 52,
  2610. "./settings": 166,
  2611. "./util/common": 185,
  2612. "./util/lerp": 188,
  2613. "./util/logger": 189,
  2614. "./util/transitions": 195,
  2615. three: 217
  2616. }],
  2617. 2: [function(e, t, i) {
  2618. "use strict";
  2619. function n() {
  2620. this.baseStartTime = performance.timing.navigationStart,
  2621. this.loadingStartTime = null,
  2622. this.waitingStartTime = null,
  2623. this.appReadyTime = null
  2624. }
  2625. n.prototype.setBaseStartTime = function(e) {
  2626. this.baseStartTime = e || Date.now()
  2627. }
  2628. ,
  2629. n.prototype.setWaitingStartTime = function(e) {
  2630. this.waitingStartTime = e || Date.now()
  2631. }
  2632. ,
  2633. n.prototype.setLoadingStartTime = function(e) {
  2634. this.loadingStartTime = e || Date.now()
  2635. }
  2636. ,
  2637. n.prototype.setAppReadyTime = function(e) {
  2638. this.appReadyTime = e || Date.now()
  2639. }
  2640. ,
  2641. n.prototype.calcFullLoadingTime = function() {
  2642. var e = this.appReadyTime - this.baseStartTime;
  2643. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2644. e
  2645. }
  2646. ,
  2647. t.exports = n
  2648. }
  2649. , {}],
  2650. 3: [function(e, t, i) {
  2651. (function(i) {
  2652. "use strict";
  2653. function n() {
  2654. return 100 * Math.random()
  2655. }
  2656. var r = e("./util/logger")
  2657. , o = e("./util/browser")
  2658. , a = new r(i)
  2659. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2660. initialized: !1,
  2661. init: function(e, t) {
  2662. if (t = t || {},
  2663. !this.initialized) {
  2664. this.initialized = !0,
  2665. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2666. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2667. for (var i in e) {
  2668. var r = i.match("^sc_tilegen_([0-9]+)$");
  2669. r && (s.tilegen = n() < parseInt(r[1]));
  2670. var l = i.match("^sc_imgopt_([0-9]+)$");
  2671. l && (s.imgopt = n() < parseInt(l[1]))
  2672. }
  2673. for (var c in t)
  2674. s[c] = t[c],
  2675. a.debug("A/B override:", c, s[c])
  2676. }
  2677. },
  2678. changeIfTileGenerating: function(e) {
  2679. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2680. e += ""),
  2681. e
  2682. },
  2683. changeIfImageOptimzing: function(e) {
  2684. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2685. e += ""),
  2686. e
  2687. },
  2688. tilegen: !1,
  2689. imgopt: !1
  2690. };
  2691. t.exports = s
  2692. }
  2693. ).call(this, "/js/ab.js")
  2694. }
  2695. , {
  2696. "./util/browser": 182,
  2697. "./util/logger": 189
  2698. }],
  2699. 4: [function(e, t, i) {
  2700. (function(i) {
  2701. "use strict";
  2702. function n() {
  2703. return {
  2704. addons: [{
  2705. name: "keen:ua_parser",
  2706. input: {
  2707. ua_string: "user_agent"
  2708. },
  2709. output: "parsed_user_agent"
  2710. }]
  2711. }
  2712. }
  2713. function r(e, t, i, n) {
  2714. function r(t) {
  2715. l[t.sid] = !0;
  2716. var i = t.billboard.media && t.billboard.media.type
  2717. , n = {
  2718. tag_id: t.sid,
  2719. tags_visited: Object.keys(l).length,
  2720. tag_count: Object.keys(e.tags).length,
  2721. tag_view_count: ++E,
  2722. has_media: !!i
  2723. };
  2724. i && (n.media_type = i),
  2725. u("tag_opened", n)
  2726. }
  2727. var l = {}
  2728. , h = Date.now() - N
  2729. , f = null;
  2730. n && (f = Date.now() - window.navigationStart);
  2731. var g;
  2732. try {
  2733. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2734. } catch (e) {
  2735. g = !1
  2736. }
  2737. var v, A = e.supportsVR;
  2738. A || (v = "VR disabled at the model/account level",
  2739. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2740. u("model_loaded", {
  2741. duration: h,
  2742. duration_from_navigation_start: f,
  2743. has_hlr: g,
  2744. has_vr: A,
  2745. vr_reason: v
  2746. });
  2747. var I = 0;
  2748. e.panos.forEach(function(e) {
  2749. e.on("enter", function() {
  2750. c("pano_viewed", {
  2751. pano_id: e.id,
  2752. pano_view_count: ++I,
  2753. alignment_type: e.alignmentType,
  2754. interaction_source: O,
  2755. navigation_source: p
  2756. })
  2757. })
  2758. });
  2759. var E = 0;
  2760. for (var T in e.tags)
  2761. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2762. t.on("tour_auto", function(e) {
  2763. p = "tour_" + e
  2764. }),
  2765. t.on("tour_manual", function(e) {
  2766. O = "gui-" + e,
  2767. p = "tour_manual"
  2768. }),
  2769. i.on(C.InteractionKey, function() {
  2770. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2771. }),
  2772. i.on(C.InteractionDirect, function() {
  2773. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2774. }),
  2775. o(t),
  2776. a(),
  2777. s()
  2778. }
  2779. function o(e) {
  2780. I.on(T.OPENED, function() {
  2781. c("showcase_share_intent", {
  2782. pano_id: e.currentPano && e.currentPano.id
  2783. })
  2784. }),
  2785. I.on(T.LINK_CLICKED, function(t) {
  2786. c("showcase_share_action", {
  2787. channel: t.channel,
  2788. pano_id: e.currentPano && e.currentPano.id
  2789. })
  2790. }),
  2791. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2792. c("showcase_share_origin_link_clicked")
  2793. })
  2794. }
  2795. function a() {}
  2796. function s() {
  2797. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2798. gui_action: "click_vr_button"
  2799. })),
  2800. b.on(S.LAUNCH, function(e) {
  2801. c("showcase_gui", {
  2802. gui_action: "launch_vr",
  2803. vr_platform: e.vr_platform,
  2804. vr_app: e.vr_app
  2805. })
  2806. }),
  2807. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2808. gui_action: "vr_modal_prev"
  2809. })),
  2810. b.on(S.NEXT, function(e) {
  2811. c("showcase_gui", {
  2812. gui_action: e.nextAction
  2813. })
  2814. }),
  2815. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2816. gui_action: "vr_modal_close"
  2817. })),
  2818. b.on(S.falseICECHOSEN, function(e) {
  2819. c("showcase_gui", {
  2820. gui_action: e.name + " "
  2821. })
  2822. }),
  2823. b.on(S.STORE, function(e) {
  2824. c("showcase_gui", {
  2825. gui_action: "launch_store",
  2826. store: e
  2827. })
  2828. })
  2829. }
  2830. function l(e, t) {
  2831. if (f)
  2832. try {
  2833. f.addEvent(e, v.extendObject({
  2834. host: window.location.host,
  2835. keen: n(),
  2836. user_agent: "${keen.user_agent}",
  2837. referrer: {
  2838. url: v.normalizeUrl(document.referrer),
  2839. domain: v.domainFromUrl(document.referrer),
  2840. url_original: document.referrer
  2841. },
  2842. embedded: m.inIframe(),
  2843. is_mobile: m.isMobile(),
  2844. version: "2.25.6-0-gd87e5b1"
  2845. }, t))
  2846. } catch (e) {
  2847. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2848. }
  2849. }
  2850. function c(e, t) {
  2851. if (t = t || {},
  2852. L)
  2853. try {
  2854. window.analytics.track(e, v.extendObject(t, B), {
  2855. context: {
  2856. app: {
  2857. name: "showcase",
  2858. version: "2.25.6-0-gd87e5b1"
  2859. },
  2860. screen: {
  2861. width: window.screen.width,
  2862. height: window.screen.height,
  2863. density: window.devicePixelRatio
  2864. }
  2865. }
  2866. })
  2867. } catch (t) {
  2868. console.warn("Failed to send data to segment for " + e)
  2869. }
  2870. }
  2871. function h(e, t) {
  2872. if (t = t || {},
  2873. navigator.sendBeacon && L)
  2874. try {
  2875. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2876. event: e,
  2877. anonymousId: window.analytics.user().anonymousId(),
  2878. properties: v.extendObject(t, B),
  2879. writeKey: L,
  2880. sentAt: Date.now(),
  2881. type: "track",
  2882. context: {
  2883. userAgent: m.userAgent(),
  2884. library: {
  2885. name: "showcase-beacon",
  2886. version: "2.25.6-0-gd87e5b1"
  2887. },
  2888. app: {
  2889. name: "showcase",
  2890. version: "2.25.6-0-gd87e5b1"
  2891. }
  2892. }
  2893. }))
  2894. } catch (e) {
  2895. console.warn("Failed to send async segment request")
  2896. }
  2897. }
  2898. function u(e, t) {
  2899. t = t || {},
  2900. c(e, t)
  2901. }
  2902. function d(e, t) {
  2903. O = e === C.InteractionGui ? "gui-" + t : e,
  2904. p = "self_guided"
  2905. }
  2906. var p, f, g = (e("three"),
  2907. e("./util/ajax"),
  2908. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2909. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2910. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2911. t.exports = {
  2912. report: function(e, t, i, n) {
  2913. l("Session starts", {
  2914. model: e,
  2915. status: t,
  2916. loadtime: Date.now() - (N || Date.now()),
  2917. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2918. autoplay: i,
  2919. quickstart: n,
  2920. ab_tilegen: g.tilegen,
  2921. ab_imgopt: g.imgopt
  2922. })
  2923. },
  2924. impression: function(e) {
  2925. e = e || {};
  2926. var t = void 0 === e.isVisible || e.isVisible
  2927. , i = (void 0 !== e.immediate && e.immediate,
  2928. window.location.search.substr(1).split("&"));
  2929. u("impression", {
  2930. visible: t,
  2931. url_params: i
  2932. })
  2933. },
  2934. initKeen: function(e) {
  2935. return e.token && e.appId ? void (f = new Keen({
  2936. projectId: e.appId,
  2937. writeKey: e.token,
  2938. readKey: "",
  2939. requestType: "xhr"
  2940. })) : void P.warn("no keen token/appId")
  2941. },
  2942. initSegment: function(e) {
  2943. return e.token ? (L = e.token,
  2944. window.analytics.load(e.token),
  2945. B = {
  2946. model_id: e.model,
  2947. start_source: e.startSource,
  2948. autoplay: e.autoplay,
  2949. quickstart: e.quickstart,
  2950. language_tag: A.languageTag,
  2951. is_mobile: m.isMobile(),
  2952. iframe: m.inIframe(),
  2953. aspect_ratio: m.aspectRatio(),
  2954. session_id: F,
  2955. window: {
  2956. width: $("#player").width(),
  2957. height: $("#player").height()
  2958. },
  2959. platform: {
  2960. browser: {
  2961. name: $.ua.browser.name,
  2962. major: $.ua.browser.major,
  2963. version: $.ua.browser.version
  2964. },
  2965. os: {
  2966. name: $.ua.os.name,
  2967. version: $.ua.os.version
  2968. },
  2969. device: {
  2970. vendor: $.ua.device.vendor,
  2971. model: $.ua.device.model,
  2972. type: $.ua.device.type
  2973. }
  2974. }
  2975. },
  2976. D = Math.random() < A.analytics.sessionTrackingRate,
  2977. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2978. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2979. },
  2980. sessionStart: function(e) {
  2981. P.debug("analytics user_session_start"),
  2982. c("session_started"),
  2983. N = Date.now(),
  2984. window.addEventListener("unload", function() {
  2985. h("session_ended", {
  2986. duration: Date.now() - N
  2987. })
  2988. })
  2989. },
  2990. modelLoaded: function(e, t, i, n) {
  2991. r(e, t, i, n)
  2992. },
  2993. loadComplete: function(e) {
  2994. var t = {
  2995. time_to_app_start: e
  2996. };
  2997. c("load_times", t)
  2998. },
  2999. track: function(e, t) {
  3000. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3001. c(e, t))
  3002. },
  3003. trackAlways: function(e, t) {
  3004. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3005. c(e, t)
  3006. },
  3007. getSessionId: function() {
  3008. return F
  3009. },
  3010. updateInteraction: d
  3011. }
  3012. }
  3013. ).call(this, "/js/analytics.js")
  3014. }
  3015. , {
  3016. "./ab": 3,
  3017. "./enum/ControlEvents": 21,
  3018. "./enum/PlayerEvents": 40,
  3019. "./enum/VROption": 47,
  3020. "./enum/VRPlatforms": 49,
  3021. "./enum/Viewmode": 51,
  3022. "./gui/sharing/ShareEvents": 76,
  3023. "./gui/sharing/modal": 77,
  3024. "./gui/title/TitleEvents": 80,
  3025. "./gui/title/titleBar": 82,
  3026. "./gui/vr/vrEvent": 85,
  3027. "./gui/vr/vrModal": 87,
  3028. "./localization/localize": 108,
  3029. "./tag/Billboard/BillboardEvent": 120,
  3030. "./settings": 166,
  3031. "./util/ajax": 181,
  3032. "./util/browser": 182,
  3033. "./util/common": 185,
  3034. "./util/logger": 189,
  3035. three: 217
  3036. }],
  3037. 5: [function(e, t, i) {
  3038. "use strict";
  3039. function n() {
  3040. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3041. this.controls = null
  3042. }
  3043. var r = e("three")
  3044. , o = e("../constants")
  3045. , a = e("../util/cameraLight");
  3046. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3047. n.prototype.updateAspect = function(e) {
  3048. this.aspect = e,
  3049. this.updateProjectionMatrix()
  3050. }
  3051. ,
  3052. t.exports = n
  3053. }
  3054. , {
  3055. "../constants": 8,
  3056. "../util/cameraLight": 184,
  3057. three: 217
  3058. }],
  3059. 6: [function(e, t, i) {
  3060. "use strict";
  3061. function n() {
  3062. var e = $("#player").width() / $("#player").height();
  3063. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3064. this.controls = null,
  3065. this.updateAspect(e)
  3066. }
  3067. var r = e("three")
  3068. , o = e("../constants");
  3069. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3070. n.prototype.updateAspect = function(e) {
  3071. this.aspect = e,
  3072. this.top = o.orthoBase / e,
  3073. this.bottom = -o.orthoBase / e,
  3074. this.updateProjectionMatrix()
  3075. }
  3076. ,
  3077. t.exports = n
  3078. }
  3079. , {
  3080. "../constants": 8,
  3081. three: 217
  3082. }],
  3083. 7: [function(e, t, i) {
  3084. "use strict";
  3085. function n() {
  3086. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3087. this.controls = null
  3088. }
  3089. var r = e("three")
  3090. , o = e("../settings")
  3091. , a = e("../util/cameraLight");
  3092. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3093. n.prototype.updateAspect = function(e) {
  3094. this.aspect = e,
  3095. this.updateProjectionMatrix()
  3096. }
  3097. ,
  3098. t.exports = n
  3099. }
  3100. , {
  3101. "../settings": 166,
  3102. "../util/cameraLight": 184,
  3103. three: 217
  3104. }],
  3105. 8: [function(e, t, i) {
  3106. "use strict";
  3107. t.exports = {
  3108. signedUrlDefaultExpireTime: 24e4,
  3109. signedUrlCheckInterval: 1e4,
  3110. signedUrlRefreshBuffer: 15e3,
  3111. dollhouseFOV: 70,
  3112. dollhouseNear: 1,
  3113. dollhouseFar: 5e3,
  3114. insideFOV: 70,
  3115. insideFOVMax: 120,
  3116. insideNear: .1,
  3117. insideFar: 5e3,
  3118. insideLookSpeed: .12,
  3119. insideLookLimitUp: 40,
  3120. insideLookLimitDown: -40,
  3121. orthoNear: 1,
  3122. orthoFar: 5e3,
  3123. orthoBase: 10,
  3124. narrowLandscapeHeight: 290,
  3125. reallyNarrowLandscapeHeight: 250,
  3126. visionTilingStartDate: new Date("8/26/2016"),
  3127. visionTilingStartVersion: "1.1.407.13667",
  3128. windowHeightHighQualityThreshold: 900,
  3129. tourStepDelayDefault: 3500,
  3130. tourStepDelaySlideShow: 5e3,
  3131. workshopApsect: 9 / 16,
  3132. highQualityMaxZoom: 2,
  3133. ultraHighQualityMaxZoom: 3
  3134. }
  3135. }
  3136. , {}],
  3137. 9: [function(e, t, i) {
  3138. "use strict";
  3139. function n() {
  3140. this.activeControl = null,
  3141. this.controls = {},
  3142. this.cameras = {}
  3143. }
  3144. var r = e("./PanoramaControls")
  3145. , o = e("./DollhouseControls")
  3146. , a = e("./FloorplanControls")
  3147. , s = e("../cameras/PanoramaCamera")
  3148. , l = e("../cameras/DollhouseCamera")
  3149. , c = e("../cameras/FloorplanCamera")
  3150. , h = e("events").EventEmitter
  3151. , u = e("../enum/ControlEvents")
  3152. , d = e("../enum/ModelManagerEvents")
  3153. , p = e("../enum/Viewmode")
  3154. , f = e("../settings");
  3155. n.prototype = Object.create(h.prototype),
  3156. n.prototype.init = function(e, t) {
  3157. this.setUpControls(),
  3158. this.bindEvents(e, t)
  3159. }
  3160. ,
  3161. n.prototype.activateControls = function(e) {
  3162. this.activeControl && (this.activeControl.reset(),
  3163. this.activeControl.enabled = !1),
  3164. this.controls[e] && (this.controls[e].enabled = !0),
  3165. this.activeControl = this.controls[e]
  3166. }
  3167. ,
  3168. n.prototype.setUpControls = function() {
  3169. var e = {}
  3170. , t = {}
  3171. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3172. , n = [s, l, c]
  3173. , h = [r, o, a];
  3174. i.forEach(function(i, r) {
  3175. e[i] = new n[r],
  3176. t[i] = new h[r](e[i]),
  3177. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3178. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3179. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3180. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3181. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3182. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3183. }
  3184. .bind(this)),
  3185. this.controls = t,
  3186. this.cameras = e
  3187. }
  3188. ,
  3189. n.prototype.bindEvents = function(e, t) {
  3190. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3191. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3192. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3193. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3194. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3195. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3196. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3197. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3198. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3199. e.addEventListener("contextmenu", function(e) {
  3200. e.preventDefault()
  3201. }),
  3202. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3203. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3204. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3205. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3206. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3207. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3208. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3209. t.on(d.ActiveModelChanged, function(e) {
  3210. this.setModelForControls(e.model)
  3211. }
  3212. .bind(this))
  3213. }
  3214. ,
  3215. n.prototype.setModelForControls = function(e) {
  3216. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3217. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3218. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3219. this.controls[e].setBounds(t)
  3220. }
  3221. .bind(this))
  3222. }
  3223. ,
  3224. n.prototype.onMouseDown = function(e) {
  3225. e.preventDefault(),
  3226. this.activeControl && this.activeControl.onMouseDown(e)
  3227. }
  3228. ,
  3229. n.prototype.onMouseMove = function(e) {
  3230. e.preventDefault(),
  3231. this.activeControl && this.activeControl.onMouseMove(e)
  3232. }
  3233. ,
  3234. n.prototype.onMouseUp = function(e) {
  3235. e.preventDefault(),
  3236. this.activeControl && this.activeControl.onMouseUp(e)
  3237. }
  3238. ,
  3239. n.prototype.onMouseOver = function(e) {
  3240. e.preventDefault(),
  3241. this.activeControl && this.activeControl.onMouseOver(e)
  3242. }
  3243. ,
  3244. n.prototype.onMouseWheel = function(e) {
  3245. e.preventDefault(),
  3246. this.activeControl && this.activeControl.onMouseWheel(e)
  3247. }
  3248. ,
  3249. n.prototype.onTouchStart = function(e) {
  3250. e.preventDefault(),
  3251. this.activeControl && this.activeControl.onTouchStart(e);
  3252. var hotList = $('#hotListWrap')[0];
  3253. hotList.classList.remove('hotListActive');
  3254. $('#hotListContent ul .active').removeClass('active');
  3255. $('#hotList')[0].classList.remove('active')
  3256. }
  3257. ,
  3258. n.prototype.onTouchMove = function(e) {
  3259. e.preventDefault(),
  3260. this.activeControl && this.activeControl.onTouchMove(e)
  3261. }
  3262. ,
  3263. n.prototype.onTouchEnd = function(e) {
  3264. e.preventDefault(),
  3265. this.activeControl && this.activeControl.onTouchEnd(e)
  3266. }
  3267. ,
  3268. n.prototype.onPointerDown = function(e) {
  3269. if (e.preventDefault(),
  3270. this.activeControl)
  3271. switch (e.pointerType) {
  3272. case "mouse":
  3273. this.activeControl.onMouseDown(e);
  3274. break;
  3275. default:
  3276. this.activeControl.onPointerDown(e)
  3277. }
  3278. }
  3279. ,
  3280. n.prototype.onPointerMove = function(e) {
  3281. if (e.preventDefault(),
  3282. this.activeControl)
  3283. switch (e.pointerType) {
  3284. case "mouse":
  3285. this.activeControl.onMouseMove(e);
  3286. break;
  3287. default:
  3288. this.activeControl.onPointerMove(e)
  3289. }
  3290. }
  3291. ,
  3292. n.prototype.onPointerUp = function(e) {
  3293. if (e.preventDefault(),
  3294. this.activeControl)
  3295. switch (e.pointerType) {
  3296. case "mouse":
  3297. this.activeControl.onMouseUp(e);
  3298. break;
  3299. default:
  3300. this.activeControl.onPointerUp(e)
  3301. }
  3302. }
  3303. ,
  3304. n.prototype.onPointerCancel = function(e) {
  3305. e.preventDefault(),
  3306. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3307. }
  3308. ,
  3309. n.prototype.onKeyDown = function(e) {
  3310. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3311. this.activeControl && this.activeControl.onKeyDown(e))
  3312. }
  3313. ,
  3314. n.prototype.onKeyUp = function(e) {
  3315. e.preventDefault(),
  3316. this.activeControl && this.activeControl.onKeyUp(e)
  3317. }
  3318. ,
  3319. t.exports = n
  3320. }
  3321. , {
  3322. "../cameras/DollhouseCamera": 5,
  3323. "../cameras/FloorplanCamera": 6,
  3324. "../cameras/PanoramaCamera": 7,
  3325. "../enum/ControlEvents": 21,
  3326. "../enum/ModelManagerEvents": 33,
  3327. "../enum/Viewmode": 51,
  3328. "../settings": 166,
  3329. "./DollhouseControls": 10,
  3330. "./FloorplanControls": 11,
  3331. "./PanoramaControls": 13,
  3332. events: 202
  3333. }],
  3334. 10: [function(e, t, i) {
  3335. "use strict";
  3336. function n(e) {
  3337. a.call(this, e),
  3338. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3339. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3340. this.minDistance = o.dollhouseDefault.minDistance,
  3341. this.maxDistance = o.dollhouseDefault.maxDistance,
  3342. this.adjustedMinDistance = this.minDistance,
  3343. this.adjustedMaxDistance = this.maxDistance
  3344. }
  3345. var r = e("three")
  3346. , o = e("../settings")
  3347. , a = e("./OutsideControls");
  3348. n.prototype = Object.create(a.prototype),
  3349. n.prototype.pan = function(e, t) {
  3350. this.camera.updateMatrix();
  3351. var i = this.camera.position.clone().sub(this.target).length();
  3352. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3353. this.panLeft(2 * e * i / $("#player").height()),
  3354. this.panUp(-2 * t * i / $("#player").height())
  3355. }
  3356. ,
  3357. n.prototype.updateZoom = function() {
  3358. var e = this.offset.length();
  3359. return e * this.scale
  3360. }
  3361. ,
  3362. n.prototype.setZoomBounds = function(e) {
  3363. var t = e.min.distanceTo(e.max);
  3364. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3365. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3366. this.minDistance = this.adjustedMinDistance,
  3367. this.maxDistance = this.adjustedMaxDistance
  3368. }
  3369. ,
  3370. n.prototype.resetRanges = function(e, t) {
  3371. e ? (this.minDistance = Math.min(e, this.minDistance),
  3372. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3373. this.maxDistance = this.adjustedMaxDistance),
  3374. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3375. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3376. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3377. }
  3378. ,
  3379. n.prototype.toJSON = function() {
  3380. return a.prototype.toJSON.call(this)
  3381. }
  3382. ,
  3383. t.exports = n
  3384. }
  3385. , {
  3386. "../settings": 166,
  3387. "./OutsideControls": 12,
  3388. three: 217
  3389. }],
  3390. 11: [function(e, t, i) {
  3391. "use strict";
  3392. function n(e) {
  3393. a.call(this, e),
  3394. this.minDistance = 15,
  3395. this.maxDistance = 50,
  3396. this.noRotateUpDown = !0,
  3397. this.minPolarAngle = 0,
  3398. this.maxPolarAngle = 0,
  3399. this.mouseActions[l.LEFT] = s.PAN,
  3400. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3401. this.mouseActions[l.RIGHT] = s.ROTATE,
  3402. this.touchActions[1] = s.PAN,
  3403. this.touchActions[2] = s.ROTATE_DOLLY,
  3404. this.absoluteScale = 1,
  3405. this.currentScale = 1
  3406. }
  3407. var r = e("three")
  3408. , o = e("../settings")
  3409. , a = e("./OutsideControls")
  3410. , s = e("../enum/ControlActions")
  3411. , l = e("../enum/MouseButton")
  3412. , c = e("../util/math")
  3413. , h = e("../util/browser");
  3414. n.prototype = Object.create(a.prototype),
  3415. n.prototype.zoomToContain = function(e) {
  3416. var t = Math.max(e.x, e.z)
  3417. , i = Math.min(e.x, e.z)
  3418. , n = Math.max(t, i * this.camera.aspect)
  3419. , r = Math.max(i, t * this.camera.aspect);
  3420. this.absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2,
  3421. this.currentScale = this.absoluteScale
  3422. }
  3423. ,
  3424. n.prototype.rotateToView = function(e, t) {
  3425. var i = 0
  3426. , n = h.aspectRatio() < 1
  3427. , r = e.x < e.z;
  3428. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3429. this.rotateLeft(i),
  3430. this.update(0)
  3431. }
  3432. ,
  3433. n.prototype.pan = function(e, t) {
  3434. this.camera.updateMatrix(),
  3435. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3436. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3437. }
  3438. ,
  3439. n.prototype.updateZoom = function() {
  3440. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3441. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3442. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3443. this.camera.left = -o.orthoBase * this.currentScale,
  3444. this.camera.right = o.orthoBase * this.currentScale,
  3445. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3446. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3447. this.camera.updateProjectionMatrix(),
  3448. this.offset.length()
  3449. }
  3450. ,
  3451. n.prototype.toJSON = function() {
  3452. var e = new r.Quaternion
  3453. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3454. , i = new r.Quaternion;
  3455. return function() {
  3456. var n = a.prototype.toJSON.call(this);
  3457. return e.copy(n.camera_quaternion),
  3458. i.copy(t),
  3459. i.multiply(e),
  3460. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3461. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3462. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3463. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3464. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3465. n
  3466. }
  3467. }(),
  3468. t.exports = n
  3469. }
  3470. , {
  3471. "../enum/ControlActions": 20,
  3472. "../enum/MouseButton": 34,
  3473. "../settings": 166,
  3474. "../util/browser": 182,
  3475. "../util/math": 190,
  3476. "./OutsideControls": 12,
  3477. three: 217
  3478. }],
  3479. 12: [function(e, t, i) {
  3480. "use strict";
  3481. function n(e) {
  3482. this.camera = e,
  3483. this.camera.controls = this,
  3484. this.enabled = !1,
  3485. this.target = new r.Vector3,
  3486. this.targetBounds = new r.Box3,
  3487. this.zoomSpeed = 1,
  3488. this.minDistance = 0,
  3489. this.maxDistance = 1 / 0,
  3490. this.noRotateUpDown = !1,
  3491. this.rotateSpeed = 1,
  3492. this.keyboardZoomSpeed = 0,
  3493. this.keyPanSpeed = 7,
  3494. this.autoRotate = !1,
  3495. this.autoRotateSpeed = 2,
  3496. this.autoPan = !1,
  3497. this.autoPanPosition = new r.Vector3,
  3498. this.minPolarAngle = r.Math.degToRad(25),
  3499. this.maxPolarAngle = r.Math.degToRad(65),
  3500. this.rotationAcceleration = new r.Vector2,
  3501. this.rotationSpeed = new r.Vector2,
  3502. this.panAcceleration = new r.Vector2,
  3503. this.panSpeed = new r.Vector2,
  3504. this.rotateStart = new r.Vector2,
  3505. this.rotateEnd = new r.Vector2,
  3506. this.rotateDelta = new r.Vector2,
  3507. this.panStart = new r.Vector2,
  3508. this.panEnd = new r.Vector2,
  3509. this.panDelta = new r.Vector2,
  3510. this.panOffset = new r.Vector3,
  3511. this.offset = new r.Vector3,
  3512. this.dollyStart = new r.Vector2,
  3513. this.dollyEnd = new r.Vector2,
  3514. this.dollyDelta = new r.Vector2,
  3515. this.phiDelta = 0,
  3516. this.thetaDelta = 0,
  3517. this.scale = 1,
  3518. this.panVector = new r.Vector3,
  3519. this.lastPosition = new r.Vector3,
  3520. this.state = c.NONE,
  3521. this.mouseActions = {},
  3522. this.mouseActions[h.LEFT] = c.ROTATE,
  3523. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3524. this.mouseActions[h.RIGHT] = c.PAN,
  3525. this.touchActions = {},
  3526. this.touchActions[1] = c.ROTATE,
  3527. this.touchActions[2] = c.PAN_DOLLY,
  3528. this.lastMoveTime = 0,
  3529. this.pointersLimit = 2,
  3530. this.pointers = []
  3531. }
  3532. var r = e("three")
  3533. , o = e("../settings")
  3534. , a = e("../util/common")
  3535. , s = e("../util/math")
  3536. , l = e("../enum/Vectors")
  3537. , c = e("../enum/ControlActions")
  3538. , h = e("../enum/MouseButton")
  3539. , u = e("../enum/Keys")
  3540. , d = e("../enum/ControlEvents")
  3541. , p = e("events").EventEmitter
  3542. , f = 1e-6;
  3543. n.prototype = Object.create(p.prototype),
  3544. n.prototype.setBounds = function(e) {
  3545. this.targetBounds = e
  3546. }
  3547. ,
  3548. n.prototype.isEngaged = function() {
  3549. return this.state !== c.NONE
  3550. }
  3551. ,
  3552. n.prototype.rotateLeft = function(e) {
  3553. void 0 === e && (e = this.getAutoRotationAngle()),
  3554. this.thetaDelta -= e
  3555. }
  3556. ,
  3557. n.prototype.rotateUp = function(e) {
  3558. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3559. this.phiDelta -= e)
  3560. }
  3561. ,
  3562. n.prototype.panLeft = function(e) {
  3563. var t = this.camera.matrix.elements;
  3564. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3565. this.panOffset.multiplyScalar(-e),
  3566. this.panVector.add(this.panOffset)
  3567. }
  3568. ,
  3569. n.prototype.panUp = function(e) {
  3570. var t = this.camera.matrix.elements;
  3571. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3572. this.panOffset.multiplyScalar(-e),
  3573. this.panVector.add(this.panOffset)
  3574. }
  3575. ,
  3576. n.prototype.startRotating = function(e, t) {
  3577. e && this.navRotationAcc("x", e),
  3578. t && this.navRotationAcc("y", t)
  3579. }
  3580. ,
  3581. n.prototype.stopRotating = function(e) {
  3582. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3583. this.navRotationAcc("x", 0),
  3584. this.navRotationAcc("y", 0)
  3585. }
  3586. ,
  3587. n.prototype.setAutoPanPosition = function(e, t) {
  3588. var i = new r.Vector3
  3589. , n = new r.Vector3;
  3590. return function(e, t) {
  3591. i.copy(this.camera.position),
  3592. void 0 === e && null === e || i.setX(e),
  3593. void 0 === t && null === t || i.setZ(t);
  3594. var r = this.camera.position.distanceTo(this.target)
  3595. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3596. this.targetClamped = !1,
  3597. n.copy(i).addScaledVector(o, r),
  3598. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3599. i.copy(n).addScaledVector(o, -r),
  3600. this.targetClamped = !0),
  3601. this.autoPanPosition.x = i.x,
  3602. this.autoPanPosition.z = i.z,
  3603. this.autoPan && this.stopAutoPanning()
  3604. }
  3605. }(),
  3606. n.prototype.stopAutoPanning = function() {
  3607. var e = this.autoPan;
  3608. this.autoPan = !1,
  3609. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3610. }
  3611. ,
  3612. n.prototype.dollyIn = function(e) {
  3613. void 0 === e && (e = this.getZoomScale()),
  3614. this.scale /= e
  3615. }
  3616. ,
  3617. n.prototype.dollyOut = function(e) {
  3618. void 0 === e && (e = this.getZoomScale()),
  3619. this.scale *= e
  3620. }
  3621. ,
  3622. n.prototype.updatePan = function(e) {
  3623. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3624. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3625. this.autoPan) {
  3626. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3627. t.setY(0).clampLength(0, 50 * e),
  3628. this.target.add(t),
  3629. this.camera.position.add(t),
  3630. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3631. this.stopAutoPanning())
  3632. }
  3633. }
  3634. ,
  3635. n.prototype.update = function(e) {
  3636. e || (e = 1 / 60),
  3637. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3638. this.rotateLeft(-this.rotationSpeed.x),
  3639. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3640. this.updatePan(e);
  3641. var t = this.camera.position;
  3642. this.offset.copy(t).sub(this.target);
  3643. var i = Math.atan2(this.offset.x, this.offset.z)
  3644. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3645. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3646. i += this.thetaDelta,
  3647. n += this.phiDelta,
  3648. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3649. n = Math.max(f, Math.min(Math.PI - f, n));
  3650. var r = this.updateZoom();
  3651. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3652. this.target.add(this.panVector),
  3653. this.targetBounds.clampPoint(this.target, this.target),
  3654. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3655. this.offset.y = r * Math.cos(n),
  3656. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3657. t.copy(this.target).add(this.offset),
  3658. this.camera.lookAt(this.target),
  3659. this.thetaDelta = 0,
  3660. this.phiDelta = 0,
  3661. this.scale = 1,
  3662. this.panVector.set(0, 0, 0),
  3663. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3664. }
  3665. ,
  3666. n.prototype.getAutoRotationAngle = function() {
  3667. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3668. }
  3669. ,
  3670. n.prototype.getZoomScale = function() {
  3671. return Math.pow(.95, this.zoomSpeed)
  3672. }
  3673. ,
  3674. n.prototype.onMouseDown = function(e) {
  3675. if (this.enabled) {
  3676. switch (e.preventDefault(),
  3677. this.stopAutoPanning(),
  3678. this.mouseDown = !0,
  3679. this.state = this.mouseActions[e.button],
  3680. this.state) {
  3681. case c.ROTATE:
  3682. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3683. this.rotationSpeed.set(0, 0);
  3684. break;
  3685. case c.DOLLY:
  3686. this.dollyStart.set(e.clientX, e.clientY);
  3687. break;
  3688. case c.PAN:
  3689. this.panStart.set(e.clientX, e.clientY)
  3690. }
  3691. this.emit(d.InputStart, "mouse")
  3692. }
  3693. }
  3694. ,
  3695. n.prototype.onMouseMove = function(e) {
  3696. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3697. switch (e.preventDefault(),
  3698. this.state) {
  3699. case c.ROTATE:
  3700. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3701. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3702. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3703. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3704. this.rotateStart.copy(this.rotateEnd);
  3705. break;
  3706. case c.DOLLY:
  3707. this.dollyEnd.set(e.clientX, e.clientY),
  3708. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3709. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3710. t.call(this),
  3711. this.dollyStart.copy(this.dollyEnd);
  3712. break;
  3713. case c.PAN:
  3714. this.panEnd.set(e.clientX, e.clientY),
  3715. this.panDelta.subVectors(this.panEnd, this.panStart),
  3716. this.pan(this.panDelta.x, this.panDelta.y),
  3717. this.panStart.copy(this.panEnd)
  3718. }
  3719. this.emit(d.Move, "mouse"),
  3720. this.lastMoveTime = e.timeStamp,
  3721. this.update()
  3722. }
  3723. }
  3724. ,
  3725. n.prototype.onMouseUp = function(e) {
  3726. this.enabled && (this.mouseDown = !1,
  3727. this.state = c.NONE,
  3728. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3729. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3730. this.update(),
  3731. this.rotationAcceleration.set(0, 0),
  3732. this.rotateDelta.set(0, 0)))
  3733. }
  3734. ,
  3735. n.prototype.onMouseOver = function(e) {
  3736. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3737. }
  3738. ,
  3739. n.prototype.onMouseWheel = function(e) {
  3740. if (this.enabled && o.useWheel) {
  3741. this.emit(d.Move, "wheel");
  3742. var t = e.wheelDelta || -e.detail
  3743. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3744. i.call(this),
  3745. this.update()
  3746. }
  3747. }
  3748. ,
  3749. n.prototype.onKeyDown = function(e) {
  3750. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3751. this.handleKeyDown(e.which)))
  3752. }
  3753. ,
  3754. n.prototype.navRotationAcc = function(e, t) {
  3755. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3756. }
  3757. ,
  3758. n.prototype.navPanAcc = function(e, t) {
  3759. this.stopAutoPanning(),
  3760. this.panAcceleration[e] = t
  3761. }
  3762. ,
  3763. n.prototype.handleKeyDown = function(e) {
  3764. var t = !0;
  3765. switch (e) {
  3766. case u.UPARROW:
  3767. case u.I:
  3768. this.navRotationAcc("y", 1);
  3769. break;
  3770. case u.DOWNARROW:
  3771. case u.K:
  3772. this.navRotationAcc("y", -1);
  3773. break;
  3774. case u.LEFTARROW:
  3775. case u.J:
  3776. this.navRotationAcc("x", -1);
  3777. break;
  3778. case u.RIGHTARROW:
  3779. case u.L:
  3780. this.navRotationAcc("x", 1);
  3781. break;
  3782. case u.W:
  3783. this.navPanAcc("y", 1);
  3784. break;
  3785. case u.S:
  3786. this.navPanAcc("y", -1);
  3787. break;
  3788. case u.A:
  3789. this.navPanAcc("x", -1);
  3790. break;
  3791. case u.D:
  3792. this.navPanAcc("x", 1);
  3793. break;
  3794. default:
  3795. t = !1
  3796. }
  3797. t && this.emit(d.Move, "key")
  3798. }
  3799. ,
  3800. n.prototype.onKeyUp = function(e) {
  3801. this.enabled && (e.preventDefault(),
  3802. e.stopPropagation(),
  3803. this.handleKeyUp(e.which))
  3804. }
  3805. ,
  3806. n.prototype.handleKeyUp = function(e) {
  3807. switch (e) {
  3808. case u.I:
  3809. case u.K:
  3810. case u.UPARROW:
  3811. case u.DOWNARROW:
  3812. this.keyboardZoomSpeed = 0,
  3813. this.rotationAcceleration.y = 0;
  3814. break;
  3815. case u.J:
  3816. case u.L:
  3817. case u.LEFTARROW:
  3818. case u.RIGHTARROW:
  3819. this.rotationAcceleration.x = 0;
  3820. break;
  3821. case u.S:
  3822. case u.W:
  3823. this.panAcceleration.y = 0;
  3824. break;
  3825. case u.A:
  3826. case u.D:
  3827. this.panAcceleration.x = 0
  3828. }
  3829. }
  3830. ,
  3831. n.prototype.onTouchStart = function(e) {
  3832. if (this.enabled || this.state === c.NONE) {
  3833. e.preventDefault(),
  3834. e.stopPropagation(),
  3835. this.stopAutoPanning();
  3836. var t = function() {
  3837. if (2 === e.touches.length) {
  3838. var t = e.touches[0].pageX - e.touches[1].pageX
  3839. , i = e.touches[0].pageY - e.touches[1].pageY;
  3840. this.dollyStart.set(t, i)
  3841. }
  3842. }
  3843. .bind(this)
  3844. , i = function() {
  3845. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3846. }
  3847. .bind(this)
  3848. , n = function() {
  3849. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3850. }
  3851. .bind(this);
  3852. switch (this.state = this.touchActions[e.touches.length],
  3853. this.state) {
  3854. case c.PAN_DOLLY:
  3855. t();
  3856. case c.PAN:
  3857. i();
  3858. break;
  3859. case c.ROTATE_DOLLY:
  3860. t();
  3861. case c.ROTATE:
  3862. n()
  3863. }
  3864. this.rotationSpeed.set(0, 0),
  3865. this.emit(d.InputStart, "touch")
  3866. }
  3867. }
  3868. ,
  3869. n.prototype.onTouchMove = function(e) {
  3870. if (this.enabled && this.state !== c.NONE) {
  3871. e.preventDefault(),
  3872. e.stopPropagation();
  3873. var t = function() {
  3874. var t = e.touches[0].pageX - e.touches[1].pageX
  3875. , i = e.touches[0].pageY - e.touches[1].pageY;
  3876. this.dollyEnd.set(t, i);
  3877. var n = this.dollyStart.length() - this.dollyEnd.length();
  3878. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3879. this.dollyStart.copy(this.dollyEnd)
  3880. }
  3881. .bind(this)
  3882. , i = function() {
  3883. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3884. this.panDelta.subVectors(this.panEnd, this.panStart),
  3885. this.pan(this.panDelta.x, this.panDelta.y),
  3886. this.panStart.copy(this.panEnd),
  3887. this.rotateDelta.set(0, 0)
  3888. }
  3889. .bind(this)
  3890. , n = function() {
  3891. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3892. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3893. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3894. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3895. this.rotateStart.copy(this.rotateEnd)
  3896. }
  3897. .bind(this)
  3898. , r = function() {
  3899. if (2 === e.touches.length) {
  3900. var i = window.devicePixelRatio || 1
  3901. , r = e.touches[1].pageX - e.touches[0].pageX
  3902. , s = e.touches[1].pageY - e.touches[0].pageY
  3903. , l = Math.sqrt(r * r + s * s)
  3904. , h = Math.abs(this.dollyStart.length() - l);
  3905. if (h > o.input.touchMoveThreshold * i)
  3906. this.state = c.DOLLY,
  3907. t();
  3908. else {
  3909. var u = a.average(e.touches, "pageX")
  3910. , d = a.average(e.touches, "pageY")
  3911. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3912. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3913. this.rotateStart.set(u, d),
  3914. n())
  3915. }
  3916. }
  3917. }
  3918. .bind(this);
  3919. switch (this.state) {
  3920. case c.PAN_DOLLY:
  3921. t();
  3922. case c.PAN:
  3923. i();
  3924. break;
  3925. case c.ROTATE_DOLLY:
  3926. r();
  3927. break;
  3928. case c.DOLLY:
  3929. t();
  3930. break;
  3931. case c.ROTATE:
  3932. n();
  3933. break;
  3934. default:
  3935. this.state = c.NONE
  3936. }
  3937. this.lastMoveTime = e.timeStamp,
  3938. this.emit(d.Move, "touch")
  3939. }
  3940. }
  3941. ,
  3942. n.prototype.onTouchEnd = function(e) {
  3943. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3944. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3945. this.state = c.NONE,
  3946. this.update(),
  3947. this.rotationAcceleration.set(0, 0),
  3948. this.rotateDelta.set(0, 0))
  3949. }
  3950. ,
  3951. n.prototype.onPointerDown = function(e) {
  3952. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3953. id: e.pointerId,
  3954. pageX: e.pageX,
  3955. pageY: e.pageY
  3956. }),
  3957. e.touches = this.pointers,
  3958. this.onTouchStart(e)),
  3959. this.emit(d.InputStart, "pointer"))
  3960. }
  3961. ,
  3962. n.prototype.onPointerMove = function(e) {
  3963. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3964. e.pointerId === t.id && (t.pageX = e.pageX,
  3965. t.pageY = e.pageY)
  3966. }),
  3967. e.touches = this.pointers,
  3968. this.onTouchMove(e))
  3969. }
  3970. ,
  3971. n.prototype.onPointerUp = function(e) {
  3972. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3973. e.pointerId === t.id && this.pointers.splice(i, 1)
  3974. }
  3975. .bind(this)),
  3976. e.touches = this.pointers,
  3977. this.onTouchEnd(e))
  3978. }
  3979. ,
  3980. n.prototype.reset = function() {
  3981. this.state = c.NONE,
  3982. this.stopAutoPanning(),
  3983. this.rotationSpeed.set(0, 0),
  3984. this.rotationAcceleration.set(0, 0),
  3985. this.panSpeed.set(0, 0),
  3986. this.panAcceleration.set(0, 0)
  3987. }
  3988. ,
  3989. n.prototype.toJSON = function() {
  3990. var e = {
  3991. camera_position: {
  3992. x: s.toPrecision(this.camera.position.x, 4),
  3993. y: s.toPrecision(this.camera.position.y, 4),
  3994. z: s.toPrecision(this.camera.position.z, 4)
  3995. },
  3996. camera_quaternion: {
  3997. x: s.toPrecision(this.camera.quaternion.x, 4),
  3998. y: s.toPrecision(this.camera.quaternion.y, 4),
  3999. z: s.toPrecision(this.camera.quaternion.z, 4),
  4000. w: s.toPrecision(this.camera.quaternion.w, 4)
  4001. }
  4002. };
  4003. return e
  4004. }
  4005. ,
  4006. t.exports = n
  4007. }
  4008. , {
  4009. "../enum/ControlActions": 20,
  4010. "../enum/ControlEvents": 21,
  4011. "../enum/Keys": 30,
  4012. "../enum/MouseButton": 34,
  4013. "../enum/Vectors": 50,
  4014. "../settings": 166,
  4015. "../util/common": 185,
  4016. "../util/math": 190,
  4017. events: 202,
  4018. three: 217
  4019. }],
  4020. 13: [function(e, t, i) {
  4021. (function(i) {
  4022. "use strict";
  4023. function n(e) {
  4024. this.camera = e,
  4025. this.camera.controls = this,
  4026. this.target = new r.Vector3(0,0,0),
  4027. this.lookVector = new r.Vector3,
  4028. this.lookSpeed = .05,
  4029. this.rotationAcc = new r.Vector2,
  4030. this.rotationSpeed = new r.Vector2,
  4031. this.lat = 0,
  4032. this.lon = 0,
  4033. this.phi = 0,
  4034. this.theta = 0,
  4035. this.enabled = !1,
  4036. this.locked = !1,
  4037. this.pointer = new r.Vector2(0,0),
  4038. this.rotationHistory = [],
  4039. this.rotationDifference = new r.Vector2,
  4040. this.pointerDragOn = !1,
  4041. this.pointerDragStart = new r.Vector2(0,0),
  4042. this.pinchDistance = 0,
  4043. this.moveStart = new r.Vector2,
  4044. this.moveTolerance = .01,
  4045. this.pointersLimit = 2,
  4046. this.pointers = []
  4047. }
  4048. var r = e("three")
  4049. , o = e("../util/logger")
  4050. , a = e("../settings")
  4051. , s = e("../util/common")
  4052. , l = e("../util/math")
  4053. , c = (e("../enum/Vectors"),
  4054. e("../enum/MouseButton"))
  4055. , h = e("../enum/Keys")
  4056. , u = e("../enum/ControlEvents")
  4057. , d = e("events").EventEmitter;
  4058. new o(i);
  4059. n.prototype = Object.create(d.prototype),
  4060. n.prototype.usable = function() {
  4061. return this.enabled && !this.locked
  4062. }
  4063. ,
  4064. n.prototype.lookAt = function(e) {
  4065. var t = this.camera.position.clone().sub(e)
  4066. , i = Math.atan(t.z / t.x);
  4067. i += t.x < 0 ? Math.PI : 0,
  4068. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4069. this.lon = r.Math.radToDeg(i) + 180;
  4070. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4071. , o = Math.atan(t.y / n);
  4072. this.lat = -r.Math.radToDeg(o)
  4073. }
  4074. ,
  4075. n.prototype.startRotationFrom = function(e, t) {
  4076. l.convertScreenPositionToNDC(e, t, this.pointer),
  4077. this.pointerDragOn = !0,
  4078. this.pointerDragStart.copy(this.pointer),
  4079. this.moveStart.copy(this.pointer),
  4080. this.rotationHistory = [],
  4081. this.rotationSpeed.set(0, 0)
  4082. }
  4083. ,
  4084. n.prototype.onMouseOver = function(e) {
  4085. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4086. }
  4087. ,
  4088. n.prototype.onTouchStart = function(e) {
  4089. if (this.usable()) {
  4090. switch (e.preventDefault(),
  4091. e.stopPropagation(),
  4092. e.touches.length) {
  4093. case 1:
  4094. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4095. break;
  4096. case 2:
  4097. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4098. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4099. this.pinchDistance = Math.sqrt(t * t + i * i)
  4100. }
  4101. this.emit(u.InputStart, "touch")
  4102. }
  4103. }
  4104. ,
  4105. n.prototype.onPointerDown = function(e) {
  4106. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4107. id: e.pointerId,
  4108. clientX: e.clientX,
  4109. clientY: e.clientY
  4110. }),
  4111. e.touches = this.pointers,
  4112. this.onTouchStart(e),
  4113. this.emit(u.InputStart, "pointer"))
  4114. }
  4115. ,
  4116. n.prototype.onMouseDown = function(e) {
  4117. if (this.usable()) {
  4118. switch (e.preventDefault(),
  4119. e.stopPropagation(),
  4120. e.button) {
  4121. case c.LEFT:
  4122. this.startRotationFrom(e.clientX, e.clientY)
  4123. }
  4124. this.emit(u.InputStart, "mouse")
  4125. }
  4126. }
  4127. ,
  4128. n.prototype.updateRotation = function() {
  4129. if (this.usable() && this.pointerDragOn) {
  4130. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4131. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4132. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4133. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4134. , o = Math.atan2(e.y, i)
  4135. , a = Math.atan2(t.y, n);
  4136. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4137. e.y = 0,
  4138. t.y = 0;
  4139. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4140. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4141. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4142. this.pointerDragStart.copy(this.pointer)
  4143. }
  4144. }
  4145. ,
  4146. n.prototype.onMouseMove = function(e) {
  4147. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4148. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4149. }
  4150. ,
  4151. n.prototype.onTouchMove = function(e) {
  4152. if (this.usable())
  4153. switch (this.emit(u.Move, "touch"),
  4154. e.touches.length) {
  4155. case 1:
  4156. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4157. break;
  4158. case 2:
  4159. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4160. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4161. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4162. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4163. this.emit(u.Pinch, n),
  4164. this.pinchDistance -= n)
  4165. }
  4166. }
  4167. ,
  4168. n.prototype.onPointerMove = function(e) {
  4169. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4170. e.pointerId === t.id && (t.clientX = e.clientX,
  4171. t.clientY = e.clientY)
  4172. }),
  4173. e.touches = this.pointers,
  4174. this.onTouchMove(e))
  4175. }
  4176. ,
  4177. n.prototype.endRotation = function() {
  4178. this.pointerDragOn = !1;
  4179. var e = s.averageVectors(this.rotationHistory);
  4180. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4181. }
  4182. ,
  4183. n.prototype.onTouchEnd = function(e) {
  4184. this.usable() && (e.preventDefault(),
  4185. e.stopPropagation(),
  4186. this.endRotation())
  4187. }
  4188. ,
  4189. n.prototype.onMouseUp = function(e) {
  4190. this.usable() && (e.preventDefault(),
  4191. e.stopPropagation(),
  4192. this.endRotation())
  4193. }
  4194. ,
  4195. n.prototype.onPointerUp = function(e) {
  4196. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4197. e.pointerId === t.id && this.pointers.splice(i, 1)
  4198. }
  4199. .bind(this)),
  4200. e.touches = this.pointers,
  4201. this.onTouchEnd(e))
  4202. }
  4203. ,
  4204. n.prototype.update = function(e) {
  4205. this.lon,
  4206. this.lat;
  4207. for (this.updateRotation(),
  4208. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4209. this.rotationHistory.shift();
  4210. this.lon += this.rotationDifference.x,
  4211. this.lat += this.rotationDifference.y,
  4212. this.rotationDifference.set(0, 0),
  4213. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4214. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4215. this.lon += this.rotationSpeed.x * e,
  4216. this.lat += this.rotationSpeed.y * e,
  4217. this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4218. this.phi = r.Math.degToRad(90 - this.lat),
  4219. this.theta = r.Math.degToRad(this.lon),
  4220. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4221. this.lookVector.y = Math.cos(this.phi),
  4222. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4223. this.target.copy(this.lookVector).add(this.camera.position),
  4224. this.camera.lookAt(this.target)
  4225. }
  4226. ,
  4227. n.prototype.onMouseWheel = function(e) {
  4228. if (this.usable()) {
  4229. var t = e.wheelDelta || -e.detail;
  4230. this.emit(u.InteractionDirect),
  4231. this.emit(u.Scroll, t)
  4232. }
  4233. }
  4234. ,
  4235. n.prototype.onKeyDown = function(e) {
  4236. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4237. this.handleKeyDown(e.which)))
  4238. }
  4239. ,
  4240. n.prototype.handleKeyDown = function(e) {
  4241. var t = function(e, t) {
  4242. this.rotationAcc[e] = t
  4243. }
  4244. .bind(this);
  4245. this.emit(u.InteractionKey);
  4246. var i = !0;
  4247. switch (e) {
  4248. case h.LEFTARROW:
  4249. case h.J:
  4250. t("x", -1);
  4251. break;
  4252. case h.RIGHTARROW:
  4253. case h.L:
  4254. t("x", 1);
  4255. break;
  4256. case h.I:
  4257. t("y", 1);
  4258. break;
  4259. case h.K:
  4260. t("y", -1);
  4261. break;
  4262. default:
  4263. i = !1
  4264. }
  4265. i && this.emit(u.Move, "key")
  4266. }
  4267. ,
  4268. n.prototype.onKeyUp = function(e) {
  4269. this.usable() && (e.preventDefault(),
  4270. e.stopPropagation(),
  4271. this.handleKeyUp(e.which))
  4272. }
  4273. ,
  4274. n.prototype.handleKeyUp = function(e) {
  4275. switch (e) {
  4276. case h.LEFTARROW:
  4277. case h.J:
  4278. case h.RIGHTARROW:
  4279. case h.L:
  4280. this.rotationAcc.x = 0;
  4281. break;
  4282. case h.I:
  4283. case h.K:
  4284. this.rotationAcc.y = 0
  4285. }
  4286. }
  4287. ,
  4288. n.prototype.startRotating = function(e, t) {
  4289. e && (this.rotationAcc.x = e),
  4290. t && (this.rotationAcc.y = t)
  4291. }
  4292. ,
  4293. n.prototype.stopRotating = function(e) {
  4294. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4295. this.rotationAcc.set(0, 0)
  4296. }
  4297. ,
  4298. n.prototype.reset = function() {
  4299. this.pointerDragOn = !1,
  4300. this.rotationAcc.set(0, 0),
  4301. this.rotationSpeed.set(0, 0),
  4302. this.pointers = []
  4303. }
  4304. ,
  4305. n.prototype.toJSON = function() {
  4306. var e = {
  4307. camera_position: {
  4308. x: l.toPrecision(this.camera.position.x, 4),
  4309. y: l.toPrecision(this.camera.position.y, 4),
  4310. z: l.toPrecision(this.camera.position.z, 4)
  4311. },
  4312. camera_quaternion: {
  4313. x: l.toPrecision(this.camera.quaternion.x, 4),
  4314. y: l.toPrecision(this.camera.quaternion.y, 4),
  4315. z: l.toPrecision(this.camera.quaternion.z, 4),
  4316. w: l.toPrecision(this.camera.quaternion.w, 4)
  4317. }
  4318. };
  4319. return e
  4320. }
  4321. ,
  4322. n.prototype.setStateFromJSON = function(e) {
  4323. this.camera.position.copy(e.camera_position),
  4324. this.camera.quaternion.copy(e.camera_quaternion)
  4325. }
  4326. ,
  4327. t.exports = n
  4328. }
  4329. ).call(this, "/js/controls/PanoramaControls.js")
  4330. }
  4331. , {
  4332. "../enum/ControlEvents": 21,
  4333. "../enum/Keys": 30,
  4334. "../enum/MouseButton": 34,
  4335. "../enum/Vectors": 50,
  4336. "../settings": 166,
  4337. "../util/common": 185,
  4338. "../util/logger": 189,
  4339. "../util/math": 190,
  4340. events: 202,
  4341. three: 217
  4342. }],
  4343. 14: [function(e, t, i) {
  4344. (function(i) {
  4345. "use strict";
  4346. var n = e("three")
  4347. , r = e("../enum/Viewmode")
  4348. , o = e("../util/logger")
  4349. , a = new o(i);
  4350. t.exports = {
  4351. serialize: function(e) {
  4352. return encodeURI(JSON.stringify(e))
  4353. },
  4354. deserialize: function(e) {
  4355. function t(e) {
  4356. function t(e, t) {
  4357. return e && "number" == typeof t && !isNaN(t)
  4358. }
  4359. return e.reduce(t, !0)
  4360. }
  4361. try {
  4362. var i = JSON.parse(decodeURI(e))
  4363. , o = {
  4364. mode: r.fromInt(i.camera_mode),
  4365. panoId: i.scan_id,
  4366. position: (new n.Vector3).copy(i.camera_position),
  4367. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4368. zoom: i.ortho_zoom,
  4369. floorVisibility: i.floor_visibility
  4370. }
  4371. , s = o.position;
  4372. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4373. var l = o.quaternion;
  4374. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4375. o
  4376. } catch (i) {
  4377. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4378. try {
  4379. var c = e.split(",")
  4380. , h = {
  4381. x: parseFloat(c[2]),
  4382. y: parseFloat(c[3]),
  4383. z: parseFloat(c[4])
  4384. }
  4385. , u = {
  4386. x: parseFloat(c[5]),
  4387. y: parseFloat(c[6]),
  4388. z: parseFloat(c[7]),
  4389. w: parseFloat(c[8])
  4390. };
  4391. return t([h.x, h.y, h.z]) || (h.x = 0,
  4392. h.y = 0,
  4393. h.z = 0),
  4394. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4395. u.y = 0,
  4396. u.z = 0,
  4397. u.w = 1),
  4398. {
  4399. mode: r.fromInt(c[0]),
  4400. panoId: c[1],
  4401. position: (new n.Vector3).copy(h),
  4402. quaternion: (new n.Quaternion).copy(u)
  4403. }
  4404. } catch (t) {
  4405. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4406. }
  4407. }
  4408. return null
  4409. }
  4410. }
  4411. }
  4412. ).call(this, "/js/controls/serializer.js")
  4413. }
  4414. , {
  4415. "../enum/Viewmode": 51,
  4416. "../util/logger": 189,
  4417. three: 217
  4418. }],
  4419. 15: [function(e, t, i) {
  4420. (function(i) {
  4421. "use strict";
  4422. function n() {
  4423. this.endlessLoop = a.warp.loop,
  4424. this.clock = new r.Clock(!0),
  4425. this.model = null,
  4426. this.player = null,
  4427. this.currentItem = null,
  4428. this.destinationItem = null,
  4429. this.tourIsPlaying = !1,
  4430. this.transitionStage = y.None,
  4431. this.nextFunc = null,
  4432. this.onTheBus = !1,
  4433. this.tourInProgress = !1,
  4434. this.reachSource = null,
  4435. this.interrupted = !1,
  4436. this.nItems = 0,
  4437. this.walkingSectionPaused = !1
  4438. }
  4439. var r = e("three")
  4440. , o = e("./util/logger")
  4441. , a = e("./settings")
  4442. , s = e("./util/transitions")
  4443. , l = e("events").EventEmitter
  4444. , c = e("./enum/Viewmode")
  4445. , h = e("./analytics")
  4446. , u = e("./enum/WarpStyle")
  4447. , s = e("./util/transitions")
  4448. , d = (e("./model/ModelManager"),
  4449. e("./enum/ModelManagerEvents"))
  4450. , p = e("./enum/DirectorEvents")
  4451. , f = e("./enum/PlayerEvents")
  4452. , g = (e("./enum/ControlEvents"),
  4453. e("./enum/BlackoutStyle"))
  4454. , m = e("./enum/PathDiscardMode")
  4455. , v = e("./enum/PathDisplayMode")
  4456. , A = (e("./player"),
  4457. new o(i))
  4458. , y = Object.freeze({
  4459. None: 0,
  4460. Moving: 1,
  4461. Aiming: 2,
  4462. Interlude: 3
  4463. })
  4464. , C = Object.freeze({
  4465. Forward: 1,
  4466. NoChange: 0,
  4467. Backwards: -1
  4468. })
  4469. , I = s.getUniqueId();
  4470. n.prototype = Object.create(l.prototype),
  4471. n.prototype.init = function(e, t) {
  4472. this.player = e,
  4473. this.modelManager = t,
  4474. this.updateModel(),
  4475. this.resetAll(),
  4476. this.bindEvents()
  4477. }
  4478. ,
  4479. n.prototype.resetAll = function() {
  4480. if (this.currentItem = null,
  4481. this.destinationItem = null,
  4482. this.tourIsPlaying = !1,
  4483. this.bgmReplay(),//xzw
  4484. this.transitionStage = y.None,
  4485. this.nextFunc = null,
  4486. this.onTheBus = !1,
  4487. this.reachSource = null,
  4488. this.interrupted = !1,
  4489. this.model) {
  4490. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4491. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4492. } else
  4493. this.defaultWarpStyle = u.BLACK,
  4494. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4495. this.resetSpecialTransition()
  4496. }
  4497. ,
  4498. n.prototype.updateModel = function() {
  4499. this.model = this.modelManager.getActiveModel(),
  4500. this.nItems = this.model.heroLocations.length
  4501. }
  4502. ,
  4503. n.prototype.bindEvents = function() {
  4504. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4505. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4506. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4507. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4508. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4509. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4510. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4511. this.player.once(f.Move, function() {
  4512. s.cancelById(I)
  4513. })
  4514. }
  4515. ,
  4516. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4517. return e === u.WALK && (this.interrupt(g.NONE),
  4518. this.pauseWalkingSection(),
  4519. this.player.fastForwardActivePanoFlight(),
  4520. !0)
  4521. }
  4522. ,
  4523. n.prototype.handlePlayerMove = function(e) {
  4524. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4525. this.emit("update.controls")
  4526. }
  4527. ,
  4528. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4529. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4530. this.emit("update.controls"))
  4531. }
  4532. ,
  4533. n.prototype.handlePlayerModeChanged = function(e, t) {
  4534. this.intermediateState() || e === t || (this.onTheBus = !1,
  4535. this.emit("update.controls"))
  4536. }
  4537. ,
  4538. n.prototype.handlePlayerInputStart = function(e) {
  4539. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4540. }
  4541. ,
  4542. n.prototype.handlePlayerFlyingStarted = function() {
  4543. this.clearWalkingSectionPaused()
  4544. }
  4545. ,
  4546. n.prototype.describe = function() {
  4547. return {
  4548. nItems: this.nItems,
  4549. currentItem: this.currentItem,
  4550. destinationItem: this.destinationItem,
  4551. tourIsPlaying: this.tourIsPlaying,
  4552. onTheBus: this.onTheBus,
  4553. endlessLoop: this.endlessLoop,
  4554. viewMode: this.player.mode,
  4555. inTransition: this._inTransition(),
  4556. transitionStage: this.transitionStage,
  4557. tourInProgress: this.tourInProgress
  4558. }
  4559. }
  4560. ,
  4561. n.prototype._inTransition = function() {
  4562. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4563. }
  4564. ,
  4565. n.prototype.bounceable = function() {
  4566. var e = this.clock.getDelta();
  4567. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4568. }
  4569. ,
  4570. n.prototype.itemCompare = function(item1, item2, type){//add
  4571. if(type == 'equal'){//==
  4572. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4573. }else if(type == 'less'){//<
  4574. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4575. }
  4576. }
  4577. n.prototype.currentMoveDirection = function() {
  4578. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4579. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4580. }
  4581. ,
  4582. n.prototype.clearPath = function() {
  4583. this._inTransition() || this.player.path.discardPathObject()
  4584. }
  4585. ,
  4586. n.prototype.allFloors = function() {
  4587. this.model.toggleAllFloors()
  4588. }
  4589. ,
  4590. n.prototype.actionComplete = function(e) {
  4591. if (this.interrupted = !1,
  4592. this.transitionStage = y.None,
  4593. this.resetSpecialTransition(),
  4594. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4595. this.tourIsPlaying || (this.player.disablePreRendering(),
  4596. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4597. this.emit("update.controls"),
  4598. this.nextFunc) {
  4599. var t = this.nextFunc;
  4600. this.nextFunc = null,
  4601. t()
  4602. }
  4603. }
  4604. ,
  4605. n.prototype.awaitCompletion = function(e, t) {
  4606. this.nextFunc = t,
  4607. e()
  4608. }
  4609. ,
  4610. n.prototype.updateSuccessFunction = function(e) {
  4611. this.nextFunc = e
  4612. }
  4613. ,
  4614. n.prototype.interrupt = function(e, t) {
  4615. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4616. this.tourIsPlaying = !1,
  4617. this.bgmReplay(),//xzw
  4618. this.interrupted = !0,
  4619. this.nextFunc = null,
  4620. this.emit(p.ActionInterrupted),
  4621. null !== e && void 0 !== e || (e = g.BEGINNING),
  4622. this.player.interruptAndFastForward(e, t),
  4623. !0)
  4624. }
  4625. ,
  4626. n.prototype.wouldInterrupt = function() {
  4627. return this.transitionStage !== y.None
  4628. }
  4629. ,
  4630. n.prototype.intermediateState = function() {
  4631. return this.transitionStage !== y.None
  4632. }
  4633. ,
  4634. n.prototype.isInterrupted = function() {
  4635. return this.interrupted
  4636. }
  4637. ,
  4638. n.prototype.pauseWalkingSection = function() {
  4639. this.walkingSectionPaused = !0
  4640. }
  4641. ,
  4642. n.prototype.clearWalkingSectionPaused = function() {
  4643. this.walkingSectionPaused = !1
  4644. }
  4645. ,
  4646. n.prototype.autoTour = function() {
  4647. var e = Date.now();
  4648. this.model.auxDataPromise.then(function() {
  4649. e = Date.now() - e;
  4650. var t = a.warp.auto
  4651. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4652. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4653. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4654. done: function() {
  4655. this.playTour()
  4656. }
  4657. .bind(this),
  4658. name: "_atr",
  4659. id: I
  4660. })
  4661. }
  4662. .bind(this))
  4663. }
  4664. ,
  4665. n.prototype.atDestinationPano = function() {
  4666. if (!this.player.currentPano || null === this.destinationItem)
  4667. return !1;
  4668. var e = this.player.currentPano.id;
  4669. if (void 0 === e)
  4670. return !1;
  4671. var t = this.model.heroLocations;
  4672. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4673. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4674. return destination && destination.panoId == e
  4675. }
  4676. ,
  4677. n.prototype.redirectToItem = function(e, t) {
  4678. if (null === e || void 0 === e)
  4679. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4680. if (!this.wouldInterrupt())
  4681. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4682. if (this.player.mode === c.TRANSITIONING)
  4683. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4684. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4685. var i = function() {
  4686. s.setTimeout(function() {
  4687. this.setDestinationItem(e),
  4688. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4689. }
  4690. .bind(this), 0)
  4691. }
  4692. .bind(this);
  4693. this.interrupt(g.END, 0),
  4694. this.updateSuccessFunction(i)
  4695. }
  4696. ,
  4697. n.prototype.useSpecialTransition = function(e) {
  4698. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4699. this.nextWarpStyle = u.BLACK
  4700. }
  4701. ,
  4702. n.prototype.resetSpecialTransition = function() {
  4703. this.nextWarpStyle = this.defaultWarpStyle
  4704. }
  4705. ,
  4706. n.prototype.arrivedAtDestination = function(e) {
  4707. if (this.player.flying || this.player.isWarping())
  4708. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4709. else {
  4710. this.transitionStage = y.Aiming;
  4711. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4712. this.player.model.fadePanoMarkers(0),
  4713. this.awaitCompletion(function() {
  4714. this.resetSpecialTransition(),
  4715. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4716. }
  4717. .bind(this), t)
  4718. }
  4719. }
  4720. ,
  4721. n.prototype.goToDestination = function(e, t, i, n) {
  4722. //音频
  4723. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  4724. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4725. if(musicInfo && musicInfo.music){
  4726. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4727. let audioSrc1 = g_tourAudio.src.split('/').pop();
  4728. let audioSrc2 = o.split('/').pop();
  4729. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4730. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4731. g_tourAudio.currentTime = 0; g_tourAudio.play();
  4732. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  4733. g_tourAudio.play()
  4734. }
  4735. }else{//很可能是该folder的起始
  4736. g_tourAudio.src = manage.dealURL(o);
  4737. g_tourAudio.load()
  4738. }
  4739. }
  4740. //}
  4741. if (this.onTheBus = !0,
  4742. this.emit("update.controls"),
  4743. this.player.updateLastView(),
  4744. !n && this.atDestinationPano())
  4745. return void this.arrivedAtDestination(!0);
  4746. if (this.player.flying || this.player.isWarping())
  4747. A.warn("Cannot go to new destination while player is flying or warping.");
  4748. else {
  4749. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4750. , o = null
  4751. , a = null;
  4752. if (r.isPano()) {
  4753. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4754. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4755. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  4756. a = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4757. o = this.arrivedAtDestination.bind(this, !0)
  4758. } else{
  4759. a = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4760. o = this.arrivedAtDestination.bind(this, !1);
  4761. }
  4762. this.transitionStage = y.Moving,
  4763. this.model.fadePanoMarkers(0),
  4764. this.awaitCompletion(function() {
  4765. a();
  4766. }
  4767. .bind(this), o),
  4768. this.emit("update.controls")
  4769. }
  4770. }
  4771. ,
  4772. n.prototype.tourInterlude = function() {
  4773. if (h.trackAlways("reach_highlight", {
  4774. reach_source: this.reachSource
  4775. }),
  4776. this.model.fadePanoMarkers(0),
  4777. this.emit("update.controls"),
  4778. this.tourIsPlaying)
  4779. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4780. this.stopTour(true),
  4781. this.emit(p.TourEnd),
  4782. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4783. this.transitionStage = y.Interlude,
  4784. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4785. }
  4786. .bind(this), this.goNext.bind(this))
  4787. }
  4788. ,
  4789. n.prototype.playTour = function() {
  4790. if (!this.bounceable())
  4791. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4792. this.tourInProgress = !0,
  4793. this.reachSource = "play",
  4794. this.tourIsPlaying = !0,
  4795. this.wasZoomEnabled = this.player.zoomEnabled,
  4796. this.player.zoomEnabled = !1,
  4797. this.resetSpecialTransition(),
  4798. this.emit("update.controls"),
  4799. this.emit(p.TourStart),
  4800. this.player.enablePreRendering(),
  4801. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4802. this.goToDestination()) : this.goNext()))
  4803. }
  4804. ,
  4805. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4806. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  4807. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  4808. g_playAudio = g_bgAudio;
  4809. g_tourAudio && g_tourAudio.pause();
  4810. //window.tourAudio && window.tourAudio.pause();
  4811. manage.switchBgmState(true);
  4812. }
  4813. }
  4814. ,
  4815. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4816. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4817. this.tourIsPlaying = !1,
  4818. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4819. this.interrupt(),
  4820. this.clearWalkingSectionPaused(),
  4821. this.resetSpecialTransition(),
  4822. this.emit("update.controls"))
  4823. //window.tourAudio && window.tourAudio.pause();
  4824. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  4825. {
  4826. g_tourAudio.pause();
  4827. //g_tourAudio.src = ""
  4828. }
  4829. }
  4830. ,
  4831. n.prototype.endTourProgress = function() {
  4832. this.tourInProgress = !1,
  4833. this.emit("update.controls"),
  4834. this.emit(p.TourEnd)
  4835. }
  4836. ,
  4837. n.prototype.goToHighlight = function(e) {
  4838. if (this.wouldInterrupt())
  4839. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4840. else {
  4841. if (A.debug("<tour.goto " + e + ">"),
  4842. this.isInterrupted())
  4843. return;
  4844. this.clearWalkingSectionPaused(),
  4845. this.setDestinationItem(e),
  4846. this.useSpecialTransition("Hilight"),
  4847. this.goToDestination(),
  4848. h.trackAlways("reach_highlight", {
  4849. reach_source: "thumb"
  4850. })
  4851. }
  4852. }
  4853. ,
  4854. n.prototype.prevHighlight = function() {
  4855. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4856. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4857. this.reachSource = "prev",
  4858. this.goPrev()))
  4859. }
  4860. ,
  4861. n.prototype.nextHighlight = function() {
  4862. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4863. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4864. this.reachSource = "next",
  4865. this.goNext()))
  4866. }
  4867. ,
  4868. n.prototype.changeMode = function(e) {
  4869. var t = $.Deferred()
  4870. , i = t.resolve.bind(t)
  4871. , n = t.reject.bind(t);
  4872. this.emit(p.StartModeChange);
  4873. var r = function() {
  4874. return this.clearWalkingSectionPaused(),
  4875. !!this.wouldInterrupt() && (this.interrupt(),
  4876. !0)
  4877. }
  4878. .bind(this);
  4879. if (!r()) {
  4880. switch (e) {
  4881. case c.PANORAMA:
  4882. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4883. break;
  4884. case c.DOLLHOUSE:
  4885. case c.FLOORPLAN:
  4886. this.player.flyToNewMode({
  4887. mode: e
  4888. }).done(i).fail(n);
  4889. break;
  4890. case c.OUTDOOR:
  4891. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4892. }
  4893. return t.promise()
  4894. }
  4895. }
  4896. ,
  4897. n.prototype.atEndOfTour = function() {
  4898. //return this.currentItem >= this.nItems - 1
  4899. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4900. if(end){
  4901. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4902. if(heroLocations){
  4903. end = this.currentItem[1] >= heroLocations.length - 1
  4904. }
  4905. }
  4906. return end;
  4907. }
  4908. ,
  4909. n.prototype.firstDestination = function() {
  4910. //return 0 < this.nItems ? 0 : null
  4911. return 0 < this.nItems ? [0,0]: null
  4912. }
  4913. ,
  4914. n.prototype.finalDestination = function() {
  4915. //return 0 < this.nItems ? this.nItems - 1 : null
  4916. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4917. }
  4918. ,
  4919. n.prototype.goPrev = function() {
  4920. this.tourAdvance(-1)
  4921. }
  4922. ,
  4923. n.prototype.goNext = function() {
  4924. this.tourAdvance(1)
  4925. }
  4926. ,
  4927. n.prototype.setDestinationItem = function(e) {
  4928. this.destinationItem = e,
  4929. this.emit("update.controls")
  4930. }
  4931. ,
  4932. n.prototype.setCurrentItem = function(e) {
  4933. this.currentItem = e,
  4934. this.emit("update.controls")
  4935. }
  4936. ,
  4937. n.prototype.nextItem = function(currentItem) {
  4938. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4939. if(currentItem == void 0)return this.firstDestination()
  4940. var currentLocation = this.model.heroLocations[currentItem[0]];
  4941. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4942. var item;
  4943. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4944. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  4945. }else{
  4946. item = [currentItem[0] , currentItem[1]+1]
  4947. }
  4948. if(item[0] >= this.nItems ){
  4949. item = this.firstDestination()
  4950. }
  4951. return item;
  4952. //暂时不理会endlessLoop,默认为false
  4953. }
  4954. ,
  4955. n.prototype.prevItem = function(currentItem) {
  4956. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4957. if(currentItem == void 0)return this.firstDestination()
  4958. var item;
  4959. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  4960. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  4961. else{
  4962. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  4963. if(this.currentItem[1] == 0){//子目录中第一个
  4964. return [currentItem[0] - 1, lastChildNum-1]
  4965. }else{
  4966. return [currentItem[0], currentItem[1]-1]
  4967. }
  4968. }
  4969. }
  4970. ,
  4971. n.prototype.tourAdvance = function(e) {//e是1或-1
  4972. A.debug("tourAdvance(" + e + ")")
  4973. if(null === this.currentItem || void 0 === this.currentItem){
  4974. this.setDestinationItem(this.firstDestination())
  4975. }else{
  4976. var item
  4977. if(e == 1){
  4978. item = this.nextItem(this.currentItem)
  4979. }else if(e == -1){
  4980. item = this.prevItem(this.currentItem)
  4981. }
  4982. this.setDestinationItem(item)
  4983. }
  4984. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  4985. this.useSpecialTransition("reverse-looping to end")
  4986. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  4987. this.useSpecialTransition("looping back to start")
  4988. }
  4989. var momentTour = this.getMomentTour(this.destinationItem);
  4990. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  4991. var zoomLevel = this.player.zoomLevel;
  4992. this.player.zoomEnabled = true;
  4993. var zoom = function(e, d) {
  4994. this.player.zoomTo((1-e)*zoomLevel, true)
  4995. }.bind(this)
  4996. s.start(zoom, 1500, function(){
  4997. }, 0, d.easeOutQuad, "zoom")
  4998. }
  4999. this.goToDestination()
  5000. }
  5001. ,
  5002. n.prototype.getMomentTour = function(destinationItem) {//add
  5003. if(!destinationItem || destinationItem[1] == 0) return window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5004. else{
  5005. var currentLocation = this.model.heroLocations[destinationItem[0]];
  5006. return currentLocation.momentTour || "walk";
  5007. }
  5008. }
  5009. ,
  5010. t.exports = n
  5011. }
  5012. ).call(this, "/js/director.js")
  5013. }
  5014. , {
  5015. "./analytics": 4,
  5016. "./enum/BlackoutStyle": 18,
  5017. "./enum/ControlEvents": 21,
  5018. "./enum/DirectorEvents": 23,
  5019. "./enum/ModelManagerEvents": 33,
  5020. "./enum/PathDiscardMode": 38,
  5021. "./enum/PathDisplayMode": 39,
  5022. "./enum/PlayerEvents": 40,
  5023. "./enum/Viewmode": 51,
  5024. "./enum/WarpStyle": 52,
  5025. "./model/ModelManager": 140,
  5026. "./player": 155,
  5027. "./settings": 166,
  5028. "./util/logger": 189,
  5029. "./util/transitions": 195,
  5030. events: 202,
  5031. three: 217
  5032. }],
  5033. 16: [function(e, t, i) {
  5034. "use strict";
  5035. var n = e("three")
  5036. , r = e("./enum/Viewmode")
  5037. , o = (e("./settings"),
  5038. e("./util/transitions"))
  5039. , a = e("./enum/PlayerEvents")
  5040. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5041. , l = new n.ShaderPass(n.VerticalBlurShader);
  5042. l.renderToScreen = !0;
  5043. var c = $("#player").width() / $("#player").height();
  5044. isNaN(c) && (c = 1);
  5045. initTransitionPass(n)
  5046. var h = {
  5047. currentBlur: 0,
  5048. aspect: c,
  5049. blurStrength: 1,
  5050. hblurPass: s,
  5051. vblurPass: l,
  5052. transitionMaskPass : new n.TransitionPass()
  5053. ,
  5054. bindEvents: function(e) {
  5055. e.on(a.ModeChanged, function(e, t) {
  5056. e === r.PANORAMA && (o.cancel(h.blur),
  5057. o.cancel(h.addBlur),
  5058. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5059. })
  5060. },
  5061. blur: function(e) {
  5062. h.currentBlur = e;
  5063. var t = e * h.blurStrength;
  5064. l.uniforms.v.value = t / 512 * h.aspect,
  5065. s.uniforms.h.value = t / 512
  5066. },
  5067. addBlur: function(e) {
  5068. e = Math.max(e, h.currentBlur),
  5069. h.blur(e)
  5070. },
  5071. removeBlur: function(e) {
  5072. e = Math.min(1 - e, h.currentBlur),
  5073. h.blur(e)
  5074. }
  5075. };
  5076. h.blur(0),
  5077. t.exports = h
  5078. }
  5079. , {
  5080. "./enum/PlayerEvents": 40,
  5081. "./enum/Viewmode": 51,
  5082. "./settings": 166,
  5083. "./util/transitions": 195,
  5084. three: 217
  5085. }],
  5086. 17: [function(e, t, i) {
  5087. "use strict";
  5088. t.exports = {
  5089. UNKNOWN: 0,
  5090. ALIGNED: 1,
  5091. UNALIGNED: 2,
  5092. PLACED: 3
  5093. }
  5094. }
  5095. , {}],
  5096. 18: [function(e, t, i) {
  5097. "use strict";
  5098. t.exports = {
  5099. NONE: 0,
  5100. MIDDLE: 1,
  5101. END: 2,
  5102. BEGINNING: 3,
  5103. FADEIN: 4
  5104. }
  5105. }
  5106. , {}],
  5107. 19: [function(e, t, i) {
  5108. "use strict";
  5109. var n = e("three");
  5110. t.exports = {
  5111. newBlue: new n.Color(4967932),
  5112. altBlue: new n.Color(47355),
  5113. tagDefault: new n.Color(223357),
  5114. classicBlue: new n.Color(53759),
  5115. mpYellow: new n.Color(16502016),
  5116. mpOrange: new n.Color(16428055),
  5117. mpBlue: new n.Color(12096),
  5118. mpLtGrey: new n.Color(13751252),
  5119. mpDkGrey: new n.Color(10000019),
  5120. mpRed: new n.Color(12525854),
  5121. mpOrangeDesat: new n.Color(16764529),
  5122. mpBlueDesat: new n.Color(4034734),
  5123. mpRedDesat: new n.Color(14705505),
  5124. white: new n.Color(16777215),
  5125. black: new n.Color(0),
  5126. _desat: function(e, t) {
  5127. var i = t || .3
  5128. , r = (new n.Color).copy(e).getHSL();
  5129. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5130. },
  5131. _darken: function(e, t) {
  5132. var i = t || .2
  5133. , r = e.getHSL();
  5134. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5135. }
  5136. }
  5137. }
  5138. , {
  5139. three: 217
  5140. }],
  5141. 20: [function(e, t, i) {
  5142. "use strict";
  5143. t.exports = {
  5144. NONE: -1,
  5145. ROTATE: 0,
  5146. DOLLY: 1,
  5147. PAN: 2,
  5148. ROTATE_DOLLY: 3,
  5149. PAN_DOLLY: 4
  5150. }
  5151. }
  5152. , {}],
  5153. 21: [function(e, t, i) {
  5154. "use strict";
  5155. t.exports = {
  5156. Move: "move",
  5157. InteractionDirect: "interaction.direct",
  5158. InteractionKey: "interaction.key",
  5159. InteractionGui: "interaction.gui",
  5160. FlyInDirection: "fly.direction",
  5161. InputStart: "input.start",
  5162. Pinch: "input.pinch",
  5163. Scroll: "input.scroll",
  5164. AutoPanInterrupt: "autopan.interrupt",
  5165. AutoPanComplete: "autopan.complete",
  5166. AutoPanClamped: "autopan.clamped",
  5167. LongTap: "longtap"
  5168. }
  5169. }
  5170. , {}],
  5171. 22: [function(e, t, i) {
  5172. "use strict";
  5173. t.exports = Object.freeze({
  5174. FORWARD: "FORWARD",
  5175. LEFT: "LEFT",
  5176. RIGHT: "RIGHT",
  5177. BACK: "BACK",
  5178. UP: "UP",
  5179. DOWN: "DOWN"
  5180. })
  5181. }
  5182. , {}],
  5183. 23: [function(e, t, i) {
  5184. "use strict";
  5185. t.exports = {
  5186. ActionInterrupted: "action.interrupted",
  5187. TourStart: "tour.start",
  5188. TourEnd: "tour.end",
  5189. StartModeChange: "mode.startChange"
  5190. }
  5191. }
  5192. , {}],
  5193. 24: [function(e, t, i) {
  5194. "use strict";
  5195. t.exports = Object.freeze({
  5196. None: 0,
  5197. Queued: 1,
  5198. ForceQueued: 2,
  5199. Downloading: 3,
  5200. Downloaded: 4,
  5201. DownloadFailed: 5
  5202. })
  5203. }
  5204. , {}],
  5205. 25: [function(e, t, i) {
  5206. "use strict";
  5207. t.exports = {
  5208. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5209. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5210. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5211. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5212. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5213. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5214. }
  5215. }
  5216. , {}],
  5217. 26: [function(e, t, i) {
  5218. "use strict";
  5219. t.exports = {
  5220. Texture2D: 0,
  5221. TextureCube: 1
  5222. }
  5223. }
  5224. , {}],
  5225. 27: [function(e, t, i) {
  5226. "use strict";
  5227. t.exports = {
  5228. SMALL: "small",
  5229. LARGE: "large"
  5230. }
  5231. }
  5232. , {}],
  5233. 28: [function(e, t, i) {
  5234. "use strict";
  5235. var n = e("./Viewmode")
  5236. , r = {
  5237. LANDING: {},
  5238. NAVIGATION: "navigation",
  5239. MORE_HELP: "moreHelp",
  5240. TOUR_INTERACTION: {}
  5241. };
  5242. r.LANDING[n.PANORAMA] = "panorama.landing",
  5243. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5244. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5245. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5246. r.TOUR_INTERACTION.standard = "standard.tour",
  5247. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5248. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5249. t.exports = r
  5250. }
  5251. , {
  5252. "./Viewmode": 51
  5253. }],
  5254. 29: [function(e, t, i) {
  5255. "use strict";
  5256. var n = {
  5257. UP: 1,
  5258. DOWN: -1,
  5259. LEFT: "L",
  5260. RIGHT: "R",
  5261. FORWARD: "F",
  5262. BACK: "B",
  5263. reverse: {},
  5264. opposite: function(e) {
  5265. return this.reverse[e.toString()]
  5266. }
  5267. };
  5268. !function() {
  5269. n.reverse[n.UP] = n.DOWN,
  5270. n.reverse[n.DOWN] = n.UP,
  5271. n.reverse[n.LEFT] = n.RIGHT,
  5272. n.reverse[n.RIGHT] = n.LEFT,
  5273. n.reverse[n.FORWARD] = n.BACK,
  5274. n.reverse[n.BACK] = n.FORWARD
  5275. }(),
  5276. t.exports = n
  5277. }
  5278. , {}],
  5279. 30: [function(e, t, i) {
  5280. "use strict";
  5281. var n = e("../util/browser")
  5282. , r = {
  5283. ZERO: 48,
  5284. ONE: 49,
  5285. TWO: 50,
  5286. THREE: 51,
  5287. FOUR: 52,
  5288. FIVE: 53,
  5289. SIX: 54,
  5290. SEVEN: 55,
  5291. EIGHT: 56,
  5292. NINE: 57,
  5293. LEFTARROW: 37,
  5294. UPARROW: 38,
  5295. RIGHTARROW: 39,
  5296. DOWNARROW: 40,
  5297. A: 65,
  5298. B: 66,
  5299. C: 67,
  5300. D: 68,
  5301. E: 69,
  5302. F: 70,
  5303. G: 71,
  5304. H: 72,
  5305. I: 73,
  5306. J: 74,
  5307. K: 75,
  5308. L: 76,
  5309. M: 77,
  5310. N: 78,
  5311. O: 79,
  5312. P: 80,
  5313. Q: 81,
  5314. R: 82,
  5315. S: 83,
  5316. T: 84,
  5317. U: 85,
  5318. V: 86,
  5319. W: 87,
  5320. X: 88,
  5321. Y: 89,
  5322. Z: 90,
  5323. SPACE: 32,
  5324. RETURN: 13,
  5325. SEMICOLON: 186,
  5326. PLUSEQUALS: 187,
  5327. DASHUNDERSCORE: 189,
  5328. OPENBRACKET: 219
  5329. };
  5330. n.detectFirefox() && (r.SEMICOLON = 59,
  5331. r.PLUSEQUALS = 61,
  5332. r.DASHUNDERSCORE = 173),
  5333. t.exports = r
  5334. }
  5335. , {
  5336. "../util/browser": 182
  5337. }],
  5338. 31: [function(e, t, i) {
  5339. "use strict";
  5340. t.exports = {
  5341. EN_US: "en-US",
  5342. ES_MX: "es-MX",
  5343. FR_FR: "fr-FR",
  5344. DE_DE: "de-DE",
  5345. RU_RU: "ru-RU",
  5346. CN_CN: "cn-CN",
  5347. JP_JP: "jp-JP"
  5348. }
  5349. }
  5350. , {}],
  5351. 32: [function(e, t, i) {
  5352. "use strict";
  5353. t.exports = {
  5354. TagActivated: "tag.activated",
  5355. TagDismissed: "tag.dismissed",
  5356. TagNavigation: "tag.navigation"
  5357. }
  5358. }
  5359. , {}],
  5360. 33: [function(e, t, i) {
  5361. "use strict";
  5362. t.exports = {
  5363. ModelAdded: "model-added",
  5364. ActiveModelChanged: "active-model-changed"
  5365. }
  5366. }
  5367. , {}],
  5368. 34: [function(e, t, i) {
  5369. "use strict";
  5370. t.exports = {
  5371. LEFT: 0,
  5372. MIDDLE: 1,
  5373. RIGHT: 2
  5374. }
  5375. }
  5376. , {}],
  5377. 35: [function(e, t, i) {
  5378. "use strict";
  5379. t.exports = {
  5380. PanoRenderComplete: "panorama.render.complete",
  5381. TileRenderFailure: "panorama.tile.render.failed",
  5382. TileRenderSuccess: "panorama.tile.render.success",
  5383. TileUploadAttempted: "panorama.tile.upload.attempted",
  5384. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5385. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5386. }
  5387. }
  5388. , {}],
  5389. 36: [function(e, t, i) {
  5390. "use strict";
  5391. t.exports = {
  5392. BASE: 1,
  5393. STANDARD: 2,
  5394. HIGH: 3,
  5395. ULTRAHIGH: 4
  5396. }
  5397. }
  5398. , {}],
  5399. 37: [function(e, t, i) {
  5400. "use strict";
  5401. t.exports = {
  5402. LoadComplete: "panorama.load.complete",
  5403. LoadFailed: "panorama.load.failed",
  5404. TileLoaded: "panorama.tile.loaded"
  5405. }
  5406. }
  5407. , {}],
  5408. 38: [function(e, t, i) {
  5409. "use strict";
  5410. t.exports = Object.freeze({
  5411. Standard: 0,
  5412. Slow: 1,
  5413. Retain: 2
  5414. })
  5415. }
  5416. , {}],
  5417. 39: [function(e, t, i) {
  5418. "use strict";
  5419. t.exports = Object.freeze({
  5420. Show: 0,
  5421. Hide: 1,
  5422. Retain: 2
  5423. })
  5424. }
  5425. , {}],
  5426. 40: [function(e, t, i) {
  5427. "use strict";
  5428. t.exports = {
  5429. Move: "move",
  5430. MoveComplete: "move.complete",
  5431. ModeChanged: "mode.changed",
  5432. ModeChanging: "mode.changing",
  5433. PanoChosen: "pano.chosen",
  5434. ClosestPanoChanging: "closest.pano.changing",
  5435. WarpStarted: "warp.started",
  5436. WarpInterrupted: "warp.interrupted",
  5437. WarpEnded: "warp.ended",
  5438. FlyinFinished: "flyin.finished",
  5439. FlyingStarted: "flying.started",
  5440. FlyingInterrupted: "flying.interrupted",
  5441. FlyingEnded: "flying.ended",
  5442. Ready: "ready",
  5443. StartInside: "start.inside",
  5444. StartOutside: "start.outside",
  5445. ViewChanged: "view.changed",
  5446. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5447. InputStart: "input.start"
  5448. }
  5449. }
  5450. , {}],
  5451. 41: [function(e, t, i) {
  5452. "use strict";
  5453. t.exports = Object.freeze({
  5454. DEFAULT: 0,
  5455. PANOMARKERS: 1,
  5456. RETICULE: 2,
  5457. TAG: 3
  5458. })
  5459. }
  5460. , {}],
  5461. 42: [function(e, t, i) {
  5462. "use strict";
  5463. t.exports = {
  5464. visibleFloor: 1,
  5465. ghostFloor: 3,
  5466. boundingSkybox: 1,
  5467. panoMarker: 2,
  5468. reticule: 3,
  5469. tagStem: 4,
  5470. tagDisc: 5,
  5471. ribbon: 100
  5472. }
  5473. }
  5474. , {}],
  5475. 43: [function(e, t, i) {
  5476. "use strict";
  5477. t.exports = {
  5478. ContextCreated: "scene-renderer-context-created",
  5479. AfterRender: "after-render",
  5480. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5481. }
  5482. }
  5483. , {}],
  5484. 44: [function(e, t, i) {
  5485. "use strict";
  5486. t.exports = {
  5487. IDLE: "idle",
  5488. BROWSE: "browse",
  5489. EXAMINE: "examine"
  5490. }
  5491. }
  5492. , {}],
  5493. 45: [function(e, t, i) {
  5494. "use strict";
  5495. t.exports = {
  5496. TileDownloadSuccess: "tiledownloader.download.success",
  5497. TileDownloadFailure: "tiledownloader.download.failure",
  5498. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5499. }
  5500. }
  5501. , {}],
  5502. 46: [function(e, t, i) {
  5503. "use strict";
  5504. t.exports = {
  5505. CardboardAndroid: "googlevr",
  5506. GearVR: "gearvr",
  5507. CardboardIOS: "googlevrios",
  5508. Cardboard: "googlevr"
  5509. }
  5510. }
  5511. , {}],
  5512. 47: [function(e, t, i) {
  5513. "use strict";
  5514. t.exports = {
  5515. NONE: 0,
  5516. CONTEXTUAL: 1,
  5517. ANDROID: 2
  5518. }
  5519. }
  5520. , {}],
  5521. 48: [function(e, t, i) {
  5522. "use strict";
  5523. var n = {
  5524. Title: 0,
  5525. Cardboard: 1
  5526. }
  5527. , r = {
  5528. Title: 0,
  5529. Cardboard: 1,
  5530. Gear: 2
  5531. };
  5532. !function() {
  5533. [n, r].forEach(function(e) {
  5534. e.pageCount = Object.keys(e).length
  5535. })
  5536. }(),
  5537. t.exports.ios = n,
  5538. t.exports.standard = r
  5539. }
  5540. , {}],
  5541. 49: [function(e, t, i) {
  5542. "use strict";
  5543. t.exports = {
  5544. Android: "android",
  5545. IOS: "ios",
  5546. Desktop: "desktop",
  5547. UnsupportedAndroid: "android-unsupported"
  5548. }
  5549. }
  5550. , {}],
  5551. 50: [function(e, t, i) {
  5552. "use strict";
  5553. var n = e("three");
  5554. t.exports = {
  5555. UP: new n.Vector3(0,1,0),
  5556. DOWN: new n.Vector3(0,-1,0),
  5557. LEFT: new n.Vector3(-1,0,0),
  5558. RIGHT: new n.Vector3(1,0,0),
  5559. FORWARD: new n.Vector3(0,0,-1),
  5560. BACK: new n.Vector3(0,0,1)
  5561. }
  5562. }
  5563. , {
  5564. three: 217
  5565. }],
  5566. 51: [function(e, t, i) {
  5567. "use strict";
  5568. var n = e("../exception/ViewmodeConvertException")
  5569. , r = e("./coreViewmodes")
  5570. , o = e("../util/common")
  5571. , a = {
  5572. MESH: "mesh",
  5573. OUTDOOR: "outdoor",
  5574. TRANSITIONING: "transitioning",
  5575. toInt: function(e) {
  5576. switch (e) {
  5577. case this.PANORAMA:
  5578. return 1;
  5579. case this.DOLLHOUSE:
  5580. return 2;
  5581. case this.FLOORPLAN:
  5582. return 3;
  5583. case this.OUTDOOR:
  5584. return 4;
  5585. case this.TRANSITIONING:
  5586. return -1
  5587. }
  5588. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5589. },
  5590. fromInt: function(e) {
  5591. switch (e) {
  5592. case "1":
  5593. case 1:
  5594. return this.PANORAMA;
  5595. case "2":
  5596. case 2:
  5597. return this.DOLLHOUSE;
  5598. case "3":
  5599. case 3:
  5600. return this.FLOORPLAN;
  5601. case "4":
  5602. case 4:
  5603. return this.OUTDOOR
  5604. }
  5605. throw new n("No known conversion for int to viewmode for int: " + e)
  5606. },
  5607. convertWorkshopModeInt: function(e) {
  5608. switch (e) {
  5609. case "0":
  5610. case 0:
  5611. case undefined: //xzw add
  5612. return this.PANORAMA;
  5613. case "1":
  5614. case 1:
  5615. return this.FLOORPLAN;
  5616. case "2":
  5617. case 2:
  5618. return this.DOLLHOUSE;
  5619. case "3":
  5620. case 3:
  5621. return this.MESH
  5622. }
  5623. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5624. }
  5625. };
  5626. o.extendObject(a, r),
  5627. t.exports = a
  5628. }
  5629. , {
  5630. "../exception/ViewmodeConvertException": 58,
  5631. "../util/common": 185,
  5632. "./coreViewmodes": 54
  5633. }],
  5634. 52: [function(e, t, i) {
  5635. "use strict";
  5636. t.exports = {
  5637. BLACK: "black",
  5638. STD: "std",
  5639. WALK: "walk"
  5640. }
  5641. }
  5642. , {}],
  5643. 53: [function(e, t, i) {
  5644. "use strict";
  5645. t.exports = {
  5646. ZoomIn: "zoom.in",
  5647. ZoomOut: "zoom.out",
  5648. ZoomMax: "zoom.max",
  5649. ZoomMin: "zoom.min"
  5650. }
  5651. }
  5652. , {}],
  5653. 54: [function(e, t, i) {
  5654. "use strict";
  5655. t.exports = {
  5656. PANORAMA: "panorama",
  5657. DOLLHOUSE: "dollhouse",
  5658. FLOORPLAN: "floorplan"
  5659. }
  5660. }
  5661. , {}],
  5662. 55: [function(e, t, i) {
  5663. "use strict";
  5664. function n(e) {
  5665. this.message = e
  5666. }
  5667. t.exports = n
  5668. }
  5669. , {}],
  5670. 56: [function(e, t, i) {
  5671. "use strict";
  5672. function n(e) {
  5673. r.call(this, e)
  5674. }
  5675. var r = e("./BasicException");
  5676. n.prototype = Object.create(r.prototype),
  5677. t.exports = n
  5678. }
  5679. , {
  5680. "./BasicException": 55
  5681. }],
  5682. 57: [function(e, t, i) {
  5683. "use strict";
  5684. function n(e) {
  5685. r.call(this, e)
  5686. }
  5687. var r = e("./BasicException");
  5688. n.prototype = Object.create(r.prototype),
  5689. t.exports = n
  5690. }
  5691. , {
  5692. "./BasicException": 55
  5693. }],
  5694. 58: [function(e, t, i) {
  5695. "use strict";
  5696. function n(e) {
  5697. r.call(this, e)
  5698. }
  5699. var r = e("./BasicException");
  5700. n.prototype = Object.create(r.prototype),
  5701. t.exports = n
  5702. }
  5703. , {
  5704. "./BasicException": 55
  5705. }],
  5706. 59: [function(e, t, i) {
  5707. (function(i) {
  5708. "use strict";
  5709. function n(e) {
  5710. var t = {};
  5711. if (e) {
  5712. var i = e.flags;
  5713. if (i)
  5714. for (var n in i)
  5715. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5716. return t
  5717. }
  5718. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5719. null
  5720. }
  5721. var r = e("./util/ajax")
  5722. , o = e("./util/showcase")
  5723. , a = e("./util/logger")
  5724. , s = ""
  5725. , l = new a(i)
  5726. , c = {};
  5727. t.exports = {
  5728. loadFeatureFlags: function(e) {
  5729. var t = $.Deferred();
  5730. return r.get(e.urlBase + s, {
  5731. responseType: "json",
  5732. prefetchFrom: "user",
  5733. auth: o.getAuthorizationHeader()
  5734. }).done(function(e) {
  5735. c = n(e),
  5736. c ? t.resolve(c) : t.reject("loading-failed")
  5737. }).fail(function() {
  5738. l.debug("Retrieval of feature flags failed."),
  5739. t.reject("loading-failed")
  5740. }),
  5741. t.promise()
  5742. },
  5743. getFlags: function() {
  5744. return c
  5745. },
  5746. updateDependentSettings: function(e, t) {
  5747. e = e || c,
  5748. e.labels && (t.labels.enabled = !0),
  5749. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5750. e.showcase_sdk && (t.sdkInit = !0),
  5751. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5752. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5753. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5754. e.hide_sc_sharing && (t.share.enabled = !1)
  5755. }
  5756. }
  5757. }
  5758. ).call(this, "/js/featureflags.js")
  5759. }
  5760. , {
  5761. "./util/ajax": 181,
  5762. "./util/logger": 189,
  5763. "./util/showcase": 193
  5764. }],
  5765. 60: [function(e, t, i) {
  5766. "use strict";
  5767. var n = (e("../util/common"),
  5768. {
  5769. status: 0,
  5770. set: function(e) {
  5771. if (isNaN(e))
  5772. return !1;
  5773. var t = $('.progressbar');
  5774. 0 > e && (e = 0);
  5775. e > 100 && (e = 100);
  5776. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5777. var barperc = e*width;
  5778. var perc = Math.round(e);
  5779. var labelpos = (parseInt(barperc)-15);
  5780. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5781. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5782. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5783. this.status = e
  5784. },
  5785. done: function(e) {
  5786. return e || this.status ? (this.status = null,
  5787. this.set(100)) : this
  5788. }
  5789. });
  5790. t.exports.circleLoader = n
  5791. }
  5792. , {
  5793. "../util/common": 185
  5794. }],
  5795. 61: [function(e, t, i) {
  5796. "use strict";
  5797. t.exports = Object.freeze({
  5798. CLOSE: "modal.closer.close"
  5799. })
  5800. }
  5801. , {}],
  5802. 62: [function(e, t, i) {
  5803. "use strict";
  5804. function n(e, t) {
  5805. t && (t.stopPropagation(),
  5806. t.preventDefault()),
  5807. e && this.emit(l.CLOSE, e),
  5808. g.reset()
  5809. }
  5810. function r(e, t) {
  5811. function i() {
  5812. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5813. t !== f && (f = t,
  5814. t ? (e.classList.add("closeByFooter"),
  5815. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5816. h.classList.remove("closeByFooter")))
  5817. }
  5818. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5819. }
  5820. var o = e("../../settings")
  5821. , a = (e("../../tag/Media/MediaEvent"),
  5822. e("../../util/browser"))
  5823. , s = e("../../util/common")
  5824. , l = e("./ModalCloserEvent")
  5825. , c = e("events").EventEmitter
  5826. , h = document.getElementsByClassName("footer")[0]
  5827. , u = h.querySelectorAll(".close")[0]
  5828. , d = null
  5829. , p = null
  5830. , f = null
  5831. , g = (a.isMobile(),
  5832. {
  5833. open: function(e) {
  5834. e && (r(e),
  5835. d && u.removeEventListener("click", d, !0),
  5836. d = n.bind(this, e.id),
  5837. u.addEventListener("click", d, !0),
  5838. p && window.removeEventListener("resize", p, !0),
  5839. p = r.bind(this, e),
  5840. window.addEventListener("resize", p, !0))
  5841. },
  5842. reset: function() {
  5843. h.classList.remove("closeByFooter"),
  5844. u.removeEventListener("click", d, !0),
  5845. window.removeEventListener("resize", p, !0),
  5846. d = p = f = null
  5847. }
  5848. });
  5849. s.extendObject(g, c.prototype),
  5850. t.exports = g
  5851. }
  5852. , {
  5853. "../../tag/Media/MediaEvent": 131,
  5854. "../../settings": 166,
  5855. "../../util/browser": 182,
  5856. "../../util/common": 185,
  5857. "./ModalCloserEvent": 61,
  5858. events: 202
  5859. }],
  5860. 63: [function(e, t, i) {
  5861. "use strict";
  5862. function n(e, t, i) {
  5863. var n = new r.GUI({
  5864. width: 400
  5865. })
  5866. , u = n.addFolder("Flydown from Dollhouse");
  5867. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5868. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5869. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5870. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5871. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5872. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5873. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5874. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5875. var d = n.addFolder("Transition between panos");
  5876. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5877. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5878. h.transition.flyTime = 0,
  5879. d.__controllers.forEach(function(e) {
  5880. e.updateDisplay()
  5881. })
  5882. }),
  5883. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5884. h.transition.flySpeed = 0,
  5885. d.__controllers.forEach(function(e) {
  5886. e.updateDisplay()
  5887. })
  5888. }),
  5889. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5890. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5891. d.add(h.transition, "movementEasing", Object.keys(a));
  5892. var p = n.addFolder("Path Display");
  5893. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5894. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5895. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5896. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5897. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5898. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5899. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5900. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5901. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5902. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5903. h.path.color = l[h.path.color],
  5904. h.path.colorUp = l._desat(h.path.color),
  5905. h.path.colorDown = l.darken(h.path.color)
  5906. }),
  5907. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5908. h.reticuleColor = l[h.reticuleColor]
  5909. });
  5910. var f = n.addFolder("Warping")
  5911. , g = f.addFolder("Warp/Teleport");
  5912. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5913. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5914. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5915. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5916. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5917. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5918. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5919. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5920. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5921. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5922. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5923. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5924. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5925. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5926. h.path.typ = c[h.path.typ]
  5927. }),
  5928. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5929. t.endlessLoop = h.warp.loop
  5930. }),
  5931. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5932. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5933. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5934. var m = f.addFolder("Long Warp Only");
  5935. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5936. h.warp.flySpeed = 0,
  5937. m.__controllers.forEach(function(e) {
  5938. e.updateDisplay()
  5939. })
  5940. }),
  5941. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5942. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5943. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5944. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5945. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5946. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5947. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5948. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5949. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5950. var v = n.addFolder("Warp Esoterica");
  5951. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5952. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  5953. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5954. h.warp.minWarpTime = 0,
  5955. v.__controllers.forEach(function(e) {
  5956. e.updateDisplay()
  5957. })
  5958. }),
  5959. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  5960. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  5961. v.add(h.warp, "movementEasing", Object.keys(a));
  5962. var A = n.addFolder("Misc");
  5963. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  5964. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  5965. }),
  5966. A.add(h, "insideFOV", 10, 180).onChange(function() {
  5967. i.cameras[s.PANORAMA].fov = h.insideFOV
  5968. }),
  5969. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  5970. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  5971. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  5972. var y = n.addFolder("Navigation");
  5973. y.add(h.navigation, "panoScores").onFinishChange(function() {
  5974. h.navigation.panoScores || e.panos.forEach(function(e) {
  5975. e.floor.remove(e.text3d),
  5976. e.text3d = null
  5977. })
  5978. }),
  5979. y.add(h.navigation, "mouseDirection"),
  5980. y.add(h.navigation, "filterStrictness", 0, 1),
  5981. y.add(h.navigation, "angleFactor", -60, 0),
  5982. y.add(h.navigation, "directionFactor", 1, 20),
  5983. y.add(h.navigation, "distanceFactor", -5, 5),
  5984. y.add(h.navigation, "optionalityFactor", .1, 10);
  5985. var C = n.addFolder("tags")
  5986. , I = C.addFolder("Tag Creation");
  5987. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  5988. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  5989. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  5990. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  5991. var E = C.addFolder("Visibility");
  5992. E.add(h.tags.visibility, "anyDistance"),
  5993. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  5994. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  5995. E.add(h.tags.visibility, "hideViaFloor"),
  5996. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  5997. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  5998. var b = C.addFolder("Disc Parameters");
  5999. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6000. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6001. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6002. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6003. }),
  6004. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6005. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6006. }),
  6007. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6008. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6009. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6010. var w = C.addFolder("Navigate");
  6011. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6012. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6013. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6014. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6015. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6016. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6017. var _ = n.addFolder("Debug");
  6018. _.add(h, "wireframe").onFinishChange(function() {
  6019. e.chunks.forEach(function(t) {
  6020. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6021. t.wireframeTwin.material.depthWrite = !1,
  6022. t.wireframeTwin.material.depthTest = !1,
  6023. t.wireframeTwin.material.opacity = .5,
  6024. t.wireframeTwin.material.transparent = !0),
  6025. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6026. })
  6027. }),
  6028. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6029. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6030. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6031. e.skybox.wireframe = null)
  6032. }),
  6033. _.add(h, "showSweeps").onFinishChange(function() {
  6034. e.setSweepVisibility(h.showSweeps)
  6035. }),
  6036. _.add(h, "showMesh").onFinishChange(function() {
  6037. e.chunks.forEach(function(e) {
  6038. e.visible = h.showMesh
  6039. })
  6040. }),
  6041. _.add(h, "showFloors").onFinishChange(function() {
  6042. e.floors.forEach(function(e) {
  6043. e.collider.children.forEach(function(e) {
  6044. e.material.visible = h.showFloors
  6045. })
  6046. })
  6047. }),
  6048. _.add(h, "showSkyboxes").onFinishChange(function() {
  6049. e.panos.forEach(function(e) {
  6050. e.skyboxMesh.visible = h.showSkyboxes
  6051. })
  6052. }),
  6053. _.add(h, "showNeighbors").onChange(function() {}),
  6054. _.add(e, "alpha", 0, 1)
  6055. }
  6056. var r = e("../lib/dat.gui")
  6057. , o = e("three")
  6058. , a = e("../util/easing")
  6059. , s = e("../enum/Viewmode")
  6060. , l = e("../enum/Colors")
  6061. , c = e("../enum/WarpStyle")
  6062. , h = e("../settings");
  6063. e("../tag/tag");
  6064. r.GUI.prototype.removeFolder = function(e) {
  6065. var t = this.__folders[e];
  6066. t && (t.close(),
  6067. this.__ul.removeChild(t.domElement.parentNode),
  6068. delete this.__folders[e],
  6069. this.onResize())
  6070. }
  6071. ,
  6072. t.exports.toggle = n
  6073. }
  6074. , {
  6075. "../enum/Colors": 19,
  6076. "../enum/Viewmode": 51,
  6077. "../enum/WarpStyle": 52,
  6078. "../lib/dat.gui": 93,
  6079. "../tag/tag": 123,
  6080. "../settings": 166,
  6081. "../util/easing": 186,
  6082. three: 217
  6083. }],
  6084. 64: [function(e, t, i) {
  6085. (function(i) {
  6086. "use strict";
  6087. function n(e, t, i, n) {
  6088. $(".gui-error .error-problem-text").text(e),
  6089. $(".gui-error .error-solution-text").text(t),
  6090. $(".gui-error .error-explanation").text(i),
  6091. $(".gui-error .error-actions").html(n),
  6092. $(window).resize(),
  6093. $(".gui-error").fadeIn(),
  6094. $("#bottom-logo").fadeIn()
  6095. }
  6096. function r(e) {
  6097. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6098. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6099. s.isMobile() || $("[rel=tiletip]").tooltip({
  6100. placement: "bottom",
  6101. delay: {
  6102. show: 50,
  6103. hide: 0
  6104. },
  6105. trigger: "hover",
  6106. viewport: {
  6107. selector: "body",
  6108. padding: 10
  6109. }
  6110. })
  6111. }
  6112. function o() {
  6113. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6114. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6115. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6116. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6117. e.preventDefault(),
  6118. e.stopPropagation(),
  6119. r(" ")
  6120. })
  6121. }
  6122. function a(e) {
  6123. if ($("head title").text(c.pageTitle),
  6124. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6125. $("#gui-loading").fadeOut(250),
  6126. $("#quick-blackout").hide(),
  6127. l.track("showcase_error", {
  6128. error_key: e
  6129. }),
  6130. h.locale || h.init(),
  6131. "webgl-unsupported" === e)
  6132. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6133. else if ("webgl-ios" === e)
  6134. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6135. else if ("webgl-safari" === e)
  6136. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6137. else if ("webgl-generic" === e)
  6138. o();
  6139. else if ("missing-urls" === e)
  6140. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6141. else if ("loading-failed" === e)
  6142. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6143. else {
  6144. if ("loading-failed-maintenance" !== e)
  6145. return void d.error("Unhandled error: " + e);
  6146. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6147. }
  6148. }
  6149. var s = e("./../util/browser")
  6150. , l = e("./../analytics")
  6151. , c = e("./../settings")
  6152. , h = e("../localization/localize")
  6153. , u = e("./../util/logger")
  6154. , d = new u(i)
  6155. , p = '"https://support.port.com/hc/articles/208220058"';
  6156. t.exports.error = a
  6157. }
  6158. ).call(this, "/js/gui/error.js")
  6159. }
  6160. , {
  6161. "../localization/localize": 108,
  6162. "./../analytics": 4,
  6163. "./../settings": 166,
  6164. "./../util/browser": 182,
  6165. "./../util/logger": 189
  6166. }],
  6167. 65: [function(e, t, i) {
  6168. (function(i) {
  6169. "use strict";
  6170. function n() {
  6171. Ue = [],
  6172. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6173. Ue.push(".hideTarget", ".pinTop.right")
  6174. }
  6175. function r() {
  6176. for (var e in je)
  6177. if (je.hasOwnProperty(e)) {
  6178. var t = je[e];
  6179. if (!t.visible)
  6180. for (var i = 0; i < t.elements.length; i++)
  6181. $(t.elements[i]).hide()
  6182. }
  6183. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6184. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6185. n()
  6186. }
  6187. function o(e, t) {
  6188. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6189. $("#gui-zoomin").toggle(i),
  6190. $("#gui-zoomout").toggle(i)
  6191. }
  6192. function a() {
  6193. c(),
  6194. $(".pinBottom").toggleClass("open"),
  6195. $("#drawer").toggleClass("open"),
  6196. $(".footer").toggleClass("open"),
  6197. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6198. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6199. ie.resetDrawer()),
  6200. setTimeout(function() {
  6201. $("#pullTab").toggleClass("opened");
  6202. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6203. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6204. }
  6205. function s(e) {
  6206. var t;
  6207. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6208. t = e.position().top + e.outerHeight(),
  6209. e.attr("style", "display: none"));
  6210. var i = $("#player").outerHeight()
  6211. , n = i - 130;
  6212. return n < t + 25
  6213. }
  6214. function l(e) {
  6215. "touchstart" === e.type && e.preventDefault(),
  6216. e.stopPropagation()
  6217. }
  6218. function c() {
  6219. W && (W.reload(),
  6220. W.init())
  6221. }
  6222. function h(e) {
  6223. ne.show(e),
  6224. r()
  6225. }
  6226. function u(e) {
  6227. ne.progress(e)
  6228. }
  6229. function d(e, t, i) {
  6230. var n = t.player;
  6231. $("#gui-thumb").fadeOut(2500),
  6232. ne.hide(function() {
  6233. Ge = !1
  6234. }),
  6235. me.init(e, i),
  6236. de.finishSetup(Object.keys(e.tags).length),
  6237. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6238. var s = function() {
  6239. i.dismissExaminedTag(),
  6240. i.disableHovering()
  6241. };
  6242. Ae.on(ye.OPENED, s),
  6243. Ce.on(Me.OPENED, s),
  6244. he.on(ue.OPENED, s),
  6245. fe.on(ge.OPENED, s);
  6246. var l = i.enableHovering.bind(i);
  6247. if (Ae.on(ye.CLOSED, l),
  6248. Ce.on(Me.CLOSED, l),
  6249. he.on(ue.CLOSED, l),
  6250. fe.on(ge.CLOSED, l),
  6251. Q.labels.enabled && Object.keys(e.labels).length,
  6252. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6253. C(e.currentFloor, n.mode)),
  6254. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6255. r(),
  6256. o(t, t.player),
  6257. $("#gui").fadeIn(1500),
  6258. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6259. a(),
  6260. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6261. }, 2e3),
  6262. !K.isMobile())
  6263. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6264. $(c[h]).addClass("hasHover");
  6265. O(e),
  6266. de.setupToggling();
  6267. //xzw:
  6268. window.editHotPanel && editHotPanel();
  6269. //czj
  6270. navBorderRadius(e);
  6271. //czj 编辑界面
  6272. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6273. window.EditTools && new EditTools(n.sceneRenderer);
  6274. }
  6275. function navBorderRadius(e){
  6276. var pullTab = $("#pullTab"),
  6277. mobileRadius = {
  6278. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6279. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6280. },
  6281. topRadius = {
  6282. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6283. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6284. };
  6285. function BorderRadius(bottom,top){
  6286. $("#gui-modes-map > div:visible:last").css(bottom);
  6287. if(pullTab.is(':visible')){
  6288. $(".viewContainer > div:visible:first").css(top);
  6289. }else{
  6290. $("#gui-modes-map > div:visible:first").css(top);
  6291. }
  6292. }
  6293. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6294. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6295. }else{
  6296. BorderRadius(topRadius.bottom,topRadius.top);
  6297. }
  6298. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6299. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6300. window.specialScene && specialScene.special().afterImplement();
  6301. }
  6302. }
  6303. function p(e) {
  6304. e || (e = 0),
  6305. We = !1,
  6306. window.setTimeout(function() {
  6307. We || (ze = !0,
  6308. $("#gui-spinner").stop(!0, !0).show())
  6309. }
  6310. .bind(this), e)
  6311. }
  6312. function f() {
  6313. $("#gui-spinner").stop(!0, !0),
  6314. $("#gui-spinner").fadeOut(1e3),
  6315. We = !0,
  6316. ze = !1
  6317. }
  6318. function g(e, t) {
  6319. var i = e.mode
  6320. , n = t || e.currentPano;
  6321. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6322. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6323. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6324. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6325. Q.show360Views.enabled && !n.isAligned() ? (
  6326. $(".gui-floor").addClass("hidden"),
  6327. $("#gui-modes-outside").addClass("desktop-only")) : (
  6328. $(".gui-floor").removeClass("hidden"),
  6329. $("#gui-modes-outside").removeClass("desktop-only")),
  6330. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6331. Be = i,
  6332. $("#gui-modes-outside").addClass("hidden"),
  6333. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6334. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6335. }
  6336. function m(e, t) {
  6337. var i = t.player;
  6338. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6339. l(e),
  6340. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6341. J.track("USER", {
  6342. event_type: "showcase_gui",
  6343. gui_action: "click_inside_mode_button"
  6344. }),
  6345. t.changeMode(_e.PANORAMA);
  6346. }),
  6347. $("#gui-modes-outside").find("a").on("click", function(e) {
  6348. l(e),
  6349. J.track("showcase_gui", {
  6350. gui_action: "click_outside_mode_button"
  6351. }),
  6352. t.changeMode(Be)
  6353. }),
  6354. $("#gui-modes-floorplan").on("click", function(e) {
  6355. l(e),
  6356. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6357. gui_action: "click_floorplan_mode_button"
  6358. }),
  6359. t.changeMode(_e.FLOORPLAN));
  6360. }),
  6361. $("#gui-modes-dollhouse").on("click", function(e) {
  6362. l(e),
  6363. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6364. gui_action: "click_dollhouse_mode_button"
  6365. }),
  6366. t.changeMode(_e.DOLLHOUSE));
  6367. })
  6368. }
  6369. function v(e, t) {
  6370. function i() {
  6371. document.getElementById("vr").classList.remove("hidden"),
  6372. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6373. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6374. $(".improper-embed").toggleClass("hidden", !1),
  6375. r())
  6376. }, function(e) {
  6377. r()
  6378. }) : r()
  6379. }
  6380. function n(i) {
  6381. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6382. Ie.init(e.data, t, i, q),
  6383. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6384. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6385. }
  6386. function r() {
  6387. De.info("WebVR support not found, VR button activates native app VR modal"),
  6388. Ae.init(e.data, q),
  6389. Ae.on(ye.OPENED, function() {
  6390. var e = document.getElementById("vr-modal");
  6391. return function() {
  6392. Ze("vr"),
  6393. le.open(e)
  6394. }
  6395. }()),
  6396. Ae.on(ye.CLOSED, le.reset)
  6397. }
  6398. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6399. /*********************** 方奕卓 VR功能事件监听 ********************/
  6400. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6401. switch (Q.vr.option) {
  6402. case Pe.CONTEXTUAL:
  6403. i();
  6404. break;
  6405. case Pe.ANDROID:
  6406. K.detectAndroid() && i();
  6407. break;
  6408. case Pe.NONE:
  6409. }
  6410. }
  6411. }
  6412. function A(e, t) {
  6413. $("#play").on("mousedown touchstart", function(e) {
  6414. l(e);
  6415. Ze("tour");
  6416. ve.play();
  6417. J.trackAlways("showcase_gui", {
  6418. gui_action: "play_highlights"
  6419. })
  6420. }),
  6421. window.startAndPlay = function(e) {
  6422. // l(e);
  6423. Ze("tour");
  6424. ve.play();
  6425. J.trackAlways("showcase_gui", {
  6426. gui_action: "play_highlights"
  6427. })
  6428. };
  6429. $("#pause").on("mousedown touchstart", function(e) {
  6430. l(e),
  6431. ve.pause(),
  6432. J.trackAlways("showcase_gui", {
  6433. gui_action: "pause_highlights"
  6434. })
  6435. }),
  6436. $("#gui-zoomin").find("a").on("click", function(e) {
  6437. l(e),
  6438. t.player.zoomInIncrementally()
  6439. }),
  6440. $("#gui-zoomout").find("a").on("click", function(e) {
  6441. l(e),
  6442. t.player.zoomOutIncrementally()
  6443. })
  6444. }
  6445. function y(e, t) {
  6446. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6447. if(getQueryVariable('m') === '372') continue;
  6448. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6449. $(".gui-floor").find(".container").prepend(r)
  6450. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6451. }
  6452. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6453. i.on("click", function(e) {
  6454. l(e),
  6455. Ze("floor"),
  6456. i.toggleClass("open")
  6457. }),
  6458. $(".floorChoice").on("click", function(e) {
  6459. l(e);
  6460. var n = $(this).data("index");
  6461. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6462. t.player.gotoFloor(n),
  6463. J.track("showcase_gui", {
  6464. gui_action: "click_floor_select_button",
  6465. interaction_source: "gui"
  6466. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6467. Ze("move"),
  6468. t.allFloors(),
  6469. J.track("showcase_gui", {
  6470. gui_action: "click_toggle_all_floors_button",
  6471. interaction_source: "gui"
  6472. })),
  6473. i.removeClass("open")
  6474. })
  6475. }
  6476. function C(e, t) {
  6477. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6478. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6479. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6480. $(".floorChoice").removeClass("active"),
  6481. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6482. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6483. $(".floorChoice").removeClass("active"),
  6484. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6485. }
  6486. function I(e) {
  6487. return e.describe().inTransition
  6488. }
  6489. function b(e, t, i) {
  6490. Fe = e.heroLocations.length;
  6491. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6492. , r = 100 / Fe + "%"
  6493. , o = $("#thumb-container")
  6494. , a = $("#progressBar");
  6495. $("#status").find(".totalSteps").text(Fe);
  6496. for (var s = 0; s < Fe; s++) {
  6497. var c = e.heroLocations[s]
  6498. , h = $(n);
  6499. var thumbUrl
  6500. if(c.heroLocations){//有子项,选第一张截图
  6501. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6502. }else{
  6503. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6504. }
  6505. h.attr("data-index", s)
  6506. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6507. if (c.name) {
  6508. var u = $('<div class="overlay"></div>').text(c.name);
  6509. h.prepend(u)
  6510. }
  6511. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6512. var d = e.panos.get(c.panoId)
  6513. , p = d && !d.isAligned()
  6514. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6515. h.prepend(f)
  6516. }
  6517. o.append(h),
  6518. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6519. }
  6520. j = 144 * Fe,
  6521. Y = 111 * Fe,
  6522. $(".thumbImg").on("mouseover", function() {
  6523. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6524. }),
  6525. $(".thumbImg").on("mouseout", function() {
  6526. t.clearPath()
  6527. }),
  6528. $(".thumbImg").on("click", function(e) {
  6529. l(e);
  6530. var i = $(this);
  6531. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6532. J.trackAlways("showcase_gui", {
  6533. gui_action: "click_highlight"
  6534. }),
  6535. t.goToHighlight([i.data("index"),0])//改
  6536. }),
  6537. $(".previous").find("a").on("click", function(e) {
  6538. l(e),
  6539. J.trackAlways("showcase_gui", {
  6540. gui_action: "prev_highlight"
  6541. }),
  6542. t.prevHighlight()
  6543. }),
  6544. $(".next").find("a").on("click", function(e) {
  6545. l(e),
  6546. J.trackAlways("showcase_gui", {
  6547. gui_action: "next_highlight"
  6548. }),
  6549. t.nextHighlight()
  6550. }),
  6551. $("#drawer").on("mouseleave", function(e) {
  6552. l(e);
  6553. var t;
  6554. try {
  6555. t = new MouseEvent("mouseup",{
  6556. clientX: e.clientX,
  6557. clientY: e.clientY,
  6558. screenX: e.screenX,
  6559. screenY: e.screenY
  6560. })
  6561. } catch (i) {
  6562. t = document.createEvent("MouseEvents"),
  6563. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6564. }
  6565. document.dispatchEvent(t)
  6566. }),
  6567. W = new Sly($("#scrollFrame"),{
  6568. horizontal: !0,
  6569. itemNav: "centered",
  6570. smart: !0,
  6571. scrollTrap: !0,
  6572. scrollBy: 1,
  6573. mouseDragging: !0,
  6574. touchDragging: !0,
  6575. speed: 300,
  6576. dragHandle: !0,
  6577. dynamicHandle: !0,
  6578. clickBar: !0,
  6579. scrollBar: $("#scroller"),
  6580. activateOn: null
  6581. }).init(),
  6582. W.on("active", function(e, t) {
  6583. Ve = t,
  6584. Ze("tour"),
  6585. $(".step").removeClass("active"),
  6586. $("#status").find(".curIdx").text(t + 1);
  6587. for (var i = 0; i <= t; i++)
  6588. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6589. }),
  6590. w()
  6591. }
  6592. function w() {
  6593. var e = $("#player").width() - 20
  6594. , t = $("#scroller")
  6595. , i = $("#drawer")
  6596. , n = $(".pinBottom");
  6597. if ($("#player").width() < 488 || $("#player").height() < 488)
  6598. t.addClass("hidden"),
  6599. i.addClass("noScroll"),
  6600. n.addClass("noScroll");
  6601. else {
  6602. var r = j > e
  6603. , o = !i.hasClass("noScroll")
  6604. , a = r !== o;
  6605. a && (t.toggleClass("hidden"),
  6606. i.toggleClass("noScroll"),
  6607. n.toggleClass("noScroll"))
  6608. }
  6609. }
  6610. function _(e) {
  6611. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6612. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6613. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6614. }
  6615. function T(e) {
  6616. function t(t, i) {
  6617. return !!e.player_options[t] && e[i || t]
  6618. }
  6619. $(".model-title").text(e.name);
  6620. var i = Q.pageTitle;
  6621. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6622. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6623. document.title = i ,
  6624. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6625. delay: {
  6626. show: 50,
  6627. hide: 0
  6628. },
  6629. trigger: "hover",
  6630. html: !1,
  6631. viewport: {
  6632. selector: "body",
  6633. padding: 10
  6634. }
  6635. }),
  6636. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6637. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6638. de.populate({
  6639. name: t("model_name", "name"),
  6640. coBrand: t("presented_by"),
  6641. description: t("model_summary", "summary") || "暂无内容",
  6642. contactName: t("contact_name"),
  6643. address: t("address"),
  6644. phone: t("contact_phone"),
  6645. formattedPhone: e.formatted_contact_phone,
  6646. email: t("contact_email"),
  6647. url: t("external_url"),
  6648. socialSharing: e.enable_social_sharing && e.is_public
  6649. })
  6650. }
  6651. function x(e, t, i, n, r, o) {
  6652. function a() {
  6653. o.setLoadingStartTime(),
  6654. H(),
  6655. r ? (re.showMessage(t, i, je.coBrand.visible),
  6656. l()) : h(l)
  6657. }
  6658. var s = $.Deferred()
  6659. , l = s.resolve.bind(s);
  6660. return Ge = !0,
  6661. O(e),
  6662. e.data.player_options && _(e.data.player_options),
  6663. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6664. Re.localizeGUI(),
  6665. T(e.data),
  6666. r || $(".quick").addClass("hidden"),
  6667. //e.data.image && !r && E(e.data.image),
  6668. n ? (J.impression(),
  6669. a()) : (o.setWaitingStartTime(),
  6670. oe.show(r, a)),
  6671. s
  6672. }
  6673. function S(e, t, i, n, r, a, s) {
  6674. q = s,
  6675. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6676. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6677. ae.init(),
  6678. re.init(e, a),
  6679. Oe.init(e, t, n),
  6680. $(".icon").on("mouseover", function() {
  6681. t.player && t.player.reticule.hide()
  6682. }),
  6683. m(e, t),
  6684. A(e, t),
  6685. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6686. Ce.on(Me.OPENED, function() {
  6687. var e = document.getElementById("share-modal");
  6688. return function() {
  6689. Ze("share"),
  6690. le.open(e)
  6691. }
  6692. }()),
  6693. Ce.on(Me.CLOSED, le.reset)),
  6694. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6695. je.tourControls.visible = !1),
  6696. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6697. z(),
  6698. g(i),
  6699. v(e, r),
  6700. e.on("floor.changed", C),
  6701. e.on("waiting", R.bind(this, e)),
  6702. e.on("waiting-done", P.bind(this, e)),
  6703. i.on(xe.ModeChanged, function(e, n) {
  6704. g(i),
  6705. o(t, i),
  6706. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6707. he.updateMode(n)
  6708. }),
  6709. n.on(Se.Move, Ze.bind(this, "move")),
  6710. i.on(xe.Ready, function() {
  6711. ie.init(n, i, i.tagManager, t),
  6712. i.on(xe.ModeChanged, function(e, t) {
  6713. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6714. })
  6715. }),
  6716. i.on(xe.PanoChosen, function(e, t) {
  6717. g(i, t),
  6718. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6719. }),
  6720. le.on(ce.CLOSE, function(e) {
  6721. switch (e) {
  6722. case "vr-modal":
  6723. Ae.dismiss();
  6724. break;
  6725. case "share-modal":
  6726. Ce.hide();
  6727. break;
  6728. case "terms-modal":
  6729. fe.hide()
  6730. }
  6731. });
  6732. var l = $("#play").eq(0)
  6733. , c = $("#pause").eq(0)
  6734. , h = $(".pinBottom").toArray()
  6735. , u = $("#drawer").eq(0)
  6736. , d = $("#playHead").eq(0)
  6737. , p = $("#progressBar").eq(0)
  6738. , f = $("#thumb-container").eq(0)
  6739. , y = f.children()
  6740. , I = p.children();
  6741. t.on("update.controls", function() {
  6742. var n = t.describe();
  6743. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6744. c.show()),
  6745. n.tourInProgress && (h.forEach(function(e) {
  6746. e.classList.add("playing")
  6747. }),
  6748. u.addClass("playing"),
  6749. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6750. c.hide()),
  6751. n.tourInProgress || (ve.stopTour(),
  6752. h.forEach(function(e) {
  6753. e.classList.remove("playing")
  6754. }),
  6755. u.removeClass("playing"),
  6756. d.removeClass("playing")));
  6757. var r, a, s;
  6758. if (null !== n.currentItem) {
  6759. var p, f;
  6760. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6761. n.onTheBus ? (p = "active",
  6762. f = "recent") : (f = "active",
  6763. p = "recent");
  6764. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6765. for (r = 0; r < e.heroLocations.length; r += 1)
  6766. s = y.eq(r),
  6767. a = I.eq(r),
  6768. s.removeClass(f),
  6769. a.removeClass(f),
  6770. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6771. a.addClass(p),
  6772. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6773. a.addClass(p)) : (s.removeClass(p),
  6774. a.removeClass(p))
  6775. } else
  6776. for (r = 0; r < e.heroLocations.length; r += 1)
  6777. s = y.eq(r),
  6778. a = I.eq(r),
  6779. s.removeClass("active recent"),
  6780. a.removeClass("active recent");
  6781. o(t, i)
  6782. }),
  6783. document.addEventListener("keydown", function(n) {
  6784. switch (J.updateInteraction(Se.InteractionKey),
  6785. n.which) {
  6786. case we.ZERO:
  6787. Q.debug && e.toggleAlpha();
  6788. break;
  6789. case we.NINE:
  6790. Q.debug && se.toggle();
  6791. break;
  6792. case we.ONE:
  6793. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6794. break;
  6795. case we.TWO:
  6796. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6797. break;
  6798. case we.THREE:
  6799. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6800. break;
  6801. case we.FOUR:
  6802. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6803. break;
  6804. case we.SPACE:
  6805. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6806. break;
  6807. case we.RETURN:
  6808. Q.debug && e.toggleExplodeUp();
  6809. break;
  6810. case we.P:
  6811. k();
  6812. break;
  6813. case we.U:
  6814. B();
  6815. break;
  6816. case we.X:
  6817. Q.debug && e.toggleExplode();
  6818. break;
  6819. case we.PLUSEQUALS:
  6820. t.player.activatePersistentZooming(!0),
  6821. ie.hideUi();
  6822. break;
  6823. case we.DASHUNDERSCORE:
  6824. t.player.activatePersistentZooming(!1),
  6825. ie.hideUi();
  6826. break;
  6827. case we.SEVEN:
  6828. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6829. break;
  6830. case we.EIGHT:
  6831. t.player.decreaseZoomSpeed();
  6832. break;
  6833. case we.NINE:
  6834. t.player.increaseZoomSpeed()
  6835. }
  6836. return i && i.reticule.hide(),
  6837. !0
  6838. }
  6839. .bind(this)),
  6840. document.addEventListener("keyup", function(e) {
  6841. switch (e.which) {
  6842. case we.PLUSEQUALS:
  6843. t.player.deactivatePersistentZooming();
  6844. break;
  6845. case we.DASHUNDERSCORE:
  6846. t.player.deactivatePersistentZooming()
  6847. }
  6848. }
  6849. .bind(this)),
  6850. F(e),
  6851. L(e, t.player),
  6852. M(i),
  6853. te.setAutoPlay(e.heroCount()),
  6854. he.init(i, a.mode),
  6855. he.on(ue.OPENED, Ze.bind(this, "help")),
  6856. fe.init(),
  6857. fe.on(ge.OPENED, function() {
  6858. var e = document.getElementById("terms-modal");
  6859. return function() {
  6860. Ze("terms"),
  6861. le.open(e)
  6862. }
  6863. }()),
  6864. fe.on(ge.CLOSED, le.reset),
  6865. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6866. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6867. Q.profiling.enabled && se.show(),
  6868. ve.init(t)
  6869. }
  6870. function M(e) {
  6871. var t = function(e, t) {
  6872. $(e).find("a").each(function(e, i) {
  6873. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6874. i.style.pointerEvents = t ? "auto" : "none"
  6875. })
  6876. }
  6877. , i = function() {
  6878. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6879. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6880. };
  6881. e.on(Ne.ZoomMax, function() {
  6882. t("#gui-zoomin", !1),
  6883. t("#gui-zoomout", !0)
  6884. }),
  6885. e.on(Ne.ZoomMin, function() {
  6886. t("#gui-zoomin", !0),
  6887. t("#gui-zoomout", !1)
  6888. }),
  6889. e.on(Ne.ZoomIn, function() {
  6890. t("#gui-zoomout", !0)
  6891. }),
  6892. e.on(Ne.ZoomOut, function() {
  6893. t("#gui-zoomin", !0)
  6894. }),
  6895. i()
  6896. }
  6897. function R(e) {
  6898. O(e)
  6899. }
  6900. function P(e) {
  6901. O(e)
  6902. }
  6903. function O(e) {
  6904. var t = e.waitQueue.length;
  6905. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6906. }
  6907. function L(e, t) {
  6908. He = {
  6909. gui: null,
  6910. visible: !1,
  6911. model: e,
  6912. player: t
  6913. }
  6914. }
  6915. function D(e, t) {
  6916. function i() {
  6917. var i = t.toJSON();
  6918. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6919. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6920. }
  6921. var n = {}
  6922. , r = new Le.GUI({
  6923. autoPlace: !0,
  6924. width: "60%"
  6925. });
  6926. i(),
  6927. t.on(xe.ViewChanged, i),
  6928. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  6929. r.domElement.id = "datLinks";
  6930. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  6931. return o.forEach(function(e) {
  6932. if (!K.detectSafari()) {
  6933. var t = document.createElement("button");
  6934. t.classList.add("btn-deep-link"),
  6935. t.innerText = Re.MENU_COPY,
  6936. e.nextSibling.appendChild(t);
  6937. var i = function() {
  6938. alert(Re.LINK_ALERT_COPY),
  6939. t.hide()
  6940. };
  6941. t.addEventListener("click", function(e) {
  6942. try {
  6943. var t = e.target.parentNode.childNodes[0];
  6944. t.select();
  6945. var n = document.execCommand("copy");
  6946. t.blur(),
  6947. n || i()
  6948. } catch (e) {
  6949. i()
  6950. }
  6951. })
  6952. }
  6953. }),
  6954. $(r.__closeButton).hide(),
  6955. r
  6956. }
  6957. function N(e) {
  6958. He.gui || (He.gui = D(He.model, He.player)),
  6959. He.visible = e,
  6960. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  6961. }
  6962. function B() {
  6963. N(!He.visible)
  6964. }
  6965. function F(e) {
  6966. ke = {
  6967. gui: null,
  6968. visible: !1,
  6969. model: e
  6970. }
  6971. }
  6972. function V(e) {
  6973. var t = new Le.GUI;
  6974. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  6975. e.setSweepVisibility(Q.showSweeps)
  6976. }),
  6977. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  6978. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  6979. Q.transition.flySpeed = 0,
  6980. t.__controllers.forEach(function(e) {
  6981. e.updateDisplay()
  6982. })
  6983. }),
  6984. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  6985. $(t.__closeButton).hide(),
  6986. t
  6987. }
  6988. function U(e) {
  6989. ke.gui || (ke.gui = V(ke.model)),
  6990. ke.visible = e,
  6991. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  6992. }
  6993. function k() {
  6994. U(!ke.visible)
  6995. }
  6996. function H() {
  6997. function e(e) {
  6998. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  6999. }
  7000. $("body").css("touch-action", "none"),
  7001. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7002. // e.preventDefault()
  7003. });
  7004. var t = document.getElementById("terms-text")
  7005. , i = document.getElementById("more-help-wrapper")
  7006. , n = (document.getElementById("navigation-help-wrapper"),
  7007. document.getElementById("help-dialog"),
  7008. document.getElementById("tag-billboards"));
  7009. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7010. document.body.addEventListener("DOMMouseScroll", e)),
  7011. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7012. e.stopPropagation()
  7013. })
  7014. }
  7015. function G(e, t) {
  7016. for (var i = []; e; )
  7017. i.push(e),
  7018. e = e.parentNode;
  7019. for (; t && i.indexOf(t) === -1; )
  7020. t = t.parentNode;
  7021. return t
  7022. }
  7023. function z() {
  7024. var e, t = function(t) {
  7025. e = 0 === t.button || 1 === t.which ? t.target : null
  7026. }, i = function(t) {
  7027. e !== t.target && (e = G(e, t.target));
  7028. var i = document.getElementById("gui-parent");
  7029. if (G(i, e) !== i && (e = null),
  7030. e) {
  7031. var n;
  7032. try {
  7033. n = new MouseEvent("click",t)
  7034. } catch (e) {
  7035. n = document.createEvent("MouseEvents"),
  7036. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7037. }
  7038. n.syntheticClick = !0,
  7039. e.dispatchEvent(n),
  7040. e = null
  7041. }
  7042. };
  7043. document.body.addEventListener("mousedown", t, !0),
  7044. document.body.addEventListener("mouseup", i, !0),
  7045. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7046. e.syntheticClick || (e.stopPropagation(),
  7047. "A" === e.target.nodeName && e.preventDefault())
  7048. }, !0)
  7049. }
  7050. var W, j, Y, X, Z, q, K = (e("three"),
  7051. e("../util/ajax"),
  7052. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7053. e("../util/camera"),
  7054. e("../util/logger")), te = (e("../objects/Snapshot"),
  7055. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7056. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7057. e("../enum/PathDisplayMode"),
  7058. e("../enum/DirectorEvents"),
  7059. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7060. e("../enum/WarpStyle"),
  7061. e("../enum/AlignmentType"),
  7062. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7063. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7064. coBrand: {
  7065. visible: !0,
  7066. elements: [".co-brand", "#loaderCoBrand"]
  7067. },
  7068. help: {
  7069. visible: !0,
  7070. elements: [".nav-help", "#nav-help"]
  7071. },
  7072. tourControls: {
  7073. visible: !0,
  7074. elements: [".next", ".previous", "#play"]
  7075. },
  7076. highlight: {
  7077. visible: !0,
  7078. elements: ["#drawer", "#pullTab"]
  7079. },
  7080. share: {
  7081. visible: !0,
  7082. elements: [".socialButton", "#share"]
  7083. },
  7084. fullScreen: {
  7085. visible: !0,
  7086. elements: ["#gui-fullscreen"]
  7087. },
  7088. floors: {
  7089. visible: !0,
  7090. elements: [".gui-floor"]
  7091. }
  7092. }, Ye = function() {
  7093. var e = document.getElementById("drawer");
  7094. return function() {
  7095. $("#player").height() < 400 && e.classList.contains("open") && a()
  7096. }
  7097. }(), Xe = function() {
  7098. var e = document.getElementById("meta-info");
  7099. return function() {
  7100. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7101. }
  7102. }(), Ze = function(e) {
  7103. function t() {
  7104. u.classList.contains("expand") && de.toggleMeta(!0)
  7105. }
  7106. function i() {
  7107. fe.hide()
  7108. }
  7109. function n() {
  7110. he.close()
  7111. }
  7112. function r() {
  7113. Ae.dismiss()
  7114. }
  7115. function o() {
  7116. p.hasClass("open") && a(!0)
  7117. }
  7118. function l() {
  7119. Ce.hide()
  7120. }
  7121. function c() {
  7122. f.hasClass("open") && f.removeClass("open")
  7123. }
  7124. function h() {
  7125. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7126. }
  7127. var u = document.getElementById("meta-info")
  7128. , d = document.getElementById("interaction-modal")
  7129. , p = $("#drawer").eq(0)
  7130. , f = $(".gui-floor").eq(0)
  7131. , g = $(".vr-popup").eq(0);
  7132. return function(e) {
  7133. switch (e) {
  7134. case "info":
  7135. i(),
  7136. n(),
  7137. Ye(),
  7138. l(),
  7139. c(),
  7140. r(),
  7141. h();
  7142. break;
  7143. case "terms":
  7144. t(),
  7145. n(),
  7146. o(),
  7147. l(),
  7148. c(),
  7149. r(),
  7150. h();
  7151. break;
  7152. case "help":
  7153. t(),
  7154. i(),
  7155. l(),
  7156. c(),
  7157. r(),
  7158. h();
  7159. break;
  7160. case "vr":
  7161. t(),
  7162. i(),
  7163. l(),
  7164. c(),
  7165. n(),
  7166. h(),
  7167. s(g) && o();
  7168. break;
  7169. case "highlights":
  7170. Xe(),
  7171. i(),
  7172. l(),
  7173. c();
  7174. break;
  7175. case "share":
  7176. t(),
  7177. i(),
  7178. n(),
  7179. c(),
  7180. r(),
  7181. h();
  7182. break;
  7183. case "floor":
  7184. i(),
  7185. l(),
  7186. r();
  7187. break;
  7188. case "view":
  7189. c(),
  7190. l(),
  7191. i(),
  7192. r();
  7193. break;
  7194. case "tour":
  7195. i(),
  7196. l(),
  7197. c(),
  7198. r();
  7199. break;
  7200. case "move":
  7201. i(),
  7202. l(),
  7203. c(),
  7204. r();
  7205. break;
  7206. case "resize":
  7207. t(),
  7208. Ye(),
  7209. c();
  7210. break;
  7211. case "tag":
  7212. i(),
  7213. n(),
  7214. l(),
  7215. c(),
  7216. r()
  7217. }
  7218. }
  7219. }();
  7220. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7221. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7222. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7223. setTimeout(function() {
  7224. $(".icon:visible").hide().show(0)
  7225. }, 100)
  7226. }),
  7227. $("#gui-fullscreen").find("a").on("click", function(e) {
  7228. l(e),
  7229. K.requestFullscreen($("body")[0]),
  7230. J.track("showcase_gui", {
  7231. gui_action: "click_enter_fullscreen",
  7232. interaction_source: "gui"
  7233. })
  7234. //czj
  7235. //W.reload()
  7236. }),
  7237. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7238. l(e),
  7239. K.exitFullscreen(),
  7240. J.track("showcase_gui", {
  7241. gui_action: "click_exit_fullscreen",
  7242. interaction_source: "gui"
  7243. })
  7244. })
  7245. $(window).on("resize", function(e) {
  7246. var t = e.target.innerHeight
  7247. , i = e.target.innerWidth;
  7248. t === X && i === Z || (je.highlight.visible && w(),
  7249. Ze("resize"),
  7250. $(".pinTop.right").removeClass("hideUnderMeta"),
  7251. c(),
  7252. X = t,
  7253. Z = i)
  7254. }).resize(),
  7255. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7256. $("#pullTab").on("click", function(e) {
  7257. l(e),
  7258. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7259. gui_action: "hide_highlight_reel"
  7260. }),
  7261. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7262. gui_action: "show_highlight_reel"
  7263. }),
  7264. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7265. a()
  7266. });
  7267. /***********************方奕卓 热点列表事件监听 ************************/
  7268. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7269. $('#hotList').css('display', '');
  7270. $('#hotList').on('click',function(e){
  7271. l(e);
  7272. var hotList = $('#hotListWrap')[0];
  7273. var isActive = hotList.classList.contains('hotListActive');
  7274. if(isActive){
  7275. hotList.classList.remove('hotListActive');
  7276. this.classList.remove('active')
  7277. }else{
  7278. hotList.classList.add('hotListActive');
  7279. this.classList.add('active')
  7280. }
  7281. }),
  7282. $('#hotListContent ul').on('mouseover', function(e){
  7283. l(e);
  7284. var target = e.target;
  7285. var hotList = document.getElementById('hotListWrap');
  7286. if(target.tagName === 'SPAN'){
  7287. var targetParent = target.parentElement.parentElement;
  7288. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7289. hotList.style.width = target.offsetWidth + 116 + 'px';
  7290. }else{
  7291. hotList.style.width = '';
  7292. }
  7293. }else if(target.tagName === 'LI'){
  7294. var targetParent = target.parentElement;
  7295. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7296. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7297. }else{
  7298. hotList.style.width = ''
  7299. }
  7300. }else {
  7301. hotList.style.width = '';
  7302. }
  7303. });
  7304. $('#hotListContent ul').on('click', function(e){
  7305. l(e);
  7306. this.preElem && this.preElem.classList.remove('active');
  7307. if(e.target.tagName === 'SPAN'){
  7308. e.target.parentElement.classList.add('active');
  7309. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7310. this.preElem = e.target.parentElement;
  7311. }else{
  7312. e.target.classList.add('active');
  7313. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7314. this.preElem = e.target;
  7315. }
  7316. })
  7317. $('#hotListClose').on('click', function(e){
  7318. l(e);
  7319. var hotList = $('#hotListWrap')[0];
  7320. hotList.classList.remove('hotListActive');
  7321. $('#hotListContent ul .active').removeClass('active');
  7322. $('#hotList')[0].classList.remove('active')
  7323. })
  7324. }
  7325. /*****************************************************************/
  7326. $("#more-menu-button").on("click", function(e) {
  7327. l(e);
  7328. var t = $("#more-menu");
  7329. t.toggleClass("open")
  7330. }),
  7331. t.exports.init = S,
  7332. t.exports.startLoading = x,
  7333. t.exports.endLoading = d,
  7334. t.exports.onProgress = u
  7335. }
  7336. ).call(this, "/js/gui/gui.js")
  7337. }
  7338. , {
  7339. "../analytics": 4,
  7340. "../controls/serializer": 14,
  7341. "../enum/AlignmentType": 17,
  7342. "../enum/BlackoutStyle": 18,
  7343. "../enum/ControlEvents": 21,
  7344. "../enum/DirectorEvents": 23,
  7345. "../enum/Keys": 30,
  7346. "../enum/PathDiscardMode": 38,
  7347. "../enum/PathDisplayMode": 39,
  7348. "../enum/PlayerEvents": 40,
  7349. "../enum/VROption": 47,
  7350. "../enum/Vectors": 50,
  7351. "../enum/Viewmode": 51,
  7352. "../enum/WarpStyle": 52,
  7353. "../enum/ZoomEvents": 53,
  7354. "../lib/dat.gui": 93,
  7355. "../localization/localize": 108,
  7356. "../tag/Media/MediaEvent": 131,
  7357. "../objects/Snapshot": 153,
  7358. "../settings": 166,
  7359. "../util/ajax": 181,
  7360. "../util/browser": 182,
  7361. "../util/camera": 183,
  7362. "../util/logger": 189,
  7363. "../util/showcase": 193,
  7364. "../util/transitions": 195,
  7365. "./closer/ModalCloserEvent": 61,
  7366. "./closer/modalCloser": 62,
  7367. "./help/HelpEvent": 66,
  7368. "./help/help": 67,
  7369. "./helpManager": 68,
  7370. "./immersiveMode": 69,
  7371. "./konami": 70,
  7372. "./landingScreen": 71,
  7373. "./loadingScreen": 72,
  7374. "./memoryUsage": 73,
  7375. "./playButton": 74,
  7376. "./populateModal": 75,
  7377. "./sharing/ShareEvents": 76,
  7378. "./sharing/modal": 77,
  7379. "./terms/TermsEvent": 78,
  7380. "./terms/terms": 79,
  7381. "./title/TitleEvents": 80,
  7382. "./title/tagToggle": 81,
  7383. "./title/titleBar": 82,
  7384. "./tourInteraction": 84,
  7385. "./vr/vrEvent": 85,
  7386. "./vr/vrModal": 87,
  7387. "./webvr/WebVrEvent": 88,
  7388. "./webvr/webVRgui": 89,
  7389. three: 217
  7390. }],
  7391. 66: [function(e, t, i) {
  7392. "use strict";
  7393. t.exports = Object.freeze({
  7394. OPENED: "help.opened",
  7395. CLOSED: "help.closed"
  7396. })
  7397. }
  7398. , {}],
  7399. 67: [function(e, t, i) {
  7400. "use strict";
  7401. function n() {
  7402. g.on("click", function(e) {
  7403. if (S && S !== l.TRANSITIONING) {
  7404. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7405. t && !M ? R.close() : r()
  7406. }
  7407. }),
  7408. w.on("click", function(e) {
  7409. R.close()
  7410. }),
  7411. E.on("click", function(e) {
  7412. S && S !== l.TRANSITIONING && (s(),
  7413. o())
  7414. }),
  7415. b.on("click", function(e) {
  7416. s(),
  7417. a()
  7418. })
  7419. }
  7420. function r() {
  7421. S && S !== l.TRANSITIONING && (M = !0,
  7422. setTimeout(function() {
  7423. M = !1
  7424. }, d.help.modalStayDuration),
  7425. R.emit(h.OPENED),
  7426. m.addClass("open " + S),
  7427. g.addClass("open"),
  7428. s(),
  7429. o(),
  7430. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7431. y.classList.add("fadeIn"))
  7432. }
  7433. function o() {
  7434. E.addClass("underline-tab"),
  7435. u.fill(_, c.NAVIGATION, S),
  7436. m.addClass(S)
  7437. }
  7438. function a() {
  7439. b.addClass("underline-tab"),
  7440. u.fill(T, c.MORE_HELP),
  7441. m.addClass("more-help")
  7442. }
  7443. function s(e, t) {
  7444. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7445. I.forEach(function(e) {
  7446. e.classList.remove("underline-tab")
  7447. })
  7448. }
  7449. var l = e("../../enum/Viewmode")
  7450. , c = e("../../enum/HelpModalType")
  7451. , h = e("./HelpEvent")
  7452. , u = (e("../helpManager"),
  7453. e("./../populateModal"))
  7454. , d = e("../../settings")
  7455. , p = e("../../util/common")
  7456. , f = e("events").EventEmitter
  7457. , g = $(".footer-help").eq(0)
  7458. , m = $("#help-dialog").eq(0)
  7459. , v = document.querySelector("#quick-logo")
  7460. , A = document.querySelector("#loaderCoBrand")
  7461. , y = document.querySelector("#help-dialog")
  7462. , C = document.querySelector(".footer")
  7463. , I = $(".help-tabs").children().toArray()
  7464. , E = $(".navigation-tab").eq(0)
  7465. , b = $(".more-help-tab").eq(0)
  7466. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7467. m.find(".close").eq(0))
  7468. , _ = m.find(".interactions").toArray()
  7469. , T = m.find(".ui-instructions").toArray()
  7470. , x = l.PANORAMA
  7471. , S = l.PANORAMA
  7472. , M = !1
  7473. , R = {
  7474. init: function(e, t) {
  7475. S = t,
  7476. x = t,
  7477. [y, A, v, C].forEach(function(e) {
  7478. e.classList.add(u.deviceType)
  7479. }),
  7480. n()
  7481. },
  7482. close: function() {
  7483. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7484. g.removeClass("open"),
  7485. m.removeClass("open"),
  7486. y.classList.contains("fadeIn"))) {
  7487. y.classList.remove("fadeIn");
  7488. var e = S === l.TRANSITIONING ? x : S;
  7489. u.clear(_, c.NAVIGATION, e)
  7490. }
  7491. },
  7492. updateMode: function(e) {
  7493. x = S,
  7494. S = e
  7495. }
  7496. };
  7497. p.extendObject(R, f.prototype),
  7498. t.exports = R
  7499. }
  7500. , {
  7501. "../../enum/HelpModalType": 28,
  7502. "../../enum/Viewmode": 51,
  7503. "../../settings": 166,
  7504. "../../util/common": 185,
  7505. "../helpManager": 68,
  7506. "./../populateModal": 75,
  7507. "./HelpEvent": 66,
  7508. events: 202
  7509. }],
  7510. 68: [function(e, t, i) {
  7511. (function(i) {
  7512. "use strict";
  7513. var n = e("../util/browser")
  7514. , r = e("./../util/logger")
  7515. , o = e("./../settings")
  7516. , a = new r(i)
  7517. , s = function() {
  7518. var e;
  7519. try {
  7520. return e = window.localStorage.getItem("visitCount") || "0",
  7521. e = (parseFloat(e) + 1).toString(),
  7522. window.localStorage.setItem("visitCount", e),
  7523. a.debug("visitCount = " + e),
  7524. e
  7525. } catch (t) {
  7526. e = "1",
  7527. a.debug("couldn't set local storage")
  7528. }
  7529. }()
  7530. , l = !1;
  7531. t.exports = {
  7532. isHelpDisabled: function() {
  7533. return "0" === n.valueFromHash("help", null) || l
  7534. },
  7535. isLargeHelpEnabled: function() {
  7536. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7537. },
  7538. isSmallHelpEnabled: function() {
  7539. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7540. },
  7541. isHelpEnabled: function() {
  7542. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7543. },
  7544. setAutoPlay: function(e) {
  7545. l = o.warp.auto >= 0 && e > 1
  7546. }
  7547. }
  7548. }
  7549. ).call(this, "/js/gui/helpManager.js")
  7550. }
  7551. , {
  7552. "../util/browser": 182,
  7553. "./../settings": 166,
  7554. "./../util/logger": 189
  7555. }],
  7556. 69: [function(e, t, i) {
  7557. "use strict";
  7558. function n(e, t, i, n) {
  7559. F = n,
  7560. r(e, t, i, F),
  7561. o(),
  7562. N = t.mode
  7563. }
  7564. function r(e, t, i, n) {
  7565. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7566. e.controls[t].on(v.Move, a),
  7567. e.controls[t].on(v.LongTap, c)
  7568. }),
  7569. M.on("mousewheel DOMMouseScroll", a),
  7570. i.on(m.TagActivated, a),
  7571. i.on(m.TagNavigation, a),
  7572. t.on(A.FlyingEnded, s),
  7573. t.on(A.ModeChanging, function(e, t) {
  7574. B = t !== C.PANORAMA && e !== C.PANORAMA
  7575. }),
  7576. t.on(A.ModeChanged, function(e, i) {
  7577. N = t.mode,
  7578. i !== C.TRANSITIONING ? l() : a("modeChange")
  7579. }),
  7580. n.on(y.TourStart, function() {
  7581. L = !0,
  7582. a()
  7583. }),
  7584. n.on(y.TourEnd, function() {
  7585. L = !1,
  7586. l()
  7587. }),
  7588. n.on(y.ActionInterrupted, function() {
  7589. L = !1
  7590. }),
  7591. R.addEventListener("touchend", function() {
  7592. $("#pullTab").hasClass("opened") && !L && l()
  7593. }, !0)
  7594. }
  7595. function o() {
  7596. p.isMobile() ? (b.forEach(function(e) {
  7597. e.classList.add("mobile")
  7598. }),
  7599. w.click(l)) : (b.forEach(function(e) {
  7600. e.addEventListener("mouseleave", function() {
  7601. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7602. }, !0)
  7603. }),
  7604. M.mouseleave(function() {
  7605. b[0].classList.contains("detectHover") && l()
  7606. }))
  7607. }
  7608. function a(e) {
  7609. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7610. P = !0,
  7611. g.close(),
  7612. h(e),
  7613. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7614. _.hasClass("playing") || (b.forEach(function(e) {
  7615. e.classList.add("detectHover")
  7616. }),
  7617. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7618. }
  7619. function s() {
  7620. _.hasClass("playing") || (clearTimeout(O),
  7621. O = setTimeout(l, f.immersive.timeToShowAgain))
  7622. }
  7623. function l() {
  7624. clearTimeout(O),
  7625. P = !1,
  7626. I.forEach(function(e) {
  7627. e.classList.remove("drawerOpen")
  7628. }),
  7629. L || E.forEach(function(e) {
  7630. e.classList.remove("duringTour")
  7631. }),
  7632. b.forEach(function(e) {
  7633. e.classList.remove("detectHover")
  7634. })
  7635. }
  7636. function c() {
  7637. P ? l() : a(),
  7638. D = !0,
  7639. setTimeout(function() {
  7640. D = !1
  7641. }, f.immersive.uiStayDuration)
  7642. }
  7643. function h(e) {
  7644. !d(e) && L ? E.forEach(function(e) {
  7645. e.classList.remove("drawerOpen"),
  7646. e.classList.add("duringTour")
  7647. }) : _.hasClass("open") ? E.forEach(function(e) {
  7648. e.classList.remove("duringTour"),
  7649. e.classList.add("drawerOpen")
  7650. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7651. e.classList.add("fadeOut")
  7652. })
  7653. }
  7654. function u() {
  7655. T.hasClass("duringTour") || (L = !1,
  7656. a("gui"),
  7657. l())
  7658. }
  7659. function d(e) {
  7660. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7661. }
  7662. var p = e("../util/browser")
  7663. , f = e("../settings")
  7664. , g = e("./help/help")
  7665. , m = e("../enum/tagEvents")
  7666. , v = e("../enum/ControlEvents")
  7667. , A = e("../enum/PlayerEvents")
  7668. , y = e("../enum/DirectorEvents")
  7669. , A = e("../enum/PlayerEvents")
  7670. , C = e("../enum/Viewmode")
  7671. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7672. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7673. , b = $("#hover-bottom, #hover-top").toArray()
  7674. , w = ($("#pullTab").eq(0),
  7675. $("#playHead").eq(0),
  7676. $(".pinBottom-container").eq(0))
  7677. , _ = $("#drawer").eq(0)
  7678. , T = $("#drawer-container").eq(0)
  7679. , x = $("#meta-info").eq(0)
  7680. , S = $(".pinTop.left").eq(0)
  7681. , M = $("#player").eq(0)
  7682. , R = document.getElementById("pullTab")
  7683. , P = !1
  7684. , O = null
  7685. , L = !1
  7686. , D = !1
  7687. , N = null
  7688. , B = !1
  7689. , F = null;
  7690. t.exports.init = n,
  7691. t.exports.hideUi = a,
  7692. t.exports.resetDrawer = u
  7693. }
  7694. , {
  7695. "../enum/ControlEvents": 21,
  7696. "../enum/DirectorEvents": 23,
  7697. "../enum/tagEvents": 32,
  7698. "../enum/PlayerEvents": 40,
  7699. "../enum/Viewmode": 51,
  7700. "../settings": 166,
  7701. "../util/browser": 182,
  7702. "./help/help": 67
  7703. }],
  7704. 70: [function(e, t, i) {
  7705. (function(i) {
  7706. "use strict";
  7707. function n(e, t, i) {
  7708. l.debug("konami has the modelInstance");
  7709. var n = [];
  7710. $(window).on("keydown", function(e) {
  7711. n.push(e.which),
  7712. n.length > o.secretPanelWord.length && n.shift(),
  7713. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7714. o.debug = !0)
  7715. }),
  7716. $(window).on("keydown", function n(r) {
  7717. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7718. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7719. })
  7720. }
  7721. var r = e("./../util/logger")
  7722. , o = e("./../settings")
  7723. , a = e("./debug")
  7724. , s = e("./../util/common")
  7725. , l = (e("./gui"),
  7726. new r(i));
  7727. o.console && $("body").append('<div id="debug-console"></div>'),
  7728. t.exports.init = n
  7729. }
  7730. ).call(this, "/js/gui/konami.js")
  7731. }
  7732. , {
  7733. "./../settings": 166,
  7734. "./../util/common": 185,
  7735. "./../util/logger": 189,
  7736. "./debug": 63,
  7737. "./gui": 65
  7738. }],
  7739. 71: [function(e, t, i) {
  7740. "use strict";
  7741. function n(e, t) {
  7742. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7743. }
  7744. function r(e) {
  7745. var t = $.Deferred();
  7746. e || t.resolve();
  7747. var i = c.startupFlyinDelay;
  7748. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7749. setTimeout(t.resolve.bind(t), i),
  7750. t
  7751. }
  7752. function o(e, t, i) {
  7753. var n = 0;
  7754. c.quickstart.enabled && (a(i),
  7755. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7756. var r = function() {
  7757. e.once(g.Move, l),
  7758. t.once(f.TourStart, l)
  7759. };
  7760. s(n, r)
  7761. }
  7762. function a(e) {
  7763. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7764. v.before(y),
  7765. A = $(".quick-brand").toArray()),*/
  7766. m.addClass("fadeOut"),
  7767. setTimeout(function() {
  7768. A.forEach(function(e) {
  7769. e.classList.add("fadeIn")
  7770. })
  7771. }, c.quickstart.showTextDelay),
  7772. setTimeout(function() {
  7773. A.forEach(function(e) {
  7774. e.classList.add("fadeOut")
  7775. })
  7776. }, c.quickstart.fadeOutDelay),
  7777. !0
  7778. }
  7779. function s(e, t) {
  7780. setTimeout(function() {
  7781. if (h.isHelpEnabled()) {
  7782. if (t(),
  7783. u.init(),
  7784. C.addClass("fadeIn landing " + u.deviceType),
  7785. h.isSmallHelpEnabled())
  7786. return void C.addClass("small");
  7787. u.fill(I, d.LANDING[E]),
  7788. C.addClass(E)
  7789. }
  7790. }, e)
  7791. //csz 用户引导界面
  7792. var helpData = {
  7793. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7794. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7795. }
  7796. var navIcon = $(".nav-icon .icon");
  7797. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7798. function paging(id){
  7799. id.on("click",function(){
  7800. var navPage = null;
  7801. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7802. if(navPage > helpData.length || navPage < 1) return false
  7803. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7804. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7805. }else{
  7806. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7807. }
  7808. })
  7809. };
  7810. paging($(".next-button"));
  7811. paging($(".prev-button"));
  7812. }
  7813. function l() {
  7814. u.clear(I, d.LANDING[E]),
  7815. C.removeClass("fadeIn")
  7816. }
  7817. var c = e("../settings")
  7818. , h = (e("./help/help"),
  7819. e("./helpManager"))
  7820. , u = e("./populateModal")
  7821. , d = e("../enum/HelpModalType")
  7822. , p = e("../enum/Viewmode")
  7823. , f = e("../enum/DirectorEvents")
  7824. , g = e("../enum/PlayerEvents")
  7825. , m = $("#quick-blackout").eq(0)
  7826. , v = $("#quick-logo").eq(0)
  7827. , A = $(".quick-brand").toArray()
  7828. , y = $("#loaderCoBrand").eq(0)
  7829. , C = $("#interaction-modal").eq(0)
  7830. , I = C.find(".interaction").toArray()
  7831. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7832. "");
  7833. t.exports.delayLanding = r,
  7834. t.exports.showMessage = o,
  7835. t.exports.init = n,
  7836. t.exports.dismissModal = l
  7837. }
  7838. , {
  7839. "../enum/DirectorEvents": 23,
  7840. "../enum/HelpModalType": 28,
  7841. "../enum/PlayerEvents": 40,
  7842. "../enum/Viewmode": 51,
  7843. "../settings": 166,
  7844. "./help/help": 67,
  7845. "./helpManager": 68,
  7846. "./populateModal": 75
  7847. }],
  7848. 72: [function(e, t, i) {
  7849. "use strict";
  7850. var n = e("./circleLoader").circleLoader;
  7851. t.exports = {
  7852. element: $("#gui-loading"),
  7853. hide: function(e) {
  7854. n.done(),
  7855. this.element.fadeOut(1500, e)
  7856. },
  7857. show: function(e) {
  7858. this.element.fadeIn(500, function() {
  7859. this.element.css("display", "table"),
  7860. e && e()
  7861. }
  7862. .bind(this))
  7863. },
  7864. progress: function(e) {
  7865. n.set(e)
  7866. }
  7867. }
  7868. }
  7869. , {
  7870. "./circleLoader": 60
  7871. }],
  7872. 73: [function(e, t, i) {
  7873. "use strict";
  7874. var n = e("../settings")
  7875. , r = $("#memory-info")
  7876. , o = r.find("#memory-gpu")
  7877. , a = !1;
  7878. t.exports = {
  7879. show: function() {
  7880. n.profiling.enabled && (r.show(),
  7881. a = !0)
  7882. },
  7883. hide: function() {
  7884. r.hide(),
  7885. a = !1
  7886. },
  7887. toggle: function() {
  7888. a ? this.hide() : this.show()
  7889. },
  7890. update: function(e) {
  7891. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7892. }
  7893. }
  7894. }
  7895. , {
  7896. "../settings": 166
  7897. }],
  7898. 74: [function(e, t, i) {
  7899. "use strict";
  7900. var n = e("../util/browser")
  7901. , r = e("../analytics");
  7902. e("../settings");
  7903. t.exports = {
  7904. show: function(e, t) {
  7905. $("#gui-message").fadeOut(500, function() {
  7906. t()
  7907. })
  7908. }
  7909. }
  7910. }
  7911. , {
  7912. "../analytics": 4,
  7913. "../settings": 166,
  7914. "../util/browser": 182
  7915. }],
  7916. 75: [function(e, t, i) {
  7917. "use strict";
  7918. function n(e, t, i, n) {
  7919. function r(e) {
  7920. return e.classList.contains(a)
  7921. }
  7922. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  7923. //for (var a in o) {
  7924. //var s = e.find(r);
  7925. //for (var l in o[a]) {
  7926. //var c = o[a][l];
  7927. //if ("top-info" === l || "bottom-info" === l) {
  7928. //var h = n ? c : "";
  7929. //czj 注释掉第一次打开的用户引导
  7930. //s.querySelector("." + l).textContent = h
  7931. //} else {
  7932. //var u = n ? c : "";
  7933. //, d = s.querySelector("." + l);
  7934. //d.src = u,
  7935. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  7936. //}
  7937. //}
  7938. //}
  7939. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  7940. // p.forEach(function(e) {
  7941. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  7942. // })
  7943. }
  7944. var r = e("../util/browser")
  7945. , o = e("../localization/localize")
  7946. , a = e("../enum/HelpModalType")
  7947. , s = (e("../enum/HelpModalSize"),
  7948. e("../enum/Viewmode"));
  7949. t.exports = {
  7950. init: function() {
  7951. if (!this.hasInitialized) {
  7952. this.hasInitialized = !0,
  7953. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7954. this.assets = {},
  7955. this.assets[a.LANDING[s.PANORAMA]] = {
  7956. desktop: {
  7957. left: {
  7958. "top-info": o.ROTATE,
  7959. "big-image": "images/nav_help_mouse_drag_left.png",
  7960. keyboard: "images/nav_help_keyboard_left_right.png"
  7961. },
  7962. middle: {
  7963. "top-info": o.MOVE,
  7964. "big-image": "images/nav_help_mouse_click.png",
  7965. keyboard: "images/nav_help_keyboard_up_down.png"
  7966. },
  7967. right: {
  7968. "top-info": o.ZOOM,
  7969. "big-image": "images/nav_help_mouse_zoom.png",
  7970. keyboard: "images/nav_help_zoom_keys.png"
  7971. }
  7972. },
  7973. mobile: {
  7974. left: {
  7975. "top-info": o.ROTATE,
  7976. "big-image": "images/nav_help_gesture_drag.png"
  7977. },
  7978. middle: {
  7979. "top-info": o.MOVE,
  7980. "big-image": "images/nav_help_gesture_tap.png"
  7981. },
  7982. right: {
  7983. "top-info": o.ZOOM,
  7984. "big-image": "images/nav_help_gesture_pinch.png"
  7985. }
  7986. }
  7987. },
  7988. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  7989. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  7990. desktop: {
  7991. left: {
  7992. "top-info": o.ROTATE,
  7993. "big-image": "images/nav_help_mouse_drag_left.png",
  7994. keyboard: "images/nav_help_keyboard_left_right.png"
  7995. },
  7996. middle: {
  7997. "top-info": o.MOVE,
  7998. "big-image": "images/nav_help_mouse_position_right.png"
  7999. }
  8000. },
  8001. mobile: {
  8002. left: {
  8003. "top-info": o.ROTATE,
  8004. "big-image": "images/nav_help_gesture_drag.png"
  8005. },
  8006. middle: {
  8007. "top-info": o.MOVE,
  8008. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8009. }
  8010. }
  8011. },
  8012. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8013. desktop: {
  8014. left: {
  8015. "top-info": o.MOVE,
  8016. "big-image": "images/nav_help_mouse_position_left.png"
  8017. },
  8018. middle: {
  8019. "top-info": o.ROTATE,
  8020. "big-image": "images/nav_help_mouse_drag_right.png",
  8021. keyboard: "images/nav_help_keyboard_left_right.png"
  8022. }
  8023. },
  8024. mobile: {
  8025. left: {
  8026. "top-info": o.MOVE,
  8027. "big-image": "images/nav_help_gesture_position.png"
  8028. },
  8029. middle: {
  8030. "top-info": o.ROTATE,
  8031. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8032. }
  8033. }
  8034. };
  8035. var e = {
  8036. "top-info": o.INSIDE,
  8037. "big-image": "images/nav_help_click_inside.png",
  8038. keyboard: "images/nav_help_inside_key.png"
  8039. };
  8040. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8041. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8042. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8043. var t = {
  8044. "top-info": o.INSIDE,
  8045. "big-image": "images/nav_help_tap_inside.png"
  8046. };
  8047. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8048. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8049. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8050. this.assets[a.NAVIGATION] = {},
  8051. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8052. desktop: {
  8053. left: {
  8054. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8055. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8056. "big-image": "images/nav_help_mouse_drag_left.png",
  8057. keyboard: "images/nav_help_keyboard_left_right.png"
  8058. },
  8059. middle: {
  8060. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8061. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8062. "big-image": "images/nav_help_mouse_click.png",
  8063. keyboard: "images/nav_help_keyboard_up_down.png"
  8064. },
  8065. right: {
  8066. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8067. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8068. "big-image": "images/nav_help_mouse_zoom.png",
  8069. keyboard: "images/nav_help_zoom_keys.png"
  8070. }
  8071. },
  8072. mobile: {
  8073. left: {
  8074. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8075. "big-image": "images/nav_help_gesture_drag.png"
  8076. },
  8077. middle: {
  8078. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8079. "big-image": "images/nav_help_gesture_tap.png"
  8080. },
  8081. right: {
  8082. "top-info": o.HELP_MOBILE_3,
  8083. "big-image": "images/nav_help_gesture_pinch.png"
  8084. }
  8085. }
  8086. },
  8087. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8088. desktop: {
  8089. left: {
  8090. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8091. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8092. "big-image": "images/nav_help_mouse_drag_left.png",
  8093. keyboard: "images/nav_help_keyboard_all.png"
  8094. },
  8095. middle: {
  8096. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8097. "big-image": "images/nav_help_mouse_position_right.png"
  8098. },
  8099. right: {
  8100. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8101. "big-image": "images/nav_help_mouse_zoom.png"
  8102. }
  8103. },
  8104. mobile: {
  8105. left: {
  8106. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8107. "big-image": "images/nav_help_gesture_drag.png"
  8108. },
  8109. middle: {
  8110. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8111. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8112. },
  8113. right: {
  8114. "top-info": o.HELP_MOBILE_3,
  8115. "big-image": "images/nav_help_gesture_pinch.png"
  8116. }
  8117. }
  8118. },
  8119. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8120. desktop: {
  8121. left: {
  8122. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8123. "big-image": "images/nav_help_mouse_position_left.png"
  8124. },
  8125. middle: {
  8126. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8127. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8128. "big-image": "images/nav_help_mouse_drag_right.png",
  8129. keyboard: "images/nav_help_keyboard_left_right.png"
  8130. },
  8131. right: {
  8132. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8133. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8134. "big-image": "images/nav_help_mouse_zoom.png",
  8135. keyboard: "images/nav_help_keyboard_up_down.png"
  8136. }
  8137. },
  8138. mobile: {
  8139. left: {
  8140. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8141. "big-image": "images/nav_help_gesture_position.png"
  8142. },
  8143. middle: {
  8144. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8145. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8146. },
  8147. right: {
  8148. "top-info": o.HELP_MOBILE_3,
  8149. "big-image": "images/nav_help_gesture_pinch.png"
  8150. }
  8151. }
  8152. },
  8153. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8154. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8155. "top-info": o.HELP_DESKTOP_360_2A,
  8156. "bottom-info": o.HELP_DESKTOP_360_2B,
  8157. "big-image": "images/nav_help_click_inside.png",
  8158. keyboard: "images/nav_help_inside_key.png"
  8159. },
  8160. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8161. "top-info": o.HELP_MOBILE_360_2,
  8162. "big-image": "images/nav_help_tap_inside.png"
  8163. },
  8164. this.assets[a.MORE_HELP] = {
  8165. desktop: {
  8166. "more-help-hlr": {
  8167. "top-info": o.HELP_MORE_HLR_A,
  8168. "big-image": "images/nav_help_expand.svg",
  8169. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8170. },
  8171. "more-help-dollhouse": {
  8172. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8173. "big-image": "images/nav_help_dollhouse.svg",
  8174. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8175. },
  8176. "more-help-floors": {
  8177. "top-info": o.HELP_MORE_FLOORS_A,
  8178. "big-image": "images/nav_help_floor picker.svg",
  8179. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8180. },
  8181. "more-help-tag": {
  8182. "top-info": o.HELP_MORE_TAG_A,
  8183. "big-image": "images/nav_help_tag.svg",
  8184. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8185. },
  8186. "more-help-zoom": {
  8187. "top-info": o.HELP_MORE_ZOOM_A,
  8188. "big-image": "images/nav_help_zoom.svg",
  8189. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8190. },
  8191. "more-help-tour": {
  8192. "top-info": o.HELP_MORE_TOUR_A,
  8193. "big-image": "images/nav_help_play.png",
  8194. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8195. },
  8196. "more-help-inside": {
  8197. "top-info": o.HELP_MORE_INSIDE_A,
  8198. "big-image": "images/nav_help_inside.svg",
  8199. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8200. },
  8201. "more-help-vr": {
  8202. "top-info": o.HELP_MORE_VR_A,
  8203. "big-image": "images/nav_help_vr.svg",
  8204. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8205. },
  8206. "more-help-360": {
  8207. "top-info": o.HELP_MORE_360_A,
  8208. "big-image": "images/nav_help_360.svg",
  8209. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8210. },
  8211. "more-help-fullscreen": {
  8212. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8213. "big-image": "images/nav_help_fullscreen.svg",
  8214. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8215. }
  8216. },
  8217. mobile: {
  8218. "more-help-hlr": {
  8219. "top-info": o.HELP_MORE_HLR_A,
  8220. "big-image": "images/nav_help_expand.svg",
  8221. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8222. },
  8223. "more-help-dollhouse": {
  8224. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8225. "big-image": "images/nav_help_dollhouse.svg",
  8226. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8227. },
  8228. "more-help-floors": {
  8229. "top-info": o.HELP_MORE_FLOORS_A,
  8230. "big-image": "images/nav_help_floor picker.svg",
  8231. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8232. },
  8233. "more-help-tag": {
  8234. "top-info": o.HELP_MORE_TAG_A,
  8235. "big-image": "images/nav_help_tag.svg",
  8236. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8237. },
  8238. "more-help-tour": {
  8239. "top-info": o.HELP_MORE_TOUR_A,
  8240. "big-image": "images/nav_help_play.png",
  8241. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8242. },
  8243. "more-help-inside": {
  8244. "top-info": o.HELP_MORE_INSIDE_A,
  8245. "big-image": "images/nav_help_inside.svg",
  8246. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8247. },
  8248. "more-help-vr": {
  8249. "top-info": o.HELP_MORE_VR_A,
  8250. "big-image": "images/webvr.svg",
  8251. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8252. },
  8253. "more-help-360": {
  8254. "top-info": o.HELP_MORE_360_A,
  8255. "big-image": "images/nav_help_360.svg",
  8256. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8257. }
  8258. }
  8259. },
  8260. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8261. desktop: {
  8262. left: {
  8263. "top-info": o.ROTATE,
  8264. "big-image": "images/nav_help_mouse_drag_left.png",
  8265. keyboard: "images/nav_help_keyboard_left_right.png"
  8266. },
  8267. middle: {
  8268. "top-info": o.MOVE,
  8269. "big-image": "images/nav_help_mouse_click.png",
  8270. keyboard: "images/nav_help_keyboard_up_down.png"
  8271. },
  8272. right: {
  8273. "top-info": o.PLAY,
  8274. "big-image": "images/Desktop-help-play-button.svg",
  8275. keyboard: "images/Desktop-help-spacebar-2.svg"
  8276. }
  8277. },
  8278. mobile: {
  8279. left: {
  8280. "top-info": o.ROTATE,
  8281. "big-image": "images/nav_help_gesture_drag.png"
  8282. },
  8283. middle: {
  8284. "top-info": o.MOVE,
  8285. "big-image": "images/nav_help_gesture_tap.png"
  8286. },
  8287. right: {
  8288. "top-info": o.PLAY,
  8289. "big-image": "images/mobile-help-play-button.svg"
  8290. }
  8291. }
  8292. },
  8293. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8294. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8295. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8296. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8297. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8298. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8299. }
  8300. },
  8301. fill: function(e, t, i) {
  8302. n.call(this, e, t, i, !0)
  8303. },
  8304. clear: function(e, t, i) {
  8305. n.call(this, e, t, i, !1)
  8306. }
  8307. }
  8308. }
  8309. , {
  8310. "../enum/HelpModalSize": 27,
  8311. "../enum/HelpModalType": 28,
  8312. "../enum/Viewmode": 51,
  8313. "../localization/localize": 108,
  8314. "../util/browser": 182
  8315. }],
  8316. 76: [function(e, t, i) {
  8317. "use strict";
  8318. t.exports = Object.freeze({
  8319. OPENED: "share.open",
  8320. CLOSED: "share.closed",
  8321. LINK_CLICKED: "share.linked"
  8322. })
  8323. }
  8324. , {}],
  8325. 77: [function(e, t, i) {
  8326. "use strict";
  8327. function n(e) {
  8328. function t(t, i) {
  8329. var n = window.screenY + ($("#player").height() - i) / 2
  8330. , r = window.screenX + ($("#player").width() - t) / 2
  8331. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8332. I.emit(l.LINK_CLICKED, {
  8333. channel: e
  8334. }),
  8335. window.open(C[e], "shareWindow", o)
  8336. }
  8337. switch (e) {
  8338. case y.FACEBOOK:
  8339. t(580, 420);
  8340. break;
  8341. case y.TWITTER:
  8342. t(550, 440);
  8343. break;
  8344. case y.MAIL:
  8345. I.emit(l.LINK_CLICKED, {
  8346. channel: "email"
  8347. }),
  8348. window.open(C[e], "_blank");
  8349. break;
  8350. case y.LINKEDIN:
  8351. }
  8352. }
  8353. function r(e) {
  8354. I.emit(l.LINK_CLICKED, {
  8355. channel: "copylink"
  8356. });
  8357. var t = document.createRange();
  8358. t.selectNodeContents(v);
  8359. var i = window.getSelection();
  8360. i.removeAllRanges(),
  8361. i.addRange(t),
  8362. document.execCommand("copy"),
  8363. A.classList.remove("hidden"),
  8364. v.classList.add("highlighted")
  8365. }
  8366. function o(e) {
  8367. e && (e.stopPropagation(),
  8368. e.target === v) || (window.getSelection().removeAllRanges(),
  8369. v.classList.remove("highlighted"),
  8370. A.classList.add("hidden"))
  8371. }
  8372. var a = e("../../util/browser")
  8373. , s = e("../../localization/localize")
  8374. , l = e("./ShareEvents")
  8375. , c = e("../../util/common")
  8376. , h = e("events").EventEmitter
  8377. , u = document.getElementById("sharing")
  8378. , d = document.getElementById("share-modal")
  8379. , p = document.getElementById("share-close")
  8380. , f = document.getElementById("facebook-share")
  8381. , g = document.getElementById("twitter-share")
  8382. , m = document.getElementById("mail-share")
  8383. , v = document.getElementById("share-url-text")
  8384. , A = document.getElementById("copy-success")
  8385. , y = Object.freeze({
  8386. FACEBOOK: "facebook",
  8387. TWITTER: "twitter",
  8388. MAIL: "mail",
  8389. LINKEDIN: "linkedin"
  8390. })
  8391. , C = {};
  8392. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8393. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8394. C[y.MAIL] = "mailto:?subject=";
  8395. var I = {
  8396. init: function(e) {
  8397. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8398. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8399. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8400. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8401. u.addEventListener("click", this.toggle.bind(this)),
  8402. p.addEventListener("click", this.hide.bind(this)),
  8403. v.addEventListener("click", r),
  8404. d.addEventListener("click", o),
  8405. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8406. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8407. m.addEventListener("click", n.bind(this, y.MAIL)),
  8408. v.textContent = window.location.href + "&utm_source=4",
  8409. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8410. u.classList.remove("hidden")
  8411. },
  8412. show: function() {
  8413. this.emit(l.OPENED),
  8414. d.classList.add("fadeIn")
  8415. },
  8416. hide: function() {
  8417. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8418. document.selection && document.selection.empty(),
  8419. window.getSelection().removeAllRanges(),
  8420. o(),
  8421. d.classList.remove("fadeIn"))
  8422. },
  8423. toggle: function() {
  8424. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8425. }
  8426. };
  8427. c.extendObject(I, h.prototype),
  8428. t.exports = I
  8429. }
  8430. , {
  8431. "../../localization/localize": 108,
  8432. "../../util/browser": 182,
  8433. "../../util/common": 185,
  8434. "./ShareEvents": 76,
  8435. events: 202
  8436. }],
  8437. 78: [function(e, t, i) {
  8438. "use strict";
  8439. t.exports = Object.freeze({
  8440. OPENED: "terms.opened",
  8441. CLOSED: "terms.closed"
  8442. })
  8443. }
  8444. , {}],
  8445. 79: [function(e, t, i) {
  8446. "use strict";
  8447. var n = e("./TermsEvent")
  8448. , r = e("../../localization/localize")
  8449. , o = e("../../analytics")
  8450. , a = e("../../util/ajax")
  8451. , s = e("../../util/common")
  8452. , l = e("events").EventEmitter
  8453. , c = document.getElementById("terms-modal")
  8454. , h = {
  8455. init: function() {
  8456. $(".footer-terms").on("click", function(e) {
  8457. e.preventDefault(),
  8458. this.show()
  8459. }
  8460. .bind(this)),
  8461. $("#terms-modal .close").on("click", this.hide.bind(this))
  8462. },
  8463. show: function() {
  8464. this.emit(n.OPENED),
  8465. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8466. var t = $("#terms-text").html(e);
  8467. o.track("showcase_gui", {
  8468. gui_action: "click_terms_button",
  8469. interaction_source: "gui"
  8470. }),
  8471. t.find("a").attr("target", "_blank")
  8472. }).fail(function() {
  8473. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8474. }),
  8475. c.classList.add("fadeIn")
  8476. },
  8477. hide: function(e) {
  8478. e && e.preventDefault(),
  8479. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8480. c.classList.remove("fadeIn")
  8481. }
  8482. };
  8483. s.extendObject(h, l.prototype),
  8484. t.exports = h
  8485. }
  8486. , {
  8487. "../../analytics": 4,
  8488. "../../localization/localize": 108,
  8489. "../../util/ajax": 181,
  8490. "../../util/common": 185,
  8491. "./TermsEvent": 78,
  8492. events: 202
  8493. }],
  8494. 80: [function(e, t, i) {
  8495. "use strict";
  8496. t.exports = Object.freeze({
  8497. OPEN_INFO: "title.open.info",
  8498. CLOSE_INFO: "title.close.info",
  8499. SHOW_INFO: "title.show.info",
  8500. HIDE_INFO: "title.hide.info",
  8501. LINK_CLICKED: "title.link.click",
  8502. CONTACT_LINK_CLICKED: "title.contact.click",
  8503. ORIGIN_LINK_CLICKED: "title.origin.click"
  8504. })
  8505. }
  8506. , {}],
  8507. 81: [function(e, t, i) {
  8508. "use strict";
  8509. function n(e, t) {
  8510. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8511. }
  8512. function r(e, t) {
  8513. function i(i) {
  8514. e.shouldShowtags = "show" === this.value,
  8515. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8516. }
  8517. document.getElementById("tag-toggles").classList.remove("hidden"),
  8518. document.getElementById("radio-tag-show").checked = !0;
  8519. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8520. n[r].addEventListener("change", i)
  8521. }
  8522. var o = e("../../settings");
  8523. t.exports.init = n
  8524. }
  8525. , {
  8526. "../../settings": 166
  8527. }],
  8528. 82: [function(e, t, i) {
  8529. (function(i) {
  8530. "use strict";
  8531. function n(e, t) {
  8532. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8533. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8534. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8535. document.getElementById("gui-name").classList.add("noCoBrand"),
  8536. document.getElementById("cobrandTitle").classList.add("hidden")),
  8537. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8538. !1)
  8539. }
  8540. function r(e) {
  8541. return e ? (L = !0,
  8542. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8543. }
  8544. function o(e, t, i, n) {
  8545. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8546. return void T.classList.add("hidden");
  8547. L = !0;
  8548. var r = []
  8549. , o = c(r, "<br>");
  8550. if (e && o('<span id="contactName">' + e + "</span>"),
  8551. t) {
  8552. var a = n || t
  8553. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8554. o(s)
  8555. }
  8556. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8557. r[0] = "",
  8558. x.innerHTML = r.join("")
  8559. }
  8560. function a(e) {
  8561. if ("string" == typeof e)
  8562. try {
  8563. e = JSON.parse(e)
  8564. } catch (e) {
  8565. return y.warn("Unable to parse address data"),
  8566. void S.parentElement.classList.add("hidden")
  8567. }
  8568. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8569. return void S.parentElement.classList.add("hidden");
  8570. L = !0;
  8571. var t = []
  8572. , i = c(t, " ");
  8573. e.address_1 && i(e.address_1),
  8574. e.address_2 && i(e.address_2),
  8575. e.city && i(e.city, ", "),
  8576. e.state && i(e.state, ", "),
  8577. e.zip && i(e.zip, e.state ? " " : ", "),
  8578. t[0] = "",
  8579. S.innerText = t.join("")
  8580. }
  8581. function s(e) {
  8582. var t = document.createElement("a");
  8583. return t.id = "url",
  8584. t.target = "_blank",
  8585. t.href = e,
  8586. t.innerText = e,
  8587. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8588. t
  8589. }
  8590. function l(e) {
  8591. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8592. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8593. P.appendChild(s(e)),
  8594. O.forEach(function(e) {
  8595. e.classList.add("share-link")
  8596. }),
  8597. !0)
  8598. }
  8599. function c(e, t) {
  8600. var i = e
  8601. , n = t;
  8602. return function(e, t) {
  8603. i.push(t || n, e)
  8604. }
  8605. }
  8606. function h() {
  8607. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8608. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8609. var e = [].slice.call(_.querySelectorAll("a"));
  8610. e.forEach(function(e) {
  8611. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8612. });
  8613. var t = [].slice.call(T.querySelectorAll("a"));
  8614. t.forEach(function(e) {
  8615. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8616. contact_type: e.getAttribute("id")
  8617. }))
  8618. })
  8619. }
  8620. var u = e("../../util/browser")
  8621. , d = e("../../util/common")
  8622. , p = e("../../util/logger")
  8623. , f = e("../../localization/localize")
  8624. , g = e("./titleBarSettings")
  8625. , m = e("../../settings")
  8626. , v = e("./TitleEvents")
  8627. , A = e("events").EventEmitter
  8628. , y = new p(i)
  8629. , C = document.querySelector(".pinTop.left")
  8630. , I = document.getElementsByClassName("title-container")[0]
  8631. , E = document.getElementById("title-toggle").querySelector("i")
  8632. , b = document.getElementById("meta-info-wrapper")
  8633. , w = document.getElementById("meta-info")
  8634. , _ = document.getElementById("meta-description")
  8635. , T = document.getElementsByClassName("contact-info")[0]
  8636. , x = document.getElementById("contact-data")
  8637. , S = document.getElementById("addressTxt")
  8638. , M = document.getElementById("tag-toggles")
  8639. , R = document.getElementById("share-origin")
  8640. , P = document.getElementById("share-link-wrapper")
  8641. , O = [w, b, I]
  8642. , L = !1
  8643. , D = !1
  8644. , N = {
  8645. populate: function(e) {
  8646. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8647. if (r(e.description),
  8648. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8649. a(e.address),
  8650. L) {
  8651. var t = document.createElement("br");
  8652. M.insertBefore(t, M.firstElementChild)
  8653. }
  8654. e.socialSharing && m.share.enabled && (D = l(e.url))
  8655. }
  8656. },
  8657. finishSetup: function(e) {
  8658. L = L || !!e,
  8659. h(),
  8660. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8661. },
  8662. toggleMeta: function(e, t) {
  8663. var title = document.getElementById("model-title");
  8664. t && t.preventDefault();
  8665. var i = w.classList.contains("expand");
  8666. e && !i || (i ? (O.forEach(function(e) {
  8667. e.classList.remove("expand")
  8668. }),
  8669. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8670. e.classList.add("expand");
  8671. }),
  8672. title.classList.add("expand"),
  8673. this.emit(v.OPEN_INFO)))
  8674. },
  8675. setupToggling: function() {
  8676. b.style.height = w.offsetHeight + "px",
  8677. w.addEventListener("transitionend", function() {
  8678. b.style.height = w.offsetHeight + "px"
  8679. })
  8680. },
  8681. toggleTitle: function(e) {
  8682. e && e.preventDefault(),
  8683. C.classList.contains("closed") ? (C.classList.add("open"),
  8684. E.classList.remove("icon-dpad-right"),
  8685. E.classList.add("icon-dpad-left"),
  8686. this.emit(v.SHOW_INFO),
  8687. setTimeout(function() {
  8688. C.classList.remove("closed"),
  8689. C.classList.remove("open")
  8690. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8691. E.classList.remove("icon-dpad-left"),
  8692. E.classList.add("icon-dpad-right"),
  8693. this.emit(v.HIDE_INFO))
  8694. }
  8695. };
  8696. d.extendObject(N, A.prototype),
  8697. t.exports = N
  8698. }
  8699. ).call(this, "/js/gui/title/titleBar.js")
  8700. }
  8701. , {
  8702. "../../localization/localize": 108,
  8703. "../../settings": 166,
  8704. "../../util/browser": 182,
  8705. "../../util/common": 185,
  8706. "../../util/logger": 189,
  8707. "./TitleEvents": 80,
  8708. "./titleBarSettings": 83,
  8709. events: 202
  8710. }],
  8711. 83: [function(e, t, i) {
  8712. "use strict";
  8713. t.exports = Object.freeze({
  8714. minTooltipCharacters: 19,
  8715. removeAnimationClasses: 500
  8716. })
  8717. }
  8718. , {}],
  8719. 84: [function(e, t, i) {
  8720. "use strict";
  8721. function n(e) {
  8722. C = e,
  8723. P.forEach(function(e) {
  8724. b.addEventListener(e, u.bind(this, !1), !0),
  8725. w.addEventListener(e, u.bind(this, !0), !0),
  8726. E.addEventListener(e, o, !0),
  8727. S.forEach(function(t) {
  8728. t.addEventListener(e, a, !0)
  8729. }),
  8730. $("#drawer img").on(e, a)
  8731. }),
  8732. document.addEventListener("keydown", u.bind(this, !1), !0),
  8733. C.on(v.TourStart, function() {
  8734. E.classList.add("playing")
  8735. })
  8736. }
  8737. function r() {
  8738. C.playTour(),
  8739. I && clearTimeout(I),
  8740. d(),
  8741. _.removeClass("fadeIn")
  8742. }
  8743. function o() {
  8744. E.classList.contains("playing") && (C.stopTour(),
  8745. _.addClass("fadeIn"),
  8746. setTimeout(function() {
  8747. _.removeClass("fadeIn")
  8748. }, p.tourInteraction.showPauseButton),
  8749. O || (clearTimeout(I),
  8750. I = setTimeout(h, p.tourInteraction.showModal)),
  8751. setTimeout(function() {
  8752. E.classList.remove("playing")
  8753. }, p.tourInteraction.allowNextClick))
  8754. }
  8755. function a() {
  8756. C.tourInProgress && (C.stopTour(),
  8757. C.endTourProgress(),
  8758. E.classList.remove("playing"))
  8759. }
  8760. function s() {
  8761. T.is(":visible") ? r() : o()
  8762. }
  8763. function l() {
  8764. x.hasClass("playing") && (clearTimeout(I),
  8765. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8766. }
  8767. function c() {
  8768. E.classList.remove("playing"),
  8769. h()
  8770. }
  8771. function h() {//去掉导览结束时的提示
  8772. /* if (!p.tourInteraction.disabled) {
  8773. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8774. M.addClass("fadeIn tour " + m.deviceType);
  8775. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8776. if (!p.tourInteraction.smallModal) {
  8777. var t;
  8778. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8779. m.fill(R, A.TOUR_INTERACTION[t]),
  8780. M.addClass(t)
  8781. }
  8782. M.addClass(e)
  8783. } */
  8784. }
  8785. function u(e, t) {
  8786. if (t) {
  8787. var i = "keydown" === t.type
  8788. , n = t.which === f.SPACE || C.tourIsPlaying;
  8789. i && n || e || (O = !0),
  8790. C.atEndOfTour() && d(),
  8791. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8792. d(),
  8793. t.which !== f.SPACE && a()),
  8794. i && n && s()
  8795. }
  8796. }
  8797. function d() {
  8798. M.removeClass("fadeIn")
  8799. }
  8800. var p = (e("../util/browser"),
  8801. e("../settings"))
  8802. , f = e("../enum/Keys")
  8803. , g = e("../enum/Viewmode")
  8804. , m = (e("./helpManager"),
  8805. e("./populateModal"))
  8806. , v = e("../enum/DirectorEvents")
  8807. , A = e("../enum/HelpModalType")
  8808. , y = e("../enum/HelpModalSize")
  8809. , C = null
  8810. , I = null
  8811. , E = document.getElementById("pause-overlay")
  8812. , b = document.getElementById("player")
  8813. , w = document.getElementById("gui")
  8814. , _ = $("#pause-icon").eq(0)
  8815. , T = $("#play").eq(0)
  8816. , x = $("#playHead").eq(0)
  8817. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8818. , M = $("#interaction-modal").eq(0)
  8819. , R = $("#interaction-modal .interaction").toArray()
  8820. , P = ["touchstart", "mousedown", "pointerdown"]
  8821. , O = !1;
  8822. t.exports.init = n,
  8823. t.exports.play = r,
  8824. t.exports.pause = o,
  8825. t.exports.pauseWithoutCTA = a,
  8826. t.exports.togglePlay = s,
  8827. t.exports.stopTour = l,
  8828. t.exports.dismissModal = d
  8829. }
  8830. , {
  8831. "../enum/DirectorEvents": 23,
  8832. "../enum/HelpModalSize": 27,
  8833. "../enum/HelpModalType": 28,
  8834. "../enum/Keys": 30,
  8835. "../enum/Viewmode": 51,
  8836. "../settings": 166,
  8837. "../util/browser": 182,
  8838. "./helpManager": 68,
  8839. "./populateModal": 75
  8840. }],
  8841. 85: [function(e, t, i) {
  8842. "use strict";
  8843. t.exports = Object.freeze({
  8844. OPENED: "vr.modal.opened",
  8845. LAUNCH: "vr.modal.launch",
  8846. CLOSED: "vr.modal.closed",
  8847. NEXT: "vr.modal.next",
  8848. PREV: "vr.modal.prev",
  8849. STORE: "vr.modal.store",
  8850. falseICECHOSEN: "vr.modal.device"
  8851. })
  8852. }
  8853. , {}],
  8854. 86: [function(e, t, i) {
  8855. "use strict";
  8856. function n(e, t, i) {
  8857. function n(e, t, n, r) {
  8858. function o() {
  8859. return p + "&m=" + t + "&display=" + e
  8860. }
  8861. function s() {
  8862. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8863. , t = "&utm_source=" + u
  8864. , n = "&utm_showcase_session_id=" + i;
  8865. return e + t + n
  8866. }
  8867. function l() {
  8868. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8869. }
  8870. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8871. }
  8872. function r(e, t, i, r) {
  8873. var o = "https://api.branch.io/v1/url"
  8874. , a = n(e, t, i, r)
  8875. , s = {
  8876. responseType: "json",
  8877. data: {
  8878. branch_key: h.appConfig.branch_key,
  8879. data: {
  8880. m: t,
  8881. full_url: a,
  8882. $desktop_url: m,
  8883. $og_app_id: "331853976762864119",
  8884. $og_title: i,
  8885. $og_description: r,
  8886. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8887. $canonical_url: window.location.href
  8888. }
  8889. }
  8890. };
  8891. c.post(o, s).done(function(t) {
  8892. f[e] = t.url
  8893. }).fail(function(t) {
  8894. f[e] = t
  8895. }
  8896. .bind(this, a))
  8897. }
  8898. function o(e, t, i) {
  8899. for (var r in s) {
  8900. var o = s[r]
  8901. , a = n(o, e, t, i);
  8902. f[o] = a
  8903. }
  8904. }
  8905. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8906. , d = g + "/vr/dlist/?ret=" + u
  8907. , p = g + "/vr/show/?ret=" + u
  8908. , m = "";
  8909. switch (e) {
  8910. case l.IOS:
  8911. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8912. break;
  8913. default:
  8914. o(t.sid, t.name, t.summary)
  8915. }
  8916. }
  8917. function r(e) {
  8918. var t = f[e];
  8919. window.open(t, "_blank")
  8920. }
  8921. function o(e) {
  8922. var t = u[e];
  8923. window.open(t, "_blank")
  8924. }
  8925. var a = e("../../util/browser")
  8926. , s = e("../../enum/VRApps")
  8927. , l = e("../../enum/VRPlatforms")
  8928. , c = e("../../util/ajax")
  8929. , h = e("../../settings")
  8930. , u = {};
  8931. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8932. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8933. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  8934. for (var d in s) {
  8935. var p = s[d];
  8936. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  8937. }
  8938. var f = {}
  8939. , g = function() {
  8940. var e = window.location.host;
  8941. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  8942. "https://" + e
  8943. }();
  8944. t.exports.init = n,
  8945. t.exports.launch = r,
  8946. t.exports.launchStore = o
  8947. }
  8948. , {
  8949. "../../enum/VRApps": 46,
  8950. "../../enum/VRPlatforms": 49,
  8951. "../../settings": 166,
  8952. "../../util/ajax": 181,
  8953. "../../util/browser": 182
  8954. }],
  8955. 87: [function(e, t, i) {
  8956. "use strict";
  8957. function n(e) {
  8958. var t;
  8959. switch (e) {
  8960. case m.IOS:
  8961. return t = p.iosVersion(),
  8962. t.major > 9 || 9 === t.major && t.minor >= 1;
  8963. case m.Android:
  8964. return t = p.androidVersion(),
  8965. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  8966. }
  8967. return !1
  8968. }
  8969. function r(e, t) {
  8970. function i(e) {
  8971. K.emit(A.STORE, {
  8972. type: e
  8973. }),
  8974. f.launchStore(e)
  8975. }
  8976. function r(e) {
  8977. switch (e !== _.pageCount && (a(e),
  8978. N.text(e + 1 + " / " + _.pageCount)),
  8979. e) {
  8980. case _.Title:
  8981. O.css("display", "none"),
  8982. L.text(u[e]),
  8983. o(s);
  8984. break;
  8985. case _.Cardboard:
  8986. O.css("display", "block"),
  8987. L.text(u[e]),
  8988. M.filter(".cardboard").off(),
  8989. M.filter(".gearvr").off(),
  8990. c(e, s),
  8991. h(H, X, Z);
  8992. break;
  8993. case _.Gear:
  8994. L.text(u[e]),
  8995. c(e, s),
  8996. T.addClass("lastPage"),
  8997. h(G, X, Z);
  8998. break;
  8999. case _.pageCount:
  9000. T.removeClass("fadeIn"),
  9001. K.emit(A.CLOSED)
  9002. }
  9003. B.filter("[src='']").hide()
  9004. }
  9005. var s = function() {
  9006. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9007. w = ".show-supported",
  9008. m.Android) : (T.addClass("unsupported"),
  9009. w = ".show-unsupported",
  9010. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9011. w = ".show-ios",
  9012. _ = v.ios,
  9013. m.IOS) : (T.addClass("desktop"),
  9014. w = ".show-desktop",
  9015. m.Desktop)
  9016. }();
  9017. f.init(s, e, t),
  9018. s !== m.Desktop && T.addClass("mobile");
  9019. var l = function(e) {
  9020. K.emit(A.LAUNCH, {
  9021. vr_platform: s,
  9022. vr_app: e
  9023. }),
  9024. f.launch(e)
  9025. };
  9026. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9027. q.gear = l.bind(this, g.GearVR),
  9028. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9029. d(),
  9030. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9031. $(w).show();
  9032. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9033. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9034. s === m.IOS && (u.splice(1, 1),
  9035. y.splice(1, 1)),
  9036. $("#vr").on("click", function(e) {
  9037. e.preventDefault();
  9038. if(!window.vrEnabled) { // 开启VR
  9039. window.vrEnabled = true;
  9040. this.classList.add('active');
  9041. $('#gui div').not('#vrOff').addClass('vrHide');
  9042. $('#vrOffImg').css({'display':'inline-block'});
  9043. }else{
  9044. }
  9045. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9046. // r(b),
  9047. // T.addClass("fadeIn"),
  9048. // K.emit(A.OPENED))
  9049. });
  9050. $('#vrOff').on('click', function(){
  9051. window.vrEnabled = false;
  9052. $('#gui div').not('#vrOff').removeClass('vrHide');
  9053. $('#vrOffImg').css({'display':'none'});
  9054. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9055. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9056. })
  9057. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9058. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9059. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9060. $("span.modelLink").text(I),
  9061. O.on("click", function(e) {
  9062. K.emit(A.PREV),
  9063. b--,
  9064. r(b)
  9065. }),
  9066. L.on("click", function(e) {
  9067. L.text();
  9068. K.emit(A.NEXT, {
  9069. nextAction: y[b]
  9070. }),
  9071. b++,
  9072. r(b)
  9073. }),
  9074. T.find(".close").on("click", K.dismiss)
  9075. }
  9076. function o(e) {
  9077. switch (e) {
  9078. case m.Android:
  9079. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9080. M.filter(".gearvr").off().on("click", q.gear),
  9081. s(H, G, "logo-button", "same-line");
  9082. break;
  9083. case m.UnsupportedAndroid:
  9084. s("", z, "", "");
  9085. break;
  9086. case m.IOS:
  9087. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9088. s(H, "", "logo-button", "");
  9089. break;
  9090. case m.Desktop:
  9091. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9092. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9093. s(H, G, "logo-button", "same-line"),
  9094. Q.cardboard()
  9095. }
  9096. }
  9097. function a(e) {
  9098. $(".p1, .p2, .p3").hide(),
  9099. x.insertAfter(S),
  9100. T.removeClass("front-page"),
  9101. T.removeClass("details-page"),
  9102. T.removeClass("lastPage"),
  9103. M.removeClass("logo-button"),
  9104. M.removeClass("same-line"),
  9105. S.removeClass("headsetOptions"),
  9106. R.attr("src", ""),
  9107. R.filter(".second").removeClass("gear"),
  9108. R.css("display", "inline-block"),
  9109. R.off(),
  9110. P.filter(".second").css("display", ""),
  9111. D.css("display", "none"),
  9112. $(".p" + (e + 1) + w).show(),
  9113. R.filter(".third").insertBefore(P.filter(".third"))
  9114. }
  9115. function s(e, t, i, n) {
  9116. T.addClass("front-page"),
  9117. R.filter(".first").attr("src", e),
  9118. R.filter(".second").attr("src", t),
  9119. M.filter(".first").addClass(i),
  9120. M.filter(".second").addClass(i),
  9121. M.addClass(n),
  9122. ".show-desktop" === w && S.insertAfter(x)
  9123. }
  9124. function l(e, t, i) {
  9125. S.addClass("headsetOptions"),
  9126. M.off(),
  9127. R.filter(".second").attr("src", t),
  9128. D.css("display", "block"),
  9129. P.filter(".second").css("display", "none"),
  9130. D.on("click", function() {
  9131. a(_.Title),
  9132. o(m.Desktop)
  9133. }),
  9134. e && (K.emit(A.falseICECHOSEN, {
  9135. name: g.GearVR
  9136. }),
  9137. R.filter(".first").attr("src", e),
  9138. R.filter(".second").addClass("gear"),
  9139. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9140. Q.gearvr()),
  9141. i && (K.emit(A.falseICECHOSEN, {
  9142. name: g.Cardboard
  9143. }),
  9144. R.filter(".third").attr("src", i),
  9145. R.filter(".third").show(),
  9146. R.filter(".third").insertAfter(R.filter(".second")),
  9147. R.filter(".third").addClass("link"),
  9148. R.filter(".second").addClass("link"),
  9149. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9150. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9151. Q.cardboard())
  9152. }
  9153. function c(e, t) {
  9154. switch (t) {
  9155. case m.IOS:
  9156. X = Y,
  9157. Z = j;
  9158. break;
  9159. case m.Desktop:
  9160. e === _.Cardboard ? (X = F,
  9161. Z = U,
  9162. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9163. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9164. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9165. Z = "");
  9166. break;
  9167. default:
  9168. e === _.Cardboard ? (X = z,
  9169. Z = j) : (X = k,
  9170. Z = W)
  9171. }
  9172. }
  9173. function h(e, t, i) {
  9174. T.find(".inner").addClass("details-page"),
  9175. T.addClass("details-page"),
  9176. R.filter(".first").attr("src", e),
  9177. R.filter(".second").attr("src", t),
  9178. R.filter(".third").attr("src", i)
  9179. }
  9180. function u() {
  9181. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9182. K.emit(A.CLOSED))
  9183. }
  9184. function d() {
  9185. var e = p.aspectRatio() > 1 && p.isMobile();
  9186. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9187. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9188. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9189. }
  9190. var p = e("../../util/browser")
  9191. , f = e("./vrLink")
  9192. , g = e("../../enum/VRApps")
  9193. , m = e("../../enum/VRPlatforms")
  9194. , v = e("../../enum/VRPages")
  9195. , A = e("./vrEvent")
  9196. , y = (e("../../settings"),
  9197. e("../../constants"))
  9198. , C = e("../../localization/localize")
  9199. , I = e("../../util/common")
  9200. , E = e("events").EventEmitter
  9201. , b = 0
  9202. , w = null
  9203. , _ = v.standard
  9204. , T = $(".vr-popup")
  9205. , x = T.find(".vr-popup-body")
  9206. , S = T.find(".vr-images")
  9207. , M = T.find(".img-container")
  9208. , R = T.find(".vr-sm-image")
  9209. , P = M.find(".vr-img-caption")
  9210. , O = $(".vr-buttons").find(".prev-button")
  9211. , L = $(".vr-buttons").find(".next-button")
  9212. , D = S.find(".front-close")
  9213. , N = $(".vr-page")
  9214. , B = T.find("img")
  9215. , F = "images/apple-store.png"
  9216. , V = "images/badge-oculus.png"
  9217. , U = "images/badge-cardboard.png"
  9218. , k = "images/logo-samsung.png"
  9219. , H = "images/headset-cardboard.png"
  9220. , G = "images/headset-gearvr.png"
  9221. , z = "images/ico-android-robot.png"
  9222. , W = "images/ico-gearvr.png"
  9223. , j = "images/ico-vr.png"
  9224. , Y = "images/apple-logo-white.svg"
  9225. , X = null
  9226. , Z = null
  9227. , q = {}
  9228. , K = {
  9229. init: r,
  9230. dismiss: u,
  9231. isDeviceSupported: n
  9232. };
  9233. I.extendObject(K, E.prototype),
  9234. $(window).resize(d);
  9235. var Q = function() {
  9236. var e = P.filter(".first").find(".cardboard")
  9237. , t = P.filter(".first").find(".gearvr");
  9238. return {
  9239. cardboard: function() {
  9240. t.addClass("hidden"),
  9241. e.removeClass("hidden")
  9242. },
  9243. gearvr: function() {
  9244. e.addClass("hidden"),
  9245. t.removeClass("hidden")
  9246. }
  9247. }
  9248. }();
  9249. t.exports = K
  9250. }
  9251. , {
  9252. "../../constants": 8,
  9253. "../../enum/VRApps": 46,
  9254. "../../enum/VRPages": 48,
  9255. "../../enum/VRPlatforms": 49,
  9256. "../../localization/localize": 108,
  9257. "../../settings": 166,
  9258. "../../util/browser": 182,
  9259. "../../util/common": 185,
  9260. "./vrEvent": 85,
  9261. "./vrLink": 86,
  9262. events: 202
  9263. }],
  9264. 88: [function(e, t, i) {
  9265. "use strict";
  9266. t.exports = Object.freeze({
  9267. OPENED: "webvr.modal.opened",
  9268. SHOW_TERMS: "webvr.footer.show.terms"
  9269. })
  9270. }
  9271. , {}],
  9272. 89: [function(e, t, i) {
  9273. (function(i) {
  9274. "use strict";
  9275. function n(e, t, i, n) {
  9276. function r(e) {
  9277. e.preventDefault(),
  9278. a(e.currentTarget.id)
  9279. }
  9280. function a(e) {
  9281. ne[e](),
  9282. Object.keys(ne).map(function(t, i) {
  9283. $("#" + t).toggleClass("tabs-underlined", t === e)
  9284. })
  9285. }
  9286. y = i,
  9287. v = t,
  9288. w.init(E.Android, e, n),
  9289. m();
  9290. var l = new RegExp("daydream","i")
  9291. , c = l.test(y.displayName);
  9292. c ? (a("tabdaydream"),
  9293. B.filter(".device-headset-side").attr("src", H),
  9294. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9295. B.filter(".device-headset-side").attr("src", Y),
  9296. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9297. $("#vr").on("click", function(e) {
  9298. e.preventDefault(),
  9299. g("click_webvr_button"),
  9300. L.is(":hidden") && (ie.emit(_.OPENED),
  9301. o())
  9302. }),
  9303. $(".webvr-popup .close").on("click", function(e) {
  9304. e.preventDefault(),
  9305. D.hasClass("hidden") ? (g("webvr_help_close"),
  9306. p()) : s()
  9307. }),
  9308. $("#tabcardboard").on("click", r),
  9309. $("#tabdaydream").on("click", r),
  9310. $("#tabnative").on("click", r),
  9311. $(".webvr-popup .open-with-app").on("click", function(e) {
  9312. e.preventDefault(),
  9313. g("webvr_learn_more"),
  9314. a("tabnative"),
  9315. p()
  9316. }),
  9317. $(".webvr-popup .help").on("click", function(e) {
  9318. e.preventDefault(),
  9319. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9320. p()
  9321. }),
  9322. $(".webvr-popup .terms").on("click", function(e) {
  9323. e.preventDefault(),
  9324. g("webvr_click_terms"),
  9325. s(),
  9326. ie.emit(_.SHOW_TERMS)
  9327. }),
  9328. F.on("click", function(e) {
  9329. e.preventDefault(),
  9330. g(ee),
  9331. window.open(J, "_blank")
  9332. }),
  9333. V.on("click", function(e) {
  9334. e.preventDefault(),
  9335. g("webvr_phone_link"),
  9336. window.open(te, "_blank")
  9337. }),
  9338. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9339. e.preventDefault(),
  9340. g("webvr_cardboard_link"),
  9341. w.launch(b.CardboardAndroid)
  9342. }),
  9343. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9344. e.preventDefault(),
  9345. g("webvr_oculus_link"),
  9346. w.launch(b.GearVR)
  9347. })
  9348. }
  9349. function r() {
  9350. function e() {
  9351. y.isPresenting || (f(),
  9352. window.removeEventListener("vrdisplaypresentchange", e))
  9353. }
  9354. R.info("Headset mounted"),
  9355. v.suspend();
  9356. var t = document.createElement("canvas");
  9357. for (t.getContext("webgl"),
  9358. t.className = "webvr-canvas",
  9359. document.bgColor = "#000",
  9360. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9361. document.body.removeChild(document.body.firstChild);
  9362. document.body.appendChild(t),
  9363. g("webvr_enter_app"),
  9364. y.requestPresent([{
  9365. source: t,
  9366. predistorted: !0
  9367. }]).catch(function(t) {
  9368. R.error("Failed to present: " + t),
  9369. g("webvr_exit_calibrate"),
  9370. e()
  9371. }),
  9372. A.then(function() {
  9373. window.dispatchEvent(new Event("vrapp-start"))
  9374. }),
  9375. window.addEventListener("vrdisplaypresentchange", e)
  9376. }
  9377. function o() {
  9378. O.fadeOut(I.guiAnimationSpeed),
  9379. L.fadeIn(I.guiAnimationSpeed),
  9380. a()
  9381. }
  9382. function a() {
  9383. if (!A) {
  9384. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9385. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9386. A = new Promise(function(e, i) {
  9387. var n = document.createElement("script");
  9388. n.type = "text/javascript",
  9389. n.src = t,
  9390. n.onload = e,
  9391. document.head.appendChild(n)
  9392. }
  9393. )
  9394. }
  9395. D.find(".enter-button").on("click", r)
  9396. }
  9397. function s() {
  9398. g("webvr_modal_close"),
  9399. D.find(".enter-button").off("click", r),
  9400. L.fadeOut(I.guiAnimationSpeed, function() {
  9401. D.toggleClass("hidden", !1),
  9402. N.toggleClass("hidden", !0),
  9403. C.exitFullscreen()
  9404. }),
  9405. O.fadeIn(I.guiAnimationSpeed)
  9406. }
  9407. function l() {
  9408. k.toggleClass("hidden", !1),
  9409. U.toggleClass("hidden", !0)
  9410. }
  9411. function c() {
  9412. k.toggleClass("hidden", !0),
  9413. U.toggleClass("hidden", !1)
  9414. }
  9415. function h() {
  9416. B.filter(".device-headset").attr("src", G),
  9417. B.filter(".device-phone").attr("src", z),
  9418. J = Z,
  9419. ee = K,
  9420. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9421. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9422. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9423. c()
  9424. }
  9425. function u() {
  9426. B.filter(".badge-cardboard").attr("src", j),
  9427. B.filter(".badge-oculus").attr("src", X),
  9428. l()
  9429. }
  9430. function d() {
  9431. B.filter(".device-headset").attr("src", Y),
  9432. B.filter(".device-phone").attr("src", W),
  9433. J = q,
  9434. ee = Q,
  9435. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9436. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9437. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9438. c()
  9439. }
  9440. function p() {
  9441. D.toggleClass("hidden"),
  9442. N.toggleClass("hidden")
  9443. }
  9444. function f() {
  9445. R.info("exiting webVR"),
  9446. g("webvr_exit_app"),
  9447. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9448. }
  9449. function g(e) {
  9450. var t = C.isLandscape() ? "landscape" : "portrait";
  9451. T.trackAlways("showcase_gui", {
  9452. gui_action: e,
  9453. orientation: t
  9454. })
  9455. }
  9456. function m() {
  9457. var e = C.isLandscape();
  9458. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9459. }
  9460. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9461. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9462. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9463. init: n
  9464. }, ne = {
  9465. tabcardboard: d,
  9466. tabdaydream: h,
  9467. tabnative: u
  9468. };
  9469. S.extendObject(ie, P.prototype),
  9470. $(window).resize(m),
  9471. t.exports = ie
  9472. }
  9473. ).call(this, "/js/gui/webvr/webVRgui.js")
  9474. }
  9475. , {
  9476. "../../analytics": 4,
  9477. "../../constants": 8,
  9478. "../../enum/VRApps": 46,
  9479. "../../enum/VRPlatforms": 49,
  9480. "../../localization/localize": 108,
  9481. "../../settings": 166,
  9482. "../../util/browser": 182,
  9483. "../../util/common": 185,
  9484. "../../util/logger": 189,
  9485. "./../gui": 65,
  9486. "./../vr/vrLink": 86,
  9487. "./WebVrEvent": 88,
  9488. events: 202
  9489. }],
  9490. 90: [function(e, t, i) {
  9491. "use strict";
  9492. function n(e, t, i, n, o) {
  9493. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9494. this.roomId = o || "",
  9495. this.labelId = e,
  9496. this.position = (new r.Vector3).copy(t),
  9497. this.text = i
  9498. }
  9499. var r = e("three")
  9500. , o = e("../util/browser");
  9501. n.prototype.build = function() {
  9502. var e = window.document.createElement("div");
  9503. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9504. var t = window.document.createElement("div");
  9505. t.setAttribute("class", "gui-floorplan-label-text");
  9506. var i = window.document.createTextNode(this.text);
  9507. t.appendChild(i),
  9508. e.appendChild(t),
  9509. window.document.body.appendChild(e),
  9510. this.labelGui = e,
  9511. this.textBlock = t,
  9512. $(this.labelGui).hide();
  9513. var n = window.getComputedStyle(this.labelGui);
  9514. this.initialTransform = n.transform || n.webkitTransform
  9515. }
  9516. ,
  9517. t.exports = n
  9518. }
  9519. , {
  9520. "../util/browser": 182,
  9521. three: 217
  9522. }],
  9523. 91: [function(e, t, i) {
  9524. "use strict";
  9525. function n() {
  9526. this.player = null,
  9527. this.modelManager = null,
  9528. this.container = null
  9529. }
  9530. var r = e("three")
  9531. , o = (e("../util/common"),
  9532. e("../enum/PlayerEvents"))
  9533. , a = (e("../enum/DirectorEvents"),
  9534. e("../enum/ModelManagerEvents"))
  9535. , s = e("../settings")
  9536. , l = e("../enum/Viewmode")
  9537. , c = (e("../enum/WarpStyle"),
  9538. e("../util/transitions"),
  9539. e("../util/lerp"),
  9540. e("../util/browser"));
  9541. //场景初始化
  9542. n.prototype.init = function(e, t, i) {
  9543. this.player = e,
  9544. this.modelManager = t,
  9545. this.container = i,
  9546. this.updateModel(),
  9547. this.bindEvents()
  9548. }
  9549. ,
  9550. n.prototype.bindEvents = function() {
  9551. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9552. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9553. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9554. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9555. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9556. }
  9557. ,
  9558. n.prototype.updateModel = function() {
  9559. this.model = this.modelManager.getActiveModel()
  9560. }
  9561. ,
  9562. n.prototype.handlePlayerViewChanged = function() {
  9563. this.updateLabelVisibility(),
  9564. this.updateLabelDisplay()
  9565. }
  9566. ,
  9567. n.prototype.getLabelsForFloor = function(e, t) {
  9568. return t = t || [],
  9569. t.length = 0,
  9570. this.model.labels.forEach(function(i) {
  9571. this.labelVisibleForFloor(i, e) && t.push(i)
  9572. }
  9573. .bind(this)),
  9574. t
  9575. }
  9576. ,
  9577. n.prototype.getLabelsForCurrentFloor = function(e) {
  9578. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9579. }
  9580. ,
  9581. n.prototype.labelVisibleForFloor = function(e, t) {
  9582. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9583. if (!this.model.showingLabels || !e.labelGui || !i)
  9584. return !1;
  9585. var n = e.floorId === this.model.floors.size() - 1;
  9586. return this.model.allFloorsVisible ? n : e.floorId === t
  9587. }
  9588. ,
  9589. n.prototype.updateLabelVisibility = function(e) {
  9590. this.model.labels.forEach(function(e) {
  9591. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9592. }
  9593. .bind(this))
  9594. }
  9595. ,
  9596. n.prototype.showAllLabels = function(e, t) {
  9597. this.model.labels.forEach(function(i) {
  9598. this.showLabel(i, e, t)
  9599. }
  9600. .bind(this))
  9601. }
  9602. ,
  9603. n.prototype.hideAllLabels = function(e, t) {
  9604. this.model.labels.forEach(function(i) {
  9605. this.hideLabel(i, e, t)
  9606. }
  9607. .bind(this))
  9608. }
  9609. ,
  9610. n.prototype.showLabel = function(e, t, i) {
  9611. this.model.showingLabels && (e.visible || (e.visible = !0,
  9612. e.labelGui.style.display = "block",
  9613. e.labelGui.style.opacity = 0,
  9614. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9615. }
  9616. ,
  9617. n.prototype.hideLabel = function(e, t, i) {
  9618. e.visible && (e.visible = !1,
  9619. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9620. }
  9621. ,
  9622. n.prototype.supportedMode = function() {
  9623. return this.player.mode === l.FLOORPLAN
  9624. }
  9625. ,
  9626. n.prototype.updateLabelDisplay = function() {
  9627. var e = (new r.Vector3,
  9628. new r.Vector3,
  9629. []);
  9630. return function() {
  9631. var t = this.player.getLabelScaleFactor()
  9632. , i = .6
  9633. , n = 1.2
  9634. , r = (1 - t) * n + i
  9635. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9636. this.getLabelsForCurrentFloor(e);
  9637. for (var a = 0; a < e.length; a++) {
  9638. var l = e[a];
  9639. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9640. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9641. }
  9642. }
  9643. }(),
  9644. n.prototype.updateProjectedGuiElement = function() {
  9645. var e = new r.Vector3;
  9646. new r.Vector3;
  9647. return function(t, i, n, r, o) {
  9648. i.style.fontSize = 100 * o + "%";
  9649. var a = $("#player").width()
  9650. , s = $("#player").height()
  9651. , l = .5 * a
  9652. , c = .5 * s;
  9653. e.copy(n),
  9654. e.project(this.player.camera);
  9655. var h = e.x * l + l
  9656. , u = -(e.y * c) + c;
  9657. h -= t.offsetWidth / 2,
  9658. u -= t.offsetHeight / 2,
  9659. t.style.left = h + "px",
  9660. t.style.top = u + "px"
  9661. }
  9662. }(),
  9663. n.prototype.handleStartInside = function(e) {
  9664. this.updateLabelVisibility()
  9665. }
  9666. ,
  9667. n.prototype.handleStartOutside = function() {
  9668. this.updateLabelVisibility()
  9669. }
  9670. ,
  9671. t.exports = n
  9672. }
  9673. , {
  9674. "../enum/DirectorEvents": 23,
  9675. "../enum/ModelManagerEvents": 33,
  9676. "../enum/PlayerEvents": 40,
  9677. "../enum/Viewmode": 51,
  9678. "../enum/WarpStyle": 52,
  9679. "../settings": 166,
  9680. "../util/browser": 182,
  9681. "../util/common": 185,
  9682. "../util/lerp": 188,
  9683. "../util/transitions": 195,
  9684. three: 217
  9685. }],
  9686. 92: [function(e, t, i) {
  9687. "use strict";
  9688. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9689. if (null == this)
  9690. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9691. if ("function" != typeof e)
  9692. throw new TypeError("predicate must be a function");
  9693. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9694. if (t = i[o],
  9695. e.call(r, t, o, i))
  9696. return o;
  9697. return -1
  9698. }
  9699. ),
  9700. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9701. value: function(e) {
  9702. if (null == this)
  9703. throw new TypeError('"this" is null or not defined');
  9704. var t = Object(this)
  9705. , i = t.length >>> 0;
  9706. if ("function" != typeof e)
  9707. throw new TypeError("predicate must be a function");
  9708. for (var n = arguments[1], r = 0; r < i; ) {
  9709. var o = t[r];
  9710. if (e.call(n, o, r, t))
  9711. return o;
  9712. r++
  9713. }
  9714. }
  9715. })
  9716. }
  9717. , {}],
  9718. 93: [function(e, t, i) {
  9719. "use strict";
  9720. var n = n || {};
  9721. t.exports = n,
  9722. n.gui = n.gui || {},
  9723. n.utils = n.utils || {},
  9724. n.controllers = n.controllers || {},
  9725. n.dom = n.dom || {},
  9726. n.color = n.color || {},
  9727. n.utils.css = function() {
  9728. return {
  9729. load: function(e, t) {
  9730. t = t || document;
  9731. var i = t.createElement("link");
  9732. i.type = "text/css",
  9733. i.rel = "stylesheet",
  9734. i.href = e,
  9735. t.getElementsByTagName("head")[0].appendChild(i)
  9736. },
  9737. inject: function(e, t) {
  9738. t = t || document;
  9739. var i = document.createElement("style");
  9740. i.type = "text/css",
  9741. i.innerHTML = e,
  9742. t.getElementsByTagName("head")[0].appendChild(i)
  9743. }
  9744. }
  9745. }(),
  9746. n.utils.common = function() {
  9747. var e = Array.prototype.forEach
  9748. , t = Array.prototype.slice;
  9749. return {
  9750. BREAK: {},
  9751. extend: function(e) {
  9752. return this.each(t.call(arguments, 1), function(t) {
  9753. for (var i in t)
  9754. this.isUndefined(t[i]) || (e[i] = t[i])
  9755. }, this),
  9756. e
  9757. },
  9758. defaults: function(e) {
  9759. return this.each(t.call(arguments, 1), function(t) {
  9760. for (var i in t)
  9761. this.isUndefined(e[i]) && (e[i] = t[i])
  9762. }, this),
  9763. e
  9764. },
  9765. compose: function() {
  9766. var e = t.call(arguments);
  9767. return function() {
  9768. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9769. i = [e[n].apply(this, i)];
  9770. return i[0]
  9771. }
  9772. },
  9773. each: function(t, i, n) {
  9774. if (t)
  9775. if (e && t.forEach && t.forEach === e)
  9776. t.forEach(i, n);
  9777. else if (t.length === t.length + 0) {
  9778. for (var r = 0, o = t.length; r < o; r++)
  9779. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9780. return
  9781. } else
  9782. for (var r in t)
  9783. if (i.call(n, t[r], r) === this.BREAK)
  9784. return
  9785. },
  9786. defer: function(e) {
  9787. setTimeout(e, 0)
  9788. },
  9789. toArray: function(e) {
  9790. return e.toArray ? e.toArray() : t.call(e)
  9791. },
  9792. isUndefined: function(e) {
  9793. return void 0 === e
  9794. },
  9795. isNull: function(e) {
  9796. return null === e
  9797. },
  9798. isNaN: function(e) {
  9799. return e !== e
  9800. },
  9801. isArray: Array.isArray || function(e) {
  9802. return e.constructor === Array
  9803. }
  9804. ,
  9805. isObject: function(e) {
  9806. return e === Object(e)
  9807. },
  9808. isNumber: function(e) {
  9809. return e === e + 0
  9810. },
  9811. isString: function(e) {
  9812. return e === e + ""
  9813. },
  9814. isBoolean: function(e) {
  9815. return e === !1 || e === !0
  9816. },
  9817. isFunction: function(e) {
  9818. return "[object Function]" === Object.prototype.toString.call(e)
  9819. }
  9820. }
  9821. }(),
  9822. n.controllers.Controller = function(e) {
  9823. var t = function(e, t) {
  9824. this.initialValue = e[t],
  9825. this.domElement = document.createElement("div"),
  9826. this.object = e,
  9827. this.property = t,
  9828. this.__onChange = void 0,
  9829. this.__onFinishChange = void 0
  9830. };
  9831. return e.extend(t.prototype, {
  9832. onChange: function(e) {
  9833. return this.__onChange = e,
  9834. this
  9835. },
  9836. onFinishChange: function(e) {
  9837. return this.__onFinishChange = e,
  9838. this
  9839. },
  9840. setValue: function(e) {
  9841. return this.object[this.property] = e,
  9842. this.__onChange && this.__onChange.call(this, e),
  9843. this.updateDisplay(),
  9844. this
  9845. },
  9846. getValue: function() {
  9847. return this.object[this.property]
  9848. },
  9849. updateDisplay: function() {
  9850. return this
  9851. },
  9852. isModified: function() {
  9853. return this.initialValue !== this.getValue()
  9854. }
  9855. }),
  9856. t
  9857. }(n.utils.common),
  9858. n.dom.dom = function(e) {
  9859. function t(t) {
  9860. if ("0" === t || e.isUndefined(t))
  9861. return 0;
  9862. var i = t.match(r);
  9863. return e.isNull(i) ? 0 : parseFloat(i[1])
  9864. }
  9865. var i = {
  9866. HTMLEvents: ["change"],
  9867. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9868. KeyboardEvents: ["keydown"]
  9869. }
  9870. , n = {};
  9871. e.each(i, function(t, i) {
  9872. e.each(t, function(e) {
  9873. n[e] = i
  9874. })
  9875. });
  9876. var r = /(\d+(\.\d+)?)px/
  9877. , o = {
  9878. makeSelectable: function(e, t) {
  9879. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9880. return !1
  9881. }
  9882. : function() {}
  9883. ,
  9884. e.style.MozUserSelect = t ? "auto" : "none",
  9885. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9886. e.unselectable = t ? "on" : "off")
  9887. },
  9888. makeFullscreen: function(t, i, n) {
  9889. e.isUndefined(i) && (i = !0),
  9890. e.isUndefined(n) && (n = !0),
  9891. t.style.position = "absolute",
  9892. i && (t.style.left = 0,
  9893. t.style.right = 0),
  9894. n && (t.style.top = 0,
  9895. t.style.bottom = 0)
  9896. },
  9897. fakeEvent: function(t, i, r, o) {
  9898. r = r || {};
  9899. var a = n[i];
  9900. if (!a)
  9901. throw new Error("Event type " + i + " not supported.");
  9902. var s = document.createEvent(a);
  9903. switch (a) {
  9904. case "MouseEvents":
  9905. var l = r.x || r.clientX || 0
  9906. , c = r.y || r.clientY || 0;
  9907. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9908. break;
  9909. case "KeyboardEvents":
  9910. var h = s.initKeyboardEvent || s.initKeyEvent;
  9911. e.defaults(r, {
  9912. cancelable: !0,
  9913. ctrlKey: !1,
  9914. altKey: !1,
  9915. shiftKey: !1,
  9916. metaKey: !1,
  9917. keyCode: void 0,
  9918. charCode: void 0
  9919. }),
  9920. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  9921. break;
  9922. default:
  9923. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9924. }
  9925. e.defaults(s, o),
  9926. t.dispatchEvent(s)
  9927. },
  9928. bind: function(e, t, i, n) {
  9929. return n = n || !1,
  9930. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9931. o
  9932. },
  9933. unbind: function(e, t, i, n) {
  9934. return n = n || !1,
  9935. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9936. o
  9937. },
  9938. addClass: function(e, t) {
  9939. if (void 0 === e.className)
  9940. e.className = t;
  9941. else if (e.className !== t) {
  9942. var i = e.className.split(/ +/);
  9943. i.indexOf(t) == -1 && (i.push(t),
  9944. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9945. }
  9946. return o
  9947. },
  9948. removeClass: function(e, t) {
  9949. if (t)
  9950. if (void 0 === e.className)
  9951. ;
  9952. else if (e.className === t)
  9953. e.removeAttribute("class");
  9954. else {
  9955. var i = e.className.split(/ +/)
  9956. , n = i.indexOf(t);
  9957. n != -1 && (i.splice(n, 1),
  9958. e.className = i.join(" "))
  9959. }
  9960. else
  9961. e.className = void 0;
  9962. return o
  9963. },
  9964. hasClass: function(e, t) {
  9965. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  9966. },
  9967. getWidth: function(e) {
  9968. var i = getComputedStyle(e);
  9969. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  9970. },
  9971. getHeight: function(e) {
  9972. var i = getComputedStyle(e);
  9973. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  9974. },
  9975. getOffset: function(e) {
  9976. var t = {
  9977. left: 0,
  9978. top: 0
  9979. };
  9980. if (e.offsetParent)
  9981. do
  9982. t.left += e.offsetLeft,
  9983. t.top += e.offsetTop;
  9984. while (e = e.offsetParent);return t
  9985. },
  9986. isActive: function(e) {
  9987. return e === document.activeElement && (e.type || e.href)
  9988. }
  9989. };
  9990. return o
  9991. }(n.utils.common),
  9992. n.controllers.OptionController = function(e, t, i) {
  9993. var n = function(e, r, o) {
  9994. n.superclass.call(this, e, r);
  9995. var a = this;
  9996. if (this.__select = document.createElement("select"),
  9997. i.isArray(o)) {
  9998. var s = {};
  9999. i.each(o, function(e) {
  10000. s[e] = e
  10001. }),
  10002. o = s
  10003. }
  10004. i.each(o, function(e, t) {
  10005. var i = document.createElement("option");
  10006. i.innerHTML = t,
  10007. i.setAttribute("value", e),
  10008. a.__select.appendChild(i)
  10009. }),
  10010. this.updateDisplay(),
  10011. t.bind(this.__select, "change", function() {
  10012. var e = this.options[this.selectedIndex].value;
  10013. a.setValue(e)
  10014. }),
  10015. this.domElement.appendChild(this.__select)
  10016. };
  10017. return n.superclass = e,
  10018. i.extend(n.prototype, e.prototype, {
  10019. setValue: function(e) {
  10020. var t = n.superclass.prototype.setValue.call(this, e);
  10021. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10022. t
  10023. },
  10024. updateDisplay: function() {
  10025. return this.__select.value = this.getValue(),
  10026. n.superclass.prototype.updateDisplay.call(this)
  10027. }
  10028. }),
  10029. n
  10030. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10031. n.controllers.NumberController = function(e, t) {
  10032. function i(e) {
  10033. return e = e.toString(),
  10034. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10035. }
  10036. var n = function(e, r, o) {
  10037. n.superclass.call(this, e, r),
  10038. o = o || {},
  10039. this.__min = o.min,
  10040. this.__max = o.max,
  10041. this.__step = o.step,
  10042. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10043. this.__precision = i(this.__impliedStep)
  10044. };
  10045. return n.superclass = e,
  10046. t.extend(n.prototype, e.prototype, {
  10047. setValue: function(e) {
  10048. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10049. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10050. n.superclass.prototype.setValue.call(this, e)
  10051. },
  10052. min: function(e) {
  10053. return this.__min = e,
  10054. this
  10055. },
  10056. max: function(e) {
  10057. return this.__max = e,
  10058. this
  10059. },
  10060. step: function(e) {
  10061. return this.__step = e,
  10062. this.__impliedStep = e,
  10063. this.__precision = i(e),
  10064. this
  10065. }
  10066. }),
  10067. n
  10068. }(n.controllers.Controller, n.utils.common),
  10069. n.controllers.NumberControllerBox = function(e, t, i) {
  10070. function n(e, t) {
  10071. var i = Math.pow(10, t);
  10072. return Math.round(e * i) / i
  10073. }
  10074. var r = function(e, n, o) {
  10075. function a() {
  10076. var e = parseFloat(d.__input.value);
  10077. i.isNaN(e) || d.setValue(e)
  10078. }
  10079. function s() {
  10080. a(),
  10081. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10082. }
  10083. function l(e) {
  10084. t.bind(window, "mousemove", c),
  10085. t.bind(window, "mouseup", h),
  10086. u = e.clientY
  10087. }
  10088. function c(e) {
  10089. var t = u - e.clientY;
  10090. d.setValue(d.getValue() + t * d.__impliedStep),
  10091. u = e.clientY
  10092. }
  10093. function h() {
  10094. t.unbind(window, "mousemove", c),
  10095. t.unbind(window, "mouseup", h)
  10096. }
  10097. this.__truncationSuspended = !1,
  10098. r.superclass.call(this, e, n, o);
  10099. var u, d = this;
  10100. this.__input = document.createElement("input"),
  10101. this.__input.setAttribute("type", "text"),
  10102. t.bind(this.__input, "change", a),
  10103. t.bind(this.__input, "blur", s),
  10104. t.bind(this.__input, "mousedown", l),
  10105. t.bind(this.__input, "keydown", function(e) {
  10106. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10107. this.blur(),
  10108. d.__truncationSuspended = !1)
  10109. }),
  10110. this.updateDisplay(),
  10111. this.domElement.appendChild(this.__input)
  10112. };
  10113. return r.superclass = e,
  10114. i.extend(r.prototype, e.prototype, {
  10115. updateDisplay: function() {
  10116. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10117. r.superclass.prototype.updateDisplay.call(this)
  10118. }
  10119. }),
  10120. r
  10121. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10122. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10123. function o(e, t, i, n, r) {
  10124. return n + (r - n) * ((e - t) / (i - t))
  10125. }
  10126. var a = function(e, i, n, r, s) {
  10127. function l(e) {
  10128. t.bind(window, "mousemove", c),
  10129. t.bind(window, "mouseup", h),
  10130. c(e)
  10131. }
  10132. function c(e) {
  10133. e.preventDefault();
  10134. var i = t.getOffset(u.__background)
  10135. , n = t.getWidth(u.__background);
  10136. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10137. !1
  10138. }
  10139. function h() {
  10140. t.unbind(window, "mousemove", c),
  10141. t.unbind(window, "mouseup", h),
  10142. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10143. }
  10144. a.superclass.call(this, e, i, {
  10145. min: n,
  10146. max: r,
  10147. step: s
  10148. });
  10149. var u = this;
  10150. this.__background = document.createElement("div"),
  10151. this.__foreground = document.createElement("div"),
  10152. t.bind(this.__background, "mousedown", l),
  10153. t.addClass(this.__background, "slider"),
  10154. t.addClass(this.__foreground, "slider-fg"),
  10155. this.updateDisplay(),
  10156. this.__background.appendChild(this.__foreground),
  10157. this.domElement.appendChild(this.__background)
  10158. };
  10159. return a.superclass = e,
  10160. a.useDefaultStyles = function() {
  10161. i.inject(r)
  10162. }
  10163. ,
  10164. n.extend(a.prototype, e.prototype, {
  10165. updateDisplay: function() {
  10166. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10167. return this.__foreground.style.width = 100 * e + "%",
  10168. a.superclass.prototype.updateDisplay.call(this)
  10169. }
  10170. }),
  10171. a
  10172. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10173. n.controllers.FunctionController = function(e, t, i) {
  10174. var n = function(e, i, r) {
  10175. n.superclass.call(this, e, i);
  10176. var o = this;
  10177. this.__button = document.createElement("div"),
  10178. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10179. t.bind(this.__button, "click", function(e) {
  10180. return e.preventDefault(),
  10181. o.fire(),
  10182. !1
  10183. }),
  10184. t.addClass(this.__button, "button"),
  10185. this.domElement.appendChild(this.__button)
  10186. };
  10187. return n.superclass = e,
  10188. i.extend(n.prototype, e.prototype, {
  10189. fire: function() {
  10190. this.__onChange && this.__onChange.call(this),
  10191. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10192. this.getValue().call(this.object)
  10193. }
  10194. }),
  10195. n
  10196. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10197. n.controllers.BooleanController = function(e, t, i) {
  10198. var n = function(e, i) {
  10199. function r() {
  10200. o.setValue(!o.__prev)
  10201. }
  10202. n.superclass.call(this, e, i);
  10203. var o = this;
  10204. this.__prev = this.getValue(),
  10205. this.__checkbox = document.createElement("input"),
  10206. this.__checkbox.setAttribute("type", "checkbox"),
  10207. t.bind(this.__checkbox, "change", r, !1),
  10208. this.domElement.appendChild(this.__checkbox),
  10209. this.updateDisplay()
  10210. };
  10211. return n.superclass = e,
  10212. i.extend(n.prototype, e.prototype, {
  10213. setValue: function(e) {
  10214. var t = n.superclass.prototype.setValue.call(this, e);
  10215. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10216. this.__prev = this.getValue(),
  10217. t
  10218. },
  10219. updateDisplay: function() {
  10220. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10221. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10222. n.superclass.prototype.updateDisplay.call(this)
  10223. }
  10224. }),
  10225. n
  10226. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10227. n.color.toString = function(e) {
  10228. return function(t) {
  10229. if (1 == t.a || e.isUndefined(t.a)) {
  10230. for (var i = t.hex.toString(16); i.length < 6; )
  10231. i = "0" + i;
  10232. return "#" + i
  10233. }
  10234. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10235. }
  10236. }(n.utils.common),
  10237. n.color.interpret = function(e, t) {
  10238. var i, n, r = function() {
  10239. n = !1;
  10240. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10241. return t.each(o, function(r) {
  10242. if (r.litmus(e))
  10243. return t.each(r.conversions, function(r, o) {
  10244. if (i = r.read(e),
  10245. n === !1 && i !== !1)
  10246. return n = i,
  10247. i.conversionName = o,
  10248. i.conversion = r,
  10249. t.BREAK
  10250. }),
  10251. t.BREAK
  10252. }),
  10253. n
  10254. }, o = [{
  10255. litmus: t.isString,
  10256. conversions: {
  10257. THREE_CHAR_HEX: {
  10258. read: function(e) {
  10259. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10260. return null !== t && {
  10261. space: "HEX",
  10262. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10263. }
  10264. },
  10265. write: e
  10266. },
  10267. SIX_CHAR_HEX: {
  10268. read: function(e) {
  10269. var t = e.match(/^#([A-F0-9]{6})$/i);
  10270. return null !== t && {
  10271. space: "HEX",
  10272. hex: parseInt("0x" + t[1].toString())
  10273. }
  10274. },
  10275. write: e
  10276. },
  10277. CSS_RGB: {
  10278. read: function(e) {
  10279. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10280. return null !== t && {
  10281. space: "RGB",
  10282. r: parseFloat(t[1]),
  10283. g: parseFloat(t[2]),
  10284. b: parseFloat(t[3])
  10285. }
  10286. },
  10287. write: e
  10288. },
  10289. CSS_RGBA: {
  10290. read: function(e) {
  10291. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10292. return null !== t && {
  10293. space: "RGB",
  10294. r: parseFloat(t[1]),
  10295. g: parseFloat(t[2]),
  10296. b: parseFloat(t[3]),
  10297. a: parseFloat(t[4])
  10298. }
  10299. },
  10300. write: e
  10301. }
  10302. }
  10303. }, {
  10304. litmus: t.isNumber,
  10305. conversions: {
  10306. HEX: {
  10307. read: function(e) {
  10308. return {
  10309. space: "HEX",
  10310. hex: e,
  10311. conversionName: "HEX"
  10312. }
  10313. },
  10314. write: function(e) {
  10315. return e.hex
  10316. }
  10317. }
  10318. }
  10319. }, {
  10320. litmus: t.isArray,
  10321. conversions: {
  10322. RGB_ARRAY: {
  10323. read: function(e) {
  10324. return 3 == e.length && {
  10325. space: "RGB",
  10326. r: e[0],
  10327. g: e[1],
  10328. b: e[2]
  10329. }
  10330. },
  10331. write: function(e) {
  10332. return [e.r, e.g, e.b]
  10333. }
  10334. },
  10335. RGBA_ARRAY: {
  10336. read: function(e) {
  10337. return 4 == e.length && {
  10338. space: "RGB",
  10339. r: e[0],
  10340. g: e[1],
  10341. b: e[2],
  10342. a: e[3]
  10343. }
  10344. },
  10345. write: function(e) {
  10346. return [e.r, e.g, e.b, e.a]
  10347. }
  10348. }
  10349. }
  10350. }, {
  10351. litmus: t.isObject,
  10352. conversions: {
  10353. RGBA_OBJ: {
  10354. read: function(e) {
  10355. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10356. space: "RGB",
  10357. r: e.r,
  10358. g: e.g,
  10359. b: e.b,
  10360. a: e.a
  10361. }
  10362. },
  10363. write: function(e) {
  10364. return {
  10365. r: e.r,
  10366. g: e.g,
  10367. b: e.b,
  10368. a: e.a
  10369. }
  10370. }
  10371. },
  10372. RGB_OBJ: {
  10373. read: function(e) {
  10374. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10375. space: "RGB",
  10376. r: e.r,
  10377. g: e.g,
  10378. b: e.b
  10379. }
  10380. },
  10381. write: function(e) {
  10382. return {
  10383. r: e.r,
  10384. g: e.g,
  10385. b: e.b
  10386. }
  10387. }
  10388. },
  10389. HSVA_OBJ: {
  10390. read: function(e) {
  10391. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10392. space: "HSV",
  10393. h: e.h,
  10394. s: e.s,
  10395. v: e.v,
  10396. a: e.a
  10397. }
  10398. },
  10399. write: function(e) {
  10400. return {
  10401. h: e.h,
  10402. s: e.s,
  10403. v: e.v,
  10404. a: e.a
  10405. }
  10406. }
  10407. },
  10408. HSV_OBJ: {
  10409. read: function(e) {
  10410. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10411. space: "HSV",
  10412. h: e.h,
  10413. s: e.s,
  10414. v: e.v
  10415. }
  10416. },
  10417. write: function(e) {
  10418. return {
  10419. h: e.h,
  10420. s: e.s,
  10421. v: e.v
  10422. }
  10423. }
  10424. }
  10425. }
  10426. }];
  10427. return r
  10428. }(n.color.toString, n.utils.common),
  10429. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10430. function g(e, t, i, o) {
  10431. if (void 0 === t[i])
  10432. throw new Error("Object " + t + ' has no property "' + i + '"');
  10433. var a;
  10434. if (o.color)
  10435. a = new h(t,i);
  10436. else {
  10437. var s = [t, i].concat(o.factoryArgs);
  10438. a = n.apply(e, s)
  10439. }
  10440. o.before instanceof r && (o.before = o.before.__li),
  10441. A(e, a),
  10442. p.addClass(a.domElement, "c");
  10443. var l = document.createElement("span");
  10444. p.addClass(l, "property-name"),
  10445. l.innerHTML = a.property;
  10446. var c = document.createElement("div");
  10447. c.appendChild(l),
  10448. c.appendChild(a.domElement);
  10449. var u = m(e, c, o.before);
  10450. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10451. p.addClass(u, typeof a.getValue()),
  10452. v(e, u, a),
  10453. e.__controllers.push(a),
  10454. a
  10455. }
  10456. function m(e, t, i) {
  10457. var n = document.createElement("li");
  10458. return t && n.appendChild(t),
  10459. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10460. e.onResize(),
  10461. n
  10462. }
  10463. function v(e, t, i) {
  10464. if (i.__li = t,
  10465. i.__gui = e,
  10466. f.extend(i, {
  10467. options: function(t) {
  10468. return arguments.length > 1 ? (i.remove(),
  10469. g(e, i.object, i.property, {
  10470. before: i.__li.nextElementSibling,
  10471. factoryArgs: [f.toArray(arguments)]
  10472. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10473. g(e, i.object, i.property, {
  10474. before: i.__li.nextElementSibling,
  10475. factoryArgs: [t]
  10476. })) : void 0
  10477. },
  10478. name: function(e) {
  10479. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10480. i
  10481. },
  10482. listen: function() {
  10483. return i.__gui.listen(i),
  10484. i
  10485. },
  10486. remove: function() {
  10487. return i.__gui.remove(i),
  10488. i
  10489. }
  10490. }),
  10491. i instanceof l) {
  10492. var n = new s(i.object,i.property,{
  10493. min: i.__min,
  10494. max: i.__max,
  10495. step: i.__step
  10496. });
  10497. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10498. var t = i[e]
  10499. , r = n[e];
  10500. i[e] = n[e] = function() {
  10501. var e = Array.prototype.slice.call(arguments);
  10502. return t.apply(i, e),
  10503. r.apply(n, e)
  10504. }
  10505. }),
  10506. p.addClass(t, "has-slider"),
  10507. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10508. } else if (i instanceof s) {
  10509. var r = function(t) {
  10510. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10511. g(e, i.object, i.property, {
  10512. before: i.__li.nextElementSibling,
  10513. factoryArgs: [i.__min, i.__max, i.__step]
  10514. })) : t
  10515. };
  10516. i.min = f.compose(r, i.min),
  10517. i.max = f.compose(r, i.max)
  10518. } else
  10519. i instanceof o ? (p.bind(t, "click", function() {
  10520. p.fakeEvent(i.__checkbox, "click")
  10521. }),
  10522. p.bind(i.__checkbox, "click", function(e) {
  10523. e.stopPropagation()
  10524. })) : i instanceof a ? (p.bind(t, "click", function() {
  10525. p.fakeEvent(i.__button, "click")
  10526. }),
  10527. p.bind(t, "mouseover", function() {
  10528. p.addClass(i.__button, "hover")
  10529. }),
  10530. p.bind(t, "mouseout", function() {
  10531. p.removeClass(i.__button, "hover")
  10532. })) : i instanceof h && (p.addClass(t, "color"),
  10533. i.updateDisplay = f.compose(function(e) {
  10534. return t.style.borderLeftColor = i.__color.toString(),
  10535. e
  10536. }, i.updateDisplay),
  10537. i.updateDisplay());
  10538. i.setValue = f.compose(function(t) {
  10539. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10540. t
  10541. }, i.setValue)
  10542. }
  10543. function A(e, t) {
  10544. var i = e.getRoot()
  10545. , n = i.__rememberedObjects.indexOf(t.object);
  10546. if (n != -1) {
  10547. var r = i.__rememberedObjectIndecesToControllers[n];
  10548. if (void 0 === r && (r = {},
  10549. i.__rememberedObjectIndecesToControllers[n] = r),
  10550. r[t.property] = t,
  10551. i.load && i.load.remembered) {
  10552. var o, a = i.load.remembered;
  10553. if (a[e.preset])
  10554. o = a[e.preset];
  10555. else {
  10556. if (!a[L])
  10557. return;
  10558. o = a[L]
  10559. }
  10560. if (o[n] && void 0 !== o[n][t.property]) {
  10561. var s = o[n][t.property];
  10562. t.initialValue = s,
  10563. t.setValue(s)
  10564. }
  10565. }
  10566. }
  10567. }
  10568. function y(e, t) {
  10569. return document.location.href + "." + t
  10570. }
  10571. function C(e) {
  10572. var t = e.__save_row = document.createElement("li");
  10573. p.addClass(e.domElement, "has-save"),
  10574. e.__ul.insertBefore(t, e.__ul.firstChild),
  10575. p.addClass(t, "save-row");
  10576. var i = document.createElement("span");
  10577. i.innerHTML = "&nbsp;",
  10578. p.addClass(i, "button gears");
  10579. var n = document.createElement("span");
  10580. n.innerHTML = "Save",
  10581. p.addClass(n, "button"),
  10582. p.addClass(n, "save");
  10583. var r = document.createElement("span");
  10584. r.innerHTML = "New",
  10585. p.addClass(r, "button"),
  10586. p.addClass(r, "save-as");
  10587. var o = document.createElement("span");
  10588. o.innerHTML = "Revert",
  10589. p.addClass(o, "button"),
  10590. p.addClass(o, "revert");
  10591. var a = e.__preset_select = document.createElement("select");
  10592. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10593. w(e, i, i == e.preset)
  10594. }) : w(e, L, !1),
  10595. p.bind(a, "change", function() {
  10596. for (var t = 0; t < e.__preset_select.length; t++)
  10597. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10598. e.preset = this.value
  10599. }),
  10600. t.appendChild(a),
  10601. t.appendChild(i),
  10602. t.appendChild(n),
  10603. t.appendChild(r),
  10604. t.appendChild(o),
  10605. D) {
  10606. var s = document.getElementById("dg-save-locally")
  10607. , l = document.getElementById("dg-local-explain");
  10608. s.style.display = "block";
  10609. var c = document.getElementById("dg-local-storage");
  10610. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10611. var h = function() {
  10612. l.style.display = e.useLocalStorage ? "block" : "none"
  10613. };
  10614. h(),
  10615. p.bind(c, "change", function() {
  10616. e.useLocalStorage = !e.useLocalStorage,
  10617. h()
  10618. })
  10619. }
  10620. var u = document.getElementById("dg-new-constructor");
  10621. p.bind(u, "keydown", function(e) {
  10622. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10623. }),
  10624. p.bind(i, "click", function() {
  10625. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10626. S.show(),
  10627. u.focus(),
  10628. u.select()
  10629. }),
  10630. p.bind(n, "click", function() {
  10631. e.save()
  10632. }),
  10633. p.bind(r, "click", function() {
  10634. var t = prompt("Enter a new preset name.");
  10635. t && e.saveAs(t)
  10636. }),
  10637. p.bind(o, "click", function() {
  10638. e.revert()
  10639. })
  10640. }
  10641. function I(e) {
  10642. function t(t) {
  10643. return t.preventDefault(),
  10644. r = t.clientX,
  10645. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10646. p.bind(window, "mousemove", i),
  10647. p.bind(window, "mouseup", n),
  10648. !1
  10649. }
  10650. function i(t) {
  10651. return t.preventDefault(),
  10652. e.width += r - t.clientX,
  10653. e.onResize(),
  10654. r = t.clientX,
  10655. !1
  10656. }
  10657. function n() {
  10658. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10659. p.unbind(window, "mousemove", i),
  10660. p.unbind(window, "mouseup", n)
  10661. }
  10662. e.__resize_handle = document.createElement("div"),
  10663. f.extend(e.__resize_handle.style, {
  10664. width: "6px",
  10665. marginLeft: "-3px",
  10666. height: "200px",
  10667. cursor: "ew-resize",
  10668. position: "absolute"
  10669. });
  10670. var r;
  10671. p.bind(e.__resize_handle, "mousedown", t),
  10672. p.bind(e.__closeButton, "mousedown", t),
  10673. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10674. }
  10675. function E(e, t) {
  10676. e.domElement.style.width = t + "px",
  10677. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10678. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10679. }
  10680. function b(e, t) {
  10681. var i = {};
  10682. return f.each(e.__rememberedObjects, function(n, r) {
  10683. var o = {}
  10684. , a = e.__rememberedObjectIndecesToControllers[r];
  10685. f.each(a, function(e, i) {
  10686. o[i] = t ? e.initialValue : e.getValue()
  10687. }),
  10688. i[r] = o
  10689. }),
  10690. i
  10691. }
  10692. function w(e, t, i) {
  10693. var n = document.createElement("option");
  10694. n.innerHTML = t,
  10695. n.value = t,
  10696. e.__preset_select.appendChild(n),
  10697. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10698. }
  10699. function _(e) {
  10700. for (var t = 0; t < e.__preset_select.length; t++)
  10701. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10702. }
  10703. function T(e, t) {
  10704. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10705. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10706. }
  10707. function x(e) {
  10708. 0 != e.length && u(function() {
  10709. x(e)
  10710. }),
  10711. f.each(e, function(e) {
  10712. e.updateDisplay()
  10713. })
  10714. }
  10715. e.inject(i);
  10716. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10717. try {
  10718. return "localStorage"in window && null !== window.localStorage
  10719. } catch (e) {
  10720. return !1
  10721. }
  10722. }(), N = !0, B = !1, F = [], V = function(e) {
  10723. function t() {
  10724. var e = i.getRoot();
  10725. e.width += 1,
  10726. f.defer(function() {
  10727. e.width -= 1
  10728. })
  10729. }
  10730. var i = this;
  10731. this.domElement = document.createElement("div"),
  10732. this.__ul = document.createElement("ul"),
  10733. this.domElement.appendChild(this.__ul),
  10734. p.addClass(this.domElement, R),
  10735. this.__folders = {},
  10736. this.__controllers = [],
  10737. this.__rememberedObjects = [],
  10738. this.__rememberedObjectIndecesToControllers = [],
  10739. this.__listening = [],
  10740. e = e || {},
  10741. e = f.defaults(e, {
  10742. autoPlace: !0,
  10743. width: V.DEFAULT_WIDTH
  10744. }),
  10745. e = f.defaults(e, {
  10746. resizable: e.autoPlace,
  10747. hideable: e.autoPlace
  10748. }),
  10749. f.isUndefined(e.load) ? e.load = {
  10750. preset: L
  10751. } : e.preset && (e.load.preset = e.preset),
  10752. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10753. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10754. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10755. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10756. if (Object.defineProperties(this, {
  10757. parent: {
  10758. get: function() {
  10759. return e.parent
  10760. }
  10761. },
  10762. scrollable: {
  10763. get: function() {
  10764. return e.scrollable
  10765. }
  10766. },
  10767. autoPlace: {
  10768. get: function() {
  10769. return e.autoPlace
  10770. }
  10771. },
  10772. preset: {
  10773. get: function() {
  10774. return i.parent ? i.getRoot().preset : e.load.preset
  10775. },
  10776. set: function(t) {
  10777. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10778. _(this),
  10779. i.revert()
  10780. }
  10781. },
  10782. width: {
  10783. get: function() {
  10784. return e.width
  10785. },
  10786. set: function(t) {
  10787. e.width = t,
  10788. E(i, t)
  10789. }
  10790. },
  10791. name: {
  10792. get: function() {
  10793. return e.name
  10794. },
  10795. set: function(t) {
  10796. e.name = t,
  10797. a && (a.innerHTML = e.name)
  10798. }
  10799. },
  10800. closed: {
  10801. get: function() {
  10802. return e.closed
  10803. },
  10804. set: function(t) {
  10805. e.closed = t,
  10806. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10807. this.onResize(),
  10808. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10809. }
  10810. },
  10811. load: {
  10812. get: function() {
  10813. return e.load
  10814. }
  10815. },
  10816. useLocalStorage: {
  10817. get: function() {
  10818. return r
  10819. },
  10820. set: function(e) {
  10821. D && (r = e,
  10822. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10823. localStorage.setItem(y(i, "isLocal"), e))
  10824. }
  10825. }
  10826. }),
  10827. f.isUndefined(e.parent)) {
  10828. if (e.closed = !1,
  10829. p.addClass(this.domElement, V.CLASS_MAIN),
  10830. p.makeSelectable(this.domElement, !1),
  10831. D && r) {
  10832. i.useLocalStorage = !0;
  10833. var o = localStorage.getItem(y(this, "gui"));
  10834. o && (e.load = JSON.parse(o))
  10835. }
  10836. this.__closeButton = document.createElement("div"),
  10837. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10838. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10839. this.domElement.appendChild(this.__closeButton),
  10840. p.bind(this.__closeButton, "click", function() {
  10841. i.closed = !i.closed
  10842. })
  10843. } else {
  10844. void 0 === e.closed && (e.closed = !0);
  10845. var a = document.createTextNode(e.name);
  10846. p.addClass(a, "controller-name");
  10847. var s = m(i, a)
  10848. , l = function(e) {
  10849. return e.preventDefault(),
  10850. i.closed = !i.closed,
  10851. !1
  10852. };
  10853. p.addClass(this.__ul, V.CLASS_CLOSED),
  10854. p.addClass(s, "title"),
  10855. p.bind(s, "click", l),
  10856. e.closed || (this.closed = !1)
  10857. }
  10858. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10859. p.addClass(M, R),
  10860. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10861. document.body.appendChild(M),
  10862. N = !1),
  10863. M.appendChild(this.domElement),
  10864. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10865. this.parent || E(i, e.width)),
  10866. p.bind(window, "resize", function() {
  10867. i.onResize()
  10868. }),
  10869. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10870. i.onResize()
  10871. }),
  10872. p.bind(this.__ul, "transitionend", function() {
  10873. i.onResize()
  10874. }),
  10875. p.bind(this.__ul, "oTransitionEnd", function() {
  10876. i.onResize()
  10877. }),
  10878. this.onResize(),
  10879. e.resizable && I(this),
  10880. n = function() {
  10881. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10882. }
  10883. ,
  10884. this.saveToLocalStorageIfPossible = n;
  10885. i.getRoot();
  10886. e.parent || t()
  10887. };
  10888. return V.toggleHide = function() {
  10889. B = !B,
  10890. f.each(F, function(e) {
  10891. e.domElement.style.zIndex = B ? -999 : 999,
  10892. e.domElement.style.opacity = B ? 0 : 1
  10893. })
  10894. }
  10895. ,
  10896. V.CLASS_AUTO_PLACE = "a",
  10897. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10898. V.CLASS_MAIN = "main",
  10899. V.CLASS_CONTROLLER_ROW = "cr",
  10900. V.CLASS_TOO_TALL = "taller-than-window",
  10901. V.CLASS_CLOSED = "closed",
  10902. V.CLASS_CLOSE_BUTTON = "close-button",
  10903. V.CLASS_DRAG = "drag",
  10904. V.DEFAULT_WIDTH = 245,
  10905. V.TEXT_CLOSED = "Close Controls",
  10906. V.TEXT_OPEN = "Open Controls",
  10907. p.bind(window, "keydown", function(e) {
  10908. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10909. }, !1),
  10910. f.extend(V.prototype, {
  10911. add: function(e, t) {
  10912. return g(this, e, t, {
  10913. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10914. })
  10915. },
  10916. addColor: function(e, t) {
  10917. return g(this, e, t, {
  10918. color: !0
  10919. })
  10920. },
  10921. remove: function(e) {
  10922. this.__ul.removeChild(e.__li),
  10923. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10924. var t = this;
  10925. f.defer(function() {
  10926. t.onResize()
  10927. })
  10928. },
  10929. destroy: function() {
  10930. this.autoPlace && M.removeChild(this.domElement)
  10931. },
  10932. addFolder: function(e) {
  10933. if (void 0 !== this.__folders[e])
  10934. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10935. var t = {
  10936. name: e,
  10937. parent: this
  10938. };
  10939. t.autoPlace = this.autoPlace,
  10940. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10941. t.load = this.load.folders[e]);
  10942. var i = new V(t);
  10943. this.__folders[e] = i;
  10944. var n = m(this, i.domElement);
  10945. return p.addClass(n, "folder"),
  10946. i
  10947. },
  10948. open: function() {
  10949. this.closed = !1
  10950. },
  10951. close: function() {
  10952. this.closed = !0
  10953. },
  10954. onResize: function() {
  10955. var e = this.getRoot();
  10956. if (e.scrollable) {
  10957. var t = p.getOffset(e.__ul).top
  10958. , i = 0;
  10959. f.each(e.__ul.childNodes, function(t) {
  10960. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  10961. }),
  10962. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  10963. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  10964. e.__ul.style.height = "auto")
  10965. }
  10966. e.__resize_handle && f.defer(function() {
  10967. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  10968. }),
  10969. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  10970. },
  10971. remember: function() {
  10972. if (f.isUndefined(S) && (S = new d,
  10973. S.domElement.innerHTML = t),
  10974. this.parent)
  10975. throw new Error("You can only call remember on a top level GUI.");
  10976. var e = this;
  10977. f.each(Array.prototype.slice.call(arguments), function(t) {
  10978. 0 == e.__rememberedObjects.length && C(e),
  10979. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  10980. }),
  10981. this.autoPlace && E(this, this.width)
  10982. },
  10983. getRoot: function() {
  10984. for (var e = this; e.parent; )
  10985. e = e.parent;
  10986. return e
  10987. },
  10988. getSaveObject: function() {
  10989. var e = this.load;
  10990. return e.closed = this.closed,
  10991. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  10992. e.remembered || (e.remembered = {}),
  10993. e.remembered[this.preset] = b(this)),
  10994. e.folders = {},
  10995. f.each(this.__folders, function(t, i) {
  10996. e.folders[i] = t.getSaveObject()
  10997. }),
  10998. e
  10999. },
  11000. save: function() {
  11001. this.load.remembered || (this.load.remembered = {}),
  11002. this.load.remembered[this.preset] = b(this),
  11003. T(this, !1),
  11004. this.saveToLocalStorageIfPossible()
  11005. },
  11006. saveAs: function(e) {
  11007. this.load.remembered || (this.load.remembered = {},
  11008. this.load.remembered[L] = b(this, !0)),
  11009. this.load.remembered[e] = b(this),
  11010. this.preset = e,
  11011. w(this, e, !0),
  11012. this.saveToLocalStorageIfPossible()
  11013. },
  11014. revert: function(e) {
  11015. f.each(this.__controllers, function(t) {
  11016. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11017. }, this),
  11018. f.each(this.__folders, function(e) {
  11019. e.revert(e)
  11020. }),
  11021. e || T(this.getRoot(), !1)
  11022. },
  11023. listen: function(e) {
  11024. var t = 0 == this.__listening.length;
  11025. this.__listening.push(e),
  11026. t && x(this.__listening)
  11027. }
  11028. }),
  11029. V
  11030. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11031. return function(s, l) {
  11032. var c = s[l];
  11033. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11034. min: arguments[2],
  11035. max: arguments[3]
  11036. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11037. }
  11038. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11039. var n = function(e, i) {
  11040. function r() {
  11041. a.setValue(a.__input.value)
  11042. }
  11043. function o() {
  11044. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11045. }
  11046. n.superclass.call(this, e, i);
  11047. var a = this;
  11048. this.__input = document.createElement("input"),
  11049. this.__input.setAttribute("type", "text"),
  11050. t.bind(this.__input, "keyup", r),
  11051. t.bind(this.__input, "change", r),
  11052. t.bind(this.__input, "blur", o),
  11053. t.bind(this.__input, "keydown", function(e) {
  11054. 13 === e.keyCode && this.blur()
  11055. }),
  11056. this.updateDisplay(),
  11057. this.domElement.appendChild(this.__input)
  11058. };
  11059. return n.superclass = e,
  11060. i.extend(n.prototype, e.prototype, {
  11061. updateDisplay: function() {
  11062. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11063. n.superclass.prototype.updateDisplay.call(this)
  11064. }
  11065. }),
  11066. n
  11067. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11068. function o(e, t, i, n) {
  11069. e.style.background = "",
  11070. r.each(l, function(r) {
  11071. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11072. })
  11073. }
  11074. function a(e) {
  11075. e.style.background = "",
  11076. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11077. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11078. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11079. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11080. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11081. }
  11082. var s = function(e, l) {
  11083. function c(e) {
  11084. p(e),
  11085. t.bind(window, "mousemove", p),
  11086. t.bind(window, "mouseup", h)
  11087. }
  11088. function h() {
  11089. t.unbind(window, "mousemove", p),
  11090. t.unbind(window, "mouseup", h)
  11091. }
  11092. function u() {
  11093. var e = n(this.value);
  11094. e !== !1 ? (g.__color.__state = e,
  11095. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11096. }
  11097. function d() {
  11098. t.unbind(window, "mousemove", f),
  11099. t.unbind(window, "mouseup", d)
  11100. }
  11101. function p(e) {
  11102. e.preventDefault();
  11103. var i = t.getWidth(g.__saturation_field)
  11104. , n = t.getOffset(g.__saturation_field)
  11105. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11106. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11107. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11108. r > 1 ? r = 1 : r < 0 && (r = 0),
  11109. g.__color.v = o,
  11110. g.__color.s = r,
  11111. g.setValue(g.__color.toOriginal()),
  11112. !1
  11113. }
  11114. function f(e) {
  11115. e.preventDefault();
  11116. var i = t.getHeight(g.__hue_field)
  11117. , n = t.getOffset(g.__hue_field)
  11118. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11119. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11120. g.__color.h = 360 * r,
  11121. g.setValue(g.__color.toOriginal()),
  11122. !1
  11123. }
  11124. s.superclass.call(this, e, l),
  11125. this.__color = new i(this.getValue()),
  11126. this.__temp = new i(0);
  11127. var g = this;
  11128. this.domElement = document.createElement("div"),
  11129. t.makeSelectable(this.domElement, !1),
  11130. this.__selector = document.createElement("div"),
  11131. this.__selector.className = "selector",
  11132. this.__saturation_field = document.createElement("div"),
  11133. this.__saturation_field.className = "saturation-field",
  11134. this.__field_knob = document.createElement("div"),
  11135. this.__field_knob.className = "field-knob",
  11136. this.__field_knob_border = "2px solid ",
  11137. this.__hue_knob = document.createElement("div"),
  11138. this.__hue_knob.className = "hue-knob",
  11139. this.__hue_field = document.createElement("div"),
  11140. this.__hue_field.className = "hue-field",
  11141. this.__input = document.createElement("input"),
  11142. this.__input.type = "text",
  11143. this.__input_textShadow = "0 1px 1px ",
  11144. t.bind(this.__input, "keydown", function(e) {
  11145. 13 === e.keyCode && u.call(this)
  11146. }),
  11147. t.bind(this.__input, "blur", u),
  11148. t.bind(this.__selector, "mousedown", function(e) {
  11149. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11150. t.removeClass(g.__selector, "drag")
  11151. })
  11152. });
  11153. var m = document.createElement("div");
  11154. r.extend(this.__selector.style, {
  11155. width: "122px",
  11156. height: "102px",
  11157. padding: "3px",
  11158. backgroundColor: "#222",
  11159. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11160. }),
  11161. r.extend(this.__field_knob.style, {
  11162. position: "absolute",
  11163. width: "12px",
  11164. height: "12px",
  11165. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11166. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11167. borderRadius: "12px",
  11168. zIndex: 1
  11169. }),
  11170. r.extend(this.__hue_knob.style, {
  11171. position: "absolute",
  11172. width: "15px",
  11173. height: "2px",
  11174. borderRight: "4px solid #fff",
  11175. zIndex: 1
  11176. }),
  11177. r.extend(this.__saturation_field.style, {
  11178. width: "100px",
  11179. height: "100px",
  11180. border: "1px solid #555",
  11181. marginRight: "3px",
  11182. display: "inline-block",
  11183. cursor: "pointer"
  11184. }),
  11185. r.extend(m.style, {
  11186. width: "100%",
  11187. height: "100%",
  11188. background: "none"
  11189. }),
  11190. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11191. r.extend(this.__hue_field.style, {
  11192. width: "15px",
  11193. height: "100px",
  11194. display: "inline-block",
  11195. border: "1px solid #555",
  11196. cursor: "ns-resize"
  11197. }),
  11198. a(this.__hue_field),
  11199. r.extend(this.__input.style, {
  11200. outline: "none",
  11201. textAlign: "center",
  11202. color: "#fff",
  11203. border: 0,
  11204. fontWeight: "bold",
  11205. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11206. }),
  11207. t.bind(this.__saturation_field, "mousedown", c),
  11208. t.bind(this.__field_knob, "mousedown", c),
  11209. t.bind(this.__hue_field, "mousedown", function(e) {
  11210. f(e),
  11211. t.bind(window, "mousemove", f),
  11212. t.bind(window, "mouseup", d)
  11213. }),
  11214. this.__saturation_field.appendChild(m),
  11215. this.__selector.appendChild(this.__field_knob),
  11216. this.__selector.appendChild(this.__saturation_field),
  11217. this.__selector.appendChild(this.__hue_field),
  11218. this.__hue_field.appendChild(this.__hue_knob),
  11219. this.domElement.appendChild(this.__input),
  11220. this.domElement.appendChild(this.__selector),
  11221. this.updateDisplay()
  11222. };
  11223. s.superclass = e,
  11224. r.extend(s.prototype, e.prototype, {
  11225. updateDisplay: function() {
  11226. var e = n(this.getValue());
  11227. if (e !== !1) {
  11228. var t = !1;
  11229. r.each(i.COMPONENTS, function(i) {
  11230. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11231. return t = !0,
  11232. {}
  11233. }, this),
  11234. t && r.extend(this.__color.__state, e)
  11235. }
  11236. r.extend(this.__temp.__state, this.__color.__state),
  11237. this.__temp.a = 1;
  11238. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11239. , s = 255 - a;
  11240. r.extend(this.__field_knob.style, {
  11241. marginLeft: 100 * this.__color.s - 7 + "px",
  11242. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11243. backgroundColor: this.__temp.toString(),
  11244. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11245. }),
  11246. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11247. this.__temp.s = 1,
  11248. this.__temp.v = 1,
  11249. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11250. r.extend(this.__input.style, {
  11251. backgroundColor: this.__input.value = this.__color.toString(),
  11252. color: "rgb(" + a + "," + a + "," + a + ")",
  11253. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11254. })
  11255. }
  11256. });
  11257. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11258. return s
  11259. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11260. function r(e, t, i) {
  11261. Object.defineProperty(e, t, {
  11262. get: function() {
  11263. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11264. this.__state[t])
  11265. },
  11266. set: function(e) {
  11267. "RGB" !== this.__state.space && (a(this, t, i),
  11268. this.__state.space = "RGB"),
  11269. this.__state[t] = e
  11270. }
  11271. })
  11272. }
  11273. function o(e, t) {
  11274. Object.defineProperty(e, t, {
  11275. get: function() {
  11276. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11277. this.__state[t])
  11278. },
  11279. set: function(e) {
  11280. "HSV" !== this.__state.space && (s(this),
  11281. this.__state.space = "HSV"),
  11282. this.__state[t] = e
  11283. }
  11284. })
  11285. }
  11286. function a(e, i, r) {
  11287. if ("HEX" === e.__state.space)
  11288. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11289. else {
  11290. if ("HSV" !== e.__state.space)
  11291. throw "Corrupted color state";
  11292. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11293. }
  11294. }
  11295. function s(e) {
  11296. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11297. n.extend(e.__state, {
  11298. s: i.s,
  11299. v: i.v
  11300. }),
  11301. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11302. }
  11303. var l = function() {
  11304. if (this.__state = e.apply(this, arguments),
  11305. this.__state === !1)
  11306. throw "Failed to interpret color arguments";
  11307. this.__state.a = this.__state.a || 1
  11308. };
  11309. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11310. n.extend(l.prototype, {
  11311. toString: function() {
  11312. return i(this)
  11313. },
  11314. toOriginal: function() {
  11315. return this.__state.conversion.write(this)
  11316. }
  11317. }),
  11318. r(l.prototype, "r", 2),
  11319. r(l.prototype, "g", 1),
  11320. r(l.prototype, "b", 0),
  11321. o(l.prototype, "h"),
  11322. o(l.prototype, "s"),
  11323. o(l.prototype, "v"),
  11324. Object.defineProperty(l.prototype, "a", {
  11325. get: function() {
  11326. return this.__state.a
  11327. },
  11328. set: function(e) {
  11329. this.__state.a = e
  11330. }
  11331. }),
  11332. Object.defineProperty(l.prototype, "hex", {
  11333. get: function() {
  11334. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11335. this.__state.hex
  11336. },
  11337. set: function(e) {
  11338. this.__state.space = "HEX",
  11339. this.__state.hex = e
  11340. }
  11341. }),
  11342. l
  11343. }(n.color.interpret, n.color.math = function() {
  11344. var e;
  11345. return {
  11346. hsv_to_rgb: function(e, t, i) {
  11347. var n = Math.floor(e / 60) % 6
  11348. , r = e / 60 - Math.floor(e / 60)
  11349. , o = i * (1 - t)
  11350. , a = i * (1 - r * t)
  11351. , s = i * (1 - (1 - r) * t)
  11352. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11353. return {
  11354. r: 255 * l[0],
  11355. g: 255 * l[1],
  11356. b: 255 * l[2]
  11357. }
  11358. },
  11359. rgb_to_hsv: function(e, t, i) {
  11360. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11361. return 0 == a ? {
  11362. h: NaN,
  11363. s: 0,
  11364. v: 0
  11365. } : (r = s / a,
  11366. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11367. n /= 6,
  11368. n < 0 && (n += 1),
  11369. {
  11370. h: 360 * n,
  11371. s: r,
  11372. v: a / 255
  11373. })
  11374. },
  11375. rgb_to_hex: function(e, t, i) {
  11376. var n = this.hex_with_component(0, 2, e);
  11377. return n = this.hex_with_component(n, 1, t),
  11378. n = this.hex_with_component(n, 0, i)
  11379. },
  11380. component_from_hex: function(e, t) {
  11381. return e >> 8 * t & 255
  11382. },
  11383. hex_with_component: function(t, i, n) {
  11384. return n << (e = 8 * i) | t & ~(255 << e)
  11385. }
  11386. }
  11387. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11388. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11389. window.setTimeout(e, 1e3 / 60)
  11390. }
  11391. }(), n.dom.CenteredDiv = function(e, t) {
  11392. var i = function() {
  11393. this.backgroundElement = document.createElement("div"),
  11394. t.extend(this.backgroundElement.style, {
  11395. backgroundColor: "rgba(0,0,0,0.8)",
  11396. top: 0,
  11397. left: 0,
  11398. display: "none",
  11399. zIndex: "1000",
  11400. opacity: 0,
  11401. WebkitTransition: "opacity 0.2s linear"
  11402. }),
  11403. e.makeFullscreen(this.backgroundElement),
  11404. this.backgroundElement.style.position = "fixed",
  11405. this.domElement = document.createElement("div"),
  11406. t.extend(this.domElement.style, {
  11407. position: "fixed",
  11408. display: "none",
  11409. zIndex: "1001",
  11410. opacity: 0,
  11411. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11412. }),
  11413. document.body.appendChild(this.backgroundElement),
  11414. document.body.appendChild(this.domElement);
  11415. var i = this;
  11416. e.bind(this.backgroundElement, "click", function() {
  11417. i.hide()
  11418. })
  11419. };
  11420. return i.prototype.show = function() {
  11421. var e = this;
  11422. this.backgroundElement.style.display = "block",
  11423. this.domElement.style.display = "block",
  11424. this.domElement.style.opacity = 0,
  11425. this.domElement.style.webkitTransform = "scale(1.1)",
  11426. this.layout(),
  11427. t.defer(function() {
  11428. e.backgroundElement.style.opacity = 1,
  11429. e.domElement.style.opacity = 1,
  11430. e.domElement.style.webkitTransform = "scale(1)"
  11431. })
  11432. }
  11433. ,
  11434. i.prototype.hide = function() {
  11435. var t = this
  11436. , i = function() {
  11437. t.domElement.style.display = "none",
  11438. t.backgroundElement.style.display = "none",
  11439. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11440. e.unbind(t.domElement, "transitionend", i),
  11441. e.unbind(t.domElement, "oTransitionEnd", i)
  11442. };
  11443. e.bind(this.domElement, "webkitTransitionEnd", i),
  11444. e.bind(this.domElement, "transitionend", i),
  11445. e.bind(this.domElement, "oTransitionEnd", i),
  11446. this.backgroundElement.style.opacity = 0,
  11447. this.domElement.style.opacity = 0,
  11448. this.domElement.style.webkitTransform = "scale(1.1)"
  11449. }
  11450. ,
  11451. i.prototype.layout = function() {
  11452. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11453. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11454. }
  11455. ,
  11456. i
  11457. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11458. }
  11459. , {}],
  11460. 94: [function(e, t, i) {
  11461. (function(e) {
  11462. "use strict";
  11463. function i(t) {
  11464. function i(e) {
  11465. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11466. var n = _((t[i] * e + 50) / 100);
  11467. n < 1 ? n = 1 : n > 255 && (n = 255),
  11468. T[G[i]] = n
  11469. }
  11470. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11471. var a = _((r[o] * e + 50) / 100);
  11472. a < 1 ? a = 1 : a > 255 && (a = 255),
  11473. x[G[o]] = a
  11474. }
  11475. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11476. for (var h = 0; h < 8; h++)
  11477. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11478. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11479. l++
  11480. }
  11481. function n(e, t) {
  11482. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11483. for (var a = 1; a <= e[o]; a++)
  11484. r[t[n]] = [],
  11485. r[t[n]][0] = i,
  11486. r[t[n]][1] = o,
  11487. n++,
  11488. i++;
  11489. i *= 2
  11490. }
  11491. return r
  11492. }
  11493. function r() {
  11494. C = n(z, W),
  11495. I = n(X, Z),
  11496. E = n(j, Y),
  11497. b = n(q, K)
  11498. }
  11499. function o() {
  11500. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11501. for (var n = e; n < t; n++)
  11502. P[32767 + n] = i,
  11503. R[32767 + n] = [],
  11504. R[32767 + n][1] = i,
  11505. R[32767 + n][0] = n;
  11506. for (var r = -(t - 1); r <= -e; r++)
  11507. P[32767 + r] = i,
  11508. R[32767 + r] = [],
  11509. R[32767 + r][1] = i,
  11510. R[32767 + r][0] = t - 1 + r;
  11511. e <<= 1,
  11512. t <<= 1
  11513. }
  11514. }
  11515. function a() {
  11516. for (var e = 0; e < 256; e++)
  11517. H[e] = 19595 * e,
  11518. H[e + 256 >> 0] = 38470 * e,
  11519. H[e + 512 >> 0] = 7471 * e + 32768,
  11520. H[e + 768 >> 0] = -11059 * e,
  11521. H[e + 1024 >> 0] = -21709 * e,
  11522. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11523. H[e + 1536 >> 0] = -27439 * e,
  11524. H[e + 1792 >> 0] = -5329 * e
  11525. }
  11526. function s(e) {
  11527. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11528. t & 1 << i && (N |= 1 << B),
  11529. i--,
  11530. B--,
  11531. B < 0 && (255 == N ? (l(255),
  11532. l(0)) : l(N),
  11533. B = 7,
  11534. N = 0)
  11535. }
  11536. function l(e) {
  11537. D.push(e)
  11538. }
  11539. function c(e) {
  11540. l(e >> 8 & 255),
  11541. l(255 & e)
  11542. }
  11543. function h(e, t) {
  11544. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11545. for (h = 0; h < d; ++h) {
  11546. i = e[u],
  11547. n = e[u + 1],
  11548. r = e[u + 2],
  11549. o = e[u + 3],
  11550. a = e[u + 4],
  11551. s = e[u + 5],
  11552. l = e[u + 6],
  11553. c = e[u + 7];
  11554. var f = i + c
  11555. , g = i - c
  11556. , m = n + l
  11557. , v = n - l
  11558. , A = r + s
  11559. , y = r - s
  11560. , C = o + a
  11561. , I = o - a
  11562. , E = f + C
  11563. , b = f - C
  11564. , w = m + A
  11565. , _ = m - A;
  11566. e[u] = E + w,
  11567. e[u + 4] = E - w;
  11568. var T = .707106781 * (_ + b);
  11569. e[u + 2] = b + T,
  11570. e[u + 6] = b - T,
  11571. E = I + y,
  11572. w = y + v,
  11573. _ = v + g;
  11574. var x = .382683433 * (E - _)
  11575. , S = .5411961 * E + x
  11576. , M = 1.306562965 * _ + x
  11577. , R = .707106781 * w
  11578. , P = g + R
  11579. , L = g - R;
  11580. e[u + 5] = L + S,
  11581. e[u + 3] = L - S,
  11582. e[u + 1] = P + M,
  11583. e[u + 7] = P - M,
  11584. u += 8
  11585. }
  11586. for (u = 0,
  11587. h = 0; h < d; ++h) {
  11588. i = e[u],
  11589. n = e[u + 8],
  11590. r = e[u + 16],
  11591. o = e[u + 24],
  11592. a = e[u + 32],
  11593. s = e[u + 40],
  11594. l = e[u + 48],
  11595. c = e[u + 56];
  11596. var D = i + c
  11597. , N = i - c
  11598. , B = n + l
  11599. , F = n - l
  11600. , V = r + s
  11601. , U = r - s
  11602. , k = o + a
  11603. , H = o - a
  11604. , G = D + k
  11605. , z = D - k
  11606. , W = B + V
  11607. , j = B - V;
  11608. e[u] = G + W,
  11609. e[u + 32] = G - W;
  11610. var Y = .707106781 * (j + z);
  11611. e[u + 16] = z + Y,
  11612. e[u + 48] = z - Y,
  11613. G = H + U,
  11614. W = U + F,
  11615. j = F + N;
  11616. var X = .382683433 * (G - j)
  11617. , Z = .5411961 * G + X
  11618. , q = 1.306562965 * j + X
  11619. , K = .707106781 * W
  11620. , Q = N + K
  11621. , J = N - K;
  11622. e[u + 40] = J + Z,
  11623. e[u + 24] = J - Z,
  11624. e[u + 8] = Q + q,
  11625. e[u + 56] = Q - q,
  11626. u++
  11627. }
  11628. var $;
  11629. for (h = 0; h < p; ++h)
  11630. $ = e[h] * t[h],
  11631. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11632. return O
  11633. }
  11634. function u() {
  11635. c(65504),
  11636. c(16),
  11637. l(74),
  11638. l(70),
  11639. l(73),
  11640. l(70),
  11641. l(0),
  11642. l(1),
  11643. l(1),
  11644. l(0),
  11645. c(1),
  11646. c(1),
  11647. l(0),
  11648. l(0)
  11649. }
  11650. function d(e, t) {
  11651. c(65472),
  11652. c(17),
  11653. l(8),
  11654. c(t),
  11655. c(e),
  11656. l(3),
  11657. l(1),
  11658. l(17),
  11659. l(0),
  11660. l(2),
  11661. l(17),
  11662. l(1),
  11663. l(3),
  11664. l(17),
  11665. l(1)
  11666. }
  11667. function p() {
  11668. c(65499),
  11669. c(132),
  11670. l(0);
  11671. for (var e = 0; e < 64; e++)
  11672. l(T[e]);
  11673. l(1);
  11674. for (var t = 0; t < 64; t++)
  11675. l(x[t])
  11676. }
  11677. function f() {
  11678. c(65476),
  11679. c(418),
  11680. l(0);
  11681. for (var e = 0; e < 16; e++)
  11682. l(z[e + 1]);
  11683. for (var t = 0; t <= 11; t++)
  11684. l(W[t]);
  11685. l(16);
  11686. for (var i = 0; i < 16; i++)
  11687. l(j[i + 1]);
  11688. for (var n = 0; n <= 161; n++)
  11689. l(Y[n]);
  11690. l(1);
  11691. for (var r = 0; r < 16; r++)
  11692. l(X[r + 1]);
  11693. for (var o = 0; o <= 11; o++)
  11694. l(Z[o]);
  11695. l(17);
  11696. for (var a = 0; a < 16; a++)
  11697. l(q[a + 1]);
  11698. for (var s = 0; s <= 161; s++)
  11699. l(K[s])
  11700. }
  11701. function g() {
  11702. c(65498),
  11703. c(12),
  11704. l(3),
  11705. l(1),
  11706. l(0),
  11707. l(2),
  11708. l(17),
  11709. l(3),
  11710. l(17),
  11711. l(0),
  11712. l(63),
  11713. l(0)
  11714. }
  11715. function m(e, t, i, n, r) {
  11716. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11717. L[G[f]] = p[f];
  11718. var g = L[0] - i;
  11719. i = L[0],
  11720. 0 == g ? s(n[0]) : (o = 32767 + g,
  11721. s(n[P[o]]),
  11722. s(R[o]));
  11723. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11724. ;
  11725. if (0 == m)
  11726. return s(a),
  11727. i;
  11728. for (var v, A = 1; A <= m; ) {
  11729. for (var y = A; 0 == L[A] && A <= m; ++A)
  11730. ;
  11731. var C = A - y;
  11732. if (C >= c) {
  11733. v = C >> 4;
  11734. for (var I = 1; I <= v; ++I)
  11735. s(l);
  11736. C &= 15
  11737. }
  11738. o = 32767 + L[A],
  11739. s(r[(C << 4) + P[o]]),
  11740. s(R[o]),
  11741. A++
  11742. }
  11743. return m != u && s(a),
  11744. i
  11745. }
  11746. function v() {
  11747. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11748. k[t] = e(t)
  11749. }
  11750. function A(e) {
  11751. if (e <= 0 && (e = 1),
  11752. e > 100 && (e = 100),
  11753. w != e) {
  11754. var t = 0;
  11755. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11756. i(t),
  11757. w = e
  11758. }
  11759. }
  11760. function y() {
  11761. var e = (new Date).getTime();
  11762. t || (t = 50),
  11763. v(),
  11764. r(),
  11765. o(),
  11766. a(),
  11767. A(t);
  11768. (new Date).getTime() - e
  11769. }
  11770. var C, I, E, b, w, _ = (Math.round,
  11771. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11772. this.encode = function(t, i) {
  11773. var n = ((new Date).getTime(),
  11774. i.quality);
  11775. n && A(n),
  11776. D = new Array,
  11777. N = 0,
  11778. B = 7,
  11779. c(65496),
  11780. u(),
  11781. p(),
  11782. d(t.width, t.height),
  11783. f(),
  11784. g();
  11785. var r = 0
  11786. , o = 0
  11787. , a = 0;
  11788. N = 0,
  11789. B = 7,
  11790. this.encode.displayName = "_encode_";
  11791. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11792. for (l = 0; l < G; ) {
  11793. for (w = G * z + l,
  11794. _ = w,
  11795. T = -1,
  11796. x = 0,
  11797. R = 0; R < 64; R++)
  11798. x = (k ? 63 - R : R) >> 3,
  11799. T = 4 * (7 & R),
  11800. _ = w + x * G + T,
  11801. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11802. l + T >= G && (_ -= l + T - G + 4),
  11803. h = P[_++],
  11804. v = P[_++],
  11805. y = P[_++],
  11806. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11807. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11808. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11809. r = m(F, S, r, C, E),
  11810. o = m(V, M, o, I, b),
  11811. a = m(U, M, a, I, b),
  11812. l += 32
  11813. }
  11814. z += W
  11815. }
  11816. if (B >= 0) {
  11817. var j = [];
  11818. j[1] = B + 1,
  11819. j[0] = (1 << B + 1) - 1,
  11820. s(j)
  11821. }
  11822. return c(65497),
  11823. new e(D)
  11824. }
  11825. ,
  11826. y()
  11827. }
  11828. function n(e, t) {
  11829. t = t || {},
  11830. t.quality = t.quality || 50;
  11831. var n = t.quality
  11832. , r = new i(n)
  11833. , o = r.encode(e, t);
  11834. return {
  11835. data: o,
  11836. width: e.width,
  11837. height: e.height
  11838. }
  11839. }
  11840. t.exports.encode = n
  11841. }
  11842. ).call(this, e("buffer").Buffer)
  11843. }
  11844. , {
  11845. buffer: 198
  11846. }],
  11847. 95: [function(e, t, i) {
  11848. "use strict";
  11849. !function() {
  11850. if ("performance"in window == !1 && (window.performance = {}),
  11851. Date.now = Date.now || function() {
  11852. return (new Date).getTime()
  11853. }
  11854. ,
  11855. "now"in window.performance == !1) {
  11856. var e = Date.now();
  11857. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11858. window.performance.now = function() {
  11859. return Date.now() - e
  11860. }
  11861. }
  11862. }()
  11863. }
  11864. , {}],
  11865. 96: [function(e, t, i) {
  11866. "use strict";
  11867. var n = e("three");
  11868. n.EffectComposer = function(e, t) {
  11869. if (this.renderer = e,
  11870. void 0 === t) {
  11871. var i = {
  11872. minFilter: n.LinearFilter,
  11873. magFilter: n.LinearFilter,
  11874. format: n.RGBAFormat,
  11875. stencilBuffer: !1
  11876. }
  11877. , r = e.getSize();
  11878. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11879. }
  11880. this.renderTarget1 = t,
  11881. this.renderTarget2 = t.clone(),
  11882. this.writeBuffer = this.renderTarget1,
  11883. this.readBuffer = this.renderTarget2,
  11884. this.passes = [],
  11885. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11886. this.copyPass = new n.ShaderPass(n.CopyShader)
  11887. }
  11888. ,
  11889. n.EffectComposer.prototype = {
  11890. swapBuffers: function() {
  11891. var e = this.readBuffer;
  11892. this.readBuffer = this.writeBuffer,
  11893. this.writeBuffer = e
  11894. },
  11895. addPass: function(e) {
  11896. this.passes.push(e)
  11897. },
  11898. insertPass: function(e, t) {
  11899. this.passes.splice(t, 0, e)
  11900. },
  11901. render: function(e) {
  11902. this.writeBuffer = this.renderTarget1,
  11903. this.readBuffer = this.renderTarget2;
  11904. var t, i, r = !1, o = this.passes.length;
  11905. for (i = 0; i < o; i++)
  11906. if (t = this.passes[i],
  11907. t.enabled) {
  11908. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11909. t.needsSwap) {
  11910. if (r) {
  11911. var a = this.renderer.context;
  11912. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11913. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11914. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11915. }
  11916. this.swapBuffers()
  11917. }
  11918. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11919. }
  11920. },
  11921. reset: function(e) {
  11922. if (void 0 === e) {
  11923. var t = this.renderer.getSize();
  11924. e = this.renderTarget1.clone(),
  11925. e.setSize(t.width, t.height)
  11926. }
  11927. this.renderTarget1.dispose(),
  11928. this.renderTarget2.dispose(),
  11929. this.renderTarget1 = e,
  11930. this.renderTarget2 = e.clone(),
  11931. this.writeBuffer = this.renderTarget1,
  11932. this.readBuffer = this.renderTarget2
  11933. },
  11934. setSize: function(e, t) {
  11935. this.renderTarget1.setSize(e, t),
  11936. this.renderTarget2.setSize(e, t)
  11937. this.passes.forEach(a=>{//add
  11938. a.setSize && a.setSize(e, t)
  11939. })
  11940. }
  11941. }
  11942. }
  11943. , {
  11944. three: 217
  11945. }],
  11946. 97: [function(e, t, i) {
  11947. "use strict";
  11948. var n = e("three");
  11949. n.MaskPass = function(e, t) {
  11950. this.scene = e,
  11951. this.camera = t,
  11952. this.enabled = !0,
  11953. this.clear = !0,
  11954. this.needsSwap = !1,
  11955. this.inverse = !1
  11956. }
  11957. ,
  11958. n.MaskPass.prototype = {
  11959. render: function(e, t, i, n) {
  11960. var r = e.context;
  11961. r.colorMask(!1, !1, !1, !1),
  11962. r.depthMask(!1);
  11963. var o, a;
  11964. this.inverse ? (o = 0,
  11965. a = 1) : (o = 1,
  11966. a = 0),
  11967. r.enable(r.STENCIL_TEST),
  11968. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  11969. r.stencilFunc(r.ALWAYS, o, 4294967295),
  11970. r.clearStencil(a),
  11971. e.render(this.scene, this.camera, i, this.clear),
  11972. e.render(this.scene, this.camera, t, this.clear),
  11973. r.colorMask(!0, !0, !0, !0),
  11974. r.depthMask(!0),
  11975. r.stencilFunc(r.EQUAL, 1, 4294967295),
  11976. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  11977. }
  11978. },
  11979. n.ClearMaskPass = function() {
  11980. this.enabled = !0
  11981. }
  11982. ,
  11983. n.ClearMaskPass.prototype = {
  11984. render: function(e, t, i, n) {
  11985. var r = e.context;
  11986. r.disable(r.STENCIL_TEST)
  11987. }
  11988. }
  11989. }
  11990. , {
  11991. three: 217
  11992. }],
  11993. 98: [function(e, t, i) {
  11994. "use strict";
  11995. var n = e("three");
  11996. n.RenderPass = function(e, t, i, r, o) {
  11997. this.scene = e,
  11998. this.camera = t,
  11999. this.overrideMaterial = i,
  12000. this.clearColor = r,
  12001. this.clearAlpha = void 0 !== o ? o : 1,
  12002. this.oldClearColor = new n.Color,
  12003. this.oldClearAlpha = 1,
  12004. this.enabled = !0,
  12005. this.clear = !0,
  12006. this.needsSwap = !1
  12007. }
  12008. ,
  12009. n.RenderPass.prototype = {
  12010. render: function(e, t, i, n) {
  12011. this.scene.overrideMaterial = this.overrideMaterial,
  12012. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12013. this.oldClearAlpha = e.getClearAlpha(),
  12014. e.setClearColor(this.clearColor, this.clearAlpha)),
  12015. e.render(this.scene, this.camera, i, this.clear),
  12016. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12017. this.scene.overrideMaterial = null
  12018. }
  12019. }
  12020. }
  12021. , {
  12022. three: 217
  12023. }],
  12024. 99: [function(e, t, i) {
  12025. "use strict";
  12026. var n = e("three");
  12027. n.ShaderPass = function(e, t) {
  12028. this.textureID = void 0 !== t ? t : "tDiffuse",
  12029. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12030. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12031. this.material = new n.ShaderMaterial({
  12032. defines: e.defines || {},
  12033. uniforms: this.uniforms,
  12034. vertexShader: e.vertexShader,
  12035. fragmentShader: e.fragmentShader
  12036. })),
  12037. this.renderToScreen = !1,
  12038. this.enabled = !0,
  12039. this.needsSwap = !0,
  12040. this.clear = !1,
  12041. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12042. this.scene = new n.Scene,
  12043. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12044. this.scene.add(this.quad)
  12045. }
  12046. ,
  12047. n.ShaderPass.prototype = {
  12048. render: function(e, t, i, n) {
  12049. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12050. this.quad.material = this.material,
  12051. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12052. }
  12053. }
  12054. }
  12055. , {
  12056. three: 217
  12057. }],
  12058. 100: [function(e, t, i) {
  12059. "use strict";
  12060. var n = e("three");
  12061. n.CopyShader = {
  12062. uniforms: {
  12063. tDiffuse: {
  12064. type: "t",
  12065. value: null
  12066. },
  12067. opacity: {
  12068. type: "f",
  12069. value: 1
  12070. }
  12071. },
  12072. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12073. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12074. }
  12075. }
  12076. , {
  12077. three: 217
  12078. }],
  12079. 101: [function(e, t, i) {
  12080. "use strict";
  12081. var n = e("three");
  12082. n.HorizontalBlurShader = {
  12083. uniforms: {
  12084. tDiffuse: {
  12085. type: "t",
  12086. value: null
  12087. },
  12088. h: {
  12089. type: "f",
  12090. value: 1 / 512
  12091. }
  12092. },
  12093. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12094. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12095. }
  12096. }
  12097. , {
  12098. three: 217
  12099. }],
  12100. 102: [function(e, t, i) {
  12101. "use strict";
  12102. var n = e("three");
  12103. n.VerticalBlurShader = {
  12104. uniforms: {
  12105. tDiffuse: {
  12106. type: "t",
  12107. value: null
  12108. },
  12109. v: {
  12110. type: "f",
  12111. value: 1 / 512
  12112. }
  12113. },
  12114. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12115. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12116. }
  12117. }
  12118. , {
  12119. three: 217
  12120. }],
  12121. 103: [function(e, t, i) {
  12122. "use strict";
  12123. var n = e("three");
  12124. !function() {
  12125. if ("performance"in window == 0 && (window.performance = {}),
  12126. "now"in window.performance == 0) {
  12127. var e = Date.now();
  12128. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12129. window.performance.now = function() {
  12130. return Date.now() - e
  12131. }
  12132. }
  12133. }(),
  12134. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12135. var t, i = this.extensions, r = this.context;
  12136. if (e === n.RepeatWrapping)
  12137. return r.REPEAT;
  12138. if (e === n.ClampToEdgeWrapping)
  12139. return r.CLAMP_TO_EDGE;
  12140. if (e === n.MirroredRepeatWrapping)
  12141. return r.MIRRORED_REPEAT;
  12142. if (e === n.NearestFilter)
  12143. return r.NEAREST;
  12144. if (e === n.NearestMipMapNearestFilter)
  12145. return r.NEAREST_MIPMAP_NEAREST;
  12146. if (e === n.NearestMipMapLinearFilter)
  12147. return r.NEAREST_MIPMAP_LINEAR;
  12148. if (e === n.LinearFilter)
  12149. return r.LINEAR;
  12150. if (e === n.LinearMipMapNearestFilter)
  12151. return r.LINEAR_MIPMAP_NEAREST;
  12152. if (e === n.LinearMipMapLinearFilter)
  12153. return r.LINEAR_MIPMAP_LINEAR;
  12154. if (e === n.UnsignedByteType)
  12155. return r.UNSIGNED_BYTE;
  12156. if (e === n.UnsignedShort4444Type)
  12157. return r.UNSIGNED_SHORT_4_4_4_4;
  12158. if (e === n.UnsignedShort5551Type)
  12159. return r.UNSIGNED_SHORT_5_5_5_1;
  12160. if (e === n.UnsignedShort565Type)
  12161. return r.UNSIGNED_SHORT_5_6_5;
  12162. if (e === n.ByteType)
  12163. return r.BYTE;
  12164. if (e === n.ShortType)
  12165. return r.SHORT;
  12166. if (e === n.UnsignedShortType)
  12167. return r.UNSIGNED_SHORT;
  12168. if (e === n.IntType)
  12169. return r.INT;
  12170. if (e === n.UnsignedIntType)
  12171. return r.UNSIGNED_INT;
  12172. if (e === n.FloatType)
  12173. return r.FLOAT;
  12174. if (t = i.get("OES_texture_half_float"),
  12175. null !== t && e === n.HalfFloatType)
  12176. return t.HALF_FLOAT_OES;
  12177. if (e === n.AlphaFormat)
  12178. return r.ALPHA;
  12179. if (e === n.RGBFormat)
  12180. return r.RGB;
  12181. if (e === n.RGBAFormat)
  12182. return r.RGBA;
  12183. if (e === n.LuminanceFormat)
  12184. return r.LUMINANCE;
  12185. if (e === n.LuminanceAlphaFormat)
  12186. return r.LUMINANCE_ALPHA;
  12187. if (e === n.AddEquation)
  12188. return r.FUNC_ADD;
  12189. if (e === n.SubtractEquation)
  12190. return r.FUNC_SUBTRACT;
  12191. if (e === n.ReverseSubtractEquation)
  12192. return r.FUNC_REVERSE_SUBTRACT;
  12193. if (e === n.ZeroFactor)
  12194. return r.ZERO;
  12195. if (e === n.OneFactor)
  12196. return r.ONE;
  12197. if (e === n.SrcColorFactor)
  12198. return r.SRC_COLOR;
  12199. if (e === n.OneMinusSrcColorFactor)
  12200. return r.ONE_MINUS_SRC_COLOR;
  12201. if (e === n.SrcAlphaFactor)
  12202. return r.SRC_ALPHA;
  12203. if (e === n.OneMinusSrcAlphaFactor)
  12204. return r.ONE_MINUS_SRC_ALPHA;
  12205. if (e === n.DstAlphaFactor)
  12206. return r.DST_ALPHA;
  12207. if (e === n.OneMinusDstAlphaFactor)
  12208. return r.ONE_MINUS_DST_ALPHA;
  12209. if (e === n.DstColorFactor)
  12210. return r.DST_COLOR;
  12211. if (e === n.OneMinusDstColorFactor)
  12212. return r.ONE_MINUS_DST_COLOR;
  12213. if (e === n.SrcAlphaSaturateFactor)
  12214. return r.SRC_ALPHA_SATURATE;
  12215. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12216. null !== t) {
  12217. if (e === n.RGB_S3TC_DXT1_Format)
  12218. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12219. if (e === n.RGBA_S3TC_DXT1_Format)
  12220. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12221. if (e === n.RGBA_S3TC_DXT3_Format)
  12222. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12223. if (e === n.RGBA_S3TC_DXT5_Format)
  12224. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12225. }
  12226. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12227. null !== t) {
  12228. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12229. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12230. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12231. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12232. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12233. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12234. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12235. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12236. }
  12237. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12238. null !== t && e === n.RGB_ETC1_Format)
  12239. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12240. if (t = i.get("EXT_blend_minmax"),
  12241. null !== t) {
  12242. if (e === n.MinEquation)
  12243. return t.MIN_EXT;
  12244. if (e === n.MaxEquation)
  12245. return t.MAX_EXT
  12246. }
  12247. return 0
  12248. }
  12249. ,
  12250. n.WebGLState = function(e, t, i) {
  12251. var r = this
  12252. , o = new n.Vector4
  12253. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12254. , s = new Uint8Array(a)
  12255. , l = new Uint8Array(a)
  12256. , c = new Uint8Array(a)
  12257. , h = {}
  12258. , u = null
  12259. , d = null
  12260. , p = null
  12261. , f = null
  12262. , g = null
  12263. , m = null
  12264. , v = null
  12265. , A = null
  12266. , y = !1
  12267. , C = null
  12268. , I = null
  12269. , E = null
  12270. , b = null
  12271. , w = null
  12272. , _ = null
  12273. , T = null
  12274. , x = null
  12275. , S = null
  12276. , M = null
  12277. , R = null
  12278. , P = null
  12279. , O = null
  12280. , L = null
  12281. , D = null
  12282. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12283. , B = void 0
  12284. , F = {}
  12285. , V = new n.Vector4
  12286. , U = null
  12287. , k = null
  12288. , H = new n.Vector4
  12289. , G = new n.Vector4;
  12290. this.init = function() {
  12291. this.clearColor(0, 0, 0, 1),
  12292. this.clearDepth(1),
  12293. this.clearStencil(0),
  12294. this.enable(e.DEPTH_TEST),
  12295. e.depthFunc(e.LEQUAL),
  12296. e.frontFace(e.CCW),
  12297. e.cullFace(e.BACK),
  12298. this.enable(e.CULL_FACE),
  12299. this.enable(e.BLEND),
  12300. e.blendEquation(e.FUNC_ADD),
  12301. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12302. }
  12303. ,
  12304. this.initAttributes = function() {
  12305. for (var e = 0, t = s.length; e < t; e++)
  12306. s[e] = 0
  12307. }
  12308. ,
  12309. this.enableAttribute = function(i) {
  12310. if (s[i] = 1,
  12311. 0 === l[i] && (e.enableVertexAttribArray(i),
  12312. l[i] = 1),
  12313. 0 !== c[i]) {
  12314. var n = t.get("ANGLE_instanced_arrays");
  12315. n.vertexAttribDivisorANGLE(i, 0),
  12316. c[i] = 0
  12317. }
  12318. }
  12319. ,
  12320. this.enableAttributeAndDivisor = function(t, i, n) {
  12321. s[t] = 1,
  12322. 0 === l[t] && (e.enableVertexAttribArray(t),
  12323. l[t] = 1),
  12324. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12325. c[t] = i)
  12326. }
  12327. ,
  12328. this.disableUnusedAttributes = function() {
  12329. for (var t = 0, i = l.length; t < i; t++)
  12330. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12331. l[t] = 0)
  12332. }
  12333. ,
  12334. this.enable = function(t) {
  12335. h[t] !== !0 && (e.enable(t),
  12336. h[t] = !0)
  12337. }
  12338. ,
  12339. this.disable = function(t) {
  12340. h[t] !== !1 && (e.disable(t),
  12341. h[t] = !1)
  12342. }
  12343. ,
  12344. this.getCompressedTextureFormats = function() {
  12345. if (null === u && (u = [],
  12346. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12347. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12348. u.push(i[n]);
  12349. return u
  12350. }
  12351. ,
  12352. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12353. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12354. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12355. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12356. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12357. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12358. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12359. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12360. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12361. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12362. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12363. d = t,
  12364. y = h),
  12365. t === n.CustomBlending ? (s = s || r,
  12366. l = l || o,
  12367. c = c || a,
  12368. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12369. p = r,
  12370. m = s),
  12371. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12372. f = o,
  12373. g = a,
  12374. v = l,
  12375. A = c)) : (p = null,
  12376. f = null,
  12377. g = null,
  12378. m = null,
  12379. v = null,
  12380. A = null)
  12381. }
  12382. ,
  12383. this.setDepthFunc = function(t) {
  12384. if (C !== t) {
  12385. if (t)
  12386. switch (t) {
  12387. case n.NeverDepth:
  12388. e.depthFunc(e.NEVER);
  12389. break;
  12390. case n.AlwaysDepth:
  12391. e.depthFunc(e.ALWAYS);
  12392. break;
  12393. case n.LessDepth:
  12394. e.depthFunc(e.LESS);
  12395. break;
  12396. case n.LessEqualDepth:
  12397. e.depthFunc(e.LEQUAL);
  12398. break;
  12399. case n.EqualDepth:
  12400. e.depthFunc(e.EQUAL);
  12401. break;
  12402. case n.GreaterEqualDepth:
  12403. e.depthFunc(e.GEQUAL);
  12404. break;
  12405. case n.GreaterDepth:
  12406. e.depthFunc(e.GREATER);
  12407. break;
  12408. case n.NotEqualDepth:
  12409. e.depthFunc(e.NOTEQUAL);
  12410. break;
  12411. default:
  12412. e.depthFunc(e.LEQUAL)
  12413. }
  12414. else
  12415. e.depthFunc(e.LEQUAL);
  12416. C = t
  12417. }
  12418. }
  12419. ,
  12420. this.setDepthTest = function(t) {
  12421. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12422. }
  12423. ,
  12424. this.setDepthWrite = function(t) {
  12425. I !== t && (e.depthMask(t),
  12426. I = t)
  12427. }
  12428. ,
  12429. this.setColorWrite = function(t) {
  12430. E !== t && (e.colorMask(t, t, t, t),
  12431. E = t)
  12432. }
  12433. ,
  12434. this.setStencilFunc = function(t, i, n) {
  12435. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12436. w = t,
  12437. _ = i,
  12438. T = n)
  12439. }
  12440. ,
  12441. this.setStencilOp = function(t, i, n) {
  12442. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12443. x = t,
  12444. S = i,
  12445. M = n)
  12446. }
  12447. ,
  12448. this.setStencilTest = function(t) {
  12449. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12450. }
  12451. ,
  12452. this.setStencilWrite = function(t) {
  12453. b !== t && (e.stencilMask(t),
  12454. b = t)
  12455. }
  12456. ,
  12457. this.setFlipSided = function(t) {
  12458. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12459. R = t)
  12460. }
  12461. ,
  12462. this.setLineWidth = function(t) {
  12463. t !== P && (e.lineWidth(t),
  12464. P = t)
  12465. }
  12466. ,
  12467. this.setPolygonOffset = function(t, i, n) {
  12468. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12469. !t || O === i && L === n || (e.polygonOffset(i, n),
  12470. O = i,
  12471. L = n)
  12472. }
  12473. ,
  12474. this.getScissorTest = function() {
  12475. return D
  12476. }
  12477. ,
  12478. this.setScissorTest = function(t) {
  12479. D = t,
  12480. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12481. }
  12482. ,
  12483. this.activeTexture = function(t) {
  12484. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12485. B !== t && (e.activeTexture(t),
  12486. B = t)
  12487. }
  12488. ,
  12489. this.bindTexture = function(t, i) {
  12490. void 0 === B && r.activeTexture();
  12491. var n = F[B];
  12492. void 0 === n && (n = {
  12493. type: void 0,
  12494. texture: void 0
  12495. },
  12496. F[B] = n),
  12497. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12498. n.type = t,
  12499. n.texture = i)
  12500. }
  12501. ,
  12502. this.compressedTexImage2D = function() {
  12503. try {
  12504. e.compressedTexImage2D.apply(e, arguments)
  12505. } catch (e) {
  12506. console.error(e)
  12507. }
  12508. }
  12509. ,
  12510. this.texImage2D = function() {
  12511. try {
  12512. e.texImage2D.apply(e, arguments)
  12513. } catch (e) {
  12514. console.error(e)
  12515. }
  12516. }
  12517. ,
  12518. this.clearColor = function(t, i, n, r) {
  12519. o.set(t, i, n, r),
  12520. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12521. V.copy(o))
  12522. }
  12523. ,
  12524. this.clearDepth = function(t) {
  12525. U !== t && (e.clearDepth(t),
  12526. U = t)
  12527. }
  12528. ,
  12529. this.clearStencil = function(t) {
  12530. k !== t && (e.clearStencil(t),
  12531. k = t)
  12532. }
  12533. ,
  12534. this.scissor = function(t) {
  12535. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12536. H.copy(t))
  12537. }
  12538. ,
  12539. this.viewport = function(t) {
  12540. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12541. G.copy(t))
  12542. }
  12543. ,
  12544. this.reset = function() {
  12545. for (var t = 0; t < l.length; t++)
  12546. 1 === l[t] && (e.disableVertexAttribArray(t),
  12547. l[t] = 0);
  12548. h = {},
  12549. u = null,
  12550. B = void 0,
  12551. F = {},
  12552. d = null,
  12553. E = null,
  12554. I = null,
  12555. b = null,
  12556. R = null
  12557. }
  12558. }
  12559. }
  12560. , {
  12561. three: 217
  12562. }],
  12563. 104: [function(e, t, i) {
  12564. (function(i, n) {
  12565. "use strict";
  12566. function r(e) {
  12567. this.urls = e;
  12568. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12569. this.builder = a.loadProto(t),
  12570. this.decoder = this.builder.build("binary_mesh")
  12571. }
  12572. var o = e("three")
  12573. , a = e("protobufjs")
  12574. , s = e("../util/logger")
  12575. , l = (e("../util/common"),
  12576. e("../util/ajax"))
  12577. , c = e("../objects/Chunk")
  12578. , h = new s(n);
  12579. r.prototype = {
  12580. constructor: r,
  12581. load: function(e, t, i, n) {
  12582. return h.time("download"),
  12583. l.get(e, {
  12584. responseType: "arraybuffer"
  12585. }).done(function(r) {
  12586. h.timeEnd("download"),
  12587. this.parse(r, e, t, i, n)
  12588. }
  12589. .bind(this)).fail(n)
  12590. },
  12591. parse: function(e, t, i, n, r) {
  12592. var o = this.readProtobuf(e);
  12593. if (!o)
  12594. return r();
  12595. try {
  12596. h.time("convert to webgl"),
  12597. this.convertProtobufToSceneObject(o, t, i, n, r),
  12598. h.timeEnd("convert to webgl")
  12599. } catch (e) {
  12600. return h.error("failed parsing .dam"),
  12601. h.error(e.message),
  12602. r()
  12603. }
  12604. },
  12605. readProtobuf: function(e) {
  12606. var t;
  12607. try {
  12608. h.time("parse proto"),
  12609. t = this.decoder.decode(e),
  12610. h.timeEnd("parse proto")
  12611. } catch (e) {
  12612. return h.error("failed parsing proto for .dam"),
  12613. h.error(e.message),
  12614. null
  12615. }
  12616. return t
  12617. },
  12618. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12619. function a(e) {
  12620. var i = new o.BufferGeometry;
  12621. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12622. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12623. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12624. i.applyMatrix(s),
  12625. i.computeBoundingBox(),
  12626. new c({
  12627. geometry: i,
  12628. textureName: e.material_name,
  12629. name: e.chunk_name,
  12630. meshUrl: t
  12631. })
  12632. }
  12633. if (0 === e.chunk.length)
  12634. return h.warn("No chunks in damfile..."),
  12635. i([]);
  12636. var s = new o.Matrix4;
  12637. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12638. var l = e.chunk.map(a);
  12639. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12640. r())
  12641. }
  12642. },
  12643. t.exports = r
  12644. }
  12645. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12646. }
  12647. , {
  12648. "../objects/Chunk": 144,
  12649. "../util/ajax": 181,
  12650. "../util/common": 185,
  12651. "../util/logger": 189,
  12652. buffer: 198,
  12653. protobufjs: 214,
  12654. three: 217
  12655. }],
  12656. 105: [function(e, t, i) {
  12657. (function(i) {
  12658. "use strict";
  12659. var n = (e("three"),
  12660. e("../settings"),
  12661. e("../util/browser"),
  12662. e("./DamLoader"))
  12663. , r = e("../util/logger")
  12664. , o = (e("../ab"),
  12665. new r(i));
  12666. t.exports = {
  12667. getLoaders: function() {
  12668. return [["_50k", ".dam", n], ["", ".dam", n]]
  12669. },
  12670. load: function(e, t, i, n, r, a) {
  12671. var s = this.getLoaders();
  12672. a = a || 0;
  12673. var l = s[a];
  12674. if (!l)
  12675. return void (r && r("No suitable model file found..."));
  12676. var c = l[0]
  12677. , h = l[1]
  12678. , u = new l[2](t)
  12679. , d = t.get(e + c + h);
  12680. d ? (o.debug("Trying " + c + h),
  12681. u.load(d, i, n, function() {
  12682. this.load(e, t, i, n, r, ++a)
  12683. }
  12684. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12685. this.load(e, t, i, n, r, ++a))
  12686. }
  12687. }
  12688. }
  12689. ).call(this, "/js/loaders/ModelLoader.js")
  12690. }
  12691. , {
  12692. "../ab": 3,
  12693. "../settings": 166,
  12694. "../util/browser": 182,
  12695. "../util/logger": 189,
  12696. "./DamLoader": 104,
  12697. three: 217
  12698. }],
  12699. 106: [function(e, t, i) {
  12700. (function(i) {
  12701. "use strict";
  12702. var n = e("../util/common")
  12703. , r = e("../util/texture")
  12704. , o = e("../util/browser")
  12705. , a = e("../util/logger")
  12706. , s = e("../settings")
  12707. , l = new a(i);
  12708. t.exports = {
  12709. load: function(e, t) {
  12710. function i(e, i) {
  12711. e || (t.push(i),
  12712. p++,
  12713. d.notify(p, a),
  12714. p === a && d.resolve())
  12715. }
  12716. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12717. return $.when();
  12718. var a = n.countUnique(e.chunks.map(function(e) {
  12719. return e.textureName
  12720. }))
  12721. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12722. , h = "_50k" === c ? "high" : "low";
  12723. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12724. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12725. h = "low"));
  12726. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12727. , d = $.Deferred()
  12728. , p = 0;
  12729. return e.chunks.forEach(function(t) {
  12730. if (!t.material.map && t.textureName) {
  12731. var n = e.urls.get(u + t.textureName);
  12732. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12733. }
  12734. }),
  12735. d.promise()
  12736. }
  12737. }
  12738. }
  12739. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12740. }
  12741. , {
  12742. "../settings": 166,
  12743. "../util/browser": 182,
  12744. "../util/common": 185,
  12745. "../util/logger": 189,
  12746. "../util/texture": 194
  12747. }],
  12748. 107: [function(e, t, i) {
  12749. (function(i, n) {
  12750. "use strict";
  12751. function r(e) {
  12752. this.model = e,
  12753. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12754. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12755. var t = i("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", "base64")
  12756. , n = o.loadProto(t);
  12757. this.decoder = n.build("VisionModeldata")
  12758. }
  12759. var o = e("protobufjs")
  12760. , a = e("../util/ajax")
  12761. , s = (e("../util/common"),
  12762. e("../util/math"))
  12763. , l = e("../util/logger")
  12764. , c = new l(n);
  12765. r.prototype.load = function() {
  12766. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12767. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12768. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12769. $.when([]))
  12770. }
  12771. ,
  12772. r.prototype.loadVisionModelData = function() {
  12773. return a.get(this.modelDataPath, {
  12774. responseType: "arraybuffer"
  12775. }).then(function(e) {
  12776. var t;
  12777. try {
  12778. t = this.decoder.decode(e)
  12779. } catch (e) {
  12780. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12781. this.loadSweepLocationsCSV()
  12782. }
  12783. var i = t.sweepLocations.map(function(e) {
  12784. return {
  12785. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12786. position: {
  12787. x: e.pose.translation.x,
  12788. y: e.pose.translation.y,
  12789. z: e.pose.translation.z
  12790. },
  12791. quaternion: {
  12792. x: e.pose.rotation.x,
  12793. y: e.pose.rotation.y,
  12794. z: e.pose.rotation.z,
  12795. w: e.pose.rotation.w
  12796. },
  12797. puck: {
  12798. x: e.puck.x,
  12799. y: e.puck.y,
  12800. z: e.puck.z
  12801. },
  12802. floor: e.group,
  12803. neighbours: e.visibles,
  12804. alignmentType: e.alignment_type
  12805. }
  12806. }).map(function(e) {
  12807. return e.position = s.convertVisionVector(e.position),
  12808. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12809. e.puck = s.convertVisionVector(e.puck),
  12810. e
  12811. });
  12812. return i.forEach(function(e) {
  12813. e.neighbours = e.neighbours.map(function(e) {
  12814. return i[e].uuid
  12815. })
  12816. }),
  12817. i
  12818. }
  12819. .bind(this), function() {
  12820. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12821. this.loadSweepLocationsCSV()
  12822. }
  12823. .bind(this))
  12824. }
  12825. ,
  12826. r.prototype.loadSweepLocationsCSV = function() {
  12827. return a.get(this.sweepLocationsPath).then(function(e) {
  12828. var t = e.split("\n").map(function(e) {
  12829. return e.split(", ")
  12830. }).filter(function(e) {
  12831. return e.length > 1
  12832. }).map(function(e) {
  12833. return {
  12834. uuid: e[0],
  12835. position: {
  12836. x: parseFloat(e[1]),
  12837. y: parseFloat(e[2]),
  12838. z: parseFloat(e[3])
  12839. },
  12840. quaternion: {
  12841. x: parseFloat(e[4]),
  12842. y: parseFloat(e[5]),
  12843. z: parseFloat(e[6]),
  12844. w: parseFloat(e[7])
  12845. }
  12846. }
  12847. }).map(function(e) {
  12848. return e.position = s.convertVisionVector(e.position),
  12849. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12850. e
  12851. });
  12852. return t
  12853. }).fail(function() {
  12854. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12855. })
  12856. }
  12857. ,
  12858. t.exports = r
  12859. }
  12860. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12861. }
  12862. , {
  12863. "../util/ajax": 181,
  12864. "../util/common": 185,
  12865. "../util/logger": 189,
  12866. "../util/math": 190,
  12867. buffer: 198,
  12868. protobufjs: 214
  12869. }],
  12870. 108: [function(e, t, i) {
  12871. (function(i) {
  12872. "use strict";
  12873. function n() {
  12874. this.locale = null
  12875. }
  12876. var r = e("../settings")
  12877. , o = e("../util/common")
  12878. , a = e("../util/logger")
  12879. , s = e("../enum/Locale")
  12880. , l = new a(i);
  12881. n.prototype.init = function() {
  12882. var t;
  12883. switch (r.languageTag) {
  12884. case null:
  12885. case "en":
  12886. case s.EN_US:
  12887. this.locale = s.EN_US,
  12888. t = e("./strings-en-US");
  12889. break;
  12890. case "es":
  12891. case s.ES_MX:
  12892. this.locale = s.ES_MX,
  12893. t = e("./strings-es-MX");
  12894. break;
  12895. case "fr":
  12896. case s.FR_FR:
  12897. this.locale = s.FR_FR,
  12898. t = e("./strings-fr-FR");
  12899. break;
  12900. case "de":
  12901. case s.DE_DE:
  12902. this.locale = s.DE_DE,
  12903. t = e("./strings-de-DE");
  12904. break;
  12905. case "ru":
  12906. case s.RU_RU:
  12907. this.locale = s.RU_RU,
  12908. t = e("./strings-ru-RU");
  12909. break;
  12910. case "cn":
  12911. case s.CN_CN:
  12912. this.locale = s.CN_CN,
  12913. t = e("./strings-cn-CN");
  12914. break;
  12915. case "jp":
  12916. case s.JP_JP:
  12917. this.locale = s.JP_JP,
  12918. t = e("./strings-jp-JP");
  12919. break;
  12920. default:
  12921. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12922. this.locale = s.EN_US,
  12923. t = e("./strings-en-US")
  12924. }
  12925. l.info("Using locale '" + this.locale + "'"),
  12926. o.extendObject(this, t)
  12927. }
  12928. ,
  12929. n.prototype.localizeGUI = function() {
  12930. var e = document.querySelector("#gui-parent");
  12931. this.localizeTree(e),
  12932. this.localizeLoadingText()
  12933. }
  12934. ,
  12935. n.prototype.localizeLoadingText = function() {
  12936. // var e = document.querySelector("#loader-cont")
  12937. // , t = e.getAttribute("title");
  12938. // e.removeAttribute("title"),
  12939. // e.setAttribute("data-status", t),
  12940. // e.classList.add(this.locale),
  12941. document.querySelector("#help-dialog").classList.add(this.locale),
  12942. document.querySelector("#interaction-modal").classList.add(this.locale),
  12943. document.querySelector("#gui").classList.add(this.locale);
  12944. }
  12945. ,
  12946. n.prototype.localizeTree = function(e) {
  12947. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12948. if (e.nodeType === Node.TEXT_NODE)
  12949. t = e.data.match(n),
  12950. t && (i = t[1],
  12951. e.data = this.localizeText(i) || i);
  12952. else if (e.nodeType === Node.ELEMENT_NODE) {
  12953. var r = e.getAttribute("title");
  12954. r && (t = r.match(n),
  12955. t && (i = t[1],
  12956. e.setAttribute("title", this.localizeText(i) || i)))
  12957. }
  12958. for (e = e.firstChild; e; )
  12959. this.localizeTree(e),
  12960. e = e.nextSibling
  12961. }
  12962. ,
  12963. n.prototype.localizeText = function(t) {
  12964. var i = this[t];
  12965. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  12966. i = e("./strings-en-US")[t]),
  12967. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  12968. i
  12969. }
  12970. ,
  12971. t.exports = new n
  12972. }
  12973. ).call(this, "/js/localization/localize.js")
  12974. }
  12975. , {
  12976. "../enum/Locale": 31,
  12977. "../settings": 166,
  12978. "../util/common": 185,
  12979. "../util/logger": 189,
  12980. "./strings-cn-CN": 109,
  12981. "./strings-de-DE": 110,
  12982. "./strings-en-US": 111,
  12983. "./strings-es-MX": 112,
  12984. "./strings-fr-FR": 113,
  12985. "./strings-jp-JP": 114,
  12986. "./strings-ru-RU": 115
  12987. }],
  12988. 109: [function(e, t, i) {
  12989. "use strict";
  12990. t.exports = {
  12991. PAGE_TITLE: "",
  12992. LOADING: "正在加载",
  12993. PRESENTED_BY_CAPS: "呈现者:",
  12994. POWERED_BY: "技术支持:",
  12995. POWERED_BY_CAPS: "技术支持:",
  12996. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12997. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12998. PRESENTED_BY: "呈现者:",
  12999. MORE: "更多 ",
  13000. LESS: "更少 ",
  13001. TAG_CONTENT: "tag™ 内容",
  13002. SHOW: "显示",
  13003. HIDE: "隐藏",
  13004. DOLLHOUSE: "场景屋",
  13005. FLOOR_PLAN: "楼层平面图",
  13006. OPEN_HIGHLIGHTS: "打开精彩片段",
  13007. CLOSE_HIGHLIGHTS: "关闭",
  13008. PREVIOUS: "上一个",
  13009. PLAY: "播放",
  13010. PAUSE: "暂停",
  13011. NEXT: "下一个",
  13012. EXPLORE_3D_SPACE: "探索 3D 空间",
  13013. VIEW_DOLLHOUSE: "观看场景屋",
  13014. SOCIAL_SHARING: "分享这个空间",
  13015. VIEW_IN_VR: "以 VR 观看",
  13016. VIEW_FULLSCREEN: "全屏观看",
  13017. EXIT_FULLSCREEN: " 退出全屏",
  13018. ZOOM_IN: "放大",
  13019. ZOOM_OUT: "缩小",
  13020. FLOOR_NAME: "楼层",
  13021. FLOOR_ALL: "ALL",
  13022. FLOOR_Lang: ["Floor",""],
  13023. TERMS: "条款",
  13024. PORT_TERMS: "port 条款",
  13025. TERMS_OF_USE: "使用条款",
  13026. CLOSE_TERMS: "关闭",
  13027. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13028. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13029. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13030. WEBVR_ENTER_WEBVR: "进入 VR",
  13031. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13032. WEBVR_LEARN_MORE: "了解更多",
  13033. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13034. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13035. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13036. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13037. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13038. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13039. VR_LEARN_MORE_CAPS: "了解更多",
  13040. VR_PREVIOUS_CAPS: "上一个’,",
  13041. VR_NEXT_CAPS: "下一个",
  13042. VR_GOT_IT_CAPS: "明白了",
  13043. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13044. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13045. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13046. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13047. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13048. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13049. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13050. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13051. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13052. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13053. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13054. VR_APP: "port VR 应用程序",
  13055. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13056. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13057. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13058. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13059. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13060. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13061. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13062. VR_ANDROID_DVICES: "Android 设备",
  13063. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13064. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13065. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13066. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13067. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13068. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13069. VR_DOWNLOAD_HERE: "在此下载",
  13070. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13071. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13072. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13073. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13074. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13075. SHARE_TO: "分享到",
  13076. SHARE_LINK: "直接链接",
  13077. SHARE_EXPLORE: "探索",
  13078. SHARE_AT: "在",
  13079. SHARE_WITH: "使用",
  13080. SHARE_3D: "以 3D",
  13081. SHARE_COPIED: "已复制!",
  13082. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13083. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13084. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13085. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13086. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13087. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13088. ERROR_GENERIC_ACTIONS_3: " 或",
  13089. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13090. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13091. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13092. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13093. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13094. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13095. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13096. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13097. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13098. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13099. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13100. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13101. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13102. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13103. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13104. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13105. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13106. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13107. LINK_TO_LOCATION: "地点链接",
  13108. MENU_COPY: "复制",
  13109. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13110. ROTATE: "旋转",
  13111. MOVE: "移动",
  13112. INSIDE: "内部",
  13113. ZOOM: "缩放",
  13114. HELP: "小帮手",
  13115. HELP_NAVIGATION_TAB: "导航",
  13116. HELP_MORE_HELP_TAB: "更多帮助",
  13117. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13118. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13119. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13120. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13121. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13122. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13123. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13124. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13125. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13126. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13127. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13128. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13129. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13130. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13131. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13132. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13133. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13134. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13135. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13136. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13137. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13138. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13139. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13140. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13141. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13142. HELP_MORE_HLR_A: "精彩片段集锦",
  13143. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13144. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13145. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13146. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13147. HELP_MORE_FLOORS_A: "楼层选择器",
  13148. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13149. HELP_MORE_TAG_A: "tag™ 贴文",
  13150. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13151. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13152. HELP_MORE_ZOOM_A: "缩放控件",
  13153. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13154. HELP_MORE_TOUR_A: "导览控件",
  13155. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13156. HELP_MORE_INSIDE_A: "内部视图",
  13157. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13158. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13159. HELP_MORE_VR_A: "VR 模式",
  13160. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13161. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13162. HELP_MORE_360_A: "360° 视图",
  13163. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13164. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13165. HELP_MORE_FULLSCREEN_A: "全屏",
  13166. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13167. CLOSE: "关闭"
  13168. }
  13169. }
  13170. , {}],
  13171. 110: [function(e, t, i) {
  13172. "use strict";
  13173. t.exports = {
  13174. PAGE_TITLE: "",
  13175. LOADING: "Lädt",
  13176. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13177. POWERED_BY: "Angetrieben von",
  13178. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13179. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13180. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13181. PRESENTED_BY: "Präsentiert von ",
  13182. MORE: "Mehr ",
  13183. LESS: "Weniger ",
  13184. TAG_CONTENT: "tag™ Inhalt",
  13185. SHOW: "Anzeigen",
  13186. HIDE: "Verbergen",
  13187. DOLLHOUSE: "Puppenhaus",
  13188. FLOOR_PLAN: "Grundriss",
  13189. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13190. CLOSE_HIGHLIGHTS: "Schließen",
  13191. PREVIOUS: "Vorheriges",
  13192. PLAY: "Abspielen",
  13193. PAUSE: "Pausieren",
  13194. NEXT: "Nächstes",
  13195. EXPLORE_3D_SPACE: "Innenraum betreten",
  13196. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13197. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13198. VIEW_IN_VR: "In VR ansehen",
  13199. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13200. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13201. ZOOM_IN: "Vergrößern",
  13202. ZOOM_OUT: "Verkleinern",
  13203. FLOOR_NAME: "Etage ",
  13204. FLOOR_ALL: "Alle",
  13205. TERMS: "Bedingungen",
  13206. PORT_TERMS: "port Bedingungen",
  13207. TERMS_OF_USE: "Nutzungsbedingungen",
  13208. TERMS_TEXT_FILE: "terms-de-DE.html",
  13209. CLOSE_TERMS: "Schließen",
  13210. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13211. HELP: "Hilfe",
  13212. HELP_NAVIGATION_TAB: "Navigation",
  13213. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13214. CLOSE: "Schließen",
  13215. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13216. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13217. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13218. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13219. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13220. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13221. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13222. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13223. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13224. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13225. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13226. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13227. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13228. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13229. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13230. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13231. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13232. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13233. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13234. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13235. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13236. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13237. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13238. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13239. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13240. HELP_MORE_HLR_A: "Liste das Highlight",
  13241. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13242. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13243. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13244. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13245. HELP_MORE_FLOORS_A: "Etage auswählen",
  13246. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13247. HELP_MORE_TAG_A: "tag™ Posts",
  13248. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13249. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13250. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13251. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13252. HELP_MORE_TOUR_A: "Tour Steuerung",
  13253. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13254. HELP_MORE_INSIDE_A: "Innenansicht",
  13255. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13256. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13257. HELP_MORE_VR_A: "VR Modus",
  13258. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13259. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13260. HELP_MORE_360_A: "360° Views Ansicht ",
  13261. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13262. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13263. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13264. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13265. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13266. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13267. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13268. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13269. WEBVR_LEARN_MORE: "Mehr Infos",
  13270. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13271. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13272. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13273. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13274. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13275. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13276. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13277. VR_APP: "port VR App",
  13278. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13279. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13280. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13281. VR_APP_FOR_ANDROID: "port VR app für Android",
  13282. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13283. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13284. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13285. VR_PREVIOUS_CAPS: "ZURÜCK",
  13286. VR_NEXT_CAPS: "WEITER",
  13287. VR_GOT_IT_CAPS: "VERSTANDEN",
  13288. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13289. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13290. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13291. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13292. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13293. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13294. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13295. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13296. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13297. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13298. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13299. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13300. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13301. VR_ANDROID_DVICES: "Android Geräte",
  13302. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13303. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13304. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13305. VR_DOWNLOAD_HERE: "Hier runterladen",
  13306. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13307. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13308. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13309. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13310. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13311. SHARE_TO: "Teilen auf",
  13312. SHARE_LINK: "Direkter Link",
  13313. SHARE_EXPLORE: "Umsehen",
  13314. SHARE_AT: "auf",
  13315. SHARE_WITH: "mit",
  13316. SHARE_3D: "in 3D",
  13317. SHARE_COPIED: "Kopiert!",
  13318. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13319. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13320. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13321. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13322. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13323. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13324. ERROR_GENERIC_ACTIONS_3: " oder ",
  13325. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13326. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13327. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13328. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13329. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13330. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13331. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13332. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13333. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13334. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13335. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13336. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13337. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13338. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13339. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13340. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13341. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13342. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13343. LINK_TO_LOCATION: "Link zu",
  13344. MENU_COPY: "Kopieren",
  13345. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13346. ROTATE: "Drehen",
  13347. INSIDE: "Drinnen",
  13348. MOVE: "Bewegen",
  13349. ZOOM: "Vergrößern"
  13350. }
  13351. }
  13352. , {}],
  13353. 111: [function(e, t, i) {
  13354. "use strict";
  13355. t.exports = {
  13356. PAGE_TITLE: "",
  13357. LOADING: "Loading",
  13358. PRESENTED_BY_CAPS: "PRESENTED BY",
  13359. POWERED_BY: "powered by ",
  13360. POWERED_BY_CAPS: "POWERED BY",
  13361. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13362. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13363. PRESENTED_BY: "Presented by ",
  13364. MORE: "More ",
  13365. LESS: "Less ",
  13366. TAG_CONTENT: "tag™ Content",
  13367. SHOW: "Show",
  13368. HIDE: "Hide",
  13369. DOLLHOUSE: "Dollhouse",
  13370. FLOOR_PLAN: "Floor plan",
  13371. OPEN_HIGHLIGHTS: "Open Highlights",
  13372. CLOSE_HIGHLIGHTS: "Close",
  13373. PREVIOUS: "Previous",
  13374. PLAY: "Play",
  13375. PAUSE: "Pause",
  13376. NEXT: "Next",
  13377. EXPLORE_3D_SPACE: "Explore 3D Space",
  13378. VIEW_DOLLHOUSE: "View dollhouse",
  13379. SOCIAL_SHARING: "Share this Space",
  13380. VIEW_IN_VR: "View in VR",
  13381. VIEW_FULLSCREEN: "全屏",
  13382. EXIT_FULLSCREEN: "退出全屏",
  13383. ZOOM_IN: "Zoom in",
  13384. ZOOM_OUT: "Zoom out",
  13385. FLOOR_NAME: "Floor ",
  13386. FLOOR_ALL: "全部",
  13387. TERMS: "Terms",
  13388. PORT_TERMS: "port terms",
  13389. TERMS_OF_USE: "Terms of Use",
  13390. TERMS_TEXT_FILE: "terms-en-US.html",
  13391. CLOSE_TERMS: "Close",
  13392. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13393. HELP: "Help",
  13394. HELP_NAVIGATION_TAB: "Navigation",
  13395. HELP_MORE_HELP_TAB: "More Help",
  13396. CLOSE: "Close",
  13397. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13398. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13399. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13400. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13401. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13402. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13403. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13404. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13405. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13406. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13407. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13408. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13409. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13410. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13411. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13412. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13413. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13414. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13415. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13416. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13417. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13418. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13419. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13420. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13421. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13422. HELP_MORE_HLR_A: "Highlight Reel",
  13423. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13424. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13425. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13426. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13427. HELP_MORE_FLOORS_A: "Floor Selector",
  13428. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13429. HELP_MORE_TAG_A: "tag™ Posts",
  13430. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13431. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13432. HELP_MORE_ZOOM_A: "Zoom Controls",
  13433. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13434. HELP_MORE_TOUR_A: "Tour Controls",
  13435. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13436. HELP_MORE_INSIDE_A: "Inside View",
  13437. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13438. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13439. HELP_MORE_VR_A: "VR Mode",
  13440. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13441. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13442. HELP_MORE_360_A: "360° Views",
  13443. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13444. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13445. HELP_MORE_FULLSCREEN_A: "Full screen",
  13446. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13447. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13448. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13449. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13450. WEBVR_ENTER_WEBVR: "ENTER VR",
  13451. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13452. WEBVR_LEARN_MORE: "Learn more",
  13453. WEBVR_VIEW_SPACE: "View Space in VR",
  13454. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13455. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13456. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13457. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13458. VR_PREVIOUS_CAPS: "PREVIOUS",
  13459. VR_NEXT_CAPS: "NEXT",
  13460. VR_GOT_IT_CAPS: "GOT IT",
  13461. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13462. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13463. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13464. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13465. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13466. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13467. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13468. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13469. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13470. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13471. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13472. VR_APP: "port VR App",
  13473. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13474. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13475. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13476. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13477. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13478. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13479. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13480. VR_ANDROID_DVICES: "Android Devices",
  13481. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13482. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13483. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13484. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13485. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13486. VR_APP_OPEN: "Open with the port VR app instead",
  13487. VR_DOWNLOAD_HERE: "Download here",
  13488. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13489. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13490. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13491. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13492. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13493. SHARE_TO: "Share to",
  13494. SHARE_LINK: "Direct Link",
  13495. SHARE_EXPLORE: "Explore ",
  13496. SHARE_AT: "at",
  13497. SHARE_WITH: "with",
  13498. SHARE_3D: " in 3D",
  13499. SHARE_COPIED: "Copied!",
  13500. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13501. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13502. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13503. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13504. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13505. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13506. ERROR_GENERIC_ACTIONS_3: " or ",
  13507. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13508. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13509. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13510. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13511. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13512. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13513. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13514. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13515. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13516. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13517. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13518. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13519. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13520. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13521. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13522. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13523. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13524. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13525. LINK_TO_LOCATION: "Link to location",
  13526. MENU_COPY: "Copy",
  13527. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13528. ROTATE: "Rotate",
  13529. INSIDE: "Inside",
  13530. MOVE: "Move",
  13531. ZOOM: "Zoom"
  13532. }
  13533. }
  13534. , {}],
  13535. 112: [function(e, t, i) {
  13536. "use strict";
  13537. t.exports = {
  13538. PAGE_TITLE: "",
  13539. LOADING: "Cargando",
  13540. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13541. POWERED_BY: "potenciando por ",
  13542. POWERED_BY_CAPS: "POTENCIADO POR ",
  13543. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13544. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13545. PRESENTED_BY: "Presentado por ",
  13546. MORE: "Más ",
  13547. LESS: "Menos ",
  13548. TAG_CONTENT: "Contenido de tag™",
  13549. SHOW: "Mostrar",
  13550. HIDE: "Ocultar",
  13551. DOLLHOUSE: "Dollhouse",
  13552. FLOOR_PLAN: "Planos",
  13553. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13554. CLOSE_HIGHLIGHTS: "Cerrar",
  13555. PREVIOUS: "Anterior",
  13556. PLAY: "Play",
  13557. PAUSE: "Pausa",
  13558. NEXT: "Siguiente",
  13559. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13560. VIEW_DOLLHOUSE: "Ver dollhouse",
  13561. SOCIAL_SHARING: "Compartir este espacio",
  13562. VIEW_IN_VR: "Ver en realidad virtual",
  13563. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13564. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13565. ZOOM_IN: "Acercar",
  13566. ZOOM_OUT: "Alejar",
  13567. FLOOR_NAME: "Piso ",
  13568. FLOOR_ALL: "Todas",
  13569. TERMS: "Condiciones",
  13570. PORT_TERMS: "port términos de uso",
  13571. TERMS_OF_USE: "Términos de uso",
  13572. TERMS_TEXT_FILE: "terms-es-MX.html",
  13573. CLOSE_TERMS: "Cerrar",
  13574. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13575. HELP: "Ayuda",
  13576. HELP_NAVIGATION_TAB: "Navegación",
  13577. HELP_MORE_HELP_TAB: "Más Ayuda",
  13578. CLOSE: "Cerrar",
  13579. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13580. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13581. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13582. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13583. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13584. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13585. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13586. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13587. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13588. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13589. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13590. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13591. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13592. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13593. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13594. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13595. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13596. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13597. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13598. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13599. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13600. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13601. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13602. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13603. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13604. HELP_MORE_HLR_A: "Galería destacada",
  13605. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13606. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13607. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13608. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13609. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13610. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13611. HELP_MORE_TAG_A: "tag™ Posts",
  13612. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13613. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13614. HELP_MORE_ZOOM_A: "Controles de zoom",
  13615. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13616. HELP_MORE_TOUR_A: "Controles de recorrido",
  13617. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13618. HELP_MORE_INSIDE_A: "Vista interior",
  13619. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13620. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13621. HELP_MORE_VR_A: "Modo de realidad virtual",
  13622. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13623. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13624. HELP_MORE_360_A: "360° Views",
  13625. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13626. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13627. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13628. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13629. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13630. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13631. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13632. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13633. WEBVR_LEARN_MORE: "Más información",
  13634. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13635. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13636. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13637. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13638. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13639. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13640. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13641. VR_APP: "port VR App",
  13642. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13643. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13644. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13645. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13646. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13647. VR_PREVIOUS_CAPS: "ANTERIOR",
  13648. VR_NEXT_CAPS: "SIGUIENTE",
  13649. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13650. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13651. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13652. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13653. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13654. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13655. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13656. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13657. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13658. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13659. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13660. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13661. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13662. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13663. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13664. VR_ANDROID_DVICES: "Dispositivos Android",
  13665. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13666. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13667. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13668. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13669. VR_DOWNLOAD_HERE: "Descargar aquí",
  13670. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13671. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13672. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13673. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13674. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13675. SHARE_TO: "Compartir en",
  13676. SHARE_LINK: "Enlace directo",
  13677. SHARE_EXPLORE: "Explorar ",
  13678. SHARE_AT: "en",
  13679. SHARE_WITH: "con",
  13680. SHARE_3D: " en 3D",
  13681. SHARE_COPIED: "¡Copiado!",
  13682. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13683. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13684. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13685. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13686. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13687. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13688. ERROR_GENERIC_ACTIONS_3: " o ",
  13689. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13690. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13691. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13692. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13693. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13694. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13695. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13696. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13697. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13698. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13699. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13700. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13701. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13702. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13703. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13704. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13705. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13706. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13707. LINK_TO_LOCATION: "Enlace a la ubicación",
  13708. MENU_COPY: "Copiar",
  13709. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13710. ROTATE: "Girar",
  13711. INSIDE: "Interior",
  13712. MOVE: "Moverse",
  13713. ZOOM: "Acercar o alejar"
  13714. }
  13715. }
  13716. , {}],
  13717. 113: [function(e, t, i) {
  13718. "use strict";
  13719. t.exports = {
  13720. PAGE_TITLE: "",
  13721. LOADING: "Chargement",
  13722. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13723. POWERED_BY: "alimenté par ",
  13724. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13725. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13726. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13727. PRESENTED_BY: "Présenté par ",
  13728. MORE: "Plus ",
  13729. LESS: "Moins ",
  13730. TAG_CONTENT: "Contenu tag™",
  13731. SHOW: "Montrer",
  13732. HIDE: "Cacher",
  13733. DOLLHOUSE: "Dollhouse",
  13734. FLOOR_PLAN: "Plan de sol",
  13735. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13736. CLOSE_HIGHLIGHTS: "Fermer",
  13737. PREVIOUS: "Précédent",
  13738. PLAY: "Lecture",
  13739. PAUSE: "Pause",
  13740. NEXT: "Suivant",
  13741. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13742. VIEW_DOLLHOUSE: "Voir dollhouse",
  13743. SOCIAL_SHARING: "Partager cet espace",
  13744. VIEW_IN_VR: "Voir en VR",
  13745. VIEW_FULLSCREEN: "Plein écran",
  13746. EXIT_FULLSCREEN: "Fermer plein écran",
  13747. ZOOM_IN: "Zoom avant",
  13748. ZOOM_OUT: "Zoom arrière",
  13749. FLOOR_NAME: "Étage ",
  13750. FLOOR_ALL: "Tous",
  13751. TERMS: "Mentions légales",
  13752. PORT_TERMS: "port mentions légales",
  13753. TERMS_OF_USE: "Conditions d'utilisation",
  13754. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13755. CLOSE_TERMS: "Fermer",
  13756. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13757. HELP: "Aide",
  13758. HELP_NAVIGATION_TAB: "Navigation",
  13759. HELP_MORE_HELP_TAB: "Aide",
  13760. CLOSE: "Fermer",
  13761. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13762. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13763. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13764. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13765. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13766. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13767. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13768. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13769. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13770. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13771. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13772. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13773. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13774. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13775. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13776. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13777. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13778. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13779. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13780. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13781. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13782. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13783. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13784. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13785. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13786. HELP_MORE_HLR_A: "Carrousel",
  13787. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13788. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13789. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13790. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13791. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13792. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13793. HELP_MORE_TAG_A: "tag™ Posts",
  13794. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13795. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13796. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13797. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13798. HELP_MORE_TOUR_A: "Commandes de la visite",
  13799. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13800. HELP_MORE_INSIDE_A: "Vue intérieure",
  13801. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13802. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13803. HELP_MORE_VR_A: "Mode RV",
  13804. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13805. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13806. HELP_MORE_360_A: "Vues 360°",
  13807. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13808. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13809. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13810. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13811. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13812. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13813. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13814. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13815. WEBVR_LEARN_MORE: "En savoir plus",
  13816. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13817. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13818. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13819. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13820. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13821. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13822. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13823. VR_NEXT_CAPS: "SUIVANT",
  13824. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13825. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13826. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13827. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13828. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13829. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13830. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13831. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13832. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13833. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13834. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13835. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13836. VR_APP: "port VR App",
  13837. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13838. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13839. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13840. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13841. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13842. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13843. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13844. VR_ANDROID_DVICES: "Appareils Android",
  13845. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13846. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13847. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13848. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13849. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13850. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13851. VR_DOWNLOAD_HERE: "Télécharger ici",
  13852. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13853. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13854. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13855. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13856. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13857. SHARE_TO: "Partager sur",
  13858. SHARE_LINK: "Lien direct",
  13859. SHARE_EXPLORE: "Explorer ",
  13860. SHARE_AT: "à",
  13861. SHARE_WITH: "avec",
  13862. SHARE_3D: " en 3D",
  13863. SHARE_COPIED: "Copié!",
  13864. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13865. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13866. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13867. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13868. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13869. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13870. ERROR_GENERIC_ACTIONS_3: " ou ",
  13871. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13872. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13873. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13874. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13875. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13876. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13877. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13878. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13879. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13880. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13881. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13882. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13883. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13884. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13885. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13886. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13887. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13888. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13889. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13890. MENU_COPY: "Copie",
  13891. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13892. ROTATE: "Faire pivoter",
  13893. INSIDE: "Intérieure",
  13894. MOVE: "Se déplacer",
  13895. ZOOM: "Zoom"
  13896. }
  13897. }
  13898. , {}],
  13899. 114: [function(e, t, i) {
  13900. "use strict";
  13901. t.exports = {
  13902. PAGE_TITLE: "",
  13903. LOADING: "読み込み中",
  13904. PRESENTED_BY_CAPS: "PRESENTED BY",
  13905. POWERED_BY: "powered by",
  13906. POWERED_BY_CAPS: "POWERED BY",
  13907. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13908. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13909. PRESENTED_BY: "Presented by ",
  13910. MORE: "全て表示 ",
  13911. LESS: "閉じる ",
  13912. TAG_CONTENT: "tag™コンテンツ ",
  13913. SHOW: "表示",
  13914. HIDE: "非表示",
  13915. DOLLHOUSE: "ドールハウス",
  13916. FLOOR_PLAN: "フロアプラン",
  13917. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13918. CLOSE_HIGHLIGHTS: "閉じる",
  13919. PREVIOUS: "前へ",
  13920. PLAY: "再生",
  13921. PAUSE: "一時停止",
  13922. NEXT: "次へ",
  13923. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13924. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13925. SOCIAL_SHARING: "このSpaceを共有する",
  13926. VIEW_IN_VR: "VRで表示",
  13927. VIEW_FULLSCREEN: "フルスクリーン表示",
  13928. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13929. ZOOM_IN: "ズームイン",
  13930. ZOOM_OUT: "ズームアウト",
  13931. FLOOR_NAME: "フロア ",
  13932. FLOOR_ALL: "すべて",
  13933. TERMS: "規約",
  13934. PORT_TERMS: "port規約",
  13935. TERMS_OF_USE: "利用規約",
  13936. CLOSE_TERMS: "閉じる",
  13937. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13938. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13939. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13940. WEBVR_ENTER_WEBVR: "VRに入る",
  13941. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13942. WEBVR_LEARN_MORE: "もっと詳しく",
  13943. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13944. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13945. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13946. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13947. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13948. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13949. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13950. VR_PREVIOUS_CAPS: "前へ",
  13951. VR_NEXT_CAPS: "次へ",
  13952. VR_GOT_IT_CAPS: "了解",
  13953. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13954. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13955. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13956. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13957. VR_WHAT_YOU_NEED: "必要なもの",
  13958. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13959. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13960. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  13961. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  13962. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13963. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13964. VR_APP: "port VRアプリ",
  13965. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13966. VR_COMPATIBLE_IPHONES_1: "iPhone",
  13967. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  13968. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  13969. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  13970. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  13971. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  13972. VR_ANDROID_DVICES: "Androidデバイス",
  13973. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  13974. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  13975. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  13976. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  13977. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  13978. VR_APP_OPEN: "port VRアプリで開く",
  13979. VR_DOWNLOAD_HERE: "ここからダウンロード",
  13980. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  13981. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  13982. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  13983. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  13984. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  13985. SHARE_TO: "共有先",
  13986. SHARE_LINK: "ダイレクトリンク",
  13987. SHARE_EXPLORE: "探索",
  13988. SHARE_AT: "場所",
  13989. SHARE_WITH: "使用アプリ",
  13990. SHARE_3D: "3Dで",
  13991. SHARE_COPIED: "コピーされました!",
  13992. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  13993. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  13994. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  13995. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  13996. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  13997. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  13998. ERROR_GENERIC_ACTIONS_3: "または",
  13999. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14000. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14001. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14002. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14003. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14004. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14005. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14006. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14007. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14008. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14009. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14010. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14011. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14012. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14013. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14014. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14015. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14016. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14017. LINK_TO_LOCATION: "ロケーションへのリンク",
  14018. MENU_COPY: "コピー",
  14019. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14020. ROTATE: "回転",
  14021. MOVE: "移動",
  14022. INSIDE: "内側",
  14023. ZOOM: "ズーム",
  14024. HELP: "ヘルプ",
  14025. HELP_NAVIGATION_TAB: "ナビゲーション",
  14026. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14027. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14028. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14029. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14030. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14031. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14032. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14033. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14034. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14035. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14036. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14037. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14038. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14039. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14040. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14041. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14042. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14043. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14044. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14045. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14046. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14047. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14048. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14049. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14050. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14051. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14052. HELP_MORE_HLR_A: "ハイライト",
  14053. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14054. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14055. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14056. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14057. HELP_MORE_FLOORS_A: "フロアセレクター",
  14058. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14059. HELP_MORE_TAG_A: "tag™ Posts",
  14060. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14061. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14062. HELP_MORE_ZOOM_A: "ズームコントロール",
  14063. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14064. HELP_MORE_TOUR_A: "ツアーコントロール",
  14065. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14066. HELP_MORE_INSIDE_A: "内側ビュー",
  14067. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14068. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14069. HELP_MORE_VR_A: "VRモード",
  14070. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14071. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14072. HELP_MORE_360_A: "360° Views",
  14073. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14074. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14075. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14076. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14077. CLOSE: "閉じる"
  14078. }
  14079. }
  14080. , {}],
  14081. 115: [function(e, t, i) {
  14082. "use strict";
  14083. t.exports = {
  14084. PAGE_TITLE: "",
  14085. LOADING: "Загрузка",
  14086. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14087. POWERED_BY: "разработано на платформе ",
  14088. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14089. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14090. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14091. PRESENTED_BY: "Представлено ",
  14092. MORE: "Больше ",
  14093. LESS: "Меньше ",
  14094. TAG_CONTENT: "tag™ Контент",
  14095. SHOW: "Показать",
  14096. HIDE: "Скрыть",
  14097. DOLLHOUSE: "Dollhouse",
  14098. FLOOR_PLAN: "Планировка",
  14099. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14100. CLOSE_HIGHLIGHTS: "Закрыть",
  14101. PREVIOUS: "Предыдущий",
  14102. PLAY: "Воспроизвести",
  14103. PAUSE: "Пауза",
  14104. NEXT: "Следующий",
  14105. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14106. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14107. SOCIAL_SHARING: "Поделиться этой моделью",
  14108. VIEW_IN_VR: "Посмотреть в VR",
  14109. VIEW_FULLSCREEN: "Полный экран",
  14110. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14111. ZOOM_IN: "Увеличить",
  14112. ZOOM_OUT: "Уменьшить",
  14113. FLOOR_NAME: "Этаж ",
  14114. FLOOR_ALL: "Все",
  14115. TERMS: "Условия",
  14116. PORT_TERMS: "Правила пользования",
  14117. TERMS_OF_USE: "Условия использования",
  14118. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14119. CLOSE_TERMS: "Закрыть",
  14120. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14121. HELP: "Помощь",
  14122. HELP_NAVIGATION_TAB: "Навигация",
  14123. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14124. CLOSE: "Закрыть",
  14125. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14126. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14127. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14128. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14129. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14130. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14131. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14132. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14133. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14134. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14135. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14136. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14137. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14138. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14139. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14140. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14141. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14142. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14143. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14144. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14145. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14146. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14147. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14148. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14149. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14150. HELP_MORE_HLR_A: "Фотоколлаж",
  14151. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14152. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14153. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14154. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14155. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14156. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14157. HELP_MORE_TAG_A: "tag™ Posts",
  14158. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14159. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14160. HELP_MORE_ZOOM_A: "Масштаб",
  14161. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14162. HELP_MORE_TOUR_A: "Управление Туром",
  14163. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14164. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14165. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14166. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14167. HELP_MORE_VR_A: "Режим VR",
  14168. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14169. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14170. HELP_MORE_360_A: "360° Views",
  14171. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14172. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14173. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14174. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14175. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14176. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14177. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14178. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14179. WEBVR_LEARN_MORE: "Узнать больше",
  14180. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14181. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14182. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14183. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14184. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14185. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14186. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14187. VR_APP: "port VR App",
  14188. VR_APP_OPEN: "Или открыть через приложение port VR",
  14189. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14190. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14191. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14192. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14193. VR_VIEW_SPACE: "Запустить модель в VR",
  14194. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14195. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14196. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14197. VR_GOT_IT_CAPS: "ЯСНО",
  14198. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14199. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14200. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14201. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14202. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14203. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14204. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14205. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14206. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14207. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14208. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14209. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14210. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14211. VR_ANDROID_DVICES: "Android устройства",
  14212. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14213. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14214. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14215. VR_DOWNLOAD_HERE: "Скачать здесь",
  14216. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14217. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14218. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14219. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14220. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14221. SHARE_TO: "Поделиться",
  14222. SHARE_LINK: "Прямая ссылка",
  14223. SHARE_EXPLORE: "просмотреть",
  14224. SHARE_AT: "на",
  14225. SHARE_WITH: "с",
  14226. SHARE_3D: "в 3D",
  14227. SHARE_COPIED: "Скопировано!",
  14228. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14229. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14230. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14231. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14232. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14233. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14234. ERROR_GENERIC_ACTIONS_3: " или ",
  14235. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14236. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14237. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14238. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14239. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14240. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14241. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14242. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14243. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14244. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14245. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14246. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14247. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14248. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14249. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14250. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14251. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14252. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14253. LINK_TO_LOCATION: "Ссылка на местоположение",
  14254. MENU_COPY: "Копировать",
  14255. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14256. ROTATE: "Вращать",
  14257. MOVE: "Передвигаться",
  14258. INSIDE: "Вид изнутри",
  14259. ZOOM: "Масштаб"
  14260. }
  14261. }
  14262. , {}],
  14263. 116: [function(e, t, i) {//main.js
  14264. (function(t) {
  14265. "use strict";
  14266. var modelProgressBase = 0.4;
  14267. var progressUpdate = function(e){ // 0 <= e <= 1
  14268. console.log('e1:'+e)
  14269. e = Math.round(modelProgressBase * e * 100);
  14270. console.log('e2:'+e)
  14271. var t = $('.progressbar');
  14272. t.find('.bar').css('width',e+'%');
  14273. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14274. t.find('.perc').text(e +'%'); //具体数字的百分比
  14275. }
  14276. $('#gui-loading').fadeIn(200);
  14277. progressUpdate(0.1)
  14278. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14279. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14280. var data = matcher(e);
  14281. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14282. data.user = {
  14283. "is_authenticated": false,
  14284. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14285. }
  14286. try{//处理一下导览数据
  14287. data.model.images = data.model.images.filter(e=>{
  14288. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14289. if(e.locations && e.locations.length == 0)return;
  14290. return e
  14291. })
  14292. }catch(e){console.log(e) }
  14293. window.MP_PREFETCHED_MODELDATA = data;
  14294. data.model.summary = data.summary
  14295. data.model.name = data.name
  14296. for(let i in data){
  14297. data[i] == "false" && (data[i] = false)
  14298. }
  14299. progressUpdate(0.7);
  14300. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14301. if(data.weixinDesc){
  14302. g_weixinObj.desc = data.weixinDesc;
  14303. }
  14304. if(data.shareImgUrl){
  14305. g_weixinObj.imgUrl = data.shareImgUrl
  14306. }
  14307. window.wx && manage.weixinShare();
  14308. //初始画面
  14309. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14310. function E(e) {
  14311. $("<img/>").attr("src", e).on("load", function() {
  14312. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14313. $(this).remove()
  14314. })
  14315. }
  14316. })
  14317. function StartLoad(){//当加载完data后
  14318. function i() {
  14319. var e = Y.getModelIDFromQueryString();
  14320. if (!e)
  14321. return b(null, "loading-failed");
  14322. var t = Y.parseSidUrl(e)
  14323. , i = l()
  14324. , a = c()
  14325. , s = o()
  14326. , u = V.quickstart.enabled
  14327. , g = null
  14328. , m = null
  14329. , v = null
  14330. , w = null
  14331. , T = null
  14332. , x = null
  14333. , S = null
  14334. , M = null
  14335. , R = null
  14336. , P = null
  14337. , O = null
  14338. , L = null
  14339. , N = new ue;
  14340. r(s);
  14341. h({ //MP开头写法
  14342. urlBase: t.urlBase
  14343. }).then(function() {
  14344. return re.init(),
  14345. d(t, e) //getModel and load
  14346. }).then(function(e) {
  14347. progressUpdate(0.9)
  14348. return P = e,
  14349. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14350. startSource: i,
  14351. autoplay: V.autoplay,
  14352. quickstart: u
  14353. }),
  14354. P.urls.init()
  14355. }).then(function() {
  14356. return P.loadPanos()
  14357. }).then(function() {
  14358. m = X.getStartCameraOptions(P, P.panos),
  14359. S = A(P),
  14360. O = y(u, m.mode),
  14361. v = O.controls,
  14362. w = O.player,
  14363. T = O.director,
  14364. x = O.tagManager,
  14365. M = O.tileDownloader,
  14366. R = O.qualityManager,
  14367. L = O.panoRenderer,
  14368. C(P, S, O, s),
  14369. w.director = T,//xzw add
  14370. P.supportsTiles && M.start(),
  14371. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14372. u = !1);
  14373. var e = null;
  14374. if (u) {
  14375. de.warn("Quickstart engaged. Hold on to your knickers.");
  14376. var t = v.controls[D.PANORAMA];
  14377. g = new ie(R,S.scene,S.camera,t,s),
  14378. _(S, s, P),
  14379. e = g.load(m).then(function() {
  14380. S.addComponent(g),
  14381. S.once(le.AfterRender, function() {
  14382. de.warn("First render after quickstart load finished.")
  14383. })
  14384. })
  14385. }
  14386. window.flyToFirst = function(){//xzw add
  14387. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14388. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14389. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14390. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14391. };
  14392. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14393. }).then(function() {
  14394. return f(P, U.onProgress, i, !u, a)
  14395. }).then(function() {
  14396. if (m.quickstart = u,
  14397. I(P, S, O, s),
  14398. S.started || _(S, s, P),
  14399. H.modelLoaded(P, w, v, V.autoplay),
  14400. E(w, P, m, V.autoplay).done(function() {
  14401. T.autoTour()
  14402. }),
  14403. !P.supportsTiles) {
  14404. var e = new Z(P,w);
  14405. e.start()
  14406. }
  14407. u && (S.removeComponent(g),
  14408. g.destroy(),
  14409. m.pano.enter()),
  14410. U.init(P, T, w, v, S, m, H.getSessionId()),
  14411. U.endLoading(P, T, x),
  14412. S.once(le.AfterRender, function() {
  14413. N.setAppReadyTime();
  14414. var e = N.calcFullLoadingTime();
  14415. de.warn("Total load time: " + e / 1e3),
  14416. H.loadComplete(e),
  14417. de.warn("First render after model load finished.")
  14418. }),
  14419. S.on(le.MemoryUsageUpdated, n)
  14420. }).fail(b.bind(this, e))
  14421. }
  14422. function n(e) {
  14423. ce.update(e)
  14424. }
  14425. function r(e) {
  14426. de.info("Version", "2.25.6-0-gd87e5b1"),
  14427. q.defaultMaxListeners = 1e3,
  14428. a(e),
  14429. s()
  14430. }
  14431. function o() {
  14432. return document.getElementById("player")
  14433. }
  14434. function a(e) {
  14435. e.addEventListener("dragenter", T, !1),
  14436. e.addEventListener("dragover", T, !1)
  14437. }
  14438. function s() {
  14439. F.valueFromHash("title", !0) || $(document).ready(function() {
  14440. var e = $(".model-title");
  14441. e.hide()
  14442. })
  14443. }
  14444. function l() {
  14445. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14446. }
  14447. function c() {
  14448. return {
  14449. panoElementsToLoad: 6,
  14450. modelElementsToLoad: 0,
  14451. totalElementsLoaded: 0,
  14452. totalElementsToLoad: 0,
  14453. totalPercentageLoaded: 0,
  14454. progressCallback: null
  14455. }
  14456. }
  14457. function h(e) {
  14458. return K.loadFeatureFlags(e).done(function(e) {
  14459. K.updateDependentSettings(e, V)
  14460. })
  14461. }
  14462. // function u(e) {
  14463. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14464. // responseType: "json",
  14465. // prefetchFrom: "config"
  14466. // }).then(function(e) {
  14467. // return e ? void j.extendObject(V.appConfig, e) : {}
  14468. // }, function(e) {
  14469. // return de.warn("Failed loading runtime config, using defaults."),
  14470. // $.when({})
  14471. // })
  14472. // }
  14473. function d(e, t) {
  14474. var i = B.getModel({
  14475. url: t,
  14476. floors: F.valueFromHash("f", !0),
  14477. autoload: !1
  14478. })
  14479. ;
  14480. return $.when(i, n).then(null, function(e) {
  14481. return this
  14482. })
  14483. }
  14484. function p(e, t, i, n, r) {
  14485. de.info("Model data loaded"),
  14486. de.debug("UUID: " + e.data.job.uuid),
  14487. J.init(K.getFlags()),
  14488. i && H.initKeen({
  14489. token: i,
  14490. appId: n
  14491. }),
  14492. H.initSegment({
  14493. model: e.sid,
  14494. version: "2.25.6-0-gd87e5b1",
  14495. startSource: r.startSource,
  14496. token: t,
  14497. autoplay: r.autoplay,
  14498. quickstart: r.quickstart
  14499. })
  14500. }
  14501. function f(e, t, i, n, r) {
  14502. return r.progressCallback = t,
  14503. H.sessionStart(),
  14504. e.load(n).progress(g.bind(this, r))
  14505. }
  14506. function g(e, t) {
  14507. e.modelElementsToLoad = t[1],
  14508. v(e),
  14509. m(e)
  14510. }
  14511. function m(e) {
  14512. e.totalElementsLoaded++,
  14513. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14514. //----许钟文-----------------模型进度条向后调整
  14515. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14516. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14517. console.log('pro:'+e.totalPercentageLoaded)
  14518. //---------------------------
  14519. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14520. }
  14521. function v(e) {
  14522. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14523. }
  14524. function A(e) {
  14525. var t = new x.PerspectiveCamera;
  14526. t.layers.enable(he.PANOMARKERS),
  14527. t.layers.enable(he.RETICULE),
  14528. t.layers.enable(he.TAG);
  14529. var i = new x.Scene
  14530. , n = new x.AmbientLight(16777215);
  14531. i.add(n),
  14532. i.skybox = new W,
  14533. i.add(i.skybox),
  14534. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14535. side: x.DoubleSide
  14536. })),
  14537. i.plane.position.y = 0,
  14538. i.plane.rotateX(-Math.PI / 2),
  14539. i.plane.material.visible = !1,
  14540. i.add(i.plane),
  14541. i.updateMatrixWorld(),
  14542. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14543. if (e.metadata && e.metadata.camera_position) {
  14544. var t = e.metadata.camera_position
  14545. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14546. n.position = t.clone(),
  14547. i.add(n);
  14548. var r = e.metadata.camera_quaternion
  14549. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14550. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14551. }
  14552. }),
  14553. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14554. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14555. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14556. var r = new te(i,t,z);
  14557. return r
  14558. }
  14559. function y(e, t) {
  14560. var i = e ? 1 : 1e3
  14561. , n = J.tilegen || J.imgopt ? 6 : 2;
  14562. n = F.valueFromHash("tileconc", n);
  14563. var r = new ne
  14564. , o = new ae({
  14565. concurrentDownloads: n
  14566. })
  14567. , a = new se
  14568. , s = new P
  14569. , l = new M
  14570. , c = new S(t)
  14571. , h = new R
  14572. , u = new O(i)
  14573. , d = new L
  14574. , p = new oe;
  14575. return {
  14576. qualityManager: r,
  14577. panoRenderer: a,
  14578. tileDownloader: o,
  14579. player: c,
  14580. director: l,
  14581. modelManager: s,
  14582. tagManager: p,
  14583. displayController: u,
  14584. labelDisplayController: d,
  14585. controls: h
  14586. }
  14587. }
  14588. function C(e, t, i, n) {
  14589. var r = i.controls
  14590. , o = i.qualityManager
  14591. , a = i.panoRenderer
  14592. , s = i.tileDownloader
  14593. , l = i.modelManager;
  14594. r.init(n, l),
  14595. ee.init(i.director, r, i.player, l, t),
  14596. o.init(l),
  14597. s.init(o),
  14598. a.init(t, s, o),
  14599. l.init(s, a, o),
  14600. l.addModel(e),
  14601. t.addComponent(G)
  14602. }
  14603. function I(e, t, i, n) {
  14604. var r = i.qualityManager
  14605. , o = i.panoRenderer
  14606. , a = i.tileDownloader
  14607. , s = i.modelManager
  14608. , l = i.player
  14609. , c = i.director
  14610. , h = i.tagManager
  14611. , u = i.displayController
  14612. , d = i.labelDisplayController
  14613. , p = i.controls;
  14614. t.scene.add(e),
  14615. t.qualityManager = r;
  14616. var f = {
  14617. camera: t.camera,
  14618. director: c,
  14619. modelManager: s,
  14620. tileDownloader: a,
  14621. panoRenderer: o,
  14622. qualityManager: r,
  14623. tagManager: h,
  14624. container: n,
  14625. controls: p
  14626. };
  14627. l.init(f),
  14628. l.setScene(t.scene),
  14629. h.init(s, l),
  14630. c.init(l, s),
  14631. u.init(c, l, s, h, n),
  14632. d.init(l, s, n),
  14633. z.bindEvents(l),
  14634. t.addComponent(h),
  14635. t.addComponent(l),
  14636. t.addComponent(o),
  14637. l.sceneRenderer = t; //xzw add 方便resize
  14638. }
  14639. function E(e, t, i, n) {
  14640. return de.info("Starting player in " + i.mode),
  14641. H.report(t.sid, "started-playing", n, i.quickstart),
  14642. e.start(i)
  14643. }
  14644. function b(e, t) {
  14645. de.error(t),
  14646. k.error(t),
  14647. H.report(e, "error-" + t)
  14648. }
  14649. function w(e) {
  14650. var t = F.details();
  14651. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14652. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14653. H.report(e, "error-webgl-generic"))
  14654. }
  14655. function _(e, t, i) {
  14656. try {
  14657. e.start(t)
  14658. } catch (e) {
  14659. throw de.warn(e.message),
  14660. w(i.sid),
  14661. e
  14662. }
  14663. }
  14664. function T(e) {
  14665. e.stopPropagation(),
  14666. e.preventDefault()
  14667. }
  14668. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14669. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14670. g_HotImage = {
  14671. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14672. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14673. } ;
  14674. }
  14675. //czj 判断someData 有没有backgroundMusic 添加音乐
  14676. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14677. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14678. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14679. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  14680. $("#volume").show();
  14681. }else if (g_version === "one"){
  14682. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14683. //g_bgAudio.src = manage.dealURL(src) ;
  14684. }
  14685. //隐藏公司logo
  14686. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14687. showLogo();
  14688. }
  14689. e("./lib/three75-shim"),
  14690. e("./lib/array-polyfill"),
  14691. e("./lib/performance-polyfill"),
  14692. e("./lib/shaders/CopyShader.js"),
  14693. e("./lib/shaders/HorizontalBlurShader.js"),
  14694. e("./lib/shaders/VerticalBlurShader.js"),
  14695. e("./lib/postprocessing/EffectComposer.js"),
  14696. e("./lib/postprocessing/RenderPass.js"),
  14697. e("./lib/postprocessing/MaskPass.js"),
  14698. e("./lib/postprocessing/ShaderPass.js"),
  14699. window.Promise || (window.Promise = e("promise-polyfill"));
  14700. var x = e("three")
  14701. , _x = e("three")
  14702. , S = (e("./util/sentry"),
  14703. e("./player"))
  14704. , M = e("./director")
  14705. , R = e("./controls/CameraControls")
  14706. , P = e("./model/ModelManager")
  14707. , O = e("./DisplayController")
  14708. , L = e("./label/LabelDisplayController")
  14709. , D = e("./enum/Viewmode")
  14710. , N = e("./util/logger")
  14711. , B = e("./showcase")
  14712. , F = e("./util/browser")
  14713. , V = e("./settings")
  14714. , U = e("./gui/gui")
  14715. , k = e("./gui/error")
  14716. , H = e("./analytics")
  14717. , G = e("./util/transitions")
  14718. , z = e("./effects")
  14719. , W = e("./objects/Skybox")
  14720. , j = e("./util/common")
  14721. , Y = (e("./util/PanoramaCollection"),
  14722. e("./util/math"),
  14723. e("./util/showcase"))
  14724. , X = e("./util/camera")
  14725. , Z = (e("./objects/Panorama"),
  14726. e("./cameras/PanoramaCamera"),
  14727. e("./preloaders"))
  14728. , q = e("events").EventEmitter
  14729. , K = e("./featureflags")
  14730. , Q = (e("./util/lerp"),
  14731. e("./util/ajax"))
  14732. , J = e("./ab")
  14733. , ee = e("./sdk/automation.js")
  14734. , te = e("./scene/SceneRenderer")
  14735. , ie = e("./scene/QuickstartManager")
  14736. , ne = e("./tile/QualityManager.js")
  14737. , re = e("./localization/localize")
  14738. , oe = e("./tag/tagManager")
  14739. , ae = e("./tile/TileDownloader")
  14740. , se = e("./tile/PanoRenderer")
  14741. , le = (e("./enum/PanoSizeClass"),
  14742. e("./enum/PanoramaEvents"),
  14743. e("./enum/SceneRendererEvents"))
  14744. , ce = e("./gui/memoryUsage")
  14745. , he = e("./enum/RenderLayers")
  14746. , ue = e("./TimingData")
  14747. , de = new N(t);
  14748. N.level = V.logLevel,
  14749. N.consoleEnabled = V.console,
  14750. i()
  14751. }
  14752. }
  14753. ).call(this, "/js/main.js")
  14754. }
  14755. , {
  14756. "./DisplayController": 1,
  14757. "./TimingData": 2,
  14758. "./ab": 3,
  14759. "./analytics": 4,
  14760. "./cameras/PanoramaCamera": 7,
  14761. "./controls/CameraControls": 9,
  14762. "./director": 15,
  14763. "./effects": 16,
  14764. "./enum/PanoSizeClass": 36,
  14765. "./enum/PanoramaEvents": 37,
  14766. "./enum/RenderLayers": 41,
  14767. "./enum/SceneRendererEvents": 43,
  14768. "./enum/Viewmode": 51,
  14769. "./featureflags": 59,
  14770. "./gui/error": 64,
  14771. "./gui/gui": 65,
  14772. "./gui/memoryUsage": 73,
  14773. "./label/LabelDisplayController": 91,
  14774. "./lib/array-polyfill": 92,
  14775. "./lib/performance-polyfill": 95,
  14776. "./lib/postprocessing/EffectComposer.js": 96,
  14777. "./lib/postprocessing/MaskPass.js": 97,
  14778. "./lib/postprocessing/RenderPass.js": 98,
  14779. "./lib/postprocessing/ShaderPass.js": 99,
  14780. "./lib/shaders/CopyShader.js": 100,
  14781. "./lib/shaders/HorizontalBlurShader.js": 101,
  14782. "./lib/shaders/VerticalBlurShader.js": 102,
  14783. "./lib/three75-shim": 103,
  14784. "./localization/localize": 108,
  14785. "./tag/tagManager": 124,
  14786. "./model/ModelManager": 140,
  14787. "./objects/Panorama": 148,
  14788. "./objects/Skybox": 152,
  14789. "./player": 155,
  14790. "./preloaders": 156,
  14791. "./scene/QuickstartManager": 157,
  14792. "./scene/SceneRenderer": 158,
  14793. "./sdk/automation.js": 164,
  14794. "./settings": 166,
  14795. "./showcase": 168,
  14796. "./tile/PanoRenderer": 169,
  14797. "./tile/QualityManager.js": 170,
  14798. "./tile/TileDownloader": 171,
  14799. "./util/PanoramaCollection": 178,
  14800. "./util/ajax": 181,
  14801. "./util/browser": 182,
  14802. "./util/camera": 183,
  14803. "./util/common": 185,
  14804. "./util/lerp": 188,
  14805. "./util/logger": 189,
  14806. "./util/math": 190,
  14807. "./util/sentry": 192,
  14808. "./util/showcase": 193,
  14809. "./util/transitions": 195,
  14810. events: 202,
  14811. "promise-polyfill": 213,
  14812. three: 217
  14813. }],
  14814. 117: [function(e, t, i) {
  14815. "use strict";
  14816. function n(e) {
  14817. e = e || {}
  14818. r.RawShaderMaterial.call(this, a.extendObject({
  14819. fragmentShader: o.cube.fragmentShader,
  14820. vertexShader: o.cube.vertexShader,
  14821. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14822. name: "CubemapMaterial",
  14823. }, e))
  14824. }
  14825. var r = e("three")
  14826. , o = e("../shaders")
  14827. , a = e("../util/common");
  14828. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14829. n.prototype.constructor = n,
  14830. t.exports = n
  14831. }
  14832. , {
  14833. "../shaders": 167,
  14834. "../util/common": 185,
  14835. three: 217
  14836. }],
  14837. 118: [function(e, t, i) {
  14838. "use strict";
  14839. function n(e) {
  14840. e = e || {}
  14841. r.RawShaderMaterial.call(this, a.extendObject({
  14842. fragmentShader: o.model.fragmentShader,
  14843. vertexShader: o.model.vertexShader,
  14844. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14845. name: "ModelTextureMaterial",
  14846. }, e))
  14847. }
  14848. var r = e("three")
  14849. , o = e("../shaders")
  14850. , a = e("../util/common");
  14851. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14852. n.prototype.constructor = n,
  14853. n.prototype.setProjectedPanos = function(e, t, i) {
  14854. i && (this.uniforms.progress.value = 0),
  14855. e.ensureSkyboxReadyForRender(),
  14856. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14857. this.uniforms.pano0Position.value.copy(e.position),
  14858. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14859. t.ensureSkyboxReadyForRender(),
  14860. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14861. this.uniforms.pano1Position.value.copy(t.position),
  14862. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14863. }
  14864. /* n.prototype.setEyeDir = function(dir, pos) {//加
  14865. this.uniforms.eyeDir.value.copy(dir)
  14866. this.uniforms.eyePos.value.copy(pos)
  14867. }
  14868. n.prototype.setBendCameraQua = function(matrix) {//加
  14869. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  14870. } */
  14871. ,
  14872. t.exports = n
  14873. }
  14874. , {
  14875. "../shaders": 167,
  14876. "../util/common": 185,
  14877. three: 217
  14878. }],
  14879. 119: [function(e, t, i) {
  14880. (function(i) {
  14881. "use strict";
  14882. function n(e, t, i, n) {
  14883. this.div = null,
  14884. this.body = null,
  14885. this.label = e,
  14886. this.description = t,
  14887. this.parsedDescription = [],
  14888. this.media = i || {
  14889. type: null
  14890. },
  14891. this.loadingSpinner = null,
  14892. this.parser = new r({
  14893. supportLinks: !u.valueFromHash("mls"),
  14894. keepLinkLabels: !0
  14895. }),
  14896. this.state = I.CLOSED,
  14897. this.orientation = "",
  14898. this.initialTransform = "",
  14899. this.hovering = !1,
  14900. this.openTransition = null,
  14901. this.closeTransition = null,
  14902. this.openPromise = null,
  14903. this.closePromise = null,
  14904. this.animationTransition = null,
  14905. this.animationScale = 0
  14906. }
  14907. var r = e("../Parser/DescriptionParser")
  14908. , o = e("../Media/Link")
  14909. , a = e("../Media/Image")
  14910. , s = e("../Media/EmbedlyPlayer")
  14911. , l = e("../Media/EmbedlyEmbed")
  14912. , c = e("../../util/transitions")
  14913. , h = e("../../util/lerp")
  14914. , u = e("../../util/browser")
  14915. , d = e("./BillboardEvent")
  14916. , p = e("../Media/MediaEvent")
  14917. , f = e("../Parser/DescriptionChunkType")
  14918. , g = e("events").EventEmitter
  14919. , m = e("./billboardSettings")
  14920. , v = e("./overlaySettings")
  14921. , A = e("../../util/logger")
  14922. , y = new A(i)
  14923. , C = document.getElementById("tag-billboards");
  14924. C.addEventListener("touchend", function(e) {
  14925. C.style.pointerEvents = "none"
  14926. }),
  14927. C.addEventListener("touchcancel", function(e) {
  14928. C.style.pointerEvents = "none"
  14929. });
  14930. var I = {
  14931. CLOSED: "closed",
  14932. OPENING: "opening",
  14933. OPEN: "open",
  14934. CLOSING: "closing",
  14935. ACTIVE: "active"
  14936. };
  14937. n.prototype = Object.create(g.prototype),
  14938. n.prototype.build = function(e) {
  14939. this.parsedDescription = this.parser.parse(this.description);
  14940. var t = document.createElement("div");
  14941. t.className = "tag-container has-hotzone",
  14942. this.div = t,
  14943. this.body = document.createElement("div"),
  14944. this.body.className = "tag-body";
  14945. var i = document.createElement("div");
  14946. i.classList.add("tag-content");
  14947. var n = document.createElement("div");
  14948. n.classList.add("tag-text-content");
  14949. var r = document.createElement("div");
  14950. r.className = "tag-label",
  14951. r.textContent = this.label,
  14952. n.appendChild(r);
  14953. var o = document.createElement("div");
  14954. o.className = "tag-desc",
  14955. n.appendChild(o),
  14956. i.appendChild(n),
  14957. this.body.appendChild(i),
  14958. this.appendDescriptionElements(this.parsedDescription, o),
  14959. this.appendMedia(),
  14960. t.appendChild(this.body),
  14961. C.appendChild(t),
  14962. this.bindEvents(t, this.body)
  14963. }
  14964. ,
  14965. n.prototype.bindEvents = function(e, t) {
  14966. var i = function(e) {
  14967. return function(t) {
  14968. if (!this.div.classList.contains("overlay")) {
  14969. var i, n = document.getElementById("player");
  14970. try {
  14971. i = new MouseEvent(e,t)
  14972. } catch (n) {
  14973. i = document.createEvent("MouseEvents"),
  14974. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  14975. }
  14976. n.dispatchEvent(i)
  14977. }
  14978. }
  14979. };
  14980. t.addEventListener("mousedown", function(e) {
  14981. e.stopPropagation()
  14982. }),
  14983. t.addEventListener("mouseup", function(e) {
  14984. e.stopPropagation()
  14985. }),
  14986. e.addEventListener("touchstart", function(e) {
  14987. C.style.pointerEvents = "auto"
  14988. }),
  14989. e.addEventListener("mousedown", i("mousedown").bind(this)),
  14990. e.addEventListener("mouseup", i("mouseup").bind(this)),
  14991. t.addEventListener("mouseover", function(t) {
  14992. this.state === I.OPEN && e.classList.remove("has-hotzone")
  14993. }
  14994. .bind(this)),
  14995. e.addEventListener("mouseenter", function(e) {
  14996. this.state !== I.CLOSING && (this.hovering = !0,
  14997. this.emit(d.ENTER))
  14998. }
  14999. .bind(this)),
  15000. e.addEventListener("mouseleave", function(e) {
  15001. this.hovering = !1,
  15002. this.emit(d.LEAVE)
  15003. }
  15004. .bind(this)),
  15005. e.addEventListener("gesturestart", function(e) {
  15006. e.preventDefault()
  15007. });
  15008. var n = e.querySelector(".tag-text-content")
  15009. , r = 0;
  15010. n.addEventListener("touchstart", function(e) {
  15011. r = e.changedTouches[0].clientY
  15012. }),
  15013. n.addEventListener("touchmove", function(t) {
  15014. function i(e) {
  15015. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15016. }
  15017. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15018. }),
  15019. e.addEventListener("touchmove", function(e) {
  15020. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15021. })
  15022. }
  15023. ,
  15024. n.prototype.appendDescriptionElements = function(e, t) {
  15025. e.length > 0 && this.div.classList.add("has-text"),
  15026. e.forEach(function(e, i) {
  15027. switch (e.type) {
  15028. case f.TEXT:
  15029. t.appendChild(this.createTextElement(e.text));
  15030. break;
  15031. case f.LINK:
  15032. t.appendChild(this.createLinkElement(e.link))
  15033. }
  15034. }
  15035. .bind(this))
  15036. }
  15037. ,
  15038. n.prototype.appendLoadingSpinner = function() {
  15039. this.loadingSpinner = document.createElement("div"),
  15040. this.loadingSpinner.classList.add("loading-spinner");
  15041. var e = document.createElement("div");
  15042. e.classList.add("gui-spinner-icon"),
  15043. this.loadingSpinner.appendChild(e),
  15044. this.body.appendChild(this.loadingSpinner)
  15045. }
  15046. ,
  15047. n.prototype.onMediaLoadFinished = function() {
  15048. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15049. this.applyOrientation(this.orientation),
  15050. this.loadingSpinner = null)
  15051. }
  15052. ,
  15053. n.prototype.appendMedia = function() {
  15054. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15055. this.appendLoadingSpinner();
  15056. var e = document.createElement("div");
  15057. e.classList.add("tag-media-content");
  15058. var t = document.createElement("i");
  15059. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15060. t.classList.add(e)
  15061. }),
  15062. this.body.appendChild(t),
  15063. this.body.appendChild(e),
  15064. this.media.type) {
  15065. case f.IMAGE:
  15066. e.appendChild(this.createImageElement(this.media, this.body));
  15067. break;
  15068. case f.VIDEO:
  15069. e.appendChild(this.createVideoElement(this.media, this.body));
  15070. break;
  15071. case f.RICH:
  15072. e.appendChild(this.createEmbedElement(this.media, this.body))
  15073. }
  15074. }
  15075. }
  15076. ,
  15077. n.prototype.createTextElement = function(e) {
  15078. var t = document.createElement("span");
  15079. return t.textContent = e,
  15080. t
  15081. }
  15082. ;
  15083. n.prototype.createLinkElement = function(e) {
  15084. var t = new o(e);
  15085. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15086. t.createDomElement()
  15087. }
  15088. ,
  15089. n.prototype.createImageElement = function(e, t) {
  15090. function i() {
  15091. function e() {
  15092. m || (r.classList.remove("view-image"),
  15093. c.classList.add("overlay"),
  15094. i(),
  15095. window.addEventListener("resize", b),
  15096. c.addEventListener("click", a),
  15097. g.addEventListener("click", l),
  15098. f.addEventListener("click", s),
  15099. m = !0,
  15100. o.emit(p.IMAGE_OPENED))
  15101. }
  15102. function i() {
  15103. t.classList.add("show-info"),
  15104. h.classList.remove("collapsible"),
  15105. h.style.height = "";
  15106. var e = parseFloat(getComputedStyle(I).lineHeight)
  15107. , i = y + e
  15108. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15109. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15110. , s = a
  15111. , l = s * n.aspect;
  15112. l > r && (l = r,
  15113. s = l / n.aspect),
  15114. s > a && (s = a,
  15115. l = s * n.aspect),
  15116. l += C,
  15117. s += C + i,
  15118. t.style.width = l + "px",
  15119. t.style.height = s + "px",
  15120. u.style.paddingTop = e + C + "px",
  15121. o.description.length > 0 && (h.classList.add("collapsible"),
  15122. h.style.height = h.clientHeight + 12 + "px",
  15123. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15124. }
  15125. function a(e) {
  15126. e.target === c && s()
  15127. }
  15128. function s() {
  15129. m && (m = !1,
  15130. r.classList.add("view-image"),
  15131. c.classList.remove("overlay"),
  15132. h.style.height = "",
  15133. u.style.paddingTop = "",
  15134. t.style.width = "",
  15135. t.style.height = "",
  15136. window.removeEventListener("resize", b),
  15137. c.removeEventListener("click", a),
  15138. g.removeEventListener("click", l),
  15139. f.removeEventListener("click", s),
  15140. o.emit(p.IMAGE_CLOSED),
  15141. o.close(!0))
  15142. }
  15143. function l(e) {
  15144. t.classList.toggle("show-info")
  15145. }
  15146. var c = o.div
  15147. , h = c.getElementsByClassName("tag-content")[0]
  15148. , u = c.getElementsByClassName("tag-media-content")[0]
  15149. , f = t.getElementsByClassName("close")[0]
  15150. , g = h.getElementsByClassName("tag-label")[0];
  15151. c.classList.add("has-image"),
  15152. r.classList.add("view-image"),
  15153. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15154. o.applyOrientation(o.orientation);
  15155. var m = !1
  15156. , A = getComputedStyle(h)
  15157. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15158. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15159. , I = h.querySelector(".tag-label")
  15160. , E = h.querySelector(".tag-desc")
  15161. , b = function() {
  15162. var e, t, n = 0;
  15163. return function() {
  15164. clearInterval(e),
  15165. clearTimeout(t),
  15166. e = setInterval(function() {
  15167. var e = c.clientHeight;
  15168. n !== e && (i(),
  15169. n = e)
  15170. }, 100),
  15171. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15172. }
  15173. }();
  15174. n.on(p.IMAGE_OPENING, e),
  15175. o.on(d.ACTIVATE, e),
  15176. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15177. o.on(d.CLOSING, s)
  15178. }
  15179. var n = new a
  15180. , r = n.createDomElement();
  15181. this.once(d.OPENED, function() {
  15182. n.load(e.src).then(i).catch(function(t) {
  15183. y.warn("Failed to load image:", e.src),
  15184. y.warn("with error:", t)
  15185. }).then(this.onMediaLoadFinished.bind(this))
  15186. });
  15187. var o = this;
  15188. return r
  15189. }
  15190. ,
  15191. n.prototype.createVideoElement = function(e, t) {
  15192. var i = new s({
  15193. autoPlay: !0,
  15194. autoResume: !0,
  15195. startMuted: !1,
  15196. loop: !1
  15197. })
  15198. , n = i.createDomElement();
  15199. return this.once(d.OPENED, function() {
  15200. i.load(e.src).then(function() {
  15201. this.div.classList.add("has-video"),
  15202. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15203. i.play()),
  15204. this.on(d.OPENING, i.show.bind(i)),
  15205. this.on(d.OPENED, i.play.bind(i)),
  15206. this.on(d.CLOSING, i.pause.bind(i)),
  15207. this.on(d.CLOSED, i.hide.bind(i))
  15208. }
  15209. .bind(this)).catch(function(t) {
  15210. y.warn("Failed to embed video:", e.src),
  15211. y.warn("with error:", t)
  15212. }).then(this.onMediaLoadFinished.bind(this))
  15213. }
  15214. .bind(this)),
  15215. n
  15216. }
  15217. ,
  15218. n.prototype.createEmbedElement = function(e, t) {
  15219. var i = new l
  15220. , n = i.createDomElement();
  15221. return this.once(d.OPENED, function() {
  15222. i.load(e.src).then(function() {
  15223. this.div.classList.add("has-embed"),
  15224. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15225. this.applyOrientation(this.orientation),
  15226. this.on(d.OPENING, i.show.bind(i)),
  15227. this.on(d.CLOSED, i.hide.bind(i))
  15228. }
  15229. .bind(this)).catch(function(t) {
  15230. y.warn("Failed to embed:", e.src),
  15231. y.warn("with error:", t)
  15232. }).then(this.onMediaLoadFinished.bind(this))
  15233. }
  15234. .bind(this)),
  15235. n
  15236. }
  15237. ,
  15238. n.prototype.open = function(e) {
  15239. return this.openPromise = $.Deferred(),
  15240. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15241. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15242. this.state !== I.OPEN && (this.emit(d.OPENING),
  15243. e && this.emit(d.ACTIVATING),
  15244. this.state = I.OPENING,
  15245. this.animateOpen(function() {
  15246. e && this.setActiveState(),
  15247. this.openPromise.resolve()
  15248. }
  15249. .bind(this)))
  15250. }
  15251. .bind(this), m.animation.openDelay),
  15252. c.cancel(this.closeTransition),
  15253. this.closePromise && this.closePromise.reject(),
  15254. this.closeTransition = void 0,
  15255. this.openPromise.promise())
  15256. }
  15257. ,
  15258. n.prototype.close = function(e) {
  15259. return this.closePromise = $.Deferred(),
  15260. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15261. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15262. this.state = I.CLOSING,
  15263. this.animateClose())
  15264. }
  15265. .bind(this), m.animation.closeDelay)),
  15266. c.cancel(this.openTransition),
  15267. this.openPromise && this.openPromise.reject(),
  15268. this.openTransition = void 0,
  15269. this.closePromise.resolve(),
  15270. this.closePromise.promise())
  15271. }
  15272. ,
  15273. n.prototype.setActiveState = function() {
  15274. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15275. this.emit(d.ACTIVATE),
  15276. this.div.classList.remove("has-hotzone"))
  15277. }
  15278. ,
  15279. n.prototype.animateOpen = function(e) {
  15280. if (this.state === I.OPENING) {
  15281. if (c.cancel(this.animationTransition),
  15282. u.detectSamsungNative())
  15283. return this.boardOrientation = null,
  15284. this.div.style.visibility = "visible",
  15285. this.emit(d.OPENED),
  15286. this.state = I.OPEN,
  15287. void (e && e());
  15288. this.div.style.webkitTransform = "scale(0)",
  15289. this.div.style.transform = "scale(0)",
  15290. this.div.style.visibility = "visible",
  15291. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15292. this.emit(d.OPENED),
  15293. this.state = I.OPEN,
  15294. e && e()
  15295. }
  15296. .bind(this))
  15297. }
  15298. }
  15299. ,
  15300. n.prototype.animateClose = function(e) {
  15301. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15302. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15303. this.emit(d.CLOSED),
  15304. this.state = I.CLOSED,
  15305. this.div.style.visibility = "hidden",
  15306. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15307. e && e()
  15308. }
  15309. .bind(this)))
  15310. }
  15311. ,
  15312. n.prototype.needsUpdate = function() {
  15313. return this.state !== I.CLOSED
  15314. }
  15315. ,
  15316. n.prototype.update = function(e, t) {
  15317. if (this.needsUpdate()) {
  15318. var i = (this.updateOrientation(e),
  15319. this.calcScale(t))
  15320. , n = {
  15321. x: (e.x + 1) * $("#player").width() / 2,
  15322. y: (e.y + 1) * $("#player").height() / 2
  15323. };
  15324. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15325. this.div.style.webkitTransform = this.div.screenTransform,
  15326. this.div.style.transform = this.div.screenTransform
  15327. }
  15328. }
  15329. ,
  15330. n.prototype.getDimensions = function() {
  15331. return this.div.getBoundingClientRect()
  15332. }
  15333. ,
  15334. n.prototype.calcScale = function(e) {
  15335. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15336. }
  15337. ,
  15338. n.prototype.updateOrientation = function(e) {
  15339. if (this.state !== I.ACTIVE) {
  15340. var t = 1 / 3
  15341. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15342. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15343. , r = "";
  15344. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15345. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15346. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15347. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15348. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15349. }
  15350. }
  15351. ,
  15352. n.prototype.applyOrientation = function(e) {
  15353. this.div.style.transform = this.div.style.webkitTransform = "",
  15354. this.div.classList.remove("tag-container-" + this.orientation),
  15355. this.div.classList.add("tag-container-" + e);
  15356. var t = window.getComputedStyle(this.div);
  15357. this.initialTransform = t.transform || t.webkitTransform,
  15358. "none" === this.initialTransform && (this.initialTransform = "");
  15359. var i = t.transform.slice(7, -1).split(",")
  15360. , n = -i[4]
  15361. , r = -i[5];
  15362. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15363. this.div.style.transformOrigin = n + "px " + r + "px",
  15364. this.orientation = e
  15365. }
  15366. ,
  15367. t.exports = n
  15368. }
  15369. ).call(this, "/js/tag/Billboard/Billboard.js")
  15370. }
  15371. , {
  15372. "../../util/browser": 182,
  15373. "../../util/lerp": 188,
  15374. "../../util/logger": 189,
  15375. "../../util/transitions": 195,
  15376. "../Media/EmbedlyEmbed": 125,
  15377. "../Media/EmbedlyPlayer": 126,
  15378. "../Media/Image": 128,
  15379. "../Media/Link": 129,
  15380. "../Media/MediaEvent": 131,
  15381. "../Parser/DescriptionChunkType": 133,
  15382. "../Parser/DescriptionParser": 134,
  15383. "./BillboardEvent": 120,
  15384. "./billboardSettings": 121,
  15385. "./overlaySettings": 122,
  15386. events: 202
  15387. }],
  15388. 120: [function(e, t, i) {
  15389. "use strict";
  15390. t.exports = Object.freeze({
  15391. ENTER: "billboard.enter",
  15392. LEAVE: "billboard.leave",
  15393. OPENING: "billboard.opening",
  15394. OPENED: "billboard.open",
  15395. CLOSING: "billboard.closing",
  15396. CLOSED: "billboard.closed",
  15397. ACTIVATING: "billboard.activating",
  15398. ACTIVATE: "billboard.activate"
  15399. })
  15400. }
  15401. , {}],
  15402. 121: [function(e, t, i) {
  15403. "use strict";
  15404. t.exports = Object.freeze({
  15405. animation: Object.freeze({
  15406. hoverOnClosing: !1,
  15407. openDelay: 100,
  15408. closeDelay: 50,
  15409. openDuration: 200,
  15410. closeDuration: 100
  15411. }),
  15412. boardToDiscRatio: 1.2
  15413. })
  15414. }
  15415. , {}],
  15416. 122: [function(e, t, i) {
  15417. "use strict";
  15418. t.exports = Object.freeze({
  15419. boundaryWidth: 30,
  15420. boundaryHeight: 0
  15421. })
  15422. }
  15423. , {}],
  15424. /*********************************创建热点模型************************************************** */
  15425. "hot": [function(e, t, i) {//热点
  15426. "use strict";
  15427. function hot(sid,d,model){
  15428. this.sid = sid;
  15429. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15430. if(d.quaternion){
  15431. this.quaternion = d.quaternion;
  15432. }else{
  15433. this.rotation = this.conversionArray(d.rotation)
  15434. } */
  15435. this.position = this.convertValue(d.position, r.Vector3)
  15436. if(d.quaternion){
  15437. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15438. }else{
  15439. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15440. }
  15441. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15442. this.isSprite = d.isSprite
  15443. this.noAction = d.noAction
  15444. this.linkType = d.linkType || "common"
  15445. this.link = d.link;
  15446. this.model = model;
  15447. this.size = d.size;
  15448. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15449. this.build();
  15450. d.infoAttribute && d.infoAttribute.title && this.createTitleElem(d.infoAttribute.title)
  15451. this.changeTex()
  15452. this.setVisiblePanos(d.visiblePanos);
  15453. this.infoAttribute = d.infoAttribute;
  15454. }
  15455. var r = e("three")
  15456. , f = e("../shaders")
  15457. , a = e("../settings")
  15458. , s = e("../enum/Viewmode")
  15459. , p = e("../objects/Panorama")
  15460. , math = e("../util/math")
  15461. , te = e("../util/texture");
  15462. var raycaster = new r.Raycaster;
  15463. //热点大小
  15464. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15465. var defaultTex1 = te.load(g_HotImage.point);
  15466. var defaultTex2 = te.load(g_HotImage.point2);
  15467. hot.prototype.changeTex = function(){
  15468. var u = this.mesh.material.uniforms
  15469. if(this.styleTex.length){
  15470. u.texture1.value = te.load(this.styleTex[0].src);
  15471. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15472. }else{
  15473. u.texture1.value = defaultTex1;
  15474. u.texture2.value = defaultTex2;
  15475. console.log(this.sid)
  15476. }
  15477. }
  15478. hot.prototype.initStyleImg = function(t){
  15479. this.styleTex = []
  15480. t.styleImg = t.styleImg || [];
  15481. t.styleImg.forEach((src)=>{
  15482. this.styleTex.push({src:manage.dealURL(src)})
  15483. })
  15484. this.changeTex()
  15485. }
  15486. hot.prototype.update = function(camera) {
  15487. if(this.isSprite){
  15488. this.mesh.quaternion.copy(camera.quaternion)
  15489. }
  15490. }
  15491. hot.prototype.setVisiblePanos = function(visibleData){
  15492. if (visibleData) {
  15493. this.visiblePanos = visibleData;
  15494. }
  15495. }
  15496. //绘制热点
  15497. hot.prototype.build = function(){
  15498. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15499. var shaderMaterial = new r.ShaderMaterial({
  15500. uniforms: t,
  15501. vertexShader: f.hot.vertexShader,
  15502. fragmentShader: f.hot.fragmentShader,
  15503. transparent: !0
  15504. })
  15505. var sprite = new r.Mesh( geometry, shaderMaterial );
  15506. var hotIconScale = parseFloat(window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15507. sprite.dynamic = true;
  15508. sprite.position.copy(this.position);
  15509. sprite.quaternion.copy(this.quaternion)
  15510. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15511. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15512. sprite.name = this.sid;
  15513. sprite.type = "hotSprite";
  15514. sprite.belongHot = this;
  15515. if(this.link) sprite.hotLink = this.link;
  15516. this.mesh = sprite;
  15517. this.model.add(sprite);
  15518. g_HotMeshes.push(sprite);
  15519. }
  15520. hot.prototype.createTitleElem = function(title){
  15521. var root = $("#hot");
  15522. var elem = $(`<div> ${title}</div>`)
  15523. root.append(elem);
  15524. this.titleElem = elem;
  15525. }
  15526. hot.prototype.showTitle = function(){
  15527. if(!this.titleElem)return;
  15528. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15529. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15530. this.titleElem.css("display","block");
  15531. }
  15532. hot.prototype.hideTitle = function(){
  15533. if(!this.titleElem)return;
  15534. this.titleElem.css("display","none");
  15535. }
  15536. hot.prototype.closestPanoTowardTag = function(e, t) {
  15537. var i = []
  15538. , o = []
  15539. , l = this.mesh.position;
  15540. if (e === s.PANORAMA) {
  15541. var c = .5
  15542. , h = t.position.clone().sub(l).normalize();
  15543. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15544. // i.push(p.filters.isPanoAligned()),
  15545. // i.push(p.filters.inPanoDirection(l, h, c)),
  15546. // i.push(p.filters.isNeighbourPanoTo(t)),
  15547. o.push(p.scoreFunctions.direction(l, h))
  15548. }
  15549. var u = new r.Vector3
  15550. , d = function(e) {
  15551. u.copy(l).sub(e.position);
  15552. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15553. , i = a.tags.navigate.tiltTolerance;
  15554. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15555. }
  15556. , f = function(e) {
  15557. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15558. };
  15559. i.push(f, d, (pano)=>{ // add
  15560. return player.checkHasNeighbor(pano)
  15561. }),
  15562. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15563. var g = t.model.panos.sortByScore(i, o);
  15564. if (g && a.tags.navigate.lineOfSight) {
  15565. for (var m = 0; m < g.length; m++) {
  15566. var v = g[m].pano
  15567. , A = v.position.distanceTo(l);
  15568. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15569. var y = raycaster.intersectObjects(t.model.colliders);
  15570. // return g[0].pano;
  15571. if (0 === y.length || y[0].distance > A) {
  15572. console.log(m);
  15573. return v
  15574. }
  15575. }
  15576. return null
  15577. }
  15578. return g && g.length > 0 && g[0].pano
  15579. }
  15580. var getLink = function(link){
  15581. var src = '';
  15582. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15583. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15584. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15585. return src
  15586. }
  15587. hot.prototype.examine = function(e, options) {
  15588. options = options || {}
  15589. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15590. var src = getLink(this.infoAttribute.iframe[0]);
  15591. if(this.linkType=="jumpLink"){
  15592. /* var newPage = window.open(src, "_blank" );
  15593. newPage.focus(); */
  15594. var href = window.location.href
  15595. var index = href.indexOf("&")
  15596. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15597. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15598. window.location.href = src
  15599. }else if(this.linkType=="iframeDiv"){
  15600. var div = document.createElement("div");
  15601. $("body").append(div);
  15602. div.style.position = 'fixed';
  15603. div.style.width = div.style.height = "100%";
  15604. div.style.left = div.style.top = '0';
  15605. div.style["z-index"] = "999"
  15606. var exit = document.createElement("div");
  15607. exit.style["background-image"] = "url(images/vrOffImg.png)";
  15608. exit.style.position = 'absolute';
  15609. exit.style.width = exit.style.height = "50px";
  15610. exit.style.left = '17px'; exit.style.top = "20px"
  15611. exit.style.cursor = "pointer";
  15612. exit.style["background-repeat"] = "no-repeat";
  15613. exit.style["background-size"] = "25%";
  15614. exit.style["background-position"] = "center center";
  15615. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15616. exit.style["border-radius"] = "50%";
  15617. exit.style["z-index"] = "3"
  15618. exit.onclick = ()=>{
  15619. $(div).remove()
  15620. if(g_bgAudio && g_bgAudio.pauseByHot){
  15621. manage.switchBgmState(true)
  15622. }
  15623. }
  15624. var myElement = document.createElement("iframe");
  15625. myElement.style.position = 'absolute';
  15626. myElement.style.width = myElement.style.height = "100%";
  15627. myElement.style.left = myElement.style.top = '0';
  15628. myElement.src = src
  15629. div.appendChild(exit);
  15630. div.appendChild(myElement)
  15631. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15632. //g_bgAudio && g_bgAudio.pause();
  15633. if(g_bgAudio && !g_bgAudio.paused){
  15634. manage.switchBgmState(false);
  15635. g_bgAudio.pauseByHot = true
  15636. }
  15637. if(g_tourAudio)g_tourAudio.pause()
  15638. }
  15639. return;
  15640. }
  15641. if(!player.currentPano)return;
  15642. var hotPop = document.getElementById('popup');
  15643. //获取那个热点的链接
  15644. if(this.link){
  15645. g_currentHot = this;
  15646. hotPop.style.display = "block";
  15647. hotPop.classList.add("wait");
  15648. var myElement = document.createElement("iframe");
  15649. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15650. //g_bgAudio && g_bgAudio.pause();
  15651. if(g_bgAudio && !g_bgAudio.paused){
  15652. manage.switchBgmState(false);
  15653. g_bgAudio.pauseByHot = true
  15654. }
  15655. if(g_tourAudio)g_tourAudio.pause()
  15656. var src = getLink(this.link )
  15657. myElement.src = src;
  15658. myElement.id = "id1";
  15659. myElement.allowTransparency = "true";
  15660. // myElement.scrolling = "no";
  15661. var element=document.getElementById("id1"); //判断页面是否有iframe
  15662. if (typeof(element)== "undefined" || element == null){
  15663. document.querySelector(".popup-content").appendChild(myElement);
  15664. //移动端自动播放
  15665. var videoLoaddingResult = false
  15666. window.loaddingSuccess = function() {
  15667. videoLoaddingResult = true
  15668. }
  15669. setTimeout(function func() {
  15670. if (videoLoaddingResult) {
  15671. var $iframe = document.querySelector('#id1').contentWindow.document;
  15672. if($iframe.querySelector('video')){
  15673. $iframe.querySelector('video').play();
  15674. // alert($iframe.querySelector('video'));
  15675. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15676. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15677. }
  15678. }
  15679. if($iframe.querySelector('audio')){
  15680. $iframe.querySelector('audio').play();
  15681. }
  15682. } else {
  15683. setTimeout(func, 300)
  15684. }
  15685. }, 800);
  15686. }
  15687. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  15688. }
  15689. // if(hotListSta) {
  15690. // hotPop.classList.remove("wait");
  15691. // return;
  15692. // }
  15693. var t = e.mode
  15694. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15695. , n = this.mesh.position;
  15696. e.flyingToTag = true;
  15697. var o = function() {
  15698. e.flyingToTag = false;
  15699. if(this.link){
  15700. hotPop.classList.remove("wait");
  15701. }
  15702. }.bind(this);
  15703. if(settings.dontExamHot){
  15704. o();
  15705. return;
  15706. }
  15707. if (t === s.PANORAMA){
  15708. var l = {
  15709. pano: i,
  15710. lookAtPoint: n,
  15711. duration: null,
  15712. maxDistanceOverride: null,
  15713. skipWarpingCheck: !1
  15714. };
  15715. e.flyToPano(l, o)
  15716. }else {
  15717. var c = {
  15718. pano: i
  15719. };
  15720. if (n) {
  15721. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15722. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15723. }
  15724. c.callback = o,
  15725. c.duration = 1500,
  15726. c.mode = s.PANORAMA,
  15727. e.flyToNewMode(c)
  15728. }
  15729. },
  15730. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15731. // if(window.MP_PREFETCHED_MODELDATA.special){
  15732. // specialScene.special().beforeImplement();
  15733. // }
  15734. //czj 判断是否是数组 如果不是将对象转换为数组
  15735. /* hot.prototype.conversionArray = function(obj){
  15736. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15737. var arr = []
  15738. for (var i in obj) {
  15739. arr.push(obj[i]); //属性
  15740. }
  15741. return arr
  15742. } */
  15743. hot.prototype.convertValue = function(v ,Type){
  15744. var value;
  15745. if(v instanceof Array){
  15746. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15747. value = new Type().fromArray(v);
  15748. }else{
  15749. for(let i in v){v[i] = parseFloat(v[i])}
  15750. value = new Type().copy(v);
  15751. }
  15752. return value
  15753. }
  15754. t.exports = hot;
  15755. }
  15756. , {
  15757. three: 217,
  15758. "../shaders":167,
  15759. "../enum/Viewmode":51,
  15760. "../objects/Panorama":148,
  15761. "../util/texture":194,
  15762. "../settings":166,
  15763. "../util/math": 190,
  15764. }],
  15765. /************************************创建热点模型************************************ */
  15766. 123: [function(e, t, i) {//tag
  15767. (function(i) {
  15768. "use strict";
  15769. function n(e, t, i) {
  15770. var n = i.version || "0";
  15771. "0" !== n && I.info("tag defined using version " + n),
  15772. this.model = e,
  15773. this.sid = t,
  15774. this.color = (new r.Color).set(i.color || l.tagDefault),
  15775. this.hoverColor = l._darken(this.color, .2),
  15776. this.floor = null,
  15777. this.floorIndex = i.floor,
  15778. this.mode = s.PANORAMA,
  15779. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15780. this.obj3d = null,
  15781. this.disc = null,
  15782. this.materials = {
  15783. disc: null,
  15784. pole: null
  15785. },
  15786. this.position = (new r.Vector3).copy(i.position),
  15787. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15788. this.discWorldPosition = null,
  15789. this.discScale = .05,
  15790. this.poleEnabled = i.stem.enabled,
  15791. this.billboard = new o(i.label,i.description,i.media,this),
  15792. this.visibleTransition = null,
  15793. this.hoveringDisc = !1
  15794. }
  15795. var r = e("three")
  15796. , o = e("./Billboard/Billboard")
  15797. , a = e("../settings")
  15798. , s = e("../enum/Viewmode")
  15799. , l = e("../enum/Colors")
  15800. , c = e("../enum/RenderLayers")
  15801. , h = e("../enum/RenderOrder")
  15802. , u = (e("../util/common"),
  15803. e("../util/math"))
  15804. , d = e("../util/texture")
  15805. , p = e("../objects/Panorama")
  15806. , f = e("../shaders")
  15807. , g = e("../util/transitions")
  15808. , m = e("../util/lerp")
  15809. , v = e("../util/easing")
  15810. , A = e("./Billboard/BillboardEvent")
  15811. , y = e("events").EventEmitter
  15812. , C = e("../util/logger")
  15813. , I = new C(i)
  15814. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15815. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15816. , w = new r.PlaneBufferGeometry(1,1);
  15817. n.prototype = Object.create(y.prototype),
  15818. n.raycaster = new r.Raycaster,
  15819. n.prototype.bindEvents = function() {
  15820. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15821. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15822. }
  15823. ,
  15824. n.prototype.build = function() {
  15825. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15826. this.floor && (this.billboard.build(this.model.sid),
  15827. this.obj3d = this.buildObject3D(),
  15828. this.floor.add(this.obj3d)),
  15829. this
  15830. }
  15831. ,
  15832. n.prototype.buildObject3D = function() {
  15833. var e = new r.Object3D;
  15834. e.position.copy(this.position);
  15835. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15836. t.bg.value = b,
  15837. t.mask.value = E,
  15838. t.color.value.copy(this.color),
  15839. this.materials.disc = new r.RawShaderMaterial({
  15840. transparent: !0,
  15841. vertexShader: f.tagDisc.vertexShader,
  15842. fragmentShader: f.tagDisc.fragmentShader,
  15843. uniforms: t
  15844. }),
  15845. this.disc = new r.Mesh(w,this.materials.disc),
  15846. this.disc.layers.set(c.TAG),
  15847. this.disc.position.copy(this.discPosition),
  15848. this.disc.renderOrder = h.tagDisc,
  15849. this.disc.tag = this;
  15850. var i = this.buildPole();
  15851. return i.layers.set(c.TAG),
  15852. i.renderOrder = h.tagStem,
  15853. e.add(i),
  15854. e.layers.set(c.TAG),
  15855. e.add(this.disc)
  15856. }
  15857. ,
  15858. n.prototype.buildPole = function() {
  15859. var e = new r.BufferGeometry
  15860. , t = new Float32Array(6);
  15861. return t[0] = t[1] = t[2] = 0,
  15862. t[3] = this.discPosition.x,
  15863. t[4] = this.discPosition.y,
  15864. t[5] = this.discPosition.z,
  15865. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15866. this.materials.pole = new r.LineBasicMaterial({
  15867. linewidth: a.tags.pole.width,
  15868. color: a.tags.pole.color,
  15869. opacity: 0,
  15870. visible: this.poleEnabled,
  15871. transparent: !0,
  15872. depthWrite: !1
  15873. }),
  15874. new r.Line(e,this.materials.pole)
  15875. }
  15876. ,
  15877. n.prototype.setFreeState = function(e) {
  15878. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15879. this.materials.disc.uniforms.color.value = this.color
  15880. }
  15881. .bind(this))
  15882. }
  15883. ,
  15884. n.prototype.setHoverState = function(e) {
  15885. this.billboard.open(e),
  15886. this.materials.disc.uniforms.color.value = this.hoverColor
  15887. }
  15888. ,
  15889. n.prototype.hide = function(e, t) {
  15890. var i = $.Deferred();
  15891. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15892. return i.resolve().promise();
  15893. e = e || 0,
  15894. t = t || 0,
  15895. g.cancel(this.visibleTransition);
  15896. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15897. , r = t + e
  15898. , o = t / r;
  15899. return this.visibleTransition = g.start(function(e) {
  15900. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15901. , i = m.property(e.materials.pole, "opacity", 0);
  15902. return function(n) {
  15903. t(n),
  15904. e.materials.pole && i(n)
  15905. }
  15906. }(this), r * n, function() {
  15907. i.resolve()
  15908. }, o, v[a.warp.blendEasing]),
  15909. i.promise()
  15910. }
  15911. ,
  15912. n.prototype.show = function(e, t) {
  15913. var i = $.Deferred();
  15914. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15915. return i.resolve().promise();
  15916. e = e || 0,
  15917. t = t || 0,
  15918. g.cancel(this.visibleTransition);
  15919. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15920. , r = t + e
  15921. , o = t / r;
  15922. return this.visibleTransition = g.start(function(e) {
  15923. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15924. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15925. return function(n) {
  15926. t(n),
  15927. e.materials.pole && i(n)
  15928. }
  15929. }(this), r * n, function() {
  15930. i.resolve()
  15931. }, o, v[a.warp.blendEasing]),
  15932. i.promise()
  15933. }
  15934. ,
  15935. n.prototype.closestPanoTowardTag = function(e, t) {
  15936. var i = []
  15937. , o = []
  15938. , l = this.disc.getWorldPosition();
  15939. if (e === s.PANORAMA) {
  15940. var c = .5
  15941. , h = t.position.clone().sub(l).normalize();
  15942. i.push(p.filters.isPanoAligned()),
  15943. i.push(p.filters.inPanoDirection(l, h, c)),
  15944. i.push(p.filters.isNeighbourPanoTo(t)),
  15945. o.push(p.scoreFunctions.direction(l, h))
  15946. }
  15947. var u = new r.Vector3
  15948. , d = function(e) {
  15949. u.copy(l).sub(e.position);
  15950. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15951. , i = a.tags.navigate.tiltTolerance;
  15952. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15953. }
  15954. , f = function(e) {
  15955. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15956. };
  15957. i.push(f, d),
  15958. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15959. var g = this.model.panos.sortByScore(i, o);
  15960. if (a.tags.navigate.lineOfSight) {
  15961. for (var m = 0; m < g.length; m++) {
  15962. var v = g[m].pano
  15963. , A = v.position.distanceTo(l);
  15964. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15965. return null;
  15966. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15967. var y = n.raycaster.intersectObjects(this.model.colliders);
  15968. if (0 === y.length || y[0].distance > A)
  15969. return v
  15970. }
  15971. return null
  15972. }
  15973. return g.length > 0 && g[0].pano
  15974. }
  15975. ,
  15976. n.prototype.examine = function(e) {
  15977. var t = e.mode
  15978. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15979. , n = this.disc.getWorldPosition();
  15980. this.billboard.setActiveState();
  15981. var o = function() {
  15982. var t = this.billboard.getDimensions()
  15983. , n = new r.Vector3;
  15984. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15985. n.unproject(e.camera),
  15986. e.flyToPano({
  15987. pano: i,
  15988. lookAtPoint: n
  15989. })
  15990. }
  15991. .bind(this);
  15992. if (t === s.PANORAMA)
  15993. if (i !== e.currentPano) {
  15994. var l = {
  15995. pano: i,
  15996. lookAtPoint: n,
  15997. duration: null,
  15998. maxDistanceOverride: null,
  15999. skipWarpingCheck: !1
  16000. };
  16001. e.flyToPano(l, o)
  16002. } else
  16003. setTimeout(function() {
  16004. this.billboard.open().then(function() {
  16005. o()
  16006. })
  16007. }
  16008. .bind(this), 0);
  16009. else {
  16010. var c = {
  16011. pano: i
  16012. };
  16013. if (n) {
  16014. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16015. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16016. }
  16017. c.callback = o,
  16018. c.duration = 1500,
  16019. c.mode = s.PANORAMA,
  16020. e.flyToNewMode(c)
  16021. }
  16022. }
  16023. ,
  16024. n.prototype.update = function(e, t) {
  16025. var i = new r.Vector3;
  16026. return function(e, t) {
  16027. this.discWorldPosition = this.disc.getWorldPosition(),
  16028. this.updateDisc(e, t),
  16029. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16030. i.z < 1 && (i.y *= -1,
  16031. this.billboard.update(i, this.getDiscRadius(i, t))))
  16032. }
  16033. }(),
  16034. n.prototype.updateDisc = function(e, t) {
  16035. var i = new r.Vector3
  16036. , o = new r.Vector3
  16037. , l = new r.Vector3
  16038. , c = new r.Vector3
  16039. , h = new r.Vector3;
  16040. return function(e, t) {
  16041. var u = a.tags.visibility
  16042. , d = a.tags.disc.scale
  16043. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16044. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16045. this.obj3d.visible) {
  16046. this.disc.quaternion.copy(t.quaternion);
  16047. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16048. i.copy(this.discWorldPosition).project(t),
  16049. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16050. l.set(f / 2, 0, 0).add(o),
  16051. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16052. h.copy(c).unproject(t);
  16053. var g = h.distanceTo(this.discWorldPosition)
  16054. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16055. this.discScale = g * m,
  16056. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16057. }
  16058. }
  16059. }(),
  16060. n.prototype.getDiscRadius = function(e, t) {
  16061. var i = new r.Vector3;
  16062. return function(e, t) {
  16063. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16064. Math.abs(e.x - i.x) * $("#player").width()
  16065. }
  16066. }(),
  16067. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16068. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16069. }
  16070. ,
  16071. n.prototype.offScreen = function(e, t) {
  16072. var i = e.getWorldPosition().project(t);
  16073. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16074. }
  16075. ,
  16076. n.viewportScale = function() {
  16077. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16078. n.viewportHeight = $("#player").height(),
  16079. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16080. n.currentViewportScale
  16081. }
  16082. ,
  16083. t.exports = n
  16084. }
  16085. ).call(this, "/js/tag/tag.js")
  16086. }
  16087. , {
  16088. "../enum/Colors": 19,
  16089. "../enum/RenderLayers": 41,
  16090. "../enum/RenderOrder": 42,
  16091. "../enum/Viewmode": 51,
  16092. "../objects/Panorama": 148,
  16093. "../settings": 166,
  16094. "../shaders": 167,
  16095. "../util/common": 185,
  16096. "../util/easing": 186,
  16097. "../util/lerp": 188,
  16098. "../util/logger": 189,
  16099. "../util/math": 190,
  16100. "../util/texture": 194,
  16101. "../util/transitions": 195,
  16102. "./Billboard/Billboard": 119,
  16103. "./Billboard/BillboardEvent": 120,
  16104. events: 202,
  16105. three: 217
  16106. }],
  16107. 124: [function(e, t, i) {
  16108. (function(i) {
  16109. "use strict";
  16110. function n() {
  16111. this.tagState = y.IDLE,
  16112. this.intersectTag = null,
  16113. this.hoveredTag = null,
  16114. this.activeTag = null,
  16115. this.tagDiscs = [],
  16116. this.raycaster = new r.Raycaster,
  16117. this.modelManager = null,
  16118. this.player = null,
  16119. this.totaltags = 0,
  16120. this.navigatingViaTag = !1,
  16121. this.enabled = !1
  16122. }
  16123. var r = e("three")
  16124. , o = e("../util/logger")
  16125. , a = e("../util/common")
  16126. , s = e("../controls/serializer")
  16127. , l = e("../objects/Snapshot")
  16128. , c = e("../settings")
  16129. , h = e("./Billboard/BillboardEvent")
  16130. , u = e("./Media/MediaEvent")
  16131. , d = e("./Media/LinkType")
  16132. , p = e("../enum/Viewmode")
  16133. , f = e("../enum/WarpStyle")
  16134. , g = e("../enum/BlackoutStyle")
  16135. , m = e("../enum/ModelManagerEvents")
  16136. , v = e("../enum/tagEvents")
  16137. , A = e("../enum/PlayerEvents")
  16138. , y = (e("../util/lerp"),
  16139. e("../enum/TagStates"))
  16140. , C = e("events").EventEmitter
  16141. , I = new o(i);
  16142. a.extend(n, C),
  16143. n.prototype.init = function(e, t) {
  16144. this.modelManager = e,
  16145. this.player = t,
  16146. this.updateModel(),
  16147. this.bindEvents()
  16148. }
  16149. ,
  16150. n.prototype.update = function(e) {
  16151. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16152. }
  16153. ,
  16154. n.prototype.updateTags = function(e, t, i, n) {
  16155. for (var r in this.model.tags)
  16156. this.model.tags[r].update(e, t, i, n)
  16157. }
  16158. ,
  16159. n.prototype.updateModel = function() {
  16160. this.model = this.modelManager.getActiveModel(),
  16161. this.gettagsFromModel(),
  16162. this.totaltags = Object.keys(this.model.tags).length
  16163. }
  16164. ,
  16165. n.prototype.gettagsFromModel = function() {
  16166. this.tagDiscs = [];
  16167. for (var e in this.model.tags) {
  16168. var t = this.model.tags[e].disc;
  16169. t && this.tagDiscs.push(t)
  16170. }
  16171. }
  16172. ,
  16173. n.prototype.bindEvents = function() {
  16174. function e() {
  16175. Object.keys(this.model.tags).forEach(function(e) {
  16176. var t = this.model.tags[e];
  16177. t.bindEvents(),
  16178. t.billboard.on(u.LINK_CLICK, function(e) {
  16179. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16180. }
  16181. .bind(this)),
  16182. t.billboard.on(u.IMAGE_OPENED, function() {
  16183. this.tagState = y.EXAMINE,
  16184. this.emit(u.IMAGE_OPENED)
  16185. }
  16186. .bind(this)),
  16187. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16188. }
  16189. .bind(this))
  16190. }
  16191. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16192. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16193. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16194. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16195. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16196. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16197. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16198. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16199. e.call(this)
  16200. }
  16201. ,
  16202. n.prototype.navigateViaLink = function(e) {
  16203. var t = s.deserialize(e);
  16204. if (t)
  16205. if (t.mode === p.PANORAMA) {
  16206. try {
  16207. this.player.model.panos.get(t.panoId)
  16208. } catch (e) {
  16209. return void I.warn("Unable to find panorama location", t.panoId)
  16210. }
  16211. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16212. } else {
  16213. var i = {
  16214. cameraMode: t.mode,
  16215. position: t.position,
  16216. quaternion: t.quaternion,
  16217. scanId: t.panoId,
  16218. orthoZoom: t.zoom,
  16219. floorVisibility: t.floorVisibility,
  16220. thumbUrl: null,
  16221. name: null
  16222. };
  16223. this.player.flyToNewMode({
  16224. mode: t.mode,
  16225. duration: c.warp.outsideTime,
  16226. warpDest: new l(i),
  16227. force: !0
  16228. })
  16229. }
  16230. }
  16231. ,
  16232. n.prototype.handleWarpStart = function(e, t, i, n) {
  16233. this.dismissExaminedTag(),
  16234. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16235. e && (i = g.END),
  16236. this.hideShowTagsForBlackoutStyle(i, n))
  16237. }
  16238. ,
  16239. n.prototype.handleWarpInterruption = function(e, t, i) {
  16240. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16241. this.hideShowTagsForBlackoutStyle(t, i)
  16242. }
  16243. ,
  16244. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16245. var i = 0
  16246. , n = 0
  16247. , r = t / 2;
  16248. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16249. e) {
  16250. case g.END:
  16251. this.hideAlltags(r);
  16252. break;
  16253. case g.BEGINNING:
  16254. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16255. break;
  16256. case g.NONE:
  16257. break;
  16258. case g.MIDDLE:
  16259. i = r,
  16260. n = r,
  16261. this.hideAlltags(n),
  16262. setTimeout(function() {
  16263. this.showAlltags(i)
  16264. }
  16265. .bind(this), n);
  16266. break;
  16267. case g.FADEIN:
  16268. setTimeout(function() {
  16269. this.showAlltags(r)
  16270. }
  16271. .bind(this), r)
  16272. }
  16273. }
  16274. ,
  16275. n.prototype.onPlayerModeChanging = function(e, t) {
  16276. t !== p.PANORAMA && this.dismissExaminedTag(),
  16277. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16278. var i = t !== p.OUTDOOR;
  16279. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16280. }
  16281. ,
  16282. n.prototype.onPanoChange = function(e, t) {
  16283. var i = this.navigatingViaTag;
  16284. if (this.navigatingViaTag = !1,
  16285. !i) {
  16286. this.dismissExaminedTag();
  16287. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16288. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16289. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16290. }
  16291. }
  16292. ,
  16293. n.prototype.onPlayerReady = function(e, t, i) {
  16294. this.startAlltags(e, t ? i : null)
  16295. }
  16296. ,
  16297. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16298. this.updateClosestTags(e)
  16299. }
  16300. ,
  16301. n.prototype.dismissExaminedTag = function() {
  16302. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16303. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16304. this.hoveredTag = null)
  16305. }
  16306. ,
  16307. n.prototype.startAlltags = function(e, t) {
  16308. this.model.shouldShowtags = c.tags.enabled,
  16309. this.enabled = !0,
  16310. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16311. t && setTimeout(function() {
  16312. this.activateTag(this.model.getTagBySid(t))
  16313. }
  16314. .bind(this), c.tags.startup.fadeInDuration / 2))
  16315. }
  16316. ,
  16317. n.prototype.showAlltags = function(e, t, i) {
  16318. function n() {
  16319. o++,
  16320. o === this.totaltags && (this.model.tagsShown = !0,
  16321. r.resolve())
  16322. }
  16323. var r = $.Deferred();
  16324. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16325. return r.resolve().promise();
  16326. var o = 0;
  16327. for (var a in this.model.tags) {
  16328. var s = this.model.tags[a];
  16329. s.show(e, t).done(n.bind(this))
  16330. }
  16331. return r.promise()
  16332. }
  16333. ,
  16334. n.prototype.hideAlltags = function(e, t) {
  16335. function i() {
  16336. r++,
  16337. r === this.totaltags && (this.model.tagsShown = !1,
  16338. n.resolve())
  16339. }
  16340. var n = $.Deferred()
  16341. , r = 0;
  16342. for (var o in this.model.tags) {
  16343. var a = this.model.tags[o];
  16344. a.hide(e, t).done(i.bind(this)),
  16345. a === this.activeTag && this.dismissActiveTag()
  16346. }
  16347. return n.promise()
  16348. }
  16349. ,
  16350. n.prototype.enableHovering = function() {
  16351. this.enabled = !0
  16352. }
  16353. ,
  16354. n.prototype.disableHovering = function() {
  16355. this.enabled = !1
  16356. }
  16357. ,
  16358. n.prototype.activateTag = function(e, t) {
  16359. t = t || y.EXAMINE,
  16360. this.activeTag = e,
  16361. this.activeTag.hoveringDisc = !0,
  16362. this.activeTag.setHoverState(t === y.EXAMINE),
  16363. this.tagState = t,
  16364. this.emit(v.TagActivated, e)
  16365. }
  16366. ,
  16367. n.prototype.dismissActiveTag = function() {
  16368. this.activeTag.hoveringDisc = !1,
  16369. this.activeTag.setFreeState(!0);
  16370. var e = this.activeTag;
  16371. this.activeTag = null,
  16372. this.tagState = y.IDLE,
  16373. this.emit(v.TagDismissed, e)
  16374. }
  16375. ,
  16376. n.prototype.clickedOnTag = function(e) {
  16377. var t = function() {
  16378. this.navigatingViaTag = !0,
  16379. this.activeTag.examine(this.player),
  16380. this.emit(v.TagNavigation, this.activeTag)
  16381. }
  16382. .bind(this);
  16383. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16384. this.activeTag = this.intersectTag,
  16385. t(),
  16386. !0) : (this.dismissActiveTag(),
  16387. !1)
  16388. }
  16389. ,
  16390. n.prototype.intersecttag = function() {
  16391. var e = new r.Vector3
  16392. , t = new r.Vector3
  16393. , i = new r.Vector3;
  16394. return function(n, r, o) {
  16395. if (!this.enabled)
  16396. return null;
  16397. var a = null
  16398. , s = this.tagDiscs.filter(function(e) {
  16399. return e.parent.visible
  16400. });
  16401. if (s.length > 0) {
  16402. var l = this.model.floors.reduce(function(e, t) {
  16403. return t.hidden ? e : e.concat(t.collider.children)
  16404. }, s);
  16405. e.set(n.x, n.y, -1).unproject(o),
  16406. t.set(n.x, n.y, 1).unproject(o),
  16407. i.copy(t).sub(e).normalize(),
  16408. this.raycaster.set(e, i);
  16409. var c = this.raycaster.intersectObjects(l);
  16410. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16411. }
  16412. return this.intersectTag = a,
  16413. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16414. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16415. this.hoveredTag = a
  16416. }
  16417. .bind(this)),
  16418. a.billboard.on(h.LEAVE, function() {
  16419. this.hoveredTag = null
  16420. }
  16421. .bind(this))),
  16422. this.activateTag(a, y.BROWSE))),
  16423. a
  16424. }
  16425. }(),
  16426. n.prototype.rankedtagInDirection = function() {
  16427. var e = []
  16428. , t = []
  16429. , i = new r.Vector3
  16430. , n = new r.Vector3
  16431. , o = new r.Vector3;
  16432. return function(r, a, s, l) {
  16433. var c = 0;
  16434. t.length = 0;
  16435. for (var h = 0; h < this.closesttags.length; h++) {
  16436. var u = this.closesttags[h];
  16437. n.copy(u.position),
  16438. n.add(u.discPosition),
  16439. i.copy(a),
  16440. i.sub(n).negate(),
  16441. i.normalize();
  16442. var d = i.dot(l);
  16443. if (d >= 0) {
  16444. o.copy(n),
  16445. o.project(s);
  16446. var p = this.intersecttag(o, !1, s);
  16447. if (p) {
  16448. if (c >= e.length)
  16449. for (var f = 0; f < 64; f++)
  16450. e.push({
  16451. tag: u,
  16452. dot: d
  16453. });
  16454. var g = e[c];
  16455. g.tag = u,
  16456. g.dot = d,
  16457. g.position = math.projectPositionToCanvas(n, s),
  16458. t.push(g),
  16459. c++
  16460. }
  16461. }
  16462. }
  16463. return t.sort(function(e, t) {
  16464. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16465. }),
  16466. r < t.length ? t[r].tag : null
  16467. }
  16468. }(),
  16469. n.prototype.updateClosestTags = function() {
  16470. var e = new r.Vector3
  16471. , t = 30;
  16472. return function(i) {
  16473. this.closesttags || (this.closesttags = []),
  16474. this.closesttags.length = 0;
  16475. var n = this.model.tags;
  16476. if (n)
  16477. for (var r in n)
  16478. if (n.hasOwnProperty(r)) {
  16479. var o = n[r]
  16480. , a = o.position;
  16481. e.copy(i),
  16482. e.sub(a).negate();
  16483. var s = e.lengthSq();
  16484. s < t && this.closesttags.push(o)
  16485. }
  16486. }
  16487. }(),
  16488. t.exports = n
  16489. }
  16490. ).call(this, "/js/tag/tagManager.js")
  16491. }
  16492. , {
  16493. "../controls/serializer": 14,
  16494. "../enum/BlackoutStyle": 18,
  16495. "../enum/tagEvents": 32,
  16496. "../enum/ModelManagerEvents": 33,
  16497. "../enum/PlayerEvents": 40,
  16498. "../enum/TagStates": 44,
  16499. "../enum/Viewmode": 51,
  16500. "../enum/WarpStyle": 52,
  16501. "../objects/Snapshot": 153,
  16502. "../settings": 166,
  16503. "../util/common": 185,
  16504. "../util/lerp": 188,
  16505. "../util/logger": 189,
  16506. "./Billboard/BillboardEvent": 120,
  16507. "./Media/LinkType": 130,
  16508. "./Media/MediaEvent": 131,
  16509. events: 202,
  16510. three: 217
  16511. }],
  16512. 125: [function(e, t, i) {
  16513. (function(i) {
  16514. "use strict";
  16515. function n() {
  16516. this.embedWrapper = null,
  16517. this.embedElement = null
  16518. }
  16519. var r = e("../../util/ajax")
  16520. , o = e("./mediaSettings")
  16521. , a = e("../../settings")
  16522. , s = e("../../util/logger")
  16523. , l = new s(i);
  16524. n.prototype.createDomElement = function() {
  16525. return this.embedWrapper = document.createElement("div"),
  16526. this.embedWrapper.classList.add("tag-embed"),
  16527. this.embedWrapper.classList.add("hidden"),
  16528. this.embedWrapper
  16529. }
  16530. ,
  16531. n.prototype.load = function(e) {
  16532. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16533. return new Promise(function(e, i) {
  16534. r.get(t).then(function(t) {
  16535. if (t = JSON.parse(t),
  16536. t.html && t.html.indexOf("<script") === -1) {
  16537. this.embedWrapper.innerHTML = t.html;
  16538. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16539. if (this.embedWrapper.style.width = n + "px",
  16540. t.height) {
  16541. var r = t.height / t.width;
  16542. this.embedWrapper.style.height = n * r + "px"
  16543. }
  16544. this.embedElement = this.embedWrapper.firstChild;
  16545. var a = [];
  16546. try {
  16547. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16548. } catch (e) {
  16549. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16550. }
  16551. a.forEach(function(e) {
  16552. e.setAttribute("target", "_blank")
  16553. }),
  16554. this.embedElement.classList.add("hidden"),
  16555. this.embedWrapper.classList.remove("hidden"),
  16556. e()
  16557. } else
  16558. i("Not a valid embed")
  16559. }
  16560. .bind(this), function(e) {
  16561. i(e.response)
  16562. })
  16563. }
  16564. .bind(this))
  16565. }
  16566. ,
  16567. n.prototype.show = function() {
  16568. this.embedElement && this.embedElement.classList.remove("hidden")
  16569. }
  16570. ,
  16571. n.prototype.hide = function() {
  16572. this.embedElement && this.embedElement.classList.add("hidden")
  16573. }
  16574. ,
  16575. t.exports = n
  16576. }
  16577. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16578. }
  16579. , {
  16580. "../../settings": 166,
  16581. "../../util/ajax": 181,
  16582. "../../util/logger": 189,
  16583. "./mediaSettings": 132
  16584. }],
  16585. 126: [function(e, t, i) {
  16586. (function(i) {
  16587. "use strict";
  16588. function n(e) {
  16589. o.call(this),
  16590. this.options = e,
  16591. this.playerControls = null,
  16592. this.state = s.NOT_READY
  16593. }
  16594. var r = e("../../util/browser")
  16595. , o = e("./EmbedlyEmbed")
  16596. , a = e("../../util/logger")
  16597. , s = (new a(i),
  16598. Object.freeze({
  16599. NOT_READY: "player.not.ready",
  16600. CUED: "player.cued",
  16601. PLAYING: "player.playing",
  16602. PAUSED: "player.paused"
  16603. }));
  16604. n.prototype = Object.create(o.prototype),
  16605. n.prototype.createDomElement = function() {
  16606. return this.embedWrapper = document.createElement("div"),
  16607. this.embedWrapper.classList.add("tag-video"),
  16608. this.embedWrapper.classList.add("hidden"),
  16609. this.embedWrapper
  16610. }
  16611. ,
  16612. n.prototype.load = function(e) {
  16613. var t = function() {
  16614. function e(e) {
  16615. this.playerState = s.CUED,
  16616. this.options.startMuted && this.playerControls.mute()
  16617. }
  16618. function t(e) {
  16619. this.playerState = e
  16620. }
  16621. function i(e) {
  16622. this.playerControls.setCurrentTime(0),
  16623. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16624. }
  16625. this.playerControls = new playerjs.Player(this.embedElement),
  16626. this.playerControls.on("ready", e.bind(this)),
  16627. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16628. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16629. this.playerControls.on("ended", i.bind(this))
  16630. }
  16631. .bind(this);
  16632. return o.prototype.load.call(this, e).then(t.bind(this))
  16633. }
  16634. ,
  16635. n.prototype.play = function() {
  16636. var e = r.isMobile();
  16637. return function() {
  16638. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16639. }
  16640. }(),
  16641. n.prototype.pause = function() {
  16642. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16643. }
  16644. ,
  16645. t.exports = n
  16646. }
  16647. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16648. }
  16649. , {
  16650. "../../util/browser": 182,
  16651. "../../util/logger": 189,
  16652. "./EmbedlyEmbed": 125
  16653. }],
  16654. 127: [function(e, t, i) {
  16655. (function(i) {
  16656. "use strict";
  16657. function n(e) {
  16658. function t() {
  16659. return a.debug("requesting file from embedly:", e.href),
  16660. r.get(e.href, {
  16661. responseType: e.responseType
  16662. }).then(function(t) {
  16663. return a.debug("requesting file finished:", e.href),
  16664. t
  16665. })
  16666. }
  16667. function i() {}
  16668. return s = new Promise(function(e, n) {
  16669. s.catch(i).then(function() {
  16670. t().then(e, n)
  16671. })
  16672. }
  16673. )
  16674. }
  16675. var r = e("../../util/ajax")
  16676. , o = (e("./mediaSettings"),
  16677. e("../../util/logger"))
  16678. , a = new o(i)
  16679. , s = Promise.resolve();
  16680. t.exports.enqueue = n
  16681. }
  16682. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16683. }
  16684. , {
  16685. "../../util/ajax": 181,
  16686. "../../util/logger": 189,
  16687. "./mediaSettings": 132
  16688. }],
  16689. 128: [function(e, t, i) {
  16690. (function(i) {
  16691. "use strict";
  16692. function n() {
  16693. this.imageWrapper = null,
  16694. this.width = 0,
  16695. this.height = 0,
  16696. this.aspect = 1
  16697. }
  16698. var r = e("./MediaEvent")
  16699. , o = e("./EmbedlyQueue")
  16700. , a = e("events").EventEmitter
  16701. , s = e("../../util/logger")
  16702. , l = e("../../settings");
  16703. new s(i);
  16704. n.prototype = Object.create(a.prototype),
  16705. n.prototype.createDomElement = function() {
  16706. return this.imageWrapper = document.createElement("div"),
  16707. this.imageWrapper.classList.add("tag-image"),
  16708. this.imageWrapper.classList.add("hidden"),
  16709. this.imageWrapper.addEventListener("click", function(e) {
  16710. e.stopPropagation(),
  16711. this.emit(r.IMAGE_OPENING),
  16712. this.imageWrapper.style.pointerEvents = "none"
  16713. }
  16714. .bind(this)),
  16715. this.imageWrapper
  16716. }
  16717. ,
  16718. n.prototype.onClosed = function() {
  16719. this.imageWrapper.style.pointerEvents = "auto"
  16720. }
  16721. ,
  16722. n.prototype.load = function(e) {
  16723. var t = Math.max(window.screen.height, window.screen.width)
  16724. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16725. return new Promise(function(e, t) {
  16726. function n(t) {
  16727. var i = t.target;
  16728. this.width = i.naturalWidth,
  16729. this.height = i.naturalHeight,
  16730. this.aspect = this.width / this.height;
  16731. var n = t.target.src;
  16732. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16733. this.imageWrapper.style.width = this.width + "px",
  16734. this.imageWrapper.style.height = this.height + "px",
  16735. this.imageWrapper.classList.remove("hidden"),
  16736. e()
  16737. }
  16738. o.enqueue({
  16739. href: i,
  16740. responseType: "arraybuffer"
  16741. }).then(function(e) {
  16742. var t = new Uint8Array(e)
  16743. , i = new Blob([t])
  16744. , r = new window.Image;
  16745. r.addEventListener("load", n.bind(this));
  16746. var o = URL.createObjectURL(i);
  16747. r.src = o
  16748. }
  16749. .bind(this), t)
  16750. }
  16751. .bind(this))
  16752. }
  16753. ,
  16754. t.exports = n
  16755. }
  16756. ).call(this, "/js/tag/Media/Image.js")
  16757. }
  16758. , {
  16759. "../../settings": 166,
  16760. "../../util/logger": 189,
  16761. "./EmbedlyQueue": 127,
  16762. "./MediaEvent": 131,
  16763. events: 202
  16764. }],
  16765. 129: [function(e, t, i) {
  16766. "use strict";
  16767. function n(e) {
  16768. this.label = e.label,
  16769. this.href = e.url,
  16770. this.type = this.updateLinkForType(),
  16771. this.domElement = null,
  16772. this.id = c++
  16773. }
  16774. var r = e("./LinkType")
  16775. , o = e("./MediaEvent")
  16776. , a = e("../../util/browser")
  16777. , s = e("../../analytics")
  16778. , l = e("events").EventEmitter
  16779. , c = 0;
  16780. n.prototype = Object.create(l.prototype),
  16781. n.prototype.updateLinkForType = function() {
  16782. function e(e) {
  16783. var t = new RegExp("[#&?]start=([^#&?]*)")
  16784. , i = t.exec(e);
  16785. return i[1]
  16786. }
  16787. function t(e) {
  16788. return e + "&play=1"
  16789. }
  16790. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16791. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16792. r.NAVIGATION) : (this.href = t(this.href),
  16793. r.MODEL) : r.EXT_LINK
  16794. }
  16795. ;
  16796. var h = {};
  16797. n.prototype.createDomElement = function() {
  16798. function e(e) {
  16799. switch (e.stopPropagation(),
  16800. h[this.id] = !0,
  16801. s.trackAlways("click_tag_link", {
  16802. link_type: this.type,
  16803. link_count: c,
  16804. links_clicked: Object.keys(h).length
  16805. }),
  16806. this.type) {
  16807. case r.MODEL:
  16808. window.location.replace(this.href);
  16809. break;
  16810. case r.EXT_LINK:
  16811. window.open(this.href, "_blank")
  16812. }
  16813. this.emit(o.LINK_CLICK, {
  16814. type: this.type,
  16815. url: this.href
  16816. })
  16817. }
  16818. if (this.domElement = document.createElement("a"),
  16819. this.domElement.classList.add("tag-link"),
  16820. this.domElement.textContent = this.label,
  16821. this.type === r.EXT_LINK) {
  16822. this.domElement.textContent += " ";
  16823. var t = document.createElement("i");
  16824. t.classList.add("icon-ext-link"),
  16825. t.title = "Link to external web site",
  16826. this.domElement.appendChild(t)
  16827. }
  16828. return this.domElement.addEventListener("click", e.bind(this)),
  16829. this.domElement
  16830. }
  16831. ,
  16832. t.exports = n
  16833. }
  16834. , {
  16835. "../../analytics": 4,
  16836. "../../util/browser": 182,
  16837. "./LinkType": 130,
  16838. "./MediaEvent": 131,
  16839. events: 202
  16840. }],
  16841. 130: [function(e, t, i) {
  16842. "use strict";
  16843. t.exports = {
  16844. NAVIGATION: "navigation",
  16845. MODEL: "model",
  16846. EXT_LINK: "ext-link"
  16847. }
  16848. }
  16849. , {}],
  16850. 131: [function(e, t, i) {
  16851. "use strict";
  16852. t.exports = Object.freeze({
  16853. LINK_CLICK: "mtmedia.link",
  16854. IMAGE_LOADED: "mtmedia.image.loaded",
  16855. IMAGE_OPENING: "mtmedia.image.opening",
  16856. IMAGE_OPENED: "mtmedia.image.opened",
  16857. IMAGE_CLOSING: "mtmedia.image.closing",
  16858. IMAGE_CLOSED: "mtmedia.image.closed",
  16859. VIDEO_START: "mtmedia.video.start",
  16860. VIDEO_PAUSE: "mtmedia.video.pause",
  16861. VIDEO_ENDED: "mtmedia.video.end"
  16862. })
  16863. }
  16864. , {}],
  16865. 132: [function(e, t, i) {
  16866. "use strict";
  16867. t.exports = Object.freeze({
  16868. maxEmbedWidth: 350,
  16869. defaultAspectRatio: .75
  16870. })
  16871. }
  16872. , {}],
  16873. 133: [function(e, t, i) {
  16874. "use strict";
  16875. t.exports = Object.freeze({
  16876. TEXT: "text",
  16877. LINK: "link",
  16878. IMAGE: "photo",
  16879. VIDEO: "video",
  16880. RICH: "rich"
  16881. })
  16882. }
  16883. , {}],
  16884. 134: [function(e, t, i) {
  16885. "use strict";
  16886. function n(e) {
  16887. this.capabilities = {
  16888. links: {
  16889. enable: e.supportLinks,
  16890. keepLabels: e.keepLinkLabels
  16891. }
  16892. }
  16893. }
  16894. var r = e("./DescriptionChunkType");
  16895. n.prototype.parse = function(e, t) {
  16896. var i = []
  16897. , n = e.split("[").map(function(e, t) {
  16898. return 0 === t ? e : "[" + e
  16899. });
  16900. return n.forEach(function(e) {
  16901. var n = this.findMarkdown(e);
  16902. if (n) {
  16903. if (n.url.indexOf("javascript:") !== -1)
  16904. return;
  16905. this.addLinkChunk(i, n, t),
  16906. this.addTextChunk(i, e.slice(n.markdown.length))
  16907. } else
  16908. this.addTextChunk(i, e)
  16909. }
  16910. .bind(this)),
  16911. i
  16912. }
  16913. ,
  16914. n.prototype.findMarkdown = function(e) {
  16915. var t = /\[([^\]]*)\]\((.*)\)/
  16916. , i = e.match(t);
  16917. if (i) {
  16918. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16919. 0 !== r); )
  16920. o++;
  16921. var a = n.length - o;
  16922. return {
  16923. markdown: i[0].substring(0, i[0].length - a),
  16924. label: i[1],
  16925. url: i[2].substring(0, o)
  16926. }
  16927. }
  16928. }
  16929. ,
  16930. n.prototype.addTextChunk = function(e, t) {
  16931. 0 !== t.length && e.push({
  16932. type: r.TEXT,
  16933. text: t
  16934. })
  16935. }
  16936. ,
  16937. n.prototype.addLinkChunk = function(e, t) {
  16938. if (!this.capabilities.links.enable)
  16939. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16940. var i = {
  16941. label: t.label,
  16942. url: t.url
  16943. };
  16944. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16945. e.push({
  16946. type: r.LINK,
  16947. link: i
  16948. })
  16949. }
  16950. ,
  16951. t.exports = n
  16952. }
  16953. , {
  16954. "./DescriptionChunkType": 133
  16955. }],
  16956. 135: [function(e, t, i) {
  16957. (function(i) {
  16958. "use strict";
  16959. var n = e("../util/logger")
  16960. , r = new n(i)
  16961. , o = {
  16962. parseIdsFromChunkName: function(e, t) {
  16963. t.floorId = o.parseFloor(e),
  16964. t.roomId = o.parseRoom(e)
  16965. },
  16966. parseFloor: function(e) {
  16967. var t = e.match(/_group([0-9]+)/);
  16968. if (!t)
  16969. return 0;
  16970. try {
  16971. return parseInt(t[1], 10)
  16972. } catch (e) {
  16973. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16974. 0
  16975. }
  16976. },
  16977. parseRoom: function(e) {
  16978. var t = e.match(/_sub([0-9]+)/);
  16979. if (!t)
  16980. return -1;
  16981. try {
  16982. return parseInt(t[1], 10)
  16983. } catch (e) {
  16984. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16985. 0
  16986. }
  16987. }
  16988. };
  16989. t.exports = o
  16990. }
  16991. ).call(this, "/js/model/Chunks.js")
  16992. }
  16993. , {
  16994. "../util/logger": 189
  16995. }],
  16996. 136: [function(e, t, i) {
  16997. (function(i) {
  16998. "use strict";
  16999. function n(e) {
  17000. s.call(this),
  17001. this.model = e,
  17002. this.exploded = !1
  17003. }
  17004. var r = e("../objects/Floor")
  17005. , o = (e("../settings"),
  17006. e("../util/logger"))
  17007. , a = e("../util/transitions")
  17008. , s = e("../util/IndexedCollection")
  17009. , l = e("../util/common")
  17010. , c = e("../util/easing");
  17011. new o(i);
  17012. l.inherit(n, s),
  17013. n.prototype.add = function(e) {
  17014. s.prototype.add.call(this, e),
  17015. this.model.add(e)
  17016. }
  17017. ,
  17018. n.prototype.getIndex = function(e) {
  17019. return e.floorIndex
  17020. }
  17021. ,
  17022. n.prototype.build = function() {
  17023. this.list.forEach(function(e) {
  17024. e.build()
  17025. })
  17026. }
  17027. ,
  17028. n.prototype.size = function() {
  17029. return this.length
  17030. }
  17031. ,
  17032. n.prototype.sort = function() {
  17033. s.prototype.sort.call(this, function(e, t) {
  17034. return e.floorIndex - t.floorIndex
  17035. })
  17036. }
  17037. ,
  17038. n.prototype.nextFloor = function(e, t) {
  17039. return this.index[e.floorIndex + t] || null
  17040. }
  17041. ,
  17042. n.prototype.getFloorAtPoint = function(e) {
  17043. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17044. var r = this.list[n]
  17045. , o = r.distanceToPoint(e);
  17046. (!t || i > o) && (i = o,
  17047. t = r)
  17048. }
  17049. return t
  17050. }
  17051. ,
  17052. n.prototype.getOrMakeFloor = function(e) {
  17053. var t = this.index[e];
  17054. return t || (t = new r(this.model,e),
  17055. this.add(t)),
  17056. t
  17057. }
  17058. ,
  17059. n.prototype.hide = function() {
  17060. this.list.forEach(function(e) {
  17061. e.hide()
  17062. })
  17063. }
  17064. ,
  17065. n.prototype.show = function() {
  17066. this.list.forEach(function(e) {
  17067. e.show()
  17068. })
  17069. }
  17070. ,
  17071. n.prototype.names = function() {
  17072. return this.list.reduce(function(e, t) {
  17073. return e.concat(t.name)
  17074. }, [])
  17075. }
  17076. ,
  17077. n.prototype.toggleExplodeHorizontal = function() {
  17078. function e(e, t) {
  17079. r.copy(e.position),
  17080. e.position.x = i[e.floorIndex] * t,
  17081. e.position.y = 1 * e.floorIndex * t,
  17082. r.sub(e.position).multiplyScalar(-1),
  17083. e.panos.forEach(function(e) {
  17084. e.translate(r)
  17085. })
  17086. }
  17087. var t, i = [], n = 0;
  17088. this.list.forEach(function(e, r, o) {
  17089. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17090. n += t,
  17091. i[r] = n
  17092. }),
  17093. i = i.map(function(e) {
  17094. return e - n / 2
  17095. });
  17096. var r = this.list[0].position.clone();
  17097. this.exploded ? this.list.forEach(function(t) {
  17098. a.start(function(i) {
  17099. e(t, 1 - i)
  17100. }, 1500, null, 0, c.easeOutExpo)
  17101. }) : this.list.forEach(function(t) {
  17102. a.start(function(i) {
  17103. e(t, i)
  17104. }, 1500, null, 0, c.easeOutExpo)
  17105. }),
  17106. this.exploded = !this.exploded
  17107. }
  17108. ,
  17109. n.prototype.toggleExplodeVertical = function() {
  17110. function e(e, i) {
  17111. var n = n.copy(e.position);
  17112. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17113. n.sub(e.position).multiplyScalar(-1),
  17114. e.panos.forEach(function(e) {
  17115. e.translate(n)
  17116. })
  17117. }
  17118. var t = this.model.size;
  17119. this.list[0].position.clone();
  17120. this.exploded ? this.list.forEach(function(t) {
  17121. a.start(function(i) {
  17122. e(t, 1 - i)
  17123. }, 1500, null, 0, c.easeOutExpo)
  17124. }) : this.list.forEach(function(t) {
  17125. a.start(function(i) {
  17126. e(t, i)
  17127. }, 1500, null, 0, c.easeOutExpo)
  17128. }),
  17129. this.exploded = !this.exploded
  17130. }
  17131. ,
  17132. t.exports = n
  17133. }
  17134. ).call(this, "/js/model/FloorCollection.js")
  17135. }
  17136. , {
  17137. "../objects/Floor": 146,
  17138. "../settings": 166,
  17139. "../util/IndexedCollection": 175,
  17140. "../util/common": 185,
  17141. "../util/easing": 186,
  17142. "../util/logger": 189,
  17143. "../util/transitions": 195
  17144. }],
  17145. 137: [function(e, t, i) {
  17146. (function(i) {
  17147. "use strict";
  17148. function n() {
  17149. c.call(this)
  17150. }
  17151. var r = e("../settings")
  17152. , o = e("../util/logger")
  17153. , a = e("../enum/Viewmode")
  17154. , s = e("../objects/Snapshot")
  17155. , l = (e("../util/math"),
  17156. e("../util/common"))
  17157. , c = e("../util/IndexedCollection")
  17158. , h = new o(i);
  17159. l.inherit(n, c),
  17160. n.prototype.getImage = function(e) {
  17161. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17162. }
  17163. ,
  17164. n.prototype.filterByModesAndReel = function(e, t) {
  17165. for (var i = [], n = 0; n < t.length; n += 1) {
  17166. var r = t[n]
  17167. , o = this.index[r.sid];
  17168. o && i.push(o)
  17169. }
  17170. var s = e[a.DOLLHOUSE]
  17171. , l = e[a.FLOORPLAN];
  17172. i = i.filter(function(e) {
  17173. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17174. return !0;
  17175. var t;
  17176. try {
  17177. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17178. } catch (e) {
  17179. return h.debug(e.message),
  17180. !1
  17181. }
  17182. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17183. }),
  17184. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17185. this.list = i,
  17186. this.reIndex()
  17187. }
  17188. ,
  17189. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17190. if (0 === this.list.length)
  17191. return [];
  17192. var locations = [];
  17193. var deal = (info, container)=>{
  17194. var src = info.thumbnail_signed_src,
  17195. o = info.name || "";
  17196. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17197. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17198. let a = panos.get(info.metadata.scan_id);
  17199. if (a && !a.isAligned()) return
  17200. }
  17201. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17202. if (cameraMode === a.MESH) return
  17203. if(window.isLocal)src = manage.dealURL(src)
  17204. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17205. var l = {
  17206. cameraMode: cameraMode,
  17207. position: info.metadata.camera_position,
  17208. quaternion: info.metadata.camera_quaternion,
  17209. zoom: info.metadata.zoom,
  17210. panoId: info.metadata.scan_id,
  17211. orthoZoom: info.metadata.ortho_zoom,
  17212. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17213. thumbUrl: src,
  17214. name: n.filterImageName(o),
  17215. sid: info.sid
  17216. }
  17217. var item = new s(l);
  17218. container.push(item)
  17219. return item
  17220. }
  17221. }
  17222. this.list.forEach(image=>{
  17223. if(image.images){
  17224. var folder = $.extend({}, image )
  17225. folder.heroLocations = [];
  17226. image.images.list.forEach(child=>{
  17227. deal(child, folder.heroLocations);
  17228. })
  17229. folder.musicInfo = folder.musicInfo || {}
  17230. locations.push(folder)
  17231. delete folder.images;
  17232. delete folder.locations;
  17233. }else{
  17234. var item = deal(image, locations);
  17235. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17236. }
  17237. })
  17238. return locations
  17239. }
  17240. ,
  17241. n.prototype.getIndex = function(e) {
  17242. return e.sid
  17243. }
  17244. ,
  17245. n.filterImageName = function(e) {
  17246. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17247. }
  17248. ,
  17249. t.exports = n
  17250. }
  17251. ).call(this, "/js/model/ImageCollection.js")
  17252. }
  17253. , {
  17254. "../enum/Viewmode": 51,
  17255. "../objects/Snapshot": 153,
  17256. "../settings": 166,
  17257. "../util/IndexedCollection": 175,
  17258. "../util/common": 185,
  17259. "../util/logger": 189,
  17260. "../util/math": 190
  17261. }],
  17262. 138: [function(e, t, i) {
  17263. (function(i) {
  17264. "use strict";
  17265. function n() {
  17266. u.call(this)
  17267. }
  17268. var r = e("../label/Label")
  17269. , o = e("../settings")
  17270. , a = e("../util/logger")
  17271. , s = e("../util/math")
  17272. , l = e("../util/ajax")
  17273. , c = e("./RoomCollection")
  17274. , h = e("../util/common")
  17275. , u = e("../util/IndexedCollection");
  17276. new a(i);
  17277. h.inherit(n, u),
  17278. n.prototype.getIndex = function(e) {
  17279. return e.labelId
  17280. }
  17281. ,
  17282. n.prototype.associateWithRooms = function(e) {
  17283. this.forEach(function(t) {
  17284. e.forEach(function(e) {
  17285. e.roomId === t.roomId && (t.room = e)
  17286. })
  17287. })
  17288. }
  17289. ,
  17290. n.prototype.createFromLabelData = function(e) {
  17291. e.forEach(function(e) {
  17292. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17293. t = c.generateRoomId(e.floorId, t);
  17294. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17295. i.position = s.convertWorkshopVector(i.position),
  17296. this.add(i),
  17297. i.build()
  17298. }
  17299. .bind(this))
  17300. }
  17301. ,
  17302. n.prototype.load = function(e, t) {
  17303. return l.get(e, {
  17304. responseType: "json",
  17305. auth: t ? o.authorizationHeader : null
  17306. }).done(function(e) {
  17307. var t = [];
  17308. for (var i in e) {
  17309. var n = e[i];
  17310. t.push(n)
  17311. }
  17312. this.createFromLabelData(t)
  17313. }
  17314. .bind(this))
  17315. }
  17316. ,
  17317. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17318. var t = -1;
  17319. if (e) {
  17320. var i = e.split("_");
  17321. t = parseInt(i[0])
  17322. }
  17323. return t
  17324. }
  17325. ,
  17326. t.exports = n
  17327. }
  17328. ).call(this, "/js/model/LabelCollection.js")
  17329. }
  17330. , {
  17331. "../label/Label": 90,
  17332. "../settings": 166,
  17333. "../util/IndexedCollection": 175,
  17334. "../util/ajax": 181,
  17335. "../util/common": 185,
  17336. "../util/logger": 189,
  17337. "../util/math": 190,
  17338. "./RoomCollection": 141
  17339. }],
  17340. 139: [function(e, t, i) {
  17341. (function(i) {
  17342. "use strict";
  17343. function n(e, t) {
  17344. o.Object3D.call(this)
  17345. this.sid = window.number;//t.sid,
  17346. this.data = t,
  17347. this.options = e,
  17348. this.urls = new s(e.urlFiles),
  17349. this.isPublic = void 0 !== t.is_public && t.is_public,
  17350. //创建heroLocations
  17351. this.images = new _(this),
  17352. this.images.extend(t.images),
  17353. this.images.forEach((info)=>{
  17354. if(info.locations){
  17355. info.images = new _(this);
  17356. info.images.extend(info.locations)
  17357. }
  17358. })
  17359. this.heroLocations = []
  17360. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17361. this.outdoorPanoLocations = [],
  17362. this.floors = new d(this),
  17363. this.floorsEnabled = void 0 === e.floors || e.floors,
  17364. this.changingFloor = !1,
  17365. this.chunks = [],
  17366. this.panos = new A,
  17367. this.colliders = [],
  17368. this.loadPanosPromise = null,
  17369. this.loadMeshTexturesPromise = null,
  17370. this.auxDataPromise = null,
  17371. this.meshTexturesLoaded = !1,
  17372. this.meshTextures = [],
  17373. this.tags = {},
  17374. this.tagsShown = !1,
  17375. this.shouldShowtags = !1,
  17376. this.has360Views = !1,
  17377. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17378. this.supportedModes = {},
  17379. this.supportedModes[c.PANORAMA] = !0,
  17380. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17381. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17382. this.supportedModes[c.TRANSITIONING] = !0,
  17383. this.supportsTiles = this.configureTiling(),
  17384. // this.supportsVR = t.is_vr,
  17385. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17386. this.mode = c.DOLLHOUSE,
  17387. this.size = null,
  17388. this.center = null,
  17389. this.boundingBox = new o.Box3,
  17390. this.currentFloor = null,
  17391. this.allFloorsVisible = !0,
  17392. this.projectedPano0 = null,
  17393. this.projectedPano1 = null,
  17394. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17395. this.addFloor(new u(this,t,e.trim()))
  17396. }
  17397. .bind(this)),
  17398. this.waitQueue = [],
  17399. this.on("load", function(e) {
  17400. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17401. return !e.isLoadedCallback()
  17402. }),
  17403. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17404. }
  17405. .bind(this)),
  17406. this.setupCustomProperties()
  17407. this.hots = {};
  17408. }
  17409. function r() {
  17410. try {
  17411. var e = document.createElement("canvas")
  17412. , t = e.getContext("webgl");
  17413. t || (t = e.getContext("experimental-webgl"));
  17414. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17415. return i
  17416. } catch (e) {
  17417. return 0
  17418. }
  17419. }
  17420. var o = e("three")
  17421. , a = e("../util/ajax")
  17422. , s = e("../util/ModelUrls")
  17423. , l = e("../objects/BoundingTextureSkybox")
  17424. , c = e("../enum/Viewmode")
  17425. , h = e("../enum/RenderOrder")
  17426. , u = (e("../enum/AlignmentType"),
  17427. e("../objects/Floor"))
  17428. , d = e("./FloorCollection")
  17429. , p = e("../objects/Chunk")
  17430. , f = (e("../objects/Room"),
  17431. e("../objects/Snapshot"),
  17432. e("../label/Label"),
  17433. e("../util/math"),
  17434. e("../settings"))
  17435. ,ss = e("../shaders")
  17436. , g = e("../util/logger")
  17437. , m = e("../tag/tag")
  17438. , v = (e("../tag/tagManager"),
  17439. e("../objects/Panorama"))
  17440. , A = e("../util/PanoramaCollection")
  17441. , y = e("../loaders/ModelLoader")
  17442. , C = e("../loaders/ModelTextureLoader")
  17443. , I = e("../loaders/SweepDataLoader")
  17444. , E = e("../util/transitions")
  17445. , b = e("../util/common")
  17446. , es = e("../util/easing")
  17447. ,lerp = e("../util/lerp")
  17448. ,tex = e("../util/texture")
  17449. , w = e("./../util/browser")
  17450. , _ = e("./ImageCollection")
  17451. , T = e("./RoomCollection")
  17452. , x = e("./LabelCollection")
  17453. , S = e("./Chunks")
  17454. , M = e("./../util/showcase")
  17455. , R = e("../exception/BasicException")
  17456. , P = (e("../constants")
  17457. ,e("events").EventEmitter)
  17458. ,Hot = e("hot")
  17459. , O = new g(i);
  17460. n.prototype = Object.create(o.Object3D.prototype),
  17461. b.extend(n, P),
  17462. n.prototype.setupCustomProperties = function() {
  17463. var e = f.modelAlpha;
  17464. Object.defineProperty(this, "alpha", {
  17465. get: function() {
  17466. return e
  17467. },
  17468. set: function(t) {
  17469. e = t,
  17470. this.chunks.forEach(function(t) {
  17471. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17472. })
  17473. }
  17474. })
  17475. }
  17476. ,
  17477. n.prototype.configureTiling = function() {
  17478. var e = r();
  17479. if (e < 2048)
  17480. return !1;
  17481. O.warn("Max cube texture size: " + e);
  17482. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17483. var i = f.tiling.tilingFlagNames[t];
  17484. if ("1" === w.valueFromHash(i, null))
  17485. return !0;
  17486. if ("0" === w.valueFromHash(i, null))
  17487. return !1
  17488. }
  17489. //--------------------------------------------许钟文-------------------------------------------
  17490. //return true;
  17491. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17492. //--------------------------------------------e n d -------------------------------------------
  17493. }
  17494. ,
  17495. n.prototype.toggleAlpha = function() {
  17496. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17497. }
  17498. ,
  17499. n.prototype.load = function(e) {
  17500. var t = function() {
  17501. return $.when(this.loadPanos(), this.loadMesh())
  17502. }
  17503. , i = this.urls.init().then(t.bind(this));
  17504. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17505. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17506. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17507. }
  17508. ,
  17509. n.prototype.loadMesh = function() {
  17510. function e(e) {
  17511. O.error(e),
  17512. n.reject("loading-failed")
  17513. }
  17514. function t(e, t) {
  17515. n.notify(e, t)
  17516. }
  17517. function i(e, t) {
  17518. if (0 === e.length) {
  17519. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17520. r.supportedModes[c.DOLLHOUSE] = !1,
  17521. r.supportedModes[c.FLOORPLAN] = !1;
  17522. var i = new p({
  17523. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17524. });
  17525. i.material.visible = !1,
  17526. i.rotateX(-Math.PI / 2),
  17527. i.geometry.computeBoundingBox(),
  17528. e = [i]
  17529. }
  17530. e.forEach(function(e) {
  17531. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17532. r.addChunk(t, e)
  17533. }),
  17534. r.floors.sort(),
  17535. n.resolve(r)
  17536. }
  17537. var n = $.Deferred()
  17538. , r = this;
  17539. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17540. n.promise()
  17541. }
  17542. ,
  17543. n.prototype.loadMeshTextures = function() {
  17544. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17545. this.meshTexturesLoaded = !0
  17546. }
  17547. .bind(this)),
  17548. this.loadTexturesPromise)
  17549. }
  17550. ,
  17551. /* n.prototype.loadtags = function() {//xzw改
  17552. var e = $.Deferred();
  17553. if (!f.tags.enabled)
  17554. return e.resolve();
  17555. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17556. t = "data/" + this.sid + "/tags.json"
  17557. return a.get(t, {
  17558. responseType: "json",
  17559. auth: this.isPublic ? null : f.authorizationHeader
  17560. }).done(function(t) {
  17561. var i = 0
  17562. , n = 0;
  17563. for (var r in t) {
  17564. var o = t[r];
  17565. o.enabled && (n++,
  17566. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17567. i++))
  17568. }
  17569. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17570. e.resolve()
  17571. }
  17572. .bind(this)).fail(function() {
  17573. O.warn("Getting tags failed, not displaying tags."),
  17574. e.resolve()
  17575. }),
  17576. e
  17577. } */
  17578. n.prototype.shineHots = function(){ //xzw
  17579. E.trigger({
  17580. func: function(e) {
  17581. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17582. for(var i in this.hots){
  17583. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17584. }
  17585. }.bind(this),
  17586. cycling: true,
  17587. duration: 3000,
  17588. //easing: "easeInOutQuad",
  17589. name: "hotShine"
  17590. })
  17591. },
  17592. n.prototype.createHotItem = function(data, hots) {
  17593. var docFragment = document.createDocumentFragment();
  17594. var keyAry = Object.keys(data);
  17595. for(var i = 0; i < keyAry.length; i++){
  17596. var li = document.createElement('li');
  17597. var span = document.createElement('span');
  17598. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17599. // console.log(span.innerHTML);
  17600. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17601. li.appendChild(span);
  17602. docFragment.appendChild(li);
  17603. }
  17604. var ul = document.querySelector('#hotListContent ul');
  17605. ul.appendChild(docFragment);
  17606. console.log(docFragment);
  17607. }
  17608. n.prototype.loadOverlays = function(overlays){
  17609. var overlays = window.data2 && window.data2.overlays
  17610. overlays && overlays.forEach((info)=>{
  17611. new Overlay(info)
  17612. })
  17613. Overlay.load()
  17614. }
  17615. n.prototype.loadhots = function() {//xzw
  17616. var e = $.Deferred();
  17617. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17618. return a.get(t, {
  17619. responseType: "json",
  17620. auth: this.isPublic ? null : f.authorizationHeader
  17621. }).done(function(t) {
  17622. window.data2 = t;
  17623. if(!t){
  17624. console.error("data2 is null")
  17625. }else{
  17626. g_data2 = hotMatcher(t);
  17627. this.hotsCount = 0;
  17628. /* for(var i in t.hots){
  17629. this.hotsCount ++;
  17630. this.hots[i] = new Hot(i, t.hots[i], this);
  17631. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17632. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17633. };
  17634. window.hotData = t.hots
  17635. t.hots && this.createHotItem(t.hots, this.hots); */
  17636. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17637. window.hotData = {}
  17638. if(t.hots){
  17639. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17640. sids.forEach((sid)=>{
  17641. this.hotsCount++,
  17642. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17643. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17644. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17645. window.hotData[sid] = t.hots[sid];
  17646. })
  17647. }
  17648. this.createHotItem(window.hotData, this.hots);
  17649. g_index = w.valueFromHash("m");
  17650. /* if(t.tourAudio){
  17651. g_tourAudio = new Audio;
  17652. g_tourAudio.loop = false;
  17653. g_tourAudio.addEventListener('ended', function () {
  17654. var ev = document.createEvent("MouseEvent");
  17655. ev.initEvent("tourAudioEnded",true,true);
  17656. window.dispatchEvent(ev);
  17657. });
  17658. }; */
  17659. }
  17660. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17661. /* var dataJsPromise = $.Deferred();
  17662. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17663. a.get(dataJsUrl,{
  17664. responseType: "json",
  17665. auth: this.isPublic ? null : f.authorizationHeader
  17666. }).done(function(data) {
  17667. window.hotData = data;
  17668. this.createHotItem(data, this.hots);
  17669. for(let i in this.hots){//add
  17670. data[i] && this.hots[i].initStyleImg(data[i]);
  17671. }
  17672. dataJsPromise.resolve();
  17673. }.bind(this)).fail(function(){
  17674. console.log('Data.js is empty');
  17675. dataJsPromise.resolve();
  17676. }) */
  17677. e.resolve();
  17678. }.bind(this)).fail(function() {
  17679. console.log('没有热点');
  17680. e.resolve()
  17681. }),
  17682. e
  17683. }
  17684. ,
  17685. n.prototype.loadPanos = function() {
  17686. if (this.loadPanosPromise)
  17687. return this.loadPanosPromise;
  17688. var e = new I(this);
  17689. return this.loadPanosPromise = e.load().then(function(e) {
  17690. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17691. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17692. else console.log(e.uuid)
  17693. }
  17694. .bind(this))),
  17695. this.panos.extend(e.map(function(e) {
  17696. return new v(this,e.uuid,e,this.supportsTiles)
  17697. }
  17698. .bind(this))),
  17699. this.panos.forEach(function(e) {
  17700. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17701. var i = this.panos.get(t);
  17702. i && this.panos.setNeighbour(e, i, !0)
  17703. }
  17704. .bind(this)),
  17705. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17706. }
  17707. .bind(this)),
  17708. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17709. this.supportedModes[c.PANORAMA] = !1),
  17710. $.when(this)
  17711. }
  17712. .bind(this)),
  17713. this.loadPanosPromise
  17714. }
  17715. ,
  17716. n.prototype.loadHighlightReel = function() {//xzw
  17717. var e = $.Deferred()
  17718. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17719. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17720. return a.get(t, {
  17721. responseType: "json",
  17722. auth: this.isPublic ? null : f.authorizationHeader
  17723. }).done(function(t) {
  17724. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17725. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17726. e.resolve()
  17727. }
  17728. .bind(this)).fail(function() {
  17729. O.warn("Getting highlight reel failed, no highlights available"),
  17730. e.resolve()
  17731. }),
  17732. e
  17733. }
  17734. ,
  17735. n.prototype.waitForLoad = function(e, t) {
  17736. t() || (this.waitQueue.push({
  17737. object: e,
  17738. isLoadedCallback: t
  17739. }),
  17740. 1 === this.waitQueue.length && this.emit("waiting"))
  17741. }
  17742. ,
  17743. n.prototype.hide = function() {
  17744. this.floors.hide()
  17745. }
  17746. ,
  17747. n.prototype.show = function() {
  17748. this.floors.show()
  17749. }
  17750. ,
  17751. n.prototype.floorNames = function() {
  17752. return this.floors.names()
  17753. }
  17754. ,
  17755. n.prototype.warpDestFloors = function(e, t) {
  17756. if (!e || this.floors.length !== e.length)
  17757. return void this.toggleAllFloors(!0);
  17758. var i = e.findIndex(function(e) {
  17759. return e
  17760. }
  17761. .bind(this));
  17762. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17763. }
  17764. ,
  17765. n.prototype.setFloor = function(e, t, i) {
  17766. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17767. this.allFloorsVisible = !1,
  17768. this._setFloor(e, t, i)
  17769. }
  17770. ,
  17771. n.prototype.toggleAllFloors = function(e) {
  17772. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17773. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17774. this._setFloor(this.currentFloor)
  17775. }
  17776. ,
  17777. n.prototype._setFloor = function(e, t, i) {
  17778. t = t || this.mode,
  17779. this.emit("floor.changed", e, t, this.currentFloor),
  17780. this.currentFloor = e;
  17781. var n;
  17782. if (t === c.PANORAMA) {
  17783. if (this.show(),
  17784. this.shouldShowtags && this.tagsShown)
  17785. for (n in this.tags)
  17786. this.tags[n].show(f.showFloorDuration)
  17787. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17788. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17789. }
  17790. .bind(this)),
  17791. this.shouldShowtags && this.tagsShown))
  17792. for (n in this.tags) {
  17793. var r = this.tags[n];
  17794. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17795. }
  17796. var o = this
  17797. , a = e;
  17798. E.start(function() {}, f.showFloorDelay, function() {
  17799. o.floors.forEach(function(e) {
  17800. e.chunks.forEach(function(t) {
  17801. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17802. })
  17803. })
  17804. }
  17805. .bind(this))
  17806. }
  17807. ,
  17808. n.prototype.toggleExplode = function() {
  17809. this.floors.toggleExplodeHorizontal()
  17810. }
  17811. ,
  17812. n.prototype.toggleExplodeUp = function() {
  17813. this.floors.toggleExplodeVertical()
  17814. }
  17815. ,
  17816. n.prototype.nextFloor = function(e) {
  17817. return this.floors.nextFloor(this.currentFloor, e)
  17818. }
  17819. ,
  17820. n.prototype.addFloor = function(e) {
  17821. this.floors.add(e)
  17822. }
  17823. ,
  17824. n.prototype.getFloorAtPoint = function(e) {
  17825. return this.floors.getFloorAtPoint(e)
  17826. }
  17827. ,
  17828. n.prototype.getTagBySid = function(e) {
  17829. return this.tags[e]
  17830. }
  17831. ,
  17832. n.prototype.addChunk = function(e, t) {
  17833. this.floors.getOrMakeFloor(e).addChunk(t),
  17834. this.chunks.push(t)
  17835. }
  17836. ,
  17837. n.prototype.setMode = function(e) {
  17838. if (!this.supportedModes[e])
  17839. throw new R("Mode not supported for this model: " + e);
  17840. this.mode = e;
  17841. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17842. this.chunks.forEach(function(t) {
  17843. t.setMode(e)
  17844. })
  17845. }
  17846. ,
  17847. n.prototype.build = function() {
  17848. this.heroLocations = this.images.getHeroLocations(this.panos);
  17849. var e = function() {
  17850. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17851. }
  17852. .bind(this)();
  17853. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17854. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17855. }
  17856. .bind(this)) || e,
  17857. null === this.heroImage && O.warn("No hero image defined."),
  17858. this.currentFloor = this.floors.last(),
  17859. this.floors.build(),
  17860. this.colliders = this.floors.reduce(function(e, t) {
  17861. return e.concat(t.collider.children)
  17862. }, []),
  17863. this.panos.forEach(function(e) {
  17864. e.build1(),
  17865. e.on("enter", function() {
  17866. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17867. }
  17868. .bind(this))
  17869. }
  17870. .bind(this)),
  17871. this.panos.forEach(function(e) {
  17872. e.build2()
  17873. }),
  17874. this.floors.forEach(function(e) {
  17875. this.boundingBox.union(e.boundingBox)
  17876. }
  17877. .bind(this)),
  17878. this.size = this.boundingBox.size(),
  17879. this.center = this.boundingBox.center(),
  17880. this.floors.forEach(function(e) {
  17881. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17882. }
  17883. .bind(this)),
  17884. this.panos.populate_path_graph(),
  17885. this.skybox = new l(this.boundingBox),
  17886. this.skybox.matrixWorldNeedsUpdate = !0,
  17887. this.add(this.skybox);
  17888. setTimeout(function(){
  17889. this.hotsCount && this.shineHots();
  17890. }.bind(this),1300);//xzw 热点开始闪烁
  17891. for (var t in this.tags)
  17892. this.tags[t].build();
  17893. this.createFloorLogo()
  17894. return O.debug("Done building model"),
  17895. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17896. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17897. this.buildRooms(),
  17898. this.labels.associateWithRooms(this.rooms),
  17899. $.when(this)
  17900. }
  17901. ,
  17902. n.prototype.createFloorLogo = function(){
  17903. console.log('createFloorLogo')
  17904. if(this.floorLogos || !settings.floorlogoURL)return;
  17905. var url = settings.floorlogoURL
  17906. var map = tex.load(url);//可以追加done
  17907. this.floorLogos = [];
  17908. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17909. var material = new o.MeshBasicMaterial({
  17910. opacity:0,
  17911. map:map,
  17912. side: o.DoubleSide,
  17913. transparent: !0,
  17914. depthWrite: !1,
  17915. depthTest:false//改 在chunk\skybox外也可看到
  17916. });
  17917. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17918. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17919. //logo.scale.set(s,s,s);
  17920. logo.position.set(0,-1.5,0);
  17921. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17922. logo.renderOrder = 100;//cover the videoSkybox
  17923. //logo.layers.set(0)
  17924. this.add(logo);
  17925. this.floorLogos.push(logo);
  17926. }
  17927. this.floorLogos[1].visible = false;
  17928. }
  17929. n.prototype.adjustfloorLogoHeight = function(o){
  17930. var h = player.currentPano.floorPosition.y + 0.01;
  17931. this.floorLogos[1].position.setY(h);
  17932. this.floorLogos[0].position.setY(h);
  17933. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17934. },
  17935. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17936. if(!this.floorLogos) return;
  17937. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17938. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17939. if(!o.dur){//立刻
  17940. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17941. this.floorLogos[o.index].material.opacity = o.opa;
  17942. }else{
  17943. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17944. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17945. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17946. }
  17947. },
  17948. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17949. var lastQ, lastP;
  17950. var equals = function(v1, v2, min){
  17951. return Math.abs(v1-v2) < min
  17952. }
  17953. var isSame = function(now, last, k){//如果和上次相同就不改变
  17954. if(!last)return false;
  17955. var R = k.sceneRenderer;
  17956. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17957. //暂时:
  17958. var min = 0.0008
  17959. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17960. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17961. return same;
  17962. }
  17963. return function(Q, k){
  17964. if(!Q)return;
  17965. /* if(Config.ifFish && window.lowFPS){
  17966. this.fLCompute++;
  17967. if(R.AFPS < 38){
  17968. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17969. else if(k.flying && k.fLCompute%2 !=1) return;
  17970. k.fLCompute %= 4;
  17971. }else if(R.AFPS < 45){
  17972. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17973. else if(k.flying && k.fLCompute%2 !=1) return;
  17974. k.fLCompute %= 6;
  17975. }else{
  17976. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17977. //else if(k.flying && k.fLCompute%2 !=1) return;
  17978. k.fLCompute %= 2;
  17979. }
  17980. } */
  17981. var sameQ, sameP, quaternion, visible;
  17982. for(var i=0;i<2;i++){
  17983. var logo = this.floorLogos[i];
  17984. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17985. visible = true;
  17986. }
  17987. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17988. var c = k.cameraControls.activeControl;
  17989. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17990. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17991. for(var i=0;i<2;i++){
  17992. var logo = this.floorLogos[i];
  17993. if(!sameQ){
  17994. if(!quaternion){
  17995. var a = new THREE.Vector3(0,0,-1);
  17996. a.applyQuaternion(Q);
  17997. a.setY(0);
  17998. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17999. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18000. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18001. quaternion.multiply(a);
  18002. }
  18003. logo.quaternion.copy(quaternion);
  18004. }
  18005. }
  18006. }
  18007. }()
  18008. n.prototype.loadLabels = function() {//xzw
  18009. this.labels = new x(this);
  18010. var e = $.Deferred();
  18011. //加载俯视图的标签 注释这个备注就会加载
  18012. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18013. window.MP_PREFETCHED_MODELDATA.model.player_options.showLabels ? this.showingLabels = true : '';
  18014. if (!this.showingLabels)
  18015. return e.resolve();
  18016. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18017. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18018. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18019. O.warn("Getting labels failed, not displaying labels."),
  18020. e.resolve()
  18021. }),
  18022. e
  18023. }
  18024. ,
  18025. n.prototype.buildRooms = function() {
  18026. this.rooms = new T(this),
  18027. this.rooms.createFromChunks(this.chunks),
  18028. this.rooms.calcRoomBoundaries()
  18029. }
  18030. ,
  18031. n.prototype.updateProjectedPanos = function() {
  18032. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18033. }
  18034. ,
  18035. n.prototype.setProjectedPanos = function(e, t, i) {
  18036. void 0 !== i && null !== i || (i = !0),
  18037. i = !!i,
  18038. this.projectedPano0 = e,
  18039. this.projectedPano1 = t,
  18040. this.skybox.material.setProjectedPanos(e, t, i),
  18041. this.chunks.forEach(function(n) {
  18042. n.materialInside.setProjectedPanos(e, t, i)
  18043. })
  18044. }
  18045. /* n.prototype.setEyeDir = function(dir,pos) {//add
  18046. this.skybox.material.setEyeDir(dir,pos),
  18047. this.chunks.forEach(function(n) {
  18048. n.materialInside.setEyeDir(dir,pos)
  18049. })
  18050. }
  18051. ,
  18052. n.prototype.setBendCameraQua = function(m) {//add
  18053. this.skybox.material.setEyeDir(m),
  18054. this.chunks.forEach(function(n) {
  18055. n.materialInside.setEyeDir(m)
  18056. })
  18057. } */
  18058. ,
  18059. n.prototype.setSide = function(e) {
  18060. this.floors.forEach(function(t) {
  18061. t.collider.material.side = e
  18062. })
  18063. }
  18064. ,
  18065. n.prototype.heroCount = function() {
  18066. return this.heroLocations ? this.heroLocations.length : 0
  18067. }
  18068. ,
  18069. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18070. if (e[0] < 0)
  18071. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18072. null;
  18073. if (this.heroCount() < 1)
  18074. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18075. null;
  18076. var t = this.heroLocations[e[0]];
  18077. if(t.heroLocations && e[1]!=void 0){
  18078. t = t.heroLocations[e[1]];
  18079. }
  18080. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18081. null) : t
  18082. }
  18083. ,
  18084. n.prototype.findPanoramicHero = function() {
  18085. for (var e in this.heroLocations)
  18086. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18087. return this.heroLocations[e];
  18088. return null
  18089. }
  18090. ,
  18091. n.prototype.listImagePanos = function() {
  18092. var e = []
  18093. , t = this;
  18094. return this.images.forEach(function(i) {
  18095. if (i.metadata && i.metadata.scan_id) {
  18096. var n = t.panos.get(i.metadata.scan_id);
  18097. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18098. }
  18099. }),
  18100. e
  18101. }
  18102. ,
  18103. n.prototype.fadePanoMarkers = function(e, t) {
  18104. this.panos.fadeMarkerOpacity(e, t)
  18105. }
  18106. ,
  18107. n.prototype.setSweepVisibility = function(e) {
  18108. this.panos.forEach(function(t) {
  18109. t.marker && (t.marker.visible = e)
  18110. })
  18111. }
  18112. ,
  18113. n.prototype.outsideAllowed = function() {
  18114. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18115. }
  18116. ,
  18117. t.exports = n
  18118. }
  18119. ).call(this, "/js/model/Model.js")
  18120. }
  18121. , {
  18122. "../constants": 8,
  18123. "../enum/AlignmentType": 17,
  18124. "../enum/RenderOrder": 42,
  18125. "../enum/Viewmode": 51,
  18126. "../exception/BasicException": 55,
  18127. "../label/Label": 90,
  18128. "../loaders/ModelLoader": 105,
  18129. "../loaders/ModelTextureLoader": 106,
  18130. "../loaders/SweepDataLoader": 107,
  18131. "../tag/tag": 123,
  18132. "../tag/tagManager": 124,
  18133. "../objects/BoundingTextureSkybox": 143,
  18134. "../objects/Chunk": 144,
  18135. "../objects/Floor": 146,
  18136. "../objects/Panorama": 148,
  18137. "../objects/Room": 150,
  18138. "../objects/Snapshot": 153,
  18139. "../settings": 166,
  18140. "../shaders": 167,
  18141. "../util/ModelUrls": 177,
  18142. "../util/PanoramaCollection": 178,
  18143. "../util/ajax": 181,
  18144. "../util/common": 185,
  18145. "../util/easing": 186,
  18146. "../util/lerp": 188,
  18147. "../util/logger": 189,
  18148. "../util/math": 190,
  18149. "../util/texture": 194,
  18150. "../util/transitions": 195,
  18151. "./../util/browser": 182,
  18152. "./../util/showcase": 193,
  18153. "./Chunks": 135,
  18154. "./FloorCollection": 136,
  18155. "./ImageCollection": 137,
  18156. "./LabelCollection": 138,
  18157. "./RoomCollection": 141,
  18158. events: 202,
  18159. three: 217,
  18160. "hot": "hot"
  18161. }],
  18162. 140: [function(e, t, i) {
  18163. "use strict";
  18164. function n() {
  18165. this.modelMap = {},
  18166. this.activeModel = null,
  18167. this.modelCount = 0,
  18168. this.tileDownloader = null,
  18169. this.panoRenderer = null
  18170. }
  18171. var r = (e("three"),
  18172. e("../util/common"))
  18173. , o = e("../exception/BasicException")
  18174. , a = e("../enum/ModelManagerEvents")
  18175. , s = e("../enum/PanoRendererEvents")
  18176. , l = e("events").EventEmitter;
  18177. n.prototype.init = function(e, t, i) {
  18178. this.tileDownloader = e,
  18179. this.panoRenderer = t,
  18180. this.qualityManager = i,
  18181. this.bindEvents()
  18182. }
  18183. ,
  18184. n.prototype.bindEvents = function() {
  18185. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18186. }
  18187. ,
  18188. n.prototype.onTileRendered = function(e, t, i, n) {}
  18189. ,
  18190. n.prototype.addModel = function(e) {
  18191. this.modelMap[e.sid] = e,
  18192. 0 === this.modelCount && this.activateModel(e.sid),
  18193. this.modelCount++,
  18194. this.emit(a.ModelAdded)
  18195. }
  18196. ,
  18197. n.prototype.getModel = function(e) {
  18198. return this.modelMap[e]
  18199. }
  18200. ,
  18201. n.prototype.activateModel = function(e) {
  18202. var t = this.modelMap[e];
  18203. if (!t)
  18204. throw new o("Tried to activate invalid model!");
  18205. var i = this.activeModel;
  18206. this.activeModel = t,
  18207. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18208. this.tileDownloader.setUrls(t.urls),
  18209. t.panos.forEach(function(e) {
  18210. e.attachToPanoRenderer(this.panoRenderer),
  18211. e.tileDownloader = this.tileDownloader,
  18212. e.qualityManager = this.qualityManager
  18213. }
  18214. .bind(this)),
  18215. this.emit(a.ActiveModelChanged, {
  18216. oldModel: i,
  18217. model: t
  18218. })
  18219. }
  18220. ,
  18221. n.prototype.getActiveModel = function() {
  18222. return this.activeModel
  18223. }
  18224. ,
  18225. r.extend(n, l),
  18226. t.exports = n
  18227. }
  18228. , {
  18229. "../enum/ModelManagerEvents": 33,
  18230. "../enum/PanoRendererEvents": 35,
  18231. "../exception/BasicException": 55,
  18232. "../util/common": 185,
  18233. events: 202,
  18234. three: 217
  18235. }],
  18236. 141: [function(e, t, i) {
  18237. (function(i) {
  18238. "use strict";
  18239. function n() {
  18240. s.call(this)
  18241. }
  18242. var r = e("../objects/Room")
  18243. , o = (e("../settings"),
  18244. e("../util/logger"))
  18245. , a = (e("../util/transitions"),
  18246. e("../util/easing"),
  18247. e("../util/common"))
  18248. , s = e("../util/IndexedCollection")
  18249. , l = e("./Chunks");
  18250. new o(i);
  18251. a.inherit(n, s),
  18252. n.prototype.getIndex = function(e) {
  18253. return e.roomId
  18254. }
  18255. ,
  18256. n.prototype.calcRoomBoundaries = function() {
  18257. this.forEach(function(e) {
  18258. e.calcBoundaries()
  18259. })
  18260. }
  18261. ,
  18262. n.prototype.createFromChunks = function(e) {
  18263. var t = {
  18264. floorId: -1,
  18265. roomId: -1
  18266. }
  18267. , i = {};
  18268. e.forEach(function(e) {
  18269. l.parseIdsFromChunkName(e.name, t);
  18270. var o = i[t.roomId];
  18271. if (!o) {
  18272. var a = n.generateRoomId(t.floorId, t.roomId);
  18273. o = new r(t.floorId,a),
  18274. this.add(o),
  18275. i[t.roomId] = o
  18276. }
  18277. o.addChunk(e)
  18278. }
  18279. .bind(this)),
  18280. this.calcRoomBoundaries()
  18281. }
  18282. ,
  18283. n.generateRoomId = function(e, t) {
  18284. return e + "_" + t
  18285. }
  18286. ,
  18287. t.exports = n
  18288. }
  18289. ).call(this, "/js/model/RoomCollection.js")
  18290. }
  18291. , {
  18292. "../objects/Room": 150,
  18293. "../settings": 166,
  18294. "../util/IndexedCollection": 175,
  18295. "../util/common": 185,
  18296. "../util/easing": 186,
  18297. "../util/logger": 189,
  18298. "../util/transitions": 195,
  18299. "./Chunks": 135
  18300. }],
  18301. 142: [function(e, t, i) {
  18302. "use strict";
  18303. function n(e, t, i) {
  18304. e = e.clone().expandByScalar(0.01);//改
  18305. var n = e.size()
  18306. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18307. o.boundingBox = e,
  18308. r.Mesh.call(this, o, t),
  18309. this.position.copy(e.center()),
  18310. this.frustumCulled = !1,
  18311. i && this.add(new r.WireframeHelper(this))
  18312. }
  18313. var r = e("three");
  18314. n.prototype = Object.create(r.Mesh.prototype),
  18315. n.prototype.constructor = n,
  18316. t.exports = n
  18317. }
  18318. , {
  18319. three: 217
  18320. }],
  18321. 143: [function(e, t, i) {
  18322. (function(i) {
  18323. "use strict";
  18324. function n(e) {
  18325. h.time("Computing a nice bounding cubemap");
  18326. var t = new a({
  18327. side: r.BackSide,
  18328. transparent: !0
  18329. });
  18330. t.uniforms.modelAlpha.value = 0,
  18331. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18332. this.renderOrder = l.boundingSkybox,
  18333. o.call(this, e, t),
  18334. h.timeEnd("Computing a nice bounding cubemap")
  18335. }
  18336. var r = e("three")
  18337. , o = (e("../enum/Viewmode"),
  18338. e("../shaders"),
  18339. e("./BoundingMesh"))
  18340. , a = e("../materials/ModelTextureMaterial")
  18341. , s = e("../settings")
  18342. , l = e("../enum/RenderOrder")
  18343. , c = e("../util/logger")
  18344. , h = new c(i);
  18345. n.prototype = Object.create(o.prototype),
  18346. n.prototype.constructor = n,
  18347. t.exports = n
  18348. }
  18349. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18350. }
  18351. , {
  18352. "../enum/RenderOrder": 42,
  18353. "../enum/Viewmode": 51,
  18354. "../materials/ModelTextureMaterial": 118,
  18355. "../settings": 166,
  18356. "../shaders": 167,
  18357. "../util/logger": 189,
  18358. "./BoundingMesh": 142,
  18359. three: 217
  18360. }],
  18361. 144: [function(e, t, i) {
  18362. "use strict";
  18363. function n(e) {
  18364. this.materialInside = new s({
  18365. side: r.DoubleSide
  18366. });
  18367. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18368. this.materialOutside = new r.RawShaderMaterial({
  18369. fragmentShader: o.modelOutside.fragmentShader,
  18370. vertexShader: o.modelOutside.vertexShader,
  18371. uniforms: t,
  18372. side: r.FrontSide,
  18373. name: "chunkOut"
  18374. }),
  18375. r.Mesh.call(this, e.geometry, this.materialInside),
  18376. this.name = e.name || "",
  18377. this.textureName = e.textureName,
  18378. this.meshUrl = e.meshUrl
  18379. }
  18380. var r = e("three")
  18381. , o = e("../shaders")
  18382. , a = e("../enum/Viewmode")
  18383. , s = e("../materials/ModelTextureMaterial");
  18384. n.prototype = Object.create(r.Mesh.prototype),
  18385. n.prototype.setTextureMap = function(e) {
  18386. this.materialInside.uniforms.map.value = e,
  18387. this.materialOutside.uniforms.map.value = e
  18388. }
  18389. ,
  18390. n.prototype.setMode = function(e) {
  18391. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18392. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18393. t.transparent = this.material.transparent,
  18394. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18395. this.material = t
  18396. }
  18397. ,
  18398. t.exports = n
  18399. }
  18400. , {
  18401. "../enum/Viewmode": 51,
  18402. "../materials/ModelTextureMaterial": 118,
  18403. "../shaders": 167,
  18404. three: 217
  18405. }],
  18406. 145: [function(e, t, i) {
  18407. "use strict";
  18408. function n(e) {
  18409. this.chunksize = e || 10,
  18410. this.chunks = {},
  18411. this.boundingBoxes = {},
  18412. this.children = [],
  18413. this.offset = new r.Vector3(0,.5,0),
  18414. this.material = new r.MeshBasicMaterial({
  18415. color: 16777215 * Math.random(),
  18416. side: r.DoubleSide
  18417. })
  18418. }
  18419. var r = e("three");
  18420. e("../enum/Viewmode");
  18421. n.prototype.add = function(e) {
  18422. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18423. m ? (t = m.position.array,
  18424. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18425. n = e.faces);
  18426. var v = new r.Vector3;
  18427. if (i)
  18428. for (o = 0,
  18429. a = i.length; o < a; o += 3) {
  18430. var A = 3 * i[o]
  18431. , y = 3 * i[o + 1]
  18432. , C = 3 * i[o + 2];
  18433. s = (t[A] + t[y] + t[C]) / 3,
  18434. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18435. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18436. h = Math.floor(s / this.chunksize),
  18437. u = Math.floor(l / this.chunksize),
  18438. d = Math.floor(c / this.chunksize),
  18439. p = h + "." + u + "." + d,
  18440. p in this.chunks ? (g = this.chunks[p],
  18441. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18442. f = this.boundingBoxes[p] = new r.Box3),
  18443. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18444. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18445. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18446. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18447. }
  18448. else
  18449. for (o = 0,
  18450. a = t.length; o < a; o += 9)
  18451. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18452. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18453. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18454. h = Math.floor(s / this.chunksize),
  18455. u = Math.floor(l / this.chunksize),
  18456. d = Math.floor(c / this.chunksize),
  18457. p = h + "." + u + "." + d,
  18458. p in this.chunks ? (g = this.chunks[p],
  18459. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18460. f = this.boundingBoxes[p] = new r.Box3),
  18461. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18462. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18463. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18464. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18465. }
  18466. ,
  18467. n.prototype.build = function() {
  18468. var e = new r.Object3D;
  18469. e.material = this.material;
  18470. for (var t in this.chunks) {
  18471. var i = this.chunks[t]
  18472. , n = new r.BufferGeometry;
  18473. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18474. n.boundingBox = this.boundingBoxes[t];
  18475. var o = new r.Mesh(n,this.material);
  18476. o.material.visible = !1,
  18477. e.add(o),
  18478. this.chunks[t] = []
  18479. }
  18480. return e
  18481. }
  18482. ,
  18483. t.exports = n
  18484. }
  18485. , {
  18486. "../enum/Viewmode": 51,
  18487. three: 217
  18488. }],
  18489. 146: [function(e, t, i) {
  18490. "use strict";
  18491. var r = e("three")
  18492. , o = e("../settings")
  18493. , a = e("../util/common")
  18494. , s = e("../util/lerp")
  18495. , l = e("./ChunkedCollider")
  18496. , c = e("../util/transitions")
  18497. , h = e("../util/easing")
  18498. , u = (e("../objects/Panorama"),
  18499. e("../enum/RenderOrder"))
  18500. , d = e("../localization/localize");
  18501. function n(e, t, i) {
  18502. r.Object3D.call(this),
  18503. this.model = e,
  18504. this.floorIndex = t,
  18505. this.lang = o.languageTag,
  18506. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18507. this.panos = [],
  18508. this.chunks = [],
  18509. this.colliderBuilder = new l(3),
  18510. this.collider = null,
  18511. this.center = null,
  18512. this.boundingBox = new r.Box3,
  18513. this.size = null,
  18514. this.hidden = !1,
  18515. this.conservativeBoundingBox = new r.Box3,
  18516. this.debugColor = 16777215 * Math.random(),
  18517. this.transition = null
  18518. }
  18519. n.prototype = Object.create(r.Object3D.prototype),
  18520. n.prototype.enter = function(e) {
  18521. this.model.setFloor(this, e)
  18522. }
  18523. ,
  18524. n.prototype.hide = function(e) {
  18525. if (!this.hidden || this.transition) {
  18526. this.chunks.forEach(function(e) {
  18527. e.material.transparent = !0
  18528. }),
  18529. c.cancel(this.transition);
  18530. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18531. , i = e ? 0 : o.hideFloorDelay / t;
  18532. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18533. this.hidden = !0
  18534. }
  18535. .bind(this), i, h.easeInOutQuad)
  18536. }
  18537. }
  18538. ,
  18539. n.prototype.show = function(e) {
  18540. if (this.hidden || this.transition) {
  18541. this.hidden = !1,
  18542. c.cancel(this.transition);
  18543. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18544. , i = e ? 0 : o.showFloorDelay / t;
  18545. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18546. this.hidden || this.chunks.forEach(function(e) {
  18547. e.material.transparent = !1
  18548. })
  18549. }
  18550. .bind(this), i, h.easeInOutQuad)
  18551. }
  18552. }
  18553. ,
  18554. n.prototype.toggle = function(e, t) {
  18555. e = void 0 === e ? this.hidden : e,
  18556. e ? this.show(t) : this.hide(t)
  18557. }
  18558. ,
  18559. n.prototype.containsPoint = function(e) {
  18560. return this.collider.children.some(function(t) {
  18561. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18562. t.geometry.boundingBox.containsPoint(e)
  18563. })
  18564. }
  18565. ,
  18566. n.prototype.distanceToPoint = function(e) {
  18567. var t = null
  18568. , i = 1 / 0;
  18569. return this.collider.children.forEach(function(n) {
  18570. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18571. var r = n.geometry.boundingBox.distanceToPoint(e);
  18572. (!t || i > r) && (i = r,
  18573. t = n)
  18574. }),
  18575. i
  18576. }
  18577. ,
  18578. n.prototype.addChunk = function(e) {
  18579. e.renderOrder = u.ghostFloor,
  18580. this.add(e),
  18581. this.chunks.push(e),
  18582. this.boundingBox.union(e.geometry.boundingBox),
  18583. this.size = this.boundingBox.size(),
  18584. this.colliderBuilder.add(e.geometry)
  18585. }
  18586. ,
  18587. n.prototype.addPano = function(e) {
  18588. this.panos.push(e),
  18589. this.add(e.skyboxMesh),
  18590. e.marker && this.add(e.marker);
  18591. var t = new r.Vector3(1,1,1)
  18592. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18593. this.boundingBox.union(i)
  18594. }
  18595. ,
  18596. n.prototype.build = function() {
  18597. this.collider = this.colliderBuilder.build(!0),
  18598. this.add(this.collider),
  18599. this.center = this.boundingBox.center(),
  18600. this.conservativeBoundingBox.copy(this.boundingBox),
  18601. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18602. return e.geometry.boundingBox.min.y
  18603. }), 5),
  18604. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18605. return e.geometry.boundingBox.max.y
  18606. }), 5),
  18607. this.colliderBuilder = null
  18608. }
  18609. ,
  18610. n.prototype.toShortString = function() {
  18611. return a.nth(this.floorIndex + 1)
  18612. }
  18613. ,
  18614. n.prototype.toString = function() {
  18615. return this.name
  18616. }
  18617. ,
  18618. t.exports = n
  18619. }
  18620. , {
  18621. "../enum/RenderOrder": 42,
  18622. "../localization/localize": 108,
  18623. "./strings-cn-CN": 109,
  18624. "../objects/Panorama": 148,
  18625. "../settings": 166,
  18626. "../util/common": 185,
  18627. "../util/easing": 186,
  18628. "../util/lerp": 188,
  18629. "../util/transitions": 195,
  18630. "./ChunkedCollider": 145,
  18631. three: 217
  18632. }],
  18633. 147: [function(e, t, i) {
  18634. "use strict";
  18635. function n(e) {
  18636. this.player = e,
  18637. this.obj3d = null,
  18638. this.UP = new r.Vector3(0,1,0)
  18639. }
  18640. var r = e("three")
  18641. , o = e("../settings");
  18642. n.prototype.prefs = {
  18643. linewidth: 3,
  18644. height: .07,
  18645. opacity: .45,
  18646. endScale: .05
  18647. },
  18648. n.prototype.discard = function() {
  18649. if (this.obj3d) {
  18650. var e = this.obj3d.parent;
  18651. e && e.remove(this.obj3d)
  18652. }
  18653. this.obj3d = null
  18654. }
  18655. ,
  18656. n.prototype.draw = function() {
  18657. if (this.discard(),
  18658. o.showNeighbors) {
  18659. var e = this.player.currentPano.floor;
  18660. this.obj3d = new r.Object3D;
  18661. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18662. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18663. i.y += this.prefs.height;
  18664. var n = .1525
  18665. , a = .127
  18666. , s = .0127
  18667. , l = .1
  18668. , c = .19
  18669. , h = .2032
  18670. , u = .2286
  18671. , d = .255
  18672. , p = new r.Matrix4;
  18673. for (var f in t)
  18674. if (t[f]) {
  18675. var g = this.player.model.panos.get(f)
  18676. , m = (g.position.clone().sub(this.player.model.position),
  18677. g.position.clone().sub(g.floorPosition))
  18678. , v = g.floorPosition.clone().sub(this.player.model.position);
  18679. v.y += this.prefs.height;
  18680. var A = new r.Geometry;
  18681. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18682. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18683. p.identity().setPosition(m),
  18684. A.applyMatrix(p),
  18685. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18686. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18687. p.lookAt(v, i, this.UP).setPosition(v),
  18688. A.applyMatrix(p),
  18689. A.vertices.push(v, i);
  18690. var y = new r.Line(A,new r.LineBasicMaterial({
  18691. color: g.debugColor.getHex(),
  18692. transparent: !0,
  18693. opacity: this.prefs.opacity,
  18694. depthWrite: !1,
  18695. name: "sLine" + f,
  18696. linewidth: this.prefs.linewidth
  18697. }));
  18698. this.obj3d.add(y)
  18699. }
  18700. e.add(this.obj3d)
  18701. }
  18702. }
  18703. ,
  18704. n.prototype.update = function() {
  18705. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18706. }
  18707. ,
  18708. t.exports = n
  18709. }
  18710. , {
  18711. "../settings": 166,
  18712. three: 217
  18713. }],
  18714. 148: [function(e, t, i) {
  18715. (function(i) {
  18716. "use strict";
  18717. function n(e, t, i, n) {
  18718. this.model = e,
  18719. this.id = t,
  18720. this.alignmentType = i.alignmentType || l.ALIGNED,
  18721. this.neighbourUUIDs = i.neighbours || null,
  18722. this.neighbourPanos = null,
  18723. this.floor = null,
  18724. this.floorIndex = i.floor,
  18725. this.failedLoadingAt = 0,
  18726. this.maxLoadRetries = 4,
  18727. this.origin = i.position.clone(),
  18728. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18729. this.quaternion = i.quaternion.clone(),
  18730. this.skyboxMesh = new r.Mesh(E),
  18731. this.skyboxMesh.position.copy(this.position),
  18732. this.skyboxMesh.quaternion.copy(this.quaternion),
  18733. this.skyboxMesh.name = "skybox",
  18734. this.skyboxMesh.visible = !1,
  18735. this.skyboxMesh.updateMatrix(),
  18736. this.skyboxMesh.updateMatrixWorld(),
  18737. this.marker = null,
  18738. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18739. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18740. map: w,
  18741. side: r.DoubleSide,
  18742. opacity: 0,
  18743. transparent: !0,
  18744. depthWrite: !1
  18745. })),
  18746. this.marker.visible = this.showFloorMarker,
  18747. this.marker.renderOrder = s.panoMarker,
  18748. this.marker.name = "marker",
  18749. this.marker.pano = this,
  18750. this.marker.layers.set(v.PANOMARKERS),
  18751. this.marker.updateMatrixWorld(),
  18752. a.colorMarkerOnLoad && this.on("load", function() {
  18753. this.marker.material.color.set(65280)
  18754. })),
  18755. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18756. this.floorPosition = i.puck ? i.puck.clone() : null,
  18757. this.tiled = n,
  18758. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18759. this.solidSkybox.flipY = !1,
  18760. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18761. this.solidSkybox.magFilter = r.LinearFilter,
  18762. this.solidSkybox.generateMipmaps = !1)),
  18763. this.zoomed = !1,
  18764. this.panoRenderer = null,
  18765. this.qualityManager = null,
  18766. this.tileDownloader = null,
  18767. this.tiledPanoRenderTarget = null,
  18768. this.minimumTiledPanoLoaded = !1,
  18769. this.highestPartialTileRenderOpCompleted = 0,
  18770. this.highestFullTileRenderOpCompleted = 0,
  18771. this.shouldRedrawOnBaseLoaded = !1,
  18772. this.lockUntilRenderingComplete = !1,
  18773. a.colorMarkerOnLoad && this.on("load", function() {
  18774. this.marker.material.color.set(65280)
  18775. });
  18776. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18777. var e = new r.TextureLoader;
  18778. e.setCrossOrigin(!0);
  18779. var g = e.load("images/texture.jpg");
  18780. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18781. color: 16777215,
  18782. transparent: !0,
  18783. opacity: .75,
  18784. map: g
  18785. })),
  18786. this.vrMarker.boluoType = "vr",
  18787. this.vrMarker.position.z = 1,
  18788. this.vrMarker.enabled = !0,
  18789. this.vrMarker.visible = !1,
  18790. window.vrMarkers = window.vrMarkers || [],
  18791. window.vrMarkers.push(this.vrMarker),
  18792. this.marker && this.marker.add(this.vrMarker),
  18793. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18794. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18795. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18796. this.adjustAngleEnable) {
  18797. var i = new r.Quaternion;
  18798. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18799. this.skyboxMesh.quaternion.multiply(i);
  18800. var m = new r.Quaternion;
  18801. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18802. this.skyboxMesh.quaternion.multiply(m);
  18803. var n = new r.Quaternion;
  18804. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18805. this.skyboxMesh.quaternion.multiply(n),
  18806. this.skyboxMesh.updateMatrix(),
  18807. this.skyboxMesh.updateMatrixWorld(),
  18808. this.model.updateProjectedPanos()
  18809. }
  18810. /**************************************************************************************************************************************/
  18811. }
  18812. var r = e("three")
  18813. , o = e("../util/logger")
  18814. , a = e("../settings")
  18815. , s = (e("../enum/Viewmode"),
  18816. e("../enum/RenderOrder"))
  18817. , l = e("../enum/AlignmentType")
  18818. , c = (e("../util/common"),
  18819. e("../util/transitions"))
  18820. , h = e("../util/lerp")
  18821. , u = e("../util/ajax")
  18822. , d = e("../util/texture")
  18823. , p = e("../util/panorama")
  18824. , f = (e("../enum/TileDownloaderEvents"),
  18825. e("../enum/PanoramaEvents"))
  18826. , g = e("../enum/PanoRendererEvents")
  18827. , m = e("../enum/PanoSizeClass")
  18828. , v = e("../enum/RenderLayers")
  18829. , A = (e("../scene/SceneRenderer"),
  18830. e("../enum/GLCubeFaces"),
  18831. e("../exception/BasicException"))
  18832. , y = e("../tile/TileUtils")
  18833. , C = e("events").EventEmitter
  18834. , I = new o(i)
  18835. , E = new r.SphereBufferGeometry(.1)
  18836. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18837. , w = d.load("images/marker-256x256.png");
  18838. n.prototype = Object.create(C.prototype),
  18839. n.prototype.enter = function() {
  18840. var e = null;
  18841. return function() {
  18842. this.setZoomed(!1),
  18843. this.emit("enter", {
  18844. oldPano: e,
  18845. newPano: this
  18846. }),
  18847. e = this
  18848. }
  18849. }(),
  18850. n.prototype.exit = function() {
  18851. this.tiled ? (this.clearWaitDeferreds(),
  18852. this.minimumTiledPanoLoaded = !1,
  18853. this.tiledPanoRenderTarget = null,
  18854. this.setZoomed(!1),
  18855. this.panoRenderer.deactivateTiledPano(this),
  18856. this.highestPartialTileRenderOpCompleted = 0,
  18857. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18858. this.solidSkybox.loaded = !1,
  18859. this.solidSkybox.version = 0),
  18860. this.emit("exit")
  18861. }
  18862. ,
  18863. n.prototype.hoverOn = function(e) {
  18864. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18865. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18866. }
  18867. ,
  18868. n.prototype.hoverOff = function(e) {
  18869. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18870. }
  18871. ,
  18872. n.prototype.build1 = function() {
  18873. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  18874. this.floor.addPano(this),
  18875. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18876. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18877. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18878. }
  18879. ,
  18880. n.prototype.build2 = function() {
  18881. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18882. this.height = this.position.distanceTo(this.floorPosition),
  18883. this.placeMarker()
  18884. }
  18885. ,
  18886. n.prototype.interpolateFloorPosition = function() {
  18887. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18888. return !!e.floorPosition
  18889. }).sort(function(e, t) {
  18890. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18891. }
  18892. .bind(this))
  18893. , t = this.position.clone();
  18894. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18895. t
  18896. }
  18897. ,
  18898. n.prototype.raycastFloorPosition = function() {
  18899. I.warn("Performance warning: Raycasting to find floor position");
  18900. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18901. , t = e.intersectObjects(this.model.colliders);
  18902. return t.length ? t[0].point : null
  18903. }
  18904. ,
  18905. n.prototype.raycastToFindFloor = function() {
  18906. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18907. return function() {
  18908. I.warn("Performance warning: Raycasting to find floor index");
  18909. for (var t = 0; t < e.length; t++) {
  18910. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18911. , n = i.intersectObjects(this.model.colliders);
  18912. if (n.length)
  18913. return n[0].object.parent.parent
  18914. }
  18915. return null
  18916. }
  18917. }(),
  18918. n.prototype.placeMarker = function() {
  18919. this.marker && (this.marker.position.copy(this.floorPosition),
  18920. this.marker.position.y += .05,
  18921. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18922. }
  18923. ,
  18924. n.prototype.translate = function(e) {
  18925. this.position.add(e),
  18926. this.floorPosition.add(e)
  18927. }
  18928. ,
  18929. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18930. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18931. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18932. }
  18933. ,
  18934. n.prototype.attachToPanoRenderer = function(e) {
  18935. this.panoRenderer = e,
  18936. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18937. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18938. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18939. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18940. }
  18941. ;
  18942. var _ = {};
  18943. n.prototype.getWaitDeferred = function(e) {
  18944. var t = _[this.id];
  18945. t || (t = {},
  18946. _[this.id] = t);
  18947. var i = t[e];
  18948. return i || (i = {
  18949. deferred: $.Deferred(),
  18950. active: !1
  18951. },
  18952. t[e] = i),
  18953. i
  18954. }
  18955. ,
  18956. n.prototype.resetWaitDeferred = function(e) {
  18957. var t = this.getWaitDeferred(e);
  18958. t.active = !1,
  18959. t.deferred = $.Deferred()
  18960. }
  18961. ,
  18962. n.prototype.clearWaitDeferreds = function() {
  18963. var e = _[this.id];
  18964. e || (e = {},
  18965. _[this.id] = e);
  18966. for (var t in e)
  18967. if (e.hasOwnProperty(t)) {
  18968. var i = e[t];
  18969. i.active = !1,
  18970. i.deferred = $.Deferred()
  18971. }
  18972. }
  18973. ,
  18974. n.prototype.loadTiledPano = function() {
  18975. var e = (new r.Vector3,
  18976. [])
  18977. , t = [];
  18978. return function(i, n, r, o, a, s) {
  18979. null !== o && void 0 !== o || (o = !0),
  18980. null !== a && void 0 !== a || (a = !0);
  18981. var l = this.getWaitDeferred(i)
  18982. , c = l.deferred
  18983. , h = null
  18984. , u = null;
  18985. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18986. u = r.vFov)),
  18987. !this.isLoaded(i)) {
  18988. if (!l.active) {
  18989. if (l.active = !0,
  18990. r) {
  18991. var d = y.matchingTilesInDirection(this, i, n, h, u);
  18992. e[this.id + ":" + i] = {
  18993. tileCount: 0,
  18994. targetTileCount: d
  18995. },
  18996. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  18997. }
  18998. t[this.id] || (t[this.id] = !0,
  18999. this.on(f.LoadComplete, function(e, t) {
  19000. var i = this.getWaitDeferred(e).deferred;
  19001. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19002. this.resetWaitDeferred(e))
  19003. }
  19004. .bind(this)),
  19005. this.on(f.LoadFailed, function(e) {
  19006. var t = this.getWaitDeferred(e).deferred;
  19007. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19008. this.resetWaitDeferred(e))
  19009. }
  19010. .bind(this)),
  19011. this.on(f.TileLoaded, function(t, i, n) {
  19012. var r = this.getWaitDeferred(t).deferred;
  19013. if (r && "pending" === r.state()) {
  19014. r.notify(t, i, n);
  19015. var o = e[this.id + ":" + t];
  19016. o && (o.tileCount++,
  19017. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19018. r.resolve(t, n),
  19019. this.resetWaitDeferred(t)))
  19020. }
  19021. }
  19022. .bind(this)))
  19023. }
  19024. this.tileDownloader.clearForceQueue(),
  19025. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19026. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19027. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19028. }
  19029. return c.promise()
  19030. }
  19031. }(),
  19032. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19033. if (e === this.id) {
  19034. var n = this.qualityManager.getPanoSize(m.BASE);
  19035. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19036. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19037. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19038. }
  19039. }
  19040. ,
  19041. n.prototype.onTileRendered = function(e, t, i, n) {
  19042. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19043. }
  19044. ,
  19045. n.prototype.onPanoRendered = function(e, t, i, n) {
  19046. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19047. this.updateSkyboxForZoomLevel(),
  19048. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19049. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19050. this.emit("load", t),
  19051. this.model.emit("load", this),
  19052. this.emit(f.LoadComplete, t, i))
  19053. }
  19054. ,
  19055. n.prototype.setZoomed = function(e) {
  19056. this.zoomed = e,
  19057. this.updateSkyboxForZoomLevel()
  19058. }
  19059. ,
  19060. n.prototype.ensureSkyboxReadyForRender = function() {
  19061. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19062. this.solidSkybox.loaded = !0)
  19063. }
  19064. ,
  19065. n.prototype.updateSkyboxForZoomLevel = function() {
  19066. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19067. }
  19068. ,
  19069. n.prototype.getSkyboxTexture = function() {
  19070. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19071. }
  19072. ,
  19073. n.prototype.onTileRenderFail = function(e, t, i) {
  19074. e === this.id && this.emit(f.LoadFailed, t)
  19075. }
  19076. ,
  19077. n.prototype.isLoaded = function(e) {
  19078. if (this.tiled) {
  19079. if (e && "string" == typeof e)
  19080. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19081. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19082. }
  19083. if (e && "number" == typeof e)
  19084. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19085. return !!this.solidSkybox.high || e in this.solidSkybox
  19086. }
  19087. ,
  19088. n.prototype.loadCube = function(e) {
  19089. if (this.isLoaded(e))
  19090. return I.info("Skipping load of pano, already loaded"),
  19091. $.when();
  19092. this.emit("loading", e),
  19093. this.model.emit("loading", this);
  19094. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19095. , i = t.filter(function(e) {
  19096. return !e
  19097. });
  19098. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19099. e = "high",
  19100. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19101. var n = 0
  19102. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19103. return u.getImage(t[i])
  19104. }
  19105. .bind(this));
  19106. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19107. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19108. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19109. this.solidSkybox.low = null),
  19110. this.solidSkybox.needsUpdate = !0,
  19111. this.emit("load", e),
  19112. this.model.emit("load", this),
  19113. this
  19114. }
  19115. .bind(this), function() {
  19116. I.error("Downloading cubemap for pano", this.id, "failed"),
  19117. this.failedLoadingAt = Date.now()
  19118. }
  19119. .bind(this), function() {
  19120. return $.when(++n, 6)
  19121. })
  19122. }
  19123. ,
  19124. n.raycastsSkipped = 0,
  19125. n.raycastsDone = 0,
  19126. n.prototype.findNeighourPanos = function() {
  19127. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19128. this.model.panos.forEach(function(e) {
  19129. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19130. var t = this.position.distanceTo(e.position);
  19131. if (t > a.panoramaNeighbourMaxDistance)
  19132. return this.model.panos.setNeighbour(this, e, !1),
  19133. void n.raycastsSkipped++;
  19134. var i = e.position.clone().sub(this.position).normalize()
  19135. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19136. , s = o.intersectObjects(this.model.colliders);
  19137. n.raycastsDone++,
  19138. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19139. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19140. }
  19141. }
  19142. .bind(this)),
  19143. this.model.panos.neighbourMap[this.id]
  19144. }
  19145. ,
  19146. n.prototype.worldPosition = function() {
  19147. return this.position
  19148. }
  19149. ,
  19150. n.prototype.addTextSprite = function(e, t) {
  19151. this.removeTextSprite();
  19152. var i = document.createElement("canvas")
  19153. , n = i.getContext("2d");
  19154. i.width = 256,
  19155. i.height = 256;
  19156. var o = "Arial"
  19157. , a = 60;
  19158. n.font = "bold " + a + "px " + o,
  19159. n.fillStyle = "white";
  19160. var s = n.measureText(e).width;
  19161. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19162. var l = new r.Texture(i);
  19163. l.needsUpdate = !0;
  19164. var c = new r.SpriteMaterial({
  19165. map: l,
  19166. color: t || 16428055
  19167. });
  19168. this.text3d = new r.Sprite(c),
  19169. this.text3d.position.copy(this.skyboxMesh.position),
  19170. this.floor.add(this.text3d)
  19171. }
  19172. ,
  19173. n.prototype.removeTextSprite = function() {
  19174. this.text3d && (this.floor.remove(this.text3d),
  19175. this.text3d = null)
  19176. }
  19177. ,
  19178. n.prototype.isAligned = function() {
  19179. return this.alignmentType === l.ALIGNED
  19180. }
  19181. ,
  19182. n.filters = {
  19183. inDirection: function(e, t, i) {
  19184. return function(n) {
  19185. var r = n.position.clone().sub(e).normalize();
  19186. return r.dot(t) > i
  19187. }
  19188. },
  19189. inFloorDirection: function(e, t, i) {
  19190. return function(n) {
  19191. var r = n.floorPosition.clone().sub(e).normalize();
  19192. return r.dot(t) > i
  19193. }
  19194. },
  19195. inPanoDirection: function(e, t, i) {
  19196. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19197. function(n) {
  19198. var r = n.floorPosition.clone().sub(e).normalize()
  19199. , o = n.position.clone().sub(e).normalize();
  19200. return r.dot(t) > i || o.dot(t) > i
  19201. }
  19202. },
  19203. atFloor: function(e) {
  19204. return function(t) {
  19205. return !e || t.floor === e
  19206. }
  19207. },
  19208. not: function(e) {
  19209. return function(t) {
  19210. return t !== e
  19211. }
  19212. },
  19213. notIn: function(e) {
  19214. return function(t) {
  19215. return e.indexOf(t) === -1
  19216. }
  19217. },
  19218. isLoaded: function() {
  19219. return function(e) {
  19220. return e.isLoaded()
  19221. }
  19222. },
  19223. isNotLoaded: function() {
  19224. return function(e) {
  19225. return !e.isLoaded()
  19226. }
  19227. },
  19228. isCloseEnoughTo: function(e, t) {
  19229. return function(i) {
  19230. return e.distanceTo(i.floorPosition) < t
  19231. }
  19232. },
  19233. hasMinimumHeightDifferenceTo: function(e, t) {
  19234. return function(i) {
  19235. return Math.abs(i.position.y - e.y) > t
  19236. }
  19237. },
  19238. isNotBehindNormal: function(e, t) {
  19239. var i = new r.Vector3;
  19240. return t = t.clone(),
  19241. function(n) {
  19242. var r = i.copy(n.position).sub(e).normalize();
  19243. return r.dot(t) > 0
  19244. }
  19245. },
  19246. isNeighbourPanoTo: function(e) {
  19247. return function(t) {
  19248. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19249. }
  19250. },
  19251. isNeighbourOfNeighbourTo: function(e) {
  19252. return function(t) {
  19253. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19254. var n = e.model.panos.get(i);
  19255. return !!n && n.neighbourPanos[t.id]
  19256. })
  19257. }
  19258. },
  19259. isNotRecentlyFailed: function(e) {
  19260. return function(t) {
  19261. return Date.now() - t.failedLoadingAt > e
  19262. }
  19263. },
  19264. isOnVisibleFloor: function() {
  19265. return function(e) {
  19266. return !e.floor.hidden
  19267. }
  19268. },
  19269. isPanoAligned: function() {
  19270. return function(e) {
  19271. return e.isAligned()
  19272. }
  19273. }
  19274. },
  19275. n.sortFunctions = {
  19276. distanceToPoint: function(e) {
  19277. return function(t, i) {
  19278. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19279. }
  19280. },
  19281. floorDistanceToPoint: function(e) {
  19282. return function(t, i) {
  19283. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19284. }
  19285. },
  19286. choose: function(e) {
  19287. return function(t, i) {
  19288. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19289. }
  19290. }
  19291. },
  19292. n.scoreFunctions = {
  19293. distance: function(e, t) {
  19294. return t = t || a.navigation.distanceFactor,
  19295. function(i) {
  19296. return e ? e.position.distanceTo(i.position) * t : 0
  19297. }
  19298. },
  19299. distanceSquared: function(e, t) {
  19300. return t = t || a.navigation.distanceFactor,
  19301. function(i) {
  19302. return e ? e.position.distanceToSquared(i.position) * t : 0
  19303. }
  19304. },
  19305. direction: function(e, t) {
  19306. return function(i) {
  19307. var n = i.position.clone().sub(e).normalize();
  19308. return n.dot(t) * a.navigation.directionFactor
  19309. }
  19310. },
  19311. angle: function(e, t) {
  19312. return function(i) {
  19313. var n = i.position.clone().sub(e).normalize();
  19314. return n.angleTo(t) * a.navigation.angleFactor
  19315. }
  19316. },
  19317. inFieldOfView: function(e, t) {
  19318. return function(i) {
  19319. var n = i.position.clone().sub(e).normalize();
  19320. return n.dot(t) > .75 ? 10 : -1
  19321. }
  19322. },
  19323. optionality: function(e) {
  19324. return function(t) {
  19325. var i = t.neighbourUUIDs.filter(function(t) {
  19326. return !(t in e.neighbourUUIDs) && t !== e.id
  19327. });
  19328. return i.length * a.navigation.optionalityFactor
  19329. }
  19330. },
  19331. penalizeHeightDifferenceUnder: function(e, t) {
  19332. return function(i) {
  19333. return e.y - i.position.y < t ? -20 : 0
  19334. }
  19335. }
  19336. },
  19337. t.exports = n
  19338. }
  19339. ).call(this, "/js/objects/Panorama.js")
  19340. }
  19341. , {
  19342. "../enum/AlignmentType": 17,
  19343. "../enum/GLCubeFaces": 25,
  19344. "../enum/PanoRendererEvents": 35,
  19345. "../enum/PanoSizeClass": 36,
  19346. "../enum/PanoramaEvents": 37,
  19347. "../enum/RenderLayers": 41,
  19348. "../enum/RenderOrder": 42,
  19349. "../enum/TileDownloaderEvents": 45,
  19350. "../enum/Viewmode": 51,
  19351. "../exception/BasicException": 55,
  19352. "../scene/SceneRenderer": 158,
  19353. "../settings": 166,
  19354. "../tile/TileUtils": 174,
  19355. "../util/ajax": 181,
  19356. "../util/common": 185,
  19357. "../util/lerp": 188,
  19358. "../util/logger": 189,
  19359. "../util/panorama": 191,
  19360. "../util/texture": 194,
  19361. "../util/transitions": 195,
  19362. events: 202,
  19363. three: 217
  19364. }],
  19365. 149: [function(e, t, i) {
  19366. "use strict";
  19367. function n(e) {
  19368. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19369. t.map.value = d,
  19370. t.opacity.value = 0,
  19371. t.color.value.set(o.reticuleColor),
  19372. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19373. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19374. side: r.DoubleSide,
  19375. depthWrite: !1,
  19376. depthTest: !1,
  19377. transparent: !0,
  19378. vertexShader: c.waypoint.vertexShader,
  19379. fragmentShader: c.waypoint.fragmentShader,
  19380. uniforms: t,
  19381. name: "waypoint",
  19382. opacity: 0,
  19383. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19384. })),
  19385. this.layers.set(h.RETICULE),
  19386. this.renderOrder = u.reticule,
  19387. this.player = e,
  19388. this.direction = new r.Vector3,
  19389. this.hidden = !0,
  19390. this.mouseLastMoveTime = Date.now()
  19391. }
  19392. var r = e("three")
  19393. , o = e("../settings")
  19394. , a = e("../util/transitions")
  19395. , s = e("../util/texture")
  19396. , l = e("../util/lerp")
  19397. , c = e("../shaders")
  19398. , h = e("../enum/RenderLayers")
  19399. , u = e("../enum/RenderOrder")
  19400. , d = s.load("images/reticule-256x256.png");
  19401. n.prototype = Object.create(r.Mesh.prototype),
  19402. n.prototype.move = function(e, t, i) {
  19403. this.hidden = i,
  19404. this.mouseLastMoveTime = Date.now()
  19405. }
  19406. ,
  19407. n.prototype.hide = function() {
  19408. this.hidden || (this.hidden = !0,
  19409. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19410. }
  19411. ,
  19412. n.prototype.show = function() {
  19413. this.hidden = !1,
  19414. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19415. }
  19416. ,
  19417. n.prototype.update = function() {
  19418. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19419. }
  19420. ,
  19421. n.prototype.updatePosition = function(e, t) {
  19422. if (!this.hidden) {
  19423. if (!t)
  19424. return this.hide();
  19425. var i = t.point
  19426. , n = e.distanceTo(i)
  19427. , r = 1 + .01 * n;
  19428. n < 1 && (r -= 1 - n),
  19429. this.show(),
  19430. this.scale.set(r, r, r),
  19431. this.direction = this.direction.multiplyScalar(.8),
  19432. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19433. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19434. this.lookAt(this.position.clone().add(this.direction))
  19435. }
  19436. }
  19437. ,
  19438. n.prototype.writeAstag = function() {
  19439. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19440. , t = new Date;
  19441. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19442. var i = {
  19443. enabled: !0,
  19444. version: "0",
  19445. created: t.toISOString(),
  19446. created_by: "APITest",
  19447. position: this.position.clone(),
  19448. stem: {
  19449. enabled: o.tags.pole.enabled,
  19450. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19451. },
  19452. label: "tag " + this.tagCount,
  19453. description: "Description " + e,
  19454. floor: function(e) {
  19455. if (e.currentFloor) {
  19456. var t = e.floors.indexOf(e.currentFloor);
  19457. return t > -1 ? t : void 0
  19458. }
  19459. }(this.player.model),
  19460. type: "info",
  19461. metadata: {
  19462. preferred_camera: {
  19463. mode: this.player.mode
  19464. }
  19465. }
  19466. };
  19467. console.log("--------------------------"),
  19468. console.log(JSON.stringify(i));
  19469. var n = this.player.model.addtag(e, i).build();
  19470. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19471. n.visible || n.show(o.tags.startup.fadeInDuration))
  19472. }
  19473. ,
  19474. t.exports = n
  19475. }
  19476. , {
  19477. "../enum/RenderLayers": 41,
  19478. "../enum/RenderOrder": 42,
  19479. "../settings": 166,
  19480. "../shaders": 167,
  19481. "../util/lerp": 188,
  19482. "../util/texture": 194,
  19483. "../util/transitions": 195,
  19484. three: 217
  19485. }],
  19486. 150: [function(e, t, i) {
  19487. "use strict";
  19488. function n(e, t) {
  19489. this.chunks = [],
  19490. this.floorId = e,
  19491. this.roomId = t,
  19492. this.position = new r.Vector3
  19493. }
  19494. var r = e("three");
  19495. n.prototype.addChunk = function(e) {
  19496. this.chunks.push(e)
  19497. }
  19498. ,
  19499. n.prototype.calcBoundaries = function() {
  19500. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19501. var s = this.chunks[a]
  19502. , l = s.geometry.attributes.position;
  19503. if (l)
  19504. for (var c = 0; c < l.array.length; c += 3)
  19505. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19506. t.add(e),
  19507. 0 === c ? (i.copy(e),
  19508. n.copy(e)) : (i.max(e),
  19509. n.min(e)),
  19510. o++
  19511. }
  19512. o > 0 ? (t.multiplyScalar(1 / o),
  19513. this.average = t) : this.average = null,
  19514. this.boundsMax = i,
  19515. this.boundsMin = n,
  19516. this.center = new r.Vector3,
  19517. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19518. }
  19519. ,
  19520. t.exports = n
  19521. }
  19522. , {
  19523. three: 217
  19524. }],
  19525. 151: [function(e, t, i) {
  19526. (function(i) {
  19527. "use strict";
  19528. function n(e, t, i) {
  19529. this.obj3d = null,
  19530. this.nodes = [],
  19531. this.colorHull = [],
  19532. this.shortPaths = {},
  19533. this.floorHull = null,
  19534. this.cameraHull = null,
  19535. this.floorPathDistance = 0,
  19536. this.floorCurvePoints = null,
  19537. this.floorCurveColors = null,
  19538. this.camCurvePoints = null,
  19539. this.warpDestHeroLoc = null,
  19540. this.warpDestPano = null,
  19541. this.warpPathPoints = null,
  19542. this.warpPathLengths = [0],
  19543. this.warpLength = 0,
  19544. this.closeWarpDistance = 4,
  19545. this.UP = A.UP.clone(),
  19546. this.longestStep = 0,
  19547. this.upcomingTransType = null,
  19548. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19549. this.prevNextDist = 0,
  19550. this.nextI = 0,
  19551. this.activeTransType = null,
  19552. this.lastTransType = null,
  19553. this.bunnyObj = null,
  19554. this.director = e,
  19555. this.player = t,
  19556. this.playerControls = i,
  19557. this.modelManager = t.modelManager,
  19558. this.updateModel(),
  19559. this.updateDefaultsFromModelData(),
  19560. this.bindEvents(),
  19561. this.warping = !1,
  19562. this.waitingToWarp = !1,
  19563. this.warpInterrupted = !1,
  19564. this.warpInterruptionBlackoutStyle = null,
  19565. this.warpInterruptionTravelTime = null
  19566. }
  19567. var r = e("three")
  19568. , o = e("../util/logger")
  19569. , a = e("../enum/Viewmode")
  19570. , s = e("../enum/RenderOrder")
  19571. , l = e("../enum/WarpStyle")
  19572. , c = e("../settings")
  19573. , h = e("../util/math")
  19574. , u = e("../util/lerp")
  19575. , d = e("../util/easing")
  19576. , p = e("../util/transitions")
  19577. , f = e("../objects/Snapshot")
  19578. , g = e("../effects")
  19579. , m = e("../shaders")
  19580. , v = (e("../gui/gui"),
  19581. e("../util/texture"))
  19582. , A = e("../enum/Vectors")
  19583. , y = (e("../model/ModelManager"),
  19584. new o(i))
  19585. , C = e("../enum/PlayerEvents")
  19586. , I = e("../enum/BlackoutStyle")
  19587. , E = e("../enum/ModelManagerEvents")
  19588. , b = e("../constants")
  19589. , w = {
  19590. path: 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")
  19593. };
  19594. n.prototype.setScene = function(e) {
  19595. this.createCpm(e),
  19596. this.createBunnyObj(e)
  19597. }
  19598. ,
  19599. n.prototype.updateModel = function() {
  19600. this.model = this.modelManager.getActiveModel()
  19601. }
  19602. ,
  19603. n.prototype.bindEvents = function() {
  19604. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19605. }
  19606. ,
  19607. n.prototype.updateDefaultsFromModelData = function() {
  19608. this.model.data
  19609. }
  19610. ,
  19611. n.prototype.pointPathDistance = function(e) {
  19612. for (var t = 0, i = 1; i < e.length; i += 1)
  19613. t += e[i - 1].distanceTo(e[i]);
  19614. return t
  19615. }
  19616. ,
  19617. n.prototype.pointPathLengths = function(e) {
  19618. for (var t = [0], i = 1; i < e.length; i += 1)
  19619. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19620. return t
  19621. }
  19622. ,
  19623. n.prototype.interpAlongPath = function(e, t, i) {
  19624. var n, o = new r.Vector3, a = t[t.length - 1];
  19625. if (i < 1) {
  19626. n = i * a;
  19627. for (var s = 1; s < t.length; s += 1)
  19628. if (t[s] > n) {
  19629. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19630. return o.copy(e[s]),
  19631. o.sub(e[s - 1]),
  19632. o.multiplyScalar(l),
  19633. o.add(e[s - 1]),
  19634. o
  19635. }
  19636. } else
  19637. o.copy(e[e.length - 1]);
  19638. return o
  19639. }
  19640. ,
  19641. n.prototype.pathHeight = function() {
  19642. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19643. }
  19644. ,
  19645. n.prototype.createBunnyObj = function(e) {
  19646. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19647. this.bunnyObj.visible = c.warp.showBunny),
  19648. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19649. e.add(this.bunnyObj)
  19650. }
  19651. ,
  19652. n.prototype.createCpm = function(e) {
  19653. if (!this.currentPanoMarker) {
  19654. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19655. t.material.uniforms.opacity.value = 0,
  19656. this.currentPanoMarker = {
  19657. mesh: t,
  19658. placed: !1
  19659. }
  19660. }
  19661. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19662. this.placeCpm(),
  19663. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19664. }
  19665. ,
  19666. n.prototype.placeCpm = function() {
  19667. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19668. var e = this.player.currentPano.floor;
  19669. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19670. e.add(this.currentPanoMarker.mesh)),
  19671. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19672. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19673. this.currentPanoMarker.placed = !0
  19674. } else
  19675. this.popOutCpm()
  19676. }
  19677. ,
  19678. n.prototype.fadeInCpm = function(e) {
  19679. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19680. }
  19681. ,
  19682. n.prototype.fadeOutCpm = function(e) {
  19683. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19684. }
  19685. ,
  19686. n.prototype.popInCpm = function() {
  19687. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19688. }
  19689. ,
  19690. n.prototype.popOutCpm = function() {
  19691. this.fadeOutCpm(2)
  19692. }
  19693. ,
  19694. n.prototype.brushPrefs = {
  19695. linewidth: 7,
  19696. strokeWidth: 15,
  19697. cvSegments: 48,
  19698. paveStep: .1,
  19699. paveWidth: .2,
  19700. lookBlendDist: 3,
  19701. maxTurn: r.Math.degToRad(2)
  19702. },
  19703. n.prototype.panoPathDistance = function(e) {
  19704. var t = this.model.panos;
  19705. if (!e || e.length < 2)
  19706. return 0;
  19707. for (var i = [], n = 0; n < e.length; n += 1)
  19708. i.push(t.get(e[n]).floorPosition);
  19709. return this.pointPathDistance(i)
  19710. }
  19711. ,
  19712. n.prototype.loadTileTexture = function(e) {
  19713. var t = v.load(e, function(t) {
  19714. t.wrapS = r.RepeatWrapping,
  19715. t.wrapT = r.RepeatWrapping,
  19716. t.needsUpdate = !0,
  19717. y.debug('path texture "' + e + '" is ready')
  19718. }, function() {
  19719. y.error('path texture "' + e + '" failed')
  19720. });
  19721. return t.mapping = r.UVMapping,
  19722. t
  19723. }
  19724. ,
  19725. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19726. var a = {
  19727. cameraMode: n,
  19728. position: e,
  19729. quaternion: t,
  19730. panoId: i,
  19731. orthoZoom: o,
  19732. floorVisibility: r,
  19733. thumbUrl: null,
  19734. name: null
  19735. };
  19736. return new f(a)
  19737. }
  19738. ,
  19739. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19740. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19741. }
  19742. ,
  19743. n.prototype.setWarpDestination = function(e) {
  19744. this.warpDestHeroLoc = e
  19745. }
  19746. ,
  19747. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19748. var t = this.getHeroDescriptorByHeroIndex(e);
  19749. return null !== t && (this.setWarpDestination(t),
  19750. !0)
  19751. }
  19752. ,
  19753. n.prototype.setWarpDestinationByPano = function(e, t) {
  19754. var i = this.model.panos.get(e.id);
  19755. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19756. }
  19757. ,
  19758. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19759. var i = this.model.panos.get(e);
  19760. if (i) {
  19761. t = t || new r.Quaternion;
  19762. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19763. return this.setWarpDestination(n),
  19764. !0
  19765. }
  19766. return !1
  19767. }
  19768. ,
  19769. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19770. var t = this.model.heroCount();
  19771. /* if (null !== this.warpDestHeroLoc && t < 2)
  19772. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19773. this.model.getHeroDescriptorByIndex(0); */
  19774. var i = this.model.getHeroDescriptorByIndex(e);
  19775. if (i) {
  19776. var n = i.isPano() ? i.panoId : i.cameraMode;
  19777. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19778. }
  19779. return i
  19780. }
  19781. ,
  19782. n.prototype.getHeroDescriptorByPano = function(e) {
  19783. var t = this.model.panos.get(e.id);
  19784. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19785. }
  19786. ,
  19787. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19788. var t = this.getHeroIndexFromPanoId(e);
  19789. return this.getHeroDescriptorByHeroIndex(t)
  19790. }
  19791. ,
  19792. n.prototype.getHeroIndexFromPanoId = function(e) {
  19793. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19794. var i = this.model.heroLocations[t]
  19795. , n = this.getHeroId(i);
  19796. if (n && n === e)
  19797. return t
  19798. }
  19799. return -1
  19800. }
  19801. ,
  19802. n.prototype.getHeroPano = function(e) {
  19803. if (null === e)
  19804. return y.warn("getHeroPano(): no destination"),
  19805. null;
  19806. var t = this.getHeroId(e)
  19807. , i = this.model.panos.get(t);
  19808. return void 0 === i && (i = null,
  19809. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19810. i
  19811. }
  19812. ,
  19813. n.prototype.getHeroId = function(e) {
  19814. return e.panoId
  19815. }
  19816. ,
  19817. n.prototype.setWarpDestPano = function() {
  19818. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19819. this.warpDestPano
  19820. }
  19821. ,
  19822. n.prototype.brushToWarpPano = function(e, t) {
  19823. if (this.discardPathObject(),
  19824. !this.setWarpDestPano())
  19825. return !1;
  19826. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19827. !this.warpDestPano)
  19828. return y.info("No brush"),
  19829. !1;
  19830. if (!this.player.currentPano)
  19831. return y.debug("No current pano, visibility undefined"),
  19832. !1;
  19833. if (!this.warpDestPano)
  19834. return y.info("No wPano, visibility undefined"),
  19835. !1;
  19836. if (!this.warpDestPano.isAligned())
  19837. return y.debug("Cannot brush to unaligned pano"),
  19838. !1;
  19839. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19840. , n = !0;
  19841. if (this.player.currentPano.id === this.warpDestPano.id)
  19842. y.debug("Already at destination pano");
  19843. else {
  19844. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19845. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19846. this.obj3d = new r.Object3D,
  19847. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19848. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19849. e = t) : (this.setPathHulls(this.nodes),
  19850. this.setFloorCurves(),
  19851. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19852. this.player.currentPano.floor.add(this.obj3d);
  19853. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19854. , s = e === l.STD;
  19855. if (!n && (i || s)) {
  19856. if (o) {
  19857. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19858. this.obj3d.add(h)
  19859. }
  19860. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19861. this.obj3d.add(u)
  19862. }
  19863. this.appearSlow()
  19864. }
  19865. return this.upcomingTransType = e,
  19866. !n
  19867. }
  19868. ,
  19869. n.prototype.findShortestPath = function(e, t) {
  19870. if (!e || !t)
  19871. return null;
  19872. var i = c.warp.walkExtraPanosDistance
  19873. , n = e.id + ":" + t.id + ":" + i;
  19874. if (this.shortPaths.hasOwnProperty(n))
  19875. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19876. var r = t.id + ":" + e.id + ":" + i;
  19877. if (this.shortPaths.hasOwnProperty(r))
  19878. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19879. var o = this.model.panos.aStarSearch(e, t);
  19880. return this.model.panos.includeNodesNearPath(o, i),
  19881. this.shortPaths[n] = o ? o.slice() : null,
  19882. o
  19883. }
  19884. ,
  19885. n.prototype.makePathHulls = function(e) {
  19886. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19887. t = u.get(e[0]),
  19888. r = t.floor.floorIndex;
  19889. for (var d = 0; d < e.length; d += 1)
  19890. t = u.get(e[d]),
  19891. i = t.floorPosition.clone().sub(this.model.position),
  19892. i.y += this.pathHeight(),
  19893. s.push(i),
  19894. l.push(t.position.clone()),
  19895. n = t.floor.floorIndex,
  19896. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19897. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19898. o > a && (a = o));
  19899. return a > this.longestStep && (this.longestStep = a,
  19900. y.debug("path contains " + a + " meter segment")),
  19901. {
  19902. floor: s,
  19903. camera: l,
  19904. color: h
  19905. }
  19906. }
  19907. ,
  19908. n.prototype.makeFloorCurves = function(e, t, i) {
  19909. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19910. , o = this.pointPathDistance(e) - 2 * n
  19911. , s = e.slice(0)
  19912. , l = s[1].clone().sub(s[0]);
  19913. l.y = 0,
  19914. l.normalize().multiplyScalar(n),
  19915. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19916. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19917. l.y = 0,
  19918. l.normalize().multiplyScalar(n),
  19919. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19920. var h = new r.CatmullRomCurve3(s)
  19921. , u = Math.floor(o / i);
  19922. u = 4 * Math.floor(u / 4),
  19923. u = Math.max(4, u);
  19924. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19925. f = 0,
  19926. d = g[A].distanceTo(e[0]);
  19927. for (var y = 1; y < e.length; y += 1)
  19928. v.copy(g[A]).sub(e[y]),
  19929. v.y *= 4,
  19930. p = v.length(),
  19931. p < d && (f = y);
  19932. m.push(t[f])
  19933. }
  19934. return {
  19935. distance: o,
  19936. points: g,
  19937. colors: m
  19938. }
  19939. }
  19940. ,
  19941. n.prototype.makeCameraCurvePoints = function(e, t) {
  19942. var i = this.pointPathDistance(e)
  19943. , n = new r.CatmullRomCurve3(e);
  19944. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19945. }
  19946. ,
  19947. n.prototype.makeCameraCurveTangents = function(e, t) {
  19948. var i = this.pointPathDistance(e)
  19949. , n = new r.CatmullRomCurve3(e)
  19950. , o = Math.max(2, Math.floor(i / t));
  19951. o || (o = 5);
  19952. for (var a = [], s = 0; s <= o; s++)
  19953. a.push(n.getTangentAt(s / o));
  19954. return a
  19955. }
  19956. ,
  19957. n.prototype.setPathHulls = function(e) {
  19958. var t = this.makePathHulls(e);
  19959. this.floorHull = t.floor,
  19960. this.cameraHull = t.camera,
  19961. this.colorHull = t.color
  19962. }
  19963. ,
  19964. n.prototype.setFloorCurves = function() {
  19965. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19966. this.floorPathDistance = e.distance,
  19967. this.floorCurvePoints = e.points,
  19968. this.floorCurveColors = e.colors
  19969. }
  19970. ,
  19971. n.prototype.setCameraCurvePoints = function() {
  19972. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19973. }
  19974. ,
  19975. n.prototype.chooseWarpPath = function(e) {
  19976. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  19977. if (this.player.currentPano === this.warpDestPano || !e)
  19978. return this.warpPathPoints = null,
  19979. this.warpLength = 0,
  19980. !1;
  19981. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19982. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19983. t = this.warpDestPano.position.clone().sub(o.position),
  19984. i = t.clone().negate(),
  19985. t.multiplyScalar(.15).add(o.position),
  19986. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19987. t.y = o.position.y,
  19988. i.y = this.warpDestPano.position.y,
  19989. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  19990. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19991. this.setCameraCurvePoints(),
  19992. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19993. this.warpLength = 0,
  19994. this.warpPathLengths = [0];
  19995. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  19996. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  19997. var p = s.length();
  19998. s.y *= c.warp.climbEffort;
  19999. var f = s.length() / p;
  20000. if (d > 1) {
  20001. s.setY(0).normalize(),
  20002. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20003. var g = Math.min(1, s.dot(l))
  20004. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20005. f = Math.max(m, f)
  20006. }
  20007. this.warpLength += p * f,
  20008. this.warpPathLengths[d] = this.warpLength
  20009. }
  20010. return !0
  20011. }
  20012. ,
  20013. n.prototype.drawPathRibbon = function(e, t) {
  20014. this.bunnyObj.visible = c.warp.showBunny;
  20015. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20016. h.copy(e[u]),
  20017. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20018. h.normalize(),
  20019. n.crossVectors(h, A.UP),
  20020. n.multiplyScalar(i);
  20021. var d = (new r.Vector3).copy(e[u]).add(o);
  20022. d.sub(n),
  20023. l.vertices.push(d),
  20024. d = (new r.Vector3).copy(e[u]).add(o),
  20025. d.add(n),
  20026. l.vertices.push(d)
  20027. }
  20028. var p, f = 0;
  20029. for (u = 0; u < e.length - 1; u += 1) {
  20030. var g = 2 * u
  20031. , v = f;
  20032. f += e[u + 1].distanceTo(e[u]);
  20033. var y = f
  20034. , C = t[u]
  20035. , I = t[u + 1];
  20036. p = new r.Face3(g,g + 1,g + 2),
  20037. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20038. l.faces.push(p),
  20039. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20040. p = new r.Face3(g + 2,g + 1,g + 3),
  20041. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20042. l.faces.push(p),
  20043. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20044. }
  20045. l.computeFaceNormals(),
  20046. l.computeVertexNormals();
  20047. var E, b;
  20048. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20049. b.map.value = w.path,
  20050. b.opacity.value = 0,
  20051. b.color.value.set(c.path.color),
  20052. E = new r.RawShaderMaterial({
  20053. side: r.DoubleSide,
  20054. depthWrite: !1,
  20055. transparent: !0,
  20056. vertexShader: m.ribbon.vertexShader,
  20057. fragmentShader: m.ribbon.fragmentShader,
  20058. uniforms: b,
  20059. name: "ribbonT",
  20060. opacity: 0
  20061. })) : E = new r.MeshBasicMaterial({
  20062. color: 16777215,
  20063. side: r.DoubleSide,
  20064. name: "ribbonOut",
  20065. vertexColors: r.VertexColors
  20066. });
  20067. var _ = new r.Mesh(l,E);
  20068. return _.name = "ribbon",
  20069. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20070. _
  20071. }
  20072. ,
  20073. n.prototype.drawPathPavement = function(e) {
  20074. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20075. s.copy(e[l]),
  20076. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20077. s.normalize(),
  20078. n.crossVectors(s, A.UP),
  20079. n.multiplyScalar(this.brushPrefs.paveWidth),
  20080. t = (new r.Vector3).copy(e[l]),
  20081. t.sub(n),
  20082. o.vertices.push(t),
  20083. o.vertices.push((new r.Vector3).copy(e[l])),
  20084. t = (new r.Vector3).copy(e[l]),
  20085. t.add(n),
  20086. o.vertices.push(t);
  20087. var h, u, d;
  20088. for (l = 0; l < e.length - 1; l += 1)
  20089. h = 3 * l + 1,
  20090. u = l * i,
  20091. d = u + i,
  20092. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20093. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20094. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20095. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20096. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20097. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20098. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20099. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20100. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20101. color: c.path.color,
  20102. side: r.DoubleSide,
  20103. transparent: !0,
  20104. depthWrite: !1,
  20105. opacity: 0,
  20106. name: "paveT",
  20107. map: w.path
  20108. }) : new r.MeshBasicMaterial({
  20109. color: c.path.color,
  20110. side: r.DoubleSide,
  20111. transparent: !0,
  20112. depthWrite: !1,
  20113. opacity: 1,
  20114. name: "paveO",
  20115. map: w.path
  20116. });
  20117. return new r.Mesh(o,p)
  20118. }
  20119. ,
  20120. n.prototype.hintPrefs = {
  20121. rad: .18,
  20122. width: .0125,
  20123. depth: .0625,
  20124. setBack: -.04,
  20125. markRad: .25,
  20126. markInnerRad: .16
  20127. },
  20128. n.prototype.makeWaypointObj = function(e, t) {
  20129. var i = new r.Geometry
  20130. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20131. , o = this.pathHeight();
  20132. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20133. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20134. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20135. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20136. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20137. s.map.value = e,
  20138. s.opacity.value = 0,
  20139. s.color.value.set(c.path.color);
  20140. var l = {
  20141. side: r.DoubleSide,
  20142. depthWrite: !1,
  20143. transparent: !0,
  20144. vertexShader: m.waypoint.vertexShader,
  20145. fragmentShader: m.waypoint.fragmentShader,
  20146. uniforms: s,
  20147. name: "waypoint",
  20148. opacity: 0
  20149. };
  20150. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20151. l.name = "wayPtOut");
  20152. var h = new r.RawShaderMaterial(l)
  20153. , u = new r.Mesh(i,h);
  20154. return u.name = t,
  20155. u
  20156. }
  20157. ,
  20158. n.prototype.makeStartMarker = function(e, t) {
  20159. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20160. i.y = 0,
  20161. i.normalize();
  20162. var n = Math.acos(i.x)
  20163. , o = this.makeWaypointObj(w.pathStart, "Start");
  20164. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20165. o.position.copy(e),
  20166. o
  20167. }
  20168. ,
  20169. n.prototype.makeEndMarker = function(e) {
  20170. var t = this.makeWaypointObj(w.pathEnd, "End")
  20171. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20172. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20173. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20174. t.position.copy(e),
  20175. t
  20176. }
  20177. ,
  20178. n.prototype.pathClean = function(e) {
  20179. if (e) {
  20180. for (var t in e.children)
  20181. this.pathClean(e.children[t]);
  20182. e.geometry && e.geometry.dispose(),
  20183. e.material && e.material.dispose()
  20184. }
  20185. }
  20186. ,
  20187. n.prototype.discardPathObject = function() {
  20188. if (this.obj3d) {
  20189. var e = this.obj3d.parent;
  20190. e && e.remove(this.obj3d),
  20191. this.pathClean(this.obj3d)
  20192. }
  20193. this.obj3d = null,
  20194. this.popInCpm()
  20195. }
  20196. ,
  20197. n.prototype.discardSlow = function() {
  20198. if (this.obj3d) {
  20199. if (this.player.mode !== a.PANORAMA)
  20200. return void this.discardPathObject();
  20201. for (var e, t = this, i = 0, n = function() {
  20202. this.discardPathObject()
  20203. }
  20204. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20205. e = t.obj3d.children[r],
  20206. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20207. i += 1,
  20208. n = null);
  20209. 0 === i && this.discardPathObject(),
  20210. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20211. }
  20212. }
  20213. ,
  20214. n.prototype.appearSlow = function() {
  20215. var e, t = this;
  20216. this.fadeOutCpm(c.path.fadeInTime);
  20217. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20218. e = t.obj3d.children[n],
  20219. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20220. }
  20221. ,
  20222. n.prototype.update = function() {
  20223. this.obj3d && this.obj3d.updateMatrixWorld()
  20224. }
  20225. ,
  20226. n.prototype.calcBurnsAmount = function(e) {
  20227. var t = r.Math.degToRad(c.warp.burnsAngle);
  20228. if (this.player.mode === a.PANORAMA) {
  20229. var i = this.burnsDir * t;
  20230. if (this.upcomingTransType === l.BLACK)
  20231. return i;
  20232. var n = e;
  20233. if (null === n)
  20234. return y.warn("Transition request for non-highlight"),
  20235. i;
  20236. var o = this.getHeroDescriptorByHeroIndex(n);
  20237. if (null === o)
  20238. return i;
  20239. if (!o.isPano())
  20240. return i;
  20241. var s = this.getHeroPano(o)
  20242. , h = this.playerControls.cameras[a.PANORAMA]
  20243. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20244. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20245. , p = function(e) {
  20246. var i = Math.acos(Math.min(1, e.dot(u)))
  20247. , n = (new r.Vector3).crossVectors(u, e);
  20248. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20249. };
  20250. if (s === this.player.currentPano)
  20251. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20252. var f = this.findShortestPath(this.player.currentPano, s);
  20253. if (void 0 === f || null === f || f.length < 1)
  20254. return y.debug("Empty path ahead..."),
  20255. i;
  20256. var g = this.makePathHulls(f)
  20257. , m = new r.CatmullRomCurve3(g.camera)
  20258. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20259. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20260. }
  20261. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20262. }
  20263. ,
  20264. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20265. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20266. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20267. var n = new r.Euler
  20268. , o = new r.Vector3;
  20269. y.debug("Starting wait: " + (void 0 !== t));
  20270. var s = this.calcBurnsAmount(e)
  20271. , h = function() {
  20272. this.endWarpState(),
  20273. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20274. t && t()
  20275. }
  20276. .bind(this)
  20277. , u = function(e, t) {
  20278. if (this.warpInterrupted)
  20279. return h(),
  20280. !0;
  20281. var r = t || 1e3 / 60;
  20282. if (c.warp.doBurns)
  20283. if (this.player.mode === a.PANORAMA) {
  20284. var l = this.playerControls.cameras[a.PANORAMA];
  20285. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20286. var u = r * s / i;
  20287. n.y += u,
  20288. o.set(0, 0, -1),
  20289. o.applyEuler(n),
  20290. o.add(l.position),
  20291. l.controls.lookAt(o),
  20292. l.controls.lookVector.copy(o)
  20293. ,l.lookAt(o)
  20294. } else
  20295. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20296. }
  20297. .bind(this);
  20298. this.startWarpState(),
  20299. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20300. //zoom动画 方奕卓 相机缩放
  20301. var currentGuide = player.model.getHeroDescriptorByIndex(player.director.currentItem)
  20302. if(currentGuide.zoom && currentGuide.zoom != this.player.zoomLevel){
  20303. this.player.zoomEnabled = true;
  20304. var startZoom = this.player.zoomLevel
  20305. var zoom = function(e, d) {
  20306. var zoomLevel = currentGuide.zoom.toFixed(2) * e + startZoom * (1-e);
  20307. this.player.zoomTo( zoomLevel, true)
  20308. }.bind(this)
  20309. p.start(zoom, 2000, null, 0, d.easeOutQuad, "zoom")
  20310. }
  20311. }
  20312. ,
  20313. n.prototype.warpToNonPano = function(e) {
  20314. if (this.discardPathObject(),
  20315. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20316. var t = function() {
  20317. e && e()
  20318. }
  20319. .bind(this);
  20320. this.player.flyToNewMode({
  20321. mode: this.warpDestHeroLoc.cameraMode,
  20322. duration: c.warp.outsideTime,
  20323. warpDest: this.warpDestHeroLoc,
  20324. callback: t,
  20325. force: !0
  20326. })
  20327. } else
  20328. y.warn("no warp destination!!!"),
  20329. e && e()
  20330. }
  20331. ,
  20332. n.prototype._resetWarpShaderParams = function(e) {//
  20333. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20334. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20335. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20336. delete e.material.defines.newBlack;
  20337. e.material.needsUpdate = true
  20338. } */
  20339. }
  20340. ,
  20341. n.prototype._clearWarpShading = function() {
  20342. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20343. this._resetWarpShaderParams(e[t]),
  20344. e[t].visible = !0;
  20345. this._resetWarpShaderParams(this.model.skybox)
  20346. }
  20347. ,
  20348. n.prototype._warpStopFlying = function() {
  20349. this.activeTransType = null,
  20350. this.placeCpm()
  20351. }
  20352. ,
  20353. n.prototype._wrapupTravelOnlyBits = function() {
  20354. this._warpStopFlying(),
  20355. this.warpPathPoints && (this.player.currentPano.exit(),
  20356. this.warpDestPano.enter(),
  20357. this.player.currentPano = this.warpDestPano),
  20358. this.player.spider.draw(),
  20359. this.placeCpm()
  20360. }
  20361. ,
  20362. n.prototype._wrapupTravel = function(e) {
  20363. this._wrapupTravelOnlyBits(),
  20364. this.warpCameraAim(e)
  20365. }
  20366. ,
  20367. n.prototype._wrapupWarpShading = function(e) {
  20368. this._clearWarpShading(),
  20369. this._wrapupTravel(e)
  20370. }
  20371. ,
  20372. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20373. t !== I.END && this._clearWarpShading(),
  20374. this._wrapupTravelOnlyBits(),
  20375. this.upcomingTransType = null,
  20376. e && e()
  20377. }
  20378. ,
  20379. n.prototype._warpCameraAim = function(e, t) {
  20380. var i = this.warpDestHeroLoc.quaternion
  20381. , n = this.playerControls.cameras[a.PANORAMA]
  20382. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20383. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20384. , l = s.dot(o)
  20385. , u = r.Math.radToDeg(Math.acos(l))
  20386. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20387. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20388. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20389. m.y = h.constrainedTurn(m.y),
  20390. this.burnsDir = Math.sign(m.y);
  20391. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20392. , A = new r.Vector3
  20393. , C = function(e, t) {
  20394. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20395. v.y = g.y + e * m.y,
  20396. v.z = g.z + e * m.z,
  20397. A.set(0, 0, -1),
  20398. A.applyEuler(v),
  20399. A.add(n.position),
  20400. n.controls.lookAt(A),
  20401. n.controls.lookVector.copy(A),
  20402. void n.lookAt(A))
  20403. }
  20404. .bind(this);
  20405. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) : (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20406. ,void (t && t())
  20407. )
  20408. }
  20409. ,
  20410. n.prototype._warpBendAim = function(e, t, i, n) {
  20411. var o = n || 0
  20412. , s = this.playerControls.cameras[a.PANORAMA]
  20413. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20414. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20415. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20416. f.y = h.constrainedTurn(f.y);
  20417. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20418. f.x = g * Math.sign(f.x),
  20419. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20420. this.burnsDir = Math.sign(f.y),
  20421. g *= Math.sign(f.y),
  20422. f.y = g;
  20423. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20424. , v = new r.Vector3
  20425. , A = function(e, t) {
  20426. if (e < .5)
  20427. m.x = u.x + e * f.x,
  20428. m.y = u.y + e * f.y,
  20429. m.z = u.z + e * f.z;
  20430. else {
  20431. var i = (1 - e) * c.warp.softBendEnd;
  20432. m.x = l.x - i * f.x,
  20433. m.y = l.y - i * f.y,
  20434. m.z = l.z - i * f.z
  20435. }
  20436. v.set(0, 0, -1),
  20437. v.applyEuler(m),
  20438. v.add(s.position);
  20439. s.controls.lookAt(v),
  20440. s.controls.lookVector.copy(v),
  20441. s.lookAt(v);
  20442. }
  20443. .bind(this);
  20444. if(momentTourBlackNewType){
  20445. A(1)
  20446. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20447. }
  20448. ,
  20449. n.prototype._warpStepCameraAim = function(e, t, i) {
  20450. var n = this.playerControls.cameras[a.PANORAMA]
  20451. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20452. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20453. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20454. l.y = h.constrainedTurn(l.y),
  20455. this.burnsDir = Math.sign(l.y);
  20456. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20457. , f = new r.Vector3
  20458. , g = function(e, t) {
  20459. e < .5 ? u.copy(s) : u.copy(o),
  20460. f.set(0, 0, -1),
  20461. f.applyEuler(u),
  20462. f.add(n.position),
  20463. n.controls.lookAt(f),
  20464. n.controls.lookVector.copy(f),
  20465. n.lookAt(f)
  20466. }
  20467. .bind(this);
  20468. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20469. }
  20470. ,
  20471. n.prototype.setBurnsDir = function() {
  20472. var e = this.playerControls.cameras[a.PANORAMA]
  20473. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20474. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20475. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20476. n.y = h.constrainedTurn(n.y),
  20477. this.burnsDir = Math.sign(n.y)
  20478. }
  20479. ,
  20480. n.prototype.stepWarpPath = function(e, t) {
  20481. var i = this.playerControls.cameras[a.PANORAMA];
  20482. if (!this.warpPathPoints)
  20483. return i.position.copy(this.warpDestPano.position),
  20484. !0;
  20485. var n = this.warpPathPoints[0]
  20486. , o = this.warpDestPano.position;
  20487. if (null !== this.nodes && this.cameraHull.length > 1) {
  20488. var s = new r.Vector3;
  20489. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20490. i.position.copy(s)
  20491. } else
  20492. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20493. }
  20494. ,
  20495. n.prototype.interruptAndFastForward = function(e, t) {
  20496. this.warping && (this.warpInterrupted = !0,
  20497. this.warpInterruptionBlackoutStyle = e,
  20498. this.warpInterruptionTravelTime = t,
  20499. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20500. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20501. }
  20502. ,
  20503. n.prototype.warpCameraAim = function(e) {
  20504. var t = c.warp.minWarpTime;
  20505. if (this.upcomingTransType === l.BLACK)
  20506. t = c.warp.teleportTime;
  20507. else {
  20508. var i = this.playerControls.cameras[a.PANORAMA]
  20509. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20510. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20511. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20512. s.y = h.constrainedTurn(s.y);
  20513. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20514. t = Math.max(t, u)
  20515. }
  20516. var d = function() {
  20517. this._warpStopFlying(),
  20518. this.discardSlow(),
  20519. e && e()
  20520. }
  20521. .bind(this);
  20522. this._warpCameraAim(t, d)
  20523. }
  20524. ,
  20525. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20526. this.model.skybox.material.uniforms.blackout.value = n;
  20527. var r = u.uniform(this.model.skybox, "progress", 1)
  20528. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20529. , a = !1
  20530. , s = function() {
  20531. if (this.warpInterrupted)
  20532. return a = !0,
  20533. !0
  20534. }
  20535. .bind(this)
  20536. , l = function(e, t) {
  20537. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20538. !0) : void r(e, t)
  20539. }
  20540. .bind(this)
  20541. , h = function(e, t) {
  20542. return i && a ? (o(0),
  20543. !0) : void o(e, t)
  20544. }
  20545. .bind(this);
  20546. p.start(s, e, null, t, null, "safeHaltWatch"),
  20547. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20548. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20549. }
  20550. ,
  20551. n.prototype.warpTravel_STD = function(e) {
  20552. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20553. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20554. w += this.warpLength * c.warp.timePerMeter,
  20555. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20556. var _ = !1
  20557. , T = this.warpDestHeroLoc.quaternion
  20558. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20559. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20560. , M = S.dot(x)
  20561. , R = r.Math.radToDeg(Math.acos(M))
  20562. , P = function(e) {
  20563. var t = o
  20564. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20565. return i
  20566. }
  20567. , O = function() {
  20568. return E.lookAt(C, t, A.UP),
  20569. s.setFromRotationMatrix(E, c.warp.eOrder),
  20570. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20571. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20572. h.constrainedTurn(b.y)
  20573. }
  20574. .bind(this)
  20575. , L = function(e, t) {
  20576. if (this.warpInterrupted)
  20577. return _ = !0,
  20578. !0
  20579. }
  20580. .bind(this)
  20581. , D = function(e, t) {
  20582. return _ || !this.warpPathPoints ? (g.blur(0),
  20583. !0) : void g.blur(e)
  20584. }
  20585. .bind(this)
  20586. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20587. , B = function(e, t) {
  20588. return _ || !this.warpPathPoints ? (N(0),
  20589. !0) : void N(e, t)
  20590. }
  20591. .bind(this)
  20592. , F = function(e, t) {
  20593. if (!this.warpPathPoints)
  20594. return n.position.copy(this.warpDestPano.position),
  20595. !0;
  20596. if (_)
  20597. return !0;
  20598. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20599. n.position.copy(i),
  20600. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20601. }
  20602. .bind(this)
  20603. , V = function(e, n) {
  20604. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20605. !0)
  20606. }
  20607. .bind(this)
  20608. , U = function(e, o) {
  20609. if (_)
  20610. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20611. !0;
  20612. if (!this.warpPathPoints)
  20613. return !0;
  20614. var a = this.warpLength * e
  20615. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20616. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20617. c.warp.matchCam && (l *= 1 - u),
  20618. E.lookAt(C, t, A.UP),
  20619. s.setFromRotationMatrix(E, c.warp.eOrder),
  20620. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20621. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20622. b.y = h.constrainedTurn(b.y),
  20623. s.x = m.x + l * b.x,
  20624. s.y = m.y + l * b.y,
  20625. s.z = m.z + l * b.z,
  20626. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20627. b.y = h.constrainedTurn(b.y);
  20628. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20629. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20630. v.x = v.x + b.x * c.warp.turnFriction,
  20631. v.y = v.y + b.y * c.warp.turnFriction,
  20632. v.z = v.z + b.z * c.warp.turnFriction,
  20633. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20634. var p = t.clone().sub(C).normalize();
  20635. if (R < c.warp.maxAimRotation && u > 0) {
  20636. var g = 1 - u;
  20637. p.x = p.x * g + u * S.x,
  20638. p.y = p.y * g + u * S.y,
  20639. p.z = p.z * g + u * S.z,
  20640. p.normalize()
  20641. }
  20642. this.bunnyObj.position.copy(n.position).add(p),
  20643. f.set(0, 0, -1).applyEuler(v).normalize(),
  20644. f.multiplyScalar(8),
  20645. f.add(n.position),
  20646. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20647. n.controls.lookVector.copy(f),
  20648. n.lookAt(f))
  20649. }
  20650. .bind(this)
  20651. , k = function() {
  20652. _ ? (this.discardSlow(),
  20653. this.upcomingTransType = l.BLACK,
  20654. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20655. }
  20656. .bind(this);
  20657. V(0);
  20658. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20659. w += H;
  20660. var G = H / w;
  20661. this.warpCommonParameters(w, G, !0, I.NONE),
  20662. p.start(L, w, null, 0, null, "_haltWatcher"),
  20663. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20664. p.start(D, w, null, G, P, "blurring")),
  20665. p.start(B, w, null, G, P, "modelAlpha"),
  20666. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20667. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20668. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20669. }
  20670. ,
  20671. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20672. var r = e || 0;
  20673. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20674. if(momentTourBlackNewType){
  20675. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20676. var camera = this.playerControls.cameras[a.PANORAMA];
  20677. var end = this.warpDestHeroLoc.position
  20678. camera.position.copy(end)
  20679. setTimeout(()=>{
  20680. player.sceneRenderer.effects.transitionMaskPass.stop()
  20681. this.wrapupWarpShadingOnly(n, i);
  20682. },t)
  20683. }else{
  20684. var o = function() {
  20685. this.wrapupWarpShadingOnly(n, i);
  20686. }
  20687. .bind(this);
  20688. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20689. }
  20690. this.warpCommonParameters(t, r, !1, i)
  20691. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20692. if(window.momentTourBlackNewType){
  20693. e.material.uniforms.blackout.value = 5//i 改
  20694. //e.material.defines.newBlack = ''
  20695. //e.material.needsUpdate = true
  20696. }else{
  20697. e.material.uniforms.blackout.value = i
  20698. }
  20699. }),
  20700. this._warpBendAim(null, t, null, r);
  20701. }
  20702. ,
  20703. n.prototype.flightStepWalk = function(e, t, i) {
  20704. var n = .001
  20705. , o = 1
  20706. , a = 1.2
  20707. , s = new r.Vector3
  20708. , h = new r.Vector3
  20709. , u = function(e, t) {
  20710. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20711. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20712. h.copy(A.FORWARD),
  20713. this.player.getDirection(h),
  20714. s.copy(t).sub(e.position).normalize();
  20715. var l = s.dot(h)
  20716. , u = Math.acos(l)
  20717. , d = u / r;
  20718. return d > n && (r *= d / n,
  20719. u < o && (r *= a)),
  20720. r
  20721. };
  20722. return function(e, t, i) {
  20723. if (this.warpInterrupted)
  20724. i && i();
  20725. else if (this.activeTransType !== l.WALK)
  20726. this._clearWarpShading(),
  20727. this._warpStopFlying(),
  20728. this.player.spider.draw(),
  20729. this.placeCpm(),
  20730. i && i();
  20731. else if (this.player.currentPano !== e) {
  20732. var n = {
  20733. pano: e,
  20734. lookAtPoint: t,
  20735. duration: null,
  20736. maxDistanceOverride: c.warp.walkMaxDist,
  20737. skipWarpingCheck: !1,
  20738. constantMoveSpeed: !0
  20739. };
  20740. n.duration = u.call(this, e, t),
  20741. this.player.nonInterruptingFlyToPano(n, i)
  20742. } else
  20743. i && i()
  20744. }
  20745. }(),
  20746. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20747. return this.flightStepWalk.bind(this, e, t, i)
  20748. }
  20749. ,
  20750. n.prototype.warpTravel_WALK = function() {
  20751. var e = [];
  20752. return function(t) {
  20753. var i = this.player.model.panos;
  20754. e.length = 0;
  20755. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20756. var s = this.nodes[a]
  20757. , l = i.get(s);
  20758. a === this.nodes.length - 1;
  20759. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20760. n && o || (e.push(s),
  20761. n = l)
  20762. }
  20763. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20764. var h = e.length
  20765. , u = i.get(e[h - 1])
  20766. , d = new Array(h + 1);
  20767. d[d.length - 1] = function() {
  20768. t && t()
  20769. }
  20770. .bind(this);
  20771. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20772. var g = e[p];
  20773. u = i.get(g);
  20774. var m = new r.Vector3;
  20775. this.getLookAtForWalkingTourNode(e, p, m),
  20776. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20777. p--
  20778. }
  20779. d[0]()
  20780. }
  20781. }(),
  20782. n.prototype.getLookAtForWalkingTourNode = function() {
  20783. var e = new r.Vector3
  20784. , t = new r.Vector3
  20785. , i = new r.Vector3
  20786. , n = new r.Vector3
  20787. , o = new r.Vector3
  20788. , a = .65
  20789. , s = .75
  20790. , l = .2
  20791. , c = .4
  20792. , h = .2
  20793. , u = 3;
  20794. return function(r, d, p) {
  20795. var f = r.length;
  20796. if (d >= f)
  20797. return !1;
  20798. var g = 1
  20799. , m = 1;
  20800. t.set(0, 0, 0),
  20801. o.set(0, 0, 0);
  20802. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20803. if (v = this.player.model.panos.get(r[A]),
  20804. this.getOrientationForWalkingTourNode(r, A, i),
  20805. A === d && e.copy(i),
  20806. n.copy(i),
  20807. A > d) {
  20808. var y = n.dot(e) < a;
  20809. g *= y ? l : s,
  20810. m *= y ? h : c
  20811. }
  20812. i.multiplyScalar(g),
  20813. t.add(i),
  20814. o.lerp(v.position, m)
  20815. }
  20816. return t.normalize(),
  20817. p.copy(o),
  20818. p.add(t),
  20819. !0
  20820. }
  20821. }(),
  20822. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20823. var n = e.length;
  20824. if (t >= n)
  20825. return !1;
  20826. if (t === n - 1)
  20827. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20828. else {
  20829. var r = this.player.model.panos.get(e[t])
  20830. , o = this.player.model.panos.get(e[t + 1]);
  20831. i.copy(o.position).sub(r.position)
  20832. }
  20833. return i.normalize(),
  20834. !0
  20835. }
  20836. ,
  20837. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20838. if (this.activeTransType = this.upcomingTransType,
  20839. this.lastTransType = this.activeTransType,
  20840. this.upcomingTransType = null,
  20841. !e) {
  20842. var r = function() {
  20843. this._wrapupTravel(n)
  20844. }
  20845. .bind(this)
  20846. , o = {
  20847. pano: this.warpDestPano,
  20848. lookAtPoint: null,
  20849. duration: null,
  20850. maxDistanceOverride: null,
  20851. skipWarpingCheck: !1
  20852. };
  20853. return void this.player.flyToPano(o, r)
  20854. }
  20855. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20856. this._clearWarpShading(),
  20857. this._warpStopFlying(),
  20858. this.player.spider.draw(),
  20859. this.placeCpm(),
  20860. n && n()
  20861. }
  20862. .bind(this)) : this.warpTravel_STD(n)
  20863. }
  20864. ,
  20865. n.prototype.startWarpState = function() {
  20866. this.warping = !0,
  20867. this.warpInterrupted = !1,
  20868. this.warpInterruptionBlackoutStyle = null,
  20869. this.warpInterruptionTravelTime = null
  20870. }
  20871. ,
  20872. n.prototype.endWarpState = function() {
  20873. this.warping = !1
  20874. }
  20875. ,
  20876. n.prototype.warpToPano = function(e, t, i, n) {
  20877. if (this.warping)
  20878. return void y.warn("Cannot warp when already warping");
  20879. if (this.upcomingTransType = e,
  20880. this.activeTransType = null,
  20881. !this.setWarpDestPano())
  20882. return this.upcomingTransType = null,
  20883. void this.warpToNonPano(n);
  20884. if (this.player.mode !== a.PANORAMA)
  20885. return this.upcomingTransType = null,
  20886. this.discardSlow(),
  20887. void this.player.flyToNewMode({
  20888. mode: a.PANORAMA,
  20889. pano: this.warpDestPano,
  20890. duration: c.warp.outsideTime,
  20891. warpDest: this.warpDestHeroLoc,
  20892. callback: n,
  20893. force: !0
  20894. });
  20895. if (!this.warpDestPano)
  20896. return y.warn("no warp destination, callback dropped"),
  20897. void (this.upcomingTransType = null);
  20898. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20899. , o = this.chooseWarpPath(r);
  20900. if (o && this.upcomingTransType !== l.WALK) {
  20901. var s = function() {
  20902. this.waitingToWarp = !1,
  20903. this.warpToPano(e, t, i, n)
  20904. }
  20905. .bind(this);
  20906. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20907. return void (this.waitingToWarp = !0)
  20908. }
  20909. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20910. this.player.currentPano = this.warpDestPano,
  20911. this.placeCpm(),
  20912. this.fadeOutCpm(c.path.fadeOutTime),
  20913. this.player.spider.draw()),
  20914. y.debug("Warping to pano ", this.warpDestPano.position),
  20915. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20916. this.startWarpState();
  20917. var h = function() {
  20918. this.endWarpState(),
  20919. n && n()
  20920. }
  20921. .bind(this);
  20922. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20923. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20924. }
  20925. ,
  20926. t.exports = n
  20927. }
  20928. ).call(this, "/js/objects/ShowPath.js")
  20929. }
  20930. , {
  20931. "../constants": 8,
  20932. "../effects": 16,
  20933. "../enum/BlackoutStyle": 18,
  20934. "../enum/ModelManagerEvents": 33,
  20935. "../enum/PlayerEvents": 40,
  20936. "../enum/RenderOrder": 42,
  20937. "../enum/Vectors": 50,
  20938. "../enum/Viewmode": 51,
  20939. "../enum/WarpStyle": 52,
  20940. "../gui/gui": 65,
  20941. "../model/ModelManager": 140,
  20942. "../objects/Snapshot": 153,
  20943. "../settings": 166,
  20944. "../shaders": 167,
  20945. "../util/easing": 186,
  20946. "../util/lerp": 188,
  20947. "../util/logger": 189,
  20948. "../util/math": 190,
  20949. "../util/texture": 194,
  20950. "../util/transitions": 195,
  20951. three: 217
  20952. }],
  20953. 152: [function(e, t, i) {
  20954. "use strict";
  20955. function n() {
  20956. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20957. , t = new r.RawShaderMaterial({
  20958. fragmentShader: o.skysphere.fragmentShader,
  20959. vertexShader: o.skysphere.vertexShader,
  20960. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20961. side: r.BackSide,
  20962. name: "skysphere"
  20963. });
  20964. t.uniforms.radius.value = e.parameters.radius,
  20965. r.Mesh.call(this, e, t)
  20966. }
  20967. var r = e("three")
  20968. , o = e("../shaders")
  20969. , a = e("../settings");
  20970. n.prototype = Object.create(r.Mesh.prototype),
  20971. n.prototype.constructor = n,
  20972. t.exports = n
  20973. }
  20974. , {
  20975. "../settings": 166,
  20976. "../shaders": 167,
  20977. three: 217
  20978. }],
  20979. 153: [function(e, t, i) {
  20980. (function(i) {
  20981. "use strict";
  20982. function n(e) {
  20983. o.call(this, e),
  20984. this.sid = e.sid,//xzw add
  20985. this.panoId = e.panoId,
  20986. this.orthoZoom = e.orthoZoom,
  20987. this.floorVisibility = e.floorVisibility,
  20988. this.thumbUrl = e.thumbUrl,
  20989. this.name = e.name,
  20990. this.zoom = e.zoom
  20991. }
  20992. var r = (e("three"),
  20993. e("../util/logger"))
  20994. , o = (e("../settings"),
  20995. e("../enum/Viewmode"),
  20996. e("../util/common"),
  20997. e("../util/transitions"),
  20998. e("../util/lerp"),
  20999. e("../util/ajax"),
  21000. e("../util/texture"),
  21001. e("./View"));
  21002. e("events").EventEmitter,
  21003. new r(i);
  21004. n.prototype = Object.create(o.prototype),
  21005. n.prototype.isPano = function() {
  21006. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21007. }
  21008. ,
  21009. t.exports = n
  21010. }
  21011. ).call(this, "/js/objects/Snapshot.js")
  21012. }
  21013. , {
  21014. "../enum/Viewmode": 51,
  21015. "../settings": 166,
  21016. "../util/ajax": 181,
  21017. "../util/common": 185,
  21018. "../util/lerp": 188,
  21019. "../util/logger": 189,
  21020. "../util/texture": 194,
  21021. "../util/transitions": 195,
  21022. "./View": 154,
  21023. events: 202,
  21024. three: 217
  21025. }],
  21026. 154: [function(e, t, i) {
  21027. (function(i) {
  21028. "use strict";
  21029. function n(e) {
  21030. e = e || {},
  21031. this.position = new r.Vector3,
  21032. this.quaternion = new r.Quaternion,
  21033. this.update(e)
  21034. }
  21035. var r = e("three")
  21036. , o = e("../util/logger")
  21037. , a = (e("../settings"),
  21038. e("../enum/Viewmode"),
  21039. e("../util/common"),
  21040. e("../util/transitions"),
  21041. e("../util/lerp"),
  21042. e("../util/ajax"),
  21043. e("../util/texture"),
  21044. e("events").EventEmitter);
  21045. new o(i);
  21046. n.prototype = Object.create(a.prototype),
  21047. n.prototype.isValid = function() {
  21048. return !!this.cameraMode
  21049. }
  21050. ,
  21051. n.prototype.update = function(e) {
  21052. return this.cameraMode = e.cameraMode || this.cameraMode,
  21053. this.pano = e.pano || this.pano,
  21054. e.position && this.position.copy(e.position),
  21055. e.quaternion && this.quaternion.copy(e.quaternion),
  21056. this
  21057. }
  21058. ,
  21059. t.exports = n
  21060. }
  21061. ).call(this, "/js/objects/View.js")
  21062. }
  21063. , {
  21064. "../enum/Viewmode": 51,
  21065. "../settings": 166,
  21066. "../util/ajax": 181,
  21067. "../util/common": 185,
  21068. "../util/lerp": 188,
  21069. "../util/logger": 189,
  21070. "../util/texture": 194,
  21071. "../util/transitions": 195,
  21072. events: 202,
  21073. three: 217
  21074. }],
  21075. 155: [function(e, t, i) {//player.js
  21076. (function(i) {
  21077. "use strict";
  21078. function n(e) {
  21079. this.currentPano = null,
  21080. this.nextPano = null,
  21081. this.camera = null,
  21082. this.paused = !1,
  21083. this.flying = !1,
  21084. this.sceneIntersectionPlane = null,
  21085. this.target = new r.Vector3,
  21086. this.mouse = new r.Vector3(1.1,1.1,.5),
  21087. this.mouseAtMouseDown = new r.Vector2,
  21088. this.mouseCouldBeClickToMove = !1,
  21089. this.mouseLastMoveTime = Date.now(),
  21090. this.mouseDown = !1,
  21091. this.mouseDownTimer = null,
  21092. this.couldBeLongTap = !1,
  21093. this.containsMouse = !1, //
  21094. this.isTouchEvent = !1,
  21095. this.isPanoHover = !1,
  21096. this.reticule = new a(this),
  21097. this.panoMarkers = [],
  21098. this.spider = new h(this),
  21099. this.quaternion = new r.Quaternion,
  21100. this.position = new r.Vector3(15,10,15),
  21101. this.previousState = null,
  21102. this.lastInsideView = new c,
  21103. this.last360View = new c,
  21104. this.raycaster = new r.Raycaster,
  21105. this.intersect = null,
  21106. this.lastChangeTime = Date.now(),
  21107. this.history = new I,
  21108. this.cameraControls = null,
  21109. this.path = null,
  21110. this.model = null,
  21111. this.domElement = null,
  21112. this.cachedPanoCandidates = null,
  21113. this.basePanoSize = 0,
  21114. this.standardPanoSize = 0,
  21115. this.highPanoSize = 0,
  21116. this.ultraHighPanoSize = 0,
  21117. this.zoomLevel = 1,
  21118. this.zooming = 0,
  21119. this.zoomSpeed = .5,
  21120. this.scrollZoomSpeed = .06,
  21121. this.zoomSpeedAdjust = .05,
  21122. this.defaultZoomIncrement = .2,
  21123. this.baseFov = f.insideFOV,
  21124. this.zoomFov = this.baseFov,
  21125. this.zoomEnabled = !0,
  21126. this.preRenderingEnabled = !1,
  21127. this.setupCustomProperties(e),
  21128. this.zoomStats = new L
  21129. }
  21130. var r = e("three")
  21131. , o = e("./util/logger")
  21132. , a = e("./objects/Reticule")
  21133. , s = e("./objects/Panorama")
  21134. , l = e("./objects/ShowPath")
  21135. , c = e("./objects/View")
  21136. , h = (e("./objects/Snapshot"),
  21137. e("./objects/NSpider"))
  21138. , u = e("./enum/Viewmode")
  21139. , d = (e("./enum/TagStates"),
  21140. e("./enum/Vectors"))
  21141. , p = e("./enum/Keys")
  21142. , f = (e("./enum/AlignmentType"),
  21143. e("./settings"))
  21144. , g = e("./util/common")
  21145. , m = (e("./util/browser"),
  21146. e("./util/math"))
  21147. , v = e("./util/lerp")
  21148. , A = e("./util/easing")
  21149. , y = e("./util/transitions")
  21150. , C = e("events").EventEmitter
  21151. , I = (e("./shaders"),
  21152. e("./util/history"))
  21153. , E = (e("./util/camera"),
  21154. e("./model/ModelManager"),
  21155. e("./enum/PathDiscardMode"))
  21156. , b = e("./enum/PathDisplayMode")
  21157. , w = e("./enum/PlayerEvents")
  21158. , _ = e("./enum/ControlEvents")
  21159. , T = e("./enum/ModelManagerEvents")
  21160. , x = e("./enum/WarpStyle")
  21161. , S = e("./enum/BlackoutStyle")
  21162. , M = e("./exception/BasicException")
  21163. , R = e("./enum/PanoSizeClass")
  21164. , P = (e("./tile/TileDownloader"),
  21165. e("./tile/TilePrioritizer"))
  21166. , O = (e("./enum/PanoramaEvents"),
  21167. e("./enum/ZoomEvents"))
  21168. , L = e("./util/ZoomStats")
  21169. , D = e("./constants")
  21170. , N = e("./util/common")
  21171. , B = e("./util/cameraLight")
  21172. , Hot = e('hot')
  21173. , F = new o(i)
  21174. , V = Object.freeze({
  21175. FlyToPano: y.getUniqueId(),
  21176. FlyToNewMode: y.getUniqueId(),
  21177. FlyToSameMode: y.getUniqueId(),
  21178. FlyToViewFloor: y.getUniqueId(),
  21179. LookTransition: y.getUniqueId(),
  21180. ZoomTransition: y.getUniqueId()
  21181. });
  21182. n.prototype = Object.create(C.prototype),
  21183. n.prototype.init = function(e) {
  21184. window.player = this
  21185. this.modelManager = e.modelManager,
  21186. this.tileDownloader = e.tileDownloader,
  21187. this.panoRenderer = e.panoRenderer,
  21188. this.qualityManager = e.qualityManager,
  21189. this.domElement = e.container,
  21190. this.camera = e.camera,
  21191. this.tagManager = e.tagManager,
  21192. this.cameraControls = e.controls,
  21193. this.path = new l(e.director,this,e.controls),
  21194. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21195. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21196. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21197. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21198. this.tileDownloader.processPriorityQueue = !1,
  21199. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21200. this.bindEvents(e.container),
  21201. this.updateModel()
  21202. }
  21203. //xzw add: 截图
  21204. function dataURLtoBlob(dataurl) {
  21205. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21206. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21207. while(n--){
  21208. u8arr[n] = bstr.charCodeAt(n);
  21209. };
  21210. return new Blob([u8arr], {type:mime});
  21211. }
  21212. n.prototype.screenShot = function(o){
  21213. if(this.flying || this.flyingToTag) return;
  21214. var R = this.sceneRenderer;
  21215. R.updateScreenSize(o);
  21216. for(var i in this.model.panos.index){
  21217. if(!this.model.panos.index[i].marker) continue;
  21218. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21219. this.model.panos.index[i].marker.visible = false;
  21220. }
  21221. for(var i in this.model.hots){
  21222. this.model.hots[i].mesh.visible = false;
  21223. }
  21224. this.reticule.visible = false;
  21225. this.reticule.forceUnvisible = true;
  21226. this.path.currentPanoMarker.mesh.visible = false;
  21227. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21228. R.renderer.clear(true,true,true);
  21229. R.renderer.render(R.scene, R.camera);
  21230. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21231. o.f && o.f(imgData)
  21232. R.updateScreenSize({resize:true});
  21233. this.reticule.visible = true;
  21234. for(var i in this.model.hots){
  21235. this.model.hots[i].mesh.visible = true;
  21236. }
  21237. for(var i in this.model.panos.index){
  21238. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21239. }
  21240. this.path.currentPanoMarker.mesh.visible = true;
  21241. R.renderer.render(R.scene, R.camera);
  21242. }.bind(this),30) //这个数字不能太小
  21243. }
  21244. var scaleImg = e("scaleImg");
  21245. var ResizeImg = function(img, option){
  21246. var img2; //不能直接改img 否则可能触发第二次img.onload
  21247. var compress = function(ratio,type){
  21248. var image = img2 || img;
  21249. var c = document.createElement('canvas');
  21250. c.width = image.width; c.height = image.height;
  21251. var ctx = c.getContext('2d');
  21252. ctx.drawImage(image,0,0,image.width,image.height);
  21253. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21254. }
  21255. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21256. var image = img2 || img;
  21257. var blob = dataURLtoBlob(image.src);
  21258. if(option.maxWeight && blob.size > option.maxWeight){
  21259. compress(option.maxWeight/blob.size, "jpeg")
  21260. blob = dataURLtoBlob(image.src);
  21261. }
  21262. if(!img2){
  21263. img2 = new Image();
  21264. }
  21265. img2.base64Src = image.src;
  21266. img2.src = window.URL.createObjectURL(blob);
  21267. }
  21268. var oldSize = Math.max(img.width, img.height);
  21269. if(option.toType != "png"){//不是非要png的话
  21270. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21271. if(oldSize > option.maxSize){
  21272. compress(option.maxSize/oldSize, "jpeg");
  21273. }
  21274. reCom();
  21275. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21276. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21277. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21278. reCom();
  21279. }
  21280. }
  21281. }else{
  21282. //?貌似png会越压缩越大?
  21283. }
  21284. return img2 || img;
  21285. }
  21286. var _fixType=function(type) {
  21287. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21288. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21289. return 'image/' + r;
  21290. };
  21291. var saveFile=function(data, filename){
  21292. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21293. save_link.href = data;
  21294. save_link.download = filename;
  21295. var event = document.createEvent('MouseEvents');
  21296. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21297. save_link.dispatchEvent(event);
  21298. };
  21299. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21300. var info = this.getSnapAngleInfo();
  21301. var str = ',{\r\t' + info;
  21302. var arg = arguments[0];
  21303. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21304. if (arg && arg.__callback) {
  21305. return arg.__callback(imgData, info)
  21306. }
  21307. var img = new Image();
  21308. img.src = imgData;
  21309. img.onload = function(){
  21310. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21311. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21312. var filename = "snap" + (new Date()).getTime();
  21313. saveFile(img2.src,filename + ".jpg");
  21314. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21315. str +=('\r\t"sid":"'+filename+'",');
  21316. str +=('\r\t"name":"'+filename+'"\r}');
  21317. logData(str)
  21318. }
  21319. }});
  21320. }
  21321. ,
  21322. n.prototype.getSnapAngleInfo = function(){
  21323. var info = {};
  21324. var str = '"metadata":{';
  21325. var q = this.camera.quaternion.clone();
  21326. switch (this.mode) {
  21327. case "panorama":
  21328. info.scan_id = this.currentPano.id;
  21329. str += ('"scan_id":"'+this.currentPano.id+'",');
  21330. break;
  21331. case "floorplan":
  21332. info.camera_mode = 1;
  21333. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21334. q.multiply(this.camera.quaternion);
  21335. str += ('"camera_mode":1,');
  21336. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21337. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21338. break;
  21339. case "dollhouse":
  21340. info.camera_mode = 2;
  21341. str += ('"camera_mode":2,');
  21342. break;
  21343. }
  21344. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21345. console.log(info.camera_position)
  21346. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21347. /**fyz 对相机截屏的角度进行校对 */
  21348. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21349. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21350. out.x *= -1;
  21351. out.w *= -1;
  21352. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21353. }else{
  21354. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21355. }
  21356. info.zoom = this.zoomLevel;
  21357. console.log(info.camera_quaternion)
  21358. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21359. // fyz 扩展编辑页面, 加上导览点缩放值
  21360. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21361. return str;
  21362. }
  21363. //------end
  21364. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21365. if(!g_currentHot) return;
  21366. g_currentHot = null;
  21367. var hotPop = document.getElementById('popup');
  21368. hotPop.style.display = "none";
  21369. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21370. $("#popup iframe:last").remove();
  21371. var _bgaudio = document.getElementById("bgaudio");
  21372. //判断音乐是否暂停或者是否存在
  21373. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21374. {
  21375. //g_bgAudio.play();
  21376. manage.switchBgmState(true)
  21377. }; */
  21378. if(g_bgAudio && g_bgAudio.pauseByHot){
  21379. manage.switchBgmState(true)
  21380. }
  21381. //$('#player').off("click",this.closePopup);
  21382. return false
  21383. }
  21384. n.prototype.setupCustomProperties = function(e) {
  21385. var t = e || u.PANORAMA;
  21386. Object.defineProperty(this, "mode", {
  21387. get: function() {
  21388. return t
  21389. },
  21390. set: function(e) {
  21391. var i = t;
  21392. t = e,
  21393. this.onModeUpdated(i, t)
  21394. }
  21395. })
  21396. }
  21397. ,
  21398. n.prototype.isInMode = function() {
  21399. for (var e = 0; e < arguments.length; e++)
  21400. if (this.mode === arguments[e])
  21401. return !0;
  21402. return !1
  21403. }
  21404. ,
  21405. n.prototype.isOutsideMode = function(e) {
  21406. return e = e || this.mode,
  21407. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21408. }
  21409. ,
  21410. n.prototype.is360View = function(e, t) {
  21411. return e === u.PANORAMA && t && !t.isAligned()
  21412. }
  21413. ,
  21414. n.prototype.setScene = function(e) {
  21415. this.sceneIntersectionPlane = e.plane,
  21416. this.path.setScene(e),
  21417. this.moveReticuleToScene(e)
  21418. }
  21419. ,
  21420. n.prototype.moveReticuleToScene = function(e) {
  21421. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21422. e.add(this.reticule)
  21423. }
  21424. ,
  21425. n.prototype.updateModel = function() {
  21426. function e(e, t, n) {
  21427. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21428. }
  21429. function t(e, t) {
  21430. if (this.mode === u.DOLLHOUSE) {
  21431. var n = e ? this.model.center.y : n = t.center.y;
  21432. i.call(this, n)
  21433. }
  21434. }
  21435. function i(e) {
  21436. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21437. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21438. , n = t.position.y + (e - i.target.y)
  21439. , r = f.showFloorDuration + f.showFloorDelay;
  21440. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21441. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21442. }
  21443. this.model = this.modelManager.getActiveModel(),
  21444. this.model.on("floor.changed", e.bind(this)),
  21445. this.model.on("allfloors.toggled", t.bind(this)),
  21446. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21447. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21448. var e2 = this;
  21449. this.model.panos.list.forEach(function(a) {
  21450. a.vrMarker.addEventListener("click", function() {
  21451. e2.flyToPano({
  21452. pano: a
  21453. })
  21454. })
  21455. })
  21456. /********************************************************************************************************************************************/
  21457. }
  21458. ,
  21459. n.prototype.updateModelDependentData = function() {
  21460. this.cameraControls.setModelForControls(this.model),
  21461. this.getPanoMarkersFromModel(this.model)
  21462. }
  21463. ,
  21464. n.prototype.onModelChanged = function() {
  21465. this.updateModel(),
  21466. this.updateModelDependentData()
  21467. }
  21468. ,
  21469. n.prototype.getPanoMarkersFromModel = function(e) {
  21470. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21471. return t.marker ? e.concat(t.marker) : e
  21472. }, [])
  21473. }
  21474. ,
  21475. n.prototype.handleControlMove = function(e) {
  21476. this.emit(w.Move, e)
  21477. }
  21478. ,
  21479. n.prototype.handleControlInputStart = function(e) {
  21480. this.emit(w.InputStart, e)
  21481. }
  21482. ,
  21483. n.prototype.onModeUpdated = function(e, t) {
  21484. this.cameraControls.activateControls(t),
  21485. this.emit(w.ModeChanged, e, t)
  21486. }
  21487. ,
  21488. n.prototype.isWarping = function() {
  21489. return this.path.warping
  21490. }
  21491. ,
  21492. n.prototype.isWaitingToWarp = function() {
  21493. return this.path.waitingToWarp
  21494. }
  21495. ,
  21496. n.prototype.getLabelScaleFactor = function() {
  21497. if (this.isOutsideMode()) {
  21498. var e = 10
  21499. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21500. return t
  21501. }
  21502. return .5
  21503. }
  21504. ,
  21505. n.prototype.changeMusic = function() {//xzw add
  21506. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21507. g_playAudio = g_bgAudio;
  21508. //g_bgAudio.play();
  21509. manage.switchBgmState(true)
  21510. }else{
  21511. if(!g_play){
  21512. g_playAudio = g_bgAudio;
  21513. }else{//防止再次播放时重播一遍
  21514. g_playAudio = null;
  21515. }
  21516. } */
  21517. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21518. manage.switchBgmState(true)
  21519. } */
  21520. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21521. }
  21522. ,
  21523. n.prototype.bindEvents = function(e) {
  21524. e !== document && e.setAttribute("tabindex", -1),
  21525. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21526. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21527. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21528. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21529. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21530. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21531. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21532. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21533. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21534. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21535. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21536. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21537. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21538. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21539. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21540. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21541. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21542. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21543. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21544. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21545. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21546. // lzb
  21547. window.getSeft && getSeft(this);
  21548. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21549. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21550. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21551. }else{
  21552. $('#closepop').on("click",this.closePopup.bind(this));
  21553. }
  21554. }
  21555. ,
  21556. n.prototype.onMouseDown = function(e) {
  21557. e.currentTarget !== document && e.currentTarget.focus(),
  21558. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21559. this.updateIntersect())
  21560. }
  21561. ,
  21562. n.prototype.onMouseMove = function(e) {
  21563. this.isTouchEvent = !1,
  21564. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21565. }
  21566. ,
  21567. n.prototype.onMouseOver = function(e) {
  21568. this.containsMouse = !0,
  21569. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21570. }
  21571. ,
  21572. n.prototype.onMouseOut = function(e) {
  21573. this.containsMouse = !1
  21574. }
  21575. ,
  21576. n.prototype.onMouseUp = function(e) {
  21577. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21578. }
  21579. ,
  21580. n.prototype.onTouchStart = function(e) {
  21581. if (e.currentTarget !== document && e.currentTarget.focus(),
  21582. !this.mouseDown) {
  21583. this.couldBeLongTap = !0;
  21584. var t = g.average(e.changedTouches, "clientX")
  21585. , i = g.average(e.changedTouches, "clientY");
  21586. this.handleInputStart.call(this, t, i, !0),
  21587. this.mouseDownTimer = setTimeout(function() {
  21588. this.updateIntersect(),
  21589. this.handleInputEnd.call(this, t, i, !0)
  21590. }
  21591. .bind(this), f.input.longTapThreshold)
  21592. }
  21593. }
  21594. ,
  21595. n.prototype.onTouchMove = function(e) {
  21596. var t = g.average(e.changedTouches, "clientX")
  21597. , i = g.average(e.changedTouches, "clientY");
  21598. this.handleInputMove.call(this, t, i, !0)
  21599. }
  21600. ,
  21601. n.prototype.onTouchEnd = function(e) {
  21602. if (clearTimeout(this.mouseDownTimer),
  21603. this.mouseDown) {
  21604. this.couldBeLongTap = !1,
  21605. this.updateIntersect();
  21606. var t = g.average(e.changedTouches, "clientX")
  21607. , i = g.average(e.changedTouches, "clientY");
  21608. this.handleInputEnd.call(this, t, i, !0)
  21609. }
  21610. }
  21611. ,
  21612. n.prototype.onPointerDown = function(e) {
  21613. return e.currentTarget !== document && e.currentTarget.focus(),
  21614. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21615. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21616. void (this.mouseDownTimer = setTimeout(function() {
  21617. this.updateIntersect(),
  21618. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21619. }
  21620. .bind(this), f.input.longTapThreshold)))
  21621. }
  21622. ,
  21623. n.prototype.onPointerMove = function(e) {
  21624. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21625. }
  21626. ,
  21627. n.prototype.onPointerUp = function(e) {
  21628. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21629. this.couldBeLongTap = !1,
  21630. this.updateIntersect(),
  21631. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21632. }
  21633. ,
  21634. n.prototype.onPointerOut = function(e) {
  21635. this.mouseDown = !1
  21636. }
  21637. ,
  21638. n.prototype.onPointerCancel = function(e) {
  21639. this.mouseDown = !1
  21640. }
  21641. ,
  21642. n.prototype.onKeyDown = function(e) {
  21643. var t = function() {
  21644. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21645. }
  21646. .bind(this)
  21647. , i = e.which;
  21648. switch (i) {
  21649. case p.F:
  21650. t(),
  21651. this.changeFloor(-1);
  21652. break;
  21653. case p.R:
  21654. t(),
  21655. this.changeFloor(1)
  21656. }
  21657. if (this.mode === u.PANORAMA)
  21658. switch (i) {
  21659. case p.UPARROW:
  21660. case p.W:
  21661. this.flyLocalDirection(d.FORWARD.clone());
  21662. break;
  21663. case p.DOWNARROW:
  21664. case p.S:
  21665. this.flyLocalDirection(d.BACK.clone());
  21666. break;
  21667. case p.A:
  21668. this.flyLocalDirection(d.LEFT.clone());
  21669. break;
  21670. case p.D:
  21671. this.flyLocalDirection(d.RIGHT.clone())
  21672. }
  21673. }
  21674. ,
  21675. n.prototype.handleScrollPinchZoom = function() {
  21676. return function(e) {
  21677. var t = e
  21678. , i = this.zoomLevel;
  21679. this.zoomBy(t),
  21680. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21681. }
  21682. }(),
  21683. n.prototype.handleControlPinch = function(e) {
  21684. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21685. }
  21686. ,
  21687. n.prototype.handleControlScroll = function(e) {
  21688. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21689. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21690. }
  21691. ,
  21692. n.prototype.handleInputStart = function(e, t, i) {
  21693. //许钟文加
  21694. var pad = this.handelPadding(e, t);
  21695. e = pad.x;
  21696. t = pad.y;
  21697. this.isTouchEvent = i,
  21698. m.convertScreenPositionToNDC(e, t, this.mouse),
  21699. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21700. this.mouseCouldBeClickToMove = !0,
  21701. this.mouseDown = !0;
  21702. if (this.mouseCouldBeClickToMove) {
  21703. //window.DownInterface && new DownInterface().state(this,Hot);
  21704. window.Hotpoint && new Hotpoint().state(this,Hot);
  21705. }
  21706. if( this.overlayGroup.children.length){
  21707. this.overlayGroup.children.forEach((overlay)=>{
  21708. overlay.overlayType == "video" /* && overlay.inSight */&& overlay.plane.material.map.image.play()
  21709. })
  21710. //this.overlayInitedPlay = true
  21711. }
  21712. }
  21713. ,
  21714. n.prototype.handelPadding = function(x, y) {
  21715. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21716. if (!this.pad)
  21717. this.pad = {
  21718. x: dom.getOffset("left", $("#player")[0]),
  21719. y: dom.getOffset("top", $("#player")[0])
  21720. }
  21721. return {
  21722. x: x - this.pad.x,
  21723. y: y - this.pad.y
  21724. }
  21725. }
  21726. n.prototype.handleInputMove = function(e, t, i) {
  21727. //许钟文加
  21728. var pad = this.handelPadding(e, t);
  21729. e = pad.x;
  21730. t = pad.y;
  21731. this.isTouchEvent = i,
  21732. m.convertScreenPositionToNDC(e, t, this.mouse),
  21733. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21734. this.couldBeLongTap = !1,
  21735. clearTimeout(this.mouseDownTimer)),
  21736. this.mouseLastMoveTime = Date.now(),
  21737. this.reticule.move(e, t, i)
  21738. }
  21739. ,
  21740. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21741. if (this.isTouchEvent = i,
  21742. this.mouseDown = !1,
  21743. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21744. !i && this.couldBeLongTap)
  21745. return !0;
  21746. if (this.handleLongTap())
  21747. return !0;
  21748. if (this.mouseCouldBeClickToMove) {
  21749. if (this.flying)
  21750. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21751. !0;
  21752. //add----
  21753. if(this.checkHotClick())//add
  21754. return !0;
  21755. if(this.hoveringPlane){
  21756. this.clickOverlay(this.hoveringPlane)
  21757. return;
  21758. }
  21759. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21760. this.history.invalidate(),
  21761. this.intersect)
  21762. return this.flyToPanoClosestToMouse();
  21763. if (this.mode === u.PANORAMA) {
  21764. var n = this.closestPanoInDirection(this.getMouseDirection());
  21765. return n ? this.flyToPano({
  21766. pano: n
  21767. }) : this.bump(this.getMouseDirection())
  21768. }
  21769. }
  21770. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21771. }
  21772. ,
  21773. n.prototype.handleLongTap = function() {
  21774. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21775. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21776. !0
  21777. }
  21778. ,
  21779. n.prototype.checktagClick = function() {
  21780. if (this.tagManager.intersectTag) {
  21781. var e = this.isTouchEvent
  21782. , t = this.tagManager.clickedOnTag(e, this);
  21783. return e || t || y.cancelById(V.LookTransition),
  21784. !0
  21785. }
  21786. if (this.tagManager.activeTag)
  21787. return this.tagManager.dismissActiveTag(),
  21788. !1
  21789. }
  21790. ,
  21791. n.prototype.rankedtagInDirection = function(e, t) {
  21792. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21793. }
  21794. ,
  21795. n.prototype.start = function(e) {
  21796. //-------------------
  21797. window.initOverlay(r)
  21798. this.model.loadOverlays()
  21799. //-------------------
  21800. var t = e.mode
  21801. , i = e.pano
  21802. , n = e.position
  21803. , rr = e.quaternion
  21804. , o = e.tag
  21805. , a = e.quickstart
  21806. , s = $.Deferred();
  21807. this.updateModelDependentData(),
  21808. this.updateFromControls(),
  21809. this.findDefaultViews();
  21810. var l = this.is360View(t, i);
  21811. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21812. s.done(function(e) {
  21813. this.emit(w.Ready, l, e, o)
  21814. }
  21815. .bind(this)),
  21816. s.promise()
  21817. }
  21818. ,
  21819. n.prototype.startOutside = function(e, t) {
  21820. var i = e.mode
  21821. , n = e.pano
  21822. , r = e.position
  21823. , o = e.quaternion
  21824. , a = e.zoom
  21825. , s = e.floorVisibility
  21826. , l = e.tag;
  21827. this.emit(w.StartOutside, f[i].transitionTime),
  21828. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21829. y.cancelById(V.FlyToViewFloor),
  21830. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21831. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21832. }
  21833. ,
  21834. n.prototype.startInside = function(e, t, i, n, r) {
  21835. r = r || $.Deferred(),
  21836. this.currentPano = e;
  21837. var o = e && !e.isAligned();
  21838. if (t = o ? e.position : t || e.position,
  21839. i = i || e.quaternion,
  21840. e) {
  21841. var a = this.startInside.bind(this, e, t, i, n, r);
  21842. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21843. return
  21844. }
  21845. //add
  21846. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21847. return this.mode = u.PANORAMA,
  21848. e.floor.enter(this.mode),
  21849. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21850. this.switchCameraMode(this.mode, i),
  21851. this.emit(w.StartInside, o),
  21852. r.resolve(!0),
  21853. r
  21854. }
  21855. ,
  21856. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21857. if (r = r || $.Deferred(),
  21858. this.dollhouseMode(),
  21859. !e)
  21860. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21861. r.resolve(!1),
  21862. r;
  21863. t = t || e.position;
  21864. var o = i || this.cameraControls.activeControl.camera.quaternion
  21865. , a = e.position;
  21866. return this.fitDollhouse(a, t, o),
  21867. setTimeout(function(t) {
  21868. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21869. var n = {
  21870. mode: u.PANORAMA,
  21871. pano: e,
  21872. quaternion: i,
  21873. callback: function() {
  21874. this.emit(w.FlyinFinished),
  21875. r.resolve(!0)
  21876. }
  21877. .bind(this)
  21878. };
  21879. this.flyToNewMode(n)
  21880. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21881. r
  21882. }
  21883. ,
  21884. n.prototype.checkAndWaitForPanoLoad = function() {
  21885. var e = {}
  21886. , t = {}
  21887. , i = 5e3
  21888. , n = function() {
  21889. for (var n in e)
  21890. if (e.hasOwnProperty(n) && e[n]) {
  21891. var r = performance.now() - t[n];
  21892. if (r < i)
  21893. return !0
  21894. }
  21895. return !1
  21896. };
  21897. return function(r, o, a, s, l, c, h, u, d, p) {
  21898. if (n())
  21899. return !0;
  21900. var f = function(t, i, n) {
  21901. N.delayOneFrame(function() {
  21902. e[t] = !1,
  21903. l && l(i, n)
  21904. }
  21905. .bind(this))
  21906. }
  21907. .bind(this, r.id)
  21908. , g = function(t, i) {
  21909. N.delayOneFrame(function() {
  21910. e[t] = !1,
  21911. c && c(i)
  21912. }
  21913. .bind(this))
  21914. }
  21915. .bind(this, r.id);
  21916. try {
  21917. return null !== u && void 0 !== u || (u = !0),
  21918. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21919. e[r.id] && (t[r.id] = performance.now()),
  21920. e[r.id]
  21921. } catch (n) {
  21922. throw e[r.id] = !1,
  21923. t[r.id] = performance.now() - i,
  21924. n
  21925. }
  21926. }
  21927. }(),
  21928. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21929. if (!e)
  21930. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21931. return r && this.model.waitForLoad(e, function() {
  21932. return e.isLoaded(i)
  21933. }),
  21934. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21935. !0)
  21936. }
  21937. ,
  21938. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21939. var e = new r.Vector3;
  21940. return function(t, i, n, r, o, a, s, l) {
  21941. if (!t)
  21942. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21943. return e.copy(d.FORWARD),
  21944. this.getDirection(e),
  21945. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  21946. return t.isLoaded(i)
  21947. }),
  21948. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  21949. n && n(e, t)
  21950. }
  21951. .bind(this)).fail(function(e) {
  21952. r && r(e)
  21953. }
  21954. .bind(this)).progress(function(e, t, i) {
  21955. o && o(e, t, i)
  21956. }
  21957. .bind(this)),
  21958. !0)
  21959. }
  21960. }(),
  21961. n.prototype.switchCameraMode = function(e, t) {
  21962. var i = this.cameraControls.controls[e]
  21963. , n = i.camera;
  21964. switch (e) {
  21965. case u.PANORAMA:
  21966. n.position.copy(this.currentPano.position);
  21967. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21968. i.lookAt(o.add(n.position));
  21969. break;
  21970. case u.DOLLHOUSE:
  21971. /* var a = this.position.clone();
  21972. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21973. n.position.copy(a),
  21974. i.target.copy(this.target.clone().setY(this.model.center.y));
  21975. break; */
  21976. //for多楼层 且 让模型刚好适应屏幕
  21977. var box = this.model.boundingBox.clone();
  21978. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21979. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21980. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21981. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21982. console.log(boxSize.x,distance, boxSize.length() / 2)
  21983. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21984. if(this.mode === u.PANORAMA){
  21985. i.target.copy(this.model.center);
  21986. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21987. }else{
  21988. i.target.copy(this.target.clone().setY(this.model.center.y))
  21989. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21990. }
  21991. vec.multiplyScalar(distance )
  21992. n.position.copy(i.target.clone().add(vec))
  21993. break
  21994. case u.FLOORPLAN:
  21995. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  21996. i.target.copy(this.model.center).setY(0),
  21997. i.zoomToContain(this.model.size),
  21998. i.rotateToView(this.model.size, this.getDirection())
  21999. }
  22000. i.update(0)
  22001. }
  22002. ,
  22003. n.prototype.update = function() {
  22004. var e = (new r.Vector3,
  22005. {})
  22006. , t = [];
  22007. return function(i) {
  22008. this.updatePersistentZooming(i),
  22009. this.updateFromControls(i),
  22010. this.getCurrentNodePanos(t)
  22011. if(this.hasChanged(e) ) {
  22012. this.lastChangeTime = Date.now(),
  22013. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22014. this.emit(w.ViewChanged),
  22015. this.intersectHot && this.intersectHot.showTitle()
  22016. }
  22017. if(e.cameraChanged){
  22018. //this.controlVideosPlay()
  22019. for(var i in this.model.hots){
  22020. this.model.hots[i].update(this.camera)
  22021. }
  22022. }
  22023. this.model.supportsTiles && (this.updateTileDownloader(t),
  22024. this.updatePanoRenderer(t)),
  22025. this.updatePreRendering(t),
  22026. this.reticule.update(),
  22027. this.path.update(),
  22028. this.spider.update(),
  22029. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22030. this.updateControlLocks(),
  22031. this.model.supportsTiles && this.updateZoomPano()
  22032. }
  22033. }(),
  22034. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22035. var lastMode, lastPano;
  22036. return function(){
  22037. var mode = this.mode;
  22038. var pano = mode == "panorama" ? this.currentPano : "";
  22039. if(mode != "panorama" || pano != lastPano){
  22040. overlay.noBlock = null
  22041. }
  22042. this.overlayGroup.children.forEach((overlay)=>{
  22043. if(overlay.overlayType == "video" ){
  22044. var matrix = overlay.plane.matrixWorld;
  22045. var inSight = false;
  22046. var cameraDir = this.getDirection();
  22047. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22048. var vertexes = []
  22049. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22050. for(let i=0; i<4; i++){
  22051. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22052. vertexes.push(vertex)
  22053. if(overlay.noBlock == null){
  22054. if(!m.ifShelter(vertex)){
  22055. overlay.noBlock = true
  22056. }
  22057. inSight = true; break;
  22058. }else{
  22059. overlay.noBlock = true
  22060. }
  22061. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22062. inSight = true; break;
  22063. }
  22064. }
  22065. }
  22066. overlay.inSight = inSight
  22067. if(!inSight)overlay.plane.material.map.image.pause()
  22068. else overlay.plane.material.map.image.play()//maybe fail
  22069. }
  22070. })
  22071. lastMode = mode, lastPano = pano
  22072. }
  22073. }() */
  22074. n.prototype.updatePersistentZooming = function(e) {
  22075. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22076. }
  22077. ,
  22078. n.prototype.updateControlLocks = function() {
  22079. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22080. }
  22081. ,
  22082. n.prototype.updatePanoRenderer = function() {
  22083. var e = new r.Vector3;
  22084. return function(t) {
  22085. var i = this.nextPano || this.currentPano;
  22086. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22087. this.getDirection(e),
  22088. this.panoRenderer.updateDirection(e))
  22089. }
  22090. }(),
  22091. n.prototype.cleanupInactivePanos = function() {
  22092. var e = []
  22093. , t = [];
  22094. return function() {
  22095. e.length = 0,
  22096. e.push(this.currentPano),
  22097. this.nextPano && e.push(this.nextPano),
  22098. t.length = 0;
  22099. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22100. t.push(this.panoRenderer.activePanos[i]);
  22101. for (var n = 0; n < t.length; n++) {
  22102. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22103. r.id === e[a].id && (o = !1);
  22104. o && r.exit()
  22105. }
  22106. }
  22107. }(),
  22108. n.prototype.updatePreRendering = function() {
  22109. var e = {};
  22110. return function(t) {
  22111. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22112. var i = this.nextPano || this.currentPano;
  22113. if (i && t && t.length > 1) {
  22114. var n = t.findIndex(function(e) {
  22115. if (e.id === i.id)
  22116. return !0
  22117. });
  22118. if (n >= 0 && n + 1 < t.length) {
  22119. var r = t[n + 1];
  22120. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22121. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22122. window.setTimeout(function(t) {
  22123. e[t.id] = !1
  22124. }
  22125. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22126. }
  22127. .bind(this, r), f.tiling.panoPreRenderDelay),
  22128. e[r.id] = !0)
  22129. }
  22130. }
  22131. }
  22132. }
  22133. }(),
  22134. n.prototype.enablePreRendering = function() {
  22135. this.preRenderingEnabled = !0
  22136. }
  22137. ,
  22138. n.prototype.disablePreRendering = function() {
  22139. this.preRenderingEnabled = !1,
  22140. this.cleanupInactivePanos()
  22141. }
  22142. ,
  22143. n.prototype.updateTileDownloader = function() {
  22144. var e = new r.Vector3;
  22145. return function(t) {
  22146. var i = this.nextPano || this.currentPano;
  22147. i && (e.copy(d.FORWARD),
  22148. this.getDirection(e),
  22149. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22150. this.tileDownloader.processPriorityQueue = !0)
  22151. }
  22152. }(),
  22153. n.prototype.updateFromControls = function(e) {
  22154. null !== e && void 0 !== e || (e = 0),
  22155. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22156. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22157. this.position.copy(this.cameraControls.activeControl.camera.position),
  22158. this.target.copy(this.cameraControls.activeControl.target),
  22159. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22160. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22161. this.camera.position.copy(this.position),
  22162. this.camera.quaternion.copy(this.quaternion),
  22163. this.camera.updateMatrix(),
  22164. this.camera.updateMatrixWorld()
  22165. }
  22166. ,
  22167. n.prototype.hasChanged = function(e) {
  22168. /* if (!this.previousState)
  22169. return this.previousState = {
  22170. allFloorsVisible: this.model.allFloorsVisible,
  22171. position: this.position.clone(),
  22172. quaternion: this.quaternion.clone(),
  22173. mouse: this.mouse.clone(),
  22174. labelScaleFactor: this.getLabelScaleFactor(),
  22175. currentFloor: this.model.currentFloor,
  22176. projectionMatrix: this.camera.projectionMatrix.clone(),
  22177. worldMatrix: this.camera.matrixWorld.clone(),
  22178. mode: this.mode,
  22179. modelPosition: this.model.position.clone(),
  22180. modelCenter: this.model.center.clone(),
  22181. zoomLevel: this.zoomLevel
  22182. },
  22183. !0;
  22184. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22185. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22186. e.moved = !this.position.equals(this.previousState.position),
  22187. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22188. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22189. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22190. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22191. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22192. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22193. e.modeChanged = this.mode !== this.previousState.mode,
  22194. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22195. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22196. e.nextPanoActive = null !== this.nextPano,
  22197. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22198. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22199. this.previousState.position.copy(this.position),
  22200. this.previousState.quaternion.copy(this.quaternion),
  22201. this.previousState.mouse.copy(this.mouse),
  22202. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22203. this.previousState.currentFloor = this.model.currentFloor,
  22204. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22205. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22206. this.previousState.mode = this.mode,
  22207. this.previousState.modelPosition.copy(this.model.position),
  22208. this.previousState.modelCenter.copy(this.model.center),
  22209. this.previousState.zoomLevel = this.zoomLevel,
  22210. !t */
  22211. if (!this.previousState)
  22212. {
  22213. this.previousState = {
  22214. allFloorsVisible: this.model.allFloorsVisible,
  22215. position: this.position.clone(),
  22216. quaternion: this.quaternion.clone(),
  22217. mouse: this.mouse.clone(),
  22218. //labelScaleFactor: this.getLabelScaleFactor(),
  22219. currentFloor: this.model.currentFloor,
  22220. projectionMatrix: this.camera.projectionMatrix.clone(),
  22221. worldMatrix: this.camera.matrixWorld.clone(),
  22222. mode: this.mode,
  22223. modelPosition: this.model.position.clone(),
  22224. modelCenter: this.model.center.clone(),
  22225. zoomLevel: this.zoomLevel
  22226. };
  22227. return !0;
  22228. }
  22229. //许钟文改 分成相机是否改变cameraChanged 和其他
  22230. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22231. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22232. e.cameraChanged = !a;
  22233. /* if(!t){//主要判断相机是否旋转
  22234. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22235. }else e.cameraChanged2 = false */
  22236. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22237. e.moved = !this.position.equals(this.previousState.position),
  22238. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22239. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22240. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22241. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22242. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22243. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22244. e.modeChanged = this.mode !== this.previousState.mode,
  22245. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22246. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22247. e.nextPanoActive = null !== this.nextPano,
  22248. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22249. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22250. this.previousState.position.copy(this.position),
  22251. this.previousState.quaternion.copy(this.quaternion),
  22252. this.previousState.mouse.copy(this.mouse),
  22253. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22254. this.previousState.currentFloor = this.model.currentFloor,
  22255. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22256. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22257. this.previousState.mode = this.mode,
  22258. this.previousState.modelPosition.copy(this.model.position),
  22259. this.previousState.modelCenter.copy(this.model.center),
  22260. this.previousState.zoomLevel = this.zoomLevel;
  22261. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22262. return !t
  22263. }
  22264. ,
  22265. n.prototype.updateIntersect = function() {
  22266. var e = this.flying || this.isWarping()
  22267. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22268. , i = y.getById(V.LookTransition)
  22269. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22270. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22271. this.intersect = this.getMouseIntersect(); //xzw change
  22272. this.intersect && this.updateClosestPano(this.intersect),
  22273. // this.intersect && console.log(this.intersect.point),
  22274. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22275. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22276. }
  22277. ,
  22278. n.prototype.checkHotClick = function() {
  22279. if(this.intersectHot){
  22280. this.intersectHot.noAction || this.intersectHot.examine(this)
  22281. /* g_touraudio.pause();
  22282. g_bgaudio = false;
  22283. document.getElementById("bgaudio").pause();
  22284. var sWidth = document.body.scrollWidth;
  22285. var sHeight = document.body.scrollHeight;
  22286. var pop1 = document.getElementById('popup');
  22287. pop1.style.display = "block";
  22288. var myElement = document.createElement("iframe");
  22289. myElement.src = g_HotMeshes[i].hotLink;
  22290. myElement.id = "id1";
  22291. myElement.allowTransparency = "true";
  22292. myElement.style.width = "100%";
  22293. myElement.style.height = "100%";
  22294. myElement.scrolling = "no";
  22295. var element=document.getElementById("id1");
  22296. if (typeof(element)== "undefined" || element == null){
  22297. document.getElementById("popup").appendChild(myElement);
  22298. }
  22299. var oClose = document.getElementById("closepop");
  22300. oClose.onclick = function() {
  22301. pop1.style.display = "none";
  22302. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22303. $("#popup iframe:last").remove();
  22304. document.getElementById("bgaudio").play();
  22305. } */
  22306. return true;
  22307. }
  22308. },
  22309. n.prototype.getMouseDirection = function(e) {
  22310. e = e || this.mouse;
  22311. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22312. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22313. return i.sub(t).normalize()
  22314. }
  22315. ,
  22316. n.prototype.hoverOverlay = function(mesh){
  22317. if(!mesh){
  22318. this.hoveringPlane = null;
  22319. $("#player").css("cursor",this.currentCursor || "" );
  22320. }else{
  22321. var overlay = mesh.parent;
  22322. $("#player").css("cursor","pointer");
  22323. this.hoveringPlane = overlay;
  22324. return true;
  22325. }
  22326. },
  22327. n.prototype.clickOverlay = function(overlay){
  22328. if(this.openOverlay && !overlay)return;
  22329. var plane = overlay.plane;
  22330. if(overlay.overlayType == "video"){
  22331. if(plane.material.map.image.paused)plane.material.map.image.play()
  22332. else plane.material.map.image.pause();
  22333. }
  22334. /* if(window.EditOverlay &&EditOverlay.editing){
  22335. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22336. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22337. EditOverlay.endAddPlane();
  22338. EditOverlay.updateOverlayPanel(overlay)
  22339. EditOverlay.controlSelectOverlay(overlay)
  22340. return;
  22341. } */
  22342. },
  22343. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22344. e = e || this.mouse.clone(),
  22345. t = t || this.model.floors.reduce(function(e, t) {
  22346. return t.hidden ? e : e.concat(t.collider.children)
  22347. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22348. for(var i in this.model.hots){
  22349. t.push(this.model.hots[i].mesh);
  22350. }
  22351. this.overlayGroup && (t = t.concat(this.overlayGroup.children));
  22352. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22353. this.raycaster.set(i, this.getMouseDirection(e));
  22354. var n = this.raycaster.intersectObjects(t, true);//add true
  22355. // n[0] && console.log(n[0].point);
  22356. if(g_HotStatus=="add"){
  22357. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22358. console.log(points[0]);
  22359. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22360. }
  22361. this.intersectHot && this.intersectHot.hideTitle()
  22362. if (0 === n.length){
  22363. this.intersectHot = null; //add
  22364. if(g_HotStatus!="add") $("#player").css("cursor","");
  22365. return null;
  22366. }
  22367. var o = n[0];
  22368. if(o.object.type == "hotSprite"){ //add
  22369. this.intersectHot = o.object.belongHot;
  22370. this.intersectHot.showTitle()
  22371. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22372. return;
  22373. }
  22374. this.intersectHot = null;
  22375. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22376. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22377. if (o.face) {
  22378. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22379. var a = this.position.clone().sub(o.point);
  22380. a.dot(o.normal) < 0 && o.normal.negate(),
  22381. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22382. o.horizontal = o.normal.y > .8
  22383. }
  22384. // console.log(o.point);
  22385. return o
  22386. }
  22387. ,
  22388. n.prototype.updateClosestPano = function(e) {
  22389. var t = [s.filters.isPanoAligned()];
  22390. if (this.mode === u.PANORAMA) {
  22391. if (!this.currentPano)
  22392. return;
  22393. t.push(s.filters.not(this.currentPano)),
  22394. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22395. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22396. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22397. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22398. } else{
  22399. t.push((pano)=>{ // add
  22400. return this.checkHasNeighbor(pano)
  22401. })
  22402. t.push(s.filters.isOnVisibleFloor()),
  22403. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22404. }
  22405. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22406. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22407. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22408. this.closestPano = i) : this.isPanoHover = !1
  22409. }
  22410. ,
  22411. n.prototype.dollhouseMode = function(e, t) {
  22412. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22413. this.mode = u.DOLLHOUSE,
  22414. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22415. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22416. , n = new r.Vector3(15,10,15);
  22417. if (e && t) {
  22418. var o = d.FORWARD.clone().applyQuaternion(t)
  22419. , a = this.model.center.clone().sub(e)
  22420. , s = a.dot(o);
  22421. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22422. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22423. }
  22424. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22425. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22426. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22427. this.updateFromControls(),
  22428. this.model.alpha = 1,
  22429. this.model.skybox.material.uniforms.opacity.value = 0
  22430. }
  22431. ,
  22432. n.prototype.insideMode = function(e, t) {
  22433. var i = $.Deferred()
  22434. , n = t || null;
  22435. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22436. var r = [s.filters.isPanoAligned()];
  22437. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22438. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22439. this.flyToNewMode({
  22440. mode: u.PANORAMA,
  22441. pano: e,
  22442. callback: n
  22443. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22444. } else {
  22445. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22446. i.reject(o)
  22447. }
  22448. return i.promise()
  22449. }
  22450. ,
  22451. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22452. //if(urlHasValue('oldEntry')){
  22453. //搬自一代。
  22454. var maxY = this.model.boundingBox.max.y;
  22455. var n = d.FORWARD.clone().applyQuaternion(i)
  22456. , i = n.clone().add(e);
  22457. this.cameraControls.activeControl.target.copy(i),
  22458. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22459. //return;
  22460. /* //this.camera.position.copy(this.model.center);
  22461. //this.camera.updateMatrixWorld()
  22462. this.switchCameraMode("dollhouse", i) */
  22463. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22464. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22465. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22466. this.cameraControls.activeControl.target.copy(n).add(e);
  22467. var o = d.RIGHT.clone().applyQuaternion(i)
  22468. , a = d.UP.clone()
  22469. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22470. , l = this.model.boundingBox.max.clone()
  22471. , c = this.model.boundingBox.min.clone()
  22472. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22473. , u = 0
  22474. , p = 0
  22475. , g = 0;
  22476. h.forEach(function(e, t, i) {
  22477. var n = Math.abs(e.dot(o))
  22478. , r = e.dot(s);
  22479. n > u && (u = n,
  22480. p = r),
  22481. r > g && (g = r)
  22482. });
  22483. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22484. , v = s.clone().multiplyScalar(p).add(t)
  22485. , A = s.clone().multiplyScalar(g).add(t);
  22486. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22487. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22488. p = Math.max(p, 10),
  22489. g = Math.max(g, 10);
  22490. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22491. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22492. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22493. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22494. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22495. */
  22496. }
  22497. ,
  22498. n.prototype.floorplanMode = function(e, t, i) {
  22499. this.mode = u.FLOORPLAN;
  22500. var n = this.cameraControls.controls[u.FLOORPLAN];
  22501. n.reset();
  22502. var r = e ? e : this.model.center;
  22503. if (n.target.copy(r).setY(0),
  22504. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22505. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22506. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22507. t) {
  22508. var o = d.LEFT.clone().applyQuaternion(t);
  22509. n.rotateLeft(-Math.atan2(o.x, o.z))
  22510. } else
  22511. n.rotateToView(this.model.size, this.getDirection());
  22512. n.update(0)
  22513. }
  22514. ,
  22515. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22516. return e.skipWarpingCheck = !0,
  22517. this.flyToPano(e, t)
  22518. }
  22519. ,
  22520. n.prototype.updateMarkerVisi = function() {//加
  22521. if(this.mode != "panorama")return;
  22522. this.model.panos.list.forEach((pano)=>{
  22523. if(!pano.marker)return;
  22524. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22525. })
  22526. }
  22527. ,
  22528. n.prototype.updateHotVisible = function(pano){
  22529. var hots = this.model.hots;
  22530. pano = pano || this.currentPano;
  22531. for (var index in hots){
  22532. var visible;
  22533. if(this.mode != "panorama"){
  22534. visible = true;
  22535. }else{
  22536. //hots[index].mesh.material.depthTest = false;
  22537. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22538. }
  22539. hots[index].mesh.visible = visible;
  22540. }
  22541. },
  22542. n.prototype.flyToPano = function(e, t) {
  22543. var i = e.pano
  22544. , n = e.lookAtPoint
  22545. , o = e.duration
  22546. , a = e.aimDuration
  22547. , s = e.maxDistanceOverride
  22548. , l = e.skipWarpingCheck
  22549. , c = e.constantMoveSpeed
  22550. , h = null
  22551. , p = null;
  22552. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22553. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22554. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22555. t && t(),
  22556. !1;
  22557. if (this.updateLastView(),
  22558. this.mode !== u.PANORAMA) {
  22559. var m;
  22560. return n && (m = (new r.Quaternion).setFromUnitVectors(d.FORWARD, n.sub(i.position).normalize())),
  22561. void this.flyToNewMode({
  22562. mode: u.PANORAMA,
  22563. pano: i,
  22564. duration: o,
  22565. quaternion: m,
  22566. callback: t
  22567. })
  22568. }
  22569. if (!i || (h = g.deepExtend(e),
  22570. p = function() {
  22571. N.delayOneFrame(function() {
  22572. this.flyToPano(h, t)
  22573. }
  22574. .bind(this))
  22575. }
  22576. .bind(this),
  22577. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22578. var C = function(e) {
  22579. t && t(e)
  22580. }
  22581. .bind(this);
  22582. this.currentPano || (this.currentPano = i,
  22583. this.path.placeCpm(),
  22584. this.path.fadeOutCpm(f.path.fadeOutTime),
  22585. this.spider.draw());
  22586. var I = o;
  22587. if ("number" != typeof o) {
  22588. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22589. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22590. }
  22591. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22592. 1 !== this.zoomLevel)
  22593. switch (f.zoom.transitionStyle) {
  22594. case 1:
  22595. this.smoothZoomToDefault(I / 2);
  22596. break;
  22597. case 2:
  22598. return h = g.deepExtend(e),
  22599. p = this.flyToPano.bind(this, h, t),
  22600. void this.smoothZoomToDefault(f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22601. }
  22602. if (n) {
  22603. y.cancelById(V.LookTransition),
  22604. I *= f.transition.aimSlowFactor;
  22605. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22606. , _ = (new r.Matrix4).lookAt(i.position, n, d.UP)
  22607. , T = (new r.Quaternion).setFromRotationMatrix(_)
  22608. , S = b.clone()
  22609. , M = new r.Vector3;
  22610. if (i === this.currentPano) {
  22611. var R = d.FORWARD.clone().applyQuaternion(b)
  22612. , P = d.FORWARD.clone().applyQuaternion(T)
  22613. , O = R.angleTo(P);
  22614. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22615. void y.start(function(e) {
  22616. S.copy(b),
  22617. v.quaternion(S, T)(e),
  22618. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22619. this.cameraControls.activeControl.lookAt(M)
  22620. }
  22621. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22622. }
  22623. }
  22624. if (i === this.currentPano || this.flying)
  22625. return void C();
  22626. this.flying = !0;
  22627. var L = this.position.clone()
  22628. , D = this.currentPano;
  22629. F.debug("Flying to pano ", i.position),
  22630. this.emit(w.PanoChosen, this.currentPano, i),
  22631. this.emit(w.FlyingStarted, i.position, L, i, D)
  22632. //---------before fly--------------- add
  22633. this.updateHotVisible(i); //更新热点显示
  22634. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22635. Overlay.updateVisibles([this.currentPano, i])
  22636. //地标变化
  22637. if(this.model.floorLogos){
  22638. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22639. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22640. //this.model.adjustfloorLogoHeight();
  22641. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22642. this.model.floorLogos[1].visible = true;
  22643. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22644. }
  22645. //=======================================
  22646. n && y.start(function(e) {
  22647. S.copy(b),
  22648. v.quaternion(S, T)(e),
  22649. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22650. this.cameraControls.activeControl.lookAt(M)
  22651. }
  22652. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22653. var B = c ? null : A[f.transition.movementEasing];
  22654. this.nextPano = i,
  22655. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22656. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22657. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22658. this.flying = !1,
  22659. this.currentPano !== i && this.currentPano.exit(),
  22660. i.enter(),
  22661. this.currentPano = i,
  22662. this.nextPano = null,
  22663. this.path.placeCpm(),
  22664. this.path.fadeOutCpm(f.path.fadeOutTime),
  22665. this.spider.draw(),
  22666. this.emit(w.FlyingEnded, i.position, L, i, D),
  22667. this.updateMarkerVisi(),//add
  22668. C(e)
  22669. //add:
  22670. if(this.mode == "panorama" && this.model.floorLogos){
  22671. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22672. //this.model.adjustfloorLogoHeight()
  22673. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22674. this.model.floorLogos[1].visible = false;
  22675. Overlay.updateVisibles([this.currentPano])//add
  22676. }
  22677. }
  22678. .bind(this), 0, B, "camFly", V.FlyToPano)
  22679. }
  22680. }
  22681. ,
  22682. window._transitionPosId = 9999
  22683. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22684. y.cancelById(_transitionPosId)
  22685. var begin = function(object, pos, qua, scale){
  22686. if(pos){
  22687. if(!same(object.position, pos, 0.01)){
  22688. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22689. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22690. }
  22691. if(!same(object.quaternion, qua, 1e-6)){
  22692. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22693. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22694. }
  22695. if(!same(object.scale, scale, 0.001)){
  22696. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22697. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22698. }
  22699. }
  22700. }
  22701. var same = function(vec1, vec2, diff){
  22702. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22703. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22704. return s
  22705. }
  22706. this.overlayGroup.children.forEach(overlay=>{
  22707. var panoData = o.pano != void 0 && overlay.transformAtPanos[o.pano.id]
  22708. var useCustom = o.type == "beforeFlyOut" || !panoData
  22709. var pos = useCustom ? overlay.posCustom : panoData.pos;
  22710. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  22711. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  22712. overlay.getScaleBySize(panoData.width , panoData.height)
  22713. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  22714. begin(overlay, pos, qua, scale )
  22715. })
  22716. }
  22717. n.prototype.fastForwardActivePanoFlight = function(e) {
  22718. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22719. y.adjustSpeed(V.FlyToPano, e),
  22720. y.adjustSpeed(V.LookTransition, e)
  22721. }
  22722. ,
  22723. n.prototype.flyToPanoClosestToMouse = function() {
  22724. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22725. this.intersect && this.updateClosestPano(this.intersect)),
  22726. this.closestPano)
  22727. return this.flyToPano({
  22728. pano: this.closestPano
  22729. });
  22730. var e = this.getMouseDirection();
  22731. this.flyDirection(e) || this.flyToPano({
  22732. pano: this.currentPano
  22733. })
  22734. }
  22735. ,
  22736. n.prototype.flyLocalDirection = function(e) {
  22737. var t = this.getDirection(e)
  22738. , i = 1 === e.z ? .4 : .75
  22739. , n = 1 === Math.abs(e.x);
  22740. return this.flyDirection(t, i, n)
  22741. }
  22742. ,
  22743. n.prototype.flyDirection = function(e, t, i) {
  22744. this.closePopup();//xzw add
  22745. var n = $.Deferred();
  22746. this.history.invalidate();
  22747. var r = this.closestPanoInDirection(e, t, i);
  22748. return r ? this.flyToPano({
  22749. pano: r
  22750. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22751. n.resolve(!1)),
  22752. n.promise()
  22753. }
  22754. ,
  22755. n.prototype.closestPanoInDirection = function(e, t, i) {
  22756. return this.rankedPanoInDirection(0, e, t, i)
  22757. }
  22758. ,
  22759. n.prototype.rankedPanoInDirection = function() {
  22760. var e = {
  22761. pano: null,
  22762. candidates: []
  22763. };
  22764. return function(t, i, n, r) {
  22765. t || (t = 0),
  22766. n = void 0 !== n ? n : .75;
  22767. var o = r ? "angle" : "direction";
  22768. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22769. this.cachedPanoCandidates = e.candidates,
  22770. e.pano
  22771. }
  22772. }(),
  22773. n.prototype.bump = function(e) {
  22774. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22775. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22776. if (s)
  22777. t = function() {
  22778. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22779. }
  22780. .bind(this),
  22781. i = function() {
  22782. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22783. }
  22784. .bind(this);
  22785. else {
  22786. var l = this.camera.position.clone()
  22787. , c = e.clone();
  22788. this.raycaster.set(l, c);
  22789. var h = this.model.floors.reduce(function(e, t) {
  22790. return e.concat(t.collider.children)
  22791. }, [])
  22792. , d = this.raycaster.intersectObjects(h)
  22793. , p = d.length > 0 ? d[0].distance / 25 : .04
  22794. , g = l.clone().add(c.multiplyScalar(p));
  22795. t = function() {
  22796. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22797. }
  22798. .bind(this),
  22799. i = function() {
  22800. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22801. }
  22802. .bind(this)
  22803. }
  22804. n = function() {
  22805. this.flying = !1
  22806. }
  22807. .bind(this),
  22808. this.flying = !0,
  22809. t()
  22810. }
  22811. }
  22812. ,
  22813. n.prototype.changeFloor = function(e) {
  22814. if (!this.is360View(this.mode, this.currentPano))
  22815. if (this.mode === u.PANORAMA) {
  22816. var t = this.history.reversePano(e);
  22817. t && t.isAligned() ? this.flyToPano({
  22818. pano: t
  22819. }) : this.changeFloorByScore(e)
  22820. } else
  22821. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22822. }
  22823. ,
  22824. n.prototype.changeFloorByScore = function() {
  22825. var e = {
  22826. pano: null,
  22827. candidates: []
  22828. };
  22829. return function(t) {
  22830. var i = this.model.nextFloor(t);
  22831. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22832. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22833. this.history.push(t, this.currentPano),
  22834. this.flyToPano({
  22835. pano: e.pano
  22836. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22837. }
  22838. }(),
  22839. n.prototype.gotoFloor = function(e) {
  22840. var t = e - this.model.currentFloor.floorIndex;
  22841. this.changeFloor(t)
  22842. }
  22843. ,
  22844. n.prototype.getDirection = function(e) {
  22845. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22846. e.applyQuaternion(this.camera.quaternion)
  22847. }
  22848. ,
  22849. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22850. if (o = o || $.Deferred(),
  22851. this.mode === u.TRANSITIONING)
  22852. return F.warn("should not be transitioning here"),
  22853. n && n(!1),
  22854. o.reject().promise();
  22855. var a = i || !1
  22856. , s = i ? i.position : this.position
  22857. , l = this.position.clone()
  22858. , c = this.currentPano;
  22859. if (F.debug("New pose in mode " + this.mode),
  22860. !e || (retryCallback = function() {
  22861. N.delayOneFrame(function() {
  22862. this.flyToSameMode(e, t, i, n, o)
  22863. }
  22864. .bind(this))
  22865. }
  22866. .bind(this),
  22867. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22868. var h = function() {
  22869. this.emit(w.FlyingEnded, s, l, e, c),
  22870. n && n(!0)
  22871. }
  22872. .bind(this)
  22873. , d = f[this.mode]
  22874. , p = void 0 !== t ? t : d.transitionTime
  22875. , g = new r.Vector3
  22876. , C = new r.Vector3;
  22877. if (this.emit(w.FlyingStarted, s, l, e, c),
  22878. this.mode === u.PANORAMA)
  22879. F.warn("we should not be here for panorama views");
  22880. else if (this.mode === u.DOLLHOUSE)
  22881. if (a) {
  22882. var I = new r.Vector3(0,1,0);
  22883. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22884. this.model.warpDestFloors(i.floorVisibility),
  22885. C.copy(i.position);
  22886. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22887. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22888. , _ = b.intersectObjects(this.model.colliders)
  22889. , T = 3;
  22890. _.length ? (g.copy(_[0].point),
  22891. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22892. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22893. var x = (new r.Matrix4).lookAt(C, g, I)
  22894. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22895. , M = g.distanceTo(C)
  22896. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22897. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22898. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22899. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22900. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22901. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22902. this.path.burnsDir = Math.sign(L.y);
  22903. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22904. , B = new r.Vector3;
  22905. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22906. y.start(function(e, t) {
  22907. D.x = P.x + e * L.x,
  22908. D.y = P.y + e * L.y,
  22909. D.z = P.z + e * L.z;
  22910. var i = O + e * (M - O);
  22911. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22912. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22913. }
  22914. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22915. y.start(function(e, t) {
  22916. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22917. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22918. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22919. }
  22920. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22921. } else
  22922. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22923. else if (this.path.placeCpm(),
  22924. this.path.fadeInCpm(f.path.fadeInTime),
  22925. i) {
  22926. this.model.warpDestFloors(i.floorVisibility);
  22927. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22928. , k = this.cameraControls.controls[u.FLOORPLAN]
  22929. , H = k.target.clone()
  22930. , G = i.position.clone().sub(H)
  22931. , z = U.position.clone().sub(k.target)
  22932. , W = z.length()
  22933. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22934. , Y = Math.atan2(k.offset.x, k.offset.z)
  22935. , X = Math.atan2(j.x, j.z)
  22936. , Z = k.absoluteScale
  22937. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  22938. y.start(function(e, t) {
  22939. k.target.copy(G).multiplyScalar(e).add(H);
  22940. var i = Y + (X - Y) * e;
  22941. k.offset.x = W * Math.sin(i),
  22942. k.offset.z = W * Math.cos(i),
  22943. U.position.copy(k.target).add(k.offset),
  22944. k.absoluteScale = Z + e * (q - Z),
  22945. k.update(),
  22946. this.quaternion.copy(U.quaternion),
  22947. this.position.copy(U.position),
  22948. this.target.copy(k.target),
  22949. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22950. }
  22951. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22952. } else
  22953. F.info("flyToSameMode() funny floorplan view? skipping");
  22954. return y.setTimeout(function(e) {
  22955. this.mode = e,
  22956. h(),
  22957. o.resolve(!0)
  22958. }
  22959. .bind(this, this.mode), p, V.FlyToSameMode),
  22960. this.mode = u.TRANSITIONING,
  22961. o.promise()
  22962. }
  22963. }
  22964. ,
  22965. n.prototype.flyToNewMode = function(e, t) {
  22966. e = e || {};
  22967. var i = e.mode
  22968. , n = e.pano
  22969. , o = e.duration
  22970. , a = e.warpDest
  22971. , s = e.callback
  22972. , l = e.force
  22973. , c = e.quaternion;
  22974. if (t = t || $.Deferred(),
  22975. this.isWarping())
  22976. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22977. s && s(!1),
  22978. t.reject("Cannot change mode during tour transition").promise();
  22979. if (this.mode === u.TRANSITIONING)
  22980. return s && s(!1),
  22981. t.reject("Cannot change mode during mode transition").promise();
  22982. if (i === this.mode)
  22983. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22984. t.promise()) : (s && s(!1),
  22985. t.reject("Already in " + i + " mode").promise());
  22986. var h = a || !1;
  22987. F.debug("Switching mode to " + i);
  22988. var d = function() {
  22989. N.delayOneFrame(function() {
  22990. this.flyToNewMode(e, t)
  22991. }
  22992. .bind(this))
  22993. }
  22994. .bind(this);
  22995. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  22996. return t.promise();
  22997. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22998. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22999. this.model.waitForLoad(this.model, function() {
  23000. return this.model.meshTexturesLoaded;
  23001. }
  23002. .bind(this)),
  23003. this.model.loadMeshTextures().done(d),
  23004. t.promise();
  23005. this.history.invalidate(),
  23006. this.updateLastView();
  23007. var p = this.mode
  23008. , C = this.cameraControls.cameras[i];
  23009. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23010. var I = void 0 !== o ? o : e.transitionTime;
  23011. this.emit(w.ModeChanging, p, i, n),
  23012. n && (this.currentPano = n),
  23013. this.switchCameraMode(i, c),
  23014. y.cancelById(V.LookTransition);
  23015. //before fly---------------------
  23016. if(this.mode == "panorama"){
  23017. if(this.model.floorLogos){
  23018. this.model.floorLogos[0].visible = false;
  23019. this.model.floorLogos[1].visible = false;
  23020. }
  23021. }
  23022. if(i == "panorama"){
  23023. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23024. }else{
  23025. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23026. }
  23027. //------------------------------------
  23028. var _ = (new r.Vector3).copy(this.position);
  23029. if (i === u.PANORAMA){
  23030. this.emit(w.PanoChosen, n, n),
  23031. setTimeout(function() {
  23032. n.floor.enter(i)
  23033. }
  23034. .bind(this), I / 2),
  23035. this.path.fadeOutCpm(f.path.fadeOutTime);
  23036. if(this.model.floorLogos){
  23037. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23038. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23039. }
  23040. }else if (i === u.DOLLHOUSE) {
  23041. if (h && (this.model.stayPut = !0),
  23042. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23043. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23044. this.path.placeCpm(),
  23045. this.path.fadeInCpm(f.path.fadeInTime),
  23046. h) {
  23047. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23048. _.set(15, 10, 15);
  23049. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23050. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23051. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23052. P.length ? (T.copy(P[0].point),
  23053. _.copy(a.position),
  23054. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23055. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23056. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23057. _.add(this.model.position),
  23058. C.position.copy(_),
  23059. this.cameraControls.controls[u.DOLLHOUSE].update()
  23060. }
  23061. } else if (this.path.placeCpm(),
  23062. this.path.fadeInCpm(f.path.fadeInTime),
  23063. a) {
  23064. this.model.warpDestFloors(a.floorVisibility);
  23065. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23066. , L = this.cameraControls.controls[u.FLOORPLAN]
  23067. , D = O.position.clone().sub(L.target)
  23068. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23069. , U = Math.atan2(B.x, B.z);
  23070. L.target.copy(a.position);
  23071. var k = D.length();
  23072. L.offset.x = k * Math.sin(U),
  23073. L.offset.y = 0,
  23074. L.offset.z = k * Math.cos(U),
  23075. O.position.copy(L.target).add(L.offset);
  23076. L.target.clone().sub(C.position);
  23077. C.quaternion.copy(a.quaternion),
  23078. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23079. L.absoluteScale = L.currentScale,
  23080. L.update()
  23081. } else
  23082. this.model.currentFloor.enter(i);
  23083. var H = this.currentPano
  23084. , G = this.position.clone();
  23085. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23086. this.flying = !0,
  23087. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23088. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23089. C.controls.update()),
  23090. e.blackoutStyle = S.FADEIN,
  23091. I = f.show360Views.transitionTime,
  23092. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23093. this.mode = i,
  23094. this.path && this.path.popOutCpm(),
  23095. e.blackoutStyle = S.END,
  23096. I = f.show360Views.transitionTime,
  23097. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23098. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23099. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23100. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23101. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23102. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23103. y.setTimeout(function() {
  23104. this.flying = !1,
  23105. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23106. this.currentPano.enter(),
  23107. this.path.placeCpm(),
  23108. this.path.fadeOutCpm(f.path.fadeOutTime),
  23109. this.spider.draw()),
  23110. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23111. this.mode = i,
  23112. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23113. //add:
  23114. this.updateMarkerVisi(),
  23115. (p === u.PANORAMA || i == u.PANORAMA) && this.updateHotVisible(),
  23116. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23117. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23118. this.model.floorLogos[0].visible = true
  23119. )
  23120. if(this.mode == u.PANORAMA){
  23121. Overlay.updateVisibles([this.currentPano])
  23122. }else{
  23123. Overlay.updateVisibles(true)
  23124. }
  23125. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23126. t.resolve())
  23127. }
  23128. .bind(this), I, V.FlyToNewMode),
  23129. this.mode = u.TRANSITIONING,
  23130. t.promise()
  23131. }
  23132. ,
  23133. n.prototype.fade360View = function(e, t, i) {
  23134. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23135. $(this.domElement).fadeOut(.5 * e, function() {
  23136. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23137. this.model.alpha = i.modelAlpha,
  23138. this.position.copy(t.position),
  23139. this.quaternion.copy(t.quaternion),
  23140. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23141. $(this.domElement).fadeIn(.5 * e)
  23142. }
  23143. .bind(this))
  23144. }
  23145. ,
  23146. n.prototype.findDefaultViews = function() {
  23147. this.findDefaultView(this.lastInsideView, !0),
  23148. this.findDefaultView(this.last360View, !1)
  23149. }
  23150. ,
  23151. n.prototype.findDefaultView = function(e, t) {
  23152. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23153. if (e.cameraMode !== u.PANORAMA)
  23154. return !1;
  23155. var i = r.get(e.panoId);
  23156. return i && i.isAligned() === t
  23157. });
  23158. o >= 0 ? (i = r.get(n[o].panoId),
  23159. e.update({
  23160. cameraMode: u.PANORAMA,
  23161. pano: i,
  23162. position: n[o].position,
  23163. quaternion: n[o].quaternion
  23164. })) : (o = r.list.findIndex(function(e) {
  23165. return e.isAligned() === t
  23166. }),
  23167. o >= 0 ? (i = r.list[o],
  23168. e.update({
  23169. cameraMode: u.PANORAMA,
  23170. pano: i,
  23171. position: i.position
  23172. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23173. }
  23174. ,
  23175. n.prototype.updateLastView = function() {
  23176. if (this.mode === u.PANORAMA) {
  23177. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23178. e.update({
  23179. pano: this.currentPano,
  23180. position: this.position,
  23181. quaternion: this.quaternion
  23182. })
  23183. }
  23184. }
  23185. ,
  23186. n.prototype.goToLastView = function(e, t) {
  23187. var i = $.Deferred()
  23188. , n = i.resolve.bind(i)
  23189. , r = i.reject.bind(i)
  23190. , o = e ? this.lastInsideView : this.last360View;
  23191. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23192. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23193. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23194. mode: o.cameraMode,
  23195. pano: o.pano,
  23196. quaternion: o.quaternion,
  23197. callback: t
  23198. }).done(n).fail(r),
  23199. i.promise()
  23200. }
  23201. ,
  23202. n.prototype.fadeToView = function(e, t, i, n) {
  23203. var r = $.Deferred()
  23204. , o = r.resolve.bind(r)
  23205. , a = r.reject.bind(r);
  23206. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23207. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23208. a("Cannot go to illegal view"),
  23209. r.promise();
  23210. var s = (f[t.cameraMode],
  23211. function() {
  23212. $(this.domElement).fadeIn(.5 * i),
  23213. n && n(),
  23214. o()
  23215. }
  23216. .bind(this))
  23217. , l = e ? S.FADEIN : S.END;
  23218. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23219. $(this.domElement).fadeOut(.5 * i, function() {
  23220. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23221. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23222. pano: t.pano,
  23223. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23224. duration: 0
  23225. }, s) : this.flyToNewMode({
  23226. mode: t.cameraMode,
  23227. quaternion: t.quaternion,
  23228. duration: 0,
  23229. callback: s
  23230. })
  23231. }
  23232. .bind(this)),
  23233. r.promise()
  23234. }
  23235. ,
  23236. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23237. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23238. this.flying)
  23239. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23240. o && o(),
  23241. !1;
  23242. null !== e && void 0 !== e || (e = b.Show),
  23243. this.history.invalidate()
  23244. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23245. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23246. return this.emit(w.WarpStarted, a, i, n, r),
  23247. n = n || S.MIDDLE,
  23248. this.path.warpToPano(i, n, r, function() {
  23249. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23250. this.emit(w.WarpEnded, i),
  23251. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23252. o && o()
  23253. }
  23254. .bind(this)),
  23255. e === b.Hide && this.path.discardPathObject(),
  23256. !0
  23257. }
  23258. ,
  23259. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23260. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23261. s && s(),
  23262. !1)
  23263. }
  23264. ,
  23265. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23266. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23267. a && a(),
  23268. !1)
  23269. }
  23270. ,
  23271. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23272. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23273. }
  23274. ,
  23275. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23276. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23277. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23278. t && t(),
  23279. !1)
  23280. }
  23281. ,
  23282. n.prototype.aimTourCamera = function(e, t, i, n) {
  23283. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23284. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23285. }
  23286. ,
  23287. n.prototype.showPathToHeroLocation = function(e) {
  23288. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23289. }
  23290. ,
  23291. n.prototype.tourInterlude = function(e, t) {
  23292. this.history.invalidate();
  23293. this.path.discardSlow();
  23294. //xzw:
  23295. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23296. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23297. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23298. var waitTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23299. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23300. var timeEachItem = 2000;//假设每个item飞的时间
  23301. var waitTime = (waitTime-timeEachItem*restChildCount) / (restChildCount+1);
  23302. }
  23303. waitTime = Math.max(0, waitTime)
  23304. console.log("waitTime "+waitTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23305. this.path.waitNextStep(e, function() {
  23306. t && t()
  23307. }.bind(this), waitTime)
  23308. }
  23309. ,
  23310. n.prototype.stopInterlude = function() {
  23311. this.interruptAndFastForward(null, 0)
  23312. }
  23313. ,
  23314. n.prototype.interruptAndFastForward = function(e, t) {
  23315. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23316. this.flying && this.emit(w.FlyingInterrupted),
  23317. this.path.interruptAndFastForward(e, t)
  23318. }
  23319. ,
  23320. n.prototype.setSize = function(e, t) {
  23321. var i = e / t;
  23322. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23323. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23324. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23325. for (var r in this.cameraControls.cameras) {
  23326. var o = this.cameraControls.cameras[r];
  23327. o.fov = this.baseFov * (1 / this.zoomLevel),
  23328. o.updateAspect(i)
  23329. }
  23330. }
  23331. ,
  23332. n.prototype.toJSON = function() {
  23333. var e = {};
  23334. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23335. e.camera_mode = u.toInt(this.mode),
  23336. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23337. return e.hidden ? 0 : 1
  23338. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23339. e) : e
  23340. }
  23341. ,
  23342. n.prototype.getCurrentNodePanos = function(e) {
  23343. this.model.panos.map;
  23344. if (e.length = 0,
  23345. this.path.nodes)
  23346. for (var t = 0; t < this.path.nodes.length; t++) {
  23347. var i = this.path.nodes[t];
  23348. e.push(this.model.panos.get(i))
  23349. }
  23350. }
  23351. ,
  23352. n.prototype.zoomIncrementally = function(e) {
  23353. var t = this.zoomLevel;
  23354. this.zoomTo(this.zoomLevel + e),
  23355. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23356. }
  23357. ,
  23358. n.prototype.zoomInIncrementally = function(e) {
  23359. e = e || this.defaultZoomIncrement,
  23360. this.zoomIncrementally(e)
  23361. }
  23362. ,
  23363. n.prototype.zoomOutIncrementally = function(e) {
  23364. e = e || -this.defaultZoomIncrement,
  23365. this.zoomIncrementally(e)
  23366. }
  23367. ,
  23368. n.prototype.zoomBy = function(e) {
  23369. this.zoomTo(this.zoomLevel * e)
  23370. }
  23371. ,
  23372. n.prototype.zoomIn = function() {
  23373. this.zoomBy(1 + this.zoomSpeed)
  23374. }
  23375. ,
  23376. n.prototype.zoomOut = function() {
  23377. this.zoomBy(1 - this.zoomSpeed)
  23378. }
  23379. ,
  23380. n.prototype.zoomTo = function(e, t) {
  23381. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23382. if (e < f.zoom.min && (e = f.zoom.min),
  23383. e > f.zoom.max && (e = f.zoom.max),
  23384. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23385. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23386. e === f.zoom.min && this.emit(O.ZoomMin)),
  23387. this.cameraControls.activeControl) {
  23388. var i = this.cameraControls.activeControl.camera;
  23389. this.zoomLevel = e,
  23390. i.fov = this.baseFov * (1 / this.zoomLevel),
  23391. i.updateProjectionMatrix(),
  23392. this.zoomFov = i.fov
  23393. }
  23394. }
  23395. }
  23396. ,
  23397. n.prototype.increaseZoomSpeed = function() {
  23398. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23399. }
  23400. ,
  23401. n.prototype.decreaseZoomSpeed = function() {
  23402. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23403. }
  23404. ,
  23405. n.prototype.clampZoomSpeed = function(e) {
  23406. return e < 0 ? 0 : e
  23407. }
  23408. ,
  23409. n.prototype.activatePersistentZooming = function(e) {
  23410. this.zooming = e ? 1 : -1
  23411. }
  23412. ,
  23413. n.prototype.deactivatePersistentZooming = function() {
  23414. this.zooming = 0
  23415. }
  23416. ,
  23417. n.prototype.zoomDefault = function() {
  23418. this.zoomTo(1, !0)
  23419. }
  23420. ,
  23421. n.prototype.smoothZoomToDefault = function(e, t) {
  23422. var i, n = this.zoomLevel,
  23423. r = function(e) {
  23424. e > 1 && (e = 1),
  23425. i = n * (1 - e) + e,
  23426. this.zoomTo(i, !0)
  23427. }.bind(this),
  23428. o = function() {
  23429. this.zoomDefault(),
  23430. t && window.setTimeout(t, 50)
  23431. }.bind(this);
  23432. y.start(r, e, o, null, 0, A[f.transition.blendEasing])
  23433. }
  23434. ,
  23435. n.prototype.updateZoomPano = function() {
  23436. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23437. var e = this.currentPano;
  23438. if (e) {
  23439. var t = this.zoomLevel > f.zoom.activationThreshold
  23440. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23441. , n = !i && !this.isWarping()
  23442. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23443. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23444. this.panoRenderer.setZoomingActive(r, e, !0);
  23445. var o = function(e, t) {
  23446. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23447. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23448. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23449. e.setZoomed(t)
  23450. }
  23451. .bind(this);
  23452. r && !e.zoomed ? (o(e, !0),
  23453. this.panoRenderer.enableUltraHighQualityMode(function() {
  23454. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23455. r && o(e, !0)
  23456. }
  23457. .bind(this))) : !t && e.zoomed && o(e, !1)
  23458. }
  23459. }
  23460. },
  23461. n.prototype.checkHasNeighbor = function(pano){//add
  23462. for(var i in pano.neighbourPanos ){
  23463. if(i == pano.id)continue;
  23464. if(pano.neighbourPanos[i]){
  23465. return true;
  23466. }
  23467. }
  23468. }
  23469. ,
  23470. t.exports = n
  23471. }
  23472. ).call(this, "/js/player.js")
  23473. }
  23474. , {
  23475. "./constants": 8,
  23476. "./enum/AlignmentType": 17,
  23477. "./enum/BlackoutStyle": 18,
  23478. "./enum/ControlEvents": 21,
  23479. "./enum/Keys": 30,
  23480. "./enum/ModelManagerEvents": 33,
  23481. "./enum/PanoSizeClass": 36,
  23482. "./enum/PanoramaEvents": 37,
  23483. "./enum/PathDiscardMode": 38,
  23484. "./enum/PathDisplayMode": 39,
  23485. "./enum/PlayerEvents": 40,
  23486. "./enum/TagStates": 44,
  23487. "./enum/Vectors": 50,
  23488. "./enum/Viewmode": 51,
  23489. "./enum/WarpStyle": 52,
  23490. "./enum/ZoomEvents": 53,
  23491. "./exception/BasicException": 55,
  23492. "./model/ModelManager": 140,
  23493. "./objects/NSpider": 147,
  23494. "./objects/Panorama": 148,
  23495. "./objects/Reticule": 149,
  23496. "./objects/ShowPath": 151,
  23497. "./objects/Snapshot": 153,
  23498. "./objects/View": 154,
  23499. "./settings": 166,
  23500. "./shaders": 167,
  23501. "./tile/TileDownloader": 171,
  23502. "./tile/TilePrioritizer": 172,
  23503. "./util/ZoomStats": 179,
  23504. "./util/browser": 182,
  23505. "./util/camera": 183,
  23506. "./util/cameraLight": 184,
  23507. "./util/common": 185,
  23508. "./util/easing": 186,
  23509. "./util/history": 187,
  23510. "./util/lerp": 188,
  23511. "./util/logger": 189,
  23512. "./util/math": 190,
  23513. "./util/transitions": 195,
  23514. "hot":"hot",
  23515. "scaleImg":"scaleImg",
  23516. events: 202,
  23517. three: 217
  23518. }],
  23519. "scaleImg":[function(t, e){// xzw
  23520. var OUTPUT = e;
  23521. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23522. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23523. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23524. return G.getImageData(0,0,s,f)}
  23525. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23526. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23527. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23528. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23529. else
  23530. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23531. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23532. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23533. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23534. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23535. W=new Float32Array(at);else
  23536. for(W=[],et=0;at>et;++et)
  23537. W[et]=0;for(b=0;w>b;b++)
  23538. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23539. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23540. delete p,h(),J=n(W)}
  23541. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23542. if("png-src"===i||"jpeg-src"===i)
  23543. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23544. return B}
  23545. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23546. OUTPUT.exports = c;
  23547. }, {}
  23548. ],
  23549. 156: [function(e, t, i) {
  23550. (function(i) {
  23551. "use strict";
  23552. function n(e, t) {
  23553. this.model = e,
  23554. this.panos = e.panos,
  23555. this.player = t,
  23556. this.imagePanos = this.listImagePanos(),
  23557. this.retryMinimumTime = 1e4
  23558. }
  23559. var r = (e("three"),
  23560. e("./enum/Viewmode"))
  23561. , o = (e("./settings"),
  23562. e("./objects/Panorama"))
  23563. , a = e("./util/logger")
  23564. , s = new a(i);
  23565. n.prototype.start = function() {
  23566. this.loadNextPano(function(e) {
  23567. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23568. setTimeout(function() {
  23569. this.start()
  23570. }
  23571. .bind(this), 1e3))
  23572. }
  23573. .bind(this))
  23574. }
  23575. ,
  23576. n.prototype.validLoadTarget = function(e) {
  23577. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23578. }
  23579. ,
  23580. n.prototype.listImagePanos = function() {
  23581. var e = []
  23582. , t = this;
  23583. return this.model.images.forEach(function(i) {
  23584. if (i.metadata && i.metadata.scan_id) {
  23585. var n = t.model.panos.get(i.metadata.scan_id);
  23586. n && !n.isLoaded("high") && e.push(n)
  23587. }
  23588. }),
  23589. e
  23590. }
  23591. ,
  23592. n.prototype.nextNotLoadedImage = function() {
  23593. for (; this.imagePanos.length > 0; ) {
  23594. var e = this.imagePanos[0];
  23595. if (!e.isLoaded("high"))
  23596. return e;
  23597. this.imagePanos.shift()
  23598. }
  23599. return null
  23600. }
  23601. ,
  23602. n.prototype.loadNextPano = function(e) {
  23603. var t, i, n = this.model.waitQueue.filter(function(e) {
  23604. return e.object instanceof o
  23605. });
  23606. n.length > 0 ? (t = n[0].object,
  23607. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23608. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23609. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23610. t = this.imagePanos[0],
  23611. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23612. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23613. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23614. s.debug("Preloading " + i + "-res pano " + t.id),
  23615. t.loadCube(i).done(e).fail(function() {
  23616. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23617. e()
  23618. })) : e && e(null)
  23619. }
  23620. ,
  23621. t.exports = n
  23622. }
  23623. ).call(this, "/js/preloaders.js")
  23624. }
  23625. , {
  23626. "./enum/Viewmode": 51,
  23627. "./objects/Panorama": 148,
  23628. "./settings": 166,
  23629. "./util/logger": 189,
  23630. three: 217
  23631. }],
  23632. 157: [function(e, t, i) {
  23633. (function(i) {
  23634. "use strict";
  23635. function n(e, t, i, n, r) {
  23636. this.qualityManager = e,
  23637. this.scene = t,
  23638. this.camera = i,
  23639. this.container = r,
  23640. this.controls = n,
  23641. this.controls.enabled = !0,
  23642. this.controls.locked = !0,
  23643. this.quickstartCamera = n.camera,
  23644. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23645. this.skybox = null
  23646. }
  23647. var r = e("three")
  23648. , o = e("../util/logger")
  23649. , a = e("../constants")
  23650. , s = (e("../util/transitions"),
  23651. e("../util/lerp"),
  23652. e("../util/easing"),
  23653. e("../enum/Vectors"))
  23654. , l = e("../enum/PanoSizeClass")
  23655. , c = (e("../materials/ModelTextureMaterial"),
  23656. e("../materials/CubemapMaterial"))
  23657. , h = (e("../cameras/PanoramaCamera"),
  23658. e("../controls/PanoramaControls"),
  23659. e("../tile/TileUtils"),
  23660. e("../util/camera"),
  23661. e("../util/cameraLight"))
  23662. , u = (e("../util/browser"),
  23663. e("../settings"),
  23664. e("../gui/helpManager"),
  23665. new o(i));
  23666. n.prototype.load = function(e) {
  23667. e.pano.shouldRedrawOnBaseLoaded = !0;
  23668. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23669. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23670. var a = this.qualityManager.getPanoSize(l.BASE)
  23671. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23672. if (e.pano.tiled) {
  23673. u.warn("Loading startPano, TILED", e.pano.id);
  23674. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23675. , p = this.quickstartCamera.fov;
  23676. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23677. t = e.pano.loadTiledPano(c, r, {
  23678. hFov: d,
  23679. vFov: p
  23680. }, !1, !1, !0),
  23681. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23682. } else
  23683. u.warn("Loading startPano", e.pano.id),
  23684. t = e.pano.loadCube("high");
  23685. return $.when(t).then(function() {
  23686. n.init(e.pano, e.quaternion),
  23687. e.pano.tiled ? i.done(function() {
  23688. e.pano.lockUntilRenderingComplete = !1,
  23689. this.controls.locked = !1
  23690. }
  23691. .bind(this)) : this.controls.locked = !1
  23692. }
  23693. .bind(this))
  23694. }
  23695. ,
  23696. n.prototype.init = function(e, t) {
  23697. u.info("Quickstart done loading, adding scene objects"),
  23698. e.lockUntilRenderingComplete = !0,
  23699. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23700. side: r.BackSide
  23701. })),
  23702. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23703. this.skybox.quaternion.copy(e.quaternion),
  23704. this.scene.add(this.skybox),
  23705. $(this.container).show()
  23706. }
  23707. ,
  23708. n.prototype.update = function(e) {
  23709. this.controls.update(e),
  23710. this.camera.copy(this.quickstartCamera)
  23711. }
  23712. ,
  23713. n.prototype.setSize = function(e, t) {
  23714. this.quickstartCamera.updateAspect(e / t)
  23715. }
  23716. ,
  23717. n.prototype.destroy = function() {
  23718. this.scene.remove(this.skybox)
  23719. }
  23720. ,
  23721. t.exports = n
  23722. }
  23723. ).call(this, "/js/scene/QuickstartManager.js")
  23724. }
  23725. , {
  23726. "../cameras/PanoramaCamera": 7,
  23727. "../constants": 8,
  23728. "../controls/PanoramaControls": 13,
  23729. "../enum/PanoSizeClass": 36,
  23730. "../enum/Vectors": 50,
  23731. "../gui/helpManager": 68,
  23732. "../materials/CubemapMaterial": 117,
  23733. "../materials/ModelTextureMaterial": 118,
  23734. "../settings": 166,
  23735. "../tile/TileUtils": 174,
  23736. "../util/browser": 182,
  23737. "../util/camera": 183,
  23738. "../util/cameraLight": 184,
  23739. "../util/easing": 186,
  23740. "../util/lerp": 188,
  23741. "../util/logger": 189,
  23742. "../util/transitions": 195,
  23743. three: 217
  23744. }],
  23745. 158: [function(e, t, i) {
  23746. "use strict";
  23747. function n(e, t, i) {
  23748. this.scene = e,
  23749. this.camera = t,
  23750. this.renderer = null,
  23751. this.effects = i,
  23752. this.animateCallback = null,
  23753. this.composer = null,
  23754. this.qualityManager = null,
  23755. e.renderWidth = 0,
  23756. e.renderHeight = 0,
  23757. this.updateClock = new r.Clock,
  23758. this.components = [],
  23759. this.updateListeners = [],
  23760. this.resizeListeners = [],
  23761. this.forceUpdateSize = !1,
  23762. this.started = !1,
  23763. this.textures = {},
  23764. this.suspendedObjects = []
  23765. }
  23766. var r = e("three")
  23767. , o = e("../shaders")
  23768. , a = e("../enum/SceneRendererEvents")
  23769. , s = e("../enum/GLTextureType")
  23770. , l = e("../enum/GLCubeFaces")
  23771. , c = e("../exception/BasicException")
  23772. , h = e("../exception/RendererCreationException")
  23773. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23774. , m = e("../util/browser")
  23775. /**************************************************************************************************************************************************/
  23776. , u = e("../settings")
  23777. , d = e("events").EventEmitter;
  23778. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23779. n.prototype = Object.create(d.prototype),
  23780. n.prototype.addComponent = function(e) {
  23781. this.components.push(e),
  23782. e.update && this.updateListeners.push(e),
  23783. e.setSize && (this.resizeListeners.push(e),
  23784. this.forceUpdateSize = !0)
  23785. }
  23786. ,
  23787. n.prototype.removeComponent = function(e) {
  23788. var t = function(t) {
  23789. return t !== e
  23790. };
  23791. this.components = this.components.filter(t),
  23792. this.updateListeners = this.updateListeners.filter(t),
  23793. this.resizeListeners = this.resizeListeners.filter(t)
  23794. }
  23795. ,
  23796. n.prototype.start = function(e) {
  23797. if (this.started)
  23798. throw new c("Can't start SceneRenderer, already started");
  23799. this.createContext(e),
  23800. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23801. m.isMobile() && this.boluoVrInit(),
  23802. /*******************************************************************************************************************************/
  23803. this.initComposer(),
  23804. this.started = !0,
  23805. (p = p.bind(this))()
  23806. }
  23807. ,
  23808. n.prototype.createContext = function(e) {
  23809. try {
  23810. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile()}),
  23811. this.renderer.autoClear = !0,
  23812. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23813. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23814. this.emit(a.ContextCreated)
  23815. } catch (e) {
  23816. throw new h("Unable to create a WebGL rendering context")
  23817. }
  23818. u.profiling.enabled && this.overrideTextures(),
  23819. e.appendChild(this.renderer.domElement)
  23820. }
  23821. ,
  23822. n.prototype.overrideTextures = function() {
  23823. var e = this.renderer.context
  23824. , t = 0
  23825. , i = e.createTexture;
  23826. e.createTexture = function() {
  23827. var n = i.call(e);
  23828. return n.id = t++,
  23829. this.textures[n.id] = n,
  23830. n
  23831. }
  23832. .bind(this);
  23833. var n = e.texImage2D;
  23834. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23835. var d, p = this.getTextureTypeFromTarget(e, t);
  23836. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23837. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23838. h = a,
  23839. u = l,
  23840. o = u.naturalWidth,
  23841. a = u.naturalHeight,
  23842. n.call(e, t, i, r, c, h, u));
  23843. var f = this.textures[d.id];
  23844. f.width = p === s.TextureCube ? 6 * o : o,
  23845. f.height = a
  23846. }
  23847. .bind(this);
  23848. var r = e.deleteTexture;
  23849. e.deleteTexture = function(t) {
  23850. delete this.textures[t.id],
  23851. r.call(e, t)
  23852. }
  23853. .bind(this)
  23854. }
  23855. ,
  23856. n.prototype.updateTextureMemory = function() {
  23857. var e = null;
  23858. return function() {
  23859. var t = 0;
  23860. for (var i in this.textures) {
  23861. var n = this.textures[i];
  23862. n.width && n.height && (t += n.width * n.height * 4)
  23863. }
  23864. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23865. e = t
  23866. }
  23867. }(),
  23868. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23869. switch (t) {
  23870. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23871. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23872. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23873. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23874. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23875. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23876. return s.TextureCube;
  23877. case e.TEXTURE_2D:
  23878. return s.Texture2D;
  23879. default:
  23880. return null
  23881. }
  23882. }
  23883. ,
  23884. n.prototype.initComposer = function() {
  23885. this.composer = new r.EffectComposer(this.renderer),
  23886. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  23887. //this.composer.addPass(this.effects.hblurPass),
  23888. //this.composer.addPass(this.effects.vblurPass)
  23889. this.composer.addPass(this.effects.transitionMaskPass)//add
  23890. }
  23891. ,
  23892. n.prototype.setSize = function(e, t, devicePixelRatio) {
  23893. this.renderWidth = e,
  23894. this.renderHeight = t,
  23895. this.effects.aspect = e / t,
  23896. /* this.renderer.setSize(e, t), -----MP */
  23897. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23898. this.composer.setSize(e, t);
  23899. for (var i = 0; i < this.resizeListeners.length; i++)
  23900. this.resizeListeners[i].setSize(e, t)
  23901. }
  23902. ,
  23903. n.prototype.render = function() {
  23904. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23905. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23906. }
  23907. /******************************************************************************************************徐世廷**********************************************************************/
  23908. var vrPermission = {};
  23909. var vrPermissionCallBack = function(info1,info2){
  23910. if(info1 == "reset"){
  23911. vrPermission = {};
  23912. }else{
  23913. vrPermission[info1] = info2
  23914. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  23915. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  23916. }
  23917. }
  23918. }
  23919. n.prototype.boluoVrInit = function() {
  23920. console.log("boluoVrInit")
  23921. this.isHuawei5X = m.detectHUAWEI5X(),
  23922. this.oldRenderer = this.renderer,
  23923. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  23924. window.panoCamera = this.camera;
  23925. var a = this;
  23926. window._vrEnabled = !1,
  23927. Object.defineProperty(window, "vrEnabled", {
  23928. get: function() {
  23929. return window._vrEnabled
  23930. },
  23931. set: function(b) {
  23932. b = !!b,
  23933. b ? (a.renderer = a.newRenderer,
  23934. window.vrMarkers.forEach(function(a) {
  23935. a.visible = !0
  23936. })) : (a.renderer = a.oldRenderer,
  23937. window.vrMarkers.forEach(function(a) {
  23938. a.visible = !1
  23939. })),
  23940. a.cursor.visible = b,
  23941. a.setSize(window.innerWidth, window.innerHeight),
  23942. window._vrEnabled = b
  23943. if(b){
  23944. setTimeout(function(){
  23945. console.log("orientEnable"+window.orientEnable)
  23946. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  23947. if(m.detectIOS()/* && m.detectSafari() */){
  23948. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  23949. console.log("开始获取权限 major"+b.major)
  23950. if(b.major == 12 && b.minor>=2){
  23951. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23952. else{//app??
  23953. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23954. }
  23955. }else if(b.major >= 13){
  23956. if(!window.location.href.includes("https://")){
  23957. console.log("需要https");
  23958. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23959. return;
  23960. }
  23961. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23962. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23963. if(!window.vrEnabled || window.orientEnable)return;
  23964. vrPermissionCallBack("reset")
  23965. console.log(window.DeviceMotionEvent)
  23966. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23967. console.log("开始获取权限1")
  23968. ///注意:需要https 本地服务器permissionState会得到denied
  23969. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23970. console.log("permissionState1: "+permissionState)
  23971. vrPermissionCallBack("deviceMotion", permissionState)
  23972. }).catch(function(e){
  23973. vrPermissionCallBack("deviceMotion", false)
  23974. console.log(e)
  23975. })
  23976. }else{
  23977. console.log("window.DeviceMotionEvent undefined")
  23978. vrPermissionCallBack("deviceMotion", false)
  23979. }
  23980. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23981. console.log("开始获取权限2")
  23982. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23983. console.log("permissionState2: "+permissionState)
  23984. vrPermissionCallBack("deviceOrientation", permissionState)
  23985. }).catch(function(e){
  23986. vrPermissionCallBack("deviceOrientation", false)
  23987. console.log(e)
  23988. })
  23989. }else{
  23990. console.log("window.DeviceOrientationEvent undefined")
  23991. vrPermissionCallBack("deviceOrientation", false)
  23992. }
  23993. },hasFailed ? 0 : 150)
  23994. /* /* setTimeout(function(){
  23995. if(settings.vrEnabled && !window.orientEnable){
  23996. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  23997. }
  23998. },4000) */
  23999. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24000. }else{
  24001. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24002. }
  24003. }else{
  24004. //已经触发了
  24005. }
  24006. },200);
  24007. }
  24008. }
  24009. }),
  24010. this.createCursor(.5, !1, 1, 16777215, 0);
  24011. var b = {
  24012. setSize: function(b, c) {
  24013. a.camera.aspect = b / c
  24014. }
  24015. };
  24016. this.resizeListeners.push(b),
  24017. this.vrLoadingInit()
  24018. }
  24019. ,
  24020. n.prototype.vrLoadingInit = function() {
  24021. var a = function(camera) {
  24022. var a = this
  24023. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24024. , c = new r.MeshBasicMaterial({
  24025. color: 4967932,
  24026. side: r.DoubleSide
  24027. })
  24028. , d = new r.Mesh(b,c);
  24029. this.mesh = d,
  24030. d.position.z = -2,
  24031. d.scale.set(.08, .08, .08),
  24032. d.visible = !1,
  24033. camera.add(d),
  24034. //window.player.camera.add(d),
  24035. a.enabled = !1,
  24036. this.update = function(b) {
  24037. 1 == a.enabled && (d.rotation.z += 15 * b)
  24038. }
  24039. }
  24040. , a = new a(this.camera);
  24041. window.Loading = a,
  24042. this.updateListeners.push(a)
  24043. }
  24044. ,
  24045. n.prototype.createCursor = function(a, b, c, d, e) {
  24046. var g, h = new r.SpriteMaterial({
  24047. opacity: c,
  24048. color: d,
  24049. transparent: b,
  24050. map: this.boluoGetTexture("images/cursor.png"),
  24051. needsUpdate: !0,
  24052. side: r.DoubleSide
  24053. });
  24054. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24055. h.map.repeat = new r.Vector2(1 / 17,1),
  24056. h.depthTest = !1,
  24057. h.blending = r.AdditiveBlending,
  24058. g = new r.Sprite(h),
  24059. // g.scale.set(a, a, a),
  24060. g.scale.set(.3,.3,.3)
  24061. g.position.z = -2,
  24062. g.visible = !1,
  24063. g.name = "cursor",
  24064. this.camera.add(g),
  24065. this.scene.add(this.camera),
  24066. this.cursor = g;
  24067. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24068. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24069. this.updateListeners.push(i)
  24070. }
  24071. ,
  24072. window.orientEnable = 0; //是否能触发deviceorientation
  24073. n.prototype.CursorAnimation = function(a, b, c) {
  24074. function d() {
  24075. g.orient = r.Math.degToRad(window.orientation || 0)
  24076. }
  24077. function e(a) {
  24078. if(!window.vrEnabled && window.orientEnable) return;
  24079. window.orientEnable || (window.orientEnable = 1);
  24080. var b = r.Math.degToRad(a.alpha)
  24081. , c = r.Math.degToRad(a.beta)
  24082. , d = r.Math.degToRad(a.gamma);
  24083. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24084. -1e3 === g.beta && (g.beta = c),
  24085. -1e3 === g.gamma && (g.gamma = d),
  24086. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24087. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24088. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24089. g.beta = c,
  24090. g.gamma = d),
  24091. n.vrDebug) {
  24092. $("#info-device-orientation").css("display", "block");
  24093. var e = "";
  24094. e += "alpha=(" + g.alpha + ")<BR/>",
  24095. e += "beta=(" + g.beta + ")<BR/>",
  24096. e += "gamma=" + g.gamma + "<BR/>",
  24097. document.getElementById("info-device-orientation").innerHTML = e
  24098. }
  24099. }
  24100. this.cursor = b,
  24101. this.raycaster = new r.Raycaster,
  24102. this.targetEventObj = {},
  24103. this.type = 1,
  24104. this.tweenFlag = !0;
  24105. var g = this;
  24106. this.target = c,
  24107. console.log(c.uuid),
  24108. this.euler = new r.Euler,
  24109. this.q0 = new r.Quaternion,
  24110. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24111. this.zee = new r.Vector3(0,0,1),
  24112. this.alpha = -1e3,
  24113. this.beta = -1e3,
  24114. this.gamma = -1e3,
  24115. this.orient = r.Math.degToRad(window.orientation || 0),
  24116. window.addEventListener("orientationchange", d),
  24117. window.addEventListener("deviceorientation", e),
  24118. this.setObjectQuaternion = function(a, b, d, e, f) {
  24119. g.euler.set(d, b, -e, "YXZ"),
  24120. a.setFromEuler(g.euler),
  24121. a.multiply(g.q1),
  24122. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24123. c.updateMatrixWorld()
  24124. }
  24125. ,
  24126. parent !== window && window.addEventListener("message", function(a) {
  24127. var b = JSON.parse(a.data)
  24128. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24129. b && b.alpha && b.beta && b.gamma && function(a) {
  24130. var c = r.Math.degToRad(b.alpha)
  24131. , d = r.Math.degToRad(b.beta)
  24132. , e = r.Math.degToRad(b.gamma);
  24133. a ? (-1e3 === g.alpha && (g.alpha = c),
  24134. -1e3 === g.beta && (g.beta = d),
  24135. -1e3 === g.gamma && (g.gamma = e),
  24136. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24137. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24138. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24139. g.beta = d,
  24140. g.gamma = e)
  24141. }(c)
  24142. }),
  24143. this.update = function(a) {
  24144. TWEEN.update();
  24145. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24146. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24147. this.triggerTargetEvent())
  24148. }
  24149. ,
  24150. this.triggerTargetEvent = function() {
  24151. var a = this.choseObj()
  24152. , b = a ? a.object : void 0;
  24153. this.targetEventObj.currentObj = b,
  24154. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24155. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24156. b && b.enabled && this.startAnimate(function() {
  24157. this.clickCallback(b)
  24158. }
  24159. .bind(this))) : this.type,
  24160. this.targetEventObj.lastObj = b)
  24161. }
  24162. ,
  24163. this.choseObj = function() {
  24164. this.raycaster.setFromCamera({
  24165. x: 0,
  24166. y: 0
  24167. }, c);
  24168. var a = (this.raycaster.ray,
  24169. window.vrMarkers)
  24170. , b = this.raycaster.intersectObjects(a);
  24171. if (b.length > 0)
  24172. return b[0]
  24173. }
  24174. ,
  24175. this.clickCallback = function(a) {
  24176. this.runTHREEAction(a, "onclick")
  24177. }
  24178. ,
  24179. this.runTHREEAction = function(a, b) {
  24180. switch (b) {
  24181. case "onclick":
  24182. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24183. a()
  24184. });
  24185. break;
  24186. case "onhover":
  24187. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24188. a()
  24189. });
  24190. break;
  24191. case "onout":
  24192. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24193. a()
  24194. })
  24195. }
  24196. }
  24197. ,
  24198. this.startAnimate = function(a) {
  24199. this.tweenFlag && this.initAnimation(a)
  24200. }
  24201. ,
  24202. this.initAnimation = function(a) {
  24203. var b = this
  24204. , c = this.cursor.material.map.offset
  24205. , d = function(a) {
  24206. return Math.floor(17 * a) / 17
  24207. };
  24208. b.tweenFlag = !1,
  24209. this.cursorAnimate = new TWEEN.Tween(c).to({
  24210. x: 1
  24211. }, 1e3).onStart(function() {
  24212. b.tweenFlag = !1
  24213. }).onStop(function() {
  24214. b.tweenFlag = !0,
  24215. this.x = 0,
  24216. c.x = 0
  24217. }).onUpdate(function() {}).onComplete(function() {
  24218. a(),
  24219. c.x = 0,
  24220. setTimeout(function() {
  24221. b.tweenFlag = !0
  24222. }, 1500)
  24223. }),
  24224. this.cursorAnimate.easing(d),
  24225. this.cursorAnimate.start()
  24226. }
  24227. ,
  24228. this.autoCursorPosition = function(a) {
  24229. // var b = Math.abs(a.distance - 10);
  24230. // this.cursor.position.z = -b,
  24231. // b /= 10;
  24232. // alert(b);
  24233. // this.cursor.scale.set(b, b, b)
  24234. this.cursor.scale.set(.3,.3,.3)
  24235. }
  24236. }
  24237. ,
  24238. n.prototype.vrRenderer = function(a, b, c) {
  24239. var d = new b.vrCamera(c);
  24240. d.bananaAspect = .8,
  24241. this.width,
  24242. this.height;
  24243. var b = this;
  24244. this.setSize = function(c, d) {
  24245. a.setSize.call(this, c, d),
  24246. b.width = c,
  24247. b.height = d
  24248. }
  24249. ,
  24250. this.render = function(b, c, e, f) {
  24251. window.cameraQua = c.quaternion.clone();
  24252. var g, h;
  24253. if (c.__RESS__SKIP__STEREO__)
  24254. return a.render(b, c, e, f);
  24255. if ("PerspectiveCamera" === c.type)
  24256. g = d.cameraL,
  24257. h = d.cameraR,
  24258. b.updateMatrixWorld(),
  24259. null === c.parent && c.updateMatrixWorld(),
  24260. d.vrCameraUpdate(c);
  24261. else {
  24262. if ("OrthographicCamera" !== c.type)
  24263. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24264. g = h = c
  24265. }
  24266. a.setScissorTest(!0),
  24267. a.setScissor(0, 0, this.width / 2, this.height),
  24268. a.setViewport(0, 0, this.width / 2, this.height),
  24269. a.render.call(this, b, g, e, f),
  24270. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24271. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24272. a.render.call(this, b, h, e, f),
  24273. a.setScissorTest(!1)
  24274. }
  24275. ,
  24276. this.__proto__ = {
  24277. __proto__: a
  24278. }
  24279. }
  24280. ,
  24281. n.prototype.vrCamera = function(a) {
  24282. this.type = "StereoCamera",
  24283. this._aspect = 1,
  24284. this._overlap = .064,
  24285. this.cameraL = new r.PerspectiveCamera,
  24286. this.cameraL.layers.enable(1),
  24287. this.cameraL.near = 0.01,//xzw add
  24288. this.cameraL.matrixAutoUpdate = !1,
  24289. this.cameraR = new r.PerspectiveCamera,
  24290. this.cameraR.layers.enable(2),
  24291. this.cameraR.near = 0.01,//xzw add
  24292. this.cameraR.matrixAutoUpdate = !1,
  24293. this.eyeRight = new r.Matrix4,
  24294. this.eyeLeft = new r.Matrix4,
  24295. this.vrCameraNeedsUpdate = !0,
  24296. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24297. Object.defineProperty(this, "bananaAspect", {
  24298. get: function() {
  24299. return this._aspect
  24300. },
  24301. set: function(a) {
  24302. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24303. this._aspect = a
  24304. }
  24305. }),
  24306. Object.defineProperty(this, "overlap", {
  24307. get: function() {
  24308. return this._overlap
  24309. },
  24310. set: function(a) {
  24311. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24312. this._overlap = a
  24313. }
  24314. }),
  24315. this.vrCameraUpdate = function(a) {
  24316. this.vrCameraNeedsUpdate = true;
  24317. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24318. this.vrCameraNeedsUpdate) {
  24319. this.vrCameraNeedsUpdate = !1,
  24320. //console.debug("vrCameraUpdate"),
  24321. this.bananaFocus = a.focus,
  24322. this.bananaFov = a.fov,
  24323. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24324. this.bananaNear = a.near,
  24325. this.bananaFar = a.far,
  24326. //console.debug(a.aspect),
  24327. this.bananaFocus = 10;
  24328. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24329. this.eyeLeft.elements[12] = -e,
  24330. this.eyeRight.elements[12] = e,
  24331. b = -g * this.bananaReal_aspect + f,
  24332. c = g * this.bananaReal_aspect + f,
  24333. d.elements[0] = 2 * this.bananaNear / (c - b),
  24334. d.elements[8] = (c + b) / (c - b),
  24335. this.cameraL.projectionMatrix.copy(d),
  24336. b = -g * this.bananaReal_aspect - f,
  24337. c = g * this.bananaReal_aspect - f,
  24338. d.elements[0] = 2 * this.bananaNear / (c - b),
  24339. d.elements[8] = (c + b) / (c - b),
  24340. this.cameraR.projectionMatrix.copy(d)
  24341. }
  24342. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24343. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24344. }
  24345. }
  24346. ,
  24347. n.prototype.boluoGetTexture = function(a) {
  24348. var b = new r.TextureLoader;
  24349. return b.crossOrigin = "anonymous",
  24350. b.load(a)
  24351. }
  24352. ,
  24353. /***********************************************************************************************************************************************************************************/
  24354. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24355. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24356. return function(o){
  24357. var render = false;
  24358. var ratio;
  24359. var w, h; //记录应当render的大小
  24360. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24361. w = o.width, h = o.height, render = true, ratio=1;
  24362. }else{
  24363. w = $('#player').width();
  24364. h = $('#player').height();
  24365. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24366. (w !== W || h !== H || this.forceUpdateSize) &&
  24367. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24368. }
  24369. if(render){
  24370. this.setSize(w, h, ratio);
  24371. this.forceUpdateSize = !1
  24372. }
  24373. }
  24374. }()
  24375. ,
  24376. n.prototype.updateComponents = function() {
  24377. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24378. this.updateListeners[t].update(e)
  24379. }
  24380. ,
  24381. n.prototype.suspend = function() {
  24382. this.started = !1,
  24383. this.suspendedObjects = this.scene.children.map(function(e) {
  24384. return this.scene.remove(e),
  24385. e
  24386. }
  24387. .bind(this)),
  24388. this.render()
  24389. }
  24390. ,
  24391. n.prototype.resume = function() {
  24392. this.suspendedObjects.forEach(function(e) {
  24393. this.scene.add(e)
  24394. }
  24395. .bind(this)),
  24396. this.suspendedObjects = [],
  24397. this.started = !0,
  24398. p()
  24399. }
  24400. ;
  24401. var p = function() {
  24402. this.started && (window.requestAnimationFrame(p),
  24403. this.updateScreenSize(), // fyz resize
  24404. this.updateComponents(),
  24405. this.updateTextureMemory(),
  24406. this.render(),
  24407. this.emit(a.AfterRender))
  24408. };
  24409. n.prototype.getImageData = function() {
  24410. var e = document.createElement("canvas")
  24411. , t = e.getContext("2d");
  24412. return function(i, n, r) {
  24413. return e.width === n && e.height === r || (e.width = n,
  24414. e.height = r),
  24415. t.drawImage(i, 0, 0, n, r),
  24416. t.getImageData(0, 0, n, r)
  24417. }
  24418. }(),
  24419. n.prototype.initSizedTexture2D = function(e, t, i) {
  24420. var n = this.renderer
  24421. , o = n.context
  24422. , a = n.state
  24423. , s = new r.Texture(null);
  24424. s.flipY = !1,
  24425. i !== !0 && (i = !1),
  24426. s.generateMipmaps = i;
  24427. var l = n.paramThreeToGL(s.format)
  24428. , c = n.paramThreeToGL(s.type)
  24429. , h = n.properties.get(s)
  24430. , u = o.createTexture();
  24431. a.bindTexture(o.TEXTURE_2D, u),
  24432. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24433. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24434. s.wrapS = t,
  24435. s.wrapT = t;
  24436. var d = n.paramThreeToGL(t);
  24437. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24438. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24439. i ? (s.magFilter = r.LinearFilter,
  24440. s.minFilter = r.LinearMipMapLinearFilter,
  24441. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24442. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24443. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24444. s.minFilter = r.LinearFilter,
  24445. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24446. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24447. a.bindTexture(o.TEXTURE_2D, null),
  24448. h.__webglTexture = u,
  24449. s
  24450. }
  24451. ,
  24452. n.prototype.initSizedCubeMap = function(e, t) {
  24453. var i = this.renderer
  24454. , n = i.context
  24455. , o = i.state
  24456. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24457. a.flipY = !1,
  24458. a.generateMipmaps = t;
  24459. var s = i.paramThreeToGL(a.format)
  24460. , l = i.paramThreeToGL(a.type)
  24461. , c = i.properties.get(a)
  24462. , h = n.createTexture();
  24463. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24464. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24465. for (var u = 0; u < 6; u++)
  24466. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24467. return t ? (a.magFilter = r.LinearFilter,
  24468. a.minFilter = r.LinearMipMapLinearFilter,
  24469. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24470. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24471. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24472. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24473. a.minFilter = r.LinearFilter,
  24474. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24475. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24476. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24477. c.__image__webglTextureCube = h,
  24478. a
  24479. }
  24480. ,
  24481. n.prototype.deallocateCubeTexture = function(e) {
  24482. var t = this.renderer
  24483. , i = t.context
  24484. , n = t.properties.get(e);
  24485. i.deleteTexture(n.__image__webglTextureCube)
  24486. }
  24487. ,
  24488. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24489. var a = this.renderer
  24490. , s = a.context
  24491. , l = a.state
  24492. , c = a.properties.get(t);
  24493. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24494. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24495. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24496. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24497. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24498. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24499. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24500. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24501. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24502. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24503. l.bindTexture(s.TEXTURE_2D, null)
  24504. }
  24505. ,
  24506. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24507. var s = this.renderer
  24508. , l = s.context
  24509. , c = s.state
  24510. , h = s.properties.get(t);
  24511. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24512. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24513. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24514. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24515. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24516. }
  24517. ,
  24518. n.prototype.rebuildMipMaps2D = function(e) {
  24519. var t = this.renderer
  24520. , i = t.context
  24521. , n = t.state;
  24522. t.properties.get(e);
  24523. i.generateMipmap(i.TEXTURE_2D),
  24524. n.bindTexture(i.TEXTURE_2D, null)
  24525. }
  24526. ,
  24527. n.prototype.rebuildMipMaps3D = function(e) {
  24528. var t = this.renderer
  24529. , i = t.context
  24530. , n = t.state
  24531. , r = t.properties.get(e);
  24532. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24533. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24534. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24535. }
  24536. ,
  24537. n.prototype.renderToCubeMap = function() {
  24538. var e = !1
  24539. , t = null
  24540. , i = null
  24541. , n = null
  24542. , a = null
  24543. , s = null
  24544. , l = 1;
  24545. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24546. var _ = this.renderer;
  24547. _.context;
  24548. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24549. i.position.z = 150,
  24550. t = new r.Scene,
  24551. t.add(i),
  24552. n = new r.ShaderMaterial({
  24553. uniforms: {
  24554. tDiffuse: {
  24555. type: "t",
  24556. value: null
  24557. },
  24558. alpha: {
  24559. type: "f",
  24560. value: 1
  24561. }
  24562. },
  24563. vertexShader: o.basicTextured.vertexShader,
  24564. fragmentShader: o.basicTextured.fragmentShader,
  24565. depthWrite: !1,
  24566. depthTest: !1,
  24567. side: r.DoubleSide
  24568. }),
  24569. a = new r.PlaneBufferGeometry(l,l),
  24570. s = new r.Mesh(a,n),
  24571. s.position.z = 0,
  24572. t.add(s),
  24573. e = !0);
  24574. var T = a.getAttribute("uv");
  24575. T.setDynamic(!0),
  24576. T.needsUpdate = !0;
  24577. var x = T.array
  24578. , S = p / u
  24579. , M = f / d
  24580. , R = g / u
  24581. , P = m / d;
  24582. x[0] = S,
  24583. x[1] = M + P,
  24584. x[2] = S + R,
  24585. x[3] = M + P,
  24586. x[4] = S,
  24587. x[5] = M,
  24588. x[6] = S + R,
  24589. x[7] = M;
  24590. var O = a.getAttribute("position");
  24591. O.setDynamic(!0),
  24592. O.needsUpdate = !0;
  24593. var L = O.array
  24594. , D = v / h.width - l / 2
  24595. , N = A / h.height - l / 2
  24596. , B = y / h.width
  24597. , F = C / h.height;
  24598. L[0] = D,
  24599. L[1] = N + F,
  24600. L[3] = D + B,
  24601. L[4] = N + F,
  24602. L[6] = D,
  24603. L[7] = N,
  24604. L[9] = D + B,
  24605. L[10] = N;
  24606. this.renderer.properties.get(c);
  24607. n.uniforms.tDiffuse.value = c,
  24608. n.blending = E || r.NoBlending,
  24609. n.transparent = !!b,
  24610. void 0 !== w && null !== w || (w = 1),
  24611. n.uniforms.alpha.value = w,
  24612. n.needUpdate = !0,
  24613. h.activeCubeFace = I,
  24614. h.viewport.set(0, 0, h.width, h.height);
  24615. var V = this.renderer.autoClear;
  24616. this.renderer.autoClear = !1,
  24617. this.renderer.render(t, i, h, !1),
  24618. this.renderer.autoClear = V
  24619. }
  24620. }(),
  24621. n.prototype.copyCubeMap = function() {
  24622. var e = !1
  24623. , t = null
  24624. , i = null
  24625. , a = null
  24626. , s = null
  24627. , l = null
  24628. , c = new r.Euler;
  24629. new r.Vector3;
  24630. return function(h, u, d, p, f, g, m, v, A) {
  24631. this.renderer;
  24632. if (!e) {
  24633. var y = 2;
  24634. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24635. i.position.set(0, 0, 0),
  24636. t = new r.Scene,
  24637. t.add(i),
  24638. a = new r.ShaderMaterial({
  24639. uniforms: {
  24640. tDiffuse: {
  24641. type: "t",
  24642. value: null
  24643. },
  24644. alpha: {
  24645. type: "f",
  24646. value: 1
  24647. }
  24648. },
  24649. vertexShader: o.copyCubeMap.vertexShader,
  24650. fragmentShader: o.copyCubeMap.fragmentShader,
  24651. depthWrite: !1,
  24652. depthTest: !1,
  24653. side: r.DoubleSide
  24654. }),
  24655. s = new r.BoxGeometry(y,y,y),
  24656. l = new r.Mesh(s,a),
  24657. t.add(l),
  24658. e = !0
  24659. }
  24660. for (var C = 0; C < 6; C++)
  24661. n.getCubeOrientationForCubeFace(C, c),
  24662. l.rotation.copy(c),
  24663. l.matrixWorldNeedsUpdate = !0,
  24664. l.updateMatrixWorld(),
  24665. a.uniforms.tDiffuse.value = h,
  24666. a.blending = m || r.NoBlending,
  24667. a.transparent = !!v,
  24668. void 0 !== A && null !== A || (A = 1),
  24669. a.uniforms.alpha.value = A,
  24670. a.needUpdate = !0,
  24671. u.activeCubeFace = C,
  24672. u.viewport.set(0, 0, f, g),
  24673. this.renderer.render(t, i, u, !1)
  24674. }
  24675. }(),
  24676. n.getLookAtForCubeFace = function(e, t) {
  24677. switch (e) {
  24678. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24679. t.set(1, 0, 0);
  24680. break;
  24681. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24682. t.set(-1, 0, 0);
  24683. break;
  24684. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24685. t.set(0, 1, 0);
  24686. break;
  24687. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24688. t.set(0, -1, 0);
  24689. break;
  24690. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24691. t.set(0, 0, 1);
  24692. break;
  24693. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24694. t.set(0, 0, -1)
  24695. }
  24696. }
  24697. ,
  24698. n.getCubeOrientationForCubeFace = function(e, t) {
  24699. switch (e) {
  24700. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24701. t.set(0, -Math.PI / 2, 0);
  24702. break;
  24703. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24704. t.set(0, Math.PI / 2, 0);
  24705. break;
  24706. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24707. t.set(Math.PI / 2, Math.PI, 0);
  24708. break;
  24709. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24710. t.set(-Math.PI / 2, Math.PI, 0);
  24711. break;
  24712. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24713. t.set(0, -Math.PI, 0);
  24714. break;
  24715. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24716. t.set(0, 0, 0)
  24717. }
  24718. }
  24719. ,
  24720. t.exports = n
  24721. }
  24722. , {
  24723. "../enum/GLCubeFaces": 25,
  24724. "../enum/GLTextureType": 26,
  24725. "../enum/SceneRendererEvents": 43,
  24726. "../exception/BasicException": 55,
  24727. "../exception/RendererCreationException": 57,
  24728. "../settings": 166,
  24729. "../shaders": 167,
  24730. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24731. "../util/browser": 182,
  24732. /************************************************************************************************************************************************/
  24733. events: 202,
  24734. three: 217
  24735. }],
  24736. 159: [function(e, t, i) {
  24737. "use strict";
  24738. function n(e) {
  24739. this.messenger = new a(e),
  24740. this.clientKey = null
  24741. }
  24742. var r = e("../util/ajax")
  24743. , o = e("./PostMessageType")
  24744. , a = e("./postmessage")
  24745. , s = e("./VersionInfo")
  24746. , l = e("events").EventEmitter
  24747. , c = window.location.origin + "/api/v1/user/";
  24748. n.prototype = Object.create(l.prototype),
  24749. n.prototype.bindEvents = function() {
  24750. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24751. }
  24752. ,
  24753. n.prototype.waitForConnection = function() {
  24754. var e = new Promise(function(e, t) {
  24755. this.messenger.on(o.CONNECT, function(i) {
  24756. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24757. }
  24758. .bind(this))
  24759. }
  24760. .bind(this));
  24761. return e
  24762. }
  24763. ,
  24764. n.prototype.onConnectionReceived = function(e) {
  24765. return this.messenger.setTarget(e.source, e.origin),
  24766. this.verifyConnection(e).then(function(t, i) {
  24767. this.messenger.send({
  24768. type: o.ACCEPT,
  24769. toId: e.fromId,
  24770. warning: i
  24771. }),
  24772. this.clientKey = t,
  24773. this.messenger.removeAllListeners(o.CONNECT),
  24774. this.bindEvents()
  24775. }
  24776. .bind(this), function(t) {
  24777. this.messenger.send({
  24778. type: o.REJECT,
  24779. toId: e.fromId,
  24780. reason: t
  24781. }),
  24782. this.messenger.setTarget()
  24783. }
  24784. .bind(this))
  24785. }
  24786. ,
  24787. n.prototype.verifyConnection = function(e) {
  24788. return new Promise(function(t, i) {
  24789. var n;
  24790. if (s.isDeprecated(e.sdkVersion))
  24791. n = "这个版本正在被弃用";
  24792. else if (!s.isSupported(e.sdkVersion))
  24793. return i("不支持此版本的SDK");
  24794. var o = {
  24795. cache: !1,
  24796. headers: {
  24797. "X-port-Application-Key": e.applicationKey,
  24798. "X-port-Referrer": e.origin
  24799. }
  24800. };
  24801. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24802. }
  24803. )
  24804. }
  24805. ,
  24806. n.prototype.onMessageReceived = function(e) {
  24807. if (this.validateClientApplicationKey(e.applicationKey)) {
  24808. var t = this;
  24809. e.onDone = function(i) {
  24810. i.toId = e.fromId,
  24811. i.uid = e.uid,
  24812. i.type = o.RESPONSE,
  24813. t.messenger.send(i)
  24814. }
  24815. ,
  24816. this.emit(o.ACTION, e)
  24817. }
  24818. }
  24819. ,
  24820. n.prototype.validateClientApplicationKey = function(e) {
  24821. return this.clientKey === e
  24822. }
  24823. ,
  24824. n.prototype.sendEvent = function(e, t) {
  24825. this.messenger.send({
  24826. type: o.EVENT,
  24827. eventType: e,
  24828. eventData: t
  24829. })
  24830. }
  24831. ,
  24832. t.exports = n
  24833. }
  24834. , {
  24835. "../util/ajax": 181,
  24836. "./PostMessageType": 160,
  24837. "./VersionInfo": 163,
  24838. "./postmessage": 165,
  24839. events: 202
  24840. }],
  24841. 160: [function(e, t, i) {
  24842. "use strict";
  24843. t.exports = Object.freeze({
  24844. CONNECT: "postmessage.connect",
  24845. ACCEPT: "postmessage.accept",
  24846. REJECT: "postmessage.reject",
  24847. ACTION: "postmessage.action",
  24848. RESPONSE: "postmessage.response",
  24849. EVENT: "postmessage.event"
  24850. })
  24851. }
  24852. , {}],
  24853. 161: [function(e, t, i) {
  24854. "use strict";
  24855. t.exports = Object.freeze({
  24856. MOVE: "sdk.move",
  24857. ENTER_PANO: "sdk.enterpano",
  24858. MODEL_LOADED: "sdk.modelloaded"
  24859. })
  24860. }
  24861. , {}],
  24862. 162: [function(e, t, i) {
  24863. "use strict";
  24864. t.exports = Object.freeze({
  24865. FLY: "transition.fly",
  24866. FADEOUT: "transition.fade",
  24867. INSTANT: "transition.instant"
  24868. })
  24869. }
  24870. , {}],
  24871. 163: [function(e, t, i) {
  24872. "use strict";
  24873. t.exports = {
  24874. current: "1.0",
  24875. supported: ["1.0"],
  24876. deprecated: [],
  24877. isSupported: function(e) {
  24878. return this.supported.indexOf(e) !== -1
  24879. },
  24880. isDeprecated: function(e) {
  24881. return this.deprecated.indexOf(e) !== -1
  24882. },
  24883. isValid: function(e) {
  24884. return this.isSupported(e) || this.isDeprecated(e)
  24885. }
  24886. }
  24887. }
  24888. , {}],
  24889. 164: [function(e, t, i) {
  24890. (function(i) {
  24891. "use strict";
  24892. function n(e, t, i) {
  24893. e && (e = e.toLowerCase().trim());
  24894. var n = new I.UP.clone
  24895. , r = Math.PI / 3
  24896. , o = Math.PI / 2;
  24897. switch (e) {
  24898. case "left":
  24899. i.copy(t),
  24900. i.applyAxisAngle(n, o);
  24901. break;
  24902. case "right":
  24903. i.copy(t),
  24904. i.applyAxisAngle(n, -o);
  24905. break;
  24906. case "forwardleft":
  24907. i.copy(t),
  24908. i.applyAxisAngle(n, r);
  24909. break;
  24910. case "forwardright":
  24911. i.copy(t),
  24912. i.applyAxisAngle(n, -r);
  24913. break;
  24914. case "forward":
  24915. default:
  24916. i.copy(t)
  24917. }
  24918. return i
  24919. }
  24920. function r(e, t) {
  24921. if (e) {
  24922. var i = {
  24923. pano: e,
  24924. lookAtPoint: null,
  24925. duration: null,
  24926. maxDistanceOverride: null,
  24927. skipWarpingCheck: !1
  24928. };
  24929. this.player.flyToPano(i, function() {
  24930. t && t({
  24931. success: !0,
  24932. message: "Transition complete."
  24933. })
  24934. })
  24935. } else
  24936. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24937. t && t({
  24938. success: !1,
  24939. error: "Unable to find pano."
  24940. })
  24941. }
  24942. function o(e, t) {
  24943. var i = this.findRankedPano(e, t);
  24944. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24945. null)
  24946. }
  24947. function a(e, t) {
  24948. var i = this.findRankedtag(e, t);
  24949. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24950. null)
  24951. }
  24952. function s(e, t) {
  24953. t.copy(I.FORWARD),
  24954. e.getDirection(t)
  24955. }
  24956. function l(e) {
  24957. function t(e) {
  24958. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24959. return {
  24960. x: c.Math.radToDeg(t._x),
  24961. y: c.Math.radToDeg(t._y),
  24962. z: c.Math.radToDeg(t._z)
  24963. }
  24964. }
  24965. var i = function(e) {
  24966. return e.alignmentType !== m.ALIGNED ? null : {
  24967. x: e.position.x,
  24968. y: e.position.y,
  24969. z: e.position.z
  24970. }
  24971. };
  24972. return {
  24973. panos: e.panos.list.map(function(n) {
  24974. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24975. return {
  24976. uuid: n.id,
  24977. aligned: n.alignmentType === m.ALIGNED,
  24978. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24979. position: i(n),
  24980. rotation: t(n),
  24981. thumbnail: r
  24982. }
  24983. })
  24984. }
  24985. }
  24986. var c = e("three")
  24987. , h = e("./ApiHost")
  24988. , u = e("../util/logger")
  24989. , d = e("../util/common")
  24990. , p = e("../util/math")
  24991. , f = e("../enum/ModelManagerEvents")
  24992. , g = e("./PostMessageType")
  24993. , m = e("../enum/AlignmentType")
  24994. , v = e("../enum/Direction")
  24995. , A = e("./TransitionStyles")
  24996. , y = e("../util/panorama")
  24997. , C = e("../enum/GLCubeFaces")
  24998. , I = e("../enum/Vectors")
  24999. , E = e("../enum/Viewmode")
  25000. , b = e("../enum/WarpStyle")
  25001. , w = (e("../enum/Keys"),
  25002. e("../enum/PlayerEvents"))
  25003. , _ = e("../sdk/SdkEvents")
  25004. , I = e("../enum/Vectors")
  25005. , T = e("../enum/ControlEvents")
  25006. , x = e("../enum/RenderLayers")
  25007. , S = (e("../constants"),
  25008. e("../settings"))
  25009. , M = e("../lib/jpeg_encoder")
  25010. , R = new u(i)
  25011. , P = function() {
  25012. var e = function e() {
  25013. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25014. e.player.getDirection(e.playerDirection),
  25015. e.projectVectors();
  25016. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25017. if (e.angleTravelled += Math.abs(t),
  25018. e.angleTravelled >= Math.abs(e.angle)) {
  25019. if (e.active = !1,
  25020. e.onDone) {
  25021. var i = e.onDone;
  25022. i()
  25023. }
  25024. } else
  25025. e.lastFacingDirection.copy(e.playerDirection),
  25026. window.setTimeout(e, 4)
  25027. };
  25028. return e.active = !1,
  25029. e.angle = 0,
  25030. e.angleTravelled = 0,
  25031. e.playerDirection = new c.Vector3,
  25032. e.lastFacingDirection = new c.Vector3,
  25033. e.onDone = null,
  25034. e.player = null,
  25035. e.start = function(t, i, n, r) {
  25036. e.active = !0,
  25037. t && i && (i = 0),
  25038. e.angle = t || i,
  25039. e.xAngle = t,
  25040. e.yAngle = i,
  25041. e.angleTravelled = 0,
  25042. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25043. n.getDirection(e.playerDirection),
  25044. e.lastFacingDirection.copy(e.playerDirection),
  25045. e.projectVectors(),
  25046. e.onDone = r,
  25047. e.player = n,
  25048. e()
  25049. }
  25050. ,
  25051. e.projectVectors = function() {
  25052. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25053. e.lastFacingDirection.projectOnPlane(I.UP))
  25054. }
  25055. ,
  25056. e
  25057. }()
  25058. , O = function() {
  25059. var e = new c.Vector3;
  25060. return function(t) {
  25061. t ? (e.copy(t.position),
  25062. e.add(t.discPosition),
  25063. p.projectPositionToCanvas(e, this.player.camera, e),
  25064. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25065. }
  25066. }()
  25067. , L = function() {
  25068. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25069. }
  25070. , D = function() {
  25071. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25072. }
  25073. , N = function(e) {
  25074. var t = new c.Vector3;
  25075. return function(e) {
  25076. var i = this.player.getDirection();
  25077. t.copy(i);
  25078. var n = t.y;
  25079. t.y = 0,
  25080. t.normalize();
  25081. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25082. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25083. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25084. 0;
  25085. this.player.mode === E.DOLLHOUSE && (r = -r);
  25086. var o = L.call(this) - .1
  25087. , a = D.call(this) + .1
  25088. , s = r + e;
  25089. s > o ? s = o : s < a && (s = a);
  25090. var l = s - r;
  25091. return e > 0 && l < .01 && (l = 0),
  25092. e < 0 && l > -.01 && (l = 0),
  25093. l
  25094. }
  25095. }()
  25096. , B = function() {
  25097. var e = new c.Euler;
  25098. return function(t) {
  25099. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25100. {
  25101. position: {
  25102. x: t.position.x,
  25103. y: t.position.y,
  25104. z: t.position.z
  25105. },
  25106. rotation: {
  25107. x: c.Math.radToDeg(e.x),
  25108. y: c.Math.radToDeg(e.y),
  25109. z: 0
  25110. },
  25111. pano: t.currentPano ? t.currentPano.id : null,
  25112. mode: t.mode
  25113. }
  25114. }
  25115. }()
  25116. , F = null;
  25117. t.exports = {
  25118. init: function(e, t, i, n, r) {
  25119. V.init(e, t, i, r),
  25120. F = new Promise(function(e, t) {
  25121. i.on(w.Ready, function() {
  25122. e()
  25123. })
  25124. }
  25125. .bind(this));
  25126. var o = new h(window)
  25127. , a = o.waitForConnection();
  25128. a.then(function(e) {
  25129. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25130. });
  25131. var s = function() {
  25132. var e = Date.now();
  25133. return function() {
  25134. if (!(Date.now() - e < 100)) {
  25135. var t = B(i);
  25136. o.sendEvent(_.MOVE, {
  25137. state: t
  25138. }),
  25139. e = Date.now()
  25140. }
  25141. }
  25142. }();
  25143. i.on(w.Move, s),
  25144. i.on(w.ViewChanged, s),
  25145. n.on(f.ActiveModelChanged, function(e) {
  25146. function t(e) {
  25147. var t, i = e.newPano.id;
  25148. e.oldPano && (t = e.oldPano.id),
  25149. i !== t && o.sendEvent(_.ENTER_PANO, {
  25150. oldPano: t,
  25151. newPano: i
  25152. })
  25153. }
  25154. var i = e.model
  25155. , n = e.oldModel;
  25156. V.model = i,
  25157. a.then(function() {
  25158. o.sendEvent(_.MODEL_LOADED, {
  25159. metadata: l(i)
  25160. })
  25161. }),
  25162. n && n.panos.forEach(function(e) {
  25163. e.removeEventListener("enter", t)
  25164. }),
  25165. i.panos.forEach(function(e) {
  25166. e.on("enter", t)
  25167. })
  25168. })
  25169. }
  25170. };
  25171. var V = {
  25172. director: null,
  25173. player: null,
  25174. controls: null,
  25175. sceneRenderer: null,
  25176. model: null,
  25177. init: function(e, t, i, n) {
  25178. this.director = e,
  25179. this.player = i,
  25180. this.controls = t,
  25181. this.sceneRenderer = n
  25182. },
  25183. handleToObject: {},
  25184. objectToHandle: {},
  25185. handleCount: 0,
  25186. onMessageReceive: function(e) {
  25187. if (e) {
  25188. var t = e.targetFunction
  25189. , i = e.params
  25190. , n = e.onDone;
  25191. t && this[t] && this[t](i, n)
  25192. }
  25193. },
  25194. waitForInit: function(e, t) {
  25195. F.then(t.bind({
  25196. success: !0,
  25197. message: "Init complete."
  25198. }))
  25199. },
  25200. moveToPano: function(e, t) {
  25201. var i = new c.Euler(0,0,0,"YXZ")
  25202. , n = new c.Quaternion;
  25203. return function(e, t) {
  25204. var r = e.pano
  25205. , o = e.rotation
  25206. , a = e.transition;
  25207. if (!this.model)
  25208. return t({
  25209. success: !1,
  25210. error: "The model has not been loaded yet"
  25211. });
  25212. var s = this.model.panos.get(r);
  25213. if (!s)
  25214. return t({
  25215. success: !1,
  25216. error: r + " does not exist in this model"
  25217. });
  25218. if (!o)
  25219. return t({
  25220. sucess: !1,
  25221. erorr: o + " is not a valid rotation"
  25222. });
  25223. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25224. console.log(o.z);
  25225. var l = {
  25226. success: !0,
  25227. message: r
  25228. };
  25229. if (a === A.FADEOUT)
  25230. n.setFromEuler(i),
  25231. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25232. else {
  25233. var h, u;
  25234. a === A.INSTANT && (h = 0,
  25235. u = 0);
  25236. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25237. this.player.flyToPano({
  25238. pano: s,
  25239. lookAtPoint: d,
  25240. duration: h,
  25241. aimDuration: u
  25242. }, t.bind(this, l))
  25243. }
  25244. }
  25245. }(),
  25246. moveInDirection: function(e, t) {
  25247. var i = e.direction;
  25248. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25249. void (t && t({
  25250. success: !1,
  25251. error: "Invalid direction."
  25252. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25253. t(e ? {
  25254. success: !0,
  25255. message: "moved " + i
  25256. } : {
  25257. success: !1,
  25258. error: "Cannot move in direction: " + i
  25259. })
  25260. })
  25261. },
  25262. getPose: function(e, t) {
  25263. this.player.camera.position,
  25264. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25265. return t({
  25266. success: !0,
  25267. message: B(this.player)
  25268. })
  25269. },
  25270. takeScreenShot: function() {
  25271. var e = new c.PerspectiveCamera
  25272. , t = new c.WebGLRenderTarget;
  25273. return function(i, n) {
  25274. if (!i.resolution)
  25275. return n({
  25276. success: !1,
  25277. error: "An invalid resolution was specified"
  25278. });
  25279. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25280. var r = this.sceneRenderer.renderer.getSize();
  25281. i.resolution.width = r.width,
  25282. i.resolution.height = r.height
  25283. }
  25284. e.layers.set(x.DEFAULT),
  25285. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25286. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25287. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25288. var o = i.resolution.width
  25289. , a = i.resolution.height
  25290. , s = o / a;
  25291. e.position.copy(this.sceneRenderer.camera.position),
  25292. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25293. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25294. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25295. t.setSize(o, a),
  25296. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25297. var l = new Uint8Array(o * a * 4);
  25298. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25299. var c = M.encode({
  25300. data: l,
  25301. width: o,
  25302. height: a,
  25303. heading: 180,
  25304. pitch: 0
  25305. }, {
  25306. quality: 75,
  25307. flipY: !0
  25308. })
  25309. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25310. n({
  25311. success: !0,
  25312. message: h
  25313. })
  25314. }
  25315. }(),
  25316. findRankedPano: function(e, t) {
  25317. var i = new c.Vector3
  25318. , r = new c.Vector3;
  25319. return function(e, t) {
  25320. s(this.player, r),
  25321. n(t, r, i);
  25322. var o = this.player.rankedPanoInDirection(e, i);
  25323. if (o) {
  25324. var a = this.objectToHandle[o.id];
  25325. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25326. this.handleToObject[a] = o),
  25327. a
  25328. }
  25329. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25330. -1
  25331. }
  25332. }(),
  25333. findRankedtag: function(e, t) {
  25334. var i = new c.Vector3
  25335. , r = new c.Vector3;
  25336. return function(e, t) {
  25337. s(this.player, r),
  25338. n(t, r, i);
  25339. var o = this.player.rankedtagInDirection(e, i);
  25340. if (o) {
  25341. var a = this.objectToHandle[o.sid];
  25342. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25343. this.handleToObject[a] = o),
  25344. a
  25345. }
  25346. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25347. -1
  25348. }
  25349. }(),
  25350. clickNearesttag: function(e) {
  25351. this.clickRankedtag(0, e)
  25352. },
  25353. clickRankedtag: function(e, t) {
  25354. var i = a.call(this, e, t);
  25355. i && O.call(this, i)
  25356. },
  25357. clickNearestPano: function(e, t) {
  25358. this.clickRankedPano(0, e, t)
  25359. },
  25360. clickRankedPano: function(e, t, i) {
  25361. var n = o.call(this, e, t);
  25362. n ? r.call(this, n, i) : i(null)
  25363. },
  25364. clickPano: function(e, t) {
  25365. var i = this.handleTable[e];
  25366. i ? r.call(this, i, t) : t(null)
  25367. },
  25368. rotateDirection: function() {
  25369. return function(e, t) {
  25370. var i = e.direction
  25371. , n = e.angle;
  25372. if (!P.active) {
  25373. var r = 0
  25374. , o = 0
  25375. , a = 0
  25376. , s = 0;
  25377. if (!n || isNaN(n))
  25378. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25379. void (t && t({
  25380. success: !1,
  25381. error: "Invalid rotation angle."
  25382. }));
  25383. if (this.player.mode === E.TRANSITIONING)
  25384. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25385. void (t && t({
  25386. success: !1,
  25387. error: "Cannot rotate while transitioning"
  25388. }));
  25389. if (i === v.RIGHT || i === v.LEFT)
  25390. i === v.RIGHT && (n = -n),
  25391. r = n > 0 ? -1 : 1,
  25392. a = n;
  25393. else {
  25394. if (i !== v.UP && i !== v.DOWN)
  25395. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25396. void (t && t({
  25397. success: !1,
  25398. error: "Invalid direction for rotation."
  25399. }));
  25400. if (this.player.mode === E.FLOORPLAN)
  25401. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25402. void (t && t({
  25403. success: !1,
  25404. error: "Cannot rotate " + i + " in floorplan mode"
  25405. }));
  25406. if (i === v.DOWN && (n = -n),
  25407. n = N.call(this, n),
  25408. 0 === n)
  25409. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25410. void (t && t({
  25411. success: !1,
  25412. error: "Already at maximum rotation in direction: " + i
  25413. }));
  25414. o = n > 0 ? 1 : -1,
  25415. s = n
  25416. }
  25417. var l = n;
  25418. n = c.Math.degToRad(n),
  25419. a = c.Math.degToRad(a),
  25420. s = c.Math.degToRad(s);
  25421. var h = this.controls.activeControl
  25422. , u = function() {
  25423. h.stopRotating(!0),
  25424. t && t({
  25425. success: !0,
  25426. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25427. })
  25428. };
  25429. h.startRotating(r, o),
  25430. P.start(a, s, this.player, u)
  25431. }
  25432. }
  25433. }(),
  25434. rotate: function() {
  25435. var e = new c.Vector3
  25436. , t = new c.Vector3;
  25437. return function(i, n) {
  25438. var r = i.xAngle
  25439. , o = i.yAngle;
  25440. if (!P.active) {
  25441. if (r = r || 0,
  25442. o = o || 0,
  25443. isNaN(r) || isNaN(o))
  25444. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25445. void (n && n({
  25446. success: !1,
  25447. error: "Invalid rotation angle."
  25448. }));
  25449. if (this.player.mode === E.TRANSITIONING)
  25450. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25451. void (n && n({
  25452. success: !1,
  25453. error: "Cannot rotate while transitioning"
  25454. }));
  25455. Math.abs(r) < .01 && (r = 0),
  25456. Math.abs(o) < .01 && (o = 0);
  25457. var a = o;
  25458. o = N.call(this, o),
  25459. r = -r;
  25460. var s = a > 0 ? "UP" : "DOWN";
  25461. if (!r && a && !o)
  25462. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25463. void (n && n({
  25464. success: !1,
  25465. error: "Already at maximum rotation in direction: " + s
  25466. }));
  25467. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25468. var l = o;
  25469. o = c.Math.degToRad(o),
  25470. r = c.Math.degToRad(r),
  25471. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25472. this.player.getDirection(e),
  25473. t.copy(e).applyAxisAngle(I.UP, r),
  25474. t.applyAxisAngle(I.RIGHT, o);
  25475. var h = (e.angleTo(t),
  25476. r > 0 ? -1 : r < 0 ? 1 : 0)
  25477. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25478. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25479. var d = this.controls.activeControl
  25480. , p = function() {
  25481. d.stopRotating(!0),
  25482. n && n({
  25483. success: !0,
  25484. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25485. })
  25486. };
  25487. d.startRotating(h, u),
  25488. P.start(r, o, this.player, p)
  25489. }
  25490. }
  25491. }(),
  25492. panCamera: function(e, t) {
  25493. function i(e) {
  25494. switch (r.removeAllListeners(T.AutoPanComplete),
  25495. r.removeAllListeners(T.AutoPanInterrupt),
  25496. r.removeAllListeners(T.AutoPanClamped),
  25497. e) {
  25498. case T.AutoPanInterrupt:
  25499. t({
  25500. success: !0,
  25501. message: "Camera panning interrupted."
  25502. });
  25503. break;
  25504. case T.AutoPanClamped:
  25505. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25506. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25507. return void t({
  25508. success: !1,
  25509. error: "Already at edge of current model bounds."
  25510. });
  25511. var i = "The view point is outside the bounds for the current model. ";
  25512. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25513. console.warn(i)
  25514. }
  25515. case T.AutoPanComplete:
  25516. t({
  25517. success: !0,
  25518. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25519. })
  25520. }
  25521. }
  25522. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25523. return t({
  25524. success: !1,
  25525. error: "Camera panning is not available in the current mode: " + this.player.mode
  25526. });
  25527. var n = e.position
  25528. , r = this.player.control;
  25529. r.setAutoPanPosition(n.x, n.z),
  25530. r.autoPan = !0;
  25531. var o = function(e, t) {
  25532. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25533. };
  25534. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25535. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25536. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25537. },
  25538. click: function(e, t) {
  25539. var i = e.x
  25540. , n = e.y
  25541. , r = e.percentage;
  25542. r === !0 && (i = i / 100 * $("#player").width(),
  25543. n = n / 100 * $("#player").height()),
  25544. this.player.handleInputStart(i, n),
  25545. this.player.updateIntersect(),
  25546. this.player.handleInputEnd(i, n)
  25547. },
  25548. mouseOver: function(e, t) {
  25549. var i = e.x
  25550. , n = e.y
  25551. , r = e.percentage;
  25552. r === !0 && (i = i / 100 * $("#player").width(),
  25553. n = n / 100 * $("#player").height()),
  25554. this.player.handleInputMove(i, n),
  25555. this.player.updateIntersect()
  25556. },
  25557. moveToMode: function(e, t) {
  25558. function i(e) {
  25559. t(e ? {
  25560. success: !1,
  25561. error: "Failed to load new mode: " + e
  25562. } : {
  25563. success: !0,
  25564. message: "Moved to new mode: " + n
  25565. })
  25566. }
  25567. var n = e.mode;
  25568. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25569. i()
  25570. }, function(e) {
  25571. i(e)
  25572. }) : t({
  25573. success: !1,
  25574. error: "Invalid mode selection"
  25575. })
  25576. }
  25577. }
  25578. }
  25579. ).call(this, "/js/sdk/automation.js")
  25580. }
  25581. , {
  25582. "../constants": 8,
  25583. "../enum/AlignmentType": 17,
  25584. "../enum/ControlEvents": 21,
  25585. "../enum/Direction": 22,
  25586. "../enum/GLCubeFaces": 25,
  25587. "../enum/Keys": 30,
  25588. "../enum/ModelManagerEvents": 33,
  25589. "../enum/PlayerEvents": 40,
  25590. "../enum/RenderLayers": 41,
  25591. "../enum/Vectors": 50,
  25592. "../enum/Viewmode": 51,
  25593. "../enum/WarpStyle": 52,
  25594. "../lib/jpeg_encoder": 94,
  25595. "../sdk/SdkEvents": 161,
  25596. "../settings": 166,
  25597. "../util/common": 185,
  25598. "../util/logger": 189,
  25599. "../util/math": 190,
  25600. "../util/panorama": 191,
  25601. "./ApiHost": 159,
  25602. "./PostMessageType": 160,
  25603. "./TransitionStyles": 162,
  25604. three: 217
  25605. }],
  25606. 165: [function(e, t, i) {
  25607. "use strict";
  25608. function n(e) {
  25609. this.sourceWindow = e,
  25610. this.targetWindow = null,
  25611. this.targetOrigin = null,
  25612. this.id = Math.floor(1e5 * Math.random()),
  25613. this.bindEvents()
  25614. }
  25615. var r = e("./PostMessageType")
  25616. , o = e("events").EventEmitter;
  25617. n.prototype = Object.create(o.prototype),
  25618. n.prototype.bindEvents = function() {
  25619. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25620. }
  25621. ,
  25622. n.prototype.setTarget = function(e, t) {
  25623. this.targetWindow = e,
  25624. this.targetOrigin = t
  25625. }
  25626. ,
  25627. n.prototype.onPostmessageReceived = function(e) {
  25628. var t = e.origin || e.originalEvent.origin
  25629. , i = e.source;
  25630. switch (e.data.type) {
  25631. case r.CONNECT:
  25632. break;
  25633. case r.RESPONSE:
  25634. if (this.id !== e.data.toId)
  25635. return;
  25636. default:
  25637. if (!this.validateMessageOrigin(t))
  25638. return
  25639. }
  25640. var n = e.data;
  25641. n.source = i,
  25642. n.origin = t,
  25643. n.timestamp = Date.now(),
  25644. this.emit(e.data.type, n)
  25645. }
  25646. ,
  25647. n.prototype.validateMessageOrigin = function(e) {
  25648. return "*" === this.targetOrigin || e === this.targetOrigin
  25649. }
  25650. ,
  25651. n.prototype.send = function(e) {
  25652. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25653. this.targetWindow.postMessage(e, this.targetOrigin))
  25654. }
  25655. ,
  25656. t.exports = n
  25657. }
  25658. , {
  25659. "./PostMessageType": 160,
  25660. events: 202
  25661. }],
  25662. 166: [function(e, t, i) {
  25663. "use strict";
  25664. var n = e("three")
  25665. , r = e("./util/browser")
  25666. , o = e("./enum/Viewmode")
  25667. , a = e("./enum/VROption")
  25668. , s = e("./enum/Colors")
  25669. , l = e("./enum/WarpStyle")
  25670. , c = e("./util/easing")
  25671. , h = e("./util/common")
  25672. , u = e("./util/showcase")
  25673. , d = e("./constants")
  25674. , p = {
  25675. debug: !1,
  25676. version: "2.25.6-0-gd87e5b1",
  25677. languageTag: r.valueFromHash("lang", null),
  25678. pageTitle: "四维虚拟漫游",
  25679. authorizationHeader: u.getAuthorizationHeader(),
  25680. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25681. logLevel: r.valueFromHash("log", 2),
  25682. skyboxRadius: 2500,
  25683. modelBoundsPadding: 5,
  25684. showNeighbors: !1,
  25685. brand: r.valueFromHash("brand", !0),
  25686. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25687. startHighlights: r.valueFromHash("hl", -1),
  25688. specialEdition: r.valueFromHash("bn", 0),
  25689. useWheel: r.valueFromHash("wh", !0),
  25690. crossOrigin: "anonymous",
  25691. fancierTransition: !1,
  25692. wireframe: !1,
  25693. skyboxWireframe: !1,
  25694. modelAlpha: 1,
  25695. highlightPanoSelection: !1,
  25696. showSweeps: !0,
  25697. showSkyboxes: !1,
  25698. showMesh: !0,
  25699. showFloors: !1,
  25700. showFloorDuration: 300,
  25701. showFloorDelay: 300,
  25702. hideFloorDuration: 300,
  25703. hideFloorDelay: 0,
  25704. reticuleOpacityTransitionTime: 250,
  25705. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25706. markerOpacityTransitionTime: 500,
  25707. guiAnimationSpeed: 250,
  25708. highlightAnimationDuration: 500,
  25709. modelComponentLoadSpinnerDelay: 150,
  25710. captureErrors: !1,
  25711. maxMobileTextures: 6,
  25712. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25713. startupFlyinDelay: 3e3,
  25714. dollhouseDefault: {
  25715. minDistance: 15,
  25716. maxDistance: 50,
  25717. minPolarAngle: n.Math.degToRad(10),
  25718. maxPolarAngle: n.Math.degToRad(90)
  25719. },
  25720. hideReticuleTimeout: 1e3,
  25721. analytics: {
  25722. inactivityThreshold: 30,
  25723. sessionTrackingRate: .15,
  25724. maxTrackedErrors: 20,
  25725. sessionDurationPingFrequency: 10,
  25726. sessionDurationTimeout: 15
  25727. },
  25728. flydown: {
  25729. movementEasing: "easeInOutQuad",
  25730. movementDelay: .001,
  25731. rotationEasing: "easeInOutQuad",
  25732. rotationDelay: .5,
  25733. modelTextureDelay: .75,
  25734. skyboxDelay: .75
  25735. },
  25736. transition: {
  25737. flySpeed: .001,
  25738. flyTime: 750,
  25739. flytimeMaxDistanceThreshold: 5,
  25740. flytimeDistanceMultiplier: 150,
  25741. aimTime: 1500,
  25742. aimSlowFactor: 1.5,
  25743. blur: 0.8,
  25744. movementEasing: "easeInOutQuad",
  25745. blendEasing: "easeInOutQuad",
  25746. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  25747. },
  25748. show360Views: {
  25749. enabled: !0,
  25750. transitionTime: 1e3
  25751. },
  25752. quickstart: {
  25753. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25754. animation: 1400,
  25755. showTextDelay: 500,
  25756. fadeOutDelay: 3e3,
  25757. fovChange: 10
  25758. },
  25759. appConfig: {
  25760. webvr_version: null,
  25761. segment_key: null,
  25762. embedly_key: null,
  25763. branch_key: null,
  25764. keen_write_key: null,
  25765. keen_project_id: null
  25766. },
  25767. vr: {
  25768. enabled: !0,
  25769. allowWebVR: !1,
  25770. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25771. },
  25772. share: {
  25773. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25774. },
  25775. input: {
  25776. longTapThreshold: 200,
  25777. moveToleranceNDC: .08,
  25778. touchMoveThreshold: 25
  25779. },
  25780. help: {
  25781. modalStayDuration: 600
  25782. },
  25783. immersive: {
  25784. timeToShowAgain: 1250,
  25785. uiStayDuration: 600
  25786. },
  25787. tourInteraction: {
  25788. disabled: "0" === r.valueFromHash("tourcta", null),
  25789. showPauseButton: 1e3,
  25790. showModal: 1500,
  25791. allowNextClick: 200,
  25792. largeModal: "1" === r.valueFromHash("tourcta", null),
  25793. smallModal: "2" === r.valueFromHash("tourcta", null)
  25794. },
  25795. labels: {
  25796. enabled: !1,
  25797. hideUntilStart: !0,
  25798. fadeInDuration: 250,
  25799. fadeInDelay: 250,
  25800. fadeOutDuration: 250,
  25801. fadeOutDelay: 0,
  25802. zoomHideThreshhold: {
  25803. mobile: r.isSmallScreen() ? .45 : .6,
  25804. desktop: 2
  25805. },
  25806. zoomTruncateThreshhold: {
  25807. mobile: r.isSmallScreen() ? .35 : .45,
  25808. desktop: .85
  25809. },
  25810. minLengthForTruncate: 16,
  25811. truncateLength: 12,
  25812. truncateSuffix: "..."
  25813. },
  25814. tags: {
  25815. enabled: r.valueFromHash("mt", 1),
  25816. startup: {
  25817. hideUntilStart: !0,
  25818. fadeInDuration: 500,
  25819. fadeInDelay: 100
  25820. },
  25821. visibility: {
  25822. anyDistance: !0,
  25823. visibleDistance: 8,
  25824. cameraClearance: .1,
  25825. alphaTestLevel: .05,
  25826. hideViaFloor: !0,
  25827. hideOffScreenDisc: !1,
  25828. hideOffScreenObject: !1
  25829. },
  25830. disc: {
  25831. opacity: 1,
  25832. disabledOpacity: .5,
  25833. scale: {
  25834. nearBound: 1.5,
  25835. farBound: 4.8,
  25836. linkFarBound: !1,
  25837. linkPercent: 40,
  25838. maxSize: 80,
  25839. minSize: 40,
  25840. baseViewportSize: 800,
  25841. responsiveness: 100
  25842. }
  25843. },
  25844. pole: {
  25845. enabled: !0,
  25846. height: .5,
  25847. width: 2,
  25848. opacity: .5,
  25849. color: "white"
  25850. },
  25851. navigate: {
  25852. nearestPano: !0,
  25853. lineOfSight: !0,
  25854. reactivate: !0,
  25855. aimAt: "disc",
  25856. tiltTolerance: 25,
  25857. rotateSpeedFactor: .6
  25858. }
  25859. },
  25860. path: {
  25861. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25862. colorUp: s._desat(s.newBlue, .5),
  25863. colorDown: s._darken(s.newBlue, .35),
  25864. opacity: .5,
  25865. style: "ribbon",
  25866. height: .025,
  25867. ribbonWidth: .24,
  25868. outsideHeight: .5,
  25869. waypointRadius: .5,
  25870. waypointIndoorRadius: .24,
  25871. waypointPulse: 1e3,
  25872. typ: l.BLACK,
  25873. meshFree: r.valueFromHash("mf", 1),
  25874. mapGuides: r.valueFromHash("guides", !0),
  25875. fadeInTime: 400,
  25876. fadeOutTime: 300
  25877. },
  25878. warp: {
  25879. nearPanoDist: .1,
  25880. matchCam: !1,
  25881. blur: .33,
  25882. fastTime: 1500,
  25883. teleportTime: 1500,
  25884. outsideTime: 2e3,
  25885. lookAheadMax: .3,
  25886. lookAheadDist: 2.5,
  25887. softPushDist: .37,
  25888. softPushEnd: .3,
  25889. softBendAngle: 8,
  25890. softBendTilt: 4,
  25891. softBendEnd: .3,
  25892. doBurns: true, //r.valueFromHash("kb", !0),
  25893. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25894. minBurnsAngle: 35,
  25895. minDownAngle: -35,
  25896. maxTurnPerSec: 280,
  25897. maxAimPerSec: 35,
  25898. minRotation: 12,
  25899. maxAimRotation: 33.2,
  25900. turnFriction: .2,
  25901. flySpeed: .01,
  25902. minWarpTime: 1200,
  25903. warpInterruptionRedirectTime: 500,
  25904. tourStepDelay: r.valueFromHash("st", 0),
  25905. walkDelay: 0,
  25906. walkMaxDist: 50,
  25907. walkMinDist: .8,
  25908. walkSlideShowThreshhold: 3000,
  25909. walkExtraPanosDistance: .4,
  25910. timePerMeter: 1200,
  25911. motionLeadTime: 5000,
  25912. movementEasing: "easeInOutQuad",
  25913. blendEasing: "easeInOutQuad",
  25914. showBunny: !1,
  25915. loop: r.valueFromHash("lp", !1),
  25916. auto: r.valueFromHash("ts", -1),
  25917. eOrder: 'YXZ', //"YXZ",
  25918. stepFactor: .25,
  25919. brakeStrength: 2,
  25920. minBrakeAngle: .1,
  25921. maxBrakeAngle: 1.8,
  25922. climbEffort: 4
  25923. },
  25924. rotationFriction: .05,
  25925. rotationAccelerationInside: 4.5,
  25926. rotationAccelerationOutside: .15,
  25927. rotationAfterMoveMultiplier: 40,
  25928. rotationAfterMoveHistoryCount: 5,
  25929. panFriction: .09,
  25930. panAccelerationOutside: 60,
  25931. onload: r.valueFromHash("onload", o.PANORAMA),
  25932. zoomNearLimit: .1,
  25933. zoomFarLimit: 50,
  25934. navigation: {
  25935. panoScores: !1,
  25936. mouseDirection: !0,
  25937. filterStrictness: .75,
  25938. angleFactor: -30,
  25939. directionFactor: 10,
  25940. distanceFactor: -1,
  25941. optionalityFactor: 3
  25942. },
  25943. sdkInit: !1,
  25944. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25945. console: r.valueFromHash("console", !1),
  25946. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25947. panoramaNeighbourMaxDistance: 5,
  25948. panoFloorClickRadius: .35,
  25949. showScreenshotLocations: !1,
  25950. showAxis: !1,
  25951. showNeighbourRaycasts: !1,
  25952. colorMarkerOnLoad: !1,
  25953. colorMarkerByFloor: !1,
  25954. tiling: {
  25955. panoPreRenderRepeatDelay: 2500,
  25956. panoPreRenderDelay: 500,
  25957. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25958. tilingFlagNames: ["usetiles", "tiles"],
  25959. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25960. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25961. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25962. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25963. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25964. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25965. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25966. customCompression: r.valueFromHash("tilecustcomp", 0),
  25967. // mobileHighQualityOverride: !1,
  25968. mobileHighQualityOverride: 1,
  25969. allowUltraHighResolution: true
  25970. },
  25971. zoom: {
  25972. enabled: true,
  25973. forceOff: r.valueFromHash("nozoom", 0),
  25974. overridemax: r.valueFromHash("maxzoom", null),
  25975. overridemin: r.valueFromHash("minzoom", null),
  25976. max: d.highQualityMaxZoom,
  25977. min: 1,
  25978. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25979. activationThreshold: 1.1,
  25980. restoreTime: 500
  25981. },
  25982. profiling: {
  25983. enabled: r.valueFromHash("mem", !1)
  25984. }
  25985. };
  25986. p = h.deepExtend(p, d, {
  25987. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25988. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25989. panorama: {
  25990. transitionTime: 1e3,
  25991. modelAlpha: 0,
  25992. modelAlphaDelay: p.flydown.modelTextureDelay,
  25993. modelAlphaLength: 1,
  25994. skyboxOpacity: 1,
  25995. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25996. skyboxOpacityLength: .9,
  25997. fovLength: 1,
  25998. fovDelay: 0,
  25999. cameraMatrixDuration: .8,
  26000. cameraMatrixDelay: 0,
  26001. cameraMatrixEase: c.easeInCubic,
  26002. reticuleOpacity: 1,
  26003. markerOpacity: .3,
  26004. markerOpacityOnHover: 1
  26005. },
  26006. dollhouse: {
  26007. transitionTime: 1e3,
  26008. modelAlpha: 1,
  26009. modelAlphaDelay: 0,
  26010. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26011. skyboxOpacity: 0,
  26012. skyboxOpacityDelay: 0,
  26013. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26014. fovLength: 1,
  26015. fovDelay: 0,
  26016. cameraMatrixDuration: .8,
  26017. cameraMatrixDelay: .3,
  26018. cameraMatrixEase: c.easeInCubic,
  26019. reticuleOpacity: 1,
  26020. markerOpacity: 0,
  26021. markerOpacityOnHover: 0
  26022. },
  26023. floorplan: {
  26024. transitionTime: 1e3,
  26025. modelAlpha: 1,
  26026. modelAlphaDelay: 0,
  26027. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26028. skyboxOpacity: 0,
  26029. skyboxOpacityDelay: 0,
  26030. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26031. fovLength: 1,
  26032. fovDelay: 0,
  26033. cameraMatrixDuration: .5,
  26034. cameraMatrixDelay: 0,
  26035. cameraMatrixEase: c.easeOutCubic,
  26036. reticuleOpacity: 1,
  26037. markerOpacity: 0,
  26038. markerOpacityOnHover: 0,
  26039. cameraHeight: 50
  26040. },
  26041. transitioning: {
  26042. reticuleOpacity: 0,
  26043. markerOpacity: .3,
  26044. markerOpacityOnHover: 1
  26045. },
  26046. "floorplan-dollhouse": {
  26047. rotationDelay: 0,
  26048. rotationDuration: 1
  26049. },
  26050. "floorplan-panorama": {
  26051. rotationDelay: .5,
  26052. rotationDuration: 1
  26053. },
  26054. "dollhouse-panorama": {
  26055. rotationDelay: .5,
  26056. rotationDuration: 1
  26057. },
  26058. "dollhouse-floorplan": {
  26059. rotationDelay: 0,
  26060. rotationDuration: 1,
  26061. cameraMatrixDuration: 1.05,
  26062. cameraMatrixDelay: .5
  26063. },
  26064. "panorama-dollhouse": {
  26065. rotationDelay: 0,
  26066. rotationDuration: .5
  26067. },
  26068. "panorama-floorplan": {
  26069. transitionTime: 1500,
  26070. rotationDelay: 0,
  26071. rotationDuration: .5
  26072. }
  26073. }),
  26074. p.path.meshFree && (p.path.typ = l.WALK),
  26075. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26076. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26077. t.exports = p
  26078. }
  26079. , {
  26080. "./constants": 8,
  26081. "./enum/Colors": 19,
  26082. "./enum/VROption": 47,
  26083. "./enum/Viewmode": 51,
  26084. "./enum/WarpStyle": 52,
  26085. "./util/browser": 182,
  26086. "./util/common": 185,
  26087. "./util/easing": 186,
  26088. "./util/showcase": 193,
  26089. three: 217
  26090. }],
  26091. 167: [function(e, t, i) {
  26092. "use strict";
  26093. var n = e("three")
  26094. , r = e("./settings")
  26095. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26096. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26097. t.exports = {
  26098. basicTextured: {
  26099. uniforms: {
  26100. tDiffuse: {
  26101. type: "t",
  26102. value: null
  26103. },
  26104. alpha: {
  26105. type: "f",
  26106. value: 1
  26107. }
  26108. },
  26109. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26110. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26111. },
  26112. copyCubeMap: {
  26113. uniforms: {
  26114. tDiffuse: {
  26115. type: "t",
  26116. value: null
  26117. },
  26118. alpha: {
  26119. type: "f",
  26120. value: 1
  26121. }
  26122. },
  26123. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26124. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26125. },
  26126. cube: {
  26127. uniforms: {
  26128. map: {
  26129. type: "t",
  26130. value: null
  26131. },
  26132. opacity: {
  26133. type: "f",
  26134. value: 1
  26135. }
  26136. },
  26137. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26138. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26139. },
  26140. model: {
  26141. uniforms: {
  26142. map: {
  26143. type: "t",
  26144. value: null
  26145. },
  26146. modelAlpha: {
  26147. type: "f",
  26148. value: r.modelAlpha
  26149. },
  26150. opacity: {
  26151. type: "f",
  26152. value: 1
  26153. },
  26154. progress: {
  26155. type: "f",
  26156. value: 0
  26157. },
  26158. blackout: {
  26159. type: "i",
  26160. value: 0
  26161. },
  26162. pano0Map: {
  26163. type: "t",
  26164. value: null
  26165. },
  26166. pano0Position: {
  26167. type: "v3",
  26168. value: new n.Vector3
  26169. },
  26170. pano0Matrix: {
  26171. type: "m4",
  26172. value: new n.Matrix4
  26173. },
  26174. pano1Map: {
  26175. type: "t",
  26176. value: null
  26177. },
  26178. pano1Position: {
  26179. type: "v3",
  26180. value: new n.Vector3
  26181. },
  26182. pano1Matrix: {
  26183. type: "m4",
  26184. value: new n.Matrix4
  26185. }
  26186. },
  26187. vertexShader: o + `uniform vec3 pano0Position;
  26188. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26189. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26190. varying vec3 vWorldPosition0;
  26191. varying vec3 vWorldPosition1;
  26192. uniform int blackout;
  26193. void main() {
  26194. vUv = uv;
  26195. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26196. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26197. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26198. vWorldPosition0.x *= -1.0;
  26199. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26200. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26201. vWorldPosition1.x *= -1.0;
  26202. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26203. }`,
  26204. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26205. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26206. void main() {
  26207. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26208. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26209. vec4 colorFromPanos;
  26210. if (blackout == 5){
  26211. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz);
  26212. }else{
  26213. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26214. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26215. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26216. else if (blackout == 1) {
  26217. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26218. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26219. }
  26220. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26221. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26222. }
  26223. vec4 colorFromTexture = texture2D( map, vUv );
  26224. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26225. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26226. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26227. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26228. }`
  26229. },
  26230. hot:{
  26231. uniforms:{
  26232. color:{
  26233. type: "c",
  26234. value: new n.Color( 0xff2200 )
  26235. },
  26236. opac:{
  26237. type: "f",
  26238. value: 0
  26239. },
  26240. texture1:{
  26241. type: "t",
  26242. value: null
  26243. },
  26244. texture2:{
  26245. type: "t",
  26246. value: null
  26247. }
  26248. },
  26249. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26250. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26251. },
  26252. modelOutside: {
  26253. uniforms: {
  26254. map: {
  26255. type: "t",
  26256. value: null
  26257. },
  26258. opacity: {
  26259. type: "f",
  26260. value: 1
  26261. }
  26262. },
  26263. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26264. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26265. },
  26266. ribbon: {
  26267. uniforms: {
  26268. map: {
  26269. type: "t",
  26270. value: null
  26271. },
  26272. opacity: {
  26273. type: "f",
  26274. value: 1
  26275. },
  26276. color: {
  26277. type: "c",
  26278. value: new n.Color(r.path.color)
  26279. }
  26280. },
  26281. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26282. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26283. },
  26284. waypoint: {
  26285. uniforms: {
  26286. map: {
  26287. type: "t",
  26288. value: null
  26289. },
  26290. opacity: {
  26291. type: "f",
  26292. value: 1
  26293. },
  26294. pulse: {
  26295. type: "f",
  26296. value: 1
  26297. },
  26298. nearFade: {
  26299. type: "v2",
  26300. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26301. },
  26302. color: {
  26303. type: "c",
  26304. value: new n.Color(r.reticuleColor)
  26305. }
  26306. },
  26307. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26308. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26309. },
  26310. modelDebug: {
  26311. uniforms: {
  26312. map: {
  26313. type: "t",
  26314. value: null
  26315. },
  26316. modelAlpha: {
  26317. type: "f",
  26318. value: r.modelAlpha
  26319. },
  26320. depthmapRatio: {
  26321. type: "f",
  26322. value: 0
  26323. },
  26324. opacity: {
  26325. type: "f",
  26326. value: 1
  26327. },
  26328. progress: {
  26329. type: "f",
  26330. value: 0
  26331. },
  26332. considerOcclusion: {
  26333. type: "i",
  26334. value: r.fancierTransition
  26335. },
  26336. highlightPanoSelection: {
  26337. type: "i",
  26338. value: 0
  26339. },
  26340. useThirdPano: {
  26341. type: "i",
  26342. value: r.useThirdPano
  26343. },
  26344. pano0Map: {
  26345. type: "t",
  26346. value: null
  26347. },
  26348. pano0Depth: {
  26349. type: "t",
  26350. value: null
  26351. },
  26352. pano0Position: {
  26353. type: "v3",
  26354. value: new n.Vector3
  26355. },
  26356. pano0Matrix: {
  26357. type: "m4",
  26358. value: new n.Matrix4
  26359. },
  26360. pano0Weight: {
  26361. type: "f",
  26362. value: r.transition.pano0Weight
  26363. },
  26364. pano1Map: {
  26365. type: "t",
  26366. value: null
  26367. },
  26368. pano1Depth: {
  26369. type: "t",
  26370. value: null
  26371. },
  26372. pano1Position: {
  26373. type: "v3",
  26374. value: new n.Vector3
  26375. },
  26376. pano1Matrix: {
  26377. type: "m4",
  26378. value: new n.Matrix4
  26379. },
  26380. pano1Weight: {
  26381. type: "f",
  26382. value: r.transition.pano1Weight
  26383. },
  26384. pano2Map: {
  26385. type: "t",
  26386. value: null
  26387. },
  26388. pano2Depth: {
  26389. type: "t",
  26390. value: null
  26391. },
  26392. pano2Position: {
  26393. type: "v3",
  26394. value: new n.Vector3
  26395. },
  26396. pano2Matrix: {
  26397. type: "m4",
  26398. value: new n.Matrix4
  26399. },
  26400. pano2Weight: {
  26401. type: "f",
  26402. value: r.transition.pano2Weight
  26403. }
  26404. },
  26405. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26406. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26407. },
  26408. customDepth: {
  26409. uniforms: {
  26410. panoPosition: {
  26411. type: "v3",
  26412. value: new n.Vector3
  26413. }
  26414. },
  26415. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26416. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26417. },
  26418. skysphere: {
  26419. uniforms: {
  26420. radius: {
  26421. type: "f",
  26422. value: 0
  26423. }
  26424. },
  26425. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26426. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26427. },
  26428. tagDisc: {
  26429. uniforms: {
  26430. opacity: {
  26431. type: "f",
  26432. value: 0
  26433. },
  26434. color: {
  26435. type: "c",
  26436. value: new n.Color
  26437. },
  26438. bg: {
  26439. type: "t",
  26440. value: null
  26441. },
  26442. mask: {
  26443. type: "t",
  26444. value: null
  26445. }
  26446. },
  26447. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26448. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26449. }
  26450. }
  26451. }
  26452. , {
  26453. "./settings": 166,
  26454. three: 217
  26455. }],
  26456. 168: [function(e, t, i) {
  26457. (function(i) {
  26458. "use strict";
  26459. var n = e("three")
  26460. , r = (e("url"),
  26461. e("./util/ajax"))
  26462. , o = e("./settings")
  26463. , a = e("./util/logger")
  26464. , s = e("./util/math")
  26465. , l = e("./util/showcase")
  26466. , c = e("./objects/Panorama")
  26467. , h = new a(i)
  26468. , u = e("./model/Model")
  26469. , d = e("./shaders")
  26470. , p = e("./util/transitions")
  26471. , f = e("./objects/Chunk")
  26472. , g = e("./objects/Reticule")
  26473. , m = e("./objects/Skybox")
  26474. , v = e("./objects/Floor")
  26475. , A = e("./cameras/DollhouseCamera")
  26476. , y = e("./cameras/FloorplanCamera")
  26477. , C = e("./cameras/PanoramaCamera")
  26478. , I = e("./controls/DollhouseControls")
  26479. , E = e("./controls/FloorplanControls")
  26480. , b = e("./controls/PanoramaControls");
  26481. n.ImageUtils.crossOrigin = o.crossOrigin,
  26482. t.exports = {
  26483. shaders: d,
  26484. transitions: p,
  26485. Model: u,
  26486. Chunk: f,
  26487. Floor: v,
  26488. Skybox: m,
  26489. Reticule: g,
  26490. Panorama: c,
  26491. DollhouseCamera: A,
  26492. FloorplanCamera: y,
  26493. PanoramaCamera: C,
  26494. DollhouseControls: I,
  26495. FloorplanControls: E,
  26496. PanoramaControls: b,
  26497. getModel: function(e) {
  26498. if (!e.url)
  26499. throw 'getModel(): missing parameter "url"';
  26500. e.autoload = void 0 === e.autoload || e.autoload;
  26501. var t = l.parseSidUrl(e.url);
  26502. e.urlBase = t.urlBase,
  26503. e.urlModel = t.urlModel,
  26504. e.urlFiles = t.urlFiles;
  26505. var i = this._getPlatformError();
  26506. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26507. this._loadModel().then(this._buildModel.bind(this)))
  26508. },
  26509. _getPlatformError: function() {
  26510. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26511. },
  26512. _loadModel: function() {
  26513. return r.get(this.options.urlModel, {
  26514. responseType: "json",
  26515. prefetchFrom: "model",
  26516. auth: l.getAuthorizationHeader()
  26517. }).then(null, function() {
  26518. return h.warn("Model loading failed at initial metadata load"),
  26519. "loading-failed"
  26520. })
  26521. },
  26522. _buildModel: function(e) {
  26523. e = l.normalizeModeldata(e, s);
  26524. var t = new u(this.options,e);
  26525. return this.options.autoload ? t.load(!0) : $.when(t)
  26526. }
  26527. }
  26528. }
  26529. ).call(this, "/js/showcase.js")
  26530. }
  26531. , {
  26532. "./cameras/DollhouseCamera": 5,
  26533. "./cameras/FloorplanCamera": 6,
  26534. "./cameras/PanoramaCamera": 7,
  26535. "./controls/DollhouseControls": 10,
  26536. "./controls/FloorplanControls": 11,
  26537. "./controls/PanoramaControls": 13,
  26538. "./model/Model": 139,
  26539. "./objects/Chunk": 144,
  26540. "./objects/Floor": 146,
  26541. "./objects/Panorama": 148,
  26542. "./objects/Reticule": 149,
  26543. "./objects/Skybox": 152,
  26544. "./settings": 166,
  26545. "./shaders": 167,
  26546. "./util/ajax": 181,
  26547. "./util/logger": 189,
  26548. "./util/math": 190,
  26549. "./util/showcase": 193,
  26550. "./util/transitions": 195,
  26551. three: 217,
  26552. url: 208
  26553. }],
  26554. 169: [function(e, t, i) {
  26555. "use strict";
  26556. function n() {
  26557. var e = {
  26558. renderTarget: null,
  26559. inUse: !1,
  26560. size: -1,
  26561. pano: null
  26562. };
  26563. return e
  26564. }
  26565. function r(e) {
  26566. M.push(e)
  26567. }
  26568. function o(e) {
  26569. var t = n();
  26570. return t.inUse = !0,
  26571. t.size = e,
  26572. r(t),
  26573. t
  26574. }
  26575. function a(e) {
  26576. for (var t = 0; t < M.length; t++) {
  26577. var i = M[t];
  26578. if (!i.inUse && i.size === e)
  26579. return i.inUse = !0,
  26580. i
  26581. }
  26582. return null
  26583. }
  26584. function s(e) {
  26585. for (var t = 0; t < M.length; t++) {
  26586. var i = M[t];
  26587. if (i.renderTarget === e)
  26588. return i.inUse = !1,
  26589. !0
  26590. }
  26591. return !1
  26592. }
  26593. function l() {
  26594. this.tileDirectory = {},
  26595. this.activeRenderTargetDescriptors = {},
  26596. this.activePanos = [],
  26597. this.panoLODDescriptors = {},
  26598. this.panoDescriptors = {},
  26599. this.tileTrees = {},
  26600. this.sceneRenderer = null,
  26601. this.tileDownloader = null,
  26602. this.forceQueue = [],
  26603. this.uploadQueues = {},
  26604. this.uploadInterval = null,
  26605. this.uploadIntervalCancelled = !1,
  26606. this.usingTileOverlay = !1,
  26607. this.overlayTilesLoaded = !1,
  26608. this.overlayTileBase = null,
  26609. this.overlayTilesBasic = {},
  26610. this.overlayTilesEnhanced = {},
  26611. this.zoomRenderTarget = null,
  26612. this.zoomPano = null,
  26613. this.zoomingActive = !1,
  26614. this.zoomPanoId = null,
  26615. this.zoomPanoRenderingDisabled = !1,
  26616. this.direction = new h.Vector3,
  26617. this.initTime = -1,
  26618. this.maxBaseUploadsPerFrame = x,
  26619. this.maxNonBaseUploadsPerFrame = T
  26620. }
  26621. function c() {
  26622. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26623. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26624. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26625. }
  26626. var h = e("three")
  26627. , u = e("../exception/BasicException")
  26628. , d = e("../settings")
  26629. , p = e("../enum/PanoSizeClass")
  26630. , f = (e("../objects/Panorama"),
  26631. e("../enum/PanoRendererEvents"))
  26632. , g = e("../enum/SceneRendererEvents")
  26633. , m = e("../enum/TileDownloaderEvents")
  26634. , v = e("../enum/Vectors")
  26635. , A = (e("../enum/GLCubeFaces"),
  26636. e("../objects/Panorama"),
  26637. e("./TileTree"))
  26638. , y = (e("./TileDownloader"),
  26639. e("./TilePrioritizer"))
  26640. , C = e("./TileUtils")
  26641. , p = e("../enum/PanoSizeClass")
  26642. , I = (e("../util/browser"),
  26643. e("../util/panorama"))
  26644. , E = e("events").EventEmitter
  26645. , b = !1
  26646. , w = d.tiling.uploadIntervalDelay
  26647. , _ = d.tiling.initialIntervalDelay
  26648. , T = d.tiling.maxNonBaseUploadsPerFrame
  26649. , x = d.tiling.maxBaseUploadsPerFrame
  26650. , S = {
  26651. Base: 0,
  26652. Remaining: 1
  26653. }
  26654. , M = [];
  26655. l.prototype = Object.create(E.prototype),
  26656. l.prototype.init = function(e, t, i) {
  26657. this.sceneRenderer = e,
  26658. this.tileDownloader = t,
  26659. this.qualityManager = i,
  26660. this.bindEvents(),
  26661. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26662. this.initTime = performance.now()
  26663. }
  26664. ,
  26665. l.prototype.getActivePanoTextures = function(e) {
  26666. e = e || [];
  26667. for (var t = 0; t < M.length; t++) {
  26668. var i = M[t];
  26669. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26670. }
  26671. }
  26672. ,
  26673. l.prototype.hasQueuedTiles = function() {
  26674. var e = this.peekNextFromUploadQueue();
  26675. return null !== e && void 0 !== e
  26676. }
  26677. ,
  26678. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26679. return this.activeRenderTargetDescriptors[e]
  26680. }
  26681. ,
  26682. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26683. this.activeRenderTargetDescriptors[e] = t
  26684. }
  26685. ,
  26686. l.prototype.loadOverlayTiles = function() {
  26687. if (0 !== d.tiling.overlayStyle) {
  26688. var e = 0
  26689. , t = function(t, n, r) {
  26690. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26691. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26692. e++,
  26693. e === i.length && (this.overlayTilesLoaded = !0)
  26694. }
  26695. .bind(this)
  26696. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26697. i.forEach(function(e) {
  26698. this.tileDownloader.loadImage(e[0], 0, e[1])
  26699. }
  26700. .bind(this)),
  26701. this.usingTileOverlay = !0
  26702. } else
  26703. this.usingTileOverlay = !1
  26704. }
  26705. ,
  26706. l.prototype.bindEvents = function() {
  26707. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26708. }
  26709. ,
  26710. l.prototype.setupZoomRenderTarget = function() {
  26711. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26712. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26713. return;
  26714. var e = this.zoomRenderTarget;
  26715. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26716. e) {
  26717. var t = e.width
  26718. , i = this.zoomRenderTarget.width;
  26719. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26720. e.texture.dispose(),
  26721. e.texture.loaded = !1,
  26722. e.texture.version = 0,
  26723. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26724. e.texture = null
  26725. }
  26726. this.zoomPanoRenderingDisabled = !1
  26727. } else
  26728. this.zoomPanoRenderingDisabled = !0
  26729. }
  26730. ,
  26731. l.prototype.enableUltraHighQualityMode = function(e) {
  26732. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26733. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26734. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26735. t && (this.qualityManager.enableUltraHighQualityMode(),
  26736. this.setupZoomRenderTarget(),
  26737. e())
  26738. }
  26739. .bind(this))
  26740. }
  26741. }
  26742. ,
  26743. l.prototype.activateTiledPano = function(e, t, i) {
  26744. i && this.clearAllQueuedUploads();
  26745. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26746. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26747. this.linkAllTilesAndNodes(e);
  26748. var r = this.getActiveRenderTargetDescriptor(e.id)
  26749. , l = t;
  26750. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26751. !r || l !== r.size) {
  26752. if (r && s(r.renderTarget),
  26753. r = a(l),
  26754. !r) {
  26755. var c = this.initTiledPano(l, !1);
  26756. r = o(c.width),
  26757. r.renderTarget = c
  26758. }
  26759. r.pano = e,
  26760. this.resetPanoDescriptor(e.id),
  26761. this.resetPanoLODDescriptors(e.id),
  26762. this.resetRenderStatus(e.id, !0, !0)
  26763. }
  26764. this.setActiveRenderTargetDescriptor(e.id, r);
  26765. var h = i ? 0 : 1;
  26766. return this.updateActivePanos(e, h),
  26767. r.renderTarget
  26768. }
  26769. ,
  26770. l.prototype.deactivateTiledPano = function(e) {
  26771. var t = this.getActiveRenderTargetDescriptor(e.id);
  26772. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26773. this.setActiveRenderTargetDescriptor(e.id, null);
  26774. var i = this.getUploadQueueForPano(e.id);
  26775. this.clearUploadQueue(i),
  26776. this.updateActivePanos()
  26777. }
  26778. ,
  26779. l.prototype.updateActivePanos = function() {
  26780. var e = [];
  26781. return function(t, i) {
  26782. e.length = 0;
  26783. for (var n = 0; n < this.activePanos.length; n++) {
  26784. t && e.length === i && e.push(t);
  26785. var r = this.activePanos[n]
  26786. , o = this.getActiveRenderTargetDescriptor(r.id);
  26787. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26788. }
  26789. t && i >= e.length && e.push(t),
  26790. this.activePanos.length = 0,
  26791. this.activePanos.push.apply(this.activePanos, e)
  26792. }
  26793. }(),
  26794. l.prototype.getActivePanoCount = function() {
  26795. return this.activePanos.length
  26796. }
  26797. ,
  26798. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26799. var r = null;
  26800. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26801. for (var o = function(e, n, r, o) {
  26802. i && (n.tile.zoomUploaded = !1),
  26803. t && (n.tile.uploaded = !1)
  26804. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26805. var s = this.getTileTree(e, a);
  26806. s.breadthFirst({
  26807. callback: o.bind(this, a),
  26808. minLevel: r
  26809. })
  26810. }
  26811. }
  26812. ,
  26813. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26814. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26815. t.tile.zoomUploaded = t.tile.uploaded,
  26816. t.zoomCovered = t.covered
  26817. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26818. var r = this.getTileTree(e, n);
  26819. r.breadthFirst({
  26820. callback: i.bind(this, n),
  26821. maxLevel: t
  26822. })
  26823. }
  26824. }
  26825. ,
  26826. l.prototype.renderPanoTiles = function() {
  26827. var e = [];
  26828. return function(t, i, n, r) {
  26829. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26830. i = i || this.direction || v.FORWARD;
  26831. var o = this.getActiveRenderTargetDescriptor(t);
  26832. if (!this.isRenderTargetDescriptorValid(o))
  26833. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26834. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26835. var s = this.getTileTree(t, a);
  26836. e.length = 0,
  26837. s.breadthFirst({
  26838. saveVisited: e
  26839. });
  26840. for (var l = 0; l < e.length; l++) {
  26841. var c = e[l];
  26842. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26843. }
  26844. }
  26845. this.updateDirection(i)
  26846. }
  26847. }(),
  26848. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26849. return e && e.renderTarget
  26850. }
  26851. ,
  26852. l.prototype.isPanoActive = function(e) {
  26853. var t = this.getActiveRenderTargetDescriptor(e);
  26854. return this.isRenderTargetDescriptorValid(t)
  26855. }
  26856. ,
  26857. l.prototype.isPanoZoomed = function(e) {
  26858. return this.zoomingActive && this.zoomPanoId === e
  26859. }
  26860. ,
  26861. l.prototype.initTileTree = function(e, t, i) {
  26862. var n = this.tileTrees[e];
  26863. n || (n = [],
  26864. this.tileTrees[e] = n);
  26865. var r = n[t];
  26866. if (!r) {
  26867. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26868. r = new A(C.TILE_SIZE,o),
  26869. n[t] = r
  26870. }
  26871. }
  26872. ,
  26873. l.prototype.getTileTree = function(e, t) {
  26874. var i = this.tileTrees[e];
  26875. if (!i)
  26876. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26877. var n = i[t];
  26878. if (!n)
  26879. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26880. return n
  26881. }
  26882. ,
  26883. l.prototype.initTiledPano = function(e, t) {
  26884. var i = this.sceneRenderer.renderer
  26885. , n = (i.context,
  26886. new h.WebGLRenderTargetCube(e,e,{
  26887. stencilBuffer: !1
  26888. }))
  26889. , r = new h.CubeTexture([]);
  26890. n.texture = r,
  26891. r.image = [null, null, null, null, null, null],
  26892. r.flipY = !0,
  26893. t ? (r.generateMipmaps = !0,
  26894. r.magFilter = h.LinearFilter,
  26895. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26896. r.magFilter = h.LinearFilter,
  26897. r.minFilter = h.LinearFilter),
  26898. r.format = h.RGBAFormat,
  26899. i.setRenderTarget(n),
  26900. i.setRenderTarget(null);
  26901. var o = i.properties.get(r);
  26902. return o.__image__webglTextureCube = o.__webglTexture,
  26903. n
  26904. }
  26905. ,
  26906. l.prototype.getUploadQueueForPano = function(e) {
  26907. var t = this.uploadQueues[e];
  26908. return t || (t = [],
  26909. this.uploadQueues[e] = t),
  26910. t
  26911. }
  26912. ,
  26913. l.prototype.isTileUploaded = function(e) {
  26914. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26915. }
  26916. ,
  26917. l.prototype.setUploaded = function(e, t) {
  26918. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26919. }
  26920. ,
  26921. l.prototype.queueTileUpload = function(e, t, i) {
  26922. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26923. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26924. var r = this.getUploadQueueForPano(e.panoId);
  26925. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26926. e.uploadQueued = !0,
  26927. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26928. }
  26929. }
  26930. ,
  26931. l.prototype.shoulPushToFrontOfQueue = function(e) {
  26932. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26933. }
  26934. ,
  26935. l.prototype.getTopUploadQueue = function() {
  26936. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26937. for (var n = 0; n < this.activePanos.length; n++)
  26938. if (e = this.activePanos[n],
  26939. t = this.getUploadQueueForPano(e.id),
  26940. t.length > 0)
  26941. switch (i) {
  26942. case S.Base:
  26943. if (0 === t[0].level)
  26944. return t;
  26945. break;
  26946. case S.Remaining:
  26947. return t
  26948. }
  26949. return null
  26950. }
  26951. ,
  26952. l.prototype.getNextFromUploadQueue = function() {
  26953. var e = function(e) {
  26954. var t = e.shift();
  26955. return t.uploadQueued = !1,
  26956. t
  26957. };
  26958. return function() {
  26959. if (this.forceQueue.length > 0)
  26960. return e(this.forceQueue);
  26961. var t = this.getTopUploadQueue();
  26962. return t && t.length > 0 ? e(t) : null
  26963. }
  26964. }(),
  26965. l.prototype.peekNextFromUploadQueue = function() {
  26966. if (this.forceQueue.length > 0)
  26967. return this.forceQueue[0];
  26968. var e = this.getTopUploadQueue();
  26969. return e && e.length > 0 ? e[0] : null
  26970. }
  26971. ,
  26972. l.prototype.clearAllQueuedUploads = function() {
  26973. this.clearAllUploadQueues(null, 0)
  26974. }
  26975. ,
  26976. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  26977. this.clearAllUploadQueues(e, 0)
  26978. }
  26979. ,
  26980. l.prototype.clearAllUploadQueues = function(e, t) {
  26981. if (e)
  26982. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26983. this.clearUploadQueue(this.forceQueue, t, e);
  26984. else {
  26985. for (var i = 0; i < this.activePanos.length; i++) {
  26986. var n = this.activePanos[i];
  26987. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26988. }
  26989. this.clearUploadQueue(this.forceQueue, t)
  26990. }
  26991. }
  26992. ,
  26993. l.prototype.clearUploadQueue = function(e, t, i) {
  26994. void 0 !== t && null !== t || (t = 0);
  26995. for (var n = 0; n < e.length; ) {
  26996. var r = e[n];
  26997. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26998. e.splice(n, 1)) : n++
  26999. }
  27000. }
  27001. ,
  27002. l.prototype.refreshUploadInterval = function() {
  27003. var e = null;
  27004. return function(t) {
  27005. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27006. null !== t && void 0 !== t || (t = w),
  27007. b || (t = _),
  27008. this.uploadInterval = window.setTimeout(e, t),
  27009. this.uploadIntervalDelay = t)
  27010. }
  27011. }(),
  27012. l.prototype.update = function() {
  27013. var e = performance.now()
  27014. , t = 0;
  27015. return function() {
  27016. this.uploadIntervalCancelled = !0,
  27017. window.clearTimeout(this.uploadInterval),
  27018. this.uploadInterval = null;
  27019. var i = performance.now() - e;
  27020. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27021. e = performance.now()),
  27022. t++
  27023. }
  27024. }(),
  27025. l.prototype.updateUploadQueue = function(e, t) {
  27026. e || (e = 1);
  27027. for (var i = 0, n = 0; ; ) {
  27028. if (n >= t || i >= e)
  27029. break;
  27030. var r = this.getNextFromUploadQueue();
  27031. if (!r)
  27032. break;
  27033. if (0 !== r.level ? i++ : n++,
  27034. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27035. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27036. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27037. }
  27038. }
  27039. }
  27040. ,
  27041. l.prototype.updateDirection = function(e) {
  27042. if (e = e || this.direction) {
  27043. this.direction = e;
  27044. for (var t = 0; t < this.activePanos.length; t++) {
  27045. var i = this.activePanos[t]
  27046. , n = this.getUploadQueueForPano(i.id);
  27047. y.sortPanoTiles(n, i, this.direction)
  27048. }
  27049. }
  27050. }
  27051. ,
  27052. l.prototype.uploadTile = function() {
  27053. var e = {}
  27054. , t = (new h.Vector4,
  27055. d.tiling.overlayStyle);
  27056. return function(i, n) {
  27057. var r = i.panoId
  27058. , o = i.image
  27059. , a = i.tileSize
  27060. , s = i.panoSize
  27061. , l = i.tileIndex
  27062. , c = (i.faceTileIndex,
  27063. i.totalTiles)
  27064. , u = (i.face,
  27065. i.tileX)
  27066. , d = i.tileY
  27067. , p = !0
  27068. , g = !1
  27069. , m = (this.getPanoDescriptor(r),
  27070. this.getPanoLODDescriptor(r, s))
  27071. , v = this.getActiveRenderTargetDescriptor(r)
  27072. , A = v.renderTarget
  27073. , y = v.size;
  27074. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27075. y = this.qualityManager.getMaxZoomPanoSize()),
  27076. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27077. g = !1),
  27078. n || (this.anyUploaded(i.node) && (p = !1,
  27079. g = !0),
  27080. this.isTileUploaded(i) && (p = !1,
  27081. g = !1)),
  27082. p) {
  27083. var C = u * a
  27084. , I = d * a
  27085. , E = a / s * y
  27086. , b = C / s * y
  27087. , w = I / s * y;
  27088. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27089. var _ = e[a];
  27090. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27091. 1 === t || 2 === t) {
  27092. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27093. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27094. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27095. } else
  27096. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27097. m.uploadCount++,
  27098. this.emit(f.TileRenderSuccess, r, s, l, c),
  27099. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27100. this.setUploaded(i, !0),
  27101. this.addCoverageForNode(i.node)
  27102. } else
  27103. this.setUploaded(i, !1);
  27104. return i.uploadAttempted || (m.uploadAttempts++,
  27105. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27106. i.uploadAttempted = !0,
  27107. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27108. g
  27109. }
  27110. }(),
  27111. l.prototype.linkTileAndNode = function(e, t) {
  27112. t.tile = e,
  27113. e.node = t
  27114. }
  27115. ,
  27116. l.prototype.linkAllTilesAndNodes = function(e) {
  27117. for (var t = function(t, i, n, r, o) {
  27118. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27119. this.linkTileAndNode(a, n)
  27120. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27121. var n = this.getTileTree(e.id, i);
  27122. n.breadthFirst({
  27123. callback: t.bind(this, n, i)
  27124. })
  27125. }
  27126. }
  27127. ,
  27128. l.prototype.anyUploaded = function(e) {
  27129. if (!e)
  27130. return !1;
  27131. if (e.tile && this.isTileUploaded(e.tile))
  27132. return !0;
  27133. if (e.children)
  27134. for (var t = 0; t < e.children.length; t++) {
  27135. var i = e.children[t];
  27136. if (this.anyUploaded(i))
  27137. return !0
  27138. }
  27139. return !1
  27140. }
  27141. ,
  27142. l.prototype.setNodeCovered = function(e, t) {
  27143. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27144. }
  27145. ,
  27146. l.prototype.isNodeCovered = function(e) {
  27147. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27148. }
  27149. ,
  27150. l.prototype.addCoverageForNode = function(e) {
  27151. if (this.setNodeCovered(e, !0),
  27152. e.parent && e.covered) {
  27153. var t = e.parent;
  27154. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27155. }
  27156. }
  27157. ,
  27158. l.prototype.calcFullCoverage = function(e) {
  27159. var t = !1;
  27160. if (e.children)
  27161. for (var i = 0; i < e.children.length; i++) {
  27162. var n = e.children[i];
  27163. t = t || this.calcFullCoverage(n)
  27164. }
  27165. e.covered = e.tile.uploaded || t
  27166. }
  27167. ,
  27168. l.prototype.nodeSubcovered = function(e) {
  27169. if (!e.children)
  27170. return !1;
  27171. for (var t = 0; t < e.children.length; t++)
  27172. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27173. return !1;
  27174. return !0
  27175. }
  27176. ,
  27177. l.prototype.resetPanoDescriptor = function(e) {
  27178. this.getPanoDescriptor(e)
  27179. }
  27180. ,
  27181. l.prototype.getPanoDescriptor = function(e) {
  27182. var t = this.panoDescriptors[e];
  27183. return t || (t = {},
  27184. this.panoDescriptors[e] = t),
  27185. t
  27186. }
  27187. ,
  27188. l.prototype.resetPanoLODDescriptors = function(e) {
  27189. var t = this.getPanoLODDescriptors(e);
  27190. for (var i in t)
  27191. if (t.hasOwnProperty(i)) {
  27192. var n = t[i];
  27193. n.uploadCount = 0,
  27194. n.uploadAttempts = 0
  27195. }
  27196. }
  27197. ,
  27198. l.prototype.getPanoLODDescriptor = function(e, t) {
  27199. var i = this.getPanoLODDescriptors(e)
  27200. , n = i[t];
  27201. return n || (n = {
  27202. uploadCount: 0,
  27203. uploadAttempts: 0
  27204. },
  27205. i[t] = n),
  27206. n
  27207. }
  27208. ,
  27209. l.prototype.getPanoLODDescriptors = function(e) {
  27210. var t = this.panoLODDescriptors[e];
  27211. return t || (t = {},
  27212. this.panoLODDescriptors[e] = t),
  27213. t
  27214. }
  27215. ,
  27216. l.prototype.onTileDownloaded = function(e) {
  27217. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27218. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27219. if (i.downloaded = !0,
  27220. i.image = e.image,
  27221. i.panoSize = e.panoSize,
  27222. i.tileX = e.tileX,
  27223. i.tileY = e.tileY,
  27224. i.totalTiles = e.totalTiles,
  27225. i.tileIndex = e.tileIndex,
  27226. i.faceTileIndex = e.faceTileIndex,
  27227. i.face = e.face,
  27228. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27229. i.panoId = e.panoId,
  27230. i.tileSize = e.tileSize,
  27231. i.direction = (new h.Vector3).copy(e.direction),
  27232. i.node = null,
  27233. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27234. this.isPanoActive(i.panoId)) {
  27235. var n = this.getTileTree(i.panoId, i.face)
  27236. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27237. this.linkTileAndNode(i, r),
  27238. this.queueTileUpload(i, !0)
  27239. }
  27240. }
  27241. ,
  27242. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27243. var r = this.tileDirectory[e];
  27244. r || (r = {},
  27245. this.tileDirectory[e] = r);
  27246. var o = 16384 * t + 1024 * i + n
  27247. , a = r[o];
  27248. return a || (a = {
  27249. downloaded: !1,
  27250. uploaded: !1,
  27251. zoomUploaded: !1
  27252. },
  27253. r[o] = a),
  27254. a._key = e + ":" + t + ":" + i + ":" + n,
  27255. a._tileKey = o,
  27256. a
  27257. }
  27258. ,
  27259. l.prototype.setZoomingActive = function(e, t, i) {
  27260. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27261. this.zoomPanoId = t.id,
  27262. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27263. }
  27264. ,
  27265. l.prototype.updateZoomedPanoFromBase = function(e) {
  27266. if (!this.zoomPanoRenderingDisabled) {
  27267. var t = this.getActiveRenderTargetDescriptor(e.id);
  27268. if (t && t.renderTarget) {
  27269. var i = this.qualityManager.getMaxZoomPanoSize()
  27270. , n = t.renderTarget
  27271. , r = t.size;
  27272. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27273. this.copyBaseRenderStatusToZoomed(e.id)
  27274. }
  27275. }
  27276. }
  27277. ,
  27278. t.exports = l
  27279. }
  27280. , {
  27281. "../enum/GLCubeFaces": 25,
  27282. "../enum/PanoRendererEvents": 35,
  27283. "../enum/PanoSizeClass": 36,
  27284. "../enum/SceneRendererEvents": 43,
  27285. "../enum/TileDownloaderEvents": 45,
  27286. "../enum/Vectors": 50,
  27287. "../exception/BasicException": 55,
  27288. "../objects/Panorama": 148,
  27289. "../settings": 166,
  27290. "../util/browser": 182,
  27291. "../util/panorama": 191,
  27292. "./TileDownloader": 171,
  27293. "./TilePrioritizer": 172,
  27294. "./TileTree": 173,
  27295. "./TileUtils": 174,
  27296. events: 202,
  27297. three: 217
  27298. }],
  27299. 170: [function(e, t, i) {
  27300. "use strict";
  27301. function n(e, t, i) {
  27302. this.maxNavPanoSize = -1,
  27303. this.maxZoomPanoSize = -1,
  27304. this.devicePixelDensity = e,
  27305. this.deviceScreenSize = t,
  27306. this.clientBandwidth = i,
  27307. this.panoSizeClassMap = {},
  27308. this.useHighResolutionPanos = !0,
  27309. this.useUltraHighResolutionPanos = !1,
  27310. this.modelHasUltraHighPanos = !1
  27311. }
  27312. var r = e("../enum/PanoSizeClass")
  27313. , o = e("../settings")
  27314. , a = e("../util/browser")
  27315. , s = e("../constants")
  27316. , l = e("../util/showcase")
  27317. , c = e("../enum/ModelManagerEvents");
  27318. n.prototype.init = function(e) {
  27319. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27320. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27321. this.highSize = this.getPanoSize(r.HIGH),
  27322. this.standardSize = this.getPanoSize(r.STANDARD),
  27323. this.baseSize = this.getPanoSize(r.BASE),
  27324. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27325. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27326. this.updateMaximums(),
  27327. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27328. }
  27329. ,
  27330. n.prototype.updateFromModel = function(e) {
  27331. this.updateHighResolutionSettings(e),
  27332. this.updateUltraHighResolutionSettings(e)
  27333. }
  27334. ,
  27335. n.prototype.updateHighResolutionSettings = function(e) {
  27336. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27337. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27338. //this.useHighResolutionPanos = !0;
  27339. //----------------------e n d -----------------------------------------------------------------
  27340. this.updateMaximums()
  27341. }
  27342. ,
  27343. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27344. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27345. this.updateMaximums()
  27346. }
  27347. ,
  27348. n.prototype.enableUltraHighQualityMode = function() {
  27349. this.modelHasUltraHighPanos = !0,
  27350. this.updateUltraHighResolutionSettings(null)
  27351. }
  27352. ,
  27353. n.prototype.ultraHighQualityModeEnabled = function() {
  27354. return this.modelHasUltraHighPanos
  27355. }
  27356. ,
  27357. n.prototype.onModelChanged = function(e) {
  27358. this.updateFromModel(e.model),
  27359. this.updateMaximums()
  27360. }
  27361. ,
  27362. n.prototype.updateMaximums = function() {
  27363. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27364. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27365. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27366. }
  27367. ,
  27368. n.prototype.buildPanoSizeClassMap = function() {
  27369. this.panoSizeClassMap[r.BASE] = 512,
  27370. this.panoSizeClassMap[r.STANDARD] = 1024,
  27371. this.panoSizeClassMap[r.HIGH] = 2048,
  27372. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27373. }
  27374. ,
  27375. n.prototype.getPanoSize = function(e) {
  27376. return this.panoSizeClassMap[e]
  27377. }
  27378. ,
  27379. n.prototype.getMaxPossiblePanoSize = function() {
  27380. return this.getPanoSize(r.ULTRAHIGH)
  27381. }
  27382. ,
  27383. n.prototype.getMaxPanoSize = function() {
  27384. return this.maxZoomPanoSize
  27385. }
  27386. ,
  27387. n.prototype.getMaxNavPanoSize = function() {
  27388. return this.maxNavPanoSize
  27389. }
  27390. ,
  27391. n.prototype.getMaxZoomPanoSize = function() {
  27392. return this.maxZoomPanoSize
  27393. }
  27394. ,
  27395. n.prototype.detectMaxNavPanoSizeClass = function() {
  27396. if(settings.mobileNavHigh)return r.HIGH //改
  27397. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27398. }
  27399. ,
  27400. n.prototype.detectMaxNavPanoSize = function() {
  27401. var e = this.detectMaxNavPanoSizeClass();
  27402. return this.getPanoSize(e)
  27403. }
  27404. ,
  27405. n.prototype.detectMaxZoomPanoSize = function() {
  27406. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27407. }
  27408. ,
  27409. t.exports = n
  27410. }
  27411. , {
  27412. "../constants": 8,
  27413. "../enum/ModelManagerEvents": 33,
  27414. "../enum/PanoSizeClass": 36,
  27415. "../settings": 166,
  27416. "../util/browser": 182,
  27417. "../util/showcase": 193
  27418. }],
  27419. 171: [function(e, t, i) {
  27420. (function(i) {
  27421. "use strict";
  27422. function n(e) {
  27423. this.panos = null,
  27424. this.retryMinimumTime = 1e4,
  27425. this.urls = null,
  27426. this.panoLoadCallbacks = {},
  27427. this.downloadDescriptors = {},
  27428. this.priorityQueue = [],
  27429. this.forceQueue = [],
  27430. this.activeDownloads = [],
  27431. this.qualityManager = null,
  27432. this.tilePrioritizer = null,
  27433. this.refreshInterval = null,
  27434. this.processPriorityQueue = !1,
  27435. this.concurrentDownloads = e.concurrentDownloads || 1,
  27436. this.downloadTestResults = {}
  27437. }
  27438. var r = e("three")
  27439. , o = (e("../enum/Viewmode"),
  27440. e("../settings"))
  27441. , a = (e("../objects/Panorama"),
  27442. e("../util/logger"))
  27443. , s = (e("../enum/Vectors"),
  27444. e("../enum/PanoSizeClass"),
  27445. e("../enum/TileDownloaderEvents"))
  27446. , l = e("./TilePrioritizer")
  27447. , c = e("./TileUtils")
  27448. , h = (e("../enum/GLCubeFaces"),
  27449. e("../enum/DownloadStatus"))
  27450. , u = e("../util/panorama")
  27451. , d = e("../util/ajax")
  27452. , p = e("../ab")
  27453. , f = e("events").EventEmitter
  27454. , g = (new a(i),
  27455. Object.freeze({
  27456. Testing: 1,
  27457. Success: 2,
  27458. Fail: 3
  27459. }));
  27460. n.prototype = Object.create(f.prototype),
  27461. n.IDLE_REFRESH_DELAY = 500,
  27462. n.ACTIVE_REFRESH_DELAY = 16,
  27463. n.DOWNLOAD_RETRIES = 4,
  27464. n.prototype.init = function(e) {
  27465. this.qualityManager = e
  27466. }
  27467. ,
  27468. n.prototype.setUrls = function(e) {
  27469. this.urls = e
  27470. }
  27471. ,
  27472. n.prototype.setPanoData = function(e, t, i) {
  27473. this.panos = e,
  27474. this.imagePanos = t,
  27475. this.panoGroupId = i
  27476. }
  27477. ,
  27478. n.prototype.start = function() {
  27479. this.refreshUpdateInterval(0)
  27480. }
  27481. ,
  27482. n.prototype.stop = function() {
  27483. window.cancel(this.refreshInterval)
  27484. }
  27485. ,
  27486. n.prototype.refreshUpdateInterval = function(e) {
  27487. e || (e = 0),
  27488. this.refreshInterval = window.setTimeout(function() {
  27489. var e = this.update();
  27490. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27491. }
  27492. .bind(this), e)
  27493. }
  27494. ,
  27495. n.prototype.update = function() {
  27496. var e = this.forceQueue.length > 0;
  27497. return this.processQueueForDownloading(this.forceQueue),
  27498. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27499. this.priorityQueue.length > 0 && (e = !0),
  27500. this.processQueueForDownloading(this.priorityQueue)),
  27501. e
  27502. }
  27503. ,
  27504. n.prototype.forceQueueTilesForPano = function() {
  27505. var e = []
  27506. , t = [];
  27507. return function(i, n, r, o, a, s) {
  27508. e.length = 0;
  27509. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27510. var p = u[d];
  27511. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27512. }
  27513. if (r && e.length > 0) {
  27514. l.sortPanoTiles(e, i, r),
  27515. t.length = 0,
  27516. c.matchingTilesInDirection(i, n, r, o, a, t);
  27517. for (var f = 0, g = function(e) {
  27518. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27519. }; f < e.length; ) {
  27520. var m = e[f]
  27521. , v = t.findIndex(g);
  27522. v < 0 ? e.splice(f, 1) : f++
  27523. }
  27524. }
  27525. for (var A = 0; A < e.length; A++)
  27526. this.forceQueue.push(e[A]);
  27527. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27528. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27529. s && this.processQueueForDownloading(this.forceQueue, !0)
  27530. }
  27531. }(),
  27532. n.prototype.clearForceQueue = function() {
  27533. this.clearQueue(this.forceQueue)
  27534. }
  27535. ,
  27536. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27537. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27538. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27539. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27540. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27541. }
  27542. ,
  27543. n.prototype.clearQueue = function(e) {
  27544. this.setStatusForAllDescriptors(e, h.None),
  27545. e.length = 0
  27546. }
  27547. ,
  27548. n.prototype.clearFromQueue = function(e, t, i) {
  27549. for (var n = 0; n < e.length; n++) {
  27550. var r = e[n];
  27551. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27552. }
  27553. }
  27554. ,
  27555. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27556. for (var i = 0; i < e.length; i++) {
  27557. var n = e[i];
  27558. n && (n.status = t)
  27559. }
  27560. }
  27561. ,
  27562. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27563. for (var i = 0; i < e.length; i++) {
  27564. var n = e[i];
  27565. n && (n.status !== t ? n.status = t : e[i] = null)
  27566. }
  27567. }
  27568. ,
  27569. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27570. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27571. , n = i[t];
  27572. return n || (n = this.buildDownloadDescriptorArray(t),
  27573. i[t] = n,
  27574. this.initTileDownloadDescriptors(n, e, t)),
  27575. n
  27576. }
  27577. ,
  27578. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27579. var t = this.downloadDescriptors[e.id];
  27580. return t || (t = {},
  27581. this.downloadDescriptors[e.id] = t),
  27582. t
  27583. }
  27584. ,
  27585. n.prototype.processQueueForDownloading = function(e, t) {
  27586. if (this.cleanupActiveDownloads(),
  27587. this.activeDownloads.length < this.concurrentDownloads || t)
  27588. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27589. var o = e.shift();
  27590. o && (this.startDownload(o),
  27591. n++)
  27592. }
  27593. }
  27594. ,
  27595. n.prototype.testDownload = function(e, t, i) {
  27596. var n = this.downloadTestResults[e];
  27597. if (n)
  27598. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27599. this.downloadTestResults[e] = g.Testing;
  27600. var r = this.panos.list[0]
  27601. , o = this.getTileUrl(r.id, e, t, 0)
  27602. , a = function(t) {
  27603. this.downloadTestResults[e] = g.Success,
  27604. i(!0)
  27605. }
  27606. .bind(this)
  27607. , s = function() {
  27608. this.downloadTestResults[e] = g.Fail,
  27609. i(!1)
  27610. }
  27611. .bind(this);
  27612. this.loadImage(o, 0, a, s)
  27613. }
  27614. ,
  27615. n.prototype.startDownload = function(e) {
  27616. e.status = h.Downloading;
  27617. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27618. this.activeDownloads.push(e),
  27619. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27620. }
  27621. ,
  27622. n.prototype.downloadFailed = function(e, t) {}
  27623. ,
  27624. n.prototype.downloadComplete = function(e, t) {
  27625. if (e.panoGroupId === this.panoGroupId) {
  27626. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27627. e.status = h.Downloaded,
  27628. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27629. var n = {
  27630. panoId: e.pano.id,
  27631. image: t,
  27632. tileSize: e.tileSize,
  27633. panoSize: e.panoSize,
  27634. tileIndex: e.tileIndex,
  27635. faceTileIndex: e.faceTileIndex,
  27636. totalTiles: e.totalTiles,
  27637. face: e.face,
  27638. tileX: e.tileX,
  27639. tileY: e.tileY,
  27640. direction: e.direction
  27641. };
  27642. e.image = t,
  27643. this.emit(s.TileDownloadSuccess, n),
  27644. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27645. panoId: e.pano.id,
  27646. tileSize: e.tileSize,
  27647. panoSize: e.panoSize
  27648. },
  27649. this.emit(s.PanoDownloadComplete, n),
  27650. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27651. }
  27652. }
  27653. ,
  27654. n.prototype.cleanupActiveDownloads = function() {
  27655. var e = [];
  27656. return function() {
  27657. e.length = 0;
  27658. for (var t = 0; t < this.activeDownloads.length; t++) {
  27659. var i = this.activeDownloads[t];
  27660. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27661. }
  27662. this.activeDownloads.length = 0,
  27663. this.activeDownloads.push.apply(this.activeDownloads, e)
  27664. }
  27665. }(),
  27666. n.prototype.isPanoDownloaded = function(e, t) {
  27667. var i = this.getTileDownloadDescriptors(e, t);
  27668. if (i.length <= 0)
  27669. return !1;
  27670. for (var n = 0; n < i.length; n++) {
  27671. var r = i[n];
  27672. if (r.status !== h.Downloaded)
  27673. return !1
  27674. }
  27675. return !0
  27676. }
  27677. ,
  27678. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27679. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27680. this.panoLoadCallbacks[o] = {
  27681. onLoad: i,
  27682. onFail: n,
  27683. onProgress: r
  27684. }
  27685. }
  27686. ,
  27687. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27688. var i = e.id + ":" + t;
  27689. return this.panoLoadCallbacks[i]
  27690. }
  27691. ,
  27692. n.prototype.buildDownloadDescriptorArray = function(e) {
  27693. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27694. var r = this.buildDownloadDescriptor();
  27695. i.push(r)
  27696. }
  27697. return i
  27698. }
  27699. ,
  27700. n.prototype.buildDownloadDescriptor = function() {
  27701. var e = {
  27702. panoGroupId: null,
  27703. pano: null,
  27704. panoSize: -1,
  27705. tileSize: -1,
  27706. tileIndex: -1,
  27707. totalTiles: -1,
  27708. faceTileIndex: -1,
  27709. status: h.None,
  27710. url: null,
  27711. image: null,
  27712. direction: new r.Vector3,
  27713. face: -1,
  27714. cubeFace: -1,
  27715. tileX: -1,
  27716. tileY: -1
  27717. };
  27718. return e
  27719. }
  27720. ,
  27721. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27722. for (var n = 0; n < e.length; n++) {
  27723. var r = e[n];
  27724. this.initTileDownloadDescriptor(r, t, i, n)
  27725. }
  27726. }
  27727. ,
  27728. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27729. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27730. e.face = c.getFaceForTile(i, n),
  27731. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27732. e.panoGroupId = this.panoGroupId,
  27733. e.pano = t,
  27734. e.panoSize = i,
  27735. e.tileSize = r,
  27736. e.tileIndex = n,
  27737. e.totalTiles = c.getTileCountForSize(i),
  27738. e.status = h.None,
  27739. e.image = null,
  27740. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27741. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27742. }
  27743. ,
  27744. n.prototype.getTileUrl = function() {
  27745. var e = {
  27746. 256: "256",
  27747. 512: "512",
  27748. 1024: "1k",
  27749. 2048: "2k",
  27750. 4096: "4k"
  27751. }
  27752. , t = {
  27753. face: -1,
  27754. faceTileIndex: -1,
  27755. tileX: -1,
  27756. tileY: -1
  27757. };
  27758. return function(i, n, r, a) {
  27759. c.getTileLocation(n, a, t);
  27760. var s = Math.floor(n / r)
  27761. , l = s * s
  27762. , h = Math.floor(a / l)
  27763. , u = "";
  27764. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27765. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27766. return d = p.changeIfTileGenerating(d)
  27767. }
  27768. }(),
  27769. n.prototype.loadImage = function(e, t, i, n) {
  27770. d.getImage(e, t).then(function(e) {
  27771. i(e)
  27772. }).fail(n)
  27773. }
  27774. ,
  27775. t.exports = n
  27776. }
  27777. ).call(this, "/js/tile/TileDownloader.js")
  27778. }
  27779. , {
  27780. "../ab": 3,
  27781. "../enum/DownloadStatus": 24,
  27782. "../enum/GLCubeFaces": 25,
  27783. "../enum/PanoSizeClass": 36,
  27784. "../enum/TileDownloaderEvents": 45,
  27785. "../enum/Vectors": 50,
  27786. "../enum/Viewmode": 51,
  27787. "../objects/Panorama": 148,
  27788. "../settings": 166,
  27789. "../util/ajax": 181,
  27790. "../util/logger": 189,
  27791. "../util/panorama": 191,
  27792. "./TilePrioritizer": 172,
  27793. "./TileUtils": 174,
  27794. events: 202,
  27795. three: 217
  27796. }],
  27797. 172: [function(e, t, i) {
  27798. (function(i) {
  27799. "use strict";
  27800. function n(e, t, i, o, a) {
  27801. this.qualityManager = e,
  27802. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27803. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27804. this.baseSize = t,
  27805. this.standardSize = i,
  27806. this.highSize = o,
  27807. this.ultraHighSize = a,
  27808. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27809. }
  27810. var r = e("three")
  27811. , o = (e("../enum/Viewmode"),
  27812. e("../settings"),
  27813. e("../settings"),
  27814. e("../objects/Panorama"))
  27815. , a = e("../util/logger")
  27816. , s = (e("../enum/Vectors"),
  27817. e("../enum/PanoSizeClass"),
  27818. e("../enum/ModelManagerEvents"),
  27819. e("../enum/GLCubeFaces"),
  27820. e("../enum/DownloadStatus"))
  27821. , l = (e("../util/browser"),
  27822. e("./TileUtils"))
  27823. , c = e("../util/math")
  27824. , h = (e("events").EventEmitter,
  27825. new a(i),
  27826. Object.freeze({
  27827. None: 0,
  27828. DirectionalFOV: 1
  27829. }));
  27830. n.PriorityCriteria = function(e, t, i, n, o) {
  27831. this.pano = e,
  27832. this.cameraPosition = (new r.Vector3).copy(t),
  27833. this.cameraDir = (new r.Vector3).copy(i),
  27834. this.panoSpaceDir = (new r.Vector3).copy(n),
  27835. this.upcomingPanos = o,
  27836. this.copy = function(e) {
  27837. this.pano = e.pano,
  27838. this.cameraPosition.copy(e.cameraPosition),
  27839. this.cameraDir.copy(e.cameraDir),
  27840. this.panoSpaceDir.copy(e.panoSpaceDir),
  27841. this.upcomingPanos = o
  27842. }
  27843. ,
  27844. this.zoomingActive = !1
  27845. }
  27846. ,
  27847. n.DIRECTIONAL_FOV = 180,
  27848. n.DIRECTIONAL_FOV_NARROW = 120,
  27849. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27850. n.MAX_SCORED_PANOS_TOADD = 2,
  27851. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27852. n.DIRECTION_SCORE_STRICTNESS = .75,
  27853. n.appendQueue = function(e, t) {
  27854. if (e && t)
  27855. for (var i = 0; i < t.length; i++)
  27856. e.push(t[i])
  27857. }
  27858. ,
  27859. n.prototype.updateCriteria = function(e, t, i, n) {
  27860. this.priorityCriteria.pano = e,
  27861. this.priorityCriteria.cameraPosition.copy(t),
  27862. this.priorityCriteria.cameraDir.copy(i),
  27863. this.priorityCriteria.upcomingPanos = n,
  27864. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27865. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27866. }
  27867. ,
  27868. n.prototype.filterAndPrioritize = function() {
  27869. var e = []
  27870. , t = []
  27871. , i = [];
  27872. return function(r, o, a) {
  27873. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27874. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27875. var s = this.baseSize
  27876. , l = this.standardSize
  27877. , c = this.highSize
  27878. , h = this.ultraHighSize;
  27879. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27880. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27881. i.length = 0,
  27882. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27883. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27884. n.appendQueue(r, i),
  27885. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27886. i.length = 0,
  27887. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27888. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27889. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27890. n.appendQueue(r, i),
  27891. i.length = 0,
  27892. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27893. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27894. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27895. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27896. n.appendQueue(r, i),
  27897. this.queueTilesForPanos(r, e, a, s)
  27898. }
  27899. }(),
  27900. n.prototype.canDownloadSize = function(e) {
  27901. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27902. }
  27903. ,
  27904. n.prototype.populateNeighborPanos = function(e, t, i) {
  27905. i = i || [],
  27906. i.length = 0;
  27907. var n = t.getNeighbours(e);
  27908. for (var r in n)
  27909. if (n.hasOwnProperty(r)) {
  27910. var o = t.get(r);
  27911. i.push(o)
  27912. }
  27913. return i
  27914. }
  27915. ,
  27916. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  27917. i = i || [],
  27918. i.length = 0;
  27919. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27920. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27921. , c = t.sortByScore(s, l);
  27922. if (c)
  27923. for (var h = 0; h < c.length && h < a; h++) {
  27924. var u = c[h].pano;
  27925. i.push(u)
  27926. }
  27927. return i
  27928. }
  27929. ,
  27930. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27931. for (var o = 0, a = 0; a < t.length; a++) {
  27932. var s = t[a]
  27933. , l = this.queueTilesForPano(e, i, s, n);
  27934. if (o += l > 0 ? 1 : 0,
  27935. r && o >= r)
  27936. break
  27937. }
  27938. return o
  27939. }
  27940. ,
  27941. n.prototype.queueTilesForPano = function() {
  27942. var e = {
  27943. filter: h.None
  27944. };
  27945. return function(t, i, n, r) {
  27946. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27947. }
  27948. }(),
  27949. n.prototype.queueTilesForPanosInDirection = function() {
  27950. var e = new r.Vector3;
  27951. return function(t, i, n, r, o, a, s, l) {
  27952. for (var h = 0, u = 0; u < n.length; u++) {
  27953. var d = n[u];
  27954. e.copy(d.position),
  27955. e.sub(o),
  27956. e.normalize();
  27957. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27958. , f = c.getFOVDotThreshold(s);
  27959. if (p >= f) {
  27960. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  27961. if (h += g > 0 ? 1 : 0,
  27962. l && h >= l)
  27963. break
  27964. }
  27965. }
  27966. return h
  27967. }
  27968. }(),
  27969. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27970. for (var l = 0, c = 0; c < i.length; c++) {
  27971. var h = i[c]
  27972. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  27973. if (l += u > 0 ? 1 : 0,
  27974. s && l >= s)
  27975. break
  27976. }
  27977. return l
  27978. }
  27979. ,
  27980. n.prototype.queueTilesInDirectionForPano = function() {
  27981. var e = {
  27982. filter: h.DirectionalFOV,
  27983. direction: new r.Vector3,
  27984. fov: 60
  27985. }
  27986. , t = new r.Vector3;
  27987. return function(i, n, r, o, a, s, c) {
  27988. return t.copy(s),
  27989. l.getRelativeDirection(r.quaternion, t),
  27990. e.direction.copy(t),
  27991. e.fov = c,
  27992. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  27993. }
  27994. }(),
  27995. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  27996. var e = [];
  27997. return function(t, i, n, r, o) {
  27998. var a = i.getTileDownloadDescriptors(n, r);
  27999. e.length = 0,
  28000. this.filterTileDownloadDescriptors(n, a, e, o);
  28001. for (var s = 0, l = 0; l < e.length; l++) {
  28002. var c = e[l];
  28003. c && (t.push(c),
  28004. s++)
  28005. }
  28006. return s
  28007. }
  28008. }(),
  28009. n.prototype.filterTileDownloadDescriptors = function() {
  28010. new r.Vector3;
  28011. return function(e, t, i, n) {
  28012. var r, o;
  28013. switch (n.filter) {
  28014. case h.DirectionalFOV:
  28015. for (r = 0; r < t.length; r++)
  28016. o = t[r],
  28017. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28018. break;
  28019. default:
  28020. for (r = 0; r < t.length; r++)
  28021. o = t[r],
  28022. i.push(o)
  28023. }
  28024. for (r = 0; r < i.length; r++)
  28025. o = i[r],
  28026. this.canIncludeDescriptor(o) || (i[r] = null)
  28027. }
  28028. }(),
  28029. n.prototype.canIncludeDescriptor = function(e) {
  28030. return e.status !== s.Downloading && e.status !== s.Downloaded
  28031. }
  28032. ,
  28033. n.prototype.canIncludePano = function(e, t) {
  28034. return !e.isLoaded(t)
  28035. }
  28036. ,
  28037. n.getFOVDotThreshold = function(e) {
  28038. return Math.cos(r.Math.degToRad(e / 2))
  28039. }
  28040. ;
  28041. var u = function() {
  28042. var e = function e(t, i) {
  28043. var n = e._panoSpaceDir
  28044. , r = e._fovThreshold
  28045. , o = e._fovThresholdNarrow
  28046. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28047. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28048. return t._dot = a,
  28049. i._dot = s,
  28050. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28051. };
  28052. return e._panoSpaceDir = new r.Vector3,
  28053. e._fovThreshold = -1,
  28054. e._fovThresholdNarrow = -1,
  28055. e
  28056. }();
  28057. n.sortPanoTiles = function(e, t, i) {
  28058. u._panoSpaceDir.copy(i),
  28059. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28060. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28061. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28062. e.sort(u)
  28063. }
  28064. ,
  28065. n.insertSortedPanoTile = function(e, t, i, r) {
  28066. u._panoSpaceDir.copy(r),
  28067. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28068. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28069. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28070. for (var o = -1, a = 0; a < e.length; a++) {
  28071. var s = u(t, e[a]);
  28072. if (s <= 0) {
  28073. o = a;
  28074. break
  28075. }
  28076. }
  28077. if (o === -1)
  28078. e[e.length] = t;
  28079. else {
  28080. for (var h = e.length; h > o; h--)
  28081. e[h] = e[h - 1];
  28082. e[o] = t
  28083. }
  28084. }
  28085. ,
  28086. n.prototype.setZoomingActive = function(e) {
  28087. e !== this.zoomingActive && (this.zoomingActive = e)
  28088. }
  28089. ,
  28090. t.exports = n
  28091. }
  28092. ).call(this, "/js/tile/TilePrioritizer.js")
  28093. }
  28094. , {
  28095. "../enum/DownloadStatus": 24,
  28096. "../enum/GLCubeFaces": 25,
  28097. "../enum/ModelManagerEvents": 33,
  28098. "../enum/PanoSizeClass": 36,
  28099. "../enum/Vectors": 50,
  28100. "../enum/Viewmode": 51,
  28101. "../objects/Panorama": 148,
  28102. "../settings": 166,
  28103. "../util/browser": 182,
  28104. "../util/logger": 189,
  28105. "../util/math": 190,
  28106. "./TileUtils": 174,
  28107. events: 202,
  28108. three: 217
  28109. }],
  28110. 173: [function(e, t, i) {
  28111. "use strict";
  28112. function n(e, t) {
  28113. this.levels = t,
  28114. this.tileSize = e,
  28115. this.root = null,
  28116. this.allNodes = [],
  28117. a(this)
  28118. }
  28119. function r(e, t) {
  28120. this.tree = e,
  28121. this.parent = t,
  28122. this.children = [],
  28123. this.id = ++u
  28124. }
  28125. function o(e, t, i, r, a, s, l, h) {
  28126. if (e) {
  28127. l = l || n.TraversalType.PreOrder;
  28128. var u = r * c + i;
  28129. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28130. s && s.push(e)),
  28131. e.children && 0 !== e.children.length) {
  28132. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28133. for (var g = 0; g < c; g++)
  28134. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28135. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28136. s && s.push(e))
  28137. }
  28138. }
  28139. }
  28140. function a(e) {
  28141. e.root = s(e, null, 0)
  28142. }
  28143. function s(e, t, i) {
  28144. if (i > e.levels)
  28145. return null;
  28146. var n = new r(e,t);
  28147. e.allNodes.push(n);
  28148. for (var o = 0; o < h; o++)
  28149. n.children[o] = s(e, n, i + 1);
  28150. return n
  28151. }
  28152. function l(e, t, i, n, r) {
  28153. if (!e)
  28154. return null;
  28155. if (0 === i)
  28156. return e;
  28157. if (!e.children || 0 === e.children.length)
  28158. return null;
  28159. var o = Math.pow(c, i)
  28160. , a = o / c
  28161. , s = n % a
  28162. , h = r % a
  28163. , u = Math.floor(r / a)
  28164. , d = Math.floor(n / a)
  28165. , p = u * c + d
  28166. , f = e.children[p];
  28167. return l(f, t + 1, i - 1, s, h)
  28168. }
  28169. var c = (e("three"),
  28170. e("./TileUtils"),
  28171. e("../objects/Panorama"),
  28172. e("../util/panorama"),
  28173. e("events").EventEmitter,
  28174. 2)
  28175. , h = c * c;
  28176. n.TraversalType = Object.freeze({
  28177. PreOrder: 0,
  28178. PostOrder: 1
  28179. });
  28180. var u = 0;
  28181. n.getLevelCountForSize = function(e, t) {
  28182. var i = 0;
  28183. for (t < e && (t = e); ; ) {
  28184. if (t /= c,
  28185. t < e)
  28186. break;
  28187. i++
  28188. }
  28189. return i
  28190. }
  28191. ,
  28192. n.getSizeForLevel = function(e, t) {
  28193. return Math.pow(c, t) * e
  28194. }
  28195. ,
  28196. n.prototype.getSubNode = function(e, t, i) {
  28197. (!t || e < this.tileSize) && (t = 0),
  28198. (!i || e < this.tileSize) && (i = 0),
  28199. e < this.tileSize && (e = this.tileSize);
  28200. var r = n.getLevelCountForSize(this.tileSize, e)
  28201. , o = l(this.root, 0, r, t, i);
  28202. return o
  28203. }
  28204. ,
  28205. n.prototype.breadthFirst = function(e) {
  28206. e = e || {};
  28207. var t = !!e.nullLevelEnd
  28208. , i = e.maxLevel
  28209. , n = e.minLevel
  28210. , r = e.callback
  28211. , o = e.saveVisited
  28212. , a = []
  28213. , s = {}
  28214. , l = 0
  28215. , c = 0;
  28216. for (a.push(this.root),
  28217. a.push(s); a.length > 0 && !(i && l > i); ) {
  28218. var h = a.shift();
  28219. if (h === s)
  28220. (!n || l >= n) && (r && t && r(null),
  28221. o && t && o.push(null)),
  28222. a.length > 0 && a.push(s),
  28223. l++,
  28224. c = 0;
  28225. else {
  28226. if (h.children)
  28227. for (var u = 0; u < h.children.length; u++) {
  28228. var d = h.children[u];
  28229. d && a.push(h.children[u])
  28230. }
  28231. var p = this.getFaceIndexFromNode(h);
  28232. (!n || l >= n) && (r && r(h, l, p),
  28233. o && o.push(h)),
  28234. c++
  28235. }
  28236. }
  28237. }
  28238. ,
  28239. n.prototype.getFaceIndexFromNode = function(e) {
  28240. if (!e)
  28241. return -1;
  28242. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28243. var o = i.parent;
  28244. if (!o)
  28245. break;
  28246. for (var a = -1, s = 0; s < o.children.length; s++)
  28247. o.children[s] === i && (a = s);
  28248. var l = a % c
  28249. , h = Math.floor(a / c);
  28250. n = l * t + n,
  28251. r = h * t + r,
  28252. t *= c,
  28253. i = o
  28254. }
  28255. return r * t + n
  28256. }
  28257. ,
  28258. n.prototype.depthFirst = function(e, t, i) {
  28259. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28260. }
  28261. ,
  28262. t.exports = n
  28263. }
  28264. , {
  28265. "../objects/Panorama": 148,
  28266. "../util/panorama": 191,
  28267. "./TileUtils": 174,
  28268. events: 202,
  28269. three: 217
  28270. }],
  28271. 174: [function(e, t, i) {
  28272. "use strict";
  28273. var n = e("../enum/GLCubeFaces")
  28274. , r = e("../util/MathLight")
  28275. , o = {};
  28276. o.TILE_SIZE = 512,
  28277. o.FACES_PER_PANO = 6,
  28278. o.LocationOnTile = {
  28279. Center: 0,
  28280. UpperLeft: 1,
  28281. UpperRight: 2,
  28282. LowerRight: 3,
  28283. LowerLeft: 4
  28284. },
  28285. o.getTileVector = function() {
  28286. return function(e, t, i, a, s, l, c, h) {
  28287. l = l || o.LocationOnTile.Center;
  28288. var u = e / t
  28289. , d = a / u;
  28290. s = -s + (u - 1);
  28291. var p = s / u
  28292. , f = t / e
  28293. , g = 2 * f
  28294. , m = g / 2
  28295. , v = 2 * d - 1 + m
  28296. , A = 2 * p - 1 + m;
  28297. switch (l) {
  28298. case o.LocationOnTile.UpperLeft:
  28299. v -= m,
  28300. A += m,
  28301. v += c * g;
  28302. break;
  28303. case o.LocationOnTile.UpperRight:
  28304. v += m,
  28305. A += m,
  28306. A -= c * g;
  28307. break;
  28308. case o.LocationOnTile.LowerRight:
  28309. v += m,
  28310. A -= m,
  28311. v -= c * g;
  28312. break;
  28313. case o.LocationOnTile.LowerLeft:
  28314. v -= m,
  28315. A -= m,
  28316. A += c * g;
  28317. break;
  28318. case o.LocationOnTile.Center:
  28319. }
  28320. switch (i) {
  28321. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28322. r.setVector(h, -1, A, -v);
  28323. break;
  28324. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28325. r.setVector(h, 1, A, v);
  28326. break;
  28327. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28328. r.setVector(h, -v, 1, -A);
  28329. break;
  28330. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28331. r.setVector(h, -v, -1, A);
  28332. break;
  28333. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28334. r.setVector(h, -v, A, 1);
  28335. break;
  28336. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28337. r.setVector(h, v, A, -1)
  28338. }
  28339. r.normalize(h)
  28340. }
  28341. }(),
  28342. o.getFaceForTile = function(e, t) {
  28343. var i = o.TILE_SIZE;
  28344. e < o.TILE_SIZE && (i = e);
  28345. var n = Math.floor(e / i)
  28346. , r = n * n;
  28347. return Math.floor(t / r)
  28348. }
  28349. ,
  28350. o.getTileLocation = function(e, t, i) {
  28351. var n = o.TILE_SIZE;
  28352. e < o.TILE_SIZE && (n = e);
  28353. var r = o.getFaceForTile(e, t)
  28354. , a = Math.floor(e / n)
  28355. , s = a * a
  28356. , l = t - r * s;
  28357. i.tileX = l % a,
  28358. i.tileY = Math.floor(l / a),
  28359. i.face = r,
  28360. i.faceTileIndex = l
  28361. }
  28362. ,
  28363. o.getTileCountForSize = function(e) {
  28364. if (e <= o.TILE_SIZE)
  28365. return o.FACES_PER_PANO;
  28366. var t = Math.floor(e / o.TILE_SIZE)
  28367. , i = t * t
  28368. , n = i * o.FACES_PER_PANO;
  28369. return n
  28370. }
  28371. ,
  28372. o.getRelativeDirection = function() {
  28373. var e = new r.Matrix4
  28374. , t = new r.Quaternion;
  28375. return function(i, n) {
  28376. t.copy(i),
  28377. t.inverse(),
  28378. e.makeRotationFromQuaternion(t),
  28379. e.applyToVector3(n),
  28380. r.normalize(n)
  28381. }
  28382. }(),
  28383. o.matchingTilesInDirection = function() {
  28384. var e = new r.Vector3
  28385. , t = new r.Vector3(0,0,-1)
  28386. , i = new r.Quaternion
  28387. , n = function(e, t) {
  28388. e.push({
  28389. face: t.face,
  28390. faceTileIndex: t.faceTileIndex,
  28391. tileX: t.tileX,
  28392. tileY: t.tileY
  28393. })
  28394. }
  28395. , a = function() {
  28396. var e = {
  28397. face: -1,
  28398. faceTileIndex: -1,
  28399. tileX: -1,
  28400. tileY: -1
  28401. };
  28402. return function(t, i, r) {
  28403. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28404. o.getTileLocation(t, l, e),
  28405. i && !i(e) || (s++,
  28406. r && n(r, e));
  28407. return s
  28408. }
  28409. }();
  28410. return function(n, s, l, c, h, u) {
  28411. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28412. o.getTileCountForSize(s);
  28413. if (!c && !h)
  28414. return a(s, null, u);
  28415. var p = !!h;
  28416. if (h = h || c,
  28417. h = Math.max(0, Math.min(h, 360)),
  28418. c = Math.max(0, Math.min(c, 360)),
  28419. r.copyVector(l, e),
  28420. o.getRelativeDirection(n.quaternion, e),
  28421. p) {
  28422. i.setFromUnitVectors(e, t);
  28423. var f = function(e) {
  28424. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28425. };
  28426. return a(s, f, u)
  28427. }
  28428. var g = function(t) {
  28429. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28430. };
  28431. return a(s, g, u)
  28432. }
  28433. }(),
  28434. o.isTileWithinFrustum = function() {
  28435. var e = new r.Vector3
  28436. , t = 1e-5;
  28437. return function(i, n, a, s, l, c, h, u) {
  28438. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28439. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28440. r.applyQuaternionToVector(c, e),
  28441. e.z >= -t)
  28442. I++;
  28443. else {
  28444. var w = -1 / e.z
  28445. , _ = e.x * w
  28446. , T = e.y * w;
  28447. T > d ? v++ : T < p && A++,
  28448. _ > f ? y++ : _ < g && C++,
  28449. E++
  28450. }
  28451. return A !== E && v !== E && y !== E && C !== E
  28452. }
  28453. }(),
  28454. o.isTileWithinFOV = function() {
  28455. var e = new r.Vector3
  28456. , t = new r.Vector3(0,1,0)
  28457. , i = new r.Vector3(1,0,0);
  28458. return function(n, a, s, l, c, h, u) {
  28459. var d = o.mapFaceToCubemapFace(s);
  28460. if (r.cross(h, t, i),
  28461. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28462. o.isWithinFOV(e, h, u, null))
  28463. return !0;
  28464. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28465. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28466. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28467. o.isWithinFOV(e, h, u, null))
  28468. return !0;
  28469. g += p
  28470. }
  28471. return !1
  28472. }
  28473. }(),
  28474. o.isWithinFOV = function() {
  28475. var e = new r.Vector3
  28476. , t = new r.Vector3;
  28477. return function(i, n, o, a) {
  28478. if (r.copyVector(i, t),
  28479. a) {
  28480. r.copyVector(a, e),
  28481. r.normalize(e);
  28482. var s = r.dot(e, i);
  28483. e.x *= s,
  28484. e.y *= s,
  28485. e.z *= s,
  28486. r.subVector(t, e)
  28487. }
  28488. var l = o / 2 * r.RADIANS_PER_DEGREE
  28489. , c = Math.cos(l)
  28490. , h = r.dot(t, n);
  28491. return h >= c
  28492. }
  28493. }(),
  28494. o.mapFaceToCubemapFace = function() {
  28495. var e = {
  28496. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28497. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28498. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28499. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28500. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28501. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28502. };
  28503. return function(t) {
  28504. return e[t]
  28505. }
  28506. }(),
  28507. t.exports = o
  28508. }
  28509. , {
  28510. "../enum/GLCubeFaces": 25,
  28511. "../util/MathLight": 176
  28512. }],
  28513. 175: [function(e, t, i) {
  28514. (function(i) {
  28515. "use strict";
  28516. function n() {
  28517. this.list = [],
  28518. this.index = {},
  28519. Object.defineProperty(this, "length", {
  28520. get: function() {
  28521. return this.list.length
  28522. }
  28523. })
  28524. }
  28525. var r = (e("./common"),
  28526. e("./logger"));
  28527. new r(i);
  28528. n.prototype.forEach = function(e) {
  28529. this.list.forEach(e)
  28530. }
  28531. ,
  28532. n.prototype.add = function(e) {
  28533. this.list.push(e),
  28534. this.index[this.getIndex(e)] = e
  28535. }
  28536. ,
  28537. n.prototype.getIndex = function(e) {
  28538. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28539. }
  28540. ,
  28541. n.prototype.extend = function(e) {
  28542. for (var t = 0; t < e.length; t++)
  28543. this.add(e[t])
  28544. }
  28545. ,
  28546. n.prototype.get = function(e) {
  28547. return this.index[e]
  28548. }
  28549. ,
  28550. n.prototype.first = function() {
  28551. return this.list[0]
  28552. }
  28553. ,
  28554. n.prototype.last = function() {
  28555. return this.list[this.list.length - 1]
  28556. }
  28557. ,
  28558. n.prototype.reIndex = function() {
  28559. this.index = {};
  28560. var e = this;
  28561. this.forEach(function(t) {
  28562. e.index[e.getIndex(t)] = t
  28563. })
  28564. }
  28565. ,
  28566. n.prototype.filter = function(e) {
  28567. var t = this.list.filter(e);
  28568. return this.reIndex(),
  28569. t
  28570. }
  28571. ,
  28572. n.prototype.reduce = function(e, t) {
  28573. return this.list.reduce(e, t)
  28574. }
  28575. ,
  28576. n.prototype.sort = function(e) {
  28577. return this.list.sort(e)
  28578. }
  28579. ,
  28580. n.prototype.indexOf = function(e) {
  28581. for (var t = 0; t < this.list.length; ++t)
  28582. if (this.list[t] === e)
  28583. return t;
  28584. return -1
  28585. }
  28586. ,
  28587. t.exports = n
  28588. }
  28589. ).call(this, "/js/util/IndexedCollection.js")
  28590. }
  28591. , {
  28592. "./common": 185,
  28593. "./logger": 189
  28594. }],
  28595. 176: [function(e, t, i) {
  28596. "use strict";
  28597. var n = e("../constants")
  28598. , r = {};
  28599. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28600. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28601. r.Vector3 = function(e, t, i) {
  28602. this.x = e || 0,
  28603. this.y = t || 0,
  28604. this.z = i || 0
  28605. }
  28606. ,
  28607. r.Matrix4 = function() {
  28608. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28609. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28610. }
  28611. ,
  28612. r.Matrix4.prototype = {
  28613. identity: function() {
  28614. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28615. this
  28616. },
  28617. copy: function(e) {
  28618. return this.elements.set(e.elements),
  28619. this
  28620. },
  28621. applyToVector3: function(e) {
  28622. var t = e.x
  28623. , i = e.y
  28624. , n = e.z
  28625. , r = this.elements;
  28626. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28627. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28628. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28629. this
  28630. },
  28631. getInverse: function(e, t) {
  28632. var i = this.elements
  28633. , n = e.elements
  28634. , r = n[0]
  28635. , o = n[1]
  28636. , a = n[2]
  28637. , s = n[3]
  28638. , l = n[4]
  28639. , c = n[5]
  28640. , h = n[6]
  28641. , u = n[7]
  28642. , d = n[8]
  28643. , p = n[9]
  28644. , f = n[10]
  28645. , g = n[11]
  28646. , m = n[12]
  28647. , v = n[13]
  28648. , A = n[14]
  28649. , y = n[15]
  28650. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28651. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28652. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28653. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28654. , w = r * C + o * I + a * E + s * b;
  28655. if (0 === w) {
  28656. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28657. if (t)
  28658. throw new Error(_);
  28659. return console.warn(_),
  28660. this.identity()
  28661. }
  28662. var T = 1 / w;
  28663. return i[0] = C * T,
  28664. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28665. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28666. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28667. i[4] = I * T,
  28668. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28669. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28670. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28671. i[8] = E * T,
  28672. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28673. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28674. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28675. i[12] = b * T,
  28676. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28677. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28678. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28679. this
  28680. },
  28681. makeRotationFromQuaternion: function(e) {
  28682. var t = this.elements
  28683. , i = e.x
  28684. , n = e.y
  28685. , r = e.z
  28686. , o = e.w
  28687. , a = i + i
  28688. , s = n + n
  28689. , l = r + r
  28690. , c = i * a
  28691. , h = i * s
  28692. , u = i * l
  28693. , d = n * s
  28694. , p = n * l
  28695. , f = r * l
  28696. , g = o * a
  28697. , m = o * s
  28698. , v = o * l;
  28699. return t[0] = 1 - (d + f),
  28700. t[4] = h - v,
  28701. t[8] = u + m,
  28702. t[1] = h + v,
  28703. t[5] = 1 - (c + f),
  28704. t[9] = p - g,
  28705. t[2] = u - m,
  28706. t[6] = p + g,
  28707. t[10] = 1 - (c + d),
  28708. t[3] = 0,
  28709. t[7] = 0,
  28710. t[11] = 0,
  28711. t[12] = 0,
  28712. t[13] = 0,
  28713. t[14] = 0,
  28714. t[15] = 1,
  28715. this
  28716. }
  28717. },
  28718. r.Quaternion = function(e, t, i, n) {
  28719. this._x = e || 0,
  28720. this._y = t || 0,
  28721. this._z = i || 0,
  28722. this._w = void 0 !== n ? n : 1
  28723. }
  28724. ,
  28725. r.Quaternion.prototype = {
  28726. get x() {
  28727. return this._x
  28728. },
  28729. set x(e) {
  28730. this._x = e
  28731. },
  28732. get y() {
  28733. return this._y
  28734. },
  28735. set y(e) {
  28736. this._y = e
  28737. },
  28738. get z() {
  28739. return this._z
  28740. },
  28741. set z(e) {
  28742. this._z = e
  28743. },
  28744. get w() {
  28745. return this._w
  28746. },
  28747. set w(e) {
  28748. this._w = e
  28749. },
  28750. copy: function(e) {
  28751. this._x = e.x,
  28752. this._y = e.y,
  28753. this._z = e.z,
  28754. this._w = e.w
  28755. },
  28756. inverse: function() {
  28757. return this.conjugate().normalize()
  28758. },
  28759. conjugate: function() {
  28760. return this._x *= -1,
  28761. this._y *= -1,
  28762. this._z *= -1,
  28763. this
  28764. },
  28765. length: function() {
  28766. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28767. },
  28768. normalize: function() {
  28769. var e = this.length();
  28770. return 0 === e ? (this._x = 0,
  28771. this._y = 0,
  28772. this._z = 0,
  28773. this._w = 1) : (e = 1 / e,
  28774. this._x = this._x * e,
  28775. this._y = this._y * e,
  28776. this._z = this._z * e,
  28777. this._w = this._w * e),
  28778. this
  28779. },
  28780. setFromAxisAngle: function(e, t) {
  28781. var i = t / 2
  28782. , n = Math.sin(i);
  28783. return this._x = e.x * n,
  28784. this._y = e.y * n,
  28785. this._z = e.z * n,
  28786. this._w = Math.cos(i),
  28787. this
  28788. },
  28789. setFromUnitVectors: function() {
  28790. var e, t, i = 1e-6;
  28791. return function(n, o) {
  28792. return void 0 === e && (e = new r.Vector3),
  28793. t = r.dot(n, o) + 1,
  28794. t < i ? (t = 0,
  28795. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28796. this._x = e.x,
  28797. this._y = e.y,
  28798. this._z = e.z,
  28799. this._w = t,
  28800. this.normalize()
  28801. }
  28802. }(),
  28803. multiply: function(e) {
  28804. return this.multiplyQuaternions(this, e)
  28805. },
  28806. premultiply: function(e) {
  28807. return this.multiplyQuaternions(e, this)
  28808. },
  28809. multiplyQuaternions: function(e, t) {
  28810. var i = e._x
  28811. , n = e._y
  28812. , r = e._z
  28813. , o = e._w
  28814. , a = t._x
  28815. , s = t._y
  28816. , l = t._z
  28817. , c = t._w;
  28818. return this._x = i * c + o * a + n * l - r * s,
  28819. this._y = n * c + o * s + r * a - i * l,
  28820. this._z = r * c + o * l + i * s - n * a,
  28821. this._w = o * c - i * a - n * s - r * l,
  28822. this
  28823. }
  28824. },
  28825. r.convertWorkshopVector = function(e) {
  28826. return new r.Vector3(-e.x,e.y,e.z)
  28827. }
  28828. ,
  28829. r.convertWorkshopQuaternion = function(e) {
  28830. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28831. }
  28832. ;
  28833. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28834. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28835. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28836. }
  28837. ,
  28838. r.convertWorkshopPanoramaQuaternion = function(e) {
  28839. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28840. }
  28841. ,
  28842. r.normalize = function(e) {
  28843. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28844. , i = Math.sqrt(t);
  28845. e.x /= i,
  28846. e.y /= i,
  28847. e.z /= i
  28848. }
  28849. ,
  28850. r.dot = function(e, t) {
  28851. return e.x * t.x + e.y * t.y + e.z * t.z
  28852. }
  28853. ,
  28854. r.cross = function(e, t, i) {
  28855. var n = e.x
  28856. , r = e.y
  28857. , o = e.z;
  28858. i.x = r * t.z - o * t.y,
  28859. i.y = o * t.x - n * t.z,
  28860. i.z = n * t.y - r * t.x
  28861. }
  28862. ,
  28863. r.setVector = function(e, t, i, n) {
  28864. e.x = t,
  28865. e.y = i,
  28866. e.z = n
  28867. }
  28868. ,
  28869. r.copyVector = function(e, t) {
  28870. t.x = e.x,
  28871. t.y = e.y,
  28872. t.z = e.z
  28873. }
  28874. ,
  28875. r.addVector = function(e, t) {
  28876. e.x += t.x,
  28877. e.y += t.y,
  28878. e.z += t.z
  28879. }
  28880. ,
  28881. r.subVector = function(e, t) {
  28882. e.x -= t.x,
  28883. e.y -= t.y,
  28884. e.z -= t.z
  28885. }
  28886. ,
  28887. r.applyQuaternionToVector = function(e, t) {
  28888. var i = t.x
  28889. , n = t.y
  28890. , r = t.z
  28891. , o = e.x
  28892. , a = e.y
  28893. , s = e.z
  28894. , l = e.w
  28895. , c = l * i + a * r - s * n
  28896. , h = l * n + s * i - o * r
  28897. , u = l * r + o * n - a * i
  28898. , d = -o * i - a * n - s * r;
  28899. t.x = c * l + d * -o + h * -s - u * -a,
  28900. t.y = h * l + d * -a + u * -o - c * -s,
  28901. t.z = u * l + d * -s + c * -a - h * -o
  28902. }
  28903. ,
  28904. r.angleBetweenVectors = function(e, t) {
  28905. return Math.acos(r.dot(e, t))
  28906. }
  28907. ,
  28908. t.exports = r
  28909. }
  28910. , {
  28911. "../constants": 8
  28912. }],
  28913. 177: [function(e, t, i) {
  28914. (function(i) {
  28915. "use strict";
  28916. function n(e) {
  28917. this.cache = null,
  28918. this.expires = 0
  28919. }
  28920. function r() {
  28921. this.baseUrl = null,
  28922. this.cache = null,
  28923. this.expires = 0
  28924. }
  28925. function o() {
  28926. this.baseUrl = null,
  28927. this.expires = 0
  28928. }
  28929. function a(e) {
  28930. this.initialLoadingPromise = null,
  28931. this.endpoint = e + "?type=3",
  28932. this.urlContainer = null,
  28933. this.authorizationHeader = h.getAuthorizationHeader(),
  28934. this.containerClasses = [o, r, n]
  28935. }
  28936. var s = e("./ajax")
  28937. , l = e("./logger")
  28938. , c = e("../constants")
  28939. , h = e("./showcase")
  28940. , u = (e("../ab"),
  28941. new l(i));
  28942. n.prototype = {
  28943. version: 1,
  28944. validate: function(e) {
  28945. return "catalog.json"in e && Object.keys(e).length > 0
  28946. },
  28947. update: function(e) {
  28948. return this.cache = e,
  28949. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28950. $.when()
  28951. },
  28952. get: function(e) {
  28953. return this.cache[e]
  28954. }
  28955. },
  28956. r.prototype = {
  28957. version: 2,
  28958. validate: function(e) {
  28959. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  28960. },
  28961. update: function(e) {
  28962. return this.baseUrl = e["base.url"],
  28963. this.cache = e,
  28964. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28965. $.when()
  28966. },
  28967. get: function(e) {
  28968. var t = this.cache[e];
  28969. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28970. }
  28971. },
  28972. o.prototype = {
  28973. version: 3,
  28974. validate: function(e) {
  28975. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28976. },
  28977. update: function(e) {
  28978. return this.baseUrl = e.templates[0],
  28979. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28980. $.when()
  28981. },
  28982. get: function(e) {
  28983. return this.baseUrl.replace("{{filename}}", e)
  28984. }
  28985. },
  28986. a.prototype = {
  28987. init: function() {
  28988. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  28989. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  28990. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  28991. this.refresh().done(function() {
  28992. u.debug("Refreshed")
  28993. }).fail(function() {
  28994. u.error("Failed url refresh, urls might go stale soon")
  28995. }))
  28996. }
  28997. .bind(this), c.signedUrlCheckInterval),
  28998. this.initialLoadingPromise = this.refresh(),
  28999. this.initialLoadingPromise)
  29000. },
  29001. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29002. e = e || {};
  29003. /*var t = void 0 === e.cache || e.cache;
  29004. return s.get( this.endpoint , { //file
  29005. responseType: "json",
  29006. prefetchFrom: t ? "files" : null,
  29007. cache: t,
  29008. auth: this.authorizationHeader
  29009. }).then(function(e) {
  29010. if (this.urlContainer && this.urlContainer.validate(e))
  29011. return this.urlContainer.update(e);
  29012. for (var i = 0; i < this.containerClasses.length; i++) {
  29013. var n = this.containerClasses[i]
  29014. , r = new n;
  29015. if (r.validate(e))
  29016. return u.info("Using urls version " + r.version),
  29017. this.urlContainer = r,
  29018. this.urlContainer.update(e)
  29019. }
  29020. return t ? this.refresh({
  29021. cache: !1
  29022. }) : $.Deferred().reject("missing-urls")
  29023. }
  29024. .bind(this), function(e) {
  29025. return "loading-failed"
  29026. }) */
  29027. return $.Deferred().resolve();
  29028. },
  29029. get: function(e) {
  29030. //return this.urlContainer.get(e)
  29031. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29032. }
  29033. },
  29034. t.exports = a
  29035. }
  29036. ).call(this, "/js/util/ModelUrls.js")
  29037. }
  29038. , {
  29039. "../ab": 3,
  29040. "../constants": 8,
  29041. "./ajax": 181,
  29042. "./logger": 189,
  29043. "./showcase": 193
  29044. }],
  29045. 178: [function(e, t, i) {
  29046. (function(i) {
  29047. "use strict";
  29048. function n() {
  29049. u.call(this),
  29050. this.neighbourMap = {},
  29051. this.map = null
  29052. }
  29053. var r = e("three")
  29054. , o = e("./common")
  29055. , a = e("../settings")
  29056. , s = e("../objects/Panorama")
  29057. , a = e("../settings")
  29058. , l = e("./aStar")
  29059. , c = e("./logger")
  29060. , h = new c(i)
  29061. , u = e("./IndexedCollection")
  29062. , d = e("./transitions");
  29063. o.inherit(n, u),
  29064. n.prototype.getIndex = function(e) {
  29065. return e.id
  29066. }
  29067. ,
  29068. n.prototype.find = function(e, t) {
  29069. var i = o.filterAll(this.list, e);
  29070. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29071. i = o.stableSort(i, e)
  29072. }),
  29073. i[0])
  29074. }
  29075. ,
  29076. n.prototype.sortByScore = function(e, t) {
  29077. var i = o.filterAll(this.list, e);
  29078. return 0 === i.length ? null : i = i.map(function(e) {
  29079. return {
  29080. pano: e,
  29081. score: t.reduce(function(t, i) {
  29082. return t + i(e)
  29083. }, 0)
  29084. }
  29085. }).sort(function(e, t) {
  29086. return t.score - e.score;
  29087. })
  29088. }
  29089. ,
  29090. n.prototype.lowestByScore = function(e, t, i) {
  29091. return this.findRankedByScore(0, e, t, i)
  29092. }
  29093. ,
  29094. n.prototype.findRankedByScore = function(e, t, i, n) {
  29095. n && (n.candidates = null,
  29096. n.pano = null),
  29097. e || (e = 0);
  29098. var r = this.sortByScore(t, i);
  29099. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29100. n.pano = r[e].pano),
  29101. r[e].pano)
  29102. }
  29103. ,
  29104. n.prototype.showPanoScores = function(e) {
  29105. this.list.forEach(function(e) {
  29106. e.removeTextSprite()
  29107. });
  29108. var t = 6344768;
  29109. e.forEach(function(e) {
  29110. e.pano.addTextSprite(e.score.toFixed(2), t),
  29111. t = 16428055
  29112. })
  29113. }
  29114. ,
  29115. n.prototype.isNeighbour = function(e, t) {
  29116. return this.neighbourMap[e.id][t.id]
  29117. }
  29118. ,
  29119. n.prototype.getNeighbours = function(e) {
  29120. return this.neighbourMap[e.id]
  29121. }
  29122. ,
  29123. n.prototype.setNeighbour = function(e, t, i) {
  29124. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29125. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29126. this.neighbourMap[e.id][e.id] = !0,
  29127. this.neighbourMap[t.id][t.id] = !0,
  29128. this.neighbourMap[e.id][t.id] = i,
  29129. this.neighbourMap[t.id][e.id] = i,
  29130. this.neighbourMap[e.id]
  29131. }
  29132. ,
  29133. n.prototype.findClosest = function(e, t) {
  29134. var i = [s.filters.isPanoAligned()];
  29135. return t && i.push(s.filters.inDirection(e, t, .75)),
  29136. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29137. }
  29138. ,
  29139. n.prototype.dualNeighbors = function(e, t) {
  29140. var i, n = [];
  29141. for (i in this.neighbourMap[e.id])
  29142. this.neighbourMap[t.id][i] && n.push(i);
  29143. return n
  29144. }
  29145. ,
  29146. n.prototype.populate_path_graph = function() {
  29147. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29148. for (e = 0; e < this.list.length; e += 1) {
  29149. o = this.list[e],
  29150. s = {},
  29151. l = !1,
  29152. i = o.neighbourPanos || o.findNeighourPanos();
  29153. for (t in i)
  29154. if (i[t]) {
  29155. a = this.index[t],
  29156. p.copy(o.floorPosition),
  29157. p.sub(a.floorPosition);
  29158. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29159. , v = (Math.abs(p.y) / Math.max(m, .01),
  29160. Math.max(0, Math.abs(p.y) - .2));
  29161. v > 0 ? (f += 1,
  29162. v = Math.pow(4 * v, 2),
  29163. m = Math.pow(m, 2),
  29164. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29165. n = p.length()),
  29166. s[a.id] = n,
  29167. l = !0
  29168. }
  29169. l ? u[o.id] = s : d += 1
  29170. }
  29171. this.map = u,
  29172. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29173. }
  29174. ,
  29175. n.prototype.aStarSearch = function(e, t) {
  29176. var i = Date.now()
  29177. , n = new l({
  29178. start: e,
  29179. isEnd: function(e) {
  29180. return e === t
  29181. },
  29182. neighbor: function(e) {
  29183. var t = e.neighbourPanos || e.findNeighourPanos()
  29184. , i = [];
  29185. for (var n in t)
  29186. i.push(this.index[n]);
  29187. return i
  29188. }
  29189. .bind(this),
  29190. distance: function(e, t) {
  29191. var i = this.map[e.id]
  29192. , n = i[t.id];
  29193. return n
  29194. }
  29195. .bind(this),
  29196. heuristic: function(e, t) {
  29197. return 1
  29198. }
  29199. .bind(this),
  29200. hash: function(e) {
  29201. return e.id
  29202. },
  29203. timeout: 5e3
  29204. });
  29205. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29206. "success" !== n.status)
  29207. return h.debug("Did not find A* path from " + e + " to " + t),
  29208. null;
  29209. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29210. var r = [];
  29211. return n.path.forEach(function(e) {
  29212. r.push(e.id)
  29213. }),
  29214. r
  29215. }
  29216. ,
  29217. n.prototype.includeNodesNearPath = function() {
  29218. var e = new r.Vector3
  29219. , t = new r.Vector3
  29220. , i = new r.Vector3
  29221. , n = new r.Vector3
  29222. , o = new r.Vector3
  29223. , a = new r.Vector3
  29224. , s = new r.Vector3
  29225. , l = new r.Vector3
  29226. , c = []
  29227. , h = new r.Vector3
  29228. , u = new r.Vector3;
  29229. return function(r, d) {
  29230. if (r)
  29231. for (var p = function(e, t, i) {
  29232. return o.copy(t).sub(e),
  29233. o.dot(i)
  29234. }, f = function(e, t) {
  29235. return p(h, e.position, i) - p(h, t.position, i)
  29236. }, g = 0; g < r.length - 1; ) {
  29237. var m = r[g]
  29238. , v = r[g + 1]
  29239. , A = this.index[m]
  29240. , y = this.index[v];
  29241. h.copy(A.position),
  29242. u.copy(y.position),
  29243. c.length = 0,
  29244. e.copy(u).sub(h),
  29245. i.copy(e).normalize();
  29246. for (var C = 0; C < this.list.length; C++) {
  29247. var I = this.list[C];
  29248. o.copy(I.position).sub(h);
  29249. var E = o.dot(i);
  29250. if (E > 0) {
  29251. s.copy(i),
  29252. s.multiplyScalar(E),
  29253. a.copy(o),
  29254. a.sub(s);
  29255. var b = a.length();
  29256. if (b < d) {
  29257. t.copy(e).negate(),
  29258. n.copy(t).normalize(),
  29259. l.copy(I.position).sub(u);
  29260. var w = l.dot(n);
  29261. w > 0 && c.push(I)
  29262. }
  29263. }
  29264. }
  29265. if (c.length > 0) {
  29266. c.sort(f);
  29267. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29268. r[_] = r[_ - c.length];
  29269. for (var T = 0; T < c.length; T++)
  29270. r[T + g + 1] = c[T].id
  29271. }
  29272. g += c.length + 1
  29273. }
  29274. }
  29275. }(),
  29276. n.prototype.fadeMarkerOpacity = function(e, t) {
  29277. var i = void 0 === e ? a.panorama.markerOpacity : e
  29278. , n = this.list.findIndex(function(e) {
  29279. return e.marker
  29280. });
  29281. if (!(n < 0)) {
  29282. var r = this.list[n].marker.material.opacity;
  29283. if (r !== e) {
  29284. var o = i - r;
  29285. d.trigger({
  29286. func: function(e, t) {
  29287. var i = r + e * o;
  29288. this.forEach(function(e) {
  29289. e.marker && (e.marker.material.opacity = i)
  29290. })
  29291. }
  29292. .bind(this),
  29293. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29294. name: "_fpm"
  29295. })
  29296. }
  29297. }
  29298. }
  29299. ,
  29300. t.exports = n
  29301. }
  29302. ).call(this, "/js/util/PanoramaCollection.js")
  29303. }
  29304. , {
  29305. "../objects/Panorama": 148,
  29306. "../settings": 166,
  29307. "./IndexedCollection": 175,
  29308. "./aStar": 180,
  29309. "./common": 185,
  29310. "./logger": 189,
  29311. "./transitions": 195,
  29312. three: 217
  29313. }],
  29314. 179: [function(e, t, i) {
  29315. "use strict";
  29316. function n() {
  29317. this.actionSequence = [],
  29318. this.actionSequenceInProgress = !1
  29319. }
  29320. function r(e, t, i, n) {
  29321. s.trackAlways("zoom_" + e, {
  29322. from: t,
  29323. to: i,
  29324. pano: n
  29325. })
  29326. }
  29327. function o(e, t) {
  29328. r("initial", 1, e, t)
  29329. }
  29330. function a(e, t, i) {
  29331. r("followup", e, t, i)
  29332. }
  29333. var s = e("../analytics");
  29334. n.prototype.reset = function(e) {
  29335. this.actionSequenceInProgress = !1,
  29336. this.actionSequence.length = 0
  29337. }
  29338. ,
  29339. n.prototype.addZoomAction = function() {
  29340. var e = null
  29341. , t = null
  29342. , i = !1
  29343. , n = function() {
  29344. if (e = null,
  29345. this.actionSequence.length > 0) {
  29346. var i = this.actionSequence[0].start
  29347. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29348. 1 === i ? o(n, t) : a(i, n, t)
  29349. }
  29350. this.reset()
  29351. };
  29352. return function(r, o, a) {
  29353. if (r !== o) {
  29354. i || (n = n.bind(this),
  29355. i = !0),
  29356. e && (window.clearTimeout(e),
  29357. e = null),
  29358. a === t && this.actionSequenceInProgress || (this.reset(),
  29359. t = a),
  29360. this.actionSequenceInProgress = !0;
  29361. var s = {
  29362. start: r,
  29363. end: o
  29364. };
  29365. this.actionSequence.push(s),
  29366. e = window.setTimeout(n, 150)
  29367. }
  29368. }
  29369. }(),
  29370. t.exports = n
  29371. }
  29372. , {
  29373. "../analytics": 4
  29374. }],
  29375. 180: [function(e, t, i) {
  29376. "use strict";
  29377. function n(e) {
  29378. void 0 === e.timeout && (e.timeout = 1 / 0);
  29379. var t = e.hash || o
  29380. , i = {
  29381. data: e.start,
  29382. g: 0,
  29383. h: e.heuristic(e.start)
  29384. }
  29385. , n = i;
  29386. i.f = i.h;
  29387. var h = new s
  29388. , u = new l(a)
  29389. , d = c();
  29390. u.push(i),
  29391. d.set(t(i.data), i);
  29392. for (var p = new Date; u.size(); ) {
  29393. if (new Date - p > e.timeout)
  29394. return {
  29395. status: "timeout",
  29396. cost: n.g,
  29397. path: r(n)
  29398. };
  29399. var f = u.pop();
  29400. if (d.delete(t(f.data)),
  29401. e.isEnd(f.data))
  29402. return {
  29403. status: "success",
  29404. cost: f.g,
  29405. path: r(f)
  29406. };
  29407. h.add(t(f.data));
  29408. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29409. var v = g[m];
  29410. if (!h.contains(t(v))) {
  29411. var A = f.g + e.distance(f.data, v)
  29412. , y = d.get(t(v))
  29413. , C = !1;
  29414. if (void 0 === y)
  29415. y = {
  29416. data: v
  29417. },
  29418. d.set(t(v), y);
  29419. else {
  29420. if (y.g < A)
  29421. continue;
  29422. C = !0
  29423. }
  29424. y.parent = f,
  29425. y.g = A,
  29426. y.h = e.heuristic(v),
  29427. y.f = A + y.h,
  29428. y.h < n.h && (n = y),
  29429. C ? u.heapify() : u.push(y)
  29430. }
  29431. }
  29432. }
  29433. return {
  29434. status: "noPath",
  29435. cost: n.g,
  29436. path: r(n)
  29437. }
  29438. }
  29439. function r(e) {
  29440. if (void 0 !== e.parent) {
  29441. var t = r(e.parent);
  29442. return t.push(e.data),
  29443. t
  29444. }
  29445. return [e.data]
  29446. }
  29447. function o(e) {
  29448. return e.toString()
  29449. }
  29450. function a(e, t) {
  29451. return e.f - t.f
  29452. }
  29453. var s = e("Set")
  29454. , l = e("heap")
  29455. , c = e("dict");
  29456. t.exports = n
  29457. }
  29458. , {
  29459. Set: 196,
  29460. dict: 210,
  29461. heap: 211
  29462. }],
  29463. 181: [function(e, t, i) {
  29464. (function(i) {
  29465. "use strict";
  29466. function n(e, t, i) {
  29467. var n = new XMLHttpRequest;
  29468. if (i && "withCredentials"in n)
  29469. n.open(e, t, i);
  29470. else if ("undefined" != typeof XDomainRequest)
  29471. n = new XDomainRequest,
  29472. n.open(e, t);
  29473. else {
  29474. if (i)
  29475. throw "Browser does not support CORS!";
  29476. n.open(e, t)
  29477. }
  29478. return n
  29479. }
  29480. function r(e, t, i) {
  29481. function o() {
  29482. u.warn("Retrying ", t),
  29483. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29484. }
  29485. function a(e, t) {
  29486. var i = e.response;
  29487. if ("json" === t && "object" != typeof i)
  29488. try {
  29489. i = JSON.parse(e.responseText)
  29490. } catch (e) {
  29491. return void c.reject({
  29492. error: "Failed parsing JSON"
  29493. })
  29494. }
  29495. else if ("image/jpeg" === t) {
  29496. var n = new Uint8Array(e.response)
  29497. , r = new Blob([n],{
  29498. type: "image/jpeg"
  29499. })
  29500. , o = URL.createObjectURL(r);
  29501. i = new Image,
  29502. i.src = o,
  29503. i.crossOrigin = "Anonymous",
  29504. i.onload = function() {
  29505. URL.revokeObjectURL(o)
  29506. }
  29507. }
  29508. return i
  29509. }
  29510. var s = n(e, t, !1);
  29511. if (i = i || {},
  29512. i.retries = void 0 !== i.retries ? i.retries : 0,
  29513. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29514. i.responseType)
  29515. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29516. s.responseType = i.responseType;
  29517. else {
  29518. if ("image/jpeg" !== i.responseType)
  29519. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29520. s.responseType = "arraybuffer"
  29521. }
  29522. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29523. i.auth && s.setRequestHeader("Authorization", i.auth),
  29524. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29525. s.setRequestHeader("Content-Type", "application/json")),
  29526. "object" == typeof i.headers)
  29527. for (var l in i.headers)
  29528. s.setRequestHeader(l, i.headers[l]);
  29529. var c = $.Deferred();
  29530. return s.onreadystatechange = function(e) {
  29531. if (4 === this.readyState)
  29532. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29533. i.retries++,
  29534. setTimeout(o, 1e3);
  29535. else if (200 === this.status) {
  29536. var t = a(this, i.responseType);
  29537. c.resolve(t)
  29538. } else
  29539. c.reject(this)
  29540. }
  29541. ,
  29542. s.onprogress = function(e) {
  29543. c.notify(e)
  29544. }
  29545. ,
  29546. s.send(i.data),
  29547. c.promise()
  29548. }
  29549. function o(e) {
  29550. return Object.keys(e).sort().map(function(t) {
  29551. return {
  29552. key: t,
  29553. value: e[t]
  29554. }
  29555. })
  29556. }
  29557. function a(e, t) {
  29558. var i = t.responseType || null
  29559. , n = t.auth || null
  29560. , r = t.prefetchFrom || null
  29561. , a = e + "__" + i + "__" + n + "__" + r;
  29562. return t.headers && o(t.headers).forEach(function(e) {
  29563. a += "__" + e.key + ":" + e.value
  29564. }),
  29565. a
  29566. }
  29567. function s(e, t) {
  29568. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29569. }
  29570. function l(e, t, i) {
  29571. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29572. }
  29573. var c = e("./logger")
  29574. , h = e("../ab")
  29575. , u = new c(i);
  29576. window.URL = window.URL || window.webkitURL,
  29577. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29578. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29579. /* setTimeout(function() {//MP-- xzw delete
  29580. window.MP_REQUEST_CACHE = null,
  29581. window.MP_PREFETCHED_MODELDATA = {}
  29582. }, 6e4),
  29583. window.onpageshow = function(e) {
  29584. e.persisted && (window.MP_REQUEST_CACHE = null,
  29585. window.MP_PREFETCHED_MODELDATA = {})
  29586. } */
  29587. ,
  29588. t.exports = {
  29589. get: function(e, t) {
  29590. t = t || {};
  29591. var i = void 0 === t.cache || t.cache;
  29592. if (i) {
  29593. var n = s(e, t);
  29594. if (n)
  29595. return n
  29596. }
  29597. var o;
  29598. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29599. i && l(e, t, o),
  29600. o
  29601. },
  29602. post: function(e, t) {
  29603. return r("POST", e, t)
  29604. },
  29605. patch: function(e, t) {
  29606. return r("PATCH", e, t)
  29607. },
  29608. getImage: function(e, t) {
  29609. function i() {
  29610. u.warn("Retrying ", e),
  29611. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29612. }
  29613. var n = $.Deferred()
  29614. , r = new Image
  29615. , o = this;
  29616. return e = h.changeIfImageOptimzing(e),
  29617. null !== t && void 0 !== t || (t = 3),
  29618. r.onerror = function() {
  29619. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29620. }
  29621. ,
  29622. r.onload = function() {
  29623. n.resolve(r)
  29624. }
  29625. ,
  29626. r.crossOrigin = "anonymous",
  29627. r.src = e,
  29628. n
  29629. }
  29630. }
  29631. }
  29632. ).call(this, "/js/util/ajax.js")
  29633. }
  29634. , {
  29635. "../ab": 3,
  29636. "./logger": 189
  29637. }],
  29638. 182: [function(e, t, i) {
  29639. "use strict";
  29640. function n(e, t) {
  29641. var i = window.navigator.userAgent
  29642. , n = i.match(e);
  29643. return n = n ? n[1].split(t) : [],
  29644. {
  29645. major: parseInt(n[0]) || 0,
  29646. minor: parseInt(n[1]) || 0,
  29647. patch: parseInt(n[2]) || 0
  29648. }
  29649. }
  29650. var r = e("../exception/DeviceMismatchException");
  29651. t.exports = {
  29652. isFullscreen: function() {
  29653. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29654. },
  29655. supportsFullscreen: function() {
  29656. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29657. },
  29658. isPointerLocked: function() {
  29659. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29660. },
  29661. requestFullscreen: function(e, t) {
  29662. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29663. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29664. },
  29665. requestPointerLock: function() {
  29666. var e;
  29667. if (document.fullscreenElement)
  29668. e = document.fullscreenElement();
  29669. else if (document.mozFullscreenElement)
  29670. e = document.mozFullscreenElement();
  29671. else if (document.mozFullScreenElement)
  29672. e = document.mozFullScreenElement();
  29673. else {
  29674. if (!document.webkitFullscreenElement)
  29675. return;
  29676. e = document.webkitFullscreenElement()
  29677. }
  29678. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29679. e.requestPointerLock(),
  29680. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29681. },
  29682. exitPointerLock: function() {
  29683. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29684. document.exitPointerLock()
  29685. },
  29686. exitFullscreen: function() {
  29687. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29688. },
  29689. details: function() {
  29690. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29691. return e ? {
  29692. name: e[1],
  29693. version: parseInt(e[2]),
  29694. platform: navigator.platform
  29695. } : {}
  29696. },
  29697. is: function(e) {
  29698. return this.details() && this.details().name === e
  29699. },
  29700. inIframe: function() {
  29701. return window.parent !== window
  29702. },
  29703. aspectRatio: function() {
  29704. var e = $("#player").width() / $("#player").height();
  29705. return isFinite(e) ? e : 0
  29706. },
  29707. userAgent: function() {
  29708. return window.navigator.userAgent
  29709. },
  29710. isMobile: function() {
  29711. var e = navigator.userAgent || navigator.vendor || window.opera;
  29712. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29713. },
  29714. isLandscape: function() {
  29715. return this.isMobile && this.aspectRatio() > 1
  29716. },
  29717. isSmallScreen: function() {
  29718. var e = screen.width / window.devicePixelRatio;
  29719. return e < 240
  29720. },
  29721. detectIE: function() {
  29722. var e = window.navigator.userAgent
  29723. , t = e.indexOf("MSIE ");
  29724. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29725. },
  29726. detectSafari: function() {
  29727. var e = window.navigator.userAgent
  29728. , t = e.indexOf("Safari");
  29729. return t !== -1 && !this.detectChrome()
  29730. },
  29731. detectFirefox: function() {
  29732. var e = window.navigator.userAgent;
  29733. return e.indexOf("Firefox") !== -1
  29734. },
  29735. detectChrome: function() {
  29736. var e = window.navigator.userAgent;
  29737. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29738. },
  29739. detectOpera: function() {
  29740. var e = window.navigator.userAgent;
  29741. return e.indexOf("OPR") !== -1
  29742. },
  29743. detectIOS: function() {
  29744. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29745. },
  29746. detectIPad: function() {
  29747. var e = window.navigator.userAgent
  29748. , t = /iPad/;
  29749. return t.test(e)
  29750. },
  29751. detectIPod: function() {
  29752. var e = window.navigator.userAgent
  29753. , t = /iPod/;
  29754. return t.test(e)
  29755. },
  29756. detectIPhone: function() {
  29757. var e = window.navigator.userAgent
  29758. , t = /iPhone/;
  29759. return t.test(e)
  29760. },
  29761. detectAndroid: function() {
  29762. var e = window.navigator.userAgent;
  29763. return e.indexOf("Android") !== -1
  29764. },
  29765. detectAndroidMobile: function() {
  29766. var e = window.navigator.userAgent;
  29767. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29768. },
  29769. detectSamsungNative: function() {
  29770. var e = window.navigator.userAgent;
  29771. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29772. },
  29773. detectSamsungS6: function() {
  29774. var e = window.navigator.userAgent;
  29775. return e.indexOf("SM-G92") !== -1
  29776. },
  29777. /************************************************************fyz改from徐世廷*************************************************************/
  29778. detectHUAWEI5X: function() {
  29779. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29780. },
  29781. /*******************************************************************************************************************************/
  29782. detectWebVR: function() {
  29783. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29784. },
  29785. getVRDisplay: function() {
  29786. var e = $.Deferred();
  29787. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29788. t.length >= 1 && e.resolve(t[0]),
  29789. e.reject(null)
  29790. }),
  29791. e) : e.reject(null)
  29792. },
  29793. iosVersion: function() {
  29794. if (!this.detectIOS())
  29795. throw new r("Did not detect an iDevice");
  29796. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29797. , t = "_";
  29798. return n(e, t)
  29799. },
  29800. androidVersion: function() {
  29801. if (!this.detectAndroid())
  29802. throw new r("Did not detect an Android based device");
  29803. var e = /Android ((?:\d+\.?){1,3})/
  29804. , t = ".";
  29805. return n(e, t)
  29806. },
  29807. valueFromCookie: function(e, t) {
  29808. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29809. if (!i)
  29810. return t;
  29811. var n = i[1];
  29812. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29813. },
  29814. valueFromHash: function(e, t) {
  29815. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29816. , n = i.exec(window.location.href);
  29817. if (!n)
  29818. return t;
  29819. var r = n[1];
  29820. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29821. }
  29822. }
  29823. }
  29824. , {
  29825. "../exception/DeviceMismatchException": 56
  29826. }],
  29827. 183: [function(e, t, i) {
  29828. (function(i) {
  29829. "use strict";
  29830. function n(e, t) {
  29831. var i = r(t);
  29832. var replaceAll = function (str, f, e) {
  29833. //f全部替换成e
  29834. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29835. return str.replace(reg, e);
  29836. };
  29837. var urlFirstView = c.valueFromHash('firstView');
  29838. if(urlFirstView){
  29839. try{
  29840. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  29841. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  29842. urlFirstView = "{"+urlFirstView+"]}"
  29843. let info = JSON.parse(urlFirstView);
  29844. i.pano = t.list[info.pano] //panos.get(info.pano)
  29845. if(!i.pano){
  29846. urlFirstView = false
  29847. console.error('检测到firstView但是 找不到该pano')
  29848. }else{
  29849. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29850. i.zoom = -1;
  29851. i.mode = "panorama"
  29852. i.setByUrl = true
  29853. }
  29854. }catch(e){
  29855. urlFirstView = false
  29856. console.error('检测到firstView但是解析出错'+e)
  29857. }
  29858. }
  29859. if (Object.keys(i).length > 0)
  29860. return i;
  29861. if (e.heroImage)
  29862. i = o(e, t);
  29863. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  29864. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  29865. try {
  29866. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29867. i.position = n.camera.position,
  29868. //i.quaternion = n.camera.quaternion,
  29869. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29870. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29871. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29872. d.debug("Using camera_start"),
  29873. d.debug("Modeldata pano: ", i.pano.quaternion),
  29874. d.debug("Camera start pano: ", n.pano.quaternion)),
  29875. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29876. } catch (e) {
  29877. d.warn(e.message)
  29878. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29879. }
  29880. }
  29881. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29882. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29883. i.pano = t.findClosest(i.position),
  29884. i.quaternion = i.pano.quaternion),
  29885. 0 === Object.keys(i).length) {
  29886. var a = t.list[0];
  29887. a && (i.mode = h.PANORAMA,
  29888. i.pano = a,
  29889. i.position = a.position,
  29890. i.quaternion = a.quaternion,
  29891. d.info("Starting at 1st pano " + a.id))
  29892. }
  29893. return i.mode = i.mode || h.DOLLHOUSE,
  29894. i
  29895. }
  29896. function r(e) {
  29897. var t = c.valueFromHash("start", "")
  29898. , i = {};
  29899. if ("" !== t) {
  29900. d.debug("Start override found in parameters, trying to parse..."),
  29901. i = a(t) || {};
  29902. var n = c.valueFromHash("tag", null);
  29903. n && (i.tag = n),
  29904. i.panoId && (i.pano = e.get(i.panoId))
  29905. }
  29906. return i
  29907. }
  29908. function o(e, t) {
  29909. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29910. return {};
  29911. var i = {}
  29912. , n = e.heroImage.metadata;
  29913. d.debug("Using start position from thumbnail image"),
  29914. i.position = n.camera_position,
  29915. i.quaternion = n.camera_quaternion;
  29916. try {
  29917. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29918. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29919. } catch (e) {
  29920. d.debug(e.message)
  29921. }
  29922. return i
  29923. }
  29924. function a(e) {
  29925. return s.deserialize(e)
  29926. }
  29927. var s = e("../controls/serializer")
  29928. , l = e("../util/math")
  29929. , c = e("./browser")
  29930. , h = e("../enum/Viewmode")
  29931. , u = e("../util/logger")
  29932. , th = e("three")//xzw
  29933. , d = new u(i);
  29934. t.exports = {
  29935. getStartCameraOptions: n
  29936. }
  29937. }
  29938. ).call(this, "/js/util/camera.js")
  29939. }
  29940. , {
  29941. "../controls/serializer": 14,
  29942. "../enum/Viewmode": 51,
  29943. "../util/logger": 189,
  29944. "../util/math": 190,
  29945. "./browser": 182,
  29946. "three": 217
  29947. }],
  29948. 184: [function(e, t, i) {
  29949. "use strict";
  29950. function n(e, t, i) {
  29951. return o(e.fov, t, i)
  29952. }
  29953. var r = e("./MathLight")
  29954. , o = function(e, t, i) {
  29955. var n = t
  29956. , o = i
  29957. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  29958. return a
  29959. }
  29960. , a = function(e, t, i) {
  29961. var n = t
  29962. , o = i
  29963. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  29964. return a
  29965. }
  29966. , s = function(e, t, i, n) {
  29967. var r = o(e, i, n);
  29968. return r > t ? a(t, i, n) : e
  29969. };
  29970. t.exports = {
  29971. clampVFOV: s,
  29972. getHFOVForCamera: n,
  29973. getHFOVFromVFOV: o,
  29974. getVFOVFromHFOV: a
  29975. }
  29976. window.MathLight = t.exports
  29977. }
  29978. , {
  29979. "./MathLight": 176
  29980. }],
  29981. 185: [function(e, t, i) {
  29982. "use strict";
  29983. var n = e("three");
  29984. t.exports = {
  29985. delayOneFrame: function(e) {
  29986. window.setTimeout(e, 1)
  29987. },
  29988. normalizeUrl: function(e) {
  29989. return e.replace("https://", "http://")
  29990. },
  29991. domainFromUrl: function(e) {
  29992. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  29993. return t ? t[3] : e
  29994. },
  29995. average: function(e, t) {
  29996. if (0 === e.length)
  29997. return null;
  29998. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  29999. var o = t ? e[r][t] : e[r];
  30000. i += o,
  30001. n++
  30002. }
  30003. return i / n
  30004. },
  30005. countUnique: function(e) {
  30006. for (var t = {}, i = 0; i < e.length; i++)
  30007. t[e[i]] = 1 + (t[e[i]] || 0);
  30008. return Object.keys(t).length
  30009. },
  30010. averageVectors: function(e, t) {
  30011. var i = new n.Vector3;
  30012. if (0 === e.length)
  30013. return i;
  30014. for (var r = 0, o = 0; o < e.length; o++) {
  30015. var a = t ? e[o][t] : e[o];
  30016. i.add(a),
  30017. r++
  30018. }
  30019. return i.divideScalar(r)
  30020. },
  30021. equalLists: function(e, t) {
  30022. if (e.length !== t.length)
  30023. return !1;
  30024. for (var i = 0; i < e.length; i++)
  30025. if (e[i] !== t[i])
  30026. return !1;
  30027. return !0
  30028. },
  30029. lowerMedian: function(e, t) {
  30030. if (0 === e.length)
  30031. return null;
  30032. t = t || 2,
  30033. e.sort(function(e, t) {
  30034. return e - t
  30035. });
  30036. var i = Math.floor(e.length / t);
  30037. return e[i]
  30038. },
  30039. stableSort: function(e, t) {
  30040. return e.map(function(e, t) {
  30041. return {
  30042. value: e,
  30043. index: t
  30044. }
  30045. }).sort(function(e, i) {
  30046. var n = t(e.value, i.value);
  30047. return 0 !== n ? n : e.index - i.index
  30048. }).map(function(e) {
  30049. return e.value
  30050. })
  30051. },
  30052. filterAll: function(e, t) {
  30053. return e.filter(function(e) {
  30054. return t.every(function(t) {
  30055. return t(e)
  30056. })
  30057. })
  30058. },
  30059. formatDate: function(e) {
  30060. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30061. },
  30062. formatDatetime: function(e) {
  30063. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30064. },
  30065. randomString: function(e) {
  30066. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30067. t += i.charAt(Math.floor(Math.random() * i.length));
  30068. return t
  30069. },
  30070. uint8ToBase64: function(e, t) {
  30071. t && "number" == typeof t || (t = 8192);
  30072. for (var i = [], n = 0; n < e.length; n += t)
  30073. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30074. return btoa(i.join(""))
  30075. },
  30076. uuid4: function e(t) {
  30077. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30078. },
  30079. nth: function(e) {
  30080. return e %= 10,
  30081. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30082. },
  30083. extendObject: function(e, t) {
  30084. return Object.keys(t).forEach(function(i) {
  30085. e[i] = t[i]
  30086. }),
  30087. e
  30088. },
  30089. deepExtend: function e(t) {
  30090. t = t || {};
  30091. for (var i = 1; i < arguments.length; i++) {
  30092. var n = arguments[i];
  30093. if (n)
  30094. for (var r in n)
  30095. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30096. }
  30097. return t
  30098. },
  30099. inherit: function(e, t) {
  30100. e.prototype = Object.create(t.prototype),
  30101. e.prototype.constructor = e
  30102. },
  30103. extend: function(e, t) {
  30104. for (var i in t.prototype)
  30105. e.prototype[i] = t.prototype[i]
  30106. }
  30107. ,
  30108. getVisiblePano : function(position, options={}){//add
  30109. var visiblePanos = [];
  30110. var B = position.clone();
  30111. var panos = options.panos || player.model.panos.list;
  30112. panos.forEach((pano)=>{
  30113. if(!pano.isAligned())return;
  30114. var A = pano.position.clone();
  30115. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30116. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30117. if (!o || !o.length)visiblePanos.push(pano );
  30118. })
  30119. return visiblePanos
  30120. }
  30121. },
  30122. Math.sign = function(e) {
  30123. return e < 0 ? -1 : 1
  30124. }
  30125. window.common = t.exports
  30126. }
  30127. , {
  30128. three: 217
  30129. }],
  30130. 186: [function(e, t, i) {
  30131. "use strict";
  30132. var n = {};
  30133. n.linearTween = function(e, t, i, n) {
  30134. return i * e / n + t
  30135. }
  30136. ,
  30137. n.easeInQuad = function(e, t, i, n) {
  30138. return e /= n,
  30139. i * e * e + t
  30140. }
  30141. ,
  30142. n.easeOutQuad = function(e, t, i, n) {
  30143. return e /= n,
  30144. -i * e * (e - 2) + t
  30145. }
  30146. ,
  30147. n.easeInOutQuad = function(e, t, i, n) {
  30148. return e /= n / 2,
  30149. e < 1 ? i / 2 * e * e + t : (e--,
  30150. -i / 2 * (e * (e - 2) - 1) + t)
  30151. }
  30152. ,
  30153. n.easeInCubic = function(e, t, i, n) {
  30154. return e /= n,
  30155. i * e * e * e + t
  30156. }
  30157. ,
  30158. n.easeOutCubic = function(e, t, i, n) {
  30159. return e /= n,
  30160. e--,
  30161. i * (e * e * e + 1) + t
  30162. }
  30163. ,
  30164. n.easeInOutCubic = function(e, t, i, n) {
  30165. return e /= n / 2,
  30166. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30167. i / 2 * (e * e * e + 2) + t)
  30168. }
  30169. ,
  30170. n.easeInQuart = function(e, t, i, n) {
  30171. return e /= n,
  30172. i * e * e * e * e + t
  30173. }
  30174. ,
  30175. n.easeOutQuart = function(e, t, i, n) {
  30176. return e /= n,
  30177. e--,
  30178. -i * (e * e * e * e - 1) + t
  30179. }
  30180. ,
  30181. n.easeInOutQuart = function(e, t, i, n) {
  30182. return e /= n / 2,
  30183. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30184. -i / 2 * (e * e * e * e - 2) + t)
  30185. }
  30186. ,
  30187. n.easeInQuint = function(e, t, i, n) {
  30188. return e /= n,
  30189. i * e * e * e * e * e + t
  30190. }
  30191. ,
  30192. n.easeOutQuint = function(e, t, i, n) {
  30193. return e /= n,
  30194. e--,
  30195. i * (e * e * e * e * e + 1) + t
  30196. }
  30197. ,
  30198. n.easeInOutQuint = function(e, t, i, n) {
  30199. return e /= n / 2,
  30200. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30201. i / 2 * (e * e * e * e * e + 2) + t)
  30202. }
  30203. ,
  30204. n.easeInSine = function(e, t, i, n) {
  30205. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30206. }
  30207. ,
  30208. n.easeOutSine = function(e, t, i, n) {
  30209. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30210. }
  30211. ,
  30212. n.easeInOutSine = function(e, t, i, n) {
  30213. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30214. }
  30215. ,
  30216. n.easeInExpo = function(e, t, i, n) {
  30217. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30218. }
  30219. ,
  30220. n.easeOutExpo = function(e, t, i, n) {
  30221. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30222. }
  30223. ,
  30224. n.easeInOutExpo = function(e, t, i, n) {
  30225. return e /= n / 2,
  30226. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30227. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30228. }
  30229. ,
  30230. n.easeInCirc = function(e, t, i, n) {
  30231. return e /= n,
  30232. -i * (Math.sqrt(1 - e * e) - 1) + t
  30233. }
  30234. ,
  30235. n.easeOutCirc = function(e, t, i, n) {
  30236. return e /= n,
  30237. e--,
  30238. i * Math.sqrt(1 - e * e) + t
  30239. }
  30240. ,
  30241. n.easeInOutCirc = function(e, t, i, n) {
  30242. return e /= n / 2,
  30243. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30244. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30245. }
  30246. ,
  30247. n.easeInElastic = function(e, t, i, n) {
  30248. var r = 1.70158
  30249. , o = 0
  30250. , a = i;
  30251. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30252. a < Math.abs(i) ? (a = i,
  30253. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30254. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30255. }
  30256. ,
  30257. n.easeOutElastic = function(e, t, i, n) {
  30258. var r = 1.70158
  30259. , o = 0
  30260. , a = i;
  30261. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30262. a < Math.abs(i) ? (a = i,
  30263. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30264. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30265. }
  30266. ,
  30267. n.easeInOutElastic = function(e, t, i, n) {
  30268. var r = 1.70158
  30269. , o = 0
  30270. , a = i;
  30271. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30272. a < Math.abs(i) ? (a = i,
  30273. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30274. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30275. }
  30276. ,
  30277. n.easeInBack = function(e, t, i, n, r) {
  30278. return void 0 === r && (r = 1.70158),
  30279. i * (e /= n) * e * ((r + 1) * e - r) + t
  30280. }
  30281. ,
  30282. n.easeOutBack = function(e, t, i, n, r) {
  30283. return void 0 === r && (r = 1.70158),
  30284. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30285. }
  30286. ,
  30287. n.easeInOutBack = function(e, t, i, n, r) {
  30288. return void 0 === r && (r = 1.70158),
  30289. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30290. }
  30291. ,
  30292. n.easeOutBounce = function(e, t, i, n) {
  30293. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30294. }
  30295. ,
  30296. n.easeInBounce = function(e, t, i, r) {
  30297. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30298. }
  30299. ,
  30300. n.easeInOutBounce = function(e, t, i, r) {
  30301. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30302. }
  30303. ,
  30304. t.exports = n
  30305. }
  30306. , {}],
  30307. 187: [function(e, t, i) {
  30308. "use strict";
  30309. function n() {
  30310. this.events = [],
  30311. this.valid = !1
  30312. }
  30313. var r = e("../enum/Joystick");
  30314. n.prototype.push = function(e, t) {
  30315. this.events.push({
  30316. direction: e,
  30317. pano: t
  30318. }),
  30319. this.valid = !0
  30320. }
  30321. ,
  30322. n.prototype.pop = function(e) {
  30323. var t = this.events.pop();
  30324. return this.events.length < 1 && (this.valid = !1),
  30325. t
  30326. }
  30327. ,
  30328. n.prototype.peek = function() {
  30329. return this.events.length ? this.events[this.events.length - 1] : {
  30330. direction: null,
  30331. pano: null
  30332. }
  30333. }
  30334. ,
  30335. n.prototype.invalidate = function() {
  30336. this.events = [],
  30337. this.valid = !1
  30338. }
  30339. ,
  30340. n.prototype.reversePano = function(e) {
  30341. if (!this.valid)
  30342. return null;
  30343. var t = this.peek();
  30344. return r.opposite(e) === t.direction ? (this.pop(),
  30345. t.pano) : null
  30346. }
  30347. ,
  30348. t.exports = n
  30349. }
  30350. , {
  30351. "../enum/Joystick": 29
  30352. }],
  30353. 188: [function(e, t, i) {
  30354. "use strict";
  30355. t.exports = {
  30356. vector: function(e, t) {
  30357. var i = e.clone();
  30358. return t = t.clone(),
  30359. function(n) {
  30360. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30361. }
  30362. },
  30363. quaternion: function(e, t) {
  30364. var i = e.clone();
  30365. return function(n) {
  30366. e.copy(i).slerp(t, n)
  30367. }
  30368. },
  30369. property: function(e, t, i, n) {
  30370. var r = e[t];
  30371. return function(o) {
  30372. e[t] = r * (1 - o) + i * o,
  30373. n && n(e[t])
  30374. }
  30375. },
  30376. uniform: function(e, t, i) {
  30377. var n = e.material.uniforms[t].value;
  30378. return function(r) {
  30379. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30380. }
  30381. },
  30382. matrix4: function(e, t) {
  30383. var i = e.clone();
  30384. return function(n) {
  30385. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30386. r[s] = o[s] * (1 - n) + a[s] * n
  30387. }
  30388. },
  30389. allUniforms: function(e, t, i) {
  30390. var n = e.map(function(e) {
  30391. return this.uniform(e, t, i)
  30392. }
  30393. .bind(this));
  30394. return function(e) {
  30395. n.forEach(function(t) {
  30396. t(e)
  30397. })
  30398. }
  30399. }
  30400. }
  30401. }
  30402. , {}],
  30403. 189: [function(e, t, i) {
  30404. "use strict";
  30405. function n(e) {
  30406. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30407. if (n.consoleEnabled) {
  30408. var h = function(e) {
  30409. $("#debug-console").append("<p>" + e + "</p>"),
  30410. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30411. };
  30412. t = function(e) {
  30413. h(Array.prototype.slice.call(arguments).join(" "))
  30414. }
  30415. ,
  30416. i = function(e) {
  30417. h(Array.prototype.slice.call(arguments).join(" "))
  30418. }
  30419. ,
  30420. o = function(e) {
  30421. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30422. }
  30423. ,
  30424. a = function(e) {
  30425. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30426. }
  30427. } else
  30428. console.log ? (t = console.log,
  30429. i = console.info ? console.info : console.log,
  30430. o = console.warn ? console.warn : console.log,
  30431. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30432. ;
  30433. var u = function(e) {
  30434. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30435. }
  30436. , d = function(t, i) {
  30437. if (r) {
  30438. var o = Array.prototype.slice.call(t).join(" ");
  30439. r.captureMessage(o, {
  30440. level: i,
  30441. path: e,
  30442. timestamp: n.timestamp()
  30443. })
  30444. }
  30445. }
  30446. , p = function(t, i) {
  30447. if (r) {
  30448. var o = Array.prototype.slice.call(t).join(" ");
  30449. r.captureException(new Error(o), {
  30450. level: i,
  30451. path: e,
  30452. timestamp: n.timestamp()
  30453. })
  30454. }
  30455. };
  30456. return {
  30457. debug: function() {
  30458. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30459. },
  30460. info: function() {
  30461. n.level >= n.levels.info && i.apply(console, u(arguments))
  30462. },
  30463. warn: function() {
  30464. d(arguments, "warn"),
  30465. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30466. },
  30467. error: function() {
  30468. p(arguments, "error"),
  30469. n.level >= n.levels.error && a.apply(console, u(arguments))
  30470. },
  30471. v3str: function(e, t) {
  30472. var i = void 0 === t ? 2 : t;
  30473. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30474. },
  30475. eulstr: function(e, t) {
  30476. var i = void 0 === t ? 2 : t;
  30477. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30478. },
  30479. time: function(e) {
  30480. n.level >= n.levels.debug && (c[e] = Date.now())
  30481. },
  30482. timeEnd: function(e) {
  30483. if (n.level >= n.levels.debug) {
  30484. var t = c[e];
  30485. if (!t)
  30486. return;
  30487. var i = (Date.now() - t) / 1e3;
  30488. this.debug(e, i + "s")
  30489. }
  30490. }
  30491. }
  30492. }
  30493. var r = window.Raven;
  30494. n.timestamp = function() {
  30495. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30496. }
  30497. ,
  30498. n.levels = {
  30499. debug: 3,
  30500. info: 2,
  30501. warn: 1,
  30502. error: 0
  30503. },
  30504. n.level = n.levels.info,
  30505. t.exports = n
  30506. }
  30507. , {}],
  30508. 190: [function(e, t, i) {
  30509. "use strict";
  30510. var n = e("three")
  30511. , r = e("../enum/GLCubeFaces")
  30512. , o = e("../constants");
  30513. t.exports = {
  30514. convertVisionVector: function(e) {
  30515. return new n.Vector3(e.x,e.z,-e.y)
  30516. },
  30517. convertVisionQuaternion: function(e) {
  30518. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30519. },
  30520. convertWorkshopVector: function(e) {
  30521. return new n.Vector3(-e.x,e.y,e.z)
  30522. },
  30523. convertWorkshopQuaternion: function(e) {
  30524. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30525. },
  30526. convertWorkshopPanoramaQuaternion: function(e) {
  30527. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30528. },
  30529. convertWorkshopOrthoZoom: function(e) {// xzw
  30530. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30531. //return e;
  30532. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30533. },
  30534. toPrecision: function(e, t) {//xzw change
  30535. var f = function(e, t){
  30536. var i = Math.pow(10, t);
  30537. return Math.round(e * i) / i
  30538. }
  30539. if(e instanceof Array){
  30540. for(var s=0; s<e.length; s++){
  30541. e[s] = f(e[s],t);
  30542. }
  30543. return e;
  30544. }
  30545. else return f(e,t)
  30546. },
  30547. isEmptyQuaternion: function(e) {
  30548. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30549. },
  30550. projectPositionToCanvas: function(e, t, i) {
  30551. i = i || new n.Vector3,
  30552. i.copy(e);
  30553. var r = .5 * $("#player").width()
  30554. , o = .5 * $("#player").height();
  30555. return i.project(t),
  30556. i.x = i.x * r + r,
  30557. i.y = -(i.y * o) + o,
  30558. i
  30559. },
  30560. convertScreenPositionToNDC: function(e, t, i) {
  30561. return i = i || new n.Vector2,
  30562. i.x = e / $("#player").width() * 2 - 1,
  30563. i.y = 2 * -(t / $("#player").height()) + 1,
  30564. i
  30565. },
  30566. constrainedTurn: function(e) {
  30567. var t = e % (2 * Math.PI);
  30568. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30569. },
  30570. getFOVDotThreshold: function(e) {
  30571. return Math.cos(n.Math.degToRad(e / 2))
  30572. },
  30573. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30574. switch (e) {
  30575. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30576. i.set(1, t.y, t.x);
  30577. break;
  30578. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30579. i.set(-1, t.y, -t.x);
  30580. break;
  30581. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30582. i.set(-t.x, 1, -t.y);
  30583. break;
  30584. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30585. i.set(-t.x, -1, t.y);
  30586. break;
  30587. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30588. i.set(-t.x, t.y, 1);
  30589. break;
  30590. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30591. i.set(t.x, t.y, -1)
  30592. }
  30593. n && i.normalize()
  30594. },
  30595. //add:
  30596. getPos2d : function(point, camera, dom){
  30597. var camera = camera ;
  30598. var dom = dom;
  30599. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30600. var x,y;
  30601. x = (pos.x + 1) / 2 * dom.clientWidth;
  30602. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30603. var inSight = x <= dom.clientWidth && x >= 0
  30604. && y <= dom.clientHeight && y >= 0
  30605. return {
  30606. pos: new THREE.Vector2(x,y),
  30607. vector: pos,
  30608. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30609. inSight : inSight //在屏幕范围内可见
  30610. };
  30611. }
  30612. }
  30613. window.math = t.exports
  30614. }
  30615. , {
  30616. "../constants": 8,
  30617. "../enum/GLCubeFaces": 25,
  30618. three: 217
  30619. }],
  30620. 191: [function(e, t, i) {
  30621. "use strict";
  30622. function n(e, t, i) {
  30623. return a.map(function(n, o) {
  30624. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30625. }
  30626. .bind(this))
  30627. }
  30628. function r(e) {
  30629. return s[e]
  30630. }
  30631. var o = e("../enum/GLCubeFaces")
  30632. , a = [0, 1, 2, 3, 4, 5]
  30633. , s = {
  30634. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30635. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30636. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30637. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30638. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30639. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30640. };
  30641. t.exports = {
  30642. mapFaceToCubemapFace: r,
  30643. getCubemapUrls: n
  30644. }
  30645. }
  30646. , {
  30647. "../enum/GLCubeFaces": 25
  30648. }],
  30649. 192: [function(e, t, i) {
  30650. "use strict";
  30651. t.exports = {
  30652. captureErrors: function(e, t, i) {
  30653. if ("Raven"in window) {
  30654. Raven.config(e, t).install(),
  30655. i && Raven.setTagsContext(i);
  30656. var n = console.warn
  30657. , r = console.error;
  30658. console.warn = function() {
  30659. var e = Array.prototype.slice.call(arguments);
  30660. Raven.captureMessage(e.join(" "), {
  30661. level: "warning"
  30662. }),
  30663. n.apply(console, e)
  30664. }
  30665. ,
  30666. console.error = function() {
  30667. var e = Array.prototype.slice.call(arguments);
  30668. Raven.captureException(new Error(e.join(" ")), {
  30669. level: "error"
  30670. }),
  30671. r.apply(console, e)
  30672. }
  30673. } else
  30674. console.error("Raven not found, not capturing errors.")
  30675. }
  30676. }
  30677. }
  30678. , {}],
  30679. 193: [function(e, t, i) {
  30680. (function(i) {
  30681. "use strict";
  30682. var n = e("./browser")
  30683. , r = e("../constants")
  30684. , o = e("url")
  30685. , a = e("./logger")
  30686. , ss = e('three')
  30687. , s = new a(i)
  30688. , l = {
  30689. getAuthorizationHeader: function() {
  30690. var e = n.valueFromHash("auth");
  30691. if (e)
  30692. return e.replace(",", " ");
  30693. var t = n.valueFromCookie("token");
  30694. return t ? "Token " + t : null
  30695. },
  30696. parseSidUrl: function(e) {
  30697. var t, i;
  30698. t=g_Prefix;
  30699. if (e = e || "",
  30700. e.match(/^https?/)) {
  30701. var n = o.parse(e);
  30702. t = g_Prefix,
  30703. i = e
  30704. } else{
  30705. //xzw 原先的不能用
  30706. //t = window.location.protocol + "//" + window.location.host, //MP
  30707. t = g_Prefix
  30708. //i = t + "/api/player/models/" + e; //MP
  30709. i = t + "data/" + e;
  30710. }
  30711. return {
  30712. urlBase: t,
  30713. urlModel: i,
  30714. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30715. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30716. }
  30717. },
  30718. getModelIDFromQueryString: function() {
  30719. return n.valueFromHash("model") || n.valueFromHash("m")
  30720. },
  30721. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30722. e = JSON.parse(JSON.stringify(e));
  30723. var i = null;
  30724. if (e.images.forEach(function(n) {
  30725. if(!n.metadata) return;
  30726. if ("string" == typeof n.metadata)
  30727. try {
  30728. n.metadata = JSON.parse(n.metadata)
  30729. } catch (e) {
  30730. s.warn("Unable to parse image metadata"),
  30731. n.metadata = null
  30732. }
  30733. else{
  30734. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30735. }
  30736. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30737. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30738. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30739. }else{
  30740. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30741. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30742. n.metadata.zoom = n.metadata.zoom || 1;
  30743. }
  30744. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30745. }),
  30746. //icon初始视角的:
  30747. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30748. var n = {};
  30749. n.pano = {
  30750. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30751. position: t.convertWorkshopVector(i.scan_position),
  30752. uuid: i.scan_id
  30753. },
  30754. n.camera = {
  30755. quaternion: i.camera_quaternion,
  30756. position: i.camera_position
  30757. },
  30758. e.startPano = n
  30759. }
  30760. return e
  30761. },
  30762. */
  30763. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30764. e = JSON.parse(JSON.stringify(e));
  30765. var i = null;
  30766. var deal = function(n) {
  30767. if(!n.metadata) return;
  30768. if ("string" == typeof n.metadata)
  30769. try {
  30770. n.metadata = JSON.parse(n.metadata)
  30771. } catch (e) {
  30772. s.warn("Unable to parse image metadata"),
  30773. n.metadata = null
  30774. }
  30775. else{
  30776. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30777. }
  30778. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30779. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30780. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30781. }else{
  30782. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30783. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30784. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30785. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  30786. }
  30787. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30788. }
  30789. //改
  30790. e.images.forEach(info=>{
  30791. if(info.locations){
  30792. info.locations.forEach(a=>deal(a))
  30793. }else{
  30794. deal(info)
  30795. }
  30796. })
  30797. //icon初始视角的:
  30798. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30799. var n = {};
  30800. n.pano = {
  30801. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30802. position: t.convertWorkshopVector(i.scan_position),
  30803. uuid: i.scan_id
  30804. },
  30805. n.camera = {
  30806. quaternion: i.camera_quaternion,
  30807. position: i.camera_position
  30808. },
  30809. e.startPano = n
  30810. }
  30811. return e
  30812. },
  30813. visionVersionToInt: function() {
  30814. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30815. return function(t) {
  30816. if (!t)
  30817. throw new Error("Vision version is required");
  30818. var i = e.exec(t);
  30819. if (null === i)
  30820. throw new Error("String is not a vision version: " + t);
  30821. return parseInt(i[1])
  30822. }
  30823. }(),
  30824. modelDataPromisesTiles: function(e) {
  30825. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  30826. if (vision_version)
  30827. try {
  30828. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30829. } catch (t) {
  30830. s.warn("Invalid vision version: " + vision_version)
  30831. }
  30832. // var t = e.created ? new Date(e.created) : null;
  30833. // return t && t >= r.visionTilingStartDate
  30834. return false
  30835. }
  30836. };
  30837. t.exports = l
  30838. }
  30839. ).call(this, "/js/util/showcase.js")
  30840. }
  30841. , {
  30842. "../constants": 8,
  30843. "./browser": 182,
  30844. "./logger": 189,
  30845. three:217,
  30846. url: 208
  30847. }],
  30848. 194: [function(e, t, i) {
  30849. "use strict";
  30850. var n = e("../util/ajax")
  30851. , r = e("three")
  30852. , o = e("../settings")
  30853. , a = {};
  30854. t.exports = {
  30855. load: function(e, t, i) {
  30856. var s = a[e];
  30857. return s ? (t && setTimeout(function() {
  30858. t(s)
  30859. }, 1),
  30860. s) : (s = new r.Texture,
  30861. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30862. s.magFilter = r.LinearFilter,
  30863. s.generateMipmaps = !1),
  30864. s.sourceFile = e,
  30865. a[e] = s,
  30866. n.getImage(e).then(function(e) {
  30867. s.image = e,
  30868. s.needsUpdate = !0,
  30869. t && t(s)
  30870. }).fail(i),
  30871. s)
  30872. },
  30873. loadBase64: function(e, t) {
  30874. t = t || "png";
  30875. var i = new r.Texture;
  30876. return i.image = document.createElement("img"),
  30877. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30878. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30879. i.magFilter = r.LinearFilter,
  30880. i.generateMipmaps = !1),
  30881. i.needsUpdate = !0,
  30882. i
  30883. },
  30884. isLoaded: function(e) {
  30885. return !!a[e]
  30886. }
  30887. }
  30888. window.Texture = t.exports
  30889. }
  30890. , {
  30891. "../settings": 166,
  30892. "../util/ajax": 181,
  30893. three: 217
  30894. }],
  30895. 195: [function(e, t, i) {
  30896. "use strict";
  30897. var n = e("./easing");
  30898. t.exports = {
  30899. globalDone: null,
  30900. funcs: [],
  30901. counter: 0,
  30902. uniqueID: 0,
  30903. start: function(e, t, i, r, o, a, s) {
  30904. return r = r || 0,
  30905. this.funcs.push({
  30906. func: e,
  30907. current: -r * Math.abs(t),
  30908. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30909. done: i,
  30910. easing: o || n.linearTween,
  30911. cycling: t < 0,
  30912. running: !0,
  30913. debug: r < 0,
  30914. name: a || "T" + this.counter,
  30915. id: void 0 === s ? this.counter : s,
  30916. paused: !1
  30917. }),
  30918. e(0, 16),
  30919. this.counter += 1,
  30920. e
  30921. },
  30922. trigger: function(e) {
  30923. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30924. , i = e.func || function() {}
  30925. , r = void 0 === e.duration ? 0 : e.duration;
  30926. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30927. var o = e.done || null
  30928. , a = e.easing || n.linearTween
  30929. , s = e.name || "R" + this.counter
  30930. , l = void 0 === e.id ? this.counter : e.id;
  30931. return this.start(i, r, o, t, a, s, l)
  30932. },
  30933. setTimeout: function(e, t, i) {
  30934. var n = void 0 === i ? this.counter : i;
  30935. return this.trigger({
  30936. done: e,
  30937. duration: void 0 === t ? 0 : t,
  30938. name: "O" + this.counter,
  30939. id: n
  30940. })
  30941. },
  30942. pause: function() {
  30943. this.paused = !0
  30944. },
  30945. resume: function() {
  30946. this.paused = !1
  30947. },
  30948. update: function(e) {
  30949. this.funcs.forEach(function(t) {
  30950. if (!(t.paused || (t.current += 1e3 * e,
  30951. t.current < 0)))
  30952. if (t.current >= t.duration && !t.cycling) {
  30953. var i = t.easing(1, 0, 1, 1);
  30954. t.func(i, 1e3 * e),
  30955. t.done && t.done(),
  30956. t.running = !1
  30957. } else {
  30958. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30959. , r = t.func(n, 1e3 * e) || !1;
  30960. r && (t.done && t.done(),
  30961. t.running = !1)
  30962. }
  30963. });
  30964. var t = this.funcs.length;
  30965. this.funcs = this.funcs.filter(function(e) {
  30966. return e.running
  30967. });
  30968. var i = this.funcs.length;
  30969. if (t > 0 && 0 === i && this.globalDone) {
  30970. var n = this.globalDone;
  30971. this.globalDone = null,
  30972. n()
  30973. }
  30974. },
  30975. adjustSpeed: function(e, t) {
  30976. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30977. var r = i[n];
  30978. r.duration /= t,
  30979. r.current /= t
  30980. }
  30981. },
  30982. getById: function(e) {
  30983. return this.funcs.filter(function(t) {
  30984. return e === t.id
  30985. })
  30986. },
  30987. get: function(e) {
  30988. for (var t = 0; t < this.funcs.length; t += 1)
  30989. if (this.funcs[t].func === e)
  30990. return this.funcs[t];
  30991. return null
  30992. },
  30993. isRunning: function(e) {
  30994. var t = this.get(e);
  30995. return null !== t && t.running
  30996. },
  30997. countActive: function() {
  30998. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  30999. e += this.funcs[t].running;
  31000. return e
  31001. },
  31002. listActive: function() {
  31003. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31004. this.funcs[t].running && e.push(this.funcs[t].name);
  31005. return e
  31006. },
  31007. done: function(e) {
  31008. this.globalDone = e
  31009. },
  31010. cancelById: function(e) {
  31011. var t = void 0 === e ? 0 : e;
  31012. this.funcs = this.funcs.filter(function(e) {
  31013. return e.id !== t
  31014. })
  31015. },
  31016. cancel: function(e) {
  31017. this.funcs = this.funcs.filter(function(t) {
  31018. return t.func !== e
  31019. })
  31020. },
  31021. getUniqueId: function() {
  31022. return this.uniqueID -= 1,
  31023. this.uniqueID
  31024. }
  31025. }
  31026. }
  31027. , {
  31028. "./easing": 186
  31029. }],
  31030. 196: [function(e, t, i) {
  31031. function n(e) {
  31032. if (this.set = {},
  31033. this.infContains = function() {
  31034. return !0
  31035. }
  31036. ,
  31037. "object" == typeof e)
  31038. if (e instanceof Array)
  31039. for (var t = 0; t < e.length; t++)
  31040. this.set[e[t]] = !0;
  31041. else
  31042. this.set = e;
  31043. else if ("function" == typeof e)
  31044. this.infContains = e;
  31045. else if ("undefined" != typeof e)
  31046. throw new Error("set must be either an array or an object.")
  31047. }
  31048. t.exports = n,
  31049. n.prototype.contains = function(e) {
  31050. return !!this.set[e]
  31051. }
  31052. ,
  31053. n.prototype.has = n.prototype.contains,
  31054. n.prototype.add = function(e) {
  31055. if (1 == arguments.length)
  31056. this.set[e] = !0;
  31057. else
  31058. for (var t = 0; t < arguments.length; t++)
  31059. this.set[arguments[t]] = !0
  31060. }
  31061. ,
  31062. n.prototype.addAll = function(e) {
  31063. if ("object" != typeof e && !(e instanceof Array))
  31064. throw new Error("arr must be an array.");
  31065. for (var t = 0; t < e.length; t++)
  31066. this.add(e[t])
  31067. }
  31068. ,
  31069. n.prototype.remove = function(e) {
  31070. if (1 == arguments.length)
  31071. delete this.set[e];
  31072. else
  31073. for (var t = 0; t < arguments.length; t++)
  31074. delete this.set[arguments[t]]
  31075. }
  31076. ,
  31077. n.prototype.delete = n.prototype.remove,
  31078. n.prototype.clear = function() {
  31079. this.set = {}
  31080. }
  31081. ,
  31082. n.prototype.size = function() {
  31083. return Object.keys(this.set).length
  31084. }
  31085. ,
  31086. n.prototype.toString = function() {
  31087. return "{" + Object.keys(this.set).toString() + "}"
  31088. }
  31089. ,
  31090. n.prototype.toArray = function() {
  31091. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31092. }
  31093. ,
  31094. n.prototype["*values"] = n.prototype.toArray
  31095. }
  31096. , {}],
  31097. 197: [function(e, t, i) {}
  31098. , {}],
  31099. 198: [function(e, t, i) {
  31100. (function(t) {
  31101. "use strict";
  31102. function n() {
  31103. try {
  31104. var e = new Uint8Array(1);
  31105. return e.__proto__ = {
  31106. __proto__: Uint8Array.prototype,
  31107. foo: function() {
  31108. return 42
  31109. }
  31110. },
  31111. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31112. } catch (e) {
  31113. return !1
  31114. }
  31115. }
  31116. function r() {
  31117. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31118. }
  31119. function o(e, t) {
  31120. if (r() < t)
  31121. throw new RangeError("Invalid typed array length");
  31122. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31123. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31124. e.length = t),
  31125. e
  31126. }
  31127. function a(e, t, i) {
  31128. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31129. return new a(e,t,i);
  31130. if ("number" == typeof e) {
  31131. if ("string" == typeof t)
  31132. throw new Error("If encoding is specified then the first argument must be a string");
  31133. return h(this, e)
  31134. }
  31135. return s(this, e, t, i)
  31136. }
  31137. function s(e, t, i, n) {
  31138. if ("number" == typeof t)
  31139. throw new TypeError('"value" argument must not be a number');
  31140. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31141. }
  31142. function l(e) {
  31143. if ("number" != typeof e)
  31144. throw new TypeError('"size" argument must be a number');
  31145. if (e < 0)
  31146. throw new RangeError('"size" argument must not be negative')
  31147. }
  31148. function c(e, t, i, n) {
  31149. return l(t),
  31150. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31151. }
  31152. function h(e, t) {
  31153. if (l(t),
  31154. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31155. !a.TYPED_ARRAY_SUPPORT)
  31156. for (var i = 0; i < t; ++i)
  31157. e[i] = 0;
  31158. return e
  31159. }
  31160. function u(e, t, i) {
  31161. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31162. !a.isEncoding(i))
  31163. throw new TypeError('"encoding" must be a valid string encoding');
  31164. var n = 0 | v(t, i);
  31165. e = o(e, n);
  31166. var r = e.write(t, i);
  31167. return r !== n && (e = e.slice(0, r)),
  31168. e
  31169. }
  31170. function d(e, t) {
  31171. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31172. e = o(e, i);
  31173. for (var n = 0; n < i; n += 1)
  31174. e[n] = 255 & t[n];
  31175. return e
  31176. }
  31177. function p(e, t, i, n) {
  31178. if (t.byteLength,
  31179. i < 0 || t.byteLength < i)
  31180. throw new RangeError("'offset' is out of bounds");
  31181. if (t.byteLength < i + (n || 0))
  31182. throw new RangeError("'length' is out of bounds");
  31183. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31184. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31185. e.__proto__ = a.prototype) : e = d(e, t),
  31186. e
  31187. }
  31188. function f(e, t) {
  31189. if (a.isBuffer(t)) {
  31190. var i = 0 | g(t.length);
  31191. return e = o(e, i),
  31192. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31193. e)
  31194. }
  31195. if (t) {
  31196. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31197. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31198. if ("Buffer" === t.type && $(t.data))
  31199. return d(e, t.data)
  31200. }
  31201. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31202. }
  31203. function g(e) {
  31204. if (e >= r())
  31205. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31206. return 0 | e
  31207. }
  31208. function m(e) {
  31209. return +e != e && (e = 0),
  31210. a.alloc(+e)
  31211. }
  31212. function v(e, t) {
  31213. if (a.isBuffer(e))
  31214. return e.length;
  31215. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31216. return e.byteLength;
  31217. "string" != typeof e && (e = "" + e);
  31218. var i = e.length;
  31219. if (0 === i)
  31220. return 0;
  31221. for (var n = !1; ; )
  31222. switch (t) {
  31223. case "ascii":
  31224. case "latin1":
  31225. case "binary":
  31226. return i;
  31227. case "utf8":
  31228. case "utf-8":
  31229. case void 0:
  31230. return j(e).length;
  31231. case "ucs2":
  31232. case "ucs-2":
  31233. case "utf16le":
  31234. case "utf-16le":
  31235. return 2 * i;
  31236. case "hex":
  31237. return i >>> 1;
  31238. case "base64":
  31239. return Z(e).length;
  31240. default:
  31241. if (n)
  31242. return j(e).length;
  31243. t = ("" + t).toLowerCase(),
  31244. n = !0
  31245. }
  31246. }
  31247. function A(e, t, i) {
  31248. var n = !1;
  31249. if ((void 0 === t || t < 0) && (t = 0),
  31250. t > this.length)
  31251. return "";
  31252. if ((void 0 === i || i > this.length) && (i = this.length),
  31253. i <= 0)
  31254. return "";
  31255. if (i >>>= 0,
  31256. t >>>= 0,
  31257. i <= t)
  31258. return "";
  31259. for (e || (e = "utf8"); ; )
  31260. switch (e) {
  31261. case "hex":
  31262. return L(this, t, i);
  31263. case "utf8":
  31264. case "utf-8":
  31265. return M(this, t, i);
  31266. case "ascii":
  31267. return P(this, t, i);
  31268. case "latin1":
  31269. case "binary":
  31270. return O(this, t, i);
  31271. case "base64":
  31272. return S(this, t, i);
  31273. case "ucs2":
  31274. case "ucs-2":
  31275. case "utf16le":
  31276. case "utf-16le":
  31277. return D(this, t, i);
  31278. default:
  31279. if (n)
  31280. throw new TypeError("Unknown encoding: " + e);
  31281. e = (e + "").toLowerCase(),
  31282. n = !0
  31283. }
  31284. }
  31285. function y(e, t, i) {
  31286. var n = e[t];
  31287. e[t] = e[i],
  31288. e[i] = n
  31289. }
  31290. function C(e, t, i, n, r) {
  31291. if (0 === e.length)
  31292. return -1;
  31293. if ("string" == typeof i ? (n = i,
  31294. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31295. i = +i,
  31296. isNaN(i) && (i = r ? 0 : e.length - 1),
  31297. i < 0 && (i = e.length + i),
  31298. i >= e.length) {
  31299. if (r)
  31300. return -1;
  31301. i = e.length - 1
  31302. } else if (i < 0) {
  31303. if (!r)
  31304. return -1;
  31305. i = 0
  31306. }
  31307. if ("string" == typeof t && (t = a.from(t, n)),
  31308. a.isBuffer(t))
  31309. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31310. if ("number" == typeof t)
  31311. return t &= 255,
  31312. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31313. throw new TypeError("val must be string, number or Buffer")
  31314. }
  31315. function I(e, t, i, n, r) {
  31316. function o(e, t) {
  31317. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31318. }
  31319. var a = 1
  31320. , s = e.length
  31321. , l = t.length;
  31322. if (void 0 !== n && (n = String(n).toLowerCase(),
  31323. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31324. if (e.length < 2 || t.length < 2)
  31325. return -1;
  31326. a = 2,
  31327. s /= 2,
  31328. l /= 2,
  31329. i /= 2
  31330. }
  31331. var c;
  31332. if (r) {
  31333. var h = -1;
  31334. for (c = i; c < s; c++)
  31335. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31336. if (h === -1 && (h = c),
  31337. c - h + 1 === l)
  31338. return h * a
  31339. } else
  31340. h !== -1 && (c -= c - h),
  31341. h = -1
  31342. } else
  31343. for (i + l > s && (i = s - l),
  31344. c = i; c >= 0; c--) {
  31345. for (var u = !0, d = 0; d < l; d++)
  31346. if (o(e, c + d) !== o(t, d)) {
  31347. u = !1;
  31348. break
  31349. }
  31350. if (u)
  31351. return c
  31352. }
  31353. return -1
  31354. }
  31355. function E(e, t, i, n) {
  31356. i = Number(i) || 0;
  31357. var r = e.length - i;
  31358. n ? (n = Number(n),
  31359. n > r && (n = r)) : n = r;
  31360. var o = t.length;
  31361. if (o % 2 !== 0)
  31362. throw new TypeError("Invalid hex string");
  31363. n > o / 2 && (n = o / 2);
  31364. for (var a = 0; a < n; ++a) {
  31365. var s = parseInt(t.substr(2 * a, 2), 16);
  31366. if (isNaN(s))
  31367. return a;
  31368. e[i + a] = s
  31369. }
  31370. return a
  31371. }
  31372. function b(e, t, i, n) {
  31373. return q(j(t, e.length - i), e, i, n)
  31374. }
  31375. function w(e, t, i, n) {
  31376. return q(Y(t), e, i, n)
  31377. }
  31378. function _(e, t, i, n) {
  31379. return w(e, t, i, n)
  31380. }
  31381. function T(e, t, i, n) {
  31382. return q(Z(t), e, i, n)
  31383. }
  31384. function x(e, t, i, n) {
  31385. return q(X(t, e.length - i), e, i, n)
  31386. }
  31387. function S(e, t, i) {
  31388. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31389. }
  31390. function M(e, t, i) {
  31391. i = Math.min(e.length, i);
  31392. for (var n = [], r = t; r < i; ) {
  31393. var o = e[r]
  31394. , a = null
  31395. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31396. if (r + s <= i) {
  31397. var l, c, h, u;
  31398. switch (s) {
  31399. case 1:
  31400. o < 128 && (a = o);
  31401. break;
  31402. case 2:
  31403. l = e[r + 1],
  31404. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31405. u > 127 && (a = u));
  31406. break;
  31407. case 3:
  31408. l = e[r + 1],
  31409. c = e[r + 2],
  31410. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31411. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31412. break;
  31413. case 4:
  31414. l = e[r + 1],
  31415. c = e[r + 2],
  31416. h = e[r + 3],
  31417. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31418. u > 65535 && u < 1114112 && (a = u))
  31419. }
  31420. }
  31421. null === a ? (a = 65533,
  31422. s = 1) : a > 65535 && (a -= 65536,
  31423. n.push(a >>> 10 & 1023 | 55296),
  31424. a = 56320 | 1023 & a),
  31425. n.push(a),
  31426. r += s
  31427. }
  31428. return R(n)
  31429. }
  31430. function R(e) {
  31431. var t = e.length;
  31432. if (t <= ee)
  31433. return String.fromCharCode.apply(String, e);
  31434. for (var i = "", n = 0; n < t; )
  31435. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31436. return i
  31437. }
  31438. function P(e, t, i) {
  31439. var n = "";
  31440. i = Math.min(e.length, i);
  31441. for (var r = t; r < i; ++r)
  31442. n += String.fromCharCode(127 & e[r]);
  31443. return n
  31444. }
  31445. function O(e, t, i) {
  31446. var n = "";
  31447. i = Math.min(e.length, i);
  31448. for (var r = t; r < i; ++r)
  31449. n += String.fromCharCode(e[r]);
  31450. return n
  31451. }
  31452. function L(e, t, i) {
  31453. var n = e.length;
  31454. (!t || t < 0) && (t = 0),
  31455. (!i || i < 0 || i > n) && (i = n);
  31456. for (var r = "", o = t; o < i; ++o)
  31457. r += W(e[o]);
  31458. return r
  31459. }
  31460. function D(e, t, i) {
  31461. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31462. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31463. return r
  31464. }
  31465. function N(e, t, i) {
  31466. if (e % 1 !== 0 || e < 0)
  31467. throw new RangeError("offset is not uint");
  31468. if (e + t > i)
  31469. throw new RangeError("Trying to access beyond buffer length")
  31470. }
  31471. function B(e, t, i, n, r, o) {
  31472. if (!a.isBuffer(e))
  31473. throw new TypeError('"buffer" argument must be a Buffer instance');
  31474. if (t > r || t < o)
  31475. throw new RangeError('"value" argument is out of bounds');
  31476. if (i + n > e.length)
  31477. throw new RangeError("Index out of range")
  31478. }
  31479. function F(e, t, i, n) {
  31480. t < 0 && (t = 65535 + t + 1);
  31481. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31482. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31483. }
  31484. function V(e, t, i, n) {
  31485. t < 0 && (t = 4294967295 + t + 1);
  31486. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31487. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31488. }
  31489. function U(e, t, i, n, r, o) {
  31490. if (i + n > e.length)
  31491. throw new RangeError("Index out of range");
  31492. if (i < 0)
  31493. throw new RangeError("Index out of range")
  31494. }
  31495. function k(e, t, i, n, r) {
  31496. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31497. J.write(e, t, i, n, 23, 4),
  31498. i + 4
  31499. }
  31500. function H(e, t, i, n, r) {
  31501. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31502. J.write(e, t, i, n, 52, 8),
  31503. i + 8
  31504. }
  31505. function G(e) {
  31506. if (e = z(e).replace(te, ""),
  31507. e.length < 2)
  31508. return "";
  31509. for (; e.length % 4 !== 0; )
  31510. e += "=";
  31511. return e
  31512. }
  31513. function z(e) {
  31514. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31515. }
  31516. function W(e) {
  31517. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31518. }
  31519. function j(e, t) {
  31520. t = t || 1 / 0;
  31521. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31522. if (i = e.charCodeAt(a),
  31523. i > 55295 && i < 57344) {
  31524. if (!r) {
  31525. if (i > 56319) {
  31526. (t -= 3) > -1 && o.push(239, 191, 189);
  31527. continue
  31528. }
  31529. if (a + 1 === n) {
  31530. (t -= 3) > -1 && o.push(239, 191, 189);
  31531. continue
  31532. }
  31533. r = i;
  31534. continue
  31535. }
  31536. if (i < 56320) {
  31537. (t -= 3) > -1 && o.push(239, 191, 189),
  31538. r = i;
  31539. continue
  31540. }
  31541. i = (r - 55296 << 10 | i - 56320) + 65536
  31542. } else
  31543. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31544. if (r = null,
  31545. i < 128) {
  31546. if ((t -= 1) < 0)
  31547. break;
  31548. o.push(i)
  31549. } else if (i < 2048) {
  31550. if ((t -= 2) < 0)
  31551. break;
  31552. o.push(i >> 6 | 192, 63 & i | 128)
  31553. } else if (i < 65536) {
  31554. if ((t -= 3) < 0)
  31555. break;
  31556. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31557. } else {
  31558. if (!(i < 1114112))
  31559. throw new Error("Invalid code point");
  31560. if ((t -= 4) < 0)
  31561. break;
  31562. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31563. }
  31564. }
  31565. return o
  31566. }
  31567. function Y(e) {
  31568. for (var t = [], i = 0; i < e.length; ++i)
  31569. t.push(255 & e.charCodeAt(i));
  31570. return t
  31571. }
  31572. function X(e, t) {
  31573. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31574. i = e.charCodeAt(a),
  31575. n = i >> 8,
  31576. r = i % 256,
  31577. o.push(r),
  31578. o.push(n);
  31579. return o
  31580. }
  31581. function Z(e) {
  31582. return Q.toByteArray(G(e))
  31583. }
  31584. function q(e, t, i, n) {
  31585. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31586. t[r + i] = e[r];
  31587. return r
  31588. }
  31589. function K(e) {
  31590. return e !== e
  31591. }
  31592. var Q = e("base64-js")
  31593. , J = e("ieee754")
  31594. , $ = e("isarray");
  31595. i.Buffer = a,
  31596. i.SlowBuffer = m,
  31597. i.INSPECT_MAX_BYTES = 50,
  31598. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31599. i.kMaxLength = r(),
  31600. a.poolSize = 8192,
  31601. a._augment = function(e) {
  31602. return e.__proto__ = a.prototype,
  31603. e
  31604. }
  31605. ,
  31606. a.from = function(e, t, i) {
  31607. return s(null, e, t, i)
  31608. }
  31609. ,
  31610. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31611. a.__proto__ = Uint8Array,
  31612. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31613. value: null,
  31614. configurable: !0
  31615. })),
  31616. a.alloc = function(e, t, i) {
  31617. return c(null, e, t, i)
  31618. }
  31619. ,
  31620. a.allocUnsafe = function(e) {
  31621. return h(null, e)
  31622. }
  31623. ,
  31624. a.allocUnsafeSlow = function(e) {
  31625. return h(null, e)
  31626. }
  31627. ,
  31628. a.isBuffer = function(e) {
  31629. return !(null == e || !e._isBuffer)
  31630. }
  31631. ,
  31632. a.compare = function(e, t) {
  31633. if (!a.isBuffer(e) || !a.isBuffer(t))
  31634. throw new TypeError("Arguments must be Buffers");
  31635. if (e === t)
  31636. return 0;
  31637. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31638. if (e[r] !== t[r]) {
  31639. i = e[r],
  31640. n = t[r];
  31641. break
  31642. }
  31643. return i < n ? -1 : n < i ? 1 : 0
  31644. }
  31645. ,
  31646. a.isEncoding = function(e) {
  31647. switch (String(e).toLowerCase()) {
  31648. case "hex":
  31649. case "utf8":
  31650. case "utf-8":
  31651. case "ascii":
  31652. case "latin1":
  31653. case "binary":
  31654. case "base64":
  31655. case "ucs2":
  31656. case "ucs-2":
  31657. case "utf16le":
  31658. case "utf-16le":
  31659. return !0;
  31660. default:
  31661. return !1
  31662. }
  31663. }
  31664. ,
  31665. a.concat = function(e, t) {
  31666. if (!$(e))
  31667. throw new TypeError('"list" argument must be an Array of Buffers');
  31668. if (0 === e.length)
  31669. return a.alloc(0);
  31670. var i;
  31671. if (void 0 === t)
  31672. for (t = 0,
  31673. i = 0; i < e.length; ++i)
  31674. t += e[i].length;
  31675. var n = a.allocUnsafe(t)
  31676. , r = 0;
  31677. for (i = 0; i < e.length; ++i) {
  31678. var o = e[i];
  31679. if (!a.isBuffer(o))
  31680. throw new TypeError('"list" argument must be an Array of Buffers');
  31681. o.copy(n, r),
  31682. r += o.length
  31683. }
  31684. return n
  31685. }
  31686. ,
  31687. a.byteLength = v,
  31688. a.prototype._isBuffer = !0,
  31689. a.prototype.swap16 = function() {
  31690. var e = this.length;
  31691. if (e % 2 !== 0)
  31692. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31693. for (var t = 0; t < e; t += 2)
  31694. y(this, t, t + 1);
  31695. return this
  31696. }
  31697. ,
  31698. a.prototype.swap32 = function() {
  31699. var e = this.length;
  31700. if (e % 4 !== 0)
  31701. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31702. for (var t = 0; t < e; t += 4)
  31703. y(this, t, t + 3),
  31704. y(this, t + 1, t + 2);
  31705. return this
  31706. }
  31707. ,
  31708. a.prototype.swap64 = function() {
  31709. var e = this.length;
  31710. if (e % 8 !== 0)
  31711. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31712. for (var t = 0; t < e; t += 8)
  31713. y(this, t, t + 7),
  31714. y(this, t + 1, t + 6),
  31715. y(this, t + 2, t + 5),
  31716. y(this, t + 3, t + 4);
  31717. return this
  31718. }
  31719. ,
  31720. a.prototype.toString = function() {
  31721. var e = 0 | this.length;
  31722. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31723. }
  31724. ,
  31725. a.prototype.equals = function(e) {
  31726. if (!a.isBuffer(e))
  31727. throw new TypeError("Argument must be a Buffer");
  31728. return this === e || 0 === a.compare(this, e)
  31729. }
  31730. ,
  31731. a.prototype.inspect = function() {
  31732. var e = ""
  31733. , t = i.INSPECT_MAX_BYTES;
  31734. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31735. this.length > t && (e += " ... ")),
  31736. "<Buffer " + e + ">"
  31737. }
  31738. ,
  31739. a.prototype.compare = function(e, t, i, n, r) {
  31740. if (!a.isBuffer(e))
  31741. throw new TypeError("Argument must be a Buffer");
  31742. if (void 0 === t && (t = 0),
  31743. void 0 === i && (i = e ? e.length : 0),
  31744. void 0 === n && (n = 0),
  31745. void 0 === r && (r = this.length),
  31746. t < 0 || i > e.length || n < 0 || r > this.length)
  31747. throw new RangeError("out of range index");
  31748. if (n >= r && t >= i)
  31749. return 0;
  31750. if (n >= r)
  31751. return -1;
  31752. if (t >= i)
  31753. return 1;
  31754. if (t >>>= 0,
  31755. i >>>= 0,
  31756. n >>>= 0,
  31757. r >>>= 0,
  31758. this === e)
  31759. return 0;
  31760. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31761. if (c[u] !== h[u]) {
  31762. o = c[u],
  31763. s = h[u];
  31764. break
  31765. }
  31766. return o < s ? -1 : s < o ? 1 : 0
  31767. }
  31768. ,
  31769. a.prototype.includes = function(e, t, i) {
  31770. return this.indexOf(e, t, i) !== -1
  31771. }
  31772. ,
  31773. a.prototype.indexOf = function(e, t, i) {
  31774. return C(this, e, t, i, !0)
  31775. }
  31776. ,
  31777. a.prototype.lastIndexOf = function(e, t, i) {
  31778. return C(this, e, t, i, !1)
  31779. }
  31780. ,
  31781. a.prototype.write = function(e, t, i, n) {
  31782. if (void 0 === t)
  31783. n = "utf8",
  31784. i = this.length,
  31785. t = 0;
  31786. else if (void 0 === i && "string" == typeof t)
  31787. n = t,
  31788. i = this.length,
  31789. t = 0;
  31790. else {
  31791. if (!isFinite(t))
  31792. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31793. t |= 0,
  31794. isFinite(i) ? (i |= 0,
  31795. void 0 === n && (n = "utf8")) : (n = i,
  31796. i = void 0)
  31797. }
  31798. var r = this.length - t;
  31799. if ((void 0 === i || i > r) && (i = r),
  31800. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31801. throw new RangeError("Attempt to write outside buffer bounds");
  31802. n || (n = "utf8");
  31803. for (var o = !1; ; )
  31804. switch (n) {
  31805. case "hex":
  31806. return E(this, e, t, i);
  31807. case "utf8":
  31808. case "utf-8":
  31809. return b(this, e, t, i);
  31810. case "ascii":
  31811. return w(this, e, t, i);
  31812. case "latin1":
  31813. case "binary":
  31814. return _(this, e, t, i);
  31815. case "base64":
  31816. return T(this, e, t, i);
  31817. case "ucs2":
  31818. case "ucs-2":
  31819. case "utf16le":
  31820. case "utf-16le":
  31821. return x(this, e, t, i);
  31822. default:
  31823. if (o)
  31824. throw new TypeError("Unknown encoding: " + n);
  31825. n = ("" + n).toLowerCase(),
  31826. o = !0
  31827. }
  31828. }
  31829. ,
  31830. a.prototype.toJSON = function() {
  31831. return {
  31832. type: "Buffer",
  31833. data: Array.prototype.slice.call(this._arr || this, 0)
  31834. }
  31835. }
  31836. ;
  31837. var ee = 4096;
  31838. a.prototype.slice = function(e, t) {
  31839. var i = this.length;
  31840. e = ~~e,
  31841. t = void 0 === t ? i : ~~t,
  31842. e < 0 ? (e += i,
  31843. e < 0 && (e = 0)) : e > i && (e = i),
  31844. t < 0 ? (t += i,
  31845. t < 0 && (t = 0)) : t > i && (t = i),
  31846. t < e && (t = e);
  31847. var n;
  31848. if (a.TYPED_ARRAY_SUPPORT)
  31849. n = this.subarray(e, t),
  31850. n.__proto__ = a.prototype;
  31851. else {
  31852. var r = t - e;
  31853. n = new a(r,void 0);
  31854. for (var o = 0; o < r; ++o)
  31855. n[o] = this[o + e]
  31856. }
  31857. return n
  31858. }
  31859. ,
  31860. a.prototype.readUIntLE = function(e, t, i) {
  31861. e |= 0,
  31862. t |= 0,
  31863. i || N(e, t, this.length);
  31864. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31865. n += this[e + o] * r;
  31866. return n
  31867. }
  31868. ,
  31869. a.prototype.readUIntBE = function(e, t, i) {
  31870. e |= 0,
  31871. t |= 0,
  31872. i || N(e, t, this.length);
  31873. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31874. n += this[e + --t] * r;
  31875. return n
  31876. }
  31877. ,
  31878. a.prototype.readUInt8 = function(e, t) {
  31879. return t || N(e, 1, this.length),
  31880. this[e]
  31881. }
  31882. ,
  31883. a.prototype.readUInt16LE = function(e, t) {
  31884. return t || N(e, 2, this.length),
  31885. this[e] | this[e + 1] << 8
  31886. }
  31887. ,
  31888. a.prototype.readUInt16BE = function(e, t) {
  31889. return t || N(e, 2, this.length),
  31890. this[e] << 8 | this[e + 1]
  31891. }
  31892. ,
  31893. a.prototype.readUInt32LE = function(e, t) {
  31894. return t || N(e, 4, this.length),
  31895. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31896. }
  31897. ,
  31898. a.prototype.readUInt32BE = function(e, t) {
  31899. return t || N(e, 4, this.length),
  31900. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31901. }
  31902. ,
  31903. a.prototype.readIntLE = function(e, t, i) {
  31904. e |= 0,
  31905. t |= 0,
  31906. i || N(e, t, this.length);
  31907. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31908. n += this[e + o] * r;
  31909. return r *= 128,
  31910. n >= r && (n -= Math.pow(2, 8 * t)),
  31911. n
  31912. }
  31913. ,
  31914. a.prototype.readIntBE = function(e, t, i) {
  31915. e |= 0,
  31916. t |= 0,
  31917. i || N(e, t, this.length);
  31918. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31919. o += this[e + --n] * r;
  31920. return r *= 128,
  31921. o >= r && (o -= Math.pow(2, 8 * t)),
  31922. o
  31923. }
  31924. ,
  31925. a.prototype.readInt8 = function(e, t) {
  31926. return t || N(e, 1, this.length),
  31927. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31928. }
  31929. ,
  31930. a.prototype.readInt16LE = function(e, t) {
  31931. t || N(e, 2, this.length);
  31932. var i = this[e] | this[e + 1] << 8;
  31933. return 32768 & i ? 4294901760 | i : i
  31934. }
  31935. ,
  31936. a.prototype.readInt16BE = function(e, t) {
  31937. t || N(e, 2, this.length);
  31938. var i = this[e + 1] | this[e] << 8;
  31939. return 32768 & i ? 4294901760 | i : i
  31940. }
  31941. ,
  31942. a.prototype.readInt32LE = function(e, t) {
  31943. return t || N(e, 4, this.length),
  31944. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31945. }
  31946. ,
  31947. a.prototype.readInt32BE = function(e, t) {
  31948. return t || N(e, 4, this.length),
  31949. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31950. }
  31951. ,
  31952. a.prototype.readFloatLE = function(e, t) {
  31953. return t || N(e, 4, this.length),
  31954. J.read(this, e, !0, 23, 4)
  31955. }
  31956. ,
  31957. a.prototype.readFloatBE = function(e, t) {
  31958. return t || N(e, 4, this.length),
  31959. J.read(this, e, !1, 23, 4)
  31960. }
  31961. ,
  31962. a.prototype.readDoubleLE = function(e, t) {
  31963. return t || N(e, 8, this.length),
  31964. J.read(this, e, !0, 52, 8)
  31965. }
  31966. ,
  31967. a.prototype.readDoubleBE = function(e, t) {
  31968. return t || N(e, 8, this.length),
  31969. J.read(this, e, !1, 52, 8)
  31970. }
  31971. ,
  31972. a.prototype.writeUIntLE = function(e, t, i, n) {
  31973. if (e = +e,
  31974. t |= 0,
  31975. i |= 0,
  31976. !n) {
  31977. var r = Math.pow(2, 8 * i) - 1;
  31978. B(this, e, t, i, r, 0)
  31979. }
  31980. var o = 1
  31981. , a = 0;
  31982. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  31983. this[t + a] = e / o & 255;
  31984. return t + i
  31985. }
  31986. ,
  31987. a.prototype.writeUIntBE = function(e, t, i, n) {
  31988. if (e = +e,
  31989. t |= 0,
  31990. i |= 0,
  31991. !n) {
  31992. var r = Math.pow(2, 8 * i) - 1;
  31993. B(this, e, t, i, r, 0)
  31994. }
  31995. var o = i - 1
  31996. , a = 1;
  31997. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31998. this[t + o] = e / a & 255;
  31999. return t + i
  32000. }
  32001. ,
  32002. a.prototype.writeUInt8 = function(e, t, i) {
  32003. return e = +e,
  32004. t |= 0,
  32005. i || B(this, e, t, 1, 255, 0),
  32006. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32007. this[t] = 255 & e,
  32008. t + 1
  32009. }
  32010. ,
  32011. a.prototype.writeUInt16LE = function(e, t, i) {
  32012. return e = +e,
  32013. t |= 0,
  32014. i || B(this, e, t, 2, 65535, 0),
  32015. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32016. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32017. t + 2
  32018. }
  32019. ,
  32020. a.prototype.writeUInt16BE = function(e, t, i) {
  32021. return e = +e,
  32022. t |= 0,
  32023. i || B(this, e, t, 2, 65535, 0),
  32024. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32025. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32026. t + 2
  32027. }
  32028. ,
  32029. a.prototype.writeUInt32LE = function(e, t, i) {
  32030. return e = +e,
  32031. t |= 0,
  32032. i || B(this, e, t, 4, 4294967295, 0),
  32033. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32034. this[t + 2] = e >>> 16,
  32035. this[t + 1] = e >>> 8,
  32036. this[t] = 255 & e) : V(this, e, t, !0),
  32037. t + 4
  32038. }
  32039. ,
  32040. a.prototype.writeUInt32BE = function(e, t, i) {
  32041. return e = +e,
  32042. t |= 0,
  32043. i || B(this, e, t, 4, 4294967295, 0),
  32044. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32045. this[t + 1] = e >>> 16,
  32046. this[t + 2] = e >>> 8,
  32047. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32048. t + 4
  32049. }
  32050. ,
  32051. a.prototype.writeIntLE = function(e, t, i, n) {
  32052. if (e = +e,
  32053. t |= 0,
  32054. !n) {
  32055. var r = Math.pow(2, 8 * i - 1);
  32056. B(this, e, t, i, r - 1, -r)
  32057. }
  32058. var o = 0
  32059. , a = 1
  32060. , s = 0;
  32061. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32062. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32063. this[t + o] = (e / a >> 0) - s & 255;
  32064. return t + i
  32065. }
  32066. ,
  32067. a.prototype.writeIntBE = function(e, t, i, n) {
  32068. if (e = +e,
  32069. t |= 0,
  32070. !n) {
  32071. var r = Math.pow(2, 8 * i - 1);
  32072. B(this, e, t, i, r - 1, -r)
  32073. }
  32074. var o = i - 1
  32075. , a = 1
  32076. , s = 0;
  32077. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32078. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32079. this[t + o] = (e / a >> 0) - s & 255;
  32080. return t + i
  32081. }
  32082. ,
  32083. a.prototype.writeInt8 = function(e, t, i) {
  32084. return e = +e,
  32085. t |= 0,
  32086. i || B(this, e, t, 1, 127, -128),
  32087. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32088. e < 0 && (e = 255 + e + 1),
  32089. this[t] = 255 & e,
  32090. t + 1
  32091. }
  32092. ,
  32093. a.prototype.writeInt16LE = function(e, t, i) {
  32094. return e = +e,
  32095. t |= 0,
  32096. i || B(this, e, t, 2, 32767, -32768),
  32097. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32098. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32099. t + 2
  32100. }
  32101. ,
  32102. a.prototype.writeInt16BE = function(e, t, i) {
  32103. return e = +e,
  32104. t |= 0,
  32105. i || B(this, e, t, 2, 32767, -32768),
  32106. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32107. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32108. t + 2
  32109. }
  32110. ,
  32111. a.prototype.writeInt32LE = function(e, t, i) {
  32112. return e = +e,
  32113. t |= 0,
  32114. i || B(this, e, t, 4, 2147483647, -2147483648),
  32115. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32116. this[t + 1] = e >>> 8,
  32117. this[t + 2] = e >>> 16,
  32118. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32119. t + 4
  32120. }
  32121. ,
  32122. a.prototype.writeInt32BE = function(e, t, i) {
  32123. return e = +e,
  32124. t |= 0,
  32125. i || B(this, e, t, 4, 2147483647, -2147483648),
  32126. e < 0 && (e = 4294967295 + e + 1),
  32127. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32128. this[t + 1] = e >>> 16,
  32129. this[t + 2] = e >>> 8,
  32130. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32131. t + 4
  32132. }
  32133. ,
  32134. a.prototype.writeFloatLE = function(e, t, i) {
  32135. return k(this, e, t, !0, i)
  32136. }
  32137. ,
  32138. a.prototype.writeFloatBE = function(e, t, i) {
  32139. return k(this, e, t, !1, i)
  32140. }
  32141. ,
  32142. a.prototype.writeDoubleLE = function(e, t, i) {
  32143. return H(this, e, t, !0, i)
  32144. }
  32145. ,
  32146. a.prototype.writeDoubleBE = function(e, t, i) {
  32147. return H(this, e, t, !1, i)
  32148. }
  32149. ,
  32150. a.prototype.copy = function(e, t, i, n) {
  32151. if (i || (i = 0),
  32152. n || 0 === n || (n = this.length),
  32153. t >= e.length && (t = e.length),
  32154. t || (t = 0),
  32155. n > 0 && n < i && (n = i),
  32156. n === i)
  32157. return 0;
  32158. if (0 === e.length || 0 === this.length)
  32159. return 0;
  32160. if (t < 0)
  32161. throw new RangeError("targetStart out of bounds");
  32162. if (i < 0 || i >= this.length)
  32163. throw new RangeError("sourceStart out of bounds");
  32164. if (n < 0)
  32165. throw new RangeError("sourceEnd out of bounds");
  32166. n > this.length && (n = this.length),
  32167. e.length - t < n - i && (n = e.length - t + i);
  32168. var r, o = n - i;
  32169. if (this === e && i < t && t < n)
  32170. for (r = o - 1; r >= 0; --r)
  32171. e[r + t] = this[r + i];
  32172. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32173. for (r = 0; r < o; ++r)
  32174. e[r + t] = this[r + i];
  32175. else
  32176. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32177. return o
  32178. }
  32179. ,
  32180. a.prototype.fill = function(e, t, i, n) {
  32181. if ("string" == typeof e) {
  32182. if ("string" == typeof t ? (n = t,
  32183. t = 0,
  32184. i = this.length) : "string" == typeof i && (n = i,
  32185. i = this.length),
  32186. 1 === e.length) {
  32187. var r = e.charCodeAt(0);
  32188. r < 256 && (e = r)
  32189. }
  32190. if (void 0 !== n && "string" != typeof n)
  32191. throw new TypeError("encoding must be a string");
  32192. if ("string" == typeof n && !a.isEncoding(n))
  32193. throw new TypeError("Unknown encoding: " + n)
  32194. } else
  32195. "number" == typeof e && (e &= 255);
  32196. if (t < 0 || this.length < t || this.length < i)
  32197. throw new RangeError("Out of range index");
  32198. if (i <= t)
  32199. return this;
  32200. t >>>= 0,
  32201. i = void 0 === i ? this.length : i >>> 0,
  32202. e || (e = 0);
  32203. var o;
  32204. if ("number" == typeof e)
  32205. for (o = t; o < i; ++o)
  32206. this[o] = e;
  32207. else {
  32208. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32209. , l = s.length;
  32210. for (o = 0; o < i - t; ++o)
  32211. this[o + t] = s[o % l]
  32212. }
  32213. return this
  32214. }
  32215. ;
  32216. var te = /[^+\/0-9A-Za-z-_]/g
  32217. }
  32218. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32219. }
  32220. , {
  32221. "base64-js": 199,
  32222. ieee754: 200,
  32223. isarray: 201
  32224. }],
  32225. 199: [function(e, t, i) {
  32226. "use strict";
  32227. function n(e) {
  32228. var t = e.length;
  32229. if (t % 4 > 0)
  32230. throw new Error("Invalid string. Length must be a multiple of 4");
  32231. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32232. }
  32233. function r(e) {
  32234. return 3 * e.length / 4 - n(e)
  32235. }
  32236. function o(e) {
  32237. var t, i, r, o, a, s, l = e.length;
  32238. a = n(e),
  32239. s = new u(3 * l / 4 - a),
  32240. r = a > 0 ? l - 4 : l;
  32241. var c = 0;
  32242. for (t = 0,
  32243. i = 0; t < r; t += 4,
  32244. i += 3)
  32245. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32246. s[c++] = o >> 16 & 255,
  32247. s[c++] = o >> 8 & 255,
  32248. s[c++] = 255 & o;
  32249. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32250. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32251. s[c++] = o >> 8 & 255,
  32252. s[c++] = 255 & o),
  32253. s
  32254. }
  32255. function a(e) {
  32256. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32257. }
  32258. function s(e, t, i) {
  32259. for (var n, r = [], o = t; o < i; o += 3)
  32260. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32261. r.push(a(n));
  32262. return r.join("")
  32263. }
  32264. function l(e) {
  32265. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32266. o.push(s(e, l, l + a > h ? h : l + a));
  32267. return 1 === n ? (t = e[i - 1],
  32268. r += c[t >> 2],
  32269. r += c[t << 4 & 63],
  32270. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32271. r += c[t >> 10],
  32272. r += c[t >> 4 & 63],
  32273. r += c[t << 2 & 63],
  32274. r += "="),
  32275. o.push(r),
  32276. o.join("")
  32277. }
  32278. i.byteLength = r,
  32279. i.toByteArray = o,
  32280. i.fromByteArray = l;
  32281. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32282. c[p] = d[p],
  32283. h[d.charCodeAt(p)] = p;
  32284. h["-".charCodeAt(0)] = 62,
  32285. h["_".charCodeAt(0)] = 63
  32286. }
  32287. , {}],
  32288. 200: [function(e, t, i) {
  32289. i.read = function(e, t, i, n, r) {
  32290. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32291. for (u += d,
  32292. o = p & (1 << -h) - 1,
  32293. p >>= -h,
  32294. h += s; h > 0; o = 256 * o + e[t + u],
  32295. u += d,
  32296. h -= 8)
  32297. ;
  32298. for (a = o & (1 << -h) - 1,
  32299. o >>= -h,
  32300. h += n; h > 0; a = 256 * a + e[t + u],
  32301. u += d,
  32302. h -= 8)
  32303. ;
  32304. if (0 === o)
  32305. o = 1 - c;
  32306. else {
  32307. if (o === l)
  32308. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32309. a += Math.pow(2, n),
  32310. o -= c
  32311. }
  32312. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32313. }
  32314. ,
  32315. i.write = function(e, t, i, n, r, o) {
  32316. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32317. for (t = Math.abs(t),
  32318. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32319. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32320. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32321. l *= 2),
  32322. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32323. t * l >= 2 && (a++,
  32324. l /= 2),
  32325. a + u >= h ? (s = 0,
  32326. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32327. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32328. a = 0)); r >= 8; e[i + p] = 255 & s,
  32329. p += f,
  32330. s /= 256,
  32331. r -= 8)
  32332. ;
  32333. for (a = a << r | s,
  32334. c += r; c > 0; e[i + p] = 255 & a,
  32335. p += f,
  32336. a /= 256,
  32337. c -= 8)
  32338. ;
  32339. e[i + p - f] |= 128 * g
  32340. }
  32341. }
  32342. , {}],
  32343. 201: [function(e, t, i) {
  32344. var n = {}.toString;
  32345. t.exports = Array.isArray || function(e) {
  32346. return "[object Array]" == n.call(e)
  32347. }
  32348. }
  32349. , {}],
  32350. 202: [function(e, t, i) {
  32351. function n() {
  32352. this._events = this._events || {},
  32353. this._maxListeners = this._maxListeners || void 0
  32354. }
  32355. function r(e) {
  32356. return "function" == typeof e
  32357. }
  32358. function o(e) {
  32359. return "number" == typeof e
  32360. }
  32361. function a(e) {
  32362. return "object" == typeof e && null !== e
  32363. }
  32364. function s(e) {
  32365. return void 0 === e
  32366. }
  32367. t.exports = n,
  32368. n.EventEmitter = n,
  32369. n.prototype._events = void 0,
  32370. n.prototype._maxListeners = void 0,
  32371. n.defaultMaxListeners = 10,
  32372. n.prototype.setMaxListeners = function(e) {
  32373. if (!o(e) || e < 0 || isNaN(e))
  32374. throw TypeError("n must be a positive number");
  32375. return this._maxListeners = e,
  32376. this
  32377. }
  32378. ,
  32379. n.prototype.emit = function(e) {
  32380. var t, i, n, o, l, c;
  32381. if (this._events || (this._events = {}),
  32382. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32383. if (t = arguments[1],
  32384. t instanceof Error)
  32385. throw t;
  32386. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32387. throw h.context = t,
  32388. h
  32389. }
  32390. if (i = this._events[e],
  32391. s(i))
  32392. return !1;
  32393. if (r(i))
  32394. switch (arguments.length) {
  32395. case 1:
  32396. i.call(this);
  32397. break;
  32398. case 2:
  32399. i.call(this, arguments[1]);
  32400. break;
  32401. case 3:
  32402. i.call(this, arguments[1], arguments[2]);
  32403. break;
  32404. default:
  32405. o = Array.prototype.slice.call(arguments, 1),
  32406. i.apply(this, o)
  32407. }
  32408. else if (a(i))
  32409. for (o = Array.prototype.slice.call(arguments, 1),
  32410. c = i.slice(),
  32411. n = c.length,
  32412. l = 0; l < n; l++)
  32413. c[l].apply(this, o);
  32414. return !0
  32415. }
  32416. ,
  32417. n.prototype.addListener = function(e, t) {
  32418. var i;
  32419. if (!r(t))
  32420. throw TypeError("listener must be a function");
  32421. return this._events || (this._events = {}),
  32422. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32423. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32424. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32425. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32426. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32427. "function" == typeof console.trace && console.trace())),
  32428. this
  32429. }
  32430. ,
  32431. n.prototype.on = n.prototype.addListener,
  32432. n.prototype.once = function(e, t) {
  32433. function i() {
  32434. this.removeListener(e, i),
  32435. n || (n = !0,
  32436. t.apply(this, arguments))
  32437. }
  32438. if (!r(t))
  32439. throw TypeError("listener must be a function");
  32440. var n = !1;
  32441. return i.listener = t,
  32442. this.on(e, i),
  32443. this
  32444. }
  32445. ,
  32446. n.prototype.removeListener = function(e, t) {
  32447. var i, n, o, s;
  32448. if (!r(t))
  32449. throw TypeError("listener must be a function");
  32450. if (!this._events || !this._events[e])
  32451. return this;
  32452. if (i = this._events[e],
  32453. o = i.length,
  32454. n = -1,
  32455. i === t || r(i.listener) && i.listener === t)
  32456. delete this._events[e],
  32457. this._events.removeListener && this.emit("removeListener", e, t);
  32458. else if (a(i)) {
  32459. for (s = o; s-- > 0; )
  32460. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32461. n = s;
  32462. break
  32463. }
  32464. if (n < 0)
  32465. return this;
  32466. 1 === i.length ? (i.length = 0,
  32467. delete this._events[e]) : i.splice(n, 1),
  32468. this._events.removeListener && this.emit("removeListener", e, t)
  32469. }
  32470. return this
  32471. }
  32472. ,
  32473. n.prototype.removeAllListeners = function(e) {
  32474. var t, i;
  32475. if (!this._events)
  32476. return this;
  32477. if (!this._events.removeListener)
  32478. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32479. this;
  32480. if (0 === arguments.length) {
  32481. for (t in this._events)
  32482. "removeListener" !== t && this.removeAllListeners(t);
  32483. return this.removeAllListeners("removeListener"),
  32484. this._events = {},
  32485. this
  32486. }
  32487. if (i = this._events[e],
  32488. r(i))
  32489. this.removeListener(e, i);
  32490. else if (i)
  32491. for (; i.length; )
  32492. this.removeListener(e, i[i.length - 1]);
  32493. return delete this._events[e],
  32494. this
  32495. }
  32496. ,
  32497. n.prototype.listeners = function(e) {
  32498. var t;
  32499. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32500. }
  32501. ,
  32502. n.prototype.listenerCount = function(e) {
  32503. if (this._events) {
  32504. var t = this._events[e];
  32505. if (r(t))
  32506. return 1;
  32507. if (t)
  32508. return t.length
  32509. }
  32510. return 0
  32511. }
  32512. ,
  32513. n.listenerCount = function(e, t) {
  32514. return e.listenerCount(t)
  32515. }
  32516. }
  32517. , {}],
  32518. 203: [function(e, t, i) {
  32519. function n() {
  32520. throw new Error("setTimeout has not been defined")
  32521. }
  32522. function r() {
  32523. throw new Error("clearTimeout has not been defined")
  32524. }
  32525. function o(e) {
  32526. if (u === setTimeout)
  32527. return setTimeout(e, 0);
  32528. if ((u === n || !u) && setTimeout)
  32529. return u = setTimeout,
  32530. setTimeout(e, 0);
  32531. try {
  32532. return u(e, 0)
  32533. } catch (t) {
  32534. try {
  32535. return u.call(null, e, 0)
  32536. } catch (t) {
  32537. return u.call(this, e, 0)
  32538. }
  32539. }
  32540. }
  32541. function a(e) {
  32542. if (d === clearTimeout)
  32543. return clearTimeout(e);
  32544. if ((d === r || !d) && clearTimeout)
  32545. return d = clearTimeout,
  32546. clearTimeout(e);
  32547. try {
  32548. return d(e)
  32549. } catch (t) {
  32550. try {
  32551. return d.call(null, e)
  32552. } catch (t) {
  32553. return d.call(this, e)
  32554. }
  32555. }
  32556. }
  32557. function s() {
  32558. m && f && (m = !1,
  32559. f.length ? g = f.concat(g) : v = -1,
  32560. g.length && l())
  32561. }
  32562. function l() {
  32563. if (!m) {
  32564. var e = o(s);
  32565. m = !0;
  32566. for (var t = g.length; t; ) {
  32567. for (f = g,
  32568. g = []; ++v < t; )
  32569. f && f[v].run();
  32570. v = -1,
  32571. t = g.length
  32572. }
  32573. f = null,
  32574. m = !1,
  32575. a(e)
  32576. }
  32577. }
  32578. function c(e, t) {
  32579. this.fun = e,
  32580. this.array = t
  32581. }
  32582. function h() {}
  32583. var u, d, p = t.exports = {};
  32584. !function() {
  32585. try {
  32586. u = "function" == typeof setTimeout ? setTimeout : n
  32587. } catch (e) {
  32588. u = n
  32589. }
  32590. try {
  32591. d = "function" == typeof clearTimeout ? clearTimeout : r
  32592. } catch (e) {
  32593. d = r
  32594. }
  32595. }();
  32596. var f, g = [], m = !1, v = -1;
  32597. p.nextTick = function(e) {
  32598. var t = new Array(arguments.length - 1);
  32599. if (arguments.length > 1)
  32600. for (var i = 1; i < arguments.length; i++)
  32601. t[i - 1] = arguments[i];
  32602. g.push(new c(e,t)),
  32603. 1 !== g.length || m || o(l)
  32604. }
  32605. ,
  32606. c.prototype.run = function() {
  32607. this.fun.apply(null, this.array)
  32608. }
  32609. ,
  32610. p.title = "browser",
  32611. p.browser = !0,
  32612. p.env = {},
  32613. p.argv = [],
  32614. p.version = "",
  32615. p.versions = {},
  32616. p.on = h,
  32617. p.addListener = h,
  32618. p.once = h,
  32619. p.off = h,
  32620. p.removeListener = h,
  32621. p.removeAllListeners = h,
  32622. p.emit = h,
  32623. p.binding = function(e) {
  32624. throw new Error("process.binding is not supported")
  32625. }
  32626. ,
  32627. p.cwd = function() {
  32628. return "/"
  32629. }
  32630. ,
  32631. p.chdir = function(e) {
  32632. throw new Error("process.chdir is not supported")
  32633. }
  32634. ,
  32635. p.umask = function() {
  32636. return 0
  32637. }
  32638. }
  32639. , {}],
  32640. 204: [function(e, t, i) {
  32641. (function(e) {
  32642. !function(n) {
  32643. function r(e) {
  32644. throw new RangeError(L[e])
  32645. }
  32646. function o(e, t) {
  32647. for (var i = e.length, n = []; i--; )
  32648. n[i] = t(e[i]);
  32649. return n
  32650. }
  32651. function a(e, t) {
  32652. var i = e.split("@")
  32653. , n = "";
  32654. i.length > 1 && (n = i[0] + "@",
  32655. e = i[1]),
  32656. e = e.replace(O, ".");
  32657. var r = e.split(".")
  32658. , a = o(r, t).join(".");
  32659. return n + a
  32660. }
  32661. function s(e) {
  32662. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32663. t = e.charCodeAt(r++),
  32664. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32665. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32666. r--)) : n.push(t);
  32667. return n
  32668. }
  32669. function l(e) {
  32670. return o(e, function(e) {
  32671. var t = "";
  32672. return e > 65535 && (e -= 65536,
  32673. t += B(e >>> 10 & 1023 | 55296),
  32674. e = 56320 | 1023 & e),
  32675. t += B(e)
  32676. }).join("")
  32677. }
  32678. function c(e) {
  32679. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32680. }
  32681. function h(e, t) {
  32682. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32683. }
  32684. function u(e, t, i) {
  32685. var n = 0;
  32686. for (e = i ? N(e / T) : e >> 1,
  32687. e += N(e / t); e > D * w >> 1; n += E)
  32688. e = N(e / D);
  32689. return N(n + (D + 1) * e / (e + _))
  32690. }
  32691. function d(e) {
  32692. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32693. for (i = e.lastIndexOf(M),
  32694. i < 0 && (i = 0),
  32695. n = 0; n < i; ++n)
  32696. e.charCodeAt(n) >= 128 && r("not-basic"),
  32697. g.push(e.charCodeAt(n));
  32698. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32699. for (a = v,
  32700. s = 1,
  32701. h = E; o >= m && r("invalid-input"),
  32702. d = c(e.charCodeAt(o++)),
  32703. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32704. v += d * s,
  32705. p = h <= y ? b : h >= y + w ? w : h - y,
  32706. !(d < p); h += E)
  32707. f = E - p,
  32708. s > N(I / f) && r("overflow"),
  32709. s *= f;
  32710. t = g.length + 1,
  32711. y = u(v - a, t, 0 == a),
  32712. N(v / t) > I - A && r("overflow"),
  32713. A += N(v / t),
  32714. v %= t,
  32715. g.splice(v++, 0, A)
  32716. }
  32717. return l(g)
  32718. }
  32719. function p(e) {
  32720. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32721. for (e = s(e),
  32722. m = e.length,
  32723. t = S,
  32724. i = 0,
  32725. a = x,
  32726. l = 0; l < m; ++l)
  32727. g = e[l],
  32728. g < 128 && C.push(B(g));
  32729. for (n = o = C.length,
  32730. o && C.push(M); n < m; ) {
  32731. for (c = I,
  32732. l = 0; l < m; ++l)
  32733. g = e[l],
  32734. g >= t && g < c && (c = g);
  32735. for (v = n + 1,
  32736. c - t > N((I - i) / v) && r("overflow"),
  32737. i += (c - t) * v,
  32738. t = c,
  32739. l = 0; l < m; ++l)
  32740. if (g = e[l],
  32741. g < t && ++i > I && r("overflow"),
  32742. g == t) {
  32743. for (d = i,
  32744. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32745. !(d < f); p += E)
  32746. y = d - f,
  32747. A = E - f,
  32748. C.push(B(h(f + y % A, 0))),
  32749. d = N(y / A);
  32750. C.push(B(h(d, 0))),
  32751. a = u(i, v, n == o),
  32752. i = 0,
  32753. ++n
  32754. }
  32755. ++i,
  32756. ++t
  32757. }
  32758. return C.join("")
  32759. }
  32760. function f(e) {
  32761. return a(e, function(e) {
  32762. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32763. })
  32764. }
  32765. function g(e) {
  32766. return a(e, function(e) {
  32767. return P.test(e) ? "xn--" + p(e) : e
  32768. })
  32769. }
  32770. var m = "object" == typeof i && i && !i.nodeType && i
  32771. , v = "object" == typeof t && t && !t.nodeType && t
  32772. , A = "object" == typeof e && e;
  32773. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32774. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32775. overflow: "Overflow: input needs wider integers to process",
  32776. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32777. "invalid-input": "Invalid input"
  32778. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32779. if (y = {
  32780. version: "1.4.1",
  32781. ucs2: {
  32782. decode: s,
  32783. encode: l
  32784. },
  32785. decode: d,
  32786. encode: p,
  32787. toASCII: g,
  32788. toUnicode: f
  32789. },
  32790. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32791. define("punycode", function() {
  32792. return y
  32793. });
  32794. else if (m && v)
  32795. if (t.exports == m)
  32796. v.exports = y;
  32797. else
  32798. for (C in y)
  32799. y.hasOwnProperty(C) && (m[C] = y[C]);
  32800. else
  32801. n.punycode = y
  32802. }(this)
  32803. }
  32804. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32805. }
  32806. , {}],
  32807. 205: [function(e, t, i) {
  32808. "use strict";
  32809. function n(e, t) {
  32810. return Object.prototype.hasOwnProperty.call(e, t)
  32811. }
  32812. t.exports = function(e, t, i, o) {
  32813. t = t || "&",
  32814. i = i || "=";
  32815. var a = {};
  32816. if ("string" != typeof e || 0 === e.length)
  32817. return a;
  32818. var s = /\+/g;
  32819. e = e.split(t);
  32820. var l = 1e3;
  32821. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32822. var c = e.length;
  32823. l > 0 && c > l && (c = l);
  32824. for (var h = 0; h < c; ++h) {
  32825. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32826. m >= 0 ? (u = g.substr(0, m),
  32827. d = g.substr(m + 1)) : (u = g,
  32828. d = ""),
  32829. p = decodeURIComponent(u),
  32830. f = decodeURIComponent(d),
  32831. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32832. }
  32833. return a
  32834. }
  32835. ;
  32836. var r = Array.isArray || function(e) {
  32837. return "[object Array]" === Object.prototype.toString.call(e)
  32838. }
  32839. }
  32840. , {}],
  32841. 206: [function(e, t, i) {
  32842. "use strict";
  32843. function n(e, t) {
  32844. if (e.map)
  32845. return e.map(t);
  32846. for (var i = [], n = 0; n < e.length; n++)
  32847. i.push(t(e[n], n));
  32848. return i
  32849. }
  32850. var r = function(e) {
  32851. switch (typeof e) {
  32852. case "string":
  32853. return e;
  32854. case "boolean":
  32855. return e ? "true" : "false";
  32856. case "number":
  32857. return isFinite(e) ? e : "";
  32858. default:
  32859. return ""
  32860. }
  32861. };
  32862. t.exports = function(e, t, i, s) {
  32863. return t = t || "&",
  32864. i = i || "=",
  32865. null === e && (e = void 0),
  32866. "object" == typeof e ? n(a(e), function(a) {
  32867. var s = encodeURIComponent(r(a)) + i;
  32868. return o(e[a]) ? n(e[a], function(e) {
  32869. return s + encodeURIComponent(r(e))
  32870. }).join(t) : s + encodeURIComponent(r(e[a]))
  32871. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32872. }
  32873. ;
  32874. var o = Array.isArray || function(e) {
  32875. return "[object Array]" === Object.prototype.toString.call(e)
  32876. }
  32877. , a = Object.keys || function(e) {
  32878. var t = [];
  32879. for (var i in e)
  32880. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32881. return t
  32882. }
  32883. }
  32884. , {}],
  32885. 207: [function(e, t, i) {
  32886. "use strict";
  32887. i.decode = i.parse = e("./decode"),
  32888. i.encode = i.stringify = e("./encode")
  32889. }
  32890. , {
  32891. "./decode": 205,
  32892. "./encode": 206
  32893. }],
  32894. 208: [function(e, t, i) {
  32895. "use strict";
  32896. function n() {
  32897. this.protocol = null,
  32898. this.slashes = null,
  32899. this.auth = null,
  32900. this.host = null,
  32901. this.port = null,
  32902. this.hostname = null,
  32903. this.hash = null,
  32904. this.search = null,
  32905. this.query = null,
  32906. this.pathname = null,
  32907. this.path = null,
  32908. this.href = null
  32909. }
  32910. function r(e, t, i) {
  32911. if (e && c.isObject(e) && e instanceof n)
  32912. return e;
  32913. var r = new n;
  32914. return r.parse(e, t, i),
  32915. r
  32916. }
  32917. function o(e) {
  32918. return c.isString(e) && (e = r(e)),
  32919. e instanceof n ? e.format() : n.prototype.format.call(e)
  32920. }
  32921. function a(e, t) {
  32922. return r(e, !1, !0).resolve(t)
  32923. }
  32924. function s(e, t) {
  32925. return e ? r(e, !1, !0).resolveObject(t) : t
  32926. }
  32927. var l = e("punycode")
  32928. , c = e("./util");
  32929. i.parse = r,
  32930. i.resolve = a,
  32931. i.resolveObject = s,
  32932. i.format = o,
  32933. i.Url = n;
  32934. var h = /^([a-z0-9.+-]+:)/i
  32935. , u = /:[0-9]*$/
  32936. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32937. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32938. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32939. , g = ["'"].concat(f)
  32940. , m = ["%", "/", "?", ";", "#"].concat(g)
  32941. , v = ["/", "?", "#"]
  32942. , A = 255
  32943. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32944. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32945. , I = {
  32946. javascript: !0,
  32947. "javascript:": !0
  32948. }
  32949. , E = {
  32950. javascript: !0,
  32951. "javascript:": !0
  32952. }
  32953. , b = {
  32954. http: !0,
  32955. https: !0,
  32956. ftp: !0,
  32957. gopher: !0,
  32958. file: !0,
  32959. "http:": !0,
  32960. "https:": !0,
  32961. "ftp:": !0,
  32962. "gopher:": !0,
  32963. "file:": !0
  32964. }
  32965. , w = e("querystring");
  32966. n.prototype.parse = function(e, t, i) {
  32967. if (!c.isString(e))
  32968. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  32969. var n = e.indexOf("?")
  32970. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32971. , o = e.split(r)
  32972. , a = /\\/g;
  32973. o[0] = o[0].replace(a, "/"),
  32974. e = o.join(r);
  32975. var s = e;
  32976. if (s = s.trim(),
  32977. !i && 1 === e.split("#").length) {
  32978. var u = d.exec(s);
  32979. if (u)
  32980. return this.path = s,
  32981. this.href = s,
  32982. this.pathname = u[1],
  32983. u[2] ? (this.search = u[2],
  32984. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  32985. this.query = {}),
  32986. this
  32987. }
  32988. var p = h.exec(s);
  32989. if (p) {
  32990. p = p[0];
  32991. var f = p.toLowerCase();
  32992. this.protocol = f,
  32993. s = s.substr(p.length)
  32994. }
  32995. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  32996. var _ = "//" === s.substr(0, 2);
  32997. !_ || p && E[p] || (s = s.substr(2),
  32998. this.slashes = !0)
  32999. }
  33000. if (!E[p] && (_ || p && !b[p])) {
  33001. for (var T = -1, x = 0; x < v.length; x++) {
  33002. var S = s.indexOf(v[x]);
  33003. S !== -1 && (T === -1 || S < T) && (T = S)
  33004. }
  33005. var M, R;
  33006. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33007. R !== -1 && (M = s.slice(0, R),
  33008. s = s.slice(R + 1),
  33009. this.auth = decodeURIComponent(M)),
  33010. T = -1;
  33011. for (var x = 0; x < m.length; x++) {
  33012. var S = s.indexOf(m[x]);
  33013. S !== -1 && (T === -1 || S < T) && (T = S)
  33014. }
  33015. T === -1 && (T = s.length),
  33016. this.host = s.slice(0, T),
  33017. s = s.slice(T),
  33018. this.parseHost(),
  33019. this.hostname = this.hostname || "";
  33020. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33021. if (!P)
  33022. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33023. var D = O[x];
  33024. if (D && !D.match(y)) {
  33025. for (var N = "", B = 0, F = D.length; B < F; B++)
  33026. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33027. if (!N.match(y)) {
  33028. var V = O.slice(0, x)
  33029. , U = O.slice(x + 1)
  33030. , k = D.match(C);
  33031. k && (V.push(k[1]),
  33032. U.unshift(k[2])),
  33033. U.length && (s = "/" + U.join(".") + s),
  33034. this.hostname = V.join(".");
  33035. break
  33036. }
  33037. }
  33038. }
  33039. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33040. P || (this.hostname = l.toASCII(this.hostname));
  33041. var H = this.port ? ":" + this.port : ""
  33042. , G = this.hostname || "";
  33043. this.host = G + H,
  33044. this.href += this.host,
  33045. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33046. "/" !== s[0] && (s = "/" + s))
  33047. }
  33048. if (!I[f])
  33049. for (var x = 0, L = g.length; x < L; x++) {
  33050. var z = g[x];
  33051. if (s.indexOf(z) !== -1) {
  33052. var W = encodeURIComponent(z);
  33053. W === z && (W = escape(z)),
  33054. s = s.split(z).join(W)
  33055. }
  33056. }
  33057. var j = s.indexOf("#");
  33058. j !== -1 && (this.hash = s.substr(j),
  33059. s = s.slice(0, j));
  33060. var Y = s.indexOf("?");
  33061. if (Y !== -1 ? (this.search = s.substr(Y),
  33062. this.query = s.substr(Y + 1),
  33063. t && (this.query = w.parse(this.query)),
  33064. s = s.slice(0, Y)) : t && (this.search = "",
  33065. this.query = {}),
  33066. s && (this.pathname = s),
  33067. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33068. this.pathname || this.search) {
  33069. var H = this.pathname || ""
  33070. , X = this.search || "";
  33071. this.path = H + X
  33072. }
  33073. return this.href = this.format(),
  33074. this
  33075. }
  33076. ,
  33077. n.prototype.format = function() {
  33078. var e = this.auth || "";
  33079. e && (e = encodeURIComponent(e),
  33080. e = e.replace(/%3A/i, ":"),
  33081. e += "@");
  33082. var t = this.protocol || ""
  33083. , i = this.pathname || ""
  33084. , n = this.hash || ""
  33085. , r = !1
  33086. , o = "";
  33087. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33088. this.port && (r += ":" + this.port)),
  33089. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33090. var a = this.search || o && "?" + o || "";
  33091. return t && ":" !== t.substr(-1) && (t += ":"),
  33092. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33093. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33094. n && "#" !== n.charAt(0) && (n = "#" + n),
  33095. a && "?" !== a.charAt(0) && (a = "?" + a),
  33096. i = i.replace(/[?#]/g, function(e) {
  33097. return encodeURIComponent(e)
  33098. }),
  33099. a = a.replace("#", "%23"),
  33100. t + r + i + a + n
  33101. }
  33102. ,
  33103. n.prototype.resolve = function(e) {
  33104. return this.resolveObject(r(e, !1, !0)).format()
  33105. }
  33106. ,
  33107. n.prototype.resolveObject = function(e) {
  33108. if (c.isString(e)) {
  33109. var t = new n;
  33110. t.parse(e, !1, !0),
  33111. e = t
  33112. }
  33113. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33114. var a = r[o];
  33115. i[a] = this[a]
  33116. }
  33117. if (i.hash = e.hash,
  33118. "" === e.href)
  33119. return i.href = i.format(),
  33120. i;
  33121. if (e.slashes && !e.protocol) {
  33122. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33123. var h = s[l];
  33124. "protocol" !== h && (i[h] = e[h])
  33125. }
  33126. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33127. i.href = i.format(),
  33128. i
  33129. }
  33130. if (e.protocol && e.protocol !== i.protocol) {
  33131. if (!b[e.protocol]) {
  33132. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33133. var p = u[d];
  33134. i[p] = e[p]
  33135. }
  33136. return i.href = i.format(),
  33137. i
  33138. }
  33139. if (i.protocol = e.protocol,
  33140. e.host || E[e.protocol])
  33141. i.pathname = e.pathname;
  33142. else {
  33143. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33144. ;
  33145. e.host || (e.host = ""),
  33146. e.hostname || (e.hostname = ""),
  33147. "" !== f[0] && f.unshift(""),
  33148. f.length < 2 && f.unshift(""),
  33149. i.pathname = f.join("/")
  33150. }
  33151. if (i.search = e.search,
  33152. i.query = e.query,
  33153. i.host = e.host || "",
  33154. i.auth = e.auth,
  33155. i.hostname = e.hostname || e.host,
  33156. i.port = e.port,
  33157. i.pathname || i.search) {
  33158. var g = i.pathname || ""
  33159. , m = i.search || "";
  33160. i.path = g + m
  33161. }
  33162. return i.slashes = i.slashes || e.slashes,
  33163. i.href = i.format(),
  33164. i
  33165. }
  33166. var v = i.pathname && "/" === i.pathname.charAt(0)
  33167. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33168. , y = A || v || i.host && e.pathname
  33169. , C = y
  33170. , I = i.pathname && i.pathname.split("/") || []
  33171. , f = e.pathname && e.pathname.split("/") || []
  33172. , w = i.protocol && !b[i.protocol];
  33173. if (w && (i.hostname = "",
  33174. i.port = null,
  33175. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33176. i.host = "",
  33177. e.protocol && (e.hostname = null,
  33178. e.port = null,
  33179. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33180. e.host = null),
  33181. y = y && ("" === f[0] || "" === I[0])),
  33182. A)
  33183. i.host = e.host || "" === e.host ? e.host : i.host,
  33184. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33185. i.search = e.search,
  33186. i.query = e.query,
  33187. I = f;
  33188. else if (f.length)
  33189. I || (I = []),
  33190. I.pop(),
  33191. I = I.concat(f),
  33192. i.search = e.search,
  33193. i.query = e.query;
  33194. else if (!c.isNullOrUndefined(e.search)) {
  33195. if (w) {
  33196. i.hostname = i.host = I.shift();
  33197. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33198. _ && (i.auth = _.shift(),
  33199. i.host = i.hostname = _.shift())
  33200. }
  33201. return i.search = e.search,
  33202. i.query = e.query,
  33203. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33204. i.href = i.format(),
  33205. i
  33206. }
  33207. if (!I.length)
  33208. return i.pathname = null,
  33209. i.search ? i.path = "/" + i.search : i.path = null,
  33210. i.href = i.format(),
  33211. i;
  33212. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33213. T = I[M],
  33214. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33215. S++) : S && (I.splice(M, 1),
  33216. S--);
  33217. if (!y && !C)
  33218. for (; S--; S)
  33219. I.unshift("..");
  33220. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33221. x && "/" !== I.join("/").substr(-1) && I.push("");
  33222. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33223. if (w) {
  33224. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33225. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33226. _ && (i.auth = _.shift(),
  33227. i.host = i.hostname = _.shift())
  33228. }
  33229. return y = y || i.host && I.length,
  33230. y && !R && I.unshift(""),
  33231. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33232. i.path = null),
  33233. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33234. i.auth = e.auth || i.auth,
  33235. i.slashes = i.slashes || e.slashes,
  33236. i.href = i.format(),
  33237. i
  33238. }
  33239. ,
  33240. n.prototype.parseHost = function() {
  33241. var e = this.host
  33242. , t = u.exec(e);
  33243. t && (t = t[0],
  33244. ":" !== t && (this.port = t.substr(1)),
  33245. e = e.substr(0, e.length - t.length)),
  33246. e && (this.hostname = e)
  33247. }
  33248. }
  33249. , {
  33250. "./util": 209,
  33251. punycode: 204,
  33252. querystring: 207
  33253. }],
  33254. 209: [function(e, t, i) {
  33255. "use strict";
  33256. t.exports = {
  33257. isString: function(e) {
  33258. return "string" == typeof e
  33259. },
  33260. isObject: function(e) {
  33261. return "object" == typeof e && null !== e
  33262. },
  33263. isNull: function(e) {
  33264. return null === e
  33265. },
  33266. isNullOrUndefined: function(e) {
  33267. return null == e
  33268. }
  33269. }
  33270. }
  33271. , {}],
  33272. 210: [function(e, t, i) {
  33273. "use strict";
  33274. function n(e) {
  33275. return l + e
  33276. }
  33277. function r(e) {
  33278. return e.substring(l.length)
  33279. }
  33280. function o(e, t) {
  33281. for (var i in t)
  33282. Object.defineProperty(e, i, {
  33283. value: t[i],
  33284. configurable: !0,
  33285. writable: !0
  33286. })
  33287. }
  33288. function a(e) {
  33289. if ("string" != typeof e)
  33290. throw new TypeError("key must be a string.")
  33291. }
  33292. var s = Object.prototype.hasOwnProperty
  33293. , l = "~";
  33294. t.exports = function(e) {
  33295. var t = Object.create(null)
  33296. , i = 0
  33297. , l = {};
  33298. return o(l, {
  33299. get: function(e, i) {
  33300. a(e);
  33301. var r = n(e);
  33302. return r in t ? t[r] : i
  33303. },
  33304. set: function(e, r) {
  33305. a(e);
  33306. var o = n(e);
  33307. return o in t || ++i,
  33308. t[o] = r
  33309. },
  33310. has: function(e) {
  33311. return a(e),
  33312. n(e)in t
  33313. },
  33314. delete: function(e) {
  33315. a(e);
  33316. var r = n(e);
  33317. return r in t && (--i,
  33318. delete t[r],
  33319. !0)
  33320. },
  33321. clear: function() {
  33322. t = Object.create(null),
  33323. i = 0
  33324. },
  33325. forEach: function(e, i) {
  33326. if ("function" != typeof e)
  33327. throw new TypeError("`callback` must be a function");
  33328. for (var n in t)
  33329. if (s.call(t, n)) {
  33330. var o = r(n)
  33331. , a = t[n];
  33332. e.call(i, a, o, l)
  33333. }
  33334. }
  33335. }),
  33336. Object.defineProperty(l, "size", {
  33337. get: function() {
  33338. return i
  33339. },
  33340. configurable: !0
  33341. }),
  33342. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33343. l.set(t, e[t])
  33344. }),
  33345. l
  33346. }
  33347. }
  33348. , {}],
  33349. 211: [function(e, t, i) {
  33350. t.exports = e("./lib/heap")
  33351. }
  33352. , {
  33353. "./lib/heap": 212
  33354. }],
  33355. 212: [function(e, t, i) {
  33356. (function() {
  33357. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33358. r = Math.floor,
  33359. u = Math.min,
  33360. n = function(e, t) {
  33361. return e < t ? -1 : e > t ? 1 : 0
  33362. }
  33363. ,
  33364. h = function(e, t, i, o, a) {
  33365. var s;
  33366. if (null == i && (i = 0),
  33367. null == a && (a = n),
  33368. i < 0)
  33369. throw new Error("lo must be non-negative");
  33370. for (null == o && (o = e.length); i < o; )
  33371. s = r((i + o) / 2),
  33372. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33373. return [].splice.apply(e, [i, i - i].concat(t)),
  33374. t
  33375. }
  33376. ,
  33377. s = function(e, t, i) {
  33378. return null == i && (i = n),
  33379. e.push(t),
  33380. g(e, 0, e.length - 1, i)
  33381. }
  33382. ,
  33383. a = function(e, t) {
  33384. var i, r;
  33385. return null == t && (t = n),
  33386. i = e.pop(),
  33387. e.length ? (r = e[0],
  33388. e[0] = i,
  33389. m(e, 0, t)) : r = i,
  33390. r
  33391. }
  33392. ,
  33393. c = function(e, t, i) {
  33394. var r;
  33395. return null == i && (i = n),
  33396. r = e[0],
  33397. e[0] = t,
  33398. m(e, 0, i),
  33399. r
  33400. }
  33401. ,
  33402. l = function(e, t, i) {
  33403. var r;
  33404. return null == i && (i = n),
  33405. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33406. t = r[0],
  33407. e[0] = r[1],
  33408. m(e, 0, i)),
  33409. t
  33410. }
  33411. ,
  33412. o = function(e, t) {
  33413. var i, o, a, s, l, c;
  33414. for (null == t && (t = n),
  33415. s = function() {
  33416. c = [];
  33417. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33418. c.push(t);
  33419. return c
  33420. }
  33421. .apply(this).reverse(),
  33422. l = [],
  33423. o = 0,
  33424. a = s.length; o < a; o++)
  33425. i = s[o],
  33426. l.push(m(e, i, t));
  33427. return l
  33428. }
  33429. ,
  33430. f = function(e, t, i) {
  33431. var r;
  33432. if (null == i && (i = n),
  33433. r = e.indexOf(t),
  33434. r !== -1)
  33435. return g(e, 0, r, i),
  33436. m(e, r, i)
  33437. }
  33438. ,
  33439. d = function(e, t, i) {
  33440. var r, a, s, c, h;
  33441. if (null == i && (i = n),
  33442. a = e.slice(0, t),
  33443. !a.length)
  33444. return a;
  33445. for (o(a, i),
  33446. h = e.slice(t),
  33447. s = 0,
  33448. c = h.length; s < c; s++)
  33449. r = h[s],
  33450. l(a, r, i);
  33451. return a.sort(i).reverse()
  33452. }
  33453. ,
  33454. p = function(e, t, i) {
  33455. var r, s, l, c, d, p, f, g, m, v;
  33456. if (null == i && (i = n),
  33457. 10 * t <= e.length) {
  33458. if (c = e.slice(0, t).sort(i),
  33459. !c.length)
  33460. return c;
  33461. for (l = c[c.length - 1],
  33462. g = e.slice(t),
  33463. d = 0,
  33464. f = g.length; d < f; d++)
  33465. r = g[d],
  33466. i(r, l) < 0 && (h(c, r, 0, null, i),
  33467. c.pop(),
  33468. l = c[c.length - 1]);
  33469. return c
  33470. }
  33471. for (o(e, i),
  33472. v = [],
  33473. s = p = 0,
  33474. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33475. v.push(a(e, i));
  33476. return v
  33477. }
  33478. ,
  33479. g = function(e, t, i, r) {
  33480. var o, a, s;
  33481. for (null == r && (r = n),
  33482. o = e[i]; i > t && (s = i - 1 >> 1,
  33483. a = e[s],
  33484. r(o, a) < 0); )
  33485. e[i] = a,
  33486. i = s;
  33487. return e[i] = o
  33488. }
  33489. ,
  33490. m = function(e, t, i) {
  33491. var r, o, a, s, l;
  33492. for (null == i && (i = n),
  33493. o = e.length,
  33494. l = t,
  33495. a = e[t],
  33496. r = 2 * t + 1; r < o; )
  33497. s = r + 1,
  33498. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33499. e[t] = e[r],
  33500. t = r,
  33501. r = 2 * t + 1;
  33502. return e[t] = a,
  33503. g(e, l, t, i)
  33504. }
  33505. ,
  33506. e = function() {
  33507. function e(e) {
  33508. this.cmp = null != e ? e : n,
  33509. this.nodes = []
  33510. }
  33511. return e.push = s,
  33512. e.pop = a,
  33513. e.replace = c,
  33514. e.pushpop = l,
  33515. e.heapify = o,
  33516. e.updateItem = f,
  33517. e.nlargest = d,
  33518. e.nsmallest = p,
  33519. e.prototype.push = function(e) {
  33520. return s(this.nodes, e, this.cmp)
  33521. }
  33522. ,
  33523. e.prototype.pop = function() {
  33524. return a(this.nodes, this.cmp)
  33525. }
  33526. ,
  33527. e.prototype.peek = function() {
  33528. return this.nodes[0]
  33529. }
  33530. ,
  33531. e.prototype.contains = function(e) {
  33532. return this.nodes.indexOf(e) !== -1
  33533. }
  33534. ,
  33535. e.prototype.replace = function(e) {
  33536. return c(this.nodes, e, this.cmp)
  33537. }
  33538. ,
  33539. e.prototype.pushpop = function(e) {
  33540. return l(this.nodes, e, this.cmp)
  33541. }
  33542. ,
  33543. e.prototype.heapify = function() {
  33544. return o(this.nodes, this.cmp)
  33545. }
  33546. ,
  33547. e.prototype.updateItem = function(e) {
  33548. return f(this.nodes, e, this.cmp)
  33549. }
  33550. ,
  33551. e.prototype.clear = function() {
  33552. return this.nodes = []
  33553. }
  33554. ,
  33555. e.prototype.empty = function() {
  33556. return 0 === this.nodes.length
  33557. }
  33558. ,
  33559. e.prototype.size = function() {
  33560. return this.nodes.length
  33561. }
  33562. ,
  33563. e.prototype.clone = function() {
  33564. var t;
  33565. return t = new e,
  33566. t.nodes = this.nodes.slice(0),
  33567. t
  33568. }
  33569. ,
  33570. e.prototype.toArray = function() {
  33571. return this.nodes.slice(0)
  33572. }
  33573. ,
  33574. e.prototype.insert = e.prototype.push,
  33575. e.prototype.top = e.prototype.peek,
  33576. e.prototype.front = e.prototype.peek,
  33577. e.prototype.has = e.prototype.contains,
  33578. e.prototype.copy = e.prototype.clone,
  33579. e
  33580. }(),
  33581. function(e, n) {
  33582. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33583. }(this, function() {
  33584. return e
  33585. })
  33586. }
  33587. ).call(this)
  33588. }
  33589. , {}],
  33590. 213: [function(e, t, i) {
  33591. !function(e) {
  33592. function i() {}
  33593. function n(e, t) {
  33594. return function() {
  33595. e.apply(t, arguments)
  33596. }
  33597. }
  33598. function r(e) {
  33599. if ("object" != typeof this)
  33600. throw new TypeError("Promises must be constructed via new");
  33601. if ("function" != typeof e)
  33602. throw new TypeError("not a function");
  33603. this._state = 0,
  33604. this._handled = !1,
  33605. this._value = void 0,
  33606. this._deferreds = [],
  33607. h(e, this)
  33608. }
  33609. function o(e, t) {
  33610. for (; 3 === e._state; )
  33611. e = e._value;
  33612. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33613. void r._immediateFn(function() {
  33614. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33615. if (null === i)
  33616. return void (1 === e._state ? a : s)(t.promise, e._value);
  33617. var n;
  33618. try {
  33619. n = i(e._value)
  33620. } catch (e) {
  33621. return void s(t.promise, e)
  33622. }
  33623. a(t.promise, n)
  33624. }))
  33625. }
  33626. function a(e, t) {
  33627. try {
  33628. if (t === e)
  33629. throw new TypeError("A promise cannot be resolved with itself.");
  33630. if (t && ("object" == typeof t || "function" == typeof t)) {
  33631. var i = t.then;
  33632. if (t instanceof r)
  33633. return e._state = 3,
  33634. e._value = t,
  33635. void l(e);
  33636. if ("function" == typeof i)
  33637. return void h(n(i, t), e)
  33638. }
  33639. e._state = 1,
  33640. e._value = t,
  33641. l(e)
  33642. } catch (t) {
  33643. s(e, t)
  33644. }
  33645. }
  33646. function s(e, t) {
  33647. e._state = 2,
  33648. e._value = t,
  33649. l(e)
  33650. }
  33651. function l(e) {
  33652. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33653. e._handled || r._unhandledRejectionFn(e._value)
  33654. });
  33655. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33656. o(e, e._deferreds[t]);
  33657. e._deferreds = null
  33658. }
  33659. function c(e, t, i) {
  33660. this.onFulfilled = "function" == typeof e ? e : null,
  33661. this.onRejected = "function" == typeof t ? t : null,
  33662. this.promise = i
  33663. }
  33664. function h(e, t) {
  33665. var i = !1;
  33666. try {
  33667. e(function(e) {
  33668. i || (i = !0,
  33669. a(t, e))
  33670. }, function(e) {
  33671. i || (i = !0,
  33672. s(t, e))
  33673. })
  33674. } catch (e) {
  33675. if (i)
  33676. return;
  33677. i = !0,
  33678. s(t, e)
  33679. }
  33680. }
  33681. var u = setTimeout;
  33682. r.prototype.catch = function(e) {
  33683. return this.then(null, e)
  33684. }
  33685. ,
  33686. r.prototype.then = function(e, t) {
  33687. var n = new this.constructor(i);
  33688. return o(this, new c(e,t,n)),
  33689. n
  33690. }
  33691. ,
  33692. r.all = function(e) {
  33693. var t = Array.prototype.slice.call(e);
  33694. return new r(function(e, i) {
  33695. function n(o, a) {
  33696. try {
  33697. if (a && ("object" == typeof a || "function" == typeof a)) {
  33698. var s = a.then;
  33699. if ("function" == typeof s)
  33700. return void s.call(a, function(e) {
  33701. n(o, e)
  33702. }, i)
  33703. }
  33704. t[o] = a,
  33705. 0 === --r && e(t)
  33706. } catch (e) {
  33707. i(e)
  33708. }
  33709. }
  33710. if (0 === t.length)
  33711. return e([]);
  33712. for (var r = t.length, o = 0; o < t.length; o++)
  33713. n(o, t[o])
  33714. }
  33715. )
  33716. }
  33717. ,
  33718. r.resolve = function(e) {
  33719. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33720. t(e)
  33721. }
  33722. )
  33723. }
  33724. ,
  33725. r.reject = function(e) {
  33726. return new r(function(t, i) {
  33727. i(e)
  33728. }
  33729. )
  33730. }
  33731. ,
  33732. r.race = function(e) {
  33733. return new r(function(t, i) {
  33734. for (var n = 0, r = e.length; n < r; n++)
  33735. e[n].then(t, i)
  33736. }
  33737. )
  33738. }
  33739. ,
  33740. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33741. setImmediate(e)
  33742. }
  33743. || function(e) {
  33744. u(e, 0)
  33745. }
  33746. ,
  33747. r._unhandledRejectionFn = function(e) {
  33748. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33749. }
  33750. ,
  33751. r._setImmediateFn = function(e) {
  33752. r._immediateFn = e
  33753. }
  33754. ,
  33755. r._setUnhandledRejectionFn = function(e) {
  33756. r._unhandledRejectionFn = e
  33757. }
  33758. ,
  33759. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  33760. }(this)
  33761. }
  33762. , {}],
  33763. 214: [function(e, t, i) {
  33764. (function(i) {
  33765. !function(i, n) {
  33766. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33767. }(this, function(t, n) {
  33768. "use strict";
  33769. var r = {};
  33770. return r.ByteBuffer = t,
  33771. r.Long = t.Long || null,
  33772. r.VERSION = "5.0.1",
  33773. r.WIRE_TYPES = {},
  33774. r.WIRE_TYPES.VARINT = 0,
  33775. r.WIRE_TYPES.BITS64 = 1,
  33776. r.WIRE_TYPES.LDELIM = 2,
  33777. r.WIRE_TYPES.STARTGROUP = 3,
  33778. r.WIRE_TYPES.ENDGROUP = 4,
  33779. r.WIRE_TYPES.BITS32 = 5,
  33780. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  33781. r.TYPES = {
  33782. int32: {
  33783. name: "int32",
  33784. wireType: r.WIRE_TYPES.VARINT,
  33785. defaultValue: 0
  33786. },
  33787. uint32: {
  33788. name: "uint32",
  33789. wireType: r.WIRE_TYPES.VARINT,
  33790. defaultValue: 0
  33791. },
  33792. sint32: {
  33793. name: "sint32",
  33794. wireType: r.WIRE_TYPES.VARINT,
  33795. defaultValue: 0
  33796. },
  33797. int64: {
  33798. name: "int64",
  33799. wireType: r.WIRE_TYPES.VARINT,
  33800. defaultValue: r.Long ? r.Long.ZERO : void 0
  33801. },
  33802. uint64: {
  33803. name: "uint64",
  33804. wireType: r.WIRE_TYPES.VARINT,
  33805. defaultValue: r.Long ? r.Long.UZERO : void 0
  33806. },
  33807. sint64: {
  33808. name: "sint64",
  33809. wireType: r.WIRE_TYPES.VARINT,
  33810. defaultValue: r.Long ? r.Long.ZERO : void 0
  33811. },
  33812. bool: {
  33813. name: "bool",
  33814. wireType: r.WIRE_TYPES.VARINT,
  33815. defaultValue: !1
  33816. },
  33817. double: {
  33818. name: "double",
  33819. wireType: r.WIRE_TYPES.BITS64,
  33820. defaultValue: 0
  33821. },
  33822. string: {
  33823. name: "string",
  33824. wireType: r.WIRE_TYPES.LDELIM,
  33825. defaultValue: ""
  33826. },
  33827. bytes: {
  33828. name: "bytes",
  33829. wireType: r.WIRE_TYPES.LDELIM,
  33830. defaultValue: null
  33831. },
  33832. fixed32: {
  33833. name: "fixed32",
  33834. wireType: r.WIRE_TYPES.BITS32,
  33835. defaultValue: 0
  33836. },
  33837. sfixed32: {
  33838. name: "sfixed32",
  33839. wireType: r.WIRE_TYPES.BITS32,
  33840. defaultValue: 0
  33841. },
  33842. fixed64: {
  33843. name: "fixed64",
  33844. wireType: r.WIRE_TYPES.BITS64,
  33845. defaultValue: r.Long ? r.Long.UZERO : void 0
  33846. },
  33847. sfixed64: {
  33848. name: "sfixed64",
  33849. wireType: r.WIRE_TYPES.BITS64,
  33850. defaultValue: r.Long ? r.Long.ZERO : void 0
  33851. },
  33852. float: {
  33853. name: "float",
  33854. wireType: r.WIRE_TYPES.BITS32,
  33855. defaultValue: 0
  33856. },
  33857. enum: {
  33858. name: "enum",
  33859. wireType: r.WIRE_TYPES.VARINT,
  33860. defaultValue: 0
  33861. },
  33862. message: {
  33863. name: "message",
  33864. wireType: r.WIRE_TYPES.LDELIM,
  33865. defaultValue: null
  33866. },
  33867. group: {
  33868. name: "group",
  33869. wireType: r.WIRE_TYPES.STARTGROUP,
  33870. defaultValue: null
  33871. }
  33872. },
  33873. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  33874. r.ID_MIN = 1,
  33875. r.ID_MAX = 536870911,
  33876. r.convertFieldsToCamelCase = !1,
  33877. r.populateAccessors = !0,
  33878. r.populateDefaults = !0,
  33879. r.Util = function() {
  33880. var t = {};
  33881. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33882. t.XHR = function() {
  33883. for (var e = [function() {
  33884. return new XMLHttpRequest
  33885. }
  33886. , function() {
  33887. return new ActiveXObject("Msxml2.XMLHTTP")
  33888. }
  33889. , function() {
  33890. return new ActiveXObject("Msxml3.XMLHTTP")
  33891. }
  33892. , function() {
  33893. return new ActiveXObject("Microsoft.XMLHTTP")
  33894. }
  33895. ], t = null, i = 0; i < e.length; i++) {
  33896. try {
  33897. t = e[i]()
  33898. } catch (e) {
  33899. continue
  33900. }
  33901. break
  33902. }
  33903. if (!t)
  33904. throw Error("XMLHttpRequest is not supported");
  33905. return t
  33906. }
  33907. ,
  33908. t.fetch = function(i, n) {
  33909. if (n && "function" != typeof n && (n = null),
  33910. t.IS_NODE) {
  33911. var r = e("fs");
  33912. if (n)
  33913. r.readFile(i, function(e, t) {
  33914. n(e ? null : "" + t)
  33915. });
  33916. else
  33917. try {
  33918. return r.readFileSync(i)
  33919. } catch (e) {
  33920. return null
  33921. }
  33922. } else {
  33923. var o = t.XHR();
  33924. if (o.open("GET", i, !!n),
  33925. o.setRequestHeader("Accept", "text/plain"),
  33926. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33927. !n)
  33928. return o.send(null),
  33929. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33930. if (o.onreadystatechange = function() {
  33931. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33932. }
  33933. ,
  33934. 4 == o.readyState)
  33935. return;
  33936. o.send(null)
  33937. }
  33938. }
  33939. ,
  33940. t.toCamelCase = function(e) {
  33941. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  33942. return t.toUpperCase()
  33943. })
  33944. }
  33945. ,
  33946. t
  33947. }(),
  33948. r.Lang = {
  33949. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  33950. RULE: /^(?:required|optional|repeated|map)$/,
  33951. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  33952. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33953. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33954. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33955. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33956. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33957. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33958. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33959. NUMBER_OCT: /^0[0-7]+$/,
  33960. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33961. BOOL: /^(?:true|false)$/i,
  33962. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33963. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33964. WHITESPACE: /\s/,
  33965. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33966. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33967. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33968. },
  33969. r.DotProto = function(e, t) {
  33970. function i(e, i) {
  33971. var n = -1
  33972. , r = 1;
  33973. if ("-" == e.charAt(0) && (r = -1,
  33974. e = e.substring(1)),
  33975. t.NUMBER_DEC.test(e))
  33976. n = parseInt(e);
  33977. else if (t.NUMBER_HEX.test(e))
  33978. n = parseInt(e.substring(2), 16);
  33979. else {
  33980. if (!t.NUMBER_OCT.test(e))
  33981. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33982. n = parseInt(e.substring(1), 8)
  33983. }
  33984. if (n = r * n | 0,
  33985. !i && n < 0)
  33986. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33987. return n
  33988. }
  33989. function n(e) {
  33990. var i = 1;
  33991. if ("-" == e.charAt(0) && (i = -1,
  33992. e = e.substring(1)),
  33993. t.NUMBER_DEC.test(e))
  33994. return i * parseInt(e, 10);
  33995. if (t.NUMBER_HEX.test(e))
  33996. return i * parseInt(e.substring(2), 16);
  33997. if (t.NUMBER_OCT.test(e))
  33998. return i * parseInt(e.substring(1), 8);
  33999. if ("inf" === e)
  34000. return i * (1 / 0);
  34001. if ("nan" === e)
  34002. return NaN;
  34003. if (t.NUMBER_FLT.test(e))
  34004. return i * parseFloat(e);
  34005. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34006. }
  34007. function r(e, t, i) {
  34008. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34009. e[t].push(i))
  34010. }
  34011. var o = {}
  34012. , a = function(e) {
  34013. this.source = e + "",
  34014. this.index = 0,
  34015. this.line = 1,
  34016. this.stack = [],
  34017. this._stringOpen = null
  34018. }
  34019. , s = a.prototype;
  34020. s._readString = function() {
  34021. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34022. e.lastIndex = this.index - 1;
  34023. var i = e.exec(this.source);
  34024. if (!i)
  34025. throw Error("unterminated string");
  34026. return this.index = e.lastIndex,
  34027. this.stack.push(this._stringOpen),
  34028. this._stringOpen = null,
  34029. i[1]
  34030. }
  34031. ,
  34032. s.next = function() {
  34033. if (this.stack.length > 0)
  34034. return this.stack.shift();
  34035. if (this.index >= this.source.length)
  34036. return null;
  34037. if (null !== this._stringOpen)
  34038. return this._readString();
  34039. var e, i, n;
  34040. do {
  34041. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34042. if ("\n" === n && ++this.line,
  34043. ++this.index === this.source.length)
  34044. return null;
  34045. if ("/" === this.source.charAt(this.index))
  34046. if (++this.index,
  34047. "/" === this.source.charAt(this.index)) {
  34048. for (; "\n" !== this.source.charAt(++this.index); )
  34049. if (this.index == this.source.length)
  34050. return null;
  34051. ++this.index,
  34052. ++this.line,
  34053. e = !0
  34054. } else {
  34055. if ("*" !== (n = this.source.charAt(this.index)))
  34056. return "/";
  34057. do {
  34058. if ("\n" === n && ++this.line,
  34059. ++this.index === this.source.length)
  34060. return null;
  34061. i = n,
  34062. n = this.source.charAt(this.index)
  34063. } while ("*" !== i || "/" !== n);++this.index,
  34064. e = !0
  34065. }
  34066. } while (e);if (this.index === this.source.length)
  34067. return null;
  34068. var r = this.index;
  34069. t.DELIM.lastIndex = 0;
  34070. var o = t.DELIM.test(this.source.charAt(r++));
  34071. if (!o)
  34072. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34073. ++r;
  34074. var a = this.source.substring(this.index, this.index = r);
  34075. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34076. a
  34077. }
  34078. ,
  34079. s.peek = function() {
  34080. if (0 === this.stack.length) {
  34081. var e = this.next();
  34082. if (null === e)
  34083. return null;
  34084. this.stack.push(e)
  34085. }
  34086. return this.stack[0]
  34087. }
  34088. ,
  34089. s.skip = function(e) {
  34090. var t = this.next();
  34091. if (t !== e)
  34092. throw Error("illegal '" + t + "', '" + e + "' expected")
  34093. }
  34094. ,
  34095. s.omit = function(e) {
  34096. return this.peek() === e && (this.next(),
  34097. !0)
  34098. }
  34099. ,
  34100. s.toString = function() {
  34101. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34102. }
  34103. ,
  34104. o.Tokenizer = a;
  34105. var l = function(e) {
  34106. this.tn = new a(e),
  34107. this.proto3 = !1
  34108. }
  34109. , c = l.prototype;
  34110. return c.parse = function() {
  34111. var e, i, n = {
  34112. name: "[ROOT]",
  34113. package: null,
  34114. messages: [],
  34115. enums: [],
  34116. imports: [],
  34117. options: {},
  34118. services: []
  34119. }, r = !0;
  34120. try {
  34121. for (; e = this.tn.next(); )
  34122. switch (e) {
  34123. case "package":
  34124. if (!r || null !== n.package)
  34125. throw Error("unexpected 'package'");
  34126. if (e = this.tn.next(),
  34127. !t.TYPEREF.test(e))
  34128. throw Error("illegal package name: " + e);
  34129. this.tn.skip(";"),
  34130. n.package = e;
  34131. break;
  34132. case "import":
  34133. if (!r)
  34134. throw Error("unexpected 'import'");
  34135. e = this.tn.peek(),
  34136. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34137. e = this._readString(),
  34138. this.tn.skip(";"),
  34139. i || n.imports.push(e);
  34140. break;
  34141. case "syntax":
  34142. if (!r)
  34143. throw Error("unexpected 'syntax'");
  34144. this.tn.skip("="),
  34145. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34146. this.tn.skip(";");
  34147. break;
  34148. case "message":
  34149. this._parseMessage(n, null),
  34150. r = !1;
  34151. break;
  34152. case "enum":
  34153. this._parseEnum(n),
  34154. r = !1;
  34155. break;
  34156. case "option":
  34157. this._parseOption(n);
  34158. break;
  34159. case "service":
  34160. this._parseService(n);
  34161. break;
  34162. case "extend":
  34163. this._parseExtend(n);
  34164. break;
  34165. default:
  34166. throw Error("unexpected '" + e + "'")
  34167. }
  34168. } catch (e) {
  34169. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34170. e
  34171. }
  34172. return delete n.name,
  34173. n
  34174. }
  34175. ,
  34176. l.parse = function(e) {
  34177. return new l(e).parse()
  34178. }
  34179. ,
  34180. c._readString = function() {
  34181. var e, t, i = "";
  34182. do {
  34183. if (t = this.tn.next(),
  34184. "'" !== t && '"' !== t)
  34185. throw Error("illegal string delimiter: " + t);
  34186. i += this.tn.next(),
  34187. this.tn.skip(t),
  34188. e = this.tn.peek()
  34189. } while ('"' === e || '"' === e);return i
  34190. }
  34191. ,
  34192. c._readValue = function(e) {
  34193. var i = this.tn.peek();
  34194. if ('"' === i || "'" === i)
  34195. return this._readString();
  34196. if (this.tn.next(),
  34197. t.NUMBER.test(i))
  34198. return n(i);
  34199. if (t.BOOL.test(i))
  34200. return "true" === i.toLowerCase();
  34201. if (e && t.TYPEREF.test(i))
  34202. return i;
  34203. throw Error("illegal value: " + i)
  34204. }
  34205. ,
  34206. c._parseOption = function(e, i) {
  34207. var n = this.tn.next()
  34208. , r = !1;
  34209. if ("(" === n && (r = !0,
  34210. n = this.tn.next()),
  34211. !t.TYPEREF.test(n))
  34212. throw Error("illegal option name: " + n);
  34213. var o = n;
  34214. r && (this.tn.skip(")"),
  34215. o = "(" + o + ")",
  34216. n = this.tn.peek(),
  34217. t.FQTYPEREF.test(n) && (o += n,
  34218. this.tn.next())),
  34219. this.tn.skip("="),
  34220. this._parseOptionValue(e, o),
  34221. i || this.tn.skip(";")
  34222. }
  34223. ,
  34224. c._parseOptionValue = function(e, i) {
  34225. var n = this.tn.peek();
  34226. if ("{" !== n)
  34227. r(e.options, i, this._readValue(!0));
  34228. else
  34229. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34230. if (!t.NAME.test(n))
  34231. throw Error("illegal option name: " + i + "." + n);
  34232. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34233. }
  34234. }
  34235. ,
  34236. c._parseService = function(e) {
  34237. var i = this.tn.next();
  34238. if (!t.NAME.test(i))
  34239. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34240. var n = i
  34241. , r = {
  34242. name: n,
  34243. rpc: {},
  34244. options: {}
  34245. };
  34246. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34247. if ("option" === i)
  34248. this._parseOption(r);
  34249. else {
  34250. if ("rpc" !== i)
  34251. throw Error("illegal service token: " + i);
  34252. this._parseServiceRPC(r)
  34253. }
  34254. this.tn.omit(";"),
  34255. e.services.push(r)
  34256. }
  34257. ,
  34258. c._parseServiceRPC = function(e) {
  34259. var i = "rpc"
  34260. , n = this.tn.next();
  34261. if (!t.NAME.test(n))
  34262. throw Error("illegal rpc service method name: " + n);
  34263. var r = n
  34264. , o = {
  34265. request: null,
  34266. response: null,
  34267. request_stream: !1,
  34268. response_stream: !1,
  34269. options: {}
  34270. };
  34271. if (this.tn.skip("("),
  34272. n = this.tn.next(),
  34273. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34274. n = this.tn.next()),
  34275. !t.TYPEREF.test(n))
  34276. throw Error("illegal rpc service request type: " + n);
  34277. if (o.request = n,
  34278. this.tn.skip(")"),
  34279. n = this.tn.next(),
  34280. "returns" !== n.toLowerCase())
  34281. throw Error("illegal rpc service request type delimiter: " + n);
  34282. if (this.tn.skip("("),
  34283. n = this.tn.next(),
  34284. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34285. n = this.tn.next()),
  34286. o.response = n,
  34287. this.tn.skip(")"),
  34288. n = this.tn.peek(),
  34289. "{" === n) {
  34290. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34291. if ("option" !== n)
  34292. throw Error("illegal rpc service token: " + n);
  34293. this._parseOption(o)
  34294. }
  34295. this.tn.omit(";")
  34296. } else
  34297. this.tn.skip(";");
  34298. "undefined" == typeof e[i] && (e[i] = {}),
  34299. e[i][r] = o
  34300. }
  34301. ,
  34302. c._parseMessage = function(e, n) {
  34303. var r = !!n
  34304. , o = this.tn.next()
  34305. , a = {
  34306. name: "",
  34307. fields: [],
  34308. enums: [],
  34309. messages: [],
  34310. options: {},
  34311. services: [],
  34312. oneofs: {}
  34313. };
  34314. if (!t.NAME.test(o))
  34315. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34316. for (a.name = o,
  34317. r && (this.tn.skip("="),
  34318. n.id = i(this.tn.next()),
  34319. a.isGroup = !0),
  34320. o = this.tn.peek(),
  34321. "[" === o && n && this._parseFieldOptions(n),
  34322. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34323. if (t.RULE.test(o))
  34324. this._parseMessageField(a, o);
  34325. else if ("oneof" === o)
  34326. this._parseMessageOneOf(a);
  34327. else if ("enum" === o)
  34328. this._parseEnum(a);
  34329. else if ("message" === o)
  34330. this._parseMessage(a);
  34331. else if ("option" === o)
  34332. this._parseOption(a);
  34333. else if ("service" === o)
  34334. this._parseService(a);
  34335. else if ("extensions" === o)
  34336. a.extensions = this._parseExtensionRanges();
  34337. else if ("reserved" === o)
  34338. this._parseIgnored();
  34339. else if ("extend" === o)
  34340. this._parseExtend(a);
  34341. else {
  34342. if (!t.TYPEREF.test(o))
  34343. throw Error("illegal message token: " + o);
  34344. if (!this.proto3)
  34345. throw Error("illegal field rule: " + o);
  34346. this._parseMessageField(a, "optional", o)
  34347. }
  34348. return this.tn.omit(";"),
  34349. e.messages.push(a),
  34350. a
  34351. }
  34352. ,
  34353. c._parseIgnored = function() {
  34354. for (; ";" !== this.tn.peek(); )
  34355. this.tn.next();
  34356. this.tn.skip(";")
  34357. }
  34358. ,
  34359. c._parseMessageField = function(e, n, r) {
  34360. if (!t.RULE.test(n))
  34361. throw Error("illegal message field rule: " + n);
  34362. var o, a = {
  34363. rule: n,
  34364. type: "",
  34365. name: "",
  34366. options: {},
  34367. id: 0
  34368. };
  34369. if ("map" === n) {
  34370. if (r)
  34371. throw Error("illegal type: " + r);
  34372. if (this.tn.skip("<"),
  34373. o = this.tn.next(),
  34374. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34375. throw Error("illegal message field type: " + o);
  34376. if (a.keytype = o,
  34377. this.tn.skip(","),
  34378. o = this.tn.next(),
  34379. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34380. throw Error("illegal message field: " + o);
  34381. if (a.type = o,
  34382. this.tn.skip(">"),
  34383. o = this.tn.next(),
  34384. !t.NAME.test(o))
  34385. throw Error("illegal message field name: " + o);
  34386. a.name = o,
  34387. this.tn.skip("="),
  34388. a.id = i(this.tn.next()),
  34389. o = this.tn.peek(),
  34390. "[" === o && this._parseFieldOptions(a),
  34391. this.tn.skip(";")
  34392. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34393. "group" === r) {
  34394. var s = this._parseMessage(e, a);
  34395. if (!/^[A-Z]/.test(s.name))
  34396. throw Error("illegal group name: " + s.name);
  34397. a.type = s.name,
  34398. a.name = s.name.toLowerCase(),
  34399. this.tn.omit(";")
  34400. } else {
  34401. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34402. throw Error("illegal message field type: " + r);
  34403. if (a.type = r,
  34404. o = this.tn.next(),
  34405. !t.NAME.test(o))
  34406. throw Error("illegal message field name: " + o);
  34407. a.name = o,
  34408. this.tn.skip("="),
  34409. a.id = i(this.tn.next()),
  34410. o = this.tn.peek(),
  34411. "[" === o && this._parseFieldOptions(a),
  34412. this.tn.skip(";")
  34413. }
  34414. return e.fields.push(a),
  34415. a
  34416. }
  34417. ,
  34418. c._parseMessageOneOf = function(e) {
  34419. var i = this.tn.next();
  34420. if (!t.NAME.test(i))
  34421. throw Error("illegal oneof name: " + i);
  34422. var n, r = i, o = [];
  34423. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34424. n = this._parseMessageField(e, "optional", i),
  34425. n.oneof = r,
  34426. o.push(n.id);
  34427. this.tn.omit(";"),
  34428. e.oneofs[r] = o
  34429. }
  34430. ,
  34431. c._parseFieldOptions = function(e) {
  34432. this.tn.skip("[");
  34433. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34434. i || this.tn.skip(","),
  34435. this._parseOption(e, !0),
  34436. i = !1;
  34437. this.tn.next()
  34438. }
  34439. ,
  34440. c._parseEnum = function(e) {
  34441. var n = {
  34442. name: "",
  34443. values: [],
  34444. options: {}
  34445. }
  34446. , r = this.tn.next();
  34447. if (!t.NAME.test(r))
  34448. throw Error("illegal name: " + r);
  34449. for (n.name = r,
  34450. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34451. if ("option" === r)
  34452. this._parseOption(n);
  34453. else {
  34454. if (!t.NAME.test(r))
  34455. throw Error("illegal name: " + r);
  34456. this.tn.skip("=");
  34457. var o = {
  34458. name: r,
  34459. id: i(this.tn.next(), !0)
  34460. };
  34461. r = this.tn.peek(),
  34462. "[" === r && this._parseFieldOptions({
  34463. options: {}
  34464. }),
  34465. this.tn.skip(";"),
  34466. n.values.push(o)
  34467. }
  34468. this.tn.omit(";"),
  34469. e.enums.push(n)
  34470. }
  34471. ,
  34472. c._parseExtensionRanges = function() {
  34473. var t, i, r, o = [];
  34474. do {
  34475. for (i = []; ; ) {
  34476. switch (t = this.tn.next()) {
  34477. case "min":
  34478. r = e.ID_MIN;
  34479. break;
  34480. case "max":
  34481. r = e.ID_MAX;
  34482. break;
  34483. default:
  34484. r = n(t)
  34485. }
  34486. if (i.push(r),
  34487. 2 === i.length)
  34488. break;
  34489. if ("to" !== this.tn.peek()) {
  34490. i.push(r);
  34491. break
  34492. }
  34493. this.tn.next()
  34494. }
  34495. o.push(i)
  34496. } while (this.tn.omit(","));return this.tn.skip(";"),
  34497. o
  34498. }
  34499. ,
  34500. c._parseExtend = function(e) {
  34501. var i = this.tn.next();
  34502. if (!t.TYPEREF.test(i))
  34503. throw Error("illegal extend reference: " + i);
  34504. var n = {
  34505. ref: i,
  34506. fields: []
  34507. };
  34508. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34509. if (t.RULE.test(i))
  34510. this._parseMessageField(n, i);
  34511. else {
  34512. if (!t.TYPEREF.test(i))
  34513. throw Error("illegal extend token: " + i);
  34514. if (!this.proto3)
  34515. throw Error("illegal field rule: " + i);
  34516. this._parseMessageField(n, "optional", i)
  34517. }
  34518. return this.tn.omit(";"),
  34519. e.messages.push(n),
  34520. n
  34521. }
  34522. ,
  34523. c.toString = function() {
  34524. return "Parser at line " + this.tn.line
  34525. }
  34526. ,
  34527. o.Parser = l,
  34528. o
  34529. }(r, r.Lang),
  34530. r.Reflect = function(e) {
  34531. function i(i) {
  34532. if ("string" == typeof i && (i = e.TYPES[i]),
  34533. "undefined" == typeof i.defaultValue)
  34534. throw Error("default value for type " + i.name + " is not supported");
  34535. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34536. }
  34537. function n(t, i) {
  34538. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34539. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34540. if ("string" == typeof t)
  34541. return e.Long.fromString(t, i || !1, 10);
  34542. if ("number" == typeof t)
  34543. return e.Long.fromNumber(t, i || !1);
  34544. throw Error("not convertible to Long")
  34545. }
  34546. function r(t, i) {
  34547. var n = i.readVarint32()
  34548. , o = 7 & n
  34549. , a = n >>> 3;
  34550. switch (o) {
  34551. case e.WIRE_TYPES.VARINT:
  34552. do
  34553. n = i.readUint8();
  34554. while (128 === (128 & n));break;
  34555. case e.WIRE_TYPES.BITS64:
  34556. i.offset += 8;
  34557. break;
  34558. case e.WIRE_TYPES.LDELIM:
  34559. n = i.readVarint32(),
  34560. i.offset += n;
  34561. break;
  34562. case e.WIRE_TYPES.STARTGROUP:
  34563. r(a, i);
  34564. break;
  34565. case e.WIRE_TYPES.ENDGROUP:
  34566. if (a === t)
  34567. return !1;
  34568. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34569. case e.WIRE_TYPES.BITS32:
  34570. i.offset += 4;
  34571. break;
  34572. default:
  34573. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34574. }
  34575. return !0
  34576. }
  34577. var o = {}
  34578. , a = function(e, t, i) {
  34579. this.builder = e,
  34580. this.parent = t,
  34581. this.name = i,
  34582. this.className
  34583. }
  34584. , s = a.prototype;
  34585. s.fqn = function() {
  34586. for (var e = this.name, t = this; ; ) {
  34587. if (t = t.parent,
  34588. null == t)
  34589. break;
  34590. e = t.name + "." + e
  34591. }
  34592. return e
  34593. }
  34594. ,
  34595. s.toString = function(e) {
  34596. return (e ? this.className + " " : "") + this.fqn()
  34597. }
  34598. ,
  34599. s.build = function() {
  34600. throw Error(this.toString(!0) + " cannot be built directly")
  34601. }
  34602. ,
  34603. o.T = a;
  34604. var l = function(e, t, i, n, r) {
  34605. a.call(this, e, t, i),
  34606. this.className = "Namespace",
  34607. this.children = [],
  34608. this.options = n || {},
  34609. this.syntax = r || "proto2"
  34610. }
  34611. , c = l.prototype = Object.create(a.prototype);
  34612. c.getChildren = function(e) {
  34613. if (e = e || null,
  34614. null == e)
  34615. return this.children.slice();
  34616. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34617. this.children[i]instanceof e && t.push(this.children[i]);
  34618. return t
  34619. }
  34620. ,
  34621. c.addChild = function(e) {
  34622. var t;
  34623. if (t = this.getChild(e.name))
  34624. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34625. t.name = t.originalName;
  34626. else {
  34627. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34628. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34629. e.name = e.originalName
  34630. }
  34631. this.children.push(e)
  34632. }
  34633. ,
  34634. c.getChild = function(e) {
  34635. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34636. if (this.children[i][t] === e)
  34637. return this.children[i];
  34638. return null
  34639. }
  34640. ,
  34641. c.resolve = function(e, t) {
  34642. var i = "string" == typeof e ? e.split(".") : e
  34643. , n = this
  34644. , r = 0;
  34645. if ("" === i[r]) {
  34646. for (; null !== n.parent; )
  34647. n = n.parent;
  34648. r++
  34649. }
  34650. var a;
  34651. do {
  34652. do {
  34653. if (!(n instanceof o.Namespace)) {
  34654. n = null;
  34655. break
  34656. }
  34657. if (a = n.getChild(i[r]),
  34658. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34659. n = null;
  34660. break
  34661. }
  34662. n = a,
  34663. r++
  34664. } while (r < i.length);if (null != n)
  34665. break;
  34666. if (null !== this.parent)
  34667. return this.parent.resolve(e, t)
  34668. } while (null != n);return n
  34669. }
  34670. ,
  34671. c.qn = function(e) {
  34672. var t = []
  34673. , i = e;
  34674. do
  34675. t.unshift(i.name),
  34676. i = i.parent;
  34677. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34678. var r = t.slice(t.length - n);
  34679. if (e === this.resolve(r, e instanceof o.Namespace))
  34680. return r.join(".")
  34681. }
  34682. return e.fqn()
  34683. }
  34684. ,
  34685. c.build = function() {
  34686. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34687. e = i[n],
  34688. e instanceof l && (t[e.name] = e.build());
  34689. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34690. value: this.buildOpt()
  34691. }),
  34692. t
  34693. }
  34694. ,
  34695. c.buildOpt = function() {
  34696. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34697. var r = t[i]
  34698. , o = this.options[t[i]];
  34699. e[r] = o
  34700. }
  34701. return e
  34702. }
  34703. ,
  34704. c.getOption = function(e) {
  34705. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34706. }
  34707. ,
  34708. o.Namespace = l;
  34709. var h = function(t, i, n, r) {
  34710. if (this.type = t,
  34711. this.resolvedType = i,
  34712. this.isMapKey = n,
  34713. this.syntax = r,
  34714. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34715. throw Error("Invalid map key type: " + t.name)
  34716. }
  34717. , u = h.prototype;
  34718. h.defaultFieldValue = i,
  34719. u.verifyValue = function(i) {
  34720. function r(e, t) {
  34721. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34722. }
  34723. var o = this;
  34724. switch (this.type) {
  34725. case e.TYPES.int32:
  34726. case e.TYPES.sint32:
  34727. case e.TYPES.sfixed32:
  34728. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34729. i > 4294967295 ? 0 | i : i;
  34730. case e.TYPES.uint32:
  34731. case e.TYPES.fixed32:
  34732. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34733. i < 0 ? i >>> 0 : i;
  34734. case e.TYPES.int64:
  34735. case e.TYPES.sint64:
  34736. case e.TYPES.sfixed64:
  34737. if (e.Long)
  34738. try {
  34739. return n(i, !1)
  34740. } catch (e) {
  34741. r(typeof i, e.message)
  34742. }
  34743. else
  34744. r(typeof i, "requires Long.js");
  34745. case e.TYPES.uint64:
  34746. case e.TYPES.fixed64:
  34747. if (e.Long)
  34748. try {
  34749. return n(i, !0)
  34750. } catch (e) {
  34751. r(typeof i, e.message)
  34752. }
  34753. else
  34754. r(typeof i, "requires Long.js");
  34755. case e.TYPES.bool:
  34756. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34757. i;
  34758. case e.TYPES.float:
  34759. case e.TYPES.double:
  34760. return "number" != typeof i && r(typeof i, "not a number"),
  34761. i;
  34762. case e.TYPES.string:
  34763. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34764. "" + i;
  34765. case e.TYPES.bytes:
  34766. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34767. case e.TYPES.enum:
  34768. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34769. for (l = 0; l < a.length; l++) {
  34770. if (a[l].name == i)
  34771. return a[l].id;
  34772. if (a[l].id == i)
  34773. return a[l].id
  34774. }
  34775. if ("proto3" === this.syntax)
  34776. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34777. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34778. i;
  34779. r(i, "not a valid enum value");
  34780. case e.TYPES.group:
  34781. case e.TYPES.message:
  34782. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34783. i instanceof this.resolvedType.clazz)
  34784. return i;
  34785. if (i instanceof e.Builder.Message) {
  34786. var s = {};
  34787. for (var l in i)
  34788. i.hasOwnProperty(l) && (s[l] = i[l]);
  34789. i = s
  34790. }
  34791. return new this.resolvedType.clazz(i)
  34792. }
  34793. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34794. }
  34795. ,
  34796. u.calculateLength = function(i, n) {
  34797. if (null === n)
  34798. return 0;
  34799. var r;
  34800. switch (this.type) {
  34801. case e.TYPES.int32:
  34802. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34803. case e.TYPES.uint32:
  34804. return t.calculateVarint32(n);
  34805. case e.TYPES.sint32:
  34806. return t.calculateVarint32(t.zigZagEncode32(n));
  34807. case e.TYPES.fixed32:
  34808. case e.TYPES.sfixed32:
  34809. case e.TYPES.float:
  34810. return 4;
  34811. case e.TYPES.int64:
  34812. case e.TYPES.uint64:
  34813. return t.calculateVarint64(n);
  34814. case e.TYPES.sint64:
  34815. return t.calculateVarint64(t.zigZagEncode64(n));
  34816. case e.TYPES.fixed64:
  34817. case e.TYPES.sfixed64:
  34818. return 8;
  34819. case e.TYPES.bool:
  34820. return 1;
  34821. case e.TYPES.enum:
  34822. return t.calculateVarint32(n);
  34823. case e.TYPES.double:
  34824. return 8;
  34825. case e.TYPES.string:
  34826. return r = t.calculateUTF8Bytes(n),
  34827. t.calculateVarint32(r) + r;
  34828. case e.TYPES.bytes:
  34829. if (n.remaining() < 0)
  34830. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34831. return t.calculateVarint32(n.remaining()) + n.remaining();
  34832. case e.TYPES.message:
  34833. return r = this.resolvedType.calculate(n),
  34834. t.calculateVarint32(r) + r;
  34835. case e.TYPES.group:
  34836. return r = this.resolvedType.calculate(n),
  34837. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34838. }
  34839. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34840. }
  34841. ,
  34842. u.encodeValue = function(i, n, r) {
  34843. if (null === n)
  34844. return r;
  34845. switch (this.type) {
  34846. case e.TYPES.int32:
  34847. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34848. break;
  34849. case e.TYPES.uint32:
  34850. r.writeVarint32(n);
  34851. break;
  34852. case e.TYPES.sint32:
  34853. r.writeVarint32ZigZag(n);
  34854. break;
  34855. case e.TYPES.fixed32:
  34856. r.writeUint32(n);
  34857. break;
  34858. case e.TYPES.sfixed32:
  34859. r.writeInt32(n);
  34860. break;
  34861. case e.TYPES.int64:
  34862. case e.TYPES.uint64:
  34863. r.writeVarint64(n);
  34864. break;
  34865. case e.TYPES.sint64:
  34866. r.writeVarint64ZigZag(n);
  34867. break;
  34868. case e.TYPES.fixed64:
  34869. r.writeUint64(n);
  34870. break;
  34871. case e.TYPES.sfixed64:
  34872. r.writeInt64(n);
  34873. break;
  34874. case e.TYPES.bool:
  34875. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34876. break;
  34877. case e.TYPES.enum:
  34878. r.writeVarint32(n);
  34879. break;
  34880. case e.TYPES.float:
  34881. r.writeFloat32(n);
  34882. break;
  34883. case e.TYPES.double:
  34884. r.writeFloat64(n);
  34885. break;
  34886. case e.TYPES.string:
  34887. r.writeVString(n);
  34888. break;
  34889. case e.TYPES.bytes:
  34890. if (n.remaining() < 0)
  34891. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34892. var o = n.offset;
  34893. r.writeVarint32(n.remaining()),
  34894. r.append(n),
  34895. n.offset = o;
  34896. break;
  34897. case e.TYPES.message:
  34898. var a = (new t).LE();
  34899. this.resolvedType.encode(n, a),
  34900. r.writeVarint32(a.offset),
  34901. r.append(a.flip());
  34902. break;
  34903. case e.TYPES.group:
  34904. this.resolvedType.encode(n, r),
  34905. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34906. break;
  34907. default:
  34908. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34909. }
  34910. return r
  34911. }
  34912. ,
  34913. u.decode = function(t, i, n) {
  34914. if (i != this.type.wireType)
  34915. throw Error("Unexpected wire type for element");
  34916. var r, o;
  34917. switch (this.type) {
  34918. case e.TYPES.int32:
  34919. return 0 | t.readVarint32();
  34920. case e.TYPES.uint32:
  34921. return t.readVarint32() >>> 0;
  34922. case e.TYPES.sint32:
  34923. return 0 | t.readVarint32ZigZag();
  34924. case e.TYPES.fixed32:
  34925. return t.readUint32() >>> 0;
  34926. case e.TYPES.sfixed32:
  34927. return 0 | t.readInt32();
  34928. case e.TYPES.int64:
  34929. return t.readVarint64();
  34930. case e.TYPES.uint64:
  34931. return t.readVarint64().toUnsigned();
  34932. case e.TYPES.sint64:
  34933. return t.readVarint64ZigZag();
  34934. case e.TYPES.fixed64:
  34935. return t.readUint64();
  34936. case e.TYPES.sfixed64:
  34937. return t.readInt64();
  34938. case e.TYPES.bool:
  34939. return !!t.readVarint32();
  34940. case e.TYPES.enum:
  34941. return t.readVarint32();
  34942. case e.TYPES.float:
  34943. return t.readFloat();
  34944. case e.TYPES.double:
  34945. return t.readDouble();
  34946. case e.TYPES.string:
  34947. return t.readVString();
  34948. case e.TYPES.bytes:
  34949. if (o = t.readVarint32(),
  34950. t.remaining() < o)
  34951. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  34952. return r = t.clone(),
  34953. r.limit = r.offset + o,
  34954. t.offset += o,
  34955. r;
  34956. case e.TYPES.message:
  34957. return o = t.readVarint32(),
  34958. this.resolvedType.decode(t, o);
  34959. case e.TYPES.group:
  34960. return this.resolvedType.decode(t, -1, n)
  34961. }
  34962. throw Error("[INTERNAL] Illegal decode type")
  34963. }
  34964. ,
  34965. u.valueFromString = function(i) {
  34966. if (!this.isMapKey)
  34967. throw Error("valueFromString() called on non-map-key element");
  34968. switch (this.type) {
  34969. case e.TYPES.int32:
  34970. case e.TYPES.sint32:
  34971. case e.TYPES.sfixed32:
  34972. case e.TYPES.uint32:
  34973. case e.TYPES.fixed32:
  34974. return this.verifyValue(parseInt(i));
  34975. case e.TYPES.int64:
  34976. case e.TYPES.sint64:
  34977. case e.TYPES.sfixed64:
  34978. case e.TYPES.uint64:
  34979. case e.TYPES.fixed64:
  34980. return this.verifyValue(i);
  34981. case e.TYPES.bool:
  34982. return "true" === i;
  34983. case e.TYPES.string:
  34984. return this.verifyValue(i);
  34985. case e.TYPES.bytes:
  34986. return t.fromBinary(i)
  34987. }
  34988. }
  34989. ,
  34990. u.valueToString = function(t) {
  34991. if (!this.isMapKey)
  34992. throw Error("valueToString() called on non-map-key element");
  34993. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  34994. }
  34995. ,
  34996. o.Element = h;
  34997. var d = function(e, t, i, n, r, o) {
  34998. l.call(this, e, t, i, n, o),
  34999. this.className = "Message",
  35000. this.extensions = void 0,
  35001. this.clazz = null,
  35002. this.isGroup = !!r,
  35003. this._fields = null,
  35004. this._fieldsById = null,
  35005. this._fieldsByName = null
  35006. }
  35007. , p = d.prototype = Object.create(l.prototype);
  35008. p.build = function(i) {
  35009. if (this.clazz && !i)
  35010. return this.clazz;
  35011. var n = function(e, i) {
  35012. function n(i, r, o, a) {
  35013. if (null === i || "object" != typeof i) {
  35014. if (a && a instanceof e.Reflect.Enum) {
  35015. var s = e.Reflect.Enum.getName(a.object, i);
  35016. if (null !== s)
  35017. return s
  35018. }
  35019. return i
  35020. }
  35021. if (t.isByteBuffer(i))
  35022. return r ? i.toBase64() : i.toBuffer();
  35023. if (e.Long.isLong(i))
  35024. return o ? i.toString() : e.Long.fromValue(i);
  35025. var l;
  35026. if (Array.isArray(i))
  35027. return l = [],
  35028. i.forEach(function(e, t) {
  35029. l[t] = n(e, r, o, a)
  35030. }),
  35031. l;
  35032. if (l = {},
  35033. i instanceof e.Map) {
  35034. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35035. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35036. return l
  35037. }
  35038. var u = i.$type
  35039. , d = void 0;
  35040. for (var p in i)
  35041. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35042. return l
  35043. }
  35044. var r = i.getChildren(e.Reflect.Message.Field)
  35045. , o = i.getChildren(e.Reflect.Message.OneOf)
  35046. , a = function(n, s) {
  35047. e.Builder.Message.call(this);
  35048. for (var l = 0, c = o.length; l < c; ++l)
  35049. this[o[l].name] = null;
  35050. for (l = 0,
  35051. c = r.length; l < c; ++l) {
  35052. var h = r[l];
  35053. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35054. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35055. }
  35056. if (arguments.length > 0) {
  35057. var u;
  35058. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35059. for (l = 0,
  35060. c = arguments.length; l < c; ++l)
  35061. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35062. else
  35063. this.$set(n)
  35064. }
  35065. }
  35066. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35067. s.add = function(t, n, r) {
  35068. var o = i._fieldsByName[t];
  35069. if (!r) {
  35070. if (!o)
  35071. throw Error(this + "#" + t + " is undefined");
  35072. if (!(o instanceof e.Reflect.Message.Field))
  35073. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35074. if (!o.repeated)
  35075. throw Error(this + "#" + t + " is not a repeated field");
  35076. n = o.verifyValue(n, !0)
  35077. }
  35078. return null === this[t] && (this[t] = []),
  35079. this[t].push(n),
  35080. this
  35081. }
  35082. ,
  35083. s.$add = s.add,
  35084. s.set = function(t, n, r) {
  35085. if (t && "object" == typeof t) {
  35086. r = n;
  35087. for (var o in t)
  35088. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35089. return this
  35090. }
  35091. var a = i._fieldsByName[t];
  35092. if (r)
  35093. this[t] = n;
  35094. else {
  35095. if (!a)
  35096. throw Error(this + "#" + t + " is not a field: undefined");
  35097. if (!(a instanceof e.Reflect.Message.Field))
  35098. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35099. this[a.name] = n = a.verifyValue(n)
  35100. }
  35101. if (a && a.oneof) {
  35102. var s = this[a.oneof.name];
  35103. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35104. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35105. }
  35106. return this
  35107. }
  35108. ,
  35109. s.$set = s.set,
  35110. s.get = function(t, n) {
  35111. if (n)
  35112. return this[t];
  35113. var r = i._fieldsByName[t];
  35114. if (!(r && r instanceof e.Reflect.Message.Field))
  35115. throw Error(this + "#" + t + " is not a field: undefined");
  35116. if (!(r instanceof e.Reflect.Message.Field))
  35117. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35118. return this[r.name]
  35119. }
  35120. ,
  35121. s.$get = s.get;
  35122. for (var l = 0; l < r.length; l++) {
  35123. var c = r[l];
  35124. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35125. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35126. return e.toUpperCase().replace("_", "")
  35127. });
  35128. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35129. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35130. return "_" + e
  35131. })
  35132. , r = function(t, i) {
  35133. return this[e.name] = i ? t : e.verifyValue(t),
  35134. this
  35135. }
  35136. , o = function() {
  35137. return this[e.name]
  35138. };
  35139. null === i.getChild("set" + t) && (s["set" + t] = r),
  35140. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35141. null === i.getChild("get" + t) && (s["get" + t] = o),
  35142. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35143. }(c)
  35144. }
  35145. s.encode = function(e, n) {
  35146. "boolean" == typeof e && (n = e,
  35147. e = void 0);
  35148. var r = !1;
  35149. e || (e = new t,
  35150. r = !0);
  35151. var o = e.littleEndian;
  35152. try {
  35153. return i.encode(this, e.LE(), n),
  35154. (r ? e.flip() : e).LE(o)
  35155. } catch (t) {
  35156. throw e.LE(o),
  35157. t
  35158. }
  35159. }
  35160. ,
  35161. a.encode = function(e, t, i) {
  35162. return new a(e).encode(t, i)
  35163. }
  35164. ,
  35165. s.calculate = function() {
  35166. return i.calculate(this)
  35167. }
  35168. ,
  35169. s.encodeDelimited = function(e, n) {
  35170. var r = !1;
  35171. e || (e = new t,
  35172. r = !0);
  35173. var o = (new t).LE();
  35174. return i.encode(this, o, n).flip(),
  35175. e.writeVarint32(o.remaining()),
  35176. e.append(o),
  35177. r ? e.flip() : e
  35178. }
  35179. ,
  35180. s.encodeAB = function() {
  35181. try {
  35182. return this.encode().toArrayBuffer()
  35183. } catch (e) {
  35184. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35185. e
  35186. }
  35187. }
  35188. ,
  35189. s.toArrayBuffer = s.encodeAB,
  35190. s.encodeNB = function() {
  35191. try {
  35192. return this.encode().toBuffer()
  35193. } catch (e) {
  35194. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35195. e
  35196. }
  35197. }
  35198. ,
  35199. s.toBuffer = s.encodeNB,
  35200. s.encode64 = function() {
  35201. try {
  35202. return this.encode().toBase64()
  35203. } catch (e) {
  35204. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35205. e
  35206. }
  35207. }
  35208. ,
  35209. s.toBase64 = s.encode64,
  35210. s.encodeHex = function() {
  35211. try {
  35212. return this.encode().toHex()
  35213. } catch (e) {
  35214. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35215. e
  35216. }
  35217. }
  35218. ,
  35219. s.toHex = s.encodeHex,
  35220. s.toRaw = function(e, t) {
  35221. return n(this, !!e, !!t, this.$type)
  35222. }
  35223. ,
  35224. s.encodeJSON = function() {
  35225. return JSON.stringify(n(this, !0, !0, this.$type))
  35226. }
  35227. ,
  35228. a.decode = function(e, n, r) {
  35229. "string" == typeof n && (r = n,
  35230. n = -1),
  35231. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35232. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35233. var o = e.littleEndian;
  35234. try {
  35235. var a = i.decode(e.LE());
  35236. return e.LE(o),
  35237. a
  35238. } catch (t) {
  35239. throw e.LE(o),
  35240. t
  35241. }
  35242. }
  35243. ,
  35244. a.decodeDelimited = function(e, n) {
  35245. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35246. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35247. e.remaining() < 1)
  35248. return null;
  35249. var r = e.offset
  35250. , o = e.readVarint32();
  35251. if (e.remaining() < o)
  35252. return e.offset = r,
  35253. null;
  35254. try {
  35255. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35256. return e.offset += o,
  35257. a
  35258. } catch (t) {
  35259. throw e.offset += o,
  35260. t
  35261. }
  35262. }
  35263. ,
  35264. a.decode64 = function(e) {
  35265. return a.decode(e, "base64")
  35266. }
  35267. ,
  35268. a.decodeHex = function(e) {
  35269. return a.decode(e, "hex")
  35270. }
  35271. ,
  35272. a.decodeJSON = function(e) {
  35273. return new a(JSON.parse(e))
  35274. }
  35275. ,
  35276. s.toString = function() {
  35277. return i.toString()
  35278. }
  35279. ;
  35280. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35281. value: i.buildOpt()
  35282. }),
  35283. Object.defineProperty(s, "$options", {
  35284. value: a.$options
  35285. }),
  35286. Object.defineProperty(a, "$type", {
  35287. value: i
  35288. }),
  35289. Object.defineProperty(s, "$type", {
  35290. value: i
  35291. })),
  35292. a
  35293. }(e, this);
  35294. this._fields = [],
  35295. this._fieldsById = {},
  35296. this._fieldsByName = {};
  35297. for (var r, o = 0, a = this.children.length; o < a; o++)
  35298. if (r = this.children[o],
  35299. r instanceof A || r instanceof d || r instanceof E) {
  35300. if (n.hasOwnProperty(r.name))
  35301. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35302. n[r.name] = r.build()
  35303. } else if (r instanceof d.Field)
  35304. r.build(),
  35305. this._fields.push(r),
  35306. this._fieldsById[r.id] = r,
  35307. this._fieldsByName[r.name] = r;
  35308. else if (!(r instanceof d.OneOf || r instanceof I))
  35309. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35310. return this.clazz = n
  35311. }
  35312. ,
  35313. p.encode = function(e, t, i) {
  35314. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35315. n = this._fields[a],
  35316. r = e[n.name],
  35317. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35318. if (null !== o) {
  35319. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35320. throw l.encoded = t,
  35321. l
  35322. }
  35323. return t
  35324. }
  35325. ,
  35326. p.calculate = function(e) {
  35327. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35328. if (t = this._fields[r],
  35329. i = e[t.name],
  35330. t.required && null === i)
  35331. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35332. n += t.calculate(i, e)
  35333. }
  35334. return n
  35335. }
  35336. ,
  35337. p.decode = function(t, i, n) {
  35338. i = "number" == typeof i ? i : -1;
  35339. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35340. if (o = t.readVarint32(),
  35341. a = 7 & o,
  35342. s = o >>> 3,
  35343. a === e.WIRE_TYPES.ENDGROUP) {
  35344. if (s !== n)
  35345. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35346. break
  35347. }
  35348. if (l = this._fieldsById[s]) {
  35349. if (l.repeated && !l.options.packed)
  35350. h[l.name].push(l.decode(a, t));
  35351. else if (l.map) {
  35352. var u = l.decode(a, t);
  35353. h[l.name].set(u[0], u[1])
  35354. } else if (h[l.name] = l.decode(a, t),
  35355. l.oneof) {
  35356. var d = h[l.oneof.name];
  35357. null !== d && d !== l.name && (h[d] = null),
  35358. h[l.oneof.name] = l.name
  35359. }
  35360. } else
  35361. switch (a) {
  35362. case e.WIRE_TYPES.VARINT:
  35363. t.readVarint32();
  35364. break;
  35365. case e.WIRE_TYPES.BITS32:
  35366. t.offset += 4;
  35367. break;
  35368. case e.WIRE_TYPES.BITS64:
  35369. t.offset += 8;
  35370. break;
  35371. case e.WIRE_TYPES.LDELIM:
  35372. var p = t.readVarint32();
  35373. t.offset += p;
  35374. break;
  35375. case e.WIRE_TYPES.STARTGROUP:
  35376. for (; r(s, t); )
  35377. ;
  35378. break;
  35379. default:
  35380. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35381. }
  35382. }
  35383. for (var f = 0, g = this._fields.length; f < g; ++f)
  35384. if (l = this._fields[f],
  35385. null === h[l.name])
  35386. if ("proto3" === this.syntax)
  35387. h[l.name] = l.defaultValue;
  35388. else {
  35389. if (l.required) {
  35390. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35391. throw m.decoded = h,
  35392. m
  35393. }
  35394. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35395. }
  35396. return h
  35397. }
  35398. ,
  35399. o.Message = d;
  35400. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35401. a.call(this, t, i, s),
  35402. this.className = "Message.Field",
  35403. this.required = "required" === n,
  35404. this.repeated = "repeated" === n,
  35405. this.map = "map" === n,
  35406. this.keyType = r || null,
  35407. this.type = o,
  35408. this.resolvedType = null,
  35409. this.id = l,
  35410. this.options = c || {},
  35411. this.defaultValue = null,
  35412. this.oneof = h || null,
  35413. this.syntax = u || "proto2",
  35414. this.originalName = this.name,
  35415. this.element = null,
  35416. this.keyElement = null,
  35417. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35418. }
  35419. , g = f.prototype = Object.create(a.prototype);
  35420. g.build = function() {
  35421. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35422. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35423. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35424. }
  35425. ,
  35426. g.verifyValue = function(t, i) {
  35427. function n(e, t) {
  35428. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35429. }
  35430. i = i || !1;
  35431. var r = this;
  35432. if (null === t)
  35433. return this.required && n(typeof t, "required"),
  35434. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35435. null;
  35436. var o;
  35437. if (this.repeated && !i) {
  35438. Array.isArray(t) || (t = [t]);
  35439. var a = [];
  35440. for (o = 0; o < t.length; o++)
  35441. a.push(this.element.verifyValue(t[o]));
  35442. return a
  35443. }
  35444. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35445. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35446. this.element.verifyValue(t))
  35447. }
  35448. ,
  35449. g.hasWirePresence = function(t, i) {
  35450. if ("proto3" !== this.syntax)
  35451. return null !== t;
  35452. if (this.oneof && i[this.oneof.name] === this.name)
  35453. return !0;
  35454. switch (this.type) {
  35455. case e.TYPES.int32:
  35456. case e.TYPES.sint32:
  35457. case e.TYPES.sfixed32:
  35458. case e.TYPES.uint32:
  35459. case e.TYPES.fixed32:
  35460. return 0 !== t;
  35461. case e.TYPES.int64:
  35462. case e.TYPES.sint64:
  35463. case e.TYPES.sfixed64:
  35464. case e.TYPES.uint64:
  35465. case e.TYPES.fixed64:
  35466. return 0 !== t.low || 0 !== t.high;
  35467. case e.TYPES.bool:
  35468. return t;
  35469. case e.TYPES.float:
  35470. case e.TYPES.double:
  35471. return 0 !== t;
  35472. case e.TYPES.string:
  35473. return t.length > 0;
  35474. case e.TYPES.bytes:
  35475. return t.remaining() > 0;
  35476. case e.TYPES.enum:
  35477. return 0 !== t;
  35478. case e.TYPES.message:
  35479. return null !== t;
  35480. default:
  35481. return !0
  35482. }
  35483. }
  35484. ,
  35485. g.encode = function(i, n, r) {
  35486. if (null === this.type || "object" != typeof this.type)
  35487. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35488. if (null === i || this.repeated && 0 == i.length)
  35489. return n;
  35490. try {
  35491. if (this.repeated) {
  35492. var o;
  35493. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35494. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35495. n.ensureCapacity(n.offset += 1);
  35496. var a = n.offset;
  35497. for (o = 0; o < i.length; o++)
  35498. this.element.encodeValue(this.id, i[o], n);
  35499. var s = n.offset - a
  35500. , l = t.calculateVarint32(s);
  35501. if (l > 1) {
  35502. var c = n.slice(a, n.offset);
  35503. a += l - 1,
  35504. n.offset = a,
  35505. n.append(c)
  35506. }
  35507. n.writeVarint32(s, a - l)
  35508. } else
  35509. for (o = 0; o < i.length; o++)
  35510. n.writeVarint32(this.id << 3 | this.type.wireType),
  35511. this.element.encodeValue(this.id, i[o], n)
  35512. } else
  35513. this.map ? i.forEach(function(i, r, o) {
  35514. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35515. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35516. n.writeVarint32(a),
  35517. n.writeVarint32(8 | this.keyType.wireType),
  35518. this.keyElement.encodeValue(1, r, n),
  35519. n.writeVarint32(16 | this.type.wireType),
  35520. this.element.encodeValue(2, i, n)
  35521. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35522. this.element.encodeValue(this.id, i, n))
  35523. } catch (e) {
  35524. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35525. }
  35526. return n
  35527. }
  35528. ,
  35529. g.calculate = function(i, n) {
  35530. if (i = this.verifyValue(i),
  35531. null === this.type || "object" != typeof this.type)
  35532. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35533. if (null === i || this.repeated && 0 == i.length)
  35534. return 0;
  35535. var r = 0;
  35536. try {
  35537. if (this.repeated) {
  35538. var o, a;
  35539. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35540. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35541. a = 0,
  35542. o = 0; o < i.length; o++)
  35543. a += this.element.calculateLength(this.id, i[o]);
  35544. r += t.calculateVarint32(a),
  35545. r += a
  35546. } else
  35547. for (o = 0; o < i.length; o++)
  35548. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35549. r += this.element.calculateLength(this.id, i[o])
  35550. } else
  35551. this.map ? i.forEach(function(i, n, o) {
  35552. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35553. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35554. r += t.calculateVarint32(a),
  35555. r += a
  35556. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35557. r += this.element.calculateLength(this.id, i))
  35558. } catch (e) {
  35559. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35560. }
  35561. return r
  35562. }
  35563. ,
  35564. g.decode = function(t, i, n) {
  35565. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35566. if (!a)
  35567. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35568. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35569. o = i.readVarint32(),
  35570. o = i.offset + o;
  35571. for (var s = []; i.offset < o; )
  35572. s.push(this.decode(this.type.wireType, i, !0));
  35573. return s
  35574. }
  35575. if (this.map) {
  35576. var l = h.defaultFieldValue(this.keyType);
  35577. if (r = h.defaultFieldValue(this.type),
  35578. o = i.readVarint32(),
  35579. i.remaining() < o)
  35580. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35581. var c = i.clone();
  35582. for (c.limit = c.offset + o,
  35583. i.offset += o; c.remaining() > 0; ) {
  35584. var u = c.readVarint32();
  35585. t = 7 & u;
  35586. var d = u >>> 3;
  35587. if (1 === d)
  35588. l = this.keyElement.decode(c, t, d);
  35589. else {
  35590. if (2 !== d)
  35591. throw Error("Unexpected tag in map field key/value submessage");
  35592. r = this.element.decode(c, t, d)
  35593. }
  35594. }
  35595. return [l, r]
  35596. }
  35597. return this.element.decode(i, t, this.id)
  35598. }
  35599. ,
  35600. o.Message.Field = f;
  35601. var m = function(e, t, i, n, r, o, a) {
  35602. f.call(this, e, t, i, null, n, r, o, a),
  35603. this.extension
  35604. };
  35605. m.prototype = Object.create(f.prototype),
  35606. o.Message.ExtensionField = m;
  35607. var v = function(e, t, i) {
  35608. a.call(this, e, t, i),
  35609. this.fields = []
  35610. };
  35611. o.Message.OneOf = v;
  35612. var A = function(e, t, i, n, r) {
  35613. l.call(this, e, t, i, n, r),
  35614. this.className = "Enum",
  35615. this.object = null
  35616. };
  35617. A.getName = function(e, t) {
  35618. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35619. if (e[i = n[r]] === t)
  35620. return i;
  35621. return null
  35622. }
  35623. ;
  35624. var y = A.prototype = Object.create(l.prototype);
  35625. y.build = function(t) {
  35626. if (this.object && !t)
  35627. return this.object;
  35628. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35629. i[n[r].name] = n[r].id;
  35630. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35631. value: this.buildOpt(),
  35632. enumerable: !1
  35633. }),
  35634. this.object = i
  35635. }
  35636. ,
  35637. o.Enum = A;
  35638. var C = function(e, t, i, n) {
  35639. a.call(this, e, t, i),
  35640. this.className = "Enum.Value",
  35641. this.id = n
  35642. };
  35643. C.prototype = Object.create(a.prototype),
  35644. o.Enum.Value = C;
  35645. var I = function(e, t, i, n) {
  35646. a.call(this, e, t, i),
  35647. this.field = n
  35648. };
  35649. I.prototype = Object.create(a.prototype),
  35650. o.Extension = I;
  35651. var E = function(e, t, i, n) {
  35652. l.call(this, e, t, i, n),
  35653. this.className = "Service",
  35654. this.clazz = null
  35655. }
  35656. , b = E.prototype = Object.create(l.prototype);
  35657. b.build = function(i) {
  35658. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35659. for (var n = function(t) {
  35660. e.Builder.Service.call(this),
  35661. this.rpcImpl = t || function(e, t, i) {
  35662. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35663. }
  35664. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35665. !function(e) {
  35666. r[e.name] = function(n, r) {
  35667. try {
  35668. try {
  35669. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35670. } catch (e) {
  35671. if (!(e instanceof TypeError))
  35672. throw e
  35673. }
  35674. if (null === n || "object" != typeof n)
  35675. throw Error("Illegal arguments");
  35676. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35677. this.rpcImpl(e.fqn(), n, function(t, n) {
  35678. if (t)
  35679. return void r(t);
  35680. null === n && (n = "");
  35681. try {
  35682. n = e.resolvedResponseType.clazz.decode(n)
  35683. } catch (e) {}
  35684. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35685. })
  35686. } catch (e) {
  35687. setTimeout(r.bind(this, e), 0)
  35688. }
  35689. }
  35690. ,
  35691. n[e.name] = function(t, i, r) {
  35692. new n(t)[e.name](i, r)
  35693. }
  35694. ,
  35695. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35696. value: e.buildOpt()
  35697. }),
  35698. Object.defineProperty(r[e.name], "$options", {
  35699. value: n[e.name].$options
  35700. }))
  35701. }(o[a]);
  35702. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35703. value: i.buildOpt()
  35704. }),
  35705. Object.defineProperty(r, "$options", {
  35706. value: n.$options
  35707. }),
  35708. Object.defineProperty(n, "$type", {
  35709. value: i
  35710. }),
  35711. Object.defineProperty(r, "$type", {
  35712. value: i
  35713. })),
  35714. n
  35715. }(e, this)
  35716. }
  35717. ,
  35718. o.Service = E;
  35719. var w = function(e, t, i, n) {
  35720. a.call(this, e, t, i),
  35721. this.className = "Service.Method",
  35722. this.options = n || {}
  35723. }
  35724. , _ = w.prototype = Object.create(a.prototype);
  35725. _.buildOpt = c.buildOpt,
  35726. o.Service.Method = w;
  35727. var T = function(e, t, i, n, r, o, a, s) {
  35728. w.call(this, e, t, i, s),
  35729. this.className = "Service.RPCMethod",
  35730. this.requestName = n,
  35731. this.responseName = r,
  35732. this.requestStream = o,
  35733. this.responseStream = a,
  35734. this.resolvedRequestType = null,
  35735. this.resolvedResponseType = null
  35736. };
  35737. return T.prototype = Object.create(w.prototype),
  35738. o.Service.RPCMethod = T,
  35739. o
  35740. }(r),
  35741. r.Builder = function(t, i, n) {
  35742. function r(e) {
  35743. e.messages && e.messages.forEach(function(t) {
  35744. t.syntax = e.syntax,
  35745. r(t)
  35746. }),
  35747. e.enums && e.enums.forEach(function(t) {
  35748. t.syntax = e.syntax
  35749. })
  35750. }
  35751. var o = function(e) {
  35752. this.ns = new n.Namespace(this,null,""),
  35753. this.ptr = this.ns,
  35754. this.resolved = !1,
  35755. this.result = null,
  35756. this.files = {},
  35757. this.importRoot = null,
  35758. this.options = e || {}
  35759. }
  35760. , a = o.prototype;
  35761. return o.isMessage = function(e) {
  35762. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35763. }
  35764. ,
  35765. o.isMessageField = function(e) {
  35766. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35767. }
  35768. ,
  35769. o.isEnum = function(e) {
  35770. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35771. }
  35772. ,
  35773. o.isService = function(e) {
  35774. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35775. }
  35776. ,
  35777. o.isExtend = function(e) {
  35778. return "string" == typeof e.ref
  35779. }
  35780. ,
  35781. a.reset = function() {
  35782. return this.ptr = this.ns,
  35783. this
  35784. }
  35785. ,
  35786. a.define = function(e) {
  35787. if ("string" != typeof e || !i.TYPEREF.test(e))
  35788. throw Error("illegal namespace: " + e);
  35789. return e.split(".").forEach(function(e) {
  35790. var t = this.ptr.getChild(e);
  35791. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35792. this.ptr = t
  35793. }, this),
  35794. this
  35795. }
  35796. ,
  35797. a.create = function(e) {
  35798. if (!e)
  35799. return this;
  35800. if (Array.isArray(e)) {
  35801. if (0 === e.length)
  35802. return this;
  35803. e = e.slice()
  35804. } else
  35805. e = [e];
  35806. for (var i = [e]; i.length > 0; ) {
  35807. if (e = i.pop(),
  35808. !Array.isArray(e))
  35809. throw Error("not a valid namespace: " + JSON.stringify(e));
  35810. for (; e.length > 0; ) {
  35811. var r = e.shift();
  35812. if (o.isMessage(r)) {
  35813. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35814. , s = {};
  35815. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35816. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35817. }, this),
  35818. r.fields && r.fields.forEach(function(e) {
  35819. if (null !== a.getChild(0 | e.id))
  35820. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35821. if (e.options && "object" != typeof e.options)
  35822. throw Error("illegal field options in " + a.name + "#" + e.name);
  35823. var t = null;
  35824. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35825. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35826. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35827. t && t.fields.push(e),
  35828. a.addChild(e)
  35829. }, this);
  35830. var l = [];
  35831. if (r.enums && r.enums.forEach(function(e) {
  35832. l.push(e)
  35833. }),
  35834. r.messages && r.messages.forEach(function(e) {
  35835. l.push(e)
  35836. }),
  35837. r.services && r.services.forEach(function(e) {
  35838. l.push(e)
  35839. }),
  35840. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35841. this.ptr.addChild(a),
  35842. l.length > 0) {
  35843. i.push(e),
  35844. e = l,
  35845. l = null,
  35846. this.ptr = a,
  35847. a = null;
  35848. continue
  35849. }
  35850. l = null
  35851. } else if (o.isEnum(r))
  35852. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35853. r.values.forEach(function(e) {
  35854. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35855. }, this),
  35856. this.ptr.addChild(a);
  35857. else if (o.isService(r))
  35858. a = new n.Service(this,this.ptr,r.name,r.options),
  35859. Object.keys(r.rpc).forEach(function(e) {
  35860. var t = r.rpc[e];
  35861. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35862. }, this),
  35863. this.ptr.addChild(a);
  35864. else {
  35865. if (!o.isExtend(r))
  35866. throw Error("not a valid definition: " + JSON.stringify(r));
  35867. if (a = this.ptr.resolve(r.ref, !0))
  35868. r.fields.forEach(function(e) {
  35869. if (null !== a.getChild(0 | e.id))
  35870. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35871. if (a.extensions) {
  35872. var i = !1;
  35873. if (a.extensions.forEach(function(t) {
  35874. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35875. }),
  35876. !i)
  35877. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35878. }
  35879. var r = e.name;
  35880. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35881. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35882. , s = new n.Extension(this,this.ptr,e.name,o);
  35883. o.extension = s,
  35884. this.ptr.addChild(s),
  35885. a.addChild(o)
  35886. }, this);
  35887. else if (!/\.?google\.protobuf\./.test(r.ref))
  35888. throw Error("extended message " + r.ref + " is not defined")
  35889. }
  35890. r = null,
  35891. a = null
  35892. }
  35893. e = null,
  35894. this.ptr = this.ptr.parent
  35895. }
  35896. return this.resolved = !1,
  35897. this.result = null,
  35898. this
  35899. }
  35900. ,
  35901. a.import = function(i, n) {
  35902. var o = "/";
  35903. if ("string" == typeof n) {
  35904. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35905. this.files[n] === !0)
  35906. return this.reset();
  35907. this.files[n] = !0
  35908. } else if ("object" == typeof n) {
  35909. var a = n.root;
  35910. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35911. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35912. var s = a + o + n.file;
  35913. if (this.files[s] === !0)
  35914. return this.reset();
  35915. this.files[s] = !0
  35916. }
  35917. if (i.imports && i.imports.length > 0) {
  35918. var l, c = !1;
  35919. "object" == typeof n ? (this.importRoot = n.root,
  35920. c = !0,
  35921. l = this.importRoot,
  35922. n = n.file,
  35923. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35924. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35925. o = "\\") : l = "." : l = null;
  35926. for (var h = 0; h < i.imports.length; h++)
  35927. if ("string" == typeof i.imports[h]) {
  35928. if (!l)
  35929. throw Error("cannot determine import root");
  35930. var u = i.imports[h];
  35931. if ("google/protobuf/descriptor.proto" === u)
  35932. continue;
  35933. if (u = l + o + u,
  35934. this.files[u] === !0)
  35935. continue;
  35936. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  35937. var d = t.Util.fetch(u);
  35938. if (null === d)
  35939. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35940. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35941. } else
  35942. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  35943. return t + "_import" + h + "." + i
  35944. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  35945. c && (this.importRoot = null)
  35946. }
  35947. i.package && this.define(i.package),
  35948. i.syntax && r(i);
  35949. var p = this.ptr;
  35950. return i.options && Object.keys(i.options).forEach(function(e) {
  35951. p.options[e] = i.options[e]
  35952. }),
  35953. i.messages && (this.create(i.messages),
  35954. this.ptr = p),
  35955. i.enums && (this.create(i.enums),
  35956. this.ptr = p),
  35957. i.services && (this.create(i.services),
  35958. this.ptr = p),
  35959. i.extends && this.create(i.extends),
  35960. this.reset()
  35961. }
  35962. ,
  35963. a.resolveAll = function() {
  35964. var e;
  35965. if (null == this.ptr || "object" == typeof this.ptr.type)
  35966. return this;
  35967. if (this.ptr instanceof n.Namespace)
  35968. this.ptr.children.forEach(function(e) {
  35969. this.ptr = e,
  35970. this.resolveAll()
  35971. }, this);
  35972. else if (this.ptr instanceof n.Message.Field) {
  35973. if (i.TYPE.test(this.ptr.type))
  35974. this.ptr.type = t.TYPES[this.ptr.type];
  35975. else {
  35976. if (!i.TYPEREF.test(this.ptr.type))
  35977. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35978. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  35979. !e)
  35980. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35981. if (this.ptr.resolvedType = e,
  35982. e instanceof n.Enum) {
  35983. if (this.ptr.type = t.TYPES.enum,
  35984. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  35985. throw Error("proto3 message cannot reference proto2 enum")
  35986. } else {
  35987. if (!(e instanceof n.Message))
  35988. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35989. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  35990. }
  35991. }
  35992. if (this.ptr.map) {
  35993. if (!i.TYPE.test(this.ptr.keyType))
  35994. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  35995. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  35996. }
  35997. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  35998. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  35999. throw Error("illegal service type in " + this.ptr.toString(!0));
  36000. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36001. !(e && e instanceof t.Reflect.Message))
  36002. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36003. if (this.ptr.resolvedRequestType = e,
  36004. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36005. !(e && e instanceof t.Reflect.Message))
  36006. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36007. this.ptr.resolvedResponseType = e
  36008. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36009. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36010. return this.reset()
  36011. }
  36012. ,
  36013. a.build = function(e) {
  36014. if (this.reset(),
  36015. this.resolved || (this.resolveAll(),
  36016. this.resolved = !0,
  36017. this.result = null),
  36018. null === this.result && (this.result = this.ns.build()),
  36019. !e)
  36020. return this.result;
  36021. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36022. if (!i[t[n]]) {
  36023. i = null;
  36024. break
  36025. }
  36026. i = i[t[n]]
  36027. }
  36028. return i
  36029. }
  36030. ,
  36031. a.lookup = function(e, t) {
  36032. return e ? this.ns.resolve(e, t) : this.ns
  36033. }
  36034. ,
  36035. a.toString = function() {
  36036. return "Builder"
  36037. }
  36038. ,
  36039. o.Message = function() {}
  36040. ,
  36041. o.Enum = function() {}
  36042. ,
  36043. o.Service = function() {}
  36044. ,
  36045. o
  36046. }(r, r.Lang, r.Reflect),
  36047. r.Map = function(e, t) {
  36048. function i(e) {
  36049. var t = 0;
  36050. return {
  36051. next: function() {
  36052. return t < e.length ? {
  36053. done: !1,
  36054. value: e[t++]
  36055. } : {
  36056. done: !0
  36057. }
  36058. }
  36059. }
  36060. }
  36061. var n = function(e, i) {
  36062. if (!e.map)
  36063. throw Error("field is not a map");
  36064. if (this.field = e,
  36065. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36066. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36067. this.map = {},
  36068. Object.defineProperty(this, "size", {
  36069. get: function() {
  36070. return Object.keys(this.map).length
  36071. }
  36072. }),
  36073. i)
  36074. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36075. var o = this.keyElem.valueFromString(n[r])
  36076. , a = this.valueElem.verifyValue(i[n[r]]);
  36077. this.map[this.keyElem.valueToString(o)] = {
  36078. key: o,
  36079. value: a
  36080. }
  36081. }
  36082. }
  36083. , r = n.prototype;
  36084. return r.clear = function() {
  36085. this.map = {}
  36086. }
  36087. ,
  36088. r.delete = function(e) {
  36089. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36090. , i = t in this.map;
  36091. return delete this.map[t],
  36092. i
  36093. }
  36094. ,
  36095. r.entries = function() {
  36096. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36097. t.push([(e = this.map[n[r]]).key, e.value]);
  36098. return i(t)
  36099. }
  36100. ,
  36101. r.keys = function() {
  36102. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36103. e.push(this.map[t[n]].key);
  36104. return i(e)
  36105. }
  36106. ,
  36107. r.values = function() {
  36108. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36109. e.push(this.map[t[n]].value);
  36110. return i(e)
  36111. }
  36112. ,
  36113. r.forEach = function(e, t) {
  36114. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36115. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36116. }
  36117. ,
  36118. r.set = function(e, t) {
  36119. var i = this.keyElem.verifyValue(e)
  36120. , n = this.valueElem.verifyValue(t);
  36121. return this.map[this.keyElem.valueToString(i)] = {
  36122. key: i,
  36123. value: n
  36124. },
  36125. this
  36126. }
  36127. ,
  36128. r.get = function(e) {
  36129. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36130. if (t in this.map)
  36131. return this.map[t].value
  36132. }
  36133. ,
  36134. r.has = function(e) {
  36135. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36136. return t in this.map
  36137. }
  36138. ,
  36139. n
  36140. }(r, r.Reflect),
  36141. r.loadProto = function(e, t, i) {
  36142. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36143. t = void 0),
  36144. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36145. }
  36146. ,
  36147. r.protoFromString = r.loadProto,
  36148. r.loadProtoFile = function(e, t, i) {
  36149. if (t && "object" == typeof t ? (i = t,
  36150. t = null) : t && "function" == typeof t || (t = null),
  36151. t)
  36152. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36153. if (null === n)
  36154. return void t(Error("Failed to fetch file"));
  36155. try {
  36156. t(null, r.loadProto(n, i, e))
  36157. } catch (e) {
  36158. t(e)
  36159. }
  36160. });
  36161. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36162. return null === n ? null : r.loadProto(n, i, e)
  36163. }
  36164. ,
  36165. r.protoFromFile = r.loadProtoFile,
  36166. r.newBuilder = function(e) {
  36167. return e = e || {},
  36168. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36169. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36170. new r.Builder(e)
  36171. }
  36172. ,
  36173. r.loadJson = function(e, t, i) {
  36174. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36175. t = null),
  36176. t && "object" == typeof t || (t = r.newBuilder()),
  36177. "string" == typeof e && (e = JSON.parse(e)),
  36178. t.import(e, i),
  36179. t.resolveAll(),
  36180. t
  36181. }
  36182. ,
  36183. r.loadJsonFile = function(e, t, i) {
  36184. if (t && "object" == typeof t ? (i = t,
  36185. t = null) : t && "function" == typeof t || (t = null),
  36186. t)
  36187. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36188. if (null === n)
  36189. return void t(Error("Failed to fetch file"));
  36190. try {
  36191. t(null, r.loadJson(JSON.parse(n), i, e))
  36192. } catch (e) {
  36193. t(e)
  36194. }
  36195. });
  36196. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36197. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36198. }
  36199. ,
  36200. r
  36201. })
  36202. }
  36203. ).call(this, e("_process"))
  36204. }
  36205. , {
  36206. _process: 203,
  36207. bytebuffer: 215,
  36208. fs: 197,
  36209. path: 197
  36210. }],
  36211. 215: [function(e, t, i) {
  36212. !function(i, n) {
  36213. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36214. var t;
  36215. try {
  36216. t = e("long")
  36217. } catch (e) {}
  36218. return n(t)
  36219. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36220. }(this, function(e) {
  36221. "use strict";
  36222. function t(e) {
  36223. var t = 0;
  36224. return function() {
  36225. return t < e.length ? e.charCodeAt(t++) : null
  36226. }
  36227. }
  36228. function i() {
  36229. var e = []
  36230. , t = [];
  36231. return function() {
  36232. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36233. e.length = 0),
  36234. void Array.prototype.push.apply(e, arguments))
  36235. }
  36236. }
  36237. function n(e, t, i, n, r) {
  36238. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36239. for (u += d,
  36240. o = p & (1 << -h) - 1,
  36241. p >>= -h,
  36242. h += s; h > 0; o = 256 * o + e[t + u],
  36243. u += d,
  36244. h -= 8)
  36245. ;
  36246. for (a = o & (1 << -h) - 1,
  36247. o >>= -h,
  36248. h += n; h > 0; a = 256 * a + e[t + u],
  36249. u += d,
  36250. h -= 8)
  36251. ;
  36252. if (0 === o)
  36253. o = 1 - c;
  36254. else {
  36255. if (o === l)
  36256. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36257. a += Math.pow(2, n),
  36258. o -= c
  36259. }
  36260. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36261. }
  36262. function r(e, t, i, n, r, o) {
  36263. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36264. for (t = Math.abs(t),
  36265. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36266. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36267. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36268. l *= 2),
  36269. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36270. t * l >= 2 && (a++,
  36271. l /= 2),
  36272. a + u >= h ? (s = 0,
  36273. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36274. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36275. a = 0)); r >= 8; e[i + p] = 255 & s,
  36276. p += f,
  36277. s /= 256,
  36278. r -= 8)
  36279. ;
  36280. for (a = a << r | s,
  36281. c += r; c > 0; e[i + p] = 255 & a,
  36282. p += f,
  36283. a /= 256,
  36284. c -= 8)
  36285. ;
  36286. e[i + p - f] |= 128 * g
  36287. }
  36288. var o = function(e, t, i) {
  36289. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36290. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36291. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36292. !i) {
  36293. if (e |= 0,
  36294. e < 0)
  36295. throw RangeError("Illegal capacity");
  36296. t = !!t,
  36297. i = !!i
  36298. }
  36299. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36300. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36301. this.offset = 0,
  36302. this.markedOffset = -1,
  36303. this.limit = e,
  36304. this.littleEndian = t,
  36305. this.noAssert = i
  36306. };
  36307. o.VERSION = "5.0.1",
  36308. o.LITTLE_ENDIAN = !0,
  36309. o.BIG_ENDIAN = !1,
  36310. o.DEFAULT_CAPACITY = 16,
  36311. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36312. o.DEFAULT_NOASSERT = !1,
  36313. o.Long = e || null;
  36314. var a = o.prototype;
  36315. a.__isByteBuffer__,
  36316. Object.defineProperty(a, "__isByteBuffer__", {
  36317. value: !0,
  36318. enumerable: !1,
  36319. configurable: !1
  36320. });
  36321. var s = new ArrayBuffer(0)
  36322. , l = String.fromCharCode;
  36323. o.accessor = function() {
  36324. return Uint8Array
  36325. }
  36326. ,
  36327. o.allocate = function(e, t, i) {
  36328. return new o(e,t,i)
  36329. }
  36330. ,
  36331. o.concat = function(e, t, i, n) {
  36332. "boolean" != typeof t && "string" == typeof t || (n = i,
  36333. i = t,
  36334. t = void 0);
  36335. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36336. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36337. r = e[s].limit - e[s].offset,
  36338. r > 0 && (a += r);
  36339. if (0 === a)
  36340. return new o(0,i,n);
  36341. var c, h = new o(a,i,n);
  36342. for (s = 0; s < l; )
  36343. c = e[s++],
  36344. r = c.limit - c.offset,
  36345. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36346. h.offset += r);
  36347. return h.limit = h.offset,
  36348. h.offset = 0,
  36349. h
  36350. }
  36351. ,
  36352. o.isByteBuffer = function(e) {
  36353. return (e && e.__isByteBuffer__) === !0
  36354. }
  36355. ,
  36356. o.type = function() {
  36357. return ArrayBuffer
  36358. }
  36359. ,
  36360. o.wrap = function(e, t, i, n) {
  36361. if ("string" != typeof t && (n = i,
  36362. i = t,
  36363. t = void 0),
  36364. "string" == typeof e)
  36365. switch ("undefined" == typeof t && (t = "utf8"),
  36366. t) {
  36367. case "base64":
  36368. return o.fromBase64(e, i);
  36369. case "hex":
  36370. return o.fromHex(e, i);
  36371. case "binary":
  36372. return o.fromBinary(e, i);
  36373. case "utf8":
  36374. return o.fromUTF8(e, i);
  36375. case "debug":
  36376. return o.fromDebug(e, i);
  36377. default:
  36378. throw Error("Unsupported encoding: " + t)
  36379. }
  36380. if (null === e || "object" != typeof e)
  36381. throw TypeError("Illegal buffer");
  36382. var r;
  36383. if (o.isByteBuffer(e))
  36384. return r = a.clone.call(e),
  36385. r.markedOffset = -1,
  36386. r;
  36387. if (e instanceof Uint8Array)
  36388. r = new o(0,i,n),
  36389. e.length > 0 && (r.buffer = e.buffer,
  36390. r.offset = e.byteOffset,
  36391. r.limit = e.byteOffset + e.byteLength,
  36392. r.view = new Uint8Array(e.buffer));
  36393. else if (e instanceof ArrayBuffer)
  36394. r = new o(0,i,n),
  36395. e.byteLength > 0 && (r.buffer = e,
  36396. r.offset = 0,
  36397. r.limit = e.byteLength,
  36398. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36399. else {
  36400. if ("[object Array]" !== Object.prototype.toString.call(e))
  36401. throw TypeError("Illegal buffer");
  36402. r = new o(e.length,i,n),
  36403. r.limit = e.length;
  36404. for (var s = 0; s < e.length; ++s)
  36405. r.view[s] = e[s]
  36406. }
  36407. return r
  36408. }
  36409. ,
  36410. a.writeBitSet = function(e, t) {
  36411. var i = "undefined" == typeof t;
  36412. if (i && (t = this.offset),
  36413. !this.noAssert) {
  36414. if (!(e instanceof Array))
  36415. throw TypeError("Illegal BitSet: Not an array");
  36416. if ("number" != typeof t || t % 1 !== 0)
  36417. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36418. if (t >>>= 0,
  36419. t < 0 || t + 0 > this.buffer.byteLength)
  36420. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36421. }
  36422. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36423. for (t += this.writeVarint32(o, t); a--; )
  36424. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36425. this.writeByte(n, t++);
  36426. if (s < o) {
  36427. var l = 0;
  36428. for (n = 0; s < o; )
  36429. n |= (1 & !!e[s++]) << l++;
  36430. this.writeByte(n, t++)
  36431. }
  36432. return i ? (this.offset = t,
  36433. this) : t - r
  36434. }
  36435. ,
  36436. a.readBitSet = function(e) {
  36437. var t = "undefined" == typeof e;
  36438. t && (e = this.offset);
  36439. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36440. for (e += n.length; o--; )
  36441. i = this.readByte(e++),
  36442. s[a++] = !!(1 & i),
  36443. s[a++] = !!(2 & i),
  36444. s[a++] = !!(4 & i),
  36445. s[a++] = !!(8 & i),
  36446. s[a++] = !!(16 & i),
  36447. s[a++] = !!(32 & i),
  36448. s[a++] = !!(64 & i),
  36449. s[a++] = !!(128 & i);
  36450. if (a < r) {
  36451. var l = 0;
  36452. for (i = this.readByte(e++); a < r; )
  36453. s[a++] = !!(i >> l++ & 1)
  36454. }
  36455. return t && (this.offset = e),
  36456. s
  36457. }
  36458. ,
  36459. a.readBytes = function(e, t) {
  36460. var i = "undefined" == typeof t;
  36461. if (i && (t = this.offset),
  36462. !this.noAssert) {
  36463. if ("number" != typeof t || t % 1 !== 0)
  36464. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36465. if (t >>>= 0,
  36466. t < 0 || t + e > this.buffer.byteLength)
  36467. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36468. }
  36469. var n = this.slice(t, t + e);
  36470. return i && (this.offset += e),
  36471. n
  36472. }
  36473. ,
  36474. a.writeBytes = a.append,
  36475. a.writeInt8 = function(e, t) {
  36476. var i = "undefined" == typeof t;
  36477. if (i && (t = this.offset),
  36478. !this.noAssert) {
  36479. if ("number" != typeof e || e % 1 !== 0)
  36480. throw TypeError("Illegal value: " + e + " (not an integer)");
  36481. if (e |= 0,
  36482. "number" != typeof t || t % 1 !== 0)
  36483. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36484. if (t >>>= 0,
  36485. t < 0 || t + 0 > this.buffer.byteLength)
  36486. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36487. }
  36488. t += 1;
  36489. var n = this.buffer.byteLength;
  36490. return t > n && this.resize((n *= 2) > t ? n : t),
  36491. t -= 1,
  36492. this.view[t] = e,
  36493. i && (this.offset += 1),
  36494. this
  36495. }
  36496. ,
  36497. a.writeByte = a.writeInt8,
  36498. a.readInt8 = function(e) {
  36499. var t = "undefined" == typeof e;
  36500. if (t && (e = this.offset),
  36501. !this.noAssert) {
  36502. if ("number" != typeof e || e % 1 !== 0)
  36503. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36504. if (e >>>= 0,
  36505. e < 0 || e + 1 > this.buffer.byteLength)
  36506. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36507. }
  36508. var i = this.view[e];
  36509. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36510. t && (this.offset += 1),
  36511. i
  36512. }
  36513. ,
  36514. a.readByte = a.readInt8,
  36515. a.writeUint8 = function(e, t) {
  36516. var i = "undefined" == typeof t;
  36517. if (i && (t = this.offset),
  36518. !this.noAssert) {
  36519. if ("number" != typeof e || e % 1 !== 0)
  36520. throw TypeError("Illegal value: " + e + " (not an integer)");
  36521. if (e >>>= 0,
  36522. "number" != typeof t || t % 1 !== 0)
  36523. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36524. if (t >>>= 0,
  36525. t < 0 || t + 0 > this.buffer.byteLength)
  36526. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36527. }
  36528. t += 1;
  36529. var n = this.buffer.byteLength;
  36530. return t > n && this.resize((n *= 2) > t ? n : t),
  36531. t -= 1,
  36532. this.view[t] = e,
  36533. i && (this.offset += 1),
  36534. this
  36535. }
  36536. ,
  36537. a.writeUInt8 = a.writeUint8,
  36538. a.readUint8 = function(e) {
  36539. var t = "undefined" == typeof e;
  36540. if (t && (e = this.offset),
  36541. !this.noAssert) {
  36542. if ("number" != typeof e || e % 1 !== 0)
  36543. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36544. if (e >>>= 0,
  36545. e < 0 || e + 1 > this.buffer.byteLength)
  36546. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36547. }
  36548. var i = this.view[e];
  36549. return t && (this.offset += 1),
  36550. i
  36551. }
  36552. ,
  36553. a.readUInt8 = a.readUint8,
  36554. a.writeInt16 = function(e, t) {
  36555. var i = "undefined" == typeof t;
  36556. if (i && (t = this.offset),
  36557. !this.noAssert) {
  36558. if ("number" != typeof e || e % 1 !== 0)
  36559. throw TypeError("Illegal value: " + e + " (not an integer)");
  36560. if (e |= 0,
  36561. "number" != typeof t || t % 1 !== 0)
  36562. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36563. if (t >>>= 0,
  36564. t < 0 || t + 0 > this.buffer.byteLength)
  36565. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36566. }
  36567. t += 2;
  36568. var n = this.buffer.byteLength;
  36569. return t > n && this.resize((n *= 2) > t ? n : t),
  36570. t -= 2,
  36571. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36572. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36573. this.view[t + 1] = 255 & e),
  36574. i && (this.offset += 2),
  36575. this
  36576. }
  36577. ,
  36578. a.writeShort = a.writeInt16,
  36579. a.readInt16 = function(e) {
  36580. var t = "undefined" == typeof e;
  36581. if (t && (e = this.offset),
  36582. !this.noAssert) {
  36583. if ("number" != typeof e || e % 1 !== 0)
  36584. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36585. if (e >>>= 0,
  36586. e < 0 || e + 2 > this.buffer.byteLength)
  36587. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36588. }
  36589. var i = 0;
  36590. return this.littleEndian ? (i = this.view[e],
  36591. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36592. i |= this.view[e + 1]),
  36593. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36594. t && (this.offset += 2),
  36595. i
  36596. }
  36597. ,
  36598. a.readShort = a.readInt16,
  36599. a.writeUint16 = function(e, t) {
  36600. var i = "undefined" == typeof t;
  36601. if (i && (t = this.offset),
  36602. !this.noAssert) {
  36603. if ("number" != typeof e || e % 1 !== 0)
  36604. throw TypeError("Illegal value: " + e + " (not an integer)");
  36605. if (e >>>= 0,
  36606. "number" != typeof t || t % 1 !== 0)
  36607. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36608. if (t >>>= 0,
  36609. t < 0 || t + 0 > this.buffer.byteLength)
  36610. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36611. }
  36612. t += 2;
  36613. var n = this.buffer.byteLength;
  36614. return t > n && this.resize((n *= 2) > t ? n : t),
  36615. t -= 2,
  36616. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36617. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36618. this.view[t + 1] = 255 & e),
  36619. i && (this.offset += 2),
  36620. this
  36621. }
  36622. ,
  36623. a.writeUInt16 = a.writeUint16,
  36624. a.readUint16 = function(e) {
  36625. var t = "undefined" == typeof e;
  36626. if (t && (e = this.offset),
  36627. !this.noAssert) {
  36628. if ("number" != typeof e || e % 1 !== 0)
  36629. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36630. if (e >>>= 0,
  36631. e < 0 || e + 2 > this.buffer.byteLength)
  36632. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36633. }
  36634. var i = 0;
  36635. return this.littleEndian ? (i = this.view[e],
  36636. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36637. i |= this.view[e + 1]),
  36638. t && (this.offset += 2),
  36639. i
  36640. }
  36641. ,
  36642. a.readUInt16 = a.readUint16,
  36643. a.writeInt32 = function(e, t) {
  36644. var i = "undefined" == typeof t;
  36645. if (i && (t = this.offset),
  36646. !this.noAssert) {
  36647. if ("number" != typeof e || e % 1 !== 0)
  36648. throw TypeError("Illegal value: " + e + " (not an integer)");
  36649. if (e |= 0,
  36650. "number" != typeof t || t % 1 !== 0)
  36651. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36652. if (t >>>= 0,
  36653. t < 0 || t + 0 > this.buffer.byteLength)
  36654. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36655. }
  36656. t += 4;
  36657. var n = this.buffer.byteLength;
  36658. return t > n && this.resize((n *= 2) > t ? n : t),
  36659. t -= 4,
  36660. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36661. this.view[t + 2] = e >>> 16 & 255,
  36662. this.view[t + 1] = e >>> 8 & 255,
  36663. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36664. this.view[t + 1] = e >>> 16 & 255,
  36665. this.view[t + 2] = e >>> 8 & 255,
  36666. this.view[t + 3] = 255 & e),
  36667. i && (this.offset += 4),
  36668. this
  36669. }
  36670. ,
  36671. a.writeInt = a.writeInt32,
  36672. a.readInt32 = function(e) {
  36673. var t = "undefined" == typeof e;
  36674. if (t && (e = this.offset),
  36675. !this.noAssert) {
  36676. if ("number" != typeof e || e % 1 !== 0)
  36677. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36678. if (e >>>= 0,
  36679. e < 0 || e + 4 > this.buffer.byteLength)
  36680. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36681. }
  36682. var i = 0;
  36683. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36684. i |= this.view[e + 1] << 8,
  36685. i |= this.view[e],
  36686. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36687. i |= this.view[e + 2] << 8,
  36688. i |= this.view[e + 3],
  36689. i += this.view[e] << 24 >>> 0),
  36690. i |= 0,
  36691. t && (this.offset += 4),
  36692. i
  36693. }
  36694. ,
  36695. a.readInt = a.readInt32,
  36696. a.writeUint32 = function(e, t) {
  36697. var i = "undefined" == typeof t;
  36698. if (i && (t = this.offset),
  36699. !this.noAssert) {
  36700. if ("number" != typeof e || e % 1 !== 0)
  36701. throw TypeError("Illegal value: " + e + " (not an integer)");
  36702. if (e >>>= 0,
  36703. "number" != typeof t || t % 1 !== 0)
  36704. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36705. if (t >>>= 0,
  36706. t < 0 || t + 0 > this.buffer.byteLength)
  36707. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36708. }
  36709. t += 4;
  36710. var n = this.buffer.byteLength;
  36711. return t > n && this.resize((n *= 2) > t ? n : t),
  36712. t -= 4,
  36713. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36714. this.view[t + 2] = e >>> 16 & 255,
  36715. this.view[t + 1] = e >>> 8 & 255,
  36716. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36717. this.view[t + 1] = e >>> 16 & 255,
  36718. this.view[t + 2] = e >>> 8 & 255,
  36719. this.view[t + 3] = 255 & e),
  36720. i && (this.offset += 4),
  36721. this
  36722. }
  36723. ,
  36724. a.writeUInt32 = a.writeUint32,
  36725. a.readUint32 = function(e) {
  36726. var t = "undefined" == typeof e;
  36727. if (t && (e = this.offset),
  36728. !this.noAssert) {
  36729. if ("number" != typeof e || e % 1 !== 0)
  36730. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36731. if (e >>>= 0,
  36732. e < 0 || e + 4 > this.buffer.byteLength)
  36733. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36734. }
  36735. var i = 0;
  36736. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36737. i |= this.view[e + 1] << 8,
  36738. i |= this.view[e],
  36739. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36740. i |= this.view[e + 2] << 8,
  36741. i |= this.view[e + 3],
  36742. i += this.view[e] << 24 >>> 0),
  36743. t && (this.offset += 4),
  36744. i
  36745. }
  36746. ,
  36747. a.readUInt32 = a.readUint32,
  36748. e && (a.writeInt64 = function(t, i) {
  36749. var n = "undefined" == typeof i;
  36750. if (n && (i = this.offset),
  36751. !this.noAssert) {
  36752. if ("number" == typeof t)
  36753. t = e.fromNumber(t);
  36754. else if ("string" == typeof t)
  36755. t = e.fromString(t);
  36756. else if (!(t && t instanceof e))
  36757. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36758. if ("number" != typeof i || i % 1 !== 0)
  36759. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36760. if (i >>>= 0,
  36761. i < 0 || i + 0 > this.buffer.byteLength)
  36762. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36763. }
  36764. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36765. i += 8;
  36766. var r = this.buffer.byteLength;
  36767. i > r && this.resize((r *= 2) > i ? r : i),
  36768. i -= 8;
  36769. var o = t.low
  36770. , a = t.high;
  36771. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36772. this.view[i + 2] = o >>> 16 & 255,
  36773. this.view[i + 1] = o >>> 8 & 255,
  36774. this.view[i] = 255 & o,
  36775. i += 4,
  36776. this.view[i + 3] = a >>> 24 & 255,
  36777. this.view[i + 2] = a >>> 16 & 255,
  36778. this.view[i + 1] = a >>> 8 & 255,
  36779. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36780. this.view[i + 1] = a >>> 16 & 255,
  36781. this.view[i + 2] = a >>> 8 & 255,
  36782. this.view[i + 3] = 255 & a,
  36783. i += 4,
  36784. this.view[i] = o >>> 24 & 255,
  36785. this.view[i + 1] = o >>> 16 & 255,
  36786. this.view[i + 2] = o >>> 8 & 255,
  36787. this.view[i + 3] = 255 & o),
  36788. n && (this.offset += 8),
  36789. this
  36790. }
  36791. ,
  36792. a.writeLong = a.writeInt64,
  36793. a.readInt64 = function(t) {
  36794. var i = "undefined" == typeof t;
  36795. if (i && (t = this.offset),
  36796. !this.noAssert) {
  36797. if ("number" != typeof t || t % 1 !== 0)
  36798. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36799. if (t >>>= 0,
  36800. t < 0 || t + 8 > this.buffer.byteLength)
  36801. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36802. }
  36803. var n = 0
  36804. , r = 0;
  36805. this.littleEndian ? (n = this.view[t + 2] << 16,
  36806. n |= this.view[t + 1] << 8,
  36807. n |= this.view[t],
  36808. n += this.view[t + 3] << 24 >>> 0,
  36809. t += 4,
  36810. r = this.view[t + 2] << 16,
  36811. r |= this.view[t + 1] << 8,
  36812. r |= this.view[t],
  36813. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36814. r |= this.view[t + 2] << 8,
  36815. r |= this.view[t + 3],
  36816. r += this.view[t] << 24 >>> 0,
  36817. t += 4,
  36818. n = this.view[t + 1] << 16,
  36819. n |= this.view[t + 2] << 8,
  36820. n |= this.view[t + 3],
  36821. n += this.view[t] << 24 >>> 0);
  36822. var o = new e(n,r,!1);
  36823. return i && (this.offset += 8),
  36824. o
  36825. }
  36826. ,
  36827. a.readLong = a.readInt64,
  36828. a.writeUint64 = function(t, i) {
  36829. var n = "undefined" == typeof i;
  36830. if (n && (i = this.offset),
  36831. !this.noAssert) {
  36832. if ("number" == typeof t)
  36833. t = e.fromNumber(t);
  36834. else if ("string" == typeof t)
  36835. t = e.fromString(t);
  36836. else if (!(t && t instanceof e))
  36837. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36838. if ("number" != typeof i || i % 1 !== 0)
  36839. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36840. if (i >>>= 0,
  36841. i < 0 || i + 0 > this.buffer.byteLength)
  36842. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36843. }
  36844. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36845. i += 8;
  36846. var r = this.buffer.byteLength;
  36847. i > r && this.resize((r *= 2) > i ? r : i),
  36848. i -= 8;
  36849. var o = t.low
  36850. , a = t.high;
  36851. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36852. this.view[i + 2] = o >>> 16 & 255,
  36853. this.view[i + 1] = o >>> 8 & 255,
  36854. this.view[i] = 255 & o,
  36855. i += 4,
  36856. this.view[i + 3] = a >>> 24 & 255,
  36857. this.view[i + 2] = a >>> 16 & 255,
  36858. this.view[i + 1] = a >>> 8 & 255,
  36859. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36860. this.view[i + 1] = a >>> 16 & 255,
  36861. this.view[i + 2] = a >>> 8 & 255,
  36862. this.view[i + 3] = 255 & a,
  36863. i += 4,
  36864. this.view[i] = o >>> 24 & 255,
  36865. this.view[i + 1] = o >>> 16 & 255,
  36866. this.view[i + 2] = o >>> 8 & 255,
  36867. this.view[i + 3] = 255 & o),
  36868. n && (this.offset += 8),
  36869. this
  36870. }
  36871. ,
  36872. a.writeUInt64 = a.writeUint64,
  36873. a.readUint64 = function(t) {
  36874. var i = "undefined" == typeof t;
  36875. if (i && (t = this.offset),
  36876. !this.noAssert) {
  36877. if ("number" != typeof t || t % 1 !== 0)
  36878. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36879. if (t >>>= 0,
  36880. t < 0 || t + 8 > this.buffer.byteLength)
  36881. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36882. }
  36883. var n = 0
  36884. , r = 0;
  36885. this.littleEndian ? (n = this.view[t + 2] << 16,
  36886. n |= this.view[t + 1] << 8,
  36887. n |= this.view[t],
  36888. n += this.view[t + 3] << 24 >>> 0,
  36889. t += 4,
  36890. r = this.view[t + 2] << 16,
  36891. r |= this.view[t + 1] << 8,
  36892. r |= this.view[t],
  36893. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36894. r |= this.view[t + 2] << 8,
  36895. r |= this.view[t + 3],
  36896. r += this.view[t] << 24 >>> 0,
  36897. t += 4,
  36898. n = this.view[t + 1] << 16,
  36899. n |= this.view[t + 2] << 8,
  36900. n |= this.view[t + 3],
  36901. n += this.view[t] << 24 >>> 0);
  36902. var o = new e(n,r,!0);
  36903. return i && (this.offset += 8),
  36904. o
  36905. }
  36906. ,
  36907. a.readUInt64 = a.readUint64),
  36908. a.writeFloat32 = function(e, t) {
  36909. var i = "undefined" == typeof t;
  36910. if (i && (t = this.offset),
  36911. !this.noAssert) {
  36912. if ("number" != typeof e)
  36913. throw TypeError("Illegal value: " + e + " (not a number)");
  36914. if ("number" != typeof t || t % 1 !== 0)
  36915. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36916. if (t >>>= 0,
  36917. t < 0 || t + 0 > this.buffer.byteLength)
  36918. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36919. }
  36920. t += 4;
  36921. var n = this.buffer.byteLength;
  36922. return t > n && this.resize((n *= 2) > t ? n : t),
  36923. t -= 4,
  36924. r(this.view, e, t, this.littleEndian, 23, 4),
  36925. i && (this.offset += 4),
  36926. this
  36927. }
  36928. ,
  36929. a.writeFloat = a.writeFloat32,
  36930. a.readFloat32 = function(e) {
  36931. var t = "undefined" == typeof e;
  36932. if (t && (e = this.offset),
  36933. !this.noAssert) {
  36934. if ("number" != typeof e || e % 1 !== 0)
  36935. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36936. if (e >>>= 0,
  36937. e < 0 || e + 4 > this.buffer.byteLength)
  36938. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36939. }
  36940. var i = n(this.view, e, this.littleEndian, 23, 4);
  36941. return t && (this.offset += 4),
  36942. i
  36943. }
  36944. ,
  36945. a.readFloat = a.readFloat32,
  36946. a.writeFloat64 = function(e, t) {
  36947. var i = "undefined" == typeof t;
  36948. if (i && (t = this.offset),
  36949. !this.noAssert) {
  36950. if ("number" != typeof e)
  36951. throw TypeError("Illegal value: " + e + " (not a number)");
  36952. if ("number" != typeof t || t % 1 !== 0)
  36953. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36954. if (t >>>= 0,
  36955. t < 0 || t + 0 > this.buffer.byteLength)
  36956. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36957. }
  36958. t += 8;
  36959. var n = this.buffer.byteLength;
  36960. return t > n && this.resize((n *= 2) > t ? n : t),
  36961. t -= 8,
  36962. r(this.view, e, t, this.littleEndian, 52, 8),
  36963. i && (this.offset += 8),
  36964. this
  36965. }
  36966. ,
  36967. a.writeDouble = a.writeFloat64,
  36968. a.readFloat64 = function(e) {
  36969. var t = "undefined" == typeof e;
  36970. if (t && (e = this.offset),
  36971. !this.noAssert) {
  36972. if ("number" != typeof e || e % 1 !== 0)
  36973. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36974. if (e >>>= 0,
  36975. e < 0 || e + 8 > this.buffer.byteLength)
  36976. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36977. }
  36978. var i = n(this.view, e, this.littleEndian, 52, 8);
  36979. return t && (this.offset += 8),
  36980. i
  36981. }
  36982. ,
  36983. a.readDouble = a.readFloat64,
  36984. o.MAX_VARINT32_BYTES = 5,
  36985. o.calculateVarint32 = function(e) {
  36986. return e >>>= 0,
  36987. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  36988. }
  36989. ,
  36990. o.zigZagEncode32 = function(e) {
  36991. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  36992. }
  36993. ,
  36994. o.zigZagDecode32 = function(e) {
  36995. return e >>> 1 ^ -(1 & e) | 0
  36996. }
  36997. ,
  36998. a.writeVarint32 = function(e, t) {
  36999. var i = "undefined" == typeof t;
  37000. if (i && (t = this.offset),
  37001. !this.noAssert) {
  37002. if ("number" != typeof e || e % 1 !== 0)
  37003. throw TypeError("Illegal value: " + e + " (not an integer)");
  37004. if (e |= 0,
  37005. "number" != typeof t || t % 1 !== 0)
  37006. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37007. if (t >>>= 0,
  37008. t < 0 || t + 0 > this.buffer.byteLength)
  37009. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37010. }
  37011. var n, r = o.calculateVarint32(e);
  37012. t += r;
  37013. var a = this.buffer.byteLength;
  37014. for (t > a && this.resize((a *= 2) > t ? a : t),
  37015. t -= r,
  37016. e >>>= 0; e >= 128; )
  37017. n = 127 & e | 128,
  37018. this.view[t++] = n,
  37019. e >>>= 7;
  37020. return this.view[t++] = e,
  37021. i ? (this.offset = t,
  37022. this) : r
  37023. }
  37024. ,
  37025. a.writeVarint32ZigZag = function(e, t) {
  37026. return this.writeVarint32(o.zigZagEncode32(e), t)
  37027. }
  37028. ,
  37029. a.readVarint32 = function(e) {
  37030. var t = "undefined" == typeof e;
  37031. if (t && (e = this.offset),
  37032. !this.noAssert) {
  37033. if ("number" != typeof e || e % 1 !== 0)
  37034. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37035. if (e >>>= 0,
  37036. e < 0 || e + 1 > this.buffer.byteLength)
  37037. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37038. }
  37039. var i, n = 0, r = 0;
  37040. do {
  37041. if (!this.noAssert && e > this.limit) {
  37042. var o = Error("Truncated");
  37043. throw o.truncated = !0,
  37044. o
  37045. }
  37046. i = this.view[e++],
  37047. n < 5 && (r |= (127 & i) << 7 * n),
  37048. ++n
  37049. } while (0 !== (128 & i));return r |= 0,
  37050. t ? (this.offset = e,
  37051. r) : {
  37052. value: r,
  37053. length: n
  37054. }
  37055. }
  37056. ,
  37057. a.readVarint32ZigZag = function(e) {
  37058. var t = this.readVarint32(e);
  37059. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37060. t
  37061. }
  37062. ,
  37063. e && (o.MAX_VARINT64_BYTES = 10,
  37064. o.calculateVarint64 = function(t) {
  37065. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37066. var i = t.toInt() >>> 0
  37067. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37068. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37069. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37070. }
  37071. ,
  37072. o.zigZagEncode64 = function(t) {
  37073. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37074. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37075. }
  37076. ,
  37077. o.zigZagDecode64 = function(t) {
  37078. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37079. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37080. }
  37081. ,
  37082. a.writeVarint64 = function(t, i) {
  37083. var n = "undefined" == typeof i;
  37084. if (n && (i = this.offset),
  37085. !this.noAssert) {
  37086. if ("number" == typeof t)
  37087. t = e.fromNumber(t);
  37088. else if ("string" == typeof t)
  37089. t = e.fromString(t);
  37090. else if (!(t && t instanceof e))
  37091. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37092. if ("number" != typeof i || i % 1 !== 0)
  37093. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37094. if (i >>>= 0,
  37095. i < 0 || i + 0 > this.buffer.byteLength)
  37096. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37097. }
  37098. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37099. var r = o.calculateVarint64(t)
  37100. , a = t.toInt() >>> 0
  37101. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37102. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37103. i += r;
  37104. var c = this.buffer.byteLength;
  37105. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37106. i -= r,
  37107. r) {
  37108. case 10:
  37109. this.view[i + 9] = l >>> 7 & 1;
  37110. case 9:
  37111. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37112. case 8:
  37113. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37114. case 7:
  37115. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37116. case 6:
  37117. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37118. case 5:
  37119. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37120. case 4:
  37121. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37122. case 3:
  37123. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37124. case 2:
  37125. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37126. case 1:
  37127. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37128. }
  37129. return n ? (this.offset += r,
  37130. this) : r
  37131. }
  37132. ,
  37133. a.writeVarint64ZigZag = function(e, t) {
  37134. return this.writeVarint64(o.zigZagEncode64(e), t)
  37135. }
  37136. ,
  37137. a.readVarint64 = function(t) {
  37138. var i = "undefined" == typeof t;
  37139. if (i && (t = this.offset),
  37140. !this.noAssert) {
  37141. if ("number" != typeof t || t % 1 !== 0)
  37142. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37143. if (t >>>= 0,
  37144. t < 0 || t + 1 > this.buffer.byteLength)
  37145. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37146. }
  37147. var n = t
  37148. , r = 0
  37149. , o = 0
  37150. , a = 0
  37151. , s = 0;
  37152. if (s = this.view[t++],
  37153. r = 127 & s,
  37154. 128 & s && (s = this.view[t++],
  37155. r |= (127 & s) << 7,
  37156. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37157. r |= (127 & s) << 14,
  37158. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37159. r |= (127 & s) << 21,
  37160. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37161. o = 127 & s,
  37162. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37163. o |= (127 & s) << 7,
  37164. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37165. o |= (127 & s) << 14,
  37166. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37167. o |= (127 & s) << 21,
  37168. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37169. a = 127 & s,
  37170. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37171. a |= (127 & s) << 7,
  37172. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37173. throw Error("Buffer overrun");
  37174. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37175. return i ? (this.offset = t,
  37176. l) : {
  37177. value: l,
  37178. length: t - n
  37179. }
  37180. }
  37181. ,
  37182. a.readVarint64ZigZag = function(t) {
  37183. var i = this.readVarint64(t);
  37184. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37185. i
  37186. }
  37187. ),
  37188. a.writeCString = function(e, i) {
  37189. var n = "undefined" == typeof i;
  37190. n && (i = this.offset);
  37191. var r, o = e.length;
  37192. if (!this.noAssert) {
  37193. if ("string" != typeof e)
  37194. throw TypeError("Illegal str: Not a string");
  37195. for (r = 0; r < o; ++r)
  37196. if (0 === e.charCodeAt(r))
  37197. throw RangeError("Illegal str: Contains NULL-characters");
  37198. if ("number" != typeof i || i % 1 !== 0)
  37199. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37200. if (i >>>= 0,
  37201. i < 0 || i + 0 > this.buffer.byteLength)
  37202. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37203. }
  37204. o = h.calculateUTF16asUTF8(t(e))[1],
  37205. i += o + 1;
  37206. var a = this.buffer.byteLength;
  37207. return i > a && this.resize((a *= 2) > i ? a : i),
  37208. i -= o + 1,
  37209. h.encodeUTF16toUTF8(t(e), function(e) {
  37210. this.view[i++] = e
  37211. }
  37212. .bind(this)),
  37213. this.view[i++] = 0,
  37214. n ? (this.offset = i,
  37215. this) : o
  37216. }
  37217. ,
  37218. a.readCString = function(e) {
  37219. var t = "undefined" == typeof e;
  37220. if (t && (e = this.offset),
  37221. !this.noAssert) {
  37222. if ("number" != typeof e || e % 1 !== 0)
  37223. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37224. if (e >>>= 0,
  37225. e < 0 || e + 1 > this.buffer.byteLength)
  37226. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37227. }
  37228. var n, r = e, o = -1;
  37229. return h.decodeUTF8toUTF16(function() {
  37230. if (0 === o)
  37231. return null;
  37232. if (e >= this.limit)
  37233. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37234. return o = this.view[e++],
  37235. 0 === o ? null : o
  37236. }
  37237. .bind(this), n = i(), !0),
  37238. t ? (this.offset = e,
  37239. n()) : {
  37240. string: n(),
  37241. length: e - r
  37242. }
  37243. }
  37244. ,
  37245. a.writeIString = function(e, i) {
  37246. var n = "undefined" == typeof i;
  37247. if (n && (i = this.offset),
  37248. !this.noAssert) {
  37249. if ("string" != typeof e)
  37250. throw TypeError("Illegal str: Not a string");
  37251. if ("number" != typeof i || i % 1 !== 0)
  37252. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37253. if (i >>>= 0,
  37254. i < 0 || i + 0 > this.buffer.byteLength)
  37255. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37256. }
  37257. var r, o = i;
  37258. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37259. i += 4 + r;
  37260. var a = this.buffer.byteLength;
  37261. if (i > a && this.resize((a *= 2) > i ? a : i),
  37262. i -= 4 + r,
  37263. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37264. this.view[i + 2] = r >>> 16 & 255,
  37265. this.view[i + 1] = r >>> 8 & 255,
  37266. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37267. this.view[i + 1] = r >>> 16 & 255,
  37268. this.view[i + 2] = r >>> 8 & 255,
  37269. this.view[i + 3] = 255 & r),
  37270. i += 4,
  37271. h.encodeUTF16toUTF8(t(e), function(e) {
  37272. this.view[i++] = e
  37273. }
  37274. .bind(this)),
  37275. i !== o + 4 + r)
  37276. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37277. return n ? (this.offset = i,
  37278. this) : i - o
  37279. }
  37280. ,
  37281. a.readIString = function(e) {
  37282. var t = "undefined" == typeof e;
  37283. if (t && (e = this.offset),
  37284. !this.noAssert) {
  37285. if ("number" != typeof e || e % 1 !== 0)
  37286. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37287. if (e >>>= 0,
  37288. e < 0 || e + 4 > this.buffer.byteLength)
  37289. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37290. }
  37291. var i = e
  37292. , n = this.readUint32(e)
  37293. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37294. return e += r.length,
  37295. t ? (this.offset = e,
  37296. r.string) : {
  37297. string: r.string,
  37298. length: e - i
  37299. }
  37300. }
  37301. ,
  37302. o.METRICS_CHARS = "c",
  37303. o.METRICS_BYTES = "b",
  37304. a.writeUTF8String = function(e, i) {
  37305. var n = "undefined" == typeof i;
  37306. if (n && (i = this.offset),
  37307. !this.noAssert) {
  37308. if ("number" != typeof i || i % 1 !== 0)
  37309. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37310. if (i >>>= 0,
  37311. i < 0 || i + 0 > this.buffer.byteLength)
  37312. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37313. }
  37314. var r, o = i;
  37315. r = h.calculateUTF16asUTF8(t(e))[1],
  37316. i += r;
  37317. var a = this.buffer.byteLength;
  37318. return i > a && this.resize((a *= 2) > i ? a : i),
  37319. i -= r,
  37320. h.encodeUTF16toUTF8(t(e), function(e) {
  37321. this.view[i++] = e
  37322. }
  37323. .bind(this)),
  37324. n ? (this.offset = i,
  37325. this) : i - o
  37326. }
  37327. ,
  37328. a.writeString = a.writeUTF8String,
  37329. o.calculateUTF8Chars = function(e) {
  37330. return h.calculateUTF16asUTF8(t(e))[0]
  37331. }
  37332. ,
  37333. o.calculateUTF8Bytes = function(e) {
  37334. return h.calculateUTF16asUTF8(t(e))[1]
  37335. }
  37336. ,
  37337. o.calculateString = o.calculateUTF8Bytes,
  37338. a.readUTF8String = function(e, t, n) {
  37339. "number" == typeof t && (n = t,
  37340. t = void 0);
  37341. var r = "undefined" == typeof n;
  37342. if (r && (n = this.offset),
  37343. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37344. !this.noAssert) {
  37345. if ("number" != typeof e || e % 1 !== 0)
  37346. throw TypeError("Illegal length: " + e + " (not an integer)");
  37347. if (e |= 0,
  37348. "number" != typeof n || n % 1 !== 0)
  37349. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37350. if (n >>>= 0,
  37351. n < 0 || n + 0 > this.buffer.byteLength)
  37352. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37353. }
  37354. var a, s = 0, l = n;
  37355. if (t === o.METRICS_CHARS) {
  37356. if (a = i(),
  37357. h.decodeUTF8(function() {
  37358. return s < e && n < this.limit ? this.view[n++] : null
  37359. }
  37360. .bind(this), function(e) {
  37361. ++s,
  37362. h.UTF8toUTF16(e, a)
  37363. }),
  37364. s !== e)
  37365. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37366. return r ? (this.offset = n,
  37367. a()) : {
  37368. string: a(),
  37369. length: n - l
  37370. }
  37371. }
  37372. if (t === o.METRICS_BYTES) {
  37373. if (!this.noAssert) {
  37374. if ("number" != typeof n || n % 1 !== 0)
  37375. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37376. if (n >>>= 0,
  37377. n < 0 || n + e > this.buffer.byteLength)
  37378. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37379. }
  37380. var c = n + e;
  37381. if (h.decodeUTF8toUTF16(function() {
  37382. return n < c ? this.view[n++] : null
  37383. }
  37384. .bind(this), a = i(), this.noAssert),
  37385. n !== c)
  37386. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37387. return r ? (this.offset = n,
  37388. a()) : {
  37389. string: a(),
  37390. length: n - l
  37391. }
  37392. }
  37393. throw TypeError("Unsupported metrics: " + t)
  37394. }
  37395. ,
  37396. a.readString = a.readUTF8String,
  37397. a.writeVString = function(e, i) {
  37398. var n = "undefined" == typeof i;
  37399. if (n && (i = this.offset),
  37400. !this.noAssert) {
  37401. if ("string" != typeof e)
  37402. throw TypeError("Illegal str: Not a string");
  37403. if ("number" != typeof i || i % 1 !== 0)
  37404. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37405. if (i >>>= 0,
  37406. i < 0 || i + 0 > this.buffer.byteLength)
  37407. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37408. }
  37409. var r, a, s = i;
  37410. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37411. a = o.calculateVarint32(r),
  37412. i += a + r;
  37413. var l = this.buffer.byteLength;
  37414. if (i > l && this.resize((l *= 2) > i ? l : i),
  37415. i -= a + r,
  37416. i += this.writeVarint32(r, i),
  37417. h.encodeUTF16toUTF8(t(e), function(e) {
  37418. this.view[i++] = e
  37419. }
  37420. .bind(this)),
  37421. i !== s + r + a)
  37422. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37423. return n ? (this.offset = i,
  37424. this) : i - s
  37425. }
  37426. ,
  37427. a.readVString = function(e) {
  37428. var t = "undefined" == typeof e;
  37429. if (t && (e = this.offset),
  37430. !this.noAssert) {
  37431. if ("number" != typeof e || e % 1 !== 0)
  37432. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37433. if (e >>>= 0,
  37434. e < 0 || e + 1 > this.buffer.byteLength)
  37435. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37436. }
  37437. var i = e
  37438. , n = this.readVarint32(e)
  37439. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37440. return e += r.length,
  37441. t ? (this.offset = e,
  37442. r.string) : {
  37443. string: r.string,
  37444. length: e - i
  37445. }
  37446. }
  37447. ,
  37448. a.append = function(e, t, i) {
  37449. "number" != typeof t && "string" == typeof t || (i = t,
  37450. t = void 0);
  37451. var n = "undefined" == typeof i;
  37452. if (n && (i = this.offset),
  37453. !this.noAssert) {
  37454. if ("number" != typeof i || i % 1 !== 0)
  37455. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37456. if (i >>>= 0,
  37457. i < 0 || i + 0 > this.buffer.byteLength)
  37458. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37459. }
  37460. e instanceof o || (e = o.wrap(e, t));
  37461. var r = e.limit - e.offset;
  37462. if (r <= 0)
  37463. return this;
  37464. i += r;
  37465. var a = this.buffer.byteLength;
  37466. return i > a && this.resize((a *= 2) > i ? a : i),
  37467. i -= r,
  37468. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37469. e.offset += r,
  37470. n && (this.offset += r),
  37471. this
  37472. }
  37473. ,
  37474. a.appendTo = function(e, t) {
  37475. return e.append(this, t),
  37476. this
  37477. }
  37478. ,
  37479. a.assert = function(e) {
  37480. return this.noAssert = !e,
  37481. this
  37482. }
  37483. ,
  37484. a.capacity = function() {
  37485. return this.buffer.byteLength
  37486. }
  37487. ,
  37488. a.clear = function() {
  37489. return this.offset = 0,
  37490. this.limit = this.buffer.byteLength,
  37491. this.markedOffset = -1,
  37492. this
  37493. }
  37494. ,
  37495. a.clone = function(e) {
  37496. var t = new o(0,this.littleEndian,this.noAssert);
  37497. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37498. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37499. t.view = this.view),
  37500. t.offset = this.offset,
  37501. t.markedOffset = this.markedOffset,
  37502. t.limit = this.limit,
  37503. t
  37504. }
  37505. ,
  37506. a.compact = function(e, t) {
  37507. if ("undefined" == typeof e && (e = this.offset),
  37508. "undefined" == typeof t && (t = this.limit),
  37509. !this.noAssert) {
  37510. if ("number" != typeof e || e % 1 !== 0)
  37511. throw TypeError("Illegal begin: Not an integer");
  37512. if (e >>>= 0,
  37513. "number" != typeof t || t % 1 !== 0)
  37514. throw TypeError("Illegal end: Not an integer");
  37515. if (t >>>= 0,
  37516. e < 0 || e > t || t > this.buffer.byteLength)
  37517. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37518. }
  37519. if (0 === e && t === this.buffer.byteLength)
  37520. return this;
  37521. var i = t - e;
  37522. if (0 === i)
  37523. return this.buffer = s,
  37524. this.view = null,
  37525. this.markedOffset >= 0 && (this.markedOffset -= e),
  37526. this.offset = 0,
  37527. this.limit = 0,
  37528. this;
  37529. var n = new ArrayBuffer(i)
  37530. , r = new Uint8Array(n);
  37531. return r.set(this.view.subarray(e, t)),
  37532. this.buffer = n,
  37533. this.view = r,
  37534. this.markedOffset >= 0 && (this.markedOffset -= e),
  37535. this.offset = 0,
  37536. this.limit = i,
  37537. this
  37538. }
  37539. ,
  37540. a.copy = function(e, t) {
  37541. if ("undefined" == typeof e && (e = this.offset),
  37542. "undefined" == typeof t && (t = this.limit),
  37543. !this.noAssert) {
  37544. if ("number" != typeof e || e % 1 !== 0)
  37545. throw TypeError("Illegal begin: Not an integer");
  37546. if (e >>>= 0,
  37547. "number" != typeof t || t % 1 !== 0)
  37548. throw TypeError("Illegal end: Not an integer");
  37549. if (t >>>= 0,
  37550. e < 0 || e > t || t > this.buffer.byteLength)
  37551. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37552. }
  37553. if (e === t)
  37554. return new o(0,this.littleEndian,this.noAssert);
  37555. var i = t - e
  37556. , n = new o(i,this.littleEndian,this.noAssert);
  37557. return n.offset = 0,
  37558. n.limit = i,
  37559. n.markedOffset >= 0 && (n.markedOffset -= e),
  37560. this.copyTo(n, 0, e, t),
  37561. n
  37562. }
  37563. ,
  37564. a.copyTo = function(e, t, i, n) {
  37565. var r, a;
  37566. if (!this.noAssert && !o.isByteBuffer(e))
  37567. throw TypeError("Illegal target: Not a ByteBuffer");
  37568. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37569. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37570. n = "undefined" == typeof n ? this.limit : 0 | n,
  37571. t < 0 || t > e.buffer.byteLength)
  37572. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37573. if (i < 0 || n > this.buffer.byteLength)
  37574. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37575. var s = n - i;
  37576. return 0 === s ? e : (e.ensureCapacity(t + s),
  37577. e.view.set(this.view.subarray(i, n), t),
  37578. r && (this.offset += s),
  37579. a && (e.offset += s),
  37580. this)
  37581. }
  37582. ,
  37583. a.ensureCapacity = function(e) {
  37584. var t = this.buffer.byteLength;
  37585. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37586. }
  37587. ,
  37588. a.fill = function(e, t, i) {
  37589. var n = "undefined" == typeof t;
  37590. if (n && (t = this.offset),
  37591. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37592. "undefined" == typeof t && (t = this.offset),
  37593. "undefined" == typeof i && (i = this.limit),
  37594. !this.noAssert) {
  37595. if ("number" != typeof e || e % 1 !== 0)
  37596. throw TypeError("Illegal value: " + e + " (not an integer)");
  37597. if (e |= 0,
  37598. "number" != typeof t || t % 1 !== 0)
  37599. throw TypeError("Illegal begin: Not an integer");
  37600. if (t >>>= 0,
  37601. "number" != typeof i || i % 1 !== 0)
  37602. throw TypeError("Illegal end: Not an integer");
  37603. if (i >>>= 0,
  37604. t < 0 || t > i || i > this.buffer.byteLength)
  37605. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37606. }
  37607. if (t >= i)
  37608. return this;
  37609. for (; t < i; )
  37610. this.view[t++] = e;
  37611. return n && (this.offset = t),
  37612. this
  37613. }
  37614. ,
  37615. a.flip = function() {
  37616. return this.limit = this.offset,
  37617. this.offset = 0,
  37618. this
  37619. }
  37620. ,
  37621. a.mark = function(e) {
  37622. if (e = "undefined" == typeof e ? this.offset : e,
  37623. !this.noAssert) {
  37624. if ("number" != typeof e || e % 1 !== 0)
  37625. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37626. if (e >>>= 0,
  37627. e < 0 || e + 0 > this.buffer.byteLength)
  37628. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37629. }
  37630. return this.markedOffset = e,
  37631. this
  37632. }
  37633. ,
  37634. a.order = function(e) {
  37635. if (!this.noAssert && "boolean" != typeof e)
  37636. throw TypeError("Illegal littleEndian: Not a boolean");
  37637. return this.littleEndian = !!e,
  37638. this
  37639. }
  37640. ,
  37641. a.LE = function(e) {
  37642. return this.littleEndian = "undefined" == typeof e || !!e,
  37643. this
  37644. }
  37645. ,
  37646. a.BE = function(e) {
  37647. return this.littleEndian = "undefined" != typeof e && !e,
  37648. this
  37649. }
  37650. ,
  37651. a.prepend = function(e, t, i) {
  37652. "number" != typeof t && "string" == typeof t || (i = t,
  37653. t = void 0);
  37654. var n = "undefined" == typeof i;
  37655. if (n && (i = this.offset),
  37656. !this.noAssert) {
  37657. if ("number" != typeof i || i % 1 !== 0)
  37658. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37659. if (i >>>= 0,
  37660. i < 0 || i + 0 > this.buffer.byteLength)
  37661. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37662. }
  37663. e instanceof o || (e = o.wrap(e, t));
  37664. var r = e.limit - e.offset;
  37665. if (r <= 0)
  37666. return this;
  37667. var a = r - i;
  37668. if (a > 0) {
  37669. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37670. , l = new Uint8Array(s);
  37671. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37672. this.buffer = s,
  37673. this.view = l,
  37674. this.offset += a,
  37675. this.markedOffset >= 0 && (this.markedOffset += a),
  37676. this.limit += a,
  37677. i += a
  37678. } else {
  37679. new Uint8Array(this.buffer)
  37680. }
  37681. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37682. e.offset = e.limit,
  37683. n && (this.offset -= r),
  37684. this
  37685. }
  37686. ,
  37687. a.prependTo = function(e, t) {
  37688. return e.prepend(this, t),
  37689. this
  37690. }
  37691. ,
  37692. a.printDebug = function(e) {
  37693. "function" != typeof e && (e = console.log.bind(console)),
  37694. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37695. }
  37696. ,
  37697. a.remaining = function() {
  37698. return this.limit - this.offset
  37699. }
  37700. ,
  37701. a.reset = function() {
  37702. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37703. this.markedOffset = -1) : this.offset = 0,
  37704. this
  37705. }
  37706. ,
  37707. a.resize = function(e) {
  37708. if (!this.noAssert) {
  37709. if ("number" != typeof e || e % 1 !== 0)
  37710. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37711. if (e |= 0,
  37712. e < 0)
  37713. throw RangeError("Illegal capacity: 0 <= " + e)
  37714. }
  37715. if (this.buffer.byteLength < e) {
  37716. var t = new ArrayBuffer(e)
  37717. , i = new Uint8Array(t);
  37718. i.set(this.view),
  37719. this.buffer = t,
  37720. this.view = i
  37721. }
  37722. return this
  37723. }
  37724. ,
  37725. a.reverse = function(e, t) {
  37726. if ("undefined" == typeof e && (e = this.offset),
  37727. "undefined" == typeof t && (t = this.limit),
  37728. !this.noAssert) {
  37729. if ("number" != typeof e || e % 1 !== 0)
  37730. throw TypeError("Illegal begin: Not an integer");
  37731. if (e >>>= 0,
  37732. "number" != typeof t || t % 1 !== 0)
  37733. throw TypeError("Illegal end: Not an integer");
  37734. if (t >>>= 0,
  37735. e < 0 || e > t || t > this.buffer.byteLength)
  37736. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37737. }
  37738. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37739. this)
  37740. }
  37741. ,
  37742. a.skip = function(e) {
  37743. if (!this.noAssert) {
  37744. if ("number" != typeof e || e % 1 !== 0)
  37745. throw TypeError("Illegal length: " + e + " (not an integer)");
  37746. e |= 0
  37747. }
  37748. var t = this.offset + e;
  37749. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37750. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37751. return this.offset = t,
  37752. this
  37753. }
  37754. ,
  37755. a.slice = function(e, t) {
  37756. if ("undefined" == typeof e && (e = this.offset),
  37757. "undefined" == typeof t && (t = this.limit),
  37758. !this.noAssert) {
  37759. if ("number" != typeof e || e % 1 !== 0)
  37760. throw TypeError("Illegal begin: Not an integer");
  37761. if (e >>>= 0,
  37762. "number" != typeof t || t % 1 !== 0)
  37763. throw TypeError("Illegal end: Not an integer");
  37764. if (t >>>= 0,
  37765. e < 0 || e > t || t > this.buffer.byteLength)
  37766. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37767. }
  37768. var i = this.clone();
  37769. return i.offset = e,
  37770. i.limit = t,
  37771. i
  37772. }
  37773. ,
  37774. a.toBuffer = function(e) {
  37775. var t = this.offset
  37776. , i = this.limit;
  37777. if (!this.noAssert) {
  37778. if ("number" != typeof t || t % 1 !== 0)
  37779. throw TypeError("Illegal offset: Not an integer");
  37780. if (t >>>= 0,
  37781. "number" != typeof i || i % 1 !== 0)
  37782. throw TypeError("Illegal limit: Not an integer");
  37783. if (i >>>= 0,
  37784. t < 0 || t > i || i > this.buffer.byteLength)
  37785. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37786. }
  37787. if (!e && 0 === t && i === this.buffer.byteLength)
  37788. return this.buffer;
  37789. if (t === i)
  37790. return s;
  37791. var n = new ArrayBuffer(i - t);
  37792. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37793. n
  37794. }
  37795. ,
  37796. a.toArrayBuffer = a.toBuffer,
  37797. a.toString = function(e, t, i) {
  37798. if ("undefined" == typeof e)
  37799. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37800. switch ("number" == typeof e && (e = "utf8",
  37801. t = e,
  37802. i = t),
  37803. e) {
  37804. case "utf8":
  37805. return this.toUTF8(t, i);
  37806. case "base64":
  37807. return this.toBase64(t, i);
  37808. case "hex":
  37809. return this.toHex(t, i);
  37810. case "binary":
  37811. return this.toBinary(t, i);
  37812. case "debug":
  37813. return this.toDebug();
  37814. case "columns":
  37815. return this.toColumns();
  37816. default:
  37817. throw Error("Unsupported encoding: " + e)
  37818. }
  37819. }
  37820. ;
  37821. var c = function() {
  37822. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37823. i[t[n]] = n;
  37824. return e.encode = function(e, i) {
  37825. for (var n, r; null !== (n = e()); )
  37826. i(t[n >> 2 & 63]),
  37827. r = (3 & n) << 4,
  37828. null !== (n = e()) ? (r |= n >> 4 & 15,
  37829. i(t[63 & (r | n >> 4 & 15)]),
  37830. r = (15 & n) << 2,
  37831. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37832. i(t[63 & n])) : (i(t[63 & r]),
  37833. i(61))) : (i(t[63 & r]),
  37834. i(61),
  37835. i(61))
  37836. }
  37837. ,
  37838. e.decode = function(e, t) {
  37839. function n(e) {
  37840. throw Error("Illegal character code: " + e)
  37841. }
  37842. for (var r, o, a; null !== (r = e()); )
  37843. if (o = i[r],
  37844. "undefined" == typeof o && n(r),
  37845. null !== (r = e()) && (a = i[r],
  37846. "undefined" == typeof a && n(r),
  37847. t(o << 2 >>> 0 | (48 & a) >> 4),
  37848. null !== (r = e()))) {
  37849. if (o = i[r],
  37850. "undefined" == typeof o) {
  37851. if (61 === r)
  37852. break;
  37853. n(r)
  37854. }
  37855. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37856. null !== (r = e())) {
  37857. if (a = i[r],
  37858. "undefined" == typeof a) {
  37859. if (61 === r)
  37860. break;
  37861. n(r)
  37862. }
  37863. t((3 & o) << 6 >>> 0 | a)
  37864. }
  37865. }
  37866. }
  37867. ,
  37868. e.test = function(e) {
  37869. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37870. }
  37871. ,
  37872. e
  37873. }();
  37874. a.toBase64 = function(e, t) {
  37875. if ("undefined" == typeof e && (e = this.offset),
  37876. "undefined" == typeof t && (t = this.limit),
  37877. e |= 0,
  37878. t |= 0,
  37879. e < 0 || t > this.capacity || e > t)
  37880. throw RangeError("begin, end");
  37881. var n;
  37882. return c.encode(function() {
  37883. return e < t ? this.view[e++] : null
  37884. }
  37885. .bind(this), n = i()),
  37886. n()
  37887. }
  37888. ,
  37889. o.fromBase64 = function(e, i) {
  37890. if ("string" != typeof e)
  37891. throw TypeError("str");
  37892. var n = new o(e.length / 4 * 3,i)
  37893. , r = 0;
  37894. return c.decode(t(e), function(e) {
  37895. n.view[r++] = e
  37896. }),
  37897. n.limit = r,
  37898. n
  37899. }
  37900. ,
  37901. o.btoa = function(e) {
  37902. return o.fromBinary(e).toBase64()
  37903. }
  37904. ,
  37905. o.atob = function(e) {
  37906. return o.fromBase64(e).toBinary()
  37907. }
  37908. ,
  37909. a.toBinary = function(e, t) {
  37910. if ("undefined" == typeof e && (e = this.offset),
  37911. "undefined" == typeof t && (t = this.limit),
  37912. e |= 0,
  37913. t |= 0,
  37914. e < 0 || t > this.capacity() || e > t)
  37915. throw RangeError("begin, end");
  37916. if (e === t)
  37917. return "";
  37918. for (var i = [], n = []; e < t; )
  37919. i.push(this.view[e++]),
  37920. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37921. i = []);
  37922. return n.join("") + String.fromCharCode.apply(String, i)
  37923. }
  37924. ,
  37925. o.fromBinary = function(e, t) {
  37926. if ("string" != typeof e)
  37927. throw TypeError("str");
  37928. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37929. if (i = e.charCodeAt(n),
  37930. i > 255)
  37931. throw RangeError("illegal char code: " + i);
  37932. a.view[n++] = i
  37933. }
  37934. return a.limit = r,
  37935. a
  37936. }
  37937. ,
  37938. a.toDebug = function(e) {
  37939. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  37940. if (i !== -1 && (t = this.view[i],
  37941. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37942. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37943. ++i,
  37944. e && i > 0 && i % 16 === 0 && i !== n) {
  37945. for (; r.length < 51; )
  37946. r += " ";
  37947. a += r + o + "\n",
  37948. r = o = ""
  37949. }
  37950. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37951. }
  37952. if (e && " " !== r) {
  37953. for (; r.length < 51; )
  37954. r += " ";
  37955. a += r + o + "\n"
  37956. }
  37957. return e ? a : r
  37958. }
  37959. ,
  37960. o.fromDebug = function(e, t, i) {
  37961. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  37962. switch (n = e.charAt(l++)) {
  37963. case "!":
  37964. if (!i) {
  37965. if (u || d || p) {
  37966. f = !0;
  37967. break
  37968. }
  37969. u = d = p = !0
  37970. }
  37971. s.offset = s.markedOffset = s.limit = c,
  37972. h = !1;
  37973. break;
  37974. case "|":
  37975. if (!i) {
  37976. if (u || p) {
  37977. f = !0;
  37978. break
  37979. }
  37980. u = p = !0
  37981. }
  37982. s.offset = s.limit = c,
  37983. h = !1;
  37984. break;
  37985. case "[":
  37986. if (!i) {
  37987. if (u || d) {
  37988. f = !0;
  37989. break
  37990. }
  37991. u = d = !0
  37992. }
  37993. s.offset = s.markedOffset = c,
  37994. h = !1;
  37995. break;
  37996. case "<":
  37997. if (!i) {
  37998. if (u) {
  37999. f = !0;
  38000. break
  38001. }
  38002. u = !0
  38003. }
  38004. s.offset = c,
  38005. h = !1;
  38006. break;
  38007. case "]":
  38008. if (!i) {
  38009. if (p || d) {
  38010. f = !0;
  38011. break
  38012. }
  38013. p = d = !0
  38014. }
  38015. s.limit = s.markedOffset = c,
  38016. h = !1;
  38017. break;
  38018. case ">":
  38019. if (!i) {
  38020. if (p) {
  38021. f = !0;
  38022. break
  38023. }
  38024. p = !0
  38025. }
  38026. s.limit = c,
  38027. h = !1;
  38028. break;
  38029. case "'":
  38030. if (!i) {
  38031. if (d) {
  38032. f = !0;
  38033. break
  38034. }
  38035. d = !0
  38036. }
  38037. s.markedOffset = c,
  38038. h = !1;
  38039. break;
  38040. case " ":
  38041. h = !1;
  38042. break;
  38043. default:
  38044. if (!i && h) {
  38045. f = !0;
  38046. break
  38047. }
  38048. if (r = parseInt(n + e.charAt(l++), 16),
  38049. !i && (isNaN(r) || r < 0 || r > 255))
  38050. throw TypeError("Illegal str: Not a debug encoded string");
  38051. s.view[c++] = r,
  38052. h = !0
  38053. }
  38054. if (f)
  38055. throw TypeError("Illegal str: Invalid symbol at " + l)
  38056. }
  38057. if (!i) {
  38058. if (!u || !p)
  38059. throw TypeError("Illegal str: Missing offset or limit");
  38060. if (c < s.buffer.byteLength)
  38061. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38062. }
  38063. return s
  38064. }
  38065. ,
  38066. a.toHex = function(e, t) {
  38067. if (e = "undefined" == typeof e ? this.offset : e,
  38068. t = "undefined" == typeof t ? this.limit : t,
  38069. !this.noAssert) {
  38070. if ("number" != typeof e || e % 1 !== 0)
  38071. throw TypeError("Illegal begin: Not an integer");
  38072. if (e >>>= 0,
  38073. "number" != typeof t || t % 1 !== 0)
  38074. throw TypeError("Illegal end: Not an integer");
  38075. if (t >>>= 0,
  38076. e < 0 || e > t || t > this.buffer.byteLength)
  38077. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38078. }
  38079. for (var i, n = new Array(t - e); e < t; )
  38080. i = this.view[e++],
  38081. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38082. return n.join("")
  38083. }
  38084. ,
  38085. o.fromHex = function(e, t, i) {
  38086. if (!i) {
  38087. if ("string" != typeof e)
  38088. throw TypeError("Illegal str: Not a string");
  38089. if (e.length % 2 !== 0)
  38090. throw TypeError("Illegal str: Length not a multiple of 2")
  38091. }
  38092. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38093. if (n = parseInt(e.substring(s, s + 2), 16),
  38094. !i && (!isFinite(n) || n < 0 || n > 255))
  38095. throw TypeError("Illegal str: Contains non-hex characters");
  38096. a.view[l++] = n
  38097. }
  38098. return a.limit = l,
  38099. a
  38100. }
  38101. ;
  38102. var h = function() {
  38103. var e = {};
  38104. return e.MAX_CODEPOINT = 1114111,
  38105. e.encodeUTF8 = function(e, t) {
  38106. var i = null;
  38107. for ("number" == typeof e && (i = e,
  38108. e = function() {
  38109. return null
  38110. }
  38111. ); null !== i || null !== (i = e()); )
  38112. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38113. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38114. t(i >> 6 & 63 | 128),
  38115. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38116. t(i >> 12 & 63 | 128),
  38117. t(i >> 6 & 63 | 128),
  38118. t(63 & i | 128)),
  38119. i = null
  38120. }
  38121. ,
  38122. e.decodeUTF8 = function(e, t) {
  38123. for (var i, n, r, o, a = function(e) {
  38124. e = e.slice(0, e.indexOf(null));
  38125. var t = Error(e.toString());
  38126. throw t.name = "TruncatedError",
  38127. t.bytes = e,
  38128. t
  38129. }; null !== (i = e()); )
  38130. if (0 === (128 & i))
  38131. t(i);
  38132. else if (192 === (224 & i))
  38133. null === (n = e()) && a([i, n]),
  38134. t((31 & i) << 6 | 63 & n);
  38135. else if (224 === (240 & i))
  38136. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38137. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38138. else {
  38139. if (240 !== (248 & i))
  38140. throw RangeError("Illegal starting byte: " + i);
  38141. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38142. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38143. }
  38144. }
  38145. ,
  38146. e.UTF16toUTF8 = function(e, t) {
  38147. for (var i, n = null; ; ) {
  38148. if (null === (i = null !== n ? n : e()))
  38149. break;
  38150. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38151. n = null) : t(i)
  38152. }
  38153. null !== n && t(n)
  38154. }
  38155. ,
  38156. e.UTF8toUTF16 = function(e, t) {
  38157. var i = null;
  38158. for ("number" == typeof e && (i = e,
  38159. e = function() {
  38160. return null
  38161. }
  38162. ); null !== i || null !== (i = e()); )
  38163. i <= 65535 ? t(i) : (i -= 65536,
  38164. t((i >> 10) + 55296),
  38165. t(i % 1024 + 56320)),
  38166. i = null
  38167. }
  38168. ,
  38169. e.encodeUTF16toUTF8 = function(t, i) {
  38170. e.UTF16toUTF8(t, function(t) {
  38171. e.encodeUTF8(t, i)
  38172. })
  38173. }
  38174. ,
  38175. e.decodeUTF8toUTF16 = function(t, i) {
  38176. e.decodeUTF8(t, function(t) {
  38177. e.UTF8toUTF16(t, i)
  38178. })
  38179. }
  38180. ,
  38181. e.calculateCodePoint = function(e) {
  38182. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38183. }
  38184. ,
  38185. e.calculateUTF8 = function(e) {
  38186. for (var t, i = 0; null !== (t = e()); )
  38187. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38188. return i
  38189. }
  38190. ,
  38191. e.calculateUTF16asUTF8 = function(t) {
  38192. var i = 0
  38193. , n = 0;
  38194. return e.UTF16toUTF8(t, function(e) {
  38195. ++i,
  38196. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38197. }),
  38198. [i, n]
  38199. }
  38200. ,
  38201. e
  38202. }();
  38203. return a.toUTF8 = function(e, t) {
  38204. if ("undefined" == typeof e && (e = this.offset),
  38205. "undefined" == typeof t && (t = this.limit),
  38206. !this.noAssert) {
  38207. if ("number" != typeof e || e % 1 !== 0)
  38208. throw TypeError("Illegal begin: Not an integer");
  38209. if (e >>>= 0,
  38210. "number" != typeof t || t % 1 !== 0)
  38211. throw TypeError("Illegal end: Not an integer");
  38212. if (t >>>= 0,
  38213. e < 0 || e > t || t > this.buffer.byteLength)
  38214. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38215. }
  38216. var n;
  38217. try {
  38218. h.decodeUTF8toUTF16(function() {
  38219. return e < t ? this.view[e++] : null
  38220. }
  38221. .bind(this), n = i())
  38222. } catch (i) {
  38223. if (e !== t)
  38224. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38225. }
  38226. return n()
  38227. }
  38228. ,
  38229. o.fromUTF8 = function(e, i, n) {
  38230. if (!n && "string" != typeof e)
  38231. throw TypeError("Illegal str: Not a string");
  38232. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38233. , a = 0;
  38234. return h.encodeUTF16toUTF8(t(e), function(e) {
  38235. r.view[a++] = e
  38236. }),
  38237. r.limit = a,
  38238. r
  38239. }
  38240. ,
  38241. o
  38242. })
  38243. }
  38244. , {
  38245. long: 216
  38246. }],
  38247. 216: [function(e, t, i) {
  38248. !function(i, n) {
  38249. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38250. }(this, function() {
  38251. "use strict";
  38252. function e(e, t, i) {
  38253. this.low = 0 | e,
  38254. this.high = 0 | t,
  38255. this.unsigned = !!i
  38256. }
  38257. function t(e) {
  38258. return (e && e.__isLong__) === !0
  38259. }
  38260. function i(e, t) {
  38261. var i, n, o;
  38262. return t ? (e >>>= 0,
  38263. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38264. o && (l[e] = i),
  38265. i)) : (e |= 0,
  38266. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38267. o && (s[e] = i),
  38268. i))
  38269. }
  38270. function n(e, t) {
  38271. if (isNaN(e) || !isFinite(e))
  38272. return t ? m : g;
  38273. if (t) {
  38274. if (e < 0)
  38275. return m;
  38276. if (e >= d)
  38277. return I
  38278. } else {
  38279. if (e <= -p)
  38280. return E;
  38281. if (e + 1 >= p)
  38282. return C
  38283. }
  38284. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38285. }
  38286. function r(t, i, n) {
  38287. return new e(t,i,n)
  38288. }
  38289. function o(e, t, i) {
  38290. if (0 === e.length)
  38291. throw Error("empty string");
  38292. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38293. return g;
  38294. if ("number" == typeof t ? (i = t,
  38295. t = !1) : t = !!t,
  38296. i = i || 10,
  38297. i < 2 || 36 < i)
  38298. throw RangeError("radix");
  38299. var r;
  38300. if ((r = e.indexOf("-")) > 0)
  38301. throw Error("interior hyphen");
  38302. if (0 === r)
  38303. return o(e.substring(1), t, i).neg();
  38304. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38305. var h = Math.min(8, e.length - l)
  38306. , u = parseInt(e.substring(l, l + h), i);
  38307. if (h < 8) {
  38308. var d = n(c(i, h));
  38309. s = s.mul(d).add(n(u))
  38310. } else
  38311. s = s.mul(a),
  38312. s = s.add(n(u))
  38313. }
  38314. return s.unsigned = t,
  38315. s
  38316. }
  38317. function a(t) {
  38318. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38319. }
  38320. e.prototype.__isLong__,
  38321. Object.defineProperty(e.prototype, "__isLong__", {
  38322. value: !0,
  38323. enumerable: !1,
  38324. configurable: !1
  38325. }),
  38326. e.isLong = t;
  38327. var s = {}
  38328. , l = {};
  38329. e.fromInt = i,
  38330. e.fromNumber = n,
  38331. e.fromBits = r;
  38332. var c = Math.pow;
  38333. e.fromString = o,
  38334. e.fromValue = a;
  38335. var h = 1 << 24
  38336. , u = 4294967296
  38337. , d = 0x10000000000000000
  38338. , p = d / 2
  38339. , f = i(h)
  38340. , g = i(0);
  38341. e.ZERO = g;
  38342. var m = i(0, !0);
  38343. e.UZERO = m;
  38344. var v = i(1);
  38345. e.ONE = v;
  38346. var A = i(1, !0);
  38347. e.UONE = A;
  38348. var y = i(-1);
  38349. e.NEG_ONE = y;
  38350. var C = r(-1, 2147483647, !1);
  38351. e.MAX_VALUE = C;
  38352. var I = r(-1, -1, !0);
  38353. e.MAX_UNSIGNED_VALUE = I;
  38354. var E = r(0, -2147483648, !1);
  38355. e.MIN_VALUE = E;
  38356. var b = e.prototype;
  38357. return b.toInt = function() {
  38358. return this.unsigned ? this.low >>> 0 : this.low
  38359. }
  38360. ,
  38361. b.toNumber = function() {
  38362. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38363. }
  38364. ,
  38365. b.toString = function(e) {
  38366. if (e = e || 10,
  38367. e < 2 || 36 < e)
  38368. throw RangeError("radix");
  38369. if (this.isZero())
  38370. return "0";
  38371. if (this.isNegative()) {
  38372. if (this.eq(E)) {
  38373. var t = n(e)
  38374. , i = this.div(t)
  38375. , r = i.mul(t).sub(this);
  38376. return i.toString(e) + r.toInt().toString(e)
  38377. }
  38378. return "-" + this.neg().toString(e)
  38379. }
  38380. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38381. var l = a.div(o)
  38382. , h = a.sub(l.mul(o)).toInt() >>> 0
  38383. , u = h.toString(e);
  38384. if (a = l,
  38385. a.isZero())
  38386. return u + s;
  38387. for (; u.length < 6; )
  38388. u = "0" + u;
  38389. s = "" + u + s
  38390. }
  38391. }
  38392. ,
  38393. b.getHighBits = function() {
  38394. return this.high
  38395. }
  38396. ,
  38397. b.getHighBitsUnsigned = function() {
  38398. return this.high >>> 0
  38399. }
  38400. ,
  38401. b.getLowBits = function() {
  38402. return this.low
  38403. }
  38404. ,
  38405. b.getLowBitsUnsigned = function() {
  38406. return this.low >>> 0
  38407. }
  38408. ,
  38409. b.getNumBitsAbs = function() {
  38410. if (this.isNegative())
  38411. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38412. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38413. ;
  38414. return 0 != this.high ? t + 33 : t + 1
  38415. }
  38416. ,
  38417. b.isZero = function() {
  38418. return 0 === this.high && 0 === this.low
  38419. }
  38420. ,
  38421. b.isNegative = function() {
  38422. return !this.unsigned && this.high < 0
  38423. }
  38424. ,
  38425. b.isPositive = function() {
  38426. return this.unsigned || this.high >= 0
  38427. }
  38428. ,
  38429. b.isOdd = function() {
  38430. return 1 === (1 & this.low)
  38431. }
  38432. ,
  38433. b.isEven = function() {
  38434. return 0 === (1 & this.low)
  38435. }
  38436. ,
  38437. b.equals = function(e) {
  38438. return t(e) || (e = a(e)),
  38439. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38440. }
  38441. ,
  38442. b.eq = b.equals,
  38443. b.notEquals = function(e) {
  38444. return !this.eq(e)
  38445. }
  38446. ,
  38447. b.neq = b.notEquals,
  38448. b.lessThan = function(e) {
  38449. return this.comp(e) < 0
  38450. }
  38451. ,
  38452. b.lt = b.lessThan,
  38453. b.lessThanOrEqual = function(e) {
  38454. return this.comp(e) <= 0
  38455. }
  38456. ,
  38457. b.lte = b.lessThanOrEqual,
  38458. b.greaterThan = function(e) {
  38459. return this.comp(e) > 0
  38460. }
  38461. ,
  38462. b.gt = b.greaterThan,
  38463. b.greaterThanOrEqual = function(e) {
  38464. return this.comp(e) >= 0
  38465. }
  38466. ,
  38467. b.gte = b.greaterThanOrEqual,
  38468. b.compare = function(e) {
  38469. if (t(e) || (e = a(e)),
  38470. this.eq(e))
  38471. return 0;
  38472. var i = this.isNegative()
  38473. , n = e.isNegative();
  38474. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38475. }
  38476. ,
  38477. b.comp = b.compare,
  38478. b.negate = function() {
  38479. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38480. }
  38481. ,
  38482. b.neg = b.negate,
  38483. b.add = function(e) {
  38484. t(e) || (e = a(e));
  38485. var i = this.high >>> 16
  38486. , n = 65535 & this.high
  38487. , o = this.low >>> 16
  38488. , s = 65535 & this.low
  38489. , l = e.high >>> 16
  38490. , c = 65535 & e.high
  38491. , h = e.low >>> 16
  38492. , u = 65535 & e.low
  38493. , d = 0
  38494. , p = 0
  38495. , f = 0
  38496. , g = 0;
  38497. return g += s + u,
  38498. f += g >>> 16,
  38499. g &= 65535,
  38500. f += o + h,
  38501. p += f >>> 16,
  38502. f &= 65535,
  38503. p += n + c,
  38504. d += p >>> 16,
  38505. p &= 65535,
  38506. d += i + l,
  38507. d &= 65535,
  38508. r(f << 16 | g, d << 16 | p, this.unsigned)
  38509. }
  38510. ,
  38511. b.subtract = function(e) {
  38512. return t(e) || (e = a(e)),
  38513. this.add(e.neg())
  38514. }
  38515. ,
  38516. b.sub = b.subtract,
  38517. b.multiply = function(e) {
  38518. if (this.isZero())
  38519. return g;
  38520. if (t(e) || (e = a(e)),
  38521. e.isZero())
  38522. return g;
  38523. if (this.eq(E))
  38524. return e.isOdd() ? E : g;
  38525. if (e.eq(E))
  38526. return this.isOdd() ? E : g;
  38527. if (this.isNegative())
  38528. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38529. if (e.isNegative())
  38530. return this.mul(e.neg()).neg();
  38531. if (this.lt(f) && e.lt(f))
  38532. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38533. var i = this.high >>> 16
  38534. , o = 65535 & this.high
  38535. , s = this.low >>> 16
  38536. , l = 65535 & this.low
  38537. , c = e.high >>> 16
  38538. , h = 65535 & e.high
  38539. , u = e.low >>> 16
  38540. , d = 65535 & e.low
  38541. , p = 0
  38542. , m = 0
  38543. , v = 0
  38544. , A = 0;
  38545. return A += l * d,
  38546. v += A >>> 16,
  38547. A &= 65535,
  38548. v += s * d,
  38549. m += v >>> 16,
  38550. v &= 65535,
  38551. v += l * u,
  38552. m += v >>> 16,
  38553. v &= 65535,
  38554. m += o * d,
  38555. p += m >>> 16,
  38556. m &= 65535,
  38557. m += s * u,
  38558. p += m >>> 16,
  38559. m &= 65535,
  38560. m += l * h,
  38561. p += m >>> 16,
  38562. m &= 65535,
  38563. p += i * d + o * u + s * h + l * c,
  38564. p &= 65535,
  38565. r(v << 16 | A, p << 16 | m, this.unsigned)
  38566. }
  38567. ,
  38568. b.mul = b.multiply,
  38569. b.divide = function(e) {
  38570. if (t(e) || (e = a(e)),
  38571. e.isZero())
  38572. throw Error("division by zero");
  38573. if (this.isZero())
  38574. return this.unsigned ? m : g;
  38575. var i, r, o;
  38576. if (this.unsigned) {
  38577. if (e.unsigned || (e = e.toUnsigned()),
  38578. e.gt(this))
  38579. return m;
  38580. if (e.gt(this.shru(1)))
  38581. return A;
  38582. o = m
  38583. } else {
  38584. if (this.eq(E)) {
  38585. if (e.eq(v) || e.eq(y))
  38586. return E;
  38587. if (e.eq(E))
  38588. return v;
  38589. var s = this.shr(1);
  38590. return i = s.div(e).shl(1),
  38591. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38592. o = i.add(r.div(e)))
  38593. }
  38594. if (e.eq(E))
  38595. return this.unsigned ? m : g;
  38596. if (this.isNegative())
  38597. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38598. if (e.isNegative())
  38599. return this.div(e.neg()).neg();
  38600. o = g
  38601. }
  38602. for (r = this; r.gte(e); ) {
  38603. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38604. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38605. i -= h,
  38606. u = n(i, this.unsigned),
  38607. d = u.mul(e);
  38608. u.isZero() && (u = v),
  38609. o = o.add(u),
  38610. r = r.sub(d)
  38611. }
  38612. return o
  38613. }
  38614. ,
  38615. b.div = b.divide,
  38616. b.modulo = function(e) {
  38617. return t(e) || (e = a(e)),
  38618. this.sub(this.div(e).mul(e))
  38619. }
  38620. ,
  38621. b.mod = b.modulo,
  38622. b.not = function() {
  38623. return r(~this.low, ~this.high, this.unsigned)
  38624. }
  38625. ,
  38626. b.and = function(e) {
  38627. return t(e) || (e = a(e)),
  38628. r(this.low & e.low, this.high & e.high, this.unsigned)
  38629. }
  38630. ,
  38631. b.or = function(e) {
  38632. return t(e) || (e = a(e)),
  38633. r(this.low | e.low, this.high | e.high, this.unsigned)
  38634. }
  38635. ,
  38636. b.xor = function(e) {
  38637. return t(e) || (e = a(e)),
  38638. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38639. }
  38640. ,
  38641. b.shiftLeft = function(e) {
  38642. return t(e) && (e = e.toInt()),
  38643. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38644. }
  38645. ,
  38646. b.shl = b.shiftLeft,
  38647. b.shiftRight = function(e) {
  38648. return t(e) && (e = e.toInt()),
  38649. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38650. }
  38651. ,
  38652. b.shr = b.shiftRight,
  38653. b.shiftRightUnsigned = function(e) {
  38654. if (t(e) && (e = e.toInt()),
  38655. e &= 63,
  38656. 0 === e)
  38657. return this;
  38658. var i = this.high;
  38659. if (e < 32) {
  38660. var n = this.low;
  38661. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38662. }
  38663. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38664. }
  38665. ,
  38666. b.shru = b.shiftRightUnsigned,
  38667. b.toSigned = function() {
  38668. return this.unsigned ? r(this.low, this.high, !1) : this
  38669. }
  38670. ,
  38671. b.toUnsigned = function() {
  38672. return this.unsigned ? this : r(this.low, this.high, !0)
  38673. }
  38674. ,
  38675. b.toBytes = function(e) {
  38676. return e ? this.toBytesLE() : this.toBytesBE()
  38677. }
  38678. ,
  38679. b.toBytesLE = function() {
  38680. var e = this.high
  38681. , t = this.low;
  38682. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38683. }
  38684. ,
  38685. b.toBytesBE = function() {
  38686. var e = this.high
  38687. , t = this.low;
  38688. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38689. }
  38690. ,
  38691. e
  38692. })
  38693. }
  38694. , {}],
  38695. 217: [function(e, t, i) {
  38696. var n = {
  38697. REVISION: "75"
  38698. };
  38699. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38700. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38701. void 0 === Math.sign && (Math.sign = function(e) {
  38702. return e < 0 ? -1 : e > 0 ? 1 : +e
  38703. }
  38704. ),
  38705. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38706. get: function() {
  38707. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38708. }
  38709. }),
  38710. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38711. writable: !0,
  38712. configurable: !0,
  38713. value: function(e) {
  38714. "use strict";
  38715. if (void 0 === e || null === e)
  38716. throw new TypeError("Cannot convert first argument to object");
  38717. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38718. var r = arguments[i];
  38719. if (void 0 !== r && null !== r) {
  38720. r = Object(r);
  38721. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38722. var l = o[a]
  38723. , c = Object.getOwnPropertyDescriptor(r, l);
  38724. void 0 !== c && c.enumerable && (t[l] = r[l])
  38725. }
  38726. }
  38727. }
  38728. return t
  38729. }
  38730. }),
  38731. n.MOUSE = {
  38732. LEFT: 0,
  38733. MIDDLE: 1,
  38734. RIGHT: 2
  38735. },
  38736. n.CullFaceNone = 0,
  38737. n.CullFaceBack = 1,
  38738. n.CullFaceFront = 2,
  38739. n.CullFaceFrontBack = 3,
  38740. n.FrontFaceDirectionCW = 0,
  38741. n.FrontFaceDirectionCCW = 1,
  38742. n.BasicShadowMap = 0,
  38743. n.PCFShadowMap = 1,
  38744. n.PCFSoftShadowMap = 2,
  38745. n.FrontSide = 0,
  38746. n.BackSide = 1,
  38747. n.DoubleSide = 2,
  38748. n.FlatShading = 1,
  38749. n.SmoothShading = 2,
  38750. n.NoColors = 0,
  38751. n.FaceColors = 1,
  38752. n.VertexColors = 2,
  38753. n.NoBlending = 0,
  38754. n.NormalBlending = 1,
  38755. n.AdditiveBlending = 2,
  38756. n.SubtractiveBlending = 3,
  38757. n.MultiplyBlending = 4,
  38758. n.CustomBlending = 5,
  38759. n.AddEquation = 100,
  38760. n.SubtractEquation = 101,
  38761. n.ReverseSubtractEquation = 102,
  38762. n.MinEquation = 103,
  38763. n.MaxEquation = 104,
  38764. n.ZeroFactor = 200,
  38765. n.OneFactor = 201,
  38766. n.SrcColorFactor = 202,
  38767. n.OneMinusSrcColorFactor = 203,
  38768. n.SrcAlphaFactor = 204,
  38769. n.OneMinusSrcAlphaFactor = 205,
  38770. n.DstAlphaFactor = 206,
  38771. n.OneMinusDstAlphaFactor = 207,
  38772. n.DstColorFactor = 208,
  38773. n.OneMinusDstColorFactor = 209,
  38774. n.SrcAlphaSaturateFactor = 210,
  38775. n.NeverDepth = 0,
  38776. n.AlwaysDepth = 1,
  38777. n.LessDepth = 2,
  38778. n.LessEqualDepth = 3,
  38779. n.EqualDepth = 4,
  38780. n.GreaterEqualDepth = 5,
  38781. n.GreaterDepth = 6,
  38782. n.NotEqualDepth = 7,
  38783. n.MultiplyOperation = 0,
  38784. n.MixOperation = 1,
  38785. n.AddOperation = 2,
  38786. n.NoToneMapping = 0,
  38787. n.LinearToneMapping = 1,
  38788. n.ReinhardToneMapping = 2,
  38789. n.Uncharted2ToneMapping = 3,
  38790. n.CineonToneMapping = 4,
  38791. n.UVMapping = 300,
  38792. n.CubeReflectionMapping = 301,
  38793. n.CubeRefractionMapping = 302,
  38794. n.EquirectangularReflectionMapping = 303,
  38795. n.EquirectangularRefractionMapping = 304,
  38796. n.SphericalReflectionMapping = 305,
  38797. n.CubeUVReflectionMapping = 306,
  38798. n.CubeUVRefractionMapping = 307,
  38799. n.RepeatWrapping = 1e3,
  38800. n.ClampToEdgeWrapping = 1001,
  38801. n.MirroredRepeatWrapping = 1002,
  38802. n.NearestFilter = 1003,
  38803. n.NearestMipMapNearestFilter = 1004,
  38804. n.NearestMipMapLinearFilter = 1005,
  38805. n.LinearFilter = 1006,
  38806. n.LinearMipMapNearestFilter = 1007,
  38807. n.LinearMipMapLinearFilter = 1008,
  38808. n.UnsignedByteType = 1009,
  38809. n.ByteType = 1010,
  38810. n.ShortType = 1011,
  38811. n.UnsignedShortType = 1012,
  38812. n.IntType = 1013,
  38813. n.UnsignedIntType = 1014,
  38814. n.FloatType = 1015,
  38815. n.HalfFloatType = 1025,
  38816. n.UnsignedShort4444Type = 1016,
  38817. n.UnsignedShort5551Type = 1017,
  38818. n.UnsignedShort565Type = 1018,
  38819. n.AlphaFormat = 1019,
  38820. n.RGBFormat = 1020,
  38821. n.RGBAFormat = 1021,
  38822. n.LuminanceFormat = 1022,
  38823. n.LuminanceAlphaFormat = 1023,
  38824. n.RGBEFormat = n.RGBAFormat,
  38825. n.RGB_S3TC_DXT1_Format = 2001,
  38826. n.RGBA_S3TC_DXT1_Format = 2002,
  38827. n.RGBA_S3TC_DXT3_Format = 2003,
  38828. n.RGBA_S3TC_DXT5_Format = 2004,
  38829. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38830. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38831. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38832. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38833. n.RGB_ETC1_Format = 2151,
  38834. n.LoopOnce = 2200,
  38835. n.LoopRepeat = 2201,
  38836. n.LoopPingPong = 2202,
  38837. n.InterpolateDiscrete = 2300,
  38838. n.InterpolateLinear = 2301,
  38839. n.InterpolateSmooth = 2302,
  38840. n.ZeroCurvatureEnding = 2400,
  38841. n.ZeroSlopeEnding = 2401,
  38842. n.WrapAroundEnding = 2402,
  38843. n.TrianglesDrawMode = 0,
  38844. n.TriangleStripDrawMode = 1,
  38845. n.TriangleFanDrawMode = 2,
  38846. n.LinearEncoding = 3e3,
  38847. n.sRGBEncoding = 3001,
  38848. n.GammaEncoding = 3007,
  38849. n.RGBEEncoding = 3002,
  38850. n.LogLuvEncoding = 3003,
  38851. n.RGBM7Encoding = 3004,
  38852. n.RGBM16Encoding = 3005,
  38853. n.RGBDEncoding = 3006,
  38854. n.Color = function(e) {
  38855. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38856. }
  38857. ,
  38858. n.Color.prototype = {
  38859. constructor: n.Color,
  38860. r: 1,
  38861. g: 1,
  38862. b: 1,
  38863. set: function(e) {
  38864. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38865. this
  38866. },
  38867. setScalar: function(e) {
  38868. this.r = e,
  38869. this.g = e,
  38870. this.b = e
  38871. },
  38872. setHex: function(e) {
  38873. return e = Math.floor(e),
  38874. this.r = (e >> 16 & 255) / 255,
  38875. this.g = (e >> 8 & 255) / 255,
  38876. this.b = (255 & e) / 255,
  38877. this
  38878. },
  38879. setRGB: function(e, t, i) {
  38880. return this.r = e,
  38881. this.g = t,
  38882. this.b = i,
  38883. this
  38884. },
  38885. setHSL: function() {
  38886. function e(e, t, i) {
  38887. return i < 0 && (i += 1),
  38888. i > 1 && (i -= 1),
  38889. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38890. }
  38891. return function(t, i, r) {
  38892. if (t = n.Math.euclideanModulo(t, 1),
  38893. i = n.Math.clamp(i, 0, 1),
  38894. r = n.Math.clamp(r, 0, 1),
  38895. 0 === i)
  38896. this.r = this.g = this.b = r;
  38897. else {
  38898. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38899. , a = 2 * r - o;
  38900. this.r = e(a, o, t + 1 / 3),
  38901. this.g = e(a, o, t),
  38902. this.b = e(a, o, t - 1 / 3)
  38903. }
  38904. return this
  38905. }
  38906. }(),
  38907. setStyle: function(e) {
  38908. function t(t) {
  38909. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38910. }
  38911. var i;
  38912. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38913. var r, o = i[1], a = i[2];
  38914. switch (o) {
  38915. case "rgb":
  38916. case "rgba":
  38917. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38918. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38919. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38920. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38921. t(r[5]),
  38922. this;
  38923. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38924. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38925. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38926. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38927. t(r[5]),
  38928. this;
  38929. break;
  38930. case "hsl":
  38931. case "hsla":
  38932. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38933. var s = parseFloat(r[1]) / 360
  38934. , l = parseInt(r[2], 10) / 100
  38935. , c = parseInt(r[3], 10) / 100;
  38936. return t(r[5]),
  38937. this.setHSL(s, l, c)
  38938. }
  38939. }
  38940. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38941. var h = i[1]
  38942. , u = h.length;
  38943. if (3 === u)
  38944. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38945. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38946. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38947. this;
  38948. if (6 === u)
  38949. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38950. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38951. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38952. this
  38953. }
  38954. if (e && e.length > 0) {
  38955. var h = n.ColorKeywords[e];
  38956. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38957. }
  38958. return this
  38959. },
  38960. clone: function() {
  38961. return new this.constructor(this.r,this.g,this.b)
  38962. },
  38963. copy: function(e) {
  38964. return this.r = e.r,
  38965. this.g = e.g,
  38966. this.b = e.b,
  38967. this
  38968. },
  38969. copyGammaToLinear: function(e, t) {
  38970. return void 0 === t && (t = 2),
  38971. this.r = Math.pow(e.r, t),
  38972. this.g = Math.pow(e.g, t),
  38973. this.b = Math.pow(e.b, t),
  38974. this
  38975. },
  38976. copyLinearToGamma: function(e, t) {
  38977. void 0 === t && (t = 2);
  38978. var i = t > 0 ? 1 / t : 1;
  38979. return this.r = Math.pow(e.r, i),
  38980. this.g = Math.pow(e.g, i),
  38981. this.b = Math.pow(e.b, i),
  38982. this
  38983. },
  38984. convertGammaToLinear: function() {
  38985. var e = this.r
  38986. , t = this.g
  38987. , i = this.b;
  38988. return this.r = e * e,
  38989. this.g = t * t,
  38990. this.b = i * i,
  38991. this
  38992. },
  38993. convertLinearToGamma: function() {
  38994. return this.r = Math.sqrt(this.r),
  38995. this.g = Math.sqrt(this.g),
  38996. this.b = Math.sqrt(this.b),
  38997. this
  38998. },
  38999. getHex: function() {
  39000. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39001. },
  39002. getHexString: function() {
  39003. return ("000000" + this.getHex().toString(16)).slice(-6)
  39004. },
  39005. getHSL: function(e) {
  39006. var t, i, n = e || {
  39007. h: 0,
  39008. s: 0,
  39009. l: 0
  39010. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39011. if (l === s)
  39012. t = 0,
  39013. i = 0;
  39014. else {
  39015. var h = s - l;
  39016. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39017. s) {
  39018. case r:
  39019. t = (o - a) / h + (o < a ? 6 : 0);
  39020. break;
  39021. case o:
  39022. t = (a - r) / h + 2;
  39023. break;
  39024. case a:
  39025. t = (r - o) / h + 4
  39026. }
  39027. t /= 6
  39028. }
  39029. return n.h = t,
  39030. n.s = i,
  39031. n.l = c,
  39032. n
  39033. },
  39034. getStyle: function() {
  39035. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39036. },
  39037. offsetHSL: function(e, t, i) {
  39038. var n = this.getHSL();
  39039. return n.h += e,
  39040. n.s += t,
  39041. n.l += i,
  39042. this.setHSL(n.h, n.s, n.l),
  39043. this
  39044. },
  39045. add: function(e) {
  39046. return this.r += e.r,
  39047. this.g += e.g,
  39048. this.b += e.b,
  39049. this
  39050. },
  39051. addColors: function(e, t) {
  39052. return this.r = e.r + t.r,
  39053. this.g = e.g + t.g,
  39054. this.b = e.b + t.b,
  39055. this
  39056. },
  39057. addScalar: function(e) {
  39058. return this.r += e,
  39059. this.g += e,
  39060. this.b += e,
  39061. this
  39062. },
  39063. multiply: function(e) {
  39064. return this.r *= e.r,
  39065. this.g *= e.g,
  39066. this.b *= e.b,
  39067. this
  39068. },
  39069. multiplyScalar: function(e) {
  39070. return this.r *= e,
  39071. this.g *= e,
  39072. this.b *= e,
  39073. this
  39074. },
  39075. lerp: function(e, t) {
  39076. return this.r += (e.r - this.r) * t,
  39077. this.g += (e.g - this.g) * t,
  39078. this.b += (e.b - this.b) * t,
  39079. this
  39080. },
  39081. equals: function(e) {
  39082. return e.r === this.r && e.g === this.g && e.b === this.b
  39083. },
  39084. fromArray: function(e, t) {
  39085. return void 0 === t && (t = 0),
  39086. this.r = e[t],
  39087. this.g = e[t + 1],
  39088. this.b = e[t + 2],
  39089. this
  39090. },
  39091. toArray: function(e, t) {
  39092. return void 0 === e && (e = []),
  39093. void 0 === t && (t = 0),
  39094. e[t] = this.r,
  39095. e[t + 1] = this.g,
  39096. e[t + 2] = this.b,
  39097. e
  39098. }
  39099. },
  39100. n.ColorKeywords = {
  39101. aliceblue: 15792383,
  39102. antiquewhite: 16444375,
  39103. aqua: 65535,
  39104. aquamarine: 8388564,
  39105. azure: 15794175,
  39106. beige: 16119260,
  39107. bisque: 16770244,
  39108. black: 0,
  39109. blanchedalmond: 16772045,
  39110. blue: 255,
  39111. blueviolet: 9055202,
  39112. brown: 10824234,
  39113. burlywood: 14596231,
  39114. cadetblue: 6266528,
  39115. chartreuse: 8388352,
  39116. chocolate: 13789470,
  39117. coral: 16744272,
  39118. cornflowerblue: 6591981,
  39119. cornsilk: 16775388,
  39120. crimson: 14423100,
  39121. cyan: 65535,
  39122. darkblue: 139,
  39123. darkcyan: 35723,
  39124. darkgoldenrod: 12092939,
  39125. darkgray: 11119017,
  39126. darkgreen: 25600,
  39127. darkgrey: 11119017,
  39128. darkkhaki: 12433259,
  39129. darkmagenta: 9109643,
  39130. darkolivegreen: 5597999,
  39131. darkorange: 16747520,
  39132. darkorchid: 10040012,
  39133. darkred: 9109504,
  39134. darksalmon: 15308410,
  39135. darkseagreen: 9419919,
  39136. darkslateblue: 4734347,
  39137. darkslategray: 3100495,
  39138. darkslategrey: 3100495,
  39139. darkturquoise: 52945,
  39140. darkviolet: 9699539,
  39141. deeppink: 16716947,
  39142. deepskyblue: 49151,
  39143. dimgray: 6908265,
  39144. dimgrey: 6908265,
  39145. dodgerblue: 2003199,
  39146. firebrick: 11674146,
  39147. floralwhite: 16775920,
  39148. forestgreen: 2263842,
  39149. fuchsia: 16711935,
  39150. gainsboro: 14474460,
  39151. ghostwhite: 16316671,
  39152. gold: 16766720,
  39153. goldenrod: 14329120,
  39154. gray: 8421504,
  39155. green: 32768,
  39156. greenyellow: 11403055,
  39157. grey: 8421504,
  39158. honeydew: 15794160,
  39159. hotpink: 16738740,
  39160. indianred: 13458524,
  39161. indigo: 4915330,
  39162. ivory: 16777200,
  39163. khaki: 15787660,
  39164. lavender: 15132410,
  39165. lavenderblush: 16773365,
  39166. lawngreen: 8190976,
  39167. lemonchiffon: 16775885,
  39168. lightblue: 11393254,
  39169. lightcoral: 15761536,
  39170. lightcyan: 14745599,
  39171. lightgoldenrodyellow: 16448210,
  39172. lightgray: 13882323,
  39173. lightgreen: 9498256,
  39174. lightgrey: 13882323,
  39175. lightpink: 16758465,
  39176. lightsalmon: 16752762,
  39177. lightseagreen: 2142890,
  39178. lightskyblue: 8900346,
  39179. lightslategray: 7833753,
  39180. lightslategrey: 7833753,
  39181. lightsteelblue: 11584734,
  39182. lightyellow: 16777184,
  39183. lime: 65280,
  39184. limegreen: 3329330,
  39185. linen: 16445670,
  39186. magenta: 16711935,
  39187. maroon: 8388608,
  39188. mediumaquamarine: 6737322,
  39189. mediumblue: 205,
  39190. mediumorchid: 12211667,
  39191. mediumpurple: 9662683,
  39192. mediumseagreen: 3978097,
  39193. mediumslateblue: 8087790,
  39194. mediumspringgreen: 64154,
  39195. mediumturquoise: 4772300,
  39196. mediumvioletred: 13047173,
  39197. midnightblue: 1644912,
  39198. mintcream: 16121850,
  39199. mistyrose: 16770273,
  39200. moccasin: 16770229,
  39201. navajowhite: 16768685,
  39202. navy: 128,
  39203. oldlace: 16643558,
  39204. olive: 8421376,
  39205. olivedrab: 7048739,
  39206. orange: 16753920,
  39207. orangered: 16729344,
  39208. orchid: 14315734,
  39209. palegoldenrod: 15657130,
  39210. palegreen: 10025880,
  39211. paleturquoise: 11529966,
  39212. palevioletred: 14381203,
  39213. papayawhip: 16773077,
  39214. peachpuff: 16767673,
  39215. peru: 13468991,
  39216. pink: 16761035,
  39217. plum: 14524637,
  39218. powderblue: 11591910,
  39219. purple: 8388736,
  39220. red: 16711680,
  39221. rosybrown: 12357519,
  39222. royalblue: 4286945,
  39223. saddlebrown: 9127187,
  39224. salmon: 16416882,
  39225. sandybrown: 16032864,
  39226. seagreen: 3050327,
  39227. seashell: 16774638,
  39228. sienna: 10506797,
  39229. silver: 12632256,
  39230. skyblue: 8900331,
  39231. slateblue: 6970061,
  39232. slategray: 7372944,
  39233. slategrey: 7372944,
  39234. snow: 16775930,
  39235. springgreen: 65407,
  39236. steelblue: 4620980,
  39237. tan: 13808780,
  39238. teal: 32896,
  39239. thistle: 14204888,
  39240. tomato: 16737095,
  39241. turquoise: 4251856,
  39242. violet: 15631086,
  39243. wheat: 16113331,
  39244. white: 16777215,
  39245. whitesmoke: 16119285,
  39246. yellow: 16776960,
  39247. yellowgreen: 10145074
  39248. },
  39249. n.Quaternion = function(e, t, i, n) {
  39250. this._x = e || 0,
  39251. this._y = t || 0,
  39252. this._z = i || 0,
  39253. this._w = void 0 !== n ? n : 1
  39254. }
  39255. ,
  39256. n.Quaternion.prototype = {
  39257. constructor: n.Quaternion,
  39258. get x() {
  39259. return this._x
  39260. },
  39261. set x(e) {
  39262. this._x = e,
  39263. this.onChangeCallback()
  39264. },
  39265. get y() {
  39266. return this._y
  39267. },
  39268. set y(e) {
  39269. this._y = e,
  39270. this.onChangeCallback()
  39271. },
  39272. get z() {
  39273. return this._z
  39274. },
  39275. set z(e) {
  39276. this._z = e,
  39277. this.onChangeCallback()
  39278. },
  39279. get w() {
  39280. return this._w
  39281. },
  39282. set w(e) {
  39283. this._w = e,
  39284. this.onChangeCallback()
  39285. },
  39286. set: function(e, t, i, n) {
  39287. return this._x = e,
  39288. this._y = t,
  39289. this._z = i,
  39290. this._w = n,
  39291. this.onChangeCallback(),
  39292. this
  39293. },
  39294. clone: function() {
  39295. return new this.constructor(this._x,this._y,this._z,this._w)
  39296. },
  39297. copy: function(e) {
  39298. return this._x = e.x,
  39299. this._y = e.y,
  39300. this._z = e.z,
  39301. this._w = e.w,
  39302. this.onChangeCallback(),
  39303. this
  39304. },
  39305. setFromEuler: function(e, t) {
  39306. if (e instanceof n.Euler == !1)
  39307. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39308. var i = Math.cos(e._x / 2)
  39309. , r = Math.cos(e._y / 2)
  39310. , o = Math.cos(e._z / 2)
  39311. , a = Math.sin(e._x / 2)
  39312. , s = Math.sin(e._y / 2)
  39313. , l = Math.sin(e._z / 2)
  39314. , c = e.order;
  39315. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39316. this._y = i * s * o - a * r * l,
  39317. this._z = i * r * l + a * s * o,
  39318. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39319. this._y = i * s * o - a * r * l,
  39320. this._z = i * r * l - a * s * o,
  39321. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39322. this._y = i * s * o + a * r * l,
  39323. this._z = i * r * l + a * s * o,
  39324. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39325. this._y = i * s * o + a * r * l,
  39326. this._z = i * r * l - a * s * o,
  39327. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39328. this._y = i * s * o + a * r * l,
  39329. this._z = i * r * l - a * s * o,
  39330. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39331. this._y = i * s * o - a * r * l,
  39332. this._z = i * r * l + a * s * o,
  39333. this._w = i * r * o + a * s * l),
  39334. t !== !1 && this.onChangeCallback(),
  39335. this
  39336. },
  39337. setFromAxisAngle: function(e, t) {
  39338. var i = t / 2
  39339. , n = Math.sin(i);
  39340. return this._x = e.x * n,
  39341. this._y = e.y * n,
  39342. this._z = e.z * n,
  39343. this._w = Math.cos(i),
  39344. this.onChangeCallback(),
  39345. this
  39346. },
  39347. setFromRotationMatrix: function(e) {
  39348. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39349. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39350. this._w = .25 / t,
  39351. this._x = (h - l) * t,
  39352. this._y = (o - c) * t,
  39353. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39354. this._w = (h - l) / t,
  39355. this._x = .25 * t,
  39356. this._y = (r + a) / t,
  39357. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39358. this._w = (o - c) / t,
  39359. this._x = (r + a) / t,
  39360. this._y = .25 * t,
  39361. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39362. this._w = (a - r) / t,
  39363. this._x = (o + c) / t,
  39364. this._y = (l + h) / t,
  39365. this._z = .25 * t),
  39366. this.onChangeCallback(),
  39367. this
  39368. },
  39369. setFromUnitVectors: function() {
  39370. var e, t, i = 1e-6;
  39371. return function(r, o) {
  39372. return void 0 === e && (e = new n.Vector3),
  39373. t = r.dot(o) + 1,
  39374. t < i ? (t = 0,
  39375. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39376. this._x = e.x,
  39377. this._y = e.y,
  39378. this._z = e.z,
  39379. this._w = t,
  39380. this.normalize(),
  39381. this
  39382. }
  39383. }(),
  39384. inverse: function() {
  39385. return this.conjugate().normalize(),
  39386. this
  39387. },
  39388. conjugate: function() {
  39389. return this._x *= -1,
  39390. this._y *= -1,
  39391. this._z *= -1,
  39392. this.onChangeCallback(),
  39393. this
  39394. },
  39395. dot: function(e) {
  39396. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39397. },
  39398. lengthSq: function() {
  39399. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39400. },
  39401. length: function() {
  39402. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39403. },
  39404. normalize: function() {
  39405. var e = this.length();
  39406. return 0 === e ? (this._x = 0,
  39407. this._y = 0,
  39408. this._z = 0,
  39409. this._w = 1) : (e = 1 / e,
  39410. this._x = this._x * e,
  39411. this._y = this._y * e,
  39412. this._z = this._z * e,
  39413. this._w = this._w * e),
  39414. this.onChangeCallback(),
  39415. this
  39416. },
  39417. multiply: function(e, t) {
  39418. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39419. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39420. },
  39421. multiplyQuaternions: function(e, t) {
  39422. var i = e._x
  39423. , n = e._y
  39424. , r = e._z
  39425. , o = e._w
  39426. , a = t._x
  39427. , s = t._y
  39428. , l = t._z
  39429. , c = t._w;
  39430. return this._x = i * c + o * a + n * l - r * s,
  39431. this._y = n * c + o * s + r * a - i * l,
  39432. this._z = r * c + o * l + i * s - n * a,
  39433. this._w = o * c - i * a - n * s - r * l,
  39434. this.onChangeCallback(),
  39435. this
  39436. },
  39437. slerp: function(e, t) {
  39438. if (0 === t)
  39439. return this;
  39440. if (1 === t)
  39441. return this.copy(e);
  39442. var i = this._x
  39443. , n = this._y
  39444. , r = this._z
  39445. , o = this._w
  39446. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39447. if (a < 0 ? (this._w = -e._w,
  39448. this._x = -e._x,
  39449. this._y = -e._y,
  39450. this._z = -e._z,
  39451. a = -a) : this.copy(e),
  39452. a >= 1)
  39453. return this._w = o,
  39454. this._x = i,
  39455. this._y = n,
  39456. this._z = r,
  39457. this;
  39458. var s = Math.sqrt(1 - a * a);
  39459. if (Math.abs(s) < .001)
  39460. return this._w = .5 * (o + this._w),
  39461. this._x = .5 * (i + this._x),
  39462. this._y = .5 * (n + this._y),
  39463. this._z = .5 * (r + this._z),
  39464. this;
  39465. var l = Math.atan2(s, a)
  39466. , c = Math.sin((1 - t) * l) / s
  39467. , h = Math.sin(t * l) / s;
  39468. return this._w = o * c + this._w * h,
  39469. this._x = i * c + this._x * h,
  39470. this._y = n * c + this._y * h,
  39471. this._z = r * c + this._z * h,
  39472. this.onChangeCallback(),
  39473. this
  39474. },
  39475. equals: function(e) {
  39476. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39477. },
  39478. fromArray: function(e, t) {
  39479. return void 0 === t && (t = 0),
  39480. this._x = e[t],
  39481. this._y = e[t + 1],
  39482. this._z = e[t + 2],
  39483. this._w = e[t + 3],
  39484. this.onChangeCallback(),
  39485. this
  39486. },
  39487. toArray: function(e, t) {
  39488. return void 0 === e && (e = []),
  39489. void 0 === t && (t = 0),
  39490. e[t] = this._x,
  39491. e[t + 1] = this._y,
  39492. e[t + 2] = this._z,
  39493. e[t + 3] = this._w,
  39494. e
  39495. },
  39496. onChange: function(e) {
  39497. return this.onChangeCallback = e,
  39498. this
  39499. },
  39500. onChangeCallback: function() {}
  39501. },
  39502. Object.assign(n.Quaternion, {
  39503. slerp: function(e, t, i, n) {
  39504. return i.copy(e).slerp(t, n)
  39505. },
  39506. slerpFlat: function(e, t, i, n, r, o, a) {
  39507. var s = i[n + 0]
  39508. , l = i[n + 1]
  39509. , c = i[n + 2]
  39510. , h = i[n + 3]
  39511. , u = r[o + 0]
  39512. , d = r[o + 1]
  39513. , p = r[o + 2]
  39514. , f = r[o + 3];
  39515. if (h !== f || s !== u || l !== d || c !== p) {
  39516. var g = 1 - a
  39517. , m = s * u + l * d + c * p + h * f
  39518. , v = m >= 0 ? 1 : -1
  39519. , A = 1 - m * m;
  39520. if (A > Number.EPSILON) {
  39521. var y = Math.sqrt(A)
  39522. , C = Math.atan2(y, m * v);
  39523. g = Math.sin(g * C) / y,
  39524. a = Math.sin(a * C) / y
  39525. }
  39526. var I = a * v;
  39527. if (s = s * g + u * I,
  39528. l = l * g + d * I,
  39529. c = c * g + p * I,
  39530. h = h * g + f * I,
  39531. g === 1 - a) {
  39532. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39533. s *= E,
  39534. l *= E,
  39535. c *= E,
  39536. h *= E
  39537. }
  39538. }
  39539. e[t] = s,
  39540. e[t + 1] = l,
  39541. e[t + 2] = c,
  39542. e[t + 3] = h
  39543. }
  39544. }),
  39545. n.Vector2 = function(e, t) {
  39546. this.x = e || 0,
  39547. this.y = t || 0
  39548. }
  39549. ,
  39550. n.Vector2.prototype = {
  39551. constructor: n.Vector2,
  39552. get width() {
  39553. return this.x
  39554. },
  39555. set width(e) {
  39556. this.x = e
  39557. },
  39558. get height() {
  39559. return this.y
  39560. },
  39561. set height(e) {
  39562. this.y = e
  39563. },
  39564. set: function(e, t) {
  39565. return this.x = e,
  39566. this.y = t,
  39567. this
  39568. },
  39569. setScalar: function(e) {
  39570. return this.x = e,
  39571. this.y = e,
  39572. this
  39573. },
  39574. setX: function(e) {
  39575. return this.x = e,
  39576. this
  39577. },
  39578. setY: function(e) {
  39579. return this.y = e,
  39580. this
  39581. },
  39582. setComponent: function(e, t) {
  39583. switch (e) {
  39584. case 0:
  39585. this.x = t;
  39586. break;
  39587. case 1:
  39588. this.y = t;
  39589. break;
  39590. default:
  39591. throw new Error("index is out of range: " + e)
  39592. }
  39593. },
  39594. getComponent: function(e) {
  39595. switch (e) {
  39596. case 0:
  39597. return this.x;
  39598. case 1:
  39599. return this.y;
  39600. default:
  39601. throw new Error("index is out of range: " + e)
  39602. }
  39603. },
  39604. clone: function() {
  39605. return new this.constructor(this.x,this.y)
  39606. },
  39607. copy: function(e) {
  39608. return this.x = e.x,
  39609. this.y = e.y,
  39610. this
  39611. },
  39612. add: function(e, t) {
  39613. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39614. this.addVectors(e, t)) : (this.x += e.x,
  39615. this.y += e.y,
  39616. this)
  39617. },
  39618. addScalar: function(e) {
  39619. return this.x += e,
  39620. this.y += e,
  39621. this
  39622. },
  39623. addVectors: function(e, t) {
  39624. return this.x = e.x + t.x,
  39625. this.y = e.y + t.y,
  39626. this
  39627. },
  39628. addScaledVector: function(e, t) {
  39629. return this.x += e.x * t,
  39630. this.y += e.y * t,
  39631. this
  39632. },
  39633. sub: function(e, t) {
  39634. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39635. this.subVectors(e, t)) : (this.x -= e.x,
  39636. this.y -= e.y,
  39637. this)
  39638. },
  39639. subScalar: function(e) {
  39640. return this.x -= e,
  39641. this.y -= e,
  39642. this
  39643. },
  39644. subVectors: function(e, t) {
  39645. return this.x = e.x - t.x,
  39646. this.y = e.y - t.y,
  39647. this
  39648. },
  39649. multiply: function(e) {
  39650. return this.x *= e.x,
  39651. this.y *= e.y,
  39652. this
  39653. },
  39654. multiplyScalar: function(e) {
  39655. return isFinite(e) ? (this.x *= e,
  39656. this.y *= e) : (this.x = 0,
  39657. this.y = 0),
  39658. this
  39659. },
  39660. divide: function(e) {
  39661. return this.x /= e.x,
  39662. this.y /= e.y,
  39663. this
  39664. },
  39665. divideScalar: function(e) {
  39666. return this.multiplyScalar(1 / e)
  39667. },
  39668. min: function(e) {
  39669. return this.x = Math.min(this.x, e.x),
  39670. this.y = Math.min(this.y, e.y),
  39671. this
  39672. },
  39673. max: function(e) {
  39674. return this.x = Math.max(this.x, e.x),
  39675. this.y = Math.max(this.y, e.y),
  39676. this
  39677. },
  39678. clamp: function(e, t) {
  39679. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39680. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39681. this
  39682. },
  39683. clampScalar: function() {
  39684. var e, t;
  39685. return function(i, r) {
  39686. return void 0 === e && (e = new n.Vector2,
  39687. t = new n.Vector2),
  39688. e.set(i, i),
  39689. t.set(r, r),
  39690. this.clamp(e, t)
  39691. }
  39692. }(),
  39693. clampLength: function(e, t) {
  39694. var i = this.length();
  39695. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39696. this
  39697. },
  39698. floor: function() {
  39699. return this.x = Math.floor(this.x),
  39700. this.y = Math.floor(this.y),
  39701. this
  39702. },
  39703. ceil: function() {
  39704. return this.x = Math.ceil(this.x),
  39705. this.y = Math.ceil(this.y),
  39706. this
  39707. },
  39708. round: function() {
  39709. return this.x = Math.round(this.x),
  39710. this.y = Math.round(this.y),
  39711. this
  39712. },
  39713. roundToZero: function() {
  39714. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39715. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39716. this
  39717. },
  39718. negate: function() {
  39719. return this.x = -this.x,
  39720. this.y = -this.y,
  39721. this
  39722. },
  39723. dot: function(e) {
  39724. return this.x * e.x + this.y * e.y
  39725. },
  39726. lengthSq: function() {
  39727. return this.x * this.x + this.y * this.y
  39728. },
  39729. length: function() {
  39730. return Math.sqrt(this.x * this.x + this.y * this.y)
  39731. },
  39732. lengthManhattan: function() {
  39733. return Math.abs(this.x) + Math.abs(this.y)
  39734. },
  39735. normalize: function() {
  39736. return this.divideScalar(this.length())
  39737. },
  39738. angle: function() {
  39739. var e = Math.atan2(this.y, this.x);
  39740. return e < 0 && (e += 2 * Math.PI),
  39741. e
  39742. },
  39743. distanceTo: function(e) {
  39744. return Math.sqrt(this.distanceToSquared(e))
  39745. },
  39746. distanceToSquared: function(e) {
  39747. var t = this.x - e.x
  39748. , i = this.y - e.y;
  39749. return t * t + i * i
  39750. },
  39751. setLength: function(e) {
  39752. return this.multiplyScalar(e / this.length())
  39753. },
  39754. lerp: function(e, t) {
  39755. return this.x += (e.x - this.x) * t,
  39756. this.y += (e.y - this.y) * t,
  39757. this
  39758. },
  39759. lerpVectors: function(e, t, i) {
  39760. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39761. this
  39762. },
  39763. equals: function(e) {
  39764. return e.x === this.x && e.y === this.y
  39765. },
  39766. fromArray: function(e, t) {
  39767. return void 0 === t && (t = 0),
  39768. this.x = e[t],
  39769. this.y = e[t + 1],
  39770. this
  39771. },
  39772. toArray: function(e, t) {
  39773. return void 0 === e && (e = []),
  39774. void 0 === t && (t = 0),
  39775. e[t] = this.x,
  39776. e[t + 1] = this.y,
  39777. e
  39778. },
  39779. fromAttribute: function(e, t, i) {
  39780. return void 0 === i && (i = 0),
  39781. t = t * e.itemSize + i,
  39782. this.x = e.array[t],
  39783. this.y = e.array[t + 1],
  39784. this
  39785. },
  39786. rotateAround: function(e, t) {
  39787. var i = Math.cos(t)
  39788. , n = Math.sin(t)
  39789. , r = this.x - e.x
  39790. , o = this.y - e.y;
  39791. return this.x = r * i - o * n + e.x,
  39792. this.y = r * n + o * i + e.y,
  39793. this
  39794. }
  39795. },
  39796. n.Vector3 = function(e, t, i) {
  39797. this.x = e || 0,
  39798. this.y = t || 0,
  39799. this.z = i || 0
  39800. }
  39801. ,
  39802. n.Vector3.prototype = {
  39803. constructor: n.Vector3,
  39804. set: function(e, t, i) {
  39805. return this.x = e,
  39806. this.y = t,
  39807. this.z = i,
  39808. this
  39809. },
  39810. setScalar: function(e) {
  39811. return this.x = e,
  39812. this.y = e,
  39813. this.z = e,
  39814. this
  39815. },
  39816. setX: function(e) {
  39817. return this.x = e,
  39818. this
  39819. },
  39820. setY: function(e) {
  39821. return this.y = e,
  39822. this
  39823. },
  39824. setZ: function(e) {
  39825. return this.z = e,
  39826. this
  39827. },
  39828. setComponent: function(e, t) {
  39829. switch (e) {
  39830. case 0:
  39831. this.x = t;
  39832. break;
  39833. case 1:
  39834. this.y = t;
  39835. break;
  39836. case 2:
  39837. this.z = t;
  39838. break;
  39839. default:
  39840. throw new Error("index is out of range: " + e)
  39841. }
  39842. },
  39843. getComponent: function(e) {
  39844. switch (e) {
  39845. case 0:
  39846. return this.x;
  39847. case 1:
  39848. return this.y;
  39849. case 2:
  39850. return this.z;
  39851. default:
  39852. throw new Error("index is out of range: " + e)
  39853. }
  39854. },
  39855. clone: function() {
  39856. return new this.constructor(this.x,this.y,this.z)
  39857. },
  39858. copy: function(e) {
  39859. return this.x = e.x,
  39860. this.y = e.y,
  39861. this.z = e.z,
  39862. this
  39863. },
  39864. add: function(e, t) {
  39865. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39866. this.addVectors(e, t)) : (this.x += e.x,
  39867. this.y += e.y,
  39868. this.z += e.z,
  39869. this)
  39870. },
  39871. addScalar: function(e) {
  39872. return this.x += e,
  39873. this.y += e,
  39874. this.z += e,
  39875. this
  39876. },
  39877. addVectors: function(e, t) {
  39878. return this.x = e.x + t.x,
  39879. this.y = e.y + t.y,
  39880. this.z = e.z + t.z,
  39881. this
  39882. },
  39883. addScaledVector: function(e, t) {
  39884. return this.x += e.x * t,
  39885. this.y += e.y * t,
  39886. this.z += e.z * t,
  39887. this
  39888. },
  39889. sub: function(e, t) {
  39890. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39891. this.subVectors(e, t)) : (this.x -= e.x,
  39892. this.y -= e.y,
  39893. this.z -= e.z,
  39894. this)
  39895. },
  39896. subScalar: function(e) {
  39897. return this.x -= e,
  39898. this.y -= e,
  39899. this.z -= e,
  39900. this
  39901. },
  39902. subVectors: function(e, t) {
  39903. return this.x = e.x - t.x,
  39904. this.y = e.y - t.y,
  39905. this.z = e.z - t.z,
  39906. this
  39907. },
  39908. multiply: function(e, t) {
  39909. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39910. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39911. this.y *= e.y,
  39912. this.z *= e.z,
  39913. this)
  39914. },
  39915. multiplyScalar: function(e) {
  39916. return isFinite(e) ? (this.x *= e,
  39917. this.y *= e,
  39918. this.z *= e) : (this.x = 0,
  39919. this.y = 0,
  39920. this.z = 0),
  39921. this
  39922. },
  39923. multiplyVectors: function(e, t) {
  39924. return this.x = e.x * t.x,
  39925. this.y = e.y * t.y,
  39926. this.z = e.z * t.z,
  39927. this
  39928. },
  39929. applyEuler: function() {
  39930. var e;
  39931. return function(t) {
  39932. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39933. void 0 === e && (e = new n.Quaternion),
  39934. this.applyQuaternion(e.setFromEuler(t)),
  39935. this
  39936. }
  39937. }(),
  39938. applyAxisAngle: function() {
  39939. var e;
  39940. return function(t, i) {
  39941. return void 0 === e && (e = new n.Quaternion),
  39942. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39943. this
  39944. }
  39945. }(),
  39946. applyMatrix3: function(e) {
  39947. var t = this.x
  39948. , i = this.y
  39949. , n = this.z
  39950. , r = e.elements;
  39951. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39952. this.y = r[1] * t + r[4] * i + r[7] * n,
  39953. this.z = r[2] * t + r[5] * i + r[8] * n,
  39954. this
  39955. },
  39956. applyMatrix4: function(e) {
  39957. var t = this.x
  39958. , i = this.y
  39959. , n = this.z
  39960. , r = e.elements;
  39961. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39962. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39963. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39964. this
  39965. },
  39966. applyProjection: function(e) {
  39967. var t = this.x
  39968. , i = this.y
  39969. , n = this.z
  39970. , r = e.elements
  39971. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  39972. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39973. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39974. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39975. this
  39976. },
  39977. applyQuaternion: function(e) {
  39978. var t = this.x
  39979. , i = this.y
  39980. , n = this.z
  39981. , r = e.x
  39982. , o = e.y
  39983. , a = e.z
  39984. , s = e.w
  39985. , l = s * t + o * n - a * i
  39986. , c = s * i + a * t - r * n
  39987. , h = s * n + r * i - o * t
  39988. , u = -r * t - o * i - a * n;
  39989. return this.x = l * s + u * -r + c * -a - h * -o,
  39990. this.y = c * s + u * -o + h * -r - l * -a,
  39991. this.z = h * s + u * -a + l * -o - c * -r,
  39992. this
  39993. },
  39994. project: function() {
  39995. var e;
  39996. return function(t) {
  39997. return void 0 === e && (e = new n.Matrix4),
  39998. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  39999. this.applyProjection(e)
  40000. }
  40001. }(),
  40002. unproject: function() {
  40003. var e;
  40004. return function(t) {
  40005. return void 0 === e && (e = new n.Matrix4),
  40006. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40007. this.applyProjection(e)
  40008. }
  40009. }(),
  40010. transformDirection: function(e) {
  40011. var t = this.x
  40012. , i = this.y
  40013. , n = this.z
  40014. , r = e.elements;
  40015. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40016. this.y = r[1] * t + r[5] * i + r[9] * n,
  40017. this.z = r[2] * t + r[6] * i + r[10] * n,
  40018. this.normalize(),
  40019. this
  40020. },
  40021. divide: function(e) {
  40022. return this.x /= e.x,
  40023. this.y /= e.y,
  40024. this.z /= e.z,
  40025. this
  40026. },
  40027. divideScalar: function(e) {
  40028. return this.multiplyScalar(1 / e)
  40029. },
  40030. min: function(e) {
  40031. return this.x = Math.min(this.x, e.x),
  40032. this.y = Math.min(this.y, e.y),
  40033. this.z = Math.min(this.z, e.z),
  40034. this
  40035. },
  40036. max: function(e) {
  40037. return this.x = Math.max(this.x, e.x),
  40038. this.y = Math.max(this.y, e.y),
  40039. this.z = Math.max(this.z, e.z),
  40040. this
  40041. },
  40042. clamp: function(e, t) {
  40043. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40044. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40045. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40046. this
  40047. },
  40048. clampScalar: function() {
  40049. var e, t;
  40050. return function(i, r) {
  40051. return void 0 === e && (e = new n.Vector3,
  40052. t = new n.Vector3),
  40053. e.set(i, i, i),
  40054. t.set(r, r, r),
  40055. this.clamp(e, t)
  40056. }
  40057. }(),
  40058. clampLength: function(e, t) {
  40059. var i = this.length();
  40060. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40061. this
  40062. },
  40063. floor: function() {
  40064. return this.x = Math.floor(this.x),
  40065. this.y = Math.floor(this.y),
  40066. this.z = Math.floor(this.z),
  40067. this
  40068. },
  40069. ceil: function() {
  40070. return this.x = Math.ceil(this.x),
  40071. this.y = Math.ceil(this.y),
  40072. this.z = Math.ceil(this.z),
  40073. this
  40074. },
  40075. round: function() {
  40076. return this.x = Math.round(this.x),
  40077. this.y = Math.round(this.y),
  40078. this.z = Math.round(this.z),
  40079. this
  40080. },
  40081. roundToZero: function() {
  40082. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40083. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40084. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40085. this
  40086. },
  40087. negate: function() {
  40088. return this.x = -this.x,
  40089. this.y = -this.y,
  40090. this.z = -this.z,
  40091. this
  40092. },
  40093. dot: function(e) {
  40094. return this.x * e.x + this.y * e.y + this.z * e.z
  40095. },
  40096. lengthSq: function() {
  40097. return this.x * this.x + this.y * this.y + this.z * this.z
  40098. },
  40099. length: function() {
  40100. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40101. },
  40102. lengthManhattan: function() {
  40103. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40104. },
  40105. normalize: function() {
  40106. return this.divideScalar(this.length())
  40107. },
  40108. setLength: function(e) {
  40109. return this.multiplyScalar(e / this.length())
  40110. },
  40111. lerp: function(e, t) {
  40112. return this.x += (e.x - this.x) * t,
  40113. this.y += (e.y - this.y) * t,
  40114. this.z += (e.z - this.z) * t,
  40115. this
  40116. },
  40117. lerpVectors: function(e, t, i) {
  40118. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40119. this
  40120. },
  40121. cross: function(e, t) {
  40122. if (void 0 !== t)
  40123. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40124. this.crossVectors(e, t);
  40125. var i = this.x
  40126. , n = this.y
  40127. , r = this.z;
  40128. return this.x = n * e.z - r * e.y,
  40129. this.y = r * e.x - i * e.z,
  40130. this.z = i * e.y - n * e.x,
  40131. this
  40132. },
  40133. crossVectors: function(e, t) {
  40134. var i = e.x
  40135. , n = e.y
  40136. , r = e.z
  40137. , o = t.x
  40138. , a = t.y
  40139. , s = t.z;
  40140. return this.x = n * s - r * a,
  40141. this.y = r * o - i * s,
  40142. this.z = i * a - n * o,
  40143. this
  40144. },
  40145. projectOnVector: function() {
  40146. var e, t;
  40147. return function(i) {
  40148. return void 0 === e && (e = new n.Vector3),
  40149. e.copy(i).normalize(),
  40150. t = this.dot(e),
  40151. this.copy(e).multiplyScalar(t)
  40152. }
  40153. }(),
  40154. projectOnPlane: function() {
  40155. var e;
  40156. return function(t) {
  40157. return void 0 === e && (e = new n.Vector3),
  40158. e.copy(this).projectOnVector(t),
  40159. this.sub(e)
  40160. }
  40161. }(),
  40162. reflect: function() {
  40163. var e;
  40164. return function(t) {
  40165. return void 0 === e && (e = new n.Vector3),
  40166. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40167. }
  40168. }(),
  40169. angleTo: function(e) {
  40170. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40171. return Math.acos(n.Math.clamp(t, -1, 1))
  40172. },
  40173. distanceTo: function(e) {
  40174. return Math.sqrt(this.distanceToSquared(e))
  40175. },
  40176. distanceToSquared: function(e) {
  40177. var t = this.x - e.x
  40178. , i = this.y - e.y
  40179. , n = this.z - e.z;
  40180. return t * t + i * i + n * n
  40181. },
  40182. setFromSpherical: function(e) {
  40183. var t = Math.sin(e.phi) * e.radius;
  40184. return this.x = t * Math.sin(e.theta),
  40185. this.y = Math.cos(e.phi) * e.radius,
  40186. this.z = t * Math.cos(e.theta),
  40187. this
  40188. },
  40189. setFromMatrixPosition: function(e) {
  40190. return this.setFromMatrixColumn(e, 3)
  40191. },
  40192. setFromMatrixScale: function(e) {
  40193. var t = this.setFromMatrixColumn(e, 0).length()
  40194. , i = this.setFromMatrixColumn(e, 1).length()
  40195. , n = this.setFromMatrixColumn(e, 2).length();
  40196. return this.x = t,
  40197. this.y = i,
  40198. this.z = n,
  40199. this
  40200. },
  40201. setFromMatrixColumn: function(e, t) {
  40202. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40203. e = arguments[1],
  40204. t = arguments[0]),
  40205. this.fromArray(e.elements, 4 * t)
  40206. },
  40207. equals: function(e) {
  40208. return e.x === this.x && e.y === this.y && e.z === this.z
  40209. },
  40210. fromArray: function(e, t) {
  40211. return void 0 === t && (t = 0),
  40212. this.x = e[t],
  40213. this.y = e[t + 1],
  40214. this.z = e[t + 2],
  40215. this
  40216. },
  40217. toArray: function(e, t) {
  40218. return void 0 === e && (e = []),
  40219. void 0 === t && (t = 0),
  40220. e[t] = this.x,
  40221. e[t + 1] = this.y,
  40222. e[t + 2] = this.z,
  40223. e
  40224. },
  40225. fromAttribute: function(e, t, i) {
  40226. return void 0 === i && (i = 0),
  40227. t = t * e.itemSize + i,
  40228. this.x = e.array[t],
  40229. this.y = e.array[t + 1],
  40230. this.z = e.array[t + 2],
  40231. this
  40232. }
  40233. },
  40234. n.Vector4 = function(e, t, i, n) {
  40235. this.x = e || 0,
  40236. this.y = t || 0,
  40237. this.z = i || 0,
  40238. this.w = void 0 !== n ? n : 1
  40239. }
  40240. ,
  40241. n.Vector4.prototype = {
  40242. constructor: n.Vector4,
  40243. set: function(e, t, i, n) {
  40244. return this.x = e,
  40245. this.y = t,
  40246. this.z = i,
  40247. this.w = n,
  40248. this
  40249. },
  40250. setScalar: function(e) {
  40251. return this.x = e,
  40252. this.y = e,
  40253. this.z = e,
  40254. this.w = e,
  40255. this
  40256. },
  40257. setX: function(e) {
  40258. return this.x = e,
  40259. this
  40260. },
  40261. setY: function(e) {
  40262. return this.y = e,
  40263. this
  40264. },
  40265. setZ: function(e) {
  40266. return this.z = e,
  40267. this
  40268. },
  40269. setW: function(e) {
  40270. return this.w = e,
  40271. this
  40272. },
  40273. setComponent: function(e, t) {
  40274. switch (e) {
  40275. case 0:
  40276. this.x = t;
  40277. break;
  40278. case 1:
  40279. this.y = t;
  40280. break;
  40281. case 2:
  40282. this.z = t;
  40283. break;
  40284. case 3:
  40285. this.w = t;
  40286. break;
  40287. default:
  40288. throw new Error("index is out of range: " + e)
  40289. }
  40290. },
  40291. getComponent: function(e) {
  40292. switch (e) {
  40293. case 0:
  40294. return this.x;
  40295. case 1:
  40296. return this.y;
  40297. case 2:
  40298. return this.z;
  40299. case 3:
  40300. return this.w;
  40301. default:
  40302. throw new Error("index is out of range: " + e)
  40303. }
  40304. },
  40305. clone: function() {
  40306. return new this.constructor(this.x,this.y,this.z,this.w)
  40307. },
  40308. copy: function(e) {
  40309. return this.x = e.x,
  40310. this.y = e.y,
  40311. this.z = e.z,
  40312. this.w = void 0 !== e.w ? e.w : 1,
  40313. this
  40314. },
  40315. add: function(e, t) {
  40316. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40317. this.addVectors(e, t)) : (this.x += e.x,
  40318. this.y += e.y,
  40319. this.z += e.z,
  40320. this.w += e.w,
  40321. this)
  40322. },
  40323. addScalar: function(e) {
  40324. return this.x += e,
  40325. this.y += e,
  40326. this.z += e,
  40327. this.w += e,
  40328. this
  40329. },
  40330. addVectors: function(e, t) {
  40331. return this.x = e.x + t.x,
  40332. this.y = e.y + t.y,
  40333. this.z = e.z + t.z,
  40334. this.w = e.w + t.w,
  40335. this
  40336. },
  40337. addScaledVector: function(e, t) {
  40338. return this.x += e.x * t,
  40339. this.y += e.y * t,
  40340. this.z += e.z * t,
  40341. this.w += e.w * t,
  40342. this
  40343. },
  40344. sub: function(e, t) {
  40345. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40346. this.subVectors(e, t)) : (this.x -= e.x,
  40347. this.y -= e.y,
  40348. this.z -= e.z,
  40349. this.w -= e.w,
  40350. this)
  40351. },
  40352. subScalar: function(e) {
  40353. return this.x -= e,
  40354. this.y -= e,
  40355. this.z -= e,
  40356. this.w -= e,
  40357. this
  40358. },
  40359. subVectors: function(e, t) {
  40360. return this.x = e.x - t.x,
  40361. this.y = e.y - t.y,
  40362. this.z = e.z - t.z,
  40363. this.w = e.w - t.w,
  40364. this
  40365. },
  40366. multiplyScalar: function(e) {
  40367. return isFinite(e) ? (this.x *= e,
  40368. this.y *= e,
  40369. this.z *= e,
  40370. this.w *= e) : (this.x = 0,
  40371. this.y = 0,
  40372. this.z = 0,
  40373. this.w = 0),
  40374. this
  40375. },
  40376. applyMatrix4: function(e) {
  40377. var t = this.x
  40378. , i = this.y
  40379. , n = this.z
  40380. , r = this.w
  40381. , o = e.elements;
  40382. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40383. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40384. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40385. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40386. this
  40387. },
  40388. divideScalar: function(e) {
  40389. return this.multiplyScalar(1 / e)
  40390. },
  40391. setAxisAngleFromQuaternion: function(e) {
  40392. this.w = 2 * Math.acos(e.w);
  40393. var t = Math.sqrt(1 - e.w * e.w);
  40394. return t < 1e-4 ? (this.x = 1,
  40395. this.y = 0,
  40396. this.z = 0) : (this.x = e.x / t,
  40397. this.y = e.y / t,
  40398. this.z = e.z / t),
  40399. this
  40400. },
  40401. setAxisAngleFromRotationMatrix: function(e) {
  40402. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40403. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40404. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40405. return this.set(1, 0, 0, 0),
  40406. this;
  40407. t = Math.PI;
  40408. var v = (l + 1) / 2
  40409. , A = (d + 1) / 2
  40410. , y = (m + 1) / 2
  40411. , C = (c + u) / 4
  40412. , I = (h + f) / 4
  40413. , E = (p + g) / 4;
  40414. return v > A && v > y ? v < o ? (i = 0,
  40415. n = .707106781,
  40416. r = .707106781) : (i = Math.sqrt(v),
  40417. n = C / i,
  40418. r = I / i) : A > y ? A < o ? (i = .707106781,
  40419. n = 0,
  40420. r = .707106781) : (n = Math.sqrt(A),
  40421. i = C / n,
  40422. r = E / n) : y < o ? (i = .707106781,
  40423. n = .707106781,
  40424. r = 0) : (r = Math.sqrt(y),
  40425. i = I / r,
  40426. n = E / r),
  40427. this.set(i, n, r, t),
  40428. this
  40429. }
  40430. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40431. return Math.abs(b) < .001 && (b = 1),
  40432. this.x = (g - p) / b,
  40433. this.y = (h - f) / b,
  40434. this.z = (u - c) / b,
  40435. this.w = Math.acos((l + d + m - 1) / 2),
  40436. this
  40437. },
  40438. min: function(e) {
  40439. return this.x = Math.min(this.x, e.x),
  40440. this.y = Math.min(this.y, e.y),
  40441. this.z = Math.min(this.z, e.z),
  40442. this.w = Math.min(this.w, e.w),
  40443. this
  40444. },
  40445. max: function(e) {
  40446. return this.x = Math.max(this.x, e.x),
  40447. this.y = Math.max(this.y, e.y),
  40448. this.z = Math.max(this.z, e.z),
  40449. this.w = Math.max(this.w, e.w),
  40450. this
  40451. },
  40452. clamp: function(e, t) {
  40453. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40454. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40455. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40456. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40457. this
  40458. },
  40459. clampScalar: function() {
  40460. var e, t;
  40461. return function(i, r) {
  40462. return void 0 === e && (e = new n.Vector4,
  40463. t = new n.Vector4),
  40464. e.set(i, i, i, i),
  40465. t.set(r, r, r, r),
  40466. this.clamp(e, t)
  40467. }
  40468. }(),
  40469. floor: function() {
  40470. return this.x = Math.floor(this.x),
  40471. this.y = Math.floor(this.y),
  40472. this.z = Math.floor(this.z),
  40473. this.w = Math.floor(this.w),
  40474. this
  40475. },
  40476. ceil: function() {
  40477. return this.x = Math.ceil(this.x),
  40478. this.y = Math.ceil(this.y),
  40479. this.z = Math.ceil(this.z),
  40480. this.w = Math.ceil(this.w),
  40481. this
  40482. },
  40483. round: function() {
  40484. return this.x = Math.round(this.x),
  40485. this.y = Math.round(this.y),
  40486. this.z = Math.round(this.z),
  40487. this.w = Math.round(this.w),
  40488. this
  40489. },
  40490. roundToZero: function() {
  40491. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40492. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40493. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40494. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40495. this
  40496. },
  40497. negate: function() {
  40498. return this.x = -this.x,
  40499. this.y = -this.y,
  40500. this.z = -this.z,
  40501. this.w = -this.w,
  40502. this
  40503. },
  40504. dot: function(e) {
  40505. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40506. },
  40507. lengthSq: function() {
  40508. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40509. },
  40510. length: function() {
  40511. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40512. },
  40513. lengthManhattan: function() {
  40514. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40515. },
  40516. normalize: function() {
  40517. return this.divideScalar(this.length())
  40518. },
  40519. setLength: function(e) {
  40520. return this.multiplyScalar(e / this.length())
  40521. },
  40522. lerp: function(e, t) {
  40523. return this.x += (e.x - this.x) * t,
  40524. this.y += (e.y - this.y) * t,
  40525. this.z += (e.z - this.z) * t,
  40526. this.w += (e.w - this.w) * t,
  40527. this
  40528. },
  40529. lerpVectors: function(e, t, i) {
  40530. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40531. this
  40532. },
  40533. equals: function(e) {
  40534. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40535. },
  40536. fromArray: function(e, t) {
  40537. return void 0 === t && (t = 0),
  40538. this.x = e[t],
  40539. this.y = e[t + 1],
  40540. this.z = e[t + 2],
  40541. this.w = e[t + 3],
  40542. this
  40543. },
  40544. toArray: function(e, t) {
  40545. return void 0 === e && (e = []),
  40546. void 0 === t && (t = 0),
  40547. e[t] = this.x,
  40548. e[t + 1] = this.y,
  40549. e[t + 2] = this.z,
  40550. e[t + 3] = this.w,
  40551. e
  40552. },
  40553. fromAttribute: function(e, t, i) {
  40554. return void 0 === i && (i = 0),
  40555. t = t * e.itemSize + i,
  40556. this.x = e.array[t],
  40557. this.y = e.array[t + 1],
  40558. this.z = e.array[t + 2],
  40559. this.w = e.array[t + 3],
  40560. this
  40561. }
  40562. },
  40563. n.Euler = function(e, t, i, r) {
  40564. this._x = e || 0,
  40565. this._y = t || 0,
  40566. this._z = i || 0,
  40567. this._order = r || n.Euler.DefaultOrder
  40568. }
  40569. ,
  40570. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40571. n.Euler.DefaultOrder = "XYZ",
  40572. n.Euler.prototype = {
  40573. constructor: n.Euler,
  40574. get x() {
  40575. return this._x
  40576. },
  40577. set x(e) {
  40578. this._x = e,
  40579. this.onChangeCallback()
  40580. },
  40581. get y() {
  40582. return this._y
  40583. },
  40584. set y(e) {
  40585. this._y = e,
  40586. this.onChangeCallback()
  40587. },
  40588. get z() {
  40589. return this._z
  40590. },
  40591. set z(e) {
  40592. this._z = e,
  40593. this.onChangeCallback()
  40594. },
  40595. get order() {
  40596. return this._order
  40597. },
  40598. set order(e) {
  40599. this._order = e,
  40600. this.onChangeCallback()
  40601. },
  40602. set: function(e, t, i, n) {
  40603. return this._x = e,
  40604. this._y = t,
  40605. this._z = i,
  40606. this._order = n || this._order,
  40607. this.onChangeCallback(),
  40608. this
  40609. },
  40610. clone: function() {
  40611. return new this.constructor(this._x,this._y,this._z,this._order)
  40612. },
  40613. copy: function(e) {
  40614. return this._x = e._x,
  40615. this._y = e._y,
  40616. this._z = e._z,
  40617. this._order = e._order,
  40618. this.onChangeCallback(),
  40619. this
  40620. },
  40621. setFromRotationMatrix: function(e, t, i) {
  40622. var r = n.Math.clamp
  40623. , o = e.elements
  40624. , a = o[0]
  40625. , s = o[4]
  40626. , l = o[8]
  40627. , c = o[1]
  40628. , h = o[5]
  40629. , u = o[9]
  40630. , d = o[2]
  40631. , p = o[6]
  40632. , f = o[10];
  40633. return t = t || this._order,
  40634. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40635. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40636. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40637. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40638. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40639. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40640. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40641. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40642. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40643. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40644. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40645. this._z = Math.atan2(c, a)) : (this._x = 0,
  40646. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40647. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40648. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40649. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40650. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40651. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40652. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40653. this._order = t,
  40654. i !== !1 && this.onChangeCallback(),
  40655. this
  40656. },
  40657. setFromQuaternion: function() {
  40658. var e;
  40659. return function(t, i, r) {
  40660. return void 0 === e && (e = new n.Matrix4),
  40661. e.makeRotationFromQuaternion(t),
  40662. this.setFromRotationMatrix(e, i, r),
  40663. this
  40664. }
  40665. }(),
  40666. setFromVector3: function(e, t) {
  40667. return this.set(e.x, e.y, e.z, t || this._order)
  40668. },
  40669. reorder: function() {
  40670. var e = new n.Quaternion;
  40671. return function(t) {
  40672. e.setFromEuler(this),
  40673. this.setFromQuaternion(e, t)
  40674. }
  40675. }(),
  40676. equals: function(e) {
  40677. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40678. },
  40679. fromArray: function(e) {
  40680. return this._x = e[0],
  40681. this._y = e[1],
  40682. this._z = e[2],
  40683. void 0 !== e[3] && (this._order = e[3]),
  40684. this.onChangeCallback(),
  40685. this
  40686. },
  40687. toArray: function(e, t) {
  40688. return void 0 === e && (e = []),
  40689. void 0 === t && (t = 0),
  40690. e[t] = this._x,
  40691. e[t + 1] = this._y,
  40692. e[t + 2] = this._z,
  40693. e[t + 3] = this._order,
  40694. e
  40695. },
  40696. toVector3: function(e) {
  40697. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40698. },
  40699. onChange: function(e) {
  40700. return this.onChangeCallback = e,
  40701. this
  40702. },
  40703. onChangeCallback: function() {}
  40704. },
  40705. n.Line3 = function(e, t) {
  40706. this.start = void 0 !== e ? e : new n.Vector3,
  40707. this.end = void 0 !== t ? t : new n.Vector3
  40708. }
  40709. ,
  40710. n.Line3.prototype = {
  40711. constructor: n.Line3,
  40712. set: function(e, t) {
  40713. return this.start.copy(e),
  40714. this.end.copy(t),
  40715. this
  40716. },
  40717. clone: function() {
  40718. return (new this.constructor).copy(this)
  40719. },
  40720. copy: function(e) {
  40721. return this.start.copy(e.start),
  40722. this.end.copy(e.end),
  40723. this
  40724. },
  40725. center: function(e) {
  40726. var t = e || new n.Vector3;
  40727. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40728. },
  40729. delta: function(e) {
  40730. var t = e || new n.Vector3;
  40731. return t.subVectors(this.end, this.start)
  40732. },
  40733. distanceSq: function() {
  40734. return this.start.distanceToSquared(this.end)
  40735. },
  40736. distance: function() {
  40737. return this.start.distanceTo(this.end)
  40738. },
  40739. at: function(e, t) {
  40740. var i = t || new n.Vector3;
  40741. return this.delta(i).multiplyScalar(e).add(this.start)
  40742. },
  40743. closestPointToPointParameter: function() {
  40744. var e = new n.Vector3
  40745. , t = new n.Vector3;
  40746. return function(i, r) {
  40747. e.subVectors(i, this.start),
  40748. t.subVectors(this.end, this.start);
  40749. var o = t.dot(t)
  40750. , a = t.dot(e)
  40751. , s = a / o;
  40752. return r && (s = n.Math.clamp(s, 0, 1)),
  40753. s
  40754. }
  40755. }(),
  40756. closestPointToPoint: function(e, t, i) {
  40757. var r = this.closestPointToPointParameter(e, t)
  40758. , o = i || new n.Vector3;
  40759. return this.delta(o).multiplyScalar(r).add(this.start)
  40760. },
  40761. applyMatrix4: function(e) {
  40762. return this.start.applyMatrix4(e),
  40763. this.end.applyMatrix4(e),
  40764. this
  40765. },
  40766. equals: function(e) {
  40767. return e.start.equals(this.start) && e.end.equals(this.end)
  40768. }
  40769. },
  40770. n.Box2 = function(e, t) {
  40771. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40772. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40773. }
  40774. ,
  40775. n.Box2.prototype = {
  40776. constructor: n.Box2,
  40777. set: function(e, t) {
  40778. return this.min.copy(e),
  40779. this.max.copy(t),
  40780. this
  40781. },
  40782. setFromPoints: function(e) {
  40783. this.makeEmpty();
  40784. for (var t = 0, i = e.length; t < i; t++)
  40785. this.expandByPoint(e[t]);
  40786. return this
  40787. },
  40788. setFromCenterAndSize: function() {
  40789. var e = new n.Vector2;
  40790. return function(t, i) {
  40791. var n = e.copy(i).multiplyScalar(.5);
  40792. return this.min.copy(t).sub(n),
  40793. this.max.copy(t).add(n),
  40794. this
  40795. }
  40796. }(),
  40797. clone: function() {
  40798. return (new this.constructor).copy(this)
  40799. },
  40800. copy: function(e) {
  40801. return this.min.copy(e.min),
  40802. this.max.copy(e.max),
  40803. this
  40804. },
  40805. makeEmpty: function() {
  40806. return this.min.x = this.min.y = +(1 / 0),
  40807. this.max.x = this.max.y = -(1 / 0),
  40808. this
  40809. },
  40810. isEmpty: function() {
  40811. return this.max.x < this.min.x || this.max.y < this.min.y
  40812. },
  40813. center: function(e) {
  40814. var t = e || new n.Vector2;
  40815. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40816. },
  40817. size: function(e) {
  40818. var t = e || new n.Vector2;
  40819. return t.subVectors(this.max, this.min)
  40820. },
  40821. expandByPoint: function(e) {
  40822. return this.min.min(e),
  40823. this.max.max(e),
  40824. this
  40825. },
  40826. expandByVector: function(e) {
  40827. return this.min.sub(e),
  40828. this.max.add(e),
  40829. this
  40830. },
  40831. expandByScalar: function(e) {
  40832. return this.min.addScalar(-e),
  40833. this.max.addScalar(e),
  40834. this
  40835. },
  40836. containsPoint: function(e) {
  40837. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40838. },
  40839. containsBox: function(e) {
  40840. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40841. },
  40842. getParameter: function(e, t) {
  40843. var i = t || new n.Vector2;
  40844. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40845. },
  40846. intersectsBox: function(e) {
  40847. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40848. },
  40849. clampPoint: function(e, t) {
  40850. var i = t || new n.Vector2;
  40851. return i.copy(e).clamp(this.min, this.max)
  40852. },
  40853. distanceToPoint: function() {
  40854. var e = new n.Vector2;
  40855. return function(t) {
  40856. var i = e.copy(t).clamp(this.min, this.max);
  40857. return i.sub(t).length()
  40858. }
  40859. }(),
  40860. intersect: function(e) {
  40861. return this.min.max(e.min),
  40862. this.max.min(e.max),
  40863. this
  40864. },
  40865. union: function(e) {
  40866. return this.min.min(e.min),
  40867. this.max.max(e.max),
  40868. this
  40869. },
  40870. translate: function(e) {
  40871. return this.min.add(e),
  40872. this.max.add(e),
  40873. this
  40874. },
  40875. equals: function(e) {
  40876. return e.min.equals(this.min) && e.max.equals(this.max)
  40877. }
  40878. },
  40879. n.Box3 = function(e, t) {
  40880. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40881. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40882. }
  40883. ,
  40884. n.Box3.prototype = {
  40885. constructor: n.Box3,
  40886. set: function(e, t) {
  40887. return this.min.copy(e),
  40888. this.max.copy(t),
  40889. this
  40890. },
  40891. setFromArray: function(e) {
  40892. this.makeEmpty();
  40893. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40894. var c = e[s]
  40895. , h = e[s + 1]
  40896. , u = e[s + 2];
  40897. c < t && (t = c),
  40898. h < i && (i = h),
  40899. u < n && (n = u),
  40900. c > r && (r = c),
  40901. h > o && (o = h),
  40902. u > a && (a = u)
  40903. }
  40904. this.min.set(t, i, n),
  40905. this.max.set(r, o, a)
  40906. },
  40907. setFromPoints: function(e) {
  40908. this.makeEmpty();
  40909. for (var t = 0, i = e.length; t < i; t++)
  40910. this.expandByPoint(e[t]);
  40911. return this
  40912. },
  40913. setFromCenterAndSize: function() {
  40914. var e = new n.Vector3;
  40915. return function(t, i) {
  40916. var n = e.copy(i).multiplyScalar(.5);
  40917. return this.min.copy(t).sub(n),
  40918. this.max.copy(t).add(n),
  40919. this
  40920. }
  40921. }(),
  40922. setFromObject: function() {
  40923. var e;
  40924. return function(t) {
  40925. void 0 === e && (e = new n.Box3);
  40926. var i = this;
  40927. return this.makeEmpty(),
  40928. t.updateMatrixWorld(!0),
  40929. t.traverse(function(t) {
  40930. var n = t.geometry;
  40931. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40932. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40933. e.applyMatrix4(t.matrixWorld),
  40934. i.union(e)))
  40935. }),
  40936. this
  40937. }
  40938. }(),
  40939. clone: function() {
  40940. return (new this.constructor).copy(this)
  40941. },
  40942. copy: function(e) {
  40943. return this.min.copy(e.min),
  40944. this.max.copy(e.max),
  40945. this
  40946. },
  40947. makeEmpty: function() {
  40948. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40949. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40950. this
  40951. },
  40952. isEmpty: function() {
  40953. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40954. },
  40955. center: function(e) {
  40956. var t = e || new n.Vector3;
  40957. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40958. },
  40959. size: function(e) {
  40960. var t = e || new n.Vector3;
  40961. return t.subVectors(this.max, this.min)
  40962. },
  40963. expandByPoint: function(e) {
  40964. return this.min.min(e),
  40965. this.max.max(e),
  40966. this
  40967. },
  40968. expandByVector: function(e) {
  40969. return this.min.sub(e),
  40970. this.max.add(e),
  40971. this
  40972. },
  40973. expandByScalar: function(e) {
  40974. return this.min.addScalar(-e),
  40975. this.max.addScalar(e),
  40976. this
  40977. },
  40978. containsPoint: function(e) {
  40979. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  40980. },
  40981. containsBox: function(e) {
  40982. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  40983. },
  40984. getParameter: function(e, t) {
  40985. var i = t || new n.Vector3;
  40986. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  40987. },
  40988. intersectsBox: function(e) {
  40989. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  40990. },
  40991. intersectsSphere: function() {
  40992. var e;
  40993. return function(t) {
  40994. return void 0 === e && (e = new n.Vector3),
  40995. this.clampPoint(t.center, e),
  40996. e.distanceToSquared(t.center) <= t.radius * t.radius
  40997. }
  40998. }(),
  40999. intersectsPlane: function(e) {
  41000. var t, i;
  41001. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41002. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41003. i = e.normal.x * this.min.x),
  41004. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41005. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41006. i += e.normal.y * this.min.y),
  41007. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41008. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41009. i += e.normal.z * this.min.z),
  41010. t <= e.constant && i >= e.constant
  41011. },
  41012. clampPoint: function(e, t) {
  41013. var i = t || new n.Vector3;
  41014. return i.copy(e).clamp(this.min, this.max)
  41015. },
  41016. distanceToPoint: function() {
  41017. var e = new n.Vector3;
  41018. return function(t) {
  41019. var i = e.copy(t).clamp(this.min, this.max);
  41020. return i.sub(t).length()
  41021. }
  41022. }(),
  41023. getBoundingSphere: function() {
  41024. var e = new n.Vector3;
  41025. return function(t) {
  41026. var i = t || new n.Sphere;
  41027. return i.center = this.center(),
  41028. i.radius = .5 * this.size(e).length(),
  41029. i
  41030. }
  41031. }(),
  41032. intersect: function(e) {
  41033. return this.min.max(e.min),
  41034. this.max.min(e.max),
  41035. this
  41036. },
  41037. union: function(e) {
  41038. return this.min.min(e.min),
  41039. this.max.max(e.max),
  41040. this
  41041. },
  41042. applyMatrix4: function() {
  41043. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41044. return function(t) {
  41045. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41046. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41047. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41048. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41049. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41050. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41051. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41052. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41053. this.makeEmpty(),
  41054. this.setFromPoints(e),
  41055. this
  41056. }
  41057. }(),
  41058. translate: function(e) {
  41059. return this.min.add(e),
  41060. this.max.add(e),
  41061. this
  41062. },
  41063. equals: function(e) {
  41064. return e.min.equals(this.min) && e.max.equals(this.max)
  41065. }
  41066. },
  41067. n.Matrix3 = function() {
  41068. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41069. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41070. }
  41071. ,
  41072. n.Matrix3.prototype = {
  41073. constructor: n.Matrix3,
  41074. set: function(e, t, i, n, r, o, a, s, l) {
  41075. var c = this.elements;
  41076. return c[0] = e,
  41077. c[1] = n,
  41078. c[2] = a,
  41079. c[3] = t,
  41080. c[4] = r,
  41081. c[5] = s,
  41082. c[6] = i,
  41083. c[7] = o,
  41084. c[8] = l,
  41085. this
  41086. },
  41087. identity: function() {
  41088. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41089. this
  41090. },
  41091. clone: function() {
  41092. return (new this.constructor).fromArray(this.elements)
  41093. },
  41094. copy: function(e) {
  41095. var t = e.elements;
  41096. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41097. this
  41098. },
  41099. setFromMatrix4: function(e) {
  41100. var t = e.elements;
  41101. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41102. this
  41103. },
  41104. applyToVector3Array: function() {
  41105. var e;
  41106. return function(t, i, r) {
  41107. void 0 === e && (e = new n.Vector3),
  41108. void 0 === i && (i = 0),
  41109. void 0 === r && (r = t.length);
  41110. for (var o = 0, a = i; o < r; o += 3,
  41111. a += 3)
  41112. e.fromArray(t, a),
  41113. e.applyMatrix3(this),
  41114. e.toArray(t, a);
  41115. return t
  41116. }
  41117. }(),
  41118. applyToBuffer: function() {
  41119. var e;
  41120. return function(t, i, r) {
  41121. void 0 === e && (e = new n.Vector3),
  41122. void 0 === i && (i = 0),
  41123. void 0 === r && (r = t.length / t.itemSize);
  41124. for (var o = 0, a = i; o < r; o++,
  41125. a++)
  41126. e.x = t.getX(a),
  41127. e.y = t.getY(a),
  41128. e.z = t.getZ(a),
  41129. e.applyMatrix3(this),
  41130. t.setXYZ(e.x, e.y, e.z);
  41131. return t
  41132. }
  41133. }(),
  41134. multiplyScalar: function(e) {
  41135. var t = this.elements;
  41136. return t[0] *= e,
  41137. t[3] *= e,
  41138. t[6] *= e,
  41139. t[1] *= e,
  41140. t[4] *= e,
  41141. t[7] *= e,
  41142. t[2] *= e,
  41143. t[5] *= e,
  41144. t[8] *= e,
  41145. this
  41146. },
  41147. determinant: function() {
  41148. var e = this.elements
  41149. , t = e[0]
  41150. , i = e[1]
  41151. , n = e[2]
  41152. , r = e[3]
  41153. , o = e[4]
  41154. , a = e[5]
  41155. , s = e[6]
  41156. , l = e[7]
  41157. , c = e[8];
  41158. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41159. },
  41160. getInverse: function(e, t) {
  41161. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41162. var i = e.elements
  41163. , r = this.elements
  41164. , o = i[0]
  41165. , a = i[1]
  41166. , s = i[2]
  41167. , l = i[3]
  41168. , c = i[4]
  41169. , h = i[5]
  41170. , u = i[6]
  41171. , d = i[7]
  41172. , p = i[8]
  41173. , f = p * c - h * d
  41174. , g = h * u - p * l
  41175. , m = d * l - c * u
  41176. , v = o * f + a * g + s * m;
  41177. if (0 === v) {
  41178. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41179. if (t)
  41180. throw new Error(A);
  41181. return console.warn(A),
  41182. this.identity()
  41183. }
  41184. return r[0] = f,
  41185. r[1] = s * d - p * a,
  41186. r[2] = h * a - s * c,
  41187. r[3] = g,
  41188. r[4] = p * o - s * u,
  41189. r[5] = s * l - h * o,
  41190. r[6] = m,
  41191. r[7] = a * u - d * o,
  41192. r[8] = c * o - a * l,
  41193. this.multiplyScalar(1 / v)
  41194. },
  41195. transpose: function() {
  41196. var e, t = this.elements;
  41197. return e = t[1],
  41198. t[1] = t[3],
  41199. t[3] = e,
  41200. e = t[2],
  41201. t[2] = t[6],
  41202. t[6] = e,
  41203. e = t[5],
  41204. t[5] = t[7],
  41205. t[7] = e,
  41206. this
  41207. },
  41208. flattenToArrayOffset: function(e, t) {
  41209. var i = this.elements;
  41210. return e[t] = i[0],
  41211. e[t + 1] = i[1],
  41212. e[t + 2] = i[2],
  41213. e[t + 3] = i[3],
  41214. e[t + 4] = i[4],
  41215. e[t + 5] = i[5],
  41216. e[t + 6] = i[6],
  41217. e[t + 7] = i[7],
  41218. e[t + 8] = i[8],
  41219. e
  41220. },
  41221. getNormalMatrix: function(e) {
  41222. return this.setFromMatrix4(e).getInverse(this).transpose()
  41223. },
  41224. transposeIntoArray: function(e) {
  41225. var t = this.elements;
  41226. return e[0] = t[0],
  41227. e[1] = t[3],
  41228. e[2] = t[6],
  41229. e[3] = t[1],
  41230. e[4] = t[4],
  41231. e[5] = t[7],
  41232. e[6] = t[2],
  41233. e[7] = t[5],
  41234. e[8] = t[8],
  41235. this
  41236. },
  41237. fromArray: function(e) {
  41238. return this.elements.set(e),
  41239. this
  41240. },
  41241. toArray: function() {
  41242. var e = this.elements;
  41243. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41244. }
  41245. },
  41246. n.Matrix4 = function() {
  41247. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41248. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41249. }
  41250. ,
  41251. n.Matrix4.prototype = {
  41252. constructor: n.Matrix4,
  41253. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41254. var m = this.elements;
  41255. return m[0] = e,
  41256. m[4] = t,
  41257. m[8] = i,
  41258. m[12] = n,
  41259. m[1] = r,
  41260. m[5] = o,
  41261. m[9] = a,
  41262. m[13] = s,
  41263. m[2] = l,
  41264. m[6] = c,
  41265. m[10] = h,
  41266. m[14] = u,
  41267. m[3] = d,
  41268. m[7] = p,
  41269. m[11] = f,
  41270. m[15] = g,
  41271. this
  41272. },
  41273. identity: function() {
  41274. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41275. this
  41276. },
  41277. clone: function() {
  41278. return (new n.Matrix4).fromArray(this.elements)
  41279. },
  41280. copy: function(e) {
  41281. return this.elements.set(e.elements),
  41282. this
  41283. },
  41284. copyPosition: function(e) {
  41285. var t = this.elements
  41286. , i = e.elements;
  41287. return t[12] = i[12],
  41288. t[13] = i[13],
  41289. t[14] = i[14],
  41290. this
  41291. },
  41292. extractBasis: function(e, t, i) {
  41293. return e.setFromMatrixColumn(this, 0),
  41294. t.setFromMatrixColumn(this, 1),
  41295. i.setFromMatrixColumn(this, 2),
  41296. this
  41297. },
  41298. makeBasis: function(e, t, i) {
  41299. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41300. this
  41301. },
  41302. extractRotation: function() {
  41303. var e;
  41304. return function(t) {
  41305. void 0 === e && (e = new n.Vector3);
  41306. var i = this.elements
  41307. , r = t.elements
  41308. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41309. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41310. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41311. return i[0] = r[0] * o,
  41312. i[1] = r[1] * o,
  41313. i[2] = r[2] * o,
  41314. i[4] = r[4] * a,
  41315. i[5] = r[5] * a,
  41316. i[6] = r[6] * a,
  41317. i[8] = r[8] * s,
  41318. i[9] = r[9] * s,
  41319. i[10] = r[10] * s,
  41320. this
  41321. }
  41322. }(),
  41323. makeRotationFromEuler: function(e) {
  41324. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41325. var t = this.elements
  41326. , i = e.x
  41327. , r = e.y
  41328. , o = e.z
  41329. , a = Math.cos(i)
  41330. , s = Math.sin(i)
  41331. , l = Math.cos(r)
  41332. , c = Math.sin(r)
  41333. , h = Math.cos(o)
  41334. , u = Math.sin(o);
  41335. if ("XYZ" === e.order) {
  41336. var d = a * h
  41337. , p = a * u
  41338. , f = s * h
  41339. , g = s * u;
  41340. t[0] = l * h,
  41341. t[4] = -l * u,
  41342. t[8] = c,
  41343. t[1] = p + f * c,
  41344. t[5] = d - g * c,
  41345. t[9] = -s * l,
  41346. t[2] = g - d * c,
  41347. t[6] = f + p * c,
  41348. t[10] = a * l
  41349. } else if ("YXZ" === e.order) {
  41350. var m = l * h
  41351. , v = l * u
  41352. , A = c * h
  41353. , y = c * u;
  41354. t[0] = m + y * s,
  41355. t[4] = A * s - v,
  41356. t[8] = a * c,
  41357. t[1] = a * u,
  41358. t[5] = a * h,
  41359. t[9] = -s,
  41360. t[2] = v * s - A,
  41361. t[6] = y + m * s,
  41362. t[10] = a * l
  41363. } else if ("ZXY" === e.order) {
  41364. var m = l * h
  41365. , v = l * u
  41366. , A = c * h
  41367. , y = c * u;
  41368. t[0] = m - y * s,
  41369. t[4] = -a * u,
  41370. t[8] = A + v * s,
  41371. t[1] = v + A * s,
  41372. t[5] = a * h,
  41373. t[9] = y - m * s,
  41374. t[2] = -a * c,
  41375. t[6] = s,
  41376. t[10] = a * l
  41377. } else if ("ZYX" === e.order) {
  41378. var d = a * h
  41379. , p = a * u
  41380. , f = s * h
  41381. , g = s * u;
  41382. t[0] = l * h,
  41383. t[4] = f * c - p,
  41384. t[8] = d * c + g,
  41385. t[1] = l * u,
  41386. t[5] = g * c + d,
  41387. t[9] = p * c - f,
  41388. t[2] = -c,
  41389. t[6] = s * l,
  41390. t[10] = a * l
  41391. } else if ("YZX" === e.order) {
  41392. var C = a * l
  41393. , I = a * c
  41394. , E = s * l
  41395. , b = s * c;
  41396. t[0] = l * h,
  41397. t[4] = b - C * u,
  41398. t[8] = E * u + I,
  41399. t[1] = u,
  41400. t[5] = a * h,
  41401. t[9] = -s * h,
  41402. t[2] = -c * h,
  41403. t[6] = I * u + E,
  41404. t[10] = C - b * u
  41405. } else if ("XZY" === e.order) {
  41406. var C = a * l
  41407. , I = a * c
  41408. , E = s * l
  41409. , b = s * c;
  41410. t[0] = l * h,
  41411. t[4] = -u,
  41412. t[8] = c * h,
  41413. t[1] = C * u + b,
  41414. t[5] = a * h,
  41415. t[9] = I * u - E,
  41416. t[2] = E * u - I,
  41417. t[6] = s * h,
  41418. t[10] = b * u + C
  41419. }
  41420. return t[3] = 0,
  41421. t[7] = 0,
  41422. t[11] = 0,
  41423. t[12] = 0,
  41424. t[13] = 0,
  41425. t[14] = 0,
  41426. t[15] = 1,
  41427. this
  41428. },
  41429. makeRotationFromQuaternion: function(e) {
  41430. var t = this.elements
  41431. , i = e.x
  41432. , n = e.y
  41433. , r = e.z
  41434. , o = e.w
  41435. , a = i + i
  41436. , s = n + n
  41437. , l = r + r
  41438. , c = i * a
  41439. , h = i * s
  41440. , u = i * l
  41441. , d = n * s
  41442. , p = n * l
  41443. , f = r * l
  41444. , g = o * a
  41445. , m = o * s
  41446. , v = o * l;
  41447. return t[0] = 1 - (d + f),
  41448. t[4] = h - v,
  41449. t[8] = u + m,
  41450. t[1] = h + v,
  41451. t[5] = 1 - (c + f),
  41452. t[9] = p - g,
  41453. t[2] = u - m,
  41454. t[6] = p + g,
  41455. t[10] = 1 - (c + d),
  41456. t[3] = 0,
  41457. t[7] = 0,
  41458. t[11] = 0,
  41459. t[12] = 0,
  41460. t[13] = 0,
  41461. t[14] = 0,
  41462. t[15] = 1,
  41463. this
  41464. },
  41465. lookAt: function() {
  41466. var e, t, i;
  41467. return function(r, o, a) {
  41468. void 0 === e && (e = new n.Vector3),
  41469. void 0 === t && (t = new n.Vector3),
  41470. void 0 === i && (i = new n.Vector3);
  41471. var s = this.elements;
  41472. return i.subVectors(r, o).normalize(),
  41473. 0 === i.lengthSq() && (i.z = 1),
  41474. e.crossVectors(a, i).normalize(),
  41475. 0 === e.lengthSq() && (i.x += 1e-4,
  41476. e.crossVectors(a, i).normalize()),
  41477. t.crossVectors(i, e),
  41478. s[0] = e.x,
  41479. s[4] = t.x,
  41480. s[8] = i.x,
  41481. s[1] = e.y,
  41482. s[5] = t.y,
  41483. s[9] = i.y,
  41484. s[2] = e.z,
  41485. s[6] = t.z,
  41486. s[10] = i.z,
  41487. this
  41488. }
  41489. }(),
  41490. multiply: function(e, t) {
  41491. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41492. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41493. },
  41494. multiplyMatrices: function(e, t) {
  41495. var i = e.elements
  41496. , n = t.elements
  41497. , r = this.elements
  41498. , o = i[0]
  41499. , a = i[4]
  41500. , s = i[8]
  41501. , l = i[12]
  41502. , c = i[1]
  41503. , h = i[5]
  41504. , u = i[9]
  41505. , d = i[13]
  41506. , p = i[2]
  41507. , f = i[6]
  41508. , g = i[10]
  41509. , m = i[14]
  41510. , v = i[3]
  41511. , A = i[7]
  41512. , y = i[11]
  41513. , C = i[15]
  41514. , I = n[0]
  41515. , E = n[4]
  41516. , b = n[8]
  41517. , w = n[12]
  41518. , _ = n[1]
  41519. , T = n[5]
  41520. , x = n[9]
  41521. , S = n[13]
  41522. , M = n[2]
  41523. , R = n[6]
  41524. , P = n[10]
  41525. , O = n[14]
  41526. , L = n[3]
  41527. , D = n[7]
  41528. , N = n[11]
  41529. , B = n[15];
  41530. return r[0] = o * I + a * _ + s * M + l * L,
  41531. r[4] = o * E + a * T + s * R + l * D,
  41532. r[8] = o * b + a * x + s * P + l * N,
  41533. r[12] = o * w + a * S + s * O + l * B,
  41534. r[1] = c * I + h * _ + u * M + d * L,
  41535. r[5] = c * E + h * T + u * R + d * D,
  41536. r[9] = c * b + h * x + u * P + d * N,
  41537. r[13] = c * w + h * S + u * O + d * B,
  41538. r[2] = p * I + f * _ + g * M + m * L,
  41539. r[6] = p * E + f * T + g * R + m * D,
  41540. r[10] = p * b + f * x + g * P + m * N,
  41541. r[14] = p * w + f * S + g * O + m * B,
  41542. r[3] = v * I + A * _ + y * M + C * L,
  41543. r[7] = v * E + A * T + y * R + C * D,
  41544. r[11] = v * b + A * x + y * P + C * N,
  41545. r[15] = v * w + A * S + y * O + C * B,
  41546. this
  41547. },
  41548. multiplyToArray: function(e, t, i) {
  41549. var n = this.elements;
  41550. return this.multiplyMatrices(e, t),
  41551. i[0] = n[0],
  41552. i[1] = n[1],
  41553. i[2] = n[2],
  41554. i[3] = n[3],
  41555. i[4] = n[4],
  41556. i[5] = n[5],
  41557. i[6] = n[6],
  41558. i[7] = n[7],
  41559. i[8] = n[8],
  41560. i[9] = n[9],
  41561. i[10] = n[10],
  41562. i[11] = n[11],
  41563. i[12] = n[12],
  41564. i[13] = n[13],
  41565. i[14] = n[14],
  41566. i[15] = n[15],
  41567. this
  41568. },
  41569. multiplyScalar: function(e) {
  41570. var t = this.elements;
  41571. return t[0] *= e,
  41572. t[4] *= e,
  41573. t[8] *= e,
  41574. t[12] *= e,
  41575. t[1] *= e,
  41576. t[5] *= e,
  41577. t[9] *= e,
  41578. t[13] *= e,
  41579. t[2] *= e,
  41580. t[6] *= e,
  41581. t[10] *= e,
  41582. t[14] *= e,
  41583. t[3] *= e,
  41584. t[7] *= e,
  41585. t[11] *= e,
  41586. t[15] *= e,
  41587. this
  41588. },
  41589. applyToVector3Array: function() {
  41590. var e;
  41591. return function(t, i, r) {
  41592. void 0 === e && (e = new n.Vector3),
  41593. void 0 === i && (i = 0),
  41594. void 0 === r && (r = t.length);
  41595. for (var o = 0, a = i; o < r; o += 3,
  41596. a += 3)
  41597. e.fromArray(t, a),
  41598. e.applyMatrix4(this),
  41599. e.toArray(t, a);
  41600. return t
  41601. }
  41602. }(),
  41603. applyToBuffer: function() {
  41604. var e;
  41605. return function(t, i, r) {
  41606. void 0 === e && (e = new n.Vector3),
  41607. void 0 === i && (i = 0),
  41608. void 0 === r && (r = t.length / t.itemSize);
  41609. for (var o = 0, a = i; o < r; o++,
  41610. a++)
  41611. e.x = t.getX(a),
  41612. e.y = t.getY(a),
  41613. e.z = t.getZ(a),
  41614. e.applyMatrix4(this),
  41615. t.setXYZ(e.x, e.y, e.z);
  41616. return t
  41617. }
  41618. }(),
  41619. determinant: function() {
  41620. var e = this.elements
  41621. , t = e[0]
  41622. , i = e[4]
  41623. , n = e[8]
  41624. , r = e[12]
  41625. , o = e[1]
  41626. , a = e[5]
  41627. , s = e[9]
  41628. , l = e[13]
  41629. , c = e[2]
  41630. , h = e[6]
  41631. , u = e[10]
  41632. , d = e[14]
  41633. , p = e[3]
  41634. , f = e[7]
  41635. , g = e[11]
  41636. , m = e[15];
  41637. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41638. },
  41639. transpose: function() {
  41640. var e, t = this.elements;
  41641. return e = t[1],
  41642. t[1] = t[4],
  41643. t[4] = e,
  41644. e = t[2],
  41645. t[2] = t[8],
  41646. t[8] = e,
  41647. e = t[6],
  41648. t[6] = t[9],
  41649. t[9] = e,
  41650. e = t[3],
  41651. t[3] = t[12],
  41652. t[12] = e,
  41653. e = t[7],
  41654. t[7] = t[13],
  41655. t[13] = e,
  41656. e = t[11],
  41657. t[11] = t[14],
  41658. t[14] = e,
  41659. this
  41660. },
  41661. flattenToArrayOffset: function(e, t) {
  41662. var i = this.elements;
  41663. return e[t] = i[0],
  41664. e[t + 1] = i[1],
  41665. e[t + 2] = i[2],
  41666. e[t + 3] = i[3],
  41667. e[t + 4] = i[4],
  41668. e[t + 5] = i[5],
  41669. e[t + 6] = i[6],
  41670. e[t + 7] = i[7],
  41671. e[t + 8] = i[8],
  41672. e[t + 9] = i[9],
  41673. e[t + 10] = i[10],
  41674. e[t + 11] = i[11],
  41675. e[t + 12] = i[12],
  41676. e[t + 13] = i[13],
  41677. e[t + 14] = i[14],
  41678. e[t + 15] = i[15],
  41679. e
  41680. },
  41681. getPosition: function() {
  41682. var e;
  41683. return function() {
  41684. return void 0 === e && (e = new n.Vector3),
  41685. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41686. e.setFromMatrixColumn(this, 3)
  41687. }
  41688. }(),
  41689. setPosition: function(e) {
  41690. var t = this.elements;
  41691. return t[12] = e.x,
  41692. t[13] = e.y,
  41693. t[14] = e.z,
  41694. this
  41695. },
  41696. getInverse: function(e, t) {
  41697. var i = this.elements
  41698. , n = e.elements
  41699. , r = n[0]
  41700. , o = n[1]
  41701. , a = n[2]
  41702. , s = n[3]
  41703. , l = n[4]
  41704. , c = n[5]
  41705. , h = n[6]
  41706. , u = n[7]
  41707. , d = n[8]
  41708. , p = n[9]
  41709. , f = n[10]
  41710. , g = n[11]
  41711. , m = n[12]
  41712. , v = n[13]
  41713. , A = n[14]
  41714. , y = n[15]
  41715. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41716. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41717. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41718. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41719. , w = r * C + o * I + a * E + s * b;
  41720. if (0 === w) {
  41721. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41722. if (t)
  41723. throw new Error(_);
  41724. return console.warn(_),
  41725. this.identity()
  41726. }
  41727. return i[0] = C,
  41728. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41729. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41730. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41731. i[4] = I,
  41732. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41733. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41734. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41735. i[8] = E,
  41736. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41737. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41738. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41739. i[12] = b,
  41740. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41741. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41742. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41743. this.multiplyScalar(1 / w)
  41744. },
  41745. scale: function(e) {
  41746. var t = this.elements
  41747. , i = e.x
  41748. , n = e.y
  41749. , r = e.z;
  41750. return t[0] *= i,
  41751. t[4] *= n,
  41752. t[8] *= r,
  41753. t[1] *= i,
  41754. t[5] *= n,
  41755. t[9] *= r,
  41756. t[2] *= i,
  41757. t[6] *= n,
  41758. t[10] *= r,
  41759. t[3] *= i,
  41760. t[7] *= n,
  41761. t[11] *= r,
  41762. this
  41763. },
  41764. getMaxScaleOnAxis: function() {
  41765. var e = this.elements
  41766. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41767. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41768. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41769. return Math.sqrt(Math.max(t, i, n))
  41770. },
  41771. makeTranslation: function(e, t, i) {
  41772. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41773. this
  41774. },
  41775. makeRotationX: function(e) {
  41776. var t = Math.cos(e)
  41777. , i = Math.sin(e);
  41778. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41779. this
  41780. },
  41781. makeRotationY: function(e) {
  41782. var t = Math.cos(e)
  41783. , i = Math.sin(e);
  41784. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41785. this
  41786. },
  41787. makeRotationZ: function(e) {
  41788. var t = Math.cos(e)
  41789. , i = Math.sin(e);
  41790. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41791. this
  41792. },
  41793. makeRotationAxis: function(e, t) {
  41794. var i = Math.cos(t)
  41795. , n = Math.sin(t)
  41796. , r = 1 - i
  41797. , o = e.x
  41798. , a = e.y
  41799. , s = e.z
  41800. , l = r * o
  41801. , c = r * a;
  41802. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41803. this
  41804. },
  41805. makeScale: function(e, t, i) {
  41806. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41807. this
  41808. },
  41809. compose: function(e, t, i) {
  41810. return this.makeRotationFromQuaternion(t),
  41811. this.scale(i),
  41812. this.setPosition(e),
  41813. this
  41814. },
  41815. decompose: function() {
  41816. var e, t;
  41817. return function(i, r, o) {
  41818. void 0 === e && (e = new n.Vector3),
  41819. void 0 === t && (t = new n.Matrix4);
  41820. var a = this.elements
  41821. , s = e.set(a[0], a[1], a[2]).length()
  41822. , l = e.set(a[4], a[5], a[6]).length()
  41823. , c = e.set(a[8], a[9], a[10]).length()
  41824. , h = this.determinant();
  41825. h < 0 && (s = -s),
  41826. i.x = a[12],
  41827. i.y = a[13],
  41828. i.z = a[14],
  41829. t.elements.set(this.elements);
  41830. var u = 1 / s
  41831. , d = 1 / l
  41832. , p = 1 / c;
  41833. return t.elements[0] *= u,
  41834. t.elements[1] *= u,
  41835. t.elements[2] *= u,
  41836. t.elements[4] *= d,
  41837. t.elements[5] *= d,
  41838. t.elements[6] *= d,
  41839. t.elements[8] *= p,
  41840. t.elements[9] *= p,
  41841. t.elements[10] *= p,
  41842. r.setFromRotationMatrix(t),
  41843. o.x = s,
  41844. o.y = l,
  41845. o.z = c,
  41846. this
  41847. }
  41848. }(),
  41849. makeFrustum: function(e, t, i, n, r, o) {
  41850. var a = this.elements
  41851. , s = 2 * r / (t - e)
  41852. , l = 2 * r / (n - i)
  41853. , c = (t + e) / (t - e)
  41854. , h = (n + i) / (n - i)
  41855. , u = -(o + r) / (o - r)
  41856. , d = -2 * o * r / (o - r);
  41857. return a[0] = s,
  41858. a[4] = 0,
  41859. a[8] = c,
  41860. a[12] = 0,
  41861. a[1] = 0,
  41862. a[5] = l,
  41863. a[9] = h,
  41864. a[13] = 0,
  41865. a[2] = 0,
  41866. a[6] = 0,
  41867. a[10] = u,
  41868. a[14] = d,
  41869. a[3] = 0,
  41870. a[7] = 0,
  41871. a[11] = -1,
  41872. a[15] = 0,
  41873. this
  41874. },
  41875. makePerspective: function(e, t, i, r) {
  41876. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41877. , a = -o
  41878. , s = a * t
  41879. , l = o * t;
  41880. return this.makeFrustum(s, l, a, o, i, r)
  41881. },
  41882. makeOrthographic: function(e, t, i, n, r, o) {
  41883. var a = this.elements
  41884. , s = 1 / (t - e)
  41885. , l = 1 / (i - n)
  41886. , c = 1 / (o - r)
  41887. , h = (t + e) * s
  41888. , u = (i + n) * l
  41889. , d = (o + r) * c;
  41890. return a[0] = 2 * s,
  41891. a[4] = 0,
  41892. a[8] = 0,
  41893. a[12] = -h,
  41894. a[1] = 0,
  41895. a[5] = 2 * l,
  41896. a[9] = 0,
  41897. a[13] = -u,
  41898. a[2] = 0,
  41899. a[6] = 0,
  41900. a[10] = -2 * c,
  41901. a[14] = -d,
  41902. a[3] = 0,
  41903. a[7] = 0,
  41904. a[11] = 0,
  41905. a[15] = 1,
  41906. this
  41907. },
  41908. equals: function(e) {
  41909. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41910. if (t[n] !== i[n])
  41911. return !1;
  41912. return !0
  41913. },
  41914. fromArray: function(e) {
  41915. return this.elements.set(e),
  41916. this
  41917. },
  41918. toArray: function() {
  41919. var e = this.elements;
  41920. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41921. }
  41922. },
  41923. n.Ray = function(e, t) {
  41924. this.origin = void 0 !== e ? e : new n.Vector3,
  41925. this.direction = void 0 !== t ? t : new n.Vector3
  41926. }
  41927. ,
  41928. n.Ray.prototype = {
  41929. constructor: n.Ray,
  41930. set: function(e, t) {
  41931. return this.origin.copy(e),
  41932. this.direction.copy(t),
  41933. this
  41934. },
  41935. clone: function() {
  41936. return (new this.constructor).copy(this)
  41937. },
  41938. copy: function(e) {
  41939. return this.origin.copy(e.origin),
  41940. this.direction.copy(e.direction),
  41941. this
  41942. },
  41943. at: function(e, t) {
  41944. var i = t || new n.Vector3;
  41945. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41946. },
  41947. lookAt: function(e) {
  41948. this.direction.copy(e).sub(this.origin).normalize()
  41949. },
  41950. recast: function() {
  41951. var e = new n.Vector3;
  41952. return function(t) {
  41953. return this.origin.copy(this.at(t, e)),
  41954. this
  41955. }
  41956. }(),
  41957. closestPointToPoint: function(e, t) {
  41958. var i = t || new n.Vector3;
  41959. i.subVectors(e, this.origin);
  41960. var r = i.dot(this.direction);
  41961. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41962. },
  41963. distanceToPoint: function(e) {
  41964. return Math.sqrt(this.distanceSqToPoint(e))
  41965. },
  41966. distanceSqToPoint: function() {
  41967. var e = new n.Vector3;
  41968. return function(t) {
  41969. var i = e.subVectors(t, this.origin).dot(this.direction);
  41970. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41971. e.distanceToSquared(t))
  41972. }
  41973. }(),
  41974. distanceSqToSegment: function() {
  41975. var e = new n.Vector3
  41976. , t = new n.Vector3
  41977. , i = new n.Vector3;
  41978. return function(n, r, o, a) {
  41979. e.copy(n).add(r).multiplyScalar(.5),
  41980. t.copy(r).sub(n).normalize(),
  41981. i.copy(this.origin).sub(e);
  41982. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  41983. if (m > 0)
  41984. if (s = d * f - p,
  41985. l = d * p - f,
  41986. h = u * m,
  41987. s >= 0)
  41988. if (l >= -h)
  41989. if (l <= h) {
  41990. var v = 1 / m;
  41991. s *= v,
  41992. l *= v,
  41993. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  41994. } else
  41995. l = u,
  41996. s = Math.max(0, -(d * l + p)),
  41997. c = -s * s + l * (l + 2 * f) + g;
  41998. else
  41999. l = -u,
  42000. s = Math.max(0, -(d * l + p)),
  42001. c = -s * s + l * (l + 2 * f) + g;
  42002. else
  42003. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42004. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42005. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42006. l = Math.min(Math.max(-u, -f), u),
  42007. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42008. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42009. c = -s * s + l * (l + 2 * f) + g);
  42010. else
  42011. l = d > 0 ? -u : u,
  42012. s = Math.max(0, -(d * l + p)),
  42013. c = -s * s + l * (l + 2 * f) + g;
  42014. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42015. a && a.copy(t).multiplyScalar(l).add(e),
  42016. c
  42017. }
  42018. }(),
  42019. intersectSphere: function() {
  42020. var e = new n.Vector3;
  42021. return function(t, i) {
  42022. e.subVectors(t.center, this.origin);
  42023. var n = e.dot(this.direction)
  42024. , r = e.dot(e) - n * n
  42025. , o = t.radius * t.radius;
  42026. if (r > o)
  42027. return null;
  42028. var a = Math.sqrt(o - r)
  42029. , s = n - a
  42030. , l = n + a;
  42031. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42032. }
  42033. }(),
  42034. intersectsSphere: function(e) {
  42035. return this.distanceToPoint(e.center) <= e.radius
  42036. },
  42037. distanceToPlane: function(e) {
  42038. var t = e.normal.dot(this.direction);
  42039. if (0 === t)
  42040. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42041. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42042. return i >= 0 ? i : null
  42043. },
  42044. intersectPlane: function(e, t) {
  42045. var i = this.distanceToPlane(e);
  42046. return null === i ? null : this.at(i, t)
  42047. },
  42048. intersectsPlane: function(e) {
  42049. var t = e.distanceToPoint(this.origin);
  42050. if (0 === t)
  42051. return !0;
  42052. var i = e.normal.dot(this.direction);
  42053. return i * t < 0
  42054. },
  42055. intersectBox: function(e, t) {
  42056. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42057. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42058. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42059. n = (e.min.x - u.x) * l),
  42060. c >= 0 ? (r = (e.min.y - u.y) * c,
  42061. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42062. o = (e.min.y - u.y) * c),
  42063. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42064. (o < n || n !== n) && (n = o),
  42065. h >= 0 ? (a = (e.min.z - u.z) * h,
  42066. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42067. s = (e.min.z - u.z) * h),
  42068. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42069. (s < n || n !== n) && (n = s),
  42070. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42071. },
  42072. intersectsBox: function() {
  42073. var e = new n.Vector3;
  42074. return function(t) {
  42075. return null !== this.intersectBox(t, e)
  42076. }
  42077. }(),
  42078. intersectTriangle: function() {
  42079. var e = new n.Vector3
  42080. , t = new n.Vector3
  42081. , i = new n.Vector3
  42082. , r = new n.Vector3;
  42083. return function(n, o, a, s, l) {
  42084. t.subVectors(o, n),
  42085. i.subVectors(a, n),
  42086. r.crossVectors(t, i);
  42087. var c, h = this.direction.dot(r);
  42088. if (h > 0) {
  42089. if (s)
  42090. return null;
  42091. c = 1
  42092. } else {
  42093. if (!(h < 0))
  42094. return null;
  42095. c = -1,
  42096. h = -h
  42097. }
  42098. e.subVectors(this.origin, n);
  42099. var u = c * this.direction.dot(i.crossVectors(e, i));
  42100. if (u < 0)
  42101. return null;
  42102. var d = c * this.direction.dot(t.cross(e));
  42103. if (d < 0)
  42104. return null;
  42105. if (u + d > h)
  42106. return null;
  42107. var p = -c * e.dot(r);
  42108. return p < 0 ? null : this.at(p / h, l)
  42109. }
  42110. }(),
  42111. applyMatrix4: function(e) {
  42112. return this.direction.add(this.origin).applyMatrix4(e),
  42113. this.origin.applyMatrix4(e),
  42114. this.direction.sub(this.origin),
  42115. this.direction.normalize(),
  42116. this
  42117. },
  42118. equals: function(e) {
  42119. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42120. }
  42121. },
  42122. n.Sphere = function(e, t) {
  42123. this.center = void 0 !== e ? e : new n.Vector3,
  42124. this.radius = void 0 !== t ? t : 0
  42125. }
  42126. ,
  42127. n.Sphere.prototype = {
  42128. constructor: n.Sphere,
  42129. set: function(e, t) {
  42130. return this.center.copy(e),
  42131. this.radius = t,
  42132. this
  42133. },
  42134. setFromPoints: function() {
  42135. var e = new n.Box3;
  42136. return function(t, i) {
  42137. var n = this.center;
  42138. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42139. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42140. r = Math.max(r, n.distanceToSquared(t[o]));
  42141. return this.radius = Math.sqrt(r),
  42142. this
  42143. }
  42144. }(),
  42145. clone: function() {
  42146. return (new this.constructor).copy(this)
  42147. },
  42148. copy: function(e) {
  42149. return this.center.copy(e.center),
  42150. this.radius = e.radius,
  42151. this
  42152. },
  42153. empty: function() {
  42154. return this.radius <= 0
  42155. },
  42156. containsPoint: function(e) {
  42157. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42158. },
  42159. distanceToPoint: function(e) {
  42160. return e.distanceTo(this.center) - this.radius
  42161. },
  42162. intersectsSphere: function(e) {
  42163. var t = this.radius + e.radius;
  42164. return e.center.distanceToSquared(this.center) <= t * t
  42165. },
  42166. intersectsBox: function(e) {
  42167. return e.intersectsSphere(this)
  42168. },
  42169. intersectsPlane: function(e) {
  42170. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42171. },
  42172. clampPoint: function(e, t) {
  42173. var i = this.center.distanceToSquared(e)
  42174. , r = t || new n.Vector3;
  42175. return r.copy(e),
  42176. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42177. r.multiplyScalar(this.radius).add(this.center)),
  42178. r
  42179. },
  42180. getBoundingBox: function(e) {
  42181. var t = e || new n.Box3;
  42182. return t.set(this.center, this.center),
  42183. t.expandByScalar(this.radius),
  42184. t
  42185. },
  42186. applyMatrix4: function(e) {
  42187. return this.center.applyMatrix4(e),
  42188. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42189. this
  42190. },
  42191. translate: function(e) {
  42192. return this.center.add(e),
  42193. this
  42194. },
  42195. equals: function(e) {
  42196. return e.center.equals(this.center) && e.radius === this.radius
  42197. }
  42198. },
  42199. n.Frustum = function(e, t, i, r, o, a) {
  42200. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42201. }
  42202. ,
  42203. n.Frustum.prototype = {
  42204. constructor: n.Frustum,
  42205. set: function(e, t, i, n, r, o) {
  42206. var a = this.planes;
  42207. return a[0].copy(e),
  42208. a[1].copy(t),
  42209. a[2].copy(i),
  42210. a[3].copy(n),
  42211. a[4].copy(r),
  42212. a[5].copy(o),
  42213. this
  42214. },
  42215. clone: function() {
  42216. return (new this.constructor).copy(this)
  42217. },
  42218. copy: function(e) {
  42219. for (var t = this.planes, i = 0; i < 6; i++)
  42220. t[i].copy(e.planes[i]);
  42221. return this
  42222. },
  42223. setFromMatrix: function(e) {
  42224. var t = this.planes
  42225. , i = e.elements
  42226. , n = i[0]
  42227. , r = i[1]
  42228. , o = i[2]
  42229. , a = i[3]
  42230. , s = i[4]
  42231. , l = i[5]
  42232. , c = i[6]
  42233. , h = i[7]
  42234. , u = i[8]
  42235. , d = i[9]
  42236. , p = i[10]
  42237. , f = i[11]
  42238. , g = i[12]
  42239. , m = i[13]
  42240. , v = i[14]
  42241. , A = i[15];
  42242. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42243. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42244. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42245. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42246. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42247. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42248. this
  42249. },
  42250. intersectsObject: function() {
  42251. var e = new n.Sphere;
  42252. return function(t) {
  42253. var i = t.geometry;
  42254. return null === i.boundingSphere && i.computeBoundingSphere(),
  42255. e.copy(i.boundingSphere),
  42256. e.applyMatrix4(t.matrixWorld),
  42257. this.intersectsSphere(e)
  42258. }
  42259. }(),
  42260. intersectsSphere: function(e) {
  42261. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42262. var o = t[r].distanceToPoint(i);
  42263. if (o < n)
  42264. return !1
  42265. }
  42266. return !0
  42267. },
  42268. intersectsBox: function() {
  42269. var e = new n.Vector3
  42270. , t = new n.Vector3;
  42271. return function(i) {
  42272. for (var n = this.planes, r = 0; r < 6; r++) {
  42273. var o = n[r];
  42274. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42275. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42276. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42277. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42278. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42279. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42280. var a = o.distanceToPoint(e)
  42281. , s = o.distanceToPoint(t);
  42282. if (a < 0 && s < 0)
  42283. return !1
  42284. }
  42285. return !0
  42286. }
  42287. }(),
  42288. containsPoint: function(e) {
  42289. for (var t = this.planes, i = 0; i < 6; i++)
  42290. if (t[i].distanceToPoint(e) < 0)
  42291. return !1;
  42292. return !0
  42293. }
  42294. },
  42295. n.Plane = function(e, t) {
  42296. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42297. this.constant = void 0 !== t ? t : 0
  42298. }
  42299. ,
  42300. n.Plane.prototype = {
  42301. constructor: n.Plane,
  42302. set: function(e, t) {
  42303. return this.normal.copy(e),
  42304. this.constant = t,
  42305. this
  42306. },
  42307. setComponents: function(e, t, i, n) {
  42308. return this.normal.set(e, t, i),
  42309. this.constant = n,
  42310. this
  42311. },
  42312. setFromNormalAndCoplanarPoint: function(e, t) {
  42313. return this.normal.copy(e),
  42314. this.constant = -t.dot(this.normal),
  42315. this
  42316. },
  42317. setFromCoplanarPoints: function() {
  42318. var e = new n.Vector3
  42319. , t = new n.Vector3;
  42320. return function(i, n, r) {
  42321. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42322. return this.setFromNormalAndCoplanarPoint(o, i),
  42323. this
  42324. }
  42325. }(),
  42326. clone: function() {
  42327. return (new this.constructor).copy(this)
  42328. },
  42329. copy: function(e) {
  42330. return this.normal.copy(e.normal),
  42331. this.constant = e.constant,
  42332. this
  42333. },
  42334. normalize: function() {
  42335. var e = 1 / this.normal.length();
  42336. return this.normal.multiplyScalar(e),
  42337. this.constant *= e,
  42338. this
  42339. },
  42340. negate: function() {
  42341. return this.constant *= -1,
  42342. this.normal.negate(),
  42343. this
  42344. },
  42345. distanceToPoint: function(e) {
  42346. return this.normal.dot(e) + this.constant
  42347. },
  42348. distanceToSphere: function(e) {
  42349. return this.distanceToPoint(e.center) - e.radius
  42350. },
  42351. projectPoint: function(e, t) {
  42352. return this.orthoPoint(e, t).sub(e).negate()
  42353. },
  42354. orthoPoint: function(e, t) {
  42355. var i = this.distanceToPoint(e)
  42356. , r = t || new n.Vector3;
  42357. return r.copy(this.normal).multiplyScalar(i)
  42358. },
  42359. intersectLine: function() {
  42360. var e = new n.Vector3;
  42361. return function(t, i) {
  42362. var r = i || new n.Vector3
  42363. , o = t.delta(e)
  42364. , a = this.normal.dot(o);
  42365. if (0 !== a) {
  42366. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42367. if (!(s < 0 || s > 1))
  42368. return r.copy(o).multiplyScalar(s).add(t.start)
  42369. } else if (0 === this.distanceToPoint(t.start))
  42370. return r.copy(t.start)
  42371. }
  42372. }(),
  42373. intersectsLine: function(e) {
  42374. var t = this.distanceToPoint(e.start)
  42375. , i = this.distanceToPoint(e.end);
  42376. return t < 0 && i > 0 || i < 0 && t > 0
  42377. },
  42378. intersectsBox: function(e) {
  42379. return e.intersectsPlane(this)
  42380. },
  42381. intersectsSphere: function(e) {
  42382. return e.intersectsPlane(this)
  42383. },
  42384. coplanarPoint: function(e) {
  42385. var t = e || new n.Vector3;
  42386. return t.copy(this.normal).multiplyScalar(-this.constant)
  42387. },
  42388. applyMatrix4: function() {
  42389. var e = new n.Vector3
  42390. , t = new n.Vector3
  42391. , i = new n.Matrix3;
  42392. return function(n, r) {
  42393. var o = r || i.getNormalMatrix(n)
  42394. , a = e.copy(this.normal).applyMatrix3(o)
  42395. , s = this.coplanarPoint(t);
  42396. return s.applyMatrix4(n),
  42397. this.setFromNormalAndCoplanarPoint(a, s),
  42398. this
  42399. }
  42400. }(),
  42401. translate: function(e) {
  42402. return this.constant = this.constant - e.dot(this.normal),
  42403. this
  42404. },
  42405. equals: function(e) {
  42406. return e.normal.equals(this.normal) && e.constant === this.constant
  42407. }
  42408. },
  42409. n.Spherical = function(e, t, i) {
  42410. return this.radius = void 0 !== e ? e : 1,
  42411. this.phi = void 0 !== t ? t : 0,
  42412. this.theta = void 0 !== i ? i : 0,
  42413. this
  42414. }
  42415. ,
  42416. n.Spherical.prototype = {
  42417. constructor: n.Spherical,
  42418. set: function(e, t, i) {
  42419. this.radius = e,
  42420. this.phi = t,
  42421. this.theta = i
  42422. },
  42423. clone: function() {
  42424. return (new this.constructor).copy(this)
  42425. },
  42426. copy: function(e) {
  42427. return this.radius.copy(e.radius),
  42428. this.phi.copy(e.phi),
  42429. this.theta.copy(e.theta),
  42430. this
  42431. },
  42432. makeSafe: function() {
  42433. var e = 1e-6;
  42434. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42435. },
  42436. setFromVector3: function(e) {
  42437. return this.radius = e.length(),
  42438. 0 === this.radius ? (this.theta = 0,
  42439. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42440. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42441. this
  42442. }
  42443. },
  42444. n.Math = {
  42445. generateUUID: function() {
  42446. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42447. return function() {
  42448. for (var r = 0; r < 36; r++)
  42449. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42450. e = 15 & n,
  42451. n >>= 4,
  42452. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42453. return i.join("")
  42454. }
  42455. }(),
  42456. clamp: function(e, t, i) {
  42457. return Math.max(t, Math.min(i, e))
  42458. },
  42459. euclideanModulo: function(e, t) {
  42460. return (e % t + t) % t
  42461. },
  42462. mapLinear: function(e, t, i, n, r) {
  42463. return n + (e - t) * (r - n) / (i - t)
  42464. },
  42465. smoothstep: function(e, t, i) {
  42466. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42467. e * e * (3 - 2 * e))
  42468. },
  42469. smootherstep: function(e, t, i) {
  42470. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42471. e * e * e * (e * (6 * e - 15) + 10))
  42472. },
  42473. random16: function() {
  42474. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42475. Math.random()
  42476. },
  42477. randInt: function(e, t) {
  42478. return e + Math.floor(Math.random() * (t - e + 1))
  42479. },
  42480. randFloat: function(e, t) {
  42481. return e + Math.random() * (t - e)
  42482. },
  42483. randFloatSpread: function(e) {
  42484. return e * (.5 - Math.random())
  42485. },
  42486. degToRad: function() {
  42487. var e = Math.PI / 180;
  42488. return function(t) {
  42489. return t * e
  42490. }
  42491. }(),
  42492. radToDeg: function() {
  42493. var e = 180 / Math.PI;
  42494. return function(t) {
  42495. return t * e
  42496. }
  42497. }(),
  42498. isPowerOfTwo: function(e) {
  42499. return 0 === (e & e - 1) && 0 !== e
  42500. },
  42501. nearestPowerOfTwo: function(e) {
  42502. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42503. },
  42504. nextPowerOfTwo: function(e) {
  42505. return e--,
  42506. e |= e >> 1,
  42507. e |= e >> 2,
  42508. e |= e >> 4,
  42509. e |= e >> 8,
  42510. e |= e >> 16,
  42511. e++,
  42512. e
  42513. }
  42514. },
  42515. n.Spline = function(e) {
  42516. function t(e, t, i, n, r, o, a) {
  42517. var s = .5 * (i - e)
  42518. , l = .5 * (n - t);
  42519. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42520. }
  42521. this.points = e;
  42522. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42523. x: 0,
  42524. y: 0,
  42525. z: 0
  42526. };
  42527. this.initFromArray = function(e) {
  42528. this.points = [];
  42529. for (var t = 0; t < e.length; t++)
  42530. this.points[t] = {
  42531. x: e[t][0],
  42532. y: e[t][1],
  42533. z: e[t][2]
  42534. }
  42535. }
  42536. ,
  42537. this.getPoint = function(e) {
  42538. return i = (this.points.length - 1) * e,
  42539. r = Math.floor(i),
  42540. o = i - r,
  42541. d[0] = 0 === r ? r : r - 1,
  42542. d[1] = r,
  42543. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42544. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42545. l = this.points[d[0]],
  42546. c = this.points[d[1]],
  42547. h = this.points[d[2]],
  42548. u = this.points[d[3]],
  42549. a = o * o,
  42550. s = o * a,
  42551. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42552. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42553. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42554. p
  42555. }
  42556. ,
  42557. this.getControlPointsArray = function() {
  42558. var e, t, i = this.points.length, n = [];
  42559. for (e = 0; e < i; e++)
  42560. t = this.points[e],
  42561. n[e] = [t.x, t.y, t.z];
  42562. return n
  42563. }
  42564. ,
  42565. this.getLength = function(e) {
  42566. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42567. for (u[0] = 0,
  42568. e || (e = 100),
  42569. r = this.points.length * e,
  42570. c.copy(this.points[0]),
  42571. t = 1; t < r; t++)
  42572. i = t / r,
  42573. o = this.getPoint(i),
  42574. h.copy(o),
  42575. d += h.distanceTo(c),
  42576. c.copy(o),
  42577. a = (this.points.length - 1) * i,
  42578. s = Math.floor(a),
  42579. s !== l && (u[s] = d,
  42580. l = s);
  42581. return u[u.length] = d,
  42582. {
  42583. chunks: u,
  42584. total: d
  42585. }
  42586. }
  42587. ,
  42588. this.reparametrizeByArcLength = function(e) {
  42589. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42590. for (h.push(u.copy(this.points[0]).clone()),
  42591. t = 1; t < this.points.length; t++) {
  42592. for (s = d.chunks[t] - d.chunks[t - 1],
  42593. l = Math.ceil(e * s / d.total),
  42594. o = (t - 1) / (this.points.length - 1),
  42595. a = t / (this.points.length - 1),
  42596. i = 1; i < l - 1; i++)
  42597. r = o + i * (1 / l) * (a - o),
  42598. c = this.getPoint(r),
  42599. h.push(u.copy(c).clone());
  42600. h.push(u.copy(this.points[t]).clone())
  42601. }
  42602. this.points = h
  42603. }
  42604. }
  42605. ,
  42606. n.Triangle = function(e, t, i) {
  42607. this.a = void 0 !== e ? e : new n.Vector3,
  42608. this.b = void 0 !== t ? t : new n.Vector3,
  42609. this.c = void 0 !== i ? i : new n.Vector3
  42610. }
  42611. ,
  42612. n.Triangle.normal = function() {
  42613. var e = new n.Vector3;
  42614. return function(t, i, r, o) {
  42615. var a = o || new n.Vector3;
  42616. a.subVectors(r, i),
  42617. e.subVectors(t, i),
  42618. a.cross(e);
  42619. var s = a.lengthSq();
  42620. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42621. }
  42622. }(),
  42623. n.Triangle.barycoordFromPoint = function() {
  42624. var e = new n.Vector3
  42625. , t = new n.Vector3
  42626. , i = new n.Vector3;
  42627. return function(r, o, a, s, l) {
  42628. e.subVectors(s, o),
  42629. t.subVectors(a, o),
  42630. i.subVectors(r, o);
  42631. var c = e.dot(e)
  42632. , h = e.dot(t)
  42633. , u = e.dot(i)
  42634. , d = t.dot(t)
  42635. , p = t.dot(i)
  42636. , f = c * d - h * h
  42637. , g = l || new n.Vector3;
  42638. if (0 === f)
  42639. return g.set(-2, -1, -1);
  42640. var m = 1 / f
  42641. , v = (d * u - h * p) * m
  42642. , A = (c * p - h * u) * m;
  42643. return g.set(1 - v - A, A, v)
  42644. }
  42645. }(),
  42646. n.Triangle.containsPoint = function() {
  42647. var e = new n.Vector3;
  42648. return function(t, i, r, o) {
  42649. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42650. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42651. }
  42652. }(),
  42653. n.Triangle.prototype = {
  42654. constructor: n.Triangle,
  42655. set: function(e, t, i) {
  42656. return this.a.copy(e),
  42657. this.b.copy(t),
  42658. this.c.copy(i),
  42659. this
  42660. },
  42661. setFromPointsAndIndices: function(e, t, i, n) {
  42662. return this.a.copy(e[t]),
  42663. this.b.copy(e[i]),
  42664. this.c.copy(e[n]),
  42665. this
  42666. },
  42667. clone: function() {
  42668. return (new this.constructor).copy(this)
  42669. },
  42670. copy: function(e) {
  42671. return this.a.copy(e.a),
  42672. this.b.copy(e.b),
  42673. this.c.copy(e.c),
  42674. this
  42675. },
  42676. area: function() {
  42677. var e = new n.Vector3
  42678. , t = new n.Vector3;
  42679. return function() {
  42680. return e.subVectors(this.c, this.b),
  42681. t.subVectors(this.a, this.b),
  42682. .5 * e.cross(t).length()
  42683. }
  42684. }(),
  42685. midpoint: function(e) {
  42686. var t = e || new n.Vector3;
  42687. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42688. },
  42689. normal: function(e) {
  42690. return n.Triangle.normal(this.a, this.b, this.c, e)
  42691. },
  42692. plane: function(e) {
  42693. var t = e || new n.Plane;
  42694. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42695. },
  42696. barycoordFromPoint: function(e, t) {
  42697. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42698. },
  42699. containsPoint: function(e) {
  42700. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42701. },
  42702. equals: function(e) {
  42703. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42704. }
  42705. },
  42706. n.Interpolant = function(e, t, i, n) {
  42707. this.parameterPositions = e,
  42708. this._cachedIndex = 0,
  42709. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42710. this.sampleValues = t,
  42711. this.valueSize = i
  42712. }
  42713. ,
  42714. n.Interpolant.prototype = {
  42715. constructor: n.Interpolant,
  42716. evaluate: function(e) {
  42717. var t = this.parameterPositions
  42718. , i = this._cachedIndex
  42719. , n = t[i]
  42720. , r = t[i - 1];
  42721. e: {
  42722. t: {
  42723. var o;
  42724. i: {
  42725. n: if (!(e < n)) {
  42726. for (var a = i + 2; ; ) {
  42727. if (void 0 === n) {
  42728. if (e < r)
  42729. break n;
  42730. return i = t.length,
  42731. this._cachedIndex = i,
  42732. this.afterEnd_(i - 1, e, r)
  42733. }
  42734. if (i === a)
  42735. break;
  42736. if (r = n,
  42737. n = t[++i],
  42738. e < n)
  42739. break t
  42740. }
  42741. o = t.length;
  42742. break i
  42743. }
  42744. {
  42745. if (e >= r)
  42746. break e;
  42747. var s = t[1];
  42748. e < s && (i = 2,
  42749. r = s);
  42750. for (var a = i - 2; ; ) {
  42751. if (void 0 === r)
  42752. return this._cachedIndex = 0,
  42753. this.beforeStart_(0, e, n);
  42754. if (i === a)
  42755. break;
  42756. if (n = r,
  42757. r = t[--i - 1],
  42758. e >= r)
  42759. break t
  42760. }
  42761. o = i,
  42762. i = 0
  42763. }
  42764. }
  42765. for (; i < o; ) {
  42766. var l = i + o >>> 1;
  42767. e < t[l] ? o = l : i = l + 1
  42768. }
  42769. if (n = t[i],
  42770. r = t[i - 1],
  42771. void 0 === r)
  42772. return this._cachedIndex = 0,
  42773. this.beforeStart_(0, e, n);
  42774. if (void 0 === n)
  42775. return i = t.length,
  42776. this._cachedIndex = i,
  42777. this.afterEnd_(i - 1, r, e)
  42778. }
  42779. this._cachedIndex = i,
  42780. this.intervalChanged_(i, r, n)
  42781. }
  42782. return this.interpolate_(i, r, e, n)
  42783. },
  42784. settings: null,
  42785. DefaultSettings_: {},
  42786. getSettings_: function() {
  42787. return this.settings || this.DefaultSettings_
  42788. },
  42789. copySampleValue_: function(e) {
  42790. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42791. t[o] = i[r + o];
  42792. return t
  42793. },
  42794. interpolate_: function(e, t, i, n) {
  42795. throw new Error("call to abstract method")
  42796. },
  42797. intervalChanged_: function(e, t, i) {}
  42798. },
  42799. Object.assign(n.Interpolant.prototype, {
  42800. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42801. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42802. }),
  42803. n.CubicInterpolant = function(e, t, i, r) {
  42804. n.Interpolant.call(this, e, t, i, r),
  42805. this._weightPrev = -0,
  42806. this._offsetPrev = -0,
  42807. this._weightNext = -0,
  42808. this._offsetNext = -0
  42809. }
  42810. ,
  42811. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42812. constructor: n.CubicInterpolant,
  42813. DefaultSettings_: {
  42814. endingStart: n.ZeroCurvatureEnding,
  42815. endingEnd: n.ZeroCurvatureEnding
  42816. },
  42817. intervalChanged_: function(e, t, i) {
  42818. var r = this.parameterPositions
  42819. , o = e - 2
  42820. , a = e + 1
  42821. , s = r[o]
  42822. , l = r[a];
  42823. if (void 0 === s)
  42824. switch (this.getSettings_().endingStart) {
  42825. case n.ZeroSlopeEnding:
  42826. o = e,
  42827. s = 2 * t - i;
  42828. break;
  42829. case n.WrapAroundEnding:
  42830. o = r.length - 2,
  42831. s = t + r[o] - r[o + 1];
  42832. break;
  42833. default:
  42834. o = e,
  42835. s = i
  42836. }
  42837. if (void 0 === l)
  42838. switch (this.getSettings_().endingEnd) {
  42839. case n.ZeroSlopeEnding:
  42840. a = e,
  42841. l = 2 * i - t;
  42842. break;
  42843. case n.WrapAroundEnding:
  42844. a = 1,
  42845. l = i + r[1] - r[0];
  42846. break;
  42847. default:
  42848. a = e - 1,
  42849. l = t
  42850. }
  42851. var c = .5 * (i - t)
  42852. , h = this.valueSize;
  42853. this._weightPrev = c / (t - s),
  42854. this._weightNext = c / (l - i),
  42855. this._offsetPrev = o * h,
  42856. this._offsetNext = a * h
  42857. },
  42858. interpolate_: function(e, t, i, n) {
  42859. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42860. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42861. return r
  42862. }
  42863. }),
  42864. n.DiscreteInterpolant = function(e, t, i, r) {
  42865. n.Interpolant.call(this, e, t, i, r)
  42866. }
  42867. ,
  42868. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42869. constructor: n.DiscreteInterpolant,
  42870. interpolate_: function(e, t, i, n) {
  42871. return this.copySampleValue_(e - 1)
  42872. }
  42873. }),
  42874. n.LinearInterpolant = function(e, t, i, r) {
  42875. n.Interpolant.call(this, e, t, i, r)
  42876. }
  42877. ,
  42878. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42879. constructor: n.LinearInterpolant,
  42880. interpolate_: function(e, t, i, n) {
  42881. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42882. r[u] = o[l + u] * h + o[s + u] * c;
  42883. return r
  42884. }
  42885. }),
  42886. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42887. n.Interpolant.call(this, e, t, i, r)
  42888. }
  42889. ,
  42890. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42891. constructor: n.QuaternionLinearInterpolant,
  42892. interpolate_: function(e, t, i, r) {
  42893. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42894. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42895. return o
  42896. }
  42897. }),
  42898. n.Clock = function(e) {
  42899. this.autoStart = void 0 === e || e,
  42900. this.startTime = 0,
  42901. this.oldTime = 0,
  42902. this.elapsedTime = 0,
  42903. this.running = !1
  42904. }
  42905. ,
  42906. n.Clock.prototype = {
  42907. constructor: n.Clock,
  42908. start: function() {
  42909. this.startTime = performance.now(),
  42910. this.oldTime = this.startTime,
  42911. this.running = !0
  42912. },
  42913. stop: function() {
  42914. this.getElapsedTime(),
  42915. this.running = !1
  42916. },
  42917. getElapsedTime: function() {
  42918. return this.getDelta(),
  42919. this.elapsedTime
  42920. },
  42921. getDelta: function() {
  42922. var e = 0;
  42923. if (this.autoStart && !this.running && this.start(),
  42924. this.running) {
  42925. var t = performance.now();
  42926. e = .001 * (t - this.oldTime),
  42927. this.oldTime = t,
  42928. this.elapsedTime += e
  42929. }
  42930. return e
  42931. }
  42932. },
  42933. n.EventDispatcher = function() {}
  42934. ,
  42935. n.EventDispatcher.prototype = {
  42936. constructor: n.EventDispatcher,
  42937. apply: function(e) {
  42938. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42939. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42940. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42941. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42942. },
  42943. addEventListener: function(e, t) {
  42944. void 0 === this._listeners && (this._listeners = {});
  42945. var i = this._listeners;
  42946. void 0 === i[e] && (i[e] = []),
  42947. i[e].indexOf(t) === -1 && i[e].push(t)
  42948. },
  42949. hasEventListener: function(e, t) {
  42950. if (void 0 === this._listeners)
  42951. return !1;
  42952. var i = this._listeners;
  42953. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42954. },
  42955. removeEventListener: function(e, t) {
  42956. if (void 0 !== this._listeners) {
  42957. var i = this._listeners
  42958. , n = i[e];
  42959. if (void 0 !== n) {
  42960. var r = n.indexOf(t);
  42961. r !== -1 && n.splice(r, 1)
  42962. }
  42963. }
  42964. },
  42965. dispatchEvent: function(e) {
  42966. if (void 0 !== this._listeners) {
  42967. var t = this._listeners
  42968. , i = t[e.type];
  42969. if (void 0 !== i) {
  42970. e.target = this;
  42971. for (var n = [], r = i.length, o = 0; o < r; o++)
  42972. n[o] = i[o];
  42973. for (var o = 0; o < r; o++)
  42974. n[o].call(this, e)
  42975. }
  42976. }
  42977. }
  42978. },
  42979. n.Layers = function() {
  42980. this.mask = 1
  42981. }
  42982. ,
  42983. n.Layers.prototype = {
  42984. constructor: n.Layers,
  42985. set: function(e) {
  42986. this.mask = 1 << e
  42987. },
  42988. enable: function(e) {
  42989. this.mask |= 1 << e
  42990. },
  42991. toggle: function(e) {
  42992. this.mask ^= 1 << e
  42993. },
  42994. disable: function(e) {
  42995. this.mask &= ~(1 << e)
  42996. },
  42997. test: function(e) {
  42998. return 0 !== (this.mask & e.mask)
  42999. }
  43000. },
  43001. function(e) {
  43002. function t(e, t) {
  43003. return e.distance - t.distance
  43004. }
  43005. function i(e, t, n, r) {
  43006. if (e.visible !== !1 && (e.raycast(t, n),
  43007. r === !0))
  43008. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43009. i(o[a], t, n, !0)
  43010. }
  43011. e.Raycaster = function(t, i, n, r) {
  43012. this.ray = new e.Ray(t,i),
  43013. this.near = n || 0,
  43014. this.far = r || 1 / 0,
  43015. this.params = {
  43016. Mesh: {},
  43017. Line: {},
  43018. LOD: {},
  43019. Points: {
  43020. threshold: 1
  43021. },
  43022. Sprite: {}
  43023. },
  43024. Object.defineProperties(this.params, {
  43025. PointCloud: {
  43026. get: function() {
  43027. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43028. this.Points
  43029. }
  43030. }
  43031. })
  43032. }
  43033. ,
  43034. e.Raycaster.prototype = {
  43035. constructor: e.Raycaster,
  43036. linePrecision: 1,
  43037. set: function(e, t) {
  43038. this.ray.set(e, t)
  43039. },
  43040. setFromCamera: function(t, i) {
  43041. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43042. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43043. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43044. },
  43045. intersectObject: function(e, n) {
  43046. var r = [];
  43047. return i(e, this, r, n),
  43048. r.sort(t),
  43049. r
  43050. },
  43051. intersectObjects: function(e, n) {
  43052. var r = [];
  43053. if (Array.isArray(e) === !1)
  43054. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43055. r;
  43056. for (var o = 0, a = e.length; o < a; o++)
  43057. i(e[o], this, r, n);
  43058. return r.sort(t),
  43059. r
  43060. }
  43061. }
  43062. }(n),
  43063. n.Object3D = function() {
  43064. function e() {
  43065. o.setFromEuler(r, !1)
  43066. }
  43067. function t() {
  43068. r.setFromQuaternion(o, void 0, !1)
  43069. }
  43070. Object.defineProperty(this, "id", {
  43071. value: n.Object3DIdCount++
  43072. }),
  43073. this.uuid = n.Math.generateUUID(),
  43074. this.name = "",
  43075. this.type = "Object3D",
  43076. this.parent = null,
  43077. this.children = [],
  43078. this.up = n.Object3D.DefaultUp.clone();
  43079. var i = new n.Vector3
  43080. , r = new n.Euler
  43081. , o = new n.Quaternion
  43082. , a = new n.Vector3(1,1,1);
  43083. r.onChange(e),
  43084. o.onChange(t),
  43085. Object.defineProperties(this, {
  43086. position: {
  43087. enumerable: !0,
  43088. value: i
  43089. },
  43090. rotation: {
  43091. enumerable: !0,
  43092. value: r
  43093. },
  43094. quaternion: {
  43095. enumerable: !0,
  43096. value: o
  43097. },
  43098. scale: {
  43099. enumerable: !0,
  43100. value: a
  43101. },
  43102. modelViewMatrix: {
  43103. value: new n.Matrix4
  43104. },
  43105. normalMatrix: {
  43106. value: new n.Matrix3
  43107. }
  43108. }),
  43109. this.rotationAutoUpdate = !0,
  43110. this.matrix = new n.Matrix4,
  43111. this.matrixWorld = new n.Matrix4,
  43112. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43113. this.matrixWorldNeedsUpdate = !1,
  43114. this.layers = new n.Layers,
  43115. this.visible = !0,
  43116. this.castShadow = !1,
  43117. this.receiveShadow = !1,
  43118. this.frustumCulled = !0,
  43119. this.renderOrder = 0,
  43120. this.userData = {}
  43121. }
  43122. ,
  43123. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43124. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43125. n.Object3D.prototype = {
  43126. constructor: n.Object3D,
  43127. applyMatrix: function(e) {
  43128. this.matrix.multiplyMatrices(e, this.matrix),
  43129. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43130. },
  43131. setRotationFromAxisAngle: function(e, t) {
  43132. this.quaternion.setFromAxisAngle(e, t)
  43133. },
  43134. setRotationFromEuler: function(e) {
  43135. this.quaternion.setFromEuler(e, !0)
  43136. },
  43137. setRotationFromMatrix: function(e) {
  43138. this.quaternion.setFromRotationMatrix(e)
  43139. },
  43140. setRotationFromQuaternion: function(e) {
  43141. this.quaternion.copy(e)
  43142. },
  43143. rotateOnAxis: function() {
  43144. var e = new n.Quaternion;
  43145. return function(t, i) {
  43146. return e.setFromAxisAngle(t, i),
  43147. this.quaternion.multiply(e),
  43148. this
  43149. }
  43150. }(),
  43151. rotateX: function() {
  43152. var e = new n.Vector3(1,0,0);
  43153. return function(t) {
  43154. return this.rotateOnAxis(e, t)
  43155. }
  43156. }(),
  43157. rotateY: function() {
  43158. var e = new n.Vector3(0,1,0);
  43159. return function(t) {
  43160. return this.rotateOnAxis(e, t)
  43161. }
  43162. }(),
  43163. rotateZ: function() {
  43164. var e = new n.Vector3(0,0,1);
  43165. return function(t) {
  43166. return this.rotateOnAxis(e, t)
  43167. }
  43168. }(),
  43169. translateOnAxis: function() {
  43170. var e = new n.Vector3;
  43171. return function(t, i) {
  43172. return e.copy(t).applyQuaternion(this.quaternion),
  43173. this.position.add(e.multiplyScalar(i)),
  43174. this
  43175. }
  43176. }(),
  43177. translateX: function() {
  43178. var e = new n.Vector3(1,0,0);
  43179. return function(t) {
  43180. return this.translateOnAxis(e, t)
  43181. }
  43182. }(),
  43183. translateY: function() {
  43184. var e = new n.Vector3(0,1,0);
  43185. return function(t) {
  43186. return this.translateOnAxis(e, t)
  43187. }
  43188. }(),
  43189. translateZ: function() {
  43190. var e = new n.Vector3(0,0,1);
  43191. return function(t) {
  43192. return this.translateOnAxis(e, t)
  43193. }
  43194. }(),
  43195. localToWorld: function(e) {
  43196. return e.applyMatrix4(this.matrixWorld)
  43197. },
  43198. worldToLocal: function() {
  43199. var e = new n.Matrix4;
  43200. return function(t) {
  43201. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43202. }
  43203. }(),
  43204. lookAt: function() {
  43205. var e = new n.Matrix4;
  43206. return function(t) {
  43207. e.lookAt(t, this.position, this.up),
  43208. this.quaternion.setFromRotationMatrix(e)
  43209. }
  43210. }(),
  43211. add: function(e) {
  43212. if (arguments.length > 1) {
  43213. for (var t = 0; t < arguments.length; t++)
  43214. this.add(arguments[t]);
  43215. return this
  43216. }
  43217. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43218. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43219. e.parent = this,
  43220. e.dispatchEvent({
  43221. type: "added"
  43222. }),
  43223. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43224. this)
  43225. },
  43226. remove: function(e) {
  43227. if (arguments.length > 1)
  43228. for (var t = 0; t < arguments.length; t++)
  43229. this.remove(arguments[t]);
  43230. var i = this.children.indexOf(e);
  43231. i !== -1 && (e.parent = null,
  43232. e.dispatchEvent({
  43233. type: "removed"
  43234. }),
  43235. this.children.splice(i, 1))
  43236. },
  43237. getObjectById: function(e) {
  43238. return this.getObjectByProperty("id", e)
  43239. },
  43240. getObjectByName: function(e) {
  43241. return this.getObjectByProperty("name", e)
  43242. },
  43243. getObjectByProperty: function(e, t) {
  43244. if (this[e] === t)
  43245. return this;
  43246. for (var i = 0, n = this.children.length; i < n; i++) {
  43247. var r = this.children[i]
  43248. , o = r.getObjectByProperty(e, t);
  43249. if (void 0 !== o)
  43250. return o
  43251. }
  43252. },
  43253. getWorldPosition: function(e) {
  43254. var t = e || new n.Vector3;
  43255. return this.updateMatrixWorld(!0),
  43256. t.setFromMatrixPosition(this.matrixWorld)
  43257. },
  43258. getWorldQuaternion: function() {
  43259. var e = new n.Vector3
  43260. , t = new n.Vector3;
  43261. return function(i) {
  43262. var r = i || new n.Quaternion;
  43263. return this.updateMatrixWorld(!0),
  43264. this.matrixWorld.decompose(e, r, t),
  43265. r
  43266. }
  43267. }(),
  43268. getWorldRotation: function() {
  43269. var e = new n.Quaternion;
  43270. return function(t) {
  43271. var i = t || new n.Euler;
  43272. return this.getWorldQuaternion(e),
  43273. i.setFromQuaternion(e, this.rotation.order, !1)
  43274. }
  43275. }(),
  43276. getWorldScale: function() {
  43277. var e = new n.Vector3
  43278. , t = new n.Quaternion;
  43279. return function(i) {
  43280. var r = i || new n.Vector3;
  43281. return this.updateMatrixWorld(!0),
  43282. this.matrixWorld.decompose(e, t, r),
  43283. r
  43284. }
  43285. }(),
  43286. getWorldDirection: function() {
  43287. var e = new n.Quaternion;
  43288. return function(t) {
  43289. var i = t || new n.Vector3;
  43290. return this.getWorldQuaternion(e),
  43291. i.set(0, 0, 1).applyQuaternion(e)
  43292. }
  43293. }(),
  43294. raycast: function() {},
  43295. traverse: function(e) {
  43296. e(this);
  43297. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43298. t[i].traverse(e)
  43299. },
  43300. traverseVisible: function(e) {
  43301. if (this.visible !== !1) {
  43302. e(this);
  43303. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43304. t[i].traverseVisible(e)
  43305. }
  43306. },
  43307. traverseAncestors: function(e) {
  43308. var t = this.parent;
  43309. null !== t && (e(t),
  43310. t.traverseAncestors(e))
  43311. },
  43312. updateMatrix: function() {
  43313. this.matrix.compose(this.position, this.quaternion, this.scale),
  43314. this.matrixWorldNeedsUpdate = !0
  43315. },
  43316. updateMatrixWorld: function(e) {
  43317. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43318. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43319. this.matrixWorldNeedsUpdate = !1,
  43320. e = !0);
  43321. for (var t = 0, i = this.children.length; t < i; t++)
  43322. this.children[t].updateMatrixWorld(e)
  43323. },
  43324. toJSON: function(e) {
  43325. function t(e) {
  43326. var t = [];
  43327. for (var i in e) {
  43328. var n = e[i];
  43329. delete n.metadata,
  43330. t.push(n)
  43331. }
  43332. return t
  43333. }
  43334. var i = void 0 === e
  43335. , n = {};
  43336. i && (e = {
  43337. geometries: {},
  43338. materials: {},
  43339. textures: {},
  43340. images: {}
  43341. },
  43342. n.metadata = {
  43343. version: 4.4,
  43344. type: "Object",
  43345. generator: "Object3D.toJSON"
  43346. });
  43347. var r = {};
  43348. if (r.uuid = this.uuid,
  43349. r.type = this.type,
  43350. "" !== this.name && (r.name = this.name),
  43351. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43352. this.castShadow === !0 && (r.castShadow = !0),
  43353. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43354. this.visible === !1 && (r.visible = !1),
  43355. r.matrix = this.matrix.toArray(),
  43356. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43357. r.geometry = this.geometry.uuid),
  43358. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43359. r.material = this.material.uuid),
  43360. this.children.length > 0) {
  43361. r.children = [];
  43362. for (var o = 0; o < this.children.length; o++)
  43363. r.children.push(this.children[o].toJSON(e).object)
  43364. }
  43365. if (i) {
  43366. var a = t(e.geometries)
  43367. , s = t(e.materials)
  43368. , l = t(e.textures)
  43369. , c = t(e.images);
  43370. a.length > 0 && (n.geometries = a),
  43371. s.length > 0 && (n.materials = s),
  43372. l.length > 0 && (n.textures = l),
  43373. c.length > 0 && (n.images = c)
  43374. }
  43375. return n.object = r,
  43376. n
  43377. },
  43378. clone: function(e) {
  43379. return (new this.constructor).copy(this, e)
  43380. },
  43381. copy: function(e, t) {
  43382. if (void 0 === t && (t = !0),
  43383. this.name = e.name,
  43384. this.up.copy(e.up),
  43385. this.position.copy(e.position),
  43386. this.quaternion.copy(e.quaternion),
  43387. this.scale.copy(e.scale),
  43388. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43389. this.matrix.copy(e.matrix),
  43390. this.matrixWorld.copy(e.matrixWorld),
  43391. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43392. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43393. this.visible = e.visible,
  43394. this.castShadow = e.castShadow,
  43395. this.receiveShadow = e.receiveShadow,
  43396. this.frustumCulled = e.frustumCulled,
  43397. this.renderOrder = e.renderOrder,
  43398. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43399. t === !0)
  43400. for (var i = 0; i < e.children.length; i++) {
  43401. var n = e.children[i];
  43402. this.add(n.clone())
  43403. }
  43404. return this
  43405. }
  43406. },
  43407. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43408. n.Object3DIdCount = 0,
  43409. n.Face3 = function(e, t, i, r, o, a) {
  43410. this.a = e,
  43411. this.b = t,
  43412. this.c = i,
  43413. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43414. this.vertexNormals = Array.isArray(r) ? r : [],
  43415. this.color = o instanceof n.Color ? o : new n.Color,
  43416. this.vertexColors = Array.isArray(o) ? o : [],
  43417. this.materialIndex = void 0 !== a ? a : 0
  43418. }
  43419. ,
  43420. n.Face3.prototype = {
  43421. constructor: n.Face3,
  43422. clone: function() {
  43423. return (new this.constructor).copy(this)
  43424. },
  43425. copy: function(e) {
  43426. this.a = e.a,
  43427. this.b = e.b,
  43428. this.c = e.c,
  43429. this.normal.copy(e.normal),
  43430. this.color.copy(e.color),
  43431. this.materialIndex = e.materialIndex;
  43432. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43433. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43434. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43435. this.vertexColors[t] = e.vertexColors[t].clone();
  43436. return this
  43437. }
  43438. },
  43439. n.BufferAttribute = function(e, t) {
  43440. this.uuid = n.Math.generateUUID(),
  43441. this.array = e,
  43442. this.itemSize = t,
  43443. this.dynamic = !1,
  43444. this.updateRange = {
  43445. offset: 0,
  43446. count: -1
  43447. },
  43448. this.version = 0
  43449. }
  43450. ,
  43451. n.BufferAttribute.prototype = {
  43452. constructor: n.BufferAttribute,
  43453. get count() {
  43454. return this.array.length / this.itemSize
  43455. },
  43456. set needsUpdate(e) {
  43457. e === !0 && this.version++
  43458. },
  43459. setDynamic: function(e) {
  43460. return this.dynamic = e,
  43461. this
  43462. },
  43463. copy: function(e) {
  43464. return this.array = new e.array.constructor(e.array),
  43465. this.itemSize = e.itemSize,
  43466. this.dynamic = e.dynamic,
  43467. this
  43468. },
  43469. copyAt: function(e, t, i) {
  43470. e *= this.itemSize,
  43471. i *= t.itemSize;
  43472. for (var n = 0, r = this.itemSize; n < r; n++)
  43473. this.array[e + n] = t.array[i + n];
  43474. return this
  43475. },
  43476. copyArray: function(e) {
  43477. return this.array.set(e),
  43478. this
  43479. },
  43480. copyColorsArray: function(e) {
  43481. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43482. var a = e[r];
  43483. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43484. a = new n.Color),
  43485. t[i++] = a.r,
  43486. t[i++] = a.g,
  43487. t[i++] = a.b
  43488. }
  43489. return this
  43490. },
  43491. copyIndicesArray: function(e) {
  43492. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43493. var o = e[n];
  43494. t[i++] = o.a,
  43495. t[i++] = o.b,
  43496. t[i++] = o.c
  43497. }
  43498. return this
  43499. },
  43500. copyVector2sArray: function(e) {
  43501. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43502. var a = e[r];
  43503. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43504. a = new n.Vector2),
  43505. t[i++] = a.x,
  43506. t[i++] = a.y
  43507. }
  43508. return this
  43509. },
  43510. copyVector3sArray: function(e) {
  43511. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43512. var a = e[r];
  43513. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43514. a = new n.Vector3),
  43515. t[i++] = a.x,
  43516. t[i++] = a.y,
  43517. t[i++] = a.z
  43518. }
  43519. return this
  43520. },
  43521. copyVector4sArray: function(e) {
  43522. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43523. var a = e[r];
  43524. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43525. a = new n.Vector4),
  43526. t[i++] = a.x,
  43527. t[i++] = a.y,
  43528. t[i++] = a.z,
  43529. t[i++] = a.w
  43530. }
  43531. return this
  43532. },
  43533. set: function(e, t) {
  43534. return void 0 === t && (t = 0),
  43535. this.array.set(e, t),
  43536. this
  43537. },
  43538. getX: function(e) {
  43539. return this.array[e * this.itemSize]
  43540. },
  43541. setX: function(e, t) {
  43542. return this.array[e * this.itemSize] = t,
  43543. this
  43544. },
  43545. getY: function(e) {
  43546. return this.array[e * this.itemSize + 1]
  43547. },
  43548. setY: function(e, t) {
  43549. return this.array[e * this.itemSize + 1] = t,
  43550. this
  43551. },
  43552. getZ: function(e) {
  43553. return this.array[e * this.itemSize + 2]
  43554. },
  43555. setZ: function(e, t) {
  43556. return this.array[e * this.itemSize + 2] = t,
  43557. this
  43558. },
  43559. getW: function(e) {
  43560. return this.array[e * this.itemSize + 3]
  43561. },
  43562. setW: function(e, t) {
  43563. return this.array[e * this.itemSize + 3] = t,
  43564. this
  43565. },
  43566. setXY: function(e, t, i) {
  43567. return e *= this.itemSize,
  43568. this.array[e + 0] = t,
  43569. this.array[e + 1] = i,
  43570. this
  43571. },
  43572. setXYZ: function(e, t, i, n) {
  43573. return e *= this.itemSize,
  43574. this.array[e + 0] = t,
  43575. this.array[e + 1] = i,
  43576. this.array[e + 2] = n,
  43577. this
  43578. },
  43579. setXYZW: function(e, t, i, n, r) {
  43580. return e *= this.itemSize,
  43581. this.array[e + 0] = t,
  43582. this.array[e + 1] = i,
  43583. this.array[e + 2] = n,
  43584. this.array[e + 3] = r,
  43585. this
  43586. },
  43587. clone: function() {
  43588. return (new this.constructor).copy(this)
  43589. }
  43590. },
  43591. n.Int8Attribute = function(e, t) {
  43592. return new n.BufferAttribute(new Int8Array(e),t)
  43593. }
  43594. ,
  43595. n.Uint8Attribute = function(e, t) {
  43596. return new n.BufferAttribute(new Uint8Array(e),t)
  43597. }
  43598. ,
  43599. n.Uint8ClampedAttribute = function(e, t) {
  43600. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43601. }
  43602. ,
  43603. n.Int16Attribute = function(e, t) {
  43604. return new n.BufferAttribute(new Int16Array(e),t)
  43605. }
  43606. ,
  43607. n.Uint16Attribute = function(e, t) {
  43608. return new n.BufferAttribute(new Uint16Array(e),t)
  43609. }
  43610. ;
  43611. n.Int32Attribute = function(e, t) {
  43612. return new n.BufferAttribute(new Int32Array(e),t)
  43613. }
  43614. ;
  43615. n.Uint32Attribute = function(e, t) {
  43616. return new n.BufferAttribute(new Uint32Array(e),t)
  43617. }
  43618. ,
  43619. n.Float32Attribute = function(e, t) {
  43620. return new n.BufferAttribute(new Float32Array(e),t)
  43621. }
  43622. ,
  43623. n.Float64Attribute = function(e, t) {
  43624. return new n.BufferAttribute(new Float64Array(e),t)
  43625. }
  43626. ,
  43627. n.DynamicBufferAttribute = function(e, t) {
  43628. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43629. new n.BufferAttribute(e,t).setDynamic(!0)
  43630. }
  43631. ,
  43632. n.InstancedBufferAttribute = function(e, t, i) {
  43633. n.BufferAttribute.call(this, e, t),
  43634. this.meshPerAttribute = i || 1
  43635. }
  43636. ,
  43637. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43638. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43639. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43640. return n.BufferAttribute.prototype.copy.call(this, e),
  43641. this.meshPerAttribute = e.meshPerAttribute,
  43642. this
  43643. }
  43644. ,
  43645. n.InterleavedBuffer = function(e, t) {
  43646. this.uuid = n.Math.generateUUID(),
  43647. this.array = e,
  43648. this.stride = t,
  43649. this.dynamic = !1,
  43650. this.updateRange = {
  43651. offset: 0,
  43652. count: -1
  43653. },
  43654. this.version = 0
  43655. }
  43656. ,
  43657. n.InterleavedBuffer.prototype = {
  43658. constructor: n.InterleavedBuffer,
  43659. get length() {
  43660. return this.array.length
  43661. },
  43662. get count() {
  43663. return this.array.length / this.stride
  43664. },
  43665. set needsUpdate(e) {
  43666. e === !0 && this.version++
  43667. },
  43668. setDynamic: function(e) {
  43669. return this.dynamic = e,
  43670. this
  43671. },
  43672. copy: function(e) {
  43673. return this.array = new e.array.constructor(e.array),
  43674. this.stride = e.stride,
  43675. this.dynamic = e.dynamic,
  43676. this
  43677. },
  43678. copyAt: function(e, t, i) {
  43679. e *= this.stride,
  43680. i *= t.stride;
  43681. for (var n = 0, r = this.stride; n < r; n++)
  43682. this.array[e + n] = t.array[i + n];
  43683. return this
  43684. },
  43685. set: function(e, t) {
  43686. return void 0 === t && (t = 0),
  43687. this.array.set(e, t),
  43688. this
  43689. },
  43690. clone: function() {
  43691. return (new this.constructor).copy(this)
  43692. }
  43693. },
  43694. n.InstancedInterleavedBuffer = function(e, t, i) {
  43695. n.InterleavedBuffer.call(this, e, t),
  43696. this.meshPerAttribute = i || 1
  43697. }
  43698. ,
  43699. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43700. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43701. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43702. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43703. this.meshPerAttribute = e.meshPerAttribute,
  43704. this
  43705. }
  43706. ,
  43707. n.InterleavedBufferAttribute = function(e, t, i) {
  43708. this.uuid = n.Math.generateUUID(),
  43709. this.data = e,
  43710. this.itemSize = t,
  43711. this.offset = i
  43712. }
  43713. ,
  43714. n.InterleavedBufferAttribute.prototype = {
  43715. constructor: n.InterleavedBufferAttribute,
  43716. get length() {
  43717. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43718. this.array.length
  43719. },
  43720. get count() {
  43721. return this.data.count
  43722. },
  43723. setX: function(e, t) {
  43724. return this.data.array[e * this.data.stride + this.offset] = t,
  43725. this
  43726. },
  43727. setY: function(e, t) {
  43728. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43729. this
  43730. },
  43731. setZ: function(e, t) {
  43732. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43733. this
  43734. },
  43735. setW: function(e, t) {
  43736. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43737. this
  43738. },
  43739. getX: function(e) {
  43740. return this.data.array[e * this.data.stride + this.offset]
  43741. },
  43742. getY: function(e) {
  43743. return this.data.array[e * this.data.stride + this.offset + 1]
  43744. },
  43745. getZ: function(e) {
  43746. return this.data.array[e * this.data.stride + this.offset + 2]
  43747. },
  43748. getW: function(e) {
  43749. return this.data.array[e * this.data.stride + this.offset + 3]
  43750. },
  43751. setXY: function(e, t, i) {
  43752. return e = e * this.data.stride + this.offset,
  43753. this.data.array[e + 0] = t,
  43754. this.data.array[e + 1] = i,
  43755. this
  43756. },
  43757. setXYZ: function(e, t, i, n) {
  43758. return e = e * this.data.stride + this.offset,
  43759. this.data.array[e + 0] = t,
  43760. this.data.array[e + 1] = i,
  43761. this.data.array[e + 2] = n,
  43762. this
  43763. },
  43764. setXYZW: function(e, t, i, n, r) {
  43765. return e = e * this.data.stride + this.offset,
  43766. this.data.array[e + 0] = t,
  43767. this.data.array[e + 1] = i,
  43768. this.data.array[e + 2] = n,
  43769. this.data.array[e + 3] = r,
  43770. this
  43771. }
  43772. },
  43773. n.Geometry = function() {
  43774. Object.defineProperty(this, "id", {
  43775. value: n.GeometryIdCount++
  43776. }),
  43777. this.uuid = n.Math.generateUUID(),
  43778. this.name = "",
  43779. this.type = "Geometry",
  43780. this.vertices = [],
  43781. this.colors = [],
  43782. this.faces = [],
  43783. this.faceVertexUvs = [[]],
  43784. this.morphTargets = [],
  43785. this.morphNormals = [],
  43786. this.skinWeights = [],
  43787. this.skinIndices = [],
  43788. this.lineDistances = [],
  43789. this.boundingBox = null,
  43790. this.boundingSphere = null,
  43791. this.verticesNeedUpdate = !1,
  43792. this.elementsNeedUpdate = !1,
  43793. this.uvsNeedUpdate = !1,
  43794. this.normalsNeedUpdate = !1,
  43795. this.colorsNeedUpdate = !1,
  43796. this.lineDistancesNeedUpdate = !1,
  43797. this.groupsNeedUpdate = !1
  43798. }
  43799. ,
  43800. n.Geometry.prototype = {
  43801. constructor: n.Geometry,
  43802. applyMatrix: function(e) {
  43803. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43804. var o = this.vertices[i];
  43805. o.applyMatrix4(e)
  43806. }
  43807. for (var i = 0, r = this.faces.length; i < r; i++) {
  43808. var a = this.faces[i];
  43809. a.normal.applyMatrix3(t).normalize();
  43810. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43811. a.vertexNormals[s].applyMatrix3(t).normalize()
  43812. }
  43813. return null !== this.boundingBox && this.computeBoundingBox(),
  43814. null !== this.boundingSphere && this.computeBoundingSphere(),
  43815. this.verticesNeedUpdate = !0,
  43816. this.normalsNeedUpdate = !0,
  43817. this
  43818. },
  43819. rotateX: function() {
  43820. var e;
  43821. return function(t) {
  43822. return void 0 === e && (e = new n.Matrix4),
  43823. e.makeRotationX(t),
  43824. this.applyMatrix(e),
  43825. this
  43826. }
  43827. }(),
  43828. rotateY: function() {
  43829. var e;
  43830. return function(t) {
  43831. return void 0 === e && (e = new n.Matrix4),
  43832. e.makeRotationY(t),
  43833. this.applyMatrix(e),
  43834. this
  43835. }
  43836. }(),
  43837. rotateZ: function() {
  43838. var e;
  43839. return function(t) {
  43840. return void 0 === e && (e = new n.Matrix4),
  43841. e.makeRotationZ(t),
  43842. this.applyMatrix(e),
  43843. this
  43844. }
  43845. }(),
  43846. translate: function() {
  43847. var e;
  43848. return function(t, i, r) {
  43849. return void 0 === e && (e = new n.Matrix4),
  43850. e.makeTranslation(t, i, r),
  43851. this.applyMatrix(e),
  43852. this
  43853. }
  43854. }(),
  43855. scale: function() {
  43856. var e;
  43857. return function(t, i, r) {
  43858. return void 0 === e && (e = new n.Matrix4),
  43859. e.makeScale(t, i, r),
  43860. this.applyMatrix(e),
  43861. this
  43862. }
  43863. }(),
  43864. lookAt: function() {
  43865. var e;
  43866. return function(t) {
  43867. void 0 === e && (e = new n.Object3D),
  43868. e.lookAt(t),
  43869. e.updateMatrix(),
  43870. this.applyMatrix(e.matrix)
  43871. }
  43872. }(),
  43873. fromBufferGeometry: function(e) {
  43874. function t(e, t, r, o) {
  43875. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43876. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43877. , g = new n.Face3(e,t,r,a,f,o);
  43878. i.faces.push(g),
  43879. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43880. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43881. }
  43882. var i = this
  43883. , r = null !== e.index ? e.index.array : void 0
  43884. , o = e.attributes
  43885. , a = o.position.array
  43886. , s = void 0 !== o.normal ? o.normal.array : void 0
  43887. , l = void 0 !== o.color ? o.color.array : void 0
  43888. , c = void 0 !== o.uv ? o.uv.array : void 0
  43889. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43890. void 0 !== h && (this.faceVertexUvs[1] = []);
  43891. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43892. g += 2)
  43893. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43894. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43895. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43896. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43897. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43898. if (void 0 !== r) {
  43899. var m = e.groups;
  43900. if (m.length > 0)
  43901. for (var f = 0; f < m.length; f++)
  43902. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43903. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43904. else
  43905. for (var f = 0; f < r.length; f += 3)
  43906. t(r[f], r[f + 1], r[f + 2])
  43907. } else
  43908. for (var f = 0; f < a.length / 3; f += 3)
  43909. t(f, f + 1, f + 2);
  43910. return this.computeFaceNormals(),
  43911. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43912. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43913. this
  43914. },
  43915. center: function() {
  43916. this.computeBoundingBox();
  43917. var e = this.boundingBox.center().negate();
  43918. return this.translate(e.x, e.y, e.z),
  43919. e
  43920. },
  43921. normalize: function() {
  43922. this.computeBoundingSphere();
  43923. var e = this.boundingSphere.center
  43924. , t = this.boundingSphere.radius
  43925. , i = 0 === t ? 1 : 1 / t
  43926. , r = new n.Matrix4;
  43927. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43928. this.applyMatrix(r),
  43929. this
  43930. },
  43931. computeFaceNormals: function() {
  43932. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43933. var o = this.faces[i]
  43934. , a = this.vertices[o.a]
  43935. , s = this.vertices[o.b]
  43936. , l = this.vertices[o.c];
  43937. e.subVectors(l, s),
  43938. t.subVectors(a, s),
  43939. e.cross(t),
  43940. e.normalize(),
  43941. o.normal.copy(e)
  43942. }
  43943. },
  43944. computeVertexNormals: function(e) {
  43945. void 0 === e && (e = !0);
  43946. var t, i, r, o, a, s;
  43947. for (s = new Array(this.vertices.length),
  43948. t = 0,
  43949. i = this.vertices.length; t < i; t++)
  43950. s[t] = new n.Vector3;
  43951. if (e) {
  43952. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  43953. for (r = 0,
  43954. o = this.faces.length; r < o; r++)
  43955. a = this.faces[r],
  43956. l = this.vertices[a.a],
  43957. c = this.vertices[a.b],
  43958. h = this.vertices[a.c],
  43959. u.subVectors(h, c),
  43960. d.subVectors(l, c),
  43961. u.cross(d),
  43962. s[a.a].add(u),
  43963. s[a.b].add(u),
  43964. s[a.c].add(u)
  43965. } else
  43966. for (r = 0,
  43967. o = this.faces.length; r < o; r++)
  43968. a = this.faces[r],
  43969. s[a.a].add(a.normal),
  43970. s[a.b].add(a.normal),
  43971. s[a.c].add(a.normal);
  43972. for (t = 0,
  43973. i = this.vertices.length; t < i; t++)
  43974. s[t].normalize();
  43975. for (r = 0,
  43976. o = this.faces.length; r < o; r++) {
  43977. a = this.faces[r];
  43978. var p = a.vertexNormals;
  43979. 3 === p.length ? (p[0].copy(s[a.a]),
  43980. p[1].copy(s[a.b]),
  43981. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  43982. p[1] = s[a.b].clone(),
  43983. p[2] = s[a.c].clone())
  43984. }
  43985. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  43986. },
  43987. computeMorphNormals: function() {
  43988. var e, t, i, r, o;
  43989. for (i = 0,
  43990. r = this.faces.length; i < r; i++)
  43991. for (o = this.faces[i],
  43992. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  43993. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  43994. e = 0,
  43995. t = o.vertexNormals.length; e < t; e++)
  43996. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  43997. var a = new n.Geometry;
  43998. for (a.faces = this.faces,
  43999. e = 0,
  44000. t = this.morphTargets.length; e < t; e++) {
  44001. if (!this.morphNormals[e]) {
  44002. this.morphNormals[e] = {},
  44003. this.morphNormals[e].faceNormals = [],
  44004. this.morphNormals[e].vertexNormals = [];
  44005. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44006. for (i = 0,
  44007. r = this.faces.length; i < r; i++)
  44008. s = new n.Vector3,
  44009. l = {
  44010. a: new n.Vector3,
  44011. b: new n.Vector3,
  44012. c: new n.Vector3
  44013. },
  44014. c.push(s),
  44015. h.push(l)
  44016. }
  44017. var u = this.morphNormals[e];
  44018. a.vertices = this.morphTargets[e].vertices,
  44019. a.computeFaceNormals(),
  44020. a.computeVertexNormals();
  44021. var s, l;
  44022. for (i = 0,
  44023. r = this.faces.length; i < r; i++)
  44024. o = this.faces[i],
  44025. s = u.faceNormals[i],
  44026. l = u.vertexNormals[i],
  44027. s.copy(o.normal),
  44028. l.a.copy(o.vertexNormals[0]),
  44029. l.b.copy(o.vertexNormals[1]),
  44030. l.c.copy(o.vertexNormals[2])
  44031. }
  44032. for (i = 0,
  44033. r = this.faces.length; i < r; i++)
  44034. o = this.faces[i],
  44035. o.normal = o.__originalFaceNormal,
  44036. o.vertexNormals = o.__originalVertexNormals
  44037. },
  44038. computeTangents: function() {
  44039. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44040. },
  44041. computeLineDistances: function() {
  44042. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44043. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44044. this.lineDistances[i] = e
  44045. },
  44046. computeBoundingBox: function() {
  44047. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44048. this.boundingBox.setFromPoints(this.vertices)
  44049. },
  44050. computeBoundingSphere: function() {
  44051. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44052. this.boundingSphere.setFromPoints(this.vertices)
  44053. },
  44054. merge: function(e, t, i) {
  44055. if (e instanceof n.Geometry == !1)
  44056. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44057. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44058. void 0 === i && (i = 0),
  44059. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44060. for (var d = 0, p = s.length; d < p; d++) {
  44061. var f = s[d]
  44062. , g = f.clone();
  44063. void 0 !== t && g.applyMatrix4(t),
  44064. a.push(g)
  44065. }
  44066. for (d = 0,
  44067. p = c.length; d < p; d++) {
  44068. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44069. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44070. m.normal.copy(y.normal),
  44071. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44072. for (var E = 0, b = C.length; E < b; E++)
  44073. v = C[E].clone(),
  44074. void 0 !== r && v.applyMatrix3(r).normalize(),
  44075. m.vertexNormals.push(v);
  44076. m.color.copy(y.color);
  44077. for (var E = 0, b = I.length; E < b; E++)
  44078. A = I[E],
  44079. m.vertexColors.push(A.clone());
  44080. m.materialIndex = y.materialIndex + i,
  44081. l.push(m)
  44082. }
  44083. for (d = 0,
  44084. p = u.length; d < p; d++) {
  44085. var w = u[d]
  44086. , _ = [];
  44087. if (void 0 !== w) {
  44088. for (var E = 0, b = w.length; E < b; E++)
  44089. _.push(w[E].clone());
  44090. h.push(_)
  44091. }
  44092. }
  44093. },
  44094. mergeMesh: function(e) {
  44095. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44096. void this.merge(e.geometry, e.matrix))
  44097. },
  44098. mergeVertices: function() {
  44099. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44100. for (i = 0,
  44101. n = this.vertices.length; i < n; i++)
  44102. e = this.vertices[i],
  44103. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44104. void 0 === l[t] ? (l[t] = i,
  44105. c.push(this.vertices[i]),
  44106. h[i] = c.length - 1) : h[i] = h[l[t]];
  44107. var p = [];
  44108. for (i = 0,
  44109. n = this.faces.length; i < n; i++) {
  44110. r = this.faces[i],
  44111. r.a = h[r.a],
  44112. r.b = h[r.b],
  44113. r.c = h[r.c],
  44114. o = [r.a, r.b, r.c];
  44115. for (var f = -1, g = 0; g < 3; g++)
  44116. if (o[g] === o[(g + 1) % 3]) {
  44117. f = g,
  44118. p.push(i);
  44119. break
  44120. }
  44121. }
  44122. for (i = p.length - 1; i >= 0; i--) {
  44123. var m = p[i];
  44124. for (this.faces.splice(m, 1),
  44125. a = 0,
  44126. s = this.faceVertexUvs.length; a < s; a++)
  44127. this.faceVertexUvs[a].splice(m, 1)
  44128. }
  44129. var v = this.vertices.length - c.length;
  44130. return this.vertices = c,
  44131. v
  44132. },
  44133. sortFacesByMaterialIndex: function() {
  44134. function e(e, t) {
  44135. return e.materialIndex - t.materialIndex
  44136. }
  44137. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44138. t[n]._id = n;
  44139. t.sort(e);
  44140. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44141. a && a.length === i && (r = []),
  44142. s && s.length === i && (o = []);
  44143. for (var n = 0; n < i; n++) {
  44144. var l = t[n]._id;
  44145. r && r.push(a[l]),
  44146. o && o.push(s[l])
  44147. }
  44148. r && (this.faceVertexUvs[0] = r),
  44149. o && (this.faceVertexUvs[1] = o)
  44150. },
  44151. toJSON: function() {
  44152. function e(e, t, i) {
  44153. return i ? e | 1 << t : e & ~(1 << t)
  44154. }
  44155. function t(e) {
  44156. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44157. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44158. u.push(e.x, e.y, e.z),
  44159. d[t])
  44160. }
  44161. function i(e) {
  44162. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44163. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44164. p.push(e.getHex()),
  44165. f[t])
  44166. }
  44167. function n(e) {
  44168. var t = e.x.toString() + e.y.toString();
  44169. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44170. g.push(e.x, e.y),
  44171. m[t])
  44172. }
  44173. var r = {
  44174. metadata: {
  44175. version: 4.4,
  44176. type: "Geometry",
  44177. generator: "Geometry.toJSON"
  44178. }
  44179. };
  44180. if (r.uuid = this.uuid,
  44181. r.type = this.type,
  44182. "" !== this.name && (r.name = this.name),
  44183. void 0 !== this.parameters) {
  44184. var o = this.parameters;
  44185. for (var a in o)
  44186. void 0 !== o[a] && (r[a] = o[a]);
  44187. return r
  44188. }
  44189. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44190. var c = this.vertices[l];
  44191. s.push(c.x, c.y, c.z)
  44192. }
  44193. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44194. var v = this.faces[l]
  44195. , A = !0
  44196. , y = !1
  44197. , C = void 0 !== this.faceVertexUvs[0][l]
  44198. , I = v.normal.length() > 0
  44199. , E = v.vertexNormals.length > 0
  44200. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44201. , w = v.vertexColors.length > 0
  44202. , _ = 0;
  44203. if (_ = e(_, 0, 0),
  44204. _ = e(_, 1, A),
  44205. _ = e(_, 2, y),
  44206. _ = e(_, 3, C),
  44207. _ = e(_, 4, I),
  44208. _ = e(_, 5, E),
  44209. _ = e(_, 6, b),
  44210. _ = e(_, 7, w),
  44211. h.push(_),
  44212. h.push(v.a, v.b, v.c),
  44213. h.push(v.materialIndex),
  44214. C) {
  44215. var T = this.faceVertexUvs[0][l];
  44216. h.push(n(T[0]), n(T[1]), n(T[2]))
  44217. }
  44218. if (I && h.push(t(v.normal)),
  44219. E) {
  44220. var x = v.vertexNormals;
  44221. h.push(t(x[0]), t(x[1]), t(x[2]))
  44222. }
  44223. if (b && h.push(i(v.color)),
  44224. w) {
  44225. var S = v.vertexColors;
  44226. h.push(i(S[0]), i(S[1]), i(S[2]))
  44227. }
  44228. }
  44229. return r.data = {},
  44230. r.data.vertices = s,
  44231. r.data.normals = u,
  44232. p.length > 0 && (r.data.colors = p),
  44233. g.length > 0 && (r.data.uvs = [g]),
  44234. r.data.faces = h,
  44235. r
  44236. },
  44237. clone: function() {
  44238. return (new n.Geometry).copy(this)
  44239. },
  44240. copy: function(e) {
  44241. this.vertices = [],
  44242. this.faces = [],
  44243. this.faceVertexUvs = [[]];
  44244. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44245. this.vertices.push(t[i].clone());
  44246. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44247. this.faces.push(r[i].clone());
  44248. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44249. var o = e.faceVertexUvs[i];
  44250. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44251. for (var a = 0, s = o.length; a < s; a++) {
  44252. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44253. var d = l[h];
  44254. c.push(d.clone())
  44255. }
  44256. this.faceVertexUvs[i].push(c)
  44257. }
  44258. }
  44259. return this
  44260. },
  44261. dispose: function() {
  44262. this.dispatchEvent({
  44263. type: "dispose"
  44264. })
  44265. }
  44266. },
  44267. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44268. n.GeometryIdCount = 0,
  44269. n.DirectGeometry = function() {
  44270. Object.defineProperty(this, "id", {
  44271. value: n.GeometryIdCount++
  44272. }),
  44273. this.uuid = n.Math.generateUUID(),
  44274. this.name = "",
  44275. this.type = "DirectGeometry",
  44276. this.indices = [],
  44277. this.vertices = [],
  44278. this.normals = [],
  44279. this.colors = [],
  44280. this.uvs = [],
  44281. this.uvs2 = [],
  44282. this.groups = [],
  44283. this.morphTargets = {},
  44284. this.skinWeights = [],
  44285. this.skinIndices = [],
  44286. this.boundingBox = null,
  44287. this.boundingSphere = null,
  44288. this.verticesNeedUpdate = !1,
  44289. this.normalsNeedUpdate = !1,
  44290. this.colorsNeedUpdate = !1,
  44291. this.uvsNeedUpdate = !1,
  44292. this.groupsNeedUpdate = !1
  44293. }
  44294. ,
  44295. n.DirectGeometry.prototype = {
  44296. constructor: n.DirectGeometry,
  44297. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44298. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44299. computeFaceNormals: function() {
  44300. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44301. },
  44302. computeVertexNormals: function() {
  44303. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44304. },
  44305. computeGroups: function(e) {
  44306. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44307. var a = r[o];
  44308. a.materialIndex !== i && (i = a.materialIndex,
  44309. void 0 !== t && (t.count = 3 * o - t.start,
  44310. n.push(t)),
  44311. t = {
  44312. start: 3 * o,
  44313. materialIndex: i
  44314. })
  44315. }
  44316. void 0 !== t && (t.count = 3 * o - t.start,
  44317. n.push(t)),
  44318. this.groups = n
  44319. },
  44320. fromGeometry: function(e) {
  44321. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44322. if (c > 0) {
  44323. t = [];
  44324. for (var h = 0; h < c; h++)
  44325. t[h] = [];
  44326. this.morphTargets.position = t
  44327. }
  44328. var u, d = e.morphNormals, p = d.length;
  44329. if (p > 0) {
  44330. u = [];
  44331. for (var h = 0; h < p; h++)
  44332. u[h] = [];
  44333. this.morphTargets.normal = u
  44334. }
  44335. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44336. var A = i[h];
  44337. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44338. var y = A.vertexNormals;
  44339. if (3 === y.length)
  44340. this.normals.push(y[0], y[1], y[2]);
  44341. else {
  44342. var C = A.normal;
  44343. this.normals.push(C, C, C)
  44344. }
  44345. var I = A.vertexColors;
  44346. if (3 === I.length)
  44347. this.colors.push(I[0], I[1], I[2]);
  44348. else {
  44349. var E = A.color;
  44350. this.colors.push(E, E, E)
  44351. }
  44352. if (a === !0) {
  44353. var b = o[0][h];
  44354. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44355. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44356. }
  44357. if (s === !0) {
  44358. var b = o[1][h];
  44359. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44360. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44361. }
  44362. for (var w = 0; w < c; w++) {
  44363. var _ = l[w].vertices;
  44364. t[w].push(_[A.a], _[A.b], _[A.c])
  44365. }
  44366. for (var w = 0; w < p; w++) {
  44367. var T = d[w].vertexNormals[h];
  44368. u[w].push(T.a, T.b, T.c)
  44369. }
  44370. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44371. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44372. }
  44373. return this.computeGroups(e),
  44374. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44375. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44376. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44377. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44378. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44379. this
  44380. },
  44381. dispose: function() {
  44382. this.dispatchEvent({
  44383. type: "dispose"
  44384. })
  44385. }
  44386. },
  44387. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44388. n.BufferGeometry = function() {
  44389. Object.defineProperty(this, "id", {
  44390. value: n.GeometryIdCount++
  44391. }),
  44392. this.uuid = n.Math.generateUUID(),
  44393. this.name = "",
  44394. this.type = "BufferGeometry",
  44395. this.index = null,
  44396. this.attributes = {},
  44397. this.morphAttributes = {},
  44398. this.groups = [],
  44399. this.boundingBox = null,
  44400. this.boundingSphere = null,
  44401. this.drawRange = {
  44402. start: 0,
  44403. count: 1 / 0
  44404. }
  44405. }
  44406. ,
  44407. n.BufferGeometry.prototype = {
  44408. constructor: n.BufferGeometry,
  44409. getIndex: function() {
  44410. return this.index
  44411. },
  44412. setIndex: function(e) {
  44413. this.index = e
  44414. },
  44415. addAttribute: function(e, t) {
  44416. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44417. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44418. void this.setIndex(t)) : (this.attributes[e] = t,
  44419. this)
  44420. },
  44421. getAttribute: function(e) {
  44422. return this.attributes[e]
  44423. },
  44424. removeAttribute: function(e) {
  44425. return delete this.attributes[e],
  44426. this
  44427. },
  44428. addGroup: function(e, t, i) {
  44429. this.groups.push({
  44430. start: e,
  44431. count: t,
  44432. materialIndex: void 0 !== i ? i : 0
  44433. })
  44434. },
  44435. clearGroups: function() {
  44436. this.groups = []
  44437. },
  44438. setDrawRange: function(e, t) {
  44439. this.drawRange.start = e,
  44440. this.drawRange.count = t
  44441. },
  44442. applyMatrix: function(e) {
  44443. var t = this.attributes.position;
  44444. void 0 !== t && (e.applyToVector3Array(t.array),
  44445. t.needsUpdate = !0);
  44446. var i = this.attributes.normal;
  44447. if (void 0 !== i) {
  44448. var r = (new n.Matrix3).getNormalMatrix(e);
  44449. r.applyToVector3Array(i.array),
  44450. i.needsUpdate = !0
  44451. }
  44452. return null !== this.boundingBox && this.computeBoundingBox(),
  44453. null !== this.boundingSphere && this.computeBoundingSphere(),
  44454. this
  44455. },
  44456. rotateX: function() {
  44457. var e;
  44458. return function(t) {
  44459. return void 0 === e && (e = new n.Matrix4),
  44460. e.makeRotationX(t),
  44461. this.applyMatrix(e),
  44462. this
  44463. }
  44464. }(),
  44465. rotateY: function() {
  44466. var e;
  44467. return function(t) {
  44468. return void 0 === e && (e = new n.Matrix4),
  44469. e.makeRotationY(t),
  44470. this.applyMatrix(e),
  44471. this
  44472. }
  44473. }(),
  44474. rotateZ: function() {
  44475. var e;
  44476. return function(t) {
  44477. return void 0 === e && (e = new n.Matrix4),
  44478. e.makeRotationZ(t),
  44479. this.applyMatrix(e),
  44480. this
  44481. }
  44482. }(),
  44483. translate: function() {
  44484. var e;
  44485. return function(t, i, r) {
  44486. return void 0 === e && (e = new n.Matrix4),
  44487. e.makeTranslation(t, i, r),
  44488. this.applyMatrix(e),
  44489. this
  44490. }
  44491. }(),
  44492. scale: function() {
  44493. var e;
  44494. return function(t, i, r) {
  44495. return void 0 === e && (e = new n.Matrix4),
  44496. e.makeScale(t, i, r),
  44497. this.applyMatrix(e),
  44498. this
  44499. }
  44500. }(),
  44501. lookAt: function() {
  44502. var e;
  44503. return function(t) {
  44504. void 0 === e && (e = new n.Object3D),
  44505. e.lookAt(t),
  44506. e.updateMatrix(),
  44507. this.applyMatrix(e.matrix)
  44508. }
  44509. }(),
  44510. center: function() {
  44511. this.computeBoundingBox();
  44512. var e = this.boundingBox.center().negate();
  44513. return this.translate(e.x, e.y, e.z),
  44514. e
  44515. },
  44516. setFromObject: function(e) {
  44517. var t = e.geometry;
  44518. if (e instanceof n.Points || e instanceof n.Line) {
  44519. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44520. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44521. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44522. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44523. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44524. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44525. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44526. }
  44527. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44528. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44529. } else
  44530. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44531. return this
  44532. },
  44533. updateFromObject: function(e) {
  44534. var t = e.geometry;
  44535. if (e instanceof n.Mesh) {
  44536. var i = t.__directGeometry;
  44537. if (void 0 === i)
  44538. return this.fromGeometry(t);
  44539. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44540. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44541. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44542. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44543. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44544. t.verticesNeedUpdate = !1,
  44545. t.normalsNeedUpdate = !1,
  44546. t.colorsNeedUpdate = !1,
  44547. t.uvsNeedUpdate = !1,
  44548. t.groupsNeedUpdate = !1,
  44549. t = i
  44550. }
  44551. if (t.verticesNeedUpdate === !0) {
  44552. var r = this.attributes.position;
  44553. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44554. r.needsUpdate = !0),
  44555. t.verticesNeedUpdate = !1
  44556. }
  44557. if (t.normalsNeedUpdate === !0) {
  44558. var r = this.attributes.normal;
  44559. void 0 !== r && (r.copyVector3sArray(t.normals),
  44560. r.needsUpdate = !0),
  44561. t.normalsNeedUpdate = !1
  44562. }
  44563. if (t.colorsNeedUpdate === !0) {
  44564. var r = this.attributes.color;
  44565. void 0 !== r && (r.copyColorsArray(t.colors),
  44566. r.needsUpdate = !0),
  44567. t.colorsNeedUpdate = !1
  44568. }
  44569. if (t.uvsNeedUpdate) {
  44570. var r = this.attributes.uv;
  44571. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44572. r.needsUpdate = !0),
  44573. t.uvsNeedUpdate = !1
  44574. }
  44575. if (t.lineDistancesNeedUpdate) {
  44576. var r = this.attributes.lineDistance;
  44577. void 0 !== r && (r.copyArray(t.lineDistances),
  44578. r.needsUpdate = !0),
  44579. t.lineDistancesNeedUpdate = !1
  44580. }
  44581. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44582. this.groups = t.groups,
  44583. t.groupsNeedUpdate = !1),
  44584. this
  44585. },
  44586. fromGeometry: function(e) {
  44587. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44588. this.fromDirectGeometry(e.__directGeometry)
  44589. },
  44590. fromDirectGeometry: function(e) {
  44591. var t = new Float32Array(3 * e.vertices.length);
  44592. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44593. e.normals.length > 0) {
  44594. var i = new Float32Array(3 * e.normals.length);
  44595. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44596. }
  44597. if (e.colors.length > 0) {
  44598. var r = new Float32Array(3 * e.colors.length);
  44599. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44600. }
  44601. if (e.uvs.length > 0) {
  44602. var o = new Float32Array(2 * e.uvs.length);
  44603. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44604. }
  44605. if (e.uvs2.length > 0) {
  44606. var a = new Float32Array(2 * e.uvs2.length);
  44607. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44608. }
  44609. if (e.indices.length > 0) {
  44610. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44611. , l = new s(3 * e.indices.length);
  44612. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44613. }
  44614. this.groups = e.groups;
  44615. for (var c in e.morphTargets) {
  44616. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44617. var f = u[d]
  44618. , g = new n.Float32Attribute(3 * f.length,3);
  44619. h.push(g.copyVector3sArray(f))
  44620. }
  44621. this.morphAttributes[c] = h
  44622. }
  44623. if (e.skinIndices.length > 0) {
  44624. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44625. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44626. }
  44627. if (e.skinWeights.length > 0) {
  44628. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44629. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44630. }
  44631. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44632. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44633. this
  44634. },
  44635. computeBoundingBox: function() {
  44636. new n.Vector3;
  44637. return function() {
  44638. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44639. var e = this.attributes.position.array;
  44640. e && this.boundingBox.setFromArray(e),
  44641. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44642. this.boundingBox.max.set(0, 0, 0)),
  44643. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44644. }
  44645. }(),
  44646. computeBoundingSphere: function() {
  44647. var e = new n.Box3
  44648. , t = new n.Vector3;
  44649. return function() {
  44650. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44651. var i = this.attributes.position.array;
  44652. if (i) {
  44653. var r = this.boundingSphere.center;
  44654. e.setFromArray(i),
  44655. e.center(r);
  44656. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44657. t.fromArray(i, a),
  44658. o = Math.max(o, r.distanceToSquared(t));
  44659. this.boundingSphere.radius = Math.sqrt(o),
  44660. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44661. }
  44662. }
  44663. }(),
  44664. computeFaceNormals: function() {},
  44665. computeVertexNormals: function() {
  44666. var e = this.index
  44667. , t = this.attributes
  44668. , i = this.groups;
  44669. if (t.position) {
  44670. var r = t.position.array;
  44671. if (void 0 === t.normal)
  44672. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44673. else
  44674. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44675. o[a] = 0;
  44676. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44677. if (e) {
  44678. var v = e.array;
  44679. 0 === i.length && this.addGroup(0, v.length);
  44680. for (var A = 0, y = i.length; A < y; ++A)
  44681. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44682. l = 3 * v[a + 0],
  44683. c = 3 * v[a + 1],
  44684. h = 3 * v[a + 2],
  44685. d.fromArray(r, l),
  44686. p.fromArray(r, c),
  44687. f.fromArray(r, h),
  44688. g.subVectors(f, p),
  44689. m.subVectors(d, p),
  44690. g.cross(m),
  44691. u[l] += g.x,
  44692. u[l + 1] += g.y,
  44693. u[l + 2] += g.z,
  44694. u[c] += g.x,
  44695. u[c + 1] += g.y,
  44696. u[c + 2] += g.z,
  44697. u[h] += g.x,
  44698. u[h + 1] += g.y,
  44699. u[h + 2] += g.z
  44700. } else
  44701. for (var a = 0, s = r.length; a < s; a += 9)
  44702. d.fromArray(r, a),
  44703. p.fromArray(r, a + 3),
  44704. f.fromArray(r, a + 6),
  44705. g.subVectors(f, p),
  44706. m.subVectors(d, p),
  44707. g.cross(m),
  44708. u[a] = g.x,
  44709. u[a + 1] = g.y,
  44710. u[a + 2] = g.z,
  44711. u[a + 3] = g.x,
  44712. u[a + 4] = g.y,
  44713. u[a + 5] = g.z,
  44714. u[a + 6] = g.x,
  44715. u[a + 7] = g.y,
  44716. u[a + 8] = g.z;
  44717. this.normalizeNormals(),
  44718. t.normal.needsUpdate = !0
  44719. }
  44720. },
  44721. merge: function(e, t) {
  44722. if (e instanceof n.BufferGeometry == !1)
  44723. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44724. void 0 === t && (t = 0);
  44725. var i = this.attributes;
  44726. for (var r in i)
  44727. if (void 0 !== e.attributes[r])
  44728. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44729. u++)
  44730. a[u] = l[h];
  44731. return this
  44732. },
  44733. normalizeNormals: function() {
  44734. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44735. e = r[o],
  44736. t = r[o + 1],
  44737. i = r[o + 2],
  44738. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44739. r[o] *= n,
  44740. r[o + 1] *= n,
  44741. r[o + 2] *= n
  44742. },
  44743. toNonIndexed: function() {
  44744. if (null === this.index)
  44745. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44746. this;
  44747. var e = new n.BufferGeometry
  44748. , t = this.index.array
  44749. , i = this.attributes;
  44750. for (var r in i) {
  44751. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44752. c = t[u] * s;
  44753. for (var p = 0; p < s; p++)
  44754. l[h++] = a[c++]
  44755. }
  44756. e.addAttribute(r, new n.BufferAttribute(l,s))
  44757. }
  44758. return e
  44759. },
  44760. toJSON: function() {
  44761. var e = {
  44762. metadata: {
  44763. version: 4.4,
  44764. type: "BufferGeometry",
  44765. generator: "BufferGeometry.toJSON"
  44766. }
  44767. };
  44768. if (e.uuid = this.uuid,
  44769. e.type = this.type,
  44770. "" !== this.name && (e.name = this.name),
  44771. void 0 !== this.parameters) {
  44772. var t = this.parameters;
  44773. for (var i in t)
  44774. void 0 !== t[i] && (e[i] = t[i]);
  44775. return e
  44776. }
  44777. e.data = {
  44778. attributes: {}
  44779. };
  44780. var n = this.index;
  44781. if (null !== n) {
  44782. var r = Array.prototype.slice.call(n.array);
  44783. e.data.index = {
  44784. type: n.array.constructor.name,
  44785. array: r
  44786. }
  44787. }
  44788. var o = this.attributes;
  44789. for (var i in o) {
  44790. var a = o[i]
  44791. , r = Array.prototype.slice.call(a.array);
  44792. e.data.attributes[i] = {
  44793. itemSize: a.itemSize,
  44794. type: a.array.constructor.name,
  44795. array: r
  44796. }
  44797. }
  44798. var s = this.groups;
  44799. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44800. var l = this.boundingSphere;
  44801. return null !== l && (e.data.boundingSphere = {
  44802. center: l.center.toArray(),
  44803. radius: l.radius
  44804. }),
  44805. e
  44806. },
  44807. clone: function() {
  44808. return (new n.BufferGeometry).copy(this)
  44809. },
  44810. copy: function(e) {
  44811. var t = e.index;
  44812. null !== t && this.setIndex(t.clone());
  44813. var i = e.attributes;
  44814. for (var n in i) {
  44815. var r = i[n];
  44816. this.addAttribute(n, r.clone())
  44817. }
  44818. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44819. var l = o[a];
  44820. this.addGroup(l.start, l.count)
  44821. }
  44822. return this
  44823. },
  44824. dispose: function() {
  44825. this.dispatchEvent({
  44826. type: "dispose"
  44827. })
  44828. }
  44829. },
  44830. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44831. n.BufferGeometry.MaxIndex = 65535,
  44832. n.InstancedBufferGeometry = function() {
  44833. n.BufferGeometry.call(this),
  44834. this.type = "InstancedBufferGeometry",
  44835. this.maxInstancedCount = void 0
  44836. }
  44837. ,
  44838. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44839. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44840. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44841. this.groups.push({
  44842. start: e,
  44843. count: t,
  44844. instances: i
  44845. })
  44846. }
  44847. ,
  44848. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44849. var t = e.index;
  44850. null !== t && this.setIndex(t.clone());
  44851. var i = e.attributes;
  44852. for (var n in i) {
  44853. var r = i[n];
  44854. this.addAttribute(n, r.clone())
  44855. }
  44856. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44857. var l = o[a];
  44858. this.addGroup(l.start, l.count, l.instances)
  44859. }
  44860. return this
  44861. }
  44862. ,
  44863. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44864. n.Uniform = function(e, t) {
  44865. this.type = e,
  44866. this.value = t,
  44867. this.dynamic = !1
  44868. }
  44869. ,
  44870. n.Uniform.prototype = {
  44871. constructor: n.Uniform,
  44872. onUpdate: function(e) {
  44873. return this.dynamic = !0,
  44874. this.onUpdateCallback = e,
  44875. this
  44876. }
  44877. },
  44878. n.AnimationClip = function(e, t, i) {
  44879. this.name = e || n.Math.generateUUID(),
  44880. this.tracks = i,
  44881. this.duration = void 0 !== t ? t : -1,
  44882. this.duration < 0 && this.resetDuration(),
  44883. this.trim(),
  44884. this.optimize()
  44885. }
  44886. ,
  44887. n.AnimationClip.prototype = {
  44888. constructor: n.AnimationClip,
  44889. resetDuration: function() {
  44890. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44891. var r = this.tracks[i];
  44892. t = Math.max(t, r.times[r.times.length - 1])
  44893. }
  44894. this.duration = t
  44895. },
  44896. trim: function() {
  44897. for (var e = 0; e < this.tracks.length; e++)
  44898. this.tracks[e].trim(0, this.duration);
  44899. return this
  44900. },
  44901. optimize: function() {
  44902. for (var e = 0; e < this.tracks.length; e++)
  44903. this.tracks[e].optimize();
  44904. return this
  44905. }
  44906. },
  44907. Object.assign(n.AnimationClip, {
  44908. parse: function(e) {
  44909. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44910. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44911. return new n.AnimationClip(e.name,e.duration,t)
  44912. },
  44913. toJSON: function(e) {
  44914. for (var t = [], i = e.tracks, r = {
  44915. name: e.name,
  44916. duration: e.duration,
  44917. tracks: t
  44918. }, o = 0, a = i.length; o !== a; ++o)
  44919. t.push(n.KeyframeTrack.toJSON(i[o]));
  44920. return r
  44921. },
  44922. CreateFromMorphTargetSequence: function(e, t, i) {
  44923. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44924. var s = []
  44925. , l = [];
  44926. s.push((a + r - 1) % r, a, (a + 1) % r),
  44927. l.push(0, 1, 0);
  44928. var c = n.AnimationUtils.getKeyframeOrder(s);
  44929. s = n.AnimationUtils.sortedArray(s, 1, c),
  44930. l = n.AnimationUtils.sortedArray(l, 1, c),
  44931. 0 === s[0] && (s.push(r),
  44932. l.push(l[0])),
  44933. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44934. }
  44935. return new n.AnimationClip(e,-1,o)
  44936. },
  44937. findByName: function(e, t) {
  44938. for (var i = 0; i < e.length; i++)
  44939. if (e[i].name === t)
  44940. return e[i];
  44941. return null
  44942. },
  44943. CreateClipsFromMorphTargetSequences: function(e, t) {
  44944. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44945. var s = e[o]
  44946. , l = s.name.match(r);
  44947. if (l && l.length > 1) {
  44948. var c = l[1]
  44949. , h = i[c];
  44950. h || (i[c] = h = []),
  44951. h.push(s)
  44952. }
  44953. }
  44954. var u = [];
  44955. for (var c in i)
  44956. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  44957. return u
  44958. },
  44959. parseAnimation: function(e, t, i) {
  44960. if (!e)
  44961. return console.error(" no animation in JSONLoader data"),
  44962. null;
  44963. for (var r = function(e, t, i, r, o) {
  44964. if (0 !== i.length) {
  44965. var a = []
  44966. , s = [];
  44967. n.AnimationUtils.flattenJSON(i, a, s, r),
  44968. 0 !== a.length && o.push(new e(t,a,s))
  44969. }
  44970. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44971. var u = c[h].keys;
  44972. if (u && 0 != u.length)
  44973. if (u[0].morphTargets) {
  44974. for (var d = {}, p = 0; p < u.length; p++)
  44975. if (u[p].morphTargets)
  44976. for (var f = 0; f < u[p].morphTargets.length; f++)
  44977. d[u[p].morphTargets[f]] = -1;
  44978. for (var g in d) {
  44979. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  44980. var A = u[p];
  44981. m.push(A.time),
  44982. v.push(A.morphTarget === g ? 1 : 0)
  44983. }
  44984. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  44985. }
  44986. s = d.length * (l || 1)
  44987. } else {
  44988. var y = ".bones[" + t[h].name + "]";
  44989. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  44990. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  44991. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  44992. }
  44993. }
  44994. if (0 === o.length)
  44995. return null;
  44996. var C = new n.AnimationClip(a,s,o);
  44997. return C
  44998. }
  44999. }),
  45000. n.AnimationMixer = function(e) {
  45001. this._root = e,
  45002. this._initMemoryManager(),
  45003. this._accuIndex = 0,
  45004. this.time = 0,
  45005. this.timeScale = 1
  45006. }
  45007. ,
  45008. n.AnimationMixer.prototype = {
  45009. constructor: n.AnimationMixer,
  45010. clipAction: function(e, t) {
  45011. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45012. if (void 0 !== l) {
  45013. var c = l.actionByRoot[o];
  45014. if (void 0 !== c)
  45015. return c;
  45016. if (i = l.knownActions[0],
  45017. s = i._clip,
  45018. e !== a && e !== s)
  45019. throw new Error("Different clips with the same name detected!")
  45020. }
  45021. if (null === s)
  45022. return null;
  45023. var h = new n.AnimationMixer._Action(this,s,t);
  45024. return this._bindAction(h, i),
  45025. this._addInactiveAction(h, a, o),
  45026. h
  45027. },
  45028. existingAction: function(e, t) {
  45029. var i = t || this._root
  45030. , n = i.uuid
  45031. , r = "string" == typeof e ? e : e.name
  45032. , o = this._actionsByClip[r];
  45033. return void 0 !== o ? o.actionByRoot[n] || null : null
  45034. },
  45035. stopAllAction: function() {
  45036. var e = this._actions
  45037. , t = this._nActiveActions
  45038. , i = this._bindings
  45039. , n = this._nActiveBindings;
  45040. this._nActiveActions = 0,
  45041. this._nActiveBindings = 0;
  45042. for (var r = 0; r !== t; ++r)
  45043. e[r].reset();
  45044. for (var r = 0; r !== n; ++r)
  45045. i[r].useCount = 0;
  45046. return this
  45047. },
  45048. update: function(e) {
  45049. e *= this.timeScale;
  45050. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45051. var s = t[a];
  45052. s.enabled && s._update(n, e, r, o)
  45053. }
  45054. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45055. l[a].apply(o);
  45056. return this
  45057. },
  45058. getRoot: function() {
  45059. return this._root
  45060. },
  45061. uncacheClip: function(e) {
  45062. var t = this._actions
  45063. , i = e.name
  45064. , n = this._actionsByClip
  45065. , r = n[i];
  45066. if (void 0 !== r) {
  45067. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45068. var l = o[a];
  45069. this._deactivateAction(l);
  45070. var c = l._cacheIndex
  45071. , h = t[t.length - 1];
  45072. l._cacheIndex = null,
  45073. l._byClipCacheIndex = null,
  45074. h._cacheIndex = c,
  45075. t[c] = h,
  45076. t.pop(),
  45077. this._removeInactiveBindingsForAction(l)
  45078. }
  45079. delete n[i]
  45080. }
  45081. },
  45082. uncacheRoot: function(e) {
  45083. var t = e.uuid
  45084. , i = this._actionsByClip;
  45085. for (var n in i) {
  45086. var r = i[n].actionByRoot
  45087. , o = r[t];
  45088. void 0 !== o && (this._deactivateAction(o),
  45089. this._removeInactiveAction(o))
  45090. }
  45091. var a = this._bindingsByRootAndName
  45092. , s = a[t];
  45093. if (void 0 !== s)
  45094. for (var l in s) {
  45095. var c = s[l];
  45096. c.restoreOriginalState(),
  45097. this._removeInactiveBinding(c)
  45098. }
  45099. },
  45100. uncacheAction: function(e, t) {
  45101. var i = this.existingAction(e, t);
  45102. null !== i && (this._deactivateAction(i),
  45103. this._removeInactiveAction(i))
  45104. }
  45105. },
  45106. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45107. n.AnimationMixer._Action = function(e, t, i) {
  45108. this._mixer = e,
  45109. this._clip = t,
  45110. this._localRoot = i || null;
  45111. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45112. endingStart: n.ZeroCurvatureEnding,
  45113. endingEnd: n.ZeroCurvatureEnding
  45114. }, l = 0; l !== o; ++l) {
  45115. var c = r[l].createInterpolant(null);
  45116. a[l] = c,
  45117. c.settings = s
  45118. }
  45119. this._interpolantSettings = s,
  45120. this._interpolants = a,
  45121. this._propertyBindings = new Array(o),
  45122. this._cacheIndex = null,
  45123. this._byClipCacheIndex = null,
  45124. this._timeScaleInterpolant = null,
  45125. this._weightInterpolant = null,
  45126. this.loop = n.LoopRepeat,
  45127. this._loopCount = -1,
  45128. this._startTime = null,
  45129. this.time = 0,
  45130. this.timeScale = 1,
  45131. this._effectiveTimeScale = 1,
  45132. this.weight = 1,
  45133. this._effectiveWeight = 1,
  45134. this.repetitions = 1 / 0,
  45135. this.paused = !1,
  45136. this.enabled = !0,
  45137. this.clampWhenFinished = !1,
  45138. this.zeroSlopeAtStart = !0,
  45139. this.zeroSlopeAtEnd = !0
  45140. }
  45141. ,
  45142. n.AnimationMixer._Action.prototype = {
  45143. constructor: n.AnimationMixer._Action,
  45144. play: function() {
  45145. return this._mixer._activateAction(this),
  45146. this
  45147. },
  45148. stop: function() {
  45149. return this._mixer._deactivateAction(this),
  45150. this.reset()
  45151. },
  45152. reset: function() {
  45153. return this.paused = !1,
  45154. this.enabled = !0,
  45155. this.time = 0,
  45156. this._loopCount = -1,
  45157. this._startTime = null,
  45158. this.stopFading().stopWarping()
  45159. },
  45160. isRunning: function() {
  45161. this._startTime;
  45162. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45163. },
  45164. isScheduled: function() {
  45165. return this._mixer._isActiveAction(this)
  45166. },
  45167. startAt: function(e) {
  45168. return this._startTime = e,
  45169. this
  45170. },
  45171. setLoop: function(e, t) {
  45172. return this.loop = e,
  45173. this.repetitions = t,
  45174. this
  45175. },
  45176. setEffectiveWeight: function(e) {
  45177. return this.weight = e,
  45178. this._effectiveWeight = this.enabled ? e : 0,
  45179. this.stopFading()
  45180. },
  45181. getEffectiveWeight: function() {
  45182. return this._effectiveWeight
  45183. },
  45184. fadeIn: function(e) {
  45185. return this._scheduleFading(e, 0, 1)
  45186. },
  45187. fadeOut: function(e) {
  45188. return this._scheduleFading(e, 1, 0)
  45189. },
  45190. crossFadeFrom: function(e, t, i) {
  45191. this._mixer;
  45192. if (e.fadeOut(t),
  45193. this.fadeIn(t),
  45194. i) {
  45195. var n = this._clip.duration
  45196. , r = e._clip.duration
  45197. , o = r / n
  45198. , a = n / r;
  45199. e.warp(1, o, t),
  45200. this.warp(a, 1, t)
  45201. }
  45202. return this
  45203. },
  45204. crossFadeTo: function(e, t, i) {
  45205. return e.crossFadeFrom(this, t, i)
  45206. },
  45207. stopFading: function() {
  45208. var e = this._weightInterpolant;
  45209. return null !== e && (this._weightInterpolant = null,
  45210. this._mixer._takeBackControlInterpolant(e)),
  45211. this
  45212. },
  45213. setEffectiveTimeScale: function(e) {
  45214. return this.timeScale = e,
  45215. this._effectiveTimeScale = this.paused ? 0 : e,
  45216. this.stopWarping()
  45217. },
  45218. getEffectiveTimeScale: function() {
  45219. return this._effectiveTimeScale
  45220. },
  45221. setDuration: function(e) {
  45222. return this.timeScale = this._clip.duration / e,
  45223. this.stopWarping()
  45224. },
  45225. syncWith: function(e) {
  45226. return this.time = e.time,
  45227. this.timeScale = e.timeScale,
  45228. this.stopWarping()
  45229. },
  45230. halt: function(e) {
  45231. return this.warp(this._currentTimeScale, 0, e)
  45232. },
  45233. warp: function(e, t, i) {
  45234. var n = this._mixer
  45235. , r = n.time
  45236. , o = this._timeScaleInterpolant
  45237. , a = this.timeScale;
  45238. null === o && (o = n._lendControlInterpolant(),
  45239. this._timeScaleInterpolant = o);
  45240. var s = o.parameterPositions
  45241. , l = o.sampleValues;
  45242. return s[0] = r,
  45243. s[1] = r + i,
  45244. l[0] = e / a,
  45245. l[1] = t / a,
  45246. this
  45247. },
  45248. stopWarping: function() {
  45249. var e = this._timeScaleInterpolant;
  45250. return null !== e && (this._timeScaleInterpolant = null,
  45251. this._mixer._takeBackControlInterpolant(e)),
  45252. this
  45253. },
  45254. getMixer: function() {
  45255. return this._mixer
  45256. },
  45257. getClip: function() {
  45258. return this._clip
  45259. },
  45260. getRoot: function() {
  45261. return this._localRoot || this._mixer._root
  45262. },
  45263. _update: function(e, t, i, n) {
  45264. var r = this._startTime;
  45265. if (null !== r) {
  45266. var o = (e - r) * i;
  45267. if (o < 0 || 0 === i)
  45268. return;
  45269. this._startTime = null,
  45270. t = i * o
  45271. }
  45272. t *= this._updateTimeScale(e);
  45273. var a = this._updateTime(t)
  45274. , s = this._updateWeight(e);
  45275. if (s > 0)
  45276. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45277. l[h].evaluate(a),
  45278. c[h].accumulate(n, s)
  45279. },
  45280. _updateWeight: function(e) {
  45281. var t = 0;
  45282. if (this.enabled) {
  45283. t = this.weight;
  45284. var i = this._weightInterpolant;
  45285. if (null !== i) {
  45286. var n = i.evaluate(e)[0];
  45287. t *= n,
  45288. e > i.parameterPositions[1] && (this.stopFading(),
  45289. 0 === n && (this.enabled = !1))
  45290. }
  45291. }
  45292. return this._effectiveWeight = t,
  45293. t
  45294. },
  45295. _updateTimeScale: function(e) {
  45296. var t = 0;
  45297. if (!this.paused) {
  45298. t = this.timeScale;
  45299. var i = this._timeScaleInterpolant;
  45300. if (null !== i) {
  45301. var n = i.evaluate(e)[0];
  45302. t *= n,
  45303. e > i.parameterPositions[1] && (this.stopWarping(),
  45304. 0 === t ? this.pause = !0 : this.timeScale = t)
  45305. }
  45306. }
  45307. return this._effectiveTimeScale = t,
  45308. t
  45309. },
  45310. _updateTime: function(e) {
  45311. var t = this.time + e;
  45312. if (0 === e)
  45313. return t;
  45314. var i = this._clip.duration
  45315. , r = this.loop
  45316. , o = this._loopCount
  45317. , a = !1;
  45318. switch (r) {
  45319. case n.LoopOnce:
  45320. if (o === -1 && (this.loopCount = 0,
  45321. this._setEndings(!0, !0, !1)),
  45322. t >= i)
  45323. t = i;
  45324. else {
  45325. if (!(t < 0))
  45326. break;
  45327. t = 0
  45328. }
  45329. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45330. this._mixer.dispatchEvent({
  45331. type: "finished",
  45332. action: this,
  45333. direction: e < 0 ? -1 : 1
  45334. });
  45335. break;
  45336. case n.LoopPingPong:
  45337. a = !0;
  45338. case n.LoopRepeat:
  45339. if (o === -1 && (e > 0 ? (o = 0,
  45340. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45341. t >= i || t < 0) {
  45342. var s = Math.floor(t / i);
  45343. t -= i * s,
  45344. o += Math.abs(s);
  45345. var l = this.repetitions - o;
  45346. if (l < 0) {
  45347. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45348. t = e > 0 ? i : 0,
  45349. this._mixer.dispatchEvent({
  45350. type: "finished",
  45351. action: this,
  45352. direction: e > 0 ? 1 : -1
  45353. });
  45354. break
  45355. }
  45356. if (0 === l) {
  45357. var c = e < 0;
  45358. this._setEndings(c, !c, a)
  45359. } else
  45360. this._setEndings(!1, !1, a);
  45361. this._loopCount = o,
  45362. this._mixer.dispatchEvent({
  45363. type: "loop",
  45364. action: this,
  45365. loopDelta: s
  45366. })
  45367. }
  45368. if (r === n.LoopPingPong && 1 === (1 & o))
  45369. return this.time = t,
  45370. i - t
  45371. }
  45372. return this.time = t,
  45373. t
  45374. },
  45375. _setEndings: function(e, t, i) {
  45376. var r = this._interpolantSettings;
  45377. i ? (r.endingStart = n.ZeroSlopeEnding,
  45378. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45379. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45380. },
  45381. _scheduleFading: function(e, t, i) {
  45382. var n = this._mixer
  45383. , r = n.time
  45384. , o = this._weightInterpolant;
  45385. null === o && (o = n._lendControlInterpolant(),
  45386. this._weightInterpolant = o);
  45387. var a = o.parameterPositions
  45388. , s = o.sampleValues;
  45389. return a[0] = r,
  45390. s[0] = t,
  45391. a[1] = r + e,
  45392. s[1] = i,
  45393. this
  45394. }
  45395. },
  45396. Object.assign(n.AnimationMixer.prototype, {
  45397. _bindAction: function(e, t) {
  45398. var i = e._localRoot || this._root
  45399. , r = e._clip.tracks
  45400. , o = r.length
  45401. , a = e._propertyBindings
  45402. , s = e._interpolants
  45403. , l = i.uuid
  45404. , c = this._bindingsByRootAndName
  45405. , h = c[l];
  45406. void 0 === h && (h = {},
  45407. c[l] = h);
  45408. for (var u = 0; u !== o; ++u) {
  45409. var d = r[u]
  45410. , p = d.name
  45411. , f = h[p];
  45412. if (void 0 !== f)
  45413. a[u] = f;
  45414. else {
  45415. if (f = a[u],
  45416. void 0 !== f) {
  45417. null === f._cacheIndex && (++f.referenceCount,
  45418. this._addInactiveBinding(f, l, p));
  45419. continue
  45420. }
  45421. var g = t && t._propertyBindings[u].binding.parsedPath;
  45422. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45423. ++f.referenceCount,
  45424. this._addInactiveBinding(f, l, p),
  45425. a[u] = f
  45426. }
  45427. s[u].resultBuffer = f.buffer
  45428. }
  45429. },
  45430. _activateAction: function(e) {
  45431. if (!this._isActiveAction(e)) {
  45432. if (null === e._cacheIndex) {
  45433. var t = (e._localRoot || this._root).uuid
  45434. , i = e._clip.name
  45435. , n = this._actionsByClip[i];
  45436. this._bindAction(e, n && n.knownActions[0]),
  45437. this._addInactiveAction(e, i, t)
  45438. }
  45439. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45440. var s = r[o];
  45441. 0 === s.useCount++ && (this._lendBinding(s),
  45442. s.saveOriginalState())
  45443. }
  45444. this._lendAction(e)
  45445. }
  45446. },
  45447. _deactivateAction: function(e) {
  45448. if (this._isActiveAction(e)) {
  45449. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45450. var r = t[i];
  45451. 0 === --r.useCount && (r.restoreOriginalState(),
  45452. this._takeBackBinding(r))
  45453. }
  45454. this._takeBackAction(e)
  45455. }
  45456. },
  45457. _initMemoryManager: function() {
  45458. this._actions = [],
  45459. this._nActiveActions = 0,
  45460. this._actionsByClip = {},
  45461. this._bindings = [],
  45462. this._nActiveBindings = 0,
  45463. this._bindingsByRootAndName = {},
  45464. this._controlInterpolants = [],
  45465. this._nActiveControlInterpolants = 0;
  45466. var e = this;
  45467. this.stats = {
  45468. actions: {
  45469. get total() {
  45470. return e._actions.length
  45471. },
  45472. get inUse() {
  45473. return e._nActiveActions
  45474. }
  45475. },
  45476. bindings: {
  45477. get total() {
  45478. return e._bindings.length
  45479. },
  45480. get inUse() {
  45481. return e._nActiveBindings
  45482. }
  45483. },
  45484. controlInterpolants: {
  45485. get total() {
  45486. return e._controlInterpolants.length
  45487. },
  45488. get inUse() {
  45489. return e._nActiveControlInterpolants
  45490. }
  45491. }
  45492. }
  45493. },
  45494. _isActiveAction: function(e) {
  45495. var t = e._cacheIndex;
  45496. return null !== t && t < this._nActiveActions
  45497. },
  45498. _addInactiveAction: function(e, t, i) {
  45499. var n = this._actions
  45500. , r = this._actionsByClip
  45501. , o = r[t];
  45502. if (void 0 === o)
  45503. o = {
  45504. knownActions: [e],
  45505. actionByRoot: {}
  45506. },
  45507. e._byClipCacheIndex = 0,
  45508. r[t] = o;
  45509. else {
  45510. var a = o.knownActions;
  45511. e._byClipCacheIndex = a.length,
  45512. a.push(e)
  45513. }
  45514. e._cacheIndex = n.length,
  45515. n.push(e),
  45516. o.actionByRoot[i] = e
  45517. },
  45518. _removeInactiveAction: function(e) {
  45519. var t = this._actions
  45520. , i = t[t.length - 1]
  45521. , n = e._cacheIndex;
  45522. i._cacheIndex = n,
  45523. t[n] = i,
  45524. t.pop(),
  45525. e._cacheIndex = null;
  45526. var r = e._clip.name
  45527. , o = this._actionsByClip
  45528. , a = o[r]
  45529. , s = a.knownActions
  45530. , l = s[s.length - 1]
  45531. , c = e._byClipCacheIndex;
  45532. l._byClipCacheIndex = c,
  45533. s[c] = l,
  45534. s.pop(),
  45535. e._byClipCacheIndex = null;
  45536. var h = a.actionByRoot
  45537. , u = (t._localRoot || this._root).uuid;
  45538. delete h[u],
  45539. 0 === s.length && delete o[r],
  45540. this._removeInactiveBindingsForAction(e)
  45541. },
  45542. _removeInactiveBindingsForAction: function(e) {
  45543. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45544. var r = t[i];
  45545. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45546. }
  45547. },
  45548. _lendAction: function(e) {
  45549. var t = this._actions
  45550. , i = e._cacheIndex
  45551. , n = this._nActiveActions++
  45552. , r = t[n];
  45553. e._cacheIndex = n,
  45554. t[n] = e,
  45555. r._cacheIndex = i,
  45556. t[i] = r
  45557. },
  45558. _takeBackAction: function(e) {
  45559. var t = this._actions
  45560. , i = e._cacheIndex
  45561. , n = --this._nActiveActions
  45562. , r = t[n];
  45563. e._cacheIndex = n,
  45564. t[n] = e,
  45565. r._cacheIndex = i,
  45566. t[i] = r
  45567. },
  45568. _addInactiveBinding: function(e, t, i) {
  45569. var n = this._bindingsByRootAndName
  45570. , r = n[t]
  45571. , o = this._bindings;
  45572. void 0 === r && (r = {},
  45573. n[t] = r),
  45574. r[i] = e,
  45575. e._cacheIndex = o.length,
  45576. o.push(e)
  45577. },
  45578. _removeInactiveBinding: function(e) {
  45579. var t = this._bindings
  45580. , i = e.binding
  45581. , n = i.rootNode.uuid
  45582. , r = i.path
  45583. , o = this._bindingsByRootAndName
  45584. , a = o[n]
  45585. , s = t[t.length - 1]
  45586. , l = e._cacheIndex;
  45587. s._cacheIndex = l,
  45588. t[l] = s,
  45589. t.pop(),
  45590. delete a[r];
  45591. e: {
  45592. for (var c in a)
  45593. break e;
  45594. delete o[n]
  45595. }
  45596. },
  45597. _lendBinding: function(e) {
  45598. var t = this._bindings
  45599. , i = e._cacheIndex
  45600. , n = this._nActiveBindings++
  45601. , r = t[n];
  45602. e._cacheIndex = n,
  45603. t[n] = e,
  45604. r._cacheIndex = i,
  45605. t[i] = r
  45606. },
  45607. _takeBackBinding: function(e) {
  45608. var t = this._bindings
  45609. , i = e._cacheIndex
  45610. , n = --this._nActiveBindings
  45611. , r = t[n];
  45612. e._cacheIndex = n,
  45613. t[n] = e,
  45614. r._cacheIndex = i,
  45615. t[i] = r
  45616. },
  45617. _lendControlInterpolant: function() {
  45618. var e = this._controlInterpolants
  45619. , t = this._nActiveControlInterpolants++
  45620. , i = e[t];
  45621. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45622. i.__cacheIndex = t,
  45623. e[t] = i),
  45624. i
  45625. },
  45626. _takeBackControlInterpolant: function(e) {
  45627. var t = this._controlInterpolants
  45628. , i = e.__cacheIndex
  45629. , n = --this._nActiveControlInterpolants
  45630. , r = t[n];
  45631. e.__cacheIndex = n,
  45632. t[n] = e,
  45633. r.__cacheIndex = i,
  45634. t[i] = r
  45635. },
  45636. _controlInterpolantsResultBuffer: new Float32Array(1)
  45637. }),
  45638. n.AnimationObjectGroup = function(e) {
  45639. this.uuid = n.Math.generateUUID(),
  45640. this._objects = Array.prototype.slice.call(arguments),
  45641. this.nCachedObjects_ = 0;
  45642. var t = {};
  45643. this._indicesByUUID = t;
  45644. for (var i = 0, r = arguments.length; i !== r; ++i)
  45645. t[arguments[i].uuid] = i;
  45646. this._paths = [],
  45647. this._parsedPaths = [],
  45648. this._bindings = [],
  45649. this._bindingsIndicesByPath = {};
  45650. var o = this;
  45651. this.stats = {
  45652. objects: {
  45653. get total() {
  45654. return o._objects.length
  45655. },
  45656. get inUse() {
  45657. return this.total - o.nCachedObjects_
  45658. }
  45659. },
  45660. get bindingsPerObject() {
  45661. return o._bindings.length
  45662. }
  45663. }
  45664. }
  45665. ,
  45666. n.AnimationObjectGroup.prototype = {
  45667. constructor: n.AnimationObjectGroup,
  45668. add: function(e) {
  45669. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45670. var d = arguments[h]
  45671. , p = d.uuid
  45672. , f = o[p];
  45673. if (void 0 === f) {
  45674. f = i++,
  45675. o[p] = f,
  45676. t.push(d);
  45677. for (var g = 0, m = c; g !== m; ++g)
  45678. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45679. } else if (f < r) {
  45680. var v = t[f]
  45681. , A = --r
  45682. , y = t[A];
  45683. o[y.uuid] = f,
  45684. t[f] = y,
  45685. o[p] = A,
  45686. t[A] = d;
  45687. for (var g = 0, m = c; g !== m; ++g) {
  45688. var C = l[g]
  45689. , I = C[A]
  45690. , E = C[f];
  45691. C[f] = I,
  45692. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45693. C[A] = E
  45694. }
  45695. } else
  45696. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45697. }
  45698. this.nCachedObjects_ = r
  45699. },
  45700. remove: function(e) {
  45701. for (var t = this._objects, i = (t.length,
  45702. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45703. var l = arguments[a]
  45704. , c = l.uuid
  45705. , h = n[c];
  45706. if (void 0 !== h && h >= i) {
  45707. var u = i++
  45708. , d = t[u];
  45709. n[d.uuid] = h,
  45710. t[h] = d,
  45711. n[c] = u,
  45712. t[u] = l;
  45713. for (var p = 0, f = o; p !== f; ++p) {
  45714. var g = r[p]
  45715. , m = g[u]
  45716. , v = g[h];
  45717. g[h] = m,
  45718. g[u] = v
  45719. }
  45720. }
  45721. }
  45722. this.nCachedObjects_ = i
  45723. },
  45724. uncache: function(e) {
  45725. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45726. var c = arguments[s]
  45727. , h = c.uuid
  45728. , u = r[h];
  45729. if (void 0 !== u)
  45730. if (delete r[h],
  45731. u < n) {
  45732. var d = --n
  45733. , p = t[d]
  45734. , f = --i
  45735. , g = t[f];
  45736. r[p.uuid] = u,
  45737. t[u] = p,
  45738. r[g.uuid] = d,
  45739. t[d] = g,
  45740. t.pop();
  45741. for (var m = 0, v = a; m !== v; ++m) {
  45742. var A = o[m]
  45743. , y = A[d]
  45744. , C = A[f];
  45745. A[u] = y,
  45746. A[d] = C,
  45747. A.pop()
  45748. }
  45749. } else {
  45750. var f = --i
  45751. , g = t[f];
  45752. r[g.uuid] = u,
  45753. t[u] = g,
  45754. t.pop();
  45755. for (var m = 0, v = a; m !== v; ++m) {
  45756. var A = o[m];
  45757. A[u] = A[f],
  45758. A.pop()
  45759. }
  45760. }
  45761. }
  45762. this.nCachedObjects_ = n
  45763. },
  45764. subscribe_: function(e, t) {
  45765. var i = this._bindingsIndicesByPath
  45766. , r = i[e]
  45767. , o = this._bindings;
  45768. if (void 0 !== r)
  45769. return o[r];
  45770. var a = this._paths
  45771. , s = this._parsedPaths
  45772. , l = this._objects
  45773. , c = l.length
  45774. , h = this.nCachedObjects_
  45775. , u = new Array(c);
  45776. r = o.length,
  45777. i[e] = r,
  45778. a.push(e),
  45779. s.push(t),
  45780. o.push(u);
  45781. for (var d = h, p = l.length; d !== p; ++d) {
  45782. var f = l[d];
  45783. u[d] = new n.PropertyBinding(f,e,t)
  45784. }
  45785. return u
  45786. },
  45787. unsubscribe_: function(e) {
  45788. var t = this._bindingsIndicesByPath
  45789. , i = t[e];
  45790. if (void 0 !== i) {
  45791. var n = this._paths
  45792. , r = this._parsedPaths
  45793. , o = this._bindings
  45794. , a = o.length - 1
  45795. , s = o[a]
  45796. , l = e[a];
  45797. t[l] = i,
  45798. o[i] = s,
  45799. o.pop(),
  45800. r[i] = r[a],
  45801. r.pop(),
  45802. n[i] = n[a],
  45803. n.pop()
  45804. }
  45805. }
  45806. },
  45807. n.AnimationUtils = {
  45808. arraySlice: function(e, t, i) {
  45809. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45810. },
  45811. convertArray: function(e, t, i) {
  45812. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45813. },
  45814. isTypedArray: function(e) {
  45815. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45816. },
  45817. getKeyframeOrder: function(e) {
  45818. function t(t, i) {
  45819. return e[t] - e[i]
  45820. }
  45821. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45822. n[r] = r;
  45823. return n.sort(t),
  45824. n
  45825. },
  45826. sortedArray: function(e, t, i) {
  45827. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45828. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45829. r[a++] = e[s + l];
  45830. return r
  45831. },
  45832. flattenJSON: function(e, t, i, n) {
  45833. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45834. o = e[r++];
  45835. if (void 0 !== o) {
  45836. var a = o[n];
  45837. if (void 0 !== a)
  45838. if (Array.isArray(a)) {
  45839. do
  45840. a = o[n],
  45841. void 0 !== a && (t.push(o.time),
  45842. i.push.apply(i, a)),
  45843. o = e[r++];
  45844. while (void 0 !== o)
  45845. } else if (void 0 !== a.toArray) {
  45846. do
  45847. a = o[n],
  45848. void 0 !== a && (t.push(o.time),
  45849. a.toArray(i, i.length)),
  45850. o = e[r++];
  45851. while (void 0 !== o)
  45852. } else
  45853. do
  45854. a = o[n],
  45855. void 0 !== a && (t.push(o.time),
  45856. i.push(a)),
  45857. o = e[r++];
  45858. while (void 0 !== o)
  45859. }
  45860. }
  45861. },
  45862. n.KeyframeTrack = function(e, t, i, r) {
  45863. if (void 0 === e)
  45864. throw new Error("track name is undefined");
  45865. if (void 0 === t || 0 === t.length)
  45866. throw new Error("no keyframes in track named " + e);
  45867. this.name = e,
  45868. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45869. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45870. this.setInterpolation(r || this.DefaultInterpolation),
  45871. this.validate(),
  45872. this.optimize()
  45873. }
  45874. ,
  45875. n.KeyframeTrack.prototype = {
  45876. constructor: n.KeyframeTrack,
  45877. TimeBufferType: Float32Array,
  45878. ValueBufferType: Float32Array,
  45879. DefaultInterpolation: n.InterpolateLinear,
  45880. InterpolantFactoryMethodDiscrete: function(e) {
  45881. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45882. },
  45883. InterpolantFactoryMethodLinear: function(e) {
  45884. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45885. },
  45886. InterpolantFactoryMethodSmooth: function(e) {
  45887. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45888. },
  45889. setInterpolation: function(e) {
  45890. var t = void 0;
  45891. switch (e) {
  45892. case n.InterpolateDiscrete:
  45893. t = this.InterpolantFactoryMethodDiscrete;
  45894. break;
  45895. case n.InterpolateLinear:
  45896. t = this.InterpolantFactoryMethodLinear;
  45897. break;
  45898. case n.InterpolateSmooth:
  45899. t = this.InterpolantFactoryMethodSmooth
  45900. }
  45901. if (void 0 === t) {
  45902. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45903. if (void 0 === this.createInterpolant) {
  45904. if (e === this.DefaultInterpolation)
  45905. throw new Error(i);
  45906. this.setInterpolation(this.DefaultInterpolation)
  45907. }
  45908. return void console.warn(i)
  45909. }
  45910. this.createInterpolant = t
  45911. },
  45912. getInterpolation: function() {
  45913. switch (this.createInterpolant) {
  45914. case this.InterpolantFactoryMethodDiscrete:
  45915. return n.InterpolateDiscrete;
  45916. case this.InterpolantFactoryMethodLinear:
  45917. return n.InterpolateLinear;
  45918. case this.InterpolantFactoryMethodSmooth:
  45919. return n.InterpolateSmooth
  45920. }
  45921. },
  45922. getValueSize: function() {
  45923. return this.values.length / this.times.length
  45924. },
  45925. shift: function(e) {
  45926. if (0 !== e)
  45927. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45928. t[i] += e;
  45929. return this
  45930. },
  45931. scale: function(e) {
  45932. if (1 !== e)
  45933. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45934. t[i] *= e;
  45935. return this
  45936. },
  45937. trim: function(e, t) {
  45938. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  45939. ++o;
  45940. for (; a !== -1 && i[a] > t; )
  45941. --a;
  45942. if (++a,
  45943. 0 !== o || a !== r) {
  45944. o >= a && (a = Math.max(a, 1),
  45945. o = a - 1);
  45946. var s = this.getValueSize();
  45947. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45948. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45949. }
  45950. return this
  45951. },
  45952. validate: function() {
  45953. var e = !0
  45954. , t = this.getValueSize();
  45955. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45956. e = !1);
  45957. var i = this.times
  45958. , r = this.values
  45959. , o = i.length;
  45960. 0 === o && (console.error("track is empty", this),
  45961. e = !1);
  45962. for (var a = null, s = 0; s !== o; s++) {
  45963. var l = i[s];
  45964. if ("number" == typeof l && isNaN(l)) {
  45965. console.error("time is not a valid number", this, s, l),
  45966. e = !1;
  45967. break
  45968. }
  45969. if (null !== a && a > l) {
  45970. console.error("out of order keys", this, s, l, a),
  45971. e = !1;
  45972. break
  45973. }
  45974. a = l
  45975. }
  45976. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45977. for (var s = 0, c = r.length; s !== c; ++s) {
  45978. var h = r[s];
  45979. if (isNaN(h)) {
  45980. console.error("value is not a valid number", this, s, h),
  45981. e = !1;
  45982. break
  45983. }
  45984. }
  45985. return e
  45986. },
  45987. optimize: function() {
  45988. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  45989. var s = !1
  45990. , l = e[o]
  45991. , c = e[o + 1];
  45992. if (l !== c && (1 !== o || l !== l[0]))
  45993. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  45994. var f = t[h + p];
  45995. if (f !== t[u + p] || f !== t[d + p]) {
  45996. s = !0;
  45997. break
  45998. }
  45999. }
  46000. if (s) {
  46001. if (o !== r) {
  46002. e[r] = e[o];
  46003. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46004. t[m + p] = t[g + p]
  46005. }
  46006. ++r
  46007. }
  46008. }
  46009. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46010. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46011. this
  46012. }
  46013. },
  46014. Object.assign(n.KeyframeTrack, {
  46015. parse: function(e) {
  46016. if (void 0 === e.type)
  46017. throw new Error("track type undefined, can not parse");
  46018. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46019. if (void 0 === e.times) {
  46020. console.warn("legacy JSON format detected, converting");
  46021. var i = []
  46022. , r = [];
  46023. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46024. e.times = i,
  46025. e.values = r
  46026. }
  46027. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46028. },
  46029. toJSON: function(e) {
  46030. var t, i = e.constructor;
  46031. if (void 0 !== i.toJSON)
  46032. t = i.toJSON(e);
  46033. else {
  46034. t = {
  46035. name: e.name,
  46036. times: n.AnimationUtils.convertArray(e.times, Array),
  46037. values: n.AnimationUtils.convertArray(e.values, Array)
  46038. };
  46039. var r = e.getInterpolation();
  46040. r !== e.DefaultInterpolation && (t.interpolation = r)
  46041. }
  46042. return t.type = e.ValueTypeName,
  46043. t
  46044. },
  46045. _getTrackTypeForValueTypeName: function(e) {
  46046. switch (e.toLowerCase()) {
  46047. case "scalar":
  46048. case "double":
  46049. case "float":
  46050. case "number":
  46051. case "integer":
  46052. return n.NumberKeyframeTrack;
  46053. case "vector":
  46054. case "vector2":
  46055. case "vector3":
  46056. case "vector4":
  46057. return n.VectorKeyframeTrack;
  46058. case "color":
  46059. return n.ColorKeyframeTrack;
  46060. case "quaternion":
  46061. return n.QuaternionKeyframeTrack;
  46062. case "bool":
  46063. case "boolean":
  46064. return n.BooleanKeyframeTrack;
  46065. case "string":
  46066. return n.StringKeyframeTrack
  46067. }
  46068. throw new Error("Unsupported typeName: " + e)
  46069. }
  46070. }),
  46071. n.PropertyBinding = function(e, t, i) {
  46072. this.path = t,
  46073. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46074. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46075. this.rootNode = e
  46076. }
  46077. ,
  46078. n.PropertyBinding.prototype = {
  46079. constructor: n.PropertyBinding,
  46080. getValue: function(e, t) {
  46081. this.bind(),
  46082. this.getValue(e, t)
  46083. },
  46084. setValue: function(e, t) {
  46085. this.bind(),
  46086. this.setValue(e, t)
  46087. },
  46088. bind: function() {
  46089. var e = this.node
  46090. , t = this.parsedPath
  46091. , i = t.objectName
  46092. , r = t.propertyName
  46093. , o = t.propertyIndex;
  46094. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46095. this.node = e),
  46096. this.getValue = this._getValue_unavailable,
  46097. this.setValue = this._setValue_unavailable,
  46098. !e)
  46099. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46100. if (i) {
  46101. var a = t.objectIndex;
  46102. switch (i) {
  46103. case "materials":
  46104. if (!e.material)
  46105. return void console.error(" can not bind to material as node does not have a material", this);
  46106. if (!e.material.materials)
  46107. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46108. e = e.material.materials;
  46109. break;
  46110. case "bones":
  46111. if (!e.skeleton)
  46112. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46113. e = e.skeleton.bones;
  46114. for (var s = 0; s < e.length; s++)
  46115. if (e[s].name === a) {
  46116. a = s;
  46117. break
  46118. }
  46119. break;
  46120. default:
  46121. if (void 0 === e[i])
  46122. return void console.error(" can not bind to objectName of node, undefined", this);
  46123. e = e[i]
  46124. }
  46125. if (void 0 !== a) {
  46126. if (void 0 === e[a])
  46127. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46128. e = e[a]
  46129. }
  46130. }
  46131. var l = e[r];
  46132. if (!l) {
  46133. var c = t.nodeName;
  46134. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46135. }
  46136. var h = this.Versioning.None;
  46137. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46138. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46139. this.targetObject = e);
  46140. var u = this.BindingType.Direct;
  46141. if (void 0 !== o) {
  46142. if ("morphTargetInfluences" === r) {
  46143. if (!e.geometry)
  46144. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46145. if (!e.geometry.morphTargets)
  46146. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46147. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46148. if (e.geometry.morphTargets[s].name === o) {
  46149. o = s;
  46150. break
  46151. }
  46152. }
  46153. u = this.BindingType.ArrayElement,
  46154. this.resolvedProperty = l,
  46155. this.propertyIndex = o
  46156. } else
  46157. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46158. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46159. this.resolvedProperty = l) : this.propertyName = r;
  46160. this.getValue = this.GetterByBindingType[u],
  46161. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46162. },
  46163. unbind: function() {
  46164. this.node = null,
  46165. this.getValue = this._getValue_unbound,
  46166. this.setValue = this._setValue_unbound
  46167. }
  46168. },
  46169. Object.assign(n.PropertyBinding.prototype, {
  46170. _getValue_unavailable: function() {},
  46171. _setValue_unavailable: function() {},
  46172. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46173. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46174. BindingType: {
  46175. Direct: 0,
  46176. EntireArray: 1,
  46177. ArrayElement: 2,
  46178. HasFromToArray: 3
  46179. },
  46180. Versioning: {
  46181. None: 0,
  46182. NeedsUpdate: 1,
  46183. MatrixWorldNeedsUpdate: 2
  46184. },
  46185. GetterByBindingType: [function(e, t) {
  46186. e[t] = this.node[this.propertyName]
  46187. }
  46188. , function(e, t) {
  46189. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46190. e[t++] = i[n]
  46191. }
  46192. , function(e, t) {
  46193. e[t] = this.resolvedProperty[this.propertyIndex]
  46194. }
  46195. , function(e, t) {
  46196. this.resolvedProperty.toArray(e, t)
  46197. }
  46198. ],
  46199. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46200. this.node[this.propertyName] = e[t]
  46201. }
  46202. , function(e, t) {
  46203. this.node[this.propertyName] = e[t],
  46204. this.targetObject.needsUpdate = !0
  46205. }
  46206. , function(e, t) {
  46207. this.node[this.propertyName] = e[t],
  46208. this.targetObject.matrixWorldNeedsUpdate = !0
  46209. }
  46210. ], [function(e, t) {
  46211. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46212. i[n] = e[t++]
  46213. }
  46214. , function(e, t) {
  46215. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46216. i[n] = e[t++];
  46217. this.targetObject.needsUpdate = !0
  46218. }
  46219. , function(e, t) {
  46220. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46221. i[n] = e[t++];
  46222. this.targetObject.matrixWorldNeedsUpdate = !0
  46223. }
  46224. ], [function(e, t) {
  46225. this.resolvedProperty[this.propertyIndex] = e[t]
  46226. }
  46227. , function(e, t) {
  46228. this.resolvedProperty[this.propertyIndex] = e[t],
  46229. this.targetObject.needsUpdate = !0
  46230. }
  46231. , function(e, t) {
  46232. this.resolvedProperty[this.propertyIndex] = e[t],
  46233. this.targetObject.matrixWorldNeedsUpdate = !0
  46234. }
  46235. ], [function(e, t) {
  46236. this.resolvedProperty.fromArray(e, t)
  46237. }
  46238. , function(e, t) {
  46239. this.resolvedProperty.fromArray(e, t),
  46240. this.targetObject.needsUpdate = !0
  46241. }
  46242. , function(e, t) {
  46243. this.resolvedProperty.fromArray(e, t),
  46244. this.targetObject.matrixWorldNeedsUpdate = !0
  46245. }
  46246. ]]
  46247. }),
  46248. n.PropertyBinding.Composite = function(e, t, i) {
  46249. var r = i || n.PropertyBinding.parseTrackName(t);
  46250. this._targetGroup = e,
  46251. this._bindings = e.subscribe_(t, r)
  46252. }
  46253. ,
  46254. n.PropertyBinding.Composite.prototype = {
  46255. constructor: n.PropertyBinding.Composite,
  46256. getValue: function(e, t) {
  46257. this.bind();
  46258. var i = this._targetGroup.nCachedObjects_
  46259. , n = this._bindings[i];
  46260. void 0 !== n && n.getValue(e, t)
  46261. },
  46262. setValue: function(e, t) {
  46263. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46264. i[n].setValue(e, t)
  46265. },
  46266. bind: function() {
  46267. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46268. e[t].bind()
  46269. },
  46270. unbind: function() {
  46271. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46272. e[t].unbind()
  46273. }
  46274. },
  46275. n.PropertyBinding.create = function(e, t, i) {
  46276. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46277. }
  46278. ,
  46279. n.PropertyBinding.parseTrackName = function(e) {
  46280. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46281. , i = t.exec(e);
  46282. if (!i)
  46283. throw new Error("cannot parse trackName at all: " + e);
  46284. i.index === t.lastIndex && t.lastIndex++;
  46285. var n = {
  46286. nodeName: i[3],
  46287. objectName: i[5],
  46288. objectIndex: i[7],
  46289. propertyName: i[9],
  46290. propertyIndex: i[11]
  46291. };
  46292. if (null === n.propertyName || 0 === n.propertyName.length)
  46293. throw new Error("can not parse propertyName from trackName: " + e);
  46294. return n
  46295. }
  46296. ,
  46297. n.PropertyBinding.findNode = function(e, t) {
  46298. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46299. return e;
  46300. if (e.skeleton) {
  46301. var i = function(e) {
  46302. for (var i = 0; i < e.bones.length; i++) {
  46303. var n = e.bones[i];
  46304. if (n.name === t)
  46305. return n
  46306. }
  46307. return null
  46308. }
  46309. , n = i(e.skeleton);
  46310. if (n)
  46311. return n
  46312. }
  46313. if (e.children) {
  46314. var r = function(e) {
  46315. for (var i = 0; i < e.length; i++) {
  46316. var n = e[i];
  46317. if (n.name === t || n.uuid === t)
  46318. return n;
  46319. var o = r(n.children);
  46320. if (o)
  46321. return o
  46322. }
  46323. return null
  46324. }
  46325. , o = r(e.children);
  46326. if (o)
  46327. return o
  46328. }
  46329. return null
  46330. }
  46331. ,
  46332. n.PropertyMixer = function(e, t, i) {
  46333. this.binding = e,
  46334. this.valueSize = i;
  46335. var n, r = Float64Array;
  46336. switch (t) {
  46337. case "quaternion":
  46338. n = this._slerp;
  46339. break;
  46340. case "string":
  46341. case "bool":
  46342. r = Array,
  46343. n = this._select;
  46344. break;
  46345. default:
  46346. n = this._lerp
  46347. }
  46348. this.buffer = new r(4 * i),
  46349. this._mixBufferRegion = n,
  46350. this.cumulativeWeight = 0,
  46351. this.useCount = 0,
  46352. this.referenceCount = 0
  46353. }
  46354. ,
  46355. n.PropertyMixer.prototype = {
  46356. constructor: n.PropertyMixer,
  46357. accumulate: function(e, t) {
  46358. var i = this.buffer
  46359. , n = this.valueSize
  46360. , r = e * n + n
  46361. , o = this.cumulativeWeight;
  46362. if (0 === o) {
  46363. for (var a = 0; a !== n; ++a)
  46364. i[r + a] = i[a];
  46365. o = t
  46366. } else {
  46367. o += t;
  46368. var s = t / o;
  46369. this._mixBufferRegion(i, r, 0, s, n)
  46370. }
  46371. this.cumulativeWeight = o
  46372. },
  46373. apply: function(e) {
  46374. var t = this.valueSize
  46375. , i = this.buffer
  46376. , n = e * t + t
  46377. , r = this.cumulativeWeight
  46378. , o = this.binding;
  46379. if (this.cumulativeWeight = 0,
  46380. r < 1) {
  46381. var a = 3 * t;
  46382. this._mixBufferRegion(i, n, a, 1 - r, t)
  46383. }
  46384. for (var s = t, l = t + t; s !== l; ++s)
  46385. if (i[s] !== i[s + t]) {
  46386. o.setValue(i, n);
  46387. break
  46388. }
  46389. },
  46390. saveOriginalState: function() {
  46391. var e = this.binding
  46392. , t = this.buffer
  46393. , i = this.valueSize
  46394. , n = 3 * i;
  46395. e.getValue(t, n);
  46396. for (var r = i, o = n; r !== o; ++r)
  46397. t[r] = t[n + r % i];
  46398. this.cumulativeWeight = 0
  46399. },
  46400. restoreOriginalState: function() {
  46401. var e = 3 * this.valueSize;
  46402. this.binding.setValue(this.buffer, e)
  46403. },
  46404. _select: function(e, t, i, n, r) {
  46405. if (n >= .5)
  46406. for (var o = 0; o !== r; ++o)
  46407. e[t + o] = e[i + o]
  46408. },
  46409. _slerp: function(e, t, i, r, o) {
  46410. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46411. },
  46412. _lerp: function(e, t, i, n, r) {
  46413. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46414. var s = t + a;
  46415. e[s] = e[s] * o + e[i + a] * n
  46416. }
  46417. }
  46418. },
  46419. n.BooleanKeyframeTrack = function(e, t, i) {
  46420. n.KeyframeTrack.call(this, e, t, i)
  46421. }
  46422. ,
  46423. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46424. constructor: n.BooleanKeyframeTrack,
  46425. ValueTypeName: "bool",
  46426. ValueBufferType: Array,
  46427. DefaultInterpolation: n.IntepolateDiscrete,
  46428. InterpolantFactoryMethodLinear: void 0,
  46429. InterpolantFactoryMethodSmooth: void 0
  46430. }),
  46431. n.NumberKeyframeTrack = function(e, t, i, r) {
  46432. n.KeyframeTrack.call(this, e, t, i, r)
  46433. }
  46434. ,
  46435. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46436. constructor: n.NumberKeyframeTrack,
  46437. ValueTypeName: "number"
  46438. }),
  46439. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46440. n.KeyframeTrack.call(this, e, t, i, r)
  46441. }
  46442. ,
  46443. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46444. constructor: n.QuaternionKeyframeTrack,
  46445. ValueTypeName: "quaternion",
  46446. DefaultInterpolation: n.InterpolateLinear,
  46447. InterpolantFactoryMethodLinear: function(e) {
  46448. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46449. },
  46450. InterpolantFactoryMethodSmooth: void 0
  46451. }),
  46452. n.StringKeyframeTrack = function(e, t, i, r) {
  46453. n.KeyframeTrack.call(this, e, t, i, r)
  46454. }
  46455. ,
  46456. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46457. constructor: n.StringKeyframeTrack,
  46458. ValueTypeName: "string",
  46459. ValueBufferType: Array,
  46460. DefaultInterpolation: n.IntepolateDiscrete,
  46461. InterpolantFactoryMethodLinear: void 0,
  46462. InterpolantFactoryMethodSmooth: void 0
  46463. }),
  46464. n.VectorKeyframeTrack = function(e, t, i, r) {
  46465. n.KeyframeTrack.call(this, e, t, i, r)
  46466. }
  46467. ,
  46468. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46469. constructor: n.VectorKeyframeTrack,
  46470. ValueTypeName: "vector"
  46471. }),
  46472. n.Audio = function(e) {
  46473. n.Object3D.call(this),
  46474. this.type = "Audio",
  46475. this.context = e.context,
  46476. this.source = this.context.createBufferSource(),
  46477. this.source.onended = this.onEnded.bind(this),
  46478. this.gain = this.context.createGain(),
  46479. this.gain.connect(e.getInput()),
  46480. this.autoplay = !1,
  46481. this.startTime = 0,
  46482. this.playbackRate = 1,
  46483. this.isPlaying = !1,
  46484. this.hasPlaybackControl = !0,
  46485. this.sourceType = "empty",
  46486. this.filter = null
  46487. }
  46488. ,
  46489. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46490. n.Audio.prototype.constructor = n.Audio,
  46491. n.Audio.prototype.getOutput = function() {
  46492. return this.gain
  46493. }
  46494. ,
  46495. n.Audio.prototype.load = function(e) {
  46496. var t = new n.AudioBuffer(this.context);
  46497. return t.load(e),
  46498. this.setBuffer(t),
  46499. this
  46500. }
  46501. ,
  46502. n.Audio.prototype.setNodeSource = function(e) {
  46503. return this.hasPlaybackControl = !1,
  46504. this.sourceType = "audioNode",
  46505. this.source = e,
  46506. this.connect(),
  46507. this
  46508. }
  46509. ,
  46510. n.Audio.prototype.setBuffer = function(e) {
  46511. var t = this;
  46512. return e.onReady(function(e) {
  46513. t.source.buffer = e,
  46514. t.sourceType = "buffer",
  46515. t.autoplay && t.play()
  46516. }),
  46517. this
  46518. }
  46519. ,
  46520. n.Audio.prototype.play = function() {
  46521. if (this.isPlaying === !0)
  46522. return void console.warn("THREE.Audio: Audio is already playing.");
  46523. if (this.hasPlaybackControl === !1)
  46524. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46525. var e = this.context.createBufferSource();
  46526. e.buffer = this.source.buffer,
  46527. e.loop = this.source.loop,
  46528. e.onended = this.source.onended,
  46529. e.start(0, this.startTime),
  46530. e.playbackRate.value = this.playbackRate,
  46531. this.isPlaying = !0,
  46532. this.source = e,
  46533. this.connect()
  46534. }
  46535. ,
  46536. n.Audio.prototype.pause = function() {
  46537. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46538. void (this.startTime = this.context.currentTime))
  46539. }
  46540. ,
  46541. n.Audio.prototype.stop = function() {
  46542. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46543. void (this.startTime = 0))
  46544. }
  46545. ,
  46546. n.Audio.prototype.connect = function() {
  46547. null !== this.filter ? (this.source.connect(this.filter),
  46548. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46549. }
  46550. ,
  46551. n.Audio.prototype.disconnect = function() {
  46552. null !== this.filter ? (this.source.disconnect(this.filter),
  46553. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46554. }
  46555. ,
  46556. n.Audio.prototype.getFilter = function() {
  46557. return this.filter
  46558. }
  46559. ,
  46560. n.Audio.prototype.setFilter = function(e) {
  46561. void 0 === e && (e = null),
  46562. this.isPlaying === !0 ? (this.disconnect(),
  46563. this.filter = e,
  46564. this.connect()) : this.filter = e
  46565. }
  46566. ,
  46567. n.Audio.prototype.setPlaybackRate = function(e) {
  46568. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46569. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46570. }
  46571. ,
  46572. n.Audio.prototype.getPlaybackRate = function() {
  46573. return this.playbackRate
  46574. }
  46575. ,
  46576. n.Audio.prototype.onEnded = function() {
  46577. this.isPlaying = !1
  46578. }
  46579. ,
  46580. n.Audio.prototype.setLoop = function(e) {
  46581. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46582. }
  46583. ,
  46584. n.Audio.prototype.getLoop = function() {
  46585. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46586. !1) : this.source.loop
  46587. }
  46588. ,
  46589. n.Audio.prototype.setVolume = function(e) {
  46590. this.gain.gain.value = e
  46591. }
  46592. ,
  46593. n.Audio.prototype.getVolume = function() {
  46594. return this.gain.gain.value
  46595. }
  46596. ,
  46597. n.AudioAnalyser = function(e, t) {
  46598. this.analyser = e.context.createAnalyser(),
  46599. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46600. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46601. e.getOutput().connect(this.analyser)
  46602. }
  46603. ,
  46604. n.AudioAnalyser.prototype = {
  46605. constructor: n.AudioAnalyser,
  46606. getData: function() {
  46607. return this.analyser.getByteFrequencyData(this.data),
  46608. this.data
  46609. }
  46610. },
  46611. n.AudioBuffer = function(e) {
  46612. this.context = e,
  46613. this.ready = !1,
  46614. this.readyCallbacks = []
  46615. }
  46616. ,
  46617. n.AudioBuffer.prototype.load = function(e) {
  46618. var t = this
  46619. , i = new XMLHttpRequest;
  46620. return i.open("GET", e, !0),
  46621. i.responseType = "arraybuffer",
  46622. i.onload = function(e) {
  46623. t.context.decodeAudioData(this.response, function(e) {
  46624. t.buffer = e,
  46625. t.ready = !0;
  46626. for (var i = 0; i < t.readyCallbacks.length; i++)
  46627. t.readyCallbacks[i](t.buffer);
  46628. t.readyCallbacks = []
  46629. })
  46630. }
  46631. ,
  46632. i.send(),
  46633. this
  46634. }
  46635. ,
  46636. n.AudioBuffer.prototype.onReady = function(e) {
  46637. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46638. }
  46639. ,
  46640. n.PositionalAudio = function(e) {
  46641. n.Audio.call(this, e),
  46642. this.panner = this.context.createPanner(),
  46643. this.panner.connect(this.gain)
  46644. }
  46645. ,
  46646. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46647. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46648. n.PositionalAudio.prototype.getOutput = function() {
  46649. return this.panner
  46650. }
  46651. ,
  46652. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46653. this.panner.refDistance = e
  46654. }
  46655. ,
  46656. n.PositionalAudio.prototype.getRefDistance = function() {
  46657. return this.panner.refDistance
  46658. }
  46659. ,
  46660. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46661. this.panner.rolloffFactor = e
  46662. }
  46663. ,
  46664. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46665. return this.panner.rolloffFactor
  46666. }
  46667. ,
  46668. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46669. this.panner.distanceModel = e
  46670. }
  46671. ,
  46672. n.PositionalAudio.prototype.getDistanceModel = function() {
  46673. return this.panner.distanceModel
  46674. }
  46675. ,
  46676. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46677. this.panner.maxDistance = e
  46678. }
  46679. ,
  46680. n.PositionalAudio.prototype.getMaxDistance = function() {
  46681. return this.panner.maxDistance
  46682. }
  46683. ,
  46684. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46685. var e = new n.Vector3;
  46686. return function(t) {
  46687. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46688. e.setFromMatrixPosition(this.matrixWorld),
  46689. this.panner.setPosition(e.x, e.y, e.z)
  46690. }
  46691. }(),
  46692. n.AudioListener = function() {
  46693. n.Object3D.call(this),
  46694. this.type = "AudioListener",
  46695. this.context = new (window.AudioContext || window.webkitAudioContext),
  46696. this.gain = this.context.createGain(),
  46697. this.gain.connect(this.context.destination),
  46698. this.filter = null
  46699. }
  46700. ,
  46701. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46702. n.AudioListener.prototype.constructor = n.AudioListener,
  46703. n.AudioListener.prototype.getInput = function() {
  46704. return this.gain
  46705. }
  46706. ,
  46707. n.AudioListener.prototype.removeFilter = function() {
  46708. null !== this.filter && (this.gain.disconnect(this.filter),
  46709. this.filter.disconnect(this.context.destination),
  46710. this.gain.connect(this.context.destination),
  46711. this.filter = null)
  46712. }
  46713. ,
  46714. n.AudioListener.prototype.setFilter = function(e) {
  46715. null !== this.filter ? (this.gain.disconnect(this.filter),
  46716. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46717. this.filter = e,
  46718. this.gain.connect(this.filter),
  46719. this.filter.connect(this.context.destination)
  46720. }
  46721. ,
  46722. n.AudioListener.prototype.getFilter = function() {
  46723. return this.filter
  46724. }
  46725. ,
  46726. n.AudioListener.prototype.setMasterVolume = function(e) {
  46727. this.gain.gain.value = e
  46728. }
  46729. ,
  46730. n.AudioListener.prototype.getMasterVolume = function() {
  46731. return this.gain.gain.value
  46732. }
  46733. ,
  46734. n.AudioListener.prototype.updateMatrixWorld = function() {
  46735. var e = new n.Vector3
  46736. , t = new n.Quaternion
  46737. , i = new n.Vector3
  46738. , r = new n.Vector3;
  46739. return function(o) {
  46740. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46741. var a = this.context.listener
  46742. , s = this.up;
  46743. this.matrixWorld.decompose(e, t, i),
  46744. r.set(0, 0, -1).applyQuaternion(t),
  46745. a.setPosition(e.x, e.y, e.z),
  46746. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46747. }
  46748. }(),
  46749. n.Camera = function() {
  46750. n.Object3D.call(this),
  46751. this.type = "Camera",
  46752. this.matrixWorldInverse = new n.Matrix4,
  46753. this.projectionMatrix = new n.Matrix4
  46754. }
  46755. ,
  46756. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46757. n.Camera.prototype.constructor = n.Camera,
  46758. n.Camera.prototype.getWorldDirection = function() {
  46759. var e = new n.Quaternion;
  46760. return function(t) {
  46761. var i = t || new n.Vector3;
  46762. return this.getWorldQuaternion(e),
  46763. i.set(0, 0, -1).applyQuaternion(e)
  46764. }
  46765. }(),
  46766. n.Camera.prototype.lookAt = function() {
  46767. var e = new n.Matrix4;
  46768. return function(t) {
  46769. e.lookAt(this.position, t, this.up),
  46770. this.quaternion.setFromRotationMatrix(e)
  46771. }
  46772. }(),
  46773. n.Camera.prototype.clone = function() {
  46774. return (new this.constructor).copy(this)
  46775. }
  46776. ,
  46777. n.Camera.prototype.copy = function(e) {
  46778. return n.Object3D.prototype.copy.call(this, e),
  46779. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46780. this.projectionMatrix.copy(e.projectionMatrix),
  46781. this
  46782. }
  46783. ,
  46784. n.CubeCamera = function(e, t, i) {
  46785. n.Object3D.call(this),
  46786. this.type = "CubeCamera";
  46787. var r = 90
  46788. , o = 1
  46789. , a = new n.PerspectiveCamera(r,o,e,t);
  46790. a.up.set(0, -1, 0),
  46791. a.lookAt(new n.Vector3(1,0,0)),
  46792. this.add(a);
  46793. var s = new n.PerspectiveCamera(r,o,e,t);
  46794. s.up.set(0, -1, 0),
  46795. s.lookAt(new n.Vector3(-1,0,0)),
  46796. this.add(s);
  46797. var l = new n.PerspectiveCamera(r,o,e,t);
  46798. l.up.set(0, 0, 1),
  46799. l.lookAt(new n.Vector3(0,1,0)),
  46800. this.add(l);
  46801. var c = new n.PerspectiveCamera(r,o,e,t);
  46802. c.up.set(0, 0, -1),
  46803. c.lookAt(new n.Vector3(0,-1,0)),
  46804. this.add(c);
  46805. var h = new n.PerspectiveCamera(r,o,e,t);
  46806. h.up.set(0, -1, 0),
  46807. h.lookAt(new n.Vector3(0,0,1)),
  46808. this.add(h);
  46809. var u = new n.PerspectiveCamera(r,o,e,t);
  46810. u.up.set(0, -1, 0),
  46811. u.lookAt(new n.Vector3(0,0,-1)),
  46812. this.add(u);
  46813. var d = {
  46814. format: n.RGBFormat,
  46815. magFilter: n.LinearFilter,
  46816. minFilter: n.LinearFilter
  46817. };
  46818. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46819. this.updateCubeMap = function(e, t) {
  46820. null === this.parent && this.updateMatrixWorld();
  46821. var i = this.renderTarget
  46822. , n = i.texture.generateMipmaps;
  46823. i.texture.generateMipmaps = !1,
  46824. i.activeCubeFace = 0,
  46825. e.render(t, a, i),
  46826. i.activeCubeFace = 1,
  46827. e.render(t, s, i),
  46828. i.activeCubeFace = 2,
  46829. e.render(t, l, i),
  46830. i.activeCubeFace = 3,
  46831. e.render(t, c, i),
  46832. i.activeCubeFace = 4,
  46833. e.render(t, h, i),
  46834. i.texture.generateMipmaps = n,
  46835. i.activeCubeFace = 5,
  46836. e.render(t, u, i),
  46837. e.setRenderTarget(null)
  46838. }
  46839. }
  46840. ,
  46841. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46842. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46843. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46844. n.Camera.call(this),
  46845. this.type = "OrthographicCamera",
  46846. this.zoom = 1,
  46847. this.left = e,
  46848. this.right = t,
  46849. this.top = i,
  46850. this.bottom = r,
  46851. this.near = void 0 !== o ? o : .1,
  46852. this.far = void 0 !== a ? a : 2e3,
  46853. this.updateProjectionMatrix()
  46854. }
  46855. ,
  46856. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46857. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46858. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46859. var e = (this.right - this.left) / (2 * this.zoom)
  46860. , t = (this.top - this.bottom) / (2 * this.zoom)
  46861. , i = (this.right + this.left) / 2
  46862. , n = (this.top + this.bottom) / 2;
  46863. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46864. }
  46865. ,
  46866. n.OrthographicCamera.prototype.copy = function(e) {
  46867. return n.Camera.prototype.copy.call(this, e),
  46868. this.left = e.left,
  46869. this.right = e.right,
  46870. this.top = e.top,
  46871. this.bottom = e.bottom,
  46872. this.near = e.near,
  46873. this.far = e.far,
  46874. this.zoom = e.zoom,
  46875. this
  46876. }
  46877. ,
  46878. n.OrthographicCamera.prototype.toJSON = function(e) {
  46879. var t = n.Object3D.prototype.toJSON.call(this, e);
  46880. return t.object.zoom = this.zoom,
  46881. t.object.left = this.left,
  46882. t.object.right = this.right,
  46883. t.object.top = this.top,
  46884. t.object.bottom = this.bottom,
  46885. t.object.near = this.near,
  46886. t.object.far = this.far,
  46887. t
  46888. }
  46889. ,
  46890. n.PerspectiveCamera = function(e, t, i, r) {
  46891. n.Camera.call(this),
  46892. this.type = "PerspectiveCamera",
  46893. this.focalLength = 10,
  46894. this.zoom = 1,
  46895. this.fov = void 0 !== e ? e : 50,
  46896. this.aspect = void 0 !== t ? t : 1,
  46897. this.near = void 0 !== i ? i : .1,
  46898. this.far = void 0 !== r ? r : 2e3,
  46899. this.updateProjectionMatrix()
  46900. }
  46901. ,
  46902. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46903. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46904. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46905. void 0 === t && (t = 24),
  46906. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46907. this.updateProjectionMatrix()
  46908. }
  46909. ,
  46910. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46911. this.fullWidth = e,
  46912. this.fullHeight = t,
  46913. this.x = i,
  46914. this.y = n,
  46915. this.width = r,
  46916. this.height = o,
  46917. this.updateProjectionMatrix()
  46918. }
  46919. ,
  46920. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46921. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46922. if (this.fullWidth) {
  46923. var t = this.fullWidth / this.fullHeight
  46924. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46925. , r = -i
  46926. , o = t * r
  46927. , a = t * i
  46928. , s = Math.abs(a - o)
  46929. , l = Math.abs(i - r);
  46930. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46931. } else
  46932. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46933. }
  46934. ,
  46935. n.PerspectiveCamera.prototype.copy = function(e) {
  46936. return n.Camera.prototype.copy.call(this, e),
  46937. this.focalLength = e.focalLength,
  46938. this.zoom = e.zoom,
  46939. this.fov = e.fov,
  46940. this.aspect = e.aspect,
  46941. this.near = e.near,
  46942. this.far = e.far,
  46943. this
  46944. }
  46945. ,
  46946. n.PerspectiveCamera.prototype.toJSON = function(e) {
  46947. var t = n.Object3D.prototype.toJSON.call(this, e);
  46948. return t.object.focalLength = this.focalLength,
  46949. t.object.zoom = this.zoom,
  46950. t.object.fov = this.fov,
  46951. t.object.aspect = this.aspect,
  46952. t.object.near = this.near,
  46953. t.object.far = this.far,
  46954. t
  46955. }
  46956. ,
  46957. n.StereoCamera = function() {
  46958. this.type = "StereoCamera",
  46959. this.aspect = 1,
  46960. this.cameraL = new n.PerspectiveCamera,
  46961. this.cameraL.layers.enable(1),
  46962. this.cameraL.matrixAutoUpdate = !1,
  46963. this.cameraR = new n.PerspectiveCamera,
  46964. this.cameraR.layers.enable(2),
  46965. this.cameraR.matrixAutoUpdate = !1
  46966. }
  46967. ,
  46968. n.StereoCamera.prototype = {
  46969. constructor: n.StereoCamera,
  46970. update: function() {
  46971. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  46972. return function(l) {
  46973. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  46974. if (c) {
  46975. e = l.focalLength,
  46976. t = l.fov,
  46977. i = l.aspect * this.aspect,
  46978. r = l.near,
  46979. o = l.far;
  46980. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  46981. s.elements[12] = -p,
  46982. a.elements[12] = p,
  46983. h = -g * i + f,
  46984. u = g * i + f,
  46985. d.elements[0] = 2 * r / (u - h),
  46986. d.elements[8] = (u + h) / (u - h),
  46987. this.cameraL.projectionMatrix.copy(d),
  46988. h = -g * i - f,
  46989. u = g * i - f,
  46990. d.elements[0] = 2 * r / (u - h),
  46991. d.elements[8] = (u + h) / (u - h),
  46992. this.cameraR.projectionMatrix.copy(d)
  46993. }
  46994. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  46995. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  46996. }
  46997. }()
  46998. },
  46999. n.Light = function(e, t) {
  47000. n.Object3D.call(this),
  47001. this.type = "Light",
  47002. this.color = new n.Color(e),
  47003. this.intensity = void 0 !== t ? t : 1,
  47004. this.receiveShadow = void 0
  47005. }
  47006. ,
  47007. n.Light.prototype = Object.create(n.Object3D.prototype),
  47008. n.Light.prototype.constructor = n.Light,
  47009. n.Light.prototype.copy = function(e) {
  47010. return n.Object3D.prototype.copy.call(this, e),
  47011. this.color.copy(e.color),
  47012. this.intensity = e.intensity,
  47013. this
  47014. }
  47015. ,
  47016. n.Light.prototype.toJSON = function(e) {
  47017. var t = n.Object3D.prototype.toJSON.call(this, e);
  47018. return t.object.color = this.color.getHex(),
  47019. t.object.intensity = this.intensity,
  47020. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47021. void 0 !== this.distance && (t.object.distance = this.distance),
  47022. void 0 !== this.angle && (t.object.angle = this.angle),
  47023. void 0 !== this.decay && (t.object.decay = this.decay),
  47024. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47025. t
  47026. }
  47027. ,
  47028. n.LightShadow = function(e) {
  47029. this.camera = e,
  47030. this.bias = 0,
  47031. this.radius = 1,
  47032. this.mapSize = new n.Vector2(512,512),
  47033. this.map = null,
  47034. this.matrix = new n.Matrix4
  47035. }
  47036. ,
  47037. n.LightShadow.prototype = {
  47038. constructor: n.LightShadow,
  47039. copy: function(e) {
  47040. return this.camera = e.camera.clone(),
  47041. this.bias = e.bias,
  47042. this.radius = e.radius,
  47043. this.mapSize.copy(e.mapSize),
  47044. this
  47045. },
  47046. clone: function() {
  47047. return (new this.constructor).copy(this)
  47048. }
  47049. },
  47050. n.AmbientLight = function(e, t) {
  47051. n.Light.call(this, e, t),
  47052. this.type = "AmbientLight",
  47053. this.castShadow = void 0
  47054. }
  47055. ,
  47056. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47057. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47058. n.DirectionalLight = function(e, t) {
  47059. n.Light.call(this, e, t),
  47060. this.type = "DirectionalLight",
  47061. this.position.set(0, 1, 0),
  47062. this.updateMatrix(),
  47063. this.target = new n.Object3D,
  47064. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47065. }
  47066. ,
  47067. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47068. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47069. n.DirectionalLight.prototype.copy = function(e) {
  47070. return n.Light.prototype.copy.call(this, e),
  47071. this.target = e.target.clone(),
  47072. this.shadow = e.shadow.clone(),
  47073. this
  47074. }
  47075. ,
  47076. n.HemisphereLight = function(e, t, i) {
  47077. n.Light.call(this, e, i),
  47078. this.type = "HemisphereLight",
  47079. this.castShadow = void 0,
  47080. this.position.set(0, 1, 0),
  47081. this.updateMatrix(),
  47082. this.groundColor = new n.Color(t)
  47083. }
  47084. ,
  47085. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47086. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47087. n.HemisphereLight.prototype.copy = function(e) {
  47088. return n.Light.prototype.copy.call(this, e),
  47089. this.groundColor.copy(e.groundColor),
  47090. this
  47091. }
  47092. ,
  47093. n.PointLight = function(e, t, i, r) {
  47094. n.Light.call(this, e, t),
  47095. this.type = "PointLight",
  47096. this.distance = void 0 !== i ? i : 0,
  47097. this.decay = void 0 !== r ? r : 1,
  47098. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47099. }
  47100. ,
  47101. n.PointLight.prototype = Object.create(n.Light.prototype),
  47102. n.PointLight.prototype.constructor = n.PointLight,
  47103. Object.defineProperty(n.PointLight.prototype, "power", {
  47104. get: function() {
  47105. return 4 * this.intensity * Math.PI
  47106. },
  47107. set: function(e) {
  47108. this.intensity = e / (4 * Math.PI)
  47109. }
  47110. }),
  47111. n.PointLight.prototype.copy = function(e) {
  47112. return n.Light.prototype.copy.call(this, e),
  47113. this.distance = e.distance,
  47114. this.decay = e.decay,
  47115. this.shadow = e.shadow.clone(),
  47116. this
  47117. }
  47118. ,
  47119. n.SpotLight = function(e, t, i, r, o, a) {
  47120. n.Light.call(this, e, t),
  47121. this.type = "SpotLight",
  47122. this.position.set(0, 1, 0),
  47123. this.updateMatrix(),
  47124. this.target = new n.Object3D,
  47125. this.distance = void 0 !== i ? i : 0,
  47126. this.angle = void 0 !== r ? r : Math.PI / 3,
  47127. this.penumbra = void 0 !== o ? o : 0,
  47128. this.decay = void 0 !== a ? a : 1,
  47129. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47130. }
  47131. ,
  47132. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47133. n.SpotLight.prototype.constructor = n.SpotLight,
  47134. Object.defineProperty(n.SpotLight.prototype, "power", {
  47135. get: function() {
  47136. return this.intensity * Math.PI
  47137. },
  47138. set: function(e) {
  47139. this.intensity = e / Math.PI
  47140. }
  47141. }),
  47142. n.SpotLight.prototype.copy = function(e) {
  47143. return n.Light.prototype.copy.call(this, e),
  47144. this.distance = e.distance,
  47145. this.angle = e.angle,
  47146. this.penumbra = e.penumbra,
  47147. this.decay = e.decay,
  47148. this.target = e.target.clone(),
  47149. this.shadow = e.shadow.clone(),
  47150. this
  47151. }
  47152. ,
  47153. n.Cache = {
  47154. enabled: !1,
  47155. files: {},
  47156. add: function(e, t) {
  47157. this.enabled !== !1 && (this.files[e] = t)
  47158. },
  47159. get: function(e) {
  47160. if (this.enabled !== !1)
  47161. return this.files[e]
  47162. },
  47163. remove: function(e) {
  47164. delete this.files[e]
  47165. },
  47166. clear: function() {
  47167. this.files = {}
  47168. }
  47169. },
  47170. n.Loader = function() {
  47171. this.onLoadStart = function() {}
  47172. ,
  47173. this.onLoadProgress = function() {}
  47174. ,
  47175. this.onLoadComplete = function() {}
  47176. }
  47177. ,
  47178. n.Loader.prototype = {
  47179. constructor: n.Loader,
  47180. crossOrigin: void 0,
  47181. extractUrlBase: function(e) {
  47182. var t = e.split("/");
  47183. return 1 === t.length ? "./" : (t.pop(),
  47184. t.join("/") + "/")
  47185. },
  47186. initMaterials: function(e, t, i) {
  47187. for (var n = [], r = 0; r < e.length; ++r)
  47188. n[r] = this.createMaterial(e[r], t, i);
  47189. return n
  47190. },
  47191. createMaterial: function() {
  47192. var e, t, i;
  47193. return function(r, o, a) {
  47194. function s(e, i, r, s, c) {
  47195. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47196. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47197. h = t.load(u)),
  47198. void 0 !== i && (h.repeat.fromArray(i),
  47199. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47200. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47201. void 0 !== r && h.offset.fromArray(r),
  47202. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47203. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47204. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47205. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47206. void 0 !== c && (h.anisotropy = c);
  47207. var p = n.Math.generateUUID();
  47208. return l[p] = h,
  47209. p
  47210. }
  47211. void 0 === e && (e = new n.Color),
  47212. void 0 === t && (t = new n.TextureLoader),
  47213. void 0 === i && (i = new n.MaterialLoader);
  47214. var l = {}
  47215. , c = {
  47216. uuid: n.Math.generateUUID(),
  47217. type: "MeshLambertMaterial"
  47218. };
  47219. for (var h in r) {
  47220. var u = r[h];
  47221. switch (h) {
  47222. case "DbgColor":
  47223. case "DbgIndex":
  47224. case "opticalDensity":
  47225. case "illumination":
  47226. break;
  47227. case "DbgName":
  47228. c.name = u;
  47229. break;
  47230. case "blending":
  47231. c.blending = n[u];
  47232. break;
  47233. case "colorAmbient":
  47234. case "mapAmbient":
  47235. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47236. break;
  47237. case "colorDiffuse":
  47238. c.color = e.fromArray(u).getHex();
  47239. break;
  47240. case "colorSpecular":
  47241. c.specular = e.fromArray(u).getHex();
  47242. break;
  47243. case "colorEmissive":
  47244. c.emissive = e.fromArray(u).getHex();
  47245. break;
  47246. case "specularCoef":
  47247. c.shininess = u;
  47248. break;
  47249. case "shading":
  47250. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47251. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47252. break;
  47253. case "mapDiffuse":
  47254. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47255. break;
  47256. case "mapDiffuseRepeat":
  47257. case "mapDiffuseOffset":
  47258. case "mapDiffuseWrap":
  47259. case "mapDiffuseAnisotropy":
  47260. break;
  47261. case "mapLight":
  47262. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47263. break;
  47264. case "mapLightRepeat":
  47265. case "mapLightOffset":
  47266. case "mapLightWrap":
  47267. case "mapLightAnisotropy":
  47268. break;
  47269. case "mapAO":
  47270. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47271. break;
  47272. case "mapAORepeat":
  47273. case "mapAOOffset":
  47274. case "mapAOWrap":
  47275. case "mapAOAnisotropy":
  47276. break;
  47277. case "mapBump":
  47278. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47279. break;
  47280. case "mapBumpScale":
  47281. c.bumpScale = u;
  47282. break;
  47283. case "mapBumpRepeat":
  47284. case "mapBumpOffset":
  47285. case "mapBumpWrap":
  47286. case "mapBumpAnisotropy":
  47287. break;
  47288. case "mapNormal":
  47289. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47290. break;
  47291. case "mapNormalFactor":
  47292. c.normalScale = [u, u];
  47293. break;
  47294. case "mapNormalRepeat":
  47295. case "mapNormalOffset":
  47296. case "mapNormalWrap":
  47297. case "mapNormalAnisotropy":
  47298. break;
  47299. case "mapSpecular":
  47300. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47301. break;
  47302. case "mapSpecularRepeat":
  47303. case "mapSpecularOffset":
  47304. case "mapSpecularWrap":
  47305. case "mapSpecularAnisotropy":
  47306. break;
  47307. case "mapAlpha":
  47308. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47309. break;
  47310. case "mapAlphaRepeat":
  47311. case "mapAlphaOffset":
  47312. case "mapAlphaWrap":
  47313. case "mapAlphaAnisotropy":
  47314. break;
  47315. case "flipSided":
  47316. c.side = n.BackSide;
  47317. break;
  47318. case "doubleSided":
  47319. c.side = n.DoubleSide;
  47320. break;
  47321. case "transparency":
  47322. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47323. c.opacity = u;
  47324. break;
  47325. case "depthTest":
  47326. case "depthWrite":
  47327. case "colorWrite":
  47328. case "opacity":
  47329. case "reflectivity":
  47330. case "transparent":
  47331. case "visible":
  47332. case "wireframe":
  47333. c[h] = u;
  47334. break;
  47335. case "vertexColors":
  47336. u === !0 && (c.vertexColors = n.VertexColors),
  47337. "face" === u && (c.vertexColors = n.FaceColors);
  47338. break;
  47339. default:
  47340. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47341. }
  47342. }
  47343. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47344. "MeshPhongMaterial" !== c.type && delete c.specular,
  47345. c.opacity < 1 && (c.transparent = !0),
  47346. i.setTextures(l),
  47347. i.parse(c)
  47348. }
  47349. }()
  47350. },
  47351. n.Loader.Handlers = {
  47352. handlers: [],
  47353. add: function(e, t) {
  47354. this.handlers.push(e, t)
  47355. },
  47356. get: function(e) {
  47357. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47358. var r = t[i]
  47359. , o = t[i + 1];
  47360. if (r.test(e))
  47361. return o
  47362. }
  47363. return null
  47364. }
  47365. },
  47366. n.XHRLoader = function(e) {
  47367. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47368. }
  47369. ,
  47370. n.XHRLoader.prototype = {
  47371. constructor: n.XHRLoader,
  47372. load: function(e, t, i, r) {
  47373. void 0 !== this.path && (e = this.path + e);
  47374. var o = this
  47375. , a = n.Cache.get(e);
  47376. if (void 0 !== a)
  47377. return t && setTimeout(function() {
  47378. t(a)
  47379. }, 0),
  47380. a;
  47381. var s = new XMLHttpRequest;
  47382. return s.overrideMimeType("text/plain"),
  47383. s.open("GET", e, !0),
  47384. s.addEventListener("load", function(i) {
  47385. var a = i.target.response;
  47386. n.Cache.add(e, a),
  47387. 200 === this.status ? (t && t(a),
  47388. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47389. t && t(a),
  47390. o.manager.itemEnd(e)) : (r && r(i),
  47391. o.manager.itemError(e))
  47392. }, !1),
  47393. void 0 !== i && s.addEventListener("progress", function(e) {
  47394. i(e)
  47395. }, !1),
  47396. s.addEventListener("error", function(t) {
  47397. r && r(t),
  47398. o.manager.itemError(e)
  47399. }, !1),
  47400. void 0 !== this.responseType && (s.responseType = this.responseType),
  47401. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47402. s.send(null),
  47403. o.manager.itemStart(e),
  47404. s
  47405. },
  47406. setPath: function(e) {
  47407. this.path = e
  47408. },
  47409. setResponseType: function(e) {
  47410. this.responseType = e
  47411. },
  47412. setWithCredentials: function(e) {
  47413. this.withCredentials = e
  47414. }
  47415. },
  47416. n.FontLoader = function(e) {
  47417. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47418. }
  47419. ,
  47420. n.FontLoader.prototype = {
  47421. constructor: n.FontLoader,
  47422. load: function(e, t, i, r) {
  47423. var o = new n.XHRLoader(this.manager);
  47424. o.load(e, function(e) {
  47425. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47426. }, i, r)
  47427. }
  47428. },
  47429. n.ImageLoader = function(e) {
  47430. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47431. }
  47432. ,
  47433. n.ImageLoader.prototype = {
  47434. constructor: n.ImageLoader,
  47435. load: function(e, t, i, r) {
  47436. void 0 !== this.path && (e = this.path + e);
  47437. var o = this
  47438. , a = n.Cache.get(e);
  47439. if (void 0 !== a)
  47440. return o.manager.itemStart(e),
  47441. t ? setTimeout(function() {
  47442. t(a),
  47443. o.manager.itemEnd(e)
  47444. }, 0) : o.manager.itemEnd(e),
  47445. a;
  47446. var s = document.createElement("img");
  47447. return s.addEventListener("load", function(i) {
  47448. n.Cache.add(e, this),
  47449. t && t(this),
  47450. o.manager.itemEnd(e)
  47451. }, !1),
  47452. void 0 !== i && s.addEventListener("progress", function(e) {
  47453. i(e)
  47454. }, !1),
  47455. s.addEventListener("error", function(t) {
  47456. r && r(t),
  47457. o.manager.itemError(e)
  47458. }, !1),
  47459. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47460. o.manager.itemStart(e),
  47461. s.src = e,
  47462. s
  47463. },
  47464. setCrossOrigin: function(e) {
  47465. this.crossOrigin = e
  47466. },
  47467. setPath: function(e) {
  47468. this.path = e
  47469. }
  47470. },
  47471. n.JSONLoader = function(e) {
  47472. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47473. e = void 0),
  47474. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47475. this.withCredentials = !1
  47476. }
  47477. ,
  47478. n.JSONLoader.prototype = {
  47479. constructor: n.JSONLoader,
  47480. get statusDomElement() {
  47481. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47482. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47483. this._statusDomElement
  47484. },
  47485. load: function(e, t, i, r) {
  47486. var o = this
  47487. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47488. , s = new n.XHRLoader(this.manager);
  47489. s.setWithCredentials(this.withCredentials),
  47490. s.load(e, function(i) {
  47491. var n = JSON.parse(i)
  47492. , r = n.metadata;
  47493. if (void 0 !== r) {
  47494. var s = r.type;
  47495. if (void 0 !== s) {
  47496. if ("object" === s.toLowerCase())
  47497. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47498. if ("scene" === s.toLowerCase())
  47499. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47500. }
  47501. }
  47502. var l = o.parse(n, a);
  47503. t(l.geometry, l.materials)
  47504. }, i, r)
  47505. },
  47506. setTexturePath: function(e) {
  47507. this.texturePath = e
  47508. },
  47509. parse: function(e, t) {
  47510. function i(t) {
  47511. function i(e, t) {
  47512. return e & 1 << t
  47513. }
  47514. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47515. if (void 0 !== e.uvs) {
  47516. for (r = 0; r < e.uvs.length; r++)
  47517. e.uvs[r].length && B++;
  47518. for (r = 0; r < B; r++)
  47519. s.faceVertexUvs[r] = []
  47520. }
  47521. for (l = 0,
  47522. c = L.length; l < c; )
  47523. E = new n.Vector3,
  47524. E.x = L[l++] * t,
  47525. E.y = L[l++] * t,
  47526. E.z = L[l++] * t,
  47527. s.vertices.push(E);
  47528. for (l = 0,
  47529. c = O.length; l < c; )
  47530. if (f = O[l++],
  47531. g = i(f, 0),
  47532. m = i(f, 1),
  47533. v = i(f, 3),
  47534. A = i(f, 4),
  47535. y = i(f, 5),
  47536. C = i(f, 6),
  47537. I = i(f, 7),
  47538. g) {
  47539. if (w = new n.Face3,
  47540. w.a = O[l],
  47541. w.b = O[l + 1],
  47542. w.c = O[l + 3],
  47543. _ = new n.Face3,
  47544. _.a = O[l + 1],
  47545. _.b = O[l + 2],
  47546. _.c = O[l + 3],
  47547. l += 4,
  47548. m && (p = O[l++],
  47549. w.materialIndex = p,
  47550. _.materialIndex = p),
  47551. a = s.faces.length,
  47552. v)
  47553. for (r = 0; r < B; r++)
  47554. for (S = e.uvs[r],
  47555. s.faceVertexUvs[r][a] = [],
  47556. s.faceVertexUvs[r][a + 1] = [],
  47557. o = 0; o < 4; o++)
  47558. d = O[l++],
  47559. R = S[2 * d],
  47560. P = S[2 * d + 1],
  47561. M = new n.Vector2(R,P),
  47562. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47563. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47564. if (A && (u = 3 * O[l++],
  47565. w.normal.set(D[u++], D[u++], D[u]),
  47566. _.normal.copy(w.normal)),
  47567. y)
  47568. for (r = 0; r < 4; r++)
  47569. u = 3 * O[l++],
  47570. x = new n.Vector3(D[u++],D[u++],D[u]),
  47571. 2 !== r && w.vertexNormals.push(x),
  47572. 0 !== r && _.vertexNormals.push(x);
  47573. if (C && (h = O[l++],
  47574. T = N[h],
  47575. w.color.setHex(T),
  47576. _.color.setHex(T)),
  47577. I)
  47578. for (r = 0; r < 4; r++)
  47579. h = O[l++],
  47580. T = N[h],
  47581. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47582. 0 !== r && _.vertexColors.push(new n.Color(T));
  47583. s.faces.push(w),
  47584. s.faces.push(_)
  47585. } else {
  47586. if (b = new n.Face3,
  47587. b.a = O[l++],
  47588. b.b = O[l++],
  47589. b.c = O[l++],
  47590. m && (p = O[l++],
  47591. b.materialIndex = p),
  47592. a = s.faces.length,
  47593. v)
  47594. for (r = 0; r < B; r++)
  47595. for (S = e.uvs[r],
  47596. s.faceVertexUvs[r][a] = [],
  47597. o = 0; o < 3; o++)
  47598. d = O[l++],
  47599. R = S[2 * d],
  47600. P = S[2 * d + 1],
  47601. M = new n.Vector2(R,P),
  47602. s.faceVertexUvs[r][a].push(M);
  47603. if (A && (u = 3 * O[l++],
  47604. b.normal.set(D[u++], D[u++], D[u])),
  47605. y)
  47606. for (r = 0; r < 3; r++)
  47607. u = 3 * O[l++],
  47608. x = new n.Vector3(D[u++],D[u++],D[u]),
  47609. b.vertexNormals.push(x);
  47610. if (C && (h = O[l++],
  47611. b.color.setHex(N[h])),
  47612. I)
  47613. for (r = 0; r < 3; r++)
  47614. h = O[l++],
  47615. b.vertexColors.push(new n.Color(N[h]));
  47616. s.faces.push(b)
  47617. }
  47618. }
  47619. function r() {
  47620. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47621. if (e.skinWeights)
  47622. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47623. var o = e.skinWeights[i]
  47624. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47625. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47626. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47627. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47628. }
  47629. if (e.skinIndices)
  47630. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47631. var h = e.skinIndices[i]
  47632. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47633. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47634. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47635. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47636. }
  47637. s.bones = e.bones,
  47638. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47639. }
  47640. function o(t) {
  47641. if (void 0 !== e.morphTargets)
  47642. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47643. s.morphTargets[i] = {},
  47644. s.morphTargets[i].name = e.morphTargets[i].name,
  47645. s.morphTargets[i].vertices = [];
  47646. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47647. var h = new n.Vector3;
  47648. h.x = a[l] * t,
  47649. h.y = a[l + 1] * t,
  47650. h.z = a[l + 2] * t,
  47651. o.push(h)
  47652. }
  47653. }
  47654. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47655. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47656. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47657. u[i].color.fromArray(d, 3 * i)
  47658. }
  47659. }
  47660. function a() {
  47661. var t = []
  47662. , i = [];
  47663. void 0 !== e.animation && i.push(e.animation),
  47664. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47665. for (var r = 0; r < i.length; r++) {
  47666. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47667. o && t.push(o)
  47668. }
  47669. if (s.morphTargets) {
  47670. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47671. t = t.concat(a)
  47672. }
  47673. t.length > 0 && (s.animations = t)
  47674. }
  47675. var s = new n.Geometry
  47676. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47677. if (i(l),
  47678. r(),
  47679. o(l),
  47680. a(),
  47681. s.computeFaceNormals(),
  47682. s.computeBoundingSphere(),
  47683. void 0 === e.materials || 0 === e.materials.length)
  47684. return {
  47685. geometry: s
  47686. };
  47687. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47688. return {
  47689. geometry: s,
  47690. materials: c
  47691. }
  47692. }
  47693. },
  47694. n.LoadingManager = function(e, t, i) {
  47695. var n = this
  47696. , r = !1
  47697. , o = 0
  47698. , a = 0;
  47699. this.onStart = void 0,
  47700. this.onLoad = e,
  47701. this.onProgress = t,
  47702. this.onError = i,
  47703. this.itemStart = function(e) {
  47704. a++,
  47705. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47706. r = !0
  47707. }
  47708. ,
  47709. this.itemEnd = function(e) {
  47710. o++,
  47711. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47712. o === a && (r = !1,
  47713. void 0 !== n.onLoad && n.onLoad())
  47714. }
  47715. ,
  47716. this.itemError = function(e) {
  47717. void 0 !== n.onError && n.onError(e)
  47718. }
  47719. }
  47720. ,
  47721. n.DefaultLoadingManager = new n.LoadingManager,
  47722. n.BufferGeometryLoader = function(e) {
  47723. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47724. }
  47725. ,
  47726. n.BufferGeometryLoader.prototype = {
  47727. constructor: n.BufferGeometryLoader,
  47728. load: function(e, t, i, r) {
  47729. var o = this
  47730. , a = new n.XHRLoader(o.manager);
  47731. a.load(e, function(e) {
  47732. t(o.parse(JSON.parse(e)))
  47733. }, i, r)
  47734. },
  47735. parse: function(e) {
  47736. var t = new n.BufferGeometry
  47737. , i = e.data.index
  47738. , r = {
  47739. Int8Array: Int8Array,
  47740. Uint8Array: Uint8Array,
  47741. Uint8ClampedArray: Uint8ClampedArray,
  47742. Int16Array: Int16Array,
  47743. Uint16Array: Uint16Array,
  47744. Int32Array: Int32Array,
  47745. Uint32Array: Uint32Array,
  47746. Float32Array: Float32Array,
  47747. Float64Array: Float64Array
  47748. };
  47749. if (void 0 !== i) {
  47750. var o = new r[i.type](i.array);
  47751. t.setIndex(new n.BufferAttribute(o,1))
  47752. }
  47753. var a = e.data.attributes;
  47754. for (var s in a) {
  47755. var l = a[s]
  47756. , o = new r[l.type](l.array);
  47757. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47758. }
  47759. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47760. if (void 0 !== c)
  47761. for (var h = 0, u = c.length; h !== u; ++h) {
  47762. var d = c[h];
  47763. t.addGroup(d.start, d.count, d.materialIndex)
  47764. }
  47765. var p = e.data.boundingSphere;
  47766. if (void 0 !== p) {
  47767. var f = new n.Vector3;
  47768. void 0 !== p.center && f.fromArray(p.center),
  47769. t.boundingSphere = new n.Sphere(f,p.radius)
  47770. }
  47771. return t
  47772. }
  47773. },
  47774. n.MaterialLoader = function(e) {
  47775. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47776. this.textures = {}
  47777. }
  47778. ,
  47779. n.MaterialLoader.prototype = {
  47780. constructor: n.MaterialLoader,
  47781. load: function(e, t, i, r) {
  47782. var o = this
  47783. , a = new n.XHRLoader(o.manager);
  47784. a.load(e, function(e) {
  47785. t(o.parse(JSON.parse(e)))
  47786. }, i, r)
  47787. },
  47788. setTextures: function(e) {
  47789. this.textures = e
  47790. },
  47791. getTexture: function(e) {
  47792. var t = this.textures;
  47793. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47794. t[e]
  47795. },
  47796. parse: function(e) {
  47797. var t = new n[e.type];
  47798. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47799. void 0 !== e.name && (t.name = e.name),
  47800. void 0 !== e.color && t.color.setHex(e.color),
  47801. void 0 !== e.roughness && (t.roughness = e.roughness),
  47802. void 0 !== e.metalness && (t.metalness = e.metalness),
  47803. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47804. void 0 !== e.specular && t.specular.setHex(e.specular),
  47805. void 0 !== e.shininess && (t.shininess = e.shininess),
  47806. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47807. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47808. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47809. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47810. void 0 !== e.shading && (t.shading = e.shading),
  47811. void 0 !== e.blending && (t.blending = e.blending),
  47812. void 0 !== e.side && (t.side = e.side),
  47813. void 0 !== e.opacity && (t.opacity = e.opacity),
  47814. void 0 !== e.transparent && (t.transparent = e.transparent),
  47815. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47816. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47817. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47818. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47819. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47820. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47821. void 0 !== e.size && (t.size = e.size),
  47822. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47823. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47824. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47825. t.transparent = !0),
  47826. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47827. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47828. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47829. void 0 !== e.normalScale) {
  47830. var i = e.normalScale;
  47831. Array.isArray(i) === !1 && (i = [i, i]),
  47832. t.normalScale = (new n.Vector2).fromArray(i)
  47833. }
  47834. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47835. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47836. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47837. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47838. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47839. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47840. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47841. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47842. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47843. t.combine = n.MultiplyOperation),
  47844. e.reflectivity && (t.reflectivity = e.reflectivity),
  47845. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47846. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47847. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47848. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47849. void 0 !== e.materials)
  47850. for (var r = 0, o = e.materials.length; r < o; r++)
  47851. t.materials.push(this.parse(e.materials[r]));
  47852. return t
  47853. }
  47854. },
  47855. n.ObjectLoader = function(e) {
  47856. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47857. this.texturePath = ""
  47858. }
  47859. ,
  47860. n.ObjectLoader.prototype = {
  47861. constructor: n.ObjectLoader,
  47862. load: function(e, t, i, r) {
  47863. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47864. var o = this
  47865. , a = new n.XHRLoader(o.manager);
  47866. a.load(e, function(e) {
  47867. o.parse(JSON.parse(e), t)
  47868. }, i, r)
  47869. },
  47870. setTexturePath: function(e) {
  47871. this.texturePath = e
  47872. },
  47873. setCrossOrigin: function(e) {
  47874. this.crossOrigin = e
  47875. },
  47876. parse: function(e, t) {
  47877. var i = this.parseGeometries(e.geometries)
  47878. , n = this.parseImages(e.images, function() {
  47879. void 0 !== t && t(a)
  47880. })
  47881. , r = this.parseTextures(e.textures, n)
  47882. , o = this.parseMaterials(e.materials, r)
  47883. , a = this.parseObject(e.object, i, o);
  47884. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47885. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47886. a
  47887. },
  47888. parseGeometries: function(e) {
  47889. var t = {};
  47890. if (void 0 !== e)
  47891. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47892. var s, l = e[o];
  47893. switch (l.type) {
  47894. case "PlaneGeometry":
  47895. case "PlaneBufferGeometry":
  47896. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47897. break;
  47898. case "BoxGeometry":
  47899. case "BoxBufferGeometry":
  47900. case "CubeGeometry":
  47901. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47902. break;
  47903. case "CircleGeometry":
  47904. case "CircleBufferGeometry":
  47905. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47906. break;
  47907. case "CylinderGeometry":
  47908. case "CylinderBufferGeometry":
  47909. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47910. break;
  47911. case "SphereGeometry":
  47912. case "SphereBufferGeometry":
  47913. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47914. break;
  47915. case "DodecahedronGeometry":
  47916. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47917. break;
  47918. case "IcosahedronGeometry":
  47919. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47920. break;
  47921. case "OctahedronGeometry":
  47922. s = new n.OctahedronGeometry(l.radius,l.detail);
  47923. break;
  47924. case "TetrahedronGeometry":
  47925. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47926. break;
  47927. case "RingGeometry":
  47928. case "RingBufferGeometry":
  47929. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47930. break;
  47931. case "TorusGeometry":
  47932. case "TorusBufferGeometry":
  47933. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47934. break;
  47935. case "TorusKnotGeometry":
  47936. case "TorusKnotBufferGeometry":
  47937. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  47938. break;
  47939. case "LatheGeometry":
  47940. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  47941. break;
  47942. case "BufferGeometry":
  47943. s = r.parse(l);
  47944. break;
  47945. case "Geometry":
  47946. s = i.parse(l.data, this.texturePath).geometry;
  47947. break;
  47948. default:
  47949. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  47950. continue
  47951. }
  47952. s.uuid = l.uuid,
  47953. void 0 !== l.name && (s.name = l.name),
  47954. t[l.uuid] = s
  47955. }
  47956. return t
  47957. },
  47958. parseMaterials: function(e, t) {
  47959. var i = {};
  47960. if (void 0 !== e) {
  47961. var r = new n.MaterialLoader;
  47962. r.setTextures(t);
  47963. for (var o = 0, a = e.length; o < a; o++) {
  47964. var s = r.parse(e[o]);
  47965. i[s.uuid] = s
  47966. }
  47967. }
  47968. return i
  47969. },
  47970. parseAnimations: function(e) {
  47971. for (var t = [], i = 0; i < e.length; i++) {
  47972. var r = n.AnimationClip.parse(e[i]);
  47973. t.push(r)
  47974. }
  47975. return t
  47976. },
  47977. parseImages: function(e, t) {
  47978. function i(e) {
  47979. return r.manager.itemStart(e),
  47980. s.load(e, function() {
  47981. r.manager.itemEnd(e)
  47982. })
  47983. }
  47984. var r = this
  47985. , o = {};
  47986. if (void 0 !== e && e.length > 0) {
  47987. var a = new n.LoadingManager(t)
  47988. , s = new n.ImageLoader(a);
  47989. s.setCrossOrigin(this.crossOrigin);
  47990. for (var l = 0, c = e.length; l < c; l++) {
  47991. var h = e[l]
  47992. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  47993. o[h.uuid] = i(u)
  47994. }
  47995. }
  47996. return o
  47997. },
  47998. parseTextures: function(e, t) {
  47999. function i(e) {
  48000. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48001. n[e])
  48002. }
  48003. var r = {};
  48004. if (void 0 !== e)
  48005. for (var o = 0, a = e.length; o < a; o++) {
  48006. var s = e[o];
  48007. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48008. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48009. var l = new n.Texture(t[s.image]);
  48010. l.needsUpdate = !0,
  48011. l.uuid = s.uuid,
  48012. void 0 !== s.name && (l.name = s.name),
  48013. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48014. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48015. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48016. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48017. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48018. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48019. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48020. l.wrapT = i(s.wrap[1])),
  48021. r[s.uuid] = l
  48022. }
  48023. return r
  48024. },
  48025. parseObject: function() {
  48026. var e = new n.Matrix4;
  48027. return function(t, i, r) {
  48028. function o(e) {
  48029. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48030. i[e]
  48031. }
  48032. function a(e) {
  48033. if (void 0 !== e)
  48034. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48035. r[e]
  48036. }
  48037. var s;
  48038. switch (t.type) {
  48039. case "Scene":
  48040. s = new n.Scene;
  48041. break;
  48042. case "PerspectiveCamera":
  48043. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48044. break;
  48045. case "OrthographicCamera":
  48046. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48047. break;
  48048. case "AmbientLight":
  48049. s = new n.AmbientLight(t.color,t.intensity);
  48050. break;
  48051. case "DirectionalLight":
  48052. s = new n.DirectionalLight(t.color,t.intensity);
  48053. break;
  48054. case "PointLight":
  48055. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48056. break;
  48057. case "SpotLight":
  48058. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48059. break;
  48060. case "HemisphereLight":
  48061. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48062. break;
  48063. case "Mesh":
  48064. var l = o(t.geometry)
  48065. , c = a(t.material);
  48066. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48067. break;
  48068. case "LOD":
  48069. s = new n.LOD;
  48070. break;
  48071. case "Line":
  48072. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48073. break;
  48074. case "PointCloud":
  48075. case "Points":
  48076. s = new n.Points(o(t.geometry),a(t.material));
  48077. break;
  48078. case "Sprite":
  48079. s = new n.Sprite(a(t.material));
  48080. break;
  48081. case "Group":
  48082. s = new n.Group;
  48083. break;
  48084. default:
  48085. s = new n.Object3D
  48086. }
  48087. if (s.uuid = t.uuid,
  48088. void 0 !== t.name && (s.name = t.name),
  48089. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48090. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48091. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48092. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48093. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48094. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48095. void 0 !== t.visible && (s.visible = t.visible),
  48096. void 0 !== t.userData && (s.userData = t.userData),
  48097. void 0 !== t.children)
  48098. for (var h in t.children)
  48099. s.add(this.parseObject(t.children[h], i, r));
  48100. if ("LOD" === t.type)
  48101. for (var u = t.levels, d = 0; d < u.length; d++) {
  48102. var p = u[d]
  48103. , h = s.getObjectByProperty("uuid", p.object);
  48104. void 0 !== h && s.addLevel(h, p.distance)
  48105. }
  48106. return s
  48107. }
  48108. }()
  48109. },
  48110. n.TextureLoader = function(e) {
  48111. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48112. }
  48113. ,
  48114. n.TextureLoader.prototype = {
  48115. constructor: n.TextureLoader,
  48116. load: function(e, t, i, r) {
  48117. var o = new n.Texture
  48118. , a = new n.ImageLoader(this.manager);
  48119. return a.setCrossOrigin(this.crossOrigin),
  48120. a.setPath(this.path),
  48121. a.load(e, function(e) {
  48122. o.image = e,
  48123. o.needsUpdate = !0,
  48124. void 0 !== t && t(o)
  48125. }, i, r),
  48126. o
  48127. },
  48128. setCrossOrigin: function(e) {
  48129. this.crossOrigin = e
  48130. },
  48131. setPath: function(e) {
  48132. this.path = e
  48133. }
  48134. },
  48135. n.CubeTextureLoader = function(e) {
  48136. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48137. }
  48138. ,
  48139. n.CubeTextureLoader.prototype = {
  48140. constructor: n.CubeTextureLoader,
  48141. load: function(e, t, i, r) {
  48142. function o(i) {
  48143. s.load(e[i], function(e) {
  48144. a.images[i] = e,
  48145. l++,
  48146. 6 === l && (a.needsUpdate = !0,
  48147. t && t(a))
  48148. }, void 0, r)
  48149. }
  48150. var a = new n.CubeTexture
  48151. , s = new n.ImageLoader(this.manager);
  48152. s.setCrossOrigin(this.crossOrigin),
  48153. s.setPath(this.path);
  48154. for (var l = 0, c = 0; c < e.length; ++c)
  48155. o(c);
  48156. return a
  48157. },
  48158. setCrossOrigin: function(e) {
  48159. this.crossOrigin = e
  48160. },
  48161. setPath: function(e) {
  48162. this.path = e
  48163. }
  48164. },
  48165. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48166. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48167. this._parser = null
  48168. }
  48169. ,
  48170. n.BinaryTextureLoader.prototype = {
  48171. constructor: n.BinaryTextureLoader,
  48172. load: function(e, t, i, r) {
  48173. var o = this
  48174. , a = new n.DataTexture
  48175. , s = new n.XHRLoader(this.manager);
  48176. return s.setResponseType("arraybuffer"),
  48177. s.load(e, function(e) {
  48178. var i = o._parser(e);
  48179. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48180. a.image.height = i.height,
  48181. a.image.data = i.data),
  48182. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48183. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48184. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48185. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48186. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48187. void 0 !== i.format && (a.format = i.format),
  48188. void 0 !== i.type && (a.type = i.type),
  48189. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48190. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48191. a.needsUpdate = !0,
  48192. t && t(a, i))
  48193. }, i, r),
  48194. a
  48195. }
  48196. },
  48197. n.CompressedTextureLoader = function(e) {
  48198. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48199. this._parser = null
  48200. }
  48201. ;
  48202. n.CompressedTextureLoader.prototype = {
  48203. constructor: n.CompressedTextureLoader,
  48204. load: function(e, t, i, r) {
  48205. function o(o) {
  48206. c.load(e[o], function(e) {
  48207. var i = a._parser(e, !0);
  48208. s[o] = {
  48209. width: i.width,
  48210. height: i.height,
  48211. format: i.format,
  48212. mipmaps: i.mipmaps
  48213. },
  48214. h += 1,
  48215. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48216. l.format = i.format,
  48217. l.needsUpdate = !0,
  48218. t && t(l))
  48219. }, i, r)
  48220. }
  48221. var a = this
  48222. , s = []
  48223. , l = new n.CompressedTexture;
  48224. l.image = s;
  48225. var c = new n.XHRLoader(this.manager);
  48226. if (c.setPath(this.path),
  48227. c.setResponseType("arraybuffer"),
  48228. Array.isArray(e))
  48229. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48230. o(u);
  48231. else
  48232. c.load(e, function(e) {
  48233. var i = a._parser(e, !0);
  48234. if (i.isCubemap)
  48235. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48236. s[o] = {
  48237. mipmaps: []
  48238. };
  48239. for (var c = 0; c < i.mipmapCount; c++)
  48240. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48241. s[o].format = i.format,
  48242. s[o].width = i.width,
  48243. s[o].height = i.height
  48244. }
  48245. else
  48246. l.image.width = i.width,
  48247. l.image.height = i.height,
  48248. l.mipmaps = i.mipmaps;
  48249. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48250. l.format = i.format,
  48251. l.needsUpdate = !0,
  48252. t && t(l)
  48253. }, i, r);
  48254. return l
  48255. },
  48256. setPath: function(e) {
  48257. this.path = e
  48258. }
  48259. };
  48260. n.Material = function() {
  48261. Object.defineProperty(this, "id", {
  48262. value: n.MaterialIdCount++
  48263. }),
  48264. this.uuid = n.Math.generateUUID(),
  48265. this.name = "",
  48266. this.type = "Material",
  48267. this.side = n.FrontSide,
  48268. this.opacity = 1,
  48269. this.transparent = !1,
  48270. this.blending = n.NormalBlending,
  48271. this.blendSrc = n.SrcAlphaFactor,
  48272. this.blendDst = n.OneMinusSrcAlphaFactor,
  48273. this.blendEquation = n.AddEquation,
  48274. this.blendSrcAlpha = null,
  48275. this.blendDstAlpha = null,
  48276. this.blendEquationAlpha = null,
  48277. this.depthFunc = n.LessEqualDepth,
  48278. this.depthTest = !0,
  48279. this.depthWrite = !0,
  48280. this.colorWrite = !0,
  48281. this.precision = null,
  48282. this.polygonOffset = !1,
  48283. this.polygonOffsetFactor = 0,
  48284. this.polygonOffsetUnits = 0,
  48285. this.alphaTest = 0,
  48286. this.premultipliedAlpha = !1,
  48287. this.overdraw = 0,
  48288. this.visible = !0,
  48289. this._needsUpdate = !0
  48290. }
  48291. ,
  48292. n.Material.prototype = {
  48293. constructor: n.Material,
  48294. get needsUpdate() {
  48295. return this._needsUpdate
  48296. },
  48297. set needsUpdate(e) {
  48298. e === !0 && this.update(),
  48299. this._needsUpdate = e
  48300. },
  48301. setValues: function(e) {
  48302. if (void 0 !== e)
  48303. for (var t in e) {
  48304. var i = e[t];
  48305. if (void 0 !== i) {
  48306. var r = this[t];
  48307. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48308. } else
  48309. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48310. }
  48311. },
  48312. toJSON: function(e) {
  48313. function t(e) {
  48314. var t = [];
  48315. for (var i in e) {
  48316. var n = e[i];
  48317. delete n.metadata,
  48318. t.push(n)
  48319. }
  48320. return t
  48321. }
  48322. var i = void 0 === e;
  48323. i && (e = {
  48324. textures: {},
  48325. images: {}
  48326. });
  48327. var r = {
  48328. metadata: {
  48329. version: 4.4,
  48330. type: "Material",
  48331. generator: "Material.toJSON"
  48332. }
  48333. };
  48334. if (r.uuid = this.uuid,
  48335. r.type = this.type,
  48336. "" !== this.name && (r.name = this.name),
  48337. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48338. .5 !== this.roughness && (r.roughness = this.roughness),
  48339. .5 !== this.metalness && (r.metalness = this.metalness),
  48340. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48341. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48342. void 0 !== this.shininess && (r.shininess = this.shininess),
  48343. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48344. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48345. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48346. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48347. r.bumpScale = this.bumpScale),
  48348. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48349. r.normalScale = this.normalScale.toArray()),
  48350. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48351. r.displacementScale = this.displacementScale,
  48352. r.displacementBias = this.displacementBias),
  48353. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48354. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48355. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48356. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48357. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48358. r.reflectivity = this.reflectivity),
  48359. void 0 !== this.size && (r.size = this.size),
  48360. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48361. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48362. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48363. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48364. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48365. this.opacity < 1 && (r.opacity = this.opacity),
  48366. this.transparent === !0 && (r.transparent = this.transparent),
  48367. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48368. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48369. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48370. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48371. i) {
  48372. var o = t(e.textures)
  48373. , a = t(e.images);
  48374. o.length > 0 && (r.textures = o),
  48375. a.length > 0 && (r.images = a)
  48376. }
  48377. return r
  48378. },
  48379. clone: function() {
  48380. return (new this.constructor).copy(this)
  48381. },
  48382. copy: function(e) {
  48383. return this.name = e.name,
  48384. this.side = e.side,
  48385. this.opacity = e.opacity,
  48386. this.transparent = e.transparent,
  48387. this.blending = e.blending,
  48388. this.blendSrc = e.blendSrc,
  48389. this.blendDst = e.blendDst,
  48390. this.blendEquation = e.blendEquation,
  48391. this.blendSrcAlpha = e.blendSrcAlpha,
  48392. this.blendDstAlpha = e.blendDstAlpha,
  48393. this.blendEquationAlpha = e.blendEquationAlpha,
  48394. this.depthFunc = e.depthFunc,
  48395. this.depthTest = e.depthTest,
  48396. this.depthWrite = e.depthWrite,
  48397. this.colorWrite = e.colorWrite,
  48398. this.precision = e.precision,
  48399. this.polygonOffset = e.polygonOffset,
  48400. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48401. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48402. this.alphaTest = e.alphaTest,
  48403. this.premultipliedAlpha = e.premultipliedAlpha,
  48404. this.overdraw = e.overdraw,
  48405. this.visible = e.visible,
  48406. this
  48407. },
  48408. update: function() {
  48409. this.dispatchEvent({
  48410. type: "update"
  48411. })
  48412. },
  48413. dispose: function() {
  48414. this.dispatchEvent({
  48415. type: "dispose"
  48416. })
  48417. }
  48418. },
  48419. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48420. n.MaterialIdCount = 0,
  48421. n.LineBasicMaterial = function(e) {
  48422. n.Material.call(this),
  48423. this.type = "LineBasicMaterial",
  48424. this.color = new n.Color(16777215),
  48425. this.linewidth = 1,
  48426. this.linecap = "round",
  48427. this.linejoin = "round",
  48428. this.blending = n.NormalBlending,
  48429. this.vertexColors = n.NoColors,
  48430. this.fog = !0,
  48431. this.setValues(e)
  48432. }
  48433. ,
  48434. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48435. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48436. n.LineBasicMaterial.prototype.copy = function(e) {
  48437. return n.Material.prototype.copy.call(this, e),
  48438. this.color.copy(e.color),
  48439. this.linewidth = e.linewidth,
  48440. this.linecap = e.linecap,
  48441. this.linejoin = e.linejoin,
  48442. this.vertexColors = e.vertexColors,
  48443. this.fog = e.fog,
  48444. this
  48445. }
  48446. ,
  48447. n.LineDashedMaterial = function(e) {
  48448. n.Material.call(this),
  48449. this.type = "LineDashedMaterial",
  48450. this.color = new n.Color(16777215),
  48451. this.linewidth = 1,
  48452. this.scale = 1,
  48453. this.dashSize = 3,
  48454. this.gapSize = 1,
  48455. this.blending = n.NormalBlending,
  48456. this.vertexColors = n.NoColors,
  48457. this.fog = !0,
  48458. this.setValues(e)
  48459. }
  48460. ,
  48461. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48462. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48463. n.LineDashedMaterial.prototype.copy = function(e) {
  48464. return n.Material.prototype.copy.call(this, e),
  48465. this.color.copy(e.color),
  48466. this.linewidth = e.linewidth,
  48467. this.scale = e.scale,
  48468. this.dashSize = e.dashSize,
  48469. this.gapSize = e.gapSize,
  48470. this.vertexColors = e.vertexColors,
  48471. this.fog = e.fog,
  48472. this
  48473. }
  48474. ,
  48475. n.MeshBasicMaterial = function(e) {
  48476. n.Material.call(this),
  48477. this.type = "MeshBasicMaterial",
  48478. this.color = new n.Color(16777215),
  48479. this.map = null,
  48480. this.aoMap = null,
  48481. this.aoMapIntensity = 1,
  48482. this.specularMap = null,
  48483. this.alphaMap = null,
  48484. this.envMap = null,
  48485. this.combine = n.MultiplyOperation,
  48486. this.reflectivity = 1,
  48487. this.refractionRatio = .98,
  48488. this.fog = !0,
  48489. this.shading = n.SmoothShading,
  48490. this.blending = n.NormalBlending,
  48491. this.wireframe = !1,
  48492. this.wireframeLinewidth = 1,
  48493. this.wireframeLinecap = "round",
  48494. this.wireframeLinejoin = "round",
  48495. this.vertexColors = n.NoColors,
  48496. this.skinning = !1,
  48497. this.morphTargets = !1,
  48498. this.setValues(e)
  48499. }
  48500. ,
  48501. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48502. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48503. n.MeshBasicMaterial.prototype.copy = function(e) {
  48504. return n.Material.prototype.copy.call(this, e),
  48505. this.color.copy(e.color),
  48506. this.map = e.map,
  48507. this.aoMap = e.aoMap,
  48508. this.aoMapIntensity = e.aoMapIntensity,
  48509. this.specularMap = e.specularMap,
  48510. this.alphaMap = e.alphaMap,
  48511. this.envMap = e.envMap,
  48512. this.combine = e.combine,
  48513. this.reflectivity = e.reflectivity,
  48514. this.refractionRatio = e.refractionRatio,
  48515. this.fog = e.fog,
  48516. this.shading = e.shading,
  48517. this.wireframe = e.wireframe,
  48518. this.wireframeLinewidth = e.wireframeLinewidth,
  48519. this.wireframeLinecap = e.wireframeLinecap,
  48520. this.wireframeLinejoin = e.wireframeLinejoin,
  48521. this.vertexColors = e.vertexColors,
  48522. this.skinning = e.skinning,
  48523. this.morphTargets = e.morphTargets,
  48524. this
  48525. }
  48526. ,
  48527. n.MeshLambertMaterial = function(e) {
  48528. n.Material.call(this),
  48529. this.type = "MeshLambertMaterial",
  48530. this.color = new n.Color(16777215),
  48531. this.map = null,
  48532. this.lightMap = null,
  48533. this.lightMapIntensity = 1,
  48534. this.aoMap = null,
  48535. this.aoMapIntensity = 1,
  48536. this.emissive = new n.Color(0),
  48537. this.emissiveIntensity = 1,
  48538. this.emissiveMap = null,
  48539. this.specularMap = null,
  48540. this.alphaMap = null,
  48541. this.envMap = null,
  48542. this.combine = n.MultiplyOperation,
  48543. this.reflectivity = 1,
  48544. this.refractionRatio = .98,
  48545. this.fog = !0,
  48546. this.blending = n.NormalBlending,
  48547. this.wireframe = !1,
  48548. this.wireframeLinewidth = 1,
  48549. this.wireframeLinecap = "round",
  48550. this.wireframeLinejoin = "round",
  48551. this.vertexColors = n.NoColors,
  48552. this.skinning = !1,
  48553. this.morphTargets = !1,
  48554. this.morphNormals = !1,
  48555. this.setValues(e)
  48556. }
  48557. ,
  48558. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48559. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48560. n.MeshLambertMaterial.prototype.copy = function(e) {
  48561. return n.Material.prototype.copy.call(this, e),
  48562. this.color.copy(e.color),
  48563. this.map = e.map,
  48564. this.lightMap = e.lightMap,
  48565. this.lightMapIntensity = e.lightMapIntensity,
  48566. this.aoMap = e.aoMap,
  48567. this.aoMapIntensity = e.aoMapIntensity,
  48568. this.emissive.copy(e.emissive),
  48569. this.emissiveMap = e.emissiveMap,
  48570. this.emissiveIntensity = e.emissiveIntensity,
  48571. this.specularMap = e.specularMap,
  48572. this.alphaMap = e.alphaMap,
  48573. this.envMap = e.envMap,
  48574. this.combine = e.combine,
  48575. this.reflectivity = e.reflectivity,
  48576. this.refractionRatio = e.refractionRatio,
  48577. this.fog = e.fog,
  48578. this.wireframe = e.wireframe,
  48579. this.wireframeLinewidth = e.wireframeLinewidth,
  48580. this.wireframeLinecap = e.wireframeLinecap,
  48581. this.wireframeLinejoin = e.wireframeLinejoin,
  48582. this.vertexColors = e.vertexColors,
  48583. this.skinning = e.skinning,
  48584. this.morphTargets = e.morphTargets,
  48585. this.morphNormals = e.morphNormals,
  48586. this
  48587. }
  48588. ,
  48589. n.MeshPhongMaterial = function(e) {
  48590. n.Material.call(this),
  48591. this.type = "MeshPhongMaterial",
  48592. this.color = new n.Color(16777215),
  48593. this.specular = new n.Color(1118481),
  48594. this.shininess = 30,
  48595. this.map = null,
  48596. this.lightMap = null,
  48597. this.lightMapIntensity = 1,
  48598. this.aoMap = null,
  48599. this.aoMapIntensity = 1,
  48600. this.emissive = new n.Color(0),
  48601. this.emissiveIntensity = 1,
  48602. this.emissiveMap = null,
  48603. this.bumpMap = null,
  48604. this.bumpScale = 1,
  48605. this.normalMap = null,
  48606. this.normalScale = new n.Vector2(1,1),
  48607. this.displacementMap = null,
  48608. this.displacementScale = 1,
  48609. this.displacementBias = 0,
  48610. this.specularMap = null,
  48611. this.alphaMap = null,
  48612. this.envMap = null,
  48613. this.combine = n.MultiplyOperation,
  48614. this.reflectivity = 1,
  48615. this.refractionRatio = .98,
  48616. this.fog = !0,
  48617. this.shading = n.SmoothShading,
  48618. this.blending = n.NormalBlending,
  48619. this.wireframe = !1,
  48620. this.wireframeLinewidth = 1,
  48621. this.wireframeLinecap = "round",
  48622. this.wireframeLinejoin = "round",
  48623. this.vertexColors = n.NoColors,
  48624. this.skinning = !1,
  48625. this.morphTargets = !1,
  48626. this.morphNormals = !1,
  48627. this.setValues(e)
  48628. }
  48629. ,
  48630. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48631. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48632. n.MeshPhongMaterial.prototype.copy = function(e) {
  48633. return n.Material.prototype.copy.call(this, e),
  48634. this.color.copy(e.color),
  48635. this.specular.copy(e.specular),
  48636. this.shininess = e.shininess,
  48637. this.map = e.map,
  48638. this.lightMap = e.lightMap,
  48639. this.lightMapIntensity = e.lightMapIntensity,
  48640. this.aoMap = e.aoMap,
  48641. this.aoMapIntensity = e.aoMapIntensity,
  48642. this.emissive.copy(e.emissive),
  48643. this.emissiveMap = e.emissiveMap,
  48644. this.emissiveIntensity = e.emissiveIntensity,
  48645. this.bumpMap = e.bumpMap,
  48646. this.bumpScale = e.bumpScale,
  48647. this.normalMap = e.normalMap,
  48648. this.normalScale.copy(e.normalScale),
  48649. this.displacementMap = e.displacementMap,
  48650. this.displacementScale = e.displacementScale,
  48651. this.displacementBias = e.displacementBias,
  48652. this.specularMap = e.specularMap,
  48653. this.alphaMap = e.alphaMap,
  48654. this.envMap = e.envMap,
  48655. this.combine = e.combine,
  48656. this.reflectivity = e.reflectivity,
  48657. this.refractionRatio = e.refractionRatio,
  48658. this.fog = e.fog,
  48659. this.shading = e.shading,
  48660. this.wireframe = e.wireframe,
  48661. this.wireframeLinewidth = e.wireframeLinewidth,
  48662. this.wireframeLinecap = e.wireframeLinecap,
  48663. this.wireframeLinejoin = e.wireframeLinejoin,
  48664. this.vertexColors = e.vertexColors,
  48665. this.skinning = e.skinning,
  48666. this.morphTargets = e.morphTargets,
  48667. this.morphNormals = e.morphNormals,
  48668. this
  48669. }
  48670. ,
  48671. n.MeshStandardMaterial = function(e) {
  48672. n.Material.call(this),
  48673. this.type = "MeshStandardMaterial",
  48674. this.color = new n.Color(16777215),
  48675. this.roughness = .5,
  48676. this.metalness = .5,
  48677. this.map = null,
  48678. this.lightMap = null,
  48679. this.lightMapIntensity = 1,
  48680. this.aoMap = null,
  48681. this.aoMapIntensity = 1,
  48682. this.emissive = new n.Color(0),
  48683. this.emissiveIntensity = 1,
  48684. this.emissiveMap = null,
  48685. this.bumpMap = null,
  48686. this.bumpScale = 1,
  48687. this.normalMap = null,
  48688. this.normalScale = new n.Vector2(1,1),
  48689. this.displacementMap = null,
  48690. this.displacementScale = 1,
  48691. this.displacementBias = 0,
  48692. this.roughnessMap = null,
  48693. this.metalnessMap = null,
  48694. this.alphaMap = null,
  48695. this.envMap = null,
  48696. this.envMapIntensity = 1,
  48697. this.refractionRatio = .98,
  48698. this.fog = !0,
  48699. this.shading = n.SmoothShading,
  48700. this.blending = n.NormalBlending,
  48701. this.wireframe = !1,
  48702. this.wireframeLinewidth = 1,
  48703. this.wireframeLinecap = "round",
  48704. this.wireframeLinejoin = "round",
  48705. this.vertexColors = n.NoColors,
  48706. this.skinning = !1,
  48707. this.morphTargets = !1,
  48708. this.morphNormals = !1,
  48709. this.setValues(e)
  48710. }
  48711. ,
  48712. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48713. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48714. n.MeshStandardMaterial.prototype.copy = function(e) {
  48715. return n.Material.prototype.copy.call(this, e),
  48716. this.color.copy(e.color),
  48717. this.roughness = e.roughness,
  48718. this.metalness = e.metalness,
  48719. this.map = e.map,
  48720. this.lightMap = e.lightMap,
  48721. this.lightMapIntensity = e.lightMapIntensity,
  48722. this.aoMap = e.aoMap,
  48723. this.aoMapIntensity = e.aoMapIntensity,
  48724. this.emissive.copy(e.emissive),
  48725. this.emissiveMap = e.emissiveMap,
  48726. this.emissiveIntensity = e.emissiveIntensity,
  48727. this.bumpMap = e.bumpMap,
  48728. this.bumpScale = e.bumpScale,
  48729. this.normalMap = e.normalMap,
  48730. this.normalScale.copy(e.normalScale),
  48731. this.displacementMap = e.displacementMap,
  48732. this.displacementScale = e.displacementScale,
  48733. this.displacementBias = e.displacementBias,
  48734. this.roughnessMap = e.roughnessMap,
  48735. this.metalnessMap = e.metalnessMap,
  48736. this.alphaMap = e.alphaMap,
  48737. this.envMap = e.envMap,
  48738. this.envMapIntensity = e.envMapIntensity,
  48739. this.refractionRatio = e.refractionRatio,
  48740. this.fog = e.fog,
  48741. this.shading = e.shading,
  48742. this.wireframe = e.wireframe,
  48743. this.wireframeLinewidth = e.wireframeLinewidth,
  48744. this.wireframeLinecap = e.wireframeLinecap,
  48745. this.wireframeLinejoin = e.wireframeLinejoin,
  48746. this.vertexColors = e.vertexColors,
  48747. this.skinning = e.skinning,
  48748. this.morphTargets = e.morphTargets,
  48749. this.morphNormals = e.morphNormals,
  48750. this
  48751. }
  48752. ,
  48753. n.MeshDepthMaterial = function(e) {
  48754. n.Material.call(this),
  48755. this.type = "MeshDepthMaterial",
  48756. this.morphTargets = !1,
  48757. this.wireframe = !1,
  48758. this.wireframeLinewidth = 1,
  48759. this.setValues(e)
  48760. }
  48761. ,
  48762. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48763. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48764. n.MeshDepthMaterial.prototype.copy = function(e) {
  48765. return n.Material.prototype.copy.call(this, e),
  48766. this.wireframe = e.wireframe,
  48767. this.wireframeLinewidth = e.wireframeLinewidth,
  48768. this
  48769. }
  48770. ,
  48771. n.MeshNormalMaterial = function(e) {
  48772. n.Material.call(this, e),
  48773. this.type = "MeshNormalMaterial",
  48774. this.wireframe = !1,
  48775. this.wireframeLinewidth = 1,
  48776. this.morphTargets = !1,
  48777. this.setValues(e)
  48778. }
  48779. ,
  48780. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48781. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48782. n.MeshNormalMaterial.prototype.copy = function(e) {
  48783. return n.Material.prototype.copy.call(this, e),
  48784. this.wireframe = e.wireframe,
  48785. this.wireframeLinewidth = e.wireframeLinewidth,
  48786. this
  48787. }
  48788. ,
  48789. n.MultiMaterial = function(e) {
  48790. this.uuid = n.Math.generateUUID(),
  48791. this.type = "MultiMaterial",
  48792. this.materials = e instanceof Array ? e : [],
  48793. this.visible = !0
  48794. }
  48795. ,
  48796. n.MultiMaterial.prototype = {
  48797. constructor: n.MultiMaterial,
  48798. toJSON: function(e) {
  48799. for (var t = {
  48800. metadata: {
  48801. version: 4.2,
  48802. type: "material",
  48803. generator: "MaterialExporter"
  48804. },
  48805. uuid: this.uuid,
  48806. type: this.type,
  48807. materials: []
  48808. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48809. var o = i[n].toJSON(e);
  48810. delete o.metadata,
  48811. t.materials.push(o)
  48812. }
  48813. return t.visible = this.visible,
  48814. t
  48815. },
  48816. clone: function() {
  48817. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48818. e.materials.push(this.materials[t].clone());
  48819. return e.visible = this.visible,
  48820. e
  48821. }
  48822. },
  48823. n.PointsMaterial = function(e) {
  48824. n.Material.call(this),
  48825. this.type = "PointsMaterial",
  48826. this.color = new n.Color(16777215),
  48827. this.map = null,
  48828. this.size = 1,
  48829. this.sizeAttenuation = !0,
  48830. this.blending = n.NormalBlending,
  48831. this.vertexColors = n.NoColors,
  48832. this.fog = !0,
  48833. this.setValues(e)
  48834. }
  48835. ,
  48836. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48837. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48838. n.PointsMaterial.prototype.copy = function(e) {
  48839. return n.Material.prototype.copy.call(this, e),
  48840. this.color.copy(e.color),
  48841. this.map = e.map,
  48842. this.size = e.size,
  48843. this.sizeAttenuation = e.sizeAttenuation,
  48844. this.vertexColors = e.vertexColors,
  48845. this.fog = e.fog,
  48846. this
  48847. }
  48848. ,
  48849. n.ShaderMaterial = function(e) {
  48850. n.Material.call(this),
  48851. this.type = "ShaderMaterial",
  48852. this.defines = {},
  48853. this.uniforms = {},
  48854. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48855. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48856. this.shading = n.SmoothShading,
  48857. this.linewidth = 1,
  48858. this.wireframe = !1,
  48859. this.wireframeLinewidth = 1,
  48860. this.fog = !1,
  48861. this.lights = !1,
  48862. this.vertexColors = n.NoColors,
  48863. this.skinning = !1,
  48864. this.morphTargets = !1,
  48865. this.morphNormals = !1,
  48866. this.extensions = {
  48867. derivatives: !1,
  48868. fragDepth: !1,
  48869. drawBuffers: !1,
  48870. shaderTextureLOD: !1
  48871. },
  48872. this.defaultAttributeValues = {
  48873. color: [1, 1, 1],
  48874. uv: [0, 0],
  48875. uv2: [0, 0]
  48876. },
  48877. this.index0AttributeName = void 0,
  48878. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48879. this.setValues(e))
  48880. }
  48881. ,
  48882. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48883. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48884. n.ShaderMaterial.prototype.copy = function(e) {
  48885. return n.Material.prototype.copy.call(this, e),
  48886. this.fragmentShader = e.fragmentShader,
  48887. this.vertexShader = e.vertexShader,
  48888. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48889. this.defines = e.defines,
  48890. this.shading = e.shading,
  48891. this.wireframe = e.wireframe,
  48892. this.wireframeLinewidth = e.wireframeLinewidth,
  48893. this.fog = e.fog,
  48894. this.lights = e.lights,
  48895. this.vertexColors = e.vertexColors,
  48896. this.skinning = e.skinning,
  48897. this.morphTargets = e.morphTargets,
  48898. this.morphNormals = e.morphNormals,
  48899. this.extensions = e.extensions,
  48900. this
  48901. }
  48902. ,
  48903. n.ShaderMaterial.prototype.toJSON = function(e) {
  48904. var t = n.Material.prototype.toJSON.call(this, e);
  48905. return t.uniforms = this.uniforms,
  48906. t.vertexShader = this.vertexShader,
  48907. t.fragmentShader = this.fragmentShader,
  48908. t
  48909. }
  48910. ,
  48911. n.RawShaderMaterial = function(e) {
  48912. n.ShaderMaterial.call(this, e),
  48913. this.type = "RawShaderMaterial"
  48914. }
  48915. ,
  48916. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48917. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48918. n.SpriteMaterial = function(e) {
  48919. n.Material.call(this),
  48920. this.type = "SpriteMaterial",
  48921. this.color = new n.Color(16777215),
  48922. this.map = null,
  48923. this.rotation = 0,
  48924. this.fog = !1,
  48925. this.setValues(e)
  48926. }
  48927. ,
  48928. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48929. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48930. n.SpriteMaterial.prototype.copy = function(e) {
  48931. return n.Material.prototype.copy.call(this, e),
  48932. this.color.copy(e.color),
  48933. this.map = e.map,
  48934. this.rotation = e.rotation,
  48935. this.fog = e.fog,
  48936. this
  48937. }
  48938. ,
  48939. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  48940. Object.defineProperty(this, "id", {
  48941. value: n.TextureIdCount++
  48942. }),
  48943. this.uuid = n.Math.generateUUID(),
  48944. this.name = "",
  48945. this.sourceFile = "",
  48946. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48947. this.mipmaps = [],
  48948. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48949. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48950. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48951. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48952. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48953. this.anisotropy = void 0 !== c ? c : 1,
  48954. this.format = void 0 !== s ? s : n.RGBAFormat,
  48955. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48956. this.offset = new n.Vector2(0,0),
  48957. this.repeat = new n.Vector2(1,1),
  48958. this.generateMipmaps = !0,
  48959. this.premultiplyAlpha = !1,
  48960. this.flipY = !0,
  48961. this.unpackAlignment = 4,
  48962. this.encoding = n.LinearEncoding,
  48963. this.version = 0,
  48964. this.onUpdate = null
  48965. }
  48966. ,
  48967. n.Texture.DEFAULT_IMAGE = void 0,
  48968. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48969. n.Texture.prototype = {
  48970. constructor: n.Texture,
  48971. set needsUpdate(e) {
  48972. e === !0 && this.version++
  48973. },
  48974. clone: function() {
  48975. return (new this.constructor).copy(this)
  48976. },
  48977. copy: function(e) {
  48978. return this.image = e.image,
  48979. this.mipmaps = e.mipmaps.slice(0),
  48980. this.mapping = e.mapping,
  48981. this.wrapS = e.wrapS,
  48982. this.wrapT = e.wrapT,
  48983. this.magFilter = e.magFilter,
  48984. this.minFilter = e.minFilter,
  48985. this.anisotropy = e.anisotropy,
  48986. this.format = e.format,
  48987. this.type = e.type,
  48988. this.offset.copy(e.offset),
  48989. this.repeat.copy(e.repeat),
  48990. this.generateMipmaps = e.generateMipmaps,
  48991. this.premultiplyAlpha = e.premultiplyAlpha,
  48992. this.flipY = e.flipY,
  48993. this.unpackAlignment = e.unpackAlignment,
  48994. this.encoding = e.encoding,
  48995. this
  48996. },
  48997. toJSON: function(e) {
  48998. function t(e) {
  48999. var t;
  49000. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49001. t.width = e.width,
  49002. t.height = e.height,
  49003. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49004. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49005. }
  49006. if (void 0 !== e.textures[this.uuid])
  49007. return e.textures[this.uuid];
  49008. var i = {
  49009. metadata: {
  49010. version: 4.4,
  49011. type: "Texture",
  49012. generator: "Texture.toJSON"
  49013. },
  49014. uuid: this.uuid,
  49015. name: this.name,
  49016. mapping: this.mapping,
  49017. repeat: [this.repeat.x, this.repeat.y],
  49018. offset: [this.offset.x, this.offset.y],
  49019. wrap: [this.wrapS, this.wrapT],
  49020. minFilter: this.minFilter,
  49021. magFilter: this.magFilter,
  49022. anisotropy: this.anisotropy
  49023. };
  49024. if (void 0 !== this.image) {
  49025. var r = this.image;
  49026. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49027. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49028. uuid: r.uuid,
  49029. url: t(r)
  49030. }),
  49031. i.image = r.uuid
  49032. }
  49033. return e.textures[this.uuid] = i,
  49034. i
  49035. },
  49036. dispose: function() {
  49037. this.dispatchEvent({
  49038. type: "dispose"
  49039. })
  49040. },
  49041. transformUv: function(e) {
  49042. if (this.mapping === n.UVMapping) {
  49043. if (e.multiply(this.repeat),
  49044. e.add(this.offset),
  49045. e.x < 0 || e.x > 1)
  49046. switch (this.wrapS) {
  49047. case n.RepeatWrapping:
  49048. e.x = e.x - Math.floor(e.x);
  49049. break;
  49050. case n.ClampToEdgeWrapping:
  49051. e.x = e.x < 0 ? 0 : 1;
  49052. break;
  49053. case n.MirroredRepeatWrapping:
  49054. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49055. }
  49056. if (e.y < 0 || e.y > 1)
  49057. switch (this.wrapT) {
  49058. case n.RepeatWrapping:
  49059. e.y = e.y - Math.floor(e.y);
  49060. break;
  49061. case n.ClampToEdgeWrapping:
  49062. e.y = e.y < 0 ? 0 : 1;
  49063. break;
  49064. case n.MirroredRepeatWrapping:
  49065. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49066. }
  49067. this.flipY && (e.y = 1 - e.y)
  49068. }
  49069. }
  49070. },
  49071. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49072. n.TextureIdCount = 0,
  49073. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49074. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49075. this.needsUpdate = !0
  49076. }
  49077. ,
  49078. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49079. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49080. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49081. e = void 0 !== e ? e : [],
  49082. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49083. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49084. this.flipY = !1
  49085. }
  49086. ,
  49087. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49088. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49089. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49090. get: function() {
  49091. return this.image
  49092. },
  49093. set: function(e) {
  49094. this.image = e
  49095. }
  49096. }),
  49097. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49098. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49099. this.image = {
  49100. width: t,
  49101. height: i
  49102. },
  49103. this.mipmaps = e,
  49104. this.flipY = !1,
  49105. this.generateMipmaps = !1
  49106. }
  49107. ,
  49108. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49109. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49110. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49111. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49112. this.image = {
  49113. data: e,
  49114. width: t,
  49115. height: i
  49116. },
  49117. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49118. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49119. this.flipY = !1,
  49120. this.generateMipmaps = !1
  49121. }
  49122. ,
  49123. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49124. n.DataTexture.prototype.constructor = n.DataTexture,
  49125. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49126. function h() {
  49127. requestAnimationFrame(h),
  49128. e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  49129. }
  49130. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49131. this.generateMipmaps = !1;
  49132. var u = this;
  49133. h()
  49134. }
  49135. ,
  49136. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49137. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49138. n.Group = function() {
  49139. n.Object3D.call(this),
  49140. this.type = "Group"
  49141. }
  49142. ,
  49143. n.Group.prototype = Object.create(n.Object3D.prototype),
  49144. n.Group.prototype.constructor = n.Group,
  49145. n.Points = function(e, t) {
  49146. n.Object3D.call(this),
  49147. this.type = "Points",
  49148. this.geometry = void 0 !== e ? e : new n.Geometry,
  49149. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49150. color: 16777215 * Math.random()
  49151. })
  49152. }
  49153. ,
  49154. n.Points.prototype = Object.create(n.Object3D.prototype),
  49155. n.Points.prototype.constructor = n.Points,
  49156. n.Points.prototype.raycast = function() {
  49157. var e = new n.Matrix4
  49158. , t = new n.Ray
  49159. , i = new n.Sphere;
  49160. return function(r, o) {
  49161. function a(e, i) {
  49162. var n = t.distanceSqToPoint(e);
  49163. if (n < d) {
  49164. var a = t.closestPointToPoint(e);
  49165. a.applyMatrix4(c);
  49166. var l = r.ray.origin.distanceTo(a);
  49167. if (l < r.near || l > r.far)
  49168. return;
  49169. o.push({
  49170. distance: l,
  49171. distanceToRay: Math.sqrt(n),
  49172. point: a.clone(),
  49173. index: i,
  49174. face: null,
  49175. object: s
  49176. })
  49177. }
  49178. }
  49179. var s = this
  49180. , l = this.geometry
  49181. , c = this.matrixWorld
  49182. , h = r.params.Points.threshold;
  49183. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49184. i.copy(l.boundingSphere),
  49185. i.applyMatrix4(c),
  49186. r.ray.intersectsSphere(i) !== !1) {
  49187. e.getInverse(c),
  49188. t.copy(r.ray).applyMatrix4(e);
  49189. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49190. , d = u * u
  49191. , p = new n.Vector3;
  49192. if (l instanceof n.BufferGeometry) {
  49193. var f = l.index
  49194. , g = l.attributes
  49195. , m = g.position.array;
  49196. if (null !== f)
  49197. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49198. var C = v[A];
  49199. p.fromArray(m, 3 * C),
  49200. a(p, C)
  49201. }
  49202. else
  49203. for (var A = 0, I = m.length / 3; A < I; A++)
  49204. p.fromArray(m, 3 * A),
  49205. a(p, A)
  49206. } else
  49207. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49208. a(E[A], A)
  49209. }
  49210. }
  49211. }(),
  49212. n.Points.prototype.clone = function() {
  49213. return new this.constructor(this.geometry,this.material).copy(this)
  49214. }
  49215. ,
  49216. n.Line = function(e, t, i) {
  49217. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49218. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49219. this.type = "Line",
  49220. this.geometry = void 0 !== e ? e : new n.Geometry,
  49221. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49222. color: 16777215 * Math.random()
  49223. })))
  49224. }
  49225. ,
  49226. n.Line.prototype = Object.create(n.Object3D.prototype),
  49227. n.Line.prototype.constructor = n.Line,
  49228. n.Line.prototype.raycast = function() {
  49229. var e = new n.Matrix4
  49230. , t = new n.Ray
  49231. , i = new n.Sphere;
  49232. return function(r, o) {
  49233. var a = r.linePrecision
  49234. , s = a * a
  49235. , l = this.geometry
  49236. , c = this.matrixWorld;
  49237. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49238. i.copy(l.boundingSphere),
  49239. i.applyMatrix4(c),
  49240. r.ray.intersectsSphere(i) !== !1) {
  49241. e.getInverse(c),
  49242. t.copy(r.ray).applyMatrix4(e);
  49243. var h = new n.Vector3
  49244. , u = new n.Vector3
  49245. , d = new n.Vector3
  49246. , p = new n.Vector3
  49247. , f = this instanceof n.LineSegments ? 2 : 1;
  49248. if (l instanceof n.BufferGeometry) {
  49249. var g = l.index
  49250. , m = l.attributes
  49251. , v = m.position.array;
  49252. if (null !== g)
  49253. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49254. var I = A[y]
  49255. , E = A[y + 1];
  49256. h.fromArray(v, 3 * I),
  49257. u.fromArray(v, 3 * E);
  49258. var b = t.distanceSqToSegment(h, u, p, d);
  49259. if (!(b > s)) {
  49260. p.applyMatrix4(this.matrixWorld);
  49261. var w = r.ray.origin.distanceTo(p);
  49262. w < r.near || w > r.far || o.push({
  49263. distance: w,
  49264. point: d.clone().applyMatrix4(this.matrixWorld),
  49265. index: y,
  49266. face: null,
  49267. faceIndex: null,
  49268. object: this
  49269. })
  49270. }
  49271. }
  49272. else
  49273. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49274. h.fromArray(v, 3 * y),
  49275. u.fromArray(v, 3 * y + 3);
  49276. var b = t.distanceSqToSegment(h, u, p, d);
  49277. if (!(b > s)) {
  49278. p.applyMatrix4(this.matrixWorld);
  49279. var w = r.ray.origin.distanceTo(p);
  49280. w < r.near || w > r.far || o.push({
  49281. distance: w,
  49282. point: d.clone().applyMatrix4(this.matrixWorld),
  49283. index: y,
  49284. face: null,
  49285. faceIndex: null,
  49286. object: this
  49287. })
  49288. }
  49289. }
  49290. } else if (l instanceof n.Geometry)
  49291. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49292. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49293. if (!(b > s)) {
  49294. p.applyMatrix4(this.matrixWorld);
  49295. var w = r.ray.origin.distanceTo(p);
  49296. w < r.near || w > r.far || o.push({
  49297. distance: w,
  49298. point: d.clone().applyMatrix4(this.matrixWorld),
  49299. index: y,
  49300. face: null,
  49301. faceIndex: null,
  49302. object: this
  49303. })
  49304. }
  49305. }
  49306. }
  49307. }
  49308. }(),
  49309. n.Line.prototype.clone = function() {
  49310. return new this.constructor(this.geometry,this.material).copy(this)
  49311. }
  49312. ,
  49313. n.LineStrip = 0,
  49314. n.LinePieces = 1,
  49315. n.LineSegments = function(e, t) {
  49316. n.Line.call(this, e, t),
  49317. this.type = "LineSegments"
  49318. }
  49319. ,
  49320. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49321. n.LineSegments.prototype.constructor = n.LineSegments,
  49322. n.Mesh = function(e, t) {
  49323. n.Object3D.call(this),
  49324. this.type = "Mesh",
  49325. this.geometry = void 0 !== e ? e : new n.Geometry,
  49326. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49327. color: 16777215 * Math.random()
  49328. }),
  49329. this.drawMode = n.TrianglesDrawMode,
  49330. this.updateMorphTargets()
  49331. }
  49332. ,
  49333. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49334. n.Mesh.prototype.constructor = n.Mesh,
  49335. n.Mesh.prototype.setDrawMode = function(e) {
  49336. this.drawMode = e
  49337. }
  49338. ,
  49339. n.Mesh.prototype.updateMorphTargets = function() {
  49340. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49341. this.morphTargetBase = -1,
  49342. this.morphTargetInfluences = [],
  49343. this.morphTargetDictionary = {};
  49344. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49345. this.morphTargetInfluences.push(0),
  49346. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49347. }
  49348. }
  49349. ,
  49350. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49351. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49352. 0)
  49353. }
  49354. ,
  49355. n.Mesh.prototype.raycast = function() {
  49356. function e(e, t, i, r, o, a, s) {
  49357. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49358. o.multiplyScalar(m.x),
  49359. a.multiplyScalar(m.y),
  49360. s.multiplyScalar(m.z),
  49361. o.add(a).add(s),
  49362. o.clone()
  49363. }
  49364. function t(e, t, i, r, o, a, s) {
  49365. var l, c = e.material;
  49366. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49367. null === l)
  49368. return null;
  49369. A.copy(s),
  49370. A.applyMatrix4(e.matrixWorld);
  49371. var h = t.ray.origin.distanceTo(A);
  49372. return h < t.near || h > t.far ? null : {
  49373. distance: h,
  49374. point: A.clone(),
  49375. object: e
  49376. }
  49377. }
  49378. function i(i, r, o, a, h, u, d, m) {
  49379. s.fromArray(a, 3 * u),
  49380. l.fromArray(a, 3 * d),
  49381. c.fromArray(a, 3 * m);
  49382. var A = t(i, r, o, s, l, c, v);
  49383. return A && (h && (p.fromArray(h, 2 * u),
  49384. f.fromArray(h, 2 * d),
  49385. g.fromArray(h, 2 * m),
  49386. A.uv = e(v, s, l, c, p, f, g)),
  49387. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49388. A.faceIndex = u),
  49389. A
  49390. }
  49391. var r = new n.Matrix4
  49392. , o = new n.Ray
  49393. , a = new n.Sphere
  49394. , s = new n.Vector3
  49395. , l = new n.Vector3
  49396. , c = new n.Vector3
  49397. , h = new n.Vector3
  49398. , u = new n.Vector3
  49399. , d = new n.Vector3
  49400. , p = new n.Vector2
  49401. , f = new n.Vector2
  49402. , g = new n.Vector2
  49403. , m = new n.Vector3
  49404. , v = new n.Vector3
  49405. , A = new n.Vector3;
  49406. return function(m, A) {
  49407. var y = this.geometry
  49408. , C = this.material
  49409. , I = this.matrixWorld;
  49410. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49411. a.copy(y.boundingSphere),
  49412. a.applyMatrix4(I),
  49413. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49414. o.copy(m.ray).applyMatrix4(r),
  49415. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49416. var E, b;
  49417. if (y instanceof n.BufferGeometry) {
  49418. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49419. if (void 0 !== S.uv && (E = S.uv.array),
  49420. null !== x)
  49421. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49422. w = R[P],
  49423. _ = R[P + 1],
  49424. T = R[P + 2],
  49425. b = i(this, m, o, M, E, w, _, T),
  49426. b && (b.faceIndex = Math.floor(P / 3),
  49427. A.push(b));
  49428. else
  49429. for (var P = 0, O = M.length; P < O; P += 9)
  49430. w = P / 3,
  49431. _ = w + 1,
  49432. T = w + 2,
  49433. b = i(this, m, o, M, E, w, _, T),
  49434. b && (b.index = w,
  49435. A.push(b))
  49436. } else if (y instanceof n.Geometry) {
  49437. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49438. k.length > 0 && (E = k);
  49439. for (var H = 0, G = U.length; H < G; H++) {
  49440. var z = U[H]
  49441. , W = B === !0 ? F[z.materialIndex] : C;
  49442. if (void 0 !== W) {
  49443. if (L = V[z.a],
  49444. D = V[z.b],
  49445. N = V[z.c],
  49446. W.morphTargets === !0) {
  49447. var j = y.morphTargets
  49448. , Y = this.morphTargetInfluences;
  49449. s.set(0, 0, 0),
  49450. l.set(0, 0, 0),
  49451. c.set(0, 0, 0);
  49452. for (var X = 0, Z = j.length; X < Z; X++) {
  49453. var q = Y[X];
  49454. if (0 !== q) {
  49455. var K = j[X].vertices;
  49456. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49457. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49458. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49459. }
  49460. }
  49461. s.add(L),
  49462. l.add(D),
  49463. c.add(N),
  49464. L = s,
  49465. D = l,
  49466. N = c
  49467. }
  49468. if (b = t(this, m, o, L, D, N, v)) {
  49469. if (E) {
  49470. var Q = E[H];
  49471. p.copy(Q[0]),
  49472. f.copy(Q[1]),
  49473. g.copy(Q[2]),
  49474. b.uv = e(v, L, D, N, p, f, g)
  49475. }
  49476. b.face = z,
  49477. b.faceIndex = H,
  49478. A.push(b)
  49479. }
  49480. }
  49481. }
  49482. }
  49483. }
  49484. }
  49485. }(),
  49486. n.Mesh.prototype.clone = function() {
  49487. return new this.constructor(this.geometry,this.material).copy(this)
  49488. }
  49489. ,
  49490. n.Bone = function(e) {
  49491. n.Object3D.call(this),
  49492. this.type = "Bone",
  49493. this.skin = e
  49494. }
  49495. ,
  49496. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49497. n.Bone.prototype.constructor = n.Bone,
  49498. n.Bone.prototype.copy = function(e) {
  49499. return n.Object3D.prototype.copy.call(this, e),
  49500. this.skin = e.skin,
  49501. this
  49502. }
  49503. ,
  49504. n.Skeleton = function(e, t, i) {
  49505. if (this.useVertexTexture = void 0 === i || i,
  49506. this.identityMatrix = new n.Matrix4,
  49507. e = e || [],
  49508. this.bones = e.slice(0),
  49509. this.useVertexTexture) {
  49510. var r = Math.sqrt(4 * this.bones.length);
  49511. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49512. r = Math.max(r, 4),
  49513. this.boneTextureWidth = r,
  49514. this.boneTextureHeight = r,
  49515. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49516. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49517. } else
  49518. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49519. if (void 0 === t)
  49520. this.calculateInverses();
  49521. else if (this.bones.length === t.length)
  49522. this.boneInverses = t.slice(0);
  49523. else {
  49524. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49525. this.boneInverses = [];
  49526. for (var o = 0, a = this.bones.length; o < a; o++)
  49527. this.boneInverses.push(new n.Matrix4)
  49528. }
  49529. }
  49530. ,
  49531. n.Skeleton.prototype.calculateInverses = function() {
  49532. this.boneInverses = [];
  49533. for (var e = 0, t = this.bones.length; e < t; e++) {
  49534. var i = new n.Matrix4;
  49535. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49536. this.boneInverses.push(i)
  49537. }
  49538. }
  49539. ,
  49540. n.Skeleton.prototype.pose = function() {
  49541. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49542. e = this.bones[t],
  49543. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49544. for (var t = 0, i = this.bones.length; t < i; t++)
  49545. e = this.bones[t],
  49546. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49547. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49548. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49549. }
  49550. ,
  49551. n.Skeleton.prototype.update = function() {
  49552. var e = new n.Matrix4;
  49553. return function() {
  49554. for (var t = 0, i = this.bones.length; t < i; t++) {
  49555. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49556. e.multiplyMatrices(n, this.boneInverses[t]),
  49557. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49558. }
  49559. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49560. }
  49561. }(),
  49562. n.Skeleton.prototype.clone = function() {
  49563. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49564. }
  49565. ,
  49566. n.SkinnedMesh = function(e, t, i) {
  49567. n.Mesh.call(this, e, t),
  49568. this.type = "SkinnedMesh",
  49569. this.bindMode = "attached",
  49570. this.bindMatrix = new n.Matrix4,
  49571. this.bindMatrixInverse = new n.Matrix4;
  49572. var r = [];
  49573. if (this.geometry && void 0 !== this.geometry.bones) {
  49574. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49575. a = this.geometry.bones[s],
  49576. o = new n.Bone(this),
  49577. r.push(o),
  49578. o.name = a.name,
  49579. o.position.fromArray(a.pos),
  49580. o.quaternion.fromArray(a.rotq),
  49581. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49582. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49583. a = this.geometry.bones[s],
  49584. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49585. }
  49586. this.normalizeSkinWeights(),
  49587. this.updateMatrixWorld(!0),
  49588. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49589. }
  49590. ,
  49591. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49592. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49593. n.SkinnedMesh.prototype.bind = function(e, t) {
  49594. this.skeleton = e,
  49595. void 0 === t && (this.updateMatrixWorld(!0),
  49596. this.skeleton.calculateInverses(),
  49597. t = this.matrixWorld),
  49598. this.bindMatrix.copy(t),
  49599. this.bindMatrixInverse.getInverse(t)
  49600. }
  49601. ,
  49602. n.SkinnedMesh.prototype.pose = function() {
  49603. this.skeleton.pose()
  49604. }
  49605. ,
  49606. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49607. if (this.geometry instanceof n.Geometry)
  49608. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49609. var t = this.geometry.skinWeights[e]
  49610. , i = 1 / t.lengthManhattan();
  49611. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49612. }
  49613. else if (this.geometry instanceof n.BufferGeometry)
  49614. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49615. r.x = o.getX(e),
  49616. r.y = o.getY(e),
  49617. r.z = o.getZ(e),
  49618. r.w = o.getW(e);
  49619. var i = 1 / r.lengthManhattan();
  49620. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49621. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49622. }
  49623. }
  49624. ,
  49625. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49626. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49627. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49628. }
  49629. ,
  49630. n.SkinnedMesh.prototype.clone = function() {
  49631. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49632. }
  49633. ,
  49634. n.LOD = function() {
  49635. n.Object3D.call(this),
  49636. this.type = "LOD",
  49637. Object.defineProperties(this, {
  49638. levels: {
  49639. enumerable: !0,
  49640. value: []
  49641. },
  49642. objects: {
  49643. get: function() {
  49644. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49645. this.levels
  49646. }
  49647. }
  49648. })
  49649. }
  49650. ,
  49651. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49652. n.LOD.prototype.constructor = n.LOD,
  49653. n.LOD.prototype.addLevel = function(e, t) {
  49654. void 0 === t && (t = 0),
  49655. t = Math.abs(t);
  49656. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49657. ;
  49658. i.splice(n, 0, {
  49659. distance: t,
  49660. object: e
  49661. }),
  49662. this.add(e)
  49663. }
  49664. ,
  49665. n.LOD.prototype.getObjectForDistance = function(e) {
  49666. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49667. ;
  49668. return t[i - 1].object
  49669. }
  49670. ,
  49671. n.LOD.prototype.raycast = function() {
  49672. var e = new n.Vector3;
  49673. return function(t, i) {
  49674. e.setFromMatrixPosition(this.matrixWorld);
  49675. var n = t.ray.origin.distanceTo(e);
  49676. this.getObjectForDistance(n).raycast(t, i)
  49677. }
  49678. }(),
  49679. n.LOD.prototype.update = function() {
  49680. var e = new n.Vector3
  49681. , t = new n.Vector3;
  49682. return function(i) {
  49683. var n = this.levels;
  49684. if (n.length > 1) {
  49685. e.setFromMatrixPosition(i.matrixWorld),
  49686. t.setFromMatrixPosition(this.matrixWorld);
  49687. var r = e.distanceTo(t);
  49688. n[0].object.visible = !0;
  49689. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49690. n[o - 1].object.visible = !1,
  49691. n[o].object.visible = !0;
  49692. for (; o < a; o++)
  49693. n[o].object.visible = !1
  49694. }
  49695. }
  49696. }(),
  49697. n.LOD.prototype.copy = function(e) {
  49698. n.Object3D.prototype.copy.call(this, e, !1);
  49699. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49700. var o = t[i];
  49701. this.addLevel(o.object.clone(), o.distance)
  49702. }
  49703. return this
  49704. }
  49705. ,
  49706. n.LOD.prototype.toJSON = function(e) {
  49707. var t = n.Object3D.prototype.toJSON.call(this, e);
  49708. t.object.levels = [];
  49709. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49710. var a = i[r];
  49711. t.object.levels.push({
  49712. object: a.object.uuid,
  49713. distance: a.distance
  49714. })
  49715. }
  49716. return t
  49717. }
  49718. ,
  49719. n.Sprite = function() {
  49720. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49721. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49722. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49723. , r = new n.BufferGeometry;
  49724. return r.setIndex(new n.BufferAttribute(e,1)),
  49725. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49726. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49727. function(e) {
  49728. n.Object3D.call(this),
  49729. this.type = "Sprite",
  49730. this.geometry = r,
  49731. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49732. }
  49733. }(),
  49734. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49735. n.Sprite.prototype.constructor = n.Sprite,
  49736. n.Sprite.prototype.raycast = function() {
  49737. var e = new n.Vector3;
  49738. return function(t, i) {
  49739. e.setFromMatrixPosition(this.matrixWorld);
  49740. var n = t.ray.distanceSqToPoint(e)
  49741. , r = this.scale.x * this.scale.y;
  49742. n > r || i.push({
  49743. distance: Math.sqrt(n),
  49744. point: this.position,
  49745. face: null,
  49746. object: this
  49747. })
  49748. }
  49749. }(),
  49750. n.Sprite.prototype.clone = function() {
  49751. return new this.constructor(this.material).copy(this)
  49752. }
  49753. ,
  49754. n.Particle = n.Sprite,
  49755. n.LensFlare = function(e, t, i, r, o) {
  49756. n.Object3D.call(this),
  49757. this.lensFlares = [],
  49758. this.positionScreen = new n.Vector3,
  49759. this.customUpdateCallback = void 0,
  49760. void 0 !== e && this.add(e, t, i, r, o)
  49761. }
  49762. ,
  49763. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49764. n.LensFlare.prototype.constructor = n.LensFlare,
  49765. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49766. void 0 === t && (t = -1),
  49767. void 0 === i && (i = 0),
  49768. void 0 === a && (a = 1),
  49769. void 0 === o && (o = new n.Color(16777215)),
  49770. void 0 === r && (r = n.NormalBlending),
  49771. i = Math.min(i, Math.max(0, i)),
  49772. this.lensFlares.push({
  49773. texture: e,
  49774. size: t,
  49775. distance: i,
  49776. x: 0,
  49777. y: 0,
  49778. z: 0,
  49779. scale: 1,
  49780. rotation: 0,
  49781. opacity: a,
  49782. color: o,
  49783. blending: r
  49784. })
  49785. }
  49786. ,
  49787. n.LensFlare.prototype.updateLensFlares = function() {
  49788. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49789. for (e = 0; e < i; e++)
  49790. t = this.lensFlares[e],
  49791. t.x = this.positionScreen.x + n * t.distance,
  49792. t.y = this.positionScreen.y + r * t.distance,
  49793. t.wantedRotation = t.x * Math.PI * .25,
  49794. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49795. }
  49796. ,
  49797. n.LensFlare.prototype.copy = function(e) {
  49798. n.Object3D.prototype.copy.call(this, e),
  49799. this.positionScreen.copy(e.positionScreen),
  49800. this.customUpdateCallback = e.customUpdateCallback;
  49801. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49802. this.lensFlares.push(e.lensFlares[t]);
  49803. return this
  49804. }
  49805. ,
  49806. n.Scene = function() {
  49807. n.Object3D.call(this),
  49808. this.type = "Scene",
  49809. this.fog = null,
  49810. this.overrideMaterial = null,
  49811. this.autoUpdate = !0
  49812. }
  49813. ,
  49814. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49815. n.Scene.prototype.constructor = n.Scene,
  49816. n.Scene.prototype.copy = function(e, t) {
  49817. return n.Object3D.prototype.copy.call(this, e, t),
  49818. null !== e.fog && (this.fog = e.fog.clone()),
  49819. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49820. this.autoUpdate = e.autoUpdate,
  49821. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49822. this
  49823. }
  49824. ,
  49825. n.Fog = function(e, t, i) {
  49826. this.name = "",
  49827. this.color = new n.Color(e),
  49828. this.near = void 0 !== t ? t : 1,
  49829. this.far = void 0 !== i ? i : 1e3
  49830. }
  49831. ,
  49832. n.Fog.prototype.clone = function() {
  49833. return new n.Fog(this.color.getHex(),this.near,this.far)
  49834. }
  49835. ,
  49836. n.FogExp2 = function(e, t) {
  49837. this.name = "",
  49838. this.color = new n.Color(e),
  49839. this.density = void 0 !== t ? t : 25e-5
  49840. }
  49841. ,
  49842. n.FogExp2.prototype.clone = function() {
  49843. return new n.FogExp2(this.color.getHex(),this.density)
  49844. }
  49845. ,
  49846. n.ShaderChunk = {},
  49847. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49848. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49849. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49850. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49851. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49852. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49853. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49854. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49855. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49856. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49857. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49858. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49859. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49860. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49861. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49862. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49863. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49864. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49865. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49866. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49867. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49868. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49869. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49870. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49871. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49872. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49873. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49874. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49875. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49876. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49877. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49878. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49879. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49880. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49881. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49882. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49883. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49884. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49885. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49886. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49887. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49888. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49889. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49890. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49891. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49892. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49893. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49894. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49895. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49896. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49897. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49898. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49899. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49900. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49901. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49902. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49903. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49904. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49905. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49906. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49907. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49908. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49909. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49910. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49911. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49912. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49913. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49914. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49915. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49916. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49917. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49918. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49919. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49920. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49921. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49922. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49923. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49924. n.UniformsUtils = {
  49925. merge: function(e) {
  49926. for (var t = {}, i = 0; i < e.length; i++) {
  49927. var n = this.clone(e[i]);
  49928. for (var r in n)
  49929. t[r] = n[r]
  49930. }
  49931. return t
  49932. },
  49933. clone: function(e) {
  49934. var t = {};
  49935. for (var i in e) {
  49936. t[i] = {};
  49937. for (var r in e[i]) {
  49938. var o = e[i][r];
  49939. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49940. }
  49941. }
  49942. return t
  49943. }
  49944. },
  49945. n.UniformsLib = {
  49946. common: {
  49947. diffuse: {
  49948. type: "c",
  49949. value: new n.Color(15658734)
  49950. },
  49951. opacity: {
  49952. type: "f",
  49953. value: 1
  49954. },
  49955. map: {
  49956. type: "t",
  49957. value: null
  49958. },
  49959. offsetRepeat: {
  49960. type: "v4",
  49961. value: new n.Vector4(0,0,1,1)
  49962. },
  49963. specularMap: {
  49964. type: "t",
  49965. value: null
  49966. },
  49967. alphaMap: {
  49968. type: "t",
  49969. value: null
  49970. },
  49971. envMap: {
  49972. type: "t",
  49973. value: null
  49974. },
  49975. flipEnvMap: {
  49976. type: "f",
  49977. value: -1
  49978. },
  49979. reflectivity: {
  49980. type: "f",
  49981. value: 1
  49982. },
  49983. refractionRatio: {
  49984. type: "f",
  49985. value: .98
  49986. }
  49987. },
  49988. aomap: {
  49989. aoMap: {
  49990. type: "t",
  49991. value: null
  49992. },
  49993. aoMapIntensity: {
  49994. type: "f",
  49995. value: 1
  49996. }
  49997. },
  49998. lightmap: {
  49999. lightMap: {
  50000. type: "t",
  50001. value: null
  50002. },
  50003. lightMapIntensity: {
  50004. type: "f",
  50005. value: 1
  50006. }
  50007. },
  50008. emissivemap: {
  50009. emissiveMap: {
  50010. type: "t",
  50011. value: null
  50012. }
  50013. },
  50014. bumpmap: {
  50015. bumpMap: {
  50016. type: "t",
  50017. value: null
  50018. },
  50019. bumpScale: {
  50020. type: "f",
  50021. value: 1
  50022. }
  50023. },
  50024. normalmap: {
  50025. normalMap: {
  50026. type: "t",
  50027. value: null
  50028. },
  50029. normalScale: {
  50030. type: "v2",
  50031. value: new n.Vector2(1,1)
  50032. }
  50033. },
  50034. displacementmap: {
  50035. displacementMap: {
  50036. type: "t",
  50037. value: null
  50038. },
  50039. displacementScale: {
  50040. type: "f",
  50041. value: 1
  50042. },
  50043. displacementBias: {
  50044. type: "f",
  50045. value: 0
  50046. }
  50047. },
  50048. roughnessmap: {
  50049. roughnessMap: {
  50050. type: "t",
  50051. value: null
  50052. }
  50053. },
  50054. metalnessmap: {
  50055. metalnessMap: {
  50056. type: "t",
  50057. value: null
  50058. }
  50059. },
  50060. fog: {
  50061. fogDensity: {
  50062. type: "f",
  50063. value: 25e-5
  50064. },
  50065. fogNear: {
  50066. type: "f",
  50067. value: 1
  50068. },
  50069. fogFar: {
  50070. type: "f",
  50071. value: 2e3
  50072. },
  50073. fogColor: {
  50074. type: "c",
  50075. value: new n.Color(16777215)
  50076. }
  50077. },
  50078. lights: {
  50079. ambientLightColor: {
  50080. type: "fv",
  50081. value: []
  50082. },
  50083. directionalLights: {
  50084. type: "sa",
  50085. value: [],
  50086. properties: {
  50087. direction: {
  50088. type: "v3"
  50089. },
  50090. color: {
  50091. type: "c"
  50092. },
  50093. shadow: {
  50094. type: "i"
  50095. },
  50096. shadowBias: {
  50097. type: "f"
  50098. },
  50099. shadowRadius: {
  50100. type: "f"
  50101. },
  50102. shadowMapSize: {
  50103. type: "v2"
  50104. }
  50105. }
  50106. },
  50107. directionalShadowMap: {
  50108. type: "tv",
  50109. value: []
  50110. },
  50111. directionalShadowMatrix: {
  50112. type: "m4v",
  50113. value: []
  50114. },
  50115. spotLights: {
  50116. type: "sa",
  50117. value: [],
  50118. properties: {
  50119. color: {
  50120. type: "c"
  50121. },
  50122. position: {
  50123. type: "v3"
  50124. },
  50125. direction: {
  50126. type: "v3"
  50127. },
  50128. distance: {
  50129. type: "f"
  50130. },
  50131. coneCos: {
  50132. type: "f"
  50133. },
  50134. penumbraCos: {
  50135. type: "f"
  50136. },
  50137. decay: {
  50138. type: "f"
  50139. },
  50140. shadow: {
  50141. type: "i"
  50142. },
  50143. shadowBias: {
  50144. type: "f"
  50145. },
  50146. shadowRadius: {
  50147. type: "f"
  50148. },
  50149. shadowMapSize: {
  50150. type: "v2"
  50151. }
  50152. }
  50153. },
  50154. spotShadowMap: {
  50155. type: "tv",
  50156. value: []
  50157. },
  50158. spotShadowMatrix: {
  50159. type: "m4v",
  50160. value: []
  50161. },
  50162. pointLights: {
  50163. type: "sa",
  50164. value: [],
  50165. properties: {
  50166. color: {
  50167. type: "c"
  50168. },
  50169. position: {
  50170. type: "v3"
  50171. },
  50172. decay: {
  50173. type: "f"
  50174. },
  50175. distance: {
  50176. type: "f"
  50177. },
  50178. shadow: {
  50179. type: "i"
  50180. },
  50181. shadowBias: {
  50182. type: "f"
  50183. },
  50184. shadowRadius: {
  50185. type: "f"
  50186. },
  50187. shadowMapSize: {
  50188. type: "v2"
  50189. }
  50190. }
  50191. },
  50192. pointShadowMap: {
  50193. type: "tv",
  50194. value: []
  50195. },
  50196. pointShadowMatrix: {
  50197. type: "m4v",
  50198. value: []
  50199. },
  50200. hemisphereLights: {
  50201. type: "sa",
  50202. value: [],
  50203. properties: {
  50204. direction: {
  50205. type: "v3"
  50206. },
  50207. skyColor: {
  50208. type: "c"
  50209. },
  50210. groundColor: {
  50211. type: "c"
  50212. }
  50213. }
  50214. }
  50215. },
  50216. points: {
  50217. diffuse: {
  50218. type: "c",
  50219. value: new n.Color(15658734)
  50220. },
  50221. opacity: {
  50222. type: "f",
  50223. value: 1
  50224. },
  50225. size: {
  50226. type: "f",
  50227. value: 1
  50228. },
  50229. scale: {
  50230. type: "f",
  50231. value: 1
  50232. },
  50233. map: {
  50234. type: "t",
  50235. value: null
  50236. },
  50237. offsetRepeat: {
  50238. type: "v4",
  50239. value: new n.Vector4(0,0,1,1)
  50240. }
  50241. }
  50242. },
  50243. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50244. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50245. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50246. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50247. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50248. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50249. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50250. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50251. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50252. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50253. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50254. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50255. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50256. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50257. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50258. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50259. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50260. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50261. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50262. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50263. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50264. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50265. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50266. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50267. n.ShaderLib = {
  50268. basic: {
  50269. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50270. vertexShader: n.ShaderChunk.meshbasic_vert,
  50271. fragmentShader: n.ShaderChunk.meshbasic_frag
  50272. },
  50273. lambert: {
  50274. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50275. emissive: {
  50276. type: "c",
  50277. value: new n.Color(0)
  50278. }
  50279. }]),
  50280. vertexShader: n.ShaderChunk.meshlambert_vert,
  50281. fragmentShader: n.ShaderChunk.meshlambert_frag
  50282. },
  50283. phong: {
  50284. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50285. emissive: {
  50286. type: "c",
  50287. value: new n.Color(0)
  50288. },
  50289. specular: {
  50290. type: "c",
  50291. value: new n.Color(1118481)
  50292. },
  50293. shininess: {
  50294. type: "f",
  50295. value: 30
  50296. }
  50297. }]),
  50298. vertexShader: n.ShaderChunk.meshphong_vert,
  50299. fragmentShader: n.ShaderChunk.meshphong_frag
  50300. },
  50301. standard: {
  50302. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50303. emissive: {
  50304. type: "c",
  50305. value: new n.Color(0)
  50306. },
  50307. roughness: {
  50308. type: "f",
  50309. value: .5
  50310. },
  50311. metalness: {
  50312. type: "f",
  50313. value: 0
  50314. },
  50315. envMapIntensity: {
  50316. type: "f",
  50317. value: 1
  50318. }
  50319. }]),
  50320. vertexShader: n.ShaderChunk.meshstandard_vert,
  50321. fragmentShader: n.ShaderChunk.meshstandard_frag
  50322. },
  50323. points: {
  50324. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50325. vertexShader: n.ShaderChunk.points_vert,
  50326. fragmentShader: n.ShaderChunk.points_frag
  50327. },
  50328. dashed: {
  50329. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50330. scale: {
  50331. type: "f",
  50332. value: 1
  50333. },
  50334. dashSize: {
  50335. type: "f",
  50336. value: 1
  50337. },
  50338. totalSize: {
  50339. type: "f",
  50340. value: 2
  50341. }
  50342. }]),
  50343. vertexShader: n.ShaderChunk.linedashed_vert,
  50344. fragmentShader: n.ShaderChunk.linedashed_frag
  50345. },
  50346. depth: {
  50347. uniforms: {
  50348. mNear: {
  50349. type: "f",
  50350. value: 1
  50351. },
  50352. mFar: {
  50353. type: "f",
  50354. value: 2e3
  50355. },
  50356. opacity: {
  50357. type: "f",
  50358. value: 1
  50359. }
  50360. },
  50361. vertexShader: n.ShaderChunk.depth_vert,
  50362. fragmentShader: n.ShaderChunk.depth_frag
  50363. },
  50364. normal: {
  50365. uniforms: {
  50366. opacity: {
  50367. type: "f",
  50368. value: 1
  50369. }
  50370. },
  50371. vertexShader: n.ShaderChunk.normal_vert,
  50372. fragmentShader: n.ShaderChunk.normal_frag
  50373. },
  50374. cube: {
  50375. uniforms: {
  50376. tCube: {
  50377. type: "t",
  50378. value: null
  50379. },
  50380. tFlip: {
  50381. type: "f",
  50382. value: -1
  50383. }
  50384. },
  50385. vertexShader: n.ShaderChunk.cube_vert,
  50386. fragmentShader: n.ShaderChunk.cube_frag
  50387. },
  50388. equirect: {
  50389. uniforms: {
  50390. tEquirect: {
  50391. type: "t",
  50392. value: null
  50393. },
  50394. tFlip: {
  50395. type: "f",
  50396. value: -1
  50397. }
  50398. },
  50399. vertexShader: n.ShaderChunk.equirect_vert,
  50400. fragmentShader: n.ShaderChunk.equirect_frag
  50401. },
  50402. depthRGBA: {
  50403. uniforms: {},
  50404. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50405. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50406. },
  50407. distanceRGBA: {
  50408. uniforms: {
  50409. lightPos: {
  50410. type: "v3",
  50411. value: new n.Vector3(0,0,0)
  50412. }
  50413. },
  50414. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50415. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50416. }
  50417. },
  50418. n.WebGLRenderer = function(e) {
  50419. function t() {
  50420. return null === ye ? Oe : 1
  50421. }
  50422. function i(e, t, i, n) {
  50423. se === !0 && (e *= n,
  50424. t *= n,
  50425. i *= n),
  50426. Ye.clearColor(e, t, i, n)
  50427. }
  50428. function r() {
  50429. Ye.init(),
  50430. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50431. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50432. i(Se.r, Se.g, Se.b, Me)
  50433. }
  50434. function o() {
  50435. Ae = null,
  50436. be = null,
  50437. Ee = "",
  50438. Ie = -1,
  50439. Ye.reset()
  50440. }
  50441. function a(e) {
  50442. e.preventDefault(),
  50443. o(),
  50444. r(),
  50445. Xe.clear()
  50446. }
  50447. function s(e) {
  50448. var t = e.target;
  50449. t.removeEventListener("dispose", s),
  50450. h(t),
  50451. ke.textures--
  50452. }
  50453. function l(e) {
  50454. var t = e.target;
  50455. t.removeEventListener("dispose", l),
  50456. u(t),
  50457. ke.textures--
  50458. }
  50459. function c(e) {
  50460. var t = e.target;
  50461. t.removeEventListener("dispose", c),
  50462. d(t)
  50463. }
  50464. function h(e) {
  50465. var t = Xe.get(e);
  50466. if (e.image && t.__image__webglTextureCube)
  50467. Ge.deleteTexture(t.__image__webglTextureCube);
  50468. else {
  50469. if (void 0 === t.__webglInit)
  50470. return;
  50471. Ge.deleteTexture(t.__webglTexture)
  50472. }
  50473. Xe.delete(e)
  50474. }
  50475. function u(e) {
  50476. var t = Xe.get(e)
  50477. , i = Xe.get(e.texture);
  50478. if (e && void 0 !== i.__webglTexture) {
  50479. if (Ge.deleteTexture(i.__webglTexture),
  50480. e instanceof n.WebGLRenderTargetCube)
  50481. for (var r = 0; r < 6; r++)
  50482. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50483. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50484. else
  50485. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50486. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50487. Xe.delete(e.texture),
  50488. Xe.delete(e)
  50489. }
  50490. }
  50491. function d(e) {
  50492. p(e),
  50493. Xe.delete(e)
  50494. }
  50495. function p(e) {
  50496. var t = Xe.get(e).program;
  50497. e.program = void 0,
  50498. void 0 !== t && qe.releaseProgram(t)
  50499. }
  50500. function f(e, t, i, r) {
  50501. var o;
  50502. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50503. null === o))
  50504. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50505. void 0 === r && (r = 0),
  50506. Ye.initAttributes();
  50507. var a = i.attributes
  50508. , s = t.getAttributes()
  50509. , l = e.defaultAttributeValues;
  50510. for (var c in s) {
  50511. var h = s[c];
  50512. if (h >= 0) {
  50513. var u = a[c];
  50514. if (void 0 !== u) {
  50515. var d = u.itemSize
  50516. , p = Ze.getAttributeBuffer(u);
  50517. if (u instanceof n.InterleavedBufferAttribute) {
  50518. var f = u.data
  50519. , g = f.stride
  50520. , m = u.offset;
  50521. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50522. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50523. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50524. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50525. } else
  50526. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50527. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50528. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50529. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50530. } else if (void 0 !== l) {
  50531. var v = l[c];
  50532. if (void 0 !== v)
  50533. switch (v.length) {
  50534. case 2:
  50535. Ge.vertexAttrib2fv(h, v);
  50536. break;
  50537. case 3:
  50538. Ge.vertexAttrib3fv(h, v);
  50539. break;
  50540. case 4:
  50541. Ge.vertexAttrib4fv(h, v);
  50542. break;
  50543. default:
  50544. Ge.vertexAttrib1fv(h, v)
  50545. }
  50546. }
  50547. }
  50548. }
  50549. Ye.disableUnusedAttributes()
  50550. }
  50551. function g(e, t) {
  50552. return Math.abs(t[0]) - Math.abs(e[0])
  50553. }
  50554. function m(e, t) {
  50555. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50556. }
  50557. function v(e, t) {
  50558. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50559. }
  50560. function A(e, t, i, n, r) {
  50561. var o, a;
  50562. i.transparent ? (o = de,
  50563. a = ++pe) : (o = he,
  50564. a = ++ue);
  50565. var s = o[a];
  50566. void 0 !== s ? (s.id = e.id,
  50567. s.object = e,
  50568. s.geometry = t,
  50569. s.material = i,
  50570. s.z = Ve.z,
  50571. s.group = r) : (s = {
  50572. id: e.id,
  50573. object: e,
  50574. geometry: t,
  50575. material: i,
  50576. z: Ve.z,
  50577. group: r
  50578. },
  50579. o.push(s))
  50580. }
  50581. function y(e, t) {
  50582. if (e.visible !== !1) {
  50583. if (e.layers.test(t.layers))
  50584. if (e instanceof n.Light)
  50585. ce.push(e);
  50586. else if (e instanceof n.Sprite)
  50587. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50588. else if (e instanceof n.LensFlare)
  50589. me.push(e);
  50590. else if (e instanceof n.ImmediateRenderObject)
  50591. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50592. Ve.applyProjection(Fe)),
  50593. A(e, null, e.material, Ve.z, null);
  50594. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50595. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50596. var i = e.material;
  50597. if (i.visible === !0) {
  50598. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50599. Ve.applyProjection(Fe));
  50600. var r = Ze.update(e);
  50601. if (i instanceof n.MultiMaterial)
  50602. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50603. var c = o[s]
  50604. , h = a[c.materialIndex];
  50605. h.visible === !0 && A(e, r, h, Ve.z, c)
  50606. }
  50607. else
  50608. A(e, r, i, Ve.z, null)
  50609. }
  50610. }
  50611. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50612. y(u[s], t)
  50613. }
  50614. }
  50615. function C(e, t, i, r) {
  50616. for (var o = 0, a = e.length; o < a; o++) {
  50617. var s = e[o]
  50618. , l = s.object
  50619. , c = s.geometry
  50620. , h = void 0 === r ? s.material : r
  50621. , u = s.group;
  50622. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50623. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50624. l instanceof n.ImmediateRenderObject) {
  50625. E(h);
  50626. var d = w(t, i, h, l);
  50627. Ee = "",
  50628. l.render(function(e) {
  50629. ve.renderBufferImmediate(e, d, h)
  50630. })
  50631. } else
  50632. ve.renderBufferDirect(t, i, c, h, l, u)
  50633. }
  50634. }
  50635. function I(e, t, i) {
  50636. var r = Xe.get(e)
  50637. , o = qe.getParameters(e, Ue, t, i)
  50638. , a = qe.getProgramCode(e, o)
  50639. , s = r.program
  50640. , l = !0;
  50641. if (void 0 === s)
  50642. e.addEventListener("dispose", c);
  50643. else if (s.code !== a)
  50644. p(e);
  50645. else {
  50646. if (void 0 !== o.shaderID)
  50647. return;
  50648. l = !1
  50649. }
  50650. if (l) {
  50651. if (o.shaderID) {
  50652. var h = n.ShaderLib[o.shaderID];
  50653. r.__webglShader = {
  50654. name: e.type,
  50655. uniforms: n.UniformsUtils.clone(h.uniforms),
  50656. vertexShader: h.vertexShader,
  50657. fragmentShader: h.fragmentShader
  50658. }
  50659. } else
  50660. r.__webglShader = {
  50661. name: e.type,
  50662. uniforms: e.uniforms,
  50663. vertexShader: e.vertexShader,
  50664. fragmentShader: e.fragmentShader
  50665. };
  50666. e.__webglShader = r.__webglShader,
  50667. s = qe.acquireProgram(e, o, a),
  50668. r.program = s,
  50669. e.program = s
  50670. }
  50671. var u = s.getAttributes();
  50672. if (e.morphTargets) {
  50673. e.numSupportedMorphTargets = 0;
  50674. for (var d = 0; d < ve.maxMorphTargets; d++)
  50675. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50676. }
  50677. if (e.morphNormals) {
  50678. e.numSupportedMorphNormals = 0;
  50679. for (var d = 0; d < ve.maxMorphNormals; d++)
  50680. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50681. }
  50682. r.uniformsList = [];
  50683. var f = r.__webglShader.uniforms
  50684. , g = r.program.getUniforms();
  50685. for (var m in f) {
  50686. var v = g[m];
  50687. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50688. }
  50689. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50690. f.ambientLightColor.value = Ue.ambient,
  50691. f.directionalLights.value = Ue.directional,
  50692. f.spotLights.value = Ue.spot,
  50693. f.pointLights.value = Ue.point,
  50694. f.hemisphereLights.value = Ue.hemi,
  50695. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50696. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50697. f.spotShadowMap.value = Ue.spotShadowMap,
  50698. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50699. f.pointShadowMap.value = Ue.pointShadowMap,
  50700. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50701. r.hasDynamicUniforms = !1;
  50702. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50703. var C = r.uniformsList[A][0];
  50704. if (C.dynamic === !0) {
  50705. r.hasDynamicUniforms = !0;
  50706. break
  50707. }
  50708. }
  50709. }
  50710. function E(e) {
  50711. b(e),
  50712. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50713. Ye.setDepthFunc(e.depthFunc),
  50714. Ye.setDepthTest(e.depthTest),
  50715. Ye.setDepthWrite(e.depthWrite),
  50716. Ye.setColorWrite(e.colorWrite),
  50717. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50718. }
  50719. function b(e) {
  50720. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50721. Ye.setFlipSided(e.side === n.BackSide)
  50722. }
  50723. function w(e, t, i, r) {
  50724. xe = 0;
  50725. var o = Xe.get(i);
  50726. void 0 === o.program && (i.needsUpdate = !0),
  50727. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50728. i.needsUpdate && (I(i, t, r),
  50729. i.needsUpdate = !1);
  50730. var a = !1
  50731. , s = !1
  50732. , l = !1
  50733. , c = o.program
  50734. , h = c.getUniforms()
  50735. , u = o.__webglShader.uniforms;
  50736. if (c.id !== Ae && (Ge.useProgram(c.program),
  50737. Ae = c.id,
  50738. a = !0,
  50739. s = !0,
  50740. l = !0),
  50741. i.id !== Ie && (Ie = i.id,
  50742. s = !0),
  50743. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50744. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50745. e !== be && (be = e,
  50746. s = !0,
  50747. l = !0),
  50748. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50749. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50750. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50751. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50752. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50753. i.skinning)
  50754. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50755. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50756. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50757. if (void 0 !== h.boneTexture) {
  50758. var d = B();
  50759. Ge.uniform1i(h.boneTexture, d),
  50760. ve.setTexture(r.skeleton.boneTexture, d)
  50761. }
  50762. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50763. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50764. } else
  50765. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50766. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50767. t && i.fog && R(u, t),
  50768. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50769. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50770. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50771. u.mFar.value = e.far,
  50772. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50773. V(o.uniformsList)),
  50774. N(h, r),
  50775. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50776. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50777. c
  50778. }
  50779. function _(e, t, i) {
  50780. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50781. var a = e[r][0]
  50782. , s = a.onUpdateCallback;
  50783. void 0 !== s && (s.bind(a)(t, i),
  50784. n.push(e[r]))
  50785. }
  50786. V(n)
  50787. }
  50788. function T(e, t) {
  50789. e.opacity.value = t.opacity,
  50790. e.diffuse.value = t.color,
  50791. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50792. e.map.value = t.map,
  50793. e.specularMap.value = t.specularMap,
  50794. e.alphaMap.value = t.alphaMap,
  50795. t.aoMap && (e.aoMap.value = t.aoMap,
  50796. e.aoMapIntensity.value = t.aoMapIntensity);
  50797. var i;
  50798. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50799. void 0 !== i) {
  50800. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50801. var r = i.offset
  50802. , o = i.repeat;
  50803. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50804. }
  50805. e.envMap.value = t.envMap,
  50806. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50807. e.reflectivity.value = t.reflectivity,
  50808. e.refractionRatio.value = t.refractionRatio
  50809. }
  50810. function x(e, t) {
  50811. e.diffuse.value = t.color,
  50812. e.opacity.value = t.opacity
  50813. }
  50814. function S(e, t) {
  50815. e.dashSize.value = t.dashSize,
  50816. e.totalSize.value = t.dashSize + t.gapSize,
  50817. e.scale.value = t.scale
  50818. }
  50819. function M(e, t) {
  50820. if (e.diffuse.value = t.color,
  50821. e.opacity.value = t.opacity,
  50822. e.size.value = t.size * Oe,
  50823. e.scale.value = te.clientHeight / 2,
  50824. e.map.value = t.map,
  50825. null !== t.map) {
  50826. var i = t.map.offset
  50827. , n = t.map.repeat;
  50828. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50829. }
  50830. }
  50831. function R(e, t) {
  50832. e.fogColor.value = t.color,
  50833. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50834. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50835. }
  50836. function P(e, t) {
  50837. t.lightMap && (e.lightMap.value = t.lightMap,
  50838. e.lightMapIntensity.value = t.lightMapIntensity),
  50839. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50840. }
  50841. function O(e, t) {
  50842. e.specular.value = t.specular,
  50843. e.shininess.value = Math.max(t.shininess, 1e-4),
  50844. t.lightMap && (e.lightMap.value = t.lightMap,
  50845. e.lightMapIntensity.value = t.lightMapIntensity),
  50846. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50847. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50848. e.bumpScale.value = t.bumpScale),
  50849. t.normalMap && (e.normalMap.value = t.normalMap,
  50850. e.normalScale.value.copy(t.normalScale)),
  50851. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50852. e.displacementScale.value = t.displacementScale,
  50853. e.displacementBias.value = t.displacementBias)
  50854. }
  50855. function L(e, t) {
  50856. e.roughness.value = t.roughness,
  50857. e.metalness.value = t.metalness,
  50858. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50859. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50860. t.lightMap && (e.lightMap.value = t.lightMap,
  50861. e.lightMapIntensity.value = t.lightMapIntensity),
  50862. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50863. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50864. e.bumpScale.value = t.bumpScale),
  50865. t.normalMap && (e.normalMap.value = t.normalMap,
  50866. e.normalScale.value.copy(t.normalScale)),
  50867. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50868. e.displacementScale.value = t.displacementScale,
  50869. e.displacementBias.value = t.displacementBias),
  50870. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50871. }
  50872. function D(e, t) {
  50873. e.ambientLightColor.needsUpdate = t,
  50874. e.directionalLights.needsUpdate = t,
  50875. e.pointLights.needsUpdate = t,
  50876. e.spotLights.needsUpdate = t,
  50877. e.hemisphereLights.needsUpdate = t
  50878. }
  50879. function N(e, t) {
  50880. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50881. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50882. }
  50883. function B() {
  50884. var e = xe;
  50885. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50886. xe += 1,
  50887. e
  50888. }
  50889. function F(e, t, i, r) {
  50890. var o, a;
  50891. if ("1i" === t)
  50892. Ge.uniform1i(i, r);
  50893. else if ("1f" === t)
  50894. Ge.uniform1f(i, r);
  50895. else if ("2f" === t)
  50896. Ge.uniform2f(i, r[0], r[1]);
  50897. else if ("3f" === t)
  50898. Ge.uniform3f(i, r[0], r[1], r[2]);
  50899. else if ("4f" === t)
  50900. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50901. else if ("1iv" === t)
  50902. Ge.uniform1iv(i, r);
  50903. else if ("3iv" === t)
  50904. Ge.uniform3iv(i, r);
  50905. else if ("1fv" === t)
  50906. Ge.uniform1fv(i, r);
  50907. else if ("2fv" === t)
  50908. Ge.uniform2fv(i, r);
  50909. else if ("3fv" === t)
  50910. Ge.uniform3fv(i, r);
  50911. else if ("4fv" === t)
  50912. Ge.uniform4fv(i, r);
  50913. else if ("Matrix2fv" === t)
  50914. Ge.uniformMatrix2fv(i, !1, r);
  50915. else if ("Matrix3fv" === t)
  50916. Ge.uniformMatrix3fv(i, !1, r);
  50917. else if ("Matrix4fv" === t)
  50918. Ge.uniformMatrix4fv(i, !1, r);
  50919. else if ("i" === t)
  50920. Ge.uniform1i(i, r);
  50921. else if ("f" === t)
  50922. Ge.uniform1f(i, r);
  50923. else if ("v2" === t)
  50924. Ge.uniform2f(i, r.x, r.y);
  50925. else if ("v3" === t)
  50926. Ge.uniform3f(i, r.x, r.y, r.z);
  50927. else if ("v4" === t)
  50928. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50929. else if ("c" === t)
  50930. Ge.uniform3f(i, r.r, r.g, r.b);
  50931. else if ("s" === t) {
  50932. var s = e.properties;
  50933. for (var l in s) {
  50934. var c = s[l]
  50935. , h = i[l]
  50936. , u = r[l];
  50937. F(c, c.type, h, u)
  50938. }
  50939. } else if ("sa" === t)
  50940. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50941. for (var l in s) {
  50942. var c = s[l]
  50943. , h = i[d][l]
  50944. , u = r[d][l];
  50945. F(c, c.type, h, u)
  50946. }
  50947. else if ("iv1" === t)
  50948. Ge.uniform1iv(i, r);
  50949. else if ("iv" === t)
  50950. Ge.uniform3iv(i, r);
  50951. else if ("fv1" === t)
  50952. Ge.uniform1fv(i, r);
  50953. else if ("fv" === t)
  50954. Ge.uniform3fv(i, r);
  50955. else if ("v2v" === t) {
  50956. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  50957. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50958. f += 2)
  50959. e._array[f + 0] = r[d].x,
  50960. e._array[f + 1] = r[d].y;
  50961. Ge.uniform2fv(i, e._array)
  50962. } else if ("v3v" === t) {
  50963. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  50964. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50965. m += 3)
  50966. e._array[m + 0] = r[d].x,
  50967. e._array[m + 1] = r[d].y,
  50968. e._array[m + 2] = r[d].z;
  50969. Ge.uniform3fv(i, e._array)
  50970. } else if ("v4v" === t) {
  50971. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  50972. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50973. v += 4)
  50974. e._array[v + 0] = r[d].x,
  50975. e._array[v + 1] = r[d].y,
  50976. e._array[v + 2] = r[d].z,
  50977. e._array[v + 3] = r[d].w;
  50978. Ge.uniform4fv(i, e._array)
  50979. } else if ("m2" === t)
  50980. Ge.uniformMatrix2fv(i, !1, r.elements);
  50981. else if ("m3" === t)
  50982. Ge.uniformMatrix3fv(i, !1, r.elements);
  50983. else if ("m3v" === t) {
  50984. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  50985. for (var d = 0, g = r.length; d < g; d++)
  50986. r[d].flattenToArrayOffset(e._array, 9 * d);
  50987. Ge.uniformMatrix3fv(i, !1, e._array)
  50988. } else if ("m4" === t)
  50989. Ge.uniformMatrix4fv(i, !1, r.elements);
  50990. else if ("m4v" === t) {
  50991. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  50992. for (var d = 0, g = r.length; d < g; d++)
  50993. r[d].flattenToArrayOffset(e._array, 16 * d);
  50994. Ge.uniformMatrix4fv(i, !1, e._array)
  50995. } else if ("t" === t) {
  50996. if (o = r,
  50997. a = B(),
  50998. Ge.uniform1i(i, a),
  50999. !o)
  51000. return;
  51001. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51002. } else if ("tv" === t) {
  51003. void 0 === e._array && (e._array = []);
  51004. for (var d = 0, g = e.value.length; d < g; d++)
  51005. e._array[d] = B();
  51006. Ge.uniform1iv(i, e._array);
  51007. for (var d = 0, g = e.value.length; d < g; d++)
  51008. o = e.value[d],
  51009. a = e._array[d],
  51010. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51011. } else
  51012. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51013. }
  51014. function V(e) {
  51015. for (var t = 0, i = e.length; t < i; t++) {
  51016. var n = e[t][0];
  51017. if (n.needsUpdate !== !1) {
  51018. var r = n.type
  51019. , o = e[t][1]
  51020. , a = n.value;
  51021. F(n, r, o, a)
  51022. }
  51023. }
  51024. }
  51025. function U(e, t) {
  51026. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51027. for (Ue.shadowsPointLight = 0,
  51028. i = 0,
  51029. r = e.length; i < r; i++)
  51030. if (o = e[i],
  51031. a = o.color,
  51032. s = o.intensity,
  51033. l = o.distance,
  51034. o instanceof n.AmbientLight)
  51035. c += a.r * s,
  51036. h += a.g * s,
  51037. u += a.b * s;
  51038. else if (o instanceof n.DirectionalLight) {
  51039. var A = Ke.get(o);
  51040. A.color.copy(o.color).multiplyScalar(o.intensity),
  51041. A.direction.setFromMatrixPosition(o.matrixWorld),
  51042. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51043. A.direction.sub(Ve),
  51044. A.direction.transformDirection(d),
  51045. A.shadow = o.castShadow,
  51046. o.castShadow && (A.shadowBias = o.shadow.bias,
  51047. A.shadowRadius = o.shadow.radius,
  51048. A.shadowMapSize = o.shadow.mapSize,
  51049. Ue.shadows[v++] = o),
  51050. Ue.directionalShadowMap[p] = o.shadow.map,
  51051. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51052. Ue.directional[p++] = A
  51053. } else if (o instanceof n.SpotLight) {
  51054. var A = Ke.get(o);
  51055. A.position.setFromMatrixPosition(o.matrixWorld),
  51056. A.position.applyMatrix4(d),
  51057. A.color.copy(a).multiplyScalar(s),
  51058. A.distance = l,
  51059. A.direction.setFromMatrixPosition(o.matrixWorld),
  51060. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51061. A.direction.sub(Ve),
  51062. A.direction.transformDirection(d),
  51063. A.coneCos = Math.cos(o.angle),
  51064. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51065. A.decay = 0 === o.distance ? 0 : o.decay,
  51066. A.shadow = o.castShadow,
  51067. o.castShadow && (A.shadowBias = o.shadow.bias,
  51068. A.shadowRadius = o.shadow.radius,
  51069. A.shadowMapSize = o.shadow.mapSize,
  51070. Ue.shadows[v++] = o),
  51071. Ue.spotShadowMap[g] = o.shadow.map,
  51072. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51073. Ue.spot[g++] = A
  51074. } else if (o instanceof n.PointLight) {
  51075. var A = Ke.get(o);
  51076. A.position.setFromMatrixPosition(o.matrixWorld),
  51077. A.position.applyMatrix4(d),
  51078. A.color.copy(o.color).multiplyScalar(o.intensity),
  51079. A.distance = o.distance,
  51080. A.decay = 0 === o.distance ? 0 : o.decay,
  51081. A.shadow = o.castShadow,
  51082. o.castShadow && (A.shadowBias = o.shadow.bias,
  51083. A.shadowRadius = o.shadow.radius,
  51084. A.shadowMapSize = o.shadow.mapSize,
  51085. Ue.shadows[v++] = o),
  51086. Ue.pointShadowMap[f] = o.shadow.map,
  51087. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51088. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51089. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51090. Ue.point[f++] = A
  51091. } else if (o instanceof n.HemisphereLight) {
  51092. var A = Ke.get(o);
  51093. A.direction.setFromMatrixPosition(o.matrixWorld),
  51094. A.direction.transformDirection(d),
  51095. A.direction.normalize(),
  51096. A.skyColor.copy(o.color).multiplyScalar(s),
  51097. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51098. Ue.hemi[m++] = A
  51099. }
  51100. Ue.ambient[0] = c,
  51101. Ue.ambient[1] = h,
  51102. Ue.ambient[2] = u,
  51103. Ue.directional.length = p,
  51104. Ue.spot.length = g,
  51105. Ue.point.length = f,
  51106. Ue.hemi.length = m,
  51107. Ue.shadows.length = v,
  51108. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51109. }
  51110. function k(e, t, i) {
  51111. var r;
  51112. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51113. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51114. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51115. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51116. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51117. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51118. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51119. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51120. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51121. r = We.get("EXT_texture_filter_anisotropic")) {
  51122. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51123. return;
  51124. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51125. return;
  51126. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51127. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51128. }
  51129. }
  51130. function H(e, t, i) {
  51131. void 0 === e.__webglInit && (e.__webglInit = !0,
  51132. t.addEventListener("dispose", s),
  51133. e.__webglTexture = Ge.createTexture(),
  51134. ke.textures++),
  51135. Ye.activeTexture(Ge.TEXTURE0 + i),
  51136. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51137. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51138. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51139. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51140. var r = G(t.image, je.maxTextureSize);
  51141. W(t) && z(r) === !1 && (r = j(r));
  51142. var o = z(r)
  51143. , a = ee(t.format)
  51144. , l = ee(t.type);
  51145. k(Ge.TEXTURE_2D, t, o);
  51146. var c, h = t.mipmaps;
  51147. if (t instanceof n.DataTexture)
  51148. if (h.length > 0 && o) {
  51149. for (var u = 0, d = h.length; u < d; u++)
  51150. c = h[u],
  51151. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51152. t.generateMipmaps = !1
  51153. } else
  51154. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51155. else if (t instanceof n.CompressedTexture)
  51156. for (var u = 0, d = h.length; u < d; u++)
  51157. c = h[u],
  51158. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51159. else if (h.length > 0 && o) {
  51160. for (var u = 0, d = h.length; u < d; u++)
  51161. c = h[u],
  51162. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51163. t.generateMipmaps = !1
  51164. } else
  51165. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51166. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51167. e.__version = t.version,
  51168. t.onUpdate && t.onUpdate(t)
  51169. }
  51170. function G(e, t) {
  51171. if (e.width > t || e.height > t) {
  51172. var i = t / Math.max(e.width, e.height)
  51173. , n = document.createElement("canvas");
  51174. n.width = Math.floor(e.width * i),
  51175. n.height = Math.floor(e.height * i);
  51176. var r = n.getContext("2d");
  51177. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51178. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51179. n
  51180. }
  51181. return e
  51182. }
  51183. function z(e) {
  51184. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51185. }
  51186. function W(e) {
  51187. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51188. }
  51189. function j(e) {
  51190. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51191. var t = document.createElement("canvas");
  51192. t.width = n.Math.nearestPowerOfTwo(e.width),
  51193. t.height = n.Math.nearestPowerOfTwo(e.height);
  51194. var i = t.getContext("2d");
  51195. return i.drawImage(e, 0, 0, t.width, t.height),
  51196. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51197. t
  51198. }
  51199. return e
  51200. }
  51201. function Y(e, t) {
  51202. var i = Xe.get(e);
  51203. if (6 === e.image.length)
  51204. if (e.version > 0 && i.__version !== e.version) {
  51205. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51206. i.__image__webglTextureCube = Ge.createTexture(),
  51207. ke.textures++),
  51208. Ye.activeTexture(Ge.TEXTURE0 + t),
  51209. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51210. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51211. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51212. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51213. var c = a[0]
  51214. , h = z(c)
  51215. , u = ee(e.format)
  51216. , d = ee(e.type);
  51217. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51218. for (var l = 0; l < 6; l++)
  51219. if (r)
  51220. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51221. p = f[g],
  51222. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51223. else
  51224. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51225. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51226. i.__version = e.version,
  51227. e.onUpdate && e.onUpdate(e)
  51228. } else
  51229. Ye.activeTexture(Ge.TEXTURE0 + t),
  51230. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51231. }
  51232. function X(e, t) {
  51233. Ye.activeTexture(Ge.TEXTURE0 + t),
  51234. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51235. }
  51236. function Z(e, t, i, n) {
  51237. var r = ee(t.texture.format)
  51238. , o = ee(t.texture.type);
  51239. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51240. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51241. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51242. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51243. }
  51244. function q(e, t) {
  51245. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51246. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51247. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51248. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51249. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51250. }
  51251. function K(e) {
  51252. var t = Xe.get(e)
  51253. , i = e instanceof n.WebGLRenderTargetCube;
  51254. if (i) {
  51255. t.__webglDepthbuffer = [];
  51256. for (var r = 0; r < 6; r++)
  51257. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51258. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51259. q(t.__webglDepthbuffer[r], e)
  51260. } else
  51261. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51262. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51263. q(t.__webglDepthbuffer, e);
  51264. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51265. }
  51266. function Q(e) {
  51267. var t = Xe.get(e)
  51268. , i = Xe.get(e.texture);
  51269. e.addEventListener("dispose", l),
  51270. i.__webglTexture = Ge.createTexture(),
  51271. ke.textures++;
  51272. var r = e instanceof n.WebGLRenderTargetCube
  51273. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51274. if (r) {
  51275. t.__webglFramebuffer = [];
  51276. for (var a = 0; a < 6; a++)
  51277. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51278. } else
  51279. t.__webglFramebuffer = Ge.createFramebuffer();
  51280. if (r) {
  51281. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51282. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51283. for (var a = 0; a < 6; a++)
  51284. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51285. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51286. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51287. } else
  51288. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51289. k(Ge.TEXTURE_2D, e.texture, o),
  51290. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51291. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51292. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51293. e.depthBuffer && K(e)
  51294. }
  51295. function J(e) {
  51296. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51297. , i = Xe.get(e.texture).__webglTexture;
  51298. Ye.bindTexture(t, i),
  51299. Ge.generateMipmap(t),
  51300. Ye.bindTexture(t, null)
  51301. }
  51302. function $(e) {
  51303. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51304. }
  51305. function ee(e) {
  51306. var t;
  51307. if (e === n.RepeatWrapping)
  51308. return Ge.REPEAT;
  51309. if (e === n.ClampToEdgeWrapping)
  51310. return Ge.CLAMP_TO_EDGE;
  51311. if (e === n.MirroredRepeatWrapping)
  51312. return Ge.MIRRORED_REPEAT;
  51313. if (e === n.NearestFilter)
  51314. return Ge.NEAREST;
  51315. if (e === n.NearestMipMapNearestFilter)
  51316. return Ge.NEAREST_MIPMAP_NEAREST;
  51317. if (e === n.NearestMipMapLinearFilter)
  51318. return Ge.NEAREST_MIPMAP_LINEAR;
  51319. if (e === n.LinearFilter)
  51320. return Ge.LINEAR;
  51321. if (e === n.LinearMipMapNearestFilter)
  51322. return Ge.LINEAR_MIPMAP_NEAREST;
  51323. if (e === n.LinearMipMapLinearFilter)
  51324. return Ge.LINEAR_MIPMAP_LINEAR;
  51325. if (e === n.UnsignedByteType)
  51326. return Ge.UNSIGNED_BYTE;
  51327. if (e === n.UnsignedShort4444Type)
  51328. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51329. if (e === n.UnsignedShort5551Type)
  51330. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51331. if (e === n.UnsignedShort565Type)
  51332. return Ge.UNSIGNED_SHORT_5_6_5;
  51333. if (e === n.ByteType)
  51334. return Ge.BYTE;
  51335. if (e === n.ShortType)
  51336. return Ge.SHORT;
  51337. if (e === n.UnsignedShortType)
  51338. return Ge.UNSIGNED_SHORT;
  51339. if (e === n.IntType)
  51340. return Ge.INT;
  51341. if (e === n.UnsignedIntType)
  51342. return Ge.UNSIGNED_INT;
  51343. if (e === n.FloatType)
  51344. return Ge.FLOAT;
  51345. if (t = We.get("OES_texture_half_float"),
  51346. null !== t && e === n.HalfFloatType)
  51347. return t.HALF_FLOAT_OES;
  51348. if (e === n.AlphaFormat)
  51349. return Ge.ALPHA;
  51350. if (e === n.RGBFormat)
  51351. return Ge.RGB;
  51352. if (e === n.RGBAFormat)
  51353. return Ge.RGBA;
  51354. if (e === n.LuminanceFormat)
  51355. return Ge.LUMINANCE;
  51356. if (e === n.LuminanceAlphaFormat)
  51357. return Ge.LUMINANCE_ALPHA;
  51358. if (e === n.AddEquation)
  51359. return Ge.FUNC_ADD;
  51360. if (e === n.SubtractEquation)
  51361. return Ge.FUNC_SUBTRACT;
  51362. if (e === n.ReverseSubtractEquation)
  51363. return Ge.FUNC_REVERSE_SUBTRACT;
  51364. if (e === n.ZeroFactor)
  51365. return Ge.ZERO;
  51366. if (e === n.OneFactor)
  51367. return Ge.ONE;
  51368. if (e === n.SrcColorFactor)
  51369. return Ge.SRC_COLOR;
  51370. if (e === n.OneMinusSrcColorFactor)
  51371. return Ge.ONE_MINUS_SRC_COLOR;
  51372. if (e === n.SrcAlphaFactor)
  51373. return Ge.SRC_ALPHA;
  51374. if (e === n.OneMinusSrcAlphaFactor)
  51375. return Ge.ONE_MINUS_SRC_ALPHA;
  51376. if (e === n.DstAlphaFactor)
  51377. return Ge.DST_ALPHA;
  51378. if (e === n.OneMinusDstAlphaFactor)
  51379. return Ge.ONE_MINUS_DST_ALPHA;
  51380. if (e === n.DstColorFactor)
  51381. return Ge.DST_COLOR;
  51382. if (e === n.OneMinusDstColorFactor)
  51383. return Ge.ONE_MINUS_DST_COLOR;
  51384. if (e === n.SrcAlphaSaturateFactor)
  51385. return Ge.SRC_ALPHA_SATURATE;
  51386. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51387. null !== t) {
  51388. if (e === n.RGB_S3TC_DXT1_Format)
  51389. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51390. if (e === n.RGBA_S3TC_DXT1_Format)
  51391. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51392. if (e === n.RGBA_S3TC_DXT3_Format)
  51393. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51394. if (e === n.RGBA_S3TC_DXT5_Format)
  51395. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51396. }
  51397. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51398. null !== t) {
  51399. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51400. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51401. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51402. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51403. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51404. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51405. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51406. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51407. }
  51408. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51409. null !== t && e === n.RGB_ETC1_Format)
  51410. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51411. if (t = We.get("EXT_blend_minmax"),
  51412. null !== t) {
  51413. if (e === n.MinEquation)
  51414. return t.MIN_EXT;
  51415. if (e === n.MaxEquation)
  51416. return t.MAX_EXT
  51417. }
  51418. return 0
  51419. }
  51420. console.log("THREE.WebGLRenderer", n.REVISION),
  51421. e = e || {};
  51422. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51423. , ie = void 0 !== e.context ? e.context : null
  51424. , ne = void 0 !== e.alpha && e.alpha
  51425. , re = void 0 === e.depth || e.depth
  51426. , oe = void 0 === e.stencil || e.stencil
  51427. , ae = void 0 !== e.antialias && e.antialias
  51428. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51429. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51430. , ce = []
  51431. , he = []
  51432. , ue = -1
  51433. , de = []
  51434. , pe = -1
  51435. , fe = new Float32Array(8)
  51436. , ge = []
  51437. , me = [];
  51438. this.domElement = te,
  51439. this.context = null,
  51440. this.autoClear = !0,
  51441. this.autoClearColor = !0,
  51442. this.autoClearDepth = !0,
  51443. this.autoClearStencil = !0,
  51444. this.sortObjects = !0,
  51445. this.gammaFactor = 2,
  51446. this.gammaInput = !1,
  51447. this.gammaOutput = !1,
  51448. this.physicallyCorrectLights = !1,
  51449. this.toneMapping = n.LinearToneMapping,
  51450. this.toneMappingExposure = 1,
  51451. this.toneMappingWhitePoint = 1,
  51452. this.maxMorphTargets = 8,
  51453. this.maxMorphNormals = 4,
  51454. this.autoScaleCubemaps = !0;
  51455. var ve = this
  51456. , Ae = null
  51457. , ye = null
  51458. , Ce = null
  51459. , Ie = -1
  51460. , Ee = ""
  51461. , be = null
  51462. , we = new n.Vector4
  51463. , _e = null
  51464. , Te = new n.Vector4
  51465. , xe = 0
  51466. , Se = new n.Color(0)
  51467. , Me = 0
  51468. , Re = te.width
  51469. , Pe = te.height
  51470. , Oe = 1
  51471. , Le = new n.Vector4(0,0,Re,Pe)
  51472. , De = !1
  51473. , Ne = new n.Vector4(0,0,Re,Pe)
  51474. , Be = new n.Frustum
  51475. , Fe = new n.Matrix4
  51476. , Ve = new n.Vector3
  51477. , Ue = {
  51478. hash: "",
  51479. ambient: [0, 0, 0],
  51480. directional: [],
  51481. directionalShadowMap: [],
  51482. directionalShadowMatrix: [],
  51483. spot: [],
  51484. spotShadowMap: [],
  51485. spotShadowMatrix: [],
  51486. point: [],
  51487. pointShadowMap: [],
  51488. pointShadowMatrix: [],
  51489. hemi: [],
  51490. shadows: [],
  51491. shadowsPointLight: 0
  51492. }
  51493. , ke = {
  51494. geometries: 0,
  51495. textures: 0
  51496. }
  51497. , He = {
  51498. calls: 0,
  51499. vertices: 0,
  51500. faces: 0,
  51501. points: 0
  51502. };
  51503. this.info = {
  51504. render: He,
  51505. memory: ke,
  51506. programs: null
  51507. };
  51508. var Ge;
  51509. try {
  51510. var ze = {
  51511. alpha: ne,
  51512. depth: re,
  51513. stencil: oe,
  51514. antialias: ae,
  51515. premultipliedAlpha: se,
  51516. preserveDrawingBuffer: le
  51517. };
  51518. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51519. null === Ge)
  51520. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51521. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51522. return {
  51523. rangeMin: 1,
  51524. rangeMax: 1,
  51525. precision: 1
  51526. }
  51527. }
  51528. ),
  51529. te.addEventListener("webglcontextlost", a, !1)
  51530. } catch (e) {
  51531. console.error("THREE.WebGLRenderer: " + e)
  51532. }
  51533. var We = new n.WebGLExtensions(Ge);
  51534. We.get("OES_texture_float"),
  51535. We.get("OES_texture_float_linear"),
  51536. We.get("OES_texture_half_float"),
  51537. We.get("OES_texture_half_float_linear"),
  51538. We.get("OES_standard_derivatives"),
  51539. We.get("ANGLE_instanced_arrays"),
  51540. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51541. var je = new n.WebGLCapabilities(Ge,We,e)
  51542. , Ye = new n.WebGLState(Ge,We,ee)
  51543. , Xe = new n.WebGLProperties
  51544. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51545. , qe = new n.WebGLPrograms(this,je)
  51546. , Ke = new n.WebGLLights;
  51547. this.info.programs = qe.programs;
  51548. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51549. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51550. r(),
  51551. this.context = Ge,
  51552. this.capabilities = je,
  51553. this.extensions = We,
  51554. this.properties = Xe,
  51555. this.state = Ye;
  51556. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51557. this.shadowMap = $e;
  51558. var et = new n.SpritePlugin(this,ge)
  51559. , tt = new n.LensFlarePlugin(this,me);
  51560. this.getContext = function() {
  51561. return Ge
  51562. }
  51563. ,
  51564. this.getContextAttributes = function() {
  51565. return Ge.getContextAttributes()
  51566. }
  51567. ,
  51568. this.forceContextLoss = function() {
  51569. We.get("WEBGL_lose_context").loseContext()
  51570. }
  51571. ,
  51572. this.getMaxAnisotropy = function() {
  51573. var e;
  51574. return function() {
  51575. if (void 0 !== e)
  51576. return e;
  51577. var t = We.get("EXT_texture_filter_anisotropic");
  51578. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51579. }
  51580. }(),
  51581. this.getPrecision = function() {
  51582. return je.precision
  51583. }
  51584. ,
  51585. this.getPixelRatio = function() {
  51586. return Oe
  51587. }
  51588. ,
  51589. this.setPixelRatio = function(e) {
  51590. void 0 !== e && (Oe = e,
  51591. this.setSize(Ne.z, Ne.w, !1))
  51592. }
  51593. ,
  51594. this.getSize = function() {
  51595. return {
  51596. width: Re,
  51597. height: Pe
  51598. }
  51599. }
  51600. ,
  51601. this.setSize = function(e, t, i, devicePixelRatio) {
  51602. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51603. Re = e,
  51604. Pe = t,
  51605. te.width = e * Oe,
  51606. te.height = t * Oe,
  51607. i !== !1 && (te.style.width = e + "px",
  51608. te.style.height = t + "px"),
  51609. this.setViewport(0, 0, e, t)
  51610. }
  51611. ,
  51612. this.setViewport = function(e, t, i, n) {
  51613. Ye.viewport(Ne.set(e, t, i, n))
  51614. }
  51615. ,
  51616. this.setScissor = function(e, t, i, n) {
  51617. Ye.scissor(Le.set(e, t, i, n))
  51618. }
  51619. ,
  51620. this.setScissorTest = function(e) {
  51621. Ye.setScissorTest(De = e)
  51622. }
  51623. ,
  51624. this.getClearColor = function() {
  51625. return Se
  51626. }
  51627. ,
  51628. this.setClearColor = function(e, t) {
  51629. Se.set(e),
  51630. Me = void 0 !== t ? t : 1,
  51631. i(Se.r, Se.g, Se.b, Me)
  51632. }
  51633. ,
  51634. this.getClearAlpha = function() {
  51635. return Me
  51636. }
  51637. ,
  51638. this.setClearAlpha = function(e) {
  51639. Me = e,
  51640. i(Se.r, Se.g, Se.b, Me)
  51641. }
  51642. ,
  51643. this.clear = function(e, t, i) {
  51644. var n = 0;
  51645. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51646. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51647. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51648. Ge.clear(n)
  51649. }
  51650. ,
  51651. this.clearColor = function() {
  51652. this.clear(!0, !1, !1)
  51653. }
  51654. ,
  51655. this.clearDepth = function() {
  51656. this.clear(!1, !0, !1)
  51657. }
  51658. ,
  51659. this.clearStencil = function() {
  51660. this.clear(!1, !1, !0)
  51661. }
  51662. ,
  51663. this.clearTarget = function(e, t, i, n) {
  51664. this.setRenderTarget(e),
  51665. this.clear(t, i, n)
  51666. }
  51667. ,
  51668. this.resetGLState = o,
  51669. this.dispose = function() {
  51670. te.removeEventListener("webglcontextlost", a, !1)
  51671. }
  51672. ,
  51673. this.renderBufferImmediate = function(e, t, i) {
  51674. Ye.initAttributes();
  51675. var r = Xe.get(e);
  51676. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51677. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51678. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51679. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51680. var o = t.getAttributes();
  51681. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51682. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51683. Ye.enableAttribute(o.position),
  51684. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51685. e.hasNormals) {
  51686. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51687. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51688. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51689. var l = e.normalArray
  51690. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51691. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51692. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51693. l[a + 0] = c,
  51694. l[a + 1] = h,
  51695. l[a + 2] = u,
  51696. l[a + 3] = c,
  51697. l[a + 4] = h,
  51698. l[a + 5] = u,
  51699. l[a + 6] = c,
  51700. l[a + 7] = h,
  51701. l[a + 8] = u
  51702. }
  51703. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51704. Ye.enableAttribute(o.normal),
  51705. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51706. }
  51707. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51708. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51709. Ye.enableAttribute(o.uv),
  51710. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51711. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51712. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51713. Ye.enableAttribute(o.color),
  51714. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51715. Ye.disableUnusedAttributes(),
  51716. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51717. e.count = 0
  51718. }
  51719. ,
  51720. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51721. E(o);
  51722. var l = w(e, i, o, a)
  51723. , c = !1
  51724. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51725. h !== Ee && (Ee = h,
  51726. c = !0);
  51727. var u = a.morphTargetInfluences;
  51728. if (void 0 !== u) {
  51729. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51730. var v = u[p];
  51731. d.push([v, p])
  51732. }
  51733. d.sort(g),
  51734. d.length > 8 && (d.length = 8);
  51735. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51736. var v = d[p];
  51737. if (fe[p] = v[0],
  51738. 0 !== v[0]) {
  51739. var y = v[1];
  51740. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51741. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51742. } else
  51743. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51744. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51745. }
  51746. var C = l.getUniforms();
  51747. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51748. c = !0
  51749. }
  51750. var y = r.index
  51751. , I = r.attributes.position;
  51752. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51753. var b;
  51754. null !== y ? (b = Je,
  51755. b.setIndex(y)) : b = Qe,
  51756. c && (f(o, l, r),
  51757. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51758. var _ = 0
  51759. , T = 1 / 0;
  51760. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51761. var x = r.drawRange.start
  51762. , S = r.drawRange.count
  51763. , M = null !== s ? s.start : 0
  51764. , R = null !== s ? s.count : 1 / 0
  51765. , P = Math.max(_, x, M)
  51766. , O = Math.min(_ + T, x + S, M + R) - 1
  51767. , L = Math.max(0, O - P + 1);
  51768. if (a instanceof n.Mesh)
  51769. if (o.wireframe === !0)
  51770. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51771. b.setMode(Ge.LINES);
  51772. else
  51773. switch (a.drawMode) {
  51774. case n.TrianglesDrawMode:
  51775. b.setMode(Ge.TRIANGLES);
  51776. break;
  51777. case n.TriangleStripDrawMode:
  51778. b.setMode(Ge.TRIANGLE_STRIP);
  51779. break;
  51780. case n.TriangleFanDrawMode:
  51781. b.setMode(Ge.TRIANGLE_FAN)
  51782. }
  51783. else if (a instanceof n.Line) {
  51784. var D = o.linewidth;
  51785. void 0 === D && (D = 1),
  51786. Ye.setLineWidth(D * t()),
  51787. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51788. } else
  51789. a instanceof n.Points && b.setMode(Ge.POINTS);
  51790. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51791. }
  51792. ,
  51793. this.render = function(e, t, i, r) {
  51794. if (t instanceof n.Camera == !1)
  51795. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51796. var o = e.fog;
  51797. if (Ee = "",
  51798. Ie = -1,
  51799. be = null,
  51800. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51801. null === t.parent && t.updateMatrixWorld(),
  51802. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51803. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51804. Be.setFromMatrix(Fe),
  51805. ce.length = 0,
  51806. ue = -1,
  51807. pe = -1,
  51808. ge.length = 0,
  51809. me.length = 0,
  51810. y(e, t),
  51811. he.length = ue + 1,
  51812. de.length = pe + 1,
  51813. ve.sortObjects === !0 && (he.sort(m),
  51814. de.sort(v)),
  51815. U(ce, t),
  51816. $e.render(e, t),
  51817. He.calls = 0,
  51818. He.vertices = 0,
  51819. He.faces = 0,
  51820. He.points = 0,
  51821. void 0 === i && (i = null),
  51822. this.setRenderTarget(i),
  51823. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51824. e.overrideMaterial) {
  51825. var a = e.overrideMaterial;
  51826. C(he, t, o, a),
  51827. C(de, t, o, a)
  51828. } else
  51829. Ye.setBlending(n.NoBlending),
  51830. C(he, t, o),
  51831. C(de, t, o);
  51832. if (et.render(e, t),
  51833. tt.render(e, t, Te),
  51834. i) {
  51835. var s = i.texture;
  51836. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51837. }
  51838. Ye.setDepthTest(!0),
  51839. Ye.setDepthWrite(!0),
  51840. Ye.setColorWrite(!0)
  51841. }
  51842. ,
  51843. this.setFaceCulling = function(e, t) {
  51844. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51845. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51846. Ye.enable(Ge.CULL_FACE))
  51847. }
  51848. ,
  51849. this.setTexture = function(e, t) {
  51850. var i = Xe.get(e);
  51851. if (e.version > 0 && i.__version !== e.version) {
  51852. var n = e.image;
  51853. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51854. }
  51855. Ye.activeTexture(Ge.TEXTURE0 + t),
  51856. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51857. }
  51858. ,
  51859. this.getCurrentRenderTarget = function() {
  51860. return ye
  51861. }
  51862. ,
  51863. this.setRenderTarget = function(e) {
  51864. ye = e,
  51865. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51866. var t, i = e instanceof n.WebGLRenderTargetCube;
  51867. if (e) {
  51868. var r = Xe.get(e);
  51869. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51870. we.copy(e.scissor),
  51871. _e = e.scissorTest,
  51872. Te.copy(e.viewport)
  51873. } else
  51874. t = null,
  51875. we.copy(Le).multiplyScalar(Oe),
  51876. _e = De,
  51877. Te.copy(Ne).multiplyScalar(Oe);
  51878. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51879. Ce = t),
  51880. Ye.scissor(we),
  51881. Ye.setScissorTest(_e),
  51882. Ye.viewport(Te),
  51883. i) {
  51884. var o = Xe.get(e.texture);
  51885. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51886. }
  51887. }
  51888. ,
  51889. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51890. if (e instanceof n.WebGLRenderTarget == !1)
  51891. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51892. var s = Xe.get(e).__webglFramebuffer;
  51893. if (s) {
  51894. var l = !1;
  51895. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51896. l = !0);
  51897. try {
  51898. var c = e.texture;
  51899. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51900. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51901. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51902. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51903. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51904. } finally {
  51905. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51906. }
  51907. }
  51908. }
  51909. }
  51910. ,
  51911. n.WebGLRenderTarget = function(e, t, i) {
  51912. this.uuid = n.Math.generateUUID(),
  51913. this.width = e,
  51914. this.height = t,
  51915. this.scissor = new n.Vector4(0,0,e,t),
  51916. this.scissorTest = !1,
  51917. this.viewport = new n.Vector4(0,0,e,t),
  51918. i = i || {},
  51919. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51920. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51921. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51922. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51923. }
  51924. ,
  51925. n.WebGLRenderTarget.prototype = {
  51926. constructor: n.WebGLRenderTarget,
  51927. setSize: function(e, t) {
  51928. this.width === e && this.height === t || (this.width = e,
  51929. this.height = t,
  51930. this.dispose()),
  51931. this.viewport.set(0, 0, e, t),
  51932. this.scissor.set(0, 0, e, t)
  51933. },
  51934. clone: function() {
  51935. return (new this.constructor).copy(this)
  51936. },
  51937. copy: function(e) {
  51938. return this.width = e.width,
  51939. this.height = e.height,
  51940. this.viewport.copy(e.viewport),
  51941. this.texture = e.texture.clone(),
  51942. this.depthBuffer = e.depthBuffer,
  51943. this.stencilBuffer = e.stencilBuffer,
  51944. this
  51945. },
  51946. dispose: function() {
  51947. this.dispatchEvent({
  51948. type: "dispose"
  51949. })
  51950. }
  51951. },
  51952. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51953. n.WebGLRenderTargetCube = function(e, t, i) {
  51954. n.WebGLRenderTarget.call(this, e, t, i),
  51955. this.activeCubeFace = 0,
  51956. this.activeMipMapLevel = 0
  51957. }
  51958. ,
  51959. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51960. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51961. n.WebGLBufferRenderer = function(e, t, i) {
  51962. function r(e) {
  51963. s = e
  51964. }
  51965. function o(t, n) {
  51966. e.drawArrays(s, t, n),
  51967. i.calls++,
  51968. i.vertices += n,
  51969. s === e.TRIANGLES && (i.faces += n / 3)
  51970. }
  51971. function a(r) {
  51972. var o = t.get("ANGLE_instanced_arrays");
  51973. if (null === o)
  51974. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51975. var a = r.attributes.position
  51976. , l = 0;
  51977. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  51978. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  51979. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  51980. i.calls++,
  51981. i.vertices += l * r.maxInstancedCount,
  51982. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  51983. }
  51984. var s;
  51985. this.setMode = r,
  51986. this.render = o,
  51987. this.renderInstances = a
  51988. }
  51989. ,
  51990. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  51991. function n(e) {
  51992. s = e
  51993. }
  51994. function r(i) {
  51995. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  51996. c = 4) : (l = e.UNSIGNED_SHORT,
  51997. c = 2)
  51998. }
  51999. function o(t, n) {
  52000. e.drawElements(s, n, l, t * c),
  52001. i.calls++,
  52002. i.vertices += n,
  52003. s === e.TRIANGLES && (i.faces += n / 3)
  52004. }
  52005. function a(n, r, o) {
  52006. var a = t.get("ANGLE_instanced_arrays");
  52007. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52008. i.calls++,
  52009. i.vertices += o * n.maxInstancedCount,
  52010. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52011. }
  52012. var s, l, c;
  52013. this.setMode = n,
  52014. this.setIndex = r,
  52015. this.render = o,
  52016. this.renderInstances = a
  52017. }
  52018. ,
  52019. n.WebGLExtensions = function(e) {
  52020. var t = {};
  52021. this.get = function(i) {
  52022. if (void 0 !== t[i])
  52023. return t[i];
  52024. var n;
  52025. switch (i) {
  52026. case "EXT_texture_filter_anisotropic":
  52027. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52028. break;
  52029. case "WEBGL_compressed_texture_s3tc":
  52030. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52031. break;
  52032. case "WEBGL_compressed_texture_pvrtc":
  52033. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52034. break;
  52035. case "WEBGL_compressed_texture_etc1":
  52036. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52037. break;
  52038. default:
  52039. n = e.getExtension(i)
  52040. }
  52041. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52042. t[i] = n,
  52043. n
  52044. }
  52045. }
  52046. ,
  52047. n.WebGLCapabilities = function(e, t, i) {
  52048. function n(t) {
  52049. if ("highp" === t) {
  52050. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52051. return "highp";
  52052. t = "mediump"
  52053. }
  52054. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52055. }
  52056. this.getMaxPrecision = n,
  52057. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52058. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52059. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52060. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52061. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52062. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52063. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52064. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52065. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52066. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52067. this.vertexTextures = this.maxVertexTextures > 0,
  52068. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52069. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52070. var r = n(this.precision);
  52071. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52072. this.precision = r),
  52073. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52074. }
  52075. ,
  52076. n.WebGLGeometries = function(e, t, i) {
  52077. function r(e) {
  52078. var t = e.geometry;
  52079. if (void 0 !== h[t.id])
  52080. return h[t.id];
  52081. t.addEventListener("dispose", o);
  52082. var r;
  52083. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52084. r = t._bufferGeometry),
  52085. h[t.id] = r,
  52086. i.memory.geometries++,
  52087. r
  52088. }
  52089. function o(e) {
  52090. var n = e.target
  52091. , r = h[n.id];
  52092. null !== r.index && s(r.index),
  52093. l(r.attributes),
  52094. n.removeEventListener("dispose", o),
  52095. delete h[n.id];
  52096. var a = t.get(n);
  52097. a.wireframe && s(a.wireframe),
  52098. t.delete(n);
  52099. var c = t.get(r);
  52100. c.wireframe && s(c.wireframe),
  52101. t.delete(r),
  52102. i.memory.geometries--
  52103. }
  52104. function a(e) {
  52105. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52106. }
  52107. function s(t) {
  52108. var i = a(t);
  52109. void 0 !== i && (e.deleteBuffer(i),
  52110. c(t))
  52111. }
  52112. function l(e) {
  52113. for (var t in e)
  52114. s(e[t])
  52115. }
  52116. function c(e) {
  52117. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52118. }
  52119. var h = {};
  52120. this.get = r
  52121. }
  52122. ,
  52123. n.WebGLLights = function() {
  52124. var e = {};
  52125. this.get = function(t) {
  52126. if (void 0 !== e[t.id])
  52127. return e[t.id];
  52128. var i;
  52129. switch (t.type) {
  52130. case "DirectionalLight":
  52131. i = {
  52132. direction: new n.Vector3,
  52133. color: new n.Color,
  52134. shadow: !1,
  52135. shadowBias: 0,
  52136. shadowRadius: 1,
  52137. shadowMapSize: new n.Vector2
  52138. };
  52139. break;
  52140. case "SpotLight":
  52141. i = {
  52142. position: new n.Vector3,
  52143. direction: new n.Vector3,
  52144. color: new n.Color,
  52145. distance: 0,
  52146. coneCos: 0,
  52147. penumbraCos: 0,
  52148. decay: 0,
  52149. shadow: !1,
  52150. shadowBias: 0,
  52151. shadowRadius: 1,
  52152. shadowMapSize: new n.Vector2
  52153. };
  52154. break;
  52155. case "PointLight":
  52156. i = {
  52157. position: new n.Vector3,
  52158. color: new n.Color,
  52159. distance: 0,
  52160. decay: 0,
  52161. shadow: !1,
  52162. shadowBias: 0,
  52163. shadowRadius: 1,
  52164. shadowMapSize: new n.Vector2
  52165. };
  52166. break;
  52167. case "HemisphereLight":
  52168. i = {
  52169. direction: new n.Vector3,
  52170. skyColor: new n.Color,
  52171. groundColor: new n.Color
  52172. }
  52173. }
  52174. return e[t.id] = i,
  52175. i
  52176. }
  52177. }
  52178. ,
  52179. n.WebGLObjects = function(e, t, i) {
  52180. function r(t) {
  52181. var i = u.get(t);
  52182. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52183. var r = i.index
  52184. , a = i.attributes;
  52185. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52186. for (var s in a)
  52187. o(a[s], e.ARRAY_BUFFER);
  52188. var l = i.morphAttributes;
  52189. for (var s in l)
  52190. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52191. o(c[h], e.ARRAY_BUFFER);
  52192. return i
  52193. }
  52194. function o(e, i) {
  52195. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52196. , o = t.get(r);
  52197. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52198. }
  52199. function a(t, i, n) {
  52200. t.__webglBuffer = e.createBuffer(),
  52201. e.bindBuffer(n, t.__webglBuffer);
  52202. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52203. e.bufferData(n, i.array, r),
  52204. t.version = i.version
  52205. }
  52206. function s(t, i, n) {
  52207. e.bindBuffer(n, t.__webglBuffer),
  52208. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52209. i.updateRange.count = 0),
  52210. t.version = i.version
  52211. }
  52212. function l(e) {
  52213. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52214. }
  52215. function c(i) {
  52216. var r = t.get(i);
  52217. if (void 0 !== r.wireframe)
  52218. return r.wireframe;
  52219. var a = []
  52220. , s = i.index
  52221. , l = i.attributes
  52222. , c = l.position;
  52223. if (null !== s)
  52224. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52225. var g = d[p + 0]
  52226. , m = d[p + 1]
  52227. , v = d[p + 2];
  52228. h(u, g, m) && a.push(g, m),
  52229. h(u, m, v) && a.push(m, v),
  52230. h(u, v, g) && a.push(v, g)
  52231. }
  52232. else
  52233. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52234. var g = p + 0
  52235. , m = p + 1
  52236. , v = p + 2;
  52237. a.push(g, m, m, v, v, g)
  52238. }
  52239. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52240. , y = new n.BufferAttribute(new A(a),1);
  52241. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52242. r.wireframe = y,
  52243. y
  52244. }
  52245. function h(e, t, i) {
  52246. if (t > i) {
  52247. var n = t;
  52248. t = i,
  52249. i = n
  52250. }
  52251. var r = e[t];
  52252. return void 0 === r ? (e[t] = [i],
  52253. !0) : r.indexOf(i) === -1 && (r.push(i),
  52254. !0)
  52255. }
  52256. var u = new n.WebGLGeometries(e,t,i);
  52257. this.getAttributeBuffer = l,
  52258. this.getWireframeAttribute = c,
  52259. this.update = r
  52260. }
  52261. ,
  52262. n.WebGLProgram = function() {
  52263. function e(e) {
  52264. switch (e) {
  52265. case n.LinearEncoding:
  52266. return ["Linear", "( value )"];
  52267. case n.sRGBEncoding:
  52268. return ["sRGB", "( value )"];
  52269. case n.RGBEEncoding:
  52270. return ["RGBE", "( value )"];
  52271. case n.RGBM7Encoding:
  52272. return ["RGBM", "( value, 7.0 )"];
  52273. case n.RGBM16Encoding:
  52274. return ["RGBM", "( value, 16.0 )"];
  52275. case n.RGBDEncoding:
  52276. return ["RGBD", "( value, 256.0 )"];
  52277. case n.GammaEncoding:
  52278. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52279. default:
  52280. throw new Error("unsupported encoding: " + e)
  52281. }
  52282. }
  52283. function t(t, i) {
  52284. var n = e(i);
  52285. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52286. }
  52287. function i(t, i) {
  52288. var n = e(i);
  52289. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52290. }
  52291. function r(e, t) {
  52292. var i;
  52293. switch (t) {
  52294. case n.LinearToneMapping:
  52295. i = "Linear";
  52296. break;
  52297. case n.ReinhardToneMapping:
  52298. i = "Reinhard";
  52299. break;
  52300. case n.Uncharted2ToneMapping:
  52301. i = "Uncharted2";
  52302. break;
  52303. case n.CineonToneMapping:
  52304. i = "OptimizedCineon";
  52305. break;
  52306. default:
  52307. throw new Error("unsupported toneMapping: " + t)
  52308. }
  52309. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52310. }
  52311. function o(e, t, i) {
  52312. e = e || {};
  52313. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52314. return n.filter(c).join("\n")
  52315. }
  52316. function a(e) {
  52317. var t = [];
  52318. for (var i in e) {
  52319. var n = e[i];
  52320. n !== !1 && t.push("#define " + i + " " + n)
  52321. }
  52322. return t.join("\n")
  52323. }
  52324. function s(e, t, i) {
  52325. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52326. var a = e.getActiveUniform(t, o)
  52327. , s = a.name
  52328. , l = e.getUniformLocation(t, s)
  52329. , c = f.exec(s);
  52330. if (c) {
  52331. var h = c[1]
  52332. , u = c[2]
  52333. , d = n[h];
  52334. d || (d = n[h] = {}),
  52335. d[u] = l
  52336. } else if (c = g.exec(s)) {
  52337. var p = c[1]
  52338. , v = c[2]
  52339. , A = c[3]
  52340. , y = n[p];
  52341. y || (y = n[p] = []);
  52342. var C = y[v];
  52343. C || (C = y[v] = {}),
  52344. C[A] = l
  52345. } else if (c = m.exec(s)) {
  52346. var p = c[1];
  52347. n[p] = l
  52348. } else
  52349. n[s] = l
  52350. }
  52351. return n
  52352. }
  52353. function l(e, t, i) {
  52354. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52355. var a = e.getActiveAttrib(t, o)
  52356. , s = a.name;
  52357. n[s] = e.getAttribLocation(t, s)
  52358. }
  52359. return n
  52360. }
  52361. function c(e) {
  52362. return "" !== e
  52363. }
  52364. function h(e, t) {
  52365. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52366. }
  52367. function u(e) {
  52368. function t(e, t) {
  52369. var i = n.ShaderChunk[t];
  52370. if (void 0 === i)
  52371. throw new Error("Can not resolve #include <" + t + ">");
  52372. return u(i)
  52373. }
  52374. var i = /#include +<([\w\d.]+)>/g;
  52375. return e.replace(i, t)
  52376. }
  52377. function d(e) {
  52378. function t(e, t, i, n) {
  52379. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52380. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52381. return r
  52382. }
  52383. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52384. return e.replace(i, t)
  52385. }
  52386. var p = 0
  52387. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52388. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52389. , m = /^([\w\d_]+)\[0\]$/;
  52390. return function(e, f, g, m) {
  52391. var v = e.context
  52392. , A = g.extensions
  52393. , y = g.defines
  52394. , C = g.__webglShader.vertexShader
  52395. , I = g.__webglShader.fragmentShader
  52396. , E = "SHADOWMAP_TYPE_BASIC";
  52397. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52398. var b = "ENVMAP_TYPE_CUBE"
  52399. , w = "ENVMAP_MODE_REFLECTION"
  52400. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52401. if (m.envMap) {
  52402. switch (g.envMap.mapping) {
  52403. case n.CubeReflectionMapping:
  52404. case n.CubeRefractionMapping:
  52405. b = "ENVMAP_TYPE_CUBE";
  52406. break;
  52407. case n.CubeUVReflectionMapping:
  52408. case n.CubeUVRefractionMapping:
  52409. b = "ENVMAP_TYPE_CUBE_UV";
  52410. break;
  52411. case n.EquirectangularReflectionMapping:
  52412. case n.EquirectangularRefractionMapping:
  52413. b = "ENVMAP_TYPE_EQUIREC";
  52414. break;
  52415. case n.SphericalReflectionMapping:
  52416. b = "ENVMAP_TYPE_SPHERE"
  52417. }
  52418. switch (g.envMap.mapping) {
  52419. case n.CubeRefractionMapping:
  52420. case n.EquirectangularRefractionMapping:
  52421. w = "ENVMAP_MODE_REFRACTION"
  52422. }
  52423. switch (g.combine) {
  52424. case n.MultiplyOperation:
  52425. _ = "ENVMAP_BLENDING_MULTIPLY";
  52426. break;
  52427. case n.MixOperation:
  52428. _ = "ENVMAP_BLENDING_MIX";
  52429. break;
  52430. case n.AddOperation:
  52431. _ = "ENVMAP_BLENDING_ADD"
  52432. }
  52433. }
  52434. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52435. g instanceof n.RawShaderMaterial ? (T = "",
  52436. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52437. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52438. C = u(C, m),
  52439. C = h(C, m),
  52440. I = u(I, m),
  52441. I = h(I, m),
  52442. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52443. I = d(I));
  52444. var O = T + C
  52445. , L = x + I
  52446. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52447. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52448. v.attachShader(P, D),
  52449. v.attachShader(P, N),
  52450. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52451. v.linkProgram(P);
  52452. var B = v.getProgramInfoLog(P)
  52453. , F = v.getShaderInfoLog(D)
  52454. , V = v.getShaderInfoLog(N)
  52455. , U = !0
  52456. , k = !0;
  52457. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52458. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52459. k && (this.diagnostics = {
  52460. runnable: U,
  52461. material: g,
  52462. programLog: B,
  52463. vertexShader: {
  52464. log: F,
  52465. prefix: T
  52466. },
  52467. fragmentShader: {
  52468. log: V,
  52469. prefix: x
  52470. }
  52471. }),
  52472. v.deleteShader(D),
  52473. v.deleteShader(N);
  52474. var H;
  52475. this.getUniforms = function() {
  52476. return void 0 === H && (H = s(v, P)),
  52477. H
  52478. }
  52479. ;
  52480. var G;
  52481. return this.getAttributes = function() {
  52482. return void 0 === G && (G = l(v, P)),
  52483. G
  52484. }
  52485. ,
  52486. this.destroy = function() {
  52487. v.deleteProgram(P),
  52488. this.program = void 0
  52489. }
  52490. ,
  52491. Object.defineProperties(this, {
  52492. uniforms: {
  52493. get: function() {
  52494. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52495. this.getUniforms()
  52496. }
  52497. },
  52498. attributes: {
  52499. get: function() {
  52500. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52501. this.getAttributes()
  52502. }
  52503. }
  52504. }),
  52505. this.id = p++,
  52506. this.code = f,
  52507. this.usedTimes = 1,
  52508. this.program = P,
  52509. this.vertexShader = D,
  52510. this.fragmentShader = N,
  52511. this
  52512. }
  52513. }(),
  52514. n.WebGLPrograms = function(e, t) {
  52515. function i(e) {
  52516. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52517. return 1024;
  52518. var i = t.maxVertexUniforms
  52519. , r = Math.floor((i - 20) / 4)
  52520. , o = r;
  52521. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52522. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52523. o
  52524. }
  52525. function r(e, t) {
  52526. var i;
  52527. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52528. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52529. i
  52530. }
  52531. var o = []
  52532. , a = {
  52533. MeshDepthMaterial: "depth",
  52534. MeshNormalMaterial: "normal",
  52535. MeshBasicMaterial: "basic",
  52536. MeshLambertMaterial: "lambert",
  52537. MeshPhongMaterial: "phong",
  52538. MeshStandardMaterial: "standard",
  52539. LineBasicMaterial: "basic",
  52540. LineDashedMaterial: "dashed",
  52541. PointsMaterial: "points"
  52542. }
  52543. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52544. this.getParameters = function(o, s, l, c) {
  52545. var h = a[o.type]
  52546. , u = i(c)
  52547. , d = e.getPrecision();
  52548. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52549. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52550. var p = {
  52551. shaderID: h,
  52552. precision: d,
  52553. supportsVertexTextures: t.vertexTextures,
  52554. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52555. map: !!o.map,
  52556. mapEncoding: r(o.map, e.gammaInput),
  52557. envMap: !!o.envMap,
  52558. envMapMode: o.envMap && o.envMap.mapping,
  52559. envMapEncoding: r(o.envMap, e.gammaInput),
  52560. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52561. lightMap: !!o.lightMap,
  52562. aoMap: !!o.aoMap,
  52563. emissiveMap: !!o.emissiveMap,
  52564. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52565. bumpMap: !!o.bumpMap,
  52566. normalMap: !!o.normalMap,
  52567. displacementMap: !!o.displacementMap,
  52568. roughnessMap: !!o.roughnessMap,
  52569. metalnessMap: !!o.metalnessMap,
  52570. specularMap: !!o.specularMap,
  52571. alphaMap: !!o.alphaMap,
  52572. combine: o.combine,
  52573. vertexColors: o.vertexColors,
  52574. fog: l,
  52575. useFog: o.fog,
  52576. fogExp: l instanceof n.FogExp2,
  52577. flatShading: o.shading === n.FlatShading,
  52578. sizeAttenuation: o.sizeAttenuation,
  52579. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52580. skinning: o.skinning,
  52581. maxBones: u,
  52582. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52583. morphTargets: o.morphTargets,
  52584. morphNormals: o.morphNormals,
  52585. maxMorphTargets: e.maxMorphTargets,
  52586. maxMorphNormals: e.maxMorphNormals,
  52587. numDirLights: s.directional.length,
  52588. numPointLights: s.point.length,
  52589. numSpotLights: s.spot.length,
  52590. numHemiLights: s.hemi.length,
  52591. pointLightShadows: s.shadowsPointLight,
  52592. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52593. shadowMapType: e.shadowMap.type,
  52594. toneMapping: e.toneMapping,
  52595. physicallyCorrectLights: e.physicallyCorrectLights,
  52596. premultipliedAlpha: o.premultipliedAlpha,
  52597. alphaTest: o.alphaTest,
  52598. doubleSided: o.side === n.DoubleSide,
  52599. flipSided: o.side === n.BackSide
  52600. };
  52601. return p
  52602. }
  52603. ,
  52604. this.getProgramCode = function(e, t) {
  52605. var i = [];
  52606. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52607. i.push(e.vertexShader)),
  52608. void 0 !== e.defines)
  52609. for (var n in e.defines)
  52610. i.push(n),
  52611. i.push(e.defines[n]);
  52612. for (var r = 0; r < s.length; r++) {
  52613. var o = s[r];
  52614. i.push(o),
  52615. i.push(t[o])
  52616. }
  52617. return i.join()
  52618. }
  52619. ,
  52620. this.acquireProgram = function(t, i, r) {
  52621. for (var a, s = 0, l = o.length; s < l; s++) {
  52622. var c = o[s];
  52623. if (c.code === r) {
  52624. a = c,
  52625. ++a.usedTimes;
  52626. break
  52627. }
  52628. }
  52629. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52630. o.push(a)),
  52631. a
  52632. }
  52633. ,
  52634. this.releaseProgram = function(e) {
  52635. if (0 === --e.usedTimes) {
  52636. var t = o.indexOf(e);
  52637. o[t] = o[o.length - 1],
  52638. o.pop(),
  52639. e.destroy()
  52640. }
  52641. }
  52642. ,
  52643. this.programs = o
  52644. }
  52645. ,
  52646. n.WebGLProperties = function() {
  52647. var e = {};
  52648. this.get = function(t) {
  52649. var i = t.uuid
  52650. , n = e[i];
  52651. return void 0 === n && (n = {},
  52652. e[i] = n),
  52653. n
  52654. }
  52655. ,
  52656. this.delete = function(t) {
  52657. delete e[t.uuid]
  52658. }
  52659. ,
  52660. this.clear = function() {
  52661. e = {}
  52662. }
  52663. }
  52664. ,
  52665. n.WebGLShader = function() {
  52666. function e(e) {
  52667. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52668. t[i] = i + 1 + ": " + t[i];
  52669. return t.join("\n")
  52670. }
  52671. return function(t, i, n) {
  52672. var r = t.createShader(i);
  52673. return t.shaderSource(r, n),
  52674. t.compileShader(r),
  52675. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52676. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52677. r
  52678. }
  52679. }(),
  52680. n.WebGLShadowMap = function(e, t, i) {
  52681. function r(e, t, i, r) {
  52682. var o = e.geometry
  52683. , a = null
  52684. , s = v
  52685. , l = e.customDepthMaterial;
  52686. if (i && (s = A,
  52687. l = e.customDistanceMaterial),
  52688. l)
  52689. a = l;
  52690. else {
  52691. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52692. , h = e instanceof n.SkinnedMesh && t.skinning
  52693. , u = 0;
  52694. c && (u |= f),
  52695. h && (u |= g),
  52696. a = s[u]
  52697. }
  52698. return a.visible = t.visible,
  52699. a.wireframe = t.wireframe,
  52700. a.wireframeLinewidth = t.wireframeLinewidth,
  52701. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52702. a
  52703. }
  52704. function o(e, t, i) {
  52705. if (e.visible !== !1) {
  52706. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52707. var r = e.material;
  52708. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52709. p.push(e))
  52710. }
  52711. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52712. o(a[s], t, i)
  52713. }
  52714. }
  52715. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52716. var x = 0 !== (T & f)
  52717. , S = 0 !== (T & g)
  52718. , M = new n.ShaderMaterial({
  52719. uniforms: b,
  52720. vertexShader: E.vertexShader,
  52721. fragmentShader: E.fragmentShader,
  52722. morphTargets: x,
  52723. skinning: S
  52724. });
  52725. v[T] = M;
  52726. var R = new n.ShaderMaterial({
  52727. defines: {
  52728. USE_SHADOWMAP: ""
  52729. },
  52730. uniforms: _,
  52731. vertexShader: w.vertexShader,
  52732. fragmentShader: w.fragmentShader,
  52733. morphTargets: x,
  52734. skinning: S
  52735. });
  52736. A[T] = R
  52737. }
  52738. var P = this;
  52739. this.enabled = !1,
  52740. this.autoUpdate = !0,
  52741. this.needsUpdate = !1,
  52742. this.type = n.PCFShadowMap,
  52743. this.cullFace = n.CullFaceFront,
  52744. this.render = function(f, g) {
  52745. var m, v, A = t.shadows;
  52746. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52747. s.clearColor(1, 1, 1, 1),
  52748. s.disable(a.BLEND),
  52749. s.enable(a.CULL_FACE),
  52750. a.frontFace(a.CCW),
  52751. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52752. s.setDepthTest(!0),
  52753. s.setScissorTest(!1);
  52754. for (var E = 0, b = A.length; E < b; E++) {
  52755. var w = A[E]
  52756. , _ = w.shadow
  52757. , T = _.camera;
  52758. if (h.copy(_.mapSize),
  52759. w instanceof n.PointLight) {
  52760. m = 6,
  52761. v = !0;
  52762. var x = h.x
  52763. , S = h.y;
  52764. I[0].set(2 * x, S, x, S),
  52765. I[1].set(0, S, x, S),
  52766. I[2].set(3 * x, S, x, S),
  52767. I[3].set(x, S, x, S),
  52768. I[4].set(3 * x, 0, x, S),
  52769. I[5].set(x, 0, x, S),
  52770. h.x *= 4,
  52771. h.y *= 2
  52772. } else
  52773. m = 1,
  52774. v = !1;
  52775. if (null === _.map) {
  52776. var M = {
  52777. minFilter: n.NearestFilter,
  52778. magFilter: n.NearestFilter,
  52779. format: n.RGBAFormat
  52780. };
  52781. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52782. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52783. T.updateProjectionMatrix()
  52784. }
  52785. var R = _.map
  52786. , O = _.matrix;
  52787. d.setFromMatrixPosition(w.matrixWorld),
  52788. T.position.copy(d),
  52789. e.setRenderTarget(R),
  52790. e.clear();
  52791. for (var L = 0; L < m; L++) {
  52792. if (v) {
  52793. u.copy(T.position),
  52794. u.add(y[L]),
  52795. T.up.copy(C[L]),
  52796. T.lookAt(u);
  52797. var D = I[L];
  52798. s.viewport(D)
  52799. } else
  52800. u.setFromMatrixPosition(w.target.matrixWorld),
  52801. T.lookAt(u);
  52802. T.updateMatrixWorld(),
  52803. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52804. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52805. O.multiply(T.projectionMatrix),
  52806. O.multiply(T.matrixWorldInverse),
  52807. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52808. l.setFromMatrix(c),
  52809. p.length = 0,
  52810. o(f, g, T);
  52811. for (var N = 0, B = p.length; N < B; N++) {
  52812. var F = p[N]
  52813. , V = i.update(F)
  52814. , U = F.material;
  52815. if (U instanceof n.MultiMaterial)
  52816. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52817. var W = k[G]
  52818. , j = H[W.materialIndex];
  52819. if (j.visible === !0) {
  52820. var Y = r(F, j, v, d);
  52821. e.renderBufferDirect(T, null, V, Y, F, W)
  52822. }
  52823. }
  52824. else {
  52825. var Y = r(F, U, v, d);
  52826. e.renderBufferDirect(T, null, V, Y, F, null)
  52827. }
  52828. }
  52829. }
  52830. }
  52831. var X = e.getClearColor()
  52832. , Z = e.getClearAlpha();
  52833. e.setClearColor(X, Z),
  52834. s.enable(a.BLEND),
  52835. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52836. P.needsUpdate = !1
  52837. }
  52838. }
  52839. }
  52840. ,
  52841. n.WebGLState = function(e, t, i) {
  52842. var r = this
  52843. , o = new n.Vector4
  52844. , a = new Uint8Array(16)
  52845. , s = new Uint8Array(16)
  52846. , l = new Uint8Array(16)
  52847. , c = {}
  52848. , h = null
  52849. , u = null
  52850. , d = null
  52851. , p = null
  52852. , f = null
  52853. , g = null
  52854. , m = null
  52855. , v = null
  52856. , A = !1
  52857. , y = null
  52858. , C = null
  52859. , I = null
  52860. , E = null
  52861. , b = null
  52862. , w = null
  52863. , _ = null
  52864. , T = null
  52865. , x = null
  52866. , S = null
  52867. , M = null
  52868. , R = null
  52869. , P = null
  52870. , O = null
  52871. , L = null
  52872. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52873. , N = void 0
  52874. , B = {}
  52875. , F = new n.Vector4
  52876. , V = null
  52877. , U = null
  52878. , k = new n.Vector4
  52879. , H = new n.Vector4
  52880. , G = e.createTexture();
  52881. e.bindTexture(e.TEXTURE_2D, G),
  52882. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52883. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52884. this.init = function() {
  52885. this.clearColor(0, 0, 0, 1),
  52886. this.clearDepth(1),
  52887. this.clearStencil(0),
  52888. this.enable(e.DEPTH_TEST),
  52889. e.depthFunc(e.LEQUAL),
  52890. e.frontFace(e.CCW),
  52891. e.cullFace(e.BACK),
  52892. this.enable(e.CULL_FACE),
  52893. this.enable(e.BLEND),
  52894. e.blendEquation(e.FUNC_ADD),
  52895. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52896. }
  52897. ,
  52898. this.initAttributes = function() {
  52899. for (var e = 0, t = a.length; e < t; e++)
  52900. a[e] = 0
  52901. }
  52902. ,
  52903. this.enableAttribute = function(i) {
  52904. if (a[i] = 1,
  52905. 0 === s[i] && (e.enableVertexAttribArray(i),
  52906. s[i] = 1),
  52907. 0 !== l[i]) {
  52908. var n = t.get("ANGLE_instanced_arrays");
  52909. n.vertexAttribDivisorANGLE(i, 0),
  52910. l[i] = 0
  52911. }
  52912. }
  52913. ,
  52914. this.enableAttributeAndDivisor = function(t, i, n) {
  52915. a[t] = 1,
  52916. 0 === s[t] && (e.enableVertexAttribArray(t),
  52917. s[t] = 1),
  52918. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52919. l[t] = i)
  52920. }
  52921. ,
  52922. this.disableUnusedAttributes = function() {
  52923. for (var t = 0, i = s.length; t < i; t++)
  52924. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52925. s[t] = 0)
  52926. }
  52927. ,
  52928. this.enable = function(t) {
  52929. c[t] !== !0 && (e.enable(t),
  52930. c[t] = !0)
  52931. }
  52932. ,
  52933. this.disable = function(t) {
  52934. c[t] !== !1 && (e.disable(t),
  52935. c[t] = !1)
  52936. }
  52937. ,
  52938. this.getCompressedTextureFormats = function() {
  52939. if (null === h && (h = [],
  52940. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52941. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52942. h.push(i[n]);
  52943. return h
  52944. }
  52945. ,
  52946. this.setBlending = function(t, r, o, a, s, l, c, h) {
  52947. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52948. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52949. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52950. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52951. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52952. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52953. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52954. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52955. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52956. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52957. u = t,
  52958. A = h),
  52959. t === n.CustomBlending ? (s = s || r,
  52960. l = l || o,
  52961. c = c || a,
  52962. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52963. d = r,
  52964. g = s),
  52965. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52966. p = o,
  52967. f = a,
  52968. m = l,
  52969. v = c)) : (d = null,
  52970. p = null,
  52971. f = null,
  52972. g = null,
  52973. m = null,
  52974. v = null)
  52975. }
  52976. ,
  52977. this.setDepthFunc = function(t) {
  52978. if (y !== t) {
  52979. if (t)
  52980. switch (t) {
  52981. case n.NeverDepth:
  52982. e.depthFunc(e.NEVER);
  52983. break;
  52984. case n.AlwaysDepth:
  52985. e.depthFunc(e.ALWAYS);
  52986. break;
  52987. case n.LessDepth:
  52988. e.depthFunc(e.LESS);
  52989. break;
  52990. case n.LessEqualDepth:
  52991. e.depthFunc(e.LEQUAL);
  52992. break;
  52993. case n.EqualDepth:
  52994. e.depthFunc(e.EQUAL);
  52995. break;
  52996. case n.GreaterEqualDepth:
  52997. e.depthFunc(e.GEQUAL);
  52998. break;
  52999. case n.GreaterDepth:
  53000. e.depthFunc(e.GREATER);
  53001. break;
  53002. case n.NotEqualDepth:
  53003. e.depthFunc(e.NOTEQUAL);
  53004. break;
  53005. default:
  53006. e.depthFunc(e.LEQUAL)
  53007. }
  53008. else
  53009. e.depthFunc(e.LEQUAL);
  53010. y = t
  53011. }
  53012. }
  53013. ,
  53014. this.setDepthTest = function(t) {
  53015. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53016. }
  53017. ,
  53018. this.setDepthWrite = function(t) {
  53019. C !== t && (e.depthMask(t),
  53020. C = t)
  53021. }
  53022. ,
  53023. this.setColorWrite = function(t) {
  53024. I !== t && (e.colorMask(t, t, t, t),
  53025. I = t)
  53026. }
  53027. ,
  53028. this.setStencilFunc = function(t, i, n) {
  53029. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53030. b = t,
  53031. w = i,
  53032. _ = n)
  53033. }
  53034. ,
  53035. this.setStencilOp = function(t, i, n) {
  53036. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53037. T = t,
  53038. x = i,
  53039. S = n)
  53040. }
  53041. ,
  53042. this.setStencilTest = function(t) {
  53043. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53044. }
  53045. ,
  53046. this.setStencilWrite = function(t) {
  53047. E !== t && (e.stencilMask(t),
  53048. E = t)
  53049. }
  53050. ,
  53051. this.setFlipSided = function(t) {
  53052. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53053. M = t)
  53054. }
  53055. ,
  53056. this.setLineWidth = function(t) {
  53057. t !== R && (e.lineWidth(t),
  53058. R = t)
  53059. }
  53060. ,
  53061. this.setPolygonOffset = function(t, i, n) {
  53062. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53063. !t || P === i && O === n || (e.polygonOffset(i, n),
  53064. P = i,
  53065. O = n)
  53066. }
  53067. ,
  53068. this.getScissorTest = function() {
  53069. return L
  53070. }
  53071. ,
  53072. this.setScissorTest = function(t) {
  53073. L = t,
  53074. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53075. }
  53076. ,
  53077. this.activeTexture = function(t) {
  53078. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53079. N !== t && (e.activeTexture(t),
  53080. N = t)
  53081. }
  53082. ,
  53083. this.bindTexture = function(t, i) {
  53084. void 0 === N && r.activeTexture();
  53085. var n = B[N];
  53086. void 0 === n && (n = {
  53087. type: void 0,
  53088. texture: void 0
  53089. },
  53090. B[N] = n),
  53091. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53092. n.type = t,
  53093. n.texture = i)
  53094. }
  53095. ,
  53096. this.compressedTexImage2D = function() {
  53097. try {
  53098. e.compressedTexImage2D.apply(e, arguments)
  53099. } catch (e) {
  53100. console.error(e)
  53101. }
  53102. }
  53103. ,
  53104. this.texImage2D = function() {
  53105. try {
  53106. e.texImage2D.apply(e, arguments)
  53107. } catch (e) {
  53108. console.error(e)
  53109. }
  53110. }
  53111. ,
  53112. this.clearColor = function(t, i, n, r) {
  53113. o.set(t, i, n, r),
  53114. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53115. F.copy(o))
  53116. }
  53117. ,
  53118. this.clearDepth = function(t) {
  53119. V !== t && (e.clearDepth(t),
  53120. V = t)
  53121. }
  53122. ,
  53123. this.clearStencil = function(t) {
  53124. U !== t && (e.clearStencil(t),
  53125. U = t)
  53126. }
  53127. ,
  53128. this.scissor = function(t) {
  53129. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53130. k.copy(t))
  53131. }
  53132. ,
  53133. this.viewport = function(t) {
  53134. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53135. H.copy(t))
  53136. }
  53137. ,
  53138. this.reset = function() {
  53139. for (var t = 0; t < s.length; t++)
  53140. 1 === s[t] && (e.disableVertexAttribArray(t),
  53141. s[t] = 0);
  53142. c = {},
  53143. h = null,
  53144. N = void 0,
  53145. B = {},
  53146. u = null,
  53147. I = null,
  53148. C = null,
  53149. E = null,
  53150. M = null
  53151. }
  53152. }
  53153. ,
  53154. n.LensFlarePlugin = function(e, t) {
  53155. function i() {
  53156. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53157. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53158. o = p.createBuffer(),
  53159. a = p.createBuffer(),
  53160. p.bindBuffer(p.ARRAY_BUFFER, o),
  53161. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53162. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53163. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53164. u = p.createTexture(),
  53165. d = p.createTexture(),
  53166. f.bindTexture(p.TEXTURE_2D, u),
  53167. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53168. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53169. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53170. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53171. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53172. f.bindTexture(p.TEXTURE_2D, d),
  53173. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53174. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53175. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53176. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53177. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53178. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53179. var i;
  53180. i = h ? {
  53181. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53182. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53183. } : {
  53184. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53185. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53186. },
  53187. s = r(i),
  53188. l = {
  53189. vertex: p.getAttribLocation(s, "position"),
  53190. uv: p.getAttribLocation(s, "uv")
  53191. },
  53192. c = {
  53193. renderType: p.getUniformLocation(s, "renderType"),
  53194. map: p.getUniformLocation(s, "map"),
  53195. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53196. opacity: p.getUniformLocation(s, "opacity"),
  53197. color: p.getUniformLocation(s, "color"),
  53198. scale: p.getUniformLocation(s, "scale"),
  53199. rotation: p.getUniformLocation(s, "rotation"),
  53200. screenPosition: p.getUniformLocation(s, "screenPosition")
  53201. }
  53202. }
  53203. function r(t) {
  53204. var i = p.createProgram()
  53205. , n = p.createShader(p.FRAGMENT_SHADER)
  53206. , r = p.createShader(p.VERTEX_SHADER)
  53207. , o = "precision " + e.getPrecision() + " float;\n";
  53208. return p.shaderSource(n, o + t.fragmentShader),
  53209. p.shaderSource(r, o + t.vertexShader),
  53210. p.compileShader(n),
  53211. p.compileShader(r),
  53212. p.attachShader(i, n),
  53213. p.attachShader(i, r),
  53214. p.linkProgram(i),
  53215. i
  53216. }
  53217. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53218. this.render = function(r, g, m) {
  53219. if (0 !== t.length) {
  53220. var v = new n.Vector3
  53221. , A = m.w / m.z
  53222. , y = .5 * m.z
  53223. , C = .5 * m.w
  53224. , I = 16 / m.w
  53225. , E = new n.Vector2(I * A,I)
  53226. , b = new n.Vector3(1,1,0)
  53227. , w = new n.Vector2(1,1);
  53228. void 0 === s && i(),
  53229. p.useProgram(s),
  53230. f.initAttributes(),
  53231. f.enableAttribute(l.vertex),
  53232. f.enableAttribute(l.uv),
  53233. f.disableUnusedAttributes(),
  53234. p.uniform1i(c.occlusionMap, 0),
  53235. p.uniform1i(c.map, 1),
  53236. p.bindBuffer(p.ARRAY_BUFFER, o),
  53237. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53238. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53239. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53240. f.disable(p.CULL_FACE),
  53241. f.setDepthWrite(!1);
  53242. for (var _ = 0, T = t.length; _ < T; _++) {
  53243. I = 16 / m.w,
  53244. E.set(I * A, I);
  53245. var x = t[_];
  53246. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53247. v.applyMatrix4(g.matrixWorldInverse),
  53248. v.applyProjection(g.projectionMatrix),
  53249. b.copy(v),
  53250. w.x = b.x * y + y,
  53251. w.y = b.y * C + C,
  53252. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53253. f.activeTexture(p.TEXTURE0),
  53254. f.bindTexture(p.TEXTURE_2D, null),
  53255. f.activeTexture(p.TEXTURE1),
  53256. f.bindTexture(p.TEXTURE_2D, u),
  53257. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53258. p.uniform1i(c.renderType, 0),
  53259. p.uniform2f(c.scale, E.x, E.y),
  53260. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53261. f.disable(p.BLEND),
  53262. f.enable(p.DEPTH_TEST),
  53263. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53264. f.activeTexture(p.TEXTURE0),
  53265. f.bindTexture(p.TEXTURE_2D, d),
  53266. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53267. p.uniform1i(c.renderType, 1),
  53268. f.disable(p.DEPTH_TEST),
  53269. f.activeTexture(p.TEXTURE1),
  53270. f.bindTexture(p.TEXTURE_2D, u),
  53271. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53272. x.positionScreen.copy(b),
  53273. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53274. p.uniform1i(c.renderType, 2),
  53275. f.enable(p.BLEND);
  53276. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53277. var R = x.lensFlares[S];
  53278. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53279. b.y = R.y,
  53280. b.z = R.z,
  53281. I = R.size * R.scale / m.w,
  53282. E.x = I * A,
  53283. E.y = I,
  53284. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53285. p.uniform2f(c.scale, E.x, E.y),
  53286. p.uniform1f(c.rotation, R.rotation),
  53287. p.uniform1f(c.opacity, R.opacity),
  53288. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53289. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53290. e.setTexture(R.texture, 1),
  53291. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53292. }
  53293. }
  53294. }
  53295. f.enable(p.CULL_FACE),
  53296. f.enable(p.DEPTH_TEST),
  53297. f.setDepthWrite(!0),
  53298. e.resetGLState()
  53299. }
  53300. }
  53301. }
  53302. ,
  53303. n.SpritePlugin = function(e, t) {
  53304. function i() {
  53305. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53306. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53307. a = d.createBuffer(),
  53308. s = d.createBuffer(),
  53309. d.bindBuffer(d.ARRAY_BUFFER, a),
  53310. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53311. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53312. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53313. l = r(),
  53314. c = {
  53315. position: d.getAttribLocation(l, "position"),
  53316. uv: d.getAttribLocation(l, "uv")
  53317. },
  53318. h = {
  53319. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53320. uvScale: d.getUniformLocation(l, "uvScale"),
  53321. rotation: d.getUniformLocation(l, "rotation"),
  53322. scale: d.getUniformLocation(l, "scale"),
  53323. color: d.getUniformLocation(l, "color"),
  53324. map: d.getUniformLocation(l, "map"),
  53325. opacity: d.getUniformLocation(l, "opacity"),
  53326. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53327. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53328. fogType: d.getUniformLocation(l, "fogType"),
  53329. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53330. fogNear: d.getUniformLocation(l, "fogNear"),
  53331. fogFar: d.getUniformLocation(l, "fogFar"),
  53332. fogColor: d.getUniformLocation(l, "fogColor"),
  53333. alphaTest: d.getUniformLocation(l, "alphaTest")
  53334. };
  53335. var i = document.createElement("canvas");
  53336. i.width = 8,
  53337. i.height = 8;
  53338. var o = i.getContext("2d");
  53339. o.fillStyle = "white",
  53340. o.fillRect(0, 0, 8, 8),
  53341. u = new n.Texture(i),
  53342. u.needsUpdate = !0
  53343. }
  53344. function r() {
  53345. var t = d.createProgram()
  53346. , i = d.createShader(d.VERTEX_SHADER)
  53347. , n = d.createShader(d.FRAGMENT_SHADER);
  53348. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53349. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53350. d.compileShader(i),
  53351. d.compileShader(n),
  53352. d.attachShader(t, i),
  53353. d.attachShader(t, n),
  53354. d.linkProgram(t),
  53355. t
  53356. }
  53357. function o(e, t) {
  53358. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53359. }
  53360. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53361. this.render = function(r, v) {
  53362. if (0 !== t.length) {
  53363. void 0 === l && i(),
  53364. d.useProgram(l),
  53365. p.initAttributes(),
  53366. p.enableAttribute(c.position),
  53367. p.enableAttribute(c.uv),
  53368. p.disableUnusedAttributes(),
  53369. p.disable(d.CULL_FACE),
  53370. p.enable(d.BLEND),
  53371. d.bindBuffer(d.ARRAY_BUFFER, a),
  53372. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53373. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53374. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53375. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53376. p.activeTexture(d.TEXTURE0),
  53377. d.uniform1i(h.map, 0);
  53378. var A = 0
  53379. , y = 0
  53380. , C = r.fog;
  53381. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53382. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53383. d.uniform1f(h.fogFar, C.far),
  53384. d.uniform1i(h.fogType, 1),
  53385. A = 1,
  53386. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53387. d.uniform1i(h.fogType, 2),
  53388. A = 2,
  53389. y = 2)) : (d.uniform1i(h.fogType, 0),
  53390. A = 0,
  53391. y = 0);
  53392. for (var I = 0, E = t.length; I < E; I++) {
  53393. var b = t[I];
  53394. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53395. b.z = -b.modelViewMatrix.elements[14]
  53396. }
  53397. t.sort(o);
  53398. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53399. var b = t[I]
  53400. , _ = b.material;
  53401. d.uniform1f(h.alphaTest, _.alphaTest),
  53402. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53403. b.matrixWorld.decompose(f, g, m),
  53404. w[0] = m.x,
  53405. w[1] = m.y;
  53406. var T = 0;
  53407. r.fog && _.fog && (T = y),
  53408. A !== T && (d.uniform1i(h.fogType, T),
  53409. A = T),
  53410. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53411. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53412. d.uniform2f(h.uvScale, 1, 1)),
  53413. d.uniform1f(h.opacity, _.opacity),
  53414. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53415. d.uniform1f(h.rotation, _.rotation),
  53416. d.uniform2fv(h.scale, w),
  53417. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53418. p.setDepthTest(_.depthTest),
  53419. p.setDepthWrite(_.depthWrite),
  53420. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53421. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53422. }
  53423. p.enable(d.CULL_FACE),
  53424. e.resetGLState()
  53425. }
  53426. }
  53427. }
  53428. ,
  53429. Object.defineProperties(n.Box2.prototype, {
  53430. empty: {
  53431. value: function() {
  53432. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53433. this.isEmpty()
  53434. }
  53435. },
  53436. isIntersectionBox: {
  53437. value: function(e) {
  53438. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53439. this.intersectsBox(e)
  53440. }
  53441. }
  53442. }),
  53443. Object.defineProperties(n.Box3.prototype, {
  53444. empty: {
  53445. value: function() {
  53446. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53447. this.isEmpty()
  53448. }
  53449. },
  53450. isIntersectionBox: {
  53451. value: function(e) {
  53452. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53453. this.intersectsBox(e)
  53454. }
  53455. },
  53456. isIntersectionSphere: {
  53457. value: function(e) {
  53458. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53459. this.intersectsSphere(e)
  53460. }
  53461. }
  53462. }),
  53463. Object.defineProperties(n.Matrix3.prototype, {
  53464. multiplyVector3: {
  53465. value: function(e) {
  53466. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53467. e.applyMatrix3(this)
  53468. }
  53469. },
  53470. multiplyVector3Array: {
  53471. value: function(e) {
  53472. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53473. this.applyToVector3Array(e)
  53474. }
  53475. }
  53476. }),
  53477. Object.defineProperties(n.Matrix4.prototype, {
  53478. extractPosition: {
  53479. value: function(e) {
  53480. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53481. this.copyPosition(e)
  53482. }
  53483. },
  53484. setRotationFromQuaternion: {
  53485. value: function(e) {
  53486. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53487. this.makeRotationFromQuaternion(e)
  53488. }
  53489. },
  53490. multiplyVector3: {
  53491. value: function(e) {
  53492. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53493. e.applyProjection(this)
  53494. }
  53495. },
  53496. multiplyVector4: {
  53497. value: function(e) {
  53498. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53499. e.applyMatrix4(this)
  53500. }
  53501. },
  53502. multiplyVector3Array: {
  53503. value: function(e) {
  53504. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53505. this.applyToVector3Array(e)
  53506. }
  53507. },
  53508. rotateAxis: {
  53509. value: function(e) {
  53510. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53511. e.transformDirection(this)
  53512. }
  53513. },
  53514. crossVector: {
  53515. value: function(e) {
  53516. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53517. e.applyMatrix4(this)
  53518. }
  53519. },
  53520. translate: {
  53521. value: function(e) {
  53522. console.error("THREE.Matrix4: .translate() has been removed.")
  53523. }
  53524. },
  53525. rotateX: {
  53526. value: function(e) {
  53527. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53528. }
  53529. },
  53530. rotateY: {
  53531. value: function(e) {
  53532. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53533. }
  53534. },
  53535. rotateZ: {
  53536. value: function(e) {
  53537. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53538. }
  53539. },
  53540. rotateByAxis: {
  53541. value: function(e, t) {
  53542. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53543. }
  53544. }
  53545. }),
  53546. Object.defineProperties(n.Plane.prototype, {
  53547. isIntersectionLine: {
  53548. value: function(e) {
  53549. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53550. this.intersectsLine(e)
  53551. }
  53552. }
  53553. }),
  53554. Object.defineProperties(n.Quaternion.prototype, {
  53555. multiplyVector3: {
  53556. value: function(e) {
  53557. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53558. e.applyQuaternion(this)
  53559. }
  53560. }
  53561. }),
  53562. Object.defineProperties(n.Ray.prototype, {
  53563. isIntersectionBox: {
  53564. value: function(e) {
  53565. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53566. this.intersectsBox(e)
  53567. }
  53568. },
  53569. isIntersectionPlane: {
  53570. value: function(e) {
  53571. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53572. this.intersectsPlane(e)
  53573. }
  53574. },
  53575. isIntersectionSphere: {
  53576. value: function(e) {
  53577. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53578. this.intersectsSphere(e)
  53579. }
  53580. }
  53581. }),
  53582. Object.defineProperties(n.Vector3.prototype, {
  53583. setEulerFromRotationMatrix: {
  53584. value: function() {
  53585. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53586. }
  53587. },
  53588. setEulerFromQuaternion: {
  53589. value: function() {
  53590. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53591. }
  53592. },
  53593. getPositionFromMatrix: {
  53594. value: function(e) {
  53595. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53596. this.setFromMatrixPosition(e)
  53597. }
  53598. },
  53599. getScaleFromMatrix: {
  53600. value: function(e) {
  53601. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53602. this.setFromMatrixScale(e)
  53603. }
  53604. },
  53605. getColumnFromMatrix: {
  53606. value: function(e, t) {
  53607. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53608. this.setFromMatrixColumn(e, t)
  53609. }
  53610. }
  53611. }),
  53612. n.Face4 = function(e, t, i, r, o, a, s) {
  53613. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53614. new n.Face3(e,t,i,o,a,s)
  53615. }
  53616. ,
  53617. n.Vertex = function(e, t, i) {
  53618. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53619. new n.Vector3(e,t,i)
  53620. }
  53621. ,
  53622. Object.defineProperties(n.Object3D.prototype, {
  53623. eulerOrder: {
  53624. get: function() {
  53625. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53626. this.rotation.order
  53627. },
  53628. set: function(e) {
  53629. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53630. this.rotation.order = e
  53631. }
  53632. },
  53633. getChildByName: {
  53634. value: function(e) {
  53635. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53636. this.getObjectByName(e)
  53637. }
  53638. },
  53639. renderDepth: {
  53640. set: function(e) {
  53641. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53642. }
  53643. },
  53644. translate: {
  53645. value: function(e, t) {
  53646. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53647. this.translateOnAxis(t, e)
  53648. }
  53649. },
  53650. useQuaternion: {
  53651. get: function() {
  53652. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53653. },
  53654. set: function(e) {
  53655. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53656. }
  53657. }
  53658. }),
  53659. Object.defineProperties(n, {
  53660. PointCloud: {
  53661. value: function(e, t) {
  53662. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53663. new n.Points(e,t)
  53664. }
  53665. },
  53666. ParticleSystem: {
  53667. value: function(e, t) {
  53668. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53669. new n.Points(e,t)
  53670. }
  53671. }
  53672. }),
  53673. Object.defineProperties(n.Light.prototype, {
  53674. onlyShadow: {
  53675. set: function(e) {
  53676. console.warn("THREE.Light: .onlyShadow has been removed.")
  53677. }
  53678. },
  53679. shadowCameraFov: {
  53680. set: function(e) {
  53681. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53682. this.shadow.camera.fov = e
  53683. }
  53684. },
  53685. shadowCameraLeft: {
  53686. set: function(e) {
  53687. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53688. this.shadow.camera.left = e
  53689. }
  53690. },
  53691. shadowCameraRight: {
  53692. set: function(e) {
  53693. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53694. this.shadow.camera.right = e
  53695. }
  53696. },
  53697. shadowCameraTop: {
  53698. set: function(e) {
  53699. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53700. this.shadow.camera.top = e
  53701. }
  53702. },
  53703. shadowCameraBottom: {
  53704. set: function(e) {
  53705. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53706. this.shadow.camera.bottom = e
  53707. }
  53708. },
  53709. shadowCameraNear: {
  53710. set: function(e) {
  53711. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53712. this.shadow.camera.near = e
  53713. }
  53714. },
  53715. shadowCameraFar: {
  53716. set: function(e) {
  53717. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53718. this.shadow.camera.far = e
  53719. }
  53720. },
  53721. shadowCameraVisible: {
  53722. set: function(e) {
  53723. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53724. }
  53725. },
  53726. shadowBias: {
  53727. set: function(e) {
  53728. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53729. this.shadow.bias = e
  53730. }
  53731. },
  53732. shadowDarkness: {
  53733. set: function(e) {
  53734. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53735. }
  53736. },
  53737. shadowMapWidth: {
  53738. set: function(e) {
  53739. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53740. this.shadow.mapSize.width = e
  53741. }
  53742. },
  53743. shadowMapHeight: {
  53744. set: function(e) {
  53745. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53746. this.shadow.mapSize.height = e
  53747. }
  53748. }
  53749. }),
  53750. Object.defineProperties(n.BufferAttribute.prototype, {
  53751. length: {
  53752. get: function() {
  53753. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53754. this.array.length
  53755. }
  53756. }
  53757. }),
  53758. Object.defineProperties(n.BufferGeometry.prototype, {
  53759. drawcalls: {
  53760. get: function() {
  53761. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53762. this.groups
  53763. }
  53764. },
  53765. offsets: {
  53766. get: function() {
  53767. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53768. this.groups
  53769. }
  53770. },
  53771. addIndex: {
  53772. value: function(e) {
  53773. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53774. this.setIndex(e)
  53775. }
  53776. },
  53777. addDrawCall: {
  53778. value: function(e, t, i) {
  53779. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53780. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53781. this.addGroup(e, t)
  53782. }
  53783. },
  53784. clearDrawCalls: {
  53785. value: function() {
  53786. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53787. this.clearGroups()
  53788. }
  53789. },
  53790. computeTangents: {
  53791. value: function() {
  53792. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53793. }
  53794. },
  53795. computeOffsets: {
  53796. value: function() {
  53797. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53798. }
  53799. }
  53800. }),
  53801. Object.defineProperties(n.Material.prototype, {
  53802. wrapAround: {
  53803. get: function() {
  53804. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53805. },
  53806. set: function(e) {
  53807. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53808. }
  53809. },
  53810. wrapRGB: {
  53811. get: function() {
  53812. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53813. new n.Color
  53814. }
  53815. }
  53816. }),
  53817. Object.defineProperties(n, {
  53818. PointCloudMaterial: {
  53819. value: function(e) {
  53820. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53821. new n.PointsMaterial(e)
  53822. }
  53823. },
  53824. ParticleBasicMaterial: {
  53825. value: function(e) {
  53826. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53827. new n.PointsMaterial(e)
  53828. }
  53829. },
  53830. ParticleSystemMaterial: {
  53831. value: function(e) {
  53832. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53833. new n.PointsMaterial(e)
  53834. }
  53835. }
  53836. }),
  53837. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53838. metal: {
  53839. get: function() {
  53840. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53841. !1
  53842. },
  53843. set: function(e) {
  53844. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53845. }
  53846. }
  53847. }),
  53848. Object.defineProperties(n.ShaderMaterial.prototype, {
  53849. derivatives: {
  53850. get: function() {
  53851. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53852. this.extensions.derivatives
  53853. },
  53854. set: function(e) {
  53855. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53856. this.extensions.derivatives = e
  53857. }
  53858. }
  53859. }),
  53860. Object.defineProperties(n.WebGLRenderer.prototype, {
  53861. supportsFloatTextures: {
  53862. value: function() {
  53863. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53864. this.extensions.get("OES_texture_float")
  53865. }
  53866. },
  53867. supportsHalfFloatTextures: {
  53868. value: function() {
  53869. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53870. this.extensions.get("OES_texture_half_float")
  53871. }
  53872. },
  53873. supportsStandardDerivatives: {
  53874. value: function() {
  53875. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53876. this.extensions.get("OES_standard_derivatives")
  53877. }
  53878. },
  53879. supportsCompressedTextureS3TC: {
  53880. value: function() {
  53881. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53882. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53883. }
  53884. },
  53885. supportsCompressedTexturePVRTC: {
  53886. value: function() {
  53887. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53888. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53889. }
  53890. },
  53891. supportsBlendMinMax: {
  53892. value: function() {
  53893. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53894. this.extensions.get("EXT_blend_minmax")
  53895. }
  53896. },
  53897. supportsVertexTextures: {
  53898. value: function() {
  53899. return this.capabilities.vertexTextures
  53900. }
  53901. },
  53902. supportsInstancedArrays: {
  53903. value: function() {
  53904. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53905. this.extensions.get("ANGLE_instanced_arrays")
  53906. }
  53907. },
  53908. enableScissorTest: {
  53909. value: function(e) {
  53910. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53911. this.setScissorTest(e)
  53912. }
  53913. },
  53914. initMaterial: {
  53915. value: function() {
  53916. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53917. }
  53918. },
  53919. addPrePlugin: {
  53920. value: function() {
  53921. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53922. }
  53923. },
  53924. addPostPlugin: {
  53925. value: function() {
  53926. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53927. }
  53928. },
  53929. updateShadowMap: {
  53930. value: function() {
  53931. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53932. }
  53933. },
  53934. shadowMapEnabled: {
  53935. get: function() {
  53936. return this.shadowMap.enabled
  53937. },
  53938. set: function(e) {
  53939. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53940. this.shadowMap.enabled = e
  53941. }
  53942. },
  53943. shadowMapType: {
  53944. get: function() {
  53945. return this.shadowMap.type
  53946. },
  53947. set: function(e) {
  53948. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53949. this.shadowMap.type = e
  53950. }
  53951. },
  53952. shadowMapCullFace: {
  53953. get: function() {
  53954. return this.shadowMap.cullFace
  53955. },
  53956. set: function(e) {
  53957. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53958. this.shadowMap.cullFace = e
  53959. }
  53960. }
  53961. }),
  53962. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53963. wrapS: {
  53964. get: function() {
  53965. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53966. this.texture.wrapS
  53967. },
  53968. set: function(e) {
  53969. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53970. this.texture.wrapS = e
  53971. }
  53972. },
  53973. wrapT: {
  53974. get: function() {
  53975. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53976. this.texture.wrapT
  53977. },
  53978. set: function(e) {
  53979. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53980. this.texture.wrapT = e
  53981. }
  53982. },
  53983. magFilter: {
  53984. get: function() {
  53985. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53986. this.texture.magFilter
  53987. },
  53988. set: function(e) {
  53989. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53990. this.texture.magFilter = e
  53991. }
  53992. },
  53993. minFilter: {
  53994. get: function() {
  53995. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53996. this.texture.minFilter
  53997. },
  53998. set: function(e) {
  53999. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54000. this.texture.minFilter = e
  54001. }
  54002. },
  54003. anisotropy: {
  54004. get: function() {
  54005. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54006. this.texture.anisotropy
  54007. },
  54008. set: function(e) {
  54009. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54010. this.texture.anisotropy = e
  54011. }
  54012. },
  54013. offset: {
  54014. get: function() {
  54015. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54016. this.texture.offset
  54017. },
  54018. set: function(e) {
  54019. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54020. this.texture.offset = e
  54021. }
  54022. },
  54023. repeat: {
  54024. get: function() {
  54025. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54026. this.texture.repeat
  54027. },
  54028. set: function(e) {
  54029. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54030. this.texture.repeat = e
  54031. }
  54032. },
  54033. format: {
  54034. get: function() {
  54035. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54036. this.texture.format
  54037. },
  54038. set: function(e) {
  54039. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54040. this.texture.format = e
  54041. }
  54042. },
  54043. type: {
  54044. get: function() {
  54045. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54046. this.texture.type
  54047. },
  54048. set: function(e) {
  54049. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54050. this.texture.type = e
  54051. }
  54052. },
  54053. generateMipmaps: {
  54054. get: function() {
  54055. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54056. this.texture.generateMipmaps
  54057. },
  54058. set: function(e) {
  54059. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54060. this.texture.generateMipmaps = e
  54061. }
  54062. }
  54063. }),
  54064. n.GeometryUtils = {
  54065. merge: function(e, t, i) {
  54066. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54067. var r;
  54068. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54069. r = t.matrix,
  54070. t = t.geometry),
  54071. e.merge(t, r, i)
  54072. },
  54073. center: function(e) {
  54074. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54075. e.center()
  54076. }
  54077. },
  54078. n.ImageUtils = {
  54079. crossOrigin: void 0,
  54080. loadTexture: function(e, t, i, r) {
  54081. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54082. var o = new n.TextureLoader;
  54083. o.setCrossOrigin(this.crossOrigin);
  54084. var a = o.load(e, i, void 0, r);
  54085. return t && (a.mapping = t),
  54086. a
  54087. },
  54088. loadTextureCube: function(e, t, i, r) {
  54089. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54090. var o = new n.CubeTextureLoader;
  54091. o.setCrossOrigin(this.crossOrigin);
  54092. var a = o.load(e, i, void 0, r);
  54093. return t && (a.mapping = t),
  54094. a
  54095. },
  54096. loadCompressedTexture: function() {
  54097. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54098. },
  54099. loadCompressedTextureCube: function() {
  54100. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54101. }
  54102. },
  54103. n.Projector = function() {
  54104. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54105. this.projectVector = function(e, t) {
  54106. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54107. e.project(t)
  54108. }
  54109. ,
  54110. this.unprojectVector = function(e, t) {
  54111. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54112. e.unproject(t)
  54113. }
  54114. ,
  54115. this.pickingRay = function(e, t) {
  54116. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54117. }
  54118. }
  54119. ,
  54120. n.CanvasRenderer = function() {
  54121. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54122. this.domElement = document.createElement("canvas"),
  54123. this.clear = function() {}
  54124. ,
  54125. this.render = function() {}
  54126. ,
  54127. this.setClearColor = function() {}
  54128. ,
  54129. this.setSize = function() {}
  54130. }
  54131. ,
  54132. n.MeshFaceMaterial = n.MultiMaterial,
  54133. n.CurveUtils = {
  54134. tangentQuadraticBezier: function(e, t, i, n) {
  54135. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54136. },
  54137. tangentCubicBezier: function(e, t, i, n, r) {
  54138. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54139. },
  54140. tangentSpline: function(e, t, i, n, r) {
  54141. var o = 6 * e * e - 6 * e
  54142. , a = 3 * e * e - 4 * e + 1
  54143. , s = -6 * e * e + 6 * e
  54144. , l = 3 * e * e - 2 * e;
  54145. return o + a + s + l
  54146. },
  54147. interpolate: function(e, t, i, n, r) {
  54148. var o = .5 * (i - e)
  54149. , a = .5 * (n - t)
  54150. , s = r * r
  54151. , l = r * s;
  54152. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54153. }
  54154. },
  54155. n.SceneUtils = {
  54156. createMultiMaterialObject: function(e, t) {
  54157. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54158. i.add(new n.Mesh(e,t[r]));
  54159. return i
  54160. },
  54161. detach: function(e, t, i) {
  54162. e.applyMatrix(t.matrixWorld),
  54163. t.remove(e),
  54164. i.add(e)
  54165. },
  54166. attach: function(e, t, i) {
  54167. var r = new n.Matrix4;
  54168. r.getInverse(i.matrixWorld),
  54169. e.applyMatrix(r),
  54170. t.remove(e),
  54171. i.add(e)
  54172. }
  54173. },
  54174. n.ShapeUtils = {
  54175. area: function(e) {
  54176. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54177. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54178. return .5 * i
  54179. },
  54180. triangulate: function() {
  54181. function e(e, t, i, n, r, o) {
  54182. var a, s, l, c, h, u, d, p, f;
  54183. if (s = e[o[t]].x,
  54184. l = e[o[t]].y,
  54185. c = e[o[i]].x,
  54186. h = e[o[i]].y,
  54187. u = e[o[n]].x,
  54188. d = e[o[n]].y,
  54189. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54190. return !1;
  54191. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54192. for (g = u - c,
  54193. m = d - h,
  54194. v = s - u,
  54195. A = l - d,
  54196. y = c - s,
  54197. C = h - l,
  54198. a = 0; a < r; a++)
  54199. if (p = e[o[a]].x,
  54200. f = e[o[a]].y,
  54201. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54202. E = f - l,
  54203. b = p - c,
  54204. w = f - h,
  54205. _ = p - u,
  54206. T = f - d,
  54207. M = g * w - m * b,
  54208. x = y * E - C * I,
  54209. S = v * T - A * _,
  54210. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54211. return !1;
  54212. return !0
  54213. }
  54214. return function(t, i) {
  54215. var r = t.length;
  54216. if (r < 3)
  54217. return null;
  54218. var o, a, s, l = [], c = [], h = [];
  54219. if (n.ShapeUtils.area(t) > 0)
  54220. for (a = 0; a < r; a++)
  54221. c[a] = a;
  54222. else
  54223. for (a = 0; a < r; a++)
  54224. c[a] = r - 1 - a;
  54225. var u = r
  54226. , d = 2 * u;
  54227. for (a = u - 1; u > 2; ) {
  54228. if (d-- <= 0)
  54229. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54230. i ? h : l;
  54231. if (o = a,
  54232. u <= o && (o = 0),
  54233. a = o + 1,
  54234. u <= a && (a = 0),
  54235. s = a + 1,
  54236. u <= s && (s = 0),
  54237. e(t, o, a, s, u, c)) {
  54238. var p, f, g, m, v;
  54239. for (p = c[o],
  54240. f = c[a],
  54241. g = c[s],
  54242. l.push([t[p], t[f], t[g]]),
  54243. h.push([c[o], c[a], c[s]]),
  54244. m = a,
  54245. v = a + 1; v < u; m++,
  54246. v++)
  54247. c[m] = c[v];
  54248. u--,
  54249. d = 2 * u
  54250. }
  54251. }
  54252. return i ? h : l
  54253. }
  54254. }(),
  54255. triangulateShape: function(e, t) {
  54256. function i(e, t, i) {
  54257. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54258. }
  54259. function r(e, t, n, r, o) {
  54260. var a = t.x - e.x
  54261. , s = t.y - e.y
  54262. , l = r.x - n.x
  54263. , c = r.y - n.y
  54264. , h = e.x - n.x
  54265. , u = e.y - n.y
  54266. , d = s * l - a * c
  54267. , p = s * h - a * u;
  54268. if (Math.abs(d) > Number.EPSILON) {
  54269. var f;
  54270. if (d > 0) {
  54271. if (p < 0 || p > d)
  54272. return [];
  54273. if (f = c * h - l * u,
  54274. f < 0 || f > d)
  54275. return []
  54276. } else {
  54277. if (p > 0 || p < d)
  54278. return [];
  54279. if (f = c * h - l * u,
  54280. f > 0 || f < d)
  54281. return []
  54282. }
  54283. if (0 === f)
  54284. return !o || 0 !== p && p !== d ? [e] : [];
  54285. if (f === d)
  54286. return !o || 0 !== p && p !== d ? [t] : [];
  54287. if (0 === p)
  54288. return [n];
  54289. if (p === d)
  54290. return [r];
  54291. var g = f / d;
  54292. return [{
  54293. x: e.x + g * a,
  54294. y: e.y + g * s
  54295. }]
  54296. }
  54297. if (0 !== p || c * h !== l * u)
  54298. return [];
  54299. var m = 0 === a && 0 === s
  54300. , v = 0 === l && 0 === c;
  54301. if (m && v)
  54302. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54303. if (m)
  54304. return i(n, r, e) ? [e] : [];
  54305. if (v)
  54306. return i(e, t, n) ? [n] : [];
  54307. var A, y, C, I, E, b, w, _;
  54308. return 0 !== a ? (e.x < t.x ? (A = e,
  54309. C = e.x,
  54310. y = t,
  54311. I = t.x) : (A = t,
  54312. C = t.x,
  54313. y = e,
  54314. I = e.x),
  54315. n.x < r.x ? (E = n,
  54316. w = n.x,
  54317. b = r,
  54318. _ = r.x) : (E = r,
  54319. w = r.x,
  54320. b = n,
  54321. _ = n.x)) : (e.y < t.y ? (A = e,
  54322. C = e.y,
  54323. y = t,
  54324. I = t.y) : (A = t,
  54325. C = t.y,
  54326. y = e,
  54327. I = e.y),
  54328. n.y < r.y ? (E = n,
  54329. w = n.y,
  54330. b = r,
  54331. _ = r.y) : (E = r,
  54332. w = r.y,
  54333. b = n,
  54334. _ = n.y)),
  54335. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54336. }
  54337. function o(e, t, i, n) {
  54338. var r = t.x - e.x
  54339. , o = t.y - e.y
  54340. , a = i.x - e.x
  54341. , s = i.y - e.y
  54342. , l = n.x - e.x
  54343. , c = n.y - e.y
  54344. , h = r * s - o * a
  54345. , u = r * c - o * l;
  54346. if (Math.abs(h) > Number.EPSILON) {
  54347. var d = l * s - c * a;
  54348. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54349. }
  54350. return u > 0
  54351. }
  54352. function a(e, t) {
  54353. function i(e, t) {
  54354. var i = A.length - 1
  54355. , n = e - 1;
  54356. n < 0 && (n = i);
  54357. var r = e + 1;
  54358. r > i && (r = 0);
  54359. var a = o(A[e], A[n], A[r], s[t]);
  54360. if (!a)
  54361. return !1;
  54362. var l = s.length - 1
  54363. , c = t - 1;
  54364. c < 0 && (c = l);
  54365. var h = t + 1;
  54366. return h > l && (h = 0),
  54367. a = o(s[t], s[c], s[h], A[e]),
  54368. !!a
  54369. }
  54370. function n(e, t) {
  54371. var i, n, o;
  54372. for (i = 0; i < A.length; i++)
  54373. if (n = i + 1,
  54374. n %= A.length,
  54375. o = r(e, t, A[i], A[n], !0),
  54376. o.length > 0)
  54377. return !0;
  54378. return !1
  54379. }
  54380. function a(e, i) {
  54381. var n, o, a, s, l;
  54382. for (n = 0; n < y.length; n++)
  54383. for (o = t[y[n]],
  54384. a = 0; a < o.length; a++)
  54385. if (s = a + 1,
  54386. s %= o.length,
  54387. l = r(e, i, o[a], o[s], !0),
  54388. l.length > 0)
  54389. return !0;
  54390. return !1
  54391. }
  54392. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54393. y.push(I);
  54394. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54395. if (w--,
  54396. w < 0) {
  54397. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54398. break
  54399. }
  54400. for (c = b; c < A.length; c++) {
  54401. h = A[c],
  54402. l = -1;
  54403. for (var I = 0; I < y.length; I++)
  54404. if (d = y[I],
  54405. p = h.x + ":" + h.y + ":" + d,
  54406. void 0 === C[p]) {
  54407. s = t[d];
  54408. for (var _ = 0; _ < s.length; _++)
  54409. if (u = s[_],
  54410. i(c, _) && !n(h, u) && !a(h, u)) {
  54411. l = _,
  54412. y.splice(I, 1),
  54413. f = A.slice(0, c + 1),
  54414. g = A.slice(c),
  54415. m = s.slice(l),
  54416. v = s.slice(0, l + 1),
  54417. A = f.concat(m).concat(v).concat(g),
  54418. b = c;
  54419. break
  54420. }
  54421. if (l >= 0)
  54422. break;
  54423. C[p] = !0
  54424. }
  54425. if (l >= 0)
  54426. break
  54427. }
  54428. }
  54429. return A
  54430. }
  54431. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54432. Array.prototype.push.apply(f, t[g]);
  54433. for (s = 0,
  54434. l = f.length; s < l; s++)
  54435. u = f[s].x + ":" + f[s].y,
  54436. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54437. p[u] = s;
  54438. var v = a(e, t)
  54439. , A = n.ShapeUtils.triangulate(v, !1);
  54440. for (s = 0,
  54441. l = A.length; s < l; s++)
  54442. for (h = A[s],
  54443. c = 0; c < 3; c++)
  54444. u = h[c].x + ":" + h[c].y,
  54445. d = p[u],
  54446. void 0 !== d && (h[c] = d);
  54447. return A.concat()
  54448. },
  54449. isClockWise: function(e) {
  54450. return n.ShapeUtils.area(e) < 0
  54451. },
  54452. b2: function() {
  54453. function e(e, t) {
  54454. var i = 1 - e;
  54455. return i * i * t
  54456. }
  54457. function t(e, t) {
  54458. return 2 * (1 - e) * e * t
  54459. }
  54460. function i(e, t) {
  54461. return e * e * t
  54462. }
  54463. return function(n, r, o, a) {
  54464. return e(n, r) + t(n, o) + i(n, a)
  54465. }
  54466. }(),
  54467. b3: function() {
  54468. function e(e, t) {
  54469. var i = 1 - e;
  54470. return i * i * i * t
  54471. }
  54472. function t(e, t) {
  54473. var i = 1 - e;
  54474. return 3 * i * i * e * t
  54475. }
  54476. function i(e, t) {
  54477. var i = 1 - e;
  54478. return 3 * i * e * e * t
  54479. }
  54480. function n(e, t) {
  54481. return e * e * e * t
  54482. }
  54483. return function(r, o, a, s, l) {
  54484. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54485. }
  54486. }()
  54487. },
  54488. n.Curve = function() {}
  54489. ,
  54490. n.Curve.prototype = {
  54491. constructor: n.Curve,
  54492. getPoint: function(e) {
  54493. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54494. null
  54495. },
  54496. getPointAt: function(e) {
  54497. var t = this.getUtoTmapping(e);
  54498. return this.getPoint(t)
  54499. },
  54500. getPoints: function(e) {
  54501. e || (e = 5);
  54502. var t, i = [];
  54503. for (t = 0; t <= e; t++)
  54504. i.push(this.getPoint(t / e));
  54505. return i
  54506. },
  54507. getSpacedPoints: function(e) {
  54508. e || (e = 5);
  54509. var t, i = [];
  54510. for (t = 0; t <= e; t++)
  54511. i.push(this.getPointAt(t / e));
  54512. return i
  54513. },
  54514. getLength: function() {
  54515. var e = this.getLengths();
  54516. return e[e.length - 1]
  54517. },
  54518. getLengths: function(e) {
  54519. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54520. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54521. return this.cacheArcLengths;
  54522. this.needsUpdate = !1;
  54523. var t, i, n = [], r = this.getPoint(0), o = 0;
  54524. for (n.push(0),
  54525. i = 1; i <= e; i++)
  54526. t = this.getPoint(i / e),
  54527. o += t.distanceTo(r),
  54528. n.push(o),
  54529. r = t;
  54530. return this.cacheArcLengths = n,
  54531. n
  54532. },
  54533. updateArcLengths: function() {
  54534. this.needsUpdate = !0,
  54535. this.getLengths()
  54536. },
  54537. getUtoTmapping: function(e, t) {
  54538. var i, n = this.getLengths(), r = 0, o = n.length;
  54539. i = t ? t : e * n[o - 1];
  54540. for (var a, s = 0, l = o - 1; s <= l; )
  54541. if (r = Math.floor(s + (l - s) / 2),
  54542. a = n[r] - i,
  54543. a < 0)
  54544. s = r + 1;
  54545. else {
  54546. if (!(a > 0)) {
  54547. l = r;
  54548. break
  54549. }
  54550. l = r - 1
  54551. }
  54552. if (r = l,
  54553. n[r] === i) {
  54554. var c = r / (o - 1);
  54555. return c
  54556. }
  54557. var h = n[r]
  54558. , u = n[r + 1]
  54559. , d = u - h
  54560. , p = (i - h) / d
  54561. , c = (r + p) / (o - 1);
  54562. return c
  54563. },
  54564. getTangent: function(e) {
  54565. var t = 1e-4
  54566. , i = e - t
  54567. , n = e + t;
  54568. i < 0 && (i = 0),
  54569. n > 1 && (n = 1);
  54570. var r = this.getPoint(i)
  54571. , o = this.getPoint(n)
  54572. , a = o.clone().sub(r);
  54573. return a.normalize()
  54574. },
  54575. getTangentAt: function(e) {
  54576. var t = this.getUtoTmapping(e);
  54577. return this.getTangent(t)
  54578. }
  54579. },
  54580. n.Curve.create = function(e, t) {
  54581. return e.prototype = Object.create(n.Curve.prototype),
  54582. e.prototype.constructor = e,
  54583. e.prototype.getPoint = t,
  54584. e
  54585. }
  54586. ,
  54587. n.CurvePath = function() {
  54588. this.curves = [],
  54589. this.autoClose = !1
  54590. }
  54591. ,
  54592. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54593. n.CurvePath.prototype.constructor = n.CurvePath,
  54594. n.CurvePath.prototype.add = function(e) {
  54595. this.curves.push(e)
  54596. }
  54597. ,
  54598. n.CurvePath.prototype.closePath = function() {
  54599. var e = this.curves[0].getPoint(0)
  54600. , t = this.curves[this.curves.length - 1].getPoint(1);
  54601. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54602. }
  54603. ,
  54604. n.CurvePath.prototype.getPoint = function(e) {
  54605. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54606. if (i[n] >= t) {
  54607. var r = i[n] - t
  54608. , o = this.curves[n]
  54609. , a = 1 - r / o.getLength();
  54610. return o.getPointAt(a)
  54611. }
  54612. n++
  54613. }
  54614. return null
  54615. }
  54616. ,
  54617. n.CurvePath.prototype.getLength = function() {
  54618. var e = this.getCurveLengths();
  54619. return e[e.length - 1]
  54620. }
  54621. ,
  54622. n.CurvePath.prototype.getCurveLengths = function() {
  54623. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54624. return this.cacheLengths;
  54625. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54626. t += this.curves[i].getLength(),
  54627. e.push(t);
  54628. return this.cacheLengths = e,
  54629. e
  54630. }
  54631. ,
  54632. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54633. var t = this.getPoints(e);
  54634. return this.createGeometry(t)
  54635. }
  54636. ,
  54637. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54638. var t = this.getSpacedPoints(e);
  54639. return this.createGeometry(t)
  54640. }
  54641. ,
  54642. n.CurvePath.prototype.createGeometry = function(e) {
  54643. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54644. var o = e[i];
  54645. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54646. }
  54647. return t
  54648. }
  54649. ,
  54650. n.Font = function(e) {
  54651. this.data = e
  54652. }
  54653. ,
  54654. n.Font.prototype = {
  54655. constructor: n.Font,
  54656. generateShapes: function(e, t, i) {
  54657. function r(e) {
  54658. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54659. var c = o(i[l], n, r);
  54660. r += c.offset,
  54661. s.push(c.path)
  54662. }
  54663. return s
  54664. }
  54665. function o(e, t, r) {
  54666. var o = a.glyphs[e] || a.glyphs["?"];
  54667. if (o) {
  54668. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54669. if (o.o)
  54670. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54671. var _ = E[b++];
  54672. switch (_) {
  54673. case "m":
  54674. s = E[b++] * t + r,
  54675. l = E[b++] * t,
  54676. A.moveTo(s, l);
  54677. break;
  54678. case "l":
  54679. s = E[b++] * t + r,
  54680. l = E[b++] * t,
  54681. A.lineTo(s, l);
  54682. break;
  54683. case "q":
  54684. if (c = E[b++] * t + r,
  54685. h = E[b++] * t,
  54686. p = E[b++] * t + r,
  54687. f = E[b++] * t,
  54688. A.quadraticCurveTo(p, f, c, h),
  54689. v = y[y.length - 1]) {
  54690. u = v.x,
  54691. d = v.y;
  54692. for (var T = 1; T <= i; T++) {
  54693. var x = T / i;
  54694. C(x, u, p, c),
  54695. C(x, d, f, h)
  54696. }
  54697. }
  54698. break;
  54699. case "b":
  54700. if (c = E[b++] * t + r,
  54701. h = E[b++] * t,
  54702. p = E[b++] * t + r,
  54703. f = E[b++] * t,
  54704. g = E[b++] * t + r,
  54705. m = E[b++] * t,
  54706. A.bezierCurveTo(p, f, g, m, c, h),
  54707. v = y[y.length - 1]) {
  54708. u = v.x,
  54709. d = v.y;
  54710. for (var T = 1; T <= i; T++) {
  54711. var x = T / i;
  54712. I(x, u, p, g, c),
  54713. I(x, d, f, m, h)
  54714. }
  54715. }
  54716. }
  54717. }
  54718. return {
  54719. offset: o.ha * t,
  54720. path: A
  54721. }
  54722. }
  54723. }
  54724. void 0 === t && (t = 100),
  54725. void 0 === i && (i = 4);
  54726. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54727. Array.prototype.push.apply(l, s[c].toShapes());
  54728. return l
  54729. }
  54730. },
  54731. n.Path = function(e) {
  54732. n.CurvePath.call(this),
  54733. this.actions = [],
  54734. e && this.fromPoints(e)
  54735. }
  54736. ,
  54737. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54738. n.Path.prototype.constructor = n.Path,
  54739. n.Path.prototype.fromPoints = function(e) {
  54740. this.moveTo(e[0].x, e[0].y);
  54741. for (var t = 1, i = e.length; t < i; t++)
  54742. this.lineTo(e[t].x, e[t].y)
  54743. }
  54744. ,
  54745. n.Path.prototype.moveTo = function(e, t) {
  54746. this.actions.push({
  54747. action: "moveTo",
  54748. args: [e, t]
  54749. })
  54750. }
  54751. ,
  54752. n.Path.prototype.lineTo = function(e, t) {
  54753. var i = this.actions[this.actions.length - 1].args
  54754. , r = i[i.length - 2]
  54755. , o = i[i.length - 1]
  54756. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54757. this.curves.push(a),
  54758. this.actions.push({
  54759. action: "lineTo",
  54760. args: [e, t]
  54761. })
  54762. }
  54763. ,
  54764. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54765. var o = this.actions[this.actions.length - 1].args
  54766. , a = o[o.length - 2]
  54767. , s = o[o.length - 1]
  54768. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54769. this.curves.push(l),
  54770. this.actions.push({
  54771. action: "quadraticCurveTo",
  54772. args: [e, t, i, r]
  54773. })
  54774. }
  54775. ,
  54776. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54777. var s = this.actions[this.actions.length - 1].args
  54778. , l = s[s.length - 2]
  54779. , c = s[s.length - 1]
  54780. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54781. this.curves.push(h),
  54782. this.actions.push({
  54783. action: "bezierCurveTo",
  54784. args: [e, t, i, r, o, a]
  54785. })
  54786. }
  54787. ,
  54788. n.Path.prototype.splineThru = function(e) {
  54789. var t = Array.prototype.slice.call(arguments)
  54790. , i = this.actions[this.actions.length - 1].args
  54791. , r = i[i.length - 2]
  54792. , o = i[i.length - 1]
  54793. , a = [new n.Vector2(r,o)];
  54794. Array.prototype.push.apply(a, e);
  54795. var s = new n.SplineCurve(a);
  54796. this.curves.push(s),
  54797. this.actions.push({
  54798. action: "splineThru",
  54799. args: t
  54800. })
  54801. }
  54802. ,
  54803. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54804. var a = this.actions[this.actions.length - 1].args
  54805. , s = a[a.length - 2]
  54806. , l = a[a.length - 1];
  54807. this.absarc(e + s, t + l, i, n, r, o)
  54808. }
  54809. ,
  54810. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54811. this.absellipse(e, t, i, i, n, r, o)
  54812. }
  54813. ,
  54814. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54815. var l = this.actions[this.actions.length - 1].args
  54816. , c = l[l.length - 2]
  54817. , h = l[l.length - 1];
  54818. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54819. }
  54820. ,
  54821. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54822. var c = [e, t, i, r, o, a, s, l || 0]
  54823. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54824. this.curves.push(h);
  54825. var u = h.getPoint(1);
  54826. c.push(u.x),
  54827. c.push(u.y),
  54828. this.actions.push({
  54829. action: "ellipse",
  54830. args: c
  54831. })
  54832. }
  54833. ,
  54834. n.Path.prototype.getSpacedPoints = function(e) {
  54835. e || (e = 40);
  54836. for (var t = [], i = 0; i < e; i++)
  54837. t.push(this.getPoint(i / e));
  54838. return this.autoClose && t.push(t[0]),
  54839. t
  54840. }
  54841. ,
  54842. n.Path.prototype.getPoints = function(e) {
  54843. e = e || 12;
  54844. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54845. var A = this.actions[m]
  54846. , y = A.action
  54847. , C = A.args;
  54848. switch (y) {
  54849. case "moveTo":
  54850. g.push(new n.Vector2(C[0],C[1]));
  54851. break;
  54852. case "lineTo":
  54853. g.push(new n.Vector2(C[0],C[1]));
  54854. break;
  54855. case "quadraticCurveTo":
  54856. t = C[2],
  54857. i = C[3],
  54858. a = C[0],
  54859. s = C[1],
  54860. g.length > 0 ? (h = g[g.length - 1],
  54861. l = h.x,
  54862. c = h.y) : (h = this.actions[m - 1].args,
  54863. l = h[h.length - 2],
  54864. c = h[h.length - 1]);
  54865. for (var I = 1; I <= e; I++) {
  54866. var E = I / e;
  54867. u = p(E, l, a, t),
  54868. d = p(E, c, s, i),
  54869. g.push(new n.Vector2(u,d))
  54870. }
  54871. break;
  54872. case "bezierCurveTo":
  54873. t = C[4],
  54874. i = C[5],
  54875. a = C[0],
  54876. s = C[1],
  54877. r = C[2],
  54878. o = C[3],
  54879. g.length > 0 ? (h = g[g.length - 1],
  54880. l = h.x,
  54881. c = h.y) : (h = this.actions[m - 1].args,
  54882. l = h[h.length - 2],
  54883. c = h[h.length - 1]);
  54884. for (var I = 1; I <= e; I++) {
  54885. var E = I / e;
  54886. u = f(E, l, a, r, t),
  54887. d = f(E, c, s, o, i),
  54888. g.push(new n.Vector2(u,d))
  54889. }
  54890. break;
  54891. case "splineThru":
  54892. h = this.actions[m - 1].args;
  54893. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54894. , w = [b]
  54895. , _ = e * C[0].length;
  54896. w = w.concat(C[0]);
  54897. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54898. g.push(T.getPointAt(I / _));
  54899. break;
  54900. case "arc":
  54901. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54902. var E = I / N;
  54903. L || (E = 1 - E),
  54904. x = P + E * D,
  54905. u = S + R * Math.cos(x),
  54906. d = M + R * Math.sin(x),
  54907. g.push(new n.Vector2(u,d))
  54908. }
  54909. break;
  54910. case "ellipse":
  54911. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54912. 0 !== k && (B = Math.cos(k),
  54913. F = Math.sin(k));
  54914. for (var I = 1; I <= N; I++) {
  54915. var E = I / N;
  54916. if (L || (E = 1 - E),
  54917. x = P + E * D,
  54918. u = S + V * Math.cos(x),
  54919. d = M + U * Math.sin(x),
  54920. 0 !== k) {
  54921. var H = u
  54922. , G = d;
  54923. u = (H - S) * B - (G - M) * F + S,
  54924. d = (H - S) * F + (G - M) * B + M
  54925. }
  54926. g.push(new n.Vector2(u,d))
  54927. }
  54928. }
  54929. }
  54930. var z = g[g.length - 1];
  54931. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54932. this.autoClose && g.push(g[0]),
  54933. g
  54934. }
  54935. ,
  54936. n.Path.prototype.toShapes = function(e, t) {
  54937. function i(e) {
  54938. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54939. var a = e[r]
  54940. , s = a.args
  54941. , l = a.action;
  54942. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54943. i = new n.Path),
  54944. i[l].apply(i, s)
  54945. }
  54946. return 0 !== i.actions.length && t.push(i),
  54947. t
  54948. }
  54949. function r(e) {
  54950. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54951. var o = e[i]
  54952. , a = new n.Shape;
  54953. a.actions = o.actions,
  54954. a.curves = o.curves,
  54955. t.push(a)
  54956. }
  54957. return t
  54958. }
  54959. function o(e, t) {
  54960. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54961. var a = t[r]
  54962. , s = t[o]
  54963. , l = s.x - a.x
  54964. , c = s.y - a.y;
  54965. if (Math.abs(c) > Number.EPSILON) {
  54966. if (c < 0 && (a = t[o],
  54967. l = -l,
  54968. s = t[r],
  54969. c = -c),
  54970. e.y < a.y || e.y > s.y)
  54971. continue;
  54972. if (e.y === a.y) {
  54973. if (e.x === a.x)
  54974. return !0
  54975. } else {
  54976. var h = c * (e.x - a.x) - l * (e.y - a.y);
  54977. if (0 === h)
  54978. return !0;
  54979. if (h < 0)
  54980. continue;
  54981. n = !n
  54982. }
  54983. } else {
  54984. if (e.y !== a.y)
  54985. continue;
  54986. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  54987. return !0
  54988. }
  54989. }
  54990. return n
  54991. }
  54992. var a = n.ShapeUtils.isClockWise
  54993. , s = i(this.actions);
  54994. if (0 === s.length)
  54995. return [];
  54996. if (t === !0)
  54997. return r(s);
  54998. var l, c, h, u = [];
  54999. if (1 === s.length)
  55000. return c = s[0],
  55001. h = new n.Shape,
  55002. h.actions = c.actions,
  55003. h.curves = c.curves,
  55004. u.push(h),
  55005. u;
  55006. var d = !a(s[0].getPoints());
  55007. d = e ? !d : d;
  55008. var p, f = [], g = [], m = [], v = 0;
  55009. g[v] = void 0,
  55010. m[v] = [];
  55011. for (var A = 0, y = s.length; A < y; A++)
  55012. c = s[A],
  55013. p = c.getPoints(),
  55014. l = a(p),
  55015. l = e ? !l : l,
  55016. l ? (!d && g[v] && v++,
  55017. g[v] = {
  55018. s: new n.Shape,
  55019. p: p
  55020. },
  55021. g[v].s.actions = c.actions,
  55022. g[v].s.curves = c.curves,
  55023. d && v++,
  55024. m[v] = []) : m[v].push({
  55025. h: c,
  55026. p: p[0]
  55027. });
  55028. if (!g[0])
  55029. return r(s);
  55030. if (g.length > 1) {
  55031. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55032. f[E] = [];
  55033. for (var E = 0, b = g.length; E < b; E++)
  55034. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55035. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55036. o(T.p, g[S].p) && (E !== S && I.push({
  55037. froms: E,
  55038. tos: S,
  55039. hole: _
  55040. }),
  55041. x ? (x = !1,
  55042. f[S].push(T)) : C = !0);
  55043. x && f[E].push(T)
  55044. }
  55045. I.length > 0 && (C || (m = f))
  55046. }
  55047. for (var M, A = 0, R = g.length; A < R; A++) {
  55048. h = g[A].s,
  55049. u.push(h),
  55050. M = m[A];
  55051. for (var P = 0, O = M.length; P < O; P++)
  55052. h.holes.push(M[P].h)
  55053. }
  55054. return u
  55055. }
  55056. ,
  55057. n.Shape = function() {
  55058. n.Path.apply(this, arguments),
  55059. this.holes = []
  55060. }
  55061. ,
  55062. n.Shape.prototype = Object.create(n.Path.prototype),
  55063. n.Shape.prototype.constructor = n.Shape,
  55064. n.Shape.prototype.extrude = function(e) {
  55065. return new n.ExtrudeGeometry(this,e)
  55066. }
  55067. ,
  55068. n.Shape.prototype.makeGeometry = function(e) {
  55069. return new n.ShapeGeometry(this,e)
  55070. }
  55071. ,
  55072. n.Shape.prototype.getPointsHoles = function(e) {
  55073. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55074. t[i] = this.holes[i].getPoints(e);
  55075. return t
  55076. }
  55077. ,
  55078. n.Shape.prototype.extractAllPoints = function(e) {
  55079. return {
  55080. shape: this.getPoints(e),
  55081. holes: this.getPointsHoles(e)
  55082. }
  55083. }
  55084. ,
  55085. n.Shape.prototype.extractPoints = function(e) {
  55086. return this.extractAllPoints(e)
  55087. }
  55088. ,
  55089. n.LineCurve = function(e, t) {
  55090. this.v1 = e,
  55091. this.v2 = t
  55092. }
  55093. ,
  55094. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55095. n.LineCurve.prototype.constructor = n.LineCurve,
  55096. n.LineCurve.prototype.getPoint = function(e) {
  55097. var t = this.v2.clone().sub(this.v1);
  55098. return t.multiplyScalar(e).add(this.v1),
  55099. t
  55100. }
  55101. ,
  55102. n.LineCurve.prototype.getPointAt = function(e) {
  55103. return this.getPoint(e)
  55104. }
  55105. ,
  55106. n.LineCurve.prototype.getTangent = function(e) {
  55107. var t = this.v2.clone().sub(this.v1);
  55108. return t.normalize()
  55109. }
  55110. ,
  55111. n.QuadraticBezierCurve = function(e, t, i) {
  55112. this.v0 = e,
  55113. this.v1 = t,
  55114. this.v2 = i
  55115. }
  55116. ,
  55117. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55118. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55119. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55120. var t = n.ShapeUtils.b2;
  55121. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55122. }
  55123. ,
  55124. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55125. var t = n.CurveUtils.tangentQuadraticBezier;
  55126. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55127. }
  55128. ,
  55129. n.CubicBezierCurve = function(e, t, i, n) {
  55130. this.v0 = e,
  55131. this.v1 = t,
  55132. this.v2 = i,
  55133. this.v3 = n
  55134. }
  55135. ,
  55136. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55137. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55138. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55139. var t = n.ShapeUtils.b3;
  55140. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55141. }
  55142. ,
  55143. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55144. var t = n.CurveUtils.tangentCubicBezier;
  55145. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55146. }
  55147. ,
  55148. n.SplineCurve = function(e) {
  55149. this.points = void 0 == e ? [] : e
  55150. }
  55151. ,
  55152. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55153. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55154. n.SplineCurve.prototype.getPoint = function(e) {
  55155. var t = this.points
  55156. , i = (t.length - 1) * e
  55157. , r = Math.floor(i)
  55158. , o = i - r
  55159. , a = t[0 === r ? r : r - 1]
  55160. , s = t[r]
  55161. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55162. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55163. , h = n.CurveUtils.interpolate;
  55164. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55165. }
  55166. ,
  55167. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55168. this.aX = e,
  55169. this.aY = t,
  55170. this.xRadius = i,
  55171. this.yRadius = n,
  55172. this.aStartAngle = r,
  55173. this.aEndAngle = o,
  55174. this.aClockwise = a,
  55175. this.aRotation = s || 0
  55176. }
  55177. ,
  55178. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55179. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55180. n.EllipseCurve.prototype.getPoint = function(e) {
  55181. var t = this.aEndAngle - this.aStartAngle;
  55182. t < 0 && (t += 2 * Math.PI),
  55183. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55184. var i;
  55185. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55186. var r = this.aX + this.xRadius * Math.cos(i)
  55187. , o = this.aY + this.yRadius * Math.sin(i);
  55188. if (0 !== this.aRotation) {
  55189. var a = Math.cos(this.aRotation)
  55190. , s = Math.sin(this.aRotation)
  55191. , l = r
  55192. , c = o;
  55193. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55194. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55195. }
  55196. return new n.Vector2(r,o)
  55197. }
  55198. ,
  55199. n.ArcCurve = function(e, t, i, r, o, a) {
  55200. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55201. }
  55202. ,
  55203. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55204. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55205. n.LineCurve3 = n.Curve.create(function(e, t) {
  55206. this.v1 = e,
  55207. this.v2 = t
  55208. }, function(e) {
  55209. var t = new n.Vector3;
  55210. return t.subVectors(this.v2, this.v1),
  55211. t.multiplyScalar(e),
  55212. t.add(this.v1),
  55213. t
  55214. }),
  55215. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55216. this.v0 = e,
  55217. this.v1 = t,
  55218. this.v2 = i
  55219. }, function(e) {
  55220. var t = n.ShapeUtils.b2;
  55221. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55222. }),
  55223. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55224. this.v0 = e,
  55225. this.v1 = t,
  55226. this.v2 = i,
  55227. this.v3 = n
  55228. }, function(e) {
  55229. var t = n.ShapeUtils.b3;
  55230. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55231. }),
  55232. n.SplineCurve3 = n.Curve.create(function(e) {
  55233. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55234. this.points = void 0 == e ? [] : e
  55235. }, function(e) {
  55236. var t = this.points
  55237. , i = (t.length - 1) * e
  55238. , r = Math.floor(i)
  55239. , o = i - r
  55240. , a = t[0 == r ? r : r - 1]
  55241. , s = t[r]
  55242. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55243. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55244. , h = n.CurveUtils.interpolate;
  55245. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55246. }),
  55247. n.CatmullRomCurve3 = function() {
  55248. function e() {}
  55249. var t = new n.Vector3
  55250. , i = new e
  55251. , r = new e
  55252. , o = new e;
  55253. return e.prototype.init = function(e, t, i, n) {
  55254. this.c0 = e,
  55255. this.c1 = i,
  55256. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55257. this.c3 = 2 * e - 2 * t + i + n
  55258. }
  55259. ,
  55260. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55261. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55262. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55263. s *= o,
  55264. l *= o,
  55265. this.init(t, i, s, l)
  55266. }
  55267. ,
  55268. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55269. this.init(t, i, r * (i - e), r * (n - t))
  55270. }
  55271. ,
  55272. e.prototype.calc = function(e) {
  55273. var t = e * e
  55274. , i = t * e;
  55275. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55276. }
  55277. ,
  55278. n.Curve.create(function(e) {
  55279. this.points = e || [],
  55280. this.closed = !1
  55281. }, function(e) {
  55282. var a, s, l, c, h = this.points;
  55283. c = h.length,
  55284. c < 2 && console.log("duh, you need at least 2 points"),
  55285. a = (c - (this.closed ? 0 : 1)) * e,
  55286. s = Math.floor(a),
  55287. l = a - s,
  55288. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55289. l = 1);
  55290. var u, d, p, f;
  55291. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55292. u = t),
  55293. d = h[s % c],
  55294. p = h[(s + 1) % c],
  55295. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55296. f = t),
  55297. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55298. var g = "chordal" === this.type ? .5 : .25
  55299. , m = Math.pow(u.distanceToSquared(d), g)
  55300. , v = Math.pow(d.distanceToSquared(p), g)
  55301. , A = Math.pow(p.distanceToSquared(f), g);
  55302. v < 1e-4 && (v = 1),
  55303. m < 1e-4 && (m = v),
  55304. A < 1e-4 && (A = v),
  55305. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55306. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55307. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55308. } else if ("catmullrom" === this.type) {
  55309. var y = void 0 !== this.tension ? this.tension : .5;
  55310. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55311. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55312. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55313. }
  55314. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55315. return C
  55316. })
  55317. }(),
  55318. n.ClosedSplineCurve3 = function(e) {
  55319. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55320. n.CatmullRomCurve3.call(this, e),
  55321. this.type = "catmullrom",
  55322. this.closed = !0
  55323. }
  55324. ,
  55325. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55326. n.BoxGeometry = function(e, t, i, r, o, a) {
  55327. n.Geometry.call(this),
  55328. this.type = "BoxGeometry",
  55329. this.parameters = {
  55330. width: e,
  55331. height: t,
  55332. depth: i,
  55333. widthSegments: r,
  55334. heightSegments: o,
  55335. depthSegments: a
  55336. },
  55337. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55338. this.mergeVertices()
  55339. }
  55340. ,
  55341. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55342. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55343. n.CubeGeometry = n.BoxGeometry,
  55344. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55345. function s(e, t, i) {
  55346. var n = 0;
  55347. return n += e * t * 2,
  55348. n += e * i * 2,
  55349. n += i * t * 2,
  55350. 4 * n
  55351. }
  55352. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55353. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55354. for (var L = O * b - _, D = 0; D < x; D++) {
  55355. var N = D * E - w;
  55356. P[e] = N * r,
  55357. P[t] = L * o,
  55358. P[i] = T,
  55359. p[m] = P.x,
  55360. p[m + 1] = P.y,
  55361. p[m + 2] = P.z,
  55362. P[e] = 0,
  55363. P[t] = 0,
  55364. P[i] = l > 0 ? 1 : -1,
  55365. f[m] = P.x,
  55366. f[m + 1] = P.y,
  55367. f[m + 2] = P.z,
  55368. g[v] = D / h,
  55369. g[v + 1] = 1 - O / u,
  55370. m += 3,
  55371. v += 2,
  55372. M += 1
  55373. }
  55374. for (O = 0; O < u; O++)
  55375. for (D = 0; D < h; D++) {
  55376. var B = y + D + x * O
  55377. , F = y + D + x * (O + 1)
  55378. , V = y + (D + 1) + x * (O + 1)
  55379. , U = y + (D + 1) + x * O;
  55380. d[A] = B,
  55381. d[A + 1] = F,
  55382. d[A + 2] = U,
  55383. d[A + 3] = F,
  55384. d[A + 4] = V,
  55385. d[A + 5] = U,
  55386. A += 6,
  55387. R += 6
  55388. }
  55389. c.addGroup(C, R, I),
  55390. C += R,
  55391. y += M
  55392. }
  55393. n.BufferGeometry.call(this),
  55394. this.type = "BoxBufferGeometry",
  55395. this.parameters = {
  55396. width: e,
  55397. height: t,
  55398. depth: i,
  55399. widthSegments: r,
  55400. heightSegments: o,
  55401. depthSegments: a
  55402. };
  55403. var c = this;
  55404. r = Math.floor(r) || 1,
  55405. o = Math.floor(o) || 1,
  55406. a = Math.floor(a) || 1;
  55407. var h = s(r, o, a)
  55408. , u = h / 4 * 6
  55409. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55410. , p = new Float32Array(3 * h)
  55411. , f = new Float32Array(3 * h)
  55412. , g = new Float32Array(2 * h)
  55413. , m = 0
  55414. , v = 0
  55415. , A = 0
  55416. , y = 0
  55417. , C = 0;
  55418. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55419. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55420. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55421. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55422. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55423. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55424. this.setIndex(new n.BufferAttribute(d,1)),
  55425. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55426. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55427. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55428. }
  55429. ,
  55430. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55431. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55432. n.CircleGeometry = function(e, t, i, r) {
  55433. n.Geometry.call(this),
  55434. this.type = "CircleGeometry",
  55435. this.parameters = {
  55436. radius: e,
  55437. segments: t,
  55438. thetaStart: i,
  55439. thetaLength: r
  55440. },
  55441. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55442. }
  55443. ,
  55444. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55445. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55446. n.CircleBufferGeometry = function(e, t, i, r) {
  55447. n.BufferGeometry.call(this),
  55448. this.type = "CircleBufferGeometry",
  55449. this.parameters = {
  55450. radius: e,
  55451. segments: t,
  55452. thetaStart: i,
  55453. thetaLength: r
  55454. },
  55455. e = e || 50,
  55456. t = void 0 !== t ? Math.max(3, t) : 8,
  55457. i = void 0 !== i ? i : 0,
  55458. r = void 0 !== r ? r : 2 * Math.PI;
  55459. var o = t + 2
  55460. , a = new Float32Array(3 * o)
  55461. , s = new Float32Array(3 * o)
  55462. , l = new Float32Array(2 * o);
  55463. s[2] = 1,
  55464. l[0] = .5,
  55465. l[1] = .5;
  55466. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55467. h += 3,
  55468. u += 2) {
  55469. var d = i + c / t * r;
  55470. a[h] = e * Math.cos(d),
  55471. a[h + 1] = e * Math.sin(d),
  55472. s[h + 2] = 1,
  55473. l[u] = (a[h] / e + 1) / 2,
  55474. l[u + 1] = (a[h + 1] / e + 1) / 2
  55475. }
  55476. for (var p = [], h = 1; h <= t; h++)
  55477. p.push(h, h + 1, 0);
  55478. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55479. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55480. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55481. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55482. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55483. }
  55484. ,
  55485. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55486. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55487. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55488. function c() {
  55489. var e = (r + 1) * (o + 1);
  55490. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55491. e
  55492. }
  55493. function h() {
  55494. var e = r * o * 2 * 3;
  55495. return a === !1 && (e += 2 * r * 3),
  55496. e
  55497. }
  55498. function u() {
  55499. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55500. for (c = 0; c <= o; c++) {
  55501. var p = []
  55502. , f = c / o
  55503. , b = f * (t - e) + e;
  55504. for (a = 0; a <= r; a++) {
  55505. var w = a / r;
  55506. u.x = b * Math.sin(w * l + s),
  55507. u.y = -f * i + E,
  55508. u.z = b * Math.cos(w * l + s),
  55509. m.setXYZ(y, u.x, u.y, u.z),
  55510. h.copy(u),
  55511. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55512. h.z = Math.cos(w * l + s)),
  55513. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55514. v.setXYZ(y, h.x, h.y, h.z),
  55515. A.setXY(y, w, 1 - f),
  55516. p.push(y),
  55517. y++
  55518. }
  55519. I.push(p)
  55520. }
  55521. for (a = 0; a < r; a++)
  55522. for (c = 0; c < o; c++) {
  55523. var _ = I[c][a]
  55524. , T = I[c + 1][a]
  55525. , x = I[c + 1][a + 1]
  55526. , S = I[c][a + 1];
  55527. g.setX(C, _),
  55528. C++,
  55529. g.setX(C, T),
  55530. C++,
  55531. g.setX(C, S),
  55532. C++,
  55533. g.setX(C, T),
  55534. C++,
  55535. g.setX(C, x),
  55536. C++,
  55537. g.setX(C, S),
  55538. C++
  55539. }
  55540. }
  55541. function d(i) {
  55542. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55543. for (a = y,
  55544. o = 1; o <= r; o++)
  55545. m.setXYZ(y, 0, E * p, 0),
  55546. v.setXYZ(y, 0, p, 0),
  55547. i === !0 ? (h.x = o / r,
  55548. h.y = 0) : (h.x = (o - 1) / r,
  55549. h.y = 1),
  55550. A.setXY(y, h.x, h.y),
  55551. y++;
  55552. for (c = y,
  55553. o = 0; o <= r; o++) {
  55554. var f = o / r;
  55555. u.x = d * Math.sin(f * l + s),
  55556. u.y = E * p,
  55557. u.z = d * Math.cos(f * l + s),
  55558. m.setXYZ(y, u.x, u.y, u.z),
  55559. v.setXYZ(y, 0, p, 0),
  55560. A.setXY(y, f, i === !0 ? 1 : 0),
  55561. y++
  55562. }
  55563. for (o = 0; o < r; o++) {
  55564. var I = a + o
  55565. , b = c + o;
  55566. i === !0 ? (g.setX(C, b),
  55567. C++,
  55568. g.setX(C, b + 1),
  55569. C++,
  55570. g.setX(C, I),
  55571. C++) : (g.setX(C, b + 1),
  55572. C++,
  55573. g.setX(C, b),
  55574. C++,
  55575. g.setX(C, I),
  55576. C++)
  55577. }
  55578. }
  55579. n.BufferGeometry.call(this),
  55580. this.type = "CylinderBufferGeometry",
  55581. this.parameters = {
  55582. radiusTop: e,
  55583. radiusBottom: t,
  55584. height: i,
  55585. radialSegments: r,
  55586. heightSegments: o,
  55587. openEnded: a,
  55588. thetaStart: s,
  55589. thetaLength: l
  55590. },
  55591. e = void 0 !== e ? e : 20,
  55592. t = void 0 !== t ? t : 20,
  55593. i = void 0 !== i ? i : 100,
  55594. r = Math.floor(r) || 8,
  55595. o = Math.floor(o) || 1,
  55596. a = void 0 !== a && a,
  55597. s = void 0 !== s ? s : 0,
  55598. l = void 0 !== l ? l : 2 * Math.PI;
  55599. var p = c()
  55600. , f = h()
  55601. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55602. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55603. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55604. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55605. , y = 0
  55606. , C = 0
  55607. , I = []
  55608. , E = i / 2;
  55609. u(),
  55610. a === !1 && (e > 0 && d(!0),
  55611. t > 0 && d(!1)),
  55612. this.setIndex(g),
  55613. this.addAttribute("position", m),
  55614. this.addAttribute("normal", v),
  55615. this.addAttribute("uv", A)
  55616. }
  55617. ,
  55618. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55619. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55620. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55621. n.Geometry.call(this),
  55622. this.type = "CylinderGeometry",
  55623. this.parameters = {
  55624. radiusTop: e,
  55625. radiusBottom: t,
  55626. height: i,
  55627. radialSegments: r,
  55628. heightSegments: o,
  55629. openEnded: a,
  55630. thetaStart: s,
  55631. thetaLength: l
  55632. },
  55633. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55634. this.mergeVertices()
  55635. }
  55636. ,
  55637. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55638. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55639. n.EdgesGeometry = function(e, t) {
  55640. function i(e, t) {
  55641. return e - t
  55642. }
  55643. n.BufferGeometry.call(this),
  55644. t = void 0 !== t ? t : 1;
  55645. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55646. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55647. r.fromBufferGeometry(e)) : r = e.clone(),
  55648. r.mergeVertices(),
  55649. r.computeFaceNormals();
  55650. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55651. for (var p = h[u], f = 0; f < 3; f++) {
  55652. a[0] = p[l[f]],
  55653. a[1] = p[l[(f + 1) % 3]],
  55654. a.sort(i);
  55655. var g = a.toString();
  55656. void 0 === s[g] ? s[g] = {
  55657. vert1: a[0],
  55658. vert2: a[1],
  55659. face1: u,
  55660. face2: void 0
  55661. } : s[g].face2 = u
  55662. }
  55663. var m = [];
  55664. for (var g in s) {
  55665. var v = s[g];
  55666. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55667. var A = c[v.vert1];
  55668. m.push(A.x),
  55669. m.push(A.y),
  55670. m.push(A.z),
  55671. A = c[v.vert2],
  55672. m.push(A.x),
  55673. m.push(A.y),
  55674. m.push(A.z)
  55675. }
  55676. }
  55677. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55678. }
  55679. ,
  55680. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55681. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55682. n.ExtrudeGeometry = function(e, t) {
  55683. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55684. this.type = "ExtrudeGeometry",
  55685. e = Array.isArray(e) ? e : [e],
  55686. this.addShapeList(e, t),
  55687. void this.computeFaceNormals())
  55688. }
  55689. ;
  55690. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55691. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55692. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55693. for (var i = e.length, n = 0; n < i; n++) {
  55694. var r = e[n];
  55695. this.addShape(r, t)
  55696. }
  55697. }
  55698. ,
  55699. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55700. function i(e, t, i) {
  55701. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55702. t.clone().multiplyScalar(i).add(e)
  55703. }
  55704. function r(e, t, i) {
  55705. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55706. if (Math.abs(d) > Number.EPSILON) {
  55707. var p = Math.sqrt(u)
  55708. , f = Math.sqrt(c * c + h * h)
  55709. , g = t.x - l / p
  55710. , m = t.y + s / p
  55711. , v = i.x - h / f
  55712. , A = i.y + c / f
  55713. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55714. r = g + s * y - e.x,
  55715. o = m + l * y - e.y;
  55716. var C = r * r + o * o;
  55717. if (C <= 2)
  55718. return new n.Vector2(r,o);
  55719. a = Math.sqrt(C / 2)
  55720. } else {
  55721. var I = !1;
  55722. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55723. I ? (r = -l,
  55724. o = s,
  55725. a = Math.sqrt(u)) : (r = s,
  55726. o = l,
  55727. a = Math.sqrt(u / 2))
  55728. }
  55729. return new n.Vector2(r / a,o / a)
  55730. }
  55731. function o() {
  55732. if (C) {
  55733. var e = 0
  55734. , t = z * e;
  55735. for (Y = 0; Y < W; Y++)
  55736. G = N[Y],
  55737. c(G[2] + t, G[1] + t, G[0] + t);
  55738. for (e = E + 2 * y,
  55739. t = z * e,
  55740. Y = 0; Y < W; Y++)
  55741. G = N[Y],
  55742. c(G[0] + t, G[1] + t, G[2] + t)
  55743. } else {
  55744. for (Y = 0; Y < W; Y++)
  55745. G = N[Y],
  55746. c(G[2], G[1], G[0]);
  55747. for (Y = 0; Y < W; Y++)
  55748. G = N[Y],
  55749. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55750. }
  55751. }
  55752. function a() {
  55753. var e = 0;
  55754. for (s(B, e),
  55755. e += B.length,
  55756. x = 0,
  55757. S = L.length; x < S; x++)
  55758. T = L[x],
  55759. s(T, e),
  55760. e += T.length
  55761. }
  55762. function s(e, t) {
  55763. var i, n;
  55764. for (Y = e.length; --Y >= 0; ) {
  55765. i = Y,
  55766. n = Y - 1,
  55767. n < 0 && (n = e.length - 1);
  55768. var r = 0
  55769. , o = E + 2 * y;
  55770. for (r = 0; r < o; r++) {
  55771. var a = z * r
  55772. , s = z * (r + 1)
  55773. , l = t + i + a
  55774. , c = t + n + a
  55775. , u = t + n + s
  55776. , d = t + i + s;
  55777. h(l, c, u, d, e, r, o, i, n)
  55778. }
  55779. }
  55780. }
  55781. function l(e, t, i) {
  55782. M.vertices.push(new n.Vector3(e,t,i))
  55783. }
  55784. function c(e, t, i) {
  55785. e += R,
  55786. t += R,
  55787. i += R,
  55788. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55789. var r = _.generateTopUV(M, e, t, i);
  55790. M.faceVertexUvs[0].push(r)
  55791. }
  55792. function h(e, t, i, r, o, a, s, l, c) {
  55793. e += R,
  55794. t += R,
  55795. i += R,
  55796. r += R,
  55797. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55798. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55799. var h = _.generateSideWallUV(M, e, t, i, r);
  55800. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55801. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55802. }
  55803. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55804. b && (u = b.getSpacedPoints(E),
  55805. w = !0,
  55806. C = !1,
  55807. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55808. p = new n.Vector3,
  55809. f = new n.Vector3,
  55810. g = new n.Vector3),
  55811. C || (y = 0,
  55812. v = 0,
  55813. A = 0);
  55814. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55815. if (D) {
  55816. for (O = O.reverse(),
  55817. x = 0,
  55818. S = L.length; x < S; x++)
  55819. T = L[x],
  55820. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55821. D = !1
  55822. }
  55823. var N = n.ShapeUtils.triangulateShape(O, L)
  55824. , B = O;
  55825. for (x = 0,
  55826. S = L.length; x < S; x++)
  55827. T = L[x],
  55828. O = O.concat(T);
  55829. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55830. Z++,
  55831. q++)
  55832. Z === X && (Z = 0),
  55833. q === X && (q = 0),
  55834. j[Y] = r(B[Y], B[Z], B[q]);
  55835. var K, Q = [], J = j.concat();
  55836. for (x = 0,
  55837. S = L.length; x < S; x++) {
  55838. for (T = L[x],
  55839. K = [],
  55840. Y = 0,
  55841. X = T.length,
  55842. Z = X - 1,
  55843. q = Y + 1; Y < X; Y++,
  55844. Z++,
  55845. q++)
  55846. Z === X && (Z = 0),
  55847. q === X && (q = 0),
  55848. K[Y] = r(T[Y], T[Z], T[q]);
  55849. Q.push(K),
  55850. J = J.concat(K)
  55851. }
  55852. for (F = 0; F < y; F++) {
  55853. for (U = F / y,
  55854. k = v * (1 - U),
  55855. V = A * Math.sin(U * Math.PI / 2),
  55856. Y = 0,
  55857. X = B.length; Y < X; Y++)
  55858. H = i(B[Y], j[Y], V),
  55859. l(H.x, H.y, -k);
  55860. for (x = 0,
  55861. S = L.length; x < S; x++)
  55862. for (T = L[x],
  55863. K = Q[x],
  55864. Y = 0,
  55865. X = T.length; Y < X; Y++)
  55866. H = i(T[Y], K[Y], V),
  55867. l(H.x, H.y, -k)
  55868. }
  55869. for (V = A,
  55870. Y = 0; Y < z; Y++)
  55871. H = C ? i(O[Y], J[Y], V) : O[Y],
  55872. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55873. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55874. g.copy(u[0]).add(f).add(p),
  55875. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55876. var $;
  55877. for ($ = 1; $ <= E; $++)
  55878. for (Y = 0; Y < z; Y++)
  55879. H = C ? i(O[Y], J[Y], V) : O[Y],
  55880. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55881. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55882. g.copy(u[$]).add(f).add(p),
  55883. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55884. for (F = y - 1; F >= 0; F--) {
  55885. for (U = F / y,
  55886. k = v * (1 - U),
  55887. V = A * Math.sin(U * Math.PI / 2),
  55888. Y = 0,
  55889. X = B.length; Y < X; Y++)
  55890. H = i(B[Y], j[Y], V),
  55891. l(H.x, H.y, m + k);
  55892. for (x = 0,
  55893. S = L.length; x < S; x++)
  55894. for (T = L[x],
  55895. K = Q[x],
  55896. Y = 0,
  55897. X = T.length; Y < X; Y++)
  55898. H = i(T[Y], K[Y], V),
  55899. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55900. }
  55901. o(),
  55902. a()
  55903. }
  55904. ,
  55905. n.ExtrudeGeometry.WorldUVGenerator = {
  55906. generateTopUV: function(e, t, i, r) {
  55907. var o = e.vertices
  55908. , a = o[t]
  55909. , s = o[i]
  55910. , l = o[r];
  55911. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55912. },
  55913. generateSideWallUV: function(e, t, i, r, o) {
  55914. var a = e.vertices
  55915. , s = a[t]
  55916. , l = a[i]
  55917. , c = a[r]
  55918. , h = a[o];
  55919. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55920. }
  55921. },
  55922. n.ShapeGeometry = function(e, t) {
  55923. n.Geometry.call(this),
  55924. this.type = "ShapeGeometry",
  55925. Array.isArray(e) === !1 && (e = [e]),
  55926. this.addShapeList(e, t),
  55927. this.computeFaceNormals()
  55928. }
  55929. ,
  55930. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55931. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55932. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55933. for (var i = 0, n = e.length; i < n; i++)
  55934. this.addShape(e[i], t);
  55935. return this
  55936. }
  55937. ,
  55938. n.ShapeGeometry.prototype.addShape = function(e, t) {
  55939. void 0 === t && (t = {});
  55940. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  55941. if (p) {
  55942. for (u = u.reverse(),
  55943. i = 0,
  55944. r = d.length; i < r; i++)
  55945. o = d[i],
  55946. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  55947. p = !1
  55948. }
  55949. var f = n.ShapeUtils.triangulateShape(u, d);
  55950. for (i = 0,
  55951. r = d.length; i < r; i++)
  55952. o = d[i],
  55953. u = u.concat(o);
  55954. var g, m, v = u.length, A = f.length;
  55955. for (i = 0; i < v; i++)
  55956. g = u[i],
  55957. this.vertices.push(new n.Vector3(g.x,g.y,0));
  55958. for (i = 0; i < A; i++) {
  55959. m = f[i];
  55960. var y = m[0] + c
  55961. , C = m[1] + c
  55962. , I = m[2] + c;
  55963. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  55964. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55965. }
  55966. }
  55967. ,
  55968. n.LatheBufferGeometry = function(e, t, i, r) {
  55969. n.BufferGeometry.call(this),
  55970. this.type = "LatheBufferGeometry",
  55971. this.parameters = {
  55972. points: e,
  55973. segments: t,
  55974. phiStart: i,
  55975. phiLength: r
  55976. },
  55977. t = Math.floor(t) || 12,
  55978. i = i || 0,
  55979. r = r || 2 * Math.PI,
  55980. r = n.Math.clamp(r, 0, 2 * Math.PI);
  55981. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  55982. 1 / t), m = new n.Vector3, v = new n.Vector2;
  55983. for (a = 0; a <= t; a++) {
  55984. var A = i + a * g * r
  55985. , y = Math.sin(A)
  55986. , C = Math.cos(A);
  55987. for (s = 0; s <= e.length - 1; s++)
  55988. m.x = e[s].x * y,
  55989. m.y = e[s].y,
  55990. m.z = e[s].x * C,
  55991. u.setXYZ(p, m.x, m.y, m.z),
  55992. v.x = a / t,
  55993. v.y = s / (e.length - 1),
  55994. d.setXY(p, v.x, v.y),
  55995. p++
  55996. }
  55997. for (a = 0; a < t; a++)
  55998. for (s = 0; s < e.length - 1; s++) {
  55999. o = s + a * e.length;
  56000. var I = o
  56001. , E = o + e.length
  56002. , b = o + e.length + 1
  56003. , w = o + 1;
  56004. h.setX(f, I),
  56005. f++,
  56006. h.setX(f, E),
  56007. f++,
  56008. h.setX(f, w),
  56009. f++,
  56010. h.setX(f, E),
  56011. f++,
  56012. h.setX(f, b),
  56013. f++,
  56014. h.setX(f, w),
  56015. f++
  56016. }
  56017. if (this.setIndex(h),
  56018. this.addAttribute("position", u),
  56019. this.addAttribute("uv", d),
  56020. this.computeVertexNormals(),
  56021. r === 2 * Math.PI) {
  56022. var _ = this.attributes.normal.array
  56023. , T = new n.Vector3
  56024. , x = new n.Vector3
  56025. , S = new n.Vector3;
  56026. for (o = t * e.length * 3,
  56027. a = 0,
  56028. s = 0; a < e.length; a++,
  56029. s += 3)
  56030. T.x = _[s + 0],
  56031. T.y = _[s + 1],
  56032. T.z = _[s + 2],
  56033. x.x = _[o + s + 0],
  56034. x.y = _[o + s + 1],
  56035. x.z = _[o + s + 2],
  56036. S.addVectors(T, x).normalize(),
  56037. _[s + 0] = _[o + s + 0] = S.x,
  56038. _[s + 1] = _[o + s + 1] = S.y,
  56039. _[s + 2] = _[o + s + 2] = S.z
  56040. }
  56041. }
  56042. ,
  56043. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56044. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56045. n.LatheGeometry = function(e, t, i, r) {
  56046. n.Geometry.call(this),
  56047. this.type = "LatheGeometry",
  56048. this.parameters = {
  56049. points: e,
  56050. segments: t,
  56051. phiStart: i,
  56052. phiLength: r
  56053. },
  56054. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56055. this.mergeVertices()
  56056. }
  56057. ,
  56058. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56059. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56060. n.PlaneGeometry = function(e, t, i, r) {
  56061. n.Geometry.call(this),
  56062. this.type = "PlaneGeometry",
  56063. this.parameters = {
  56064. width: e,
  56065. height: t,
  56066. widthSegments: i,
  56067. heightSegments: r
  56068. },
  56069. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56070. }
  56071. ,
  56072. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56073. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56074. n.PlaneBufferGeometry = function(e, t, i, r) {
  56075. n.BufferGeometry.call(this),
  56076. this.type = "PlaneBufferGeometry",
  56077. this.parameters = {
  56078. width: e,
  56079. height: t,
  56080. widthSegments: i,
  56081. heightSegments: r
  56082. };
  56083. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56084. for (var y = A * d - a, C = 0; C < c; C++) {
  56085. var I = C * u - o;
  56086. p[m] = I,
  56087. p[m + 1] = -y,
  56088. f[m + 2] = 1,
  56089. g[v] = C / s,
  56090. g[v + 1] = 1 - A / l,
  56091. m += 3,
  56092. v += 2
  56093. }
  56094. m = 0;
  56095. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56096. for (var C = 0; C < s; C++) {
  56097. var b = C + c * A
  56098. , w = C + c * (A + 1)
  56099. , _ = C + 1 + c * (A + 1)
  56100. , T = C + 1 + c * A;
  56101. E[m] = b,
  56102. E[m + 1] = w,
  56103. E[m + 2] = T,
  56104. E[m + 3] = w,
  56105. E[m + 4] = _,
  56106. E[m + 5] = T,
  56107. m += 6
  56108. }
  56109. this.setIndex(new n.BufferAttribute(E,1)),
  56110. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56111. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56112. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56113. }
  56114. ,
  56115. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56116. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56117. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56118. n.BufferGeometry.call(this),
  56119. this.type = "RingBufferGeometry",
  56120. this.parameters = {
  56121. innerRadius: e,
  56122. outerRadius: t,
  56123. thetaSegments: i,
  56124. phiSegments: r,
  56125. thetaStart: o,
  56126. thetaLength: a
  56127. },
  56128. e = e || 20,
  56129. t = t || 50,
  56130. o = void 0 !== o ? o : 0,
  56131. a = void 0 !== a ? a : 2 * Math.PI,
  56132. i = void 0 !== i ? Math.max(3, i) : 8,
  56133. r = void 0 !== r ? Math.max(1, r) : 1;
  56134. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56135. for (l = 0; l <= r; l++) {
  56136. for (c = 0; c <= i; c++)
  56137. s = o + c / i * a,
  56138. C.x = A * Math.cos(s),
  56139. C.y = A * Math.sin(s),
  56140. p.setXYZ(m, C.x, C.y, C.z),
  56141. f.setXYZ(m, 0, 0, 1),
  56142. I.x = (C.x / t + 1) / 2,
  56143. I.y = (C.y / t + 1) / 2,
  56144. g.setXY(m, I.x, I.y),
  56145. m++;
  56146. A += y
  56147. }
  56148. for (l = 0; l < r; l++) {
  56149. var E = l * (i + 1);
  56150. for (c = 0; c < i; c++) {
  56151. s = c + E;
  56152. var b = s
  56153. , w = s + i + 1
  56154. , _ = s + i + 2
  56155. , T = s + 1;
  56156. d.setX(v, b),
  56157. v++,
  56158. d.setX(v, w),
  56159. v++,
  56160. d.setX(v, _),
  56161. v++,
  56162. d.setX(v, b),
  56163. v++,
  56164. d.setX(v, _),
  56165. v++,
  56166. d.setX(v, T),
  56167. v++
  56168. }
  56169. }
  56170. this.setIndex(d),
  56171. this.addAttribute("position", p),
  56172. this.addAttribute("normal", f),
  56173. this.addAttribute("uv", g)
  56174. }
  56175. ,
  56176. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56177. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56178. n.RingGeometry = function(e, t, i, r, o, a) {
  56179. n.Geometry.call(this),
  56180. this.type = "RingGeometry",
  56181. this.parameters = {
  56182. innerRadius: e,
  56183. outerRadius: t,
  56184. thetaSegments: i,
  56185. phiSegments: r,
  56186. thetaStart: o,
  56187. thetaLength: a
  56188. },
  56189. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56190. }
  56191. ,
  56192. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56193. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56194. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56195. n.Geometry.call(this),
  56196. this.type = "SphereGeometry",
  56197. this.parameters = {
  56198. radius: e,
  56199. widthSegments: t,
  56200. heightSegments: i,
  56201. phiStart: r,
  56202. phiLength: o,
  56203. thetaStart: a,
  56204. thetaLength: s
  56205. },
  56206. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56207. }
  56208. ,
  56209. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56210. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56211. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56212. n.BufferGeometry.call(this),
  56213. this.type = "SphereBufferGeometry",
  56214. this.parameters = {
  56215. radius: e,
  56216. widthSegments: t,
  56217. heightSegments: i,
  56218. phiStart: r,
  56219. phiLength: o,
  56220. thetaStart: a,
  56221. thetaLength: s
  56222. },
  56223. e = e || 50,
  56224. t = Math.max(3, Math.floor(t) || 8),
  56225. i = Math.max(2, Math.floor(i) || 6),
  56226. r = void 0 !== r ? r : 0,
  56227. o = void 0 !== o ? o : 2 * Math.PI,
  56228. a = void 0 !== a ? a : 0,
  56229. s = void 0 !== s ? s : Math.PI;
  56230. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56231. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56232. var C = y / t
  56233. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56234. , E = e * Math.cos(a + A * s)
  56235. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56236. g.set(I, E, b).normalize(),
  56237. h.setXYZ(p, I, E, b),
  56238. u.setXYZ(p, g.x, g.y, g.z),
  56239. d.setXY(p, C, 1 - A),
  56240. v.push(p),
  56241. p++
  56242. }
  56243. f.push(v)
  56244. }
  56245. for (var w = [], m = 0; m < i; m++)
  56246. for (var y = 0; y < t; y++) {
  56247. var _ = f[m][y + 1]
  56248. , T = f[m][y]
  56249. , x = f[m + 1][y]
  56250. , S = f[m + 1][y + 1];
  56251. (0 !== m || a > 0) && w.push(_, T, S),
  56252. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56253. }
  56254. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56255. this.addAttribute("position", h),
  56256. this.addAttribute("normal", u),
  56257. this.addAttribute("uv", d),
  56258. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56259. }
  56260. ,
  56261. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56262. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56263. n.TextGeometry = function(e, t) {
  56264. t = t || {};
  56265. var i = t.font;
  56266. if (i instanceof n.Font == !1)
  56267. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56268. new n.Geometry;
  56269. var r = i.generateShapes(e, t.size, t.curveSegments);
  56270. t.amount = void 0 !== t.height ? t.height : 50,
  56271. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56272. void 0 === t.bevelSize && (t.bevelSize = 8),
  56273. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56274. n.ExtrudeGeometry.call(this, r, t),
  56275. this.type = "TextGeometry"
  56276. }
  56277. ,
  56278. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56279. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56280. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56281. n.BufferGeometry.call(this),
  56282. this.type = "TorusBufferGeometry",
  56283. this.parameters = {
  56284. radius: e,
  56285. tube: t,
  56286. radialSegments: i,
  56287. tubularSegments: r,
  56288. arc: o
  56289. },
  56290. e = e || 100,
  56291. t = t || 40,
  56292. i = Math.floor(i) || 8,
  56293. r = Math.floor(r) || 6,
  56294. o = o || 2 * Math.PI;
  56295. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56296. for (a = 0; a <= i; a++)
  56297. for (s = 0; s <= r; s++) {
  56298. var C = s / r * o
  56299. , I = a / i * Math.PI * 2;
  56300. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56301. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56302. A.z = t * Math.sin(I),
  56303. u[f] = A.x,
  56304. u[f + 1] = A.y,
  56305. u[f + 2] = A.z,
  56306. v.x = e * Math.cos(C),
  56307. v.y = e * Math.sin(C),
  56308. y.subVectors(A, v).normalize(),
  56309. d[f] = y.x,
  56310. d[f + 1] = y.y,
  56311. d[f + 2] = y.z,
  56312. p[g] = s / r,
  56313. p[g + 1] = a / i,
  56314. f += 3,
  56315. g += 2
  56316. }
  56317. for (a = 1; a <= i; a++)
  56318. for (s = 1; s <= r; s++) {
  56319. var E = (r + 1) * a + s - 1
  56320. , b = (r + 1) * (a - 1) + s - 1
  56321. , w = (r + 1) * (a - 1) + s
  56322. , _ = (r + 1) * a + s;
  56323. h[m] = E,
  56324. h[m + 1] = b,
  56325. h[m + 2] = _,
  56326. h[m + 3] = b,
  56327. h[m + 4] = w,
  56328. h[m + 5] = _,
  56329. m += 6
  56330. }
  56331. this.setIndex(new n.BufferAttribute(h,1)),
  56332. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56333. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56334. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56335. }
  56336. ,
  56337. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56338. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56339. n.TorusGeometry = function(e, t, i, r, o) {
  56340. n.Geometry.call(this),
  56341. this.type = "TorusGeometry",
  56342. this.parameters = {
  56343. radius: e,
  56344. tube: t,
  56345. radialSegments: i,
  56346. tubularSegments: r,
  56347. arc: o
  56348. },
  56349. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56350. }
  56351. ,
  56352. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56353. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56354. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56355. function s(e, t, i, n, r) {
  56356. var o = Math.cos(e)
  56357. , a = Math.sin(e)
  56358. , s = i / t * e
  56359. , l = Math.cos(s);
  56360. r.x = n * (2 + l) * .5 * o,
  56361. r.y = n * (2 + l) * a * .5,
  56362. r.z = n * Math.sin(s) * .5
  56363. }
  56364. n.BufferGeometry.call(this),
  56365. this.type = "TorusKnotBufferGeometry",
  56366. this.parameters = {
  56367. radius: e,
  56368. tube: t,
  56369. tubularSegments: i,
  56370. radialSegments: r,
  56371. p: o,
  56372. q: a
  56373. },
  56374. e = e || 100,
  56375. t = t || 40,
  56376. i = Math.floor(i) || 64,
  56377. r = Math.floor(r) || 8,
  56378. o = o || 2,
  56379. a = a || 3;
  56380. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56381. for (l = 0; l <= i; ++l) {
  56382. var T = l / i * o * Math.PI * 2;
  56383. for (s(T, o, a, e, I),
  56384. s(T + .01, o, a, e, E),
  56385. w.subVectors(E, I),
  56386. _.addVectors(E, I),
  56387. b.crossVectors(w, _),
  56388. _.crossVectors(b, w),
  56389. b.normalize(),
  56390. _.normalize(),
  56391. c = 0; c <= r; ++c) {
  56392. var x = c / r * Math.PI * 2
  56393. , S = -t * Math.cos(x)
  56394. , M = t * Math.sin(x);
  56395. A.x = I.x + (S * _.x + M * b.x),
  56396. A.y = I.y + (S * _.y + M * b.y),
  56397. A.z = I.z + (S * _.z + M * b.z),
  56398. p.setXYZ(m, A.x, A.y, A.z),
  56399. y.subVectors(A, I).normalize(),
  56400. f.setXYZ(m, y.x, y.y, y.z),
  56401. C.x = l / i,
  56402. C.y = c / r,
  56403. g.setXY(m, C.x, C.y),
  56404. m++
  56405. }
  56406. }
  56407. for (c = 1; c <= i; c++)
  56408. for (l = 1; l <= r; l++) {
  56409. var R = (r + 1) * (c - 1) + (l - 1)
  56410. , P = (r + 1) * c + (l - 1)
  56411. , O = (r + 1) * c + l
  56412. , L = (r + 1) * (c - 1) + l;
  56413. d.setX(v, R),
  56414. v++,
  56415. d.setX(v, P),
  56416. v++,
  56417. d.setX(v, L),
  56418. v++,
  56419. d.setX(v, P),
  56420. v++,
  56421. d.setX(v, O),
  56422. v++,
  56423. d.setX(v, L),
  56424. v++
  56425. }
  56426. this.setIndex(d),
  56427. this.addAttribute("position", p),
  56428. this.addAttribute("normal", f),
  56429. this.addAttribute("uv", g)
  56430. }
  56431. ,
  56432. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56433. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56434. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56435. n.Geometry.call(this),
  56436. this.type = "TorusKnotGeometry",
  56437. this.parameters = {
  56438. radius: e,
  56439. tube: t,
  56440. tubularSegments: i,
  56441. radialSegments: r,
  56442. p: o,
  56443. q: a
  56444. },
  56445. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56446. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56447. this.mergeVertices()
  56448. }
  56449. ,
  56450. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56451. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56452. n.TubeGeometry = function(e, t, i, r, o, a) {
  56453. function s(e, t, i) {
  56454. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56455. }
  56456. n.Geometry.call(this),
  56457. this.type = "TubeGeometry",
  56458. this.parameters = {
  56459. path: e,
  56460. segments: t,
  56461. radius: i,
  56462. radialSegments: r,
  56463. closed: o,
  56464. taper: a
  56465. },
  56466. t = t || 64,
  56467. i = i || 1,
  56468. r = r || 8,
  56469. o = o || !1,
  56470. a = a || n.TubeGeometry.NoTaper;
  56471. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56472. for (this.tangents = D,
  56473. this.normals = N,
  56474. this.binormals = B,
  56475. v = 0; v < P; v++)
  56476. for (M[v] = [],
  56477. u = v / (P - 1),
  56478. m = e.getPointAt(u),
  56479. l = D[v],
  56480. c = N[v],
  56481. h = B[v],
  56482. p = i * a(u),
  56483. A = 0; A < r; A++)
  56484. d = A / r * 2 * Math.PI,
  56485. f = -p * Math.cos(d),
  56486. g = p * Math.sin(d),
  56487. O.copy(m),
  56488. O.x += f * c.x + g * h.x,
  56489. O.y += f * c.y + g * h.y,
  56490. O.z += f * c.z + g * h.z,
  56491. M[v][A] = s(O.x, O.y, O.z);
  56492. for (v = 0; v < t; v++)
  56493. for (A = 0; A < r; A++)
  56494. y = o ? (v + 1) % t : v + 1,
  56495. C = (A + 1) % r,
  56496. I = M[v][A],
  56497. E = M[y][A],
  56498. b = M[y][C],
  56499. w = M[v][C],
  56500. _ = new n.Vector2(v / t,A / r),
  56501. T = new n.Vector2((v + 1) / t,A / r),
  56502. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56503. S = new n.Vector2(v / t,(A + 1) / r),
  56504. this.faces.push(new n.Face3(I,E,w)),
  56505. this.faceVertexUvs[0].push([_, T, S]),
  56506. this.faces.push(new n.Face3(E,b,w)),
  56507. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56508. this.computeFaceNormals(),
  56509. this.computeVertexNormals()
  56510. }
  56511. ,
  56512. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56513. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56514. n.TubeGeometry.NoTaper = function(e) {
  56515. return 1
  56516. }
  56517. ,
  56518. n.TubeGeometry.SinusoidalTaper = function(e) {
  56519. return Math.sin(Math.PI * e)
  56520. }
  56521. ,
  56522. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56523. function r() {
  56524. f[0] = new n.Vector3,
  56525. g[0] = new n.Vector3,
  56526. a = Number.MAX_VALUE,
  56527. s = Math.abs(p[0].x),
  56528. l = Math.abs(p[0].y),
  56529. c = Math.abs(p[0].z),
  56530. s <= a && (a = s,
  56531. d.set(1, 0, 0)),
  56532. l <= a && (a = l,
  56533. d.set(0, 1, 0)),
  56534. c <= a && d.set(0, 0, 1),
  56535. m.crossVectors(p[0], d).normalize(),
  56536. f[0].crossVectors(p[0], m),
  56537. g[0].crossVectors(p[0], f[0])
  56538. }
  56539. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56540. for (this.tangents = p,
  56541. this.normals = f,
  56542. this.binormals = g,
  56543. h = 0; h < A; h++)
  56544. u = h / (A - 1),
  56545. p[h] = e.getTangentAt(u),
  56546. p[h].normalize();
  56547. for (r(),
  56548. h = 1; h < A; h++)
  56549. f[h] = f[h - 1].clone(),
  56550. g[h] = g[h - 1].clone(),
  56551. m.crossVectors(p[h - 1], p[h]),
  56552. m.length() > Number.EPSILON && (m.normalize(),
  56553. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56554. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56555. g[h].crossVectors(p[h], f[h]);
  56556. if (i)
  56557. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56558. o /= A - 1,
  56559. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56560. h = 1; h < A; h++)
  56561. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56562. g[h].crossVectors(p[h], f[h])
  56563. }
  56564. ,
  56565. n.PolyhedronGeometry = function(e, t, i, r) {
  56566. function o(e) {
  56567. var t = e.normalize().clone();
  56568. t.index = u.vertices.push(t) - 1;
  56569. var i = l(e) / 2 / Math.PI + .5
  56570. , r = c(e) / Math.PI + .5;
  56571. return t.uv = new n.Vector2(i,1 - r),
  56572. t
  56573. }
  56574. function a(e, t, i, r) {
  56575. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56576. u.faces.push(o),
  56577. C.copy(e).add(t).add(i).divideScalar(3);
  56578. var a = l(C);
  56579. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56580. }
  56581. function s(e, t) {
  56582. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56583. l[h] = [];
  56584. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56585. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56586. }
  56587. for (var h = 0; h < i; h++)
  56588. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56589. var m = Math.floor(g / 2);
  56590. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56591. }
  56592. }
  56593. function l(e) {
  56594. return Math.atan2(e.z, -e.x)
  56595. }
  56596. function c(e) {
  56597. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56598. }
  56599. function h(e, t, i) {
  56600. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56601. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56602. e.clone()
  56603. }
  56604. n.Geometry.call(this),
  56605. this.type = "PolyhedronGeometry",
  56606. this.parameters = {
  56607. vertices: e,
  56608. indices: t,
  56609. radius: i,
  56610. detail: r
  56611. },
  56612. i = i || 1,
  56613. r = r || 0;
  56614. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56615. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56616. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56617. m++) {
  56618. var v = f[t[d]]
  56619. , A = f[t[d + 1]]
  56620. , y = f[t[d + 2]];
  56621. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56622. }
  56623. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56624. s(g[d], r);
  56625. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56626. var I = this.faceVertexUvs[0][d]
  56627. , E = I[0].x
  56628. , b = I[1].x
  56629. , w = I[2].x
  56630. , _ = Math.max(E, b, w)
  56631. , T = Math.min(E, b, w);
  56632. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56633. b < .2 && (I[1].x += 1),
  56634. w < .2 && (I[2].x += 1))
  56635. }
  56636. for (var d = 0, p = this.vertices.length; d < p; d++)
  56637. this.vertices[d].multiplyScalar(i);
  56638. this.mergeVertices(),
  56639. this.computeFaceNormals(),
  56640. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56641. }
  56642. ,
  56643. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56644. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56645. n.DodecahedronGeometry = function(e, t) {
  56646. var i = (1 + Math.sqrt(5)) / 2
  56647. , r = 1 / i
  56648. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56649. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56650. n.PolyhedronGeometry.call(this, o, a, e, t),
  56651. this.type = "DodecahedronGeometry",
  56652. this.parameters = {
  56653. radius: e,
  56654. detail: t
  56655. }
  56656. }
  56657. ,
  56658. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56659. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56660. n.IcosahedronGeometry = function(e, t) {
  56661. var i = (1 + Math.sqrt(5)) / 2
  56662. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56663. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56664. n.PolyhedronGeometry.call(this, r, o, e, t),
  56665. this.type = "IcosahedronGeometry",
  56666. this.parameters = {
  56667. radius: e,
  56668. detail: t
  56669. }
  56670. }
  56671. ,
  56672. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56673. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56674. n.OctahedronGeometry = function(e, t) {
  56675. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56676. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56677. n.PolyhedronGeometry.call(this, i, r, e, t),
  56678. this.type = "OctahedronGeometry",
  56679. this.parameters = {
  56680. radius: e,
  56681. detail: t
  56682. }
  56683. }
  56684. ,
  56685. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56686. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56687. n.TetrahedronGeometry = function(e, t) {
  56688. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56689. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56690. n.PolyhedronGeometry.call(this, i, r, e, t),
  56691. this.type = "TetrahedronGeometry",
  56692. this.parameters = {
  56693. radius: e,
  56694. detail: t
  56695. }
  56696. }
  56697. ,
  56698. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56699. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56700. n.ParametricGeometry = function(e, t, i) {
  56701. n.Geometry.call(this),
  56702. this.type = "ParametricGeometry",
  56703. this.parameters = {
  56704. func: e,
  56705. slices: t,
  56706. stacks: i
  56707. };
  56708. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56709. for (r = 0; r <= i; r++)
  56710. for (l = r / i,
  56711. o = 0; o <= t; o++)
  56712. s = o / t,
  56713. a = e(s, l),
  56714. c.push(a);
  56715. var p, f, g, m, v, A, y, C;
  56716. for (r = 0; r < i; r++)
  56717. for (o = 0; o < t; o++)
  56718. p = r * d + o,
  56719. f = r * d + o + 1,
  56720. g = (r + 1) * d + o + 1,
  56721. m = (r + 1) * d + o,
  56722. v = new n.Vector2(o / t,r / i),
  56723. A = new n.Vector2((o + 1) / t,r / i),
  56724. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56725. C = new n.Vector2(o / t,(r + 1) / i),
  56726. h.push(new n.Face3(p,f,m)),
  56727. u.push([v, A, C]),
  56728. h.push(new n.Face3(f,g,m)),
  56729. u.push([A.clone(), y, C.clone()]);
  56730. this.computeFaceNormals(),
  56731. this.computeVertexNormals()
  56732. }
  56733. ,
  56734. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56735. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56736. n.WireframeGeometry = function(e) {
  56737. function t(e, t) {
  56738. return e - t
  56739. }
  56740. n.BufferGeometry.call(this);
  56741. var i = [0, 0]
  56742. , r = {}
  56743. , o = ["a", "b", "c"];
  56744. if (e instanceof n.Geometry) {
  56745. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56746. for (var d = s[h], p = 0; p < 3; p++) {
  56747. i[0] = d[o[p]],
  56748. i[1] = d[o[(p + 1) % 3]],
  56749. i.sort(t);
  56750. var f = i.toString();
  56751. void 0 === r[f] && (c[2 * l] = i[0],
  56752. c[2 * l + 1] = i[1],
  56753. r[f] = !0,
  56754. l++)
  56755. }
  56756. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56757. for (var p = 0; p < 2; p++) {
  56758. var m = a[c[2 * h + p]]
  56759. , v = 6 * h + 3 * p;
  56760. g[v + 0] = m.x,
  56761. g[v + 1] = m.y,
  56762. g[v + 2] = m.z
  56763. }
  56764. this.addAttribute("position", new n.BufferAttribute(g,3))
  56765. } else if (e instanceof n.BufferGeometry)
  56766. if (null !== e.index) {
  56767. var A = e.index.array
  56768. , a = e.attributes.position
  56769. , y = e.groups
  56770. , l = 0;
  56771. 0 === y.length && e.addGroup(0, A.length);
  56772. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56773. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56774. for (var p = 0; p < 3; p++) {
  56775. i[0] = A[h + p],
  56776. i[1] = A[h + (p + 1) % 3],
  56777. i.sort(t);
  56778. var f = i.toString();
  56779. void 0 === r[f] && (c[2 * l] = i[0],
  56780. c[2 * l + 1] = i[1],
  56781. r[f] = !0,
  56782. l++)
  56783. }
  56784. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56785. for (var p = 0; p < 2; p++) {
  56786. var v = 6 * h + 3 * p
  56787. , T = c[2 * h + p];
  56788. g[v + 0] = a.getX(T),
  56789. g[v + 1] = a.getY(T),
  56790. g[v + 2] = a.getZ(T)
  56791. }
  56792. this.addAttribute("position", new n.BufferAttribute(g,3))
  56793. } else {
  56794. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56795. for (var p = 0; p < 3; p++) {
  56796. var v = 18 * h + 6 * p
  56797. , S = 9 * h + 3 * p;
  56798. g[v + 0] = a[S],
  56799. g[v + 1] = a[S + 1],
  56800. g[v + 2] = a[S + 2];
  56801. var T = 9 * h + 3 * ((p + 1) % 3);
  56802. g[v + 3] = a[T],
  56803. g[v + 4] = a[T + 1],
  56804. g[v + 5] = a[T + 2]
  56805. }
  56806. this.addAttribute("position", new n.BufferAttribute(g,3))
  56807. }
  56808. }
  56809. ,
  56810. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56811. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56812. n.AxisHelper = function(e) {
  56813. e = e || 1;
  56814. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56815. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56816. , r = new n.BufferGeometry;
  56817. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56818. r.addAttribute("color", new n.BufferAttribute(i,3));
  56819. var o = new n.LineBasicMaterial({
  56820. vertexColors: n.VertexColors
  56821. });
  56822. n.LineSegments.call(this, r, o)
  56823. }
  56824. ,
  56825. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56826. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56827. n.ArrowHelper = function() {
  56828. var e = new n.Geometry;
  56829. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56830. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56831. return t.translate(0, -.5, 0),
  56832. function(i, r, o, a, s, l) {
  56833. n.Object3D.call(this),
  56834. void 0 === a && (a = 16776960),
  56835. void 0 === o && (o = 1),
  56836. void 0 === s && (s = .2 * o),
  56837. void 0 === l && (l = .2 * s),
  56838. this.position.copy(r),
  56839. this.line = new n.Line(e,new n.LineBasicMaterial({
  56840. color: a
  56841. })),
  56842. this.line.matrixAutoUpdate = !1,
  56843. this.add(this.line),
  56844. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56845. color: a
  56846. })),
  56847. this.cone.matrixAutoUpdate = !1,
  56848. this.add(this.cone),
  56849. this.setDirection(i),
  56850. this.setLength(o, s, l)
  56851. }
  56852. }(),
  56853. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56854. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56855. n.ArrowHelper.prototype.setDirection = function() {
  56856. var e, t = new n.Vector3;
  56857. return function(i) {
  56858. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56859. e = Math.acos(i.y),
  56860. this.quaternion.setFromAxisAngle(t, e))
  56861. }
  56862. }(),
  56863. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56864. void 0 === t && (t = .2 * e),
  56865. void 0 === i && (i = .2 * t),
  56866. this.line.scale.set(1, Math.max(0, e - t), 1),
  56867. this.line.updateMatrix(),
  56868. this.cone.scale.set(i, t, i),
  56869. this.cone.position.y = e,
  56870. this.cone.updateMatrix()
  56871. }
  56872. ,
  56873. n.ArrowHelper.prototype.setColor = function(e) {
  56874. this.line.material.color.set(e),
  56875. this.cone.material.color.set(e)
  56876. }
  56877. ,
  56878. n.BoxHelper = function(e) {
  56879. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56880. , i = new Float32Array(24)
  56881. , r = new n.BufferGeometry;
  56882. r.setIndex(new n.BufferAttribute(t,1)),
  56883. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56884. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56885. color: 16776960
  56886. })),
  56887. void 0 !== e && this.update(e)
  56888. }
  56889. ,
  56890. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56891. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56892. n.BoxHelper.prototype.update = function() {
  56893. var e = new n.Box3;
  56894. return function(t) {
  56895. if (e.setFromObject(t),
  56896. !e.isEmpty()) {
  56897. var i = e.min
  56898. , n = e.max
  56899. , r = this.geometry.attributes.position
  56900. , o = r.array;
  56901. o[0] = n.x,
  56902. o[1] = n.y,
  56903. o[2] = n.z,
  56904. o[3] = i.x,
  56905. o[4] = n.y,
  56906. o[5] = n.z,
  56907. o[6] = i.x,
  56908. o[7] = i.y,
  56909. o[8] = n.z,
  56910. o[9] = n.x,
  56911. o[10] = i.y,
  56912. o[11] = n.z,
  56913. o[12] = n.x,
  56914. o[13] = n.y,
  56915. o[14] = i.z,
  56916. o[15] = i.x,
  56917. o[16] = n.y,
  56918. o[17] = i.z,
  56919. o[18] = i.x,
  56920. o[19] = i.y,
  56921. o[20] = i.z,
  56922. o[21] = n.x,
  56923. o[22] = i.y,
  56924. o[23] = i.z,
  56925. r.needsUpdate = !0,
  56926. this.geometry.computeBoundingSphere()
  56927. }
  56928. }
  56929. }(),
  56930. n.BoundingBoxHelper = function(e, t) {
  56931. var i = void 0 !== t ? t : 8947848;
  56932. this.object = e,
  56933. this.box = new n.Box3,
  56934. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  56935. color: i,
  56936. wireframe: !0
  56937. }))
  56938. }
  56939. ,
  56940. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56941. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56942. n.BoundingBoxHelper.prototype.update = function() {
  56943. this.box.setFromObject(this.object),
  56944. this.box.size(this.scale),
  56945. this.box.center(this.position)
  56946. }
  56947. ,
  56948. n.CameraHelper = function(e) {
  56949. function t(e, t, n) {
  56950. i(e, n),
  56951. i(t, n)
  56952. }
  56953. function i(e, t) {
  56954. r.vertices.push(new n.Vector3),
  56955. r.colors.push(new n.Color(t)),
  56956. void 0 === a[e] && (a[e] = []),
  56957. a[e].push(r.vertices.length - 1)
  56958. }
  56959. var r = new n.Geometry
  56960. , o = new n.LineBasicMaterial({
  56961. color: 16777215,
  56962. vertexColors: n.FaceColors
  56963. })
  56964. , a = {}
  56965. , s = 16755200
  56966. , l = 16711680
  56967. , c = 43775
  56968. , h = 16777215
  56969. , u = 3355443;
  56970. t("n1", "n2", s),
  56971. t("n2", "n4", s),
  56972. t("n4", "n3", s),
  56973. t("n3", "n1", s),
  56974. t("f1", "f2", s),
  56975. t("f2", "f4", s),
  56976. t("f4", "f3", s),
  56977. t("f3", "f1", s),
  56978. t("n1", "f1", s),
  56979. t("n2", "f2", s),
  56980. t("n3", "f3", s),
  56981. t("n4", "f4", s),
  56982. t("p", "n1", l),
  56983. t("p", "n2", l),
  56984. t("p", "n3", l),
  56985. t("p", "n4", l),
  56986. t("u1", "u2", c),
  56987. t("u2", "u3", c),
  56988. t("u3", "u1", c),
  56989. t("c", "t", h),
  56990. t("p", "c", u),
  56991. t("cn1", "cn2", u),
  56992. t("cn3", "cn4", u),
  56993. t("cf1", "cf2", u),
  56994. t("cf3", "cf4", u),
  56995. n.LineSegments.call(this, r, o),
  56996. this.camera = e,
  56997. this.camera.updateProjectionMatrix(),
  56998. this.matrix = e.matrixWorld,
  56999. this.matrixAutoUpdate = !1,
  57000. this.pointMap = a,
  57001. this.update()
  57002. }
  57003. ,
  57004. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57005. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57006. n.CameraHelper.prototype.update = function() {
  57007. function e(e, n, a, s) {
  57008. r.set(n, a, s).unproject(o);
  57009. var l = i[e];
  57010. if (void 0 !== l)
  57011. for (var c = 0, h = l.length; c < h; c++)
  57012. t.vertices[l[c]].copy(r)
  57013. }
  57014. var t, i, r = new n.Vector3, o = new n.Camera;
  57015. return function() {
  57016. t = this.geometry,
  57017. i = this.pointMap;
  57018. var n = 1
  57019. , r = 1;
  57020. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57021. e("c", 0, 0, -1),
  57022. e("t", 0, 0, 1),
  57023. e("n1", -n, -r, -1),
  57024. e("n2", n, -r, -1),
  57025. e("n3", -n, r, -1),
  57026. e("n4", n, r, -1),
  57027. e("f1", -n, -r, 1),
  57028. e("f2", n, -r, 1),
  57029. e("f3", -n, r, 1),
  57030. e("f4", n, r, 1),
  57031. e("u1", .7 * n, 1.1 * r, -1),
  57032. e("u2", .7 * -n, 1.1 * r, -1),
  57033. e("u3", 0, 2 * r, -1),
  57034. e("cf1", -n, 0, 1),
  57035. e("cf2", n, 0, 1),
  57036. e("cf3", 0, -r, 1),
  57037. e("cf4", 0, r, 1),
  57038. e("cn1", -n, 0, -1),
  57039. e("cn2", n, 0, -1),
  57040. e("cn3", 0, -r, -1),
  57041. e("cn4", 0, r, -1),
  57042. t.verticesNeedUpdate = !0
  57043. }
  57044. }(),
  57045. n.DirectionalLightHelper = function(e, t) {
  57046. n.Object3D.call(this),
  57047. this.light = e,
  57048. this.light.updateMatrixWorld(),
  57049. this.matrix = e.matrixWorld,
  57050. this.matrixAutoUpdate = !1,
  57051. t = t || 1;
  57052. var i = new n.Geometry;
  57053. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57054. var r = new n.LineBasicMaterial({
  57055. fog: !1
  57056. });
  57057. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57058. this.lightPlane = new n.Line(i,r),
  57059. this.add(this.lightPlane),
  57060. i = new n.Geometry,
  57061. i.vertices.push(new n.Vector3, new n.Vector3),
  57062. r = new n.LineBasicMaterial({
  57063. fog: !1
  57064. }),
  57065. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57066. this.targetLine = new n.Line(i,r),
  57067. this.add(this.targetLine),
  57068. this.update()
  57069. }
  57070. ,
  57071. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57072. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57073. n.DirectionalLightHelper.prototype.dispose = function() {
  57074. this.lightPlane.geometry.dispose(),
  57075. this.lightPlane.material.dispose(),
  57076. this.targetLine.geometry.dispose(),
  57077. this.targetLine.material.dispose()
  57078. }
  57079. ,
  57080. n.DirectionalLightHelper.prototype.update = function() {
  57081. var e = new n.Vector3
  57082. , t = new n.Vector3
  57083. , i = new n.Vector3;
  57084. return function() {
  57085. e.setFromMatrixPosition(this.light.matrixWorld),
  57086. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57087. i.subVectors(t, e),
  57088. this.lightPlane.lookAt(i),
  57089. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57090. this.targetLine.geometry.vertices[1].copy(i),
  57091. this.targetLine.geometry.verticesNeedUpdate = !0,
  57092. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57093. }
  57094. }(),
  57095. n.EdgesHelper = function(e, t, i) {
  57096. var r = void 0 !== t ? t : 16777215;
  57097. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57098. color: r
  57099. })),
  57100. this.matrix = e.matrixWorld,
  57101. this.matrixAutoUpdate = !1
  57102. }
  57103. ,
  57104. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57105. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57106. n.FaceNormalsHelper = function(e, t, i, r) {
  57107. this.object = e,
  57108. this.size = void 0 !== t ? t : 1;
  57109. var o = void 0 !== i ? i : 16776960
  57110. , a = void 0 !== r ? r : 1
  57111. , s = 0
  57112. , l = this.object.geometry;
  57113. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57114. var c = new n.BufferGeometry
  57115. , h = new n.Float32Attribute(2 * s * 3,3);
  57116. c.addAttribute("position", h),
  57117. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57118. color: o,
  57119. linewidth: a
  57120. })),
  57121. this.matrixAutoUpdate = !1,
  57122. this.update()
  57123. }
  57124. ,
  57125. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57126. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57127. n.FaceNormalsHelper.prototype.update = function() {
  57128. var e = new n.Vector3
  57129. , t = new n.Vector3
  57130. , i = new n.Matrix3;
  57131. return function() {
  57132. this.object.updateMatrixWorld(!0),
  57133. i.getNormalMatrix(this.object.matrixWorld);
  57134. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57135. var u = s[c]
  57136. , d = u.normal;
  57137. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57138. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57139. r.setXYZ(l, e.x, e.y, e.z),
  57140. l += 1,
  57141. r.setXYZ(l, t.x, t.y, t.z),
  57142. l += 1
  57143. }
  57144. return r.needsUpdate = !0,
  57145. this
  57146. }
  57147. }(),
  57148. n.GridHelper = function(e, t) {
  57149. var i = new n.Geometry
  57150. , r = new n.LineBasicMaterial({
  57151. vertexColors: n.VertexColors
  57152. });
  57153. this.color1 = new n.Color(4473924),
  57154. this.color2 = new n.Color(8947848);
  57155. for (var o = -e; o <= e; o += t) {
  57156. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57157. var a = 0 === o ? this.color1 : this.color2;
  57158. i.colors.push(a, a, a, a)
  57159. }
  57160. n.LineSegments.call(this, i, r)
  57161. }
  57162. ,
  57163. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57164. n.GridHelper.prototype.constructor = n.GridHelper,
  57165. n.GridHelper.prototype.setColors = function(e, t) {
  57166. this.color1.set(e),
  57167. this.color2.set(t),
  57168. this.geometry.colorsNeedUpdate = !0
  57169. }
  57170. ,
  57171. n.HemisphereLightHelper = function(e, t) {
  57172. n.Object3D.call(this),
  57173. this.light = e,
  57174. this.light.updateMatrixWorld(),
  57175. this.matrix = e.matrixWorld,
  57176. this.matrixAutoUpdate = !1,
  57177. this.colors = [new n.Color, new n.Color];
  57178. var i = new n.SphereGeometry(t,4,2);
  57179. i.rotateX(-Math.PI / 2);
  57180. for (var r = 0, o = 8; r < o; r++)
  57181. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57182. var a = new n.MeshBasicMaterial({
  57183. vertexColors: n.FaceColors,
  57184. wireframe: !0
  57185. });
  57186. this.lightSphere = new n.Mesh(i,a),
  57187. this.add(this.lightSphere),
  57188. this.update()
  57189. }
  57190. ,
  57191. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57192. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57193. n.HemisphereLightHelper.prototype.dispose = function() {
  57194. this.lightSphere.geometry.dispose(),
  57195. this.lightSphere.material.dispose()
  57196. }
  57197. ,
  57198. n.HemisphereLightHelper.prototype.update = function() {
  57199. var e = new n.Vector3;
  57200. return function() {
  57201. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57202. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57203. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57204. this.lightSphere.geometry.colorsNeedUpdate = !0
  57205. }
  57206. }(),
  57207. n.PointLightHelper = function(e, t) {
  57208. this.light = e,
  57209. this.light.updateMatrixWorld();
  57210. var i = new n.SphereGeometry(t,4,2)
  57211. , r = new n.MeshBasicMaterial({
  57212. wireframe: !0,
  57213. fog: !1
  57214. });
  57215. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57216. n.Mesh.call(this, i, r),
  57217. this.matrix = this.light.matrixWorld,
  57218. this.matrixAutoUpdate = !1
  57219. }
  57220. ,
  57221. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57222. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57223. n.PointLightHelper.prototype.dispose = function() {
  57224. this.geometry.dispose(),
  57225. this.material.dispose()
  57226. }
  57227. ,
  57228. n.PointLightHelper.prototype.update = function() {
  57229. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57230. }
  57231. ,
  57232. n.SkeletonHelper = function(e) {
  57233. this.bones = this.getBoneList(e);
  57234. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57235. var r = this.bones[i];
  57236. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57237. t.vertices.push(new n.Vector3),
  57238. t.colors.push(new n.Color(0,0,1)),
  57239. t.colors.push(new n.Color(0,1,0)))
  57240. }
  57241. t.dynamic = !0;
  57242. var o = new n.LineBasicMaterial({
  57243. vertexColors: n.VertexColors,
  57244. depthTest: !1,
  57245. depthWrite: !1,
  57246. transparent: !0
  57247. });
  57248. n.LineSegments.call(this, t, o),
  57249. this.root = e,
  57250. this.matrix = e.matrixWorld,
  57251. this.matrixAutoUpdate = !1,
  57252. this.update()
  57253. }
  57254. ,
  57255. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57256. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57257. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57258. var t = [];
  57259. e instanceof n.Bone && t.push(e);
  57260. for (var i = 0; i < e.children.length; i++)
  57261. t.push.apply(t, this.getBoneList(e.children[i]));
  57262. return t
  57263. }
  57264. ,
  57265. n.SkeletonHelper.prototype.update = function() {
  57266. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57267. var a = this.bones[o];
  57268. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57269. e.vertices[r].setFromMatrixPosition(i),
  57270. i.multiplyMatrices(t, a.parent.matrixWorld),
  57271. e.vertices[r + 1].setFromMatrixPosition(i),
  57272. r += 2)
  57273. }
  57274. e.verticesNeedUpdate = !0,
  57275. e.computeBoundingSphere()
  57276. }
  57277. ,
  57278. n.SpotLightHelper = function(e) {
  57279. n.Object3D.call(this),
  57280. this.light = e,
  57281. this.light.updateMatrixWorld(),
  57282. this.matrix = e.matrixWorld,
  57283. this.matrixAutoUpdate = !1;
  57284. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57285. t.translate(0, -.5, 0),
  57286. t.rotateX(-Math.PI / 2);
  57287. var i = new n.MeshBasicMaterial({
  57288. wireframe: !0,
  57289. fog: !1
  57290. });
  57291. this.cone = new n.Mesh(t,i),
  57292. this.add(this.cone),
  57293. this.update()
  57294. }
  57295. ,
  57296. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57297. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57298. n.SpotLightHelper.prototype.dispose = function() {
  57299. this.cone.geometry.dispose(),
  57300. this.cone.material.dispose()
  57301. }
  57302. ,
  57303. n.SpotLightHelper.prototype.update = function() {
  57304. var e = new n.Vector3
  57305. , t = new n.Vector3;
  57306. return function() {
  57307. var i = this.light.distance ? this.light.distance : 1e4
  57308. , n = i * Math.tan(this.light.angle);
  57309. this.cone.scale.set(n, n, i),
  57310. e.setFromMatrixPosition(this.light.matrixWorld),
  57311. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57312. this.cone.lookAt(t.sub(e)),
  57313. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57314. }
  57315. }(),
  57316. n.VertexNormalsHelper = function(e, t, i, r) {
  57317. this.object = e,
  57318. this.size = void 0 !== t ? t : 1;
  57319. var o = void 0 !== i ? i : 16711680
  57320. , a = void 0 !== r ? r : 1
  57321. , s = 0
  57322. , l = this.object.geometry;
  57323. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57324. var c = new n.BufferGeometry
  57325. , h = new n.Float32Attribute(2 * s * 3,3);
  57326. c.addAttribute("position", h),
  57327. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57328. color: o,
  57329. linewidth: a
  57330. })),
  57331. this.matrixAutoUpdate = !1,
  57332. this.update()
  57333. }
  57334. ,
  57335. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57336. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57337. n.VertexNormalsHelper.prototype.update = function() {
  57338. var e = new n.Vector3
  57339. , t = new n.Vector3
  57340. , i = new n.Matrix3;
  57341. return function() {
  57342. var r = ["a", "b", "c"];
  57343. this.object.updateMatrixWorld(!0),
  57344. i.getNormalMatrix(this.object.matrixWorld);
  57345. var o = this.object.matrixWorld
  57346. , a = this.geometry.attributes.position
  57347. , s = this.object.geometry;
  57348. if (s instanceof n.Geometry)
  57349. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57350. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57351. var m = l[p[r[f]]]
  57352. , v = p.vertexNormals[f];
  57353. e.copy(m).applyMatrix4(o),
  57354. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57355. a.setXYZ(h, e.x, e.y, e.z),
  57356. h += 1,
  57357. a.setXYZ(h, t.x, t.y, t.z),
  57358. h += 1
  57359. }
  57360. else if (s instanceof n.BufferGeometry)
  57361. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57362. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57363. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57364. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57365. a.setXYZ(h, e.x, e.y, e.z),
  57366. h += 1,
  57367. a.setXYZ(h, t.x, t.y, t.z),
  57368. h += 1;
  57369. return a.needsUpdate = !0,
  57370. this
  57371. }
  57372. }(),
  57373. n.WireframeHelper = function(e, t) {
  57374. var i = void 0 !== t ? t : 16777215;
  57375. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57376. color: i
  57377. })),
  57378. this.matrix = e.matrixWorld,
  57379. this.matrixAutoUpdate = !1
  57380. }
  57381. ,
  57382. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57383. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57384. n.ImmediateRenderObject = function(e) {
  57385. n.Object3D.call(this),
  57386. this.material = e,
  57387. this.render = function(e) {}
  57388. }
  57389. ,
  57390. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57391. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57392. n.MorphBlendMesh = function(e, t) {
  57393. n.Mesh.call(this, e, t),
  57394. this.animationsMap = {},
  57395. this.animationsList = [];
  57396. var i = this.geometry.morphTargets.length
  57397. , r = "__default"
  57398. , o = 0
  57399. , a = i - 1
  57400. , s = i / 1;
  57401. this.createAnimation(r, o, a, s),
  57402. this.setAnimationWeight(r, 1)
  57403. }
  57404. ,
  57405. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57406. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57407. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57408. var r = {
  57409. start: t,
  57410. end: i,
  57411. length: i - t + 1,
  57412. fps: n,
  57413. duration: (i - t) / n,
  57414. lastFrame: 0,
  57415. currentFrame: 0,
  57416. active: !1,
  57417. time: 0,
  57418. direction: 1,
  57419. weight: 1,
  57420. directionBackwards: !1,
  57421. mirroredLoop: !1
  57422. };
  57423. this.animationsMap[e] = r,
  57424. this.animationsList.push(r)
  57425. }
  57426. ,
  57427. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57428. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57429. var s = r.morphTargets[o]
  57430. , l = s.name.match(i);
  57431. if (l && l.length > 1) {
  57432. var c = l[1];
  57433. n[c] || (n[c] = {
  57434. start: 1 / 0,
  57435. end: -(1 / 0)
  57436. });
  57437. var h = n[c];
  57438. o < h.start && (h.start = o),
  57439. o > h.end && (h.end = o),
  57440. t || (t = c)
  57441. }
  57442. }
  57443. for (var c in n) {
  57444. var h = n[c];
  57445. this.createAnimation(c, h.start, h.end, e)
  57446. }
  57447. this.firstAnimation = t
  57448. }
  57449. ,
  57450. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57451. var t = this.animationsMap[e];
  57452. t && (t.direction = 1,
  57453. t.directionBackwards = !1)
  57454. }
  57455. ,
  57456. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57457. var t = this.animationsMap[e];
  57458. t && (t.direction = -1,
  57459. t.directionBackwards = !0)
  57460. }
  57461. ,
  57462. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57463. var i = this.animationsMap[e];
  57464. i && (i.fps = t,
  57465. i.duration = (i.end - i.start) / i.fps)
  57466. }
  57467. ,
  57468. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57469. var i = this.animationsMap[e];
  57470. i && (i.duration = t,
  57471. i.fps = (i.end - i.start) / i.duration)
  57472. }
  57473. ,
  57474. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57475. var i = this.animationsMap[e];
  57476. i && (i.weight = t)
  57477. }
  57478. ,
  57479. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57480. var i = this.animationsMap[e];
  57481. i && (i.time = t)
  57482. }
  57483. ,
  57484. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57485. var t = 0
  57486. , i = this.animationsMap[e];
  57487. return i && (t = i.time),
  57488. t
  57489. }
  57490. ,
  57491. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57492. var t = -1
  57493. , i = this.animationsMap[e];
  57494. return i && (t = i.duration),
  57495. t
  57496. }
  57497. ,
  57498. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57499. var t = this.animationsMap[e];
  57500. t ? (t.time = 0,
  57501. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57502. }
  57503. ,
  57504. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57505. var t = this.animationsMap[e];
  57506. t && (t.active = !1)
  57507. }
  57508. ,
  57509. n.MorphBlendMesh.prototype.update = function(e) {
  57510. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57511. var r = this.animationsList[t];
  57512. if (r.active) {
  57513. var o = r.duration / r.length;
  57514. r.time += r.direction * e,
  57515. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57516. r.time > r.duration && (r.time = r.duration,
  57517. r.directionBackwards = !0),
  57518. r.time < 0 && (r.time = 0,
  57519. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57520. r.time < 0 && (r.time += r.duration));
  57521. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57522. , s = r.weight;
  57523. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57524. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57525. this.morphTargetInfluences[a] = 0,
  57526. r.lastFrame = r.currentFrame,
  57527. r.currentFrame = a);
  57528. var l = r.time % o / o;
  57529. r.directionBackwards && (l = 1 - l),
  57530. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57531. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57532. }
  57533. }
  57534. }
  57535. ,
  57536. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57537. i.THREE = n) : this.THREE = n
  57538. }
  57539. , {}]
  57540. }, {}, [116]);
  57541. function initTransitionPass(THREE){
  57542. THREE.TransitionPass = function ( scene, camera ) {
  57543. this.renderScene = scene;
  57544. this.renderCamera = camera;
  57545. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57546. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57547. format: THREE.RGBAFormat
  57548. });
  57549. this.coverTex = this.coverRenderTarget.texture;
  57550. this.enabled = false;
  57551. this.oldClearColor = new THREE.Color();
  57552. this.oldClearAlpha = 1;
  57553. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57554. this.scene = new THREE.Scene();
  57555. this.material = this.getMaskMaterial()
  57556. var copyShader = THREE.CopyShader;
  57557. this.materialCopy = new THREE.ShaderMaterial( {
  57558. uniforms: this.copyUniforms,
  57559. vertexShader: copyShader.vertexShader,
  57560. fragmentShader: copyShader.fragmentShader,
  57561. blending: THREE.NoBlending,
  57562. depthTest: false,
  57563. depthWrite: false,
  57564. transparent: true
  57565. } );
  57566. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57567. this.quad.frustumCulled = false; // Avoid getting clipped
  57568. this.scene.add( this.quad );
  57569. }
  57570. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57571. constructor: THREE.TransitionPass,
  57572. setSize: function ( width, height ) {
  57573. this.coverRenderTarget.setSize( width, height );
  57574. },
  57575. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57576. var oldAutoClear = renderer.autoClear;
  57577. renderer.autoClear = false;
  57578. var uniforms = this.quad.material.uniforms
  57579. uniforms.bgTex.value = readBuffer.texture;
  57580. uniforms.coverTex.value = this.coverTex;
  57581. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57582. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57583. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57584. renderer.render( this.scene, this.camera);
  57585. renderer.autoClear = oldAutoClear;
  57586. },
  57587. start:function(sceneRenderer){
  57588. this.enabled = true
  57589. //draw coverTex
  57590. this.quad.material.uniforms.progress.value = 1;
  57591. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  57592. },
  57593. stop:function(){
  57594. this.enabled = false
  57595. }
  57596. ,
  57597. getMaskMaterial :function(){
  57598. return new THREE.ShaderMaterial( {
  57599. uniforms: {
  57600. coverTex: {
  57601. type: "t",
  57602. value: null
  57603. },
  57604. bgTex: {
  57605. type: "t",
  57606. value: null
  57607. },
  57608. progress:{
  57609. type: "f",
  57610. value: 0
  57611. },
  57612. screenRatio:{
  57613. type: "f",
  57614. value: 1
  57615. }
  57616. },
  57617. vertexShader: `
  57618. varying vec2 vUv;
  57619. void main()
  57620. {
  57621. vUv = uv;
  57622. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  57623. }
  57624. `,
  57625. fragmentShader: `
  57626. uniform sampler2D coverTex;
  57627. uniform sampler2D bgTex;
  57628. uniform float progress;
  57629. uniform float screenRatio;
  57630. varying vec2 vUv;
  57631. void main() {
  57632. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  57633. const float minRadius = 0.0 ;
  57634. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  57635. float diff = 0.15;
  57636. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  57637. float radiusOut = radiusIn + diff;
  57638. if(radius < radiusIn) {
  57639. gl_FragColor = texture2D(bgTex, vUv);
  57640. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  57641. }else if(radius>radiusOut){
  57642. gl_FragColor = texture2D(coverTex, vUv) ;
  57643. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  57644. }else{
  57645. vec4 color1 = texture2D(bgTex, vUv);
  57646. vec4 color2 = texture2D(coverTex, vUv);
  57647. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  57648. gl_FragColor = mix(color1, color2, rotio);
  57649. }
  57650. }
  57651. `
  57652. } );
  57653. },
  57654. }
  57655. }